Speaker 1: That was the worst job you've ever done.
Speaker 2: Halosmoco Podcast, Episode four seventy. I'm Brando. I'm here with
Speaker 2: Ryan and we're gonna talk about going too hard on the.
Speaker 1: Pain now in our theme.
Speaker 2: Hey Ryan, We're back for yet another whirlwind adventure. How
Speaker 2: you doing?
Speaker 1: WHOA what is going down?
Speaker 2: Whole bunch is going down. We've got a live studio audience.
Speaker 2: It's very exciting. It's one of the last times we're
Speaker 2: all gonna be together before the great big holiday season.
Speaker 2: We're going to deck to talk about some stories, to
Speaker 2: tell some people, to thank, some things to update y'all on.
Speaker 2: But before we get to any of that, we have
Speaker 2: to thank her official business, Daddy's Fusion Gaming Online dot
Speaker 2: Com there source for all your gaming needs, as well
Speaker 2: as Pilot Bones Brewing coil. They are the second coolest
Speaker 2: thing to come oderate Joanna, as well as being the
Speaker 2: official beer sponsor for c CEO Side Walks Slam Season
Speaker 2: three coming very soon to YouTube and exciting news on
Speaker 2: that front. Yes for you specifically, Corus said she will
Speaker 2: ask Wendy if we can borrow her micso so we
Speaker 2: can actually have and this is exciting for everybody involved.
Speaker 2: Functional audio for the next episode we record, because we've
Speaker 2: done at least three and they've all gone to shit
Speaker 2: because we're people think we're pros, but we're weird still
Speaker 2: about the kink.
Speaker 1: Still they think we're pros. We're definitely Joe's that's it.
Speaker 2: We're doing our best. But we're gonna get there for
Speaker 2: you in the new year. We're gonna talk a little
Speaker 2: bit more about that kind of stuff a little bit
Speaker 2: later on the show. But thanks to those people for
Speaker 2: being in there. If you like Magic the gathering, which
Speaker 2: is probably while you're here, While you're here, why you're here,
Speaker 2: If you go to Fusion Gaming Online dot com, you
Speaker 2: could save some money and all the stuff you're gonna
Speaker 2: buy anyway if you hit them up with CCO Holiday
Speaker 2: that's the special promo code going on right now, save
Speaker 2: yourself five percent of all the shit that you're probably
Speaker 2: gonna buy for the special Magic player in your life
Speaker 2: or yourself, because paying less money for the stuff that
Speaker 2: you want is always better than paying full price. And
Speaker 2: that's actual, real live science brandology.
Speaker 1: I love how you're doing all the work and I
Speaker 1: don't have to do anything.
Speaker 2: I'm trying hard.
Speaker 1: I don't know what they're going hard on the paint,
Speaker 1: as per your very intense intro. I got an email
Speaker 1: the other day about somebody listening to episode like eighty
Speaker 1: seven or one hundred and forty or something like years
Speaker 1: and years and years and years ago. So I went
Speaker 1: back and loaded up the episode, and when I hit play,
Speaker 1: it just played the start of the show, and it
Speaker 1: was like, Hey, you're listening to Commander Cookout Podcast, episode
Speaker 1: eighty seven. I'm brand O, this is I'm here with
Speaker 1: Ryan blah blah blah, and I'm like, wow, no intensity.
Speaker 2: Well, there was a time where the thought was, Brando,
Speaker 2: you gotta go a little slower because so people can
Speaker 2: understand what you're gonna say. And then eventually we leaned
Speaker 2: into the game.
Speaker 1: It's not stupid, we're just freight training.
Speaker 2: That's stupid. What that is You can keep up or
Speaker 2: you can get left behind.
Speaker 1: Well, hey, if you're if you're into magic the gathering,
Speaker 1: it's either get excited or yeah, or don't. That's the
Speaker 1: whole business model.
Speaker 2: You can get excited or just lose.
Speaker 1: Oh, that's the whole business model. There it is. Hey,
Speaker 1: we're probably gonna talk a little bit about that on
Speaker 1: our year end wrap up show in a couple of weeks.
Speaker 1: I want to go through a little bit of podcasting
Speaker 1: business that you brought up.
Speaker 2: Can I make a very quick sports reference? Yes, always
Speaker 2: paying more excitement to win games. Who are we the
Speaker 2: New York Mets.
Speaker 1: Or the or the New York Yankees? No, very most
Speaker 1: specifically the Los Angeles Dodgers.
Speaker 2: Now, didn't the Mets pay some gud like seven one
Speaker 2: hundred million.
Speaker 1: Dollars thirty six million? Producer Gary seven hundred and thirty
Speaker 1: six million, Wan Toto? Yeah, yeah, man, they haven't won
Speaker 1: a World Series yet, so.
Speaker 2: Of course they haven't. They're the Mets, and they're not
Speaker 2: gonna win a World Series even I know that they
Speaker 2: haven't for everybody in New Jersey.
Speaker 1: They haven't technically paid to win yet because they haven't
Speaker 1: won yet. But the Dodgers shirt did. Yeah, okay, so
Speaker 1: cecio holiday. You see it on the screen if you're
Speaker 1: watching on YouTube, which just should be big. Thank you too,
Speaker 1: editor Joe. Of course we appreciate him.
Speaker 2: He's fine.
Speaker 1: Yeah mostly, Yeah, for sure, big thanks to Pilo Bones.
Speaker 1: Like you said already, I a little bit want to
Speaker 1: give the nation a little bit of an update because
Speaker 1: we're gonna do a deck today, we sure are, but
Speaker 1: we're gonna combine it with a topic because we are
Speaker 1: at the end of the year, and honestly, over the
Speaker 1: course of the year, I've gotten.
Speaker 3: About I want to say, about fifty to fifty feedback
Speaker 3: on I like deck techs, I like topics, and so
Speaker 3: it's one of the last episodes of the year. We're
Speaker 3: gonna do both, all right. So before that, though, we
Speaker 3: got some we got some exciting stuff. It's it's actually
Speaker 3: it's actually cool stuff.
Speaker 1: So new Patreon benefits coming up in the new year,
Speaker 1: and we don't want to let the cat out of
Speaker 1: the bag yet because we're not one hundred percent sure
Speaker 1: how we're gonna utilize the damn studio. Big thank you
Speaker 1: to producing Gary for letting us use it here. We're
Speaker 1: not sure how we're gonna use it yet. But there's
Speaker 1: a whole bunch of cameras and they're streaming like live
Speaker 1: streaming capabilities, and there's like.
Speaker 2: We can cocktail arcade machine kind.
Speaker 1: Of set cameras wherever we need them as long as
Speaker 1: they're not up anybody's skirts.
Speaker 2: And you don't know that, well, I mean people are
Speaker 2: into that.
Speaker 1: I know kink shaming in the nation. I suppose I
Speaker 1: could shoot one up Uncle Brando's skirt.
Speaker 2: I have a skirt. Yeah, cool, whatever, Maybe.
Speaker 1: That'll be a benefit.
Speaker 2: What are you gonna do make fun of me for
Speaker 2: watch every What are you an asshole?
Speaker 1: That was one thing new benefits and another one is
Speaker 1: we I guess sort of. Just today for the damn studio,
Speaker 1: I was sweat. Everybody was drinking beer. I was the
Speaker 1: only one.
Speaker 2: Yeah, we're drinking some beer.
Speaker 1: And we finished the second set that's in here, and
Speaker 1: now it it could give us a new look. It
Speaker 1: could give us a whole new look.
Speaker 2: Actually looking at it, it actually did. It did a
Speaker 2: good job.
Speaker 1: Hey, there we go. Well, I I only nailed the
Speaker 1: boards on it.
Speaker 2: And I don't compliment you very often on purpose.
Speaker 1: So I compliment the size of your wiener all the time.
Speaker 1: I know, and it's it's worked over, and you know what, listen,
Speaker 1: it's the end of the year. And I'm just I'm
Speaker 1: I'm it's not a euphemism for anything. I compliment the
Speaker 1: size of his wiener all the time. He really does
Speaker 1: all the time. Sometimes I'm like, I've never seen it,
Speaker 1: but I just I just I just legends I've heard
Speaker 1: the legends. Yeah, that's it. That's it. If this is
Speaker 1: the first time you've tuned into Commander Cookout podcast, We're sorry, welcome.
Speaker 2: Welcome aboard. Oh okay, okay.
Speaker 1: And here's one that I'm actually really excited about. Yes,
Speaker 1: we got a ton of feedback on and and and
Speaker 1: it was remarked earlier in the day that people just
Speaker 1: want me out of here. But we got a ton
Speaker 1: of feedback when I broke my leg ha ha ha,
Speaker 1: when producer when producer Gary came in and did like
Speaker 1: the the the i'll call them the newbie shows where
Speaker 1: you were the subject matter expert answering questions and learning
Speaker 1: about magic and like gaming culture because he's he's a
Speaker 1: traditional like video gamer, as are you, and he is
Speaker 1: not a magic player, right, But to have him come
Speaker 1: on and be like a radio personality, like somebody who's
Speaker 1: professionally trained in speaking into a microphone, asking questions and
Speaker 1: creating conversation. We had a lot of positive feedback on
Speaker 1: that and from the nation.
