Speaker 1: Hey, everyone, is Tuesday, the twenty sixth of November twenty
Speaker 1: twenty four. I am your host, Timu Giant Jan Boum,
Speaker 1: and I am joined as always by Jeff Grubby grub
Speaker 1: Grub back from Disneyland. How are you name? Jeff?
Speaker 2: I've returned only I knew. I knew he was going
Speaker 2: to correct you. I knew he was gonna be able
Speaker 2: to help himself. Yeah, uh yeah, no, I'm I'm back.
Speaker 2: Happy to be here, happy to be hanging out with you.
Speaker 1: Damn wonderful, wonderful. Also joined by Sean. What did I
Speaker 1: say wrong that needed connected?
Speaker 3: It is Disney World because he went to Flora.
Speaker 2: Yeah, who fucking.
Speaker 1: It.
Speaker 2: I'm just gonna say this.
Speaker 1: I'm gonna I'm probably gonna get canceled. All the disneys
Speaker 1: look the same to me, That's what I'm saying. I
Speaker 1: think if anyone was real and admitted it, I think
Speaker 1: they wouldn't people know deep down that old disneys look
Speaker 1: the same. Okay, Sean, there's also a k a Turbo Seawan.
Speaker 1: The turbo Sean's how you doing?
Speaker 3: That's right? Where's my hog?
Speaker 2: Tamp?
Speaker 3: They took my hog away from me? I need you
Speaker 3: riding right, now in the middle of bombuck Nowhere, Oregon?
Speaker 2: Where is my hog?
Speaker 1: Of course we're talking about days Sean. That's right, isn't it?
Speaker 3: That was that was experienced last week the hit.
Speaker 1: Giant Bomb video games Let's Play series featuring Sean playing
Speaker 1: perhaps one of the most boring games of all time.
Speaker 3: It's it's it's agressively like seven O ten at best
Speaker 3: is how I got it? Got okay gameplay wise, the story.
Speaker 4: Was just yeah, well we'll.
Speaker 3: Get into that a little bit later.
Speaker 1: But yeah, yeah, we'll get into it. I'm being unfair
Speaker 1: to It's. It's perfectly fine if you're into if you're
Speaker 1: in Today's Gone, you know, good for you, I know,
Speaker 1: maybe help, yeah, yeah, yeah, more power to you. We're
Speaker 1: also joined by Mitch Manati. How are you doing, Michie?
Speaker 4: Oh I woke up pretty dizzy today and I feel
Speaker 4: a little nauseous right now.
Speaker 1: But that's all right. Oh no, that's okay. Well, what
Speaker 1: did you do last night?
Speaker 4: I recorded a podcast about an obscure Beating the Beast
Speaker 4: Christmas themed direct the video sequel.
Speaker 3: So what you're.
Speaker 1: Saying is like, the the feeling you have right now
Speaker 1: is your body eating itself to prevent you from doing
Speaker 1: this kind of absolute.
Speaker 3: Intel ship.
Speaker 4: Okay, wait that you caught a lot of things. It's
Speaker 4: so I think it is a bit unfair, ye'a.
Speaker 3: I'll have you know. The other Minates are very much
Speaker 3: happy family men.
Speaker 4: Exactly, and they enable me as always.
Speaker 1: This episode is I don't know if we still have
Speaker 1: to say this, but we're powered by n zx T.
Speaker 3: Let's go.
Speaker 1: I'm still powered by n z x Half of you guys,
Speaker 1: you yeah, if you're not by z x T, get
Speaker 1: help yourself.
Speaker 3: Geat grip.
Speaker 2: My ram is dying.
Speaker 1: I recently purchased the new Mac Mini, the first time
Speaker 1: I've ever purchased a Mac computer.
Speaker 2: Yeah, my U my Mac Air. What do they call
Speaker 2: the bacbook Air? Yeah yeah, but I just bought that
Speaker 2: last year and that was the first time I ever
Speaker 2: bought an Apple. It's it's fine. They work fine, like
Speaker 2: I would never have it be my main computer. This
Speaker 2: is fine.
Speaker 1: This new MacBook Mac Minnie Mine, Mac Minnie M for
Speaker 1: Chip is very very affordable, relatively speaking, very powerful and
Speaker 1: I don't know if you've watched the videos on it,
Speaker 1: it is an absolute beast for emulation, of course, definitely
Speaker 1: purely for emulation and it is rocking. So I'm very
Speaker 1: excited to my week is going to involve like redoing
Speaker 1: my entire setup.
Speaker 2: Yeah that is it like a you're going to just
Speaker 2: put RetroArch on it or.
Speaker 1: I don't know. I think I'm going to use it
Speaker 1: as an actual computer instead of like re loading up
Speaker 1: with games. And I'm doing that primarily because I bought
Speaker 1: it because like the footprint on it is so small,
Speaker 1: it's crazy, and I know that by incorporating it into
Speaker 1: my setup, I like will free up so much death space.
Speaker 1: It's going to be crazy.
Speaker 2: Oh that's yeah, that makes sense.
Speaker 1: Yeah, and it's also.
Speaker 3: Just small as quiet as cool, Like exactly this room
Speaker 3: heats up, especially in the summer because of how much
Speaker 3: heat that my computer puts. Off to the idea of
Speaker 3: just like this little thing that can like get the
Speaker 3: work done, not like every workload as well as what
Speaker 3: I have necessarily, but close enough to it and it
Speaker 3: kind of just like fits below my monitor, that's really cool.
Speaker 1: Yeah, that's what I'm excited about because right now I'm
Speaker 1: running off a Raiser laptop, which has been very good,
Speaker 1: but it's just a lot of like space that is
Speaker 1: being taken up and also like if I can free
Speaker 1: this raisor laptop, I can use it for like gaming
Speaker 1: in other places.
Speaker 2: You know.
Speaker 1: The only concern that I have is whether my like
Speaker 1: el got too stuff will work on a Mac Mini,
Speaker 1: like via like my like my came link and stuff
Speaker 1: like that, because.
Speaker 3: I'd assume they have software there, because streaming on Mac
Speaker 3: has become like popular enough that, like, you know, because
Speaker 3: creators will just stream from their MacBook that they also
Speaker 3: use for like work stuff, so I'd assume that that'll work.
Speaker 2: I think there might be some quirks with Elgato software,
Speaker 2: but they should all still mostly function. Yeah, trying to
Speaker 2: mention the computer heating up your room, like I remember,
Speaker 2: I don't remember where I read this, so maybe it's
Speaker 2: not exactly accurate, but they're like a space heater and
Speaker 2: a computer use about the same amount of energy and
Speaker 2: put off about the same amount of heat. Instead of
Speaker 2: space heater, just get a good computer and now you
Speaker 2: have both things.
Speaker 1: There was also this thing though, which I'm not sure
Speaker 1: if it's a it was a misnomo or something, but
Speaker 1: apparently like turning a computer on takes more power than
Speaker 1: just leaving it on the entire day or This was
Speaker 1: a while by people to say that, and I was like, oh,
Speaker 1: because yeah, the juice were required to actually get everything going.
Speaker 2: About cars and stuff. Right where it's starting, the car
Speaker 2: is used up more gas than just letting it run idle.
Speaker 4: Just like an excuse to enable you, you freaks who
Speaker 4: like to just keep your computer on.
Speaker 2: I mean that's why.
Speaker 1: That's why I primarily did it, because I was like that.
Speaker 2: Judgmental you are of my people like you, as someone
Speaker 2: who works at home, turning your computer off, that's a
Speaker 2: freak move, right there is. I'm going to walk through recruiter.
Speaker 2: Better turn it off.
Speaker 4: You look at it. Yeah mode, I do a sleep mode.
Speaker 2: Yeah.
Speaker 3: What is the that's different?
Speaker 1: That's different now all right, So what is the amount
Speaker 1: of time you need to be away from your computer
Speaker 1: for you to be like, I'm turning this off? Because mine,
Speaker 1: I only ever turned mine off if I'm leaving home
Speaker 1: for at least two to three days.
Speaker 4: I think just been on entire vacations where he hasn't
Speaker 4: turned it off.
Speaker 2: Yeah, because I remote into it.
Speaker 3: I'm the same Yeah, same reason here, I at least
Speaker 3: leave in sleep mode on my local network. The mini
Speaker 3: PC or like the micro PC at this point that
Speaker 3: I use for my NASS setup can wake on land
Speaker 3: my main machine, so I at least leave my main
Speaker 3: machine and sleep. I never turn it off unless yeah,
Speaker 3: I don't think I've ever turned in this one off
Speaker 3: unless I'm.
Speaker 2: Like, that's like a lot of stuff on my computer
Speaker 2: kind ends up being it's like acting as a server
Speaker 2: in a lot of ways. So yeah, I just I
Speaker 2: leave it on, and uh, you know, I guess this
Speaker 2: last one. I think I put it at least in
Speaker 2: sleep mode. So it's not like I'm like, sure, run
Speaker 2: fully up and.
Speaker 3: Reason for we're not just freaking to like to like
Speaker 3: train the power and everything, you know, right, Yeah.
Speaker 2: There's occasionally just like I need to get something on
Speaker 2: that on that computer in that folder that I know
Speaker 2: is there. God, I wish I could do That's like,
Speaker 2: oh I can, it's like a remote into it. But
Speaker 2: when you guys do want to like put it in
Speaker 2: sleep mode, what do you do? Because I've been doing
Speaker 2: the Windows X. Then you hit you and then you
Speaker 2: hit is it D? I think it's that.
Speaker 5: Off down and then I ain't put the windows hit
Speaker 5: Windows key X on there and then it gives you
Speaker 5: uh yeah, you hit you to get the shutdown option,
Speaker 5: and I'm not gonna do it.
Speaker 2: XS shut down the computer the show. And then yeah,
Speaker 2: so I just hit Windows X is the shortcut to
Speaker 2: bring up like that fast menu, and then you and
Speaker 2: then and then d I think, and then.
Speaker 1: I may I might go to the Windows but on
Speaker 1: right click shut down or sign out sleep.
Speaker 4: Okay, look at that. I just clicked the left click
Speaker 4: the button and there's that little power button and I
Speaker 4: click that and it gives me the options.
Speaker 2: Okay, yeah, that's probably the same. Yeah.
Speaker 3: Yeah. The reason that I like keyboard shortcuts is especially
Speaker 3: once this is one of the things I talk about
Speaker 3: where like PC gaming, uh like on a TV is
Speaker 3: easier than ever because with Steam, you know, you do
Speaker 3: the Steam chords they call it, where you hold the
Speaker 3: homebun and then do different bun combos and like Analog
Speaker 3: six stuff to control your mouse and stuff. So I
Speaker 3: can control my computer entirely with an Xbox controller. I
Speaker 3: just like if I hold the Xbox bun, I can
Speaker 3: then move the mouse down over to the Windows bun,
Speaker 3: put it open, and then use the dpad to just
Speaker 3: navigate Windows and put my computer in a slap. So
Speaker 3: I'm just used to using the Meni's like that, it's
Speaker 3: really nice.
Speaker 1: I just I just yank the power code out every time.
Speaker 3: Yeah, well shut down, that's the damn sure.
Speaker 2: Yeah, certain the machines will take over.
Speaker 1: Yeah, you are right though, like playing uh games on
Speaker 1: I use my I have my old gaming PC set
Speaker 1: up to my TV in case I want to play
Speaker 1: like any like low tier games or like not too
Speaker 1: high like power Hog games or graphics Hog games and
Speaker 1: running steam Deck on there. I just have it, like
Speaker 1: boots straight into steam Deck is so nice.
Speaker 3: The big picture, yeah, exactly.
Speaker 2: Pry vcs is that they are that they're discontinuing sitting
Speaker 2: in the back room. I'm gonna put steam os on
Speaker 2: that thing. That's that's that's just it. I'm going to
Speaker 2: do that.
Speaker 1: You know what I recently figured out, not figured out,
Speaker 1: but I finally a problem. I finally overcame the problem
Speaker 1: with big picture mode, or I think it might be
Speaker 1: more of a Windows problem than a thing. And then
Speaker 1: a big picture mode. I feel like Bluetooth controllers suck
Speaker 1: on it like really bad. Yeahs general are I've I've
Speaker 1: like got the official like Microsoft dongle and the elite
Speaker 1: dongles go to all that kind of stuff, and it
Speaker 1: just it's not very good for me, Like I don't
Speaker 1: know what it is. And I know that Lucy also
Speaker 1: has this issue where we can't like consistently stay connected.
Speaker 1: It like disconnects every like ten or eleven minutes something
Speaker 1: like that, and I fucking hate it. And the only
Speaker 1: way to get around it is like to wire in,
Speaker 1: and at which point I'm just like, what's that even?
Speaker 1: What's even the point?
Speaker 2: The dongle's are two point four giga hurts connections, so
Speaker 2: I wonder if there's just too many years.
Speaker 1: However, Yeah, however, I recently purchased let me get the
Speaker 1: exact name of the product, the eight bit Doo controller
Speaker 1: the Ultimate, Yes, the Ultimate, I believe.
Speaker 2: Yeah, but I think that might be like my default controller,
Speaker 2: that thing I use right here on the dock on
Speaker 2: my PC. I've been using a NonStop and it's like God,
Speaker 2: every time I pick it up, I still get happy,
Speaker 2: like this is oh, yeah controller.
Speaker 1: The eight but do ultimate two point four gu wireless
Speaker 1: control of the whole of one stuff. I heard a
Speaker 1: lot of people talking about this thing, and people be like,
Speaker 1: this thing is so awesome, it's so crazy, And I've
Speaker 1: always been like whatever, man, I don't really care. I've
Speaker 1: got like a I've got the various controllers, the official ones.
Speaker 1: I'm fine. And then it was on sale recently for
Speaker 1: like twenty five dollars or something like that, and I
Speaker 1: was like, yeah, it's something crazy like twenty five or
Speaker 1: thirty dollars, and I was like, yeah, I'll get one
Speaker 1: of these. I'll try it, and oh my god. It firstly,
Speaker 1: it works flawlessly with the PC. Now, like I just
Speaker 1: I just it's not even plugged into the PC. It's
Speaker 1: plugged into a random outlet, which is crazy. And like
Speaker 1: when I take it off the cradle, it automatically connects
Speaker 1: to the PC because the dongle's in there, and it
Speaker 1: just works instantly. I'm like, oh shit, this has fixed it.
Speaker 1: That's crazy.
Speaker 2: Yeah, I have my the dock plugged into my PC
Speaker 2: and then I just have the I think the dongle
Speaker 2: plugged into the base underneath there, so it's like the
Speaker 2: dongle's really close to the controllers, so it looks really good.
Speaker 2: It's yeah, it's very convenient.
Speaker 3: Oh grab you were out while I was talking about this,
Speaker 3: But A bit Dough is making their own telescopic mobile controller,
Speaker 3: and you know really yeah, I like playing some mobile
Speaker 3: games that you know, use controllers. I also really like
Speaker 3: using because I have an Android phone, I do like
Speaker 3: using as a lightweight emulation device is that way, and
Speaker 3: just pop it into a telescopic controller like a backbone
Speaker 3: or whatever, and it's just a lighter thing to carry
Speaker 3: around with me if I want to do some PS
Speaker 3: one emulation or whatever. And so I saw they're making
Speaker 3: their own and that's really cool because a it's cheap.
Speaker 3: It's only fifty bucks, which is like half the price
Speaker 3: of a backbone and competitors. But also it looks like
Speaker 3: it's just using the eight bit dough Ultimate parts. Maybe
Speaker 3: they're like scaled down a little bit, but it's just
Speaker 3: that deepad those analog sics, those triggers. It looks really nice.
Speaker 3: So that's coming out soon here, So I'm looking forward
Speaker 3: to messing around with that.
Speaker 2: I would like to Yeah, I like to hear more
Speaker 2: about that. That sounds very cool.
Speaker 1: Hey, Bat, if you're listening, we would like to handle
Speaker 1: out about that personally. Yeah, yeah, Match, You've been trying
Speaker 1: to talk for a little while now, so it's okay.
Speaker 3: I didn't say you could.
Speaker 4: Just you're so observant.
Speaker 3: All right, finally, well, what are you going to say?
Speaker 4: Okay, look, look I noticed maybe isn't the exact panel
Speaker 4: to talk to Jeff about his Disney trip a ton,
Speaker 4: but can I mean, I just want to know what
Speaker 4: you thought about the avatar land Jeff and Animal Kingdom.
Speaker 2: It was definitely one of the family's favorites. I really
Speaker 2: enjoyed it. It was so we did the flight of
Speaker 2: Passage like pretty early on and we got off and
Speaker 2: Emmy was just like it just kind of freaked me out.
Speaker 2: And Addie was like, well, I'm never doing that again.
Speaker 2: And then about an hour later after we tried to
Speaker 2: convince them do it again, Steph really liked that you
Speaker 2: wanted to do it again. Uh, they were like, hey,
Speaker 2: maybe we'll do it. And then we started like, looking,
Speaker 2: are we going to be able to get back on
Speaker 2: this thing? And the line was really long and we
Speaker 2: were I think, is that the one that has a
Speaker 2: virtual que Maybe that one doesn't have a virtual que.
Speaker 2: I don't think it does. Oh okay, we're trying to
Speaker 2: figure out ways to get back on. I think we
Speaker 2: did get a virtual cue, that's right, And it was
Speaker 2: kind of too late. In the day to use it again.
Speaker 2: So it was a bummer that we couldn't get back
Speaker 2: on there, but we did get to go through the
Speaker 2: Avatar a little bit, the Avatar Land a little bit
Speaker 2: as it was becoming dusk, as the Animal Kingdom closes
Speaker 2: at six pm.
Speaker 4: It closes pretty early right now, and yeah, with the
Speaker 4: you know, yeah exactly, So it's a bit. It's sad
Speaker 4: because it's very pretty there at night, but yeah, right.
Speaker 2: And it was beginning to look very pretty, and it's
Speaker 2: very impressive. I just I do. I think that's what
Speaker 2: I'm at a point where I enjoy the attractions. I
Speaker 2: think they're fun, but they're they're over so fast and
Speaker 2: so fleeting that I kind of like just spending time
Speaker 2: in the themed areas more than anything else. And that
Speaker 2: Avatar Land was very very well done. And also I'm
Speaker 2: a mark for Avatar, so of course I was into it.
Speaker 1: This is Avatar, the Blue People, correct, the Blue People, Yes, well, noon,
Speaker 1: they make the Avatar Land that everyone Actually.
Speaker 2: They're They're gonna let m Shyamalan cook one more.
Speaker 4: There was an Avatar TV show ride in that Mall
Speaker 4: of America theme park. It was like a weird little
Speaker 4: carousel thing and you're on AG's Flying Buffalo Friend or.
Speaker 3: Something Nickelodeon in the All America.
Speaker 4: Right right, yeah, like.
Speaker 1: The Bend one.
Speaker 2: No no.
Speaker 4: I was like, I don't want to say I was
Speaker 4: too old for it because I watch a ton of
Speaker 4: suffering from your audience.
Speaker 1: I I I'm sending you homework you need to watch.
Speaker 1: Start watching an Avatar. Okay.
Speaker 2: I started watching on that really weird.
Speaker 1: Like Disney ship that you're constantly watch.
Speaker 3: You know.
Speaker 1: What.
Speaker 4: The one thing I did see of Avatar is the
Speaker 4: night Shamalan. I got attracted that I'm.
Speaker 1: Gonna need I'm gonna need you to watch this show immediately,
Speaker 1: and then I want regular reports in on this. Okay,
Speaker 1: that sounds fine.
Speaker 4: Is there a name there, the last mitch Bender.
Speaker 1: This this is for your person, Richmond. This is because
Speaker 1: it is one of the few attempts that you have.
Speaker 1: This is a few methods that you have to make
Speaker 1: me dislike you less.
Speaker 4: So watch Cora.
Speaker 1: Also, now just start with the normal, Just start with
Speaker 1: book one.
Speaker 3: Oh yeah, see if you like Avatar first, like try that, sure.
Speaker 4: Yeah, I bet it? Like, yeah, I gotta watch that.
Speaker 4: I need to watch Gravity.
Speaker 3: I just pulled a full art Sabrina. Sorry, I started
Speaker 3: opening when they started, and I was just very excited
Speaker 3: about that.
Speaker 4: Sorry, it's very good. That's a very good card shote.
Speaker 1: Anyways, we're gonna need those avatars me next time I
Speaker 1: picked you. If I don't hear about you being part
Speaker 1: way through avatar, I'm going to be very upset. And
Speaker 1: I recommending it because I think you genuinely will like it.
Speaker 1: It's all like it's it's like, it's a very well
Speaker 1: written show, but it's got all that annoying little baby
Speaker 1: ship that you love in it as well.
Speaker 4: Do you like the baby ship does have some power
Speaker 4: friendship stuff? Oh?
Speaker 3: Yeah? Oh boy? Does oh? Okayo?
Speaker 4: Does may do like people like maybe slowly fall in
Speaker 4: love and maybe like kiss at the end.
Speaker 1: No, I'm not going to spoil anything for you. Yes,
Speaker 1: does kiss maybe?
Speaker 3: Who can say? Who can say? Maybe? Just look the
Speaker 3: fact that hang on, the fact that Mike doesn't know
Speaker 3: that tells me he knows nothing about this franchise.
Speaker 1: It's just incredible.
Speaker 3: That's the one thing.
Speaker 1: He's going to watch this and literally grow up. He's
Speaker 1: going to be like, Oh, this is what actual good
Speaker 1: cartoons can be. It's gonna be incredible. I can't wait.
Speaker 1: It's got creatures in there that you'll love, like Uppa
Speaker 1: and Momo.
Speaker 4: And what better do you think I would be? Which
Speaker 4: is the I know a little bit, What are the
Speaker 4: what elemental bender would I be?
Speaker 1: You're not going to be a bender. You're being the
Speaker 1: cabbage guy and that is it.
