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Speaker 1: Hey, everybody, it's Tuesday.

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Speaker 2: Welcome to Giant BombCast, episode nine hundred and thirteen. I

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am your host today, Mike min Naughty, and joining me

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is a cast of the scarous games media people out there,

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including No, that's not a leather face, that's just his

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normal face.

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Speaker 1: It's the Ohio gruff saw massacre. Oh Captain of the

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ship Jeff Grubb, b I have a normal human face.

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I swear I saw a house get t peed this morning,

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and I thought that was I'm glad we still do that.

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Good job, kids. And of course he has to be

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associated with Jason Vorhees because.

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Speaker 2: He wears a hockey mask. That's where I went to

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Bachlar the thirteenth, Jeff Baklar.

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Speaker 3: That's right, there have been twelve before me. I am

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the thirteenth. Backlaar, what's up, Mike MANAUGHTI it's good to

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see your smiling face.

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Speaker 1: It's good to be here. It's good to be awake.

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Speaker 2: You don't want to fall asleep because that's when Dan

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Rikert will get you. Everybody, and we all remember the

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dame of that movie, that Nightmare on Dan Street.

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Speaker 1: Dad Rikert.

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Speaker 4: I feel like I'm failure. I've never seen any nightmar

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on ELM Street. And I've never tpeed a house, and

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I feel like, personally, I really should have tepeed out.

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I think my fear of getting in trouble yeah, Birley, Yeah,

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like I like causing trouble that I can't get in

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trouble for you know what I mean? Like not, I don't.

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I don't I abide by the law. I'm a scamp.

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I'm not a criminal.

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Speaker 3: You're you're a nark, sure do you?

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Speaker 1: Anyways? I would seen those movies. You's got a weird

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white face and a knife. You know what that mask is, right,

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It's a It's a Shatner mask. It's a and they

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just like guided or bleached it or something.

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Speaker 5: Now, hang on, grub. I'm curious to see if Mike

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is implied that I have a weird white face and

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a knife. Here.

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Speaker 1: Oh was he introducing you with that? That's weird. That's

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a weird say about a coworker. Yeah, and he'll suck

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your blood. It's count turf a shot shot macdow.

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Speaker 5: You see, I wasn't gonna give you ship if you

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didn't like read the intro as I have a highlight

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and bolded. I swear to god, Mike, if you miss

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a single thing on there, I am just gonna roast

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you for the rest of the week.

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Speaker 1: Here I open up this dock. There it is.

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Speaker 4: There's an energy from Mike today that feels like you

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just had like nitrous earlier in the day, you.

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Speaker 1: Know, yeah, like some sort of head injury. Yeah, did

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you wake up? I woke up at eleven, of course,

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and of course pretty good for once, which is a shock. Yeah,

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it's actually felt relatively rested.

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Speaker 4: I let me go to bed.

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Speaker 2: I fell asleep at about three or four probably PM.

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Speaker 1: Well I can relate. Yeah, so I feel pretty good. Look,

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look I got nothing to do. Look, you guys need

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me at noon today, and here I am right, he's look,

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no complaints, We can't say anything, seemingly heart.

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Speaker 3: Out, Greg Miller, no one's got anything on mister up

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at noon.

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Speaker 1: Mike Holler is.

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Speaker 4: Not getting up at noon anymore.

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Speaker 1: I think, yeah, yeah, I'm saying that, yeah, saying.

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Speaker 2: Nothing I think important happens in the morning. And I

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don't need to be a wake for any of that.

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Speaker 1: That's for sure. That's just true.

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Speaker 2: And I got you know, I had so much Pokeymans

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to play too. Every night it's always something I want

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to play on my switch for not just like you know,

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cute little three minutes before I fall asleep, but for hours,

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and I just do it. I just sit their bed

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and I just keep playing. Then you look up and

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it's five am. You're like, that's okay. I'll just you know,

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get up an hour before whatever. I gotta do a

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giant bomb, and it's okay.

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Speaker 1: It works out.

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Speaker 4: If it's going to be hours of gameplay, why are

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you doing it in bed instead of like uncomfortable couch

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where you're sitting properly in.

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Speaker 1: Oh, bed, it's way more comfortable. I'm comfortable.

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Speaker 4: Oh yeah, Oh I never played games in bed.

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Speaker 1: Absolutely. I think these days probably eighty percent of my

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gaming happens in bed. Wow, that's a crazy number. Now, Actually,

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I don't want to be associated with him anymore, no,

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are you? It's a lot. It's like it's like one

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of those famous people that gets too famous. Then you

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just hear like they've been in bed for seven years,

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Like that's what Howard hughes, Marlon Brando or something.

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Speaker 4: Yeah, Aviator Mike Manati edition respect to Mike, and Mike's

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getting Comfi's living his best life. You can't be good

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like posturely and skeletonly.

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Speaker 1: That can't be good. Sure, it's just already kind of shot.

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Let's be on it. And I don't know if like

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gaming in a chair is doing much for you. Maybe

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if you're Dan, if you're talking about like you play

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games standing up, then maybe we can have a conversation.

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Speaker 4: No, I mean, you get a good ergonomic chair. Even

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just a couch has to be better than a bed.

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I don't think it has to be better. No, really yeah, really,

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it's all just sitting down. Yeah.

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Speaker 1: I do probably have to get like a new mattress

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eventually though. Beca's just kind of sitting in one spot,

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putting all your weight, you know, via butt on the

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same spot in your mattress for years. You get a

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little bit of a difficult rotated rotated it once. You

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can really only do it once the mattress. It could

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turn it right, It's.

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Speaker 3: Get you can't can't flip every math already.

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Speaker 4: You're sitting on your bed.

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Speaker 1: Sometimes I'm sitting sometimes I'm like leaning against the way

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he's going into that bed butt first, like the most

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of the weight is going.

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Speaker 4: Through the into the bed, which I guess I was

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picturing you laying like propped up on a couple of pills.

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Speaker 1: That's that's actually not super comfortable to me. I could

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do a little bit of.

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Speaker 2: That, but my arms will get tired eventually just laying

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up and doing this for a while.

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Speaker 3: You're describing a very what I believe to be a

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very uncomfortable lifestyle. I feel like the la couches and

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lazy boys.

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Speaker 1: Like I'm with Mike mostly on this because I'm just

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in general never comfortable, So like, what's the different. Yeah,

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I don't think I've been comfortable in like fifteen years.

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Speaker 2: So I have a little like sad about how little

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I use my living room. It's my least used room

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in my house. I have not played a video game

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on my couch on my TV in like months.

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Speaker 3: I think you guys are just out of the comfort zone.

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Like there's been fabulous. I enjoy sitting the recliner. After

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sitting in the recliner, I almost stand up and it's like, oh,

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that was a bad choice that like yeah, yeah.

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Speaker 1: You get it.

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Speaker 4: Gave one of those recliners with the lumbar support thing

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where it's like you can have control and it can

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like put you out there, you know.

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Speaker 1: Yeah, I mean there's a reason that they need lumbar support.

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It's because sitting these things is not actually good for you.

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Speaker 4: That is when I felt the worst. Is like during

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the pandemic and I was like doing everything from that recliner.

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I was working from the recliner when I first came

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back to Giant Bomb, always sitting, and that's when my

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next started getting sucked up. My back and all that

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stuff like that is no good.

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Speaker 1: I I bet I play games on the toilet more

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than any of you. I think that that I'm not

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gonna no, I don't play Gamelet you can have that

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yeah that falls asleep, you have the healthiest game. I

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don't think it's unhealthy other than when my legs fall

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asleep and it hurts a lot. Okay, so maybe it's unhealthy.

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Speaker 4: Okay.

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Speaker 2: You know what's helping me in the living room is

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only when I get the Christmas tree in there, then

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I'm gonna want to be in that room a bunch.

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That's when I finally played Ghosts of Yo Tai or Yotay.

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Sorry every time I say it wrong, and then I

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double gets.

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Speaker 4: You should make a home gym and just fill it

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with Christmas trees at this point, light little train go

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around it like just making mom a's hell, oh.

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Speaker 1: I do have a start. Took the next generation train

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that I got for Christmas last year.

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Speaker 4: You really jacked mikey Christmas room playing Pokey BoNT like

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Chad saying. She also was playing Pokemon in bed last night.

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So you got that Kayla lifestyle going on?

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Speaker 2: There we go, Yeah, seeing it's that Klas healthy right, Yeah, yeah.

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Speaker 4: I mean she she also loves McDonald's and stuff like

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I do, but she she's been at she plays volleyball

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every week and everything.

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Speaker 1: Yeah, yeah, oh that's fun.

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Speaker 4: Yeah. I went to an apple orchard this weekend, Mike,

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and I thought of you a lot.

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Speaker 1: Don't think of me real quick, Mike, forget that he

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was hosting the show there and that he just woke

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up to see how. I know it's bad podcasting, but

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I find it.

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Speaker 3: Along the routine of most hosts who just roll out

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of bed and get on the stage.

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Speaker 1: And they felt great, I go fantastic the rest of

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us do, but all right, go yeah it was did

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you throw up? I would have? Mike. I thought about you.

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Speaker 4: The whole time, because not only are you just surrounded

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by like five hundred trees covered in hundreds of apples each.

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They're also you forget the part where they're all over

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the ground too, like every other for you about that

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you were like crunching apples underfoot like every step you take.

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Speaker 3: Again, not to exploit your uh you know, atypical kind

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of like.

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Speaker 1: Uh um, let's do it?

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Speaker 4: Yeah, mont so so can you?

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Speaker 1: So you you can't go? You can't go? Or no,

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I will go to the apple orchard. God, because if if,

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if the apples weren't just saying put in the trees maybe,

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but it is all the ground walk around and start

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jumping up a buttole yeah, you.

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Speaker 5: Know India Jones or he like looks in the pace

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like snakes.

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Speaker 4: Trying to figure this out with Mike. So, Mike, I've

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heard things that you are very averse to. Would you

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rather go to an apple orchard with me and taste

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test every type of apple for like hours? Or go

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skydiving with me?

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Speaker 6: Oh my god, there's an option of like, well, I

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could jump out of a plane to avoid the apples.

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Speaker 1: I probably skydive.

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Speaker 4: Apples and jumping out of a plane.

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Speaker 1: Apparently, I'm surprised.

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Speaker 3: But that's honestly such an indictment, right, like that is

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if that's not evident of how true and real true? Ye?

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Speaker 1: Like, oh god, that's why I feel bad.

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Speaker 4: Do you remember I was planning a bit where it

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was like an SGF or a Game Awards a few

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years ago. I almost had a Kenney Omega is almost

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gonna swing by, but he couldn't make it schedule wise,

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And I was like, Mike, can you Omega is your

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favorite wrestler? Can we do a bit where Kenny Omega

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like brings in a fruit platter for you? And He's like, no,

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absolutely not. That's when I realized how real it was.

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Speaker 2: He's like, we can't bit this, yeah, just like you

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can't take bits and bites out of apples because there gross. Uh,

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we got a little housekeeping to do here. Uh, Jeffery,

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you are you good to talk about some of this?

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Chuck wants us to talk about some stuff with the

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news site everybody.

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Speaker 1: Oh yeah, the whole thing here, Okay, premium site bit

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is still happening. If your premium member get over to

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Enormous Explosive dot com. Uh that you know, that's a

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good reason kind of join us and help us out

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and build what what you want the new site to be.

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We are still welcoming feedback. There's a lot of people

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using that every day. It's very helpful. Thanks to everyone

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who has done that. Also, we're gonna keep putting out

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calls for helps for aid for the Wiki Street Team.

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I'm just gonna read what it says here. The wiki

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needs your help. Programmers, editors, testers, join hashtag wikidash Street

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Dash Team in Discord. There's a channel in there. If

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you don't see it, just ask one of the mods

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for help with that. They'll get you put in there.

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And really we're trying to crowdsource this as much as

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possible to really save this thing. So if you have

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any sort of love for the Wiki Street Team, if

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you are, if you're possessing any of these abilities, or

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you know anyone who does, let us know. Let's try

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to do our best to keep make that happen. You

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also go to BombCast dot com slash wiki and that

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will give you the code repo. I believe that they're

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storing there. Beyond that, Mike, I think that's it for

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the new site stuff.

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Speaker 2: Yeah, Chuck, you know made a calculators like Yeah, Chuck,

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Chuck meets top with that everybody, So you know, saving

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the Discord again. That's hashtag wiki street Desh Team in

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the Discord or BombCast dot com slash wiki. If you're

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a program or editor, tester, if you think you can

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help in any way, if you're sure you can help,

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just go check it out.

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Speaker 1: See if you can do. Chuck needs our help. Damn

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it help.

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Speaker 4: Chuck dot com.

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Speaker 3: And that's not to say that there hasn't been an

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outpouring of support already. Thank you to each and every

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one of you who has taken the time to get

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in touch. It means a lot. We've made tons of

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progress with the wiki. We still have more to do

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with every intention on preserving it, don't worry about that,

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but yes, we still need some help as we close

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in on the relaunch of this website.

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Speaker 1: Very exciting. Yeah, the people out there that are we

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doing that work would just love to see even more

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people joining because it would just kind of reinforce the

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work that they've done. So thanks everybody.

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Speaker 2: Yeah, lots of stuff coming together. I mean, this is

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our last show before we do the bombas on.

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Speaker 1: Right, and that's crazy. So that's that's this weekend.

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Speaker 4: Some plans have really been coming together. We might have

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had a two and a half hour meeting yesterday where

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we already had to run a show set up, and

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then we have all sorts of incentives and segments and

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stuff that is very fun, greb, Can we tell them

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about the Can we tell them about the thing we

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were talking about the shuffle?

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Speaker 1: I think people start thinking about it.

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Speaker 4: Yeah I do too.

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Speaker 5: Yeah.

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Speaker 1: So yeah, we were talking Dan about a bunch of

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fun ideas for this, and we're going back and forth,

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and I think at one moment you mentioned like Bishawk

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and the Shuffler, that that Bishok can do at Bishok

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as an emulator. Basically, the idea is at two am, Look,

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we play a lot of bad games on this site.

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I'm looking for people's most out there games, games that

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are an assault on the senses. And if you want to,

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you can submit this and make us play it by

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We're gonna have an incentive where if you donate a

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certain amount, we'll get all the details later, but you

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can suggest a game for the two am Nightmare Shuffler

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during the bomba Thon and I will put it into

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the playlist and that every like thirty seconds to a

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minute and a half somewhere in that range. It's gonna

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switch from one game to the next with no warning,

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and suddenly you're just gonna be playing whatever crazy stuff

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you want to put in there.

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Speaker 4: Now, we're gonna pass the controller when it's we're gonna

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be that's right.

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Speaker 1: So we're gonna passing the controller back and forth. It's

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gonna be chaos and we're probably gonna keep going for

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a while with that. So the more games the better.

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Speaker 4: I mean, take Tuesday off work, folks, stay up playing

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with us. We had to do a Monday night for

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this thing. We know it's weird timing, but take Tuesday off.

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It's gonna be a long fun stream. Also trying to

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make sure like the Nightmare shovel stuff and everything, a

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bunch of the whackiar stuff is the late night loopy hours.

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So it's gonna be a fun time for sure.

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Speaker 2: We have a lot of fun stuff planned and yeah,

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you know programming. Note this is next week, starting Monday night,

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I believe at eight pm Eastern.

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Speaker 1: This is when Nope, nope, did you do that?

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Speaker 5: That's what's in my calendar, dude, what do you mean

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do that? It's on Mike it's right on the dock.

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Speaker 1: I'm looking at my calendar.

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Speaker 3: Monday, October twenty seven, starting at five pm.

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Speaker 1: That's what I got to.

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Speaker 3: Fives look like Gates, I get it.

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Speaker 2: Okay, that's when it starts. Yeah, it goes for like

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twenty four hours. So this is gonna be our promo

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for it start.

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Speaker 1: I don't know. I know I have to fly there.

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Take all what do you you batting? Averaging? Perfect on

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that either listen.

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Speaker 3: If you can't take off work on Tuesday, quit your job.

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Speaker 1: Yeah, that's important, damn it.

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Speaker 4: Chad does say? Can you write us something we can

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send to our bosses? Can we make a note that

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we can just post to the to the our blue

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shot and people can print it out and give it

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to their bosses.

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Speaker 1: I make my dad sign it. He'll love that to

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stand by that, right, Yeah, I know you're right. Prescription

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pack Yeah, is that still a thing? Our blue prescription pads?

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I think it's all digital. Yeah, I don't know.

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Speaker 3: It's always been straight to pharmacy.

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Speaker 1: Okay, yeah, you know.

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Speaker 2: Of course, next week there is going to be some

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you know, like Wednesday, Thursday. Don't expect anything. We're gonna

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be in New York. We're gonna be flying home Friday.

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I might do something. It's Halloween, so I'm by myself.

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Might do a little Halloween stream, but nothing big. Yeah,

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next week is really all about the obambathon. Will make

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me some other fun stuff well where there may be

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that we'll post later, but yeah, it's a big deal.

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You know, I see some people asking this is a

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drive for us, wait to get some support, get some

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subscriptions for Giant Bomb Premium. If you're already subscribed to

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Giant Bob Premium, there are going to be other ways

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for you to monetarily support us. So we have a

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lot of fun stuff planned.

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Speaker 4: And some of the incentives are really cool and that

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they will allow us to do some bigger things that

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you know, we would not be able to do without

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this drive and the support. So you'll see the incentive

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list once we get go in. But there's some very

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very fun possibilities there.

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Speaker 3: And also we've you know, we haven't really talked a

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lot about like where we're doing it and all that stuff,

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but I just want to say, like next week you

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also start to be the start of like a couple

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of new partnerships that we're very excited about that. We've

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been working on for like months and months and months.

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It's going to be sick. I'm very excited. There's a

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lot of new opportunity that's going to come along with this.

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Speaker 4: So things are moving here. We've got somethings are on.

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It's because it's real good.

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Speaker 2: Yeah, and it's gonna be merch rich as well, mrch

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as well, let's not it for the year. We are

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still going to do an Next Life. I don't think

377
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that this is the only, you know, marathon thing we're doing,

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or that we're not doing the charity thing because we're

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doing this.

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Speaker 4: That was part of what we're playing yesterday too, is

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getting the flights together and everything for folks coming out

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here doing a nice long marathon extra live stream. That's

383
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gonna be great. Someone in Chad says, are you guys

384
00:18:42,759 --> 00:18:46,200
doing anything with Mortal Kombat Legacy Collection? Stay tuned next week?

385
00:18:46,200 --> 00:18:48,839
Stay tuned, Yeah, stay tuned, and something that's very much

386
00:18:48,880 --> 00:18:51,359
on my radar. So yeah, yeah, I'm excited. I'm just

387
00:18:51,440 --> 00:18:53,240
very excited about Like, that was a long meeting yesterday.

388
00:18:53,279 --> 00:18:55,160
I remember leaving that and just being like, hell, yeah,

389
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I am excited about so many different things right now here.

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Speaker 1: Yeah, you can all shut up about mugs. Absolutely not.

391
00:19:01,119 --> 00:19:07,160
Uh all right, anything else anybody before we get into game,

392
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any question about the apple or mic gosh, I just

393
00:19:10,599 --> 00:19:11,720
what's the point? I don't care.

394
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Speaker 4: What's the point?

395
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Speaker 1: Do you know?

396
00:19:13,559 --> 00:19:14,720
Speaker 4: Like quaint and nice it is?

397
00:19:16,640 --> 00:19:22,359
Speaker 1: I guess. I guess I like going to a pumpkin patch.

398
00:19:22,359 --> 00:19:24,079
I get that, but that doesn't apples.

399
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Speaker 4: You know what?

400
00:19:26,359 --> 00:19:29,920
Speaker 1: He would like cider? No, I've I know what cider

401
00:19:30,000 --> 00:19:33,559
tastes like, so good a problem.

402
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Speaker 5: He likes the juice of it all.

403
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Speaker 1: I mean, I'd rather drink a glass of cider than

404
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eat an apple.

405
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Speaker 5: Clearly because it is the juice coming out, like the

406
00:19:43,079 --> 00:19:45,119
juice coming out of the crunch seems like a big deal.

407
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Speaker 1: Yeah, that don't both together to be optimately bad.

408
00:19:48,200 --> 00:19:49,759
Speaker 4: That's that's why I was thinking of you every time

409
00:19:49,759 --> 00:19:51,680
I stepped on an apple, because it's like that crunch

410
00:19:51,759 --> 00:19:53,599
that pop. I was like, oh that, I I con

411
00:19:53,720 --> 00:19:55,480
feel like shipper from across the country.

412
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Speaker 1: Now. I mean the most the most easy, the most

413
00:19:58,200 --> 00:20:02,000
easily consumablepple thing is like the dried apple chip. If

414
00:20:02,000 --> 00:20:03,559
I had to do that, I could do that because

415
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it was pretty much it turns into an apple.

416
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Speaker 2: There's none of the texture, there's none of the juice.

417
00:20:12,200 --> 00:20:14,319
It gets rid of a lot of the problems to

418
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gross skin.

419
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Speaker 5: He's consistent at least, he just doesn't like the consistency

420
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of fruit.

421
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Speaker 4: So is like, Okay, I don't know if you're like

422
00:20:21,079 --> 00:20:23,160
a jolly rancher guy or anything, but like like apple

423
00:20:23,200 --> 00:20:24,599
flavored candies, does that do anything?

424
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Speaker 1: Even that does really taste like apple?

425
00:20:27,240 --> 00:20:30,319
Speaker 2: Yea, Even then I don't like the apples like the

426
00:20:30,400 --> 00:20:33,880
app that's probably association at this point. Yeah, I thought

427
00:20:33,960 --> 00:20:37,200
it was a ton of bullshit. When skittles were replaced

428
00:20:37,279 --> 00:20:38,599
green lime with green apple.

429
00:20:38,799 --> 00:20:41,640
Speaker 4: I was all for that change because green apple is

430
00:20:41,680 --> 00:20:43,720
one of my favorite candy flavors. And then they went

431
00:20:43,839 --> 00:20:46,559
back to lime, like coww Yeah, I love the green

432
00:20:46,599 --> 00:20:47,039
apple era.

433
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Speaker 1: I was with you, and I was like, I was like,

434
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I don't ever need lineback. And then they brought line

435
00:20:50,640 --> 00:20:52,559
back and I was like, oh wait, actually this is better.

436
00:20:54,000 --> 00:20:56,720
Speaker 4: Ones. The lemon, the lime, and the orange are the

437
00:20:56,759 --> 00:20:59,160
boring skittles. They're good, I mean, they're skittles, but like,

438
00:20:59,799 --> 00:21:03,359
give me some purple is the best? Yeah, red, then purple,

439
00:21:03,640 --> 00:21:07,519
then yellow, than orange than lime. Apples that jumps up

440
00:21:07,720 --> 00:21:11,839
purple the flavor colors. Yeah, absolutely, Purple is the best

441
00:21:11,880 --> 00:21:15,319
fake fruit flavor by far. I think red. They don't

442
00:21:15,359 --> 00:21:19,119
have grape, they don't have fave purple. Fave reds.

443
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Speaker 1: About We're gonna have joy.

444
00:21:27,079 --> 00:21:28,039
Speaker 4: Lives back our.

445
00:21:28,079 --> 00:21:34,400
Speaker 1: Lowest tier trash candy imaginable. I have a chocolate from

446
00:21:34,440 --> 00:21:38,319
the dude. No, Skittles are.

447
00:21:38,240 --> 00:21:41,599
Speaker 4: Low tier trash candy. The two most iconic candies.

448
00:21:41,519 --> 00:21:44,319
Speaker 1: Ever garbage garbage tear.

449
00:21:44,799 --> 00:21:49,119
Speaker 3: Don't be smirch this holiday season with your fucking nonsense

450
00:21:49,160 --> 00:21:53,279
that nobody wants in their trick or treat bags. You

451
00:21:53,319 --> 00:21:56,640
know what they want first? They want Snickers. Clickers is

452
00:21:56,640 --> 00:22:00,680
the best chocolate based exactly what are you been talking about?

453
00:22:00,759 --> 00:22:01,559
Speaker 1: Then? What are we even?

454
00:22:01,880 --> 00:22:04,680
Speaker 4: Snickers and Skills and Tarbets are better than Snickers. Snickers

455
00:22:04,799 --> 00:22:10,519
is number three, though, Sean, the best chocolate picks candy.

456
00:22:12,720 --> 00:22:15,359
Speaker 5: I would like to give away from the candy discussion

457
00:22:15,640 --> 00:22:22,200
just to save this podcast. Okay, okay, talking about Jet's pizza,

458
00:22:22,240 --> 00:22:23,519
but I guess we want to talk about.

459
00:22:23,720 --> 00:22:28,400
Speaker 1: You've got the floor. Wait better come correct, Sean, swear

460
00:22:28,440 --> 00:22:28,680
to God?

461
00:22:30,759 --> 00:22:33,359
Speaker 5: All right, all right, all right? So I was having

462
00:22:33,400 --> 00:22:35,319
dinner with my mom and I was like, okay, let's

463
00:22:35,400 --> 00:22:37,759
let's order this pizza. So we didn't get a ton

464
00:22:37,880 --> 00:22:40,920
so we got like a small Detroit deep dish corner

465
00:22:41,799 --> 00:22:43,400
or corner. No dance is small.

466
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Speaker 1: Yeah, eight corners.

467
00:22:45,400 --> 00:22:49,039
Speaker 4: Corner is like four corner Yeah, okay, okay, okay yeah

468
00:22:49,079 --> 00:22:53,119
corner corners all right, yeah yeah, yeah, the corners were had.

469
00:22:54,519 --> 00:22:56,559
We got the turbo sticks and we got these cinnamon

470
00:22:56,599 --> 00:23:00,519
sticks that we got, you know, turbos stick.

471
00:23:02,680 --> 00:23:03,640
Speaker 1: Crazy bread.

472
00:23:08,119 --> 00:23:12,400
Speaker 5: Good news is Turbo sticks god like, like probably the

473
00:23:12,480 --> 00:23:15,599
best cheesy bread breadsticks things I've ever had from a

474
00:23:15,599 --> 00:23:19,480
pizza placed. I did realize it didn't come with any

475
00:23:19,519 --> 00:23:22,480
dipping sauce because I like marinara while I'm dipping breadsticks.

476
00:23:23,839 --> 00:23:26,559
Turbo sticks is incredible. Okay, I'll have to I'll have

477
00:23:26,599 --> 00:23:30,480
to try that next time. The pizza it was really good.

478
00:23:30,920 --> 00:23:33,359
I think you guys oversaw it a little bit like

479
00:23:33,680 --> 00:23:36,920
it's it's really good pizza, especially when you consider that

480
00:23:37,119 --> 00:23:38,039
Jets is like a chain.

481
00:23:38,599 --> 00:23:40,279
Speaker 1: I think that's I think that, Yeah, well, I think

482
00:23:40,279 --> 00:23:42,480
I'm always couching it. Like I'm not saying that it's

483
00:23:42,519 --> 00:23:45,519
going to be the most gourmet Michelin star stuff but

484
00:23:45,640 --> 00:23:46,799
like compared to any other chain.

485
00:23:46,880 --> 00:23:49,039
Speaker 4: I think that's the thing I put it up next to.

486
00:23:49,119 --> 00:23:52,480
You know, you're compared to a pizza hut, a Domino's,

487
00:23:52,799 --> 00:23:56,079
those types of definitely here of that. But also you're

488
00:23:56,079 --> 00:23:57,599
in Wisconsin. What do they know about cheese?

489
00:23:57,720 --> 00:23:58,440
Speaker 5: You're not going to get.

490
00:24:00,880 --> 00:24:00,920
Speaker 4: Me.

491
00:24:01,279 --> 00:24:04,279
Speaker 5: Yeah, there's nothing here. I have a ton of Europeans who.

492
00:24:05,039 --> 00:24:08,240
Speaker 1: Football team is literally named after packing meat. That's an

493
00:24:08,279 --> 00:24:10,599
insane thing on their heads.

494
00:24:10,720 --> 00:24:14,079
Speaker 5: Yeah, it sits in between, It sits in between. It's

495
00:24:14,119 --> 00:24:16,640
it's definitely a step up from like Domino's and Papa

496
00:24:16,720 --> 00:24:18,880
Jack and stuff and like that. Stuffs getting so expensive

497
00:24:18,920 --> 00:24:22,319
that like Jets was roughly the same price anyway, So yeah, Jets.

498
00:24:22,599 --> 00:24:25,359
Speaker 4: Yeah, it's like like said, it is not you know,

499
00:24:25,920 --> 00:24:27,839
you go to a restaurant or a gourmet pizza thing,

500
00:24:27,920 --> 00:24:29,400
that is a different type of thing. But if you're

501
00:24:29,480 --> 00:24:32,359
just ordering a pizza for you're watching football game or restling,

502
00:24:32,359 --> 00:24:34,079
paper view or something like, this is like the top

503
00:24:34,119 --> 00:24:35,279
tier of that type of pizza.

504
00:24:35,480 --> 00:24:38,160
Speaker 5: Yes, I do still prefer the local place because it's

505
00:24:38,240 --> 00:24:40,920
it's also around that price there they have thankfully kept

506
00:24:40,960 --> 00:24:44,279
it low, but Jets, you know, just as solid. I'm

507
00:24:44,319 --> 00:24:47,359
reporting in. I do like the Jets guys were not

508
00:24:47,519 --> 00:24:48,039
off the mark.

509
00:24:48,440 --> 00:24:49,960
Speaker 1: Are there any out near me?

510
00:24:52,680 --> 00:24:53,640
Speaker 4: I wasn't even aware of it.

511
00:24:53,960 --> 00:24:55,680
Speaker 1: There's some in New York, there's some in the city,

512
00:24:55,759 --> 00:24:58,960
there's one in one in Brooklyn. There's a couple of they.

513
00:24:59,000 --> 00:25:00,839
So they sell by the s I think every Jets

514
00:25:00,839 --> 00:25:02,440
location sells by the slice. So if you want to

515
00:25:02,480 --> 00:25:04,680
go in there and try to try their big slices, yeah,

516
00:25:04,839 --> 00:25:05,640
like they're fat.

517
00:25:05,759 --> 00:25:08,200
Speaker 2: Yeah it sounds it sounds pretty good. But I think

518
00:25:08,240 --> 00:25:11,680
we need to jet away from this conversation and talking about.

519
00:25:11,759 --> 00:25:24,480
Speaker 1: Your video games. Whoa you had me? All right, you

520
00:25:24,519 --> 00:25:28,400
guys were talking them up that pizza. How about you

521
00:25:28,680 --> 00:25:29,920
beat them up instead?

522
00:25:30,279 --> 00:25:36,759
Speaker 5: No, what to do with.

523
00:25:38,799 --> 00:25:38,839
Speaker 3: What?

524
00:25:39,480 --> 00:25:41,839
Speaker 1: It's a main up port? What do I got for Absolum?

525
00:25:42,240 --> 00:25:47,640
Speaker 3: I think that barbecue joke ruined your lifeting.

526
00:25:47,960 --> 00:25:49,559
Speaker 1: That's it. You are brain broken.

527
00:25:51,039 --> 00:25:54,480
Speaker 2: I've completed a run in Absolum. Now, Dan and Grub

528
00:25:54,680 --> 00:25:58,359
have been, uh you just doing test runs for your

529
00:25:58,440 --> 00:25:59,720
This is the run I.

530
00:26:00,240 --> 00:26:00,599
Speaker 1: Think we did.

531
00:26:00,799 --> 00:26:02,359
Speaker 4: I think we aired those. But yeah, we've just been

532
00:26:02,440 --> 00:26:04,000
kind of testing the tank and we test, you know,

533
00:26:04,119 --> 00:26:07,000
making sure we can connect and everything. Yeah, it's looking good. Well,

534
00:26:07,160 --> 00:26:07,960
we will do a run.

535
00:26:08,200 --> 00:26:12,319
Speaker 1: Such based on what we've tested, though, Holy crap, that's

536
00:26:12,359 --> 00:26:12,839
a good game.

537
00:26:13,160 --> 00:26:15,880
Speaker 2: That game, it's awesome y for people don't know. This

538
00:26:16,039 --> 00:26:19,200
is the the new beat them Up published by dot emu,

539
00:26:19,400 --> 00:26:19,599
and it.

540
00:26:19,720 --> 00:26:22,440
Speaker 1: Is basically what if what if Hades was a beat

541
00:26:22,519 --> 00:26:25,279
them up instead of the kind of top down action

542
00:26:25,559 --> 00:26:28,400
game thing. Uh, And it has two player co op

543
00:26:29,039 --> 00:26:32,319
and it is really good. It's very pretty. That beat

544
00:26:32,400 --> 00:26:34,079
them Up mechanics are fantastic. U.

545
00:26:34,400 --> 00:26:35,960
Speaker 2: Some of the people who worked on Streets of h

546
00:26:36,000 --> 00:26:38,759
four involved here, so you know, there's a lot of

547
00:26:38,880 --> 00:26:41,440
that vibe to it. But yeah, like the progression is

548
00:26:41,599 --> 00:26:43,440
very hades and that you get a lot of permanent

549
00:26:43,519 --> 00:26:45,640
things between runs, and then during the runs you essentially

550
00:26:45,720 --> 00:26:48,599
get boons that power you up in different ways and

551
00:26:48,680 --> 00:26:52,559
different resources and other things, uh meeting here too. There's

552
00:26:52,599 --> 00:26:55,480
a lot of branching pass also, so there's kind of

553
00:26:55,519 --> 00:26:57,799
a nice exploration aspect to it too.

554
00:26:58,319 --> 00:27:01,480
Speaker 4: And we see something yeah, yeah, we've seen stuff whe

555
00:27:01,480 --> 00:27:02,759
it's like, oh, you need a key to go up

556
00:27:02,799 --> 00:27:04,279
to this island, and it's like, okay, I'm sure at

557
00:27:04,319 --> 00:27:05,680
some point during one of these fasts we'll get a

558
00:27:05,759 --> 00:27:07,279
key and then on the next run, we'll go up here.

559
00:27:07,680 --> 00:27:09,599
Like I'm curious because like, I'm having so much fun

560
00:27:09,680 --> 00:27:12,759
doing a co op. This is ideal to me. But Mike,

561
00:27:12,799 --> 00:27:13,640
have you been doing solo?

562
00:27:14,200 --> 00:27:16,119
Speaker 1: Yeah, I've just been doing a solo and it's still solid.

563
00:27:16,440 --> 00:27:18,680
Speaker 2: Yeah, it's still very good. I mean any fun co

564
00:27:18,839 --> 00:27:21,160
op for sure, But I don't feel like, oh, I'm

565
00:27:21,240 --> 00:27:23,640
like having some kind of lesser experience or some kind

566
00:27:23,640 --> 00:27:26,799
of experience because of that, or a harder experience, even

567
00:27:27,359 --> 00:27:29,039
like it's pretty good difficulty.

568
00:27:29,759 --> 00:27:31,319
Speaker 4: One of the reasons I'm really loving it is because

569
00:27:31,359 --> 00:27:33,359
like that genre of just that side scrolling beat them up,

570
00:27:33,400 --> 00:27:35,519
you know, Streets Raide, Final Fight, you know, the Simpsons Arcade,

571
00:27:35,519 --> 00:27:38,319
Turtle's Arcade, all that stuff. Like I loved those games

572
00:27:38,359 --> 00:27:40,400
so much growing up and playing them in arcades and

573
00:27:40,440 --> 00:27:43,160
bowling alleys and stuff. And then it was once they

574
00:27:43,200 --> 00:27:45,640
started coming out on Xbox Live Arcade and stuff, where

575
00:27:45,680 --> 00:27:48,160
it's like, you know, obviously you can just infinitely hit

576
00:27:48,240 --> 00:27:50,119
quarters and stuff like that. So when it removes that

577
00:27:50,240 --> 00:27:53,119
kind of challenge factor and like to get yeah, the

578
00:27:53,200 --> 00:27:54,880
magic's kind of gone and it does just kind of

579
00:27:54,920 --> 00:27:56,920
boil down, like, oh, this is very simplistic especially like

580
00:27:56,960 --> 00:27:58,799
the Simpsons Arcade game, which is one of my favorites.

