Speaker 1: Hey everybody, It's Tuesday, February twenty fourth, twenty twenty six.
Welcome to the Giant BombCast, Episode nine hundred and twenty nine.
I'm your host jan Ochoa, joining me as always co
captain of the ship. They didn't let him hit the
ice for the free skate, Jeff Grub.
Speaker 2: Yeah, but I'm also not celebrating my basement with cash bitel.
So I'm the real winner here. Don't worry about it.
Speaker 1: You are the real winner and the real winner as
always in our hearts, in your hearts. He's standing at
the podium ready to get all three medals for the
doubles louge, all by himself. Jeff Beckler. You can do a.
Speaker 3: Double's louge by your cell.
Speaker 2: You can back.
Speaker 3: You so special that I would be a skeleton guy.
I think I'm gonna I'm gonna raw dog that that track.
Speaker 1: I would love to see that hunker first. Oh you know, Okay,
what do you mean?
Speaker 2: What do you mean? What do I mean?
Speaker 3: The skeleton the most insane sport in the history of mankind,
where you're going down that lose track dome first.
Speaker 2: I've been losing and that was terrifying, Like on its
own like like going on like an actual Olympic training
a louge course that the Easter Bob said and everything
else up in Kalamazoo, Michigan. Skeleton hadn't been invented yet.
I don't think when I did that, or if it had,
they didn't tell me about it. We didn't have the
technology yet. Yeah, they're just like, no human body could
survive that. It's crazy that anyone does it.
Speaker 1: And you know what, he doesn't need any metals. He
doesn't need a skeleton because he is all rage. He
is the bird boy of games media.
Speaker 4: My like, minaughty, hi friends, I hope you're doing well.
Speaker 1: That's right, He's so bad. It's filled with rage underneath
the surface.
Speaker 4: Is that man, Buddies, nice to see you.
Speaker 2: Just normal this episode.
Speaker 4: Sorry, I'm bad.
Speaker 1: I just never know what I'm gonna get with you.
I see you're like, you can't wait.
Speaker 3: You're like a little kid getting picked in first grade
by the teacher, just waiting for jan to toss over
to you, wiggling in your chair.
Speaker 4: I was like, the order, don't look at me, don't
call me. I'm scared.
Speaker 1: Dan Record is out on assignment today. Uh and uh,
but but Dan worked on some things one of his
assignments from last week. We will see the fruits of
that very very soon, very fun fruits. I should say, sorry, Mike,
I didn't mean to bring up pants. Yeah, take your face.
Speaker 2: Hey can't say fun fruits are gross, Mike, that's hateful.
Come on, man.
Speaker 3: Speaking of wild animals, okay, uh, I had some rapping
this morning. I just have to share because it is
buck wild.
Speaker 2: Was it a buck?
Speaker 3: Nope, different kind of different kind of animal, but a
wild one.
Speaker 1: Okay.
Speaker 3: It snowed about twenty inches here.
Speaker 1: That's insane.
Speaker 2: It's insane.
Speaker 3: It's a lot a lot of that, a lot of
a lot of snow. And I live near a little
bit of water, and you can, like animals run across
the frozen water. Right this morning, I opened the shades,
I look out and across the street my neighbor who
has had their driveway plowed. You know, it's like four
feet of snow all around the perimeter driveway. It's like
a little sort of like safe sort of cape. I
look over, as I do every morning when I open
the shades, and I see three coyotes.
Speaker 1: Ooh, coyotes three a three pack.
Speaker 3: They go into the driveway, and they're just sort of like, ah,
we're safe here, let's just lounge out. One of them
takes shit. One of them like smelling around. They're doing
their business. They're like stretching. I'm like, oh, they must
have just woken up, Like they're just they're stretching out.
They're like Suburbia whatever. Then all of a sudden, two
of them start going at like really going at it happen. Okay, great, guys.
Do you know what happens to coyotes after.
Speaker 2: They do it?
Speaker 1: I don't know.
Speaker 4: I have no idea.
Speaker 3: They don't smoke cigarettes. Chat, Does anyone know what happens
to coyotes in the winter after they bone?
Speaker 2: What?
Speaker 3: Because because, my friends, it's the last thing you expect.
Speaker 2: They piss on each other. What do they start playing
piano or like? What could they possibly do? They don't
have anything?
Speaker 4: What they got they got nothing?
Speaker 2: She pulls out a guns. Just get out of my house,
like what people in chat have got?
Speaker 1: Correct? Boys? They get stuck. They get stuck.
Speaker 3: The lego pieces get stuck, and for an extended period
of time there was an eight legged creature running up
and down the fucking driveway because they were stuck inside
each other. Okay, I recorded it. You're curious if I
just got it's hilarious. There's no other way to put it.
It's also proof there's no God, because I.
Speaker 2: Just think it should work. It should work better.
Speaker 3: They're going up and down, and it's like they don't
know what's happening. They're just like, oh my god, oh
my god, what do we do?
Speaker 1: What happens? What do we do?
Speaker 3: And I'm not joking ten minutes. For ten minutes, they
were interlocked in that ten minutes after.
Speaker 2: The post coital period.
Speaker 1: What is the third coyote doing? And he's just watching.
Speaker 2: Into this whole thing.
Speaker 3: Honestly, I don't know the dynamic of that pack. I
do know they're monogamous. After we sort of researched this,
you know, I said, I said to say something like,
you gotta google what's happening across the street right now,
because these two freaks are just stuck together. It's weird
because you're like, because you're like, I knew, I knew
immediately that's what happened, like, and we just need a
Google to confirm exactly, like the the the sort of
like biological explanation of what was going on.
Speaker 2: And do they have corkscrew wieners and vaginas. I think
it's just this. So how does it get stuck? That's
what I'm asking.
Speaker 1: I think it's just a swollen hog.
Speaker 2: I think it's just that.
Speaker 3: I think it's a bulbous hog that just gets sort of,
you know, trapped inside there.
Speaker 1: Yeah, yeah, yeah, Will's got it.
Speaker 3: It inflates me like a clown balloon animal.
Speaker 4: Perhaps it's a good thing it's them and not us, right,
You can you imagine like there was an emergency like
you just so happened to you know what? It's like,
Oh no, I gotta be but iris trench coat.
Speaker 3: I'm surprised there's still coyotes after seeing what happens the
sure sure.
Speaker 4: It's not just a coyote thing though, this is this
is all dogs I think have do this well.
Speaker 3: For real, I feel like I've definitely seen dog I
feel like I've seen a lot of dogs do this
and not be they attached.
Speaker 2: I think they get attached. I'm like the time it
happens every time.
Speaker 3: Well, no, the results the results of this sort of
moment pretty much more often than not, and in a
somewhat extended period of time of being.
Speaker 4: Stuck confirms it's a it's a canine thing.
Speaker 3: Oh god, I've never seen the dogs get wrapped up?
Speaker 2: And does it happened to wolves? Right?
Speaker 1: Is that why I have two wolves in me? They're
stuck together.
Speaker 2: They're stuck together. Stop boating and getting stuck together, sky
Patch Wolve.
Speaker 3: I don't know. I don't know, but this was wild
and it was hilarious, but also kind of sad because
you're like, oh, my gods, eight legs, they're never going
to agree on which direction to walk.
Speaker 2: It's a dog.
Speaker 3: Yeah, it's exactly exactly what happened to that dog, that's right?
Speaker 1: Yeah, Okay, Well.
Speaker 3: I'll share a picture if you guys want there you go,
thank you. Well, it's harmless enough. It's so far away
that it's sort of just like it's like comical.
Speaker 2: Alright, you know what I mean. It's not graphic any
pictures of it. You freak.
Speaker 1: A hot dog, just to update everybody, all right, all right,
check if you saw two coyotes stuck together, you wouldn't
take a phone over that, No, I think I just
walk away. I would do the thing like when you
drive past an accident or something like happening, like, Oh,
I wonder what's Oh gosh, I'm gonna keep going.
Speaker 3: All right, I'll find chat. I'll put it in chat
for all you freaks.
Speaker 1: Did you put.
Speaker 2: Os get out of here?
Speaker 1: Jeff backlar for the audio listeners there, Jeff Bagler just
spamming this like it's an OATS code or something.
Speaker 2: Oh, I didn't know.
Speaker 3: They were asked ass well, buddy, I hate to break
into you, but that's where the parts are located.
Speaker 2: Oh my god, facing the opposite direction. I didn't know
it was like that this photo.
Speaker 3: These freaks man that I feel way worse for the guy.
Speaker 2: God, I don't think anyone's coming out of winner in
this situation, at.
Speaker 3: Least at least like you know, I presumably the female
is like less uncomfortable, right, because oh yeah, they didn't
get that close, and you know what we were reading.
Speaker 1: We're like, oh, they feel very.
Speaker 3: Vulnerable in this moment, of course, right, which is why
they sort of like stuck inside this four foot snow cave.
Speaker 1: They thought this was like a safe space to do
their nasty.
Speaker 2: Exploded for content not.
Speaker 1: Three hours later. I'm just I have to say it.
I didn't know that this is what coyote style was.
Speaker 4: Okay, Hey, you can.
Speaker 1: You can support us gawking at animals and appreciating the
miracle of life and nature by by supporting us, Jeff,
Jeff grab How could people support us out there if they.
Speaker 2: For some reason, you want to cancel it as well?
Giant bomb dot com slash join become a premium member.
We appreciate everyone that has done that already. You're or
enable us. Enables us to keep doing awesome stuff that
we want to do, that you want us to do.
Uh and we notice it. It means the world. It
gets you a lot of special goodies at free shows.
We're launching a bunch of cool premium stuff right now, Grubs,
next premium Marry me, Tomadacci, get in on the action,
please and thank you.
Speaker 1: Yes, after today, I think we will be dropping episode
two of nine Lives of Mister Mestapha please, Jeff Grubb,
could do you possibly remember what happened?
Speaker 4: Oh?
Speaker 2: I remember every detail? Jan, I'm sure there were cats.
Speaker 4: How do you sabotage Chuck this time?
Speaker 2: Ay? Tell them to have fun in the game.
Speaker 1: Mike, You'll realize that Chuck sabotages himself.
Speaker 4: Wow. Oh yeah, don't need our help. I'm not gonna
be surprised if the rest of the lives go.
Speaker 2: And this is what.
Speaker 1: That's the mystery, folks, you got to tune in. Yesterday
we dropped another episode of This is the Run Who
Wants to Be a Millionaire? Folks, We are we transition
and we're going to start pre recording those We saw
the feedback of how frustrating was for folks not able
to catch that live and when that was gonna be
posted up. So we're gonna try and address that. We're
gonna try and get more in the bank as these
bulls try and whizz some bank. So that's out. Marry
me Tomadacci. Episode zero came out last week. Episode one
gonna the proper Love Islanding is happening this Thursday.
Speaker 2: Gang, Wow, I'm looking forward to it.
Speaker 4: That's exciting.
Speaker 1: A bunch of other stuff popping off grub Snacks. Jeff
Grubbs is recording all dat and more premium stuff, as
grub said, is on the way, actively being recorded.
Speaker 2: On the way.
Speaker 4: There's something that's banked. There's something that's getting banked as
we speak. It's like money in the bank. It's yes,
it's that song says it's not about the money, but
I want to say it's it's all about the money, money, money, Yes, yes, yes.
Speaker 2: It's right. Giant bomb content is now currency. Take it
the Chipotle and.
Speaker 1: Bia Burrita's want to be in that game show. Yeah,
it all makes me so happy. I'm so cheery, I'm
so merry. It's it's I'm just giggling all over the
place here with all the premium content, and thanks to
you at Home boys. You all want to talk about
anything else other than Animal's mid point.
Speaker 4: Yes, big, yes, big thing happened here. So I had
this song, you know, the song No Scrubs by TLC. Yes,
and I stuck in my head all weekend and then
I realized that scrub Brian Grub, so just all weekend.
I don't want no grub. Grub is the guy you
can get love from me. His best friend ride, Yeah,
trying to holler.
Speaker 2: At me that.
Speaker 4: I'm like, okay, phone call, friend code, friend code, No,
I don't want your friend code.
Speaker 2: No, I don't want to give you. That's what's your weekend.
Speaker 1: This is what you did, Chuck.
Speaker 2: He's a part, the memorable part, the cool part.
Speaker 1: He washed his dishes.
Speaker 4: I don't want no grub, grub, but get the meat.
Speaker 2: Yes, this was a classic kid at the time. Don't worry.
Yeah yeah, yeah, very time.
Speaker 1: You folks weren't ready for it.
Speaker 4: You know, I have a rich fulfilling life.
Speaker 1: Yes, I watched a play on Sunday that was cool.
I caught the Paranormal Activity play. What yeah, yeah, yeah, yeah,
they made a play. It's not of any of the
movies as far as I know, it's I guess, the
same universe of ghost spooky stuff happening. And here's the thing.
It's meant. It's a very small cast, only four actors,
and you know they're trying to build all the tension
and play to the horror. And I felt really bad
because the audience kept laughing. Is it a nervous laugh
because it was spooky. I think it was like a
nervous laugh. And after every like six testful scare and
like this practical stage effects, very nice, very cool, very
well done overall story, but like I enjoyed it overall,
but after every scare it'd be like so, I think
it was more of like a releasing attention laugh.
Speaker 2: But yeah, I mean, there's not that much difference between
those feelings of like an outburst of laughter and an
outburst of frighten. Right. Yeah.
Speaker 1: In a movie though, I think it's fine, right because like, Okay,
here's a collective xcale amongst all of us. But when
it's a play and the two people putting on the
show are right in front of you, yeah, it's rough
for me. It's like, oh, I hope, I hope everyone
else is feeling how I'm feeling, and that like, hey, no,
we appreciate what you're doing. You're doing great, good, you're
doing great.
Speaker 2: Keep going.
Speaker 1: Yeah, yeah, yeah.
Speaker 2: I'm into that.
Speaker 3: There's not enough like horror plays. Yeah, agreed. I think
it's a good idea. Well that's a different kind of horror.
Speaker 2: Yeah, how does it work? Like, because jump scares are
only going to be so effective, right, I mean, so
you can jump out of stage two hundred yards away
from me and I'm not so much so.
Speaker 1: How the stage layout was It was kind of like
they ripped the fourth wall out of a house, so
you just saw like two floors of a house. It
was very impressive. The set so first floor, second floor,
and the lighting is directed in such a way they're
trying to make it look like it's practical lighting, so
like the couple will be downstairs in the living room,
so the lights will be off on the second floor.
And because it's such a big set and there's only
two actors, your eyes can't help but scan across. So
that's how they're trying to add in like little bits
of horror, because you'll you'll see people like staring at
the actors, and then you'll see like other people and
audience like darting their eyes over there, so then you're
looking over there now, and they'll just like play with
the whole thing of like did I just see something?
Did I see someone like in a window or in
the lights or just futs around with the shadows. Really
well done. If you're in San Francisco or in the
Bay Area, probably do recommend go checking it out, and
very very spooky time. Here's my issue though, here's the
biggest issue. I don't care about the story it is.
