1
00:00:22,600 --> 00:00:29,600
Speaker 1: Hey everybody, It's Tuesday, August twenty sixth, twenty twenty five.

2
00:00:29,879 --> 00:00:33,880
Welcome to the Giant BombCast, presented by ms I and

3
00:00:34,039 --> 00:00:37,920
I am your host, Jim Ochoa joining me co captain

4
00:00:38,079 --> 00:00:42,000
of the ship. That's right, he's he's our little soda

5
00:00:42,039 --> 00:00:43,439
pop Jeff Grubb.

6
00:00:45,359 --> 00:00:45,840
Speaker 2: I was muted.

7
00:00:46,000 --> 00:00:48,079
Speaker 3: Ah, that's right, I go pop up fizz fizz. Oh

8
00:00:48,119 --> 00:00:48,880
what a relief it is.

9
00:00:49,359 --> 00:00:51,200
Speaker 2: That's good. That's right.

10
00:00:51,479 --> 00:00:54,039
Speaker 1: He's our own little bird with multiple eyes and a

11
00:00:54,079 --> 00:00:55,240
fun little black hat.

12
00:00:55,759 --> 00:00:59,359
Speaker 4: Jeff Backlar. Oh my god, what's that bird's name? I

13
00:00:59,359 --> 00:00:59,759
don't care?

14
00:01:00,159 --> 00:01:00,520
Speaker 2: Love it.

15
00:01:00,560 --> 00:01:03,880
Speaker 4: The bird and the cat is the That movie is

16
00:01:04,040 --> 00:01:07,560
so good, all the music is amazing. We are living

17
00:01:07,959 --> 00:01:10,400
in a K pop demon hunter's world, folks.

18
00:01:11,480 --> 00:01:14,000
Speaker 1: Not to worry, folks, he's ready to seal the hand

19
00:01:14,079 --> 00:01:18,000
Moon all by himself, facing his own history and his

20
00:01:18,000 --> 00:01:19,439
own demons inside of him.

21
00:01:19,719 --> 00:01:22,799
Speaker 5: Dan Ryker, I watched that entire movie and I still

22
00:01:22,799 --> 00:01:24,319
had no idea what you guys were talking about.

23
00:01:24,319 --> 00:01:27,920
Speaker 1: A second and we have the most musical man. He

24
00:01:27,959 --> 00:01:30,879
doesn't need any serials to fix his voice, because his voice.

25
00:01:30,799 --> 00:01:32,079
Speaker 2: Truly is golden.

26
00:01:33,480 --> 00:01:36,439
Speaker 1: And he's a bad boy of games media. So maybe

27
00:01:36,480 --> 00:01:41,400
he's he's a lisage boy himself. Mike Manati, are you

28
00:01:41,480 --> 00:01:48,560
ready for the breakdown? Jeff Furry Grub is actually a scrub.

29
00:01:51,680 --> 00:01:56,959
If he still went with takedown, it would have worked.

30
00:02:00,280 --> 00:02:03,359
Speaker 2: Come on, but no, you know what, Actually, I'm having

31
00:02:03,400 --> 00:02:07,319
a character development and I realized that, uh, bringing down

32
00:02:07,400 --> 00:02:09,599
others is not the solution to my problems. I should

33
00:02:09,639 --> 00:02:12,319
instead lift up myself and my friends.

34
00:02:12,599 --> 00:02:15,039
Speaker 4: I don't think you need to hear that at all.

35
00:02:17,039 --> 00:02:21,240
Speaker 3: Actually might be toxic for you specifically, Yeah, is there

36
00:02:21,360 --> 00:02:23,719
so much Well, I guess toxic positivity is a thing

37
00:02:23,800 --> 00:02:26,560
right where it's like you'redated with too much vibes that

38
00:02:26,599 --> 00:02:28,719
you're like, all right, I've never seen seeing the bad

39
00:02:28,759 --> 00:02:29,680
of anything anymore.

40
00:02:30,879 --> 00:02:33,759
Speaker 2: I am definitely I'm a bit off kilter today, and

41
00:02:33,800 --> 00:02:36,000
I apologize for it. I'm a little distressed.

42
00:02:36,439 --> 00:02:39,520
Speaker 1: Why are you distressed? Or is this like a mic?

43
00:02:40,280 --> 00:02:40,960
Speaker 6: He's setting something?

44
00:02:41,240 --> 00:02:42,520
Speaker 3: Why do you? I know, don't ask?

45
00:02:43,240 --> 00:02:46,319
Speaker 2: You're setting us up? Are you a chipmunk? Now? What's

46
00:02:46,680 --> 00:02:52,319
front to this chip? Well, so it's a very long story.

47
00:02:52,400 --> 00:02:54,400
In the third grade, I was fighting.

48
00:02:54,639 --> 00:02:56,039
Speaker 3: No no, no.

49
00:02:58,280 --> 00:03:02,639
Speaker 2: Away. Skip to this weekend. Whatever it happens, you shut

50
00:03:02,719 --> 00:03:06,879
up and listen. No, no, no, no, we're taking the

51
00:03:06,960 --> 00:03:07,520
off rip.

52
00:03:07,879 --> 00:03:11,800
Speaker 1: Daddy's taking a different route to get to the destination sooner, Mike,

53
00:03:12,039 --> 00:03:13,240
what happened.

54
00:03:13,319 --> 00:03:15,479
Speaker 2: In the third grade and had another kid? We're fighting

55
00:03:15,479 --> 00:03:21,520
over a puppet and stirring the fight up, my face

56
00:03:21,560 --> 00:03:26,599
got slammed into a marble window sill and my my

57
00:03:26,680 --> 00:03:30,080
front tooth chipped off. Ever since then, I've had a

58
00:03:30,120 --> 00:03:32,639
series of crowns and caps on this tooth. And like

59
00:03:33,120 --> 00:03:37,199
every five years or so, something happens like a chip

60
00:03:37,599 --> 00:03:40,719
or it just comes on new puppet, a new puppets

61
00:03:42,479 --> 00:03:47,680
that is traumatic for you, but not traumatic, more annoying

62
00:03:47,719 --> 00:03:50,759
and upsetting. And I hate the feeling of a chip.

63
00:03:50,800 --> 00:03:52,360
Now it's a very tight chip right now. All that

64
00:03:52,400 --> 00:03:56,680
happened this time was I was at some uh market

65
00:03:56,759 --> 00:04:00,280
store and they had artismal root piers I bought Bair.

66
00:04:00,360 --> 00:04:01,680
I was like in my car, like trying to put

67
00:04:01,680 --> 00:04:03,479
stuff like I put like the root beer bottle in

68
00:04:03,560 --> 00:04:05,360
my mouth, was just holding it up with my teeth

69
00:04:05,599 --> 00:04:07,439
and I guess I bit down on it too hard

70
00:04:07,439 --> 00:04:11,000
and it chipped. So that's all it was. Uh save

71
00:04:11,039 --> 00:04:13,439
me today at least actually three three so shortly after

72
00:04:13,479 --> 00:04:15,560
this podcast was going to go to the dentists. Hopefully

73
00:04:15,560 --> 00:04:17,800
they I hope they can just kind of put something

74
00:04:17,839 --> 00:04:19,480
there and not take off the whole cap and have

75
00:04:19,519 --> 00:04:22,240
to make a new one. It's a whole thing. It's

76
00:04:22,279 --> 00:04:23,680
not I don't even know if you guys can see,

77
00:04:23,720 --> 00:04:28,240
it's not that bad. But he's driving because you're tonguing

78
00:04:28,279 --> 00:04:29,079
the chip.

79
00:04:29,360 --> 00:04:31,720
Speaker 3: Yeah, but you can't stop yourself right once you notice it.

80
00:04:31,759 --> 00:04:33,439
Your your tongue just does its own thing.

81
00:04:33,720 --> 00:04:34,839
Speaker 2: Can stop getting.

82
00:04:38,839 --> 00:04:40,120
Speaker 6: Audio listeners are missing out?

83
00:04:40,639 --> 00:04:42,040
Speaker 4: Bad for business.

84
00:04:42,120 --> 00:04:45,600
Speaker 1: Yeah, speaking about teeth. Uh, Mike, movie your camera a

85
00:04:45,600 --> 00:04:45,920
little bit.

86
00:04:46,079 --> 00:04:48,079
Speaker 2: I'm getting it, speaking about.

87
00:04:47,800 --> 00:04:50,920
Speaker 1: Teeth, boys, I need I need everyone's opinion here in

88
00:04:50,959 --> 00:04:53,839
the public opinion, public court of opinion?

89
00:04:53,879 --> 00:04:55,519
Speaker 3: Is that what it is of public with the court

90
00:04:55,639 --> 00:04:56,519
of public opinion?

91
00:04:56,560 --> 00:04:57,560
Speaker 2: Court of owls? Got it?

92
00:04:59,160 --> 00:05:02,680
Speaker 1: I want to get a grill again. Okay, but then

93
00:05:02,720 --> 00:05:06,000
I'm thinking, oh, yeah, like bottom eight here. You know

94
00:05:06,199 --> 00:05:07,720
I don't have the straight teeth on my body.

95
00:05:07,920 --> 00:05:16,600
Speaker 3: Clear. Me and Mike both thought you meant why we're

96
00:05:16,600 --> 00:05:18,839
excited to talk about charcoal?

97
00:05:19,439 --> 00:05:21,600
Speaker 6: We were still talking about teeth, Jay, and I'm with you.

98
00:05:21,879 --> 00:05:23,560
Speaker 1: Did thank you for following the thread.

99
00:05:23,920 --> 00:05:27,319
Speaker 2: Yes, I'm programmed to know that's what you mean as well.

100
00:05:27,639 --> 00:05:30,319
Speaker 1: Uh no, I knew you would know as well. Back, Laur,

101
00:05:30,399 --> 00:05:33,000
I just know lost this hell over here for a second.

102
00:05:33,040 --> 00:05:35,399
Speaker 2: Okay, yeah, it's like what a pivot? But yeah, girls

103
00:05:35,399 --> 00:05:37,319
are great. Don't let it tell you that you can't

104
00:05:37,360 --> 00:05:39,839
taste the smoky charcoal flavor.

105
00:05:41,160 --> 00:05:41,399
Speaker 3: Can't.

106
00:05:41,800 --> 00:05:44,600
Speaker 2: Yeah, don't just get a cheap Weber grill with some

107
00:05:44,879 --> 00:05:46,160
good old chucol nuggies.

108
00:05:46,399 --> 00:05:48,240
Speaker 3: But see, now we don't have to have this conversation

109
00:05:48,240 --> 00:05:50,879
because it was about about Jan's grill.

110
00:05:51,079 --> 00:05:56,680
Speaker 1: So I'm thinking right like, I'm a little uh self

111
00:05:56,720 --> 00:05:59,759
conscious about my bottom teeth because it's not like the straightest.

112
00:06:00,120 --> 00:06:02,279
I thought, fuck it, whatever if I'm just gonna get

113
00:06:02,319 --> 00:06:05,639
like gold teeth mucket and I was thinking bottom eight.

114
00:06:05,759 --> 00:06:08,639
But then should I also add like the canines on top?

115
00:06:09,399 --> 00:06:10,720
Like so two on top here?

116
00:06:10,839 --> 00:06:14,759
Speaker 4: Okay, I like, I like, I'm afraid I cannot provide

117
00:06:15,560 --> 00:06:16,839
any helpful advice.

118
00:06:16,920 --> 00:06:19,600
Speaker 3: Oh, you have a you have an aesthetic eye, back, La,

119
00:06:19,839 --> 00:06:21,839
don't sell yourself short. You have what looks good.

120
00:06:22,480 --> 00:06:26,360
Speaker 1: I am. I am a taste for you have a

121
00:06:26,399 --> 00:06:28,079
taste for fashion, you know what I do.

122
00:06:28,600 --> 00:06:33,079
Speaker 4: I just think this is a a section of fashion

123
00:06:33,160 --> 00:06:36,319
perhaps that I cannot long fangs.

124
00:06:36,480 --> 00:06:39,120
Speaker 5: Yeah, no, no, no, no, not not just two things go

125
00:06:39,240 --> 00:06:40,120
full shark.

126
00:06:40,160 --> 00:06:40,879
Speaker 2: Full shark.

127
00:06:41,079 --> 00:06:43,759
Speaker 6: Okay, the Latinum.

128
00:06:43,160 --> 00:06:48,199
Speaker 4: Shark girls seem tremendously uncomfortable they are, okay?

129
00:06:48,439 --> 00:06:50,120
Speaker 6: Did them out to eat? Did they pop out like

130
00:06:50,120 --> 00:06:51,680
an invisil line they have to?

131
00:06:51,759 --> 00:06:52,120
Speaker 2: Yeah?

132
00:06:52,120 --> 00:06:55,839
Speaker 1: Okay, okay, but the swag, you got a factor in

133
00:06:55,959 --> 00:06:56,480
the swag?

134
00:06:57,000 --> 00:06:58,560
Speaker 3: I get it. Fashion.

135
00:06:59,120 --> 00:07:01,480
Speaker 4: There's a price to pay, I understand now.

136
00:07:01,600 --> 00:07:03,720
Speaker 1: My my problem is the guy that I went to

137
00:07:03,839 --> 00:07:07,079
originally for my old grill I think may have died.

138
00:07:08,560 --> 00:07:10,160
So r I P mister bling bling.

139
00:07:10,399 --> 00:07:15,759
Speaker 2: Yeah, he had a sterious infection on his mouth anyways,

140
00:07:16,519 --> 00:07:17,360
in his mouth.

141
00:07:18,639 --> 00:07:22,519
Speaker 1: Mouth mouth, What a way to go. How is everyone

142
00:07:22,519 --> 00:07:25,240
else doing? I hope your mouths and teeth are fine?

143
00:07:25,839 --> 00:07:29,040
Speaker 5: Yeah, I uh, for reasons that will probably be clear tomorrow.

144
00:07:29,120 --> 00:07:31,920
In a video, I yesterday spent some time in a

145
00:07:31,920 --> 00:07:36,240
security office watching Ben Hanson have to provide his uh

146
00:07:36,279 --> 00:07:40,160
information to security officers. And there was a police woman too,

147
00:07:40,360 --> 00:07:42,319
and uh that was very funny to me.

148
00:07:42,600 --> 00:07:46,279
Speaker 3: Oh yes, where does Ben Hanson rank on funniest friend

149
00:07:46,319 --> 00:07:49,319
to see get in close to like trouble with the police?

150
00:07:49,439 --> 00:07:52,000
Speaker 6: Like he would be second only to Manati.

151
00:07:52,319 --> 00:07:54,399
Speaker 3: Right, that's what That's what I was wondering.

152
00:07:54,639 --> 00:07:57,920
Speaker 2: Yeah, yeah, you're the last person I want to Mike.

153
00:07:58,079 --> 00:07:59,759
Speaker 3: I think Mike would be It would be pretty sad

154
00:08:00,000 --> 00:08:05,000
because he just wouldn't be able to handle.

155
00:08:03,279 --> 00:08:04,519
Speaker 6: Most anxiety I have ever seen.

156
00:08:04,560 --> 00:08:04,720
Speaker 3: Mike.

157
00:08:04,879 --> 00:08:07,160
Speaker 5: I've just seen the man like be confronted with the

158
00:08:07,199 --> 00:08:10,680
concept of jaywalking and just be able to handle him.

159
00:08:10,759 --> 00:08:10,920
Speaker 2: Right.

160
00:08:10,959 --> 00:08:13,399
Speaker 3: I don't want that to happen him. I've been is

161
00:08:13,439 --> 00:08:16,160
kind of a funny thought through and was hilarious.

162
00:08:16,240 --> 00:08:18,639
Speaker 5: Yes, really, And I was also sitting next to him,

163
00:08:18,639 --> 00:08:20,079
but I was not the one in trouble, So I

164
00:08:20,120 --> 00:08:21,319
just got to sit there and just.

165
00:08:21,439 --> 00:08:23,319
Speaker 4: Yeah, but you are a narc and I feel like.

166
00:08:23,680 --> 00:08:24,879
Speaker 2: No, no, I was there.

167
00:08:24,920 --> 00:08:29,120
Speaker 3: I was just by your own admission. Hello, he was

168
00:08:29,160 --> 00:08:29,720
the police.

169
00:08:29,879 --> 00:08:31,879
Speaker 5: He was the one that security had a blurry photo

170
00:08:31,959 --> 00:08:34,480
of that they were following around an amusement park looking for.

171
00:08:34,799 --> 00:08:36,759
So I was in trouble.

172
00:08:37,080 --> 00:08:37,960
Speaker 3: Why was it blurry?

173
00:08:38,600 --> 00:08:41,559
Speaker 6: It was just like security and they're like this man.

174
00:08:41,519 --> 00:08:43,080
Speaker 2: Yeah, maybe.

175
00:08:44,120 --> 00:08:46,200
Speaker 1: I have also thought about this, but I kind of

176
00:08:46,200 --> 00:08:49,200
hate the dystopian future we live in for multiple reasons.

177
00:08:49,639 --> 00:08:54,519
But I've seen so many people wearing those meta glasses

178
00:08:54,639 --> 00:08:56,720
the ray bands with the camera in them, and it

179
00:08:56,840 --> 00:08:58,080
kind of freaks me out.

180
00:08:58,240 --> 00:08:59,679
Speaker 6: I don't think I would be able to spot them

181
00:08:59,720 --> 00:09:01,000
in the wail what they meta?

182
00:09:01,240 --> 00:09:03,320
Speaker 3: They look like sunglasses for the most part, Dan, I

183
00:09:03,320 --> 00:09:04,799
think I agree that you would not be able to

184
00:09:04,799 --> 00:09:06,480
spot them. Mary.

185
00:09:06,679 --> 00:09:10,360
Speaker 5: All of Mary's Instagram stuff I see her uploaded from sunglasses,

186
00:09:10,360 --> 00:09:11,879
which I don't really understand how that works.

187
00:09:12,000 --> 00:09:14,840
Speaker 3: Yeah, yeah, she's got the right band sunglasses. Yeah, okay,

188
00:09:14,960 --> 00:09:18,759
so I Jan, I'm with you. I don't know, like

189
00:09:18,879 --> 00:09:21,440
when the glasshole thing like went away and all these

190
00:09:21,440 --> 00:09:23,960
glasses are they seem like they're cool and hip. I

191
00:09:23,960 --> 00:09:25,519
did not realize that that had happened.

192
00:09:25,720 --> 00:09:29,879
Speaker 4: I think it's because they're they're much more get, they

193
00:09:30,000 --> 00:09:30,960
are more fashionable.

194
00:09:31,000 --> 00:09:32,960
Speaker 3: But I thought the whole point was there's a man

195
00:09:33,039 --> 00:09:35,200
with the camera looking at me all the time at

196
00:09:35,200 --> 00:09:35,559
this bar.

197
00:09:35,600 --> 00:09:38,639
Speaker 4: Excuse they're subtle. They're they're much much more subtle. I mean,

198
00:09:38,840 --> 00:09:41,200
if Greg Miller wore them, I feel like for all

199
00:09:41,240 --> 00:09:41,960
of us, Yes.

200
00:09:41,879 --> 00:09:43,200
Speaker 3: The most subtle man alive.

201
00:09:44,399 --> 00:09:45,879
Speaker 6: He doesn't want anyone to notice them.

202
00:09:45,919 --> 00:09:49,600
Speaker 4: So no, definitely, he wasn't advertising that he had cameras

203
00:09:49,600 --> 00:09:50,399
on his eyeballs.

204
00:09:50,679 --> 00:09:52,799
Speaker 5: Yeah, I don't like to assume that now that like

205
00:09:52,879 --> 00:09:56,960
anybody can be kind, Yes, that stings. How do you

206
00:09:57,159 --> 00:09:59,000
get it to record? You just tell it like hey,

207
00:09:59,039 --> 00:10:00,320
glasses record or.

208
00:10:00,200 --> 00:10:03,399
Speaker 3: Think there's probably a capacitive touch on the on the

209
00:10:03,440 --> 00:10:03,879
band there.

210
00:10:04,080 --> 00:10:05,639
Speaker 6: Okay, I've not used one.

211
00:10:06,559 --> 00:10:08,519
Speaker 3: I don't want to be accused of being a creep,

212
00:10:08,519 --> 00:10:10,360
so I will not be with one of these things. Yeah.

213
00:10:10,440 --> 00:10:13,600
Speaker 1: Yeah, I thought several times in like the last week, like, oh,

214
00:10:13,600 --> 00:10:15,919
that'd be fun, is like a BCAM or something, And

215
00:10:15,960 --> 00:10:18,639
then I thought of the implications of everything afterwards, where

216
00:10:18,639 --> 00:10:21,120
it's like, ooh, I don't want my friends to be

217
00:10:21,159 --> 00:10:24,759
uncomfortable talking around me because I'm constantly recording, or the

218
00:10:24,840 --> 00:10:26,440
prospect of constantly recording.

219
00:10:27,200 --> 00:10:28,159
Speaker 2: Yeah, I do.

220
00:10:28,200 --> 00:10:32,200
Speaker 4: Think you will eventually be wearing cameras on you.

221
00:10:32,240 --> 00:10:32,360
Speaker 2: Oh.

222
00:10:32,399 --> 00:10:34,039
Speaker 3: I think it'll be like it'll just be built into

223
00:10:34,240 --> 00:10:35,960
I mean, you know, I have a camera with me

224
00:10:36,000 --> 00:10:38,960
all the time, though you no.

225
00:10:39,039 --> 00:10:39,279
Speaker 1: I know.

226
00:10:39,440 --> 00:10:41,480
Speaker 3: But but when people make the argument of like, oh,

227
00:10:41,480 --> 00:10:43,120
I'm not going to put in alexim my home, then

228
00:10:43,159 --> 00:10:44,960
I'll have a microphone listening to me all the time,

229
00:10:45,000 --> 00:10:48,120
It's like, oh, honey, you definitely already have that constantly

230
00:10:48,159 --> 00:10:52,039
with your TV don't and you can't fool yourself like that.

231
00:10:52,320 --> 00:10:54,360
But you're right, there is a difference between that and

232
00:10:54,440 --> 00:10:57,159
something on your face that is always looking where you're looking.

233
00:10:57,639 --> 00:11:01,519
That's a little different. But you're right that eventually I'm

234
00:11:01,519 --> 00:11:03,320
just gonna buy something that has the stuff built in

235
00:11:03,360 --> 00:11:05,159
and I'll be like, whatever, I still want this thing,

236
00:11:05,240 --> 00:11:06,879
and then I'll use it. You're right, I think.

237
00:11:07,559 --> 00:11:11,440
Speaker 1: Actually, do the metaglasses are they also like Bluetooth headphones

238
00:11:11,480 --> 00:11:13,519
are like a microphone or something.

239
00:11:13,559 --> 00:11:15,759
Speaker 3: I would hope so, because like I've I've had glasses

240
00:11:15,799 --> 00:11:18,080
that have the bone conducting like audio things, so you

241
00:11:18,120 --> 00:11:19,919
could just wear them and they send them a sound

242
00:11:19,919 --> 00:11:22,039
into your ear without having to put anything in your ear.

243
00:11:22,080 --> 00:11:23,919
And those were pretty decent. And it's like, if I'm

244
00:11:23,919 --> 00:11:25,120
gonna be paying a lot of money for one of

245
00:11:25,159 --> 00:11:27,399
these things, I kind of wanted to have all that functionality.

246
00:11:27,519 --> 00:11:30,159
Speaker 5: Sure, Hey, Grub, I know I'm not normally the news guy,

247
00:11:30,240 --> 00:11:32,120
but I did just get a press release that I'm

248
00:11:32,600 --> 00:11:33,200
into the news.

249
00:11:34,960 --> 00:11:36,840
Speaker 6: It a claim is back.

250
00:11:37,039 --> 00:11:41,240
Speaker 3: Apparently it's in there that Yeah, I was gonna see

251
00:11:41,240 --> 00:11:43,720
if that happened already. Did they say what it's back?

252
00:11:44,399 --> 00:11:46,440
Speaker 5: It just says the Claim is back, not as I

253
00:11:46,480 --> 00:11:48,399
already closed it, but they were trying to make it

254
00:11:48,440 --> 00:11:49,559
sound like they're fully back.

255
00:11:49,600 --> 00:11:55,759
Speaker 6: Here time the reboot, but a rebirth for the idea chief.

256
00:11:55,879 --> 00:11:58,320
Speaker 3: Wait stop, Dan, do you know who the chief operating

257
00:11:58,399 --> 00:12:02,960
officer is of a Claim currently? Yeah, right now, you've

258
00:12:02,960 --> 00:12:03,519
met him.

259
00:12:03,879 --> 00:12:06,080
Speaker 1: We've been on the podcast for him. No, no, no,

260
00:12:07,240 --> 00:12:09,799
you me and Mike have been on a podcast with him.

261
00:12:09,840 --> 00:12:12,600
Speaker 3: He's one of Myke's best friends, his brother.

262
00:12:12,960 --> 00:12:15,720
Speaker 2: No right, good guess right?

263
00:12:18,159 --> 00:12:22,080
Speaker 1: He uh he loves to see no, no, no, he

264
00:12:22,120 --> 00:12:23,440
loves to see you're getting warmer.

265
00:12:23,600 --> 00:12:27,759
Speaker 2: Yeah, yeah, he's uh, he's a worker for sure. Uh.

266
00:12:27,799 --> 00:12:33,519
Speaker 1: He's friends with Taylor Swift. Oh Joe, right, okay, yes,

267
00:12:33,639 --> 00:12:37,320
it's double j. It's double j. Yes, okay, that's right.

268
00:12:37,480 --> 00:12:38,320
Forgot about that.

269
00:12:38,600 --> 00:12:40,879
Speaker 3: Joe at the wrestler. For people who are like lost

270
00:12:40,960 --> 00:12:44,679
right now, Jeff, you'rett the wrestler is involved in Acclaim

271
00:12:44,799 --> 00:12:49,240
coming back? Whatever the fuck? That for real? For real? What?

272
00:12:49,720 --> 00:12:50,159
Speaker 2: Yeah?

273
00:12:50,919 --> 00:12:53,240
Speaker 3: Like, why would I agree with that? Sound what? I

274
00:12:53,240 --> 00:12:54,159
don't have an answer for you.

275
00:12:54,279 --> 00:12:57,080
Speaker 6: Look, I could never stop talking about video games, you know.

276
00:12:58,080 --> 00:13:02,840
Speaker 2: Yeah, I know you're joking, but like he he's okay, cool.

277
00:13:03,200 --> 00:13:05,600
Speaker 3: That just do not stop going back and forth about

278
00:13:05,600 --> 00:13:08,039
Breath of the Wild like those two guys. Why not?

279
00:13:08,440 --> 00:13:08,720
Speaker 2: Sure?

280
00:13:08,960 --> 00:13:11,360
Speaker 6: Oh my god, Okay, we'll get to that in the news,

281
00:13:11,360 --> 00:13:12,080
all right, cool?

282
00:13:12,120 --> 00:13:15,759
Speaker 1: Yeah, uh you know maybe uh, Jeff, Jared and I

283
00:13:15,799 --> 00:13:19,559
can can talk shop being co being coos together. You know,

284
00:13:19,840 --> 00:13:21,200
we have more stuff in common.

285
00:13:21,240 --> 00:13:23,240
Speaker 6: Now, well, man, Hunter, you gotta talk, you know, let's

286
00:13:23,240 --> 00:13:24,279
speak CEOs, you.

287
00:13:24,200 --> 00:13:25,279
Speaker 2: Know, yeah, yeah, yeah, of course.

288
00:13:25,399 --> 00:13:30,080
Speaker 1: Of course, before we get to the Video Games Talk gang,

289
00:13:30,159 --> 00:13:32,639
we are presented by MSI and MSI is going to

290
00:13:32,679 --> 00:13:35,919
be at packs West this weekend. And if you are

291
00:13:36,120 --> 00:13:39,480
a part of our gang, the Giant BombCast John Bomb

292
00:13:39,480 --> 00:13:41,720
dot com, go head over to the booth and tell

293
00:13:41,759 --> 00:13:43,960
them we sent you and you would get entered into

294
00:13:44,000 --> 00:13:47,000
a little raffle and I want you to win, all right.

295
00:13:47,080 --> 00:13:51,159
I want you at home. Are faithful, lovely listeners of

296
00:13:51,240 --> 00:13:55,399
the most handsomest podcast, the video game podcast in history.

297
00:13:55,679 --> 00:13:58,240
So please, yeah, stop by the MSI booth. Tell him

298
00:13:58,480 --> 00:14:00,679
we said, what's up? Tell them he sent you and

299
00:14:00,720 --> 00:14:03,840
you could you could maybe win something. Also, I don't know,

300
00:14:04,399 --> 00:14:08,759
grade them on their DAPs this bump, Yeah, I find them, Yeah,

301
00:14:09,120 --> 00:14:12,039
show them that. The Giant Bomb audience is not a

302
00:14:12,080 --> 00:14:15,879
bunch of uncoordinated losers. Show them that we're cool as hell.

303
00:14:16,679 --> 00:14:21,360
Speaker 3: Do a case, not for God's sake, dance yeah, but

304
00:14:21,480 --> 00:14:22,759
for real, really do this.

305
00:14:22,720 --> 00:14:24,039
Speaker 2: Because it'll make us look cool.

306
00:14:24,360 --> 00:14:26,039
Speaker 3: Yeah, please, so cool?

307
00:14:26,440 --> 00:14:27,840
Speaker 1: Ye, don't don't do that.

308
00:14:29,879 --> 00:14:30,480
Speaker 3: Don't do it.

309
00:14:30,639 --> 00:14:32,720
Speaker 4: Don't show them your you're so cool shirt?

310
00:14:32,759 --> 00:14:35,200
Speaker 3: That was your face on your shirt when you go there.

311
00:14:35,360 --> 00:14:38,159
Speaker 2: Should I change this before I go to the dentist? No?

312
00:14:38,000 --> 00:14:41,039
Speaker 3: No no. But also, you're not a lawing.

313
00:14:41,240 --> 00:14:46,879
Speaker 4: If I put that together, I'm bypassing the Nova game. Okay,

314
00:14:48,159 --> 00:14:49,559
this motherfucker.

315
00:14:50,360 --> 00:14:53,919
Speaker 1: Experience even more before we talk about video games. If

316
00:14:53,919 --> 00:14:57,559
you were like a medical professional, Mike walks into your office, right,

317
00:14:57,879 --> 00:15:00,039
and you see the shirt that says so cool, but

318
00:15:00,200 --> 00:15:02,840
it doesn't quite look like him, do you assume that

319
00:15:02,919 --> 00:15:04,279
he's like a SoundCloud rapper?

320
00:15:05,840 --> 00:15:09,519
Speaker 6: Oh, medical professionals listen to SoundCloud rap? You think, yeah?

321
00:15:09,519 --> 00:15:09,879
Speaker 2: Why not?

322
00:15:10,039 --> 00:15:13,039
Speaker 3: What do you I mean? Those people probably are hurt

323
00:15:13,080 --> 00:15:17,039
a lot, right, so they talked to They ship.

324
00:15:16,840 --> 00:15:18,200
Speaker 2: Their teeth for different reasons.

325
00:15:18,279 --> 00:15:20,440
Speaker 3: Yeah, they're always sleepy for some reason. I don't know

326
00:15:20,519 --> 00:15:21,000
what it is.

327
00:15:21,320 --> 00:15:25,039
Speaker 4: Why would you think a doctor couldn't know what SoundCloud is?

328
00:15:25,279 --> 00:15:28,480
Speaker 5: Because I don't really know what SoundCloud is, but it

329
00:15:28,559 --> 00:15:30,440
sounds like something for young people. And when I think

330
00:15:30,440 --> 00:15:34,279
about medical professionals, I picture a fifty eight year old

331
00:15:34,320 --> 00:15:35,720
dude with white hair and stethoscope.

332
00:15:36,000 --> 00:15:39,159
Speaker 1: Damn, my doctor is younger than me, and it upsets me.

333
00:15:39,840 --> 00:15:42,440
Speaker 5: Yeah, I guess that does happen now, Yeah, my dad,

334
00:15:44,279 --> 00:15:45,960
there's a decade of people who.

335
00:15:45,759 --> 00:15:47,200
Speaker 3: Could be doctor behind you.

336
00:15:47,320 --> 00:15:49,600
Speaker 5: I went to I did the guessing game at the

337
00:15:49,639 --> 00:15:51,799
amusement park yesterday, you know where they guess your age

338
00:15:51,799 --> 00:15:54,279
and stuff. And we were trying to decide, okay, who

339
00:15:54,279 --> 00:15:56,840
among this group was me, Hansoon, Leovator, and Ben Reeves

340
00:15:56,960 --> 00:16:00,600
who could get win a prize by the pressing your

341
00:16:00,639 --> 00:16:01,720
age the wrongest.

342
00:16:01,759 --> 00:16:03,200
Speaker 6: And I was like, I bet they're going to think

343
00:16:03,200 --> 00:16:04,000
I'm older than I am.

344
00:16:04,320 --> 00:16:06,120
Speaker 5: And I went up and she guessed that I was

345
00:16:06,159 --> 00:16:09,840
forty seven, so I want, oh yeah, yes.

346
00:16:10,639 --> 00:16:12,879
Speaker 4: The ultimate con pays off well done.

347
00:16:12,759 --> 00:16:14,120
Speaker 6: By looking older than you are.

348
00:16:15,000 --> 00:16:17,279
Speaker 3: I just did the math the treaking age year. It's

349
00:16:17,519 --> 00:16:21,320
two thousand and four. That is an insane number.

350
00:16:21,440 --> 00:16:23,559
Speaker 2: You could be drinking and not. That's halo.

351
00:16:24,919 --> 00:16:29,679
Speaker 1: Yeah huh man, yeah, alright, well yeah, it'sop By the aside,

352
00:16:29,679 --> 00:16:32,159
booth at PEX West.

353
00:16:33,039 --> 00:16:37,039
Speaker 2: Please God good, wait to sandwich that Jan's I don't

354
00:16:37,039 --> 00:16:40,240
want anyone guessing my age. No one's good pro say

355
00:16:40,240 --> 00:16:42,679
I'm in my thirties. Thank you. Yeah, well you don't know.

356
00:16:42,759 --> 00:16:45,200
Speaker 4: I think I think someone would guess you're like thirty

357
00:16:45,240 --> 00:16:46,039
five for sure.

358
00:16:46,320 --> 00:16:46,559
Speaker 2: No.

359
00:16:46,919 --> 00:16:47,600
Speaker 3: Yeah, it makes me.

360
00:16:47,559 --> 00:16:48,440
Speaker 6: Look so much older.

361
00:16:48,639 --> 00:16:51,919
Speaker 4: Tons, Dan, I don't want to answer that honestly with you,

362
00:16:52,000 --> 00:16:53,200
because I feel like you're gonna be man.

363
00:16:53,279 --> 00:16:55,000
Speaker 5: I want to be an old man. I want this

364
00:16:55,039 --> 00:16:58,720
to go totally gray. I'm fine with that. So the

365
00:16:58,759 --> 00:16:59,960
beard and the gray that makes me.

366
00:17:00,120 --> 00:17:03,440
Speaker 3: The way you dress, yeah, okay, okay, that's fine, that's fine,

367
00:17:06,880 --> 00:17:13,559
you dress on them. We're not talking about that, and

368
00:17:13,599 --> 00:17:14,680
we're talking about you.

369
00:17:14,799 --> 00:17:15,680
Speaker 2: Okay.

370
00:17:16,279 --> 00:17:20,640
Speaker 1: Anyway, But last week, I I uh, last week was games,

371
00:17:20,680 --> 00:17:24,759
Calm Gang I guess we say so, well, I I

372
00:17:24,799 --> 00:17:27,640
do say so. We did do this podcast much earlier

373
00:17:27,640 --> 00:17:31,240
so we could talk over Jeff Keeley's European vacation birthday

374
00:17:32,680 --> 00:17:36,400
and uh. But before that, I went over to the

375
00:17:36,480 --> 00:17:39,319
Capcom offices in San Francisco to check over some of

376
00:17:39,559 --> 00:17:43,440
their games Calm demos, and I checked out only Musha

377
00:17:43,599 --> 00:17:47,799
Way of the Sword. Are any of y'all super like

378
00:17:47,920 --> 00:17:49,960
into the original only Musha games.

379
00:17:50,039 --> 00:17:51,559
Speaker 3: I think all of us are in the same boat

380
00:17:51,559 --> 00:17:53,400
where we kind of were like that looks cool and

381
00:17:53,440 --> 00:17:54,200
never played it.

382
00:17:54,279 --> 00:17:55,640
Speaker 2: Much like the idea of it.

383
00:17:55,720 --> 00:17:58,119
Speaker 5: I'm glad it exists, didn't play the idea of Resident

384
00:17:58,119 --> 00:17:59,880
Evil was swords is great.

385
00:18:00,160 --> 00:18:05,720
Speaker 1: Yeah, this does not feel or look like that those

386
00:18:05,759 --> 00:18:08,000
original games at all, because this is the third person

387
00:18:08,799 --> 00:18:12,319
behind the back samurai style game. If I'm to compare

388
00:18:12,319 --> 00:18:16,920
it to any other game immediately, I guess we can

389
00:18:16,960 --> 00:18:19,839
go with the secu Ro comparison. Yes, that's not a

390
00:18:19,839 --> 00:18:22,559
bad one. It's not a bad one. But with seki

391
00:18:22,599 --> 00:18:25,319
Row and maybe the Souls games, there is like a

392
00:18:25,359 --> 00:18:27,400
feeling and I guess this depends on which class or

393
00:18:27,440 --> 00:18:29,880
how you spec out your character, but you feel very

394
00:18:29,960 --> 00:18:31,880
light on your feet. At least in secu Row you

395
00:18:31,920 --> 00:18:36,319
feel like a fleet footed samurai right like you. Jumping

396
00:18:36,400 --> 00:18:38,640
is a big part of it. With the grappling hook

397
00:18:38,920 --> 00:18:43,240
in Only Musha way of the sword you feel much heavier,

398
00:18:43,559 --> 00:18:45,559
So maybe you are kind of going for more of

399
00:18:45,599 --> 00:18:49,480
like a samurai feel, and there is you still have

400
00:18:49,519 --> 00:18:52,519
a soul suck button, so after you feed an enemy,

401
00:18:52,559 --> 00:18:55,279
they'll pop out some souls, and those souls will either

402
00:18:56,039 --> 00:18:59,759
fill up like your special meter or your your health

403
00:19:00,039 --> 00:19:02,119
and I forget what the blue souls are supposed to do.

404
00:19:03,519 --> 00:19:06,599
It feels really good despite only having two attack buns

405
00:19:07,480 --> 00:19:09,759
and like a third bonus attack bun, so you have

406
00:19:10,359 --> 00:19:12,559
a light attack and then you have a two handed

407
00:19:12,559 --> 00:19:18,960
attack and it feels pretty good. There is also a parry,

408
00:19:19,119 --> 00:19:22,880
of course, because you can't exist post twenty eighteen and

409
00:19:22,920 --> 00:19:23,960
not have a pery bun.

410
00:19:24,440 --> 00:19:27,279
Speaker 3: Doc Kung Bonanza has a perry, So yeah, that was

411
00:19:27,359 --> 00:19:28,359
news to me yesterday.

412
00:19:29,240 --> 00:19:34,200
Speaker 1: But it feels good with the hairy it's cool because

413
00:19:34,880 --> 00:19:37,119
if you were just holding the block because you could

414
00:19:37,160 --> 00:19:39,720
just block instead if you don't want to worry about pairing,

415
00:19:40,680 --> 00:19:44,000
if you are holding L one to block and then

416
00:19:44,039 --> 00:19:46,920
you press X at the right time of impact, you

417
00:19:47,000 --> 00:19:50,480
like deflect the attack instead, so you kind of like

418
00:19:50,519 --> 00:19:53,480
push the other person away. It was a very short

419
00:19:53,480 --> 00:19:57,440
demo and it feels like it's going to be fairly

420
00:19:57,519 --> 00:19:59,519
linear based off of the small section I played.

421
00:19:59,559 --> 00:20:00,440
Speaker 2: But the fight.

422
00:20:00,519 --> 00:20:03,200
Speaker 1: The neat thing is once you got the boss's health

423
00:20:03,240 --> 00:20:06,759
meter down or not health meters, sorry, they're kind of

424
00:20:06,759 --> 00:20:11,200
like their posture the other stagger meter up. You could

425
00:20:11,480 --> 00:20:15,519
you entered like uh like not a bullet time, but

426
00:20:15,920 --> 00:20:18,519
you could choose which section you wanted to apply the

427
00:20:18,559 --> 00:20:21,160
most damage to, so like kind of like you know

428
00:20:21,160 --> 00:20:23,640
in Samurai films where you would do like a vertical

429
00:20:23,680 --> 00:20:28,039
slice or horizontal slice through someone. You can choose like,

430
00:20:28,119 --> 00:20:30,319
oh do I want to slice the boss's head? Do

431
00:20:30,400 --> 00:20:33,079
I want to slash at their waist or maybe their sword?

432
00:20:35,400 --> 00:20:36,079
Speaker 2: Oh? Yeah, yeah.

433
00:20:36,640 --> 00:20:39,720
Speaker 1: Actually it's a lot like revengeance now that I'm thinking

434
00:20:39,720 --> 00:20:45,039
about it, or eternal darkness or eternal darkness, and I

435
00:20:45,039 --> 00:20:48,240
could see that playing a factor in like future boss

436
00:20:48,240 --> 00:20:54,240
fights or maybe bigger enemy encounters. I it it feels okay.

437
00:20:54,480 --> 00:20:56,640
I I don't know if it's maybe the Ari engine

438
00:20:56,680 --> 00:21:00,799
is showing its age a bit, but like I kind

439
00:21:00,799 --> 00:21:03,559
of would like for it to be moving a little

440
00:21:03,599 --> 00:21:07,000
bit faster. But maybe that's just because I have Sekiro

441
00:21:07,079 --> 00:21:08,880
in my brain when I'm seeing like a behind the

442
00:21:08,920 --> 00:21:10,279
back Samurai game.

443
00:21:10,720 --> 00:21:13,799
Speaker 3: Right, yeah, I mean because in Sekaro, like he's kind

444
00:21:13,799 --> 00:21:15,880
of he's a little bit of a samurai, but he's

445
00:21:15,880 --> 00:21:17,599
not like fully in Samurai, I supposed to be kind

446
00:21:17,599 --> 00:21:19,799
of big, slow and lumbering in terms of like they're

447
00:21:19,799 --> 00:21:23,240
not like fast little ninja guys, right, So yeah, I

448
00:21:23,440 --> 00:21:25,119
wonder if they're trying to lean into that make it

449
00:21:25,119 --> 00:21:26,880
feel big and heavy when you're moving.

