Speaker 1: Hey, everybody, welcome to Games Mornings with Me Jeff Greb,
Speaker 1: your host from giant bomb dot com. Thank you for
Speaker 1: tuning in. In this episode, we're going to be talking
Speaker 1: about Grand Theft Auto six on Netflix, what and a
Speaker 1: lot more. It's gonna be a good one because we
Speaker 1: have Chuck zimmer Held on the show.
Speaker 2: Chuck, how are you doing.
Speaker 3: I'm doing well. I'm doing really well. You can tell. Yeah,
Speaker 3: let me drink, let me.
Speaker 2: Just yeah, yeah, there, chuck it down, put more.
Speaker 3: There we go. Okay, I was up late gaming last night.
Speaker 3: Give me did you know x com UFO Defense is
Speaker 3: really difficult nineteen ninety four?
Speaker 2: Yeah.
Speaker 3: Absolutely. I had to like reset lock in and go,
Speaker 3: oh okay, I need to this is like a tactics game,
Speaker 3: tactic tactic game.
Speaker 1: So yeah, I got it, very very careful. Yeah exactly. Yeah,
Speaker 1: it's been a long time since I played. I definitely
Speaker 1: was like happy to get into the you know, the remakes.
Speaker 1: I guess I'm not remixed the follow ups, the later
Speaker 1: successors to those games, and it made me realize, oh, yeah,
Speaker 1: I should go back and try those. Yeah, that's how's
Speaker 1: that going. Did you did you walk in? Did you
Speaker 1: did you solve it.
Speaker 3: Well, you have to get used to the concept. And
Speaker 3: you've heard this before. Acceptable losses, right, So initially I
Speaker 3: named all my little squad mates after the owners of
Speaker 3: Giant Bomb. I'm sad to say none of you have survived.
Speaker 3: That's about right. So I've taken a break from naming
Speaker 3: the individuals on the team until I feel like I
Speaker 3: have a grasp on how to upgrade them and get
Speaker 3: them there. But yeah, that's part of my old video
Speaker 3: games list I'm trying to work through and educate myself on.
Speaker 3: I'm having a really good time with that.
Speaker 2: Yeah, I'm I'm jealous.
Speaker 1: I keep looking at that list of like, oh, man,
Speaker 1: that could play this game in that game. I'm saying,
Speaker 1: I'm pretty busy playing some new stuff. So maybe maybe
Speaker 1: sometime soon, maybe sometime soon, come for us all, grob Yep,
Speaker 1: there is quite a bit to get into. So she
Speaker 1: actually get the show start. Uh, let's explain ourselves. We're
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Speaker 1: Safa Flees, Mister Mustapha Lees. We've got a lot going on,
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Speaker 2: Uh do do we do? We have?
Speaker 1: We decided a date on that Blake Club, the premium
Speaker 1: one with Jurff. Yet I know it's going up sooner.
Speaker 3: The calendar there it is guys Tuesdays, so uh look
Speaker 3: out for that.
Speaker 2: It's gonna be It is gonna be excellent. Actually, it's
Speaker 2: been a ton of fun.
Speaker 3: I haven't speak either, like I'm I'm waiting with everybody
Speaker 3: else for it.
Speaker 1: I think the reveal of the costume really is going
Speaker 1: to be worth the of admission alone, everybody. So go
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Speaker 1: right now, get signed up so you don't miss it.
Speaker 1: Be a part of the big reveal when that does happen.
Speaker 1: And thank you to everybody who does support us. Yeah,
Speaker 1: it makes the whole thing work. It makes everything makes sense.
Speaker 1: And got you know, I t just a quick anecdote.
Speaker 1: I was telling you you chuck on Nine Lives where
Speaker 1: it's like we had that small, little, you know, victory
Speaker 1: on social media where we got like a small little
Speaker 1: viral hit and I was like kind of like, all right,
Speaker 1: when am I gonna feel like we did it?
Speaker 2: It never happened.
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Speaker 1: just ten thousand times whatever I would get out of
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Speaker 1: As far as this show goes, most weekdays, I Jeff
Speaker 1: Greb will help piece your gaming life back together. That
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Speaker 2: Hello YouTube.
Speaker 1: All right, we have a lot to get into, so
Speaker 1: let's start the morning mess with Grand Theft Auto Six's
Speaker 1: next presentation is a Netflix timed exclusive. Grand Theft Auto
Speaker 1: six an extended look, will premiere on Netflix on August
Speaker 1: twenty seventh at three pm Eastern time. We're gonna have
Speaker 1: to figure out a way to break HDCP, I think,
Speaker 1: guysse Yeah, we have ris rockstars YouTube channel and Grand
Speaker 1: Theft Auto six website will receive it six hours later
Speaker 1: at nine pm Eastern. Rockstar Netflix have not announced its
Speaker 1: length or exactly what it contains, so that's why we're
Speaker 1: using the term presentation. Who knows what it's actually going
Speaker 1: to be. Rockstar has previously released two trailers for the game,
Speaker 1: although it has not released any gameplay so far.
Speaker 2: Uh, what the what the heck's going on here? Chuck?
Speaker 3: Yeah, it's someone in marketing at Netflix that had a
Speaker 3: really good idea to get the gamers onto Netflix and
Speaker 3: maybe pay for a month or watch some ads to
Speaker 3: to get their hands on this trailer that's going to
Speaker 3: be on YouTube. You know what a scant three hours
Speaker 3: later or six hours later? Six hours later? Yes, yeah,
Speaker 3: did you see the marketing speak from a VP at Netflix.
Speaker 2: I've not seen that yet. No.
Speaker 3: Look at Grand Theft Auto six, the next evolution and
Speaker 3: the groundbreaking Grand Theft Auto series. Grand Theft Auto reveals
Speaker 3: have become cultural moments in their own right. The anticipation
Speaker 3: and fandom around Grand Theft Auto of six is unprecedented,
Speaker 3: and we're honored that Rockstar Games has partnered with us
Speaker 3: to debut the next part of the Grand Theft Ota
Speaker 3: story with Netflix members. First, you could just hear the
Speaker 3: NBA wink at the camera. It's pretty it's pretty rough.
Speaker 3: So I mean, if your rockstar, like take the money, dude,
Speaker 3: I get it, Like, take that money. You're not you're
Speaker 3: not really hurting anybody delaying it by six hours and
Speaker 3: this rock.
Speaker 1: Star rock Stars had like a relationship with Netflix, right
Speaker 1: they put the Grand Theft Auto like games on Netflix
Speaker 1: for mobile before and so uh they've clearly like had
Speaker 1: these conversations where like, hey, let's do business together, and
Speaker 1: I bet Netflix you're right, was just like, let's pitch
Speaker 1: this idea, and rock Stars like, yeah, why wouldn't we
Speaker 1: take the money?
Speaker 2: You know?
Speaker 1: Gmih Christmas even chatpoints out like the leading theories that
Speaker 1: Rockstar doesn't trust the YouTube back in to keep the
Speaker 1: video private before premieres, whereas Netflix would be more secure.
Speaker 1: You didn't see something like Stranger Things leak before it aired,
Speaker 1: for example, And it's I mean, I don't I think
Speaker 1: it's about the money first and foremost, it's it's probably
Speaker 1: this is probably not worth like glossing over necessarily we did.
Speaker 1: There was the situation where guy, I can't remember the
Speaker 1: exact details, but there was that person who had the
Speaker 1: access to the YouTube back end that was doing a
Speaker 1: lot of leaks a few years back, and everyone's like,
Speaker 1: where's this guy getting all this information from? And he
Speaker 1: was able to see details about videos I think from
Speaker 1: Nintendo or something like that, and that while yeah, to
Speaker 1: get to get sussed out. So it's like, yeah, if
Speaker 1: you are remembering that, which these companies certainly would, maybe
Speaker 1: maybe that influences things a little bit, but it's the
Speaker 1: money that talks like that's not the That theory does
Speaker 1: not explain why Netflix wanted to pay money for it,
Speaker 1: which they clearly clearly did. They wanted to pay money
Speaker 1: for it because they think, as you said, Chuck, and
Speaker 1: the very first thing you said was like, get the
Speaker 1: gamers on your platform because they you know, it is
Speaker 1: hard to speak to different pockets of people like, Hey,
Speaker 1: there's all these people that are just gonna be on
Speaker 1: TikTok and Instagram or whatever, and it's kind of hard
Speaker 1: to like get their attention and get them to spend
Speaker 1: money when they have this thing that's just giving them
Speaker 1: domine dopamine for free.
Speaker 2: But one avenue in there is like there is this people,
Speaker 2: this group.
Speaker 1: Of people that are in their twenties to forties that
Speaker 1: are that we have not got yet. Everyone older than
Speaker 1: that probably already has Netflix or whatever, and they're playing
Speaker 1: games all the time, and we think if when they're
Speaker 1: spending money on games and we give them something, they
Speaker 1: might kind of get locked into our platform. I don't
Speaker 1: know how realistic that is or what that really does here,
Speaker 1: but it's it's definitely curious, like does this have to
Speaker 1: be like anything more than a trailer to justify all
Speaker 1: this or is it just going to be like another trailer?