Speaker 4: I don't like the sound of that.
Speaker 1: Yeah, okay, you are my cabbages guy, and that is it.
Speaker 3: Okay, he's our cabbages guy.
Speaker 4: Yea, God, that's not I don't know why, but that
Speaker 4: sounds like the worst thing I've ever been called.
Speaker 1: Like, yeah, isn't there there is? And you are not
Speaker 1: Uncle irol you are knowing that Uncle one is though,
Speaker 1: that's like yeah uncle like yeah, Uncle Iro like will
Speaker 1: take if he's taking up your time, he's telling you
Speaker 1: something wise and helping you grow you.
Speaker 4: You remember when you're still call Disney World Disneyland. I
Speaker 4: had lots of wise things to say about that.
Speaker 3: That's what we call you.
Speaker 1: But yeah, I think you would actually really like it. Honestly,
Speaker 1: I think you really really would like it.
Speaker 4: Holiday break Caro out, Yeah, I.
Speaker 1: Would love I would love that. I would love to
Speaker 1: hear how you get on with it.
Speaker 4: I always respected the fact that instead of seasons, it
Speaker 4: called him books, right, I see that the Best Buy
Speaker 4: or something like Book one of Avatar. I'm like, oh,
Speaker 4: neat books are more important than seasons.
Speaker 3: I don't know if that's true.
Speaker 2: Man, Yeah, sports are horizon. What are you talking about?
Speaker 2: Remember the book a fet I mean the most important?
Speaker 1: Oh my god, that was one of the worst things
Speaker 1: I've ever watched that. I don't even remember it. I
Speaker 1: just remember him being in the ground for like, was
Speaker 1: it like thirty episodes.
Speaker 2: Quite a while.
Speaker 4: It's the only show that I ever watched every episode
Speaker 4: but the last one, I just like obligated. You think
Speaker 4: the last one I may as well, And I was
Speaker 4: just like, who gives a ship?
Speaker 2: They didn't care, so yeah, why would we?
Speaker 1: Jeff? Do you have any follow ups on your trip
Speaker 1: to Disney's?
Speaker 2: It was very nice? Yeah, sure. I think the big
Speaker 2: thing is you really do notice where the money goes
Speaker 2: when you spend all this money on trip like this.
Speaker 2: You go there and it's like, there are forty people
Speaker 2: working at this bus depot. They're like gonna make sure
Speaker 2: that you never go two inches without someone that might
Speaker 2: help you or say something nice and it's like they're
Speaker 2: like I looked it up, like this might do they
Speaker 2: just deploy more people than anyone else. They do. Seventy
Speaker 2: five thousand people work at Disney World. That is the
Speaker 2: world christ just at World. It's the it's the largest
Speaker 2: single site employer in the world. And you notice it
Speaker 2: when you're in.
Speaker 1: It's like, I feel like it's the largest, most successful
Speaker 1: like doomsday cult waiting to be activated, but it's it's
Speaker 1: like that is literally coound of fucking insane people. When
Speaker 1: the ship hits the fan, they're are just going to
Speaker 1: turn into like fuckings.
Speaker 2: I went to Universal and it's like it's the same thing,
Speaker 2: but they're not as happy, So give me the doomsday
Speaker 2: call like that was like.
Speaker 1: Yeah, but like the moment, like the fan, you're just
Speaker 1: gonna have the good kool aid. Yeah, the moment the
Speaker 1: ship is the fan, you're just gonna see like gates
Speaker 1: appear and everyone's.
Speaker 3: Like at least when they're drinking the kool aid, So
Speaker 3: that would be arrant.
Speaker 1: That's gonna be when they like go full of stone
Speaker 1: cuts and everyone goes, oh, we.
Speaker 3: Have no idea.
Speaker 1: That's why there's seven thousand people in here. There are
Speaker 1: self sustaining society built on fucking mouse cartoons.
Speaker 2: It was a thousand.
Speaker 4: Actually, there's plenty of us to kill you.
Speaker 2: I didn't feel myself becoming more of like, oh, I
Speaker 2: am becoming one of the cultists, because my favorite part
Speaker 2: was always tell my family, I think you're gonna like this,
Speaker 2: and when they liked it, I was like, oh, I
Speaker 2: did it. I got.
Speaker 4: The adult experience hoping that people like things as much
Speaker 4: as you think.
Speaker 2: Yeah, they're like, oh, they did love Sorrow, and I
Speaker 2: knew they would love sorin and then yeah, it was
Speaker 2: a good time. I think some of my favorite stuff
Speaker 2: was going around the Moon specifically and Guardians of the Galaxy,
Speaker 2: the Roller or the Cosmic Rewind because that like it
Speaker 2: just you feel like it's like an actual gravitational hole,
Speaker 2: and they do a really good job of emphasizing that.
Speaker 2: I don't know. I just had a really good time
Speaker 2: and it really felt worth it.
Speaker 4: The picture of your kids guards of the CASI incredible. Yeah,
Speaker 4: your your daughter's holding onto you for dear life.
Speaker 2: She and she was the one that was down to
Speaker 2: clown with a lot of these rides, and then she
Speaker 2: would go off and be like, oh, I don't know
Speaker 2: about that one I asked, and you seem to want
Speaker 2: to do it. They and Addie like pride on every
Speaker 2: single ride, and then we get to the next one,
Speaker 2: like are you sure you want to do this? And
Speaker 2: she's like, well, mom is going, so I'm gonna go.
Speaker 2: That's cook it.
Speaker 4: Sometimes like they have a kid can have a back
Speaker 4: experience and they're like, I'm not doing any more rides
Speaker 4: the rest of the trip.
Speaker 2: I was wondering if that would happen.
Speaker 1: Is the Guardians one that does like the Drop.
Speaker 4: So that's Disneyland, it's a drop and Disney World.
Speaker 2: It's a coaster, yes, and it's a it's basically it's
Speaker 2: a lot like Space Mountain, but in terms of like
Speaker 2: it's inside and it's got a similar sort of like
Speaker 2: fast turns and stuff like that. But the car you're
Speaker 2: sitting in it self can turn, can rotate left and right,
Speaker 2: so when you do go around objects, it's like, all right,
Speaker 2: we're going to turn the cart over towards the Moon
Speaker 2: and then we're gonna have you be in like this
Speaker 2: geosynchronous orbit with the Moon really fast, and you're gonna
Speaker 2: get whipped to the side and you're really gonna feel
Speaker 2: that effect, and it was it was really well done
Speaker 2: and they're playing the music and stuff. It's good.
Speaker 4: I've avoided that one for a while because I am
Speaker 4: a coward. Do you think I could do guard into
Speaker 4: the Guxy Jet?
Speaker 2: How do you feel about doing Space Mountain?
Speaker 4: I'm pretty good with these days.
Speaker 2: I think it's space it's one step up from Space Mountain. Here,
Speaker 2: it's one step up. That's probably that that step though,
Speaker 2: that the big difference, I know, I you know, I
Speaker 2: think so that was definitely one where so we're we're
Speaker 2: doing all these different roller coasters and stuff like that,
Speaker 2: and there's the little kids roller coasters. The kids very
Speaker 2: much gott into those, Flight of the Hippogriff and barn Stormer.
Speaker 2: They love seven Doors mind Train that. Everyone really liked that.
Speaker 2: And then we would do Guardians and it was like, okay,
Speaker 2: they did. I could tell that they thought that was
Speaker 2: very exhilarating and fun, but it was also too much
Speaker 2: for them and so and I'm like it was like wondering,
Speaker 2: you know, Addie was having a very similar reaction to
Speaker 2: all this stuff where it was reminded me like this
Speaker 2: is probably how Mike felt as a kid doing some
Speaker 2: of these things, and I'm like, is she going to
Speaker 2: be ruined on these? And that was one they would
Speaker 2: not do again.
Speaker 4: It's definitely, to be clear, she's already doing much better
Speaker 4: than I was because I just didn't go on yeah,
Speaker 4: and she's like, and she did kept coming coming back
Speaker 4: to other ones, but that one was one that she
Speaker 4: wouldn't do again.
Speaker 2: So I wonder I think that one's probably a bit
Speaker 2: too much.
Speaker 4: One one last question, what was what was the yummiest
Speaker 4: thing that you ate in Disney World, Jack, because for me,
Speaker 4: a big part of it anymore as the food.
Speaker 2: Yes, so there's the Rodeo round up. The restaurant, a
Speaker 2: sit down restaurant in toy story Land, had really really
Speaker 2: good barbecue sauce. It was very very good. We had
Speaker 2: a good waiter. We had the dining plan so we
Speaker 2: could get you know, alcoholic drinks with every meal, and
Speaker 2: we did and that was good. They had great drinks also.
Speaker 2: The I had the curry at the I try to
Speaker 2: specifically try to. I definitely had the curry at Tusker
Speaker 2: House and that was very very good. But no, there
Speaker 2: was also in the Japanese the Japanese restaurant in Japan
Speaker 2: in Epcot that kind of sits up a little bit
Speaker 2: behind the thing right there was there was no one there.
Speaker 2: It was right before the fireworks. We went in there
Speaker 2: and had dinner, and I had a Japanese career there
Speaker 2: and it was really, really, really good. So I there
Speaker 2: were several restaurants where I was like, this is okay,
Speaker 2: and then there was many that was like, oh, this
Speaker 2: food actually does rock. And that was the like Rodeo
Speaker 2: restaurant and stuff like that. So a lot of good
Speaker 2: barbecue at Disney turns out.
Speaker 4: Yeah, yeah, yeah, absolutely there just that Sam Eagle seemed
Speaker 4: one in Epcot. I haven't even been able to eat
Speaker 4: at yet. C Yeah, I went in there so much Topcott.
Speaker 2: Yeah, it smelled so good. But we already had the
Speaker 2: plans to go somewhere else. So but man, the Sam Eagle,
Speaker 2: and we already had barbecue a bunch of times, so
Speaker 2: we're like, well, no, it's not do Sam Eagle, but man,
Speaker 2: that place smelled great.
Speaker 1: The thing I loved most about going to Disney was
Speaker 1: mainly getting the doll Whip, because I was led to
Speaker 1: believe that doll Whip was only available inside Disneyland. I
Speaker 1: was like, oh, well at least that's something exciting for
Speaker 1: me to look forward to to go. And though dolip
Speaker 1: is everywhere, it turns out like it's there. Went every
Speaker 1: time I went go to what do you call it?
Speaker 1: A San Diego Comic Con, the hotel that we like
Speaker 1: do all of our workout right underneath it is a
Speaker 1: place that does like dole whip in multiple different flavors.
Speaker 1: So me and Lucy always like go to a thing
Speaker 1: on the way back Dolwhip. So now I'm just like,
Speaker 1: I have no reason to go back to Disneyland.
Speaker 4: There's the Disney Magic there, though they don't have an
Speaker 4: animatronic bird singing to you while you eat it.
Speaker 2: You know, I did not go in there. Yeah, there
Speaker 2: was a few things. Lounge, yes, whatever is that what
Speaker 2: I called her? Is that what it's called?
Speaker 4: You call it the na Tiki Lounge and it's the
Speaker 4: Chanit Tiki Room. And yes, that small mistake upset me greatly.
Speaker 2: Okay. So that's the other thing. There are a lot
Speaker 2: of things where it's like this is a forty show
Speaker 2: or a place where you go sit down there's animatronics,
Speaker 2: and every single time I'd be like that sounds and
Speaker 2: then I'd go in, I'm like, this is amazing. Every
Speaker 2: single time Mickey's phil Harmagic, I'm like, well whatever going there.
Speaker 2: I'm like this cgi is old. Five seconds in this rules,
Speaker 2: I'm having a great time. It's they just do a
Speaker 2: good job with all that stuff. And so yeah, it
Speaker 2: was easy to enjoy myself. The one like bummer was
Speaker 2: we're trying to get a space for the fireworks on
Speaker 2: the last night at Magic Kingdom because it's the one
Speaker 2: that where the kids were able to stay up. Both
Speaker 2: of them were able to stay up and watch it.
Speaker 2: And we got there an hour and ten minutes before
Speaker 2: they're going to start. We're really going to stake this out,
Speaker 2: and you know, Steph wanted to go get popcorn. And
Speaker 2: then it's like, okay, we're getting so crowded that she's
Speaker 2: not gonna have enough room here. And everyone's standing right
Speaker 2: in front of my five and seven year old and
Speaker 2: it's like none of these people have kids, And I
Speaker 2: definitely had a little bit of the you know, you know,
Speaker 2: these fireworks shows are four kids, So there's gonna be
Speaker 2: a bunch of things that king on that castle, right,
Speaker 2: there's gonna be a bunch of kids movies. Can you
Speaker 2: guys just like have some awareness that you're standing right
Speaker 2: right in front of children, but whatever. I held both
Speaker 2: up for forty five minutes while I watch the fireworks.
Speaker 1: That is primarily one of the reasons I quite dislike Disneyland. Like, yeah,
Speaker 1: I think the adults are the worst part of Disneyland,
Speaker 1: and like they have no humility, they have no shame,
Speaker 1: and they have no self awareness, and like it happens
Speaker 1: every time I go there.
Speaker 3: I see these bitch ass.
Speaker 1: Adults getting in the way of children and like just
Speaker 1: being the worst human beings every time. And I say
Speaker 1: every time I go there, I see like at least
Speaker 1: two or three instance of the instance of it. And
Speaker 1: I'm just like, I think there should be a rule
Speaker 1: where if you're actively making a child's experience worse, you
Speaker 1: should be kicked out, like immediately, like you that's not.
Speaker 3: That motherfucker up there, I would ever get that.
Speaker 6: I feel like in a situation like the fireworks, there
Speaker 6: should be someone going around and being like the kid,
Speaker 6: that adult needs to go back so the kid can
Speaker 6: get forward, Like that is how it should be.
Speaker 2: And it is a little bit like where like you
Speaker 2: go and watch anything about like the start, like how
Speaker 2: like Walt started it, and he was like, I just
Speaker 2: wanted a place to go where we could do things
Speaker 2: together with my very young daughters. I'm like, fucking preach Walt.
Speaker 2: Hell yeah, let's let's let's make that well.
Speaker 3: It's busy known for his good takes on life, the universe,
Speaker 3: and the people.
Speaker 2: Okay, lot that stuff's overstated.
Speaker 1: I feeling around to these adults and being like, hey,
Speaker 1: you're being a bit Michael Jackson right now.
Speaker 2: So what I did do is I was like, we
Speaker 2: we stopped and there was a spilled coke and I
Speaker 2: was like, all right, I'm gonna be like, just don't
Speaker 2: stand in that coke so it creates like a little
Speaker 2: bubble in front of the kids. And that that didn't work.
Speaker 2: But there was also a bit of smashed fry. Someone
Speaker 2: stepped in some fries and it looked a little bit like, oh,
Speaker 2: maybe someone was sick here. So when uh, there's a
Speaker 2: group of girls here and a couple here, and they
Speaker 2: basically just stood on top of me when I'm trying
Speaker 2: to stand right for the kids to like create like
Speaker 2: a little space so they can look up and see
Speaker 2: everything at least a little bit. And uh, my bag
Speaker 2: was bumping him because the kids kept asking for stuff,
Speaker 2: and so one of the girls like, hey, your back
Speaker 2: keeps hitting me. I'm like, you should move, you should
Speaker 2: you should move, And then she looked at me like
Speaker 2: how dare you? So I'm like then I'm like I
Speaker 2: kind of changed tactics. I'm like, I'm sorry, I'm just
Speaker 2: trying to someone spill their coke here and I think
Speaker 2: that's vomit and I'm just trying not to step in it.
Speaker 2: And then she just turns to her friends and they
Speaker 2: all just collectively and I had spaced the rest had
Speaker 2: to play. I played the bar card and it worked.
Speaker 2: It was mostly just like very upsetting, like frustrating. It
Speaker 2: was such a good time and we didn't have a
Speaker 2: lot of interactions like this, and of course last night
Speaker 2: I'm dealing with a little bit of assholes and it's like,
Speaker 2: you know, confrontation and I'm like, oh, like gets in
Speaker 2: the pits pit of my stomach, but let it go.
Speaker 2: It worked out well. The kids saw everything because again
Speaker 2: I had to hold them, but it was fine.
Speaker 1: Yep, yeah, I feel like that does should be like, hey, man,
Speaker 1: you know how you wouldn't get on bosses or public transpond,
Speaker 1: it's like, hey, these these see stuff of the elderly, Like,
Speaker 1: let you know, if someone if you're sitting here and
Speaker 1: someone comes in and they like, let's say, or they're older,
Speaker 1: please give these seats up. I feel like that same
Speaker 1: rule and kind of ethos around they should be instituted
Speaker 1: in Disneyland, where it's like, hey, these are kids seats,
Speaker 1: So if a kid comes up and says, hey, I
Speaker 1: want to sit here, please, you should get out of
Speaker 1: the way. But I feel like I do, like don't
Speaker 1: want too l to do that, But no, I watched
Speaker 1: this when I grew up, so I'm entitled to as well.
Speaker 2: Shut up in And like point is like, you know,
Speaker 2: it's so big and all that money that the adults
Speaker 2: spend makes the whole thing go round. So I get
Speaker 2: that they're like catering to everybody.
Speaker 1: Yeah, universal disrespect children.
Speaker 4: That aren't going to stop you like the one group
Speaker 4: people like don't like Disney and understands people who don't
Speaker 4: like crowds like, well, yep, sure are a lot of
Speaker 4: those in Disney. And when you get a bunch of
Speaker 4: people together, all bets are off. You're gonna just run
Speaker 4: into assholes and weird people exactly. You're gonna get frustrated. Yeah,
Speaker 4: like that is gonna and.
Speaker 2: I know that those people went home and are like
Speaker 2: that guy was an asshole, Like they're gonna think I
Speaker 2: was the ass all but I'm like, I think you are. Yeah,
Speaker 2: but I knew I was writing this.
Speaker 1: Yeah, it's for the kids. As long as your kids
Speaker 1: came out of that like happy and got to see
Speaker 1: what I would if you had told me you punched
Speaker 1: someone in the face when they like came up to you,
Speaker 1: just so your kids have a better experience, I'd be like,
Speaker 1: good on you, man. I respect that punctioned on Disney Doults.
Speaker 3: I respect that.
Speaker 1: I love that next time, I love that for you.
Speaker 4: That's enough of the Disney.
Speaker 3: Talk, Mitch.
Speaker 1: Anything that you want to talk about, we have to
Speaker 1: carry on, like on to the next session.
Speaker 3: I gave you an opportunity to match. It wasn't me.
Speaker 3: That's okay.
Speaker 1: Away from you, that's still say I'm sorry about that.
Speaker 4: That's fine. I know you did your best.
Speaker 3: All right.
Speaker 1: We're gonna go to Sean to begin with to see
Speaker 1: what you've been playing. There's a couple of things that
Speaker 1: I'm really interested in seeing hearing about from you. Not
Speaker 1: days gone obviously, but the other two years.
Speaker 3: But yeah, the first one I want to start with
Speaker 3: a little bit more metaphor. I'm like in endgame right now,
Speaker 3: if you know, you know, like I don't, I don't
Speaker 3: know how close the endgame I am, but like I'm
Speaker 3: after the opera house. I'm after the place you go
Speaker 3: after the opera house. So that has to be like
Speaker 3: closing in on the end there, right, like at least
Speaker 3: in the end quarter.
Speaker 4: Yeah, And like most jack gees, there's always like maybe
Speaker 4: a smidge more than you think there is. Yeah, you're definitely.
Speaker 3: Like that's what I was telling you, Yeah, because I'm like,
Speaker 3: I'm sixty hours in, so I'm like, yeah, yeah, minimum,
Speaker 3: I have another ten to go. Like basically my final
Speaker 3: time was like was eighty hours. Yeah, so I know
Speaker 3: I have quite a bit more to go. And hey,
Speaker 3: we got the extra extra long weekend here, so I'm
Speaker 3: I'm probably gonna fish it this weekend. That game just
Speaker 3: keeps getting better, weirdly enough, like it there's a little
Speaker 3: bit of a low in the middle where they established
Speaker 3: a bunch of story things, but it just goes so
Speaker 3: many places. The gameplay keeps getting better too. It is
Speaker 3: a phenomenal game. I want to bring up here more
Speaker 3: so because Tam, have you played through Metaphor, I know
Speaker 3: you probably actively.
Speaker 1: I'm actively playing it now, So I played a bunch
Speaker 1: of it to make sure that you know, I had
Speaker 1: a good frame of reference for like coverage, review, verification
Speaker 1: and that kind of stuff, but one that I had
Speaker 1: enough of that, and I had that phase past. I
Speaker 1: deliberately took my foot off the pedal because I wanted
Speaker 1: to enjoy it as opposed to because I remember playing
Speaker 1: through Persona like three times in a row, like just
Speaker 1: for like coverage stuff, and by the end of it,
Speaker 1: I was just like, I love Persona five, but I
Speaker 1: just don't ever want to hear about it ever again.
Speaker 1: And I'm trying to avoid that this time because I'm
Speaker 1: hoping that I will also be finished relatively soon, but
Speaker 1: I'm not. I'm not super far in. I've been playing
Speaker 1: in bits and pieces and it runs really well on
Speaker 1: the the rog Ali and X, and so I've been
Speaker 1: kind of like playing a bit on my computer and
Speaker 1: then playing a bit like in Bed and that kind
Speaker 1: of stuff and enjoying it that way.
Speaker 3: Yeah, that's how I've been the whole game through.
Speaker 4: I did the whole game through my rock ally.
Speaker 3: Yeah, which that's that's impressive. I I played. I do
Speaker 3: basically the switch thing I do for that someazonlla on
Speaker 3: the Nintendo Switch, as in, I play big story parts
Speaker 3: in the big comfy chair back there on the big
Speaker 3: old TV. And then when it's like okay, X amount
Speaker 3: of days until this happens, go do whatever, then I'll play,
Speaker 3: you know, like an hour or two before bed on
Speaker 3: the Steam deck while I'm like laying in bed or
Speaker 3: chilling in the chair or whatever. Yeah, I'm really enjoying it.
