Speaker 1: Hey, everybody, it's Tuesday.
Speaker 2: Welcome to Giant BombCast, episode nine hundred and thirteen. I
am your host today, Mike min Naughty, and joining me
is a cast of the scarous games media people out there,
including No, that's not a leather face, that's just his
normal face.
Speaker 1: It's the Ohio gruff saw massacre. Oh Captain of the
ship Jeff Grubb, b I have a normal human face.
I swear I saw a house get t peed this morning,
and I thought that was I'm glad we still do that.
Good job, kids. And of course he has to be
associated with Jason Vorhees because.
Speaker 2: He wears a hockey mask. That's where I went to
Bachlar the thirteenth, Jeff Baklar.
Speaker 3: That's right, there have been twelve before me. I am
the thirteenth. Backlaar, what's up, Mike MANAUGHTI it's good to
see your smiling face.
Speaker 1: It's good to be here. It's good to be awake.
Speaker 2: You don't want to fall asleep because that's when Dan
Rikert will get you. Everybody, and we all remember the
dame of that movie, that Nightmare on Dan Street.
Speaker 1: Dad Rikert.
Speaker 4: I feel like I'm failure. I've never seen any nightmar
on ELM Street. And I've never tpeed a house, and
I feel like, personally, I really should have tepeed out.
I think my fear of getting in trouble yeah, Birley, Yeah,
like I like causing trouble that I can't get in
trouble for you know what I mean? Like not, I don't.
I don't I abide by the law. I'm a scamp.
I'm not a criminal.
Speaker 3: You're you're a nark, sure do you?
Speaker 1: Anyways? I would seen those movies. You's got a weird
white face and a knife. You know what that mask is, right,
It's a It's a Shatner mask. It's a and they
just like guided or bleached it or something.
Speaker 5: Now, hang on, grub. I'm curious to see if Mike
is implied that I have a weird white face and
a knife. Here.
Speaker 1: Oh was he introducing you with that? That's weird. That's
a weird say about a coworker. Yeah, and he'll suck
your blood. It's count turf a shot shot macdow.
Speaker 5: You see, I wasn't gonna give you ship if you
didn't like read the intro as I have a highlight
and bolded. I swear to god, Mike, if you miss
a single thing on there, I am just gonna roast
you for the rest of the week.
Speaker 1: Here I open up this dock. There it is.
Speaker 4: There's an energy from Mike today that feels like you
just had like nitrous earlier in the day, you.
Speaker 1: Know, yeah, like some sort of head injury. Yeah, did
you wake up? I woke up at eleven, of course,
and of course pretty good for once, which is a shock. Yeah,
it's actually felt relatively rested.
Speaker 4: I let me go to bed.
Speaker 2: I fell asleep at about three or four probably PM.
Speaker 1: Well I can relate. Yeah, so I feel pretty good. Look,
look I got nothing to do. Look, you guys need
me at noon today, and here I am right, he's look,
no complaints, We can't say anything, seemingly heart.
Speaker 3: Out, Greg Miller, no one's got anything on mister up
at noon.
Speaker 1: Mike Holler is.
Speaker 4: Not getting up at noon anymore.
Speaker 1: I think, yeah, yeah, I'm saying that, yeah, saying.
Speaker 2: Nothing I think important happens in the morning. And I
don't need to be a wake for any of that.
Speaker 1: That's for sure. That's just true.
Speaker 2: And I got you know, I had so much Pokeymans
to play too. Every night it's always something I want
to play on my switch for not just like you know,
cute little three minutes before I fall asleep, but for hours,
and I just do it. I just sit their bed
and I just keep playing. Then you look up and
it's five am. You're like, that's okay. I'll just you know,
get up an hour before whatever. I gotta do a
giant bomb, and it's okay.
Speaker 1: It works out.
Speaker 4: If it's going to be hours of gameplay, why are
you doing it in bed instead of like uncomfortable couch
where you're sitting properly in.
Speaker 1: Oh, bed, it's way more comfortable. I'm comfortable.
Speaker 4: Oh yeah, Oh I never played games in bed.
Speaker 1: Absolutely. I think these days probably eighty percent of my
gaming happens in bed. Wow, that's a crazy number. Now, Actually,
I don't want to be associated with him anymore, no,
are you? It's a lot. It's like it's like one
of those famous people that gets too famous. Then you
just hear like they've been in bed for seven years,
Like that's what Howard hughes, Marlon Brando or something.
Speaker 4: Yeah, Aviator Mike Manati edition respect to Mike, and Mike's
getting Comfi's living his best life. You can't be good
like posturely and skeletonly.
Speaker 1: That can't be good. Sure, it's just already kind of shot.
Let's be on it. And I don't know if like
gaming in a chair is doing much for you. Maybe
if you're Dan, if you're talking about like you play
games standing up, then maybe we can have a conversation.
Speaker 4: No, I mean, you get a good ergonomic chair. Even
just a couch has to be better than a bed.
I don't think it has to be better. No, really yeah, really,
it's all just sitting down. Yeah.
Speaker 1: I do probably have to get like a new mattress
eventually though. Beca's just kind of sitting in one spot,
putting all your weight, you know, via butt on the
same spot in your mattress for years. You get a
little bit of a difficult rotated rotated it once. You
can really only do it once the mattress. It could
turn it right, It's.
Speaker 3: Get you can't can't flip every math already.
Speaker 4: You're sitting on your bed.
Speaker 1: Sometimes I'm sitting sometimes I'm like leaning against the way
he's going into that bed butt first, like the most
of the weight is going.
Speaker 4: Through the into the bed, which I guess I was
picturing you laying like propped up on a couple of pills.
Speaker 1: That's that's actually not super comfortable to me. I could
do a little bit of.
Speaker 2: That, but my arms will get tired eventually just laying
up and doing this for a while.
Speaker 3: You're describing a very what I believe to be a
very uncomfortable lifestyle. I feel like the la couches and
lazy boys.
Speaker 1: Like I'm with Mike mostly on this because I'm just
in general never comfortable, So like, what's the different. Yeah,
I don't think I've been comfortable in like fifteen years.
Speaker 2: So I have a little like sad about how little
I use my living room. It's my least used room
in my house. I have not played a video game
on my couch on my TV in like months.
Speaker 3: I think you guys are just out of the comfort zone.
Like there's been fabulous. I enjoy sitting the recliner. After
sitting in the recliner, I almost stand up and it's like, oh,
that was a bad choice that like yeah, yeah.
Speaker 1: You get it.
Speaker 4: Gave one of those recliners with the lumbar support thing
where it's like you can have control and it can
like put you out there, you know.
Speaker 1: Yeah, I mean there's a reason that they need lumbar support.
It's because sitting these things is not actually good for you.
Speaker 4: That is when I felt the worst. Is like during
the pandemic and I was like doing everything from that recliner.
I was working from the recliner when I first came
back to Giant Bomb, always sitting, and that's when my
next started getting sucked up. My back and all that
stuff like that is no good.
Speaker 1: I I bet I play games on the toilet more
than any of you. I think that that I'm not
gonna no, I don't play Gamelet you can have that
yeah that falls asleep, you have the healthiest game. I
don't think it's unhealthy other than when my legs fall
asleep and it hurts a lot. Okay, so maybe it's unhealthy.
Speaker 4: Okay.
Speaker 2: You know what's helping me in the living room is
only when I get the Christmas tree in there, then
I'm gonna want to be in that room a bunch.
That's when I finally played Ghosts of Yo Tai or Yotay.
Sorry every time I say it wrong, and then I
double gets.
Speaker 4: You should make a home gym and just fill it
with Christmas trees at this point, light little train go
around it like just making mom a's hell, oh.
Speaker 1: I do have a start. Took the next generation train
that I got for Christmas last year.
Speaker 4: You really jacked mikey Christmas room playing Pokey BoNT like
Chad saying. She also was playing Pokemon in bed last night.
So you got that Kayla lifestyle going on?
Speaker 2: There we go, Yeah, seeing it's that Klas healthy right, Yeah, yeah.
Speaker 4: I mean she she also loves McDonald's and stuff like
I do, but she she's been at she plays volleyball
every week and everything.
Speaker 1: Yeah, yeah, oh that's fun.
Speaker 4: Yeah. I went to an apple orchard this weekend, Mike,
and I thought of you a lot.
Speaker 1: Don't think of me real quick, Mike, forget that he
was hosting the show there and that he just woke
up to see how. I know it's bad podcasting, but
I find it.
Speaker 3: Along the routine of most hosts who just roll out
of bed and get on the stage.
Speaker 1: And they felt great, I go fantastic the rest of
us do, but all right, go yeah it was did
you throw up? I would have? Mike. I thought about you.
Speaker 4: The whole time, because not only are you just surrounded
by like five hundred trees covered in hundreds of apples each.
They're also you forget the part where they're all over
the ground too, like every other for you about that
you were like crunching apples underfoot like every step you take.
Speaker 3: Again, not to exploit your uh you know, atypical kind
of like.
Speaker 1: Uh um, let's do it?
Speaker 4: Yeah, mont so so can you?
Speaker 1: So you you can't go? You can't go? Or no,
I will go to the apple orchard. God, because if if,
if the apples weren't just saying put in the trees maybe,
but it is all the ground walk around and start
jumping up a buttole yeah, you.
Speaker 5: Know India Jones or he like looks in the pace
like snakes.
Speaker 4: Trying to figure this out with Mike. So, Mike, I've
heard things that you are very averse to. Would you
rather go to an apple orchard with me and taste
test every type of apple for like hours? Or go
skydiving with me?
Speaker 6: Oh my god, there's an option of like, well, I
could jump out of a plane to avoid the apples.
Speaker 1: I probably skydive.
Speaker 4: Apples and jumping out of a plane.
Speaker 1: Apparently, I'm surprised.
Speaker 3: But that's honestly such an indictment, right, like that is
if that's not evident of how true and real true? Ye?
Speaker 1: Like, oh god, that's why I feel bad.
Speaker 4: Do you remember I was planning a bit where it
was like an SGF or a Game Awards a few
years ago. I almost had a Kenney Omega is almost
gonna swing by, but he couldn't make it schedule wise,
And I was like, Mike, can you Omega is your
favorite wrestler? Can we do a bit where Kenny Omega
like brings in a fruit platter for you? And He's like, no,
absolutely not. That's when I realized how real it was.
Speaker 2: He's like, we can't bit this, yeah, just like you
can't take bits and bites out of apples because there gross. Uh,
we got a little housekeeping to do here. Uh, Jeffery,
you are you good to talk about some of this?
Chuck wants us to talk about some stuff with the
news site everybody.
Speaker 1: Oh yeah, the whole thing here, Okay, premium site bit
is still happening. If your premium member get over to
Enormous Explosive dot com. Uh that you know, that's a
good reason kind of join us and help us out
and build what what you want the new site to be.
We are still welcoming feedback. There's a lot of people
using that every day. It's very helpful. Thanks to everyone
who has done that. Also, we're gonna keep putting out
calls for helps for aid for the Wiki Street Team.
I'm just gonna read what it says here. The wiki
needs your help. Programmers, editors, testers, join hashtag wikidash Street
Dash Team in Discord. There's a channel in there. If
you don't see it, just ask one of the mods
for help with that. They'll get you put in there.
And really we're trying to crowdsource this as much as
possible to really save this thing. So if you have
any sort of love for the Wiki Street Team, if
you are, if you're possessing any of these abilities, or
you know anyone who does, let us know. Let's try
to do our best to keep make that happen. You
also go to BombCast dot com slash wiki and that
will give you the code repo. I believe that they're
storing there. Beyond that, Mike, I think that's it for
the new site stuff.
Speaker 2: Yeah, Chuck, you know made a calculators like Yeah, Chuck,
Chuck meets top with that everybody, So you know, saving
the Discord again. That's hashtag wiki street Desh Team in
the Discord or BombCast dot com slash wiki. If you're
a program or editor, tester, if you think you can
help in any way, if you're sure you can help,
just go check it out.
Speaker 1: See if you can do. Chuck needs our help. Damn
it help.
Speaker 4: Chuck dot com.
Speaker 3: And that's not to say that there hasn't been an
outpouring of support already. Thank you to each and every
one of you who has taken the time to get
in touch. It means a lot. We've made tons of
progress with the wiki. We still have more to do
with every intention on preserving it, don't worry about that,
but yes, we still need some help as we close
in on the relaunch of this website.
Speaker 1: Very exciting. Yeah, the people out there that are we
doing that work would just love to see even more
people joining because it would just kind of reinforce the
work that they've done. So thanks everybody.
Speaker 2: Yeah, lots of stuff coming together. I mean, this is
our last show before we do the bombas on.
Speaker 1: Right, and that's crazy. So that's that's this weekend.
Speaker 4: Some plans have really been coming together. We might have
had a two and a half hour meeting yesterday where
we already had to run a show set up, and
then we have all sorts of incentives and segments and
stuff that is very fun, greb, Can we tell them
about the Can we tell them about the thing we
were talking about the shuffle?
Speaker 1: I think people start thinking about it.
Speaker 4: Yeah I do too.
Speaker 5: Yeah.
Speaker 1: So yeah, we were talking Dan about a bunch of
fun ideas for this, and we're going back and forth,
and I think at one moment you mentioned like Bishawk
and the Shuffler, that that Bishok can do at Bishok
as an emulator. Basically, the idea is at two am, Look,
we play a lot of bad games on this site.
I'm looking for people's most out there games, games that
are an assault on the senses. And if you want to,
you can submit this and make us play it by
We're gonna have an incentive where if you donate a
certain amount, we'll get all the details later, but you
can suggest a game for the two am Nightmare Shuffler
during the bomba Thon and I will put it into
the playlist and that every like thirty seconds to a
minute and a half somewhere in that range. It's gonna
switch from one game to the next with no warning,
and suddenly you're just gonna be playing whatever crazy stuff
you want to put in there.
Speaker 4: Now, we're gonna pass the controller when it's we're gonna
be that's right.
Speaker 1: So we're gonna passing the controller back and forth. It's
gonna be chaos and we're probably gonna keep going for
a while with that. So the more games the better.
Speaker 4: I mean, take Tuesday off work, folks, stay up playing
with us. We had to do a Monday night for
this thing. We know it's weird timing, but take Tuesday off.
It's gonna be a long fun stream. Also trying to
make sure like the Nightmare shovel stuff and everything, a
bunch of the whackiar stuff is the late night loopy hours.
So it's gonna be a fun time for sure.
Speaker 2: We have a lot of fun stuff planned and yeah,
you know programming. Note this is next week, starting Monday night,
I believe at eight pm Eastern.
Speaker 1: This is when Nope, nope, did you do that?
Speaker 5: That's what's in my calendar, dude, what do you mean
do that? It's on Mike it's right on the dock.
Speaker 1: I'm looking at my calendar.
Speaker 3: Monday, October twenty seven, starting at five pm.
Speaker 1: That's what I got to.
Speaker 3: Fives look like Gates, I get it.
Speaker 2: Okay, that's when it starts. Yeah, it goes for like
twenty four hours. So this is gonna be our promo
for it start.
Speaker 1: I don't know. I know I have to fly there.
Take all what do you you batting? Averaging? Perfect on
that either listen.
Speaker 3: If you can't take off work on Tuesday, quit your job.
Speaker 1: Yeah, that's important, damn it.
Speaker 4: Chad does say? Can you write us something we can
send to our bosses? Can we make a note that
we can just post to the to the our blue
shot and people can print it out and give it
to their bosses.
Speaker 1: I make my dad sign it. He'll love that to
stand by that, right, Yeah, I know you're right. Prescription
pack Yeah, is that still a thing? Our blue prescription pads?
I think it's all digital. Yeah, I don't know.
Speaker 3: It's always been straight to pharmacy.
Speaker 1: Okay, yeah, you know.
Speaker 2: Of course, next week there is going to be some
you know, like Wednesday, Thursday. Don't expect anything. We're gonna
be in New York. We're gonna be flying home Friday.
I might do something. It's Halloween, so I'm by myself.
Might do a little Halloween stream, but nothing big. Yeah,
next week is really all about the obambathon. Will make
me some other fun stuff well where there may be
that we'll post later, but yeah, it's a big deal.
You know, I see some people asking this is a
drive for us, wait to get some support, get some
subscriptions for Giant Bomb Premium. If you're already subscribed to
Giant Bob Premium, there are going to be other ways
for you to monetarily support us. So we have a
lot of fun stuff planned.
Speaker 4: And some of the incentives are really cool and that
they will allow us to do some bigger things that
you know, we would not be able to do without
this drive and the support. So you'll see the incentive
list once we get go in. But there's some very
very fun possibilities there.
Speaker 3: And also we've you know, we haven't really talked a
lot about like where we're doing it and all that stuff,
but I just want to say, like next week you
also start to be the start of like a couple
of new partnerships that we're very excited about that. We've
been working on for like months and months and months.
It's going to be sick. I'm very excited. There's a
lot of new opportunity that's going to come along with this.
Speaker 4: So things are moving here. We've got somethings are on.
It's because it's real good.
Speaker 2: Yeah, and it's gonna be merch rich as well, mrch
as well, let's not it for the year. We are
still going to do an Next Life. I don't think
that this is the only, you know, marathon thing we're doing,
or that we're not doing the charity thing because we're
doing this.
Speaker 4: That was part of what we're playing yesterday too, is
getting the flights together and everything for folks coming out
here doing a nice long marathon extra live stream. That's
gonna be great. Someone in Chad says, are you guys
doing anything with Mortal Kombat Legacy Collection? Stay tuned next week?
Stay tuned, Yeah, stay tuned, and something that's very much
on my radar. So yeah, yeah, I'm excited. I'm just
very excited about Like, that was a long meeting yesterday.