Speaker 2: Also, we got lots of first deck for Gary decks.
Speaker 1: Oh so many.
Speaker 2: I do have one of them put together. But Gary
Speaker 2: didn't come to Calgary, so he didn't get to play it.
Speaker 1: Oh, yes, I told him the wrong date on purpose. Yes, yeah,
Speaker 1: he did go to Calgary, but nobody was there. He
Speaker 1: walks into the convention center. He looks like that meme
Speaker 1: with with John Travolta.
Speaker 2: He showed up to the the Hitman bar and girl
Speaker 2: had an absolutely mid meal. Yes, but like in really
Speaker 2: great ambiance.
Speaker 1: Yes, that's French for ambience.
Speaker 2: It was just a little disappointed because nobody else was there.
Speaker 1: Oh no, No. The other thing too, is we've got
Speaker 1: other a few other like friends and people that have
Speaker 1: want wanted to be involved in the show and learn magic,
Speaker 1: or whose family family players learn magic, family members family magic. Yes,
Speaker 1: and we thought, hey, what a better what what a
Speaker 1: great opera tunity to feature other people and kind of
Speaker 1: recreate those episodes that actually turned out to be kind
Speaker 1: of fun, fun and popular episodes for us. So if
Speaker 1: you like any of that, like and you have topics
Speaker 1: or questions, and if you're new to magic especially, that's
Speaker 1: the kind of stuff that we're kind of wanting to capture.
Speaker 2: Or if you have a concept that you want to
Speaker 2: have delved into but you're not sure how to bridge
Speaker 2: the gap or broach the subject or whatever. Send it
Speaker 2: in and maybe we can we can make it happen
Speaker 2: for you. Maybe we can be that the microphone that
Speaker 2: explains to the person in your life that you would
Speaker 2: like to get play in or like to learn more
Speaker 2: about the game. Maybe we can distill something down and
Speaker 2: help you send it into us on the Discord comdical
Speaker 2: code at gmail dot com. Or or if you're a
Speaker 2: Patreon or CEO podcast, yeah, the opposite of what I pointed.
Speaker 2: If you watch on you, yes, it's the whole thing.
Speaker 1: Or if you're Patreon support, there's a messenger service there
Speaker 1: as well. Now, if if you hate all that, you
Speaker 1: don't like the way that any of that sounds, none
Speaker 1: of the regular command or cookout stuff's going anywhere. There's
Speaker 1: still gonna be bullshit, deck techs, beer drinking, CEO experiences,
Speaker 1: Canadian tours, face to face games, fricking Plinko, all that stuff.
Speaker 2: I got a can of coffee next to the table
Speaker 2: right now.
Speaker 1: It's awesome ccoffee. Yep, for sure. And that goes to
Speaker 1: say that new merch coming in twenty twenty five, Sidewalk
Speaker 1: Slam coming in strong, major comeback, and the other thing,
Speaker 1: the last thing that I wanted to touch on before
Speaker 1: we get into the deck tech and this is this
Speaker 1: is a little bit of the look ahead for twenty
Speaker 1: twenty five that we're going to be doing in the
Speaker 1: next couple of weeks.
Speaker 2: It's the look ahead to the look ahead if you will.
Speaker 1: Yeah, we're we're really looking in twenty twenty five to
Speaker 1: beef up our community Spotlight playlist. We've talked to a
Speaker 1: bunch of Canadian retailers. I've talked to a few members
Speaker 1: of the nation who have liked their own small bit
Speaker 1: businesses and stuff that we want to help them have
Speaker 1: a platform.
Speaker 2: Frogs with jobs.
Speaker 1: Baby Frogs are jobs, and you know what, Like twenty
Speaker 1: twenty five I want to be the year of giving
Speaker 1: back to CECO Nation. I think that we don't do
Speaker 1: that enough. Like we say thank you and we host
Speaker 1: people for the CEO Experience, and we have booster packs
Speaker 1: and there's gifts by its Dude Soup, But that's only
Speaker 1: like ten or twelve or fifteen or twenty people at
Speaker 1: a time, and there's a lot more members of the
Speaker 1: nation that aren't being serviced. So if you have an
Speaker 1: idea or a product or anything like that that you
Speaker 1: want to have featured on the channel, like, hit us
Speaker 1: up and we'll work something out. So that being said,
Speaker 1: Deck Tech today with our topic that we talked about
Speaker 1: yesterday on yesterday's pre show. Yeah, buddy, we've got the
Speaker 1: CEO fist miss episode Harry Squishmitt.
Speaker 2: If you will, If you have a gruel deck you'd
Speaker 2: like to see feature, and you can certainly send it
Speaker 2: into us. If not, then we're going to have to
Speaker 2: come up with a girl piece of shit.
Speaker 1: Uncle Brando's grueling Christmas.
Speaker 2: Oh baby, I've built most of them, so I would
Speaker 2: have to delve deep. And don't make me delve deep
Speaker 2: that much time.
Speaker 1: Uncle Brando's Deep Christmas.
Speaker 2: Nobody, nobody wants to see that. Oh no, I think
Speaker 2: it's so deep nighty you can hear the bells.
Speaker 1: No more, it's so deep you can't see the bottom.
Speaker 2: We're gonna be so deep Santa can't find you no more.
Speaker 2: There will be no coal. Oh, there will be no
Speaker 2: presence under the tree.
Speaker 1: Oh, they'll be a present. It's gonna be special delivery.
Speaker 2: It's glowing moss and lizards. It'll turn you to stone.
Speaker 1: Lizards with no eyeballs because they don't need to see.
Speaker 2: That's right, Derek.
Speaker 1: Then we've got our twenty twenty four look back on
Speaker 1: all of the shit that went wrong this year. Oh,
Speaker 1: there was a lot of that, and then after that
Speaker 1: we've got our twenty twenty five that sounds weird look
Speaker 1: ahead to all the shit that we think is going
Speaker 1: to go wrong and all our predictions that were totally
Speaker 1: going to be right about.
Speaker 2: You know what, I far be it for me to
Speaker 2: be the one that's positive. I think twenty twenty five
Speaker 2: and it's all it's not a hot take, but it's
Speaker 2: a take. I think it's going to be better than
Speaker 2: people expect it to be. Oh, I think twenty twenty
Speaker 2: five is going to be a particularly good year.
Speaker 1: You're just excited about Final Fantasy, You freaking.
Speaker 2: Web, It's not. I am excited, but that's not the
Speaker 2: only reason I think that fine. I think that twenty
Speaker 2: twenty five is going to be a make or break
Speaker 2: here for Magic. And here's a little spoiler for the
Speaker 2: look ahead because Hasbro.
Speaker 1: Who owns Watsie, never heard of them.
Speaker 2: Not stupid. Oh, they adjust quite quickly to They're not
Speaker 2: a company that forces a lot of stuff. If something sucks,
Speaker 2: they cut it because then they're losing money and they
Speaker 2: hate that.
Speaker 1: Yes, see what every board see every board game except
Speaker 1: for Magic, Monopoly and Clue.
Speaker 2: Yeah, they just need to be excited all the time.
Speaker 2: And so I think that this is the year where
Speaker 2: Magic the gathering people. We're gonna have a bigger impact
Speaker 2: than we think I think in twenty twenty five. So
Speaker 2: moving forward, I hope so well as a direction or not,
Speaker 2: they're gonna they're gonna listen to us this year.
Speaker 1: I really do, And I believe that as one of
Speaker 1: Hasbro's main money makers. Maybe you're right. Yeah, right, they've
Speaker 1: already listened to us and put less booster packs in
Speaker 1: boxes that nobody wanted. That No, apparently retailers wanted that,
Speaker 1: they didn't want that. They I'm just saying what Weekly
Speaker 1: MPTG said.
Speaker 2: Weekly MTG. They can I don't want to say they
Speaker 2: can blow it out their ass, but they can't. Sure
Speaker 2: I said it. You know they can blow it out
Speaker 2: their ass.
Speaker 1: Okay, Uncle Brando deck deck today, Hell yeah, buddy, Okay.
Speaker 1: Unpopular deck strategies and how hard to lean in. So
Speaker 1: we've got your deck and we're going to use it
Speaker 1: as an example with supplemental examples of other decks that
Speaker 1: we've had with unpopular strategies to kind of talk about it.
Speaker 2: We're going to talk about the thing it creates.
Speaker 1: Well done, dude, Yeah, freaking dumbasses. Okay. So Rev Tithe Extractor.