450
00:21:27,279 --> 00:21:29,799
Speaker 5: I mean, I as far as that feel, I always

451
00:21:29,839 --> 00:21:33,279
preferred like the Ninja Guiden feel to the Seki Roath thing,

452
00:21:33,359 --> 00:21:35,039
which is to say, like more of a traditional third

453
00:21:35,039 --> 00:21:37,720
person actionally right, versus the Frum style, which I like

454
00:21:37,720 --> 00:21:38,519
the Frum style.

455
00:21:38,319 --> 00:21:40,480
Speaker 3: And everything versus Perry Slots.

456
00:21:40,599 --> 00:21:42,640
Speaker 5: Yeah, Ninja Guiden Devil May Cry is more my speed,

457
00:21:42,680 --> 00:21:46,240
which is seeing the seeing the footage of only Musha

458
00:21:46,279 --> 00:21:48,160
is making me think it's for me.

459
00:21:48,160 --> 00:21:48,359
Speaker 2: You know.

460
00:21:48,880 --> 00:21:51,240
Speaker 3: Yeah, it definitely lives between these games. It's kind of

461
00:21:51,240 --> 00:21:53,119
it's not doing any one of these games exactly.

462
00:21:53,319 --> 00:21:55,279
Speaker 2: Yeah, I think it's just a matter of yeah, like

463
00:21:55,359 --> 00:21:58,680
you know, the Secro should no be uh Musha Samurai,

464
00:21:58,720 --> 00:21:59,960
and that's kind of the difference.

465
00:22:00,160 --> 00:22:02,039
Speaker 1: Yeah, it does not feel like it is going to

466
00:22:02,079 --> 00:22:04,880
be like a punishing game like the Soul's games could be.

467
00:22:04,960 --> 00:22:09,640
It feels like it is like riding that line well enough. Also,

468
00:22:09,680 --> 00:22:12,839
there is a couple of puzzles as well from an

469
00:22:13,000 --> 00:22:16,519
environmental stuff you can interact with, like in my demo,

470
00:22:18,480 --> 00:22:21,160
I like came across like a push cart and there's

471
00:22:21,200 --> 00:22:23,039
like a bun prompt and then I wound up like

472
00:22:23,119 --> 00:22:25,559
running over like four zombies with it, which was was

473
00:22:25,640 --> 00:22:30,559
pretty fun. The weird thing though, And I understand that

474
00:22:31,079 --> 00:22:37,200
we're doing English voice actors or feudal Japan, but I'm

475
00:22:37,200 --> 00:22:41,319
not sure why the main Japanese dude had a British accent.

476
00:22:42,359 --> 00:22:44,680
And for a second I thought it was Ben Starr.

477
00:22:45,480 --> 00:22:49,079
Speaker 3: Oh, it could be they That's just a default, right

478
00:22:49,119 --> 00:22:52,759
if you're trying to have a a foreign language but

479
00:22:52,839 --> 00:22:55,359
still have them sound or speak in English, so it's

480
00:22:55,359 --> 00:22:57,200
always just a British accent. For some reason, that's what

481
00:22:57,200 --> 00:22:59,680
they did. I'm watching Chernobyl again because I need to

482
00:22:59,720 --> 00:23:02,319
feel something and that's what they do there for Russian,

483
00:23:02,480 --> 00:23:04,240
Like everyone's just has a British accent, Like.

484
00:23:04,200 --> 00:23:08,319
Speaker 1: Okay, yeah yeah uh anyway, uh moving on. I also

485
00:23:08,359 --> 00:23:11,200
got the chance to play Pragmata Grub you.

486
00:23:11,240 --> 00:23:15,440
Speaker 4: Checked me that mega man, No Jesus Christ, Oh Mike,

487
00:23:15,839 --> 00:23:16,799
it's not grub.

488
00:23:16,839 --> 00:23:18,799
Speaker 1: You got the chance to play this at Summer Game Fest, right,

489
00:23:18,920 --> 00:23:19,880
I did, Yes.

490
00:23:19,640 --> 00:23:22,119
Speaker 3: Absolutely, and I loved what I played. Kind of came

491
00:23:22,160 --> 00:23:23,839
back was like everyone's you know, it was like, I

492
00:23:23,880 --> 00:23:25,640
just want to hear about Resident Evil. I'm like, guys,

493
00:23:25,640 --> 00:23:28,000
but this Pragmata game, and Mike was just mega Man,

494
00:23:28,039 --> 00:23:29,519
Mega man, and I started to walk away from him,

495
00:23:29,519 --> 00:23:32,160
couldn't talk to even him about it. I'm glad you

496
00:23:32,319 --> 00:23:33,440
seem to like it as well.

497
00:23:33,640 --> 00:23:36,000
Speaker 1: Oh, out of the three games I got to check

498
00:23:36,000 --> 00:23:38,160
out and spoilers, folks, I also got to check out

499
00:23:38,200 --> 00:23:42,359
Resident Evil Requiem, but Pragmata was my like little game

500
00:23:42,400 --> 00:23:46,759
of the three demos I played. Yeah, I was all

501
00:23:46,799 --> 00:23:49,799
about this. I was initially a little bummed out because

502
00:23:49,920 --> 00:23:51,720
I thought it would kind of be like a Vanquish,

503
00:23:51,839 --> 00:23:55,400
like because your dude has like knee jets like uh

504
00:23:55,680 --> 00:23:57,400
and everything, and you kind of get a little dash

505
00:23:57,480 --> 00:24:01,400
but you are a lot heavier and you have like

506
00:24:01,440 --> 00:24:05,279
a little AI computer robot girl riding on your back,

507
00:24:06,160 --> 00:24:09,480
and initially like, the shots don't your your gun doesn't

508
00:24:09,480 --> 00:24:13,079
do much. But that's where I forget her name. But

509
00:24:13,119 --> 00:24:16,440
the little robot girl in your back, yeah, she's just

510
00:24:16,519 --> 00:24:19,759
rolling with you. Okay, we'll call her role for the

511
00:24:19,799 --> 00:24:24,279
purposes of this podcast. Role can hack into your enemies

512
00:24:24,279 --> 00:24:26,440
and then you get like a little second game where

513
00:24:26,759 --> 00:24:30,640
you have to guide like a little pip to through

514
00:24:31,279 --> 00:24:34,200
two or three different markers and then eventually wind up

515
00:24:34,240 --> 00:24:36,920
at like a green marker. So you're kind of doing

516
00:24:36,920 --> 00:24:40,440
a little maze as you are shooting up these bad dudes,

517
00:24:40,799 --> 00:24:44,559
and it kind of reminds me of the world ends

518
00:24:44,640 --> 00:24:48,400
with you. Do you guys remember that the Yeah by

519
00:24:48,440 --> 00:24:50,680
the by creators of Kingdom Hearts, Yes.

520
00:24:50,519 --> 00:24:51,640
Speaker 3: Yes, where.

521
00:24:54,839 --> 00:24:57,039
Speaker 1: You kind of have to balance playing two different games

522
00:24:57,039 --> 00:24:59,200
at the same time to to get more damage off

523
00:24:59,240 --> 00:25:02,559
and and they cenize with each other. And I really

524
00:25:02,599 --> 00:25:05,519
liked how they managed to do it with this. Your

525
00:25:05,559 --> 00:25:08,599
guns have infinite AMMO, or at least your main one does,

526
00:25:09,200 --> 00:25:12,839
and you're picking up different guns that just map to

527
00:25:13,000 --> 00:25:19,039
different face buntons. It's pretty neat, I don't I kind

528
00:25:19,039 --> 00:25:21,319
of like this style of sci fi where it's like

529
00:25:21,400 --> 00:25:27,000
big honk and mechs mech suits, the whole little Girl

530
00:25:27,039 --> 00:25:28,839
in my Back thing. I'm not sure what to make

531
00:25:28,880 --> 00:25:31,119
of it. I kind of do wish Mike that it

532
00:25:31,200 --> 00:25:32,519
was a Mega Man game proper.

533
00:25:33,359 --> 00:25:36,720
Speaker 2: You're west miic of true? Is it a bank like?

534
00:25:37,319 --> 00:25:37,480
Speaker 3: No?

535
00:25:37,559 --> 00:25:39,319
Speaker 2: Because you're not moving as fast.

536
00:25:39,960 --> 00:25:43,480
Speaker 3: Okay, it's definitely just a third person shooter like That's

537
00:25:43,480 --> 00:25:45,319
the thing about the game is it's a third person shooter.

538
00:25:45,440 --> 00:25:47,000
You kind of walk around, you are a bit lumbering

539
00:25:47,039 --> 00:25:49,279
because you are this guy in a big suit. I

540
00:25:49,319 --> 00:25:50,720
think it's on the Moon. I think it takes place

541
00:25:50,759 --> 00:25:52,480
on the moon, so you have like moon gravity, but

542
00:25:52,519 --> 00:25:54,720
you're still big and lumbering because you're so heavy. Yeah,

543
00:25:54,759 --> 00:25:57,680
and then what really makes it interesting is what Chance

544
00:25:57,720 --> 00:26:00,240
said is like they just add a little bit of

545
00:26:00,359 --> 00:26:03,279
shine to that combat where yeah, you got to shoot

546
00:26:03,319 --> 00:26:05,240
this guy, but you have to do this hacking minigame

547
00:26:05,319 --> 00:26:07,799
alongside that at the same time while you're still moving

548
00:26:07,799 --> 00:26:10,240
around trying to avoid getting hit, And it adds just

549
00:26:10,400 --> 00:26:13,559
enough to like to that very familiar act of pointing

550
00:26:13,559 --> 00:26:16,279
and shooting at something. Then I found it very refreshing.

551
00:26:16,359 --> 00:26:19,160
And then it like really helps The game looks very nice,

552
00:26:19,359 --> 00:26:21,200
and I think the characters are pretty cool so far.

553
00:26:21,359 --> 00:26:23,240
So yeah, it really worked for me. Jane.

554
00:26:23,279 --> 00:26:26,640
Speaker 1: Yeah, as you're dealing with the maze, you can get

555
00:26:26,640 --> 00:26:31,160
different pickups that if you go across certain icons as

556
00:26:31,160 --> 00:26:34,119
you're finishing up your maze, they will do more damage

557
00:26:34,440 --> 00:26:37,359
to an enemy, or they'll do like maybe stasis or

558
00:26:38,119 --> 00:26:42,599
start like poisoning the enemy. It's really really neat and

559
00:26:42,920 --> 00:26:45,799
it looks really slick. I think it's actually to me

560
00:26:45,839 --> 00:26:47,319
at least, it felt like a better use of the

561
00:26:47,319 --> 00:26:51,839
Ari engine versus ODI Musha did. And last, but not least,

562
00:26:51,960 --> 00:26:53,839
the other game that I got the chance to play

563
00:26:54,079 --> 00:26:57,119
was Resident Evil Requiem.

564
00:26:57,160 --> 00:26:58,880
Speaker 3: How big is that? How big is that big scary

565
00:26:58,920 --> 00:27:00,000
lady that chases you?

566
00:27:00,160 --> 00:27:01,720
Speaker 2: She was real big?

567
00:27:02,400 --> 00:27:03,559
Speaker 6: There's another big lady?

568
00:27:04,079 --> 00:27:07,480
Speaker 2: Yeah, not the same time. It's not a sexy lady,

569
00:27:07,519 --> 00:27:11,640
but more like a big baby looking that like the

570
00:27:11,680 --> 00:27:13,559
actual big baby have before. I don't know, some kind

571
00:27:13,559 --> 00:27:18,119
of monster in a Metallica sense. Yes, it's it's.

572
00:27:18,000 --> 00:27:24,720
Speaker 5: Funny expect that from Yeah, I've never heard say Metallica,

573
00:27:24,799 --> 00:27:26,680
much less reference to the documentary.

574
00:27:26,920 --> 00:27:29,720
Speaker 2: I have a friend who is a giant Metaga.

575
00:27:30,440 --> 00:27:32,400
Speaker 1: You're going to say you had a friend that is

576
00:27:32,440 --> 00:27:33,440
a giant lady?

577
00:27:35,799 --> 00:27:37,640
Speaker 4: Slid that under the door there like that?

578
00:27:37,759 --> 00:27:39,799
Speaker 2: Mikey, Yeah for you?

579
00:27:40,799 --> 00:27:45,279
Speaker 1: And hey, Gang, I'm not the best uh at video

580
00:27:45,279 --> 00:27:47,920
games on our team. You know, I can handle my

581
00:27:47,960 --> 00:27:51,839
own the Holy smokes, I was dog.

582
00:27:54,920 --> 00:27:56,599
Speaker 3: But were you? Were you too scared? Is that?

583
00:27:56,640 --> 00:27:56,799
Speaker 2: What?

584
00:27:56,880 --> 00:27:56,960
Speaker 1: Like?

585
00:27:57,079 --> 00:27:57,759
Speaker 3: Did it or what?

586
00:27:58,000 --> 00:27:58,240
Speaker 2: Well?

587
00:27:58,359 --> 00:28:01,160
Speaker 1: I think like I'm used to kind of cheesing my

588
00:28:01,200 --> 00:28:03,400
way through some games and kind of like using eye

589
00:28:03,400 --> 00:28:05,039
frames and just like dodging through.

590
00:28:05,240 --> 00:28:07,039
Speaker 3: And oh, you didn't have the knife parry.

591
00:28:07,400 --> 00:28:09,759
Speaker 1: I did not have a knife parry. I merely had

592
00:28:10,079 --> 00:28:13,279
a bottle that I could throw, and I video game

593
00:28:13,319 --> 00:28:17,480
logic wasn't piecing it together that oh bottle kind of

594
00:28:17,519 --> 00:28:22,519
like hit Man, distract this lady, bottle at its face.

595
00:28:22,799 --> 00:28:27,240
Speaker 3: Yes, if a bear was attacking the right move, Yeah,

596
00:28:27,279 --> 00:28:28,079
that's what I would do.

597
00:28:28,160 --> 00:28:31,000
Speaker 1: If someone was chasing me and I had two empty bottles,

598
00:28:31,039 --> 00:28:32,359
I would throw the bottle.

599
00:28:32,079 --> 00:28:32,759
Speaker 2: At their face.

600
00:28:33,079 --> 00:28:34,200
Speaker 3: They might get discouraged.

601
00:28:34,400 --> 00:28:35,559
Speaker 2: Yeah. See.

602
00:28:35,599 --> 00:28:38,920
Speaker 1: And what didn't help me is that one of the mechanics,

603
00:28:38,960 --> 00:28:41,759
it seems like, is the big lady cannot chase you

604
00:28:42,039 --> 00:28:45,839
into a room full of light. Now, however, I timed

605
00:28:45,880 --> 00:28:48,960
this poorly because I nailed the big lady in the

606
00:28:49,000 --> 00:28:52,799
face with a fucking bottle straight in her noggin, and

607
00:28:52,839 --> 00:28:57,039
then she like recoiled and then went away. So I thought, oh,

608
00:28:57,200 --> 00:29:00,559
the bottles will make her go away off the room

609
00:29:00,559 --> 00:29:01,079
full of light.

610
00:29:01,279 --> 00:29:03,920
Speaker 2: That's positive.

611
00:29:04,359 --> 00:29:06,440
Speaker 3: Okay, So did you get a sense when you were

612
00:29:06,440 --> 00:29:10,799
playing this game of like the scale the scope, like

613
00:29:10,880 --> 00:29:13,119
did did do you have any suggestion of you're gonna

614
00:29:13,119 --> 00:29:16,119
move beyond the rooms that we've seen, Like, what senses

615
00:29:16,119 --> 00:29:17,920
did you get from? Like how big this game's gonna be.

616
00:29:18,160 --> 00:29:21,039
Speaker 1: I'm not one hundred percent sure, especially after a little

617
00:29:21,079 --> 00:29:24,759
snippet we saw last week during Opening Night Live, because

618
00:29:25,279 --> 00:29:28,319
this felt like a very contained space that you're gonna

619
00:29:28,359 --> 00:29:32,119
move away from very quickly, just like how it felt

620
00:29:32,160 --> 00:29:34,359
like in that little snippet we saw where because that

621
00:29:34,400 --> 00:29:38,440
seems like a flashback of whatever's happening to the main.

622
00:29:38,319 --> 00:29:39,519
Speaker 2: Care that mertle thing.

623
00:29:39,599 --> 00:29:43,799
Speaker 1: Yeah, yeah, but something I did, like as I eventually

624
00:29:43,839 --> 00:29:46,839
switched it to third person, just because I prefer Resident

625
00:29:46,920 --> 00:29:50,599
Evil's third person, sure, and as I was running away

626
00:29:50,599 --> 00:29:53,960
from the big Lady, I kind of like realize, oh crap,

627
00:29:54,079 --> 00:29:55,960
I should grab an herb Resident Evil.

628
00:29:56,000 --> 00:29:56,519
Speaker 2: There's an herb.

629
00:29:57,559 --> 00:30:00,720
Speaker 1: So I kind of like whipped around and the main

630
00:30:00,799 --> 00:30:03,200
character had enough momentum that I fell.

631
00:30:02,960 --> 00:30:03,920
Speaker 2: On the fucking floor.

632
00:30:05,119 --> 00:30:07,960
Speaker 1: Oh So, I love small touches like that. I wonder

633
00:30:08,000 --> 00:30:11,400
if that would also carry over to the first person or

634
00:30:11,519 --> 00:30:14,839
that would be too jarring of an experience. Yeah, I wonder,

635
00:30:15,480 --> 00:30:18,319
But I like little details like that, So I think

636
00:30:18,400 --> 00:30:21,960
if I just immersed myself into whatever Roquim's got going

637
00:30:22,000 --> 00:30:25,039
on and kind of detached myself from my normal expectations

638
00:30:25,079 --> 00:30:26,480
of dealing with encounters.

639
00:30:26,519 --> 00:30:27,440
Speaker 2: I'd really dig it.

640
00:30:29,039 --> 00:30:32,359
Speaker 1: And then that small snippet it had all the plastic

641
00:30:32,400 --> 00:30:35,839
resident evil trappings of like, huh, there's this lock with

642
00:30:35,920 --> 00:30:38,440
an angel on it, I wonder what this needs.

643
00:30:38,799 --> 00:30:41,680
Speaker 2: Oh shit, there's a key with an angel on it.

644
00:30:41,720 --> 00:30:42,960
I wonder what that opens.

645
00:30:43,400 --> 00:30:46,480
Speaker 1: And then so you're going back and forth and then

646
00:30:46,519 --> 00:30:49,440
piecing it together quickly, except now you have this giant

647
00:30:49,480 --> 00:30:51,599
lady that is like a Nemesis like figure that you

648
00:30:51,599 --> 00:30:55,440
can't do much too, where otherwise don't throw a bottle

649
00:30:55,440 --> 00:30:56,279
at her, it doesn't do shit.

650
00:30:56,359 --> 00:30:58,799
Speaker 2: Yet. Were you a little bit like, you know, being

651
00:30:58,880 --> 00:31:01,440
chased around this area by a giant master thing? Was

652
00:31:01,480 --> 00:31:03,839
it a little like, oh, we're doing this again?

653
00:31:06,279 --> 00:31:06,720
Speaker 3: Yeah?

654
00:31:06,759 --> 00:31:10,079
Speaker 1: But I feel like with how the character was in

655
00:31:10,200 --> 00:31:14,119
this moment, in this part of the demo, you're kind

656
00:31:14,160 --> 00:31:16,599
of depowered in such a way where like, oh, you

657
00:31:16,640 --> 00:31:20,960
can't do anything, so uh. It isn't the normal resident

658
00:31:20,960 --> 00:31:23,359
evil trappings of like all right, shoot, shoot, shoot, all right,

659
00:31:23,400 --> 00:31:26,119
you're satisfied I've dumped enough bulletin to you, I can

660
00:31:26,200 --> 00:31:29,960
move on. I don't know, it is one hundred percent

661
00:31:30,039 --> 00:31:33,279
nailing the spooky vibes though, And for John mclaar's sake,

662
00:31:33,400 --> 00:31:33,960
I need that.

663
00:31:34,519 --> 00:31:37,400
Speaker 5: I'm saying the Big Lady now, and I see what

664
00:31:37,400 --> 00:31:39,519
you're saying about the Big Lady. Yes, this is horrifying,

665
00:31:40,359 --> 00:31:42,519
but yeah, they've they've done that, I mean mister X

666
00:31:42,559 --> 00:31:47,559
in the remake, obviously the baby sequence and Village Lady Show.

667
00:31:47,759 --> 00:31:49,759
So it's like that is that has become kind of

668
00:31:49,839 --> 00:31:51,279
a thing in recent residuals.

669
00:31:51,319 --> 00:31:53,839
Speaker 6: But like it does work. All those worked, you.

670
00:31:53,799 --> 00:31:55,720
Speaker 3: Know, And I do get that, Like I get the

671
00:31:55,759 --> 00:31:58,119
sense that this moment that we're seeing a lot of

672
00:31:58,160 --> 00:32:01,279
from this game is one second, and that there will be,

673
00:32:01,359 --> 00:32:05,000
Like my guess is there's an alternative not competing, but

674
00:32:05,119 --> 00:32:08,160
like competing in terms of tone section where it'll be

675
00:32:08,160 --> 00:32:11,319
more action focused, because like tell me if I'm wrong, Jam,

676
00:32:11,519 --> 00:32:13,079
there's not a lot of ways for you to fight

677
00:32:13,160 --> 00:32:14,400
back in that demo, right.

678
00:32:14,359 --> 00:32:15,880
Speaker 2: Zero no ways to fight back.

679
00:32:16,079 --> 00:32:18,160
Speaker 3: You're just trying to survive, just trying to run away.

680
00:32:19,559 --> 00:32:21,480
Speaker 2: Yeah yeah, yeah, like it like an Amnesia game.

681
00:32:21,559 --> 00:32:24,240
Speaker 3: Oh sure, yeah, yeah, yeah, totally yes, but right, you

682
00:32:24,240 --> 00:32:25,839
don't have like you're not gonna be firing a gun

683
00:32:25,880 --> 00:32:27,839
as this character. But I bet they're not gonna make

684
00:32:27,839 --> 00:32:30,599
a whole game where you're that underpowered. They probably are

685
00:32:30,599 --> 00:32:33,559
gonna be like, no, we're gonna bounce back and forth. So, uh,

686
00:32:33,759 --> 00:32:35,720
I think they'll try to offer up a lot of

687
00:32:35,799 --> 00:32:38,240
variety there. So in this moment where youre getting chased

688
00:32:38,240 --> 00:32:40,480
by the big thing, do that here and then maybe

689
00:32:40,559 --> 00:32:43,119
offer up something fresh on the other side of that game.

690
00:32:43,160 --> 00:32:44,759
But that's a guess. I really don't know.

691
00:32:45,240 --> 00:32:49,480
Speaker 1: I kept failing this demo and it got to the

692
00:32:49,519 --> 00:32:52,079
point where the kind capcom person behind me was like,

693
00:32:52,279 --> 00:32:54,160
you need any help, you need any tips.

694
00:32:54,160 --> 00:32:55,200
Speaker 2: I'm like, no, no, no, no, I got it.

695
00:32:55,240 --> 00:32:55,920
Speaker 3: I got it, I got it.

696
00:32:55,960 --> 00:32:59,920
Speaker 1: I got I'm fine, don't don't reply.

697
00:33:00,640 --> 00:33:03,000
Speaker 5: I think I would take that demo experience over like

698
00:33:03,039 --> 00:33:06,160
every Nintendo E three experience I ever had, or someone

699
00:33:06,160 --> 00:33:08,519
they hired like that day. But wow, that's the best

700
00:33:08,559 --> 00:33:11,359
I've ever seen anyone do that. Everyone jumps on that.

701
00:33:11,359 --> 00:33:11,799
Speaker 6: That good.

702
00:33:11,960 --> 00:33:15,319
Speaker 2: Wait they saw you that too. Yeah. Sorry.

703
00:33:16,440 --> 00:33:19,799
Speaker 4: Sometimes they'll just be like you like Mario like something

704
00:33:19,839 --> 00:33:21,559
like that.

705
00:33:22,039 --> 00:33:24,680
Speaker 3: I definitely like asked them a question about the game

706
00:33:24,720 --> 00:33:26,480
my first time. They are not knowing that, and I

707
00:33:26,640 --> 00:33:28,680
very quickly I'm like, yo, you guys, I'll just work

708
00:33:28,720 --> 00:33:29,400
for triple point.

709
00:33:30,160 --> 00:33:32,000
Speaker 5: And then they do that whole legs about the game

710
00:33:32,119 --> 00:33:34,039
outside that just shut down they do.

711
00:33:34,200 --> 00:33:35,880
Speaker 4: They do a bit of a moon walk where they're

712
00:33:35,880 --> 00:33:40,200
just like, let me yeah, and then that's the end

713
00:33:40,240 --> 00:33:42,400
of the conversation. Yeah, but you are really good at

714
00:33:42,400 --> 00:33:43,000
the game.

715
00:33:42,839 --> 00:33:44,519
Speaker 6: Though no one's ever been better than you.

716
00:33:46,640 --> 00:33:49,279
Speaker 1: H That being said, I finally got past the point

717
00:33:49,319 --> 00:33:52,480
I was having a lot of trouble with and normally Gang,

718
00:33:52,559 --> 00:33:54,839
I have a good sense of direction games. I ran

719
00:33:54,880 --> 00:33:57,319
the wrong fucking way and then like I just saw

720
00:33:57,359 --> 00:33:59,759
the poor CAPCOMs person like had just think of like,

721
00:34:00,160 --> 00:34:01,279
oh no, he's gonna do this.

722
00:34:01,359 --> 00:34:02,200
Speaker 2: Have to do this again?

723
00:34:04,079 --> 00:34:07,559
Speaker 1: Ship, Okay, games, you're only smart bat at games.

724
00:34:07,640 --> 00:34:10,960
Speaker 3: Huh. Anyway, I eventually got past a game.

725
00:34:11,559 --> 00:34:17,159
Speaker 7: The game looks fucking ship though, like humped, like big Lady,

726
00:34:17,519 --> 00:34:20,880
very scary, a lot of puss, a lot of scars,

727
00:34:21,480 --> 00:34:23,519
people look real dead in this game.

728
00:34:24,199 --> 00:34:24,599
Speaker 2: Good.

729
00:34:25,199 --> 00:34:29,440
Speaker 1: But but also this is this is like something against

730
00:34:29,480 --> 00:34:30,679
the horror trope in general.

731
00:34:31,519 --> 00:34:31,880
Speaker 2: Gang.

732
00:34:32,360 --> 00:34:34,559
Speaker 1: If you open up a closet door or a door

733
00:34:34,840 --> 00:34:37,360
and then a what appears to be a dead body

734
00:34:37,400 --> 00:34:40,280
falls out, Are you just gonna surmise that it's dead

735
00:34:40,320 --> 00:34:42,239
already and not check on it and just move on it?

736
00:34:44,320 --> 00:34:46,360
Speaker 6: Yeah, I mean if it looks super dead like it

737
00:34:46,440 --> 00:34:46,800
usually does.

738
00:34:47,280 --> 00:34:49,719
Speaker 2: I know what you're talking about because the theater presentation

739
00:34:49,800 --> 00:34:51,920
I did at Fess, it's like, yeah, it's the most

740
00:34:51,960 --> 00:34:55,320
dead thing ever. And she like takes its falls or

741
00:34:55,400 --> 00:35:00,679
something like he's dead, is out of it, suck it.

742
00:35:00,800 --> 00:35:02,480
It's like plus is shooting out of it.

743
00:35:02,559 --> 00:35:04,639
Speaker 3: He's got two exes her eyes.

744
00:35:06,599 --> 00:35:10,119
Speaker 4: It's been it's been done enough times over that trope

745
00:35:10,119 --> 00:35:13,039
of like, oh that body on the floor that's not moving,

746
00:35:13,159 --> 00:35:14,880
it's gonna crawl and wait.

747
00:35:15,039 --> 00:35:18,239
Speaker 3: Yeah, but you wouldn't get that information from taking the pulse, right,

748
00:35:18,960 --> 00:35:20,199
You're exactly right.

749
00:35:20,320 --> 00:35:23,639
Speaker 1: Yeah, if that happens to me, I'm grabbing the nearest

750
00:35:23,679 --> 00:35:26,519
stick like thing and just poking at it. Okay, that's what.

751
00:35:26,480 --> 00:35:30,039
Speaker 2: We're gonna right right out of the building as well. Yes,

752
00:35:30,280 --> 00:35:31,760
I'd scream like a baby.

753
00:35:33,960 --> 00:35:36,599
Speaker 1: Moving on to another game that is full of horrors,

754
00:35:36,679 --> 00:35:42,039
and the horrors are garbage, Dan, you've been playing Cheby Robo. Yeah,

755
00:35:42,159 --> 00:35:42,480
I have.

756
00:35:42,760 --> 00:35:44,679
Speaker 5: I'm two or three hours into it now, played a

757
00:35:44,679 --> 00:35:47,320
little more last night, and it's been like as far

758
00:35:47,360 --> 00:35:49,760
as first party Nintendo, it's like way way up there

759
00:35:49,800 --> 00:35:50,599
on ones that just.

760
00:35:50,519 --> 00:35:52,239
Speaker 6: I have been always meaning to play.

761
00:35:52,239 --> 00:35:54,400
Speaker 5: I never did, and I specifically was waiting for it

762
00:35:54,400 --> 00:35:57,519
to be on nso on switch to so finally playing.

763
00:35:57,280 --> 00:35:59,280
Speaker 6: It, it is really good.

764
00:35:59,519 --> 00:36:01,480
Speaker 5: But I am I'm kind of wrestling with I think

765
00:36:01,599 --> 00:36:05,000
what my expectations were for it. I think I thought

766
00:36:05,039 --> 00:36:08,480
it was more of a platformer like action game type thing.

767
00:36:08,760 --> 00:36:11,320
Everything about the screenshots and everything i'd seen or you know,

768
00:36:11,360 --> 00:36:12,840
they made those three DS games and stead of like

769
00:36:12,920 --> 00:36:14,719
Ziplash and stuff like that. It's like I just thought

770
00:36:14,719 --> 00:36:16,719
it was a three D platformer and I love the

771
00:36:16,800 --> 00:36:20,039
you know, little guy, big world thing, and so it's

772
00:36:20,400 --> 00:36:22,039
not what I thought it was.

773
00:36:22,119 --> 00:36:23,639
Speaker 6: It is exploring.

774
00:36:23,840 --> 00:36:25,960
Speaker 5: It is just kind of poking around at things, fiddling

775
00:36:25,960 --> 00:36:28,800
with things, talking to a character, seeing what they want,

776
00:36:29,239 --> 00:36:31,880
like oh, this lady needs a sugar cube for a coffee,

777
00:36:31,920 --> 00:36:33,480
and then later I'll find the sugar cube. It's like, oh,

778
00:36:33,519 --> 00:36:35,199
I know what to do with that. So it's almost

779
00:36:35,239 --> 00:36:40,199
like a puzzle exploration type game. And that's not a complaint,

780
00:36:40,239 --> 00:36:42,039
it's just I am kind of wrestling with, like how

781
00:36:42,039 --> 00:36:44,599
it's different than what I thought it was. But you

782
00:36:44,639 --> 00:36:47,800
know the look of it, the humor, the like it's

783
00:36:47,920 --> 00:36:49,880
it's nailing it on that. It's just it is just

784
00:36:50,000 --> 00:36:51,440
very different than what I thought it was going to be.

785
00:36:51,880 --> 00:36:54,800
Speaker 3: Well, how is the like the resource management of like

786
00:36:54,880 --> 00:36:58,119
plugging yourself in? Like, is that something you you upgrade?

787
00:36:58,159 --> 00:37:00,639
Has that been satisfying? Has it been challenged to manage

788
00:37:00,639 --> 00:37:01,079
that stuff?

789
00:37:01,480 --> 00:37:03,639
Speaker 5: It's good because like that's your upgrade as you're getting

790
00:37:03,639 --> 00:37:05,480
new batteries and stuff, and now I can't be out

791
00:37:05,480 --> 00:37:06,639
longer without having to plug in.

792
00:37:06,679 --> 00:37:08,000
Speaker 6: That's great. I like being able to pick up my

793
00:37:08,000 --> 00:37:09,239
little plug and walk around with it.

794
00:37:09,239 --> 00:37:10,960
Speaker 3: So that that sounds like a pretty decent loop.

795
00:37:11,239 --> 00:37:11,760
Speaker 2: Yeah. Yeah.

796
00:37:11,800 --> 00:37:13,840
Speaker 5: And then it's like you can buy things like I

797
00:37:13,840 --> 00:37:15,559
don't know if there's a downside to doing this, but

798
00:37:15,599 --> 00:37:18,320
you can buy like a fifteen minute timer, which I

799
00:37:18,320 --> 00:37:20,639
believe just makes the day last longer before you have

800
00:37:20,679 --> 00:37:22,880
to like turn in for the night, so you can

801
00:37:22,960 --> 00:37:24,320
kind of have a more leisurely paced I don't know

802
00:37:24,360 --> 00:37:25,719
if there's a trade off for that or a reason

803
00:37:25,760 --> 00:37:28,280
you wouldn't just want the most the longest timer because

804
00:37:28,320 --> 00:37:31,360
like it's cheap to get that, so Yeah, it's like

805
00:37:31,760 --> 00:37:34,719
it's got a little bit of that Pickman kind of like, oh,

806
00:37:34,719 --> 00:37:36,880
I've got this much time for this day to get

807
00:37:37,119 --> 00:37:40,360
past done. But it's not as like, I don't want

808
00:37:40,360 --> 00:37:43,800
to say stressful for Pickman, but like it doesn't feel

809
00:37:43,800 --> 00:37:46,159
like the days matter as much. There's not like, oh,

810
00:37:46,159 --> 00:37:47,320
we all got to get back to the ship where

811
00:37:47,320 --> 00:37:49,000
we're going to die type thing. It's just like, Okay,

812
00:37:49,039 --> 00:37:50,800
well I'm going to go back to the TB machine

813
00:37:50,840 --> 00:37:51,199
or whatever.

814
00:37:51,320 --> 00:37:56,000
Speaker 3: You know, is that the generation where internal system clocks

815
00:37:56,639 --> 00:37:58,880
like became a thing and developers just became animal with

816
00:37:58,920 --> 00:38:05,280
that animal crossing a crossing Seaman Seaman? Was that se Man?

817
00:38:05,360 --> 00:38:08,840
Speaker 5: Oh yeah, we should go back to that because animal

818
00:38:08,880 --> 00:38:10,119
crossing the day day night thing.

819
00:38:10,159 --> 00:38:10,800
Speaker 6: I thought it was so cool.

820
00:38:10,840 --> 00:38:12,519
Speaker 5: It was a night I couldn't sleep or whatever, and

821
00:38:12,559 --> 00:38:15,280
it's like three am and I'm walking around animal crossing

822
00:38:15,280 --> 00:38:17,079
and it's like, man, everyone's asleep except for all that

823
00:38:17,079 --> 00:38:19,360
little Porkeypine's hanging out fishing. I'll go talk to him, like,

824
00:38:19,360 --> 00:38:21,800
I thought that was so cool. And Seaman, everything about

825
00:38:21,800 --> 00:38:22,599
Seaman is perfect.

826
00:38:22,880 --> 00:38:24,679
Speaker 3: Yeah, So I wonder if that was like cheepy, robust, say,

827
00:38:24,679 --> 00:38:26,239
another one of these things like, we can do this now,

828
00:38:26,239 --> 00:38:27,719
should we? And I don't think it was.

829
00:38:27,920 --> 00:38:30,280
Speaker 5: I think that this was more of the shinmu Akarina

830
00:38:30,360 --> 00:38:32,199
type of just like we have a day night cycle.

831
00:38:32,239 --> 00:38:35,239
Speaker 6: I don't think it was tied to real clock stuff.

832
00:38:35,280 --> 00:38:35,480
Speaker 2: You know.

833
00:38:35,800 --> 00:38:38,719
Speaker 1: Would you consider dead Rising a part of that as well?

834
00:38:38,800 --> 00:38:41,400
Or is that that's just like yeah, but.

835
00:38:41,360 --> 00:38:43,800
Speaker 5: I mean that's that's even a little more different because

836
00:38:43,800 --> 00:38:45,760
it's got such a finite. It's just like you got

837
00:38:45,840 --> 00:38:48,400
like thirty six hours or whatever, you know, so it's

838
00:38:48,440 --> 00:38:49,719
not like, oh, thirty days like.

839
00:38:49,679 --> 00:38:50,840
Speaker 6: A pigment or something, you know.

840
00:38:51,280 --> 00:38:53,159
Speaker 5: But yeah, I've always liked that if like games to

841
00:38:53,199 --> 00:38:55,079
play with that, and this one definitely does.

842
00:38:55,119 --> 00:38:56,000
Speaker 2: But I like it a lot.

843
00:38:56,079 --> 00:38:57,920
Speaker 6: I'm definitely gonna keep playing and beat it.

844
00:38:58,000 --> 00:38:58,159
Speaker 2: You know.

845
00:38:58,199 --> 00:38:59,960
Speaker 5: It sounds like it's like a ten or twelve hour game,

846
00:39:01,039 --> 00:39:03,840
so yeah, let me keep moving with it now that yeah,

847
00:39:04,000 --> 00:39:04,280
do we know?

848
00:39:04,400 --> 00:39:06,480
Speaker 3: This is the consensus is this is still the best

849
00:39:06,480 --> 00:39:08,400
one of the Chibi Robo series.

850
00:39:08,519 --> 00:39:10,119
Speaker 5: I think definitely right, because it was just that three

851
00:39:10,199 --> 00:39:11,519
that Ziplash game, and then was there.

852
00:39:11,679 --> 00:39:14,719
Speaker 2: Then there's one on the DS that people are like,

853
00:39:15,039 --> 00:39:18,320
and then all the other ones they don't like. So Okay, yeah,

854
00:39:18,360 --> 00:39:20,119
I think people definitely still like this one.

855
00:39:20,199 --> 00:39:24,960
Speaker 5: The most situation there was Patrol on DS and Ziplash,

856
00:39:25,000 --> 00:39:27,960
which I don't even feelers considered like big real games

857
00:39:28,039 --> 00:39:29,840
or anything as far as I have heard, Like this

858
00:39:29,960 --> 00:39:31,000
is the GiB Robo game.

859
00:39:31,000 --> 00:39:34,280
Speaker 3: They're like that two D Pickman game on the Pickman.

860
00:39:34,679 --> 00:39:37,760
Speaker 5: Yeah, yeah, yeah, but no, it's really good. I mean

861
00:39:37,800 --> 00:39:40,599
the I love the character. He's just I would love

862
00:39:40,639 --> 00:39:41,599
to see more of these, you know.

863
00:39:41,840 --> 00:39:46,039
Speaker 1: Yeah, uh you think tib Robos related to rob.

864
00:39:49,840 --> 00:39:53,840
Speaker 5: He's in the bloodline, buddy, Yeah, yeah, yeah.

865
00:39:54,719 --> 00:39:57,199
Speaker 1: Moving on to games that are completely different than what

866
00:39:57,239 --> 00:40:00,400
I thought they'd be. Jeff Grubb, based off the title

867
00:40:00,960 --> 00:40:03,719
Space Adventure Cobra The Awakening is not what I thought

868
00:40:03,760 --> 00:40:06,039
it'd be at all. Would you think it would be

869
00:40:06,559 --> 00:40:08,480
well based off of like the dude, I thought it

870
00:40:08,480 --> 00:40:12,239
would be like a FMV space adventure game.

871
00:40:12,679 --> 00:40:15,119
Speaker 3: Yeah, good guess Yeah I thought that too. Actually, I

872
00:40:15,159 --> 00:40:17,039
totally get what you mean now. The reason we think

873
00:40:17,079 --> 00:40:19,239
that is a lot of the promotional material for this game,

874
00:40:19,320 --> 00:40:24,440
Space Adventure Cobra is FMV like movie sequences on Blue

875
00:40:24,440 --> 00:40:27,480
Game Ish. Yeah, yes, right, but it's like those are

876
00:40:27,480 --> 00:40:32,239
the cut scenes like a what's that Blue Legend of Blue,

877
00:40:32,559 --> 00:40:35,039
the old RPG thing that was on sagacy Mic that

878
00:40:35,159 --> 00:40:42,800
ring Lar Lunar, Yeah, sure, Lunar. Yeah. Lunar was like, okay,

879
00:40:42,840 --> 00:40:44,400
here's the game, and now you're going to go to

880
00:40:44,440 --> 00:40:46,840
the cut scene and the cut scene is an anime

881
00:40:46,960 --> 00:40:49,480
movie for a couple of minutes. They do that here.

882
00:40:49,559 --> 00:40:53,440
I think it's taking clips from this actual series and

883
00:40:53,519 --> 00:40:55,880
just like and then they're adapting the game to make

884
00:40:55,920 --> 00:40:59,559
those make sense. And those cut scenes are by far

885
00:40:59,840 --> 00:41:03,159
the best part of this game. It is a run

886
00:41:03,239 --> 00:41:06,320
and gun shooter that has a lot of like interesting,

887
00:41:06,360 --> 00:41:10,039
cool looking stuff. It just kind of feels super cheap.

888
00:41:10,079 --> 00:41:11,960
As soon as you're moving the character, you're like, oh,

889
00:41:12,079 --> 00:41:15,280
this was made on a budget. It reminds me a

890
00:41:15,320 --> 00:41:17,719
little bit of that Yars Rising game that I talked

891
00:41:17,760 --> 00:41:21,960
about last year, which was a pretty good version of

892
00:41:22,000 --> 00:41:24,119
one of these cheaper games of like, we're gonna at

893
00:41:24,159 --> 00:41:26,960
least make sure that the controls feel okay. It's not

894
00:41:27,000 --> 00:41:29,639
going to feel spectacular. This is not Metroid Dread, but

895
00:41:29,719 --> 00:41:32,840
it's going to feel okay to move around and satisfactory

896
00:41:32,920 --> 00:41:35,800
for a Metroid Venus style of game. Here, it's like

897
00:41:36,119 --> 00:41:39,280
I immediately fell through the world, like in the first

898
00:41:39,360 --> 00:41:42,599
obstacle I found and got stuck when I am trying

899
00:41:42,639 --> 00:41:45,400
to like move my character and aim, the character like

900
00:41:45,760 --> 00:41:47,679
is kind of moving back and forth because I'm just

901
00:41:47,679 --> 00:41:50,239
trying to aim the stick like up, and it just

902
00:41:50,280 --> 00:41:52,159
will not accept that I'm just trying to aim straight

903
00:41:52,239 --> 00:41:55,159
up and that that feels really bad. But then you

904
00:41:55,199 --> 00:41:57,239
do the cool arm cannon thing, and this guy has

905
00:41:57,280 --> 00:42:00,840
an arm cannon and you can guide the shot around

906
00:42:00,880 --> 00:42:02,920
and like hit all the enemies, and if you hit

907
00:42:02,960 --> 00:42:05,400
four or more enemies in this moment where it freezes

908
00:42:05,440 --> 00:42:07,199
the game and you tag them all, he does a

909
00:42:07,199 --> 00:42:09,559
cool little cut scene there where he like shoots everything

910
00:42:09,599 --> 00:42:10,960
and the guy comes on the screen and has a

911
00:42:11,000 --> 00:42:14,880
cool face, and that's it's a neat style. It just

912
00:42:16,039 --> 00:42:18,039
the game is not very very good. It's just not

913
00:42:18,159 --> 00:42:21,079
very fun to play, and it's a shame because I

914
00:42:21,119 --> 00:42:23,679
just think everything else about it looks awesome. These FMB

915
00:42:23,800 --> 00:42:26,360
sequences do rule like it really is a cool style,

916
00:42:26,400 --> 00:42:28,760
a good feeling. I just kind of wish more games

917
00:42:28,800 --> 00:42:32,920
would go this direction of having actual animated cut scenes

918
00:42:32,960 --> 00:42:35,639
that look like a cartoon or an anime as opposed

919
00:42:35,639 --> 00:42:38,599
to everything being in game, which I understand is more affordable,

920
00:42:39,159 --> 00:42:40,960
or even if like they are doing like the Dragon

921
00:42:41,000 --> 00:42:43,199
Ball Fighters Z style where it's like, oh, this looks

922
00:42:43,239 --> 00:42:45,000
like the cartoon, It's like yeah, but in the cut

923
00:42:45,039 --> 00:42:47,800
scenes they could do even more and I miss that.

