WEBVTT

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<v Speaker 1>Hello, everybody, Welcome to Game Spot After Dark, Episode two

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<v Speaker 1>hundred and fifty three. I am back with Jake Decker

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<v Speaker 1>and kurtin Divina. But guess what, we're not in person.

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<v Speaker 1>We're remote now to his favorite way to record a podcast.

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<v Speaker 1>But you gotta do what you gotta do to make

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<v Speaker 1>the content. Jake, how you doing.

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<v Speaker 2>I'm doing good. I feel like I don't have anything

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<v Speaker 2>to talk about this week, so it's fun.

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<v Speaker 1>Don't worry about it.

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<v Speaker 2>I've played some games, but you know, I don't know.

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<v Speaker 1>Yeah, Kurt, what about you? You have anything to talk about?

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<v Speaker 3>I got I got a brand new Hid Object puzzle Adventure.

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<v Speaker 3>Oh last night?

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<v Speaker 1>Oh the audience is in for it?

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<v Speaker 3>I well, I mean either that or they all just.

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<v Speaker 1>Is it part of the and Walked Away? Is it

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<v Speaker 1>part of Spooky Mystery Collection five?

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<v Speaker 3>Or this one could be on there? It's it's from

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<v Speaker 3>it was put on Steam in twenty sixteen, but the

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<v Speaker 3>game is actually from two thousand and six, I think.

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<v Speaker 3>But it's a really good Spooky season one. And yeah,

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<v Speaker 3>for those of you who give a shit and have

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<v Speaker 3>listened to me talk about these games, I always talk

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<v Speaker 3>about True Fear for Sake Consules Part one. I'm still

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<v Speaker 3>waiting for part three to come out. According to the

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<v Speaker 3>dev's Facebook page, it's supposed to come out this month.

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<v Speaker 3>Don't think that's happening. They haven't had an update since

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<v Speaker 3>May anyways. But this one, Shivers Old Shiver, not to

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<v Speaker 3>be confused with four other games called Shiver uh is

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<v Speaker 3>it might be up there is my second favorite hidden

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<v Speaker 3>object game I've ever played.

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<v Speaker 1>Wow, but what makes another sweaty one? What makes it like?

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<v Speaker 1>What what makes a good hidden object game? And what

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<v Speaker 1>makes this one so good? This? This is content, babe,

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<v Speaker 1>We're getting into it now that now.

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<v Speaker 3>That I've so, I've I've played a lot of these

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<v Speaker 3>at this point. They're very easy to play. They are

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<v Speaker 3>casual games at their highest degree, intended for an older audience. Also,

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<v Speaker 3>by the way, there's a studio who makes these called

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<v Speaker 3>Grandma Studios. Just let they know exactly who you're who

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<v Speaker 3>they're making their games for.

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<v Speaker 1>That sounds like you made that up, because that would

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<v Speaker 1>be the studio. That would be what you would name

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<v Speaker 1>your studio.

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<v Speaker 3>Yeah no, mind, would just be old man studios.

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<v Speaker 2>It would be for your mom or whatever.

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<v Speaker 3>Yeah, this is oh yeah, I mean my whole philosophy

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<v Speaker 3>when we make videos a game spot. This is true

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<v Speaker 3>for the listeners, as I always say, can your mom

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<v Speaker 3>watch it? They don't have to like it, but can

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<v Speaker 3>they watch it and follow it? They don't even have

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<v Speaker 3>to understand it, just you know, can they watch it?

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<v Speaker 1>Yeah?

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<v Speaker 3>So I would love to make a studio called can

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<v Speaker 3>your mom play this?

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<v Speaker 2>That's good?

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<v Speaker 4>That's good, that's good, that's great, And then just make

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<v Speaker 4>the most like absurdly niche weird, like loot GRINDI.

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<v Speaker 1>Yeah, but you should make Mosco Elysium too. That's what

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<v Speaker 1>you should do. You might just hop on that train

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<v Speaker 1>and be like, I have no affiliation with Zoum, but

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<v Speaker 1>you know what I think I can make. That would

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<v Speaker 1>disco Elysium two. Guys, I think I can do it.

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<v Speaker 3>There are four studios.

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<v Speaker 4>Doing six Discolysium two in the works. And you click

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<v Speaker 4>in it's just a picture of Kurt with his pick

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<v Speaker 4>from his.

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<v Speaker 3>New from the new developer. Can your mom play it?

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<v Speaker 1>Guy who's never made game before says yeah, I could

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<v Speaker 1>do that. Yeah.

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<v Speaker 3>You know what all you have to do is open

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<v Speaker 3>your game with a black screen and just mumble a

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<v Speaker 3>bunch of shit into a microphone and say it's like

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<v Speaker 3>different personality traits, and there you go, that's what that

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<v Speaker 3>other studio is doing. It's just a bunch of your

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<v Speaker 3>curiosities like oh I felt a wind beneath my legs,

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<v Speaker 3>Like what was that? Did that come from within or

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<v Speaker 3>did it come from a window? And then that's when

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<v Speaker 3>reality speaks and it's like, nah, dude, you just shit yourself.

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<v Speaker 3>And that's when the scene opens up and you're like

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<v Speaker 3>a mom a sleep in bed on the floor. Discolsium

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<v Speaker 3>to you everyone. Anyways, what is your question?

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<v Speaker 2>What makes a good point for not playing click hidden

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<v Speaker 2>object game?

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<v Speaker 1>Okay, it's a good hidden object game.

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<v Speaker 3>So I've played, as I've played dozens of these at

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<v Speaker 3>this point, I've and something I've realized is every single

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<v Speaker 3>time I play a hidden object game that chooses to

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<v Speaker 3>be more than what it is. And what I mean

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<v Speaker 3>by that is usually I think the best case scenario

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<v Speaker 3>for a hidden object puzzle adventure is that there's some

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<v Speaker 3>hidden object parts and then there's some light, and then

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<v Speaker 3>there's some puzzle solving and there's some object finding, and

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<v Speaker 3>then it kind of works like a normal point click

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<v Speaker 3>adventure game. Anytime a hidden subject game tries to incorporate

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<v Speaker 3>too much narrative has special powers or other like mechanics.

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<v Speaker 3>On top of those mechanics, I don't give it. It

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<v Speaker 3>very quickly becomes like monotonous and defeats the purpose of

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<v Speaker 3>being a casual sort of like comforting experience. So I've

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<v Speaker 3>gone through a few recently where it's like it has

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<v Speaker 3>a story I'm playing. I played one where you like

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<v Speaker 3>you wake up in your Dracula and you're you found

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<v Speaker 3>out that you lose your powers, and you got to

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<v Speaker 3>team up with Van Helsing and you got to like

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<v Speaker 3>find your dad Dracula's dad, and you gotta you team

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<v Speaker 3>up with your with your who's the guy with the humpback,

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<v Speaker 3>who's like Frankenstein one of those so ego is hanging

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<v Speaker 3>out with you. And this one has like choose your

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<v Speaker 3>own adventure elements where you can like choose to suck

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<v Speaker 3>with someone's blood or not, and then doing so, you

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<v Speaker 3>get like more powers than he that help you with

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<v Speaker 3>other puzzles or has other elements of like you collect

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<v Speaker 3>shield pieces to unlock other things, and in paper, I'm like, oh,

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<v Speaker 3>that's cool, it's like doing more. And I very quickly,

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<v Speaker 3>like after an hour and a half, was like I

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<v Speaker 3>just want to fucking like dig under the ground and

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<v Speaker 3>find a key that makes no fucking sense and opens

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<v Speaker 3>a door which then leads to a tube that I

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<v Speaker 3>have to untie for no fucking reason. So anyways, that's

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<v Speaker 3>what makes a good In short, what makes a good

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<v Speaker 3>hidden puzzle adventure game is less mechanics. You find some

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<v Speaker 3>less mechanics you it's the core elements are adventure. Going

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<v Speaker 3>in environments, yeah, finding objects to unlocked doors or occasionally

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<v Speaker 3>click on a bookshelf and it's filled with like six

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<v Speaker 3>hundred fucking items of wrenches and teeth and buttons and uh,

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<v Speaker 3>flowers and butterflies that you have to siphing through and pick.

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<v Speaker 3>That's what makes a good one. But Shiver I think

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<v Speaker 3>it's called like something about I can't remember the name.

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<v Speaker 3>It's like shiver Tail of the Hitchhiker. That's not what

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<v Speaker 3>it's called, but it has to do with that. That's

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<v Speaker 3>a good one. That's a good one. It's spooky. It's

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<v Speaker 3>got some nice spooky elements to it. It's a good

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<v Speaker 3>game for people to play during spooky times and the

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<v Speaker 3>cloud Go ahead.

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<v Speaker 4>Are there any hidden object games that don't have a long,

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<v Speaker 4>weird subtitle that is very generic.

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<v Speaker 3>Oh absolutely not.

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<v Speaker 1>No.

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<v Speaker 3>My favorite is left in the Left in the Dark

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<v Speaker 3>no one on Board. Yeah, the best one because it

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<v Speaker 3>makes this like left in the dark, so you're left

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<v Speaker 3>in the dark, but there's no one on board.

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<v Speaker 1>Okay, d Like, I wouldn't they compete with each other

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<v Speaker 1>because if if you, if you read like Japanese light novels,

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<v Speaker 1>there's there's a whole thing where they compete with each

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<v Speaker 1>other to see who can just come up with like

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<v Speaker 1>the longest, stupidest name Jesus Christ.

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<v Speaker 3>What about like a dragon pirate yakuza in Hawaii.

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<v Speaker 1>That's great too. That's also they're they're getting in on that.

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<v Speaker 1>So yeah, I would like to see them all start

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<v Speaker 1>competing to just be like, we know, we have the dumbest,

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<v Speaker 1>longest name.

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<v Speaker 3>Play our game. It's not hard. There are some absurd ones. Actually,

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<v Speaker 3>maybe I should have. I could pull up my Steam

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<v Speaker 3>library now see, well, now I'm not gonna do that.

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<v Speaker 1>Another thing because as you're talking about it, when you

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<v Speaker 1>mentioned igor and stuff, my brain immediately went to, what

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<v Speaker 1>if you just made a hidden object game? But it

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<v Speaker 1>was like using the license of Young Frankenstein. The yeah, yeah,

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<v Speaker 1>like the mel Brooks movie, Like what if and then

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<v Speaker 1>I thought like about licensed, like licensed property is being

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<v Speaker 1>used but specifically for hidden object dudes.

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<v Speaker 3>This is when I first started playing these games. This

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<v Speaker 3>is when I had like this explosion of being like,

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<v Speaker 3>there is so much money left on the table because

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<v Speaker 3>this is such a generic I'm not gonna say easy,

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<v Speaker 3>but like to the point like game genre that you

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<v Speaker 3>can apply anything to it, anything to it. You like basketball,

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<v Speaker 3>here's the basketball had an object game like you like

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<v Speaker 3>you like, uh yeah, you're like young Frankenstein like here.

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<v Speaker 3>It's It's amazing to me how few companies.

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<v Speaker 1>Like saw There's basically they're these.

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<v Speaker 3>Games are basically getting away by making their version of

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<v Speaker 3>it and just not branding it as such. Like there's

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<v Speaker 3>so much left on the table. So anyway, So the

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<v Speaker 3>one I was playing was Dracula, Love Kills, Shiver, Vanishing,

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<v Speaker 3>Hitchhiker Collector's Edition. They all have.

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<v Speaker 1>Collect So I did have a Hitchhiker in it.

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<v Speaker 3>Yeah, it did. Halloween Stories, Horror Movies Collector's Edition. Recently,

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<v Speaker 3>I know the mystery case file ones have an absurd name.

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<v Speaker 3>Oh here's one Alchemy Mysteries prog Legends.

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<v Speaker 1>Wait sorry, repeat that one.

