Speaker 1: You are listening to Video Games to the Max. Hello,
Speaker 1: and welcome to another edition of Video Games to the Max.
Speaker 1: I'm your host, Sean Imer. Here with me as usual
Speaker 1: mister Mark Morrison, and all right, we have a lot
Speaker 1: to talk about on this episode, is there you know
Speaker 1: after Tokyo Game Show fallout talking about the state of play,
Speaker 1: the Xbox Show, some of the other ones that had
Speaker 1: events as well. The one company that didn't have an event,
Speaker 1: they canceled it pretty much like almost right it for
Speaker 1: it was supposed to air because they then announced that
Speaker 1: Assassin's Creed Shadows has been delayed. We'll get into the
Speaker 1: story going on with that. Both Mark and I have
Speaker 1: played many four Fantasio's demo. I think have you complete it? Mark?
Speaker 2: I know I got near the end though.
Speaker 1: Okay, I've whatever got to the end where it stops
Speaker 1: you from playing. We'll get into that and markson playing Tamba,
Speaker 1: and there's some other news as well. We'll get into
Speaker 1: all those things and more, and well, just so we
Speaker 1: can go ahead and get this here out of the way.
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Speaker 1: listen on podcasts before I forget. Also it comes a
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Speaker 1: pretty quick, the editing all that to get it out
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Speaker 1: gonna start having clips of the episodes as well on
Speaker 1: the YouTube channel, so if you are one of those
Speaker 1: folks that don't have like an hour and a half
Speaker 1: to listen to the whole show, or you don't like
Speaker 1: skipping around, I started doing clips starting with this episode,
Speaker 1: so see how it goes. But yeah, that's it for
Speaker 1: the housekeeping. I guess we'll go ahead and start with
Speaker 1: the games that we are playing here, and I guess
Speaker 1: we'll start with the one that we're both been playing.
Speaker 1: You know, you're a big PERSONA to me, Tenseay fan.
Speaker 1: You you're just playing Vengeance not too many podcasts episodes ago. Yeah,
Speaker 1: so this is you know, this is from the folks
Speaker 1: that make the PERSONA three, four and five team mostly,
Speaker 1: and you could definitely tell there it's the Persona influences
Speaker 1: in it and everything. What did you think? It's a
Speaker 1: long demo. It took about like six or seven hours
Speaker 1: to get through because I lets you pray the whole prologue,
Speaker 1: but they consider the prologue and then like the first
Speaker 1: three days of the once it started using the actual
Speaker 1: calendar system where you can you know, decide what you
Speaker 1: want to do that day. So let's your preview kind
Speaker 1: of both what did you think of the game and
Speaker 1: are you more excited or about the same or less
Speaker 1: excited about the playing it?
Speaker 2: Or I thought it's pretty good? Uh yeah, I mean
Speaker 2: does have a lot of Persona influences, but it's not
Speaker 2: like a direct like, oh, this is just a new
Speaker 2: setting for Persona, right, definitely not you know, battle systems
Speaker 2: decent kind of like the world, the real time aspect
Speaker 2: of it a little. Uh yeah, quite, I think it's
Speaker 2: quite good. I really like the job system, but I
Speaker 2: think that's going to be pretty grindy or you know,
Speaker 2: I want to unlock all the jobs and do all
Speaker 2: the uh you know, get them all like ranked twenty
Speaker 2: or something. It's like, all right, that's gonna take a while.
Speaker 1: Yeah, especially because like it doesn't. It didn't take very
Speaker 1: long for them to pretty quickly there. Uh do you
Speaker 1: get a job?
Speaker 2: You a?
Speaker 1: I guess like a quest where it tells you, Oh,
Speaker 1: if you want to kind of develop the job, make
Speaker 1: sure you get it up to like level ten.
Speaker 2: Yeah it's a ranked healer or yeah healer ranked ten.
Speaker 1: Right, so then it it doesn't waste any time in
Speaker 1: having you do that pretty quickly. I mean, you could
Speaker 1: probably get it to ranked ten if you keep just
Speaker 1: playing the demo part.
Speaker 2: Items like just you know, rank you.
Speaker 1: Up one or you know, yeah those the hero.
Speaker 2: Yeah hero in or something.
Speaker 1: Yeah, exactly, they're just like levels of it, Like you
Speaker 1: get a hundred experience every time you use one. Yeah,
Speaker 1: and you get a lot just in that demo part.
Speaker 1: So I imagine in the full game probably doing quests
Speaker 1: and other things, you get some frequently. So yeah, it's
Speaker 1: not like it's it feels like they might have They're
Speaker 1: not like asking you to grind like too much. I
Speaker 1: guess maybe in this game compared to the other ones, perhaps,
Speaker 1: but I guess we'll see once that that fully comes out.
Speaker 1: I like the job system too, obviously. It's different than
Speaker 1: you know, doing the traditional like romance system, which that
Speaker 1: is the reward for like leveling out the relationships. As
Speaker 1: you do get you may get some jobs other jobs
Speaker 1: out of it. It's not necessarily progressing the relationships in
Speaker 1: like the traditional PERSONA way. It seems like, uh, what
Speaker 1: do you mean, go ahead to it.
Speaker 2: There are no character relationships, so it's like, okay, level
Speaker 2: two now, Like, yeah.
Speaker 1: I think I got Gallica up to like level two,
Speaker 1: and that's the only one that I was able to
Speaker 1: level up. I'm not sure if the other ones you
Speaker 1: can do.
Speaker 2: It, right, but yeah they do.
Speaker 1: Go ahead.
Speaker 2: No, I said, what were you going to say about you?
Speaker 2: As kind of cut you off?
Speaker 1: Oh yeah, what do you think about the I mean
Speaker 1: that the battle system is kind of a lot similar
Speaker 1: to Persona, but like there are some differences, mainly the
Speaker 1: being able to knock out enemies before you get to
Speaker 1: the battle.
Speaker 2: Well do you like that or no? That's kind of
Speaker 2: what PASONA would do. Also, like once you reach look
Speaker 2: at a certain high level, like if you just hit
Speaker 2: an enemy, they just disappear and you get the experience
Speaker 2: on it. Okay, okay, So it is kind of similar.
Speaker 2: Like the big difference to me like there's no like
Speaker 2: concept of like a summon or you know, negotiating with demons,
Speaker 2: Like there's no demons at all. Yeah, you know, it's
Speaker 2: just you and your party or your human party, you know, fighting,
Speaker 2: fight and everything.
Speaker 1: Yeah, just when I'm getting the different jobs, you get
Speaker 1: the different demons or whatever that way. Yeah, there's no
Speaker 1: like you're not gonna be able to go fight a
Speaker 1: goblin then all of a sudden decide to make it
Speaker 1: part of your group or whatnot. That's that's not in here.
Speaker 2: I mean the funny thing, go ahead. The funny thing
Speaker 2: to me is like they do try to get away
Speaker 2: from like you know, there's no agi and boufu you know,
Speaker 2: fire and fire and ice spells. Yeah, I think it's
Speaker 2: still like bot for fire and something else for ice,
Speaker 2: but to still have like da kunda for like thecgating
Speaker 2: stat you know, uh decreases and you know, like some
Speaker 2: of the stuff is still the same, like Terracaja is
Speaker 2: still like increase attack power.
Speaker 1: Yeah, I noticed that too, because that one's there in
Speaker 1: the the the the secret one that you get, the
Speaker 1: main one for the main character. Uh the did you
Speaker 1: like that? Did you get ambushed by any of the
Speaker 1: the enemies or did you always hit them before or.
Speaker 2: No, I've gotten hit plenty of times. Yeah, And it
Speaker 2: kind of sucks because they they do take a good
Speaker 2: chunk of your health out.
Speaker 1: Yeah, that's what I was gonna say, Like that, you
Speaker 1: definitely want to if you're going to be playing that
Speaker 1: game of trying to hit them before they hit you,
Speaker 1: make sure you actually do it, because they're gonna they're
Speaker 1: gonna hit your pretty card if you don't.
Speaker 2: I mean, I guess the benefit also is like you
Speaker 2: are very nimble, much more than like a persona game
Speaker 2: or you know, five, So you can't dodge around and
Speaker 2: you know in that cathedral, did you run up against
Speaker 2: any of those like red flowers?
Speaker 1: Uh?
Speaker 2: No, I think that keeps spawning in enemies.
Speaker 1: I probably did, and I might have just got gone
Speaker 1: past it.
Speaker 2: But okay, yeah, like those things like you're told like, hey,
Speaker 2: these things just keeps funning an enemy, so like trying
Speaker 2: to knock it down and you try to, but this
Speaker 2: thing like attacks back and doesn't start a battle. It
Speaker 2: just like hits you. You know, hits you in the
Speaker 2: main world. So you look at a dodge around it
Speaker 2: and dodge the enemies as well if you don't want
Speaker 2: to get into a battle. So, yeah, what did you think.
Speaker 1: Of the voice casting? Having your main character has a voice?