Speaker 3: It's very, very good, and it's definitely like, you know,
Speaker 3: towards the top o list, if not maybe at the
Speaker 3: top for a Game of the year stuff for me,
Speaker 3: So I such, oh we all do.
Speaker 4: He's so good still at the One Game Awards sub
Speaker 4: I'm upset about first off, no metaphour characters or best performance,
Speaker 4: but Hi's me especially he has so many just incredible
Speaker 4: battle barks. He is the best battle barks. That's bar
Speaker 4: versus capcom to.
Speaker 1: It's so goods may not getting nominated and the voice
Speaker 1: actor for Egon in a Tree.
Speaker 3: Not getting right.
Speaker 1: Energy disgraceful, disgraceful, killed guy. I posted about that on
Speaker 1: like Blue Sky or whatever it was, and people were
Speaker 1: up my ass. So like ego only has like two
Speaker 1: or three phase phrases and I'm.
Speaker 3: Just like, and they were up here. This is probably threads.
Speaker 3: I'm just going on here, but threads, And yeah.
Speaker 2: So who cares?
Speaker 3: So yeah, those two or two phrases are better than
Speaker 3: anyone else. So at this point, I just want Jeff
Speaker 3: to play metaphor just so you can see Hi's me.
Speaker 3: It's the most he's not getting there, Yeah, probably not,
Speaker 3: but it's like to give you a frame of reference, Jeff.
Speaker 3: It's kind of like a Bear and Marlene in f
Speaker 3: F seven. It's like moments like that a lot sadder
Speaker 3: for reasons. But yeah, like a lot of really good
Speaker 3: character moments there. And yeah, just metaphor has been.
Speaker 1: He's a little bat guy with a with a sword
Speaker 1: back guy.
Speaker 3: He's like a sad dad, but he's like a fun
Speaker 3: sad dad. He's wisdom and uh incredible.
Speaker 4: Also, get like the sad dad part of his arc
Speaker 4: gets resolved or at least like quickly progress fairly quickly.
Speaker 4: He's more than a sad dad.
Speaker 3: Yeah, that being his social link and the way it resolves,
Speaker 3: And like I said this, I think in our initial
Speaker 3: review cast of the way his social link is him
Speaker 3: growing as a person, which is meaningful considering that he
Speaker 3: is like the mentor to so much of this younger cast,
Speaker 3: I think is fantastic.
Speaker 1: Yeah, it's it's one of those where you're like, the
Speaker 1: younger cast gets to see someone older and why is
Speaker 1: it actually like resolve the issues in a very healthy
Speaker 1: way and it serves to be a good example to them,
Speaker 1: which is really find of.
Speaker 4: Good examples of like healthy French ships right in this game.
Speaker 4: And it makes me really glad that they didn't do
Speaker 4: the kind of romance stuff. Right, there's a couple of
Speaker 4: things that hint at it, and that's cute. But somehow
Speaker 4: it does feel actually more mature and more adult that
Speaker 4: it's not just like here's all these people, which one
Speaker 4: of them do you want to go on a date with?
Speaker 3: Right?
Speaker 4: Seems to.
Speaker 2: You want with her?
Speaker 3: Yeah. Does the characters absolutely make this game? It's phenomenal
Speaker 3: and I'm loving it so much.
Speaker 1: Yeah, for sure. The other game that you've got on here,
Speaker 1: I'm very very interested, but I've never heard of it,
Speaker 1: But it's it's in my wheelhouse. Yeah, NBA Superstars, what's up?
Speaker 4: That's right?
Speaker 3: Okay, So this is that raw Thrills arcade game at
Speaker 3: Dave and Busters. Now that is like, yeah, I forget
Speaker 3: how much NBA jam involvement is in there, but like
Speaker 3: Tim kits Row is the voice and everything. But so
Speaker 3: the this is the one that people are like, oh,
Speaker 3: this is going to be the good new NBA JAM.
Speaker 3: I have a friend in town who he's iroqically here
Speaker 3: for work, but we went to a daven Busters last
Speaker 3: night just to hang out on our thing, and that
Speaker 3: was the first thing we went to because they got
Speaker 3: the machine. It's right there in the front, and we
Speaker 3: all sat down and put our Oh what's the conversion
Speaker 3: dound this It does cost you like two dollars two
Speaker 3: fifty or whatever per person per play, because that's what
Speaker 3: David Buster's machines are gonna cost you. Yep, And there's
Speaker 3: a little bit jink. It is a fully three D game.
Speaker 3: It's also it's not two v two it is like
Speaker 3: those kind of weird NBA jams. It's three v three
Speaker 3: so that's a little awkward. So it's a three bun game. Now, Well,
Speaker 3: it's always been three bun game, including Turbo, but now
Speaker 3: like Turbo is also your like your Steel Slash Shove bun.
Speaker 3: So that's a little jank, but it's kind of cool
Speaker 3: to just go to an arcade setting and play NBA
Speaker 3: Jam again. In addition to all these you know, more
Speaker 3: carnival games that they tend to have at these places
Speaker 3: and the stuff like the you know, the Injustice arcade game,
Speaker 3: which is just like left right and matchupun or whatever.
Speaker 3: They're very dumb down. Now, it's fun to kind of
Speaker 3: just go back to an original, even if it again
Speaker 3: feels a little jank. The physics aren't quite right. But like, look,
Speaker 3: I'm you know, I was playing Bucks because Wisconsin. My
Speaker 3: buddy of course picked Golden State Warriors was mother.
Speaker 4: Those calves. Those calves are on fire right now.
Speaker 3: Yeah, but we but we had Giannis, so you know,
Speaker 3: guess who won. I'm just saying, uh.
Speaker 4: Just has to be a Roth Thrills joint, right, Yes, sorry,
Speaker 4: my pad it has guns reference to a.
Speaker 3: Yeah, So yeah, I don't know. Even even if the
Speaker 3: game isn't like amazing, it's got it's got nothing on
Speaker 3: actual NBA Jam. I'm still gonna like you know how
Speaker 3: it goes, right, We have a barcade here. If I
Speaker 3: actually want to play it, that's where I'll go. But
Speaker 3: if you're just like hanging out, oh no, it's kind
Speaker 3: of neat like playing that. And I just wanted to
Speaker 3: say that, Like my David Busters also has that's where
Speaker 3: they have the floor player cruising blast machines that like
Speaker 3: talking about. They have the Mario card arcade. They have
Speaker 3: the Luigi's Mansion Arcade. That game rules. If you've never
Speaker 3: had a chance to play it, like you have, you know,
Speaker 3: Luigi's the Poulter gust and every time you suck in
Speaker 3: a coin, the thing goes thunk thunk, like the actual
Speaker 3: Like it's yeah, it's so much fun.
Speaker 4: I was the Hollywood damon Busters and they had a
Speaker 4: fifth House of the Dead I never knew existed. Yeah,
Speaker 4: Scarlet right, Yeah was super fun.
Speaker 3: Yeah, it's fun, but it's it's tough, like they they
Speaker 3: eat your quarterers.
Speaker 1: Currently, what is the best way to play NBA JAM if.
Speaker 3: You have a like three sixty era console, that game is.
Speaker 1: No, that's the one I really like. I like. Obviously
Speaker 1: the older NBA GM is better, but I really enjoyed
Speaker 1: the three sixty Era one. But it's just like you
Speaker 1: cannot play that anywhere, right.
Speaker 3: Unfortunately, do licensing stuff, it's hard to go back to
Speaker 3: some some of these games. I just fire up. I
Speaker 3: like firing up a Dreamcast emulator so I can play
Speaker 3: like Blitz two thousand and NBA Showtime with my friends.
Speaker 4: Stamps are always picking like mods that do the new
Speaker 4: rosters and yeah, like Clascond. I don't know if they're
Speaker 4: doing it in like some Genesis version or some main
Speaker 4: Arcade version, right, I don't know exactly what the base
Speaker 4: is at there.
Speaker 1: I just wish that on Fire Edition was a little
Speaker 1: more available. I think I did see that someone on
Speaker 1: PS three that someone was emulating the PS three Versiones.
Speaker 2: Says that it's backwards compatible on Xbox one in series.
Speaker 2: Oh is it the on Fire he says, the NBA
Speaker 2: Jam on Fire Edition.
Speaker 3: He's got no way that's true. That's I mean, if
Speaker 3: yeah play with Xbox Series.
Speaker 2: There you go, tam, Yeah, there you go.
Speaker 4: What When I opened up this slink, it says not
Speaker 4: available separately, So I don't know how I actually calves
Speaker 4: fan Yeah it's oh yeah, he says, it's been it's
Speaker 4: been delisted. For purchase, but if you own.
Speaker 3: It, owned it already actually, which also means because the
Speaker 3: way they do it that if you have a disc
Speaker 3: for three sixty and pop in a series X as well, and.
Speaker 4: I'll or I'm out of luck. I think I owned
Speaker 4: it for the Wii, so ship, I'm going.
Speaker 1: To see if I can buy a disc because I'm
Speaker 1: pretty sure I owned it. But it might be like
Speaker 1: a regional thing because I owned it when I lived
Speaker 1: in London.
Speaker 2: It shouldn't be too bad. I mean, I mean, you know,
Speaker 2: the fact that it's backward compatible will make it maybe
Speaker 2: a little bit more expensive, but it should be affordable.
Speaker 4: I bet I won't buy really too late to just
Speaker 4: really bring back NBA JAM as kind of a cool
Speaker 4: triple A.
Speaker 1: No, I think it's definitely it should be something that
Speaker 1: people are doing. I don't understand why no one don't.
Speaker 2: We don't even get blitz, we don't get SSX, we
Speaker 2: don't get uh, we don't get any sort of like
Speaker 2: alternative sports of any kind again.
Speaker 4: Wherever we get our kidie sports games. And now it's
Speaker 4: like either like an indie spiritual successor or it's something
Speaker 4: kind of done more cheaply, you.
Speaker 2: Know, and that, you know, I think that said like
Speaker 2: we we were saying the same thing about arcade racers
Speaker 2: a little bit ago, and then we've got a ton
Speaker 2: of arcade racers in the last few years. Pretty well.
Speaker 2: Space though it is kind of usually yeah, but there's
Speaker 2: some one with like the Hot Wheels game, right, seems
Speaker 2: like it's like in you know, it's big enough, and
Speaker 2: I guess us and Blast it's definitely more indie.
Speaker 3: But speaking of that's where you're going and get this
Speaker 3: stuff because you know, rath Thrills was the natural extension
Speaker 3: from Midway and so that's why they are playing out
Speaker 3: these excessive, a little too expensive and sometimes a little
Speaker 3: lower quality arecade games, but they are at least trying
Speaker 3: to keep the spirit alive there even if they don't
Speaker 3: always land, but sometimes they do with stuff like I
Speaker 3: think Cruise and Blasts is very fun. Again, I think,
Speaker 3: you know how the physics and Cruise and Blasts are
Speaker 3: just a little jank, like they're over the top they believe. Yeah, yeah,
Speaker 3: that's kind of like that's an example of how like
Speaker 3: NBA Superstars feels. It doesn't feel quite right. It's a
Speaker 3: little off, but it's I don't know, I would rather
Speaker 3: have a bediocre experience than nothing at all.
Speaker 1: That's kind of like I'm doing research here and I
Speaker 1: think on Fire Edition is the only one that works
Speaker 1: backwards compatible. And it was never released as a disc
Speaker 1: if I remember correctly, So that's the right.
Speaker 3: Yes, you're right, yeah it was. It was the we
Speaker 3: that get physical or like a base edition.
Speaker 4: Yeah, okay, bollocks, that's how we're going to come on
Speaker 4: and welcome to the Jam.
Speaker 1: Has a disk what I'm googling right now and I
Speaker 1: cannot see a disc version for it?
Speaker 3: Anyway, last Sanna gets in on them. If someone can
Speaker 3: send me just the base edition was released on disc.
Speaker 3: It's an on Fire edition is digital only?
Speaker 1: Yeah only?
Speaker 3: Yeah, so that's specifically the version that's backwards campatable.
Speaker 2: Tell me about Days Gone? Yeah?
Speaker 3: Do I have to? I was really stalling with that
Speaker 3: last segment, Jeff.
Speaker 2: I just okay, here here's what I remember about, oh,
Speaker 2: last thing.
Speaker 3: Sorry, I started last thing. I'll go watch wrestling with
Speaker 3: gamings the story behind NBA Jam for a few weeks.
Speaker 3: It's very good. Anyways, we're gonna ask me.
Speaker 2: I remember that there's a man who loves his wife
Speaker 2: and his hog and loves is a strong word. Okay, yeah,
Speaker 2: he did wants to ride him and then he uh,
Speaker 2: there's zombies and then the zombies have a tech where
Speaker 2: there's a bunch of them and you can.
Speaker 3: Yeah, Horde, Horde of Zombies.
Speaker 2: See just sounds may be interesting. I don't know. I
Speaker 2: wouldn't know.
Speaker 3: I got ten hours into the game and didn't really
Speaker 3: see any of that. Holy shit. Okay, yep, you want
Speaker 3: to talk about slow openings, galliy g. This game is
Speaker 3: the most I think. Yeah, it was Mike you saying
Speaker 3: it's a very PS four game. It's like aggressively PS
Speaker 3: four where just it's a survival, stealth, cover shooter, third
Speaker 3: person shooter, open world. They kind of just combined everything
Speaker 3: that we were oversaturated with into one game and put
Speaker 3: a sometimes problematic biker culture skin on top of it all. So,
Speaker 3: the gameplay of Days Gone is fine, it's serviceable. It
Speaker 3: gets good enough that I was having fun with like encounters,
Speaker 3: you know, shooting and everything. I would get my sniper
Speaker 3: rifle for stealthier moments. That was kind of fun. I
Speaker 3: was starting to have fun with the gameplay. But yeah,
Speaker 3: the whore doesn't get introduced until granted, you know, I
Speaker 3: was streaming and our thing, so like you got subtract
Speaker 3: a few hours a game time there, but I was,
Speaker 3: you know, somewhere in the realm of like eight to
Speaker 3: ten hours in and they were just introducing the Horde,
Speaker 3: which was like the focus of that initial reveal trailer.
Speaker 3: That's a problem that is like, yeah, I made this comparison,
Speaker 3: and you know, I'll stand by it's like the dest
Speaker 3: Stranding problem where when you're taking too long to get
Speaker 3: to the meat of what it is, I find that boring.
Speaker 2: Like I get it's wasting your time.
Speaker 3: Yeah, it's wasting my time, like straight up, like I
Speaker 3: get this build up, I get like, you know, artistic
Speaker 3: vision all that. But it was I forget who said.
Speaker 3: But I remember someone back in the day when Dusk
Speaker 3: Stranding came out said, if you have a forty hour
Speaker 3: game where ten hours of it are boring, you made
Speaker 3: a bad game. And I'm not sure I would go
Speaker 3: like quite that strong, but that's kind of the sentiment
Speaker 3: I have and kind of how I feel about Days
Speaker 3: Gone where man, if you like there's flashbacks to this
Speaker 3: action pack sequence where the outbreak first happens, or like
Speaker 3: they're in the middle of the outbreak or whatever. I'm like,
Speaker 3: if that's how it starts gameplay wise, and and then
Speaker 3: you know, sort of like just Last of Us. That's
Speaker 3: kind of something we were saying well streaming, it's like,
Speaker 3: why was this not just like a Last of Us spinoff?
Speaker 3: That's kind of what it feels like to begin with.
Speaker 3: But regardless, if you had started there and then sort
Speaker 3: of like kept ramping up giving me something to like
Speaker 3: hold on to, of like showing me a Horde early
Speaker 3: or something showing me something a little bit more grand
Speaker 3: in the beginning, I would have had more to work with.
Speaker 3: But the fact that you start kind of low key,
Speaker 3: it's a slow intro. They're slowly introducing these characters that
Speaker 3: you're supposed to not like. Like that's the bit is
Speaker 3: that all of these characters kind of suck because Zombie
Speaker 3: Apocalypse everyone kind of sucks it. I saw someone Chad
Speaker 3: just say it gets in its own way, and I
Speaker 3: think it could have been a better game. It was
Speaker 3: just hamstrung by like some of the design around it. Late.
Speaker 2: Yeah.
Speaker 4: Yeah, the worst thing is that we didn't get to
Speaker 4: the freaking wedding flashback. We did a lot of flashbacks,
Speaker 4: but not the wedding with the riding hogs thing.
Speaker 3: Yeah, the icon of what I assumed we would have got.
Speaker 3: That seems like the kind of thing you would get
Speaker 3: to in the first like, you know, eight to ten hours,
Speaker 3: But no, we see this really awkward Hallmark movie meet
Speaker 3: cute scene instead where she almost kills a guy. It's just, yeah,
Speaker 3: a decent gameplay, but I think poorly written game is
Speaker 3: what we ended.
Speaker 2: Up with there. Yeah, that's definitely always the sense I got,
Speaker 2: so not too surprised to hear that, but I mean,
Speaker 2: are you occasionally having fun?
Speaker 3: Like is it like definitely like it took a while
Speaker 3: to get going. It took a while until you know
Speaker 3: it's it is a survival game. I don't expect to
Speaker 3: have access to like a mini gun until like mow
Speaker 3: these things down or anything like that. But it does
Speaker 3: take a little bit for you to get a more
Speaker 3: decent assault rifle or shotgun whichever you want. Upgrade your
Speaker 3: pistol a little bit, get your like long range sniper
Speaker 3: rifle or crossbow that also does well.
Speaker 2: It.
Speaker 3: Yeah, it takes a little bit to get going, but
Speaker 3: once it does, I was actually having fun with the gameplay.
Speaker 4: Yeah, remember that part got my favorite part was the
Speaker 4: enemy set up an ambush for you. So they just
Speaker 4: pushed an empty, on fire exploding card down a hill
Speaker 4: into the road you're going on. But first we're like,
Speaker 4: what the fuck is that? And like it was an ambush.
Speaker 4: It was like, oh, it's acually pretty cool. I was like, oh, yeah,
Speaker 4: that's great stuff.
Speaker 3: That's a cool moment actually where I'm just going from
Speaker 3: point A point B, going to my next objective and
Speaker 3: they actually got in my way in a smart way,
Speaker 3: which the enemy.
Speaker 2: Yeah, yeah, that's interesting. Okay.
Speaker 3: Yeah, So like so it has moments.
Speaker 2: You'd rather play that than Ride to Hell Retribution is
Speaker 2: what I'm hearing.
Speaker 3: Yeah, I guess.
Speaker 2: Okay, that's a tough one. That's a tough question.
Speaker 3: Say that.
Speaker 4: I had more fun watching the days than.
Speaker 3: Stuff was happening. You know, the game was giving me
Speaker 3: stuff to work, right about people.
Speaker 2: With their clothes on and Ride to Hell Retribution days gone.
Speaker 4: Yea, but only the first half they start even that
Speaker 4: doing that.
Speaker 2: The best special effect. They stopped using special effect.
Speaker 3: There you go, it's my that's my book report to
Speaker 3: the class.
Speaker 2: What's the plan now, is it? Well?
Speaker 3: Okay, so just you know, with how we're busy here
Speaker 3: at the end of the year. In particular, I don't
Speaker 3: think we really have time for it. That's why I
Speaker 3: said episode five a day Sean was the season finale,
Speaker 3: not the series finale. If we have time, if we
Speaker 3: need to like fill a slot, like you know, Grubs
Speaker 3: on vacation or something, yeah, we can bring it back. Absolutely,
Speaker 3: because I was having a good enough time. I do
Speaker 3: kind of want to see where it goes gameplay wise,
Speaker 3: so we'll bring it back. I did commit to a playthrough,
Speaker 3: so I'm saying at some point when it works into
Speaker 3: the schedule, yeah, we absolutely bring it back. That was
Speaker 3: book one of the book one exactly what Yeah?
Speaker 1: Yeah, I want to hear about Dragon Quest three HD
Speaker 1: two D Mitch, what's going on there?
Speaker 4: Yeah, I'm pretty deep into this one, now, you know.
Speaker 2: Sure?
Speaker 4: Sorry. I played original Dragon Quest three, the sort of
Speaker 4: mobile port version that's on Switch, which is ugly, but
Speaker 4: I really like that. But boy, this is just so
Speaker 4: much better. It is just the prettiest of the HD
Speaker 4: two D games that I've ever seen, and I think
Speaker 4: they do a really good job of making locations feel bespoke,
Speaker 4: which is a problem you run into in the original
Speaker 4: EIGHTPI games, right, because you're using a lot of the
Speaker 4: same tile sets and whatnot. But kind of one of
Speaker 4: the gimmicks of dragon Quest three is that the overall
Speaker 4: map is just the United States, but slightly different. So,
Speaker 4: like one of the first big cities you go to
Speaker 4: is Romeria, and it's clearly just Rome, but it has
Speaker 4: some of these like Italian flourishes. You go to a
Speaker 4: place that's supposed to be Portugal, it's the same thing,
Speaker 4: And these places do kind of have distinct flavors and
Speaker 4: they do look different, and they have just these really
Speaker 4: pretty areas, like a fountain square that is just absolutely
Speaker 4: glistening and has birds flying by and it's just so
Speaker 4: gosh darn pretty. And then supporting all that is this
Speaker 4: very kind of classic, you could say, basic turn based
Speaker 4: RPG system that I actually do find endearing and if
Speaker 4: you play Dragon Quest it has its own quirks. But
Speaker 4: how stuff works, specifically with the way enemies are grouped up,
Speaker 4: where you can like pure AOI attacks are sometimes a
Speaker 4: bit rare, and that you can attack everybody, so you
Speaker 4: have to kind of really think about who you're attacking.