I remember leaving that and just being like, hell, yeah,
I am excited about so many different things right now here.
Speaker 1: Yeah, you can all shut up about mugs. Absolutely not.
Uh all right, anything else anybody before we get into game,
any question about the apple or mic gosh, I just
what's the point? I don't care.
Speaker 4: What's the point?
Speaker 1: Do you know?
Speaker 4: Like quaint and nice it is?
Speaker 1: I guess. I guess I like going to a pumpkin patch.
I get that, but that doesn't apples.
Speaker 4: You know what?
Speaker 1: He would like cider? No, I've I know what cider
tastes like, so good a problem.
Speaker 5: He likes the juice of it all.
Speaker 1: I mean, I'd rather drink a glass of cider than
eat an apple.
Speaker 5: Clearly because it is the juice coming out, like the
juice coming out of the crunch seems like a big deal.
Speaker 1: Yeah, that don't both together to be optimately bad.
Speaker 4: That's that's why I was thinking of you every time
I stepped on an apple, because it's like that crunch
that pop. I was like, oh that, I I con
feel like shipper from across the country.
Speaker 1: Now. I mean the most the most easy, the most
easily consumablepple thing is like the dried apple chip. If
I had to do that, I could do that because
it was pretty much it turns into an apple.
Speaker 2: There's none of the texture, there's none of the juice.
It gets rid of a lot of the problems to
gross skin.
Speaker 5: He's consistent at least, he just doesn't like the consistency
of fruit.
Speaker 4: So is like, Okay, I don't know if you're like
a jolly rancher guy or anything, but like like apple
flavored candies, does that do anything?
Speaker 1: Even that does really taste like apple?
Speaker 2: Yea, Even then I don't like the apples like the
app that's probably association at this point. Yeah, I thought
it was a ton of bullshit. When skittles were replaced
green lime with green apple.
Speaker 4: I was all for that change because green apple is
one of my favorite candy flavors. And then they went
back to lime, like coww Yeah, I love the green
apple era.
Speaker 1: I was with you, and I was like, I was like,
I don't ever need lineback. And then they brought line
back and I was like, oh wait, actually this is better.
Speaker 4: Ones. The lemon, the lime, and the orange are the
boring skittles. They're good, I mean, they're skittles, but like,
give me some purple is the best? Yeah, red, then purple,
then yellow, than orange than lime. Apples that jumps up
purple the flavor colors. Yeah, absolutely, Purple is the best
fake fruit flavor by far. I think red. They don't
have grape, they don't have fave purple. Fave reds.
Speaker 1: About We're gonna have joy.
Speaker 4: Lives back our.
Speaker 1: Lowest tier trash candy imaginable. I have a chocolate from
the dude. No, Skittles are.
Speaker 4: Low tier trash candy. The two most iconic candies.
Speaker 1: Ever garbage garbage tear.
Speaker 3: Don't be smirch this holiday season with your fucking nonsense
that nobody wants in their trick or treat bags. You
know what they want first? They want Snickers. Clickers is
the best chocolate based exactly what are you been talking about?
Speaker 1: Then? What are we even?
Speaker 4: Snickers and Skills and Tarbets are better than Snickers. Snickers
is number three, though, Sean, the best chocolate picks candy.
Speaker 5: I would like to give away from the candy discussion
just to save this podcast. Okay, okay, talking about Jet's pizza,
but I guess we want to talk about.
Speaker 1: You've got the floor. Wait better come correct, Sean, swear
to God?
Speaker 5: All right, all right, all right? So I was having
dinner with my mom and I was like, okay, let's
let's order this pizza. So we didn't get a ton
so we got like a small Detroit deep dish corner
or corner. No dance is small.
Speaker 1: Yeah, eight corners.
Speaker 4: Corner is like four corner Yeah, okay, okay, okay yeah
corner corners all right, yeah yeah, yeah, the corners were had.
We got the turbo sticks and we got these cinnamon
sticks that we got, you know, turbos stick.
Speaker 1: Crazy bread.
Speaker 5: Good news is Turbo sticks god like, like probably the
best cheesy bread breadsticks things I've ever had from a
pizza placed. I did realize it didn't come with any
dipping sauce because I like marinara while I'm dipping breadsticks.
Turbo sticks is incredible. Okay, I'll have to I'll have
to try that next time. The pizza it was really good.
I think you guys oversaw it a little bit like
it's it's really good pizza, especially when you consider that
Jets is like a chain.
Speaker 1: I think that's I think that, Yeah, well, I think
I'm always couching it. Like I'm not saying that it's
going to be the most gourmet Michelin star stuff but
like compared to any other chain.
Speaker 4: I think that's the thing I put it up next to.
You know, you're compared to a pizza hut, a Domino's,
those types of definitely here of that. But also you're
in Wisconsin. What do they know about cheese?
Speaker 5: You're not going to get.
Speaker 4: Me.
Speaker 5: Yeah, there's nothing here. I have a ton of Europeans who.
Speaker 1: Football team is literally named after packing meat. That's an
insane thing on their heads.
Speaker 5: Yeah, it sits in between, It sits in between. It's
it's definitely a step up from like Domino's and Papa
Jack and stuff and like that. Stuffs getting so expensive
that like Jets was roughly the same price anyway, So yeah, Jets.
Speaker 4: Yeah, it's like like said, it is not you know,
you go to a restaurant or a gourmet pizza thing,
that is a different type of thing. But if you're
just ordering a pizza for you're watching football game or restling,
paper view or something like, this is like the top
tier of that type of pizza.
Speaker 5: Yes, I do still prefer the local place because it's
it's also around that price there they have thankfully kept
it low, but Jets, you know, just as solid. I'm
reporting in. I do like the Jets guys were not
off the mark.
Speaker 1: Are there any out near me?
Speaker 4: I wasn't even aware of it.
Speaker 1: There's some in New York, there's some in the city,
there's one in one in Brooklyn. There's a couple of they.
So they sell by the s I think every Jets
location sells by the slice. So if you want to
go in there and try to try their big slices, yeah,
like they're fat.
Speaker 2: Yeah it sounds it sounds pretty good. But I think
we need to jet away from this conversation and talking about.
Speaker 1: Your video games. Whoa you had me? All right, you
guys were talking them up that pizza. How about you
beat them up instead?
Speaker 5: No, what to do with.
Speaker 3: What?
Speaker 1: It's a main up port? What do I got for Absolum?
Speaker 3: I think that barbecue joke ruined your lifeting.
Speaker 1: That's it. You are brain broken.
Speaker 2: I've completed a run in Absolum. Now, Dan and Grub
have been, uh you just doing test runs for your
This is the run I.
Speaker 1: Think we did.
Speaker 4: I think we aired those. But yeah, we've just been
kind of testing the tank and we test, you know,
making sure we can connect and everything. Yeah, it's looking good. Well,
we will do a run.
Speaker 1: Such based on what we've tested, though, Holy crap, that's
a good game.
Speaker 2: That game, it's awesome y for people don't know. This
is the the new beat them Up published by dot emu,
and it.
Speaker 1: Is basically what if what if Hades was a beat
them up instead of the kind of top down action
game thing. Uh, And it has two player co op
and it is really good. It's very pretty. That beat
them Up mechanics are fantastic. U.
Speaker 2: Some of the people who worked on Streets of h
four involved here, so you know, there's a lot of
that vibe to it. But yeah, like the progression is
very hades and that you get a lot of permanent
things between runs, and then during the runs you essentially
get boons that power you up in different ways and
different resources and other things, uh meeting here too. There's
a lot of branching pass also, so there's kind of
a nice exploration aspect to it too.
Speaker 4: And we see something yeah, yeah, we've seen stuff whe
it's like, oh, you need a key to go up
to this island, and it's like, okay, I'm sure at
some point during one of these fasts we'll get a
key and then on the next run, we'll go up here.
Like I'm curious because like, I'm having so much fun
doing a co op. This is ideal to me. But Mike,
have you been doing solo?
Speaker 1: Yeah, I've just been doing a solo and it's still solid.
Speaker 2: Yeah, it's still very good. I mean any fun co
op for sure, But I don't feel like, oh, I'm
like having some kind of lesser experience or some kind
of experience because of that, or a harder experience, even
like it's pretty good difficulty.
Speaker 4: One of the reasons I'm really loving it is because
like that genre of just that side scrolling beat them up,
you know, Streets Raide, Final Fight, you know, the Simpsons Arcade,
Turtle's Arcade, all that stuff. Like I loved those games
so much growing up and playing them in arcades and
bowling alleys and stuff. And then it was once they
started coming out on Xbox Live Arcade and stuff, where
it's like, you know, obviously you can just infinitely hit
quarters and stuff like that. So when it removes that
kind of challenge factor and like to get yeah, the
magic's kind of gone and it does just kind of
boil down, like, oh, this is very simplistic especially like
the Simpsons Arcade game, which is one of my favorites.
It's like, boy, there's not a whole lot going on
there outside Simpsons of it all. So this being like, okay,
this is that type of gameplay, but with some really
fleshed out stuff and bringing in you know, roguelike mechanics
and stuff like that's this is doing it for me
in a major way.
Speaker 1: Yeah, beat them upse have definitely had their renaissance. I
was when they went away. I was glad. I'm like,
these things are they don't make sense in modern gaming
coming home on a console and trying to play through
this because of what you said, Dan, And so when
it when when the resurgence did start to hap happened with? Uh?
I guess Mike? What was like the early first one.
Speaker 4: A Castle Crashers. I means going all the way back then.
Speaker 2: Castle Crashers is the start of it for me. Some
people would say that Scott Silver game, which I didn't
care but.
Speaker 1: Deftly part of that. Yeah, and then it's I think
for a while there everyone's like, well, Castle Crashers did it,
We're not going to necessarily be able to do with
that what they did, and then we, you know, we
get that string of really great ones sort of culminating
in streets Rage form. For me, it's like, oh, you
could do so much more with just a little bit
more complexity to the combat. And now like, this is
the team that did the combat for streets Rage four
or Guard Advanced, Guard Blocks, guard Break, I think that
might be Guard Break, Yeah, and it's like, okay, yeah,
so they once they got that down and it was like, oh,
this just beating people up in the beat him up
should be the funnest thing you're doing in the game.
Now we could just start layering stuff on top. And
now we're at a point where it's like, Okay, we've
learned a lot from all these other Rogue Light games.
Mash these things together and it just works. And I
think Mike you were saying, like it's not going to
feel super different run from running the way that Hades
always does, because you are getting like the same weapons,
but like some of the boons, like I got the
rocket Dwarf and I'm just sitting there blasted back and
forth and kind of learning how to use it and
realizing that he's using his gun to like basically do
a triple jump in the air and it throws him
across the level. But if I do a triple jump upward,
he's shooting his gun down, so I can kind of
attack that way. Or if I rock at dwarf into
an enemy, I immediately hit them and I could start
attacking them. So like, I had all these options available
to me, and it's like that was an awesome build
and never expected it, and I'm like, oh, I can't
wait to go again. You unlock more stuff that does
help runs feel a bit different, Like you kind of
unlock different sort of categories of boons eventually, Like at
first it's basically just like fire electricity. Then you get
win ones.
Speaker 2: I have Necromancy ones that will kind of spawn skeleton
minions for a little bit based on things that I
do right. And then you do unlock more characters, just
four that you get in total, but you know they're
all pretty different as well.
Speaker 4: Yeah, and we're mentioning the runs we're doing.
Speaker 1: You're familiar with. This is the run.
Speaker 4: We have brought it back with this game, and we're trying.
I think we've done it every weekday since we announced
it was back. So we will do a run today.
Grub I assume you're good form rid this evening, maybe
like maybe like five ish. Your time five is eastern yep, yeah,
so we will do that.
Speaker 1: Tune in.
Speaker 4: We're doing a thing there where it's like everyone can
watch free live on twitch and YouTube, and then the
archive of these test runs if we don't beat it
go up on the website. So tune in live for free.
If you're premium sub, you can go back and watch
all the VODs.
Speaker 2: I was amused to see Jeff. I was like, hey,
you should talk to that training lady in your camp
to teach you things. And then like I see, so
I was like, hey, Mike said we should.
Speaker 4: Talk to that person.
Speaker 1: I think. I was like, well, let's not do that.
Speaker 4: It's me and him.
Speaker 3: This is.
Speaker 1: I did look for the previous time and she wasn't there.
So it's like when when it didn't happen in that moment,
I'm like, it's probably never happening. What did happen? Said?
Mike told me about this that, like, just let me
ask you this. Do you guys know what a clash is?
Speaker 4: Is that when the little sprinkle when you do the
dash forward? Nope, group, should we check that out? I
have had an idea maybe we should check that out.
Speaker 1: All right, Dan, I like it.
Speaker 2: Let's yeah, all right, fantastic, but uh yeah. I mean,
it's been an incredible year for roguelikes. You'd almost think
it'd be too much. There's so many of these popping off,
and yet I'm still actually not sick of it yet. Dan,
You've been playing a ton of them, including this one.
I want to hear about.
Speaker 1: Ball x pits. I don't know if it's ball cross pit,
if it's just ballit.
Speaker 4: I think people say it's just ballpit. I thinka let's
just we'll just say ballpit.
Speaker 5: It's not exits a cross you don't pronounce crosses.
Speaker 1: All right, there you go. So yeah, Ballpit's another one these.
It seems to be popping off pretty good, Dan, How
are you finding it?
Speaker 4: It's really good. I don't think I love everything it's doing,
but I love most of what it's doing. And like
the core game is you've probably seen, you're just kind
of going up. It's almost like Shmump style, you know,
and it's not full bullet hell or anything, but you
are dodging a lot of projectiles and stuff like that.
But instead of like you know, Galagas style or schmup enemies.
It is blocks, so it's almost a bit of like
a breakout arcanoid situation, and you are a character that,
like I always turn on auto fire. I don't know
if anyone else have been playing this, but like, I
don't even know why I would ever turn Like some say,
if you turn off auto fire, you can move quicker,
but I have not felt the need to do that.
So if you have it on, you're just constantly shooting,
and you've got like eight slots, you know, the way
like in a in a Vampire Survivors or feel like
there's another one I'm playing where it's like you have
a certain amount of slots for balls, and when you start,
you have your characters like baseball, like okay, this one
has it's a fireball or a bleed ball or something
like that, and then the rest are baby balls, which
I hate how much I have to say baby balls
when I'm discussing this game, but they do some baby
balls constantly in this game. So as you level up,
you get to pick things to replace the baby balls with,
like okay, a poison ball, a freeze ball, and then
like Vampire Survivors, you can fuse them, you can evolve them,
like certain ones confuse with others, and you can really
do some fucked up things where it's like, okay, now
my freeze and my poison combined, and then I fuse
that with a horizontal laser one. And so this ball
every time you're shooting out a horizontal laser and poisoning
and freezing everything it touches. And then you can get
all these perks and stuff where it's like, okay, the
ball launches at seventy percent speed, but every time it
bounces it gains like twenty percent speed. So there's all
these different ways you can kind of go at it.
For a game that's basically just shooting balls at blocks
that are moving down the screen, Like, there's a crazy
amount of variety, and all the different characters are cool,
Like one of them is a set of like I
don't know, or twins, or it's like this like weird
spooky guy and weird spooky lady, and then like they
shoot opposites, so if you move one left, the other
shoots right. But cool, dam so, Like there's a lot
of different ways to play. The thing that I'm not
as hot on is in between the runs, you know,
like I love in Hades. When you finish run, you
go back and like all the hub stuff and the
incantations and talking to the characters and all that stuff.
Like Hades has maybe the best in between run of
any Rogue Light I've ever played, probably, and so compared
to that, it's pretty weak. It's this, like it looks cool.
It's this like kind of base building thing where you're
kind of clearing out land, like this farm land you're
kind of clearing out and you're building structures and so like, oh,
this structure will unlock this character once it's built. This
one is a wheat field and every time you go
over it you get wheat and there's like currencies in
a wood stone stuff like that. So it's just kind
of like pinball type thing. But it's not super engaging,
Like it's pretty easy to just be like, all right,
I'll just I need wheat, so I'm going to range
it so you know, the wheat fields are blocked off here,
and it's just gonna bounce back in Worth real quick
and get a bunch of weed. That part's not super
fun to me. It is just the runs themselves I
think are great. So there's a lot there considering how
simple the core gameplay would appear. Definitely gonna keep playing it.
But yeah, it's the town building stuff is the weak part,
but the rest is very, very fun.
Speaker 5: I would say, Yeah, I didn't get a chance I
actually play much of it, but I did fire it
up the other day and at least a run and
got to bass building stuff. And when I fired up,
I thought like, oh cool, this will be like a
little arcady thing where you just keep doing the runs.
It's like Vampire Survivors, where it's just that's it, that's
the game. And you know, I think it's fun enough
that I could see myself putting some time into it.
Then we got to the bass building. It was such
a brick wall for me of oh, I'm gonna go
play something else right now, come back, like, I do
not want to engage with this when the other half
of the gameplay is like, you know, fast paced arcadie stuff.
May maybe they thought it would be a good way
to like calm down at the end of a really
intense run or something, but to me it kind of
reads as we need something else in here to elongate
the gameplay time.
Speaker 4: Yeah, it's like you know, like imagine a Vampire Survivors
if you had to do kind of a half baked
thing in between every run. Like part of the beauty
of Vampire Survivors to me is just how just simple
it is, like how elegance and simplicity. And I didn't
need that thing in between the runs, Like not every
rogue Light needs that. So if it's not gonna be
like a Hades thing which really thought out and fleshed
out and everything, I don't like it that much. And
that's the case here.