Speaker 2: Now, that's fine, you know, good on them. I think
Speaker 2: it's been a little too long. I mean, like because
Speaker 2: it's funny, like the persona anime TV shows, you may
Speaker 2: hear your obviously dogs just on the game, right.
Speaker 1: I think it helps better with the dialogue too, because
Speaker 1: there's certain things where you make the choices and it's
Speaker 1: actually good to hear them actually say it doesn't right.
Speaker 1: Sometimes when it's just reading the text, it's not as funny.
Speaker 2: Or I mean, it'll be funny if they have ever
Speaker 2: released a half life anime and like you know, Samuel
Speaker 2: Jackson is going to be voicing Gordon Freeman.
Speaker 1: Yeah. Do you like the story so far that we've
Speaker 1: gotten experience or.
Speaker 2: Very anime like you know, sending in the big competition
Speaker 2: with like you're getting more popular, uh, that kind of
Speaker 2: interesting concept like ranking up basically and you're getting you
Speaker 2: more mad mag which increases your you know, the amount
Speaker 2: of you can sell or the amount of stuff your
Speaker 2: power to him, like the jobs.
Speaker 1: Yeah, I agree, I like it just from the it's
Speaker 1: different in that, you know, okay they do it there,
Speaker 1: it's they hide it behind the facade of you know,
Speaker 1: you're electing your king or whatever because of what happened.
Speaker 1: But it's a good way to kind of get you
Speaker 1: to always want to do something. I wonder if they're
Speaker 1: going to keep like updating you throughout the story. I'm
Speaker 1: assuming he's always gonna sort of of be step to
Speaker 1: step with you depending on what you do. But yeah,
Speaker 1: I do like the premise of it, just the way
Speaker 1: it starts out, and the characters. They they do a
Speaker 1: quick one. Really, they don't take very long to kind
Speaker 1: of already do some twists just in the prologue itself.
Speaker 1: So there's definitely some people that and this does carry over,
Speaker 1: by the way, if you if you don't know, it
Speaker 1: is worth playing the demo because you can carry that
Speaker 1: same save over and then obviously if you say beforehand,
Speaker 1: once you get to the calendar stuff, you can I'm
Speaker 1: thinking about doing that before we get we get to
Speaker 1: the October eleventh when the game comes out of going
Speaker 1: back and maybe deciding on doing some things I didn't
Speaker 1: do and then having to stay for that too, depending
Speaker 1: on which one I wanted to do on that looks like.
Speaker 1: I mean, I like the way you the traveling system
Speaker 1: in the world too. Just you see the thing go there,
Speaker 1: you have to kind of decide how many days it's
Speaker 1: going to take just like the you know, persona similar
Speaker 1: right on that just it always looks different because it's
Speaker 1: a different setting.
Speaker 2: But yeah, I do think it's funny that humans are
Speaker 2: the bad guys.
Speaker 1: Yep. And then you know, the setup for it is
Speaker 1: that the book that he has is supposed to be
Speaker 1: kind of like our world or whatever.
Speaker 2: Yeah, although like they don't explain what your character is.
Speaker 2: They just keep saying like it's an idea or I
Speaker 2: think that's the name. But it's like, okay, but I
Speaker 2: looked in the glossary and it in in there.
Speaker 1: So yeah, he's I guess it's like one of those
Speaker 1: like he's the last of his kind or kind of thing.
Speaker 2: Yeah, I'm at least one more in the game world,
Speaker 2: Like there's just like a n descript NPC though.
Speaker 1: Yeah, they they make it the WORL like apparently he's
Speaker 1: like the most hated of all of them, all the
Speaker 1: different races that are in the game. Yeah, it's yeah, but.
Speaker 2: It seems good, you know. Yeah, Like I liked it
Speaker 2: quite a bit. Uh. I don't think I like the
Speaker 2: town though. It's a little confusing or you know, just
Speaker 2: a little busy, and I actually kind of hate get
Speaker 2: the UI. I think it's very confusing.
Speaker 1: I can see that in sun spots. Yeah, there's a
Speaker 1: it's very colorful, very out there. You're gonna have to
Speaker 1: you know. They definitely do try to make it stylistic,
Speaker 1: and I like the way it looks when you do,
Speaker 1: like the end battle screen like that was cool.
Speaker 2: Yeah, but like I initially thought like, oh, you could
Speaker 2: just unlock jobs as you go along, but it's like, no,
Speaker 2: you have to go back to that academia place and
Speaker 2: that's where you put it in. But like they don't
Speaker 2: explain that place at the start or like you know that, well, yeah.
Speaker 1: Once you go back to the that character there a
Speaker 1: couple of times, that's when they finally explain. They start
Speaker 1: explaining stuff more, which they do have their Velvet room
Speaker 1: equivalent person, so you know.
Speaker 2: I mean it's also funny because like I don't know,
Speaker 2: I think the story telegraphs fairly, like you know, you're
Speaker 2: gonna wake the prince up and he's either gonna be
Speaker 2: evil or the King will you know, turn him evil?
Speaker 2: Like yeah, I know you'll find out like that the
Speaker 2: guy you're chasing, it's like somehow a good guy.
Speaker 1: Wouldn't be surprised, like he's trying. There's a reason why
Speaker 1: he's doing it, and it has to do with you know,
Speaker 1: the king was actually this or whatever.
Speaker 2: Right.
Speaker 1: Yeah. Yeah. The music is awesome, just a bit more,
Speaker 1: you know, not the not the style of the jazz
Speaker 1: that you're used to probably or or the equivalent and
Speaker 1: the other games. It's a it's a bit more gaudy.
Speaker 2: More yeah, champion Ship so.
Speaker 1: But yeah, and then it's still added like a sort
Speaker 1: of like a wrap kind of part to the battle
Speaker 1: theme where like, you know, you can hear them like
Speaker 1: kind of like talking to you or whatever it's supposed
Speaker 1: to be. Like it's funny. But yeah, I'm excited for that.
Speaker 1: I'm a lot more excited about the game than I
Speaker 1: was before up with the demo. Uh Now I'm kind
Speaker 1: of like, I think I might get this and wait
Speaker 1: on Silent Hill to remake for sure, since they're coming
Speaker 1: out a couple days within each other.
Speaker 2: So believe me that sohole game is not for you
Speaker 2: at all.
Speaker 1: So I like Silent Hill the the I don't. I
Speaker 1: don't play too. I played the original. I like the
Speaker 1: fairly decently, But yeah, I get you. I'll wait because
Speaker 1: I'm I wouldn't be surprised if that's going to be
Speaker 1: mixed and not one of those games that's going to
Speaker 1: be overly you know, lauded or whatever, like Echoes of
Speaker 1: Wisdom is right now, which is funny because of metaphors
Speaker 1: demo coming out. I feel like I haven't seen this overwhelming,
Speaker 1: Like everybody's playing Echoes of Wisdom on my timeline, but
Speaker 1: it feels like, you know, it's getting well overseveds so
Speaker 1: people are enjoying it for what it is. What even
Speaker 1: I haven't been even I played a little bit more
Speaker 1: Business Amanna, but there's not much more to say about that,
Speaker 1: honestly anything else you've been playing. You said you mentioned Tambo.
Speaker 2: Yeah, I got the special edition because I may messed
Speaker 2: up kind of Uh well, Yen's kind of got it
Speaker 2: and using his copy. But I got that game, like
Speaker 2: I got the physical edition, the limited a run expensive one,
Speaker 2: and I somehow thought it was gonna be like the next month.
Speaker 2: So that's what I kind of held off getting into
Speaker 2: digital copy because it was on sale a few weeks
Speaker 2: ago for like fifteen and then I looked at the
Speaker 2: like looked at the store page again, It's like, no,
Speaker 2: that the physical versions do it like maybe twenty twenty five.
Speaker 2: Well that's a that's quite a way is different then
Speaker 2: you know, yeah, so yeah, I got got the digital one.
Speaker 2: I got it like Friday night, No wait, I got it,
Speaker 2: uh Saturday night at like ten pm. I stayed up
Speaker 2: till three I'm playing it.
Speaker 1: Oh wow.
Speaker 2: And then the next day I one hundred percent of it.
Speaker 1: Damn.
Speaker 2: I remembered a lot of stuff, which helps. And I
Speaker 2: just follow look a few guys, because they're one of
Speaker 2: the trophies in that game is complete. Every every event
Speaker 2: might be fine, but there's two there's three things that
Speaker 2: throw you. First is the event page has like gaps
Speaker 2: in it because it's kind of split up into like
Speaker 2: main story goals or you know, quests, and then like
Speaker 2: side quests, and there are like foce empty spaces separating
Speaker 2: the two. And it's okay if you don't like why
Speaker 2: is that there? Like couldn't you just put a line
Speaker 2: or something? You know, because I remember back in the
Speaker 2: day trying to play it. I'm like, what are these
Speaker 2: four fucking spaces? You know? Like yeah, and then if
Speaker 2: you do certain things in that game and you don't
Speaker 2: know what you're doing, you can screw yourself very badly,
Speaker 2: where to the point where like you can't finish an
Speaker 2: event or you can't unlock a next event. So like
Speaker 2: one of the events an early level in that game
Speaker 2: where it's just a few bridges and like this like
Speaker 2: rolling pin like covered with like spikes. So if it
Speaker 2: hits you, you know, you get you get hurt, and
Speaker 2: eventually you can get in you know weapons that like
Speaker 2: destroy it. So it say, okay, I did a good job,
Speaker 2: mission accomplished. But the event with that fucking rolling pin
Speaker 2: thing is you have to hit it three times with
Speaker 2: your basic weapon that knocks off the spikes, and then
Speaker 2: you push it into the water, going from like left
Speaker 2: to right. And it's like that is not telegraphed at all,
Speaker 2: Like you you know, if you don't know what that is,
Speaker 2: you'll either keep getting hit by that thing and just
Speaker 2: you know, get frustrated and not screw with it, or
Speaker 2: you will figure out it, figure it out away, destroy
Speaker 2: it and then that's it. You can't resurrect that thing.
