Speaker 1: What if I died, it would take us a minute.
Speaker 2: Hey everybody, it's day two of Giant Bomb's Game of
the Year twenty twenty four. We all decided to do
some team bonding and we all did laundry together. That's right,
we mixed everything together. We threw it all in the dryer,
put it on high, and we all came out on
the other side.
Speaker 1: That's one way to say. Mike ferded on my head
while I was taking a namp.
Speaker 3: Oh no, yeah, you feel zero remorse.
Speaker 1: He was cackling for a good forty five seconds.
Speaker 2: Lucy, I can't help but notice you you are layering up.
Speaker 1: I'm getting cozy. Yeah.
Speaker 4: We we saw friends of us this morning and they
gave me a pair of fuzzy world socks.
Speaker 1: Yeah, bust those out for day three. I don't know, damn,
but no.
Speaker 4: I just had a little close my eyes for twenty minutes.
Didn't get fired on.
Speaker 1: No, First, you closed the door so small. I just
running around opening doors looking for people to fart on.
So wait, question, did you sleep?
Speaker 4: No, it's just like powering down little power.
Speaker 1: It is good to just close the eyes. People who
can just fall asleep.
Speaker 4: I can't usually, but not to put him on the
last Tom did walk in like five minutes, and I
was like, wow, I.
Speaker 1: Write that piece of shit.
Speaker 5: Yeah, you're I'm supposed to go to you know, full
sleep when you're doing the nappy power down for.
Speaker 1: Last week sleep, I do full sleep. Your sleep is
ninety ninety minutes. I have an app ninety Yeah dude, yeah, yeah,
Like I was just explaining that when I get one
of those. I heard you saying five years ninety is
a full cycle some good ones.
Speaker 6: Yeah.
Speaker 1: Now time is right here, Na time to Apple watch
stuff it does.
Speaker 7: They also have a sleep cycle one, which is for
when you're actually going to sleep.
Speaker 1: In the first category is best nap apps. You know
you have best nap apps.
Speaker 2: The best hour to nap is there, run watch.
Speaker 1: Twelve o'clock lunch, the two things.
Speaker 7: It's just in the right spot because if you if
you sleep any later, you mess up you.
Speaker 4: If you wake up after five pm, you've yeah, you've
screwed up.
Speaker 1: The coffee app is the real thing. Talk to me
about it. It's the thing we've ever said a lot
of time. Not so definitely from everyone here.
Speaker 3: I like nap right after watching It's like pretty late
and I'm not for a very long time.
Speaker 1: You wake up like you go to I don't know
what because when I like or six you wake up,
we didn't live. That's that's yeah what you wait. Then
on we go to actual sleep and the more times
you wake up for.
Speaker 3: Them sleep at like three like TenKey.
Speaker 1: Why why company? Why are you sleeping like a Middle
Ages peasant?
Speaker 4: Yeah?
Speaker 1: Life, I have done this long term. It really fucks
with I know it's not good.
Speaker 2: First categories actually interventions.
Speaker 1: So you're telling me at like five pm you're tired.
You're just like time for.
Speaker 8: I will take an app at five or six pm,
but I will do it for like thirty minutes.
Speaker 9: Yeah, never, you know, if we we have Me and
Greb have been like sitting there wondering where is Mike
trying to do a show that night.
Speaker 3: He was like, if I'm if I look at what
the clock and realize I can at least that for
two hours, I'm like, I may as well not, I like,
won't do person.
Speaker 1: Man, you know we're taking coffee too much. I don't
drink coffee. Just trike caffeine, nap, just try it.
Speaker 3: I don't mean honestly, it might be like I've been
on some prescription drugs, like for twenty years now, and
I take them in the morning, and it might be
that the sleepy side of that.
Speaker 1: I don't know what to do about it.
Speaker 2: That's quote enough for you, Mike, as a fellow seatpappy,
Uh do you put on the sea pap when.
Speaker 1: I do take that on that?
Speaker 3: But when I did the seapap life, I was hoping
that that would correct this, and it helped other things,
like you know.
Speaker 1: But not that I still get hired at five. And
that's why I'm thinking, like it might just be those pills.
Video games of the Year. The more Mike talks, the
more of that poll of who's weirder.
Speaker 10: Face again, I believe it's our first category because like,
we gotta go the best button, all right, first.
Speaker 2: Stuff the cross button on PlayStation X on Xbox I
want to say, X just x X x h R
two everything platform bad p S five, left, mouse click,
PC control, PC shift, PC, the beans GameCube, Lucy's creamy
new keyboard, back button.
Speaker 1: A good keyboard x Nintendo thank you?
Speaker 4: Yeah, who likes the track pad?
Speaker 8: I did put it there just because it's like I
like pressing the button. I like it as instead of
like start like as a map, a big chunk.
Speaker 1: Oh my god, big? What game was it?
Speaker 4: Where like one side of the truck pod Infamous.
Speaker 1: Difficult, the map and then the map. I don't mind
it as one big button. Yeah, yeah, one big button
I can live with.
Speaker 9: But you know it's not good when you're holding it
and you have to swipe up for one menu.
Speaker 1: I don't want. I don't want that.
Speaker 9: I track.
Speaker 1: That's why I wanted Days Gone Scarred to me. Damn,
but I did. I did, like swiping up in Ghost
of Sushima when it's like the wind, the wind. Yeah,
we're talking about it being a button, person. I'm not
talking about swipes. I'm talking about like.
Speaker 9: Where it's like a lighter and it's like, yeah, thats
like dumb thumbs.
Speaker 1: What does that mean?
Speaker 2: I have hitchhiker thumbs and yeah my thumbs really yeah,
look at us?
Speaker 1: Yeah another you can hail a car. Oh yeah, my
wife has Club Nikki.
Speaker 11: The shake, oh the shake, yeah, to turn it on.
Speaker 1: It's good.
Speaker 3: That's not.
Speaker 1: That's no, it's real. It's absolutely real a button, but.
Speaker 5: It's really because it's like the whole controller becomes the button.
Speaker 1: Y know, would console, your pressing pro controller on the
switch right on the well, we didn't, we didn't. That's
getting real. It's not a button, but the whole controller
is the button. No, that's quit doing this. You can't
do that, not in this room. Contact. It's fine.
Speaker 5: The checks of clear, that's right, that's.
Speaker 1: What you're referencing. Cares exist, it's that of course.
Speaker 2: Okay, anyway, so that's real shaking.
Speaker 12: The controller is real on the on my sweating brand,
the APE.
Speaker 1: Okay, so yes, th that's not you not you saying
going to switch?
Speaker 8: Okayy thing, Yes, but it's not inane line work.
Speaker 1: It's not a button work. I'm not. I'm not shipting you. Okay.
I love it so much, but it might not be
a button.
Speaker 9: It's not all that's okay, we already have too many.
Speaker 1: Absolutely not, but did you want to? I think the
cross button is bullshit.
Speaker 4: That's like the button is placed in a bad place ergonomically.
Speaker 9: Do you have anything more that?
Speaker 1: Sorry? Economic place isn't a bad spot.
Speaker 10: I think the dual sense because it's because the stick
is in the these controllers, No, I cannot use control.
Speaker 8: Really, how do we feel about the R two? Like
the trigger stuff that just turned them down, like.
Speaker 1: I turn it off. I'm a programmick guy.
Speaker 8: Like I love the pressure sense of peace buttons on
the p S two, you know, stuff like that.
Speaker 4: Can we add the little flappy guys at the back
of the Elite eleak already.
Speaker 1: Sense edge all the Elite controller better back flaps. I
think they're better on the dual Sense edge.
Speaker 8: Yes, because the Xbox one I always take those off
because they just fall.
Speaker 1: Guys, boom a little one.
Speaker 9: That one thing. I'll give the edges that they are
placed perfectly.
Speaker 5: Yes, and they're not easy to accidentally press.
Speaker 1: Yes, it's perfect.
Speaker 7: I cannot use the I can use the edge because
of those buttons.
Speaker 1: Yeah, this might be controversial. I've experimented with back buttons
with messing round.
Speaker 2: You got the memo not in the back, but I don't.
Speaker 1: Do you know if you have an edge? Yes, and
you know what those either not right now? I don't
get back.
Speaker 2: I don't really use them, my goodness.
Speaker 1: All right, Okay, okay, let's let's try and start cutting.
Which one's the best. Who gives about shift? I think
it's gonna say let's get rid of shift. I love shift,
hitting that with the pinky is so good.
Speaker 4: That's good.
Speaker 1: It is good.
Speaker 5: I can't use your pinky and you don't even that.
Speaker 7: I feel like hitting your pinky is good, but it's
better when you hit control with your pink.
Speaker 1: But let's kind of gets me a little.
Speaker 9: Let's see that does shifted big gets easier ahead?
Speaker 1: Okay, I like that. This is the game of the
year thing, so let's keep in mind. Was there anything.
Speaker 8: Particularly this year like it was a good year for Shift?
Speaker 1: I mean, I mean anytime I'm playing a firston's.
Speaker 3: Shooting yeah, Shift, yeah, Shift, it's so important this game
that actually like also bound that to a side mouse
button this year, right.
Speaker 8: It's gross and like X I hit so many times,
thanks you Astrobat.
Speaker 5: Yeah, up on the deep pend man, I.
Speaker 4: Would say for Astrobat square squat and think scores a
good overall.
Speaker 1: Good good it's been Yeah. Okay, can we narrow down
the excess though.
Speaker 3: Intend One that's on top right?
Speaker 8: Oh yeah, yeah, I understand that they were the ones
that started this.
Speaker 1: With the Super Yeah. Is that where they were on
the Super Nintendo?
Speaker 9: I believe so, yeah, it was consistent everyone else, not
on the game cam because it's different on the game
a weird argument that you bring up our time. That's
just so far supers already, it's already cut.
Speaker 1: It's already cut.
Speaker 9: Because things are exmpletely an Xbox completely different.
Speaker 1: Put one conversations. We're having two conversations X on the Xbox.
Speaker 4: It's like in severance, you know, when they have scary numbers.
It just feels like that's where an.
Speaker 1: Exit does the xbo or the Xbox butt the xbo x. Yeah,
the face a B that's what a B goes though.
Speaker 3: I did like that Xbox three sixty Xbox button with
like a little glow.
Speaker 9: Yeah.
Speaker 1: I think the beans. The beans are fantastic. I hate
the beans, breaking my heart.
Speaker 7: Bro guys, every but no different fucking shape side.
Speaker 1: It looks control the hell in my hand. It's that conversation.
Speaker 2: I'm sorry, please please, Okay, thanks to left mouse click.
Speaker 1: It's great, class, real good, relevant today as it was
ten twenty years ago. Okay, so is that is that
a lot of style? Right left mouse click? We're pressed
out twice.
Speaker 7: That's how you get into games without that one not
be able to you'd have to do you right click it.
You have to press that left mouse button to carry on.