581
00:27:58,839 --> 00:28:00,839
It's like, boy, there's not a whole lot going on

582
00:28:00,920 --> 00:28:05,119
there outside Simpsons of it all. So this being like, okay,

583
00:28:05,240 --> 00:28:08,400
this is that type of gameplay, but with some really

584
00:28:08,519 --> 00:28:11,599
fleshed out stuff and bringing in you know, roguelike mechanics

585
00:28:11,640 --> 00:28:13,839
and stuff like that's this is doing it for me

586
00:28:13,880 --> 00:28:14,480
in a major way.

587
00:28:14,880 --> 00:28:17,319
Speaker 1: Yeah, beat them upse have definitely had their renaissance. I

588
00:28:17,440 --> 00:28:19,359
was when they went away. I was glad. I'm like,

589
00:28:19,480 --> 00:28:22,920
these things are they don't make sense in modern gaming

590
00:28:22,960 --> 00:28:25,680
coming home on a console and trying to play through

591
00:28:25,720 --> 00:28:28,039
this because of what you said, Dan, And so when

592
00:28:28,119 --> 00:28:30,920
it when when the resurgence did start to hap happened with? Uh?

593
00:28:31,039 --> 00:28:32,960
I guess Mike? What was like the early first one.

594
00:28:33,119 --> 00:28:35,519
Speaker 4: A Castle Crashers. I means going all the way back then.

595
00:28:36,319 --> 00:28:37,799
Speaker 2: Castle Crashers is the start of it for me. Some

596
00:28:37,839 --> 00:28:40,319
people would say that Scott Silver game, which I didn't

597
00:28:40,640 --> 00:28:40,880
care but.

598
00:28:41,039 --> 00:28:43,559
Speaker 1: Deftly part of that. Yeah, and then it's I think

599
00:28:43,559 --> 00:28:45,400
for a while there everyone's like, well, Castle Crashers did it,

600
00:28:45,480 --> 00:28:47,039
We're not going to necessarily be able to do with

601
00:28:47,160 --> 00:28:48,680
that what they did, and then we, you know, we

602
00:28:48,759 --> 00:28:51,200
get that string of really great ones sort of culminating

603
00:28:51,240 --> 00:28:53,440
in streets Rage form. For me, it's like, oh, you

604
00:28:53,480 --> 00:28:55,200
could do so much more with just a little bit

605
00:28:55,240 --> 00:28:57,960
more complexity to the combat. And now like, this is

606
00:28:58,000 --> 00:28:59,960
the team that did the combat for streets Rage four

607
00:29:00,079 --> 00:29:03,680
or Guard Advanced, Guard Blocks, guard Break, I think that

608
00:29:03,759 --> 00:29:06,640
might be Guard Break, Yeah, and it's like, okay, yeah,

609
00:29:06,720 --> 00:29:09,200
so they once they got that down and it was like, oh,

610
00:29:09,400 --> 00:29:12,119
this just beating people up in the beat him up

611
00:29:12,519 --> 00:29:14,279
should be the funnest thing you're doing in the game.

612
00:29:14,559 --> 00:29:17,359
Now we could just start layering stuff on top. And

613
00:29:17,680 --> 00:29:19,119
now we're at a point where it's like, Okay, we've

614
00:29:19,279 --> 00:29:21,240
learned a lot from all these other Rogue Light games.

615
00:29:21,640 --> 00:29:25,519
Mash these things together and it just works. And I

616
00:29:25,559 --> 00:29:27,039
think Mike you were saying, like it's not going to

617
00:29:27,079 --> 00:29:29,559
feel super different run from running the way that Hades

618
00:29:29,599 --> 00:29:32,519
always does, because you are getting like the same weapons,

619
00:29:32,559 --> 00:29:34,359
but like some of the boons, like I got the

620
00:29:34,480 --> 00:29:38,240
rocket Dwarf and I'm just sitting there blasted back and

621
00:29:38,359 --> 00:29:39,920
forth and kind of learning how to use it and

622
00:29:40,039 --> 00:29:43,079
realizing that he's using his gun to like basically do

623
00:29:43,160 --> 00:29:44,920
a triple jump in the air and it throws him

624
00:29:44,920 --> 00:29:47,640
across the level. But if I do a triple jump upward,

625
00:29:47,640 --> 00:29:49,480
he's shooting his gun down, so I can kind of

626
00:29:49,519 --> 00:29:52,200
attack that way. Or if I rock at dwarf into

627
00:29:52,200 --> 00:29:54,440
an enemy, I immediately hit them and I could start

628
00:29:54,480 --> 00:29:56,799
attacking them. So like, I had all these options available

629
00:29:56,839 --> 00:29:58,759
to me, and it's like that was an awesome build

630
00:29:58,960 --> 00:30:01,119
and never expected it, and I'm like, oh, I can't

631
00:30:01,160 --> 00:30:03,480
wait to go again. You unlock more stuff that does

632
00:30:03,599 --> 00:30:06,000
help runs feel a bit different, Like you kind of

633
00:30:06,079 --> 00:30:10,039
unlock different sort of categories of boons eventually, Like at

634
00:30:10,079 --> 00:30:13,119
first it's basically just like fire electricity. Then you get

635
00:30:13,160 --> 00:30:13,680
win ones.

636
00:30:13,799 --> 00:30:17,599
Speaker 2: I have Necromancy ones that will kind of spawn skeleton

637
00:30:17,680 --> 00:30:19,599
minions for a little bit based on things that I

638
00:30:19,720 --> 00:30:22,359
do right. And then you do unlock more characters, just

639
00:30:22,440 --> 00:30:24,519
four that you get in total, but you know they're

640
00:30:24,559 --> 00:30:26,519
all pretty different as well.

641
00:30:26,920 --> 00:30:29,039
Speaker 4: Yeah, and we're mentioning the runs we're doing.

642
00:30:29,200 --> 00:30:30,359
Speaker 1: You're familiar with. This is the run.

643
00:30:30,680 --> 00:30:32,799
Speaker 4: We have brought it back with this game, and we're trying.

644
00:30:32,960 --> 00:30:34,680
I think we've done it every weekday since we announced

645
00:30:34,720 --> 00:30:36,519
it was back. So we will do a run today.

646
00:30:36,640 --> 00:30:39,480
Grub I assume you're good form rid this evening, maybe

647
00:30:39,599 --> 00:30:43,839
like maybe like five ish. Your time five is eastern yep, yeah,

648
00:30:43,839 --> 00:30:44,400
so we will do that.

649
00:30:44,799 --> 00:30:45,079
Speaker 1: Tune in.

650
00:30:45,279 --> 00:30:46,839
Speaker 4: We're doing a thing there where it's like everyone can

651
00:30:46,880 --> 00:30:49,480
watch free live on twitch and YouTube, and then the

652
00:30:49,680 --> 00:30:51,720
archive of these test runs if we don't beat it

653
00:30:52,200 --> 00:30:55,319
go up on the website. So tune in live for free.

654
00:30:55,400 --> 00:30:57,079
If you're premium sub, you can go back and watch

655
00:30:57,119 --> 00:30:57,759
all the VODs.

656
00:30:58,799 --> 00:31:02,839
Speaker 2: I was amused to see Jeff. I was like, hey,

657
00:31:02,880 --> 00:31:05,240
you should talk to that training lady in your camp

658
00:31:05,680 --> 00:31:07,039
to teach you things. And then like I see, so

659
00:31:07,079 --> 00:31:08,440
I was like, hey, Mike said we should.

660
00:31:08,240 --> 00:31:08,880
Speaker 4: Talk to that person.

661
00:31:09,119 --> 00:31:11,160
Speaker 1: I think. I was like, well, let's not do that.

662
00:31:13,039 --> 00:31:13,799
Speaker 4: It's me and him.

663
00:31:13,920 --> 00:31:14,200
Speaker 3: This is.

664
00:31:16,400 --> 00:31:19,200
Speaker 1: I did look for the previous time and she wasn't there.

665
00:31:19,480 --> 00:31:21,519
So it's like when when it didn't happen in that moment,

666
00:31:21,559 --> 00:31:24,440
I'm like, it's probably never happening. What did happen? Said?

667
00:31:24,480 --> 00:31:26,519
Mike told me about this that, like, just let me

668
00:31:26,599 --> 00:31:28,640
ask you this. Do you guys know what a clash is?

669
00:31:29,359 --> 00:31:31,119
Speaker 4: Is that when the little sprinkle when you do the

670
00:31:31,200 --> 00:31:36,559
dash forward? Nope, group, should we check that out? I

671
00:31:36,599 --> 00:31:38,160
have had an idea maybe we should check that out.

672
00:31:38,319 --> 00:31:39,359
Speaker 1: All right, Dan, I like it.

673
00:31:39,480 --> 00:31:45,920
Speaker 2: Let's yeah, all right, fantastic, but uh yeah. I mean,

674
00:31:46,799 --> 00:31:49,559
it's been an incredible year for roguelikes. You'd almost think

675
00:31:49,559 --> 00:31:53,119
it'd be too much. There's so many of these popping off,

676
00:31:53,319 --> 00:31:56,079
and yet I'm still actually not sick of it yet. Dan,

677
00:31:56,160 --> 00:31:58,680
You've been playing a ton of them, including this one.

678
00:31:58,720 --> 00:31:59,839
I want to hear about.

679
00:31:59,759 --> 00:32:02,960
Speaker 1: Ball x pits. I don't know if it's ball cross pit,

680
00:32:03,039 --> 00:32:03,839
if it's just ballit.

681
00:32:03,960 --> 00:32:06,559
Speaker 4: I think people say it's just ballpit. I thinka let's

682
00:32:06,599 --> 00:32:08,279
just we'll just say ballpit.

683
00:32:08,559 --> 00:32:10,839
Speaker 5: It's not exits a cross you don't pronounce crosses.

684
00:32:11,160 --> 00:32:13,799
Speaker 1: All right, there you go. So yeah, Ballpit's another one these.

685
00:32:13,839 --> 00:32:15,759
It seems to be popping off pretty good, Dan, How

686
00:32:15,799 --> 00:32:16,480
are you finding it?

687
00:32:16,960 --> 00:32:19,920
Speaker 4: It's really good. I don't think I love everything it's doing,

688
00:32:20,000 --> 00:32:21,640
but I love most of what it's doing. And like

689
00:32:21,720 --> 00:32:24,759
the core game is you've probably seen, you're just kind

690
00:32:24,759 --> 00:32:27,079
of going up. It's almost like Shmump style, you know,

691
00:32:27,160 --> 00:32:29,079
and it's not full bullet hell or anything, but you

692
00:32:29,160 --> 00:32:30,680
are dodging a lot of projectiles and stuff like that.

693
00:32:31,119 --> 00:32:34,319
But instead of like you know, Galagas style or schmup enemies.

694
00:32:34,480 --> 00:32:36,279
It is blocks, so it's almost a bit of like

695
00:32:36,319 --> 00:32:40,039
a breakout arcanoid situation, and you are a character that,

696
00:32:40,160 --> 00:32:42,720
like I always turn on auto fire. I don't know

697
00:32:42,720 --> 00:32:44,200
if anyone else have been playing this, but like, I

698
00:32:44,240 --> 00:32:46,240
don't even know why I would ever turn Like some say,

699
00:32:46,240 --> 00:32:48,480
if you turn off auto fire, you can move quicker,

700
00:32:49,240 --> 00:32:50,680
but I have not felt the need to do that.

701
00:32:50,960 --> 00:32:52,799
So if you have it on, you're just constantly shooting,

702
00:32:52,839 --> 00:32:55,000
and you've got like eight slots, you know, the way

703
00:32:55,119 --> 00:32:57,880
like in a in a Vampire Survivors or feel like

704
00:32:57,920 --> 00:32:59,279
there's another one I'm playing where it's like you have

705
00:32:59,319 --> 00:33:01,839
a certain amount of slots for balls, and when you start,

706
00:33:02,039 --> 00:33:04,519
you have your characters like baseball, like okay, this one

707
00:33:04,680 --> 00:33:07,400
has it's a fireball or a bleed ball or something

708
00:33:07,480 --> 00:33:09,799
like that, and then the rest are baby balls, which

709
00:33:09,799 --> 00:33:11,240
I hate how much I have to say baby balls

710
00:33:11,279 --> 00:33:13,400
when I'm discussing this game, but they do some baby

711
00:33:13,440 --> 00:33:17,079
balls constantly in this game. So as you level up,

712
00:33:17,160 --> 00:33:19,400
you get to pick things to replace the baby balls with,

713
00:33:19,720 --> 00:33:22,799
like okay, a poison ball, a freeze ball, and then

714
00:33:22,880 --> 00:33:26,480
like Vampire Survivors, you can fuse them, you can evolve them,

715
00:33:26,640 --> 00:33:28,599
like certain ones confuse with others, and you can really

716
00:33:28,640 --> 00:33:31,200
do some fucked up things where it's like, okay, now

717
00:33:31,279 --> 00:33:34,240
my freeze and my poison combined, and then I fuse

718
00:33:34,319 --> 00:33:37,000
that with a horizontal laser one. And so this ball

719
00:33:37,039 --> 00:33:39,400
every time you're shooting out a horizontal laser and poisoning

720
00:33:39,440 --> 00:33:41,599
and freezing everything it touches. And then you can get

721
00:33:41,599 --> 00:33:43,559
all these perks and stuff where it's like, okay, the

722
00:33:43,640 --> 00:33:45,920
ball launches at seventy percent speed, but every time it

723
00:33:46,000 --> 00:33:49,119
bounces it gains like twenty percent speed. So there's all

724
00:33:49,200 --> 00:33:51,599
these different ways you can kind of go at it.

725
00:33:51,920 --> 00:33:54,599
For a game that's basically just shooting balls at blocks

726
00:33:54,599 --> 00:33:56,119
that are moving down the screen, Like, there's a crazy

727
00:33:56,160 --> 00:33:58,839
amount of variety, and all the different characters are cool,

728
00:33:58,839 --> 00:33:59,680
Like one of them is a set of like I

729
00:33:59,680 --> 00:34:01,440
don't know, or twins, or it's like this like weird

730
00:34:01,519 --> 00:34:03,880
spooky guy and weird spooky lady, and then like they

731
00:34:04,039 --> 00:34:06,319
shoot opposites, so if you move one left, the other

732
00:34:06,359 --> 00:34:09,440
shoots right. But cool, dam so, Like there's a lot

733
00:34:09,440 --> 00:34:11,199
of different ways to play. The thing that I'm not

734
00:34:11,480 --> 00:34:13,960
as hot on is in between the runs, you know,

735
00:34:14,039 --> 00:34:16,280
like I love in Hades. When you finish run, you

736
00:34:16,360 --> 00:34:18,000
go back and like all the hub stuff and the

737
00:34:18,079 --> 00:34:20,360
incantations and talking to the characters and all that stuff.

738
00:34:20,360 --> 00:34:24,079
Like Hades has maybe the best in between run of

739
00:34:24,199 --> 00:34:28,079
any Rogue Light I've ever played, probably, and so compared

740
00:34:28,079 --> 00:34:30,880
to that, it's pretty weak. It's this, like it looks cool.

741
00:34:30,960 --> 00:34:34,079
It's this like kind of base building thing where you're

742
00:34:34,159 --> 00:34:36,760
kind of clearing out land, like this farm land you're

743
00:34:36,800 --> 00:34:40,280
kind of clearing out and you're building structures and so like, oh,

744
00:34:40,360 --> 00:34:42,760
this structure will unlock this character once it's built. This

745
00:34:42,920 --> 00:34:44,639
one is a wheat field and every time you go

746
00:34:44,719 --> 00:34:46,800
over it you get wheat and there's like currencies in

747
00:34:46,840 --> 00:34:48,880
a wood stone stuff like that. So it's just kind

748
00:34:48,880 --> 00:34:53,119
of like pinball type thing. But it's not super engaging,

749
00:34:53,239 --> 00:34:54,760
Like it's pretty easy to just be like, all right,

750
00:34:54,800 --> 00:34:56,920
I'll just I need wheat, so I'm going to range

751
00:34:56,960 --> 00:34:59,039
it so you know, the wheat fields are blocked off here,

752
00:34:59,079 --> 00:35:00,480
and it's just gonna bounce back in Worth real quick

753
00:35:00,480 --> 00:35:02,480
and get a bunch of weed. That part's not super

754
00:35:02,519 --> 00:35:05,840
fun to me. It is just the runs themselves I

755
00:35:06,119 --> 00:35:09,920
think are great. So there's a lot there considering how

756
00:35:10,000 --> 00:35:13,000
simple the core gameplay would appear. Definitely gonna keep playing it.

757
00:35:13,000 --> 00:35:14,760
But yeah, it's the town building stuff is the weak part,

758
00:35:14,800 --> 00:35:16,079
but the rest is very, very fun.

759
00:35:16,079 --> 00:35:18,239
Speaker 5: I would say, Yeah, I didn't get a chance I

760
00:35:18,280 --> 00:35:20,079
actually play much of it, but I did fire it

761
00:35:20,199 --> 00:35:21,719
up the other day and at least a run and

762
00:35:21,800 --> 00:35:24,480
got to bass building stuff. And when I fired up,

763
00:35:24,559 --> 00:35:26,159
I thought like, oh cool, this will be like a

764
00:35:26,320 --> 00:35:28,639
little arcady thing where you just keep doing the runs.

765
00:35:28,679 --> 00:35:31,000
It's like Vampire Survivors, where it's just that's it, that's

766
00:35:31,039 --> 00:35:33,119
the game. And you know, I think it's fun enough

767
00:35:33,159 --> 00:35:35,360
that I could see myself putting some time into it.

768
00:35:35,719 --> 00:35:38,360
Then we got to the bass building. It was such

769
00:35:38,400 --> 00:35:42,159
a brick wall for me of oh, I'm gonna go

770
00:35:42,320 --> 00:35:44,960
play something else right now, come back, like, I do

771
00:35:45,599 --> 00:35:48,039
not want to engage with this when the other half

772
00:35:48,039 --> 00:35:51,360
of the gameplay is like, you know, fast paced arcadie stuff.

773
00:35:51,800 --> 00:35:53,840
May maybe they thought it would be a good way

774
00:35:53,880 --> 00:35:55,760
to like calm down at the end of a really

775
00:35:55,760 --> 00:35:58,559
intense run or something, but to me it kind of

776
00:35:58,639 --> 00:36:02,079
reads as we need something else in here to elongate

777
00:36:02,199 --> 00:36:03,519
the gameplay time.

778
00:36:04,119 --> 00:36:06,360
Speaker 4: Yeah, it's like you know, like imagine a Vampire Survivors

779
00:36:06,400 --> 00:36:08,400
if you had to do kind of a half baked

780
00:36:08,559 --> 00:36:10,199
thing in between every run. Like part of the beauty

781
00:36:10,199 --> 00:36:12,639
of Vampire Survivors to me is just how just simple

782
00:36:12,679 --> 00:36:16,719
it is, like how elegance and simplicity. And I didn't

783
00:36:16,800 --> 00:36:18,719
need that thing in between the runs, Like not every

784
00:36:18,800 --> 00:36:20,800
rogue Light needs that. So if it's not gonna be

785
00:36:20,840 --> 00:36:22,679
like a Hades thing which really thought out and fleshed

786
00:36:22,679 --> 00:36:24,719
out and everything, I don't like it that much. And

787
00:36:24,840 --> 00:36:25,519
that's the case here.

788
00:36:26,880 --> 00:36:30,280
Speaker 2: You gotta love roguelikes because they always got you replaying them,

789
00:36:30,960 --> 00:36:34,840
just like grub is checking out Yuka replay Lee.

790
00:36:35,960 --> 00:36:40,719
Speaker 1: Yeah, did you play the original Yuka lately at all? Uh? Jeff,

791
00:36:40,880 --> 00:36:42,760
I played it. I played it enough to find out

792
00:36:42,840 --> 00:36:45,280
that I didn't think it had the juice I thought.

793
00:36:45,480 --> 00:36:50,320
I remember being like, hmm, this game just feels absent,

794
00:36:50,719 --> 00:36:52,880
like there's just not a lot of spark here when

795
00:36:52,880 --> 00:36:55,079
I'm playing it, and so I put it down pretty

796
00:36:55,159 --> 00:36:57,599
quickly and pretty disappointed because I was looking forward to it.

797
00:36:57,599 --> 00:36:59,199
And that's so that's your experience to all, Dan.

798
00:36:59,159 --> 00:37:02,480
Speaker 4: So, because we both loved three D platformers and everything,

799
00:37:02,480 --> 00:37:04,480
I remember like that was one of the first very

800
00:37:04,559 --> 00:37:07,840
high profile like Kickstarter games, as there are so many.

801
00:37:07,719 --> 00:37:10,280
Speaker 1: Of the people who were actually involved that rare.

802
00:37:10,239 --> 00:37:12,440
Speaker 4: Right, I think they've got and everything and they have

803
00:37:12,480 --> 00:37:13,760
all these rare people and it's like, oh man, that

804
00:37:13,800 --> 00:37:15,679
sounds perfect. I would love Like I was so ready

805
00:37:15,719 --> 00:37:17,360
for like three D platform er stuff, some sort of

806
00:37:17,400 --> 00:37:19,920
a resurgence, and yeah, I felt the same way Groboard.

807
00:37:19,920 --> 00:37:21,440
It's like I loaded it up and it's like, okay,

808
00:37:21,440 --> 00:37:23,400
on its surface, a lot of this like sure, this

809
00:37:23,480 --> 00:37:25,960
looks like rare characters, they're talking like rare characters. But

810
00:37:26,079 --> 00:37:28,159
there's just kind of an emptiness or a coldness to

811
00:37:28,199 --> 00:37:31,400
the actual gameplay that I bounced off very quickly originally,

812
00:37:31,920 --> 00:37:33,159
So I was I went.

813
00:37:33,079 --> 00:37:36,920
Speaker 1: Into this You Could Replay League specifically to investigate if

814
00:37:36,960 --> 00:37:39,280
that had changed at all, because I think the talk

815
00:37:39,360 --> 00:37:41,159
for this game was this will be a chance for

816
00:37:41,280 --> 00:37:44,039
us to sort of address some of the criticisms and

817
00:37:44,159 --> 00:37:46,000
make some improvements. And I'll say, the thing that I

818
00:37:46,079 --> 00:37:50,000
think I noticed is that there is more like, uh,

819
00:37:50,719 --> 00:37:54,280
very quickly you are encountering more challenges and more of

820
00:37:54,320 --> 00:37:57,199
the page's which I think are there are the primary

821
00:37:57,239 --> 00:38:00,440
pet you know, thing that you're game. Yes, their star. Yeah,

822
00:38:00,679 --> 00:38:03,400
seems like there's more of those, so that was already

823
00:38:03,599 --> 00:38:07,639
an improvement, and yet it's like maybe fifteen percent more

824
00:38:07,800 --> 00:38:11,159
juice like there is. This is definitely better. It's just

825
00:38:11,360 --> 00:38:13,880
it's it's not like Night and Day better. I think

826
00:38:13,920 --> 00:38:15,559
that's where I kind of ended up with it, how

827
00:38:15,559 --> 00:38:16,239
about you, Dan.

828
00:38:16,599 --> 00:38:19,159
Speaker 4: Yeah, I didn't play that much of it, but like initially,

829
00:38:19,320 --> 00:38:21,840
I think I'm liking it more than the first time around.

830
00:38:22,360 --> 00:38:24,519
Like I like the look of it, like it just

831
00:38:24,679 --> 00:38:28,199
looks like it made there. Yeah, yeah, totally. So it's

832
00:38:28,280 --> 00:38:30,079
like it is something that is on my list of

833
00:38:30,159 --> 00:38:32,719
stuff to play, but like and with everything out right now,

834
00:38:32,840 --> 00:38:34,840
it is so far down on the list. So yeah,

835
00:38:34,880 --> 00:38:36,960
maybe I get to it in February or March or

836
00:38:36,960 --> 00:38:39,239
something like that. But you know, played a little bit

837
00:38:39,400 --> 00:38:42,079
did not grab me enough to keep it going, even

838
00:38:42,119 --> 00:38:44,239
though I love that genre so much and I would

839
00:38:44,239 --> 00:38:47,519
love to see more rare like platformers. But I think

840
00:38:47,519 --> 00:38:49,480
I like the Donkey Kong country style one more. That

841
00:38:49,559 --> 00:38:49,960
made that two.

842
00:38:50,199 --> 00:38:54,239
Speaker 5: Yeah, I hear that a lot of people the possible fantastic.

843
00:38:54,360 --> 00:38:55,840
Speaker 4: Yeah, that one's a lot better, I think. Yeah, So

844
00:38:56,119 --> 00:38:56,719
I'll get back to.

845
00:38:56,719 --> 00:38:58,840
Speaker 1: It though, Yeah, I think, I'll, I'll play this a

846
00:38:58,880 --> 00:39:01,760
little bit more. I'll. The other thing is it does

847
00:39:01,840 --> 00:39:04,480
get started quick more quickly. You don't have to unlock

848
00:39:04,800 --> 00:39:06,840
all of your moves, you just have them from the beginning,

849
00:39:07,360 --> 00:39:08,960
or you get them very quickly at the very least,

850
00:39:09,000 --> 00:39:11,239
like within the first half hour, half an hour, and

851
00:39:11,360 --> 00:39:13,440
that immediately makes the game feel a little bit better

852
00:39:13,480 --> 00:39:16,679
because it's like, Okay, now I'm encountering challenges where I

853
00:39:16,719 --> 00:39:18,760
can use the role move and sort of roll on

854
00:39:18,840 --> 00:39:21,119
a slant and not worry about falling down, and that

855
00:39:21,280 --> 00:39:23,039
just feels good. It doesn't feel as good as a

856
00:39:23,119 --> 00:39:25,159
lot of other like three D platforms that are kind

857
00:39:25,159 --> 00:39:26,920
of in its same space, like that Big Hop game.

858
00:39:26,960 --> 00:39:30,000
I think, just immediately use so much better.

859
00:39:29,840 --> 00:39:32,199
Speaker 4: Than Yes, But what's the other one? The demon? It's

860
00:39:32,239 --> 00:39:34,559
a demon's taking, yeah, and then that's the person that's

861
00:39:34,599 --> 00:39:35,800
making as well.

862
00:39:36,000 --> 00:39:39,480
Speaker 1: Right, is got more going on than this? But this

863
00:39:39,639 --> 00:39:42,000
is not bad. It's just like, you know, I don't

864
00:39:42,239 --> 00:39:44,960
necessarily know how you translate banjo because we sort of

865
00:39:45,000 --> 00:39:48,039
like plotting, run animation and stuff like that. I think

866
00:39:48,119 --> 00:39:50,679
I think what made Banjo KAZUOI work was it was

867
00:39:50,719 --> 00:39:52,679
a really good looking in sixty four game that did

868
00:39:52,760 --> 00:39:54,280
seem like I had a lot of love put into

869
00:39:54,320 --> 00:39:57,840
the characters charming and yeah, like in over the top

870
00:39:58,000 --> 00:40:00,719
like visual aesthetics that kind of complement to that and

871
00:40:00,880 --> 00:40:04,440
brought it into a charming zone. Here, it's like it's

872
00:40:04,440 --> 00:40:06,239
a little bit harder to pull that off these days,

873
00:40:06,280 --> 00:40:08,239
and if you're kind of just being a standard three

874
00:40:08,320 --> 00:40:11,360
D platformer with standard three D platforming visuals, which again

875
00:40:11,400 --> 00:40:14,599
they are better here. Uh, it's not as like aesthetically

876
00:40:14,880 --> 00:40:17,039
like interesting as something like a demon s Turf which

877
00:40:17,039 --> 00:40:19,880
has that like two D cutout character style and stuff

878
00:40:19,960 --> 00:40:25,559
like that. Yes, Uh, Yuka's the the lizard and lately

879
00:40:25,760 --> 00:40:28,599
is the bat? Yeah?

880
00:40:28,840 --> 00:40:31,280
Speaker 4: Were we all bracing? I noticed we all were bracing.

881
00:40:31,639 --> 00:40:33,960
Did we think he was going to try really hamphis See?

882
00:40:38,119 --> 00:40:40,400
Speaker 1: It was just a question because like the bat is

883
00:40:40,440 --> 00:40:42,639
just kind of hanging on there. Maybe second butter of

884
00:40:42,760 --> 00:40:47,880
as well, like some kind of parasite. And speaking of parasites,

885
00:40:49,360 --> 00:40:50,320
I was checking.

886
00:40:50,079 --> 00:40:54,679
Speaker 4: Out Don't go Anywhere again so much.

887
00:40:57,360 --> 00:40:59,280
Speaker 1: Hey, this this has been a big one on my

888
00:40:59,480 --> 00:41:02,320
back law for a while. This is a PS one

889
00:41:02,480 --> 00:41:07,079
game from the Squaresoft's era of just releasing Banger after

890
00:41:07,719 --> 00:41:11,719
bangor uh since I know, oh this game holds up.

891
00:41:11,760 --> 00:41:15,440
It's so freaking cool because it's good. It really is

892
00:41:15,559 --> 00:41:18,239
this weird combination of Square Enix out their peak or

893
00:41:18,239 --> 00:41:21,239
Squareesoft really back then of just like oh, their games

894
00:41:21,280 --> 00:41:22,000
look really pretty.

895
00:41:22,039 --> 00:41:26,039
Speaker 2: They have all these insane uh FMVs. There's just incredible

896
00:41:26,119 --> 00:41:29,840
production values. Shim Moor is doing the soundtracks, so the

897
00:41:29,880 --> 00:41:32,679
soundtrack is just incredible. So foring it, it's like some

898
00:41:32,800 --> 00:41:34,360
of the best stuff you will hear.

899
00:41:35,199 --> 00:41:36,519
Speaker 1: Uh. And then it's got a lot of you know,

900
00:41:36,639 --> 00:41:39,519
Resident Evil survival horror influence, with things like a lot

901
00:41:39,559 --> 00:41:41,719
of the pre rendered backgrounds off the Square was doing

902
00:41:41,800 --> 00:41:42,719
that as well.

903
00:41:43,079 --> 00:41:46,280
Speaker 2: It's some of the survival horror mechanics. But it's not

904
00:41:46,519 --> 00:41:49,239
like you know, a tank control you know, aim and

905
00:41:49,639 --> 00:41:52,800
shoot zombies kind of game. The combat is.

906
00:41:54,840 --> 00:41:57,159
Speaker 1: Kind of turn basis. It's real time turn based. You

907
00:41:57,199 --> 00:41:59,440
have an at B bar kind of like in those

908
00:41:59,480 --> 00:42:01,800
Final Fantas games, and every time, you know, while it's

909
00:42:01,800 --> 00:42:04,360
filling up, you do run around and you're dodging attacks,

910
00:42:04,599 --> 00:42:07,519
and once it filled up, you push the button and

911
00:42:07,599 --> 00:42:10,480
the sphere kind of expands from you and anything within

912
00:42:10,679 --> 00:42:14,280
that sphere's influence. You can then attack with your gun,

913
00:42:15,119 --> 00:42:16,159
so it's yeah.

914
00:42:16,239 --> 00:42:19,440
Speaker 5: All offense, offenses turn base, but then defense is like

915
00:42:20,039 --> 00:42:22,360
hell active, it's real time.

916
00:42:22,400 --> 00:42:23,960
Speaker 1: Now, it's really cool systems.

917
00:42:24,199 --> 00:42:25,960
Speaker 4: So I'm curious because I remember, I think I was

918
00:42:25,960 --> 00:42:27,360
working in a funkal land when that came out, and

919
00:42:27,440 --> 00:42:29,559
we're looking at that box and reading about it and

920
00:42:29,599 --> 00:42:32,199
be like, Okay, people seem to like this game and

921
00:42:32,519 --> 00:42:34,440
it looks cool, like it looked like like it was

922
00:42:34,519 --> 00:42:36,239
certain kind of modern times.

923
00:42:36,000 --> 00:42:39,360
Speaker 1: And right it's just in New York City Christmas Eve.

924
00:42:39,639 --> 00:42:41,440
Speaker 4: Yeah, And I think the reason I never checked it

925
00:42:41,480 --> 00:42:43,320
out was I saw it was square, and I just

926
00:42:43,360 --> 00:42:45,800
associated square with like, oh, okay, they make those games

927
00:42:45,840 --> 00:42:48,880
I don't like. So do you think if I were

928
00:42:48,920 --> 00:42:51,000
to play it even like now, like, do you think

929
00:42:51,199 --> 00:42:53,440
I would enjoy it? Or is it too square?

930
00:42:53,440 --> 00:42:56,639
Speaker 2: I think unless you were like like really upset about

931
00:42:56,639 --> 00:42:58,760
the idea of laying for a bar to fill up

932
00:42:58,800 --> 00:43:01,599
to have to shoot people, right, yeah, I think you'd

933
00:43:01,599 --> 00:43:04,920
be fine if you like like original style Resident Evil games,

934
00:43:04,960 --> 00:43:06,480
because the pacing is yeah.

935
00:43:06,440 --> 00:43:09,400
Speaker 5: Yeah, I definitely it's more like what if they made

936
00:43:09,440 --> 00:43:13,639
a Residentavil RPG rather than a Squaresoft like horror game.

937
00:43:13,800 --> 00:43:16,920
Speaker 2: I think, okay, yeah, and I even like that even

938
00:43:17,000 --> 00:43:20,000
the magic system, like you have abilities and it uses

939
00:43:20,079 --> 00:43:23,119
something kind of like MP, but it also is refilling constantly,

940
00:43:23,239 --> 00:43:24,719
so you have to take like a man of potion,

941
00:43:25,159 --> 00:43:27,079
so you can kind of just you know, use those

942
00:43:27,159 --> 00:43:30,480
abilities relatively frequently and not have to worry about it.

943
00:43:30,840 --> 00:43:33,239
Speaker 1: Ifact at least early on, when maybe my criticisms that

944
00:43:33,320 --> 00:43:35,960
the game is a little easy because one of the

945
00:43:36,000 --> 00:43:38,480
abilities you have is a healing spell and your MP

946
00:43:38,719 --> 00:43:40,559
is constantly recharging, so it's like, wow, I could just

947
00:43:40,840 --> 00:43:45,199
heel myself basically infinitely, So unless I'm really messing up,

948
00:43:45,239 --> 00:43:47,119
your things are going to be fine. But again, it's

949
00:43:47,159 --> 00:43:50,880
okay because just the vibes and the aesthetic of the

950
00:43:50,960 --> 00:43:53,480
game is absolutely prop but like even just like it's

951
00:43:53,480 --> 00:43:55,880
such a PS one game, right, even when you're in

952
00:43:56,039 --> 00:43:58,320
the car, and just the weird way they're framing these

953
00:43:58,360 --> 00:44:00,679
three D models in a car that is a pre

954
00:44:00,800 --> 00:44:04,119
rendered background and behind it is this animated loop of

955
00:44:04,199 --> 00:44:06,920
a city scape. I'm like, oh, I could just stare

956
00:44:07,000 --> 00:44:09,199
at this for hours. I don't know.

957
00:44:09,599 --> 00:44:12,440
Speaker 5: It's the same people who did f F seven, By

958
00:44:12,440 --> 00:44:14,079
the way, it looks sometimes.

959
00:44:13,760 --> 00:44:16,199
Speaker 4: Oh wow, but I love that look. Like, I don't

960
00:44:16,199 --> 00:44:18,239
know why I associate it with like Vagrant story of

961
00:44:18,360 --> 00:44:22,239
like similar. Oh yeah, we're like I would be curious

962
00:44:22,239 --> 00:44:24,000
about Like, okay, it sounds like they're doing something different

963
00:44:24,039 --> 00:44:25,679
than just kind of like the turn based battles, you know,

964
00:44:25,760 --> 00:44:26,960
so I was like curious about them.

965
00:44:27,000 --> 00:44:28,760
Speaker 2: I think Vaga story has like the same kind of

966
00:44:28,840 --> 00:44:31,480
expanding sphere things. Yeah, very similar.