Speaker 2: You get one shot.
Speaker 1: And then why you have to do the level all
Speaker 1: over again.
Speaker 2: No, No, if you go back in the level, that's it,
Speaker 2: like it's just gone. You get one job over.
Speaker 1: Wow, Okay, so that's not so.
Speaker 2: Yeah, Like it's like if you don't do this and
Speaker 2: this one, you know, one specific thing, that's you're going
Speaker 2: to miss an event and then you're only going to
Speaker 2: have one hundred and twenty nine events out of the
Speaker 2: one thirty that he needs a trophy for.
Speaker 1: So and then you have to like redo a whole
Speaker 1: save for that. Yeah, that's I met.
Speaker 2: I messed up a few events and I had to
Speaker 2: red to do that. I was like, well, and then
Speaker 2: I learned eventually like I might want to keep saving
Speaker 2: more and more often, so yeah, I have to go back.
Speaker 2: I'm not using this safe from four hours ago.
Speaker 1: Did it take you like a long time to have
Speaker 1: to a lot to have.
Speaker 2: To redo or yeah, son, I took me a few
Speaker 2: times because I had to redoce something twice, so I
Speaker 2: lost like two hour two hours of progress one time
Speaker 2: and about an hour and a half in the other.
Speaker 2: So but by the third time, I was really following
Speaker 2: a guide because it's like I don't want to do
Speaker 2: this anymore.
Speaker 1: Yeah, I don't surprise you.
Speaker 2: That's that's but that's the consequence of like you know
Speaker 2: that game came out in ninety eight, So yeah, I'm
Speaker 2: sure at the time they didn't dave anything anything out.
Speaker 1: Oh no, definitely not.
Speaker 2: And there is there is a generous, somewhat generous like
Speaker 2: rewind function. I think it's up to a minute or
Speaker 2: maybe like a minute and a half. Yeah, it's every
Speaker 2: like ten seconds. So you like, there's like a race
Speaker 2: you have to do with this stupid car, and you
Speaker 2: can just keep rewinding it over and over to get
Speaker 2: like the metal you want. And that's another good example
Speaker 2: of like you have to do this race, and it
Speaker 2: has a bronze medal, a silver medal, and a gold medal,
Speaker 2: and there are events or quests for each metal. So
Speaker 2: the first time I did, I got a gold medal,
Speaker 2: but it doesn't activate the other two events. It just
Speaker 2: says you got the gold medal, all right, cool, Then
Speaker 2: I got to go track for the silver medal, and
Speaker 2: then I got to go track for the bronze medal.
Speaker 1: So you got to purposely do worse to get the
Speaker 1: other metals. Yeah, oh wow, you just have to get
Speaker 1: between like yeah, and you have to do that for
Speaker 1: every single one.
Speaker 2: Just for those metal events.
Speaker 1: Yeah, oh okay, okay, right, so it's not all okay, no.
Speaker 2: But yeah, that came really Like the combat is still great.
Speaker 2: I learned there were a few tricks I kind of
Speaker 2: picked up along the way. You know, it still really good,
Speaker 2: I think, And yeah, I got to platinum, so i'mat.
Speaker 1: There you go, that's good. It feels good when you
Speaker 1: know who you get the platinum.
Speaker 2: Right, And it's not it's not an especially hard game,
Speaker 2: like aside from like certain events dicking you over, like
Speaker 2: that game is very easy to play. You're leaking this
Speaker 2: out on you know, one or two things, and you
Speaker 2: know it's like, damn it, I didn't shrink the pig
Speaker 2: in the first screen a first level. I can't do
Speaker 2: it anymore.
Speaker 1: Well anything playing anything else.
Speaker 2: Or uh, I'm one of that zolda game. I finished
Speaker 2: my reveal final answer. I didn't finish the game, but
Speaker 2: I finished my review.
Speaker 1: Well, I mean, you nobody done that with the p
Speaker 1: S five version. That's different than right, you wind up
Speaker 1: covering the DLC.
Speaker 2: Or no, I guess because it's not baked in, Like
Speaker 2: if it was, I might have looked at it. But
Speaker 2: you can buy the game without it, so oh okay.
Speaker 1: Yeah, just the way they were promoting it at first
Speaker 1: made it seem like they only gave you the special edition,
Speaker 1: and then when you mentioned that, I was like, okay,
Speaker 1: they do.
Speaker 2: If they gave me the speculation for fifty bucks, it'd
Speaker 2: probably be a bit more of an attractive product, I think.
Speaker 2: But yeah, given a fifty bucks for this base game,
Speaker 2: it's you know, no, yeah.
Speaker 1: Exactly, that's yeah, you're still getting twenty bucks off. Yeah,
Speaker 1: and you can buy the dealc if you want whatever.
Speaker 1: So right, all right, well, I think that'll do it
Speaker 1: for us talking about the games that we're playing here, yep.
Speaker 1: I guess before we get into the Tokyo Game show
Speaker 1: like events, especially because you know, the Sony one is
Speaker 1: like almost a week old at this point, let's just
Speaker 1: do the uh Assassa's creed news and then we can
Speaker 1: kind of go back a little bit. Sure, So, if
Speaker 1: you haven't heard, like, like I mentioned at the at
Speaker 1: the beginning, you Stop was supposed to do a live
Speaker 1: stream that was going to be mainly, I think, if
Speaker 1: not all, mainly focused on a Sassage free Shadows. I mean,
Speaker 1: it's based in feudal Japan. Why not you know? I
Speaker 1: think people were waiting on getting more info about the
Speaker 1: games they're supposed to release. In close to like a
Speaker 1: month and month and a half from then, and then
Speaker 1: all of a sudden, they just decided that same day
Speaker 1: they were just canceling it, and the rumors started going around,
Speaker 1: and it wasn't actually until the ending of Tokyo Game
Speaker 1: Show basically that Ubisoft came out and said, oh, the
Speaker 1: game is officially delayed until February fourteenth of twenty twenty five. Now,
Speaker 1: so it's supposed to come out in number fifteenth. Now
Speaker 1: it's coming out a whole many months later, especially in
Speaker 1: twenty twenty five. But that's not only that. I'll have
Speaker 1: a link in the description to the Insider Gaming article.
Speaker 1: Tom Henderson wrote an article today kind of with sources
Speaker 1: that he talked to at Ubisoft, basically saying that this
Speaker 1: has been something that they were hoping for for a
Speaker 1: while now and that finally the deads were able to
Speaker 1: get it pushed through to the higher ups. They've been
Speaker 1: wanting this delay because the game wasn't ready. It wasn't ready.
Speaker 1: There was a lot of things that were making changes
Speaker 1: on gameplay, changes changes to yaske or yuske that obviously
Speaker 1: was coming through from the Japanese reaction to this, to
Speaker 1: the game. Apparently. Also, they took longer to bring in
Speaker 1: the historic people than they normally do for the Assassage
Speaker 1: s Creek games. Like normally they're involved the way earlier
Speaker 1: in development, and they brought them in a little bit
Speaker 1: much later than they normally do for the Assassae s
Speaker 1: Creek games. So that kind of was causing issues because
Speaker 1: they were getting more friction back from the historic people
Speaker 1: and from obviously once they got on into the wild
Speaker 1: and Japanese people were kind of seeing it and reacting
Speaker 1: to that. So they did go back and make some
Speaker 1: changes to Yasky, but they're not going to remove him.
Speaker 1: There was rumors going around, I think from people that
Speaker 1: were hoping more than actually thinking about the well being
Speaker 1: of the game and all that not to much. It
Speaker 1: would take months, way longer than this delay, way longer
Speaker 1: to actually remove him and just have the one character,
Speaker 1: because the whole game is made between the two characters.
Speaker 1: So yeah, it's crazy that they just all of a
Speaker 1: sudden now said and there's a lot going on, and
Speaker 1: then all of a sudden, the Ubisoft shareholders were upset
Speaker 1: they're going to do like a full review of youb
Speaker 1: Soft internally because it's not only this, it's Star Wars
Speaker 1: Outlaws did not sell as much as they were expecting.