Speaker 2: But it just is on Netflix.
Speaker 3: First, what do you mean justify this?
Speaker 1: Like, like, the Netflix is paying them a bunch of
Speaker 1: a bunch of money to like to come debut this.
Speaker 1: Is it just going to be a trailer or can
Speaker 1: they sort of be like is that enough for this
Speaker 1: whole deal to like make sense for Netflix? Or does
Speaker 1: it need to be like the Xbox three sixty debut
Speaker 1: with Elijah Wood and whatever? Is it going to be
Speaker 1: a bigger sort of presentation to sort of be like, oh, yeah,
Speaker 1: the Netflix makes it feel special, something you wouldn't get
Speaker 1: if it was just a trailer on YouTube.
Speaker 3: Yeah, it's I see. When I read this, I was like, Okay,
Speaker 3: I'm expecting at least thirty minutes of something extended. Look,
Speaker 3: I'm thinking of Nintendo Nintendo directs or whatever. Where do
Speaker 3: that longer? Look? And you like, Elijah would this would
Speaker 3: be really fun? What if you're right though? What if
Speaker 3: it is Elijah?
Speaker 2: Would?
Speaker 3: That'd be nuts? That'd be great? Would? And yeah, I
Speaker 3: think paying for something if it's literally just like a
Speaker 3: two minute trailer, this doesn't happen, right, but you would
Speaker 3: just like pre roll that before something else coming out
Speaker 3: or something. But no, I think at least thirty minutes
Speaker 3: would be my expectation.
Speaker 1: Yeah, they have in the past done videos where like
Speaker 1: a lady's voice comes up and explain some of the
Speaker 1: features and some of the aspects of the world and
Speaker 1: how things work. I think we're assuming that's what this is, right,
Speaker 1: that's what that has to be.
Speaker 2: What this is.
Speaker 1: And I don't know if it's thirty minutes, but I
Speaker 1: think you're right, it's much more substantial. They have not again,
Speaker 1: they've not said really what this presentation will entail. I
Speaker 1: mean again, like, this is the entirety of the language
Speaker 1: that I'm seeing on Rockstar gamess website, Grand Theft Auto
Speaker 1: six and extended lookable premiere on Netflix on the date
Speaker 1: we already said, and we'll also launch on the official
Speaker 1: Rockstar Games YouTube channel and Grand Theft Auto six site
Speaker 1: at nine pm later that day Grand Theft out and
Speaker 1: then they just have the date and pre order information.
Speaker 1: So we really have zero details about what this is
Speaker 1: going to be. But I think we should assume it
Speaker 1: has to be more than just the third trailer. It
Speaker 1: has to be more than that, right, all right? So,
Speaker 1: uh is this then this probably kicks off the rest
Speaker 1: of the campaign. It's just like it's a grand theft
Speaker 1: Auto six blaring in our years for the rest of
Speaker 1: the year. Right after this, it's going to kind of
Speaker 1: take a lot of the oxygen out of the room.
Speaker 3: It's funny. It's like, how much marketing do they need
Speaker 3: to do? Of course, like they will, they'll pick up
Speaker 3: and I think, get going. How far out are we?
Speaker 3: Like two months?
Speaker 1: It's November, so uh yeah, yeah, it's like almost like
Speaker 1: three months.
Speaker 2: Yeah, y, it's three months. It's a little over three months. Man,
Speaker 2: that's great.
Speaker 3: I wonder like how much of their machinery do they
Speaker 3: need to really like get chugging our are copy is
Speaker 3: going to go out to reviewers? Do they need to
Speaker 3: do that? Are isn't there time to them better spent
Speaker 3: with like you know, streamers and stuff. I'm really curious
Speaker 3: how that all shakes out, especially when we get closer
Speaker 3: to November.
Speaker 1: Yeap, all right, let's keep going here. Switch to remains
Speaker 1: Nintendo's fastest selling system. Nintendo shipped another three point eight
Speaker 1: two million Switch two systems during April through June, bringing
Speaker 1: the console to twenty three point six eight million units
Speaker 1: after thirteen months. That is ahead of both Wei's twenty
Speaker 1: point one to three million and the original Switches seventeen
Speaker 1: point seventy nine million after the same number of fiscal
Speaker 1: quarters Nintendo's maintained. Nintendo maintained its forecast of sixteen point
Speaker 1: five million switched to systems for the full fiscal year.
Speaker 1: Nintendo's quarterly revenue fell nine point five percent year over
Speaker 1: year to five hundred and seventeen point eight billion yen,
Speaker 1: but operating profits jumped one hundred and fifty point five
Speaker 1: percent to one hundred and forty two point six billion yen,
Speaker 1: and the Nintendo credited a more profitable software heavy sales
Speaker 1: mix and refunds of previously recorded tariff costs. They're one
Speaker 1: of these many companies that are getting those. They also
Speaker 1: should be getting pretty huge benefits from the current conversion
Speaker 1: rate for en. Although that's current is maybe when this
Speaker 1: was happening, it was current, but they didn't They didn't
Speaker 1: necessarily make a big deal.
Speaker 2: About that, as some of these other companies did.
Speaker 1: Digital revenue rose ninety while Mario movie related IP revenue
Speaker 1: more than doubled. Nintendo also sold thirty three point eight
Speaker 1: one million Original Switch games versus nine point four to
Speaker 1: six million Switch two games during the quarter. Nintendo explicitly
Speaker 1: says switch to backward compatibility is helping older Switch releases
Speaker 1: continue selling. I think that's like backward compatibility, right, A
Speaker 1: lot of things have that at this point.
Speaker 2: It makes a lot of sense. It's a man for Nintendo.
Speaker 1: I think we have like assumed like, oh, it's gonna
Speaker 1: look very similarly where it's like, yeah, the new games
Speaker 1: will sort of.
Speaker 2: Take over pretty quickly.
Speaker 1: But the Switch one was that first generation where Nintendo
Speaker 1: really was able to keep their prices high the entire
Speaker 1: time for the games, and I guess I didn't really
Speaker 1: think about what that would mean for Oh, yeah, those
Speaker 1: Switch one games are going to keep selling on the
Speaker 1: switch too, and at those relatively high prices, and they're
Speaker 1: just going to look like, you know, the same game
Speaker 1: on the shelf basically or for the same system. Man,
Speaker 1: them carrying forward that momentum is is really probably the
Speaker 1: answer to Okay, so they you know, the revenue is down,
Speaker 1: but the operating profits way up. It's like, oh, yeah,
Speaker 1: it's because the whole strategy is coming together around making
Speaker 1: a lot more money from this software.
Speaker 2: And that's exactly what happened.
Speaker 1: Yeah, but the momentum just seems to be in their
Speaker 1: corner for every aspect of the way that they are
Speaker 1: rolling out the switch to and their games.
Speaker 3: What do you think I was gonna ask you? So
Speaker 3: with the announcement of like the price hikes, has that
Speaker 3: taken effect? When will that take effect? Do we see
Speaker 3: like some of that folded in here? And then do
Speaker 3: these numbers slow down a little bit? Although we're petted
Speaker 3: into like the Christmas season, right, and then a bunch
Speaker 3: more we'll get sold, So it's it's probably all a wash,
Speaker 3: but it's like that stuff does factor in here somewhere.
Speaker 3: That's what I think of immediately when I see this.
Speaker 2: Yes, so good, very good point.
Speaker 1: So the switch to price increase switch brings it from
Speaker 1: four hundred and fifty dollars to five hundred dollars without
Speaker 1: the game included. Uh, and then there's you know, there's
Speaker 1: always gonna be bundles and stuff that they're doing, but
Speaker 1: without the game included.
Speaker 2: Up goes into.
Speaker 1: Effect on September first, So this still does not include that.
Speaker 1: But what it does include, Chuck, as we know, is
Speaker 1: people rushing out to get these I mean, god, I've
Speaker 1: seen a couple of YouTube videos recently of people talking about, hey,
Speaker 1: everything's really expensive and getting more expensive in there, and
Speaker 1: it's like Samsung is warning people like a Ram's gonna
Speaker 1: keep going up in price after making that warning and
Speaker 1: making good on it several times already.
Speaker 2: Uh.
Speaker 1: So hey, if you are a person who wants to
Speaker 1: play video games or you're trying to plan out how
Speaker 1: to spend your money on this hobby over the next
Speaker 1: several years, here's like the go no go for each system,
Speaker 1: and like when you should move on making purchases, and
Speaker 1: kind of across the board, everyone's like, if you have
Speaker 1: any inkling of getting a switch to at any point,
Speaker 1: get it now, Just get it right now, because we
Speaker 1: know there's a price increase coming on September first, and
Speaker 1: that is uh. And then we can assume that there
Speaker 1: is a price increase happening again for everything next year
Speaker 1: because Ram prices are going to double again according to
Speaker 1: everyone who seems to be talking about this. So that
Speaker 1: motivation is definitely factored into these numbers. The fact that
Speaker 1: the switch to, which you know it, is down from
Speaker 1: its launch quarter, right, Yeah, that that's to be expected.