Speaker 1: So do you think anybody got it in the pre
Speaker 1: show hints, I'll bet you everybody got it. I bet
Speaker 1: you nobody got it. But you're seven. We were really
Speaker 1: seven brain cells, seven out of ten brain cells. Okay,
Speaker 1: so ten possible brain cells, they have seven of them.
Speaker 2: All them are firing all the way and missing because
Speaker 2: you only use what like twenty two percent of your brain.
Speaker 1: Twenty two percent of seven, So they're using two brain cells.
Speaker 2: Yeah. Well, because if you only have seven out of
Speaker 2: ten that work, and you only use two out of
Speaker 2: the ten that are possible, the odds are your brain's
Speaker 2: all the way functional.
Speaker 1: Okay, brandology Rev Tithe Extractor three three Human Rogue black three.
Speaker 1: Whenever you attack target, creature gains oh death touch until
Speaker 1: under turned.
Speaker 2: Yeah, I forgot that so many times.
Speaker 1: That's pretty good.
Speaker 2: So many times.
Speaker 1: Whenever one or more creatures you control deal combat damage
Speaker 1: to a player, create a treasure to then look at
Speaker 1: the top card of that player's library and exile it.
Speaker 1: Face down, you may cast that card as long as
Speaker 1: it remains exiled, and uh, that's it. And that's kind
Speaker 1: of like gaunty. That's kind of like Regavan. That's kind
Speaker 1: of like uh, steal your stuff dot thing. Yep, right,
Speaker 1: mono black. So you can't really do multiple combats to
Speaker 1: do to do multiple steals. But if I attack, oh no,
Speaker 1: because one or more. Right, So if I hit like
Speaker 1: all three players with a one to one each that
Speaker 1: have like unblockable, you.
Speaker 2: Make three trash and you technically draw three cards. You
Speaker 2: can't play the lands.
Speaker 1: Okay, just a little poopy, but and this is important.
Speaker 2: I learned this in the kind of thought theory crafting
Speaker 2: it as I built it. First strike slash double strike
Speaker 2: is another instance of a creature dealing damage. So if
Speaker 2: you can hit everybody in the oh no, just double
Speaker 2: strike if you won't first strike as well, because first
Speaker 2: strike is its own step.
Speaker 1: Yes, but it doesn't deal damage.
Speaker 2: Again, it doesn't. But if you hit somebody with a
Speaker 2: first strike thing and a non first strike thing, oh,
Speaker 2: treasure card and then treasure card again, yes, and then
Speaker 2: double strike is treasure card treasure card, so.
Speaker 1: It's treasure card from first strike and then your other
Speaker 1: guys get treasure card again. Yes, yeah, dudes.
Speaker 2: And then if your dudes have double strike. In this example,
Speaker 2: you make six treasures a turn and draw six cards,
Speaker 2: but none of them are yours.
Speaker 1: Yeah, okay, No, why are we talking about this in
Speaker 1: strategies that are unpopular?
Speaker 2: And I'm gonna tell you, people hate it when you
Speaker 2: steal their stuff. And you know this as well as
Speaker 2: anybody because Ryan and you might not know this unless
Speaker 2: you listen to the pre show like's Mill.
Speaker 1: I think they probably know that.
Speaker 2: What Mill does is stop people from playing the cards
Speaker 2: that they've milled, not their decks or their cards.
Speaker 1: The cards that they assume that they're gonna have the
Speaker 1: agency to play.
Speaker 2: I would have drawn that next turn.
Speaker 1: Well, you took one of my best cards. You took
Speaker 1: my wind condition. Oh man, that was on the top
Speaker 1: of my library. That would have been so good if
Speaker 1: I could have played that, And that's why I put
Speaker 1: it in my deck.
Speaker 2: I absolutely did that yesterday too, and we'll get to
Speaker 2: that later on in the deck. But people hate that stuff.
Speaker 2: They hate it, and with I think that in my experience,
Speaker 2: I've played Mill, I've played Turgrid, I've played all those
Speaker 2: steal your stuff, and this one while people don't necessarily.
Speaker 1: Like this, they don't see the card right. No, they
Speaker 1: don't like Gaunty. They don't see the card.
Speaker 2: Correct, which is kind of a little fun minigame in itself.
Speaker 2: It was like, oh, did Brando get good stuff? And
Speaker 2: you always look at it as if you were reading it,
Speaker 2: even though it's a basic land yes, because they think
Speaker 2: you got something really good, even though it's a mountain.
Speaker 2: I did that so much yesterday. It was so good.
Speaker 2: But so this one is a little bit less I
Speaker 2: think hateful than some of the like like a male
Speaker 2: or a just straight up disc card or just steal
Speaker 2: your stuff.
Speaker 1: It only gets one card at a time, but.
Speaker 2: You get one one or two if you're really set
Speaker 2: up with yeah.
Speaker 1: Yeah, And of course you would build your deck in
Speaker 1: that way. It isn't like getting archive trapped and getting
Speaker 1: thirteen at once, yes, or getting broove ACKed and getting
Speaker 1: twenty six at once, or half your library to traumatized.
Speaker 2: Right, So nobody was nobody was mad at what I
Speaker 2: was doing until I got them with their own card. Yes, right,
Speaker 2: And I was like I'll do this, well, I'll counter
Speaker 2: that and your counter spell, like.
Speaker 1: Why do you think that is is that because because
Speaker 1: you're doing the thing that they put that card in
Speaker 1: the deck so they could do exactly that. Is that
Speaker 1: the same feeling as removing their agency, like when you
Speaker 1: get hit for a thirteen mil or twenty mil.
Speaker 2: I think it's more like it's a jealousy. The example.
Speaker 2: The example is I'm playing against Daden. Aiden has a
Speaker 2: deck he calls Blues Clues that's mono blue and it
Speaker 2: makes clues and then use things to make the clues
Speaker 2: into dudes and then kill you with them.
Speaker 1: Yes. And one of the things he uses to do
Speaker 1: that cyber dying overdrive dye. It makes all of your
Speaker 1: your treasures are clues into four four creatures.
Speaker 2: Were flying first card I stole from them.
Speaker 1: Yeah, and that's one of two win cons in his deck.
Speaker 2: Yes. And as you might have heard if you listened
Speaker 2: to and Ryan read Red rev she makes treasures every time.
Speaker 2: And so as you're just kind of doing the thing,
Speaker 2: you're just amassing a pile of treasures. And it came
Speaker 2: to a Pomos like, man, I need to kill that guy.
Speaker 1: You need to kill f you Aiden?
Speaker 2: Yep is what you cyber drive dude. All my treasures
Speaker 2: are four four is with flying.
Speaker 1: Yeah, die take thirty six or whatever it was, and
Speaker 1: he was like twenty eight or whatever.
Speaker 2: God damn it. I wanted to do that so bad, right,
Speaker 2: it's yeah.
Speaker 1: Because he had like fourteen clues, and like fourteen clues
Speaker 1: is kind of shitty unless you have that exact card exactly.
Speaker 1: Not like he didn't also have all that glitters or
Speaker 1: or the other things that make all of your artifacts
Speaker 1: into four fours, like marching machines and all that.
Speaker 2: I just got lucky and it was cool, and it
Speaker 2: was it was a neat experience. But I found that
Speaker 2: this one was a little bit less hateful. Although people
Speaker 2: were once they figured out what I was doing, they
Speaker 2: were making it more difficult. In my head, when I
Speaker 2: built the deck, it's like I'm gonna do one, right,
Speaker 2: I do one damage to you every turn, nobody cares.
Speaker 2: Correct to get your chip, it's take one. But when
Speaker 2: it's take one, and then I make a treasure and
Speaker 2: I get your top card, now people are paying attention,
Speaker 2: and but but still nobody's mad. Nobody's got angry. But
Speaker 2: people are like, it's fine. You know what if once
Speaker 2: you start playing their wind conditions or their removal or
Speaker 2: their best cards. It's like, God damn it, Brando, I
Speaker 2: need to stop this immediately, and it turns into the man.
Speaker 1: Okay, in your experience now playing Rev a couple times
Speaker 1: and playing with or against Gaunty because I know you
Speaker 1: have Yep, Okay, I'm gonna hit you for one and
Speaker 1: MIL one card or draw your card for you with REV. Right,
Speaker 1: that's gonna happen every turn, yep. And if I if
Speaker 1: I as the Mono blue mill player, uh, mill you
Speaker 1: for one a turn like during my upkeep you mill
Speaker 1: one or two?
Speaker 2: Yep.
Speaker 1: People hate that. People hate that and will go after me.
Speaker 1: Oh did people hate that and go after you when
Speaker 1: you when you drew their top card? Did they hate
Speaker 1: that like they hate MIL.
Speaker 2: It didn't.
Speaker 1: They don't get to see what it is, so it's
Speaker 1: not like you're you're it's not like they're losing it
Speaker 1: because they don't know what it is.