Speaker 2: You gotta love roguelikes because they always got you replaying them,
just like grub is checking out Yuka replay Lee.
Speaker 1: Yeah, did you play the original Yuka lately at all? Uh? Jeff,
I played it. I played it enough to find out
that I didn't think it had the juice I thought.
I remember being like, hmm, this game just feels absent,
like there's just not a lot of spark here when
I'm playing it, and so I put it down pretty
quickly and pretty disappointed because I was looking forward to it.
And that's so that's your experience to all, Dan.
Speaker 4: So, because we both loved three D platformers and everything,
I remember like that was one of the first very
high profile like Kickstarter games, as there are so many.
Speaker 1: Of the people who were actually involved that rare.
Speaker 4: Right, I think they've got and everything and they have
all these rare people and it's like, oh man, that
sounds perfect. I would love Like I was so ready
for like three D platform er stuff, some sort of
a resurgence, and yeah, I felt the same way Groboard.
It's like I loaded it up and it's like, okay,
on its surface, a lot of this like sure, this
looks like rare characters, they're talking like rare characters. But
there's just kind of an emptiness or a coldness to
the actual gameplay that I bounced off very quickly originally,
So I was I went.
Speaker 1: Into this You Could Replay League specifically to investigate if
that had changed at all, because I think the talk
for this game was this will be a chance for
us to sort of address some of the criticisms and
make some improvements. And I'll say, the thing that I
think I noticed is that there is more like, uh,
very quickly you are encountering more challenges and more of
the page's which I think are there are the primary
pet you know, thing that you're game. Yes, their star. Yeah,
seems like there's more of those, so that was already
an improvement, and yet it's like maybe fifteen percent more
juice like there is. This is definitely better. It's just
it's it's not like Night and Day better. I think
that's where I kind of ended up with it, how
about you, Dan.
Speaker 4: Yeah, I didn't play that much of it, but like initially,
I think I'm liking it more than the first time around.
Like I like the look of it, like it just
looks like it made there. Yeah, yeah, totally. So it's
like it is something that is on my list of
stuff to play, but like and with everything out right now,
it is so far down on the list. So yeah,
maybe I get to it in February or March or
something like that. But you know, played a little bit
did not grab me enough to keep it going, even
though I love that genre so much and I would
love to see more rare like platformers. But I think
I like the Donkey Kong country style one more. That
made that two.
Speaker 5: Yeah, I hear that a lot of people the possible fantastic.
Speaker 4: Yeah, that one's a lot better, I think. Yeah, So
I'll get back to.
Speaker 1: It though, Yeah, I think, I'll, I'll play this a
little bit more. I'll. The other thing is it does
get started quick more quickly. You don't have to unlock
all of your moves, you just have them from the beginning,
or you get them very quickly at the very least,
like within the first half hour, half an hour, and
that immediately makes the game feel a little bit better
because it's like, Okay, now I'm encountering challenges where I
can use the role move and sort of roll on
a slant and not worry about falling down, and that
just feels good. It doesn't feel as good as a
lot of other like three D platforms that are kind
of in its same space, like that Big Hop game.
I think, just immediately use so much better.
Speaker 4: Than Yes, But what's the other one? The demon? It's
a demon's taking, yeah, and then that's the person that's
making as well.
Speaker 1: Right, is got more going on than this? But this
is not bad. It's just like, you know, I don't
necessarily know how you translate banjo because we sort of
like plotting, run animation and stuff like that. I think
I think what made Banjo KAZUOI work was it was
a really good looking in sixty four game that did
seem like I had a lot of love put into
the characters charming and yeah, like in over the top
like visual aesthetics that kind of complement to that and
brought it into a charming zone. Here, it's like it's
a little bit harder to pull that off these days,
and if you're kind of just being a standard three
D platformer with standard three D platforming visuals, which again
they are better here. Uh, it's not as like aesthetically
like interesting as something like a demon s Turf which
has that like two D cutout character style and stuff
like that. Yes, Uh, Yuka's the the lizard and lately
is the bat? Yeah?
Speaker 4: Were we all bracing? I noticed we all were bracing.
Did we think he was going to try really hamphis See?
Speaker 1: It was just a question because like the bat is
just kind of hanging on there. Maybe second butter of
as well, like some kind of parasite. And speaking of parasites,
I was checking.
Speaker 4: Out Don't go Anywhere again so much.
Speaker 1: Hey, this this has been a big one on my
back law for a while. This is a PS one
game from the Squaresoft's era of just releasing Banger after
bangor uh since I know, oh this game holds up.
It's so freaking cool because it's good. It really is
this weird combination of Square Enix out their peak or
Squareesoft really back then of just like oh, their games
look really pretty.
Speaker 2: They have all these insane uh FMVs. There's just incredible
production values. Shim Moor is doing the soundtracks, so the
soundtrack is just incredible. So foring it, it's like some
of the best stuff you will hear.
Speaker 1: Uh. And then it's got a lot of you know,
Resident Evil survival horror influence, with things like a lot
of the pre rendered backgrounds off the Square was doing
that as well.
Speaker 2: It's some of the survival horror mechanics. But it's not
like you know, a tank control you know, aim and
shoot zombies kind of game. The combat is.
Speaker 1: Kind of turn basis. It's real time turn based. You
have an at B bar kind of like in those
Final Fantas games, and every time, you know, while it's
filling up, you do run around and you're dodging attacks,
and once it filled up, you push the button and
the sphere kind of expands from you and anything within
that sphere's influence. You can then attack with your gun,
so it's yeah.
Speaker 5: All offense, offenses turn base, but then defense is like
hell active, it's real time.
Speaker 1: Now, it's really cool systems.
Speaker 4: So I'm curious because I remember, I think I was
working in a funkal land when that came out, and
we're looking at that box and reading about it and
be like, Okay, people seem to like this game and
it looks cool, like it looked like like it was
certain kind of modern times.
Speaker 1: And right it's just in New York City Christmas Eve.
Speaker 4: Yeah, And I think the reason I never checked it
out was I saw it was square, and I just
associated square with like, oh, okay, they make those games
I don't like. So do you think if I were
to play it even like now, like, do you think
I would enjoy it? Or is it too square?
Speaker 2: I think unless you were like like really upset about
the idea of laying for a bar to fill up
to have to shoot people, right, yeah, I think you'd
be fine if you like like original style Resident Evil games,
because the pacing is yeah.
Speaker 5: Yeah, I definitely it's more like what if they made
a Residentavil RPG rather than a Squaresoft like horror game.
Speaker 2: I think, okay, yeah, and I even like that even
the magic system, like you have abilities and it uses
something kind of like MP, but it also is refilling constantly,
so you have to take like a man of potion,
so you can kind of just you know, use those
abilities relatively frequently and not have to worry about it.
Speaker 1: Ifact at least early on, when maybe my criticisms that
the game is a little easy because one of the
abilities you have is a healing spell and your MP
is constantly recharging, so it's like, wow, I could just
heel myself basically infinitely, So unless I'm really messing up,
your things are going to be fine. But again, it's
okay because just the vibes and the aesthetic of the
game is absolutely prop but like even just like it's
such a PS one game, right, even when you're in
the car, and just the weird way they're framing these
three D models in a car that is a pre
rendered background and behind it is this animated loop of
a city scape. I'm like, oh, I could just stare
at this for hours. I don't know.
Speaker 5: It's the same people who did f F seven, By
the way, it looks sometimes.
Speaker 4: Oh wow, but I love that look. Like, I don't
know why I associate it with like Vagrant story of
like similar. Oh yeah, we're like I would be curious
about Like, okay, it sounds like they're doing something different
than just kind of like the turn based battles, you know,
so I was like curious about them.
Speaker 2: I think Vaga story has like the same kind of
expanding sphere things. Yeah, very similar.
Speaker 4: I think I want to play Parasita.
Speaker 5: I think I should. Mike you said, this is your
first time ever checking it out.
Speaker 1: First time ever playing a moment of it.
Speaker 5: Wow, that's awesome. It's been a huge I also had
it on my backlog forever and checked out for the
first time last year for Christmas because its a you know,
it's a little made diehardy, but like it takes place
during Christmas and so it kind of has those vibes,
especially in the beginning. And yeah, it totally holds up,
especially because it is such a unique combination of that
turn based and real time. It's just really fun. And uh,
you know, last night, as I was fall asleep, I
pulled up a six hour Shawn Johnson video as you know,
as one does, and here's the part in the square
Enix one where he talks about parasite. Even I'm like
just looking at Yeah.
Speaker 4: This holds up.
Speaker 5: It's so good. It looks so cool, it's fun to play,
it's gotten, you know, compelling enough story like it's solid.
I like you a lot.
Speaker 2: Yeah, and the translation is pretty good. I did laugh
at like one part. I don't know if this is
the original right now of the translation. But they're going
to a museum. We got to meet this scientist third.
You know your play as cops right, you're in the
NYPD had to meet the scientist third at the museum
and she's like, what is a guy with a PhD
doing working at a museum? It's like chat, that's very
that's a very normal thing. Yeah, that's really people normally do. Yeah,
there is also something about horror game setting Christmas. It's
like I can play this on October, November or December.
Speaker 4: That's great. Run in play sdio games. It'll run in
May if.
Speaker 1: I get that. Get that out of here. But yeah,
if you've been curious about this game forever like I have,
I think it's just absolutely still worth checking out. I'm
curious about the sequels. Apparently the sequel is much more
traditional Survival Horror, and it's still very good, but it's
kind of like a bit of a shame that it
lost some of the uniqueness. Then there's that weird third
one for the PS two that nobody seems to like,
and I'm kind of curious what happened there with that one.
But that is enough about Parasite Eve. I'm gonna I
don't really have a good transition step no no, no, no,
really stealthily move over to this next game, almost as
if some kind of some kind of Ninja, which makes
me think.
Speaker 4: It's the least stealthy game ever.
Speaker 1: Yeah, you can push why person's unsuspecting and.
Speaker 4: You can't assassinate.
Speaker 1: It is like the least stealthy Ninja series, and I
respect that about that.
Speaker 5: Well.
Speaker 1: I love it. Yeah, not very stealthy. They just got
in four. Uh it's now. I played a couple hours
of it yesterday. Sean's been checking out Dan. I think
you've been playing maybe the most of it.
Speaker 4: I think I'm probably well over halfway.
Speaker 1: I believe.
Speaker 4: Yeah, I love it. It turns out I'm really nostalgic
for that, like PS two era Devil May Cry, moving
into like the three sixty Bay and Netta like that,
we used to call it stylish action genre again in
format and like that. I love that shit. And like nowadays,
I feel like we still get a lot of you know,
third person action games, but it's very much in the
From like that is what's kind of in vogue now.
And I have a lot of respect for the From
style of you know, an action game. I respect them
more than I enjoy them, Whereas I really love playing
this style of like you know, this, I'm it brings
me back to those type becames like fucking Ninja Blade
and stuff like that on the three six, you know,
even like the kind of like B tier ones like
this is. I'm not saying this is a B tier one,
but it reminds me of that. It is so fucking fat.
It's Backler. I've been thinking about something you said about
this game when we were playing a week or two ago.
You compared it to another series, and now I can't
stop thinking about that. Do you want to tell people
what you told me?
Speaker 3: Yeah, it's just Sonic it indeed, But you know what
I mean right like I do.
Speaker 4: Because it's like you were just in Sonic You're just
kind of flinging around doing stuff and like weird music's playing.
This one is like you're just zip zapping all over
the screen, chopping head since it's like a more violent sonic,
but it's got that kind of music that toned to
it and everything. God, I think Backler's right. This is
kind of the sonic of action games.
Speaker 1: It's just it's violent sonic.
Speaker 3: It's like, oh my god, someone push a Yeah, I
guess sure, someone puts sonic in a gee and now
he's just like swords and now he's just fucking fools
up and chopping their heads off.
Speaker 4: And you're rail grinding and like and you've got like
a glider and you're flying around the sky and yeah.
Speaker 3: And a lot of the early parts are sort of
just like hanging out on like gigantic elevating platforms to
like the next area. It's just the sonic game, folks,
you know what.
Speaker 4: I fucking okay. This was after my heart right away,
because like I was going the options first, and some
of the options were like, do you want to enable
emphasized dismemberment please defaulted of that and also defaulted enable
blood bath kill camera. I was like, yes, I'm listening.
It's like very excited about this, and then it starts.
There's not even a fucking cut scene. There's not a
line of dialogue. It starts and you were on a
moving train dudes with guns and you chop up their
bodies and then their body parts stay on the train,
and as the train moves, their body parts are like
sliding around and stuff.
Speaker 3: This is my fantastic It's definitely funny. It's a fun
game for sure. I think for me, you know, obviously
you really dig it. I like, I can only handle
so much of something like this because after a while
I'm just like, oh, cool, out of the gate you
unlock I don't know seventy three different combos you get.
Speaker 4: You're like mine though, Mackler, we probably got the same code.
That was like, we got a ton of currency, even.
Speaker 1: Even what you don't do that. Yeah, it was reclaiming
that and I even did say, like, boy, it is
a lot to keep track of it.
Speaker 4: It's a lot, a lot because ever you get multiple
weapons and each one of them has this like is
it the blood Raven mode where you can hold LT
so I actually love this system, but it is a
lot where you can hold in LT if you have
meter to kind of like you get kind of red
and glowy and you can do these like kind of
stronger attacks and it opens up a whole new like
suite of attacks for your weapons. Like your katana has
all these combos, but if you're in blood Raven mode,
it does these combos and then you start unlocking more
weapons and they all have the blood Raven mode, so like, yeah, back,
you're right. It's like I have to go into that
list a lot and be like, oh, right, I can
do that thing where I hold in LT for blood Raven.
Then I do RB and A, which will make me
po go up on my bloody sword, and then yes,
but it's like way taller, and then you can do
different O X and Y, which which one does the sweep,
which one is the single attack? Like it's it is
a lot. You kind of got to find your favorite
moves and stick with that.
Speaker 1: And lean into that.
Speaker 3: Yeah, I mean it's combo barf right. There's just like
so much that you that you have at your disposal
that me personally, I'm sort of like, man, I really
wish like there was maybe a fifth of these combos
available and I would really master them into like a
super cool choreographed kind of ballet of death and exactly,
and I'm just like not able to like do that.
I'm not able to like very quickly i lose the
thread and I'm just spamming buttons and I'm like, I'm
still doing cool shit. I'm still dodging. I'm still being
a fancy murder boy. But like, I don't I don't
feel like I'm really controlling this guy where I want
to be.
Speaker 1: You know.
Speaker 5: I see that's interesting because I think that's the sign
of good action game is they said, you're still having
fun with it, do just kind of pressing bunds and
cool stuff happens because this game, what you just described,
that's what makes a cater to both you guys and
the action game siccos like me because I'm the kind
of guy who when they gave me training mode, I
hop in training mode for half an hour to see
how long can I make these as how high laing.
I'm labbing the game so I can convert into a
tough currency, get even more moves, and keep my combos
going even longer, so that way, when I do enter combat,
it's just a chain of me rolling around, sliding, you know, jumping,
off the walls, grapple hooking, and maybe not even getting
hit during the combat, just because I'm doing so much
for these enemies.
Speaker 1: It's kind of applying a couple of things that work
for you, Like I am still doing the Azuna drop Like.
Speaker 4: Yes, every battle, I jump in, flying swallow you do
the thing. We're gon do it three times. Yes, I'm
doing to drop you like guidance.
Speaker 5: That's what Ninja guy in his always you only need
those two moves, but those are stuff if you want it.
Speaker 4: You know, for some reason, never seems to do anything,
but it looks cool.
Speaker 1: What a pointless thing.
Speaker 5: That's the thing because it allows you to add damage
to the board while you're moving, and with your enemies
it will stagger them, so the dudes with a gun
don't shoot you.
Speaker 1: It's sonic and it's pinball. It's both the I want
to say that.
Speaker 4: What Shron is describing as something that I think very
few games can do, and I love it when they do,
where it's like sole Caliber to me is the ultimate
of this where it's like you can jump in, you
can hit buttons, and it's look cool. You're gonna have
a fun fucking time. You don't need to know anything. Yeah,
but I was the sick of soul caliber that I
went into training with every fucking character and learned everybody's moves,
and it can be really rewarding on that front. So
it's like, I do think that, like having this many
combos and stuff isn't necessarily a bad thing, you know.
Speaker 5: Yeah, And you know the it's funny you say that, Dan,
I was thinking that this weekend with a different game,
because I just picked up Ninja Guy last night when
I came out. But over the weekend, you know, I've
doused at Agaki song. All right, pe we lost the
last week, I fired up Dead or Alive on my
three sixty all the Dead or Alive games and thinking
to myself, that's the Koe Techmo legacy there, because Dead
or Alive is so easy to hop into, press some
buns and he like a three hit auto combo, or
you can extend it. Really you do, like the wall
bounce stuff and all of that. That's what makes this
feel like it's in that legacy of the Ninja Guy
in games, you know, the three D games and Koe
Techmo and everything they're doing. Despite the fact that it
is made by Platinum because you know, this is kind
of Melecu Rising Tudes.
Speaker 4: I immediately thought of that because like the way you
run and kind of like auto parkour over stuff and everything.
It's like like the slide under things, like, oh, this
feels a lot.
Speaker 1: The most you get that is.
Speaker 2: Like the first Big Boss fight there's he goes into
a face transition and then the song that was playing
gets lyrics and I'm like.
Speaker 1: This just revengeance. It activated me just like that.
Speaker 5: So for Platinum, Platinum never got the chance to do too,
even though they were clearly planning it that weird tgst's
and everything, but they just put it into Ninja guy
in form got the contract. It's like diverernetic ninjas and everything.
