Speaker 1: Disgusting black creatures.
Speaker 2: Logan black creatures.
Speaker 1: That's real, disgusting black creatures. Everybody, welcome back to that
nineteen fun fact.
Speaker 3: I did get in trouble for that from my mother, real.
Speaker 1: Real, real life.
Speaker 4: Stated, Yes, I was playing this in the living room
with my on on the on the ding TV. And
what do I what does my mother hear from the
kitchen disgusting black creatures?
Speaker 1: What is that porcupine saying?
Speaker 4: I was like, no, no, no, no, no no, they're aliens, mom, mom,
they're aliens.
Speaker 1: Not to not to like to reel used, but fucking
it reminds me when I was a kid and the
only episode of Inuyasha that my mom and her partner
caught me fucking watching, because I usually like taped it
and watched it in private. The only episode they caught
me watching was one of the ones where the girls
were in like the fucking hot springs for half an episode,
so they just decided that's what the show was about.
And I was like, yeah, I was like twelve or whatever.
So my my mother, my mother overreacted and they assigned
my older brother, who is just the worst and always was,
they assigned him to watch me watch it to like
check to see if there was anything bad in it,
and because he's the worst, he like took the joke
of all their skirt went up a little bit like fucking,
maybe that's bad. He took it too far, and he
genuinely tried to get the show banned. And it was
my favorite show. But it was just so funny. It
always seems to work out that way that your parents
only ever seemed to catch the worst was to be like, oh,
there's skirts going up a little high.
Speaker 5: The one where Rumy Kotagash was like, if you know me,
I'll stab you.
Speaker 1: Yeah, yep, yeap, Oh my god, that said she was
very particular. Young me did like the Hot Spring episodes
that is a related to us.
Speaker 6: Enjoy I enjoy the frequency in which they happened.
Speaker 5: Yeah.
Speaker 1: Ah, welcome back to that nineteen Gilligan's Grave, A Tale
of Sumnus Dommy, the episode fifty four where we have
no as the Shadow would describe them, disgusting black creatures.
We only have lovable friends, wonderful people here. They all
are about the crystal guys, the crystal cute abdic monsters
like I love you well, They're they're blue they're blue.
Speaker 5: They're blue.
Speaker 1: Yea disgusting blue creature. Disgusting blue creatures?
Speaker 6: Is that bad against martians?
Speaker 7: Our martians?
Speaker 1: I think they could be they could be blue. Mega
mine is blue. He's not a Martian, but he's he's
from here. He's an alien. He's an alien alien. Yeah,
Mega Mind's an alien.
Speaker 8: You know.
Speaker 1: He and metro Men both crashed on Earth Superman style.
I only know metro Man's metro Man's ship collided with
and knocked Mega Minds off course and sent him into
a price.
Speaker 7: So that's why they have beef.
Speaker 1: Yeah, now you know watch me, you're not.
Speaker 5: I was literally amouin to be like. I have a confession.
I've only witnessed that movie via clips and cinema theapy.
Speaker 1: We need to show you all of Mega Mind. That
is a great movie. But anyway, that's that's a whole
fucking tangent. We're gonna show you that movie someday. It's
one of the best animated fucking movies. Taking off my robe,
cracking the neck, come on, oh my. Anyways, we're doing
that nineteen. So some stuff that I want to announce.
Speaker 6: Before we get the game started.
Speaker 1: First of all, a reminder that you can buy soft
cover copies of Lana's Piateful Vault Dead sat Record and
of Three Gentle Sins off of our website four and
they are a better in quality than the ones that
you would get through DTRPG. The inking is better and
they're actually going pretty quickly. Ever since I announced it
last time, they've been selling pretty well, so we have
a pretty limited supply. Make sure you get in there.
Make sure you get them. Also, we will be at Yeah, Yeah, Yeah,
fucking stalk us out. We will be attending Anime Frontier
this year, so keep an eye out for announcements, buy
tickets early and come check us out about the artists
Sally and the live game that we're going to be
running that we don't know when it's going to be,
but it's going to be a live game on stage
that'll be pretty cool. As a reminder, that's going to
be myself, Aaron Hayden and Brayden that are going to
be attending, my mom and mom. You'll also be able
to buy books there if you wish to. What else,
what else?
Speaker 5: What else?
Speaker 6: What else?
Speaker 1: Wu A Prismatic is still having funds raised. You guys
know how to do it. You can donate, you can
buy Twitch subs to get stuff in the book, or
you can go to the patreon do stuff there. The
explanation is in one of the I have hiccups links below.
But also I wanted to announce regarding that because October
is kind of a work heavy month for us, and
because December is going to because December is going to
involve not that many games for us, I think I
might be adding an additional month onto the paraprismatic period,
so it'll be slightly less than quarterly. Hi, October, I
see you there. I might give that one some extra time,
so there will be an extra month for the paraprismatic
fundraising if you want to get in on that. It
should probably continue until January, which is also my birthday month.
So I don't know, fucking help my company succeed for
my birthday. I guess oo woo ooh woo.
Speaker 6: Let's see what else?
Speaker 1: What else? What else?
Speaker 9: What else?
Speaker 1: Go check out the patreon. Get questions in for wits
and crits. Go check out the patreon. Go to drive
through RPG and buyers stuff. Go check out the patreon.
It supports us regularly. It's actually been doing pretty well
lately and that's been exciting. And uh, before Kara gets
in on it, My Hero Academia Bridged Episode five was
also premiered and it's currently up behind a paywall, but
you can go see it on their patreon. So that
on that note, go check out our patreon.
Speaker 7: It's in copyright jail, so it's only on Patreon.
Speaker 2: It's on a pay wall.
Speaker 6: Calm down, did is that what I said?
Speaker 2: Yeah?
Speaker 6: Oh yeah, no, it is up behind a fucking copyright wall.
Speaker 2: Yeah, there you go.
Speaker 1: Yeah, sorry did I say I say it's up behind
a paywall?
Speaker 10: Yeah?
Speaker 1: I have all people don't believe those bastards.
Speaker 2: That was like damn, like fuck, no, it's not.
Speaker 1: I think I was just thinking about Patreon. Well I
said it, and how people we'll think about Patreon. My bad,
No fucking no, I didn't mean anything by that.
Speaker 6: I'm sorry.
Speaker 1: It is currently fighting the copyright fight on YouTube, so
you can go check it out on Patreon, where you
do have a certain wall in your way that you
can if you can climb by paying, but it's not
a payball's.
Speaker 8: It's five dollars and it's just because you can run
out of views and whatnot, So we have to do.
Speaker 2: Stuff like that.
Speaker 1: Yeah, you can run it a views.
Speaker 2: Yeah, used to used to do that.
Speaker 8: Now it's different because Patreon has the video format, But
you used to be able to run out of views
because we had to get the Google drive blink.
Speaker 1: Oh oh right, because you can post videos directly to it.
Speaker 5: You're right.
Speaker 6: I knew that, because we do that these days.
Speaker 1: Seeah, go check out both patreons, and you can check
out a bunch of us doing cool things. But I'm
me seeing check out me being a racer head. In
probably my most dense episode, I think it's very in
terms of action.
Speaker 8: I really really cool shit this episode, because the next
two episodes he gets his shit.
Speaker 6: Kicked kicked around like a little bit more.
Speaker 2: You really really no.
Speaker 1: I distinctly remember the recording session and the wonderful fucking
paradigm of doing blood curdling screams and just doing fucking
like is that good?
Speaker 2: Yep? Yeah that's what.
Speaker 8: There?
Speaker 2: Does that sound painful enough? That sound like I'm getting
my arm broken.
Speaker 1: One of my favorite things to do is the hard
switch when you finished a really intense line to immediately
going calm and just like is that.
Speaker 6: It was any newt dude, same. I love doing that shit.
Speaker 2: It's so good.
Speaker 8: Like when you got to scream at like fucking a
ten and you're just going the fuck off, tearing your
throat apart, and you're like.
Speaker 10: How's that?
Speaker 1: Or or fucking you're feeling like you messed up? So
like starting again in the middle of a line, just
doing a gig.
Speaker 6: I don't know.
Speaker 1: I'm not feeling it. Can we can we run it back?
Speaker 10: Can I get out again?
Speaker 2: Which you shouldn't do even if you feel bad?
Speaker 1: None?
Speaker 11: But like that.
Speaker 1: Yeah, I've done that, standing things off to everyone else
before we lose too much time. Now that stuff's all done,
does anyone else have anything that they want to announce
before we get the ball rolling? Mm hmm ah right, okay,
how about you.
Speaker 2: Justice, got any cool things to announce?
Speaker 11: No?
Speaker 1: I can hear thoughts in your head, but I don't
know what they are. Give them, No, NA share them
with Give me your thoughts.
Speaker 3: And gang, I'm just playing Pokemon.
Speaker 12: That's about it.
Speaker 1: You want to guys want to join Justice playing Pokemon
and go check out his streams outside of.
Speaker 13: All this, I mean, yeah, I do be streaming following
you there, but like we're on D and E time, right.
Speaker 1: Now, that's true, that's true, that's true. All right, let's
get the ball rolling. Then I'm gonna go ahead and
do what I normally do. I'm gonna roll a die,
and after I do, one of you is gonna tell
me what happened last time. I have a feeling it's
going to be a very short explanation. Uh, it's going
to be a three, which means it's anna.
Speaker 10: Oh, we fought an angel man.
Speaker 6: That's technically true.
Speaker 8: If we solved two puzzles. One was a puzzle, the
other was the violence puzzle.
Speaker 1: He was a deva. Even though he's a weird, fucking
eldritch cosmic entity.
Speaker 10: He is a dance stuff down the runway.
Speaker 1: He was an angel man.
Speaker 6: So that that is correct.
Speaker 2: Absolute diva. Absolutely right, No, it's a diva.
Speaker 1: Flashbacks to the fake campaign and Brent Cousby like I
cast Diva's wings. No, you don't wings by the nature
of the fact that they were Diane's. They were Diva's wings,
but it's not what they were called.
Speaker 2: That's right, bitch alone.
Speaker 7: So what I want to be slay at the Bootstown house?
Speaker 2: Fuck? Yes, the boots down house.
Speaker 5: What.
Speaker 2: Maybe want I have an audition.
Speaker 8: I had an audition the other day that had that
exact fucking line in it, and then Hunty right after
it all and Spencer. Spencer was like, I have no
fun idea, I dream of those.
Speaker 11: Yeah.
Speaker 1: During last session, you guys continued your exploration of the
latter section of the Temple of chant Karah Gosh. You
came into the area where you required three circular plates.
You read an inscription that informed you that you only
needed one to proceed where you wanted to go, two
if you wanted greater reward, and three if you wish
to touch the moon itself, with no explanation as to
what that means. You guys went in to do one
puzzle that corresponded to gods and the different unity the
unities of three different sets of gods. You solved that
puzzle immediately. Braiden basically got it right away. But you
guys managed to fill out an episode by talking about
it a whole bunch, which was good for me. Even
though Braiden made a wild guess at the start, was
immediately correct.
Speaker 12: Now I'm still in shocking funny.
Speaker 8: I was telling Spencer and Chase about that immediately after,
Chase was like, oh my god.
Speaker 7: Oh no, standards of me. I still don't know nothing.
Speaker 6: It was so fun, Brandon, your intuition is often correct.
Speaker 8: Must have been Logan must have been so upset. And
I was like, luckily, we want to continue solving the puzzle.
Speaker 1: No, I I was. I would have been super happy
about that fucking but I am happy that you know,
it took more time to solve it than it did
to write it. There you go, so that that's good.
You guys, then.
Speaker 5: Proceed for a small group of you. If you zoom
out the map as it is, kind of reminds me
of the equilibrious Beast.
Speaker 1: Oh yeah, I see what you mean.
Speaker 5: Or Wally, Wow, I haven't seen that movie.
Speaker 12: You haven't seen Wally?
Speaker 7: What?
Speaker 12: Fuck?
Speaker 13: Yeah?
Speaker 1: I was gonna say that Spencer's thing is not seeing movies.
What are you doing?
Speaker 10: Yeah?
Speaker 1: The next thing, you know, Justice is going to start
saying fucking words, are using words wrong? People can't just
take people's things?
Speaker 14: God, God, all right, you guys then proceeded over onto
the other side.
Speaker 1: Uh, and you engaged in a trial of combat against
a Subcosmos emissary, a deva of Vestius and you came
out triumphant. You have two of the three plates. There
is one hallway that remains open to you guys in
the center of the room. We ended immediately after the conflict.
Last time I release you. You may you may roleplay. The
recap has concluded. It is now your time to shine.
You're going up, up, up with your voices.