Speaker 1: Apparently they only sold a million right now and it's
Speaker 1: been out what a month now, so that is not
Speaker 1: doing well. But also, I mean, you know, we talked
Speaker 1: about it. My whole idea of oh, I'm going to
Speaker 1: go and spend the seventeen or eighteen bucks to go
Speaker 1: play Star Wars Outlaws, and then I'll just do it
Speaker 1: with both of these when Assassa's Creed comes out. That's
Speaker 1: what they were doing. They were trying to push people
Speaker 1: to go get Ubisoft Plus. And I think that either
Speaker 1: people didn't buy the game or people just said forget
Speaker 1: it when the game didn't do as well critically. And
Speaker 1: then obviously not being on Steam is a big thing too.
Speaker 1: They said that that was also something else they're going
Speaker 1: to start doing with Assassin's Creed now. They want to
Speaker 1: make sure it releases on Steam day one instead of
Speaker 1: having it released months later like with Star Wars Outlaws.
Speaker 1: Now that Lando DLC is releasing in November, around the
Speaker 1: same time that Assassin's Creed was going to come out,
Speaker 1: and that's when they're going to put it on Steam.
Speaker 1: It's that same day that they're releasing in the Lando DLC,
Speaker 1: I think November twenty first or something like that. So
Speaker 1: a lot a lot going on there. What did you
Speaker 1: think when you read this heard this?
Speaker 2: A few things? First, is like I really hate the
Speaker 2: discourse with shadows, like, oh, you Ski's not a historical character.
Speaker 2: You know, there were no black Samurai. It's like Yo
Speaker 2: Dog and Valhalla. You were playing the reincarnation of fucking thor.
Speaker 2: You know, like this ain't exactly a historical game. You know,
Speaker 2: like you can be historical, have to be set in
Speaker 2: his strical time period and not having completely believable or
Speaker 2: historically accurate character like who fucking cares just come out
Speaker 2: and say you don't place.
Speaker 1: I gotta remember Japan cares a lot more about its
Speaker 1: history and all that stuff and making sure it's correct
Speaker 1: than say.
Speaker 2: Is not like a huge a huge uh franchise in Japan.
Speaker 1: It's not. But it when you're representing a culture in
Speaker 1: a game and saying that this guy was actually involved
Speaker 1: in history.
Speaker 2: Yeah, you didn't hear anything any of the Norse people
Speaker 2: or you know, bitching about you know, Ivor in Valhalla.
Speaker 1: But I think it's differ because.
Speaker 2: You know, the Haitians and uh with Freedom Cry, you
Speaker 2: know here's yeah, Japanese people might have a point. Ah,
Speaker 2: it's kind of immaterial because it's more the American side
Speaker 2: bitching about this crap, and it's oh yeah, definitely say
Speaker 2: you don't want to play a black character, that you're racist,
Speaker 2: and we just move the fuck on, like yeah, I
Speaker 2: don't need this pretense to you know, like, oh, it's
Speaker 2: not historically relevant or you know, like and then nit
Speaker 2: picking the game to death about historical and accuracy to
Speaker 2: get a wife please.
Speaker 1: And also the fact that I don't understand why if
Speaker 1: you're you don't even acknowledge this, like don't acknowledge that
Speaker 1: the chatter from the the the grifters is actually causing problems,
Speaker 1: right like you're giving them the animal that they want that.
Speaker 2: Yeah, I acknowledging it, like you just yeah, feeding the
Speaker 2: fire exactly. So it's like I think I forget which one.
Speaker 2: I think it's Liberty Cry that was a Vida game
Speaker 2: transition to console. Like in that game, you're literally playing
Speaker 2: like an African American woman who is like you know,
Speaker 2: match creating the case as like a slave, and it's
Speaker 2: like they to my mind, that's one of like the
Speaker 2: very few or very first like games where you're playing
Speaker 2: like a woman of color and that is a fucking
Speaker 2: eye then, and it's because they didn't make a big
Speaker 2: deal out of it, because you know, it's had a
Speaker 2: big deal and if you don't have racists or sexist
Speaker 2: you know, don't like that play a game where you're
Speaker 2: a person of a different color or person of a
Speaker 2: different sex. Okay, move the fuck on.
Speaker 1: Yeah, we're gonna run into the same issue when we
Speaker 1: talk about the announcer from the big announcer from the
Speaker 1: State of Play that you know, immediately when that was
Speaker 1: announced that also became a thing. And it's just like, listen,
Speaker 1: y'all got to understand that even they acknowledged that, like,
Speaker 1: we're not here trying to appeal to a certain audience.
Speaker 1: This is what they wanted to do. Listen. And is
Speaker 1: there is there DEI stuff in these with these publishers, Yes,
Speaker 1: in a square Enix submitted to some of that. I
Speaker 1: think when they did the Dragon Quests uh thing at
Speaker 1: Tokyo Game Show that they've had to change some of
Speaker 1: the look of the characters because you know, Western audience
Speaker 1: all that stuff.
Speaker 2: That's it. That's the thing is like I think some
Speaker 2: of that actually is dumb, like replacing the sexier costumes
Speaker 2: and Dead Rising for you know, less sexy versions. It's
Speaker 2: like who can I to my mind, like who cares
Speaker 2: about the first thing? I think it's like dumb that
Speaker 2: they did in the first place, or you know that
Speaker 2: they had to change it because it's like, well, okay.
Speaker 1: I mean dragon quests I can't understand, but like Dead Rising,
Speaker 1: I don't because that's a mature game, Like who cares?
Speaker 2: Yeah, you know, But as far as the other stuff,
Speaker 2: I didn't see like the Outlaws stuff for a second,
Speaker 2: and I was just like, I mean they have like
Speaker 2: a well I got a road neck to fix in
Speaker 2: the game. But it's just a bunch of vague promises
Speaker 2: like oh, the first will be like stability and improvement,
Speaker 2: and the second patch will be like, uh, you know,
Speaker 2: ease of life or you know, ease of use or
Speaker 2: you know, uh, what's it's not state of life but
Speaker 2: quality of life? Quality of life. Yeah, And it's like, well,
Speaker 2: you guys are being vague as hell about what you're
Speaker 2: gonna do, aren't you, Like.
Speaker 1: Yeah, because they don't want to promise abounch of stuff
Speaker 1: and they don't actually get to that.
Speaker 2: Here's the thing they should be promising stuff. I don't
Speaker 2: mean promising the moon. I mean promising like, hey, vendors
Speaker 2: aren't gonna suck or some of these stupid challenge missions
Speaker 2: a little easier because some of them are like balls
Speaker 2: hard well.
Speaker 1: I mean, and part of it is also like they
Speaker 1: just had a lot of bugs when it came out,
Speaker 1: and so that's one thing that they cannot have. And
Speaker 1: they mentioned it, Yeah, you mentioned it, like they cannot
Speaker 1: have a buggy game at launch because they're not going
Speaker 1: to give you a second chance, like your game has
Speaker 1: to be awesome from the beginning.
Speaker 2: Yeah, I was playing it. I put it up a
Speaker 2: few nights ago before I got Tomba this because you know,
Speaker 2: I got nothing else to do. And uh I Fast.
Speaker 2: I was on tattooing and that Fast travels like the
Speaker 2: little sand Crawler camp or where the sand Crawler is,
Speaker 2: but the Javas and I spawned inside the sand Crawler.
Speaker 2: M hm, oh wow, which is something that I supposed
Speaker 2: to people to fucking do. Like I was just right, yeah,
Speaker 2: you know, I'm like, oh, this is cool. And then
Speaker 2: eventually like Fast travels into like a different point, and
Speaker 2: then I was like outside, it's like, well, okay, that happened.
Speaker 1: Yeah, that seems like.
Speaker 2: I I really think that. Well, I think we saw
Speaker 2: they're not done as a company, but like their stock
Speaker 2: is if I was ease, I mean, you know, write
Speaker 2: writing my resignation letter or you know, like writing my
Speaker 2: letter about oh you know, I tried to support this
Speaker 2: company or did the best they could, because I don't
Speaker 2: think they're he's going last too much longer. I think
Speaker 2: they're pushed to Ubisoft Premium or Plus or where the
Speaker 2: fuck they're calling. It was a bad move. They don't
Speaker 2: have they don't have the amount of games that requires
Speaker 2: or the number of games.
Speaker 1: Yeah, I mean it's just like that's really hard to
Speaker 1: do when I mean, I wonder what the subscription rate
Speaker 1: is for EA play because I want plays cheaper, right, But.
Speaker 2: I magic EA is higher just because they've got all
Speaker 2: the sports that it's playing.
Speaker 1: So yeah, that's too and then also they tied it
Speaker 1: with game Pass, so you've got a lot of subscriptions
Speaker 1: that way. Uh, it's just ub Soft Plus is also
Speaker 1: not available on PlayStation, which is your highest console seller
Speaker 1: by a large margin, so it's only PC. I think,
Speaker 1: you know, Mobile and Xbox, so like you're not even
Speaker 1: and like you said, it's just they don't have they
Speaker 1: don't have the the the amount of games that come
Speaker 1: out to sit there and promote people to like all
Speaker 1: those games are one and done, right. You play play Supersia,
Speaker 1: you play Star Wars, you play maybe a side screen,
Speaker 1: you played a couple of times, whatever, those are done.