Just like Rising. It's all that futurism and like invading
like the enemy's.
Speaker 1: Character that you're playing as instead of Red you this
new guy. It's very rioting coded.
Speaker 4: He's very sort of like grabbing the gatorade spines like
and Rising. You're doing the obliteration moves which you can
hit why or hold why. At a certain point you
just it does this animation and everything where you're just
tearing these fucking dudes apart.
Speaker 5: But you you also get something similar. That's kind of
what the blood bath kills are. When you know you're
when you're in blood Raven modey, you charge it up
and it gets the red. The screen turns black, white
and red, very mad world with like Japanese characters on it,
and it says you do that over and over and
over until they're all dead. Oh yeah, he gets the
same feel as doing Zendatsu over and over.
Speaker 4: That blood bath mode. So you got your your blood
Raven bar, and then you have the blood Bath bar.
I'd probably not call that, but once you fill that up.
Speaker 5: It's Berserk mode. So it's the difference between the blood Binding,
which is blood binding you were describing as like blood
ravens almost like a stance where you do different moos.
That's kind of like the true heavy attack of the game.
Because you get armor on the attacks, you may do
much more damage, can hit multiple opponents. And then you
have the Berserk Gauge, which is like devil trigger.
Speaker 4: When you're in Berserk Gauge, at any point you can
hit or I don't know if you hit or hold.
I think it's both sticks and it does this. Yeah,
you hold it and it'll do this thing where it
just does some crazy animation and it's kind of a
scream clearing thing. Any like low level enemies will be
torn apart. So you get that later I don't care.
Maybe maybe that's not right away, but like once you
get that, it's like, so you'll activate it the berserk
mode type thing, and then if you hold in an attack,
you can kill one enemy, a low level enemy with yes,
just holding the button. But then if before it runs out,
if you do the hold L three and R three thing,
that's where it does the kind of screen clearing thing,
and god damn it if that doesn't feel awesome every time.
Speaker 2: The one thing like I don't love about the game
is the story stuff. But the story has never been
anything interesting in these games.
Speaker 1: It's very forgetable.
Speaker 2: No, it's so forgettable. It at least it starts you
off right away. But then there is like a bit
where it's like, we have to talk to this character
for a while. And it's also when the game suddenly
looks ugly because the character models close don't look amazing
and their mouths are moving like they're still in an
Xbox three sixty game.
Speaker 4: There's a lot of that, but I like the look
of like those Dinger guid In games, the three d ones,
Like they all kind of look like action figures. There's
just kind of a plastic quality to a lot of models,
and like everything's just kind of everything's just wet and
plastic looking, and it's like it's kind of cool. What's
with his face, Mike, that's going on?
Speaker 1: Come on, these characters are going to talk about how
everything is wet and plastic? Dad at all? Timer, All right, I'm.
Speaker 4: Lost, Yeah talking about what are you talking about?
Speaker 5: Mike?
Speaker 1: All the girls in these games have giant big Yeah,
what what are you talking about? Like weapons, like like
plasticons that what you mean?
Speaker 5: What do you?
Speaker 1: I don't get it. I was like the furry especially
like you're gonna go talk to this priestess and I
immediately its like, had a picture in my mind of.
Speaker 3: What I expand this character to look like. And you
forget what series it's in. Yeah, but it is like,
of course, any of you guys, were you like a
sickle like me? And you just are like, I wonder what,
like the hero difficulty does? No?
Speaker 4: I did that on Ninja guid in Black, the kind
of re release of the first one you're talking about
with this one.
Speaker 3: Yeah, I'm not talking that yet. I went in there
just to see what was going on. It was it's
kind of cool, Like obviously it's incredibly easy and you
you can just put your controller down and it'll sort
of almost kill everyone for you.
Speaker 1: But I just wanted to.
Speaker 3: I wanted to taste of the of of the Forbidden,
you know, I wanted to like get out and see
what that was all about. And I don't know, I
feel like the game felt easier than I thought it
would be in regular mode. I'm sure you know there's puns,
you know, parts that lie ahead, but it was still
somehow kind of fun.
Speaker 4: Fights are pretty tough. I've die a lot of boss
fights and like really chew through items, and like some
items are pretty expensive, like I always like to pop
the attack boost and the boost, but like those costs
like seventy five hundred of your Ninja coin or whatever.
Speaker 2: I did realize pretty quickly though, when you like die
during a battle and retry, you get your health back.
So if I if I'm going to a battle without
much health, don't use healing items.
Speaker 1: Just go in and die and then you can retry
and get all your health.
Speaker 4: I'm such a freak with you know, because like you'll
die and do you want to use your potion of
revival or whatever. I have not used it once because
I had that dumb brain thing where it's like, well,
I'm gonna really need this sometime, I'm not going to
use it on this loss. So I literally have never
used one.
Speaker 5: You're you're min max and I get that because you know,
you don't until a little bit like oh, they actually
give them to you with a decent cadence. It's not often,
but it's like, you know, a couple times a level
a chest will have a revival one, so it's not
like super scarce, but you do have to be like conservative,
like oh I died right away, y'all, I'll I'll just restart.
Don't even bother using it.
Speaker 4: So the levels are pretty linear, but like there are
those kind of like Okay, I clearly if I go
to the end of this side thing, I'm going to
get a treasure chest with something like I'm.
Speaker 5: Not a ton of exploration in this I will I
will say, speaking out what Jeff was talking about with like,
you know, the difficulty in everything. This game does have
a lot of like accessibility options related to difficulty. That's
something that they focus on their TGS presentation was the
fact that like euro Mode is there where it's kind
of just like the guided story experience, which is a
little bit heavy handed maybe, but if you really just
want to see what's going on in this game and
not really feel pressured, you can do that. But there's
also like, you know, auto opening things. If you don't
want to just be constantly hating buns. There's auto like
wall running and traversal stuff. If you're like not good
with the timing on that thing, that kind of thing.
There's a lot of those options in there, not like
a ton of ton but enough where it's like, Okay,
if I have trouble with this element of the game,
there's probably something that can help alleviate that. And I
think that's cool because that's the kind of accessibility option
I like, where I can play on the default difficulty
get a slightly difficult experience. There's a more difficult experience
to be had, but also it can be scaled back
if people just want to have more fun with the
game and not to worry about that too much.
Speaker 4: Are we passed the point now? Because I remember when
Benetta came out, there was some online discourse about like
they added like an easy mode where basically like you
just jam on a and she'll do a bunch of combos,
and everybody was furious about it. Like do people still
get mad about that?
Speaker 5: All those people? Okay, well those people are still on Twitter,
so we kind of just don't see that.
Speaker 1: Yeah, but they've also they also have their stuff now
with the front Soft games, so it's like they can
they go over there and argument those games. Yeah?
Speaker 2: All right, boy, you also made me eat hungry when
you're talking about all the pizza earlier, makes you wish
I had a nice hot zaw right now talking about it?
Speaker 4: You do a segue doesn't have to technically take this
thing and connected to this thing. I don't think you
can go back. You have to go from the current
one to the next one. It might restart.
Speaker 1: If I could just drop an oue there too.
Speaker 4: But just because it's like in your.
Speaker 1: Head doesn't mean I don't know. I think that's actually
he does have to.
Speaker 4: So again, this is all I've always known that about
my but I especially learned it last week with the
with is Urethra about is your Ethra.
Speaker 2: Sure speaking of wide holes, Brie playing Pokemon Legends z
a pizza, Pokemon Pizza, say it, Poking pizza Pokemonza. Everybody,
come on down to Pokemon Legend Za. We can get
a hot, fresh slice. We've cooked it earlier. Don't worry
that will pop it back in the oven and heat it.
Speaker 1: Up for you. Got a little fresh and muzzarella on there.
Speaker 5: Hey is Italian, he can do this.
Speaker 1: How do you reheat your pizza? I don't. I'll eat cold.
I like.
Speaker 5: I would have an air.
Speaker 3: Okay, I.
Speaker 1: Don't care. Yeah, Mike, what I can't tell if I
do like a colder. I eat a lot of things cold.
I eat like my left or apasta cold. I eat
it all cold because I'm just like it's fine this way.
But maybe I'm just lazy. Hand cold pizza is. I
feel like a bit of a stretch. For the most
It's like a whole thing. People like pizzas. People like
it so but it's canceled. I'd like me.
Speaker 2: Ah, Jan left the note here, uh I said, please
read if I'm not on pod. This is how Jan
god is groove back. It got the sauce. Dang it
that could have been another pizza reference. You guys should
really let me go with the pizza thing all the way. Uh,
I've been playing this a good amount, Sean. I think
you've been playing a lot. Yeah, yeah, you might have
played a little bit, uh, Seannotte. Let's start off with you.
You're you're probably the biggest Pokemon fan among us.
Speaker 1: We both like it. You like it more than I
do these days. You play it more.
Speaker 2: I always just like play the story and then I'm
usually done. You get deeper into it. You've also liked
Scarlet and Violet a good deal more than I did.
I couldn't even get through that game. So how are
you finding the zawd?
Speaker 5: It feels good because finally, lately the thought that popped
into my head when Jan was streaming it. But which,
by the way, if anyone wants to see the beginning
of the game, just to check it out, we have
a video on YouTube the first three hours of Pokemon
Legends ZA. It's actually closer four but I low bald.
The thought running through my head when we were streaming
it and when I picked it up is this is
just a really good video game. No asterisk, which didn't
be the thing You're aiming for. But with game Freak,
it's kind of the thing the problem we've been having
for around a decade now, if there's always something wrong,
especially in the Switch era. You know, scarltand Viola was
the height of that, of like running and looking like
trash because they rushed it out. No, they just made
a very good video game. It's a ton of fun
to play, and I think I'm I am curious to
see what you guys think. I want to hear your
thoughts because I'm curious how it plays to people who
are a more casual with it, you know, Mike being
more casual than I am, and then Grubb not really
being into the series in general, because this is the
game that I always want as a kid, because it's
just the Pokemon battles from the TV show that's the
focus of this game in general, the real time Pikachu Daja,
the way that's finally something that happens in the video
games and that's really cool to be brought to life.
I got some deeper thoughts on it, but I'm curious
how you guys are finding it.
Speaker 2: I'm looking at a lot and yeah, like the move
over to cool down based battles, more real time actually
works really well here. It changes the dynamic.
Speaker 1: It makes certain moves, but I used to like never
think about using Like there's a lot of moves in
the old games, like like it'll do a little bit
of damage each turn, and here they kind of become
traps on the battlefield, so suddenly they're more interesting. Just
the fact that because of the system now you don't
have PP anymore, like, oh, you can only use this
move five times. No, the stronger moves just have longer
cool downs. Between those cool downs you're using other moves.
So maybe like sword dances and something I would ever
use just playing through story mode, because you don't really
need to use stack boosting moves unless you're playing competitively,
you're doing real late game stuff. But here it's like, again,
maybe I'll throw away the swords dance here and there
or something like.
Speaker 5: It gives you something to do while you're waiting for
your big, heavy hitting attack to come off a cool down.
Speaker 2: Yeah, and even besides just all that, I like the setup.
I like having it all take place in this city
that's you know, big enough. It's on some giant city
or something like that. But it certainly gives me enough
to explore. I like the kind of during the day
that's when you're doing maybe missions and catching Pokemon. Then
at night that's when they're doing your train the diviyas
the Doug zones, right, there's kind of like a nice
formula to that that feels really good.
Speaker 1: So yeah, I think that in a lot of ways,
this is a really nice direction. You know.
Speaker 2: I don't know if, like if all this is going
to be taken to the main series. I don't know
if I need it to, but I think I definitely
like that in the Legend stuff.
Speaker 1: Yeah, I was kind of already turned onto this because
I enjoyed the last one quite a bit, and then
hearing Mike told me about the combat system, the real
time combat system, and just like him giving the reason
why now he can use Leer, and it's like, oh,
that's something that always bothered me, So yeah, let's go
see this for myself. And it's all true. You're going
in there like okay, yeah, but the other thing's on
cool down. This will be a great thing to use
right now. It just feels more engaging in some ways,
and I hope they like find ways to loose some
of these ideas back into the main game, even if
they keep it turn based. I have no problem with turnbased,
but they got to figure out some other way to
get mixed in these other moves in the story mode.
But whatever. For this game, it's like I also was
really impressed with the way it looks now there are obvious,
like just real limitations. The background of the city being
a jpeg on a wall is absurd. But I do
come to Pokemon games because I think Pokemon are cute.
I think that these are good character designs for the
most part. Some of the later evolutions often like miss me,
but like pan Sham, like him running through the city.
He just robbed the louver or something and he's running
out for running through the streets, and I'm like, that
is just cute. I'm having a good time chasing this
little freak, And so I think they nail that side
of it in terms of the visuals, and so it's like, yeah,
I like looking at it, and I'm really enjoying playing it.
I think the last lack of voice acting is kind
of absurd at this point.
Speaker 5: It's awkward. It's awkward. It just seems like the one
big like presentation thing that like everyone knows is and
has a problem with including me.
Speaker 7: Yeah.
Speaker 1: Yeah, and it's because it's like they don't even do
the animal crossing blah blah blah. There's no there's no
sound when the characters are speaking. It's just silence and
text and their mouth moves and that it's it's a
bad combination. It's got a bad look, bad feel, and
I think the you know, the actual baseline, there should
be there should be voice acting. This game should have
voice acting. I know other Nintendo games, Zelda continues to
get away get away with it for whatever reason. It
doesn't bother me in the Zelda games really bothered me here,
but that was kind of the one n If you're
playing this game in bed while watching long YouTube videos
about playing every Simpsons game, that's kind of any voice acting.
Speaker 5: It's the thing I was thinking of when Mike was
talking last week about the voice acting in U Trails
in the Sky being maybe subpar, and it's like, well,
I guess sometimes it's a plessing in disguise, but yeah,
it should not be the case for sure. Like and
as we know, because of the leaks, that was a
budget thing and like clearly like the cuttings are even
animated as if there should be voice acting. Yes, even
if you like insist on pulling a constraint in their
development do the persona style thing. Big major cut scenes
are fully voiced then like the efforts, you know, like
the yeah okay when like other like dialogue boxes.
Speaker 2: It was definitely most impart the beginning when it was
like this you know, animated cut scene.
Speaker 1: It was still just the die.
Speaker 2: And everything, like like got Steve down at the officers
to come in and record some lines.
Speaker 1: I don't know. There's also a bit, quite a bit
of just talking in general and delaying the gameplay. Maybe
maybe it's not it's not so much that I'm not
going to keep playing the game, but it is quite
a bit that I do feel like it's a half
to get through blank all right. Yeah, it's not as
bad as Pokemon can be. But because they established this
system of like, hey, get so many battles and you
can do a rank match, I almost wish they really
lead into that and it was just almost entirely that
and I didn't have to worry about this kind of
larger story thing. Maybe that's you know, wishful thinking here,
So that's like I don't even know it's a complaint,
that's maybe just a criticism. It doesn't feel like there's
a ton of Pokemon to catch, especially early on. Maybe
that's another because you have like these zones where the
Pokemon are, and each of them will have like six
or seven or eight Pokemon to catch there. That's it.
So I felt like I didn't have a ton of variety.
Oh I said six have it? Oh my god, it's
like what is Backlard doing?
Speaker 4: Literally Cartman in the New South Park.
Speaker 3: Dylan's Dylan scored over the weekend and celebrated with a sixth.
Speaker 1: And sean, this might shock you, but I still do
not love mega evolutions.
Speaker 5: Well, yeah, because you're a bad person with bad opinions.
We know.
Speaker 1: This game emphasizes them so much that it's just a
Pokemon your party who can't mega evolve. It kind of
feels like a little bit of a of a of
a wasted slot sometimes like this.
Speaker 5: As it is, because those are inferior pokemone you should
put the cool ones on your team.
Speaker 1: I don't, but I'm not. I want this Pokemon and
it's not my fault. They don't bother designing a mega evolution.
Speaker 5: Well that that's The thing though, is that you also
have to remember the target audience. The vast majority of
people love mega evolution, like then think it's the coolest,
Like if you're gonna have a gimmick, If you're gonna
have a gimmick, this is the one to have though,
because you know it's temporary, but you get cool design.
It doesn't get in the way of very thing, and
it leads them to do cool stuff like that. Basically,
the raid battles that are in here you don't have,
like they've had dumb versions laught for the past few games,
and like no taking down a Pokemon that uh didn't
want to mega evolve, It just like happened, and you're
trying to solve the mystery of why that happened. That's
also like a good story beat by the way, The story,
like if you're paying attention, is kind of interesting because
it's weirdly political, Like it's very much about like local
politics of I don't think they should be turning you know,
this this street into like a wild zone for Pokemon
to rome free, don't you agree, Tyrannatar.
Speaker 1: It's just like what there's Nimby's not my backyard, all right,
let's go.
Speaker 5: Yeah, it's it's it's interesting if you're like looking like
if you're paying attention to the main story and you're
looking at all the little dialogue boxes that pop up
better as you're walking around, there's there's there's telling an
interesting story here, and people say that does get kind
of interesting towards the end. So I'm I'm wondering about that.
I'm curious where it goes, Like you did bring up that. Yeah,
there's the day night cycle. During the day, you're exploring
the city and you're catching Pokemon in the wild zones,
which are kind of like thanctuaries, almost like zoos almost
where you go in there, Pokemon are roaming free Indian catchum.
That night, it goes into the Za Royale, where it
is a bal royale and the goal of the game.