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<v Speaker 3>Alchemy Mysteries, Prague Legends, Prague Legends.

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<v Speaker 4>Yeah right, Oh, oh, Alchemy Okay, I thought you said

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<v Speaker 4>I thought you said Frog.

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<v Speaker 1>No, I heard Prog, but I didn't hear Alchemy. I

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<v Speaker 1>heard Alcatraz, and I was like, well, hold on those

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<v Speaker 1>what's going on there?

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<v Speaker 3>This one's a long one. Nine Clues The Secret of

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<v Speaker 3>Serpent Creek. It's not too bad, I guess, but there's

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<v Speaker 3>nine clues. And then there's the Ghost Files to Memory

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<v Speaker 3>of a Crime. Those games suck. Vampire Legends, the True

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<v Speaker 3>Story of Kiz. I don't know.

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<v Speaker 1>Are the majority of these spooky monster kind of themed

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<v Speaker 1>like they seem to, mostly because the two genres I

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<v Speaker 1>see the most is either like they're they're sort of

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<v Speaker 1>like Gothic romance horror themed, or they're Christmas themed.

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<v Speaker 3>There's a lot of Christmas.

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<v Speaker 1>The Christmas theme ones kind of have like a Hallmark original,

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<v Speaker 1>you know, movie kind of vibe to them.

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<v Speaker 3>Yeah, No, you're on point.

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<v Speaker 1>Is that it is that the only two.

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<v Speaker 3>There's a spooky element to all of them, I think,

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<v Speaker 3>but no Christmas. The Christmas ones are a big deal.

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<v Speaker 3>I haven't played any the Christmas ones because I got

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<v Speaker 3>away for the.

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<v Speaker 1>Season, right it's October right now.

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<v Speaker 3>Yeah, so I'm not gonna play any your Christmas hid

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<v Speaker 3>object shit, but uh yeah, I don't know. I just

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<v Speaker 3>they're just great. I don't know, I've I just got

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<v Speaker 3>off playing Sound Hill Too for like forty hours straight.

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<v Speaker 3>I'm I'm now a proclaimed expert. I feel like in

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<v Speaker 3>both the original and the remake, which is something I

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<v Speaker 3>never thought I would ever fucking say in my life.

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<v Speaker 3>But here we are, and I wanted something spooky but chill,

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<v Speaker 3>so here we are, and I'm just yeah, so shiver.

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<v Speaker 3>Vanishing Hitchhiker, which also plays like or has the same

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<v Speaker 3>structure as Sound on Hill Too. You start out in

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<v Speaker 3>like sort of like an apartment building, and then you

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<v Speaker 3>finish all those puzzles and spooky shit there, going into

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<v Speaker 3>a hospital and you do a bunch of spooky puzzles there,

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<v Speaker 3>there's a there's a trap what do you call it?

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<v Speaker 3>An escape room section? That's pretty good.

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<v Speaker 1>You could easily translate that franchise to hidden object.

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<v Speaker 3>Well, I think based. I mean Silent Hill two more

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<v Speaker 3>or less is a hidden object game. You just walk

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<v Speaker 3>around instead of clicks.

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<v Speaker 1>Right, But I'm saying if they wanted to just like,

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<v Speaker 1>you know, ye make money on the table exactly.

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<v Speaker 4>I mean, with all the Silent Hill projects they announced

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<v Speaker 4>last year right earlier this year, not surprised and.

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<v Speaker 3>It would actually make me care about one of them.

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<v Speaker 2>What was it?

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<v Speaker 3>That was it?

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<v Speaker 4>The call Silent Hill, the call or whatever that apparently

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<v Speaker 4>was just atrocious.

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<v Speaker 1>It was that like, oh, that was the U Twitch

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<v Speaker 1>like plays type one right? No, no, no, no no.

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<v Speaker 4>It was trying to go for like a pt sort

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<v Speaker 4>of vibe. But I think I think like Mark gave

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<v Speaker 4>it like a two or something O.

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<v Speaker 3>The one that's there, it's the message fucking forgot that

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<v Speaker 3>even happened.

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<v Speaker 1>I think that was get What the what's the Silent

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<v Speaker 1>Hill Twitch one that was like terrible?

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<v Speaker 3>That was around the exact same time, UH Twitch game?

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<v Speaker 1>The heck was it? I have no idea, Yeah it doesn't,

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<v Speaker 1>who cares.

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<v Speaker 3>It's completely forgot. The one that came out for like

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<v Speaker 3>PS five Auto where and you can play it right now.

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<v Speaker 4>I remember I was like, I'm gonna play that when

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<v Speaker 4>I get home, and then I think, because Mark writes

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<v Speaker 4>incredibly fast in but by the time I got home,

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<v Speaker 4>his reviews up and gave it a too, and I

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<v Speaker 4>was like.

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<v Speaker 1>All right, I'm not playing. He's like, he's like, it's free,

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<v Speaker 1>but like you're talking not free exactly exactly.

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<v Speaker 3>That was. That was like, oh, that was a weird

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<v Speaker 3>argument that people started bringing up about, like oh, it's

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<v Speaker 3>weird to review games now stuff like game Pass because

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<v Speaker 3>you know, reviews are supposed to inform your purchasing decision.

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<v Speaker 3>I was like, no, they're supposed to inform your decision

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<v Speaker 3>in which you use your time. It's like, I'm still

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<v Speaker 3>even if something's free, I'm not gonna I would like

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<v Speaker 3>to be informed on what it should be spending my

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<v Speaker 3>actual time. Absolutely like Shiver, Vanishing Hitchhiker exactly.

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<v Speaker 1>I did spend some of my time this weekend playing

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<v Speaker 1>Silent Hill too.

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<v Speaker 2>He I didn't too.

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<v Speaker 3>You didn't tell me that. Neither one of you told you.

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<v Speaker 4>Well.

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<v Speaker 1>I wanted to wait for the pod to share my opinion. Yeah.

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<v Speaker 1>I played it with my brother, which is, as I

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<v Speaker 1>mentioned on the last episode of the podcast, I was

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<v Speaker 1>gonna do that. And he is a huge, huge Silent

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<v Speaker 1>Hill fan, so he was coming in very skeptical of it,

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<v Speaker 1>and he actually he's like, you know what, eat my

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<v Speaker 1>words here. This is really fantastic. He's super impressed by it,

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<v Speaker 1>which is cool.

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<v Speaker 3>What does he think about the dialogue delivery?

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<v Speaker 1>He thinks it's really good.

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<v Speaker 3>He's like he's on one of those apologists where it's like, oh, no,

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00:14:36.639 --> 00:14:39.399
<v Speaker 3>it's supposed to be it's supposed to be bad on purpose.

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<v Speaker 1>No, no, no, no. He was like, if he the

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00:14:42.679 --> 00:14:44.879
<v Speaker 1>way he described it was it felt like it was

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00:14:45.240 --> 00:14:50.799
<v Speaker 1>retaining the the spirit and intent of those conversations, but

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00:14:51.120 --> 00:14:54.600
<v Speaker 1>the voice acting itself felt, you know, very well delivered.

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00:14:54.639 --> 00:14:57.840
<v Speaker 1>He's like, the talent on display is really good. He yeah,

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00:14:58.080 --> 00:15:00.879
<v Speaker 1>he has not had an issue they yet. The only

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00:15:00.960 --> 00:15:03.039
<v Speaker 1>thing that he says he doesn't like is that they

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<v Speaker 1>didn't include the the intro cinematic that plays if you

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00:15:07.840 --> 00:15:10.399
<v Speaker 1>like stick on the menu too long or it like flashes.

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<v Speaker 1>Because he was just.

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<v Speaker 3>Like, yes, super aggressive and.

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00:15:14.919 --> 00:15:17.159
<v Speaker 1>Right right only because well, he was like, one, I

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00:15:17.159 --> 00:15:19.879
<v Speaker 1>think that's the only spot where it plays, So it'd

297
00:15:19.919 --> 00:15:21.600
<v Speaker 1>be a shame if it never showed up. But maybe

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<v Speaker 1>it'll show up in another part of the game. Maybe

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<v Speaker 1>you would know.

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00:15:26.000 --> 00:15:27.039
<v Speaker 3>But uh but.

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<v Speaker 1>Uh he was like, ah, that'd be kind of cool

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00:15:29.879 --> 00:15:31.600
<v Speaker 1>if they recreated that. That would just be like kind

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00:15:31.600 --> 00:15:34.639
<v Speaker 1>of silly and dumb. But I feel an actual an

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00:15:34.679 --> 00:15:39.080
<v Speaker 1>actual complaint of Free Update. Yeah, there you go. But

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00:15:39.360 --> 00:15:43.120
<v Speaker 1>uh yeah, he was really impressed, and I also, uh

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00:15:43.559 --> 00:15:47.799
<v Speaker 1>am really really impressed. Uh. I mean, we talked about

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00:15:47.799 --> 00:15:49.759
<v Speaker 1>it a lot last week. I think the thing I

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00:15:49.759 --> 00:15:51.320
<v Speaker 1>want to kind of touch on that I haven't heard

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00:15:51.360 --> 00:15:52.320
<v Speaker 1>as many people talk.

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<v Speaker 2>About is.

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00:15:54.440 --> 00:15:56.799
<v Speaker 1>I think the combat in that game is genuinely terrifying

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00:15:57.039 --> 00:16:04.120
<v Speaker 1>and spooky and like gave me multiple like jump scare moments.

313
00:16:04.759 --> 00:16:09.279
<v Speaker 1>Maybe I'm just bad, but I find myself actually like

314
00:16:10.639 --> 00:16:15.360
<v Speaker 1>teetering on the edge of death a lot playing the Apartments.

315
00:16:15.480 --> 00:16:17.240
<v Speaker 3>So it's good to hear you both say that, because

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00:16:17.240 --> 00:16:20.039
<v Speaker 3>Mark Delaney said that to me. I, on the other hand,

317
00:16:20.399 --> 00:16:21.559
<v Speaker 3>did not have that experience.

318
00:16:21.639 --> 00:16:22.480
<v Speaker 1>Yeah, you're just too good.

319
00:16:23.360 --> 00:16:25.840
<v Speaker 3>I was just like bobbing and weaving and zipping through

320
00:16:25.879 --> 00:16:27.279
<v Speaker 3>things and getting to the point where I was like,

321
00:16:27.279 --> 00:16:29.279
<v Speaker 3>I don't even fight half these motherfuckers, which is why

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00:16:29.320 --> 00:16:31.039
<v Speaker 3>for the first five hours I was like, I'm just

323
00:16:31.399 --> 00:16:35.200
<v Speaker 3>running through fights. But it gets to a point though,

324
00:16:35.200 --> 00:16:38.440
<v Speaker 3>where it does position you and you have to really

325
00:16:38.559 --> 00:16:40.600
<v Speaker 3>it feels like I was like, I could avoid this,

326
00:16:41.200 --> 00:16:43.440
<v Speaker 3>but I know I'd be risking myself to avoid it,

327
00:16:43.480 --> 00:16:45.440
<v Speaker 3>so I have to get in this fight. And that's

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00:16:45.480 --> 00:16:46.679
<v Speaker 3>where it starts to get a little better.

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00:16:47.080 --> 00:16:51.080
<v Speaker 1>Right, So in general combat way more. It demands more

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00:16:51.080 --> 00:16:54.279
<v Speaker 1>of you versus the original combat, which is you know

331
00:16:54.440 --> 00:16:55.960
<v Speaker 1>the little bit I played a soil hill too. I

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00:16:55.960 --> 00:16:59.080
<v Speaker 1>was like, this is easy. It's like you you really

333
00:16:59.120 --> 00:17:00.080
<v Speaker 1>don't have to do much with it.

334
00:17:00.080 --> 00:17:00.200
<v Speaker 4>It.

