Speaker 1: This is not tone.
Speaker 2: It's time straight from the.
Speaker 3: Because you'll find no be survive side Coast. Hey, everyone,
welcome to the next side quest. The game between the game.
And sometimes we play a game, and sometimes we don't
play a game. But this time we're playing a game.
Ladies and gentlemen, I'm M. K. Gibson. You're your host
and friend Gibby. Who do I have with me?
Speaker 1: Why?
Speaker 3: I'm between two Bevans And it freaks me out every
time this happens. So let's go with Bevit number one.
Rick Walteriery God, you can just go fuck yourself with
all the four siders. Just just a big jackhammer in
the in the boo.
Speaker 4: Yep.
Speaker 3: Okay, introduce yourself.
Speaker 4: You already introduced me. Everybody, this is the site. Give
me a spiel. Give me your spiel.
Speaker 1: I mean, like.
Speaker 4: I write books. If you see a book by somebody
named Ricolter, you'd buy it? Why wouldn't you buy it?
I'm a funny guy.
Speaker 3: All right, Bevin? Can you top that one?
Speaker 1: No? Hello?
Speaker 4: Can you can you bottom it? Though?
Speaker 3: Oh? Good?
Speaker 4: Hello?
Speaker 1: Friends. Robert Here, author of the Camerons and Creature series
of comedy fantasy novels, short stories, also author of a
lot of the Shingles books. I'm not playing the role
of Klaus Richter. That's that's my go to. You haven't
played Klaus Richter and quite some ship or or georger
of the Sorcerer. God damn it. I have, however, had
a few beers before this Eric.
Speaker 3: But we are actually here to play a game of
sorts amongst ourselves. For those who are on the podcast,
well you can't see anything, so that sucks. But you
video friends, you clearly see. What I have is a
twelve bracket worst Dungeons and Dragons tropes. Character These are now,
these are character tropes. These are the things that people like.
These are the archetypes that a lot of people bring
to the game. We love Dungeons and Dragons. You love
Dungeons and Dragons, and if you don't, why you listen
to this podcast. But we've all played with these people.
Sometimes we've been these people. You create a character and
they fall into a certain archetype. The number one seed
is the horny bar. Number two, the self righteous paladin.
Number three, the murderer hobo. Number four, me ultra kill
barbarian uugh uugh. Number five, mister badass. That's the one
who just thinks they are the best, and they're also
the mister. They're also the min maxer. Number six the
earth Mother drew it because she too has seen critical role.
Number seven the snotty royal person usually n elf, usually nobility,
and they they tend to lock talk in a British
action the entire time. Steve does not count on this one.
Number eight I cast Fireball. We all know that made
Sorcerer and everybody else who does that. Number nine the
lone Wolf. I don't play with the party I played
with by my own ruse. And number ten orphan mckedge.
Lord you know who I'm talking about. They just made Batman.
Number eleven, I just made Dritz duw Ordren the copycat player,
the one who writes, who sees a book, sees a
character and says, I just I'm just gonna make this.
And number twelve it's the it's my story DM, where
you're basically just playing the book they haven't written yet
and your decisions mean nothing. These are the top twelve gentlemen.
Number one's, four, three, and two get a buy in
the first round. So we start with the lone Wolf
versus I cast Fireball discuss who wins and who loses.
Speaker 4: So are we deciding which is the worst, or which
is better, or which is the least worst?
Speaker 3: That's well, I don't think we want to get downe
the least annoyed. I think we want to get to
the mosting. This is the worst person.
Speaker 4: Okay, then the loan Wolf is far more annoying than
I cast firebub Because here's the thing. I've played with
a whole bunch of I cast fire Fireball people, and
you know something, it never ceases to be amusing to me.
And this is this is in cases where I'm sometimes
the target. It's I guess, you know, But I firmly
admit that I also don't, like, you know, get emotionally
attached to my characters where some characters some players do.
And I can understand how they would find that annoying.
But yeah, no, And having played the lone Wolf also,
I also know that that that's annoying when I do that.
Speaker 1: Now, let me let me get I cast fireball straight.
Is this specific to fireball and the collateral destruction or
is it just is this supposed to be like a
I do the same ship every time?
Speaker 3: It's I do the same it's the fuck the party
and I do the same ship every time. It is
that the one is the one trick pony person.
Speaker 1: Okay, I'm I think I'm gonna go with that because
it's more boring. A lone wolf can be fun.
Speaker 3: Well, okay, that's but let me tease this out of
you a little bit. So when you were playing Klaus,
how often did Klaus go off on his own and
do his own thing?
Speaker 1: Almost always?
Speaker 3: Yeah, Rick, was that annoying or not? Well, you know
something some people for some people, as a person who
played with them, for.
Speaker 4: Some people who would be it would be annoying, but
Bob's Bob always managed to make it moist.
Speaker 3: There you go, too, uh, Between these two, like the
lone wolf player, the one that like when you're actually
sitting down to play the game, you know, not these
comedy wacken schmacking things that we do when you're playing
a legitimate game of Dungeons Dragons. The lone wolf person's like,
I need to go off on my own and do
my own thing whatever. It splits the DM's attention, because
sometimes the party gets split and happens. But when the
person specifically stops the flow so they can have their
own fun. The DM has to go into another room
with that person for thirty forty to fifty minutes an
hour plus, and it really really breaks everything because someone
has to be that edgy person. And I find that
personally the most frustrating and like damaging to this because
you're sitting out to play a game. It's a it's this,
this collaborative storytelling experience. Uh, the icast Fireball person. Sure
you get to if you find a one trick that works.
I get it. Blowing everything up is fun. We were
all kids, you know. Uh, my gut says the Lone
Wolf is the more of the annoying of the two.
So I would eliminate my past.
Speaker 1: I mean, it depends on how you how you do
it because like in the last game we recorded that
has not aired yet, Uh, George of the Sorcerer went
off on his own because I had a fun idea,
but he you know, did that as quickly as possible
and then jumped in a portal to join everything.
Speaker 3: Like with with except with respect to what you just said,
I'm sorry, go ahead and finish your thought.
Speaker 1: I was thinking Lone Wolf played responsibly.
Speaker 3: Well and That's the thing is I think every character
type could be played responsible. I think the reason they're
on this list is because they're responsible. But we also
you get the vtail on that because we just said
every time you go to do something, it's pretty much
comedy gold.
Speaker 1: That's true, Shingles.
Speaker 4: I don't mind the collateral damage aspect of I canst
powerful fireball, but if we're considering I cast fireball, just
going to the well continually with the same thing, even
if it doesn't mean collateral damage. I ran I ran
some players through a tomb of annihilation recently, not too recently,
but uh, and it's all full of dinosaurs and prehistoric animals.
