Speaker 1: Hey, everybody, It's Tuesday, December twenty third.
Speaker 2: It's day one of the Game Out of your podcast.
Here joined bomb dot Com. I'm your host Jana Chu
joining me as always co captain of the ship. Chuff grug. Well,
let's declare some games of the year. That's right, Jeff Beckler,
you were kindly presenting a cup in front of you,
the master of cups.
Speaker 3: Jeff Beckler, I am the master of cups that they
always be filled and hardy speaking.
Speaker 2: Not gonna go with that that I was gonna say.
But you didn't get dinged in the nuts. You almost
did after last week's BombCast, but we all avoided, we
all helped it so it would not have happened. Dan Reikert, I.
Speaker 4: Bet I've been hitting the nuts more than anyone in
this room a lot.
Speaker 2: Is that just like a kick? Now?
Speaker 4: The accidental stuff, Well, there were a lot of things
in college where it's like, okay, well I gotta get
you back, so I'm gonna kick you in the nuts.
And there's a lot of that stuff, yeah, right, all right,
but mostly just like falling when I'm trying to get
out a shopping carts while I'm drunk and I fall in.
It hits me in the corner getting racked.
Speaker 2: Ye, speaking about racks, we got the tallest man that
he can reach on the top shelf for me if
I need something up.
Speaker 5: There, Turbo Sean Sean McDow. Well, that was a hard
one to follow up, Dan, you really threw me a
curveball though.
Speaker 2: That's right. I'm throwing curveballs all over the place today.
Speaking about balls, Yeah, what about them? Chuck is also
here joining us. Balls that gave me your podcast, Chuck
Yong start, how's it going?
Speaker 6: Yeah, it goes so great. I do have balls, in fact,
both of them. I wasn't making any assumptions. My father
in law gout of a sectomy at doctor Dick chops
off us. That's a real wow. No, shoot, yes, it's real.
And he's retiring this year. I believe that he's nationally famous.
You can look the most successful visect me doctor ever.
He had the best marketing. Probably that.
Speaker 2: Was That was the joke I was making, is that
you lose your balls, but you don't. Yeah. To be clear,
we had to explain this to you.
Speaker 4: I know, I'm still confused a little bit about no
about like pats like neuteringtulf because the cartoons its alway
chasing on my scissors, and I go, you got the
dog's dick off.
Speaker 5: But I hope doctor Dick Chopp can explain it to you.
Speaking about doctors, his father is one. We got the
bad boy of games media.
Speaker 2: So cold still you've been inside for four hours, it's
a week. Just keep miss hearing. I'm not cold. I said,
I was so cold, right, has only been in.
Speaker 7: Like eighty degree weathers entirely? He's not that It's terrible.
Why do you live like this?
Speaker 2: It's so inside? I have to ask Chuck a very
earnest question this morning at the Airbnb because I was
very confused as the why parts of the sidewalk were
clean and dry versus other parts. Yeah, and then like
what do dogs do? It's like there's a.
Speaker 4: Lot of people will put the little like bootsies on
the pads, especially if there's like salt for like salting
the driveways and stuff back and hurt their paws.
Speaker 2: You guys season the snow.
Speaker 7: Yeah, yeah, salt trucks.
Speaker 4: You know the concept of salt truck.
Speaker 2: Yeah, you've really never heard of this?
Speaker 4: Delicious No, it's like whenever it snows they send out
like like Minnesota, they have tons of these. As soon
as it starts snowing, the salt trucks come out and
they just like kind of because that way, and they
dump salt behind them in the salt salt.
Speaker 2: Water so the ice can't freeze specifically, just like loose
salt literally, And.
Speaker 5: The truck has a little machine on the back that
like gradually like spins it out as the truck.
Speaker 8: The best part is then when it's springtime, everybody takes
extra salt. We get some some hams and we cure
a bunch of meat, so then you're good for for Easter.
Speaker 2: That one don't believe in ghost of that's not all right,
all right, thank you for not leaving the shoes a stray.
Speaker 1: We also got Will Crosby running the ones in two
shots out so.
Speaker 2: Well, it's called the Midwest ham On. That's what it's called.
I think you're sorting to pull my leg here, but anyway,
we got a bunch of fan fun categories here for
day one.
Speaker 8: Absolutely no fan categories. We don't want your idea, you
don't want your official submissions. We're not going to make
a robot. Shall we get to the first category. Okay, yes,
all rights.
Speaker 2: First category is the oh that feels good.
Speaker 9: That feels good.
Speaker 2: You can interpret that however you want.
Speaker 7: First one is jumping on viola in Metric Prime four,
linking dashes together in Sectory, chain assassinations, and Ghost of Yo.
Speaker 4: Take one because we had another one later. It's more specific, Okay, okay, Tho's.
Speaker 2: Got that stomping in Skate Story, chunk jumping in Donkey
Kong Bananza, snapping into place in Lego Voyagers, attaching joy
cons with magnet Oh yeah, pairing in Expedition thirty three,
doing nine billion worth of damage in Expedition thirty three,
dive bombing in Bonanza.
Speaker 1: Rick's also been ability in Kirby Air Riders, crying and
and Roger staying in the air with a dude then
dunking him in Shnoby Yeah, controlling two hype beams in
hyper beams in Hyro Warrior Rape Medea's aspect Haitis two
switched Zeltic Games.
Speaker 2: It's sixty fps on switch to dive kicking an enemy
and then doing that spinning and attack thing in Shenoby,
talking your way out of a fight in Arc Raiders,
grinding down a water slide in Tony ookspar skater three
plus four getting a star in two point museum grubs.
Speaker 4: We add chaining strikes in sectory.
Speaker 2: That's already in. There is desks together in that's exactly there.
Speaker 9: Yeah, number two to being fair, it was a long
time ago.
Speaker 2: Probably out loud. I really concerned about telling him to
not do the shoby thing. Yeah there, this one's good.
Speaker 3: There's only about twenty eight nominations. This one's good.
Speaker 2: Read more.
Speaker 3: Yeah, yeah, let's gonna get an even third.
Speaker 2: Chunk jumping in this for Donkey Kong saying yeah, that's
what it's down there and dive bombing. Should there be
a separate into saying chunk jump? That's a good point. Yeah,
just quotations chunk jumpy. I think it's part of it.
Speaker 8: Everything to do with you get to say it every
time you do it, everything, whenever you want to jump.
Speaker 9: There's no law against saying it. Whatever.
Speaker 8: Maybe we should look dive bombing or chunk jumping. I
think we catch those right now.
Speaker 9: Your right, Like aspect of DK diving from the sky
is super fun and feels super good. I'll go with
chunk jumping this way.
Speaker 2: Okay, okay, okay, all right, I'm gonna cross out dive bombing. Okay, yeah.
Speaker 8: While we're doing two for Perry and Expision thirty three
are doing the nine billion.
Speaker 2: Different, Yes, very different, but maybe the best Perry I've
ever felt in a game. The first jump Perry, I think, I.
Speaker 8: Yeah, right, god, it's just like again, SEC also has
a jump Harry.
Speaker 2: It's a very it's a similar kind of feel. Do
you think we could all group Perry together? Yes, the
first time which came there.
Speaker 1: Was like a time that is like this, that is
r on five and.
Speaker 4: Let's kind of one of the Schnoby ones. So they're
staying in the air with the dude, then dunking him
in Shnoby and then dive kicking the enemy and then
doing that spinning attack.
Speaker 2: Thing you're talking. Did you who added that second one?
Speaker 9: You did the second So so that's when you do
the dive kick and then you hold why right after
that and he does the spin attack. Not only does
he do the spin attack, every single one of the
spins adds to your hit counter. If you go into
any encounter, you're like, I need to get a fifteen
combo so I can unlock that more more damage with
that one combo amulet just get a really.
Speaker 2: Good head start, and also it feels so good. It's
just I love that.
Speaker 8: Now, when we say finishing a fight, do we mean
doing that like L and R thing where you like
dash to every enemy who.
Speaker 2: Has the thing. Yeah, we already did. Yeah, okay, that's fine.
Speaker 5: Then the other one is the staying in the air,
So I like that because you're talking about one that
is more like, you know, getting the combo counter higher
and higher and sort of maybe a little more automative thing.
I'm talking about just the concept of doing an air combo,
like it's Marvel versus capcom or Devil May Cry.
Speaker 9: Yeah, turn these into air combos, so maybe they are kind.
Speaker 5: Of s Yeah, just the concept of being able to
stay in the air and gives you multiple ways to
go through an enemy to like extend the combo warzon
ly then vertically, and you can stack these layers. I think,
like specifically, why I'm getting at is the fact that
so many moves in Shnoby are different, and that's why
I think it's a great action game. Nothing feels quite
the same when you unlock a bunch of moves, and
I just like being able to chain all those things
together and then at the very end use your heavy
move to slam the dude into a pit.
Speaker 2: Yeah, off the plane. You don't matter. I don't even
want to kill you. You're going into the pit. Yeah
I did that a lot.
Speaker 4: Yeah, I mean, can we just consolidate them into like
doing a sweet combo and yeah, I met a combo.
Speaker 2: Yeah, I think it's covered.
Speaker 1: Yeah, all right, all right, I'll just change this to
sweet air combo in Shnoby.
Speaker 9: Yeah that works.
Speaker 2: Now.
Speaker 4: I want to check because the text there on the
screen says the oh that feels cool award, Jen you
said good, So I just want to make sure we
know the criteria. Does this feel cool or feel good?
Speaker 2: I love crying.
Speaker 7: I'm about to actually cry now because of my moistreizers
getting in my eyes. I don't think it feels cool
in and Roger the way that they make you cry.
Speaker 2: So we can cut that, okay.
Speaker 8: I'm curious about Shane Assassinations and Ghost of Yota. I
didn't get to play that game, but I mean, is
it like feel much better different than say an assassin's creed.
Speaker 4: That's the thing. It's like, it's not a new concept.
I think it's my favorite one of these where it's
like you'll be on a rooftop and you'll see three
goobers down there by a fire or something, and you
look and you like, hit triangle or you knew the
sweet thing where you jump and then hit triang limit
air kill one of them, and it does the slowdown
and pan the camera to the next guy, and it's like,
oh shit, I can hit triangle again. Oh shit, I
can hit triangle again. It's like boom boo, boom boom,
three different animations. It's just incredibly satisfying. But it's not new.
We've seen games do this before.
Speaker 2: I think there are other things we can cut before
that in spirit of the category of oh that feels cool. Cool, No,
it's cool. I like Rick's Ultimate Ability and Kirby Air Riders,
but much like everything else in the game, you're just
kind of going and you can't really control it. It
doesn't necessarily feel good. It's cool, but then it's I
it's so unpredictable. I remember seeing a clip of someone saying, oh,
look what I just did to him, and he did
Rick's Ultimate Nobility. I watched the clip several times. I
don't know what he did. Yeah, cut that we we
all know.
Speaker 5: But if anyone doesn't know, like that's when he gets
off and runs or.
Speaker 9: Has just runs called and he came out in the
nineteen nineties.
Speaker 2: Yeah boy, Yeah.
Speaker 9: It's so old anyway, the hamster gets off the board
and starts running very.
Speaker 2: Fast, and it's cool. Okay, any any other cuts or
things that we feel we got a question? Right?
Speaker 9: I mean, I do think that when I played those
all the games of sixty frans per second on switch too,
I was just like.
Speaker 2: That feels cool. It did. I like it a lot.
Speaker 9: But there's a lot of heavy hitters in this category.
Speaker 4: All right, who's gonna keep getting a star in two
point museum on there?
Speaker 1: All right?
Speaker 8: Just want to get it and feel really good though,
because then you like, they are your objectives that you
get to go to a different museum and get a
star there. And it's just a really good progression system.
And also like changes the map up a little bit,
things are unlocking. It's just progression though. It's just a
very well done one. It was just you know, a
dope and mean thing.
Speaker 2: I got a star, Mike, you really did the voice?
Do you really like two point museum more than any
of the other games, or just like a fairly you
mean the other two points. Yeah, I haven't played the
other two the hospital, the school, but I don't want
to run a hospital. People die there, want to people.
A guy in that game Big I love because.
Speaker 9: He thinks, like where else would I rather be? Because
he's always worried about things going wrong?
Speaker 4: Well, no, it's like if something were to go wrong
or something.
Speaker 2: Like, that's the thought if someone has if they're always
worried something's going to go wrong.
Speaker 4: Yeah, people with anxiety, you're just like, oh yeah, be
in the hospital.
Speaker 2: Sound the outbreak.
Speaker 3: You want to be at the hospital.
Speaker 2: Most situations, I want to be at hospital. All right.
I've highlighted grinding down a water slide in Tunyaks pretty
skater three four. I mean thinking feels cool and talk Yeah.