335
00:17:00.639 --> 00:17:04.680
<v Speaker 1>The the enemies that got me the most were the

336
00:17:04.839 --> 00:17:11.079
<v Speaker 1>like weird I don't know. The manes, Yes, the mannequin's

337
00:17:11.079 --> 00:17:14.960
<v Speaker 1>one got me because they do this fucking thing where

338
00:17:15.000 --> 00:17:18.400
<v Speaker 1>you'll see one and it runs away and then it

339
00:17:18.519 --> 00:17:22.200
<v Speaker 1>hides somewhere and it focks me up. There was one

340
00:17:22.200 --> 00:17:24.240
<v Speaker 1>where like I got like attacked by one and I

341
00:17:24.279 --> 00:17:26.400
<v Speaker 1>was like and then I like I saw it like

342
00:17:26.519 --> 00:17:30.319
<v Speaker 1>run into a room and then just stop and I

343
00:17:30.359 --> 00:17:34.799
<v Speaker 1>was like, you, motherfucker, I know you're waiting right behind

344
00:17:34.880 --> 00:17:38.160
<v Speaker 1>that wall, and I was it gets bad.

345
00:17:38.200 --> 00:17:40.400
<v Speaker 4>I've seen him like curl up behind beds, like I'll

346
00:17:40.400 --> 00:17:41.200
<v Speaker 4>see him running there.

347
00:17:41.559 --> 00:17:42.920
<v Speaker 2>I'll walk in where is it?

348
00:17:42.960 --> 00:17:45.359
<v Speaker 4>And then I turned the corner and it's oh.

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00:17:45.440 --> 00:17:46.960
<v Speaker 3>I think. I think one of the best parts is

350
00:17:47.000 --> 00:17:50.240
<v Speaker 3>that it allows you to see it first, Like it's

351
00:17:50.279 --> 00:17:53.400
<v Speaker 3>designed in such a way that you're not taken off guard,

352
00:17:53.519 --> 00:17:56.160
<v Speaker 3>like you're you're looking for it, but it's just enough

353
00:17:56.160 --> 00:17:58.880
<v Speaker 3>of a window that you can see it and react.

354
00:17:59.079 --> 00:18:01.079
<v Speaker 3>And I think that's one of the best parts about it,

355
00:18:01.119 --> 00:18:05.079
<v Speaker 3>so that it deliberately makes sure you see it. It's good.

356
00:18:05.480 --> 00:18:08.200
<v Speaker 1>There's this one little section in the apartments, the woodside apartments.

357
00:18:08.240 --> 00:18:11.319
<v Speaker 1>It's right before you go to the the second apartments

358
00:18:11.400 --> 00:18:15.720
<v Speaker 1>where it turns into the other world, where they basically

359
00:18:15.720 --> 00:18:18.599
<v Speaker 1>put like five of them in a row in like

360
00:18:18.640 --> 00:18:22.839
<v Speaker 1>a series of rooms. And the first room I went

361
00:18:22.880 --> 00:18:26.079
<v Speaker 1>into like got attacked by one. It's like I got it,

362
00:18:26.160 --> 00:18:29.480
<v Speaker 1>second one attacks, third one comes out of nowhere and

363
00:18:29.599 --> 00:18:31.960
<v Speaker 1>just like fucking kills me. And then when I reloaded,

364
00:18:32.279 --> 00:18:35.839
<v Speaker 1>I like carefully was like looking around the corner, like

365
00:18:35.839 --> 00:18:37.400
<v Speaker 1>trying to figure it out, and I just see one

366
00:18:37.640 --> 00:18:40.960
<v Speaker 1>just like crouched underneath a little coffee table, and I

367
00:18:41.000 --> 00:18:43.759
<v Speaker 1>was like, you, motherfucker, I see you, I see you.

368
00:18:44.160 --> 00:18:46.400
<v Speaker 1>I got him And I was like, yes, great, And

369
00:18:46.440 --> 00:18:49.759
<v Speaker 1>then another one just like heme out of nowhere. Fucking GotY.

370
00:18:49.799 --> 00:18:54.319
<v Speaker 1>But it was It's terrifying. Is genuinely really unnerving. The

371
00:18:54.359 --> 00:18:56.960
<v Speaker 1>sound design is also sounds so good.

372
00:18:57.119 --> 00:18:59.920
<v Speaker 3>You My favorite, my favorite thing sound design is the

373
00:19:00.240 --> 00:19:03.440
<v Speaker 3>James Clears his throat all the time. So you'll just

374
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<v Speaker 3>be looking at a map and you'll hear James like,

375
00:19:06.680 --> 00:19:11.160
<v Speaker 3>and I fucking love it all detail. There's a human

376
00:19:11.720 --> 00:19:16.480
<v Speaker 3>quality of just hearing somebody just like all the time.

377
00:19:17.319 --> 00:19:18.960
<v Speaker 3>Really interesting to hear what you think there as somebody

378
00:19:18.960 --> 00:19:20.000
<v Speaker 3>who didn't play the original.

379
00:19:20.319 --> 00:19:24.559
<v Speaker 4>Well, just to mention something John Luke had said, are

380
00:19:24.559 --> 00:19:26.920
<v Speaker 4>you are you playing on PlayStation five or PC?

381
00:19:27.720 --> 00:19:31.559
<v Speaker 1>I picked PS five okay because I heard that the

382
00:19:31.680 --> 00:19:36.119
<v Speaker 1>PC version has the stutter struggle real bad damn it.

383
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<v Speaker 1>So I opted to because it's an unreal engine sharp game.

384
00:19:39.599 --> 00:19:42.400
<v Speaker 1>So I was like, I'll just go with PS five to.

385
00:19:42.680 --> 00:19:45.480
<v Speaker 4>Not because I'm sure you've noticed by now, like when

386
00:19:45.519 --> 00:19:48.200
<v Speaker 4>you get close to an enemy, the controller like has

387
00:19:48.240 --> 00:19:49.440
<v Speaker 4>that radio sound.

388
00:19:49.799 --> 00:19:50.559
<v Speaker 2>Most of the time.

389
00:19:50.799 --> 00:19:54.400
<v Speaker 4>Sometimes it doesn't do that sometimes and it doesn't like

390
00:19:54.599 --> 00:19:55.279
<v Speaker 4>kind of brilliant.

391
00:19:55.319 --> 00:20:00.000
<v Speaker 1>So yes, I love how the game breaks its own

392
00:20:00.119 --> 00:20:03.680
<v Speaker 1>rules to fuck with you, you know, like the the

393
00:20:03.960 --> 00:20:07.039
<v Speaker 1>moment where because like there there's some hallways where you're like,

394
00:20:07.200 --> 00:20:08.880
<v Speaker 1>oh my flashlight it can see this far and then

395
00:20:08.920 --> 00:20:11.599
<v Speaker 1>sometimes the flashlight doesn't work. Yeah, because you're isn't as

396
00:20:11.640 --> 00:20:14.680
<v Speaker 1>effective dark really dark. It's like and you're like, I

397
00:20:14.720 --> 00:20:17.759
<v Speaker 1>can't see shit with this flashlight. Fuck you game. Oh

398
00:20:17.839 --> 00:20:24.480
<v Speaker 1>my god. The the the reveal of Pyramidhead, the first

399
00:20:24.480 --> 00:20:28.440
<v Speaker 1>time you see Pyramidhead, that game genuinely terrifying. And as

400
00:20:28.480 --> 00:20:31.400
<v Speaker 1>someone who played up to that point in Silent Hill

401
00:20:31.720 --> 00:20:34.960
<v Speaker 1>two knows who Pyramidhead is played it. When I played

402
00:20:34.960 --> 00:20:37.799
<v Speaker 1>on the PS two, I was like, all right, yeah,

403
00:20:37.839 --> 00:20:40.920
<v Speaker 1>that's pyramid Head, Like that's that's cool. But the way

404
00:20:40.960 --> 00:20:43.440
<v Speaker 1>they do it in this where one like just the

405
00:20:43.519 --> 00:20:46.640
<v Speaker 1>lighting and how they don't make a big deal out

406
00:20:46.640 --> 00:20:50.599
<v Speaker 1>of it. He's just suddenly there behind the bars and

407
00:20:50.680 --> 00:20:54.119
<v Speaker 1>it's so creepy and you're like they like they like,

408
00:20:54.119 --> 00:20:55.519
<v Speaker 1>they don't make a big deal out of it. He's

409
00:20:55.559 --> 00:20:57.680
<v Speaker 1>just there and he's staring at you. Yeah, I didn't know.

410
00:20:57.920 --> 00:21:00.480
<v Speaker 3>I just all I heard was the audio there was

411
00:21:00.519 --> 00:21:03.079
<v Speaker 3>there's just there's just a swelling and there's just a

412
00:21:03.319 --> 00:21:06.000
<v Speaker 3>weird sounds coming at that point, and I didn't catch

413
00:21:06.000 --> 00:21:07.279
<v Speaker 3>it at first. I was like, what is going on

414
00:21:07.359 --> 00:21:09.559
<v Speaker 3>in this hallway? I was like going in and out right,

415
00:21:09.680 --> 00:21:11.640
<v Speaker 3>That's when I finally saw and.

416
00:21:11.640 --> 00:21:13.680
<v Speaker 1>The radio is going off and off and off, and

417
00:21:14.599 --> 00:21:17.240
<v Speaker 1>then you like leave and you go to the next

418
00:21:17.319 --> 00:21:20.400
<v Speaker 1>room over and the radio is still going off a

419
00:21:20.559 --> 00:21:24.279
<v Speaker 1>like full volume, and you're just like, it just keeps going,

420
00:21:24.599 --> 00:21:27.319
<v Speaker 1>but nothing's happening. He's not attacking you, there's no nyans,

421
00:21:27.359 --> 00:21:30.279
<v Speaker 1>but the radio just keeps getting louder, and you're like

422
00:21:30.880 --> 00:21:34.440
<v Speaker 1>you're getting anxious because it's like, oh fuck, the radio

423
00:21:34.559 --> 00:21:37.079
<v Speaker 1>is still going. And yeah, so the way they use

424
00:21:37.279 --> 00:21:41.079
<v Speaker 1>the radio both like they overplay it and then like

425
00:21:41.160 --> 00:21:45.160
<v Speaker 1>as Jake mentioned, sometimes it just doesn't even play at all. Also,

426
00:21:45.200 --> 00:21:47.720
<v Speaker 1>at being in the controller is one of the few

427
00:21:47.720 --> 00:21:50.480
<v Speaker 1>times where like using that as a controller gimmick I

428
00:21:50.480 --> 00:21:53.599
<v Speaker 1>think is genuinely pretty effective because it's like you're like

429
00:21:53.680 --> 00:21:55.839
<v Speaker 1>holding the radio. It almost feels like so it kind

430
00:21:55.839 --> 00:21:58.400
<v Speaker 1>of is like I don't know, it just it just

431
00:21:58.440 --> 00:21:59.640
<v Speaker 1>adds to it in your brain.

432
00:21:59.680 --> 00:22:02.839
<v Speaker 3>And also I also use the controller as my sole

433
00:22:02.920 --> 00:22:07.640
<v Speaker 3>way of knowing what my health was. Yeah, yeah, yeah,

434
00:22:07.680 --> 00:22:10.400
<v Speaker 3>it's the only way I been like indicating because it

435
00:22:10.440 --> 00:22:12.880
<v Speaker 3>doesn't show you on screen other than the vignette of

436
00:22:12.920 --> 00:22:17.000
<v Speaker 3>course or the giant red. Actually I actually turned that

437
00:22:17.039 --> 00:22:20.279
<v Speaker 3>off mostly for oh you can Yeah yeah, I turned

438
00:22:20.279 --> 00:22:23.240
<v Speaker 3>it off mostly for capture reasons, because capturing for the

439
00:22:23.720 --> 00:22:26.839
<v Speaker 3>review and I just didn't want, you know, certain parts,

440
00:22:26.960 --> 00:22:29.480
<v Speaker 3>there's there's this basically there's a moment when you have

441
00:22:29.519 --> 00:22:31.400
<v Speaker 3>to reach into a toilet and I really wanted to

442
00:22:31.480 --> 00:22:33.440
<v Speaker 3>capture that and like make sure I get proper. And

443
00:22:33.680 --> 00:22:35.480
<v Speaker 3>that's when I finally turned off the venette because I

444
00:22:35.519 --> 00:22:35.960
<v Speaker 3>was little health.