Speaker 1: They had so many switch tos to service that that
Speaker 1: really hungry fan base right there in that first month.
Speaker 1: But it's still keeping its momentum to the point where
Speaker 1: it's well ahead of the Wii and the original Switch,
Speaker 1: like by millions of units.
Speaker 2: And that's happening incredible.
Speaker 1: And that's your point, that that is about people thinking
Speaker 1: about the price increase in a way that really it's
Speaker 1: just we haven't seen before. So what do you think
Speaker 1: happens when the price increase does go through?
Speaker 3: I they're gonna have experience. I think this a similar
Speaker 3: tale at the Switch one did. And we want like
Speaker 3: that we want the wed obviously exactly.
Speaker 2: What we want. We want we got a we two
Speaker 2: do we? You?
Speaker 3: Yeah? Man? I think a lot about how Nintendo. Nintendo
Speaker 3: failures are just speed bumps for them, and they can
Speaker 3: just have multiple failures and just like keep cruising and
Speaker 3: it's kind of incredible, like how much of a like
Speaker 3: gaming monolith they are, which is not related to what
Speaker 3: you just asked me, but no, I mean it's.
Speaker 1: True though, Yeah, I mean I think that's that that
Speaker 1: like does answer like sort of their overall sort of
Speaker 1: like what is Nintendo and like where where does this
Speaker 1: like where do their strategies strategies come from? And it
Speaker 1: is like you know, we talk about they are competing
Speaker 1: in a video game business with a lot of other
Speaker 1: video game businesses, sure, but they the way that they
Speaker 1: present themselves is, no, we're in the Nintendo business. We
Speaker 1: are we are delivering stuff just for our customers, which
Speaker 1: we think we can make more of all the time,
Speaker 1: and they usually are right about that. But that you know,
Speaker 1: I think that's been true for sure from like the
Speaker 1: beginning in a lot of ways, but definitely since the
Speaker 1: We definitely since the end of the GameCube when they're like, hey,
Speaker 1: that sugar Sugar. A Miamoto was just and interviews and
Speaker 1: one of the things he brought up was the GameCube
Speaker 1: just sold to gamers, and we looked at that like,
Speaker 1: we have to do something else, and that's what led
Speaker 1: them to come up with the idea of the Wii
Speaker 1: and the DS and all this stuff. And it's like, yeah,
Speaker 1: since then, that has been their modus operandi, and it's
Speaker 1: been very distinguished or distinct from the decisions we've seen
Speaker 1: from Microsoft and Sony and a lot of other companies
Speaker 1: in this space. And it's paying off still. And so
Speaker 1: like when you talk about things being speed bumps for them,
Speaker 1: it's because they just are speaking to their own audience
Speaker 1: that was like, yeah, I mean we see the sales
Speaker 1: in Japan of their physical games at retail from those
Speaker 1: charts we get every week, and they're selling five hundred
Speaker 1: thousand physical copies of games in their launch week and
Speaker 1: no one else in Japan is doing that. It's because
Speaker 1: Nintendo is just speaking to the Nintendo audience, and that
Speaker 1: really does make a difference.
Speaker 3: Yes for you real quick is so I assume they're
Speaker 3: still manufacturing switch ones. Maybe they're not. Maybe they just
Speaker 3: have a pile that sitting on they are.
Speaker 1: They're not manufacturing them for Europe anymore because of that
Speaker 1: whole change with the uh you have to have replaceable batteries.
Speaker 1: Sure they made a point of like, but that doesn't
Speaker 1: mean we're not doing it everywhere else.
Speaker 2: They are still doing it in most places.
Speaker 3: I'm wondering when that ends, and because at some point
Speaker 3: it really behooves them to just it seems like they've
Speaker 3: been slow to do that with this generation and get
Speaker 3: they're getting away with it where they're kind of like
Speaker 3: riding both sides PS four, PS five, and Xbox one
Speaker 3: in the series generations like did that too, and I
Speaker 3: don't think it worked out for them very well at all.
Speaker 3: So I'm curious, like when they're going to pull the
Speaker 3: plug on the Switch one and like fully start moving
Speaker 3: like all their exclusives to switch to and stop playing
Speaker 3: around with it.
Speaker 1: Yeah, I think that, you know, at the very least,
Speaker 1: like when it comes to them selling games, it hasn't
Speaker 1: it hasn't seemed to hurt them. But yeah, I do
Speaker 1: think that there is a moment where it's like, hey,
Speaker 1: make it clear to people who are still on Switch
Speaker 1: one that you're really going to be missing out.
Speaker 2: But I think that's going to happen. Like we're so
Speaker 2: we're talking about.
Speaker 1: The price increase going through on September first, and they're
Speaker 1: meantum being very good, Like what happens after that? And
Speaker 1: I think, like the speed bump factor here is the
Speaker 1: fact that they are gonna have ockerina of time right
Speaker 1: there to catch all those people who are like, oh damn,
Speaker 1: I meant to get a switch to when it was
Speaker 1: this price. Now it's fifty dollars more expensive. I guess
Speaker 1: maybe I'll wait, Oh shit, there's Zelda.
Speaker 2: Ocerna of Time. That game.
Speaker 1: I played that when I was a kid, or I
Speaker 1: watched my watch my family play that or whatever. I
Speaker 1: can't miss out on this. This thing looks amazing, and
Speaker 1: you know, a lot of that depends depends on how
Speaker 1: well they deliver that. But if they do, that is
Speaker 1: going to be the kind of thing that can move
Speaker 1: a lot of people to be like, Okay, whatever the
Speaker 1: price is, I need to buy this thing. And then
Speaker 1: that sort of sets them up for people resetting what
Speaker 1: the price is in their minds, and most people just
Speaker 1: kind of forget and they begin moving on because now
Speaker 1: it's the Zelda machine and they can't miss that.
Speaker 2: So I think that they will. They've kind of timed.
Speaker 1: This out in a really clever way right where let
Speaker 1: people know very early on the price is going to
Speaker 1: go up, reap the rewards of now motivating people to
Speaker 1: go out and get the system, which we've seen happen
Speaker 1: with all of these companies as they announced price increases
Speaker 1: that the you know, the weeks, the months before the
Speaker 1: price increase goes into effect, they sell a lot more units.
Speaker 3: And take an Xbox gets to happen, even if it's got.
Speaker 1: A significant bump from that, Yes, exactly, So now it's like, Okay,
Speaker 1: that happens. Now you're gonna get more money from each sales.
Speaker 1: So there's months of this of this motivation and then
Speaker 1: what what do you do to sort of deal with
Speaker 1: the fact that now people feel a little bit bad
Speaker 1: that it costs more, Well, do you have an answer?
Speaker 1: And they do. It's it's Zelda and A. Probably they're
Speaker 1: gonna have lots of Zelda stuff, it seems like, because
Speaker 1: it's the fortieth anniversary. And then they'll again showing us
Speaker 1: other Nintendo directs that set up the future of the
Speaker 1: system and that.
Speaker 3: The movie, Yeah, Winger is out there looming on the horizon.
Speaker 3: That's not a coincidence that they're doing an Ocarina and
Speaker 3: they're doing a movie. It's like they've they've been pretty
Speaker 3: overt now that their movie strategy is like really paying
Speaker 3: off for them. It's like mentioned in this release on
Speaker 3: their earnings talking about like Mario like movie related stuff
Speaker 3: like doubled in revenue or whatever. So yeah, uh.
Speaker 1: The frustrating aspect of this for consumers has got to
Speaker 1: be that tariff thing though, where the way that worked out,
Speaker 1: the only true losers were us, the consumer people buying.
Speaker 3: Back went into this administration's pocket.
Speaker 1: Yeah and right, but then when they refunded it, it
Speaker 1: was like the corporation. Yes, all the companies were able
Speaker 1: to like build price increases on the back of the tariff,
Speaker 1: so none of like they got some heat for sure,
Speaker 1: as any company does. No matter why, people like I
Speaker 1: don't care what the reason is, this sucks on pay more.
Speaker 1: But but a lot of people understood and were like, ah, yeah, man,
Speaker 1: Trump's an idiot.
Speaker 2: This really sucks that he's causing you.
Speaker 1: You'd have to raise prices and now I have to
Speaker 1: pay more and you're not getting that money. It's going
Speaker 1: to Trump. That sucks for you, it sucks for me. Well,
Speaker 1: they got that money back. We didn't, and the price
Speaker 1: increases aren't gonna get reversed.
Speaker 2: So basically all of these companies.