I think merch for shows and this goes to concerts
as well. A little bit disappointing because all this was
it was just a black tea that just said paranormal
activity show and just like the worst screenprint, I'm like,
what are we gonna do here? Well, even merch at
this point sixty dollars, right, yeah, yeah.
Speaker 2: I like merchant like comes from as if it exists
inside of the show or movie or whatever, where it's
like if there's like a brand that exists inside the show,
like the aperture science stuff. That's fun. That's definitely my
preference these days, as opposed to something that just says
the name of the movie. That's always less.
Speaker 4: Exciting, but like a tough beer can, right, yes.
Speaker 2: Exactly, ya, thing is gonna always be better for me.
Speaker 3: I saw Evil Dead the musical many many years ago,
like twenty years ago.
Speaker 2: Oh my god, that's really.
Speaker 1: Yeah, that's crazy. Wow, that's the real war here time.
Speaker 3: Two thousand and six.
Speaker 5: Years ago something like that.
Speaker 3: Whoa, that's crazy yeah New York And it was. But
it was like, did they try and take paranormal activity
a little seriously?
Speaker 2: I don't.
Speaker 3: I don't know, yeah, because it's not a very serious
I mean, I guess the movies try and pretend like
they are, you know, found footage real sort of stuff.
Speaker 1: Right, Yeah, they kind of jumped the shark after like
once a horror franchise reaches like three movies I think
it quickly jumps the shark and it's no longer taking
itself seriously.
Speaker 2: Yeah for sure. The rule after that you can do whatever.
Speaker 4: Yeah, you can.
Speaker 2: Solve the Cold War.
Speaker 3: The Evil Dead show was very very much like a
a parody, right, They like handed out ponchos because of
the blood, you know that kind of thing. It was
off Broadway, Yeah for sure. But yeah, is a huge
scream freaking I think scream you know eleven is coming
out tomorrow or something like that. Yeah, if you can
believe it, I believe it.
Speaker 1: But yeah, any anyone else they got anything else from
their weekend they want to goof and gab about.
Speaker 4: Just uh no grubs, just the gold.
Speaker 3: Medal and I dont ever you know, yeah.
Speaker 2: Oh yeah, hockey for you guys.
Speaker 4: I heard.
Speaker 3: I'm not Yeah, I mean wasn't it wasn't great, don't
feel excellent. I feel good about everything until everything else.
I don't know. I I just I just want to
like what I like. I just I feel it's fucking
would have been so easy to yeah, fucking loser.
Speaker 2: In the world.
Speaker 3: Fucking I just don't. I just don't want to like.
Speaker 2: Yeah, I don't know, and it would have been easy
to be like, uh, okay, well whatever, I bet those
guys don't know who Cash Hotel is. And then uh,
but then they like still embraced them after I'm sure
that someone told them at that point. Also, they're gonna
go to the State of the Union, I guess. And
then they laughed at Trump's joke about the women's hockey team. Fuck,
these guys, get the fuck out of here. This very
awesome thing.
Speaker 1: What gold medalists we can root for though Barrier Zone.
Speaker 2: She is how she is the coolest, Oh my god,
like literally the coolest person. I don't mean like ice
cold cool, like nothing gets to her cheap rules.
Speaker 3: That photo, Oh my god, her like mid air and
celebrate Oh I just like, oh my god, amazing, Greb.
Speaker 1: I think in our discord you asked, is people are
people in the Bay areas celebrating her in the streets?
Everyone is yeah, uh, there is actually grub there is,
Like I felt it, there is like a shift in
better positivity in the Bay Area because of Also, it's
like when the Warriors were a dynasty. It's like the
same injection of energy that Steph Curry gave us.
Speaker 2: Yeah, yeah, I mean, and she's honestly, like probably better
than Steph Curry had her job than Steph Curry as
it his It's coral. Yeah, like her attitude toward it is,
uh infectious.
Speaker 1: That's right. We're moving the capital of the United States
to Oakland Town Business. There we go. That's right side shows.
Every single Sunday, everyone is getting whistle tips. The Raiders
are coming back to Oakland. Oh shit, everyone's coming back.
It's not gonna lie. I thought, instead of moving in La,
what if I just go to Oakland folks at home. Uh,
let's talk about video games.
Speaker 2: The grub is a.
Speaker 4: Guy that thinks he's by It's also known as a
step bus. I'm a bubster man. Yeah, talk about what
he wants. It just sits on his brokerass. So no,
I don't want your friend code. No, I don't want
to keep you mind.
Speaker 1: Speaking about winter sports, Jeff Grubb, you have been playing
cool Borders.
Speaker 2: Yeah, I was definitely like feeling it after the Olympics,
which I've always enjoyed my whole life. I've enjoyed watching
the Olympics, and I was like, oh, you know, I
definitely played some ten eighty. I'm like, I should try
some other snowboarding games. Uh so, I cool Boarders just
got added to switch through console archives from the people
who do arcade archives, And yeah, that game was never
any good. It was, it was, but it's still nostalgic
in a lot of ways. You know that that price
for you're probably not going to get your money's worth
because the game was maybe mediocre to begin with and
it hasn't aged any better, but it's still nostalgic. I
don't know what the right price for that is. It's
not like ten dollars or whatever I ended up paying
for this thing. It's probably closer to like seven or eight,
but whatever. These things do go on sale frequently and
that's where you should probably be making these purchases. But
as someone who was in the mood for snowboarding at
the time, I picked it up and it's like, yeah,
they just this is early three D and they thought
the way you get a character to move right is
move their body right, which is not how snowboarding works.
You got to push against the ground with your feet,
and that's what makes the games fun for me. But
cool Boarders misses that, and still it has you know,
the early PlayStation music where they're like this is just
a CD. Let's put awesome music on here and dumbass
characters and the PlayStation effect of just the terrain popping
into view with those really chunky polygons. All that stuff
still works. So I enjoyed myself even if the game
was never and has never been good.
Speaker 1: God, I love chunky polygons. That also just has a
good mouth feel to.
Speaker 4: Yeah.
Speaker 3: Yeah, which I'm trying to think of the one that
I was like really into.
Speaker 4: You look like an amped guy to me. Playing was cool.
Speaker 3: So now I'm talking about Cool Borders. I think it
was PlayStation.
Speaker 2: Maybe it was, it was late. Cool Borders has probably
got better after this, I think it did.
Speaker 3: It's just I think it's too because that was the
one where they were like cool, right, that sounds right?
Speaker 4: Yeah, yeah, I think I like Snowboard Kids more Summer.
Speaker 2: Kids, is okay. I like snowour Kids because that's the
one where you have to like get on the ski. Yeah,
the ski lifts and that's like part of the course,
like snowboard down and then you have to get in
line to take the lift.
Speaker 4: Actually that's fun.
Speaker 1: I don't think I played any snow boarding games until
like the p S two. For some reason, I think
in my head when it really blew up. Yeah, I
think in my head I was like, oh, I don't
have snow near me. I can't play these.
Speaker 2: Games, so you're not allowed to.
Speaker 3: I'll say this, like we are in desperate, desperate ne
of a skiing like a great skiing game.
Speaker 1: Now, would you want something Arcadie or like, well, so.
Speaker 3: What was the what was the down riders? The No,
it's like downhill mountain skier writer, so much of.
Speaker 2: That right downhill.
Speaker 4: I'll find mountain downhill jam.
Speaker 3: No, No, Mike lonely, the loly mountain skier friends, lonely
mountain snow riders, thank you dirty dirty.
Speaker 1: Yeah.
Speaker 3: That uh that was fairly uh simmy and fairly realistic wise.
But I'm talking about, you know, some kind of like
in between that and Tony Hawk, but for skiing where
I don't want it to be like goofy. I wanted
to be like grounded in some realism. I mean, because
that's what like the next generation of snow sports people
like they're they're predominantly skiers, like they're all about that skiing.
So I want that. I want that.
Speaker 2: Have you have you played steep?
Speaker 1: Uh? Yeah, steep is like it.
Speaker 3: I think it did all right, it evolved right, Yeah,
so maybe I got maybe it's worth checking back in
on that. But uh, I remember when it came out,
I was like, ah, this is not doing it for me.
Speaker 2: Yeah, it's maybe not quite in that buttery zone of
where you won it between Arcadie and Semi. It's maybe
a little bit. I don't know, it's in some no
man's land. I still remember enjoying it, especially going back
to it later after they did mix some updates. It
did cutter well check it.
Speaker 1: Okay, that's cool, borders Jeff Grub, yous were sticking in
the snow. Steam next Us is also happening here, folks.
We're gonna go check out a bunch of demos this
Friday during upf But in the meantime, we actually have
a whole slew of demos we've been checking out. Jeff Grub,
you've been playing the Sledding game.
Speaker 2: Yeah, it's called Sledding Game. It might be out in
early access, but they have a demo for you as
they were updating it on Steam and it's I think
it's a friends slop game. I played it by myself.
Oh but it's it's pretty sure, So yeah, I know
right exactly. I think you can have up to eight
players join you, and you just play like a little
pudgy frog looking guy, and you can go up the
ski lift and once you get up there, you can
hit the left shift button and you just drop one
of them sleds, the little saucer sleds, and you start
going down the hill and you're kind of committed to
your path because you only have so much control in
that thing, Like you can kind of lean a little bit,
but it's mostly just about sled around. I think with
your friends. I like the physics. It's got a cool
like vibe to it. I'm not I'm not sure even
if you did have a bunch of friends in there,
like how much how much would you get out of here?
But it's like I could tell it's very much about
the sandbox. If we're just hanging out and we're gonna
come up with the idea of, like let's go down
that hill and see if we can make this jump.
And if you get that kind of fun out of
games like these, like if you if that recent skate
game really hit you hard and you want something even
dumber and even less serious. I think this be it.
Speaker 4: Yeah, so you could throw snowballs at each other and
there's like a yeah lodge. So it looks fun.
Speaker 2: Yeah, it's definitely it looks like one of them hangout games,
and yeah, maybe maybe worth checking out.
Speaker 1: I Hey, I'm all here for the renaissance of frogs
and video games. Frogs are always frogs, super sick and
and if I'm only playing as frogs and sledding game,
Jeff Grubb, I will happily join you at the top
of the mountain.
Speaker 2: All right, let's make it app and we'll throw this
on our list of potential friends.
Speaker 1: Slap Games one of the demos I've checked out during
this Steam Next fest. I think this game appeals to
every single person on staff here. And that game is
densh Attack Ah right, this is that means yes, yes, yes,
uh gang. What if you could do sick ass tricks
on a train?
Speaker 2: What if every time I do sick tricks? Yeah?
Speaker 1: What if you could also drift as a train just
off the rails, No, on the rails. You gotta drift
to hit that corner, baby, and then you got to
get it in like the right time at right, So
you hit the green perfect zone and then you get
a little boost densh attack is if you mushed up
Jet Grind, Radio, Tony Hawk and subway surfers. Right. This
is positive because this is a game on rails where
you are navigating through like a small map, and within
this map there are different obstacles that you will either
have to jump over, yes, jump over as a train
drift through. And then there are different tracks where you fork,
so you'll choose to go left right, and then the
mobility and this sounds I know, this sounds odd talking
about mobility as a train on tracks, but the mobility
is very fun and it just feels good. The initial
tutorial felt very overwhelming because they're introducing so many mechanics,
like you have to honk your horn as a train
to open up like those train gates you have. Of course,
if you matt like a hold left trigger all the way,
you go to a hard stop, and you have to
go to a hard stop for some obstacles. But also
you have to like kind of feather left trigger with
a direction button so you can drift around a corner.
And then there's like a whole timing mechanic as you're
drifting of when you let go of the button so
you can hit a perfect drift and continue your momentum.
And then they introduce, Okay, there's gonna be other obstacles
that you can't break for, so you're gonna have to
switch tracks. Cool, all right, I'm following. I'm still following.
And then they start adding, oh, hey, by the way,
your train can jump. And then since you're jumping with
your train anyway, why don't you just flick the right
analog stick like it's a skate game and do tricks
with it. So not only are you now navigating through
debris filled tracks to get to a destination, you are
also chaining together tricks on the way and avoiding various
different types of obstacles. At one point, I had jumped
over like those Easter Island style heads like Mawaii statues,
did like a three sixty pop shove. It slammed my
train back down onto the tracks, and I think I
was doing a manual because I was only on the
back of my train. And the whole time, like my
eyes are getting experiencing fatigue, so they're starting to water
because there's so much happening, and like the viol.
Speaker 2: This is also probably happening in like a couple of seconds, right.
It seems like it's very very fast.
Speaker 1: Very fast, like the initial runs through like a level
will be like maybe like a minute, minute thirty. It
does also give kind of like burnout vibes where there's
like kind of like a near miss mechanic happening if
you like dodge and switch tracks at the very last minute,
so you wind up not hitting like an obstacle or whatever.
It's really cool. The demo lets you play through it
a couple of times. I highly suggest it densh Attack
just because of like, what a weird fucking premise to
drift a train and then do tricks around it. I'm
curious as to why not only frogs have come up
a bunch in video games, but also trains because another
demo that I've checked out friend of the website, romy
Ismael made this Australia did it, and this is another
game set on a train that it's interesting because upon
initial research and looking at the game, I thought it
was it is a tactics game, but not tactics in
the way that I was expecting, where it's turn based
kind of like into the breach or mugenics right. It
is kind of a tower defense train game where you
are fending off waves of bugs, but you are positioning
your characters around to protect your train core. But you're
putting them on these tracks. And then the enemies are
coming from four different lanes cardinal directions, so like north, east, west, south,
and the bugs are slowly coming in, and then you
are placing your characters on the tracks and you are
not directly telling them to attack. They just have like
a cone of projection of like hey, I attack straight
down this way, or I will attack in a cone
or a T shape. As the enemies progress down, and
some of the characters that you position or play as
they don't do any damage, they'll do like some type
of d buff like poisoning radiation damage. And it's interesting
because then as you kill more enemies bugs in this game,
you are building up a type of currency, and you
use that currency to buy more characters, and as long
as you have more money, you can keep buying people.
And the level up mechanic is when you merge two
characters together, So you'll merge like a gun slinger with
another gun slinger, as long as they're like both Level
one so there's kind of like a three's mechanic happening here,
and then they will level up together. But then the
interesting thing that they add to this is, okay, well,
if you have a level one nomad character that shoots
in like a t pattern and you merge that with
gun Slinger, and depending like which way you merge them,
I'm not talking coyote style here, Like if you merge
the gun Slinger to the nomad or the nomad to
the gun Slinger, you get a different type of character.
So there's a lot of mix and match happening here.
But the most interesting thing in Australia did it is
they really do play with the whole track mechanic of
the characters because some of the characters don't move well,
so if you're trying to repo them to get to
a different side of where the enemy lanes are, it
would take a couple turns to do so. But what
this game does, because they are on train tracks, you
use a button to move the actual train track, so
it winds up shifting everyone around on the map, so
you can futs around with the tactics with that gang.
It's a big year for trains, I think it's a
year of the train. Also, wow, I feel compel to
get on trains.