And one of the characters had I think it was
befriend animals and it just automatically works if we're any
creature with a below of four intelligence. And it was
just constantly spamming it against these like fucking like angry
tyrannosaurs and it was just like Jesus fucking Christ. Yeah,
after a while, I had to start sending essentially slee
stacks after him because I just got tired of this
goddamn thing. So I had.
Speaker 3: Created a character mile back that his he was a
he was an investigator. He was a cop and uh I,
but he had that he had the observant trait and
he started with it. So he had a passive like
a passive perception and investigation of both above twenty. So
the DM is like, I'm like, he set traps and
I'm like, are they how well these things hit? He's like, fine,
there's traps here here and here, like okay, cool, you know.
And it was annoying. But it's because it's a power
that's always turned on, you know. But that's the character
that I built. I realized that it was kind of
frustrating for that DM.
Speaker 4: But I find the Yeah, go ahead, no, I was
in I was gonna say, but I also find the
I cast fireball things that kind of falls on the
DM to think of ways around it.
Speaker 3: Well, I'll say this. We make we make fun memes,
I said, cast the goddamn fireball. You see those memes
run through Facebook and all these other and all those
type of things, because it's funny. We all know that thing,
the orphanages, I said, cast exactly. Yeah, but we don't
make memes about the lone wolf. And that one I
find to be the more annoying of the two. So
uh so it's my vote to I cast Fireball is
not the most annoying and he gets stricken out.
Speaker 1: I can go with that because yes, the exception I
made was played responsibly, and you made a good point.
These are it's it's totally a problem if it's not
used responsibly. And that's what we're talking about.
Speaker 3: Here, right Rick, the vote doesn't really matter. What do
you have one.
Speaker 4: Now? I'm just vote voting third party. No, I'm also
saying lone Wolf is more annoying in terms of in
terms of really just kind of breaking the game, being
selfish and shit.
Speaker 3: All right, well so he is stricken out and lone
Wolf moves on to the next round.
Speaker 1: Okay, I'll add one more. As far as doing the
same shit over and over again like that is also
I don't mind that as long as the character is
fun otherwise, you know, like if they're doing you know,
fun role play stuff, making jokes. If you're a warlock,
just Aldrich blasting every time you get into a fight,
that's good for you.
Speaker 3: Yeah yeah, Unfortunately that's with us warlocksuse I have played
a couple of warlocks, like that's your only really good
spell that you have. Everything is built around Eltrit's blast.
It's your reliable it's your ray of frost, it's your firebolt.
Speaker 4: You know, Bob, that's a good point. It's like, you know,
if you're using the same metack all the time, but
you have a fun character.
Speaker 3: Yeah, who I created. I created my one warlock. I
specifically built him to the push and pull mechanics of it,
like the things so I could like push a target
after I hit with elder blasts, or pull him so
I can like knock them over edges or pull them
closer to the group. And I try to use it
to create the hit somebody, but also control the battlespace.
Like have fun with that type of thing, all right,
So next one, let's see mister Badass versus It's my
story Dungeon Master. Mister Badass, I remind you, is the
one who is mister min Max. They take all the
best gear, they want all the pluses, they want the
highest armor class. They they think they are the metaphorical tits.
And of course as soon as they get hit, first
blase everybody attacking me and h then the d and
the it's my story DM, the one that man when
you're playing this game, that DM is just so into
their own world. The moment you take make a joke
about it, the moment you like it. You try to
move left when he wants you to go right, he
has a he or she they have a shit fit.
So that kind of dungeon Master. So I opened to
the floor.
Speaker 4: So so I went to I went to a short
con years and years ago, and the DM running it
was and it's my story DM. He was so enthralled
with this world. There was one point where we're riding
through a town and he just and we weren't stopping.
We were riding through the town and he insists on
giving the explanation for every for every shop. We're passing
a long explanation, and finally I lost my mind. I
was like, you know what, my character closes his eyes
so he doesn't see any of it.
Speaker 3: Yeah.
Speaker 4: Yeah, and yeah, he didn't particularly particularly appreciate that. Yeah,
that's no fun. I mean the mister bad the mister
bad ass thing. Yes, I've played with that. It's annoying.
It is.
Speaker 3: I've been that. I was like early in my career,
that's I've been that guy.
Speaker 4: I think it early in decreers. I think everybody's been
that guy, but I think that it's my story. DM
just wrex it for everybody.
Speaker 3: I I agree, Bob, what do you think?
Speaker 1: I don't know. I'm gonna be the odd man out here,
the min maxer is Uh. I mean, I'm making assumptions
about this guy just generally an annoying person, and uh,
look they're they're not in it. Well, I want I
want to say, Yeah, people have different ways of having fun.
People enjoy this game in different ways, and that's fine.
That is probably not a table I'm going to have
as much fun at because yeah, I I don't mind
max at all. I take skills and feats and whatever
according to what I think, I'm going to have the
most fun with what I can make dirty jokes with.
Speaker 3: Yeah, and.
Speaker 1: Yeah. And I could see them getting annoyed with me
for playing suboptimally for.
Speaker 3: This, for this particular group that we all play with,
I think we do a lot of things for the
for the yuck yucks and the jokes and the flavor
of it. But again, these particular guys, these guys and
gals and play dungeon Dragons, these are the worst versions
thereof I.
Speaker 4: Noticed Gibby, there's nothing on here for like the person
who doesn't stop joking around, so we're kind of stucking around.
Speaker 1: Dicks a bit.
Speaker 3: Well, okay, to be fair, I went, I just I literally,
like when we when we planned on having this today,
like I googled it and it was I said, okay,
what are the top worst things? And I grab their
top ten list and added the two extras. At the end,
I found another I found like a Reddit post and
was like, the uh, the copycat player and the self
righteous dungeon master. So I just added that. I just
I literally just stole it from the internet and put
it for our own like any good writer. I borrowed,
I stole, and I'm we're improving on it. So there
we go. That's what we're doing.
Speaker 4: So suck at our own, Dix.
Speaker 1: As far as the DM goes like, all right, I'm
I'm in it, you know, whether it's for this podcast
or for you know, games I play elsewhere. I'm going
to relax, drinks and beer.
Speaker 3: You've been cheating on us, You've been seeing other other
tables now unfortunately, okay, but but you're open to it. Yeah,
And I have played D and D before this podcast.
What I'm saying is that in my adult game, what
your buddy count your mom and.
Speaker 1: Yeah, it's.
Speaker 3: That'd be awesome, dude.
Speaker 1: Uh yeah, that involve some time travel.
Speaker 4: Stay out of my mom's ashes.
Speaker 1: What was I saying?
Speaker 2: I have no fucking idea even even relaxing on the
tables drinking beer and uh yeah, so if the DM
wants to go on for an hour and a half
about yea the general store, I'll still be drinking beer.
Speaker 3: This was first laid by mythrow of the Mighty in
the in the in the time of the eleven twelve
new New period Standard time and mythrow with my eye
can back that thing. Just shut up, just write the
book already.