Speaker 4: You can attack certain groups of enemies at the same
Speaker 4: time your party composition is very important, and this is
Speaker 4: the game where in the very beginning you get to
Speaker 4: pick like who's going to be in your party, you know,
Speaker 4: a warrior of mage that composition matters, and then later
Speaker 4: you can change their job so you can have these
Speaker 4: kind of interesting things like a you know thief, you
Speaker 4: has a bunch of healing spells, that sort of stuff.
Speaker 4: I know Jam was saying, like, you know, it's it's
Speaker 4: a grinding game, and it absolutely is that you are
Speaker 4: going to kind of just reach the next dungeon and
Speaker 4: maybe get your ass kicks and realize I got to
Speaker 4: kind of just go back to town and get some
Speaker 4: levels and get some goals, like and buy new gear.
Speaker 4: I love that shit. I like griding in these games.
Speaker 4: It gives me some weird zen like sense of accomplishments.
Speaker 4: I can just do that and put on some stupid
Speaker 4: YouTube video and that'll be my evening. So there's definitely
Speaker 4: a bit of an old school vibe there that maybe
Speaker 4: not everyone's gonna appreciate, but I'm glad that we can
Speaker 4: still get arbigs like this. They do a lot to
Speaker 4: modernize it, especially in terms of making it more clear
Speaker 4: what you need to do next. The auto saves are
Speaker 4: very generous now, right, so that if you're playing with
Speaker 4: the original on ES version, that could be a big
Speaker 4: pain point. But I'm glad it does still feel like
Speaker 4: an old school jrpg M.
Speaker 3: Yeah, that's definitely with all these HD two D remakes
Speaker 3: should feel.
Speaker 2: Right, Yeah, I think so. I think it's like when
Speaker 2: you have a game like this and you're going to
Speaker 2: remake it like you and you're gonna do all this
Speaker 2: stuff with the HD two D, I think the whole
Speaker 2: point is to still make it feel like the old
Speaker 2: game in a lot of ways. I think you can
Speaker 2: make prune it. You can like treat like a Bonzie
Speaker 2: tree a little bit and fix it up here or
Speaker 2: there a little bit to remove some of the pain.
Speaker 2: But if that was the experience of the game, you
Speaker 2: should be trying to preserve that. And so I'm glad
Speaker 2: to hear that.
Speaker 4: That is, I says in America by actual World.
Speaker 1: You you said an incredible thing that which you may
Speaker 1: be the whitest thing you've ever done.
Speaker 4: I'm dizzy.
Speaker 3: Playing like Ohio, I was, how was the centric of me?
Speaker 2: I was I was gonna let it go to But
Speaker 2: then everyone's like, we should call him out.
Speaker 4: I'm all right, the overworld is the actual our world
Speaker 4: is what I mean by that? Yeah, the world, the
Speaker 4: over world. The shoot Earth in this game is based
Speaker 4: off of the uh no, the work Earth in this game.
Speaker 4: They thought the shoot Earth in real world there.
Speaker 2: Maybe call your dad when you're done here, say doctor,
Speaker 2: I'm dizzy and confusing things up, not feeling.
Speaker 4: I told everybody Dragon Quest three World America. You'll be like, oh,
Speaker 4: you're having a You're you're not doing good. Get over here.
Speaker 2: You're having a stroke, Mike. I keep asking this, But like,
Speaker 2: the more you play it, like it's just like I
Speaker 2: always was curious about Dragon Quest, Dragon Warrior and stuff
Speaker 2: like that. Wanted to check it out. Uh, and this
Speaker 2: one looks so good. I want to play it. But
Speaker 2: it's gonna be one of those where it's like I
Speaker 2: he'll probably bounce off.
Speaker 4: I mean, it's hard to say because it gets going.
Speaker 4: The pace of it is very nice in terms of
Speaker 4: it becoming the game right away, but again, like it
Speaker 4: like it can get difficult. Even when I was grinding
Speaker 4: for a while and I like this, but uh, you know,
Speaker 4: still getting the boss fights. At the end of long dungeons,
Speaker 4: I was like oh yeah, this is still actually a
Speaker 4: precent challenge.
Speaker 3: It's not.
Speaker 4: It's like a lot of final fantasies, and I love them.
Speaker 4: There's a lot of fun faces. You can kind of
Speaker 4: push X to win in a bit, just kind of
Speaker 4: attack attack, do a limit break. You gotta be a
Speaker 4: bit more thoughtful here. I think you probably would like
Speaker 4: that and with it. Yeah, you know, as long as
Speaker 4: you're down with the grinding, turn based battles. I know
Speaker 4: that bristles against some people. I don't mind that, but
Speaker 4: I mean they're definitely here. That's just how the game works. Yeah,
Speaker 4: it's hard to.
Speaker 2: Say, Jeff.
Speaker 4: I think you'd honestly would probably last longer in this
Speaker 4: than a Metaphor, just because you know, Metaphor does have
Speaker 4: a long story based intro and it might ask you
Speaker 4: if you think that fiction can impact reality, and I
Speaker 4: know that you would find that deeply upsetting.
Speaker 2: You're right, I just can't handle that. Just Yeah, I
Speaker 2: did play people are suggesting eleven. I did play it.
Speaker 2: Play quite a bit of eleven on my paternity leave.
Speaker 2: I started that up for some reason, played like fifteen
Speaker 2: hours of it, and I really enjoyed it. I didn't
Speaker 2: go back to it. After paternity leave was over. But
Speaker 2: I enjoyed what I played.
Speaker 3: I thought you didn't love those aggressively old school JRPGs.
Speaker 2: I don't know. I you know, I always you know,
Speaker 2: it's not that I don't like them. I want to
Speaker 2: like them, and then I do case they try to
Speaker 2: play them and it's like, oh, this isn't working for me.
Speaker 2: But I like which one was on the DS? Was
Speaker 2: it nine? That was nine?
Speaker 5: Yeah?
Speaker 2: I liked nine as well.
Speaker 4: I played a bunch of that too, So nine is
Speaker 4: kind of a lot like three A in a quite
Speaker 4: a few ways. Then I think about dragon Quests in
Speaker 4: general is that they're all kind of like each other.
Speaker 4: Dragon Quest has sort of stayed what it is for
Speaker 4: the most part as sorry as from when they made
Speaker 4: that MMO we didn't get. So it's okay, if you
Speaker 4: liked eleven, you're like this, it's dragon Quest though.
Speaker 2: Yeah, I'm gonna give this a shot. It's just the
Speaker 2: problem is so many games and I want to go
Speaker 2: back and start sending some more times in Astrobot, and
Speaker 2: you know, there's just a lot of things taken you
Speaker 2: have to do.
Speaker 4: If you don't beat a thousand your door by the
Speaker 4: time I see you in I know, La, I'm just
Speaker 4: not going to talk to you.
Speaker 2: I know, I know, I'm I'm that is you finished up? Yeah,
Speaker 2: it'll be great. People will love that I'm finishing up
Speaker 2: echoes of wisdom and then a thousands of your doors
Speaker 2: right there. I was like, when I got back from vacation,
Speaker 2: that's the first thing I started working that priorities but okay, yeah, sure,
Speaker 2: no problem.
Speaker 1: I don't already want to talk about this, but.
Speaker 4: Look it's real quick. I beat Kingdom Hearts Too on
Speaker 4: Proud Mode. Yeah, I did, aust you because I started
Speaker 4: it last December. For a word, I was feeling quite
Speaker 4: a lot of pride. I beat it based off the
Speaker 4: save file that I had last December. When I do
Speaker 4: my yearly marathon stream for the Giant Bomb Extra Life campaign,
Speaker 4: it's called Final Mixed miss and this December we're going
Speaker 4: to be playing Kingdom Hearts birth by Sleep for Final
Speaker 4: Mixed Myths. There's only one more Birth by Sleep till Christmas, everybody,
Speaker 4: so I just wanted to get prepped for that and
Speaker 4: get that ready to go. Hey, I like Kingdom Hearts
Speaker 4: Too a whole lot. Still, it is, of course real stupid,
Speaker 4: but I mean, come on, you have whole scenes where
Speaker 4: Christopher Lee is talking to Mickey Mouse and playing it
Speaker 4: that straight. It's in incredible right. You can hear Donald
Speaker 4: Duck say the words Sorah, it's suffer off.
Speaker 2: It's so good.
Speaker 4: Tron is there and he kind of makes me cry
Speaker 4: because he learns about emotions and love and friendship. And
Speaker 4: the combat system is actually super fun in this game.
Speaker 4: It's very fast paced. You kind of you have your
Speaker 4: form shifts and you summon Peter Pan because if you
Speaker 4: get killed when Peter Pan is around, then tinker Bell
Speaker 4: touches your nose and brings you back to life. So
Speaker 4: it's a very very it's the thing you kind of manipulate.
Speaker 2: I'm sorry. That reminds me Emmy's tooth fell out at
Speaker 2: Disney and we told the front desk and tinker Bell
Speaker 2: was her tooth fairy. He left her a note under
Speaker 2: a pillow and stuff.
Speaker 4: It was amazing Disney fucking magic.
Speaker 3: It's raal. I would like to tell the audio listeners
Speaker 3: that TAM's face is slowly turning inward with how.
Speaker 1: Shit how Kingdom hawks wanting too And I think it's
Speaker 1: like one of those games where I finished I was like,
Speaker 1: deeply embarrassed by this.
Speaker 3: Something.
Speaker 1: I like, I'm a Kingdom Hearts fan, but also like,
Speaker 1: I I recognize that it is top to bottom complete
Speaker 1: nonsense bullshite.
Speaker 3: You can go and read my review of it.
Speaker 1: I'm just like, all of this is so cringe, Like
Speaker 1: every second I'm doing this.
Speaker 4: That stuff definitely gets worse. Like my Kingdom Art three,
Speaker 4: it kind of is total nonsense. I could still follow
Speaker 4: it because I'm a sick Oh I'm not proud of
Speaker 4: I'm not proud that I played Keen of Arts three
Speaker 4: and know what's going on. That does actually bring me
Speaker 4: a level of saying, okay, K two as a period.
Speaker 3: I know you never played Key because it was a
Speaker 3: mobile game, but have you played like every other Kingdom Hearts.
Speaker 4: I played every other thing, every other spinoff thing. Key
Speaker 4: the browser game was the one I was like, I
Speaker 4: don't need to play this turns very important to Keen
Speaker 4: of Marts three story fuck yeah, probably very important to
Speaker 4: King of Martes.
Speaker 3: That's about Kingdom Hearts. There's no such thing as a spinoff.
Speaker 3: They are all very can and very important.
Speaker 4: That's why I think a lot of people were kind
Speaker 4: of like upset at Keeno March three because they played
Speaker 4: two and they're like, excuse me, uh well, we don't
Speaker 4: have to worry about all these like fifteen spinoffs or anything. Right,
Speaker 4: Then they play three and it turns out, oh, those
Speaker 4: move the story for very important ways. By the way,
Speaker 4: that last one of the three d yes that introduced
Speaker 4: time travel, So fuck you, that's part of the proceeding.
Speaker 1: Yeah, if you had no frame of reference for who,
Speaker 1: like the fuck Aquay is or whatever, it's just gonna
Speaker 1: be like, what does any of this mean?
Speaker 4: Man?
Speaker 2: What is.
Speaker 4: By sleep?
Speaker 2: Miss?
Speaker 4: You're gonna learn all about Aqua then and Tara. It's
Speaker 4: gonna be great.
Speaker 1: I also like remember going back and and like I
Speaker 1: remember during the Kingdom Hearts too, like days when people
Speaker 1: were just losing their ship over how much they love
Speaker 1: Axel And I was.
Speaker 2: Like, yeah, what this is the most two tires and
Speaker 2: he drives around. He's cool.
Speaker 1: Like the moment I saw him, I was like, this
Speaker 1: character looks like dog ship. What is this character? He's
Speaker 1: like a bad like reject character from Bleach. And I
Speaker 1: was like, fucking hell.
Speaker 4: Watch Bleach and I know exactly what you mean.
Speaker 3: I was gonna say, he's like a bad rejected early
Speaker 3: versus Squall.
Speaker 1: But yeah, exactly, it's just like, oh god, this is
Speaker 1: so bad.
Speaker 4: But the best thing it's just Reno from f Fantasy
Speaker 4: seven even as the same Well, that's true.
Speaker 1: The best thing that Kingdom Hearts has given us is
Speaker 1: Daily Beloved, like the and Yo Koshimamura's music.
Speaker 6: The music.
Speaker 3: That's the thing that even Jeff over here while saying.
Speaker 4: Just playing through it, all the all the boss themes
Speaker 4: and all these emotional beats. Oh even like at the end,
Speaker 4: there's like a part where they're straighted in the darkness
Speaker 4: of course and in the world like the dward and
Speaker 4: the light shows up and it's cheesy. But then they
Speaker 4: played the orchestrated version of Dearly Beloved. It's like, oh, oh,
Speaker 4: never mind.
Speaker 3: It's like my heart is meling.
Speaker 4: I don't want to exploding because Memora is one of
Speaker 4: the greatest thozers ever.
Speaker 3: I'm not afraid to say I cried like a fucking
Speaker 3: baby when that smash trailer happened, and I'm like, I
Speaker 3: don't want to Soura is a little I hate this
Speaker 3: guy now, Butler.
Speaker 1: I remember going to the preview event for Kingdom Hearts three.
Speaker 1: It was in La where we first got to play
Speaker 1: it and like sitting down and putting the headphones on,
Speaker 1: and then like going into the game and daily beloved
Speaker 1: playing over the title screen. I remember just sitting there
Speaker 1: and feeling like overwhelmed with an emotion of how much
Speaker 1: I love that song. And then I started playing. I
Speaker 1: was like, what the fuck is going on? And then
Speaker 1: someone came over and gave me a seesaw ice cream popsicle.
Speaker 3: Was like one of these.
Speaker 1: I was like, hell, yeah, I do ible.
Speaker 4: We were we were both there. We didn't know each other,
Speaker 4: we didn't know.
Speaker 1: I yeah, Grob tell us about hot video game, perhaps
Speaker 1: one of the game of the Contender's Rise of the
Speaker 1: Golden Idol.
Speaker 2: Yeah, you know, with the travel I had to put
Speaker 2: everything down. I brought my Steam deck, which was an
Speaker 2: insane thing to do. It sat in my suitcase the
Speaker 2: whole time. But I, you know, played a little bit
Speaker 2: before I left. It is the other thing I picked
Speaker 2: up when I got back, and uh I still, yeah,
Speaker 2: I'm really really happy with it. I think that all
Speaker 2: of the extra sort of you know, the way the
Speaker 2: game works is you discover the words in the world
Speaker 2: by clicking on various things, and then you fill those
Speaker 2: words into the story to solve each of the crimes
Speaker 2: the scenes, but each scene now also has several other
Speaker 2: things usually that you could fill in, like I'm doing
Speaker 2: I just did the auction and it's like you need
Speaker 2: to figure out what was actually being auctioned off and
Speaker 2: who it got sold to. And I like the process
Speaker 2: of figuring that these things out makes me feel more
Speaker 2: more aware of what's happening in the story overall, but
Speaker 2: also helps lead to that final solution and then to
Speaker 2: the actual chapter. Each chapter, like it has several scenes
Speaker 2: in it, they want you to solve that as well
Speaker 2: and say, here's what's happening in the story, and it
Speaker 2: makes it easier for me to remember all that stuff.
Speaker 2: And I'm just I'm into the lore. I really like
Speaker 2: this universe that they that they've built here where you know,
Speaker 2: these all these people are going after the Golden Idol
Speaker 2: for its magical capabilities, and now it's been around for
Speaker 2: a long time and it's been lost and and people
Speaker 2: like don't even know if it's real or if it
Speaker 2: ever was magical in the first place. But there's some
Speaker 2: people who do know and they're aware, and like there's
Speaker 2: this you know, the characters from the first game, like
Speaker 2: are like looming over it, Like I don't, I don't.
Speaker 2: I don't know if they're gone and dead for real.
Speaker 2: Maybe they are. I'm still figuring that stuff out, but
Speaker 2: I just like, if one of them pops up, I'm
Speaker 2: gonna pop And when I see the Golden Idol do
Speaker 2: its thing, I'm gonna be so excited. But playing the game,
Speaker 2: it's still just that game where I love this genre
Speaker 2: of letting me play games in my head, and every
Speaker 2: single scene is just as fun as the last. There's
Speaker 2: some really standout ones, but I have enjoyed every single
Speaker 2: solve so far, and I just appreciate the game, like
Speaker 2: trust the player enough to do this? I think. I think,
Speaker 2: I think it'd be very hard to be like to
Speaker 2: make these games in the first place, to be like,
Speaker 2: can this work? Are enough people going to be able
Speaker 2: to like take what they see here, what I would,
Speaker 2: what I put in here, all these clues? Are they
Speaker 2: going to understand what I'm trying to get at? And
Speaker 2: it turns out, yeah, a lot of people not just
Speaker 2: like get it, they really enjoy that definitely want to.
Speaker 1: I'm interested in whether you think that people who haven't
Speaker 1: played Case can enjoy Rise given how much of the
Speaker 1: low and characters you love about it. I personally think
Speaker 1: that people who have just like a basic desire or
Speaker 1: an interest or like of puzzle games will enjoy it.
Speaker 1: But how much do you think that that law and
Speaker 1: character element plays into the overall enjoyment.
Speaker 2: So I think it would It will work this way.
Speaker 2: If you just want to be on the zeitgeist and
Speaker 2: we want to go play this one first, you can
Speaker 2: do that and you'll enjoy it, and if you want
Speaker 2: more of that game, you can then go back to Case.
Speaker 2: And I think it would work like as a two
Speaker 2: way street of Oh, all these characters that we're in
Speaker 2: here that they're referencing, there's actually a history there, and
Speaker 2: now I'm getting to discover it in the reverse direction,
Speaker 2: because it is like it feels like that stuff just exists.
Speaker 2: It feels like a real history like in the in
Speaker 2: the backdrop to what you're doing in the gameplay, and
Speaker 2: so kind of piecing that stuff together as you learn
Speaker 2: it yourself can work in any direction, So I think
Speaker 2: it would be completely fine. And yeah, I would almost
Speaker 2: be interested to hear what someone who did that would
Speaker 2: think about all of it.
Speaker 4: Yeah, It might be me because I never played the
Speaker 4: first game, but I want to check this out. I
Speaker 4: do have a question about that kind of magic stuff
Speaker 4: you're talking about, because I played Obra Din and I
Speaker 4: liked it. What one of my complaints was that is
Speaker 4: this game where I'm supposed to use logic to solve mysteries,
Speaker 4: but there's also this magic element that obviously exist outside
Speaker 4: the realm of logic. So sometimes kind of bristle against
Speaker 4: that because I'm like, well, if magic's involved in anything,
Speaker 4: can happen and I don't really know how to account
Speaker 4: for it. Does that sort of impact your detective skills
Speaker 4: in this game?
Speaker 2: No, because you're almost always dealing with like people want
Speaker 2: to use the magic to do things, and you know,
Speaker 2: this is more of a case so far because I'm
Speaker 2: I'm at a part in a student in Rise where
Speaker 2: a lot of that stuff has not come about yet.
Speaker 2: They're still trying to piece together the Golden Idol. But
Speaker 2: and you know, in Case, it was always yeah, maybe
Speaker 2: they're going to use this statue to do something magical,
Speaker 2: but you're gonna you will have piece together how it works.
Speaker 2: There is a logic, yes, the statue itself, and you
Speaker 2: Figuring that out is part of piecing together the logic,
Speaker 2: and then the motivations, the actions, the things that people
Speaker 2: do to one another are all so huge and recognizable
Speaker 2: that that will be the real meat of solving any case,
Speaker 2: and so you should not have many stumbling blocks when
Speaker 2: it comes to that.
Speaker 3: I think the real quick just looking at the how
Speaker 3: long to be case of going idols six hours on average,
Speaker 3: so like these are.
Speaker 2: Yeah, yeah, I think you'll each scene in about you know,
Speaker 2: thirty minutes, forty five minutes. Yeah.
Speaker 1: I think the concern that like Micheal kind of speaking
Speaker 1: about is the it harkens back to old school like
Speaker 1: point click adventure games where nonsense is kind of factored
Speaker 1: into it the whole, like you know, combine the rubber
Speaker 1: chicken with a rope to make a polly kind of
Speaker 1: like nonsense logic. It doesn't have that as far as
Speaker 1: I know where I am and you that, like like
Speaker 1: grub said, the magic has its own logical kind of
Speaker 1: set of rules that you can apply, and the way
Speaker 1: you kind of figure it out is by factoring the
Speaker 1: motivations of characters and that kind of stuff like that.
Speaker 1: So it's not like you very rarely will be like
Speaker 1: there was no I could have guessed that, and the
Speaker 1: only way forward was for me to read something. The
Speaker 1: solution is logical for the most part, so.
Speaker 2: Right, and you're gonna like you're gonna pick up on
Speaker 2: stuff like just looking at the scene and you know,
Speaker 2: kind of like I never played much La Noir, but
Speaker 2: I know the whole thing is like this character is
Speaker 2: making a face and you're supposed to read something into that. Well,
Speaker 2: these characters are making one face static scene, and if
Speaker 2: you're like this, I feel like I feel like this
Speaker 2: means this. You're probably right. Yeah, You're probably right, and
Speaker 2: you should follow that thread through and see if it
Speaker 2: like leads to something that is some discovery and it
Speaker 2: probably does.
Speaker 4: No Dan record in this game though.
Speaker 2: As far as I'm aware, wistfully now, Yeah.
Speaker 3: A lot a lot of things you say about though,
Speaker 3: I feel like maybe I'm off based. I feel like
Speaker 3: there's some Ace Attorney DNA in here where like it's
Speaker 3: sort of stand alone and like there's magic, but logic prevails,
Speaker 3: like the magic has kept in check.