Speaker 8: Yeah, lets do it one store. I just had to
play button and Steam. I don't do the desktop.
Speaker 1: I I don't do it.
Speaker 7: The left mouse button is how you enter the world
of videos without it cannot play beautiful.
Speaker 1: I think that's a soft walk. It's a soft block.
Speaker 2: Yeah, okay, we can take track that off, thank you?
Speaker 1: Yeah, yeah, yeah, of course we will. I like it.
Let's take off the beads.
Speaker 8: No, it's not the year that it's twenty okay.
Speaker 1: Yeah, you know Lucy.
Speaker 2: When I said Lucy's creamy new keyboard, Jeff Backlar made,
he made a noise.
Speaker 1: Yeah it was a good noise. Good noise.
Speaker 9: Maybe, y'all. I also got creamy new keyboard. Hit it
out Dan's color.
Speaker 7: We're talking about money or switching, talking about we became
keyboard people.
Speaker 1: Switch is the one without a click? Can I expense one?
Speaker 6: No?
Speaker 1: Yeah? Expensive, use your credit card and expense. Yeah, we're
making a note on my death.
Speaker 9: It was it's a nice way to illuminum one. I
put that you get, uh, gamma, Kay, I don't know someone.
Speaker 1: Okay, I think there's been a lot of like excess.
But anyways, the point.
Speaker 9: I was and is the busy I'm like, I'm turning
into a keyboard.
Speaker 1: Get it? Yeah yeah, yeah, no, no. So here's the
thing where I think we should cut it. I'm sorry
because it's a lot of buttons, it's a lot of
bus It's not one particular. I mean you could go
into the tagory underneath. It's anywhere from sixty five. It's
a real category. Someone just made this here though. Brand.
Do I want to typed in creamy keyboard? You're not.
Speaker 9: You are the one you got.
Speaker 1: You just told me I can expense it. You already
expense expense.
Speaker 3: He was making a joke about how you're going to
expense it to yourself with a credit card.
Speaker 1: You didn't mean it. I'm gonna side with the.
Speaker 9: What do you want to do?
Speaker 1: Brain has made you silly. I want this thing.
Speaker 2: I'm reliminating Licy's Creamy.
Speaker 1: Sorry the brand Amazon dot Com.
Speaker 9: Okay, there's a few of them.
Speaker 1: We show you.
Speaker 9: You see, we can throw our new keyboard light behind
shift or something.
Speaker 7: I have the mel Geek mojo and it is able
to connect to multiple devices, so very loud.
Speaker 1: It is a bit loud.
Speaker 7: We're gonna monitor, like hit the function or the melt
Geek button and then I press one and it connects
to one PC. A press two connects to an other PC.
Three connects to another device of beautiful. Nice is so good.
Speaker 1: Okay, tell me about the back button. So get the ledge.
Speaker 7: As someone who my hands hurt with the normal deal
sense when I have to play on a PS five
and I can't use another controller or I don't have
one other controller, those back I basically map everything to
I can to that, So my like the hand movements
on minimal, so it's an accessibility improvement.
Speaker 9: They're nice and clickie too, almost like like a little bit,
but I'm maybe more like the you know, the Xbox
series dpad is count of that kind of click.
Speaker 1: A little bit.
Speaker 9: It's very it's like the back button.
Speaker 1: What's figured out in this in this iteration.
Speaker 8: I think two is a good amount too, because like
four back there is a lot, So obviously do something
like an elder ring or whatever, just put like the
roll and dash and then it's just there.
Speaker 1: I hit that a lot, just boom boom, boom boom.
Speaker 7: I also, really, I guess we're just talking about the button,
but like holding that black thing black button to swim profiles.
Speaker 1: Yeah, I think that's very good.
Speaker 8: Yeah, hell divers astb like and like it'll even save
the stuff to where it's like, okay, so if I
do Astros speed running, I'm not doing the halftcks, I'm
not doing the vibration, and it will like save that profile.
It's just the second s flip between them. Okay, Yeah,
I like the edge all right? That that sounds like
another potentially.
Speaker 5: Soft We shoul probably have just one from PC.
Speaker 1: We don't.
Speaker 11: I think it's got to be left mouse click gang
ye left mon Yeah, said was beautiful.
Speaker 1: Yeah, I really like to shift. But okay, is a
good point. Did you enjoy a shift that the x'es Yeah,
I like Xbox Xbox.
Speaker 9: Yeah, it's where the dual sounds.
Speaker 1: Okay, h R two. I think we can get rid
of it.
Speaker 11: But yeah, it's got to be left mouse click then, huh.
I think it's America's I.
Speaker 1: Think that's the I'm okay with that. It's the shoot,
it's the shooting. Yeah, how was the joke? Got it? Oh?
Sorry a little slower after that part. I asked you
a question.
Speaker 2: Whenever you add something to these lists, do you get
a little bit of validation when you're pick wins?
Speaker 1: Oh?
Speaker 2: God, yeah, okay, oh it feels great like I win
a little bit as why.
Speaker 4: Oh yeah, well I'm getting a lot in the top three.
Speaker 2: See Lucy's quietly sneaking a lot.
Speaker 1: Dragon there's always one.
Speaker 2: Dragon age, am yeah, I think we got to take
Lucy down.
Speaker 1: There's too many here. Try to put you in the ground.
Speaker 3: Still happy about a thousand year door winning Best Old
Game yesterday.
Speaker 1: I'm like, I did it when he's happy?
Speaker 9: All right?
Speaker 2: For best button, we have the left mouse click on PC.
Speaker 1: You need that. I didn't do anything. I have hands
here to what okay?
Speaker 9: Uh?
Speaker 1: And then the X on Xbox and back button on the.
Speaker 2: Dual Sense Edge as runner up the last minute category
with only one nominee best input. The eight bid do
ultimately two point four is wireless controller, joystick update gaming
controller with charging doctor PC, Android, Steam deck and alpha
parenthesis blackposter.
Speaker 1: Yes, power button?
Speaker 8: Now, am I sure changing that because I've got two
of them? But the roach was connected to the mister,
so I only use it for like old games. I've
never used it for the switch or anything else. Should
I be using it for real?
Speaker 1: Yeah?
Speaker 5: That one that has the switch button layout, I think
so that would work really that's.
Speaker 1: Awesome for I put that on the what I put
that on?
Speaker 9: There?
Speaker 1: You put I put that on this? So I have
three of those now, Yes, so I think it was this.
Speaker 7: Using Bluetooth controllers on a PC is a.
Speaker 1: Fun Windows unusual dongle. Yeah, even with it, don't you
have on you game? It doesn't work. It doesn't.
Speaker 9: Just for clarification, the dongle does not use Bluetooth.
Speaker 7: Yes, you give me, I give you a.
Speaker 1: I've been using.
Speaker 9: That's what we're talking about.
Speaker 7: I have the official Xbox maybe I have got an
older generation one.
Speaker 9: The older one does not work as well. I've had both.
Speaker 7: Yes, so the older one, which is the longer one,
looks like that fucking I paid when that came out,
paid top to the money full price for.
Speaker 1: It, and it's unusable still using that.
Speaker 7: Maybe my apartment or whatever like cross words, but it
loses connection every five minutes. Isn't great and I have
to struggle with connecting it every single time, and it
is a fucking nightmare playing anything on a PC. I
got the A Bit Dough because it was on sale,
and it's take the control of the of the thing,
hit the power button and it just works.
Speaker 5: It works, and then there's a little dougle in the
in the really strong connections exactly prominently.
Speaker 1: I should do that for my PC.
Speaker 7: Yes, and now I now I turn on whatever PC
I have, I just turn it on and the buttons
feel good back control of me.
Speaker 1: I have three now two.
Speaker 7: I immediately bought more and I put them on other
other places around the room. So I take this one
off anyways, with that PC, take that one.
Speaker 1: Off for what's worth.
Speaker 9: I do have the newer Xbox dongle and I use
it when an Xbox controller with a nice little DOC
basically the same experience.
Speaker 1: Yeah, yeah, but I'm I'm.
Speaker 7: At the stage now where I feel like I've given
Microsoft so much money.
Speaker 9: To try and get this to wor better to if
you're investing for the first time.
Speaker 7: Yeah, yeah, And I'm like you, like, I'm not rewarding this.
Speaker 1: Behavior, right. I use that DL on switch for my
Steam Deck for it was in a real category.
Speaker 2: Guys, how dare you that's hitting?
Speaker 1: Oh? Come on, we don't even need to have this conversation. Yeah,
don't gust me, please, I just feel like you might.
Thank goodness you're here, Indiana. It's pretty okay.
Speaker 2: Well, okay, Indiana Jones in the Great Circle to Ken Hate,
Silent Hill, to Astrobot, that man v are Kill Night
and Infinite Wealth.
Speaker 12: So I think I just want to call out Astrobot
real quick, like, uh, I don't know if it's like
I guess it's hitting. There's like really satisfying, like ability
is like the Snake Ones, those hitting is really good.
I just love like how my man like rescues all
of his friends.
Speaker 2: Is amazing and sometimes if like the friend is not
in trouble, they're just like presenting themselves.
Speaker 1: Just like come slap me. So good. Uh.
Speaker 12: The joy that my child experienced seeing that for the
first time, he's like, God, you rescue them.
Speaker 1: You know that I'd rescue any one of you slapping
the ship slapping you silly. I think we can. We
can take off Kill Night.
Speaker 2: I put it on because the best hitting is actually
the perry that you do.
Speaker 1: The same as hitter. There's no knife parrying anyway.
Speaker 7: I also feel like Infinite Wealth has good hitting, but
it's not.
Speaker 2: It's very familiar like when you play as carry you
and then like you spend that's hitting.
Speaker 5: Yeah yeah, but I mean I don't mind so much
when I'm selected from the menu and then I go
hit some my Carriacer goes and hit someone and they
knock them into someone else.
Speaker 1: I'm like, that's good hitting.
Speaker 7: It's also very familiar.
Speaker 9: Like I do think there's a better version of that
on this list.
Speaker 1: Okay, yeah, I don't care with that way that Batman
hitting is really good.
Speaker 9: It is.
Speaker 1: It is good. Yeah, again, it makes me sick every
time I do it.
Speaker 2: Yeah, it's like maybe some of the best use of VR.
Speaker 8: I mean it might be like that an Alex sir
like the two for sure agreed, but I really felt
like I wanted to get into it.
Speaker 5: I was wearing the all the microphone stuff, so I
was afraid to do it too hard. But I kept
finding myself doing it so hard, like the mike would
fly off and stuff like that, because it's just so much.
Speaker 8: Funone shows like The five or whatever, you know, you
just yes times.
Speaker 1: Yeah, honestly, I.
Speaker 2: Think this might actually be surprisingly hard because I really
love the hitting and Silent Hill too. It feels good
because like I think, like face puts so much weight
into it.
Speaker 3: Yeah, if it feels it feels really heavy at first,
you literally just have like that, like what in plank
of nails in it.