Speaker 2: That's coming back to theaters for like two days. We're
going it's sing along, logan.
Speaker 1: Stop trying to tell me about it, Garry.
Speaker 2: I'm sorry, I'm sorry.
Speaker 5: Sorry, Oh staring at the helium talking to someone.
Speaker 7: I'm a barn.
Speaker 12: We're going up.
Speaker 5: He's dead. You don't keep casting.
Speaker 2: Okay, okay, okay, cool they I don't know.
Speaker 5: It didn't really look like it had genitals.
Speaker 2: That's fair. You were looking for his genital anyway?
Speaker 7: Is thatybody was?
Speaker 1: Okay, I'm here, but you can never take the marryam
out of the man. Right now?
Speaker 5: Where did I go?
Speaker 7: Yeah?
Speaker 11: You guys got like you were you were Oh okay,
I actually know the answer to that. You were put
into like basically like a pocket dimension. Well, it depends
if you were from a different plane. It actually would
have taken you back to your original plane of origin.
Speaker 7: But luckily you're not. You're from here. So you were
just away. Oh you're back now?
Speaker 5: Where is a way? Yeah? I was floating in a
lot of nothingness.
Speaker 11: Yeah, like a like it's a different nothing This can't
make sound.
Speaker 5: That's weird.
Speaker 12: Yo, Oh my god, No, it's magic.
Speaker 7: Yo, it's a different plane.
Speaker 11: You know.
Speaker 7: Stop doing drunk, my husband?
Speaker 4: Yo?
Speaker 5: What does that noise happen every time you say that word?
I have no idea.
Speaker 1: What are you talking about?
Speaker 11: If it wasn't at all what I expected it to be,
expected anything.
Speaker 5: I know how to saw a stick, but you know
it worked out. Good job, everybody.
Speaker 9: Yeah, I just wanted to touch the shiny stick. I'm
not even gonna lie about that, you.
Speaker 5: Know, sense if you know that I was going to
do it.
Speaker 13: Yeah, curiosity killed the star, or at least vanished them.
Speaker 11: We're we're back, yeah, And honestly, I mean, that's one
of the safer places to be because nothing can touch
you till you come back.
Speaker 5: So that's just go off.
Speaker 10: Uh huh.
Speaker 15: Somethn't like that.
Speaker 5: And I was just gonna see if Kag and Soon
are good.
Speaker 2: You guys are good.
Speaker 5: Yeah, we're fine.
Speaker 3: I mean I'm not really even that hurt.
Speaker 9: I'm not gonna lie, okay, make sure.
Speaker 1: Yeah, what I want to do get you to turn
up your mic.
Speaker 5: A little bit.
Speaker 2: Carry I was mumbling, so I think have you got
a mumble?
Speaker 1: If you get a mumble, then fucking fight your va
instincts and you can you eat like real close to
mic being a mumble, maybe a little do that thing
that everyone that wants to dub shown and shit does
by instinct and really needs to fucking nod.
Speaker 2: Yeah, you're right.
Speaker 6: See you guys are heading back out.
Speaker 5: We head back to the main chamber.
Speaker 1: You, guys, head back to the main central chamber. As
you do, you see Sooon and Cag standing not incredibly
far apart, but like far enough apart from each other.
You can tell that there is an awkward silence lingering
in this room. There is a very these two people
do not have anything to talk about vibe. Oh no,
as tag is, they are examining the fauna. I guess
it'd be flora that is surrounding the room in a
way that you can clearly tell they are trying to
find something to occupy themselves for the moment. As soon
as standing staring down the one remaining hallway, just kind
of zoned out.
Speaker 5: We're mac.
Speaker 6: Why I heard the slabin of a door?
Speaker 5: Yeah? That was a mostly just combat, did you we're
still one piece though?
Speaker 1: Do you fight that angel that we came? That you
had it ease enough?
Speaker 5: Then?
Speaker 13: Was that?
Speaker 1: And there the ARCon?
Speaker 5: I don't think so. M hm ah.
Speaker 1: I was hoping they'd miss that.
Speaker 5: Mh Just skip the nasty bit.
Speaker 9: Mm hmm.
Speaker 5: No, you go one left and then I think we're good.
Speaker 7: Oh, I wonder what this next one will be, the
fat one.
Speaker 5: I have no idea what this one would be.
Speaker 7: Can't wait?
Speaker 1: You're guys gonna head up then into the remaining sense
troll chamber? All right, cinematically, So you guys head up
toward the final door.
Speaker 13: What are.
Speaker 6: I don't need to move all.
Speaker 2: The sounds of us moving from this?
Speaker 5: All right?
Speaker 1: You guys walk?
Speaker 6: Can you guys walk up toward this door?
Speaker 1: And what you see, uh is as you walk up
to the plaque that is on this again large set
of stone metal line double doors, is simply the phrase guided,
are we on the uncertain path of night? When our
eyes fail us and the dark frightens us? And as
you open the door. As light from where you stand
shines into it, you see that this room is not
but a long dark hallway illuminated by a single torch
on each side of the entrance, so two torches total,
and basically nothing else. There is a section of stone
work that is on the far side of this a
quick measurement, well, roughly want us to work roughly fifty
foot long hallway. There is a section where there is
a magic circle that lays upon the ground. There's like
ruins that are etched into the circular area. But even
from here you can tell that it is completely empty.
Speaker 10: Hm hmm.
Speaker 9: What that plaque? Say again?
Speaker 2: I put it in the chat It's in the chat guide.
It Are we on the uncertain path of night?
Speaker 12: When our eyes fail us and the dark frightens us?
Speaker 7: Guided guided by what?
Speaker 2: Guided?
Speaker 7: Are we?
Speaker 1: Doors are closed one uncertain.
Speaker 2: Path right now, and our eyes are.
Speaker 5: Failing slowly one of the doors.
Speaker 9: What do we do.
Speaker 7: At stars?
Speaker 9: Yeah, we're gonna.
Speaker 7: I'm gonna look up.
Speaker 5: Extinguish the torches.
Speaker 1: Are you guys to you guys are turning out your
torches as well as the ones that are in the room.
Speaker 8: Yes, and I'm gonna look up logan, Do I see
anything when I look up?
Speaker 1: Let me turn out your torches, let me get rid
of it's getting dark, dark dark without torches. Oh no,
you know this roommate got no light? Fucking where something
still giving off light trying to find what it is.
Speaker 7: I'm not I'm not smiling that much.
Speaker 15: Mm hmmm, all.
Speaker 1: Right, apart from our boy with tremor sense, And does
anybody else in the room have dark vision?
Speaker 13: No?
Speaker 10: Currently I need specs to give dark vision.
Speaker 9: I could drink my juice. I have a funny juice
that gives me dark vision.
Speaker 1: Okay, So as you guys snuff out the lights. With
the exception of the fact that Desmond with his tremor sense,
is able to pick up vibrations through the floor so
we can see enough. He can detect but cannot see.
You guys are left in pure darkness within this room.
Speaker 9: All right, cool? Guided? Are we on the uncertain path
of night?
Speaker 2: Did you anything when I looked up.
Speaker 1: In the dark darkness?
Speaker 11: M m m.
Speaker 13: On the uncertain path of night? Our eyes failess and
the dark frightens us doesn't tell us anything?
Speaker 9: And where we're at?
Speaker 7: Guided? Are we on the untain path?
Speaker 3: So do we just keep walking forward into darkness.
Speaker 9: Is that what it's telling us to do?
Speaker 11: Or nay?
Speaker 3: Okay, wait, I'm drinking my funny juice.
Speaker 6: All right, so I put the effect on yourself. Drink.
Speaker 9: I press the funny juice button.
Speaker 1: That gives you what?
Speaker 14: How?
Speaker 11: What does that give you?
Speaker 6: Blind side out to or dark vision out?
Speaker 5: Too? Freaking see the item was destroyed and discharged.
Speaker 1: Oh that's okay, I'll just I'll I'll just go and I.
Speaker 9: Still have it here in the okay pocket dark sixty feet?
Speaker 1: Thank you, that's what I thought.
Speaker 2: Okay, fucking okay?
Speaker 5: Is it sixty?
Speaker 6: Does that work?
Speaker 5: Did that?
Speaker 9: Did that?
Speaker 5: I wanted it to?
Speaker 9: Okay, I did something.
Speaker 1: So as you drink that, your eyes briefly light up
with this catlike glow and this this yellowish hue. You
can now see clearly in this room everything is a
bit dim. You're seeing things kind of in a grayish hues,
but it looks like it did before the lights went out.
Speaker 9: Sick all right, guy? Are we on the whatever walk?
Speaker 5: Okay?
Speaker 3: I ain't got nothing, guys, gamers. I'm going to walk
forward and if.
Speaker 1: I die, that's all.
Speaker 9: I'm going to walk forward.
Speaker 3: Card I want to see what I want to see?
Speaker 9: What this I want to see?
Speaker 11: What this?
Speaker 9: This thing here is?
Speaker 1: How far forward? Still?
Speaker 2: Okay?
Speaker 8: Right about a year before beforecard before.
Speaker 9: You go, okay, I'll walk backwards.
Speaker 8: Do we have any rope or anything in case like
the floor collapses on him and we can.
Speaker 2: Just like pull him back.
Speaker 8: Yeah, let's like yeah, okay, let's let's like tie some
rope around him and we'll all hold the rope and
then if people see a high dog, yeah, yeah, you'd
be able to see any dog.
Speaker 2: Yeah, and if anything.
Speaker 8: Happens, if you fall, we'll just get a good yank
and you'll be okay, we'll yank you back to us.
Speaker 5: While I appreciate your sentiment. Well maybe all of us
could stop him from falling, but getting him back up.
Speaker 2: Oh yeah, he's really big.
Speaker 8: Okay, Okay, now plan I could go forward with the
rope tied to me and see if I can find anything.
Speaker 2: You guys can hold me.
Speaker 11: You were sending someone who's smaller, it's got to be me.
I can be a kid, Sodrian run forward right, and
I'd be even later. You're my kid's form.
Speaker 16: You guys keep discussing, want to be safe guardy, But
you just went to a scary You just went to
a scary plocket to mention there was like no sound
and stuff we wanted.
Speaker 5: To be okay, but that was like interesting at least.
Speaker 8: I mean, yeah, it'll be interesting if you die, but
it'll also be painful, as fox.
Speaker 9: Don't do it, I'll be brought back. God damn it.
Speaker 7: Where you get off yelling.
Speaker 6: At me opposite not from before.
Speaker 7: Down?
Speaker 2: Yes, there you go.
Speaker 7: Yeah, exactly, fucking hell, I could hear. I think I
could hear myself. But that's besides the point. That's fine.
I could deal with that. I was just kidding, like,
oh voice, uh, I guess I can't reach that high
carry I tie a little rope around his fucking calf.
Speaker 2: Good fucking luck, so scart.
Speaker 1: I'm just holding on to a leash.
Speaker 2: Yeah, right, right, this.
Speaker 7: Seems so who's going first of all, before I.
Speaker 3: In case the floor drops out or something.
Speaker 7: I find great, and she'll start tying a rope around
her waist.
Speaker 9: Okay.
Speaker 5: At this point reward phase, you can kind of ignore
some of his stuff because danger is kind of a
given here.
Speaker 7: At least it's.
Speaker 8: Yeah, ignore me being concerned about the danger for my Yeah, whatever.
Speaker 7: What was it you said?
Speaker 11: Uh?
Speaker 7: Oh, yes, what's fucking new?
Speaker 10: Rat?
Speaker 7: Yeah, I'm gonna start stomping forward.
Speaker 8: I'm gonna also hold onto the wrong with scarn So
there's like multiple people.
Speaker 7: Don't get any funny ideas. I know, cas adrenally is
just don't. I turned back and I keep.
Speaker 8: Garden both just standing there like what you can't see
anythings that they look back.
Speaker 5: Like.
Speaker 1: Most of this argument has been happening while everyone is
mostly in pitch darkness with the mottle scar one able
to see you like, looking at everybody else turn toward
walls and yelling at them as if that's where people are.
Speaker 2: It's like.
Speaker 8: The sounds, dude, it's one of those cartoons where all
you can see is everybody's eyes just.
Speaker 2: Bobbing up and down like.
Speaker 6: A yellow Yeah exactly.
Speaker 1: Also, that shot would be great because everyone's eyes would
be so close to the bottom of the screen and
Scarns would just be up at the top exactly.
Speaker 7: It'd be perfection.
Speaker 1: All right, So what's happening?
Speaker 6: Run me through?
Speaker 1: What what are we?
Speaker 11: What?
Speaker 6: What's going on?
Speaker 7: I'm venturing forward?
