Speaker 1: Three two juans, squeak, squeak, squeak, squeak, squeak, squeak, squeak, squeaker, squeak, squeaks, squeeze, squeaker, squeak.
Hello there we can squeak, squeak, squeaker, squeaker, squeak, It's us.
Who what's up? Everybody?
Speaker 2: Hi?
Speaker 1: That nineteen.
Speaker 3: We let that silence like it's us.
Speaker 1: Yep, So I let them they understand that. That's where
they say Hi. We're like it's us, and they're like hey,
We're like, Hi, what's up? Heck, and it's us? How
you doing it? Didn't see you there? You caught me
lounging on my fainting couch. I'm so unprepared for company.
But it's you, so I'll let you in today. That's
totally fine. We're back with NAT nineteen Gilligan's Grave, the
tail of Psalmnus Dominus, Session fifty. Look at that half
of one hundred, that's fifty. That's a fifty right there, Carrie.
I know you came prepared for this. Tell me a
fun fact about the number fifty.
Speaker 4: A fun fact about the number fifty or fifty fun
factginated It originated in ancient Greece, and it used to
be pronounced fifty, but as usual the.
Speaker 5: English language, absolutely what you're did. And now we're saying,
do you actually because I'm fucking this is a lie.
Speaker 6: You like to spread misinformation?
Speaker 5: Yeah, go ahead.
Speaker 7: That's the amount of first dates Adam Sandler had in
that one movie.
Speaker 3: Oh you're right, Oh that's great.
Speaker 1: And also, Carrie, you're incorrect. Yeah, fifty in fucking fifty
in old ancient Greece or whatever. I'm pretty sure it's
pronounced xxxxxx.
Speaker 5: How dare you?
Speaker 8: Oh?
Speaker 1: Wait, I think I was six.
Speaker 5: I think I was gonna say. Also, I think I.
Speaker 1: Said xxx xx. So say Egypt racist?
Speaker 8: So logan.
Speaker 6: I did both wrong because it has a zero and
it's Arabia. Actually, you're all wrong.
Speaker 1: It's l.
Speaker 7: L.
Speaker 5: He's right, he's right.
Speaker 1: Fun fact about the Roman.
Speaker 5: So that wasn't great, ight, it's a racist logan.
Speaker 1: You're also listen.
Speaker 8: Okay, yeah, there's a narrative fun here. This is dangerous.
Speaker 1: Yeah, right, we can spend all day debating about who's
right and who's wrong, about who's right and who's wrong.
Speaker 5: We're gonna say we could spend all day debating who's right,
and who's racist? But we gotta play games.
Speaker 1: Racist. It was discovered shortly after the invention of the
number forty nine when they needed a number to come
between it and fifty one.
Speaker 7: Oh the more, you know.
Speaker 1: All right, onto, there's stuff. We do have some things
to announce. One major thing that I want to announce today.
The major thing I want to announce is that Three
Gentle Sins the book, the Splash book, we've been working
on for the past three months or so, that's one
month per sin. I went in deep to do research.
Heckin they It is now available on drive through OURPG.
We had said before we were waiting for the print
on demand copy to come out with it, but do
to some stuff happening that might lead to us doing
that differently in the future, I decided to throw it
up as just the PDF. So the PDF on its
own is available. That's Three Gentle Sins. Go look it
up on drive through OURPG. It's available if you're on
our discord, I put it there. If you follow me
on Twitter, I put it there. Everyone should have retweeted it.
I tagged everybody hearing it. I'm pretty sure, so y'all
should have retweeted it because you're all good and you
all love that nineteen and you want to support it.
Speaker 8: I do.
Speaker 1: If I didn't tag you find it and do it
anyway or else or else. You're a good sick of
fan bread. Yeah, yeah, that all said. Does anybody else
before we try to throw ourselves into doing stuff, does
anybody else have anything that they want to go over?
Speaker 5: Probably less?
Speaker 9: She'll should check out the new day to day episode
on Altered Ana Bay. It's very good of Bombo in it.
I'm very proud of it. It's very funny.
Speaker 10: That's it.
Speaker 5: That's all I go. Yeah, oh no, wait no, actually
I should. I should fucking promo the thing that I
actually get paid for. Y'all should go to something. Many
Patreon SAO nineteen is being stuck in copyright jail for
way longer than normal, Maddie said, to file claims like
three fucking times we went over it. Yeah, it's being
a whole thing.
Speaker 1: Well, is it individual claims or is it are they
getting balanced?
Speaker 5: Yes, it's individual claims and normally just wait out the
time and not give us a strike, but they're giving
us the strikes this time.
Speaker 1: Welcome to why we don't don't do three episodes a
month no more. You're you're getting well acquainted with the
exact thing that slowed us down.
Speaker 5: Yeah, so it could be in copyright jail for like
another week. It could be in copyright jail for like
another few months. So if y'all want to see SAO nineteen,
which I'm very proud of it, we worked.
Speaker 9: So fucking hard on it.
Speaker 5: Uh yeah, it's on something with a Patreon, go check
it out. Big gross, big, big gross, big, big gross.
Fucking shout out. Shout out to Genuine, though he's not
fucking he just wants to share a monetization. He didn't
give us a strike, So.
Speaker 11: Fucking thanks for letting us play pony, Genuine, You fucking
cool ass bitch for like, man, it's about it.
Speaker 5: It's all I got.
Speaker 1: Anybody else, No, I don't want that one that's got birds.
There's no birds down here. Well that's not true. There
might be birds down here, but not.
Speaker 6: Of this kind.
Speaker 1: No birds.
Speaker 5: I mean, we we got. I had to shout about
it on heck in Tuesday when we were streaming, just
in case people didn't show up for Tuesday Justice. You
had a really cool thing that you were talking about
on Tuesday. Yeah, plug it again, plug it again, Logan
also a very cool thing he was plugging on Tuesdays.
You should also plug lug it again, lug it again.
Speaker 1: You want to plug your thing again, Justice.
Speaker 5: Since he's not here, Logan, plug your thing.
Speaker 1: Okay, carry carry is prompting us once again, prompt plug
our voice overthing. I play the Flash in a DC's short.
I wasn't gonna plug it again just because these are recorded,
so to get to this point, people will have to
have heard the first one, uh by, by the nature
of having been there.
Speaker 5: But I'm excited.
Speaker 6: That I'm not any of this stuff I have because
no y'all heard it already.
Speaker 1: It's kind of I appreciate your carry, but I am
kind of ware Justice. Justice plays Seed Senior and Zendless,
which is super fucking.
Speaker 2: Cool, plays the fucking Flash, which is an actual recognizable name.
Speaker 5: Fuck up, but you're both incredible.
Speaker 3: We both just built each other up. What do you
mean talking about literally compliment each other.
Speaker 6: Good job, good job, we did well.
Speaker 1: But what.
Speaker 5: You dragged yourself the end there?
Speaker 3: I said, it's actually this is a true statement. Both
are cool things.
Speaker 1: That was that was such a fucking I like pancakes.
Oh so you hate Waffle's fucking interpretation?
Speaker 10: Why right?
Speaker 5: I need to calm down.
Speaker 3: I don't believe I said that.
Speaker 5: Yeah, I need to calm down. I'll calm down.
Speaker 1: Yeah, but you fucking those those are cool things?
Speaker 12: Uh?
Speaker 1: Does anybody else do anything else? They want to drop
in our game and then talk about what they're doing before.
Speaker 3: It's September fifteen.
Speaker 6: Gifted right now?
Speaker 3: Less god, it's right on the table.
Speaker 1: See I love that ship.
Speaker 5: Show us how big your gifted are.
Speaker 8: Gifted you are?
Speaker 11: Ye.
Speaker 1: It's also a good month to do them, since subs
can correlate to adding stuff the to the pair of
Prismatic Tempest books. So this is technically the sale month
you have.
Speaker 6: Thank you so much.
Speaker 5: Give drop us a sub if you love that nineteen
or if you are.
Speaker 1: And I'm drinking a shit ton of water. Alrighty everybody,
then in that case, let's get into game. Everybody is
signed in. Everybody, I'm gonna check. I'm gonna check it
you're reactive, because they still fucked up. The gonna check
that they're all good, good, good good. An You're you're
not set to fade right because you were doing the
fade in, fade out last time. Okay, it looks like
you're set to just being hecking the thing. The mouth.
Speaker 7: The mouth is open and close a little bit.
Speaker 1: Good, Whereas I fade in and out because as the GM,
my job is to what I'm not talking, not be
a presence in the scene. So I face. It's all
artistic and intentional. It's all artistic and intentional. It's art
and everything has meaning.
Speaker 3: There are no.
Speaker 1: Mistakes, all right, just happy little accidents. I'm just a
little caffy bar shaped tree in the corner and that'll
be our little secret. All right, let's do this thing.
I'm gonna switch us over to the other screen that
I'm gonna roll a die and someone's gonna tell me
in succinct not succinct, in what word am I looking for?
Speaker 3: Excruciating detail?
Speaker 1: What happened last time. I'm also gonna change our music
because this one's a bit I like this one. We'll
do this one, all right, here we go, boom transition
me dice grab D six rolled that's a six, that
would be me. We don't do that D six four.
It's all right, Brandon, it all happened last time time.
The dice doesn't care except when it's me. The Dice
cares when it's me.
Speaker 8: We we talked. We we talked as soon about the
fact that kind of his whole deal and the fact
that he's trying to navigate towards we don't know this
but the highest standard. We talked to them. Did we
talk about.
Speaker 5: Quintus, Yes, dude, honestly talked about everything. You could just
say we talked and that you'd be correct.
Speaker 8: What Okay, Well, I don't know if that legally works
with logan, but we did talk a lot.
Speaker 1: It is illegal, okay.
Speaker 8: Well, then we Desmond confided in Pepper that he's not
long for this world and bestowed the responsibility of young
Lawrence onto her. Trying to think what else happened? I
think we talked about a lot.
Speaker 5: Scar met his book, Scar read his book a chill
session for I had had a conversation around soon.
Speaker 1: I had a conversation Aaron earlier in the week about
how technically to say that Soon his time traveling is
like incorrect, and I went off on the whole thing
about it. Then I was like, I guess technically that
it is he's still navigating time. I guess it's time travel.
It's just like any description that was like talking about
time travels like it's not he got dropped at a
point and he is more like Prescient's and he is
trying it's more like trying to manipulate the few. But
which is still you can still arguably the thing is
Aaron didn't even crack me. I came to it on
my own. I was just like, which is still technically
time travel? But whatever, he's not jumping around in time.
You got dropping in the one place and he's figuring
it out. But it is time travel. Yeah, in turn
with any sense of fear. Time navigation m hm, yes,
invent a new genre for no reason, new trope time
and navigation time? All right, everybody with that?
Speaker 6: Yes?
Speaker 8: So you guys, what yeah, oh that was nothing I
thought the Yeah good, yeah, excellent, you did the one.
Speaker 1: Therefore, you guys maybe have turned the wind down. It's
a bit loud. Get out of here, it's bad.
Speaker 8: You need to turn down your magical wind of villa
win for your goddamn pire.
Speaker 5: Fucking windy.
Speaker 8: So oh peppering the room.
Speaker 1: At the end of last session, you were over the
course the last session, you guys sat down. You talked
about how you're probably like a day or so out
from Darkland. You all continue to travel with cag so
um did in fact tell you the nature of why
they are doing what they're doing. They told you about
their situation because they wanted to explain why. When the
time came to face Neftaria, they were not going to
make any deliberate decisions about the situation, but they will
support whatever you guys do. Under the pretense that he
has to act as if he wasn't there to begin with,
because he may not have been there to begin with
because of time related shenanigans that someone has insisted or
not time travel you guys.
Speaker 5: Confusing that I'm not going to talk too or about him.
Speaker 1: Well, he had to spend ten years not talking to
or about any of you, to you guys, so that's
fair that it comes back.
Speaker 8: Yeah.
Speaker 5: Absolutely, Yeah, he's just too pretty. He's very pretty deep.
Speaker 1: It's true. It's true. You know, we're all technically time traveling.
We're all time traveling at a rate of forward at
one second per second. Wow, yeah, not really, not really good.
Speaker 13: It's actually a slight variation of several microseconds. The closer
you are to the equid or to any large structure.
Speaker 1: You say, it's not very good, not really the best.
Speaker 9: It could be a bit faster.
Speaker 1: Oh, you want to travel forward in time faster?
Speaker 5: Good?
Speaker 1: So I so when we arrived at September, I was
pretty upset that it was already September. So if you
want to take some of my time, I'm happy to
give it. Time goes too fast, as far.
Speaker 7: As I'm concerned, I agree.
Speaker 1: I'd like half a second per second, if that's cool.
Speaker 9: It's kind of soupy. I forget what damn in half
the time?
Speaker 1: I'm like, it's Monday, boy?
Speaker 6: Is that true?
Speaker 5: For real? Especially this week because we played on Tuesday.
Speaker 7: It's like.
Speaker 1: That said, you guys would all go to sleep, you
all tucked in, you all rested, you all did your thing. Also,
Pepper and Desmond had a big old conversation. Yeah, yeah,
that's true. That's a true thing that happened. You guys,
Were we spying on.
Speaker 9: It or no?
Speaker 5: I'm checking with the rest of the group mostly lil
I'll take that as a no. It's like we joked
last game about spying on the Pepper conversation. Did we
spy on it?
Speaker 8: Yeah? It was it was.
Speaker 9: I mean, they're there there, I don't remember.
Speaker 5: We can't Yeah, okay, so we don't have the Laurie
can't leave the hut.
Speaker 8: But you definitely do not have the Infanta.
Speaker 9: Make sure the joke was made that if Lilia did
drag Satoon with the purpose of comic comedically spying, he
was too busy talking about Bagel the whole time.
Speaker 5: Anyway, Oh go, so we didn't get that info. That's
all I wanted good to know.
Speaker 1: Continue on, logan, are we able to drive?
Speaker 10: Do you have a core?
Speaker 6: No? Like, are we able to go places now?
Speaker 7: Or are we still yeah at this moment?
Speaker 1: Yeah, you guys, you guys had your talk. I was
going to say that after all of that, you guys
slept for the night. It is now Sunday, the ninth
of December. The year is seven fifty six of the
second era. It is about nine am when you guys O, Happy.
Speaker 8: Birthday, Fenders somewhere, probably at the temple, at the temple. Yeah,
at the temple right now, because it's yeah, crazy party
at the temple.
Speaker 1: That's wild. It's wild the way those things happen. Happy Birthday, Fenris.
Can we get for Fenders's birthday.
Speaker 6: Yeah, hell with that.
Speaker 1: As you guys awaken the following day, you are free
to do whatever you want.
Speaker 2: Scarn's in the corner over there doing this ship and
just like kind of just idly moving, just waiting.
Speaker 6: I'm just choing you guys. Ready, I haven't slept, I
don't sleep.
Speaker 9: Well.
Speaker 5: I mean, I mean, like you trance, it doesn't really count. Yeah,
but like you feel, you feel rested, right.
Speaker 2: Of course, I'm rested. I don't care about that. I
just bored, you know, all this death and destruction. You know,
I'm trying to get into some blood.
Speaker 6: I don't know.
Speaker 2: I've been desensitized a little bit too much. I think
I have trauma.
Speaker 8: Oh same, dude, same, we got five?
Speaker 3: What's gone?
Speaker 8: It's an unavoidable It seems.
Speaker 7: I'm immune to such things.
Speaker 6: Definitely. Yeah, yeah, yeah, and I'm gonna miss you. Man.
What don't worry about it?
Speaker 5: No, you don't, guys say that about a lot of stuff.
Speaker 3: What do you what?
Speaker 7: Probably you know he's gonna go on a you know,
an adventure after all this, because.
Speaker 6: Yeah, it's worries. They got places to go.
Speaker 5: Okay, that's a weird. Would you get that drink that
looks really good. Okay, those are weird.
Speaker 6: You're weird every day today.
Speaker 5: That's true. Now you know fair hit him with ya sick?
Speaker 2: Well, so what's the playing gamers? We gotta get down
to dark black boor. Sorry, I do have a literal
gaming set in my bag. We haven't played with it
at all, but whatever, what up, gamers?
Speaker 14: What game?
Speaker 8: I can't.
Speaker 1: Regional setting appropriate game.
Speaker 8: Unless it's called something different here.
Speaker 1: I mean, for perhaps perhaps he has a set of dice.
He has a set of dice which he uses, which
he uses to play Phantom Third, a popular game that
can be the rules for which can be found in
Lana's paid ful vault available and drive for RPG.
Speaker 6: Should you should buy that?
Speaker 1: On page fun page. If I recall correctly fifty five
a Phantom third, you can learn the rules of Phantom third,
a game you can easily play in D and D
with just a set of.
Speaker 3: Die What is it's like fucking twelve D five or whatever?
Speaker 7: I don't remember.
Speaker 1: How do I remember the page number.
Speaker 5: In the game twelve?
Speaker 1: I remember the page number. I don't remember the game rules? Whatever.
Speaker 5: Yeah, you can't explain the game rules. You can't give
it away for free.
Speaker 1: They gotta get he's gotta, he's got. He's got a
little box that's full of D sixes and D twelve's
that were carved out of rocks.
Speaker 6: Tell you, I would wittle, but we don't got wood
like that, you know.
Speaker 9: Fair?
Speaker 5: But yeah, other than eating our dirt, what's the what's
the plan for today?
Speaker 6: I feel like we.
Speaker 2: Should go to Darkland. Yep, uh, Cag's over there doing squats.
I think he's really like, we're going to avenge my people.
Speaker 6: Today's to day.
Speaker 15: We're going to go and putting end to the thing
that murdered my entire town. Whenever you're away, this.
Speaker 5: Guy, Cag Cag is today the day.
Speaker 1: Anything, Today's today.
Speaker 5: Today's the day.
Speaker 3: Today's the day. Today the day when we find that, Hey, bitch,
what are.
Speaker 1: You gonna do?
Speaker 3: Where did he call?
Speaker 16: Grabbing Laurie Like, yeah, today's the day, little who's half
his size though.
Speaker 6: For some reason.
Speaker 8: Hell, hell yeah, today's today. I gotta make some phone calls.
I can do that while we're on the road.
Speaker 6: Cag, do you know, well, do you know where you're going?
Speaker 14: Oh?
Speaker 6: I think you would be the smartest one to be
leading this.
Speaker 1: I haven't been down here in back to Darkland, that is,
since I was but a weed dwarf. But I remember
the way back like the back of my hand. Nice
Darkland have since it was overtaken and my people lost
me and my triy made sure we kept a fairly
strong memory of the ways back. They may have been
murdered by the by the cult, and I may be
the sole survivor of Turklin, but perhaps that simply makes
it only all the more fitting. Then I come back
and push that face on of a bitch out of
my home, and then I have an entire town to myself.
Speaker 2: I guess, yeah, sure, I mean, if you want an
entire town, not sure, what are you going to do after?
Speaker 6: Not to be morbid?
Speaker 10: All right?
Speaker 3: Okay, only when I get there.
Speaker 6: You know, we're all we're all in the same space.
Speaker 9: Do that to get there first, Let's make it happen.
Speaker 6: Then who do I force? Who is leading this? What
we were doing?
Speaker 8: I mean, I thinks.
Speaker 15: I and with my prime leading ability, with my knowledge
of exactly where we're going, I don't think we'll need
to make a.
Speaker 3: Roll at all. We're in a late tear of two gameplay.
Speaker 17: Why bother.
Speaker 3: It's out who cares.
Speaker 1: We're at that point where rations kind of stop being
the fun thing in the game, and exploration is like, well,
you get there, let's do the fun thing. You guys
continue onwards. So do I take it to you guys
then continue traveling?
Speaker 8: Yes, we.
Speaker 2: Want to.
Speaker 8: I want to cast the spell up, I want to
cast this. I want to.
Speaker 1: You want to do Yeah? Sorry, we derailed you at first,
but then you just kind of kept going to yourself.
Speaker 8: I listen, I love the wee weemies. I'm gonna cast.
Oh boy, I'll cast sending the back of the group,
which privatized, call kind of in in the head head
to head and hopefully Cathos receives it. Hey, it's the warlock.
I don't care how much this spell costs. It's happening.
Speaker 5: Are you good?
Speaker 8: Did you come down to the Final Temple despite not
being fine? Look, we're heading that way and I can't
have a wonder let what's your plant? It's probably a
fucking bad idea that I even cared, and I think
it probably well, you would.
Speaker 1: Cast at a higher level than usual ride because of
being a warlow. That would be fair pretty sure. That's
fifty words don't you cast it at like fourth level?
Speaker 8: Now, Uh, my limitation says fifty words fifty at fourth,
so if I'm casting at fifth, there'd be one hundred.
I don't want to say one hundred.
Speaker 1: Oh you're not, you're not, you're not. You know, you
don't do it anyway? All right, all right, all right,
you cast it. After some time goes by, you do
uh receive a relatively kurt very quick response which boils
down too. Yeah, I'm okay, but no, I have no
interest in your temple and I never.
Speaker 8: Did press exited. Doubt what because there's still a calling dreight, wait.
Speaker 1: A minute, it does occur to you. Cathos is the
one who suggested that the fay had probably co opted
it for their own purposes.
Speaker 8: That's true.
Speaker 1: He was the one that had been like, it's probably
pre sabotaged.
Speaker 8: Well, good, that's a contingency. We don't have to worry.
Will continue forward.
Speaker 1: Then, alrighty, you guys see Pepper sort of making gestures
in the air off behind you while you're uh, while
you're moving, she's doing like the DDDDD wah fingers on
the sides of heead thing and then makes an expression
as they get that incredibly wasteful response. Uh, you guys
continue onward, heading through the tunnels. Cag is becoming noticeably
more excited and vocal as you guys continue forward. It
doesn't anyone who understands anyone would probably get that. As
he becomes louder, there is a sense of trying to
mask frustration and anxiety in him. As you guys approach DARKLND,
he is becoming more boisterous, and you can you get
this air from him that it is entirely him trying
to like mask us an almost traumatic childhood. Not fear,
but anxiety about where you're going. It makes a lot
of declarative statements. At one point, you guys, while you're traveling,
is you want to you guys are passing by like
a stone pillar upon which there's like an overgrowth of
wooden vines. He like uses his do to guard ability
to become big breaks it.
Speaker 3: It's like, ah, that's what I'm gonna do to you.