Speaker 2: In the experience I've had so far, it turned into
Speaker 2: it wasn't like I'm gonna all that attack Brando to
Speaker 2: stop him from what he's doing. It turned into more
Speaker 2: like I've got this piece of removal that I could
Speaker 2: use on something, and I'm gonna do something to stop
Speaker 2: at Brando's doing, which is less frustrating because it's not
Speaker 2: like I'm the threat, because if I had a bunch
Speaker 2: of good shit, I would have played it all because
Speaker 2: I had the manage to do it. But I just
Speaker 2: wasn't getting good stuff. And we're gonna get to the floor.
Speaker 1: Well you know what, Like I don't even know how
Speaker 1: much of the deck we really need to do, because
Speaker 1: I think this conversation is better than doing half of
Speaker 1: a deck tech how many things like how hard do
Speaker 1: you lean in? I guess is the question right? Like
Speaker 1: do you have only unblockable guys, menace guys, shadow guys,
Speaker 1: flying guys, flying guys so you can maximize that kind
Speaker 1: of part of the commander where I'm hitting three different
Speaker 1: players to draw three cards extra per turn and take
Speaker 1: their stuff, Like is that the stick?
Speaker 2: And when I built it, when I sat down and
Speaker 2: I looked at my stuff and I put the deck together,
Speaker 2: That's what I thought in my head. And then once
Speaker 2: I kind of had that all laid out on the
Speaker 2: table in front of me, I was like, well, is
Speaker 2: it good enough? Should I should I come up with
Speaker 2: every we talk about all the time. Game is gonna
Speaker 2: end ye, your your deck has to be able to win.
Speaker 2: And the way it was initially conceived it it didn't.
Speaker 1: What did it do? It It just what was the
Speaker 1: point of it? Before you realized it couldn't win draw.
Speaker 2: The maximum number of my opponent's cards and then use
Speaker 2: them to win. But then I realized, like, and after
Speaker 2: playing it a couple of times too, it became more solidified.
Speaker 2: Where if you're playing a deck like REV in a
Speaker 2: really tuned meta, what you're gonna get is key pieces
Speaker 2: of removal or interaction and combo pieces that we can
Speaker 2: use to win a game.
Speaker 1: Yes, that happened to me with my with my Grima,
Speaker 1: where I steal stuff and I got three fight cards
Speaker 1: in a row. I had a one four and everybody
Speaker 1: else had two two's, and it was useless to take
Speaker 1: their stuff because it was all fight cards.
Speaker 2: And that's the floor where what I was getting was
Speaker 2: I was playing with a bunch of guys that were
Speaker 2: playing like kind of kitchy, just random not random decks,
Speaker 2: but decks that are built to do the thing that
Speaker 2: the deck does. Yes, and when you're taking parts of that,
Speaker 2: you're gonna get a too too flyer with haste for
Speaker 2: three or you're gonna get a sol ring if you're lucky. Right,
Speaker 2: So the floor on that was really really not low,
Speaker 2: but mid that's pretty low, and your deck just ends
Speaker 2: up kind of and my deck even it ended up
Speaker 2: kind of stalling out a little bit unless you draw
Speaker 2: into kind of your bigger, stompier stuff. And if you
Speaker 2: look at the list, and maybe we'll talk about it
Speaker 2: a little bit later in the list, what you're gonna
Speaker 2: see is I don't have a lot of just ways
Speaker 2: to just win. I play a professor Onyx chain of
Speaker 2: smog combo ye with no way to find it. But
Speaker 2: that's that's how the deck wins on its own. If
Speaker 2: we play an interact like a game where for some
Speaker 2: reason I can't take your stuff if you have a
Speaker 2: homeword path, for example, no, and my deck just doesn't
Speaker 2: work anymore. That's my out.
Speaker 1: Yeah, And that's fine because you have no way to
Speaker 1: find it, so it's not gonna be that consistent.
Speaker 2: And I literally put wasteland and strip mine in for
Speaker 2: homeword path.
Speaker 1: Oh that's pretty good, that's fine, that's fine tech.
Speaker 2: Yeah, that's literally why they're there.
Speaker 1: Okay, So okay, I want to stealing stuff, Yes, we've highlighted.
Speaker 1: That's a strategy that people don't necessarily like.
Speaker 2: They don't like to see their own deck doing the
Speaker 2: thing that their deck is meant to do. Yes, but
Speaker 2: it's not them doing it.
Speaker 1: Yes. Mill is another one removing their theoretical agency, removing
Speaker 1: their theoretical strategy, even though it might not have been
Speaker 1: cards that they ever saw in the game. Ever, you're
Speaker 1: probably if you're not playing tutors, you wouldn't have seen
Speaker 1: card number sixty five in your deck unless you got milled. Okay,
Speaker 1: so hold on a second. Okay, okay, stealing or or
Speaker 1: you're stealing off the top of libraries. But I mean
Speaker 1: like control magicing, ye, and it's little brother cloning, right,
Speaker 1: those are kind of the same thing. They come from
Speaker 1: the same kind of family. It's an escalation thing, yeah,
Speaker 1: and the same color combinations.
Speaker 2: Usually clones at the bottom, then stealing because they got
Speaker 2: to play it and maybe they could use it, yep,
Speaker 2: and then straight up stealing, stealing.
Speaker 1: After they've spent manat to cast it.
Speaker 2: Although I find people get less agitated about that than
Speaker 2: if you just take it and they didn't play it
Speaker 2: because they lost that Like I'm gonna play my whatever,
Speaker 2: and I'm gonna get you. And then a couple of
Speaker 2: turns later was like, I'm gonna take that.
Speaker 1: Yeah, yeah, yeah, I think I think exiling face up
Speaker 1: and you can play at anytime, and then not playing
Speaker 1: it so they never have a chance to kill it
Speaker 1: and get it back out of their graveyard, right okay.
Speaker 1: And then the last one that I want to talk about,
Speaker 1: and all of these things are things that you can
Speaker 1: lean into a little bit as part of your deck's
Speaker 1: strategy or substrategy. The next one is stacks, and that
Speaker 1: one is probably the most has the most negative connotation
Speaker 1: and can be the most egregious. But all of these
Speaker 1: things what they have in common is you can just
Speaker 1: do a little bit of them. Incidentally, you could put
Speaker 1: in a torpor orb and a static orb into your
Speaker 1: Murraa deck because they're like maniros two man of manner rocks.
Speaker 1: You could put in stealing or cloning, you know, in
Speaker 1: in a deck that plays in a high power meta,
Speaker 1: because you can gain a whole bunch of tempo advantage
Speaker 1: on somebody if you gain control of their haulbreaker horror
Speaker 1: or their their Galta. I pay four mana to get
Speaker 1: to steal your Galta or five mana with a control
Speaker 1: magic to get your galta after you spent well, maybe
Speaker 1: Galta is a bad example.
Speaker 2: With a corrupted conscience and then kill you.
Speaker 1: Yeah, yeah, you're right, Like I'm spending less manna to
Speaker 1: gain control of your card thereby like giving me that
Speaker 1: card and making you lose it. But that's not what
Speaker 1: my deck is about. So when you have strategies like
Speaker 1: this or cards that do this within a strategy, how
Speaker 1: hard do you lean in and when does it become
Speaker 1: the deck? That deck? I don't want to use that
Speaker 1: deck in air quotes, but when does it become the
Speaker 1: stealing deck at five pieces, at ten pieces when you
Speaker 1: facilitates your commander, Like, when does it become that deck?
Speaker 2: And I think that's the that's the key point that
Speaker 2: I was kind of curious about I'm looking for. If
Speaker 2: you want to comment down below, look the list, or
Speaker 2: listen to the show, please let me know or or
Speaker 2: or or from you what I ran into with this
Speaker 2: list specifically after a couple of games. What my I
Speaker 2: leaned as far in as I could with the cards
Speaker 2: that I had at my house.
Speaker 1: Yes, and leaning in with rev specifically is unblockable guys
Speaker 1: to maximize, like to draw three extra cards pertec.
Speaker 2: It's dudes that I play on turn one that you're
Speaker 2: not gonna be able to block until turn four. And
Speaker 2: by the time it's turn four, I'm probably gonna have
Speaker 2: something else that's even harder for you to block.
Speaker 1: And those are like the the the guys with shadow
Speaker 1: like Dothy Slayer and Horror and Fairy Dream, Thief and
Speaker 1: Hope of Gearport's got Flying Nether Trader, Tormented Soul, Vampire, Cutthroat,
Speaker 1: guys that are impossible to.
Speaker 2: Block, Ginger, brute, Vulks, can't.
Speaker 1: Blocked unless somebody has haste. Yeah right, Yeah, those are.
Speaker 2: The kind of cards that you're gonna play, right, And
Speaker 2: but here's the thing with those cards, they're all small. Yes,
Speaker 2: And I don't know if you've ever noticed this, but
Speaker 2: I've learned it over the last week or so as
Speaker 2: I built this deck. Did you know that things that
Speaker 2: can't be blocked also usually can't block?