Speaker 4: Yeah, just right, admit this is that's the It's my story, damn.
Is one of the reasons I love Roll twenty because
it's like playing remotely. Yeah, I can pick up my phone,
tune that person out, and then when they come at
you so so and then we call my character. I
could just be like, yeah, that's what I do or something.
Speaker 3: So what do you do, Eldritch blast? I have fireball.
That's what I do. I blow up your general store
because I can.
Speaker 1: Wait wait before you give that explanation. Let me have
my booth.
Speaker 3: So my was badass gets eliminated and the mister it's
my store DM advances on. That's my vote.
Speaker 1: Yeah, I'm gonna go. I'm gonna eliminate the d M.
I don't care. I'm gonna I'm gonna do what I'm
gonna do. Anyway.
Speaker 3: You think mister mister the min Max Badass is the
more annoying of the two.
Speaker 1: Rick annoys me more?
Speaker 4: Yes, yeah, okay, the the DM one annoys me more. Yeah,
the mister and the mister Badass. As long as the
DM is not is not feeding into that and letting
that person linking to just run wild, which I've seen happen,
it's usually dealable.
Speaker 3: Okay, well, uh, good thing democracy works. Okay, moving on
the uh the eleventh and the sixth seed. You have
the I just madeor Stewarte and Copycat, so the copycat
player character and the earth Mother Druid.
Speaker 4: Uh.
Speaker 3: These character tropes, they're they're kind of weaker to me
because it's like I now, I have played with a
lot of people who want to play the Earth Mother Druid,
and it's always and it's inevitably every hang on how
do I say this, that being I sound like an
assole is Yeah, it's boring. It's usually a first timer
A lot of times. The first time is like, I
want to play a Druid. No, you don't, you know,
you don't. It is the hardest. It's the hardest class
to play. It is the most versatile. You don't know
when to be a spellcaster. You don't want to control
the battlefield. You don't know when to be a meat
shield as a bear. It is the hardest to do.
I want to be a Druid, okay, and they all
think they're poison ivy or some ship.
Speaker 1: Yeah, this doesn't bother me at all. And you mentioned
critical role. I've never watched that or listen to it
or however you consume, so I don't know the reference.
But uh yeah, a person that wants to play it,
I mean what I imagine the one.
Speaker 3: And it was the one female player in that, and
she had her character had antlers like that, And then
the Dungeons and Dragons had another Druid with antlers. It's
another Redhead with antlers. And there there is this there
is a antler ginger trope within the Druid community. Uh,
the Druids are powerful. They are extremely powerful, powerful characters
roll pretty like twenty twelve. I think you guys beat
them by a bit.
Speaker 1: Actually all right, because I drew it had antlers in
that first book and that was not a reference to
his critical role.
Speaker 3: Yeah, they they I'm pretty sure you guys beat them.
Speaker 1: Maybe they were referencing my books.
Speaker 3: Oh, the copycat player, it's it. I don't find it
as annoying only because we've all done it. It's now
someone who's trying to live their power fantasy through. I'm
gonna make a copy of Dritz. I'm gonna make a
copy of Logan nine fingers from the Blade itself or
something to that effect.
Speaker 1: That annoys the ship out of me. I I was.
I was trying to, I mean, make an original character,
and uh sure. And I was playing this one game
and I got a all familiar and they asked me
what his name was, and some girl next to me said, oh,
you should name it Hedwig. Fuck that. I'm not naming
it Headwig.
Speaker 3: My cop character, by the one I told you before.
His name was Inspector Riggs and his and his bird
familiar was Myrtal. That's how I want it that, so.
Speaker 4: I probably should I probably shouldn't say this, Tony. If
you're listening, I do enjoy playing with you no offense.
Speaker 3: Well, Tony's gonna throw you under the bush.
Speaker 4: But but but Tony's paladine character has a horse and
he named it fucking shadow facts. And it's like, Tony,
really the fuck? Like every time, I'm just like, we
couldn't come up with something else.
Speaker 3: I mean, you could have gone with like, you know,
like data facts or you know, equal facts.
Speaker 4: Uh, equal facts would be fucking hilarious.
Speaker 3: You know, but no, Tony say, it isn't so uh
the reason I the reason that the I just made it.
The copycat player doesn't irk me as much because usually
when you're younger in your D and D career, when
you're like in your teens in early twenties, people adults
who are still doing it, Yes, that is when it
gets really annoying. That is when he gets really right.
Speaker 1: So it's a double edged sword. You know, you're either
playing with annoying adults or teenagers that are inherently annoying.
Speaker 3: All right, well, way to use my own words against me. See,
you're like you're like a beer savant. You know. I
then I based.
Speaker 5: On that, Oh that is a rough one. Okay, here
here's my thing. I I kind of find both of
them boring. The earth Mother Druid is just dull and uninteresting.
But the problem is the copycat thing in the hands
of a good role player can be fun. The problem is,
if you're a good role player, chances are you're not
just making a carbon copy of something.
Speaker 3: Right, So, as Bob pointed out my own words, and
I'm who might argue with myself, and these are the
worst versions thereof. So if it's the worst version of
the Earth Mother Druid, you know, the hippie with the
or him, you know, like I've seen him both. Uh yeah,
I think the copycat person gets to be more annoying.
They're they're living a fantasy that they're there to play
out their character. They're not here to actually enjoy the game.
Speaker 4: So yeah, I mean, like you know, I mentioned that,
like and another recording, Yeah, I don't know. The Gods
was basically just kind of like a take on Batman.
But it was like, okay, what about an incompetent, far
more insane bat Batman? Right, you know, if you if
you're gonna take a care. If you're gonna start with
an archetype and then run with it into somewhere else,
that's fine. But if literally, yeah, if literally, if literally
you were like, you know, you were playing Kung Fu
Pan and you were just reciting lines from the movie
and doing nothing else, you know, as you're trying to like,
you know, fit it into a month class.
Speaker 3: Yeah, you're getting older. If coduces your cash phrase, then
you are a loser. So yeah, okay, I think we
all agree that Earth Mother and while annoying, not as
annoying as the as the modern as the this person playing.
All right, so copycat, you get to move on to
the next round for the for the preliminary round, the
last two the snotty Royal versus orphan orphan mickegge lord.
Speaker 4: Although it's fun when both of these guys are in
the same game, all.
Speaker 1: Right, explain explain the royal to me again?
Speaker 3: All okay, So someone who is like immediately like it's now.
I have played in a variety of Dungeons of Dragons
games out of the Tables off role playing games, and
I was a LARPer for several years as well. Yes,
the dirty secret is out and yeah, oh my god,
I know them'll tell you.
Speaker 1: But but bastions of coolness like us.