924
00:42:47,880 --> 00:42:49,679
So having again like this is neat. I just it

925
00:42:49,800 --> 00:42:52,920
just doesn't hold up to any real scrutiny in its gameplay.

926
00:42:54,119 --> 00:42:56,559
Speaker 1: Moving on to another two D game that seems to

927
00:42:56,599 --> 00:43:01,880
be all about it and then so Shanobi Are to Vengeance.

928
00:43:02,920 --> 00:43:08,880
Speaker 3: Yeah, uh so I started this this morning and I

929
00:43:08,880 --> 00:43:11,719
immediately thought to myself, holy shit.

930
00:43:11,599 --> 00:43:14,280
Speaker 2: This rules.

931
00:43:13,280 --> 00:43:17,320
Speaker 3: Yes, one of the best feeling games of the year.

932
00:43:17,599 --> 00:43:20,199
Speaker 1: Now I need to draw the comparison to our game

933
00:43:20,239 --> 00:43:23,800
of the Year last year, Prince Persia. Where does the

934
00:43:23,840 --> 00:43:25,519
line up in terms of feeling good?

935
00:43:25,960 --> 00:43:28,159
Speaker 3: Well, yeah, I'm like, out of the gate, it like

936
00:43:28,199 --> 00:43:30,280
already feels a little bit better than that, even in

937
00:43:30,360 --> 00:43:31,719
terms of moving the character around.

938
00:43:31,920 --> 00:43:36,119
Speaker 4: Yeah, because it's much more action forward to right. I mean,

939
00:43:36,159 --> 00:43:37,360
it's definitely an action game.

940
00:43:37,480 --> 00:43:40,320
Speaker 3: Yes, so uh A lot of that comes from the

941
00:43:40,320 --> 00:43:44,840
blending of animations of moving from one thing right into another,

942
00:43:45,159 --> 00:43:48,840
and they really nail that. There's a thing you could

943
00:43:48,840 --> 00:43:51,840
do where you attack an enemy and you immediately go

944
00:43:51,920 --> 00:43:54,880
into a role and so that attack becomes a sort

945
00:43:54,920 --> 00:43:57,760
of rolling, jumping forward attack, so you can kind of

946
00:43:57,920 --> 00:44:00,559
really keep the pressure on the enemy, like you're about

947
00:44:00,559 --> 00:44:02,880
to kill this guy, so do that role attack and

948
00:44:02,960 --> 00:44:04,559
get to the guy behind him and just keep your

949
00:44:04,599 --> 00:44:07,440
combo going. And it feels like a real fighting game

950
00:44:07,440 --> 00:44:10,280
combo in that moment, but also super easy to pull off.

951
00:44:10,800 --> 00:44:14,519
So it's just doubly satisfying. And then it just it

952
00:44:14,519 --> 00:44:19,760
looks fantastic. Every character portrait looks incredible. I'm really impressed

953
00:44:19,800 --> 00:44:21,800
with what I played so far, which is about the

954
00:44:21,840 --> 00:44:22,679
first hour or so.

955
00:44:22,760 --> 00:44:26,519
Speaker 4: Yeah, everything looks like hand drawn right, like all the

956
00:44:26,519 --> 00:44:29,079
backgrounds and stuff. And they do a really interesting thing

957
00:44:29,119 --> 00:44:32,920
where they when you're beating up enemies that you enter

958
00:44:33,039 --> 00:44:35,920
this sort of like finishing mode where you can take

959
00:44:35,960 --> 00:44:39,760
out like a little icon go signals above their head,

960
00:44:40,360 --> 00:44:44,079
and you can take out like multiple enemies with this

961
00:44:44,159 --> 00:44:47,360
finishing maneuver that will reward you with a bunch of

962
00:44:47,559 --> 00:44:52,199
you know, coins or health improvements and whatnot. But it's

963
00:44:52,239 --> 00:44:54,719
like it seems it also seems a little easy right

964
00:44:54,760 --> 00:44:59,400
now at the start, But I mean, I was super

965
00:44:59,440 --> 00:45:01,960
into it. I think something was going on where it

966
00:45:02,000 --> 00:45:04,880
was like kind of chugging a little bit and we're.

967
00:45:06,440 --> 00:45:06,679
Speaker 3: Playing.

968
00:45:08,679 --> 00:45:11,239
Speaker 4: Okay, yeah, so I think I maybe it might have

969
00:45:11,280 --> 00:45:15,360
been like a windowed versus full screen thing issue or

970
00:45:15,400 --> 00:45:16,039
something like that.

971
00:45:16,440 --> 00:45:19,440
Speaker 2: I started up on my Rock Gully X last night.

972
00:45:19,440 --> 00:45:20,960
What you guys should be proud of me for? I know,

973
00:45:21,000 --> 00:45:25,119
I was whining about and I was like, wait a second,

974
00:45:25,199 --> 00:45:29,199
that's stupid great here. Yeah, it worked really well on

975
00:45:29,239 --> 00:45:31,599
the Rock Gully X. Gosh, it's such a pretty game.

976
00:45:31,719 --> 00:45:35,719
I liked those old Shnoby games a lot, and I'm

977
00:45:35,719 --> 00:45:39,199
actually kind of impressed by how much they're doing their

978
00:45:39,239 --> 00:45:41,239
own thing in a lot of ways here. Those old

979
00:45:41,239 --> 00:45:44,079
Shannoby games are almost kind of running guns. It's mostly

980
00:45:44,159 --> 00:45:48,039
about throwing the CANi, right, It's mostly about those range attacks.

981
00:45:48,039 --> 00:45:50,519
You still have those here, and they work them.

982
00:45:50,519 --> 00:45:53,159
Speaker 3: The pick up though, Yeah, it's like a it's a resource.

983
00:45:53,760 --> 00:45:55,760
Speaker 2: Yeah, And it's like they're very good at kind of

984
00:45:56,199 --> 00:45:59,440
doing the stager stuff more than doing damage almost. Yeah,

985
00:45:59,440 --> 00:46:02,360
it's very much more about that melee combat and how

986
00:46:02,400 --> 00:46:05,880
satisfying that feels, and just unlocking all these new combos

987
00:46:05,920 --> 00:46:08,840
and things like that. But you know, even even just

988
00:46:08,920 --> 00:46:11,039
it's so good. Look in that second level, you're riding

989
00:46:11,079 --> 00:46:14,639
on your woof and there's this incredible sense of speed

990
00:46:15,320 --> 00:46:17,159
and just action.

991
00:46:19,000 --> 00:46:21,880
Speaker 3: It's brimming with energy and like just the movement system

992
00:46:21,960 --> 00:46:25,920
is so good doing that role move. If you roll

993
00:46:25,920 --> 00:46:29,199
into like a box like a hip hie cover or whatever,

994
00:46:29,519 --> 00:46:32,400
it just immediately rolls into it and does like a

995
00:46:32,440 --> 00:46:35,280
handspring a kip up up over the box in such

996
00:46:35,280 --> 00:46:38,119
an awesome looking way. That's where like all of the

997
00:46:38,159 --> 00:46:42,239
animations blend into another, so perfectly cool, and it looks animated,

998
00:46:42,280 --> 00:46:44,280
it looks like it was hand drawn, like down to

999
00:46:44,320 --> 00:46:46,880
the every frame of you move around like it's not like, oh,

1000
00:46:46,920 --> 00:46:50,440
this is an interactive thing. It's it's that fluid. And

1001
00:46:50,480 --> 00:46:53,599
then yeah, I've found the sort of that kinetic energy

1002
00:46:53,639 --> 00:46:55,519
to be brimming everywhere. Just every part of the game

1003
00:46:55,559 --> 00:46:57,239
feels like, Okay, I cannot wait to go get into

1004
00:46:57,280 --> 00:47:00,000
this fight that looks really good. And yeah, it holds

1005
00:47:00,119 --> 00:47:01,000
up really well.

1006
00:47:01,119 --> 00:47:03,639
Speaker 1: Other than you know, the focus kind of being more

1007
00:47:04,039 --> 00:47:08,280
melee combat versus who and I does this feel similar

1008
00:47:08,280 --> 00:47:10,719
to old Shenobi games are completely different.

1009
00:47:11,000 --> 00:47:15,440
Speaker 2: There's there's some stuff recognizable. Yeah, yeah, it's definitely still recognizable.

1010
00:47:15,440 --> 00:47:17,800
I mean you are Joe, which is important. I like

1011
00:47:17,840 --> 00:47:21,039
being a ninja named Joe. It's good and like just

1012
00:47:21,079 --> 00:47:22,519
like certain moves, like you kind of have that die

1013
00:47:22,599 --> 00:47:25,519
kick ability from Shanoby three that I like a lot,

1014
00:47:25,559 --> 00:47:28,639
and I'm throwing that in there here. Yeah, it feels

1015
00:47:28,679 --> 00:47:30,800
so freaking good, just just just pulling that thing out.

1016
00:47:30,840 --> 00:47:32,840
And you know, some of the stuff you're doing with

1017
00:47:32,960 --> 00:47:35,920
the wall calmbing whatnot, you had that before. But yeah,

1018
00:47:35,960 --> 00:47:37,760
so it's like there's enough of that. It's not like, well,

1019
00:47:37,840 --> 00:47:41,840
they completely reinvented it, but it is definitely not Beholden.

1020
00:47:41,920 --> 00:47:45,079
It's not trying to be a Mega Man nine of Shanoby.

1021
00:47:45,280 --> 00:47:46,800
It's it's definitely moving the series.

1022
00:47:46,960 --> 00:47:50,079
Speaker 3: It's it's it's super modernized, like that is the first

1023
00:47:50,079 --> 00:47:53,199
and foremost most it is modernized. And then it kind

1024
00:47:53,239 --> 00:47:55,920
of tax on Shnoby stuff where it makes sense and

1025
00:47:55,960 --> 00:47:58,360
will make it feel like Shenoby. But it was the

1026
00:47:58,440 --> 00:47:59,960
right call for this series. If I want to p

1027
00:48:00,039 --> 00:48:02,519
old Schnoby, I'll go back to old Shanoby. Let's make

1028
00:48:02,559 --> 00:48:06,280
this new initiative of Sega bringing back these games feel like, hey,

1029
00:48:06,519 --> 00:48:08,920
these games should be coming out today, like they can

1030
00:48:09,000 --> 00:48:10,199
live up to that expectation.

1031
00:48:10,480 --> 00:48:12,599
Speaker 5: That sounds kind of like how I felt about Rage Bound,

1032
00:48:12,719 --> 00:48:14,079
where it's like it doesn't feel like it was a

1033
00:48:14,159 --> 00:48:15,800
nostalgia thing as much as it was like if a

1034
00:48:15,840 --> 00:48:17,039
new Ninja Guiden was made today.

1035
00:48:17,079 --> 00:48:20,840
Speaker 6: I agree, you played both rage Bound and Shanoby.

1036
00:48:20,920 --> 00:48:24,000
Speaker 3: I'd beat rage Bound, and playing this, I mean, it's

1037
00:48:24,039 --> 00:48:27,280
it's gonna be tough for me to choose. They're both awesome.

1038
00:48:27,639 --> 00:48:30,880
I really love rage Bound. I think just that that

1039
00:48:30,880 --> 00:48:32,960
that PEMPSI challenge of you take that first sip and

1040
00:48:33,000 --> 00:48:35,840
how good does something feel. Shanoby definitely wins there. Let's

1041
00:48:35,840 --> 00:48:38,400
see if like it lives up to the long term gameplay.

1042
00:48:38,440 --> 00:48:41,760
I bet it will. But I really like Ninja Guid

1043
00:48:41,760 --> 00:48:44,480
in structure and those boss fights were so good. We'll

1044
00:48:44,480 --> 00:48:46,280
see how this. Like, if I get like three or

1045
00:48:46,320 --> 00:48:48,199
four boss fights in and I'm having that same feeling,

1046
00:48:48,199 --> 00:48:50,320
maybe the edge will go to Shanoby. But it's awesome

1047
00:48:50,320 --> 00:48:50,960
that we get both.

1048
00:48:51,159 --> 00:48:54,039
Speaker 2: Yeah, yeah, it's the you know, they're obviously similar in

1049
00:48:54,039 --> 00:48:55,519
a lot of ways, but like not as much as

1050
00:48:55,519 --> 00:48:58,440
you would even think. I think they're both beautiful look

1051
00:48:58,519 --> 00:49:02,239
twot games. But Ninja Guidan's going for a pixel art. Look,

1052
00:49:02,239 --> 00:49:06,840
and it's incredible pix art. This is doing hand drawn gosh.

1053
00:49:06,880 --> 00:49:09,320
I just it's something we had to of these amazing

1054
00:49:09,480 --> 00:49:11,639
Ninja games come back. I think next we should just

1055
00:49:11,679 --> 00:49:15,639
get like Ninja guid In Cross Shanobi Cross Strider. Let's

1056
00:49:15,679 --> 00:49:17,480
get everybody playing with each other or something.

1057
00:49:17,840 --> 00:49:20,119
Speaker 1: Yeah, and throwing raygar for the fun of it.

1058
00:49:20,880 --> 00:49:27,880
Speaker 2: Sure, I don't know what Isladiator cross. Yeah. Vector, you

1059
00:49:28,000 --> 00:49:30,119
guys a vector man, I'm gonna sega stand. I don't

1060
00:49:30,159 --> 00:49:31,400
get it. I don't get this vector man.

1061
00:49:31,519 --> 00:49:32,079
Speaker 3: You don't get it.

1062
00:49:32,320 --> 00:49:34,960
Speaker 2: You're not with the ve Yeah, just don't get it.

1063
00:49:35,519 --> 00:49:37,719
It's okay, Mikey, It's okay. But you know what you

1064
00:49:37,760 --> 00:49:38,559
do get.

1065
00:49:38,840 --> 00:49:44,760
Speaker 1: You do get my potential love and fascination for raccoons

1066
00:49:44,800 --> 00:49:48,480
pushing coins and push Yeah.

1067
00:49:48,559 --> 00:49:48,719
Speaker 3: Yeah.

1068
00:49:48,760 --> 00:49:51,239
Speaker 2: It's checking this out on a mega man Monday evening

1069
00:49:51,320 --> 00:49:56,840
gaming at Mike's at night yesterday. This is an early

1070
00:49:56,880 --> 00:50:00,639
play test thing, so it's not a we're close to

1071
00:50:00,719 --> 00:50:03,079
the full game, but I was definitely having a good time.

1072
00:50:03,159 --> 00:50:05,840
It's very much a Bilotro like in many ways, like

1073
00:50:06,000 --> 00:50:07,960
it's a roguelike, very much in the style of like,

1074
00:50:08,239 --> 00:50:11,000
what's a kind of more normal game that's not even

1075
00:50:11,000 --> 00:50:13,119
really a video game that we can just add rogue

1076
00:50:13,239 --> 00:50:16,880
like elements to even art style wise and music wise,

1077
00:50:16,920 --> 00:50:18,679
it's evoking a lot of that, and just the kind

1078
00:50:18,679 --> 00:50:21,159
of way you're getting upgrades where you know, some of

1079
00:50:21,199 --> 00:50:23,239
them are permanent and some of them are these single

1080
00:50:23,320 --> 00:50:24,960
use items stuff like that. But yeah, you know, it's

1081
00:50:24,960 --> 00:50:26,800
just one of those coin pushers and you're shooting out

1082
00:50:26,840 --> 00:50:31,280
coins and you're getting special coins like the rabbits where

1083
00:50:31,280 --> 00:50:34,320
if you get two rapid coins, yeah, they'll bang and

1084
00:50:34,360 --> 00:50:37,480
make more rapid coins, and that's okay. But you could

1085
00:50:37,639 --> 00:50:40,119
maybe figure out situations where what if I can get

1086
00:50:40,159 --> 00:50:42,239
a bunch of rabbit coins and they just keep on

1087
00:50:42,360 --> 00:50:45,039
baiting and breeding. There's more breeding in this game than

1088
00:50:45,079 --> 00:50:46,320
in that Horse Girl game.

1089
00:50:46,159 --> 00:50:51,039
Speaker 1: Somehow, Mike Manatti, do not associate filth with the Horse

1090
00:50:51,039 --> 00:50:51,559
Girl game.

1091
00:50:51,639 --> 00:50:54,119
Speaker 2: That is pure. I'm saying it wasn't this. I'm saying

1092
00:50:54,119 --> 00:50:56,159
there's more breeding here. It's fine, it's fine.

1093
00:50:56,559 --> 00:50:57,480
Speaker 6: Just stop saying breeding.

1094
00:50:57,920 --> 00:51:00,679
Speaker 4: Yeah, I feel better about that too, all right.

1095
00:51:00,800 --> 00:51:05,599
Speaker 2: God fuddy. Like one point, I got a really good

1096
00:51:05,679 --> 00:51:08,639
combo going where there was these like plant coins. If

1097
00:51:08,679 --> 00:51:11,239
you get water coins on them, they grow into coin trees.

1098
00:51:11,599 --> 00:51:13,000
I was just getting a situation where I was just

1099
00:51:13,079 --> 00:51:15,519
making a ton of each and it was just an

1100
00:51:15,559 --> 00:51:20,360
explosion of these giant coin trees and my literally the

1101
00:51:20,360 --> 00:51:24,119
board was overflowing and so on many coins were dropping in.

1102
00:51:24,480 --> 00:51:25,039
It felt so.

1103
00:51:25,079 --> 00:51:28,360
Speaker 3: Good, man, that description just like made my skin crawl

1104
00:51:28,360 --> 00:51:30,559
with the need to play this game. And that's bad. Yeah.

1105
00:51:30,639 --> 00:51:33,320
Speaker 2: Now with the play test, it's like each game only

1106
00:51:33,360 --> 00:51:35,079
has ten rounds, and they even say there will be

1107
00:51:35,159 --> 00:51:37,440
more rounds in the full game. I kind of wish.

1108
00:51:37,480 --> 00:51:38,760
I know it's a play test, but I want more

1109
00:51:38,800 --> 00:51:41,000
rounds here because right now it's it was pretty easy.

1110
00:51:41,280 --> 00:51:41,760
Speaker 3: Even when I.

1111
00:51:41,719 --> 00:51:43,559
Speaker 2: Didn't have something going, I felt like I could quote

1112
00:51:43,599 --> 00:51:46,239
unquote beat it or get to ten rounds. I wasn't

1113
00:51:46,239 --> 00:51:48,760
getting a good sense of is this how hard the

1114
00:51:48,840 --> 00:51:51,760
game is? Am I just getting really lucky? Am I

1115
00:51:51,760 --> 00:51:53,599
playing better than I think I am? Or is the

1116
00:51:53,639 --> 00:51:55,400
final game like, oh, there's gonna be two more rounds

1117
00:51:55,400 --> 00:51:57,119
and that Those are the really challenging ones where you

1118
00:51:57,159 --> 00:51:59,559
got to really make sure you have a synergy because

1119
00:52:00,159 --> 00:52:03,880
off like Bolocho, where first you're actually playing a coin pusher,

1120
00:52:03,920 --> 00:52:06,559
it's like a blotro. First you're actually thinking about playing poker.

1121
00:52:07,039 --> 00:52:08,800
Then you realize you can't have to turn it into

1122
00:52:08,880 --> 00:52:11,360
some other game by the end if you really want

1123
00:52:11,360 --> 00:52:13,880
to make it to the finish line.

1124
00:52:14,079 --> 00:52:19,119
Speaker 1: I know that Local Funk is the dev of Blotro, right, Yeah,

1125
00:52:19,159 --> 00:52:21,000
I know that they've expressed that they never want this

1126
00:52:21,119 --> 00:52:25,320
to Blotro to reach casinos. But I will say, based

1127
00:52:25,320 --> 00:52:28,039
off of Playstax record right now, I would go to

1128
00:52:28,079 --> 00:52:29,119
a place that casino.

1129
00:52:29,840 --> 00:52:33,239
Speaker 3: Yeah, I think rack coin should end up not like

1130
00:52:33,440 --> 00:52:38,840
real casinos, but no, no, like the dirtyle like like

1131
00:52:38,880 --> 00:52:41,800
pizza parlors that have like coin pushers and like real

1132
00:52:42,159 --> 00:52:44,880
money gambling in the back room. It should be there.

1133
00:52:44,920 --> 00:52:47,159
That's where, and that's not a pejorative. That's a good thing.

1134
00:52:47,280 --> 00:52:50,119
Speaker 5: I'm thinking about slop machines lately, and also in the

1135
00:52:50,119 --> 00:52:51,639
same way, Jane, I think you might.

1136
00:52:52,400 --> 00:52:57,000
Speaker 1: Oh yes, yes, definitely hope no flight gets diverted to

1137
00:52:57,079 --> 00:53:02,440
Las Vegas again. Because speaking about furry creatures, Jeff Grubb,

1138
00:53:02,599 --> 00:53:05,800
you were hurting a bunch of furry creatures named after

1139
00:53:05,880 --> 00:53:10,599
all of us last week with hurdling. Yeah, first question, Grub,

1140
00:53:10,639 --> 00:53:13,119
first question, please, Yeah, is this a hurdy gurdy?

1141
00:53:13,280 --> 00:53:16,119
Speaker 3: Like I think it's a hurdy gurdy, like, yeah, a

1142
00:53:16,159 --> 00:53:22,159
little bit, it's about hurting big animals and it's very

1143
00:53:22,239 --> 00:53:24,719
vibes based, like that's the it's like, hey, we're gonna

1144
00:53:25,119 --> 00:53:27,360
set a tone and it's going to have that cozy

1145
00:53:27,400 --> 00:53:32,280
feeling of just like moving through pastoral settings. And it

1146
00:53:32,400 --> 00:53:34,760
works on that front, like it is very nice, and

1147
00:53:34,800 --> 00:53:36,880
then I think it has pretty decent pacing. Its something

1148
00:53:36,920 --> 00:53:39,000
we kept noticing where it's like, Okay, you're going to

1149
00:53:39,039 --> 00:53:42,360
be in this space for ten to fifteen minutes, move

1150
00:53:42,440 --> 00:53:46,119
these big lumbering beast through these tough spaces and I'll

1151
00:53:46,119 --> 00:53:48,159
explain how you do that here in a second. And

1152
00:53:48,239 --> 00:53:50,079
then you know it's going to get a little bit

1153
00:53:50,119 --> 00:53:52,000
more challenging or there will be something that kind of

1154
00:53:52,039 --> 00:53:55,719
increases the drama or the intensity, like a big out

1155
00:53:55,800 --> 00:53:58,159
looking bird who will attack you if you knock over

1156
00:53:58,199 --> 00:54:00,519
too many of these sort of like straw man standing

1157
00:54:00,519 --> 00:54:03,199
in this field. And it's like, once once get past that,

1158
00:54:03,239 --> 00:54:05,679
we're going to give you a chance to just run

1159
00:54:05,760 --> 00:54:08,440
down this mountain with all of your beasts and it's

1160
00:54:08,519 --> 00:54:10,079
going to be beautiful and now you're gonna be able to

1161
00:54:10,079 --> 00:54:12,760
see the beautiful snow caps of this mountain. It's just

1162
00:54:12,760 --> 00:54:14,760
going to be the coolest looking thing ever. And it's like,

1163
00:54:14,760 --> 00:54:17,639
it's really good about that of being in one position

1164
00:54:17,679 --> 00:54:19,639
and then switching it up and giving you something fresh

1165
00:54:19,840 --> 00:54:22,760
ten to fifteen minutes later. I also do like the

1166
00:54:22,760 --> 00:54:26,480
way you control this game, where you are you're just

1167
00:54:26,239 --> 00:54:29,239
this child and you have I think I'm up to

1168
00:54:29,280 --> 00:54:32,519
like ten of these calicorns. I think they're called which

1169
00:54:32,519 --> 00:54:34,159
I did name after all of you guys are all

1170
00:54:34,239 --> 00:54:37,159
very very good. For the most part, you control them

1171
00:54:37,159 --> 00:54:39,639
by like you would hurting animals. You just kind of

1172
00:54:39,639 --> 00:54:41,960
stand behind them and you sort of got an angle

1173
00:54:42,599 --> 00:54:44,920
in the direction that you want them to face. So

1174
00:54:45,039 --> 00:54:46,679
if like you're behind them, you want to get back

1175
00:54:46,719 --> 00:54:48,559
to the left to get them to move forward into

1176
00:54:48,599 --> 00:54:51,480
the right. And if you're in a big open space,

1177
00:54:51,519 --> 00:54:54,039
you can hold down the right trigger button and then

1178
00:54:54,079 --> 00:54:55,960
slap it again. And as long as all of your

1179
00:54:56,039 --> 00:55:00,360
characters have eaten recently, they can sprint in and go

1180
00:55:00,360 --> 00:55:02,440
down the field and go very fast, and part of

1181
00:55:02,480 --> 00:55:04,400
the game is finding these places where they can feed

1182
00:55:04,760 --> 00:55:08,119
or whatever. All that just feels really nice and I

1183
00:55:08,119 --> 00:55:10,760
think it's really working, especially knowing that the game is

1184
00:55:10,800 --> 00:55:14,360
about four hours long. So I played it for an

1185
00:55:14,360 --> 00:55:15,920
hour and a half everyone set up. It was about

1186
00:55:16,000 --> 00:55:17,920
in according to the achievements. I was about halfway done

1187
00:55:17,960 --> 00:55:20,239
with the game, Like, yeah, this is a single or

1188
00:55:20,280 --> 00:55:23,039
double sitting game, and I think it's the perfect sort

1189
00:55:23,039 --> 00:55:24,880
of setup for that. So I don't think it's going

1190
00:55:24,920 --> 00:55:26,960
to outstay. It's welcome, and yeah, I really enjoyed what

1191
00:55:27,000 --> 00:55:27,440
I played with it.

1192
00:55:27,679 --> 00:55:30,119
Speaker 1: I was a lovely expedition that you went on with

1193
00:55:30,199 --> 00:55:32,440
Sean and all the other furry creatures, just like the

1194
00:55:32,480 --> 00:55:35,840
expedition you've been going on Jeff Grive with Claire Obscure

1195
00:55:36,280 --> 00:55:37,480
Expedition thirty three.

1196
00:55:37,880 --> 00:55:39,719
Speaker 3: I'm on my way to the Patress right now. Yeah,

1197
00:55:39,719 --> 00:55:43,960
it's the kind of think I'm nearing you, dude. Yeah,

1198
00:55:44,000 --> 00:55:46,599
I definitely got it. You know, it's running well enough

1199
00:55:46,639 --> 00:55:48,159
on the steam Deck now that I can really fit

1200
00:55:48,199 --> 00:55:50,639
into the time with that game. So yeah, there something

1201
00:55:50,719 --> 00:55:53,039
or do you just change settings updated? I didn't change

1202
00:55:53,039 --> 00:55:57,079
any settings really. Maybe I lowered the resolution or something

1203
00:55:57,119 --> 00:55:59,639
like that, but whatever, it's working well enough. It doesn't

1204
00:55:59,639 --> 00:56:01,760
look great on the steam Deck, but it plays fine

1205
00:56:01,880 --> 00:56:05,199
and looks good enough that I'm okay with it. Yeah,

1206
00:56:05,280 --> 00:56:07,800
I'm at a point now where it's like I did

1207
00:56:07,840 --> 00:56:11,239
not realize how silly this game is and not just like,

1208
00:56:11,719 --> 00:56:14,239
oh the silly French stuff, Like no, I knew the

1209
00:56:14,320 --> 00:56:16,519
mimes were in there, and I knew like there was

1210
00:56:16,559 --> 00:56:19,679
a lot of like French aspects of that. There is

1211
00:56:19,800 --> 00:56:24,320
just like jokes that feel very similar to like JRPGs

1212
00:56:24,400 --> 00:56:26,679
in general, of these characters just kind of goofing off

1213
00:56:26,719 --> 00:56:29,079
with one another or or like when they have their

1214
00:56:29,079 --> 00:56:32,840
have the conversations and you're doing the relationship connections. Yeah,

1215
00:56:32,960 --> 00:56:35,119
those conversations are so silly, and it's just like, oh,

1216
00:56:35,239 --> 00:56:39,000
they are not just doing French humor. They're also just

1217
00:56:39,039 --> 00:56:43,639
doing humor that is consistent with this genre of role

1218
00:56:43,679 --> 00:56:46,440
playing of people like friends sitting around a table and

1219
00:56:46,559 --> 00:56:49,920
joking around despite the fact that there's this world threatening,

1220
00:56:50,239 --> 00:56:53,320
a threat that is that is always surrounding them. And

1221
00:56:53,360 --> 00:56:55,760
I just found oh, yeah, this does feel like it

1222
00:56:55,840 --> 00:56:58,840
is of a kind with this entire space and I

1223
00:56:58,880 --> 00:57:01,079
don't know, it feels like kind of homie and familiar.

1224
00:57:01,360 --> 00:57:03,360
Speaker 2: That's yeah, that's kind of thing. You know. We talk

1225
00:57:03,400 --> 00:57:05,480
a lot about how this is maybe more accessible to

1226
00:57:05,480 --> 00:57:08,840
people who don't love JRPG's, and it's you know, maybe

1227
00:57:08,880 --> 00:57:10,320
a bit more return than that, but it's derothly not

1228
00:57:10,440 --> 00:57:14,559
as shamed of no, yeah, of that genre and is

1229
00:57:14,639 --> 00:57:16,079
evoking it constantly.

1230
00:57:16,480 --> 00:57:18,480
Speaker 3: Yeah, exactly, it's it feels very proud.

1231
00:57:18,199 --> 00:57:20,920
Speaker 1: Of what it is, uh like in my time through

1232
00:57:21,320 --> 00:57:25,480
Expedition thirty three and I enjoyed all of it, easily

1233
00:57:25,760 --> 00:57:27,559
Top three for this year for sure.

1234
00:57:28,280 --> 00:57:28,840
Speaker 2: It made me.

1235
00:57:28,880 --> 00:57:32,320
Speaker 1: Curious to try and go back to Balder's Gate three

1236
00:57:32,480 --> 00:57:37,320
because that's a different type of RPG completely. But Mike,

1237
00:57:37,360 --> 00:57:41,440
you you beat Baldersk three, right, Yeah, But the level

1238
00:57:41,480 --> 00:57:46,039
of relationships not is more in depth in Balder's Gate

1239
00:57:46,079 --> 00:57:47,920
three than it is in Expedition thirty three.

1240
00:57:48,159 --> 00:57:50,440
Speaker 2: I'm assuming, yes, But like.

1241
00:57:52,559 --> 00:57:54,960
Speaker 1: In comparison, is it is it just like heavier on

1242
00:57:55,000 --> 00:57:58,559
the relationship side, like because I kind of don't want

1243
00:57:58,599 --> 00:58:01,119
to invest too much in virtual people.

1244
00:58:01,519 --> 00:58:03,519
Speaker 2: But I think you could decide right like that why

1245
00:58:03,559 --> 00:58:05,480
that stuff happens at camp and you kind of have

1246
00:58:05,519 --> 00:58:07,559
to go up and talk to them. You don't have

1247
00:58:07,599 --> 00:58:09,880
to engage with much of that if you want to.

1248
00:58:09,920 --> 00:58:12,280
Now there's kind of side quest and whatnot.

1249
00:58:12,360 --> 00:58:14,039
Speaker 3: Well, you don't even add these people to your party

1250
00:58:14,039 --> 00:58:15,159
in the first place if you don't want.

1251
00:58:15,119 --> 00:58:18,119
Speaker 2: Yeah, yeah, I mean there is a way to play

1252
00:58:18,119 --> 00:58:20,679
that game without any those people. Right, I'm a lone

1253
00:58:20,719 --> 00:58:21,960
wolf wave going about it.

1254
00:58:22,599 --> 00:58:30,519
Speaker 3: We're talking about balders Gate, Okay, okay, but I am.

1255
00:58:30,679 --> 00:58:35,000
I totally get it, get what people see in this game,

1256
00:58:35,320 --> 00:58:38,079
and I think that it is walking that line of

1257
00:58:38,239 --> 00:58:41,199
yes being for people who might be scared off from

1258
00:58:41,239 --> 00:58:45,000
JRPGs and yet still doing almost all of the j

1259
00:58:45,159 --> 00:58:47,559
RPG stuff and in some cases doing that stuff better

1260
00:58:47,559 --> 00:58:51,320
than any game's done it before. I just continue to

1261
00:58:51,360 --> 00:58:54,440
be so excited to get into the next combat situation

1262
00:58:54,760 --> 00:58:59,480
so I can continue learning these characters and discovering new synergies. Yeah,

1263
00:58:59,639 --> 00:59:01,199
it's it's delivered in every way.

1264
00:59:01,840 --> 00:59:05,360
Speaker 2: Fantastic, fantastic. Another game that it seemed like all of

1265
00:59:05,440 --> 00:59:08,199
us enjoyed that we streamed on the website last week

1266
00:59:08,440 --> 00:59:10,840
was abyss Us. Yeah.

1267
00:59:10,880 --> 00:59:12,519
Speaker 5: I think we all enjoyed it in a way that

1268
00:59:12,639 --> 00:59:15,599
like I could use more games where it's just like, yeah,

1269
00:59:15,639 --> 00:59:16,320
that was fun.

1270
00:59:16,559 --> 00:59:16,760
Speaker 3: You know.

1271
00:59:16,760 --> 00:59:18,119
Speaker 5: I'm not gonna be like, I don't think it's gonna

1272
00:59:18,119 --> 00:59:19,639
be on my top ten list of the year or whatever.

1273
00:59:19,719 --> 00:59:21,679
I don't think it's terrible. I just think it was

1274
00:59:21,719 --> 00:59:24,480
a fun time. I was just running around. Everything felt good.

1275
00:59:24,480 --> 00:59:27,119
Speaker 6: And playing it. It's a four player I think max co.

1276
00:59:27,039 --> 00:59:32,039
Speaker 5: Op, Rogue light, some like Haites type elements, and yeah,

1277
00:59:32,199 --> 00:59:34,280
it's you know, finding a treasure chest in an area,

1278
00:59:34,400 --> 00:59:36,800
picking between a couple of different upgrades, or like okay, i'm

1279
00:59:36,800 --> 00:59:39,000
gonna get wind power, I'm going to get ice power,

1280
00:59:39,039 --> 00:59:41,320
and things like that. And I think most importantly, just

1281
00:59:41,400 --> 00:59:43,559
immediately playing it felt fun. I think gives you the

1282
00:59:43,559 --> 00:59:45,599
double jump right away, and is there if you have

1283
00:59:45,639 --> 00:59:47,639
a shot and you can almost do like a triple jump.

1284
00:59:47,719 --> 00:59:48,840
Speaker 3: Yeah, and there's a dash as well.

1285
00:59:48,920 --> 00:59:50,880
Speaker 1: So yeah, and also you know when you have such

1286
00:59:50,880 --> 00:59:52,360
a good teammate like you Dan.

1287
00:59:53,519 --> 00:59:55,519
Speaker 6: I'm here for the team. I'm just here for the team.

1288
00:59:55,920 --> 00:59:58,159
Speaker 2: I was. I was really enjoying it. I think I

1289
00:59:58,159 --> 01:00:00,519
want to play some more. Maybe I'll get my brothers

1290
01:00:00,599 --> 01:00:03,039
into it. I also really liked there was kind of

1291
01:00:03,119 --> 01:00:05,199
hints at and it was getting more complicated as we

1292
01:00:05,239 --> 01:00:09,000
went on. Almost that reminded me of Rating and Destiny, right,

1293
01:00:09,280 --> 01:00:12,199
like some kind of more mechanics like that with these bosses.

1294
01:00:12,199 --> 01:00:14,599
And I was like, okay, I'm got Everything's not just

1295
01:00:14,920 --> 01:00:19,000
a bullet sponge. There's stand on panels. Yeah, yeah, exactly.

1296
01:00:19,480 --> 01:00:24,239
Speaker 3: Yeah, I think it's one of those games where we'd

1297
01:00:24,239 --> 01:00:26,199
like to play them on stream and then but this

1298
01:00:26,280 --> 01:00:27,800
does feel like one we might go back to a

1299
01:00:27,840 --> 01:00:29,719
couple of times, and I think what it is, it

1300
01:00:29,719 --> 01:00:30,760
doesn't get in its own way.

1301
01:00:31,559 --> 01:00:32,599
Speaker 2: They're all easy to get into.

1302
01:00:32,760 --> 01:00:35,639
Speaker 3: The multiplayer all just worked. We were in there. It

1303
01:00:35,679 --> 01:00:38,039
felt like we were all making progress on our own

1304
01:00:38,119 --> 01:00:40,159
characters that will continue. I don't think I got any

1305
01:00:40,159 --> 01:00:43,679
sense that that stuff wasn't going to carry over. So yeah,

1306
01:00:43,800 --> 01:00:45,920
just all everything they were doing was like, Yes, this

1307
01:00:45,960 --> 01:00:47,639
feels like a game that is happy to have you

1308
01:00:47,679 --> 01:00:49,280
play it and it's going to facilitate that.

1309
01:00:49,400 --> 01:00:51,480
Speaker 5: I think that right away it all felt good with

1310
01:00:51,599 --> 01:00:53,400
just the basics, like here's just the one gun you

1311
01:00:53,440 --> 01:00:55,400
can pick, here's your double jump and stuff. And so

1312
01:00:55,440 --> 01:00:58,239
the fact that it starts with that foundation that's really

1313
01:00:58,239 --> 01:01:00,519
good already. And then you kind of take a glimpse

1314
01:01:00,559 --> 01:01:02,719
at like the skill tree and it looks pretty you know.

1315
01:01:02,960 --> 01:01:05,079
Speaker 3: Seven the seven guns that we have an unlocked year.

1316
01:01:05,119 --> 01:01:06,400
Speaker 5: Yeah, so it's like, I think it does a really

1317
01:01:06,440 --> 01:01:08,480
good job of like starting good, but then you know,

1318
01:01:08,519 --> 01:01:09,880
it gives you that taste and then it's like, oh,

1319
01:01:09,920 --> 01:01:11,480
but you can get all this stuff it makes me

1320
01:01:11,679 --> 01:01:12,400
want to keep playing.

1321
01:01:12,760 --> 01:01:15,360
Speaker 2: Yeah, also just like you know, yeah, the game started

1322
01:01:15,400 --> 01:01:17,679
really quickly, but we were just in an interesting world.

1323
01:01:17,880 --> 01:01:20,320
But it didn't fill the knee of starting with like,

1324
01:01:21,039 --> 01:01:24,119
you know, an opening cutscene or an opening slide show,

1325
01:01:24,760 --> 01:01:26,760
like here's the world you want. It used to be

1326
01:01:26,880 --> 01:01:30,320
a good place and now it's a bad place, right, Like, No,

1327
01:01:30,599 --> 01:01:32,400
I'll learn about this world a little bit as I

1328
01:01:32,440 --> 01:01:34,960
play it, and it's mostly just important that it looks

1329
01:01:35,000 --> 01:01:36,480
cool and it's neat.

1330
01:01:37,519 --> 01:01:39,920
Speaker 1: If you were to describe to someone like what the

1331
01:01:40,119 --> 01:01:42,239
vibe of the world is or look of the world,

1332
01:01:42,440 --> 01:01:44,000
how would you phrase it for them?

1333
01:01:44,159 --> 01:01:48,960
Speaker 3: It's it's like very diet BioShock, right, like, yeah, sprinkled

1334
01:01:48,960 --> 01:01:52,719
in yeah, with.

1335
01:01:52,760 --> 01:01:56,920
Speaker 6: Some demon metal rock stuff going on.

1336
01:01:57,039 --> 01:02:01,920
Speaker 3: Yeah, yeah, definitely. Yeah. You know, it's like sweat, right, wet, maternal, It.

1337
01:02:01,880 --> 01:02:04,920
Speaker 1: Could be wetter, it could bend, always be wetter, it

1338
01:02:04,920 --> 01:02:05,760
could always be wetter.

1339
01:02:06,920 --> 01:02:09,559
Speaker 6: Guys are sick sort of the seat. That's a pretty

1340
01:02:09,599 --> 01:02:12,559
wet game if you're playing right, it's wet as hell.

1341
01:02:12,960 --> 01:02:15,840
Speaker 1: God, the little the balances you can do later in

1342
01:02:15,880 --> 01:02:19,360
that game. So fucking fun, very pleasant game. Another very

1343
01:02:19,400 --> 01:02:20,039
pleasant game.

1344
01:02:20,159 --> 01:02:20,440
Speaker 2: Gang.

1345
01:02:20,519 --> 01:02:23,119
Speaker 1: This is the big game of this week, a couple

1346
01:02:23,199 --> 01:02:25,199
of us have been playing it. Holy smokes. There's a

1347
01:02:25,280 --> 01:02:27,679
quick look on the website now go check that out,

1348
01:02:27,760 --> 01:02:29,800
but you should also listen to us talk about it now.

1349
01:02:30,280 --> 01:02:32,480
Speaker 2: Metal Gear Solid Delta.

1350
01:02:34,320 --> 01:02:38,559
Speaker 5: I beat this game. I did that event in New York,

1351
01:02:38,599 --> 01:02:40,840
played through most in one sitting. I have talked a

1352
01:02:40,880 --> 01:02:43,199
lot about Metal Your Solid on this website. I am

1353
01:02:43,280 --> 01:02:47,280
curious to hear about the others playing it. Yeah, first

1354
01:02:47,280 --> 01:02:49,719
time or it's both repeat times, right, repeat times.