445
00:22:36.000 --> 00:22:38.079
<v Speaker 2>I was like, no, I want to tell that part

446
00:22:38.160 --> 00:22:38.839
<v Speaker 2>in particular.

447
00:22:39.640 --> 00:22:42.519
<v Speaker 4>I've been enjoying the game a lot, but I was like,

448
00:22:42.799 --> 00:22:45.000
<v Speaker 4>he just walks into that room and knows exactly what

449
00:22:45.039 --> 00:22:47.680
<v Speaker 4>to do. He's like, yeah, I'm in the toilet room.

450
00:22:47.960 --> 00:22:50.440
<v Speaker 4>There's something here I know, and he just he just

451
00:22:50.680 --> 00:22:54.880
<v Speaker 4>his whole arm is keep going. He pulls out pus.

452
00:22:54.640 --> 00:22:57.519
<v Speaker 3>Out the clock arm or whatever, and I'm like, why

453
00:22:57.640 --> 00:22:58.519
<v Speaker 3>why did you do that?

454
00:22:58.680 --> 00:23:00.839
<v Speaker 2>Like was there so telling you too?

455
00:23:01.680 --> 00:23:04.559
<v Speaker 4>Maybe it gets explained later, but I think that is

456
00:23:04.599 --> 00:23:06.559
<v Speaker 4>sort of the I'm enjoying.

457
00:23:06.599 --> 00:23:07.759
<v Speaker 2>I'm enjoining it a lot.

458
00:23:08.119 --> 00:23:11.200
<v Speaker 4>I'm finding it very scary, especially compared to like I know,

459
00:23:11.319 --> 00:23:14.039
<v Speaker 4>very different styles before, but like Resident Evil's very different

460
00:23:14.119 --> 00:23:14.599
<v Speaker 4>kind of scary.

461
00:23:14.640 --> 00:23:18.640
<v Speaker 2>This is like terror inducing, I would say.

462
00:23:18.759 --> 00:23:21.920
<v Speaker 4>However, I do I laugh at the cut scenes because

463
00:23:22.119 --> 00:23:26.119
<v Speaker 4>I think the voice acting is good, but like James's pauses,

464
00:23:26.440 --> 00:23:29.000
<v Speaker 4>like the editing is so bizarre, like where it's like

465
00:23:29.160 --> 00:23:31.559
<v Speaker 4>someone says a line, it cuts back to him, and

466
00:23:31.599 --> 00:23:33.720
<v Speaker 4>he's like vacant for like a half a second, and

467
00:23:33.759 --> 00:23:35.519
<v Speaker 4>then says his line, and it cuts back to the

468
00:23:35.640 --> 00:23:37.920
<v Speaker 4>character and they're vacant for like a half second, and

469
00:23:37.960 --> 00:23:39.599
<v Speaker 4>then they say their line, and it's like.

470
00:23:40.119 --> 00:23:41.799
<v Speaker 3>You should watch the original, man, Oh.

471
00:23:41.720 --> 00:23:42.640
<v Speaker 4>I'm sure, I'm sure.

472
00:23:42.799 --> 00:23:43.680
<v Speaker 2>Yeah, that's why.

473
00:23:43.799 --> 00:23:46.039
<v Speaker 4>Like I'm sure it's like paying homage to the original

474
00:23:46.119 --> 00:23:48.119
<v Speaker 4>or like that's how people remember it in their head.

475
00:23:48.279 --> 00:23:50.640
<v Speaker 4>But like it's so hard not to laugh when it's like,

476
00:23:51.119 --> 00:23:51.960
<v Speaker 4>why are you here.

477
00:23:53.359 --> 00:23:55.880
<v Speaker 2>My dead wife? Just like Okay.

478
00:23:56.799 --> 00:24:00.640
<v Speaker 3>There's also his deliveries to to his to the actress

479
00:24:00.680 --> 00:24:03.960
<v Speaker 3>credit and also to the technology. Frankly, I think that's

480
00:24:04.200 --> 00:24:05.519
<v Speaker 3>I think that's one of the things that makes these

481
00:24:05.559 --> 00:24:07.960
<v Speaker 3>cut scenes work for me in ways that the original didn't,

482
00:24:07.960 --> 00:24:10.880
<v Speaker 3>because I'm with you, Jake, playing the original game and

483
00:24:10.920 --> 00:24:13.839
<v Speaker 3>hearing people's apologies in a way be like no, no, no, no,

484
00:24:14.400 --> 00:24:17.680
<v Speaker 3>it's supposed to be like that. Like I just don't know,

485
00:24:18.240 --> 00:24:21.279
<v Speaker 3>I just don't know if I can subscribe to that mentality.

486
00:24:21.400 --> 00:24:23.039
<v Speaker 1>Sure, I watch it.

487
00:24:23.720 --> 00:24:27.079
<v Speaker 4>I don't think it's bad, Like I can see I

488
00:24:27.160 --> 00:24:29.200
<v Speaker 4>get it, But like there are just some lines where

489
00:24:29.240 --> 00:24:31.839
<v Speaker 4>it's like, Okay, that just sounds that.

490
00:24:31.920 --> 00:24:34.720
<v Speaker 3>Was a little stupid, like probably verbatim too. I mean,

491
00:24:34.759 --> 00:24:37.759
<v Speaker 3>basically this script is verbatim of the original, the exception

492
00:24:37.960 --> 00:24:42.319
<v Speaker 3>of there's two there's like a couple new scenes, and

493
00:24:42.359 --> 00:24:44.920
<v Speaker 3>then there's some lines they took out, which I bet

494
00:24:44.960 --> 00:24:47.319
<v Speaker 3>you if they kept in, Jake, you'd probably be on

495
00:24:47.319 --> 00:24:51.559
<v Speaker 3>the floor. One in particular. Yeah, if you get around,

496
00:24:51.599 --> 00:24:54.039
<v Speaker 3>you should watch the I made a video about the

497
00:24:54.039 --> 00:24:57.680
<v Speaker 3>biggest differences, and there's something I want to address with

498
00:24:57.680 --> 00:24:59.240
<v Speaker 3>that video real quick. A lot of people in the

499
00:24:59.240 --> 00:25:02.680
<v Speaker 3>comments are like, you forgot that the line is still

500
00:25:02.720 --> 00:25:05.079
<v Speaker 3>in it. I know it is. I knew it was

501
00:25:05.559 --> 00:25:07.920
<v Speaker 3>to you listeners, and you know what line I'm talking about.

502
00:25:08.599 --> 00:25:11.279
<v Speaker 3>I know that doesn't that's not a big difference. The

503
00:25:11.279 --> 00:25:12.960
<v Speaker 3>difference is that they chose not to have that line

504
00:25:13.000 --> 00:25:15.480
<v Speaker 3>in that scene. Anyways, But if you look, if you

505
00:25:15.519 --> 00:25:17.599
<v Speaker 3>watch that video, Jake, I think you should there's two

506
00:25:17.640 --> 00:25:18.839
<v Speaker 3>lines I think you will laugh at.

507
00:25:19.880 --> 00:25:21.359
<v Speaker 2>Should I wait until I finished it?

508
00:25:22.599 --> 00:25:26.839
<v Speaker 3>Yes, Okay, yeah, absolutely, it's a very spoiler heavy video.

509
00:25:27.680 --> 00:25:29.519
<v Speaker 2>I'll wait then, but I will watch it.

510
00:25:29.559 --> 00:25:31.960
<v Speaker 4>I'm very curious, like because like I, like I said,

511
00:25:31.960 --> 00:25:34.920
<v Speaker 4>I never played the original, I have very little context.

512
00:25:34.960 --> 00:25:38.759
<v Speaker 4>I know the genre, I know about Pyramidhead. Some of

513
00:25:38.799 --> 00:25:41.160
<v Speaker 4>the scenes and areas I'm like, okay, yeah, I can

514
00:25:41.200 --> 00:25:43.559
<v Speaker 4>picture how this looked, you know, back in the day,

515
00:25:43.680 --> 00:25:46.319
<v Speaker 4>but I other than that, don't really know anything.

516
00:25:46.480 --> 00:25:48.799
<v Speaker 2>So yeah, it's all new to me.

517
00:25:48.839 --> 00:25:51.000
<v Speaker 4>And I think that's part of the reason why I'm

518
00:25:51.240 --> 00:25:54.680
<v Speaker 4>giggling at some of these scenes that just I don't know,

519
00:25:54.839 --> 00:25:57.680
<v Speaker 4>just just don't don't don't work as well as I think.

520
00:25:58.039 --> 00:25:59.400
<v Speaker 2>Maybe some people think.

521
00:25:59.279 --> 00:26:01.839
<v Speaker 3>No, I don't blame you. I agree, like I think

522
00:26:01.880 --> 00:26:03.400
<v Speaker 3>a lot of I think a lot of it in

523
00:26:03.480 --> 00:26:06.599
<v Speaker 3>this new one is owed. That makes it okay to me,

524
00:26:06.799 --> 00:26:08.799
<v Speaker 3>is o too that I think a lot more heavy

525
00:26:08.839 --> 00:26:13.359
<v Speaker 3>lifting is done purely in their faces right themselves, because

526
00:26:13.400 --> 00:26:17.000
<v Speaker 3>so many parts with James, specifically, he'll like bite the

527
00:26:17.000 --> 00:26:18.920
<v Speaker 3>corner of his lip a certain way, or you'll see

528
00:26:18.960 --> 00:26:21.279
<v Speaker 3>like his Adams apple move because he swallowed, And it's

529
00:26:21.400 --> 00:26:25.720
<v Speaker 3>little little details like that that actually show that there's

530
00:26:25.759 --> 00:26:29.279
<v Speaker 3>something going on. But underneath the hood of these characters,

531
00:26:29.279 --> 00:26:31.000
<v Speaker 3>you just it's just not as overt.

532
00:26:31.160 --> 00:26:34.400
<v Speaker 4>I will say one scene that I thought was that

533
00:26:34.519 --> 00:26:36.359
<v Speaker 4>was pretty good that I was waiting for it to

534
00:26:36.400 --> 00:26:38.039
<v Speaker 4>just kind of fall apart because I thought it would

535
00:26:38.039 --> 00:26:40.880
<v Speaker 4>be kind of corny or they'd like over explain, it

536
00:26:40.920 --> 00:26:42.400
<v Speaker 4>would be like just a.

537
00:26:43.880 --> 00:26:44.440
<v Speaker 2>Exposition.

538
00:26:44.519 --> 00:26:47.880
<v Speaker 4>Dump was when he's in the strip club or whatever

539
00:26:47.960 --> 00:26:50.119
<v Speaker 4>and she puts the drink for him, and I was like, Okay,

540
00:26:50.279 --> 00:26:51.559
<v Speaker 4>now he's gonna tell us about how it was an

541
00:26:51.559 --> 00:26:53.240
<v Speaker 4>alcoholic and like go into all this stuff.

542
00:26:53.480 --> 00:26:54.119
<v Speaker 3>But he just didn't.

543
00:26:54.160 --> 00:26:56.400
<v Speaker 2>He's like I don't want it, and it's like, okay,

544
00:26:56.680 --> 00:26:58.119
<v Speaker 2>that's kind of an awkward scene, but.