Speaker 1: Continues onward. Eventually the cave Lilia me, yes, I would
like you to roll me another wisdom check. I say
another because it's related to one from last time.
Speaker 9: BAH twelve.
Speaker 1: There is a scent in the air in the tunnels
that much like the location you were in last time.
There is a scent in the air that has this
like mildly forest like scent mixed in with the stagnant
air of the caves, not like flowery, but just like
the smell of nature and wooden trees, like a slightly
cleaner damper scent fills the caves, and it fills you
with a sense of a nostalgia.
Speaker 18: We can talk about my favorite word. It's like petrocore.
Oh yeah, bunny knows going wild.
Speaker 9: Yeah, it's the bunny goes just really really really quick
twitching kind of like nose up in the air for
a moment and then puts it back down.
Speaker 1: You Uh, as you do that, so un who is
walking each of their hands tucked into the opposite sleeve
on their arm and walking beside you, looks over you
have a memory of this place?
Speaker 19: Huh uh huh No, maybe, like I can't be I
can't say, oh yeah, I totally know this tunnel.
Speaker 17: I've been here before, but like it's been looking familiar.
Speaker 19: Maybe like like like I've been here, but I don't
know if it means I've been here and there's a
sense that feels familiar, But I mean, I don't know
how to describe it.
Speaker 14: I guess.
Speaker 19: I've smelled this before, but I haven't smelled it in
a very long time. It smells foresty.
Speaker 1: Yeah, you have been here before. I remember this place
very distinctly.
Speaker 17: Oh uh, are we getting closer to where when everything happened?
Speaker 6: Not quite yet.
Speaker 1: There was a number of interesting places that as we
were diving we passed through. The one that we're coming
upon up here was probably one of the most noticeable.
As they say that, and as you guys are talking
about this, the tunnel that you are currently passing through,
it begins to widen. The widening tunnel that you pass
through is marked by the series of these large columns
that you pass by that at first just looked like
an oddly formed stone reaching from the ground up toward
the ceiling. But as you guys pass by them, most
of you don't pay them a whole ton of mind.
Most of you, more so pay attention to the fact
that you're entering into this widening chamber where the walls
start to become so far apart from where you are
that it's difficult to see them even those of you
can see. In the dark, the distance starts to just
become this haze, as the chamber you're in is so
massive that your vision doesn't reach.
Speaker 7: To the sides of it.
Speaker 1: But Lilya you in particular, as you pass by these
massive stone columns that are each like about twenty feet
removed from each other, you note that they are in
fact not stone, not in a traditional sense, but they
seem to be made of petrified tree trunks that go
from the ground up to the ceiling. They all appear
to be the husks of old trees. You don't get
the sense that they pose any kind of nefarious threat
to you when you pass them. They seem like they're
a weird impromptu support structure in this cave, growing from
the ground up to the ceiling that holds up the
ceiling of the massive chamber you're in. Beyond these trees, though,
in this vacant area and the occasional moat of dust
floating through the air, there is a general lack of life,
as you'd expect from the under realms as you pass
through them. But you guys end up in the middle
of this large forest of stone trees.
Speaker 6: Thanks sings must be thousands of ye world.
Speaker 1: We don't notice anything else, right, don't seem to. As
you guys speak, your voices bounce around off the trees
and into the distance. So there's a very hollow sense
to this area. But it is peaceful and serene. One
you guys wouldn't have any immediate idea of how the
trees got here. These massive like almost arch tree level
like some of them are like twenty feet across. Uh,
you would haven't. Well, you've never bumped into a place
that's like this, those of you that are divers down below.
But the under realm has a great many mysteries. But
no have you listening to it. You don't hear anything
else interesting from the area. You don't hear the skitring
of creatures. Just hollow dead space.
Speaker 17: Fuck, we're playing dead spaces.
Speaker 7: Place sucks.
Speaker 8: Ever, Just pulds her ears overhead, Ah, my giant ears.
Speaker 9: There's nothing here?
Speaker 14: Weird?
Speaker 6: Is this stone? Is this dark one, nerd?
Speaker 1: There's places that are like this, even older than Darkland.
Is It's possible the way that we see it is
it's possible that this layer of the planet was once
exposed to the to the air above, and that certain
tectonic shifts and such might have buried them.
Speaker 3: So there's a four.
Speaker 1: Or five chambers like this that are near the various
entrances to darkland that our people used to suppose must
have once upon a time been forests. I'm not sure
what's petrifying them, not really care personally, but now these
are not uncommon. Well that's a lie, they're uncommon, but
there's like five of them, these chambers.
Speaker 8: It's so cool, I mean, just to think about how
things can change so much.
Speaker 20: But also terrifying because like this isn't what's supposed to happen, right,
what you mean?
Speaker 5: I mean, like it's like, okay, I'm clarifying, like logan,
it is like it looks like a bunch of like
petrified trees.
Speaker 1: Like it looks like tree trunks, Like you don't see
branches and stuff, but just massive tree trunks going from
growing out of the ground up toward the like elevated
forty foot tall ceiling.
Speaker 5: Okay, yeah, like trees are supposed to think, you know,
grow and like.
Speaker 1: Die, and like this is weird.
Speaker 2: If they're petrified, they're ancients, yeah, beyond ancients, prehistoric.
Speaker 8: At that point, tree historic.
Speaker 1: Tourists talking about what's supposed to happen.
Speaker 17: Alright, just a little more doubt.
Speaker 8: The lay of the land is always gonna change, Laurie,
over time. I mean every mountain will soon, well not soon,
but one day change things melt. I mean, yeah, but
I mean the seas.
Speaker 5: I guess that that's like. What I'm talking about, though,
is that there is like an unnatural like change. There's
a way that things are supposed to go.
Speaker 6: You're out here talking about nature. We've had literal undeath
happening to us.
Speaker 5: Kid, You know, I really am overthinking it.
Speaker 10: Yeah, you're right.
Speaker 21: Yeah, a big place, and there's a lot of things
that are gonna amaze you because we don't really get
the opportunity to see exactly how everything works.
Speaker 7: This could be perfectly natural. We just don't understand it.
Speaker 11: You know.
Speaker 5: That's that's fair. You were trying to say.
Speaker 19: Something or something could have drained everything here for what
it was worth.
Speaker 5: See, that's what I was thinking. I feel like something
did this. I feel like this isn't like the natural
order of stuff. You eyes, I'm just exercising caution. But
then all y'all were like, fucking you don't know things, Lauri,
and I'm like touche, I don't know things.
Speaker 7: I mean, these have been around for a while in
the dwarf.
Speaker 1: Under arms contain a great many things that those on
the surface would consider it to be uncommon and strange.
What if you up there are bewildered by the fact
that life manages to exist down here at all, And yes,
everything is stunned, but you go down deep enough and
it's like another section of the world entirely opens up
to you. Plants and creatures that couldn't survive on the
surface ore resplendent down here. We do regard of it
down here, just little twat doesn't understand that things happen
differently in different places.
Speaker 5: Thank you for saying it correctly, Logan, I'm.
Speaker 10: So proud of you.
Speaker 15: Now, the surface dweller tind to tell me how I'm
supposed to talk, And you wonder why I never wanted
to go up and associate with your town, and why
I didn't believe you surface dwellers should be down here.
Speaker 1: Point is, the world is vast. There's a great many
things up on the surface that I've never seen and
seem weird to me, Like bees. There's a great many
things down here that don't make sense to you. This
is not normal per se, but it is.
Speaker 3: It simply is, and that's beautiful.
Speaker 19: Okay, then I guess I have to be the nature
not for a moment. There's no transitional areas.
Speaker 9: So here's the thing with nature is.
Speaker 19: That it spreads, and it doesn't spread like we do
in a very mechanical, linear object oriented thing. It kind
of just gradients out. And if an area dies, even
that death is an a gradient.
Speaker 1: Mmmm.
Speaker 19: And there is no gradient here, which means and gives
me cause to believe that this is not natural.
Speaker 1: That's what I was thinking, not without anyone making it happen.
Speaker 5: How do you know that though?
Speaker 1: Because this place was here since before Darkland was here,
then that means older than your fucking empire up on
the surface.
Speaker 17: Then that means that.
Speaker 19: There's something about this area and probably areas like it
that are keeping it dead.
Speaker 5: But it shouldn't be, is what she's saying.
Speaker 19: Nature, one way or another tends to reclaim a is
around it, like when cities and temples are left to
ruin and they get covered in greenery. It's just how
nature is. It finds a way, it brings life back
into the dead.
Speaker 1: And yet.
Speaker 9: And yet it's not here.
Speaker 17: That's weird.
Speaker 1: Well, I'm not a triologist, but I kind of assure
you this place has been one of the most serene
places down here for Oh, I think the records went
back like over a thousand years. You're not in any
danger here, actually, well, yeah, your reaction last time was
pretty much the opposite.
Speaker 9: Huh.
Speaker 1: So Un turns and he begins walking in a different direction,
off into the trees.
Speaker 19: Maybe you can follow, William no Sheld follows like, wait,
what do you mean by that? It means I've been
in this exact place before.
Speaker 1: You can't just say that, Wow, that's true. You have
no reason to take my word for it. But after
a couple minutes of walking, soon comes to stop at
a large, particularly particularly huge, vacuous, hollow stone tree, large
enough that you see what is basically a cave entrance
carved into the side of it. Without giving it much regard,
he stops for a second in front of it, and
then proceeds to walk into it. The torch light coming
from the torches you guys would have to be carrying,
slowly illuminates what appears to be an old arranged of
stones that were circled around an area and made into
a fire pit. And he stops. We wanders past that
to the other side of this interior of this large tree,
puts one of his hands up in front of him,
puts one hand into a praying motion, and he mutters
something under his breath, and then turns and he gestures
toward a section of the tree in which stabbed into
its husk, you see three daggers, two of them relatively unremarkable,
one of which has a faded pink ribbon that is
wrapped around the handle. And between the three of them
there is a phrase written in Elvish that has been
carved with a chisel or similar instrument into the tree husk.
When we first came through here, the dangers of the
depths were mostly what we had to keep us company.
We avoided most beasts and traps thanks to your father,
but the trip was overall pretty monotonous. When we arrived here,
the three of you were so taken in by this
curious place that we decided to make camp. I muttered
these words to myself in my native tongue. You thought
it was interesting, and my language, I guess it was
fascinating or beautiful to you, And when I explained to
you what this phrase meant, you all wanted to commemorate it.
So we left these daggers here in commemoration of the deepest.
Speaker 14: That you had ever dived, three of us.
Speaker 1: Let me see him look slightly to the side as
you say that, as a thought passes through his head.
You see his shoulders rise very lightly as he takes
in a breath and lets it out. Have you learned
my language? Since then? I know that you said you
had an interest in it, you wanted to travel to
my homeland and be able to speak with people like
me using it. I had to check with you since
reconnecting if you'd learned Elvish.
Speaker 9: Actually looking at my notes, I don't know where I would.
Speaker 1: Logan also doesn't remember. Does anybody in the party know
how to speak Elvish? I think I've asked this before,
but I don't.
Speaker 6: Remember speak my own folk language out here?
Speaker 9: All I got to be I think I'm looking, I'm
looking at my sheet, and oh, yes, I do know Elvish.
Speaker 19: No common, my guy, it's spelled here Ellievish, but it's.
Speaker 1: It's a country dialect. Clearly that makes that's how the dwarf,
that's a.
Speaker 3: Dwarf or the elevation.
Speaker 5: Do you find that on you? Uh, what where do
you find abilities?
Speaker 7: Language?
Speaker 9: Yeah? I went to I went to ability at the bottom,
at the very bottom.
Speaker 5: I don't have no measuringle fucking language, not even common.
I shouldn't be able to speak.
Speaker 8: You could say that campaign that's would have been right.
Speaker 1: You've just been a flailing, silent child. The entire campaign
has just been like you're living.
Speaker 17: I'm just yeah, you're right, just this, that's all.
Speaker 5: Honestly, you speak fucking oh that makes sense eighty percent
of war.
Speaker 6: So you can.
Speaker 1: You can read Elvish.
Speaker 9: Yeah, she'll, she'll, she'll, she'll, she'll read it. It's just
kind of yeah, like it.
Speaker 1: Reads the world holds wonder, even beneath the most unassuming stone.
Speaker 9: Yeah I did.
Speaker 19: I already kind of knew Gnomish because you know, there's
so many gnomes here, so that was a given.
Speaker 9: But Elvish, I guess I just really wanted to learn
it one day.
Speaker 6: Mm hmm.
Speaker 17: I didn't.
Speaker 9: I don't remember that.
Speaker 14: This was why.
Speaker 17: Yeah, oh God was like this is annoying.
Speaker 1: Back then, when you were small, you were pretty particularly hyperactive.
I'm not going to say you're not still.
Speaker 17: But it was definitely I'm annoying.
Speaker 1: No, you're absolutely not annoying. You have a lot of energy.
But that's a good thing. That's something that I wish
I had. You were wide eyed. Every time we would
pass something that the other two thought looked normal, like
a waterfall or an underground area where roots were managing
to grow, where life was finding its way, you would be.
Speaker 6: You would be.
Speaker 1: Infatuated with it. You would talk about how cool it was.
You'd find differences in things. When we passed through the
areas where mushrooms would grow down here in wide fields,
you paid close attention to them. Your father was insistent
that you should probably just move on, considering how far
we had to go. But because of you, the trip
was scenic, and as somebody who could do to take
in what's around him more, I didn't mind that. You
definitely weren't annoying. You were excited.
Speaker 9: Hm, So I take it this one was mine.
Speaker 1: The pink one was yours. Yes, you weren't annoying, but
perhaps you were predictable.
Speaker 9: I wonder where this one went.
Speaker 1: The other two are pretty standard. They're just what the
others had on hand.
Speaker 19: You say the others, but I know Papa was there.
Who was the third? If this wasn't you?
Speaker 1: You see Soton. They had turned their gaze back toward
the daggers when discussing how standard the two of them were.
As you ask that, they raise up one of their
hands and they press two of their fingers against the
hilt of that particular dagger that's sticking out of the husk.
Speaker 2: This is.
Speaker 9: This is.
Speaker 1: A story that should probably be told when right now
this is something that no one's going to be able
to hear. Their hand kind of falls down from it.
Speaker 6: It feels like the opening to a book cryptic or
am I here?
Speaker 1: I don't know you're here? Assume I assume.
Speaker 3: Crypt or I'm not here whatever, I'm.
Speaker 5: Wondered off and only followed.
Speaker 1: I heard from from the darkness for just a big, wide,
fucking vacuous, fucking wet mixed echo just out from the darkness.
Just sounds cryptic, cryptic, crypt just sounds crypt There we're
looking at just darkness in the distance, like just standing.
I assume that you all followed, was my okay, okay, I.
Speaker 7: Was just like a little bit.
Speaker 9: I'm not I'm not going to assume private time with
some When I'm are all traveling as a group.
Speaker 17: They're like, hold on, guys, can you stay over there?
Speaker 9: You're all gonna be third wheels after that.
Speaker 2: His actually wingman here all right, Damn scarn is still
under the repression that he's into it.
Speaker 8: Damn uh no.
Speaker 9: The speaking of a book, she's like, oh yeah, it
pulls out her book and just starts freaking doing her
own little thing and her in her notebook.
Speaker 17: Not forgetting this time.
Speaker 9: The next time, nop, it'll all.
Speaker 17: Be in here.
Speaker 1: Also, what Kagus said is relatively true. You're definitely right
that on the surface and closer to it, nature grows outward.
That's true down here too, when you see things like
fungal fungal fields and such, they try their best to
fill the space therein. But there are things that are
so old in this world, things that have been still
for so long that the gradients between them and the
world around them no longer exist. Places like this where
anything that had been on their perimeter, anything that helped
them to reach out and touch the world, long since
faded away and left only what was necessary. It's possible
that this place may have been resplendent and exciting in
ancient times. It may have even been exposed to the
sky up above before the world shifted, But at some
point it became locked the way it was, and all
that remains are the structural strongholds, these trees that represent that.
So it's not that it's not natural. I think it's
just that it's been around so long that it doesn't
make a lot of sense.
Speaker 2: So this is ancient stuff, ancient kind of like the
bay am i am i am i am I just
pulling out straws.
Speaker 1: Or possible consider this got it if we assumed that
this place was once open to the sky above, If
this place was maybe once a forest filled with these
particularly large trees, clearly something happened that caused them to
mineralize and remain here. But if there had been a
forest of flowers and animals around, if they didn't mineralize
the same way and they disappeared, you wouldn't have any
indication of them previously being here.
Speaker 6: It would just disappear, become dust, and.
Speaker 1: Over time all that would be left is stone.
Speaker 6: Humh Places like this are nice.
Speaker 1: Age hallows out everything, but it also leaves a lot
of room for interpretation. I need to turn off my
browser email sound because it just got into the mix.
Get out of here, do not disturb for eight hours,
says so un looking at his smartphone as he turns
off notifications.
Speaker 7: The researchs itself.
Speaker 17: Yeah, games on your phone, Yeah.
Speaker 1: There's a there's a there's a game. I'm not gonna
make the joke, but fucking you know that kapy bara
game that's all over TikTok oh. Yeah, just fugging what
is a caapy bar Go? I think it was just
that's that's like all that on his phone is like
his email, a calendar and kapy bar Ago.
Speaker 6: If you had a phone literally like no, no back
round or anything, just like yeah, hell no.
Speaker 8: I feel like either soon has a lot of unread
messages or has read all of them, and so.
Speaker 1: His user name in kaby Bargo is just like fucking
bagel fan one eight six. What do you think, Lilia?
Do you think that things that are so old that
they've been hauled out this way don't make sense? Or
do you think do you think sometimes there's beauty in
things that have been around so long that they don't
quite fit into the world.
Speaker 19: To say something doesn't belong in the world, doesn't feel right.
It feels like being judge and arbiter over something that's
so much bigger than you. So just because it doesn't
make sense doesn't mean it doesn't belong. It just means
I don't understand it. So I guess the latter. There
is a beauty in the unknown, and what I don't
understand or can't make sense of it doesn't mean it
can't belong, and it means that it's something to learn from,
even if it's so confounded.
Speaker 9: Dense.
Speaker 1: The forest is dense. I guess there are a lot
of trees.
Speaker 2: You're Yeah, it a bit more fish, hey man, Tungsten
is real handshake brother.
Speaker 7: A good metal. Anyways, I'm about done here, it does.
Speaker 21: We're gonna step back and litve just been chiseling away
at the opposite side of.
Speaker 7: That kind of little hollowed out area that made camp in.
Speaker 6: What did you do?
Speaker 7: Everyone's initials?
Speaker 8: Oh, I didn't even notice you were working on something.
M ship.
Speaker 6: Your handwriting is good, like that's like cursal.
Speaker 8: What the heck?
Speaker 5: Beautiful?
Speaker 8: Oh my god, you have to have ever look at
my homework.
Speaker 6: I just didn't expect. Oh you know you're a marksman.
I could see it.
Speaker 7: I can see it now, fine, rist control mm mmmmm.
Speaker 8: Really like you put us all together?
Speaker 4: Yeah?
Speaker 5: Is there just like a giant pee for a person.
Speaker 13: And it's got too little fancy frilled like fox hell
and they're all they're all just around. Uh the number
seven five six, huh? Not the pete that all of
our initials?
Speaker 5: Okay, Oh.
Speaker 8: Well, huh? How about that? It was really cool?
Speaker 7: Is a new thing to leave beyond a couple of
thousand years. Maybe someone will see that.
Speaker 5: I wonder who the hell we were Helliah, or maybe
we'll be heroes and everybody will know about it. They'll
be like, oh this, this is where, this is where
it happened.
Speaker 8: I'm gonna be doing so much paper work for the
rest of my life, Jasmine, I don't know if that's
all gonna be cha.
Speaker 1: Could you add another s beside my my name?
Speaker 6: Of course?
Speaker 7: What what's it? What's it for my last name?
Speaker 6: I have that?
Speaker 10: Could you?
Speaker 5: Are you cool sharing that with us?
Speaker 1: That wouldn't mean anything to you.
Speaker 5: Yeah, but yeah, I'd like to know you more as
a person.
Speaker 1: My last name is Sigo, so Sigo m hm, close enough.
Speaker 5: I'm doing my best, and I go, I'll.
Speaker 6: Probably just call you soon.
Speaker 1: Yeah, it's best you don't call me so sigo. Why
don't worry about it. It just doesn't make much sense
at all. Okay, but the initials are correct.
Speaker 6: That's it matters. Okay.
Speaker 7: I never realized both that means both you and Lilia
I have a double letter initials.
Speaker 10: Yeah, l L. Let's go.
Speaker 6: Hm hmmm.
Speaker 1: I like the name laporta day.
Speaker 5: Oh what what you would you make that sound? What
like making like, oh.
Speaker 19: We did the last babe, he's back a day okay,
with the echo, the scard just l.
Speaker 7: Yeah, you would have been super room and then Laurie
being ridiculous.
Speaker 8: I can't help it. A bask and what what they
they've got going on?
Speaker 5: No, it's really cute. I think he would make a
wonderful mister.
Speaker 9: Huh mm hmmm mm hmm. Yeah, yeah, I mean that's very.
Speaker 8: Like.
Speaker 5: So if you look her last name so much, mone
you take it.
Speaker 2: Is he?
Speaker 9: I mean, yeah, that's kind of jumping saying it's just
been a date.
Speaker 2: You know.
Speaker 19: When I was younger, before my back teeth grew in,
I used to say a polly.
Speaker 14: Day because.
Speaker 17: So cute.
Speaker 19: Oh, my god, my father said he Papa said, he
came from a long line of explorers, and the name
was just so adventurous that it was just something that
his long line of Blooplin.
Speaker 17: You know, they just adapted it just means rabbit.
Speaker 5: That's really cute.
Speaker 1: Your name means rabbit.
Speaker 5: It's true.
Speaker 19: They they thought that, you know, adventure and in seeing
new sights and things and and and engaging with the
land around was what what what the core of being
a Fluplin was. So the old ancestors, you know, because
they kept being called they kept being called Lappins and Lapooris.
They were like, well lapoor day. Oh that's the old
story that Papa told me about our name. To learn
to say it properly, that's great.
Speaker 1: Logan hm hmm, Logan.
Speaker 8: Does does my this is my sweet uncle have a
last name?
Speaker 9: My sweet?
Speaker 1: You're your whole family goes by hecking mononymous.
Speaker 17: Yeah.