967
00:44:32,679 --> 00:44:33,760
Speaker 4: I think I want to play Parasita.

968
00:44:33,920 --> 00:44:36,239
Speaker 5: I think I should. Mike you said, this is your

969
00:44:36,280 --> 00:44:37,800
first time ever checking it out.

970
00:44:37,719 --> 00:44:39,400
Speaker 1: First time ever playing a moment of it.

971
00:44:39,599 --> 00:44:43,880
Speaker 5: Wow, that's awesome. It's been a huge I also had

972
00:44:43,920 --> 00:44:45,519
it on my backlog forever and checked out for the

973
00:44:45,559 --> 00:44:47,960
first time last year for Christmas because its a you know,

974
00:44:48,280 --> 00:44:50,719
it's a little made diehardy, but like it takes place

975
00:44:50,840 --> 00:44:53,440
during Christmas and so it kind of has those vibes,

976
00:44:53,480 --> 00:44:56,480
especially in the beginning. And yeah, it totally holds up,

977
00:44:56,599 --> 00:44:59,480
especially because it is such a unique combination of that

978
00:44:59,519 --> 00:45:02,559
turn based and real time. It's just really fun. And uh,

979
00:45:02,880 --> 00:45:04,920
you know, last night, as I was fall asleep, I

980
00:45:05,039 --> 00:45:07,679
pulled up a six hour Shawn Johnson video as you know,

981
00:45:07,760 --> 00:45:10,079
as one does, and here's the part in the square

982
00:45:10,239 --> 00:45:12,480
Enix one where he talks about parasite. Even I'm like

983
00:45:13,239 --> 00:45:14,320
just looking at Yeah.

984
00:45:14,199 --> 00:45:14,840
Speaker 4: This holds up.

985
00:45:15,000 --> 00:45:17,719
Speaker 5: It's so good. It looks so cool, it's fun to play,

986
00:45:17,800 --> 00:45:21,360
it's gotten, you know, compelling enough story like it's solid.

987
00:45:21,440 --> 00:45:22,079
I like you a lot.

988
00:45:22,400 --> 00:45:24,480
Speaker 2: Yeah, and the translation is pretty good. I did laugh

989
00:45:24,559 --> 00:45:25,840
at like one part. I don't know if this is

990
00:45:25,880 --> 00:45:27,760
the original right now of the translation. But they're going

991
00:45:27,800 --> 00:45:30,760
to a museum. We got to meet this scientist third.

992
00:45:30,920 --> 00:45:32,320
You know your play as cops right, you're in the

993
00:45:32,440 --> 00:45:34,840
NYPD had to meet the scientist third at the museum

994
00:45:35,239 --> 00:45:37,280
and she's like, what is a guy with a PhD

995
00:45:37,480 --> 00:45:41,239
doing working at a museum? It's like chat, that's very

996
00:45:41,280 --> 00:45:48,920
that's a very normal thing. Yeah, that's really people normally do. Yeah,

997
00:45:49,119 --> 00:45:52,320
there is also something about horror game setting Christmas. It's

998
00:45:52,320 --> 00:45:54,960
like I can play this on October, November or December.

999
00:45:55,400 --> 00:45:59,360
Speaker 4: That's great. Run in play sdio games. It'll run in

1000
00:45:59,440 --> 00:45:59,880
May if.

1001
00:46:02,400 --> 00:46:04,800
Speaker 1: I get that. Get that out of here. But yeah,

1002
00:46:04,840 --> 00:46:08,159
if you've been curious about this game forever like I have,

1003
00:46:08,320 --> 00:46:11,599
I think it's just absolutely still worth checking out. I'm

1004
00:46:11,599 --> 00:46:13,960
curious about the sequels. Apparently the sequel is much more

1005
00:46:14,079 --> 00:46:17,039
traditional Survival Horror, and it's still very good, but it's

1006
00:46:17,079 --> 00:46:18,440
kind of like a bit of a shame that it

1007
00:46:18,519 --> 00:46:20,960
lost some of the uniqueness. Then there's that weird third

1008
00:46:21,039 --> 00:46:23,360
one for the PS two that nobody seems to like,

1009
00:46:23,400 --> 00:46:28,639
and I'm kind of curious what happened there with that one.

1010
00:46:30,280 --> 00:46:35,280
But that is enough about Parasite Eve. I'm gonna I

1011
00:46:35,360 --> 00:46:37,320
don't really have a good transition step no no, no, no,

1012
00:46:38,800 --> 00:46:42,280
really stealthily move over to this next game, almost as

1013
00:46:42,320 --> 00:46:47,039
if some kind of some kind of Ninja, which makes

1014
00:46:47,119 --> 00:46:47,800
me think.

1015
00:46:49,840 --> 00:46:51,199
Speaker 4: It's the least stealthy game ever.

1016
00:46:51,920 --> 00:46:55,039
Speaker 1: Yeah, you can push why person's unsuspecting and.

1017
00:46:56,840 --> 00:46:57,639
Speaker 4: You can't assassinate.

1018
00:46:57,679 --> 00:47:00,440
Speaker 1: It is like the least stealthy Ninja series, and I

1019
00:47:00,679 --> 00:47:01,559
respect that about that.

1020
00:47:01,719 --> 00:47:01,880
Speaker 5: Well.

1021
00:47:02,000 --> 00:47:04,679
Speaker 1: I love it. Yeah, not very stealthy. They just got

1022
00:47:04,719 --> 00:47:08,639
in four. Uh it's now. I played a couple hours

1023
00:47:08,679 --> 00:47:10,800
of it yesterday. Sean's been checking out Dan. I think

1024
00:47:10,800 --> 00:47:12,400
you've been playing maybe the most of it.

1025
00:47:12,599 --> 00:47:14,239
Speaker 4: I think I'm probably well over halfway.

1026
00:47:14,440 --> 00:47:14,920
Speaker 1: I believe.

1027
00:47:15,760 --> 00:47:19,280
Speaker 4: Yeah, I love it. It turns out I'm really nostalgic

1028
00:47:19,360 --> 00:47:22,039
for that, like PS two era Devil May Cry, moving

1029
00:47:22,079 --> 00:47:23,679
into like the three sixty Bay and Netta like that,

1030
00:47:24,000 --> 00:47:26,440
we used to call it stylish action genre again in

1031
00:47:26,519 --> 00:47:29,679
format and like that. I love that shit. And like nowadays,

1032
00:47:29,760 --> 00:47:31,440
I feel like we still get a lot of you know,

1033
00:47:31,559 --> 00:47:34,280
third person action games, but it's very much in the

1034
00:47:34,360 --> 00:47:36,480
From like that is what's kind of in vogue now.

1035
00:47:36,559 --> 00:47:38,760
And I have a lot of respect for the From

1036
00:47:38,920 --> 00:47:41,840
style of you know, an action game. I respect them

1037
00:47:41,880 --> 00:47:45,400
more than I enjoy them, Whereas I really love playing

1038
00:47:45,840 --> 00:47:48,159
this style of like you know, this, I'm it brings

1039
00:47:48,199 --> 00:47:50,360
me back to those type becames like fucking Ninja Blade

1040
00:47:50,360 --> 00:47:51,760
and stuff like that on the three six, you know,

1041
00:47:51,840 --> 00:47:53,440
even like the kind of like B tier ones like

1042
00:47:53,960 --> 00:47:55,960
this is. I'm not saying this is a B tier one,

1043
00:47:56,639 --> 00:47:59,920
but it reminds me of that. It is so fucking fat.

1044
00:48:00,719 --> 00:48:03,760
It's Backler. I've been thinking about something you said about

1045
00:48:03,800 --> 00:48:06,280
this game when we were playing a week or two ago.

1046
00:48:06,719 --> 00:48:09,239
You compared it to another series, and now I can't

1047
00:48:09,280 --> 00:48:10,960
stop thinking about that. Do you want to tell people

1048
00:48:10,960 --> 00:48:11,400
what you told me?

1049
00:48:11,920 --> 00:48:17,599
Speaker 3: Yeah, it's just Sonic it indeed, But you know what

1050
00:48:17,679 --> 00:48:18,800
I mean right like I do.

1051
00:48:18,880 --> 00:48:21,239
Speaker 4: Because it's like you were just in Sonic You're just

1052
00:48:21,320 --> 00:48:24,079
kind of flinging around doing stuff and like weird music's playing.

1053
00:48:24,239 --> 00:48:26,000
This one is like you're just zip zapping all over

1054
00:48:26,039 --> 00:48:28,480
the screen, chopping head since it's like a more violent sonic,

1055
00:48:28,559 --> 00:48:30,239
but it's got that kind of music that toned to

1056
00:48:30,320 --> 00:48:32,559
it and everything. God, I think Backler's right. This is

1057
00:48:32,679 --> 00:48:34,119
kind of the sonic of action games.

1058
00:48:34,320 --> 00:48:36,159
Speaker 1: It's just it's violent sonic.

1059
00:48:36,280 --> 00:48:40,119
Speaker 3: It's like, oh my god, someone push a Yeah, I

1060
00:48:40,199 --> 00:48:43,360
guess sure, someone puts sonic in a gee and now

1061
00:48:43,400 --> 00:48:46,280
he's just like swords and now he's just fucking fools

1062
00:48:46,360 --> 00:48:47,440
up and chopping their heads off.

1063
00:48:47,519 --> 00:48:50,480
Speaker 4: And you're rail grinding and like and you've got like

1064
00:48:50,480 --> 00:48:52,800
a glider and you're flying around the sky and yeah.

1065
00:48:53,119 --> 00:48:54,800
Speaker 3: And a lot of the early parts are sort of

1066
00:48:54,920 --> 00:48:58,559
just like hanging out on like gigantic elevating platforms to

1067
00:48:58,719 --> 00:49:01,920
like the next area. It's just the sonic game, folks,

1068
00:49:02,199 --> 00:49:02,440
you know what.

1069
00:49:02,519 --> 00:49:05,000
Speaker 4: I fucking okay. This was after my heart right away,

1070
00:49:05,039 --> 00:49:07,119
because like I was going the options first, and some

1071
00:49:07,159 --> 00:49:09,159
of the options were like, do you want to enable

1072
00:49:09,559 --> 00:49:15,679
emphasized dismemberment please defaulted of that and also defaulted enable

1073
00:49:16,039 --> 00:49:18,719
blood bath kill camera. I was like, yes, I'm listening.

1074
00:49:19,639 --> 00:49:21,800
It's like very excited about this, and then it starts.

1075
00:49:22,000 --> 00:49:24,280
There's not even a fucking cut scene. There's not a

1076
00:49:24,360 --> 00:49:26,519
line of dialogue. It starts and you were on a

1077
00:49:26,639 --> 00:49:30,400
moving train dudes with guns and you chop up their

1078
00:49:30,400 --> 00:49:33,440
bodies and then their body parts stay on the train,

1079
00:49:33,760 --> 00:49:35,440
and as the train moves, their body parts are like

1080
00:49:35,480 --> 00:49:36,559
sliding around and stuff.

1081
00:49:37,159 --> 00:49:40,800
Speaker 3: This is my fantastic It's definitely funny. It's a fun

1082
00:49:40,920 --> 00:49:44,239
game for sure. I think for me, you know, obviously

1083
00:49:44,280 --> 00:49:46,800
you really dig it. I like, I can only handle

1084
00:49:46,840 --> 00:49:49,719
so much of something like this because after a while

1085
00:49:49,760 --> 00:49:52,079
I'm just like, oh, cool, out of the gate you

1086
00:49:52,320 --> 00:49:56,079
unlock I don't know seventy three different combos you get.

1087
00:49:57,800 --> 00:49:59,960
Speaker 4: You're like mine though, Mackler, we probably got the same code.

1088
00:50:00,119 --> 00:50:04,519
That was like, we got a ton of currency, even.

1089
00:50:03,519 --> 00:50:06,320
Speaker 1: Even what you don't do that. Yeah, it was reclaiming

1090
00:50:06,400 --> 00:50:08,920
that and I even did say, like, boy, it is

1091
00:50:09,000 --> 00:50:10,079
a lot to keep track of it.

1092
00:50:10,480 --> 00:50:12,280
Speaker 4: It's a lot, a lot because ever you get multiple

1093
00:50:12,280 --> 00:50:14,039
weapons and each one of them has this like is

1094
00:50:14,039 --> 00:50:16,440
it the blood Raven mode where you can hold LT

1095
00:50:16,719 --> 00:50:18,679
so I actually love this system, but it is a

1096
00:50:18,760 --> 00:50:20,920
lot where you can hold in LT if you have

1097
00:50:21,079 --> 00:50:23,000
meter to kind of like you get kind of red

1098
00:50:23,039 --> 00:50:24,519
and glowy and you can do these like kind of

1099
00:50:24,760 --> 00:50:27,039
stronger attacks and it opens up a whole new like

1100
00:50:27,360 --> 00:50:29,920
suite of attacks for your weapons. Like your katana has

1101
00:50:29,920 --> 00:50:31,920
all these combos, but if you're in blood Raven mode,

1102
00:50:32,000 --> 00:50:34,159
it does these combos and then you start unlocking more

1103
00:50:34,239 --> 00:50:36,920
weapons and they all have the blood Raven mode, so like, yeah, back,

1104
00:50:37,079 --> 00:50:38,760
you're right. It's like I have to go into that

1105
00:50:38,800 --> 00:50:39,920
list a lot and be like, oh, right, I can

1106
00:50:39,960 --> 00:50:42,079
do that thing where I hold in LT for blood Raven.

1107
00:50:42,159 --> 00:50:44,639
Then I do RB and A, which will make me

1108
00:50:44,719 --> 00:50:48,239
po go up on my bloody sword, and then yes,

1109
00:50:48,559 --> 00:50:50,280
but it's like way taller, and then you can do

1110
00:50:50,400 --> 00:50:52,599
different O X and Y, which which one does the sweep,

1111
00:50:52,599 --> 00:50:54,639
which one is the single attack? Like it's it is

1112
00:50:54,679 --> 00:50:56,840
a lot. You kind of got to find your favorite

1113
00:50:56,960 --> 00:50:58,199
moves and stick with that.

1114
00:50:58,280 --> 00:50:59,000
Speaker 1: And lean into that.

1115
00:50:59,320 --> 00:51:02,280
Speaker 3: Yeah, I mean it's combo barf right. There's just like

1116
00:51:02,559 --> 00:51:05,760
so much that you that you have at your disposal

1117
00:51:06,119 --> 00:51:08,960
that me personally, I'm sort of like, man, I really

1118
00:51:09,039 --> 00:51:11,480
wish like there was maybe a fifth of these combos

1119
00:51:11,480 --> 00:51:14,440
available and I would really master them into like a

1120
00:51:14,760 --> 00:51:18,880
super cool choreographed kind of ballet of death and exactly,

1121
00:51:18,920 --> 00:51:21,639
and I'm just like not able to like do that.

1122
00:51:21,760 --> 00:51:25,039
I'm not able to like very quickly i lose the

1123
00:51:25,119 --> 00:51:27,800
thread and I'm just spamming buttons and I'm like, I'm

1124
00:51:27,840 --> 00:51:30,880
still doing cool shit. I'm still dodging. I'm still being

1125
00:51:30,920 --> 00:51:34,239
a fancy murder boy. But like, I don't I don't

1126
00:51:34,239 --> 00:51:37,199
feel like I'm really controlling this guy where I want

1127
00:51:37,239 --> 00:51:37,400
to be.

1128
00:51:37,800 --> 00:51:37,920
Speaker 1: You know.

1129
00:51:37,960 --> 00:51:40,840
Speaker 5: I see that's interesting because I think that's the sign

1130
00:51:40,880 --> 00:51:42,679
of good action game is they said, you're still having

1131
00:51:42,760 --> 00:51:44,880
fun with it, do just kind of pressing bunds and

1132
00:51:44,960 --> 00:51:48,480
cool stuff happens because this game, what you just described,

1133
00:51:48,679 --> 00:51:50,880
that's what makes a cater to both you guys and

1134
00:51:51,039 --> 00:51:53,679
the action game siccos like me because I'm the kind

1135
00:51:53,760 --> 00:51:56,320
of guy who when they gave me training mode, I

1136
00:51:56,440 --> 00:51:58,559
hop in training mode for half an hour to see

1137
00:51:58,800 --> 00:52:01,199
how long can I make these as how high laing.

1138
00:52:01,880 --> 00:52:04,360
I'm labbing the game so I can convert into a

1139
00:52:04,440 --> 00:52:07,239
tough currency, get even more moves, and keep my combos

1140
00:52:07,280 --> 00:52:10,320
going even longer, so that way, when I do enter combat,

1141
00:52:10,480 --> 00:52:14,679
it's just a chain of me rolling around, sliding, you know, jumping,

1142
00:52:14,760 --> 00:52:17,800
off the walls, grapple hooking, and maybe not even getting

1143
00:52:17,880 --> 00:52:20,039
hit during the combat, just because I'm doing so much

1144
00:52:20,079 --> 00:52:20,760
for these enemies.

1145
00:52:20,880 --> 00:52:22,960
Speaker 1: It's kind of applying a couple of things that work

1146
00:52:23,000 --> 00:52:25,920
for you, Like I am still doing the Azuna drop Like.

1147
00:52:30,280 --> 00:52:34,000
Speaker 4: Yes, every battle, I jump in, flying swallow you do

1148
00:52:34,079 --> 00:52:36,159
the thing. We're gon do it three times. Yes, I'm

1149
00:52:36,199 --> 00:52:39,199
doing to drop you like guidance.

1150
00:52:39,239 --> 00:52:41,360
Speaker 5: That's what Ninja guy in his always you only need

1151
00:52:41,599 --> 00:52:44,159
those two moves, but those are stuff if you want it.

1152
00:52:44,239 --> 00:52:46,639
Speaker 4: You know, for some reason, never seems to do anything,

1153
00:52:46,639 --> 00:52:47,199
but it looks cool.

1154
00:52:50,840 --> 00:52:51,719
Speaker 1: What a pointless thing.

1155
00:52:52,559 --> 00:52:55,079
Speaker 5: That's the thing because it allows you to add damage

1156
00:52:55,119 --> 00:52:58,199
to the board while you're moving, and with your enemies

1157
00:52:58,280 --> 00:52:59,920
it will stagger them, so the dudes with a gun

1158
00:53:00,159 --> 00:53:00,679
don't shoot you.

1159
00:53:01,039 --> 00:53:07,119
Speaker 1: It's sonic and it's pinball. It's both the I want

1160
00:53:07,159 --> 00:53:07,639
to say that.

1161
00:53:09,480 --> 00:53:11,440
Speaker 4: What Shron is describing as something that I think very

1162
00:53:11,480 --> 00:53:13,079
few games can do, and I love it when they do,

1163
00:53:13,119 --> 00:53:15,280
where it's like sole Caliber to me is the ultimate

1164
00:53:15,280 --> 00:53:16,840
of this where it's like you can jump in, you

1165
00:53:16,880 --> 00:53:19,159
can hit buttons, and it's look cool. You're gonna have

1166
00:53:19,199 --> 00:53:21,320
a fun fucking time. You don't need to know anything. Yeah,

1167
00:53:21,400 --> 00:53:23,480
but I was the sick of soul caliber that I

1168
00:53:23,519 --> 00:53:26,800
went into training with every fucking character and learned everybody's moves,

1169
00:53:26,960 --> 00:53:28,880
and it can be really rewarding on that front. So

1170
00:53:28,960 --> 00:53:30,880
it's like, I do think that, like having this many

1171
00:53:30,920 --> 00:53:33,519
combos and stuff isn't necessarily a bad thing, you know.

1172
00:53:33,599 --> 00:53:35,440
Speaker 5: Yeah, And you know the it's funny you say that, Dan,

1173
00:53:35,519 --> 00:53:37,199
I was thinking that this weekend with a different game,

1174
00:53:37,199 --> 00:53:39,320
because I just picked up Ninja Guy last night when

1175
00:53:39,360 --> 00:53:42,239
I came out. But over the weekend, you know, I've

1176
00:53:42,679 --> 00:53:45,039
doused at Agaki song. All right, pe we lost the

1177
00:53:45,159 --> 00:53:47,360
last week, I fired up Dead or Alive on my

1178
00:53:47,679 --> 00:53:50,360
three sixty all the Dead or Alive games and thinking

1179
00:53:50,360 --> 00:53:53,159
to myself, that's the Koe Techmo legacy there, because Dead

1180
00:53:53,199 --> 00:53:56,239
or Alive is so easy to hop into, press some

1181
00:53:56,320 --> 00:53:58,800
buns and he like a three hit auto combo, or

1182
00:53:58,880 --> 00:54:01,199
you can extend it. Really you do, like the wall

1183
00:54:01,280 --> 00:54:04,840
bounce stuff and all of that. That's what makes this

1184
00:54:05,199 --> 00:54:08,519
feel like it's in that legacy of the Ninja Guy

1185
00:54:08,559 --> 00:54:10,440
in games, you know, the three D games and Koe

1186
00:54:10,559 --> 00:54:12,639
Techmo and everything they're doing. Despite the fact that it

1187
00:54:12,800 --> 00:54:17,519
is made by Platinum because you know, this is kind

1188
00:54:17,559 --> 00:54:18,760
of Melecu Rising Tudes.

1189
00:54:19,159 --> 00:54:21,400
Speaker 4: I immediately thought of that because like the way you

1190
00:54:21,559 --> 00:54:24,440
run and kind of like auto parkour over stuff and everything.

1191
00:54:24,559 --> 00:54:26,440
It's like like the slide under things, like, oh, this

1192
00:54:26,519 --> 00:54:27,199
feels a lot.

1193
00:54:28,159 --> 00:54:29,400
Speaker 1: The most you get that is.

1194
00:54:29,840 --> 00:54:32,239
Speaker 2: Like the first Big Boss fight there's he goes into

1195
00:54:32,280 --> 00:54:34,519
a face transition and then the song that was playing

1196
00:54:34,960 --> 00:54:36,320
gets lyrics and I'm like.

1197
00:54:36,719 --> 00:54:41,639
Speaker 1: This just revengeance. It activated me just like that.

1198
00:54:42,000 --> 00:54:45,679
Speaker 5: So for Platinum, Platinum never got the chance to do too,

1199
00:54:45,760 --> 00:54:48,400
even though they were clearly planning it that weird tgst's

1200
00:54:48,440 --> 00:54:53,079
and everything, but they just put it into Ninja guy

1201
00:54:53,119 --> 00:54:57,119
in form got the contract. It's like diverernetic ninjas and everything.

1202
00:54:57,280 --> 00:55:00,559
Just like Rising. It's all that futurism and like invading

1203
00:55:00,760 --> 00:55:01,920
like the enemy's.

1204
00:55:02,000 --> 00:55:03,880
Speaker 1: Character that you're playing as instead of Red you this

1205
00:55:04,000 --> 00:55:05,679
new guy. It's very rioting coded.

1206
00:55:05,960 --> 00:55:08,599
Speaker 4: He's very sort of like grabbing the gatorade spines like

1207
00:55:08,679 --> 00:55:11,119
and Rising. You're doing the obliteration moves which you can

1208
00:55:11,199 --> 00:55:13,559
hit why or hold why. At a certain point you

1209
00:55:13,719 --> 00:55:15,760
just it does this animation and everything where you're just

1210
00:55:15,920 --> 00:55:17,239
tearing these fucking dudes apart.

1211
00:55:17,519 --> 00:55:19,840
Speaker 5: But you you also get something similar. That's kind of

1212
00:55:19,880 --> 00:55:21,960
what the blood bath kills are. When you know you're

1213
00:55:22,000 --> 00:55:24,000
when you're in blood Raven modey, you charge it up

1214
00:55:24,199 --> 00:55:27,920
and it gets the red. The screen turns black, white

1215
00:55:28,000 --> 00:55:32,119
and red, very mad world with like Japanese characters on it,

1216
00:55:32,320 --> 00:55:33,840
and it says you do that over and over and

1217
00:55:33,880 --> 00:55:36,519
over until they're all dead. Oh yeah, he gets the

1218
00:55:36,519 --> 00:55:38,599
same feel as doing Zendatsu over and over.

1219
00:55:38,679 --> 00:55:40,679
Speaker 4: That blood bath mode. So you got your your blood

1220
00:55:40,760 --> 00:55:42,880
Raven bar, and then you have the blood Bath bar.

1221
00:55:43,000 --> 00:55:45,159
I'd probably not call that, but once you fill that up.

1222
00:55:45,239 --> 00:55:49,320
Speaker 5: It's Berserk mode. So it's the difference between the blood Binding,

1223
00:55:49,760 --> 00:55:52,239
which is blood binding you were describing as like blood

1224
00:55:52,320 --> 00:55:54,639
ravens almost like a stance where you do different moos.

1225
00:55:54,840 --> 00:55:57,159
That's kind of like the true heavy attack of the game.

1226
00:55:57,159 --> 00:55:59,199
Because you get armor on the attacks, you may do

1227
00:55:59,320 --> 00:56:02,519
much more damage, can hit multiple opponents. And then you

1228
00:56:02,639 --> 00:56:04,880
have the Berserk Gauge, which is like devil trigger.

1229
00:56:05,239 --> 00:56:07,719
Speaker 4: When you're in Berserk Gauge, at any point you can

1230
00:56:07,880 --> 00:56:09,320
hit or I don't know if you hit or hold.

1231
00:56:09,320 --> 00:56:11,559
I think it's both sticks and it does this. Yeah,

1232
00:56:11,559 --> 00:56:13,320
you hold it and it'll do this thing where it

1233
00:56:13,519 --> 00:56:15,519
just does some crazy animation and it's kind of a

1234
00:56:15,559 --> 00:56:17,679
scream clearing thing. Any like low level enemies will be

1235
00:56:17,760 --> 00:56:20,519
torn apart. So you get that later I don't care.

1236
00:56:20,679 --> 00:56:22,719
Maybe maybe that's not right away, but like once you

1237
00:56:22,800 --> 00:56:25,559
get that, it's like, so you'll activate it the berserk

1238
00:56:25,599 --> 00:56:28,159
mode type thing, and then if you hold in an attack,

1239
00:56:28,239 --> 00:56:31,320
you can kill one enemy, a low level enemy with yes,

1240
00:56:31,519 --> 00:56:34,360
just holding the button. But then if before it runs out,

1241
00:56:34,400 --> 00:56:36,199
if you do the hold L three and R three thing,

1242
00:56:36,440 --> 00:56:38,159
that's where it does the kind of screen clearing thing,

1243
00:56:38,320 --> 00:56:40,639
and god damn it if that doesn't feel awesome every time.

1244
00:56:41,760 --> 00:56:43,880
Speaker 2: The one thing like I don't love about the game

1245
00:56:44,039 --> 00:56:46,679
is the story stuff. But the story has never been

1246
00:56:47,039 --> 00:56:48,559
anything interesting in these games.

1247
00:56:48,599 --> 00:56:49,639
Speaker 1: It's very forgetable.

1248
00:56:49,719 --> 00:56:52,599
Speaker 2: No, it's so forgettable. It at least it starts you

1249
00:56:52,679 --> 00:56:54,039
off right away. But then there is like a bit

1250
00:56:54,079 --> 00:56:55,760
where it's like, we have to talk to this character

1251
00:56:55,800 --> 00:56:58,159
for a while. And it's also when the game suddenly

1252
00:56:58,239 --> 00:57:01,440
looks ugly because the character models close don't look amazing

1253
00:57:01,480 --> 00:57:03,159
and their mouths are moving like they're still in an

1254
00:57:03,599 --> 00:57:04,880
Xbox three sixty game.

1255
00:57:05,360 --> 00:57:07,119
Speaker 4: There's a lot of that, but I like the look

1256
00:57:07,159 --> 00:57:09,360
of like those Dinger guid In games, the three d ones,

1257
00:57:09,400 --> 00:57:11,360
Like they all kind of look like action figures. There's

1258
00:57:11,400 --> 00:57:13,760
just kind of a plastic quality to a lot of models,

1259
00:57:13,760 --> 00:57:16,760
and like everything's just kind of everything's just wet and

1260
00:57:16,880 --> 00:57:20,840
plastic looking, and it's like it's kind of cool. What's

1261
00:57:20,880 --> 00:57:21,920
with his face, Mike, that's going on?

1262
00:57:22,519 --> 00:57:24,440
Speaker 1: Come on, these characters are going to talk about how

1263
00:57:24,559 --> 00:57:31,280
everything is wet and plastic? Dad at all? Timer, All right, I'm.

1264
00:57:31,199 --> 00:57:34,480
Speaker 4: Lost, Yeah talking about what are you talking about?

1265
00:57:34,519 --> 00:57:34,679
Speaker 5: Mike?

1266
00:57:34,840 --> 00:57:39,280
Speaker 1: All the girls in these games have giant big Yeah,

1267
00:57:40,360 --> 00:57:44,800
what what are you talking about? Like weapons, like like

1268
00:57:44,840 --> 00:57:46,079
plasticons that what you mean?

1269
00:57:46,159 --> 00:57:46,360
Speaker 5: What do you?

1270
00:57:46,440 --> 00:57:49,159
Speaker 1: I don't get it. I was like the furry especially

1271
00:57:49,280 --> 00:57:51,199
like you're gonna go talk to this priestess and I

1272
00:57:51,719 --> 00:57:53,800
immediately its like, had a picture in my mind of.

1273
00:57:53,760 --> 00:57:57,440
Speaker 3: What I expand this character to look like. And you

1274
00:57:57,559 --> 00:58:01,039
forget what series it's in. Yeah, but it is like,

1275
00:58:01,480 --> 00:58:05,159
of course, any of you guys, were you like a

1276
00:58:05,239 --> 00:58:07,800
sickle like me? And you just are like, I wonder what,

1277
00:58:07,960 --> 00:58:09,920
like the hero difficulty does? No?

1278
00:58:10,199 --> 00:58:12,840
Speaker 4: I did that on Ninja guid in Black, the kind

1279
00:58:12,880 --> 00:58:15,519
of re release of the first one you're talking about

1280
00:58:15,519 --> 00:58:15,880
with this one.

1281
00:58:16,239 --> 00:58:18,519
Speaker 3: Yeah, I'm not talking that yet. I went in there

1282
00:58:18,639 --> 00:58:20,400
just to see what was going on. It was it's

1283
00:58:20,920 --> 00:58:24,199
kind of cool, Like obviously it's incredibly easy and you

1284
00:58:24,440 --> 00:58:27,079
you can just put your controller down and it'll sort

1285
00:58:27,079 --> 00:58:28,960
of almost kill everyone for you.

1286
00:58:29,199 --> 00:58:31,199
Speaker 1: But I just wanted to.

1287
00:58:31,320 --> 00:58:33,599
Speaker 3: I wanted to taste of the of of the Forbidden,

1288
00:58:33,719 --> 00:58:35,280
you know, I wanted to like get out and see

1289
00:58:35,280 --> 00:58:37,599
what that was all about. And I don't know, I

1290
00:58:37,679 --> 00:58:40,880
feel like the game felt easier than I thought it

1291
00:58:40,880 --> 00:58:44,719
would be in regular mode. I'm sure you know there's puns,

1292
00:58:45,239 --> 00:58:48,719
you know, parts that lie ahead, but it was still

1293
00:58:48,800 --> 00:58:49,639
somehow kind of fun.

1294
00:58:51,079 --> 00:58:53,280
Speaker 4: Fights are pretty tough. I've die a lot of boss

1295
00:58:53,320 --> 00:58:56,079
fights and like really chew through items, and like some

1296
00:58:56,280 --> 00:58:58,079
items are pretty expensive, like I always like to pop

1297
00:58:58,159 --> 00:59:01,079
the attack boost and the boost, but like those costs

1298
00:59:01,079 --> 00:59:03,159
like seventy five hundred of your Ninja coin or whatever.

1299
00:59:03,440 --> 00:59:05,440
Speaker 2: I did realize pretty quickly though, when you like die

1300
00:59:05,519 --> 00:59:07,679
during a battle and retry, you get your health back.

1301
00:59:08,000 --> 00:59:09,639
So if I if I'm going to a battle without

1302
00:59:09,679 --> 00:59:11,400
much health, don't use healing items.

1303
00:59:11,480 --> 00:59:13,360
Speaker 1: Just go in and die and then you can retry

1304
00:59:13,360 --> 00:59:14,000
and get all your health.

1305
00:59:14,559 --> 00:59:17,079
Speaker 4: I'm such a freak with you know, because like you'll

1306
00:59:17,159 --> 00:59:19,039
die and do you want to use your potion of

1307
00:59:19,199 --> 00:59:21,679
revival or whatever. I have not used it once because

1308
00:59:21,719 --> 00:59:23,039
I had that dumb brain thing where it's like, well,

1309
00:59:23,079 --> 00:59:24,920
I'm gonna really need this sometime, I'm not going to

1310
00:59:25,000 --> 00:59:26,960
use it on this loss. So I literally have never

1311
00:59:27,079 --> 00:59:27,400
used one.

1312
00:59:27,440 --> 00:59:30,559
Speaker 5: You're you're min max and I get that because you know,

1313
00:59:30,719 --> 00:59:32,719
you don't until a little bit like oh, they actually

1314
00:59:32,840 --> 00:59:35,920
give them to you with a decent cadence. It's not often,

1315
00:59:36,000 --> 00:59:38,159
but it's like, you know, a couple times a level

1316
00:59:38,239 --> 00:59:40,519
a chest will have a revival one, so it's not

1317
00:59:40,760 --> 00:59:43,519
like super scarce, but you do have to be like conservative,

1318
00:59:43,679 --> 00:59:46,960
like oh I died right away, y'all, I'll I'll just restart.

1319
00:59:47,000 --> 00:59:48,079
Don't even bother using it.

1320
00:59:48,280 --> 00:59:50,679
Speaker 4: So the levels are pretty linear, but like there are

1321
00:59:50,760 --> 00:59:52,639
those kind of like Okay, I clearly if I go

1322
00:59:52,760 --> 00:59:54,559
to the end of this side thing, I'm going to

1323
00:59:54,599 --> 00:59:56,760
get a treasure chest with something like I'm.

1324
00:59:56,599 --> 00:59:58,639
Speaker 5: Not a ton of exploration in this I will I

1325
00:59:58,679 --> 01:00:00,639
will say, speaking out what Jeff was talking about with like,

1326
01:00:01,159 --> 01:00:03,639
you know, the difficulty in everything. This game does have

1327
01:00:03,679 --> 01:00:06,639
a lot of like accessibility options related to difficulty. That's

1328
01:00:06,639 --> 01:00:09,360
something that they focus on their TGS presentation was the

1329
01:00:09,400 --> 01:00:11,880
fact that like euro Mode is there where it's kind

1330
01:00:11,920 --> 01:00:14,559
of just like the guided story experience, which is a

1331
01:00:14,920 --> 01:00:19,239
little bit heavy handed maybe, but if you really just

1332
01:00:19,360 --> 01:00:20,960
want to see what's going on in this game and

1333
01:00:21,079 --> 01:00:24,559
not really feel pressured, you can do that. But there's

1334
01:00:24,599 --> 01:00:27,559
also like, you know, auto opening things. If you don't

1335
01:00:27,559 --> 01:00:30,000
want to just be constantly hating buns. There's auto like

1336
01:00:30,119 --> 01:00:33,119
wall running and traversal stuff. If you're like not good

1337
01:00:33,159 --> 01:00:35,239
with the timing on that thing, that kind of thing.

1338
01:00:35,840 --> 01:00:37,599
There's a lot of those options in there, not like

1339
01:00:37,639 --> 01:00:39,480
a ton of ton but enough where it's like, Okay,

1340
01:00:39,719 --> 01:00:42,239
if I have trouble with this element of the game,

1341
01:00:42,320 --> 01:00:45,079
there's probably something that can help alleviate that. And I

1342
01:00:45,159 --> 01:00:47,440
think that's cool because that's the kind of accessibility option

1343
01:00:47,559 --> 01:00:49,760
I like, where I can play on the default difficulty

1344
01:00:49,960 --> 01:00:53,280
get a slightly difficult experience. There's a more difficult experience

1345
01:00:53,320 --> 01:00:56,039
to be had, but also it can be scaled back

1346
01:00:56,280 --> 01:00:58,559
if people just want to have more fun with the

1347
01:00:58,599 --> 01:00:59,960
game and not to worry about that too much.