Speaker 1: It's real grimy and dirty too. Not Ethan.
Speaker 3: Ethan's the guy from James, like.
Speaker 8: James guy from that's the name of the characters. Like
twenty story tall posters. Head would say on my window
at the hotel, cool, I.
Speaker 1: Was the view, he goes, what's the sun? Guy? Then
it's not on hill. It's not just sitting guys. Because
every once in a while you have to hit through
a wall. Yeah, and that feels good hitting through that.
That's a nice, real like medium feeling. Yes.
Speaker 5: With the pipe the double handed thing, it's just like
you're hitting the floor in uh and yeah, make that sound.
Speaker 8: Yeah, Or when you're like your way into it twos ago,
buy some red paint or whatever and you're like yeah,
and it just falls apart on top of like here's
the thing is like that.
Speaker 1: I think we probably put it on here for the
like Nazi and it makes a big sound, yes, But
it's also got incredible like environmental hitting. That's also the
fact that you can like really wind up. Yeah that
is so you can cook that. I like it. You
like that. The last hit when you knock them out
is a whip crack. Yeah, break.
Speaker 8: So when you get the upgrade where it's like a table,
a will break over their heads for.
Speaker 5: The last hit and then like every twenty guys makes
the Wilhelm scream.
Speaker 8: Yeah yeah occasionally, well here's a hammer, yeah hammer, just
like it's awesome, big two handed hammer and you trip
them up and then smack them.
Speaker 1: Yeah, that's a good one, man. I got so much fomo.
Good ass game. Yeah, same same Christmas G. I feel
like Techan needs to be on this technical talk about
Tech and eight.
Speaker 7: I feel like Techan has to be on so Tech
and eight.
Speaker 9: It's not just a fighting game. It's not just three
D hitting. They have kind of effected a little bit.
Speaker 3: That kind of surprise Musso mode in the story mode,
that good hit.
Speaker 1: Crazy. I played that game.
Speaker 9: Yeah, the teching force, okay, just because so I'll throw
my weight behind this one a little bit more since
I don't think we're doing best sound effect anymore.
Speaker 1: No sound is canceled.
Speaker 9: There's things in Tech and eight that are so satisfying,
like the entire heat system. A lot of problems with it,
but when you when you like activate heat and goes
doushon like they power up and then you like you know,
you have a little bit of a buff and then
you use the finisher. You have armor on it, like
some won't be doing a bunch of stuff to you
armor through it. And then the deck is so satisfying.
And they also do the slow low from attacking seven.
Speaker 1: That's the best ship war now.
Speaker 9: So it's not just like to finish around. It'll be
the climes like in the middle, and things are very contential.
Speaker 1: When they do.
Speaker 7: Yeah, imagine if someone stuck their hand out and the
person behind.
Speaker 1: That they went to get high five.
Speaker 7: If everything slowed down and it's slowly zoomed in on
the thing as they're coming together, and because it missed, it.
Speaker 1: Just goes back out. It was it almost like activated
which time.
Speaker 7: That's what does when he thinks you're about to land
the final hit, it just becomes like a director and
slowly zooms in and as the music and then like
you have this moment where I'm gonna, I'm not gonna
what's going on?
Speaker 1: And if you.
Speaker 9: Miss funny when both work, like two people.
Speaker 7: Are punching at the same time they both miss, you
get back into it.
Speaker 9: Yeah, and it always looks like yeah, the camera work,
you're it's just so good because you know, like when
you fire up attacking game nowadays and it's kasya engin,
like you know, sweeting at each other like hey, hajien
someone whoever it may be, and they have over the
Bandai Namco logo and look at that guy. They come
at each other and then slowly slug each other.
Speaker 8: It's yeah, it's exciting every time because I am in
that camp of like the super lengthy animation.
Speaker 1: Stuff like camera. I kind of don't love that because
it's just the same thing every time.
Speaker 8: But the difference here is like, well, it just depended
on what you're actually doing.
Speaker 1: It's that different every time. It's always exciting.
Speaker 9: It's so dynamic. It's like canned super animation. It's like
saying street Fighter.
Speaker 2: Sometimes totally yeah is best hitting maybe the top three
on this list here, So it's I.
Speaker 1: Think Batman, it's very good. Goodness you're here, Lucy and
you say hitting to me.
Speaker 4: That's an open handed slop. Yeah, yeah, jam yeah.
Speaker 1: Sorry. He just has this very like comical slack leaf
of lettuce slap, wet fish slap.
Speaker 4: My favorite thing is that you know that you'll find
characters who are lying on the floor or asleep and
you just have to go a little happy slap.
Speaker 1: There's a world where you interact with everything in this world. Yeah,
that's good.
Speaker 7: Slapping there, that's how you interacted literally everything.
Speaker 1: Well, so can we cut Silent Hill and asked about that.
Speaker 5: Let's let's go ask about for sure you guys silent Yeah,
I'm there.
Speaker 1: Yeah, I'm a low less cans.
Speaker 3: But like it's not I'm not like supers category. Like
it's similar to Indiana Jones and you all feel very
stones and I trust you and that.
Speaker 2: So that's what I'll say is like it I feel
like it really Lensen James character that you can keep
bashing away at a monster because he's maybe a shitty person.
Speaker 3: You just really them on the ground. Yeah, so we
can cut South's.
Speaker 4: Tough because when you when you wail on someone, that's
really good.
Speaker 7: And it's the impressive thing about it is when they
released when rock Steady released the original Batman games, one
of the best parts of it is when you hit
someone there and the feeling you get when you the
kind of like free flow combat thing when you land
a punch is so good for them to take that
and translate into VR perfectly, even the count is, yeah,
is very impressive.
Speaker 1: How does it countering work?
Speaker 8: So basically, yeah, as you're fighting, Let's say there's just
a bunch of dudes around you or whatever, and you're
looking at this guy here and there's guys to your
periphery that you can't see.
Speaker 1: It'll give you that like you know in our the.
Speaker 8: Lightning type thing. And so let's say it comes from
the right. All you have to do is move your
hand out to the right and the camera kind of
shifts like block their ship. Yes, it feels it'll be.
Speaker 1: The middle of punch you guys like block and then
you go back to head. It's very You also can
swish your cape the yep yep. I saw you doing
a lot of.
Speaker 8: Go like this and like this and yeah, like they
just smoke bombs and stuff, throwing it down.
Speaker 1: Yeah, yeah, it's good. Hitting makes me throw up though,
So that is there enough hitting? Is it the best hitting? Yes?
I think I would put it is the winner. WHOA
I would agree with that? Really? Okay, it's Team brit Can.
I love it. It's an evolution of something that we've had.
It's true, but it is incredible. Yeah, it is incredible.
It's the best Teching hitting.
Speaker 9: Yeah, I have a lot of problems so Teching eight,
but I think like the presentation of the hitting is so.
Speaker 1: Satisfy, it is really good.
Speaker 9: It just means you feel so like the way you
were describing Batman is how I feel about Technic.
Speaker 1: Yeah. I think what might.
Speaker 2: Edge out Batman is that it's translating into a different
medium completely.
Speaker 8: Yeah, in a way that a lot of these dreams
have tried to do.
Speaker 3: And it's always a little It sounds like Batman VR
has the best hitting and VR ever does Teken eight
have the best hitting and fighting games ever?
Speaker 1: Probably? It's a great, great angle.
Speaker 9: But this is where this is where timing is a
little awkward because I haven't played any of the other games,
so y'all that helped me.
Speaker 1: I love all these games. I would say Indy is
like lock lock like a winner here.
Speaker 8: I do love, thank goodness, But I just hitting behind you.
Speaker 1: That's like the de'seral feelings. I don't know, so I
think that. I think.
Speaker 5: I think if hitting is the main interaction and it's
just about that.
Speaker 2: Works for me as well, because sometimes I'm in a
rosary store and I'm just slapping the fruit.
Speaker 1: Yeah, I would just walk around there.
Speaker 3: I hit everything to hear people say, see what I
used to see the little way that kind of boops
like I'd love to do that.
Speaker 1: I would do it three four, five times, like two
frames of animations that I like.
Speaker 5: It's like I would just keep doing it even when
I didn't.
Speaker 1: Need to the fact that you have to do a mailbox.
He's got the bins and then the singing rats come out.
Speaker 9: Everything. You all are saying, no, I'm just gonna throw
us out there. It sounds like you like the effect
of the hitting.
Speaker 1: More agree that.
Speaker 9: Yeah, that's this is like the thing.
Speaker 1: The scenery is part of the walcket Okay, that's right.
Jokes stands true. We're good kind of with you, Sean.
I mean, I'm a proponent, but that that was the bass.
Speaker 2: Yeah.
Speaker 6: But then like with tech and eight, it's like the
presentation of the hit and is that that is focused
on the hit hit itself, like a fist colliding with something,
a weapon colliding with something.
Speaker 1: Your face.
Speaker 5: I still think like the little hit is like a
valuable thing to have on the list. So I'm kind
of at a crossroads here with these.
Speaker 1: Is there enough in Indiana Jones to keep it. Yeah,
there's too much across the bars a good hitting is.
Speaker 9: There, like a lot of variety to.
Speaker 3: Or I hear people think Thank Goodness should win here,
people say indies should win. People maybe think tech should
if anybody think Batman should win, Okay, very good point.
Speaker 9: That's a good point.
Speaker 1: I would put India about Batman. See, so I like.
Speaker 2: Having Batman in at least the top three because it's
a VR game.
Speaker 1: I know, yeah, I like it.
Speaker 2: You know, it's just like a whole different type of
game completely, very many games like.
Speaker 1: Thank Goodness you're here either though it's not. Yeah, yeah that.
Speaker 5: Mike's got me there because I like when we get
to this point, I like to pick mine, and I'm like,
as long as that makes the list, I'm fine. If
no one's going to do that for Batman VR, what
are we really.
Speaker 9: Doing in your way?
Speaker 8: Yeah, everyone's favorite, my favorites Indie, my favorite, mine's Thank
Goodness your Okay, Okay, so.
Speaker 2: Goodbye, bait just got I got, I did it.
Speaker 1: Totally wins. You had another last mane category?
Speaker 9: Thank you? Nick?
Speaker 1: Oh, I am your beast that has good hitting too.
Speaker 9: Yeah, but but it's.
Speaker 1: But I'm going to cut it. Yeah, best v our
game is Batman Arkham Shadow yep. Okay, so we're starting
to pick the favorite for best hitting Indian.
Speaker 9: Indeed, I would concede Teking to Indy based on the
way you are.
Speaker 1: Leave it very strong for me as well. Does a
whip hitting something that counts I don't really count as
hitting extension. It's a hit if I could. That's what
we went like. It's a hit, and no one understood.
Whip John John, thank you, thank you? Okay, watch me,
oh jesus, I I only just got it.
Speaker 2: Okay, best hitting, we have Indiana Jones in the Great
Circle runners up, Thank goodness you're here, and to ten
eighty best here a game Batman, arkb Shadows.