Speaker 1: Yeah, and I feel like it's less less like magic
Speaker 1: weirdness focus than the as Tony series is even okay.
Speaker 4: Right, but like as the turner will do stuff like, oh,
Speaker 4: there's people who can summon the spirits of the dead
Speaker 4: and they turn into them. Yeah, and like sometimes I
Speaker 4: can throw it off, but again there's there's a logic
Speaker 4: to that that.
Speaker 3: They exactly even though it's just like, well, now that
Speaker 3: person is just here, we're just gonna talk to him
Speaker 3: like they're a normal person, you know, exactly.
Speaker 2: Yeah.
Speaker 1: I highly recommend everyone if you have an interesting puzzle games,
Speaker 1: checks out Rise or even case like I think that.
Speaker 2: Yeah, there's some of the DC case.
Speaker 1: I think there's some of the coolest, most fun games.
Speaker 2: They are on Netflix included with your account right now. Yes,
Speaker 2: you don't need to buy them. You have them if
Speaker 2: you have Netflix. Yeah.
Speaker 3: Yeah, we know Mike has that because he watched the
Speaker 3: Tyson Fight and he was very enthralled by it. Oh.
Speaker 4: I recently found out I do not have Netflix. I
Speaker 4: was trying to watch something on Netflix recently, and I
Speaker 4: was like, do I have Netflix? I don't think. I
Speaker 4: hope I don't because I haven't tried logging in there.
Speaker 3: I'd be very surprised if you did.
Speaker 1: No.
Speaker 3: No.
Speaker 4: Last night I was watching an old documentary from the
Speaker 4: nineties about dinosaurs. I'm like, this info probably isn't up
Speaker 4: to date, but I like how it's from the nineties.
Speaker 1: We're gonna take a quick break and then come back
Speaker 1: with some news, and we are back. I have some
Speaker 1: terrible news for everyone. I turned on my Xbox Series
Speaker 1: X and went to my full library. I do not
Speaker 1: own NBA.
Speaker 2: JAM on Fire Edition, Bloody.
Speaker 4: I'm sorry.
Speaker 1: I'm devastated. I don't know if there's no way for
Speaker 1: me to purchase it anymore. Obviously I feel like it.
Speaker 1: I wonder if I could, Like, I'm going to send
Speaker 1: an email and see if, like someone at Xbox can
Speaker 1: ask Phil Spencer to just have it assigned to my account.
Speaker 4: Right and push the button. Film.
Speaker 1: I know you can do this, Phil. Now, there's clearly
Speaker 1: no other way I can play NBA JAM.
Speaker 3: No, definitely on that new Mac Mini or anything.
Speaker 2: No way.
Speaker 1: But if you see me playing NBA HM in the future,
Speaker 1: don't ask any questions about it.
Speaker 3: That's what I'm saying.
Speaker 4: All Right, we're gonna go over to see a pig
Speaker 4: your best not squeal.
Speaker 1: News coming from Games Indus right up is VGC Kataky
Speaker 1: Pug and all. We're gonna kick Elba to our resident
Speaker 1: News Pava Jeff Grub that's me.
Speaker 2: Let's talk about the news. Yeah, all right, let's start.
Speaker 2: Let's start here with the Witcher four has entered full
Speaker 2: scale production. CD Project says A CD Project has confirmed
Speaker 2: that production on the fourth Witcher game, code named Polaris,
Speaker 2: has officially begun. The game is currently the furthest along
Speaker 2: in development among all of the company's projects, and is
Speaker 2: entering its most intensive phase. Game director Sebastian Kalimba expressed
Speaker 2: excitement about the game's progress and thanked the team for
Speaker 2: their hard work. Yeah, I mean, got it. How long
Speaker 2: has it been since Cyberpunk came out?
Speaker 3: It was twenty twenty four years?
Speaker 4: Yeah, four years.
Speaker 2: Yeah, it's about time they released a new game now.
Speaker 2: They did have Liberty that seemed to be taking a
Speaker 2: lot of their time, even.
Speaker 1: Like expanded a whole bunch as well, right, because they
Speaker 1: have from like a American in office and such a
Speaker 1: different bunch of teams and.
Speaker 4: Wild I can't believe Witcher three was nine years ago,
Speaker 4: because you know, again, we've been here for a while now.
Speaker 4: But it's like, wow, games have not changed that much
Speaker 4: in nine years. Huh, Yeah, I mean that's forever Witcher.
Speaker 2: Three is definitely like one of those uh uh like
Speaker 2: games that I think about where it's like, at at
Speaker 2: that point they just stopped being like, oh, if a
Speaker 2: game was before this, it's old. It's like, no, witch
Speaker 2: Er three is just going to be sort of that
Speaker 2: one of those timeless games now and everything after that
Speaker 2: is in that zone.
Speaker 1: It's like Skyro basically, yes, yes, yes.
Speaker 2: They all kind of started around that time and then
Speaker 2: kind of built up to like twenty fifteen twenty sixteen
Speaker 2: where every game now came and out was like you
Speaker 2: could release that with like a few changes in twenty
Speaker 2: twenty four and no one would really bad an eye.
Speaker 2: Yeah yeah, So, I mean, God, making a big sequel
Speaker 2: to uh Witcher three seems like a tall task. I
Speaker 2: don't know, what do you guys expect from it? What
Speaker 2: do you want from it?
Speaker 4: Well? I suspect that Siri is probably gonna have a
Speaker 4: bigger focus here, maybe just straight up be the main character.
Speaker 4: There's that teaser image that has like that cat medallion
Speaker 4: or links medallion, which apparently is probably a reference to
Speaker 4: her wearing a school with the cat medallion in the
Speaker 4: books or something like that. You played us are a
Speaker 4: little bit in three, and even like the story at
Speaker 4: the end of three very much kind of was wrapping
Speaker 4: up Girl's story in a lot of ways and sort
Speaker 4: of setting the stage for Siri. So that would probably
Speaker 4: be an interesting place to take it. But you know, otherwise,
Speaker 4: I don't think you have to change too much gameplay
Speaker 4: wise or even formula wise. From what Wicher three was doing.
Speaker 4: It seemed to hit pretty well.
Speaker 1: Do you think they can move on from Carol?
Speaker 4: It's difficult, right, because there's so many reasons why that
Speaker 4: will be hard for people, people who love garyl. There's
Speaker 4: gonna you know, there's there's gonna be some other annoying
Speaker 4: aspects of.
Speaker 1: These days, right, And I like, for me, I think
Speaker 1: the smart like what I would love is like a
Speaker 1: almost male guest olid two sew thing where it's like,
Speaker 1: you don't you play a Siri, but Girl is the
Speaker 1: way that you you don't get to play as him
Speaker 1: for the majority of the game, but you get to
Speaker 1: witness why he's so cool from the outside. Looking for that,
Speaker 1: I would but then those I feel like.
Speaker 2: It was killed Girl in the first three hours with
Speaker 2: a golf club.
Speaker 4: Yeah, have Abby do it?
Speaker 3: Yes?
Speaker 4: From the top rope God going around and killing every
Speaker 4: like she's she's like in the.
Speaker 1: One where she just goes through different dimensions killing dads.
Speaker 2: Yeah, it's incredible.
Speaker 4: Yeah, gosh, that would be incredible. Yeah, maybe they could
Speaker 4: do a dual protagonist thing like Spider Man two kind
Speaker 4: of like, yeah, it can work. It could be a
Speaker 4: I don't know if I love that as much as
Speaker 4: just having the one or you know, the one with
Speaker 4: like a little bit of a side thing here and there.
Speaker 4: I mean, it'd be nice if you could have garyl
Speaker 4: be there and be important to the story but not
Speaker 4: necessarily be the player character. Yeah, I think it's difficult.
Speaker 3: It depends on the on the fiction because like with
Speaker 3: Spider Man, it clearly works because uh, Miles is being
Speaker 3: built up as this next generation of Spider Man and
Speaker 3: like I'm not I'm not a Witcher guy because I'm
Speaker 3: just not a high fancy guy in general. But it
Speaker 3: seems like that's kind of what's going on here where
Speaker 3: Gerald is like you know, training up Seria or whatever
Speaker 3: is going on there. Yeah, they have in the fiction
Speaker 3: built up both characters. It wouldn't be a shock if
Speaker 3: you're doing dual protagonists or like you know, mostly Serio
Speaker 3: or whatever.
Speaker 1: I feel like by the end of Witcher three, she's
Speaker 1: pretty formidable as a as a like fight and Witcher
Speaker 1: risque character as far as I know, because like.
Speaker 4: They take on the wall and win, so like I
Speaker 4: yea special she can she has a dimensioned portals.
Speaker 1: I want them to old Snake girl and make him
Speaker 1: like older. I know that there's weird ship that with
Speaker 1: the witches, like you know, blood and shit like that
Speaker 1: that prevents them from it aging. I think it is
Speaker 1: something crazy like that. I don't know, maybe I'm getting wrong,
Speaker 1: but like yeah, or oil of oldly, but like I
Speaker 1: would love to see like a like an older Wiser
Speaker 1: kind of like out of the Action almost old man
Speaker 1: Kratos or Logan or whatever version of it where you
Speaker 1: play it as Siri or a Siri like figure or
Speaker 1: even like a completely new person. And then like at
Speaker 1: some point, like girl has to be like this kid's
Speaker 1: not listening. I know, I'll send out to someone else
Speaker 1: and then like that's when Siri appears to report is
Speaker 1: like what's I'm the old you know apprentice, let me
Speaker 1: show you how things are done.
Speaker 4: Apparently the voice actor for GARYL. Doug Cockle like as
Speaker 4: already said like, oh, yeah, I'm coming back, but like,
Speaker 4: I'm not going to be the main character. And I mean,
Speaker 4: if it's not garyl, it's got to be Sirie. You're
Speaker 4: going to bring some third persons. Not going to be rating.
Speaker 1: Kids, can they?
Speaker 4: Witchers are very steris, don't work so much, unprotected sex constantly.
Speaker 1: Yea having a great time.
Speaker 2: But yeah, I just know a lot about Witcher's penis
Speaker 2: and balls Joe.
Speaker 4: They are very happy to tell us about.
Speaker 1: But yeah, that would be I would love to see.
Speaker 1: I'm excited to see what the future of the Witcher is.
Speaker 4: Yeah, I'm excited to go back to that. You think
Speaker 4: they just have Went again and they try to do
Speaker 4: a new thing. We're going to get the Witcher's version
Speaker 4: of Tetra Master or whatever.
Speaker 1: I feel like they bring back Gwent and add some
Speaker 1: like new fucking fantasy taking random polls and like ship
Speaker 1: like that.
Speaker 2: Yeah, yeah, will be card packs for sure. Uh okay.
Speaker 2: Sony is planning a new PlayStation handheld. It has been
Speaker 2: claimed by Bloomberg. Sony's reportedly developing a new PlayStation portable
Speaker 2: capable of playing PlayStation five games. The devices in early
Speaker 2: stages of development and could take years to release. We're
Speaker 2: talking three maybe four. Console aims to expand Sony's reach
Speaker 2: and compete with the Nintendo in the portable gaming market.
Speaker 2: It doesn't have Pokemon, so good luck with that. It
Speaker 2: could build on the recently launched PlayStation Portal, which the
Speaker 2: streams PS five games the cloud. Just recently it started
Speaker 2: doing that. Actually, Uh, the upcoming console would face competition
Speaker 2: obviously from Valve and a bunch of others. They're gonna
Speaker 2: you know, or they'll still be using a MD so
Speaker 2: you know, that's going to take some time for those
Speaker 2: chips to get powerful and efficient enough to make that happen. Yeah.
Speaker 2: I get why they're researching this and looking in to
Speaker 2: it and probably getting pretty serious about it. But the
Speaker 2: story does mention this might never come out.
Speaker 1: Yeah, and also like that this time is weird, right,
Speaker 1: Like if they say a few years, does that mean
Speaker 1: it it launches like alongside a new console or.
Speaker 4: Yeah, that seemed weird to me too. But with each
Speaker 4: of these consoles, the era of cross generation games like
Speaker 4: that extransers period is longer and longer, to the point
Speaker 4: with a PlayStation six, like, I don't know if there
Speaker 4: will ever be PlayStation six exclusive games right, like almost
Speaker 4: all of those at least for like the first four years,
Speaker 4: are going to also play in PlayStation five. So it's
Speaker 4: it's fine if your portable system quote unquote is a
Speaker 4: PlayStation five, it'll still play the same games as a PlayStation.
Speaker 1: Are we both because what are we all reading this
Speaker 1: as they're making a separate device that is PlayStation focused
Speaker 1: potentially or do you think this is perhaps the first
Speaker 1: indication that the next iteration of the PlayStation is more
Speaker 1: like what Nintendo strategy is and there's less of a
Speaker 1: boundary that.
Speaker 2: I mean, I guess it's not impossible because but I
Speaker 2: just think that Sony would really needs to have a
Speaker 2: PS six as their next device is well, because that's
Speaker 2: what the audience.
Speaker 3: I think maybe it could be a two skew approach
Speaker 3: some similar to what Microsoft is currently doing this generation.
Speaker 3: But so there's a lot to unpack here, because the
Speaker 3: chips that are available in mobile devices right now are
Speaker 3: not nearly powerful enough to run PS five games at
Speaker 3: PSI quality, and you you can't they could theoretically, it
Speaker 3: would be a really dumb thing to do, is if
Speaker 3: they put out a game that runs PS five games
Speaker 3: but at a lower equality because that doesn't exist right
Speaker 3: now within their pipeline. Developers would need to make entirely
Speaker 3: new versions of games in order to run on that chipset.
Speaker 3: If it was a it was lower in power than
Speaker 3: a PS five, So PS five needs to be the baseline.
Speaker 3: If is running PS five games that I don't know
Speaker 3: when we're going to get to that, So that would
Speaker 3: be wild.
Speaker 2: I know, people like, it's not it's not that powerful.
Speaker 3: It's not compared to like a mainstream gaming PC in
Speaker 3: twent twenty four.
Speaker 2: But it's the mobile chips we're talking about. Compared to
Speaker 2: the ally Yeah, no, what Apple's doing with with the
Speaker 2: you know ARM, Yeah, for sure, that is what different.
Speaker 3: That is what makes things interesting because that is what
Speaker 3: Microsoft is absolutely going to be doing for their what
Speaker 3: they're doing because they are the masters of backwards compatibility
Speaker 3: in the console space right now, Windows is also getting
Speaker 3: good at backwards compatibility, so Microsoft kind of has that lockdown.
Speaker 3: They'll be able to figure it out, especially because they
Speaker 3: have developers making Series S versions which you know already
Speaker 3: lower resolution, lower frame rates, whatever the case may be,
Speaker 3: that could theoreically run on a handheld within a couple
Speaker 3: of years. I have no idea how Sony would pull
Speaker 3: this off if they even can within a couple of years.
Speaker 3: So maybe it is like maybe the PS six also
Speaker 3: transitions to arm, like maybe the arm tips get good
Speaker 3: enough and then they put an arm chip in this
Speaker 3: like handheld. I'm really curious to see how they could
Speaker 3: pull it off.
Speaker 4: Yeah, I think it's important that they do all this
Speaker 4: R and D for this because the we're gonna need
Speaker 4: one of these eventually. It's gonna be difficult me to
Speaker 4: do with the tech we have now or even in
Speaker 4: a few years, but like ten years from now, if
Speaker 4: you're in the video game space making hardware, you're gonna
Speaker 4: have to have a handheld or hybrid skew. I think
Speaker 4: this switch is just kind of made that whole thing
Speaker 4: too popular to ignore it. So my Microsoft is investing
Speaker 4: in it, so many PC manufacturers are investing in it.
Speaker 3: Yeah, I mean, why they're chasing Nintendo again kind of,
Speaker 3: I think they'll be to a.
Speaker 1: Degree they're chasing Nintendo. I don't think they are. I
Speaker 1: feel like it's not entirely Nintendo chase. I feel like
Speaker 1: what Nintendo did was they figured out where the market
Speaker 1: was going before anyone else did, and reacted to that.
Speaker 1: I think now we're at the point where the other
Speaker 1: major you know, platform holders are now in a situation
Speaker 1: where they can't ignore where the market is going and
Speaker 1: where the demand is. And obviously as other companies lean
Speaker 1: into it, like Valve leaning into it and ass and.
Speaker 2: Then Valve proved that you could follow. Yeah, yeah, burned
Speaker 2: the path. That's what I was like, we're gonna try
Speaker 2: to and and they, oh, wait, they could do it,
Speaker 2: We could do it. They didn't think they could do
Speaker 2: it if only Nintendo was doing because they had learned.
Speaker 3: Right, it makes that's a good way of puting it.
Speaker 3: That's That's more of what I was trying to get
Speaker 3: at is that Nintendo saw where things were going for
Speaker 3: them because their handhelds were doing so well and they
Speaker 3: were struggling with the consoles, so they leaned into the
Speaker 3: handheld and they were like, there's already a trend happening
Speaker 3: slowly but surely with handhelds game more powerful, and handheld
Speaker 3: PCs were starting to become a thing. Nintendo cat just
Speaker 3: made the first really elegant mainstream device, and other companies
Speaker 3: saw that they could follow in that trend here, and
Speaker 3: I think they've been burn enough times, and they're smart
Speaker 3: enough now to not have a WE style situation where
Speaker 3: they're just rapidly rushing to you know, push out their
Speaker 3: Wei competitor, their WE remote competition. I think that's why
Speaker 3: we're hearing rumblings of this maybe a few years in future,
Speaker 3: because they're actually thinking about how this could happen. Is
Speaker 3: also an even bigger risk than just tacking our motion
Speaker 3: control to your existing system.
Speaker 1: It's interesting if this does become an avenue they chase.
Speaker 1: I'm interested to see how they approach the kind of
Speaker 1: attitude shift that needs to happen towards PlayStation to make
Speaker 1: that possible. Because right now, obviously they laying the groundwork
Speaker 1: by making a lot of their major titles PC you know,
Speaker 1: availability incompatible, But from a general kind of overall approach,
Speaker 1: I feel like they need to be a little more
Speaker 1: platform agnostic going forward. If they want to have a
Speaker 1: device that is smaller and relies on a you know,
Speaker 1: more easily available and publicly accessible architecture, they need to
Speaker 1: make sure that, you know, the PlayStation fan base is
Speaker 1: okay with the idea of their game coming out and
Speaker 1: being immediately playable on another device that might not be
Speaker 1: this the core PlayStation, and I feel like that's going
Speaker 1: to be a major challenge because they all struggling. Yeah,
Speaker 1: I mean like the PlayStation even today, like everyone starts
Speaker 1: moaning and complaining about a game that's on PC too
Speaker 1: close to its release date on a PlayStation, So that's.
Speaker 2: Kind to be a different than yeah, And I think
Speaker 2: that that audience, even if they are okay with that,
Speaker 2: they'll be they'll bristol the idea of what you were
Speaker 2: saying earlier about, Hey, this thing is still just going
Speaker 2: to be on PS fives. I just bought a PS six.
Speaker 2: Why am I buying a PS six? But they just
Speaker 2: got to realize it's you know, the main difference between
Speaker 2: the PS four and the PS five is one has
Speaker 2: an SSD. Yes, it's more powerful, but the thing that
Speaker 2: is really making a difference is the SSD. The PS
Speaker 2: six PS five are almost probably gonna have very similar SSDs.
Speaker 2: They're not going to need to up update that tech
Speaker 2: all that much coming out of the PS five and
Speaker 2: so the difference is going to be even smaller. And
Speaker 2: I think for Sony, the trouble with this strategy because
Speaker 2: you want to have a handheld because it can get
Speaker 2: growth in different audiences than buy a box that go
Speaker 2: under a TV. And Nintendo has proven that that audience
Speaker 2: has a lot of like women in it, and Sony's
Speaker 2: not necessarily making a lot of games I think that
Speaker 2: appeal to a broader audience. And I think that, you know,
Speaker 2: when Nintendo's having success there and they're selling a lot
Speaker 2: of Mario Kart and Pokemon and Animal Crossing and attracting
Speaker 2: a different audience, can Sony make games like that? I
Speaker 2: don't know, And so like they might get they'll get
Speaker 2: growth there, but it's not gonna be the growth that
Speaker 2: they're expecting. So they will still need to have a
Speaker 2: multi platform approach that very much compasses PC.
Speaker 3: That's a good point because if you're trying to get
Speaker 3: more of an audience, you do need to appeal to
Speaker 3: a wider demographic. And let's be real, a lot of
Speaker 3: what PlayStation has been for the past decade now has
Speaker 3: been you know, as we call them, the sad dad games.
Speaker 3: You know, they're like open world games, kind of why
Speaker 3: I was describing with Days Gone at the top, Days
Speaker 3: Gone is almost made this a little harsh, but almost
Speaker 3: like a parody of a PlayStation game in that everything
Speaker 3: people complain about PlayStation games was put into there and
Speaker 3: they need to move away from that. I think they
Speaker 3: are doing good things with like Spider Man is a
Speaker 3: little more fun than that, and then obviously we had Astrobot,
Speaker 3: but also Astrobot. You know, you look at who they're
Speaker 3: selling too, and they're selling that to PS five owners.
Speaker 3: It's not selling particularly well with PS five owners.
Speaker 2: It's not a breakout hit, right, like it's doing very
Speaker 2: successful three D platform right.
Speaker 3: It's doing all right within the genre, but it is
Speaker 3: not like overnight that ten million selling hit that PlayStation
Speaker 3: wants with these games, where the games that look like
Speaker 3: Prestige TV cost him to sell that number to that audience.
Speaker 3: So it's yeah, it's a it's a difficult situation that
Speaker 3: they're in. I'm curious to see how they changed their output,
Speaker 3: especially now they don't have stuff like Japan Studio anymore.