Speaker 8: I figured as much. He's not that much of an
outlier family to name.
Speaker 1: Yeah, you're Some cats Adria have last names in their families, uh,
particularly ones that grew up in like larger cultures, and
some don't. And you guys, uh, you all just have
a tendency to name yourself after spices.
Speaker 5: Yeah, you guys, You guys are the sum don't.
Speaker 8: Yep.
Speaker 5: Some of us name ourselves after really sick guitarists.
Speaker 1: Some some people name themselves after sick guitarists. And some
people's family names are all things you'd find on a
spice rack. Yep, Yeah that's family.
Speaker 7: Hey listen, literally roll away the scar and say that
out loud.
Speaker 1: Okay, but you do see after Lily says that you
do see that Sun's gaze like moves like from like
a moment of like, oh it just means right it
that's neat, and then looks over towards Scarn and they're
just like, does istheum mean.
Speaker 14: Tall?
Speaker 6: Yeh?
Speaker 9: Non nos rocks like but here rocks.
Speaker 19: Some old dead language that you know, the ancestor decided
to appropriate from everybody else that was calling him that.
Oh okay, kind of a reclamational sort of thing.
Speaker 8: It seems like kind of a fun thing to have.
Speaker 5: I guess, hey does moon Yeah, so like yeah, you
put like like like like l V which which be which?
Which name?
Speaker 8: Did you go with.
Speaker 7: Your kid?
Speaker 3: Okay?
Speaker 5: I was just wondering what was in your head when
you did it.
Speaker 7: I don't.
Speaker 21: You know, you're showing the pitch, so you're Valerie until
you meet your brother dad dad, brother.
Speaker 5: You know that makes it sound really gross. No, I
have it's a dad and a brother, like they're separate people.
Speaker 21: That'd be almost a strange someone like teacher daddy or something.
I didn't think about it like that.
Speaker 8: I'm not touching that one.
Speaker 1: That's a fucking Halloween game. Go back, baby, it's up.
Speaker 10: Anyway.
Speaker 8: Sorry, we kind of thing, definitely, but let's go with that.
Speaker 5: Yeah, yeah, yeah, I guess no, no matter what, I
end up choosing all of the same initials. So that's
that's pretty cool.
Speaker 8: It's convenient.
Speaker 10: Yeah.
Speaker 9: Yeah.
Speaker 19: Since we're talking about nomenclature and last names and what
they mean, what does Sago mean?
Speaker 9: Is that Elvish?
Speaker 8: Yeah?
Speaker 1: Ah, it is Elvish. I don't remember its meaning. By
the time I ever thought to ask, there was no
one left to ask, And the version of it that
exists now Elvish as a language now compared to then,
is different. H I suppose once I got out, I
could have asked somebody, But by the time I escaped
the place I was trapped in that I told you
about before I had decided that I carried three different
names with me, two of which shouldn't be said, and
a third couldn't be said. Sigo was one of the
ones that shouldn't so I didn't seek out its meaning
or ask anybody. Right now, it's all that matters is
it's the name of a forgotten noble family.
Speaker 8: H m hm.
Speaker 1: As long as I remember it, and I remember the
people that I came from, that will be enough. As
long as one person carries on remembering somebody, then they
keep living.
Speaker 21: In a way, when you're as long lived as you are,
I suppose there's a chance you could just find them again,
whatever new form they end up taking.
Speaker 6: What my family anybody?
Speaker 1: I imagine if my family ever, if they ever reincarnated
and walked the planet again, I would be the last
person they would want to see, not after what I
did to them.
Speaker 9: I think you're assuming.
Speaker 1: I I did some terrible things. In my defense, they
tried to kill me, but you see a genuinely pained
grimace on their face. I think if I told you
that kind of things that I've done in the past,
you may not want to be around me anymore.
Speaker 9: Lilia, are you scared. I'm gonna hate you.
Speaker 7: I know that you will. Hmmm.
Speaker 9: I don't have a lot of faith in me, do you.
Speaker 1: There are things you can do to people that are
much worse than just killing them. Before my homeland became
the way that I described it to you, before, a
place that was trapped and removed from outside time, I
was complicit in doing some things to my family who
had tried to have me killed.
Speaker 7: I had.
Speaker 1: I was involved in a rebellion back against them. I
took control of my home homeland back from my family,
waged civil war will I was part of it anyway,
and we won. And after winning, to make a point,
we made an example of my family and of those
who stood beside them. Shhh.
Speaker 6: I don't want to.
Speaker 1: Talk about specifically what we did. I'm repulsed to even
think about it now. But I was involved in taking
actions that led to my entire homeland being cursed and
dragged out of the world as it is. Darkness and
debaucher in violence ran so deep that a curse overtook
the entire land and plunged it into a realm of shadows.
Speaker 17: That was.
Speaker 1: Something I could have stopped.
Speaker 7: I guess.
Speaker 1: My family, I never want to see them again in
any form. But I imagine it goes both ways. I'm sorry.
Speaker 9: You said it was a long time ago.
Speaker 1: I've been walking, ageless and eternal for at least five
thousand years, as best I can remember. But the time
that I spent in my cursed land, while it was
removed from the rest of time, I never learned how
to count it properly. But I imagine I was there
for at least another couple of thousand. But in that place,
time was odd, night and day didn't happen the way
they happened here.
Speaker 9: I think you've had a lot of time to think
about it.
Speaker 1: Oh, yes, a lot of regret, more than you could.
Speaker 9: Know, wanting to be forgiven in some way if you could.
Speaker 1: No, No, there's no way I will ever be forgiven
for what I was complicit in. I don't think that
there's anybody on this planet who could forgive me either,
even if they were willing to. The people who got
me out of there and showed me what I had become.
I want to reconnect with them, and I want to
help them, not because I think that in doing so
I will absolve myself of what I did, but because
it's what I think is right for me to do.
Names are important. I carry the name Saigo with me still,
because even though my family's been forgotten by history, it's
important that I remember them. Somebody has to. I'm sorry.
Speaker 19: No, even if I don't know the details and I
don't want them, you might think me stupid, But if
no one's going to forgive you, then I will.
Speaker 8: Uh to deal with it.
Speaker 17: It's down in a book.
Speaker 1: You don't even know the full scale of what I did.
Speaker 19: I don't, but you tell yourself you're not gonna forget.
You've thought about it endlessly for god knows how many
thousand years, and you regret every single moment, which means
there's a want for some sort of atonement.
Speaker 9: If they don't forgive you, then that's fine.
Speaker 19: If you did something wrong, you wish you could take
it back, or change it or whatever.
Speaker 9: It means, you deserve some.
Speaker 17: Something like forgiveness. I they're not going to change my mind.
Speaker 1: No, you're right. There used to be a man who
walked the same path that I did, and he meant
the world to me while I was trapped in that
place that I was trapped in. Functioning as the lord
of it. He stood beside me when my family had
tried to have me killed. It was because of my
involvement with that man, but he saved me. He rode
He raised an army, he called in connections and waged
war upon my family because he thought I deserved to
be the true heir to the lordship of the place
I come from. He wanted the world for me, but
along the way he committed atrocity after atrocity, small at first,
but they grew and grew, and eventually his sense of
right and wrong was so eroded that all he knew
how to do was continue to manipulate people, kill people,
torture people. He didn't want fame, he didn't want power.
He stood beside me. He put me in charge of
the land that I come from, acted as my silent defender,
assassinated and executed people behind my back. He was one
of the lynchpins that kept the curse that bound me
and my country together for thousands of years. And he
manipulated people into warring against each other, over and over,
killing each other to make sure that he held some
importance in my eyes, that he could stay beside me
in that place, and in the end that man. He
ended up being someone who I had to turn against.
But even as he became a literal monster, the embodiment
of the cursed land that I come from, after he
became something that was defined by bloodlust, I threw myself
in front of him, and in his final moments he
was unable to strike me down. Even though I had
turned against him. He and I were the only things
that mattered to each other for so long. We both
became monstrous, terrible people, and he is absolutely unforgive. But
if hiro Hito no Minamoto were to stand in front
of me now and ask me to forgive him, I would,
without a second thought consider him to be absolved of
all the pain that he caused. I know it would
be unjustified, but you also can't control what your heart feels.
Speaker 7: So if you.
Speaker 1: If you think that what you know of me is
something that you feel, you can forgive, whether or not
you have the full context, I am not in a
position to ever tell you that's wrong.
Speaker 9: Good we are as.
Speaker 1: Long as you understand, Lilia I am. I told you
before that my presence invites tragedy onto others. Thanks to me,
an entire country fell into the darkness and was destroyed.
Hirohito was a good righteous man. When I met him,
he was just a wanderer, dejected, had no place. I
met him when he when I was being accosted by
thieves trying to take advantage of me in town as
a child. He didn't know me, but he saved me
my life. He was a pure man, and I twisted
him into something terrible. That's the kind of person I am.
That's the kind of tragedy I invite upon those who,
not only who are around me.
Speaker 9: I'm the kind of person you are. So are you
twisting us all right now?
Speaker 1: I'm trying not to.
Speaker 19: Twisting us and manipulating us to enact your evil schemes
to plunge a whole other world into darkness?
Speaker 9: H are you?
Speaker 1: I didn't mean to plunge them into darkness, and I did.
Speaker 19: Then you aren't that anymore you were? Maybe you're here
to change that whole bringing tragedy thing.
Speaker 9: Last I checked.
Speaker 17: We're not here to fuck thinks up even more?
Speaker 3: Are we?
Speaker 9: We're here to fix it.
Speaker 1: I just want you to know that if you think
you can forgive me, then you deserve to know in
full who I am. I can't reject your absolution. I
just want you to know what it means, that's all,
and I get it, and.
Speaker 6: I thank you for it.
Speaker 1: I want to make the world a better place. There
have been schemes going on behind the scenes that my
friends the highest standard that they have been roped into,
and they are mostly just a series of kind people,
kind people who refuse to be eroded by darkness that
constantly surrounded them. I want to one day get back
to them, and I want to do for them what
they did for me. I want to bring light to
the path that they walk. I do want to fix me.
I don't want to be a walking tragedy anymore.
Speaker 19: Then it starts with forgiveness and it continues with action.
We've been standing in front of this long enough.
Speaker 6: Yeah, we should get there before dark does something ship
down here.
Speaker 1: But hyper hyper like defined animation on these two for
this whole scene, and then the background just like che
by f m a style, fucking tiny versions of everyone,
just like hmmm, real.
Speaker 9: Cut through this tension with a knife.
Speaker 17: A butter knife is crazy, dude.
Speaker 5: Just a butter knife. Just a butter knife.
Speaker 9: Take a hot butter knife, cut through the butter.
Speaker 8: Guy with the knife. I don't know.
Speaker 3: I'm being silly.
Speaker 5: It's like, oh, but you can cut this.
Speaker 9: Tension like a knife through butters. That's not hard.
Speaker 1: Oh man. We chose a cutting implement and one of
the most historically soft, the softest.
Speaker 5: Yeah, it's it's this so baku go and Laurie is dank. Yeah,
that's just happening right now. You talked about the animation.
Speaker 22: That's all I thought, Pepper, just like to the trees.
Speaker 8: You have no idea how many brothers and sisters you
have that have amazing magical words on them. I just
talking to the trees, regular Pepper.
Speaker 10: Shit.
Speaker 5: Hell yeah.
Speaker 7: My name is Pepper, and I speak for the trees.
Speaker 8: Hell yeah, I speak to them.
Speaker 1: I think that we should probably if we given that
I now know exactly where we are, I'm fairly certain
that we can at least reach the outskirts of Darkland
by today. There's actually something I would like to do.
Speaker 3: Let me name it.
Speaker 1: Yeah, Lilia, M I'd like you to lead us the
rest of the way, huh, or at least to a
specific place.
Speaker 8: I don't know where to go.
Speaker 5: Yes you do, ah, Come on, leader, Lilia.
Speaker 1: I think it's important for me to know how deep
certain things run how your mind has been affected now
that we're here, I need to know how much you remember,
And the best way.
Speaker 8: To subject Lilia is to.
Speaker 1: Let your instincts be your guide.
Speaker 17: So this is you having faith in me.
Speaker 1: I've always had faith in you.
Speaker 9: Good answer.
Speaker 1: That covers her eyes. Just goes around, and we are
still inside the tree. So we want to wait till
we're outside the tree. As you like start spinning around.
So I'm just sort of like fucking slowly like shoves
you outside the tree.
Speaker 8: Oh, there you go here?
Speaker 1: As you guys walk, okay, you just sort of gets
close to death. It's like is that three boy like.
Speaker 3: Like a big shot up on the surface or like.
Speaker 14: What was all that?
Speaker 7: I guess uh, I don't know nothing but nothing. It's
like some kind of you know nothing.
Speaker 5: Damn I know some stuff.
Speaker 1: Yeah, ain't got no knowledge in your head.
Speaker 8: I have some knowledge what this head I started giving.
Speaker 3: Say a thing? You know, I don't say.
Speaker 5: I don't have to say a.
Speaker 3: Thing because you don't know nothing. I can do this,
fucking anyone could do that.
Speaker 5: Go ahead, go ahead, do it, go ahead.
Speaker 1: The GM needs context for what you did it on probably.
Speaker 5: Probably my fucking sham rock.
Speaker 11: Dog.
Speaker 3: I don't have one of those, but if I did,
I'd be like, no.
Speaker 5: Here, here's mine, here's mine. Go ahead, do it, go ahead?
Speaker 3: I will.
Speaker 8: You know so much?
Speaker 6: Yeah, I'm gonna.
Speaker 3: I will go ahead.
Speaker 6: I'm gonna.
Speaker 3: I will, I will, I will. I'm thinking, let me focus.
We're waiting, tag, I'm not gonna do it. Well, show
me what you did again?
Speaker 8: Is doing a good job?
Speaker 1: What you did again?
Speaker 5: It takes it back really quick, does it all?
Speaker 2: Right?
Speaker 1: Let's say performance.
Speaker 13: L Yeah, is that that shamrock of yours? And I
guess it's more Logan than than Laurie? Is that an
instrument of the bars?
Speaker 17: Uh?
Speaker 7: Huh uh huh Okay, I was sort of yeah.
Speaker 1: I was sort of buying time so I could go
and check this stuff.
Speaker 11: Remember, yeah, he cannot Oh you know, fucking way he can't.
Speaker 7: Oh he can try, he can play it, It'll just
hurt him.
Speaker 1: He needs to make a wisdom save. He's gonna. He
tries to play it as he plays.
Speaker 3: Like, watch that's easy to behold. As he plays it, he.
Speaker 1: Gets a twenty on the same so he like he
touches it in the strings of this fas like, oh,
and he fights his way through it, and he got
his seventeen on his charisma check for performance.
Speaker 3: So he just he lets it a little lily.
Speaker 1: Proven.
Speaker 6: I can do anything you can do.
Speaker 5: Take that honest that that that wasn't about pretty party,
that was pretty.
Speaker 7: Pointed himself.
Speaker 1: I two thumbs, all right, okay, okay, then do this.
Speaker 7: All right?
Speaker 1: Give me you no.
Speaker 9: I see.
Speaker 1: Draft him and to attribute to skills only to his tools.
Speaker 8: Here here, here you go, just been hell.
Speaker 1: She obnoxiously blows it. Just you're not bad. You didn't
even do a thing he's blowing.
Speaker 6: I think this is how they make friends.
Speaker 11: So bat.
Speaker 5: Logan trying to imitate our Mondy.
Speaker 3: I can't. I don't know mon to go.
Speaker 1: I know, yeah, you know. It's not bad CAGs.
Speaker 5: It's not bad anyway. We're talking about serious things before
before Cag was was mean to me. Dodge, Yeah, where
do we where do we go? We're following following, Lulu?
Speaker 17: Okay, uh.
Speaker 9: My gut tealthy this way?
Speaker 1: Hell yeah, all right. As you begin to move, as
you guys, head out of the forest and leave it behind,
leaving the new inscription of all of your names upon
that same tree. Uh, I want to be really quick
with this. I want to take a super quick break
because I want to refill my water. So everybody, uh,
we're gonna take a really we don't know, we don't
don't do these a lot these days, but to really
quick break, like five minutes, like do fucking nothing.
Speaker 3: Just why. We'll be right back myself.
Speaker 9: I gotta put my gotta put all the pancakes I
made in the fruit, so don't go stale pancakes.
Speaker 17: I wish I could have some of your pancakes, my
feet ballace, blueberry oatmeal.
Speaker 1: Beer.
Speaker 8: Back, God's be it. I will also be right back.
Speaker 1: I just realized that I clicked the button that paused
the recording there because I didn't know how long the
thing would take, so I hit it. I'm really glad
I remembered. We're back in ucking.
Speaker 9: Lily.
Speaker 1: Yeah, Lily, you were gonna do the thing. You were
going to uh hecking, try to find your way with
your instincts and your wits.
Speaker 6: Yep, she switched off for targeted computer.
Speaker 5: Oh my god, use the thumb, Polly.
Speaker 1: All right, Lily, I want you to roll a survival
check with advanceage into the tower.
Speaker 23: All survival check with advantage tower. All right, so I'm
gonna hit advantage. I'm gonna go to survival and take
that into the tower and gonna take that plus six
that was the Smelter Dice Towers.
Speaker 1: Yeah, it's really good that you had advantage because your
role was a oh my, was that just one? Okay,
your first role that would have been a one. I'm
gonna turn off my reactive darklin all right, Lily, use
your instincts. All right, I'm gonna find our ou tree.
I'm gonna find a our tree. I'm gonna find.
Speaker 3: All right, and we're here. We are back in town looking.
Speaker 1: But uh, you, Lilia, you lead the way, using your
wits and your instincts. You find your way through pure
nostalgia down into the caves with Tag kind of kicking
up a bit of a storm at different points, being like, I.
Speaker 3: Am not sure what we're doing, but I know the
exact way to get back.
Speaker 24: Why are we doing this? It's not like what was
not good? Was my my services in taking it back
to my hometown?
Speaker 3: Was it not doubt the cliff? Why are we following
the rabbit?
Speaker 1: A man, I don't know.
Speaker 6: I'm over here on the same boat. I definitely know
at this point, I've.
Speaker 8: Been ready to go, so there's a consolation prized in that.
Speaker 1: But I don't know.
Speaker 8: I think I think Lily is showing us the way
in a different way. She's also very cute.
Speaker 9: So she gets that.
Speaker 1: Like an elf could be so fucking mysterious about this.
Speaker 6: Shoot a man, I'm not ove mysterious about it. I'm
just here bro like you.
Speaker 1: Oh okay, you're nothing elf half Oh yeah, Oh that's
why I find you to be kind of cryptic.
Speaker 6: Then, yeah, it's weird. I was getting I see it too.
I don't try to, but it's kind of just like
in me.
Speaker 1: You know, does that thing part dark else, part dark health?
Speaker 3: Yeah, those are the worst ones.
Speaker 1: I found out. Uh, we are not seeing it. You're
not like a part of the what are they the
congression of sinerous Clay We bumped into them down here,
but the ones what were worshiped the volcano or whatever.
You're not like part of that, are you?
Speaker 2: I'm gonna be realized that iss be traced.
Speaker 7: Oh destinies, I've met that guy. He's cool.
Speaker 6: What I'm sorry, am I not supposed to say that?
Speaker 1: Real fucking.
Speaker 2: It.
Speaker 6: He's a little.
Speaker 1: Oh, my lord, he's met my lord.
Speaker 2: I did a favor for him and got this really
cool mech to safety for him, and then he apparently
helped us.
Speaker 8: No one's help, absolutely, mhm.
Speaker 6: It was in another place down here.
Speaker 1: You have not a lava dark elf. That's all I
care about. No, I don't know what that is.
Speaker 6: So I can't say.
Speaker 1: Concredation are terrible.
Speaker 6: H what's or something?
Speaker 1: They're always angry, I don't know.
Speaker 6: Mmm.
Speaker 1: So appointing us, well, it doesn't much matter anyway, on
account of the fact that if despite my objections, the
rabbit has in fact been leading us in the correct
direction any moment. Now, we should be coming to one
of the grand.
Speaker 6: Gates that leads to the Oh.
Speaker 1: No, as you guys, stop in front of what appears
to be a massive tunnel that very clearly chunks of
it were constructed in a way like it's a manufactured tunnel,
but it is completely caved in. There is a wall
of ancient stone piled up in front of you.
Speaker 24: What happened to the entrance will not be entrance to
But like from here on, it would have been easy.
Speaker 3: What happened he wasn't like this last time I was.
Speaker 7: Here passing through Lilia.
Speaker 1: Do you remember what happened?
Speaker 17: Uh?
Speaker 23: Here?
Speaker 9: Mm hm, like before or after I fell?
Speaker 1: You falling was something that happened a little bit after
we were removed. Do you remember? So you don't remember
this specifically?
Speaker 9: Uh? It just takes a good like lit like look
around like left right, I hate.
Speaker 17: It doesn't look unfamiliar.
Speaker 1: When we got to this place last time, we were
attacked by the transformed inhabitants of Darkland, the fay addled
minds that I'm reticent to call them to regard, as
they were more like corpses being popped teared by vegetation.
But we were attacked by them here. We were separated,
and they were cognizant, and they were cunning enough that
in their attempt to fight us, they collapsed this tunnel
in on us. After that happened, you were on the
other side of this collapse, and we were here. We
didn't try to dig through in case it caused any
more collapse, And from here on we had to try
to find our way around to get to you. I
wonder do you think you could find your way from here?
Do you think you can try to remember the way
that you found your way back to us.
Speaker 9: I think I remember when I think I remember, you
can try.
Speaker 14: Mm hmm.
Speaker 8: You've got this, Cilia, Uh yeah, just keep all on
your gut.
Speaker 6: You got this.
Speaker 17: This way.
Speaker 1: As proceeds to look down another tunnel that leads off
from this one, you guys continue to head behind them,
so UN's mood becomes noticeably more dulled. He seems to
be focusing as you guys are moving. He's keeping a
close eye on Lily as they move, and his attention
seems to have sharpened, as though expecting danger again in
the back. Actually, there are several main entrances that go
to dark One that lead to like the quote unquote
outskirts of it. If we found that way, we would
have been there in like hole less than an hour.
There are secondary passages, though, ones that are marked is
like places of safe haven that are also used recreationally.
I guess maybe we're heading toward one.
Speaker 8: Of the.
Speaker 1: Rabbit Are you saying that you've been this close to
Darkland before?