Speaker 3: Yeah, plus Jan, we know what the bigger cooler skating
thing is, Yeah, stopping and skate story.
Speaker 2: Yeah.
Speaker 9: Can I throw one up for maybe boulding as a potential,
Like we should definitely be talking about this when we're
done talking your way out of a fight in our grads.
That is, it's a new thing in a lot of ways.
It's something like other games of like gestured at, or
they've had like smaller examples of like social engineering or
working with your friends put in you in a situation
where everyone understands the stakes and everyone has a voice
and could speak to one another, and most people are like,
it's gonna be chill, So that when you get in
a situation where you're when you're with someone like Kayla,
it's like, I'm just going to disrupt the social order
here and we'll see what happens. The fact that that's
like we began realize, like this has implications on how
we're gonna play if we just let her go. Everyone
else is getting scared because they haven't encountered anyone like that,
And it was just like this this like, oh that's cool.
Speaker 4: I have never seen something like that happen in a
video game. Yes, yes, exactly.
Speaker 9: And I mean I guess maybe we could sider that
her best moment or sequence somewhere doing later, but I
don't know.
Speaker 2: It feels good for this category. I think it feels
good for this category because it's an option I can
and how I approach this game in the future, right,
just have Kla with me exactly.
Speaker 6: Yeah, she's going to full frontal your ass. She's gonna
be your step mom, step mom. These could all be
just like single day shirts. No, she screamed that at
people until they ran away. Yeah, me and trying to
like diffuse the situation, and she is just.
Speaker 2: Be rady helped because we both seemed scared of her. Sorry, sorry,
we can't control. I could see it in like the
pimp my ride font to.
Speaker 9: Step mom, step mom.
Speaker 2: Uh, we all have the switch to is it really
that fun? To last night?
Speaker 4: Late last night, I was just for fun, just.
Speaker 2: Clicking the clicking off, and that's why the plane got delayed.
It was a problem.
Speaker 5: Anytime I need to attach her detach, I always do
it like one or two more times because it does.
Speaker 8: That's how awful it felt taking the old like you
were breaking up piece.
Speaker 5: But the first couple of times it's like, oh, it
does like slide on their NICs. But by the end
of the switch one's life, it's like, oh, this is ricked.
Speaker 4: This have to look for a little plus or minus.
You can barely see snaps right there, and then like
the little colors come into the screen too, like the blue.
We can keep it for now. We also have a
hardware based one.
Speaker 9: Yeah, we'll come back.
Speaker 6: I'm gonna say both the things about the switch to
one here are on here because of the failures of
the switch one.
Speaker 9: They're good, I know, but like I think there's it's
worth just saying, like in the moment where when you
say your stuff, Oh that feels cool, nothing else matters,
all the caveats, all the like a why do I
feel this way? That doesn't matter. Does it feel cool
or not?
Speaker 2: I haven't played High Warriors, how cool? There's too hyper beams?
Speaker 5: Okay, it is hype beams, just the maximilian hype beams.
Know what happens is like there's team up supers in
the game, and sometimes they'll be generic. One person does
their super, then the our person does their super. But
there are very specific ones if it's a specific team up,
so like Zelda and Rhu, you know, like they have
a link together there so they get to make it.
They have a custom one where like they both have
like the light power and so they both get these
gigantic like proton canon lasers and you control they stay
stationary using the two analog stics. You control the beams independently,
like mowing down.
Speaker 2: That's a great thing. Yeah, you can choose.
Speaker 5: You can like mow down the book coblins over here
and then focus one on the boss.
Speaker 2: Both of them just do do double damage to the boss.
Speaker 5: You get to choose, and they're very cinematics.
Speaker 2: That sounds pretty cool. It's pretty sick.
Speaker 5: I know that's kind of like a me thing and
grubs play two, So like if the group's not really
feeling that, I get that, but I do think it
feels really cool.
Speaker 2: I think snapping into place and Lego Voyagers is cool. Yeah,
but we've had it before, yeah, compared to everything else here.
Also not the best Lego game this year. Correct, Yeah,
so I'm fine cutting that all right.
Speaker 8: Tell me about this stomping and skate story, because Ton
has had stomping before.
Speaker 2: Just mean, like, I kind of oh, I think.
Speaker 3: The stomping is very cool in skate. Sorry for a
couple reasons, Mike.
Speaker 2: If you must ask, I do I must. Uh.
Speaker 3: First off, the cool thing there is a bit of
like a banking moment with the stomping, where you can
basically cash in the points that you've accrued in a
stomping gesture. So you're like, oh, I chained together these
amount of tricks, the stomp allows you to cash them in.
Speaker 2: It's the period and yeah, not to mention.
Speaker 3: It is how you fight every boss in the entire game.
Speaker 2: Yes, what if? What if I told you you had
to do a gigantic combo with kick flips, heel flip flips,
pop shovetz to kill the moon, and then to do
it you have to stomp to punctuate your trick sequence.
I do hate the moon. It sounds like a sower's
wrath skateboarding, you know, kind Yeah, yeah, sounds fun. Okay, okay, something.
Speaker 3: Feel and it feels cool. Yeah, it is not good.
It feels cool, you know.
Speaker 2: I think it's I don't.
Speaker 3: I don't think it's like the the absolute best part
of skates Story, but it is one crucial element to it. Yeah,
and that is certainly a game that is the some
of all of its parts are impressive.
Speaker 2: Yeah, I feel like we could cut it, but let's
continue going down the list. We haven't talked about jumping
on Viola in Metric Prime for yeah cool, it's just
the animation so cool.
Speaker 4: She just jumps really far in the air and it
does the thing where it's like, you know, You're not
like whistling for it like a horse. It just like
comes up underneath her. You lamp perfectly on it. And
then there were times where it's like I would jump
off like a twenty foot cliff to go down to
another area, and I wonder if I could do this
in mid air, and I would hit it in the
animation like a motorcycle in midair landing, Oh, I'm going
to morphball off this cliff and then I'm going to
hit the button. Oh I'm from a morphball jumping onto
this motorcycle just very very cool.
Speaker 9: It feels very similar to like getting on Torrent. So
maybe like we like we've had something similar to this before,
but it.
Speaker 2: Is like motorcycle's way cooler and it's more weird. Horse
usually like that. It always looks right.
Speaker 5: Yeah, And I will say as the other like Metro
Prime for fan in the room that like it is.
I think it's very cool the first few times because
the coolest person ever is doing the coolest thing imaginable.
But I feel like after a certain point it kind
of just does become blended in with the gameplay to
the point that you don't notice it and you don't
necessarily think, oh this is cool, you know, like ten
to fifteen hours in the way some of these things
stay cool over time.
Speaker 2: I think that's fair. Yeah. Can someone remind me what
media's aspect is?
Speaker 6: Yes, So this is one of my children on this list.
You use your normal attack right and with U. So
this is an aspect of the argent skull. Right, and
here's two. With the skull, you are often flinging it,
firing it. Medea's aspect lets you hit your normal attack
and it places the attack in place and it'll stay
there for a while. Then when you hit the special however,
many of your normal attacks you up sitting there. It'll
explode them. Oh and so you combine this with different
boons and maybe like crit effects and stuff like that,
and you can end up one shotting bosses, which a
couple of mine on this list are about being able
to one shot bosses.
Speaker 2: What do you try and say? What's wrong? I like,
I like killing bosses.
Speaker 6: Ohring to you yourselves as my boss that on his friends.
I would never take you guys out to pasture.
Speaker 9: No thanks?
Speaker 2: Yeah, okay?
Speaker 6: Instead of cutting, is there another one? Well, I was
going to say, you can cut Media's aspect. I don't
think it had the excitement in the group, but I
really like it.
Speaker 2: It was not my favorite weapon.
Speaker 9: So I've already asked a bold one, So I'm just
gonna throw my other one out there that I am
attached to, and realizing that we're probably have to cut
one or the other, linking dashes together and sectory. Yeah,
so this is a game that's geometry Wars. I think
most people understand what that is. It's a dual stick
shooter with a ton of enemies on screen, and your
main way of dealing with these enemies is hitting the
rights analyg stick in the direction you want to shoot,
and you get pretty good at mowing a path, plowing
the field and being like I need to get over there.
There's a ton of stuff, but I know if I
kind of like just wiggle the stick as I'm going
a little bit, it's going to give me enough room
to maneuver. But there gets a point where it's like
that gets really challenging and if you are just relying
on shooting your weapon, you're probably gonna get overwhelmed. So
they give you this other thing where it's these dashes,
and the way that they make this system work that
is very different than just like this is another attack.
Is there are pickups in the game of variety pickups
or maybe just like little tokens tokens and explosion spots
stuff like that, and if you dash into one of those,
you immediately get your dash back instead of having to
deal with the cool down.
Speaker 4: And it clears the enemies rudy, so it's like offense
and descense.
Speaker 2: So it explodes everything.
Speaker 9: Yeah, it gets you out of danger, and then it
has an explosion around it, and you can amplify that explosion.
If you go into one of these tokens. You get
to a point where it's like, Okay, I'm going to
upgrade my dash so that I have more more distance,
more damage done. It's faster and it has like a
shorter cool down, and you start getting to a point
where it's like, okay, I am going to dash into
this one thing on this one side of the map
because I'm just I'm in terror. I'm going to get overwhelmed.
And then you immediately realize it's like if I start
chaining myself around this map, I can go into this
next token or go into a jump pad, which is
like a teleport thing, and that'll take you to the
other side of the map. There'll be another teleport thing
dash into that, let them cool down and try to
survive long enough so that your dash sort of multiplier
doesn't cool off. And it just becomes this ascendant moment
where you're just like, oh, I am seeing through the code.
I'm not even thinking anymore. I'm just reacting. But I'm
far ahead of like where the game thought I would be.
I am now.
Speaker 2: Actually like super powerful. And you feel that in this
moment when you begin getting like these ten to fifteen
dashes all linked together.
Speaker 4: The thing is, though, it's like a lot of the
use on this list are things that like you do
and you kind of get a beat afterwards to be
like like the Shnoby thing or the thing where it's like, ooh,
that was awesome what I just did, And I feel
like because of Secretary just doing this, it's yeah, that's
the word unrelenting. It's like I don't even get a moment.
I could change four or five dashes together and get
myself out of trouble, but it's like I immediately I
don't even get a chance to celebrate my h No,
It's just like I'm immediately trying to survive.
Speaker 9: I think you're probably right, which is like, I think
this game is going to come up again for a
best moment or sequence, and I think it'll be fit
better in that category something along these lines. So yeah,
we can cut that one.
Speaker 8: Okay, maybe Zoto Games and sixty fps does have to go.
Speaker 2: I do like it. It does so cool, but it's
a little bit.
Speaker 8: It's not that being different is bad than everything else here,
but that also after a while you do accept it, like, yeah,
this is what this game looks like.
Speaker 5: Yeah, like you could almost make the argument that, like,
in a different world, this is what they should have
been to begin with, at least an option.
Speaker 2: Sure. Yeah, can we talk about Exhibition thirty three two
of those? Yeah?
Speaker 9: Yeah, you could cross the Metroid Prime for one.
Speaker 2: Yeah. Sure, So I put on the I thought I
think that's fair. Okay, I hope we agreed on that.
I'm sorry, yeah, oh okay, get it out of here.
I'll keep chuck what you're saying.
Speaker 6: I put the nine billion, nine hundred ninety nine thousand,
or right, nine hundred ninetyne million, ninety ninetynine damage on here.
Speaker 2: What was that?
Speaker 6: Just kick and it's really fun. You get this picto
pictose where you can just like uncap your damage. If
you're playing someone like Mael, you can start doing all
these crypt moves. Then you can use your other party
members to buff you so you do even more damage.
And it's just stacking and stacking and stacking stacking, so
you can one shop bosses, which I really enjoy. I
think we can remove it. It's more of like a
math nerd enjoyment moment. It's an RPG nerd moment. It
really is, yes, and that's me sure.
Speaker 8: It has roots in like like FOMP Fantasy ten, Like
eventually you can get weapons that like unlock the damage
cap in that game, so like going Above nine thousand,
nine ninety nine.
Speaker 2: Whoa.
Speaker 8: It's a cool thing that these kind of gets it
done before, and it always is like a big wow moment,
especially here because you think you beat the game and
then you unlock this ability.
Speaker 2: Hey, that game was made by people that really like RPG.
Speaker 4: Fans time specifically, I think we can cut chain assassinations.
Speaker 2: It's really really cool. But you know, yeah, yeah, yeah,
I honestly wish I got to play Yote more, but
it has just for me. Fallen into a holiday break
game similar. All right, well, real quick chunk jumping. Can
we include the entire process of getting the chunk out
of the ground it starts. There is no chunk jump
jump exactly.
Speaker 9: If you're doing that whole thing of getting the chunk
out of the ground, which feels good, and then a
chunk jumping off of it, then yeah, I think around you.