Speaker 1: Yeah, especially in black hate yeah so's or things that
Speaker 1: have haste.
Speaker 2: Can't be blocked. There's a lot of nice in the wind, yes,
Speaker 2: dex so like and I leaned right into it and
Speaker 2: I got just slapped.
Speaker 1: So if you're playing, like against a dinosaur deck, let's
Speaker 1: say you, of course are making treasures to make up
Speaker 1: for the lack of ramp in your mono black deck, right,
Speaker 1: but have that you're hitting people for one and one
Speaker 1: and one to draw three cards? Is that worth taking
Speaker 1: twelve on dinosaur players? Turn?
Speaker 2: And if if it turned into You're gonna hit me
Speaker 2: for twelve and then I'm gonna hit you for sixteen
Speaker 2: and then one and one and one, then yeah. But
Speaker 2: again in this case, like because I leaned so far
Speaker 2: into the strategy and I want to do what REV does,
Speaker 2: and that's kind of it. I don't want to just
Speaker 2: do mono black stuff. I want to do REV stuff.
Speaker 1: That is cast your opponents multi colored, not just black cards.
Speaker 2: I want to play your best stuff and win with it.
Speaker 2: But I've discovered, through trial and error and playing it
Speaker 2: that maybe I don't get those things. Maybe I don't
Speaker 2: get the things I need. I don't get Galta, I
Speaker 2: get forest.
Speaker 1: You could get Galta or forest, yes, and there are
Speaker 1: times where you did get forest from three players instead
Speaker 1: of Galta from three.
Speaker 2: Players exactly, and those are and if you don't get
Speaker 2: the the galt. Maybe galt is a bad example because
Speaker 2: I's like the one of the better things you could get.
Speaker 2: But like, if I don't get like a really good thing,
Speaker 2: what I'm left with is a bunch of one ones
Speaker 2: that can't block. And so have I leaned too far
Speaker 2: in where now my deck is like kind of non
Speaker 2: functional based on what your variance is, right, Like, this
Speaker 2: is the most ultimate RNG deck I've ever played, and
Speaker 2: I've played a deck that had every card in a
Speaker 2: roll to dice.
Speaker 1: You know what I'm gonna I'm gonna focus on the
Speaker 1: negative space in a couple of those things. Is you
Speaker 1: could get forest, forest, forest instead of galta galta galta, Right,
Speaker 1: and so could the dinosaur player. Of course, so could they,
Speaker 1: but they probably want that forest to get them to
Speaker 1: the next thing that is also not galta like like
Speaker 1: any other big green dinosaur.
Speaker 2: Right, And in this particular case, forest means nothing because
Speaker 2: I can't play them. But further to the point of
Speaker 2: how far are you lean into the game we were
Speaker 2: talking about, like your stacks and your turget there's a
Speaker 2: certain level where if you're going to play a stax deck,
Speaker 2: you gotta lean into it. Because otherwise you're just playing
Speaker 2: annoying crap. We have a guy at or local LGS.
Speaker 1: We'll just our local local game store.
Speaker 2: Yeah, and they'll just pop in with like a random
Speaker 2: stacks piece, Like what the hell are you doing? That
Speaker 2: turns your deck off too, and they're just yeah, well
Speaker 2: I have one. It's like, now you're gotta play through
Speaker 2: Winter Rob.
Speaker 1: For your reason, yes, or you get the really immature,
Speaker 1: socially immature response, I thought it would be funny. I
Speaker 1: just want to annoy guys. Right, Well, you're gonna get
Speaker 1: focused off of the table because you put one card
Speaker 1: in your deck because you thought it would be funny,
Speaker 1: and guess what it isn't. And we touched on this
Speaker 1: in the pre show. When your opponents aren't having fun,
Speaker 1: you think that that's gonna be funny, but it actually isn't.
Speaker 1: It actually isn't gonna be fun for you because nobody
Speaker 1: around you is having fun. And when you get focused
Speaker 1: off of the table, then you're not having fun because
Speaker 1: you're dead because you're not playing magic anymore. And that's
Speaker 1: when you say, okay, I recognize this card as being
Speaker 1: powerful and that's why it's getting me focused off the table.
Speaker 1: I'm going to add another one, and another one, and
Speaker 1: another one and another one. So now I am powerful
Speaker 1: and they can't hate me off the table, even if
Speaker 1: they are focusing me. But that detracts from maybe it
Speaker 1: detracts from how you actually win or what the original
Speaker 1: focus of the deck was supposed to be.
Speaker 2: I will never complain about playing against the st but
Speaker 2: I will give people shit if they just play like
Speaker 2: a random, non parody breaking stacks piece. That just f's
Speaker 2: everybody Like if you drop a turn two null rod
Speaker 2: off of a soul ring, like what are you doing?
Speaker 2: Why are you doing that?
Speaker 1: Because your should ring wouldn't even untap exactly.
Speaker 2: It's like, well, it's gonna be funny. It's like, no, man, like,
Speaker 2: why are you doing that? It's just making the game
Speaker 2: takeaway longer. Well, everybody plays treasures and I want them
Speaker 2: to work. Come on, but lean into that stuff. If
Speaker 2: you're gonna play tur Grid and I did this on
Speaker 2: Sidewalk Slam and in my list and people can see
Speaker 2: those things, lean into it. Play pos play all those
Speaker 2: guys that come into play. Everybody sacks a thing, play
Speaker 2: that shit, because if you're gonna do it, do it.
Speaker 1: I think.
Speaker 2: But this is a thing like this one rev like
Speaker 2: how hold on don't?
Speaker 1: I don't can't leave that thought yet. Kay, there was
Speaker 1: a time where where you would and we've said it
Speaker 1: on the show Shields Down tur Grid or Shields Down
Speaker 1: talks or it's not that talktural deck and you have
Speaker 1: to qualify it. I think I'm at the point where
Speaker 1: AI either assume that it is or it just is
Speaker 1: that deck. And I think there's not really any secrets
Speaker 1: in Commander anymore. There's no secret strategy, there's no hidden
Speaker 1: gems like thanks edh Reck, You're a great tool. But
Speaker 1: if I want to make a discard deck and I
Speaker 1: go to the discard theme, I'm gonna find Turgert, I'm
Speaker 1: gonna find tiny Bones, and there isn't any secrets there.
Speaker 1: So if I see a target or a tiny Bones deck,
Speaker 1: I'm not knocking those decks. But if I see one,
Speaker 1: I'm going to assume that it is that deck, and
Speaker 1: I'm going to treat it as such, because I don't
Speaker 1: expect anybody to have to change what they're doing and
Speaker 1: change how it is that that deck operates because of
Speaker 1: a social stigma. So I'm just going to operate like
Speaker 1: it is that, And I think that it should be that.
Speaker 1: And that's what you just said. If you're gonna do it,
Speaker 1: do it. Don't play a turger deck and say, oh,
Speaker 1: I only got one discard card in here.
Speaker 2: Why would you do that?
Speaker 1: Why don't you play any other black command Why don't
Speaker 1: you play freaking like Gallo Braid or morn Fin if
Speaker 1: you freaking deep cut there, if if you only have
Speaker 1: one discard card in your mono black deck.
Speaker 2: Right, if you're not gonna do it, lean in or don't, right,
Speaker 2: don't bother doing it. And but there are those those
Speaker 2: gray area commanders, and this is one of them. I'm
Speaker 2: trying to think of another one, like off the top
Speaker 2: of my head.
Speaker 1: Anamar is like that because because there are known lists
Speaker 1: non c EDH list, and then there's anamorphs el Drasi morphs,
Speaker 1: there's artifact, an Anna ARTIFACTO morphs.
Speaker 2: No no, no, it's morpha facts.
Speaker 1: No no, it's not morph it's Anna facts and art
Speaker 1: of art of man. I can't do it. But it's
Speaker 1: an artifact animal list, right, And it's halfway in between
Speaker 1: being just regular bullshit and and CDH.
Speaker 2: And there's I think that there's gradients in all lot
Speaker 2: of those kind of decks, and this is one of
Speaker 2: them where it's there's how far do you go into it?
Speaker 2: Like how far do you lean in? Especially what you're
Speaker 2: doing is gonna be on Oh no, I I just
Speaker 2: got it. I just got it. I just got it.
Speaker 1: Okay, Okay, some commanders. Let's say Turggert again is representative
Speaker 1: of the strategy Grand Arbiter Augustine the fourth representative of
Speaker 1: the tax strategy. Yeah, okay, So if I'm doing that,
Speaker 1: that's what I'm doing. Okay, Okay, if I'm if I'm
Speaker 1: playing that commander and not doing that, play literally anything else,
Speaker 1: and you and your opponents will have a better time
Speaker 1: because they won't assume anything. Right, And REV isn't necessarily representative,
Speaker 1: at least not yet, of the steel your opponent's stuff strategy.