Speaker 9: I guess without knowing it was Darklynn.
Speaker 1: You were like follow one or two tunnels correctly, and
you would have just been in the city.
Speaker 8: I mean it just I.
Speaker 9: I had to see finding anybody.
Speaker 17: I didn't. I didn't think about putting markers down that time,
so I just follow my gut.
Speaker 1: If we get lost, I know how to find our
way in from here.
Speaker 8: I just.
Speaker 1: If you guys came down here to find Darklynd before
you basically found it, you're right, very much on top
of it. It's good that you didn't get in.
Speaker 9: Mm hmm. I mean something happened.
Speaker 17: I lost something here.
Speaker 19: But do you remember, well, I remember at some point
I got separated from everyone.
Speaker 9: So I started following my gut, and eventually I found.
Speaker 19: A flower field. Oh yeah, yeah, I found a huge
flower field and someone at the center of it.
Speaker 1: Around Darkland. You found a flower field.
Speaker 9: Well, I didn't know it was Darkland.
Speaker 1: I tell you for certain. There's a great many wonders
down here, but there's no fields of flowers around Darkland.
Speaker 9: Well I fell on.
Speaker 6: Steps through.
Speaker 3: Yeah.
Speaker 17: Maybe you don't know as much about Darkland as you
think you do.
Speaker 3: Yeah, that's right.
Speaker 10: Listen.
Speaker 1: It was my hometown when I was young, when I
was a wee, tiny little boy who was still bigger
than this one. Okay, I'm talking about he was right,
I was talking about him.
Speaker 19: At some point we separated, and I fell, and I
guess I was here because it looks the same and
it smells the same, and I remember, at least my
gut is remembering I went this way until I found
the flower field and the prince.
Speaker 1: As you say no, as you as you continue to
move forward, and as you point in a direction, as
in fact like this way, you do point toward an
area that appears to be another large open chamber. Uh,
it doesn't look much different than the other underground passages
you've been in. There's still you know, stone hecking columns
and such, not trees, just remnants of stone going from
the well hic, I'm sorry, the ground up to the ceiling.
You hear the sound of water, as though there's a
waterway or waterfall within this area. What makes you notice
this place so distinctly is that you see there are
manufactured columns made of stone that are very clearly dwarven
stone working, that are placed in this massive open area,
similar to the trees. They appear to be there to
make sure the place isn't collapse in on itself. Do
you remember this place, Lilia?
Speaker 2: Do I.
Speaker 1: My wisdom check.
Speaker 9: Already eleven?
Speaker 1: This place is like sickeningly familiar, Like as you go
into it, you just have a feeling in the pit
of your stomach, like, yes, this place was distinct and important,
and I remember these pillars, but you don't remember anything
specific about the area.
Speaker 9: Yeah too.
Speaker 17: Nothing immediately pops out, but I recall this is that right?
Speaker 9: Yeah?
Speaker 17: Yeah, I remember that one. I remember that one. I
was like, oh, look at that one that was a
little bit thinner than the other.
Speaker 8: Is all poor thing.
Speaker 9: I named it. I named it.
Speaker 6: No you didn't.
Speaker 1: You didn't name anything in here anything. No, I didn't.
Come with me. Soon then walks forward, overtaking you. He
doesn't move very quickly, but quick enough to just get
in front of the group. This is uh, this is
the place where we met up with you. This is
where we found you. As you continue to move forward,
you do come to the center of a large chamber.
There's different levels of elevation in here. There's like embankments,
there's shifts and ridges, and the dirt surrounding it. A
lot of the walls are like collapsed in from age.
You do see there is one section of this massive chamber. Again,
it's large enough that with your lack of ability to
see anyone that doesn't have dark vision, like you cannot
see the walls in here as you're passing by, you
can tell roughly where they are, but it just expands
out into darkness. As you shift around. There's a lot
of dust on the ground, loose rocks. Occasionally as you
walk by areas there's what look like old mineralized bones,
not a lot, not like full skeletons, but a lot
of just like remains of animals, possibly humanoids, scattered about
the area. And as you move forward through the chamber
you do hear and then see at one point water
in the darkness, light catching off it as there appears
to be functionally a waterfall that drops from the ceiling
down into a pit. Doesn't actually pool in this room,
but it does go through it, And as you move
forward soon moves across this relatively dull, vacuous chamber to
a ridge that elevates up above it that appears to
be roughly in the center of it. It has a
pillar that is designed differently than the rest on top
of this ridge that elevates it up like five feet,
This one that has square edges and has names written
onto the side. Cag I always wondered, what is this? Specifically, Hey,
this still well, this place is one of the functionally
escape tunnels that those are stuck in Darkland could have
used if the main chambers were destroy it similar to
the one we saw, this one nothing special. This column
basically just has the names of all the workers who
constructed this and many other tunnels written into it. We
do recar We place a great emphasis on those who
craft our ways in and out, because a functioning set
of tunnels is life to us. So we occasionally put
up these monuments where we would record the names of
those who built outward our city and built tunnels like this.
It's like a signature. This is where we found you.
Speaker 7: Lilia.
Speaker 1: Do you remember anything at all about this chamber? I
think as hard as you can.
Speaker 9: Uh, did you.
Speaker 8: Grabs your ears and just kind of like pulls.
Speaker 9: I'm like, come one, I.
Speaker 5: Mean you've been like following your gut about this. Like
maybe just like don't stress, like take a second, take
like a deep breath and see if something just comes
back to you.
Speaker 17: About ears specifically. I I don't know when you guys
found me.
Speaker 8: I just.
Speaker 9: I freaked out.
Speaker 19: I I thought I wasn't gonna find anybody, and I
thought I was stuck here. At first I was like,
I mean, well, if the prince is still here, but
then he was gone and and then he was alone again.
Speaker 1: Rule me another wisdom.
Speaker 9: Check oh Fay Bay Bay eighteen for a twenty one.
Speaker 1: As Saoon stands a bit elevated with like the pillar
behind him illuminated, and you looking up toward him standing
in front of it, asking this, and you mentioned your prince,
you briefly have this mental image crossed through your mind
of you remembering and when you met your prince, you
were in a place that had a pillar that looks
just like that that was effectively at the same angle
you're currently looking at Soooon, you recall a similar signature
pillar behind them in the flower field, that one that.
Speaker 19: Pillar right there, Oh, I remember this one specifically, was
right in front of it.
Speaker 1: That's where you remember meeting your prince. M I see,
well checks out.
Speaker 6: So then.
Speaker 1: Are you saying that this is your flower field?
Speaker 9: There's no there's no flowers here.
Speaker 3: There's no flower fields around Taraklin.
Speaker 5: I'm trying before there's like a a bunch of time
you want your stuff going on.
Speaker 8: I know.
Speaker 17: I saw them I felt them, I smelled them.
Speaker 1: And you've described your flower field before. Before the field
of flowers primarily consisting of it was the lotus flowers, right, Yeah.
Speaker 24: Like.
Speaker 17: The ones that are up in town now walking in
from think.
Speaker 1: And you don't remember anything else about the area, anything
else that may have been in that chamber.
Speaker 9: Uh. If you a pool of water, the.
Speaker 1: Gestures over toward a waterfall that is streaming through a
section of the area. Remember flowers, this pillar, your prints water,
and I imagine that's probably where your memory stops, right Yeah, mhm.
Speaker 17: You looked at me, said something felt warm and h
and then it.
Speaker 1: And this is also the place where you awakened your
abilities as a pedal knight, where your connection to nature
strengthened enough that you could harness primal magics.
Speaker 17: Yeah. He was reaching out his hand and I went
to reach back, and I never got him. I never
reached him.
Speaker 1: That makes sense beyond this chamber, if Darkland really is
close to here, then we were very close. If we
hadn't turned back here, I probably would have been able
to do what I came to do. I never realized
we were this close to it. But if i'd been there,
if i'd made it all the way down, I wouldn't
have been able to do much of anything. I was
only investigating. Now that you're all here, you can actually
take action to try to save your town. I would
have come here, found out what I needed, and then
tried to leave because I wouldn't have wanted to change anything.
So maybe it's serendipitous. Maybe everything that happened with you
and us having to go the long way around for
ten years, maybe this is how things were meant to be.
Maybe this is the better way we did it. I'm
sorry that ten years ago, when you were separated from us.
I'm sorry we didn't find you faster. We tried our best,
we really did.
Speaker 17: Um hm, but you found me.
Speaker 9: That's what mattered, right.
Speaker 1: Yeah, we managed to save you. I'd like everybody in
the group.
Speaker 7: Actually know what I'll just.
Speaker 1: I'll just hit a button.
Speaker 7: I'll just hit a button for it.
Speaker 6: Oh shit, here we go again.
Speaker 1: I would like everybody in the group, including Tabasca Tabascar,
to make please give you one second, please give you
one second, Okay, to make boo boo boom. This perception
check that I'm about to hit you with is the
rock based uh morse yeah, well we can say it is.
I'll roll for Tobasca.
Speaker 8: Boom eleven and the nineteen nineteen whoo.
Speaker 9: Something eighteen from Lilia.
Speaker 2: I'm not sure if it's anything to kill, so I'm
not really being perceptive yet.
Speaker 1: Scars, They're like, we sure do keep stopping at things. Yeah,
don't we have something on the fugger over here? Like
every every time you find something, like someone finds something
interesting and he stops and he's whimsically, he's like, right this,
there's just a quiet, oh my god monologue again.
Speaker 6: It was just like, oh, here we go again, all right, turning.
Speaker 8: Your fucking fuck Yeah, that sassy.
Speaker 1: Second. So those who succeeded were Lawrence, Lilia, Pepper, Tabasco.
Speaker 6: I didn't hear it, damn all.
Speaker 7: The creatures, all of you guys.
Speaker 1: As you as this is happening, your ear twitches as
you hear a sound coming from up above you, and
the rest of you hear it as well. You all
like turn your attention up to the top of this chamber,
and as you do, you see that there are vines
that have taken over most of the top of it,
that the roof in here appears to be covered largely
in vines and moss that when you hold your torch
up and just barely manage to illuminate them, because the
ceiling is about forty feet ish high, you see them
beginning to shift and move. Which have you got the highest?
Was it? It was Lawrence?
Speaker 3: Lawrence.
Speaker 1: As you look up, Lawrence, you see that there are
what appear to be humanoid faces that are intermixed in
the ceiling, bound by the roots and moss. And as
you pay more attention to them, you see what appear
to be like cag duregar who have their eyes glazed over,
and you see on their bodies, mixed in with all
of the vegetation binding them to the ceiling, there appear
to be lotus flowers blooming from across their body. And
as you notice them, you see one with this mill
dead eyes, sitting held perfectly still. You hear this mild
like as his head shifts toward you, it opens its mouth,
and all at once, this corpse and several others on
the ceiling begin to let out these inhuman just one
by one, and begin falling from the ceiling above down
to the ground, hitting the ground with a squelch, and
standing you see vegetation begetting to fall. By this point,
all of you notice it. As you guys see as
they stand these vegetation ridden corpses, they look, oh they're
so cute.
Speaker 3: What the fuck.
Speaker 16: Like this.
Speaker 1: Vegetation? These things why we don't come back near Darkland.
These things you see certain reach for the blade on
their back. These are what attacked us before when we
were separated. You also see several chunks of moss and
vegetation and vines falling, clumps down and begin moving on
their own. I am going to share a map I've
just done. It is i'd like a gun. I'm going.
Speaker 6: As I'm going to start, just pulls out his bow.
But it sounds like.
Speaker 8: I'm very familiar.
Speaker 1: Oh my god, talking.
Speaker 5: Every part of himself.
Speaker 14: Do boo, Pepper, but do you in so?
Speaker 5: I'm sorry. I was absolutely fucking paying attention, but Catski
was in fucking Katsky mode, and she was on my
fucking keyboard. She really wanted to tell y'all thirty six
in the chat. And then I took a picture of
this fucking bullshit and put enjoy.
Speaker 6: That while it lasts. When I was like that for
fifteen seconds, and then she was like I'll never enter.
Speaker 3: Your room again.
Speaker 5: Oh dude, she squeams to get into this room, like
at nighttime. When I'm like, you can't be trusted to
be in here, She's like.
Speaker 8: I had to I had to usher the boys the
term lights out of my room earlier.
Speaker 5: Yeah, she keeps this up, She's going to get ushered out.
Speaker 6: Where's the button for there's camera? Oh yeah, I forget
about being a card.
Speaker 1: Where's where's the button? Where's my where's my initiative button?
Where's my art go?
Speaker 10: Oh?
Speaker 6: Yeah, you got the initiative button?
Speaker 1: Give me where where is it? Why am I unable
to find the button that rolls initiative forever?
Speaker 3: Oh it's this one.
Speaker 1: Everybody roll.
Speaker 8: Nineteen from Lili right in the middle, eight or twenty
from Pepper. So I forgot.
Speaker 5: I added the fire fifteen from Lori.
Speaker 1: Right where I today that he was muted.
Speaker 3: Oh relatively well, will ship.
Speaker 8: Oh my god? And what are these tenttral What are
these Audrey to motherfuckers?
Speaker 5: They really are?
Speaker 10: Yeah?
Speaker 7: Oh god, forgot to give stopping Lawrence.
Speaker 3: Russians.
Speaker 5: You weird fucking thing.
Speaker 8: No you can do it?
Speaker 12: No, No, I can't, No, I can't all no long
as you see these creatures beginning to shift and move
about about eight nine of these creatures, these inhuman du regard,
begin shifting and pulling themselves up, dragging weapons behind them.
Speaker 1: As you also see that some of the vegetation which
is covered in lotus, these vine masses covered in lotus flowers,
begins shifting and moving toward you. Uh, since more than
half the parties saw them, nobody's going to be surprised.
I've decided, however, based on initiative boom, some of them
are going to go first. Crap, crap. Indeed, they begin
shambling forward.
Speaker 5: Holy fusty.
Speaker 8: Plans.
Speaker 5: She jumped on something unstable and just fell on her fucking.
Speaker 1: Heads Caski's a menace there, she go.
Speaker 5: Okay, she's back on the cube.
Speaker 1: She's on the desk.
Speaker 5: All right, okay, girl, I'm gonna have to kick you out.
Speaker 10: Life.
Speaker 1: One of them suddenly begins shifting and rushes over toward you.
Don't do it. Don't do it, your scarn.
Speaker 8: You.
Speaker 1: Hear the squelching of like this as it moves, as
though a wet mass of vegetation was moving alongside it.
As it gets close to you, it reaches its arm
up one covered in vines, and it extends out and
it's going to lash at you twice with it from
where it is?
Speaker 6: Okay, can I can? I? Can I endure it? Stoningly?
Speaker 1: Well, the first one doesn't hit you.
Speaker 6: Yeah, well, let's wait for that one.
Speaker 1: So that one lashes and new duck to the side.
It then lashes at you a second time with it.
Speaker 3: That's a correct.
Speaker 6: That's Stone's endurance.
Speaker 1: Go ahead and roll your stuff for Stones endurance.
Speaker 6: Oh youth, son of a bitch.
Speaker 1: Oh all right, so I'm gonna throw the one on there,
so you're gonna resist. I believe three of this damage. Okay, actually, yeah,
three of this damage. So as it lashes toward you, scarn,
wave of the crit you reduce a seventeen down to
fourteen damages. It hits you, but also scarn. As these
vines hit you, they spread out into several smaller vines
and try to bind you in place. Scarn. Please make
this strength saving.
Speaker 6: Throw, hippie boy.
Speaker 1: If you don't thank you, you succeed. You managed to
push them off of yourself. You are not grabbed and
pulled by the vines, which seems to people are trying
to do with that Pepper, you're on deck. But before that,
one's gonna rush at you. Pepper. What one is going
to step to here and it's going to try to
do the same thing. It's gonna lash at you twice
with its vines. No, no, no, the first one misses.
It is a seven to hit. The second one is
going to strike at you again.
Speaker 8: I scurry more.
Speaker 1: This one is a twenty three to hit. Which does
he ouch? Yeah, sure does Pepper. It's vine arms strikes
you for eight damage and then I need you to
make this strength saving throat.
Speaker 8: No, you be concentrating on believe, I shouldn't be concentrating
on anything.
Speaker 1: Y'all are really bad at clearing your spells after combat.
So it's vorpal flames. I'm taking it over of you.
Speaker 8: I'm sorry. All right, here we go. Come on, Pepper.
I know that this is the perfect anime girl situation,
but you need to focus up. And that's the one.
Speaker 5: So so every day of Pepper, I wanna I always
fucking mix up my ship. I want to give like Bardic.
I'm forgetting how I well, you don't.
Speaker 1: Give bartif Why are you talking like leap of faith
or whatever?
Speaker 6: Yes, inspiring sting.
Speaker 7: Probably for this.
Speaker 1: They do similar things.
Speaker 5: Yeah, they do similar things. That's why I always forget
which sucking one.
Speaker 1: Leap of Faith is like a little bit better though.
Speaker 5: Yeah, I'll take the better one.
Speaker 1: I'll take the better read read and read or leave
a faith think Leap of Faith's thing might be when
they're gonna make it, they have to like they have.
You have to choose to use it before they use it.
Is my my recollection. Uh, I tossed it in chat
normally be a little better for me. I choose to
use your reaction to spend one usier. You must choose
to do so before they do it. So you have
If you have inspiring sting, you can use that.
Speaker 8: I'm gonna be so real. I got a one, so
I don't think anything you can help me unless it
gives me a chance to re roll, is really going
to help.
Speaker 1: That's fair. Yeah, your total was one, so I will
give you the thing. The DC is higher than ten.
They roll a one with no modifier. It is basically
impossible that I can't.
Speaker 5: I can't do it's on a success. Yeah, I can't
help your baby girl.
Speaker 1: I'm so sorry you are pulled toward it.
Speaker 6: He Europe.
Speaker 1: It drags you ten feet toward it, and it is
going to end. It's turned there. However, you as you
are dragged toward it, you notice as you come within
about ten feet of it, that its body is letting
off this faint cloud of spores.
Speaker 8: Oh desmonutes, trying to he.
Speaker 1: As you start your turn, Pepper, right before you do anything,
I need you to roll a constitution saving throw.
Speaker 6: I'll hit you with it.
Speaker 1: Stop it alarm. I know it's four yep.
Speaker 6: Oh that's what the fuck is this guy?
Speaker 1: Make this constitution saving throw? The fuck are these guys?
Speaker 8: Yes, yes, King, here we go in eight to nine.
Speaker 1: Oh no, you fail?
Speaker 8: Good Yeah, Pepper, please Pepper, peb Tabby Pepper.
Speaker 1: As you as you breathe in these spores, you are
going to have two things happen to you. The first
of those things, you're going to take two D six
a total of seven poison damage.
Speaker 9: Mm hmmm.
Speaker 10: And then.
Speaker 1: Until the start of your next turn, you are poisoned. Oh, Lilia,
you're on, Pepper, take your turn.
Speaker 8: I hate this.
Speaker 5: That's true. That is true.
Speaker 8: Okay, let's see, let's see.
Speaker 1: I always gotta be poisoning in the Casadria yep, bullshit.
Speaker 8: It's it's uh thirty one that has Oh no, it's
one of these craky seventeen okay, okay, okay, and I'm
and I'm grappled like I'm physically grappled. Oh okay, excellent poisoned. Okay, Well,
let's it pulled you.
Speaker 1: Toward it, but it didn't knock your prone and it
didn't grapple you. I just yanked you toward it.
Speaker 10: Cool.
Speaker 8: Oh where are my fourth level spells? Whoa? What is
going on?
Speaker 9: Sheet? Oh?
Speaker 1: Is it because your sheet's on preparation mode or combat?
Speaker 17: Oh?
Speaker 1: Yeah, there you go.
Speaker 8: I fixed it, thank you? Or you fixed it? Really
one of us fixed it either way? It's yeah, either way,
I'm grateful for it. M Oh, let's see.
Speaker 9: I believe in you.
Speaker 8: And if I remember properly, if I eldridge blast from
too close, I'm going to take disadvantage. Or can I
just alder?
Speaker 1: Do you have a feat or feature that it stops
that ye ranged attacks from within five feet or something.
Speaker 8: I don't have sharpshooter and I'm not that type of
kid Sodria.
Speaker 6: Yeah, that wouldn't do that anyways.
Speaker 5: Oh yeah, sorry, Oh my god, bring you back.
Speaker 1: A master spell cnipers probably would you. I think I
can't remember which one it is. I don't know if
that one's just weapons or not. I can't remember clearly
on the top of my head. The point is you
don't have none of them.
Speaker 8: Yes, and I'm not able to move.
Speaker 1: You can move.
Speaker 5: You're just poisoned.
Speaker 1: Okay, great, were noted and not prone?
Speaker 24: You are?
Speaker 1: You were pulled toward it. Then it basically let go.
Speaker 11: Yeah.
Speaker 8: Cool, I had a different vision of what was going on.
I'll run back here. I'm going to use my reaction
to use escape expert to not opportunity attack and.
Speaker 1: No opportunity attack. Smirked as you rush away, of raises
up its weapon to attack. You use your reaction. It
does not attack you, period. It has not wasted its reaction,
but you have retroactively decided that it's not using it.
You rush back toward where Desmond is.
Speaker 8: Yes, I will use my bonus action to cast phantasmal shroud,
which will give me an extra D eight of what
I'm choosing to be.
Speaker 1: Yeah, we'll do cold.
Speaker 9: We'll do cold.
Speaker 8: The plants don't like the cold, that's fair. We'll do
cold damage. And then I believe I'll still be able
to do that.
Speaker 1: Your surface logic to things again, not that I'm saying anything.
Speaker 6: I just think it's fun electricity.
Speaker 8: Yeah, I mean it's that are radiant damage. I'm like,
I never use cold damage. Let's be fun and hopefully
it won't bite me in the patuckus. Okay, let me quickly. Okay,
that's a third levels. Let me fourth level it, and
then I'm going to take my two eldritche blasts. All right, one.
Speaker 1: October makes touch good music, right.
Speaker 6: It's true?
Speaker 8: Eighteen or oh I've disadvantaged poisoner.
Speaker 1: Yep, that is a miss.
Speaker 8: Okay, take two? Oh, okay, next that ooh when I
when I'm not poisoned dinner, You're gonna get it and
I'm gonna take the rest of my Yeah. That that
was another epic fail by the Queen of failure herself.
Speaker 1: And I'm gonna I am still a spinning gear.