Speaker 1: Got free p are done for them to get free
Speaker 1: price increases that we're all going to have to continue
Speaker 1: living with, which is just you know, if you're wondering
Speaker 1: why inflation won't get under control, welcome to America.
Speaker 2: It's great.
Speaker 3: And what's crazy is they're getting these like terror free
Speaker 3: funds and it shows up in their quarterly reports and
Speaker 3: they're like wow, yeah, it's like no, this isn't It's
Speaker 3: really frustrating. It's that like investor quarterly mindset is just
Speaker 3: like fucking poison man.
Speaker 2: Yep, all right, just sticking with us real quick.
Speaker 1: Tomodacci Life, which is a switch one game, is officially
Speaker 1: a mega hit.
Speaker 2: Like this is a game that.
Speaker 1: Has now reached that threshold that I kind of have
Speaker 1: in mind of around anything north of like six and
Speaker 1: a half seven million copies sold.
Speaker 2: This is right in that region.
Speaker 1: Tomadaci Life Living the Dream has reached seven point nine
Speaker 1: to four million copies shipped by June thirtieth, and then
Speaker 1: they added that it did surpass eight million sold to
Speaker 1: consumers through to consumers by August fifth, so that's less
Speaker 1: than four months after release. It has already surpassed the
Speaker 1: three DS games approximately six point seven three million lifetime sales.
Speaker 1: And yeah, this is the kind of thing where like, oh, yeah,
Speaker 1: how do you sort of diagnose looking at this and
Speaker 1: be like, okay, man, can Nintendo just turn any game
Speaker 1: into a hit or are they just speaking to that audience?
Speaker 1: And I think that goes back to they're delivering something
Speaker 1: that does a number of things. It creates fun social
Speaker 1: content you could share with your friends, which is basically
Speaker 1: gold to a lot of people in many generations at
Speaker 1: this point. And then it is a self contained product,
Speaker 1: so people can feel good about like owning something without
Speaker 1: having to get on some weird treadmill. And then suddenly
Speaker 1: you're not really part of community. You're part of like
Speaker 1: a bunch of people who are trying to mind max
Speaker 1: a game so you can get the most value out
Speaker 1: of every little dollar you're putting into it. Every week,
Speaker 1: it's it's delivering and Nintendo is again reaping a lot
Speaker 1: of the rewards. What do you make of Tombadacci Life success.
Speaker 3: I think a lot of it has to do with
Speaker 3: obviously the install base of the Nintendo Switch and Switch
Speaker 3: to is really really good. But additionally, I think the
Speaker 3: way that the sequels like had clips that were shared
Speaker 3: around a lot on social media. It did really well
Speaker 3: on like Instagram and TikTok and you. We had a
Speaker 3: clip that did really well from Tomadacci Life that was
Speaker 3: like extremely common in like the week or two before
Speaker 3: and after that game released. I think that just like
Speaker 3: raised Tomadacci Life into more of like the consciousness where
Speaker 3: it made it like a product. People are like, what
Speaker 3: is that? Do I I have a switch? I want
Speaker 3: that I want to I want to see like who
Speaker 3: I can make and like do weird things with so
Speaker 3: I think they really capitalize on that. I do think
Speaker 3: like looking at these numbers, it does. It does just
Speaker 3: feel more like a lot of people have switch and
Speaker 3: switch to And of course those numbers would be better
Speaker 3: because we don't have a handheld and a console anymore.
Speaker 3: We have the one thing, and so this makes sense
Speaker 3: to me on that front.
Speaker 2: Yep.
Speaker 1: Yeah, I think they just kind of nailed everything they
Speaker 1: needed to do with that to make it, to make
Speaker 1: it like a grow and attract more users.
Speaker 2: And it's not done.
Speaker 1: That's four months in, Like it's going to keep like
Speaker 1: it hasn't had a holiday yet. It's going to do
Speaker 1: very well this holiday, I think. And uh, I you know,
Speaker 1: I do wonder do they have major updates for this game?
Speaker 1: Are there expansions? You know, it's Nintendo. I don't necessarily
Speaker 1: know if they are going to do that, but this
Speaker 1: is a game that would certainly like if they had
Speaker 1: a like one big expansion that added a lot of
Speaker 1: stuff that that some of the TOMADATCI diehards have been
Speaker 1: asking for and then adds some stuff that people aren't expecting.
Speaker 1: This game could get a second like Lease on Life
Speaker 1: very easily. And I would. I'm kind of hoping they
Speaker 1: do that, but I'm not expecting it necessarily.
Speaker 3: You'd know way better than me because your kids play this, right.
Speaker 2: With the I mean the kids play it, yeah quite
Speaker 2: a bit. Still.
Speaker 1: Yeah, I'm hopeful, but it's like, you know, Animal Crossing
Speaker 1: got some support, but it didn't get like it wasn't
Speaker 1: not they didn't. They did not turn that massive hit
Speaker 1: into a live service thing. There wasn't ongoing updates, and
Speaker 1: a lot of people are like, why wouldn't they do that? Well,
Speaker 1: the game sold forty million copies. They didn't need to
Speaker 1: do that to keep making money from it.
Speaker 2: Uh, this I don't.
Speaker 1: This game is not gonna do Animal Crossing COVID numbers, right,
Speaker 1: but it is definitely one that could keep growing throughout
Speaker 1: the general throughout this entire generation, and I think they
Speaker 1: could boost that if they just give it a couple updates.
Speaker 2: Again, this is maybe hopium for me, but we'll see.
Speaker 1: All right, Uh, We're gonna go on break, but before
Speaker 1: we do, one last news story. There's a new addition
Speaker 1: to the space acespeederun dot com leaderboard number five.
Speaker 3: Damn sure, I don't know, trustworthy, it's not newsworthy. Grob
Speaker 3: I know it's true, it's worthy. Wait, I have a
Speaker 3: man who's the moderator of that speed run board. Wait,
Speaker 3: I don't know, I'm looking. Look at the page. It
Speaker 3: says Dan Reichert's the moderator and he approved his own
Speaker 3: speed run for Space Ace on the Super Nintendo.
Speaker 2: Suspicious.
Speaker 3: We need to we need to ring the alarm bells.
Speaker 3: Get the journalists on this whistleblower. Yeah, let's be a
Speaker 3: corruption on speed run dot com.
Speaker 2: Man, this thinks to high heaven.
Speaker 1: I tell you all right, Well, clearly corruption has overtaken
Speaker 1: gaming once again. We'll get everybody on that. We're gonna
Speaker 1: go on break when we come back. Plenty of more
Speaker 1: headlines to get into. If you want to skip out
Speaker 1: on these ad messages, you can do so. Jihanbom dot
Speaker 1: com has the add reversions of the audio and video show.
Speaker 2: There. We will be right back.
Speaker 1: It's Game mess Mornings. That's chuck on grub. Let's get
Speaker 1: back into it. Sony is reportedly putting warning labels on
Speaker 1: PS five's about decision to ditch discs. This is from
Speaker 1: Andy Robinson at VGC. Sony is reportedly starting placing warning
Speaker 1: labels on PlayStation five consoles alerting purchasers of its decision
Speaker 1: to soon discontinue physical disc games. That's according to an
Speaker 1: image posted on Twitter by content creator Behind the Games,
Speaker 1: which shows a sticker placed on a PlayStation five box
Speaker 1: flagging the decision to end disc production in January twenty
Speaker 1: twenty eight. It reads important notice from January twenty twenty eight,
Speaker 1: newly released games on PlayStation will be available for purchase
Speaker 1: on PlayStation Store and PlayStation Store and at retailers in
Speaker 1: digital format only. That's the alleged message, and then discs
Speaker 1: four games released before January twenty twenty eight can continue
Speaker 1: to be played.
Speaker 2: On this console.
Speaker 1: The label has not yet been authenticated by other users,
Speaker 1: and if real, it's not clear whether it's been placed
Speaker 1: on all variants of PlayStation five. Yeah, they should put
Speaker 1: that on there though, right, So, on buying a disc
Speaker 1: based console in the eighteen months in the lead up
Speaker 1: to this, they probably shouldn't know what they're not going
Speaker 1: to get themselves into in the future, and that's buying
Speaker 1: future discs after January twenty twenty eight. Of course you
Speaker 1: could still I guess buy discs, but there won't be
Speaker 1: any new games printed on disc after that time from
Speaker 1: so me or for any PlayStation game. Obviously this is
Speaker 1: not going to change much, but yeah, they kind of
Speaker 1: like they're getting serious about it to.
Speaker 3: Push on that a little bit. Though, this is not
Speaker 3: looking at this image if it's real, this is not
Speaker 3: for communicating to consumers because cover your ass. Yeah, it's
Speaker 3: like it's a cover your ass like legal easee stamp
Speaker 3: that's like fine print. No one's going to read this.
Speaker 3: No one buying this console for their kid or their
Speaker 3: spouse is going to read this. It's literally like and
Speaker 3: I wonder why, that's why we're not seeing it. That's
Speaker 3: why we're not seeing it in all territories or something.