1355
01:02:50,199 --> 01:02:53,079
Speaker 2: It's like my third or fourth time through the game now,

1356
01:02:53,400 --> 01:02:56,400
and like in some ways that's almost as wa. It's like, okay,

1357
01:02:56,519 --> 01:02:58,960
like I am pretty familiar with this game, so it's like,

1358
01:02:58,960 --> 01:03:01,000
oh yeah, it does in always feel like I am

1359
01:03:01,079 --> 01:03:04,039
just playing this game again. Now. The good news is

1360
01:03:04,039 --> 01:03:05,960
that you know that game is Metal Gear Solid three.

1361
01:03:06,039 --> 01:03:08,639
It is one of my favorite games, and it still

1362
01:03:08,679 --> 01:03:11,159
does just feel so well and it's it's so interesting

1363
01:03:11,199 --> 01:03:13,719
because there are quality of life things like it is

1364
01:03:13,719 --> 01:03:16,239
wild up before you know. It's just it's a different time.

1365
01:03:16,440 --> 01:03:19,559
We weren't ready readying their gun with L and shooting

1366
01:03:19,599 --> 01:03:22,360
with R. There was actually many more steps yeah involved

1367
01:03:22,400 --> 01:03:24,800
with that sort of thing. You're just having the confirm button,

1368
01:03:24,800 --> 01:03:27,760
Bona having things like the Crouch walk from later games

1369
01:03:28,159 --> 01:03:28,960
stuff like that.

1370
01:03:29,280 --> 01:03:31,719
Speaker 5: Not just the Crouch walk, there's also the dedicated like

1371
01:03:31,800 --> 01:03:34,679
sneaky button with L where it's like, you know, the

1372
01:03:34,719 --> 01:03:37,039
sneak walk for creeping up for you see.

1373
01:03:37,119 --> 01:03:39,000
Speaker 2: Yeah. Yeah, but you know, aside from like some of

1374
01:03:39,039 --> 01:03:41,320
that quality life stuff and like some of the UI improvements,

1375
01:03:41,320 --> 01:03:45,320
like the fast selection for the radio, that's nice. It's

1376
01:03:45,440 --> 01:03:48,400
just that game and it's impressive, being like, man, this

1377
01:03:48,519 --> 01:03:52,599
PS two game was doing a lot with this intricate,

1378
01:03:52,639 --> 01:03:56,599
intricate CAMO system in this stat C QC combat and

1379
01:03:56,679 --> 01:03:59,719
all these weird little interactions you can almost sort of

1380
01:03:59,800 --> 01:04:03,800
just stumble upon in this really kind of fun story. Gosh,

1381
01:04:03,840 --> 01:04:06,159
it's still just such a good game. So, you know,

1382
01:04:06,320 --> 01:04:09,840
the graphical updates are really nice. They're almost not that

1383
01:04:09,920 --> 01:04:12,000
necessary to me. I don't mind playing this game with

1384
01:04:12,039 --> 01:04:14,480
those PS two models just running at sixty freeks per

1385
01:04:14,559 --> 01:04:17,840
second that we've had before, but now this is here, Yeah,

1386
01:04:17,920 --> 01:04:19,599
I'll play it this way going forward. Sure.

1387
01:04:19,719 --> 01:04:19,920
Speaker 3: Yeah.

1388
01:04:19,920 --> 01:04:21,719
Speaker 1: There were a couple of times when I would have

1389
01:04:21,800 --> 01:04:25,079
like my camel on and I would actively actually lose

1390
01:04:25,159 --> 01:04:27,519
Snake for a second, even though he's like right smack

1391
01:04:27,559 --> 01:04:30,639
dab in the middle, just because it looks so much

1392
01:04:30,800 --> 01:04:34,559
better now. This is maybe only my second time playing

1393
01:04:34,599 --> 01:04:37,599
through mal Gear Solid three, just because after playing through

1394
01:04:37,639 --> 01:04:39,880
the original and the PS two, I'm like, well, I

1395
01:04:39,920 --> 01:04:41,639
don't need to revisit that, just because it was so

1396
01:04:42,320 --> 01:04:46,599
so freaking good. If anything, I'm with you, Mike, I

1397
01:04:47,480 --> 01:04:51,360
this it feels great in the qualities of life changes.

1398
01:04:51,519 --> 01:04:53,800
I am so excited for people that haven't checked out

1399
01:04:54,159 --> 01:04:56,559
MGS three to be able to check this out because

1400
01:04:57,039 --> 01:04:59,440
I think in my personal ranking of the mail Gear

1401
01:04:59,480 --> 01:05:02,039
Solid games, I think it's five, then three, then two

1402
01:05:02,079 --> 01:05:06,519
for me sure, And this just has so much zany

1403
01:05:06,559 --> 01:05:09,599
things that I don't know why. Maybe as a kid,

1404
01:05:09,639 --> 01:05:13,960
I didn't question how far above its weight it was punching,

1405
01:05:15,320 --> 01:05:16,920
and I don't know, it just felt like it was

1406
01:05:16,960 --> 01:05:21,119
in a different class all in itself that games to

1407
01:05:21,199 --> 01:05:23,719
this day still aren't I don't even want to say

1408
01:05:23,760 --> 01:05:25,880
brave enough to do, but like willing to do and

1409
01:05:26,440 --> 01:05:29,599
extend and reach in terms of like story and gameplay

1410
01:05:29,639 --> 01:05:31,760
of like let's just be batshit insane.

1411
01:05:31,840 --> 01:05:34,400
Speaker 5: It's weird in a way that Triple A games rarely are.

1412
01:05:34,440 --> 01:05:35,679
And I think when you do it's something like a

1413
01:05:35,679 --> 01:05:37,440
desk stranding, and it's like, oh, I wonder why that's

1414
01:05:37,440 --> 01:05:41,239
Also like that, I saw some discourse popping up around

1415
01:05:41,280 --> 01:05:43,079
this game that kind of reminds me of how people

1416
01:05:43,119 --> 01:05:46,960
talked about the Shadow of the Clossus remake, where it's like,

1417
01:05:47,000 --> 01:05:49,920
you know, it's like the dream like visuals and it's

1418
01:05:49,920 --> 01:05:53,079
got kind of cleaned up and sterilized and things like that. Namely,

1419
01:05:53,119 --> 01:05:55,719
I saw a thing that get retweeted and or reposted

1420
01:05:55,760 --> 01:05:58,440
a bunch of the saluting scene and someone said like,

1421
01:05:58,440 --> 01:06:02,360
look how they massacred my boy. And I will say

1422
01:06:02,360 --> 01:06:05,840
that was the only time I kind of noticed the

1423
01:06:06,599 --> 01:06:08,960
visual upgrades, not in a negative way, but like in

1424
01:06:09,000 --> 01:06:11,119
a way where it's like that original shot of him

1425
01:06:11,159 --> 01:06:13,400
saluting is so iconic, and it's like got all that

1426
01:06:13,480 --> 01:06:15,679
kind of you know, the the rays coming through, and

1427
01:06:15,719 --> 01:06:18,000
there's there is a bit of a dream like look

1428
01:06:18,039 --> 01:06:21,800
to that scene, and it is very just like, you know, unreal,

1429
01:06:22,039 --> 01:06:24,119
you know, looking just like a guy standing or saluting

1430
01:06:24,119 --> 01:06:26,840
in this one. But I did think that that discourse

1431
01:06:27,000 --> 01:06:28,960
was a little blown out of proportion, because that is

1432
01:06:29,039 --> 01:06:32,400
literally the only I played through Snake Eater a million times.

1433
01:06:32,400 --> 01:06:33,840
Speaker 6: It's one of my top ten games of all time,

1434
01:06:33,880 --> 01:06:34,480
maybe top five.

1435
01:06:36,079 --> 01:06:40,039
Speaker 5: That sound looks objectively better in every other scene, and

1436
01:06:40,119 --> 01:06:41,920
I think the saluting scene is just the one that

1437
01:06:41,960 --> 01:06:44,480
looks a little like, oh wow, this looks significantly different

1438
01:06:44,519 --> 01:06:46,360
in a way that I wouldn't expect.

1439
01:06:46,519 --> 01:06:48,599
Speaker 3: Yeah you noticed it is what you said, And I noticed.

1440
01:06:49,039 --> 01:06:50,880
That's kind of enough right to be like, Okay, there's

1441
01:06:50,880 --> 01:06:51,719
something here. Yeah.

1442
01:06:52,079 --> 01:06:53,880
Speaker 2: That's how I always feel about those, because I mean,

1443
01:06:53,920 --> 01:06:55,480
it's come up with Shot of the Clousets, that came

1444
01:06:55,559 --> 01:06:57,800
up with the Demon Soul's remakes, and I'm always like

1445
01:06:58,400 --> 01:07:01,119
they have a point in it. It also doesn't really

1446
01:07:01,199 --> 01:07:01,880
bother me that.

1447
01:07:02,039 --> 01:07:04,039
Speaker 3: Yeah it bothers me for Shadow of the Colossus, but

1448
01:07:04,119 --> 01:07:06,280
I not so much that it's like, well they shouldn't

1449
01:07:06,320 --> 01:07:08,960
have done that, Like, yeah, it just I prefer the original.

1450
01:07:09,000 --> 01:07:11,159
Speaker 6: They really cleaned up Lyndon B. Johnson in this one.

1451
01:07:11,639 --> 01:07:13,599
Speaker 3: Okay, I want filthy Linden.

1452
01:07:13,760 --> 01:07:17,159
Speaker 1: Oh yeah yeah, yeah, Dan, you you showed it off

1453
01:07:17,159 --> 01:07:19,039
in the quick Look. It's just like this game just

1454
01:07:19,039 --> 01:07:22,159
does so many odd fun little things of like, well,

1455
01:07:22,159 --> 01:07:25,119
what happens if I were to spin my character around

1456
01:07:25,119 --> 01:07:27,719
a bunch and then exit out after he just ate?

1457
01:07:27,840 --> 01:07:28,000
Speaker 8: Oh?

1458
01:07:28,039 --> 01:07:28,920
Speaker 7: Shit, he's puking.

1459
01:07:29,559 --> 01:07:31,800
Speaker 5: Yeah, why is singing when I call him here talking

1460
01:07:31,800 --> 01:07:34,119
about his nightmare about poop tanks to choot poop missiles

1461
01:07:34,159 --> 01:07:35,159
and turn everything into poop?

1462
01:07:35,280 --> 01:07:37,280
Speaker 6: You know, why do I have a nightmare? That's a

1463
01:07:37,280 --> 01:07:38,199
completely different game.

1464
01:07:38,480 --> 01:07:40,599
Speaker 5: And the fact that they like all of that weird

1465
01:07:40,599 --> 01:07:43,079
shit is in this, like every one of those, you know,

1466
01:07:43,440 --> 01:07:45,760
saving during the end fight and coming back a week later,

1467
01:07:45,840 --> 01:07:47,880
all that stuff. Like that's a lot of the personality

1468
01:07:47,880 --> 01:07:49,639
of this game and the legacy, and like this is

1469
01:07:49,800 --> 01:07:50,679
very faithful to that.

1470
01:07:51,079 --> 01:07:52,920
Speaker 2: Yeah, you just made me feel bad because I realized

1471
01:07:52,960 --> 01:07:54,800
I have not called signet yet at all.

1472
01:07:55,480 --> 01:07:55,679
Speaker 3: Yeah.

1473
01:07:55,639 --> 01:07:56,880
Speaker 5: I once you know what you're doing, you don't really

1474
01:07:56,880 --> 01:07:59,920
need it. Yeahastasia in the first one, you.

1475
01:07:59,840 --> 01:08:04,519
Speaker 1: Know, Yeah, God I had a point, but I forgot it.

1476
01:08:05,199 --> 01:08:08,280
But yeah, I don't know. Grub backlar do you grub?

1477
01:08:08,320 --> 01:08:10,079
You haven't played through any of the Middle Gears?

1478
01:08:10,119 --> 01:08:10,320
Speaker 2: Right?

1479
01:08:10,679 --> 01:08:13,079
Speaker 3: No? No? I played one in five one and I

1480
01:08:13,079 --> 01:08:14,679
love both those games. Got this one.

1481
01:08:14,719 --> 01:08:16,239
Speaker 6: I really think this would be an ideal way for

1482
01:08:16,279 --> 01:08:16,800
you to get in.

1483
01:08:17,079 --> 01:08:18,319
Speaker 2: After you beat clarip Scare.

1484
01:08:19,159 --> 01:08:20,720
Speaker 4: Yeah, that's not go crazy here.

1485
01:08:20,800 --> 01:08:22,800
Speaker 3: I'm beating clarip Scare, which is why I haven't started

1486
01:08:22,800 --> 01:08:24,399
this game yet, but I have this like primed and

1487
01:08:24,439 --> 01:08:27,079
ready to go probably next Yeah, okay, I want at

1488
01:08:27,119 --> 01:08:28,439
least want to start it and see how I feel

1489
01:08:28,439 --> 01:08:28,760
about it.

1490
01:08:28,840 --> 01:08:32,680
Speaker 1: I feel like this is tangentially.

1491
01:08:32,319 --> 01:08:36,840
Speaker 2: A dad game. Okay, yeah, I'll be the kind of

1492
01:08:37,039 --> 01:08:38,239
mom wow.

1493
01:08:38,319 --> 01:08:41,880
Speaker 4: Only there's really only about forty percent of this crew

1494
01:08:41,920 --> 01:08:43,720
that can definitively say that, so.

1495
01:08:44,159 --> 01:08:45,279
Speaker 6: Like a cool dad game.

1496
01:08:45,720 --> 01:08:46,600
Speaker 3: The jury is.

1497
01:08:46,520 --> 01:08:51,319
Speaker 4: Still out and I are dog fathers. Yeah, Like I said,

1498
01:08:51,800 --> 01:08:55,800
my point stands. I think listen, I think one. I

1499
01:08:55,840 --> 01:09:02,479
played one, four and five. Yeah, yeah, because it's just

1500
01:09:02,520 --> 01:09:06,199
like enough for ready, you know, like I just you know,

1501
01:09:06,239 --> 01:09:08,840
they just for me. They kind of like outstay their

1502
01:09:08,880 --> 01:09:13,840
welcome in a big way. But I remember wanting to

1503
01:09:14,000 --> 01:09:17,800
play a snake Eater and now I'm going to do it.

1504
01:09:17,840 --> 01:09:20,319
I'm gonna fit out. There's another game I started that

1505
01:09:20,399 --> 01:09:22,720
we will have to talk about next week, but I'm

1506
01:09:22,720 --> 01:09:25,399
definitely going to do Uh. I'm going to do it.

1507
01:09:25,279 --> 01:09:27,640
Speaker 6: For you, Dan, thank you, thank you, You're welcome.

1508
01:09:27,800 --> 01:09:29,880
Speaker 5: It is weird, but I don't think it is weird

1509
01:09:29,960 --> 01:09:33,439
in the full Kajima Metal year, Like that's two, that's

1510
01:09:33,520 --> 01:09:38,560
four those weird you know, like three is pretty straightforward.

1511
01:09:37,960 --> 01:09:39,399
Speaker 6: Compared to all the other ones.

1512
01:09:39,439 --> 01:09:41,880
Speaker 5: You know, it's weird in some ways, but it's not

1513
01:09:42,079 --> 01:09:43,960
like everything freaking out.

1514
01:09:44,159 --> 01:09:45,720
Speaker 2: And you know me, I think I prefer it when

1515
01:09:45,920 --> 01:09:48,960
Coach was a slightly ringed and even though there's plenty

1516
01:09:48,960 --> 01:09:51,079
of weird suff here. Yeah, I am the person who's like, oh,

1517
01:09:51,119 --> 01:09:53,000
one and three, those are my favorites for sure.

1518
01:09:52,840 --> 01:09:54,840
Speaker 5: And I think I like when he goes fully out,

1519
01:09:54,880 --> 01:09:56,640
like I like two, I like four. I like the

1520
01:09:56,720 --> 01:09:59,359
stranding two, you know, but I also love three and

1521
01:09:59,359 --> 01:09:59,960
one and five.

1522
01:10:00,119 --> 01:10:01,159
Speaker 3: You know, is.

1523
01:10:01,119 --> 01:10:04,720
Speaker 4: It is one the most like normal?

1524
01:10:06,359 --> 01:10:06,560
Speaker 3: Three?

1525
01:10:07,000 --> 01:10:10,760
Speaker 2: No, you think three is more normal than one part

1526
01:10:10,920 --> 01:10:11,359
of three?

1527
01:10:12,119 --> 01:10:12,720
Speaker 3: I think you're right.

1528
01:10:12,760 --> 01:10:14,119
Speaker 2: One one is the most normal.

1529
01:10:14,279 --> 01:10:16,720
Speaker 6: I okay, let's just break it down.

1530
01:10:16,720 --> 01:10:18,600
Speaker 5: If we just had to, like elevator pitch, you got

1531
01:10:18,760 --> 01:10:21,680
a psychic, you got a guy with a spirit raven

1532
01:10:21,760 --> 01:10:25,079
on his head. You gots just a sniper. That's a

1533
01:10:25,079 --> 01:10:29,560
normal thing. Yeah, so nothing too whack. You got a

1534
01:10:29,560 --> 01:10:32,119
clone brother, you got a cowboy that loves torturing people.

1535
01:10:34,079 --> 01:10:36,239
Speaker 3: One has a vampire vampire.

1536
01:10:38,520 --> 01:10:41,760
Speaker 4: But I think I think describing the characters is that

1537
01:10:42,119 --> 01:10:44,439
you're doing it a disservice in terms of like the

1538
01:10:44,479 --> 01:10:46,640
normalcy of it, because just because it has these like

1539
01:10:46,760 --> 01:10:49,640
wild characters doesn't mean it's less, you know. I think

1540
01:10:49,880 --> 01:10:54,079
as a package, one seems to be fairly straightforward and normal.

1541
01:10:54,159 --> 01:10:57,239
Speaker 5: But no, actually, but storyline wise, and one you have

1542
01:10:57,279 --> 01:10:59,199
to like get injected with a thing and then go

1543
01:10:59,239 --> 01:11:01,800
to Alaska a submarine and infect a bunch of people

1544
01:11:01,840 --> 01:11:02,680
by being near them.

1545
01:11:02,840 --> 01:11:05,000
Speaker 6: And three it's just like, hey, go kill this lady.

1546
01:11:05,359 --> 01:11:07,720
Speaker 1: Yeah, but Dan three has a b man.

1547
01:11:08,279 --> 01:11:08,479
Speaker 2: Yeah.

1548
01:11:08,600 --> 01:11:10,600
Speaker 6: B Man is a lot, has it the b mans

1549
01:11:10,600 --> 01:11:10,920
a lot?

1550
01:11:11,239 --> 01:11:11,439
Speaker 2: Yeah?

1551
01:11:11,479 --> 01:11:16,960
Speaker 5: And then the guy went to space and went crazy.

1552
01:11:17,479 --> 01:11:19,800
Speaker 1: Yeah, I was an old man with a parrot.

1553
01:11:20,600 --> 01:11:21,159
Speaker 6: Yeah.

1554
01:11:21,760 --> 01:11:23,760
Speaker 2: I kind of can't believe I've played sixty percent of

1555
01:11:23,800 --> 01:11:24,479
these games.

1556
01:11:25,840 --> 01:11:26,359
Speaker 3: That's weird.

1557
01:11:27,520 --> 01:11:30,560
Speaker 2: Ghost In three, I can't believe you played sixty percent

1558
01:11:30,560 --> 01:11:31,239
of them and won them.

1559
01:11:31,319 --> 01:11:31,640
Speaker 1: Wasn't there.

1560
01:11:31,720 --> 01:11:33,600
Speaker 2: I can't believe you played four before three.

1561
01:11:34,000 --> 01:11:34,680
Speaker 3: Believe it?

1562
01:11:34,720 --> 01:11:37,399
Speaker 4: Well, I played four because it came with the with

1563
01:11:37,479 --> 01:11:42,640
the PlayStation three that time. If you recall, I waited

1564
01:11:42,640 --> 01:11:46,520
to buy one because but I wanted some backwards compatibility.

1565
01:11:46,520 --> 01:11:48,920
If you remember, there was like a nerved one right

1566
01:11:49,079 --> 01:11:51,239
like the the original three.

1567
01:11:51,239 --> 01:11:52,399
Speaker 3: Was like full blown.

1568
01:11:52,640 --> 01:11:53,800
Speaker 6: The sixty could do.

1569
01:11:55,479 --> 01:11:55,520
Speaker 1: That.

1570
01:11:55,640 --> 01:11:58,520
Speaker 3: Yeah, yeah, did you say there was a ghost.

1571
01:11:58,520 --> 01:12:00,279
Speaker 6: There's a straight up ghost in three.

1572
01:12:00,399 --> 01:12:03,159
Speaker 5: Yeah, yeah, like not someone who like sees ghosts, Like, no,

1573
01:12:03,239 --> 01:12:06,680
there's just a ghost man. Yeah, the ghost man's story

1574
01:12:06,720 --> 01:12:09,600
like there are like familial ties to other characters.

1575
01:12:09,800 --> 01:12:10,720
Speaker 2: Ghost is important.

1576
01:12:11,439 --> 01:12:15,279
Speaker 6: It's a very important ghost that makes blood Wein is famous.

1577
01:12:15,880 --> 01:12:19,359
Speaker 4: What are we looking at the time to full completion

1578
01:12:19,640 --> 01:12:21,560
for four from ten to twelve?

1579
01:12:21,800 --> 01:12:25,399
Speaker 2: Yes, yes, that's not I think in one in three

1580
01:12:25,439 --> 01:12:28,600
two like this too. They're paced very well. Get through them,

1581
01:12:28,920 --> 01:12:30,239
very pissed me off in a big way.

1582
01:12:30,399 --> 01:12:32,520
Speaker 5: Okay, so here's the four and two are the ones

1583
01:12:32,560 --> 01:12:35,159
that kind of backload all the crazy Kagema stuff where

1584
01:12:35,159 --> 01:12:36,760
it's like, oh boy, I'm watching this for two hours

1585
01:12:36,800 --> 01:12:38,279
and I'm watching the codec for two hours.

1586
01:12:38,439 --> 01:12:38,640
Speaker 2: Yeah.

1587
01:12:38,640 --> 01:12:41,479
Speaker 5: Three and one are the ones that are the best

1588
01:12:41,479 --> 01:12:44,239
at just like pacing it out like gameplay cuts in

1589
01:12:44,359 --> 01:12:45,960
games like Okay, yeah, you know.

1590
01:12:45,920 --> 01:12:49,119
Speaker 2: They're definitely the best paces. I like five a lot,

1591
01:12:49,199 --> 01:12:52,279
but it's story is really weird and the pace it

1592
01:12:52,279 --> 01:12:54,439
gets kind of bad at the end of it. Yeah, right,

1593
01:12:54,640 --> 01:12:56,680
Like one and three are just they're definitely the most

1594
01:12:56,720 --> 01:12:58,439
complete Metal Gear games for me.

1595
01:12:58,560 --> 01:13:02,760
Speaker 4: Yes, four came out like a month after I moved

1596
01:13:02,800 --> 01:13:08,119
in with Stacy. And that's a bad first impression, I

1597
01:13:08,159 --> 01:13:12,079
think for the person you maybe potentially want to spend

1598
01:13:12,079 --> 01:13:14,760
the rest of your life with. And uh, I remember,

1599
01:13:14,840 --> 01:13:16,720
I think I've told this story somewhere before. But she

1600
01:13:17,560 --> 01:13:19,880
left dura Is. She left to like go out with

1601
01:13:19,920 --> 01:13:22,680
her friends. She was watching this cuts and she's like,

1602
01:13:23,000 --> 01:13:25,159
She's like, oh, is this what you're into kind of thing?

1603
01:13:25,359 --> 01:13:27,399
Speaker 6: There's a power point about DNA.

1604
01:13:27,600 --> 01:13:28,159
Speaker 2: Yeah, And she.

1605
01:13:28,359 --> 01:13:30,920
Speaker 4: Left and when she came back, I was still watching

1606
01:13:30,960 --> 01:13:31,600
the same cuts.

1607
01:13:31,800 --> 01:13:35,319
Speaker 6: Yeah, and she was just like, yeah.

1608
01:13:35,479 --> 01:13:37,439
Speaker 4: Pack up your ship and get out of here.

1609
01:13:37,760 --> 01:13:38,079
Speaker 1: NERD.

1610
01:13:38,880 --> 01:13:39,199
Speaker 2: It was.

1611
01:13:39,800 --> 01:13:42,720
Speaker 5: It's the only one Bianca played she played for without

1612
01:13:42,720 --> 01:13:45,920
having played the other ones, which is wild why and

1613
01:13:46,000 --> 01:13:46,520
she liked it?

1614
01:13:46,640 --> 01:13:47,319
Speaker 6: She was into it.

1615
01:13:48,600 --> 01:13:50,920
Speaker 1: Mike, I have to ask you, because I know how

1616
01:13:51,039 --> 01:13:55,159
Dan approaches metal gear, uh, based off of the history

1617
01:13:55,159 --> 01:13:57,760
of this website, how do you approach the encounters? Are

1618
01:13:57,760 --> 01:13:58,840
you a stealth man at all?

1619
01:13:59,520 --> 01:14:02,760
Speaker 2: I'm very stealthy. In fact, I like to play through

1620
01:14:02,800 --> 01:14:05,319
it and I'm playing through three non lethal I'm making

1621
01:14:05,359 --> 01:14:06,640
sure I don't kill anybody.

1622
01:14:06,720 --> 01:14:06,880
Speaker 1: Now.

1623
01:14:06,960 --> 01:14:10,000
Speaker 2: Sometimes I knock a person out and then the wind

1624
01:14:10,279 --> 01:14:13,520
throws them off. A bridge and then I assume they die,

1625
01:14:13,600 --> 01:14:16,039
but I check. I checked the stats and it says

1626
01:14:16,119 --> 01:14:17,920
I didn't kill them, So you didn't.

1627
01:14:18,239 --> 01:14:20,560
Speaker 5: Yeah, that was where be found liable in a court

1628
01:14:20,600 --> 01:14:24,439
of law. Probably actually, but yeah.

1629
01:14:23,920 --> 01:14:27,680
Speaker 1: Probably fantastic, fantastic. I think I ride the line between

1630
01:14:27,720 --> 01:14:29,880
both of you where I'll try stealth, and stealth will

1631
01:14:29,960 --> 01:14:32,920
quickly fall apart, and then I'll just go in guns blazing.

1632
01:14:33,720 --> 01:14:36,560
Speaker 2: Yeah, like I'll I'll do a lot of reloading, right

1633
01:14:36,560 --> 01:14:38,600
because I do want to get through it like fully stealthy,

1634
01:14:38,640 --> 01:14:40,319
so if I get caught, you know, it does auto

1635
01:14:40,399 --> 01:14:42,600
saves basically every time you go through a loading screen,

1636
01:14:42,640 --> 01:14:45,239
which is where an encounter starts, and the game's well

1637
01:14:45,239 --> 01:14:46,680
designed around that. It feels good.

1638
01:14:47,039 --> 01:14:50,359
Speaker 1: Fantastic, fantastic. You did not kill that man, Mike Minotti,

1639
01:14:50,439 --> 01:14:51,119
gravity did.

1640
01:14:51,600 --> 01:14:54,239
Speaker 2: That's absolutely like the boss is right because you can

1641
01:14:54,840 --> 01:14:58,079
trank them instead of killed. Still blow up. But that

1642
01:14:58,159 --> 01:15:01,079
wasn't me. That was the bomb inside and the what's fine,

1643
01:15:01,399 --> 01:15:05,600
It was the bees. I swear it was the bees. Alright, firearms?

1644
01:15:05,600 --> 01:15:07,880
Are you against them? All right?

1645
01:15:08,079 --> 01:15:10,920
Speaker 3: Nice? I got that long job, Tommy boy.

1646
01:15:11,000 --> 01:15:12,239
Speaker 2: Let's go Metallica.

1647
01:15:12,319 --> 01:15:15,720
Speaker 1: Yeah, uh, folks, we're gonna take a quick pricky break

1648
01:15:15,720 --> 01:15:19,119
and we will be back with the news right after

1649
01:15:19,159 --> 01:15:20,600
this word from our sponsors.

1650
01:15:22,439 --> 01:15:24,680
Speaker 3: Jam my computer sick. I've decided it's time to start

1651
01:15:24,680 --> 01:15:27,680
building a new one. I just don't know where to start, grub.

1652
01:15:27,840 --> 01:15:30,920
Speaker 1: If your computer is SICKI pooh, you gotta start with MSI,

1653
01:15:31,239 --> 01:15:34,239
which just drops something big in its brand new Z

1654
01:15:34,560 --> 01:15:37,960
eight ninety and B eight sixty Intel motherboards.

1655
01:15:38,399 --> 01:15:40,520
Speaker 3: Are those the motherboards that unlock the power of the

1656
01:15:40,560 --> 01:15:43,039
Intel Core Ultra series two CPUs.

1657
01:15:43,479 --> 01:15:47,239
Speaker 1: Yes, sir, These MOBOs, as we're calling them on the streets,

1658
01:15:47,479 --> 01:15:52,079
are powerhouses for gaming, streaming, and whatever intense tasks you

1659
01:15:52,159 --> 01:15:53,079
need to throw at them.

1660
01:15:53,399 --> 01:15:56,279
Speaker 3: Oh okay, but Jane, you know me, I'm scared of

1661
01:15:56,359 --> 01:15:58,920
tools that's screwdrivers so sharp.

1662
01:15:58,800 --> 01:15:59,600
Speaker 2: It's okay, Bud.

1663
01:16:00,079 --> 01:16:05,560
Speaker 1: MSI made them jeffproof meb danproof as well, which means

1664
01:16:05,640 --> 01:16:08,199
they're easy to work with. No more wrestling with tiny

1665
01:16:08,279 --> 01:16:12,640
little screws or confusing manuals. We're talking easy dbug LEDs

1666
01:16:12,880 --> 01:16:16,439
that tell you exactly what's going on toolless installs for

1667
01:16:16,520 --> 01:16:20,000
your M two drives and jipoos or GPUs.

1668
01:16:20,079 --> 01:16:22,720
Speaker 2: We're calling them Jippoo's two now okay.

1669
01:16:22,359 --> 01:16:25,640
Speaker 3: Hell yeah, oh okay yeah. MSI has that modern bios

1670
01:16:25,640 --> 01:16:27,520
as well, that looks like it was actually made for

1671
01:16:27,600 --> 01:16:30,399
humans to use, not some relic from two thousand and three.

1672
01:16:30,479 --> 01:16:31,159
Give me more of that.

1673
01:16:31,479 --> 01:16:33,720
Speaker 1: Yes, that's right. It's gonna be so easy to get

1674
01:16:33,760 --> 01:16:36,960
secure boots on the ground. It's like PC building on

1675
01:16:37,199 --> 01:16:41,600
easymode grub. And here's the best part. Giant BombCast listeners,

1676
01:16:41,960 --> 01:16:45,800
MSI is giving you ten percent off these new regularly

1677
01:16:45,840 --> 01:16:49,359
priced Z eight ninety and B eight sixty boards. Just

1678
01:16:49,439 --> 01:16:54,359
head over to usdashstore dot MSI dot com and use

1679
01:16:54,399 --> 01:16:58,680
promo code BombCast at checkout boom instant savings.

1680
01:16:59,039 --> 01:17:01,479
Speaker 3: Oh, I'm gonna stack discount. They allow you to do

1681
01:17:01,520 --> 01:17:04,800
that with MSI's got ongoing promotions. That's potentially gonna score

1682
01:17:04,840 --> 01:17:07,119
me up to one hundred and twenty dollars in Steam codes.

1683
01:17:07,279 --> 01:17:11,079
It's basically free games just for upgrading. Everyone listening should

1684
01:17:11,119 --> 01:17:13,439
do the same. So if you're ready to upgrade your setup,

1685
01:17:13,720 --> 01:17:18,920
do not wait. Visit US dashstore dot MSI dot com

1686
01:17:19,079 --> 01:17:23,680
and use the code BombCast bom c a st all

1687
01:17:23,720 --> 01:17:27,039
in lowercase and give your PC the upgrade it deserves.

1688
01:17:27,439 --> 01:17:30,119
MSI making PC building less of a headache and a

1689
01:17:30,119 --> 01:17:30,760
lot more fun.

1690
01:17:31,039 --> 01:17:38,479
Speaker 2: Mobo. This is Jeff Grub with a new news News

1691
01:17:38,600 --> 01:17:40,680
News News.

1692
01:17:40,800 --> 01:17:41,680
Speaker 1: Jeffnewsgrub.

1693
01:17:43,079 --> 01:17:46,079
Speaker 3: Oh, I'm Jeff news Grub. Let's let's talk about it.

1694
01:17:46,399 --> 01:17:49,319
Games come happen. Games Com Opening Night Live happened right

1695
01:17:49,359 --> 01:17:51,680
as soon as we finished our episode last week, so

1696
01:17:51,760 --> 01:17:53,119
it's like a full week ago. I don't want to

1697
01:17:53,199 --> 01:17:55,199
go through all this stuff, but I guess we can

1698
01:17:55,279 --> 01:17:59,600
like encapsulate all of games Com anything. You guys come

1699
01:17:59,600 --> 01:18:02,000
away from that show and from the following days and

1700
01:18:02,039 --> 01:18:04,520
hearing about stuff playing, hearing about people playing stuff that

1701
01:18:04,600 --> 01:18:06,680
stuck out to you. I think the couple of games

1702
01:18:06,720 --> 01:18:09,239
from the Opening Live that like really hit me were

1703
01:18:09,359 --> 01:18:14,640
road Kings, which is that saber interactive g yes, not

1704
01:18:14,680 --> 01:18:16,680
the docking one. The doc one's a zeparate game, which

1705
01:18:16,680 --> 01:18:19,600
I'm also into. Road Kings is the kind of European

1706
01:18:19,600 --> 01:18:22,039
truck simulator one, but with it seems like more of

1707
01:18:22,039 --> 01:18:24,840
a narrative, and they made it feel very emotional and stuff.

1708
01:18:25,520 --> 01:18:27,640
I don't know. But beyond that, it's like that Batman

1709
01:18:27,720 --> 01:18:30,800
lego game. It's all right, yeah yeah.

1710
01:18:30,840 --> 01:18:33,399
Speaker 1: I saw someone saying it's supposed to be bigger than

1711
01:18:33,439 --> 01:18:37,039
the Arkham City game, which seems wild that it's all legos.

1712
01:18:37,880 --> 01:18:38,119
Speaker 3: Yep.

1713
01:18:38,560 --> 01:18:40,520
Speaker 1: Yeah, I don't know if I can. If this one's

1714
01:18:40,600 --> 01:18:43,560
up being another roam around the city like a Spider

1715
01:18:43,600 --> 01:18:46,640
Man game, then I'm into it.

1716
01:18:47,319 --> 01:18:50,039
Speaker 3: Yep. I think it looks really promising. And they're kind

1717
01:18:50,039 --> 01:18:52,920
of bringing in all of the Batman stuff with maybe

1718
01:18:52,920 --> 01:18:56,560
a focus on the Dark Knight trilogy, but like there's

1719
01:18:56,600 --> 01:18:58,520
definitely a bunch of other stuff in there. They do

1720
01:18:58,600 --> 01:19:02,159
have the Batman and references to older Batman stuff in there, so.

1721
01:19:02,279 --> 01:19:04,279
Speaker 2: Yeah, and Arkham stuff all over the place.

1722
01:19:04,439 --> 01:19:06,560
Speaker 6: Yes, and then Riddler trophies.

1723
01:19:07,039 --> 01:19:09,399
Speaker 3: Yeah, like they're like straight up just kind of making

1724
01:19:09,439 --> 01:19:10,439
an Arkham game great.

1725
01:19:10,479 --> 01:19:11,319
Speaker 6: They're awesome there.

1726
01:19:11,319 --> 01:19:13,279
Speaker 4: Wait, Riddler trophies for sure.

1727
01:19:13,720 --> 01:19:16,000
Speaker 6: I heard someone say that I did not see that.

1728
01:19:16,399 --> 01:19:21,119
Speaker 2: I didn't notice them. I didn't notice something happens to me. Yeah,

1729
01:19:21,199 --> 01:19:23,000
oh yeah trophies.

1730
01:19:24,239 --> 01:19:24,960
Speaker 6: Yeah.

1731
01:19:25,000 --> 01:19:27,239
Speaker 2: I never did get all them in City, which is

1732
01:19:27,279 --> 01:19:29,439
two bags. Like I did a thing with the Riddler

1733
01:19:29,680 --> 01:19:32,119
where he flew away in like a Mex suit or something,

1734
01:19:32,199 --> 01:19:33,399
and I was like, oh, I bet there's a really

1735
01:19:33,399 --> 01:19:35,640
cool boss fight if I got all these Riddler trophies,

1736
01:19:35,640 --> 01:19:37,920
and then I just didn't.

1737
01:19:37,479 --> 01:19:41,079
Speaker 5: Oh, coming Mount Rushmore of collectibles would be fun.

1738
01:19:41,199 --> 01:19:43,319
Speaker 6: Yeah, yeah, the great trophies to be on there.

1739
01:19:43,680 --> 01:19:48,000
Speaker 2: Coming back from comic Con one year, I bought a

1740
01:19:48,039 --> 01:19:49,920
life size Riddler trophy.

1741
01:19:50,560 --> 01:19:52,159
Speaker 3: Oh, I didn't know you were a full sicko.

1742
01:19:52,520 --> 01:19:57,359
Speaker 4: Well, I mean it was the nineties, you know, probably

1743
01:19:57,560 --> 01:19:59,840
that was probably like two thousand and seven, but it

1744
01:19:59,840 --> 01:20:05,119
was the later I had to explain to airport security

1745
01:20:05,359 --> 01:20:07,720
what the fuck exactly was in my.

1746
01:20:10,239 --> 01:20:13,079
Speaker 2: I swear I had like all.

1747
01:20:12,880 --> 01:20:16,640
Speaker 4: These gears and these weird battery compartments because it used

1748
01:20:16,640 --> 01:20:18,560
to light up when it used to work properly.

1749
01:20:18,680 --> 01:20:20,760
Speaker 3: But that was a fun comic con.

1750
01:20:20,920 --> 01:20:23,119
Speaker 4: Nevertheless, No, that's out.

1751
01:20:23,279 --> 01:20:25,199
Speaker 3: I want to see pictures of it posted on Instagram

1752
01:20:25,279 --> 01:20:25,640
or something.

1753
01:20:25,880 --> 01:20:30,560
Speaker 1: Oh, go ahead, I know that we've seen and I

1754
01:20:30,680 --> 01:20:33,960
joked about this last week. We've seen so many iterations

1755
01:20:34,000 --> 01:20:37,760
of the Wayne parents dying. I just need a lego

1756
01:20:37,880 --> 01:20:43,199
Batman scene of like Robert Panson's The Batman with just

1757
01:20:43,199 --> 01:20:45,399
like Nirvana playing in the background. I just need a

1758
01:20:45,439 --> 01:20:46,800
brooding Lego Batman.

1759
01:20:48,520 --> 01:20:51,560
Speaker 3: I need them to make a reference to that phase comic.

1760
01:20:51,680 --> 01:20:53,800
That's what I need. This is a gamer issue Batman.

1761
01:20:54,439 --> 01:20:57,640
And yeah, literally the mic has the Gamer issue with

1762
01:20:57,720 --> 01:21:03,039
about the Gamer issue right there. Outside of of that,

1763
01:21:03,239 --> 01:21:05,960
and well, I get okay, any other games standout? You guys,

1764
01:21:06,079 --> 01:21:09,359
you guys all Big Luckmedia or Divina Comedia.

1765
01:21:09,800 --> 01:21:12,079
Speaker 2: Dona War finally, so I don't know. I kind of

1766
01:21:12,079 --> 01:21:14,359
want to play Dona War one before four comes out.

1767
01:21:14,680 --> 01:21:17,479
Speaker 5: Mike, I would play against We should do skirmishes against

1768
01:21:17,479 --> 01:21:19,840
each We're both curious.

1769
01:21:19,920 --> 01:21:21,960
Speaker 2: I gotta see because like, I own it. But they

1770
01:21:22,000 --> 01:21:24,640
did a recent remaster, and I guess if it's really

1771
01:21:24,680 --> 01:21:27,560
worth buying this new remaster of donov War if I'm

1772
01:21:27,560 --> 01:21:29,479
fine with the original, got to look into it.

1773
01:21:31,840 --> 01:21:34,439
Speaker 3: Bubbs four d so there was a pre show as well,

1774
01:21:34,840 --> 01:21:38,199
Bobbs four d that he man game. A couple other

1775
01:21:38,199 --> 01:21:40,520
ones keep people keep calling out from there. But bubbsy

1776
01:21:40,520 --> 01:21:44,239
forty actually looks legitimately like a good time. It's from

1777
01:21:44,279 --> 01:21:47,680
for Braz, who is the indie developer that's done some

1778
01:21:47,720 --> 01:21:52,000
three D platformers before Demon's Turf, and they got a

1779
01:21:52,000 --> 01:21:54,039
new one coming out soon. And then this game is

1780
01:21:54,079 --> 01:21:57,399
bubbsy forty is coming out next year. I believe. Yeah,

1781
01:21:57,479 --> 01:22:00,119
it looked pretty cool. I can't believe they're actually doing that.

1782
01:22:00,600 --> 01:22:02,600
A couple other things out of games come from people

1783
01:22:02,640 --> 01:22:05,039
like just getting hands on with like switch to games

1784
01:22:05,039 --> 01:22:08,239
that got announced early on Elden Ring playing pretty shitty

1785
01:22:08,279 --> 01:22:11,159
on the switch to Final Fantasy seven remake, playing really

1786
01:22:11,159 --> 01:22:14,880
good on the switch to Yeah, not much else out

1787
01:22:14,880 --> 01:22:16,800
of the show. Did you guys see any other headlines

1788
01:22:16,800 --> 01:22:18,840
from Gamescom that kind of caught your fancy or anything

1789
01:22:18,920 --> 01:22:20,439
like that, because I just didn't.

1790
01:22:20,880 --> 01:22:22,800
Speaker 2: Somebody said, I don't know if this is out of

1791
01:22:22,840 --> 01:22:25,560
games Com, So if it's not, you just silenced me

1792
01:22:25,600 --> 01:22:28,920
and we'll move on. There's a hell Raiser game coming out?

1793
01:22:29,079 --> 01:22:30,039
Was that from games Com?

1794
01:22:30,479 --> 01:22:32,960
Speaker 3: So people did play that at games Com? In fact,

1795
01:22:33,000 --> 01:22:37,600
I watched a short from Kurt Indovina who went hands

1796
01:22:37,600 --> 01:22:40,079
on with the game, and he seemed pretty impressed. That

1797
01:22:40,199 --> 01:22:46,920
is another Saber game, Sabers just making LEXI told me.

1798
01:22:46,960 --> 01:22:50,399
Apparently Sabers just got like thirteen studios or something like that.

1799
01:22:51,239 --> 01:22:53,920
This hell Raiser game. People seem impressed by it. They

1800
01:22:53,960 --> 01:22:56,520
were like, it's hitting the tone. It also kind of

1801
01:22:56,560 --> 01:23:00,279
looks really amazing because you actually haven't seen out of

1802
01:23:00,279 --> 01:23:05,239
these characters like in this kind of fidelity before. I'm interested.