Speaker 2: Could surf on it then pick it up. Then yeah.
Speaker 5: I think that encapsulates that what is unique about Donkey
Kong Bonanza as opposed to other games you like it
and other Nintendo platform.
Speaker 2: I'm gonna bold it ship back learn. I think I
think we might have to cut stomping in skate Store.
There's there's a lot of other really freaking I will
remember this as they also.
Speaker 9: Cut joy cons with Magnetus.
Speaker 2: Yeah, another category, all right, so I want to do
that Right now, we're looking for a third. I think
it's perry. I think it's parrying.
Speaker 9: I think it's pairing. Yeah, I mean I have a
conversation sweeter and sweeter combos and Shannoby is also fantastic.
Speaker 8: Yeah, but the pairing feels so good. It's not just
like a time at when like the circle gets smaller.
You are looking but at each attack.
Speaker 9: And every enemy is a different cadence and it's not
just against that like, because we're pulling, nothing's locked in yet.
Speaker 3: So and I I only finished Expedition thirty because I
got real good at Paris, So I.
Speaker 5: Think, like what I would propose the only like true
lock in here. I think perrying is the lock here.
I think we all love Expedition, but like looking at
what's left on the list, I like doing a sweet
air combo Shanobi over basically anything else that's left here,
because it's what makes it a great game. And we've
all said, who've played it, games got the juice, game's
got the feel, And I think that's why it does.
It's not necessarily about the movement, even though that's good.
It's not necessarily about the art style, you know, bringing
everything together. No, I think it is the fact that
you can do combos your way, and that brings something
that's not typically in the two D style of action game. Sure,
to that perspective, I think it's incredible.
Speaker 4: And you know what I think it does. It does
something like It's the reason I think Soul Caliber is
my favorite fighting game, ever, is because like you can
just do cool shit and not be like EVO level
play or anything. Like I am not incredible at like
linking combos together in a lot of games, but like
I wasn't just mashing buttons. It's just that system, that
combos system is so readable and easy to pull off,
that there's so many different things you can do and
it all looks incredible and you don't have to be
this like top tier speed run level.
Speaker 2: Player to do it.
Speaker 5: When I was thinking about why that one is really
hitting for me, the word deliberate came to mind, because
like in Shanoby, everything you do feels deliberate. So many
action games can feel mashy. We talked about this in
Ninja guyin for how like, you know, some of you
guys who are a little more casualist stuff kind of
mash your way through it, and I tried to be
a little more deliberate. I think Shanoby is the one
where we all found the moves we like, found the
way of chain them together and get better at the game.
I think that's why that feels really cool.
Speaker 2: Could I pitch that we yeah, hype beams, and then
also can we talk about maybe unbolding the talking your
way out of it. Yeah, so I don't want to.
I'm not either. I mean I think we could save
it for a moment or sequel.
Speaker 6: Yeah, it's fantastic, and I think it has way more
to do with people and the players that way.
Speaker 9: But that like is that's the whole thing, is they
captured the people and the players and made that a
mechanic emerging, like having to go in there and like
deal with the fact that other people are gonna have
other motivations and some of them are gonna be stinkers
and having to talk it out. But I do think
that we can maybe harlay that into a moment or see.
Speaker 2: Other part of that is I I've heard stories of
a lot of people just playing that game solo dolo
and just never at all interacting. Yeah right, but it's
like they will find themselves that they are.
Speaker 9: These are the people that are complaining about the fact
that they when they do interact with someone that is like, yeah,
you should have tried talking to them or see.
Speaker 2: What you can do there.
Speaker 5: Yeah all right, And just I will say, as the
person who put the two beams on there, I agree
that like it's just not quite as good as everything
that's left hot list, so I agree more excited.
Speaker 2: Yeah, there we go. That's all I'm looking for. Our
top three for Oh that feels cool is chuk Jumping
and Donkey Kong Bananza Pairing an Expedition thirty three in
Sweet Air Combos in Shanobi, and I.
Speaker 4: Think pairing number one, I think interesting.
Speaker 2: I was gonna land with the Sweet Air. Common saying
against Sweet Air Combos hit me is that none of
it still feels as good as the Azuna Drop and Ninja.
Speaker 5: Guys radically disagree because I put on the list as
the Dunk, which is just one of the greatest things
I've ever done in Gosh.
Speaker 8: I could still put it is Gonna Drop on this
list this year. I still feels so breaking good.
Speaker 6: You know what's funny about the pairing and expision thirty three,
that's all some one that's gonna like this game, Remember
it's it's also what's so funny, it's also something in
a game that pisses off a lot of people feeling
like they have to get good at parents.
Speaker 4: Yeah, well, let's do it like pairing games, and I
suck at it like I think it works so well.
Here in all the tails were awesome, Like I did
not fucking dodge in that game ever, passability.
Speaker 2: Options in this game for pairing, which I think. Yeah.
I also like that they highlighted of like you parry
this many times? Good, great, you dodged that many times.
Our winner for their first category of Day one pairing
an Expision three three.
Speaker 4: Yay, the last time we'll talk about that game. Oh yeah,
hit him ghost Doug.
Speaker 2: It was gonna be much louder he with chunk jumping
and Donkey Kong and sweet air combos in. Cool yeah, cool,
all right. Moving on to category number two is hardware
thing of the year. Quickly swapping grip buttons on the
switch to bro controller, switch to camera, the switch to
watching cats while playing Bubbs three D on the ay
n Thorn. That's Capital Seacats right, yes, Analog three D
the eight sixty four Retroid Pocket Classic, attaching joy cons
with magnetic Yeah, the sea button on switch to It's
not the sea button.
Speaker 4: I accidentally hit that on the plane last night. I
was like, they didn't need a button for this in
the whole menu.
Speaker 2: Yeah, yeah, I can get Yeah, I've seriously put it
on there so we could have this exact conversation. Okay,
se button hate you ship. I think we should cut
the switch to camera because it's kind of dog shit. Yeah, yeah,
that's great. I really like the Kanaan.
Speaker 9: I like all the fun stuff they do with the camera,
but the hardware itself is not great.
Speaker 2: It's dog ship. Yeah. When I saw the Parana Plant
one going on sale again, I like almost did a
spectake seeing that it was only four eightyp Yes, it's yeah, yeah,
it's rough.
Speaker 9: Is the retro pocket Classic like much more notable?
Speaker 2: Let me tell you about all right, carry it out? Yeah,
that's a right.
Speaker 3: Wait, this is this thing that's not Palmer Lucky's thing
is No, I'll take a ship on that.
Speaker 2: That's right. Here's what's in my as.
Speaker 5: This is the ideal retro gaming handheld in my opinion,
Like if you want to play eight bit, sixteen bit
thirty two big games, you want you want to play
some RPGs, you know, hold on the give you drink,
you can.
Speaker 2: Do d It can do PS two Dan. It has
a lot of power in it. It has Antai game.
You can't play three androidstmizable. Oh this is too gorgeous.
Screens screens, but twice as good. You can watch the
cats one just OK.
Speaker 4: I think the Cats one is just the Ay and
Thorer category. I'll say this, I love these gimas. Grub
and I we talked about these all the time. Any
retro things. I do want to check out this retroid
pocket here. But I have shown people so many devices
so many times, and never since the A Y and
Thor have I seen one that like, how many of
you bought it after seeing me showed up?
Speaker 2: Yeah?
Speaker 4: Most people in this room bought it after I showed
and like the amount of people that have like messaged
me be like, oh my god, I bought this because
you know it's it's It's tremendous. It's my favorite i've
ever used.
Speaker 2: Homie at the TGS was walking around showing everyone the
A Y n Thor, was like, Hey, I'm playing this
game up here. Look I'm watching this thing down here
right now. It's great. I'm going to hold the ay. Yeah,
that's fair, that's fair.
Speaker 9: I get that.
Speaker 2: Yeah, city is really cool. Man?
Speaker 4: Is the eight bit sixty four? Is that the controler control?
Speaker 9: And I think we're all fans of that, right, I
like it.
Speaker 2: I like that thing. Some people not into it. I
like it a lot.
Speaker 8: It's definitely it's the only alternative to the normal sixty
four control.
Speaker 2: I've ever liked the fantastic ones. Sure, yeah, of course.
Speaker 6: I just supposed to say briefly, like eight bit Dough
does this kit where you can convert a sixty four
controller into a wireless controller, and I get that it
rules religious to take it apart and like destroy it
to do that, I don't know, fuck it. I like
that it's hard to find sixty four controller.
Speaker 2: Here's the thing I think I want to cut the
switch to me too.
Speaker 4: Yeah, this is an overall thing. Yeah, okay, it's cool,
but that's fair. I think the individual components are better
for this s category.
Speaker 2: Okay, also quickly swapping grip buns on.
Speaker 7: Yes.
Speaker 4: I feel strongly about this because since the Xbox of
Leade controller or the PlayStation Edge, all these different things,
all these controllers are the back pedals held the steam deck.
You know, they all have back things now, uh, and
it's always some extra level of hassle to do it,
even like I lace app on Xbox or whatever. Yeah yeah,
or like the eight eight do controllers. I love the
ultimate that's kind of my go to PC controller. But
it's like you have to download an app and go
through a thing kind of like with the switch to
pro controller. You literally just hold the home button for
a second. It's right there. You don't have to go
into a separate sub you know, controllers many or anything.
You're just like, hey, what do you want this left
button to be?
Speaker 9: I want that to be.
Speaker 4: Why what do you want the right button to be.
I want to be left to you know, bump or whatever.
Just hit the home button. You're back in the game.
It takes two seconds, well with eight.
Speaker 2: But do you can do it on the controller itself? Yes,
that's right.
Speaker 9: There's something about the switch to just putting it visually
right in front of me. It's like it reminds me
of it.
Speaker 2: That's kind of an app, not just the thing.
Speaker 9: It's if I had to go on a separate app,
I wouldn't do I'm just like you know me, I
do I do this only with the switch to pro control.
I don't do anything else because it's just enough of
a hassle.
Speaker 2: And the fact that they made it integrated, well, yeah,
it's very obviously, Sean, I didn't even realize that with
the but doing like, how.
Speaker 9: Do you do that with these to like hold down
like the one of their star buttons.
Speaker 2: Yeah, that's what the star bun is. That's the program.
Speaker 9: But it's like a bunch of yeah button combo. It's
not a bunch, but it's something.
Speaker 2: You would like need to look up, probably just like
when you're first starting to do you know, no more
than anything else really, but it's right.
Speaker 8: There, I should say, But like I am also a
piece of shit. You will never do that, I really am. No, No,
the analge oh yeah, yeah, well although actually honestly, I'm
not a backgrip guy. I'm just I don't live that way.
Speaker 2: You are a front group. I'm a front gripper. That's
what you'll say about always the buttons that God gave me.
All right, talk to me about the Analog three D
because I'm just not going to ever pick it up.
Speaker 5: It's kind of just Will's popping off. Is kind of
just the best N sixty four you can get. If
you want to play your original cartridges or a flash
cart it is the best way to do that as
plug and play. You don't have to get a modern
to mod. You're end sixty four at all. You don't
have to think too hard about what hardware buy. Just
buy this piece of hardware that, yes, I know is
sometimes hard to get. But you buy this piece of hardware.
Plug ac in my cable, connect your controller of choice,
whether it be the eight DO sixty four or something
else wired controller. It makes it all very easy and
look very good. You could say it kind of punches
above its weight because it does things similar to the
retro Tank four K, which is like even the slim
down version of that is five hundred, and like the
Analog three D itself is now yeah, it's it's like
two eighty, I believe. So it's just a really, really
nice piece of hardware. I think it's the best thing
Analog has done hardware wise, even if it's a little
on fish software wise, it is an excellent piece of hardware.
Speaker 2: And even need the build of the unit that's still
fish so sleek and yeah, love it, man, Yeah I
might bold it if only then sixty four was a
better console. You're not right, all right?
Speaker 7: Uh?
Speaker 2: Do y'all really feel that strongly about attaching joy concept massage?
I do, Okay, I just.
Speaker 3: Don't know if it has enough room here.
Speaker 4: Jan you remember you went to New York City with
me for that switch To preview event, And isn't that
the first thing when I first held the switch to
for the first time.
Speaker 3: I don't think anyone's denying it feels great, and it's
it's possibly consideration for Harvard Think of the Year.
Speaker 2: But like, but you know what doesn't feel great? It's
also just a fidget thing.
Speaker 3: Like what do you mean you're the way you're describing
it is just like this kind of it's a hard
work thing.
Speaker 2: Yeah, I mean it's to be nominated twice.
Speaker 4: I'm on the plane. I'm on the plane last night
and I'm playing Mario Galaxy too, And you know the
originally they had the we remote in the nunchuck and
stuff like that. So I'm playing a handtail and it's
like you can do the touch screen stuff and everything.