1348
01:01:00,440 --> 01:01:02,079
Speaker 4: Are we passed the point now? Because I remember when

1349
01:01:02,280 --> 01:01:05,679
Benetta came out, there was some online discourse about like

1350
01:01:05,800 --> 01:01:07,719
they added like an easy mode where basically like you

1351
01:01:07,840 --> 01:01:09,840
just jam on a and she'll do a bunch of combos,

1352
01:01:09,840 --> 01:01:12,079
and everybody was furious about it. Like do people still

1353
01:01:12,079 --> 01:01:12,679
get mad about that?

1354
01:01:13,119 --> 01:01:16,000
Speaker 5: All those people? Okay, well those people are still on Twitter,

1355
01:01:16,199 --> 01:01:17,559
so we kind of just don't see that.

1356
01:01:18,800 --> 01:01:20,800
Speaker 1: Yeah, but they've also they also have their stuff now

1357
01:01:20,840 --> 01:01:22,400
with the front Soft games, so it's like they can

1358
01:01:22,639 --> 01:01:25,559
they go over there and argument those games. Yeah?

1359
01:01:26,039 --> 01:01:29,000
Speaker 2: All right, boy, you also made me eat hungry when

1360
01:01:29,039 --> 01:01:31,760
you're talking about all the pizza earlier, makes you wish

1361
01:01:31,760 --> 01:01:35,800
I had a nice hot zaw right now talking about it?

1362
01:01:36,199 --> 01:01:38,880
Speaker 4: You do a segue doesn't have to technically take this

1363
01:01:39,000 --> 01:01:40,599
thing and connected to this thing. I don't think you

1364
01:01:40,639 --> 01:01:44,599
can go back. You have to go from the current

1365
01:01:44,639 --> 01:01:46,840
one to the next one. It might restart.

1366
01:01:47,960 --> 01:01:49,239
Speaker 1: If I could just drop an oue there too.

1367
01:01:49,360 --> 01:01:52,079
Speaker 4: But just because it's like in your.

1368
01:01:52,039 --> 01:01:55,719
Speaker 1: Head doesn't mean I don't know. I think that's actually

1369
01:01:55,760 --> 01:01:56,360
he does have to.

1370
01:01:56,519 --> 01:01:59,840
Speaker 4: So again, this is all I've always known that about

1371
01:01:59,840 --> 01:02:01,760
my but I especially learned it last week with the

1372
01:02:02,360 --> 01:02:04,960
with is Urethra about is your Ethra.

1373
01:02:05,239 --> 01:02:10,719
Speaker 2: Sure speaking of wide holes, Brie playing Pokemon Legends z

1374
01:02:10,920 --> 01:02:19,599
a pizza, Pokemon Pizza, say it, Poking pizza Pokemonza. Everybody,

1375
01:02:19,719 --> 01:02:22,840
come on down to Pokemon Legend Za. We can get

1376
01:02:22,880 --> 01:02:26,239
a hot, fresh slice. We've cooked it earlier. Don't worry

1377
01:02:26,320 --> 01:02:28,400
that will pop it back in the oven and heat it.

1378
01:02:28,480 --> 01:02:32,239
Speaker 1: Up for you. Got a little fresh and muzzarella on there.

1379
01:02:32,360 --> 01:02:34,159
Speaker 5: Hey is Italian, he can do this.

1380
01:02:34,800 --> 01:02:39,679
Speaker 1: How do you reheat your pizza? I don't. I'll eat cold.

1381
01:02:39,760 --> 01:02:39,960
I like.

1382
01:02:42,400 --> 01:02:43,000
Speaker 5: I would have an air.

1383
01:02:44,280 --> 01:02:46,559
Speaker 3: Okay, I.

1384
01:02:49,079 --> 01:02:53,800
Speaker 1: Don't care. Yeah, Mike, what I can't tell if I

1385
01:02:53,920 --> 01:02:56,039
do like a colder. I eat a lot of things cold.

1386
01:02:56,079 --> 01:02:58,480
I eat like my left or apasta cold. I eat

1387
01:02:58,519 --> 01:03:01,480
it all cold because I'm just like it's fine this way.

1388
01:03:01,519 --> 01:03:05,199
But maybe I'm just lazy. Hand cold pizza is. I

1389
01:03:05,360 --> 01:03:09,079
feel like a bit of a stretch. For the most

1390
01:03:09,599 --> 01:03:13,920
It's like a whole thing. People like pizzas. People like

1391
01:03:14,000 --> 01:03:18,400
it so but it's canceled. I'd like me.

1392
01:03:19,920 --> 01:03:23,400
Speaker 2: Ah, Jan left the note here, uh I said, please

1393
01:03:23,480 --> 01:03:25,519
read if I'm not on pod. This is how Jan

1394
01:03:25,599 --> 01:03:28,320
god is groove back. It got the sauce. Dang it

1395
01:03:28,400 --> 01:03:30,159
that could have been another pizza reference. You guys should

1396
01:03:30,239 --> 01:03:33,400
really let me go with the pizza thing all the way. Uh,

1397
01:03:34,320 --> 01:03:36,760
I've been playing this a good amount, Sean. I think

1398
01:03:36,800 --> 01:03:40,159
you've been playing a lot. Yeah, yeah, you might have

1399
01:03:40,199 --> 01:03:43,400
played a little bit, uh, Seannotte. Let's start off with you.

1400
01:03:43,480 --> 01:03:46,280
You're you're probably the biggest Pokemon fan among us.

1401
01:03:46,719 --> 01:03:48,400
Speaker 1: We both like it. You like it more than I

1402
01:03:48,480 --> 01:03:49,800
do these days. You play it more.

1403
01:03:50,440 --> 01:03:52,719
Speaker 2: I always just like play the story and then I'm

1404
01:03:52,760 --> 01:03:55,719
usually done. You get deeper into it. You've also liked

1405
01:03:56,400 --> 01:03:59,119
Scarlet and Violet a good deal more than I did.

1406
01:03:59,119 --> 01:04:00,639
I couldn't even get through that game. So how are

1407
01:04:00,679 --> 01:04:03,360
you finding the zawd?

1408
01:04:04,280 --> 01:04:07,800
Speaker 5: It feels good because finally, lately the thought that popped

1409
01:04:07,840 --> 01:04:09,599
into my head when Jan was streaming it. But which,

1410
01:04:09,599 --> 01:04:11,320
by the way, if anyone wants to see the beginning

1411
01:04:11,320 --> 01:04:12,760
of the game, just to check it out, we have

1412
01:04:12,800 --> 01:04:15,760
a video on YouTube the first three hours of Pokemon

1413
01:04:15,840 --> 01:04:18,599
Legends ZA. It's actually closer four but I low bald.

1414
01:04:20,199 --> 01:04:22,440
The thought running through my head when we were streaming

1415
01:04:22,480 --> 01:04:25,440
it and when I picked it up is this is

1416
01:04:25,800 --> 01:04:30,719
just a really good video game. No asterisk, which didn't

1417
01:04:30,760 --> 01:04:33,400
be the thing You're aiming for. But with game Freak,

1418
01:04:33,599 --> 01:04:36,000
it's kind of the thing the problem we've been having

1419
01:04:36,119 --> 01:04:39,760
for around a decade now, if there's always something wrong,

1420
01:04:39,920 --> 01:04:42,960
especially in the Switch era. You know, scarltand Viola was

1421
01:04:43,000 --> 01:04:45,239
the height of that, of like running and looking like

1422
01:04:45,320 --> 01:04:48,480
trash because they rushed it out. No, they just made

1423
01:04:48,719 --> 01:04:52,159
a very good video game. It's a ton of fun

1424
01:04:52,239 --> 01:04:55,079
to play, and I think I'm I am curious to

1425
01:04:55,119 --> 01:04:57,039
see what you guys think. I want to hear your

1426
01:04:57,079 --> 01:04:59,800
thoughts because I'm curious how it plays to people who

1427
01:04:59,840 --> 01:05:02,000
are a more casual with it, you know, Mike being

1428
01:05:02,199 --> 01:05:04,400
more casual than I am, and then Grubb not really

1429
01:05:04,519 --> 01:05:08,000
being into the series in general, because this is the

1430
01:05:08,079 --> 01:05:10,800
game that I always want as a kid, because it's

1431
01:05:11,119 --> 01:05:15,559
just the Pokemon battles from the TV show that's the

1432
01:05:15,719 --> 01:05:19,280
focus of this game in general, the real time Pikachu Daja,

1433
01:05:19,440 --> 01:05:22,519
the way that's finally something that happens in the video

1434
01:05:22,639 --> 01:05:25,239
games and that's really cool to be brought to life.

1435
01:05:26,079 --> 01:05:28,280
I got some deeper thoughts on it, but I'm curious

1436
01:05:28,320 --> 01:05:29,480
how you guys are finding it.

1437
01:05:30,119 --> 01:05:32,360
Speaker 2: I'm looking at a lot and yeah, like the move

1438
01:05:32,440 --> 01:05:36,840
over to cool down based battles, more real time actually

1439
01:05:36,920 --> 01:05:39,519
works really well here. It changes the dynamic.

1440
01:05:39,599 --> 01:05:41,840
Speaker 1: It makes certain moves, but I used to like never

1441
01:05:41,920 --> 01:05:43,639
think about using Like there's a lot of moves in

1442
01:05:43,679 --> 01:05:45,559
the old games, like like it'll do a little bit

1443
01:05:45,599 --> 01:05:48,320
of damage each turn, and here they kind of become

1444
01:05:48,519 --> 01:05:52,599
traps on the battlefield, so suddenly they're more interesting. Just

1445
01:05:52,639 --> 01:05:54,400
the fact that because of the system now you don't

1446
01:05:54,440 --> 01:05:56,800
have PP anymore, like, oh, you can only use this

1447
01:05:56,840 --> 01:05:59,119
move five times. No, the stronger moves just have longer

1448
01:05:59,199 --> 01:06:02,679
cool downs. Between those cool downs you're using other moves.

1449
01:06:02,719 --> 01:06:05,440
So maybe like sword dances and something I would ever

1450
01:06:05,639 --> 01:06:08,480
use just playing through story mode, because you don't really

1451
01:06:08,519 --> 01:06:11,079
need to use stack boosting moves unless you're playing competitively,

1452
01:06:11,159 --> 01:06:13,719
you're doing real late game stuff. But here it's like, again,

1453
01:06:13,719 --> 01:06:15,880
maybe I'll throw away the swords dance here and there

1454
01:06:16,000 --> 01:06:16,920
or something like.

1455
01:06:17,159 --> 01:06:18,880
Speaker 5: It gives you something to do while you're waiting for

1456
01:06:19,039 --> 01:06:21,800
your big, heavy hitting attack to come off a cool down.

1457
01:06:21,880 --> 01:06:24,880
Speaker 2: Yeah, and even besides just all that, I like the setup.

1458
01:06:24,920 --> 01:06:27,400
I like having it all take place in this city

1459
01:06:27,639 --> 01:06:30,039
that's you know, big enough. It's on some giant city

1460
01:06:30,199 --> 01:06:32,599
or something like that. But it certainly gives me enough

1461
01:06:32,639 --> 01:06:34,480
to explore. I like the kind of during the day

1462
01:06:34,559 --> 01:06:36,840
that's when you're doing maybe missions and catching Pokemon. Then

1463
01:06:36,880 --> 01:06:39,920
at night that's when they're doing your train the diviyas

1464
01:06:40,480 --> 01:06:43,159
the Doug zones, right, there's kind of like a nice

1465
01:06:43,239 --> 01:06:46,119
formula to that that feels really good.

1466
01:06:46,199 --> 01:06:48,480
Speaker 1: So yeah, I think that in a lot of ways,

1467
01:06:48,559 --> 01:06:52,360
this is a really nice direction. You know.

1468
01:06:52,400 --> 01:06:53,960
Speaker 2: I don't know if, like if all this is going

1469
01:06:54,039 --> 01:06:55,400
to be taken to the main series. I don't know

1470
01:06:55,400 --> 01:06:57,519
if I need it to, but I think I definitely

1471
01:06:57,639 --> 01:06:59,199
like that in the Legend stuff.

1472
01:07:00,320 --> 01:07:03,880
Speaker 1: Yeah, I was kind of already turned onto this because

1473
01:07:03,920 --> 01:07:05,679
I enjoyed the last one quite a bit, and then

1474
01:07:05,840 --> 01:07:09,519
hearing Mike told me about the combat system, the real

1475
01:07:09,559 --> 01:07:11,519
time combat system, and just like him giving the reason

1476
01:07:11,559 --> 01:07:13,480
why now he can use Leer, and it's like, oh,

1477
01:07:13,599 --> 01:07:16,360
that's something that always bothered me, So yeah, let's go

1478
01:07:16,480 --> 01:07:18,679
see this for myself. And it's all true. You're going

1479
01:07:18,719 --> 01:07:20,280
in there like okay, yeah, but the other thing's on

1480
01:07:20,440 --> 01:07:22,599
cool down. This will be a great thing to use

1481
01:07:22,679 --> 01:07:25,119
right now. It just feels more engaging in some ways,

1482
01:07:25,159 --> 01:07:27,880
and I hope they like find ways to loose some

1483
01:07:28,079 --> 01:07:29,880
of these ideas back into the main game, even if

1484
01:07:29,880 --> 01:07:32,440
they keep it turn based. I have no problem with turnbased,

1485
01:07:32,440 --> 01:07:34,039
but they got to figure out some other way to

1486
01:07:34,079 --> 01:07:36,159
get mixed in these other moves in the story mode.

1487
01:07:37,440 --> 01:07:39,559
But whatever. For this game, it's like I also was

1488
01:07:39,639 --> 01:07:42,800
really impressed with the way it looks now there are obvious,

1489
01:07:43,559 --> 01:07:47,480
like just real limitations. The background of the city being

1490
01:07:47,519 --> 01:07:51,480
a jpeg on a wall is absurd. But I do

1491
01:07:51,679 --> 01:07:54,760
come to Pokemon games because I think Pokemon are cute.

1492
01:07:55,159 --> 01:07:57,559
I think that these are good character designs for the

1493
01:07:57,599 --> 01:08:00,960
most part. Some of the later evolutions often like miss me,

1494
01:08:01,039 --> 01:08:03,880
but like pan Sham, like him running through the city.

1495
01:08:04,000 --> 01:08:06,119
He just robbed the louver or something and he's running

1496
01:08:06,159 --> 01:08:08,519
out for running through the streets, and I'm like, that

1497
01:08:08,760 --> 01:08:11,199
is just cute. I'm having a good time chasing this

1498
01:08:11,280 --> 01:08:14,079
little freak, And so I think they nail that side

1499
01:08:14,119 --> 01:08:16,279
of it in terms of the visuals, and so it's like, yeah,

1500
01:08:16,319 --> 01:08:19,119
I like looking at it, and I'm really enjoying playing it.

1501
01:08:19,560 --> 01:08:23,239
I think the last lack of voice acting is kind

1502
01:08:23,319 --> 01:08:24,239
of absurd at this point.

1503
01:08:24,279 --> 01:08:27,359
Speaker 5: It's awkward. It's awkward. It just seems like the one

1504
01:08:27,680 --> 01:08:30,640
big like presentation thing that like everyone knows is and

1505
01:08:30,760 --> 01:08:31,800
has a problem with including me.

1506
01:08:32,000 --> 01:08:32,159
Speaker 7: Yeah.

1507
01:08:32,239 --> 01:08:34,039
Speaker 1: Yeah, and it's because it's like they don't even do

1508
01:08:34,279 --> 01:08:37,680
the animal crossing blah blah blah. There's no there's no

1509
01:08:37,880 --> 01:08:40,720
sound when the characters are speaking. It's just silence and

1510
01:08:40,840 --> 01:08:43,520
text and their mouth moves and that it's it's a

1511
01:08:43,560 --> 01:08:46,399
bad combination. It's got a bad look, bad feel, and

1512
01:08:46,840 --> 01:08:49,920
I think the you know, the actual baseline, there should

1513
01:08:49,920 --> 01:08:52,039
be there should be voice acting. This game should have

1514
01:08:52,119 --> 01:08:55,720
voice acting. I know other Nintendo games, Zelda continues to

1515
01:08:55,760 --> 01:08:58,560
get away get away with it for whatever reason. It

1516
01:08:58,600 --> 01:09:01,199
doesn't bother me in the Zelda games really bothered me here,

1517
01:09:01,319 --> 01:09:04,159
but that was kind of the one n If you're

1518
01:09:04,239 --> 01:09:07,800
playing this game in bed while watching long YouTube videos

1519
01:09:07,840 --> 01:09:11,800
about playing every Simpsons game, that's kind of any voice acting.

1520
01:09:14,239 --> 01:09:15,720
Speaker 5: It's the thing I was thinking of when Mike was

1521
01:09:15,760 --> 01:09:19,039
talking last week about the voice acting in U Trails

1522
01:09:19,119 --> 01:09:22,399
in the Sky being maybe subpar, and it's like, well,

1523
01:09:22,920 --> 01:09:25,680
I guess sometimes it's a plessing in disguise, but yeah,

1524
01:09:25,920 --> 01:09:28,359
it should not be the case for sure. Like and

1525
01:09:28,600 --> 01:09:31,119
as we know, because of the leaks, that was a

1526
01:09:31,199 --> 01:09:35,199
budget thing and like clearly like the cuttings are even

1527
01:09:35,239 --> 01:09:38,680
animated as if there should be voice acting. Yes, even

1528
01:09:38,760 --> 01:09:41,439
if you like insist on pulling a constraint in their

1529
01:09:42,000 --> 01:09:45,399
development do the persona style thing. Big major cut scenes

1530
01:09:45,439 --> 01:09:48,760
are fully voiced then like the efforts, you know, like

1531
01:09:48,840 --> 01:09:51,840
the yeah okay when like other like dialogue boxes.

1532
01:09:51,880 --> 01:09:54,399
Speaker 2: It was definitely most impart the beginning when it was

1533
01:09:54,439 --> 01:09:56,079
like this you know, animated cut scene.

1534
01:09:56,119 --> 01:09:57,359
Speaker 1: It was still just the die.

1535
01:09:59,079 --> 01:10:02,159
Speaker 2: And everything, like like got Steve down at the officers

1536
01:10:02,640 --> 01:10:04,199
to come in and record some lines.

1537
01:10:04,560 --> 01:10:07,159
Speaker 1: I don't know. There's also a bit, quite a bit

1538
01:10:07,239 --> 01:10:10,720
of just talking in general and delaying the gameplay. Maybe

1539
01:10:11,479 --> 01:10:13,239
maybe it's not it's not so much that I'm not

1540
01:10:13,359 --> 01:10:15,279
going to keep playing the game, but it is quite

1541
01:10:15,279 --> 01:10:16,600
a bit that I do feel like it's a half

1542
01:10:16,760 --> 01:10:20,520
to get through blank all right. Yeah, it's not as

1543
01:10:20,600 --> 01:10:24,359
bad as Pokemon can be. But because they established this

1544
01:10:24,520 --> 01:10:26,439
system of like, hey, get so many battles and you

1545
01:10:26,520 --> 01:10:29,560
can do a rank match, I almost wish they really

1546
01:10:29,680 --> 01:10:32,319
lead into that and it was just almost entirely that

1547
01:10:32,399 --> 01:10:34,039
and I didn't have to worry about this kind of

1548
01:10:34,720 --> 01:10:39,359
larger story thing. Maybe that's you know, wishful thinking here,

1549
01:10:39,479 --> 01:10:41,920
So that's like I don't even know it's a complaint,

1550
01:10:41,960 --> 01:10:45,239
that's maybe just a criticism. It doesn't feel like there's

1551
01:10:45,319 --> 01:10:49,079
a ton of Pokemon to catch, especially early on. Maybe

1552
01:10:49,119 --> 01:10:50,960
that's another because you have like these zones where the

1553
01:10:51,000 --> 01:10:53,000
Pokemon are, and each of them will have like six

1554
01:10:53,239 --> 01:10:56,159
or seven or eight Pokemon to catch there. That's it.

1555
01:10:56,279 --> 01:10:58,840
So I felt like I didn't have a ton of variety.

1556
01:10:59,079 --> 01:11:02,399
Oh I said six have it? Oh my god, it's

1557
01:11:02,439 --> 01:11:03,760
like what is Backlard doing?

1558
01:11:05,279 --> 01:11:07,239
Speaker 4: Literally Cartman in the New South Park.

1559
01:11:09,279 --> 01:11:12,800
Speaker 3: Dylan's Dylan scored over the weekend and celebrated with a sixth.

1560
01:11:14,720 --> 01:11:16,800
Speaker 1: And sean, this might shock you, but I still do

1561
01:11:16,960 --> 01:11:18,840
not love mega evolutions.

1562
01:11:19,079 --> 01:11:21,119
Speaker 5: Well, yeah, because you're a bad person with bad opinions.

1563
01:11:21,159 --> 01:11:21,359
We know.

1564
01:11:23,119 --> 01:11:26,119
Speaker 1: This game emphasizes them so much that it's just a

1565
01:11:26,159 --> 01:11:29,079
Pokemon your party who can't mega evolve. It kind of

1566
01:11:29,159 --> 01:11:30,960
feels like a little bit of a of a of

1567
01:11:31,039 --> 01:11:32,840
a wasted slot sometimes like this.

1568
01:11:32,920 --> 01:11:35,159
Speaker 5: As it is, because those are inferior pokemone you should

1569
01:11:35,199 --> 01:11:36,279
put the cool ones on your team.

1570
01:11:37,000 --> 01:11:39,199
Speaker 1: I don't, but I'm not. I want this Pokemon and

1571
01:11:39,279 --> 01:11:42,199
it's not my fault. They don't bother designing a mega evolution.

1572
01:11:42,600 --> 01:11:44,520
Speaker 5: Well that that's The thing though, is that you also

1573
01:11:44,560 --> 01:11:47,119
have to remember the target audience. The vast majority of

1574
01:11:47,199 --> 01:11:50,520
people love mega evolution, like then think it's the coolest,

1575
01:11:50,640 --> 01:11:54,079
Like if you're gonna have a gimmick, If you're gonna

1576
01:11:54,119 --> 01:11:55,880
have a gimmick, this is the one to have though,

1577
01:11:56,159 --> 01:11:58,960
because you know it's temporary, but you get cool design.

1578
01:11:59,079 --> 01:12:00,960
It doesn't get in the way of very thing, and

1579
01:12:01,159 --> 01:12:03,239
it leads them to do cool stuff like that. Basically,

1580
01:12:03,319 --> 01:12:05,880
the raid battles that are in here you don't have,

1581
01:12:06,079 --> 01:12:08,760
like they've had dumb versions laught for the past few games,

1582
01:12:08,800 --> 01:12:12,920
and like no taking down a Pokemon that uh didn't

1583
01:12:13,000 --> 01:12:14,960
want to mega evolve, It just like happened, and you're

1584
01:12:14,960 --> 01:12:16,680
trying to solve the mystery of why that happened. That's

1585
01:12:16,680 --> 01:12:19,479
also like a good story beat by the way, The story,

1586
01:12:20,079 --> 01:12:22,479
like if you're paying attention, is kind of interesting because

1587
01:12:22,479 --> 01:12:26,600
it's weirdly political, Like it's very much about like local

1588
01:12:26,720 --> 01:12:30,159
politics of I don't think they should be turning you know,

1589
01:12:30,399 --> 01:12:34,640
this this street into like a wild zone for Pokemon

1590
01:12:34,680 --> 01:12:36,840
to rome free, don't you agree, Tyrannatar.

1591
01:12:37,439 --> 01:12:40,840
Speaker 1: It's just like what there's Nimby's not my backyard, all right,

1592
01:12:40,960 --> 01:12:41,279
let's go.

1593
01:12:41,920 --> 01:12:44,960
Speaker 5: Yeah, it's it's it's interesting if you're like looking like

1594
01:12:45,000 --> 01:12:46,560
if you're paying attention to the main story and you're

1595
01:12:46,560 --> 01:12:48,520
looking at all the little dialogue boxes that pop up

1596
01:12:48,520 --> 01:12:50,960
better as you're walking around, there's there's there's telling an

1597
01:12:51,000 --> 01:12:54,159
interesting story here, and people say that does get kind

1598
01:12:54,199 --> 01:12:57,520
of interesting towards the end. So I'm I'm wondering about that.

1599
01:12:57,720 --> 01:13:01,239
I'm curious where it goes, Like you did bring up that. Yeah,

1600
01:13:01,239 --> 01:13:03,880
there's the day night cycle. During the day, you're exploring

1601
01:13:03,920 --> 01:13:06,319
the city and you're catching Pokemon in the wild zones,

1602
01:13:06,319 --> 01:13:09,479
which are kind of like thanctuaries, almost like zoos almost

1603
01:13:09,520 --> 01:13:12,199
where you go in there, Pokemon are roaming free Indian catchum.

1604
01:13:12,399 --> 01:13:15,199
That night, it goes into the Za Royale, where it

1605
01:13:15,359 --> 01:13:17,600
is a bal royale and the goal of the game.

1606
01:13:17,680 --> 01:13:20,119
The reason it's called ZA is because you're buying the

1607
01:13:20,239 --> 01:13:23,800
ranks from Z to A. I think they undersold how

1608
01:13:24,439 --> 01:13:28,680
interesting that system is. That's because yeah, like, first of all,

1609
01:13:28,760 --> 01:13:30,800
it is a bow royale, like so you have real

1610
01:13:30,880 --> 01:13:33,680
time combat and you're just like fighting all these different

1611
01:13:33,720 --> 01:13:35,720
people as you run down the street, and it's pretty

1612
01:13:35,760 --> 01:13:38,399
fast paced. But I think there's also two different levels

1613
01:13:38,439 --> 01:13:40,640
to it, where people who are you know, it's kind

1614
01:13:40,640 --> 01:13:42,479
of like we're talking about Ninja Guide and two different

1615
01:13:42,520 --> 01:13:45,640
levels of like people who are more casual are gonna

1616
01:13:45,720 --> 01:13:48,359
like probably to get that advantage the first striking so

1617
01:13:48,399 --> 01:13:49,960
that they can like have a little bit of time

1618
01:13:50,039 --> 01:13:53,640
to figure out how to best defeat this pokemon they

1619
01:13:53,680 --> 01:13:55,479
don't really know, or the type matchups they don't know,

1620
01:13:55,800 --> 01:13:58,079
where as someone like me or like jan for us,

1621
01:13:58,159 --> 01:14:00,319
we know the pokemon, we know the type matchups and everything.

1622
01:14:00,399 --> 01:14:03,439
It becomes a speed run because you get rewarded at

1623
01:14:03,479 --> 01:14:05,520
the end of the night the more trainers you have

1624
01:14:05,640 --> 01:14:08,039
defeated in the z z A Royal that night. So

1625
01:14:08,079 --> 01:14:10,359
it's not just about getting enough points to get to

1626
01:14:10,399 --> 01:14:13,359
your next promotion match. It's about like defeating as many

1627
01:14:13,399 --> 01:14:16,640
as possible because you get a's like a combo multiplier

1628
01:14:16,720 --> 01:14:19,079
going and stuff. That way, you get more money and

1629
01:14:19,159 --> 01:14:21,720
that you can go around buying cool outfits, buying more

1630
01:14:21,760 --> 01:14:24,800
items for the gameplay, buying more poke balls. Yeah, like

1631
01:14:25,199 --> 01:14:28,159
it all feeds right back into each other. It's really cool.

1632
01:14:29,479 --> 01:14:30,479
Speaker 1: Pokemon News.

1633
01:14:30,960 --> 01:14:35,680
Speaker 3: Yes, yes, sure it's unrelated to this ZA game, but

1634
01:14:35,760 --> 01:14:36,920
do you still want to hear it?

1635
01:14:37,279 --> 01:14:39,479
Speaker 2: Let me say one on one thing real quick about

1636
01:14:39,520 --> 01:14:44,319
the whole like structure the ranks, because they also kind

1637
01:14:44,359 --> 01:14:46,399
of like cheap you out on that a little bit

1638
01:14:46,560 --> 01:14:48,680
like no BIGSPLO. There's a there's a part where they're like,

1639
01:14:49,079 --> 01:14:51,960
you're like rank like w and they're like, ah, we're gon,

1640
01:14:52,239 --> 01:14:55,000
we gotta get you off. This is a now match

1641
01:14:55,079 --> 01:14:57,479
for rake F and you like shoot past fifteen of them,

1642
01:14:57,560 --> 01:14:59,359
Like I kind of wanted to go up on the ranks,

1643
01:14:59,399 --> 01:15:01,119
but okay, so but so.

1644
01:15:01,199 --> 01:15:02,600
Speaker 1: What go ahead? Jure.

1645
01:15:03,560 --> 01:15:06,600
Speaker 3: This has been in the rumor mill for many breaking,

1646
01:15:06,800 --> 01:15:10,479
many many months, and I have yet to feel confident

1647
01:15:10,680 --> 01:15:14,680
enough to start talking about it with the confidence that I.

1648
01:15:14,720 --> 01:15:19,920
Speaker 1: Believe it is going to happen. Pikag is gay. Why

1649
01:15:19,960 --> 01:15:25,479
would you ruin yours? Was way better?

1650
01:15:25,560 --> 01:15:25,640
Speaker 5: Man?

1651
01:15:25,680 --> 01:15:26,560
Speaker 1: Act that a lot.

1652
01:15:27,920 --> 01:15:29,760
Speaker 3: That's Pikachu's choice when he wants to come.

1653
01:15:30,279 --> 01:15:30,920
Speaker 1: Here's the deal.

1654
01:15:31,760 --> 01:15:36,039
Speaker 3: Yeah, Stern Pinball's next game for Q one twenty twenty

1655
01:15:36,079 --> 01:15:39,159
six is most likely Pokemon Pinball.

1656
01:15:39,520 --> 01:15:46,279
Speaker 1: Whoa interest? What do you mean interesting?

1657
01:15:46,439 --> 01:15:51,279
Speaker 2: You mean holy sad? That's not more like the Gaboy

1658
01:15:51,319 --> 01:15:52,000
Advance game.

1659
01:15:52,039 --> 01:15:56,319
Speaker 5: Probably because there's a literal legacy of Pokemon Pinball. I'm

1660
01:15:56,319 --> 01:15:58,000
wondering how much of that is going to translate into

1661
01:15:58,039 --> 01:15:58,520
the board.

1662
01:15:59,000 --> 01:16:02,199
Speaker 1: Probably would say zero. O person, I think there's a

1663
01:16:02,319 --> 01:16:04,880
chance they like make it like Pokemon like which what

1664
01:16:05,199 --> 01:16:07,359
is the red and blue? Is that the first pinball

1665
01:16:07,439 --> 01:16:09,600
one was like basically Pokemon pinball and then I did

1666
01:16:09,680 --> 01:16:12,880
ruby and sapphire for the gub sapphire That's what it was. Yeah, yeah,

1667
01:16:13,119 --> 01:16:13,640
I don't know.

1668
01:16:14,119 --> 01:16:18,079
Speaker 3: You know, you have to They don't make pinball games

1669
01:16:18,279 --> 01:16:23,199
the way video games do that, right, Like they are

1670
01:16:23,399 --> 01:16:27,479
built on very proprietary platforms. They are not you know,

1671
01:16:27,640 --> 01:16:30,479
the assets. It's just not the same thing.

1672
01:16:30,520 --> 01:16:31,520
Speaker 1: I know, what would I know?

1673
01:16:32,720 --> 01:16:36,279
Speaker 3: Uh so, I look, it's really like is this game

1674
01:16:36,359 --> 01:16:38,800
going to be good? And I'm not worried about the

1675
01:16:38,880 --> 01:16:41,880
theme implementation. I'm sure that's gonna be just fine. I

1676
01:16:41,920 --> 01:16:46,199
don't know, and I hope it's fine for Pokemon sikos Sean,

1677
01:16:46,359 --> 01:16:48,239
I guess you and Jen will have to be the

1678
01:16:48,359 --> 01:16:50,680
test of whether or not it's implementation is have.

1679
01:16:50,720 --> 01:16:56,239
Speaker 5: You ever played the Pokemon pinball games the video games? No? Oh, okay,

1680
01:16:56,319 --> 01:16:58,079
I think you're missing out because they do some cool

1681
01:16:58,119 --> 01:17:00,720
stuff with like it's they don't try too hard to

1682
01:17:00,760 --> 01:17:03,800
make a Pokemon game. They try to like have Pokemon

1683
01:17:03,880 --> 01:17:06,760
adapt to pinball mechanics and get some really cool stuff.

1684
01:17:06,760 --> 01:17:08,680
We're like up on the screen, like you'll go into

1685
01:17:08,760 --> 01:17:10,760
catch mode. You need to hit certain things on a

1686
01:17:10,800 --> 01:17:12,720
table like you do in pinball all the time. Sure,

1687
01:17:12,760 --> 01:17:15,399
if you hit enough of those, the Pokemon will unlock,

1688
01:17:15,439 --> 01:17:16,840
and then you hit a point in the center of

1689
01:17:16,880 --> 01:17:19,239
the board and then you catch that Pokemon. And so

1690
01:17:19,319 --> 01:17:21,039
I'm just curious, like how much of that is going

1691
01:17:21,079 --> 01:17:21,880
to be in the board because that.

1692
01:17:21,880 --> 01:17:25,720
Speaker 3: I would imagine, Yeah, I would imagine the primary objective

1693
01:17:25,840 --> 01:17:28,479
of Pokemon the pinball game is catching Pokemon.

1694
01:17:28,920 --> 01:17:31,039
Speaker 1: I would imagine that is like the only thing.

1695
01:17:31,079 --> 01:17:33,520
Speaker 3: And I and I guarantee you they'll probably have like

1696
01:17:34,119 --> 01:17:36,359
you know, the ball on the table. There'll be some

1697
01:17:36,520 --> 01:17:39,880
fun gadget, some fun toys. Again, that's all speculation, but.

1698
01:17:40,640 --> 01:17:43,720
Speaker 1: They should, Yeah, just because we're on the topic of pinball,

1699
01:17:43,840 --> 01:17:46,359
they should make a real world pinball game that is

1700
01:17:46,439 --> 01:17:49,920
also a rogue light like you can upgrade your pinball. Oh,

1701
01:17:50,840 --> 01:17:52,600
Like I don't know like how that would work, but

1702
01:17:52,640 --> 01:17:56,039
I guess like physical pinball, Yeah, they have to like

1703
01:17:56,239 --> 01:17:58,319
all of the things would just have to like react differently.

1704
01:17:58,359 --> 01:18:00,760
Depending on the upgrades you got on your or something.

1705
01:18:00,760 --> 01:18:03,640
Speaker 3: I think, yeah, I mean that's you know, there is

1706
01:18:03,920 --> 01:18:08,279
that right like you are stacking combos, you're the current

1707
01:18:08,359 --> 01:18:10,520
ball you have is can be worth more than the

1708
01:18:10,560 --> 01:18:13,079
ball you previously had because of where you've leveled up

1709
01:18:13,159 --> 01:18:13,680
that ball.

1710
01:18:14,640 --> 01:18:15,359
Speaker 1: So there is that.

1711
01:18:15,840 --> 01:18:17,760
Speaker 3: There's a lot of similarities with like the sort of

1712
01:18:17,960 --> 01:18:21,680
psychology of like points scoring and whatnot.

1713
01:18:22,119 --> 01:18:25,079
Speaker 1: But yeah, that's all I have to say.

1714
01:18:25,560 --> 01:18:28,920
Speaker 3: Q one, you can pretty much lock it in, I

1715
01:18:29,000 --> 01:18:31,920
would say, judging off of some of this reporting coming

1716
01:18:31,960 --> 01:18:36,800
out not totally confirmed, but here Pokemon Pinball, thank.