1803
01:23:05,399 --> 01:23:09,239
Speaker 2: Hell, for sure, I've heard people say that the Silk

1804
01:23:09,319 --> 01:23:12,640
Song demo. There is somehow pretty much that demo I

1805
01:23:12,760 --> 01:23:17,000
played at the Nintendo E three twenty now they're just there.

1806
01:23:17,880 --> 01:23:21,119
That's insane. This it's for stop. But it is like

1807
01:23:21,279 --> 01:23:22,880
that part of the games though.

1808
01:23:24,159 --> 01:23:28,760
Speaker 3: Man, okay, that's that's sucks all right. So Silk Song

1809
01:23:29,239 --> 01:23:31,880
that is something that people were also playing at games Com.

1810
01:23:32,039 --> 01:23:34,840
It did get its release date in this past week.

1811
01:23:35,199 --> 01:23:39,600
It's coming out September fourth of twenty twenty five. So yeah,

1812
01:23:39,680 --> 01:23:43,119
in like a week or so, it'll be here. This again,

1813
01:23:43,239 --> 01:23:47,000
whatever game's coming out, people are excited. There won't be reviews.

1814
01:23:47,079 --> 01:23:48,720
These are like the tidbits that you should take away

1815
01:23:48,760 --> 01:23:50,159
from this because they want to give the game to

1816
01:23:50,359 --> 01:23:54,279
kickstarterbackers first before anyone else, so kind of you'll have

1817
01:23:54,279 --> 01:23:56,359
to just play it that way or wait for reviews later.

1818
01:23:56,960 --> 01:23:59,920
But because this game is coming out suddenly September four,

1819
01:24:00,159 --> 01:24:02,560
a lot of other indie games have moved. I have

1820
01:24:02,600 --> 01:24:05,359
a small list here. A Little Witch in the Woods

1821
01:24:05,359 --> 01:24:08,039
has been delayed from September fourth to September twenty fifth

1822
01:24:08,119 --> 01:24:12,560
or September fifteenth, let's see here. Clover Pit is now

1823
01:24:12,600 --> 01:24:16,960
coming September twenty sixth. Atima Lucy is coming in twenty

1824
01:24:17,000 --> 01:24:19,720
twenty six. Now it's just leaving this year entirely. Demon

1825
01:24:19,760 --> 01:24:22,840
School is going to November November nineteenth, and Baby Steps

1826
01:24:22,880 --> 01:24:26,960
is now coming September twenty third, so just everything's moving

1827
01:24:26,960 --> 01:24:27,439
out of the way.

1828
01:24:27,520 --> 01:24:28,680
Speaker 6: It is interesting.

1829
01:24:28,720 --> 01:24:31,079
Speaker 5: I think I saw map Piscateli post something today of

1830
01:24:31,159 --> 01:24:34,039
like it is getting treated like it's like GTA or something,

1831
01:24:34,279 --> 01:24:36,520
the G six Indi games. What everyone's saying. Yeah, but

1832
01:24:36,640 --> 01:24:39,199
that's just I mean, look, it's a really good game.

1833
01:24:39,279 --> 01:24:41,000
I'm excited to play it, but like, is it that

1834
01:24:41,279 --> 01:24:42,119
much of a.

1835
01:24:42,640 --> 01:24:46,239
Speaker 3: It's the most wishlested game on Steam. Okay, well, I

1836
01:24:46,279 --> 01:24:48,640
mean that's the one number. You know, it's not even

1837
01:24:48,640 --> 01:24:50,439
a number, but it's a fact about it that we have.

1838
01:24:50,600 --> 01:24:53,000
So I mean, if you have that information, yeah, and

1839
01:24:53,119 --> 01:24:55,399
everyone's doing it, and these people probably have a little

1840
01:24:55,399 --> 01:24:58,479
bit more information, probably professional sure consulting about like what

1841
01:24:58,520 --> 01:25:01,079
this might mean for them. Everyone's kind of doing I

1842
01:25:01,079 --> 01:25:02,199
bet there's something to it.

1843
01:25:02,279 --> 01:25:04,640
Speaker 2: They said, the first one sold like fifteen million copies,

1844
01:25:04,640 --> 01:25:07,920
and this one could they get you know, five million

1845
01:25:07,960 --> 01:25:10,479
copies almost immediately, And in the indie space, that is

1846
01:25:10,520 --> 01:25:12,760
a lot of the oxygen sucked out of the room.

1847
01:25:12,800 --> 01:25:15,119
Speaker 5: But if you're someone like let's say, let's say, because

1848
01:25:15,119 --> 01:25:16,760
not everyone's going to be into like a Metro advein

1849
01:25:16,800 --> 01:25:18,319
and even a really good one like this, So something

1850
01:25:18,359 --> 01:25:21,640
like Cloverpit, which you know is like kind of you know,

1851
01:25:21,640 --> 01:25:25,239
there's saying Ballottro meets Buckshot Roulette and you know it's

1852
01:25:25,399 --> 01:25:28,319
one that we're playing symbargoed and stuff. But like we

1853
01:25:28,359 --> 01:25:32,439
can say, obviously it's nothing like silk Song. Like I'm

1854
01:25:32,479 --> 01:25:34,680
not a marketing guy, but wouldn't there be something to like,

1855
01:25:34,800 --> 01:25:37,399
all right, here's an alternative in the indie space that's

1856
01:25:37,439 --> 01:25:38,399
nothing like Silksong.

1857
01:25:38,479 --> 01:25:40,840
Speaker 6: So for people who aren't into that, here's you have

1858
01:25:40,880 --> 01:25:41,439
to you.

1859
01:25:41,319 --> 01:25:43,600
Speaker 3: Have to be the alternative folks that I think the

1860
01:25:43,640 --> 01:25:45,920
problem is what if you're the third game and it's

1861
01:25:45,960 --> 01:25:47,880
like no one, no one's paying attention to the third

1862
01:25:48,039 --> 01:25:49,560
also ran at that point, and.

1863
01:25:49,640 --> 01:25:53,000
Speaker 4: Sure, and also Silksong also experienced like an anomaly in

1864
01:25:53,079 --> 01:25:54,800
terms of its PEP story.

1865
01:25:54,920 --> 01:25:55,520
Speaker 2: You know, like.

1866
01:25:56,279 --> 01:26:00,399
Speaker 4: There's certain machinations you could not manufacture with that, and

1867
01:26:00,439 --> 01:26:03,880
I think there's a whole list of variables that on

1868
01:26:03,920 --> 01:26:06,600
the other end of it, you have this sort of situation.

1869
01:26:07,039 --> 01:26:09,479
Plus yeah, I mean, if my game was the most

1870
01:26:09,520 --> 01:26:11,520
wish listed guy. I wouldn't shut the fuck up about

1871
01:26:11,560 --> 01:26:12,000
that either.

1872
01:26:12,079 --> 01:26:12,680
Speaker 3: I'd be like.

1873
01:26:15,039 --> 01:26:17,239
Speaker 1: Grab, I think you're on something with not wanting to

1874
01:26:17,279 --> 01:26:20,239
be the third game because in clover Pits instance, even

1875
01:26:20,279 --> 01:26:22,960
though it is radically different than Silksong, you still have

1876
01:26:23,000 --> 01:26:26,560
to compete with Blatro. Yeah, and like there are still

1877
01:26:26,600 --> 01:26:29,560
a ton of people that have not put Blottro down.

1878
01:26:30,720 --> 01:26:32,079
Speaker 2: And if.

1879
01:26:33,520 --> 01:26:37,880
Speaker 1: You're competing with time and and silk Song isn't your jam,

1880
01:26:38,399 --> 01:26:40,880
you may just stick with what's familiar versus exploring something

1881
01:26:40,920 --> 01:26:41,600
new and clover Pit.

1882
01:26:42,560 --> 01:26:45,039
Speaker 3: A lot of these teams are also probably relying on

1883
01:26:45,479 --> 01:26:49,439
people like us or bigger streamers like Northern Line, like, hey,

1884
01:26:49,479 --> 01:26:51,479
can you play our game this week? And there's a

1885
01:26:51,560 --> 01:26:55,560
chance he might not not during Silksong week, like we're

1886
01:26:55,560 --> 01:26:57,359
already talking about like we'll do a long stream for

1887
01:26:57,439 --> 01:27:01,800
Silk Song. We're like kind of focusing on that. And

1888
01:27:02,399 --> 01:27:04,920
so that like takes out the the like the that

1889
01:27:05,039 --> 01:27:06,720
kind of word of mouth, and then that rule like

1890
01:27:06,720 --> 01:27:08,760
it has a knock on effect of fewer people are

1891
01:27:08,760 --> 01:27:10,640
talking about it who watch those streams, and they're not

1892
01:27:10,680 --> 01:27:12,760
talking about it as much in their discord. So I

1893
01:27:12,800 --> 01:27:14,640
bet there's a lot of data out there. That's just

1894
01:27:14,680 --> 01:27:17,319
this is probably the right move to move these games.

1895
01:27:17,359 --> 01:27:20,000
Speaker 2: I wonder if te Cherry is surprised, Like, were they

1896
01:27:20,039 --> 01:27:22,880
thinking about, like, oh, we might upset people if we

1897
01:27:23,039 --> 01:27:25,239
just released this game in two weeks with little notice.

1898
01:27:25,520 --> 01:27:28,000
Speaker 3: Yeah, maybe they probably weren't thinking about it, because it's like,

1899
01:27:28,079 --> 01:27:29,920
we're just working on our game. That's what it sounds

1900
01:27:29,960 --> 01:27:31,800
like over there. According to that Jason Schreyer story, they

1901
01:27:31,800 --> 01:27:34,279
were just happily plugging away at this game, letting that

1902
01:27:34,319 --> 01:27:36,640
first game sell and fund and fund everything and it

1903
01:27:36,680 --> 01:27:38,640
worked out perfect. So it seems like they were in

1904
01:27:38,680 --> 01:27:39,439
their own little world.

1905
01:27:39,680 --> 01:27:42,239
Speaker 1: Can I get a quick temp check? Should I play

1906
01:27:42,279 --> 01:27:46,079
the original Holi Night one before embarking on Silk Song.

1907
01:27:46,199 --> 01:27:47,880
Speaker 5: I don't think so. I don't think you needed for

1908
01:27:47,920 --> 01:27:49,800
any kind of narrative purpose and of anything. I think

1909
01:27:49,800 --> 01:27:52,399
you're risk burning yourself out because it's a fairly long game.

1910
01:27:52,439 --> 01:27:54,680
Speaker 2: Yeah yeah, I mean, I love I love Holler Night one,

1911
01:27:54,680 --> 01:27:57,359
but it's a very big game. I think this game's

1912
01:27:57,600 --> 01:28:00,640
a prequel anyway, So you know, play this like that,

1913
01:28:00,640 --> 01:28:02,960
then when you're right, you can go back to Allow Night.

1914
01:28:04,399 --> 01:28:06,800
Speaker 3: All right, So we'll keep going here. They can't get

1915
01:28:06,800 --> 01:28:10,159
the hardware. That's a quote about Nintendo reportedly telling would

1916
01:28:10,159 --> 01:28:12,039
be switched to debvs to just release your game on

1917
01:28:12,159 --> 01:28:16,359
Switch one instead. According to a report from Digital Foundries

1918
01:28:16,479 --> 01:28:20,079
DF Direct weekly podcast, developers are still having a difficult

1919
01:28:20,119 --> 01:28:23,520
time obtaining Nintendo Switch to development kits even after the

1920
01:28:23,520 --> 01:28:26,239
console's launch. Some developers have been advised to release their

1921
01:28:26,279 --> 01:28:29,680
games on the original switch and rely on backward compatibility

1922
01:28:29,680 --> 01:28:33,119
instead of creating switch to only titles. This strategy is

1923
01:28:33,199 --> 01:28:36,079
puzzling to some, as even major developers are struggling to

1924
01:28:36,079 --> 01:28:38,920
get kits, while some indie studios have received them instead.

1925
01:28:39,239 --> 01:28:41,079
The lack of switch to dev kits is a is

1926
01:28:41,119 --> 01:28:45,159
problematic for games that pushed the original switches limits. I

1927
01:28:46,000 --> 01:28:48,239
really struggle to figure out what this is until I'm like,

1928
01:28:48,479 --> 01:28:50,439
maybe this is them being like, we don't want a

1929
01:28:50,439 --> 01:28:52,600
ton of switch two decades out there because that might

1930
01:28:52,640 --> 01:28:56,920
increase the chance that someone cracks the system and piracy happens.

1931
01:28:57,199 --> 01:28:59,119
I don't know. That's the only thing I can think of,

1932
01:28:59,399 --> 01:29:03,159
because this typically does not happen. Once the system is out,

1933
01:29:03,520 --> 01:29:06,640
deaf kits become readily available. At least that's my understanding.

1934
01:29:06,640 --> 01:29:08,840
Maybe that's not always been the case. But if there's

1935
01:29:09,000 --> 01:29:12,359
a weird gaps in the switch tos library, it's gonna because.

1936
01:29:12,039 --> 01:29:16,680
Speaker 2: Of this weird and you know, we talked about it.

1937
01:29:16,720 --> 01:29:18,800
Nintendo does some dumb stuff sometimes. This is one of

1938
01:29:18,840 --> 01:29:22,039
the dumber ones. What the heck is this about. We're

1939
01:29:22,039 --> 01:29:25,520
already having problems with things like Ninja Guiding Rage Bound,

1940
01:29:25,800 --> 01:29:28,359
like not running really well on a Switch too, because

1941
01:29:28,399 --> 01:29:31,479
there's not a native version, and now there's like all

1942
01:29:31,520 --> 01:29:35,159
these indie games where I'm getting concerned about. I'm like, WHOA, well,

1943
01:29:35,319 --> 01:29:37,359
is the switch you gonna be the best place to

1944
01:29:37,439 --> 01:29:41,520
play shouob or Soak Song? And boy do they want

1945
01:29:41,520 --> 01:29:44,640
people playing Soak Song on their you know, Haitis two,

1946
01:29:44,680 --> 01:29:48,319
which I'm associating heavily with the Switch to. Yeah, all

1947
01:29:48,319 --> 01:29:51,239
sorts of stuff like that. Again, even just like I'm

1948
01:29:51,279 --> 01:29:54,880
confused while you don't have more these third party ports happening,

1949
01:29:54,920 --> 01:29:57,119
and this seems like that's part of that equation as well.

1950
01:29:57,640 --> 01:29:59,359
Speaker 3: Yeah, and I think we could probably chalk this up

1951
01:29:59,359 --> 01:30:03,319
to Nintendo. It's been very weird, and the explanation of

1952
01:30:03,359 --> 01:30:05,960
it might might not be beyond that. It might just

1953
01:30:06,000 --> 01:30:07,840
be like, yeah, there's no one really in charge of

1954
01:30:07,840 --> 01:30:09,560
that It's just something we kind of do when we

1955
01:30:09,600 --> 01:30:14,119
launch a console. I don't know. Luminous Arise gets a

1956
01:30:14,159 --> 01:30:16,560
demo on PS five and Steam to celebrate its release

1957
01:30:16,640 --> 01:30:19,640
date announcement, but it's for one week only. The playable

1958
01:30:19,640 --> 01:30:22,800
demo for luminez Arise is available now on PS five

1959
01:30:22,840 --> 01:30:25,560
and Steam for one week only until September three. The

1960
01:30:25,600 --> 01:30:28,720
full game will be released in November on the eleventh

1961
01:30:28,800 --> 01:30:31,880
of that month for those platforms. Oh yeah, the order

1962
01:30:31,960 --> 01:30:35,159
pre order, standard edition, and the digital Flux editions. Now, yeah,

1963
01:30:34,880 --> 01:30:38,680
I'm gonna go go check this out for sure. I play.

1964
01:30:38,960 --> 01:30:41,079
Speaker 4: I was looking at the embargo stuff and yeah, I guess.

1965
01:30:41,119 --> 01:30:43,000
Now that it's out and I'm looking at it, we're

1966
01:30:43,039 --> 01:30:44,680
talking about it. I've played a bunch of it. I

1967
01:30:44,720 --> 01:30:47,640
played a bunch of the demo. It's it's dope.

1968
01:30:48,319 --> 01:30:51,039
Speaker 3: We're seeing that, you know. It really like the series

1969
01:30:51,039 --> 01:30:53,560
always had this, but it really still does feel like

1970
01:30:53,560 --> 01:30:56,000
a Testrasu effect moment for it because they just amplified

1971
01:30:56,000 --> 01:30:57,600
all that stuff in this one. It looks really good.

1972
01:30:57,640 --> 01:31:00,079
Speaker 5: Well, and what other puzzle series would be more you know,

1973
01:31:00,319 --> 01:31:02,319
ready for the Tetris effect treatment in this you know

1974
01:31:02,359 --> 01:31:03,520
it perfect for this.

1975
01:31:03,800 --> 01:31:06,960
Speaker 4: Media there's there's some drugs to be done.

1976
01:31:07,880 --> 01:31:11,560
Speaker 6: No one actually likes columns. Mike Media is sure I.

1977
01:31:11,600 --> 01:31:14,680
Speaker 2: Didn't efend columns.

1978
01:31:14,720 --> 01:31:16,239
Speaker 6: I stopped pinting for columns.

1979
01:31:16,359 --> 01:31:20,079
Speaker 2: Columns was like the gems one, right, multi Mike.

1980
01:31:20,560 --> 01:31:23,520
Speaker 5: Yeah, every pack in thing, every six pack, everyone ever

1981
01:31:23,560 --> 01:31:24,960
had columns and no one ever liked it.

1982
01:31:25,880 --> 01:31:27,560
Speaker 3: Yeah. I tried to play it. When when I go

1983
01:31:27,560 --> 01:31:29,800
to my friend's house, the Genesis, what is this? Give

1984
01:31:29,800 --> 01:31:33,680
me Tetris So yeah, Lumines Uh, I'm looking forward to it.

1985
01:31:33,720 --> 01:31:36,399
I just man all love Tetris effects so much. Glad

1986
01:31:36,520 --> 01:31:39,520
that enhance is still just doing stuff like that now

1987
01:31:39,520 --> 01:31:41,560
doing it with Luminez. SERI a game that I never

1988
01:31:41,560 --> 01:31:43,079
played all that much, and then when I played it

1989
01:31:43,079 --> 01:31:45,319
at Summer Game Fest, it clicked and I'm like, okay, no,

1990
01:31:45,359 --> 01:31:46,119
I'm ready for this one.

1991
01:31:46,199 --> 01:31:48,000
Speaker 6: That first PSP one was unbelievable.

1992
01:31:48,079 --> 01:31:52,880
Speaker 3: Yeah. A Nintendo Direct is reportedly planned for mid September.

1993
01:31:52,920 --> 01:31:56,560
Reports suggest it could happen around September twelfth, although that's

1994
01:31:56,640 --> 01:31:59,800
a Friday, but there's a reason to think maybe there's

1995
01:31:59,800 --> 01:32:03,319
something to that date because September thirteenth, which is what

1996
01:32:03,359 --> 01:32:05,199
it would be in Japan. If this really did happen

1997
01:32:05,239 --> 01:32:08,640
on September twelfth, would be the fortieth anniversary of Super

1998
01:32:08,640 --> 01:32:13,960
Mario Brothers. Now, a September direct has happened every year

1999
01:32:14,000 --> 01:32:17,319
since they started doing directs, except for last year. They

2000
01:32:17,359 --> 01:32:19,079
didn't do one last year, but you know, every other

2001
01:32:19,159 --> 01:32:20,760
year they have done one, so it's usually a safe

2002
01:32:20,760 --> 01:32:22,680
assumption that they will have one. And now that the

2003
01:32:22,680 --> 01:32:24,840
switch to is here, I think we can say, like,

2004
01:32:24,920 --> 01:32:26,199
the reason they didn't do it last year is the

2005
01:32:26,199 --> 01:32:28,359
switch to wasn't ready and they were saving stuff. So

2006
01:32:28,399 --> 01:32:30,039
now the switch to is here, they'll probably get back

2007
01:32:30,039 --> 01:32:33,399
on that normal cadence. So yeah, a switch direct in

2008
01:32:33,880 --> 01:32:36,479
a September sounds right to me. How do you guys

2009
01:32:36,479 --> 01:32:39,439
feel about the Mario aspect of this, the fortieth anniversary?

2010
01:32:39,520 --> 01:32:40,760
What do you think they could even have?

2011
01:32:41,079 --> 01:32:43,920
Speaker 2: It could be so many things. There were the rumors

2012
01:32:43,960 --> 01:32:47,520
of a new not you know, and that it's more recent,

2013
01:32:47,680 --> 01:32:50,439
but of the series new Super Mario Brothers, a collection

2014
01:32:51,039 --> 01:32:53,479
of those three games we don't have in the switch yet.

2015
01:32:53,600 --> 01:32:55,239
You know, it doesn't excite me a time, but sure

2016
01:32:55,279 --> 01:32:59,119
I can see why that would make sense. Gosh, we

2017
01:32:59,119 --> 01:33:00,760
still don't have Mario G two on there, but I

2018
01:33:00,800 --> 01:33:02,760
don't know if they're going to do anything with that.

2019
01:33:02,840 --> 01:33:05,840
I mean, there's a million things they can do with Mario.

2020
01:33:05,840 --> 01:33:08,880
We can get maybe we get Mario three, uh uh

2021
01:33:10,600 --> 01:33:13,079
forty right, like another Battle Royal kind of thing.

2022
01:33:13,079 --> 01:33:14,840
Speaker 6: That last one was not great.

2023
01:33:15,720 --> 01:33:18,399
Speaker 2: Now there was sometimes how many times.

2024
01:33:18,279 --> 01:33:21,479
Speaker 4: They actually like remastered the original.

2025
01:33:23,159 --> 01:33:27,119
Speaker 2: All started and then Game Boy Color does better moments.

2026
01:33:27,199 --> 01:33:29,279
I guess I don't know. There's a part of me

2027
01:33:29,319 --> 01:33:30,760
it's like I don't know how much I need Mario

2028
01:33:30,840 --> 01:33:35,399
one remastered again, Like I would love that.

2029
01:33:35,439 --> 01:33:36,840
Speaker 3: I would just I just think if they did that

2030
01:33:36,880 --> 01:33:39,520
with like full on the HD treatment and added some

2031
01:33:39,800 --> 01:33:45,239
stuff that h possible. Yeah, but I think maybe I

2032
01:33:45,239 --> 01:33:49,359
would prefer if they updated Super Mario Maker with yes controls.

2033
01:33:50,600 --> 01:33:52,720
Speaker 1: Think that's one hundred percent of I was thinking. I

2034
01:33:52,760 --> 01:33:55,079
was holding my mouse and I thought, wow, what a

2035
01:33:55,119 --> 01:33:58,239
great way to control things which two has a mouse?

2036
01:33:58,760 --> 01:33:59,920
Speaker 6: Yeah, that would be incredible.

2037
01:34:00,199 --> 01:34:01,880
Speaker 5: I think Pie in the Sky, which I have not

2038
01:34:01,960 --> 01:34:04,119
heard even any rumors of, But I would love if

2039
01:34:04,119 --> 01:34:06,600
they tried to do like the Mega Man nine type

2040
01:34:06,640 --> 01:34:09,319
thing and do like a Super Mario Brothers four, you know.

2041
01:34:09,319 --> 01:34:14,079
Speaker 6: Sure, yeah, yeah, yeah, exactly like Sonic.

2042
01:34:14,800 --> 01:34:17,079
Speaker 2: So yeah, I think we all think it's probably too

2043
01:34:17,159 --> 01:34:19,399
soon to hear about the next three D Mario. Probably,

2044
01:34:19,760 --> 01:34:22,720
I'm not expecting that at all. I wonder there's something.

2045
01:34:22,760 --> 01:34:27,079
You know, there's other things, like another Alarmo theme based

2046
01:34:27,079 --> 01:34:30,239
around Mario, more soundtrack right on the store.

2047
01:34:31,279 --> 01:34:34,760
Speaker 3: The baby Mario stuff of like the toys. They'll probably

2048
01:34:34,760 --> 01:34:35,479
talk about those.

2049
01:34:35,359 --> 01:34:41,479
Speaker 2: Things with Alarmo. Get me the fuck off. It's a

2050
01:34:41,520 --> 01:34:44,319
lot of I love it. I tried to get away

2051
01:34:44,319 --> 01:34:46,520
from it, and I was struggling to get up. You

2052
01:34:46,520 --> 01:34:48,600
guys might know I stop meeting that one time, right,

2053
01:34:49,159 --> 01:34:52,520
I straight away from the path of Alarmo and almost

2054
01:34:52,560 --> 01:34:55,840
slipped into the cold no warm depths of hell.

2055
01:34:57,000 --> 01:34:58,760
Speaker 3: You guys really wake up to that.

2056
01:34:58,960 --> 01:35:00,880
Speaker 5: I don't have to do it, but it is my bedside

2057
01:35:00,920 --> 01:35:04,239
alarm or clock, the alarms on my phone.

2058
01:35:04,439 --> 01:35:05,279
Speaker 2: I adapt to it.

2059
01:35:05,479 --> 01:35:10,840
Speaker 4: Dylan uses it, Uh, he likes it. I think setting

2060
01:35:10,880 --> 01:35:13,439
an alarm is eleven steps too many.

2061
01:35:13,800 --> 01:35:16,720
Speaker 3: It's a good alarm, it's it's well, I guess you're

2062
01:35:16,720 --> 01:35:19,079
trying to set a different time for each day a lot, and.

2063
01:35:19,039 --> 01:35:20,680
Speaker 4: You can set it up to do different times of

2064
01:35:20,680 --> 01:35:21,880
different days, but it's just.

2065
01:35:22,319 --> 01:35:27,079
Speaker 2: Yeah, that thing updated it. You can do that easily.

2066
01:35:27,199 --> 01:35:30,880
Speaker 4: That is not fortieth anniversary material though, do not come

2067
01:35:30,920 --> 01:35:33,239
out with thing with Nintendo.

2068
01:35:34,000 --> 01:35:36,279
Speaker 3: It could be we're going all out and it's the

2069
01:35:36,359 --> 01:35:39,319
fucking year of Luigi and watch out everybody. We're doing

2070
01:35:39,359 --> 01:35:43,199
everything with this guy. Or it could be here's a phone, wallpaper,

2071
01:35:43,680 --> 01:35:46,880
Nintendo has done all these things for anniversary.

2072
01:35:46,479 --> 01:35:49,359
Speaker 2: Or here's a phone, yeah, the director.

2073
01:35:49,159 --> 01:35:51,720
Speaker 6: They will announce the delay of Metric Prime for no.

2074
01:35:51,760 --> 01:35:55,159
Speaker 2: I don't absolutely not. Just got rated. It got rated

2075
01:35:55,239 --> 01:35:56,920
by the critic.

2076
01:35:57,159 --> 01:35:59,920
Speaker 5: I got Battlefield six, I got Baby Steps, I got

2077
01:36:00,960 --> 01:36:03,439
no baby moved maybe moves.

2078
01:36:03,800 --> 01:36:07,079
Speaker 2: Even with my uh bad first pick with the three

2079
01:36:07,159 --> 01:36:09,840
D Mario game, I'm still protected to win because I had.

2080
01:36:09,680 --> 01:36:10,479
Speaker 3: Shouldn't know be.

2081
01:36:14,840 --> 01:36:18,520
Speaker 2: Yeah, that's hell. Yeah on one one seven mina the hollower,

2082
01:36:18,720 --> 01:36:20,239
let's go with.

2083
01:36:21,119 --> 01:36:23,319
Speaker 3: A fantasy critics. I went in like, dude, this, this

2084
01:36:23,840 --> 01:36:25,880
God of War spin off projects is definitely not coming

2085
01:36:25,920 --> 01:36:28,079
out this year, and they're like, you're not tryer. I'm like,

2086
01:36:28,159 --> 01:36:31,079
you're right, I'm not please though I picked it, just

2087
01:36:31,119 --> 01:36:33,119
do something here, and uh, they're not.

2088
01:36:33,359 --> 01:36:37,359
Speaker 4: So I dropped baby Steps, that's right, Yeah, I got

2089
01:36:37,359 --> 01:36:39,960
it now. Yeah, I mean for something I think we'll

2090
01:36:39,960 --> 01:36:41,640
do better, So get ship.

2091
01:36:42,560 --> 01:36:46,319
Speaker 3: Fortunately maybe maybe poison ivy. So I'm not Yeah, that's

2092
01:36:46,319 --> 01:36:47,840
what I wanted to break. Okay, Yes, Dan, did you

2093
01:36:47,840 --> 01:36:48,760
get poison ivy?

2094
01:36:48,920 --> 01:36:50,239
Speaker 6: I don't think so.

2095
01:36:52,159 --> 01:36:55,920
Speaker 5: Creaming around and poison ivy for several minutes, it's.

2096
01:36:55,800 --> 01:36:58,359
Speaker 3: Pretty recovered head to toe thanks to the powers. Baby

2097
01:36:58,359 --> 01:36:59,159
So maybe.

2098
01:36:58,880 --> 01:37:02,439
Speaker 5: Baby Steps did say of me, Yes, shoes and socks on.

2099
01:37:02,960 --> 01:37:05,760
I immediately threw the whole onesie into the washer.

2100
01:37:05,920 --> 01:37:07,479
Speaker 2: Yeah, leaves of three.

2101
01:37:07,439 --> 01:37:09,479
Speaker 3: Leave them be. I swased to move there.

2102
01:37:09,560 --> 01:37:09,760
Speaker 2: Yeah.

2103
01:37:09,840 --> 01:37:12,960
Speaker 5: I rubbed hydrocordisone cream all over my legs, you know,

2104
01:37:13,159 --> 01:37:13,880
washed them thoroughly.

2105
01:37:13,960 --> 01:37:14,760
Speaker 6: I think I'm good.

2106
01:37:15,119 --> 01:37:17,520
Speaker 3: Yeah, unless you put on the Baby Steps onesie that

2107
01:37:17,520 --> 01:37:19,319
we got sent and he went out into the woods

2108
01:37:19,319 --> 01:37:21,760
and filmed something and people walked like walk through something

2109
01:37:21,800 --> 01:37:23,439
that people thought was poison ivy.

2110
01:37:23,560 --> 01:37:25,279
Speaker 6: Yes, and then I did Google lens and it was like,

2111
01:37:25,279 --> 01:37:26,119
that's poison ivy.

2112
01:37:26,159 --> 01:37:27,000
Speaker 2: So but I think I.

2113
01:37:26,920 --> 01:37:30,079
Speaker 4: Got okay, all right, it doesn't the one time I

2114
01:37:30,119 --> 01:37:32,439
did touch poison, it happens relatively quickly.

2115
01:37:32,439 --> 01:37:33,840
Speaker 6: I think you're okay, I'm in the clear. It's been

2116
01:37:33,840 --> 01:37:34,840
like twenty not twenty four.

2117
01:37:34,880 --> 01:37:38,000
Speaker 4: But yeah, I mean, look, we're all collectively hoping and

2118
01:37:38,039 --> 01:37:41,039
praying right, like we all want this, this happened for you.

2119
01:37:41,199 --> 01:37:43,800
Speaker 5: I mean, here's where I'm fucked up. When I realized

2120
01:37:43,840 --> 01:37:45,279
that that might be the case, I'm like, oh, that's

2121
01:37:45,319 --> 01:37:47,439
really funny. And then like I didn't get poison ivy,

2122
01:37:47,479 --> 01:37:48,479
I was like, Ah, that's not as funny.

2123
01:37:50,319 --> 01:37:51,880
Speaker 2: Oh you could have you could have worked us that

2124
01:37:52,760 --> 01:37:53,520
needed to be a shoot.

2125
01:37:53,680 --> 01:37:56,920
Speaker 3: Yeah, all right. Forts or Ice and six reportedly set

2126
01:37:56,960 --> 01:37:59,279
to be revealed at Tokyo Game Show next month, which

2127
01:37:59,319 --> 01:38:01,279
is four two it because the rumor is it's gonna

2128
01:38:01,279 --> 01:38:04,479
take place in Japan. I've been that's been like intimated

2129
01:38:04,520 --> 01:38:05,840
to me. I don't know how much I trust what

2130
01:38:05,880 --> 01:38:08,119
I'm hearing on that. But then there was the thing

2131
01:38:08,159 --> 01:38:10,880
with someone in Australia from the team taking pictures of

2132
01:38:11,319 --> 01:38:14,760
rare k cars, which are the small Japanese vehicles that

2133
01:38:15,960 --> 01:38:19,680
I want one really bad too, And it's like, okay, well,

2134
01:38:19,760 --> 01:38:21,279
kick cars have been there before, but the one they

2135
01:38:21,279 --> 01:38:23,079
were taking a picture of is like the kind of

2136
01:38:23,079 --> 01:38:24,319
one you would put in there if you were having

2137
01:38:24,319 --> 01:38:28,000
a game take place in Japan because it's relatively rare. Also,

2138
01:38:28,119 --> 01:38:30,359
Japan just feels right, it feels like the timing is

2139
01:38:30,359 --> 01:38:32,600
lined up for that. So the fact that they're announced

2140
01:38:32,640 --> 01:38:34,279
a Tokyo game show, do you guys think that gives

2141
01:38:34,279 --> 01:38:36,600
any more fuel to this fire? Yeah? Or it could

2142
01:38:36,600 --> 01:38:37,039
be any sure.

2143
01:38:37,199 --> 01:38:39,600
Speaker 2: I mean people point out like everyone always expects it's

2144
01:38:39,640 --> 01:38:42,640
going to be Yes Japan, I think Britain also went

2145
01:38:42,680 --> 01:38:43,560
out in game as well.

2146
01:38:43,560 --> 01:38:44,159
Speaker 3: What HAPs happened?

2147
01:38:44,159 --> 01:38:47,199
Speaker 2: Eventually we were there with Assassin's Creed right everything they

2148
01:38:47,199 --> 01:38:49,319
thought Japan to bit Japan, Well, eventually you did get

2149
01:38:49,399 --> 01:38:53,199
Assassin's Creed Shadows. Mike. My big question is, is the

2150
01:38:53,279 --> 01:38:56,800
whole like young people at a hip festival, vibe gonna

2151
01:38:56,840 --> 01:38:58,199
be toned down a little bit or not.

2152
01:38:58,319 --> 01:39:00,720
Speaker 3: I don't think they ever turned. The last one sold

2153
01:39:00,760 --> 01:39:02,640
too well for them to change anything.

2154
01:39:03,319 --> 01:39:04,840
Speaker 2: Yeah, it's a party.

2155
01:39:05,479 --> 01:39:08,279
Speaker 3: It's a party about social media.

2156
01:39:08,960 --> 01:39:09,840
Speaker 2: Social media.

2157
01:39:10,800 --> 01:39:12,319
Speaker 3: You believe they have social media?

2158
01:39:13,399 --> 01:39:15,079
Speaker 2: Somebody likes Oh my.

2159
01:39:14,960 --> 01:39:17,039
Speaker 3: God, I got so many, Like.

2160
01:39:18,239 --> 01:39:19,840
Speaker 4: I need to know where this is from?

2161
01:39:19,880 --> 01:39:22,039
Speaker 3: What's from the game Forts Horizon.

2162
01:39:22,119 --> 01:39:24,600
Speaker 6: It's always a DJ yelling at you about likes.

2163
01:39:25,039 --> 01:39:28,199
Speaker 2: Yeah, yeah, Yeah, it's like festival, except everybody is happy

2164
01:39:28,199 --> 01:39:29,399
and gets along with each other.

2165
01:39:32,119 --> 01:39:35,960
Speaker 3: For that game is one of the best chill out

2166
01:39:36,119 --> 01:39:38,600
like just go sit down and play a video game.

2167
01:39:38,640 --> 01:39:41,640
Ass video game in a while. Uh so, I'm excited,

2168
01:39:41,720 --> 01:39:45,960
and I do think Japan would be awesome. I'm I

2169
01:39:45,960 --> 01:39:47,439
think the one I hated the most in terms of

2170
01:39:47,479 --> 01:39:48,399
setting was England.

2171
01:39:48,520 --> 01:39:55,680
Speaker 2: It was it was, Yeah, it was in Europe, get

2172
01:39:55,840 --> 01:39:57,800
rid of it. Australia was better.

2173
01:39:59,119 --> 01:40:02,319
Speaker 1: Just wants to go to Europe and just like knock

2174
01:40:02,359 --> 01:40:04,359
out any potential pickpocket.

2175
01:40:05,279 --> 01:40:07,560
Speaker 3: Oh yeah, come on a road man, that's not a

2176
01:40:07,600 --> 01:40:08,800
threat to get out of here with that.

2177
01:40:08,840 --> 01:40:12,880
Speaker 2: You have a knife. Still, I still stand behind Crew Motorfest.

2178
01:40:12,920 --> 01:40:15,079
I think Hawaii was a very good location for one

2179
01:40:15,119 --> 01:40:15,439
of those.

2180
01:40:15,520 --> 01:40:16,479
Speaker 3: Yeah, okay, not wrong.

2181
01:40:16,720 --> 01:40:20,720
Speaker 1: My dream gang if sports A Horizon six is going

2182
01:40:20,760 --> 01:40:24,920
to be revealed at TGS and it's gonna take place

2183
01:40:24,960 --> 01:40:29,479
in Japan. Fucking give me the Tokyo Drift song from

2184
01:40:29,800 --> 01:40:34,000
past right, Yeah, just fucking cut a trailer and I

2185
01:40:34,039 --> 01:40:37,720
just need to hear a Japanese woman from in the

2186
01:40:37,760 --> 01:40:42,319
distance goring what ass? And then I will channel in

2187
01:40:42,359 --> 01:40:47,399
my inner DK and not Donkey Kong but the Drift King.

2188
01:40:48,000 --> 01:40:51,880
Oh all right, let's see here.

2189
01:40:52,039 --> 01:40:56,359
Speaker 3: Skate Early Access is releasing on September sixteenth. They just

2190
01:40:56,399 --> 01:40:59,720
announced this. Previews are going up. Me and Mike saw

2191
01:40:59,800 --> 01:41:01,880
some hands on and then didn't play.

2192
01:41:01,680 --> 01:41:05,520
Speaker 2: It read all that. I never understood how I was

2193
01:41:05,520 --> 01:41:08,800
supposed to play a shame and busy to ask pr

2194
01:41:08,840 --> 01:41:12,000
for Clark. I think ye, we were supposed to sink

2195
01:41:12,119 --> 01:41:13,760
our EA accounts or something.

2196
01:41:13,960 --> 01:41:17,119
Speaker 3: I gave them some information about my account and then

2197
01:41:17,199 --> 01:41:19,640
nothing ever happened and they never but whatever, I was

2198
01:41:19,640 --> 01:41:22,600
too busy that that's was like, hey, I have to go.

2199
01:41:22,800 --> 01:41:24,520
Speaker 2: There, and I was just in shame. I was just like,

2200
01:41:24,640 --> 01:41:27,239
I think I messed it up, so I don't want

2201
01:41:27,239 --> 01:41:29,800
to bother you. But exactly, I'm like, I don't know

2202
01:41:29,840 --> 01:41:32,239
if I did well. And then when they asked, it's like,

2203
01:41:32,279 --> 01:41:34,119
it's over tomorrow. I'm like, well, that's too late to

2204
01:41:34,159 --> 01:41:34,840
get this figure.

2205
01:41:34,640 --> 01:41:37,760
Speaker 3: Out, so I'd like to be a problem though whatever,

2206
01:41:37,880 --> 01:41:39,600
I probably wasn't gonna have much time to play it

2207
01:41:39,680 --> 01:41:40,399
even if I did.

2208
01:41:40,279 --> 01:41:41,800
Speaker 2: Have access to it.

2209
01:41:41,800 --> 01:41:44,399
Speaker 3: It's out soon. And I looked at it, and uh,

2210
01:41:44,840 --> 01:41:47,079
what they showed us from their their demonstration of it,

2211
01:41:47,479 --> 01:41:50,600
and it looks like skate it does. I think that

2212
01:41:51,319 --> 01:41:53,520
they had the chat there of like other people who

2213
01:41:53,560 --> 01:41:55,920
are from other websites or whatever covering it, and there

2214
01:41:55,920 --> 01:41:57,800
was a lot of people who's big skate fans who

2215
01:41:57,840 --> 01:42:00,439
are just did not seem very happy. I don't know

2216
01:42:00,439 --> 01:42:02,600
what to make a lot of people seem to be

2217
01:42:02,680 --> 01:42:05,920
upset about the I think what they called the fortniteification

2218
01:42:06,199 --> 01:42:09,239
of the visuals. Yes, the visuals are a little bit

2219
01:42:09,600 --> 01:42:12,600
you know, cartoony, I guess is the most simplest way

2220
01:42:12,600 --> 01:42:15,479
of putting that. I was not really noticing that. I'm like,

2221
01:42:15,479 --> 01:42:18,000
this game looks fine, but I also recognize what this

2222
01:42:18,039 --> 01:42:19,960
game is trying to be a free to play, live

2223
01:42:20,000 --> 01:42:23,319
service forever game that can run on anything. So maybe

2224
01:42:23,359 --> 01:42:25,800
I was just kind of coming out from that mindset.

2225
01:42:25,960 --> 01:42:27,680
In terms of the gameplay, I mean, it just looks

2226
01:42:27,680 --> 01:42:30,439
like there's going to be a single player thing. You

2227
01:42:30,479 --> 01:42:32,079
go on there and play that stuff, but you're supposed

2228
01:42:32,079 --> 01:42:34,720
to go hang out with your friends. Can it stand

2229
01:42:34,800 --> 01:42:37,239
up to that for years and years for the skating community.

2230
01:42:37,279 --> 01:42:40,399
I have no idea, but I'm interested to see. This

2231
01:42:40,520 --> 01:42:42,319
is definitely not one of those early access games where

2232
01:42:42,319 --> 01:42:43,720
people should be like, well, I should wait to the

2233
01:42:43,720 --> 01:42:46,119
full thing. This is like early access, like the way

2234
01:42:46,119 --> 01:42:48,600
Fortnite was in early access to beta, where it's like

2235
01:42:48,640 --> 01:42:51,399
they're just trying to test out ideas. So I'm definitely

2236
01:42:51,399 --> 01:42:53,079
gonna hop in there and see and maybe we can

2237
01:42:53,119 --> 01:42:54,600
do a stream or two. But I don't know what

2238
01:42:54,600 --> 01:42:56,760
else to make of it. Yeah. September sixteenth, out in

2239
01:42:56,800 --> 01:43:01,119
Early Access, long time Bungee boss People Parsons has announced

2240
01:43:01,119 --> 01:43:04,359
his departure after two decades. Really, the story here is

2241
01:43:05,800 --> 01:43:08,680
Bungie has been absorbed into PlayStation Studios. This is something

2242
01:43:08,680 --> 01:43:11,439
that was began last year. This really just marks that

2243
01:43:11,520 --> 01:43:15,359
it's fully happened. I bet Pete Parsons like shares have

2244
01:43:15,439 --> 01:43:18,079
also vested, Like it's probably been about that that long,

2245
01:43:18,159 --> 01:43:20,239
So he's probably all right, I'm getting paid, I'm out,

2246
01:43:20,760 --> 01:43:22,239
and I don't want to be part of like having

2247
01:43:22,319 --> 01:43:24,600
to answer to someone at PlayStation Because I came here

2248
01:43:24,640 --> 01:43:26,920
with the understanding that I would be in charge and

2249
01:43:27,000 --> 01:43:30,439
Bungie would be independent. That's not the case anymore. So

2250
01:43:30,520 --> 01:43:32,880
I guess, hey, what do you guys think the future

2251
01:43:32,960 --> 01:43:35,119
is for Bungee again? A company that has to keep

2252
01:43:35,159 --> 01:43:37,279
supporting Destiny to You and is putting out Marathon early

2253
01:43:37,319 --> 01:43:37,800
next year.