Speaker 1: Let's talk about Bluetooth for ten minutes.
Speaker 2: All right, Next category is a good one. This is
an interesting one. Best game we streamed, he's gone. I
can actually add that Nikki.
Speaker 1: Was even club best. Okay, okay, last game.
Speaker 2: Then we can have our hop Onsol Lethal Company content Warning,
Hell Divers to Echo Point Nova Warhammer for forty thousand,
Space Marine two Change Together Race, Super Mario Party, Jamboree,
Jack Box Survey, Scramble Day's gone.
Speaker 1: Cong skull Island and say what you're gonna say, Oh,
Blake Love is eligible alone in the Dark's gotta be
over the name of the category best game, most game
we streamed.
Speaker 8: It should be like best game, like this isn't about
which game team is best?
Speaker 1: Here? Which one was the best tues Tree? Yes, I
think that would be a question stream. Yeah, let's switch
it to that. That sounds like the most stream will.
Speaker 2: Get about two slash we stream two week? Yeah, two week?
Speaker 1: Yeah, good point, because I wanted to be the stuff
that we streamed.
Speaker 8: Yeah, we streamed te wee game we enjoyed streaming the
most tweet.
Speaker 1: Yeah, that you twee wee.
Speaker 2: I want to make an instant luck Yes, days gone.
Speaker 1: I'm I'm because what Yes? Yeah?
Speaker 2: Because I have never been so impressed by the team
holding it down.
Speaker 1: Wow, but we did it.
Speaker 2: We did good work, widely loved and appreciated across the board,
unified the audience perhaps the first time.
Speaker 1: In a very love to the possibilities. This game might
be okay. Also, it is twenty five best game we
stream because he's going to beat it? Yeah. Is the
stream with the most positive sentiment? Yeah, Yeah, definitely. This
is all.
Speaker 4: This is one with those with the proximity based chat
and you would just hear like Michael, okay o that downhill?
Speaker 5: Sure you okay with dis No, it doesn't matter, what
is it?
Speaker 1: Yeah, it's about the collective.
Speaker 4: I also really enjoyed this one because watching Jeff, because
I always get motion sick watching Jeff get motion sick,
and you just.
Speaker 1: Company. Sorry. Yeah, days gone.
Speaker 2: Listening because she's so high.
Speaker 1: Wasn't remember what was the way? When when did we
add that? Wait, Superman might have been. It was this year.
It was like January what Blake Club games? Before Long
in the Dark? Is it super much? Superman was this year?
Speaker 9: I remember this.
Speaker 1: March.
Speaker 5: We don't have to put di Gatan on there, just
working March.
Speaker 1: Oh we don't.
Speaker 8: Huh, yes, definitely not Oh boy the Superman No, and that's.
Speaker 1: Not no, but that doesn't chained together. I think we
can cut. Yes, that game is good thought.
Speaker 9: A car for some reason.
Speaker 1: Yeah, you do the whole first level and then they're like,
what iful, I think we can. It's a very Jeff
grub game. I saw you guys dreaming. I was like,
thank god he didn't. She wrote me and I learned
my lesson a little bit, since Lucy already brought it up.
Speaker 9: Though I would like to say we got to pick
between lethal company and content.
Speaker 4: I think content warning over there, Jeff get motion sick
and just crawling.
Speaker 1: In a corner. It was very funny. That was That
was the company.
Speaker 7: Remember when we were trying to jump across that little gap.
Speaker 1: Some so funny.
Speaker 5: Went like Mike fell down your head, Well, yeah it
was it sewn or you that were going to do
the jump and you're I'm going to do it and.
Speaker 1: Then you fell.
Speaker 5: And then like thirty seconds later, giants Spider starts chasing.
Speaker 1: He starts we see someone run by it. Why is
he running? And I'm trying to like follow him, trying
to do like spiders behind me.
Speaker 5: He's the only one that kne where it was, so
he's like, why is everyone freaking out?
Speaker 1: We're safe here. It was. That was what it was.
There was a lot of us involved in it, which is.
Speaker 11: Also figuring out because I think some of us knew
that the guy that you sell this stuff to.
Speaker 1: Get chess some time we get to ring the bell.
Speaker 9: That was such a good thing that some of us
knew the game.
Speaker 1: Some of us.
Speaker 9: It's like you go to that, Yeah you want I
know you want to.
Speaker 1: Amazing.
Speaker 9: I think it's the better game.
Speaker 1: Streamed. Absolutely, Yeah, okay, okay, let's do that. I'm totally
fine to do this. I like that a lot.
Speaker 2: I don't know if it was like the best game
we we stweamed.
Speaker 8: Let's maybe not cut it yet, like okay, so Jackbox.
We did it like once and it was very fun.
Speaker 1: But I don't know that.
Speaker 3: I must have remember damping vacant fuse that people found
Batman attractive.
Speaker 1: God, that was fun, which.
Speaker 8: Saying Adam West is attractive for Christian Bale or cartoon
the fictional character which we are even read.
Speaker 1: By so many people have been a cartoon like cartoon
concept name an ugly Batman. I don't exactly the contract.
Speaker 2: There are so many people into juice, yeah, like Batman,
want to fuck him?
Speaker 1: Never mind, I don't understand that, Like it can be
so many different people. And so you're saying, ever portrayed Batman, listen,
fucking Kevin Conray, that's a cartoon.
Speaker 7: Butman, the moment he speaks.
Speaker 1: It's more than a whole mystique there. Now, like there's
this dude, like hell anyways, survey scramble, but we didn't
play off of it. It is good. There's better on
here held Evers two. I thought that was.
Speaker 5: Much like Yeah, especially like as whenever you're like leaving
a planet and it's such a scramble and everything's going
wrong and a few people maybe get off a few people,
don't you?
Speaker 9: Guys had like the argument over did Christian just kill me? Yeah?
Speaker 1: The answers always absolutely. I think Kong because while it
was fun, club as a game, that's a rough one,
just scooting. There's nothing about that game that makes it
like it was a good streamer. Games Club sucks.
Speaker 2: I really like playing Space Marine two and Space Marine
mondays too. They like to do it more, definitely, but
we didn't play it enough of it. I think we
cut it.
Speaker 1: Yeah, that's fair. Do we need to marry a party
on her? Okay? Okay, a good long so here's the
hot dogs.
Speaker 2: It's going to be incredibly hypocritical for me to to
put want to eliminate a stream that put me through
so much pain and I have been like the beginning
of the end of my life.
Speaker 1: When Sean did the same thing with Taste.
Speaker 8: My long game was pretty fun. Like just saying Grubb
just die. Like House, I couldn't believe how long it
was taking.
Speaker 9: That was a very good game. Own something about seeing
Jamboree on the list though, I'm like, jam that was
just the experience carrying the entire thing, Like.
Speaker 1: Smart Party, it's it's I.
Speaker 7: Guess I feel like it's good, but like, does it
stack up to I don't think it stacks up like Lethal.
Speaker 2: We've talked about so many unique except you want to
talk about a unique experience, talk about drinking nine beers.
Speaker 1: This is like.
Speaker 7: Standard Mario part though.
Speaker 1: Our stream that was a lot of fun to stream.
But yeah, take off margat party, put on bag.
Speaker 12: Okay, to get rid of mar We want to consider
Black Ops six for best streaming.
Speaker 1: It was more fun hanging out playing.
Speaker 10: Yeah, yeah, that's for us.
Speaker 5: Yeah, I kind of like when when you pop in
like let's play, I'm like, I get so excited.
Speaker 1: That's we're just doing.
Speaker 9: Show Nick something like, hey, you're all playing Black House.
Speaker 1: Yeah, yes, we already.
Speaker 9: I think it's a little hard for us to stream
that game.
Speaker 1: It's kind of streaming necessarily. I just want to play
it exactly for sure?
Speaker 11: Do you all really want to Loan the Dark in there,
and I say, and you are on that fucking road
in Central Park for so and it was so good
every time it was.
Speaker 5: It's still it is the perfect Blake Club game. It's
really good for us to sit there and watch it,
like every ten minutes, something new that we know Mike's
gonna hate pop up.
Speaker 1: It got.
Speaker 3: It was so good, but god, I know I hated it.
Speaker 1: I don't know. That's the idea. Yeah, I think we
can take a Chaco Point off.
Speaker 11: Yeah, we have to pick between Hell Divers and Echo Point,
And that's.
Speaker 2: For that because I think any iteration of like having
people in Hell Divers too, whether you're seasoned in it
or just like completely new, adds to the excitement.
Speaker 1: Yeah, let's pick one of the Blake Club games. I
think it's got to be Alone in the Dark.
Speaker 9: Do either of those make it. I don't know if
they make it, but yeah, well I think Superman over
Alone in the Dark.
Speaker 11: I mean, you know, I there was there was so
much much different weird Ship and Alone in the Dark
Man was. I was constantly which isn't to say that
I was like not like excited for Superman, but like
I was eager to see what.
Speaker 1: The what the next see me?
Speaker 9: Dan Reker has been ducking Black Club so much anyone.
Speaker 1: Getting him shut up, getting.
Speaker 9: Him in that costume guys and seeing everything he had
to go through.
Speaker 1: Well, the song plays Superman don't entertain him, the.
Speaker 8: Song I Will Silver Through Sonic Silver, Shadowy Superman Man
and I'm about to do two more about you maybe do.
Speaker 1: You know about X?
Speaker 9: And a play by any No, don't even don't.
Speaker 1: It's Alone in the Dark whatever. Sixty four maybe the
best of this year. Yeah. Many people are saying that
I did like that Lethal Company stream a lot. I
thought that was.
Speaker 8: Lethal Company that I might say Hell Divers too is
in that cod category for me where it's like almost
fun doing it and hanging out.
Speaker 5: That was like the kinds of chaos that was created
by similar to what happened Lethal Company, and Lethal Company
was better.
Speaker 1: Yes, yeah, yeah, I agree.
Speaker 12: Look so upsetting because I was like, I found the
time to do we like that.
Speaker 7: That was funny, right, I don't know, went out and
then stole the mud and come back in and yes,
no I didn't.
Speaker 9: No one else and you, for some reason, you're just
like Sean, I gotta lay down.
Speaker 2: Your character into a corner and perhaps in the corner.
Speaker 1: That game and it was like the.
Speaker 4: Abiotic factor did it for me as well, kind of
space cruise ship.
Speaker 1: Points factor, right, Will Smith did that to Lethal Company.
Speaker 2: I think like I was running back to the ship
and I think a lot of you guys were dead
and you were yelling at me because there was like
a monster right behind it.
Speaker 1: You werecusually just run into it. That's the one where
I got struck by lightning. There was one moment.
Speaker 7: Where like I was just walking on and then just
burst into.
Speaker 1: A room like, oh my god, let's scare the ship me.
Speaker 9: What's going on? I would like to point out, did
we stream and look come home?
Speaker 1: Okay? Calendar year? I was absolutely so. It was after the.