Speaker 1: That's probably something in blue, maybe maybe cast from exile.
Speaker 1: Maybe that's the the representation that this is trying to achieve.
Speaker 1: But that's not even this either, because there's other better
Speaker 1: cards that cast from exile. What what's the red black.
Speaker 2: One profit prosper Prosper Yeah, right, like wolf lady, Well.
Speaker 1: This isn't representative of anything, So I think there exists
Speaker 1: a gradient where you can say, yeah, there's some big
Speaker 1: Mono black Demon bullshit, but there's also some steel your
Speaker 1: stuff because that's how I have my my card advantage.
Speaker 1: Instead of draw to lose to I'm gonna draw your
Speaker 1: cards because probably you're playing good cards in your deck.
Speaker 2: And that's why I wanted to do it, because then
Speaker 2: I don't have to place shit like sign in blood.
Speaker 1: I guess my card and it gives you a unique
Speaker 1: gameplay experience. Remember when that was the backbone of Commander
Speaker 1: Cookoat for the last eight years.
Speaker 2: And that's something that that thing that this deck does
Speaker 2: that every time.
Speaker 1: Oh man, because you're playing you have access to four
Speaker 1: hundred cards with this deck. Yeah that's cool. You ever
Speaker 1: think of that?
Speaker 2: Yeah?
Speaker 1: Okay, So some strategies have a representative commander for that strategy.
Speaker 1: Some strategies are just ironically that strategy. Like if I
Speaker 1: was playing, if I was playing my balthor Mono Black
Speaker 1: Zombie deck just kidding, it's a Stax deck, right, that
Speaker 1: would be an ironic Stax deck.
Speaker 2: Right. In that case, I would have to lean all
Speaker 2: the way in, right, I locked the whole game out
Speaker 2: forever until we just draw discard draw discard until I
Speaker 2: have enough shit in my graveyard that I can win,
Speaker 2: and then I bowthor them back. Yes, and I hate it.
Speaker 2: I hate every moment of that.
Speaker 1: Yes, my parody is on turn ninety six. Yeah, when
Speaker 1: eighty five cards are in my graveyard, I reanimate them
Speaker 1: all and kill you to death with gray Merchant. Yes,
Speaker 1: and frickin' massacre worm the worst. Oh, but that would
Speaker 1: be like an ironic thing that I would have to
Speaker 1: lean into, because who can stay alive that long unless
Speaker 1: you're staxing everybody?
Speaker 2: Yeah? Right, I feel like that would almost be right
Speaker 2: representative at that point, and.
Speaker 1: There's there's no gray area there though. It's not like, oh,
Speaker 1: I'm playing this because it's an artifact and it interacts
Speaker 1: with my commander and it's and it's good for my meta,
Speaker 1: and I thought it would be funny. No, I'm either
Speaker 1: doing it or I'm not right, or if I want
Speaker 1: to do that kind of that kind of stuff, I'll
Speaker 1: play Turgrit and actually fucking do it. Right, man, is
Speaker 1: so goody good.
Speaker 2: I shouldn't take her up. No, I should have taken it.
Speaker 1: I do know I did.
Speaker 2: I took her that I actually took her apart to
Speaker 2: build uh tour brand and Rankell and I took tour
Speaker 2: Brann and Wrankle apart to build.
Speaker 1: Rev There you go. Well, hey, we've spent a lot
Speaker 1: of time. I don't even know what our time is
Speaker 1: their producer, Gary, what are we looking at?
Speaker 2: Okay, we can we can talk some cards.
Speaker 1: Let's talk some cards. Any surprises in this deck that
Speaker 1: you think people ought.
Speaker 2: To know about? Yes, who don't want to?
Speaker 1: Just look at Dahrek dot com because you could.
Speaker 2: Let's go to the draw the tot and draw for
Speaker 2: just a second. I want to talk ron. I want
Speaker 2: to talk about some of these because there's some neat
Speaker 2: there's a couple of neat cards that you're not gonna
Speaker 2: play anywhere else. Probably.
Speaker 1: Okay, Well, we got a dark Tutelage.
Speaker 2: Yep, that's a dark confident enchantment.
Speaker 1: You've got a vampre Tutor, which just searches for shit.
Speaker 2: I want that to be a dark confidant. Probably, here's
Speaker 2: a here's the thing. I don't own one, so I
Speaker 2: played Vampire Tutor instead. If I own a Dark Confidant,
Speaker 2: I will cut it. I will cut the van because
Speaker 2: you can attack with it. Yes, yeah, and most of
Speaker 2: my cards cost two, so I don't care if I
Speaker 2: take some damage. I also play a Dark Star Augur,
Speaker 2: which is a flyer that's a dark confidant that can
Speaker 2: create a one to one Dark Confidant. Very cool, underrated card.
Speaker 1: Yeah that's a new card from.
Speaker 2: Bloomboro seventy or sixty nine. Nice American sense.
Speaker 1: Right there you go. And if you want it to
Speaker 1: save five percent good Diffusion Gaming online dot Com use
Speaker 1: CCO holiday promo code. That's right, get yourself a discount.
Speaker 2: Now, the last two cards in this section of the
Speaker 2: ones I want to talk about.
Speaker 1: Oh yeah, wait, this one, this one does not cost two.
Speaker 1: Read got six.
Speaker 2: Staff of Eden Vaults keys a legendary artist fact for six.
Speaker 2: When it comes into play, you put target legendary permanent
Speaker 2: from a graveyard into planet of your control.
Speaker 1: That's already doing what you want to do.
Speaker 2: That's already pretty cool. Then it also has tap draw
Speaker 2: card for each permanent you control but don't own. Ooh,
Speaker 2: so the more stuff you've played from your opponents, the
Speaker 2: more cards you draw by tapping this card.
Speaker 1: That's really good. Yeah, that's good. I actually I think
Speaker 1: that that's a good fit for this deck. Not so
Speaker 1: good as dark confidence. Yes you sure, you take some lea.
Speaker 2: This is a good I like this one. You read
Speaker 2: this one.
Speaker 1: We've got a Prator's grasp a sorcery for black Black one.
Speaker 1: Search your opponent's fricking library. Search your opponent's library for
Speaker 1: a card an excelent face down. Then that player shuffles
Speaker 1: their library and you look and play that card for
Speaker 1: as long as it remains excellent.
Speaker 2: You demonic tutor your opponent's library.
Speaker 1: Hey do you play like a Gester's Cap in here? Oh?
Speaker 2: I probably should.
Speaker 1: Hey, I don't think that you can play those cards,
Speaker 1: though they can. Jester's Cap or Jester's Mask or both.
Speaker 1: They both do something thing similar where it's like search
Speaker 1: your opponent's.
Speaker 2: Ship library and take the thing out forever.
Speaker 1: Yeah, what else did you want to talk about?
Speaker 2: Here's another one that I wanted to do, where there's
Speaker 2: a Valgavath, the Valgavath blood Bud, blood Sky.
Speaker 1: Sire, Butthole sire.
Speaker 2: Yeah, blood Sky Sire. This is a game outside the
Speaker 2: game card that I love in this deck. Okay, it's
Speaker 2: a two three death toucher for Black two. When it attacks,
Speaker 2: you can pay Black one to search target or target
Speaker 2: player searches their library for a card, then puts there,
Speaker 2: puts that card on top of it. Let's say, let's
Speaker 2: just say, for example, five Color of mona white angelra
Speaker 2: is playing Avason. Yes, how are we going to get
Speaker 2: through this fucking Avason? Well, we need a path?
Speaker 1: Well are you I'm playing a white deck. Are you
Speaker 1: me to search my ship?
Speaker 2: Can you attack me? Exactly? Are you? Are you playing one?
Speaker 2: Well you want to take one? Well, yeah I do.
Speaker 2: So you get in with Valagavath and you're one one
Speaker 2: and you search your library for a path. I use
Speaker 2: rev to get it and use my treasure token to
Speaker 2: path the Avison.
Speaker 1: Yes, or you're a chromatic lantern.
Speaker 2: That you also have in here, which I also play.
Speaker 2: It's it's a fantastic political card that is so overt
Speaker 2: like it's literally like, well, what do we need to
Speaker 2: kill this bro?
Speaker 1: Well? Can you do you have it?
Speaker 2: Yeah? I do, Well, let's find it and let's do that. Okay,
Speaker 2: let's do the thing.
Speaker 1: That exact scenario.
Speaker 2: It's like power Rangers all more. It's morph in times
Speaker 2: go together.
Speaker 1: That exact scenario, except if you Alex is also playing,
Speaker 1: and I search for my path and you cast it,
Speaker 1: except it's on one of Alex's shit and you dirty
Speaker 1: double cross me and Alex and kill Alex and then
Speaker 1: you do something else that angel Aaron's avison. Oh man,
Speaker 1: can you imagine? Can you imagine the the ship that
Speaker 1: would go down?