545
00:26:58.359 --> 00:27:02.119
<v Speaker 3>That's that's also a new scene that's okay. Yeah, yeah,

546
00:27:02.160 --> 00:27:04.759
<v Speaker 3>Like there's a there's a specific clip this thing you're

547
00:27:04.799 --> 00:27:07.319
<v Speaker 3>referring to when the camera lingers on him looking at

548
00:27:07.319 --> 00:27:10.680
<v Speaker 3>the glass and I was getting ready same as you be,

549
00:27:10.680 --> 00:27:12.160
<v Speaker 3>like all right, I get it over with to talk,

550
00:27:12.279 --> 00:27:15.440
<v Speaker 3>Like give this reason that James is an alcoholic. Never happens.

551
00:27:15.480 --> 00:27:17.920
<v Speaker 3>It's never even mentioned, and that's something that's entirely new.

552
00:27:17.960 --> 00:27:20.920
<v Speaker 3>It was never even insinuated in the original game. So

553
00:27:20.960 --> 00:27:22.279
<v Speaker 3>I actually appreciated that scene.

554
00:27:22.720 --> 00:27:25.400
<v Speaker 4>Yeah, yeah, I liked it because I was just expecting

555
00:27:25.400 --> 00:27:27.079
<v Speaker 4>way more and they gave me.

556
00:27:27.079 --> 00:27:29.680
<v Speaker 1>Less, and I was like, there's some good subtlety going on.

557
00:27:29.839 --> 00:27:32.319
<v Speaker 1>That's like wow, Yeah, it's nice to see.

558
00:27:32.640 --> 00:27:34.920
<v Speaker 4>Yeah, And I mean to your point about the facial

559
00:27:34.960 --> 00:27:38.799
<v Speaker 4>expressions too. I imagine like the pauses are much easier

560
00:27:38.839 --> 00:27:42.640
<v Speaker 4>to handle when you know they have They're more expressive.

561
00:27:42.640 --> 00:27:45.599
<v Speaker 4>There's some subtext there to it than right before, where

562
00:27:45.640 --> 00:27:47.480
<v Speaker 4>it didn't have that nuance.

563
00:27:47.839 --> 00:27:51.400
<v Speaker 3>So, so have you gotten where are you? Are you

564
00:27:51.440 --> 00:27:52.640
<v Speaker 3>in the hospital yet?

565
00:27:53.000 --> 00:27:54.720
<v Speaker 2>I'm almost to the hospital, I believe.

566
00:27:55.319 --> 00:27:56.799
<v Speaker 3>Okay, did you get to the movie theater?

567
00:27:57.319 --> 00:27:58.039
<v Speaker 2>No? Not yet?

568
00:27:58.279 --> 00:27:58.640
<v Speaker 3>Okay.

569
00:27:58.960 --> 00:28:02.400
<v Speaker 4>I I just left to the strip club and I'm

570
00:28:02.559 --> 00:28:05.160
<v Speaker 4>following Maria or what's her name, I don't know.

571
00:28:06.119 --> 00:28:09.400
<v Speaker 2>Yeah, not Mary, Yeah, not Mary. Mary's the Mary's the

572
00:28:09.960 --> 00:28:10.559
<v Speaker 2>dead wife.

573
00:28:10.880 --> 00:28:17.119
<v Speaker 3>Yeah, just been dead three years years? So was she here?

574
00:28:18.039 --> 00:28:20.680
<v Speaker 2>That's said. I I am liking it. I'm gonna play

575
00:28:20.680 --> 00:28:21.200
<v Speaker 2>more tonight.

576
00:28:21.400 --> 00:28:21.519
<v Speaker 3>Uh.

577
00:28:22.079 --> 00:28:24.680
<v Speaker 4>I've been finding it very hard to play for extended

578
00:28:24.720 --> 00:28:26.480
<v Speaker 4>periods of time because after a while.

579
00:28:26.279 --> 00:28:26.880
<v Speaker 3>It's just so.

580
00:28:28.359 --> 00:28:29.960
<v Speaker 2>So tense. I just feel it.

581
00:28:30.000 --> 00:28:32.960
<v Speaker 3>I played that game I had to play for work.

582
00:28:33.799 --> 00:28:35.039
<v Speaker 2>I've really played it at night too.

583
00:28:35.200 --> 00:28:39.119
<v Speaker 3>See how our stretches non stop, just stretches just to

584
00:28:39.240 --> 00:28:41.920
<v Speaker 3>get through it, just to do it. And then you know,

585
00:28:42.160 --> 00:28:44.799
<v Speaker 3>did a new game plus, didn't finish the new game plus,

586
00:28:44.839 --> 00:28:50.079
<v Speaker 3>But yeah, pretty far. So that's I've just was just full.

587
00:28:50.200 --> 00:28:56.079
<v Speaker 3>I was taking through that game, but herenywhere and your

588
00:28:56.079 --> 00:28:57.279
<v Speaker 3>brother and your brother's digging it.

589
00:28:57.839 --> 00:29:00.640
<v Speaker 1>He's digging it. Yeah, he's he's really digging it. You know,

590
00:29:00.960 --> 00:29:02.839
<v Speaker 1>we'll see how it lands in the end. But I mean,

591
00:29:02.960 --> 00:29:04.960
<v Speaker 1>you know, from what everyone else said, it seems like

592
00:29:05.000 --> 00:29:07.480
<v Speaker 1>it keeps that momentum most of the way through.

593
00:29:08.200 --> 00:29:09.880
<v Speaker 3>He's a Signalis fan. I know that.

594
00:29:10.400 --> 00:29:13.079
<v Speaker 1>Mm hm yep, sure is. So if you like Silent Hill,

595
00:29:13.440 --> 00:29:13.960
<v Speaker 1>I like that.

596
00:29:14.079 --> 00:29:15.720
<v Speaker 3>I probably like Signalis.

597
00:29:16.440 --> 00:29:21.200
<v Speaker 1>The try to play signaliss and I just couldn't get

598
00:29:21.240 --> 00:29:23.279
<v Speaker 1>into it at the time. But to be fair, that's.

599
00:29:23.440 --> 00:29:25.240
<v Speaker 2>I've tried three times now and it just didn't do

600
00:29:25.319 --> 00:29:25.680
<v Speaker 2>it for me.

601
00:29:26.000 --> 00:29:27.839
<v Speaker 1>It was less the game and more of the time

602
00:29:27.880 --> 00:29:30.200
<v Speaker 1>in which I played it. So maybe if I try

603
00:29:30.200 --> 00:29:30.559
<v Speaker 1>it again.

604
00:29:32.599 --> 00:29:35.960
<v Speaker 3>I just remember being on the other not the other side.

605
00:29:35.960 --> 00:29:37.720
<v Speaker 3>But that was the same year as Norco and those

606
00:29:37.759 --> 00:29:40.519
<v Speaker 3>games are not comparable. But I do remember it being

607
00:29:40.559 --> 00:29:45.200
<v Speaker 3>sort of a contention when it came to discussing like

608
00:29:45.720 --> 00:29:47.359
<v Speaker 3>some of the games of the year, and especially when

609
00:29:47.400 --> 00:29:50.640
<v Speaker 3>you get to the smaller, sort of more factful indie ones.

610
00:29:51.519 --> 00:29:53.839
<v Speaker 3>I not to say that we had like teams Ignaalist

611
00:29:53.839 --> 00:29:55.960
<v Speaker 3>team Norco, but it was a very clear for me

612
00:29:56.079 --> 00:29:58.000
<v Speaker 3>divide in which I was like, no, I think Norco

613
00:29:58.079 --> 00:30:01.519
<v Speaker 3>is a substantially more interesting game, but uh, you know

614
00:30:02.480 --> 00:30:05.119
<v Speaker 3>that's I'm also very very anal pretentive when it comes

615
00:30:05.160 --> 00:30:09.279
<v Speaker 3>to survival horror. Me also reminded me too much of

616
00:30:09.359 --> 00:30:10.799
<v Speaker 3>Silent Hill too in a bad way. So I was like,

617
00:30:10.839 --> 00:30:12.279
<v Speaker 3>I just don't know. I can't do this again. I

618
00:30:12.319 --> 00:30:15.559
<v Speaker 3>can't jump down another hole for absolutely no reason whatsoever,

619
00:30:16.440 --> 00:30:18.119
<v Speaker 3>which that game asks you to do constantly.

620
00:30:18.880 --> 00:30:21.680
<v Speaker 2>Yeah, Or stick your hand in a toilet for no reason.

621
00:30:22.200 --> 00:30:24.920
<v Speaker 3>Yeah, but I would you know you do that say

622
00:30:25.000 --> 00:30:29.480
<v Speaker 3>lovey in a moment in time, which just you know, like,

623
00:30:29.680 --> 00:30:31.880
<v Speaker 3>I'm in a place that makes no sense. You sure

624
00:30:32.079 --> 00:30:35.200
<v Speaker 3>most fall looking toilet. My wife is dead, but I'm

625
00:30:35.200 --> 00:30:36.599
<v Speaker 3>looking for her. Maybe she's in here.

626
00:30:37.160 --> 00:30:40.160
<v Speaker 1>A funny story about that. My brother was telling me

627
00:30:41.440 --> 00:30:46.440
<v Speaker 1>that if you play the original Silent Hill three and

628
00:30:46.480 --> 00:30:48.880
<v Speaker 1>you had a Silent Hill too save, there would be

629
00:30:48.920 --> 00:30:51.839
<v Speaker 1>a line that would get added to that game where Heather,

630
00:30:51.960 --> 00:30:55.400
<v Speaker 1>the main character, it sees a hole, sees a hole

631
00:30:55.440 --> 00:30:57.440
<v Speaker 1>in the wall, and it's like I should stick my

632
00:30:57.480 --> 00:30:59.799
<v Speaker 1>hand in there. Wait, why the fuck would I do that?

633
00:31:01.000 --> 00:31:04.160
<v Speaker 1>Like just like acknowledging that, like James would just do

634
00:31:04.279 --> 00:31:06.400
<v Speaker 1>that for no reason, Like so like they're you know,

635
00:31:06.920 --> 00:31:08.759
<v Speaker 1>you're self aware. If they knew it was, it was

636
00:31:09.440 --> 00:31:11.279
<v Speaker 1>kind of ridiculous, which is is funny.

637
00:31:11.480 --> 00:31:13.880
<v Speaker 3>Well, I will say I am planning on playing sound

638
00:31:13.920 --> 00:31:17.839
<v Speaker 3>Hill four, which I never have. So it's as uh

639
00:31:17.960 --> 00:31:20.680
<v Speaker 3>as much as I never thought it'd become like a

640
00:31:20.759 --> 00:31:22.440
<v Speaker 3>sound Hill person, which I still don't.

641
00:31:22.240 --> 00:31:23.759
<v Speaker 2>Think I am.

642
00:31:24.160 --> 00:31:26.519
<v Speaker 3>It's opened the doors a little bit before I don't

643
00:31:26.559 --> 00:31:28.480
<v Speaker 3>know me willing to be maybe a little bit more

644
00:31:28.480 --> 00:31:32.640
<v Speaker 3>patient than than I happened in the past. So I'm

645
00:31:32.640 --> 00:31:34.920
<v Speaker 3>playing on doing that after I get done with Shiver,

646
00:31:35.200 --> 00:31:36.160
<v Speaker 3>Vanishing Hitchhiker.

647
00:31:39.240 --> 00:31:44.119
<v Speaker 1>I've been playing a game, Vanishing It, super Finishing It. Yeah, sup,

648
00:31:44.240 --> 00:31:46.920
<v Speaker 1>Vanishing No, I've been playing. Uh. I played the first

649
00:31:46.960 --> 00:31:50.400
<v Speaker 1>two episodes of Life Is Strange Double Exposure.

650
00:31:50.599 --> 00:31:52.680
<v Speaker 3>Wait is that available to play?