Speaker 2: Oh yeah, we're gonna throw you on a train.
Speaker 4: Absolutely, it's so us tiles, So you know that's got
to make you happy.
Speaker 1: I mean, yeah, yeah. I'm still a little bit confused though,
because like they will tell you, hey, you have to
go depart leave this map, and we suggest you leave
it within the next three turns. But so far in
like and I recognize that we're still in a demo
with it, but it's like I'm I jump into the map,
I get all my units sorted, and then I have
to get them out. So I don't know what the
overall flow or how I'm supposed to like stick around
in a map, or what else I'm gaining other than
just more currency is.
Speaker 2: There is the theme, like it's not strictly Western, right,
it's like sci fi fantasy western, Like, how are they yeah,
fust that up?
Speaker 1: Initially it starts kind of like Western adjacent because your
initial one of your initial units just looks like a
cowboy with guns. And then as I progress through the demo,
that was just kind of like the general setup, and
then out of nowhere, the bugs have now mutated and
evolved and now they're like half robot or cyborg bugs
where yeah.
Speaker 4: Like now they're shooting me.
Speaker 1: Yeah, and so now they're shooting out of like pro
normal Australia stuff. Okay, this normal Australia stuff. Right, the
toilet goes the other way. The bugs evolve in different
ways into cyborgs, right, yeah, different cyborgs. Another demo that
I've checked out, folks, and I think a little bit
bummed because I think Dan picked this up in Fantasy
Critic from the folks that made Vampire Survivors, Vampire Crawlers
and gang. I'm sure we've all lost a significant chunk
of time to Vampire Survivors. What if we made it
kind of turn based. What if we made it a
dungeon crawler?
Speaker 4: Yeah, yeah, this looks cool.
Speaker 1: You mean slow it down, yes, slow it down, but
still keep that rapid pace of Vampire Survivors and add
no cards to it.
Speaker 4: It's got cards. Just people like cards, unlike when that
Marvel game happened. Not when people are excited about the
cards again. Cards are having a moment in twenty twenty six.
Speaker 1: Yeah, cards, trains, frogs. You heard it here, folks and
that's just the general concept of the game.
Speaker 2: It is.
Speaker 1: They took Vampire Survivors and made it a dungeon crawler,
and the combat is all dealt through cards, and similar
to other card games. I'll slay the Spire, you have
a man a pool. Cards cost manna. But in that
same Vampire Survivor's mold, as you defeat enemies, you're getting
XP and then as you level up, you're getting different
styles of cards, and those cards are just like the
different weapons that you would get in Vampire Survivors. So,
oh cool. I got some spinach, I got the Bible,
I got the Acts. Is there garlic. I haven't seen
garlic yet, but I'm under the assumption that there will.
Speaker 4: I see it in the screenshot. There's garlic.
Speaker 1: Yes, garlic confirm, Garlic confirmed, Garlic confirmed. And yeah, it's
the overall flow very fast paced. I thought they would
like significantly slow it down since they chose to make
it into a dungeon crawler. But like you were still
blasting through these enemies.
Speaker 3: They found a way to turbo charge it.
Speaker 2: Don't worry.
Speaker 1: Oh yeah, I'm excited to see how zany they will
get with this because they're also they're also doing the
thing where in older games, and this just reminds me
of like Arcade Shooters where you'll call in like a support.
It's funny because this reminds me of Metal Slug a lot. Okay,
because you will occasionally get a card to play that
is a different character, like I forget the character names
in Vampire Survivors, but then as you deploy or play him,
he'll be like as Cistern armor up and it's like,
why is this in Vampire Survivors that they just toned
it gone with this tone? But it's really great. It's fantastic.
I could see some people being put off by the
dungeon crawling aspect, but I think this will quickly be
become based off of the demo at least quickly go
off the rails in a great weird odd ways.
Speaker 4: Do we think Dan got this for fancy critic? He
Dan loves the Empire Survivors. You think he's gonna like
this because again, he likes Survivors a lot, but a
first person dungeon crawler. I can't think of a genre
he might be less interested in.
Speaker 1: I feel like because of the Vampire Survivors wrapping, he
might get into this.
Speaker 2: I mean you said it's got a like a fast
paced right, Like it like moves really quickly.
Speaker 1: Yeah, like you'll you'll have a you'll have a small
map and it'll show it'll excuse me, it'll show where
the different enemies are and then like, oh, here's the
boss character to take out to proceed through the level.
It it feels like it's moving at a rapid click enough,
and that like it's still providing the dopamine on like
an interesting schedule that Vampire Survivors operated with. So I
feel like Dan could get into this. He never shuts
up about Ettrian Odyssey. Yeah, yes, this is Gateway Drug.
He's gonna get really into first person dungeon crawlers.
Speaker 4: That's right.
Speaker 1: He's gonna go check out Persona Q for the Nintendo
three DS.
Speaker 4: Yes, yes, right, yes, and the original Fancy Star only
the original one.
Speaker 1: Only the original one. But yes, folks, we will be
checking out a boatload of demos this Friday on Professional
Fridays for Steam Next Fest other games we've been playing. Mikey,
I'm curious to see what you think about Demon Tides. Yeah,
so this is interesting. It's a sequel to Demon Turf
which was a n D three D platformer, and that
one stood out a lot from the art style because
it was doing a kind of three D world but
sort of two D sprite characters running around there.
Speaker 4: It kind of looked like that Sonic fan game Sonic
Roboblast that was made in the Doom Engine. It was
a really cool art style, but sometimes made it a
little hard to kind of really get a sense of
the depth. Also, that game had this combat system that
I don't think anybody really liked, and it really slowed
the game down. They even didn't expand alone afterwards. That
got rid of that, and now this full on sequel
here is super doubling down on just the platforming. You
don't have the kind of two D sprite stuff. Everything
is a three D character model now and they all
look really good. But the movement in this game feels fantastic.
You have all sorts of abilities, a lot of horizontal
movement that you can do. You can kind of you know,
you can jump, and then you're this little like Demon girls.
You kind of like do this spinning move then out
of that you do another jump into your bat form
and get a little bit further. Then you can also
do a dash in mid air, and they just straight
up took the Celeste dash in this game, where you dash,
your hair turns white until you touch the ground or
dash into a crystal and then you get it out. Yeah, right,
so you have that as a mechanic as well. They
kept the thing from the first game where you can
plant your own checkpoint flag wherever you want to, and
that's like how the checkpoint system works. If you die,
if you want to return to that you can. Well,
it's cool. Here is the format. Here is this is
this is a Bowser's fury. Like actually, yeah, especially way
since so far pretty open world. You have this sneak
form that's kind of like your sonic rolling form, but
you can also do it in water. Is swimmer really
fast and you go these different kind of islands or
sections and then there it's like all right, there's two
of these things to collect and fifty of like this
currency to collect, and then you're just kind of running
around and platforming looking for those items. There are leader
boards and all these two So yeah, I mean I've
played for maybe just an hour so far, but I
was really impressed at the moment. The movement feels super good.
Speaker 2: I do like the style.
Speaker 4: It does a little bit of the indie game kind
of we made all these characters and you sure are
gonna mean and talk to all of them for a while.
It definitely feels like a sequel and like, oh, who
are all these people? I guess they're from the last game.
There's a little bit of a recap, but there's a
part of me that's like, it's not the longest intro
in the world, but you think about Mario Odyssey or
most Mario games that aren't Sunshine, and they just know, like,
just just get going, just get going. This wonders a
little bit more of a wind up. Once it got
going and I was in that sort of more open environment,
I think this feels really slick.
Speaker 1: Nice.
Speaker 2: Yeah, I'll be spending some more time with it. You
did you try the first one, right, And it was
the thing that maybe didn't rub you the right way
was what do you.
Speaker 4: Remember comb It was the combat, I think, especially because
there were like combat rooms where like, you know, you're
doing this great platform and then all of a sudden,
it's you're stuck in this kind of circle until you
beat all the enemies. And the combat was relatively real.
It was like a worse version of Psychonauts combat is
how I would maybe describe it. And you know that
was I think that was most people's complain with it,
and they know that's why there was again an expanded
loans a demon turf called Neon Splash that I think
just just got rid of the combat. And now this
game so again you have that dash move and that
does take out enemies, and that's fine, that's what the
combat is. So yeah, if you're if you played the
first one and weren't super into it, I think I
would still try Demon Tides. I think they made a
lot of smart choices here. I'm yeah, definitely digging it
so far. I'm going to be curious to play more.
We taught as were. I'm always on the search for
the first indie three D former that feels just as
good as maybe some of the big boys. Not that
I'm expecting one to be as good necessarily as a
Mario game, but you know, maybe as good as a
Jack and Daxter.
Speaker 1: Sure, yeah, yeah, this looks like a fun game to
like hop and bop and run around in.
Speaker 4: The movement feels again really good, and yes, it's like
so much movement abilities, and it's clear that you can
kind of really string things together, and that's why they
have the leader boards. It almost does have a little
bit of that kind of like all right, like really
chain things together, like do your little speed run on
this level? And I might even get into some of that.
Speaker 2: Yeah, that sounds good. I'll probably I'll pick it up
and start doing that.
Speaker 4: I wonder how it runs on steam Deck, but we'll see, guys,
they're on PC.
Speaker 1: I know that there's a lot wrong with the world
right now, but I'm honest to God think that a
lot of our problems would be solved if we had
advanced rail technology.
Speaker 3: Well, actually a lot of countries do have advanced rail technology.
Speaker 1: No, no, no, I don't mean some ways. I mean grinding
on rails with our feet. Yeah.
Speaker 3: I was making more of a joke about like our
shitty infrastructure.
Speaker 4: Yeah, you're right too, you mean like a sonic adventure
to world, Yes, exactly.
Speaker 1: I think soap shoes should have been much bigger than
they were.
Speaker 2: Soap Shoot, I was like, it's not Healey's. Those are
the ones with the wheels in the heels, But what
are the other ones called soaps?
Speaker 1: That's right, yes, don't worry.
Speaker 3: It was It was like a grinding plate, right yeah,
and the.
Speaker 2: Middle plate built into the shoe him and then and
he would like slip on him and fall down normal. Yeah.
Speaker 3: Yeah, Like, whoops, I accidentally grinded these stairs that didn't
mean to.
Speaker 2: I ground the earth and it grinds me back. Ye.
Speaker 1: Could you replace those plates? Yeah, you could. You screw
them in. I had a pair of you know what
else bothered me.
Speaker 3: Remember those like flip flops that had like a can
opener built into the bottom.
Speaker 1: Of Yeah, it was different. Do you ever see that?
Speaker 2: Yeah, was a Jimmy Buffett pack. Yeah.
Speaker 3: Yeah, I just feel like, I don't know, maybe we
don't bring the bottom of my foot to the place
where my mouth will be you.
Speaker 1: Know, fair, fair, that's where it comes from. Yeah, maybe
we should have progressed further down foot technology, you know,
like like maybe.
Speaker 2: The Internet where I have unfortunately yeah.
Speaker 1: Oh okay, Well, I would love to be wake up
in that world where everything is advanced and reimagined, just
like Mike Minatti has continued to play Dragon Quest seven Reimagined.
Speaker 4: I beat it. I finished this game took about forty hours,
which was significantly shorter than the three DS version I played,
which that was maybe seventy so I yeah, thirty hours faster,
which is a combination of streamlining things. Also, yes, that's
where the game is very easy, but by far the
easiest Dragon Quest I played. I don't think I had
a single party wipe, not a single kind of game over,
which for a forty hour RPG, that's interesting. I definitely
show it was tuned a little bit hard. It was
beginning to feel a smidge breezy, but again, the uh
breeziness of it was nice. It was a very chill game.
The vibes were good. There's like I didn't with the
cut content at no point that I feel like I
was missing anything until a little bit towards the end,
where you know, I don't know, maybe Dragon Quest seven
spoilers here, everybody, if you care about that stuff, I don't.
I don't uh to be the plot. It's not the
important part of Jaquiscape. But there's like there's a part
in that game where a character is missing and everyone's like,
oh man, hopefully find this character. They're probably dead, and
I remember the original game like you find them, and in.
Speaker 2: This game like that all that happened.
Speaker 4: They're missing and then like the end of the game happened,
and when I was at the party, he was just there.
I was like, oh, I was like I missed something,
and I looked at him and I was like, ah, no,
I did it. They kind of just sort of kind
of I don't know, skipped part of that there.
Speaker 2: So there's there was a little.
Speaker 4: Weirdness with the editing, but not a ton overall. I
think this is almost certainly the best way to play games.
You're an absolute secho and you want to have like
that real one hundred hours one experience, and I know
some people do feel that way.
Speaker 1: It's so it's so weird that my like internal justification
is like, oh forty hours, that's not bad. Okay, uh
love it? Uh did? What is the overall tone near
the end of like this Dragon Quest Mikey, Is it
still Oh, we going to save the town, save this
pastoral village? Yeah?
Speaker 4: Gets bigger. There's basically Satan shows up. You gotta kill
Satan getting out? Oh yeah, it's kill We're killing him.
It always turns in what are we killing him? He
has a problem with God, and I guess you know,
we've picked his side, and uh, I'm.
Speaker 3: Sorry, most the most inclusive deity.
Speaker 2: I mean, what are we saying?
Speaker 3: I don't want to get into some sort of theological
argument here.
Speaker 4: But my man gets a bad rat is going off
that car with all the first year, you're watching your
your your, you're photographing animals, do it, and you're talking
about the pros as Satan? What called have you joined?
Speaker 1: This is not a new thing.
Speaker 2: This is not a new thing. Is it soon?
Speaker 4: It's gonna sleep on a hexagram or something?
Speaker 3: It's not a hexagram is a word? I think you
might have just invented. But is that a pentacle?
Speaker 1: No? I mean, you know it's it's not a new development.
Speaker 4: Uhgram.
Speaker 2: You know he's defending his hexagram. Instagrams are a thing.
I'm sure it's a word. Are they a Satanic thing?
It's not.
Speaker 4: Something I know so a little about Satan. I don't
even know what his shape of preferences.
Speaker 1: Yeah, wow, well there you go.
Speaker 3: All right, Well I'll learn you that, don't worry.
Speaker 4: Yeah, at least it's it's I mean, this is a
pretty trophy RPG for that's part of the charm. It's
iverything you expect where the first thing you're doing is
you know, saving a sheep, and then by the end
of the game you fight god Insanan. Yeah, the Classics, that's.
Speaker 1: The that's the pipeline, right.
Speaker 2: Oh yeah, uh huh. It's it's always weird to remember
this game came out. I think I think it was
after uh Final Fantasy x uh that was like right
before Final Fantasy. Yeah.
Speaker 4: Maybe in the US it was right around then, but
yeah it was at US, Yes, in the US, that's right.
Speaker 2: In the Japan it was a little bit different. I
think it came out a year before in Japan, Yes,
a late PS one game, and it's still doing the
two D sprite. So at the time, the writing around
this was no one cares about this thing, Like at
least the United States, it's like this is old stuff
for people who are obsessed with dragon quests. In Japan,
we still call it Dragon Warrior. So it's nice that
they've done all this work multiple times now to kind
of like rescue this game, you think it like they
did in the end.