The reason it's called ZA is because you're buying the
ranks from Z to A. I think they undersold how
interesting that system is. That's because yeah, like, first of all,
it is a bow royale, like so you have real
time combat and you're just like fighting all these different
people as you run down the street, and it's pretty
fast paced. But I think there's also two different levels
to it, where people who are you know, it's kind
of like we're talking about Ninja Guide and two different
levels of like people who are more casual are gonna
like probably to get that advantage the first striking so
that they can like have a little bit of time
to figure out how to best defeat this pokemon they
don't really know, or the type matchups they don't know,
where as someone like me or like jan for us,
we know the pokemon, we know the type matchups and everything.
It becomes a speed run because you get rewarded at
the end of the night the more trainers you have
defeated in the z z A Royal that night. So
it's not just about getting enough points to get to
your next promotion match. It's about like defeating as many
as possible because you get a's like a combo multiplier
going and stuff. That way, you get more money and
that you can go around buying cool outfits, buying more
items for the gameplay, buying more poke balls. Yeah, like
it all feeds right back into each other. It's really cool.
Speaker 1: Pokemon News.
Speaker 3: Yes, yes, sure it's unrelated to this ZA game, but
do you still want to hear it?
Speaker 2: Let me say one on one thing real quick about
the whole like structure the ranks, because they also kind
of like cheap you out on that a little bit
like no BIGSPLO. There's a there's a part where they're like,
you're like rank like w and they're like, ah, we're gon,
we gotta get you off. This is a now match
for rake F and you like shoot past fifteen of them,
Like I kind of wanted to go up on the ranks,
but okay, so but so.
Speaker 1: What go ahead? Jure.
Speaker 3: This has been in the rumor mill for many breaking,
many many months, and I have yet to feel confident
enough to start talking about it with the confidence that I.
Speaker 1: Believe it is going to happen. Pikag is gay. Why
would you ruin yours? Was way better?
Speaker 5: Man?
Speaker 1: Act that a lot.
Speaker 3: That's Pikachu's choice when he wants to come.
Speaker 1: Here's the deal.
Speaker 3: Yeah, Stern Pinball's next game for Q one twenty twenty
six is most likely Pokemon Pinball.
Speaker 1: Whoa interest? What do you mean interesting?
Speaker 2: You mean holy sad? That's not more like the Gaboy
Advance game.
Speaker 5: Probably because there's a literal legacy of Pokemon Pinball. I'm
wondering how much of that is going to translate into
the board.
Speaker 1: Probably would say zero. O person, I think there's a
chance they like make it like Pokemon like which what
is the red and blue? Is that the first pinball
one was like basically Pokemon pinball and then I did
ruby and sapphire for the gub sapphire That's what it was. Yeah, yeah,
I don't know.
Speaker 3: You know, you have to They don't make pinball games
the way video games do that, right, Like they are
built on very proprietary platforms. They are not you know,
the assets. It's just not the same thing.
Speaker 1: I know, what would I know?
Speaker 3: Uh so, I look, it's really like is this game
going to be good? And I'm not worried about the
theme implementation. I'm sure that's gonna be just fine. I
don't know, and I hope it's fine for Pokemon sikos Sean,
I guess you and Jen will have to be the
test of whether or not it's implementation is have.
Speaker 5: You ever played the Pokemon pinball games the video games? No? Oh, okay,
I think you're missing out because they do some cool
stuff with like it's they don't try too hard to
make a Pokemon game. They try to like have Pokemon
adapt to pinball mechanics and get some really cool stuff.
We're like up on the screen, like you'll go into
catch mode. You need to hit certain things on a
table like you do in pinball all the time. Sure,
if you hit enough of those, the Pokemon will unlock,
and then you hit a point in the center of
the board and then you catch that Pokemon. And so
I'm just curious, like how much of that is going
to be in the board because that.
Speaker 3: I would imagine, Yeah, I would imagine the primary objective
of Pokemon the pinball game is catching Pokemon.
Speaker 1: I would imagine that is like the only thing.
Speaker 3: And I and I guarantee you they'll probably have like
you know, the ball on the table. There'll be some
fun gadget, some fun toys. Again, that's all speculation, but.
Speaker 1: They should, Yeah, just because we're on the topic of pinball,
they should make a real world pinball game that is
also a rogue light like you can upgrade your pinball. Oh,
Like I don't know like how that would work, but
I guess like physical pinball, Yeah, they have to like
all of the things would just have to like react differently.
Depending on the upgrades you got on your or something.
Speaker 3: I think, yeah, I mean that's you know, there is
that right like you are stacking combos, you're the current
ball you have is can be worth more than the
ball you previously had because of where you've leveled up
that ball.
Speaker 1: So there is that.
Speaker 3: There's a lot of similarities with like the sort of
psychology of like points scoring and whatnot.
Speaker 1: But yeah, that's all I have to say.
Speaker 3: Q one, you can pretty much lock it in, I
would say, judging off of some of this reporting coming
out not totally confirmed, but here Pokemon Pinball, thank.
Speaker 2: You for that the news update. We are of course
an ally for pimball. We are an ally for Pokemon.
And speaking of allies, going Dan, sure if you have any.
Speaker 1: Updates about that rock Xbox ally x Oh you're signing
like something else happened, Dan, What happened?
Speaker 4: I mean, I posted a series of short videos and
Blue Sky. I have a thing I was dealing with
the other night where it's just like, oh yeah, gonna
watch the aw pay per view and I'll play some
ballpit on my rock ally here and load it up,
and it's normally it's like Okay, press your finger on
this h on the fingerprint reader and it loads you
right in. Oh that's not working great, you need to
create a pin. Okay, I press that button and the
keyboard doesn't pop up, and I'm like, okay, I can't
really type a pen in here. So I'm doing all
this stuff, trying to like authenticate it through Microsoft Authenticator,
trying to like I can't attach a Bluetooth keyboard because
you need to get to the Bluetooth settings, which is
past the login screen. So I'm just fucking around this
and then at a certain point, I like restarted, and
then I'm just pressing the screen to like try to
enter a pan or something, and it's just getting that
Windows error noise over and over and over again, and
it's I just wanted to fucking load this thing up
and play some ballpit, and just nothing fucking worked.
Speaker 1: So you couldn't. You couldn't like plug in a keyboard.
Speaker 4: I mean I couldn't. At that point, I was like,
a fuck this, I'm just like I grabbed the steam dock.
Speaker 1: Yeah, there is something ading that about. Yeah. At that point,
I am kind of like that's like it's letting the
machine win, right, Yeah.
Speaker 3: Right, it's conscious it could, it knows when it's won.
Speaker 1: I think Dreamcast think I just look.
Speaker 3: I'm with you man, Like again, I I really do
stand behind the take of like this, it's just the
portable Windows eleven machine that has a couple of layers
of uh, you know, Microsoft branding around it, like that's
it and no until it completely jumps off to a
forked os version of whatever the fun like you're just
not going to have the experience you have on on
on steam Deck. So you know, I've been enjoying it
it because because again the performances is untouchable, like it
fucking risks. Which the battery is pretty good too.
Speaker 4: Yeah, batteries great. And we can also say now that
Ninja guid in four is maybe best examples of like
I tried to run that on the steam Deck. You
don't want to go down there, like it'll run kinda
but like you don't want to play it on there.
It runs pretty fucking good on the ax Fox ally,
like I played a lot of.
Speaker 5: Well, to be clear, the ally act, because I think
that's part of the problem here is like, like I've
been meaning to get this out there. I think the
main problem with this product is just say, like, who
is this for? Type of situation? Because on the one end,
because they it's not just the Alix that's what most
people are reviewing, but is also the regular ally at
six hundred dollars, it's you know, the more it's like
a beefed up steam Deck in terms of specs. You know,
it's it's the same tear ish but it is more powerful.
But so who are they trying to go for with this?
Are they trying to go for the casual audience and say, like, hey,
you know there's been the switch, the PlayStation portal and everything.
Finally we had the Xbox handheld and you have the
option of yeah, six hundred ards, it's you know, it's
more reasonable. And then if you want the premium one
a thousand, are they going for that audience or is
it for like the hardcore audience who's like listening to
these podcasts and everything knows everything about this, knows that
it is a Windows handheld. But that's that's also like
what you're going after an audience of like a few
one hundred thousand people total that seems is guided when
you are behind and are trying to reinvent yourself.
Speaker 3: Well, so so we kind of figured it out live
on stream, right. So one, there's the Jeff Grubb perverts
of the world who are just going to buy this
because they can't help themselves and they're just might need
the best thing because yes, but you know what I mean.
Speaker 5: Exactly.
Speaker 3: I fell into this weird category of like, hey, I
have a Steam Deck, but I do want to access
epic my Epic games, and I want to access my
Xbox PC Game Pass games.
Speaker 1: And I was like, oh, this is doing the thing
for me. And then I think.
Speaker 3: Number three is this like you know, idiot brain where
you're like, what, Xbox has a portable, I'll just buy that,
which is misguided of course those people.
Speaker 1: It's an Xbox.
Speaker 3: Yeah, it's an Xbox kind of in name only, right.
Speaker 5: So that's that is kind of part of the problem though,
is like because I know some people were like, oh,
like who would even be looking at this and doesn't
know that only plays PC games, and that I would say, well,
remember they're saying it's an Xbox, and I don't mean
that in the sense of like, oh, like you can't
expect it to run three sixty games. It's still just
a Windows PC sure, But also like someone could buy
a game as recent as Elder Ring on their Xbox
that will not run on here because that is not
a play anywhere.
Speaker 1: Grand the thought of six is not going to run
on this Xbox.
Speaker 5: Right, Yeah, exactly, like any Xbox console game that is
not play anywhere will not run on this thing that
they're calling an Xbox. Which that's to me, that's the
actual problem. Like I saw in a comment I think
it was retro game course video, maybe it was ours
where someone was like, I have about three hundred games
in my Xbox library, only about fifteen and run on
this thing. And ye, that is the problem when people
actually get them in their hands.
Speaker 4: I think, what are you doing?
Speaker 3: Yeah, I mean, you know it's funny because like we've
definitely unpacked that talking point a bunch and I you know,
I was like, yeah, I know that because I know
it because I'm very ingrained.
Speaker 5: Right.
Speaker 3: The situation is when you put that, when you step
outside of that sort of vacuum that I exist, and
you're like, oh my god, that is so insane. Like again,
they're not they're not outwardly saying there. I don't think
there's necessarily this like nefarious deception campaign at play right,
because it's not like they're like but but on the
other hand, it's like, you have this brand thing, you
have this thing called Xbox that is now incredibly fragmented
literally like you know, to decouple what it means on
console and PC separate, Like you've just you've just painted
yourself to such an impossibly you know, decipherable corner. Like sorry,
I don't know how you can justify talking about this
without very conveniently leaving out some serious details about what
this thing.
Speaker 1: Is unable to do. I think the thing is this
will be a not maybe not short lived, but a
temporary situation because I don't think any way they launched
that next Xbox that might be a PC without it
being able to play Xbox games. I really, I really
think there will be an emulation layer.
Speaker 5: And yeah, they mean like like this is a handheld,
so there are going to be some concessions like obviously
you can't pop a disc in or anything whatever, but
you can't have the next Xbox console and you clearly
market it as a console, even you don't use the word.
You can't have that go out there and then it
doesn't play Xbox series games like backwards compatibility has been
Xbox this whole thing. That's why it's all an Xbox
is because each console just runs. There are exceptions every
single generation, but it just runs like the games you
want to play from the last console. That that cannot
be a case moving forward.
Speaker 1: The crazy thing to.
Speaker 3: Me, greb is like I'm with you, I I fundamentally
believe that's what this thing, maybe you know, hopefully will
evolve into. Just say like, if that's the case, though,
say it, say that there's a path like you will,
people will buy it, will take your word for it,
and they will buy this thing preemptively. I'm telling you,
Like the fact that they're not saying it certainly leaves
room for uh, you know, worry.
Speaker 1: That sucks.
Speaker 4: And I think too it to Sean what you said
earlierbout like who is this for?
Speaker 1: Is is for casual?
Speaker 4: It is for hardcore. I think about things like, for instance, Kayla,
Kayla loves playing video games, which she's never played on PC.
You know, growing up we never had gaming PCs or
anything like that, so we were console kids. But there's
so many games I know she would love and I
would love to recommend to her, and I've thought before, like, oh,
you know, a steam deck would be great because that
is something that like you don't really have to like
you can play that thing and never go into Linux
or anything. It's just you download it, you play it,
it works, Whereas I couldn't do that, Like I don't
if I gave her a you know, Xbox Rock ally
or something. It comes with all the hassles of a PC,
which is the complicated stuff that you don't want. Like,
that's why the steam deck is so great is you
can access PC games without a bunch of bullshit.
Speaker 5: So right, that's the problem with it being just Windows
where I know they you're not gonna have DRF said
this explicitly, you're not gonna have that seamless experience until
you have a fork of the OS designed for this.
But I saw some people saying that as like the
reason that this is the case over like the weekend
when people are talking about nah dog, that's the problem.
That's what all of us who are critically are pointing to.
If Microsoft is taking partial ownership of this, I know
it's a partnership, but they're taking partial ownership. You make
Windows make the fork of the OS designed for this
don't have Desktop replaced by the Xbox app as the
desktop shell. Like that's that's a clever way to get
around it. But then you see things like when Dan
has tech issues, it's because something broke in that chain
that you didn't expect. And like the Steam Deck is
incredible because Valve made Linux accessible, like it just works
the vast majority of the time. Unlust the game is
incompatible and they tell you that. And if you want
to boot in desktop mode to get your epic game
set up, gog games set up, it's all that stuff
you can optionally. I just think this hardware could have
been really cool, especially because the power is there, Like
it's a very powerful handled and that's awesome. I think
there's a place for that. They just really fumbled when
it came to like setting up the OS and then
marketing it correctly.
Speaker 1: The password issue that Dan had is something I have
had on the original Asus rog ally because of Windows.
Since it launched. It's happened about once a week anytime
I'm using it actively. And the fact that they have
not fixed that and it still shows up in this
is kind of that to me, that's the whole story.
That's all I need to hear to know they're not
taking this seriously. At one thousand dollars, they're not taking
this thing seriously. They're not even fixing the base bugs
that have been in there for literally years. So what
why should I have any faith that they're going to
be able to navigate kind of the difficult process of
building a new either forked version of the OS to
do this or so I'm new top layer that is
so well thought out and so integrated into Windows that
you never have to think about it. I have zero
faith that they can do that.
Speaker 4: Did you see the videos I posted and I'm blue
Sky Like it's like there's like four different Windows bullshit
problems happening simultaneously.
Speaker 1: Yes, And it was just very reminiscent of eighty times.
Anytime you've like gone online and complained about it, it's
something like that. It's been happening to me. Yeah.
Speaker 3: The worst part is that it forces you to like
come to terms once again, to be reminded of just
how fucking lost Windows is. It's just how off in
the goddamn middle of the fucking ocean that OS is, where.
Speaker 1: You're just like things used to just work better.
Speaker 3: I didn't have to be reminded of the frustrations like
I guess you kind of got numb to it when
you boot up a PC or a laptop where you're
just like, well, you know, it's Thursday. I guess it's
time for a fucking typical Windows fuckery and you know, like, oh, this,
your PC just restarted by itself. It didn't tell you
it was going to restart. It installed eleven things, and
now you have to go through this nonsensical onboarding again
of like.
Speaker 1: You sure you don't want to look up with the
fucking useless piece of fucking bullshit.
Speaker 3: It's like, stop, you are the most pervasive software company
on the goddamn planet.
Speaker 1: Leave me the fuck alone.
Speaker 5: And getting that full screen office ad is offensive. Don't
sell me something. Why I'm logging into my due that's insane.
Speaker 3: I gotta send you this like anti bloat fucking package description,
the PowerShell thing. Oh my god, what a god send
friend of the site, Anthony, send it to me and
the pinball buddy.
Speaker 1: It's like, that's why another reason why I think they
are infinitely far away from delivering on this concept, because
there is something so important about picking up a switch
to and just being like Oh, everything is about funneling
me into the game, because once I'm in the game,
this thing works really well. That's true of the of
the Xbox Rock ally X as well. Once you're in
the game, it's really great. But I faint that the
whole experience of like when you pick it up, is
not about making that as simple as possible. Just they
do not understand the importance of that intimate connection you
have between yourself and a gaming device that you're holding.
That's pretty special, and they kind of don't respect that
at all.
Speaker 5: Like, like you said, it's like a faith thing. I
don't have faith in them because they kind of keep
fumbling all the small things and leads up to a
big issue like this.
Speaker 1: Yeah, their priorities are somewhere else.
Speaker 4: It's aisy, My fingers are crossed, and I'm gonna have
a better time with I've got a DHL truck that
is two stops away with the ay n thor so.
Speaker 1: I w okay.
Speaker 4: Mess around that quite a bit and hopefully that's a
better experience.
Speaker 1: All Right, that's it for games and hard We've been
checking out. Only take a quick bricky break. We'll be
right back with the news. Stay tuned everybody. What's that?
Can you hear that? Folks?
Speaker 4: It's oh god, it's coming down the pike. It's the
Giant Bomathon. My good news, folks. We are one week
away or less, depending on when you're hearing this. That's right,
The Giant Bombathon is coming your way live from the
East Coast five pm Eastern on Monday October twenty seventh
to five pm Eastern on Tuesday, October twenty eighth. Take
Tuesday off, listen. We had to do this on a
Monday night. We know it's during the week. Take Tuesday off.
Take it off now, get your request and that's right.
Twenty four hours of local multiplayer Shenanigans, gimmicks, fun, Hullablu,
all this uff, Pyro Balley who know no Pyro. We
have the confetti cannon. Last time that didn't work. Well,
We're gonna have a lot of fun, folks. It's gonna
be the five owners of Giant Bomb you know who
we are. And we also have Chuck and Sean flying
out to join the festivities. That's right. Remember Monday at
five pm and to Tuesday at five pm. Take Tuesday
off work. We're gonna be there live on Twitch, on YouTube.