1717
01:18:36,720 --> 01:18:38,520
Speaker 2: You for that the news update. We are of course

1718
01:18:38,560 --> 01:18:42,479
an ally for pimball. We are an ally for Pokemon.

1719
01:18:42,640 --> 01:18:47,039
And speaking of allies, going Dan, sure if you have any.

1720
01:18:46,960 --> 01:18:51,560
Speaker 1: Updates about that rock Xbox ally x Oh you're signing

1721
01:18:51,720 --> 01:18:53,840
like something else happened, Dan, What happened?

1722
01:18:53,880 --> 01:18:56,199
Speaker 4: I mean, I posted a series of short videos and

1723
01:18:56,239 --> 01:18:57,640
Blue Sky. I have a thing I was dealing with

1724
01:18:57,800 --> 01:19:00,319
the other night where it's just like, oh yeah, gonna

1725
01:19:00,319 --> 01:19:02,079
watch the aw pay per view and I'll play some

1726
01:19:02,199 --> 01:19:05,640
ballpit on my rock ally here and load it up,

1727
01:19:05,880 --> 01:19:08,800
and it's normally it's like Okay, press your finger on

1728
01:19:08,920 --> 01:19:10,960
this h on the fingerprint reader and it loads you

1729
01:19:11,079 --> 01:19:13,119
right in. Oh that's not working great, you need to

1730
01:19:13,159 --> 01:19:16,279
create a pin. Okay, I press that button and the

1731
01:19:16,359 --> 01:19:18,359
keyboard doesn't pop up, and I'm like, okay, I can't

1732
01:19:18,399 --> 01:19:20,199
really type a pen in here. So I'm doing all

1733
01:19:20,239 --> 01:19:23,479
this stuff, trying to like authenticate it through Microsoft Authenticator,

1734
01:19:24,039 --> 01:19:28,039
trying to like I can't attach a Bluetooth keyboard because

1735
01:19:28,479 --> 01:19:30,239
you need to get to the Bluetooth settings, which is

1736
01:19:30,319 --> 01:19:33,279
past the login screen. So I'm just fucking around this

1737
01:19:33,319 --> 01:19:35,359
and then at a certain point, I like restarted, and

1738
01:19:35,439 --> 01:19:37,720
then I'm just pressing the screen to like try to

1739
01:19:37,880 --> 01:19:39,680
enter a pan or something, and it's just getting that

1740
01:19:39,800 --> 01:19:42,840
Windows error noise over and over and over again, and

1741
01:19:43,279 --> 01:19:45,359
it's I just wanted to fucking load this thing up

1742
01:19:45,479 --> 01:19:49,319
and play some ballpit, and just nothing fucking worked.

1743
01:19:49,560 --> 01:19:52,119
Speaker 1: So you couldn't. You couldn't like plug in a keyboard.

1744
01:19:52,800 --> 01:19:54,640
Speaker 4: I mean I couldn't. At that point, I was like,

1745
01:19:54,680 --> 01:19:56,359
a fuck this, I'm just like I grabbed the steam dock.

1746
01:19:56,479 --> 01:19:58,560
Speaker 1: Yeah, there is something ading that about. Yeah. At that point,

1747
01:19:58,600 --> 01:20:00,560
I am kind of like that's like it's letting the

1748
01:20:00,800 --> 01:20:02,640
machine win, right, Yeah.

1749
01:20:04,039 --> 01:20:06,399
Speaker 3: Right, it's conscious it could, it knows when it's won.

1750
01:20:06,520 --> 01:20:09,000
Speaker 1: I think Dreamcast think I just look.

1751
01:20:08,840 --> 01:20:11,479
Speaker 3: I'm with you man, Like again, I I really do

1752
01:20:11,920 --> 01:20:15,119
stand behind the take of like this, it's just the

1753
01:20:15,199 --> 01:20:17,960
portable Windows eleven machine that has a couple of layers

1754
01:20:18,039 --> 01:20:21,279
of uh, you know, Microsoft branding around it, like that's

1755
01:20:21,359 --> 01:20:26,640
it and no until it completely jumps off to a

1756
01:20:26,920 --> 01:20:30,159
forked os version of whatever the fun like you're just

1757
01:20:30,319 --> 01:20:32,359
not going to have the experience you have on on

1758
01:20:32,920 --> 01:20:36,279
on steam Deck. So you know, I've been enjoying it

1759
01:20:36,399 --> 01:20:39,880
it because because again the performances is untouchable, like it

1760
01:20:40,520 --> 01:20:43,159
fucking risks. Which the battery is pretty good too.

1761
01:20:43,520 --> 01:20:45,159
Speaker 4: Yeah, batteries great. And we can also say now that

1762
01:20:45,319 --> 01:20:48,239
Ninja guid in four is maybe best examples of like

1763
01:20:48,439 --> 01:20:50,880
I tried to run that on the steam Deck. You

1764
01:20:50,920 --> 01:20:52,840
don't want to go down there, like it'll run kinda

1765
01:20:52,920 --> 01:20:53,960
but like you don't want to play it on there.

1766
01:20:54,119 --> 01:20:56,840
It runs pretty fucking good on the ax Fox ally,

1767
01:20:56,920 --> 01:20:57,640
like I played a lot of.

1768
01:20:57,960 --> 01:20:59,960
Speaker 5: Well, to be clear, the ally act, because I think

1769
01:21:00,199 --> 01:21:04,039
that's part of the problem here is like, like I've

1770
01:21:04,079 --> 01:21:06,720
been meaning to get this out there. I think the

1771
01:21:06,920 --> 01:21:08,880
main problem with this product is just say, like, who

1772
01:21:09,039 --> 01:21:13,039
is this for? Type of situation? Because on the one end,

1773
01:21:13,079 --> 01:21:15,319
because they it's not just the Alix that's what most

1774
01:21:15,319 --> 01:21:18,199
people are reviewing, but is also the regular ally at

1775
01:21:18,239 --> 01:21:21,279
six hundred dollars, it's you know, the more it's like

1776
01:21:21,359 --> 01:21:23,520
a beefed up steam Deck in terms of specs. You know,

1777
01:21:23,640 --> 01:21:26,439
it's it's the same tear ish but it is more powerful.

1778
01:21:26,920 --> 01:21:29,479
But so who are they trying to go for with this?

1779
01:21:29,760 --> 01:21:32,880
Are they trying to go for the casual audience and say, like, hey,

1780
01:21:33,000 --> 01:21:35,560
you know there's been the switch, the PlayStation portal and everything.

1781
01:21:35,720 --> 01:21:37,880
Finally we had the Xbox handheld and you have the

1782
01:21:37,920 --> 01:21:40,079
option of yeah, six hundred ards, it's you know, it's

1783
01:21:40,239 --> 01:21:42,279
more reasonable. And then if you want the premium one

1784
01:21:42,439 --> 01:21:45,159
a thousand, are they going for that audience or is

1785
01:21:45,239 --> 01:21:48,199
it for like the hardcore audience who's like listening to

1786
01:21:48,239 --> 01:21:51,159
these podcasts and everything knows everything about this, knows that

1787
01:21:51,199 --> 01:21:54,560
it is a Windows handheld. But that's that's also like

1788
01:21:55,319 --> 01:21:57,479
what you're going after an audience of like a few

1789
01:21:57,560 --> 01:22:00,800
one hundred thousand people total that seems is guided when

1790
01:22:00,880 --> 01:22:03,520
you are behind and are trying to reinvent yourself.

1791
01:22:03,560 --> 01:22:06,119
Speaker 3: Well, so so we kind of figured it out live

1792
01:22:06,199 --> 01:22:10,920
on stream, right. So one, there's the Jeff Grubb perverts

1793
01:22:10,960 --> 01:22:12,399
of the world who are just going to buy this

1794
01:22:12,520 --> 01:22:15,039
because they can't help themselves and they're just might need

1795
01:22:15,119 --> 01:22:18,199
the best thing because yes, but you know what I mean.

1796
01:22:19,680 --> 01:22:20,000
Speaker 5: Exactly.

1797
01:22:21,039 --> 01:22:23,239
Speaker 3: I fell into this weird category of like, hey, I

1798
01:22:23,279 --> 01:22:25,000
have a Steam Deck, but I do want to access

1799
01:22:25,279 --> 01:22:27,680
epic my Epic games, and I want to access my

1800
01:22:28,520 --> 01:22:30,680
Xbox PC Game Pass games.

1801
01:22:31,079 --> 01:22:32,920
Speaker 1: And I was like, oh, this is doing the thing

1802
01:22:33,039 --> 01:22:34,760
for me. And then I think.

1803
01:22:34,920 --> 01:22:39,159
Speaker 3: Number three is this like you know, idiot brain where

1804
01:22:39,199 --> 01:22:43,359
you're like, what, Xbox has a portable, I'll just buy that,

1805
01:22:43,680 --> 01:22:46,199
which is misguided of course those people.

1806
01:22:46,199 --> 01:22:46,960
Speaker 1: It's an Xbox.

1807
01:22:47,399 --> 01:22:49,880
Speaker 3: Yeah, it's an Xbox kind of in name only, right.

1808
01:22:50,000 --> 01:22:52,520
Speaker 5: So that's that is kind of part of the problem though,

1809
01:22:52,600 --> 01:22:56,079
is like because I know some people were like, oh,

1810
01:22:56,199 --> 01:22:58,000
like who would even be looking at this and doesn't

1811
01:22:58,079 --> 01:23:01,399
know that only plays PC games, and that I would say, well,

1812
01:23:01,479 --> 01:23:04,079
remember they're saying it's an Xbox, and I don't mean

1813
01:23:04,119 --> 01:23:05,840
that in the sense of like, oh, like you can't

1814
01:23:05,840 --> 01:23:07,640
expect it to run three sixty games. It's still just

1815
01:23:07,680 --> 01:23:11,079
a Windows PC sure, But also like someone could buy

1816
01:23:11,199 --> 01:23:14,680
a game as recent as Elder Ring on their Xbox

1817
01:23:15,239 --> 01:23:17,560
that will not run on here because that is not

1818
01:23:17,640 --> 01:23:18,359
a play anywhere.

1819
01:23:18,600 --> 01:23:20,199
Speaker 1: Grand the thought of six is not going to run

1820
01:23:20,239 --> 01:23:21,600
on this Xbox.

1821
01:23:21,520 --> 01:23:26,159
Speaker 5: Right, Yeah, exactly, like any Xbox console game that is

1822
01:23:26,319 --> 01:23:28,840
not play anywhere will not run on this thing that

1823
01:23:28,880 --> 01:23:32,920
they're calling an Xbox. Which that's to me, that's the

1824
01:23:33,000 --> 01:23:34,960
actual problem. Like I saw in a comment I think

1825
01:23:35,000 --> 01:23:37,319
it was retro game course video, maybe it was ours

1826
01:23:37,840 --> 01:23:40,239
where someone was like, I have about three hundred games

1827
01:23:40,319 --> 01:23:44,000
in my Xbox library, only about fifteen and run on

1828
01:23:44,079 --> 01:23:47,119
this thing. And ye, that is the problem when people

1829
01:23:47,159 --> 01:23:48,159
actually get them in their hands.

1830
01:23:48,199 --> 01:23:49,199
Speaker 4: I think, what are you doing?

1831
01:23:49,279 --> 01:23:52,039
Speaker 3: Yeah, I mean, you know it's funny because like we've

1832
01:23:52,159 --> 01:23:56,439
definitely unpacked that talking point a bunch and I you know,

1833
01:23:56,680 --> 01:23:58,359
I was like, yeah, I know that because I know

1834
01:23:58,439 --> 01:23:59,560
it because I'm very ingrained.

1835
01:23:59,680 --> 01:23:59,760
Speaker 5: Right.

1836
01:24:00,079 --> 01:24:03,239
Speaker 3: The situation is when you put that, when you step

1837
01:24:03,319 --> 01:24:05,520
outside of that sort of vacuum that I exist, and

1838
01:24:05,600 --> 01:24:10,079
you're like, oh my god, that is so insane. Like again,

1839
01:24:10,119 --> 01:24:12,720
they're not they're not outwardly saying there. I don't think

1840
01:24:12,760 --> 01:24:18,680
there's necessarily this like nefarious deception campaign at play right,

1841
01:24:18,720 --> 01:24:21,359
because it's not like they're like but but on the

1842
01:24:21,479 --> 01:24:24,960
other hand, it's like, you have this brand thing, you

1843
01:24:25,039 --> 01:24:29,960
have this thing called Xbox that is now incredibly fragmented

1844
01:24:30,840 --> 01:24:34,479
literally like you know, to decouple what it means on

1845
01:24:34,600 --> 01:24:38,239
console and PC separate, Like you've just you've just painted

1846
01:24:38,279 --> 01:24:43,039
yourself to such an impossibly you know, decipherable corner. Like sorry,

1847
01:24:44,800 --> 01:24:47,199
I don't know how you can justify talking about this

1848
01:24:47,720 --> 01:24:52,000
without very conveniently leaving out some serious details about what

1849
01:24:52,119 --> 01:24:52,520
this thing.

1850
01:24:52,520 --> 01:24:55,760
Speaker 1: Is unable to do. I think the thing is this

1851
01:24:55,960 --> 01:24:58,039
will be a not maybe not short lived, but a

1852
01:24:58,079 --> 01:25:01,119
temporary situation because I don't think any way they launched

1853
01:25:01,159 --> 01:25:04,119
that next Xbox that might be a PC without it

1854
01:25:04,199 --> 01:25:07,119
being able to play Xbox games. I really, I really

1855
01:25:07,159 --> 01:25:08,640
think there will be an emulation layer.

1856
01:25:09,079 --> 01:25:13,720
Speaker 5: And yeah, they mean like like this is a handheld,

1857
01:25:13,840 --> 01:25:16,159
so there are going to be some concessions like obviously

1858
01:25:16,159 --> 01:25:18,199
you can't pop a disc in or anything whatever, but

1859
01:25:18,319 --> 01:25:21,479
you can't have the next Xbox console and you clearly

1860
01:25:21,600 --> 01:25:24,079
market it as a console, even you don't use the word.

1861
01:25:24,640 --> 01:25:27,279
You can't have that go out there and then it

1862
01:25:27,399 --> 01:25:31,399
doesn't play Xbox series games like backwards compatibility has been

1863
01:25:31,560 --> 01:25:34,039
Xbox this whole thing. That's why it's all an Xbox

1864
01:25:34,119 --> 01:25:38,279
is because each console just runs. There are exceptions every

1865
01:25:38,279 --> 01:25:41,199
single generation, but it just runs like the games you

1866
01:25:41,399 --> 01:25:44,880
want to play from the last console. That that cannot

1867
01:25:44,880 --> 01:25:45,920
be a case moving forward.

1868
01:25:46,560 --> 01:25:47,520
Speaker 1: The crazy thing to.

1869
01:25:47,560 --> 01:25:50,680
Speaker 3: Me, greb is like I'm with you, I I fundamentally

1870
01:25:50,760 --> 01:25:54,039
believe that's what this thing, maybe you know, hopefully will

1871
01:25:54,079 --> 01:25:58,840
evolve into. Just say like, if that's the case, though,

1872
01:25:59,119 --> 01:26:02,640
say it, say that there's a path like you will,

1873
01:26:02,760 --> 01:26:04,800
people will buy it, will take your word for it,

1874
01:26:05,119 --> 01:26:08,079
and they will buy this thing preemptively. I'm telling you,

1875
01:26:08,560 --> 01:26:11,680
Like the fact that they're not saying it certainly leaves

1876
01:26:11,880 --> 01:26:14,319
room for uh, you know, worry.

1877
01:26:14,600 --> 01:26:15,319
Speaker 1: That sucks.

1878
01:26:15,359 --> 01:26:17,000
Speaker 4: And I think too it to Sean what you said

1879
01:26:17,000 --> 01:26:17,960
earlierbout like who is this for?

1880
01:26:18,159 --> 01:26:18,800
Speaker 1: Is is for casual?

1881
01:26:18,840 --> 01:26:21,880
Speaker 4: It is for hardcore. I think about things like, for instance, Kayla,

1882
01:26:22,039 --> 01:26:24,600
Kayla loves playing video games, which she's never played on PC.

1883
01:26:24,760 --> 01:26:26,520
You know, growing up we never had gaming PCs or

1884
01:26:26,520 --> 01:26:28,600
anything like that, so we were console kids. But there's

1885
01:26:28,600 --> 01:26:29,880
so many games I know she would love and I

1886
01:26:29,880 --> 01:26:32,479
would love to recommend to her, and I've thought before, like, oh,

1887
01:26:32,640 --> 01:26:34,600
you know, a steam deck would be great because that

1888
01:26:34,720 --> 01:26:36,640
is something that like you don't really have to like

1889
01:26:36,720 --> 01:26:39,119
you can play that thing and never go into Linux

1890
01:26:39,239 --> 01:26:41,039
or anything. It's just you download it, you play it,

1891
01:26:41,199 --> 01:26:44,039
it works, Whereas I couldn't do that, Like I don't

1892
01:26:44,720 --> 01:26:47,800
if I gave her a you know, Xbox Rock ally

1893
01:26:47,920 --> 01:26:50,399
or something. It comes with all the hassles of a PC,

1894
01:26:50,680 --> 01:26:52,920
which is the complicated stuff that you don't want. Like,

1895
01:26:52,960 --> 01:26:54,720
that's why the steam deck is so great is you

1896
01:26:54,800 --> 01:26:57,600
can access PC games without a bunch of bullshit.

1897
01:26:57,840 --> 01:27:00,560
Speaker 5: So right, that's the problem with it being just Windows

1898
01:27:00,640 --> 01:27:04,720
where I know they you're not gonna have DRF said

1899
01:27:04,760 --> 01:27:07,239
this explicitly, you're not gonna have that seamless experience until

1900
01:27:07,239 --> 01:27:09,159
you have a fork of the OS designed for this.

1901
01:27:09,520 --> 01:27:11,319
But I saw some people saying that as like the

1902
01:27:11,439 --> 01:27:14,000
reason that this is the case over like the weekend

1903
01:27:14,039 --> 01:27:17,439
when people are talking about nah dog, that's the problem.

1904
01:27:17,720 --> 01:27:19,840
That's what all of us who are critically are pointing to.

1905
01:27:20,560 --> 01:27:23,359
If Microsoft is taking partial ownership of this, I know

1906
01:27:23,439 --> 01:27:26,760
it's a partnership, but they're taking partial ownership. You make

1907
01:27:27,000 --> 01:27:30,640
Windows make the fork of the OS designed for this

1908
01:27:30,800 --> 01:27:35,880
don't have Desktop replaced by the Xbox app as the

1909
01:27:35,960 --> 01:27:38,920
desktop shell. Like that's that's a clever way to get

1910
01:27:38,960 --> 01:27:40,760
around it. But then you see things like when Dan

1911
01:27:40,840 --> 01:27:44,039
has tech issues, it's because something broke in that chain

1912
01:27:44,119 --> 01:27:47,199
that you didn't expect. And like the Steam Deck is

1913
01:27:47,399 --> 01:27:52,359
incredible because Valve made Linux accessible, like it just works

1914
01:27:52,399 --> 01:27:54,199
the vast majority of the time. Unlust the game is

1915
01:27:54,239 --> 01:27:57,000
incompatible and they tell you that. And if you want

1916
01:27:57,039 --> 01:27:59,319
to boot in desktop mode to get your epic game

1917
01:27:59,399 --> 01:28:02,159
set up, gog games set up, it's all that stuff

1918
01:28:02,439 --> 01:28:06,800
you can optionally. I just think this hardware could have

1919
01:28:06,880 --> 01:28:09,119
been really cool, especially because the power is there, Like

1920
01:28:09,199 --> 01:28:11,560
it's a very powerful handled and that's awesome. I think

1921
01:28:11,560 --> 01:28:14,920
there's a place for that. They just really fumbled when

1922
01:28:14,920 --> 01:28:17,399
it came to like setting up the OS and then

1923
01:28:17,600 --> 01:28:18,880
marketing it correctly.

1924
01:28:19,399 --> 01:28:21,960
Speaker 1: The password issue that Dan had is something I have

1925
01:28:22,319 --> 01:28:26,399
had on the original Asus rog ally because of Windows.

1926
01:28:26,920 --> 01:28:29,720
Since it launched. It's happened about once a week anytime

1927
01:28:29,760 --> 01:28:32,800
I'm using it actively. And the fact that they have

1928
01:28:32,920 --> 01:28:35,520
not fixed that and it still shows up in this

1929
01:28:36,159 --> 01:28:38,000
is kind of that to me, that's the whole story.

1930
01:28:38,079 --> 01:28:40,560
That's all I need to hear to know they're not

1931
01:28:40,760 --> 01:28:43,760
taking this seriously. At one thousand dollars, they're not taking

1932
01:28:43,800 --> 01:28:46,920
this thing seriously. They're not even fixing the base bugs

1933
01:28:47,199 --> 01:28:50,840
that have been in there for literally years. So what

1934
01:28:51,039 --> 01:28:53,159
why should I have any faith that they're going to

1935
01:28:53,159 --> 01:28:55,720
be able to navigate kind of the difficult process of

1936
01:28:56,239 --> 01:28:58,840
building a new either forked version of the OS to

1937
01:28:58,920 --> 01:29:01,199
do this or so I'm new top layer that is

1938
01:29:01,319 --> 01:29:03,960
so well thought out and so integrated into Windows that

1939
01:29:04,000 --> 01:29:06,000
you never have to think about it. I have zero

1940
01:29:06,159 --> 01:29:07,039
faith that they can do that.

1941
01:29:07,720 --> 01:29:09,359
Speaker 4: Did you see the videos I posted and I'm blue

1942
01:29:09,359 --> 01:29:12,159
Sky Like it's like there's like four different Windows bullshit

1943
01:29:12,199 --> 01:29:13,600
problems happening simultaneously.

1944
01:29:13,720 --> 01:29:16,199
Speaker 1: Yes, And it was just very reminiscent of eighty times.

1945
01:29:16,199 --> 01:29:18,560
Anytime you've like gone online and complained about it, it's

1946
01:29:18,600 --> 01:29:20,239
something like that. It's been happening to me. Yeah.

1947
01:29:21,199 --> 01:29:23,600
Speaker 3: The worst part is that it forces you to like

1948
01:29:23,800 --> 01:29:27,600
come to terms once again, to be reminded of just

1949
01:29:27,880 --> 01:29:31,800
how fucking lost Windows is. It's just how off in

1950
01:29:31,880 --> 01:29:35,399
the goddamn middle of the fucking ocean that OS is, where.

1951
01:29:35,279 --> 01:29:38,920
Speaker 1: You're just like things used to just work better.

1952
01:29:39,359 --> 01:29:41,840
Speaker 3: I didn't have to be reminded of the frustrations like

1953
01:29:42,239 --> 01:29:44,199
I guess you kind of got numb to it when

1954
01:29:44,239 --> 01:29:46,159
you boot up a PC or a laptop where you're

1955
01:29:46,199 --> 01:29:48,520
just like, well, you know, it's Thursday. I guess it's

1956
01:29:48,560 --> 01:29:53,720
time for a fucking typical Windows fuckery and you know, like, oh, this,

1957
01:29:54,399 --> 01:29:57,239
your PC just restarted by itself. It didn't tell you

1958
01:29:57,359 --> 01:29:59,560
it was going to restart. It installed eleven things, and

1959
01:29:59,640 --> 01:30:03,479
now you have to go through this nonsensical onboarding again

1960
01:30:03,520 --> 01:30:03,800
of like.

1961
01:30:04,239 --> 01:30:08,640
Speaker 1: You sure you don't want to look up with the

1962
01:30:08,760 --> 01:30:10,800
fucking useless piece of fucking bullshit.

1963
01:30:10,840 --> 01:30:14,920
Speaker 3: It's like, stop, you are the most pervasive software company

1964
01:30:15,119 --> 01:30:16,600
on the goddamn planet.

1965
01:30:16,960 --> 01:30:18,359
Speaker 1: Leave me the fuck alone.

1966
01:30:19,760 --> 01:30:23,000
Speaker 5: And getting that full screen office ad is offensive. Don't

1967
01:30:23,079 --> 01:30:26,920
sell me something. Why I'm logging into my due that's insane.

1968
01:30:27,199 --> 01:30:31,680
Speaker 3: I gotta send you this like anti bloat fucking package description,

1969
01:30:32,159 --> 01:30:34,840
the PowerShell thing. Oh my god, what a god send

1970
01:30:35,359 --> 01:30:37,760
friend of the site, Anthony, send it to me and

1971
01:30:37,840 --> 01:30:38,960
the pinball buddy.

1972
01:30:39,840 --> 01:30:43,359
Speaker 1: It's like, that's why another reason why I think they

1973
01:30:43,439 --> 01:30:46,840
are infinitely far away from delivering on this concept, because

1974
01:30:46,920 --> 01:30:49,319
there is something so important about picking up a switch

1975
01:30:49,399 --> 01:30:52,439
to and just being like Oh, everything is about funneling

1976
01:30:52,479 --> 01:30:54,039
me into the game, because once I'm in the game,

1977
01:30:54,319 --> 01:30:56,199
this thing works really well. That's true of the of

1978
01:30:56,279 --> 01:30:58,600
the Xbox Rock ally X as well. Once you're in

1979
01:30:58,640 --> 01:31:00,399
the game, it's really great. But I faint that the

1980
01:31:00,479 --> 01:31:02,600
whole experience of like when you pick it up, is

1981
01:31:02,800 --> 01:31:06,079
not about making that as simple as possible. Just they

1982
01:31:06,159 --> 01:31:09,479
do not understand the importance of that intimate connection you

1983
01:31:09,560 --> 01:31:11,720
have between yourself and a gaming device that you're holding.

1984
01:31:11,960 --> 01:31:14,640
That's pretty special, and they kind of don't respect that

1985
01:31:14,720 --> 01:31:14,960
at all.

1986
01:31:15,119 --> 01:31:17,680
Speaker 5: Like, like you said, it's like a faith thing. I

1987
01:31:17,760 --> 01:31:19,720
don't have faith in them because they kind of keep

1988
01:31:19,800 --> 01:31:22,279
fumbling all the small things and leads up to a

1989
01:31:22,319 --> 01:31:23,079
big issue like this.

1990
01:31:23,359 --> 01:31:25,119
Speaker 1: Yeah, their priorities are somewhere else.

1991
01:31:25,199 --> 01:31:29,039
Speaker 4: It's aisy, My fingers are crossed, and I'm gonna have

1992
01:31:29,039 --> 01:31:31,279
a better time with I've got a DHL truck that

1993
01:31:31,399 --> 01:31:33,680
is two stops away with the ay n thor so.

1994
01:31:33,840 --> 01:31:34,720
Speaker 1: I w okay.

1995
01:31:36,359 --> 01:31:38,520
Speaker 4: Mess around that quite a bit and hopefully that's a

1996
01:31:38,640 --> 01:31:39,319
better experience.

1997
01:31:41,680 --> 01:31:44,840
Speaker 1: All Right, that's it for games and hard We've been

1998
01:31:44,920 --> 01:31:48,119
checking out. Only take a quick bricky break. We'll be

1999
01:31:48,439 --> 01:31:53,720
right back with the news. Stay tuned everybody. What's that?

2000
01:31:54,760 --> 01:31:55,600
Can you hear that? Folks?

2001
01:31:55,640 --> 01:31:58,319
Speaker 4: It's oh god, it's coming down the pike. It's the

2002
01:31:58,479 --> 01:32:02,239
Giant Bomathon. My good news, folks. We are one week

2003
01:32:02,520 --> 01:32:05,319
away or less, depending on when you're hearing this. That's right,

2004
01:32:05,520 --> 01:32:09,720
The Giant Bombathon is coming your way live from the

2005
01:32:09,840 --> 01:32:14,159
East Coast five pm Eastern on Monday October twenty seventh

2006
01:32:14,319 --> 01:32:17,920
to five pm Eastern on Tuesday, October twenty eighth. Take

2007
01:32:18,000 --> 01:32:20,000
Tuesday off, listen. We had to do this on a

2008
01:32:20,039 --> 01:32:22,680
Monday night. We know it's during the week. Take Tuesday off.

2009
01:32:22,760 --> 01:32:24,600
Take it off now, get your request and that's right.

2010
01:32:24,680 --> 01:32:31,880
Twenty four hours of local multiplayer Shenanigans, gimmicks, fun, Hullablu,

2011
01:32:32,119 --> 01:32:34,520
all this uff, Pyro Balley who know no Pyro. We

2012
01:32:34,560 --> 01:32:36,319
have the confetti cannon. Last time that didn't work. Well,

2013
01:32:36,399 --> 01:32:37,880
We're gonna have a lot of fun, folks. It's gonna

2014
01:32:37,880 --> 01:32:39,439
be the five owners of Giant Bomb you know who

2015
01:32:39,479 --> 01:32:42,159
we are. And we also have Chuck and Sean flying

2016
01:32:42,239 --> 01:32:46,000
out to join the festivities. That's right. Remember Monday at

2017
01:32:46,039 --> 01:32:49,640
five pm and to Tuesday at five pm. Take Tuesday

2018
01:32:49,920 --> 01:32:54,239
off work. We're gonna be there live on Twitch, on YouTube.

2019
01:32:54,600 --> 01:32:56,600
Check us out. It's going to be a lot of

2020
01:32:56,800 --> 01:33:00,359
fun and we'll make it worth your while. We got

2021
01:33:00,359 --> 01:33:02,119
some incentives, we got some we got some stuff you

2022
01:33:02,199 --> 01:33:04,039
might like to see. I got things. I'm biting my

2023
01:33:04,079 --> 01:33:06,239
tongue on. I'd like to say some of these incentives,

2024
01:33:06,279 --> 01:33:09,880
but you'll have to tune in Monday night, five pm Eastern.

2025
01:33:10,479 --> 01:33:12,239
Speaker 1: Be there the Giant Bamathon.

2026
01:33:15,119 --> 01:33:17,039
Speaker 2: Before we get into the real news, I have my

2027
01:33:17,119 --> 01:33:24,680
own breaking news for Jeff Grub You're pregnant. No, I'm

2028
01:33:24,800 --> 01:33:29,600
productive first, and fantasy credit because they took aided four

2029
01:33:29,760 --> 01:33:32,079
got me good amount points, has an eighty two and

2030
01:33:32,159 --> 01:33:34,720
open credit, which but from what I play, i'd say

2031
01:33:34,720 --> 01:33:35,199
a little bit better.

2032
01:33:35,239 --> 01:33:36,399
Speaker 1: But who knows. I got to play more of it.

2033
01:33:37,239 --> 01:33:40,399
But I was the only one here with the foresight.

2034
01:33:40,680 --> 01:33:45,560
Speaker 2: To think that maybe Jurassic World Evolution three might do decently.

2035
01:33:45,239 --> 01:33:47,159
Speaker 1: With reviews, and that has an eighty five.

2036
01:33:47,199 --> 01:33:50,960
Speaker 5: Right now, Okay, I got you definitely the only one.

2037
01:33:51,479 --> 01:33:55,800
Speaker 1: Yeah, I've got some Jurassic World points on my side.

2038
01:33:56,319 --> 01:33:58,039
Speaker 4: Now I signed for that thor I'll be right back,

2039
01:33:58,359 --> 01:33:59,239
all right, go for it.

2040
01:34:00,359 --> 01:34:03,600
Speaker 1: So there you go. I'm sitting pretty right now projected,

2041
01:34:03,680 --> 01:34:05,479
but just a little bit. It kind of seems to

2042
01:34:05,560 --> 01:34:08,960
be well, Sean has a shot here, but it definitely

2043
01:34:09,119 --> 01:34:11,880
is Jeff and I favored the most right now, and

2044
01:34:12,399 --> 01:34:15,079
is gonna come down to It's gonna come down to Metroid.

2045
01:34:15,359 --> 01:34:18,000
If Metroid does very well, I probably win. If it

2046
01:34:18,119 --> 01:34:20,359
kind of does anything beneath that, I think it's all you.

2047
01:34:20,920 --> 01:34:25,239
I I have age of imprisonment, which is a little

2048
01:34:25,319 --> 01:34:28,880
risky because I'm like, I don't know, maybe that'll, maybe that'll.

2049
01:34:29,000 --> 01:34:30,520
I don't think you're gonna lose points with it.

2050
01:34:30,560 --> 01:34:32,560
Speaker 5: I don't think that's skipping below seventy.

2051
01:34:32,920 --> 01:34:34,039
Speaker 1: Yeah, they've been.

2052
01:34:34,079 --> 01:34:36,479
Speaker 3: I think I give you a run for your money

2053
01:34:36,520 --> 01:34:39,800
if I didn't fucking counterpick blueprints like.

2054
01:34:39,880 --> 01:34:46,279
Speaker 1: Yeah, dumb, yeah, the gate back, Yeah, I haven't heard

2055
01:34:46,279 --> 01:34:46,760
of this one.

2056
01:34:47,000 --> 01:34:49,399
Speaker 3: And she was like, you done fucked up.

2057
01:34:49,880 --> 01:34:52,119
Speaker 5: It could have been really stupid and pulled a bonehead

2058
01:34:52,159 --> 01:34:54,479
move like counterpick out metro Prime four or something.

2059
01:34:55,319 --> 01:35:01,199
Speaker 1: Couldge moron. That'd be absolutely ridiculous, all right. Jeff played

2060
01:35:01,279 --> 01:35:04,960
me as a get to the news. Oh, it's fun

2061
01:35:05,000 --> 01:35:06,239
to be able to tell you to do things then

2062
01:35:06,239 --> 01:35:09,239
you do them. We'll get used to it, don't you.

2063
01:35:09,640 --> 01:35:11,960
Speaker 5: Doesn't he always do that like a chicken.

2064
01:35:12,600 --> 01:35:16,880
Speaker 1: Cluck cluck, cluck, cluck. All right, I have some news

2065
01:35:17,000 --> 01:35:20,439
here at the news roost block Black. Let's start here

2066
01:35:20,479 --> 01:35:24,159
with Nintendo's second Kirby air Riders direct is this week

2067
01:35:24,720 --> 01:35:33,319
and will last an hour. It's longer sixty human minutes

2068
01:35:33,520 --> 01:35:39,079
of Kirby air Riders information from Sakkarai himself. What the

2069
01:35:39,199 --> 01:35:42,359
hell it's October twenty third, at six am Pacific time,

2070
01:35:42,560 --> 01:35:46,880
nine am Eastern. Yeah, that game's out November twentieth for

2071
01:35:47,000 --> 01:35:49,760
seventy dollars, So they're like, yeah, we really got to

2072
01:35:49,800 --> 01:35:54,239
talk talk this up. I'm shocked though, that it's even

2073
01:35:54,319 --> 01:35:59,399
longer than last time. Remember our idea of having only backlreact,

2074
01:36:01,119 --> 01:36:03,399
But I don't remember that. No, I don't know what

2075
01:36:03,560 --> 01:36:06,840
the hell you're talking about. Maybe you keep talking about

2076
01:36:06,880 --> 01:36:08,880
if you're funny, Jeff, if it's not all of us

2077
01:36:08,920 --> 01:36:11,439
reacting to this thing, which, you know whatever, We're probably.

2078
01:36:11,199 --> 01:36:13,079
Speaker 2: Just gonna get on tangents to talk about our own

2079
01:36:13,079 --> 01:36:14,319
bullshit because it's very long.

2080
01:36:14,520 --> 01:36:18,880
Speaker 1: What Phiel, is only you reacting to this Kirby racing

2081
01:36:19,000 --> 01:36:23,199
game deep dive for an hour. I could not think

2082
01:36:24,119 --> 01:36:26,960
of something that would be more of a waste of time.

2083
01:36:27,079 --> 01:36:30,119
Let me stand, do you think it's funny if only

2084
01:36:30,239 --> 01:36:34,880
Jeff Bakalaw reacts to this hour long Kirby Air Riders presentation.

2085
01:36:36,439 --> 01:36:39,439
Speaker 4: The answer is so obvious to that that it's almost

2086
01:36:39,520 --> 01:36:40,720
insulting that you asked that.