Speaker 3: It's like maybe it's cover your ass legally in certain
Speaker 3: countries where they would maybe be open to litigation or
Speaker 3: something because of this choice. I don't know, but yeah,
Speaker 3: it's definitely not not for helping the consumer unfortunately.
Speaker 1: Yeah, I mean that's the definitely the guys, and that's
Speaker 1: what leads to those rules and the regulation to get
Speaker 1: these things printed on boxes. But yeah, the actual you're right,
Speaker 1: in practice, it won't stop anyone from buying it will
Speaker 1: no one will be alerted to this fact they won't
Speaker 1: read it.
Speaker 2: You're right. Yeah.
Speaker 1: It does speak to this idea though, that if this
Speaker 1: is real and they already have these labels out there,
Speaker 1: it does speak to this idea that a man Sony
Speaker 1: has this strategy in place and they are just going
Speaker 1: forward with it on every front that they need to,
Speaker 1: including having the lawyers cross the t's and dot the
Speaker 1: i's in all regions to make sure that they are
Speaker 1: in compliance with with whatever regulation led to this. And
Speaker 1: this is not just some like, hey, we made a
Speaker 1: decision and we'll kind of get to when we get
Speaker 1: to it. It is the thing that they are focused on,
Speaker 1: and I kind of think this is under the umbrella
Speaker 1: of the overall strategy of hey, we have an installed
Speaker 1: base that is large, we want to make more money
Speaker 1: from them, and everything every decision sort of filters down
Speaker 1: from there, and this is like the second layer of
Speaker 1: that pyramid of we can make more money from digital
Speaker 1: than physical, and if we just shift the last few
Speaker 1: consumers from physical to digital, and we kind of get
Speaker 1: rid of the current split between us and the retailers,
Speaker 1: we are going to see a significant improvement to our
Speaker 1: profit margin. Maybe not double digit, but at least high
Speaker 1: single digit improvement, which would be a huge win for
Speaker 1: a company like Sony at this point needing to grow
Speaker 1: PlayStation in every way that they can. So it's when
Speaker 1: you when I look at it that way, Chuck, when
Speaker 1: it's like, oh, this is the like just the marching
Speaker 1: orders as part of the overall like, this is the
Speaker 1: strategy for growing PlayStation for the next couple of years
Speaker 1: because live service games didn't work, and we don't know
Speaker 1: how to keep making games as big as Naughty Dog
Speaker 1: makes them and making another studio to do that. It's
Speaker 1: just obviously obviously not in the cards. So where can
Speaker 1: we get the growth from here? And we need that growth,
Speaker 1: so we're not backing off from this makes it feel
Speaker 1: very set and stone to me, Chuck, what what do
Speaker 1: you agree?
Speaker 3: And also, like, if you know anything about how large
Speaker 3: corporations make decisions, just the long long like just pitch deck, slide,
Speaker 3: meeting with this person, meeting with this person levels all
Speaker 3: the way up to like you know, company leadership. And
Speaker 3: then if we're getting to the point where stuff's been
Speaker 3: printed on labels, that means those those have been like
Speaker 3: carried down to people at the implementation level in the
Speaker 3: hardware divisions and it's like it's over, like it's it
Speaker 3: is what it is. And I know we've you guys
Speaker 3: have beat this to death of course on this show
Speaker 3: and everywhere on the internet people are winging on about this,
Speaker 3: of course, but yeah, it's it's a done deal. And like, unfortunately,
Speaker 3: unless you can change the math, which says, actually you're
Speaker 3: getting redo physical will make you more money. Like if
Speaker 3: you can change that math, then they might change your mind.
Speaker 3: But the math is the math.
Speaker 1: Yeah, And it's like, you know, there's definitely a little
Speaker 1: bit of a bet they're making there, but I think
Speaker 1: they believe, long run, without a doubt, it'll make them
Speaker 1: more money. And then there might just be a small
Speaker 1: hiccup of small yeah speed bump or something, and they
Speaker 1: believe they can absorb that, you know. I do think
Speaker 1: it's noteworthy that you don't hear Nintendo talking about this,
Speaker 1: and you do see their physical sales doing very well,
Speaker 1: especially for their own games, but occasionally for some third
Speaker 1: party games on their system as well, But they aren't
Speaker 1: they aren't manufacturing optical drives, right that is, and and
Speaker 1: Sony at this point being sort of handcuffed to that.
Speaker 1: And like we could shift you to something else, some
Speaker 1: other medium. Uh, but that doesn't help people who already
Speaker 1: have discs, And that's half the point of this conversation,
Speaker 1: this argument, So why don't we just go ahead and pull,
Speaker 1: like just rip the whole bandate off and go in
Speaker 1: this other direction. And we've already involved the package designers,
Speaker 1: the people designing the boxes far a thing, so everyone
Speaker 1: else is involved to your point, Chuck, And it's like, yeah,
Speaker 1: when that ship begins moving in that direction, it seems
Speaker 1: very unlikely it will shift into a different direction.
Speaker 3: It's kind of It's still baffling to me though, as
Speaker 3: a decision, Like for those decision makers in the company,
Speaker 3: it's like you already tested the waters with the Digital
Speaker 3: PS five and had the opportunity to sell a disk
Speaker 3: drive as an add on, you know, like, yeah, you
Speaker 3: could support the within dis drive. You could like it's fine,
Speaker 3: and then you can like if outside companies like Limited
Speaker 3: Run want to press discs and make those for your console, great,
Speaker 3: like they could support that too. You can just offload
Speaker 3: all the costs of doing the actual work for this
Speaker 3: to other parties. But I think part of that too
Speaker 3: is like when you're running an ecosystem like this, you
Speaker 3: have a team dedicated toward making sure that game delivery
Speaker 3: via disc works like there there is a not small
Speaker 3: group of people that are just responsible for that at
Speaker 3: a large company like this, So I know it's way
Speaker 3: more complicated and we don't know the inner workings of
Speaker 3: the company. And yeah, but yeah, all is to say
Speaker 3: it's a done deal yep.
Speaker 1: And uh, you know, as I'm sure million people will
Speaker 1: point out in the comments and have been saying in chat,
Speaker 1: uh oh, yeah, the the plant that is that made
Speaker 1: their disk drives or printed the discs, so I think
Speaker 1: it was printed the discs is being you know shifted
Speaker 1: over to make lenses for AI data centers or whatever,
Speaker 1: and so like it's and that makes a lot more money.
Speaker 2: So they're just not going to reverse this decision.
Speaker 1: Yeah, you're right about that for sure, Like there would
Speaker 1: have to be some other path forward, and their appetite
Speaker 1: to do that, especially since that would not fall under
Speaker 1: the current thinking at how to make more money over
Speaker 1: there at Sony. Yeah, it's probably not going to get reversed,
Speaker 1: and people are just gonna have to make a decision
Speaker 1: about what that means for them going forward with these
Speaker 1: massive collections that they're very proud of and not being
Speaker 1: able to expand that, or not being able to expand
Speaker 1: that and actually have a disk inside that box, you
Speaker 1: stick with PlayStation six?
Speaker 2: What are your other options? Xbox?
Speaker 1: Like, even if Xbox does make some commitment to physical games.
Speaker 3: Did they rushed out like some kind of like rumor
Speaker 3: or statement about Project Helics supporting discs as like a
Speaker 3: part of the strategy. I think they did that as
Speaker 3: a fast follow out time.
Speaker 2: There's definitely some rumors out there about that.
Speaker 1: Yes, right now, there's like it will support discs, which
Speaker 1: you know they're disc to digital strategy to me suggests
Speaker 1: that they're thinking about ways to at least give people
Speaker 1: an option, which they've always talked about. But that was
Speaker 1: I don't know. I don't think that is substantial long term.
Speaker 1: I don't think that is something that they are going
Speaker 1: because they don't make the optical disk drives they yes,
Speaker 1: and that they're gonna have to pay for those things
Speaker 1: and put them in already very expensive consoles and adding
Speaker 1: that tacking on that. God, I don't know what they
Speaker 1: are wholesale, but like you know, fifteen to twenty dollars
Speaker 1: maybe maybe more at a certain point that is going
Speaker 1: to be something that they want to take out and
Speaker 1: keep out and just sell separately and that and so, yeah,
Speaker 1: I don't think there's any version of the Xbox Helix
Speaker 1: that launches with a disk drive built in. I think
Speaker 1: they will sell that thing separately and that's it. And
Speaker 1: at that point, yeah, that that's kind of the ballgame
Speaker 1: for discs of disk based video games.
Speaker 2: At least all right.