Check us out. It's going to be a lot of
fun and we'll make it worth your while. We got
some incentives, we got some we got some stuff you
might like to see. I got things. I'm biting my
tongue on. I'd like to say some of these incentives,
but you'll have to tune in Monday night, five pm Eastern.
Speaker 1: Be there the Giant Bamathon.
Speaker 2: Before we get into the real news, I have my
own breaking news for Jeff Grub You're pregnant. No, I'm
productive first, and fantasy credit because they took aided four
got me good amount points, has an eighty two and
open credit, which but from what I play, i'd say
a little bit better.
Speaker 1: But who knows. I got to play more of it.
But I was the only one here with the foresight.
Speaker 2: To think that maybe Jurassic World Evolution three might do decently.
Speaker 1: With reviews, and that has an eighty five.
Speaker 5: Right now, Okay, I got you definitely the only one.
Speaker 1: Yeah, I've got some Jurassic World points on my side.
Speaker 4: Now I signed for that thor I'll be right back,
all right, go for it.
Speaker 1: So there you go. I'm sitting pretty right now projected,
but just a little bit. It kind of seems to
be well, Sean has a shot here, but it definitely
is Jeff and I favored the most right now, and
is gonna come down to It's gonna come down to Metroid.
If Metroid does very well, I probably win. If it
kind of does anything beneath that, I think it's all you.
I I have age of imprisonment, which is a little
risky because I'm like, I don't know, maybe that'll, maybe that'll.
I don't think you're gonna lose points with it.
Speaker 5: I don't think that's skipping below seventy.
Speaker 1: Yeah, they've been.
Speaker 3: I think I give you a run for your money
if I didn't fucking counterpick blueprints like.
Speaker 1: Yeah, dumb, yeah, the gate back, Yeah, I haven't heard
of this one.
Speaker 3: And she was like, you done fucked up.
Speaker 5: It could have been really stupid and pulled a bonehead
move like counterpick out metro Prime four or something.
Speaker 1: Couldge moron. That'd be absolutely ridiculous, all right. Jeff played
me as a get to the news. Oh, it's fun
to be able to tell you to do things then
you do them. We'll get used to it, don't you.
Speaker 5: Doesn't he always do that like a chicken.
Speaker 1: Cluck cluck, cluck, cluck. All right, I have some news
here at the news roost block Black. Let's start here
with Nintendo's second Kirby air Riders direct is this week
and will last an hour. It's longer sixty human minutes
of Kirby air Riders information from Sakkarai himself. What the
hell it's October twenty third, at six am Pacific time,
nine am Eastern. Yeah, that game's out November twentieth for
seventy dollars, So they're like, yeah, we really got to
talk talk this up. I'm shocked though, that it's even
longer than last time. Remember our idea of having only backlreact,
But I don't remember that. No, I don't know what
the hell you're talking about. Maybe you keep talking about
if you're funny, Jeff, if it's not all of us
reacting to this thing, which, you know whatever, We're probably.
Speaker 2: Just gonna get on tangents to talk about our own
bullshit because it's very long.
Speaker 1: What Phiel, is only you reacting to this Kirby racing
game deep dive for an hour. I could not think
of something that would be more of a waste of time.
Let me stand, do you think it's funny if only
Jeff Bakalaw reacts to this hour long Kirby Air Riders presentation.
Speaker 4: The answer is so obvious to that that it's almost
insulting that you asked that.
Speaker 1: And would you have to be surprised that we have
to commit to someone? Jeff, Yeah, you're you're exactly right
for the goode business and what we do.
Speaker 3: And I promise you from a dead ass, serious fucking
point of view, my time would be better spent doing
something else than hopefully do that.
Speaker 1: How is that not painfully obvious?
Speaker 4: Whatever you're doing, email or something I can do that.
Speaker 1: Yes, we've we've we've discovered all of these things. We're
all equally capable of doing. No, absolutely not. What do
we have to do? What do we have to do? Well?
Speaker 3: I don't know who knows a phone call? Who who
knows what it will be that will be worth my
time in by a magnitude of fifty.
Speaker 4: I'll venmo you, you will venmo me?
Speaker 1: What do you mean?
Speaker 4: Yeah, we'll pull it together.
Speaker 1: Well, there's a money comes from. There's a number, there's
always a number. Writers. The idea would be funnier than
the execution edy.
Speaker 4: It will be really funny.
Speaker 3: It would, yeah, it would be funny, be like, oh wow,
do you see that grown ass man have a mental
breakdown on switch?
Speaker 1: Did you see that? They gotta just talk about everything
that's in this game, like every character, every read, did
they find a third button or something?
Speaker 3: Okay, I'm with I'm with Mikey though. I do think
on paper this is hilarious, like without.
Speaker 4: A doubt to do the two hour pre show for
the last one, right, maybe a two hour pre show.
Speaker 1: Leave and back cours there alone. Yeah, and then we
became millionaires.
Speaker 5: That was it.
Speaker 1: That was the moment all changed for us. Yeah, they're
going to talk about everything I think games. Yeah. The
vgc's hand hands on did suggest the game is deceptively deep,
very deceptive for to be another wanted to be too deep.
That's part of the charm of Kirby Air Riders that
it was a one button game. Now I will allow
the second button. That's fine. I don't want too much
to depth in this baby.
Speaker 5: Are you a big Kirby a Ride fan, Mike?
Speaker 1: Yeah?
Speaker 2: If I call myself a biger ill everywhere else everyone else.
Speaker 1: I think it's a good game, which is like a
bridge other people will cross. I suppose it is funny
that like this is the bit, you know what I mean,
it's funny that this is the bit.
Speaker 3: That it's like, oh, we're gonna give you like so much,
so much more than you could possibly need about this.
Speaker 1: It's a good funny.
Speaker 4: It's honestly very good.
Speaker 1: Yes, yeah, I mean part of it's definitely still sucker.
I is, he has that sway and they kind of
wanted to keep him happy. But I think they're also
like that last game maybe underperformed, so it's like, really
go out there for this one. Tell you what, if
this one doesn't do well, it will not be for
lack of them trying. They have made the effort here.
Speaker 5: Yeah, I looked like I did not like Herbieerra the first,
but this one, I'm in full support of this because
like love soccer, I do whatever hell he wants. The
man's earned it. You want one passion project on the
company's dime, Take one my man.
Speaker 1: Absolutely uh next gen Xbox console plans heading into twenty
twenty six. Sarah Bond commented on these. She after talking
about the handheld stuff and like kind of you know,
talking like saying, oh, yeah, we definitely have a lot
of ideas still for improving the rog Xbox ally X.
She went on and confirmed the Xbox it's still actively
developing its next generation console. The follow ups to the
Xbox series X and S. They you know, they didn't
really give too many details again, but she did continue
to point to that AMD statement that Microsoft or that
Xbox and AMD made a previously where they're like, yeah,
we're developing a new chip and we are gonna have
backward compatibility. Like so they said, like whatever they end
up doing, if it is going to be this PC thing,
it will have some sort of backward compatibility. But this
is her reiterating this once again as there have been
questions around the future of Xbox and how committed they
are to any of this, and every time they're sort
of put in a corner to ask that sort of thing,
this is how they respond. I do we buy that
this is something that they are taking seriously over at
Microsoft or does it feel like well, of course Sarah
Bond takes it seriously, but maybe the people above her
could undercut this thing.
Speaker 5: I think that second, I mean the ladder there is
what's maybe going on there. Clearly Microsoft as a bigger company,
their focus is elsewhere, as you said, And yeah, at
this point, it really just comes down to you, like
we said, faith, Like, Okay, you're gonna have this more
PC style box that's mostly up to rumors at this point,
by the way rumors and reporting. But if you're gonna
have this more PC style box that will have backwards
compability with Xbox games, it's just a disconnect of well,
why didn't you do that for the handheld that you
just launched, because that right have gone something a long way. Yeah, exactly,
like you gotta do something there. So it's the idea
of it is cool, I mean honestly, like you know,
I was dump by an Xboxer in a segment, but
their ecosystem is my favorite of the big three right
now because they let me use the hardware that I
want to except for when they don't apparently so oh no,
my I was actually like mildly interested in what this
console could be. But you know, the launch of this
new hardware has my faith waning a little bit.
Speaker 1: Yeah, and of course, uh, you know, price increases, inflation,
all those things continue to cause various headaches for just
the current gen of hardware where it's like the Xbox
series X and S have gone up in price multiple times,
especially in the United States, but around the world, and
so it's like, what is what is the pricing even
going to look like for an XT gen Xbox. I
think everyone is expecting the absolute worst there, right, We're
talking about like a flour of seven hundred dollars. Even
that feels unlikely. It's like, maybe we're talking about eight
hundred dollars and maybe the like the real version you
want to get is one thousand dollars, eleven hundred dollars.
Like these are things that people have actually said to
me when we had these conversations. And meanwhile, everything's still
going up in price, including the Xbox development kits, which
have they just announced have increased the price from fifteen
hundred dollars to two thousand dollars, and they it just
mean reflects macro economic developments. We remain committed to providing
high quality tools and support for your development efforts, and
these are these are the kits that like, you know,
they get you like licenses and all that stuff. So
they were always kind of expensive at fifteen hundred dollars,
but maybe it's not expensive relative to previous development kits,
but now you know, even these things are getting hit
by price increases. You need people to make games for
your platform, right, yeah, yeah, part of it.
Speaker 5: Yeah, yeah, it's also weird. I didn't realize that they
were fifteen hundred because I thought because they don't think
call well, yeah, don't they call the alternate mode on
Xbox the developer mode? And that was kind of the appeal,
is that that's twenty.
Speaker 1: Dollars to unlock that. So this must have some other
feature that worked, Like maybe it has more fully fledged
out a development kit aspect to it, you.
Speaker 5: Know, a dedicated dev kids well, like a Triple A
studio is going to use sure, and so I guess
maybe they're getting a little more money from those places.
Speaker 1: But how many of these do they even?
Speaker 5: So I just exact strange.
Speaker 1: Markup right, Yeah, definitely, it's like, yeah, every dollar you raise,
this reduces the number of people who are going to
be making games for your system. Something that seemed like
it might be still be important to you at one point,
maybe not so much in this moment. You know, I
think maybe that's something they're not They're less worried about
if they are kind of going to go to the
PC route, which would, like you said, show me like
that rumor it's the reporting. We still don't know for sure.
They have not said that, but if they do go
that way, maybe that kind of gets them out of
this where it's like any PC game can just work
on this new Xbox and that's what we want. So
we'll see. Uh. The Simpsons is reportedly coming to Fortnite,
including an entire Springfield map. That's that's the thing that
really made me do that same sound right there. It's like, oh,
that's a cool place, Homer. Wait, Springfield map, that's brilliant.
Speaker 4: That's awesome. Play virtual Springfield all the time. That was
barely even a game. I just want to see Springfield,
you know.
Speaker 1: I was about to.
Speaker 2: Say, Dan, I just watched a two hour video about
virtual Springfield last night. I loved Virtual Springfield. So yeah,
just walking around Springfield is actually fun. I mean, that
was a big part of the appeal of the car
game that everybody liked hitting.
Speaker 4: The road, rage and hit and run.
Speaker 1: Yeah, yeah, yeah, exactly.
Speaker 4: I'm in that's I mean, man, I haven't played much
Fortnite in quite a while, but moment look that sounds fun.
That's great. I wonder if it's going to be like
it's a separate map.
Speaker 1: Is that right?
Speaker 4: Or is it a part of the large.
Speaker 1: Time go ahead, like you're trying to read it out here.
It's like the extensive crossover, which includes a cell shaded
Springfield Nuclear power Plant, is a rare occurrence for Fortnite,
as most collaborations are limited to skins and items. Uh
so it makes it sound like they're going to be
implanting Springfield kind of into the current mass in some way,
is what's right? They usually do?
Speaker 4: Yeah, because I want to do like zero build. I
want to play normal like. I don't want it to
be a side mode thing like that.
Speaker 1: Yeah.
Speaker 4: Yeah, that'll get that. I'll get me in. I'll play that.
Speaker 1: Yeah, drop it at most boys, let's go, do you guys?
Also see that Futurama total conversion mod for Simpson's Hit
and Run. Yeah yeah, that's really well, really well done.
That's a good game. By the way, that's the whole
Timer license game. Hitten.
Speaker 4: I don't know how I never played Hit and Runner
road Rage like it's a genre I like Console I
loved with my favorite license pretty much ever, like, yeah, if.
Speaker 2: You played hit and Run, God, I gonna need to
remember this next time. I can maybe give you a
punishment because if you played hit and Run right now,
I think.
Speaker 1: You love it.
Speaker 4: Run a road rage, which one's reach just.
Speaker 1: A crazy taxi like, but hitting run it's like a
it's like GTA but instead of yeah, but instead of
like doing the shooting, it's like there's some platforming that
you sure times that sounds great.
Speaker 4: Man, I gotta I gotta tank the next punishment thing.
I gotta lose the only way I can play it. Yeah, Wow,
you won one.
Speaker 1: You won one. You're very good at Tony Hawk. I'll
tell you what you were the best I see? Thank you. Wow,
Yeah it was impressive. Resident Evil zero remake casting seemingly
found as lead actor refers to Project Chamber in his resume.
People believe that that reference is Rebecca Chambers, who is
the star of Resident Evil zero. This lines up with
some other rumors out there that this game is one
of the ones being remade right now, alongside Code Veronica,
which could come first. That one could come in like
twenty twenty seven, and this one in twenty twenty eight,
or maybe twenty twenty six and twenty twenty seven, although,
of course Requiem's coming out early next year, so maybe
this is going to be a little bit further off.
Resident Evil five continues to not be in active development
for a remake apparently, which, yeah, that seems like a challenge,
so they probably want to do all these other ones first.
We're good. We're good.
Speaker 2: Yeah, I am glad because I was all worried that
they would just go to five and brute force that
and figure stuff out there, which someday they will, They'll
they'll figure that out, But I was kind of worried
that they just wouldn't do Zero a Code Veronica, which
would be a shame. Zero, which is a game that
very has, like such a good premise, good ideas, and
some of the execution is just lacking. But remake that,
Like you know what they've done with these other remix
Gross Evil two and Resing Before Remix are just some
of the best games ever. They did such a good
job with that. Just seeing that treatment give it the
Zero and to Code Veronica. I am super excited about Zero.
Speaker 4: Could super use it, Like you're right, Like I love
the concept, the two characters and the train and everything,
but It's like it just was it was missing something
for sure, So like full remake treatment sounds awesome.
Speaker 1: For that, uh averageer Frontiers of Pandora. That game is
getting a free third person moting, a new game plus update.
They kind of talked about this a little bit before,
but they re reiterated that it's going to launch in December,
on December fifth, right alongside Avatar, Fire and Ash. I
guess I did want to like ask you guess the
games like this these like, because we've kind of reached
the plateau with visuals, kind of a licensed game that
is a few years older can get a small update
and maybe ride the excitement for a new movie, especially
one that's going to be as big as this. I
think that's a strategy that these companies might be able
to use going forward. Maybe this one also got like
a full on expansion of that's coming down in December.
Speaker 5: It's releasing along outside the movie, right.
Speaker 1: Yeah, so it's also getting that, which I think. I
think that's definitely the smart thing to do for this.
Speaker 2: This is a game I actually liked and would like
to play more of, especially I bet I'll be in
an Avatar mood after Le's that movie bomb somehow, but
I don't know. I liked I liked Wave Water so
much that I'm pretty excited for Fire and Ash.
Speaker 1: But it's work.
Speaker 2: We don't actually get anything of this scale even for
games anymore, right, even releasing an expansion theme to the
new movie for an existing game in the IP. Most
franchises don't have an existing game in that IP anymore.
So it's kind of like out on an island, and
I'm glad we still have this.
Speaker 1: Yeah, Like I'm glad that they didn't give up on
this or Star Wars Outlaws so much that they're like,
when they did have these opportunities, they didn't take them.
Like it seems like they're like, you know, but this
will get a some return, and launching Star Wars Outlaws
on switch to that could probably work, and that did
work really well, so maybe they're gonna stick with these
things a little bit longer. I don't expect them to
go back to the well of doing another licensed game
like this anytime soon, though, especially having MASSI to do that.
Speaker 2: No way, Yeah, I don't think we're going to get another.
This might be the last Avatar game like this week ever. Again,
I think you know, people will kind of keep finding
it through sales and because of you know, the movie's
coming out again.
Speaker 1: I don't think this. You know, this game wasn't some
Gangbusters success, clearly, but it'll have a tail. Warner Brothers
Discovery puts itself up for sale basically like, hey, there's
some interest in acquiring us, and we're gonna go back
out there. And I think they're talking like Larry Ellison
might buy this as well, because he fucking buys everything else.
So of course, but you know, Warner Brothers has several
game developers, another realm that all the DC stuff rock Steady,
and so they've also been pretty disillusioned with making games
themselves for a while, even despite having multiple hits. I mean,
they had the Batman games for a long time, and
then Harry Potter did very very well for them, and
then the immediate aftermath of that, they were talking about
the next Harry Potter game is going to be a
live service game. Screwmaking the best selling video game of
the year. We want to do something different next time.
So they've tried to sell their studios before. They have
not been able to do that because they weren't selling
the IP alongside that so yeah, I guess what do
we do? We think that the video games are even
going to factor into this at all, into this deal,
and where like oh yeah.
Speaker 2: A rock Steady, right, because they you know, they're so
suicide squad ramifications to a lot of things.