Speaker 4: Yeah, like I said, maybe there's I mean, look, this
game has already had two remakes, so you can leave
it alone for a while now. Just like if there's
ever a dragon Quest seven reimagined definitive edition, maybe you
put back a little bit of some of the cuts up.
What sucks a little bit is a lot of the
drag Quist games used to have these casinos, and I
don't not that I think it was any amazing content,
but they've been sort of cut from the series, mostly
just for ratings board stuff and right, so that's a
little lame. So it's like, come on, give me my
fun slimme casino back. Maybe put back in a little bit.
And you know, there's kind of like like the big
change to the plot with a kind of like a
character who goes away and then comes back is handled
I don't know, a little half heartedly. So I was like,
I appreciate they did it, but I wish maybe they
went even further with that sort of thing.
Speaker 2: So yeah, there's stuff.
Speaker 4: You know, they did. It suddenly turned drag Quest seven
into like the best entry in the series or something
like that, but I didn't enjoy it. I'm more interested
in them doing you know, stracqu was four, five, and six.
Those are probably gonna get HD two D remakes. Eight.
You can give that basically an enhanced support. So you
don't want to remake that game's visuals too much. It
already looked good and then nine they got to get
off the DS. That's probably a big priority too.
Speaker 2: Yeah.
Speaker 1: Okay, okay, good game. God I continue to be Dragon
Quest curious. I don't. I played a little bit of
eleven and I liked it, but I think I fell
off just because of timing.
Speaker 4: It's a big game.
Speaker 1: Yeah. I always liked like the look of them, just
because of the Toriama art style and everything. Another game
that I like the look of because it reminds me
of another friend slop game in Peak. Last Friday, the
four of us checked out Super Battle Golf and then
we shot each other a bunch.
Speaker 2: Yeah, I watched golf all Yeah. I watch some clips
of other people who were like even more, just immediately
even before, like the first t off, they were instead
of teen up at the ball, would just go tee
up to their friends and hit them instead. It's like, oh,
we did not even exploit the full possibility to be
shits one another.
Speaker 4: I bet if Dan was there, we would have discovered
that tech very early. Instantly.
Speaker 1: Yeah, we would have forgot it was a golf game. Yeah,
for folks that don't know, Super Battle Golf multiplayer up
to eight people. I believe a golf game where you're
racing to get the ball in the hole. That's what
it's called, right, It's just called a hole.
Speaker 2: It's just a cup. Yeah, yeah, the whole.
Speaker 1: But there are Mario Kart like power ups on the
way over there, and most of them, all of them
actually are just to futs around and mess with your friends,
for instance, like an elephant rifle right right.
Speaker 3: Look, I may have or may not have said certain
things during that upf No one knows. There's no way
to tell. But I think on the other side of it,
a few days removed, I really did.
Speaker 1: Like that game.
Speaker 3: Yeah, that was a lot of fun. I think I
wish it had like I don't know if it does.
Speaker 1: Does this have like local co op?
Speaker 2: Oh, I don't know, maybe not.
Speaker 3: Yeah, I feel like I gotta go back and look.
I feel like it probably does not, just based off
like what they're kind of doing there. Yeah, but yeah,
there's something about this game that, like, I don't know,
I think a part of me also.
Speaker 1: So like it's like the shooting weird beau is that weird?
You're just kind of like.
Speaker 3: Loading up like a double barrel shotgun, all of sudd
I mean, I know, it's not like graphic or anything.
It's just kind of like weird where I almost.
Speaker 2: Like, yeah, I think the character models like sell it, right,
these are just little dumb goblins. Yeah.
Speaker 3: Yeah, I'm not saying like, oh, this is violent. I'm
just saying like, I just think it's like, like I
feel like those weapons don't make sense in the world
that they've created.
Speaker 1: Sure, which is because like the way that the land
mines are shaped and looked like, oh haha, funny cartoon
the likenes.
Speaker 2: Yeah, yeah, it should all be actual like World War
two ordinance, Like, it should be very realistic.
Speaker 3: Like I was expecting a gun to have like a
boxing glove pop out of it, you know what I mean,
Like that kind.
Speaker 2: Of thing, you know, rocket propeller grenade. That's that feels
really dumb and cartoony. Yeah, I get what I mean.
Speaker 3: Yeah, totally with the smoke and everything.
Speaker 2: Like, for sure, I was so good at this game.
Speaker 4: I like that I destroyed you guys.
Speaker 2: I would have I think we would have done better
had the game worked for us. That that ramp was very,
very frustrating. I still don't know what we did wrong.
It's like, Okay, I can tell this game is early
in some ways.
Speaker 4: Now I think you're just bad and I think it
was probably just probably just punishing.
Speaker 2: Yeah, putting the pudding is like a problem.
Speaker 3: Like I think the putting, I know, you just have
to change the degree, uh sort of tilt of the club,
like I don't know, give me like some club options there.
Let me also like hit people with my club like
the way on you could, but like I don't know,
I don't want to. I want to like swing it
over my head. That ship, it's good. I think it's
better than it has any right to be. I think, uh,
you know, for my money, I enjoyed that. I will
play that some more.
Speaker 2: I feel I want to. I want to play it
again for sure.
Speaker 1: Yeah, I feel, uh this website has poisoned my brain
because every time we play a multiplayer game like this
that has some type of competitive aspect, I'm like, all right,
which websites can we beat?
Speaker 4: I saw the kind of funny people we're playing it.
Speaker 3: Yeah, I mean, but just like how much more demoralizing? Yeah?
Speaker 2: Can we get like a good website to play against?
For once?
Speaker 4: We gotta keep it taking I'm down. We gotta make
sure they never forget their place.
Speaker 1: Our friendly February and you know what I promised, Barrett,
I would set the record straight. They may have beaten
us at Night Rain, but we'll never know the record
of that. Yeah, that's right, I don't know. Sorry, sorry,
big dog.
Speaker 3: You guys played Night Rain, Okay, whatever you say.
Speaker 1: Sure, sure, I don't remember this. This is like all they.
Speaker 4: Over there is played Drumsoft games. Of course they have
that one. Yeah, so we don't even count that.
Speaker 1: Right, right, Okay, I'm going to get an angry text
in the near future. I assume, Jeff Grubb, you have
been futzing around with a lot of technology, and I'm
excited more excited to hear about one of these. But
I would also like to hear more about the superstation.
Speaker 2: Yeah, and update on the superstation, which I did talk
about on this show last week, right, I think. Yeah,
So I've been messing around with it more, got a
new SD card where I'm putting even more ROMs on there.
I've got a lot of the other cores working. It
does require a little bit of futs in, just like
I said, just like a mister does that said It's like, Man,
myster's really come a long way, where a lot of
the benefits of like getting the Analog three D were like, Hey,
for the N sixty four, you're going to get these
great CRT filters. They've done so much great work in
the community on mister, A lot of that stuff UF
is also on there ready to go. And even though
it was like out putting it at ten ADP, those filters
were still really good. You kind of expect you to
expect it to need four K to like actually get
a CRT filter to look right, like, that's not necessarily
the case. But yeah, it's working really well. I'm enjoying it.
I'll say that the plastic feels a little cheap. I
was kind of expecting to be to feel slightly more premium,
but based on the price and everything you're getting here,
it does feel like it feels three D printed, which
you know that kind of has a certain, I don't know,
a low quality plastic touch to it. But yeah, and
then when we talk about the other thing.
Speaker 1: Yes, this is the first time I've heard of this thing, Grub,
and I am I need to know more. He oh God,
put it away, Grub. Now you have the is this
send in, send in light guns.
Speaker 2: Send in. Yes, there's a man. There's a man in
Great Britain whose last name is send In and he
makes light guns. I'm gonna try something real quick. Don't
don't freak out youan, Uh, what's happenings? You're using the
camera on this thing.
Speaker 3: I hate that. I'm a virtual boy about.
Speaker 1: This is going.
Speaker 3: I don't want to see something I don't want to
I'm not supposed to see.
Speaker 2: So Jesus, this is this is how it works. High chat.
There you are. Uh, So it's a camera in here.
Let me fix this.
Speaker 1: There's a camera in the gun.
Speaker 2: There's a camera in there.
Speaker 1: Yeah, let me mean, I know it very obvious. It's
very obvious.
Speaker 2: So there's a camera in here. And then what it
does is, uh, the guy that made this has a
little software, uh that he's built that basically inside the
gun that if it sees a white outline like a
white border, it knows where the camera should be, like
making it telling an emulator or mister or a number
of other things like where the pointer should be. And
so you basically start up a game and you start
the software for this, and then you hit all to
b to bring up a border and then hit it again.
If you're playing a four x three game, and it
puts that white border around the game, and then you
just point this at the screen and the camera just
calculates where it should be. Now you're gonna have you
might have dialed in, depending on what you're doing. I
was playing on Duckstation. I was playing some games on there,
and it was it did require me to sort of
to sort of like dial between the emulator settings and
the sind in settings, so that like when I'm pointing
at the screen in the middle, okay, that's fine. If
I point off to the side, it sort of gets
a little bit misaligned. So it's like it the x
axis goes a little bit further out than where I'm
actually pointing. So I've been kind of dialing that stuff in.
But I got it to feel pretty good, and the
guys he's helpful. I've kind of reached out a little
bit and there's a pretty good community and I've been
in join it so far. But it's like getting it
set up is going to require a little bit of
effort for at least the way I want to use it.
That said, it's got got everything you want. It's got
a forced feedback, so when you fire the gun, it
can kind of like.
Speaker 4: It's got to do the time crisis thing for sure.
Speaker 2: The time crisis is this whole thing right here is
you just cock it and stuff and there's some buttons
on the side here dpad, and it's very easy to
just set all that stuff up and then get going.
Once once I was actually playing and it was all
lined up, it's like, oh yeah, I'm not even think
about it. I am just planning and shooting and it's
working exactly like I would want it to without me
having to like fret about any of the settings at
that point. So it's like it is possible to get
this fully working and dialed in.
Speaker 1: Oh man, I just want to play. I just want
to get one of those and play some time crisis.
Is that how light gun tech works? Is there like a.
Speaker 2: Light gun kind of works. There's a sensor in here,
and then there is on CRTs there would be a
flash like across the whole screen, but there's a special
flash in a box around the thing you're you're supposed
to be heading, and if this thing detects that flash
and its censor, it knows that you got the hit
and it kind of sends that into the game and
stuff like that. That's my basic, very basic understanding.
Speaker 4: Play some point break, yeah, yes, point blank?
Speaker 2: Yeah?
Speaker 4: Oh what a point breaks? Some that movie my bag.
Speaker 2: Listen, we can watch that too.
Speaker 4: You saved me.
Speaker 1: Fantastic the send in light gun God, that looks so cool.
Just pair that with like the Elgado foot pedal thingies,
and then you can get Time Crisis going right.
Speaker 2: And like the software like is ready for pedals, so
I can do that full thing. I can have them
all set up, and I also have it set up
so it's like I can set the reload to planting
off screen or to this button kind of depending on
what I'm in the mood for. So yeah, it's it's
really adaptable and works better than I thought it would.
Speaker 1: Oh man, cool. I can practice and like time out
and memorize the waves and Time Crisis and then hit
up my local arcade to impress all the ladies, folks.
Any other video games. We gotta to talk about thing
else before we had to break.
Speaker 4: Not that we could talk about I started me. I'm
gonna wait till I play some more of that. I've
beat bass lines of p When I've started a DLC,
I'm gonna wait till I beat the DLC before I
talk about that.
Speaker 1: Oh I might want to. I might pick up the
DLC and play that in tandem.
Speaker 4: With It's really good. It's setting like a zoo, which
is fun.
Speaker 2: Yeah.
Speaker 4: I got attacked by an elf, a half elf and
half giraffe monster and it was very scary, very scary.
Speaker 1: Giraffe is very very scary. So you like Satan, what
do you mean?
Speaker 2: No, I killed this thing, folks.
Speaker 1: We're gonna go take a quick bricky break and worship
the dark Lord and then be back with the news
right after the is.
Speaker 2: This is with AW. It's it's fun because it's you know,
it's just kind of being inputed as a mouse, so
I can point this at the screen and like click
around my desktop with my gun. Now that's that's just fun.
Speaker 4: What I love is that there are some bad liking games,
so we have new possibilities for you.
Speaker 2: Now, I yes, I did consider that, but it's like
there's always the possibility to bring out for Connect connects
for you guys. So Don't Connect is for Dan.
Speaker 4: If I I got Connect game before Dan, I'm gonna
be pissed.
Speaker 2: I don't have a connect here.
Speaker 4: Okay, I don't want to connect here. That's why I'll
be the like.
Speaker 2: Good guy, could be the connect guy. You could keep
being the we guys. Right, that's great, that's perfect. It is.
Speaker 3: It is cool all the weird places you like see
connects in the wild. Yeah, you guys start to notice,
You're like a little bit like, why is this one
on top of a vending machine?
Speaker 1: What's it new?
Speaker 3: You know, like you just see them in weird spots
like huh on the ski lift.
Speaker 2: Huh.
Speaker 4: Like a surprising amount of theme park stuff that still
basically just runs on connects.
Speaker 1: Actually, yeah, some ghost hunters employ the connect as well.
Speaker 2: Well, that's the main purpose, that's what it actually does.
Speaker 3: Yeah, rat it.
Speaker 2: We got some headlines here Wolverine that popped off right
as we were getting ready to go live. They posted
on Blue Sky. I hope they only posted on Blue Sky.
That'd be a fun place to just announce this, And
so other platforms are like, wait, is this real? Anyway,
Let's cut to the chase. They say Marvel's Wolverine launches
September fifteenth, twenty twenty six, and then they ask you
to go wish list the game. That's okay, yeah, all right.
The cool that we got a date. They did say
they were going to talk about it at some point
this spring. I guess they're probably still going to do that,
but they've also just kind of put the date out there.
How are you guys feeling about that?
Speaker 1: I don't want to spoil the next news story, but
do you think them dropping the release date to this
or announcing it is to kind of like try and
fix the vibes going on because of closing Blue Point?
Speaker 2: Yeah, the first the first replies to this where all
people being like, well, yeah, we don't care. Also like
what's going on with Blue Point? Bring back Blue Points?
So that's still a thing for them for sure, or
I don't know, maybe there was always the probably the
plan to talk about this game soon. It just does
feel weird to announce the date, but it is also
only a date, so who cares if they just announced
that on social media? Right? You know?
Speaker 4: The these Q four dates or these late year dates,
they can always so easily be delayed. You know, you know,
something be the most shocking thing in this world. This
gets delayed till even later in the year, even the
next year, it'll probably hit that they definitely want this
game in that September slot, so it's good to go
for the holidays.
Speaker 2: Yep, we'll see. I'm sure they'll talk about it more
here pretty soon. Yes, As as Jan said, PlayStation closed
down Blue Point Games, or is planning to do so,
but they've already laid off a lot of the people.