Speaker 1: You're done with those games and that's it. Like you think, yeah.
Speaker 2: I'm still playing Valhalla like every day. I booted up
Speaker 2: for as the daily mission even though today's busted for
Speaker 2: you know, play for five or ten minutes, do it
Speaker 2: and then that turn it back off. I don't need
Speaker 2: to play a game every day. Yeah, I don't know
Speaker 2: why they like it's had of it's not an online game,
Speaker 2: like there's no like you know, player attention, and I
Speaker 2: don't think, uh, I think like the way they make games,
Speaker 2: that's a that's been a problem for years, Like you
Speaker 2: know the old we saw formula. You just got like
Speaker 2: locked into this one design document and that was it
Speaker 2: which turned people off like the ends. You know, he
Speaker 2: doesn't want to play Star Wars. He has to play
Speaker 2: Star Wars because it's Star Wars. It's because they actually
Speaker 2: get gameplay right, and you know, them going like we're
Speaker 2: gonna put all our games on Steam now. It's like
Speaker 2: you should have done that ten years ago. Years ago,
Speaker 2: your games used to be on Steam day and day
Speaker 2: or at least pretty soon. Like so, you know, I
Speaker 2: think they're just continually fucking up and even like not
Speaker 2: giving developer or not giving customers what they want. Like yeah,
Speaker 2: business people or developers don't want to see like but
Speaker 2: there's always that adage of like, you know, they don't
Speaker 2: want to give you what you want, like the or
Speaker 2: it's like the customer. The customer is not always right.
Speaker 2: But again, enough customers wanting something, shouldn't that clue you in, Like, hey,
Speaker 2: if you make this, they may actually buy it. Like
Speaker 2: look at splinter Cell. They could have made a good
Speaker 2: splinter Cell game instead of making X Defiant, instead of
Speaker 2: making that other bad team based you know game, instead
Speaker 2: of making yeah, well sculling. I can forgive Skull and
Speaker 2: Bones partially because, like I think at the time they
Speaker 2: thought like this might be a cool idea and they
Speaker 2: were kind of forced to make it because of that
Speaker 2: Shanghai government deal, Like they had to put it in but.
Speaker 1: But it got it put in the Wellman hell and
Speaker 1: went all through that and that cost.
Speaker 2: Him a lot. I don't forgive. I always laugh when
Speaker 2: I say the score. But but it's like you guys
Speaker 2: like dicked around too much. So this is you know,
Speaker 2: your two dollars and thirty cents stock price is entirely justified.
Speaker 1: Now, No, definitely, there's there's stock prices on a low
Speaker 1: and like you mentioned, the Eves probably sitting there looking
Speaker 1: at thinking, you know, I wonder how long ten cent
Speaker 1: and the rest of anybody else that's involved here is
Speaker 1: going to give them like how well does Sasakrich Shadows
Speaker 1: have to sell to where Ubisoft gets to keep their autonomy.
Speaker 2: That's another That's another good example is if that game
Speaker 2: that came out a year after Valhalla, it would have
Speaker 2: been really great. But it's coming out, you know, a
Speaker 2: decade after. People say, we're practically begging to bese off
Speaker 2: to make you know, I think to.
Speaker 1: Be fair, this was always their like Bright Glass. If
Speaker 1: you need a game, it's going to sell a million,
Speaker 1: you know, Gonzilion Emergency.
Speaker 2: The problem is is we have Ghost of Sushima, we
Speaker 2: have Black Kong or Wukong whatever the hell they came, Yeah,
Speaker 2: we have other Samurai game or even like you know,
Speaker 2: Neo or.
Speaker 1: Now you're going to release along in the same year
Speaker 1: as the Ghosts of Tushima spinoff of Yote, So good
Speaker 1: luck with that. Even though you know, he just being
Speaker 1: the politician and he says that there's room for both
Speaker 1: games to exist. Yeah, I'm sure that's right, because I'm
Speaker 1: sure Ghosts will come out in the summer.
Speaker 2: But I'm sure he'll really say that when you've had
Speaker 2: our sells a million copies in the Ghost of the
Speaker 2: Ghost of number two sells nine million copies.
Speaker 1: Yeah, I mean I don't Yeah, you know, right, I
Speaker 1: mean I'm sure. Well, I think this one, being the
Speaker 1: feudal Japan one that people have wanted for so long,
Speaker 1: it will sell. Well, it's the problem is that won't
Speaker 1: if it comes out Jankie and and Buggy and all
Speaker 1: that other kind of stuff. You know, you got to
Speaker 1: make sure you have a MACLA game.
Speaker 2: I think it'll it'll sell marginal marginally, But like the
Speaker 2: problem is, you know, even Assassin Street isn't what it
Speaker 2: used to be. I mean, they've burned people too many times,
Speaker 2: right and for every like good game, like I love
Speaker 2: Valhalla still. You know, the next game is Maurj, which
Speaker 2: was terrible.
Speaker 1: You know, that was them trying to see if they
Speaker 1: could basically have like two Assassin's crefranchises at the same time,
Speaker 1: Like let's have the lower budget one and the big one.
Speaker 2: They tried that before and it didn't work. Yeah, it's
Speaker 2: like what you're going to try it again and have
Speaker 2: it also fuck up? Like, good job.
Speaker 1: When you've got to go all hard in on franchises,
Speaker 1: I mean, I guess they don't have a lot of options.
Speaker 1: And that's the thing too. Star Wars was also a
Speaker 1: break glass game, and then y'all screw that up by
Speaker 1: having it come out the way it did. Yeah, and
Speaker 1: then now you're going to try to do the repair job.
Speaker 1: And I know that that works for you to be soft,
Speaker 1: especially because now I'm sure you can probably put it
Speaker 1: on some kind of sale and be like, oh, it's
Speaker 1: there for forty dollars or or whatever, fifty bucks or
Speaker 1: you know, and I'm sure you'll get more people to
Speaker 1: play it or buy it, especially you know, getting close
Speaker 1: to the holiday season and all that. But when you
Speaker 1: have to do Mia Copa's all the time, that's that's
Speaker 1: not helping you, and it just makes you look bad too,
Speaker 1: not just the hardcore gaming audience, the casual audience as well. Like,
Speaker 1: there's a lot of people that probably got turned off
Speaker 1: by the way Star Wars came out right, and you know,
Speaker 1: they may not give it the time of day. Even
Speaker 1: if you say, oh, hey it's it's fixed now or whatever,
Speaker 1: it's still at its core a game that maybe didn't
Speaker 1: fulfill all the promises that you kept making.
Speaker 2: So yeah, but yeah, yeah, I don't think they're necessarily
Speaker 2: doomed yet. But like I said, I wouldn't exactly be
Speaker 2: holding my breath if I was working there for any
Speaker 2: length length of time. More. Yeah, especially as Shadows comes out,
Speaker 2: it's not good.
Speaker 1: A lot of devs were saying that, you know, they're
Speaker 1: hoping this review does something, but they're more concerned that
Speaker 1: what it's going to mean is just layoffs.
Speaker 2: Yeah, and not a lot of changes.
Speaker 1: You know, Yeah, go ahead.
Speaker 2: They have a settlement system that and I say, wow,
Speaker 2: if that's like one thing I don't want to do
Speaker 2: in this game, it's.
Speaker 1: That, Yeah, Yeah, you're not big on the settlement thing. Yeah,
Speaker 1: but yeah, you know, I'm sure that there will be
Speaker 1: more about this down the line as we get closer
Speaker 1: to what would have been the release date and more
Speaker 1: stuff comes out. This is kind of like the first
Speaker 1: working day that this has been out there. So you know,
Speaker 1: like I said, go read Tom Henderson's report on this
Speaker 1: other gaming if you want more. Like I said, I
Speaker 1: put a link in the description there. But yeah, there'll
Speaker 1: be more about this as time goes on, and I'm
Speaker 1: sure they'll be comparisons as well. Now that you got
Speaker 1: the big announcement from Sony as well at the state
Speaker 1: of play. Speaking of that, I guess let's go to
Speaker 1: them first. Technically they'repocally four Tokyo game shows started, but
Speaker 1: it was the big event the day before we recorded
Speaker 1: or the day after we recorded the episode last week
Speaker 1: the big announcement was and we talked about it. They
Speaker 1: could show it possibly as like you know, it's it's
Speaker 1: it's for the Japanese audience, which they did focus a
Speaker 1: lot of that in here. It is GOT, which is
Speaker 1: technically a spin off or of Ghost of Sushima. It's
Speaker 1: not a it's a sequel, but it's not a sequel
Speaker 1: because it's not doesn't have Gin in it. Gin story
Speaker 1: is done. It's three hundred years after gin story setting
Speaker 1: the sixteen hundreds and a different setting a Japan, which
Speaker 1: is Mount Yote is the thing they show at the
Speaker 1: end of the trailer, which is you know what it's
Speaker 1: named after it as a female main character instead main
Speaker 1: female ghosts character instead, which obviously got the Grifters again
Speaker 1: talking junk uh there about oh, I don't want to
Speaker 1: play as a female character and where everybody's going woke
Speaker 1: and all that stuff, and you actually had, uh, the
Speaker 1: person that's voicing and for doing mocav for the character
Speaker 1: actually have to block people and everything for people being stupid. Yes,
Speaker 1: So what did you think of of ghost You were
Speaker 1: like kind of mixed on Sushima, right, I.