Speaker 9: Awards last year. But remember that was our Christmas party,
so it wasmber I got because you know it was
second one. Is the second one, so I think that.
Speaker 2: Counts started this question, It doesn't.
Speaker 1: I changed the published states fun U Badu. I really
liked it.
Speaker 5: Yes, Yeah, let's cut that one. That was awesome. It
was a lot of fun. But I think it was
like I think this category is we streamed together? Yeah,
and so we tweet weet together, all right, we did that.
Speaker 1: Was a one off, and then these other ones we've
done multiple.
Speaker 5: Exactly and I wouldn't try to recreate back grub v
on your own.
Speaker 1: I think.
Speaker 11: Then the winner is Lethal Company.
Speaker 1: So it was pretty easy. Yeah, we should do that again,
the one.
Speaker 2: Great Days Gone still Yeah, yeah, you know the one
where I got six total.
Speaker 1: Where I got six to best game tweet.
Speaker 2: We streamed Lethal Company winner with Days Gone and Alone
in the Dark runners up bless.
Speaker 1: Uh folks, did we take a quick soft? I think
I'm choking something, all right? All right, two more categories
to go.
Speaker 2: Uh, we'll see you right after this breaking bread bye?
Speaker 1: Oh well, no not I I see you in a second.
Speaker 2: And we're back with Best Depressing Game, Most Depressing Game,
Best Depressing Game, different, different words, different Our nominees are
Frost Punk two, Persona three, Reload, Silent Hill two, Metaphor,
Refontasio A thousand X Resist.
Speaker 1: I don't think I've ever played a depressing game. No,
you just want to know you're the least qualified person three.
You would call it depressed. He kills his mantor and lovers.
Mom figured it's just a big Did he just spoil me? Three?
Speaker 9: For me.
Speaker 1: Yeah, that's what happened to this podcast. Yeah what, Lucy,
you'll forget listen. Obviously there's so much See it's only
the best ending in video game History's.
Speaker 13: Here's in the middle of watching the fucking Sopranos, we
go to see the PreO, the prequel movie that everyone said,
every review said, it doesn't spoil the Soapanos.
Speaker 4: The fucking voiceover from Christopher the second line spoils.
Speaker 1: Ye, that's the podcast point.
Speaker 9: You haven't played Melling your healthy because I was waiting.
Speaker 1: She had a good reason to stop playing streaming it.
Speaker 12: Oh, I know, Like it's fun to pile on Dan
and we all love to do it. It's so easy,
it's fun. It's great. On the right over here, you're
talking about how like I don't understand feelings.
Speaker 1: And that I'm just I'm just.
Speaker 12: Saying that you are the least qualified person to discern
whether or not a thing is depressed.
Speaker 8: I'm just saying I don't think I would know how
to do this category because I don't think I've played
depressing games.
Speaker 1: You clearly have.
Speaker 5: You just have not been able to absorb that, right
sixty four is depressing.
Speaker 3: Yeah, Lucy, I'm sorry, I got you in the crossfire
being mad at Dan.
Speaker 4: That's fine, you know what, I am so tired, I
probably will forget It's okay.
Speaker 1: I have a lock, that's for sure. I think we
should cut metaphor Refentasio. Actually, yeah, I think this hopeful.
Speaker 3: Yes, yeah, put it presents depressing and it is earlier,
but you put metaphor in, let's not do it.
Speaker 1: Then I said, no, do it so we can talk
it out. And now we're talking it up. Okay.
Speaker 12: I think the lock for sure, and maybe who knows
if it becomes the winner. You know, no one can
know at this point, but I think Samon Hill two
should absolutely.
Speaker 1: Yeah, is a legendary depressing.
Speaker 12: Because I you know, having not played it in twenty years,
I totally forgot everything.
Speaker 1: I also didn't.
Speaker 12: Think like the narrative strength of this game is not
really that good.
Speaker 1: But uh, the parts where they really explained, like what's
going on with his wife? Like yo, what a piece
of ship? What a depressing story? And like yeah, the
side characters like they totally more depressing. Actually, like Edy's story,
The fuck are we doing? I'll say this.
Speaker 3: Even Dan, he was, you know, watching his sister stream
it at the end was like, oh that game is sad.
Speaker 1: Oh yeah, it's.
Speaker 4: We don't have to get into this, but like I've
never played, i don't know anything about Silent Hills, and
I'm like, I'm just I'm generality.
Speaker 1: I think you'd enjoy it. Though.
Speaker 12: The story is kind of like takes a back seat
in this game because it really is just like you
to me vibes.
Speaker 1: It's it's vibes. Yeah, it's it's a horror game. It's
a horror game, and like that's great.
Speaker 12: It's peppered in very infrequently with like, you know, this story,
and it doesn't really get that upsetting till the very
end when you start to understand like the whole thing.
So yeah, I think in the way it's presented like
it is a great game that is also tiny bit depressident.
Speaker 2: Even like the joke goofy endings still don't take away
from like.
Speaker 14: Oh, I guess that's funny they have by this ending
of all times, so stupid. Yeah, like that one ending
and doggie you Even then when that happens, you're still like, man,
this game was fun.
Speaker 3: But they make sure you can't get those on your
first place, right, Yeah, they want you to see the series.
Speaker 12: It seems to be like an indecipherable way to get
some of them right, Like.
Speaker 1: Like it tracks like how often you may use an item?
What is going on?
Speaker 3: But it's like the atmosphere of the game, the sound,
everything is like meant to make you feel uneasy.
Speaker 1: It's bad and.
Speaker 7: Depressed instant from the very first moment, you're like, the
fuck but that game definite?
Speaker 1: I love it.
Speaker 4: Yeah, game I haven't played thousand times, resists Michael Hyam
posts where he posted his green shots and posting through it.
Speaker 2: Yeah, I personally think it eventually turns a corner and becomes.
Speaker 11: The corners and subway surface, so very critically, Jan straight.
Speaker 1: Shut up.
Speaker 2: I think it does an extra eventually turns the corner
or I guess like it jumps to the next subway train.
Speaker 1: Quite on the way. Have we all played Subway.
Speaker 2: Where it kind of does hit those metaphor notes where
it does kind of like re examine, uh, like your
lived experiences in a way that's like refreshing and kind.
Speaker 9: Of becomes a story of hope.
Speaker 2: It becomes a story of hope rather than a story
about a subway.
Speaker 3: Yeah, I feel like, damn, it's just back here.
Speaker 2: Not even looking at me, swiping through the kid These kids,
don't it looks so dumb.
Speaker 1: This heart is the worship Oh my god, like a
billion dollars a year for that game or something. Yeah, God,
I feel like frost Punk might be a lug ye
in minds taking away education children for the mind of
the as a thing.
Speaker 3: We're like, you know, it's like you s, you're looking
top down on your city. Every once in a while
there's like an icon you compressed just to see what
a person is thinking.
Speaker 1: You'll quick end.
Speaker 3: Don't be saying things like.
Speaker 1: Oh, I sure knew it's my brother.
Speaker 3: It's a shame that he died in that mind explosion.
Speaker 1: Right, stuff like that's constantly. It's a blessive kids in pain.
Speaker 5: Come on, it's I got a question with Stellar Blade.
I'm honestly asking, still Blade depressing at all?
Speaker 1: No? No, okay, okay, Coolhams was to remember I.
Speaker 5: Just threw that on there because it's I know it's depressing,
but there's no way.
Speaker 9: You also said best depressing games.
Speaker 1: Thank you, mouthwashing. I don't know.
Speaker 2: I know that the spoiler season because it's game of
the Year about trying like to play.
Speaker 1: You're going to play it. It's two two and a
half hours.
Speaker 2: You are on a spaceship and uh, the small crew
of five peeps, and you eventually start turning each other
because you develop cabin fever and like mistrust amongst each other.
And but it starts to really build on are you
the outcome of all of your worst decisions?
Speaker 1: And was there ever another way out?
Speaker 2: And like, even if you're good, even if you're like
a blue collar worker and you like work your eight
hour shift, your forty hour weeks, does the fact that
you did that, does that make you a good person?
Or because you haven't done anything extra other than that
and like thrown yourself into.
Speaker 1: Work, is that enough to make you a good person now?
Speaker 2: But also there's another person where another character that you
assume control of, that direct control, yes, where.
Speaker 1: You kind of they're a shitty person.
Speaker 2: They are a shitty person because they do something heinous
to another character.
Speaker 1: In the game.
Speaker 2: And it's kind of like the whole James Sunderland thing
of solnd Hill too, where you realize, like, oh shit,
I'm kind of the bad guy here, and then you're
kind of forced to just follow through with a series
of decisions it winds it becoming more existential than depressing. Okay,
but I still highly recommend it unless you have something
against like body horror kind of shit.
Speaker 1: I guess I feel like it still makes the.
Speaker 7: Detail tails Zera is. I think it's depressing, not depressing.
I think it's like sad because of the history of
the person that made it, deals with depression and group
and that kind of stuff. But also it also has
these like uplifting.
Speaker 1: It is empowered. I just want to put it on
there recognition.
Speaker 3: Yes, it's it's hard to talk about why Persona three
reload it is depressing unless I'm but I.
Speaker 9: Was talking about shooting yourself in the head.
Speaker 1: I mean, but it is very much the ending.
Speaker 3: If if you have to do it, you have to
do a three spoilers here Discovery finish well.
Speaker 1: But you don't think I should it. It's important to
do it. You gotta do It's depressing.
Speaker 9: Yeah, okay, that's the end.
Speaker 2: I don't want to spoil mouth Washing because it's so
short of an experience.
Speaker 9: Is like Persona always you're right.
Speaker 15: Spoiler warning you you die at the end, and that
it is inescapable you must get you die in the
lap of your android WIFU, and it's kind of the
sad thing like at first.
Speaker 1: To the end, well, I mean it's still good, go
ahead along the way. It's still worth the journey.
Speaker 9: You need to sacrifice yourself to save your friends, and
they have survivor's guilt afterwards the game.
Speaker 3: And saying like the game shows you it's like you
hear your friends coming because like they forget the whole thing,
but then they remember. So they're coming up to the
roof to meet you because you said that's where you
would meet. And like as they're coming up and you
hear them, that's like they gave just ends because that's
when you die.
Speaker 9: And there's very much like a tin Man moment where
you know the robot character who's like it's dumb anime stuff,
but like she is like slowly gaining feelings because she
literally has like a human brain inside of her, and
so you die in her lap. And that's what remember
when I popped for the DLC when revealed, because that
explains the story afterwards of our own and be like
we're fucked because we lost our best friend.
Speaker 3: Then a war that's why he plays as it's quite
a tonal shift it's like the journey you go on
in terms of how the tone is.
Speaker 7: It really sells that final moment where you're like, how
did I get here? Man?
Speaker 9: Exactly, and just the entire vibe of the game is
a Jesus Christ, what.
Speaker 1: Do you what? What? What's he done?