It's probably gonna better when I detach. Oh hey, my
Jack and Coca is here. I need to set there.
Let me put the trade down and I set down
the little kickstand you know all about that, Jeff, And
then you set it down and then click click oh,
and now I'm just perfectly playing with that. I don't
have to like break plastic and we press that little
button and then look when I'm reattaching it.
Speaker 2: I'm not impressed.
Speaker 9: Two things do you guys like more?
Speaker 2: Yeah, I feel like you have to pick one magnets
or the grips. When magnets it's great.
Speaker 9: I don't feel strongly about anything as he doesn't.
Speaker 2: I love those.
Speaker 3: And if we're talking about hardware a thing of the year,
I think it counts less when to echo what Chuck
said about it being a correction of what they did
incorrectly the last I mean, yeah, I don't.
Speaker 2: Like using my words like this.
Speaker 9: Dan is a bad person.
Speaker 2: You use mouse mode this year? Oh yeah, thats over
for audio listeners, I cut quickly, swapping grip bunds. Okay,
that's all that, Dank. You read off what's left for
the audio. So for what we got left, we have
the A Y and thor the Analog three D. Those
two are safely bolded. The remaining things are the eight
bit sixty four controller, the Retroid Pocket Classic, and attaching
joy cons with me, I will say about the magnets, Dan,
everything else is like new hardware that is interesting and
insanely high quality. Whereas, like Backlar said, attaching joy counds
of magnets is a better version and frankly what already
should have been there. So I don't think it doesn't
loogy yet you know what else it is. It's also
like a trigger pushing a plastic peg. It's like, what
are we doing here, man, engineer? I get it, but
it feels smooth. It's not like the way it's so
smooth it gets the street it but you hear that logic,
but you hear that loud. It's like imagining a knob
opening a door.
Speaker 5: It's like, come on, I'm not It's just I'm not
saying it's not good Hartworth. I just don't think it's
on the same level. It's more important than the sixty four.
Speaker 2: Yes, that is overshadowed by the console. Fair that's fair
control and cross it out.
Speaker 3: But again, oh no, you know so I think it's
And now we're in a this is now we're gonna
pick where we are rewarding retro content.
Speaker 2: See one thing on here that can play the movie Cats, well, no,
androids could also play Cats play four times magnets, that's true.
If you have to stop doing that Cat virginity that
I don't know. Who are we to reward magnets. You
know that's how they work.
Speaker 4: Look, I bet the Retroid Pocket Classic is real solid.
But I think the Magnets have touched all of our
lives this year.
Speaker 2: I agree with Dan, I want a bold magnet.
Speaker 3: I think the Magnets have more of a case than
than two Android devices.
Speaker 2: I think that John.
Speaker 9: I'm sorry the Retroid Pocket Classic has an uphill battle
because there is already an Android thing on here, and
that the one you showed us is.
Speaker 2: I could tell it's a better one than the ones
I've used, but it looks very similar to all the
other ones, and it's a cool color. Gen yours yours?
Can we strapped down?
Speaker 5: Dan?
Speaker 2: If I say magnet stays? Can we like this is
about the person happen have? Fine?
Speaker 5: How about this cut the retroy Pocket Classic Magnus is
on the BOTTB list.
Speaker 2: Fine, I agree, doesn't get bolder. It's all left. I
teal get best. Like sixty four the d S. It's
not just a D is it? It's every sixty four
thor changed everyone's lives. I could probably I got this
ball rolling on like d S three DS emulation es, Yes, exactly.
I just remember shooting that video last time. We were
all here and thinking the whole time, like, God damn,
I want to buy one of.
Speaker 10: The period transparent purple case something that didn't have that
original Yeah, we don't care anymore.
Speaker 5: That I have.
Speaker 2: It? Does it? Does it? Does? That's how it goes
to sleep.
Speaker 9: All right?
Speaker 2: Better use of magnets? Someone much better? So does the
Thor win? Yes? All right?
Speaker 6: And I played an Xbox game on this Yes, I
played jets at Radio Future on the Ali handheld modern xboxes.
Speaker 2: Let me not do that. Let me let me just
say it's a good thing.
Speaker 3: They fixed that power button issue or thank you?
Speaker 2: It updated? I said it, they updated it. The next
hour he's binging and okay, word I can say, yeah,
you know, I'm gonna say that means all right, never mind?
Thanks ohio. Uh isn't that British slang for yes, gast dog?
What are you doing? I was trying to say that
sometimes complaining works. Oh do you think of wing Wina? Yeah?
Okay from Will Hardware. Thing of the Year goes to
the A Y N Thor with the analog three D
and magnets. I'm clapping with this one victory for the.
Speaker 1: Right.
Speaker 2: Uh is Howard Dean BA that was the most only
is what HD actually stood forward Howard Dean Howarden Party
Games H G R. Howardan rumble. Uh, almost activated category.
This is a very self referential category. Uh. And I
can't believe you'll play this many games to completion A
fact was faster and completion. You have not finished that one.
Speaker 4: Yes, you can't say it's the worst, Mike.
Speaker 2: You don't know.
Speaker 4: You're not done with it.
Speaker 2: So can I posit something for the kickoff conversation? Let's
tell the audience is what this is? So the category
is worst blight. So this is the worst Blake Club
game the Blake Boys have played. And I'm gonna say
this as the person that helps produce it. Sometimes it
fucking sucks watching you guys, does experience last week jam
That that sucked? It's terrible. So we have Darkest of
Days Leisure Larry, Box Office, Bust, Gilligan's Island, Virtual Sideline,
Trespasser Hip, My Ride, Rascal over Blood, e T. Fester's Quest,
Blues Brothers. That was this year, Yeah, two thousands, specifically, Okay,
I'll take that. Drake nine Dragons and then Terminator three
Rise at the Machine. It wasn't Terminator three. Take that off.
Speaker 4: That was that was not it was two episodes.
Speaker 2: It was not that bad.
Speaker 9: Can I promote something real quick an idea, like simultaneously
side by side?
Speaker 2: Can we do worst blight and best blake? Yeah, because
we know what worst is? We we do okay, we
probably do. We know the worst.
Speaker 3: So you want to start conversation because I was just
gonna say, like, I feel like maybe like like, because
I know Sean and you guys have like overexposure with
these games.
Speaker 2: Obviously, the three of you do. I've seen all. You
feel like a good amount of it.
Speaker 7: What you like?
Speaker 2: That's I'm curious to hear what.
Speaker 3: Okay, someone who's ingested most of it have an opinion too,
But I haven't seen everything.
Speaker 2: I appreciate that. Thank you, so you got You're my buddy.
You're my buddy.
Speaker 6: Are they colluding already? Will remember that art with what
I think are the best games?
Speaker 2: Meaning? Can we do that? Like I just I get
trust pass the worst best blight or like the same
best trustpassed worst game.
Speaker 9: I just want to give something I think is best.
Speaker 2: Okay, we will denote this is worst blight will be bolded,
Best Blake will be underlined.
Speaker 6: Yes, perfect, I underline trust passed the best fun breat
games gems. Maybe I don't know, I shouldn't maybe say
that our trespasser for sure over blood and the other. Actually,
maybe this is a good game. Is a virtual high Live. Yeah,
now I understand. Of the three, I think that might
be the weakest one.
Speaker 2: So I only have an opinion of what I think
is worse. That's fine, that's what we come to you for.
And I think it's rascal. I think it's funny that
I think it's to a mind that it's up to.
I think you're the best sufferer.
Speaker 9: Darkest of Days is going to be in our conversation.
Speaker 8: Days was pretty rough, a very unpleasant way, a very
uncomfortable way that let's be clear, Dan made it worse
on himself.
Speaker 2: You were very bad at playing that game. The amount
of time the game.
Speaker 8: The one time when you just wouldn't go down the
path the game was facing you toward, and then it
literally teleported you back facing that path.
Speaker 9: The character yelled at you to go down again.
Speaker 2: I like to make my own just follow the leader.
I don't follow people tell.
Speaker 3: Me to do.
Speaker 8: I am competent at my terrible games. And they still
are worse than watching you play Darkness of Days. Speaking
of your terrible games, we have something we could cut
real quick. I think we should cut E. T. Bester's
quest in My Ride, My Ride, Oh my god, nine
nine Dragons as well.
Speaker 2: Yeah, I should have hurt you so much more I did.
Speaker 4: All right, you got a lucky I might sneakly be
a good.
Speaker 8: Gamer Dragon nine nine Dragons and then darkenst of Days
you were just it was like, well, here's the thing.
Speaker 4: Dragon niney nine Dragons was just like jumpy shooty people
in Darkness and.
Speaker 2: Yeah, front of him ride, I mean Gilligan was sure
lived but is not bolded yet. Yeah. Oh it's the
word skim folded.
Speaker 4: Okay it who wants to explained?
Speaker 2: Box Office Bus play a pathetic pervert a world but
a small dick, A big small dick.
Speaker 8: Most of the game involves you having to walk to
one place to another. Sometimes there's a timer for no reason,
and other times there isn't. One of the characters likes
to have sex with animals, and then why from sign
Patrick Warburton Patrick.
Speaker 4: When it already laying David tel Carmen, Electra Jane Moore Peter.
Speaker 2: Peter is a great cast.
Speaker 6: It is astounding and monumental, and its failures with the
people that.
Speaker 8: Warburn is, the main characters, the name, He's the movie Starker.
Speaker 2: Yeah, just shoot, yeah, you got it.
Speaker 8: Painful to look at you are suffering when you hear
the dialogue like somehow like just moving around to them.
So terrible and even like put in platforming stuff when
the game never asks you the platform what years?
Speaker 2: This would oh my god, way too recent, three sixty
right sixty game. It's rough. I dread Wednesdays right now.
And it's also long. It's not done yet. Surprisingly, it
goes on and on. Blues Brothers two thousand is Can
Get a Cross? Wh whoa, whoa, whoa woa, let's talk
about it. I look it was.
Speaker 9: It's especially bad because it was supposed to be short. Yes,
the circumstances. I don't think it actually plays out up
against some.
Speaker 2: Of these scenes. It seemed like it was made just boring.
Speaker 9: It was, yeah, and like it uh, the fact that
it wanted you to go back and get all of
them notes and everything, the fact you had to get
all the collectibles that did not shot up one. But
even then it's like I I would rather be playing
Blues Brothers than well, I would choose Rascal. I didn't
have as much trouble with Rascal like right away. But
Blues Brothers two thousand, Yes, that was not good. Did
you write Blues Brothers two thousands?
Speaker 2: It's funny, all right. Let me say that producing leisure
Suit Larry Box Office Bust is the absolute worst because
I don't know, Sean, if you notice, the sound mixing
is so it's so bad, it's terrible. It's it's terrible.
Speaker 5: Just the dynamic range in that game is so awful,
like we've had to use limitters and compressors. Nothing ever
worse because it'll sound like shit is just a nightmare.
And then the whole time it's a leisure Suit Larry.
Speaker 2: We have to deal with that.
Speaker 4: Yeah, I mean the sound might be bad because man,
he's doing like a weird version.
Speaker 2: He had to you, it's just the game.
Speaker 5: And also I'm kind of worried I'm gonna have to
cut to black at ain't given second, I know, but
it doesn't matter. I'm like, there's things that can be in.
Speaker 9: I'm ready a game.
Speaker 6: It's just a first game where I'm like we might
get in trouble for this year because like it is
not listed on Twitch that I'm thinking every day.
Speaker 2: It is, like, yeah, it's not bad.
Speaker 3: But it's also we did not reward this, even if
it's for the.
Speaker 2: Series.
Speaker 8: It's supposed to be kind of funny, like a little sexy,
but mostly it's a comedy.
Speaker 2: You play one of the original ones, that's actually funny, right, I.
Speaker 8: Played the one before this that's also bad, but like
it was a little sexy. It was the college campus
one and I was in college, and it was as titillated.
You know, I have never been less interested in sex
in my life than when I'm playing this game makes jokes.
Speaker 6: And you guys don't even react anymore. You just hear
the those foul ship and you guys just stare. It's
just it's hurt me the amount of they hold their
head in their hands.
Speaker 5: You know.
Speaker 2: Yeah, Ala was deaddy Be turning in his grave. It's awful.
Play club, Uh, Darkest of Days? Was there any payoff
to the story? No, the best part was way founded.
That one guys from nine nine to eleven and he
likes pizza.
Speaker 8: It's yeah, Darkest of Days. It's like it's almost too
much of the dread. It's almost like, gosh, it just
kind of goes.
Speaker 4: I mean, it's got this kind of fun concept of
time traveling and going to different wars and stuff, and
then it's just like, well, I guess every war was
in just like a boring forest.
Speaker 8: Only at the end of the game, did you go
to Rome or POMPEII where you're shooting all this poor.
Speaker 2: At your request? I am a horrible, blood thirsty.