Speaker 2: Think I've seen other people respond to it, and it's
Speaker 2: like at the time, I think Sushimo is fine, but
Speaker 2: like I can't remember damping about it anymore, Like the
Speaker 2: story is, so it's like not inconsequential. So it's like, Okay,
Speaker 2: you know, I'm sure it'll be fine to get to
Speaker 2: chase her on a lot of foxes and right on
Speaker 2: a poetry, but you.
Speaker 1: Know, it looks like she's gonna have a a wolf
Speaker 1: companion this time. So yeah, there's that too.
Speaker 2: I didn't care about that thing. I think that interested
Speaker 2: me was that Lunar Remastered collection.
Speaker 1: Yeah, that was a big surprise they showed here. Sean Benson. Yeah,
Speaker 1: Sean Benser came on and kind of was like, Oh,
Speaker 1: we're remastering two classic gerrfgs from the PS one era,
Speaker 1: and I'm like, okay, and then oh, Lunar what awesome.
Speaker 1: I'm really excited the fact that more people are gonna
Speaker 1: possibly be able to play these and you know, I'm
Speaker 1: I'm just glad that you can buy them now and
Speaker 1: I have to pay ridiculous prices for them on internet
Speaker 1: or whatever. Why are you not yet?
Speaker 2: But yeah, I'm a little I wouldn't say hesitant, but
Speaker 2: I think I'm pretty sure they got to re record
Speaker 2: all the dialogue in that thing. In those games were
Speaker 2: having like a new localidation, which kind of bums me out.
Speaker 1: Yeah they did do voice acting.
Speaker 2: No, No, I'm not like to even like the PlayStation.
Speaker 1: One Okay, okay.
Speaker 2: But you know, I'll happily play those games and buy
Speaker 2: whatever dumb fucking limited run collection thing to put out
Speaker 2: that costs like two hundred dollars.
Speaker 1: They did the show the Horizon remaster again, or that
Speaker 1: the Uh, the big rumor did actually happen. We didn't
Speaker 1: get the Days Gone one, but we did get the
Speaker 1: Horizon remaster. It will be ten dollars for those of
Speaker 1: you that bought it already. However, I'm pretty sure probably
Speaker 1: what happened is a lot of people that saw the
Speaker 1: announcement didn't for some reason own Horizons Zerodon already and
Speaker 1: they were going on like a run buying it the
Speaker 1: day the night of the announcement, So Sonny was very
Speaker 1: quick to pop the price back up of the original
Speaker 1: Horizon zero don or the collection up to forty. So
Speaker 1: now you would have to pay fifty if you bought
Speaker 1: Horizon Errodin Remastered now and then got the uh, or
Speaker 1: you bought the original and then bought the remaster, which
Speaker 1: would make it I think like two cents cheaper in
Speaker 1: the end, because the the remaster is going to retail
Speaker 1: vifty book, so yeah, it looks better. They they redid
Speaker 1: a lot of the assets and the three D audio
Speaker 1: and all that stuff, basically made it into a PS
Speaker 1: five game. Hey, if you haven't played it before, I
Speaker 1: guess this is the best way to play it now.
Speaker 2: Yeah, but I don't know, I don't need every game
Speaker 2: to look like I'm had to it, like Horizon they
Speaker 2: were Dona standing like a PS four and a ham
Speaker 2: or you now.
Speaker 1: Just apparently isn't right. You know, it's gonna be interesting
Speaker 1: if they do this. But like you know, supposedly they're
Speaker 1: working on something that's not God of War related, for
Speaker 1: you know, twenty Santa Monica. But let's say they were
Speaker 1: doing a like God of War three or something, I
Speaker 1: bet or and they'll maybe they'll even use the excuse
Speaker 1: of the fact that, like at that God of War
Speaker 1: TV show does well, would they consider.
Speaker 2: You know, this is a little off off topic, but
Speaker 2: did you see the astrobat guy, one of the director talking.
Speaker 1: About I was gonna get it as you know ahead.
Speaker 2: Well talking about like, oh, we don't want to have
Speaker 2: Sweet Tooth in the game because he was like a
Speaker 2: negative character or he did know evil things. And I'm like, yo,
Speaker 2: you got creatives in this game. You know, you got
Speaker 2: the been Redeemed, you got the guy from Days Gone
Speaker 2: in this game. You know you got plenty o killer
Speaker 2: solid Snake in this game. You know it's like you
Speaker 2: got plenty of killers in this game, no no problem,
Speaker 2: Like who cares? And you don't have to use Sweet Tooth.
Speaker 2: You can use Axel or one of the other stupid
Speaker 2: some metal characters.
Speaker 1: Like that's that's really interesting to me that he just
Speaker 1: flat out out said that, considering like they have a
Speaker 1: reason to put him in, Like there's a TV show
Speaker 1: going on with that.
Speaker 2: Right bam. Yeah, Sweet Tooth is more recognizable than like
Speaker 2: the robot from Jumping Flash or you know, some of
Speaker 2: the other other bullshit in that thing.
Speaker 1: Like, yeah, like that's weird and.
Speaker 2: An actual kind of interesting design because you could have
Speaker 2: like the you know whatever robot who's playing and have
Speaker 2: like his head on fire.
Speaker 1: Yeah, they did announce that was the first thing they
Speaker 1: announced on the State of play was that there is
Speaker 1: uh speed run DLC that's going to happen very much
Speaker 1: like they did for Playroom. Yeah, and that you're gonna
Speaker 1: get new bots. So they showed the hell Divers bought
Speaker 1: and then Eve from some the Blade bought so and
Speaker 1: then there's more of them there. So well you'll have
Speaker 1: to find out which of the other ones, I guess
Speaker 1: as you complete the speed runs. It's cool that they uh,
Speaker 1: you know, Astrobot got his his moment pretty quick there.
Speaker 2: So what about Concord man, come on.
Speaker 1: Well, yeah, I wonder you know, they couldn't take it
Speaker 1: out of the Amazon One, but I wonder if there
Speaker 1: was ever a concord Bots or whatever in there, yes.
Speaker 2: Or like robot Bot.
Speaker 1: Yeah, that would have been an easy one for them
Speaker 1: to do for sure. Yeah, I loved Uh it was
Speaker 1: a midnight walk looked really interesting. The new game from
Speaker 1: the Boston Random devs. That's ps g R two and
Speaker 1: PlayStation Vibe. I'm glad it's not only on VR two. Yeah,
Speaker 1: so that that looked cool. Anything else kind of stand
Speaker 1: out to you.
Speaker 2: That, like Kington got you know confirmed that.
Speaker 1: Yeah, that had gotten leaked before the show. But it
Speaker 1: looks decent, you know, it looks good for being a remaster.
Speaker 1: A lot of a lot of people are complaining.
Speaker 2: About I'm partially planning, like because they showed off like
Speaker 2: the old assets and the new and it's like the
Speaker 2: new that just cranked up the contrast quite a bit. Yeah,
Speaker 2: right now, like what the hell?
Speaker 1: Definitely Foantation is getting a collab with File Fantasy where
Speaker 1: they're gonna have fill Fantasy battle music in the game.
Speaker 2: Of course. Oh, I think you're right. I think they
Speaker 2: only did show off two VR things.
Speaker 1: Yep, they showed uh yeah, Midnight Walk and then that
Speaker 1: the Metro Metro waging the Hell is Us game looked okay.
Speaker 1: It's interesting that they're going the route of we're just
Speaker 1: not going to handhold you at all and you're gonna
Speaker 1: have to find everything.
Speaker 2: Oh no, I was right because they showed off that
Speaker 2: hit Man game. Also, oh the hit Man is but yeah,
Speaker 2: I don't know. The more I hear that Dragon Age game,
Speaker 2: the more I think it looks bad.
Speaker 1: Oh that looked that did not have a good showing
Speaker 1: in here. That had the worst showing that. That should
Speaker 1: have been a lot shorter. It took way too long.
Speaker 1: I don't know why they felt like they needed to
Speaker 1: spend like, what was like six or seven minutes showing that. Yeah,
Speaker 1: and then the one that I kind of felt like
Speaker 1: we were just waiting for them to announce is Oh,
Speaker 1: this is why Yoko Yokotara has been talking to the
Speaker 1: Shift up dev forever. They're doing the collapse and that's
Speaker 1: gonna be the DLC for Stellard Blade along with the
Speaker 1: photo mode. So yeah, and you can also now stream
Speaker 1: the original soundtrack as well, which that's cool because I've
Speaker 1: been wanting that to show up on streaming, so I
Speaker 1: can listen to some of that, you know, at the
Speaker 1: gym or whatever. Yeah, do you like you're gonna play
Speaker 1: it now that you have a near automati DLC Stellar Blade? Yeah?