Speaker 12: Has my little Saudria Leishaan that is a rope.
Speaker 2: It's around around my waist. Scarn and Laurie are holding it.
Speaker 1: How far are you going until?
Speaker 7: So my ears are in full perked up.
Speaker 11: I'm listening to everything around me, so if I were
to hear something, I'm gonna stop, but just kind of
going until i find.
Speaker 7: Wall question mark or see or seeing.
Speaker 5: I'm like the big that you can only get fifty
feet at mac so you can make it. No, you
can get that.
Speaker 2: Yeah.
Speaker 1: As you proceed forward in your kids warm you you
transform into your uh fox like form as a Kitsadria,
and you proceed forward, your little your little foot seats
doing a tiny little pitter patter on the stone. You
guys hear like the little as they move, don't you
guys weren't able to hear that.
Speaker 5: I don't think fucking I heard it.
Speaker 1: As you move forward, you proceed effectively to the full
length of the rope, and you bump your tiny little
kit Sodrian head on the far wall. As nothing happens.
As you proceed forward, you make it entirely to the
other side.
Speaker 7: I'll blip back into my usual form and call down
the hallway. Nothing's changed. Maybe we should.
Speaker 6: Undo the rope.
Speaker 3: You do so.
Speaker 1: Yeah, because if you have a little kid, Sadrian rope
like tied around you like at leash and you get big,
that might uh oh kill you.
Speaker 7: No, no, no, I would. I would take it off beforehand,
got you.
Speaker 17: Maybe get a torch going in the meantime till.
Speaker 7: We figure this out. But I reached the other side,
I'm all right, you can.
Speaker 1: Stop holding the rope fail us you.
Speaker 11: Hmm, I'll start making my way back to the group.
But all the feeling on the walls of each side
kind of just if do they feel like just regular
rock wall? Do they feel the same as we turned
off the lights.
Speaker 1: Some ornamental carvings that are in it that they don't
seem to depict much of anything, just like moon phases
and such, And the place feels mostly like the walls
are just ornamental. Sorry, yeah, I.
Speaker 11: Mean, realizing that it's not anything of interest, you would
just come back to the group. Okay, that didn't work.
What's next?
Speaker 2: I mean, that's that's all I had.
Speaker 10: I don't know.
Speaker 9: What's over there and.
Speaker 11: In that when our eyes fail us with I feel
like standing here with our eyes closed might be stupid.
Speaker 7: But I don't know.
Speaker 5: This thing's happened. Desmond's gonna trist fashion out of a
bit of a cloth stuff he's got around him. He's
gonna try and tie it over his head, like cover
his eyes. Okay, just see if anything changes.
Speaker 1: You do so, and nothing appears to change in the room.
Beyond that, the darkness is.
Speaker 5: I remain vaguely aware of where my friends are.
Speaker 6: And now you're Now it's dark and you're a little snug.
Speaker 5: Okay, Well, being blindfolded doesn't seem to do anything.
Speaker 7: M Let me think, Let me think, Let me think.
Speaker 9: There was nothing on that back wall, question mark, and
there's there's.
Speaker 1: Nothing on apart from there being a different section of
ground and this room like circle. Nothing for to scar
and who has dark vision, nothing appears to be different.
And to everyone else who has no crazy vision, it's dark.
Speaker 5: It's dark.
Speaker 9: It's dark. The night is dark.
Speaker 6: You were renchy, it was it was.
Speaker 2: A dark, cold night that ye guided.
Speaker 7: Are we on an uncertain path when our eyes fail
us and the dark frightens us?
Speaker 11: But there's nothing frightening us in here, So the dark okay,
but that's what's fucking new. I guess that's the new
thing that Laura's rubbed off on me on. But you're
a little scaredy cat, and that's all right it.
Speaker 7: Yeah, ten, and my parents are gone, her dad.
Speaker 12: I'm allowed to be fucking scared all whatever.
Speaker 2: I'm not gonna yell at your anymore.
Speaker 10: You don't have to, Carrie.
Speaker 2: Yes, I don't have to justify the way I am.
Speaker 10: You guys.
Speaker 5: Not understandable.
Speaker 12: I was on his I was on his sad.
Speaker 2: Thank you for being thank you for being on my side.
Scared a cat felt very derogatory. Anyway, Fuck this fucking room.
What do we do in here?
Speaker 1: Carrie?
Speaker 16: Stay?
Speaker 6: I'm like I am.
Speaker 1: I can hear your room more than usual.
Speaker 2: Sorry, heck, staying even closer.
Speaker 7: Uncertain paths?
Speaker 12: Oh maybe.
Speaker 7: Well I walked all the way back here and nothing changed.
It wasn't like.
Speaker 8: Or maybe okay, we were like you were going along
the uncertain path like something was gonna like fall out.
Maybe we have to like step on specific parts to
make something happen. Does any part of the floor look
different like scarn you got specialized?
Speaker 2: Does anything look different on the floor?
Speaker 7: Look, look with your special ads, look with.
Speaker 2: Your special eyes, your brand, Sorry, m Brown.
Speaker 18: The tiles are supposed to be in some kind of
certain way that's supposed to.
Speaker 5: Be like that.
Speaker 7: Ah, nothing, I didn't trip on nothing.
Speaker 1: Yes, scar, As you look around, the floor does not
look any different. It's mostly big old stone squares that
show different different levels of wear. But it's a uniform difference.
It's nothing appears special.
Speaker 11: I was excited on my way back to check the
walls for any pressure plates or anything like that.
Speaker 7: I didn't step on nothing.
Speaker 10: Certain path of night.
Speaker 7: Does anyone know lights?
Speaker 13: One torch throws it out there, question mark, I don't
know many trot.
Speaker 7: We're in the experimental phase. The best part best?
Speaker 1: Uh, well, what.
Speaker 11: Is there?
Speaker 5: Is there anything around it with a light?
Speaker 19: Mm hmm.
Speaker 11: We could let me think, Let me look at my
spell list, I mean my let me look at my
tone m hm, yeah, I got nothing.
Speaker 9: Kings, do you my child alone?
Speaker 2: Maybe you gotta do it alone.
Speaker 5: People who aren't lost.
Speaker 2: Okay, But it does say us what guided.
Speaker 5: Our us, the believers? Not necessarily we as in a group.
That's true.
Speaker 7: This one's a toughy yeah right.
Speaker 8: It's because we don't have a lot of other information
like the other one gave us a lot more like
information and stuff to do.
Speaker 2: This is just like one sentence in a weird room.
Speaker 1: It's a whole way sounds like a scar issue.
Speaker 5: Who's in front of me?
Speaker 1: I'll kill them?
Speaker 2: Yeah, you were really really good at the violence puzzle.
Speaker 3: This one's Oh my god, violence puzzles are my best.
Speaker 9: I don't know anything about this brain ship.
Speaker 3: I stopped going to college, stuck his went to college.
Speaker 2: Scar and smarter than me.
Speaker 5: Is it the college of He's like, I don't get it?
Speaker 7: Is there any I don't think I would have studied
anything about puzzles or different types of riddles? Would I
have logan?
Speaker 8: Uh?
Speaker 1: Not explicitly. Do you want to roll a general like
intelligence checked?
Speaker 5: Maybe?
Speaker 6: Maybe get a clue?
Speaker 7: I can try.
Speaker 6: I'm only going to.
Speaker 1: Extend to Pepper at this time so everyone else don't
get the heck and oh again? Can I try impulse?
Not happening? Fucking I don't know. I know I'm dumb
for this.
Speaker 6: Roll me an intelligence check?
Speaker 7: Oh come on, peb, come on?
Speaker 10: Oh god?
Speaker 7: What was that with thirteen.
Speaker 1: Thirty and all the thirteen thirteen thirteen? Well, you know
that chan karah Gosh is a god. That God's the lost,
that who are lost in the darkness. Specifically, they protect
the darkness of night, and they help those who are
lost and cannot find their way within it. Despite being
a god of the moon, they are technically more a
god of the Night's I and the the not to
not to. I'm not going to be too heavy handed here,
but the only information you have states that uncertainty, trusting
a path, and your eyes failing you seemed all be
element seven.
Speaker 5: Walk forward.
Speaker 8: I was going to say, close eyes, walk forward and
be like guide me, chank your gosh, ask so fat
guide mepose one who said it?
Speaker 12: I thought that's what I was supposed to say.
Speaker 7: You are ten, you constantly proclaim it. You better act
like a keep out of your mouth.
Speaker 1: You're morally allowed to murder people and like fight against
a cult. But saying as so fat right, understand.
Speaker 7: Hi former ten year old boy?
Speaker 2: Yeah, it's all justice. It really like you even gassed
me off. How good I can play a ten year
old boy?
Speaker 3: Maybe you're scarily good at it.
Speaker 7: I'm not.
Speaker 3: Like, of course this LORI has a little bit more
maturity based in them.
Speaker 7: But like, yeah, when I made it to the other
side of the room, look and was there a door?
Speaker 1: So before we move on to further questions. A bunch
of people said they were doing things. We started joking,
and then I kind of go left behind. Did anyone
do any of the stuff that they said?
Speaker 11: Oh?
Speaker 9: No, mine was a suggestion.
Speaker 3: Is it like, is it like a closed eyes, move
forward type thing?
Speaker 9: To the group?
Speaker 7: I mean yeah, I mean sounds like yeah, sure.
Speaker 3: I'm not gonna wait for discuss discussion.
Speaker 1: All right, Desmond, could you describe to me, like the
length to which you're moving and like you're you're closing
your eyes entirely and you're moving forward in the room.
And I assume that torch you guys throughout. Can I
assume that you're like putting that out?
Speaker 5: Yeah, I mean in order to fulfill the general the al.
Speaker 6: Okay, so all the way to the other side of
the room.
Speaker 5: Uh, yeah, he's just gonna close his eyes and walk.
He doesn't know how far it is entirely, so he's
just gonna go.
Speaker 1: All right, I'd like you to roll me a perception check.
Speaker 5: Mm hmmmmm. SIPs you that was nearly in that one.
Speaker 9: Already.
Speaker 1: As you walk forward, as you close your eyes and
stumble your way through the room, uh, you do find
yourself staggering a little bit. Trying to keep yourself on
the straight and arrow in this room is proving to
be oddly difficult. Not that Desmond would have a hard
time walking in a straight line, but there's just this
added sense of like uncertainty that causes you to occasionally waver.
But you do move forward. You do get to the
other side of the room. And as you move forward
and get to the center of the circle that is
on the other side, a little tiny Desmond, a little short,
little Desmond. Initially you're not aware of anything, but as
you stop, you hear just over the top of your head.
Speaker 6: You hear this very.
Speaker 1: Faint as you become aware of something gently humming and
turning in space just above your.
Speaker 5: Head without opening its eyes, you'll reach up and try
and touch it.
Speaker 1: You reach up and try to touch it, your hands
clasp around something. As they do, the two torches that
are on the far side of the room both ignite.
The room is lit up again, and whenever you all
are able to see, and the lighting of the fire
causes your eyes to adjust, you see that Desmond is
holding a plate with a moon.
Speaker 2: I hope that's right.
Speaker 9: Cool.
Speaker 5: If it's not, then I'm a fucking wizard right down.
Speaker 7: Makes sense. You should solve the last one anyway, since
you let me solve the door.
Speaker 5: No, I mean you had it right.
Speaker 6: And then I turn everyone's torches back on for convenience.
Speaker 2: Yay, pretty sure.
Speaker 7: You had three. I think that's a pretty good school.
Speaker 2: Okay, now.
Speaker 5: Put him on the thing, put them on the.
Speaker 1: Let's go, you guys head back out to the main room.
As you do, you head after the main room.
Speaker 2: We put them on the pain.
Speaker 6: You go up to the central dais.
Speaker 1: We move in the map. You go up to the
central dais, kag. Why are you just a big token again?
Why are you a big circle?
Speaker 5: My guy?
Speaker 1: Come on, you step up to the center. As you
place the first of the three of the large plate
like medallions that have a depiction of a moon on it,
this one being a full moon, you hear a rumbling
sound as one of the doors that is ahead of you,
one of the large sealed mostly flat stone doors, begins
to creak and move and shift, and it elevates up.
The door pulls upward, revealing a pathway that leads forward,
presumably based on the riddle that you or the plaque
that you had read the chamber that is where the
colundrite is located should be beyond that one. As you
place the second, the other side also opens a pathway
from which you hear less noise.
Speaker 6: As the first one opens.
Speaker 1: Also you become aware of a faint, almost insectoid buzzing sound,
as if there's the faint sounds of a quiet night
jungle coming from that path the one that opens second.