Speaker 9: So I think the winner of this is definitely a
sonic blast for the game shot.
Speaker 2: I think it's Leader is the worst. I think. I
think I think Trespasser is easily Trust is easily the best.
It's clearly a bad game, but is so interesting and
how bad it is.
Speaker 6: For the winner of worst play, I think we don't
clap with Boo Righthorn somehow.
Speaker 2: Yeah, Channe'll fix the post. Don't worry, thank you, thank you.
All right, let's reward the best blight to Trespass her
congratulations runners up, Virtual Highlight and over Blood. Shouts out
to our boy pepot Oh.
Speaker 4: Yeah to my boy word Pepo.
Speaker 2: The worst blight the Lusia Larry Box Office Bush the
worst video game I've ever played, that's saying something you
played over a thousand games.
Speaker 9: Yeah, played a lot of bad games lately for some reason.
Speaker 2: With Darkness of Days and Rascal as the runners up,
you cut off easy Rascal pieces. Let's count.
Speaker 9: So there's one back of our game one. I've won
two three games on here, only three of mine?
Speaker 4: All right, I had Darkest of Days e T and
Pit My Ride.
Speaker 2: It's three Terminator and Drake and I five. Okay, well
I do a lot four you had to double up.
Speaker 9: And and I have soundic Blast that's not on there.
Speaker 2: Yeah, kind of. I think you'd bet that in a
day that I have to go again. You only have
four Dan right five on there?
Speaker 4: Right, Darkness of Days, Pit My Ride Uh.
Speaker 2: Was one episode?
Speaker 4: Right, I'm the cal Blake e T.
Speaker 2: He's not as bad as advertised once.
Speaker 4: You figure out what's going on.
Speaker 2: You know what's going on. It's a game you need
a manual for.
Speaker 9: Yah. But it's the one game from that generation you
did the man manual four, which is why it's so weird.
Speaker 2: There was also a good chunk of Terminator three that
was just the movie. Yeah, that's the most forgettable Blake
game perhaps, Yeah. Yeah, it happened.
Speaker 4: Oh yes, criticizing the Yeah, I would not know.
Speaker 2: I'm gonna call them. Yeah, all right, folks, we're gonna
take a quick bricky break and we will be back
with the rest of the categories for day one. More right, dog,
it's time to start the show. Are you ready to go? Uh?
Speaker 9: Yeah, dude, I'm ready.
Speaker 2: No, crump, you look like you are in a den
of iniquity right now. I don't know what that means,
and I don't know what you want. It's not like
I have a home studio, Jan, Yes you do. The
computers that main Gear built for us have Nvidia g
Force RTX chipoos in them, and with the Nvidia Studio
drivers and in Vidia Broadcast, you can turn even your
man cave into a professional studio. Using broadcasts, you can
upgrade your webcams, microphones, and speakers using the power of
machine learning to take our show those voice chats and
video conferences to the next level. You can use audio
effects like noise removal. Oh yeah, I guess have a
fan on. Well, it's hot, I'm not gonna turn that off.
Let me just hit this right here? Is that any better?
Speaker 7: Jan?
Speaker 2: Much better? We can clean up your shot with auto
frame and video noise removal and Grub. You can even
make it look like you were paying attention using the
eye contact tool so I can still watch my stories. Yes,
yes you can. Nvidia Broadcasts is a universal plugin that
works with most live streaming, voice chat, and video conferencing apps.
It's supported on any n Video, g Force, ArtX GPU,
and since I'm using the Nvidia Studio drivers, I'll get stable,
optimized performance in Adobe Photoshop, Da Vinci Resolve in all
the other apps that I need to use to fix
our mistakes in post you know what. Thank you to
ban Gear and in Nvidia for supplying are in Video
Studio PCs, in Video Broadcast your AI powered home studio,
and v the studio the software advantage for all creators.
Speaker 9: Jan I'm not even looking at the camera at all.
Speaker 2: Right now, Grub, stop stop looking at me. I haven't
looked at you forever. Are and everybody, We're back for
day one of Game of the Year twenty twenty five
at Giant Bob and we are at main Gear, our
dear friends over here. Thank you for letting us use
the space. Thank you maybe dot com slash Giant bomb
go by yourself a PC or three. Buy my face plate.
You can see our face flight right over there behind
grub main Gear. Very kind for letting us use their
space even after we stunk it up during the bombathon
and committed heinous crimes. No one's been in this room
since Yeah, yeah, you spoke on Zero everywhere it was
my coke Zero's I'm are you throwing me under the bus?
You can't Dan the nuts? Nice?
Speaker 4: Are you attacking Jan?
Speaker 2: It's a problem Dan. It's like, oh you can laugh like.
Speaker 9: I don't want to laugh that.
Speaker 2: He's like hurting the go dog. Like I would have
laughed at me if that happened, because I was genuinely
scared for you.
Speaker 4: I mean, I would want permission to like, I would
want to make sure that you're okay, but like I
would recognize how funny it is.
Speaker 9: I didn't think it was funny, am I.
Speaker 4: Somebody getting hit in the nuts isn't funny.
Speaker 2: No, it's a good Also.
Speaker 9: Fell over really slow, like and he's fine, Yeah, you just.
Speaker 2: Problem. I have a funny duddy. I didn't think it
was funny that Dan got hidden. Then the microphone fell
on my nerves and you're saying it's not funny in
slow motion. Moving on to the next category, we the
best game we beat kind of funny and or mid
max and or Game Informer. At this year, we're not
gonna have time. That's like every game I know, I know,
So I'm just gonna go real quick, Baby Steps, Monico two,
Pizza Bandit, Rematch, Sectory, everybody's gone hotshots, Elden Ring, Night Rain.
Speaker 7: When was.
Speaker 2: That's been asynchronous to one?
Speaker 9: Yeah? I beat Jacob Geller in that mid MAXI zone,
but he has since gotten back out ahead of me,
so we can't get rid of that one.
Speaker 2: That's just a temporary embarrassment. I will be back on
top here. I think we could take Rematch off.
Speaker 7: I think that was the one who we were like
destroying that because if I was doing the best and
he didn't like that, No, you you made it not fun.
Speaker 2: You because it was us as a collect destroy That
would be a category six the three to win the game?
Speaker 1: Is it not?
Speaker 2: And you can't celebrate? Can the audience have a voice here? Yeah?
Speaker 8: Me?
Speaker 6: Rematch was one of the best ones to watch because
it was dramatic, had suspense when you.
Speaker 2: Was getting mad at you guys about it. It was
very funny.
Speaker 3: There were shades of teamwork, right, I mean yeah, but
it's like right, we you know, we let our rabid
dog loose and we beat the other team.
Speaker 2: Guys like when it or not. I like the fact
that we beat you. That was the Three Stooges sound effects.
Speaker 5: Speaking of winning because of Dan, Baby Steps went very
well for us, specifically for that reason, and I would
like to highlight that one because that was a great
you got.
Speaker 2: A funny joke.
Speaker 9: Dan was really bad at it.
Speaker 2: It was painfully bad. I don't know I've ever seen
Jeff as bad as Dan.
Speaker 9: Actually, you could see me just trying to have some
shred of patience.
Speaker 2: So look out on your face when you realize, oh,
I need to fix this. Kids, we can.
Speaker 6: We can cross our rematch, keep Baby Steps. I think
that we're definitely keeping babies.
Speaker 2: That was great. I think we can cut everybody's hated
playing that. It was. It was a bad game. Yeah,
it was not good. Okay crossing. Did you guys lose? No?
Speaker 8: No, no, you bold that one actually because I think
we probably beat him so good at that I can
barely remember the teacher.
Speaker 9: You we beat him.
Speaker 2: Yeah, it was such a footnote. You know in what
a in what a wondrous year of victories Pete abandoned.
I really liked because you got, you know, the other
homies involved. You got to drive around San Francisco and
that was their home turf. Yeah, we went into the
beat them at the game and at pizza. Right, the
pizza was just kind of a time thing going pizza.
Speaker 7: I do that.
Speaker 2: Was so bad at making pizzas that I refused to
accept like a pizza victory was the best. Pizza miller
was worse. Well, yeah, I think didn't he tear a
hole in his I think that's what happened.
Speaker 4: I thought was actually really good.
Speaker 2: No, you put on like a pound of parmesan cheese.
You just knew that sounds good. That's not how cheese works,
all right. Remember this is not a category against each other,
it's other websites on each other.
Speaker 4: Annihilated kind of funny in Monaco too, Yeah, we get yeah,
annihilated them.
Speaker 2: That was one of the ones where I peeped over
and looked at their stream and they start to look
very frustrated at each other.
Speaker 3: That I like that when they started, when the opposing
team begins to turn on each.
Speaker 6: Other, where you were playing the punchy person and just enforcing,
and yes, I don't think that's how you're supposed to
play as him, but I just cool.
Speaker 2: Yeah, Pizza bandit would we also bowld, Well, we cannot bold.
Speaker 11: All of them work as a team, and all of
them went yeah, you know, yeah, I'm president. I'm going
to un strike these like them all and then I'm
going to bowld them. All right, so hey we just win. Yeah,
ship other publications.
Speaker 9: Yeah we get good.
Speaker 2: Yeah, all right. Moving on to the next category, the
Soldier Boy Award for best game for people who like
to drink and get drunk or smoke and get high
of the Year. The nominees are Luminous, Arise, Skate Story,
q Up, Secretory, Powerwash Simulator Too, Once Upon a Cut, Mari, Luminous, Arise,
am I right now, Keeper Megabunk, Baby Steps sort of
the Sea Skate, and Mind Eye. I think you can
add ghost Of vote here too.
Speaker 4: Oh okay, that's a pretty good high game ghost Of
for different reasons than the other ones. Yeah, it's just
beautiful and just open world and just kind of riding
around on your horse and like that is a beautiful game.
Speaker 2: Okay, Now, I think.
Speaker 3: Luminous is gonna it's already there, Luminous.
Speaker 2: It's okay with three times. I think that game is
almost like we were laughing earlier. It's almost like.
Speaker 3: An instant instant bold because even if you're sober, it
makes you feel hot.
Speaker 2: I mean that is what that you know Tetris effect
in this like wit there ideal for that is that
journey mode.
Speaker 4: It's all sights and sounds.
Speaker 2: Yeah, i'd a lot.
Speaker 8: I always want to ask, like always the trick getting
a little old now because it is very similar what
Tetris affected.
Speaker 2: But the no no formula, I'm going to cut not
I'm proud of you. Thank you, Thank you, mostly because
you're actually tracking too many stats that you have to
be sober exactly cut sectory.
Speaker 9: It's a game that I would, but I don't recommend it.
Speaker 2: No, you could die, and I don't want to meet
the other person who like me, would enjoy that, Like, yeah,
don't die, don't do that. It's okay. I mean maybe
it's the.
Speaker 9: Only way to enjoy it. I don't know.
Speaker 6: When you turn that man into spaghetti, that was kind
of don't worry.
Speaker 9: That's in other categories.
Speaker 2: We can cut up because you have to be completely
sober to participate at that high of a level of sports. Ironic,
thank you.
Speaker 9: I think it's like, after a certain amount of time
and you have gotten to a flow state, you can
at that point, which I think probably means the answer
is no, okay, you have to like get.
Speaker 4: Over a hump with I think it'd be tough in
the same way that it kind of sectorious, not as
constant bombardment, but like it does demand your attention and
skilled right, but like.
Speaker 9: Once it becomes second nature, then it's fun to like
explore the space. But you're right, that's not what we're
going for here.
Speaker 2: I'm gonna cut the other extra luminous arises out of here.
This is serious. I guess it's Jan's Game of the
Year award. You hate to leave Jan alone.
Speaker 7: Beat Ghost the Ghost Ghost Ghost, and you didn't laugh
at it, Mike, So I'm sorry, Maclar. I think you're
gonna you were about.
Speaker 3: To say something, Uh, it's entirely possible, Jan, I think, Uh,
I think I've played Skate Story more high than not.
Speaker 9: Okay, okay, but then what about skate the skate like
does seem like it's a good hang it's not.
Speaker 2: No, I think Skate Story is way more chill than Skate. Yeah,
but I like Skate for this, we don't have to
we don't have to cut both over the other.
Speaker 9: Spoke because I'm afraid of it. Skate is the game
I wouldn't want.
Speaker 2: To play them most. I think. I don't think you
understand Weed. Here's a story we'll tell later. I'll bold
Skate and I'll bold Skate Story. Okay, I like that.
Speaker 6: I think that's wild. As a I haven't played either
of these games. Skate Story appeals to me in this category.
Speaker 3: So it is the antithesism, like really is It's just
not that, like I wouldn't want that.
Speaker 2: It's a hangout game.
Speaker 5: I don't know.
Speaker 2: Yeah, yeah, but it does it. It takes none of
the sure visually yeah no, I know.