Speaker 8: Darn, I'm gonna use the rest of my movement to
run over this way.
Speaker 1: I am not sure exactly how cautious you're gonna be
on account of the fact that these were ones my
klansmen and such, but I give you express permission to
try harder than that to kill them.
Speaker 8: Oh good, that's what I was. I was being so mindful. Yes,
thank you, cag I'm glad you saw that.
Speaker 3: Hey yeah, Lilia, your turn.
Speaker 1: Tabasco's on deck after a few things, and then Lawrence
after a couple of things, and Lilia seeing these things
surrounding you here is giving you anxiety.
Speaker 17: Yep.
Speaker 1: Yeah, you got nostalgia, but the bad kind. You want nostalgia,
but bad it's called trauma.
Speaker 9: Yeah, you're right, let's see nostalgia.
Speaker 8: Did not think of that, but that makes sense.
Speaker 9: We are going to start with with uh Tomamo's arrowfall.
We're gonna, we're gonna, we're gonna, we're gonna do that.
You're checking here, because it's a it's a spell.
Speaker 1: You can do any of your branches whatever.
Speaker 25: Yeah, ummm, I think, uh so what what what exactly
happened to Pepper with like these spores, So they they.
Speaker 1: Reached out, they grabbed her, they pulled her towards her
and because she started her turn within a certain distance
of them, and she breathed in the spores, it caused
her poisoned damage and poisoned her.
Speaker 9: Okay, so you.
Speaker 1: Immediately upon seeing that you. You all get the vibe
of like, don't don't begin turns. You all think to
yourself in universe, I shouldn't begin my turn next to
them in those exact terms, those are exactly how you
picture it. You're like, I should not start my initiative
turn in combat next to them.
Speaker 7: No, but you get the idea that they have.
Speaker 1: Yeah, they have a walking my asthma that's surround that's
following them basically.
Speaker 5: Okay, next to the cute ones with the flowers on them.
Speaker 9: Yeah, So then we will use graceful protection and we will.
He can use it on Laurie, on Desmond and on
Scarn since they are the closest and Pepper is already poison.
Speaker 10: M So we are going I got you, Pepper, don't
worry about it.
Speaker 8: So that means on your next I'm so worried about it.
Speaker 1: Scar, I think you.
Speaker 9: Get a bonus on your next saving throw within ten minutes,
and the bonus is equal to half of my proficiency bonus.
Speaker 10: So we got that.
Speaker 9: Oh, I guess I didn't want to. I can close that.
And then for the arrow fall.
Speaker 1: Um, make sure you put the effect on yourself for
to Mama's aero falls, so there's a concentration effect on you.
Speaker 23: Yeah.
Speaker 1: Also, I'm gonna take guyas Avatar off of you.
Speaker 9: Yeah, thank you. Uh uh magnifying glass, magnify. Okay, so
fourth level three, and I think with the three bolts,
let's see we wanna us we're surrounded by these freaking
poison mofos.
Speaker 1: Mm hmmm.
Speaker 9: We are gonna make an attempting Do all three have
to be one?
Speaker 8: I think.
Speaker 1: You can choose what each one is as you fire
at what you cast it a what?
Speaker 7: Fourth level? Right?
Speaker 9: Fourth level? Yeah?
Speaker 1: So yeah, you have three clusters currently, and each of
them can be a different element, choosing from fire, lightning, old, acid,
or thunder. You can target them all the same creature
if you want to, but they are all separate attacks
no matter how you fire them.
Speaker 9: Yeah, we're gonna we're gonna hold on. Let me untarget
everybody else.
Speaker 1: We're I'm gonna shoot all my party members.
Speaker 9: We're gonna shoot this one first with fire.
Speaker 1: Mm hmm.
Speaker 9: I think first I've gotta first have my sheet. Okay,
So first I've got a hit two attack yep O
B eighteen.
Speaker 6: What do you have?
Speaker 1: And what is that one D four coming from? I?
Speaker 9: Don't know.
Speaker 1: Oh, let's get rid of that, so that'd actually be seventeen, which.
Speaker 7: Is a hit.
Speaker 17: All right, we are going to try if you want.
Speaker 1: If in case, you can do it on your own
if you want. If you also want to, you could
roll attacks against three of them and then just then
do your damage rolls after that.
Speaker 9: It just kind of okay, Yeah, we could streamline it. Yeah,
might be faster, and then the last two will be
for this one.
Speaker 1: Okay, so one on that guy and then two on
that guy. Okay, roll me too.
Speaker 9: Attacks A twenty one and a twelve.
Speaker 1: So the twenty one hits and the twelve does not.
Speaker 9: Okay, Um, well, for the first one, like the first one,
I wanted to hit it with fire. Okay, we're gonna
go paboe. Yeah, why is it telling me about my concentration?
Speaker 1: Oh? You hit yourself?
Speaker 8: Fuck?
Speaker 9: Okay, what do you mean.
Speaker 1: Let's just give you Let's give.
Speaker 7: You that back.
Speaker 1: Cancel that role. I'll give it to you back.
Speaker 20: Bam.
Speaker 1: Let's let's untarget you from you, lily, I don't do
Oh I untargeted him.
Speaker 3: But you did roll it.
Speaker 1: You did deal eight damage totals. You shoot fire toward
the corpse. It strikes them, it reacts as if it's
It doesn't react like an undead that like when you
hit on dead with things normally, they kind of don't
care too much. They don't have a physical response. But
as you burn this thing, it does wave its hands,
it does react and lets out up as it tries
to put the fire on itself out.
Speaker 9: Okay.
Speaker 1: And then also because you have the ability to you
have the ability to do extra damage to undead, you
do become immediately aware. And I just want to I'm
just pointing this out because it's good to know these
are not undead. This does they do not prock that ability.
Speaker 7: These are not on dead creatures.
Speaker 1: I figured that'd be a thing that you know, would
be good because they are walking corpses seemingly, so I
thought i'd just make the distinction.
Speaker 9: Okay, Well, the last two, the one that misses with
we're going to do that second fire to dish one.
Speaker 1: So you shoot a bolt of flame at that one.
It deals, Yes, it deals the total of three damage
because as it hits it, the body of this creature
seems to warp itself in such a way as to
smother the flames that hit it like you hit the
vines that constitute its body and then it churns and
suffocates the flame inside of itself. I e resistant okay
to know just for fun that is full.
Speaker 5: I didn't see the person in it, Jesus Christ.
Speaker 7: That's so fucked love really only love.
Speaker 6: Ah.
Speaker 9: Oh, At least you guys understand why I decided to
hit it with fire first, absolutely, no, that makes sense.
Speaker 5: Again, we put our real world logic in THEO D indeed,
and plant didn't fucking work out as usual.
Speaker 7: Definitly SISI three of strud.
Speaker 1: Already they are in fact plants.
Speaker 6: You were correct.
Speaker 9: And then with that, I think we understrand and we
are ending our understrand. Understrand.
Speaker 1: Look up, there's a way rest and no one will
get that.
Speaker 7: Basically, yeah, whoa two people.
Speaker 1: I don't understand what I'm doing. It's like, ok, because
of the stranding in the strands.
Speaker 14: And look up there's a whale.
Speaker 1: All right, So Lilia, that's you.
Speaker 9: That is me.
Speaker 1: One of the Lotus corps is going to go reminder
to Tabasco that Tabasco's on deck, follow by Lawrence. But
there is a number of creatures before you. They are
going to rush forward. They're going to step forward and
they're going to step kind of a round pepper. They're
going to use their vine lash against Desmond.
Speaker 5: How fucking dare you?
Speaker 1: That's a twenty four to hit. Fool that hits Desmond,
you take the silver birds? Yeah, okay, Desmond, you might
take you might take eleven damage, but we don't know yet.
The second one is a nineteen to hit. So who
do you want to give that save.
Speaker 6: The bonus to.
Speaker 5: Let's get the bonus to Scarn.
Speaker 1: Okay, okay, that's good. It's good that Scarn will have
advantage on the next saving throw that he makes. So Desmond,
I need you to make this strength saving thrown protection
for your saving throw. Yep, yeah, it's gonna apply to
this one in there. That's all still failed on account
of the very low strength and the rolling of five. Desmond,
you are pulled toward it U and due to this,
due to this happening, it is going to have advantage
on the next attack and makes against you on this turn,
which is going to happen immediately. So it raises up
its hammer, which this is not going to be bludgeoning damage.
Don't worry, context it's just flavor. It raises up its hammer,
which appears to be broken and like sharpened to a
nail and gets covered in moss and it brings it
down with advantage on you, Desmond. It's going to strike
at you, and we're on eighteen to hit eighteen, and
it's Desmond. You are going to take some some slashing
and poison damage. You take a total of eleven damage.
How another Lotus corpse is going to go. This one
is going to rush out against Scarn as well. It's
going to get to about here as it is, it
stumbles and shifts over the roots and vines in the area.
It's going to use its vines to lash out towards
Scarn unless somebody says that something happens.
Speaker 3: No, I used my reaction eighteen.
Speaker 1: Which hits you. I think, Owie, it's true. You're gonna
take a little bit of damage. Here's the damage you
already Stone is endurance, so you can't do that again.
Speaker 7: Exactly.
Speaker 1: You're gonna take nine and then you're gonna make this
strength saving throw.
Speaker 6: Help me out, help them out, come on seventeen.
Speaker 1: Nice you succeed. That happens. It is then as seeing
that it can't pull you over. It is going to
move the rest of the way, and instead of it
pulling you, it sort of uses the vines to yank
itself toward you. And it is going to go for
a man goes for an attack fourteen to hit, which misses. Yeah, Tabasco, Tabasco,
what is Tabasco gonna do? Tabasco?
Speaker 8: Uh, Tabasco is going to see Scarn in trouble, fly
down and to give that like the help action. So
the next time that Scarn attacks, that.
Speaker 1: One attacks the one that's near Scarn. Yes, okay, it's
gonna fly over to it. It's going to do that.
Is it then going to try to fly away? Yeah,
noting that it does not have fly.
Speaker 10: By your No, it does not.
Speaker 8: No, he stays. He's he's in it for the wind.
He's there to watch Scar and kick the sky's Scarn.
Speaker 1: If you attack Lotus Corpse twenty two, you will have
advantage on your next attack against them. Lotus Corpse thirteen
is going to go. Also as soon as Tabasco is
within range of the corpse, it starts just letting out little.
Speaker 9: By.
Speaker 1: This one is going to rush and like a creature
out of an alien movie. It is going to scamper
up the side of this embankment, and as soon as
it's over, it's going to try to vine lash so
um who is apparently hiding? Why is who? Who's attack?
Were rolling to the tower?
Speaker 9: Oh?
Speaker 1: I see why didn't it go all the way through?
Speaker 6: So Oon?
Speaker 1: What are you doing?
Speaker 5: You're not You're the one was the other one in
charge of Logan?
Speaker 6: So what did you do?
Speaker 1: And I don't know why the attack didn't make fully register,
Probably some extension being weird that attack, however, would miss
It is then going to go for another one is
to own like drips out of the way and cuts
the lines as they strike to wardom. It goes for
a second attack, which is a twenty two. This one
does hit soon.
Speaker 3: Who takes.
Speaker 6: Why is it.
Speaker 1: Putting it in the tower? Sometimes but not always weird?
Speaker 6: Soon?
Speaker 1: Did you take that damage? Oh? I see why it's
doing that. Don't worry about it.
Speaker 9: Uh.
Speaker 1: He does not take any damage from it, but he's
gonna have to make this strength save soon. The vines
bind into him and try to yank him.
Speaker 3: He fails.
Speaker 1: He is pulled toward it as Saoon for the first
time subject to difficulty. Look lotus. Corpse number five is
going to go. It is going to rush out into
the middle. It's going to avoid going around Desmond. It's
going to lash toward Lilia twice. No, yes, it's going
to miss the first one.
Speaker 6: Then going to go for.
Speaker 1: That's a hit fourteen which is.
Speaker 7: A hit, no, going to do it damage.
Speaker 13: He decided, Oh, yes, this is actually worth while thing
to check because we mentioned this last session.
Speaker 7: Have you re equipped your armor?
Speaker 9: I'm pretty sure I did, just making sure me look, yes,
it is in fact equipped. In fact fourteen.
Speaker 1: It's true. Their armor is giving them that really important
plus one. So they just hit you just now. As
they hit you, they do thirteen points of damage. And
then I need you to make this strength saving throw.
There is a pattern if you haven't caught on.
Speaker 9: Hello, is that one for a zero?
Speaker 1: And you are pulled toward it into the space next
to it? Fuck you then succeed just barely on your
concentration check.
Speaker 5: You're pulling hard to focus. Jeese gets fucking awesome.
Speaker 1: Yep you are. Oh no, I didn't like that you
are pulled into the space beside it.
Speaker 5: U And I also didn't like that that happened to Austina.
Speaker 1: Yeah, I don't like that that particular thing happens to
multiple people.
Speaker 5: Yeah, I'm not a fad.
Speaker 1: THEWSA one's not even the worst one, in my.
Speaker 5: Opinion, the worst one, the worst one that happens. We
can completely cut. We're gonna completely cut.
Speaker 1: I'd love it if you did.
Speaker 3: We're doing that.
Speaker 10: That scene.
Speaker 1: That scene is where I decided I was not going
to watch sort online anymore, all right, I was. I
was so like, people say it's problematic, and then it
gets better, and I saw it. I was like, no,
it's been problematic, then better than bad, then better than bad,
like eight times, and this is like, I don't want
to be complicit in the people who enjoy this, So
I'm not gonna keep watching it. So Lawrence, it's your turn.
Speaker 8: Now, what the fuck do I do?
Speaker 5: Like all my friends have been pulled into these fucking plants.
Oh my god, and Katski, you need to calm the
fuck down.
Speaker 9: Worried girl?
Speaker 10: What do I do?
Speaker 5: But she doesn't need to chew on my fucking mouse
pads just because she's worried.
Speaker 1: You do anything, girl?
Speaker 9: Help me out?
Speaker 8: What should I do?
Speaker 5: Should I get rid of the poison? Should I sneeze.
Let's should I help out Pepper or should I try
to help out other boys? What should I do?
Speaker 8: Not that you?
Speaker 6: What do I do?
Speaker 5: Okay, I'll help out Pepper?
Speaker 8: No? What why?
Speaker 9: That's wrong?
Speaker 8: Because there are people in much more trouble.
Speaker 9: What the I don't want to fucking help them?
Speaker 1: Oh Jesus, I know what you could do, but I'm not.
Speaker 5: You, okay, but I'm always happy to have hints.
Speaker 1: God, no, look look at look at the combat field
and make your own decisions.
Speaker 5: All right, Tag's going next?
Speaker 1: See Caski's giving their their suggestion. Bite them.
Speaker 5: Her suggestion was to scratch me in the fucking thumb.
Speaker 9: Girl, chill out?
Speaker 5: Okay, fucking I don't know what to do.
Speaker 1: They don't want to.
Speaker 9: I don't want to use big scary things, but maybe
I should use big scary things to help my friends.
Speaker 8: I mean, I don't think we're going any further today.
Speaker 14: Mm hmmm.
Speaker 8: Also, Desmond's getting dragged I know.
Speaker 1: Yeah, he sucks.
Speaker 5: No, No, I've never used it before. Do you think
to Momo's airofall would be useful here?
Speaker 9: Or no?
Speaker 23: Uh?
Speaker 9: To momos? Yeah, I mean it allows you to hit
either either throw three hits at one enemy or one
hit at three enemies.
Speaker 8: Right, and that's than you usually do.
Speaker 9: You saw that fire seems to make something affect them,
so you could probably one of these fuckers with fire
and maybe release someone that way.
Speaker 5: That's kind of what I'm the whole thing.
Speaker 8: Did we did? We confirm that they're resistant. I just
want to make that I thought the big.
Speaker 1: The mounds, the shambling mounds, they are resistant to fire.
Speaker 5: Oh, the big guys with the people in them. There
people in them.
Speaker 1: Yet we're not there yet.
Speaker 8: They're working on it.
Speaker 5: Well, let's yeah, let's try to Momo's aero fall for
the first time ever. The fourth is what it's on.
Speaker 1: The highest I can cast, so you cast it, put
the concentration effect on yourself, and then you have you
can use your bonus action to take three shots.
Speaker 5: Okay, I think I did it right. Cats, Before I'm
going to kill you, I kicked you out and then
you went shut up. But okay, oh life with cats.
I know right, she's in fu ass.
Speaker 1: Mode, right, but I was smarter by not giving her
all your attention. What are you doing? I'm trying to
esmend you're on.
Speaker 5: In front of my screen okay, so fire respective on
the voice. I think I put the effect on myself.
Speaker 1: Yeah, it's the first time using this, so what Also,
you just cast a spell as an action, so I
believe that. Let's you take an attack or something?
Speaker 9: Right with my hat and scrolling up for the name
Encore on Core Action, I believe it's cold.
Speaker 5: Yeah on Core.
Speaker 1: Action, it's a melee weapon attack. It's the creature and range.
Speaker 5: A melee weapon, and I'm not next to them unless
I wanted to hit tag, which I don't. So about it, right, bitches, Okay,
I'm gonna try.
Speaker 9: I'm seeing what the range is, you know what?
Speaker 1: On to momos.
Speaker 8: Oh there's a tambourine in this part. Sorry? Sorry, sorry
cutting up going on?
Speaker 5: I mean I'm reading a thing anyway, So you're.
Speaker 8: Fine, Okay, I go tick. If you didn't know tambourine in.
Speaker 1: The song, thanks October for including a tambourine.
Speaker 24: I like it.
Speaker 1: It was appreciated evidently.
Speaker 8: If you ever need a cow bell player, I will
buy one just to play it on our track.
Speaker 1: You heard it here, October. If you ever need a
cow bell I'm stupid.
Speaker 7: Okay, I have you got a fever?
Speaker 1: I want to hit the spell attack button.
Speaker 5: Okay, I'm gonna say, want to shoot the few that
I've attacked, Go do it one at a time, or do.
Speaker 11: I just do it?
Speaker 1: You have them all target, just hit the spell attack
button and it should roll individual attacks against all three
of them. Okay, would have got any So the one
you got one missed, one, hit one, got a crit.
You did some fucking goldilocks and the three bears stuff here.
Speaker 9: Uh.
Speaker 1: The one that you got the crit against was number
twenty eight, which is oh sorry, not twenty eight twenty two.
So we're gonna untarget the other one. I'd like you
to roll your damage against that one because it'll be
a crit, and then we'll roll your damage against the
other one separately.
Speaker 5: Okay, which one completely?
Speaker 1: I've already untargeted the other one targeted them.
Speaker 5: Okay, great, Okay, so I'm just rolling.
Speaker 1: Dam blage one. Choose one of the damage types and
roll it.
Speaker 5: Okay, we're gonna do fire. We're pretty sure it works,
so let's do that.
Speaker 1: Like it adds way more tambourine.
Speaker 3: You do nineteen points of damage.
Speaker 1: Look all, and I now, just for the sake of it,
I untargeted that one. I targeted the other. Go ahead
and roll your other attack.
Speaker 7: Okay, I hit a critical on this one.
Speaker 1: No, the last one was the crit.
Speaker 6: They just did it to five, didn't they.
Speaker 5: Oh yeah, I should I should have had more on
that because oh you do.
Speaker 17: You know what?
Speaker 7: You're right?
Speaker 1: This is the crit. Hit the KRIT button and then
do this one. Are you also doing fire on him?
Speaker 8: Yeah?
Speaker 1: Okay, sorry, Yeah, my mistake it. Make sure you hit
the KRIT button for this because it may have de prompted.
I'm sorry I untargeted the wrong one.
Speaker 5: It's okay. Yeah, look all on.
Speaker 1: Sky forgot how the spell I made was. How it
does like a ridiculous bunch of damage in that it
gives you sixty ten of damage every turn as long
as you have it up. Basically is that hold on,
hold on, I'm gonna actually check. I'm gonna check the
text on it because it is this right, each other
hit deals two D ten. Yep. I don't care that
it's over, but that's incredible. I don't care.
Speaker 6: It's good.
Speaker 5: That's incredible, everybody.
Speaker 1: No, I listen as a GM cool thing. It's level
four that starts to get into the point where magic
gets wild. Someone can hit you hard enough and knock
you out of it. I don't care. You got your
Tomama's arable, you got your arrows floating behind you all
fucking like fucking Fate style. You're good. You're just directing
them and.
Speaker 7: Shooting them, all right.
Speaker 1: The Babylon not incorrect? Are you not exactly inspired by it?
But man, you can imagine it to be that way.
Speaker 8: It's cool.
Speaker 1: So that was your action, any bonusction? No, they do
not well again again, they are not grappling or anything.
When they pull them. They're not holding them. They're letting
them go immediately.
Speaker 5: Okay.
Speaker 1: I know the instinct is to think that vine's grabbing
and pulling someone as a grapple. As soon as the
poll ends, there's no further effense to still be.
Speaker 5: Next to them. Yeah, okay, okay, that was my bonus action.
So yeah, that's me.
Speaker 1: I think Cag's gonna go. You were on deck after Kag. Sorry, Desmond,
uh Cag is Oh, I'm gonna choke a little bonus action.
Speaker 3: All right, time to free all of you from this bit.
Just control.
Speaker 5: You did the thing where he got big ron.
Speaker 1: GE's huge h he is going He's gonna turn with
like that very sweet like sound behind his every movement.
And he's going to rush over here. I still going
to think your name doesn't mean tall.
Speaker 3: Otherwise you'd have to rename yourself when you're missiding me.
It wouldn't you.
Speaker 7: Zooms out? Scarn's only like a couple of centimeters.
Speaker 3: No, you're ty man.
Speaker 6: He is gonna go.
Speaker 1: He's gonna attacks against these guys.
Speaker 5: Turns like.
Speaker 14: Little boy.
Speaker 1: He's big. So that that's that's a hit. He's going
to deal eighteen points of damage to one as he
hacks into it. He's gonna go for another attack with
his great acts. That's a that's an eight. That's a miss.
All right. Uh so those are his two attacks. He
hits them with the first one, but he actually bats
them too far away. Oops, don't know my own strength, Desmond.
Now your turn, Desmond. Actually, before you continue, Before you continue,
you're starting within range of one them. Yep, here, your
little little coffee boy, I'm not talking about caffeine. Oh here,
make this constitution saving throw. Oh Jesus, but you've failed. God, Jeremy,
does you've had your turn? Does Laurence want to do
anything about it? Oh?