2254
01:43:38,479 --> 01:43:41,159
Speaker 2: I don't think they're gonna miss Pete Parsons in his

2255
01:43:41,359 --> 01:43:42,840
vintage cars or whatever.

2256
01:43:43,159 --> 01:43:48,119
Speaker 3: Yeah, there's a lot of toxicity associated with him. According

2257
01:43:48,119 --> 01:43:50,319
to recent reporting and not a lot of good things

2258
01:43:50,359 --> 01:43:51,159
said about him either.

2259
01:43:51,560 --> 01:43:55,760
Speaker 2: Yeah, I don't know, because it's like I hope they

2260
01:43:55,800 --> 01:43:58,880
are planning a contingency for if Marathon doesn't have At

2261
01:43:58,920 --> 01:44:01,720
this point, they've had some time that right, Oh right,

2262
01:44:02,039 --> 01:44:05,239
it's just they want that to hit, of course. But

2263
01:44:05,279 --> 01:44:07,159
they can't be in a situation where well, that has

2264
01:44:07,199 --> 01:44:09,279
to hit or we're done, because there's a there seems

2265
01:44:09,279 --> 01:44:12,760
like there's a distinct possibility it doesn't hit. So but

2266
01:44:12,840 --> 01:44:15,479
then it's like, what's the backup plan? Because sure, well,

2267
01:44:15,520 --> 01:44:19,720
let's make Destiny three. That's a very expensive backup plan.

2268
01:44:19,800 --> 01:44:21,840
I think it's something that they are going to have

2269
01:44:21,880 --> 01:44:23,600
to do eventually, and they are going to have to

2270
01:44:23,640 --> 01:44:25,880
start figuring out what that looks like and how it

2271
01:44:25,920 --> 01:44:28,640
can happen, because what exactly are your other options here?

2272
01:44:29,000 --> 01:44:34,199
Chase some other online service trend, go back to making

2273
01:44:34,239 --> 01:44:36,279
a single player shoot out, have an idea make that?

2274
01:44:36,359 --> 01:44:40,560
Speaker 3: Yeah, so Bungee struggling, right, and they are looking for

2275
01:44:40,600 --> 01:44:42,800
a ground to go to, and Destiny three is like

2276
01:44:42,840 --> 01:44:45,479
that big scary thing that like would be a lot

2277
01:44:45,520 --> 01:44:48,000
to chew chew off, like that bite off, and they

2278
01:44:48,039 --> 01:44:49,920
would be like very difficult to pull off, but they

2279
01:44:50,159 --> 01:44:53,039
might have to do that eventually. In the meantime, there

2280
01:44:53,079 --> 01:44:56,319
is another thing that is struggling that they could partner with.

2281
01:44:56,319 --> 01:44:58,479
And now these companies seem like they're pretty friendly. What

2282
01:44:58,560 --> 01:45:00,079
if they helped out with the next Halo?

2283
01:45:01,960 --> 01:45:02,119
Speaker 2: You know?

2284
01:45:02,560 --> 01:45:07,279
Speaker 3: Oh wow, it's probably there's almost no way that happens.

2285
01:45:07,560 --> 01:45:09,439
But I kind of see. I don't see why it

2286
01:45:09,520 --> 01:45:13,520
couldn't actually now, because that Halo would just come out

2287
01:45:13,600 --> 01:45:18,279
everywhere and Microsoft's not super hot on the people that

2288
01:45:18,359 --> 01:45:20,920
had been making Halo for a minute. There, it's not

2289
01:45:20,920 --> 01:45:24,399
gonna happen, But I just thought it's not a zero chance.

2290
01:45:24,520 --> 01:45:27,600
Speaker 2: Jeff. Yeah, it's a cool script you've written exactly.

2291
01:45:27,720 --> 01:45:30,560
Speaker 3: Yeah, I'm putting out that specscript in Hollywood right now.

2292
01:45:30,560 --> 01:45:31,239
We'll see what happens.

2293
01:45:31,279 --> 01:45:32,239
Speaker 6: Cody RhoD Is coming back.

2294
01:45:32,640 --> 01:45:36,560
Speaker 3: Yeah, huh, all right, the last couple of stories here.

2295
01:45:36,600 --> 01:45:42,079
On September tenth, Acclaim will reveal new surprises, exclusive content,

2296
01:45:42,159 --> 01:45:45,560
and announcements you won't want to miss. Of course, Jeff

2297
01:45:45,600 --> 01:45:46,760
Jarrett's behind all this.

2298
01:45:46,880 --> 01:45:50,560
Speaker 1: He is is he gonna do the their direct fuck?

2299
01:45:50,600 --> 01:45:50,960
Speaker 3: I hope?

2300
01:45:51,000 --> 01:45:54,640
Speaker 2: So you have to watch this right yes? Yeah?

2301
01:45:54,720 --> 01:45:57,239
Speaker 3: Okay, So Acclaim announced a little bit that they were

2302
01:45:57,239 --> 01:46:00,359
coming back, and at that time, I was like, what

2303
01:46:00,439 --> 01:46:03,840
do you mean, Like, what what games could you possibly

2304
01:46:03,840 --> 01:46:04,960
be like trafficking on.

2305
01:46:05,000 --> 01:46:06,760
Speaker 6: Because versus the Space Mutants?

2306
01:46:07,039 --> 01:46:09,800
Speaker 3: Right? Yes, the games I think of for Acclaim are

2307
01:46:10,039 --> 01:46:14,920
licensed games. Those licenses are elsewhere and combat. Yeah, and

2308
01:46:14,960 --> 01:46:17,760
then shadow Man, which is has already come back with

2309
01:46:17,840 --> 01:46:20,479
like night Dive doing something with them, and then.

2310
01:46:21,600 --> 01:46:23,960
Speaker 2: Which is which is Night Dived and also just getting

2311
01:46:24,000 --> 01:46:26,199
a new game already which was also.

2312
01:46:25,920 --> 01:46:29,760
Speaker 3: Playable at a summer game fest and people, uh, they

2313
01:46:29,760 --> 01:46:32,760
discovered that's going to have both first and third person.

2314
01:46:32,800 --> 01:46:34,359
It was gonna be third person, but they added first

2315
01:46:34,399 --> 01:46:38,880
person in there as well. That that's it aside, So guys,

2316
01:46:39,039 --> 01:46:41,680
what could have Claim possibly announced that gets you excited?

2317
01:46:41,720 --> 01:46:46,760
Speaker 5: I am scrolling through their list of games yesterday when

2318
01:46:46,760 --> 01:46:47,840
I was first saw the story.

2319
01:46:48,079 --> 01:46:49,840
Speaker 6: Yeah, and I've played a million of these games.

2320
01:46:49,880 --> 01:46:53,960
Speaker 5: But it's Terminator, it's fucking Alien, it's w w F,

2321
01:46:54,079 --> 01:46:57,000
it's Mortal Kombat, it's all these things, It's Wolverine things

2322
01:46:57,000 --> 01:46:59,960
where those licenses are very much in other people's hands.

2323
01:47:00,159 --> 01:47:02,399
Speaker 6: So I'm trying to think of one thing they could do.

2324
01:47:02,680 --> 01:47:08,279
Speaker 1: Ex Triple X too, Uh, Mary Kayden Ashley pocket Planner.

2325
01:47:08,520 --> 01:47:13,359
Speaker 2: We go, does he have Simpsons? They did? I don't

2326
01:47:13,399 --> 01:47:16,479
know if anyone. I mean it's just Disney now oh

2327
01:47:16,479 --> 01:47:20,239
oh okay, so I don't know who the hell has Simpsons.

2328
01:47:19,680 --> 01:47:24,399
Speaker 5: And racing Oh Newman has Indy Carr featuring Nigel Mansell.

2329
01:47:26,159 --> 01:47:28,039
Speaker 2: Because like, the one thing they could have done if

2330
01:47:28,039 --> 01:47:30,600
it wasn't for the fact we're already getting is tur Rock.

2331
01:47:30,920 --> 01:47:33,159
I associate that so much with a claim and like

2332
01:47:33,720 --> 01:47:38,319
the worst or like the not as good wrestling games,

2333
01:47:38,399 --> 01:47:40,279
right was that they did?

2334
01:47:40,279 --> 01:47:42,840
Speaker 5: They do no merch, like raw and no, no, no no no.

2335
01:47:43,279 --> 01:47:47,279
That WASHQ sixteen were rumble and raw and stuff like that.

2336
01:47:47,319 --> 01:47:50,520
Speaker 2: And so when I see the acclaim and sixty four

2337
01:47:50,560 --> 01:47:52,800
wrestling games at the youth Store, I'm like, those are

2338
01:47:52,800 --> 01:47:53,960
not the good ones. I don't want to.

2339
01:47:53,960 --> 01:47:55,199
Speaker 6: I like them as kid, but just because it was

2340
01:47:55,199 --> 01:47:56,439
like the only wrestling game I had, you.

2341
01:47:56,359 --> 01:48:00,960
Speaker 3: Know, sure, Frank Thomas b Ones, Uh they had some

2342
01:48:01,119 --> 01:48:01,800
Oh yeah.

2343
01:48:01,880 --> 01:48:04,640
Speaker 4: There's some sports stuff, but those.

2344
01:48:04,239 --> 01:48:07,199
Speaker 3: Are also ones that like they can't do nowadays, because

2345
01:48:07,199 --> 01:48:08,680
are they going to make a baseball game to complete

2346
01:48:08,760 --> 01:48:11,439
compete with any of the Arcade ones or the show?

2347
01:48:11,479 --> 01:48:13,279
And it's like obviously they're not going to do want

2348
01:48:13,279 --> 01:48:15,520
to cool into the show generic Spawn?

2349
01:48:16,159 --> 01:48:17,720
Speaker 6: What about Todd McFarland's Spawn.

2350
01:48:17,840 --> 01:48:19,359
Speaker 3: I'm going to get back in the Spawn game. That's

2351
01:48:19,359 --> 01:48:21,199
where the real money is, Involution.

2352
01:48:22,600 --> 01:48:26,279
Speaker 2: Saying something new or some new license game like, I

2353
01:48:26,279 --> 01:48:31,199
can't imagine it. You can't be a collection of classics.

2354
01:48:31,479 --> 01:48:34,119
Speaker 4: Really tough to root for anything with its roots in

2355
01:48:34,159 --> 01:48:34,800
Long Island.

2356
01:48:34,920 --> 01:48:38,720
Speaker 3: So for saken, okay.

2357
01:48:38,560 --> 01:48:40,079
Speaker 2: Oh there we go. Now we're talking.

2358
01:48:40,520 --> 01:48:42,439
Speaker 5: Did we did we for a second came up recently?

2359
01:48:42,479 --> 01:48:43,920
Is that gonna be like a night dive thing or something?

2360
01:48:43,920 --> 01:48:46,159
Speaker 3: I think we said that that would be good for

2361
01:48:45,600 --> 01:48:48,039
that or for n s O.

2362
01:48:48,039 --> 01:48:51,479
Speaker 5: Okay, we got these wrecking balls, we got extreme on

2363
01:48:51,760 --> 01:48:54,560
n s O. Already, no one can stop mister Domino.

2364
01:48:54,920 --> 01:48:56,560
Speaker 3: Oh that's true.

2365
01:48:57,039 --> 01:49:00,479
Speaker 2: What is the what is the core of the messaging?

2366
01:49:00,560 --> 01:49:01,479
Here are they?

2367
01:49:01,760 --> 01:49:03,840
Speaker 4: There's are they saying something like.

2368
01:49:04,039 --> 01:49:06,399
Speaker 3: There was an announcement? I'll get that while you guys continue.

2369
01:49:06,039 --> 01:49:09,720
Speaker 6: To talking First American Nation games.

2370
01:49:09,439 --> 01:49:13,960
Speaker 2: Yeah said already. And I listened to them like.

2371
01:49:13,960 --> 01:49:16,920
Speaker 4: Hardware, like some sort of gimmicky like retro hardware stuff.

2372
01:49:17,279 --> 01:49:20,000
I mean even I know I'm not I'm not hey,

2373
01:49:20,039 --> 01:49:21,000
I'm not excited.

2374
01:49:21,640 --> 01:49:24,119
Speaker 3: No, I know, I just don't see, like because it

2375
01:49:24,199 --> 01:49:27,239
really comes down to like them trading on nostalgia, and

2376
01:49:27,279 --> 01:49:29,399
I just don't see what they could because like and

2377
01:49:29,920 --> 01:49:31,359
even if they try to do the thing of like,

2378
01:49:31,399 --> 01:49:35,560
oh no, we're doing new efforts towards nostalgia, like Atari's

2379
01:49:35,600 --> 01:49:39,000
got that on lock now with night Dive and Limited

2380
01:49:39,079 --> 01:49:42,039
Run was over Embracer, But like with night Dive and

2381
01:49:42,079 --> 01:49:42,800
Atari's kind.

2382
01:49:42,680 --> 01:49:46,199
Speaker 2: Of got mating because they're doing the like Ninja Guide

2383
01:49:46,199 --> 01:49:48,119
in and things like that. So you got some companies

2384
01:49:48,159 --> 01:49:49,279
in that space, and.

2385
01:49:49,479 --> 01:49:51,720
Speaker 3: Right, I mean, I guess Claim could try to do

2386
01:49:51,880 --> 01:49:55,720
more of that, but to justify an entire reveal event

2387
01:49:55,760 --> 01:49:59,039
with new surprises, exclusive content and announcements on September tenth,

2388
01:49:59,439 --> 01:50:01,880
I don't I don't get it. What they originally said

2389
01:50:01,920 --> 01:50:04,800
when they came back is uh, it's an absolute honor

2390
01:50:04,800 --> 01:50:06,840
and pleasure to be leading the charge and bringing a

2391
01:50:06,920 --> 01:50:09,840
Claim back to the forefront of the games industry. That's

2392
01:50:09,880 --> 01:50:12,600
according to Alex Joseph, who is a games industry veteran

2393
01:50:12,640 --> 01:50:14,520
who's taken it back. We're fortunate that we have an

2394
01:50:14,560 --> 01:50:17,520
extremely talented team and that we're all we've already signed

2395
01:50:17,520 --> 01:50:20,600
some incredible indie titles, which we'll be revealing soon. So

2396
01:50:20,720 --> 01:50:21,159
there you go.

2397
01:50:21,319 --> 01:50:25,399
Speaker 2: You guys know something wild Night. I've already remastered Forsaken

2398
01:50:25,439 --> 01:50:28,600
at twenty eighteen apparently. Really yeah, what the hell? I

2399
01:50:28,680 --> 01:50:30,119
want to play that? That sounds great.

2400
01:50:30,239 --> 01:50:36,560
Speaker 3: That sounds awesome. I'm gonna taken. Really not even descent I.

2401
01:50:36,880 --> 01:50:39,600
Speaker 2: Said, they got straight to I mean, I feel like

2402
01:50:39,640 --> 01:50:41,520
this is also around the time they did shadow Man,

2403
01:50:41,600 --> 01:50:42,760
so it actually makes sense.

2404
01:50:43,039 --> 01:50:45,960
Speaker 3: Sure, Uh, there is for sake and remastered five dollars

2405
01:50:45,960 --> 01:50:51,560
all right and to my wish list? Perfect? Okay, yeah,

2406
01:50:51,600 --> 01:50:54,319
so we'll see. I guess it does sound like it's

2407
01:50:54,319 --> 01:50:56,560
going to be new and a new indie game publisher

2408
01:50:56,600 --> 01:50:59,680
with the name Acclaim, which is probably the whole idea.

2409
01:51:00,159 --> 01:51:03,039
Speaker 1: So what if Jared stars in all these games?

2410
01:51:03,800 --> 01:51:06,319
Speaker 3: Okay? Good, yeah, I would I would welcome that.

2411
01:51:06,439 --> 01:51:07,159
Speaker 2: Yeah.

2412
01:51:07,359 --> 01:51:11,560
Speaker 3: Oh man for Sakens so cool looking. Okay. Metro Prime

2413
01:51:11,600 --> 01:51:13,319
four has been raided by the SRB. We talked about

2414
01:51:13,319 --> 01:51:16,000
this a little bit, but as always, six weeks out

2415
01:51:16,039 --> 01:51:18,680
from an s RB rating is kind of the standard

2416
01:51:18,880 --> 01:51:21,720
that would put it in late September. I am not

2417
01:51:21,840 --> 01:51:23,479
I'm trying not to get my hopes up for it.

2418
01:51:23,640 --> 01:51:25,720
Being that soon. So I've been saying, hey, it makes

2419
01:51:25,760 --> 01:51:28,239
a lot of sense for late October early November, kind

2420
01:51:28,239 --> 01:51:32,319
of between Pokemon and what's the one that's coming out

2421
01:51:32,319 --> 01:51:41,840
in November ads Air Riders. Yeah I could, but yeah,

2422
01:51:41,960 --> 01:51:44,640
we'll see that. This does mean though, that they feel

2423
01:51:44,680 --> 01:51:46,520
like the game is complete and that they can submit

2424
01:51:46,600 --> 01:51:48,920
it for ratings. They've already submitted to other places. But

2425
01:51:49,159 --> 01:51:51,479
ESRB is you know that one's pretty locked down, the

2426
01:51:51,520 --> 01:51:53,239
pretty well understood, So we'll see.

2427
01:51:53,359 --> 01:51:56,600
Speaker 2: Yeah, I mean late September looks kind of bare for them,

2428
01:51:56,880 --> 01:51:59,880
it's possible. I mean, you know they'll have Silk So

2429
01:52:00,319 --> 01:52:02,840
on the fourth, and also that U Star Wars Outlaws

2430
01:52:02,840 --> 01:52:06,760
Porfos Switch Itips on the fourth, that Damon Ex Machina.

2431
01:52:07,079 --> 01:52:11,640
This is September fifth, so like earlier on there. But yeah, gosh,

2432
01:52:11,720 --> 01:52:13,640
I don't want to get my hopes up either. I

2433
01:52:13,680 --> 01:52:16,399
am hoping that you know, this direct that could happen

2434
01:52:16,399 --> 01:52:19,000
in September. If it's not just straight up a Metro

2435
01:52:19,119 --> 01:52:21,279
Prime direct like we have at the Kirby Rising. If

2436
01:52:21,279 --> 01:52:22,680
it is a general direct, I hope a lot of

2437
01:52:22,720 --> 01:52:25,079
it is about Metroid. I hope it is. Metro Prime

2438
01:52:25,079 --> 01:52:27,399
four has released it. I hope they do tell me

2439
01:52:27,439 --> 01:52:29,920
how I can play Metrod Prime two and three on

2440
01:52:30,000 --> 01:52:35,119
my switched to before that happens. There're you know, sorry, Dan,

2441
01:52:35,159 --> 01:52:36,800
But for a while that I was feeling like, oh me,

2442
01:52:36,920 --> 01:52:39,239
this game is slipping. But with the ratings of what

2443
01:52:39,359 --> 01:52:41,920
not happening, this is definitely feeling like a twenty twenty

2444
01:52:41,920 --> 01:52:42,319
five game.

2445
01:52:42,399 --> 01:52:46,039
Speaker 3: Still, Uh, that does it for the headlines I've included.

2446
01:52:46,039 --> 01:52:49,000
There was a ton of news this week, So if

2447
01:52:49,039 --> 01:52:50,920
we missed anything, you know, maybe could throw it in

2448
01:52:50,920 --> 01:52:52,319
a super chat and we'll talk about it there at

2449
01:52:52,319 --> 01:52:54,199
the end of the show. But yeah, that's just how

2450
01:52:54,199 --> 01:52:55,199
it goes some weeks, grub.

2451
01:52:55,319 --> 01:52:58,199
Speaker 1: I perhaps missed the biggest news story of today.

2452
01:52:59,000 --> 01:52:59,920
Speaker 3: I knew it. What is it?

2453
01:53:00,159 --> 01:53:02,880
Speaker 4: Taylor Swift and Travis Kelsey are engaged.

2454
01:53:04,439 --> 01:53:05,520
Speaker 3: Oh good for them.

2455
01:53:05,720 --> 01:53:06,880
Speaker 2: Yeah that's nice to hear.

2456
01:53:07,439 --> 01:53:10,760
Speaker 3: Yeah, yeah, okay, all right, cool.

2457
01:53:10,720 --> 01:53:12,960
Speaker 1: Height back to you, Jan all right, we're gonna take

2458
01:53:12,960 --> 01:53:14,680
a quick bricky break and we will be back with

2459
01:53:14,800 --> 01:53:16,920
emails and super chats. We'll see you on the other

2460
01:53:16,960 --> 01:53:26,319
side of the Yes, these are the emails for the show.

2461
01:53:26,479 --> 01:53:29,920
Emails BombCast at giant bomb dot com is the email addressed.

2462
01:53:29,920 --> 01:53:31,840
Send your emails to you can write in about any

2463
01:53:31,880 --> 01:53:34,439
and everything, and hey, shouts out to y'all. We've been

2464
01:53:34,479 --> 01:53:37,760
getting We've been flooded with emails, and this time not

2465
01:53:37,960 --> 01:53:41,960
spam or coupon codes or requests to show up on

2466
01:53:42,000 --> 01:53:44,439
the red carpet for eighty for Brady. We're getting shoot

2467
01:53:44,479 --> 01:53:46,800
emails gang, and there's a whole bunch of them. I

2468
01:53:46,840 --> 01:53:49,920
appreciate y'all. Once again. If you want to write in

2469
01:53:49,960 --> 01:53:51,840
about any and everything, you want to correct our grammar,

2470
01:53:51,880 --> 01:53:53,640
I'm not gonna read it because I don't fucking care

2471
01:53:53,680 --> 01:53:56,760
what words I say. If you want to write in

2472
01:53:56,880 --> 01:53:58,680
about a fun quiz, I'll try and include that if

2473
01:53:58,720 --> 01:54:00,640
we have the time. If you do you have a

2474
01:54:01,039 --> 01:54:05,279
question or some miscellaneous other things right in, please we'll

2475
01:54:05,279 --> 01:54:07,720
try and get to all the emails. BombCast giant bomb

2476
01:54:07,760 --> 01:54:10,439
dot com is email addressed. First email comes from George

2477
01:54:10,439 --> 01:54:14,920
from Orlando. Why is everyone referring to it as BioShock

2478
01:54:15,000 --> 01:54:17,239
four when we never got BioShock three?

2479
01:54:17,600 --> 01:54:20,439
Speaker 2: Oh, come on, buddy, come on.

2480
01:54:20,920 --> 01:54:22,039
Speaker 3: You know even I can.

2481
01:54:21,920 --> 01:54:27,439
Speaker 2: Tell you that finance. You know sometimes games abandoned numbers

2482
01:54:27,439 --> 01:54:28,399
and come back to them.

2483
01:54:29,439 --> 01:54:31,439
Speaker 3: So then, are you guys okay with calling it mass

2484
01:54:31,439 --> 01:54:32,079
Effect five.

2485
01:54:34,520 --> 01:54:36,880
Speaker 2: I guess someone did that. Sure at that place, it's

2486
01:54:36,960 --> 01:54:41,960
like the new mass effect works. It is weird, very strange. Assassins.

2487
01:54:42,159 --> 01:54:46,560
Remember Assassin's Creed, we ass that's the Creed. That's Creed two. No,

2488
01:54:46,920 --> 01:54:51,199
then Brotherhood and Revelations, which were mainline, and then all

2489
01:54:51,199 --> 01:54:54,840
of a sudden three and then a subtitle and a

2490
01:54:54,960 --> 01:54:57,520
number four, and then there are don't numbers forever after that.

2491
01:54:58,880 --> 01:55:01,239
Speaker 3: Then what if I called Black Up seven Call Duty

2492
01:55:01,239 --> 01:55:01,800
twenty seven?

2493
01:55:02,439 --> 01:55:03,279
Speaker 2: Sure do it?

2494
01:55:03,479 --> 01:55:03,720
Speaker 3: Yeah?

2495
01:55:03,720 --> 01:55:04,239
Speaker 2: Who cares?

2496
01:55:04,520 --> 01:55:07,960
Speaker 3: Yeah, you know, apparently nobody, No guy cares.

2497
01:55:09,319 --> 01:55:11,000
Speaker 1: For the year it's releasing now.

2498
01:55:11,640 --> 01:55:14,680
Speaker 4: Then I think you're exactly right. Yeah, I think like

2499
01:55:15,039 --> 01:55:17,880
at this point where it is twenty six, it's kind

2500
01:55:17,880 --> 01:55:20,880
of lining up anyway, Go nuts.

2501
01:55:22,800 --> 01:55:23,600
Speaker 1: The guy who likes.

2502
01:55:23,479 --> 01:55:25,760
Speaker 2: Best, I'm the guy who likes Dark Forces. For Jedi

2503
01:55:25,880 --> 01:55:29,560
Night three, Jedi Cast two, Jedi Academy.

2504
01:55:29,840 --> 01:55:30,560
Speaker 1: I thought it was.

2505
01:55:30,640 --> 01:55:32,640
Speaker 2: I thought the greatest thing Mario Kart ever did was

2506
01:55:32,680 --> 01:55:36,880
when a series that never had numbers suddenly started numbering

2507
01:55:36,920 --> 01:55:40,000
itself for just a couple of games, apparent.

2508
01:55:40,399 --> 01:55:42,520
Speaker 3: And then they were very insistent that the mobile game

2509
01:55:42,720 --> 01:55:45,560
was Mario Kart knows whatever, Yeah, ten.

2510
01:55:45,520 --> 01:55:47,800
Speaker 2: Or whatever something like that. Yeah, yeah, but you're right,

2511
01:55:47,800 --> 01:55:49,560
that was nine. So this one was going to be ten.

2512
01:55:49,880 --> 01:55:52,600
People were calling it nine and everyone was fighting about it.

2513
01:55:52,640 --> 01:55:54,239
I'm I'm amused. I like I like.

2514
01:55:55,039 --> 01:55:57,399
Speaker 5: Combat kind of did some of that too. Yeah, you know,

2515
01:55:57,720 --> 01:56:00,479
like ten and eleven. After like four games, it's like

2516
01:56:00,680 --> 01:56:02,920
Mortal Kombat or Deadly Lions for deception.

2517
01:56:03,000 --> 01:56:05,039
Speaker 2: Right, and the Street Fighter was so weird. He had

2518
01:56:05,039 --> 01:56:08,079
Street Fighter two and mine spinoffs in Alpha, which was

2519
01:56:08,159 --> 01:56:10,000
really the first sequel, but then three.

2520
01:56:10,439 --> 01:56:14,159
Speaker 4: Yeah, there's there's just always like you know, even in

2521
01:56:15,279 --> 01:56:19,239
you know, like hardware stuff, they everyone just fumbles, you know.

2522
01:56:19,720 --> 01:56:22,079
I feel like no one really knows what to do

2523
01:56:22,119 --> 01:56:24,039
with that stuff until it feels.

2524
01:56:23,840 --> 01:56:26,159
Speaker 3: An engineer just makes up his own numbering scheme, right

2525
01:56:26,159 --> 01:56:28,000
and puts it in the back end, and then people

2526
01:56:28,199 --> 01:56:30,119
see that like this is the real numbering scheme.

2527
01:56:30,159 --> 01:56:32,199
Speaker 4: It's like no, Yeah, windows came out of nowhere with

2528
01:56:32,279 --> 01:56:33,159
numbers all of a sudden.

2529
01:56:33,520 --> 01:56:37,039
Speaker 3: Yeah, yeah, they skipped eight.

2530
01:56:38,800 --> 01:56:41,479
Speaker 1: Myphones got weird for a second. We just went to X.

2531
01:56:42,199 --> 01:56:42,720
Speaker 2: Yeah.

2532
01:56:42,840 --> 01:56:46,079
Speaker 1: Well was that all right? We have a pair of

2533
01:56:46,319 --> 01:56:50,000
flying related emails. First one comes from met from Indiana.

2534
01:56:50,479 --> 01:56:53,279
Hey bomb crew, I'm thirty eight in flying for the

2535
01:56:53,319 --> 01:56:56,960
first time ever next month for week long vacation to Colorado.

2536
01:56:57,239 --> 01:57:00,640
I've generalized anxiety disorder and have never left the Midwest,

2537
01:57:00,840 --> 01:57:03,920
so quite frankly, I'm terrified of the whole ordeal. Since

2538
01:57:03,920 --> 01:57:05,680
you all seem to travel a decent amount for work

2539
01:57:05,680 --> 01:57:08,039
and pleasure, do you have any advice for me, anything

2540
01:57:08,079 --> 01:57:11,479
from navigating the airport, staying sane on a flight, being

2541
01:57:11,479 --> 01:57:14,760
away from get being away without getting homesick, and other

2542
01:57:14,800 --> 01:57:16,920
things you wish you had known when you flew for

2543
01:57:17,199 --> 01:57:19,760
or took a long trip for the first time. Appreciate

2544
01:57:19,880 --> 01:57:22,880
any and all help. Thinks a million Matt from Indiana.

2545
01:57:23,600 --> 01:57:28,000
Speaker 4: Wow, Matt, uh, that's interesting.

2546
01:57:28,960 --> 01:57:30,760
Speaker 3: Do not get You're gonna enjoy it.

2547
01:57:30,880 --> 01:57:31,920
Speaker 2: Yeah, don't get blitzed.

2548
01:57:32,399 --> 01:57:35,239
Speaker 3: Oh my god, No, what no have to say?

2549
01:57:35,720 --> 01:57:38,159
Speaker 2: Go to your thought and explain your anxieties and get

2550
01:57:38,199 --> 01:57:42,039
prescribed with actual medicine. And then, don't you know, I

2551
01:57:42,279 --> 01:57:44,600
understand that it can be often you'll be like anxious

2552
01:57:44,640 --> 01:57:47,800
about taking the medicine, But no, the medicine is good

2553
01:57:47,880 --> 01:57:49,000
and will help you well.

2554
01:57:49,039 --> 01:57:51,039
Speaker 5: And if they prescribe something, definitely just do it on

2555
01:57:51,079 --> 01:57:52,439
a day where you don't have a lot going on

2556
01:57:52,520 --> 01:57:54,399
at home. So you know what to expect from the

2557
01:57:54,760 --> 01:57:56,960
actual like, but so that is one thing, talk to

2558
01:57:56,960 --> 01:57:59,199
a doctor about it, and you know they might say,

2559
01:57:59,359 --> 01:58:02,319
here's klanap and here's xanax or something, and those do work.

2560
01:58:02,640 --> 01:58:04,199
But if you don't want to go right to that,

2561
01:58:04,359 --> 01:58:06,279
which are like Benzo's little you know, they make you

2562
01:58:06,319 --> 01:58:09,720
feel a little different. There's something called per paneloon that

2563
01:58:09,800 --> 01:58:13,199
I have found very useful because it is a typically

2564
01:58:13,239 --> 01:58:15,960
prescribed for public speaking. Because what it does is it

2565
01:58:16,640 --> 01:58:18,479
it's a beta blockers. So it's like, you know, things

2566
01:58:18,520 --> 01:58:20,319
like heart rate and shallow breathing and stuff like that.

2567
01:58:20,359 --> 01:58:22,159
It'll like kind of block a lot of the physical

2568
01:58:22,199 --> 01:58:24,720
symptoms that if you have anxiety. You know that a

2569
01:58:24,760 --> 01:58:26,840
lot of times that's how like a panic attack can start,

2570
01:58:26,920 --> 01:58:28,680
is you'll feel your heart rate going up and go like, oh,

2571
01:58:28,720 --> 01:58:30,479
there we go, and then the snowball goes down the

2572
01:58:30,520 --> 01:58:32,159
hill and you're having a full scale panic attack. So

2573
01:58:32,560 --> 01:58:33,720
if you want to go with like I don't want

2574
01:58:33,720 --> 01:58:36,279
to say the harder stuff, but you know xanax or klonopin,

2575
01:58:36,319 --> 01:58:38,720
they will make you feel a little knocked out. You

2576
01:58:38,720 --> 01:58:42,039
could ask about proparaning A long aisle seat is very

2577
01:58:42,079 --> 01:58:44,279
helpful for me with anxiety because, like I think something

2578
01:58:44,319 --> 01:58:46,279
that has triggered panic attacks in the past is like

2579
01:58:46,279 --> 01:58:48,000
the feeling that you can't get up and easily leave

2580
01:58:48,039 --> 01:58:50,079
a situation, at least at the aisle seat. Once you're

2581
01:58:50,079 --> 01:58:51,399
at like ten thousand feet you can get up, sit

2582
01:58:51,439 --> 01:58:52,920
in the bathroom. Some just walk up down the aisle.

2583
01:58:52,960 --> 01:58:56,279
Stuff like that helps a lot. Expect that on takeoff

2584
01:58:56,399 --> 01:58:59,479
and taxing. Specifically on takeoff, there's going to be noises,

2585
01:58:59,520 --> 01:59:02,319
there's stuff, the flap's going up, the landing gear going up,

2586
01:59:02,640 --> 01:59:05,279
things going around the overhead compartments. That's all normal. Don't

2587
01:59:05,279 --> 01:59:08,960
worry about it. Also turbulence, that's even if that happens,

2588
01:59:09,119 --> 01:59:10,560
not to beg it feels scary or whatever.

2589
01:59:10,560 --> 01:59:12,479
Speaker 3: Turbulence has never caused a plane to crash.

2590
01:59:12,640 --> 01:59:14,479
Speaker 6: You will never ask because of turbulence.

2591
01:59:14,479 --> 01:59:16,720
Speaker 5: And then some something that really helped me out too

2592
01:59:16,840 --> 01:59:19,079
is that like if you have generalized anxiety disorder, I

2593
01:59:19,119 --> 01:59:21,039
assume you've had some panic attacks and think about, like

2594
01:59:21,119 --> 01:59:23,920
the worst one you've ever had, it ends, they all end.

2595
01:59:24,279 --> 01:59:26,359
Speaker 6: Your body cannot keep it prolonged.

2596
01:59:26,359 --> 01:59:28,760
Speaker 5: Being like because I had you know, even recently, I

2597
01:59:28,840 --> 01:59:30,560
used to like last year, I waskind of struggling with

2598
01:59:30,680 --> 01:59:33,840
flat anxiety again, and I was reminded that, like, there's

2599
01:59:33,880 --> 01:59:35,920
no way that, like, oh, a twelve hour flight to Germany,

2600
01:59:35,960 --> 01:59:38,119
I'm gonna be having like this panic attack the entire time.

2601
01:59:38,279 --> 01:59:40,560
Your body cannot do that. I cannot keep that up.

2602
01:59:40,640 --> 01:59:43,560
You are going to peak. It won't hurt you, and

2603
01:59:43,600 --> 01:59:45,640
then you were just gonna feel really fucking sleepy. You know,

2604
01:59:45,680 --> 01:59:47,479
think about any panic attack you've ever had. It lasts

2605
01:59:47,479 --> 01:59:49,239
a little bit and then you feel really fucking sleepy

2606
01:59:49,239 --> 01:59:51,680
and it crashes. So yeah, it's I mean, there's ways

2607
01:59:51,720 --> 01:59:54,199
around it. I know exactly how you're feeling. I've really

2608
01:59:54,199 --> 01:59:56,920
struggled with this in the past, but you know you'll

2609
01:59:56,920 --> 01:59:57,560
get through it.

2610
01:59:57,760 --> 02:00:00,079
Speaker 3: You're not gonn can hurt you. Just add to that

2611
02:00:00,159 --> 02:00:01,760
last thing. Damn talk about it like you're going to

2612
02:00:01,800 --> 02:00:04,800
get through it. Tell yourself that talk to yourself. Anxiety

2613
02:00:04,880 --> 02:00:07,640
is your brain making up stories to scare you, and

2614
02:00:07,680 --> 02:00:09,720
your body can get scared of things it made it

2615
02:00:09,760 --> 02:00:12,079
made up in your brain. That means you can also

2616
02:00:12,319 --> 02:00:15,079
just tell your body things. You can communicate your body

2617
02:00:15,119 --> 02:00:17,359
like hey you're safe, Hey we're good, Hey we're fine,

2618
02:00:17,760 --> 02:00:20,000
and you will believe it to a certain degree. It's

2619
02:00:20,000 --> 02:00:22,279
not going to solve everything. It's not some magic bullet.

2620
02:00:22,560 --> 02:00:24,920
But take ownership of your body and have a conversation

2621
02:00:24,960 --> 02:00:26,840
with it and say we're safe, we're good, and it

2622
02:00:26,880 --> 02:00:27,680
will help a little bit.

2623
02:00:27,880 --> 02:00:30,119
Speaker 5: Another big thing, and this applies to any panic attack. Now,

2624
02:00:30,199 --> 02:00:33,159
just fight anxiety. Is you know, you'll hear a lot

2625
02:00:33,159 --> 02:00:35,720
of stuff of like ways to quell it and get

2626
02:00:35,760 --> 02:00:37,640
a panic like, oh, you know, do this breathing and

2627
02:00:37,680 --> 02:00:40,000
that'll stop a panic attack, or you know, think about

2628
02:00:40,039 --> 02:00:43,439
this or listen to this. No, let it just run

2629
02:00:43,479 --> 02:00:45,119
through you basically, like when you feel it, when you

2630
02:00:45,119 --> 02:00:47,520
feel those first things of anxiety, do not fight it,

2631
02:00:47,560 --> 02:00:50,159
like that's just going to make it stronger. Just be like, hey,

2632
02:00:50,239 --> 02:00:53,000
run your course, do your thing, you know, hands feet,

2633
02:00:53,079 --> 02:00:54,680
mike it tingling part right, might go up.

2634
02:00:55,000 --> 02:00:56,119
Speaker 6: None of this shit's gonna hurt you.

2635
02:00:56,119 --> 02:00:57,640
Speaker 5: You're not gonna have a heart attack, You're not gonna

2636
02:00:57,640 --> 02:01:00,760
go crazy and start screaming. Just let it do its thing.

2637
02:01:00,880 --> 02:01:02,199
It'll end and then.

2638
02:01:02,079 --> 02:01:05,720
Speaker 2: You know about you know, just homesickness or something like that.

2639
02:01:05,920 --> 02:01:08,600
Just you know, keep yourself busy, all right, you're going

2640
02:01:08,680 --> 02:01:09,920
to be in a new place. There's gonna be a

2641
02:01:09,920 --> 02:01:13,239
lot of stuff to do. Go and do that, enjoy yourself.

2642
02:01:13,039 --> 02:01:15,760
Speaker 3: Walk around, make new memories. Yeah, thing you're doing you

2643
02:01:15,800 --> 02:01:18,239
makeing memories. You can't make any other way anti memories

2644
02:01:18,279 --> 02:01:18,960
by doing new things.

2645
02:01:19,159 --> 02:01:20,800
Speaker 2: Tire yourself out to that. When it is the end

2646
02:01:20,800 --> 02:01:22,600
of the day and you're back in your hotel wherever

2647
02:01:22,640 --> 02:01:24,199
you are, you do you know you're just gonna want

2648
02:01:24,199 --> 02:01:26,680
to fall asleep anyways because you are so exhausted. You

2649
02:01:26,720 --> 02:01:29,279
maybe are just laying here thinking about how you aren't

2650
02:01:29,279 --> 02:01:31,279
in your bed, and you know you miss those things,

2651
02:01:31,319 --> 02:01:32,600
things like that, and.

2652
02:01:32,560 --> 02:01:34,439
Speaker 3: Then a blackout, drunk, get blackout.

2653
02:01:34,680 --> 02:01:35,439
Speaker 6: I've also done that.

2654
02:01:36,319 --> 02:01:39,840
Speaker 8: The way we are headed, when you the way we're

2655
02:01:39,880 --> 02:01:44,079
headed as a society, maybe primarily as a country, there

2656
02:01:44,159 --> 02:01:47,159
is a there is a timeline where like Dan listen

2657
02:01:47,239 --> 02:01:50,279
off all of those drugs ends with him saying, use

2658
02:01:50,319 --> 02:01:55,800
my referral code for you.

2659
02:01:57,119 --> 02:02:00,479
Speaker 5: It's what eight hundred, daddy, that's my referral cud doctor

2660
02:02:00,560 --> 02:02:01,840
Jack Daniels.

2661
02:02:02,359 --> 02:02:08,439
Speaker 2: Thanks for There's.

2662
02:02:05,640 --> 02:02:08,640
Speaker 1: Also other practical things. Get to the airport early.

2663
02:02:09,039 --> 02:02:13,119
Speaker 2: Yes, oh yeah, don't all be exactly if you're somebody's

2664
02:02:13,119 --> 02:02:14,960
gonna get worried about the airport, just get to get

2665
02:02:14,960 --> 02:02:16,760
there three hours early, hang out whatever.

2666
02:02:16,920 --> 02:02:21,279
Speaker 1: Yeah, and hey, when you're the time of departure is

2667
02:02:21,319 --> 02:02:23,840
not when the flight boards also know.

2668
02:02:23,880 --> 02:02:27,800
Speaker 2: That no, very very true, very true. Parking cand ticket

2669
02:02:27,800 --> 02:02:30,560
bit if you have to do that, don't you know yet?

2670
02:02:30,600 --> 02:02:32,760
You don't want to be a situation where you're in

2671
02:02:32,800 --> 02:02:35,319
the TSA line and you're worried about being so long

2672
02:02:35,359 --> 02:02:37,000
that you're going to miss your flight. Like it's annoying

2673
02:02:37,000 --> 02:02:38,600
to have to wait there, but you don't want to

2674
02:02:38,640 --> 02:02:40,560
have that anxiety of I might be waiting in this

2675
02:02:40,640 --> 02:02:41,840
and then miss my flight.

2676
02:02:42,119 --> 02:02:44,479
Speaker 1: Oh no, And I don't know if this will help

2677
02:02:44,520 --> 02:02:47,720
with your with with potential anxiety, but like a lot

2678
02:02:47,760 --> 02:02:50,880
of airlines, most airlines now have an app. It'll update

2679
02:02:50,960 --> 02:02:52,920
you just in case like the gate changes or whatever,

2680
02:02:53,960 --> 02:02:56,119
so you can stay on top of that. Another level

2681
02:02:56,159 --> 02:02:57,920
of assurance so you don't miss your flight.