Speaker 2: But here's the thing with that one, because that'll then
Speaker 2: it'll never work again.
Speaker 1: Yeah, you just dude, you just have to freaking politick
Speaker 1: and lie.
Speaker 2: Everybody is the one that's the liar. I'm the one
Speaker 2: that's probably.
Speaker 1: Gonna cheat, which is also just lying.
Speaker 2: Well yeah, but it's just it's lying without getting caught.
Speaker 1: Okay, let's read these Gestures cap four drop artifacts. You
Speaker 1: pay two tap sacket, search target player's library for three
Speaker 1: cards Exylum. Then that player shuffles. Yeah, yeah, that doesn't
Speaker 1: do what we want. Okay, then we've got Gesture's mask
Speaker 1: comes into play taped costs five. This originally from ice Age,
Speaker 1: so you know it's good. And then you can when
Speaker 1: you untap it, you go one tap it, sacrifice it,
Speaker 1: target oppon it puts the cards from their hand on
Speaker 1: the top of their library and then searches for that
Speaker 1: many cards and puts those cards into their hand.
Speaker 2: Why would you ever do that?
Speaker 1: Because you can target yourself no opponent target opponent.
Speaker 2: Why would you ever do that?
Speaker 1: Maybe you know what's in their hand and they got
Speaker 1: a banger like angel Aaron's got an avison in his hand.
Speaker 2: But if you put their hand back, they could just
Speaker 2: search what was in their hand and get it again.
Speaker 2: This card sucks. I say it was stupid. That was
Speaker 2: a bad set.
Speaker 1: They put their hand on top of their library, then
Speaker 1: they searched their library. This card is stupid.
Speaker 2: They could have been like, nah, that's what they can say. Nah. Wait,
Speaker 2: I don't think that they paid. I paid five and
Speaker 2: waited a turn and then paid another one. I think
Speaker 2: that's sacked a card that.
Speaker 1: I think that they still search for a piece of
Speaker 1: removal and team up. I think in the same example
Speaker 1: that you gave with angel Aaron's avison, I think that
Speaker 1: I would still search for something that would kill it.
Speaker 2: They just find their combo and win. I'll definitely get
Speaker 2: in five called the model angel Ane. By winning the
Speaker 2: game with all the cards, I.
Speaker 1: Just better, even better. Okay, I'll get the path to
Speaker 1: exile and then I'll combo.
Speaker 2: I'll pass it is I want to I want to
Speaker 2: stay to the deal.
Speaker 1: Yes, then I'll no lying or cheating there. Hey, life
Speaker 1: lessons a commander cookoud See, we've come full circle. We
Speaker 1: pretended that we were gonna lie and cheat, and then
Speaker 1: we then we totally held fast to our original plan.
Speaker 2: Takes us right back to a tractable where you said
Speaker 2: that he was going to end the turn with his
Speaker 2: land in his hand or whatever, and he did because
Speaker 2: he was shuf was he lost?
Speaker 1: I go down as one of my hot might go
Speaker 1: down as one of my my dirtiest moves ever. What
Speaker 1: a sucker shown to barrass What a guy? What a
Speaker 1: loser at magic? He just doesn't win games when he
Speaker 1: plays against me? Right here? All right? Well, should we
Speaker 1: even read.
Speaker 2: Justter stept it's probably it's probably way worse any.
Speaker 1: Any other surprises in your revenue any others you You
Speaker 1: said you've got lands, and I do this in my
Speaker 1: in my mind skinner deck for the same reason. You've
Speaker 1: got Eye of the Hive of the Eye Tyrant, which
Speaker 1: turns into a three three black beholder creature with whenever
Speaker 1: this creature attacks X out the top card of Defending
Speaker 1: players Library or yeah, defending player's graveyard. Yep, sure it
Speaker 1: also has flying right, that's got menis, I think menace, yes, menis,
Speaker 1: so they can't it's harder to block.
Speaker 2: So it's tough to block. And if you get the
Speaker 2: showcase art, which I have, it also has a picture
Speaker 2: of me on it, which is great.
Speaker 1: Yeah kind of that guy does look it looks a
Speaker 1: lot like me when I'm like, I hope editor Joe's
Speaker 1: got the the D and D book cover version of
Speaker 1: that up on the screen. And then you've got an
Speaker 1: ink moth nexus because it's a flyer yep. And you've
Speaker 1: got a a what's the last one?
Speaker 2: I have a Meschwiz Factory because I own one, not
Speaker 2: because they're so rude, but like I got one out
Speaker 2: of the I got one, like a secret one comes
Speaker 2: a two two and I thought it was cool. Yeah,
Speaker 2: it's a two two that like people forget about and
Speaker 2: they tap out. It's like I'm get you with my
Speaker 2: land dickhead.
Speaker 1: Yeah, and then you draw a card. Yeah, yeah, I do.
Speaker 1: I've got a Fairy Conclave in my mind Skinner deck
Speaker 1: because I can hit for two and mill an extra two.
Speaker 1: But if I have a mind skinner to attack because
Speaker 1: it's unblockable, and then I've got a fairy Conclave that
Speaker 1: I can attack with, but equip with like a bone
Speaker 1: bone hoard sure gives plus x plus x for each
Speaker 1: card in all each creature in all graveyards, so it
Speaker 1: gives like plus thirty to my to my fairy Conclave attacks.
Speaker 1: I move no flyers. Everybody mills forty some right, so
Speaker 1: I kind of do the same thing. They're leveraging the
Speaker 1: non expected creature random creature lands. Hey, I think they're
Speaker 1: making a comeback.
Speaker 2: Some of them are cool. They're they're making them more efficient.
Speaker 2: There was two other cards I learned the secret power
Speaker 2: of playing stand. I mean, maybe I'm just the first
Speaker 2: one to I'm not the first one, but I think
Speaker 2: maybe I'm just realizing this. But Ubliet's a really good
Speaker 2: card in Commander.
Speaker 1: Oh yeah, it's it's basically Oblivion Ring but in black.
Speaker 1: But but but it phases. Yeah, it phases.
Speaker 2: Now it gets the Commander the way you want it to,
Speaker 2: because the most Oblivion Ring doesn't where Zubliet does. And
Speaker 2: I am playing that in the form of Beholder's paralyzing ray.
Speaker 1: You don't just play Ubliet.
Speaker 2: I don't.
Speaker 1: I don't bad.
Speaker 2: I don't actually have a regular Bubiet. I only have
Speaker 2: the singular one. That's why I bought that secret lay,
Speaker 2: so we gonna have abet.
Speaker 1: One hundred percent of the ubliets that I own are
Speaker 1: from Arabian Nights. That's way cooler than I'm a try hard.
Speaker 2: Yeah, that's way better. And the other one that I
Speaker 2: just a card that's way cooler. Maybe not the best,
Speaker 2: but way cooler that I think people give it credit
Speaker 2: for is a bistle Harvester.
Speaker 1: Oh that sounds like a cool name.
Speaker 2: Is It's great? It has cool art. It's right at
Speaker 2: the top over here. Oh yeah, it's black black one
Speaker 2: for a demon warlock three to two. You can tap
Speaker 2: it to exile a card from a graveyard. It's a
Speaker 2: graveyard removal, and you get a token that's a copy
Speaker 2: of that creature as long as the creature died that turn.
Speaker 1: That's a nightmare in addition to its other types.
Speaker 2: And then if you do it again like you have to,
Speaker 2: you only have one nightmare token at a time. But man,
Speaker 2: like it's the dividends. It's so good, Like it was
Speaker 2: remarkably good.
Speaker 1: You know what I like about that is if something
Speaker 1: did get cast by your opponents and killed or milled
Speaker 1: or whatever, it's in their graveyard. You can remove it.
Speaker 1: That's good. We already know the graveyard removal is good.
Speaker 1: But I'm still playing this card. I'm still enacting that
Speaker 1: steal your stuff strategy, but now I'm doing it in
Speaker 1: a way that is traditionally black instead of drawing off
Speaker 1: the top of your deck. So I like that as
Speaker 1: a as a functional and flavorful strategic, flavorful include in
Speaker 1: the deck.
Speaker 2: I like that lot. And I just want to talk
Speaker 2: about this one card that I just this is fucking cool.
Speaker 2: It's called outrageous robbery.
Speaker 4: Outrageous robbery is an instant, an instant, mind you for
Speaker 4: black black X target opponent exiles the top X cards.
Speaker 1: Of their library face down.
Speaker 2: For as long as they're exiled, you can play them,
Speaker 2: and you can use man as if it was any
Speaker 2: to play them.
Speaker 1: What you're saying is we have the opportunity to do
Speaker 1: black Mill.
Speaker 2: Yes, yeah, did we just did?
Speaker 1: We just everybody turned it off.
Speaker 2: We did it. Everybody securly a mill deck as long
Speaker 2: as you have outrageous robbery.
