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Speaker 1: What if I died, it would take us a minute.

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Speaker 2: Hey everybody, it's day two of Giant Bomb's Game of

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the Year twenty twenty four. We all decided to do

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some team bonding and we all did laundry together. That's right,

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we mixed everything together. We threw it all in the dryer,

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put it on high, and we all came out on

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the other side.

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Speaker 1: That's one way to say. Mike ferded on my head

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while I was taking a namp.

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Speaker 3: Oh no, yeah, you feel zero remorse.

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Speaker 1: He was cackling for a good forty five seconds.

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Speaker 2: Lucy, I can't help but notice you you are layering up.

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Speaker 1: I'm getting cozy. Yeah.

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Speaker 4: We we saw friends of us this morning and they

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gave me a pair of fuzzy world socks.

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Speaker 1: Yeah, bust those out for day three. I don't know, damn,

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but no.

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Speaker 4: I just had a little close my eyes for twenty minutes.

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Didn't get fired on.

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Speaker 1: No, First, you closed the door so small. I just

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running around opening doors looking for people to fart on.

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So wait, question, did you sleep?

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Speaker 4: No, it's just like powering down little power.

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Speaker 1: It is good to just close the eyes. People who

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can just fall asleep.

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Speaker 4: I can't usually, but not to put him on the

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last Tom did walk in like five minutes, and I

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was like, wow, I.

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Speaker 1: Write that piece of shit.

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Speaker 5: Yeah, you're I'm supposed to go to you know, full

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sleep when you're doing the nappy power down for.

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Speaker 1: Last week sleep, I do full sleep. Your sleep is

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ninety ninety minutes. I have an app ninety Yeah dude, yeah, yeah,

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Like I was just explaining that when I get one

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of those. I heard you saying five years ninety is

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a full cycle some good ones.

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Speaker 6: Yeah.

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Speaker 1: Now time is right here, Na time to Apple watch

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stuff it does.

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Speaker 7: They also have a sleep cycle one, which is for

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when you're actually going to sleep.

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Speaker 1: In the first category is best nap apps. You know

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you have best nap apps.

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Speaker 2: The best hour to nap is there, run watch.

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Speaker 1: Twelve o'clock lunch, the two things.

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Speaker 7: It's just in the right spot because if you if

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you sleep any later, you mess up you.

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Speaker 4: If you wake up after five pm, you've yeah, you've

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screwed up.

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Speaker 1: The coffee app is the real thing. Talk to me

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about it. It's the thing we've ever said a lot

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of time. Not so definitely from everyone here.

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Speaker 3: I like nap right after watching It's like pretty late

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and I'm not for a very long time.

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Speaker 1: You wake up like you go to I don't know

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what because when I like or six you wake up,

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we didn't live. That's that's yeah what you wait. Then

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on we go to actual sleep and the more times

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you wake up for.

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Speaker 3: Them sleep at like three like TenKey.

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Speaker 1: Why why company? Why are you sleeping like a Middle

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Ages peasant?

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Speaker 4: Yeah?

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Speaker 1: Life, I have done this long term. It really fucks

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with I know it's not good.

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Speaker 2: First categories actually interventions.

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Speaker 1: So you're telling me at like five pm you're tired.

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You're just like time for.

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Speaker 8: I will take an app at five or six pm,

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but I will do it for like thirty minutes.

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Speaker 9: Yeah, never, you know, if we we have Me and

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Greb have been like sitting there wondering where is Mike

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trying to do a show that night.

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Speaker 3: He was like, if I'm if I look at what

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the clock and realize I can at least that for

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two hours, I'm like, I may as well not, I like,

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won't do person.

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Speaker 1: Man, you know we're taking coffee too much. I don't

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drink coffee. Just trike caffeine, nap, just try it.

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Speaker 3: I don't mean honestly, it might be like I've been

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on some prescription drugs, like for twenty years now, and

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I take them in the morning, and it might be

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that the sleepy side of that.

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Speaker 1: I don't know what to do about it.

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Speaker 2: That's quote enough for you, Mike, as a fellow seatpappy,

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Uh do you put on the sea pap when.

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Speaker 1: I do take that on that?

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Speaker 3: But when I did the seapap life, I was hoping

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that that would correct this, and it helped other things,

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like you know.

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Speaker 1: But not that I still get hired at five. And

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that's why I'm thinking, like it might just be those pills.

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Video games of the Year. The more Mike talks, the

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more of that poll of who's weirder.

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Speaker 10: Face again, I believe it's our first category because like,

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we gotta go the best button, all right, first.

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Speaker 2: Stuff the cross button on PlayStation X on Xbox I

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want to say, X just x X x h R

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two everything platform bad p S five, left, mouse click,

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PC control, PC shift, PC, the beans GameCube, Lucy's creamy

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new keyboard, back button.

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Speaker 1: A good keyboard x Nintendo thank you?

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Speaker 4: Yeah, who likes the track pad?

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Speaker 8: I did put it there just because it's like I

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like pressing the button. I like it as instead of

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like start like as a map, a big chunk.

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Speaker 1: Oh my god, big? What game was it?

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Speaker 4: Where like one side of the truck pod Infamous.

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Speaker 1: Difficult, the map and then the map. I don't mind

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it as one big button. Yeah, yeah, one big button

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I can live with.

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Speaker 9: But you know it's not good when you're holding it

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and you have to swipe up for one menu.

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Speaker 1: I don't want. I don't want that.

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Speaker 9: I track.

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Speaker 1: That's why I wanted Days Gone Scarred to me. Damn,

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but I did. I did, like swiping up in Ghost

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of Sushima when it's like the wind, the wind. Yeah,

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we're talking about it being a button, person. I'm not

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talking about swipes. I'm talking about like.

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Speaker 9: Where it's like a lighter and it's like, yeah, thats

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like dumb thumbs.

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Speaker 1: What does that mean?

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Speaker 2: I have hitchhiker thumbs and yeah my thumbs really yeah,

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look at us?

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Speaker 1: Yeah another you can hail a car. Oh yeah, my

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wife has Club Nikki.

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Speaker 11: The shake, oh the shake, yeah, to turn it on.

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Speaker 1: It's good.

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Speaker 3: That's not.

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Speaker 1: That's no, it's real. It's absolutely real a button, but.

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Speaker 5: It's really because it's like the whole controller becomes the button.

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Speaker 1: Y know, would console, your pressing pro controller on the

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switch right on the well, we didn't, we didn't. That's

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getting real. It's not a button, but the whole controller

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is the button. No, that's quit doing this. You can't

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do that, not in this room. Contact. It's fine.

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Speaker 5: The checks of clear, that's right, that's.

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Speaker 1: What you're referencing. Cares exist, it's that of course.

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Speaker 2: Okay, anyway, so that's real shaking.

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Speaker 12: The controller is real on the on my sweating brand,

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the APE.

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Speaker 1: Okay, so yes, th that's not you not you saying

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going to switch?

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Speaker 8: Okayy thing, Yes, but it's not inane line work.

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Speaker 1: It's not a button work. I'm not. I'm not shipting you. Okay.

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I love it so much, but it might not be

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a button.

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Speaker 9: It's not all that's okay, we already have too many.

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Speaker 1: Absolutely not, but did you want to? I think the

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cross button is bullshit.

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Speaker 4: That's like the button is placed in a bad place ergonomically.

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Speaker 9: Do you have anything more that?

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Speaker 1: Sorry? Economic place isn't a bad spot.

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Speaker 10: I think the dual sense because it's because the stick

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is in the these controllers, No, I cannot use control.

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Speaker 8: Really, how do we feel about the R two? Like

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the trigger stuff that just turned them down, like.

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Speaker 1: I turn it off. I'm a programmick guy.

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Speaker 8: Like I love the pressure sense of peace buttons on

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the p S two, you know, stuff like that.

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Speaker 4: Can we add the little flappy guys at the back

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of the Elite eleak already.

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Speaker 1: Sense edge all the Elite controller better back flaps. I

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think they're better on the dual Sense edge.

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Speaker 8: Yes, because the Xbox one I always take those off

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because they just fall.

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Speaker 1: Guys, boom a little one.

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Speaker 9: That one thing. I'll give the edges that they are

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placed perfectly.

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Speaker 5: Yes, and they're not easy to accidentally press.

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Speaker 1: Yes, it's perfect.

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Speaker 7: I cannot use the I can use the edge because

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of those buttons.

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Speaker 1: Yeah, this might be controversial. I've experimented with back buttons

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with messing round.

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Speaker 2: You got the memo not in the back, but I don't.

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Speaker 1: Do you know if you have an edge? Yes, and

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you know what those either not right now? I don't

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get back.

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Speaker 2: I don't really use them, my goodness.

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Speaker 1: All right, Okay, okay, let's let's try and start cutting.

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Which one's the best. Who gives about shift? I think

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it's gonna say let's get rid of shift. I love shift,

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hitting that with the pinky is so good.

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Speaker 4: That's good.

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Speaker 1: It is good.

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Speaker 5: I can't use your pinky and you don't even that.

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Speaker 7: I feel like hitting your pinky is good, but it's

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better when you hit control with your pink.

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Speaker 1: But let's kind of gets me a little.

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Speaker 9: Let's see that does shifted big gets easier ahead?

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Speaker 1: Okay, I like that. This is the game of the

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year thing, so let's keep in mind. Was there anything.

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Speaker 8: Particularly this year like it was a good year for Shift?

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Speaker 1: I mean, I mean anytime I'm playing a firston's.

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Speaker 3: Shooting yeah, Shift, yeah, Shift, it's so important this game

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that actually like also bound that to a side mouse

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button this year, right.

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Speaker 8: It's gross and like X I hit so many times,

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thanks you Astrobat.

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Speaker 5: Yeah, up on the deep pend man, I.

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Speaker 4: Would say for Astrobat square squat and think scores a

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good overall.

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Speaker 1: Good good it's been Yeah. Okay, can we narrow down

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the excess though.

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Speaker 3: Intend One that's on top right?

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Speaker 8: Oh yeah, yeah, I understand that they were the ones

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that started this.

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Speaker 1: With the Super Yeah. Is that where they were on

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the Super Nintendo?

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Speaker 9: I believe so, yeah, it was consistent everyone else, not

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on the game cam because it's different on the game

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a weird argument that you bring up our time. That's

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just so far supers already, it's already cut.

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Speaker 1: It's already cut.

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Speaker 9: Because things are exmpletely an Xbox completely different.

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Speaker 1: Put one conversations. We're having two conversations X on the Xbox.

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Speaker 4: It's like in severance, you know, when they have scary numbers.

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It just feels like that's where an.

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Speaker 1: Exit does the xbo or the Xbox butt the xbo x. Yeah,

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the face a B that's what a B goes though.

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Speaker 3: I did like that Xbox three sixty Xbox button with

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like a little glow.

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Speaker 9: Yeah.

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Speaker 1: I think the beans. The beans are fantastic. I hate

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the beans, breaking my heart.

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Speaker 7: Bro guys, every but no different fucking shape side.

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Speaker 1: It looks control the hell in my hand. It's that conversation.

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Speaker 2: I'm sorry, please please, Okay, thanks to left mouse click.

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Speaker 1: It's great, class, real good, relevant today as it was

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ten twenty years ago. Okay, so is that is that

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a lot of style? Right left mouse click? We're pressed

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out twice.

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Speaker 7: That's how you get into games without that one not

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be able to you'd have to do you right click it.

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You have to press that left mouse button to carry on.

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Speaker 8: Yeah, lets do it one store. I just had to

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play button and Steam. I don't do the desktop.

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Speaker 1: I I don't do it.

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Speaker 7: The left mouse button is how you enter the world

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of videos without it cannot play beautiful.

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Speaker 1: I think that's a soft walk. It's a soft block.

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Speaker 2: Yeah, okay, we can take track that off, thank you?

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Speaker 1: Yeah, yeah, yeah, of course we will. I like it.

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Let's take off the beads.

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Speaker 8: No, it's not the year that it's twenty okay.

248
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Speaker 1: Yeah, you know Lucy.

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Speaker 2: When I said Lucy's creamy new keyboard, Jeff Backlar made,

250
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he made a noise.

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Speaker 1: Yeah it was a good noise. Good noise.

252
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Speaker 9: Maybe, y'all. I also got creamy new keyboard. Hit it

253
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out Dan's color.

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Speaker 7: We're talking about money or switching, talking about we became

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keyboard people.

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Speaker 1: Switch is the one without a click? Can I expense one?

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Speaker 6: No?

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Speaker 1: Yeah? Expensive, use your credit card and expense. Yeah, we're

259
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making a note on my death.

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Speaker 9: It was it's a nice way to illuminum one. I

261
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put that you get, uh, gamma, Kay, I don't know someone.

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Speaker 1: Okay, I think there's been a lot of like excess.

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But anyways, the point.

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Speaker 9: I was and is the busy I'm like, I'm turning

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into a keyboard.

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Speaker 1: Get it? Yeah yeah, yeah, no, no. So here's the

267
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thing where I think we should cut it. I'm sorry

268
00:14:07,720 --> 00:14:09,600
because it's a lot of buttons, it's a lot of

269
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bus It's not one particular. I mean you could go

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00:14:11,679 --> 00:14:14,960
into the tagory underneath. It's anywhere from sixty five. It's

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a real category. Someone just made this here though. Brand.

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Do I want to typed in creamy keyboard? You're not.

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00:14:20,000 --> 00:14:21,919
Speaker 9: You are the one you got.

274
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Speaker 1: You just told me I can expense it. You already

275
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expense expense.

276
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Speaker 3: He was making a joke about how you're going to

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expense it to yourself with a credit card.

278
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Speaker 1: You didn't mean it. I'm gonna side with the.

279
00:14:34,399 --> 00:14:35,080
Speaker 9: What do you want to do?

280
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Speaker 1: Brain has made you silly. I want this thing.

281
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Speaker 2: I'm reliminating Licy's Creamy.

282
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Speaker 1: Sorry the brand Amazon dot Com.

283
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Speaker 9: Okay, there's a few of them.

284
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Speaker 1: We show you.

285
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Speaker 9: You see, we can throw our new keyboard light behind

286
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shift or something.

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Speaker 7: I have the mel Geek mojo and it is able

288
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to connect to multiple devices, so very loud.

289
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Speaker 1: It is a bit loud.

290
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Speaker 7: We're gonna monitor, like hit the function or the melt

291
00:15:03,679 --> 00:15:05,480
Geek button and then I press one and it connects

292
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to one PC. A press two connects to an other PC.

293
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Three connects to another device of beautiful. Nice is so good.

294
00:15:11,360 --> 00:15:14,720
Speaker 1: Okay, tell me about the back button. So get the ledge.

295
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Speaker 7: As someone who my hands hurt with the normal deal

296
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sense when I have to play on a PS five

297
00:15:22,000 --> 00:15:24,840
and I can't use another controller or I don't have

298
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one other controller, those back I basically map everything to

299
00:15:28,320 --> 00:15:30,480
I can to that, So my like the hand movements

300
00:15:30,480 --> 00:15:32,840
on minimal, so it's an accessibility improvement.

301
00:15:33,000 --> 00:15:36,080
Speaker 9: They're nice and clickie too, almost like like a little bit,

302
00:15:36,200 --> 00:15:38,639
but I'm maybe more like the you know, the Xbox

303
00:15:38,679 --> 00:15:41,120
series dpad is count of that kind of click.

304
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Speaker 1: A little bit.

305
00:15:41,360 --> 00:15:42,600
Speaker 9: It's very it's like the back button.

306
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Speaker 1: What's figured out in this in this iteration.

307
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Speaker 8: I think two is a good amount too, because like

308
00:15:46,960 --> 00:15:49,159
four back there is a lot, So obviously do something

309
00:15:49,159 --> 00:15:51,000
like an elder ring or whatever, just put like the

310
00:15:51,080 --> 00:15:52,799
roll and dash and then it's just there.

311
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Speaker 1: I hit that a lot, just boom boom, boom boom.

312
00:15:54,879 --> 00:15:57,360
Speaker 7: I also, really, I guess we're just talking about the button,

313
00:15:57,399 --> 00:16:00,759
but like holding that black thing black button to swim profiles.

314
00:16:01,000 --> 00:16:02,360
Speaker 1: Yeah, I think that's very good.

315
00:16:02,399 --> 00:16:05,320
Speaker 8: Yeah, hell divers astb like and like it'll even save

316
00:16:05,360 --> 00:16:06,879
the stuff to where it's like, okay, so if I

317
00:16:06,879 --> 00:16:09,000
do Astros speed running, I'm not doing the halftcks, I'm

318
00:16:09,000 --> 00:16:11,720
not doing the vibration, and it will like save that profile.

319
00:16:11,799 --> 00:16:14,600
It's just the second s flip between them. Okay, Yeah,

320
00:16:14,600 --> 00:16:16,759
I like the edge all right? That that sounds like

321
00:16:16,799 --> 00:16:18,440
another potentially.

322
00:16:17,919 --> 00:16:20,919
Speaker 5: Soft We shoul probably have just one from PC.

323
00:16:21,480 --> 00:16:21,919
Speaker 1: We don't.

324
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Speaker 11: I think it's got to be left mouse click gang

325
00:16:23,759 --> 00:16:26,000
ye left mon Yeah, said was beautiful.

326
00:16:26,240 --> 00:16:28,840
Speaker 1: Yeah, I really like to shift. But okay, is a

327
00:16:28,840 --> 00:16:33,039
good point. Did you enjoy a shift that the x'es Yeah,

328
00:16:33,080 --> 00:16:34,799
I like Xbox Xbox.

329
00:16:35,200 --> 00:16:36,799
Speaker 9: Yeah, it's where the dual sounds.

330
00:16:36,840 --> 00:16:39,799
Speaker 1: Okay, h R two. I think we can get rid

331
00:16:39,799 --> 00:16:39,960
of it.

332
00:16:40,759 --> 00:16:43,240
Speaker 11: But yeah, it's got to be left mouse click then, huh.

333
00:16:43,960 --> 00:16:45,480
I think it's America's I.

334
00:16:45,399 --> 00:16:50,360
Speaker 1: Think that's the I'm okay with that. It's the shoot,

335
00:16:50,679 --> 00:16:59,440
it's the shooting. Yeah, how was the joke? Got it? Oh?

336
00:16:59,559 --> 00:17:05,960
Sorry a little slower after that part. I asked you

337
00:17:06,039 --> 00:17:06,480
a question.

338
00:17:06,559 --> 00:17:08,599
Speaker 2: Whenever you add something to these lists, do you get

339
00:17:08,640 --> 00:17:10,519
a little bit of validation when you're pick wins?

340
00:17:10,640 --> 00:17:10,799
Speaker 1: Oh?

341
00:17:10,880 --> 00:17:14,200
Speaker 2: God, yeah, okay, oh it feels great like I win

342
00:17:14,279 --> 00:17:15,000
a little bit as why.

343
00:17:15,160 --> 00:17:18,680
Speaker 4: Oh yeah, well I'm getting a lot in the top three.

344
00:17:18,480 --> 00:17:21,079
Speaker 2: See Lucy's quietly sneaking a lot.

345
00:17:21,160 --> 00:17:24,119
Speaker 1: Dragon there's always one.

346
00:17:24,759 --> 00:17:28,599
Speaker 2: Dragon age, am yeah, I think we got to take

347
00:17:28,640 --> 00:17:29,160
Lucy down.

348
00:17:29,480 --> 00:17:34,160
Speaker 1: There's too many here. Try to put you in the ground.

349
00:17:38,119 --> 00:17:40,200
Speaker 3: Still happy about a thousand year door winning Best Old

350
00:17:40,200 --> 00:17:41,200
Game yesterday.

351
00:17:40,839 --> 00:17:46,359
Speaker 1: I'm like, I did it when he's happy?

352
00:17:46,720 --> 00:17:47,039
Speaker 9: All right?

353
00:17:47,079 --> 00:17:50,000
Speaker 2: For best button, we have the left mouse click on PC.

354
00:17:50,440 --> 00:17:53,640
Speaker 1: You need that. I didn't do anything. I have hands

355
00:17:53,640 --> 00:17:55,200
here to what okay?

356
00:17:55,480 --> 00:17:55,880
Speaker 9: Uh?

357
00:17:55,920 --> 00:17:58,880
Speaker 1: And then the X on Xbox and back button on the.

358
00:17:58,880 --> 00:18:02,039
Speaker 2: Dual Sense Edge as runner up the last minute category

359
00:18:02,160 --> 00:18:04,519
with only one nominee best input. The eight bid do

360
00:18:05,319 --> 00:18:12,680
ultimately two point four is wireless controller, joystick update gaming

361
00:18:12,680 --> 00:18:15,759
controller with charging doctor PC, Android, Steam deck and alpha

362
00:18:16,279 --> 00:18:17,960
parenthesis blackposter.

363
00:18:18,079 --> 00:18:18,920
Speaker 1: Yes, power button?

364
00:18:18,960 --> 00:18:20,759
Speaker 8: Now, am I sure changing that because I've got two

365
00:18:20,759 --> 00:18:22,240
of them? But the roach was connected to the mister,

366
00:18:22,400 --> 00:18:23,880
so I only use it for like old games. I've

367
00:18:23,880 --> 00:18:25,559
never used it for the switch or anything else. Should

368
00:18:25,599 --> 00:18:26,400
I be using it for real?

369
00:18:26,480 --> 00:18:26,640
Speaker 1: Yeah?

370
00:18:26,839 --> 00:18:29,440
Speaker 5: That one that has the switch button layout, I think

371
00:18:29,480 --> 00:18:31,559
so that would work really that's.