Soon he's officially shutting down Blue Point, the acclaimed studio
behind Demon Souls and Shadow of the Closest remakes. They're
doing that final closure in March. Approximately seventy people will
lose their jobs or in the or in the process
right now losing their jobs. Herman holds throat an internal
memo that basically said increasingly challenging in industry environments, including
rising development costs and slowed growth, were responsible for this.
He also just said changing gaming patterns, so it's your
fault as well, gamers. Of course. Reports also pointed to
a failed pivot where Sony task three Mike masters with
developing a live service God of War game, which was
ultimately canceled. We did.
Speaker 4: We already heard about that, and they're going to close
down Naughty Dog right because they were making that live
service game. Nothing came of that. What a big waste
of resources. That's the challenging gaming money times.
Speaker 1: Jeff, Yeah, Greb, can you explain to me, all right,
what if it was the gamer's fault, right, if it
was our fault, the audience's fault, what could they have
us as gamers done to actually save Blue Point?
Speaker 2: Yeah?
Speaker 4: Nothing, And because like the people bought the Demon Soul's remake,
which was their last released games, I don't know what
the hell he's talking about.
Speaker 2: Yeah, they never released any games. Well, under the ownership
of PlayStation they helped ship Ragnaro, but yeah, they were
not releasing any of their own games. So it's yeah,
it's a very baffling thing. But I think what Sony
is saying and what it seems the reality is is
that this is a studio that is best suited for
remakes for the most part, or to be a support
studio on bigger games. And they're based in Austin, Texas,
and that's too expensive for that kind of work. You
can get people to do that kind of work in
other countries that is much much more affordable to corporations.
And so after a business review, which is what they said,
they decided this is not a studio they want to
keep it open anymore. It is unsustainable to run a
business like this one in the United States.
Speaker 4: Anybody can make these remakes. It's really easy. That's why
Ubisoft had two failed attempts at remaking Prince of Person
The Stands of Time.
Speaker 2: Yep, they are going to find out right that they're
going to like first of all, everyone's having the same
thought at the same time. So all those companies you
want to work with that are you know, like Virtuos
or whatever, They're going to be busy and you're gonna
out of real estate real fast in terms of being
able to claim claim some land in the name of
Sony and say, oh, Virtuous also remake this for us.
It's like, yeah, would have been nice to have another
one of those, especially one that you can rely on
to do a very very good job, uh and get
these games up to a quality level where you can
justify the prices that you want to sell them for
and selling in the numbers you wanted to want to
want them to sell, which is, you know, five to
ten million, which is what these games can do.
Speaker 4: So stupid idiot you ask forgot that AI is going
to make these Smith eats spaghetti now, you stupid idiot,
And that's I forgot about those Smith spaghetti tech. That's
where that's at these days.
Speaker 2: It's yeah, it's dumb.
Speaker 4: Uh.
Speaker 2: Blue Point is one that people really were feeling pretty
good about them coming back with something, you know, any
sort of remake. There's been rumors, Oh, they were gonna
do the middle Gear thing. Maybe maybe they're doing this
God of one two three remake. And then for them
to close close the stud down and everyone's kind of
looking around going like, what are you doing? We really
like that team. Why can't you figure this out? And
the answer is just they don't want to.
Speaker 4: Yeah. God, remember like the freaking Spiro Crash Bandicoot remakes
compilations selling like over ten million, even even closer twenty million,
like you got Chucking Dexter and Sly like you got
so many things right.
Speaker 1: Those older Ratchet games too.
Speaker 4: Yeah, I mean, I mean, you know, maybe Aby skip
us to do those numbers, but it could. There's plenty
of other games that you can remake and sell a
few million copies of it, which you think would be something.
You know, this we'd office politics. Why can't just be Bloodborn,
even though it's insane that we can't remaster blood Borne
with this team, at least because you know, even before
they're doing remakes, Blueprint did a lot of Bluepoint did
a lot of remasters, and they were very good at
that as well.
Speaker 2: Used to be really good at porting.
Speaker 4: They were the ones who did the kind of miracle
titan Fall Xbox three sixty port. Right, Like if only,
if only Sony was actively trying to put games from
one console to a different platform like PC, or maybe
even more games on switch to, which would be nice,
But I don't think they're going too far in that.
We got Lego Horizon, which I bet. I'm sure that's
at the World and Fire, but you're still gonna get
twenty more Horizon games anyways, play.
Speaker 2: Testing this weekend, baby, it's uh yeah, it's it's frustrating.
I think that this is a company that that despite themselves,
is succeeding. They're making more money than ever. Their their
profits were up something like fifteen percent last quarter, and
so they have plenty of money to go around. So
it's kind of like, why are you still being so
stingy with this stuff? And I don't know, they pitched
two remakes and two other games in the intervening times
since the God Who Live service game was canceled. None
of those got green lighted. So yeah, yeah, he's.
Speaker 4: Gonna be I mean, go ahead back.
Speaker 3: So I want you know, obviously that all that bullshit.
Oh it's a business read or whatever. Right, it's just
an incredible cost cutting measure, what you know. But at
the same time you're telling me this this this company
is making more money than it has right yeah, yeah, yeah,
so is the CA I mean part of the exercise
of trying to understand this stuff, which is hard to do,
you almost have to like think like a scumbag, right,
And I think, you know, is it like, oh, I'm
I'm a jug. I'm doing this sort of like accounting
for some of the bad bets that maybe we made
elsewhere and using it as a means to kind of
like mitigate that that overall loss. Like I don't know,
I I think the most frustrating part of this story
is the fact that like you guys are right, like,
oh my god, there are so many games that could
use this treatment that would almost guaranteed to to to
sell in a very profitable way. Like it's kind of
like where I just can't, uh, you know, close the
gap on this.
Speaker 4: It's not like PlayStations releasing a ton of games anymore
these days. I don't think a four to like there
was like a game a quarter these days, how can
you just get rid of one of the studios?
Speaker 1: And nostalgia is a hell of a drug that you
could just like continue to try to get a tap
like Infamous. We didn't talk about Infamous at all when
we're rattling.
Speaker 4: Different existence games, right, I mean, especially you know, like
nostalgia for that era is popping off. People are so
excited for melgarsto at four in that game's.
Speaker 2: Mid Yeah, it's it's uh kind of like an like
the games four pitches, none of them got green light,
and then the reason the studio gets closed is because
it didn't have any project it was working on. It's like, Sony,
what what were you looking for? Like what would you
have approved? And that's that's just a question that scares me.
I'm like, I don't know what this company wants from
these companies.
Speaker 3: Well that's why I feel like there was it was
always going to happen, yeah right, yeah, I mean this
is not surprising to the people who are at the studio.
Speaker 2: According to people.
Speaker 1: Are at that it just sucks because that's not that's mismanagement,
not at like the blue Point level, but at the
greater PlayStation level of like, if you don't know what
to do with them, what the hell? God kill Zone,
Herman Holst, you like kill zone there? Make them make
a kill zone.
Speaker 4: If when we see this God of War remake or
are these any other remakes, and if they don't look good,
they're gonna i mean, it's not going to ultimately impact
on it. They're gonna hear it, right, and I'm gonna
be happy to have them hear it, like, Wow, this
remake ser looks bad?
Speaker 2: Too bad?
Speaker 4: You destroyed your good remix studio for no reason.
Speaker 2: H Meanwhile, over at Microsoft, there's been a big shake up.
Phil Spencer is out after thirty eight years at Microsoft.
He spent in the last twelve as CEO of Microsoft Gaming. Effectively,
he's retired from the company. Less surprising is that versus
Sarah Bond is also leaving the company. President in COO
of Xbox, she was widely expected outside of the company
to be the successor. She's resigned from Microsoft instead of
taking on some other role. She said it was the
right time to leave. In their place. Asha Sharma steps in.
She is a senior Microsoft executive from the Core AI team.
She's been on stage talking about AI products from Microsoft before.
She's also worked at Meta and Instacart. She is now
the CEO of Xbox, where she will be working with
Matt Boody, who is also moving up to be Chief
Content Officer. Sharma's said early on that despite her place
of origin, she's not gonna just make AI slop hooray,
I guess And then here everyone yeah, everyone's yes. And
then she says, I hear you to people saying we
want exclusives back. And then there is this question of oh,
she comes from a place of not being someone who
plays games or has made games. What does that mean. Yeah,
there's a lot of stuff happening here. Mostly it sounds
like what happened is Microsoft was not happy with the
state of Xbox and gave them as much of a
leash as possible to fix things, especially in the wake
of a very frustrating acquisition of Activision, which took longer
and got them a lot more eyes on them from
governments than they were expecting, and so they kind of
used up a lot of that slack in that moment.
And then since then it has not been one hit
after another. It's been sort of a couple a few
more blemishes here and there. Star what's the protesta game? Star?
I want to start StarCraft Field, Starfield, thank you, Starfield
not taking off the way that they were expecting it to,
and no other games sort of stepping up. And then
this is an Xbox strategy which has only maybe accomplished
becoming a meme and nothing else. So yeah, they're looking
for a change, But what do you think the appetite
is at Microsoft for real change as opposed to just
like slowly letting Microsoft fade away or Xbox fade away
and keeping the game studios around. Yeah, that's what I
think this is.
Speaker 3: I think you bring in someone with zero gaming experience too,
and and what a lot of these like tech people,
they're just like great managers, right or whatever it is.
And there it's just like, all right, you are now
going to be in charge of like the transition of
console deletion, and the the sort of transformation into what
I would imagine is just sort of like this, like
developer conglomerate right where you're like this publishing developer thing
that is not an Xbox. Nothing is an Xbox. Nothing
is an Xbox anymore. And that's what I that's what
my sort of knee jerk reaction is Like this, you know,
because you're not going to feel do that, You're gonna
Phil take his baby out back and you know, cut
its head off, right, So like that to me is
what this feels like. You bring in someone who can
like end this thing and transfer it into its next evolution,
which is like what I said, this sort of like
you know, hybrid developer publisher apparatus that is not a
hardware company anymore.
Speaker 2: Yep.
Speaker 4: I mean for thus, important things that Microsoft owns in
the gaming landscape right now are things like Call of
Duty and Minecraft and King and Blizzard, and none of
these really have strong associations with Xbox or that Xbox
brand even after the acquisitions. Like yeah, like this news,
I don't feel great about Xbox's future. I didn't feel
great about Xbox's future last week either, Like maybe we
skeep a step here, Like maybe that console that was
probably going to come out and not do really well
just doesn't come out now, right, Like maybe we're fast
forwarding a bit and maybe like the the AI shitification
happens even sooner than we're expcting. Yeah, she doesn't want
AI slop. What does she consider slop? Right, because that's
applying that there is AI not slop and that that's
still fair game.
Speaker 3: Well that's my point, right, Like, you know, this person
doesn't sound like there's a lot of like gaming pedigree
right there, So I don't think this person will have
like insightful uh additive sort of like gaming.
Speaker 2: Directive, right.
Speaker 3: I think this is like a more of a business strategy,
a strategic business move to exit the uh exit that market,
right and like and transfer it into just the in
the business of publishing developing games in the best way
that because don't forget, like how many years have we
always been Like man, it's crazy that like Windows and
Xbox can never marry, right, Like you know they also
have a microsofteys like figure out how to like have
people even though you know, Windows is still a huge
enterprise market. It's it's I don't think I don't think
any of that is materially going away anytime soon, but
like certainly certainly dense in that armor, right, Like this
was the last couple of years, Like people are like
super sour on windows the goddamn shit show with the
AI inclusion and just making it like increasingly unusable, right,
and that needs to be corrected. And I guess you know,
also the amount of like you know, the cost of
litigation with with the with the with the deals that
we're that have been trying to get across the finish line, Like,
there's just a lot and I think at some point
you have to like, you know, pull the plug on stuff, right,
I mean it's I'm just trying to like understand a
lot of these bigger picture machinations.
Speaker 2: Yeah, I mean a big part of it's just got
to be Yaes Satinadella has got a lot of things
that he's concerned with, and uh, this is a small
piece of the pie and it's a bigger headache than
it justifies itself to be Like, uh yeah, getting all
that attention for the Activision deal though you're right, the
lawyer cost the legal fees were probably astronomical, and and
then to get on the other side of that and
being like Okay, now we also need to kind of
keep figuring things out and it's gonna be a long
road to hoe and we're going to try this whole
new strategy and we're gonna shift Xbox. And it's like, okay,
and to what end? Why don't we just cut to
the point where we start saving money where we can
and doubling down on the stuff that does make money.
And we don't need any of you to do that,
Like we can bring in someone who's very good at
that sort of decision making and she doesn't need to
know a thing about games to do it. And so yeah,
I think it's maybe they're not explicitly saying sunsetting, but
I think the result of all the decisions she will
be making will effectively be that.
Speaker 3: Right, Like, like I could so easily see within the
next six to ten months this sort of like you know,
all hands thing goes out. This is like here's what
the future of Xbox is going to be, like that
kind of manifesto, Like, I feel like that's the next
thing we're.
Speaker 2: Going to see.
Speaker 4: Jeff, when do you what do you think is the
future of game pass?
Speaker 2: Right?
Speaker 4: Because that was kind of one of the I seem
like maybe that was maybe their road at one point,
Like this is how we establish Xbox. Then that didn't happen.
You think it just kind of keeps limping along because
it does bring in revenue, or do you think they'd
scrap that at some point soon?
Speaker 2: I don't know. I mean, I think it does bring
in revenue, and that they probably just try to find
ways to reduce its costs well increasing its price until
it probably slowly fades over away over a long period
of time. If it does still have like it had
like what Edit's peak thirty three thirty two million subscribers
or something like that, that's a lot of money per
month when you add it all up. If it still
has fifteen million, that's still quite a large amount of
money that they could keep going with. I just don't
They probably continue to make it more difficult to like
just get what you want out of it, which is
the day one games something they've already done unless you
have ultimate It probably continue to limit that going forward.
Speaker 1: Is it something if they're deprioritizing being a console manufacturer
and a console holder. I guess do you think grub
there's a possibility of trying to move game Pass to
like another console of like, hey, yeah.
Speaker 2: I think they definitely had those conversations, but it's I
think the the other platform holders are like, well, like,
we need to get a lot more out of this
than you're getting out of this. What can you offer?
And I bet they're you know, the two could not
meet in the middle there.
Speaker 3: That's kind of where my knee jerk reaction to the
game pass question is that I don't necessarily think it
will go anywhere just because of the fact that it
is a software thing.
Speaker 2: It's a platform, and that's what you do. Yeah, right,
so I don't service platform.
Speaker 3: Yeah, and then and they've baked it into Windows now,
and I just don't. I don't know, Like my gut
doesn't tell me like that somehow goes at least in
a front loaded capacity. But you know, look, I don't know.
I can't see the entire Xbox brand disappearing either, So
if it exists, it will I think it would probably exist, uh,
going down that road as and seeing that show up
in other places, as opposed to the whole thing just
sort of evaporated.
Speaker 4: It'll be like when you're playing PS two games and
the Atari logos showed up, You're like, what, what what
do you mean?
Speaker 2: Atari?
Speaker 3: Now?