2087
01:36:40,960 --> 01:36:43,159
Speaker 1: And would you have to be surprised that we have

2088
01:36:43,239 --> 01:36:46,880
to commit to someone? Jeff, Yeah, you're you're exactly right

2089
01:36:47,279 --> 01:36:49,319
for the goode business and what we do.

2090
01:36:50,000 --> 01:36:53,319
Speaker 3: And I promise you from a dead ass, serious fucking

2091
01:36:53,640 --> 01:36:57,039
point of view, my time would be better spent doing

2092
01:36:57,199 --> 01:37:00,319
something else than hopefully do that.

2093
01:37:00,560 --> 01:37:02,479
Speaker 1: How is that not painfully obvious?

2094
01:37:03,880 --> 01:37:06,319
Speaker 4: Whatever you're doing, email or something I can do that.

2095
01:37:07,680 --> 01:37:11,760
Speaker 1: Yes, we've we've we've discovered all of these things. We're

2096
01:37:11,800 --> 01:37:15,840
all equally capable of doing. No, absolutely not. What do

2097
01:37:15,920 --> 01:37:17,760
we have to do? What do we have to do? Well?

2098
01:37:17,840 --> 01:37:21,680
Speaker 3: I don't know who knows a phone call? Who who

2099
01:37:21,760 --> 01:37:23,479
knows what it will be that will be worth my

2100
01:37:23,640 --> 01:37:26,680
time in by a magnitude of fifty.

2101
01:37:28,319 --> 01:37:31,279
Speaker 4: I'll venmo you, you will venmo me?

2102
01:37:31,479 --> 01:37:32,079
Speaker 1: What do you mean?

2103
01:37:32,359 --> 01:37:33,560
Speaker 4: Yeah, we'll pull it together.

2104
01:37:33,640 --> 01:37:39,119
Speaker 1: Well, there's a money comes from. There's a number, there's

2105
01:37:39,159 --> 01:37:45,319
always a number. Writers. The idea would be funnier than

2106
01:37:45,359 --> 01:37:46,399
the execution edy.

2107
01:37:46,840 --> 01:37:48,199
Speaker 4: It will be really funny.

2108
01:37:48,479 --> 01:37:50,920
Speaker 3: It would, yeah, it would be funny, be like, oh wow,

2109
01:37:51,000 --> 01:37:54,199
do you see that grown ass man have a mental

2110
01:37:54,359 --> 01:37:56,359
breakdown on switch?

2111
01:37:57,159 --> 01:37:59,960
Speaker 1: Did you see that? They gotta just talk about everything

2112
01:38:00,079 --> 01:38:05,000
that's in this game, like every character, every read, did

2113
01:38:05,079 --> 01:38:07,000
they find a third button or something?

2114
01:38:08,279 --> 01:38:11,560
Speaker 3: Okay, I'm with I'm with Mikey though. I do think

2115
01:38:11,800 --> 01:38:15,840
on paper this is hilarious, like without.

2116
01:38:15,560 --> 01:38:18,720
Speaker 4: A doubt to do the two hour pre show for

2117
01:38:18,760 --> 01:38:22,239
the last one, right, maybe a two hour pre show.

2118
01:38:24,319 --> 01:38:26,520
Speaker 1: Leave and back cours there alone. Yeah, and then we

2119
01:38:26,640 --> 01:38:28,159
became millionaires.

2120
01:38:29,199 --> 01:38:29,520
Speaker 5: That was it.

2121
01:38:29,760 --> 01:38:32,399
Speaker 1: That was the moment all changed for us. Yeah, they're

2122
01:38:32,399 --> 01:38:35,720
going to talk about everything I think games. Yeah. The

2123
01:38:35,840 --> 01:38:39,159
vgc's hand hands on did suggest the game is deceptively deep,

2124
01:38:42,039 --> 01:38:46,199
very deceptive for to be another wanted to be too deep.

2125
01:38:46,279 --> 01:38:48,439
That's part of the charm of Kirby Air Riders that

2126
01:38:48,840 --> 01:38:50,800
it was a one button game. Now I will allow

2127
01:38:50,880 --> 01:38:53,239
the second button. That's fine. I don't want too much

2128
01:38:53,319 --> 01:38:54,560
to depth in this baby.

2129
01:38:55,119 --> 01:38:57,199
Speaker 5: Are you a big Kirby a Ride fan, Mike?

2130
01:38:57,319 --> 01:38:57,520
Speaker 1: Yeah?

2131
01:38:57,640 --> 01:39:02,399
Speaker 2: If I call myself a biger ill everywhere else everyone else.

2132
01:39:03,600 --> 01:39:05,399
Speaker 1: I think it's a good game, which is like a

2133
01:39:05,479 --> 01:39:09,159
bridge other people will cross. I suppose it is funny

2134
01:39:09,239 --> 01:39:12,239
that like this is the bit, you know what I mean,

2135
01:39:12,560 --> 01:39:14,159
it's funny that this is the bit.

2136
01:39:14,159 --> 01:39:17,079
Speaker 3: That it's like, oh, we're gonna give you like so much,

2137
01:39:17,720 --> 01:39:19,720
so much more than you could possibly need about this.

2138
01:39:19,880 --> 01:39:20,800
Speaker 1: It's a good funny.

2139
01:39:21,000 --> 01:39:21,920
Speaker 4: It's honestly very good.

2140
01:39:22,039 --> 01:39:24,960
Speaker 1: Yes, yeah, I mean part of it's definitely still sucker.

2141
01:39:25,079 --> 01:39:29,079
I is, he has that sway and they kind of

2142
01:39:29,079 --> 01:39:30,800
wanted to keep him happy. But I think they're also

2143
01:39:30,880 --> 01:39:34,119
like that last game maybe underperformed, so it's like, really

2144
01:39:34,199 --> 01:39:36,399
go out there for this one. Tell you what, if

2145
01:39:36,439 --> 01:39:38,880
this one doesn't do well, it will not be for

2146
01:39:39,119 --> 01:39:42,000
lack of them trying. They have made the effort here.

2147
01:39:42,680 --> 01:39:45,920
Speaker 5: Yeah, I looked like I did not like Herbieerra the first,

2148
01:39:46,199 --> 01:39:49,199
but this one, I'm in full support of this because

2149
01:39:49,279 --> 01:39:51,560
like love soccer, I do whatever hell he wants. The

2150
01:39:51,760 --> 01:39:54,319
man's earned it. You want one passion project on the

2151
01:39:54,359 --> 01:39:56,199
company's dime, Take one my man.

2152
01:39:56,600 --> 01:40:01,399
Speaker 1: Absolutely uh next gen Xbox console plans heading into twenty

2153
01:40:01,479 --> 01:40:05,760
twenty six. Sarah Bond commented on these. She after talking

2154
01:40:05,800 --> 01:40:08,439
about the handheld stuff and like kind of you know,

2155
01:40:08,520 --> 01:40:10,279
talking like saying, oh, yeah, we definitely have a lot

2156
01:40:10,319 --> 01:40:14,239
of ideas still for improving the rog Xbox ally X.

2157
01:40:14,760 --> 01:40:16,720
She went on and confirmed the Xbox it's still actively

2158
01:40:16,760 --> 01:40:20,119
developing its next generation console. The follow ups to the

2159
01:40:20,239 --> 01:40:24,800
Xbox series X and S. They you know, they didn't

2160
01:40:24,800 --> 01:40:27,520
really give too many details again, but she did continue

2161
01:40:27,560 --> 01:40:31,279
to point to that AMD statement that Microsoft or that

2162
01:40:31,520 --> 01:40:35,119
Xbox and AMD made a previously where they're like, yeah,

2163
01:40:35,319 --> 01:40:38,880
we're developing a new chip and we are gonna have

2164
01:40:39,079 --> 01:40:41,880
backward compatibility. Like so they said, like whatever they end

2165
01:40:41,960 --> 01:40:43,720
up doing, if it is going to be this PC thing,

2166
01:40:44,039 --> 01:40:46,840
it will have some sort of backward compatibility. But this

2167
01:40:47,000 --> 01:40:49,600
is her reiterating this once again as there have been

2168
01:40:49,680 --> 01:40:52,520
questions around the future of Xbox and how committed they

2169
01:40:52,520 --> 01:40:55,279
are to any of this, and every time they're sort

2170
01:40:55,319 --> 01:40:57,279
of put in a corner to ask that sort of thing,

2171
01:40:57,920 --> 01:41:01,920
this is how they respond. I do we buy that

2172
01:41:02,039 --> 01:41:04,960
this is something that they are taking seriously over at

2173
01:41:05,000 --> 01:41:07,920
Microsoft or does it feel like well, of course Sarah

2174
01:41:07,960 --> 01:41:10,119
Bond takes it seriously, but maybe the people above her

2175
01:41:10,199 --> 01:41:11,239
could undercut this thing.

2176
01:41:11,760 --> 01:41:14,560
Speaker 5: I think that second, I mean the ladder there is

2177
01:41:14,640 --> 01:41:18,439
what's maybe going on there. Clearly Microsoft as a bigger company,

2178
01:41:18,520 --> 01:41:21,720
their focus is elsewhere, as you said, And yeah, at

2179
01:41:21,760 --> 01:41:23,800
this point, it really just comes down to you, like

2180
01:41:23,880 --> 01:41:27,880
we said, faith, Like, Okay, you're gonna have this more

2181
01:41:27,960 --> 01:41:31,760
PC style box that's mostly up to rumors at this point,

2182
01:41:31,840 --> 01:41:34,680
by the way rumors and reporting. But if you're gonna

2183
01:41:34,680 --> 01:41:37,800
have this more PC style box that will have backwards

2184
01:41:37,840 --> 01:41:41,600
compability with Xbox games, it's just a disconnect of well,

2185
01:41:41,800 --> 01:41:43,800
why didn't you do that for the handheld that you

2186
01:41:43,960 --> 01:41:47,880
just launched, because that right have gone something a long way. Yeah, exactly,

2187
01:41:48,039 --> 01:41:51,560
like you gotta do something there. So it's the idea

2188
01:41:51,600 --> 01:41:54,239
of it is cool, I mean honestly, like you know,

2189
01:41:54,319 --> 01:41:56,560
I was dump by an Xboxer in a segment, but

2190
01:41:56,960 --> 01:41:59,600
their ecosystem is my favorite of the big three right

2191
01:41:59,640 --> 01:42:01,479
now because they let me use the hardware that I

2192
01:42:01,560 --> 01:42:06,439
want to except for when they don't apparently so oh no,

2193
01:42:06,640 --> 01:42:09,880
my I was actually like mildly interested in what this

2194
01:42:10,000 --> 01:42:12,920
console could be. But you know, the launch of this

2195
01:42:13,079 --> 01:42:15,760
new hardware has my faith waning a little bit.

2196
01:42:16,239 --> 01:42:19,760
Speaker 1: Yeah, and of course, uh, you know, price increases, inflation,

2197
01:42:19,960 --> 01:42:23,279
all those things continue to cause various headaches for just

2198
01:42:23,359 --> 01:42:26,439
the current gen of hardware where it's like the Xbox

2199
01:42:26,560 --> 01:42:29,520
series X and S have gone up in price multiple times,

2200
01:42:29,680 --> 01:42:32,479
especially in the United States, but around the world, and

2201
01:42:32,600 --> 01:42:34,680
so it's like, what is what is the pricing even

2202
01:42:34,720 --> 01:42:36,760
going to look like for an XT gen Xbox. I

2203
01:42:36,800 --> 01:42:40,560
think everyone is expecting the absolute worst there, right, We're

2204
01:42:40,560 --> 01:42:44,239
talking about like a flour of seven hundred dollars. Even

2205
01:42:44,319 --> 01:42:46,399
that feels unlikely. It's like, maybe we're talking about eight

2206
01:42:46,520 --> 01:42:49,000
hundred dollars and maybe the like the real version you

2207
01:42:49,079 --> 01:42:52,159
want to get is one thousand dollars, eleven hundred dollars.

2208
01:42:52,239 --> 01:42:53,880
Like these are things that people have actually said to

2209
01:42:53,960 --> 01:42:59,560
me when we had these conversations. And meanwhile, everything's still

2210
01:42:59,720 --> 01:43:02,840
going up in price, including the Xbox development kits, which

2211
01:43:02,960 --> 01:43:06,840
have they just announced have increased the price from fifteen

2212
01:43:06,960 --> 01:43:09,960
hundred dollars to two thousand dollars, and they it just

2213
01:43:10,079 --> 01:43:14,359
mean reflects macro economic developments. We remain committed to providing

2214
01:43:14,479 --> 01:43:18,279
high quality tools and support for your development efforts, and

2215
01:43:18,399 --> 01:43:20,279
these are these are the kits that like, you know,

2216
01:43:20,680 --> 01:43:22,720
they get you like licenses and all that stuff. So

2217
01:43:22,760 --> 01:43:25,399
they were always kind of expensive at fifteen hundred dollars,

2218
01:43:25,439 --> 01:43:28,359
but maybe it's not expensive relative to previous development kits,

2219
01:43:28,760 --> 01:43:30,880
but now you know, even these things are getting hit

2220
01:43:30,960 --> 01:43:33,920
by price increases. You need people to make games for

2221
01:43:34,039 --> 01:43:37,239
your platform, right, yeah, yeah, part of it.

2222
01:43:37,359 --> 01:43:42,000
Speaker 5: Yeah, yeah, it's also weird. I didn't realize that they

2223
01:43:42,039 --> 01:43:44,640
were fifteen hundred because I thought because they don't think

2224
01:43:44,760 --> 01:43:47,640
call well, yeah, don't they call the alternate mode on

2225
01:43:47,880 --> 01:43:50,560
Xbox the developer mode? And that was kind of the appeal,

2226
01:43:50,640 --> 01:43:52,399
is that that's twenty.

2227
01:43:52,199 --> 01:43:54,680
Speaker 1: Dollars to unlock that. So this must have some other

2228
01:43:55,399 --> 01:43:57,760
feature that worked, Like maybe it has more fully fledged

2229
01:43:57,800 --> 01:44:00,199
out a development kit aspect to it, you.

2230
01:44:00,239 --> 01:44:02,760
Speaker 5: Know, a dedicated dev kids well, like a Triple A

2231
01:44:02,920 --> 01:44:05,159
studio is going to use sure, and so I guess

2232
01:44:05,279 --> 01:44:08,399
maybe they're getting a little more money from those places.

2233
01:44:08,600 --> 01:44:09,840
Speaker 1: But how many of these do they even?

2234
01:44:10,000 --> 01:44:11,920
Speaker 5: So I just exact strange.

2235
01:44:11,640 --> 01:44:15,600
Speaker 1: Markup right, Yeah, definitely, it's like, yeah, every dollar you raise,

2236
01:44:15,680 --> 01:44:17,800
this reduces the number of people who are going to

2237
01:44:17,880 --> 01:44:21,039
be making games for your system. Something that seemed like

2238
01:44:21,119 --> 01:44:22,960
it might be still be important to you at one point,

2239
01:44:23,079 --> 01:44:27,119
maybe not so much in this moment. You know, I

2240
01:44:27,359 --> 01:44:29,319
think maybe that's something they're not They're less worried about

2241
01:44:29,319 --> 01:44:31,119
if they are kind of going to go to the

2242
01:44:31,159 --> 01:44:33,199
PC route, which would, like you said, show me like

2243
01:44:33,319 --> 01:44:35,680
that rumor it's the reporting. We still don't know for sure.

2244
01:44:35,760 --> 01:44:37,880
They have not said that, but if they do go

2245
01:44:38,000 --> 01:44:39,600
that way, maybe that kind of gets them out of

2246
01:44:39,640 --> 01:44:41,560
this where it's like any PC game can just work

2247
01:44:41,600 --> 01:44:43,680
on this new Xbox and that's what we want. So

2248
01:44:44,560 --> 01:44:48,239
we'll see. Uh. The Simpsons is reportedly coming to Fortnite,

2249
01:44:48,319 --> 01:44:53,079
including an entire Springfield map. That's that's the thing that

2250
01:44:53,199 --> 01:44:55,439
really made me do that same sound right there. It's like, oh,

2251
01:44:55,520 --> 01:44:58,880
that's a cool place, Homer. Wait, Springfield map, that's brilliant.

2252
01:44:59,000 --> 01:45:01,840
Speaker 4: That's awesome. Play virtual Springfield all the time. That was

2253
01:45:01,880 --> 01:45:03,960
barely even a game. I just want to see Springfield,

2254
01:45:04,039 --> 01:45:04,159
you know.

2255
01:45:04,279 --> 01:45:04,920
Speaker 1: I was about to.

2256
01:45:04,960 --> 01:45:07,319
Speaker 2: Say, Dan, I just watched a two hour video about

2257
01:45:07,359 --> 01:45:11,720
virtual Springfield last night. I loved Virtual Springfield. So yeah,

2258
01:45:11,800 --> 01:45:14,920
just walking around Springfield is actually fun. I mean, that

2259
01:45:15,039 --> 01:45:19,199
was a big part of the appeal of the car

2260
01:45:19,319 --> 01:45:20,640
game that everybody liked hitting.

2261
01:45:20,399 --> 01:45:21,880
Speaker 4: The road, rage and hit and run.

2262
01:45:22,039 --> 01:45:23,319
Speaker 1: Yeah, yeah, yeah, exactly.

2263
01:45:23,720 --> 01:45:25,359
Speaker 4: I'm in that's I mean, man, I haven't played much

2264
01:45:25,359 --> 01:45:28,680
Fortnite in quite a while, but moment look that sounds fun.

2265
01:45:28,760 --> 01:45:30,119
That's great. I wonder if it's going to be like

2266
01:45:30,479 --> 01:45:31,359
it's a separate map.

2267
01:45:31,600 --> 01:45:31,920
Speaker 1: Is that right?

2268
01:45:32,000 --> 01:45:32,960
Speaker 4: Or is it a part of the large.

2269
01:45:32,800 --> 01:45:36,640
Speaker 1: Time go ahead, like you're trying to read it out here.

2270
01:45:36,680 --> 01:45:40,119
It's like the extensive crossover, which includes a cell shaded

2271
01:45:40,199 --> 01:45:43,199
Springfield Nuclear power Plant, is a rare occurrence for Fortnite,

2272
01:45:43,199 --> 01:45:46,239
as most collaborations are limited to skins and items. Uh

2273
01:45:46,399 --> 01:45:48,439
so it makes it sound like they're going to be

2274
01:45:49,159 --> 01:45:52,479
implanting Springfield kind of into the current mass in some way,

2275
01:45:52,640 --> 01:45:54,159
is what's right? They usually do?

2276
01:45:54,720 --> 01:45:56,279
Speaker 4: Yeah, because I want to do like zero build. I

2277
01:45:56,279 --> 01:45:57,399
want to play normal like. I don't want it to

2278
01:45:57,439 --> 01:45:58,920
be a side mode thing like that.

2279
01:45:59,000 --> 01:45:59,159
Speaker 1: Yeah.

2280
01:45:59,279 --> 01:46:00,960
Speaker 4: Yeah, that'll get that. I'll get me in. I'll play that.

2281
01:46:01,319 --> 01:46:06,079
Speaker 1: Yeah, drop it at most boys, let's go, do you guys?

2282
01:46:06,119 --> 01:46:08,840
Also see that Futurama total conversion mod for Simpson's Hit

2283
01:46:08,920 --> 01:46:13,239
and Run. Yeah yeah, that's really well, really well done.

2284
01:46:13,520 --> 01:46:15,520
That's a good game. By the way, that's the whole

2285
01:46:15,560 --> 01:46:16,800
Timer license game. Hitten.

2286
01:46:16,840 --> 01:46:18,600
Speaker 4: I don't know how I never played Hit and Runner

2287
01:46:18,640 --> 01:46:21,399
road Rage like it's a genre I like Console I

2288
01:46:21,520 --> 01:46:25,000
loved with my favorite license pretty much ever, like, yeah, if.

2289
01:46:24,920 --> 01:46:26,359
Speaker 2: You played hit and Run, God, I gonna need to

2290
01:46:26,399 --> 01:46:28,640
remember this next time. I can maybe give you a

2291
01:46:28,720 --> 01:46:30,479
punishment because if you played hit and Run right now,

2292
01:46:30,520 --> 01:46:30,920
I think.

2293
01:46:30,800 --> 01:46:31,600
Speaker 1: You love it.

2294
01:46:32,439 --> 01:46:34,920
Speaker 4: Run a road rage, which one's reach just.

2295
01:46:34,920 --> 01:46:37,640
Speaker 1: A crazy taxi like, but hitting run it's like a

2296
01:46:37,920 --> 01:46:41,079
it's like GTA but instead of yeah, but instead of

2297
01:46:41,159 --> 01:46:43,520
like doing the shooting, it's like there's some platforming that

2298
01:46:43,520 --> 01:46:45,560
you sure times that sounds great.

2299
01:46:45,760 --> 01:46:48,239
Speaker 4: Man, I gotta I gotta tank the next punishment thing.

2300
01:46:48,279 --> 01:46:51,800
I gotta lose the only way I can play it. Yeah, Wow,

2301
01:46:51,960 --> 01:46:52,600
you won one.

2302
01:46:52,880 --> 01:46:54,880
Speaker 1: You won one. You're very good at Tony Hawk. I'll

2303
01:46:54,880 --> 01:46:58,520
tell you what you were the best I see? Thank you. Wow,

2304
01:46:58,920 --> 01:47:03,640
Yeah it was impressive. Resident Evil zero remake casting seemingly

2305
01:47:03,720 --> 01:47:07,520
found as lead actor refers to Project Chamber in his resume.

2306
01:47:08,159 --> 01:47:10,840
People believe that that reference is Rebecca Chambers, who is

2307
01:47:10,920 --> 01:47:12,920
the star of Resident Evil zero. This lines up with

2308
01:47:13,000 --> 01:47:16,560
some other rumors out there that this game is one

2309
01:47:16,560 --> 01:47:20,520
of the ones being remade right now, alongside Code Veronica,

2310
01:47:20,560 --> 01:47:22,720
which could come first. That one could come in like

2311
01:47:22,760 --> 01:47:24,560
twenty twenty seven, and this one in twenty twenty eight,

2312
01:47:24,680 --> 01:47:28,039
or maybe twenty twenty six and twenty twenty seven, although,

2313
01:47:28,039 --> 01:47:30,439
of course Requiem's coming out early next year, so maybe

2314
01:47:30,479 --> 01:47:32,119
this is going to be a little bit further off.

2315
01:47:33,119 --> 01:47:36,720
Resident Evil five continues to not be in active development

2316
01:47:36,800 --> 01:47:40,880
for a remake apparently, which, yeah, that seems like a challenge,

2317
01:47:40,920 --> 01:47:42,720
so they probably want to do all these other ones first.

2318
01:47:42,800 --> 01:47:43,920
We're good. We're good.

2319
01:47:45,000 --> 01:47:47,520
Speaker 2: Yeah, I am glad because I was all worried that

2320
01:47:47,560 --> 01:47:49,680
they would just go to five and brute force that

2321
01:47:49,880 --> 01:47:52,960
and figure stuff out there, which someday they will, They'll

2322
01:47:53,039 --> 01:47:54,920
they'll figure that out, But I was kind of worried

2323
01:47:54,960 --> 01:47:57,800
that they just wouldn't do Zero a Code Veronica, which

2324
01:47:57,800 --> 01:48:01,000
would be a shame. Zero, which is a game that

2325
01:48:01,359 --> 01:48:04,439
very has, like such a good premise, good ideas, and

2326
01:48:04,560 --> 01:48:08,079
some of the execution is just lacking. But remake that,

2327
01:48:08,319 --> 01:48:10,840
Like you know what they've done with these other remix

2328
01:48:11,039 --> 01:48:12,680
Gross Evil two and Resing Before Remix are just some

2329
01:48:12,720 --> 01:48:14,319
of the best games ever. They did such a good

2330
01:48:14,399 --> 01:48:16,920
job with that. Just seeing that treatment give it the

2331
01:48:17,039 --> 01:48:21,359
Zero and to Code Veronica. I am super excited about Zero.

2332
01:48:21,479 --> 01:48:23,680
Speaker 4: Could super use it, Like you're right, Like I love

2333
01:48:23,760 --> 01:48:26,159
the concept, the two characters and the train and everything,

2334
01:48:26,319 --> 01:48:28,880
but It's like it just was it was missing something

2335
01:48:29,039 --> 01:48:31,640
for sure, So like full remake treatment sounds awesome.

2336
01:48:31,399 --> 01:48:35,239
Speaker 1: For that, uh averageer Frontiers of Pandora. That game is

2337
01:48:35,239 --> 01:48:37,840
getting a free third person moting, a new game plus update.

2338
01:48:37,880 --> 01:48:39,319
They kind of talked about this a little bit before,

2339
01:48:39,359 --> 01:48:42,119
but they re reiterated that it's going to launch in December,

2340
01:48:42,560 --> 01:48:46,960
on December fifth, right alongside Avatar, Fire and Ash. I

2341
01:48:47,359 --> 01:48:48,760
guess I did want to like ask you guess the

2342
01:48:48,880 --> 01:48:51,560
games like this these like, because we've kind of reached

2343
01:48:51,600 --> 01:48:55,359
the plateau with visuals, kind of a licensed game that

2344
01:48:55,560 --> 01:48:57,720
is a few years older can get a small update

2345
01:48:57,840 --> 01:49:00,399
and maybe ride the excitement for a new movie, especially

2346
01:49:00,439 --> 01:49:02,000
one that's going to be as big as this. I

2347
01:49:02,039 --> 01:49:04,399
think that's a strategy that these companies might be able

2348
01:49:04,399 --> 01:49:06,840
to use going forward. Maybe this one also got like

2349
01:49:06,920 --> 01:49:10,800
a full on expansion of that's coming down in December.

2350
01:49:12,399 --> 01:49:14,279
Speaker 5: It's releasing along outside the movie, right.

2351
01:49:14,239 --> 01:49:16,319
Speaker 1: Yeah, so it's also getting that, which I think. I

2352
01:49:16,359 --> 01:49:18,920
think that's definitely the smart thing to do for this.

2353
01:49:19,159 --> 01:49:21,319
Speaker 2: This is a game I actually liked and would like

2354
01:49:21,560 --> 01:49:23,840
to play more of, especially I bet I'll be in

2355
01:49:23,920 --> 01:49:26,800
an Avatar mood after Le's that movie bomb somehow, but

2356
01:49:27,279 --> 01:49:29,399
I don't know. I liked I liked Wave Water so

2357
01:49:29,479 --> 01:49:31,359
much that I'm pretty excited for Fire and Ash.

2358
01:49:32,079 --> 01:49:32,560
Speaker 1: But it's work.

2359
01:49:32,800 --> 01:49:35,399
Speaker 2: We don't actually get anything of this scale even for

2360
01:49:35,520 --> 01:49:39,680
games anymore, right, even releasing an expansion theme to the

2361
01:49:39,760 --> 01:49:42,079
new movie for an existing game in the IP. Most

2362
01:49:42,159 --> 01:49:45,199
franchises don't have an existing game in that IP anymore.

2363
01:49:45,760 --> 01:49:47,560
So it's kind of like out on an island, and

2364
01:49:47,720 --> 01:49:48,760
I'm glad we still have this.

2365
01:49:49,680 --> 01:49:52,039
Speaker 1: Yeah, Like I'm glad that they didn't give up on

2366
01:49:52,319 --> 01:49:55,479
this or Star Wars Outlaws so much that they're like,

2367
01:49:55,800 --> 01:49:58,039
when they did have these opportunities, they didn't take them.

2368
01:49:58,399 --> 01:50:00,479
Like it seems like they're like, you know, but this

2369
01:50:00,680 --> 01:50:04,319
will get a some return, and launching Star Wars Outlaws

2370
01:50:04,439 --> 01:50:06,640
on switch to that could probably work, and that did

2371
01:50:06,720 --> 01:50:10,039
work really well, so maybe they're gonna stick with these

2372
01:50:10,079 --> 01:50:11,840
things a little bit longer. I don't expect them to

2373
01:50:11,880 --> 01:50:13,880
go back to the well of doing another licensed game

2374
01:50:14,079 --> 01:50:16,640
like this anytime soon, though, especially having MASSI to do that.

2375
01:50:16,840 --> 01:50:18,880
Speaker 2: No way, Yeah, I don't think we're going to get another.

2376
01:50:19,079 --> 01:50:21,760
This might be the last Avatar game like this week ever. Again,

2377
01:50:21,760 --> 01:50:23,720
I think you know, people will kind of keep finding

2378
01:50:23,760 --> 01:50:27,319
it through sales and because of you know, the movie's

2379
01:50:27,359 --> 01:50:28,199
coming out again.

2380
01:50:28,199 --> 01:50:30,479
Speaker 1: I don't think this. You know, this game wasn't some

2381
01:50:30,640 --> 01:50:36,039
Gangbusters success, clearly, but it'll have a tail. Warner Brothers

2382
01:50:36,079 --> 01:50:39,279
Discovery puts itself up for sale basically like, hey, there's

2383
01:50:39,279 --> 01:50:41,720
some interest in acquiring us, and we're gonna go back

2384
01:50:41,760 --> 01:50:44,680
out there. And I think they're talking like Larry Ellison

2385
01:50:44,760 --> 01:50:47,560
might buy this as well, because he fucking buys everything else.

2386
01:50:47,640 --> 01:50:52,159
So of course, but you know, Warner Brothers has several

2387
01:50:52,239 --> 01:50:57,279
game developers, another realm that all the DC stuff rock Steady,

2388
01:50:58,439 --> 01:51:02,439
and so they've also been pretty disillusioned with making games

2389
01:51:02,520 --> 01:51:06,560
themselves for a while, even despite having multiple hits. I mean,

2390
01:51:06,560 --> 01:51:08,439
they had the Batman games for a long time, and

2391
01:51:08,520 --> 01:51:11,359
then Harry Potter did very very well for them, and

2392
01:51:11,439 --> 01:51:13,880
then the immediate aftermath of that, they were talking about

2393
01:51:13,960 --> 01:51:15,479
the next Harry Potter game is going to be a

2394
01:51:15,520 --> 01:51:18,880
live service game. Screwmaking the best selling video game of

2395
01:51:19,000 --> 01:51:21,039
the year. We want to do something different next time.

2396
01:51:22,399 --> 01:51:25,560
So they've tried to sell their studios before. They have

2397
01:51:25,680 --> 01:51:27,680
not been able to do that because they weren't selling

2398
01:51:27,720 --> 01:51:32,279
the IP alongside that so yeah, I guess what do

2399
01:51:32,359 --> 01:51:34,199
we do? We think that the video games are even

2400
01:51:34,239 --> 01:51:36,359
going to factor into this at all, into this deal,

2401
01:51:36,479 --> 01:51:38,560
and where like oh yeah.

2402
01:51:39,039 --> 01:51:42,840
Speaker 2: A rock Steady, right, because they you know, they're so

2403
01:51:43,039 --> 01:51:45,600
suicide squad ramifications to a lot of things.

2404
01:51:45,720 --> 01:51:48,199
Speaker 1: Right. That's like Gossam Knights was much better over on

2405
01:51:48,319 --> 01:51:51,119
that side. Right. It seems like they've been I mean,

2406
01:51:51,159 --> 01:51:54,159
they've been deemphasizing it for a while now, but I

2407
01:51:54,199 --> 01:51:56,399
don't know if they totally crossed the bridge and start

2408
01:51:56,479 --> 01:51:59,920
selling or closing studios off. Yeah. I think they're like,

2409
01:52:00,960 --> 01:52:02,720
it's too big to close down. We need to get

2410
01:52:02,760 --> 01:52:05,479
something back for it. Maybe this is maybe this is

2411
01:52:05,520 --> 01:52:08,640
the opportunity. But I don't think whoever acquires them that

2412
01:52:08,760 --> 01:52:10,720
will actually have any good answers on how to run

2413
01:52:10,800 --> 01:52:13,760
these studios either. That will continue to be a challenge.

2414
01:52:14,800 --> 01:52:18,760
Atari announced the in Television Spirit, a revamp of the

2415
01:52:18,960 --> 01:52:23,119
iconic nineteen eighties gaming console. I guess this reminded me

2416
01:52:23,199 --> 01:52:29,319
that Tommy tall Rico did lose the television game. I

2417
01:52:29,359 --> 01:52:30,960
think they just call it the Amigo now and they

2418
01:52:31,039 --> 01:52:34,359
dropped the intelevision parts. Incredible, that's the whole point I

2419
01:52:34,439 --> 01:52:38,239
thought that was that big, but so too. This thing

2420
01:52:38,560 --> 01:52:40,439
is let's see, it's available for pre order at one

2421
01:52:40,520 --> 01:52:43,159
hundred and fifty dollars. It's shipping December fifth as well.

2422
01:52:43,239 --> 01:52:48,199
It's also December fifth. Basically it will play your old games,

2423
01:52:48,239 --> 01:52:50,520
I believe, but you can also install games on it

2424
01:52:50,680 --> 01:52:53,920
and then it's it uses HDMI, so it's an easy

2425
01:52:53,960 --> 01:52:56,359
way to get in television games onto a modern television,

2426
01:52:57,000 --> 01:52:58,560
like a lot of these devices. They've done this with

2427
01:52:58,600 --> 01:53:01,279
their twenty six hundred and other HAI devices recently. Now

2428
01:53:01,319 --> 01:53:03,920
they're just doing it with this. Do we know how

2429
01:53:03,960 --> 01:53:06,479
those sell? I think they I think they seem to

2430
01:53:06,560 --> 01:53:09,920
do Okay. You know, there was a long time where like, uh,

2431
01:53:10,079 --> 01:53:12,800
you could get one of these Atari like joystick things

2432
01:53:12,840 --> 01:53:15,840
that plug directly into your TV with like r RCA cables.

2433
01:53:16,960 --> 01:53:19,880
Those were like popular stocking stuffers for a very long time,

2434
01:53:20,239 --> 01:53:24,000
and I think that that actually probably mostly continues for

2435
01:53:24,079 --> 01:53:25,840
these kinds of things. But one hundred and fifty dollars

2436
01:53:25,880 --> 01:53:27,640
is maybe getting up there where it's like it's it's

2437
01:53:27,880 --> 01:53:29,800
probably for the person in your life that you know

2438
01:53:29,960 --> 01:53:32,880
likes old video games as a gift to give.

2439
01:53:33,520 --> 01:53:35,199
Speaker 4: Yeah, it's not as successful as like, you know, you

2440
01:53:35,279 --> 01:53:36,960
go to Costco and you see all those like you know,

2441
01:53:37,079 --> 01:53:39,079
pac Man tabletop things and everything. Yeah, I just want

2442
01:53:39,119 --> 01:53:40,319
like a cool thing in your house. You just have

2443
01:53:40,359 --> 01:53:42,279
a funness for olled games, Like I think something like

2444
01:53:42,359 --> 01:53:45,159
that would go before, like this is a little more niche,

2445
01:53:45,199 --> 01:53:45,359
you know.

2446
01:53:45,680 --> 01:53:48,720
Speaker 1: Yep? Is this they called the television Spirit or the

2447
01:53:48,760 --> 01:53:52,640
intelevision sprint? You know what? I thought it was the

2448
01:53:52,880 --> 01:53:55,239
Spirit and then I googled it and I and then

2449
01:53:55,239 --> 01:53:57,319
it came up a spirit, and then I but I

2450
01:53:57,399 --> 01:53:59,079
do I had that same question is it called the

2451
01:53:59,159 --> 01:54:01,600
sprint on their website? I think it's the sprint on

2452
01:54:01,720 --> 01:54:03,880
their website? Okay, because I got this from a website

2453
01:54:03,920 --> 01:54:06,159
that from a news story that covered it and called

2454
01:54:06,159 --> 01:54:08,439
it the Spirit, And I was like, okay, so it

2455
01:54:08,560 --> 01:54:10,840
must be right. I think if you look at it quickly,

2456
01:54:10,920 --> 01:54:13,359
it looks like spirit instead of sprint. I guess I

2457
01:54:13,439 --> 01:54:14,279
think it's no right.