No such noise comes from Also the one that opens second.
There is an incline, as it seems to go up
in the structure as opposed to the other one which
goes down in the structure.
Speaker 6: One play for.
Speaker 5: You want to do the honors, Lili your moon.
Speaker 10: Bunny Bundy, Sure, okay, do that thing you will. She
will take it and do the thing as you take it.
Speaker 1: And you place the final one a large section of
the floor that is in this room. It creaks open
as it does as these these interconnected stone teeth as
you can see on the map. It functionally just looks
like that as they begin to spread and part a
use see this faint pale blue light emanating up from
underneath on the walls. All of the flora that is
covering it. The vines and the bushes and whatnot that
have invaded the temple. As whatever is emanating from this
hole begins to radiate outwards, they don't burn away or anything,
but they all seem to come alive briefly and push
further in toward the walls, as though trying to escape
from this radiant glow that's coming from below. And as
it rises up as that, as the hatch continues to open,
you see a statue of chan Kara Gosh holding up
in the air a glowing full moon. An orb that
seems to be connected to the statue, doesn't seem to
be disconnected, but it is glowing, rises up and illuminates
the entirety of the room, and two things happen. The
first is everyone's going to gain the benefit of a
long rest immediately.
Speaker 7: Oh I thank god, we take a sure rest at
least mm hmm.
Speaker 1: And the second and delete something is you all feel
invigorated as this washes over you. You feel a divine
presence grant it's blessing upon each of you. And by
each of you, I mean everyone except for cag and
Soon who didn't solve the puzzles, so they're not included.
It's just you guys. Wild damn.
Speaker 7: How do you know that a.
Speaker 1: Divine presence wash over you and you feel like you
gain a celestial boon that I am going to inform
you the results of because they are met a narrative
at the end of the session today.
Speaker 2: Oh you bitch? Okay, how cool?
Speaker 8: I hope it was a hero's feast, look it somehow
I'm hoping this is what it is.
Speaker 2: Oh and you?
Speaker 10: Oh my god?
Speaker 2: I whoa you guys? I feel great?
Speaker 6: Nice two Desmond?
Speaker 7: Oh, thank you?
Speaker 5: Yeah?
Speaker 9: Right?
Speaker 7: Oh h.
Speaker 5: Oh, I gotta kiel that one. Sorry, it looks like
that was, uh, probably the end of everything. So if
you got a oh, if you want to clear this
place up properly, one for your boy, I said, yes,
we take the right door first and then we can
come back to this one.
Speaker 7: M I agree. Gosh, we lean through all that. It's
kind of.
Speaker 2: Proud of us.
Speaker 5: Oh no, gotn flies?
Speaker 7: Huh m hm, oh no, god what m.
Speaker 1: I just realized a thing. Don't worry about it. I'm
gonna grab something.
Speaker 6: Uh.
Speaker 1: So, where are you guys deciding to.
Speaker 9: Go to not be.
Speaker 5: The The left looks like gets the call and right
so you guys.
Speaker 6: Saying that good adventurers go right.
Speaker 2: Today.
Speaker 1: There you go, yeah today, Yeah, good adventurers go left later.
Speaker 2: We're trying not to finish the game yet.
Speaker 1: Yeah, what is left but left later?
Speaker 5: M hmmm, because it will be left for later.
Speaker 1: A trying to find a thing.
Speaker 10: Hmmm mm hmmm mmmm.
Speaker 1: I think I'm trying to find It's proving to be
difficult to find.
Speaker 5: Besides, I'm looking at Lillian Kag and I'm looking that way.
Both of them are to my left. Did I.
Speaker 1: Sorry, just give me one moment to try to locate someplace.
Speaker 13: What?
Speaker 5: Yeah, because I'm looking this way, that means both of
these things are to my left.
Speaker 7: Yes, I agree that that is accurate information.
Speaker 11: I just.
Speaker 5: No remetter which might go I'm a good adventure? Did I?
Speaker 7: You are a good adventure?
Speaker 1: Where where is it?
Speaker 10: Hmmm?
Speaker 1: Well, I appeared to have lost lost a file. It's
not imperative, but venerous.
Speaker 7: That's wild, you wild bitch, you wild mage?
Speaker 5: What if I did this?
Speaker 14: Oh?
Speaker 1: I see, I'm a silly banana.
Speaker 7: Mm hmm.
Speaker 1: All right, I've got to open something. I'll do a
bunch of this after we do the next room. Because
you guys are going to have a moment to work
through some things. Hold on, So you guys are proceeding
into the rightmost room.
Speaker 7: Yes, right, the room that doesn't Yes, no bugs, Okay, bugant.
Speaker 1: Indeed, oh buggant mm hmm. All right, close this as
you proceed into that room. As you proceed forward, you
find yourself going up the incline and eventually coming to
a room that appears to be a treasury of sorts.
You see that the room is a large, circular room
that doesn't appear to any additional protections within it as
you approach, but there are shelves that are made out
of made out of silver and stone lining the area.
There is appear to be old sets of armor that
appear to have mostly decayed, that appear to have a
lot of them have been destroyed just by time. But
among all the things in this room, you see that
there are several things that have surveyed the passage of time.
You see, just to.
Speaker 6: Delineate and make it quick, what you find.
Speaker 9: You find.
Speaker 6: One elixir.
Speaker 1: You find a vial of this clear, gelatinous liquid that
appears to have an oil like consistency.
Speaker 6: You find two.
Speaker 1: Potions that, upon investigating them closely and just taking a
little dip. They are potions of supreme healing. There are
two of them. You find two scrolls that you would
have to look into to identify, but you can tell
that they are. They are in cases that have this
brilliant red coloration and golden flames are etched into them.
And finally two things in the center of the room.
You see a statue that is wearing armor, this gorgeous
scale mail armor that is completely untouched by the passage
of time, and it is holding in its hands. Another
case that appears to be a platinum and wooden scroll
case of some I am going to throw all of
these things into the inventory the party sheet.
Speaker 6: There's so much to look at, boom so.
Speaker 11: Much it's I could well, I could go over now.
Speaker 6: That's as you look through them.
Speaker 1: As you look through them, just to be pretty quick,
as any guys are going to go run down the
You're going to run down the hecking. Who can use
what fucking thing? The two scrolls that appear to have
the Crimson cases, they can be identified by uh specifically
Fenris or Fenris Brainy and I was thinking about brain
and calm down, fucking I was thinking about bag and Pepper.
As a warlock you're able to read them, and also
Lilia as a pedal knight. They are two scrolls of
a spell called fire Sage Robe, which I'm going to
share unscreen Boom Lilia.
Speaker 7: We got twin once and I like hand her one
and I like bonk them together.
Speaker 1: The oil, the oil upon spending a second with it,
is oil of sharp Warlock is oil of sharpness that
can code a slashing or piercing weapon or up to
five pieces of ammunition, and if you do for one
hour whatever you would apply to it becomes magical and
has a plus three bonus to attack. In damage rolls,
the elixir you find is called Adaman Tithe. If you
drink it until the next time you take a rest,
anytime you take piercing, slashing, your blooding damage, the amount
you would take is reduced by ten. The Supreme Healing
Bow are usual healing potions. They restore ten D four
plus twenty. And the final two things that stand out
in this room the armor in the center of the room.
It is scale mail armor with a plus two enhancement
bonus oh for those that can use it. And the scroll.
It's not a spell scroll per se. It is a
scroll that as you read it, any creature could use it.
It is called the Scroll of the Ias. I'm going
to share the record. It allows you to heck in
each time, allows any creature to touch, cast the spell
Ius of the Untouched, requiring no material components or spell slots,
and then the scroll is destroyed. Each time. These spell's
effects would prevent twenty more damage from one source. The
creature must make a DC ten concentration check or it fails.
The spell itself is very simple. It is effectively the
invulnerability spell.
Speaker 11: It is.
Speaker 1: You have to concentrate on it. It lasts up to
ten minutes. It makes you immune to all damage.
Speaker 2: Holy shit, wow, which is normally a n spell.
Speaker 11: I feel like Pepper is not the one who opens
the spell, but she is certainly reading it over whoever's
shoulder is looking at it, and like she fully stuffs
in like her jaw joss, because that's a legendary bringing scroll.
Uh huh.
Speaker 7: She's like that the parchment that that that penmanship. Oh,
I know that as not to have dragon spain in it,
because it's fucking.
Speaker 2: Fancy deep breath. It's okay, It's okay, oh, that's.
Speaker 12: That's that's cool.
Speaker 7: I'm glad we solved all three.
Speaker 5: That's that's the kimbop shot from from Hunters. But it's
smelling a scroll.
Speaker 2: Oh my god, yes, no, that's so cute.
Speaker 11: Oh no, you know these the trees that they use
the press to make the paper come from a specific
area so that it has more magic and viewed in it.
Speaker 7: It's just like they have they make like a whole production.
See it's bougie.
Speaker 2: It seems like you maybe want this. Do you want
to take it?
Speaker 7: Oh? Anyone can use it?
Speaker 2: Yeah, but you're really excited about it. I mean, I
mean we can talk about it like in the group.
Speaker 5: I think could have it. Oh why the description sounds
like it'd be the most useful for you. But with
you being I believe us were sitting the other room,
fucking ten, I'd rather you be the least hurt out
of all of us.
Speaker 2: But I want everybody else to be the least hurt.
Speaker 5: No, you're gonna unhurting us, and if you're hurt and
then we get hurt and stuff.
Speaker 2: I guess that's true. Oh okay, but Pepper, you can
sniff it all you want.
Speaker 7: That is so sweet that is I don't want I
just okay.
Speaker 11: First of all, I was just verifying the friend count
of the paper, so I think that's a wildly unfair
thing for you.
Speaker 7: You don't even know. I didn't need get I didn't
tell you what they do with the trees.
Speaker 10: My god, I tell you this is.
Speaker 11: This is a ray raycon viscos blendai.
Speaker 7: I don't need to sniff it anymore.
Speaker 10: I just was doing.
Speaker 20: If you want to, Yeah, it seems that we're gonna
be sitting for like a second figuring out where all
this stuff goes, So like, hey, you can hold on
to it for a now, sniff as much.
Speaker 5: As you like.
Speaker 10: I don't.
Speaker 7: I don't just sniffed it. I just was verifying I
had it. I wonder I just.
Speaker 2: Said, you can also look at it whatever you want to.
You're really excited about it.
Speaker 7: I am so annoyed.
Speaker 11: Fucking tail slashing back and forth like a cat when
you bugged it too much.
Speaker 7: She's like a little little flute feer.
Speaker 13: Like.
Speaker 7: As she leaves, she brushes up a big thing of dusk.
Speaker 2: I thought I was being nice. She was all excited
about this. I don't know whatever.
Speaker 10: It's fun.
Speaker 2: Like arms up at like scarn and Desmond like, what
did I do?
Speaker 18: Well?
Speaker 2: I don't understand, ladies, women, Am I right?
Speaker 7: One thing? You're like here for puffing.
Speaker 3: And looks at him and looks at him very seriously.
Never say that, oh okay, okay, just don't.
Speaker 2: Oh sorry I did. I didn't, I didn't, I didn't. Okay,
I didn't understand.
Speaker 9: I understand.
Speaker 2: Yeah, I mean like a silly way. But I will
never even say it again, not even in okay, yeah, okay.
Speaker 11: So I assume, Loulia, you want to take one of
the scrolls of fire stage and maybe I could take
the other.
Speaker 17: Yeah, more, since yeah, we're twins, I still got stuff
to div.
Speaker 5: Up oceans, probably to our front liners the most, I
would say, probably to definitely take a pretty big beating sometimes.
Speaker 11: M hmm.
Speaker 2: Sorry I added a second one. Didn't mean to. I'm
trying to cool. Who else once one, Let's go on.
Speaker 1: I watched this, watch this, watch this, drop it on
the ground. Okay, now two of us have to like
pick it up. We're gonna count down. We pick it
up the exact same time, all right, three? Two?
Speaker 6: One night rain duping.
Speaker 2: But I took the one that was in there and
I have an accidental double in there.
Speaker 6: Look and get rid of the accident.
Speaker 7: Okay, can I just make a zero?
Speaker 6: I insist.
Speaker 10: I'm trying.
Speaker 7: It's not letting.
Speaker 5: You can also just take it and then destroy it.
Speaker 2: I'll do that then. Yeah, oh well I have two
oh chee.
Speaker 5: Dem will never know, will never know.
Speaker 1: I see you not destroying it. Here you go.
Speaker 7: I did it.
Speaker 10: There, I did it.
Speaker 5: I did it. You didn't.
Speaker 6: I did do I hit the detemn.