Speaker 3: Exactly, but inevitably there's gonna be that one person who
shows up who could put on a posh British accent
who uh oh yes wrong, and there's it. They get
real snotty they I am, and it takes me eight
minutes to give their whole goddamn title. And everybody's got
a bow and scrape and like that because for the
first time in their life, this nerd has power and
that one drives me up the mother fucking wall. Or
because it's like because it's it's it's not just a royal,
but it's like someone with a title, someone you have
to kiss their ass because they insist upon it. And I, uh,
I'm a very working class blue black like uh, I
was enlisted military, so I don't cotton well to these
uh hyphalutant types and it drives me crazy.
Speaker 4: I don't think you've ever played with this with the
I thought at first you were going with like just
somebody who just plays with an accent, and yeah, I play.
I played an entire fucking campaign with a Cajun accent once.
Speaker 3: So literally, someone's like they picked like, you know, I
played a character once I had the royal background, but
they ran away from the royal life, you know, the
Prince of Pauper style. You know, it's like you can
have the royal background, but no when you really lean
into the royal like, no, my father would get me
out of the trumble. Oh no, kill that peasant because
I said, again, my word is low. And like every
there is a in the game world, I'm I'm your lord,
and you have to obey me, and you have to
like show reverence to me. It's it's like the ugly
kid who's rolling a character with eighteen charisma for the
first time their life. They're pretty Now these people are like, oh,
I find their next level annoying to me.
Speaker 1: Yeah. So going back to the accents, I am this
might probably isn't relevant, but I played. I was a
new player and a well not not a new player,
but new to this group. This is a group of
strangers I never met before I was in Korea. I
went over there just because I had a hankering to
play D and D and so I blindly joined this group.
And then everybody was speaking British accents to each other
and they were always in character. They were just like
having some of these No, no, these weren't. They were
having like side discussions about their religions and stuff like
all completely. I was so fucking uncomfortable. I I literally
I went out for a pack of smokes and never
came back.
Speaker 4: That's what you feeling like, You're I've stumbled into a fetish,
not a game.
Speaker 3: Yeah, but I.
Speaker 1: Mean it's like what I was saying before. That was
fun for them, great, but wow not for me.
Speaker 4: Yeah, Like, I've never had an issue with this notty
royalty because you know, it's it's one of those things
where if you're playing at Barbarian and like somebody's trying
to play royalty, you're just going to kill their ass.
Speaker 1: Or or I mean if they're in a D and
D party, you know your royalty is not going to
be respected. Yeah, you know, consequences later down the line.
Speaker 4: Bach.
Speaker 3: It brings us to the other person on this list
that we have not discussed yet, Orphan mcedge Lord. This
person's this person who's baby. This person is every Disney
character from nineteen ninety eight and backwards. Their parents are dead,
They're going to tell you about it. They are the
brooding Batman character. They're very close to being mister Badass,
but no, they are. They're people who like Gambit. They
want to wear trench coats and have a ponytail, and
they want to stand on a on a cliffs and
wear and brood and talk about their tragic backstory. And
they never fail to not bring up their tragic backstory.
Speaker 1: I'm picture the kid from the south Park movie. Do
you remember what I'm talking about?
Speaker 3: MYSTERI on.
Speaker 1: I don't remember. I haven't seen that in decades.
Speaker 3: But uh, the south Park movie.
Speaker 1: Yeah, the movie. It was like he talked about U
and he was almost aborted or something. Jesus Christ anyway, Yes,
so that made me laugh a lot.
Speaker 4: So I like this character. Yeah again, I don't think
I've like you know this. This This feels like, you know,
a character if I ran into I would like just
be I wouldn't even notice. I'd probably just tune them out.
Like like, honestly, these two are a wash for me,
and that I can kind of consider them annoying, but
it's kind of like a harmless annoying.
Speaker 3: Okay, all right, Well then if it's no one's no
one cares, then I'm My vote is to like Orphan
m a edgelord. D d's full of edge lords. We
know it, and they're annoying. Whatever the snotty person they
take the cake, the ones who demand that you demand
their their you're respect and fields, even though whether or
not they deserve it. What are your thoughts? You're cool?
Speaker 1: I'm cool?
Speaker 4: Yeah?
Speaker 3: Okay, well we have the first round.
Speaker 1: Okay, so established that nerd.
Speaker 3: Moving into the semifinals or whatever the hell it is.
We're out the preliminaries, render it. I guess the first round.
That's not semifinals. Yes, that semifinals, the quarterlyes. There we go, quarterlies. Okay.
The lone Wolf versus the horny Bard. Horny Bard is
a classic staple of Dungeons and Dragons. It has been
around forever. But Jesus Christ, like, like, has someone ever
played just the asexual bard? Like no, I'm here to
my music as my craft and my penis days in
my pants.
Speaker 4: I know I've played with bars that like, like, I
played with somebody who's a power gamer bar so their
whole thing was like you know what was like, you know,
let's let's see how I can crank up the party
and stuff. That's pretty much what their their existence was.
So I mean I have played with non horny bards.
Speaker 1: Well yeah, but we're talking about the horny bard.
Speaker 3: Right, like the hour stops everything to tell a joke
about their dick. Now, granted, I know we're walking very
dangerous close to the iron entire bread and butter here.
Speaker 1: So no, I'm just talking about No, that's not what
I'm talking about. I'm talking about like you can tell
as many jokes about your dick as you want. I'm
talking about anytime there's an opposite sex person there.
Speaker 3: Is Yeah, yeah, right, that's oh god, all.
Speaker 4: Right, in the same role.
Speaker 1: They do it or they don't. Let's move on.
Speaker 4: Yeah, I just put this on the same thing as
as Snoody Royal. I find it mildly annoying, but it's
nothing that bothers me. I would consider the lone wolf
to be far more irritating.
Speaker 3: In that context. Sure, Like there's always the person wants
to be the miss I want. I'm mister m is
I fuck everything? Sure you got your joke saying you
fuck everything, And at a certain point, is I just
feel sad for even when it's played to the intergree
the lone Wolf, played to the integree, is still more annoying.
It takes the game away from the rest of the players.
Speaker 1: Yeah, no, there's a there's a special place of hatred
in my heart for tired jokes that won't die and
that aren't funny to begin with. I'm going with the
Horney horny Bard.
Speaker 3: That's the one you think is the more annoying.
Speaker 1: Yep.
Speaker 3: Okay, uh Rick, you're the decider.
Speaker 4: Well, I already said, answered, the lone Wolf will be
far more the horny Bard. It becomes just white noise
to me.
Speaker 3: Lone Wolf moves on all right, Uh the it's my
story d m versus mister ultra kill dumbass barbarian, the
smash smash crashy, crashy. You know it's it's when done right,
it could be fun and funny and a fun character,
but it is also it is a crutch for a
lot of people, and especially when you if you start
to get into the game, because we're playing this to
the to the in degree. This is the person like
you're actually trying to like negotiate, you're trying to negotiate
a terms or something like that. He comes in and
just smashes something.