Speaker 1: Capcom says the move to an all digital future won't
Speaker 1: have a significant impact on its sales. This is from
Speaker 1: Chriscoian at VGC. Capcom has said the ongoing games industry
Speaker 1: industry shift to an all digital future won't have much
Speaker 1: of an impact on its sales. Sony announced a month
Speaker 1: ago that physical disc games will be discontinued for PlayStation,
Speaker 1: with Xbox reportedly planning and preparing a digital system which
Speaker 1: lets players turn their digital Xbox One and Series X
Speaker 1: games into digital purchases. Speculation is mounting that an upcoming
Speaker 1: Project Helix console may also follow suit. While players and
Speaker 1: retailers have been expressing their concern about what this means
Speaker 1: for the future of the medium, some publishers are less concerned,
Speaker 1: at least when it comes to the impact it could
Speaker 1: have on their bottom line. In a Q and A
Speaker 1: session following its latest financial results, Capcom was asked what
Speaker 1: impact do you anticipate from the shrinking physical game market
Speaker 1: in the medium to long term. The company responded that
Speaker 1: it predicted very little impact because the vast majority of
Speaker 1: its game sales are already digital anyway. Approximately ninety percent
Speaker 1: of our dig our unit sales are digital. The company's
Speaker 1: official reply reads, we do not anticipate a significant impact
Speaker 1: at this time. Capcom stance is perhaps understandable from a
Speaker 1: business point of view, given that it recently reported another
Speaker 1: strong financial quarter, with sales and profits up year on year.
Speaker 1: Worth pointing out, when they're talking about ninety percent of
Speaker 1: their sales, they are talking about unit sales. So everything
Speaker 1: that is sold is is and that includes like when
Speaker 1: a game goes on sale for five dollars on Steam
Speaker 1: and so all their catalog sales, and it's kind of
Speaker 1: like you're probably not going to see that older game
Speaker 1: on a store shelf anymore, but you will see it
Speaker 1: for five dollars on Steam and so and and then
Speaker 1: you know, thousands of people go to pick that up.
Speaker 2: That stuff adds.
Speaker 1: Up, and then they're Also, they weren't directly asked about
Speaker 1: like like this.
Speaker 2: Is going away.
Speaker 1: They're like, hey, will this affect your business, this growing
Speaker 1: digital future? Well no, they've already mostly shifted to digital.
Speaker 1: So cafcom is just like telling their investors, no, stop,
Speaker 1: don't worry, We're good no matter what happens. What else
Speaker 1: are they going to say, yeah, like panic or we're
Speaker 1: gonna yeah, the next big game that would have launched
Speaker 1: on a disc is going to make less money if
Speaker 1: it's not if there's not a disc option, which.
Speaker 2: Probably could be true, Like that really could be true.
Speaker 1: But they're not going to go there and tell their
Speaker 1: investors to worry because they're like, no, we have prepared
Speaker 1: ourselves for a digital future, so you don't need to worry. Well,
Speaker 1: that is what a company's supposed to say in this situation,
Speaker 1: right right.
Speaker 3: I can't help but think behind the statement is them
Speaker 3: going like, actually we benefit right because I'm thinking about
Speaker 3: your short about the nipple DLC. Think about yeah, trying
Speaker 3: to mitigate trading of orse like sales of used copies,
Speaker 3: and it's still trying to make money off of used
Speaker 3: copies by offering DLC like with stuff locked behind it.
Speaker 3: I think Capcom probably sees like, actually, this will probably
Speaker 3: just end up making more money off of this. I
Speaker 3: don't know what those numbers are, like, I don't know
Speaker 3: if they're significant. I wish we had like a good
Speaker 3: idea of used game sales used Capcom. That's so specific
Speaker 3: and so niche. It's like really hard to get that.
Speaker 3: But I imagine from their seat, they probably view this as
Speaker 3: a as a net positive for them.
Speaker 1: Uh yeah, I mean I do think it was Matt
Speaker 1: Piscatella saying that he hasn't had any as clients ask
Speaker 1: about the used game market in like ten years or
Speaker 1: something like that.
Speaker 2: They just don't care anymore. Ye.
Speaker 1: Like it feels to be like they had already solved
Speaker 1: that for the most part in terms of well or
Speaker 1: they baked it into their understanding of how things work.
Speaker 2: And yeah, a big part of that is, like you know, they.
Speaker 1: Do they do have a lot of digital sales, and
Speaker 1: they kind of like Steam doesn't have any any of
Speaker 1: the used game.
Speaker 2: Market or whatever.
Speaker 1: But yeah, they definitely will make more money for sure,
Speaker 1: ye as long as you know, but that would be
Speaker 1: long term. I think there are some games where it's like, hey,
Speaker 1: if it didn't have a physical copy with a disc
Speaker 1: at launch, and it was only available through the PlayStation store,
Speaker 1: and at least for people who are going to buy
Speaker 1: it on PlayStation, I think there will be people who'll
Speaker 1: be like, oh, yeah, I buy my GIMS in the store.
Speaker 2: That the stinks. But that will go away pretty fast,
Speaker 2: I think, so yeah, I.
Speaker 3: Can you remind me so Pregmata that was on all platforms,
Speaker 3: right yeah, it was Resident Evil I think also all platforms,
Speaker 3: So I mean for them, it's just like I don't
Speaker 3: think they care where people buy their games, right If
Speaker 3: as long as they buy them to buy on a PC,
Speaker 3: cool sounds good to them, right, Yeah? Yes, I think
Speaker 3: this matters a lot more if you're an exclusive Sony studio.
Speaker 3: That's where like these numbers look very different. But for
Speaker 3: Capcom it's like money's money yep.
Speaker 1: And I'll say, I bet that Pragmata and Residue Will
Speaker 1: Requiem weren't like ninety percent digital ten percent physical games
Speaker 1: like that are going to be much closer to maybe
Speaker 1: even fifty to fifty, but like sixty forty digital physical?
Speaker 1: Really yeah, what makes you what makes you say that
Speaker 1: that's that? Those those are the numbers for the big
Speaker 1: games like that like that, Yes, that you know, that's
Speaker 1: at launch. Over time, once the games are are are
Speaker 1: a little bit older and they're not getting restocked at retail,
Speaker 1: and then the digital sales begin to happen, like the
Speaker 1: dig digital discounts begin to happen.
Speaker 2: The number will shift over time.
Speaker 1: But yeah, like for a big game like that, especially
Speaker 1: like something from Capcom that has a fan base, it's
Speaker 1: going to be yeah, like sixty forty, seventy thirty kind
Speaker 1: of in that range. It's not it is not insubstantial
Speaker 1: for physical games, you know.
Speaker 2: They what they.
Speaker 1: Expect to happen here is the people who were going
Speaker 1: to retail to buy these games still will now just
Speaker 1: get the code in the box and then they get
Speaker 1: a much better cut from that going forward.
Speaker 2: That's the plan.
Speaker 3: Collector's editions maybe become more important with like goodies in
Speaker 3: the box, right, even if you're.
Speaker 2: Code, Yeah for sure.
Speaker 1: I just I think is how do they shift the
Speaker 1: collector mentality because the collector really does want the disc
Speaker 1: that's the thing to collect first and foremost.
Speaker 2: So yeah, they'll they'll come up with something.
Speaker 1: I'm sure Sony is making pr Let me say this, right,
Speaker 1: Sony is making pisser two point oh the default on
Speaker 1: PS five FRO.
Speaker 2: A new PS.
Speaker 1: Five Beta firmer automatically enables the setting that substitutes the
Speaker 1: upgraded pisser model, commonly called pisser two point oh.
Speaker 2: But I think I do.
Speaker 1: I do think that Sony calls it upgraded PSSR. This
Speaker 1: automatically enables it for the original version in every supported game,
Speaker 1: or it replaces it.
Speaker 2: I should say the override.
Speaker 1: Has existed since March, but users previously had defined and
Speaker 1: activate it manually. Players can still opt out. More than
Speaker 1: one hundred games supported the original pisser implementation. The beta
Speaker 1: also includes an option to disabled bluetooth, designed primarily for
Speaker 1: esports venues where numerous nearby consoles and controllers can cause
Speaker 1: pairing problems. Yeah, basically, like previously, developers could patch it
Speaker 1: into their game, but then there was also this manual
Speaker 1: option that I think would apply to any game that
Speaker 1: had like PS five pro pisser support of any kind.
Speaker 1: And for people wondering what this is, it's just image upscaling,
Speaker 1: image reconstruction, whatever you want to call it. Nintendo, Sony
Speaker 1: and AMD work together on this in a big way
Speaker 1: to like really improve it because AMD is what powers
Speaker 1: the system, and then Sony had a lot of their
Speaker 1: own stuff that they had built, and they kind of
Speaker 1: combined the two into this here, and it really does
Speaker 1: look pretty good. So turning this on was a no brainer.
Speaker 1: But if you didn't know about it, or weren't willing
Speaker 1: to like go in your settings and find it, or
Speaker 1: just like kind of heard about it, like I'll get
Speaker 1: to it and then forgot you were missing out, and
Speaker 1: now the games should.
Speaker 2: Look significantly more improved.