Speaker 7: Is your done magic?
Speaker 5: Or would the oil crystals magic? My Rafle's not, but
it would be my ammunition that gets used on. Anyone
who uses a melee weapon get more use out of
it consistently. I could use it, but I think that
just if we're looking at tilting any scales, root Bloom
could probably use it if you'd want to make it.
Sharper Tag could also use it. I don't know if
soon could that sort of freaky Dicky.
Speaker 1: I don't imagine anything could do anything for my weapons.
Speaker 17: Agreed.
Speaker 11: Ah, the armor, I think, looking at the size of it,
I think if I fit scarn the best.
Speaker 5: Scale mail you're a medium armor kind of guy. No, No,
might not be bad.
Speaker 1: Not it's worth noting that if what with it being
scale mail, it would reduce the decks bonus to your
armor class to two, so it would give up three
points of your decks.
Speaker 6: Your current armor is what is your current armor. It's like.
Speaker 1: You would see a net gain to your AC because
you would give up three from your decks, but you
would gain four from the armor compared to your current armor.
Speaker 7: I mean you just got to stand there and shoot
a figure.
Speaker 5: Yeah, I'd lose AC if I used it, So it's
better on you?
Speaker 15: Why not?
Speaker 9: All right?
Speaker 6: If that's where it's going.
Speaker 1: If it's going to Scarn, then I'm gonna throw into
Scarn's inventory and I'm gonna.
Speaker 5: Throw any other people in the party have medium proficiency.
Speaker 9: I don't know.
Speaker 5: I think it's some scar and yeah, I think it's
you and me. I started with scale mail at the beginning.
Speaker 1: I eli, Yeah, Lilia Kna. Their decks is only sixteen,
so they would only lose one point to their armor
and their current ACS fourteen.
Speaker 18: Mmmm, and they'll be closer to stuff to get slapped.
Speaker 7: Honestly, that's sure. Yeah, I was colored.
Speaker 1: Assuming assuming the armor would change its general form to
suit you would you would you be down for the
party to give you the scale mail. Yeah cool, I'll
throw it on your sheet and I will remove what
I recall to be your leather armor. Also, this this
scale mail would be somewhat in the style of Chanc
of Gosh, So it would be a lot of silver
would be on it. It would have some ornamental moon
patterns a lot like her. It would have some some
cloth sections and tassels and such that are pink. I
can pink and light blue, so it wouldn't be a
major departure from how you normally look and as its
magical armor, it would form fit to you. Your ac
has gone from fourteen to all you took it off.
Speaker 10: I just wanted to se what did your French wine.
Speaker 6: From fourteen to eighteen?
Speaker 7: Woo ye?
Speaker 1: So where's where is the other fire's age robe scroll going?
Speaker 10: Yeah? I thought, I yeah, I thought, I got I grabbed.
Speaker 7: I grabbed the one for Pepper.
Speaker 1: Okay, I'll the sense I have your stuff open. I'll
throw the one of them into Lilia's boom. Done. That is,
by the way that there's a lot. It's kind of
like Gaias Avatar, just in terms of like kind of
how it works. It's a change ironically, it's a change
how your ac is calculated for a brief time spell,
but also gives you dark visionut to two hundred and
forty feet. I mean you need a fire damage. Creatures
that hit you with mainly attack from within five feet
take one D ten fire damage. You cannot be charmed
to frightened, and your weapon deals an additional D six
of fire damage. You can concentrate on it for up
to one hour, and it's a bonus action to cast.
It is a sixth level stof It creates a Damn
Natuto style cloak of fiery energy whenever you're using it.
Speaker 11: Also, I think I've read about this spell four Oh,
it's gonna be cool.
Speaker 6: It's from the Nine branch Arts.
Speaker 1: It's it's it's a spell that belongs to the spell
school and you would know this, Pepper. It is a
spell that belongs to the spell school of the Progenitor
of Cassodria.
Speaker 11: And you know it's interesting about this scroll is actually
it has a bit of Cassodrian history to it.
Speaker 7: And I'm like blah blah blah blah blah blah blah.
Speaker 12: Blah blah blah blah blah blah.
Speaker 7: As I'm holding this scroll yep, and like spinning it.
Speaker 1: It belongs to the hand the Idolos, the beast of Bestole,
the first Idolos considered to be the progenitor of Kissandria
heck in Kitsune.
Speaker 7: Yea, it's a.
Speaker 11: Pretty cool thing. But you know it's something that you'd
probably read the first part of check.
Speaker 1: There are two portions of Supreme Healing. Where are they going.
Speaker 7: Liliar meetings?
Speaker 5: Probably?
Speaker 10: Yeah, I'm back milk on my backpack.
Speaker 9: How much.
Speaker 8: I have a portion of Superior healing, so I'm good.
Speaker 6: Another one, the other one goes to scarn. Did I hear?
Speaker 5: Yeah? Because second.
Speaker 6: You have superior, this one's supreme. This is the best
healing potion.
Speaker 5: Awesome.
Speaker 1: Yep. This one does ten D four plus twenty.
Speaker 12: It comes with all the toppings, the oil of sharpness.
Speaker 1: Where's it going, LILYO.
Speaker 3: Yes, we have enough to go on every lightning bolt.
Speaker 1: Unfortunately, your lightning bolts wouldn't be able to benefit from it,
because all right, they are created as they're used.
Speaker 3: No, no, no, Scarn is Scarn creates a lot.
Speaker 6: It could be hold on. I'm gonna read the description one.
Speaker 1: I mean, it's one piercing your slashing weapon. And technically, okay,
so this is stupid because obviously it's meant to go
on a sharpened edge. It technically, based on its description,
can go on a bow.
Speaker 5: I think, because it says it can do the ammunition
like it would make ry, I assume it's no.
Speaker 6: It absolutely intends to be on the thing doing the stabbing.
Speaker 5: But it's a.
Speaker 1: Magic oil, and I don't really care. So if you
if you coated your boat with it, then I don't
know it would makes it more aerodynamic my bow, you can.
The only thing is I would say that it would
only work for your bow if you were using your
bow to fire ammunition like to do piercing damage. We're
gonna if I'm gonna be a p Dana think about
the way it's written. Then I got to be fully pedantic.
So you could use it on your bow. It would
give your bow your both The thing is your bow
is already magical, and also your bow already has an
enhancement bonus of.
Speaker 6: Where are you folding skill? I think it's already plus two.
Speaker 1: Yeah, yeah, it's already plus two, So it would the
only thing it would gain is it would gain an
additional plus one to attack and damage. That is all
this would give your bow, which isn't nothing. But compare
that to because enhancement bonuses, they don't stack, they overlap
so comparatively. I'm not saying this is what you should
do with it. If like LILYA, put it on their dagger,
then become magic and plus three for an hour, definitely,
So it's up to you, guys or yo, caag or
I don't know.
Speaker 5: Not necessary for me.
Speaker 3: I would go for someone else to use this on
something that would actually be more.
Speaker 5: I think that last electra should go to you. You're
already good at resisting damage, so if something helps you
do that even more.
Speaker 1: Okay, I'll put you outfe in your thing.
Speaker 9: There you go.
Speaker 1: Minder that those last until the next time you take
a rest, so shorter long rest here. I think you've
had the most elixors in this campaign, so it's going
you've got a real drinking problem.
Speaker 3: Hey man, it's part of my shit.
Speaker 6: And sorry, the oil of sharpness, last call, where's it going?
Speaker 5: My vote's lily Because they're running melee, they get the
most use out of it, especially if they are still
building the dagger or root loom could both benefit. Otherwise
most of us will be thrown on ammunition, and Pepper
barely uses actual ammunition or weapons. Lauri.
Speaker 7: Sometimes I'm the ammunition.
Speaker 1: Yeah, okay, so just I know you're just being silly,
but just God comes in. Just to be clear about
the oil. It's not umdumb numb numb. Don't umnumb numb
the oil I have told glug glows it's rub a
dumb uh, but it's not a numb numb no, no numb.
Speaker 5: All right.
Speaker 1: I threw it into your inventory, Lilia. That is the
entirety of this room.
Speaker 6: Everything else that's in here.
Speaker 1: It looks like there was once more things in here
in terms of like there being basic armor and ammunition
and weapons and symbols of chant karah gosh. But anything
else is weathered and aged enough that it is not useful.
You know, you can tell that any of the other
weapons or items that you could retrieve from here would
probably break upon use.
Speaker 5: Right, Ah, it looks like we're gonna prep for final,
uh somewhat final encounters here because that last spot seems
to be the calondret.
Speaker 10: I'll count the warm gug.
Speaker 5: Make sure you're gonna done. Now you can use some
of these, any of the long lasting over there and save.
Speaker 6: If we just pull up to the side, this is.
Speaker 5: The second door that's had, it might be hard to return.
What is this trying to hammer that?
Speaker 7: Can I talk to you? Upon proceeding, a couple of
scenes will play in succession.
Speaker 5: Yep, I'll be right back.
Speaker 7: Oh, let's take a walk.
Speaker 2: Lili's happening. It's happening, It's happening.
Speaker 10: Is happening, It's happening again.
Speaker 1: M mm hmm.
Speaker 11: I know we haven't proposed this a lot in Billickin's grave,
but God, I like, we go to a separate call.
Speaker 1: Everybody, everybody else, everybody, everybody that's not there, go to
hang out.
Speaker 6: I'll I'll come get you when it's time.
Speaker 7: Okay, And we can't.
Speaker 2: Then we're not sneaking.
Speaker 10: We're not we're not.
Speaker 2: We're not good, We're not.
Speaker 7: We're gonna be like, are you sorry to interrupt Pepper.
Speaker 8: Pepper looked, Pepper looked back instinctively gave us the fucking shifty.
Speaker 7: Eyes, and we were like, stink guy, We're like, there's
something else.
Speaker 11: I think that would have probably given you a clue
that she wanted this to be a private conversation, but
I won't get into that because she's gone.
Speaker 7: We're gone hang out, Okay, all right, they're gone.
Speaker 5: Should I go to.
Speaker 11: No?
Speaker 7: All right, you can't.
Speaker 1: I am gonna, however, sit down.
Speaker 11: You can, Desmond. I hope you know that I think
that you do a great job in everything that you
do for our group. And I'm not trying to.
Speaker 7: Question your decisions, but I think you should. You need
to talk to Laurie. From my point of view, you
need to talk to Laurie.
Speaker 5: I'm telling him.
Speaker 7: Or something you can't just.
Speaker 5: I know, hopefully get his mom back before we do
all that. He's down here somewhere.
Speaker 7: I'm just.
Speaker 11: Worried that you're gonna go without saying anything to the kid,
and he hangs on every word you say. It's crush
him now or crush him later. But I just.
Speaker 7: You don't have to do what I'm telling you to.
I'm sorry, but.
Speaker 11: Also it kind of hurts to know, but that's that's
part of the territory. And I'm still grateful that you
told me. Of everyone, there's.
Speaker 5: Someone I could trust to take care of.
Speaker 15: I'm gonna try.
Speaker 11: I I'm worried that the school is going to call
me back in the moment that I'm free from this,
and I don't want.
Speaker 7: To let you down.
Speaker 5: Now you figure something out. I don't think the baby
should every step of the way, but get him where
he'll be all right. And he's quick.
Speaker 11: He's still got scarning lilia here and he can befriend
people along the way. He's smart and resourceful.
Speaker 7: Kid.
Speaker 11: I figured that you would have eventually tell him. It
just seems like what whole safe screen thing and everything,
it seemed like totality was upon us.
Speaker 7: And I'm I'm.
Speaker 11: Trying to prepare myself to not happy in my life.
But I know the kid's going to need that time
to write.
Speaker 5: Yeah I am. I don't know exactly what I'm going
to go, but I like you think they give me
enough time to hang on to uh get you guys
out of here first.
Speaker 7: That's that's that's what I'm hoping.
Speaker 5: It's not all donetil it's all done right, Yeah.
Speaker 7: What's killing an arch favorite?
Speaker 5: Well, that's what I wanted to do. Apparently we're just
pushing it back to wherever it came from.
Speaker 11: Right Still, that's hopefully something that can last for a
long time time, all Right. I just wanted to share
my thoughts on that, but it sounds like on a similar.
Speaker 5: Page, then maybe it is time to tell him.
Speaker 11: I just I.
Speaker 7: I know how much he adores you, and if if.
Speaker 11: In the short time that we've known each other, I mean,
if he feels any you should tell him because it's
going to take time.
Speaker 5: All right, all that, I wish I wasn't putting you
on such a bad position, like a bit of a
buzz kill.