Speaker 4: You know, Uh, you're pretty much describing all my characters.
Speaker 3: I would just say, yeah, it's Moog, you know, like
just like like I crush his skull.
Speaker 4: You know. I I really have never had a problem
with with the ultra kill Barbarian, probably because I've played
more than my share, more than my share of of
you know, I won't even say ultra more like spoiler
characters who just who have some who have triggers that
set them off, and those triggers are everywhere. I don't know,
I've never I've never had a problem.
Speaker 3: You feel like you have to recuse yourself from this one, mister,
mister Wulter, because not even that.
Speaker 4: I think it just forces other players to be a
little more.
Speaker 1: Clever, not just mood silas. You don't have to smash
things physically to fuck up a situation.
Speaker 4: Yeah, exactly.
Speaker 3: There is a there is a certain thing where that
player is part of the party and you have to
like you have to nineteen eighties eighteen this you have
to know when to knock ba out and get him
from point A to point because you know you got
to fly there, so you have to like, oh, look, distraction,
you do that, you do that paladins. You do that
with certain like barbarians. Uh, it is part, it is
part of what we do. I still I do think
the it's my story DM is the more annoying of
the two.
Speaker 4: One hundred percent agree, Yeah, one hundred percent. The ultra
colp barbarian, like I said, doesn't bug me. But if
I'm stuck in a it's my story DM, I'm like,
I'm sitting there looking at sharp objects, like you know,
wishing to use them.
Speaker 3: All right, moving on to the next next battle. It
is the the copycat character versus the straight up classic
murder hobo. Mister or miss murder hobo. They murder hobo
are the ones that's just everything I have. Okay, So
D and D story that's true and they call it out.
My friend by name literally was like we talked about
what are we gonna do, Like once we got on
our first adventure, what should we do? Maybe we should
maybe want to open a store one day. Maybe that
way we can like get in good with the gills
and all that stuff. So the characters there was a
local like tavern, excuse me, a wheeled merchant going by.
They went and murdered the merchant just to steal those
like boom, we have a store now, and then we
have the audacity to ride the wagon into the town
where he comes from, and everybody where's the old Olie?
Like this is old Allie's car, You're not old Ally?
And then like well, then we're immediately running. And so
it was one murder after the next. There was a
point we couldn't go into towns anymore because of our
murder hobo friend.
Speaker 4: Like at all, this is like every video game I've
ever fucking played.
Speaker 1: It's I mean, there's an important part for the DM
to have actual consequences like that.
Speaker 3: No, our DM was very good about it. But my
point is it's like again the murder homo, murder hobo
uh starts selling into the lone wolf because maybe you
don't want to be now you're guilty by association. But
because you the person want to keep playing the game,
maybe you have to retire that character and pick out
like I guess I have to make I have my
fund is now changed because now I have to become
another murder hobo to get along with this one. Because
this one is not changing. It does not see the
error of their ways. It's not see that their impacts.
Both as a player and both as a character have
impacts in and out of the table the murder Hobo.
The murder Hobo is funny to them and any other
murder hoboes, but as someone else who's not one, they
can't play the game anymore. You have hijacked my fun.
Speaker 1: It's it's gonna depend on your table.
Speaker 3: Yeah yeah, Now if your whole table's murder hobo is great,
go to town.
Speaker 4: Right.
Speaker 3: But since we're saying these are the worst versions that
are of if you're trying to play a game, but
this person is killing every.
Speaker 4: Table are stand in delivers and the other half are Claudia's.
Speaker 3: Yeah yeah, but you're playing if you're playing a legitimate game.
This is your weekly game with your friends. And your
friend is like, hey, man, I understand that you're trying
to play the game, but I'm just gonna kill everything. Well,
now you've taken my fun away.
Speaker 4: Dude.
Speaker 3: Now I have to like stop what I'm doing just
to fit your needs because you're refusing to meet my needs.
And murder Hobe says, I don't care. I'm going to
just kill every wagon driver. I'm going to kill everything
I am here to just kill everything and get gold well.
Speaker 4: In which case you talked to the d M and
the other the other character is just like, you know,
I think it's time to murder the murder right well,
And as somebody who's been on the receiving end of
that a few.
Speaker 5: Times kicked off the mountain, oh not oh not not not, Oh,
I've more more times than I can count.
Speaker 3: So this again brings back to what I was saying
to the day. It's you, dude, like it is like,
it's not about like you were not a victim anymore.
Speaker 4: Well, here's the thing. Here's the thing. I am capable
of playing just plain vanilla good character characters, and I
have before, and I'm pretty sure who was president in
the case where I got kicked off the mountain, I was,
and most of the other cases where the party turned
on me and killed me, I was not. So we
also sold the copycat. We remember how annoying they are
as an adult. They're just they're not playing the game
of the rest of you. They are just reliving their fantasy.
They're playing Harry Potter, they're playing Randal Thor, they're playing
Luke Skywalker.
Speaker 3: Somehow, you know they are.
Speaker 4: I'm gonna say they those people are more are more
nails on a chalkboard to me than any murder hobo.
Speaker 1: Yeah, uh give me you made you made compelling points,
but yeah, I'm gonna no.
Speaker 3: I agree. I just wanted to bring that back in.
We're also filling a podcast where you are filling time,
so boom, okay, all right, so murder hobo, You're annoying,
but not that annoying, and the copycat moves on to
the next round. Next round, the snotty royal versus the
self righteous paladin. Oh, this palatine every like, especially when
your group is playing a little dark, little dingy little
whatever and then was they want to play? I missed
Dudley God. Oh you know when that person shows up
like righteous justific justificus, you know, like however, mister Sleep
does it for Bevan's books. When that guy shows up,
all the fun time is gone.
Speaker 4: Yeah, but again I've I've played with the self righteous
paladin who wasn't me, just for the record, And the
thing is, I just think it forces like, you know,
the party can do one of two things. They can
either whind about it and be annoyed, or they can
be clever about it, and if you're clever about it,
there's ways of around it, you know. I mean, Paladins
are technically kind of supposed to be, you know, self
self righteous. At least I find them less dull than
the earth mother druids.
Speaker 3: I've read a lot of paladin stories on Reddit, be
cause I was looking to see, like, what are examples
of good paladins, And every once in a while you
get a good story of a good paladin, like you've
seen somebody's like, I'm willing to forego my God to
get this thing done because it's like I know it's
the right thing to do, and if my God is
mad at me, I'll have to do it. But this
I'm going to do this, Like you can see certain
convictions certainly they almost border on anti here when you
play them right, or certain types like the oath of
the vengeance paladin is a great one because it's like no,
I will I will like they're like peacemaker, I'll murder
everything for the sake of peace. Sometimes they can be fun,
yes talking about though yes, oh again, this is just
the other side. But the worst part is the one
who's I I'm gonna stop all the anti murder hobo,
which is like, no, I'm not gonna let you have
any fun. I'm not going to do anything devious. I'm
gonna call you, I'm gonna turn my own party into
the police.