Speaker 9: Oh my god.
Speaker 1: They did roll a three.
Speaker 5: It was gonna be like fucking I can't make them
silvery barbs because you got to reroll on a success
that was a failure, so you rolled a three. I
don't know if I could help, are my barnyes?
Speaker 10: D eight?
Speaker 1: That that sounds like a question I would ask yourself, Megatron.
Speaker 7: Yeah right, I wouldn't worry about it.
Speaker 1: One shall stand and one she'll roll.
Speaker 5: Okay, yep, I'll leave it.
Speaker 7: There's nothing bos transassuming a D eleven and say.
Speaker 1: Yeah, got a no, all right, you're gonna take two
D six poison damage. You take seven, and you are
poisoned until the start of your next turn.
Speaker 7: All right, anyways, I bonus action drink this antitoxin hell.
Speaker 1: Yeah, which doesn't cure poison. It gives you advantage on.
Speaker 12: Yeah.
Speaker 7: I was gonna do that before he grabbed me. I
was like, Oh, this is gonna work so well, and
then he grabbed me before it was my turn.
Speaker 1: I'm gonna put an effect on you, or do you
have an effect to put on yourself?
Speaker 7: For that from having a cock and it doesn't seem
to pop up. I'm just gonna mark one.
Speaker 1: Off adv conned. I'm pretty sure that's what it is
as an experiment. Just to make sure that this works
real quick, I put an effect on you. Can you
make the save again and if it popped, if it
rolls it with advance. Yeah cause it's working now cool?
All right, now take the turn.
Speaker 7: That's your bonus action, Matt, All right, bonus action is
that action?
Speaker 9: Uh?
Speaker 7: It's fight gun cast gun, I asked, I cast I said.
Speaker 1: Earlier octobers out in the chat, being like, fucking asterisk
has way more tambourine asterisk.
Speaker 3: So yeah, let's go.
Speaker 8: I love hey, get me in a karaoke room. I
fuck up a tambourine.
Speaker 5: Hell yeah. Also, October you heard them cow bell? They
can play cow bell?
Speaker 6: What did you just do?
Speaker 8: I didn't say I can.
Speaker 7: I said I would Fate revolver maybe.
Speaker 1: Oh and they all had disadvantage. That's why there was
so many, right, Yeah, okay, use the Fate Revolver. The
highest is the fourteen, which is.
Speaker 7: The only one that hits. Okay, I guess to shoot
that one. Fucking well, we know they're a c is
fourteen thirteen missed.
Speaker 3: Oh my god, I got Lily.
Speaker 7: You're right anyways, dying.
Speaker 10: I think.
Speaker 8: Lota Carrie carry it's me, you boy.
Speaker 7: I'm doing a thing, so maybe I might have peppered you.
Speaker 8: I'm sorry I gave you.
Speaker 7: Maybe hook up, you know, your faithful little gambler down here.
Speaker 1: Yeah, nice ones, bro, nice ones.
Speaker 3: Indeed, beautiful ones.
Speaker 8: I'm sorry if I gave you my bad luck, Aaron.
Speaker 5: No, the bad luck only comes when you kiss them.
Speaker 6: You shoot.
Speaker 1: It hits them with not the It hits them with
not the intensity or acceleration you expect. You shake your
gun somewhat and water starts pouring out of it as
you properly fucking undrown your gun.
Speaker 7: That's been wet for like a day and a half.
It's that's not good cleaning the gun. It's fuck. He
shoots it again. That is a seventeen hits.
Speaker 1: Thank god you have you can do damage this time.
You consider it gonna be two words fun half right,
that's a thirteen. You do thirteen damage to it. I'm unreduced.
Speaker 10: I guess that's better.
Speaker 13: Thank you, And that's a bonus action action. I don't
need a move. I'm gonna get thlunked on the way.
Shall let you boy?
Speaker 7: Judgment? All right?
Speaker 1: Scarn you're on deck. But it is so UN's turn first.
Soon is going to roll against poison Oh Dubai. I
don't know which one is next to him, It doesn't
really matter. I'm just gonna throw this one on himkaboom rolls,
He rolls, and he succeeds just six seeds. Son is
going to spend his turn real relatively quickly. He is
going to draw out one of the two swords that
he has, the more regular looking uchi kaitana, not the
red one, and he is going to go for his
allotted series of two attacks.
Speaker 6: Back in.
Speaker 1: He's going to go for one attack on the one
that's holding him a roll at twelve, which is which
is a miss. He is then going to use his
dread step. He is going to then turn with a
dance like motion. He is going to seem to vanish
with a gust of wind, and he's going to pop
up within sixty feet. He pops up behind the one
attacking Lily. He reappears like Lily. You look over to him,
he's gone. You'll look back and he's now on the
other side of that one. And this attack is going
to have advantage because he used that goes for the
uchi katana attack. He rolls a twenty seven to hit.
He does, in fact hit better, slices to the larger
flower on its body, deals thirteen damage to it. That
is going to be its turn. Scarn. It's our turn now.
And then there's a lot of batties.
Speaker 5: That gocom gone.
Speaker 1: Interesting, Oh scarn. Also, you start your turn within ten
feet of one of them, so constitution saving throw.
Speaker 6: Please, you've got this, You've got this. You're real different.
Speaker 10: You do got this?
Speaker 6: He exactly cool? Oh interesting? How many of them are
around me?
Speaker 8: One?
Speaker 6: Three, four?
Speaker 7: Okay?
Speaker 6: So look at this guy, this guy that I should
have advantage to. Okay, that's what I'm talking about.
Speaker 1: Well, and that's right in front of you, number twenty two.
You have advantage on attacks against him?
Speaker 2: Okay, so I advantage, but still mine is five because
it's a fucking you know.
Speaker 7: You know, you know the way I am?
Speaker 1: It's true?
Speaker 6: Uh so attack you are the way you is? Son
of a bitch? O?
Speaker 2: My god?
Speaker 1: Who are who are you?
Speaker 6: Who are you?
Speaker 2: Bro?
Speaker 8: Yeah? Lana does not like us anymore?
Speaker 10: No, Like, what the hell?
Speaker 7: I can't remember how we rolled on this? Can I
BOUNTI for luck? That one?
Speaker 1: I think I think we should go with the result
is the thing that you can get because they have
to go with either of them, unless the texts is
anything explicit.
Speaker 7: Otherwise.
Speaker 13: I believe it's when they roll on a die. I
don't think it says like when it's resolved, let me
double check for you. We'll we'll make them a little
thing of it. Uh, when they roll one on a
D twenty front attack, rollability check or saving throw you
can use it so just when they run.
Speaker 1: Well, allow it roll another D twenty, not not another
attack against them, because then it'll auto advantage, but roll
another D twenty scard.
Speaker 3: Refs modifies that hits.
Speaker 1: Feel free to add your ten to it and shoot them.
Speaker 6: Hey man, I don't know what thank you.
Speaker 8: Carn crid on nineteen's I do? Oh well, I feel
like that's.
Speaker 1: He needs to be thought about that, do you you sure?
Speaker 6: Yeah, that's in my that's in my greater.
Speaker 7: Yeah.
Speaker 6: Just making it in your.
Speaker 2: Saying I have the same you score a critical would
be twenty results in nineteen or twenty.
Speaker 10: Let me make it on your.
Speaker 1: Main page so that that's the case. Always should want
for them, but it's not for some reason, Okay, go ahead,
all right, I'm glad.
Speaker 8: I mentioned it. I was saying her, like, I know
everyone knows.
Speaker 1: He crits, Oh, it didn't trigger because it wasn't an
attack roll. That's why it didn't pop up, because it's
hit the rick button roll.
Speaker 6: You damn okay.
Speaker 5: With the plus ten wore Jesus wow, that's that's we
like our score.
Speaker 24: Forty eight damage blasting that one out of existence.
Speaker 7: Truck.
Speaker 5: They don't have a little blood splatter, they have a
little green.
Speaker 1: You aim the bow two inches from their head, A
lightning arrow charges in front of it. You give them
just like upward tilted chin, downward facing eyes. Release it.
There's a flash of light in front of you, and
it is gone.
Speaker 10: Back, calling baby, got one.
Speaker 6: Yeah, thanks Tabasco. Tabasco is just like.
Speaker 7: Yep, as he turns around, seats under that, I see
how it is.
Speaker 1: Tabasco coughs up a little puff of spores.
Speaker 2: I don't know how you're I don't know how you're
haffling stuff works like in universe, So I can't I
can't like understand that you saved me.
Speaker 1: Right there, he's talking to a lot and he's like, oh, yeah,
I get it.
Speaker 6: I see how it is.
Speaker 8: I was hoping that you're jealous.
Speaker 1: I'm over here just like that was cool anyway, the
six I don't normally respond to. Uh, I don't normally
respond to the chat. I do maybe like ones every
two games or that. So I just pointed out, and
I'm not picking on you, just so you know, a
bow wouldn't super work it well that range, because like
the arrow can't build up momentum. Okay, counterpoint, the arrows
are lightning, Yeah, not so much the arrow. I don't
have AMMO as such.
Speaker 6: I have a bow that creates death.
Speaker 5: Yes, a good old death bone.
Speaker 2: M speaking of, I'm gonna go attack this guy over here.
I know the guy closer than me is kind of interesting.
Speaker 1: But like.
Speaker 5: Cannon sound scarn mags.
Speaker 1: Whenever, twenty two hits.
Speaker 8: The only way he hits. Well, it's what makes weird noises.
Speaker 1: Yep, you fired at doing twenty nine points of damage
to it. It hits it. You see his body convulse
with the electricity channeling through it. The flower wilts on
its back slightly, but it's not dead.
Speaker 9: Oh, I.
Speaker 8: Got thirteen of them?
Speaker 5: What if I what if I?
Speaker 1: What if I dragons dragon search.
Speaker 7: Funny little dragons sewage on you.
Speaker 8: Okay, then five on this.
Speaker 7: Dragon search.
Speaker 3: Dragon searge.
Speaker 1: Fifteen fifteen hits.
Speaker 8: I can't I can't do it, but I just keep
hearing like, never mind, no to what Jimmy's mom dragon
surging on Jimmy.
Speaker 5: Down, Jimmy mad Okay.
Speaker 1: On nineteen you fucking twenty one points of damage A
twenty one?
Speaker 6: I got another one?
Speaker 11: You know.
Speaker 7: That's It's just kind of how I work.
Speaker 1: It's not dead, but it is suffering. It looks like
it is very close to dead.
Speaker 8: Fucking hell.
Speaker 1: Sometimes we're very dramatic. Sometimes we spend half a session
speaking super low about tragedies, and then the rest of
it we spend murdering fucking zombie dwarfs, kind of class.
Speaker 3: The duality of D and D.
Speaker 5: It's not dead, but it's suffering. After fucking Jimmy's.
Speaker 8: Ship.
Speaker 1: Try, Okay, it is now dead.
Speaker 6: Okay, uh huh.
Speaker 1: I don't have anything else I can do technically other
than move other thing.
Speaker 6: What if I just you know, walk over here? What
if I just did that?
Speaker 5: Hey, guys, Scar, I'm so glad that you're Okay.
Speaker 1: A bunch of things are gonna go shambling mound. Oh God,
is your run towards Lord Lawrence turns to you and
you see in the background emerging from the darkness massive
hiccups go away, let me alone emerges. It is going
to make two slam attacks. It is going to make
the first one against Lawrence. Why would you do that
on account of being the only person within range?
Speaker 5: I have anything?
Speaker 1: Okay, It is going to try to hit you with
both of these attacks. The first fifteen hit.
Speaker 5: It just fucking hits.
Speaker 7: All right, you take.
Speaker 1: Nine points of damage. You need to make a constant
concentration check, which you will have a plus one on
thanks to Lilia. Thanks does to Mamo's Aero. Fall remain
DC is ten.
Speaker 5: Let's find out.
Speaker 1: Jesus fucking hell, get to Mamo's Aero. But fucking incredible damage,
risky concentration. Yeah, it is going to go for its
second slam attack against you, and if this one hits,
a third thing happens.
Speaker 7: Oh Christ, it hit.
Speaker 1: A third thing happens. First of all, you take the
damage a third thing, sir, because both of the attacks
hit you. Oh god, Yeah, I'm gonna give you a
wild one chance to guess what it is about that happened.
Speaker 3: I die, I don't.
Speaker 1: We're given the given the subtle visual clues you've been given.
What do you think is coming getting? I hate it,
but it's D and D. You are engulfed by it,
You are pulled into its space. You are now going
to be you are blinded, restrained, and you are grappled.
Speaker 5: Fucking hell bye everybody.
Speaker 1: Yep, and you must.
Speaker 6: I look down and look back up, and he's gone.
Speaker 1: Yep, yep.
Speaker 10: Just scirt it up.
Speaker 6: My arms moved legally by the game universe. What was
I talking about?
Speaker 8: Oh, that's gonna be my problem.
Speaker 1: One of the corpses is going to rush forward and
they are going to go for two vine lash attacks
against Scarn. One that strikes toward them.
Speaker 10: That is a eighteen.
Speaker 1: You're very spoky, but they don't.
Speaker 9: They do it.
Speaker 8: Heck is Scarn would love command word Neil, Oh you
really would.
Speaker 1: So as it hits you, are you going to use
stones endurance?
Speaker 6: Of course?
Speaker 8: Okay, roll me that stop carry please, it's hot, it's hot.
Speaker 1: Nice, Okay, you're going to take that.
Speaker 5: As a fellow sub you have to agree what wild
things are being said?
Speaker 8: Whose turn is it? All right?
Speaker 1: So you're going to negate a total of I think
eleven points of damage that are coming toward you, so
as it strikes you, scarn. You take a total of
two reduced down from thirteen. Then you need to make
this strength.
Speaker 7: Hey what if.
Speaker 6: Seventeen twenty or not?
Speaker 1: That's a dirty twenty. Good job you, in fact, do
not get pulled into it. He is gonna go for
another vine lash on you.
Speaker 7: It's up to.
Speaker 1: Fucking noread eighteen again.
Speaker 6: I can't do it again?
Speaker 1: Can this time? The lash deals six points of damage
reduced down from six points of damage because it did
six points of damage. Another lotus corpse is going to
go scarn. You're what's on the menu? It rushes to
warn you. Another one is going to do.
Speaker 8: I'm not even desirable to undergone.
Speaker 6: Oh do you want to be a part of this?
Speaker 1: I'll grab you first, missus.
Speaker 7: It was me grabbing pepper twenty two.
Speaker 1: That one hits you take ten points of damage and
need to make this strength saving frow stop it's missus.
Another shambling mount is going to go. This one due
to proximity, it's gonna shamble toward cag who it can't
envelop because he is large.
Speaker 7: It is.
Speaker 1: It is going to walk up and it's gonna go
for two slams on him. Though nice, it's gonna get
an AT nineteen on the first attack. I'm just gonna
roll a second.
Speaker 6: Just get him.
Speaker 3: They got another NT nineteen.
Speaker 1: That's us twice. It's gonna hit with two attacks. It
hits cag. It deals thirteen points of damage, and then
it deals eight points of damage. That is, it's turned
back to the top of the turn order. It is
now Lotus corpse tense turn. It is going to make
a vine lash toward No.
Speaker 8: One.
Speaker 1: It's an attack gag. It's going to attack with its
Lotus nailed twice, which is the hammer. Don't worry about it.
It misses on the first one. Why is it doing
the fucking is it? Because? Oh? Why is it doing
these things on NBCs? I don't get it. I don't
get it. I don't get it, but I don't need
to get it. It goes for another one. It misses both.
Oh actually wait, cag cag cagka.
Speaker 8: What you doing, baby girl, baby girl?
Speaker 7: Yeah?
Speaker 1: Both miss Oh finally, Pepper, you're on deck. Lotus Corpse
seventeen is going to go. Speaking of Pepper, it's going.
Speaker 3: To strike this over here.
Speaker 1: It rolls a twelve, which is a miss on this
first attack. It then reels back and strikes toward you
one more time. Pepper, that's not twenty it cud.
Speaker 5: I knew it's something one of your Oh wait, no,
we're gonna have a question.
Speaker 1: Does it require you see the person?
Speaker 5: I was going to ask if I can see you're
blind in the mound. All right, I'm blind.
Speaker 9: Let me read silvery bumb.
Speaker 8: Creature.
Speaker 5: Would you can see within sixty feet?
Speaker 11: Yep?
Speaker 5: You can't help your baby girl. I gotta see you
when i'm blind.
Speaker 1: Okay, So that attack's gonna hit you. So here comes
hey ho, let's go hi.
Speaker 5: You're just calling her a hoe.
Speaker 1: Jesus. You take twenty points of damage and then you
guess what need to make this strength saving throw?
Speaker 8: I should also be making a concentration saving throw because
I'm concentrated. Yep, it's there. I don't know why I was. Well,
I concentrate you.
Speaker 1: Six you concentrate, But then but I not too. You're
dragged toward.
Speaker 8: It, all right?
Speaker 10: Not again?
Speaker 3: Think it again?
Speaker 1: All right, Pepper, it's your turn. Because you're starting within
range of it. You're gonna have to make a constitution
saving throw against the spores.
Speaker 8: No, I don't know.
Speaker 3: You succeed, You're not poisoned.
Speaker 8: I'm running, but I'm doing escape experts, so I'm not
gonna attack me.
Speaker 1: I don't run this running off screen. Vine's going off screen,
pulling you back. You standing up, but you running off screen,
Vine's going off screen, pulling you back.
Speaker 8: A statement. I will probably not run that close. I'll
probably get to right here just so that I can.
I'm gonna start laying in some sweet sweet Eldridge wasts
elditchast on the shambling mound. And that's an eighteen. That's excellent.
And do you want me to roll both or do
you want me to do roll damage? Roll damage?
Speaker 1: You can do whatever you want.
Speaker 8: Okay, Well, I'm gonna do it. The damage. Yeah, it
takes some damage, you're my boss.
Speaker 1: Yeah, you do not much damage. However, you know the
cold damage from pantasmal shroud, it doesn't seem to do
very much to it.
Speaker 8: No, yes, well I guess I guess the types do matter?
Am I able to change the damage type on that?
Or when I don't throw it up? Okay? Cool? Yeah?
Well yeah, and my my one d my one damage
from that also probably but.
Speaker 5: I do create, motherfucker.
Speaker 1: Welcome up, nice.
Speaker 8: Because I also create on nineteen's okay, so hot?
Speaker 1: What the fuck do you damage? I don't know such
a morty sound you just made. Yeah you do nineteen
total damage to it? Yeah?
Speaker 5: Those were really Jesus.
Speaker 8: Thanks. I'm going to drop fantasmal shroud seeing as that's.
Speaker 1: Not helping me doing extra damage. I said it's resisting,
not not nega.
Speaker 8: So true.
Speaker 1: Also, only the only the shambling mound is you don't
know what it's doing to all these other guys.
Speaker 8: Yeah, you're right, I'm gonna deflect. No good call, and
then also skidteret between these two.
Speaker 1: Cool going to get up to there, Lilia. It is
now your turn, Desmond or Lawrence. You're on deck. But
there's a bunch of stuff, Lily, what are you doing?
Speaker 9: Alrighty, we got this hecking boil over here. I'm gonna
do a hecking target m and we are gonna do
a whacken with with root bloom. We're gonna go whah,
that is a twenty two.
Speaker 1: That's the hit he'll be Oh sorry, sorry, let's roll
back just slightly. You did start within range of it,
so you do need to make the con save against
the floral aura. So let's make you do that real quick.
Speaker 9: Oh god, yam, babe.
Speaker 1: You fail, you're gonna start your turn. You're gonna start
your turn taking two D six with poison damage. You
take eight, but then you need to make a concentration.
Speaker 9: Check goddamn it and eighteen so you do.
Speaker 1: Not drop to Mama's airfol That attack you did with
root bloom does hit you now could use your bonus
action to do three tomamos if you want to, Okay,
I will warn you because there is a creature within
five feet of you. They will have disadvantage unless you
move away from it.
Speaker 9: Well, can't I hit twice with roup blue?
Speaker 6: Oh, yes you can.
Speaker 1: You're so, You're so right. Do another attack with blue.
Speaker 6: Go get it.
Speaker 14: You stab again for twenty.
Speaker 7: That's a hit.
Speaker 6: Go ahead, get him nice, you do it.
Speaker 1: I just I was waving my head around like a
maniac while I was saying that, and I made myself dizzy.
So I'm going to take a second. You will have
disadvantage on your attack on your to Mama's aero fall
attacks unless you move so that a creature is not
within five feet of you.
Speaker 9: Well, I was gonna attack a different one.
Speaker 1: It's the target isn't what matters. It's there being a
creature within five feet of you that matters.
Speaker 5: Yeah, okay, like if you weren't distracted by something being
in your proximity kind of thing.
Speaker 9: So I just have to move like a little bit away.
Speaker 7: Yeah, five feet away would do it.
Speaker 1: It will attack you as you roll. It will go
for a attack with his weapon against you. Opportunity attack.
So where where is it?
Speaker 6: Which one is this?
Speaker 1: This is five? It is going to swing at you
with its weapon. It takes a swing and it misses.
Speaker 7: Good job, Nerd, all rights, and.
Speaker 9: We're gonna do three three tomamos that this guy over here.
Speaker 1: Mm hmmm.
Speaker 9: So we're just gonna do the for the three all three.
Speaker 8: So one that is a.
Speaker 1: Or for a twelve twelve misses, who so many misses.
Speaker 9: As a twelve for a dirty twenty that hits, and
that is a five for a thirteen, so.
Speaker 1: That thirteen misses of course just missing.
Speaker 9: I'm fint, all right, So just the just the one hits,
that's a fourteen.
Speaker 1: Do fourteen unreduced points of damage and that's me all right.
Hecking boom boom, that's your act trim bonus action. This
corpse is gonna go, Lawrence, you're on deck. Well, actually
you're not on deck. You're kind of elevated above it
a little bit because it's like you're you're churning up
inside that thing. This loadus corpse is going to go.
It's gonna make the first thing is gonna do, Desmond.
It's gonna move away from you. Do you attack it
at all or do anything?
Speaker 5: Uh?
Speaker 7: Yep?
Speaker 5: Hell ya get them?
Speaker 7: Are you my lovely little gun? Die with your face?
Has to be a melee has to be a melee weapon. Yeah,
I don't have cross box, but I can't shoot them.