372
00:18:31,440 --> 00:18:34,680
Speaker 1: Awesome for I put that on the what I put

373
00:18:34,680 --> 00:18:34,920
that on?

374
00:18:34,960 --> 00:18:35,160
Speaker 9: There?

375
00:18:35,240 --> 00:18:38,279
Speaker 1: You put I put that on this? So I have

376
00:18:38,519 --> 00:18:42,119
three of those now, Yes, so I think it was this.

377
00:18:43,279 --> 00:18:45,839
Speaker 7: Using Bluetooth controllers on a PC is a.

378
00:18:45,799 --> 00:18:54,079
Speaker 1: Fun Windows unusual dongle. Yeah, even with it, don't you

379
00:18:54,160 --> 00:18:55,759
have on you game? It doesn't work. It doesn't.

380
00:18:56,720 --> 00:18:59,279
Speaker 9: Just for clarification, the dongle does not use Bluetooth.

381
00:18:59,359 --> 00:19:05,880
Speaker 7: Yes, you give me, I give you a.

382
00:19:06,640 --> 00:19:07,279
Speaker 1: I've been using.

383
00:19:09,680 --> 00:19:10,640
Speaker 9: That's what we're talking about.

384
00:19:11,480 --> 00:19:13,599
Speaker 7: I have the official Xbox maybe I have got an

385
00:19:13,599 --> 00:19:14,599
older generation one.

386
00:19:14,640 --> 00:19:16,480
Speaker 9: The older one does not work as well. I've had both.

387
00:19:16,559 --> 00:19:18,319
Speaker 7: Yes, so the older one, which is the longer one,

388
00:19:18,319 --> 00:19:22,319
looks like that fucking I paid when that came out,

389
00:19:22,759 --> 00:19:24,960
paid top to the money full price for.

390
00:19:24,920 --> 00:19:27,279
Speaker 1: It, and it's unusable still using that.

391
00:19:28,920 --> 00:19:31,920
Speaker 7: Maybe my apartment or whatever like cross words, but it

392
00:19:32,039 --> 00:19:37,279
loses connection every five minutes. Isn't great and I have

393
00:19:37,359 --> 00:19:40,720
to struggle with connecting it every single time, and it

394
00:19:40,839 --> 00:19:44,319
is a fucking nightmare playing anything on a PC. I

395
00:19:44,480 --> 00:19:46,839
got the A Bit Dough because it was on sale,

396
00:19:48,720 --> 00:19:51,000
and it's take the control of the of the thing,

397
00:19:51,480 --> 00:19:54,000
hit the power button and it just works.

398
00:19:54,039 --> 00:19:57,319
Speaker 5: It works, and then there's a little dougle in the

399
00:19:57,400 --> 00:20:00,759
in the really strong connections exactly prominently.

400
00:20:01,000 --> 00:20:01,960
Speaker 1: I should do that for my PC.

401
00:20:02,279 --> 00:20:04,720
Speaker 7: Yes, and now I now I turn on whatever PC

402
00:20:04,839 --> 00:20:07,319
I have, I just turn it on and the buttons

403
00:20:07,319 --> 00:20:09,640
feel good back control of me.

404
00:20:10,039 --> 00:20:10,799
Speaker 1: I have three now two.

405
00:20:10,880 --> 00:20:12,920
Speaker 7: I immediately bought more and I put them on other

406
00:20:13,160 --> 00:20:15,039
other places around the room. So I take this one

407
00:20:15,039 --> 00:20:16,519
off anyways, with that PC, take that one.

408
00:20:16,480 --> 00:20:17,680
Speaker 1: Off for what's worth.

409
00:20:17,759 --> 00:20:20,160
Speaker 9: I do have the newer Xbox dongle and I use

410
00:20:20,200 --> 00:20:21,920
it when an Xbox controller with a nice little DOC

411
00:20:22,000 --> 00:20:23,079
basically the same experience.

412
00:20:23,200 --> 00:20:25,000
Speaker 1: Yeah, yeah, but I'm I'm.

413
00:20:24,839 --> 00:20:26,519
Speaker 7: At the stage now where I feel like I've given

414
00:20:26,519 --> 00:20:27,839
Microsoft so much money.

415
00:20:27,640 --> 00:20:29,279
Speaker 9: To try and get this to wor better to if

416
00:20:29,279 --> 00:20:30,440
you're investing for the first time.

417
00:20:30,640 --> 00:20:33,480
Speaker 7: Yeah, yeah, And I'm like you, like, I'm not rewarding this.

418
00:20:33,440 --> 00:20:36,799
Speaker 1: Behavior, right. I use that DL on switch for my

419
00:20:36,839 --> 00:20:38,759
Steam Deck for it was in a real category.

420
00:20:38,799 --> 00:20:42,920
Speaker 2: Guys, how dare you that's hitting?

421
00:20:43,839 --> 00:20:47,079
Speaker 1: Oh? Come on, we don't even need to have this conversation. Yeah,

422
00:20:47,400 --> 00:20:50,799
don't gust me, please, I just feel like you might.

423
00:20:51,880 --> 00:20:55,799
Thank goodness you're here, Indiana. It's pretty okay.

424
00:20:55,839 --> 00:20:59,920
Speaker 2: Well, okay, Indiana Jones in the Great Circle to Ken Hate,

425
00:21:00,440 --> 00:21:04,319
Silent Hill, to Astrobot, that man v are Kill Night

426
00:21:04,519 --> 00:21:05,440
and Infinite Wealth.

427
00:21:06,240 --> 00:21:08,759
Speaker 12: So I think I just want to call out Astrobot

428
00:21:08,839 --> 00:21:11,000
real quick, like, uh, I don't know if it's like

429
00:21:11,640 --> 00:21:14,519
I guess it's hitting. There's like really satisfying, like ability

430
00:21:14,599 --> 00:21:16,839
is like the Snake Ones, those hitting is really good.

431
00:21:17,359 --> 00:21:19,440
I just love like how my man like rescues all

432
00:21:19,440 --> 00:21:24,720
of his friends.

433
00:21:27,640 --> 00:21:30,279
Speaker 2: Is amazing and sometimes if like the friend is not

434
00:21:30,359 --> 00:21:33,920
in trouble, they're just like presenting themselves.

435
00:21:32,920 --> 00:21:37,599
Speaker 1: Just like come slap me. So good. Uh.

436
00:21:37,720 --> 00:21:41,440
Speaker 12: The joy that my child experienced seeing that for the

437
00:21:41,440 --> 00:21:43,720
first time, he's like, God, you rescue them.

438
00:21:45,279 --> 00:21:49,359
Speaker 1: You know that I'd rescue any one of you slapping

439
00:21:49,440 --> 00:21:52,680
the ship slapping you silly. I think we can. We

440
00:21:52,680 --> 00:21:53,599
can take off Kill Night.

441
00:21:53,720 --> 00:21:56,119
Speaker 2: I put it on because the best hitting is actually

442
00:21:56,119 --> 00:21:57,359
the perry that you do.

443
00:21:59,240 --> 00:22:01,720
Speaker 1: The same as hitter. There's no knife parrying anyway.

444
00:22:01,920 --> 00:22:05,240
Speaker 7: I also feel like Infinite Wealth has good hitting, but

445
00:22:05,319 --> 00:22:08,680
it's not.

446
00:22:08,119 --> 00:22:10,880
Speaker 2: It's very familiar like when you play as carry you

447
00:22:11,160 --> 00:22:12,839
and then like you spend that's hitting.

448
00:22:13,039 --> 00:22:15,440
Speaker 5: Yeah yeah, but I mean I don't mind so much

449
00:22:15,440 --> 00:22:17,000
when I'm selected from the menu and then I go

450
00:22:17,079 --> 00:22:18,640
hit some my Carriacer goes and hit someone and they

451
00:22:18,720 --> 00:22:19,640
knock them into someone else.

452
00:22:19,720 --> 00:22:20,799
Speaker 1: I'm like, that's good hitting.

453
00:22:20,799 --> 00:22:24,920
Speaker 7: It's also very familiar.

454
00:22:25,160 --> 00:22:27,559
Speaker 9: Like I do think there's a better version of that

455
00:22:27,640 --> 00:22:28,319
on this list.

456
00:22:28,400 --> 00:22:31,039
Speaker 1: Okay, yeah, I don't care with that way that Batman

457
00:22:31,119 --> 00:22:32,000
hitting is really good.

458
00:22:32,119 --> 00:22:32,519
Speaker 9: It is.

459
00:22:32,759 --> 00:22:35,519
Speaker 1: It is good. Yeah, again, it makes me sick every

460
00:22:35,519 --> 00:22:36,119
time I do it.

461
00:22:36,200 --> 00:22:39,279
Speaker 2: Yeah, it's like maybe some of the best use of VR.

462
00:22:39,759 --> 00:22:41,799
Speaker 8: I mean it might be like that an Alex sir

463
00:22:41,880 --> 00:22:44,680
like the two for sure agreed, but I really felt

464
00:22:44,680 --> 00:22:45,480
like I wanted to get into it.

465
00:22:45,559 --> 00:22:47,519
Speaker 5: I was wearing the all the microphone stuff, so I

466
00:22:47,519 --> 00:22:49,119
was afraid to do it too hard. But I kept

467
00:22:49,119 --> 00:22:50,960
finding myself doing it so hard, like the mike would

468
00:22:51,000 --> 00:22:53,079
fly off and stuff like that, because it's just so much.

469
00:22:52,880 --> 00:22:55,680
Speaker 8: Funone shows like The five or whatever, you know, you

470
00:22:55,799 --> 00:22:57,839
just yes times.

471
00:22:57,880 --> 00:22:59,000
Speaker 1: Yeah, honestly, I.

472
00:22:58,920 --> 00:23:02,920
Speaker 2: Think this might actually be surprisingly hard because I really

473
00:23:02,920 --> 00:23:05,279
love the hitting and Silent Hill too. It feels good

474
00:23:06,440 --> 00:23:11,759
because like I think, like face puts so much weight

475
00:23:12,000 --> 00:23:12,279
into it.

476
00:23:12,680 --> 00:23:16,000
Speaker 3: Yeah, if it feels it feels really heavy at first,

477
00:23:16,039 --> 00:23:19,079
you literally just have like that, like what in plank

478
00:23:19,119 --> 00:23:20,160
of nails in it.

479
00:23:20,160 --> 00:23:24,279
Speaker 1: It's real grimy and dirty too. Not Ethan.

480
00:23:24,319 --> 00:23:28,759
Speaker 3: Ethan's the guy from James, like.

481
00:23:31,799 --> 00:23:36,920
Speaker 8: James guy from that's the name of the characters. Like

482
00:23:37,400 --> 00:23:40,680
twenty story tall posters. Head would say on my window

483
00:23:40,680 --> 00:23:42,319
at the hotel, cool, I.

484
00:23:42,480 --> 00:23:46,359
Speaker 1: Was the view, he goes, what's the sun? Guy? Then

485
00:23:47,480 --> 00:23:49,240
it's not on hill. It's not just sitting guys. Because

486
00:23:49,240 --> 00:23:50,720
every once in a while you have to hit through

487
00:23:50,759 --> 00:23:53,559
a wall. Yeah, and that feels good hitting through that.

488
00:23:53,680 --> 00:23:59,200
That's a nice, real like medium feeling. Yes.

489
00:23:59,240 --> 00:24:03,359
Speaker 5: With the pipe the double handed thing, it's just like

490
00:24:03,359 --> 00:24:08,240
you're hitting the floor in uh and yeah, make that sound.

491
00:24:09,039 --> 00:24:11,519
Speaker 8: Yeah, Or when you're like your way into it twos ago,

492
00:24:11,720 --> 00:24:14,599
buy some red paint or whatever and you're like yeah,

493
00:24:14,599 --> 00:24:16,559
and it just falls apart on top of like here's

494
00:24:16,559 --> 00:24:17,160
the thing is like that.

495
00:24:17,279 --> 00:24:19,119
Speaker 1: I think we probably put it on here for the

496
00:24:19,160 --> 00:24:21,920
like Nazi and it makes a big sound, yes, But

497
00:24:21,960 --> 00:24:25,359
it's also got incredible like environmental hitting. That's also the

498
00:24:25,400 --> 00:24:28,599
fact that you can like really wind up. Yeah that

499
00:24:28,920 --> 00:24:31,599
is so you can cook that. I like it. You

500
00:24:31,759 --> 00:24:33,759
like that. The last hit when you knock them out

501
00:24:33,839 --> 00:24:37,200
is a whip crack. Yeah, break.

502
00:24:37,240 --> 00:24:38,720
Speaker 8: So when you get the upgrade where it's like a table,

503
00:24:38,759 --> 00:24:39,839
a will break over their heads for.

504
00:24:39,839 --> 00:24:41,920
Speaker 5: The last hit and then like every twenty guys makes

505
00:24:41,920 --> 00:24:42,759
the Wilhelm scream.

506
00:24:42,960 --> 00:24:49,240
Speaker 8: Yeah yeah occasionally, well here's a hammer, yeah hammer, just

507
00:24:49,319 --> 00:24:54,119
like it's awesome, big two handed hammer and you trip

508
00:24:54,160 --> 00:24:55,119
them up and then smack them.

509
00:24:55,319 --> 00:24:58,319
Speaker 1: Yeah, that's a good one, man. I got so much fomo.

510
00:24:58,480 --> 00:25:03,200
Good ass game. Yeah, same same Christmas G. I feel

511
00:25:03,279 --> 00:25:06,160
like Techan needs to be on this technical talk about

512
00:25:06,200 --> 00:25:06,720
Tech and eight.

513
00:25:07,519 --> 00:25:09,519
Speaker 7: I feel like Techan has to be on so Tech

514
00:25:09,599 --> 00:25:09,880
and eight.

515
00:25:10,119 --> 00:25:12,759
Speaker 9: It's not just a fighting game. It's not just three

516
00:25:12,839 --> 00:25:18,200
D hitting. They have kind of effected a little bit.

517
00:25:20,839 --> 00:25:23,160
Speaker 3: That kind of surprise Musso mode in the story mode,

518
00:25:23,759 --> 00:25:24,440
that good hit.

519
00:25:25,880 --> 00:25:26,960
Speaker 1: Crazy. I played that game.

520
00:25:27,039 --> 00:25:30,680
Speaker 9: Yeah, the teching force, okay, just because so I'll throw

521
00:25:30,759 --> 00:25:32,480
my weight behind this one a little bit more since

522
00:25:32,480 --> 00:25:35,480
I don't think we're doing best sound effect anymore.

523
00:25:35,680 --> 00:25:38,400
Speaker 1: No sound is canceled.

524
00:25:38,680 --> 00:25:42,279
Speaker 9: There's things in Tech and eight that are so satisfying,

525
00:25:42,319 --> 00:25:45,240
like the entire heat system. A lot of problems with it,

526
00:25:45,359 --> 00:25:47,720
but when you when you like activate heat and goes

527
00:25:48,000 --> 00:25:51,079
doushon like they power up and then you like you know,

528
00:25:51,119 --> 00:25:53,559
you have a little bit of a buff and then

529
00:25:53,599 --> 00:25:57,000
you use the finisher. You have armor on it, like

530
00:25:57,039 --> 00:25:58,400
some won't be doing a bunch of stuff to you

531
00:25:58,480 --> 00:26:02,079
armor through it. And then the deck is so satisfying.

532
00:26:02,119 --> 00:26:05,559
And they also do the slow low from attacking seven.

533
00:26:05,680 --> 00:26:07,119
Speaker 1: That's the best ship war now.

534
00:26:07,240 --> 00:26:10,200
Speaker 9: So it's not just like to finish around. It'll be

535
00:26:10,799 --> 00:26:15,440
the climes like in the middle, and things are very contential.

536
00:26:15,039 --> 00:26:15,359
Speaker 1: When they do.

537
00:26:15,759 --> 00:26:21,359
Speaker 7: Yeah, imagine if someone stuck their hand out and the

538
00:26:21,400 --> 00:26:22,440
person behind.

539
00:26:23,240 --> 00:26:24,759
Speaker 1: That they went to get high five.

540
00:26:25,480 --> 00:26:30,200
Speaker 7: If everything slowed down and it's slowly zoomed in on

541
00:26:30,839 --> 00:26:34,480
the thing as they're coming together, and because it missed, it.

542
00:26:34,359 --> 00:26:37,759
Speaker 1: Just goes back out. It was it almost like activated

543
00:26:37,799 --> 00:26:38,279
which time.

544
00:26:39,519 --> 00:26:41,880
Speaker 7: That's what does when he thinks you're about to land

545
00:26:41,880 --> 00:26:44,240
the final hit, it just becomes like a director and

546
00:26:44,279 --> 00:26:47,200
slowly zooms in and as the music and then like

547
00:26:47,240 --> 00:26:49,319
you have this moment where I'm gonna, I'm not gonna

548
00:26:49,400 --> 00:26:49,960
what's going on?

549
00:26:50,200 --> 00:26:50,640
Speaker 1: And if you.

550
00:26:50,640 --> 00:26:54,599
Speaker 9: Miss funny when both work, like two people.

551
00:26:54,319 --> 00:26:56,000
Speaker 7: Are punching at the same time they both miss, you

552
00:26:56,720 --> 00:26:57,440
get back into it.

553
00:26:57,519 --> 00:26:59,799
Speaker 9: Yeah, and it always looks like yeah, the camera work,

554
00:26:59,799 --> 00:27:02,000
you're it's just so good because you know, like when

555
00:27:02,000 --> 00:27:06,000
you fire up attacking game nowadays and it's kasya engin,

556
00:27:06,200 --> 00:27:08,680
like you know, sweeting at each other like hey, hajien

557
00:27:08,799 --> 00:27:11,359
someone whoever it may be, and they have over the

558
00:27:11,400 --> 00:27:15,799
Bandai Namco logo and look at that guy. They come

559
00:27:15,839 --> 00:27:18,000
at each other and then slowly slug each other.

560
00:27:18,079 --> 00:27:20,680
Speaker 8: It's yeah, it's exciting every time because I am in

561
00:27:20,720 --> 00:27:23,160
that camp of like the super lengthy animation.

562
00:27:22,839 --> 00:27:26,279
Speaker 1: Stuff like camera. I kind of don't love that because

563
00:27:26,319 --> 00:27:27,519
it's just the same thing every time.

564
00:27:27,759 --> 00:27:29,759
Speaker 8: But the difference here is like, well, it just depended

565
00:27:29,799 --> 00:27:30,880
on what you're actually doing.

566
00:27:30,960 --> 00:27:33,440
Speaker 1: It's that different every time. It's always exciting.

567
00:27:33,440 --> 00:27:36,599
Speaker 9: It's so dynamic. It's like canned super animation. It's like

568
00:27:36,720 --> 00:27:37,839
saying street Fighter.

569
00:27:37,599 --> 00:27:41,559
Speaker 2: Sometimes totally yeah is best hitting maybe the top three

570
00:27:41,599 --> 00:27:44,400
on this list here, So it's I.

571
00:27:44,400 --> 00:27:51,000
Speaker 1: Think Batman, it's very good. Goodness you're here, Lucy and

572
00:27:51,160 --> 00:27:52,480
you say hitting to me.

573
00:27:52,599 --> 00:28:01,079
Speaker 4: That's an open handed slop. Yeah, yeah, jam yeah.

574
00:28:01,759 --> 00:28:07,319
Speaker 1: Sorry. He just has this very like comical slack leaf

575
00:28:07,400 --> 00:28:11,960
of lettuce slap, wet fish slap.

576
00:28:13,119 --> 00:28:14,839
Speaker 4: My favorite thing is that you know that you'll find

577
00:28:14,920 --> 00:28:17,720
characters who are lying on the floor or asleep and

578
00:28:17,960 --> 00:28:20,839
you just have to go a little happy slap.

579
00:28:20,960 --> 00:28:27,000
Speaker 1: There's a world where you interact with everything in this world. Yeah,

580
00:28:27,079 --> 00:28:27,839
that's good.

581
00:28:29,359 --> 00:28:32,640
Speaker 7: Slapping there, that's how you interacted literally everything.

582
00:28:33,000 --> 00:28:35,640
Speaker 1: Well, so can we cut Silent Hill and asked about that.

583
00:28:35,839 --> 00:28:40,559
Speaker 5: Let's let's go ask about for sure you guys silent Yeah,

584
00:28:40,559 --> 00:28:40,920
I'm there.

585
00:28:41,000 --> 00:28:42,160
Speaker 1: Yeah, I'm a low less cans.

586
00:28:42,279 --> 00:28:47,319
Speaker 3: But like it's not I'm not like supers category. Like

587
00:28:47,319 --> 00:28:49,680
it's similar to Indiana Jones and you all feel very

588
00:28:49,680 --> 00:28:51,160
stones and I trust you and that.

589
00:28:51,240 --> 00:28:53,920
Speaker 2: So that's what I'll say is like it I feel

590
00:28:53,920 --> 00:28:56,559
like it really Lensen James character that you can keep

591
00:28:56,720 --> 00:29:01,319
bashing away at a monster because he's maybe a shitty person.

592
00:29:01,839 --> 00:29:05,319
Speaker 3: You just really them on the ground. Yeah, so we

593
00:29:05,319 --> 00:29:14,240
can cut South's.

594
00:29:10,039 --> 00:29:13,079
Speaker 4: Tough because when you when you wail on someone, that's

595
00:29:13,240 --> 00:29:13,880
really good.