Speaker 4: I think that can lead to some interesting scenarios around
the table, if the players are if the players are
good enough.
Speaker 3: Well, the downside of this, and I'll say that is
because usually in a game, like when I'm playing a game,
you know, I like to I let to let the
story decide my next level. I don't want to. I'm
not thinking five levels ahead. I'm thinking this game. And
what what the story tells me is how I change
my character. So your characters want to evolve, but the
Paladine doesn't really evolve unless they become anti, unless they
become an oathbreaker, they don't evolve. They are if they
are a lawful good at the beginning. Their goal is
to be lawful good at a level twenty. So the
Palette is trying to change you, but the character the
Palette doesn't have an arc other than like I made
everybody good around me, and sometimes good sucks. So under
the tough one, yeah, the Snati Royal is it's less
it's it's not as egregious to me as this as
the self I just Paladin because unfortunately a lot of
people play Paladin because they just think I'm just They're
just h they just ruin everybody's fun. At least when
they dial up, like the Snotti Royals, like they are annoying.
That is a role play choice to be annoying. The
Snatti Paladine is like, I will legitimately stop everybody's good
time so I can like have us arrested.
Speaker 4: You know Seeah, I just think that leads to more
interesting role play. I like, honestly, I don't really find
either either the like the Snotti Royal I would consider
slightly more annoying as in white Noise. I don't have
a problem with the self righteous. Uh.
Speaker 1: I think there's way.
Speaker 4: I think there's ways the role play through that there are,
but you might, yeah, with.
Speaker 3: The worst case, the worst versions, worst version mm hmm.
This is this is a this is six and one
half dozen the other for me, because like they, I
find them both like very annoying, like when done wrong.
Speaker 1: Well, all right, you know what, I'm gonna go with
the Paladin because the Snotti Royal, the rest of the
party can.
Speaker 3: Have fun making fun of them.
Speaker 1: Making fun of them, belittling them, or like, I mean
you can do that with the paladin too though, so
but uh yeah, religion.
Speaker 3: Okay, that being said that the paladin comes like the
Snotti Royl could be any class, but that paladin man.
Sometimes their buffs are really good.
Speaker 4: I had a four E paladin and let me let
me tell you, at high level he was, he was
pretty much untouchable.
Speaker 3: Well that's not just them, but I'm saying, like I'm
just being within so many feet, I get like ex
bunches of my saving throats because he's just nearby, and like, yeah,
that ain't so bad, you know, And it's good to
have the one friend of the who's like who could
talk to the cops? I guess. So, Snotty Royal, while
I hate you with everything in my heart, I think
you're not as annoying or are we saying the wa
wait hang on, are we saying this snotty Royal goes forward?
The self righteous palade goes forward.
Speaker 1: I'm growing self righteous paladin.
Speaker 3: To go forward or forward?
Speaker 1: Yes?
Speaker 3: Okay, so so Snotty Royal, you are getting the Is
that what you're saying too, Bob, I should be a
other bob Rick. That was actually a no.
Speaker 4: No. I was actually voting for the Snotti Royal.
Speaker 1: Move forward.
Speaker 4: So you're the typebreaker.
Speaker 3: Give me oh, damn it, damn it, damn it, damit.
Speaker 4: Willie, and I would record it's I know decision.
Speaker 3: The Snotty Royal is going forward, the self rightous Paladin.
Like you said, there's ways of real plate around it.
But like so when someone's just like, look at me, asshole,
they're always look at me, asshole, and they make they
make it on fun for everybody.
Speaker 1: Okay, well, now does that look at me comma asshole
or I knew we were going there.
Speaker 3: No, it's look at me ashole, all right. All right,
So we're into the semifinals. We have the if I'm
reading this correctly, we have the Lone Wolf versus the
it's my story dungeon Master.
Speaker 4: All right, So I'm gonna say the Lone Wolf makes
it more difficult for the dungeon Master and adds tedium
to the table. But I think that it's my story
DM ruins it for everybody. I want to see them
both in the same game.
Speaker 3: But here's the thing. If the Lone Wolf like goes
off and is exploring the DM's world. They'll probably just
like that that you just that's peanut, butter meat chocolate.
Speaker 4: You know.
Speaker 3: I agree with Rick. I think the it's my story
DM is the one like it's when it stops being
because when I'm running this game for you guys, I'm
building stuff, but it's your story. I'm guiding it. But
it is the story you guys are creating tells me
what to build next. And that's how I like to
run games. The DM who's like, no, I don't care
what you do next. This is my story, this is
my world and you will play in my sandbox is
way more way shittier to me than the one person
because I can always like the Lone Wolf, even the
shittiest version thereof like, dude, knock it off, you know,
just knock it off. I can, I can. I can
sometimes play with them, but I have a hard time playing.
I can't come to the table when it's my story DM.
That's the one that just makes me not want to
play the game.
Speaker 4: Yeah, when it's un rails where it's where it's where
it's like it's like, oh, you must go to Boulder skate.
Well we don't want to go to Bald Great, We're
gonna go to lead somewhere else. Like all right, well
you fall asleep on the ship and wake up and
find that bold exactly, we leave all the all the
like out of towner shut why.
Speaker 3: That right?
Speaker 1: So that's that's me DM. But yeah, I'm with the Uh. Yeah,
the DM is more annoying as far as the lone wolf.
The DM can shut that, shut that down pretty quickly,
Like all right, you go off on your own. I'll
come back to you in forty five minutes and uh,
you'll get your three minutes of a time. Then you know,
give him, give him as a proportional amount of time
and h they'll come back into the fold.
Speaker 3: Yeah all right. Uh. The next up would be the
copycat character versus the snotty royal.
Speaker 1: Yeah, I'm gonna I'm going with the copycat.
Speaker 4: Yeah, I'm gonna go with the boring too, because.
Speaker 3: I am I. Yeah, that's the things like I'm in totaling.
Speaker 4: What's getting nails on a chalkboard?
Speaker 3: Yeah, it's irksome. Also it's it's when done to the
biggest degree, the snaw you're royal you had a good shot.
He came out of the out of nowhere, but you
are you don't make it on It is definitely going
to be the copycat is our copycat? Now we are
in the finals. One second.
Speaker 4: It really comes down to the d M or the
loan or the loan player who's just annoying the fuck
everybody else.
Speaker 3: Well, it's it's it is. Yeah, So it is the
Dungeja Master who think this is their world, their story
there or everything versus the person is. Weirdly enough, the
antithesis I created a character is based off someone else's
work because I just want to live that fantasy and
much of the chagrine of everybody else at the table. So,
weirdly enough, these are very fitting. They're both very selfish people.