Speaker 2: Uh, Well, PlayStation knows what women want from software games
Speaker 2: and from software parent kata Kawa confirms Sony has sent
Speaker 2: it a letter of intent to acquire it. Kata Kawa,
Speaker 2: from Software's parent company, has received a letter of intent
Speaker 2: from Sony expressing interest in acquiring the company. In acquiring
Speaker 2: the company. Talks between Sony and Katakawa were previously reported
Speaker 2: by Reuters. Kata Kawa acknowledges that the initial letter of
Speaker 2: intent has been sent to them, but emphasizes that no
Speaker 2: decision has been made yet.
Speaker 1: I love how threatening this sounds.
Speaker 2: Uh huh.
Speaker 3: Do to you?
Speaker 2: Yeah, we're gonna fuck you up. Yeah, I hate Oh boy.
Speaker 2: If I had a bunch of money and we've had
Speaker 2: a console and had to like spend it to like
Speaker 2: make that console a better place for people to play games,
Speaker 2: I would want from software too.
Speaker 1: If I buy from software, I would buy from exactly.
Speaker 2: Yeah.
Speaker 3: I will say, that's absolutely not why this is happening.
Speaker 3: This is Sony, the anime company in twenty twenty four,
Speaker 3: wanting to.
Speaker 2: A bunch more going on. Right, Yeah, I'm completely unfamiliar
Speaker 2: with Katakaw. So enlighten me in the audience.
Speaker 3: They are anime and manga. His point, like, they are
Speaker 3: one of the companies that is that stuff, and so
Speaker 3: Sony is trying to acquire them. You know they already
Speaker 3: have in terms of distribution Frenchy Role and Fundamation. Well
Speaker 3: Fundamation now just is Crunchy role. They own Aniplex, one
Speaker 3: of the biggest like I guess you'd say publishers of anime.
Speaker 3: So they they are like just doubling down and slowly
Speaker 3: getting all of.
Speaker 1: The the games portion of their business is it, Like
Speaker 1: it's minuscule compared to pretty much they have like from Spike,
Speaker 1: chun Soft, I think ACCHOIIR and those are the big ones,
Speaker 1: and they have I think it's like a sixty six
Speaker 1: percent ownership share and in from but like that's still
Speaker 1: a significant part of it. But the rest of it,
Speaker 1: like their public the publication of manga and and like
Speaker 1: book material and their animation and and like streaming ability
Speaker 1: on that kind of stuff is immense, Like it's huge.
Speaker 2: And in a recent earnings report, in a conversation with investors,
Speaker 2: the CEO that's not Hermanholst of PlayStation said that they
Speaker 2: wanted to lean more on the anime ips that they had,
Speaker 2: so that to do this is the strategy, Like that
Speaker 2: is a huge like so them like like doubling down
Speaker 2: on the strategy is not too surprising.
Speaker 4: But regardless, they would own from stare at least like
Speaker 4: most of it would be the result of that. I mean,
Speaker 4: could would they be in there as much scrutiny as
Speaker 4: Microsoft was certain things would just want to release these.
Speaker 2: Games in the Japanese company by the Japanese company.
Speaker 1: Yeah, I feel like it doesn't have the kind of
Speaker 1: like mainstream juice around it to to warrant that kind
Speaker 1: of scrutiny. And also like I don't think people consider
Speaker 1: you know, dark Souls or whatever from makes to be
Speaker 1: on the level of something like a call of duty, which,
Speaker 1: if we're being honest, was the main kind of you know,
Speaker 1: sparked that kind of illegal battle. But it does have
Speaker 1: implications on people who care about video games. There is
Speaker 1: a very real possibility that you know, so Ony locks
Speaker 1: up the from software games. It would be in there
Speaker 1: as possible.
Speaker 2: However, but does that I mean, would that make sense
Speaker 2: if you were it does not make.
Speaker 1: You have to think of it in this The way
Speaker 1: I think of it is like hopefully Sony is smart
Speaker 1: enough to know that they have like an MLB situation
Speaker 1: here where it's like it's obviously MLB is like there's
Speaker 1: actual license issues that prevent them from like exclude keeping
Speaker 1: it exclusive. But in a similar way, like the reason
Speaker 1: that's such an easy pill to swallow for them is
Speaker 1: because MLB is popular, so so popular that anyone with
Speaker 1: any sort of kind of gaming device is going to
Speaker 1: be interested in buying that kind of thing if they
Speaker 1: have an interest in baseball. I think it's a similar
Speaker 1: thing where the universal nature of or the broader interest
Speaker 1: around from software's games mean that if they were to
Speaker 1: lock them up, I don't think that they were to
Speaker 1: make enough of a benefit or enough of a gain
Speaker 1: in the exclusivity to off Segary. The potential it has
Speaker 1: for broader penetration, it would be stupid of them to
Speaker 1: do that. That's not to say they wouldn't do it,
Speaker 1: but it would be very the possibilities there.
Speaker 3: But that's kind of what I got at when this
Speaker 3: news is first announcement we were talking about their day
Speaker 3: was I don't think there's a brand association there. It's
Speaker 3: not like with Insomniac, where Insomniac made some games for
Speaker 3: olar systems, but primarily they were like the Ratchet and
Speaker 3: Clank studio and also you know, in more recent times,
Speaker 3: the Spider Man studio for PlayStation that is selling them
Speaker 3: where it makes sense to make them a PlayStation developer
Speaker 3: for their consoles and also PC, whereas with this it's
Speaker 3: like they could lock some of that stuff down. Whether
Speaker 3: it be from Soft or acquire whoever. But because those
Speaker 3: games are associated with be multiplatform or even with other systems,
Speaker 3: you all acquire stuff they're you know, deeply on like
Speaker 3: Nintendo consoles. They made Mario and Luigi Brothership, right, So
Speaker 3: I think I think it's gonna be one of those
Speaker 3: situations where, yeah, like you were saying with MLB, they
Speaker 3: they know that it's smarter to just do the numbers,
Speaker 3: and if it just makes more sense to keep that
Speaker 3: stuff multiplatform or wherever they currently are, they'll just keep
Speaker 3: doing that and then just read the rewards of it.
Speaker 1: The other thing that complicates the situation is in the
Speaker 1: case of like Activision. Activision developed and publish their own games,
Speaker 1: whereas we're from Software, a lot of their games are
Speaker 1: published by other companies, like the Elden Ring is published
Speaker 1: by Bandy Namco and Sekiro is published by Activision. Dark
Speaker 1: Cels is also a Bandy Namco joint, so it would
Speaker 1: be tricky for them to to kind of like snap.
Speaker 2: That up and like and I think like band probably
Speaker 2: has like right of first refuge.
Speaker 1: Yes exactly, Like yeah, exactly, and same for like Elder Ring,
Speaker 1: Like if there's more Elder Ring happening. You best believe
Speaker 1: that band Namco has already locked down their kind of
Speaker 1: like stake in that, and for them to be like, oh,
Speaker 1: Elden Rings exclusive to PlayStation now, that would be a
Speaker 1: monumental thing because they would have to negotiate that with
Speaker 1: Bandy Namco, and I imagine Bandy Namco is not going
Speaker 1: to make that easy or cheap on them. The only
Speaker 1: thing they really have control over is Bloodborne, which you
Speaker 1: know is a soundy property, and demon Souls. But like
Speaker 1: they've they're in a position now too. If they wanted
Speaker 1: to do something with that already, they could do it.
Speaker 1: They just don't have an interest in doing it right now.
Speaker 2: Yeah, yep, and it's not happening. Yeah, yep. Virtual Fighter
Speaker 2: five is getting a steamer remaster called Virtual Fighter five Revos.
Speaker 2: Is this a like an update of a previous update?
Speaker 2: Is my understanding?
Speaker 4: Yeah?
Speaker 3: Yeah, Showdown or whatever it's called, The Ultimate Showdown is
Speaker 3: the news, Jeff? Can you keep writing a little bit here?
Speaker 2: It's okay, Yeah, let's keep it. The remaster will have
Speaker 2: four K visuals, updated textures, and rollback net code for
Speaker 2: improved online play. Sega describes it as the Ultimate addition
Speaker 2: of the classic three D Fighter, it will feature classic
Speaker 2: Virtual Fighter modes like arcade and rank Match, custom online
Speaker 2: tournaments in leagues, and spectator mode. Sega's head of trans
Speaker 2: media hinted that a new Virtual Fighter game is also
Speaker 2: in development.
Speaker 3: And they they hint on the official Sega account. They
Speaker 3: were like, well, they had just a text document pulled
Speaker 3: up with the word Sega listed over now and they're
Speaker 3: like spotted the difference in one of almost Sego but
Speaker 3: the was a six, So they're clearly teasing that Virtual
Speaker 3: of Fighter six is also a thing that will be happening.
Speaker 3: But yeah, what this is is Virtual Fighter five came
Speaker 3: out a long time ago. It was a decently early
Speaker 3: thousand and six. Yeah, god, decently. Yeah, So like very
Speaker 3: early PS three game, got a three to sixty version,
Speaker 3: got a few updates, eventually turned into Final Showdown in
Speaker 3: what like twenty twelve, and then it got remade into
Speaker 3: Ultimate Showdown as a PS four exclusive with their like
Speaker 3: kind of weird server based net code is was their solution.
Speaker 3: So it was like an in between of as we
Speaker 3: call it, delay based net code and rollback. So this
Speaker 3: coming to Steam is getting that actual rollback that everyone
Speaker 3: wants it's getting, you know, is spruced up a little bit.
Speaker 3: It's important that they are actually balancing it this first time.
Speaker 3: They're kind of touching the gameplay of Virtual Fighter five
Speaker 3: in a long time, because that remake that RGG did
Speaker 3: was just a remake up. It otherwise played the same.
Speaker 3: I think there were a few like things with the
Speaker 3: engine that caused things to play out differently. But it's
Speaker 3: just really cool that they are going back and sort
Speaker 3: of you know, sprucing up Virtue Fire five, making it
Speaker 3: so much more accessible with rollback neck o, so like
Speaker 3: people can play across the world now and maybe leading
Speaker 3: into a Virtual Fire six.
Speaker 2: The world is just better when Virtual Fighter is going concern.
Speaker 2: I just I'm so much happier when I see when
Speaker 2: I look around there's more Virtual Fighter happening. I just,
Speaker 2: you know, early gaming memories of like Virtual Fighter being
Speaker 2: so important and like.
Speaker 3: I see, that's how we know you're old.
Speaker 2: Yeah, what was it? Like, Well, there was one picture
Speaker 2: in a magazine, it might have been virtuale Fighter two
Speaker 2: or three of like what's his name, just like moving
Speaker 2: his jacket and the jacket physics, and I'm like, oh
Speaker 2: my god, damn jacket physics, it's all happening. So yeah,
Speaker 2: Virtue Fighter is important, definitely.
Speaker 4: I'm excited. It's I've not really played the game since
Speaker 4: I think that vanilla version keeping on and put policeation
Speaker 4: in three. I liked it. I remember thinking it was
Speaker 4: incredibly complex, but I'm certainly in the mood for that,
Speaker 4: especially I like taking eight, but some of it flash
Speaker 4: your elements sometimes almost get a little tiresome, like I
Speaker 4: hate I hate the super moves and teching it right,
Speaker 4: So a bit more us to the ground fighting, boots
Speaker 4: to the ground fighting would be good. Like Sean said,
Speaker 4: I think it's great to release this, get people excited,
Speaker 4: refamiliarize them with Virtual Fighter leading up to the eventual
Speaker 4: release of a Virtual Fighter s.
Speaker 3: Yeah, and it's also just good to have more people
Speaker 3: in the space. Like Harad has been saying for a
Speaker 3: long time now that he you know, as one of
Speaker 3: the heads on the tech and project, he wants more
Speaker 3: three D fighters. He wants like Virtual Fighter to come
Speaker 3: back and stuff. It's just maybe there hasn't been room
Speaker 3: for that in the public eye because they just see
Speaker 3: Virtual Fighter and Tech and they're like, well, what's the difference.
Speaker 3: It's the same thing. They're very different in the way
Speaker 3: that they play when you actually like sit down with them,
Speaker 3: and so it's cool to have more of these out there.
Speaker 4: Now, bring back Fighters, Mega Mix, bring back to.
Speaker 1: The Hornet Bloody Role Yeah, or the for the all
Speaker 1: the online pervs.
Speaker 4: Now for all the online pros. They'll be in the
Speaker 4: new debt or Alive that will never get.
Speaker 2: Stalker Too is getting its first post release patch during
Speaker 2: the week to come. We didn't talk about it, so
Speaker 2: no one's been playing Stalker Too, right, I'm start it now?
Speaker 2: Oh what do you? What do you? How do you find?
Speaker 3: It?
Speaker 1: Is a Stalker Stalker game, which is really really great
Speaker 1: and also kind of you know, if you're not ready
Speaker 1: for the frustrations that come with it being Stalker, it
Speaker 1: can be off putting, but it's it is very very
Speaker 1: classically Stalker, which is very unique. There's very few other
Speaker 1: games that are have that kind of ambience and atmosphere
Speaker 1: and that kind of ruthlessness in how it treats you.
Speaker 1: It's it's a zero how and handhold the game to
Speaker 1: the point where I had to shift my mentality when
Speaker 1: started playing. When I started playing it, because I'm so
Speaker 1: used to the modern conveniences and the language of video
Speaker 1: game being so modern. Like I got into the early
Speaker 1: the opening sections, like you have to move to a
Speaker 1: certain space, and at one point you're in the sewers
Speaker 1: and I was like, I cannot see a fucking thing.
Speaker 1: I where am I going? And I was like stuck
Speaker 1: in there for a good five minutes because the game
Speaker 1: didn't outright be like, hey man, you've got a flashlight
Speaker 1: on this button. And then eventually I realized, Oh, there's
Speaker 1: a button here with a flashlight. And I was like, oh,
Speaker 1: I got to realign my thinking to remember that this
Speaker 1: game is gonna give me nothing, and I need to
Speaker 1: be very vigilant about it. But once you get into
Speaker 1: that space again, it kind of like is it is enjoyable? Also,
Speaker 1: it does this I don't know if it's just me,
Speaker 1: but I think this is partly why I didn't find
Speaker 1: the flashlight.
Speaker 3: I think it does tell you.
Speaker 1: But it does this insane thing where the tutorial prompts
Speaker 1: like they fucking come at you like a Star.
Speaker 3: Wars, like like.
Speaker 1: It fads in there and then like as you move
Speaker 1: it goes back out, and like it is the most
Speaker 1: insane thing I have ever seen in my life.
Speaker 2: It's like atial Jump scar like.
Speaker 1: It genuinely is like the Star Wars like opening crawl
Speaker 1: a where it like comes at you like a ship
Speaker 1: coming at you, and then like fades away again. I
Speaker 1: cannot understand the thinking behind it one bit, and I
Speaker 1: thought it was a bug, but then it kept happening
Speaker 1: and I was like, oh no, this was a stylistic
Speaker 1: and artist choice and it is insane behavior.
Speaker 3: So that's the kind of like the entire thing.
Speaker 4: Press X to make the dead speak exactly.
Speaker 2: Anyway. This update's going to It aims to address various
Speaker 2: crash issues, progression the progression fixes, gameplay and balance adjustments,
Speaker 2: visual fixes, soft locks of soft block fixes, and UI improvements.
Speaker 2: There have been a lot of reports of bugs, especially
Speaker 2: for performance issues as well. How's it running running for you,
Speaker 2: Pyabe playing on the forty ninety.
Speaker 1: Is Yeah, I'm playing on a forty ninety. It runs
Speaker 1: mostly well. I feel like it depending on your set up.
Speaker 1: If you go into town that is when it really
Speaker 1: puts like your your rig to for its paces. Some
Speaker 1: people I've spoken to are like, oh, yeah, it crippled
Speaker 1: my machine when it got there, and my machine is
Speaker 1: like mostly fine. I think they have optimized it. I
Speaker 1: it's a weird situation, but like I feel like the safest.
Speaker 1: But if you're interested in this game playing it and
Speaker 1: you don't really care about, like you know, having the
Speaker 1: bleeding edge technology running, it is probably to play on
Speaker 1: a console where it's a little more like stabilized, if
Speaker 1: you know what I mean. I feel like it gets
Speaker 1: a bit wacky when you're on a PC and it's
Speaker 1: got like games right, yeah, it's in game pass, Like
Speaker 1: I played it on Xbox, and Xbox immediately was a
Speaker 1: little more stable, if you know what I mean. But
Speaker 1: my my forty ninety as well, my rig was perfectly
Speaker 1: fine with it. It just was like it had that
Speaker 1: hitchiness to it that I was like, oh.
Speaker 3: This is very Stalker.
Speaker 1: But also some people just had they can't abide that.
Speaker 1: If you're if you're one of those people who like
Speaker 1: when the frame dropped, you're like, oh my god, I
Speaker 1: have to debug everything, and it like stretches you out.
Speaker 1: Maybe don't play Stalker on PC because it will like
Speaker 1: set off your ADHD around that it is is pure
Speaker 1: eurojacktop to the.
Speaker 3: Ball maybe at the very least, like like especially if
Speaker 3: you're playing on game pass, maybe just wait for a
Speaker 3: couple more patches here, because this game is coming in hot.
Speaker 2: Oh.
Speaker 3: Like, look, if any game has ever had reason coming hot,
Speaker 3: it was this one. Yeah.
Speaker 1: But nonetheless, it is very impressive that they put out
Speaker 1: a game under the conditions that they put it out under,
Speaker 1: and it's.
Speaker 3: Yes, it is this good. Yeah exactly, but the patches
Speaker 3: are definitely coming in hot and heavy. I I know
Speaker 3: around VGC Jordan talked about at some point during the
Speaker 3: review period there was a quote unquote patch that was
Speaker 3: like one hundred and sixty gigaby the game. Again exactly,
Speaker 3: it has like put out a new master version of
Speaker 3: the game basically that they pushed out to everyone because
Speaker 3: it was sometimes that's sometimes that's what you do in development,
Speaker 3: and normally that's the thing that happens much earlier in development.
Speaker 3: So clearly something's going on there where they are kind
Speaker 3: of building the airplane as it's landing here. So yeah,
Speaker 3: maybe if you're not in a rush, just wait a
Speaker 3: little bit.
Speaker 1: Yeah, I imagine it. Like under the conditions that they
Speaker 1: were working under, it wasn't as easy to run like
Speaker 1: optimization and compatibility testing for like all the because when
Speaker 1: you make a game, you have to test it on
Speaker 1: so many different configurations of devices and potential and it's
Speaker 1: probably not as easy as and for them as it
Speaker 1: is for maybe others would be and others have it
Speaker 1: hard at in the best times anyway.
Speaker 2: Yeah. Uh. Nintendo Switch, E shop and online services are
Speaker 2: ending in China in twenty twenty six, and to Switch,
Speaker 2: E shop and all other related network services will be
Speaker 2: closed down in China on March thirty first, twenty twenty six.
Speaker 2: On May fifteenth, twenty twenty six, players will no longer
Speaker 2: be able to download games, reading codes, or purchase DLC.
Speaker 2: The Nintendo Switch was launched in China in twenty twenty
Speaker 2: been running for the last several years.
Speaker 4: That's happening.
Speaker 3: Yeah, why so Yeah?
Speaker 2: I tried to figure out if there was a stated reason.
Speaker 2: Does it seem to be you know, obviously switches at
Speaker 2: the end of its life. Nintendo's not saying why now,
Speaker 2: You know, when you do. When you are a foreign
Speaker 2: company working in China, you have to work with companies
Speaker 2: like ten Cent, you have to go through all of
Speaker 2: the they're very very very byzantine regulation, and I would
Speaker 2: imagine that that is costly to the point where having
Speaker 2: a stated end date ready to go is is probably like, oh,
Speaker 2: this is a smart thing. We need to just get
Speaker 2: out of China as soon as we can. Well, the
Speaker 2: next thing ready to go, but the current thing needs
Speaker 2: to get out of there, so we don't have to
Speaker 2: keep maintaining that because it's not cost effective. But yeah,
Speaker 2: they're they're going all out, like so you know, if
Speaker 2: I'm reading this right, I'm gonna read the machine Translated
Speaker 2: from the Nintendo Switch dot com dot dot c n
Speaker 2: page here, the owner of each activated Nintendo Switch game
Speaker 2: console that is in normal use in accordance with the
Speaker 2: Nintendo Switch Terms of Use, can log into the weed
Speaker 2: chat account used by the game console limited to one
Speaker 2: UH to claim to use a Game Claim program to
Speaker 2: receive up to four free redemption codes for downloadable Nintendo
Speaker 2: games or utility software. The list of eligible claims is
Speaker 2: as follows. Super Mario Brothers U Deluxe, Super Mario Odyssey,
Speaker 2: Mario Kart eight, Super Mario Party, Mario Tennis Aces, Mario Yeah,
Speaker 2: Mario Tennis Aces, Yoshi's Handmade World. Uh, there's a whole
Speaker 2: bunch more here, but uh, yeah, that's the Yeah, that's
Speaker 2: the translation. Yeah. Kirby of the Stars Nova Alliance. It's
Speaker 2: a hell of a name. Uheh. Some of the Pokemon
Speaker 2: games Let's Go peek at you, Let's go eve uh,
Speaker 2: Let's go Ibrahimovich.
Speaker 3: Yes, I'm surprised. What even have Let's Go in China
Speaker 3: be as Pokemon Go as banned in China. Odd?
Speaker 2: Yeah, right, it's odd. And I think that this is
Speaker 2: like more about maybe they just want to like have
Speaker 2: an end date for their deal with ten Cent.
Speaker 1: Yes, this is probably like a re re re upping
Speaker 1: your license juncture where they're like, now we're good.