596
00:29:14,240 --> 00:29:17,680
Speaker 7: And it's the impressive thing about it is when they

597
00:29:17,759 --> 00:29:22,319
released when rock Steady released the original Batman games, one

598
00:29:22,359 --> 00:29:24,720
of the best parts of it is when you hit

599
00:29:24,839 --> 00:29:27,599
someone there and the feeling you get when you the

600
00:29:27,960 --> 00:29:30,039
kind of like free flow combat thing when you land

601
00:29:30,039 --> 00:29:32,680
a punch is so good for them to take that

602
00:29:32,839 --> 00:29:36,720
and translate into VR perfectly, even the count is, yeah,

603
00:29:37,000 --> 00:29:38,359
is very impressive.

604
00:29:38,480 --> 00:29:39,559
Speaker 1: How does it countering work?

605
00:29:40,240 --> 00:29:42,359
Speaker 8: So basically, yeah, as you're fighting, Let's say there's just

606
00:29:42,359 --> 00:29:43,920
a bunch of dudes around you or whatever, and you're

607
00:29:43,920 --> 00:29:45,559
looking at this guy here and there's guys to your

608
00:29:45,559 --> 00:29:46,960
periphery that you can't see.

609
00:29:47,160 --> 00:29:49,240
Speaker 1: It'll give you that like you know in our the.

610
00:29:49,240 --> 00:29:51,319
Speaker 8: Lightning type thing. And so let's say it comes from

611
00:29:51,319 --> 00:29:53,279
the right. All you have to do is move your

612
00:29:53,279 --> 00:29:55,079
hand out to the right and the camera kind of

613
00:29:55,079 --> 00:29:58,200
shifts like block their ship. Yes, it feels it'll be.

614
00:29:58,160 --> 00:30:00,240
Speaker 1: The middle of punch you guys like block and then

615
00:30:00,279 --> 00:30:02,119
you go back to head. It's very You also can

616
00:30:02,119 --> 00:30:05,119
swish your cape the yep yep. I saw you doing

617
00:30:05,160 --> 00:30:05,519
a lot of.

618
00:30:07,319 --> 00:30:10,640
Speaker 8: Go like this and like this and yeah, like they

619
00:30:10,759 --> 00:30:12,400
just smoke bombs and stuff, throwing it down.

620
00:30:12,480 --> 00:30:15,000
Speaker 1: Yeah, yeah, it's good. Hitting makes me throw up though,

621
00:30:16,000 --> 00:30:24,279
So that is there enough hitting? Is it the best hitting? Yes?

622
00:30:24,440 --> 00:30:27,240
I think I would put it is the winner. WHOA

623
00:30:27,519 --> 00:30:31,640
I would agree with that? Really? Okay, it's Team brit Can.

624
00:30:31,839 --> 00:30:35,240
I love it. It's an evolution of something that we've had.

625
00:30:35,279 --> 00:30:38,880
It's true, but it is incredible. Yeah, it is incredible.

626
00:30:38,920 --> 00:30:39,960
It's the best Teching hitting.

627
00:30:40,039 --> 00:30:42,559
Speaker 9: Yeah, I have a lot of problems so Teching eight,

628
00:30:42,640 --> 00:30:46,680
but I think like the presentation of the hitting is so.

629
00:30:46,960 --> 00:30:48,200
Speaker 1: Satisfy, it is really good.

630
00:30:48,319 --> 00:30:50,279
Speaker 9: It just means you feel so like the way you

631
00:30:50,319 --> 00:30:52,799
were describing Batman is how I feel about Technic.

632
00:30:53,559 --> 00:30:56,160
Speaker 1: Yeah. I think what might.

633
00:30:56,079 --> 00:30:58,640
Speaker 2: Edge out Batman is that it's translating into a different

634
00:30:58,640 --> 00:30:59,519
medium completely.

635
00:30:59,640 --> 00:31:01,640
Speaker 8: Yeah, in a way that a lot of these dreams

636
00:31:01,640 --> 00:31:02,319
have tried to do.

637
00:31:02,519 --> 00:31:05,640
Speaker 3: And it's always a little It sounds like Batman VR

638
00:31:05,680 --> 00:31:07,799
has the best hitting and VR ever does Teken eight

639
00:31:07,880 --> 00:31:09,759
have the best hitting and fighting games ever?

640
00:31:10,640 --> 00:31:17,000
Speaker 1: Probably? It's a great, great angle.

641
00:31:17,079 --> 00:31:20,000
Speaker 9: But this is where this is where timing is a

642
00:31:20,000 --> 00:31:24,160
little awkward because I haven't played any of the other games,

643
00:31:24,440 --> 00:31:27,680
so y'all that helped me.

644
00:31:27,759 --> 00:31:30,359
Speaker 1: I love all these games. I would say Indy is

645
00:31:30,440 --> 00:31:33,119
like lock lock like a winner here.

646
00:31:33,680 --> 00:31:38,720
Speaker 8: I do love, thank goodness, But I just hitting behind you.

647
00:31:38,799 --> 00:31:40,880
Speaker 1: That's like the de'seral feelings. I don't know, so I

648
00:31:40,920 --> 00:31:41,519
think that. I think.

649
00:31:41,599 --> 00:31:44,480
Speaker 5: I think if hitting is the main interaction and it's

650
00:31:44,480 --> 00:31:45,720
just about that.

651
00:31:45,640 --> 00:31:47,440
Speaker 2: Works for me as well, because sometimes I'm in a

652
00:31:47,519 --> 00:31:49,680
rosary store and I'm just slapping the fruit.

653
00:31:49,880 --> 00:31:51,440
Speaker 1: Yeah, I would just walk around there.

654
00:31:51,440 --> 00:31:53,839
Speaker 3: I hit everything to hear people say, see what I

655
00:31:54,200 --> 00:31:56,200
used to see the little way that kind of boops

656
00:31:56,480 --> 00:31:57,480
like I'd love to do that.

657
00:31:57,519 --> 00:32:00,680
Speaker 1: I would do it three four, five times, like two

658
00:32:00,720 --> 00:32:03,559
frames of animations that I like.

659
00:32:03,599 --> 00:32:05,079
Speaker 5: It's like I would just keep doing it even when

660
00:32:05,079 --> 00:32:05,640
I didn't.

661
00:32:05,440 --> 00:32:10,440
Speaker 1: Need to the fact that you have to do a mailbox.

662
00:32:11,960 --> 00:32:14,680
He's got the bins and then the singing rats come out.

663
00:32:16,240 --> 00:32:18,240
Speaker 9: Everything. You all are saying, no, I'm just gonna throw

664
00:32:18,319 --> 00:32:20,880
us out there. It sounds like you like the effect

665
00:32:21,039 --> 00:32:21,839
of the hitting.

666
00:32:22,200 --> 00:32:24,880
Speaker 1: More agree that.

667
00:32:25,079 --> 00:32:27,359
Speaker 9: Yeah, that's this is like the thing.

668
00:32:27,400 --> 00:32:29,920
Speaker 1: The scenery is part of the walcket Okay, that's right.

669
00:32:30,000 --> 00:32:34,000
Jokes stands true. We're good kind of with you, Sean.

670
00:32:35,039 --> 00:32:38,279
I mean, I'm a proponent, but that that was the bass.

671
00:32:38,839 --> 00:32:39,039
Speaker 2: Yeah.

672
00:32:39,079 --> 00:32:40,640
Speaker 6: But then like with tech and eight, it's like the

673
00:32:40,680 --> 00:32:44,440
presentation of the hit and is that that is focused

674
00:32:44,440 --> 00:32:49,039
on the hit hit itself, like a fist colliding with something,

675
00:32:49,079 --> 00:32:51,039
a weapon colliding with something.

676
00:32:51,200 --> 00:32:51,640
Speaker 1: Your face.

677
00:32:52,720 --> 00:32:55,039
Speaker 5: I still think like the little hit is like a

678
00:32:55,119 --> 00:32:57,759
valuable thing to have on the list. So I'm kind

679
00:32:57,799 --> 00:32:59,599
of at a crossroads here with these.

680
00:33:00,359 --> 00:33:03,680
Speaker 1: Is there enough in Indiana Jones to keep it. Yeah,

681
00:33:03,799 --> 00:33:07,440
there's too much across the bars a good hitting is.

682
00:33:07,400 --> 00:33:09,319
Speaker 9: There, like a lot of variety to.

683
00:33:10,799 --> 00:33:16,079
Speaker 3: Or I hear people think Thank Goodness should win here,

684
00:33:16,079 --> 00:33:18,279
people say indies should win. People maybe think tech should

685
00:33:18,400 --> 00:33:21,720
if anybody think Batman should win, Okay, very good point.

686
00:33:22,000 --> 00:33:23,079
Speaker 9: That's a good point.

687
00:33:23,799 --> 00:33:26,799
Speaker 1: I would put India about Batman. See, so I like.

688
00:33:26,799 --> 00:33:29,359
Speaker 2: Having Batman in at least the top three because it's

689
00:33:29,359 --> 00:33:30,119
a VR game.

690
00:33:30,160 --> 00:33:31,720
Speaker 1: I know, yeah, I like it.

691
00:33:31,960 --> 00:33:33,880
Speaker 2: You know, it's just like a whole different type of

692
00:33:33,880 --> 00:33:35,519
game completely, very many games like.

693
00:33:35,519 --> 00:33:39,359
Speaker 1: Thank Goodness you're here either though it's not. Yeah, yeah that.

694
00:33:39,359 --> 00:33:41,559
Speaker 5: Mike's got me there because I like when we get

695
00:33:41,559 --> 00:33:43,640
to this point, I like to pick mine, and I'm like,

696
00:33:43,680 --> 00:33:45,240
as long as that makes the list, I'm fine. If

697
00:33:45,240 --> 00:33:48,000
no one's going to do that for Batman VR, what

698
00:33:48,039 --> 00:33:48,720
are we really.

699
00:33:48,519 --> 00:33:49,440
Speaker 9: Doing in your way?

700
00:33:49,640 --> 00:33:54,839
Speaker 8: Yeah, everyone's favorite, my favorites Indie, my favorite, mine's Thank

701
00:33:54,839 --> 00:33:57,160
Goodness your Okay, Okay, so.

702
00:33:57,200 --> 00:34:01,640
Speaker 2: Goodbye, bait just got I got, I did it.

703
00:34:06,799 --> 00:34:09,400
Speaker 1: Totally wins. You had another last mane category?

704
00:34:09,639 --> 00:34:10,280
Speaker 9: Thank you? Nick?

705
00:34:12,599 --> 00:34:15,079
Speaker 1: Oh, I am your beast that has good hitting too.

706
00:34:17,119 --> 00:34:18,119
Speaker 9: Yeah, but but it's.

707
00:34:18,480 --> 00:34:20,280
Speaker 1: But I'm going to cut it. Yeah, best v our

708
00:34:20,360 --> 00:34:23,639
game is Batman Arkham Shadow yep. Okay, so we're starting

709
00:34:23,679 --> 00:34:26,639
to pick the favorite for best hitting Indian.

710
00:34:26,639 --> 00:34:31,320
Speaker 9: Indeed, I would concede Teking to Indy based on the

711
00:34:31,320 --> 00:34:31,719
way you are.

712
00:34:32,760 --> 00:34:36,079
Speaker 1: Leave it very strong for me as well. Does a

713
00:34:36,440 --> 00:34:38,760
whip hitting something that counts I don't really count as

714
00:34:38,800 --> 00:34:42,760
hitting extension. It's a hit if I could. That's what

715
00:34:42,760 --> 00:34:45,920
we went like. It's a hit, and no one understood.

716
00:34:47,400 --> 00:34:52,840
Whip John John, thank you, thank you? Okay, watch me,

717
00:34:54,000 --> 00:34:56,280
oh jesus, I I only just got it.

718
00:34:57,039 --> 00:34:59,679
Speaker 2: Okay, best hitting, we have Indiana Jones in the Great

719
00:34:59,679 --> 00:35:02,320
Circle runners up, Thank goodness you're here, and to ten

720
00:35:02,480 --> 00:35:05,719
eighty best here a game Batman, arkb Shadows.

721
00:35:07,800 --> 00:35:09,360
Speaker 1: Let's talk about Bluetooth for ten minutes.

722
00:35:10,599 --> 00:35:15,360
Speaker 2: All right, Next category is a good one. This is

723
00:35:15,400 --> 00:35:22,159
an interesting one. Best game we streamed, he's gone. I

724
00:35:22,199 --> 00:35:23,840
can actually add that Nikki.

725
00:35:24,519 --> 00:35:30,440
Speaker 1: Was even club best. Okay, okay, last game.

726
00:35:33,199 --> 00:35:38,039
Speaker 2: Then we can have our hop Onsol Lethal Company content Warning,

727
00:35:38,199 --> 00:35:42,159
Hell Divers to Echo Point Nova Warhammer for forty thousand,

728
00:35:42,199 --> 00:35:47,559
Space Marine two Change Together Race, Super Mario Party, Jamboree,

729
00:35:47,679 --> 00:35:49,840
Jack Box Survey, Scramble Day's gone.

730
00:35:50,280 --> 00:35:52,280
Speaker 1: Cong skull Island and say what you're gonna say, Oh,

731
00:35:52,440 --> 00:35:54,599
Blake Love is eligible alone in the Dark's gotta be

732
00:35:54,639 --> 00:35:56,800
over the name of the category best game, most game

733
00:35:56,840 --> 00:35:57,360
we streamed.

734
00:35:57,599 --> 00:35:59,559
Speaker 8: It should be like best game, like this isn't about

735
00:35:59,559 --> 00:36:00,840
which game team is best?

736
00:36:00,840 --> 00:36:03,719
Speaker 1: Here? Which one was the best tues Tree? Yes, I

737
00:36:04,639 --> 00:36:07,840
think that would be a question stream. Yeah, let's switch

738
00:36:07,840 --> 00:36:10,280
it to that. That sounds like the most stream will.

739
00:36:10,159 --> 00:36:13,920
Speaker 2: Get about two slash we stream two week? Yeah, two week?

740
00:36:14,000 --> 00:36:16,440
Speaker 1: Yeah, good point, because I wanted to be the stuff

741
00:36:16,440 --> 00:36:17,159
that we streamed.

742
00:36:17,239 --> 00:36:21,239
Speaker 8: Yeah, we streamed te wee game we enjoyed streaming the

743
00:36:21,280 --> 00:36:22,599
most tweet.

744
00:36:22,880 --> 00:36:25,679
Speaker 1: Yeah, that you twee wee.

745
00:36:26,559 --> 00:36:30,440
Speaker 2: I want to make an instant luck Yes, days gone.

746
00:36:31,639 --> 00:36:36,360
Speaker 1: I'm I'm because what Yes? Yeah?

747
00:36:37,039 --> 00:36:39,920
Speaker 2: Because I have never been so impressed by the team

748
00:36:40,000 --> 00:36:40,840
holding it down.

749
00:36:41,000 --> 00:36:43,840
Speaker 1: Wow, but we did it.

750
00:36:44,679 --> 00:36:50,000
Speaker 2: We did good work, widely loved and appreciated across the board,

751
00:36:50,360 --> 00:36:53,320
unified the audience perhaps the first time.

752
00:36:53,159 --> 00:36:55,840
Speaker 1: In a very love to the possibilities. This game might

753
00:36:55,840 --> 00:36:59,239
be okay. Also, it is twenty five best game we

754
00:36:59,239 --> 00:37:01,559
stream because he's going to beat it? Yeah. Is the

755
00:37:01,639 --> 00:37:06,039
stream with the most positive sentiment? Yeah, Yeah, definitely. This

756
00:37:06,119 --> 00:37:06,400
is all.

757
00:37:06,519 --> 00:37:10,239
Speaker 4: This is one with those with the proximity based chat

758
00:37:10,280 --> 00:37:13,719
and you would just hear like Michael, okay o that downhill?

759
00:37:13,840 --> 00:37:16,559
Speaker 5: Sure you okay with dis No, it doesn't matter, what

760
00:37:16,880 --> 00:37:17,639
is it?

761
00:37:18,599 --> 00:37:19,800
Speaker 1: Yeah, it's about the collective.

762
00:37:20,280 --> 00:37:24,039
Speaker 4: I also really enjoyed this one because watching Jeff, because

763
00:37:24,039 --> 00:37:26,639
I always get motion sick watching Jeff get motion sick,

764
00:37:27,000 --> 00:37:31,440
and you just.

765
00:37:31,360 --> 00:37:37,639
Speaker 1: Company. Sorry. Yeah, days gone.

766
00:37:38,280 --> 00:37:45,639
Speaker 2: Listening because she's so high.

767
00:37:46,320 --> 00:37:52,159
Speaker 1: Wasn't remember what was the way? When when did we

768
00:37:52,159 --> 00:37:56,320
add that? Wait, Superman might have been. It was this year.

769
00:37:56,320 --> 00:37:59,559
It was like January what Blake Club games? Before Long

770
00:37:59,599 --> 00:38:05,519
in the Dark? Is it super much? Superman was this year?

771
00:38:08,760 --> 00:38:10,599
Speaker 9: I remember this.

772
00:38:12,239 --> 00:38:12,480
Speaker 1: March.

773
00:38:12,559 --> 00:38:14,159
Speaker 5: We don't have to put di Gatan on there, just

774
00:38:14,199 --> 00:38:15,119
working March.

775
00:38:15,440 --> 00:38:16,159
Speaker 1: Oh we don't.

776
00:38:16,320 --> 00:38:21,280
Speaker 8: Huh, yes, definitely not Oh boy the Superman No, and that's.

777
00:38:21,199 --> 00:38:29,960
Speaker 1: Not no, but that doesn't chained together. I think we

778
00:38:30,000 --> 00:38:33,800
can cut. Yes, that game is good thought.

779
00:38:32,760 --> 00:38:34,039
Speaker 9: A car for some reason.

780
00:38:34,119 --> 00:38:36,599
Speaker 1: Yeah, you do the whole first level and then they're like,

781
00:38:37,079 --> 00:38:41,840
what iful, I think we can. It's a very Jeff

782
00:38:41,880 --> 00:38:43,400
grub game. I saw you guys dreaming. I was like,

783
00:38:43,440 --> 00:38:46,079
thank god he didn't. She wrote me and I learned

784
00:38:46,079 --> 00:38:48,960
my lesson a little bit, since Lucy already brought it up.

785
00:38:48,960 --> 00:38:50,400
Speaker 9: Though I would like to say we got to pick

786
00:38:50,440 --> 00:38:51,760
between lethal company and content.

787
00:38:51,960 --> 00:38:56,639
Speaker 4: I think content warning over there, Jeff get motion sick

788
00:38:56,719 --> 00:38:57,880
and just crawling.

789
00:38:57,519 --> 00:38:59,679
Speaker 1: In a corner. It was very funny. That was That

790
00:38:59,760 --> 00:39:00,599
was the company.

791
00:39:00,719 --> 00:39:03,360
Speaker 7: Remember when we were trying to jump across that little gap.

792
00:39:05,159 --> 00:39:07,480
Speaker 1: Some so funny.

793
00:39:07,519 --> 00:39:12,000
Speaker 5: Went like Mike fell down your head, Well, yeah it

794
00:39:12,159 --> 00:39:13,559
was it sewn or you that were going to do

795
00:39:13,639 --> 00:39:15,039
the jump and you're I'm going to do it and.

796
00:39:15,000 --> 00:39:15,519
Speaker 1: Then you fell.

797
00:39:18,159 --> 00:39:20,719
Speaker 5: And then like thirty seconds later, giants Spider starts chasing.

798
00:39:22,800 --> 00:39:24,880
Speaker 1: He starts we see someone run by it. Why is

799
00:39:24,880 --> 00:39:29,079
he running? And I'm trying to like follow him, trying

800
00:39:29,079 --> 00:39:30,280
to do like spiders behind me.

801
00:39:30,360 --> 00:39:31,519
Speaker 5: He's the only one that kne where it was, so

802
00:39:31,599 --> 00:39:33,039
he's like, why is everyone freaking out?

803
00:39:33,079 --> 00:39:35,480
Speaker 1: We're safe here. It was. That was what it was.

804
00:39:35,760 --> 00:39:38,280
There was a lot of us involved in it, which is.

805
00:39:38,599 --> 00:39:42,039
Speaker 11: Also figuring out because I think some of us knew

806
00:39:42,039 --> 00:39:44,000
that the guy that you sell this stuff to.

807
00:39:45,159 --> 00:39:48,000
Speaker 1: Get chess some time we get to ring the bell.

808
00:39:48,280 --> 00:39:50,599
Speaker 9: That was such a good thing that some of us

809
00:39:50,639 --> 00:39:51,280
knew the game.

810
00:39:51,719 --> 00:39:52,239
Speaker 1: Some of us.

811
00:39:52,320 --> 00:39:55,440
Speaker 9: It's like you go to that, Yeah you want I

812
00:39:55,480 --> 00:39:55,920
know you want to.

813
00:39:57,559 --> 00:39:57,960
Speaker 1: Amazing.

814
00:39:58,119 --> 00:39:59,880
Speaker 9: I think it's the better game.

815
00:40:02,280 --> 00:40:05,840
Speaker 1: Streamed. Absolutely, Yeah, okay, okay, let's do that. I'm totally

816
00:40:05,920 --> 00:40:09,599
fine to do this. I like that a lot.

817
00:40:09,760 --> 00:40:12,159
Speaker 2: I don't know if it was like the best game

818
00:40:12,360 --> 00:40:13,280
we we stweamed.

819
00:40:15,320 --> 00:40:18,800
Speaker 8: Let's maybe not cut it yet, like okay, so Jackbox.