Speaker 4: I have a weird story about the copycat thing. I
had nothing to do with, but I confessed during I
think our last side quest that I had run an
email wrestling league. Yes, you did, but one of the
people who played in it. His characters that he created
were always obsessed with Debbie Gibson, and I just thought it.
Speaker 3: Was a funny fake your love Debbie Gibson.
Speaker 4: Yeah, I just thought it was a funny thing that
like he was just going with a theme and picking
something ridiculous and like you know and that, and yeah
it was it was a little overblown. But you know
something I can, I can. I can respect somebody who
like who basically sticks sticks to like you know, stays
in character.
Speaker 3: Okay.
Speaker 4: And then and then a couple of years later, you know,
I was like a friend of mine who was also
in that thing. He's like, dude, he shared me, shared
a newspaper copy and it was that guy and he
got he was arrested for stalking Debbie Gibson.
Speaker 3: So sometimes goes by Deborah now, thank you.
Speaker 4: So sometimes the copycat actually harbors some weird fucking darkness, right,
you know.
Speaker 3: I am loath to admit. But when I was like
in my late teens, I'm one of the characters I
played was like I had a fastin. I mean, like
all of us who grew up in that era, I
had a fascination with the crow. So I wanted a
character who could come back from the dead. And I
had a bird and all that stuff, and my DM's
like stop it, and he just just stop it. I'm
like okay, and I and I realized what I was doing,
and I realized I was ruining other people's funds by
like having this obsession with you know, the late Gray
Brandon Lee. Yeah, we been there. But when this, when
this is like again, I was a teenager, I made mistakes.
When you're an adult doing this, you know, like that
think it's tip. Yeah, it's not just creepy, it's just
it's it's not creative, it's not fun. It's like you know,
And I think that's also since we're all writers, you know,
we graw inspiration from a lot of places. We're trying
to make our own characters, trying to do our own
things in a certain way to like, you know, create
something that's kind of original or as close original as
as you can in these worlds.
Speaker 4: Yeah, I mean, you know, if I want to play Superman, I'll, like,
you know, I'll find some DC role playing game or something.
Speaker 3: Yeah, right, Bob, which one do you find annoying?
Speaker 1: Yes, the copykat is annoying, but it's one character. You
can let them do his thing, roll your eyes, and
everybody else can do their thing. When the DM is
railroading the entire game and just filling out backstory in
world building, you don't care about making the game boring,
then you've got a different situation. I'm going with the DM.
Speaker 3: Yeah, I think you're right on that. Whenever the DM,
like you're like, what's the space to didn't you read
my notes?
Speaker 2: No?
Speaker 3: I didn't. I didn't realize what his homework.
Speaker 4: The only thing, the only thing I'll give it in
favor of the DM is that if I'm gonna if
I'm in a campaign like that, I'm probably playing with
the copycat much longer because because if the DM is
doing that, I'm I'm finding a way a reason to
not show up pretty quick.
Speaker 3: Ye'll just like I said, if I'm playing the DM
like that is not so much it's about like there's
the railroading aspect, but there's also the oh excuse me,
it's it's not so much the world building. You know,
take pride in your world. We all do it. We
make these worlds and we want to show them all
from that's cool, But letting the players breathe in that
world you just create the framework and letting memory but
not allowing that, you know, respecting agency man.
Speaker 4: But also there's usually a sense of you can tell
when somebody's bending over backwards to kiss their own ass
when somebody is so in love with their own ship
that like, you know, and again that that DM I
played with who just had to read every every aspect
of a story. We're literally just riding through, like turning
a file like a less than a minute thing of Okay,
you're right through the town into a half an hour
of tedium.
Speaker 3: Yeah, the only thing you can say to that is
fuck you, Like, just go fuck yourself.
Speaker 1: I would argue that any problematic DM is going to
be worse than a one problematic player.
Speaker 3: Yeah, and that's it's it's agreed, I mean, and that's
I think in hindsight, you know, you should we probably
realized this is gonna be the answer all along also
because it was, like a lot of things, it comes
top down, you know. Now that being said, if your
table is full of like people who are like just
lower junkies and the DM is filling with all that
lore and that's they have a give and take kind
of situation, and then fantastic. But we're playing, but we're
talking about is the worst people. So yeah, it would
be like me running the game for the dicey bastards
and like making you like stop and sniff every rose
in every back like I make you look at some
maps because I spend some time on it. Yeah I
did that, I admit that, but I'm not but I'm
not like curtailing your ability what you're supposed to be doing,
you have will.
Speaker 4: So with with the Salty Masters, I spent a lot
of time on Brian Moss and like you know, I'll
admit I tried my damnedest to steer them in certain directions,
but they were a box of cats.
Speaker 3: See, there's nothing like again, there's nothing wrong when to
shove your rod. But like again, some of that for
some of these d ms that the joke is you
should have written a book and then and that is true.
You know, if you have this world and these characters
and the but your players are not fulfilling your needs,
then you know, take a step back. Let's let you know,
go write your world down.
Speaker 4: And yeah, I just finished the Litter PG novel. It
literally is basically me being somehow the d M and
the players.
Speaker 3: You know, Well, that's the thing about writing book. We
are the DM and we are the players, all right.
So I without without any real fan fair, I think
we just realized that the copy. You came a long way, buddy,
But in the end, it is the DM, the it's
my world and my story Dungeon Master, which is the
number one the most annoying UH trope type when playing
Dungeons and Dragons, at least for this challenge.
Speaker 4: I mean, shitty shitty players will ruin it for kind
of each other, but a shitty DM just ruins it
for everybody mm hmm, except maybe the shitty DM. But
but then that shitty DM winds up alone and sad
and just talking to like, you know, running a game
for a bunch of a table full of stuffed animals,
for ending up alone in the same asylum.
Speaker 3: Well, before we sign off for the night, do I
have you have anything you want to like? Add anything
else we want to add, anything we want to talk about?
Are there any other d here? Here's the thing we
have with A commends. Are there any other Dungeon Dragons
tropes that are not on this list that you find
personally annoying?
Speaker 4: You know something that I would say, one thing, one
thing I think that I found annoying is I don't
even know if it's favoritism, but I guess the DM
who can't say no, and the play and the player
who like tries to take too much. Okay, I've I've
I've run into that a couple of times, and that
is that is annoying. More essentially, you wind up with
like you know, the power curve gets seriously disrupted, okay.
Speaker 3: I Similar to that is the one where the DM
has a favorite player and just keeps everything on them,
whether they whether they are the main care the one
is the main The storyline is about them all. The
special sword of of mythracks that can do everything goes
to that player and the and the we're once you
realize that you are the robin to this guy's batman.
You know, you're just a pack of robins to this
person's batman, it is extremely annoying because the DM has
a heart on for this one player, or worse, the
DM has a crush on one player and he starts
giving them all this like in game Loot. You know,
like I've I've seen that happen. You know, hey, look
she's a level three ranger. Now she has a plus
three bow. Isn't that wow? A look at that? Who
would have saw that coming?