Speaker 2: What the hell?
Speaker 4: Whoa, whoa, yeah, we'll see the Xbox logo and playing
your PS six games or PS seven games, like.
Speaker 3: Oh yeah.
Speaker 2: Meanwhile, the Supreme Court struck down Trump tariffs that hiked
prices on Switch, Xbox and PS five. The Court ruled
six to three against the majority of President Trump's twenty
twenty five tariffs, saying that they are illegal, specifically those
enacted using the nineteen seventy seven AIPA or International Emergency
Economic Powers Act, which the Court determined does not authorize
the president to impose tariffs. Chief Justice John Roberts wrote
the majority opinion basically just laying that all out. So
does this mean console prices are going to go down? Now?
Does this mean that you're gonna get all the money
back that you spent extra on stuff from the last year.
Absolutely not. The corporations might be able to get it back,
but we're not. I believe FedEx has already sued government
to get their fees back. I bet what they did
is they separated that stuff out, is serve charges and
stuff like that and fees, and they have it all documented,
and their lawyers have been waiting for this moment, and
they were ready to go and then yeah, going back
to that price or the question of will the price
go down now, prices usually don't go down.
Speaker 4: Well. But since the highest court of the country confirmed
that the president committed a crime where with billions and
billions of dollars, I say, surely he will be punished.
Speaker 1: Right.
Speaker 2: He came back immediately that day and said that he's
just going to put a different form of tariff on everybody,
a ten percent tariff. Then the next day he got
bored and said, never mind, I meant fifteen percent. Cool,
So it's just gonna keep.
Speaker 1: Yeah, you know those like stare cars they wheel out
to jets. Yeah, yeah, I you know, I hope that
they don't do maintenance on all of them. Yeah, it's
so specific. That's unrelated. Sorry, a bit of an accident,
you know, Sorry that that's unrelated.
Speaker 2: I was just thinking, you know, it's a little shame. Uh. Yeah,
this is I think maybe we might get on the
other side of this, there will be a little bit
more certainty.
Speaker 1: Not yet.
Speaker 2: This is still just a huge mess because the federal
government is not saying to anyone whether or not you're
gonna get a refund if you do get one, Like, yeah,
what you Yeah, what does that process even look like?
Now there are built in processes for getting refunds for
like if you overpay, and people are gonna try to
go through go through there and say, hey, it looks
looks like it looks like I might overpay because it's illegal, right,
and they're gonna see what happens. And then meanwhile, the
big corporations will sue. Yeah, if you were, if you're
if you're a Nintendo or whatever, you know, you don't
bring the price back down anytime soon until you know,
you know for sure that you're safe. Uh. The the
new ten fifteen percent tariffs, they might have like a
one hundred and fifty day time limit and then Congress
would have to approve them, so even those might not
be around for long. We'll see.
Speaker 1: I'm curious how this like affects other industries outside of gaming, like,
for instance, like Dji was completely boned because of these tariffs. Yeah,
and had to come with Yeah, yeah, I had to
come up with like a shell company to make the
same camera and just put them out under a different label.
Does grub to your knowledge, does that help them at
all with these terrafts being struck down or same situation.
Speaker 2: Yeah, I mean it should. It should. Yes, I think
that any company sort of that has been biding their
time waiting for this moment should now be able to
Like mo, I mean, you might st have to pay
this weird ten percent tariff, but it'll be better than
a lot of countries like China that might have had
thirty forty eighty percent at times, one hundred and ninety
percent at times depending on how Trump was feeling that day.
Speaker 3: I have so I'm not an accountant, So don't take
this advice for me personally. In fact, let me be
as crystal clear as I can be. Do not do
what I'm about to say. But nobody should pay taxes
this year. Yeah, tax don't. I'm not going to pay
your taxes.
Speaker 1: Think about not doing it.
Speaker 3: Honestly, apparently everyone's, every system of every functioning system of
government has been gutted. Don't pay your fucking taxes. Again,
don't do what I just said, but don't pay your
fucking taxes.
Speaker 1: How about that?
Speaker 4: Hell yeah?
Speaker 2: But hell now open but hell yeah?
Speaker 1: Yeah you get me?
Speaker 2: Maybe all right, let's see here.
Speaker 1: You know, I don't like gabbing that much either. Maybe
I won't be once ship.
Speaker 2: Man, what a herd bread saying he's greasy. Heard, Yeah,
I just don't like looking at dealing with him for years.
They're going to keep making Assassin's Creed games and the
people who made the Black Flag games are going to
be in charge of Assassin's Creed now, Uh okay, yeah,
that I guess that makes some sense. But also, Black
Flag was a long time.
Speaker 4: Ago, thirteen years ago, dude, you know, yeah, ago, long
time ago.
Speaker 2: And I don't think that like the return I mean
not that they're saying that all we're returning to the
glory days of Black Flag, but they're not backing down
from that either. It's not I don't the Assassin's Creeds
problems or Ubie Soft's problems have come because they didn't
have the people from Black Flag working on Assassin's Creed games.
So yeah, we'll see. I don't know. Ubi Soft overall
continues to be the mess. It's like they're the quiet
mess now where it's like we know that happened, we
got all these other messes in this last week. But yeah,
they have not like cleaned things up over there or
figured it out. And every week it's some other headline
like this where it's like, oh, is that going to
change your fortunes?
Speaker 1: Probably not what is supposed to be coming out of
UBI Soft this year.
Speaker 2: Yeah, they delayed everything except for maybe this Black Flag
remake remaster thing that might still be coming.
Speaker 4: That's it almost has to happen because they've been having
a called or called has cre gaming year, and like
the new new one is not going to be ready
this year, right, the one that's going to be in
the Holy Room and Empire or whatever. So yeah, yeah,
you would expect we're getting that. But otherwise, yeah, I
don't know what. We don't have a far Cry, we
don't have a Prince of Persia, so anything Tom Clancy,
I think so yeah, I don't know. Uh.
Speaker 2: King of Me is shutting down? No, no, no, yes, okay,
uh yeah. That's that's when we're We played that one,
didn't even get paid, but we got We played it,
and we're fools said yeah we should we should have.
I mean they weren't using the money. It's that game.
You could just tell right away was it had nothing
going on. I think we all played it and we're
like and then we had it was time to talk
about it. It's like, what do what were we even doing?
Speaker 4: What was that game?
Speaker 3: Like?
Speaker 4: Yeah, I was promised it was gonna be like uh
Ball Guys, and it in only the most base sense.
It was none of the fun of Fall Guys. And
there was a lot of things. There's a lot of
quote unquote content, I think, but there was content shaped objects, yes,
right righttideo of it.
Speaker 2: Yeah right. Everything would be like why are like, to
what end are we playing this level? And we didn't
have a good answer.
Speaker 1: I'm searching my memory banks here. But was there a
lot of meat in the game?
Speaker 4: There's some meat?
Speaker 1: I don't, I don't remember, but to qualify it as
like king of Meat, you know, yeah, well I don't.
Speaker 3: I don't remember meat being like a like a top
theme of that game, not.
Speaker 4: A huge one.
Speaker 3: Uh.
Speaker 2: Saints Row design director says ip Owner ghosted his prequel pitch.
Chris Dockman, the design director of the original Saints Row,
says he fears that the franchise is dead after the
I p Owner Embracer Group Remember Them allegedly ignored his
pitch for a prequels. Docman, who had been asked to
create a pitch for a reboot, revealed on Discord that
Embracer has ghosted him, leading him to believe the company
is unable to move forward with the series. The idea
was gonna be it was gonna take place in the
nineteen seventies, detailing the origins of the Gangs from the
first game, which he contrasted with the poorly received twenty
twenty two reboot, which tried to modernize things and make
things slick and kind of a gen Z without even
understanding what gen Z was. Yeah, that game is bad. Yeah,
this one feels like it's definitely in the Oh, that's
definitely on ice, and there's there's no risk of it
coming back anytime soon, right, Yeah, because that's.
Speaker 4: About as good an idea as you can have too.
And yeah, and it's weird because I mean, do you
remake the first two Saint Rose maybe sat Throw three
has already been remastered. It's in with four, so yep. Yeah,
and then you know it's Embrace owns. It's Yeah, that
series is probably on ice, perhaps permanently.
Speaker 1: M I even like in a post GTA six world,
I don't see where a Saints ro game would particularly
be successful, especially with like the tone even with the
original trilogy.
Speaker 3: Had Yeah, we've passed the point where like that parody
is like parody.
Speaker 1: Yeah right, because like GT like five even was like
clowning on itself.
Speaker 2: Yeah.
Speaker 3: Well, well it's like how I can't watch Idiocracy anymore
because you're like, oh, this is real. There's a documentary,
so you kind I think that's I think that's a
similar spot that thing rose in.
Speaker 2: Yeah, and and like yeah, I see here in Chad,
if you do a gang based one like the first one,
it might have some legs and it's like yeah, but
I also think that that they don't know how to
thread that needle anymore and make that work today and
make it feel like a modern game. And I think
that's probably what where they're at and why they're not
doing it all right. PS five outsold switched to In
the US. Last month, there was the Sirkana report, basically
video game sales are up slightly despite only one new
game on the chart, which was Code Vein two, which
was I think it came in at number eleven. Yeah,
the PlayStation five is selling very well. Seems like they're
continue to do discounts and bundles and stuff like that,
and that's helping. And Switch too came in at second.
That's pretty normal for a console early on in its
life cycle, because the bell curve is you sell a
lot more in year two and year three and kind
of even even into year four a little bit than
you do in the first calendar year that the console
is up for sale. But there's a lot more switch
Tos in stores than there ever are of these other
very successful consoles. So what do you guys think about
the vibes around the switch to right now in terms
of how it's performing and how people are feeling about it.
Speaker 4: They need more games, they need more like Hi, they
need more like yeah eighty five plus Switch to Champs
game exclusives right now.
Speaker 1: Right.
Speaker 3: It was like it was like right when it came out,
it was like a lot of talk about like, oh,
there's nothing to play on this thing.
Speaker 1: Look, there's no way to know. There's no way to
know who was saying that, since Oh my god, it
was me. Look, I thought Prime four would be good, Okay,
I look, not a lot of things can be as
good as Metroid Prime.
Speaker 2: Fo sure, nothing.
Speaker 3: I was deceived by my favorite video game website where
I was like, oh, man, five out of five.
Speaker 1: That means it's gonna instantly rule and.
Speaker 3: My favorite website fucking lied.
Speaker 2: To me, your favorite author at your favorite website. Please,
I love that. We're gonna get.
Speaker 4: Ship for this forever for having us for out there.
You have an opinion that went slightly gets the grain.
Speaker 2: Oh yeah, that's the yeah.
Speaker 1: If you look, if you like that bit, you're gonna
be well served.
Speaker 2: The next couple of weeks.
Speaker 4: Man. I mean, look like I thought. I know some
people have been saying for a while, I was okay
for a while. Like I was fine with Mario Kart.
I liked Donkey Kong a ton even I liked Kirby
air Ride a lot. Yeah, and it really it has
been to make Metro Prime for honestly, where it just
has been like huh, and like I'm fine because I
you know, I like RPG, so I can just go.
I bought Wizardry One, the remake, and that'll probably keep
me occupied for a month. And after I played MEO,
so I always have things to play. But it is strange.
You do expect there to be a bit more exciting
Nintendo based software, and Pacopeia is coming soon. It seems
like maybe that's going to be more of a big
deal than initially anticipated. We're gonna they're gonna announce the
new Pokemon game on Friday. Hopefully that looks cool, But boy,
I do I sure with like a director something to
get an idea of things, we.
Speaker 1: Need one of those.
Speaker 2: We need a we need like a table setter.
Speaker 3: Yeah, we need we need a one of those directs
where it's like, oh shit, we got the next sixteen
months laid out.
Speaker 1: Yeah, I'm feeling good about it.
Speaker 2: But Ryppen, it's gonna be cool.
Speaker 4: Tomadaca is gonna be cool. It's gonna be great. Games. Uh,
you know, it's a fire on them at some point.
Speaker 5: But you know, look's the only one man that really
sells console Luigi exactly until he gets his own independent
three D platformer.
Speaker 3: That shit ain't moving.
Speaker 2: It was Zelda's fortieth anniversary over the weekend. Nintendo didn't
really do much for it, but it's worth pointing out
that we're also still in what I think Nintendo might
be considering the fortieth anniversary for Mario, because that was
last year and the movie hasn't come out, hasn't come
out yet, and that was April, right, that's April, and
that was part of that fortieth anniversary announcement stuff, so
they might still be focused on Mario. Uh that when
that movie comes out. Do you think maybe there's a
direct around that time to be like, here's where we
can really have the biggest impact about people being excited
about Mario And here's a new three D Mario announced.
There you go with that.
Speaker 3: That kind of fixed the vibes a little bit. Yes,
they need to cash in on the momentum that that
movie will bring in. Yeah, right, that is what needs
to needs to sort of happen. I mean my switch
to right now is a glorified Fortnite machine. It's good,
you know, it's it's great. It's a great Fortnite machine.
But in the same way you know, uh, you people
people would buy MacBook pros just to go on Facebook
all day. Like, I don't know what to tell you. Yeah,
it needs a shot in the arm for sure. I
need to know that there's a there's a cool, exciting
roadmap ahead.
Speaker 1: Yeah.
Speaker 4: I still like a bit more on the cynical side
about new three D Mario, Like maybe that can happen.
But again, like people just released the game and maybe
they have multiple teams. Maybe that game was in the
bank but still hard to see. But you know, even
if it's not that, you could have next level show
we just mentioned four and that can be exciting.
Speaker 3: What was the last direct that, like, I feel like
there was a decent direct at some point.
Speaker 4: That talked about okay, there wasn't matter a prime for one.
I mean, this is the one that revealed fire on them.
I guess, right would probably yeah, yeah at the end,
which I bet it wasn't okay direct, but I don't know.
Speaker 2: Yeah, well, we'll we'll see. I think you're right, Mike.
The the three D Mario is a big question, do
you guys? Oh, there's also leaks based on a synopsis
for the Mario two movie that got out there. I
would say it's actually worth avoiding because it was I
was surprised by the character that they name dropped.
Speaker 6: That's going to be maybe I don't want I don't
want to shadow the Hedgehog well because it's like because
you can maybe maybe see them for a frame and
a trailer and maybe we're imagining it.
Speaker 4: But it's interesting.
Speaker 3: But maybe the entire roster of Mike Tyston's punch out
is in this game.
Speaker 4: Yeah that is there.
Speaker 2: Yeah, yeah, a little mac is there with all of
his stereotypical friends. It's great.
Speaker 1: To bring this back.
Speaker 4: That's yeah, call that'll hit hard absolutely.
Speaker 2: Twenty twenty six. Uh, finally I wrote down here. People
are mad about Pokemon. They're on Nintendo decided to sell
those twenty year old Game Boy Advance versions of Leaf
Green and Fire Red. Right, that's right. They're gonna be
twenty dollars each, or they are twenty dollars each. They
also don't have multiple languages in it, so if you want,
like the English and Spanish versions, you got to buy
them separately for some reason. That's weird, Yes, very strange.