820
00:40:18,840 --> 00:40:20,599
We did it like once and it was very fun.

821
00:40:20,639 --> 00:40:21,239
Speaker 1: But I don't know that.

822
00:40:21,480 --> 00:40:23,840
Speaker 3: I must have remember damping vacant fuse that people found

823
00:40:23,920 --> 00:40:24,960
Batman attractive.

824
00:40:25,519 --> 00:40:27,840
Speaker 1: God, that was fun, which.

825
00:40:30,199 --> 00:40:33,360
Speaker 8: Saying Adam West is attractive for Christian Bale or cartoon

826
00:40:33,800 --> 00:40:36,239
the fictional character which we are even read.

827
00:40:36,119 --> 00:40:40,280
Speaker 1: By so many people have been a cartoon like cartoon

828
00:40:42,400 --> 00:40:48,760
concept name an ugly Batman. I don't exactly the contract.

829
00:40:53,760 --> 00:40:59,400
Speaker 2: There are so many people into juice, yeah, like Batman,

830
00:40:59,320 --> 00:40:59,920
want to fuck him?

831
00:41:05,639 --> 00:41:09,320
Speaker 1: Never mind, I don't understand that, Like it can be

832
00:41:09,360 --> 00:41:15,000
so many different people. And so you're saying, ever portrayed Batman, listen,

833
00:41:15,800 --> 00:41:18,440
fucking Kevin Conray, that's a cartoon.

834
00:41:18,480 --> 00:41:23,960
Speaker 7: Butman, the moment he speaks.

835
00:41:24,039 --> 00:41:34,440
Speaker 1: It's more than a whole mystique there. Now, like there's

836
00:41:34,280 --> 00:41:39,599
this dude, like hell anyways, survey scramble, but we didn't

837
00:41:39,599 --> 00:41:42,320
play off of it. It is good. There's better on

838
00:41:42,400 --> 00:41:45,239
here held Evers two. I thought that was.

839
00:41:47,119 --> 00:41:50,360
Speaker 5: Much like Yeah, especially like as whenever you're like leaving

840
00:41:50,360 --> 00:41:52,599
a planet and it's such a scramble and everything's going

841
00:41:52,599 --> 00:41:54,519
wrong and a few people maybe get off a few people,

842
00:41:54,599 --> 00:41:55,360
don't you?

843
00:41:55,400 --> 00:42:00,280
Speaker 9: Guys had like the argument over did Christian just kill me? Yeah?

844
00:42:00,519 --> 00:42:05,239
Speaker 1: The answers always absolutely. I think Kong because while it

845
00:42:05,280 --> 00:42:09,119
was fun, club as a game, that's a rough one,

846
00:42:09,400 --> 00:42:12,920
just scooting. There's nothing about that game that makes it

847
00:42:12,960 --> 00:42:16,719
like it was a good streamer. Games Club sucks.

848
00:42:18,519 --> 00:42:20,679
Speaker 2: I really like playing Space Marine two and Space Marine

849
00:42:20,679 --> 00:42:23,480
mondays too. They like to do it more, definitely, but

850
00:42:24,159 --> 00:42:26,239
we didn't play it enough of it. I think we

851
00:42:26,320 --> 00:42:26,679
cut it.

852
00:42:26,760 --> 00:42:29,719
Speaker 1: Yeah, that's fair. Do we need to marry a party

853
00:42:29,760 --> 00:42:33,800
on her? Okay? Okay, a good long so here's the

854
00:42:33,800 --> 00:42:34,280
hot dogs.

855
00:42:34,440 --> 00:42:37,039
Speaker 2: It's going to be incredibly hypocritical for me to to

856
00:42:37,280 --> 00:42:40,320
put want to eliminate a stream that put me through

857
00:42:40,360 --> 00:42:42,239
so much pain and I have been like the beginning

858
00:42:42,239 --> 00:42:43,480
of the end of my life.

859
00:42:44,519 --> 00:42:46,719
Speaker 1: When Sean did the same thing with Taste.

860
00:42:51,159 --> 00:42:53,719
Speaker 8: My long game was pretty fun. Like just saying Grubb

861
00:42:53,840 --> 00:42:56,039
just die. Like House, I couldn't believe how long it

862
00:42:56,079 --> 00:42:56,440
was taking.

863
00:42:56,679 --> 00:43:02,000
Speaker 9: That was a very good game. Own something about seeing

864
00:43:02,119 --> 00:43:05,960
Jamboree on the list though, I'm like, jam that was

865
00:43:06,159 --> 00:43:08,559
just the experience carrying the entire thing, Like.

866
00:43:08,800 --> 00:43:10,199
Speaker 1: Smart Party, it's it's I.

867
00:43:10,119 --> 00:43:12,679
Speaker 7: Guess I feel like it's good, but like, does it

868
00:43:12,679 --> 00:43:14,840
stack up to I don't think it stacks up like Lethal.

869
00:43:15,239 --> 00:43:18,519
Speaker 2: We've talked about so many unique except you want to

870
00:43:18,559 --> 00:43:21,599
talk about a unique experience, talk about drinking nine beers.

871
00:43:23,039 --> 00:43:23,519
Speaker 1: This is like.

872
00:43:23,559 --> 00:43:25,280
Speaker 7: Standard Mario part though.

873
00:43:27,280 --> 00:43:28,920
Speaker 1: Our stream that was a lot of fun to stream.

874
00:43:29,239 --> 00:43:33,039
But yeah, take off margat party, put on bag.

875
00:43:33,159 --> 00:43:35,920
Speaker 12: Okay, to get rid of mar We want to consider

876
00:43:36,079 --> 00:43:37,800
Black Ops six for best streaming.

877
00:43:39,440 --> 00:43:40,719
Speaker 1: It was more fun hanging out playing.

878
00:43:40,880 --> 00:43:44,800
Speaker 10: Yeah, yeah, that's for us.

879
00:43:45,280 --> 00:43:47,079
Speaker 5: Yeah, I kind of like when when you pop in

880
00:43:47,199 --> 00:43:48,880
like let's play, I'm like, I get so excited.

881
00:43:48,920 --> 00:43:49,960
Speaker 1: That's we're just doing.

882
00:43:49,840 --> 00:43:52,039
Speaker 9: Show Nick something like, hey, you're all playing Black House.

883
00:43:52,360 --> 00:43:53,719
Speaker 1: Yeah, yes, we already.

884
00:43:53,719 --> 00:43:56,039
Speaker 9: I think it's a little hard for us to stream

885
00:43:56,079 --> 00:43:56,400
that game.

886
00:43:56,639 --> 00:43:59,119
Speaker 1: It's kind of streaming necessarily. I just want to play

887
00:43:59,159 --> 00:44:00,559
it exactly for sure?

888
00:44:01,000 --> 00:44:02,760
Speaker 11: Do you all really want to Loan the Dark in there,

889
00:44:04,079 --> 00:44:06,280
and I say, and you are on that fucking road

890
00:44:06,320 --> 00:44:09,840
in Central Park for so and it was so good

891
00:44:09,840 --> 00:44:10,920
every time it was.

892
00:44:11,320 --> 00:44:13,519
Speaker 5: It's still it is the perfect Blake Club game. It's

893
00:44:13,559 --> 00:44:15,360
really good for us to sit there and watch it,

894
00:44:15,599 --> 00:44:18,519
like every ten minutes, something new that we know Mike's

895
00:44:18,559 --> 00:44:19,400
gonna hate pop up.

896
00:44:19,599 --> 00:44:20,000
Speaker 1: It got.

897
00:44:20,000 --> 00:44:23,280
Speaker 3: It was so good, but god, I know I hated it.

898
00:44:23,320 --> 00:44:26,920
Speaker 1: I don't know. That's the idea. Yeah, I think we

899
00:44:26,960 --> 00:44:28,239
can take a Chaco Point off.

900
00:44:28,440 --> 00:44:31,239
Speaker 11: Yeah, we have to pick between Hell Divers and Echo Point,

901
00:44:31,239 --> 00:44:34,840
And that's.

902
00:44:33,239 --> 00:44:36,760
Speaker 2: For that because I think any iteration of like having

903
00:44:36,800 --> 00:44:39,039
people in Hell Divers too, whether you're seasoned in it

904
00:44:39,159 --> 00:44:41,800
or just like completely new, adds to the excitement.

905
00:44:41,920 --> 00:44:45,800
Speaker 1: Yeah, let's pick one of the Blake Club games. I

906
00:44:45,800 --> 00:44:47,400
think it's got to be Alone in the Dark.

907
00:44:48,800 --> 00:44:50,840
Speaker 9: Do either of those make it. I don't know if

908
00:44:50,840 --> 00:44:54,880
they make it, but yeah, well I think Superman over

909
00:44:54,920 --> 00:44:56,079
Alone in the Dark.

910
00:44:56,760 --> 00:44:59,679
Speaker 11: I mean, you know, I there was there was so

911
00:44:59,840 --> 00:45:03,559
much much different weird Ship and Alone in the Dark

912
00:45:03,679 --> 00:45:06,800
Man was. I was constantly which isn't to say that

913
00:45:06,840 --> 00:45:09,639
I was like not like excited for Superman, but like

914
00:45:09,800 --> 00:45:11,519
I was eager to see what.

915
00:45:11,400 --> 00:45:13,159
Speaker 1: The what the next see me?

916
00:45:14,599 --> 00:45:19,280
Speaker 9: Dan Reker has been ducking Black Club so much anyone.

917
00:45:19,199 --> 00:45:21,079
Speaker 1: Getting him shut up, getting.

918
00:45:20,880 --> 00:45:24,039
Speaker 9: Him in that costume guys and seeing everything he had

919
00:45:24,039 --> 00:45:24,599
to go through.

920
00:45:24,719 --> 00:45:28,480
Speaker 1: Well, the song plays Superman don't entertain him, the.

921
00:45:28,559 --> 00:45:33,440
Speaker 8: Song I Will Silver Through Sonic Silver, Shadowy Superman Man

922
00:45:34,199 --> 00:45:38,199
and I'm about to do two more about you maybe do.

923
00:45:38,199 --> 00:45:39,159
Speaker 1: You know about X?

924
00:45:39,280 --> 00:45:42,400
Speaker 9: And a play by any No, don't even don't.

925
00:45:45,199 --> 00:45:50,000
Speaker 1: It's Alone in the Dark whatever. Sixty four maybe the

926
00:45:50,000 --> 00:45:53,440
best of this year. Yeah. Many people are saying that

927
00:45:53,480 --> 00:45:57,599
I did like that Lethal Company stream a lot. I

928
00:45:57,599 --> 00:46:01,400
thought that was.

929
00:46:01,199 --> 00:46:04,599
Speaker 8: Lethal Company that I might say Hell Divers too is

930
00:46:04,599 --> 00:46:06,559
in that cod category for me where it's like almost

931
00:46:06,599 --> 00:46:07,599
fun doing it and hanging out.

932
00:46:07,639 --> 00:46:10,480
Speaker 5: That was like the kinds of chaos that was created

933
00:46:10,519 --> 00:46:12,679
by similar to what happened Lethal Company, and Lethal Company

934
00:46:12,679 --> 00:46:13,000
was better.

935
00:46:13,079 --> 00:46:14,480
Speaker 1: Yes, yeah, yeah, I agree.

936
00:46:15,159 --> 00:46:20,840
Speaker 12: Look so upsetting because I was like, I found the

937
00:46:20,880 --> 00:46:22,199
time to do we like that.

938
00:46:22,199 --> 00:46:26,440
Speaker 7: That was funny, right, I don't know, went out and

939
00:46:26,480 --> 00:46:29,199
then stole the mud and come back in and yes,

940
00:46:29,400 --> 00:46:30,320
no I didn't.

941
00:46:30,920 --> 00:46:33,960
Speaker 9: No one else and you, for some reason, you're just

942
00:46:33,960 --> 00:46:40,360
like Sean, I gotta lay down.

943
00:46:37,719 --> 00:46:42,199
Speaker 2: Your character into a corner and perhaps in the corner.

944
00:46:42,199 --> 00:46:45,119
Speaker 1: That game and it was like the.

945
00:46:44,679 --> 00:46:47,840
Speaker 4: Abiotic factor did it for me as well, kind of

946
00:46:47,920 --> 00:46:49,679
space cruise ship.

947
00:46:49,480 --> 00:46:56,440
Speaker 1: Points factor, right, Will Smith did that to Lethal Company.

948
00:46:56,480 --> 00:46:58,880
Speaker 2: I think like I was running back to the ship

949
00:46:58,960 --> 00:47:00,920
and I think a lot of you guys were dead

950
00:47:01,440 --> 00:47:03,360
and you were yelling at me because there was like

951
00:47:03,400 --> 00:47:04,679
a monster right behind it.

952
00:47:05,280 --> 00:47:07,679
Speaker 1: You werecusually just run into it. That's the one where

953
00:47:07,679 --> 00:47:13,519
I got struck by lightning. There was one moment.

954
00:47:13,159 --> 00:47:15,400
Speaker 7: Where like I was just walking on and then just

955
00:47:16,639 --> 00:47:17,320
burst into.

956
00:47:17,159 --> 00:47:19,679
Speaker 1: A room like, oh my god, let's scare the ship me.

957
00:47:20,360 --> 00:47:22,159
Speaker 9: What's going on? I would like to point out, did

958
00:47:22,199 --> 00:47:23,639
we stream and look come home?

959
00:47:24,119 --> 00:47:29,519
Speaker 1: Okay? Calendar year? I was absolutely so. It was after the.

960
00:47:29,519 --> 00:47:32,480
Speaker 9: Awards last year. But remember that was our Christmas party,

961
00:47:32,679 --> 00:47:43,800
so it wasmber I got because you know it was

962
00:47:44,719 --> 00:47:47,480
second one. Is the second one, so I think that.

963
00:47:47,400 --> 00:47:59,039
Speaker 2: Counts started this question, It doesn't.

964
00:47:58,840 --> 00:48:03,880
Speaker 1: I changed the published states fun U Badu. I really

965
00:48:03,920 --> 00:48:04,159
liked it.

966
00:48:04,239 --> 00:48:06,480
Speaker 5: Yes, Yeah, let's cut that one. That was awesome. It

967
00:48:06,480 --> 00:48:07,679
was a lot of fun. But I think it was

968
00:48:07,719 --> 00:48:11,719
like I think this category is we streamed together? Yeah,

969
00:48:11,880 --> 00:48:17,400
and so we tweet weet together, all right, we did that.

970
00:48:17,440 --> 00:48:19,599
Speaker 1: Was a one off, and then these other ones we've

971
00:48:19,639 --> 00:48:20,519
done multiple.

972
00:48:20,280 --> 00:48:22,719
Speaker 5: Exactly and I wouldn't try to recreate back grub v

973
00:48:23,440 --> 00:48:23,840
on your own.

974
00:48:24,119 --> 00:48:24,519
Speaker 1: I think.

975
00:48:24,840 --> 00:48:29,360
Speaker 11: Then the winner is Lethal Company.

976
00:48:28,840 --> 00:48:30,880
Speaker 1: So it was pretty easy. Yeah, we should do that again,

977
00:48:30,960 --> 00:48:31,599
the one.

978
00:48:32,760 --> 00:48:41,039
Speaker 2: Great Days Gone still Yeah, yeah, you know the one

979
00:48:41,039 --> 00:48:42,320
where I got six total.

980
00:48:44,079 --> 00:48:49,599
Speaker 1: Where I got six to best game tweet.

981
00:48:49,599 --> 00:48:54,000
Speaker 2: We streamed Lethal Company winner with Days Gone and Alone

982
00:48:54,000 --> 00:48:57,559
in the Dark runners up bless.

983
00:48:57,039 --> 00:49:00,360
Speaker 1: Uh folks, did we take a quick soft? I think

984
00:49:00,360 --> 00:49:04,159
I'm choking something, all right? All right, two more categories

985
00:49:04,199 --> 00:49:04,639
to go.

986
00:49:05,559 --> 00:49:09,039
Speaker 2: Uh, we'll see you right after this breaking bread bye?

987
00:49:09,440 --> 00:49:11,599
Speaker 1: Oh well, no not I I see you in a second.

988
00:49:11,920 --> 00:49:18,039
Speaker 2: And we're back with Best Depressing Game, Most Depressing Game,

989
00:49:18,400 --> 00:49:24,960
Best Depressing Game, different, different words, different Our nominees are

990
00:49:25,320 --> 00:49:30,639
Frost Punk two, Persona three, Reload, Silent Hill two, Metaphor,

991
00:49:30,679 --> 00:49:33,039
Refontasio A thousand X Resist.

992
00:49:33,599 --> 00:49:36,119
Speaker 1: I don't think I've ever played a depressing game. No,

993
00:49:36,280 --> 00:49:40,920
you just want to know you're the least qualified person three.

994
00:49:41,639 --> 00:49:45,239
You would call it depressed. He kills his mantor and lovers.

995
00:49:45,480 --> 00:49:50,719
Mom figured it's just a big Did he just spoil me? Three?

996
00:49:50,760 --> 00:49:51,000
Speaker 9: For me.

997
00:49:51,280 --> 00:49:54,559
Speaker 1: Yeah, that's what happened to this podcast. Yeah what, Lucy,

998
00:49:54,639 --> 00:50:00,400
you'll forget listen. Obviously there's so much See it's only

999
00:50:00,440 --> 00:50:02,199
the best ending in video game History's.

1000
00:50:01,920 --> 00:50:06,039
Speaker 13: Here's in the middle of watching the fucking Sopranos, we

1001
00:50:06,159 --> 00:50:10,440
go to see the PreO, the prequel movie that everyone said,

1002
00:50:10,519 --> 00:50:12,679
every review said, it doesn't spoil the Soapanos.

1003
00:50:12,800 --> 00:50:19,440
Speaker 4: The fucking voiceover from Christopher the second line spoils.

1004
00:50:19,000 --> 00:50:22,360
Speaker 1: Ye, that's the podcast point.

1005
00:50:22,519 --> 00:50:24,960
Speaker 9: You haven't played Melling your healthy because I was waiting.

1006
00:50:25,360 --> 00:50:29,119
Speaker 1: She had a good reason to stop playing streaming it.

1007
00:50:29,320 --> 00:50:33,760
Speaker 12: Oh, I know, Like it's fun to pile on Dan

1008
00:50:33,800 --> 00:50:35,519
and we all love to do it. It's so easy,

1009
00:50:35,559 --> 00:50:38,079
it's fun. It's great. On the right over here, you're

1010
00:50:38,079 --> 00:50:40,960
talking about how like I don't understand feelings.

1011
00:50:40,519 --> 00:50:43,119
Speaker 1: And that I'm just I'm just.

1012
00:50:43,360 --> 00:50:46,880
Speaker 12: Saying that you are the least qualified person to discern

1013
00:50:46,920 --> 00:50:48,559
whether or not a thing is depressed.

1014
00:50:48,760 --> 00:50:51,000
Speaker 8: I'm just saying I don't think I would know how

1015
00:50:51,039 --> 00:50:52,719
to do this category because I don't think I've played

1016
00:50:52,719 --> 00:50:53,360
depressing games.

1017
00:50:53,719 --> 00:50:54,559
Speaker 1: You clearly have.

1018
00:50:54,840 --> 00:50:58,719
Speaker 5: You just have not been able to absorb that, right

1019
00:50:59,239 --> 00:51:00,559
sixty four is depressing.

1020
00:51:00,599 --> 00:51:03,960
Speaker 3: Yeah, Lucy, I'm sorry, I got you in the crossfire

1021
00:51:04,039 --> 00:51:04,760
being mad at Dan.

1022
00:51:06,000 --> 00:51:09,199
Speaker 4: That's fine, you know what, I am so tired, I

1023
00:51:09,239 --> 00:51:10,639
probably will forget It's okay.

1024
00:51:12,519 --> 00:51:14,800
Speaker 1: I have a lock, that's for sure. I think we

1025
00:51:14,840 --> 00:51:18,679
should cut metaphor Refentasio. Actually, yeah, I think this hopeful.

1026
00:51:18,880 --> 00:51:23,159
Speaker 3: Yes, yeah, put it presents depressing and it is earlier,

1027
00:51:23,239 --> 00:51:26,000
but you put metaphor in, let's not do it.

1028
00:51:26,000 --> 00:51:27,480
Speaker 1: Then I said, no, do it so we can talk

1029
00:51:27,519 --> 00:51:31,159
it out. And now we're talking it up. Okay.

1030
00:51:31,280 --> 00:51:34,280
Speaker 12: I think the lock for sure, and maybe who knows

1031
00:51:34,360 --> 00:51:36,639
if it becomes the winner. You know, no one can

1032
00:51:36,679 --> 00:51:38,800
know at this point, but I think Samon Hill two

1033
00:51:38,800 --> 00:51:39,639
should absolutely.

1034
00:51:39,760 --> 00:51:42,480
Speaker 1: Yeah, is a legendary depressing.

1035
00:51:42,159 --> 00:51:45,280
Speaker 12: Because I you know, having not played it in twenty years,

1036
00:51:46,199 --> 00:51:47,639
I totally forgot everything.

1037
00:51:48,519 --> 00:51:49,360
Speaker 1: I also didn't.

1038
00:51:49,159 --> 00:51:53,039
Speaker 12: Think like the narrative strength of this game is not

1039
00:51:53,119 --> 00:51:54,440
really that good.