Speaker 1: Did it work?
Speaker 3: I'll ask her again when I talked to her next time.
She's like she she knew he had a crush and
she just kept taking the loot. So so it worked
for her.
Speaker 4: I'm not sure I could blame her.
Speaker 3: What about you, Bobby, any really annoying D and D tropes?
Speaker 1: I can know the opposite way, Give me your favorite
that's a character. No, I meant the character the DM
really hates. Yeah, that was me a few times.
Speaker 3: I don't I like dming for you because I never
know what's gonna happen, and it's like it is a
sackful surprises.
Speaker 1: Yeah this is ages ago, but yeah, I was in
this one game where yeah, the big bad killed me
or well you know, shot me, and I was I
was at zero, I was unconscious. The rest of the
party went on to attack him, and then rather than
defend himself, he shot me again to make sure I
was dead.
Speaker 3: Yeah, yeah, I kind of is there at a certain point,
Like I had the one DM that would tell us
after the game, you're just bad people. Like it's like
a matter of what we did wrong and like and
sometimes when we would do something cool, like I had
this one moment. I've never let him live this down
and Adam, if you're listening, I know you're not, but
I'll I'll never let you live this down. We were
doing this one thing. We were down down by the
river and these trolls come out of nowhere to attack us.
And one of our friends has got that ability. He
bashed it with the shield and knocked the troll down
in the water. Fantastic. I had anmovable rod. I use
my turn. I ran up, pushed it under the water
and clicked it onto its chest and held it down. Cool.
Next round, the troll reached out and clicks it. Throws
my world away. Like so, I'm like, what he's like,
they're smarter than average. I'm like, there's no smarter than
average there is. Like I'm under You're under a raging water,
can't see drowning, and you have the wherewithal to go,
know exactly where that thing is? Like I know exactly,
but you fuck you dude. I did a really cool
thing and you just took it away from me. Remember so, Adam,
I'm still mad about that. We had we we had
one player. It was a small came in. I think
it was only like four of us playing that. We
had a fifth show up for one day to play
with us. We thought it went well, and then afterwards
the DM's like, oh, so and so won't be coming back.
I was like, oh what it was like? Oh why
he said you were all sewer scum Jesus, oh man
like one one.
Speaker 4: I mean, I can't it's not a bad show. But
I actually had a lot of a lot of fun
playing with the guy. But one guy I used to
play with, he would always make the wrong decision onunder pressure.
He would panic and do the exact opposite of what
he was supposed to do, so it didn't really help
us as a party, but it was always hilarious to watch.
Speaker 1: Yeah, I like that. That's uh. I mean that was
if that's genuine, that's fantastic. Yeah.
Speaker 4: It was literally just just like the dams. It was like, okay,
you know, you're being detacked on the side and the sude,
what do you do? I blow my water fireballs and
put it in my mouth and blow my own net off.
Speaker 1: I can't see that he's being helpful under any circumstances.
Speaker 6: Just take the carriage away. On new character, I think
in Debt, well, no, no, like his the way his
character finally end up dying he was being attacked by insects.
He was having a hard time fighting him off. He
was down to like like two or three hit points.
Speaker 4: And his final action was was he was at the
top of the flat of stairs. He's like, I lay
down on the so that my body doesn't fall and
take extra damage. After him dead, his final thing was
just to I accept death.
Speaker 3: I thought we said insects, like, he's attacked by pack
of in cells. I was like, wait, what, uh No,
I think the other the other irksome thing that when
I'm playing the game is the is the person that's
trying to beat the DM. They memorize the Monster Manual.
They memorize all the rules, and that's not how this No,
that character, that creature can't do that, Like you know,
that's sure. Maybe the mediem's massaging certain things, but that's
in their perview to do. They're allowed. Not everything is
the exact same carbon copy of the thing before. Stop
trying to beat the DM, you know, because when it
gets into the nerdy big dick contest, that's when I
really tune out. I'm done, you know, So.
Speaker 1: That's I mean, that's when the DM has to do that.
Speaker 4: Yeah, No, no, it's like rules questions always come up,
but sometimes there's that arbitrary thing and you and you
just rule, you just disagree with you. You're just like, okay,
this is but you know something you have to be
consistent with that, like you know, like you can't say, okay,
the players can't like you know, can't can't flank, but
the monsters can, because that's just bullshit.
Speaker 3: We had one once where it was like when does
falling happen in a turn? Because we're playing on this
like snowy mountain side and things are getting shoved off left. Now,
some of our players could fly, some couldn't, so you
get obviously you get shoved off, but you're kind of
hanging there in mid air for like until it's your
turn again. Because it's looty tune rules because it's about
when does the fallowing happen the beginning of your turn
or the end of your turn, because that really changes
because since you had fall in game was at five
hundred feet per second, that drastically changes what you can
and can't do and the things. And sometimes the dms
get a little mixed up about what's going on. And
it's so like you said, be consistent.
Speaker 4: That's all.
Speaker 3: All right, anything any last things you want, anybody wants
to add any favorites. An he hates one thing.
Speaker 4: One thing I tried doing in the car, and I
don't think my my players like to be the last
game Amo not not talty batch of bless outside of
the game I was doing. Was I was trying because
around is six seconds, yes, so on each person's turn,
I didn't try to hold in the six seconds. I
wasn't that big of a dick. But it's like, you know,
as they're going around the table, like you know, strategizing
for half an hour, I'm just like, guys, you know
you don't have time to do this.
Speaker 3: Yeah, no, I'm I'm I'm okay with that. I I
prefer that you've like you've, you've my one. DM would
actually flip a timer over those like an eighteen second timer.
I'm giving you three times the amount of time. Come
up with your decision. Now think it through. You know,
actually you should have been. You should have been you
should have been thinking about it as it have been
on your phone, and like you know, you're on deck,
you know what's coming up, So think about your turn.
And I'm cool with that.
Speaker 1: Yeah, Bob, Yeah, I'm usually going to the bathroom and
before my turn, so.
Speaker 3: Well we're there. I'm both ends of the spectrum.
Speaker 1: Try and catch up.
Speaker 4: What's happening now, which, which is also how Clause died.
Wasn't bathroom, but I was putting my kids to bed
and came back and he was just like, oh, do
you save class? No? I just whatever.
Speaker 3: Ah, all right, well that is our time for this. Oh,
that is our time for this at this episode of
side Quest.
Speaker 4: I'm M. K.
Speaker 3: Gibson on behalf of Rick wal Terry and Robert Bevan.
Thank you all very much and we'll see you all
next time. Bye everybody, by good bye friend. Authors and
Dragons brought to you under Creative Commons License, meaning you
were free to share this material so long as credit
is given to those who created which is us people.
Speaker 1: You just started to play the game, opening and closing
themes performed by the Gore Core four