Speaker 1: I think image upscaling is going to be It's kind
Speaker 1: of like it's definitely something we talked about a lot
Speaker 1: for years there when Nvidia DLSS was really was new
Speaker 1: and thriving. Not that it's not like doing very well,
Speaker 1: it's still a very cool technology, but now that hardware
Speaker 1: is so expensive, I do think like image upscaling is
Speaker 1: going to be a conversation that keeps growing again, and
Speaker 1: these companies will have to find ways to like reintroduce
Speaker 1: that and make it better and better. One thing I've
Speaker 1: heard people doing recently, Chuck, is like these apps that
Speaker 1: they'll pair with their older hardware called like lossless scaling
Speaker 1: or like hey, well just I will run my game
Speaker 1: at a lower resolution and you and use this basically
Speaker 1: third party version of the concept of DLSS on my
Speaker 1: own and get something where it's likey, hey, this looks
Speaker 1: just as good. And apparently it's a very popular thing
Speaker 1: to do right now. I think it's going to grow
Speaker 1: in popularity again.
Speaker 3: If you ever have one of those, uh, do you
Speaker 3: ever have one of those dongles where it uh takes analog,
Speaker 3: goes to digital but then also does like upscaling and
Speaker 3: stuff on it. You have you seen those?
Speaker 1: I haven't had one that takes analog to digital. I
Speaker 1: did have one, like it got m cable or like.
Speaker 3: It's that's what I'm thinking of something. Yeah, yeah, I had.
Speaker 2: They did it for Switch one.
Speaker 1: They had one where you could like plug the switch
Speaker 1: into it and uh, maybe maybe you could plug anything
Speaker 1: into it, but it was definitely they marketed for the
Speaker 1: Switch one and it basically made it look like a
Speaker 1: fourteen forty ish PE signal and it looked.
Speaker 2: It worked really well.
Speaker 3: I thought, that's weird. Just like, uh, I was thinking
Speaker 3: about the super FX chip on the Supernintendo and it's
Speaker 3: like these bespoke chips made to like do additional math
Speaker 3: and it's like Oh are we just there again? We're
Speaker 3: just we're just like adding components in the chain so
Speaker 3: we can like upscale And I kind of love it,
Speaker 3: if I'm being honest. I really like hacky like kind
Speaker 3: of solutions to that stuff.
Speaker 1: Yeah, I like, I'm like it would that concept of
Speaker 1: the SUPERFX chip be possible, well, even on a Nintendo card?
Speaker 1: And I don't think it would be because that is
Speaker 1: I I'm because you know, I don't think it would
Speaker 1: because the thing that that's an SD card reader basically
Speaker 1: that that's what that cartridge slot is. It's just reading data.
Speaker 1: It is not sort of integrating into the circuitry in
Speaker 1: the same way that a cartridge did on a Super Nintendo.
Speaker 1: So yeah, I don't think any of these systems could
Speaker 1: add on add on chips in any real way.
Speaker 3: Bring back cartridges, Yeah, are getting rid of disks. We're
Speaker 3: going back to cartridges. People. It's gonna be a good future.
Speaker 1: And that is why I always like I am a
Speaker 1: stickler about no the Nintendo switched things. Those are cards,
Speaker 1: not cartridges because they don't deserve to be called cartridges.
Speaker 1: They have load times, they they can't inject this other hardware.
Speaker 1: They don't deserve it. They haven't earned that. But I'm
Speaker 1: I'm also an old man, so maybe that's a.
Speaker 2: Big part of it too.
Speaker 1: Ye, fis is great, right, Yeah, Yeah, that's that's fun.
Speaker 1: I wonder how Sony feels about it, and I don't care.
Speaker 2: Actually, uh.
Speaker 1: The long awaited switch to version of Diablo fors were
Speaker 1: portly coming in Simber. We talked about this a little
Speaker 1: bit yesterday, but let's get the details from Chris Scullion
Speaker 1: at VGC. The long reported switch to version of Diablo
Speaker 1: four is set to release in next month, it's been claimed.
Speaker 1: Deal Labs writer Bill bil Kuhn, who has an extremely
Speaker 1: lengthy and accurate record of linking hardware and software news
Speaker 1: before it's officially announced, said the game is indeed nearing
Speaker 1: completion on switch to. According to The Insider, the switch
Speaker 1: to port of Diablo four will be released on either
Speaker 1: September fifteenth or September eighteenth. We canno yet guarantee which
Speaker 1: of these two dates is correct. The release will definitely
Speaker 1: be on one of these two dates.
Speaker 2: They said.
Speaker 1: The game will be available at a price of seventy
Speaker 1: dollars and will reportedly also have a physical release, but
Speaker 1: it will be a code in a box rather than
Speaker 1: a cartridge or a game key card or even just
Speaker 1: a regular card. It's also not yet confirmed whether the
Speaker 1: switch to version will include the Lord of Hatred DLC,
Speaker 1: or whether it will be a separate purchase. Yeah, I
Speaker 1: hope it does at that price at this point, I
Speaker 1: hope they just include everything on there. That's usually one
Speaker 1: of the benefits you can get from waiting for the
Speaker 1: switch as they just include all the DLC or something
Speaker 1: like that. But yeah, Diablo three was a big hit
Speaker 1: on Switch one, so it's not a surprise that they
Speaker 1: saw this through and got to this spoint, right.
Speaker 3: Yeah, now you too can buy a three year old
Speaker 3: game on a handheld for seventy dollars.
Speaker 2: Seventy dollars.
Speaker 3: Yeah, that's the thing I say. I'm like, okay, fuck you.
Speaker 1: Actually, it really just makes it just makes sense for
Speaker 1: people who are like I want, we have a Nintendo
Speaker 1: We're not going to go play this on a PC
Speaker 1: and we want to play it on a couch with
Speaker 1: the family, And it's okay, you had other ways of doing
Speaker 1: that before, but okay, I guess yeah, I bet this
Speaker 1: game still.
Speaker 2: Does very well though.
Speaker 1: Yeah, and then Final Fantasy fourteen team says it's working
Speaker 1: on Switch two ports unacceptable load times. This is from
Speaker 1: willow Row at Polygon. Square Inex finally released Final Fantasy
Speaker 1: fourteen on Switch DO this week, and the game's one
Speaker 1: month early access period on the new platform has gone
Speaker 1: fairly smoothly, but not without any problems. One of the
Speaker 1: biggest issues players are encountering is slow load times. The
Speaker 1: day after launch, Square It says it is a fix
Speaker 1: is in the works. I think basically they're like they
Speaker 1: described what was happening here. They said data is reloading
Speaker 1: and the cash clearing process. I don't fully understand, but
Speaker 1: they did say that they identified the problem, identified optimizations
Speaker 1: they can make, and are planning to test those before
Speaker 1: rolling them out.
Speaker 2: So that's where they're at with this.
Speaker 1: Apparently, by all other accounts, Chuck, people think this is
Speaker 1: a pretty good port and it has gone pretty smoothly,
Speaker 1: So hopefully they can solve this, because that would be
Speaker 1: annoying to deal with long load times on this game
Speaker 1: that's been around for years and years and years.
Speaker 3: This feels insane. I didn't first of all, didn't know
Speaker 3: there was a Final Fantasy fourteen on the Switch, and
Speaker 3: now I'm thinking about it, I'm like, I'm like, isn't
Speaker 3: this an MMO? And now I'm not like, maybe I
Speaker 3: don't know what Final Fantasy fourteen is. Do I guess
Speaker 3: people play this with their controller? That confuses me as
Speaker 3: like an old.
Speaker 2: Day for controller.
Speaker 1: Yes, this is the MMO that was made for controllers.
Speaker 1: That's why this is kind of like exciting for people
Speaker 1: to say. If this is not like something that they
Speaker 1: need to solve, it's long solved. It is not like
Speaker 1: World of Warcraft where people play with controllers after they
Speaker 1: mod the hell out of it. This has been baked
Speaker 1: in by the developers from the beginning, and so yeah,
Speaker 1: it's working just fine, and it's been made for that,
Speaker 1: and people are going into the free trial that has
Speaker 1: two hundred hours of content that you could play without
Speaker 1: paying anything.
Speaker 2: I guess.
Speaker 1: And then yeah, I don't know. I don't fully understand
Speaker 1: what it is either, I'll be honest.
Speaker 2: But.
Speaker 3: We find out when Jan does a Final Jantasy. Well yeah,
Speaker 3: maybe we'll see that. I think it's so funny. I
Speaker 3: was like, it's like twenty second loading screens. Okay, so
Speaker 3: like Destiny one, get over it. No, it's while being
Speaker 3: revived during a player content. Yes, like you die and
Speaker 3: then you've let down your team during a raid or something,
Speaker 3: and then they have to wait twenty seconds while you
Speaker 3: have a black screen. It's so funny to me, everyone's
Speaker 3: yelling at that guy for dying.