1040
00:51:54,679 --> 00:51:58,199
Speaker 1: But uh, the parts where they really explained, like what's

1041
00:51:58,239 --> 00:52:01,039
going on with his wife? Like yo, what a piece

1042
00:52:01,039 --> 00:52:05,159
of ship? What a depressing story? And like yeah, the

1043
00:52:05,159 --> 00:52:11,760
side characters like they totally more depressing. Actually, like Edy's story,

1044
00:52:12,039 --> 00:52:15,159
The fuck are we doing? I'll say this.

1045
00:52:15,280 --> 00:52:18,079
Speaker 3: Even Dan, he was, you know, watching his sister stream

1046
00:52:18,079 --> 00:52:21,000
it at the end was like, oh that game is sad.

1047
00:52:21,239 --> 00:52:22,519
Speaker 1: Oh yeah, it's.

1048
00:52:25,760 --> 00:52:28,079
Speaker 4: We don't have to get into this, but like I've

1049
00:52:28,199 --> 00:52:30,239
never played, i don't know anything about Silent Hills, and

1050
00:52:30,280 --> 00:52:33,519
I'm like, I'm just I'm generality.

1051
00:52:33,199 --> 00:52:34,400
Speaker 1: I think you'd enjoy it. Though.

1052
00:52:38,079 --> 00:52:40,880
Speaker 12: The story is kind of like takes a back seat

1053
00:52:40,880 --> 00:52:42,800
in this game because it really is just like you

1054
00:52:43,360 --> 00:52:44,559
to me vibes.

1055
00:52:44,559 --> 00:52:48,840
Speaker 1: It's it's vibes. Yeah, it's it's a horror game. It's

1056
00:52:48,840 --> 00:52:50,920
a horror game, and like that's great.

1057
00:52:52,079 --> 00:52:55,679
Speaker 12: It's peppered in very infrequently with like, you know, this story,

1058
00:52:55,719 --> 00:52:58,320
and it doesn't really get that upsetting till the very

1059
00:52:58,360 --> 00:53:00,559
end when you start to understand like the whole thing.

1060
00:53:00,960 --> 00:53:03,719
So yeah, I think in the way it's presented like

1061
00:53:03,840 --> 00:53:06,800
it is a great game that is also tiny bit depressident.

1062
00:53:06,840 --> 00:53:10,440
Speaker 2: Even like the joke goofy endings still don't take away

1063
00:53:10,440 --> 00:53:10,920
from like.

1064
00:53:11,320 --> 00:53:14,360
Speaker 14: Oh, I guess that's funny they have by this ending

1065
00:53:14,480 --> 00:53:17,840
of all times, so stupid. Yeah, like that one ending

1066
00:53:17,920 --> 00:53:22,360
and doggie you Even then when that happens, you're still like, man,

1067
00:53:22,440 --> 00:53:23,119
this game was fun.

1068
00:53:23,119 --> 00:53:24,880
Speaker 3: But they make sure you can't get those on your

1069
00:53:24,880 --> 00:53:28,239
first place, right, Yeah, they want you to see the series.

1070
00:53:28,280 --> 00:53:31,119
Speaker 12: It seems to be like an indecipherable way to get

1071
00:53:31,159 --> 00:53:33,199
some of them right, Like.

1072
00:53:32,599 --> 00:53:35,199
Speaker 1: Like it tracks like how often you may use an item?

1073
00:53:36,079 --> 00:53:36,800
What is going on?

1074
00:53:36,920 --> 00:53:39,320
Speaker 3: But it's like the atmosphere of the game, the sound,

1075
00:53:39,400 --> 00:53:42,000
everything is like meant to make you feel uneasy.

1076
00:53:42,119 --> 00:53:42,800
Speaker 1: It's bad and.

1077
00:53:42,679 --> 00:53:46,000
Speaker 7: Depressed instant from the very first moment, you're like, the

1078
00:53:46,000 --> 00:53:49,199
fuck but that game definite?

1079
00:53:49,840 --> 00:53:50,199
Speaker 1: I love it.

1080
00:53:50,280 --> 00:53:57,760
Speaker 4: Yeah, game I haven't played thousand times, resists Michael Hyam

1081
00:53:58,480 --> 00:54:03,000
posts where he posted his green shots and posting through it.

1082
00:54:03,119 --> 00:54:11,039
Speaker 2: Yeah, I personally think it eventually turns a corner and becomes.

1083
00:54:09,960 --> 00:54:14,880
Speaker 11: The corners and subway surface, so very critically, Jan straight.

1084
00:54:17,800 --> 00:54:18,280
Speaker 1: Shut up.

1085
00:54:20,559 --> 00:54:23,280
Speaker 2: I think it does an extra eventually turns the corner

1086
00:54:23,400 --> 00:54:30,480
or I guess like it jumps to the next subway train.

1087
00:54:29,559 --> 00:54:43,960
Speaker 1: Quite on the way. Have we all played Subway.

1088
00:54:39,880 --> 00:54:43,920
Speaker 2: Where it kind of does hit those metaphor notes where

1089
00:54:44,000 --> 00:54:47,920
it does kind of like re examine, uh, like your

1090
00:54:48,000 --> 00:54:51,599
lived experiences in a way that's like refreshing and kind.

1091
00:54:51,400 --> 00:54:52,960
Speaker 9: Of becomes a story of hope.

1092
00:54:53,079 --> 00:54:55,880
Speaker 2: It becomes a story of hope rather than a story

1093
00:54:55,920 --> 00:54:57,480
about a subway.

1094
00:54:57,800 --> 00:55:05,559
Speaker 3: Yeah, I feel like, damn, it's just back here.

1095
00:55:03,679 --> 00:55:08,199
Speaker 2: Not even looking at me, swiping through the kid These kids,

1096
00:55:08,199 --> 00:55:10,119
don't it looks so dumb.

1097
00:55:10,840 --> 00:55:15,800
Speaker 1: This heart is the worship Oh my god, like a

1098
00:55:15,800 --> 00:55:18,159
billion dollars a year for that game or something. Yeah, God,

1099
00:55:18,199 --> 00:55:21,639
I feel like frost Punk might be a lug ye

1100
00:55:23,199 --> 00:55:27,679
in minds taking away education children for the mind of

1101
00:55:27,719 --> 00:55:28,760
the as a thing.

1102
00:55:28,760 --> 00:55:30,440
Speaker 3: We're like, you know, it's like you s, you're looking

1103
00:55:30,480 --> 00:55:32,280
top down on your city. Every once in a while

1104
00:55:32,280 --> 00:55:34,239
there's like an icon you compressed just to see what

1105
00:55:34,280 --> 00:55:35,199
a person is thinking.

1106
00:55:35,519 --> 00:55:36,159
Speaker 1: You'll quick end.

1107
00:55:36,199 --> 00:55:38,000
Speaker 3: Don't be saying things like.

1108
00:55:38,039 --> 00:55:39,840
Speaker 1: Oh, I sure knew it's my brother.

1109
00:55:39,880 --> 00:55:43,199
Speaker 3: It's a shame that he died in that mind explosion.

1110
00:55:42,800 --> 00:55:47,400
Speaker 1: Right, stuff like that's constantly. It's a blessive kids in pain.

1111
00:55:47,440 --> 00:55:51,039
Speaker 5: Come on, it's I got a question with Stellar Blade.

1112
00:55:51,079 --> 00:55:53,239
I'm honestly asking, still Blade depressing at all?

1113
00:55:53,320 --> 00:56:02,199
Speaker 1: No? No, okay, okay, Coolhams was to remember I.

1114
00:56:02,199 --> 00:56:03,960
Speaker 5: Just threw that on there because it's I know it's depressing,

1115
00:56:04,039 --> 00:56:06,280
but there's no way.

1116
00:56:06,920 --> 00:56:10,280
Speaker 9: You also said best depressing games.

1117
00:56:10,599 --> 00:56:15,199
Speaker 1: Thank you, mouthwashing. I don't know.

1118
00:56:14,559 --> 00:56:18,480
Speaker 2: I know that the spoiler season because it's game of

1119
00:56:18,519 --> 00:56:20,360
the Year about trying like to play.

1120
00:56:22,039 --> 00:56:24,119
Speaker 1: You're going to play it. It's two two and a

1121
00:56:24,159 --> 00:56:24,960
half hours.

1122
00:56:25,239 --> 00:56:29,639
Speaker 2: You are on a spaceship and uh, the small crew

1123
00:56:29,639 --> 00:56:33,480
of five peeps, and you eventually start turning each other

1124
00:56:33,519 --> 00:56:36,800
because you develop cabin fever and like mistrust amongst each other.

1125
00:56:37,480 --> 00:56:42,760
And but it starts to really build on are you

1126
00:56:43,239 --> 00:56:46,079
the outcome of all of your worst decisions?

1127
00:56:46,159 --> 00:56:48,000
Speaker 1: And was there ever another way out?

1128
00:56:50,079 --> 00:56:52,199
Speaker 2: And like, even if you're good, even if you're like

1129
00:56:52,199 --> 00:56:55,039
a blue collar worker and you like work your eight

1130
00:56:55,079 --> 00:56:58,719
hour shift, your forty hour weeks, does the fact that

1131
00:56:58,760 --> 00:57:01,000
you did that, does that make you a good person?

1132
00:57:01,440 --> 00:57:03,679
Or because you haven't done anything extra other than that

1133
00:57:04,119 --> 00:57:05,519
and like thrown yourself into.

1134
00:57:05,280 --> 00:57:07,840
Speaker 1: Work, is that enough to make you a good person now?

1135
00:57:08,000 --> 00:57:13,719
Speaker 2: But also there's another person where another character that you

1136
00:57:14,400 --> 00:57:19,679
assume control of, that direct control, yes, where.

1137
00:57:19,719 --> 00:57:21,760
Speaker 1: You kind of they're a shitty person.

1138
00:57:21,840 --> 00:57:23,960
Speaker 2: They are a shitty person because they do something heinous

1139
00:57:24,000 --> 00:57:25,199
to another character.

1140
00:57:24,920 --> 00:57:25,360
Speaker 1: In the game.

1141
00:57:26,039 --> 00:57:30,079
Speaker 2: And it's kind of like the whole James Sunderland thing

1142
00:57:30,119 --> 00:57:32,440
of solnd Hill too, where you realize, like, oh shit,

1143
00:57:32,599 --> 00:57:36,320
I'm kind of the bad guy here, and then you're

1144
00:57:36,360 --> 00:57:40,119
kind of forced to just follow through with a series

1145
00:57:40,159 --> 00:57:47,039
of decisions it winds it becoming more existential than depressing. Okay,

1146
00:57:47,679 --> 00:57:50,320
but I still highly recommend it unless you have something

1147
00:57:50,360 --> 00:57:53,679
against like body horror kind of shit.

1148
00:57:57,840 --> 00:58:00,679
Speaker 1: I guess I feel like it still makes the.

1149
00:58:00,639 --> 00:58:06,159
Speaker 7: Detail tails Zera is. I think it's depressing, not depressing.

1150
00:58:06,159 --> 00:58:08,360
I think it's like sad because of the history of

1151
00:58:08,400 --> 00:58:12,159
the person that made it, deals with depression and group

1152
00:58:12,239 --> 00:58:15,239
and that kind of stuff. But also it also has

1153
00:58:15,280 --> 00:58:16,239
these like uplifting.

1154
00:58:17,320 --> 00:58:19,480
Speaker 1: It is empowered. I just want to put it on

1155
00:58:19,480 --> 00:58:20,639
there recognition.

1156
00:58:21,119 --> 00:58:24,360
Speaker 3: Yes, it's it's hard to talk about why Persona three

1157
00:58:24,400 --> 00:58:27,360
reload it is depressing unless I'm but I.

1158
00:58:27,519 --> 00:58:28,920
Speaker 9: Was talking about shooting yourself in the head.

1159
00:58:29,440 --> 00:58:31,400
Speaker 1: I mean, but it is very much the ending.

1160
00:58:31,440 --> 00:58:33,039
Speaker 3: If if you have to do it, you have to

1161
00:58:33,079 --> 00:58:39,760
do a three spoilers here Discovery finish well.

1162
00:58:40,599 --> 00:58:43,039
Speaker 1: But you don't think I should it. It's important to

1163
00:58:43,079 --> 00:58:45,880
do it. You gotta do It's depressing.

1164
00:58:45,599 --> 00:58:46,760
Speaker 9: Yeah, okay, that's the end.

1165
00:58:46,840 --> 00:58:48,480
Speaker 2: I don't want to spoil mouth Washing because it's so

1166
00:58:48,599 --> 00:58:49,599
short of an experience.

1167
00:58:49,960 --> 00:58:53,159
Speaker 9: Is like Persona always you're right.

1168
00:58:53,119 --> 00:58:56,880
Speaker 15: Spoiler warning you you die at the end, and that

1169
00:58:57,239 --> 00:59:01,159
it is inescapable you must get you die in the

1170
00:59:01,239 --> 00:59:04,199
lap of your android WIFU, and it's kind of the

1171
00:59:04,239 --> 00:59:06,000
sad thing like at first.

1172
00:59:05,840 --> 00:59:11,320
Speaker 1: To the end, well, I mean it's still good, go

1173
00:59:11,320 --> 00:59:13,079
ahead along the way. It's still worth the journey.

1174
00:59:13,079 --> 00:59:16,519
Speaker 9: You need to sacrifice yourself to save your friends, and

1175
00:59:16,760 --> 00:59:20,599
they have survivor's guilt afterwards the game.

1176
00:59:20,920 --> 00:59:23,840
Speaker 3: And saying like the game shows you it's like you

1177
00:59:23,920 --> 00:59:26,400
hear your friends coming because like they forget the whole thing,

1178
00:59:26,400 --> 00:59:28,280
but then they remember. So they're coming up to the

1179
00:59:28,320 --> 00:59:29,840
roof to meet you because you said that's where you

1180
00:59:29,840 --> 00:59:32,039
would meet. And like as they're coming up and you

1181
00:59:32,039 --> 00:59:34,239
hear them, that's like they gave just ends because that's

1182
00:59:34,239 --> 00:59:34,960
when you die.

1183
00:59:35,000 --> 00:59:37,480
Speaker 9: And there's very much like a tin Man moment where

1184
00:59:37,559 --> 00:59:42,960
you know the robot character who's like it's dumb anime stuff,

1185
00:59:42,960 --> 00:59:45,719
but like she is like slowly gaining feelings because she

1186
00:59:45,840 --> 00:59:48,480
literally has like a human brain inside of her, and

1187
00:59:48,559 --> 00:59:51,199
so you die in her lap. And that's what remember

1188
00:59:51,239 --> 00:59:53,920
when I popped for the DLC when revealed, because that

1189
00:59:54,079 --> 00:59:56,119
explains the story afterwards of our own and be like

1190
00:59:56,800 --> 00:59:58,880
we're fucked because we lost our best friend.

1191
00:59:58,880 --> 01:00:03,199
Speaker 3: Then a war that's why he plays as it's quite

1192
01:00:03,239 --> 01:00:06,239
a tonal shift it's like the journey you go on

1193
01:00:06,360 --> 01:00:07,840
in terms of how the tone is.

1194
01:00:08,400 --> 01:00:11,320
Speaker 7: It really sells that final moment where you're like, how

1195
01:00:11,360 --> 01:00:12,360
did I get here? Man?

1196
01:00:12,559 --> 01:00:15,960
Speaker 9: Exactly, and just the entire vibe of the game is

1197
01:00:16,079 --> 01:00:18,719
a Jesus Christ, what.

1198
01:00:18,760 --> 01:00:20,320
Speaker 1: Do you what? What? What's he done?

1199
01:00:20,440 --> 01:00:22,400
Speaker 9: Dan's boards, He's looking at subway surfer stuff.

1200
01:00:22,960 --> 01:00:25,920
Speaker 1: What's happening? She's playing Subway Surfers.

1201
01:00:25,440 --> 01:00:30,039
Speaker 12: Downloaded, looking the j He downloaded it definitely really quickly,

1202
01:00:30,039 --> 01:00:31,159
so it looks like he's playing.

1203
01:00:31,360 --> 01:00:34,920
Speaker 1: Are you okay?

1204
01:00:34,480 --> 01:00:38,360
Speaker 9: With the entire vibe of the game, like the blue

1205
01:00:38,400 --> 01:00:41,400
because you know Persona that colors the blue. Everything is

1206
01:00:41,440 --> 01:00:45,239
depressing throughout, and again this isn't the most depressing game,

1207
01:00:45,320 --> 01:00:48,840
but is also far the best game.

1208
01:00:50,119 --> 01:00:51,840
Speaker 1: A lot of the social links deal with that.

1209
01:00:51,880 --> 01:00:54,440
Speaker 3: Like one of the most you know, memorable ones here

1210
01:00:54,519 --> 01:00:56,239
is you're done with somebody who just.

1211
01:00:56,199 --> 01:00:57,400
Speaker 1: Has a terminal owners.

1212
01:00:59,159 --> 01:01:01,119
Speaker 3: That counter gear and like have like one thing they

1213
01:01:01,159 --> 01:01:03,679
want to accomplish it, Like they just openly talks about

1214
01:01:03,719 --> 01:01:07,159
his feelings about dying a lot, and it's very powerful stuff.

1215
01:01:06,840 --> 01:01:10,920
Speaker 7: And pretty and you're looking at anime basically and you're like,

1216
01:01:11,400 --> 01:01:14,320
I mean, it's classic Persona, but you're like, yeah, it

1217
01:01:14,400 --> 01:01:16,800
hits real hard as you get further and further in.

1218
01:01:17,320 --> 01:01:20,679
Speaker 1: Can I ask a question that is what bang sound?

1219
01:01:21,679 --> 01:01:22,360
Is it.

1220
01:01:23,840 --> 01:01:27,039
Speaker 11: The thing I don't like about the persona games is playing?

1221
01:01:27,440 --> 01:01:30,519
Speaker 9: Okay, I see how is that issue?

1222
01:01:30,559 --> 01:01:31,199
Speaker 1: No, no, it's not.

1223
01:01:32,480 --> 01:01:34,440
Speaker 11: The question is does it hit the same if I

1224
01:01:34,519 --> 01:01:36,400
were to watch I think so.

1225
01:01:38,440 --> 01:01:40,800
Speaker 1: Adapted into a series of I.

1226
01:01:40,719 --> 01:01:43,800
Speaker 7: Think the tricky part is like, you're not making decisions.

1227
01:01:44,480 --> 01:01:46,440
I'm going to spend my time with this person to

1228
01:01:46,800 --> 01:01:47,519
be and that's.

1229
01:01:47,320 --> 01:01:49,280
Speaker 1: How you build the links. I mean the endurance run

1230
01:01:49,320 --> 01:01:50,360
that everyone really fell in love with.

1231
01:01:50,480 --> 01:01:54,199
Speaker 5: Yeah, yeah, four, Then they start with three.

1232
01:01:54,199 --> 01:01:58,639
Speaker 9: I thought four to be clear. Unlike metaphor, where like

1233
01:01:58,679 --> 01:02:00,599
we're talking about like a character was in the world,

1234
01:02:01,559 --> 01:02:04,599
it's you, like you see the protagonist and so like.

1235
01:02:04,519 --> 01:02:10,079
Speaker 1: The main character's name is you? You can you.

1236
01:02:11,679 --> 01:02:17,280
Speaker 9: In person? Anyways? So that ending thinking about like sacrificing state.

1237
01:02:17,400 --> 01:02:20,199
You literally have to sacrifice yourself and that's how the

1238
01:02:20,239 --> 01:02:22,000
game ends. Got it's it's very power.

1239
01:02:22,079 --> 01:02:25,239
Speaker 1: You become a door. Okay you're hear me out here?

1240
01:02:25,559 --> 01:02:29,559
Speaker 9: Yeah, is child labor that bad?

1241
01:02:30,880 --> 01:02:32,320
Speaker 1: It's bad when it's cold.

1242
01:02:33,840 --> 01:02:36,519
Speaker 5: If frost Bun two is nearly expressing a frost Bunk one,

1243
01:02:36,559 --> 01:02:37,280
which it sounds like it is.

1244
01:02:37,360 --> 01:02:38,400
Speaker 1: It's got to be on this list.

1245
01:02:38,599 --> 01:02:40,440
Speaker 3: It was like Frost two is not getting a lot

1246
01:02:40,480 --> 01:02:41,639
of others shine around here.

1247
01:02:42,199 --> 01:02:48,360
Speaker 1: I think we cut Silent Hill too. I think I soon.

1248
01:02:50,679 --> 01:02:50,960
I don't know.

1249
01:02:50,960 --> 01:02:52,719
Speaker 3: I didn't play Mouthwashing. Do we feel that strong about

1250
01:02:52,719 --> 01:02:53,559
mouth Mouthwashing?

1251
01:02:54,199 --> 01:02:56,800
Speaker 2: It made me like, you know, I said, it's already

1252
01:02:56,840 --> 01:03:00,719
like going through a Yeah, like going through and playing

1253
01:03:00,719 --> 01:03:03,039
mouth watching. I was just like, I fucking hate you,

1254
01:03:03,079 --> 01:03:05,559
Michael him. Why did you have to have to build interest?

1255
01:03:05,840 --> 01:03:09,119
Because as you're playing, like the last sequence in the game,

1256
01:03:10,599 --> 01:03:13,639
it's not spoilers, but there's like a tile slate that

1257
01:03:13,679 --> 01:03:16,840
starts playing where just as like I hope this hurts.

1258
01:03:16,920 --> 01:03:17,760
Speaker 1: I hope this hurts.