But yeah, everyone's pretty upset about this, and I bet
they're gonna sell a lot of those copies. There are
a lot of copies of those.
Speaker 4: Yeah, I'm surprised, Like there's some people are said, I've
seen a few of my people like, I'm glad they're
doing this instead of nso because now I'm going to
own the game. And I'm like, Okay, now, I guess
that's I guess owning a digital copy quote is still
more ownership to people than having it as part of
a subscription service. Sure, yeah, I think it's a combination
of they can make the money, so why not, and
also maybe it makes it easier for them to integrate
it with home and I know, like home support was
advertised and taken back. I assume that's going to be
It's part of which part of me always I always
kind of resent that stuff a bit or whatever people
try to justify it, or I think Vanelius, I'd be like, well,
because you know, there'd be rewhy features on NSO And
I'm always like, I as somebody who just plays these
games as RPGs and it's not worried about competitive play
or making sure that I have my same squirtle from
twenty years ago in my current game. I always like,
I think that we have to like go through all
of these hoopes just for this kind of smaller group
of players happen.
Speaker 1: Now.
Speaker 4: This is from the asshole who plays smash bars with
items off, and I'll finals this the nation, right, So
I do get it, I suppose, But I think I
think I'm gonna be good. I've played through Gen one
Pokemon plenty of times. I don't think I'm going to
need to spend twenty bucks just to do it again
on a GBA ROM which those are not very difficult
to find.
Speaker 1: Yeah, if people really want to play this, yes, yeah,
I'm in a similar camp, but on a different side
of it with Mike, where I'm a weird Pokemon siko
and I wouldn't mind if this was on NS instead.
Even the quality of life stuff that I don't know
if they've necessarily added, I don't think it's enough to
entice me to dip back into fire Red or leaf Green.
If anything, there's other fan made Pokemon mods that are
doing some wild stuff, cool things that I wouldn't invest in.
Speaker 2: Instead, I will probably be interested still to watch that
Pokemon Day presentation, which is going to happen on that
Thursday morning.
Speaker 1: That's Friday morning.
Speaker 4: Friday morning my time, baby, all.
Speaker 2: Right, So Friday morning we'll talk over that, and I'm
sure we'll have more to say about this there. But yeah,
gen ten all that stuff. We'll see how I feel
about Pokemon after that. I bet all stuff for reasons
to be mad if I wanted to. All right, Oh yeah,
that's deadlines. That's just how Pokemon fans are always.
Speaker 4: I don't think it mad. The starter is not being
cool enough to me.
Speaker 2: No, the starters will be cool. It'll be their evolutions
that yeah, I'll look more and more like just boxers,
which is always what happens somehow.
Speaker 1: The second stage evolution will continue to never matter.
Speaker 2: Oh no, it's you're gonna be that for fifty seconds.
Dreamed about war Turtle last night. Oh go on, you
don't have to learn everything about me.
Speaker 1: Did they get stuck? I was gonna get Yeah?
Speaker 4: You gross?
Speaker 2: Did you blastois anyway?
Speaker 1: You know what?
Speaker 4: I believe that I'm not gonna be here for the
third segment. No, it's because jury doctor's appointment that I
can't miss.
Speaker 1: That's how do I read YouTube super chats? What you all?
Speaker 2: Right?
Speaker 1: Well, I'm gonna need to take a quick bricky break
to deal with the heartbreak of Mikey leaving after this segment.
So we're gonna do these emails. BombCast Giant bomb dot
com is email addressed to send your emails to. You
can write in about any and everything, and folks, we
continue to be flooded with a bunch of emails.
Speaker 4: So thank you.
Speaker 1: It means a lot to me. Thanks for sending in
your emails too. And now they're not even trying to
get out an awkward social interaction. Instead, you're just writing
in about goings on's that you've heard on this podcast,
other podcasts, the website as a whole. So we're gonna
read a bunch of them because we got a bunch
of them. Also, Mike Manatti had to leave Scout please.
I know, I know you're also excited about emails. Oh Scout,
Oh this is news Scouts. She's investigating something here, all right, Well,
starting with the first email here, Miles from Saskatoon. Right, so, hey, dude,
a Reno's It was on my way to work this
morning when I Want You by Savage Garden came on
the radio. I was instantly transported to watching Jojo along
with Jeff Jeff's Bizarre Adventure Show and reminded how much
I miss it. My question for you all is there
a song you here that makes you think of a
specific scene or show or movie. Another one for me
is the dang Outer Wild's theme takes me to the
ending of the game. Okay, I love you all, Miles
from Saskatoon.
Speaker 2: Yeah, I mean there's definitely songs that do that. I mean,
obviously it's gonna be like big ones, right, Like, I
don't know anything from a Scorsese movie. All those are
just big needle drops. So sure, good job of associating
that music with his with those scene from those films.
Speaker 3: Yeah, yeah, those those outro JoJo's songs are so good.
Speaker 2: So am I to understand that Savage Gardens I Want
You was an outro song for JoJo's Bizarre Adventure. That's correct.
Speaker 3: Wow, that's amazing season three or four and.
Speaker 2: Incredibly okay, amazing.
Speaker 3: Yeah, and then you know, yeah, like when and now,
when I hear any of those songs, it's just like,
oh my god, I just think like.
Speaker 1: There's something about and apparently there was.
Speaker 3: I have not I've not watched all of the JoJo's yet,
but like apparently there's like even there's like a I
think there's a Sound Garden one too, I think in
future seasons. Not one hundred percent sure about that.
Speaker 2: But what's the other one?
Speaker 3: Runner about roundabout?
Speaker 2: Yeah? Round about yeah? Roundabout is probably.
Speaker 3: The one that like everyone is familiar with, even if
you don't know anything about JoJo's.
Speaker 2: All right, that was a meme.
Speaker 3: Yeah, when I think of when I hear tears for Fears, uh,
I guess it's head over heels. I just think Donnie dark.
Speaker 2: Yeah, Don's gonna if you would have had me, guess
would said, you're probably thinking of Donnie Darko.
Speaker 3: Okay that I think that is such a real powerful
we'll fly through introduction of the school in that movie.
You gonna go back and watch that again.
Speaker 1: It's been a couple of years.
Speaker 3: Uh, fill up the old Donnie Darko tank, you know.
Speaker 2: Oh yeah, I've not seen that in a long time either.
I wonder what I would think at this point. Days
to Confused, the entire soundtrack of that basically you can
play any song from there and I'll be like, Okay, yeah,
I'm thinking of this moment from Dayson Confused, which I
guess the director I was like, in order to get
those songs, he gave up his rights of like the
the album sales for the official movie soundtrack, and that
was like one of the best selling soundtracks of all time. Wow,
it's dond a chunk of change there, I think.
Speaker 3: And this is sort of where we're just going with
the with the emailers question. But like, yes, in terms
of movie soundtracks, I think Dazing Reviews is one of those.
I also think the Wedding Singer is one of those
as well. The Wedding Singer soundtrack is banger after banger,
and I'm just instantly transported to that film when I
hear some of those tracks.
Speaker 1: For sure, there's gonna be an interesting delineation when the
song I Need a Hero comes on, because there will
be a group of millennials that will forever associate it
with Shrek, and then little gimmicks gen zers out there
that will associate with the Super Mario movie. So interesting.
The Pest song always reminds me of the Pest.
Speaker 2: Oh yeah, yeah, it reminds me of the Declaration of Independence.
Speaker 1: Yes yes, and oh boy, oh boy. All right, moving along,
Casey from Texas writes in Hidooters, I'm so glad to
hear about Jan's new health kick started taking some malgitude semaglutide.
I'm not. I'm going to continue to mispronounce it and
counting calories and I've lost over ninety pounds nine months.
It was shockingly easy to do so molly limiting myself
to around fifteen hundred calories a day and minimal exercise.
I'm the life I've ever been in my adult life.
Keep it up, jin and fuck Ice. Casey from Texas.
Speaker 2: Sorry, Nope, it's not megma Nope.
Speaker 3: What is semaglitude smaglatide?
Speaker 2: It is the zempi.
Speaker 1: That's oh, it is like the actual Yeah you know, okay,
it's what.
Speaker 2: Yes, there's Zeppetite as well, which is like a slightly
more improved formula, less nausea, more effective, but uh, Semaglutide,
it's like the first one, and that's ZIMPI got it.
Speaker 1: All right. Dom from Colorado Alright said hey, Duders, my
son is in the third grade and loves basketball. He
was signed up for your local little league. However, with
no coach, his season was in jeopardy. I decided to
step up and coach. And when I say I'm the
least qualified person to coach, that's an overstatement. If anything.
I've only played once in middle school, never made a basket,
and my dad had to yell at me to move
my arms because I ran like an anime character. So
I was extremely nervous about the experience, but it turned
out to be one of the best things I've ever done.
Our team is currently four and one, and it's been
such an incredible experience. The kids on this team are
so amazing, and I've been able to share an experience
with my son that we'll both remember forever. I'm so
proud of them. They're an amazing group of boys. Have
any of you ever decided to try something new that
you really were hesitant about that ended up being one
of the best things you ever did. Keep up the
great work you all, rock Dom from Colorado PS. Whenever
I wear a Giant Bomb shirt, I get so many
compliments and there's so many fans of the site out there.
You all have a lot of love. Oh that's nice,
he's domb.
Speaker 2: Yeah, yeah, this is a I'm bad. I can think
of examples. I don't know. I feel like everything I
did as a kid, especially I was hesitant about, and
then when I ended up doing it, I probably had
a good time or it was formative, so like like yeah,
like my parents made me joint snow the snow club
or ski club. I should say, uh, I didn't. That
was not my choice. I didn't have anything like any
saying that whatsoever. And then I did it and really
ended up enjoying it, and it's been a big part
of my life since.
Speaker 1: Why are we not skiing together?
Speaker 2: I don't know.
Speaker 3: It's expensive, I know, but like, oh, we can, Yeah,
we can. It's a it seems like a retreat. It
seems like some sort of oh yeah, we should write
off football thing, you know.
Speaker 2: Exactly in the gap.
Speaker 1: Yeah, like going a tube.
Speaker 3: Yeah, people are rocking those foot foot skis now, yeah.
Speaker 2: I kind of wanted to try that. That looks like fun.
Speaker 3: I'll try that out.
Speaker 2: Okay.
Speaker 3: Yeah, they're basically like they just like roller skates. Yeah,
they just want them to be like, you know, independent,
they're almost like little ice skates. Really yeah, like a
tiny snowboard on your on your boot. Oh yeah, all right,
we say that.
Speaker 2: This does fly with my theory that coaches for most
teams in most sports, it doesn't matter. It doesn't like,
you don't need to know what you're what you're doing.
It's gonna come down to whether or not the players
are good. They're the ones actually doing it. So yeah,
in the middle school, go and coach any team, even
if you never have made a basket in that sport
in your life.
Speaker 3: I hate to say this, but I would like to
one disagree.
Speaker 2: I think maybe for little kids like they're four and one,
though back this first, it doesn't know what they're doing.
I'm just saying the evidence is right there.
Speaker 1: Maybe they're doing plays, maybe they're like hyping up the
team in a way.
Speaker 2: I know that's that You're right, that's important, Like if
you can make a team that actually cared, that's that's
what I mean. Like the x's and o's are far
less important than they make it out to be.
Speaker 1: Like third grade, you're how old?
Speaker 2: What is it like? You're eight? Maybe? Oh yeah, you're eight.
Speaker 3: It's yeah, yeah, it definitely starts to matter at some point.
Speaker 2: I'll tell you when it stops mattering again. It's in
college all that matters in like college sports, all that
matters is recruiting. If you're good at recruiting, you're gonna
have the best team, and if you're bad at recruiting,
you're gonna have a bad team.
Speaker 3: And I would just say this too, right, like, you know,
the the level of competition that I watched my kid
play in hockey now, it's it's it's it's like really
making substantial jumps. And sometimes they will play a team
that doesn't have one standout superstar, but the team is rob.
Speaker 2: And they know and they see the difference.
Speaker 3: And when you watch that from a bird's eye view,
especially like being in the crowd and you see a
team click like that, You're like, oh my fucking god.
These kids are like from a different planet and none
of them stand out, but they just all are in sync.
And I think that stuff is what you get from
good coaching obviously, like the Ballers, the superstars are just
always gonna be like you know, one person shows.
Speaker 1: But yeah, fantastic, fantastic. Next email comes from Chris from Alabama. Hey, BombCast,
so Jan recently has mentioned starting the journey of watching
One Piece, and I was really curious to hear your
thoughts on it so far. Also, as a fellow TCG player,
I highly recommend checking out the One Piece TCG. The
game's fantastic to play. The cards look amazing, little tougher
to get at the moment due to Pokemon's counpers moving
into it lately, but it's definitely worth checking out. Chris
from Alabama, Hey, one Piece, it's like a thousand plus episodes,
I think, and I know it's going to take an
obscene amount of time to catch up to wherever it
is in modern day or whatever.
Speaker 2: You even considering I'm catching up, that's insane.
Speaker 1: I'm just putting it on it's just on and I'm
just watching it. And here's the thing that I am
the most upset about. I feel like I've existed on
the internet publicly where people have grown to know my
tastes for quite a while, and people know I love
found families, I love overthrowing things, I love a speaking
about found families. I have a ragtag group of misfits
led by a bunch of weirdos. This is my fucking shit.
Speaker 2: What the hell?
Speaker 1: How come no one's like told sat me down and
said you need to watch this.
Speaker 2: This is when you talked about one piece on the internet.
Speaker 3: It's not it's so weird, but specifically sat me down. Yes,
I know exactly how you feel. Jen like it's for you,
like like like Cowboy Bebop.
Speaker 2: I was like, no one ever, no.
Speaker 3: One Ever's like, hey, backler, this is like the most
your ship thing ever.
Speaker 2: No one did ship.
Speaker 3: You don't tell me anything exactly, and I feel you, man,
you're right, And it's just like one of those things
of like, do y'all not actually like me out there
that you didn't want to do? You not care this
thing in front of me that I would love. It's
you know, Backlaur and I have been hurt. You know
it's people are assholes, Jen, people are assholes.
Speaker 2: That's why. That's the Yeah, I get it. I had
a good friend friend named adult Swim that showed me
Cowboy Bebop and Foolly Cooley and all the best animes.
I don't need any other friends.
Speaker 3: I turned it off because it confused me.
Speaker 1: So what is is not my fault.
Speaker 3: Whenever it turned into that, whenever Aquatine went off and
then the anime came on, I said, I'm not supposed
to understand that this is too titillating.
Speaker 2: I need an adult.
Speaker 1: But God, I suddenly understand why the straw hat flag
I see at every protest because man, I gang, I
get it. Media literacy all time low, all all time low.
It's ever been right people, big domies out there. But
if you watch this show and don't understand how much
it is saying, fuck the government, they're trying to exploit us.
