WEBVTT

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<v Speaker 1>Hey, everybody, welcome to Game Mess Mornings presented by Dekou

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<v Speaker 1>Deals with Me.

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<v Speaker 2>Jeff Grub, your host from giant bomb dot com. Thank

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<v Speaker 2>you for tuning in.

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<v Speaker 1>In this episode, we're going to be talking about that

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<v Speaker 1>grand theft, Auto six, delay and more. It's gonna be

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<v Speaker 1>a good one because we have Jason Finelli on the show. Jason,

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<v Speaker 1>how are you doing?

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<v Speaker 3>Great day in the morning, good citizens of Giant Bomb.

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<v Speaker 3>Jason Finelli speaking here from Philadelphia, Doing okay, doing okay,

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<v Speaker 3>you know, just doing the gaming thing as a as

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<v Speaker 3>a gamer, I'm feeling pretty good. I'm playing some cool stuff.

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<v Speaker 3>I reviewed a bunch of stuff recently. We'll talk about

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<v Speaker 3>that towards the end of the show. I but as

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<v Speaker 3>a Philadelphian, my heart's a little heavy. That intro I

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<v Speaker 3>gave this morning was the famous intro of Pierre Robert,

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<v Speaker 3>a rock DJ here for over forty years, that we

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<v Speaker 3>tragically lost last Wednesday at seventy years old. I was

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<v Speaker 3>supposed to report to AH, he didn't. They went to

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<v Speaker 3>check on him. Unfortunately, he unfortunately had left us. And

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<v Speaker 3>if you need a role model for your life, this

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<v Speaker 3>man was it and the only proof I need to

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<v Speaker 3>give you go back a week or so in social

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<v Speaker 3>media to the likes of not just the radio station

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<v Speaker 3>he worked on here ninety three to three WMMR, but

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<v Speaker 3>bon Jovi, the Hooters, the Offspring, all these bands who

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<v Speaker 3>were touched by this man in some way.

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<v Speaker 2>Paying tribute.

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<v Speaker 3>Last Sunday in Rittenhouse Square in Philadelphia, the masses gathered

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<v Speaker 3>or petitioning to put a statue of him in there

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<v Speaker 3>was his favorite place to be in the city. I

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<v Speaker 3>interned for Preston and Steve, the popular morning show here

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<v Speaker 3>in Philly in two thousand and eight from January to August.

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<v Speaker 3>I had the opportunity to speak to him twice a

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<v Speaker 3>week when I was there, because he would be the

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<v Speaker 3>one they would push off to. And every time you

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<v Speaker 3>talk to him, he was like he had known you

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<v Speaker 3>for your whole life. He was just a genuinely, a

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<v Speaker 3>genuinely good man. And my heart is still heavy eight

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<v Speaker 3>days later, just for those brief interactions. I'm not going

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<v Speaker 3>to sit here and pretend I had the most extensive

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<v Speaker 3>history with him, but that doesn't it. It sucks right

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<v Speaker 3>fact that we're not going to hear him on our

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<v Speaker 3>radio anymore.

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<v Speaker 1>But yep, it's the guys like that to make a

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<v Speaker 1>cities cool, right, they give the it's character and it's like,

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<v Speaker 1>you know, you feel like you have a like a friend,

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<v Speaker 1>someone that knows you because they know the same city

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<v Speaker 1>as you.

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<v Speaker 2>Yeah, that's that goes.

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<v Speaker 3>A local local sports blogger put it along, put it

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<v Speaker 3>a great way right after it happened. Whether you were

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<v Speaker 3>the guy slaving away on a roof, blue collar guy

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<v Speaker 3>in the hot of summer, or the white collar guy

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<v Speaker 3>slaving away at a desk job that you hated. Pierre

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<v Speaker 3>Robert was speaking to you through your radio if you

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<v Speaker 3>had ninety three to three on, and it's I should

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<v Speaker 3>be so lucky to make half the impact on the

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<v Speaker 3>people in my life that that man made in full.

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<v Speaker 2>So yeah, that's a.