Speaker 2: Yeah, right, exactly. And so and you know ten Cent
Speaker 2: is is the company they work with the you know
Speaker 2: that's whites we Chat, uh. You know that that is
Speaker 2: their local publisher, and you know, you know how like
Speaker 2: people complain about the thirty percent cut for using stores
Speaker 2: in the rest of the world, that cut in China
Speaker 2: is like eighty percent. You gotta get fun. You got
Speaker 2: to get like thirty five percent to like the publisher
Speaker 2: and another like forty five percent of the stores.
Speaker 4: It's massive.
Speaker 3: Yeah, So that's why I was gonna I'm sure we
Speaker 3: don't have the numbers, buzzz won or is it maybe
Speaker 3: just not profitable for them to be in China.
Speaker 2: It probably it probably was, and they can like see
Speaker 2: like the bar going down on the bar graph and
Speaker 2: like by twenty twenty six, this is going to cross
Speaker 2: down into the red. So let's just you know, cut
Speaker 2: it off now and have a plan to get out
Speaker 2: and make sure that we're in compliance with all the
Speaker 2: deals that we have with ten Cent, and so that
Speaker 2: means twenty twenty six. These are my guesses. I'm sure
Speaker 2: there's more complications to it than what we realize. I
Speaker 2: might even reach out to Daniel Maud and ask him
Speaker 2: specifically what he thinks.
Speaker 1: What do you think this does? Do you reckon? This
Speaker 1: is just means like paves the way for people just
Speaker 1: to like homebrew the shit. I assume they're doing everything already,
Speaker 1: like they probably have that situation going. But do you
Speaker 1: think it will speed up the initiative to kind of
Speaker 1: like create other opportunities to access these services?
Speaker 2: Yeah? I mean I oh yeah, you mean, like to
Speaker 2: emulate the Nintendo Switch online services. Yes, for sure, because
Speaker 2: there's a community that like loves to do that shit.
Speaker 2: They have cracked that three DS stuff open, Yeah, to
Speaker 2: the point where you just put in a different DNS
Speaker 2: three DS Yeah, three ds.
Speaker 3: Are back online through homebrew efforts. It's really cool exactly.
Speaker 2: So, yes, that that will speed it up a little bit,
Speaker 2: and that I'm sure those people are already, like, you know,
Speaker 2: sniffing around this, being like, hey, we'll be ready when
Speaker 2: Nintendo was ready to stop doing it.
Speaker 3: Yetta be careful though, because with everything happened with Yuzu
Speaker 3: and reujinks and everything like that there, Nintendo's clearly on
Speaker 3: the prol for like these projects.
Speaker 1: Hasn't Nintendo traditionally been relatively unsuccessful in China?
Speaker 2: Yeah, I ever, everyone's been everyone, All these console manufacturers
Speaker 2: have been relatively unsuccessful that you know. So there were
Speaker 2: laws against releasing consoles in China for a very very
Speaker 2: very long time. Those got lifted, but then tons of
Speaker 2: regulation about you know, can you release a game in China.
Speaker 2: It's got to get approved by the government you can
Speaker 2: release it in China, And so there's still a lot
Speaker 2: of hurdles, which is all that stuff eats into the
Speaker 2: cost of or eats into the profits. And uh again,
Speaker 2: I think a lot of yeah leads to but China's
Speaker 2: still a massive market. You can't ignore.
Speaker 3: They were there for a long time. Because on summer
Speaker 3: little or whatever. Yeah, they had the IQ brand, which
Speaker 3: was just Nintendo, but they well I believe IQ was
Speaker 3: their subsidiary that.
Speaker 2: The China domestically.
Speaker 3: Yes, yeah, so you would have like just a game
Speaker 3: Boy Advance sp and it came out a little bit
Speaker 3: after we got it, but it was just branded completely differently.
Speaker 2: So then has some weird stuff of the n sixty
Speaker 2: four IQ was just like an all It was basically
Speaker 2: a plug and play device, right yeah, because it was
Speaker 2: like there was no cartridge slot. It made it easier
Speaker 2: for them to suck that was not technically a console.
Speaker 2: It was this toy.
Speaker 3: Yeah.
Speaker 2: Yeah, So there was always ways that they would try
Speaker 2: to get around it, and they had some success in
Speaker 2: China with that stuff, but nothing really to write home about.
Speaker 2: All these companies saw the writing on the wall of
Speaker 2: China be in the biggest gaming market here over time,
Speaker 2: and they're trying to be ready for that. But it's
Speaker 2: not been easy and you do have to partner with
Speaker 2: the local company and they take up most of the money. Right,
Speaker 2: but the problem uh right, last couple of stories here,
Speaker 2: another Donkey Kong classic has joined the Nintendo Switch Online.
Speaker 3: This headline phrase like this, I picture you leaning into micronizer, Sir,
Speaker 3: another Donkey Kong classic like that George Bush meme.
Speaker 2: Yes, yeah, this is that headline. I remember I copied
Speaker 2: this one from VG SO. I don't know, but I
Speaker 2: the Donkey Kong Land too. After they just released Donkey
Speaker 2: Kong Land one, and I still see people being like, oh,
Speaker 2: these are just the ports of the S and S games, Like, no,
Speaker 2: they have a ton of original stuff in them. These
Speaker 2: are different games.
Speaker 4: But although oddly there is also a Hockey Kong Country
Speaker 4: for the Game Boy Color.
Speaker 3: Yeah, yeah, those are ports, Donkey Kong Land is somewhat different.
Speaker 4: Ye's bespoken. It's probably more interesting because of that. Gosh,
Speaker 4: I was so frustrated that we're getting these Donkey kong
Speaker 4: Land games before we have Donkey Kong ninety four on
Speaker 4: NSO now wor No, it's not my big worry. When
Speaker 4: they just announced Honkey Kong Land one last week, was like,
Speaker 4: oh my god, they're gonna like dole these out over
Speaker 4: the course of three months, and it's the only n
Speaker 4: s OGINs we're going to get. At least, we seem
Speaker 4: to be going through these Donkey Kong limbs once a
Speaker 4: pretty quickly. I'm sure we'll get three next week.
Speaker 2: Yep, yeah, fair, fair enough. It's I like those Donkey
Speaker 2: Kong Land games as interesting curiosities that were surprisingly good.
Speaker 2: It is very weird to see that got to get ACM.
Speaker 2: I can't remember what that stood for, but the Silicon
Speaker 2: Graphics machine like animated computer or whatever stuff that they did,
Speaker 2: like scrunched down to work on her original game Boy.
Speaker 2: That was always very weird to Yeah, all right, last
Speaker 2: story and official Metroid Prime Trilogy art book is up
Speaker 2: for pre order at Amazon. Metroid Prime one through three,
Speaker 2: a visual retrospective, which is a two D and twelve
Speaker 2: page hardcover art book covering the original Metroid Prime trilogy,
Speaker 2: is releasing in summer twenty twenty five sketches. It's it
Speaker 2: looks very cool. Nintendo is working with Piggyback. I think
Speaker 2: it's the name of the company to make this. It
Speaker 2: is officially, it's like an official partnership with Nintendo. Very cool. Hey,
Speaker 2: what do you think this means about? Like, listen, we
Speaker 2: know Metro Prime four beyond say it. Listen two and three.
Speaker 2: I know they're just sitting there. They're done.
Speaker 3: They're just does sell the blowout any day.
Speaker 2: It's a little bit different than this one is real twisted.
Speaker 4: Vauxel dot com I had a story saying that, yeah,
Speaker 4: metch of Prime two was allegedly planned for Switch release
Speaker 4: in early twenty twenty five. I mean, why the hell not,
Speaker 4: Like you said, we did the first one, these two
Speaker 4: are probably done. You're releasing Metroid Prime four later now,
Speaker 4: Like you know, this art book isn't exactly the most
Speaker 4: smoke in the world. No, it's a little bit of smoke.
Speaker 2: And it's like, you know, at the time when I
Speaker 2: was talking about Metro Prime one, at the time, it
Speaker 2: was like two or three are happening, but they're a
Speaker 2: little bit less of a remake. The Big Boy Remix
Speaker 2: was one. But they have two and three and they
Speaker 2: have it ready, and it's like, well, okay, they'll probably
Speaker 2: do that here pretty soon. It's like, well, Nintendo does
Speaker 2: things on their own time, and it's man, it's a
Speaker 2: long time. But it's like, no, they just wait until
Speaker 2: it makes sense for the game franchise itself. And look,
Speaker 2: if they they did Pickman one and two on the Switch,
Speaker 2: they're going to do that. It's kind of like, why
Speaker 2: wouldn't they do Metro Prime two and three, especially again
Speaker 2: they're done, those games are finished, ready to be released
Speaker 2: on Switch, so we'll see. I think that if this
Speaker 2: thing comes out in summer and Metro Prime four beyond
Speaker 2: comes out, maybe a little bit after that, I could
Speaker 2: see early summer, you know, late late spring released from
Speaker 2: Metro Prime two and three. Wouldn't surprise me.
Speaker 3: Yeah, I've I've been thinking a little bit about where
Speaker 3: the Switch Too is going to come out, because we're
Speaker 3: assuming it comes out next year, which all logic would
Speaker 3: dictate at this point, but because we don't have anything
Speaker 3: on it at this point at the end of November,
Speaker 3: it's almost assuredly not releasing in the first quarter of
Speaker 3: twenty twenty five now, so that means when would they
Speaker 3: release it. I guess it could be a little bit
Speaker 3: after that, but I feel like it's more likely that
Speaker 3: the Switch two comes out and follow next year, which
Speaker 3: would kind of line up, especially if it's backwards compatible.
Speaker 3: We're assuming, based on variety of things that I've been
Speaker 3: tracking Pokemon Legends Za also in late summer at the earliest.
Speaker 3: Metroy Prime four feels like a fall game at this
Speaker 3: point as well. Maybe it comes out earlier and like
Speaker 3: that's their first half of the year big game, but
Speaker 3: also having the other METROI Prime stuff. You know, we're
Speaker 3: assuming that two and three were going to be a
Speaker 3: lead up to four. Maybe that's how they fill out
Speaker 3: their twenty twenty five in the lead up to the
Speaker 3: switch to I'm Gonna Shoot My Shot. The Town doesn't
Speaker 3: do much at the Game Awards, but usually have a
Speaker 3: little something. I think at least maybe both, but at
Speaker 3: least Metro Prime two remastered announced at the game.
Speaker 1: I think I wasn't gonna do anything until Jeff Grubb
Speaker 1: pledges to shave his bid.
Speaker 3: I will say, I think Mike May, you're on design
Speaker 3: because that feels like the tier of announcement that Nintendo
Speaker 3: likes to do it the Game Awards, you know, like
Speaker 3: doing like Joker revealed for Smash. I feel like that's
Speaker 3: the tier of like, oh yeah, the niche audience who's
Speaker 3: watching this right now are really a lot of this.
Speaker 3: It's like a two and three.
Speaker 1: It was the lost Nintendo appearance games, you should.
Speaker 4: Have something again. Sometimes it's just a that's really like
Speaker 4: sometimes it's not even an announcement.
Speaker 1: I feel like everyone says Nintendo always has something, but
Speaker 1: they don't really.
Speaker 3: I think they did in the past. I think big one.
Speaker 1: Other than Smash and Reggie being on stage, they had
Speaker 1: like they was it shadow Drop, the Breath of the
Speaker 1: Wild DLC their one year like they have they have
Speaker 1: stuff so interesting.
Speaker 2: I don't know. Have they done much in the Doug
Speaker 2: Bowser Nintendo?
Speaker 1: No, I think in the Doug Bowser nothing much has happened.
Speaker 1: So I'm not saying it's not possible. I just feel
Speaker 1: like when people say Nintendo have don stuff at the
Speaker 1: game I feel like I remembering, yeah, remember anymore?
Speaker 3: But if anyone can put.
Speaker 2: So, yep, I would love to. I would love to
Speaker 2: get my trade prime. Just shadow drop that a night.
Speaker 2: That'd be great.
Speaker 4: Yeah, I would not like to.
Speaker 3: Actually, no, don't do that. Leave time please.
Speaker 2: Okay, that does it for the headlines. I'm handing this
Speaker 2: show back over to you. Dam Hey, we got that mark.
Speaker 4: We got a Mario Brothers movie clip in twenty twenty
Speaker 4: two at the game work.
Speaker 1: Okay, do we want to take a quick break before
Speaker 1: we come back to emails.
Speaker 2: Let's do a quick breaking break time.
Speaker 1: Everyone, see you soon.
Speaker 3: Email time if you keeping you on your toes deep
Speaker 3: you're just not right?
Speaker 2: Yeah yeah, yep, no.
Speaker 1: Email if you would like to send an email to us,
Speaker 1: you can use bombkos at giant bomb dot com and
Speaker 1: you might be able to have your email read out.
Speaker 1: Like Kyle in Scotland who says high bombers don't like
Speaker 1: that one has anyone watched to any rugby? I feel
Speaker 1: like the American football fans amongst you might enjoy it.
Speaker 1: And the US is going to be hosting the World
Speaker 1: Cup off the Australia. As you may know, New Zealand
Speaker 1: do a hakker before rugby games. My question is what
Speaker 1: would Giant Bomb do before competing in things as a team.
Speaker 1: So tupac question there anyone enjoy a rugby and what
Speaker 1: would all equivalent of the hakka be?
Speaker 4: I think I know about it is from that movie Invictus.
Speaker 3: Sure it's pretty good.
Speaker 2: If I could get away with doing a hakka one
Speaker 2: million percent, I would do a hawk I.
Speaker 4: Would we could get away with it more than I could.
Speaker 2: To be fair, I would ask for permission and if
Speaker 2: I could get it, I would be the happiest man
Speaker 2: on earth. I want to do a hakka so bad.
Speaker 3: Check muted.
Speaker 1: Ci boom a moment, Let's do it.
Speaker 3: Oh you better reporting you little recording should be fine
Speaker 3: what what what's a harker?
Speaker 2: So you know what Polynesian people do? They like ha ha,
Speaker 2: Like no, you don't know that that's.
Speaker 3: Not right you doing it.
Speaker 1: It's like a ceremonial like Maori in MraY Culture's I
Speaker 1: guess it is technically a dance. I apologize if I'm
Speaker 1: speaking out of turnal incorrectly to anyone who is from
Speaker 1: the Murray culture background. It's very sacred to them. And
Speaker 1: every time I see it it is pretty incredible. It's
Speaker 1: very moving, and it's a lot like very like vigorous,
Speaker 1: like stomping and aggressive movements, and it's very intimidating, but
Speaker 1: it becomes it comes from like a a kind of
Speaker 1: idea of I think unity, but it's impressive. I I like,
Speaker 1: it is emotionally quite moving. Whenever you see recently, I
Speaker 1: think it was used in a political context where many
Speaker 1: so there's some sort of like bill going through and
Speaker 1: immediately one of the politicians in there just decides to
Speaker 1: pick in a hawker as a as a kind of protest.
Speaker 1: And it is unreal just to see people like it
Speaker 1: just drop everything they're doing and just coordinate.
Speaker 3: In a way that it's crazy, Okay, and.
Speaker 2: A lot of people of that lineage are very good
Speaker 2: football players in American football, and one of my favorite players.
Speaker 2: It comes from that and so and I'm always like, man,
Speaker 2: I want to learn more about rugby because I know
Speaker 2: they have a lot of rugby that they play there
Speaker 2: that's very popular in like New Zealand exactly.
Speaker 4: But we should we should all dance like the Charlie
Speaker 4: Brown characters in the Christmas Special in the background. That'll
Speaker 4: be our thing.
Speaker 2: We should start every one of our events with doing
Speaker 2: the one hundred nugget challenge. Oh my god, everyone has
Speaker 2: to eat one hundred nuggets. I'm sorry Mike is dancing
Speaker 2: like a Charlie Brown character right now with himself.
Speaker 3: Am I the only one here who wouldn't die from
Speaker 3: the hundred nugget challenge? Like? Feel over instantly? I feel
Speaker 3: like I could survive.
Speaker 2: I used to.
Speaker 1: I have eaten a one time. I believe it was
Speaker 1: one hundred chicken wings and.
Speaker 4: I used to I used to do that.
Speaker 3: It was I was easily.
Speaker 1: I had fifty. I was like, no problem, I could
Speaker 1: have eaten another fifty before.
Speaker 4: There's an all you can eat place here. Yeah, quicker
Speaker 4: stick and lube. We would go crazy on that ship.
Speaker 4: Wait wait, wait, what was it called Quaker steak and lube.
Speaker 1: It?
Speaker 4: So it was it was like originally a gas station,
Speaker 4: which is where the lube parts. Yeah, yeah, of course that's.
Speaker 3: Where you got your wings from.
Speaker 4: Like you said that, I'm like, what's the problem, Like quicker,
Speaker 4: I'm so use of Quaker sticking lube. I'm like, why
Speaker 4: did I what did I say?
Speaker 3: Oh?
Speaker 4: I guess it does have the word lubin the time.
Speaker 1: What if we what if we, as an homage to
Speaker 1: the Hawker, had learned a version of it, but incorporated
Speaker 1: eating chicken nuggets into the harker.
Speaker 2: So I think that would be assive.
Speaker 1: Movements to like eating chicken nuggets.
Speaker 3: We do something like that.
Speaker 1: Uh, the most like aggressively pathetic thing you've seen a
Speaker 1: bunch of people who.
Speaker 2: The gamer howker. Yeah, yeah, I'll tell you what.
Speaker 4: What I'm going to really want to do after dance
Speaker 4: eating a hundred chicken nuggets is then played a.
Speaker 1: Uh. Our next email comes from no One's.
Speaker 3: Listed here, so I don't thank you. By the way,
Speaker 3: these are these are the left ards from last week.
Speaker 3: I think these are all new apologies. If there's any
Speaker 3: going up.
Speaker 1: They didn't have time to pick hi, are these are
Speaker 1: these repeats then?
Speaker 2: Or they did not? Get you?
Speaker 3: PI bomb crew.
Speaker 1: With the Half Left two twentieth anniversary happening, I was
Speaker 1: reminded of the first time I played the game as
Speaker 1: a teen. During the finale, when the gravity gun turns
Speaker 1: blue and you can use it against living enemies and
Speaker 1: energy balls, I was blown away. The power trip felt incredible.
Speaker 1: What are some of your wow moments in video games
Speaker 1: that blew you away when you first played them? And
Speaker 1: before we answer that, check out no clips Half Left
Speaker 1: two documentary, which is incredible. Yeah, and show Danny and
Speaker 1: the crew some love there.
Speaker 4: Gosh, that Halfway two moment is a big one for me.
Speaker 4: I got I love Halfway two in that whole final
Speaker 4: act there. Just having that player restriction and having it
Speaker 4: makes sense of the game and learning to be okay
Speaker 4: with it and then removing it at the last moment
Speaker 4: and just letting you be a powerhouse was so incredible.
Speaker 3: Gosh.
Speaker 4: Two other ones that I love train levels and uh gosh,
Speaker 4: Gears of War ones final levels on a train and
Speaker 4: it was just really cool seeing all this stuff. Zoomed Bay.
Speaker 4: I remember playing that game. We call it My Brother
Speaker 4: and I literally did do a wow, like just seeing
Speaker 4: how cool it looked. And then a few years later
Speaker 4: we had and chart it to do the train level,
Speaker 4: and that was a different level because it wasn't just
Speaker 4: going down this straight track. It was bending around landscapes.
Speaker 4: It was impacting the way you had to like shoot
Speaker 4: people with a sniper rifle, and it was just this amazing,
Speaker 4: incredible looking set piece. So yeah, I guess I'll say
Speaker 4: wow if you put a trade in your game.
Speaker 1: I felt like, speaking of Kids of Aar, I remember
Speaker 1: being wow the first time used a Hammer of Dawn.
Speaker 1: That was pretty awesome.
Speaker 3: Yeah, that's a very cool thing. Yeah.
Speaker 2: I think I played the demo for the GameCube Roque
Speaker 2: Squadron a Rogue Leader, Oh yeah Leader so many times
Speaker 2: because it's like I think I've read that they they
Speaker 2: just got access to ILM's assets and they just put
Speaker 2: the movie assets in the game, and it's like, this
Speaker 2: thing just looks so inc credible and I played it
Speaker 2: over and over and over and that blew me away.
Speaker 2: And then another kind of launch game, wave Race, is
Speaker 2: one I always think of, like when the waves moved
Speaker 2: in the way that I thought I thought was like
Speaker 2: this is this feels right, it feels truthful, and like
Speaker 2: as you catch the wave with your with the with
Speaker 2: the the finger on what's it called a jet j
Speaker 2: jets And when you feel like the wave pushing you forward,
Speaker 2: like you actually caught it. And but also because you
Speaker 2: lose a little bit of control and trying to like
Speaker 2: navigate through that and use the waves to your advantage,
Speaker 2: remember that feeling like really sticking with me, which is
Speaker 2: why I always go back to that game.
Speaker 1: I think God of War two has a bunch of
Speaker 1: like sequences that are really impressive. I think there's one
Speaker 1: way running along the chain which I remember being like
Speaker 1: what the fuck?
Speaker 3: Especially on the PS two Yeah.
Speaker 1: Yeah, And and I think like playing all of malgos
Speaker 1: other two was unreal for me.
Speaker 3: Okay for me so being a little bit younger, I
Speaker 3: you know, I did play some PS one and sixty
Speaker 3: four as a kid to like my form at if
Speaker 3: gaming years were starting with like the early PS two
Speaker 3: game cube and everything. So once we got to that point,
Speaker 3: I mean games have been we mentioned earlier in the
Speaker 3: show kind of natural evolutions of the PS two era
Speaker 3: up to this point, so the wow factor is kind
Speaker 3: of gone. But one thing that did really strike me.