Speaker 1: So much.
Speaker 2: But here's the thing. You're playing a land Yep, you're
Speaker 2: playing the BDB black package. So you can make a
Speaker 2: ton of manna and you're making a three treasure every turn.
Speaker 2: I played this. I played two out of two games
Speaker 2: last night. I played Outrageous Robbery in both of them,
Speaker 2: and I did it for not less than thirteen each time.
Speaker 1: Because you can do it at the end of your
Speaker 1: turn and as long as they remain XIL, you can
Speaker 1: just you can just play lands every turn off that.
Speaker 2: Yes, you may play those cards for as long as erabadex.
Speaker 1: What yeah, look at and play those cards.
Speaker 2: Yeah, yeah cool, Yeah, go get one monto Black Bill
Speaker 2: mill Baby, pick it up. And there's lots of other
Speaker 2: kind of neat stuff that I leaned basically anything that
Speaker 2: said I told you when we talked about rev a
Speaker 2: couple of weeks ago. I've been kind of conserving all
Speaker 2: the cards that are like that where it says draw
Speaker 2: cards off your opponent's library upon stuff.
Speaker 1: Usually those are red cards.
Speaker 2: Hey, well, usually red is from you, Black is from
Speaker 2: your opponent.
Speaker 1: Oh Red also likes cast from Exile. Yeah, Red also
Speaker 1: likes that.
Speaker 2: Black just likes to take your opponent's shit. And you
Speaker 2: can't just say draw card off your opponent's library.
Speaker 1: That's yeah. Magic. Magic rules aren't structured that way.
Speaker 2: Yeah, but This is saying essentially that where you draw
Speaker 2: card off your opponent's library, and so I kept all
Speaker 2: the cards I could find that do that. And that's
Speaker 2: why I wanted to build this because it's like, man, like,
Speaker 2: I don't have to do anything. All I have to
Speaker 2: do is build a deck that doesn't damage every turn,
Speaker 2: and I can just take advantage of your hard work.
Speaker 2: I don't have to do shit.
Speaker 1: You know what My favorite part of this is, and
Speaker 1: I'm gonna take it back to kind of the the
Speaker 1: crux of the conversation is to do that quickly and effectively,
Speaker 1: like to drop rev on turn four and be able
Speaker 1: to hit three people by that time. You need to
Speaker 1: play little guys traditionally ones that aren't going to win
Speaker 1: you or go over the top at the top end
Speaker 1: of the power level in Commander, so you are limiting yourself.
Speaker 1: And because you want to go turn one, turn two,
Speaker 1: turn three, Guy Guy Guy turn four, Rev get in there,
Speaker 1: like you got to have the redundancy and you have
Speaker 1: to lean all the way in and you're still not
Speaker 1: necessarily getting a payoff for that, Like Okay, turn one,
Speaker 1: Land Guy, turn two, Land Guy three, Land Guy four,
Speaker 1: Land Rev I exile your crater Hoof Behemoth. Well, look
Speaker 1: at the pattern I just demonstrated. It's going to be
Speaker 1: another four turns. It's gonna be turn eight before I
Speaker 1: can cast your crater hoof. Maybe if I didn't spend
Speaker 1: any of the treasures that I made because I missed
Speaker 1: a land drop somewhere in there, and then it's turn eight,
Speaker 1: and then it's then it's the same thing as you
Speaker 1: having the creator who in your hand in it being
Speaker 1: turn eight. It's the same thing. So when I lean
Speaker 1: all the way in, it's not that egregious, and it's
Speaker 1: not like Turgrid, and it's not like Grand Arbiter, and
Speaker 1: it's not like Bruvac, right, And if you are playing those,
Speaker 1: lean all the way in or play something else. I
Speaker 1: think that's my takeaway from this is some strategies lean
Speaker 1: all the way into. No, I think lean all the
Speaker 1: way into whatever strategy you want to play. If that's
Speaker 1: what you want to do, I think lean all the
Speaker 1: way in.
Speaker 2: That's a hot take.
Speaker 1: I say, lean all the way in, and maybe you
Speaker 1: can split your deck. Maybe some strategies allow you to say, oh,
Speaker 1: I've maximized however much of this that I actually need
Speaker 1: because I'm playing a ton of card drawn scry, but
Speaker 1: card dron scry is like the bones of my deck's
Speaker 1: that's not the strategy, it's the enablement that I need
Speaker 1: to make my twelve card redundancy that I've leaned all
Speaker 1: the way into work, right, lean all the way in
Speaker 1: or fucking don't, I don't know, don't don't, don't, don't
Speaker 1: don't try and justify. Ah, well, it's not that turgered
Speaker 1: that because I only play you.
Speaker 2: Know, Pox, Yeah, only I only play Pox, and then
Speaker 2: play them all, then six tutors to find Pox, and
Speaker 2: then nine more cards that put Pox back in my.
Speaker 1: Hand, play them all and you know what do do? Okay?
Speaker 1: Then that's leaning all the way in on pox. Yeah,
Speaker 1: and pox is like your win con. How different is
Speaker 1: that than making uh what did you call it? BBC
Speaker 1: black MANA b BBM big black MANA. And they just
Speaker 1: and then just saying exanguinate take fifty two, take enough,
Speaker 1: Like how is how is that any different? Right? So
Speaker 1: I say lean all the way in, because that's how
Speaker 1: you're gonna get that over the top end game power
Speaker 1: level that causes games to end. And uh, I think
Speaker 1: that that's fine.
Speaker 2: Do you think Ryan's right. You should let us know
Speaker 2: down in the comments because I'm still building this and
Speaker 2: should I lean in harder? Should I cut things that
Speaker 2: cost seven like the elder brain?
Speaker 1: Who never cut the elder brain?
Speaker 2: Should I just the elder bring I don't know what
Speaker 2: the elder it's down here, it's in shakedown because you're
Speaker 2: shaking people down.
Speaker 1: Or the elder brain looks exactly what you think it
Speaker 1: would look like. Yes, it does if you're grabbing it
Speaker 1: and squeezing it, so it's all viny. Yep. Yeah, it's
Speaker 1: a six six for seven minutes. When elder brain attacks
Speaker 1: a player, exile all cards in that player's hand, and
Speaker 1: then they draw that many cards. You may play land
Speaker 1: and cast spells from among the exiled cards as long
Speaker 1: as they remain exiled. If you cast a card this way,
Speaker 1: you may spend manna as the older Manna of any
Speaker 1: color to cast it.
Speaker 2: Just draw their hand.
Speaker 1: Yeah, that's fine. That does the exact same things as
Speaker 1: a frickin' rev.
Speaker 2: But should I cut that for a go for the throat?
Speaker 1: No? Because this card can win you games if you
Speaker 1: if you randomly, because you will because you have randomly
Speaker 1: whiff on stuff that you're stealing. This card can win
Speaker 1: you games. It's because it takes away what at the
Speaker 1: point that you're at seven mana. Probably they have cards
Speaker 1: that are at the point of the game left over
Speaker 1: in their hand that are going to win them the game.
Speaker 1: Now you have those cards, and you have a six
Speaker 1: to six. This is the kind of card that does
Speaker 1: win you the game, Okay. Yeah, and it still provides you,
Speaker 1: because you're using somebody else's shit, a unique gameplay experience
Speaker 1: and them a unique gameplay experience, probably because they've crafted
Speaker 1: their hand in a way that they think is going
Speaker 1: to win them the game based on previous experience and
Speaker 1: what the strategy of their deck is. Do it again now,
Speaker 1: I'm gonna hit you at the elder brain. Do it
Speaker 1: again now. And now it's a unique hand and a
Speaker 1: challenge every time that it's my turn, because I'm going
Speaker 1: to attack them. Yeah, that's good. I like that card
Speaker 1: in the deck.
Speaker 2: Elder Brand's a good card.
Speaker 1: And that's you leaning all the way in on your strategy.
Speaker 1: That's them and you getting a unique experience. It's you
Speaker 1: playing a card called a frickin' elder brain.
Speaker 2: Yeah. Look, and it looks like an actual brain I
Speaker 2: thought it looked like I'm not saying that's what I mean.
Speaker 2: I mean like, okay, I'm just.
Speaker 1: We're talking about the same thing that never happens.
Speaker 2: It never happens. Yeah, two kicks in the ass if
Speaker 2: you look at it. Bro.
Speaker 1: Finally, I was my final thought of the day. Lean
Speaker 1: all the way in.
Speaker 2: I'm leaning all the way in to the mic to
Speaker 2: say extra big thanks Diffusion Gaming Online dot Com and
Speaker 2: a our official business Daddies, as well as a great
Speaker 2: place to buy your magic gathering cards when you use
Speaker 2: special promo code c CEO holiday to save yourself five
Speaker 2: percent of all the blingy steal your opponent shit that
Speaker 2: you could possibly want.
Speaker 1: All the brains you can look at there.
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