Speaker 13: I'm not holding a melee weapon, so I could only
make an unarmed strike.
Speaker 1: Do you wish to?
Speaker 20: Oh?
Speaker 13: I can't anyways, because I use my reaction to help
scarn and I haven't end since.
Speaker 1: So you know, you may not like this, all this
stuff that's about to happen. It is going to go
for an attack. It gets away, gain advantage, walk away
strike you with that hit you? That is a hit.
It deals twelve points of damage. Please make this strength
saving throw.
Speaker 7: Looks on you.
Speaker 6: I'm small as fuck?
Speaker 7: Who Lana Lana La.
Speaker 1: You are beside it, Desmond.
Speaker 7: Closed line by a plane.
Speaker 1: It then moves fifteen feet away from you again and
is going to do the same thing again with advantage.
Speaker 6: To the darkness.
Speaker 1: This one missus fourteen total. That is a miss against you.
But you do note that it's you clock that it
was definitely trying to pull you away from the rest
of the group. Tabasco's turn. Tabasco. Oh, actually, Tabasco, I'm sorry,
sorry for this. Tabasco is starting within five feet of
one of them, yes, or ten feet, not that one
that's up the side. Oh, sorry, it's within five feet.
I should know the thing I made. He's fine, yay,
dark what's the doing?
Speaker 8: I can Tabasco fly over to the one that Laurie
is entrapped in and give advantage, give yeah, and can help.
Speaker 6: Sure they do that.
Speaker 1: They fly over to it, they get the hot tack.
All right, then that'll be Tabasco.
Speaker 8: It's got he's going to stay and range.
Speaker 1: Corpse is going to go. This corpse is going to
go about here. It's going to attack Scarn. Scarn. You
see there's three of them near you. You actually, no,
it's gonna attack Pepper. Oh, my god, that is a
twenty four to hit on pepper. Well, it hits pepper,
you take, you take a total of twelve reduced down
to six points of damage and you drop fantastic. You
are pulled toward it. It is then going to move
away from you. You wish to attack it with a
melee weapon if you have one?
Speaker 8: Uh No, I can't. No, I'm thinking of something else.
I can't cast a spell to I Can I shoot it?
Can I try to shoot it with my you have?
Speaker 1: You don't have warcaster?
Speaker 8: You have a revolver.
Speaker 1: No, you can't ask your melee weapon?
Speaker 8: Oh hoooey, I could unarmed strike, which is stronger because
I'm a kids Adria, Sure, go for it.
Speaker 5: Okay.
Speaker 8: Oh which one am I attacking in particular? Just so
I can combat tracker it that one? That one doesn't?
Speaker 1: Yeah, I pointed out. Oh, you can just scroll over
it and it says sixteen.
Speaker 8: I got it.
Speaker 6: I got it.
Speaker 8: I just did thirteen.
Speaker 1: This is why I asked you can just you can
just scroll over tokens and it says their name.
Speaker 19: Yes, okay, sometimes they're tiny, bitty and heart gussy, But
you are correct.
Speaker 6: Mm hm. This is the one.
Speaker 13: Oh, I just noticed. It's a cool thing. I actually
have a better to hit than I thought I did.
I wasn't adding the plus two from my fighting style.
Speaker 6: I guess you are to my hit I am.
Speaker 1: Yep, it's adding as an effect.
Speaker 8: Oh okay, it misses anyway.
Speaker 7: Yep.
Speaker 1: Well, next time you do an attack though, you can
look out for it, just to confirm. So not you
then heck, and it is then going to get over there.
It's going to do the same thing again. It is
going to roll in. Oh sorry, did it?
Speaker 7: Sorry?
Speaker 1: Hold on, it pulled you right, No, it hit you
and then you didn't what what happened?
Speaker 7: If fine lashed?
Speaker 1: It did damage you concentrationed? Did you make the thing
against its movings moving you? I don't think you did.
Did you can make that now?
Speaker 8: Yeah? I'm gonna probably oh.
Speaker 1: Irises, No, okay, this is gonna go for a second
attack on you won't have advantage. Goes for the attack
twenty two. That's another hit. Oh, the vines strike into you.
You take another ten points of damage. Another court lotus
corpse is going to go. It's going to turn and
it's going to strike towards Sultan.
Speaker 8: So a bitch.
Speaker 1: The question on everybody's mind, or Logan's mind, is is
it gonna pretend it's in the tower again? Nope, it
strikes it rolls it ooh, not one, it misses. It's
gonna go lotus nail again. Strike at sotoon again as
he tries to dodge around it. That is a hit,
will it? You fucking calculate so un takes no damage
from it? Lawrence, it is your turn, because you are
inside of this creature. I need you to make a
save at the start of your turn. I need you
to go ahead and make this constitution saving throw.
Speaker 5: Okay twenty bitch.
Speaker 1: You succeed.
Speaker 10: I better.
Speaker 5: That's the max I.
Speaker 10: Could do like.
Speaker 1: You do not take You are inside, You're blinded, grappled
and restraint.
Speaker 8: Oh my god.
Speaker 5: Okay, how could I start to think about getting out
of this fucking.
Speaker 1: You could try that. You could try to grapple out
of it.
Speaker 5: I'm going to try to grapple out of it. I'm
gonna try to birth myself out of this thing.
Speaker 1: Like athletics are acrobatics. I'm pretty sure that hate that
reference that athletics or acrobatics.
Speaker 5: Oh okay, what's better. Let's see, my athletics is no modifier.
My acrobatics is a plus five. So let's try to
fucking this baby.
Speaker 1: This is your action, by the way, fourteen exactly what
you need. What god you burst forth from it.
Speaker 5: I can't say did I get.
Speaker 8: Out open your eyes?
Speaker 17: I don't.
Speaker 5: Okay, I can see that.
Speaker 3: Oh my god, my god.
Speaker 5: Yeah it was my action.
Speaker 1: Yep, oh my god. Okay.
Speaker 5: I was gonna say, I want to move the fuck away.
Speaker 1: From this thing and deflect. You're moving away from it. Yes,
guess what it's doing, hey, spoiler or uh pro tip?
Do you want to do it in the opposite order? Yes,
I do myself.
Speaker 5: Yeah, I'm gonna deflect, and then I'm gonna fucking.
Speaker 9: Did it.
Speaker 1: It goes for an attack on you as you flee,
it rolls a twenty one, so it hits, but deflect
will bring the damage down. As you put a barrier
magic up. You take a total of four points of
damage as you rush away.
Speaker 3: He's going a gag.
Speaker 5: We'll be here.
Speaker 1: That's you. Cag's turn, Desmond, You're on deck. CAG is
going to take a strike toward the You know what
it'll do one against it. It's gonna do the mound first,
it brings up its axe, brings it down into it.
It rolls a twenty four to hit. I'm just gonna
do the second one. Just advance that one's the second
one brings his axe down into the shambling mound, does
a total of twenty one points of damage to it
that for some reason didn't land on it. There we go,
and that is cag as he attempts to strike strike
at this thing. Puppet Desmond order, all right, I can
kill a little bit better now.
Speaker 7: Well, you know, sir, I hate you the most because
you uh, you're with the face. You're sitting there with
your your pants stand.
Speaker 1: Face with the hair your pants.
Speaker 7: And uh, I'm gonna.
Speaker 13: Favor of all of these guys, but first I will
bonus action Hunter's mark, uh corps fifteen.
Speaker 7: Okay, do war you, my lovely hunters mark.
Speaker 9: There you are.
Speaker 7: That goes on you mark up My spell sloant and
real poopy shore poopy are still disadvantage.
Speaker 1: You shouldn't nothing poisoned.
Speaker 6: I have still just poisoned.
Speaker 1: So did you since your last turn? Did you fail?
Speaker 2: No?
Speaker 1: Because you just started your turn. Okay, we'll use the
highest one on all those The highest one on the
first one was eleven, so you would have hit.
Speaker 7: None of those are crits.
Speaker 1: It looks like just all hits you would have hit
seven to ye, you would have hit on all of them. Also,
if we look at your attack rolls.
Speaker 7: Yeah, it's working. I've scrolled up and checked.
Speaker 6: You're right.
Speaker 1: It should be plus eleven totally, not one hit on
it should be plus eleven. Looks like it's plus nine.
I think I know I had it working before. Maybe
I removed it along with isn't that only against your
favorite enemy?
Speaker 17: Or am I?
Speaker 1: No, that's just with guns, I says weapon fire arm
attack two should be calculating.
Speaker 13: In there's five plus three plus one from the gun
plus two from my ability.
Speaker 6: That's weird.
Speaker 1: So weapon fire arm attacky, I guess just from now on,
just throw the two on there.
Speaker 7: Yeah, all right, so we'll blast him.
Speaker 13: We've got you looked and death and fun and all
that great stuff, and Shabama get him.
Speaker 1: You shoot him. He takes eighteen points of damage.
Speaker 7: I really should have favorite favorite target him. Oh well,
I'll shoot him again. Oh pull in the dark. You're
freak twenty five bits favorite our favorite target?
Speaker 1: Da you say?
Speaker 6: Gosh?
Speaker 3: You boy, curse you.
Speaker 1: That is yep, that does eighteen damage.
Speaker 7: And then I'm gonna move there.
Speaker 1: Then you rush up toward there. That's you, uh are
ston'stern gonna try to make this quick. Soton is going
to make one a chi Getan attacks to strike at
this one that's next to him, that is a ten
for a twenty that is a hit, brings up his blade,
strikes toward it.
Speaker 14: Wop, y'aw.
Speaker 1: He's going to kill that one. It's gone. He's then
going to use dread step to move anywhere within sixty
feet and the anywhere that he is going to move
since he sees the one is trying to accost Pepper. Actually,
you know what, He's gonna move down here towards this
one because Lily is also focusing on that one, so
he's gonna focus on them as well. He goes from
hun he strikes rolls of fourteen fourteen just hits. He
does his damage. W huh, he deals almost maximum damage.
He cuts that one in twain in tweeny in twin.
Those two are both gone in a flash. Two of
these do God have met their demise?
Speaker 8: Look and you're the flash.
Speaker 1: That's true. I do play the flash. Hen fucking need
of the thing. Ah and justice place seed senior Justice,
it's your turn.
Speaker 4: Uh?
Speaker 6: Is Laurie stolen out of the body of the whatever
that got out?
Speaker 5: I got out and I'm hiding behind you now. Word
gotch You appreciate you looking out for me, though.
Speaker 1: Man, And you know what, I think it's about time
four a music change.
Speaker 14: M hmm.
Speaker 6: Let me fold that guy.
Speaker 1: Get you're shooting the mounds twenty one day? Um the
slap take you roll twenty five. As the lightning hits it,
not only does it not do damage, the creature seems
to become invigorated by the lightning coursing through it. Oh,
it has regained hit points.
Speaker 6: No, m hmmm, it doesn't like it does like the lightning? Interesting?
Speaker 1: I like that guys.
Speaker 6: I shouldn't use my lightning on those guys.
Speaker 5: Okay, why just don't work?
Speaker 6: They like it? It heals them.
Speaker 1: Or something.
Speaker 9: Okay, fuck.
Speaker 6: Yes, So I'm gonna hurt the other guys.
Speaker 1: Okay, second attack on that shambling mount. Go ahead, I mean,
not on the shambling mount, not sorry, on the guy
you're talking do it. If you get them, get them,
get them, get them. It's that's a thirty, you deal
thirty points of damage. It takes it? Is that your turn?
Speaker 6: No, I didn't think so, dragon, Dragon, h.
Speaker 1: Oh, that's not a that's a miss unless someone were
to advance in a particularly overwhelming way.
Speaker 6: Well I might have to now this time, I'm being serious.
Speaker 17: Just this one.
Speaker 1: Have you spend four focus points? I didn't why? Oh
you know you you spent You spent negative You gave
yourself back because you had the negative five plugged in.
You're the negative five plugged in. Oh oh, so adjusted
to be what it's supposed to be. I don't know
if you gave them back to yourself. I think you
did nine. Just remove five. Yeah, you should be at
eight now then also that twenty three?
Speaker 6: Yeah, I was like, what do you mean I used for?
I used for?
Speaker 8: I gave what?
Speaker 6: Here you go.
Speaker 8: Death?
Speaker 7: That one is dead.
Speaker 1: You have one more attack music chance?
Speaker 5: Yeah that was great change.
Speaker 7: It went well with your role.
Speaker 6: You're really good, uh attack.
Speaker 1: I don't want to listen to the same track for
fucking an hour funny one unless it's really good track.
The variety is the spice of life. That is uh
twenty one? That a hit and you go ahead and
you shoot you deal twenty five points of damage to
that That.
Speaker 6: One nice nice thumbs up sums up its up thumbs
at you. That would be me.
Speaker 1: The shambling mound is going to go. It is going
to do first. It's going to attack Tabasco. What brings
up this big old head that guy sucks it hit
with a twenty four. It's going to try to swat Tabasco. Tabasco, Yeah,
Tabasco disappears in a puff of arcade energy. I'm sorry, Pepper,
I's okay. It is then going to move towards Scarn
and going to go for a slam attack on Scarn.
Speaker 6: Fuck fuck, why would you do this?
Speaker 2: Man?
Speaker 1: It rolls a seventeen to hit, which hits, brings up
its massive arm. It is seemingly the electricity coursing through
its body, which crackles on its surface. It reaches toward
you as though trying to get to your bow, as
if drawn to it. It is going to deal fourteen
damage to you, but because it didn't hit you twice,
it's not going to try to engulf you. Lotus corpse fourteen.
It's going to go. It's going to make a vine
lash attack against It's gonna run away a little bit
and then make a vine lash attack against Pepper aw
and it's gonna hit.
Speaker 6: Oh pepper.
Speaker 11: Oo.
Speaker 1: You take twelve damage and I need you to make
this strength saving throw.
Speaker 8: Oh boy, I wonder what this button does.
Speaker 1: That fifteen you succeed, It's gonna do the same thing again.
It didn't like that very much the way you succeeded.
It misses on the second attack. Woo. The other shambling
mound is going to go. It is going to make
two attacks against Caag, who is currently kind of wrapped
up in it and fighting it. It is trying to
engulf him, but he is just too big. First attack misses,
second attack.
Speaker 7: Misses.
Speaker 1: Back to the top of the turn order. That brings
us back to the lotus corpse that's near Cag. It
is going to go for two lotus nail attacks on Keg.
Speaker 3: That one misses.
Speaker 1: He is unstoppable. Damn this one king. It strikes him.
He takes twelve points in damage. Pepper it's your turn,
lil A. You're on deck. The number of lotus corpses
quickly diminishing.
Speaker 8: Okay, okay, okay okay.
Speaker 1: Also by this point, Desmond, as you have no torch
or anything on you. The one that you're firing at
is lost to you in the darkness.
Speaker 8: Yep, okay, okay, okay, okay, Well that's not that's no good.
I'll start running over this way because I have a torch,
and if I have a torch, I'm around Desmond in theory. Yeah,
there we go.
Speaker 1: You reveal it, Desmond. You can see it in the
dim light. Y.
Speaker 8: All right, tap for some good old rip and tear,
and let's get a hungering for text going where do.
Speaker 1: Right like?
Speaker 8: In this general area? I would like to at least
get Shambling Mound thirty one and corpse fourteen.
Speaker 1: What do you think there? Again? Is it ten feet? Erm?
Speaker 8: Dear for tue, it is ten foot radius.
Speaker 1: Okay, So you can get one or the other, or
you can get both of these guys.
Speaker 8: I don't do both of those guys.
Speaker 1: Let's go for a two for two for true, go
ahead and make them both make the safe I will.
Speaker 8: And guess what, I bet they're gonna both do horribly?
I don't you m hmm, hold on, I'm putting concentration
on myself. Who knows that's on one, that's on two.
Speaker 1: You create a swarm of yokai that manifest swirls around them.
One of them not twenty, so they succeed. The other fails.
Speaker 5: They have to do it again.
Speaker 1: Okay, drop the one that says half drop it on
them again.
Speaker 8: Okay, yeah, do worse. You're charismatic undead.
Speaker 1: It still succeeds. It got lower, but it still succeeds.
Who are you going to give the bonus to?
Speaker 5: For silvery barts Lilya's next give it to?
Speaker 1: Okay, Lilia, you now advantage on your next what is it? Check?
Save or attack?
Speaker 5: The next fucking role you have, you'll have a.
Speaker 8: Am I good to roll damage?
Speaker 1: Yep, target both of them. Make sure you Oh I
clicked when yep, you didn't target them?
Speaker 8: I clicked when it's.
Speaker 1: Okay, I will, I will drop it boom boom, eighteen
and nine to each of them. One takes eighteen, one
takes nine. Yes, that's you.
Speaker 8: I'm helping. Yes, I I bonus action more.
Speaker 1: Also, you cast a spell as an action? Does it out?
Let you do anything?
Speaker 8: I believe I can cast a can trip.
Speaker 1: Yeah, I think so. You can cast eldritch blast if
you want.
Speaker 8: I will, And I think they're they're in range. I'll do. Yeah,
I'm gonna do one, one each because it's my two blasts.
Let's go for the half boy first. I was so
close to being a current. That was so mean.
Speaker 1: Twenty one hits.
Speaker 8: Though, that's all right, that works, you fire, It takes
eight you all right? One moll Okay, we've got a
world of pain for you. Fourteen.
Speaker 3: I don't.
Speaker 1: Oh, I don't, I don't.
Speaker 3: I don't.
Speaker 1: World of pain.
Speaker 8: Actually, right, come on, give me a ten on this
or something for five minutes.
Speaker 6: You do three?
Speaker 8: Okay, I'm helping.
Speaker 1: Hell ya, Lilia, there's one over there. It's your turn.
Speaker 9: I'm ready. So lightning is bad.
Speaker 1: Against the shambling mound is bad.
Speaker 9: Fire it resists, yeah, so god what it multitasking? Okay? Son,
right click, So before we get close to shambling mound.
Speaker 1: Also, it has been seen the cold. It is also
resistant to.
Speaker 9: Yeah, it's also resist a cold. Cold doesn't do much.
Speaker 5: So that leaves bullship.
Speaker 9: One more thing. I don't know why I have lightning
and thunder on my thing, but I'm gonna assume neither
of those who.
Speaker 1: Work thunder different than thunder is sound.
Speaker 5: Okay, yeah, so thunder it thunder could work.
Speaker 9: Okay, we're gonna try ash, we're gonna try acid. So
but we're gonna we're gonna try Uh, let's see what
the first bolt would have been.
Speaker 1: Eighteen eighteen hits.
Speaker 9: Second bolt.
Speaker 7: Ten tens.
Speaker 1: Fifteen fifteen hits.
Speaker 9: Right, we are going to hit it with two shots
of acid. Help you.
Speaker 1: We do the first one. It takes full damage, all right,
and then and then it does a total of twenty
one damage between both of them. As you hit it
with acid and the acid starts dissolving, it's leafy corpse.
Speaker 5: Make her way over there.
Speaker 9: Now that she has done it, and we're gonna do
two wlaps with root bloom.
Speaker 1: So look at this action economy.
Speaker 9: Yes, one flap goes.
Speaker 3: That one.
Speaker 9: Yes, deadman's over there, but he can't help me.
Speaker 1: Hold on, hold on, Yeah, he's just five feet too far.
Speaker 3: Yeah, that'd be sad.
Speaker 9: And neither and then neither of the root loom fwapped hits.
So that's me.
Speaker 14: I'm still a gear.
Speaker 1: Yep, that's unfortunately, but you did do the twenty one
damage with your Tamama's aerofall yeah, that is me. All right,
this one, knowing that it has been seen, it is
going to get close enough that it is going to
rush up and attempt to lash Desmond again. Desmond, Vine's
coming at you. No fucking dare you twenty?
Speaker 14: That hits?
Speaker 7: Yep, Desmond.
Speaker 1: You take this damage, which is a total of nine.
Then you make a strength Oh you succeed that. You
make a strength saving throw. Go ahead, make it. Make
the strength saving throw.
Speaker 8: Do it?
Speaker 1: Make the strength as it's the lot the vines lash on. Oh,
you are yanked, and as you are yanked, it is
then going to move itself fifteen further feet back again,
which puts it in darkness for you. I believe you.
You can see it. You have a Oh, it's still
within range of that. I think it's just within that range.
Speaker 7: Doesn't matter as advantage either way.
Speaker 14: That's true.
Speaker 1: You're right, it does because of the way it works
that I made it.
Speaker 4: It gets a gring.
Speaker 13: What I did.
Speaker 7: I'm probably going down.
Speaker 10: Ah fuck?
Speaker 9: Did I use my reactions?
Speaker 1: You did? Turn? Yeah, Desmond, you take sixteen points of
damage and you are now on the ground and I'm
still gonna you make the strength Let's see if you
resist being.
Speaker 14: Pulled, you were just being pulled.
Speaker 1: Doesman, I have to give that to you? It then
starts walking toward you. It's going to walk up and
attempt to start getting back where you are. Loves Corpse
number thirteen begins within the Yokai vortex. Please make him
make the save against it.
Speaker 8: I will. I hope it eats your kneecaps. Kind sir,
You've got very it's very hungry, and your knee caps
look delicious.
Speaker 1: Okay, it makes the same caps it fails, Please roll
the damn Yeah, so what you cast the Okawa fourth level?
Speaker 4: I did?
Speaker 8: Let me check that off of We have the right damage.
Speaker 1: Yeah, we have the right damage. Good, all right, it
takes fifteen points of damage. It is then going to
spend most of its movement nod. Oh wait, no, it
can't do that. It's going to spend yeah, most of
its women getting outside the vortex. It is then going
to attempt to lash uh scarn, scarn. There's a vine
lash coming toward you.
Speaker 2: No.
Speaker 1: Sixteen that hits you out, all that misses you, that
misses you. Actually, it is then going to attempt a
second vine lash against you. He's just a boy, Lawrence.
It is your turn.
Speaker 5: Well, I'm gonna need a fucking help out, my boy,
because God how far away is? How far can I go?
Speaker 9: Oh?
Speaker 5: I can get to my ball? I think, uh, fuck up.
Cure wounds on the Desmond.
Speaker 1: The Daysmond from the Bible, from the Bible, from the
chapter the days Men from the Pitts.
Speaker 5: I'm going to cast it at third level because you're
getting the fun back up. I'm not leaving you.
Speaker 10: A game boy.
Speaker 1: Yeah that much you, Desmond. You were gained thirty one points.