Speaker 2: Probably not, because I imagine what's like costumes or I
Speaker 2: want to actually be like a material editions.
Speaker 1: Okay, you don't think since all right, like you.
Speaker 2: Can look at I can be like t B or
Speaker 2: have some near music playing occasionally.
Speaker 1: Yeah, I thought it was. I think it would have
Speaker 1: been considerably not that great if they didn't have the
Speaker 1: Ghost to Yota at the Yota at the end, But
Speaker 1: I think having that made it a much bigger state
Speaker 1: of play than the ones we've gotten recently. So I
Speaker 1: thought it was a like, what like a seven or
Speaker 1: eight show.
Speaker 2: I guess seven. I mean, I guess they're all hyped
Speaker 2: up on Ghost of Yota. But I was like, nope, Luner,
Speaker 2: it's just moments of that place.
Speaker 1: Yeah, definitely, you know, I don't know if it's like
Speaker 1: just maybe YouTube compression or whatever, but I think this
Speaker 1: is where you're starting to see like the diminishing returns
Speaker 1: on graphics. Like I don't think it looked that much
Speaker 1: better than Ghost of Sushima. Really maybe with the Pro
Speaker 1: you'd be able to see it.
Speaker 2: But it no is already sold his PSI for the Pro.
Speaker 2: Oh he did, he did, to the point.
Speaker 1: He got the He got the Pro already.
Speaker 2: Not not the collect not the anniversary one. They got
Speaker 2: a basic one.
Speaker 1: To the point I missed out on the controller like
Speaker 1: about two or three times. I was like, you know what,
Speaker 1: forget how us to wait till it hopefully shows up
Speaker 1: on Amazon on the actual date they said it was
Speaker 1: going to release and not.
Speaker 2: You know, but he told to the point like here
Speaker 2: to shifted it out so he can't play games anymore?
Speaker 1: Oh man, yeamn, So he's he's got to wait till
Speaker 1: November seventh, I guess to play games again. Yeah, uh yeah.
Speaker 1: Plasation five Pro has not sold the standard edition that
Speaker 1: the Anniversary one sold out in seconds, right as expected
Speaker 1: with the limited limited quantity and then the st the
Speaker 1: you know, the scalpers and all that stuff. But the
Speaker 1: PSI Pro is still there. You can go right now
Speaker 1: to the places your website and buy it. I don't
Speaker 1: think that it's a bad thing that it's still available.
Speaker 1: I don't. I don't know what you think. Do you
Speaker 1: think anything different.
Speaker 2: I think it's a not surprising thing under the price
Speaker 2: of it, you know, I don't think the price justifies
Speaker 2: what it's going to do or you know, what they
Speaker 2: claim it's going to do, right, and then going like, oh,
Speaker 2: you can see the reflections in Spider Man two, like
Speaker 2: twenty percent better.
Speaker 1: You can see the trees and Spider Man if you
Speaker 1: look at a distance instead of if I hadn't played
Speaker 1: Rebirth before, I guess that would be awesome to be
Speaker 1: able to experience that the first time. In the pro R.
Speaker 1: They keep talking about that's like the best looking game
Speaker 1: out of the pro right now.
Speaker 2: Just remember it didn't sell for shit. So moving on to.
Speaker 1: Yeah according to Square, Yeah, so if you want to
Speaker 1: go buy it, you can. I don't think that it's
Speaker 1: a big deal that it didn't sell that much because
Speaker 1: it's a luxury item. It's people, I don't you know.
Speaker 1: It was like ten to fifty percent of people's overall
Speaker 1: purchase of the PS four Pro. So I expect the
Speaker 1: pis Slapro, with even more expensive and all that stuff,
Speaker 1: it's going to sell even less, you know. But all right,
Speaker 1: moving on to the Xbox event here, this was really
Speaker 1: Japanese focused. Even when they did show Indiana Jones, it
Speaker 1: was the fact that Indiana Jones is going to be
Speaker 1: natively voiced in Japanese, which is good because that was
Speaker 1: an issue when they came up with it of like,
Speaker 1: if you're going to put it in a language and
Speaker 1: you wanted to sell in Japan, definitely got to make
Speaker 1: sure that there's Japanese voiceovers. So that's good on that front.
Speaker 1: They they're the kind of the big one. We didn't
Speaker 1: get the one that I think a lot of people
Speaker 1: were hoping for, which was off Fans sixteen getting announced
Speaker 1: for this. What did get announced was the remasters of
Speaker 1: the Pixeling Masters and they came out that day, and
Speaker 1: then you also had what Legend of Manna and Trials
Speaker 1: Amana come out that same day on Game Pass as well.
Speaker 1: Uh so yeah, you can go play those. Uh. Everything
Speaker 1: else was still so they slowed more of that Slitterhead game,
Speaker 1: a lot of focus on al Terry Yumia, which understandably
Speaker 1: it's the first one that you're getting on the console,
Speaker 1: you know, So I guess I'm I was worried that
Speaker 1: they were just gonna like, oh, the big thing, because
Speaker 1: they they kept showing like the main director guy like constantly,
Speaker 1: and I kept I mean like, oh, is this gonna
Speaker 1: be the big like blowout game that they're gonna showcase here?
Speaker 1: And and then yeah, there was like a couple of
Speaker 1: minutes left and they just kind of like jam packed
Speaker 1: everything at the end. Uh StarCraft Remastered and oh that's
Speaker 1: coming to PC Game Pass as well. And then rumors
Speaker 1: came out from Jason Scharr's book, The Play Nice Blizzard Book,
Speaker 1: which I have that pre order that comes out on
Speaker 1: the eighth, So I'm ready to get that book and
Speaker 1: delve into it. I like his I have his other
Speaker 1: two books and they were really informative and interesting. So yeah,
Speaker 1: they they are apparently possibly still in development another StarCraft shooter.
Speaker 2: There are times of charm.
Speaker 1: Well I mean from somebody that's uh that's actually played yeah.
Speaker 2: Ghost the Ghosts right, Yeah.
Speaker 1: I mean were you would you want one of those?
Speaker 1: If it actually did does come out.
Speaker 2: Or I don't know, like maybe, but such a weird concept,
Speaker 2: like you know, a third person spy game or you
Speaker 2: know sci fi spy game that might be cool, but
Speaker 2: it's never really been done before, at least as far
Speaker 2: as like futuristic weapons and ship like chronicles I read
Speaker 2: because you know, sci fi and that that respect at least,
Speaker 2: uh you know maybe, but I just don't have a
Speaker 2: lot of faith in Blizzard right now. Like if it
Speaker 2: was you know, uh, you know, dudes who made Titan
Speaker 2: Fall two maybe, but not dudes making the world you know,
Speaker 2: Overwatch too.
Speaker 1: Yeah, I agree with that they showed more metal, gir
Speaker 1: solid Delta.
Speaker 2: You know it actually like would have been really nice
Speaker 2: and like actually would have been people excited if they said, like, yo,
Speaker 2: we're gonna remaster Lost how to see ourselves. We're tired
Speaker 2: of bullshit.
Speaker 1: Ah, yeah, that's the hope that I don't think it's
Speaker 1: gonna come, right. I think just getting yeah, just getting
Speaker 1: Neo dimension to be on a fantas Neo dimension to
Speaker 1: be on there. I think that's the closest we're going
Speaker 1: to get from a Miss Walker thing.
Speaker 2: That's just because I got like, you know, I forget
Speaker 2: the guy's name, but he's insane.
Speaker 1: So yeah, this threa As the Time game looked freaking awesome. Yeah,
Speaker 1: super excited about it. When I saw this, I was like, yeah,
Speaker 1: I mean I nobody kind of seen the dev talk
Speaker 1: about it on Twitter, So it's not like I'd not
Speaker 1: known about this game, but obviously influenced by Crona Trigger
Speaker 1: and very us other nests and n s RPGs, and
Speaker 1: it looks great. So yeah, this is gonna be awesome
Speaker 1: when it comes out. I know, like CSR is, probably
Speaker 1: there's people that like really loved that game, and there's
Speaker 1: peopel that felt like it got over hyped a lot,
Speaker 1: especially because of like the story they didn't deliver I
Speaker 1: think what people wanted it to be. So yeah, so
Speaker 1: I know there's like trepidation with like western devs doing
Speaker 1: a Japanese style, like you know, old school game and
Speaker 1: not litting up to that hype or whatever. But yeah,
Speaker 1: I mean, look, they showed a lot more than I
Speaker 1: thought they were going to. I thought they were gonna
Speaker 1: kind of rely on the games that, even though probably
Speaker 1: don't appeal to that audience, We're just going to show
Speaker 1: it because this is what's coming from Xbox. I sort
Speaker 1: of like fall Out seventy six getting pets, I think
Speaker 1: everything else kind of like hit on that. They even
Speaker 1: show some sweaking in there too, So yeah, yeah, I
Speaker 1: thought it was a pretty good show, a lot better
Speaker 1: than I think they've done in the past with with TGS,
Speaker 1: so yeah, good on it. Yeah, no, I mean but
Speaker 1: it does show like the fact that they got scored
Speaker 1: Enix back, and if you listen to Yoshi p it
Speaker 1: sounds like it's a matter of when not if. I'm
Speaker 1: finding fintasty sixteen. They're just kind of like, you know,
Speaker 1: he mentions the PC release just happened, and they're kind
Speaker 1: of like in that period where I think they're having
Speaker 1: to maybe yet the PC release does well enough it'll
Speaker 1: justify making the Xbox One. But it feels like they're it.