Speaker 9: Dan's boards, He's looking at subway surfer stuff.
Speaker 1: What's happening? She's playing Subway Surfers.
Speaker 12: Downloaded, looking the j He downloaded it definitely really quickly,
so it looks like he's playing.
Speaker 1: Are you okay?
Speaker 9: With the entire vibe of the game, like the blue
because you know Persona that colors the blue. Everything is
depressing throughout, and again this isn't the most depressing game,
but is also far the best game.
Speaker 1: A lot of the social links deal with that.
Speaker 3: Like one of the most you know, memorable ones here
is you're done with somebody who just.
Speaker 1: Has a terminal owners.
Speaker 3: That counter gear and like have like one thing they
want to accomplish it, Like they just openly talks about
his feelings about dying a lot, and it's very powerful stuff.
Speaker 7: And pretty and you're looking at anime basically and you're like,
I mean, it's classic Persona, but you're like, yeah, it
hits real hard as you get further and further in.
Speaker 1: Can I ask a question that is what bang sound?
Is it.
Speaker 11: The thing I don't like about the persona games is playing?
Speaker 9: Okay, I see how is that issue?
Speaker 1: No, no, it's not.
Speaker 11: The question is does it hit the same if I
were to watch I think so.
Speaker 1: Adapted into a series of I.
Speaker 7: Think the tricky part is like, you're not making decisions.
I'm going to spend my time with this person to
be and that's.
Speaker 1: How you build the links. I mean the endurance run
that everyone really fell in love with.
Speaker 5: Yeah, yeah, four, Then they start with three.
Speaker 9: I thought four to be clear. Unlike metaphor, where like
we're talking about like a character was in the world,
it's you, like you see the protagonist and so like.
Speaker 1: The main character's name is you? You can you.
Speaker 9: In person? Anyways? So that ending thinking about like sacrificing state.
You literally have to sacrifice yourself and that's how the
game ends. Got it's it's very power.
Speaker 1: You become a door. Okay you're hear me out here?
Speaker 9: Yeah, is child labor that bad?
Speaker 1: It's bad when it's cold.
Speaker 5: If frost Bun two is nearly expressing a frost Bunk one,
which it sounds like it is.
Speaker 1: It's got to be on this list.
Speaker 3: It was like Frost two is not getting a lot
of others shine around here.
Speaker 1: I think we cut Silent Hill too. I think I soon.
I don't know.
Speaker 3: I didn't play Mouthwashing. Do we feel that strong about
mouth Mouthwashing?
Speaker 2: It made me like, you know, I said, it's already
like going through a Yeah, like going through and playing
mouth watching. I was just like, I fucking hate you,
Michael him. Why did you have to have to build interest?
Because as you're playing, like the last sequence in the game,
it's not spoilers, but there's like a tile slate that
starts playing where just as like I hope this hurts.
Speaker 1: I hope this hurts.
Speaker 3: That's what that's let me say that's about to Actually
it is kind of an disassociating depression, right, And I
kind of get that because I am sort of God
looking down on it. We're like, oh, yeah, this mind
blew up in fifty people.
Speaker 1: Yeah, it's a mechanical thing as well. Like you, I
don't feel, but that.
Speaker 5: Sounds like you're exploring that side of like something depressed
where it's like it's all.
Speaker 1: Happening and you can disassociate yourself from it.
Speaker 5: I don't know, depressingly, it's so oppressive that it's impossible
to escape the depressing.
Speaker 1: Part of the best oppressive games. It is best oppressive
for sure category got this is the best you know what?
You know, what happen?
Speaker 2: We're gonna have a second top ten list. It's not
through twenty No, it's just it's I am a hi.
Speaker 1: Uh is this curfew?
Speaker 2: I think I really like everything you said about Persona
three Reload, Sean, because like you can still you can
still have a hopeful like messaging or whatever, but like ultimately,
like where you.
Speaker 1: Just sacrifice yourself.
Speaker 9: Yes, and look, if we are committing to the best
depressing game, I would still argue I didn't play Song
Hill Too. It's just not my thing. I know y'all
are talking very highly about it. I would still like
throw myself on Persona three Reload because that's a game.
Speaker 1: Yeah.
Speaker 3: I like Reload and some One Hill too almost equally,
So whatever, Okay, I like.
Speaker 5: So Frances, Yeah, person I've never been depressed, so I
have no Wow, what's that likes?
Speaker 1: Yeah? We got? I smell collusion.
Speaker 2: Best depressing game, Persona three reload with sound Hill two
and Mouthwashing as the runners up, and then surprise category
Best Oppressive Game frost Punk two. All right, this is
the buckle up again.
Speaker 1: Last category of day two.
Speaker 2: Game of the Year, ty twenty four, we have best
moment or sequence Fuck intro to the Gold Saucer Final
Fantasy seven Rebirth, Bird Boss, Astrobot, Shrinking Level, Astrobot Big
PlayStation Circles, the Circle intro to Indiana Jones and the
Great Circle musical montage, thank Goodness You're here, early ending,
Thank Goodness You're here. Ship sequence on Nepaul to Shanghai,
Indiana Jones, Great Circle, hopping on a griffin flying across
the map, all in thousands of feet and then getting
saved by your special boy, Dragon's Dogma two breaking echoes
with them going to space, Tiny Terry's Turbo trip going
up in eighties two metaphor Refontasio hes Me telling me
that I'm like a son to him, and then metaphor
Refontasio Heisme awakens his archetype.
Speaker 1: I'm going to suggest one to cut immediately.
Speaker 4: Yeah, and that is the opening of Indiana.
Speaker 8: That that was one such I actually when I started it,
I was kind of like, it's going to be to Pandury,
you know, Oh we did the most famous Indiana Jones
scene and.
Speaker 1: Like it, I like all the originals.
Speaker 7: I feel like that's them going, we want to do this, So.
Speaker 1: It's concept still wait for them to do that.
Speaker 12: Yes, I agree, I'm fine with it being cut, but
the fact that, like they smartly figure out a way
to just allow you to play that part.
Speaker 1: Yeah, and it's basically a tutorial level, so it doesn't
I don't think it's best.
Speaker 2: I just think it's a hold it off Troy Maker
that does the intro or yeah.
Speaker 8: Yeah, it's like an Altfred Molina.
Speaker 4: They really put the chest out on Mala.
Speaker 1: Oh my god, just like Michael King get it, Lucy.
The other sequence is so much better for indianager.
Speaker 8: So yeah, uh, Terry, that is a really fun way
to It's not going to be like top three, but
it is worth saying, like the whole time you're trying
to just like get your card.
Speaker 1: To a spot where you can like boost all the
ways into space and leading to it.
Speaker 8: The whole time, it's just like Terry just gonna I'm
just trying to get my card in space, just trying
to go to space, trying to go to space, and then.
Speaker 1: At the end you go to space.
Speaker 5: And then when you're in space, you make a call
your uncle and you're like, He's like, why did you
do this? I was just trying to do something I
don't know, and now I'm stuck up here. It's all right,
hold on, I'm gonna come pick you up. And it's
a small sweet game and in a big sweet way,
it's awesome.
Speaker 1: We can cut it. I like that though. It's a
really good so three hours. Everyone should play my favorite
games in the year.
Speaker 9: It was great.
Speaker 1: Yeah, really Up on Hades, I put.
Speaker 11: Going, Oh okay, ass video games. Baby, you go, you
go down in Hades?
Speaker 1: You think it was spoiler warning, sorry spoiler? What's doing
to you? Go down in Hades? And you say, oh,
there's a lot of bad ship down here. His monsters
and ghouls and goblins and the like. And then they're like,
what happens if you go up? Though? Yeah, well not.
Speaker 5: Even it's not even that.
Speaker 11: It's a question of what if you could go up
until you go down the staircase.
Speaker 1: And then it wasn't until like my fourth or fifth
run that I was like.
Speaker 11: Wait, what is that door you cannot access because you
can't access.
Speaker 1: Up for a while.
Speaker 11: And then they're like, ah, yeah, the gods are fighting
up there.
Speaker 1: Can you help?
Speaker 11: And then they open the door and then you go up,
and then you fight your way up Mount Olympus.
Speaker 1: Oh hell yeah cool.
Speaker 11: And I was like, oh, so there's just a second
video gaming.
Speaker 1: Yeah, there's three.
Speaker 7: The revelation that it's basically a second game, it's nice.
Speaker 1: And it becomes like kind of open world.
Speaker 16: Yeah yeah, yeah, it's like Chris, The zones are so
much bigger up there, Like they're not floor based in
the way that the levels of Hell are.
Speaker 11: You get into situations where it's like here these huge
open fields. For example, the boss fights up there. I
won't spoil those, but the boss fights up there are nuts.
Here's one boss fight where I'm like, you motherfuckers, yeah
you know what you're about to make me do.
Speaker 1: This specific thing. Jesus is up there.
Speaker 10: Yeah, there you fight Jesus.
Speaker 1: But like I don't know.
Speaker 11: I like, I was like, oh fuck yeah. At the
very least, this video game is going to be more hades.
And then they were like, what if you went up?
Speaker 1: And I was like, that's awesome.
Speaker 2: What if you go on I remember the specific podcast
you brought it up, like going, what are you talking about?
Speaker 1: And then later that night I went up, I haven't Yeah,
it's early access.
Speaker 9: I don't care.
Speaker 1: The video game is I paid money deal.
Speaker 7: It's the only thing I've ever played that replicates upside
down Costo and Costlevania, that moment.
Speaker 1: You realize what you have there and you're like, oh.
Speaker 7: My fucking god, it's the same thing those two games.
Speaker 1: I've done that.
Speaker 2: Yeah, Like you you go down so many times and
you've like developed your relationships and bonds with those characters,
only to find out like, oh, ship, there's.
Speaker 11: More, There's more different there, And I think so integral,
and I think this is like an improved over their
first game, which I did not even think was possible,
because you have this second set of characters. The relationships
of all of the characters that Milinoay interacts with above
ground compared to the ones in Hell, the vibes are
completely different, Like it is like it is warmer and
a little kinder, and the gods are still snippy and shitty,
but there is a warmth to the interactions that you
have up top because they're like, oh shit, hell yeah, Milinae,
welcome back.
Speaker 1: Yeah.
Speaker 2: Also, like the first couple of times you go up,
it's there's a certain mechanic that happens until you find
a more sustainable way to keep going up. And like
even that little story yeah the blue pill.
Speaker 1: Yeah, I like you was making a viaga joke, but
go ahead.
Speaker 2: Off for code BombCast that doesn't work anymore.
Speaker 1: Don't do that. Fuck.
Speaker 8: This doesn't have to be more than a yes or
no answer. Is Mount Olympus a shoot?
Speaker 1: Wait? What?
Speaker 3: No?
Speaker 1: Amount? He's saying? Does Mount Olympus exist in real life? Mountain?
The mountains the gods live on? Is it a shoot
or no? I don't think God's live on it? But like,
is it an actual.