Speaker 3: One of the reasons that my favorite game is my
Speaker 3: favorite game is that playing Mega Man Legends on a
Speaker 3: CRT back in you know, like ninety nine or whatever,
Speaker 3: two thousand, that just looked like an anime on that
Speaker 3: TV and I was like blown away. That was like
Speaker 3: controlling a cartoon. As I thought it back then, like, well,
Speaker 3: games aren't supposed to look like this. Games are like
Speaker 3: either you know, weirdo pixel art stuff or it's like
Speaker 3: Mario with his twenty polygons or so it's not supposed
Speaker 3: to look like I'm controlling like my Saturday Morning cartoons
Speaker 3: or whatever. But it was a very smart art style
Speaker 3: that did make me go wow. But yeah, because of
Speaker 3: not having the advantage of seeing a lot of graphical stuff,
Speaker 3: I do think of just cool moments where you think about, oh,
Speaker 3: they put a bit of a twist here that wasn't expecting.
Speaker 3: Like in RPGs, I like a lot when they do
Speaker 3: that where I won't say what it is because Relo
Speaker 3: just came out this year, But at the end of
Speaker 3: Persona three, what happens there the fact that you know
Speaker 3: what's going to happen and they kind of make you
Speaker 3: do it. They give you the agency to like see
Speaker 3: that through was really cool. And also at the end
Speaker 3: of Pokemon Gold and Silver as a kid, that was
Speaker 3: really cool where the ultimate thing you see at the
Speaker 3: end of Golden Silver is red, like you see yourself
Speaker 3: right from the previous game.
Speaker 1: That's cool.
Speaker 3: At the top of Mount Silver, it's like.
Speaker 2: Oh, shoot, that's me, I know that guy?
Speaker 3: Like that was That was a really cool moment too.
Speaker 3: I love win games sort of like twist your expectations
Speaker 3: a little bit like that.
Speaker 2: Yep. Yeah.
Speaker 1: Our next email is a super recipe which I'm just
Speaker 1: gonna thank Alex for. But I won't be reading out
Speaker 1: in totality unless people really want it. All right, I
Speaker 1: can read for it real quick. I want to hear
Speaker 1: a super supers five large tomatoes, one red onion, two
Speaker 1: large carrots, free clothes of garlic, one lit a stock
Speaker 1: Mexican spice, mixed tomato paste and a salid beans chopped
Speaker 1: the vegetables small enough to fit in your air fryer.
Speaker 1: Live the garlic, cold coat them in olive oil, salt, pepper,
Speaker 1: roast for twenty minutes at two hundred degrees celsius. Blend
Speaker 1: roast vegetables with one liter of chicken slash vege stock,
Speaker 1: add a good squeeze of tomato paste, heat, and add
Speaker 1: the beans of choice. Love you, Alex, Thank you.
Speaker 4: That sounds nice.
Speaker 2: Yeah, yeah, I'll do that.
Speaker 1: Ship next one comes picked. The next one comes from
Speaker 1: Chase in Los Angeles, who says, hey, you sexy gamers.
Speaker 1: I just got back from a two week trip to
Speaker 1: Japan with my wife. Prior to going, we download yeah, okay,
Speaker 1: prior to going, we downloaded do you o lingo to
Speaker 1: learn some Japanese in anticipation for the trip, because we
Speaker 1: always like to make things as easy as possible for
Speaker 1: the people serving us or when asking for directions. And
Speaker 1: also I just never want to be that tourist who
Speaker 1: shows up and expects the other country to adapt to
Speaker 1: their needs. My dude, use a comma. I was aware
Speaker 1: of all kinds of reactions in Japan, from absolute shock
Speaker 1: people being so tickled to hair tomo kawai dessl when
Speaker 1: referring to their dog, to one person profusely thanking us
Speaker 1: for having taken the time to learn Japanese.
Speaker 4: My Questionwai means cute, I means cute.
Speaker 1: My question for you is do you try to learn
Speaker 1: a few simple phrases or words when you're traveling to
Speaker 1: a non English speaking country, or do you just roll
Speaker 1: the diet and hope enough people will know English less
Speaker 1: you can charade your way through most situations. Dan, I
Speaker 1: already know answer, so you can set this one out.
Speaker 2: Yeah, that's why we told me couldn't be on this. Yeah.
Speaker 1: Thanks, guys, love what you do, and I swear I'm
Speaker 1: not sending this email to next lander to hashtag never
Speaker 1: be double get you thank.
Speaker 4: You number one.
Speaker 3: Yeah.
Speaker 2: Yeah, yeah, I try, uh and it never works. You know.
Speaker 2: I would probably like brush up on some of the
Speaker 2: duel and go stuff we did in Japanese. We were
Speaker 2: doing that a few weeks ago. I haven't done that
Speaker 2: in a while, but I would be able to brush
Speaker 2: up on that, like the basics pretty quick, and maybe
Speaker 2: I would give it an effort. I would I would
Speaker 2: learn please thank you, like, yeah, that stuff's real easy,
Speaker 2: and then I would probably like where's the bathroom? And
Speaker 2: I would be set.
Speaker 1: So yeah, I feel like Japan is one of those
Speaker 1: places where if you make the effort to earn a
Speaker 1: little bit, the feedback loop on it is incredible. They
Speaker 1: are like, oh my god, that is awesome.
Speaker 2: Like anytime they're like a white guy speaks Japanese, don't
Speaker 2: they just put them on TV automatically basically understand. Yeah.
Speaker 1: I studied Japanese for like four years to learn how
Speaker 1: to speak it well, and so like when I went
Speaker 1: there and spoke it to people, they are just like
Speaker 1: frozen in in Like in the moment they're like, oh
Speaker 1: my god, because it's not even a white dude, it's
Speaker 1: like a brown dude. So there firstly they're like, holy shit,
Speaker 1: this Mexican guy is amazing Japanese. I'm just like, okay, yeah,
Speaker 1: but yeah, it's it's it's it's one of those places
Speaker 1: where so my best, my most the reason why I
Speaker 1: love speaking in Japanese is because they all go out
Speaker 1: of their way one too like acknowledge you, and if
Speaker 1: you try and make mistakes, they understand it and will
Speaker 1: help stuff like that. So I remember being in Japan
Speaker 1: and I was me and Mike Mahardy were in a
Speaker 1: like the hotel bar at the top where the our
Speaker 1: hotel boy was staying, and we just had like got
Speaker 1: together to just hang out and get a couple of
Speaker 1: drinks and just chat for a little bit. And I
Speaker 1: remember asking for the check at the end, and the
Speaker 1: way it looked at me like what the fuck? Like
Speaker 1: he was like I was saying the words and he
Speaker 1: was like, ah, what is this guy saying? And like
Speaker 1: he eventually like he figured it out, he realized what
Speaker 1: was happening. He paid, we took paid stuff, and then
Speaker 1: he came back and he was like, hey, man, I
Speaker 1: just noticed that when you asked for the check the
Speaker 1: wording was wrong. Do you want me to explain what
Speaker 1: was wrong about it? And I was like absolutely yes.
Speaker 1: He sat down and like wrote it down. I was like,
Speaker 1: so what you said was this, which is correct word,
Speaker 1: but it's used in this part of Japan more than here,
Speaker 1: and like explained so if this is like can't say,
Speaker 1: for example, so the one you want to use in
Speaker 1: Tokyo is this one? Or if you go outside of
Speaker 1: Tokyo Osaka, this is what you want to use. And
Speaker 1: I was like that was incredible, Like this man just
Speaker 1: like understand the language.
Speaker 2: But that's the way to learn. Just go there and
Speaker 2: that like when you say something, you have someone there
Speaker 2: ready to correct you.
Speaker 3: Yeah, yeah, yeah, it was.
Speaker 1: It was so good.
Speaker 3: I've never been, but I've heard both from people who
Speaker 3: are fluent in Japanese and people who don't know a
Speaker 3: word of it that Japan in particular is like a
Speaker 3: place you could go if you're not super familiar with
Speaker 3: the language. Yeah, both because they do learn English over there,
Speaker 3: so there's a decent amount of English scare throughout it.
Speaker 3: But also Google Translate has gone good enough to point
Speaker 3: there where you know, just put up Google lens and
Speaker 3: you can just real time translate signs and stuff. And
Speaker 3: if you're doing touristy sort of stuff, that's how you know,
Speaker 3: you don't need necessarily a real time translation of voice
Speaker 3: or stuff, so you can't get around like that and
Speaker 3: get to where you need to go where people might
Speaker 3: be more accommodating to you, which is nice, I guess. Yeah.
Speaker 1: And also like it's I found that a lot of
Speaker 1: people there were eager to practice their English, so they
Speaker 1: would ask they would ask you if they can speak
Speaker 1: English to me, especially like cab drivers. When I got
Speaker 1: into like taxis and stuff, and I would speak in Japanese,
Speaker 1: I'll be like, oh, what language do you normally speak?
Speaker 1: And if I said English, they'll be like, oh, can
Speaker 1: I speak English to you? Because my English I'm learning
Speaker 1: or it's not great, can you help me? So there's
Speaker 1: like a wild like kind of language exchange thing that
Speaker 1: happens when you're when you can speak okay Japanese with them,
Speaker 1: which is really really cool. I really loved that part
Speaker 1: of like language and immersing yourself in that language, and
Speaker 1: Japanese is just the language I'm obsessed with anyway, beyond
Speaker 1: just like picking it up from anime. It's just like
Speaker 1: I feel like it's enjoyable to speak and it has
Speaker 1: like a flow to it that I really love. But yeah,
Speaker 1: it's it's one of those places where you can go
Speaker 1: and people will definitely you'll get by fine. Everything is
Speaker 1: like translated and even signs and stuff they have it
Speaker 1: in Japanese they have like hiragana kakhana, and then also in.
Speaker 3: English smaller side. But that just reminded me of when
Speaker 3: I was at EVO this year and I talked to
Speaker 3: Matsumoto sound a little bit from Capcom and just cultural
Speaker 3: exchanges can be fun. Because I was getting ready to
Speaker 3: talk to him through a translator and he looked at
Speaker 3: my shirt and it was the Combo breaker shirt I
Speaker 3: have where it's banksy but it's kimberly throwing a spray.
Speaker 3: It was like, oh, Kimberly, Yeah, sure, it's awesome.
Speaker 6: Man.
Speaker 3: It's like having that moment they're like, oh, yeah, you
Speaker 3: probably haven't seen much of this, like I know you
Speaker 3: were at Combo Breaker, but yeah, like yeah, it's got
Speaker 3: your character on is nicchol and like having those little
Speaker 3: moments can be really fun. It's like international we're sharing
Speaker 3: stuff like that. Yeah, but yeah.
Speaker 1: Next email comes from Chris. He says, hey, bum Cast,
Speaker 1: longtime listener, first time email. I have three kids, two
Speaker 1: daughters four and six and one son four. They're still
Speaker 1: little and I've slowly started introducing them to more and
Speaker 1: more games as their abilities improve. Recently we've been getting
Speaker 1: through Bugsnacks and they've absolutely ate it up. They're always
Speaker 1: talking about the mystery of what happened to Ega Bell
Speaker 1: and Lizba to anyone that will listen. But the most part,
Speaker 1: it's been the eldest daughter playing the game, and she
Speaker 1: struggles with confrontation in the game because she doesn't want
Speaker 1: to hurt anyone's feet.
Speaker 2: That's adorable.
Speaker 1: Because of that, I usually have to handle the conversational
Speaker 1: part of it and we're good to go. But what
Speaker 1: I've come to realize is that the ending to this
Speaker 1: game is a bit intense in terms of the body
Speaker 1: horror of what happened to lizbet after disappearing and eating
Speaker 1: too many of the snacks. My question is, how can
Speaker 1: I get through this ending considering how sensitive my daughter
Speaker 1: is towards just talking to NPCs without scoring her too much?
Speaker 1: And what other games do you recommend for kids of
Speaker 1: this age. Thanks for everything you do, and as someone
Speaker 1: who has been listening since the Hosspot days, you guys
Speaker 1: are always a shining light in the world of gaming,
Speaker 1: so keep it up and keep it going. Sincerely, Chris,
Speaker 1: I'm sorry, I just love it. As you said, shining
Speaker 1: line gaming got the god.
Speaker 4: I'm the shining light.
Speaker 1: I think it's probably grub your probably best position to
Speaker 1: answer this.
Speaker 2: Yeah, I mean there's no Yeah, the kids are going
Speaker 2: to be sensitive and you're probably gonna scar them, but
Speaker 2: they're also usually surprisingly better at handling things than you realize.
Speaker 2: But you maybe have to break through that seal a
Speaker 2: little bit. I mean, there's no harm in Yeah, Like
Speaker 2: I think let someone he was Lexi in chats, so
Speaker 2: just make up your own ending things like that where
Speaker 2: let them play in the runt of the space and decide,
Speaker 2: like what the end of the story was yourself, That's
Speaker 2: what it'll be fair.
Speaker 3: In friends, Phoebe's mom did with old Yeller, just like,
Speaker 3: oh yeah, turn the movie off ten minutes early, nothing
Speaker 3: bad happens.
Speaker 2: Yeah, I mean a certain extent, Yeah, why not?
Speaker 1: I also, I don't know, maybe I'm being idealistic, but
Speaker 1: as someone who has like younger family members that has
Speaker 1: considered this stuff, I think like, give them the option
Speaker 1: is a way to approach it as well. Like you
Speaker 1: can sit down with her and be like, hey, I
Speaker 1: know you've been ready loving this game. We're reaching the
Speaker 1: end of the game. There's going to be an ending.
Speaker 1: The ending is a little bit intense. I know you
Speaker 1: don't like some of the confrontational parts of it. There
Speaker 1: might be some element of that and it could be
Speaker 1: quite scary. Do you want to play that? Do you
Speaker 1: want to watch it instead? Or do you want to
Speaker 1: just you know, make up your own ending so so
Speaker 1: you don't have to experience it. I think if you
Speaker 1: put the choice into their hands and let them control
Speaker 1: the circumstances, that helps in even if they go into
Speaker 1: it being like hey, I want to do this. It
Speaker 1: empowers them to know that, hey, I asked to be
Speaker 1: in this situation, so I should deal with it as
Speaker 1: best as I can. And also it means that they're
Speaker 1: aware of the fact that since you gave them the
Speaker 1: option to go in, you also have given me option
Speaker 1: to leave it. So if they suddenly decide I don't
Speaker 1: like this, they won't feel afraid of being like, hey,
Speaker 1: I don't like this, can we actually dip out?
Speaker 2: Yep? And that would work. I think they said a
Speaker 2: bour and six on a six side of things that
Speaker 2: all that stuff would work for is like so that like,
Speaker 2: they are not capable of understanding the consequences of any action,
Speaker 2: let alone their choices. So you definitely still want to
Speaker 2: put the choice in their hands to like to teach
Speaker 2: them that that is something that they have power over.
Speaker 2: But you're probably getting a situation where they're still going
Speaker 2: to get mad at you if you did if you
Speaker 2: if they see something they didn't want to see, and
Speaker 2: they think that you have some responsibility in that now,
Speaker 2: So what to a certain extent, They're gonna see stuff
Speaker 2: like that all the time. And you know, my kids
Speaker 2: watch sad movies or experience things in games, and sometimes
Speaker 2: that they find upsetting and they bounce back quick because
Speaker 2: their kids, and that's what they're meant to do. They're
Speaker 2: meant to bounce back. Yeah.
Speaker 1: So I also also, I don't ascribe by the thing
Speaker 1: where it's like, hey, everything you know sucks, so we
Speaker 1: might as well get them used to it now. It's like, yeah, man,
Speaker 1: that's true, Like why should when we have the situation,
Speaker 1: when we have the ability to control how they or
Speaker 1: help them navigate this stuff that could potentially suck in
Speaker 1: a healthy way, you should take that opportunity because they
Speaker 1: often won't have that in the out world, you know,
Speaker 1: in the rest of life, they will just have that
Speaker 1: stuff thrust upon them. So having a situation where you
Speaker 1: can train them to deal with this stuff and negotiate
Speaker 1: it mentally in a you know, practice way, like let
Speaker 1: them have that as well. Like that's I think that
Speaker 1: will be helpful for them.
Speaker 2: I think that's right. Other good games Piku Niku is
Speaker 2: one that my kids constantly go back to Breath the
Speaker 2: Wild and Tears of the Kingdom. Surprisingly, they love that.
Speaker 2: They just love going around and doing stuff in those
Speaker 2: worlds and deciding like what their own adventures are going
Speaker 2: to be. They very rarely interact with the main game.
Speaker 2: They just go in the world and decide today i
Speaker 2: am gonna collect eighty horses and I'm gonna them to
Speaker 2: name them. Yeah uh and yes, so that that that's
Speaker 2: worked really well. And then you know a lot of
Speaker 2: the normal stuff Mario Son yea, all that stuff. Her
Speaker 2: kids like Minecraft, kids like Minecraft. Yes on the street Yeah, yeah,
Speaker 2: as I've heard that said before.
Speaker 1: Yeah, I mean like it also kind of depends on
Speaker 1: what kind of games they want, because Steam is full
Speaker 1: of like low you know, low drama.
Speaker 2: You find out, Yeah, you find a cat simulator, Yeah,
Speaker 2: I mean unity.
Speaker 1: Yeah, I've been playing Willmot works Out, which is just
Speaker 1: like a game about putting puzzles together, and it's been
Speaker 1: really enjoyable and it has like a cute little story.
Speaker 1: That kind of thing is really easy to find. But
Speaker 1: if it's a case of, like you want a little
Speaker 1: more something similar to Bugs next, that's tricky to find.
Speaker 1: But I feel like going back is easier to find
Speaker 1: that stuff like a banjo kazui, that kind of thing
Speaker 1: pretty easy to find, more palatable, collectith on style games
Speaker 1: for them to cut their teeth on.
Speaker 2: And yeah, they just like to do stuff like they
Speaker 2: like to affect the world. So a game like Donut County, right,
Speaker 2: where like I'm moving this whole around and it's getting
Speaker 2: bigger and things get solid up in it. Stuff like
Speaker 2: that really works. But then there's like a million of
Speaker 2: clones of that where it's like holes dot Io where
Speaker 2: you just go on there and play online to try
Speaker 2: to make the bigger and bigger hole and they love
Speaker 2: that stuff too, and that stuff's free and right there.
Speaker 3: Yeah, it could be my nephew, just go ahead.
Speaker 4: It was like six is recently discovered goat simulator and
Speaker 4: hasn't been a big it.
Speaker 1: Based on the description of what she likes, I'm willing
Speaker 1: to bet she probably and you will enjoy something like
Speaker 1: animal crossing or you know, just like interacting with characters
Speaker 1: no real kind of like you know, world ending stakes
Speaker 1: on on in the just speaking and you know, having
Speaker 1: fun and creating your own stories. So I bet that
Speaker 1: would be something they would enjoy.
Speaker 3: Grub did you say holes dot Io?
Speaker 2: Yes, yeah, then is that not what it is?
Speaker 3: Well, I went there and it told me to turn
Speaker 3: off my app blocker, which I obliged, and when I did,
Speaker 3: it just served me an ad for plumbing repairs.
Speaker 2: So it could be hold dot Io. I gotta be honest,
Speaker 2: they all look the same to me. That like Disney, Yeah,
Speaker 2: there's different, it's and honestly that it's an app that
Speaker 2: they play on the Amazon Fire tablets. So I'm like,
Speaker 2: are they just naming it after those dot Io games
Speaker 2: that are like everywhere? I don't know.
Speaker 1: Next question. The next email comes from d W from Seattle.
Speaker 1: Just as Motherfucker's play Missed. Play all of them. They're great.
Speaker 1: They're challenging and required to pay attention and make notes,
Speaker 1: but they're better than pretty much any puzzle game that
Speaker 1: came amount. Since that's fair.
Speaker 4: I've been hearing very good things about that Riven remake
Speaker 4: that came out this year. Seems like it's kind of
Speaker 4: like the sleeper hit of the year. Maybe I keep
Speaker 4: threatening to get At some point, I'm gonna do a
Speaker 4: miss series playthrough.
Speaker 3: That was one of the initial things we were thinking
Speaker 3: of doing instead of Days Sean was Monday Mornings Missed
Speaker 3: with Mitch.
Speaker 4: We can do it on Mondays, right, So it just
Speaker 4: was never going to be as good Enoption A, and
Speaker 4: that brings I got.
Speaker 2: I'm just gonna say, I gotta be honest, I just
Speaker 2: started playing hold out io. I'm doing it right now.
Speaker 2: There we go. My name is Player and I'm pink.
Speaker 2: If anyone wants to get in there. Well, I I
Speaker 2: just swallowed up a policewoman fell in Okay.
Speaker 1: Well, just playing hold on. I will take this podcast home.
Speaker 2: And oh my god, a giant Johnny depp hoole. Just
Speaker 2: it's gonna swallow me. What is happening? What is this game?
Speaker 1: But before we start wrapping up, we want to give
Speaker 1: a shout out to our good friend friend of the show,
Speaker 1: Imran Khan. I'm hoping you're doing well and on the mend,
Speaker 1: look forward to hopefully chating to you again soon. But
Speaker 1: beyond that, thank you everyone for listening to the show.
Speaker 1: What have we got going for the rest of the week.
Speaker 1: It's a short week.
Speaker 2: Thanksgiving this week, I.
Speaker 1: Don't think, is it. We don't have anything planned for
Speaker 1: tomorrow right what we're going to.
Speaker 3: I'm having dump truck tomorrow to close out the week,
Speaker 3: and then yeah, we have off Thursday and Friday.
Speaker 1: Yep, so we'll be back next week for another full week.
Speaker 1: So yeah, enjoy your weeks everyone, take it easy, rest up,
Speaker 1: eat loads of food or whatever goes.
Speaker 3: On, grow up.
Speaker 1: Thank you for joining us, Thanks for having me Mitch,
Speaker 1: you two, thank you for on us once again.
Speaker 4: Yeah, it's always good hanging out.
Speaker 1: With your tembo Sean. Thank you time all right, We'll
Speaker 1: see you again next week. Until then, keep gaming mm
Speaker 1: hmmmmmmmm