Speaker 4: But like but also if I'm high, I don't want
to be like hanging out.
Speaker 2: But it's also to get drunk, and to get drunk,
it's getting drunk could be fine like their friends.
Speaker 9: And like, hey, I'm gonna go try to do this
dumb ass thing.
Speaker 2: What I will say is I did smoke a fat
blazy and then spent maybe an hour two hours trying
to nail a perfect christ Air through a church window,
and then I edited it later, still high to I
think Creed's higher y, so I think it counts. I
think it's still there. Sort of. The Sea. I didn't
check this out.
Speaker 4: That's a very good one for this That is great
because it's very low stakes. It's just go in this
open world, surf around on your sword. Everything's beautiful. You're
turning the sand into the sea, and whales are going
by and everything, and like it's just not tough. You're
just kind of sailing around, jumping on stuff, and everything's beautiful.
Speaker 9: I think sold your boy would like this game.
Speaker 2: I think so too. All right, I won't bowld it,
but I won't cut it yet. Keeper. I don't know
too much about Keeper. I played some of that.
Speaker 9: What do you think I would say cut it?
Speaker 2: Yeah? I don't think. I think yeah. I don't think
you're saying it's not a Keeper.
Speaker 6: Did you just get far enough in that game where
it does the sort of like reveal.
Speaker 9: I don't know, maybe not.
Speaker 2: I think we're a bad group to talk about. Every
puzzle I encounter in that game was so nothing that
I kind of fell off at pretty fast.
Speaker 6: We should revisit Keeper in twenty twenty six.
Speaker 2: Is meg does Megabunk approach sectory?
Speaker 4: No, So Megabank is so much better for this category
than sectory. A secretory is so demanding, and god, Megabank,
you just pick your dumb ass character and you're just
walking around and jumping and you don't need to know
anything until like, oh, there's three minutes left. No, I
guess I should start heading towards the boss. But you
can be drunk or high or a combination of both.
Speaker 6: I've done it all with this game, and it is
a d light Vampire Survivors like right in that very
Vampire Survivor Survivors was great for that it become very chill.
How long are like the rounds and Mega ten minutes?
Oh wonderful?
Speaker 2: Okay. I like when you describe a character that you're
playing as your dumb ass character.
Speaker 4: I mean it was a skeleton with a skateboard or
your guy named Chad.
Speaker 2: Yeah, it's a skeleton's name. I don't remember it was
it like calcium.
Speaker 9: Or some shit.
Speaker 2: Yeah that's good, that's good.
Speaker 4: Yeah, there's the back of the Future kid, there's a
dumb I think I'll bold it.
Speaker 2: I love megabonk Dan you I know that you love
power Wash Simulator was two another good one.
Speaker 4: It's good. I mean it's good in the same way
that one is good. It's got some quality life stuff
that I like better, like the way it uses soap
and stuff like that. But like for this category, it's
the same way. It's good for that where it's like
you could absolutely, like an hour before you're gonna go
to sleep, you just want to play something not demanding,
get a little high or something like Powerwash Simulator is
great for that. Okay, it's the best like wine down chill,
you know, be high game before after secondary.
Speaker 2: Sure, yeah, I would take it off, though, honestly, with
all the other stuff on here, I think maybe next
year we should also think about maybe best like wine
mom category. Oh you know which one you'd kick back
with a glass of wine? But are we okay cutting
wine of alcohol? Can you? Can you guys talk to
me about once upon a category.
Speaker 4: I say this like it is in the way that
any Katemari is just like, well, this is so wacky.
It's like that's like a soldier boy type approaches, like,
oh wow, all this crazy stuff. Imagine being a high endplane.
But it's like it's just like it's a camory.
Speaker 7: We know what it is.
Speaker 5: It's not specifically doing anything too special with the formula.
It's more just like a theme diverse and Katamari and yeah,
it's it's still good for that balancing. It's necessarily in
as hard as wrestlings.
Speaker 4: I think it's a much better game than Sort Of
the Sea, But I think sort Of the Sea is
better for this category.
Speaker 2: Yeah, I don't think.
Speaker 9: I don't think Katemari is augmented too much by any
of these substances, fund all right.
Speaker 2: I am striking that through Ghost of Yo Taste and
Sort Of the Sea yet to be bolded. I would
between those two, and I've played a lot of both.
I think sort Of the Sea fits this category more.
I mean, Yota is you know, you could just stumble
into like a big consequential story sequence and some tough
fights and things like that. There's just a little more
going on in the otay where sort of Sea you
can just absolutely just zone out.
Speaker 8: Okay, Okay, I feel like I wasn't wanting too many
people over were skinned.
Speaker 2: I guess that strong about it. I was about to
attack it so thank you.
Speaker 8: Right, it's the game that would make me feel safe
in the safe arms of electronic arts.
Speaker 3: In the spirit of like expanding your mind and being
engaged with like visual stimulation. I don't know, for being
drunk end or stone. I feel like Skate is perhaps
not the.
Speaker 4: One Final four a little strong contenders.
Speaker 6: So we're talking about Megabok versus sort Of the Sea
in terms of who's taken this slot.
Speaker 2: Yeah, seems so.
Speaker 4: I just I do think Megabonk is just a better game,
so if that gives it the edge, because yeah, it's
not really that demand.
Speaker 3: I think sort of this Yeah, I think sort Of
the Sea though, is I only touched it. But I
do think it has more of like the mind expansion.
Speaker 4: The visuals and stuff. Yeah, we're talking about being high
and stuff like probably more like whoa.
Speaker 2: You do have to juggle information a little bit MEGABONNK.
Speaker 9: It's like, I don't know what I'm usually looking for
in that situation is something that's like, oh no, it's
okay not to think, just react and look at all
this cool shit happening on this.
Speaker 2: SI, you know, for this category. Yeah, I do think
sort Of the Sea is better. I think is a
much better game, but like sort of Sea is way
better for turning your brain off and just taking in
the sounds. Okay, Okay, so I'm gonna unbold it and
then cross it out. Okay, that leaves three. That leaves three,
and R three for the category so far are sort
of the Sea, Skate Story, and Luminous Arise Luminous. I
do just want to shout out the skate story because
there's a moment near the very end of the game
where you're like hitting up a skate park and you're
just supposed to like build up your trick combo and
get to like a high score, and it starts off
with like some very esoteric light music and then I
don't know if it timed out to when I first
stomped my combo or whatever, just the most blaring dub
step that was kind of an assault on my heart
kicked in and then I thought I did something bad
that I start to panic and was I high while
I was doing it? I was, and it did not
help my state. But however, the the last segment of
the game very chill, and it's like games are fun.
Speaker 3: Yeah, Skates is definitely like it's simple you're never like,
oh no, Menlote, I didn't bring it up, but you know,
like whereas like Lunus is like oh fuck, oh fuck oh,
there's a lot of oh fuck, oh fuck skatess and
there's none of that. There's the stakes are very low.
Speaker 4: Yeah, luminas on Here is actually like the most demanding
gameplay experience, but it is also just so customing.
Speaker 9: It's easy.
Speaker 2: You'll enter a flow state with eventually. Yeah, yeah, I
think that's very important to get.
Speaker 4: While you're the journey mode. You can definitely just God
and Journey mode.
Speaker 2: It's great except when the apples show up and then
I'm just snapped back into a horrifying games this year.
Speaker 9: Talk about best Apple right, Sorry.
Speaker 2: So the Soldier Boy Award for best game for people
who like to drink and get drunk or smoke and
get high of the Year, Ghost two, Luminous Skate Story
and Sword of the Sea as the runners up. Gang
We're at her final category. Oh day one, and that
category is best New Character.
Speaker 7: Man.
Speaker 2: Oh okay. We have Sca from Claire Obscurer, Harra from
Pretty from Ghost of Yo, Malina Away from These Two,
Cider from Absolom, Chase from Dispatch b from Dispatch Alzara
from Blue Prince, Sherma from Hollow Night, Silk Song, doll
Man Death Straining to Poppy Kong from Donkey Kong Bonanza,
Norah Armstrong Metric Prime four beyond how do you pronounce
this one?
Speaker 3: Is it?
Speaker 2: If you review nine nine five Metric Prime four beyond
ted Lego Party? And then John Mind's Eye, who keeps
adding how's Minoco?
Speaker 3: Not on?
Speaker 6: Well we can add we scraped John and ad Minoko?
Who's Poppy Kong.
Speaker 9: Ceo?
Speaker 2: Remember how there was?
Speaker 9: So there's the bad guy, the tiny one.
Speaker 2: He had to people, Yeah, yeah, she goes invisible. Monkey
can't be a character. Damn what I'm saying? Monkey can't
be sexy?
Speaker 7: But either.
Speaker 2: He did word for do you know what a goku is?
Speaker 9: Yes?
Speaker 8: So categories like this, I like to have a no
go ku rule, which is a character existed in the
media before video games.
Speaker 2: I don't know if they're the best character. So horror
is that character from the problem?
Speaker 4: That's the rule that like is melon melin away? Is
that an actual Greek lady?
Speaker 3: Like?
Speaker 2: Uh, be fair? We don't have to abide by this rule.
Speaker 5: I know the lore here was supposed to be the game,
and the anime came out at the same time. The
game was heavily delayed, so technically they should have beant
the same.
Speaker 2: No Goku's here.
Speaker 6: Yeah, there an talk about quick every horse and like
the horse girls are based on real race horses, right,
so this particular yeah fair, this particular horse girl is
based on a horse that had the longest losing streak
but was known as like a happy go lucky horse
in this character always loses every race.
Speaker 2: Well, I got good news for you about this keg
Now I was good. I was going to say that
is more of a yump shot than anything. Yeah, because
they will not give you that mean no, no no. Also,
I think I forget Haru might be the one that
a lot of people donated hay to because you could
donate hay and feed the actual real and then for
the first time they were inundated with so much food.
I see. Yeah, So don't you feel bad now you
don't want these horses to eat taking food, taking food
off family. They'll be eating fine their horses. Ted Lego
party is the one that looks like jam did thought
it was you.
Speaker 4: I mean, real Jan has better jokes than the Lego Party.
Speaker 2: That's true.
Speaker 5: Yeah, I will say about Ted. Dialogue in that game
kind of sucks. It's every single joke was one beat
too far. Just one gets a little annoying after a while.
Speaker 4: Turned off the commentary for a game or two, and
it's just way too quiet exactly.
Speaker 2: And that's the awkward thing is like you kind of
need it, but it's also like it's a little extra,
you know what, Ted hag for a bit. Yeah, he's
kind of cool though, so yeah he r f K
robot you.
Speaker 9: I like him. I loved him. He's like very much
a robot character in a video game where he's like
I am. He's basically like your loyal dog, right, He's
like the most loyal through a wall for you. I'll
sacrifice myself for you.
Speaker 2: Everyone does this later in the game. Because I have
even seen this guy, I remember, Yeah, okay.
Speaker 5: I like Nora more because I think it's a cute
dynamic between her and like Samus is like just this
cool person who's standing there, like this lady's hugging me,
like I'll patch on the back twice and then like
all right, yeah it's fine.
Speaker 2: I don't know. They haven't they have a kind of
non it's not exactly.
Speaker 9: Not, it's very much like, yeah, like when you get
to the point later after all of that stuff happened
where she's like fangirling out, then it's like, all right,
we're just gonna play the game. And they're kind of
following you, and you get to one of those two
person doors and you go to open the door and
she's like, you know, boss.
Speaker 2: Let me do it.
Speaker 9: He kind of goes up and does it, and you
can tell she's like super disappointed, and it's like they
kind of kept the characterization going in a way that
I thought it was really true.
Speaker 2: I will say also the I forget his name, but
the Sniper to something like that.
Speaker 5: Yeah, I think he's really strong too, except his dialogue
comes through an optional stuff and I think his mainline
stuff isn't quite as good.
Speaker 4: So when you find him like out in the Overworld.
Speaker 2: Yeah, then you.
Speaker 5: Said when you were talking about that, the troopers are
good Metroight Prime for because they they sort of like,
you know, bring out Samus's like coolness and like them
bouncing off of her. I know you guys said this
in quick look too, like just them bouncing off of
her brings out Sam's personality without Sam is saying a
single word, which I think is awesome. And I do
think Nora and View both do that in different ways,
like View makes Samus look cool, and then Nora sort
of like shows Sam says humanity a little bit too.
Speaker 2: I would we can cut View and keep interesting.
Speaker 4: That everyone was shitting their parents about Medford Prime characters
this year, and we have several on Best New.
Speaker 2: Carol like any of them.
Speaker 9: I like all of them. They might grow again. I'm
not done yet, Mabe.
Speaker 2: They'll grow on me, but none of them have moved
me yet. Okay, in your pants love it.
Speaker 6: I think I would propose to cut al Zara, but
I just want to just want to talk about Alzara quick.