Speaker 5: There's a that's right there?
Speaker 1: Is it's a shoot? A shoot? Or is it grease? Right?
Speaker 11: But okay, but nobody's up there?
Speaker 1: Nobody's up there? But is it an actual mountain? Yeah?
Speaker 2: Sure, okay, okay, okay. We have a bunch of mast
robot yes, yes, okay, okay. Uh, we need to cut several.
Speaker 1: From Astrobot shrinking level. Man, I maybe we could cut
bird Boss. All the bosses really satisfied, Like that. Yeah,
it's like.
Speaker 3: Any boss Fighter level where like everything's moving around me,
like the Soule Caliber ram Tree level.
Speaker 1: And uncharted too. I just love that kind of stuff.
But sure, okay, that's.
Speaker 9: So yes his big PlayStation circle Jerk the end of
the ending, Yes, then yes, okay, that's not my whole.
Speaker 1: Game really the sequence with like all the consoles.
Speaker 11: Yeah, I think Shrinking level is a bigger deal to
me than Big PlayStation.
Speaker 5: It's the moment where you shrink and it just works
so perfectly.
Speaker 8: And you realize that when you see something when you're
big and then it's like you just like a little crevice.
Speaker 5: And it's like it's a whole and you jump into
shrink at the same time.
Speaker 1: That moment feels incredible.
Speaker 4: Okay, favorite everyone is when you shrink and you go
under the dove and then began.
Speaker 1: And yes, that was good.
Speaker 2: Behind the astrobot's sleeping in the bag, sleeping.
Speaker 1: And you slapped that motherfucker. The moment's insane, that whole level,
it's a whole.
Speaker 3: Level too much to be a moment exactly, because I
think so the.
Speaker 9: First moment, the first time when we're sequence, the sequence.
Speaker 11: He got me there am I getting into the circle drink.
Speaker 1: Yeah, yeah, I did. I mean I.
Speaker 9: Got emotional during that.
Speaker 3: I was like, cool, it is pandering and it is
you know.
Speaker 1: As it worked, it was good, like it.
Speaker 9: Was really good. Like people were like, you know, this
is like an Avengers moment. I'm like, what the fuck
are you time about the I'm like, oh, this is
an Avengers moment. It was really good.
Speaker 6: It was.
Speaker 1: I'm a little cooler.
Speaker 9: On Astrobah in general than like the room temperature shape.
So if you all really want shrinking, I also don't
hate it.
Speaker 2: A shrinking good show and Apple plus Apple Bus is
good man.
Speaker 8: My personal one would be the shrinking level. But I
love the PlayStation drink.
Speaker 9: Passes like yeah, and I don't feel strong, like is
it all Dameline?
Speaker 1: If I on the strengthen Leven was right, but it
was good. Yeah, we have two from Thank Goodness you're here. Yeah.
Musical montage, Yeah, music it Yeah.
Speaker 5: The early is a cool thing that you could do
musical montage is you big find awesome?
Speaker 1: Yeah? I'm sorry. What was the other moment you could do?
The game early?
Speaker 5: Talking to wait in the office and if you actually
just wait for like I.
Speaker 1: Don't know, like thirty minutes.
Speaker 2: It actually the game will yeah yeah, far Cry Dragon's
Dogma two. Yes, So this is like a moment that
we did, but I think it does happen to quite
a few people.
Speaker 1: As you're playing.
Speaker 5: But there's griffins that attack you out in the wild,
and one of the ways you can attack them is
to climb on them and stab them a bunch. But
sometimes the griffins they can fly, will start flying away.
It becomes a cool moment immediately because now suddenly, well,
first of all, you climbed on a griffin.
Speaker 1: That's that's sick.
Speaker 5: But then you're now flying across this giant open world map,
go into parts you've never seen before.
Speaker 1: That's cool. It takes you.
Speaker 5: Flying over a city and it begins bucking you off.
Speaker 1: And this is what happened to me. He bucked me off.
I began to fall.
Speaker 5: I didn't realize that my tiny little mike Manati helper characters,
my special boy, was hanging onto the tail whipping around
out back there dropped before me landed on the ground,
so that when I fell in the city from thousands
of feet in the air, he caught me and saved
my life.
Speaker 1: I thought it was dead for sure.
Speaker 3: That's the kind of thing that's like that blew me away.
Those are the moments that really one time I had
with that game.
Speaker 9: Yeah, I was gonna say, I I'm know for not
liking that game, but that moment, right.
Speaker 1: Yeah, exactly, And this is why this.
Speaker 9: That was the moment where I was like it needs
to I just think differently about games. I don't tend
to have those moments, and I'm like, I wish I
could play again this way to have something like that.
Speaker 1: That needs to be a lot.
Speaker 5: I think it's at least not going to get a
race anytime soon.
Speaker 1: Yes, echoes of wisdom breaking it. Yeah, so you said.
Speaker 5: This, I'm wondering if we're thinking the same thing I
think when I'm a.
Speaker 1: Bird in the meat or whatever were the meat.
Speaker 17: Yeah, I was thinking, like I was thinn have load
of spiders, and I was thinking, like, how like each
of the areas are supposed to like seem like they're
self contained, But if you have the right stuff, you
could just jump.
Speaker 5: Over like the borders and go to the next area
way quicker than you thought you could.
Speaker 8: I guess it doesn't to be any one particular thing.
It's just that realization when you know, whether it was
the spiders or jumping over a tree thing or making
the bird fly across the map, it's just like when
you have an idea and it rewards you for your.
Speaker 1: Care, like they will let me do this. Yeah, yes, yeah,
that moment. Was that more satisfying than you know, doing
that kind of thing? And Zelda, no, it's no. I
actually I know.
Speaker 5: I don't think in the end that this one to
Maco's wisdom is going to hang.
Speaker 2: Should we just cut it now, Let's just cut it next,
let's just cut it out. I don't care who put
intro to the Gold Saucer.
Speaker 1: I did.
Speaker 3: I thought that was a really fun sequence. So you know,
when you go to the Gold Saucer, which is its
location that they know, we're very excited to finally get to.
Speaker 1: It's a very famous thing from the original game.
Speaker 3: It's basically this weird musical sequence and it's very bombassic
and over the top, and somehow all of the girls
in your party get dragged into it and they just
suddenly have a costume change and they know the choreography.
Speaker 9: Earli.
Speaker 1: Every once in a while it will pan over to Cloud.
You know, he looks like cloud.
Speaker 9: It.
Speaker 1: It was just a lot of fun. It was. It
was a big.
Speaker 3: Silly goof and it was kind of what I think
foul fantasy does really well in general, where it does
just have these moments of just being that shit wacky
weg if.
Speaker 9: People are familiar with the honeybee in scene I seen
on Bee Week on giant bomb dot com, they did
that again and while the message maybe isn't as good,
I would say the sequence is even better. They just
like elevated it and it's just seeing these goobers be goobers,
and it's like, yeah, we'll get the musical number in
the mill of foule fantasy. So on rebirth why not?
Speaker 1: And boy yes it came. Oh my god.
Speaker 9: I like, if we want it, we could stretch and
say the gold Saucer because it was just so, but.
Speaker 1: We want a date seq the day. Yeah, that's cool.
Mini games are there? Okay, Yeah, this this is the hardcare.
Speaker 5: Can I ask people who played Indiana Jones and got
through the Nepal sequence?
Speaker 1: So do we feel strong? How far into it? A
Himalayas Himalayas?
Speaker 8: So I'm up on the Okay.
Speaker 1: Lucy and Tam you both beat the game. You're seventeen.
I spent a lot of time in the vacuum.
Speaker 5: Did you get to that? Okay, here's how I think this.
I think this moment's awesome. I don't know if I'm
going to be able to fight for it so much,
and I'm like yeah, so yeah, but then i'd have
to spoil it, and I don't know if it's worth
spoiling if I'm not going to try to fight for it.
Speaker 1: It's like five days old. We appreciate that.
Speaker 5: Yeah, I'm like really close to wanting too, but I
don't think I'm over the edge there.
Speaker 1: So I think let's just cut it. Like do you
see it as like a top three?
Speaker 5: I see it as like I would put in the
top three, but just barely, and I have a couple
I would put ahead of it. Okay, So I say,
let's just let's cut it. Although it is awesome, everyone
should play that played.
Speaker 1: It in two days time, yeah, I will say. Just
being in that area and seeing how cool that.
Speaker 5: Is, I mean, they make good on the promise of
the visual you see there.
Speaker 8: It makes you think about like wait oh, and like
I'm at the point where it's like I'm wondering like, oh,
I think I know what the Great Circle does.
Speaker 5: Yes, and so yes, it makes good on the visual
that you see, and then it makes good on the
Great Circle getting closer.
Speaker 8: Promise you are not, I promise because you said this
on a podcast before I got there, so insane that
you don't worry about it.
Speaker 1: You would not guess it.
Speaker 5: And if you guess, it's because you see the thing,
you have the same realization that we had.
Speaker 1: And then it does.
Speaker 5: It makes good on the Great Circle, and then that
leads to some awesome moments itself that are also very
reminiscent of things you've seen in the other movies, but
like always in this game, it does it in.
Speaker 1: A fresh new way, so really good sequence.
Speaker 5: It would probably be my number two or three on
this list, and I don't think I'm gonna be able
to get two or three on the list, So let's
just cut it without me spoiling.
Speaker 1: All right, all right, goodbye, thank you for your service.
Yet metaphors saying he's when his awakening is pretty great.
His awakening is pretty great. It's very good.
Speaker 4: Also, like Slight spoiled for his intro as a character,
you spend the whole time like tracking him down because
you think he's this child murderer.
Speaker 7: Killing him, hunting him, and he's like he's some sort
of like child kidnapping dude that has hidden away in
this cave with a giant monster in there, and you'll
go there to try and you have to like navigate
monsters to get to him. When you get to him,
you're like, you have this very adversarial battle with him,
and over the course of that battle you learn that
something's up here like this, it's very weird.
Speaker 1: This guy doesn't seem.
Speaker 7: Like he's a bad guy, Like he seems very heroic
and like Uncle.
Speaker 1: Irod I should play this game.
Speaker 7: It's like if you fort Uncle Iroy, like something's wrong here,
and then over the course of it, you realize, oh,
there's way this character is completely different from what I
thought he was.
Speaker 9: And the ruth of that.
Speaker 7: Sorry on revels over like a few following hours. But
when you realize why he's connected to that kind of
like being hunted and why he's in the location he's in.
Speaker 1: It's like, it is pretty devastating.
Speaker 9: I know you wouldn't care. I so desperately want to
tell you the truth of Heismy's background. I won't because
I want people, but that just sells the entire thing.
It is good that I think we should cut both
of Heims mentioned.
Speaker 1: I think there's yet another category.
Speaker 9: It's another category where.
Speaker 1: Told me I'm like a son.
Speaker 3: I'm letting him down.