651
00:31:53.200 --> 00:31:58.279
<v Speaker 1>Yes? So it's really weird. Can the game comes out

652
00:31:58.279 --> 00:31:58.920
<v Speaker 1>in two weeks?

653
00:31:59.400 --> 00:31:59.640
<v Speaker 3>Okay?

654
00:31:59.680 --> 00:32:03.279
<v Speaker 1>Before game? You know it's got five chapters, the typical

655
00:32:03.319 --> 00:32:05.279
<v Speaker 1>Life is Strange stuff. It'll all come out at once.

656
00:32:05.359 --> 00:32:08.279
<v Speaker 1>They stopped doing the whole you know, release an episode

657
00:32:08.279 --> 00:32:14.079
<v Speaker 1>piecemeal thing. Since two. But if you spend in game

658
00:32:14.119 --> 00:32:17.279
<v Speaker 1>calls fifty bucks. But if you spend an extra thirty bucks,

659
00:32:17.319 --> 00:32:19.480
<v Speaker 1>if you spend eighty bucks, you can get the first

660
00:32:19.480 --> 00:32:23.880
<v Speaker 1>two episodes a week early. And I think that fucking sucks.

661
00:32:24.359 --> 00:32:25.519
<v Speaker 3>Then why did that have it?

662
00:32:26.319 --> 00:32:27.920
<v Speaker 1>Well, I have it because I got a code for

663
00:32:27.960 --> 00:32:28.799
<v Speaker 1>it because it's my job.

664
00:32:29.039 --> 00:32:32.519
<v Speaker 3>Okay, so you are you are able to Yes, these

665
00:32:32.519 --> 00:32:34.799
<v Speaker 3>things are public, these two these two episodes are public.

666
00:32:35.079 --> 00:32:37.880
<v Speaker 1>They're public. You can play them, you could go on YouTube.

667
00:32:37.559 --> 00:32:39.799
<v Speaker 3>And watch them if you spend eighty dollars.

668
00:32:40.119 --> 00:32:41.680
<v Speaker 1>If you spend eighty dollars, you can get early. And

669
00:32:41.680 --> 00:32:45.440
<v Speaker 1>I think that sucks because their argument was, oh, we

670
00:32:45.519 --> 00:32:48.799
<v Speaker 1>wanted to create some of that original suspense and mystery

671
00:32:48.960 --> 00:32:51.240
<v Speaker 1>of like people talking about it before, like.

672
00:32:51.319 --> 00:32:53.000
<v Speaker 3>You have lie, don't make it up.

673
00:32:53.519 --> 00:32:55.640
<v Speaker 1>I think that's bullshit. Yeah, you just want people to

674
00:32:55.680 --> 00:32:59.759
<v Speaker 1>spend more money. And then because it's like from my perspective,

675
00:32:59.799 --> 00:33:02.839
<v Speaker 1>like don't spend thirty bucks, wait two weeks, that's a

676
00:33:02.839 --> 00:33:03.559
<v Speaker 1>waste of money.

677
00:33:04.359 --> 00:33:05.720
<v Speaker 3>But then stay offline.

678
00:33:05.759 --> 00:33:09.279
<v Speaker 1>You have to go dark, you have to stay completely offline,

679
00:33:09.720 --> 00:33:13.039
<v Speaker 1>and that sucks, right, like because you know that game's

680
00:33:13.039 --> 00:33:16.119
<v Speaker 1>all over TikTok and if your algorithm is like, you know,

681
00:33:16.200 --> 00:33:17.720
<v Speaker 1>I'm a Life a strange fan, the algorithm is like

682
00:33:17.759 --> 00:33:19.759
<v Speaker 1>you love, Life is strange. Here's a bunch of spoilers,

683
00:33:19.799 --> 00:33:22.759
<v Speaker 1>So I just want to say I don't support that.

684
00:33:22.799 --> 00:33:26.839
<v Speaker 1>I think that's shitty. The game itself, I want to say, though,

685
00:33:27.000 --> 00:33:28.440
<v Speaker 1>is quite fantastic.

686
00:33:28.640 --> 00:33:31.720
<v Speaker 3>Okay, So is it gratuitously tragic?

687
00:33:32.319 --> 00:33:34.119
<v Speaker 1>Yes, of course it is. Of course it is. That's

688
00:33:34.119 --> 00:33:36.599
<v Speaker 1>the whole fucking thing about them. It's gratuitously tragic.

689
00:33:36.839 --> 00:33:38.279
<v Speaker 3>Life istitously tragic.

690
00:33:38.960 --> 00:33:42.559
<v Speaker 1>Life is gratuitously tragic. This is an interesting one because

691
00:33:43.279 --> 00:33:47.279
<v Speaker 1>it is a kind of direct sequel to the first

692
00:33:47.319 --> 00:33:49.880
<v Speaker 1>game because you play as the same character as the

693
00:33:49.920 --> 00:33:54.079
<v Speaker 1>first game, Max, so it like ignoal you basically that

694
00:33:54.119 --> 00:33:56.039
<v Speaker 1>first game has a major choice to pick at the end,

695
00:33:56.720 --> 00:33:58.839
<v Speaker 1>and then you actually, in the opening of this game

696
00:33:58.880 --> 00:34:01.720
<v Speaker 1>get to ignore which choice you picked, and then that

697
00:34:01.799 --> 00:34:06.720
<v Speaker 1>kind of affects Max's you know, kind of background and

698
00:34:06.759 --> 00:34:09.360
<v Speaker 1>history throughout the game, which is so it's interesting. So

699
00:34:09.400 --> 00:34:11.599
<v Speaker 1>it's like and at first I wasn't sure if it

700
00:34:11.639 --> 00:34:13.440
<v Speaker 1>was gonna be how I felt about it, because I

701
00:34:13.480 --> 00:34:15.039
<v Speaker 1>really liked that first game. I like Max as a

702
00:34:15.119 --> 00:34:18.719
<v Speaker 1>character and kind of like, coming back to that character

703
00:34:19.920 --> 00:34:22.800
<v Speaker 1>so long, like you know, ten years later is a

704
00:34:22.800 --> 00:34:27.440
<v Speaker 1>little like like, you know, are you gonna why are

705
00:34:27.440 --> 00:34:30.360
<v Speaker 1>you doing this? What's the reason? Is it gonna be good?

706
00:34:30.440 --> 00:34:32.400
<v Speaker 1>Is it gonna just come off as kind of like eh,

707
00:34:32.519 --> 00:34:35.360
<v Speaker 1>especially because it's not the original development team that worked

708
00:34:35.360 --> 00:34:39.079
<v Speaker 1>on the first game. It's the team that worked on

709
00:34:40.480 --> 00:34:43.360
<v Speaker 1>True Colors, which I thought was okay until the ending,

710
00:34:43.360 --> 00:34:46.480
<v Speaker 1>which I did not like at all. But so far,

711
00:34:46.519 --> 00:34:50.559
<v Speaker 1>I'm actually very impressed with the way they handle bringing

712
00:34:50.599 --> 00:34:53.480
<v Speaker 1>back Max as a character and just all the the

713
00:34:53.480 --> 00:34:56.119
<v Speaker 1>plot beats in the writing. It's I'm I am am

714
00:34:56.199 --> 00:34:56.679
<v Speaker 1>quite a fan.

715
00:34:57.039 --> 00:34:57.159
<v Speaker 3>Uh.

716
00:34:57.360 --> 00:34:59.840
<v Speaker 1>This game feels like it was made for me, John

717
00:35:00.480 --> 00:35:05.840
<v Speaker 1>specifically because not only is it, hey, we brought back Max,

718
00:35:05.960 --> 00:35:07.800
<v Speaker 1>you know, like you know, the character from one who

719
00:35:07.880 --> 00:35:11.679
<v Speaker 1>I really like. Uh, it takes place in Vermont in

720
00:35:11.719 --> 00:35:15.280
<v Speaker 1>the winter, and Max is a photographer, so a huge

721
00:35:15.280 --> 00:35:17.960
<v Speaker 1>part of the game is taking photos and you actually

722
00:35:18.000 --> 00:35:20.639
<v Speaker 1>get to like frame the photos, right, So I was like, wow,

723
00:35:20.679 --> 00:35:24.199
<v Speaker 1>you just you're trying to hit all my buttons. Life

724
00:35:24.239 --> 00:35:28.000
<v Speaker 1>is strange. I actually have been taking notes of of

725
00:35:28.440 --> 00:35:33.800
<v Speaker 1>Vermont mentions the the an expert reacts, Yeah, I'm gonna

726
00:35:33.800 --> 00:35:35.199
<v Speaker 1>do an expert react where I'm going to point to you.

727
00:35:35.239 --> 00:35:38.719
<v Speaker 1>So the town is not real. It's called Lakeport. I'm like,

728
00:35:38.760 --> 00:35:43.840
<v Speaker 1>that's not a real town. But the where's my notes?

729
00:35:43.880 --> 00:35:47.039
<v Speaker 1>Like the strange notes? So okay, vermontisms. They mentioned Burlington,

730
00:35:48.760 --> 00:35:50.119
<v Speaker 1>the town takes place in.

731
00:35:51.320 --> 00:35:52.000
<v Speaker 3>Is that mentioned?

732
00:35:52.280 --> 00:35:54.519
<v Speaker 1>They haven't mentioned cold Holocider yet, But I'll keep on

733
00:35:54.559 --> 00:35:59.320
<v Speaker 1>a lookout Lake Champlain obviously because you know it's it's

734
00:35:59.400 --> 00:36:01.280
<v Speaker 1>it's like Port. There's like Champlain right there.

735
00:36:01.639 --> 00:36:01.840
<v Speaker 3>Uh.

736
00:36:01.880 --> 00:36:04.360
<v Speaker 1>They have a poster with Champ the like Champlain Monster

737
00:36:04.440 --> 00:36:08.119
<v Speaker 1>on it, so Champ mentioned uh. And they've mentioned Vermont

738
00:36:08.119 --> 00:36:12.079
<v Speaker 1>State University, which is not UVM, which is the well

739
00:36:12.119 --> 00:36:17.119
<v Speaker 1>known Vermont college. Vermont State University is the much smaller

740
00:36:17.599 --> 00:36:21.199
<v Speaker 1>college in the capital of Montpelier. So those are my

741
00:36:21.199 --> 00:36:23.800
<v Speaker 1>my isms. But I will say they didn't get the

742
00:36:23.880 --> 00:36:27.400
<v Speaker 1>right fucking area code on the phone numbers. Well did

743
00:36:27.400 --> 00:36:28.239
<v Speaker 1>they just eat like two?

744
00:36:28.440 --> 00:36:30.440
<v Speaker 2>Did they just use five five five, because that's.

745
00:36:30.280 --> 00:36:32.639
<v Speaker 1>Well no, they well they use five five five, but

746
00:36:32.639 --> 00:36:34.840
<v Speaker 1>but the but the area code in front of the

747
00:36:34.840 --> 00:36:37.639
<v Speaker 1>five five five like they use Oh, sure, okay, they

748
00:36:37.760 --> 00:36:40.880
<v Speaker 1>use uh, well, they've used a couple, but the first

749
00:36:40.880 --> 00:36:43.519
<v Speaker 1>one they used was six ' ten and I'm like,

750
00:36:43.519 --> 00:36:47.760
<v Speaker 1>that's Pennsylvania. Get out of here with that. Vermont is

751
00:36:47.800 --> 00:36:50.440
<v Speaker 1>aightoh two and and and it's and it's for the

752
00:36:50.559 --> 00:36:52.519
<v Speaker 1>entire state because Vermont is that small that we have

753
00:36:52.559 --> 00:36:55.239
<v Speaker 1>one area code for entire state. And I was like,

754
00:36:55.280 --> 00:36:57.000
<v Speaker 1>you could just use ATO two. I don't know why

755
00:36:57.039 --> 00:37:01.119
<v Speaker 1>you you're already using five five five, So maybe there's

756
00:37:01.159 --> 00:37:02.119
<v Speaker 1>a reason why they.