2682
02:02:58,039 --> 02:02:59,960
Speaker 5: If you're also, if this sounds like it would help you,

2683
02:03:00,079 --> 02:03:02,319
I did this just last year with those international flights.

2684
02:03:02,359 --> 02:03:04,159
Like I will talk to flight attendants ahead of time

2685
02:03:04,279 --> 02:03:05,920
and I will just be like, hey, just to give

2686
02:03:05,960 --> 02:03:08,119
you a heads up, like, you know, I've got anxiety stuff.

2687
02:03:08,119 --> 02:03:09,479
So if it seems like I'm having a tough time

2688
02:03:09,520 --> 02:03:11,920
or whatever, not having a hard attack. I'm just just

2689
02:03:11,960 --> 02:03:13,840
like let it. Like I used to let every boss

2690
02:03:13,920 --> 02:03:16,279
I had from like college on know that I have

2691
02:03:16,680 --> 02:03:19,960
panic disorder in generalized anxiety disorder. So that way they know,

2692
02:03:20,199 --> 02:03:22,199
and if I'm struggling, it's not a mystery. It's not

2693
02:03:22,199 --> 02:03:24,279
like why standing acting all weird. So you know, if

2694
02:03:24,319 --> 02:03:25,600
you want to talk to a flight attendant or even

2695
02:03:25,640 --> 02:03:27,720
a pilot or something. I've talked to pilots at my

2696
02:03:27,800 --> 02:03:30,239
gate before and they're always very helpful. They've been through

2697
02:03:30,239 --> 02:03:32,000
all this million times and sometimes they can help you.

2698
02:03:32,880 --> 02:03:35,439
Speaker 1: Also, if you take a nap and you missed the

2699
02:03:35,439 --> 02:03:37,720
beverage service, you can just call the flight attendant and

2700
02:03:37,720 --> 02:03:42,920
they'll get you a soda. Yeah, if that's what Sometimes

2701
02:03:43,039 --> 02:03:45,159
I've I've been stressed out, like, oh no, I missed

2702
02:03:45,159 --> 02:03:45,600
my meal.

2703
02:03:45,840 --> 02:03:46,880
Speaker 3: I didn't know you could do that.

2704
02:03:47,119 --> 02:03:47,319
Speaker 2: Yeah.

2705
02:03:47,399 --> 02:03:49,319
Speaker 6: I just go back to the galley and I be like, eh,

2706
02:03:49,439 --> 02:03:50,079
got a beer.

2707
02:03:51,920 --> 02:03:54,520
Speaker 1: Enjoy a ginger ale. That's why ginger ale is made

2708
02:03:54,880 --> 02:03:55,279
all right.

2709
02:03:55,720 --> 02:03:58,199
Speaker 2: You do get extra bloady in the air.

2710
02:03:58,279 --> 02:03:59,800
Speaker 4: That's the fact you get fardier.

2711
02:04:00,479 --> 02:04:02,680
Speaker 6: Oh you never farted on a plane.

2712
02:04:03,439 --> 02:04:07,399
Speaker 2: Also, if you're I looked it up. I've never for

2713
02:04:07,680 --> 02:04:08,840
once on an airplane.

2714
02:04:09,159 --> 02:04:10,840
Speaker 6: I probably have extraly.

2715
02:04:11,560 --> 02:04:14,159
Speaker 1: I looked it up. The distance from Indiana to Colorado.

2716
02:04:14,239 --> 02:04:16,000
It's about a two ish hour flight.

2717
02:04:15,960 --> 02:04:18,720
Speaker 2: So oh yeah, that's how long it takes me to

2718
02:04:18,720 --> 02:04:19,479
fight at Disney.

2719
02:04:20,880 --> 02:04:24,039
Speaker 1: Next email comes from Matt from Point Pleasant, New Jersey.

2720
02:04:24,279 --> 02:04:25,039
Speaker 3: Hey, bomb Babes.

2721
02:04:26,119 --> 02:04:29,800
Speaker 1: In November, I will be going to Tokyo, Kyoto and Osaka,

2722
02:04:29,880 --> 02:04:32,560
Japan and have a fifteen hour flight ahead of me.

2723
02:04:32,880 --> 02:04:35,760
I currently have a Nintendo Switch one and finally have

2724
02:04:35,800 --> 02:04:39,000
an excuse to play some games uninterrupted. With that in mind,

2725
02:04:39,239 --> 02:04:41,720
what games does the crew recommend I load up on

2726
02:04:41,760 --> 02:04:44,119
my Switch before I leave? In addition, is there anything

2727
02:04:44,199 --> 02:04:47,560
I must do or buy? Well I'm in Japan. Thanks

2728
02:04:47,600 --> 02:04:51,239
for all you do, Matt from Point to Pleasant, New Jersey.

2729
02:04:52,039 --> 02:04:55,840
Speaker 2: I if you're going to have a switch, I love

2730
02:04:55,840 --> 02:04:58,399
playing NSO games on the planes because sometimes it's something

2731
02:04:58,439 --> 02:05:00,000
that's you know, can be very short. I'm not looking

2732
02:05:00,079 --> 02:05:02,800
to be up for a while, so there's all sorts

2733
02:05:02,840 --> 02:05:04,560
of just classic stuff there. But if you want to

2734
02:05:04,560 --> 02:05:06,399
play even like a longer ns O game, if you

2735
02:05:06,439 --> 02:05:09,319
haven't done Earthbound right and you know you're gonna have

2736
02:05:09,359 --> 02:05:11,319
some time to get into that. Fifteen hours will get

2737
02:05:11,319 --> 02:05:13,359
you halfway through that game if he even wanted to.

2738
02:05:14,000 --> 02:05:16,720
So that's usually my strategy is actually just doing a

2739
02:05:16,760 --> 02:05:19,199
lot of nso hopping when I'm on the plan.

2740
02:05:19,319 --> 02:05:20,199
Speaker 3: Yeah, play rye Gar.

2741
02:05:20,319 --> 02:05:24,279
Speaker 2: It's good based game. I don't know, Just so you're

2742
02:05:24,279 --> 02:05:26,760
not like jumping around and hopping bopping in your own.

2743
02:05:26,600 --> 02:05:29,800
Speaker 5: Seat, pilatro, you know, stuff like that. We're just any

2744
02:05:29,840 --> 02:05:32,119
game that you're playing, you're like, oh, time just melted away.

2745
02:05:32,199 --> 02:05:33,800
Vampire Survivors is a great one, like.

2746
02:05:34,359 --> 02:05:36,039
Speaker 2: A Tetris effect was very good.

2747
02:05:37,159 --> 02:05:37,760
Speaker 6: Breath the Wild.

2748
02:05:38,159 --> 02:05:39,359
Speaker 2: What's the board game collection?

2749
02:05:40,079 --> 02:05:40,880
Speaker 6: A clubhouse game?

2750
02:05:41,159 --> 02:05:42,840
Speaker 3: Clubhouse? Yeah, that's great.

2751
02:05:43,439 --> 02:05:46,159
Speaker 6: The person next to you play some Othello or something.

2752
02:05:46,239 --> 02:05:48,439
Speaker 3: Yeah, some hot seat game, passing it back and forth.

2753
02:05:48,479 --> 02:05:52,159
Oh yeah, and Snipper I guess I would switch. When

2754
02:05:52,239 --> 02:05:54,600
first came out, I played some snipper Clips with a

2755
02:05:54,680 --> 02:05:56,279
lady on a plane. That's the only time I did

2756
02:05:56,319 --> 02:05:57,520
the rooftop party thing.

2757
02:05:57,560 --> 02:05:58,560
Speaker 2: And now you're married.

2758
02:05:59,119 --> 02:06:03,640
Speaker 3: Yeah, that's right. It's my second family. Steam World dig

2759
02:06:03,680 --> 02:06:07,760
twos from Christopher man Audi and chat. Uh yeah, yeah,

2760
02:06:07,800 --> 02:06:10,479
that one that's got such a good loop that that

2761
02:06:10,479 --> 02:06:11,800
that will make time melt Away.

2762
02:06:11,840 --> 02:06:14,279
Speaker 2: Honestly, All the Night would be a good one for planes.

2763
02:06:14,319 --> 02:06:16,600
For sure. There's a like and dig into there, but

2764
02:06:16,640 --> 02:06:19,039
also just play for a little bit. It works with that.

2765
02:06:19,079 --> 02:06:21,279
Speaker 3: Also, if you play all the way there and all

2766
02:06:21,319 --> 02:06:23,800
the way back, you might beat that game. Maybe not

2767
02:06:23,960 --> 02:06:25,239
sleeping or eating.

2768
02:06:27,239 --> 02:06:30,079
Speaker 2: Yeah, are good at that.

2769
02:06:30,319 --> 02:06:30,520
Speaker 6: Yeah.

2770
02:06:31,479 --> 02:06:36,319
Speaker 1: As far as must do things in Japan, there's so much, uh,

2771
02:06:36,359 --> 02:06:40,039
there's so much good fucking food. Go get ramen. Anywhere

2772
02:06:40,079 --> 02:06:44,960
you go will be good. Super store uh, and get

2773
02:06:44,960 --> 02:06:47,039
some of the best food that will surprise you.

2774
02:06:47,119 --> 02:06:47,760
Speaker 2: Super potato.

2775
02:06:47,840 --> 02:06:48,319
Speaker 1: Yeah.

2776
02:06:48,439 --> 02:06:51,399
Speaker 3: Yeah, don't and don't see it like Japanese staples.

2777
02:06:51,680 --> 02:06:51,760
Speaker 8: Go.

2778
02:06:51,960 --> 02:06:53,840
Speaker 3: Like if you see a burger place, it's probably the

2779
02:06:53,840 --> 02:06:56,279
best burger place you've ever had in your entire life. Like,

2780
02:06:56,359 --> 02:06:58,279
go everywhere there, it's just great food.

2781
02:06:58,359 --> 02:07:01,079
Speaker 6: Nintendo Store, you switch Nintendo fans.

2782
02:07:02,039 --> 02:07:05,640
Speaker 5: Dum Museum that's if it's oh you're going to Kyoto, okay,

2783
02:07:05,680 --> 02:07:06,880
then yeah, check out the museum.

2784
02:07:07,399 --> 02:07:07,880
Speaker 1: H don't care.

2785
02:07:07,920 --> 02:07:10,880
Speaker 5: I would not recommend going to Kyoto for the museum specifically,

2786
02:07:10,920 --> 02:07:11,840
that's kind of a long haul.

2787
02:07:12,039 --> 02:07:14,640
Speaker 6: But if you're gonna go there anyway, absolutely, Uh.

2788
02:07:15,000 --> 02:07:17,800
Speaker 1: Don't be too discouraged about the language barrier.

2789
02:07:17,800 --> 02:07:18,159
Speaker 2: As well.

2790
02:07:18,640 --> 02:07:20,920
Speaker 1: You can kind of parse your way out and have

2791
02:07:21,000 --> 02:07:23,039
no problem navigating through Japan.

2792
02:07:23,520 --> 02:07:25,960
Speaker 5: Seven to eleven. Just get a bunch of fun Knveini food.

2793
02:07:26,000 --> 02:07:26,640
That that's great.

2794
02:07:27,119 --> 02:07:30,880
Speaker 2: I've heard their Disneyland's amazing. You're going to Tokyo. Disney

2795
02:07:30,880 --> 02:07:33,119
CA supposed to be the best Disney theme park. I

2796
02:07:33,159 --> 02:07:34,760
haven't been there. You can have one up on me.

2797
02:07:34,960 --> 02:07:37,960
Speaker 4: I just Mike, I'm gonna have to step in here,

2798
02:07:38,039 --> 02:07:40,199
but I've never been to.

2799
02:07:40,199 --> 02:07:43,039
Speaker 3: Japan and here to go to Disney so bad.

2800
02:07:43,000 --> 02:07:48,119
Speaker 4: Hearing Mike Matts Matt's name, I'm so fucking jealous. I

2801
02:07:48,119 --> 02:07:50,840
don't know what to do with myself anymore.

2802
02:07:51,279 --> 02:07:53,239
Speaker 2: Let's go, let's have a boys trip.

2803
02:07:55,279 --> 02:07:57,439
Speaker 4: I've not been We go through this all the time.

2804
02:07:57,479 --> 02:07:58,520
You're so surprised.

2805
02:07:58,560 --> 02:07:59,920
Speaker 2: You're like, how have you never been park?

2806
02:08:00,239 --> 02:08:02,239
Speaker 6: It's impossible. You've worked in tech game.

2807
02:08:02,880 --> 02:08:05,560
Speaker 4: We've had this conversation, had this conversation, and it's well,

2808
02:08:05,720 --> 02:08:08,960
just staying on my legs on eighthg met somebody remember

2809
02:08:09,000 --> 02:08:10,479
everything from this moment forward.

2810
02:08:10,640 --> 02:08:11,920
Speaker 6: You're talking about old Dan.

2811
02:08:12,399 --> 02:08:14,239
Speaker 3: He keeps telling me about this everybody, and I'm so

2812
02:08:14,359 --> 02:08:16,840
jealous of that. I'm like, I'm making moves over here.

2813
02:08:17,119 --> 02:08:18,119
Speaker 2: Is that going? Dan? Is that?

2814
02:08:19,119 --> 02:08:19,640
Speaker 6: And it's been.

2815
02:08:21,359 --> 02:08:24,039
Speaker 4: What do you mean it's been wild? What's changed? What's happened?

2816
02:08:24,079 --> 02:08:25,640
Speaker 5: It's I mean, I think the way my doctor put

2817
02:08:25,680 --> 02:08:27,199
it is the best way to describe it. Where it's

2818
02:08:27,279 --> 02:08:29,000
like it went from feeling like I had a billion

2819
02:08:29,039 --> 02:08:31,600
open tabs to just like one or two. You know,

2820
02:08:31,840 --> 02:08:33,479
it's like my head just in a million different places.

2821
02:08:33,479 --> 02:08:33,600
Speaker 1: You know.

2822
02:08:33,640 --> 02:08:35,279
Speaker 5: I was the guy that like walk into a room

2823
02:08:35,319 --> 02:08:36,840
twice and they'd be like, why am I in this room?

2824
02:08:36,840 --> 02:08:38,479
And like now I just like I went into this

2825
02:08:38,520 --> 02:08:39,880
room to do this. Now I will do this.

2826
02:08:41,119 --> 02:08:41,880
Speaker 3: Sounds amazing, so.

2827
02:08:44,199 --> 02:08:44,399
Speaker 2: Good.

2828
02:08:44,520 --> 02:08:46,399
Speaker 5: I don't know if it'll affect my memory, but the

2829
02:08:46,439 --> 02:08:47,840
adhd is is very good.

2830
02:08:47,920 --> 02:08:51,760
Speaker 2: Yeah, you feel better? Awesome, awesome god?

2831
02:08:51,880 --> 02:08:54,199
Speaker 1: Oh hey, Also, you want to you want to get

2832
02:08:55,159 --> 02:08:57,000
jeans on the cheap? You want to get some raw

2833
02:08:57,079 --> 02:09:00,600
denim baby, go to Ginza, hit up my boy rio.

2834
02:09:01,399 --> 02:09:03,600
Speaker 3: Yeah. I also have a list of products I want

2835
02:09:03,600 --> 02:09:05,439
you to import for me. I mean, you know, maybe

2836
02:09:05,439 --> 02:09:07,760
even smuggle because it's gonna be hard to get stuff

2837
02:09:07,760 --> 02:09:08,199
from Japan.

2838
02:09:08,239 --> 02:09:09,600
Speaker 2: Now then to meet Japan.

2839
02:09:10,439 --> 02:09:14,000
Speaker 1: Let's I am shoot, let's do this in twenty twenty six.

2840
02:09:14,359 --> 02:09:15,600
Let's have a dude trip.

2841
02:09:16,159 --> 02:09:17,840
Speaker 6: Okay, yeah, okay, big travelog.

2842
02:09:18,279 --> 02:09:20,079
Speaker 2: To be clear, I will not go to Japan if

2843
02:09:20,119 --> 02:09:21,640
I can't go to Disneyland.

2844
02:09:21,640 --> 02:09:25,640
Speaker 5: There no this real quick, Mike, someone comes to you

2845
02:09:25,760 --> 02:09:28,119
right now and says, here's a free trip to Japan,

2846
02:09:28,199 --> 02:09:31,039
but you can't go to Disney you would say no, for.

2847
02:09:31,079 --> 02:09:35,319
Speaker 3: Real free that's different, Like yeah, he'd be at least

2848
02:09:35,359 --> 02:09:36,079
partially for this.

2849
02:09:36,199 --> 02:09:41,159
Speaker 5: He pays some of his own way shows up.

2850
02:09:41,319 --> 02:09:42,960
Speaker 2: Yeah, it's fine. I say it would bum you out

2851
02:09:42,960 --> 02:09:44,560
a little bit to go to finally go to Japan

2852
02:09:44,600 --> 02:09:46,199
and not do the thing I really want to do

2853
02:09:46,239 --> 02:09:48,680
there the most. But if we're there.

2854
02:09:48,560 --> 02:09:51,159
Speaker 4: For like two weeks, I'll go to the Disney thing

2855
02:09:51,159 --> 02:09:51,439
with you.

2856
02:09:51,520 --> 02:09:53,439
Speaker 2: Mine going in chat. To be clear, no one was

2857
02:09:53,479 --> 02:09:55,920
like oh Mike. They're all like, yes, absolutely, you should

2858
02:09:55,920 --> 02:09:56,399
go to Disney.

2859
02:09:56,399 --> 02:09:58,119
Speaker 3: See and this is the one that's like run by

2860
02:09:58,279 --> 02:10:00,159
like a Japanese company, So it's like that it's own

2861
02:10:00,239 --> 02:10:01,199
unique style.

2862
02:10:00,960 --> 02:10:03,399
Speaker 2: To exclusive rides. It's very nice.

2863
02:10:03,960 --> 02:10:05,119
Speaker 6: I would go. I would go with you.

2864
02:10:05,239 --> 02:10:07,680
Speaker 4: Okay, you've sold me on it, especially if we're there

2865
02:10:07,720 --> 02:10:09,319
now for what what seven weeks?

2866
02:10:09,399 --> 02:10:13,479
Speaker 3: Yes, weeks twenty six? Yeah, yeah, I'm bringing the family

2867
02:10:13,600 --> 02:10:17,439
all right, get an apartment. Oh, oh my.

2868
02:10:17,359 --> 02:10:19,079
Speaker 1: God, what if we buy a house in Japan?

2869
02:10:19,199 --> 02:10:21,319
Speaker 3: Guys, it's a giant bomb Japan house.

2870
02:10:22,319 --> 02:10:24,039
Speaker 6: I'm gonna be roommates with today Okajima.

2871
02:10:24,640 --> 02:10:28,399
Speaker 3: Yeah okay, yeah, not like treated his bathroom like yours.

2872
02:10:28,479 --> 02:10:33,199
Speaker 1: We'll do we'll do a podcast together, all right, gang,

2873
02:10:33,800 --> 02:10:35,479
I got a bunch more emails called.

2874
02:10:35,479 --> 02:10:36,600
Speaker 3: GB the Far East.

2875
02:10:36,680 --> 02:10:40,880
Speaker 1: There we go, okay, DW from Seattle, Hey, Bombinos, did

2876
02:10:40,880 --> 02:10:43,720
you know the big titty gotcha Majong game? Majong Souls

2877
02:10:43,960 --> 02:10:46,760
added a free single player mode that's Blatro across Majan.

2878
02:10:47,159 --> 02:10:49,399
Don't think you uh, don't you think it's time to

2879
02:10:49,439 --> 02:10:52,439
fire back? Giant Bomb Pond Stars. Thanks to d W

2880
02:10:52,560 --> 02:10:55,800
from Seattle, pond is a specific thing in Majong. So

2881
02:10:56,039 --> 02:10:59,520
that was funny for me. Uh yeah, I'm gonna go investigate.

2882
02:10:59,600 --> 02:11:01,399
Don't worry a gang, you.

2883
02:11:01,439 --> 02:11:02,600
Speaker 2: Do the recon work.

2884
02:11:02,800 --> 02:11:05,199
Speaker 3: Yeah I know I already knew all this, so yeah,

2885
02:11:05,399 --> 02:11:05,760
all right.

2886
02:11:05,840 --> 02:11:09,680
Speaker 1: Jerry in Wisconsin rights and hey bombers for posterity. I've

2887
02:11:09,680 --> 02:11:11,640
been trying to keep track of the games everyone and

2888
02:11:11,720 --> 02:11:14,840
staff have collectively finished. Grubs seems to be Hella into

2889
02:11:14,840 --> 02:11:17,399
Expedition thirty three so I'll count that too. Here's what

2890
02:11:17,439 --> 02:11:20,279
I've got so far for games you all have completed

2891
02:11:20,319 --> 02:11:23,800
this year? One Claire Screw two, a game about digging

2892
02:11:23,840 --> 02:11:27,640
a hole. Do that Watching War of the World's available

2893
02:11:27,680 --> 02:11:31,159
now exclusively on Amazon Prime. Is it exhaustible list? I'm

2894
02:11:31,199 --> 02:11:33,960
sure I didn't miss anything. Cheers Jerry in Wisconsin.

2895
02:11:34,359 --> 02:11:36,399
Speaker 3: All right, do we have any other possibilities here?

2896
02:11:36,399 --> 02:11:41,000
Speaker 4: What's everyone finished the whole game?

2897
02:11:41,119 --> 02:11:45,560
Speaker 3: Yeah? I didn't. I didn't do it.

2898
02:11:45,960 --> 02:11:50,079
Speaker 2: Before we went Independent Blueprints didn't finish it.

2899
02:11:50,239 --> 02:11:54,039
Speaker 6: I finished, yeah, okay, back Layer didn't avowed.

2900
02:11:56,000 --> 02:11:57,560
Speaker 2: I played their I placed the third section.

2901
02:11:57,640 --> 02:11:58,359
Speaker 3: It was like, I get.

2902
02:12:00,239 --> 02:12:04,119
Speaker 4: I will finish, will be one of them.

2903
02:12:04,600 --> 02:12:08,119
Speaker 2: Everyone else didn't get on my two point museum train,

2904
02:12:08,199 --> 02:12:11,520
even though they're adding retro arcade you can build into

2905
02:12:11,520 --> 02:12:12,560
your museums there soon.

2906
02:12:12,560 --> 02:12:16,279
Speaker 3: I quit one, and everyone beat Mine's Eye twice.

2907
02:12:17,079 --> 02:12:18,760
Speaker 2: I got a lot of us played. I was first

2908
02:12:18,800 --> 02:12:19,680
Scare three plus four.

2909
02:12:20,319 --> 02:12:21,920
Speaker 3: Yeah, but can you finish that game?

2910
02:12:23,920 --> 02:12:24,159
Speaker 2: Normal?

2911
02:12:24,279 --> 02:12:25,840
Speaker 3: Girls? You know? Okay? I didn't.

2912
02:12:27,399 --> 02:12:31,000
Speaker 2: Doomed the Dark Ages. I'm only halfway through that one.

2913
02:12:31,079 --> 02:12:33,760
Speaker 3: Yeah, you gotta you gotta operate on me. Yeah?

2914
02:12:33,920 --> 02:12:34,960
Speaker 6: What have you beaten this year?

2915
02:12:37,680 --> 02:12:41,840
Speaker 3: Claire obscure grim Fan Dango Remastered. Didn't want to beat

2916
02:12:41,840 --> 02:12:44,079
that this year other than me me, give me.

2917
02:12:44,079 --> 02:12:45,079
Speaker 2: A couple of hours. I get through that.

2918
02:12:45,640 --> 02:12:49,720
Speaker 3: I did play more Double seven, Everything or Nothing Yesterdayycle game.

2919
02:12:51,079 --> 02:12:54,119
I think that's up next. Actually that's the next question. Excellent.

2920
02:12:55,760 --> 02:12:58,680
Speaker 1: Okay, I need everyone to look at the email document

2921
02:12:58,760 --> 02:12:59,119
right here.

2922
02:12:59,439 --> 02:13:00,760
Speaker 2: I'm going to do grand reveal.

2923
02:13:00,800 --> 02:13:06,119
Speaker 1: Okay, okay, this one comes from Oh gosh, I forgot

2924
02:13:06,119 --> 02:13:06,439
their name.

2925
02:13:06,479 --> 02:13:06,960
Speaker 2: I didn't write it.

2926
02:13:07,039 --> 02:13:10,079
Speaker 1: I'm sorry emailer, but they write in highdooters. On the

2927
02:13:10,119 --> 02:13:12,680
last voicemail dump Truck, someone called in to say they

2928
02:13:12,760 --> 02:13:16,520
missedook someone for Jeff Backlar. I actually work with a

2929
02:13:16,560 --> 02:13:18,640
guy who also looks like Jeff Backlam.

2930
02:13:18,720 --> 02:13:20,359
Speaker 2: Oh.

2931
02:13:20,479 --> 02:13:22,960
Speaker 1: He works as an IT consultant in Australia.

2932
02:13:23,399 --> 02:13:23,840
Speaker 3: Oh.

2933
02:13:23,920 --> 02:13:26,199
Speaker 1: I even showed my colleague the picture of Jeff back

2934
02:13:26,279 --> 02:13:29,199
Lar and in his words, oh man, he does look

2935
02:13:29,279 --> 02:13:31,199
like me. Behold is everyone looking?

2936
02:13:31,520 --> 02:13:33,079
Speaker 2: Yes, I'm looking.

2937
02:13:33,319 --> 02:13:35,039
Speaker 3: I don't see anything there, right, because you're gonna do

2938
02:13:35,079 --> 02:13:39,479
grand reveal. That's from Australia. Put a put a hat

2939
02:13:39,520 --> 02:13:40,079
on him.

2940
02:13:40,359 --> 02:13:40,720
Speaker 6: Yeah.

2941
02:13:40,880 --> 02:13:42,239
Speaker 3: Yeah, that guy looks like me.

2942
02:13:42,560 --> 02:13:46,880
Speaker 2: Looks like yeah, yep, I got nothing to say.

2943
02:13:47,359 --> 02:13:50,840
Speaker 3: It does look like me, good job. So have you

2944
02:13:50,880 --> 02:13:53,399
ever done any like twenty three and me? Bullshit? And

2945
02:13:53,439 --> 02:13:55,000
like seem like where your lineage just from?

2946
02:13:55,000 --> 02:13:58,119
Speaker 4: Okay, now I know I know what it is you tap.

2947
02:13:58,199 --> 02:14:01,880
Speaker 2: Okay, I'll tell you what chin isn't as strong as yours?

2948
02:14:02,159 --> 02:14:07,479
Speaker 3: Well, and that goes without saying. But yes, he's kind

2949
02:14:07,479 --> 02:14:10,479
of using the slightly more round faced me face, you know,

2950
02:14:10,760 --> 02:14:16,079
like this is me Australia. I mean me as in

2951
02:14:16,159 --> 02:14:19,199
the Nintendo me. Yeah.

2952
02:14:19,279 --> 02:14:20,960
Speaker 2: Yeah, so it's a good looking guy.

2953
02:14:22,159 --> 02:14:24,600
Speaker 1: I'll pull up the photo for folks at home while

2954
02:14:24,680 --> 02:14:28,319
we read the next email. Uh, let's skip that one.

2955
02:14:30,199 --> 02:14:31,880
Speaker 4: Yeah, where is your hat though?

2956
02:14:31,960 --> 02:14:32,279
Speaker 3: Bud?

2957
02:14:35,000 --> 02:14:37,560
Speaker 1: All right, all right there we we don't need to

2958
02:14:37,600 --> 02:14:42,000
always do every single food email. I'm kind of getting

2959
02:14:42,000 --> 02:14:45,760
tired of it. Okay, this one comes from Casey from

2960
02:14:45,760 --> 02:14:49,279
North Carolina. Hey, y'all, I frequently listened to the BombCast

2961
02:14:49,319 --> 02:14:53,479
while cutting my grass. What's everyone's lawnmowing situation? Jeff and

2962
02:14:53,520 --> 02:14:57,239
Jeff are dads and are constitutionally required to cut grass.

2963
02:14:57,520 --> 02:15:00,640
Dan probably hire someone for safety purposes, doesn't have a

2964
02:15:00,680 --> 02:15:02,880
lo our, Jan doesn't have a lot, And Mike's grass

2965
02:15:02,920 --> 02:15:05,239
is probably seven feet tall because he's a wizard. Thanks

2966
02:15:05,239 --> 02:15:07,439
for all the hard work. Love you guys. Ac from

2967
02:15:07,479 --> 02:15:08,159
North Carolina.

2968
02:15:08,760 --> 02:15:11,720
Speaker 5: You could deliver a lawnmower to me with filled with

2969
02:15:11,760 --> 02:15:13,399
gas and put a gun in my head and simo

2970
02:15:13,399 --> 02:15:13,720
with the lawn.

2971
02:15:13,760 --> 02:15:14,800
Speaker 6: I wouldn't know the first step.

2972
02:15:16,399 --> 02:15:18,119
Speaker 3: You don't know, they'll pull on the thing.

2973
02:15:18,319 --> 02:15:20,720
Speaker 5: I've seen it happen, but like I did it a

2974
02:15:20,800 --> 02:15:23,000
few times when I was like twelve.

2975
02:15:22,680 --> 02:15:24,840
Speaker 2: Or thirteen, this isn't surprising.

2976
02:15:24,920 --> 02:15:27,399
Speaker 6: I'm sure lawnmower tech is different now. I'm sure.

2977
02:15:28,079 --> 02:15:29,720
Speaker 3: I'm not suppose he doesn't do it, But no, it's

2978
02:15:29,720 --> 02:15:32,760
not different. Well, I guess you can an electronic one.

2979
02:15:32,880 --> 02:15:35,239
I had an electric one, which is even easier. You're

2980
02:15:35,239 --> 02:15:39,279
happy with that, h No, I got a cheap one,

2981
02:15:39,439 --> 02:15:41,359
so I was not happy with that. I think had

2982
02:15:41,399 --> 02:15:43,560
I gone up one step, I would have been. But

2983
02:15:43,680 --> 02:15:46,680
I am happy still with the robot, which is what

2984
02:15:46,720 --> 02:15:50,880
I have now. People I got, I got Pepo. Yeah,

2985
02:15:51,159 --> 02:15:54,039
people's out there mowing the lawn and it's been great.

2986
02:15:54,079 --> 02:15:57,199
I've had to replace the blades once, which I thought

2987
02:15:57,279 --> 02:15:58,920
I'd have to do a lot more frequently. You can

2988
02:15:59,000 --> 02:16:00,600
kind of tell the grasses like looking a little bit

2989
02:16:00,640 --> 02:16:02,520
shaggy after a moment say, Okay, I got to replace

2990
02:16:02,560 --> 02:16:04,760
these blades and they're just timely blades and I got

2991
02:16:04,800 --> 02:16:06,600
a fuck ton of them and so they should last

2992
02:16:06,640 --> 02:16:09,800
me forever. And it's it's just really solid does the trick.

2993
02:16:09,840 --> 02:16:11,560
And I like being out there while it's doing. I'll

2994
02:16:11,560 --> 02:16:13,239
work on some other stuff. I'll do some weeding and

2995
02:16:13,279 --> 02:16:15,159
things like that, so I'm still tending the lawn while

2996
02:16:15,159 --> 02:16:17,680
it's doing its thing. But the grass has never never

2997
02:16:17,680 --> 02:16:20,239
looked better it's been. Really it does this really great

2998
02:16:20,239 --> 02:16:24,319
thing of like it'll continue its path like across the sidewalk,

2999
02:16:24,600 --> 02:16:26,760
so it makes my front yard just look like this

3000
02:16:26,880 --> 02:16:29,880
really like one continuous thing in a really satisfying way

3001
02:16:29,920 --> 02:16:32,000
without me having to kind of like perfectly line it

3002
02:16:32,079 --> 02:16:34,000
up and get precious about it. It just does it

3003
02:16:34,000 --> 02:16:36,680
because it's a robot. So yeah, I'm happy with it.

3004
02:16:36,760 --> 02:16:39,120
Speaker 2: How long does the robbit last?

3005
02:16:39,399 --> 02:16:43,520
Speaker 3: So it lasts enough to do three quarters of my

3006
02:16:43,760 --> 02:16:47,719
entire front side and backyard now. But I did get

3007
02:16:47,760 --> 02:16:51,200
a second battery because I got the sweeping kit, which

3008
02:16:51,239 --> 02:16:53,799
is the thing that will sweep up the grass cookings

3009
02:16:53,840 --> 02:16:55,879
if I want. But that so that comes with the

3010
02:16:55,879 --> 02:16:58,120
secondary battery that you could slide into and there's another

3011
02:16:58,159 --> 02:17:01,600
slot in there and that charges the weeping motion. But

3012
02:17:01,879 --> 02:17:03,760
a lot of times I don't sweep because I just

3013
02:17:03,840 --> 02:17:05,959
it's tiny little clippings that'll be good for the yard

3014
02:17:05,959 --> 02:17:08,719
to kind of decompose in there. So it just runs

3015
02:17:08,719 --> 02:17:10,959
for forever now and it's and it charges, you know,

3016
02:17:11,200 --> 02:17:14,280
it goes on its dock, charges underneath my steps, gets

3017
02:17:14,280 --> 02:17:15,879
ready to go for the next day. So every day

3018
02:17:15,920 --> 02:17:17,840
it's ready to go, and we kind of run it

3019
02:17:17,879 --> 02:17:18,600
almost every day.

3020
02:17:18,920 --> 02:17:19,520
Speaker 2: I got it.

3021
02:17:19,879 --> 02:17:20,719
Speaker 4: What do you do, Mike?

3022
02:17:21,600 --> 02:17:23,799
Speaker 2: I I pay people to do it. I found an

3023
02:17:23,840 --> 02:17:25,959
app where I could just schedule a person and I

3024
02:17:25,959 --> 02:17:27,920
don't have to talk to them, act with them, and

3025
02:17:28,079 --> 02:17:30,520
just be without me knowing. I found me cut my grass,

3026
02:17:30,760 --> 02:17:33,079
do it once every two weeks. It's not that expensive.

3027
02:17:33,360 --> 02:17:35,239
I was doing it here for a bit. I think

3028
02:17:35,280 --> 02:17:37,120
I tried to tell myself I liked it, like, oh,

3029
02:17:37,120 --> 02:17:39,479
it's actually relaxing, and I like listening to my podcast

3030
02:17:39,520 --> 02:17:42,639
actions is great. I didn't like it, and I really

3031
02:17:42,680 --> 02:17:44,239
like having someone else do it for me. I feel

3032
02:17:44,239 --> 02:17:47,760
a bit a bit like a dirt bag sometimes because

3033
02:17:47,760 --> 02:17:49,879
since I don't know, it's like I'm a homeowner and I,

3034
02:17:50,000 --> 02:17:52,959
you know, should cut my grass. Other people do. Uh,

3035
02:17:53,000 --> 02:17:56,920
there's landscaping in my family, DNA and all that. But oh,

3036
02:17:56,959 --> 02:17:58,920
I love I love paying that guy to do it.

3037
02:17:58,920 --> 02:18:00,479
It's so nice. What do you mean you got to

3038
02:18:00,559 --> 02:18:01,440
lay it off on it?

3039
02:18:01,719 --> 02:18:01,959
Speaker 3: Yeah?

3040
02:18:02,040 --> 02:18:04,239
Speaker 4: Do you watch him through them through the blinds and

3041
02:18:04,239 --> 02:18:04,760
you're just like that?

3042
02:18:05,840 --> 02:18:07,799
Speaker 2: But I just love coming home and like I ran it,

3043
02:18:07,879 --> 02:18:10,000
did an air and come home and my grass is cut.

3044
02:18:10,239 --> 02:18:10,840
Speaker 3: It's nice.

3045
02:18:11,040 --> 02:18:13,399
Speaker 2: And I'll tell you what, they do a much better

3046
02:18:13,520 --> 02:18:14,280
job than I am.

3047
02:18:16,239 --> 02:18:18,360
Speaker 3: So yeah, it's either that or goats.

3048
02:18:18,600 --> 02:18:21,840
Speaker 2: You know, yeah, goats, And you know, I assume they

3049
02:18:21,840 --> 02:18:24,120
had the poop somewhere and I don't want to know pellets

3050
02:18:24,120 --> 02:18:26,079
that hardly count. Yeah, so I need another animal to

3051
02:18:26,120 --> 02:18:29,159
eat the goat poop. But then when you have a dog, right,

3052
02:18:29,239 --> 02:18:31,440
this is like that mouse that ate a muffin or

3053
02:18:31,479 --> 02:18:35,000
whatever it was, a mouse ate a muffin the mouse cookie? Yeah,

3054
02:18:35,799 --> 02:18:36,799
what are you talking about?

3055
02:18:37,239 --> 02:18:42,760
Speaker 4: His children's literature? Yeah, it's expensive though, I mean, I'm

3056
02:18:42,799 --> 02:18:45,680
with you, Mike. It's definitely was the way to go.

3057
02:18:45,799 --> 02:18:47,159
Speaker 3: But it's it adds up.

3058
02:18:47,319 --> 02:18:49,040
Speaker 2: It wasn't too bad. I guess I'll just say what

3059
02:18:49,159 --> 02:18:53,440
the tippinger thing? I think it's about sixty dollars for everyone. Again,

3060
02:18:53,440 --> 02:18:54,879
I do it every two weeks, so I guess for

3061
02:18:55,000 --> 02:18:55,520
a month.

3062
02:18:56,959 --> 02:19:01,440
Speaker 3: How much I pay. Mike's yards not huge, but deeper

3063
02:19:01,479 --> 02:19:02,399
than you would expect.

3064
02:19:02,399 --> 02:19:04,799
Speaker 2: But that's the thing too. Yeah, it's not a giant yard.

3065
02:19:04,920 --> 02:19:07,920
It's like wide though, right so sea wide. It's very deep.

3066
02:19:08,079 --> 02:19:09,760
The other thing is it gets kind of wet back there.

3067
02:19:09,760 --> 02:19:14,040
Sometimes I don't want having to deal with it right on?

3068
02:19:14,200 --> 02:19:16,159
Speaker 5: Can I just direct people to what's happening on the

3069
02:19:16,159 --> 02:19:19,000
Twitch stream right now? Is doing God's work over here?

3070
02:19:19,280 --> 02:19:20,639
Speaker 2: What are you doing?

3071
02:19:20,760 --> 02:19:22,360
Speaker 6: Describe it for the audio listeners?

3072
02:19:22,639 --> 02:19:23,000
Speaker 1: What the.

3073
02:19:24,440 --> 02:19:24,600
Speaker 2: Is this?

3074
02:19:25,000 --> 02:19:29,719
Speaker 3: Jin? Yes, I don't notice any difference, just all just

3075
02:19:29,719 --> 02:19:34,200
looks familiar to me. The lawnder I got is like

3076
02:19:34,559 --> 02:19:36,760
I think Steph got it on sale, but typically it's

3077
02:19:36,799 --> 02:19:39,079
like twelve hundred thirteen hundred, and I just it's going

3078
02:19:39,159 --> 02:19:42,000
to pay for itself real fast. So I'm happy with it.

3079
02:19:42,120 --> 02:19:44,799
Speaker 2: Yeah, yeah, for sure. Alright.

3080
02:19:45,200 --> 02:19:47,879
Speaker 1: Uh, last email the show before we get to super

3081
02:19:47,959 --> 02:19:51,159
chats Pete from Panetic.

3082
02:19:52,360 --> 02:19:53,319
Speaker 2: Is that what ct is?

3083
02:19:53,680 --> 02:19:57,719
Speaker 3: Yes? Connecticut at I'm not a Connecticut guy.

3084
02:19:58,159 --> 02:20:00,079
Speaker 6: I'm recovering Connecticut guy.

3085
02:20:00,559 --> 02:20:03,799
Speaker 4: There are places in Connecticut that are just fine.

3086
02:20:03,959 --> 02:20:08,399
Speaker 5: It's now I think Connecticut is fine. Yeah, it's fine,

3087
02:20:08,600 --> 02:20:11,399
It's it's it's fine.

3088
02:20:12,159 --> 02:20:15,799
Speaker 1: Uh uh. Pete in Connecticut, rights and hey bomb cast.

3089
02:20:15,879 --> 02:20:18,120
I collect a lot of different video game stuff, which

3090
02:20:18,200 --> 02:20:20,360
I enjoy, but every once in a while I look

3091
02:20:20,360 --> 02:20:23,000
over at my shelf and feel a pang of guilt.

3092
02:20:23,360 --> 02:20:26,040
For instance, did I really need to buy two analog

3093
02:20:26,120 --> 02:20:29,760
pockets or all of the versions of old Pokemon games

3094
02:20:29,840 --> 02:20:31,280
or even the PS five pro?

3095
02:20:31,959 --> 02:20:32,520
Speaker 2: Just curious.

3096
02:20:32,719 --> 02:20:35,040
Speaker 1: Do you guys have any items that you give you

3097
02:20:35,360 --> 02:20:38,440
they give you buyers remorse in your respective niches, whether

3098
02:20:38,479 --> 02:20:42,719
it's coffee, Pokemon cards, Chinese handhelds, pinball machines, expensive GameCube games,

3099
02:20:42,799 --> 02:20:45,079
or just retro games in general. Thank you for all

3100
02:20:45,120 --> 02:20:47,559
the content, as always, Pete in Connecticut.

3101
02:20:48,239 --> 02:20:49,799
Speaker 2: I did just buy cad and the hat for the

3102
02:20:49,879 --> 02:20:53,159
original Xbox and I feel good about that, So it

3103
02:20:53,200 --> 02:20:56,239
takes a lot. I plant an ever Drive cartridge from

3104
02:20:56,239 --> 02:20:58,799
my nes. I was like, this is cool. I can't

3105
02:20:58,840 --> 02:21:00,879
wait to experiment with this. I just haven't, and I

3106
02:21:00,959 --> 02:21:03,159
kind of feel, well, not so guilty that I bought

3107
02:21:03,200 --> 02:21:05,399
the thing, because I do think it should be something

3108
02:21:05,399 --> 02:21:08,159
I'm interested in and use, but I just haven't done it.

3109
02:21:08,200 --> 02:21:11,159
Speaker 5: I bought every ever drive for like every cartridge based system,

3110
02:21:11,280 --> 02:21:12,760
and then I just wind up using my mister.

3111
02:21:13,079 --> 02:21:15,440
Speaker 2: So, yeah, situation.

3112
02:21:17,040 --> 02:21:18,559
Speaker 6: I got that stuff I bought.

3113
02:21:19,079 --> 02:21:22,719
Speaker 3: Yeah, I got that Dji the gimbal for the phone,

3114
02:21:22,840 --> 02:21:24,479
and it's kind of a halsle to use with the phone,

3115
02:21:24,479 --> 02:21:25,920
and I'm like, I should have just saved my money

3116
02:21:25,959 --> 02:21:27,159
and got the Osmo instead.