1259
01:03:18,239 --> 01:03:20,599
Speaker 3: That's what that's let me say that's about to Actually

1260
01:03:21,119 --> 01:03:25,159
it is kind of an disassociating depression, right, And I

1261
01:03:25,239 --> 01:03:27,119
kind of get that because I am sort of God

1262
01:03:27,199 --> 01:03:29,840
looking down on it. We're like, oh, yeah, this mind

1263
01:03:29,880 --> 01:03:30,960
blew up in fifty people.

1264
01:03:35,719 --> 01:03:38,440
Speaker 1: Yeah, it's a mechanical thing as well. Like you, I

1265
01:03:38,440 --> 01:03:39,760
don't feel, but that.

1266
01:03:39,719 --> 01:03:42,599
Speaker 5: Sounds like you're exploring that side of like something depressed

1267
01:03:42,639 --> 01:03:43,639
where it's like it's all.

1268
01:03:43,480 --> 01:03:45,440
Speaker 1: Happening and you can disassociate yourself from it.

1269
01:03:45,599 --> 01:03:50,760
Speaker 5: I don't know, depressingly, it's so oppressive that it's impossible

1270
01:03:50,760 --> 01:03:52,000
to escape the depressing.

1271
01:03:51,639 --> 01:03:55,000
Speaker 1: Part of the best oppressive games. It is best oppressive

1272
01:03:55,079 --> 01:04:06,039
for sure category got this is the best you know what?

1273
01:04:05,840 --> 01:04:06,960
You know, what happen?

1274
01:04:07,039 --> 01:04:09,599
Speaker 2: We're gonna have a second top ten list. It's not

1275
01:04:09,960 --> 01:04:19,800
through twenty No, it's just it's I am a hi.

1276
01:04:21,599 --> 01:04:23,039
Speaker 1: Uh is this curfew?

1277
01:04:25,599 --> 01:04:28,159
Speaker 2: I think I really like everything you said about Persona

1278
01:04:28,199 --> 01:04:31,920
three Reload, Sean, because like you can still you can

1279
01:04:31,960 --> 01:04:35,559
still have a hopeful like messaging or whatever, but like ultimately,

1280
01:04:35,599 --> 01:04:36,920
like where you.

1281
01:04:36,840 --> 01:04:38,159
Speaker 1: Just sacrifice yourself.

1282
01:04:38,239 --> 01:04:41,679
Speaker 9: Yes, and look, if we are committing to the best

1283
01:04:42,039 --> 01:04:45,440
depressing game, I would still argue I didn't play Song

1284
01:04:45,519 --> 01:04:47,519
Hill Too. It's just not my thing. I know y'all

1285
01:04:47,559 --> 01:04:49,960
are talking very highly about it. I would still like

1286
01:04:50,079 --> 01:04:53,880
throw myself on Persona three Reload because that's a game.

1287
01:04:54,360 --> 01:04:55,280
Speaker 1: Yeah.

1288
01:04:55,480 --> 01:04:58,239
Speaker 3: I like Reload and some One Hill too almost equally,

1289
01:04:58,320 --> 01:04:59,760
So whatever, Okay, I like.

1290
01:04:59,840 --> 01:05:04,079
Speaker 5: So Frances, Yeah, person I've never been depressed, so I

1291
01:05:04,079 --> 01:05:08,840
have no Wow, what's that likes?

1292
01:05:08,960 --> 01:05:14,639
Speaker 1: Yeah? We got? I smell collusion.

1293
01:05:20,920 --> 01:05:24,280
Speaker 2: Best depressing game, Persona three reload with sound Hill two

1294
01:05:24,360 --> 01:05:27,639
and Mouthwashing as the runners up, and then surprise category

1295
01:05:27,679 --> 01:05:36,079
Best Oppressive Game frost Punk two. All right, this is

1296
01:05:36,119 --> 01:05:40,440
the buckle up again.

1297
01:05:40,920 --> 01:05:43,639
Speaker 1: Last category of day two.

1298
01:05:43,719 --> 01:05:46,280
Speaker 2: Game of the Year, ty twenty four, we have best

1299
01:05:46,480 --> 01:05:51,639
moment or sequence Fuck intro to the Gold Saucer Final

1300
01:05:51,639 --> 01:05:56,159
Fantasy seven Rebirth, Bird Boss, Astrobot, Shrinking Level, Astrobot Big

1301
01:05:56,199 --> 01:06:07,039
PlayStation Circles, the Circle intro to Indiana Jones and the

1302
01:06:07,079 --> 01:06:10,079
Great Circle musical montage, thank Goodness You're here, early ending,

1303
01:06:10,079 --> 01:06:13,000
Thank Goodness You're here. Ship sequence on Nepaul to Shanghai,

1304
01:06:13,039 --> 01:06:16,800
Indiana Jones, Great Circle, hopping on a griffin flying across

1305
01:06:16,840 --> 01:06:19,440
the map, all in thousands of feet and then getting

1306
01:06:19,440 --> 01:06:23,280
saved by your special boy, Dragon's Dogma two breaking echoes

1307
01:06:23,400 --> 01:06:26,840
with them going to space, Tiny Terry's Turbo trip going

1308
01:06:27,000 --> 01:06:30,800
up in eighties two metaphor Refontasio hes Me telling me

1309
01:06:30,920 --> 01:06:33,480
that I'm like a son to him, and then metaphor

1310
01:06:33,519 --> 01:06:36,119
Refontasio Heisme awakens his archetype.

1311
01:06:37,480 --> 01:06:39,559
Speaker 1: I'm going to suggest one to cut immediately.

1312
01:06:39,800 --> 01:06:43,159
Speaker 4: Yeah, and that is the opening of Indiana.

1313
01:06:44,280 --> 01:06:46,920
Speaker 8: That that was one such I actually when I started it,

1314
01:06:47,000 --> 01:06:49,360
I was kind of like, it's going to be to Pandury,

1315
01:06:49,559 --> 01:06:51,840
you know, Oh we did the most famous Indiana Jones

1316
01:06:51,840 --> 01:06:52,480
scene and.

1317
01:06:52,360 --> 01:06:54,559
Speaker 1: Like it, I like all the originals.

1318
01:06:54,599 --> 01:06:56,840
Speaker 7: I feel like that's them going, we want to do this, So.

1319
01:06:57,920 --> 01:07:01,519
Speaker 1: It's concept still wait for them to do that.

1320
01:07:01,639 --> 01:07:04,760
Speaker 12: Yes, I agree, I'm fine with it being cut, but

1321
01:07:04,800 --> 01:07:07,760
the fact that, like they smartly figure out a way

1322
01:07:07,800 --> 01:07:09,519
to just allow you to play that part.

1323
01:07:09,639 --> 01:07:12,719
Speaker 1: Yeah, and it's basically a tutorial level, so it doesn't

1324
01:07:13,400 --> 01:07:14,400
I don't think it's best.

1325
01:07:14,880 --> 01:07:18,119
Speaker 2: I just think it's a hold it off Troy Maker

1326
01:07:18,159 --> 01:07:19,880
that does the intro or yeah.

1327
01:07:19,960 --> 01:07:23,840
Speaker 8: Yeah, it's like an Altfred Molina.

1328
01:07:24,280 --> 01:07:27,760
Speaker 4: They really put the chest out on Mala.

1329
01:07:27,960 --> 01:07:32,599
Speaker 1: Oh my god, just like Michael King get it, Lucy.

1330
01:07:33,880 --> 01:07:36,039
The other sequence is so much better for indianager.

1331
01:07:36,239 --> 01:07:42,280
Speaker 8: So yeah, uh, Terry, that is a really fun way

1332
01:07:42,360 --> 01:07:45,119
to It's not going to be like top three, but

1333
01:07:45,199 --> 01:07:46,840
it is worth saying, like the whole time you're trying

1334
01:07:46,840 --> 01:07:48,119
to just like get your card.

1335
01:07:48,039 --> 01:07:49,599
Speaker 1: To a spot where you can like boost all the

1336
01:07:49,639 --> 01:07:52,719
ways into space and leading to it.

1337
01:07:52,760 --> 01:07:54,559
Speaker 8: The whole time, it's just like Terry just gonna I'm

1338
01:07:54,599 --> 01:07:55,800
just trying to get my card in space, just trying

1339
01:07:55,800 --> 01:07:57,320
to go to space, trying to go to space, and then.

1340
01:07:57,199 --> 01:07:58,639
Speaker 1: At the end you go to space.

1341
01:07:58,679 --> 01:07:59,880
Speaker 5: And then when you're in space, you make a call

1342
01:08:00,079 --> 01:08:02,320
your uncle and you're like, He's like, why did you

1343
01:08:02,360 --> 01:08:04,960
do this? I was just trying to do something I

1344
01:08:05,000 --> 01:08:06,920
don't know, and now I'm stuck up here. It's all right,

1345
01:08:06,920 --> 01:08:08,400
hold on, I'm gonna come pick you up. And it's

1346
01:08:08,400 --> 01:08:11,280
a small sweet game and in a big sweet way,

1347
01:08:11,800 --> 01:08:12,440
it's awesome.

1348
01:08:12,679 --> 01:08:15,239
Speaker 1: We can cut it. I like that though. It's a

1349
01:08:15,280 --> 01:08:19,159
really good so three hours. Everyone should play my favorite

1350
01:08:19,199 --> 01:08:19,680
games in the year.

1351
01:08:20,119 --> 01:08:20,560
Speaker 9: It was great.

1352
01:08:20,960 --> 01:08:24,279
Speaker 1: Yeah, really Up on Hades, I put.

1353
01:08:24,159 --> 01:08:30,720
Speaker 11: Going, Oh okay, ass video games. Baby, you go, you

1354
01:08:30,760 --> 01:08:31,960
go down in Hades?

1355
01:08:32,039 --> 01:08:35,560
Speaker 1: You think it was spoiler warning, sorry spoiler? What's doing

1356
01:08:35,680 --> 01:08:37,960
to you? Go down in Hades? And you say, oh,

1357
01:08:37,960 --> 01:08:39,920
there's a lot of bad ship down here. His monsters

1358
01:08:39,920 --> 01:08:43,720
and ghouls and goblins and the like. And then they're like,

1359
01:08:43,800 --> 01:08:45,960
what happens if you go up? Though? Yeah, well not.

1360
01:08:46,000 --> 01:08:46,720
Speaker 5: Even it's not even that.

1361
01:08:46,760 --> 01:08:49,159
Speaker 11: It's a question of what if you could go up

1362
01:08:49,239 --> 01:08:52,079
until you go down the staircase.

1363
01:08:52,159 --> 01:08:54,319
Speaker 1: And then it wasn't until like my fourth or fifth

1364
01:08:54,399 --> 01:08:55,159
run that I was like.

1365
01:08:55,159 --> 01:08:59,680
Speaker 11: Wait, what is that door you cannot access because you

1366
01:08:59,680 --> 01:09:00,880
can't access.

1367
01:09:00,600 --> 01:09:01,399
Speaker 1: Up for a while.

1368
01:09:02,159 --> 01:09:05,720
Speaker 11: And then they're like, ah, yeah, the gods are fighting

1369
01:09:06,199 --> 01:09:06,640
up there.

1370
01:09:07,600 --> 01:09:08,560
Speaker 1: Can you help?

1371
01:09:09,119 --> 01:09:11,279
Speaker 11: And then they open the door and then you go up,

1372
01:09:11,319 --> 01:09:13,159
and then you fight your way up Mount Olympus.

1373
01:09:13,479 --> 01:09:15,640
Speaker 1: Oh hell yeah cool.

1374
01:09:15,680 --> 01:09:17,760
Speaker 11: And I was like, oh, so there's just a second

1375
01:09:17,840 --> 01:09:18,560
video gaming.

1376
01:09:18,800 --> 01:09:20,520
Speaker 1: Yeah, there's three.

1377
01:09:20,600 --> 01:09:24,640
Speaker 7: The revelation that it's basically a second game, it's nice.

1378
01:09:24,760 --> 01:09:26,840
Speaker 1: And it becomes like kind of open world.

1379
01:09:27,079 --> 01:09:31,279
Speaker 16: Yeah yeah, yeah, it's like Chris, The zones are so

1380
01:09:31,479 --> 01:09:34,520
much bigger up there, Like they're not floor based in

1381
01:09:34,560 --> 01:09:37,960
the way that the levels of Hell are.

1382
01:09:38,479 --> 01:09:41,000
Speaker 11: You get into situations where it's like here these huge

1383
01:09:41,039 --> 01:09:44,199
open fields. For example, the boss fights up there. I

1384
01:09:44,239 --> 01:09:46,880
won't spoil those, but the boss fights up there are nuts.

1385
01:09:47,000 --> 01:09:49,760
Here's one boss fight where I'm like, you motherfuckers, yeah

1386
01:09:49,840 --> 01:09:51,520
you know what you're about to make me do.

1387
01:09:51,600 --> 01:09:54,800
Speaker 1: This specific thing. Jesus is up there.

1388
01:09:54,880 --> 01:10:01,520
Speaker 10: Yeah, there you fight Jesus.

1389
01:10:01,800 --> 01:10:03,000
Speaker 1: But like I don't know.

1390
01:10:03,159 --> 01:10:05,560
Speaker 11: I like, I was like, oh fuck yeah. At the

1391
01:10:05,680 --> 01:10:08,000
very least, this video game is going to be more hades.

1392
01:10:08,520 --> 01:10:10,960
And then they were like, what if you went up?

1393
01:10:11,079 --> 01:10:12,520
Speaker 1: And I was like, that's awesome.

1394
01:10:12,600 --> 01:10:15,479
Speaker 2: What if you go on I remember the specific podcast

1395
01:10:15,680 --> 01:10:19,520
you brought it up, like going, what are you talking about?

1396
01:10:19,560 --> 01:10:24,039
Speaker 1: And then later that night I went up, I haven't Yeah,

1397
01:10:24,399 --> 01:10:26,079
it's early access.

1398
01:10:26,159 --> 01:10:26,600
Speaker 9: I don't care.

1399
01:10:28,720 --> 01:10:30,199
Speaker 1: The video game is I paid money deal.

1400
01:10:30,600 --> 01:10:35,000
Speaker 7: It's the only thing I've ever played that replicates upside

1401
01:10:35,000 --> 01:10:40,720
down Costo and Costlevania, that moment.

1402
01:10:40,439 --> 01:10:42,680
Speaker 1: You realize what you have there and you're like, oh.

1403
01:10:42,560 --> 01:10:45,880
Speaker 7: My fucking god, it's the same thing those two games.

1404
01:10:45,920 --> 01:10:46,319
Speaker 1: I've done that.

1405
01:10:46,439 --> 01:10:48,800
Speaker 2: Yeah, Like you you go down so many times and

1406
01:10:48,840 --> 01:10:51,680
you've like developed your relationships and bonds with those characters,

1407
01:10:51,680 --> 01:10:54,359
only to find out like, oh, ship, there's.

1408
01:10:54,159 --> 01:10:58,520
Speaker 11: More, There's more different there, And I think so integral,

1409
01:10:58,560 --> 01:11:00,600
and I think this is like an improved over their

1410
01:11:00,600 --> 01:11:02,560
first game, which I did not even think was possible,

1411
01:11:02,600 --> 01:11:06,960
because you have this second set of characters. The relationships

1412
01:11:07,399 --> 01:11:11,920
of all of the characters that Milinoay interacts with above

1413
01:11:11,960 --> 01:11:15,000
ground compared to the ones in Hell, the vibes are

1414
01:11:15,000 --> 01:11:18,159
completely different, Like it is like it is warmer and

1415
01:11:18,319 --> 01:11:20,800
a little kinder, and the gods are still snippy and shitty,

1416
01:11:20,800 --> 01:11:23,479
but there is a warmth to the interactions that you

1417
01:11:23,560 --> 01:11:26,880
have up top because they're like, oh shit, hell yeah, Milinae,

1418
01:11:26,960 --> 01:11:27,600
welcome back.

1419
01:11:28,720 --> 01:11:29,319
Speaker 1: Yeah.

1420
01:11:29,359 --> 01:11:31,520
Speaker 2: Also, like the first couple of times you go up,

1421
01:11:31,840 --> 01:11:36,600
it's there's a certain mechanic that happens until you find

1422
01:11:36,600 --> 01:11:39,039
a more sustainable way to keep going up. And like

1423
01:11:39,079 --> 01:11:41,479
even that little story yeah the blue pill.

1424
01:11:41,600 --> 01:11:45,920
Speaker 1: Yeah, I like you was making a viaga joke, but

1425
01:11:46,000 --> 01:11:46,720
go ahead.

1426
01:11:55,039 --> 01:11:57,800
Speaker 2: Off for code BombCast that doesn't work anymore.

1427
01:11:57,800 --> 01:12:00,319
Speaker 1: Don't do that. Fuck.

1428
01:12:00,800 --> 01:12:02,199
Speaker 8: This doesn't have to be more than a yes or

1429
01:12:02,199 --> 01:12:04,039
no answer. Is Mount Olympus a shoot?

1430
01:12:05,479 --> 01:12:05,800
Speaker 1: Wait? What?

1431
01:12:05,960 --> 01:12:06,119
Speaker 3: No?

1432
01:12:06,199 --> 01:12:09,560
Speaker 1: Amount? He's saying? Does Mount Olympus exist in real life? Mountain?

1433
01:12:09,760 --> 01:12:11,880
The mountains the gods live on? Is it a shoot

1434
01:12:13,199 --> 01:12:16,560
or no? I don't think God's live on it? But like,

1435
01:12:16,640 --> 01:12:17,399
is it an actual.

1436
01:12:19,920 --> 01:12:22,720
Speaker 5: There's a that's right there?

1437
01:12:22,760 --> 01:12:28,399
Speaker 1: Is it's a shoot? A shoot? Or is it grease? Right?

1438
01:12:28,439 --> 01:12:31,239
Speaker 11: But okay, but nobody's up there?

1439
01:12:31,840 --> 01:12:34,359
Speaker 1: Nobody's up there? But is it an actual mountain? Yeah?

1440
01:12:34,439 --> 01:12:36,960
Speaker 2: Sure, okay, okay, okay. We have a bunch of mast

1441
01:12:37,000 --> 01:12:41,880
robot yes, yes, okay, okay. Uh, we need to cut several.

1442
01:12:41,640 --> 01:12:46,279
Speaker 1: From Astrobot shrinking level. Man, I maybe we could cut

1443
01:12:46,319 --> 01:12:51,079
bird Boss. All the bosses really satisfied, Like that. Yeah,

1444
01:12:51,119 --> 01:12:51,439
it's like.

1445
01:12:51,479 --> 01:12:55,119
Speaker 3: Any boss Fighter level where like everything's moving around me,

1446
01:12:55,359 --> 01:12:58,600
like the Soule Caliber ram Tree level.

1447
01:12:58,399 --> 01:13:01,239
Speaker 1: And uncharted too. I just love that kind of stuff.

1448
01:13:01,239 --> 01:13:02,319
But sure, okay, that's.

1449
01:13:02,239 --> 01:13:06,640
Speaker 9: So yes his big PlayStation circle Jerk the end of

1450
01:13:06,680 --> 01:13:11,600
the ending, Yes, then yes, okay, that's not my whole.

1451
01:13:11,399 --> 01:13:16,479
Speaker 1: Game really the sequence with like all the consoles.

1452
01:13:18,920 --> 01:13:24,079
Speaker 11: Yeah, I think Shrinking level is a bigger deal to

1453
01:13:24,079 --> 01:13:25,000
me than Big PlayStation.

1454
01:13:25,239 --> 01:13:27,399
Speaker 5: It's the moment where you shrink and it just works

1455
01:13:27,439 --> 01:13:29,960
so perfectly.

1456
01:13:28,079 --> 01:13:30,479
Speaker 8: And you realize that when you see something when you're

1457
01:13:30,520 --> 01:13:32,800
big and then it's like you just like a little crevice.

1458
01:13:32,520 --> 01:13:34,920
Speaker 5: And it's like it's a whole and you jump into

1459
01:13:35,239 --> 01:13:36,199
shrink at the same time.

1460
01:13:36,439 --> 01:13:37,600
Speaker 1: That moment feels incredible.

1461
01:13:37,640 --> 01:13:39,760
Speaker 4: Okay, favorite everyone is when you shrink and you go

1462
01:13:39,920 --> 01:13:42,039
under the dove and then began.

1463
01:13:41,920 --> 01:13:44,119
Speaker 1: And yes, that was good.

1464
01:13:44,239 --> 01:13:48,760
Speaker 2: Behind the astrobot's sleeping in the bag, sleeping.

1465
01:13:48,479 --> 01:13:51,920
Speaker 1: And you slapped that motherfucker. The moment's insane, that whole level,

1466
01:13:52,560 --> 01:13:53,199
it's a whole.

1467
01:13:53,079 --> 01:13:56,079
Speaker 3: Level too much to be a moment exactly, because I

1468
01:13:56,079 --> 01:13:57,479
think so the.

1469
01:13:57,279 --> 01:14:01,680
Speaker 9: First moment, the first time when we're sequence, the sequence.

1470
01:14:02,039 --> 01:14:08,720
Speaker 11: He got me there am I getting into the circle drink.

1471
01:14:09,319 --> 01:14:12,159
Speaker 1: Yeah, yeah, I did. I mean I.

1472
01:14:15,279 --> 01:14:16,439
Speaker 9: Got emotional during that.

1473
01:14:16,680 --> 01:14:20,479
Speaker 3: I was like, cool, it is pandering and it is

1474
01:14:20,600 --> 01:14:20,840
you know.

1475
01:14:20,960 --> 01:14:24,600
Speaker 1: As it worked, it was good, like it.