757
00:37:02.000 --> 00:37:06.000
<v Speaker 3>Can't use And have you seen aight o two at all?

758
00:37:06.519 --> 00:37:09.679
<v Speaker 1>No? I saw ato. I saw six ten, and I

759
00:37:09.719 --> 00:37:12.960
<v Speaker 1>saw like I think, I think I saw like eight

760
00:37:13.079 --> 00:37:16.079
<v Speaker 1>hundred or something or but I didn't see eight o two.

761
00:37:16.239 --> 00:37:17.960
<v Speaker 1>And I was like, you're not You're not using the

762
00:37:18.000 --> 00:37:21.199
<v Speaker 1>Carcteria code. So points after that there has strange I

763
00:37:21.239 --> 00:37:23.760
<v Speaker 1>wonder if there is something behind that. There might be,

764
00:37:23.880 --> 00:37:25.840
<v Speaker 1>but then but why would But then why would you

765
00:37:25.920 --> 00:37:28.119
<v Speaker 1>use six ten? That's a real that's a that's a

766
00:37:28.119 --> 00:37:30.559
<v Speaker 1>real area code, you know, and you're already using five

767
00:37:30.599 --> 00:37:33.320
<v Speaker 1>five five, so it doesn't matter. But maybe there's a reason.

768
00:37:33.360 --> 00:37:36.400
<v Speaker 1>But yeah, anyway, not the correct area code, so points

769
00:37:36.400 --> 00:37:40.320
<v Speaker 1>out for that one. Ah. Yeah. I I genuinely like

770
00:37:40.360 --> 00:37:43.679
<v Speaker 1>the game so far. I think it's really good. It's

771
00:37:44.840 --> 00:37:50.800
<v Speaker 1>it's interesting because, uh, you are it canomically takes place

772
00:37:50.840 --> 00:37:53.000
<v Speaker 1>ten years later, so Max is twenty seven in the game,

773
00:37:53.039 --> 00:37:56.880
<v Speaker 1>so you're not playing eighteen anymore, but you are a

774
00:37:57.320 --> 00:37:59.880
<v Speaker 1>you have an artist residency at a college, so you

775
00:38:00.039 --> 00:38:03.119
<v Speaker 1>are still like interacting with a lot of like college

776
00:38:03.159 --> 00:38:05.679
<v Speaker 1>age kids. So it's still definitely has some of that

777
00:38:07.880 --> 00:38:11.719
<v Speaker 1>that kind of I don't know, like tween writing, where

778
00:38:11.719 --> 00:38:15.800
<v Speaker 1>you're like, it's an exaggerated way that kids talk. Sometimes

779
00:38:16.199 --> 00:38:20.760
<v Speaker 1>there is there is a.

780
00:38:18.800 --> 00:38:22.159
<v Speaker 3>I always have I'm curious about the writing because in

781
00:38:22.199 --> 00:38:24.400
<v Speaker 3>the first game, and there was always uh when I

782
00:38:24.400 --> 00:38:27.400
<v Speaker 3>first played it, I always got the impression that it

783
00:38:27.440 --> 00:38:28.159
<v Speaker 3>was a bunch of.

784
00:38:28.480 --> 00:38:33.800
<v Speaker 1>Dudes writing they think, yes, that's a common that's a

785
00:38:33.840 --> 00:38:37.840
<v Speaker 1>common sentiment. I don't think this quite feels as bad

786
00:38:37.880 --> 00:38:41.039
<v Speaker 1>as that, But you're there's definitely some stuff like Okay,

787
00:38:41.079 --> 00:38:44.320
<v Speaker 1>so without getting into two spoilers, but the game does

788
00:38:44.400 --> 00:38:47.800
<v Speaker 1>revolve around a murder, because uh, every life is strange

789
00:38:47.840 --> 00:38:51.639
<v Speaker 1>game revolves around that, and there is a one of

790
00:38:51.679 --> 00:38:56.199
<v Speaker 1>the characters is a girl who runs a true crime podcast,

791
00:38:57.079 --> 00:39:00.599
<v Speaker 1>and you're like, great, cool, they do make her the

792
00:39:00.639 --> 00:39:02.719
<v Speaker 1>fucking worst, Like you're just like, okay, I'm supposed to

793
00:39:02.760 --> 00:39:05.960
<v Speaker 1>hate you got it, You're awful. But yeah, they you know,

794
00:39:06.360 --> 00:39:08.039
<v Speaker 1>they do some of that kind of stuff where it's

795
00:39:08.119 --> 00:39:12.880
<v Speaker 1>like a little hyper exaggerated, like if people really behave

796
00:39:12.960 --> 00:39:15.559
<v Speaker 1>like this or talk like this, But it's like video game,

797
00:39:15.599 --> 00:39:19.480
<v Speaker 1>it's a story. It's fine. So but yeah, I'm really

798
00:39:19.480 --> 00:39:21.880
<v Speaker 1>impressed with it. I will say the first two episodes

799
00:39:21.920 --> 00:39:25.480
<v Speaker 1>already I like more than the entirety of True Colors.

800
00:39:25.519 --> 00:39:29.440
<v Speaker 1>The last game so already gets my steal of approval.

801
00:39:29.440 --> 00:39:32.599
<v Speaker 1>But obviously, yeah, they can still fuck it up at

802
00:39:32.599 --> 00:39:36.280
<v Speaker 1>the end, So I guess I'll reserve full judgment until

803
00:39:36.840 --> 00:39:38.800
<v Speaker 1>the full game comes out and I've played the rest

804
00:39:38.880 --> 00:39:39.119
<v Speaker 1>of it.

805
00:39:41.199 --> 00:39:42.559
<v Speaker 3>Did you like Before the Storm?

806
00:39:43.760 --> 00:39:44.920
<v Speaker 1>Oh? I hated Before the Storm?

807
00:39:44.960 --> 00:39:45.239
<v Speaker 3>Okay?

808
00:39:45.280 --> 00:39:48.199
<v Speaker 1>Good? Now. The only good thing about Before the Storm

809
00:39:48.239 --> 00:39:53.400
<v Speaker 1>is the soundtrack, which is done by Daughters, which Georgia

810
00:39:53.400 --> 00:39:58.239
<v Speaker 1>lovingly describes as kill yourself music, loving it, which is

811
00:39:58.440 --> 00:40:00.440
<v Speaker 1>which is which is apt because that kind of the

812
00:40:00.480 --> 00:40:03.320
<v Speaker 1>mood of that whole game. But no, I really do

813
00:40:03.400 --> 00:40:04.039
<v Speaker 1>not like that game.

814
00:40:04.440 --> 00:40:08.400
<v Speaker 3>Okay, So did you like? Okay, So there's life is Strange,

815
00:40:08.440 --> 00:40:10.920
<v Speaker 3>there's Before the Storm, then there's two.

816
00:40:11.119 --> 00:40:13.440
<v Speaker 1>There's two, and there's True Colors. I actually have not

817
00:40:13.480 --> 00:40:15.920
<v Speaker 1>played two. I have I'll say that I have not

818
00:40:15.920 --> 00:40:16.400
<v Speaker 1>played two.

819
00:40:16.480 --> 00:40:18.239
<v Speaker 3>I know some people that's when I that's when I

820
00:40:18.239 --> 00:40:20.079
<v Speaker 3>officially like tapped out, when I was like, this, okay

821
00:40:20.679 --> 00:40:24.679
<v Speaker 3>is looking to just be the most cynical, gratuitously tragic

822
00:40:24.760 --> 00:40:27.400
<v Speaker 3>thing to the point where it's like, I can't The

823
00:40:27.440 --> 00:40:29.360
<v Speaker 3>game made me feel like if I leave my house

824
00:40:29.360 --> 00:40:31.199
<v Speaker 3>and someone says hello to me, they're actually going to

825
00:40:31.280 --> 00:40:33.480
<v Speaker 3>fucking kill me later, or or if they're the most

826
00:40:33.559 --> 00:40:36.519
<v Speaker 3>racist person on the planet or the person on the planet.

827
00:40:36.920 --> 00:40:41.159
<v Speaker 3>I've heard too, really really hard on that. And I

828
00:40:41.199 --> 00:40:43.760
<v Speaker 3>know some people love to they say it's the best one.

829
00:40:44.480 --> 00:40:46.960
<v Speaker 3>I haven't played it, but I really love the first

830
00:40:47.000 --> 00:40:50.639
<v Speaker 3>one a lot, despite its flaws, Like that game is

831
00:40:50.719 --> 00:40:54.559
<v Speaker 3>kind of special to me. I hated before the Storm,

832
00:40:54.599 --> 00:40:59.400
<v Speaker 3>and I thought True Colors was solid, but I didn't

833
00:40:59.440 --> 00:41:01.679
<v Speaker 3>like the way it came together. But so far, this

834
00:41:01.760 --> 00:41:04.519
<v Speaker 3>is this is pretty high up there. This is giving

835
00:41:04.519 --> 00:41:07.760
<v Speaker 3>me the similar good vibes that the first one gave me.

836
00:41:07.800 --> 00:41:11.079
<v Speaker 3>So I'm impressed. You got how many episodes are their total?

837
00:41:11.559 --> 00:41:12.159
<v Speaker 1>There's five?

838
00:41:12.679 --> 00:41:13.679
<v Speaker 3>You got three more to go?

839
00:41:14.159 --> 00:41:14.960
<v Speaker 1>Yeah, three more to.

840
00:41:14.920 --> 00:41:17.519
<v Speaker 2>Go, and let me see, you have to wait until release.

841
00:41:17.239 --> 00:41:21.280
<v Speaker 1>For those yes, yes, you have to wait to full

842
00:41:21.280 --> 00:41:25.239
<v Speaker 1>release to check those out. Again, I really don't. Don't

843
00:41:25.239 --> 00:41:28.440
<v Speaker 1>spend thirty bucks to get it early. That's don't do that.

844
00:41:29.000 --> 00:41:31.760
<v Speaker 1>Save your money, save your money, Get off the internet.

845
00:41:32.679 --> 00:41:36.239
<v Speaker 1>Avoid spoilers, which is hard because people just do not

846
00:41:36.360 --> 00:41:38.880
<v Speaker 1>care and just openly talk about that stuff, which is

847
00:41:38.920 --> 00:41:43.440
<v Speaker 1>kind of a bummer, like, you know, because these people

848
00:41:43.440 --> 00:41:47.199
<v Speaker 1>who don't want to, you know, get spoiled. But whatever,

849
00:41:47.679 --> 00:41:53.639
<v Speaker 1>that is what it is. Well, I think that's a

850
00:41:53.639 --> 00:42:00.559
<v Speaker 1>podcast fellas saying anything.

851
00:42:01.000 --> 00:42:08.440
<v Speaker 3>I mean, I.

852
00:42:02.760 --> 00:42:07.840
<v Speaker 4>I saw Triple Feature last week. I saw three movies

853
00:42:07.840 --> 00:42:10.119
<v Speaker 4>back to back in movie theater I don't game.

854
00:42:10.119 --> 00:42:10.920
<v Speaker 2>To talk about, but.

855
00:42:12.599 --> 00:42:16.159
<v Speaker 1>Okay, well we got we got five minutes before I

856
00:42:16.199 --> 00:42:18.840
<v Speaker 1>have to like actually get out of here. So if

857
00:42:18.840 --> 00:42:21.159
<v Speaker 1>we want to, if we want to, Jake, if you

858
00:42:21.159 --> 00:42:24.920
<v Speaker 1>want to give me the like the fast version, all right.