3117
02:21:27,319 --> 02:21:28,360
Speaker 6: Those gimble things suck.

3118
02:21:28,399 --> 02:21:28,680
Speaker 2: I hate.

3119
02:21:28,719 --> 02:21:30,120
Speaker 6: That's the one where you put it in the claw

3120
02:21:30,239 --> 02:21:31,680
and it's like, yeah, never worked.

3121
02:21:31,680 --> 02:21:34,559
Speaker 3: Well, yeah, I mean this one it works, okay if

3122
02:21:34,680 --> 02:21:37,479
conditions are perfect, like if the thing is perfectly balanced

3123
02:21:37,600 --> 02:21:40,479
and I can get in there without the goddamn clamp

3124
02:21:40,639 --> 02:21:42,799
holding down on the volume buttons which are on the

3125
02:21:42,879 --> 02:21:45,040
side right there. It's like, who designed these things? Yeah?

3126
02:21:45,120 --> 02:21:48,719
Speaker 5: No, I've been messing around with Hanson's Dji Osmo pocket

3127
02:21:48,719 --> 02:21:50,600
thing and it's like that thing is really nice, but

3128
02:21:50,639 --> 02:21:51,840
it's like eight hunderd bucks.

3129
02:21:51,879 --> 02:21:57,760
Speaker 4: So yeah, oh the price went up happened, Okay, Yeah, yeah,

3130
02:21:57,879 --> 02:22:04,079
No one knows why I don't. That's it's a good

3131
02:22:04,159 --> 02:22:08,159
question because we obviously all love dumb bullshit, and I do.

3132
02:22:08,159 --> 02:22:10,719
Speaker 3: Like occasionally buy stuff just to feel something.

3133
02:22:10,440 --> 02:22:15,399
Speaker 2: Like yeah, I'm going to that Cleveland Gaming Classics soon.

3134
02:22:15,840 --> 02:22:16,799
And I'm all right, I'm just.

3135
02:22:16,799 --> 02:22:18,879
Speaker 3: Got a budget. What's your budget? Last time I went,

3136
02:22:19,000 --> 02:22:20,799
I broke and I'm like, I don't know, I gotta

3137
02:22:20,879 --> 02:22:21,920
like put my money somewhere else.

3138
02:22:22,760 --> 02:22:26,159
Speaker 2: I don't have a budget. I'll tell you this. I'll

3139
02:22:26,200 --> 02:22:29,280
tell you this right now. I want all the Magnetic

3140
02:22:29,319 --> 02:22:32,319
Legends games and I've left in their expensive and I'm

3141
02:22:32,440 --> 02:22:34,600
I'm ready to do it if I find them there,

3142
02:22:34,600 --> 02:22:35,239
I'm going to do it.

3143
02:22:35,680 --> 02:22:38,840
Speaker 4: So when you so, you go, okay, So, so I'm thinking,

3144
02:22:38,920 --> 02:22:45,479
I'm thinking you're going to spend fifteen hundred bucks out there.

3145
02:22:45,520 --> 02:22:47,440
You literally ate those words.

3146
02:22:47,520 --> 02:22:51,719
Speaker 3: Wait, so how m I you spent last time? Or actually? Non?

3147
02:22:51,840 --> 02:22:52,200
Too bad?

3148
02:22:52,280 --> 02:22:56,239
Speaker 2: Look two times, it was like a different time before that.

3149
02:22:56,799 --> 02:22:59,040
I don't regret you before looking. I was just looking.

3150
02:22:59,120 --> 02:23:01,239
Hasn't gone down and pray yet, that's fine, that's fine.

3151
02:23:01,520 --> 02:23:04,799
I remember how much he's spent on Cuba wore five

3152
02:23:04,840 --> 02:23:07,760
hundred dollars. Yeah, oh Dan, yeah, Dan, h yeah. That

3153
02:23:07,920 --> 02:23:10,479
was keeping Cheapy Robo, which I spent two fifty on

3154
02:23:11,000 --> 02:23:12,959
has been has gone down in price as midge to

3155
02:23:13,000 --> 02:23:15,840
two hundred. But that's I'm not like how many MegaMan

3156
02:23:15,920 --> 02:23:18,920
Legends Maga I just won. Not too bad mega Man

3157
02:23:19,159 --> 02:23:23,000
Legends IO and the Misadventures of tron Bond.

3158
02:23:23,159 --> 02:23:24,440
Speaker 3: Oh, tron Bon's expensive.

3159
02:23:24,520 --> 02:23:28,879
Speaker 2: Yeah yeah, Bankman Legends too is surprisingly expensive. Let's see

3160
02:23:31,239 --> 02:23:35,959
it's complete price is actually it? Tron Bond, that's really insane.

3161
02:23:36,200 --> 02:23:40,159
Speaker 3: Trombon says, yeah, complete price is seven hundred dollars.

3162
02:23:42,000 --> 02:23:42,760
Speaker 2: And seventy seven.

3163
02:23:43,239 --> 02:23:44,280
Speaker 3: Yeah, I'll take two.

3164
02:23:45,319 --> 02:23:45,600
Speaker 2: I did.

3165
02:23:46,319 --> 02:23:47,799
Speaker 5: I did the smirk guy think where it's like all

3166
02:23:47,879 --> 02:23:50,319
my giant game collection that I bought was specifically in

3167
02:23:50,319 --> 02:23:52,399
those pandemic years where all the prices were as high

3168
02:23:52,440 --> 02:23:56,520
as possible, and that's when I bought like my entire collection. Yeah,

3169
02:23:56,600 --> 02:24:00,719
that's the smart thing to do. Oh no, to punch out.

3170
02:24:00,840 --> 02:24:02,479
That's that was three hundred when I bought it. It's

3171
02:24:02,479 --> 02:24:05,920
two hundred now. So yeah yeah, but it's like again.

3172
02:24:05,760 --> 02:24:08,079
Speaker 2: I'm not actually buying investments here, I just I just

3173
02:24:08,079 --> 02:24:10,360
want to have them, so I don't care whatever.

3174
02:24:12,000 --> 02:24:14,360
Speaker 1: All right, gang, that about does it For emails, We

3175
02:24:14,399 --> 02:24:17,239
did get a bunch, but uh, you know, precious on

3176
02:24:17,319 --> 02:24:20,360
time bombcatsigiant bomb dot com is the email address to

3177
02:24:20,360 --> 02:24:23,840
send your emails too. Before we get to the rest

3178
02:24:23,840 --> 02:24:25,799
of the week, like not, he hit me with some

3179
02:24:25,840 --> 02:24:27,120
super chats if we got any.

3180
02:24:27,440 --> 02:24:31,120
Speaker 2: We got some super chats. Thank you so much. Everybody

3181
02:24:31,239 --> 02:24:34,840
really appreciate you supporting us anyway you can. And this

3182
02:24:35,159 --> 02:24:38,600
is a nice way to help us out. Ep idiot box.

3183
02:24:38,680 --> 02:24:41,040
It's it's my birthday today. The set up well, which

3184
02:24:41,120 --> 02:24:42,559
is can you all tell me to go to hell

3185
02:24:42,680 --> 02:24:46,680
or something? Also, happy late or early birthday to all

3186
02:24:46,680 --> 02:24:48,760
of you, ep idiot box.

3187
02:24:49,000 --> 02:24:52,840
Speaker 1: Can you please just fuck off? No one cares, but

3188
02:24:52,920 --> 02:24:55,159
it's no, no, no, no, no no. This is a kink

3189
02:24:55,200 --> 02:24:55,879
for them, is why.

3190
02:24:56,399 --> 02:24:57,760
Speaker 2: Yeah, I'm all right, I'm fine.

3191
02:24:57,879 --> 02:24:58,159
Speaker 3: Apply.

3192
02:24:58,559 --> 02:25:01,680
Speaker 2: Yeah. Who make a big deal about your birthday? That's

3193
02:25:02,200 --> 02:25:07,719
so annoying. Yeah, you think you're special. Everyone has a birthday. Wow,

3194
02:25:08,360 --> 02:25:09,200
happy birthday.

3195
02:25:09,440 --> 02:25:13,479
Speaker 5: You sit on your balls. I hope you forget to

3196
02:25:13,600 --> 02:25:18,760
charge your phone. Yoh damn. I hope you get poison ivy.

3197
02:25:19,719 --> 02:25:22,280
Speaker 2: I hope that you have one of those scabby boggers

3198
02:25:22,479 --> 02:25:24,399
and you think no one's looking, so you go to

3199
02:25:24,479 --> 02:25:26,239
pick at it a bit and then it just starts

3200
02:25:26,319 --> 02:25:29,000
bleeding a lot. You can't do the bout and everyone notices,

3201
02:25:29,079 --> 02:25:31,440
and I'm like, oh, your nose is pleading and please

3202
02:25:31,440 --> 02:25:32,120
don't look at me.

3203
02:25:32,280 --> 02:25:36,639
Speaker 1: Ah to real Mike, I hope you're crush like someone else.

3204
02:25:38,000 --> 02:25:41,000
Speaker 4: Yeah, oh man, and you sit on your balls.

3205
02:25:42,079 --> 02:25:44,159
Speaker 2: Martin Halli says it was my birthday and Sunday. Can

3206
02:25:44,159 --> 02:25:46,000
I get a you know, I mean, you know what

3207
02:25:46,000 --> 02:25:51,319
I mean? Good job, Magic donut Man says love BombCast

3208
02:25:51,399 --> 02:25:55,120
always a good listen. Look at that, yeah, donut.

3209
02:25:54,760 --> 02:25:55,520
Speaker 3: Man, that's nice.

3210
02:25:56,120 --> 02:25:59,840
Speaker 2: Uh, sizzling Papiya says sick Alkaline Trio hat.

3211
02:26:00,639 --> 02:26:02,040
Speaker 3: Oh thanks, that's just my hair.

3212
02:26:02,079 --> 02:26:06,600
Speaker 1: Oh you talk about Yeah, that's just my both backlars

3213
02:26:06,639 --> 02:26:07,079
are wearing it.

3214
02:26:07,159 --> 02:26:14,120
Speaker 2: Yeah. Jesus Christ dead used to saying Dan after Jesus

3215
02:26:14,360 --> 02:26:15,479
when you're when you're when.

3216
02:26:15,319 --> 02:26:18,479
Speaker 3: You're saying something because you're annoyed, you just say Dan automatically.

3217
02:26:18,639 --> 02:26:22,600
Speaker 4: It's just when you pull the rip cord on my back.

3218
02:26:22,639 --> 02:26:24,000
Speaker 3: It just says Jesus Christ.

3219
02:26:24,120 --> 02:26:30,280
Speaker 2: Dan to Morales says, grab your copy of Trespasser was delivered.

3220
02:26:30,399 --> 02:26:31,719
It's true, I did.

3221
02:26:32,159 --> 02:26:34,520
Speaker 3: I got a message from my virtual office saying, hey,

3222
02:26:34,520 --> 02:26:36,520
you got another thing, and there's apparently a pile of

3223
02:26:36,559 --> 02:26:38,200
stuff there, So I'll get over there this week and

3224
02:26:38,239 --> 02:26:38,639
pick up that.

3225
02:26:38,959 --> 02:26:42,920
Speaker 2: Yeah. Uh, James Blanks is it's happening. Taylor and Travis

3226
02:26:42,920 --> 02:26:46,040
are engaged. You already talked about this at the Times.

3227
02:26:46,079 --> 02:26:47,239
Something nice happened to.

3228
02:26:47,239 --> 02:26:49,280
Speaker 5: Those Google because I saw the chat, say like, have

3229
02:26:49,319 --> 02:26:50,559
they talked about the Taylor Swift news?

3230
02:26:50,559 --> 02:26:51,799
Speaker 6: And I was like, what the fuck happened? And I

3231
02:26:51,840 --> 02:26:52,360
googled it?

3232
02:26:52,639 --> 02:26:56,559
Speaker 5: And Google made it when you search now, congratulations, confetti

3233
02:26:56,600 --> 02:26:57,000
and stuff.

3234
02:26:58,399 --> 02:27:00,520
Speaker 2: Your joke bad?

3235
02:27:01,719 --> 02:27:04,879
Speaker 3: Yeah, the Roman vampire stuff.

3236
02:27:05,040 --> 02:27:06,639
Speaker 6: Yeah, there it is. Oh my god.

3237
02:27:06,840 --> 02:27:08,840
Speaker 5: And now a flaming heart comes up from the bottom

3238
02:27:08,879 --> 02:27:11,120
and it says, and baby, that's show business for you.

3239
02:27:11,319 --> 02:27:14,079
And there's gold Confettian stars all over the Google search page.

3240
02:27:14,159 --> 02:27:20,559
Speaker 2: Gosh, this really just is our royal family now, huh yeah.

3241
02:27:19,440 --> 02:27:20,200
Speaker 1: Good for the whites.

3242
02:27:22,079 --> 02:27:24,440
Speaker 4: Like I said, it's about time something good.

3243
02:27:25,040 --> 02:27:27,280
Speaker 2: You can't pass us off. You can't pass this one

3244
02:27:27,319 --> 02:27:29,840
off on us. This is all of America's problem, all right,

3245
02:27:30,559 --> 02:27:34,799
You're gonna suffer with us. Oh, zombie porn says, can't

3246
02:27:34,840 --> 02:27:37,159
wait for grubs Ridge Racer news. You hide a something

3247
02:27:37,159 --> 02:27:39,639
from me, Jeff, I just.

3248
02:27:39,559 --> 02:27:42,799
Speaker 3: Can't say anything et so well yeah, okay, okay.

3249
02:27:42,559 --> 02:27:46,440
Speaker 2: I need I need nothing to say. I got my zine,

3250
02:27:46,440 --> 02:27:48,680
I got my bridge Racer type woar zine. It's awesome.

3251
02:27:49,680 --> 02:27:52,399
Zacy Sacy Zac says, why would you assume vamp is

3252
02:27:52,440 --> 02:27:56,120
a vampire? He's just bisexual. I never understood that.

3253
02:27:56,680 --> 02:28:00,000
Speaker 5: That is why his name is vamp. Yeah, right, you

3254
02:28:00,559 --> 02:28:03,920
also a vampire, let's be clear. But that's not why

3255
02:28:03,920 --> 02:28:04,680
he's named vamp.

3256
02:28:05,200 --> 02:28:08,079
Speaker 3: Right, his name vamp because he's bisexual, and that is, by.

3257
02:28:08,000 --> 02:28:11,760
Speaker 5: The coincidence, also a vampire. But it's got mana machine thing.

3258
02:28:11,840 --> 02:28:15,120
Speaker 3: So and why bisexual beings named vamp? We understand that

3259
02:28:15,280 --> 02:28:17,360
fully and we don't need to explain it any further.

3260
02:28:17,520 --> 02:28:22,319
Speaker 2: Fantastic, Yeah, is is vamp slang for bisexuals? What the hell?

3261
02:28:23,000 --> 02:28:24,559
Speaker 3: I think? I googled this trying to figure it out.

3262
02:28:24,600 --> 02:28:26,200
I didn't didn't get any answers. I don't know.

3263
02:28:26,280 --> 02:28:28,680
Speaker 6: I mean because of metal gear, but I do that

3264
02:28:28,879 --> 02:28:29,680
those things.

3265
02:28:31,559 --> 02:28:34,440
Speaker 2: All right. Next one is Burrito says I'm really behind

3266
02:28:34,440 --> 02:28:36,319
the stream, but I'm sending a super tap for that

3267
02:28:36,360 --> 02:28:39,680
awesome cover of Credo Trigger sewer level theme during the

3268
02:28:39,680 --> 02:28:42,879
first break, such a classic. Yeah, turns out Crodo Trigger

3269
02:28:43,040 --> 02:28:44,639
has very good music.

3270
02:28:44,799 --> 02:28:46,879
Speaker 3: It's got a sewer level. What is a club game?

3271
02:28:46,959 --> 02:28:48,399
Speaker 2: Oh, it's got a good sewer level.

3272
02:28:48,840 --> 02:28:49,879
Speaker 3: That's just a video game thing.

3273
02:28:49,920 --> 02:28:53,040
Speaker 2: It turns out, Martin Holli says, last question, what are

3274
02:28:53,079 --> 02:28:59,600
your favorite weekend treat meals to make? Oh? That's it.

3275
02:28:59,680 --> 02:29:03,079
I was, yeah, I do. I do go eat out

3276
02:29:03,120 --> 02:29:04,120
a lot on the weekend. I do.

3277
02:29:04,280 --> 02:29:07,159
Speaker 3: Yeah, Jan, you get a burrito on the weekend.

3278
02:29:09,319 --> 02:29:12,799
Speaker 1: Boys, I made I may I'd made this a while back,

3279
02:29:12,840 --> 02:29:15,399
but I made like a pork red goo, the whole

3280
02:29:15,559 --> 02:29:19,120
ship obviously dripping in it like a slag.

3281
02:29:19,239 --> 02:29:21,520
Speaker 2: Go all right, cook for us.

3282
02:29:21,399 --> 02:29:22,360
Speaker 3: When you're extremely busy.

3283
02:29:22,360 --> 02:29:26,239
Speaker 1: When we're on trips, we question, yeah, oh no, last

3284
02:29:26,239 --> 02:29:28,680
place we stayed, I did have a kitchen. Actually no,

3285
02:29:29,799 --> 02:29:30,639
well you're busy.

3286
02:29:31,000 --> 02:29:33,920
Speaker 3: We're busy, I think extremely busy.

3287
02:29:34,000 --> 02:29:38,079
Speaker 4: But weekends are shake uh smoothie days in my house.

3288
02:29:38,520 --> 02:29:40,680
I make smoothie Saturday and Sunday.

3289
02:29:41,200 --> 02:29:43,959
Speaker 3: And I'm eating a lot of kim chie, but I

3290
02:29:44,000 --> 02:29:45,360
want to get some smoothie action in there.

3291
02:29:45,559 --> 02:29:48,879
Speaker 5: Bunk brought me some cheese from games Calm from Germany,

3292
02:29:48,959 --> 02:29:53,399
so I've just on some triskets and stuff that's contraband. No, no,

3293
02:29:53,440 --> 02:29:54,799
you were cheesing if it's like sealed.

3294
02:29:55,360 --> 02:29:57,520
Speaker 2: Yeah, yeah, we we We actually looked into this heavily.

3295
02:29:57,680 --> 02:29:59,440
Last time because we were at that cheese shop.

3296
02:30:00,239 --> 02:30:02,239
Speaker 5: They took it out of my bag. It'll show up

3297
02:30:02,239 --> 02:30:03,239
on a thing. But as long as it's like a

3298
02:30:03,280 --> 02:30:05,360
sealed cheese thing with meat and stuff, you can't do.

3299
02:30:05,479 --> 02:30:06,920
Speaker 6: But cheese is loose.

3300
02:30:06,959 --> 02:30:08,200
Speaker 3: Pocket cheese is not okay?

3301
02:30:08,680 --> 02:30:10,799
Speaker 4: Is that unwrapped cheese in your pants?

3302
02:30:10,840 --> 02:30:11,159
Speaker 3: Served?

3303
02:30:13,760 --> 02:30:18,120
Speaker 1: Speaking about a weekend treats, I don't have like a

3304
02:30:18,159 --> 02:30:21,120
Sonic near me, the fast food place the driving, yeah,

3305
02:30:21,159 --> 02:30:24,280
but I have one maybe that's like an hour and

3306
02:30:24,319 --> 02:30:26,200
a half away that I may have to come across

3307
02:30:26,319 --> 02:30:29,719
this weekend. And I saw that they have like a

3308
02:30:29,959 --> 02:30:31,760
really long hot dog and I wanted.

3309
02:30:31,840 --> 02:30:33,840
Speaker 6: Oh yeah, the extra long cheese cone.

3310
02:30:33,920 --> 02:30:34,079
Speaker 2: Yeah.

3311
02:30:36,000 --> 02:30:36,959
Speaker 6: I just realized something.

3312
02:30:37,319 --> 02:30:37,840
Speaker 2: Yesterday.

3313
02:30:37,879 --> 02:30:40,120
Speaker 5: I was at an amusement park around here and they

3314
02:30:40,120 --> 02:30:42,399
had cheese curd stands, and I remember pointing out to

3315
02:30:42,440 --> 02:30:44,319
a bunch of Minnesota's that like, oh, you know, this

3316
02:30:44,440 --> 02:30:46,840
is very Minnesota. You wouldn't see a cheese curd stand

3317
02:30:47,159 --> 02:30:50,120
at a six Flags in you know, Georgia or Colorado

3318
02:30:50,239 --> 02:30:53,120
or something. And they were surprised, and I was like, yeah, yeah,

3319
02:30:53,200 --> 02:30:55,680
cheese curds very much of Minnesota Wisconsin thing. But then

3320
02:30:55,719 --> 02:30:58,239
I realized Sonic driving growing up in Kansas City, they

3321
02:30:58,239 --> 02:31:00,879
were just called Chad ur Bites, and it was basically

3322
02:31:00,920 --> 02:31:01,399
those are.

3323
02:31:01,280 --> 02:31:07,639
Speaker 3: Just nowhere else Yeah, it's just they're everywhere in Minnesota, Wisconsin.

3324
02:31:07,959 --> 02:31:13,120
Speaker 5: Yeah, me, they just call him different things elsewhere, like justirts.

3325
02:31:11,760 --> 02:31:15,040
Speaker 3: Are more common in the northern and Midwest, but they

3326
02:31:15,079 --> 02:31:15,959
still show up everywhere.

3327
02:31:17,440 --> 02:31:19,879
Speaker 2: All right. Oh, I like to get ARB's on the

3328
02:31:19,920 --> 02:31:22,879
weekend dirty thirty s. It's never been on the back

3329
02:31:22,920 --> 02:31:25,239
of our stuff Rogan train, but I'm watching the studio

3330
02:31:25,319 --> 02:31:29,360
on Tim Apple's Apple TV. The resemblance is unreal.

3331
02:31:30,559 --> 02:31:33,440
Speaker 3: I'm sorry, Yeah, it's fine. I mean, what do I

3332
02:31:33,559 --> 02:31:35,079
do at this point?

3333
02:31:35,079 --> 02:31:39,719
Speaker 4: He looks like me. I was born first, and that's it.

3334
02:31:39,719 --> 02:31:41,440
It could have gone either way for us.

3335
02:31:41,680 --> 02:31:43,360
Speaker 2: We got we had one more squeak in here from

3336
02:31:43,440 --> 02:31:46,399
last geek, Hi, Jeff, I hope you're having a good day.

3337
02:31:46,600 --> 02:31:49,040
Did not specify which, Jeff, So you have to fight

3338
02:31:49,079 --> 02:31:50,520
amongst yourselves on who thank you last.

3339
02:31:51,120 --> 02:31:53,920
Speaker 5: I want Backard to have it. I want my claimed

3340
02:31:53,920 --> 02:31:57,959
it first. I get that ten right. Can you disperse

3341
02:31:58,040 --> 02:31:58,360
that to me?

3342
02:31:58,799 --> 02:32:00,600
Speaker 3: Yeah, I would love to called it.

3343
02:32:00,639 --> 02:32:04,600
Speaker 4: But going back to selfishly the Rogans, I think I

3344
02:32:04,639 --> 02:32:08,120
really need to develop a good Sethrogan impression.

3345
02:32:09,079 --> 02:32:11,319
Speaker 3: I think it's like a scar that just makes it

3346
02:32:11,319 --> 02:32:13,319
clear that you're not Seth Rogen. Yeah I could.

3347
02:32:13,479 --> 02:32:19,360
Speaker 4: I could mutilate my face. Yeah, I just I I

3348
02:32:19,360 --> 02:32:21,120
have never really worked on one, so I'm gonna try,

3349
02:32:21,120 --> 02:32:22,440
and I'm going to try and work on one.

3350
02:32:22,479 --> 02:32:24,239
Speaker 1: Can you do a laugh just like a workshop will

3351
02:32:24,319 --> 02:32:24,879
laugh right now?

3352
02:32:27,799 --> 02:32:35,840
Speaker 2: That's something like that. I don't know. Yeah, that's not it.

3353
02:32:35,879 --> 02:32:38,040
Speaker 3: Can we do a thing real quick where we recommend

3354
02:32:38,079 --> 02:32:39,920
people go watch stuff or look at something that's not

3355
02:32:40,000 --> 02:32:44,479
a game? Sure, thank you for your ppression. How comedy

3356
02:32:44,520 --> 02:32:47,239
was destroyed by an anti reality doomsday call on the

3357
02:32:47,280 --> 02:32:51,200
Elephant Graveyards YouTube channel. That was really good. It's a

3358
02:32:51,239 --> 02:32:53,079
lot of stuff that's like I've always like been like, yeah,

3359
02:32:53,079 --> 02:32:55,120
this is how I felt. But it was nice to

3360
02:32:55,159 --> 02:32:57,479
get the sense that like, oh, a million people have

3361
02:32:57,559 --> 02:33:00,959
watched this and agree comedy sucks right now because of

3362
02:33:01,079 --> 02:33:04,600
Joe Rogan and that kill Tony idiot. And then you

3363
02:33:04,639 --> 02:33:07,440
go into comments and there's just like a million people going,

3364
02:33:08,079 --> 02:33:10,879
I just miss Norm. I'm kind of glad Norm's not

3365
02:33:10,879 --> 02:33:12,799
here to see it like this, and it's like, okay,

3366
02:33:12,920 --> 02:33:15,559
I it feels like shit's healing a little bit, and

3367
02:33:15,600 --> 02:33:18,000
it's happening in videos like this. It's an hour and

3368
02:33:18,040 --> 02:33:19,520
a half. It's a good watch.

3369
02:33:19,879 --> 02:33:23,719
Speaker 4: The recent the recent Twitch bought stuff has me like

3370
02:33:24,280 --> 02:33:25,719
putting on a tinfoil hat.

3371
02:33:25,879 --> 02:33:27,639
Speaker 2: What's about which stuff?

3372
02:33:27,760 --> 02:33:31,479
Speaker 4: There's just like been a a culling of like Twitch

3373
02:33:31,520 --> 02:33:35,440
bought viewers, you know, like you know, people fit inflating

3374
02:33:35,600 --> 02:33:39,120
like a Twitch stream numbers, right, and I feel like

3375
02:33:39,280 --> 02:33:41,600
and then you look at like what's popular on pog

3376
02:33:41,719 --> 02:33:44,479
and you're just like, how is like some of these podcasts?

3377
02:33:44,520 --> 02:33:45,200
Speaker 3: And I don't know.

3378
02:33:45,399 --> 02:33:49,280
Speaker 4: Again, maybe I am you know, reaching too far, but

3379
02:33:49,520 --> 02:33:53,200
I gotta think. I know, Twitch is probably the most

3380
02:33:53,239 --> 02:33:55,520
bodied platform, right, but I kind of imagine some of

3381
02:33:55,559 --> 02:33:57,520
that it flows over into YouTube and some of this

3382
02:33:57,920 --> 02:34:00,360
other shit d to.

3383
02:34:00,280 --> 02:34:02,840
Speaker 3: Purge recently, right, Yeah, because I saw that in my

3384
02:34:03,200 --> 02:34:04,319
both of our channels.

3385
02:34:04,479 --> 02:34:07,840
Speaker 4: Flaming, flaming, you know, fanning the flames of the the

3386
02:34:07,879 --> 02:34:09,840
sort of thing you're talking about there, grub for sure.

3387
02:34:09,920 --> 02:34:13,920
Speaker 1: So yeah, Johnson is a stand up comedian. I really

3388
02:34:13,959 --> 02:34:16,319
like him a lot. He's he's fun good.

3389
02:34:16,760 --> 02:34:18,680
Speaker 3: Yeah, there's good comedy out there. It's just like, yeah,

3390
02:34:19,120 --> 02:34:21,760
it's been poisoned by Joe Rogan Jesus.

3391
02:34:23,079 --> 02:34:25,600
Speaker 2: Yeah, he's not funny anyone else.

3392
02:34:27,479 --> 02:34:31,719
Speaker 5: Big Bat Meatballs is the new track from a Jane

3393
02:34:31,719 --> 02:34:32,479
Big Justice.

3394
02:34:32,680 --> 02:34:35,120
Speaker 3: It's been stuck in my head Dan, Yeah, me too.

3395
02:34:36,120 --> 02:34:37,280
I'm sorry that sucks.

3396
02:34:37,319 --> 02:34:39,239
Speaker 4: You guys are idiots, Like I don't know what you're

3397
02:34:39,399 --> 02:34:41,639
talking about.

3398
02:34:42,360 --> 02:34:44,600
Speaker 6: Yes, it's funny because it sucks.

3399
02:34:44,680 --> 02:34:44,920
Speaker 2: Yes.

3400
02:34:46,040 --> 02:34:48,440
Speaker 3: Yeah, I'm with you to a point on that too.

3401
02:34:48,520 --> 02:34:48,719
Speaker 2: Yeah.

3402
02:34:49,000 --> 02:34:51,879
Speaker 6: Yeah, it's not a good song, but it makes I.

3403
02:34:51,879 --> 02:34:54,479
Speaker 4: Watched that and I'm just like, I feel like I

3404
02:34:54,479 --> 02:34:56,639
have a concussion when I watched it like that.

3405
02:34:58,120 --> 02:35:01,239
Speaker 1: We all can agree that it's insane that Bobby Flay

3406
02:35:01,399 --> 02:35:08,360
replaced Tiffany Darry on his Titan show. Right, Yeah, Tiffany dere.

3407
02:35:09,879 --> 02:35:10,879
Speaker 3: To understand what's happening.

3408
02:35:10,920 --> 02:35:11,639
Speaker 2: I can't believe it.

3409
02:35:11,959 --> 02:35:15,559
Speaker 6: I got a real one. It's look up.

3410
02:35:15,680 --> 02:35:17,719
Speaker 5: It's a five minute clip on YouTube and it just

3411
02:35:17,959 --> 02:35:21,719
titled Alien Resurrection Ripley's basketball scene and it's a it's

3412
02:35:21,719 --> 02:35:24,399
a part where they're talking about the scene an alien

3413
02:35:24,440 --> 02:35:28,319
resurrection or Sigourney Weaver really wanted to make this shot

3414
02:35:28,399 --> 02:35:30,520
over her back for this thing, and they all wanted

3415
02:35:30,559 --> 02:35:32,600
to see g it or rig it up or something,

3416
02:35:33,000 --> 02:35:34,879
and she was like, really, fighting for it, and they

3417
02:35:34,920 --> 02:35:36,360
gave her like one shot to do it, and she

3418
02:35:36,479 --> 02:35:38,520
nailed it. And it's like Ron Pearlman and all them

3419
02:35:38,520 --> 02:35:39,920
talking about how it's the coolest ship like.

3420
02:35:42,440 --> 02:35:45,440
Speaker 3: Love reactions, right, yeah, like they are all their faces

3421
02:35:45,520 --> 02:35:46,760
like when she does it, she doesn't.

3422
02:35:46,879 --> 02:35:50,600
Speaker 5: Ron is a holy fucking she went great cool, nothing

3423
02:35:50,600 --> 02:35:52,440
but net so fucking cool.

3424
02:35:52,920 --> 02:35:57,559
Speaker 2: Yeah, she's so cool, She's the best. Yes, Si Gourney Weaver, Yeah,

3425
02:35:57,719 --> 02:36:00,479
shouts the Galaxy quest.

3426
02:36:00,920 --> 02:36:04,559
Speaker 3: Yeah. One other one we'll quick Only the brave is

3427
02:36:05,000 --> 02:36:08,319
Joe Joseph Kaczinski. He's the guy that did Top Gun

3428
02:36:08,360 --> 02:36:10,959
Maverick and he did f one. This is a movie

3429
02:36:11,000 --> 02:36:12,840
from a couple of years ago. It's about firefighters. That

3430
02:36:12,840 --> 02:36:14,479
one's pretty good as well. That's a hell of a

3431
02:36:14,559 --> 02:36:17,399
dad movie right there. So if you like my dad

3432
02:36:17,440 --> 02:36:19,399
movie list, go check that out on letterbox and get

3433
02:36:19,399 --> 02:36:20,319
that movie on there as well.

3434
02:36:20,360 --> 02:36:22,239
Speaker 1: You know what, Fargo, that's a good movie.

3435
02:36:22,479 --> 02:36:23,719
Speaker 2: Hell yeah, I didn't watch that.

3436
02:36:23,840 --> 02:36:24,440
Speaker 1: Recently at all.

3437
02:36:24,799 --> 02:36:24,959
Speaker 2: Good.

3438
02:36:25,479 --> 02:36:26,840
Speaker 3: Yeah, yeah, Fargo's fantastic.

3439
02:36:27,040 --> 02:36:28,840
Speaker 1: All right, boys, what have we got going on for

3440
02:36:28,879 --> 02:36:31,840
the rest of this week? Wednesday, Thursday, Friday, Gamester Mornings

3441
02:36:31,879 --> 02:36:33,760
Poppin' all right, Grub.

3442
02:36:33,879 --> 02:36:36,479
Speaker 3: Yep, that's right, back Beck. Actually, we have a Matt

3443
02:36:36,479 --> 02:36:39,840
Piscatel on the show tomorrow because the new number should

3444
02:36:39,879 --> 02:36:41,200
be out, so we'll be hanging out with Matt on

3445
02:36:41,239 --> 02:36:41,680
the show. Then.

3446
02:36:41,879 --> 02:36:44,639
Speaker 1: I cannot wait to look over this Arkana report.

3447
02:36:45,600 --> 02:36:47,719
Speaker 2: Jeff and I were gonna play Kirby co op with

3448
02:36:47,760 --> 02:36:50,239
the new expansions then because we just assumed that. But

3449
02:36:50,280 --> 02:36:53,520
he's something we could do, and then realized, no, you

3450
02:36:53,559 --> 02:36:56,040
can't play online co op with the If I.

3451
02:36:55,840 --> 02:36:57,399
Speaker 3: If I did drive your house, would you want to

3452
02:36:57,440 --> 02:37:00,719
do it co op locally Thursday? Kind of? I could

3453
02:37:00,840 --> 02:37:01,760
maybe make that work.

3454
02:37:01,840 --> 02:37:03,920
Speaker 5: If you want to come here, sure, we should all

3455
02:37:03,959 --> 02:37:06,799
find a Mike's place to play for surprise Mike.

3456
02:37:06,920 --> 02:37:11,760
Speaker 1: That's where I'm going this week. Uh. Blake Club continues.

3457
02:37:11,959 --> 02:37:14,280
Jeff Passer continues tomorrow.

3458
02:37:15,079 --> 02:37:17,600
Speaker 3: I hope I finish it tomorrow because I'm I think

3459
02:37:17,600 --> 02:37:20,600
that would be perfect for this game. Three strong episodes

3460
02:37:20,639 --> 02:37:23,159
and then get onto Mike's game. But we'll see, we'll

3461
02:37:23,159 --> 02:37:23,639
see what happen.

3462
02:37:24,000 --> 02:37:25,159
Speaker 2: You're on Pace two.

3463
02:37:25,200 --> 02:37:28,239
Speaker 5: I think, Okay, I don't know a lot about Mike's game,

3464
02:37:28,559 --> 02:37:31,840
but I did help with the costume with Grub and

3465
02:37:31,920 --> 02:37:33,040
that I'm excited about.

3466
02:37:34,520 --> 02:37:35,559
Speaker 2: Yeah, it's it's.

3467
02:37:35,600 --> 02:37:36,719
Speaker 3: You're not gonna want to miss it.

3468
02:37:38,200 --> 02:37:41,120
Speaker 2: Two things I would like to promote. Are we done

3469
02:37:41,120 --> 02:37:41,799
with the content?

3470
02:37:42,000 --> 02:37:44,159
Speaker 1: No, there's so much content back a.

3471
02:37:44,600 --> 02:37:46,159
Speaker 2: No, what I'm saying for? Like that you were talking

3472
02:37:46,159 --> 02:37:50,120
about right here now? Oh yeah? Okay, okay, cool? Two things.

3473
02:37:50,200 --> 02:37:53,319
Speaker 4: Go to the website giant bomb dot com and you

3474
02:37:53,360 --> 02:37:55,120
have to log in, And I want you to log

3475
02:37:55,159 --> 02:37:55,879
in because we.

3476
02:37:55,840 --> 02:37:58,000
Speaker 3: Need you to join.

3477
02:37:59,280 --> 02:38:04,639
Speaker 4: The revolution and opt in so that we can carry

3478
02:38:04,879 --> 02:38:09,600
your user data and information over to our brand new website,

3479
02:38:09,959 --> 02:38:11,319
which I'm not gonna lie.

3480
02:38:11,639 --> 02:38:17,799
Speaker 2: It's like done already. Yeah, it's like Metroid Prime four totally.

3481
02:38:17,879 --> 02:38:21,479
Speaker 4: Chuck is gonna slap this shit out of me next

3482
02:38:21,520 --> 02:38:23,879
time I say it. No, but please do that. Make

3483
02:38:23,879 --> 02:38:25,760
sure you log in and make sure you opt in

3484
02:38:25,840 --> 02:38:29,040
if you are cool with doing so, so that we

3485
02:38:29,079 --> 02:38:31,120
can bring your account over to the new site. It's

3486
02:38:31,120 --> 02:38:32,639
as simple as that. We're not going to shut up

3487
02:38:32,639 --> 02:38:35,520
about this for the next great while, so until this

3488
02:38:35,559 --> 02:38:38,200
new site does launch later this year, we're gonna be

3489
02:38:38,239 --> 02:38:40,639
asking you to do this pretty regularly, so please do

3490
02:38:40,799 --> 02:38:45,280
us the favor. Go to the website, log in, and

3491
02:38:45,479 --> 02:38:49,479
click on all the necessary buttons and whatnot to preserve

3492
02:38:50,319 --> 02:38:54,959
your giant bomb legacy. Do it for posterity, do it,

3493
02:38:55,079 --> 02:38:58,879
Save the Internet, transfer your account over that's save.

3494
02:38:58,760 --> 02:39:02,680
Speaker 1: The Internet, Save your account. Save the Cheerleader, Yeah.

3495
02:39:02,520 --> 02:39:06,479
Speaker 2: Save the Empire. Listen.

3496
02:39:06,680 --> 02:39:07,639
Speaker 3: The second thing I'd like.

3497
02:39:07,600 --> 02:39:10,639
Speaker 4: To promote is more personal, my wife. I would like

3498
02:39:10,680 --> 02:39:14,520
to promote my wife, your wife, if you I would

3499
02:39:14,600 --> 02:39:19,639
like to promote a magazine. That's right, folks, they've done

3500
02:39:20,000 --> 02:39:23,079
wrote an article about my wife. The Producer's Guild of

3501
02:39:23,120 --> 02:39:27,280
America in produced by Magazine, which apparently is a magazine

3502
02:39:27,280 --> 02:39:29,479
you can buy in a physical form or you could

3503
02:39:29,520 --> 02:39:31,399
read about it on the internet. They did a whole

3504
02:39:31,440 --> 02:39:33,239
profile on her. It's super sick.

3505
02:39:33,639 --> 02:39:34,799
Speaker 3: It was looking.

3506
02:39:35,079 --> 02:39:39,200
Speaker 4: Yeah, it's very it's very impressive looking. I'm very proud

3507
02:39:39,200 --> 02:39:41,920
of her. She's very cool. She's a lot cooler than

3508
02:39:42,000 --> 02:39:45,479
I am. So so if you, you know, want to

3509
02:39:45,559 --> 02:39:47,559
spend a minute and read that article on the website,

3510
02:39:47,719 --> 02:39:51,239
go for it's producers Guild dot org. And I just

3511
02:39:51,280 --> 02:39:53,200
wanted to say that I'm very proud of her and

3512
02:39:53,239 --> 02:39:54,239
it's super cool.

3513
02:39:54,280 --> 02:39:54,520
Speaker 2: Wow.

3514
02:39:57,200 --> 02:39:59,719
Speaker 1: All right, moving continue on with the rest of the

3515
02:39:59,760 --> 02:40:03,239
we grub Menati. Whether or not Grub shows up at

3516
02:40:03,239 --> 02:40:05,280
Minate's house. We'll figure out something else to do on

3517
02:40:05,600 --> 02:40:09,760
Thursday afternoon because we're moving the voicemail dump truck to

3518
02:40:10,200 --> 02:40:15,360
Friday and we'll have upf before then. Grubb will continue

3519
02:40:15,360 --> 02:40:18,959
to play through through skies of Arcadia and we'll try

3520
02:40:18,959 --> 02:40:21,680
and on Friday we'll try and get a quick look

3521
02:40:21,760 --> 02:40:24,920
in the can anything girl's popping off boards.

3522
02:40:27,239 --> 02:40:30,760
Speaker 2: You know, Monday is Labor Day, so yeah, we're gonna

3523
02:40:30,760 --> 02:40:32,760
have that day off, but I might I might still

3524
02:40:32,760 --> 02:40:36,120
pop in and maybe continue my SIEV play through. I

3525
02:40:36,159 --> 02:40:38,000
think I'm gonna have some time to do that, and

3526
02:40:38,000 --> 02:40:40,360
I'll move Mega Man to a wagon man will do

3527
02:40:40,440 --> 02:40:41,200
that on Wednesday.

3528
02:40:41,319 --> 02:40:46,040
Speaker 1: Y yes, yes, And this weekend is packs West once again.

3529
02:40:46,360 --> 02:40:48,479
Go visit our friends over at MS. I tell them

3530
02:40:48,559 --> 02:40:52,000
we sent you. Do not yell mobo at them, or

3531
02:40:52,040 --> 02:40:55,559
do ye that maybe mobo at them.

3532
02:40:56,079 --> 02:40:57,840
Speaker 2: We're not responsible and jimp.

3533
02:40:58,399 --> 02:41:01,079
Speaker 1: That won't get you entered into the their contest. But

3534
02:41:01,600 --> 02:41:03,159
just tell them we sent you, and then you'll get

3535
02:41:03,239 --> 02:41:06,120
entered in. You could win some fun goodness.

3536
02:41:07,200 --> 02:41:07,600
Speaker 2: All right.

3537
02:41:07,680 --> 02:41:09,799
Speaker 1: I think that bout does it for this week's BombCast.

3538
02:41:09,799 --> 02:41:11,680
We'll see you next week for another episode. He's been

3539
02:41:11,760 --> 02:41:15,159
Jeff he's been Jeff. He's been Australian Jeff. He's been Mike,

3540
02:41:15,200 --> 02:41:17,120
he's been Dan. I've been Dan, and you at home

3541
02:41:17,520 --> 02:41:22,200
have been gorgeous. Everything's working, This kin cares going great.

3542
02:41:22,360 --> 02:41:24,040
Speaker 4: We'll see you next week for the other episode all

3543
02:41:24,040 --> 02:41:25,040
of the Giant podcast.

3544
02:41:25,639 --> 02:41:29,639
Speaker 2: Good Bye nos Jipple