Speaker 1: Understand. Okay, who is Uncle Ira? By the way, he's
from Latin.
Speaker 11: Oh, okay, he's the father figure.
Speaker 1: To the fires on the phone?
Speaker 9: Don't do that.
Speaker 1: I can't.
Speaker 9: I have a proposition real quick, so I kind of
like I can't blanked out that's best moment or a sequence.
Would you let us stretch gold Saucer to being the
gold Saucer?
Speaker 1: That's a lot, that's a lot, that's six I know
that goodness you're here.
Speaker 7: Also, like I feel like personally, if we're stretching it
to all of gold Saucer, then I would kick it
out because the pity of it is just.
Speaker 8: That island with all them, Like I thought the minigames
is more fun on the island.
Speaker 1: Yeah, the beach day. Yeah, I almost included beach Day,
but I didn't want to. Yeah.
Speaker 7: I have a lot of like, I have a lot
of thank you Mike, no fondness for the way it
is introduced.
Speaker 1: But then I also have a lot of.
Speaker 7: This frustration about being at the Gold.
Speaker 9: Okay, if it plays better it's just the intro then.
Speaker 1: Yeah, yeah, the intro is a fun moment. Could we
do beach day? I don't think. I don't here.
Speaker 5: I'll put it on where it's a little bathing suit, right,
it's a little sailor boy out there.
Speaker 9: Let me put it this way. It's anything else would
be on here, other like for a front file fantasy
it would be shall say, have a date night over?
Anything else? Pretty good?
Speaker 1: Yeah, I don't know. If it's later that's old Saucer.
Speaker 9: It's towards the end.
Speaker 1: Yeah, yeah, we got five, so I think five.
Speaker 9: Saucer would be. Okay, that's fine. That's what I just
wanted to say.
Speaker 1: So our five right now.
Speaker 2: Intro to the Gold Saucer Final Fantasy seven shrinking level
musical montage from Thank Goodness You're here, Dragon's Dogma two,
uh Mike, catch and Grub and then going up in
eighties two.
Speaker 1: I feel like going up is a lock. Yeah, just
things like dragons talk about you can cut Gold Saucer.
It's fine?
Speaker 9: Is that?
Speaker 1: Okay? I'm over?
Speaker 8: I mean just hearing about that going up thing, and
it's like.
Speaker 1: Hearing about going up and hearing about the Griffin.
Speaker 4: I'm like those two locks for me, but I haven't
experience other than I was just was just enraptured by
the storytelling.
Speaker 1: Yeah you sold me.
Speaker 5: Yeah, I mean this we got three that we're not
So we're saying, aren't locks musical? If we if we
don't cut intro to Golden Saucer, what are we cutting it?
Speaker 1: We're cutting.
Speaker 9: To cut it?
Speaker 2: Yeah, yeah, musical montage.
Speaker 1: I mean it is good.
Speaker 4: It's really good game payoff of all those great jokes.
Speaker 11: I think it's really hard that it's such a good
button on a thing that already feels like a button.
Speaker 1: You know, it's a it's a saying we have to
put it on best buttons, button we gotta go to.
Was that today? Yes, you know that's what we saw today.
That's right, that's right. Yeah.
Speaker 11: I think it's really hard to stick the landing on
the thing that you're only really in on for as
for as little time as you are it's like three hours,
three and a half hours or whatever. If that, it
is really hard to stick the landing on a thing
like that I think, and it's just nails it like
it lands it.
Speaker 2: Also let alone like doing a musical montage video game.
Speaker 1: It already need like an almost warrior ware like you know. Yeah. Yeah.
Speaker 7: Also like how it's it works on everyone. It's the
most British game. And yeah, anyone who plays it is like, yeah,
I get this.
Speaker 5: When I look at the demo, I thought, I'm like,
this might be too British. I don't I'm going to
get it. And then when I played the in like
you know, the right environment and sat down with it,
it worked across it.
Speaker 7: I've I've never had people always talk about British sensibility
of a humor.
Speaker 1: This is if anyone, I'm like, play this game.
Speaker 9: Okay, so from everyone I've heard say from who have
played both, because we're talking about two musical numbers here, yeah,
you're all saying, thank goodness here.
Speaker 1: And let me see if I get the oh for this?
Speaker 5: Uh should we cut shrinking level because I think all
of astrobots so good?
Speaker 1: Yeah, yeah, it is fair. If we wanted to, we
could name fifty I know, yes, and so delighted with
the rest of the game, it stands this one stands out,
but doesn't stand out so much. That could be a
whole category.
Speaker 5: But yeah, yeah, it really could. And maybe that's like
a bad reason to cut it. I don't think we're
feeling right. I get what you're saying.
Speaker 7: Yeah, yeah, okay, guys, you go up though, and then
going up, wine do go up, going up.
Speaker 1: I'm okay with that.
Speaker 5: I like that because that's one that everyone's going to experience,
having a like. I like that this category can have
a moment that maybe just happened to me.
Speaker 1: I think that's important. But I think one that is
I love it that ubiquitous. Yeah yeah, ees winning something.
Speaker 2: Good for though, all right, best moment or sequence our
winner going up in hades two musical montage from Thank
Goodness You're here and then hopping on a griffin flying
across the map, falling thousands of feet and then getting
saved by your special boy Mike Manatti from Dragon's Talk
About You. Because that is it for categories, we conclude
and reread everything this lunchbox around last category.
Speaker 1: Yes, we are going to do a secret Santa.
Speaker 2: Yeah, we have a fifteen dollars budget fifteen fifteen one
five un expensive.
Speaker 1: Yeah, oh yeah, that.
Speaker 2: Was sick.
Speaker 1: Babies the agreement. But okay, is everyone here on set.
Speaker 2: Bike, Yeah, we have to potentially we have to buy
it where we're having dinner.
Speaker 1: Yeah, yeah, we're trying.
Speaker 2: Mayboy, we already get that smoke shot.
Speaker 1: Okay, So I'm going to ask.
Speaker 2: That you pull a name out and then on the
counter three will we will unfurl?
Speaker 1: Yeah, but you have your own name?
Speaker 8: Can we go one of the time and we say
microphone like, my name is Dan and ione to take name.
Speaker 7: That's awesome though, okay, okay, yeah, wait, so are we review.
Speaker 1: To show the camera reveal it?
Speaker 5: Because then there's like sevenes just honestly, this is a secret.
It's supposed to be, like it's secret to the person.
Speaker 1: Yeah, okay.
Speaker 11: People, yeah yeah, yeah, it's an audio.
Speaker 12: People is always in you know what I was saying,
don't show it, like not even con show.
Speaker 1: I say, you still show it? Okay, okay, we'll find
out my name immediately. Nice, that's all right.
Speaker 3: We'll find out the ways to make this entertaining, right,
secret guy, we could just not do the secret thing
in the B two C.
Speaker 5: I got mine discos am I showing it to the camera?
Speaker 9: Now, you know, we can just eighty r the freaking
but also reveal it tomorrow.
Speaker 1: Why your eyes you shout? You can see? Okay, No,
I was just honting in my hand. Everybody, it's fine.
I'm opening this one. The first time anyone's ever done this.
No one's ever this is the first secret saying that
ever recovered.
Speaker 2: I'm okay, I'm to sleep.
Speaker 1: This is what we are.
Speaker 7: Infinite Nikki, sticky, Nicky, I'm pretty not sticky right now?
Speaker 1: Are you an infinite? Right? Hung? I am infinite? Thank you?
I am infinite around the room that goes just dead air.
I feel like we're doing good. No, it's fine saying something.
Speaker 3: Vegetable animal and meta for information animal and I think
that's public domain.
Speaker 1: Now, pirates depends on.
Speaker 4: I hope that I get Mike because I feel like
it's easy to get Disney Ship.
Speaker 1: It's very I'm very easy.
Speaker 12: I think you buy this guy anything and he finds
the way to play like a shiny red ball.
Speaker 1: Okay, all right, read the categories while this is happening.
Speaker 2: Uh yeah, let's do that, Sean. If you could read
the first category that's about to call.
Speaker 9: The first category, we have best button. Your winner is
the left mouse click and your portal of gaming. There
runners up x on Xbox and the back button on
the dual back buttons on the dual Sun's edge, Nikki,
could you read the next one?
Speaker 1: For best input?
Speaker 11: The winner and only entrant is the eight bit Ultimate
two point four G wireless controller, Halifact Joystick Update Gaming
controller with charging doc for PC, Android, Steam Deck and
Apple parentheses, black clothes parenthesis, power button.
Speaker 1: Lucy James, can you read the next one?
Speaker 7: I want to a long you?
Speaker 1: Did you tick one?
Speaker 9: Running?
Speaker 1: Now? There's no Does somebody have another one? Everyone? Sign one? Yeah?
I signed? I did do.
Speaker 9: Maybe they gonna stuck together?
Speaker 1: No, I only have I only have one. I only
have one for sure.
Speaker 9: I want white.
Speaker 1: This We're very good. I want to only have one one.
The one there must not have been put in. No,
they're all in there. This is so weird. Everyone someone
doesn't get a gift. Oh my god, that's just the one. Okay,
this is uh, this is tough. How many were we missing?
I'm looking? I went first time. We will resolve this
on camera.
Speaker 4: No, this is living hating Indiana Jones in the Great Circle.
Follow ups to Ken eight and thank goodness you're here.
Speaker 1: Thank goodness you're here. Uh, Jeff Grubb, I know, I
just thought you might be. We are game Batman Arkham Shadow.
That was a that was the hard Oh fuck wait,
hold on, what about knock that's a runner up? Well
that was when we put it was that last tame,
but it down as a runner up. That might have
been last year.
Speaker 2: Okay, never mind, okay, okay, okay, the game Mike Manati,
can you read the next one?
Speaker 3: The best game Twoey streamed Lethal Company is the winner,
with Days Gone and Alone in the Dark not being winners, right,
Chef Beckler.
Speaker 1: Uh, let's swing that my way please? Oh I got it.
Speaker 12: Best depressing game winner A Persona three reload, followed by
Silent Hill two and mouth Washing.
Speaker 2: Best oppressive game frost Punk two and Concord uh and
then Dan if you can read the next one, best.
Speaker 8: Moment or sequence is open to turn back, Beer going
Up and Hades two is the winner, followed by musical
montage and thank goodness You're here and hopping on a
griffin flying across the map following thousands of feet and
getting saved by your special boy in Dragon's Dogma two
by a bit.
Speaker 2: Two Folks concludes Day Today, we have a whole nother
round of categories in store for Day three.
Speaker 1: Special shouts out to Ash for hanging out. Thank you,
Thank you to Zach as well.
Speaker 2: Gosh, yeah we're almost there's.
Speaker 1: Gonna be on this couch anymore because I'm slid in my.
Speaker 2: Just ca Yeah okay, to tease what Day three will
look like. The first category, we will be discussing best
New Character brought to you by.
Speaker 1: Folks, and we'll see you then. We love you good