2458
01:54:14,920 --> 01:54:18,199
Speaker 5: There's a bunch of news stories saying spirit. I think

2459
01:54:18,319 --> 01:54:21,520
they may have misspelled it in the press release because

2460
01:54:21,560 --> 01:54:25,119
like their YouTube channel says print, what's the hell man?

2461
01:54:25,840 --> 01:54:29,760
Speaker 1: This is this rules we clarified it. There we go.

2462
01:54:30,399 --> 01:54:32,439
I had that same postion when I was getting this

2463
01:54:32,520 --> 01:54:34,680
story so I'm glad you brought it up. Okay, it

2464
01:54:34,720 --> 01:54:38,479
looks like Sprint is the actual name. Incredible, Okay, I

2465
01:54:38,560 --> 01:54:41,479
mean that's a weird name considering the you know, telephone

2466
01:54:41,880 --> 01:54:44,159
people something.

2467
01:54:44,239 --> 01:54:45,880
Speaker 2: The intel is always weird to me because it's like, man,

2468
01:54:45,960 --> 01:54:47,880
I feel old, but there's like a whole other generation

2469
01:54:48,039 --> 01:54:48,800
above me still.

2470
01:54:48,880 --> 01:54:50,520
Speaker 1: And I bet you know, if I was there, I

2471
01:54:50,560 --> 01:54:51,359
would love this thing.

2472
01:54:51,680 --> 01:54:53,399
Speaker 2: Even looking at it, I still kind of like, eh,

2473
01:54:53,479 --> 01:54:55,960
there is something about the way this thing looks that

2474
01:54:56,319 --> 01:54:58,279
even though I wasn't there, it somehow makes me feel

2475
01:54:58,279 --> 01:54:59,720
a nostalgic wood paneling.

2476
01:55:01,760 --> 01:55:02,159
Speaker 1: Very cool.

2477
01:55:02,520 --> 01:55:05,560
Speaker 4: Imagine, Mike, I'm with you on like retro stuff, like

2478
01:55:05,560 --> 01:55:07,079
I love it so much. But it is really like

2479
01:55:07,119 --> 01:55:09,199
as soon as you go before the stuff I personally

2480
01:55:09,239 --> 01:55:11,560
grew up with, it's like, well, I'm sure that's important

2481
01:55:11,600 --> 01:55:11,880
or whatever.

2482
01:55:12,039 --> 01:55:14,399
Speaker 2: Right, it's pretty. It's like, well you better be some

2483
01:55:14,600 --> 01:55:17,199
like you better be King's Quest or something on PCs

2484
01:55:17,279 --> 01:55:17,840
or medicare.

2485
01:55:18,399 --> 01:55:20,760
Speaker 1: Uh. Yeah, I had the Kaleco vision. I'm like, I

2486
01:55:20,880 --> 01:55:28,000
look at that thing, all right, that looks nice, very cool, awesome. Yeah,

2487
01:55:28,239 --> 01:55:30,439
And then of course we mentioned it early, but Itagaki

2488
01:55:30,520 --> 01:55:33,840
to Minobu Itagaki did die last week. He was fifty

2489
01:55:33,880 --> 01:55:38,359
eight years old. He uh spearheaded the modern reinvention of

2490
01:55:38,479 --> 01:55:41,680
Ninja Gaiden originally in two thousand and four for Xbox,

2491
01:55:41,800 --> 01:55:44,199
also obviously known for the Dead or Live series. The

2492
01:55:44,239 --> 01:55:46,720
first game he worked on at Techno was Techmo super

2493
01:55:46,760 --> 01:55:50,359
Bowl for Super Nintendo, which was plastic game. Uh so,

2494
01:55:50,720 --> 01:55:53,920
just a legendary career. Really cool guy. I'll mentioned on

2495
01:55:53,960 --> 01:55:56,560
a game Mes Mornings like him. His persona that he

2496
01:55:57,199 --> 01:55:59,720
was very good to portraying was he definitely was putting

2497
01:55:59,760 --> 01:56:01,439
on errors a little bit because there's a lot of

2498
01:56:01,479 --> 01:56:03,680
footage of him before the persona and it's very cool

2499
01:56:03,720 --> 01:56:04,199
to see.

2500
01:56:04,079 --> 01:56:06,159
Speaker 4: Like, oh, wearing the cable guy.

2501
01:56:07,039 --> 01:56:09,119
Speaker 5: He was like he maybe like to learn that.

2502
01:56:09,640 --> 01:56:11,880
Speaker 1: Yeah, He's like I was doing this to get attention

2503
01:56:11,960 --> 01:56:14,439
from the Western press because they like basically like gimmicks

2504
01:56:14,479 --> 01:56:14,920
and it was.

2505
01:56:16,840 --> 01:56:19,239
Speaker 5: Charm if you ever really the story of where he

2506
01:56:19,399 --> 01:56:23,680
invited Harada over to Tecmo at one point he like

2507
01:56:23,960 --> 01:56:26,279
invited him. I think it was for Dead or Alive two?

2508
01:56:26,600 --> 01:56:29,039
Is the o A two or three? He invited him

2509
01:56:29,159 --> 01:56:31,560
over and like Harad told the story, it's on Twitter

2510
01:56:31,680 --> 01:56:34,560
somewhere where like he like brings him in and they

2511
01:56:34,720 --> 01:56:38,800
like it's a very serious, like almost confrontational thing where

2512
01:56:38,840 --> 01:56:41,239
like we're walking down the hall, brings him into a room.

2513
01:56:41,279 --> 01:56:43,680
It's like a dark room and he's like here, sit

2514
01:56:44,079 --> 01:56:46,159
and then turns on TV and it's like dead or

2515
01:56:46,239 --> 01:56:48,560
Live two or three. I was like, isn't this amazing?

2516
01:56:48,880 --> 01:56:51,399
And Harda's like, am I mean kidnapter something?

2517
01:56:53,439 --> 01:56:55,239
Speaker 1: It's become a made man, right.

2518
01:56:56,720 --> 01:56:59,399
Speaker 5: Yeah, And if you like again, if you see Harada's

2519
01:56:59,439 --> 01:57:02,880
post about this over on Twitter, it's it's so sad.

2520
01:57:02,880 --> 01:57:04,319
I'm not even gonna pull it up because I might

2521
01:57:04,359 --> 01:57:05,880
start tearing up. But it's just like he was very

2522
01:57:05,880 --> 01:57:09,159
obviously like afterwards, you know Itagaki sort of like you know,

2523
01:57:09,319 --> 01:57:13,279
kind of apologized and like they became maybe more like rivals,

2524
01:57:13,399 --> 01:57:15,319
but like a friendship of a type, and it was

2525
01:57:15,399 --> 01:57:17,720
clear that he just like loved why he didn't want to,

2526
01:57:17,840 --> 01:57:19,920
like you know, put on a show for everyone, and

2527
01:57:20,000 --> 01:57:22,760
so yeah, it's it. This is definitely a sad one

2528
01:57:22,840 --> 01:57:23,199
for sure.

2529
01:57:23,560 --> 01:57:27,079
Speaker 1: Yep. Definitely. He did put a message and basically just

2530
01:57:27,119 --> 01:57:29,680
said he didn't have any regrets, but he was he

2531
01:57:29,760 --> 01:57:31,840
did have some sorrow about not being able to do

2532
01:57:32,079 --> 01:57:34,000
just one more game. And it's like, that's that's a

2533
01:57:34,079 --> 01:57:36,079
worker right there, that's someone just like they love what

2534
01:57:36,159 --> 01:57:38,199
he was doing. But yeah, I got a lot of

2535
01:57:38,199 --> 01:57:39,039
great games out of him.

2536
01:57:39,600 --> 01:57:44,119
Speaker 4: Is there an easy way for us to uh play

2537
01:57:44,199 --> 01:57:44,800
Devil's Third?

2538
01:57:46,359 --> 01:57:47,640
Speaker 1: I need you.

2539
01:57:48,359 --> 01:57:49,920
Speaker 4: I'm always been very curious.

2540
01:57:50,479 --> 01:57:53,600
Speaker 1: There's a way, easy way. Yes, there's there's an easy way.

2541
01:57:53,680 --> 01:57:56,840
And we also have a show where that might make sense.

2542
01:57:56,920 --> 01:57:59,119
Speaker 4: We do have a show where that might make sense.

2543
01:57:59,399 --> 01:58:00,920
Maybe I should add something to a doc.

2544
01:58:01,279 --> 01:58:05,119
Speaker 1: Okay, all right, okay, okay, that does it for the

2545
01:58:05,159 --> 01:58:07,199
news headlines I have. I was going to hand the

2546
01:58:07,239 --> 01:58:11,279
showback over Jan Jan. The show is yours please, Joe, Thanks, Grob.

2547
01:58:12,000 --> 01:58:15,520
Where else a little coffee break here real quick? Like wow,

2548
01:58:15,600 --> 01:58:18,000
nobody say set a clocker else I'll have to uh

2549
01:58:18,720 --> 01:58:21,720
imbibe in alcohol. I wouldn't want to do that. Barbara

2550
01:58:21,800 --> 01:58:26,039
Jan might might disapprove. Actually, Barbara Jan, Barbara jam might

2551
01:58:26,159 --> 01:58:28,680
like that. We'll be right back everybody. It's quick break,

2552
01:58:28,800 --> 01:58:29,399
Well buye.

2553
01:58:30,439 --> 01:58:31,159
Speaker 4: Jane doesn't see this.

2554
01:58:34,600 --> 01:58:36,720
Speaker 1: That's my pass word again.

2555
01:58:37,640 --> 01:58:39,800
Speaker 7: Oh yeah, let me just pack into the main pram

2556
01:58:39,880 --> 01:58:41,079
for you. But I'll get you set up.

2557
01:58:41,239 --> 01:58:43,079
Speaker 1: Oh Chuck, thanks for the help.

2558
01:58:43,159 --> 01:58:45,760
Speaker 7: Can can I return the favor. Actually, Jen, you and

2559
01:58:45,840 --> 01:58:48,159
the folks at home can help me with the new website,

2560
01:58:48,239 --> 01:58:51,760
which we're hoping to launch in December of this year. Wow, neat,

2561
01:58:51,840 --> 01:58:52,840
that's that soon.

2562
01:58:53,239 --> 01:58:54,039
Speaker 4: It's soon right.

2563
01:58:54,359 --> 01:58:57,840
Speaker 7: Specifically, we need some help with the gb wiki street Team.

2564
01:58:58,319 --> 01:59:00,399
We are rebuilding the wiki as a community for using

2565
01:59:00,520 --> 01:59:07,439
media wiki and PHP, JavaScript, XML templates view js. Do

2566
01:59:07,520 --> 01:59:09,680
you know these words, then we could sure use your help.

2567
01:59:10,199 --> 01:59:12,039
Speaker 1: If that's you and you feel like you could help,

2568
01:59:12,159 --> 01:59:14,039
go over to the Giant Bomb discord and find the

2569
01:59:14,239 --> 01:59:17,560
wiki street team channel, or go to BombCast dot com

2570
01:59:17,920 --> 01:59:18,920
slash wiki.

2571
01:59:19,239 --> 01:59:20,399
Speaker 7: Thanks Jan, that means a lot.

2572
01:59:21,079 --> 01:59:32,880
Speaker 1: Thank you. Chuck emails, You.

2573
01:59:32,920 --> 01:59:36,399
Speaker 2: Can send your emails to bombcasts at GiantBomb dot com

2574
01:59:36,520 --> 01:59:38,479
and who knows, maybe we'll read them on the air,

2575
01:59:38,640 --> 01:59:41,800
just like this one from Valerie from Denver says, Hey, Bombers,

2576
01:59:42,439 --> 01:59:45,279
I know Mikey likes pliny click adventure games. I want

2577
01:59:45,319 --> 01:59:47,800
to ask if he's played Poco yet. It's a venture

2578
01:59:47,840 --> 01:59:49,680
game with a gorgeous hand pitted art style where you

2579
01:59:49,720 --> 01:59:52,720
play as an adorable little two inch clown named Poco,

2580
01:59:53,119 --> 01:59:55,640
and it's free. I have no idea why no one

2581
01:59:55,760 --> 01:59:57,960
is talking about it. But it's driving me crazy.

2582
01:59:58,560 --> 02:00:03,920
Speaker 1: Please give it. Uh look, I have not played Poco.

2583
02:00:04,039 --> 02:00:06,960
I'm looking it is free. Why is this game just freeze?

2584
02:00:07,079 --> 02:00:10,239
This is a point click adventure game that's overwhelmingly positive reviews.

2585
02:00:10,880 --> 02:00:13,920
Came out in May. Why is this thing free? It

2586
02:00:14,000 --> 02:00:16,359
can't have micro transactionally, this is a point and click

2587
02:00:16,399 --> 02:00:17,119
adventure game.

2588
02:00:17,560 --> 02:00:21,760
Speaker 5: Huh, well do that project? You know they made as

2589
02:00:21,840 --> 02:00:24,319
Passion products. Sometimes it does played out for free. It's

2590
02:00:24,359 --> 02:00:24,720
really cool.

2591
02:00:25,119 --> 02:00:27,359
Speaker 1: I a two inch clown reminds me. I was playing

2592
02:00:27,520 --> 02:00:29,520
a game for like, I was looking for stuff for

2593
02:00:29,600 --> 02:00:32,319
the Nightmare Block and I found this beat him up

2594
02:00:32,319 --> 02:00:35,760
that is kind of awesome called gour May Warriors or something.

2595
02:00:36,199 --> 02:00:38,359
And I'm playing as this lady who poses and sticks

2596
02:00:38,399 --> 02:00:39,960
her butt out to get her health back or whatever.

2597
02:00:40,000 --> 02:00:43,920
And that's whatever. But I like beat up a Moai statue.

2598
02:00:44,079 --> 02:00:46,079
I think that's how you say it Moi statue. And

2599
02:00:46,239 --> 02:00:50,560
then when that exploded, a tiny little man like and

2600
02:00:50,680 --> 02:00:53,199
it's like a Super Nintendo game or something, so it

2601
02:00:53,319 --> 02:00:56,039
like looked like a Pitfall hairy character. But he was

2602
02:00:56,079 --> 02:00:58,680
like like seven pixels or seven, yeah, seven pixels on

2603
02:00:58,720 --> 02:01:00,880
the screen and he's just start running and started beating

2604
02:01:00,960 --> 02:01:03,000
me up, Like he started fighting back again, and I

2605
02:01:03,159 --> 02:01:04,680
like had to like try to hit him, but he

2606
02:01:04,760 --> 02:01:06,520
was too tiny so it's very hard. So I kind

2607
02:01:06,520 --> 02:01:07,840
of had to like wait for him to jump right

2608
02:01:07,840 --> 02:01:09,319
in front of me and I punched him. Yeah, how

2609
02:01:09,359 --> 02:01:12,920
did you regain your health? But you just post and

2610
02:01:12,920 --> 02:01:14,960
you stick your butt out. Okay, but is it the

2611
02:01:15,079 --> 02:01:16,880
butt out that gives you health or I mean, just

2612
02:01:16,920 --> 02:01:22,640
got a Cami like situation back there. Oh Weggie a Weggie,

2613
02:01:23,319 --> 02:01:24,479
I call him camis.

2614
02:01:25,880 --> 02:01:28,640
Speaker 4: For her ass. Oh my god, damn, we can't.

2615
02:01:29,319 --> 02:01:33,359
Speaker 1: We can't. All right, anyway, did I know that? Oh

2616
02:01:33,479 --> 02:01:37,800
my god? Alright? Then the next up is from Travis

2617
02:01:37,880 --> 02:01:40,560
we got here. A question says, how old do you feel?

2618
02:01:42,279 --> 02:01:43,840
Speaker 4: Hmmm, mentally physically.

2619
02:01:44,800 --> 02:01:49,079
Speaker 1: I think I stopped aging like as as a holistic

2620
02:01:49,199 --> 02:01:53,520
person at around like twenty seven ish. I think that's

2621
02:01:53,560 --> 02:01:55,520
like in my head when I think of myself, I'm

2622
02:01:55,520 --> 02:01:57,319
still that person I was when I was twenty seven

2623
02:01:57,399 --> 02:02:01,279
for the most part, like from from just a mental state,

2624
02:02:01,479 --> 02:02:03,880
from like just the way I consider Jeff Grub as

2625
02:02:03,920 --> 02:02:05,720
a picture of Jeff Grub in my head. Okay, I'm

2626
02:02:05,760 --> 02:02:08,159
picturing kind of the person I was at twenty seven,

2627
02:02:08,319 --> 02:02:08,600
got it?

2628
02:02:08,960 --> 02:02:12,720
Speaker 4: I mean in terms of like interests and tasting things

2629
02:02:12,760 --> 02:02:14,560
and humor and stuff. I feel like I pretty much

2630
02:02:14,600 --> 02:02:17,600
a at like fifteen and have been in print is

2631
02:02:17,640 --> 02:02:21,039
positive forever. But then I have had the actually kind

2632
02:02:21,079 --> 02:02:24,760
of emotional uh oh sure, separate things like that. That

2633
02:02:24,920 --> 02:02:27,640
is a separate thing, so that I feel is proper. Basically,

2634
02:02:27,680 --> 02:02:30,079
I think I'm I'm going back now because I'm getting

2635
02:02:30,119 --> 02:02:32,399
back into a workout thing and everything, so I'm starting

2636
02:02:32,399 --> 02:02:34,479
to feel a little better with that stuff. So yeah,

2637
02:02:34,800 --> 02:02:36,279
maybe thirty.

2638
02:02:37,880 --> 02:02:41,279
Speaker 1: How old do you feel? You feel thirty?

2639
02:02:42,720 --> 02:02:44,079
Speaker 4: But that's there's so many factors.

2640
02:02:45,800 --> 02:02:49,159
Speaker 5: It's like broadly speaking, like like Jeff said, like Jeff grub,

2641
02:02:49,319 --> 02:02:51,399
his head is like a twenty seven year old. Like

2642
02:02:51,520 --> 02:02:52,880
you just think I'm like.

2643
02:02:53,079 --> 02:02:56,640
Speaker 4: Lifestyle wise, lifestyle wise let me okay, because I do

2644
02:02:56,760 --> 02:02:59,079
like drinking, so it could be over twenty one. I'll

2645
02:02:59,119 --> 02:03:04,159
say lifestyle twenty three. That sounds like playing video games

2646
02:03:04,199 --> 02:03:05,840
and drinking beer and having fun and stuff.

2647
02:03:05,840 --> 02:03:06,800
Speaker 5: That sounds pretty acurate to me.

2648
02:03:07,000 --> 02:03:09,840
Speaker 4: Emotionally, I feel like I'm a proper Like you know,

2649
02:03:09,920 --> 02:03:12,119
forty one, I feel like I've an old girl.

2650
02:03:12,159 --> 02:03:13,279
Speaker 1: I'm five hundred years old.

2651
02:03:13,399 --> 02:03:16,199
Speaker 4: Emotional yeah yeah, and the physically, I'll say thirty.

2652
02:03:16,760 --> 02:03:19,920
Speaker 5: Yeah, yeah, Mike, I'm curious how you feel.

2653
02:03:20,359 --> 02:03:22,279
Speaker 2: I guess I feel thirty eight and I am thirty eight.

2654
02:03:22,439 --> 02:03:24,880
I don't know feel about right. I've had too many

2655
02:03:24,960 --> 02:03:26,720
kolonoscapiece to feel younger than that.

2656
02:03:27,199 --> 02:03:32,000
Speaker 1: That's it's just like a good punch lone, yeah right, Like.

2657
02:03:32,079 --> 02:03:34,760
Speaker 2: I'm like, you know, like my mom had to have

2658
02:03:34,880 --> 02:03:36,920
her first, like I don't know first a second one.

2659
02:03:37,239 --> 02:03:39,319
I'm like, you're not getting any sympathy from me on

2660
02:03:39,439 --> 02:03:39,880
this one.

2661
02:03:41,640 --> 02:03:45,039
Speaker 5: I definitely got you beat here. I don't feel thirty.

2662
02:03:45,720 --> 02:03:47,920
I don't know. Something about that number just feels like, eh,

2663
02:03:48,079 --> 02:03:51,399
you're old as shit, dude. But I know, may like

2664
02:03:51,479 --> 02:03:54,560
twenty five for me, I definitely feel older than just

2665
02:03:54,680 --> 02:03:57,319
like you know, still in my wild teenage years or

2666
02:03:57,319 --> 02:04:00,880
anything like that. But I don't know, thirty hasn't sunk

2667
02:04:00,920 --> 02:04:01,199
in yet.

2668
02:04:01,319 --> 02:04:03,199
Speaker 1: Yeah, I mean, I think it's there's just a natural

2669
02:04:03,279 --> 02:04:05,479
sort of like you feel like you're changing because you

2670
02:04:05,600 --> 02:04:07,840
are changing. And then at a certain point, like you know,

2671
02:04:07,960 --> 02:04:11,560
they want the Key demo because they still haven't decided

2672
02:04:11,640 --> 02:04:14,720
their their brand loyalties. They don't want older people because

2673
02:04:14,720 --> 02:04:17,079
older people don't change brands. I think there's a certain

2674
02:04:17,079 --> 02:04:20,439
point where, like the change after twenty five ish has

2675
02:04:20,479 --> 02:04:23,760
to be like really driven by a decision to change,

2676
02:04:24,039 --> 02:04:26,319
where as opposed to before that it's just happening all

2677
02:04:26,359 --> 02:04:26,680
the time.

2678
02:04:27,720 --> 02:04:30,560
Speaker 4: I would think we are special in like this line

2679
02:04:30,600 --> 02:04:33,439
of work probably changes that because I bet if I

2680
02:04:33,520 --> 02:04:35,359
had never gotten into this line of work and I

2681
02:04:35,439 --> 02:04:37,359
was just working at a call center like I was beforehand,

2682
02:04:37,680 --> 02:04:39,760
I bet I would feel a lot older and beaten

2683
02:04:39,840 --> 02:04:43,359
down by life. I think I think playing games for

2684
02:04:43,399 --> 02:04:46,359
a living has definitely helped me mentally feel very young, you.

2685
02:04:46,399 --> 02:04:50,000
Speaker 1: Know, So we can we address this super chat real quick, mind.

2686
02:04:50,119 --> 02:04:52,439
Speaker 2: Yeah, Tony Morass is super chat. The Devil's Third is

2687
02:04:52,520 --> 02:04:55,439
on the way, Penis Antonio.

2688
02:04:55,760 --> 02:04:58,439
Speaker 1: Antonio, I'm gonna send that back to you when we're done.

2689
02:04:58,560 --> 02:05:05,119
Speaker 4: Come on, you can send it to me, Antonio, compose

2690
02:05:05,199 --> 02:05:05,920
my box.

2691
02:05:07,840 --> 02:05:10,159
Speaker 1: I think, all right, I'll pick it up and uh

2692
02:05:10,600 --> 02:05:12,840
that I could just give to someone else, so maybe

2693
02:05:12,880 --> 02:05:16,039
someone else could play that. We'll see. Oh boy, all right,

2694
02:05:16,079 --> 02:05:17,199
thank you so much for Tonio.

2695
02:05:17,920 --> 02:05:23,680
Speaker 2: Next email here is from Chris from Rhode Island. He says, Hello,

2696
02:05:24,119 --> 02:05:26,840
my wife and girls are away this weekend on these

2697
02:05:26,960 --> 02:05:30,159
unicorn weekends, I always get taco Bell. I ordered too

2698
02:05:30,239 --> 02:05:32,760
much for lunch and had a crunch wrap supreme leftover.

2699
02:05:33,199 --> 02:05:35,359
It feels sacrilegious, but I saved it in the fridge

2700
02:05:35,399 --> 02:05:37,920
for later and then reheated it for dinner. I feel

2701
02:05:38,000 --> 02:05:40,439
dirty as the Taco bell Fishonado.

2702
02:05:40,560 --> 02:05:42,720
Speaker 1: I must know from Dan and Free Heating taco bell

2703
02:05:42,840 --> 02:05:43,319
is a no no.

2704
02:05:43,840 --> 02:05:46,159
Speaker 2: I'll still vacuum out my car, car seats goldfish and

2705
02:05:46,159 --> 02:05:50,119
all then played eighties two for four hours straight today.

2706
02:05:50,640 --> 02:05:54,600
Speaker 1: Help cheers from Chris. Uh Dad, you know you heat

2707
02:05:54,680 --> 02:05:55,199
taco bell.

2708
02:05:55,319 --> 02:05:57,239
Speaker 4: It's fine. Not only is it not a no no,

2709
02:05:57,600 --> 02:06:00,279
it is something I specifically do as a strategy. So

2710
02:06:00,560 --> 02:06:02,680
if I'm having a weekend night or whatever, I'm gonna

2711
02:06:02,680 --> 02:06:04,560
be up late having some beers and taco Bell really

2712
02:06:04,640 --> 02:06:07,640
just sinking into all that. I will specifically get stuff

2713
02:06:08,159 --> 02:06:09,960
for the next morning, because then you wake up a

2714
02:06:10,000 --> 02:06:12,000
little bit hungover on a Saturday and they're like, oh,

2715
02:06:12,079 --> 02:06:13,680
fuck right, I have that case of DA and that

2716
02:06:13,800 --> 02:06:14,479
cheesy roll up.

2717
02:06:14,600 --> 02:06:15,439
Speaker 5: I like to have two.

2718
02:06:15,359 --> 02:06:18,239
Speaker 4: Items in the morning, and the thing is to air fryer.

2719
02:06:18,359 --> 02:06:20,119
Air fryer, air fryer. We were talking about that with

2720
02:06:20,159 --> 02:06:23,079
pizza earlier. Get one of these fucking things. They're cheap,

2721
02:06:23,359 --> 02:06:26,159
they work so fucking well in Taco Bell, I swear

2722
02:06:26,239 --> 02:06:29,399
like a Casadia will sometimes taste better coming out of

2723
02:06:29,439 --> 02:06:31,520
an air fryer. It's a crispier than it will from

2724
02:06:31,560 --> 02:06:32,680
the Taco Bell And.

2725
02:06:32,880 --> 02:06:35,199
Speaker 5: Have you Are you much of a Taco Bell breakfast

2726
02:06:35,239 --> 02:06:36,079
person by a chance?

2727
02:06:36,359 --> 02:06:38,800
Speaker 4: No, I'll do it on occasion, like if we're like

2728
02:06:38,840 --> 02:06:40,520
doing like a road trip or whatever, and you know

2729
02:06:40,560 --> 02:06:42,039
we just got stop and get some food, I'll get it.

2730
02:06:42,079 --> 02:06:45,479
Like it's fine. They do eggs and shit, yeah, definite,

2731
02:06:45,479 --> 02:06:47,119
like a crunch wrap with eggs in it and stuff

2732
02:06:47,119 --> 02:06:47,279
like that.

2733
02:06:47,520 --> 02:06:50,159
Speaker 5: And I think it's underrated because they like combined the

2734
02:06:50,279 --> 02:06:53,000
breakfast stuff to make Taco Bell things, like, you know,

2735
02:06:53,119 --> 02:06:55,640
a breakfast crunch wrap. Instead of having like the hardshell

2736
02:06:55,680 --> 02:06:58,479
in there, they have a hash brown, like like a

2737
02:06:58,520 --> 02:07:01,159
flat hash brown thing. They do scrambled eggs and cheese

2738
02:07:01,199 --> 02:07:02,840
and stuff and there. I think it's pretty good.

2739
02:07:03,279 --> 02:07:05,359
Speaker 4: I mean it's fine, but it's just like every fast

2740
02:07:05,439 --> 02:07:08,359
food breakfast thing. It's like, I'm just like Taco Bell.

2741
02:07:08,399 --> 02:07:10,840
You can order from the main menu during breakfast. I'm

2742
02:07:10,840 --> 02:07:13,399
always gonna just order the lunch stuff. That's why I

2743
02:07:13,399 --> 02:07:15,000
think if I go to McDonald's a breakfast, I'm like,

2744
02:07:15,039 --> 02:07:17,000
I fucking hate this because I can't order quarter pounder

2745
02:07:17,039 --> 02:07:17,399
and fries.

2746
02:07:17,520 --> 02:07:20,079
Speaker 5: You know, I don't think mine does the normal menu

2747
02:07:21,039 --> 02:07:21,600
in Wisconsin.

2748
02:07:21,600 --> 02:07:23,319
Speaker 4: Actually, it was the last time I had Taco Bell breakfast,

2749
02:07:23,359 --> 02:07:25,680
and then when they had breakfast here.

2750
02:07:26,319 --> 02:07:28,680
Speaker 3: You don't like McDonald's breakfast.

2751
02:07:28,359 --> 02:07:33,560
Speaker 4: Then it's fine. It is fine. I just I've come

2752
02:07:33,600 --> 02:07:36,000
in terms with my thoughts on eggs now I am.

2753
02:07:36,800 --> 02:07:39,399
I'm not. It's not a phobia thing. It's not a

2754
02:07:39,760 --> 02:07:42,199
gross like you know, I'll eat them, They're fine. I

2755
02:07:42,399 --> 02:07:44,279
just they make my stomach a little bit queasy, and

2756
02:07:44,359 --> 02:07:46,119
I don't particularly love the taste of them.

2757
02:07:47,479 --> 02:07:49,800
Speaker 5: Just the sausage muffin by the way, Oh no, that's

2758
02:07:49,840 --> 02:07:50,039
what I do.

2759
02:07:50,159 --> 02:07:52,039
Speaker 4: Yeah, I'll just get like a sausage and cheese biscuit

2760
02:07:52,199 --> 02:07:54,319
or a mcgriddle or whatever, and you know, take an

2761
02:07:54,359 --> 02:07:55,479
egg puck out of They're really easy.

2762
02:07:55,880 --> 02:07:57,960
Speaker 5: Well that's what that's why I'm saying. Last time we

2763
02:07:58,039 --> 02:07:59,720
talked about it, you're like, yeah, I'll just chuck the egg.

2764
02:07:59,720 --> 02:08:02,479
I'm like, order without the egg. You saved like two dollars.

2765
02:08:03,000 --> 02:08:04,800
Speaker 4: Did you check a lot of egg pucks in my life?

2766
02:08:04,880 --> 02:08:05,079
Speaker 7: Yeah?

2767
02:08:05,399 --> 02:08:06,760
Speaker 1: Did you? Did you say this?

2768
02:08:07,159 --> 02:08:07,800
Speaker 3: Someone in chat?

2769
02:08:08,000 --> 02:08:08,520
Speaker 1: Becare this?

2770
02:08:08,960 --> 02:08:09,880
Speaker 3: U put a quote?

2771
02:08:10,000 --> 02:08:10,960
Speaker 1: Did you say this? Just now?

2772
02:08:11,079 --> 02:08:13,000
Speaker 3: I've come to terms with eggs.

2773
02:08:14,359 --> 02:08:16,680
Speaker 1: Again? I think I've also come to terms with eggs.

2774
02:08:16,960 --> 02:08:19,560
Speaker 4: I understand I'm at peace with eggs.

2775
02:08:19,960 --> 02:08:24,479
Speaker 1: Yeah, yeah, alright, makes sense. But I mentioned cleaning out

2776
02:08:24,479 --> 02:08:24,720
the car.

2777
02:08:24,920 --> 02:08:26,720
Speaker 2: Look, I say this as all lot of the people

2778
02:08:26,800 --> 02:08:30,840
with kids, but your cars are it's so disgusting there.

2779
02:08:31,159 --> 02:08:32,880
Speaker 1: I can't imagine how many cars.

2780
02:08:33,119 --> 02:08:34,199
Speaker 4: Yes, it is terrible.

2781
02:08:34,319 --> 02:08:34,760
Speaker 1: It sucks.

2782
02:08:35,079 --> 02:08:35,800
Speaker 7: I'm out much.

2783
02:08:36,359 --> 02:08:38,720
Speaker 1: I remember those dark days. Man. You know the kids

2784
02:08:38,760 --> 02:08:41,600
still eat breakfast in the van some mornings, and it

2785
02:08:41,800 --> 02:08:43,720
drives me crazy because I'm like, that's what I'm going

2786
02:08:43,800 --> 02:08:47,279
to find whatever that is six weeks from now, no

2787
02:08:47,399 --> 02:08:49,199
matter what I do in this moment to prevent that

2788
02:08:49,279 --> 02:08:51,680
from happening, and the worst get to me. It really

2789
02:08:51,760 --> 02:08:53,920
like it bothers me a lot. Well are they both

2790
02:08:54,119 --> 02:08:57,439
one of Are both your kids in booster seats still?

2791
02:08:57,560 --> 02:08:59,600
Or no? I know they are books there. I got

2792
02:08:59,640 --> 02:09:01,880
some little girls. There's some they're little kids. Yeah, like

2793
02:09:02,520 --> 02:09:05,760
like the their age they are, it's their size, ye

2794
02:09:06,039 --> 02:09:07,800
little kid? So when when did got out of the

2795
02:09:07,840 --> 02:09:12,760
booster seat. That was a revelation where it was just like, oh,

2796
02:09:13,000 --> 02:09:15,079
he's a little bit more aware of where the trash

2797
02:09:15,279 --> 02:09:18,800
is and like right stuff and there isolated in their

2798
02:09:18,880 --> 02:09:20,680
like little spots and they're kind of helpless in there.

2799
02:09:20,720 --> 02:09:22,560
Speaker 4: Yeah, I think I probably know the answer to this.

2800
02:09:22,920 --> 02:09:26,399
But do kids today, Uh maybe this is a specific

2801
02:09:26,439 --> 02:09:28,000
part of the country thing, but like you still ride

2802
02:09:28,000 --> 02:09:32,239
around in the beds of pickup trucks. What it's that

2803
02:09:32,399 --> 02:09:37,840
that Midwest said, what you know, I've never seen that.

2804
02:09:38,199 --> 02:09:42,239
Speaker 1: Here's the thing. It's super it's super illegal, and it's

2805
02:09:42,319 --> 02:09:46,520
it's like a bad idea, but it was awesome. I

2806
02:09:46,600 --> 02:09:48,760
mean when I was a kid, we would ride around

2807
02:09:48,760 --> 02:09:51,199
in the back of the station wagon and we would

2808
02:09:51,199 --> 02:09:52,000
just be rolling around the.

2809
02:09:52,000 --> 02:09:53,600
Speaker 4: Back, i mean, open air, better the truck.

2810
02:09:54,000 --> 02:09:56,760
Speaker 1: I'm aware what we were doing that eighties.

2811
02:09:56,800 --> 02:09:59,880
Speaker 4: Still you were a coastal boy.

2812
02:10:00,640 --> 02:10:02,760
Speaker 1: It was It's insane. Man.

2813
02:10:03,199 --> 02:10:09,680
Speaker 3: There's people live where I live, like you, Yeah, where

2814
02:10:09,760 --> 02:10:11,840
no one sees you and you can get away.

2815
02:10:11,640 --> 02:10:15,800
Speaker 1: With crazy ship you do that. You're crazy, dude, that.

2816
02:10:15,840 --> 02:10:18,760
Speaker 4: Where people people live there. It's like that's just the thing.

2817
02:10:19,720 --> 02:10:20,560
Speaker 1: People live there.

2818
02:10:21,439 --> 02:10:23,840
Speaker 5: I'm sure do you ever, do like you ever do

2819
02:10:24,039 --> 02:10:26,680
like an equivalent though turf like ever like a doubling

2820
02:10:26,760 --> 02:10:28,560
up on seats because we have one too many people

2821
02:10:28,680 --> 02:10:29,239
or something like that.

2822
02:10:29,399 --> 02:10:31,960
Speaker 1: Yeah, like like like four people in the back, sure,

2823
02:10:33,680 --> 02:10:34,319
but we you.

2824
02:10:34,359 --> 02:10:36,319
Speaker 5: Know someone has a truck instead of a van. You know,

2825
02:10:36,600 --> 02:10:37,239
it's Midwest.

2826
02:10:37,319 --> 02:10:39,399
Speaker 3: Yeah, I mean, like four people in the back is

2827
02:10:39,520 --> 02:10:42,439
not even in the same solar system as in the

2828
02:10:42,520 --> 02:10:44,319
flatbed of of a pickup truck.