Speaker 6: No weird lords, it would be kind of funny.
Speaker 5: One will be one.
Speaker 6: No worry about him.
Speaker 7: What he's gonna grab his gun and starts finicking it up.
Speaker 1: Okay, dying, so that that's your action. Anything else a
flic Yep, Cag's gonna Cag's gonna go. He's gonna continue
his relentless onslaught against the walking.
Speaker 3: He gets a crowd, let's talk on what.
Speaker 13: Tags has got one fist inside of his mouth that's
gonna rip outside.
Speaker 1: He deals twenty five points the damage to it. He's
gonna go for a second attack on it as he's
going wild as that one misses. Yep, Desmond, it's your turn.
I assume you. I assume you stand.
Speaker 7: I stand that sucked. I hate you.
Speaker 5: Stop doing that I agree, stop doing that.
Speaker 7: Uh hemn target him. He's just within rain.
Speaker 1: What I'm gonna do with tag since like his big
old his token is pretty intrusive.
Speaker 5: So but he's so fahiful.
Speaker 6: He is.
Speaker 1: I just I need to real quick. I just want
to just because it's it's bad either way. What they
didn't do it? Oh, I see what I've done?
Speaker 7: Right on?
Speaker 1: Hold on, hold on, hold on, hold on, hold on there,
that's aesthetically more pleasing.
Speaker 13: Fake gun those all hit all right, Well, I'm just
gonna shoot the one in front of me then since
none of the murcurts. Oh the all right, right, yes,
that one, that one is dead kid, I can move
half my movement and then I can get to there,
and then I'll shoot that guy. Once I get my
movement done, we'll go sh that guy. Oh it was
twenty what the heck? Well not come on, hits.
Speaker 7: That's what worshiping Lana is a is you get to
see the dice in character.
Speaker 1: You witnessed the world as though the cast it was
the cast of it. That's also apparently, well Lana gets you.
Speaker 7: Gave my platinum piece.
Speaker 5: Take it, bye, take it?
Speaker 1: So Un is going to go so Un is going
to scarn your on decks. Soon's going to rush up
towards this mound and it's going to go for two
attacks on it. The first one is going to jopau
hit the rushes up, dealing almost max damage sixteens. That's
then gonna use dread step to go on the other
side of it, give themselves advantage on this next attack.
You can do it once per turn. Why wouldn't they
they rush up, they teleport to the other side of
it biakriya style. That should have applied to it. Ba boom,
I said, baboom. That is a hit and also it
is a crit. So Une is going to deal all
this damage soon, deal's twny points of damage total. Oh yeah,
scard it is your turn.
Speaker 8: Yeah.
Speaker 6: I eight though I'm in pain, slight pain, a little
bit of hurt, all right, I'm gonna walk open here
for a little bit. Many though.
Speaker 1: As you move away, then is going to attack you.
Fuck you, It's going to go for a slam attack.
Come on and slam and welcome to the twenty two
to hit. Which hits do you wish to use your
reaction to?
Speaker 7: Wait? Has that one that one made an opportunity attack
on Laurier earlier, didn't it?
Speaker 17: Oh yeah, I.
Speaker 1: Believe it's out of turn since then, I'm not quite Yeah,
because it's turn comes after Lauri's, So if Laurie moved
away in his previous previous turn, it's definitely so. Real, quick, Scar,
do you want a stone endurance this damage?
Speaker 6: Yeah, that's what I was about to do.
Speaker 1: Roll your d twelve. That's a six, that's a nine,
that's a nine. You're listen, listen, listen, listen. I maybe
looked at the dive that rolled, and it may be
landed upside down.
Speaker 2: Yeah, give me, give me all of what you'll get it.
Speaker 1: Oh, you'll get what's coming to you. And by that
I mean seven damage reduced from fifteen your turn.
Speaker 6: Yeah, yeah, that would have killed me.
Speaker 1: Okay, seeing that the majority of enemies remaining don't like lightning,
you charge up with your lightning.
Speaker 6: I'm gonna move over here. Bonus that can I bonus action?
Speaker 1: Just right now?
Speaker 7: Right quick?
Speaker 1: A little bit of Heay, what are you using to do?
Speaker 6: Superior?
Speaker 7: Yeah?
Speaker 1: Sure, go ahead, use that. I'm just like good.
Speaker 10: Nice.
Speaker 1: Actually, isn't storm a bonus?
Speaker 9: Is it?
Speaker 1: I think it is?
Speaker 6: Either way, I'm doing this.
Speaker 1: Okay, so you you use the potion, so you're not
gonna use storm.
Speaker 2: No, I could any action, right, okay, because it says
an action or a bonus for this potion, I could use.
Speaker 1: Oh yeah, you should. You want to do storm and
then as an action drink the potion. Yeah, okay, So
go ahead and throw a storm on yourself.
Speaker 6: I'm hurt.
Speaker 1: Storm lords stuff. Go ahead and use that on yourself.
Speaker 6: Oh for some more storm lords.
Speaker 1: You were using that? Oh no no no no no
no no no no no no oh I thought I
heard you say that earlier. No, okay, so in that case,
in that case, your bonus actions okay, so sorry, so
you you use your bonus action for the potion, then
you can still use your action to attack.
Speaker 7: Okay.
Speaker 6: I was about saying I misunderstood.
Speaker 1: I apologize. Make sure.
Speaker 6: Did I drink my you did? I did?
Speaker 1: However, you, however, you gave the load of scorps.
Speaker 6: Looks like, why am I still bleeding? He's like, oh,
thank you.
Speaker 1: I'm gonna one second negate the value? Which one wasn't
they got it? Fourteen?
Speaker 6: Yeah?
Speaker 1: I think I look, I'm gonna keep the thing. I
was like, there, I took it off of him, you're
good to go. Well, if you're only different, why does
he look stronger?
Speaker 9: Bullshit?
Speaker 8: It sucks.
Speaker 6: Ah twenty, it's resting.
Speaker 1: I have a feeling that that one is going to
be removed from existence. But please do the role so
that we can see it in motion. Plus ten Hold on,
before you do this, before you do this.
Speaker 10: Fourteen.
Speaker 6: Yeah, so he is.
Speaker 1: Yeah, he has ten hit points, which is the amount
that your sharpshooter adds to the damage. So he can't survive.
But let's see the number anyways, because it's fine. I'm
gonna be real with you. If he was at maximum
hit points, he would almost be dead. Not quite, but
if he was a max he would have been a
few hit points within death. You obliterate him, yes, drinks
of posha. Just my gatorade hits hard.
Speaker 6: Oh, the gatorade hits hard. All right, that was one.
I can do that again.
Speaker 8: Why not?
Speaker 26: Yeah, fu come up, dude, minus five fifteen I can
one say, Uh, fifteen.
Speaker 1: Is a hit. Apparently I messed something up on our discord.
Speaker 6: Hold on, Oh, no, no problem, no problem. As you're
going on, you need to go in the plus one
hundred and one.
Speaker 7: All right, let's go back. It was like a little
bit too much.
Speaker 5: No no, that's what Scarne has.
Speaker 8: Yeah, no, no, no, no, no, I wish I wish that.
Speaker 6: You know, we got our level level a few more.
Speaker 5: Times, you know, yeah, maybe like one more level would
be able to do one more level twenty eight.
Speaker 1: He's dead, all right? Yep, you do, did in fact
get him? I apparently the wallpaper chat that made our thing.
I said it, so it wasn't showing to anyone. I
just fixed it. It's not not related to game. It's
dead alay, which means the Lotus corpses are now all gone.
So scarn or No, there's one more.
Speaker 6: There, there's number ten over here. Oh you know what
if I.
Speaker 2: I have a feeling dragon search Dragon Search, that might
give me search Dragon sercher.
Speaker 6: Did I do it?
Speaker 1: Yeah?
Speaker 6: That's right, okay, I did think. Uh, hey man, you
might have to die a little bit.
Speaker 14: I don't like you.
Speaker 1: Bank. Also, now that the combat trackers mostly you guys, Pepper,
you're on team.
Speaker 7: Twenty.
Speaker 1: That's a hit.
Speaker 8: Thank you all the damage?
Speaker 6: Well, Danny, what if that guy got hurt you?
Speaker 1: Youal twenty four points of damage at his hit. He
is injured, but he's knocked.
Speaker 6: Down again.
Speaker 1: Againn go ahead, make sure it hit the crit button
and go ahead.
Speaker 8: Yeah, goddamn best way.
Speaker 1: Well, hold on, no, hold on. Fulling Sky is set
to be a melee weapon. That's why it's not fucking
proking hold on, hold on and melee.
Speaker 3: Yeah right, I'm like, what's going on with that?
Speaker 1: I would change that.
Speaker 6: I can do it.
Speaker 1: I'm in there. Boom done okay.
Speaker 8: Also, you keep killing them.
Speaker 1: There you go. Now it'll actually do your fucking I'm
gonna set one hundred ammunition done, okay, make sure you
hit the krit button.
Speaker 6: Roll your damage great busting murder, murder.
Speaker 7: Oh lord, it's yeah, it's gone.
Speaker 6: That it would have been gone if it was at
full It dusted them, all right?
Speaker 1: Is that you scarn?
Speaker 2: Hey, guys, I think I did something. I'm not attacking
the other ones. They like it when I hurt them.
Speaker 6: Okay, I know people like that.
Speaker 2: I knew someone like that too. I didn't like her.
Oh it creeped me out. I didn't want to say
anything about it, but it was.
Speaker 5: Crying.
Speaker 1: Thank you, shambling man, missing, shambling man, misses.
Speaker 3: This was going to go for two texts on keg.
Speaker 7: It hits.
Speaker 1: Both hit Keg Keg is going to take uh seven
and then seven damage fourteen total. Top of the turn order. Pepper,
it's your turn. Just so you know, your Yokai vortex
does not have anything in it currently.
Speaker 8: I would like to move it, okol are, Let's move
it over to the one that Tag's fighting, just because
I know that he would. Yeah, that's perfect cool. As
for my attacks, we're gonna do two cute Eldridge blasts
over here on thirty one, so one sixteen hits hick,
it's a hand out. Oh ten damage pitiful. Let's do
it again, exactly the same. Come on now, sixteen love
that twenty three on the dot. All right, come on babe,
Wait is that another tackle? Oh yes it was. Let
me put damage instead. Damnage, damn four.
Speaker 1: That's your section, Yeah, that's you. Yeah, Louia, it's your turn. Lawrence,
you're on deck, Buggy.
Speaker 9: Alrighty, we are gonna do an attempt.
Speaker 7: One moment.
Speaker 9: Alrighty.
Speaker 1: Remember if you attack it from within five feet, you
will have disadvantage if you use tamama, So if you
care about that, make sure to move before you.
Speaker 9: Yeah, we're gonna we're gonna bap it first with roope
bloom twice. Get it so first BAP sixteen for twenty
four that hand how boy a.
Speaker 10: Are right?
Speaker 1: It takes ten points of damage.
Speaker 9: Get them WAP number two with roope boom eighteen.
Speaker 7: Hits, he'll be.
Speaker 1: Eight thirteen points of damage.
Speaker 9: Thirteen points and then we're gonna we're gonna we're gonna
scooch a bit.
Speaker 1: Okay, it's gonna opportunity attack you as you try to
get away. It's gonna go for a little Which one
is this is this thirty one? It is? It's going
to swing toward you with its big old Oh I
think I missdropping that on you dirty twenty. So it's
gonna hit so as you flee, it is going to
bap you. Oh, it's going to be sixteen damage concentration
check please the DC will be ten.
Speaker 14: That oh no oh.
Speaker 1: To mom unless Lawrence, Yeah, do you want to have
silvery barbed the attack? Yes, I'm going to redo the
attack and if it misses, then I'm going to heckon
give then you should put Mamma's back on yourself and
we'll take the damage away. The new attack would have
been a result of ten, so you wouldn't have taken
that damage. So put Tammo back on yourself. Also, Lawrence,
who's getting.
Speaker 5: The thing, because like I'm next?
Speaker 1: All right, So well they're thinking, question, do you want
to I'll just give it, don't bother throwing the effect on.
Then don't worry about it, Lilia, just hit advantage on
your next attack.
Speaker 9: Uh what do you mean an advantage?
Speaker 1: Okay, silvery bonus is being given to you.
Speaker 9: Oh yes, I've given you silver verbs. Okay, well now
that I have to, Now that I still have tommas,
we're gonna do U three bolts.
Speaker 1: So first bolt with advantage twenty six. The other ones
do not have advantage.
Speaker 9: Yeah, second bolt fourteen missus, third bolt.
Speaker 6: Missus.
Speaker 1: Alright, so one hen twelve additional points of damages. You
fire a blast of acid into its body.
Speaker 9: We're gonna, we're gonna, we're gonna, we're gonna move away
just a little bit more because that was risky, and
then that is us.
Speaker 1: Lawrence Desmond drawn, Dicky.
Speaker 9: I don't want to I don't want to hurt.
Speaker 3: Yeah, I think that one's closer.
Speaker 1: Okay, this is as far as you're very quiet.
Speaker 5: Sorry, I'm like I'm mumbling sorry because.
Speaker 1: I'm like turn down or anything. I'm what are getting
over there for?
Speaker 5: I'm gonna try logan. If I did something in a
five foot radius sphere, would that hit the mound and not?
Speaker 1: My boys, depends on where you do it. Also, because
it's a large creature, a five foot radius spear would
be this, so you could just.
Speaker 7: Put the entire thing.
Speaker 5: I choose to put it there if I use force missile,
it's not like from me. Yeah, then I'm gonna put
it there. Fuck you, dude, I didn't need to get
this close.
Speaker 8: Then.
Speaker 5: Actually I'm gonna back up a little bit. Yeah fucking
i'mna hang out like.
Speaker 6: Like you.
Speaker 1: There's no role for that. It just takes it good.
It's a big magic missile.
Speaker 5: Die bitch. One second, let me just target targeting.
Speaker 8: Die.
Speaker 1: You fire a blast of force that deals seventeen points
of damage to it. God, it was actually on the
higher end.
Speaker 5: Who well, yeah, that's fair. I was looking at the
one and the two like we but no, you're right,
you're right.
Speaker 1: Uh to f And that's me cool cool Cag's gonna go.
He is going to not he's not gonna why rock
the boat? Here he goes, He hits with one attack,
and then he's gonna go for a second one, dear,
and he's gonna miss with that one. So like he's
been doing. He hissed with one of his attacks, string
swings down with his great axe.
Speaker 3: Just lets that I appreciate some more help fighting this thing.
I know you don't want for yourself, but there's thing
is proving to be a little bit gedious.
Speaker 6: What we're doing.
Speaker 1: Our bastard better, I'm right, das Mando turned soon's on deck.
That'scarn fucking go on.
Speaker 7: Bake god, yeah, I'm not thinking that predictable. Yahah either.
Speaker 1: That's nice of you. Could you thirteen points of damage?
Speaker 7: Oh yeah, m hm and word mind they're gone. There's
the real bang second shot white that's twenty seven hits
and bang.
Speaker 1: Fire into its leafy, viny body. It takes eleven more
points of damage.
Speaker 7: I sneeze from Desmont.
Speaker 1: Sue's gonna go. Suon is going to do nothing different.
He's going to bring up his blade and he's going
to strike it across this creature. He got another critical
hit uh spoiler tag on account of this thing having
like two hit points actually before I roll, on account
of it having one hit point it is going to
be dead, Lilia. He strikes at the areas that you
had weakened with your acidic shots, and he severs this
thing's body. It falls into a mound. He's going to
use dreadstep to pop in over here, and he's going
to go for another attack against this thing with advantage
as he's going to try to take this down. Who
at your bow?
Speaker 9: He rolls.
Speaker 1: He does not get a crit, but he does get
a hit. It takes thirteen points of damage scar on
your turn. Also, that thing should have died. I don't
know why it did not do the thing, but I'm gonna.
Speaker 6: What what what can I do against this guy?
Speaker 7: Or record names?
Speaker 8: Not you? Mm hmm.
Speaker 6: So he hurts from my he doesn't hurt from my
electric ativity.
Speaker 5: He eats it, hems it.
Speaker 6: I don't want to give him a bunch of hit
points back though.
Speaker 1: How rude.
Speaker 6: Around me?
Speaker 10: Right now?
Speaker 6: Hey Pepper, why are you so hurt?
Speaker 8: Yep, we've been having two different types of fights.
Speaker 2: Uh, I was hurt like you a few minutes ago.
But yeah, but you know you got any status effect?
You're feeling bad in any way?
Speaker 6: You're sick?
Speaker 11: What?
Speaker 8: No, sure you're feel my regular No, the turn would
have ended that I would have been poisoned on.
Speaker 5: Oh okay, so yeah you can. You can like look
at the combat tracker justice yea from any of that
stop you.
Speaker 8: I appreciate you ask him though you want to postion. No,
we gotta save those resources.
Speaker 1: I mean sure you could run up and if you
wanted to walk up to it and then take the
help action to give the next person new attacks advantage.
Speaker 6: And I could do that. I want to do that,
that's you want.
Speaker 7: I don't want to.
Speaker 2: I don't want to hurt him with my attack because
my attack seems to give him fun.
Speaker 1: You walk up and use the help action, that is
your action. Do you want to do anything with your
bonus or do you want to just call that quick
to flect?
Speaker 5: Damn, you have a.
Speaker 1: Bladed chain, don't you?
Speaker 6: Also you have a blach I could stab him like once.
Speaker 1: You couldn't do two of them. You have extra attack.
You can use a bladed chain twice.
Speaker 6: Yeah, I can double this guy up a little bit.
Speaker 1: Okay, so no help action, but you rush up, you
take out the bladed chain, you strike toward it. Go ahead,
make your attacks, blated chain bait, get them eight uh
more bladed lawnmower. Well, I guess as are bladed. Yeah yeah, yeah,
that's how they mow.
Speaker 5: That's how they do it.
Speaker 1: You one more attacks sixteen points, alright, sixteen on them
and uh here buddy with twenty two the hits, all right,
and then I stab you with the bilated chain. It's
ten more points of damage. Not much, but oh all right,
so real quick, it is gonna go to its turn.
But Pepper, yeah, roll your yokai vortex.
Speaker 8: Oh my yeah.
Speaker 3: Yeah oh yo yo yo yo yeah, roll that same
it fails.
Speaker 1: Oh you d.
Speaker 5: God damn up in this bitch.
Speaker 1: And then tell me how you do this?
Speaker 16: Yeah.
Speaker 8: Uh, I mean I feel like the word vortex spins
faster and faster, and god, I almost said fenders. Oh girl, uh,
Pepper would be like, tend in this, raise your hand
and like make a crushing motion as the yokai all
crush in and tear and rip like.
Speaker 1: They do, pull inward. They obscure it, They spin around
it viciously. They reduce it to not but a pile
of vines, vines and leaves, ones that aren't animated. The
mound shambles no longer ah o huh. Silence fills the
area again as you un combat, because we've been going
a bit longer than usual. As silence comes to it
falls over the area, two things happened. One, most of
you become aware of the fact that as you look around,
you see from the ground have emerged various roots that
seem to have dug their way up as though in
response to the combat. You see how numerous they are
on the map, shifting roots that don't appear violent, They
don't appear aggressive, but they are moving around as though
feeling for things on the surface. As the others notice
this lilia looking around you seeing the the bodies of
these douragar spread out in the area, defeated, bloodied, covered
in these lotus flowers, there is once again a sense
of sinister nostalgia that comes over you, as you feel
as if you are now standing in the exact situation
in place that you may have once stood before. And
as you do look as you peer around, and you
see the bodies of these dourigar on the ground with
the lotus flowers growing out from them. Again, the idea
of a flower field primarily consisting of lotus flowers spread
about this area changes in your mind into a somewhat
more grim prospect, as in a sense you are in
a small field of lotus flowers, just not in the
sense that.
Speaker 6: You remember.
Speaker 5: That's fucked up.
Speaker 1: Look well, and with that, because we are so laid
in as Lily is left with that thought, I believe
that's where we're going to end for today because we
just about hit exactly four hours, which is the first
time we've done.
Speaker 3: That in a while, in a long time.
Speaker 8: Feels good man.
Speaker 1: That's where we're going to stop with that credits boom,
and we're back Chat Hi, Chat, Hello, Chat, see when I.
Speaker 7: Don't lie.
Speaker 1: As we wrapped up, we will be back again next week.
Of course, this was the session a packed week because
we did Tuesday and then today, like my internal clock.
Speaker 8: With that your extravity late night shoots.
Speaker 1: Before I forget to a reminder to everybody in the
chat that Three Gentle Sins has come out. It's available
and drive through OURPG pushed it today. If you are
on the Kickstarter and you're of the tears that should
have gotten it for free, which go check your tears
if you don't know if you should, but you should know.
It's the thirty dollars or higher one. I'm pretty sure.
Then make sure send me a message. If you did
not receive the email about getting it for free, message
me on Patreon. Paraprismatic Tempest is now raising money. Three
Gentle Sins is out there hecking doing its thing.
Speaker 7: Go buy it.
Speaker 1: I'm particularly proud of this one. It's like ninety eight pages.
It's huge, bear like. I almost can't call it a
splash book. It is kind of more like Lucier's God
Was than it is like the like Lana's That said.
What else? Is there? A reminder that Justice plays Seed
Senior and I play the.
Speaker 5: Flash Yupinder Superminder.
Speaker 1: Hi, he's Seed Senior, I'm the Flash and we wish
you a good day.
Speaker 5: Yes, it's true.
Speaker 1: That's just how we're going to do that in nineteen
from now on.
Speaker 5: How the fuck?
Speaker 1: Yes, dude, remind everybody ever starting out of every street
if we play for another year, first of all, what
went wrong? If we play for for another year, though,
just every stream, that's all. That's all we announce from now.
Speaker 2: Up.
Speaker 1: At some point I'd love to Yeah, I play Flash
and Batman question Mark.
Speaker 5: Yeah, we're manifesting it. We're Manifesting Man.
Speaker 2: Flat Man, flash Man, flat Mantle, flat Man not.
Speaker 1: Using Flash from it really fucking nurves. The potential of
that hero from flash Man sounds like fucking at least
really at least he's got the Flash's powers, but also
maybe Batman's flat Man. He's just he can be flat,
the power of being flat, one of the flat guys.
Everybody at home, We're gonna say goodbye for now. We
will see you back again next Saturday.
Speaker 6: We love you, Ning my