Speaker 1: Right. That's like Gossam Knights was much better over on
that side. Right. It seems like they've been I mean,
they've been deemphasizing it for a while now, but I
don't know if they totally crossed the bridge and start
selling or closing studios off. Yeah. I think they're like,
it's too big to close down. We need to get
something back for it. Maybe this is maybe this is
the opportunity. But I don't think whoever acquires them that
will actually have any good answers on how to run
these studios either. That will continue to be a challenge.
Atari announced the in Television Spirit, a revamp of the
iconic nineteen eighties gaming console. I guess this reminded me
that Tommy tall Rico did lose the television game. I
think they just call it the Amigo now and they
dropped the intelevision parts. Incredible, that's the whole point I
thought that was that big, but so too. This thing
is let's see, it's available for pre order at one
hundred and fifty dollars. It's shipping December fifth as well.
It's also December fifth. Basically it will play your old games,
I believe, but you can also install games on it
and then it's it uses HDMI, so it's an easy
way to get in television games onto a modern television,
like a lot of these devices. They've done this with
their twenty six hundred and other HAI devices recently. Now
they're just doing it with this. Do we know how
those sell? I think they I think they seem to
do Okay. You know, there was a long time where like, uh,
you could get one of these Atari like joystick things
that plug directly into your TV with like r RCA cables.
Those were like popular stocking stuffers for a very long time,
and I think that that actually probably mostly continues for
these kinds of things. But one hundred and fifty dollars
is maybe getting up there where it's like it's it's
probably for the person in your life that you know
likes old video games as a gift to give.
Speaker 4: Yeah, it's not as successful as like, you know, you
go to Costco and you see all those like you know,
pac Man tabletop things and everything. Yeah, I just want
like a cool thing in your house. You just have
a funness for olled games, Like I think something like
that would go before, like this is a little more niche,
you know.
Speaker 1: Yep? Is this they called the television Spirit or the
intelevision sprint? You know what? I thought it was the
Spirit and then I googled it and I and then
it came up a spirit, and then I but I
do I had that same question is it called the
sprint on their website? I think it's the sprint on
their website? Okay, because I got this from a website
that from a news story that covered it and called
it the Spirit, And I was like, okay, so it
must be right. I think if you look at it quickly,
it looks like spirit instead of sprint. I guess I
think it's no right.
Speaker 5: There's a bunch of news stories saying spirit. I think
they may have misspelled it in the press release because
like their YouTube channel says print, what's the hell man?
Speaker 1: This is this rules we clarified it. There we go.
I had that same postion when I was getting this
story so I'm glad you brought it up. Okay, it
looks like Sprint is the actual name. Incredible, Okay, I
mean that's a weird name considering the you know, telephone
people something.
Speaker 2: The intel is always weird to me because it's like, man,
I feel old, but there's like a whole other generation
above me still.
Speaker 1: And I bet you know, if I was there, I
would love this thing.
Speaker 2: Even looking at it, I still kind of like, eh,
there is something about the way this thing looks that
even though I wasn't there, it somehow makes me feel
a nostalgic wood paneling.
Speaker 1: Very cool.
Speaker 4: Imagine, Mike, I'm with you on like retro stuff, like
I love it so much. But it is really like
as soon as you go before the stuff I personally
grew up with, it's like, well, I'm sure that's important
or whatever.
Speaker 2: Right, it's pretty. It's like, well you better be some
like you better be King's Quest or something on PCs
or medicare.
Speaker 1: Uh. Yeah, I had the Kaleco vision. I'm like, I
look at that thing, all right, that looks nice, very cool, awesome. Yeah,
And then of course we mentioned it early, but Itagaki
to Minobu Itagaki did die last week. He was fifty
eight years old. He uh spearheaded the modern reinvention of
Ninja Gaiden originally in two thousand and four for Xbox,
also obviously known for the Dead or Live series. The
first game he worked on at Techno was Techmo super
Bowl for Super Nintendo, which was plastic game. Uh so,
just a legendary career. Really cool guy. I'll mentioned on
a game Mes Mornings like him. His persona that he
was very good to portraying was he definitely was putting
on errors a little bit because there's a lot of
footage of him before the persona and it's very cool
to see.
Speaker 4: Like, oh, wearing the cable guy.
Speaker 5: He was like he maybe like to learn that.
Speaker 1: Yeah, He's like I was doing this to get attention
from the Western press because they like basically like gimmicks
and it was.
Speaker 5: Charm if you ever really the story of where he
invited Harada over to Tecmo at one point he like
invited him. I think it was for Dead or Alive two?
Is the o A two or three? He invited him
over and like Harad told the story, it's on Twitter
somewhere where like he like brings him in and they
like it's a very serious, like almost confrontational thing where
like we're walking down the hall, brings him into a room.
It's like a dark room and he's like here, sit
and then turns on TV and it's like dead or
Live two or three. I was like, isn't this amazing?
And Harda's like, am I mean kidnapter something?
Speaker 1: It's become a made man, right.
Speaker 5: Yeah, And if you like again, if you see Harada's
post about this over on Twitter, it's it's so sad.
I'm not even gonna pull it up because I might
start tearing up. But it's just like he was very
obviously like afterwards, you know Itagaki sort of like you know,
kind of apologized and like they became maybe more like rivals,
but like a friendship of a type, and it was
clear that he just like loved why he didn't want to,
like you know, put on a show for everyone, and
so yeah, it's it. This is definitely a sad one
for sure.
Speaker 1: Yep. Definitely. He did put a message and basically just
said he didn't have any regrets, but he was he
did have some sorrow about not being able to do
just one more game. And it's like, that's that's a
worker right there, that's someone just like they love what
he was doing. But yeah, I got a lot of
great games out of him.
Speaker 4: Is there an easy way for us to uh play
Devil's Third?
Speaker 1: I need you.
Speaker 4: I'm always been very curious.
Speaker 1: There's a way, easy way. Yes, there's there's an easy way.
And we also have a show where that might make sense.
Speaker 4: We do have a show where that might make sense.
Maybe I should add something to a doc.
Speaker 1: Okay, all right, okay, okay, that does it for the
news headlines I have. I was going to hand the
showback over Jan Jan. The show is yours please, Joe, Thanks, Grob.
Where else a little coffee break here real quick? Like wow,
nobody say set a clocker else I'll have to uh
imbibe in alcohol. I wouldn't want to do that. Barbara
Jan might might disapprove. Actually, Barbara Jan, Barbara jam might
like that. We'll be right back everybody. It's quick break,
Well buye.
Speaker 4: Jane doesn't see this.
Speaker 1: That's my pass word again.
Speaker 7: Oh yeah, let me just pack into the main pram
for you. But I'll get you set up.
Speaker 1: Oh Chuck, thanks for the help.
Speaker 7: Can can I return the favor. Actually, Jen, you and
the folks at home can help me with the new website,
which we're hoping to launch in December of this year. Wow, neat,
that's that soon.
Speaker 4: It's soon right.
Speaker 7: Specifically, we need some help with the gb wiki street Team.
We are rebuilding the wiki as a community for using
media wiki and PHP, JavaScript, XML templates view js. Do
you know these words, then we could sure use your help.
Speaker 1: If that's you and you feel like you could help,
go over to the Giant Bomb discord and find the
wiki street team channel, or go to BombCast dot com
slash wiki.
Speaker 7: Thanks Jan, that means a lot.
Speaker 1: Thank you. Chuck emails, You.
Speaker 2: Can send your emails to bombcasts at GiantBomb dot com
and who knows, maybe we'll read them on the air,
just like this one from Valerie from Denver says, Hey, Bombers,
I know Mikey likes pliny click adventure games. I want
to ask if he's played Poco yet. It's a venture
game with a gorgeous hand pitted art style where you
play as an adorable little two inch clown named Poco,
and it's free. I have no idea why no one
is talking about it. But it's driving me crazy.
Speaker 1: Please give it. Uh look, I have not played Poco.
I'm looking it is free. Why is this game just freeze?
This is a point click adventure game that's overwhelmingly positive reviews.
Came out in May. Why is this thing free? It
can't have micro transactionally, this is a point and click
adventure game.
Speaker 5: Huh, well do that project? You know they made as
Passion products. Sometimes it does played out for free. It's
really cool.
Speaker 1: I a two inch clown reminds me. I was playing
a game for like, I was looking for stuff for
the Nightmare Block and I found this beat him up
that is kind of awesome called gour May Warriors or something.
And I'm playing as this lady who poses and sticks
her butt out to get her health back or whatever.
And that's whatever. But I like beat up a Moai statue.
I think that's how you say it Moi statue. And
then when that exploded, a tiny little man like and
it's like a Super Nintendo game or something, so it
like looked like a Pitfall hairy character. But he was
like like seven pixels or seven, yeah, seven pixels on
the screen and he's just start running and started beating
me up, Like he started fighting back again, and I
like had to like try to hit him, but he
was too tiny so it's very hard. So I kind
of had to like wait for him to jump right
in front of me and I punched him. Yeah, how
did you regain your health? But you just post and
you stick your butt out. Okay, but is it the
butt out that gives you health or I mean, just
got a Cami like situation back there. Oh Weggie a Weggie,
I call him camis.
Speaker 4: For her ass. Oh my god, damn, we can't.
Speaker 1: We can't. All right, anyway, did I know that? Oh
my god? Alright? Then the next up is from Travis
we got here. A question says, how old do you feel?
Speaker 4: Hmmm, mentally physically.
Speaker 1: I think I stopped aging like as as a holistic
person at around like twenty seven ish. I think that's
like in my head when I think of myself, I'm
still that person I was when I was twenty seven
for the most part, like from from just a mental state,
from like just the way I consider Jeff Grub as
a picture of Jeff Grub in my head. Okay, I'm
picturing kind of the person I was at twenty seven,
got it?
Speaker 4: I mean in terms of like interests and tasting things
and humor and stuff. I feel like I pretty much
a at like fifteen and have been in print is
positive forever. But then I have had the actually kind
of emotional uh oh sure, separate things like that. That
is a separate thing, so that I feel is proper. Basically,
I think I'm I'm going back now because I'm getting
back into a workout thing and everything, so I'm starting
to feel a little better with that stuff. So yeah,
maybe thirty.
Speaker 1: How old do you feel? You feel thirty?
Speaker 4: But that's there's so many factors.
Speaker 5: It's like broadly speaking, like like Jeff said, like Jeff grub,
his head is like a twenty seven year old. Like
you just think I'm like.
Speaker 4: Lifestyle wise, lifestyle wise let me okay, because I do
like drinking, so it could be over twenty one. I'll
say lifestyle twenty three. That sounds like playing video games
and drinking beer and having fun and stuff.
Speaker 5: That sounds pretty acurate to me.
Speaker 4: Emotionally, I feel like I'm a proper Like you know,
forty one, I feel like I've an old girl.
Speaker 1: I'm five hundred years old.
Speaker 4: Emotional yeah yeah, and the physically, I'll say thirty.
Speaker 5: Yeah, yeah, Mike, I'm curious how you feel.
Speaker 2: I guess I feel thirty eight and I am thirty eight.
I don't know feel about right. I've had too many
kolonoscapiece to feel younger than that.
Speaker 1: That's it's just like a good punch lone, yeah right, Like.
Speaker 2: I'm like, you know, like my mom had to have
her first, like I don't know first a second one.
I'm like, you're not getting any sympathy from me on
this one.
Speaker 5: I definitely got you beat here. I don't feel thirty.
I don't know. Something about that number just feels like, eh,
you're old as shit, dude. But I know, may like
twenty five for me, I definitely feel older than just
like you know, still in my wild teenage years or
anything like that. But I don't know, thirty hasn't sunk
in yet.
Speaker 1: Yeah, I mean, I think it's there's just a natural
sort of like you feel like you're changing because you
are changing. And then at a certain point, like you know,
they want the Key demo because they still haven't decided
their their brand loyalties. They don't want older people because
older people don't change brands. I think there's a certain
point where, like the change after twenty five ish has
to be like really driven by a decision to change,
where as opposed to before that it's just happening all
the time.
Speaker 4: I would think we are special in like this line
of work probably changes that because I bet if I
had never gotten into this line of work and I
was just working at a call center like I was beforehand,
I bet I would feel a lot older and beaten
down by life. I think I think playing games for
a living has definitely helped me mentally feel very young, you.
Speaker 1: Know, So we can we address this super chat real quick, mind.
Speaker 2: Yeah, Tony Morass is super chat. The Devil's Third is
on the way, Penis Antonio.
Speaker 1: Antonio, I'm gonna send that back to you when we're done.
Speaker 4: Come on, you can send it to me, Antonio, compose
my box.
Speaker 1: I think, all right, I'll pick it up and uh
that I could just give to someone else, so maybe
someone else could play that. We'll see. Oh boy, all right,
thank you so much for Tonio.
Speaker 2: Next email here is from Chris from Rhode Island. He says, Hello,
my wife and girls are away this weekend on these
unicorn weekends, I always get taco Bell. I ordered too
much for lunch and had a crunch wrap supreme leftover.
It feels sacrilegious, but I saved it in the fridge
for later and then reheated it for dinner. I feel
dirty as the Taco bell Fishonado.
Speaker 1: I must know from Dan and Free Heating taco bell
is a no no.
Speaker 2: I'll still vacuum out my car, car seats goldfish and
all then played eighties two for four hours straight today.
Speaker 1: Help cheers from Chris. Uh Dad, you know you heat
taco bell.
Speaker 4: It's fine. Not only is it not a no no,
it is something I specifically do as a strategy. So
if I'm having a weekend night or whatever, I'm gonna
be up late having some beers and taco Bell really
just sinking into all that. I will specifically get stuff
for the next morning, because then you wake up a
little bit hungover on a Saturday and they're like, oh,
fuck right, I have that case of DA and that
cheesy roll up.
Speaker 5: I like to have two.
Speaker 4: Items in the morning, and the thing is to air fryer.
Air fryer, air fryer. We were talking about that with
pizza earlier. Get one of these fucking things. They're cheap,
they work so fucking well in Taco Bell, I swear
like a Casadia will sometimes taste better coming out of
an air fryer. It's a crispier than it will from
the Taco Bell And.
Speaker 5: Have you Are you much of a Taco Bell breakfast
person by a chance?
Speaker 4: No, I'll do it on occasion, like if we're like
doing like a road trip or whatever, and you know
we just got stop and get some food, I'll get it.
Like it's fine. They do eggs and shit, yeah, definite,
like a crunch wrap with eggs in it and stuff
like that.
Speaker 5: And I think it's underrated because they like combined the
breakfast stuff to make Taco Bell things, like, you know,
a breakfast crunch wrap. Instead of having like the hardshell
in there, they have a hash brown, like like a
flat hash brown thing. They do scrambled eggs and cheese
and stuff and there. I think it's pretty good.
Speaker 4: I mean it's fine, but it's just like every fast
food breakfast thing. It's like, I'm just like Taco Bell.
You can order from the main menu during breakfast. I'm
always gonna just order the lunch stuff. That's why I
think if I go to McDonald's a breakfast, I'm like,
I fucking hate this because I can't order quarter pounder
and fries.
Speaker 5: You know, I don't think mine does the normal menu
in Wisconsin.
Speaker 4: Actually, it was the last time I had Taco Bell breakfast,
and then when they had breakfast here.
Speaker 3: You don't like McDonald's breakfast.
Speaker 4: Then it's fine. It is fine. I just I've come
in terms with my thoughts on eggs now I am.
I'm not. It's not a phobia thing. It's not a
gross like you know, I'll eat them, They're fine. I
just they make my stomach a little bit queasy, and
I don't particularly love the taste of them.
Speaker 5: Just the sausage muffin by the way, Oh no, that's
what I do.
Speaker 4: Yeah, I'll just get like a sausage and cheese biscuit
or a mcgriddle or whatever, and you know, take an
egg puck out of They're really easy.
Speaker 5: Well that's what that's why I'm saying. Last time we
talked about it, you're like, yeah, I'll just chuck the egg.
I'm like, order without the egg. You saved like two dollars.
Speaker 4: Did you check a lot of egg pucks in my life?
Speaker 7: Yeah?
Speaker 1: Did you? Did you say this?
Speaker 3: Someone in chat?
Speaker 1: Becare this?
Speaker 3: U put a quote?
Speaker 1: Did you say this? Just now?
Speaker 3: I've come to terms with eggs.
Speaker 1: Again? I think I've also come to terms with eggs.
Speaker 4: I understand I'm at peace with eggs.
Speaker 1: Yeah, yeah, alright, makes sense. But I mentioned cleaning out
the car.
Speaker 2: Look, I say this as all lot of the people
with kids, but your cars are it's so disgusting there.
Speaker 1: I can't imagine how many cars.
Speaker 4: Yes, it is terrible.
Speaker 1: It sucks.
Speaker 7: I'm out much.
Speaker 1: I remember those dark days. Man. You know the kids
still eat breakfast in the van some mornings, and it
drives me crazy because I'm like, that's what I'm going
to find whatever that is six weeks from now, no
matter what I do in this moment to prevent that
from happening, and the worst get to me. It really
like it bothers me a lot. Well are they both
one of Are both your kids in booster seats still?
Or no? I know they are books there. I got
some little girls. There's some they're little kids. Yeah, like
like the their age they are, it's their size, ye
little kid? So when when did got out of the
booster seat. That was a revelation where it was just like, oh,
he's a little bit more aware of where the trash
is and like right stuff and there isolated in their
like little spots and they're kind of helpless in there.
Speaker 4: Yeah, I think I probably know the answer to this.
But do kids today, Uh maybe this is a specific
part of the country thing, but like you still ride
around in the beds of pickup trucks. What it's that
that Midwest said, what you know, I've never seen that.