Speaker 1: They're gonna make it, and they just got to find
Speaker 1: the right time to announce it whatever. It just I
Speaker 1: guess this one was too soon or something.
Speaker 2: Once they announced it. Once they showed the trailer for
Speaker 2: Final seventeen, and they're gonna be like, oh, I'll thanks
Speaker 2: the six teams on the Xbox.
Speaker 1: Yeah, but yeah, I mean that's that's good on them too, uh.
Speaker 1: Scorenick showed off some most of their games that they
Speaker 1: already that like are still coming down the pipeline, a
Speaker 1: lot of stuff on Fantation because they had Saka Gucci
Speaker 1: umtso they are talking and they had a lot of
Speaker 1: Dragon Quests three as well, the remaster, because that's coming down.
Speaker 1: That's where we got the info about the whole you know,
Speaker 1: they had to lower down the characters, look at the
Speaker 1: characters and all that stuff. So yeah, the I think
Speaker 1: aside from that, like Tokyo Game Show, which was a
Speaker 1: pretty good event overall, the thing that came out of
Speaker 1: They did have an announcer with Sonic at the State
Speaker 1: of Play where Keanu reeves about show.
Speaker 2: We forgot about the Sonic event or you know the
Speaker 2: big Sonic conference when he shut off a golfing club. Yeah.
Speaker 1: Top Golf is doing so well that you know they're
Speaker 1: going to do a collab with Sonics. Yeah, that's how
Speaker 1: you know things are going well right with with Top Golf.
Speaker 1: But I mean they did announce that whole the DLC
Speaker 1: that's coming, I think like in November was it with
Speaker 1: Ves is going to be voicing shadow in the game,
Speaker 1: and then there's gonna be some more shadow.
Speaker 2: I think I think they said like it will only
Speaker 2: be like certain levels, or it'll be like.
Speaker 1: Some Yeah, it will be a piano pack exactly.
Speaker 2: Yeah, it was like one mission and that'll be it.
Speaker 1: Any thoughts on on that at all.
Speaker 2: Or it'll still be a bad game moving on.
Speaker 1: Uh yeah, And they also did announce the first game.
Speaker 1: It involves Sonic as well, the first game with the
Speaker 1: inconjunction with Robio, you know, then they bought Robio and
Speaker 1: everything it is. They've announced it previously already, but it's
Speaker 1: for iOS and Android, and they showed more of it
Speaker 1: on that Sonic Central thing, the Sonic Rumble, the thirty
Speaker 1: two player Battle Royale, So there you go. You can
Speaker 1: play Battle Oroyal with Sonic mark That's which you always wanted, right.
Speaker 2: I had a level fourteen the CA Yeah, that's what.
Speaker 1: You want to play there. But sadly another and I
Speaker 1: feel like just between Annapurna, there was another indie publisher
Speaker 1: that just like oh the Humble, Humble Games with with
Speaker 1: IGN and now like Merge Games, which I think they
Speaker 1: were mostly out of the UK, and because they worked
Speaker 1: a lot with like Dot and Me recently as well,
Speaker 1: so they did the Streets of Rage four, Ninja, Turtle Shutters,
Speaker 1: Revenge the Dead Cells stuff. But they've been operating for
Speaker 1: fifteen years and they only had a twenty two person
Speaker 1: team working and they have shut down. It sucks to
Speaker 1: see again like another indie publisher go down when you
Speaker 1: need these in this time where it's even harder for
Speaker 1: indies to get funding and all this stuff or you know,
Speaker 1: outside of Kickstarter obviously, right, and now it's like another
Speaker 1: one of these goes down. A certain number of employees
Speaker 1: are laid off, and it's now been kind of integrated
Speaker 1: into Maximum Entertainment, which I guess that probably means you
Speaker 1: whatever that studio is going to be doing here that
Speaker 1: publisher's is gonna be doing now won't be in the games,
Speaker 1: which sucks.
Speaker 2: Yeah.
Speaker 1: Sorry, fellow sepol lost shops on that front. Is there
Speaker 1: anything else you wanted.
Speaker 2: To That Simpson iOS game is finally.
Speaker 1: Yeah, tapped out. That's a licensing thing, I think, right,
Speaker 1: that is ending.
Speaker 2: Yeah, and uh did you see the Yakuza trailer?
Speaker 1: I have not. I meant to what you think?
Speaker 2: It's good, you know, shut off a lot of game
Speaker 2: or not specific game moment, so like a lot of
Speaker 2: characters in the games, it's a go I recognize that
Speaker 2: math dude.
Speaker 1: Yeah, that's uh, that's coming what next month? Right? October?
Speaker 2: Yeah, I think like October or like mid October maybe
Speaker 2: I think it was October eighteen.
Speaker 1: Yeah, they're coming out with like three episodes at once
Speaker 1: and then the next three after.
Speaker 2: So yeah, I took that. Uh have you been watching
Speaker 2: either of the Penguin Show or I.
Speaker 1: Watched the first one of the Penguin I haven't watched
Speaker 1: the second one yet or that of the show. Oh god,
Speaker 1: I forgot that's on. I have to go watch that.
Speaker 1: The Penguin one's really good though.
Speaker 2: Yeah, what's funny? Yans won't watch it just because he
Speaker 2: hit the Batman like so much? But why's not in
Speaker 2: this one?
Speaker 1: So yeah, and Colin throw Tho's greatest Penguin. I mean
Speaker 1: he's got the walk down.
Speaker 2: Uh yeah, I guess that's about it, all right.
Speaker 1: Well, I mean it's October, so they usually like the
Speaker 1: heaviest month in the calendar. Uh, it's compening, and yeah,
Speaker 1: get ready because you're gonna have to make some decisions.
Speaker 1: If you can only buy certain games here.
Speaker 2: You're gonna have I'm buying and Metaphor.
Speaker 1: That's about it probably for me, Yeah, I think for
Speaker 1: me definitely Metaphor. Now to play that demo, I'm still
Speaker 1: thinking about whether I want to get and tell there
Speaker 1: or not. I'm surprised you're not gonna get Sparking Zero.
Speaker 2: Dragon Ball games are bad.
Speaker 1: Yeah yeah, but even if that game is you know
Speaker 1: it's bad, it's fo is still gonna sell. Well, all
Speaker 1: things considered. You got that Mario Party Jam Forrie coming.
Speaker 1: I know that's the one Randy says he was looking
Speaker 1: forward to play with them the family. I'm sure a
Speaker 1: lot of people were. That's gonna be the switch game
Speaker 1: of the month, so everybody's and of course Call of
Speaker 1: Duty Black Ops six towards the end of the month also,
Speaker 1: people uh will be lining up to buy that and
Speaker 1: then play it with their friends and all that stuff.
Speaker 1: So yeah, I get ready. This is gonna be the
Speaker 1: month of And got East ten Nordics. That's the other
Speaker 1: game I.
Speaker 2: Know for sure.
Speaker 1: I'm probably buying unless a review code happens. They got
Speaker 1: Dragon Age at the end of the month, So got
Speaker 1: some stuff they're coming throughout this month. But this week
Speaker 1: you do have the Master Detective Archives Rain Code Plus,
Speaker 1: which is like the series X and PlayStation five version
Speaker 1: of that game that would scoos me to switch before.
Speaker 1: So that's that's coming out. It's out there on the first.
Speaker 1: Also Throwing a Liberty also coming out the same day.
Speaker 1: The big game for this week is the Until Dawn
Speaker 1: remake that's coming out on the fourth, so you know,
Speaker 1: if y'all are a remaster I'm sorry or whatever, they
Speaker 1: consider that that's coming out. And also that Patrick Star
Speaker 1: game also coming out the same day. If you've been
Speaker 1: jones into play as Patrick Starr, you could definitely do that.
Speaker 1: And then a week after you get the sound Hill
Speaker 1: to remake and Diable four. That's what Hatred stuff's coming
Speaker 1: pretty much every week. There's gonna be a big game
Speaker 1: for y'all to enjoy, us to talk about it or something.
Speaker 1: So yeah, until then, everybody again, like, subscribe, follow if
Speaker 1: you enjoy what you watched or heard, we do appreciate you.
Speaker 1: Any of that stuff helps. I'll hopefully be able to
Speaker 1: get the clips out, probably not today, but by Wednesday
Speaker 1: I should be able to get him out, and then
Speaker 1: you know, y'all can enjoy shorter versions of the topics here.
Speaker 1: But all right, we'll see everybody next time, please,