Speaker 11: What's happening is horrible, that's undeniable. But it's not because
you're being a buzz killed. It's because we're losing you
if we do. I keep trying to be optimistic, but
it just hurts more that way. I'm learning, getting to
solve puzzles and all of that. Yeah, but you matter
to him a lot. I hope we can get his
mom back. But I just think you I don't know.
I want the best for both of you.
Speaker 5: Finishing this is the best for me more than I deserve.
Speaker 7: That's not true. I don't I don't. I don't agree
with that.
Speaker 5: But you can say that thanks, I will.
Speaker 10: Great.
Speaker 11: But I also be one to say that you've done
everything you can to make sure that Laurie's been okay
throughout all of this, and that's pretty fucking special. You've
looked out for all of those, including me. You've saved
me on multiple occasions, more than I would like to admit.
Speaker 7: I mean, we've.
Speaker 11: Started on the wrong foot with me falling and getting
all tingled up with those damn spiders. I've been grateful
to have you every step of the way, knowing that
you're gonna at least try to make sure I'm okay.
Speaker 5: I think you're gonna do just fine. Rup it in
those wizards, noses, your bunkle or whatever.
Speaker 17: It wouldn't be as.
Speaker 7: Fun as I would be if you stayed.
Speaker 5: Yeah, I'll be back in some form eventually. I don't know.
You guys live pretty long, right, Good fun of me again,
never end up being I don't know how fast this
whole afterlife thing is going to be.
Speaker 11: I'll spare you the logistics that just started zooming through
my mind, but it takes a while, and who knows
you could you could even find true I forget what
they call it, but it's when you move on past
that a takecles.
Speaker 5: I have confidence in a lot of things in this universe,
but me attaining any sort of enlightenment is not one
of them.
Speaker 11: Right now, I guess that is a silly thing to
imagine in Latin Desmond, h you are not actually a wizard, Pepper.
Speaker 7: You are at warlock, and that is fine.
Speaker 5: That's what I say to me.
Speaker 11: Keep yeah, that's that's that's what I wanted to address.
I just been thinking about it for a while.
Speaker 5: Well, I think I picked the right person, given how
worried you've been.
Speaker 11: I was worried before you told me. Now I'm just
very worried. But there's not much I can do about it,
and so I have to just let it go, watch
it pass, and enjoy the moments that we have still,
which I happen. It is very fun solving puzzles with you,
especially when you let me do the last thing, which.
Speaker 7: I noticed a m all right, why would you?
Speaker 10: Why would you do that?
Speaker 7: Just hugging him down? I don't mind it, but I
like it.
Speaker 15: That's thank you. Wow, we've got this, we've got this.
Speaker 10: We've got this.
Speaker 5: Let's go kill me real quick.
Speaker 7: What that you love?
Speaker 5: Yes, they're walking back.
Speaker 7: I should like punch him on the shoulder and fall
and stride next to him.
Speaker 1: I'll be right back.
Speaker 2: Oh no, it's god.
Speaker 12: Okay, thanks, but that's fun.
Speaker 7: Oh no, yeah, maa maah.
Speaker 5: They should all be here in a second.
Speaker 7: Oh, Pepper.
Speaker 11: As they're walking back, she would turned his deston and
kind of leaning her head on his shoulder and be like,
what about you drink if you came to visit?
Speaker 7: She'll try ahead of him. At that point, enjoined the group.
Speaker 5: What they rejoined the group?
Speaker 2: Yep, So what did you talk about?
Speaker 7: Take it over the world?
Speaker 2: Oh okay, so what's the plan for taking over the world?
Speaker 5: Having a real hard talk?
Speaker 7: Start a band.
Speaker 2: I'm starting to feel like you guys are lying to me.
Speaker 7: Do you need to start at the vocalist?
Speaker 10: Do we need to delay her epic final battle for
a night of exuberant passion? Oh my god?
Speaker 5: What got knocked over? So I don't think I'll have
any fun. Oh they burned that thing down.
Speaker 8: Okay, I just wanted to, like, just so that I
clear Pepper Desmond, do you guys did you guys kiss
or like?
Speaker 1: What what.
Speaker 7: I'm just I mean in that we didn't do anything.
In fact, nothing happened.
Speaker 13: But.
Speaker 8: Pepper, you're clearly like Desmond and Desmond you're not gonna
be able to do any better than Pepper.
Speaker 2: So like, why didn't you.
Speaker 7: Guys kiss it?
Speaker 10: It is the lady Final, it's the highest and passion.
Speaker 5: But you're not exactly wrong. That's been out of my league.
Speaker 8: That's not me insulting you. That's me big enough, Pepper.
Pepper is incredible. Yeah, yeah, no, I would never insult you, Desmond.
Speaker 2: I love you.
Speaker 5: I'm dying kid, Oh.
Speaker 7: What Pepper just collapses?
Speaker 2: You no, you you you you died and then we
got you back. You're You're okay, You're you're, you're back,
You're okay.
Speaker 5: I don't know when it's gonna happen, but it's been
made pretty clear to me by gesticulates at the ceiling.
Once we're done with either this or once we get
you out of the pits, that my bonus time is up.
Speaker 12: No, no, no, no no, Then we then we have
to listen to Desmond.
Speaker 2: No, then we then we won't do it. Then then
we won't leave the pits. We won't do this.
Speaker 5: No, no, we don't do this.
Speaker 9: Kid.
Speaker 5: Everybody here is going to die.
Speaker 12: There is no right choice, Lori, but you know what
we have to do. I'm so sorry, Lourie, I can't.
Speaker 6: I can't find you any more.
Speaker 10: People.
Speaker 2: No, Dismond, you can't.
Speaker 7: You can't go.
Speaker 2: I can't lose you again.
Speaker 7: You can no, No can't, Lourie. This is not something
that we can control. We were lucky to get the
time that we have now with brand Are you on
the ground, I'm so, I have my hands in my hand.
My Oh what I'm crying. I'm sorry.
Speaker 12: I had my head and my hands.
Speaker 2: I'm very close to.
Speaker 20: Tell you.
Speaker 5: I wanted to get your mom back before I brought
it up, but Pepper held me rightily so that we
don't exactly know when I'm going to have to go,
and it would be for me to not be forehead.
Speaker 10: If you don't know when you're going to go, it
doesn't mean you're going to go now or when we're done.
Speaker 5: They were pretty clear that once the pits are secure
and this is dealt with, that I gotta take my
place in the cycle.
Speaker 10: WEN mean, just because he finished this doesn't mean that
the pits will be safe forever after ever. More like
it's going to be danger everywhere. But if another new
Big Nemesis comes in and season two happens exactly.
Speaker 12: I have I have thought of all of that, but
it just it's not That's not how this tap thing works.
Speaker 8: So is so what you guys get to decide that
Desmond is gonna die and I don't get to fucking
be around him anymore. I don't get to be upset
about this. I don't get to try to find a solution.
I don't get to try to find a solution. I
just have to accept as someone that I love is
gonna die again.
Speaker 5: God's are fickle things, kids.
Speaker 7: We are not decided in any of this slory, and
you are.
Speaker 8: I'm saying that I want to find a solution, and
you're telling me not to. You're telling me I have
to just accept it, and I fucking won't. We have
to find a way to keep you alive. We find
a way to bring you back. So why can't we
find a way.
Speaker 2: To keep you here?
Speaker 5: I'm sure somewhere in the world there is, but I
don't know that we have the time, I'm or access
to those things.
Speaker 15: That type of question is exactly what turned Ethiciss to
what he is now.
Speaker 2: Lily just kind of like takes that brief look back
at Scarn.
Speaker 10: Gotham have anything to do with this or to say
about this.
Speaker 5: He was a part of it. Loosely. I mean, they
wouldn't have been able to get my body without his help.
Speaker 3: He definitely had a hand in this, and knowing him,
he's probably why there was.
Speaker 7: A time on it.
Speaker 2: Then let's ask him. Let's ask him what the time
limit is.
Speaker 15: He already gave us a favor, Laurie.
Speaker 7: We can ask, but I'm I mean, how is that
a favor?
Speaker 2: Just asking what the time limit is?
Speaker 10: But that isn't that is true? You can ask.
Speaker 15: I don't see why that's a problem. That's not a
problem with ol Laurie.
Speaker 18: M problem with gods is that, especially this one, I'm
not in his favor. We had a deal and that
was basically it.
Speaker 7: The transition we've had already got is the time we have.
Speaker 5: I believe in this deal he only provided my body.
The other involved deities are the ones who have imbued
me with what remainder of life.
Speaker 9: I have left. That's about it.
Speaker 5: It wouldn't be Gotha you'd have to talk to. I
don't even know exactly who you'd have to talk to.
I don't know any of these things. Like your dream journey.
It's a pretty nebulous and unclear.
Speaker 2: Sometimes we have to reach something out.
Speaker 21: You can't leave, you can't go. I need you like
we all need you, not just for doing this, but
for just for being Desmond.
Speaker 5: I wish I could.
Speaker 3: We have to find something you guys, please.
Speaker 15: I don't accept it either, Laurie, but you have to
be realistic to some extent.
Speaker 8: We live in a world with so much magic intent
God's instead, there has to be something we can ask
or something someone can do.
Speaker 2: So with Eagan's day, he shouldn't just be.
Speaker 8: Robbed of the rest of his life because he wanted
to help everybody.
Speaker 2: That's not fair.
Speaker 7: It isn't fair.
Speaker 9: It's more unfair that he's here.
Speaker 8: You saw it happen, but we were so close to
saving it, and we shouldn't have died.
Speaker 18: Should and shouldn't shouldn't don't matter here it happened. Unfortunately,
the fact that he's here right now to explain this,
he's a blessing in and of itself.
Speaker 15: It's a painful gift, but it's something that we have
to appreciate for what it is.
Speaker 10: We have to know when enough's enough.
Speaker 11: I don't know. I want there to be something, Laurie.
I want there to be I want some god to
come down and change things, or fix things around, or
say something's wrong with the paperwork. But wanting that doesn't
mean knowing that it's not gonna Ah, I'm sorry.
Speaker 5: I could think if that could do that. I can't
remember his name. Is that impossibility? Guy.
Speaker 2: I know that you're all older than me and think
that I'm just a dumb kid done, but I think
that there's something that can be done, and I'm not
gonna stop fighting.
Speaker 5: You appreciate it, don't stop trying. I won't tell you
to do that, but none of us have. I just
want you to know, because it would be unfair if
you didn't.
Speaker 11: Everything I've done and said I've done for the best
interest of you, Laura and for Desmond.
Speaker 7: If you don't see it that way, that is fine.
Speaker 5: But I hope one day you will try to be
a buzzkill. You guys were teasing Pepper, but I didn't
think there would be a better time.
Speaker 3: Unfortunately, it's something I've known too, but.
Speaker 9: I didn't think it was my place to say anything. Sorry, kid, No,
I got it.
Speaker 2: I get one. You all wanted to tell me.
Speaker 7: I wanted to, I didn't.
Speaker 11: I knew it would hurt you, Laurie, but I knew
that you needed to know. So you have this time
where you know and you can still.
Speaker 7: You could still I can still spend time with him.
Speaker 2: M Yeah. Lois openly crying and I'm just go hugged Desmond.
Speaker 5: Mh I'll take you back. We're gonna go in there, kid,
and we're gonna shoot atic as well. I'm gonna shoot
at because you're gonna stab.
Speaker 10: We take some time what you're doing. I don't. I
don't think I can fight like this either.
Speaker 11: Yeah.
Speaker 5: I can't take forever, but if you want to sit
down for a secon, that's fine.
Speaker 2: I need as much time as I can get with you.
Speaker 10: As temple has waited for years more than we all know,
it can wait a little bit longer.
Speaker 5: Doesn't A look at so briefly. M hmm, I hope
it did.
Speaker 1: I'm sorry since you came back.
Speaker 9: Yeah, my dad.
Speaker 10: Knew something was off of you.
Speaker 1: God's very rarely grant mortals a second chance without asking
something in return. Usually, a God considers it to be
the righteous thing to do to invite a mortal soul
their divine realm so they can live out their after
life in peace. If a god only wanted mercy for Desmond,
then whatever god he prays to the most would simply
have thrown open their gates and invited him in. Instead,
they offered him, collectively a chance to see through anything
that he may hold as a regret moving into the afterlife,
as well as to use him. Obviously, it's from a
mortal perspective an unfair trait, but the gods rarely care
about the perspective of mortals. Your eternal soul means more
to them than your momentary happiness does. And I wish,
I genuinely wish there was something I could do to
help you. I'm sorry.
Speaker 5: I made my peace with what's gonna happen to me
when I threw myself off that bridge. Just sorry. It's
caused everyone so many problems.