Speaker 1: Here's the thing. It's super it's super illegal, and it's
it's like a bad idea, but it was awesome. I
mean when I was a kid, we would ride around
in the back of the station wagon and we would
just be rolling around the.
Speaker 4: Back, i mean, open air, better the truck.
Speaker 1: I'm aware what we were doing that eighties.
Speaker 4: Still you were a coastal boy.
Speaker 1: It was It's insane. Man.
Speaker 3: There's people live where I live, like you, Yeah, where
no one sees you and you can get away.
Speaker 1: With crazy ship you do that. You're crazy, dude, that.
Speaker 4: Where people people live there. It's like that's just the thing.
Speaker 1: People live there.
Speaker 5: I'm sure do you ever, do like you ever do
like an equivalent though turf like ever like a doubling
up on seats because we have one too many people
or something like that.
Speaker 1: Yeah, like like like four people in the back, sure,
but we you.
Speaker 5: Know someone has a truck instead of a van. You know,
it's Midwest.
Speaker 3: Yeah, I mean, like four people in the back is
not even in the same solar system as in the
flatbed of of a pickup truck.
Speaker 4: Like, You're right, it shouldn't be chat, says Backler, thinks
everything that happens outside the Tri State area is like
Narnia or some ship.
Speaker 1: In some capacity. Yeah, you know, I'm not I'm right.
I think you know, I get it. Answer the question.
Speaker 2: I think you see it much less now. It was
more acting in certain areas, and it was it's very safe.
It can't be fun, but it's not safe.
Speaker 1: I mean like like I was like surprised because we
were in Denver for a long time with the really
young kids, and it's like everyone had car seats, everyone,
like especially a kid under fifty pounds for sure. And
then that's a little bit more r rural here and
I will drive the kids to school and every kid
is just no seatbelt, flop around inside the car as
I'm like, what that's going on? And that's where I've shifted.
Like as a kid, I was one of those kids
rolling around the back of the station wagon not thinking
about anything. But my parents didn't know any better because
there's been a lot of advancement on advancements on this
stuff since then, and so now I'm like, well, that's
just what everyone does, and it's like, oh no, we're
kind of only people who have their kids like safely
buckled up in their cars.
Speaker 3: Like I mean, even like if I wanted to go
to the closest thing to like the Boonies where I live,
which is like Catskills right like upstate New York, like
Woodstock like that kind of area.
Speaker 1: Yeah, like you would still never see.
Speaker 4: That up there either, and that you know, really the
boies though that.
Speaker 1: It's rural compared I've seen it at all. It's like kids,
no way, maybe some like workers or whatever. I've seen
the like cress down on that kind of thing.
Speaker 3: And also like there's ice, there's snow, what are you doing?
You're gonna skid out and murder. A bunch of kids
died when we did that, dude, it doesn't sound like
they all made it out though, but right, three memories.
Speaker 5: But to be clear, listeners, we are not saying these
are good things to do. We're just saying they are normal.
Speaker 1: Where it's literally saying it's awesome repeatedly.
Speaker 4: Right now, I'd be like, hold me in the back
of that truck.
Speaker 1: You know what the problem is now?
Speaker 3: This is like I'm not even really in the same conversation,
but now, like e bikes are a huge problem.
Speaker 4: Like on bikes, man, yeah.
Speaker 3: Because all that ship is is just like a thirty
mile an hour fucking you know, dirt mountain bike.
Speaker 1: You know, yeah, you know. It sucks.
Speaker 3: People are getting killed.
Speaker 1: It sucks. It's insane. Jared from Hamilton, Ontario, Canada says,
let's move on from dying kids. I didn't bring it up.
Speaker 2: About Rushmore discussions for games doesn't always make sense to
me as someone who doesn't live in America. I was
thinking about other styles of ranking, and the Michelin Star
system seemed fitting. The original intention of the Michelin Stars
was to indicate a freshant was worth going out of
your date to drive to up to three stars. So
Doom twenty sixteen is a three star first person shooter
we're checking out. If you aren't familiar with the genre,
also get Michelin stars. To developers, super Giant games would
be one if at least a couple of starts for
their consistent quality. Dankes for all the arbitrary rankings you do.
Jared from Hamilton, Ontario, Canada.
Speaker 4: This is two different things. I mean, Mount Rushmore is
like the four kind of staples throughout history of whatever
topic it is. Where is the Michelin star thing? Is
just a rating system, Like you know.
Speaker 2: It's not even really a rating system, because you could
have zero stars and still be a very good restaurant.
If you have a star, that's amazing, right, That's where
That's why I'm.
Speaker 1: Like, this Michelin star system is confusing to me a
little bit, so I don't think it would be a
very good shorthand. Now, of course, the Aunt Rushmore it's
also not a good shorthand for a lot of people.
But it's become one because it's like it is a parlance,
especially in sports. I hear it all the time. I like,
how do you get a second Michelin star? Is it? Like?
Is it? This is even better than a one star
or is it like, oh you got one one year
and another one another year. I'm confused. I don't know
how it was.
Speaker 4: So there's something weird too, because like certain states don't
have it because like, okay, so Minnesota doesn't have the
Michelin Guide because they have not expanded the restaurant inspection
and rating program here. So we have James Beard Awards.
That's the thing there. It's like it's the same thing.
It's like it is a it's just a stamp of quality,
whether it's a Michelin Star or James Beard Award. It's
just like, hey, people that know their shit said that
this is a good place you should go out of
your way to.
Speaker 2: It took me a long amount of time in my
life to realize that the Michelin Stars were literally given
out by the tired.
Speaker 1: Micheline because it's worth miss me too. Yeah, And it's
like the Guinness, the Guinness Book of World Records is
the Guinness, you know, the company the mixed beer. Yeah
that's wild all right? Then? From Andreas and Nielsen from
Sweeten it says, hey, cuties, just wanted to say absolutely
love you guys. Please don't change a thing. I listening
to the bomb Cast, where honestly I've lost track of
how many years Now, lately I've realized I tend to
skip or just kind of zone out when you talk
about games, and I'm way more into the parts where
you're just chatting about everyday life. So that curiosity. What
do you think would actually keep more listeners A only
talk about games or B only talking about your or yourselves.
Big hugs from Andre Snilsen. You kind of do have
to have both. I know that's not answering the question.
Speaker 2: Yeah right, nobody would just listen to like four randohs
for no reason talk about the soulsu list. They were
already the Coon O'Brien can do it right, but us
people need to hear. But like, if it was only one,
I think it would have to be about games. But
it works because you're doing both things.
Speaker 1: Yeah, you got you get like half of that on
I guess dumb truck right.
Speaker 3: That.
Speaker 1: Yeah, but even then there's like you know, I guess
we're talking about ourselves a lot. So yeah, I guess
that is the most just talking about ourselves. That is
the least video gaming program we do here.
Speaker 4: You never want to sell to people like out like
people outside of the bubble. Hey, not new games or anything.
Speaker 3: You know, it's a good norm you recommendation and perhaps
one for our friend from Sweden.
Speaker 1: Yeah, yeah, you should listen to the voicemail dump Truck.
Have you heard of it? More? People should uh start
their emails with saying, Hey, cuties, I like that. Oh yeah,
that really want me? That made me feel good. It's
gonna going to carry the energy throughout the rest of
the day.
Speaker 4: I did ask Nicki Glazier this weekend if she'd be
on the dump truck for you. She's previously said she'd
be up for it, but turns out she's kind of
busy right now with the hosting snlle it.
Speaker 1: How about that? So that's this week? What about next week?
She could promote it.
Speaker 4: At some point she will be on, but she is, uh,
just continuing to be busier and busier, understand Yeah, asking
a guest.
Speaker 1: Truck, so I think you would have promote Yeah, I'm
going to be on Saturday nights. Actually, can you can
you refer that? Can you promote the voicemailed truck.
Speaker 3: Give her a dump Truck shirt for SESSNL.
Speaker 1: Yeah, that'll work.
Speaker 4: Lauren Lauren loves it.
Speaker 1: Give her a Spoon Heaven stored out giant bomb dot Com.
All right, I just got my Spoon Heaven shirt and
I wore it around the house and my kids are like,
what is is that the game you were playing where
the people were making all the weird noises for hours
and hours of why is it spoon Heaven? I finally
had to explain the joke to my family. Nothing like that.
Some of you guys that's really said anything. You could
have said anything. I literally had to explain it to
a nephew this weekend because my brother.
Speaker 4: Was wearing his What is the with the reaction?
Speaker 1: Just like, oh.
Speaker 4: Reaction somebody could have.
Speaker 1: Yeah, yeah, of course they like what they have to
do with spoon or Heaven. I'm like, oh, that doesn't
matter around here. Huh Yeah. His shirt, which many people
have bought, is me just laughing at Jeff Grubb by myself.
That's the business we're in, Like, yeah, all right. We
got some super chats too from folks. Let's read those
until Morali says I will call off work for doctor
manaughty note. Uh Well, I tell you what. I had
good access to those on my back. What I needed
notes they were easy to get.
Speaker 2: Oh my god, the first Andrea says, Mike fears mugs.
But how about giant bomb shot glasses? You all need
to drink less there.
Speaker 3: But even before my time is probably during your original run, Dan,
there were shot glasses, weren't there.
Speaker 4: I still have them. Yeah, yeah, they're good. They had
the tipsy bomb logo and yeah, yeah, totally.
Speaker 1: Yeah. Maybe people shouldn't drink water.
Speaker 2: Maybe something we'll do some more we are, you know,
we're dropping a good amount of merch as part of BOMBA.
You don't ever want to do too much, but there
will be some some fun things there. And no not mugs,
shut up?
Speaker 1: Uh, pixels and thoughts is homemade alcohol? Exciter is the
best juice? I doubt that. It's got to be so good.
I love a so good my fridge. Right now, I'm
gonna go get some soons. We're done.
Speaker 2: But the thing about Apple Side, I know is that
if it's clearer and yellow, you got juice there.
Speaker 4: If it's that brown, you're insider town.
Speaker 1: There you go, you know, I got that part. Don
Al Grex is coming in late so sorry.
Speaker 2: This was talked about by I need Backlard to play
Zeno Tilt, the sequel to Demon's Tilt, So I know
if it's a good pinball game.
Speaker 1: Oh, I didn't know they made another. Yeah. I saw
this and I guess I conflated it with Demons Tilt
and was like, oh, it's just that game, right, Okay,
I don't know it was new. All right, let's uh,
let's do something there. Hostile pinball action sounds good. That's
how we describe back hostile. Hostile shirt. I want another shirt.
Speaker 2: I want yeah MiGs, says Jeff Bacala wears DIBs insulting t.
Speaker 1: Shirt for Dan. I'm looking at it like right now, yep,
like like past the screen. So we can't do I
don't want to see I don't want to be spoiled.
Speaker 4: So what's I've not seen it?
Speaker 1: Do we have plans? Like I think we have a plan, right.
Speaker 3: Yeah, it's it's it's just you know where it's coming
down to the wire. I do think it will be
ready by Bombathon.
Speaker 1: Oh so what you're looking at the completed design? Yes,
it's not been turned into a shirt yet. No, not yet.
It's it's ready, it's gone. What was the deal there?
What do I have to wear it?
Speaker 8: Have to wear it for a month. He used to
wear for a week, right month, you know, either way,
that's a lot. I think a week?
Speaker 1: We said, right? Yeah, where else again with that sending
double third our way, thank you so much, Antonio Rio
Roku says our super touch the pay to win of
BombCast emails of course yeah, yeah, uh makes He's back
saying when will you guys be playing Lego Party again.
Speaker 4: Next week?
Speaker 1: Yeah?
Speaker 2: That's that one's happening, right. We can just say that
we're gonna play on the bobon. Yes, we're very excited
about that. We'll play max turns, which you know, is
it gonna be super long or anything?
Speaker 1: Right? I believe, but.
Speaker 4: It's pretty long on there. But it says the max
turn on there is like three hours, but like I
think they really overstate that.
Speaker 1: But yeah, and the level that has the most complicated
bullshit as well, Like I really want to get into it.
Speaker 3: Yeah, it will actually be fun, which is sick.
Speaker 1: Do you think that'll be like a top ten game
for you? Dan?
Speaker 4: I was looking at my top ten kind of starting
to get that together, and it's it could be, It
could be. But this has just been such a wild
year that I don't know if it's been a long
I don't know. We'll see. I haven't played enough of
yet either, so it's something I will be playing for years.
I'm sure Dan.
Speaker 1: Slam mcausin says, Hey, Mike, I don't think the people
that only listened to the bomb cast had heard your
brisket joke yet. No, you're the host. Now, nobody could
stop you. You're there, You're not the producer.
Speaker 5: To clear Mike, what happened.
Speaker 4: I did not see the dump truck last week, but
I saw it was the thumbnail. Was there any anything
of notes with the brisket joke that I missed?
Speaker 1: Is there? I think? I think like we're going around
just like you know, traumatizing people. Seemed to genuinely be
a little bit like I'm pretty sure Danika didn't like that.
Speaker 2: Like No, I think I think Denka was just sort
of like a champ. I did see somebody I forget
to do it, but somebody chat out a good twist
on it.
Speaker 1: Can I tell you this?
Speaker 2: And if you were a chat you could speak up.
I need to come up with a like a naughty
or more triple X version of the joke. Do you
though that I can have a Briskee brisket.
Speaker 1: Oh my god, Oh my god, my god, oh my god.
Speaker 4: Hit the brakes. Here's that goddamn brisket joke. That's right.
He called Kayla on stream and told the joke what
she loved it.
Speaker 3: The worst part of your joke is that every time
you tell it, it grows by thirty seconds.
Speaker 1: But and that's the joke we need to do. To
get it.
Speaker 4: I need to Mike, just do the brisk version the
brisk first.
Speaker 1: To say damn.
Speaker 4: He has to like make it a real thing. He
has to make it like a sexy risky.
Speaker 5: In the moment.
Speaker 1: A right, so living alone and hasn't known the touch
of a man for a while, a plumber to work
on her pipes. You seem right there, man, But first
I've gotta wait for this brisk at the up temperature.
He's like, oh yeah, you like you're like working on
on big meat. Huh. He's like, oh yeah, But you
know the thing about there's two.
Speaker 4: He's laughing. He's making himself laugh.
Speaker 1: There's the fatty part of brisket. And she's like, oh,
I only like the fatty part, if you know what
I mean. He goes, yeah, I know what you mean.
You're talking about burn ends And she's like, no, what
what like, Yeah, you take the fatty part you cut
up in the cubes and you put it, you put
it out there on the smoker again, let it all
teck up. And she's like what And then he's like, yeah,
that's good. The lean is okay, but it takes you know,
at least you get feed people to the leans while
they're waiting for for the burn ends. And she's like,
ha ha ha, Yeah, when are you gonna get over
here so we can, you know? And he's like, m
but don't worry the the the ends will justify the leans.
And then she hangs up.
Speaker 4: That was criminal, baby, wasn't that, Brisque? I think you
could do better?
Speaker 1: And then they fucked. Now now I'm back on board.
You got Alian miracle, says I missed the joke last week. Boo,
thank you for that jet uh oh the Samo Nicas
is this Italian brain? Hey everybody, we have a great
week planned for you all. We still got gay Mess
Mornings popping off Blake Club as we're turning with more
of the day Dance of Ruin Days of Dan. What's
it called Darkest of Dance, Darkest of Dan's everybody can
we also for the Kirby's air Ride thing.
Speaker 4: I don't know if we even talked about doing a
talkover of that, Mike, do you think you could do
a solo one where you maintain a brisket joke the
entire time?
Speaker 1: Absolutely?
Speaker 4: The challenge out there?
Speaker 1: No look e they were all either were all watching
that or none of us are. I don't know what
we're gonna do with that. Yeah, I guess we'll talk
if we actually want to do a talk over.
Speaker 3: Oh my god, you guys, you don't want to do that?
Come on, we did it before, I know, for the
first one, the first movie. I'm committed.
Speaker 1: I'm doing it.
Speaker 4: Oh god, when is it am? What would day?
Speaker 1: Thursday? Right?
Speaker 4: Thursday twenty Well, then I actually can't wait eight am.
Maybe I'll be able to Oh great, have to be
at a brewery at nine am, as you do.
Speaker 1: I take a couple of quick looks coming your way.
So everybody some some some new stuff we can play
for GPF as well. Don't know we can talk about
that yet, but yeah, you know. And then the Bombathon
Bombathon next week starting at five pm Pacific, Eastern five
pm Eastern on Monday, October twenty seventh, and that is
going all through the night and all through the day
on Tuesday. It's gonna be a giant drive. Tell all
of your friends if anybody is interested in supporting us
or just hanging out with us, we are appreciate it.
Speaker 4: It's gonna be very good. There's just no way looking
at this run of show that this is not gonna
be a fun time.
Speaker 1: Yeah, people don't have a lot of fun. Yep, it's
gonna be good stuff. Anything else. Anybody out their housekeeping?
Are we ready to get out of here? That's good.
Good job, Mikey, thank you everybody. I do my best,
and that's that's something. It's the twentieth anniversary of the
One Up Show today. There you got to the One
Up Show, Crab.
Speaker 2: I still want at some point, I gotta do some
kind of I got to host a big one upper
union just for my own entertainment.
Speaker 1: That was the best, all right, everybody. I've been Mike,
he's been Dan, he's been Jeff, he's been Jeff, and
he's been Sean. Thank y'all so much for hanging out
with us tonight. Radio games, We gotta keep playing them.
They still keep coming out, they still keep something out
being very good. So hang out with us this week,
hang out with us next week. I'm just gonna say,
we love you. We're not afraid the commit anymore. We
love you. Don't leave us.