And the It's like the fortune telling machine in one
of the rooms and you go in and he like
spews the most cryptic bullshit and it's like very spooky
and foreboding and it adds like this whole layer to
the game. Yeah it's the only Yeah, and spoilers like
he's full of shit, but it doesn't really matter too much,
but it's still just like adds to the vibe where like, yeah,
it's a very lonely experience and then he is He's there,
so yeah, we can totally cut him. But I think
it's super Maybe.
Speaker 8: It would have been like a cool moment because I
love the moment of seracgic for Sara.
Speaker 2: But yeah, as a character, it's not that much, uh, Cider.
Speaker 4: I in our test runs we've done to that game
of Solon, we haven't played as her.
Speaker 9: I definitely am not. I thought you did once. Maybe
I might have tried. I've heard great things about that character,
but I've not played assassinyone.
Speaker 2: Yeah, this is the one with like the extendo arm.
I put Cider on this list, but when I think
of best new character, it's kind of like an all
encompassing thing rather than just they control. Really yeah, because
then that's more just gameplaying mechanics than anything.
Speaker 9: Sure you look for more of a John minds eye,
Yeah yeah, John, But I will say I I've played
a lot of Shnoby this year, but I still think
playing a Cider and Absolom.
Speaker 2: Was the coolest I've fucking felt a game this year. Interesting,
like that game, John Mindsy, Are we okay to cut.
Speaker 5: O?
Speaker 2: Boy? Shall we? Shall?
Speaker 9: We put the clare up? Scares against each.
Speaker 2: It's Monoco but is great for sure.
Speaker 3: Unoko is involved in the funniest line of dog in
the entire year.
Speaker 2: It's when.
Speaker 3: Ben starrs guy is like Versuss like like join us,
and he's like absolutely not.
Speaker 2: Monoca's like absolutely not. I will never join you in
a ever again.
Speaker 3: I don't trust you. And then Versus like there's gonna
be fighting. He's like okay, and then he's a captain caveman,
son of a bitch. I love Monoco.
Speaker 9: I run with him on my team full time.
Speaker 8: Yeah, he's what the thing is, you kind of have
to It's it's all or nothing because the way he
gets his abilities to people in your party, you don't
get him in your party, kind of fall behind with him,
and he's not really much you So like I liked him,
but he wasn't in my party much. He kind of
disappears into the background when like a lot of big
story events are happening.
Speaker 2: He doesn't have a face. So speaking of the where.
Speaker 6: There's the boss fight where like the boss is putting
masks on all the characters, right, yeah, it's a full
cut scene and then you know he has that piece
of wood over his face, so the masks are hitting
all the n PCs and.
Speaker 2: Hot Dog lots of funny. I like him, I like
for sure, but sk A is just every time was
on the screen said.
Speaker 4: Where he's got the fun like once you can take
more on the overworld.
Speaker 2: Yeah, we're gonna wine.
Speaker 7: Know.
Speaker 2: That's the other thing. He's full of wine, like literally
the most French thing, the frenchest thing you can make
a character. PI full of wine.
Speaker 5: The fact that he's secretly the strongest thing in the
universe and he just chooses.
Speaker 2: He's very bamax coated as well, that super maxie. Yeah
he's a good boy. Well then can we hit the
Dispatch characters against one another. Let's do it. Okay, Beef
is awesome. No, it was better because of how much
Chase loves Beef. Chase is the better character here. He's
just a dog. And I know that because Chase told me.
Speaker 6: I think Chase is one of the best Jeffrey Wright performances.
Speaker 2: Ciod, that's crazy, that bro, I hate that. You're right,
Chase elevates, keep up, Yeah you stand where he stood?
Uh is like the little bug that's like constantly clapping
thinking that very faithful.
Speaker 8: So much the introduction to the character was so freaking funny.
You see them behind like the gate, like just wailing around.
Speaker 7: Ha ha ha.
Speaker 8: You open the door and then they're like, isn't that
wonderful that praying works. Here's how much I love that character.
Speaker 9: In that moment when I realized the door was opening
and Sherman was on the other side, I quickly before
the door got opened in it and Sherma saw me
was like, I have to keep the illusion for him.
So I jumped up through the roof and came out
behind them, And that's the first time I talked to them.
I wanted to like buy into this reality where Sherman
could just continue to believe because.
Speaker 8: It's like, oh, this is right, Sherman, and they kind
of they remained pleasant for so long, so long they
really do believe, like my faith is getting me through this.
It's clearly our intervention mixed with dumb luck and that
realization that kind of eventually overcomes the casser and there
is this growth of like, Okay, maybe it's actually more
important that I just help people instead, and.
Speaker 2: Pained Sherma is about it, but like still I kind
of still there's that goodness that was there the whole time. Gosh, yeah, Lise,
how do we feel about MOLINAI I love she's awesome.
Speaker 9: I think Molinoy is gonna have hard time keeping up
with the rest of this list though, yeah, yeah, I mean,
I think most of the rest of the list is
going to have a hard time with the three we've
talked about, and there's a couple probably still are going
to get killed.
Speaker 2: I think I will cut ted.
Speaker 6: Is such a fresh take on a protagonist character and
like a big departure from Zagrias, and I really like
how she I don't know, I always I kept waiting
for this like turn where you know, she's like this disciplined,
trained person in this essentially Covin, and I kept waiting
for like a turn where like, actually this is all bad.
But no, she's just like a dutiful, understated person that
is like helping doing her like duty and what she
really believes in. I really like the character. We could
totally cut her.
Speaker 8: I think she's from like I said, Zagaris is kind
of flippant. She's like taking everything very serious.
Speaker 5: Is one of the reasons I didn't like Haities one
is because I thought, no, this guy kind of sucks
well in way, I will say, I think she because
of what you just mentioned, makes her like, Yeah, this
is a character I want to like, you know, support
and every thing. Like I'm glad she's my main character.
Do you think it makes her a bit vanilla? Because
ultimately she kind of is just the ideal hero. Even
if her backstory is interesting, I think maybe it doesn't
lead to a ton of interesting moments, you know. Yeah,
to echo off your point, Sean, I think I wind
up remembering more of the supporting cast around Milina Way
based off of how much she props them up versus
anything substantial that Milina Way herself is doing as like
a big character.
Speaker 2: Anything I like. You know, I like a lot of
supporting casts.
Speaker 9: Wouldn't like substitute any of them either.
Speaker 2: It's like a good overall caste. But I don't think
there's like some big standout among them personally.
Speaker 6: I just really liked she was very self assured, and
I liked it was like a fresh thing. I'm going
to cut Milano, that's fair.
Speaker 2: Yeah, we can probably cut Poppy Kong. I don't know.
Speaker 5: I put her on a list because I think she's
legitimately like a kind of cool character. The way that
you fight her, you think, oh, she's one of the
big bads, and that's like, nah, dude, I'm working overtime.
Speaker 6: What is the gorilla's name? Like the bad like that
guy I don't remember, a grumpy Kong.
Speaker 2: No, that sounds.
Speaker 6: He was really fun too. I really I was surprised
by those characters. I was like, I'm not gonna like them.
They're going to know me. I'm like, no, b.
Speaker 5: Yeah, I don't think she hangs with the rest of them. Yeah,
doll Man Bold, oh super bold. What's the keyboard time?
Speaker 6: Yeah, I mean it's a he gets a little like,
now I'm going to exposit the plata to you, and
it's like, okay, but you know, but he's just the design.
Speaker 4: Is the way he looks, the way he's animated, the voice,
and also tonally, I think it helps so much to
like there's just one character in this game that like,
you know. That's one of the reasons I like Destranding
two more than one is tonally, there's more variety. It's
not just a bunch of people crying and talking about
whatever they talk about in that what's what's the animranding?
Speaker 2: What's death stranding about him. You tell us, dude, you're
the defender, the story guy.
Speaker 4: What that was that game about?
Speaker 2: It's about being stranded and the death apocalypses.
Speaker 4: Anyway, everyone's crying and it's all serious. But then like
doll Man adds levity too. But does he have a
hot and or a car?
Speaker 2: Yeah?
Speaker 6: Well, actually that's the problem. He got separated and he's
now inhabiting in this puppet because his separated from the.
Speaker 2: Car that died. I don't know, I don't remember.
Speaker 4: How was the spirit of the man and went.
Speaker 2: Into the Is he like a Disney princess sidekick?
Speaker 9: What does that mean?
Speaker 2: Yeah? Yeah? Like is he like an a poo liked warhead?
Is he like Eddie Murphy and tro.
Speaker 6: He's not.
Speaker 2: He's not like a No, he's I would like it
if he was. He use references. I know. He's more
of a mooshoe in Mulan right. Uh funny.
Speaker 6: He's like a therapist and in a literal sense like Jimmy.
Speaker 4: He's the guy when you go you go back to
your room at night, and he's the one like, hey, Sam,
that was a day yea literally character?
Speaker 2: Okay?
Speaker 4: Yeah, Like normally I I skip all dialogue with it
and don't skip. But like my brain doesn't lock into
any dialogue and games. But with doll Man, every time
there's a little exclamation point next him, it's like I'm
listening to every fucking word you have to say.
Speaker 2: He does do a little dance number in the well. Yeah, yeah,
that's like don't when you Oh.
Speaker 4: The K pop thing is incredible. Yeah, that one's really
good too.
Speaker 2: No, he's fantastic. To ghost of yote Am, I the
only one that really played a lot of this. Yeah, yeah, yeah,
that's crazy. I can't speak.
Speaker 4: I want to feel bad about it, and I don't
think I'm like because again not being the story guy
or whatever, it's just like okay, to me, this is
a kill Bill story. She's basically like The Bride, where
it's just like, okay, family dies, go kill all the guys.
And the presentation of the character is very cool. She's
just very badass where it's like you'll be riding a
horse through the woods and you know, three bounty hunters
will like, oh, it's gonna be there. She is, We're
gonna get our easy bounty. And then she is just
stoic and cool as hell, and you'll just slaughter them,
chop off their arms and heads and everything, and it's
a She's just a cool, badass character. I don't I'm
not really paying too much attention to the story. So
if I'm the only one that played it, I'm not.
Speaker 2: Gonna be over on there. The rest of us can
prop her up in a substantial way. I like playing
as her a lot. Yeah, but fantastic voice performance from
the parts I have played, though Erica is she Yeah,
all right. The other one that is on the precipice
of being cut is Nora Armstrong.
Speaker 5: Yeah, she can be cut because I'm even you know,
I added her and looking at the list and what
people hold did, Yeah, there's I see two characters I
like better already. It's a this year had a tongue
great characters, like, you know, if anything, we could have
put the whole cast of Expedition thirty three, the whole
cast of Dispatch, like, there are some great characters this year,
and yeah, just not up for him, I'll say.
Speaker 9: For Armstrong, the one thing, it's like she just doesn't
get enough time. A lot of these other characters get
a whole chance for like a whole arc. She gets
quite a bit of interaction with Samus, but a lot
of these other ones, like I know where they're coming from,
where they're going, why they changed, and she just doesn't
have as much of that.
Speaker 2: That's all. So the four that we have boulded right
now is Skia, Chase, Sherma, and Dollman. We now need
to get this down to three. Actually, so I'll say
this about so this is like more of a commentary
on holiday and Holiday silk Song. But I have a
harder time getting attached to the characters in those worlds.
Speaker 6: I don't like bugs. Yeah, it's not the bugs, it's
the way theys. It's the way you interact with NPCs
in that game. It's very dark souls right where you
will bump into them, have a conversation, move on, and that.
Speaker 9: Kind of like that that makes me more connected to
him because it's like I'm out here, like like grinding
on my own out in this world. And then you
get to a little town and there's these little fragile
creatures that like are existing in the same world. And
Sherman's whole thing is you do see him? Is it
a little boy, a little girl? I can't remember you
see Sherma, like early on at this like one gate
and then then later it's just more and more harrowing
spots for this little creature to still be in and
like having their journey echo mine and be like I'm
this big tough thing that survived. And seeing this little
thing over here and like getting insights from them as
they sort of reflect on like what what this has
done to them and how it's changed them was really
affecting for me.
Speaker 8: Yeah, It's it's kind of like a fun surprise, right
because you know, you're there's so much to explore that world,
and sometimes you're finding upgrades so you start fresh, and
sometimes you're just finding these characters. And it was like
some of my favorite moments instead of getting some you know,
new item or power up, is like, oh there's Sherma again.
Speaker 2: Awesome. What are you doing now? Oh you're in a
hot tub. That's great.
Speaker 4: I mean, I'll say that having played all these games
except for Dispatch, despite not being a story guy, I
loved the characters of Dolmi and Ska. I remember so many,
you know, lines and moments with them. I played fifty
hours a soak song. I don't really remember Sherma or
any moments with this character or what they look like
or any.