1476
01:14:24,600 --> 01:14:26,680
Speaker 9: Was really good. Like people were like, you know, this

1477
01:14:26,720 --> 01:14:28,479
is like an Avengers moment. I'm like, what the fuck

1478
01:14:28,479 --> 01:14:30,079
are you time about the I'm like, oh, this is

1479
01:14:30,119 --> 01:14:33,560
an Avengers moment. It was really good.

1480
01:14:33,800 --> 01:14:34,159
Speaker 6: It was.

1481
01:14:36,479 --> 01:14:38,079
Speaker 1: I'm a little cooler.

1482
01:14:37,720 --> 01:14:40,359
Speaker 9: On Astrobah in general than like the room temperature shape.

1483
01:14:40,399 --> 01:14:44,199
So if you all really want shrinking, I also don't

1484
01:14:44,199 --> 01:14:44,439
hate it.

1485
01:14:44,439 --> 01:14:48,199
Speaker 2: A shrinking good show and Apple plus Apple Bus is

1486
01:14:48,239 --> 01:14:48,680
good man.

1487
01:14:49,199 --> 01:14:51,319
Speaker 8: My personal one would be the shrinking level. But I

1488
01:14:51,640 --> 01:14:53,439
love the PlayStation drink.

1489
01:14:54,720 --> 01:14:57,279
Speaker 9: Passes like yeah, and I don't feel strong, like is

1490
01:14:57,279 --> 01:14:58,359
it all Dameline?

1491
01:14:59,680 --> 01:15:03,560
Speaker 1: If I on the strengthen Leven was right, but it

1492
01:15:03,640 --> 01:15:07,680
was good. Yeah, we have two from Thank Goodness you're here. Yeah.

1493
01:15:07,840 --> 01:15:11,600
Musical montage, Yeah, music it Yeah.

1494
01:15:11,640 --> 01:15:13,239
Speaker 5: The early is a cool thing that you could do

1495
01:15:13,479 --> 01:15:15,520
musical montage is you big find awesome?

1496
01:15:15,640 --> 01:15:18,479
Speaker 1: Yeah? I'm sorry. What was the other moment you could do?

1497
01:15:18,640 --> 01:15:19,119
The game early?

1498
01:15:19,439 --> 01:15:21,000
Speaker 5: Talking to wait in the office and if you actually

1499
01:15:21,000 --> 01:15:21,640
just wait for like I.

1500
01:15:21,600 --> 01:15:22,880
Speaker 1: Don't know, like thirty minutes.

1501
01:15:22,920 --> 01:15:27,640
Speaker 2: It actually the game will yeah yeah, far Cry Dragon's

1502
01:15:27,640 --> 01:15:31,199
Dogma two. Yes, So this is like a moment that

1503
01:15:31,279 --> 01:15:32,920
we did, but I think it does happen to quite

1504
01:15:32,920 --> 01:15:33,560
a few people.

1505
01:15:33,319 --> 01:15:33,920
Speaker 1: As you're playing.

1506
01:15:34,399 --> 01:15:37,000
Speaker 5: But there's griffins that attack you out in the wild,

1507
01:15:37,319 --> 01:15:38,920
and one of the ways you can attack them is

1508
01:15:38,960 --> 01:15:40,600
to climb on them and stab them a bunch. But

1509
01:15:40,680 --> 01:15:43,680
sometimes the griffins they can fly, will start flying away.

1510
01:15:44,000 --> 01:15:46,880
It becomes a cool moment immediately because now suddenly, well,

1511
01:15:46,920 --> 01:15:48,199
first of all, you climbed on a griffin.

1512
01:15:48,279 --> 01:15:49,000
Speaker 1: That's that's sick.

1513
01:15:49,359 --> 01:15:52,560
Speaker 5: But then you're now flying across this giant open world map,

1514
01:15:52,600 --> 01:15:54,119
go into parts you've never seen before.

1515
01:15:54,720 --> 01:15:56,319
Speaker 1: That's cool. It takes you.

1516
01:15:56,359 --> 01:15:58,680
Speaker 5: Flying over a city and it begins bucking you off.

1517
01:15:59,039 --> 01:16:00,600
Speaker 1: And this is what happened to me. He bucked me off.

1518
01:16:00,640 --> 01:16:01,439
I began to fall.

1519
01:16:01,600 --> 01:16:05,439
Speaker 5: I didn't realize that my tiny little mike Manati helper characters,

1520
01:16:05,479 --> 01:16:08,800
my special boy, was hanging onto the tail whipping around

1521
01:16:08,800 --> 01:16:11,439
out back there dropped before me landed on the ground,

1522
01:16:11,560 --> 01:16:13,720
so that when I fell in the city from thousands

1523
01:16:13,760 --> 01:16:15,880
of feet in the air, he caught me and saved

1524
01:16:15,880 --> 01:16:16,319
my life.

1525
01:16:16,319 --> 01:16:17,439
Speaker 1: I thought it was dead for sure.

1526
01:16:17,880 --> 01:16:20,119
Speaker 3: That's the kind of thing that's like that blew me away.

1527
01:16:20,119 --> 01:16:22,239
Those are the moments that really one time I had

1528
01:16:22,560 --> 01:16:23,000
with that game.

1529
01:16:23,079 --> 01:16:25,840
Speaker 9: Yeah, I was gonna say, I I'm know for not

1530
01:16:25,960 --> 01:16:27,840
liking that game, but that moment, right.

1531
01:16:27,800 --> 01:16:29,039
Speaker 1: Yeah, exactly, And this is why this.

1532
01:16:30,079 --> 01:16:31,479
Speaker 9: That was the moment where I was like it needs

1533
01:16:31,479 --> 01:16:34,199
to I just think differently about games. I don't tend

1534
01:16:34,199 --> 01:16:36,279
to have those moments, and I'm like, I wish I

1535
01:16:36,279 --> 01:16:38,439
could play again this way to have something like that.

1536
01:16:38,359 --> 01:16:39,680
Speaker 1: That needs to be a lot.

1537
01:16:40,159 --> 01:16:41,880
Speaker 5: I think it's at least not going to get a

1538
01:16:41,920 --> 01:16:42,680
race anytime soon.

1539
01:16:42,760 --> 01:16:47,279
Speaker 1: Yes, echoes of wisdom breaking it. Yeah, so you said.

1540
01:16:47,079 --> 01:16:48,800
Speaker 5: This, I'm wondering if we're thinking the same thing I

1541
01:16:48,800 --> 01:16:49,640
think when I'm a.

1542
01:16:49,680 --> 01:16:51,880
Speaker 1: Bird in the meat or whatever were the meat.

1543
01:16:51,960 --> 01:16:54,399
Speaker 17: Yeah, I was thinking, like I was thinn have load

1544
01:16:54,439 --> 01:16:58,399
of spiders, and I was thinking, like, how like each

1545
01:16:58,439 --> 01:17:00,439
of the areas are supposed to like seem like they're

1546
01:17:00,479 --> 01:17:02,119
self contained, But if you have the right stuff, you

1547
01:17:02,119 --> 01:17:03,000
could just jump.

1548
01:17:02,760 --> 01:17:05,359
Speaker 5: Over like the borders and go to the next area

1549
01:17:05,479 --> 01:17:06,720
way quicker than you thought you could.

1550
01:17:06,840 --> 01:17:08,600
Speaker 8: I guess it doesn't to be any one particular thing.

1551
01:17:08,640 --> 01:17:11,079
It's just that realization when you know, whether it was

1552
01:17:11,119 --> 01:17:13,199
the spiders or jumping over a tree thing or making

1553
01:17:13,199 --> 01:17:15,359
the bird fly across the map, it's just like when

1554
01:17:15,479 --> 01:17:17,760
you have an idea and it rewards you for your.

1555
01:17:17,680 --> 01:17:20,439
Speaker 1: Care, like they will let me do this. Yeah, yes, yeah,

1556
01:17:20,640 --> 01:17:25,159
that moment. Was that more satisfying than you know, doing

1557
01:17:25,159 --> 01:17:31,319
that kind of thing? And Zelda, no, it's no. I

1558
01:17:31,359 --> 01:17:31,920
actually I know.

1559
01:17:31,960 --> 01:17:33,720
Speaker 5: I don't think in the end that this one to

1560
01:17:33,800 --> 01:17:35,079
Maco's wisdom is going to hang.

1561
01:17:35,119 --> 01:17:36,840
Speaker 2: Should we just cut it now, Let's just cut it next,

1562
01:17:36,920 --> 01:17:39,439
let's just cut it out. I don't care who put

1563
01:17:39,600 --> 01:17:41,000
intro to the Gold Saucer.

1564
01:17:41,159 --> 01:17:41,520
Speaker 1: I did.

1565
01:17:41,640 --> 01:17:44,279
Speaker 3: I thought that was a really fun sequence. So you know,

1566
01:17:44,279 --> 01:17:45,800
when you go to the Gold Saucer, which is its

1567
01:17:45,840 --> 01:17:49,119
location that they know, we're very excited to finally get to.

1568
01:17:49,199 --> 01:17:51,239
Speaker 1: It's a very famous thing from the original game.

1569
01:17:51,520 --> 01:17:55,279
Speaker 3: It's basically this weird musical sequence and it's very bombassic

1570
01:17:55,640 --> 01:17:58,079
and over the top, and somehow all of the girls

1571
01:17:58,079 --> 01:18:00,239
in your party get dragged into it and they just

1572
01:18:00,399 --> 01:18:04,000
suddenly have a costume change and they know the choreography.

1573
01:18:04,239 --> 01:18:04,439
Speaker 9: Earli.

1574
01:18:04,800 --> 01:18:06,239
Speaker 1: Every once in a while it will pan over to Cloud.

1575
01:18:06,279 --> 01:18:07,560
You know, he looks like cloud.

1576
01:18:09,159 --> 01:18:09,199
Speaker 9: It.

1577
01:18:09,279 --> 01:18:11,079
Speaker 1: It was just a lot of fun. It was. It

1578
01:18:11,119 --> 01:18:12,039
was a big.

1579
01:18:12,000 --> 01:18:15,039
Speaker 3: Silly goof and it was kind of what I think

1580
01:18:15,079 --> 01:18:17,399
foul fantasy does really well in general, where it does

1581
01:18:17,439 --> 01:18:20,239
just have these moments of just being that shit wacky

1582
01:18:20,279 --> 01:18:21,359
weg if.

1583
01:18:21,199 --> 01:18:24,560
Speaker 9: People are familiar with the honeybee in scene I seen

1584
01:18:24,640 --> 01:18:27,600
on Bee Week on giant bomb dot com, they did

1585
01:18:27,720 --> 01:18:31,039
that again and while the message maybe isn't as good,

1586
01:18:31,039 --> 01:18:34,279
I would say the sequence is even better. They just

1587
01:18:34,319 --> 01:18:38,119
like elevated it and it's just seeing these goobers be goobers,

1588
01:18:38,159 --> 01:18:40,039
and it's like, yeah, we'll get the musical number in

1589
01:18:40,039 --> 01:18:41,720
the mill of foule fantasy. So on rebirth why not?

1590
01:18:41,880 --> 01:18:46,239
Speaker 1: And boy yes it came. Oh my god.

1591
01:18:46,640 --> 01:18:48,920
Speaker 9: I like, if we want it, we could stretch and

1592
01:18:48,960 --> 01:18:51,600
say the gold Saucer because it was just so, but.

1593
01:18:51,600 --> 01:18:55,960
Speaker 1: We want a date seq the day. Yeah, that's cool.

1594
01:18:57,199 --> 01:19:00,319
Mini games are there? Okay, Yeah, this this is the hardcare.

1595
01:19:00,520 --> 01:19:03,239
Speaker 5: Can I ask people who played Indiana Jones and got

1596
01:19:03,279 --> 01:19:04,439
through the Nepal sequence?

1597
01:19:05,079 --> 01:19:07,640
Speaker 1: So do we feel strong? How far into it? A

1598
01:19:07,840 --> 01:19:09,039
Himalayas Himalayas?

1599
01:19:09,119 --> 01:19:13,199
Speaker 8: So I'm up on the Okay.

1600
01:19:12,399 --> 01:19:15,600
Speaker 1: Lucy and Tam you both beat the game. You're seventeen.

1601
01:19:16,359 --> 01:19:17,720
I spent a lot of time in the vacuum.

1602
01:19:17,800 --> 01:19:20,640
Speaker 5: Did you get to that? Okay, here's how I think this.

1603
01:19:21,159 --> 01:19:23,960
I think this moment's awesome. I don't know if I'm

1604
01:19:23,960 --> 01:19:25,319
going to be able to fight for it so much,

1605
01:19:25,359 --> 01:19:28,560
and I'm like yeah, so yeah, but then i'd have

1606
01:19:28,600 --> 01:19:30,079
to spoil it, and I don't know if it's worth

1607
01:19:30,159 --> 01:19:33,239
spoiling if I'm not going to try to fight for it.

1608
01:19:32,079 --> 01:19:34,760
Speaker 1: It's like five days old. We appreciate that.

1609
01:19:34,920 --> 01:19:38,279
Speaker 5: Yeah, I'm like really close to wanting too, but I

1610
01:19:38,319 --> 01:19:39,560
don't think I'm over the edge there.

1611
01:19:39,560 --> 01:19:40,960
Speaker 1: So I think let's just cut it. Like do you

1612
01:19:41,000 --> 01:19:42,359
see it as like a top three?

1613
01:19:42,720 --> 01:19:44,840
Speaker 5: I see it as like I would put in the

1614
01:19:44,840 --> 01:19:46,520
top three, but just barely, and I have a couple

1615
01:19:46,600 --> 01:19:49,880
I would put ahead of it. Okay, So I say,

1616
01:19:49,960 --> 01:19:52,840
let's just let's cut it. Although it is awesome, everyone

1617
01:19:52,880 --> 01:19:54,079
should play that played.

1618
01:19:53,840 --> 01:19:56,319
Speaker 1: It in two days time, yeah, I will say. Just

1619
01:19:56,640 --> 01:19:58,680
being in that area and seeing how cool that.

1620
01:19:58,760 --> 01:20:01,039
Speaker 5: Is, I mean, they make good on the promise of

1621
01:20:01,079 --> 01:20:02,239
the visual you see there.

1622
01:20:02,359 --> 01:20:04,520
Speaker 8: It makes you think about like wait oh, and like

1623
01:20:04,640 --> 01:20:06,239
I'm at the point where it's like I'm wondering like, oh,

1624
01:20:06,239 --> 01:20:08,000
I think I know what the Great Circle does.

1625
01:20:08,239 --> 01:20:11,000
Speaker 5: Yes, and so yes, it makes good on the visual

1626
01:20:11,039 --> 01:20:12,720
that you see, and then it makes good on the

1627
01:20:12,720 --> 01:20:14,840
Great Circle getting closer.

1628
01:20:15,319 --> 01:20:17,960
Speaker 8: Promise you are not, I promise because you said this

1629
01:20:18,119 --> 01:20:21,079
on a podcast before I got there, so insane that

1630
01:20:21,079 --> 01:20:21,800
you don't worry about it.

1631
01:20:22,119 --> 01:20:22,880
Speaker 1: You would not guess it.

1632
01:20:23,119 --> 01:20:24,840
Speaker 5: And if you guess, it's because you see the thing,

1633
01:20:24,880 --> 01:20:26,199
you have the same realization that we had.

1634
01:20:26,640 --> 01:20:27,119
Speaker 1: And then it does.

1635
01:20:27,159 --> 01:20:28,840
Speaker 5: It makes good on the Great Circle, and then that

1636
01:20:28,960 --> 01:20:31,520
leads to some awesome moments itself that are also very

1637
01:20:31,560 --> 01:20:33,359
reminiscent of things you've seen in the other movies, but

1638
01:20:33,439 --> 01:20:34,880
like always in this game, it does it in.

1639
01:20:34,840 --> 01:20:37,960
Speaker 1: A fresh new way, so really good sequence.

1640
01:20:38,000 --> 01:20:40,119
Speaker 5: It would probably be my number two or three on

1641
01:20:40,159 --> 01:20:41,399
this list, and I don't think I'm gonna be able

1642
01:20:41,439 --> 01:20:42,920
to get two or three on the list, So let's

1643
01:20:42,920 --> 01:20:44,000
just cut it without me spoiling.

1644
01:20:44,039 --> 01:20:46,199
Speaker 1: All right, all right, goodbye, thank you for your service.

1645
01:20:46,279 --> 01:20:58,560
Yet metaphors saying he's when his awakening is pretty great.

1646
01:20:58,920 --> 01:21:00,840
His awakening is pretty great. It's very good.

1647
01:21:00,840 --> 01:21:05,000
Speaker 4: Also, like Slight spoiled for his intro as a character,

1648
01:21:05,399 --> 01:21:08,039
you spend the whole time like tracking him down because

1649
01:21:08,079 --> 01:21:09,880
you think he's this child murderer.

1650
01:21:10,359 --> 01:21:14,720
Speaker 7: Killing him, hunting him, and he's like he's some sort

1651
01:21:14,720 --> 01:21:18,119
of like child kidnapping dude that has hidden away in

1652
01:21:18,199 --> 01:21:21,600
this cave with a giant monster in there, and you'll

1653
01:21:21,680 --> 01:21:23,520
go there to try and you have to like navigate

1654
01:21:23,640 --> 01:21:27,720
monsters to get to him. When you get to him,

1655
01:21:27,720 --> 01:21:31,520
you're like, you have this very adversarial battle with him,

1656
01:21:31,760 --> 01:21:34,720
and over the course of that battle you learn that

1657
01:21:34,760 --> 01:21:37,159
something's up here like this, it's very weird.

1658
01:21:37,479 --> 01:21:38,880
Speaker 1: This guy doesn't seem.

1659
01:21:38,760 --> 01:21:42,039
Speaker 7: Like he's a bad guy, Like he seems very heroic

1660
01:21:42,159 --> 01:21:43,359
and like Uncle.

1661
01:21:43,119 --> 01:21:44,239
Speaker 1: Irod I should play this game.

1662
01:21:45,760 --> 01:21:49,079
Speaker 7: It's like if you fort Uncle Iroy, like something's wrong here,

1663
01:21:49,479 --> 01:21:51,800
and then over the course of it, you realize, oh,

1664
01:21:52,119 --> 01:21:54,840
there's way this character is completely different from what I

1665
01:21:54,880 --> 01:21:55,560
thought he was.

1666
01:21:56,239 --> 01:21:57,520
Speaker 9: And the ruth of that.

1667
01:21:59,600 --> 01:22:02,680
Speaker 7: Sorry on revels over like a few following hours. But

1668
01:22:02,920 --> 01:22:07,560
when you realize why he's connected to that kind of

1669
01:22:07,600 --> 01:22:11,720
like being hunted and why he's in the location he's in.

1670
01:22:11,800 --> 01:22:14,359
Speaker 1: It's like, it is pretty devastating.

1671
01:22:15,000 --> 01:22:17,239
Speaker 9: I know you wouldn't care. I so desperately want to

1672
01:22:17,239 --> 01:22:20,239
tell you the truth of Heismy's background. I won't because

1673
01:22:20,239 --> 01:22:23,359
I want people, but that just sells the entire thing.

1674
01:22:23,479 --> 01:22:25,479
It is good that I think we should cut both

1675
01:22:25,479 --> 01:22:26,359
of Heims mentioned.

1676
01:22:27,359 --> 01:22:29,600
Speaker 1: I think there's yet another category.

1677
01:22:29,640 --> 01:22:31,159
Speaker 9: It's another category where.

1678
01:22:33,399 --> 01:22:34,119
Speaker 1: Told me I'm like a son.

1679
01:22:34,319 --> 01:22:36,920
Speaker 3: I'm letting him down.

1680
01:22:37,319 --> 01:22:40,600
Speaker 1: Understand. Okay, who is Uncle Ira? By the way, he's

1681
01:22:40,680 --> 01:22:41,279
from Latin.

1682
01:22:42,960 --> 01:22:45,640
Speaker 11: Oh, okay, he's the father figure.

1683
01:22:45,439 --> 01:22:47,760
Speaker 1: To the fires on the phone?

1684
01:22:49,880 --> 01:22:50,319
Speaker 9: Don't do that.

1685
01:22:50,319 --> 01:22:51,600
Speaker 1: I can't.

1686
01:22:52,000 --> 01:22:55,439
Speaker 9: I have a proposition real quick, so I kind of

1687
01:22:55,520 --> 01:22:58,359
like I can't blanked out that's best moment or a sequence.

1688
01:22:58,840 --> 01:23:01,960
Would you let us stretch gold Saucer to being the

1689
01:23:01,960 --> 01:23:02,800
gold Saucer?

1690
01:23:04,199 --> 01:23:08,520
Speaker 1: That's a lot, that's a lot, that's six I know

1691
01:23:08,640 --> 01:23:10,399
that goodness you're here.

1692
01:23:10,760 --> 01:23:13,880
Speaker 7: Also, like I feel like personally, if we're stretching it

1693
01:23:13,920 --> 01:23:16,760
to all of gold Saucer, then I would kick it

1694
01:23:16,800 --> 01:23:19,880
out because the pity of it is just.

1695
01:23:22,560 --> 01:23:24,399
Speaker 8: That island with all them, Like I thought the minigames

1696
01:23:24,399 --> 01:23:25,880
is more fun on the island.

1697
01:23:26,079 --> 01:23:29,359
Speaker 1: Yeah, the beach day. Yeah, I almost included beach Day,

1698
01:23:29,359 --> 01:23:30,479
but I didn't want to. Yeah.