Speaker 7: It's well, it's worth it because it's you.
Speaker 1: This place can keep waiting if we all need to
take time to process this. I'm in no rush. I
wouldn't push us forward. The Collins write chamber is within
our reach now, But it doesn't seem like Neftaria has
done anything in response to us being here. I don't
believe that they would do anything if we waited a
little bit longer, and if they did, then I would
bear the consequences of that.
Speaker 5: I surely hope you don't have to. But we can
take a little bit. Kick one of those breastplates off
the wall and sit on it.
Speaker 2: I'm still hugging you.
Speaker 5: You're so big, your ten year old child.
Speaker 10: This is a crowned hall away. I don't like it.
Give me claustrophobia.
Speaker 1: You guys are there on the map, but you think
you guys are like in the treasury room.
Speaker 10: But however, yeah, I was gonna on this nice plush,
plush greenery.
Speaker 1: You walk over towards the like the living like bushes
and such, and as you do, soth just sort of
one characteristic.
Speaker 6: We walked quickly after, like.
Speaker 1: No, don't do that, don't sit on those. I wouldn't
go near any of that.
Speaker 10: Or something.
Speaker 1: It's just it's because it's all part of Neftaria's realm.
So if you do, then there's a it could it
might be uncomfortable for you.
Speaker 10: It looks so plush and soft and green each other.
Speaker 1: It recoiled at the radiance of chan Karra. Okay, I
wouldn't trust anything that recoils at the light of a god.
Speaker 22: Okay, there's there's just a longing look at at the green.
Speaker 7: They urge to jump in grass.
Speaker 22: Were so soft and comfortable, Little angel stoon, Little angel
Stoon on her shoulder.
Speaker 7: I really wouldn't, I really, I I really would.
Speaker 11: Yeah.
Speaker 10: Okay, then, uh fucking where's a wall here, dick?
Speaker 7: There is a kit that is pepper.
Speaker 10: Please it's.
Speaker 5: Yep mm hmmm because statue so from the chant statue.
Speaker 2: Oh wait, it is there light coming from there?
Speaker 1: Yeah, that's that central like fucking thing that looks like
it splits open with teeth in the middle of the floor.
That's where the statue came up. And there's like light
radiating from an orbit hul looking.
Speaker 10: I'm just looking for something for a wall or something.
Speaker 1: To you can the the like the altar there, you
could like lean back against that or sit on it
without issue.
Speaker 10: Yeah, so she will just sit next to lean on fine.
Speaker 1: Soon takes off the outer layer of their robe and
folds it up into like a pro sized chunk of
cloth and offers it toward you.
Speaker 10: Hum hm, I can to do this.
Speaker 2: She just like takes her ears and folds it up.
Speaker 5: Like a palace cat.
Speaker 10: It feels weird, but like, Okay, I'll accept your token
of generosity. Though you're being sweet and I like that.
I was wondering why you kept having these weird moments.
You'd smile for just a second and then go back
to your face.
Speaker 1: In this world controlled by gods and monsters, there's very
rarely a deal that is made that benefits mortal man.
I celebrated Desmond's return, but it became evident very quickly
the intentions behind it. On one hand, I could make
an argument for that it's more time than he would
have gotten. Certainly, he's had an extra week or so
now to spend with everybody to say goodbye properly, and
if things go well, his last actions may also be
to free his hometown from the influences that have been
binding them. But as much as that argument would make sense,
it would never have dulled the pain that comes from
knowing what comes next. And Laurie certainly couldn't hear that,
nor should.
Speaker 10: There really is no way it could have been easier.
Speaker 1: Huh No, Nor do I imagine he'll ever really get
over it. A long long time ago. I've already told
you a part of this There is a man that
I would have trusted with everything, who protected me. His
interactions with me corrupted him, but his final actions were
to act as my guardian. I knew that he became
a monster in the end, but I decided to carry
a piece of him with me regardless, and his memory
it has steered me toward becoming the man I want
to be, because I want to be the kind of
person that I saw him ask. The best thing that
we can hope for Laurie is that the memory of
Desmond will help to steer the kind of man that
he wants to become.
Speaker 10: Well, I guess if you were hiding something this whole time,
I should come clean with what I've been hiding. When
you went to see Dendron, Scarn and I were being
nosy and we overheard a little bit, and I don't
know if Scarn picked up anything, but there was something
about what you said but didn't feel right, kind of
like you were cementing your fate.
Speaker 1: In the future that I hoped to reach, in the
future where the people that I believe to be my
friends are put on this other path to meeting me.
The one river across all the splitting rivers of time
where they find me. All I know is that up
until that moment when they do meet me, I'm not there.
I've had to stay out of their way. It's entirely
possible that even if I move down the correct river
of time, take the right branching path, that I may
not be alive by the time I reach them. I've
mostly stayed out of danger in a sense up until now.
I've never been this directly involved with a threat like
this before. And if there's anything that could threaten my life,
this fairy pair site that feeds upon the inner world
and memories of others, it is perhaps the only thing
I could imagine that would threaten me, the only thing
that could break through the defenses and protections that I've
put up, And so I very well might not be
able to come back from here. That bot just disappeared.
It did not that well, Eve, got it. I made
it sad.
Speaker 9: Sorry about that.
Speaker 1: Hold on, let me get the bought back. Hold on,
all right, it's back. I don't know what will happen here.
I don't know if all of you come back. I'll
do my best to make sure that you do. But
if something were to happen to all of you, I
doubt that I would have the mental fortitude to return
to the town myself, and something might happen to me,
and depending on the nature of neftaria, I may have
to pursue them. I may have to chase them down
across plains.
Speaker 9: If I have to.
Speaker 1: If that happened, I don't know if I would have
an obvious way to come back. There's a lot of
angles to it. But I rather the Dendron be prepared
for the eventuality that I might not return. There were
times when I could have helped or protected the town,
and I felt powerless standing back. But it would be
a bad idea for anyone to rely fully on me,
at least until I'm free from my attempts to meet
up with my friends. Once time brings me there, I'm
unbound and I can act for myself until that I'm
shackled responsibly.
Speaker 10: He should have told me that a long time ago.
Don't worry, we'll figure something out.
Speaker 1: I'm very sorry. I know that I'm disappointment after disappointment.
Speaker 10: I didn't say that. You're putting words in my mouth.
Speaker 1: It feels like all I'm really capable of doing is
letting people down.
Speaker 13: M No.
Speaker 10: I don't think we would have gotten this far without you.
You've done more than enough for everybody. So we'll figure
this out and we'll repay you tenfold, tenfold, or even
twentyfold or one hundredfold. I'll do everything I can to
make sure it happens. Besides, I'm supposed to be the
special key to make sure everything happens that happens after all. Anyway,
that's up the root bloom. So if anything, I can
decide we're fatal lines.
Speaker 1: If I was freed from the shackles that bind me
to the path that I'm on, I think that you
would be the path I'd want to follow.
Speaker 10: Huh. I don't know where I'm going half the time.
I'm just kind of doing whatever feels right.
Speaker 1: After five thousand years of being on a very certain
specific path, unpredictability would be nice.
Speaker 10: Mm hmm.
Speaker 1: I have things I have to tell the people who
saved me.
Speaker 5: What is that?
Speaker 10: It's my phone.
Speaker 1: I'm sorry, Laurie. I know you're sad, but could you
like compose in private?
Speaker 2: It's its giver's blue rib.
Speaker 5: Very fair.
Speaker 1: I heard that just because some terrible news was broken
to the group.
Speaker 5: Tell me how it went.
Speaker 13: No, I.
Speaker 1: Have things that I have to tell the people that
I'm trying to meet. I've been trying to collect information
for them and find their path for a long time.
And I've been trying to make things up to the
man that I told you about. I've been trying to
do right by his memory. I've been trying to keep
him safe. In a sense, after I'm unshackled, after I've
done my duty, I don't even know what.
Speaker 5: I'll do with myself.
Speaker 10: Anything you put your mind in, I.
Speaker 5: I feel I felt.
Speaker 1: Like I had no place in this world except to
walk the path that was preordained for me and try
to make up for the things that I've done. But
in the short time that I've known you, I feel
like I have somewhere.
Speaker 9: That I belong.
Speaker 17: Too.
Speaker 10: Bad the pits aren't going to be here anymore when
we're done, but we could always figure something out.
Speaker 6: Well, the pits are still.
Speaker 1: Wherever you are is home for me.
Speaker 5: I think, huh.
Speaker 13: H.
Speaker 1: Everything is so dreary, and I'm always so tired. But
in the bleak haze that stretches out before me, you're
a shining pink light in the distance. I'd like to
reach that someday.
Speaker 10: It's like a shiver. You don't like it, like in
the shows how the cats they have like the little
shiver that goes from the bottom, just like whoa way
to the top.
Speaker 7: It's like, whoo.
Speaker 10: Uh, Well, I mean, the first thing we've got to
do is, you know, make sure we get out of here.
And you know, like I said, we'll figure everything out.
We'll both get out of here together. Everyone will get
out of here together. Maybe we'll figure something out with Desmond.
Speaker 1: And doesn't you're right that this is a world. Well,
Laurie was right that this is a world filled with
great magic and there are ways to bring somebody back
from the dead. Whether or not that will be the
appropriate thing to do for Desmond is that's beyond me.
Speaker 10: But right as prul as it is to say, at
some point, Laurie's gonna have to move on as well,
even without all this going on with Desmond. He's got
to learn to stand on his own and he's stronger
than he thinks. Right now, it's just it's too much,
too sudden. That's why I just think we all needed
to clear our minds for a little bit. I know
I couldn't fight like this we've got a very clear
trolley problem in front of us. But doesn't mean it's
an easy choice.
Speaker 1: Yeah, if push comes to shove here, if we don't
have a means to defeat Neftaria, even with root bloom,
I have. I have an alternative plan that was going
to be my original one.
Speaker 10: But if I no self sacrifice, No self sacrifice, don't
look at me like that.
Speaker 1: No self enters.
Speaker 7: Shape shape.
Speaker 1: Repeated shots of the same mostly blank face on them,
but each shot is zoomed in a little bit further,
cutting back and forth to Lilian. So yeah, it's not
necessarily self sacrifice. But Neftaria builds somniums systems that control memories,
and I carry something inside of me that is so depraved,
so vast in its within me, I carry a connection
to a place that is made of misery and sadness
and regret, a place that would be too vast for
them to rewrite for their own means. I carry something
that they couldn't twist into a happy memory. If push
came to shove, if I allowed that to stop acting
like a shield and instead I used that realm inside
of me, that's a poison to strike out at their somnium.
If I had the to encroach upon one another, then
it would arose and it would destroy their somnium. Here
I feel that's true. But if I did that, I
would also have to open up my heart to neftaria
and for a very brief moment, this fay thing that
feeds and twists the unpleasant memories that we carry, it
would have access to everything that I've been through, and
I don't know what it would do with that. I
don't know if I would come back from it, but
I do know I would take it with me. That
was my original plan.
Speaker 10: There, you know, way to get you back.
Speaker 1: It's possible I might be able to fight my way
out on my own. It's possible that this thing that
I carry inside of me would be so great for
it that it would overwhelm it, that psmnium would be
destroyed and I would be able to walk away free.
If that doesn't work, there's a secondary safeguard that I
carry with me. I never walk alone.
Speaker 9: I always have.
Speaker 1: Somebody protecting me, someone that I chose to carry with
me and take the name of. Well, in a sense,
it's not quite their name, but it's more like you
see him like make like a sort of weighing motion
with his hands as he clearly decides that he's not
going to try to explain a thing that would be
very complicated. I told you before, there are several names
that I carry with me that must never be spoken.
Speaker 10: Mm hm.
Speaker 1: One is my own, one is the name of the
man who protected me, who I loved with all my heart.
Speaker 5: And the third.
Speaker 1: The one that must never be spoken or how should
I put this. The previous two shouldn't be, the third cannot.
It's the name of what that man became. I don't
think he would let anything bad happen to me, but
I also don't know the consequences of relying on him.
I know I'm being vague.
Speaker 10: At this one. I think it's because you really really
can't help it. Yeah, well, we'll keep it deep deep
in the back pocket.
Speaker 1: Your root bloom may be my salvation and the means
for you to save your entire town. I may end
up being inconsequential by the end of.
Speaker 10: All this, and I guess that's the best case scenario.
Speaker 1: I would be happy to have no importance here.
Speaker 10: Then let's hope for that and do our best. And again,
I promise I'll do anything I can to make sure
it doesn't happen.
Speaker 1: Yeah, since the sound of the sub interrupted things anyways,
Zelik the Wiser, thanks.