Speaker 2: Also, don't talk to any characters in Hades two.
Speaker 4: No, I talked to them all, you know, don't just
through it. Yeah, Like that's why I'm saying, like doll
Man and Eski for them to actually like stick with
me and I enjoy talking to them and looking forward
to there's a lot more.
Speaker 2: Scream time than does. For Sure, I definitely think doll
Man and Ska are locks for the top three. I
think right now the Chase is felt. I think, no,
that's not true. K for sure is a lock.
Speaker 9: I think is our only luck.
Speaker 2: Okay, yeah, I would nominate Chase for the second one. Same,
I think. I think you're probably right.
Speaker 5: I think Chase is sort of the glue that holds
Dispatch together. Like I think so much of what that
team is, what who those characters are. They don't come
together because of Robert, they don't come together because of Blazer.
Something about the way Chase interacts with everyone that game,
positively and negatively is sort of what brings it all
together thematically, even if he's not in a interacting with
every character, because the way he impacts everyone else is like,
you know, there's moments in that game. There's multiple moments
in that game with Chase where it's like, oh, yeah,
you you did this. Holy shit, this story would be
so different if you were not here. He's the emotional
consequences in the game.
Speaker 2: Right yeah.
Speaker 9: I think all the other characters see themselves in Chase
because he's the one that he used to be a
superhero and now he's not anymore, and he's wrestled with that.
He kind of gives them this hope that there's like
if I wasn't this anymore, what would I be able
to Like he's figured it out, It's and and you
know he still has that same sweat or he still had,
Like he's still clearly always who he's been. Yeah, and
like seeing him like being able to like represent that
and model that behavior for the other characters, right was. Yeah,
we don't see a lot of that in games.
Speaker 2: Geniusly written character Yeah. Yeah. I think out of all
of these remaining people we have highlighted here, I think
I felt the most attached, like human to human through
Chase because when there's that little flashback moment that happens
in one of the episodes I Forget, which it took
me a second to Don that that was just a
younger Chase. Yeah, and then just seeing like, oh, this
is this is you before you knew the consequences of
all the things you were doing. And then like even
then and that's those small moments I felt concerned about him,
knowing where he winds up. And then we'll get to
it later. But there's a very intense moment which Chase
further into the game. So I think Ski and Chase
are the hard locks here. What's the name of your
character in Hollow Night Silk Song?
Speaker 9: Hornet? The thing about Hornet is she doesn't change. She
starts off super strong and and like, is this capable
thing at the beginning? Is a capable thing at the end,
and so you kind of need Sherma as this like
thing to like sort of reflect what has happened in
this world. I it's not as much screen time as
some of these other characters, and it's like, I don't
this is not most new characters. So it's like, I
don't know if I feel great about that being the reason.
I just Surma is so well done. But does she
like does she where you like level up anything? Like,
I don't know, mus I must have encountered his character
in fifty hours and yeah, but what does she do?
It's not something she does, She's a character the world
that happens to her.
Speaker 5: I have a genuine question as someone who like if
we're designed between Sherman Dolman, Silk Song and Destriating two
are both just not my thing. I have no skin
in the game here, Dan, This in oz question because
I don't know the answer here. Do you think you
feel about Dollman as a sort of like a marking
out for the weirdness and like the cool tech that's
put into the character or does he add a lot
as the character.
Speaker 2: I don't know.
Speaker 4: I think he adds a ton to the game. Like
I don't think he is like he's not like the
lynch pin of the story or anything like that. But
he is the person that, like, you know, when you
retire for the night and you go down and you
talk to him, he's the one that like kind of
reminds you what's going on, and every once in a
while will have this totally non sequitary thing like the
dancing thing, and so like there's a lot of humor there.
There's a lot of just kind of like almost mirth
and friendliness from him that you don't get from any
other characters. There is also like gameplay implications too, like
you know, you can do things where you throw them
up in the airb of a bay and he will
like tag enemies and stuff like that.
Speaker 2: He'll we do we did hate that in Assassin's Creed
after a while, right, But it's like frame completely differently
because like versus a bird, it's like, yeah, he's a little.
Speaker 5: Even him saying that again, I've never seen that before.
That sounds pretty funny, just like how are we going
to tag everyone this?
Speaker 4: Yeah, dude, And he's so likable And as soon as
he comes back, like you pull him back like a boomer,
He's like, how did I do?
Speaker 2: You can throw him at enemies too, can't you? I
never I feel like I'm directly at a guy. I
also thought it was funny anytime I saw him chilling
on the Lea s Hidoo's character's shoulder as she had
her hand gloves.
Speaker 4: I like it when like you go into the main
bridge and stuff and he's just like pops down from
some pipes, just hanging from.
Speaker 2: Up there, Like what about Chase Sherman and doll Man, No,
is awesome.
Speaker 6: So I really like dall Man. I bought alongside Dan
for doll Man to be bolded. I would be in
favor of dropping doll Man, if only because it's it's
got some of that Hideo orange Ball like, whereas these
other characters are written so authentically and like are easier
to connect to form me. Doll Man's like a side
show piece in a very side show game.
Speaker 4: But if you don't connect to characters ever, and you
like a day Kajima bullshit, that's why I want to
keep them.
Speaker 2: I think that's why I feel a little bit stronger
towards dol Man is because of dol Man's ability to
entice Dan until like participating honestly, you can be human.
Speaker 4: Yeah, but Dollman is definitely my number one.
Speaker 9: I liked a lot of what I saw Dollman whenever
I would.
Speaker 2: Maybe Chase swears too much. I'm joking. I'm not feeling
the tide with us here, Jeff, I'm.
Speaker 4: Not feeling sure more considering I played the ship out
of the game. I don't even.
Speaker 9: Remember at all.
Speaker 4: But you know, then, why do I remember?
Speaker 9: Because they talk, they have a voice to lines, and
you used all Man to do stuff in the game.
Speaker 2: That's what you said, Like, what do they do like
they served for I guess sk does have gameplay implications,
like they were.
Speaker 9: Mechanics that you could use, and then they have voices
to them. It's easier to remember, I'm not.
Speaker 5: I also think like Sherma isn't what you were looking
for in that game, whereas that maybe is more the
kind of thing they were When she was on the.
Speaker 2: Screen, I was like, I can't wait the next time.
Speaker 9: I would rather give Sherma hugged than even SKA.
Speaker 3: Yeah, I think it's physically impossible to hug probably, but
you want to a bug.
Speaker 2: Child's But.
Speaker 6: I would fall in favor of the Sherman argument. I'm
liking what I'm hearing. Sorry, does have little bells?
Speaker 2: That little bells are so cute? So comes she comes
to a city.
Speaker 3: Leader to think we just bring Monoco back into the.
Speaker 2: What about feet?
Speaker 9: Though?
Speaker 2: What about what about the robot that sounds like a junior?
Speaker 6: If this category was most interesting character design, I would
be like Dolman's probably winning.
Speaker 5: But do the rest of us who aren't really weighing in?
I guess it's amaze as me and Backler are not
super waging in.
Speaker 2: Yeah, I just don't have I mean, I like Chase,
I like I don't really have out of.
Speaker 5: The arguments that are being made. Do you are you
swayed in either way for Sma or Dolmen.
Speaker 3: I think it's I think I'm familiar with Shurma. I
played some Silk Song, I'm familiar with her introduction. I'm
just yeah, yeah, I don't know. I don't think I
should have a deciding.
Speaker 4: That's kind of where I'm Do you remember how you
reacted when you first saw doll Man asking for ruppies.
Speaker 2: Yeah, uppies in the dance number and everything, I mean,
everything that they do with doll Man is just I
really don't want to cut. I don't very strong characters
in art. Yeah, if we've had our first slight roadblock here,
I could go either way. But yeah, I I bounced
off of Silk Song because I'm just not good at games.
And then Death Training two is just was obscenely long.
But I based off of early conversations with Dan about
Death Training two, I felt like I had to fast
track my way to be trying to see as much
domain as possible.
Speaker 9: I mean, Dolmen's really fun like that's the thing about Domen.
Speaker 2: Maybe SK is overrated. Okay, that's not a crazy statement,
it's a little bit. I mean, Ska is.
Speaker 9: Also a lot of fun ESK and Dolmen are very similar,
and SK.
Speaker 4: Is like just ridiculous, Like wow, he's filled with wine
and stuff like that. Just Dollmin does do it better.
And like, those are my two favorites in this category.
I would say cut SK if that means keep domant.
Speaker 2: You know what, if we're talking about everyone from claibscure,
SK is not my favorite.
Speaker 6: My favorite Ska is like so spoilers for Exhibition thirty three.
Ska is a created designed play partner by the creator
of that world. So it's sort of designed to fill
this role in the character's life and to be enjoyed
in the way that we are enjoying the character, which
I means I think we cut.
Speaker 5: It interesting, I would say the opsic because he was
literally designed to be a good character.
Speaker 2: Yeah, fuck him, I mean, so why isn't he helping more?
He seems like, yeah, he's lazy, they say, and that
makes a good character.
Speaker 12: That's pretty good he does, yeah, you know what, And
then like the thing that he has you get first
is my friend, and I'm like, like my friend Matthew
Rory on.
Speaker 2: The floor, who is his angry friend. That's the best
character thing.
Speaker 5: Ward, Okay, I will say I I like guess Gay
better than both those characters for the reasons that I stated.
But if I'm alone in that, I also I'm not
so like hard and fast and needs to stay if
the rest, if everyone else wants to cut him, I'll
say Chase is going fucking no, no, no no. As
well as we can all agree on that, I would
if a goes because you guys prefer the other two characters,
then I get that, uh hey, it was brutal.
Speaker 2: It was brutal hard. This is really hard. I feel
like we're just I'm about to see my friend get
Garmage was a lock.
Speaker 9: And then it's like we say our favorites like, sorry,
what's that behind the ship?
Speaker 2: Understand? I mean, look, they're fighting for honorable mention. Al right.
So our final three before we crown the winner is
Chase from Dispatch, Shrma from Hollow Night, Silk Song, and
then doll Man death Strending two.
Speaker 5: I think this Chase, I'm talking for excellent swear. Really
he picks his moments so well because he doesn't pick
his moments at all.
Speaker 2: You would love this character. And honestly, like you know,
sometimes I take some issue with like big high profile
actors being voice actors and stuff, but like Jeffrey Wright
completely disappears into this. I'm just like you about it
being him. I was like, no, that's Chase, my dad.
Speaker 6: It's like his dialogue is so well written. He nails
the dialogue and it's just like, man, he just did
it quick with it too. They did a great job,
all right, so quick with it.
Speaker 2: Thank you, thank you. The best new character is Chase
from Dispatch, runners up Sherma from Hollow Night, Silk Song,
and dall Man. Let's go recap the winners of day one.
Uh Will if we could scroll to the top and
Chuck if you could win? Read the first category? Am
I reading all of them?
Speaker 7: And then.
Speaker 6: Okay, so this was the most cool Oh that feels
cool Award. We had Chunk Jumping and Donkey Kong Bonanza,
Sweet Air Combos and Shinobi and our winner parrying an
expedition thirty.
Speaker 2: Three Sean, could you read the next category?
Speaker 5: Oh that's painful, Jan for hardware thing of the Year.
We have your runners up the Analog three D and
Attaching Joy cons with magnets, and the winner is the
A Y n thor.
Speaker 2: Forward Fantastic Mike. Why don't you read this next one? Yeah?
Speaker 8: For for best blight, first our runners up our Virtual
Highlight and over both, the winner being Trespasser. Then for
worst blight runners up our Darkest of Days Rascal with
the winner and it could still get worse, folks, Larry.
Speaker 2: Box off his books, Dan, would you mind reading this
next category?
Speaker 3: Sure?
Speaker 4: It's the best game we beat kind of Funny and
or mid Max and or Game Informer at this year,
your winner is Baby Steps, Monaco Two, Pizza Bandit, Remax, Sectory,
Everybody's Call, Hot Shots and Elden Ring Night Range.
Speaker 2: Mister Backlar, Could you read this next one?
Speaker 3: Sure? This category is the Soldier Boy Award for best
game for people who like to drink and get drunk
or smoke and get high of the Year runners up
Skate Story and Sort of the Sea. Your winner Luminous Rah.
Time for the one time read reread this last category?
Speaker 9: Yeah, Best new Character, we have our runner runners up,
Surema from Hollow Night, Silk Song and Doll man from
death Stranding two.
Speaker 2: The winner was Chase from Dispatch folks. So that does it.
Per Day one. I hope you enjoyed the deliberations. We've
got two more days of very very fun categories. Shouts
out once again to our friends at main gear for
letting us use a space. Go to main gear dot
com slash gihme bomb, go by yourself at PC boys.
We'll see you next in two days. For the next day,
we're wrapping it up. Are you impressed? Are you impressed?