1699
01:23:30,520 --> 01:23:32,800
Speaker 7: I have a lot of like, I have a lot

1700
01:23:32,840 --> 01:23:35,680
of thank you Mike, no fondness for the way it

1701
01:23:35,760 --> 01:23:36,399
is introduced.

1702
01:23:36,399 --> 01:23:37,760
Speaker 1: But then I also have a lot of.

1703
01:23:37,800 --> 01:23:41,159
Speaker 7: This frustration about being at the Gold.

1704
01:23:41,159 --> 01:23:43,319
Speaker 9: Okay, if it plays better it's just the intro then.

1705
01:23:43,359 --> 01:23:45,840
Speaker 1: Yeah, yeah, the intro is a fun moment. Could we

1706
01:23:45,920 --> 01:23:51,800
do beach day? I don't think. I don't here.

1707
01:23:51,840 --> 01:23:54,800
Speaker 5: I'll put it on where it's a little bathing suit, right,

1708
01:23:54,920 --> 01:23:56,279
it's a little sailor boy out there.

1709
01:23:58,439 --> 01:24:01,279
Speaker 9: Let me put it this way. It's anything else would

1710
01:24:01,279 --> 01:24:04,479
be on here, other like for a front file fantasy

1711
01:24:05,359 --> 01:24:08,760
it would be shall say, have a date night over?

1712
01:24:08,880 --> 01:24:10,439
Anything else? Pretty good?

1713
01:24:10,479 --> 01:24:14,000
Speaker 1: Yeah, I don't know. If it's later that's old Saucer.

1714
01:24:14,079 --> 01:24:14,880
Speaker 9: It's towards the end.

1715
01:24:14,960 --> 01:24:18,159
Speaker 1: Yeah, yeah, we got five, so I think five.

1716
01:24:18,039 --> 01:24:20,680
Speaker 9: Saucer would be. Okay, that's fine. That's what I just

1717
01:24:20,720 --> 01:24:21,159
wanted to say.

1718
01:24:21,279 --> 01:24:23,279
Speaker 1: So our five right now.

1719
01:24:23,600 --> 01:24:27,199
Speaker 2: Intro to the Gold Saucer Final Fantasy seven shrinking level

1720
01:24:27,560 --> 01:24:31,680
musical montage from Thank Goodness You're here, Dragon's Dogma two,

1721
01:24:31,840 --> 01:24:35,760
uh Mike, catch and Grub and then going up in

1722
01:24:35,840 --> 01:24:36,479
eighties two.

1723
01:24:37,159 --> 01:24:39,319
Speaker 1: I feel like going up is a lock. Yeah, just

1724
01:24:39,359 --> 01:24:43,119
things like dragons talk about you can cut Gold Saucer.

1725
01:24:43,119 --> 01:24:44,119
It's fine?

1726
01:24:44,319 --> 01:24:44,520
Speaker 9: Is that?

1727
01:24:44,560 --> 01:24:45,520
Speaker 1: Okay? I'm over?

1728
01:24:45,920 --> 01:24:48,600
Speaker 8: I mean just hearing about that going up thing, and

1729
01:24:49,880 --> 01:24:50,359
it's like.

1730
01:24:51,159 --> 01:24:53,640
Speaker 1: Hearing about going up and hearing about the Griffin.

1731
01:24:53,800 --> 01:24:58,159
Speaker 4: I'm like those two locks for me, but I haven't

1732
01:24:58,159 --> 01:25:00,880
experience other than I was just was just enraptured by

1733
01:25:00,920 --> 01:25:01,560
the storytelling.

1734
01:25:02,199 --> 01:25:03,760
Speaker 1: Yeah you sold me.

1735
01:25:05,079 --> 01:25:06,760
Speaker 5: Yeah, I mean this we got three that we're not

1736
01:25:06,760 --> 01:25:09,640
So we're saying, aren't locks musical? If we if we

1737
01:25:09,680 --> 01:25:12,159
don't cut intro to Golden Saucer, what are we cutting it?

1738
01:25:12,439 --> 01:25:13,239
Speaker 1: We're cutting.

1739
01:25:14,640 --> 01:25:15,279
Speaker 9: To cut it?

1740
01:25:15,560 --> 01:25:18,680
Speaker 2: Yeah, yeah, musical montage.

1741
01:25:18,760 --> 01:25:19,479
Speaker 1: I mean it is good.

1742
01:25:19,760 --> 01:25:24,439
Speaker 4: It's really good game payoff of all those great jokes.

1743
01:25:24,720 --> 01:25:29,079
Speaker 11: I think it's really hard that it's such a good

1744
01:25:29,119 --> 01:25:31,479
button on a thing that already feels like a button.

1745
01:25:32,039 --> 01:25:34,279
Speaker 1: You know, it's a it's a saying we have to

1746
01:25:34,279 --> 01:25:38,760
put it on best buttons, button we gotta go to.

1747
01:25:39,159 --> 01:25:43,920
Was that today? Yes, you know that's what we saw today.

1748
01:25:44,000 --> 01:25:45,840
That's right, that's right. Yeah.

1749
01:25:45,880 --> 01:25:47,840
Speaker 11: I think it's really hard to stick the landing on

1750
01:25:47,880 --> 01:25:51,800
the thing that you're only really in on for as

1751
01:25:51,840 --> 01:25:53,720
for as little time as you are it's like three hours,

1752
01:25:53,760 --> 01:25:55,800
three and a half hours or whatever. If that, it

1753
01:25:55,880 --> 01:25:57,640
is really hard to stick the landing on a thing

1754
01:25:57,720 --> 01:26:00,840
like that I think, and it's just nails it like

1755
01:26:00,880 --> 01:26:01,760
it lands it.

1756
01:26:01,720 --> 01:26:05,800
Speaker 2: Also let alone like doing a musical montage video game.

1757
01:26:05,840 --> 01:26:08,880
Speaker 1: It already need like an almost warrior ware like you know. Yeah. Yeah.

1758
01:26:09,079 --> 01:26:13,239
Speaker 7: Also like how it's it works on everyone. It's the

1759
01:26:13,279 --> 01:26:17,720
most British game. And yeah, anyone who plays it is like, yeah,

1760
01:26:17,720 --> 01:26:18,000
I get this.

1761
01:26:18,399 --> 01:26:19,800
Speaker 5: When I look at the demo, I thought, I'm like,

1762
01:26:20,039 --> 01:26:21,359
this might be too British. I don't I'm going to

1763
01:26:21,359 --> 01:26:22,800
get it. And then when I played the in like

1764
01:26:22,920 --> 01:26:24,720
you know, the right environment and sat down with it,

1765
01:26:24,720 --> 01:26:25,840
it worked across it.

1766
01:26:26,079 --> 01:26:30,319
Speaker 7: I've I've never had people always talk about British sensibility

1767
01:26:30,399 --> 01:26:30,960
of a humor.

1768
01:26:31,319 --> 01:26:38,239
Speaker 1: This is if anyone, I'm like, play this game.

1769
01:26:38,520 --> 01:26:41,600
Speaker 9: Okay, so from everyone I've heard say from who have

1770
01:26:41,640 --> 01:26:44,279
played both, because we're talking about two musical numbers here, yeah,

1771
01:26:44,560 --> 01:26:46,279
you're all saying, thank goodness here.

1772
01:26:48,920 --> 01:26:52,119
Speaker 1: And let me see if I get the oh for this?

1773
01:26:52,359 --> 01:26:54,600
Speaker 5: Uh should we cut shrinking level because I think all

1774
01:26:54,640 --> 01:26:55,640
of astrobots so good?

1775
01:26:55,840 --> 01:26:59,000
Speaker 1: Yeah, yeah, it is fair. If we wanted to, we

1776
01:26:59,000 --> 01:27:02,479
could name fifty I know, yes, and so delighted with

1777
01:27:03,800 --> 01:27:06,279
the rest of the game, it stands this one stands out,

1778
01:27:06,279 --> 01:27:09,680
but doesn't stand out so much. That could be a

1779
01:27:09,720 --> 01:27:10,319
whole category.

1780
01:27:10,319 --> 01:27:13,239
Speaker 5: But yeah, yeah, it really could. And maybe that's like

1781
01:27:13,239 --> 01:27:14,600
a bad reason to cut it. I don't think we're

1782
01:27:14,600 --> 01:27:16,039
feeling right. I get what you're saying.

1783
01:27:16,079 --> 01:27:19,760
Speaker 7: Yeah, yeah, okay, guys, you go up though, and then

1784
01:27:19,840 --> 01:27:23,239
going up, wine do go up, going up.

1785
01:27:23,319 --> 01:27:24,199
Speaker 1: I'm okay with that.

1786
01:27:24,239 --> 01:27:26,800
Speaker 5: I like that because that's one that everyone's going to experience,

1787
01:27:26,880 --> 01:27:29,880
having a like. I like that this category can have

1788
01:27:29,960 --> 01:27:31,319
a moment that maybe just happened to me.

1789
01:27:31,479 --> 01:27:34,000
Speaker 1: I think that's important. But I think one that is

1790
01:27:34,079 --> 01:27:40,039
I love it that ubiquitous. Yeah yeah, ees winning something.

1791
01:27:41,279 --> 01:27:44,359
Speaker 2: Good for though, all right, best moment or sequence our

1792
01:27:44,399 --> 01:27:48,760
winner going up in hades two musical montage from Thank

1793
01:27:48,800 --> 01:27:51,439
Goodness You're here and then hopping on a griffin flying

1794
01:27:51,520 --> 01:27:54,159
across the map, falling thousands of feet and then getting

1795
01:27:54,199 --> 01:27:56,560
saved by your special boy Mike Manatti from Dragon's Talk

1796
01:27:56,560 --> 01:28:04,600
About You. Because that is it for categories, we conclude

1797
01:28:04,680 --> 01:28:08,560
and reread everything this lunchbox around last category.

1798
01:28:09,199 --> 01:28:11,880
Speaker 1: Yes, we are going to do a secret Santa.

1799
01:28:12,119 --> 01:28:16,880
Speaker 2: Yeah, we have a fifteen dollars budget fifteen fifteen one

1800
01:28:17,000 --> 01:28:18,760
five un expensive.

1801
01:28:19,079 --> 01:28:21,039
Speaker 1: Yeah, oh yeah, that.

1802
01:28:21,199 --> 01:28:21,760
Speaker 2: Was sick.

1803
01:28:24,239 --> 01:28:28,079
Speaker 1: Babies the agreement. But okay, is everyone here on set.

1804
01:28:27,960 --> 01:28:31,520
Speaker 2: Bike, Yeah, we have to potentially we have to buy

1805
01:28:31,560 --> 01:28:33,239
it where we're having dinner.

1806
01:28:33,399 --> 01:28:34,600
Speaker 1: Yeah, yeah, we're trying.

1807
01:28:34,600 --> 01:28:40,640
Speaker 2: Mayboy, we already get that smoke shot.

1808
01:28:42,520 --> 01:28:44,479
Speaker 1: Okay, So I'm going to ask.

1809
01:28:44,359 --> 01:28:46,079
Speaker 2: That you pull a name out and then on the

1810
01:28:46,119 --> 01:28:47,920
counter three will we will unfurl?

1811
01:28:48,039 --> 01:28:49,479
Speaker 1: Yeah, but you have your own name?

1812
01:28:50,479 --> 01:28:52,399
Speaker 8: Can we go one of the time and we say

1813
01:28:52,760 --> 01:28:56,640
microphone like, my name is Dan and ione to take name.

1814
01:28:56,760 --> 01:29:00,279
Speaker 7: That's awesome though, okay, okay, yeah, wait, so are we review.

1815
01:29:01,680 --> 01:29:02,920
Speaker 1: To show the camera reveal it?

1816
01:29:03,000 --> 01:29:06,520
Speaker 5: Because then there's like sevenes just honestly, this is a secret.

1817
01:29:06,840 --> 01:29:09,359
It's supposed to be, like it's secret to the person.

1818
01:29:09,760 --> 01:29:10,600
Speaker 1: Yeah, okay.

1819
01:29:12,039 --> 01:29:14,600
Speaker 11: People, yeah yeah, yeah, it's an audio.

1820
01:29:16,000 --> 01:29:19,159
Speaker 12: People is always in you know what I was saying,

1821
01:29:19,159 --> 01:29:21,039
don't show it, like not even con show.

1822
01:29:21,399 --> 01:29:23,399
Speaker 1: I say, you still show it? Okay, okay, we'll find

1823
01:29:23,399 --> 01:29:26,800
out my name immediately. Nice, that's all right.

1824
01:29:26,800 --> 01:29:29,119
Speaker 3: We'll find out the ways to make this entertaining, right,

1825
01:29:29,239 --> 01:29:36,439
secret guy, we could just not do the secret thing

1826
01:29:36,520 --> 01:29:37,399
in the B two C.

1827
01:29:39,239 --> 01:29:42,279
Speaker 5: I got mine discos am I showing it to the camera?

1828
01:29:42,399 --> 01:29:49,680
Speaker 9: Now, you know, we can just eighty r the freaking

1829
01:29:50,239 --> 01:29:51,640
but also reveal it tomorrow.

1830
01:29:52,279 --> 01:29:57,239
Speaker 1: Why your eyes you shout? You can see? Okay, No,

1831
01:29:57,319 --> 01:29:59,079
I was just honting in my hand. Everybody, it's fine.

1832
01:29:59,399 --> 01:30:02,239
I'm opening this one. The first time anyone's ever done this.

1833
01:30:02,399 --> 01:30:04,079
No one's ever this is the first secret saying that

1834
01:30:04,159 --> 01:30:05,199
ever recovered.

1835
01:30:05,800 --> 01:30:10,680
Speaker 2: I'm okay, I'm to sleep.

1836
01:30:13,640 --> 01:30:14,319
Speaker 1: This is what we are.

1837
01:30:14,840 --> 01:30:20,399
Speaker 7: Infinite Nikki, sticky, Nicky, I'm pretty not sticky right now?

1838
01:30:20,319 --> 01:30:23,840
Speaker 1: Are you an infinite? Right? Hung? I am infinite? Thank you?

1839
01:30:23,920 --> 01:30:28,920
I am infinite around the room that goes just dead air.

1840
01:30:29,000 --> 01:30:32,960
I feel like we're doing good. No, it's fine saying something.

1841
01:30:37,159 --> 01:30:41,520
Speaker 3: Vegetable animal and meta for information animal and I think

1842
01:30:41,520 --> 01:30:42,600
that's public domain.

1843
01:30:42,640 --> 01:30:45,920
Speaker 1: Now, pirates depends on.

1844
01:30:47,399 --> 01:30:49,199
Speaker 4: I hope that I get Mike because I feel like

1845
01:30:49,239 --> 01:30:50,479
it's easy to get Disney Ship.

1846
01:30:50,600 --> 01:30:51,880
Speaker 1: It's very I'm very easy.

1847
01:30:53,399 --> 01:30:55,720
Speaker 12: I think you buy this guy anything and he finds

1848
01:30:55,720 --> 01:30:58,560
the way to play like a shiny red ball.

1849
01:30:58,840 --> 01:31:01,520
Speaker 1: Okay, all right, read the categories while this is happening.

1850
01:31:01,760 --> 01:31:04,600
Speaker 2: Uh yeah, let's do that, Sean. If you could read

1851
01:31:04,720 --> 01:31:06,479
the first category that's about to call.

1852
01:31:08,159 --> 01:31:12,039
Speaker 9: The first category, we have best button. Your winner is

1853
01:31:12,239 --> 01:31:15,600
the left mouse click and your portal of gaming. There

1854
01:31:15,680 --> 01:31:19,119
runners up x on Xbox and the back button on

1855
01:31:19,159 --> 01:31:22,319
the dual back buttons on the dual Sun's edge, Nikki,

1856
01:31:22,359 --> 01:31:23,399
could you read the next one?

1857
01:31:23,880 --> 01:31:25,199
Speaker 1: For best input?

1858
01:31:25,680 --> 01:31:29,720
Speaker 11: The winner and only entrant is the eight bit Ultimate

1859
01:31:29,760 --> 01:31:33,279
two point four G wireless controller, Halifact Joystick Update Gaming

1860
01:31:33,279 --> 01:31:36,479
controller with charging doc for PC, Android, Steam Deck and

1861
01:31:36,600 --> 01:31:40,720
Apple parentheses, black clothes parenthesis, power button.

1862
01:31:41,960 --> 01:31:44,279
Speaker 1: Lucy James, can you read the next one?

1863
01:31:46,239 --> 01:31:48,119
Speaker 7: I want to a long you?

1864
01:31:48,159 --> 01:31:48,840
Speaker 1: Did you tick one?

1865
01:31:48,880 --> 01:31:49,159
Speaker 9: Running?

1866
01:31:49,199 --> 01:31:57,119
Speaker 1: Now? There's no Does somebody have another one? Everyone? Sign one? Yeah?

1867
01:31:57,159 --> 01:31:59,279
I signed? I did do.

1868
01:32:00,039 --> 01:32:01,039
Speaker 9: Maybe they gonna stuck together?

1869
01:32:01,199 --> 01:32:02,560
Speaker 1: No, I only have I only have one. I only

1870
01:32:02,560 --> 01:32:03,159
have one for sure.

1871
01:32:03,239 --> 01:32:04,359
Speaker 9: I want white.

1872
01:32:04,880 --> 01:32:08,720
Speaker 1: This We're very good. I want to only have one one.

1873
01:32:09,239 --> 01:32:12,880
The one there must not have been put in. No,

1874
01:32:12,920 --> 01:32:15,560
they're all in there. This is so weird. Everyone someone

1875
01:32:15,600 --> 01:32:19,840
doesn't get a gift. Oh my god, that's just the one. Okay,

1876
01:32:20,119 --> 01:32:24,000
this is uh, this is tough. How many were we missing?

1877
01:32:24,119 --> 01:32:26,680
I'm looking? I went first time. We will resolve this

1878
01:32:26,840 --> 01:32:27,399
on camera.

1879
01:32:27,920 --> 01:32:32,319
Speaker 4: No, this is living hating Indiana Jones in the Great Circle.

1880
01:32:32,760 --> 01:32:36,239
Follow ups to Ken eight and thank goodness you're here.

1881
01:32:36,520 --> 01:32:40,239
Speaker 1: Thank goodness you're here. Uh, Jeff Grubb, I know, I

1882
01:32:40,319 --> 01:32:43,520
just thought you might be. We are game Batman Arkham Shadow.

1883
01:32:43,880 --> 01:32:47,920
That was a that was the hard Oh fuck wait,

1884
01:32:48,199 --> 01:32:51,960
hold on, what about knock that's a runner up? Well

1885
01:32:52,039 --> 01:32:53,560
that was when we put it was that last tame,

1886
01:32:53,600 --> 01:32:55,399
but it down as a runner up. That might have

1887
01:32:55,439 --> 01:32:55,960
been last year.

1888
01:32:56,000 --> 01:33:00,600
Speaker 2: Okay, never mind, okay, okay, okay, the game Mike Manati,

1889
01:33:00,600 --> 01:33:01,439
can you read the next one?

1890
01:33:01,800 --> 01:33:06,880
Speaker 3: The best game Twoey streamed Lethal Company is the winner,

1891
01:33:07,600 --> 01:33:13,039
with Days Gone and Alone in the Dark not being winners, right,

1892
01:33:14,479 --> 01:33:15,520
Chef Beckler.

1893
01:33:15,920 --> 01:33:18,920
Speaker 1: Uh, let's swing that my way please? Oh I got it.

1894
01:33:19,199 --> 01:33:23,720
Speaker 12: Best depressing game winner A Persona three reload, followed by

1895
01:33:23,880 --> 01:33:26,479
Silent Hill two and mouth Washing.

1896
01:33:27,079 --> 01:33:32,039
Speaker 2: Best oppressive game frost Punk two and Concord uh and

1897
01:33:32,119 --> 01:33:35,079
then Dan if you can read the next one, best.

1898
01:33:34,920 --> 01:33:37,239
Speaker 8: Moment or sequence is open to turn back, Beer going

1899
01:33:37,359 --> 01:33:41,079
Up and Hades two is the winner, followed by musical

1900
01:33:41,159 --> 01:33:43,520
montage and thank goodness You're here and hopping on a

1901
01:33:43,560 --> 01:33:46,239
griffin flying across the map following thousands of feet and

1902
01:33:46,359 --> 01:33:49,479
getting saved by your special boy in Dragon's Dogma two

1903
01:33:49,680 --> 01:33:50,359
by a bit.

1904
01:33:50,279 --> 01:33:57,119
Speaker 2: Two Folks concludes Day Today, we have a whole nother

1905
01:33:57,279 --> 01:33:59,840
round of categories in store for Day three.

1906
01:34:00,680 --> 01:34:07,000
Speaker 1: Special shouts out to Ash for hanging out. Thank you,

1907
01:34:07,680 --> 01:34:08,800
Thank you to Zach as well.

1908
01:34:10,239 --> 01:34:16,399
Speaker 2: Gosh, yeah we're almost there's.

1909
01:34:14,079 --> 01:34:16,520
Speaker 1: Gonna be on this couch anymore because I'm slid in my.

1910
01:34:19,039 --> 01:34:21,840
Speaker 2: Just ca Yeah okay, to tease what Day three will

1911
01:34:21,840 --> 01:34:25,159
look like. The first category, we will be discussing best

1912
01:34:25,359 --> 01:34:26,960
New Character brought to you by.

1913
01:34:29,840 --> 01:34:31,960
Speaker 1: Folks, and we'll see you then. We love you good