Speaker 5: For the sub.
Speaker 10: I didn't hear anything.
Speaker 1: Don't worry, I I hear stuff.
Speaker 10: Okay, at this point, I'm just not surprised.
Speaker 5: Hmmm.
Speaker 10: You want to promise, pinky?
Speaker 1: Restate the promise real quick. That's the kind of got
in the way.
Speaker 10: No self sacrifice. And I promise I'll do everything I
can to ensure we all get out of this.
Speaker 1: I promise that no matter what I do, I will
come back.
Speaker 13: Is that.
Speaker 10: You got a pinky swear?
Speaker 6: He puts out a pinky.
Speaker 10: Grabs pinky. Well that's what it means to pinky swear.
Hm hm.
Speaker 9: Hmm.
Speaker 10: Lean gone, It'll be all right, I know, And who knows.
Maybe we can catch Neftaria on a good day and
they'll just leave us. They might not, but you never know.
Speaker 1: The fair weird right, I would never intend to leave
them alone. I never fully told you why I'm searching
for them, did I? No, this is not the only
somnium they've built. They have various setup that each of
them has a different system of trying to manipulate memories.
Nef Teria took advantage of their connection to another group,
a group called the Whisperers, and they created a somnium
that is far worse than the one that is here.
That somnium currently holds in stasis the parents of one
of my friends and is forcing them to live endless,
hastened lives, over and over and over. I need to
find where it is, and I need to shatter that somnium.
There are hundreds of souls, if not thousands, bound to it.
I owe that to Fenrius.
Speaker 10: Only A girl's me.
Speaker 1: Yes, trust me, you have nothing to worry about there.
Speaker 9: She is well taken.
Speaker 10: Good.
Speaker 1: I'm hoping that I can find then I can understand
the nature of how Neftaria builds these somniums by coming
here and destroying this one, and given the chance, I'm
hoping to use this one to find the location of
the other. But I won't know if that's possible until
I'm in contact with it. It's main campaign stuff.
Speaker 10: You gotta watch, you gotta you gotta watch vestige of.
Speaker 1: A few, watch a whole other show.
Speaker 10: Yeah, yeah, because that's because they're just like we're just
like the spin off.
Speaker 5: Yeah, they both say, looking directly at the screen.
Speaker 7: Be respectful.
Speaker 1: But there's a long silence after that.
Speaker 5: All of this is just for.
Speaker 10: Because it's spin off to promote the main product. I
forgot a moment almost self.
Speaker 1: Depending on how things go, he might not even be canon,
Like that's a we might just be off and.
Speaker 5: A whole other thing.
Speaker 10: Are you fucking kidding me?
Speaker 6: Yeah, it's weird.
Speaker 1: If you succeed too hard, this might not be canon.
Oh yeah, chew on that, depressing up.
Speaker 7: This can't be really happening.
Speaker 1: No, it's of course it's not.
Speaker 6: Of course, it's.
Speaker 1: Everything after slash, after the start of this main campaign.
Stuff is absolutely not happening.
Speaker 7: Just had to burst the bubble there.
Speaker 2: Just yep, the behind the scenes.
Speaker 7: They're getting coffee at the crafty table. Yeah.
Speaker 11: No, if we do too well, we won't even be
considered canon. We won't even be in the same playlist.
Speaker 6: If Lily is acting like I haven't watched the other show?
Speaker 8: Is that?
Speaker 11: Like?
Speaker 5: What was it?
Speaker 11: Oh?
Speaker 1: Yeah, that's stuff to do with the other show. It's
I'm not in that. My character's in that one, but
I'm they got this other kid to play me when
we were in that one, so like, I think I'm
gonna be in it later. I don't know. Frankly, all
the time stuff is a bit fucking convoluted. I hate
it when shows do multiverse shit. Damn right, it's not
going well for Marvel. Why do you think we're going for.
Speaker 5: Fun anyway?
Speaker 1: Well, everybody, I know that the pacing of today's game
sort of hecking very satisfyingly diverted. I want to know
does anyone else have anything that they want to do
during this downtime?
Speaker 8: I don't want to talk to Desmond a little bit,
but also want to make game run long.
Speaker 1: It's I want to make sure we have an hour
and a half before our timer, and we have like
a less a little bit less than an hour before
my preferable cut off.
Speaker 6: I don't care fucking do your stuff?
Speaker 10: Yeah, okay, I want to be hugging Desmond.
Speaker 5: Nope, I have found a Koala mhm. Also koala? Is
there a thing here? Now?
Speaker 19: Okay, Okay, this is gonna be really hard, but I
feel like I have to do it because I.
Speaker 3: I didn't gonna do something over there.
Speaker 8: I didn't get to tell my mom before she left.
I know, that she knew, but I didn't get to
tell her how much I cared about her. So I
have to tell you before you go. If you're gonna go,
I'm still trying to make sure that you don't go,
but just in case you do.
Speaker 2: I love you so much, Desmond.
Speaker 5: Any that my world.
Speaker 8: You took care of me when I had nobody, and
I'm really sorry. I'm sorry you had to take care
of me. And I'm not strong enough yet to take
care of myself, but I'm gonna do my best.
Speaker 5: You've be a surprised kid. I went to war with
a bunch of guys who are weaker than you.
Speaker 3: Yeah.
Speaker 5: Thanks, Yeah, I wasn't gonna tell you that, but you know,
if not now.
Speaker 8: And you took care of me, and you brought all
these people into my life, and you had no reason
to try to help me, but you try to help me.
Speaker 2: And you're still trying to help me.
Speaker 5: Oh, I plan the reason to help you. Kid, There
anything to do.
Speaker 2: See, not everybody would do that, and I you have
to tell me how if you're not going to be around,
how how can I be a good man like you?
How can I know what's right and.
Speaker 11: Just do it?
Speaker 5: You're probably gonna be a better man than me.
Speaker 9: It's not true.
Speaker 5: No, it's very possible. I'm I'm nothing special.
Speaker 2: You're so special.
Speaker 5: I'm just a little bit alright.
Speaker 2: Stop talking about yourself like that.
Speaker 5: It's not a bad thing, kid, I'll settle for all right,
Just just fine.
Speaker 2: You're incredible.
Speaker 5: I've seen some garbage people in my time, and I'm
better than them for far and away.
Speaker 7: Sure, but.
Speaker 5: I don't know other sounds like pretty stand up guy. Well,
sorry I called him an asshole.
Speaker 2: Whatever.
Speaker 5: Yeah, I'm sure you're gonna find him right now.
Speaker 2: I don't really care about any of that.
Speaker 5: Your mom is uh maybe misguided, a wonderful person. We're
gonna get her back. Yeah, you've got everyone here. I'm
sure I'm not gonna let you go too easy. And
these are all good people that they're an individual flaws.
Speaker 2: Yes, when can I tell you something? And you're not
gonna think that I'm stupid?
Speaker 5: No, I never think you're stupid, kid, except for Anny stupid.
Speaker 8: I'm kind of worried to stay around everybody because I.
Speaker 2: I feel like I might be cursed. Is everybody that
I care about leaves or dies. I don't want anything
to happen to anybody else. I get how you feel,
but I don't want to be alone.
Speaker 1: But I don't want to hurt people.
Speaker 5: I was there years ago. I felt something similar to
that after the war, A being basically the only guy
in town who came back. I isolated myself from everybody
and just do my job, and I'm good at it,
and I like to think I help people.
Speaker 13: You do, but.
Speaker 5: It's not exactly the peak of existence. So don't push
people away, especially people like this. Bea handle themselves.
Speaker 15: But I.
Speaker 2: May or can't take hurting or losing another person.
Speaker 5: Downside of it is you can push everyone away and
you'll still lose people. Yeah, it happens to you either way.
You might as well have some good company in the
meantime because it's a lonely existence otherwise.
Speaker 2: How long did it take you to figure that out?
Speaker 5: Too long?
Speaker 2: Okay? So what am I supposed to do without you?
Speaker 9: You know?
Speaker 5: Laugh, do things, adventure, find your family, get all big
and buff and flirt with women or whatever does you
want to do? H probably need to eat more if
you're gonna do that, and everything else that has happened,
you just gonna find out what you want to do
on this planet?
Speaker 21: How can I be more like you?
Speaker 5: I got no advice there, kiss you, beat your dirt.
You want to be good, You're you're already a good kid,
a bit more effective at it than me, Beau. As
long as you're thinking about what the right thing is
to do, you'll be just fine.
Speaker 17: Okay, h can I.
Speaker 2: Can I stay here like this until we have to
go in?
Speaker 5: We got plenty of time and yeah, okay.
Speaker 19: Good, Okay, let's go Hog Desmond.
Speaker 7: That's it.
Speaker 10: That's all I want you to do.
Speaker 1: So in the interest of time, I know that we're
not going to have another game for the rest of
the month because of Halloween games. But unless there is
there anything else anybody wants to get.
Speaker 5: Done, does anyone have anything mean to say?
Speaker 7: This scorn comes out of.
Speaker 5: You, wonder the table, bitch boy.
Speaker 8: This is just how he handles great Honestly, he's at
the anger stage of it.
Speaker 1: I think with that and everyone taking their moments and
being sitting in silence for a while, uh, it's a
good time to end game because this is a good
time for me to tell you, guys what the third
thing was with getting the statue. Got for you guys,
because it's something we should take care of between games,
because by getting everyone is going to gain a level.
Speaker 8: Wow, all their tears, unfathomable sadness have made us stronger.
Speaker 6: Between games.
Speaker 1: As you guys head into this final jump of things,
you guys are all going to level and it's also
maybe fitting. I was very content for the most imagine
that there is no more levels in the rest of
this campaign. But this level nine is special because it's
when your guys proficiency bonus is going to go up
to four, So everyone is gonna get a little bit
better at everything they do and gain some extra steps.
Level nine I don't know if what level ten.
Speaker 5: My favorite die goes up with a bunch of relationship.
Speaker 1: Yep, Level nine is a good level.
Speaker 7: I get spells.
Speaker 1: I think you get another invocation, your spell slots go
up to fifth level, and you also gained proficiency bonus
in first Oh my god. Also that means you, Lilia.
That means you you guys are gonna briefly have access
to fifth level spells. Lilya, your spell slots are also
going to go up to fifth level. Scarn, You're gonna
gain burgeoning mastery, which means you're gonna get to choose
a saving throw to gain from any of the ones
you don't have, as well as get more focus points.
Speaker 6: Desmond.
Speaker 1: Yeah, your favorite is gonna go up and you'll gain
more spell slots.
Speaker 6: I believe, Louri.
Speaker 1: I don't have memorize what happenpens to you at ninth level.
I've been doing, honestly.
Speaker 6: I was gonna let me open the thing real quick.
Speaker 1: You gain your Song of Rest goes up to D
eights and you gain you gain a level, and you
gain access to fifth level spell slots as well slots.
So that's hot. Everyone pretty much that can cast spells
is going up to a new level of spells. Everyone's
gaining a proficiency bonus or attack and damage will have
an extra point. Uh it's good level. I think it's
a pretty good place to have. You guys all going
right before we go into this last jump of whatever,
and uh yeah, your path forward is open. You have
extra equipment and armor and a bunch of damage reducing
stuff and one shot use of a ninth level spell
of I of the Untouched, which is just in vulnerability,
but we had to rename it for a book.
Speaker 2: What if I give that to Desmond did it lasts forever.
Speaker 1: What's gonna get him isn't damage, kid, The damage has
already been done.
Speaker 7: You need a different legendary.
Speaker 1: And then the.
Speaker 3: Bluetooth rib told me when he had like the FaceTime
up that.
Speaker 5: He gotta go damn.
Speaker 2: Fucked up that everybody except me and lily A do Okay, he.
Speaker 1: Told, I don't understand who's Desmond?
Speaker 2: Okay, okay, it's just the.
Speaker 8: Is that like, I don't know who Desmond isn't At
this point, I'm too afraid to ask.
Speaker 1: I don't know any of their names. I only know
sure one, sure one with ears, little boy, baby brat, rabbit,
depressed three.
Speaker 7: Personality.
Speaker 1: I'm just rabbit, rabbit, short one with ears.
Speaker 2: My ears aren't even that big.
Speaker 1: Remembers you remember when I said, piss boy baby brat,
that might be.
Speaker 2: I don't know who that could be.
Speaker 6: Per You're gonna let him call you that fuck.
Speaker 1: Crazy.
Speaker 12: I start strangling him, child, You're gonna reach.
Speaker 8: Also logan fuck you, and you're pulling out really romantic
fucking lines.
Speaker 7: For what the fuck that that was crazy? You work?
What do you mean
Speaker 11: That was you