2829
02:10:44,399 --> 02:10:48,039
Speaker 4: Like, You're right, it shouldn't be chat, says Backler, thinks

2830
02:10:48,079 --> 02:10:50,479
everything that happens outside the Tri State area is like

2831
02:10:50,640 --> 02:10:51,920
Narnia or some ship.

2832
02:10:55,079 --> 02:11:00,399
Speaker 1: In some capacity. Yeah, you know, I'm not I'm right.

2833
02:11:00,520 --> 02:11:02,399
I think you know, I get it. Answer the question.

2834
02:11:02,439 --> 02:11:04,359
Speaker 2: I think you see it much less now. It was

2835
02:11:04,479 --> 02:11:08,039
more acting in certain areas, and it was it's very safe.

2836
02:11:08,279 --> 02:11:10,239
It can't be fun, but it's not safe.

2837
02:11:10,520 --> 02:11:13,000
Speaker 1: I mean like like I was like surprised because we

2838
02:11:13,039 --> 02:11:14,439
were in Denver for a long time with the really

2839
02:11:14,479 --> 02:11:16,760
young kids, and it's like everyone had car seats, everyone,

2840
02:11:16,840 --> 02:11:19,239
like especially a kid under fifty pounds for sure. And

2841
02:11:19,359 --> 02:11:22,760
then that's a little bit more r rural here and

2842
02:11:22,880 --> 02:11:24,760
I will drive the kids to school and every kid

2843
02:11:25,000 --> 02:11:28,439
is just no seatbelt, flop around inside the car as

2844
02:11:28,560 --> 02:11:31,199
I'm like, what that's going on? And that's where I've shifted.

2845
02:11:31,239 --> 02:11:32,880
Like as a kid, I was one of those kids

2846
02:11:33,000 --> 02:11:34,680
rolling around the back of the station wagon not thinking

2847
02:11:34,680 --> 02:11:37,279
about anything. But my parents didn't know any better because

2848
02:11:37,399 --> 02:11:39,600
there's been a lot of advancement on advancements on this

2849
02:11:39,640 --> 02:11:41,520
stuff since then, and so now I'm like, well, that's

2850
02:11:41,560 --> 02:11:43,000
just what everyone does, and it's like, oh no, we're

2851
02:11:43,079 --> 02:11:46,359
kind of only people who have their kids like safely

2852
02:11:46,439 --> 02:11:47,640
buckled up in their cars.

2853
02:11:48,199 --> 02:11:51,000
Speaker 3: Like I mean, even like if I wanted to go

2854
02:11:51,159 --> 02:11:53,319
to the closest thing to like the Boonies where I live,

2855
02:11:53,359 --> 02:11:55,960
which is like Catskills right like upstate New York, like

2856
02:11:56,319 --> 02:11:57,960
Woodstock like that kind of area.

2857
02:11:58,159 --> 02:12:00,439
Speaker 1: Yeah, like you would still never see.

2858
02:12:00,359 --> 02:12:02,880
Speaker 4: That up there either, and that you know, really the

2859
02:12:03,000 --> 02:12:03,880
boies though that.

2860
02:12:05,079 --> 02:12:12,000
Speaker 1: It's rural compared I've seen it at all. It's like kids,

2861
02:12:12,079 --> 02:12:14,560
no way, maybe some like workers or whatever. I've seen

2862
02:12:14,800 --> 02:12:16,319
the like cress down on that kind of thing.

2863
02:12:16,960 --> 02:12:20,680
Speaker 3: And also like there's ice, there's snow, what are you doing?

2864
02:12:20,960 --> 02:12:23,640
You're gonna skid out and murder. A bunch of kids

2865
02:12:24,600 --> 02:12:27,640
died when we did that, dude, it doesn't sound like

2866
02:12:27,680 --> 02:12:33,000
they all made it out though, but right, three memories.

2867
02:12:33,039 --> 02:12:34,960
Speaker 5: But to be clear, listeners, we are not saying these

2868
02:12:35,000 --> 02:12:37,079
are good things to do. We're just saying they are normal.

2869
02:12:37,119 --> 02:12:39,960
Speaker 1: Where it's literally saying it's awesome repeatedly.

2870
02:12:44,159 --> 02:12:45,479
Speaker 4: Right now, I'd be like, hold me in the back

2871
02:12:45,520 --> 02:12:45,960
of that truck.

2872
02:12:46,359 --> 02:12:47,600
Speaker 1: You know what the problem is now?

2873
02:12:47,760 --> 02:12:50,439
Speaker 3: This is like I'm not even really in the same conversation,

2874
02:12:50,560 --> 02:12:53,359
but now, like e bikes are a huge problem.

2875
02:12:53,760 --> 02:12:56,199
Speaker 4: Like on bikes, man, yeah.

2876
02:12:56,119 --> 02:12:58,279
Speaker 3: Because all that ship is is just like a thirty

2877
02:12:58,399 --> 02:13:02,319
mile an hour fucking you know, dirt mountain bike.

2878
02:13:02,600 --> 02:13:04,640
Speaker 1: You know, yeah, you know. It sucks.

2879
02:13:04,680 --> 02:13:05,600
Speaker 3: People are getting killed.

2880
02:13:05,640 --> 02:13:10,439
Speaker 1: It sucks. It's insane. Jared from Hamilton, Ontario, Canada says,

2881
02:13:11,239 --> 02:13:15,640
let's move on from dying kids. I didn't bring it up.

2882
02:13:17,840 --> 02:13:20,680
Speaker 2: About Rushmore discussions for games doesn't always make sense to

2883
02:13:20,760 --> 02:13:22,920
me as someone who doesn't live in America. I was

2884
02:13:22,960 --> 02:13:25,720
thinking about other styles of ranking, and the Michelin Star

2885
02:13:25,880 --> 02:13:29,840
system seemed fitting. The original intention of the Michelin Stars

2886
02:13:29,920 --> 02:13:32,079
was to indicate a freshant was worth going out of

2887
02:13:32,159 --> 02:13:35,159
your date to drive to up to three stars. So

2888
02:13:35,399 --> 02:13:38,279
Doom twenty sixteen is a three star first person shooter

2889
02:13:38,560 --> 02:13:40,439
we're checking out. If you aren't familiar with the genre,

2890
02:13:40,840 --> 02:13:43,920
also get Michelin stars. To developers, super Giant games would

2891
02:13:43,920 --> 02:13:45,319
be one if at least a couple of starts for

2892
02:13:45,359 --> 02:13:49,000
their consistent quality. Dankes for all the arbitrary rankings you do.

2893
02:13:49,399 --> 02:13:52,600
Jared from Hamilton, Ontario, Canada.

2894
02:13:53,000 --> 02:13:55,640
Speaker 4: This is two different things. I mean, Mount Rushmore is

2895
02:13:55,800 --> 02:13:58,800
like the four kind of staples throughout history of whatever

2896
02:13:58,880 --> 02:14:01,600
topic it is. Where is the Michelin star thing? Is

2897
02:14:01,640 --> 02:14:04,039
just a rating system, Like you know.

2898
02:14:04,199 --> 02:14:06,239
Speaker 2: It's not even really a rating system, because you could

2899
02:14:06,279 --> 02:14:08,159
have zero stars and still be a very good restaurant.

2900
02:14:08,159 --> 02:14:11,640
If you have a star, that's amazing, right, That's where

2901
02:14:11,760 --> 02:14:12,399
That's why I'm.

2902
02:14:12,279 --> 02:14:14,840
Speaker 1: Like, this Michelin star system is confusing to me a

2903
02:14:14,840 --> 02:14:16,159
little bit, so I don't think it would be a

2904
02:14:16,279 --> 02:14:18,560
very good shorthand. Now, of course, the Aunt Rushmore it's

2905
02:14:18,560 --> 02:14:20,520
also not a good shorthand for a lot of people.

2906
02:14:20,600 --> 02:14:22,840
But it's become one because it's like it is a parlance,

2907
02:14:22,920 --> 02:14:25,880
especially in sports. I hear it all the time. I like,

2908
02:14:26,000 --> 02:14:27,920
how do you get a second Michelin star? Is it? Like?

2909
02:14:28,119 --> 02:14:30,399
Is it? This is even better than a one star

2910
02:14:30,600 --> 02:14:32,720
or is it like, oh you got one one year

2911
02:14:32,760 --> 02:14:35,239
and another one another year. I'm confused. I don't know

2912
02:14:35,279 --> 02:14:35,720
how it was.

2913
02:14:35,800 --> 02:14:38,479
Speaker 4: So there's something weird too, because like certain states don't

2914
02:14:38,600 --> 02:14:40,880
have it because like, okay, so Minnesota doesn't have the

2915
02:14:40,960 --> 02:14:43,760
Michelin Guide because they have not expanded the restaurant inspection

2916
02:14:43,920 --> 02:14:46,600
and rating program here. So we have James Beard Awards.

2917
02:14:46,760 --> 02:14:48,640
That's the thing there. It's like it's the same thing.

2918
02:14:48,680 --> 02:14:50,880
It's like it is a it's just a stamp of quality,

2919
02:14:50,920 --> 02:14:52,800
whether it's a Michelin Star or James Beard Award. It's

2920
02:14:52,840 --> 02:14:55,279
just like, hey, people that know their shit said that

2921
02:14:55,399 --> 02:14:56,800
this is a good place you should go out of

2922
02:14:56,840 --> 02:14:57,199
your way to.

2923
02:14:57,640 --> 02:14:59,560
Speaker 2: It took me a long amount of time in my

2924
02:14:59,640 --> 02:15:02,600
life to realize that the Michelin Stars were literally given

2925
02:15:02,680 --> 02:15:04,000
out by the tired.

2926
02:15:03,800 --> 02:15:06,840
Speaker 1: Micheline because it's worth miss me too. Yeah, And it's

2927
02:15:06,880 --> 02:15:09,159
like the Guinness, the Guinness Book of World Records is

2928
02:15:09,479 --> 02:15:11,760
the Guinness, you know, the company the mixed beer. Yeah

2929
02:15:12,039 --> 02:15:16,920
that's wild all right? Then? From Andreas and Nielsen from

2930
02:15:17,000 --> 02:15:19,680
Sweeten it says, hey, cuties, just wanted to say absolutely

2931
02:15:19,720 --> 02:15:22,039
love you guys. Please don't change a thing. I listening

2932
02:15:22,119 --> 02:15:24,319
to the bomb Cast, where honestly I've lost track of

2933
02:15:24,399 --> 02:15:27,039
how many years Now, lately I've realized I tend to

2934
02:15:27,079 --> 02:15:28,560
skip or just kind of zone out when you talk

2935
02:15:28,640 --> 02:15:31,079
about games, and I'm way more into the parts where

2936
02:15:31,079 --> 02:15:34,319
you're just chatting about everyday life. So that curiosity. What

2937
02:15:34,439 --> 02:15:37,439
do you think would actually keep more listeners A only

2938
02:15:37,520 --> 02:15:41,359
talk about games or B only talking about your or yourselves.

2939
02:15:41,560 --> 02:15:45,079
Big hugs from Andre Snilsen. You kind of do have

2940
02:15:45,199 --> 02:15:47,159
to have both. I know that's not answering the question.

2941
02:15:47,680 --> 02:15:51,199
Speaker 2: Yeah right, nobody would just listen to like four randohs

2942
02:15:51,279 --> 02:15:53,000
for no reason talk about the soulsu list. They were

2943
02:15:53,000 --> 02:15:57,239
already the Coon O'Brien can do it right, but us

2944
02:15:57,359 --> 02:15:59,680
people need to hear. But like, if it was only one,

2945
02:15:59,760 --> 02:16:03,279
I think it would have to be about games. But

2946
02:16:03,680 --> 02:16:05,359
it works because you're doing both things.

2947
02:16:06,359 --> 02:16:08,680
Speaker 1: Yeah, you got you get like half of that on

2948
02:16:09,359 --> 02:16:10,640
I guess dumb truck right.

2949
02:16:12,159 --> 02:16:12,199
Speaker 3: That.

2950
02:16:12,680 --> 02:16:15,079
Speaker 1: Yeah, but even then there's like you know, I guess

2951
02:16:15,079 --> 02:16:16,720
we're talking about ourselves a lot. So yeah, I guess

2952
02:16:16,760 --> 02:16:19,720
that is the most just talking about ourselves. That is

2953
02:16:19,760 --> 02:16:22,079
the least video gaming program we do here.

2954
02:16:24,720 --> 02:16:26,800
Speaker 4: You never want to sell to people like out like

2955
02:16:26,840 --> 02:16:29,960
people outside of the bubble. Hey, not new games or anything.

2956
02:16:30,000 --> 02:16:32,879
Speaker 3: You know, it's a good norm you recommendation and perhaps

2957
02:16:33,000 --> 02:16:34,479
one for our friend from Sweden.

2958
02:16:35,399 --> 02:16:37,360
Speaker 1: Yeah, yeah, you should listen to the voicemail dump Truck.

2959
02:16:37,360 --> 02:16:41,479
Have you heard of it? More? People should uh start

2960
02:16:41,520 --> 02:16:44,479
their emails with saying, Hey, cuties, I like that. Oh yeah,

2961
02:16:44,559 --> 02:16:46,479
that really want me? That made me feel good. It's

2962
02:16:46,479 --> 02:16:48,280
gonna going to carry the energy throughout the rest of

2963
02:16:48,319 --> 02:16:48,639
the day.

2964
02:16:49,319 --> 02:16:51,120
Speaker 4: I did ask Nicki Glazier this weekend if she'd be

2965
02:16:51,159 --> 02:16:53,200
on the dump truck for you. She's previously said she'd

2966
02:16:53,239 --> 02:16:55,040
be up for it, but turns out she's kind of

2967
02:16:55,079 --> 02:16:56,920
busy right now with the hosting snlle it.

2968
02:16:57,040 --> 02:16:59,879
Speaker 1: How about that? So that's this week? What about next week?

2969
02:17:00,040 --> 02:17:00,760
She could promote it.

2970
02:17:00,840 --> 02:17:02,879
Speaker 4: At some point she will be on, but she is, uh,

2971
02:17:03,319 --> 02:17:06,680
just continuing to be busier and busier, understand Yeah, asking

2972
02:17:06,719 --> 02:17:07,200
a guest.

2973
02:17:07,600 --> 02:17:09,319
Speaker 1: Truck, so I think you would have promote Yeah, I'm

2974
02:17:09,360 --> 02:17:16,120
going to be on Saturday nights. Actually, can you can

2975
02:17:16,159 --> 02:17:19,040
you refer that? Can you promote the voicemailed truck.

2976
02:17:20,959 --> 02:17:23,159
Speaker 3: Give her a dump Truck shirt for SESSNL.

2977
02:17:23,479 --> 02:17:24,520
Speaker 1: Yeah, that'll work.

2978
02:17:24,879 --> 02:17:25,799
Speaker 4: Lauren Lauren loves it.

2979
02:17:26,399 --> 02:17:34,959
Speaker 1: Give her a Spoon Heaven stored out giant bomb dot Com.

2980
02:17:35,079 --> 02:17:37,719
All right, I just got my Spoon Heaven shirt and

2981
02:17:37,760 --> 02:17:39,959
I wore it around the house and my kids are like,

2982
02:17:40,719 --> 02:17:42,440
what is is that the game you were playing where

2983
02:17:42,440 --> 02:17:44,399
the people were making all the weird noises for hours

2984
02:17:44,440 --> 02:17:46,559
and hours of why is it spoon Heaven? I finally

2985
02:17:46,600 --> 02:17:49,760
had to explain the joke to my family. Nothing like that.

2986
02:17:50,479 --> 02:17:52,760
Some of you guys that's really said anything. You could

2987
02:17:52,799 --> 02:17:55,040
have said anything. I literally had to explain it to

2988
02:17:55,120 --> 02:17:57,239
a nephew this weekend because my brother.

2989
02:17:57,239 --> 02:17:59,520
Speaker 4: Was wearing his What is the with the reaction?

2990
02:17:59,680 --> 02:18:00,319
Speaker 1: Just like, oh.

2991
02:18:01,879 --> 02:18:02,879
Speaker 4: Reaction somebody could have.

2992
02:18:03,280 --> 02:18:07,280
Speaker 1: Yeah, yeah, of course they like what they have to

2993
02:18:07,360 --> 02:18:09,879
do with spoon or Heaven. I'm like, oh, that doesn't

2994
02:18:09,959 --> 02:18:15,760
matter around here. Huh Yeah. His shirt, which many people

2995
02:18:15,879 --> 02:18:20,280
have bought, is me just laughing at Jeff Grubb by myself.

2996
02:18:20,840 --> 02:18:24,559
That's the business we're in, Like, yeah, all right. We

2997
02:18:24,680 --> 02:18:27,120
got some super chats too from folks. Let's read those

2998
02:18:27,159 --> 02:18:30,360
until Morali says I will call off work for doctor

2999
02:18:30,440 --> 02:18:32,840
manaughty note. Uh Well, I tell you what. I had

3000
02:18:32,879 --> 02:18:35,639
good access to those on my back. What I needed

3001
02:18:35,760 --> 02:18:37,040
notes they were easy to get.

3002
02:18:37,440 --> 02:18:41,479
Speaker 2: Oh my god, the first Andrea says, Mike fears mugs.

3003
02:18:41,840 --> 02:18:46,319
But how about giant bomb shot glasses? You all need

3004
02:18:46,360 --> 02:18:48,680
to drink less there.

3005
02:18:49,319 --> 02:18:54,280
Speaker 3: But even before my time is probably during your original run, Dan,

3006
02:18:54,520 --> 02:18:55,959
there were shot glasses, weren't there.

3007
02:18:56,040 --> 02:18:57,680
Speaker 4: I still have them. Yeah, yeah, they're good. They had

3008
02:18:57,680 --> 02:18:59,680
the tipsy bomb logo and yeah, yeah, totally.

3009
02:19:00,120 --> 02:19:02,799
Speaker 1: Yeah. Maybe people shouldn't drink water.

3010
02:19:05,719 --> 02:19:09,479
Speaker 2: Maybe something we'll do some more we are, you know,

3011
02:19:09,639 --> 02:19:11,959
we're dropping a good amount of merch as part of BOMBA.

3012
02:19:12,200 --> 02:19:14,520
You don't ever want to do too much, but there

3013
02:19:14,520 --> 02:19:17,520
will be some some fun things there. And no not mugs,

3014
02:19:17,600 --> 02:19:18,000
shut up?

3015
02:19:18,479 --> 02:19:22,840
Speaker 1: Uh, pixels and thoughts is homemade alcohol? Exciter is the

3016
02:19:22,959 --> 02:19:28,680
best juice? I doubt that. It's got to be so good.

3017
02:19:28,719 --> 02:19:31,879
I love a so good my fridge. Right now, I'm

3018
02:19:31,879 --> 02:19:33,000
gonna go get some soons. We're done.

3019
02:19:33,280 --> 02:19:34,799
Speaker 2: But the thing about Apple Side, I know is that

3020
02:19:34,920 --> 02:19:37,319
if it's clearer and yellow, you got juice there.

3021
02:19:38,399 --> 02:19:40,639
Speaker 4: If it's that brown, you're insider town.

3022
02:19:40,799 --> 02:19:42,840
Speaker 1: There you go, you know, I got that part. Don

3023
02:19:44,159 --> 02:19:45,799
Al Grex is coming in late so sorry.

3024
02:19:45,840 --> 02:19:47,760
Speaker 2: This was talked about by I need Backlard to play

3025
02:19:48,000 --> 02:19:51,440
Zeno Tilt, the sequel to Demon's Tilt, So I know

3026
02:19:51,639 --> 02:19:53,239
if it's a good pinball game.

3027
02:19:53,559 --> 02:19:55,760
Speaker 1: Oh, I didn't know they made another. Yeah. I saw

3028
02:19:55,840 --> 02:19:58,399
this and I guess I conflated it with Demons Tilt

3029
02:19:58,440 --> 02:20:00,600
and was like, oh, it's just that game, right, Okay,

3030
02:20:00,600 --> 02:20:02,879
I don't know it was new. All right, let's uh,

3031
02:20:03,079 --> 02:20:08,079
let's do something there. Hostile pinball action sounds good. That's

3032
02:20:08,120 --> 02:20:13,000
how we describe back hostile. Hostile shirt. I want another shirt.

3033
02:20:13,040 --> 02:20:17,840
Speaker 2: I want yeah MiGs, says Jeff Bacala wears DIBs insulting t.

3034
02:20:17,920 --> 02:20:23,879
Speaker 1: Shirt for Dan. I'm looking at it like right now, yep,

3035
02:20:24,360 --> 02:20:26,239
like like past the screen. So we can't do I

3036
02:20:26,239 --> 02:20:27,600
don't want to see I don't want to be spoiled.

3037
02:20:27,639 --> 02:20:28,719
Speaker 4: So what's I've not seen it?

3038
02:20:28,959 --> 02:20:31,079
Speaker 1: Do we have plans? Like I think we have a plan, right.

3039
02:20:32,040 --> 02:20:36,479
Speaker 3: Yeah, it's it's it's just you know where it's coming

3040
02:20:36,520 --> 02:20:38,399
down to the wire. I do think it will be

3041
02:20:39,040 --> 02:20:41,959
ready by Bombathon.

3042
02:20:42,799 --> 02:20:45,520
Speaker 1: Oh so what you're looking at the completed design? Yes,

3043
02:20:45,959 --> 02:20:48,159
it's not been turned into a shirt yet. No, not yet.

3044
02:20:48,399 --> 02:20:51,360
It's it's ready, it's gone. What was the deal there?

3045
02:20:51,399 --> 02:20:53,239
What do I have to wear it?

3046
02:20:54,239 --> 02:20:57,920
Speaker 8: Have to wear it for a month. He used to

3047
02:20:57,959 --> 02:21:01,719
wear for a week, right month, you know, either way,

3048
02:21:01,840 --> 02:21:04,840
that's a lot. I think a week?

3049
02:21:05,040 --> 02:21:10,760
Speaker 1: We said, right? Yeah, where else again with that sending

3050
02:21:10,799 --> 02:21:13,159
double third our way, thank you so much, Antonio Rio

3051
02:21:13,399 --> 02:21:15,559
Roku says our super touch the pay to win of

3052
02:21:15,719 --> 02:21:20,680
BombCast emails of course yeah, yeah, uh makes He's back

3053
02:21:20,680 --> 02:21:23,120
saying when will you guys be playing Lego Party again.

3054
02:21:25,479 --> 02:21:25,879
Speaker 4: Next week?

3055
02:21:28,360 --> 02:21:28,520
Speaker 1: Yeah?

3056
02:21:28,600 --> 02:21:30,559
Speaker 2: That's that one's happening, right. We can just say that

3057
02:21:30,680 --> 02:21:33,440
we're gonna play on the bobon. Yes, we're very excited

3058
02:21:33,440 --> 02:21:36,040
about that. We'll play max turns, which you know, is

3059
02:21:36,040 --> 02:21:37,319
it gonna be super long or anything?

3060
02:21:37,399 --> 02:21:38,600
Speaker 1: Right? I believe, but.

3061
02:21:40,200 --> 02:21:42,520
Speaker 4: It's pretty long on there. But it says the max

3062
02:21:42,559 --> 02:21:44,559
turn on there is like three hours, but like I

3063
02:21:44,639 --> 02:21:46,000
think they really overstate that.

3064
02:21:46,120 --> 02:21:49,000
Speaker 1: But yeah, and the level that has the most complicated

3065
02:21:49,040 --> 02:21:51,360
bullshit as well, Like I really want to get into it.

3066
02:21:51,920 --> 02:21:54,280
Speaker 3: Yeah, it will actually be fun, which is sick.

3067
02:21:54,639 --> 02:21:56,680
Speaker 1: Do you think that'll be like a top ten game

3068
02:21:56,760 --> 02:21:57,239
for you? Dan?

3069
02:21:58,040 --> 02:21:59,760
Speaker 4: I was looking at my top ten kind of starting

3070
02:21:59,760 --> 02:22:02,319
to get that together, and it's it could be, It

3071
02:22:02,360 --> 02:22:04,000
could be. But this has just been such a wild

3072
02:22:04,079 --> 02:22:05,319
year that I don't know if it's been a long

3073
02:22:05,319 --> 02:22:06,639
I don't know. We'll see. I haven't played enough of

3074
02:22:06,719 --> 02:22:09,239
yet either, so it's something I will be playing for years.

3075
02:22:09,280 --> 02:22:10,600
I'm sure Dan.

3076
02:22:10,559 --> 02:22:12,840
Speaker 1: Slam mcausin says, Hey, Mike, I don't think the people

3077
02:22:12,920 --> 02:22:15,040
that only listened to the bomb cast had heard your

3078
02:22:15,120 --> 02:22:19,280
brisket joke yet. No, you're the host. Now, nobody could

3079
02:22:20,000 --> 02:22:23,639
stop you. You're there, You're not the producer.

3080
02:22:23,840 --> 02:22:26,040
Speaker 5: To clear Mike, what happened.

3081
02:22:26,040 --> 02:22:27,920
Speaker 4: I did not see the dump truck last week, but

3082
02:22:28,000 --> 02:22:30,559
I saw it was the thumbnail. Was there any anything

3083
02:22:30,639 --> 02:22:32,360
of notes with the brisket joke that I missed?

3084
02:22:32,559 --> 02:22:36,200
Speaker 1: Is there? I think? I think like we're going around

3085
02:22:36,360 --> 02:22:41,559
just like you know, traumatizing people. Seemed to genuinely be

3086
02:22:41,719 --> 02:22:44,040
a little bit like I'm pretty sure Danika didn't like that.

3087
02:22:44,399 --> 02:22:47,200
Speaker 2: Like No, I think I think Denka was just sort

3088
02:22:47,200 --> 02:22:49,200
of like a champ. I did see somebody I forget

3089
02:22:49,239 --> 02:22:51,159
to do it, but somebody chat out a good twist

3090
02:22:51,200 --> 02:22:51,360
on it.

3091
02:22:51,399 --> 02:22:51,959
Speaker 1: Can I tell you this?

3092
02:22:52,799 --> 02:22:54,159
Speaker 2: And if you were a chat you could speak up.

3093
02:22:54,440 --> 02:22:56,440
I need to come up with a like a naughty

3094
02:22:56,520 --> 02:22:59,079
or more triple X version of the joke. Do you

3095
02:22:59,200 --> 02:23:03,920
though that I can have a Briskee brisket.

3096
02:23:03,959 --> 02:23:07,399
Speaker 1: Oh my god, Oh my god, my god, oh my god.

3097
02:23:07,600 --> 02:23:11,959
Speaker 4: Hit the brakes. Here's that goddamn brisket joke. That's right.

3098
02:23:11,959 --> 02:23:14,440
He called Kayla on stream and told the joke what

3099
02:23:15,159 --> 02:23:15,879
she loved it.

3100
02:23:16,479 --> 02:23:18,600
Speaker 3: The worst part of your joke is that every time

3101
02:23:18,680 --> 02:23:21,639
you tell it, it grows by thirty seconds.

3102
02:23:21,719 --> 02:23:23,959
Speaker 1: But and that's the joke we need to do. To

3103
02:23:24,000 --> 02:23:24,239
get it.

3104
02:23:24,319 --> 02:23:27,319
Speaker 4: I need to Mike, just do the brisk version the

3105
02:23:27,440 --> 02:23:28,520
brisk first.

3106
02:23:31,760 --> 02:23:32,719
Speaker 1: To say damn.

3107
02:23:33,799 --> 02:23:35,680
Speaker 4: He has to like make it a real thing. He

3108
02:23:35,760 --> 02:23:37,440
has to make it like a sexy risky.

3109
02:23:38,799 --> 02:23:39,239
Speaker 5: In the moment.

3110
02:23:40,040 --> 02:23:44,760
Speaker 1: A right, so living alone and hasn't known the touch

3111
02:23:44,799 --> 02:23:49,159
of a man for a while, a plumber to work

3112
02:23:49,200 --> 02:23:54,440
on her pipes. You seem right there, man, But first

3113
02:23:54,959 --> 02:23:58,520
I've gotta wait for this brisk at the up temperature.

3114
02:23:58,840 --> 02:24:01,239
He's like, oh yeah, you like you're like working on

3115
02:24:01,680 --> 02:24:05,680
on big meat. Huh. He's like, oh yeah, But you

3116
02:24:05,760 --> 02:24:11,559
know the thing about there's two.

3117
02:24:15,079 --> 02:24:16,479
Speaker 4: He's laughing. He's making himself laugh.

3118
02:24:16,680 --> 02:24:20,200
Speaker 1: There's the fatty part of brisket. And she's like, oh,

3119
02:24:20,639 --> 02:24:23,520
I only like the fatty part, if you know what

3120
02:24:23,719 --> 02:24:25,840
I mean. He goes, yeah, I know what you mean.

3121
02:24:25,879 --> 02:24:28,360
You're talking about burn ends And she's like, no, what

3122
02:24:28,600 --> 02:24:31,000
what like, Yeah, you take the fatty part you cut

3123
02:24:31,079 --> 02:24:33,319
up in the cubes and you put it, you put

3124
02:24:33,360 --> 02:24:35,920
it out there on the smoker again, let it all

3125
02:24:36,040 --> 02:24:40,000
teck up. And she's like what And then he's like, yeah,

3126
02:24:40,239 --> 02:24:43,719
that's good. The lean is okay, but it takes you know,

3127
02:24:43,719 --> 02:24:45,159
at least you get feed people to the leans while

3128
02:24:45,159 --> 02:24:48,079
they're waiting for for the burn ends. And she's like,

3129
02:24:48,159 --> 02:24:49,760
ha ha ha, Yeah, when are you gonna get over

3130
02:24:49,840 --> 02:24:51,479
here so we can, you know? And he's like, m

3131
02:24:52,120 --> 02:24:55,760
but don't worry the the the ends will justify the leans.

3132
02:24:56,719 --> 02:24:57,639
And then she hangs up.

3133
02:24:58,280 --> 02:25:01,639
Speaker 4: That was criminal, baby, wasn't that, Brisque? I think you

3134
02:25:01,719 --> 02:25:02,280
could do better?

3135
02:25:03,639 --> 02:25:09,200
Speaker 1: And then they fucked. Now now I'm back on board.

3136
02:25:11,479 --> 02:25:14,799
You got Alian miracle, says I missed the joke last week. Boo,

3137
02:25:15,280 --> 02:25:20,959
thank you for that jet uh oh the Samo Nicas

3138
02:25:21,120 --> 02:25:27,559
is this Italian brain? Hey everybody, we have a great

3139
02:25:27,639 --> 02:25:29,959
week planned for you all. We still got gay Mess

3140
02:25:30,120 --> 02:25:32,399
Mornings popping off Blake Club as we're turning with more

3141
02:25:32,840 --> 02:25:37,520
of the day Dance of Ruin Days of Dan. What's

3142
02:25:37,600 --> 02:25:44,280
it called Darkest of Dance, Darkest of Dan's everybody can

3143
02:25:44,319 --> 02:25:46,399
we also for the Kirby's air Ride thing.

3144
02:25:46,479 --> 02:25:47,959
Speaker 4: I don't know if we even talked about doing a

3145
02:25:48,040 --> 02:25:50,120
talkover of that, Mike, do you think you could do

3146
02:25:50,200 --> 02:25:53,040
a solo one where you maintain a brisket joke the

3147
02:25:53,200 --> 02:25:53,639
entire time?

3148
02:25:55,440 --> 02:25:56,000
Speaker 1: Absolutely?

3149
02:25:57,079 --> 02:25:57,840
Speaker 4: The challenge out there?

3150
02:25:58,000 --> 02:26:00,639
Speaker 1: No look e they were all either were all watching

3151
02:26:00,719 --> 02:26:05,000
that or none of us are. I don't know what

3152
02:26:05,120 --> 02:26:07,000
we're gonna do with that. Yeah, I guess we'll talk

3153
02:26:07,159 --> 02:26:08,600
if we actually want to do a talk over.

3154
02:26:09,440 --> 02:26:12,479
Speaker 3: Oh my god, you guys, you don't want to do that?

3155
02:26:12,680 --> 02:26:15,479
Come on, we did it before, I know, for the

3156
02:26:15,559 --> 02:26:19,280
first one, the first movie. I'm committed.

3157
02:26:19,360 --> 02:26:20,000
Speaker 1: I'm doing it.

3158
02:26:20,280 --> 02:26:24,760
Speaker 4: Oh god, when is it am? What would day?

3159
02:26:25,079 --> 02:26:25,719
Speaker 1: Thursday? Right?

3160
02:26:25,840 --> 02:26:28,600
Speaker 4: Thursday twenty Well, then I actually can't wait eight am.

3161
02:26:29,040 --> 02:26:31,959
Maybe I'll be able to Oh great, have to be

3162
02:26:32,000 --> 02:26:34,120
at a brewery at nine am, as you do.

3163
02:26:34,239 --> 02:26:36,680
Speaker 1: I take a couple of quick looks coming your way.

3164
02:26:36,760 --> 02:26:39,680
So everybody some some some new stuff we can play

3165
02:26:39,680 --> 02:26:41,360
for GPF as well. Don't know we can talk about

3166
02:26:41,360 --> 02:26:44,159
that yet, but yeah, you know. And then the Bombathon

3167
02:26:44,360 --> 02:26:53,360
Bombathon next week starting at five pm Pacific, Eastern five

3168
02:26:53,440 --> 02:26:59,040
pm Eastern on Monday, October twenty seventh, and that is

3169
02:26:59,159 --> 02:27:01,719
going all through the night and all through the day

3170
02:27:01,799 --> 02:27:05,120
on Tuesday. It's gonna be a giant drive. Tell all

3171
02:27:05,159 --> 02:27:08,440
of your friends if anybody is interested in supporting us

3172
02:27:08,559 --> 02:27:10,959
or just hanging out with us, we are appreciate it.

3173
02:27:11,040 --> 02:27:13,399
Speaker 4: It's gonna be very good. There's just no way looking

3174
02:27:13,399 --> 02:27:14,959
at this run of show that this is not gonna

3175
02:27:14,959 --> 02:27:15,520
be a fun time.

3176
02:27:15,600 --> 02:27:18,200
Speaker 1: Yeah, people don't have a lot of fun. Yep, it's

3177
02:27:18,280 --> 02:27:21,559
gonna be good stuff. Anything else. Anybody out their housekeeping?

3178
02:27:21,600 --> 02:27:25,200
Are we ready to get out of here? That's good.

3179
02:27:25,440 --> 02:27:31,440
Good job, Mikey, thank you everybody. I do my best,

3180
02:27:31,479 --> 02:27:34,639
and that's that's something. It's the twentieth anniversary of the

3181
02:27:34,719 --> 02:27:38,600
One Up Show today. There you got to the One

3182
02:27:38,719 --> 02:27:39,959
Up Show, Crab.

3183
02:27:40,879 --> 02:27:42,479
Speaker 2: I still want at some point, I gotta do some

3184
02:27:42,600 --> 02:27:44,159
kind of I got to host a big one upper

3185
02:27:44,239 --> 02:27:45,639
union just for my own entertainment.

3186
02:27:45,799 --> 02:27:49,319
Speaker 1: That was the best, all right, everybody. I've been Mike,

3187
02:27:49,600 --> 02:27:53,600
he's been Dan, he's been Jeff, he's been Jeff, and

3188
02:27:53,840 --> 02:27:57,120
he's been Sean. Thank y'all so much for hanging out

3189
02:27:57,200 --> 02:28:01,920
with us tonight. Radio games, We gotta keep playing them.

3190
02:28:01,920 --> 02:28:04,479
They still keep coming out, they still keep something out

3191
02:28:04,520 --> 02:28:09,520
being very good. So hang out with us this week,

3192
02:28:09,680 --> 02:28:12,000
hang out with us next week. I'm just gonna say,

3193
02:28:12,239 --> 02:28:14,719
we love you. We're not afraid the commit anymore. We

3194
02:28:14,959 --> 02:28:16,639
love you. Don't leave us.