859
00:42:25.000 --> 00:42:27.719
<v Speaker 4>I saw the three movies with clowns, all back to back,

860
00:42:28.400 --> 00:42:31.159
<v Speaker 4>the first one being Joker Fully of Do, which was

861
00:42:31.199 --> 00:42:33.199
<v Speaker 4>pretty bad. It wasn't as bad as I thought it

862
00:42:33.199 --> 00:42:36.440
<v Speaker 4>would be, but it was still pretty bad. I saw

863
00:42:36.559 --> 00:42:38.840
<v Speaker 4>Terrifier too, and then Terrifier three in theaters.

864
00:42:39.639 --> 00:42:42.599
<v Speaker 1>You were going to say that fucking ruled man it

865
00:42:42.719 --> 00:42:43.360
<v Speaker 1>is so good.

866
00:42:45.480 --> 00:42:52.000
<v Speaker 3>Just speaking, Oh, those those movies I've seen. I've seen

867
00:42:52.119 --> 00:42:54.039
<v Speaker 3>enough of both of those, the first two, and I

868
00:42:54.079 --> 00:42:57.440
<v Speaker 3>was like, man, these movies look like Ship but they know,

869
00:42:58.760 --> 00:43:01.079
<v Speaker 3>they know exactly what they're what they are and who

870
00:43:01.119 --> 00:43:03.639
<v Speaker 3>they're for. But I didn't. I forgot there was even

871
00:43:03.639 --> 00:43:04.360
<v Speaker 3>a third one coming.

872
00:43:04.840 --> 00:43:06.840
<v Speaker 4>The third one started to look a little too good.

873
00:43:06.960 --> 00:43:09.760
<v Speaker 4>I think, you know, like the part of the charma

874
00:43:09.760 --> 00:43:12.239
<v Speaker 4>of the first and second, especially the second, was like,

875
00:43:12.760 --> 00:43:15.920
<v Speaker 4>I mean, the second obviously looks better than the first,

876
00:43:15.920 --> 00:43:17.719
<v Speaker 4>but like it kind of strikes that balance of like

877
00:43:19.039 --> 00:43:21.239
<v Speaker 4>it still looks like a dude just did this, you know.

878
00:43:22.920 --> 00:43:26.960
<v Speaker 4>But yeah, speaking of gratuitous, those those movies are. But

879
00:43:27.039 --> 00:43:30.639
<v Speaker 4>they're a lot of fun and way better than Joker,

880
00:43:30.639 --> 00:43:32.719
<v Speaker 4>fully a do, which was trying to be the self serious,

881
00:43:32.760 --> 00:43:37.000
<v Speaker 4>self important, like really thought provoking, like arc for this

882
00:43:37.119 --> 00:43:39.880
<v Speaker 4>character that people liked a lot and the original and

883
00:43:39.960 --> 00:43:43.000
<v Speaker 4>it fell flat. And then you know, just watching Art

884
00:43:43.000 --> 00:43:46.119
<v Speaker 4>the clown Chainsaw people from like like Balls to Head

885
00:43:46.239 --> 00:43:47.239
<v Speaker 4>was like it was pretty good.

886
00:43:47.280 --> 00:43:47.559
<v Speaker 1>Though.

887
00:43:49.480 --> 00:43:51.760
<v Speaker 3>Did you watch them deliberately back to back?

888
00:43:52.400 --> 00:43:53.519
<v Speaker 2>Yeah, it was this double feature.

889
00:43:54.360 --> 00:43:56.639
<v Speaker 4>A friend of mine who I saw Joker with we

890
00:43:56.719 --> 00:43:58.679
<v Speaker 4>were just like, yeah, that sucked, and he's like, well,

891
00:43:58.719 --> 00:44:01.280
<v Speaker 4>I have tickets to see Terror Fire two and three.

892
00:44:01.599 --> 00:44:03.599
<v Speaker 2>I was like back to back and he's like yeah.

893
00:44:03.880 --> 00:44:07.400
<v Speaker 3>I was like, okay, all right, so that that's actually

894
00:44:07.480 --> 00:44:08.079
<v Speaker 3>kind of amazing.

895
00:44:08.480 --> 00:44:09.119
<v Speaker 2>Yeah, it was great.

896
00:44:09.360 --> 00:44:09.800
<v Speaker 3>It was great.

897
00:44:09.800 --> 00:44:11.840
<v Speaker 4>It was like because the first movie or the second

898
00:44:11.840 --> 00:44:14.880
<v Speaker 4>movie is like two hours and forty minutes for some reason,

899
00:44:15.760 --> 00:44:18.199
<v Speaker 4>the second one's like ninety minutes, or the third one

900
00:44:18.280 --> 00:44:19.039
<v Speaker 4>in ninety minutes.

901
00:44:19.239 --> 00:44:21.519
<v Speaker 3>Wait Terrifire or Joker Terrifire.

902
00:44:21.119 --> 00:44:24.559
<v Speaker 4>Two is like two hours and forty minutes. Yeah, it

903
00:44:24.639 --> 00:44:27.960
<v Speaker 4>is a line fucking movie, but the second one is not.

904
00:44:28.079 --> 00:44:29.599
<v Speaker 4>It's like the second one is like just a ninety

905
00:44:29.639 --> 00:44:32.000
<v Speaker 4>minute or the third one. Sorry, I keep getting confused

906
00:44:32.039 --> 00:44:35.400
<v Speaker 4>because we saw two and then three. We didn't see one,

907
00:44:36.159 --> 00:44:37.920
<v Speaker 4>but the third one is just like ninety minutes and

908
00:44:37.960 --> 00:44:41.280
<v Speaker 4>it's just like a horror movie that's really violent. And

909
00:44:41.440 --> 00:44:45.360
<v Speaker 4>two is like this whole elaborate, like fucking story of

910
00:44:45.440 --> 00:44:49.639
<v Speaker 4>like that this final girl who like self actualization, It

911
00:44:49.639 --> 00:44:52.159
<v Speaker 4>goes places. This is kind of it's kind of wild.

912
00:44:52.840 --> 00:44:55.159
<v Speaker 4>It's good if you got the stomach for it, it's good.

913
00:44:56.320 --> 00:44:59.920
<v Speaker 1>Yeah. I do have to very briefly give a shout

914
00:45:00.199 --> 00:45:06.400
<v Speaker 1>to The Substance, which I saw, like, it's fucking awesome.

915
00:45:07.280 --> 00:45:12.079
<v Speaker 1>I don't don't look up anything about it, don't look

916
00:45:12.079 --> 00:45:14.159
<v Speaker 1>at anything about it, just like I went to that movie.

917
00:45:14.320 --> 00:45:17.880
<v Speaker 1>I didn't even know that movie existed, Like like Georgia

918
00:45:17.960 --> 00:45:19.480
<v Speaker 1>was like, hey, I want to go see the Substance,

919
00:45:19.480 --> 00:45:20.559
<v Speaker 1>so I was like, I have no idea where it is,

920
00:45:20.599 --> 00:45:22.320
<v Speaker 1>let's go. And then we saw it and I was like,

921
00:45:22.519 --> 00:45:23.480
<v Speaker 1>that was fucking great.

922
00:45:23.599 --> 00:45:28.159
<v Speaker 3>I've seen the trailer and uh, not intentionally, it was

923
00:45:28.199 --> 00:45:29.639
<v Speaker 3>when I want to go see.

924
00:45:30.599 --> 00:45:33.360
<v Speaker 1>I heard the trailer doesn't actually show anything.

925
00:45:33.199 --> 00:45:37.280
<v Speaker 3>Okay, but I want to see the Substance. I also

926
00:45:37.360 --> 00:45:42.480
<v Speaker 3>recommend a movie about a horror movie about being about

927
00:45:42.480 --> 00:45:47.159
<v Speaker 3>like fashion industry, which I'm sure Jake gloves that sarcastical.

928
00:45:47.239 --> 00:45:49.280
<v Speaker 2>Oh, I think I know you're going to talk about, which.

929
00:45:49.079 --> 00:45:51.079
<v Speaker 3>Is Neon Oh.

930
00:45:51.519 --> 00:45:52.880
<v Speaker 1>Neon Demon is great.

931
00:45:53.039 --> 00:45:55.639
<v Speaker 3>But I love Neon Demon. And that's one of the

932
00:45:55.679 --> 00:45:58.159
<v Speaker 3>most uncomfortable movie theater experiences I've ever had. For one

933
00:45:58.199 --> 00:46:02.559
<v Speaker 3>particular scene, and I will not discuss here.

934
00:46:02.840 --> 00:46:07.559
<v Speaker 1>I will say when we leaving this, when The Substance finished,

935
00:46:08.199 --> 00:46:11.320
<v Speaker 1>we were all just like, what a film Cinema's back

936
00:46:11.400 --> 00:46:12.960
<v Speaker 1>And there were these people.

937
00:46:12.719 --> 00:46:15.840
<v Speaker 3>Have been saying that for so long, by the way.

938
00:46:14.679 --> 00:46:17.920
<v Speaker 1>But they were like these uh there are these uh no,

939
00:46:18.039 --> 00:46:19.920
<v Speaker 1>that's really when cinema's back. But there were there were

940
00:46:19.960 --> 00:46:23.039
<v Speaker 1>this this group of like girls like in their like

941
00:46:23.079 --> 00:46:25.440
<v Speaker 1>early twenties who were like sitting next to us, and

942
00:46:25.480 --> 00:46:28.239
<v Speaker 1>they you could just tell they did not like that

943
00:46:28.280 --> 00:46:30.960
<v Speaker 1>movie at all. Like they like, they're just like, I

944
00:46:31.000 --> 00:46:33.719
<v Speaker 1>get what I was trying to do. I just like you.

945
00:46:33.800 --> 00:46:36.920
<v Speaker 1>I was. I was like, y'all need to develop some taste.

946
00:46:38.440 --> 00:46:40.960
<v Speaker 3>So anyway, that's what you should have said at the

947
00:46:40.960 --> 00:46:44.400
<v Speaker 3>theater of Megopolis. You should just stood up to the taste.

948
00:46:45.519 --> 00:46:47.679
<v Speaker 1>Yeah, and then everyone throws tomatoes at me.

949
00:46:48.599 --> 00:46:51.440
<v Speaker 3>This is a and I swear to God we'll get

950
00:46:51.440 --> 00:46:53.679
<v Speaker 3>out of here soon. But have either of you seen

951
00:46:53.719 --> 00:46:57.079
<v Speaker 3>the weird clip of Trump swaying too?

952
00:46:57.159 --> 00:46:57.360
<v Speaker 2>Yeah?

953
00:46:57.360 --> 00:46:57.679
<v Speaker 1>Weird?

954
00:46:58.239 --> 00:47:02.400
<v Speaker 3>That to me is real life, Mygopolis. I saw that.

955
00:47:03.000 --> 00:47:06.639
<v Speaker 3>I was like, this scene could have existed. Anyways.

956
00:47:07.119 --> 00:47:10.639
<v Speaker 1>Anyway, on that note, that's been a podcast, keeping it

957
00:47:10.679 --> 00:47:13.440
<v Speaker 1>brief because we got we got things to do, places

958
00:47:13.480 --> 00:47:17.280
<v Speaker 1>to be. Thank you so much, Kurt for hopping on

959
00:47:17.320 --> 00:47:21.519
<v Speaker 1>a zoom call doing it remote. I know it's it's

960
00:47:21.559 --> 00:47:26.039
<v Speaker 1>not ideal, but I appreciate anyway, Jake, thank you for

961
00:47:26.079 --> 00:47:26.960
<v Speaker 1>being here.

962
00:47:27.239 --> 00:47:29.719
<v Speaker 2>As always, happy to be here as always.

963
00:47:29.840 --> 00:47:33.159
<v Speaker 1>Yeah, all right, and we'll see all next time, folks.

964
00:47:33.920 --> 00:47:37.519
<v Speaker 3>Goodbye, Shiver, vanishing it hitchhiker.

965
00:47:39.079 --> 00:48:03.480
<v Speaker 1>So I think they