Let's work together as people and save each other. Dog,
you got to do more than touch grass. Go go
back to fucking school, you dumb fuck. Anyway, I'm really
enjoying it. I'm gonna stick with it so far, I
really love oosup. Also, I love that on Netflix at
least it'll have like TV fourteen blah blah blah, so
just of content. And every single episode one of the
suggestive content things that they show is smoking, because one
character is just constantly smoking. I yet it all right?
Oh gosh, we have so many emails now and I
feel like I'm drowning in them. Okay, this one comes
from Time from Portland. Howdy gents, Just a heads up
that what Just a heads up that what was Boy
Scouts is now Scouting America and allows.
Speaker 2: Everyone to join.
Speaker 1: My daughter sold the shit out of popcorn this year
and loved the Pinewood Derby. Just thought I would bring
you all to the modern era tie from Portland.
Speaker 2: Yeah, I think, man, I think Emmy would really like
the Pinewood Derby. The Pinewood Derby rule. Do you guys
ever do that?
Speaker 1: No?
Speaker 2: The Boy Scouts now called Scouting of America. It's you
get a little you get a little block of pine
wood in a box. You get to carve it into
whatever shape you want.
Speaker 1: And a small one, yes, okay.
Speaker 2: And then and then you go and you take your
car and you put it on a big platform that
has like four tracks or whatever, and everyone like all
the other cars get put on there and then they
just let the gate down and whoever gets to the
bottom fast, like you could put you put weight on
your Pinewood car and you can distribute it how you want.
Whoever has the fastest car wins. That's you kind of
run races all day. It was dumb and fun. It
was really formative.
Speaker 1: We should have a Pinewood Derby.
Speaker 2: She just have We could just have a Pinewood Derby.
There's no one stopping us.
Speaker 1: There's no one stopping us, okay, all right, And we.
Speaker 2: Should have allowed cheating. Yes, we could do all kinds like, yeah,
there's a weight limit, but if you can find a
way around it.
Speaker 1: Yeah, my car is just gonna be grease. Yeah yeah.
Speaker 2: Pinewood Derby Week is coming twenty seven.
Speaker 1: Fantastic twenty seven. We have too many weeks playing this year,
all right, last email of the show and then we'll
get to YouTube. Super chats Cooper and San Jose rights
in Hey Bombers. Last year, my dog Moneypenny passed away,
and a few months later my partner and I were
looking to get a new cat. Wanted to I wanted
a dog, she wanted a cat, so we compromised and
got two cats. For about seven months, I've been struggling
on how to play video games with these cats.
Speaker 2: They love to hit sparks. They not have thumbs, so
they love the.
Speaker 1: Hit sparks on Perry's and seci Ro small dust particles
in Ari four remake, and go absolutely crazy with everything
going on in sectory. I've pretty much had to put
any game with small moving particle effects on hold while
the cats are awake. Any advice for how to play
games play these games without cats going in to complete
hunting mode and blocking the screen from site love everything
y'all are doing Cooper in San Jose.
Speaker 2: Yeah, that's that's wild. But both cats do this usually.
It's like a cat will maybe occasionally care about what's
on the TV. Are they young cats? Maybe because they'll
chill out if they get older. If they're still young,
that makes sense. If they're older and still doing this,
they might just do it forever. Uh yeah, look, you
might just be stuck with this. That's how ghoes. That's
what the cat is. Their personality is what you just
have to deal with. They're not going to change.
Speaker 1: Yeah, and now there's two of them that you got
to deal with. I hope you get one of those
cool uh space station looking uh litter boxes.
Speaker 3: Oh, I just can't add anything to this last like
a goddamn monsters. I'm just kid my stupid mouth shut.
Speaker 1: Look at the growth, folks.
Speaker 2: Yeah, that's pretty good. Let's get good job back. All
are well done. I'm afraid of those space ship port
litter boxes. I'm afraid it's gonna eat my cat.
Speaker 1: Fair enough, I don't want to use them, all right,
Cooper has a ps here ps was having a discussion
with one of my students about San Jose, and I
was telling them how, yes, technically it's a part of
the Bay Area, but it doesn't have the culture of
the Bay Area. Any thoughts on this chan Let me
tell you, Coop. I'll give it to San Jose. The
people born and raised San Jose, they got the Bay
Area in them, they got the Ya in them. Everyone else, though, God,
get the fuck out of there. God, all these people
that are repulsed by street vendors selling them hot dogs.
Oh no, I can't have that. There's not up to code,
you know, wearing gloves you don't take Get the fuck
out of here, you stupid fuck. Sorry, I'm feeling a
little spicy all right. Anyway, YouTube super chats here we are,
I figure out how to get it side Bottomer Right,
my cat passed away today and I'm just lost all
that what to do and can't stop crying. It would
mean so much to me to just hear people say
her name, Olive Marie, the hours I've spent with her
taking in GB. I don't know if there's more to this.
I actually don't know how to read super chats, but
thank you side Bontomer rest, happy trails, happy pause to
Olive Marie. Yeah, sorry to hear that, Cheryl two two
eight nine Alive Marie will miss you forever, Love your mama,
me and your daddy's.
Speaker 3: Side Bottomer, Oh, Marie, you'll be missed.
Speaker 1: I love Marie. MiG Ass Miggs rights in Migsy rights
in Light Club's back all right. Oh, I guess that
was supposed to be like Backstreet Boys.
Speaker 2: Yeah all right.
Speaker 1: Biggsy also writes in gents, do you think Phil Spencer
is playing the heretic duology since he has so much
free time? Now?
Speaker 2: Oh yeah, finally getting in on that. Yeah, do you
what do you think, what do.
Speaker 1: You think p Spence is gonna get up to in
his retirement or posts going to go back to Destiny.
Speaker 2: He's gonna play seven thousand more hours of Destiny and
that's it.
Speaker 1: I I want him to resurface in the public eye,
maybe like in a year from now, and just have
long hair.
Speaker 2: Oh that would rule.
Speaker 3: Yeah, if it goes all David Letterman on us and
just like comes back completely gray with a gigantic beard.
Speaker 1: Yeah, I want him to get off of the zemp also,
and just like I want him to be like, look
like a healthy person.
Speaker 2: I want to get a big and strong yeah.
Speaker 1: Yeah, oh yeah, let's do that. But he also has
to pick up a he always wears sunglasses.
Speaker 2: Now, I'm not gonna lie.
Speaker 3: I would watch the What's Phil Doing Now? Document a
reality show?
Speaker 1: I would.
Speaker 3: I would be like, what puts my man up to
these next six months?
Speaker 2: I would?
Speaker 1: Yeah, Phil, I mean you've been on the couch before.
You want to be like a rotating chair on the
dump truck, I mean sleep on our couch.
Speaker 3: Yeah, I feel like a couch appearance now makes more
sense than ever.
Speaker 2: Yeah.
Speaker 1: Yeah, Alex WP, did you take your tree down yet? Mike,
or did you just sing the grub song all weekend?
We'll never know, We'll never.
Speaker 2: Yeah, I choose to believe he just sang the grub song.
Speaker 3: Yeah, I don't think that. I think that tree is
still up. I think he cleaned his house, but I
think he was like, wow, the tree can stay up
for the winner. So he just says that that's that's
the voice in his head.
Speaker 2: Yeah.
Speaker 1: Uh. Bobby hot Dog ninety one, the Vancouver child Kicker,
is among among us be wary of long backs and
weak ankles office chairs, stand no chance?
Speaker 2: What I don't? I don't know. I think maybe song.
Speaker 3: Okay, i'll Bobby hot Dog, explain yourself. I like your energy,
but explain yourself.
Speaker 1: Don't like what you're standing for because of the hot Dogs,
probably though, Yeah, all right. Mike on drums rights in
hanging it out passenger side of his best friend's ride.
That's Mike min NAUGHTI yeah, pretty good. CLF twenty nine
to ten. Mike, pitch your Highway to Hell Diablo series.
I want to see it. Well, he can't know, he
can't do it.
Speaker 2: No, Yeah, we don't let him pitch anyhow.
Speaker 1: Big Fresh thirty seven. I can't believe Phil Spencer didn't
pull over Gunter put over Gunter on his way out. Yeah,
it's a shame you want to Yeah, exactly, you go
out on your back. Come on, Phil, three laid runner.
Any future plans for video podcasts in the premium feed
on Apple Podcasts would be pretty sweet. That is a
little bit more challenging for Chuck to do because of
RSS feeds and how Apple Podcasts handles video, but we're
gonna put it on.
Speaker 2: So Chuck just vetoed this.
Speaker 1: So yeah, no it's not okay, I guess I guess
you could just do that.
Speaker 2: Okay. Yeah.
Speaker 1: Zombie Porn writes and regarding kind of funny and night Rain,
Oh didn't they have a community member on their team?
Bringing in a ringer makes that one.
Speaker 2: Also, it's like they won some made up competition, Like
we didn't play against them in night Rain. We played
Night Rain at the same time. Come on, that's that's nothing.
That's not a real video game.
Speaker 1: Come on, greb, this is a side hustle here. Everyone
listening right now, stop listening. Wasn't that technically baby steps?
We just made up a competition?
Speaker 4: Oh that's just matter.
Speaker 2: That's I'm good at doing that.
Speaker 3: So bringing in a ringer like that, though, is There's
not much more disrespect you could bring to healthy competition
than bring in a ringer.
Speaker 2: That's like such a disrespect.
Speaker 1: Yeah.
Speaker 2: We we brought in a friend, pug Tato right to
help with when they did the in person thing for
Pizza band This is fine. But he's not a ringer, right,
He's just he's just another guy. He's from the community,
but he's a pizza bandit X.
Speaker 3: We needed, we needed another team member and we we
we got him.
Speaker 1: You know, he rose to the call.
Speaker 3: Wasn't there with any nefarious insider information?
Speaker 2: Here's kind of funfariousness. Yeah.
Speaker 1: Yeah, here's my pitch. I think we should just be
the superpowers all Lah Hulk Holgan, Fuck Hulk Houlgan, uh
and Macho Man Randy Savage. Where we unite against everyone else.
Imagine the unbridled powers of kind of Funny and Giant
Bomb teaming up against all the other video games media
out there. No one would stand a chance.
Speaker 2: We take on all comers. Yeah, open challenge, okay, mega powers,
Mega Power sorry sorry sorry?
Speaker 1: Uh. Like imagine four of us, the combination of perhaps
snow Bike Mike, Andy Cortez, myself, Mike Manatti playing deadlock
against It doesn't matter who were against, frankly because they lose. Yeah, alright,
o poplond twenty three. I'm probably late, but a few
bombcasts ago Jan asked for Mugenics with Rabbits, what about
Mario Rabbits, Kingdom Battle and Sparks of Hope. I liked
those games. Those games are fun. Yeah.
Speaker 2: I never really played the second one at all, and
I should I own it?
Speaker 1: Uh Rio Roku Backlar, who's on your mount rushmore of
two thousand's emo and or pop punk bands from New Jersey?
Speaker 3: Which is like the easiest and hardest question. All right,
we're talking two thousand's. Uh we're gonna say, well, I
think the email of Okay, we're gonna do just to
get it out of the way, MCR. We'll just put
him on their New Jersey's own summit, New Jersey's own hardway, fine,
solidified on the on the mountain, Let's do the get
up kids, Let's do Thursday, and finally number one by
a country mile. No one comes close to this band.
I've never heard of a band more referred to, more thanked,
more referenced, and I feel like their credibility continues to
rise year after year after year, especially with like the
renaissance of what feels like the next kind of pop
punk maybe emo Little Aftershock that we're currently in right now,
and that by gentlemen John bonj No, that band is
saves the day.
Speaker 1: Ah saves the day, saves the day.
Speaker 3: No one comes close without saves the day. There's probably
uh no fallout boy, there's probably no suicide.
Speaker 2: Yeah, no ti ight suicide.
Speaker 3: Well that goes without saying. Saves the day is so underappreciated.
I think now it's they're finally getting their flowers. But
uh yeah, I mean nothing, nothing comes close to saves today.
A truly iconic instrumental band in that scene from the
Great State of Injurers.
Speaker 1: There you go. That does it for YouTube super chats.
Thank you for everyone for sending those in, and thank
you everyone for emailing the show once again. That's bombcasta
giant bomb dot com bores. What have we got going
on the rest of this week? A whole lot? Actually,
we got a stacked and packed week game This morning's
popping off Wednesday, Thursday, Friday, good that's correct, jan Fantastic
Blake Club returns tomorrow. I'm sorry, that's a mistake. Blightening
Round returns tomorrow.
Speaker 2: Yeah, blink and you'll miss it. Everybody. He's gonna finish
that game, but even before you tune in, he might
finish it. Who knows?
Speaker 1: Yes, yes, let's see later Today we have a new
episode of Nine Lives of Mister Mistapha.
Speaker 2: Please Chuck.
Speaker 1: That is Chuck guiding or uh well, let's say grub
An I sitting shotgun while Chuck has an existential crisis
in the world of Skyrim. Let's see what else do
we got going on this week? Mary me Tomadacci continues,
The loving festivities are going to kick off this week
where Abby Russell, our dear dear friend Abby Russell uh
tries to help us all find love, but one of
us has to win, and I want to win. Voicemail
dump truck popping off on Thursday. We may have a
special surprise guest that we will announce soon. We talked
about this earlier, but grub myself, probably Sean, probably maybe
someone else, maybe a dear special friend or going to
talk over the Pokemon presents on Friday. Monin game this
morning is Friday as well, and then upf Steam, next Fest,
Demos Gang. There some other surprises popping off scheduled surprises
popping off this week. Oh and then Friday to wrap
up the week, mister Minatti is going to do a
long launch stream of Resident Evil Requiem. If you're too scared,
Jeff Beckler, you're raising your hands, sir.
Speaker 3: Yes, I'm sorry. I have to call in with an
instant correction. I don't know why my brain farted like this.
The Get Up Kids are not from New Jersey. They're
from the Midwest, I believe, Missura.
Speaker 2: I'm maybe West is the New Jersey of America.
Speaker 3: So in their place I would like to insert the
band Lifetime.
Speaker 4: My favorite.
Speaker 3: Sorry for well, sorry very good. Sorry for all the
EMO people who who were banging their heads against their
walls with my blasphemous statement.
Speaker 2: You made them feel rage, which is an emotion, So
they're grateful to.
Speaker 1: You, which is what EMO is built out of. This
is at what it's built on, absolutely misplaced rage. There
you go, boys, Did I forget anything? We got anything
else going on?
Speaker 2: This is the run will be happening again at some
point when danced back from assignment, so be ready for that. Yeah. Well,
we'll have lots of other fun stuff.
Speaker 1: Yes, yes, apologies folks for missing missed yesterday. Tell me,
tell me twelve bulls. But anyway, that about does it
for the show, folks, Thanks for listening. He's the Jeff,
He's the chef. Mike was here.
Speaker 6: Shouts out to Jean Frette's the show, shouts up to Chuck,
shots at the rail, shouts out to dan.
Speaker 1: On assignments flow, a bundle of nerves here, I.
Speaker 2: Be jan to show.
Speaker 1: We'll see you next weekfore or another epide of the
John Bob got to keel. Then we love you, dude,
flat flat