Speaker 2: Yeah, and this game is again, it's been around for years.
Speaker 1: This was on PS four, right, everybody, like, I'm not
Speaker 1: like it was maybe even before that, but it was.
Speaker 2: It was on PS four.
Speaker 1: The switch to definitely has a better CPU than the
Speaker 1: switch for or the PlayStation four, Like, it has a
Speaker 1: much better CPU.
Speaker 2: So it's like, what's happening here? Like how does this happen?
Speaker 1: And it's like, apparently there's some issue with like loading
Speaker 1: in other people that is exactly.
Speaker 2: What causes the problem. So I bet they'll get this fixed.
Speaker 2: Hopefully they do. That would be annoying.
Speaker 3: Calling things an issue is just like pr speak for
Speaker 3: what it would call a bug that they ship to
Speaker 3: production like that this ship yeah exactly.
Speaker 2: All right. Some updates about the rest of this week.
Speaker 1: For today, Marvel Tokon Fighting Souls launches on PS five
Speaker 1: and PC.
Speaker 2: Here let's see here.
Speaker 1: It unlocked as the show began, so people are playing
Speaker 1: that game now. It is sixty dollars at its standard price,
Speaker 1: launches with twenty characters. Gears of War E Day Early
Speaker 1: Access beta begins for eligible pre orders, game Pass all
Speaker 1: and PC Game Pass users, running through August tenth. The
Speaker 1: fully open test follows August thirteenth through seventeenth. Also today,
Speaker 1: Quake Con begins. Chuck, we gotta go to Quake Con.
Speaker 1: Dude's what I loved what we chants? Never played Quake, Yeah,
Speaker 1: that still hurts my brain. Also, they did like a remaster,
Speaker 1: like a re release of Quake recently, and that version
Speaker 1: plays so fucking good. And I brought my buddy, who
Speaker 1: like never he didn't play games in the nineties or
Speaker 1: like oughts or whatever, even had him play that and
Speaker 1: he was like, hold up, this is like it's very fast,
Speaker 1: like very engaging.
Speaker 3: It's just like a really good game. I would love
Speaker 3: to go to Quake Con. I saw a picture of
Speaker 3: John Carmack and John Romero, like really i'de hugging each other.
Speaker 3: I was like, holy shit.
Speaker 2: That's amazing.
Speaker 3: I was like, Wow, that guy's worth fifty million dollars
Speaker 3: and that guy's yeah, worth like five And I wonder
Speaker 3: if that's weird for them. That was the first thing
Speaker 3: I thought. I was like, huh, they took different paths,
Speaker 3: but one of them's a way better person. Oh yes, opinion, Yes, absolutely.
Speaker 1: In my opinion as well with the Quake con, Let's
Speaker 1: see that's celebrating its thirtieth year, so hopefully there's some
Speaker 1: good vibes there after.
Speaker 2: You know, a lot of layoffs definitely hit that that.
Speaker 1: You know, the ID team and everything sort of surrounding
Speaker 1: this Zimac stuff over there, So vibes could be off,
Speaker 1: but hopefully people are still able to find some joy there.
Speaker 1: See there's some I have a list of, like some
Speaker 1: smaller releases. I don't know, I haven't heard of any
Speaker 1: of these, but I did this.
Speaker 3: Restory Chill Electronics Repairs really cool. It's a it's a
Speaker 3: game where you run like a retro repair stall. Come Up,
Speaker 3: PC Builders Simulator is kind of similar, not exactly, like
Speaker 3: they'll bring you like an old game boy, and you
Speaker 3: do have to like unscrew each screw then like replace
Speaker 3: chips and it's a lot about like recycling parts from
Speaker 3: other broken devices you can't. Actually, Yeah, it's it's really cool.
Speaker 3: I Lucy James put me onto it with her newsletter.
Speaker 3: You guys should go follow that, by the way, But yeah,
Speaker 3: Restory Chill Electronics Repair, I can recommend that one out
Speaker 3: of this list. I don't know these others though.
Speaker 1: Yeah, Cappy Castaway, iron Nest, Heavy Turret Simulator, and Sovereign Tower.
Speaker 1: I wonder if any of those are gonna pop off tomorrow.
Speaker 1: Qua Con continues. Friday's official schedules includes Quake champions tournaments,
Speaker 1: a Quake, the thirtieth Retro presentation, speed runs, and community programming.
Speaker 2: So yeah, we'll keep an eye an eye on that.
Speaker 2: All right, that does it for the headlines.
Speaker 1: We have a poll question from yesterday that we should
Speaker 1: catch up on them. You go ahead and refresh get
Speaker 1: the most up to date results over here. Will is
Speaker 1: the pole question, and we're gonna post that poll question.
Speaker 1: We'll get to it tomorrow instead. So no new poll
Speaker 1: question today, or maybe we could do two. What did
Speaker 1: I even have here?
Speaker 2: Did I?
Speaker 3: Will? In the chat, he says, iron Nest is the
Speaker 3: PVVK style. Well, you can't just say letters man. We
Speaker 3: got to get that.
Speaker 1: Guy off the History channel. He's just watching World War
Speaker 1: two and HD with Tom Hanks.
Speaker 3: He keeps rooting for the Greycoat people. I don't know
Speaker 3: what you mean, see, I don't know who that is.
Speaker 3: That's weird though, I never heard that before.
Speaker 1: All right, we'll get that poll question from yesterday, which god,
Speaker 1: what was it do we have that?
Speaker 2: You know?
Speaker 1: I'll just look it up real quick Wednesday. I can
Speaker 1: just I type Wednesday at my browser and it pops up.
Speaker 1: It's not that hard, Mike, that's fucked up. Honestly, it's
Speaker 1: good stuff.
Speaker 2: All right.
Speaker 3: I was joining Jane. I was like, I can't find
Speaker 3: the doc for today. What the fuck did he name it? Thursday? Okay?
Speaker 2: Have you purchased an EA game this year? Yes? Or no?
Speaker 1: We'll get the results of that on tomorrow show instead.
Speaker 1: Speaking of tomorrow's show, it's The Bomb twelve, so make
Speaker 1: sure you get your vote in for that as well.
Speaker 2: A lot of responses so far.
Speaker 3: Everybody's gonna vote for Thief the Dark Project. I heard
Speaker 3: the hot new game. Yep, definitely heard that.
Speaker 2: All right, let's see what's that out of the way.
Speaker 1: I think we could talk about what's happening on Giant
Speaker 1: Bomb today. It's Thursday voicemail dump truck. But we've also
Speaker 1: been recording a lot of stuff this week, so keep
Speaker 1: your eye on the website. Giant bomb dot com for
Speaker 1: updates of premium content. If you're a premium member, go
Speaker 1: check that stuff out. If you're not, dip your toe in,
Speaker 1: go see what's going on over there. It's really good stuff.
Speaker 1: Tomorrow we are going to be having another game Mess mornings,
Speaker 1: but then we're going to do upf early kind of
Speaker 1: look around for it, like you know, just stick around
Speaker 1: after GMM. Tomorrow we're going to do the Giant Big Walk.
Speaker 1: We're going to do a bunch of big Walk tomorrow.
Speaker 1: We're going to have the same same way we did
Speaker 1: the Quick Look, So cutting between perspectives, it's going to
Speaker 1: be a lot of fun hang out with us.
Speaker 3: If you want to enjoy the lead a little bit,
Speaker 3: I should say. The dump Truck will have Bailey Myers
Speaker 3: on it from the Good Time Society as previously as
Speaker 3: seen on Giant Bomb Booley Meyers, so definitely be there
Speaker 3: for that. She's always really good on the voice moode
Speaker 3: um truck, great on everything.
Speaker 1: Absolutely looking forward to that. So definitely tune in, stick around,
Speaker 1: and we'll see you for all those shows. All right, Chuck,
Speaker 1: tell people where they can find you on the internet,
Speaker 1: what you have going on all that good stuff.
Speaker 3: I think you, the listener and viewer of Games Mornings
Speaker 3: should follow my Twitch account Chuck Toowski because I'm playing
Speaker 3: a bunch of old games and you're a nerd, I'm
Speaker 3: a nerd. We can hang out. We could maybe like
Speaker 3: hold hands or kiss or something. You know, something could happen.
Speaker 3: We'll see.
Speaker 2: Yeah, I mean, you can't say something couldn't happen. Something
Speaker 2: could happen.
Speaker 3: Pan stuff.
Speaker 1: Thank you for watching and listening, Chuck. Thank you for
Speaker 1: bringing up with me today and talk about video games.
Speaker 3: Man.
Speaker 2: I really appreciate it.
Speaker 3: Thank you. I'm always honored and delighted when you message
Speaker 3: and ask all.
Speaker 1: I appreciate you doing it. Thank you everybody for watching
Speaker 1: and listening. As I was saying, you're the best audience
Speaker 1: in gaming. Until next time, have a good one, take
Speaker 1: care of yourself, and goodbye.