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<v Speaker 1>Rest in peace king. All right, you know what, let's uh,

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<v Speaker 1>let's explain ourselves. Let's get into the show. We're Giant

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<v Speaker 1>Bomb video game dupis is Independent Games Media could support us,

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<v Speaker 1>We got a lot of stuff coming your way now,

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<v Speaker 1>especially after that bombit don but really, what it's gonna

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<v Speaker 1>get you is the assurance that you have someone out

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<v Speaker 1>there that likes games the way you do and is

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<v Speaker 1>ready to talk about games the way you want to hear.

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<v Speaker 1>And we're going to keep doing that thanks to all

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<v Speaker 1>of the excellent support that we have already received. Everyone

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<v Speaker 1>who comes through for us, we notice, and we appreciate it,

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<v Speaker 1>and it means the world. And if you want to

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<v Speaker 1>join those ranks, it's giant bomb dot com slash Join.

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<v Speaker 1>As far as this show goes most weekdays, I Jeff

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<v Speaker 1>Grub will help peace your gaming life back together. That

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<v Speaker 1>includes breaking news and maybe even some of our own

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<v Speaker 1>original reporting. For all these topics, I'll get the input

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<v Speaker 1>of a bona fide expert who will make me look smart.

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<v Speaker 1>If you are watching live on Twitch, welcome. You can

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<v Speaker 1>always listen to the show later on podcast feeds by

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<v Speaker 1>searching for Games Mornings, or find the RSS feed on

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<v Speaker 1>giant bomb dot com.

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<v Speaker 2>You can also catch the show later with chapters and

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<v Speaker 2>timestamps on YouTube. He low YouTube.

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<v Speaker 1>All right, we have a lot to get into, so

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<v Speaker 1>let's start the morning mess with Grand Theft Auto six

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<v Speaker 1>delayed again by six months. This is from Michael mcwerder

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<v Speaker 1>at Polygon. Rockstar Games has delayed Grand Theft Auto six

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<v Speaker 1>for the second time. Previously scheduled for a May twenty

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<v Speaker 1>twenty six release, the studio's highly anticipated open world crime

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<v Speaker 1>epic is now scheduled to arrive on November nineteenth of

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<v Speaker 1>twenty twenty six, Rockstar Games has announced. Rockstar announced the

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<v Speaker 1>latest GTA six delay on Thursday, just ahead of it

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<v Speaker 1>of publisher Take two Interactive's earnings, noting that in additional

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<v Speaker 1>six months of all, the time will allow us to

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<v Speaker 1>finish the game with the level of polish you have

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<v Speaker 1>come to expect and deserve. Here's the studio statement. GTA

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<v Speaker 1>six will now release on Thursday, November nineteenth, twenty twenty six.

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<v Speaker 1>We are sorry for adding additional time to what we

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<v Speaker 1>realize has been a long wait, but these extra months

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<v Speaker 1>will allow us to finish the game with the level

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<v Speaker 1>of polish you have come to expect and deserve.

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<v Speaker 2>We want to thank you again for your patients and support.

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<v Speaker 1>While the weight a little longer, we are incredibly excited

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<v Speaker 1>for players to experience the sprawling state of Leonida and

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<v Speaker 1>a return to modern day vice city Leonita, Leonida. I

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<v Speaker 1>don't know, Jason, Yeah, there's there's more to this, and

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<v Speaker 1>of course there's the other side. We'll get into the

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<v Speaker 1>union busting here in a moment. We've kind of been

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<v Speaker 1>covering that this week. It continues to develop. As far

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<v Speaker 1>as the delay goes. Very few people, I feel like,

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<v Speaker 1>are walking around going like I can't believe they delayed

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<v Speaker 1>it a second time once the first delay happened, and

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<v Speaker 1>then everyne's like, okay, here we go. Also like this

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<v Speaker 1>one's like barely even a real delay in my head

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<v Speaker 1>because they're delaying it to the same fiscal year.

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<v Speaker 2>They are delaying it to the holidays.

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<v Speaker 1>It's like, yeah, if there was like one measly reason

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<v Speaker 1>to push this game back, everything else was like, oh,

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<v Speaker 1>maybe it just makes sense to put this out in November.

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<v Speaker 1>Why don't we just do that. It's kind of obvious

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<v Speaker 1>that we were going to end up here eventually, but well, yeah,

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<v Speaker 1>they want to get this game perfect. They talk about

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<v Speaker 1>that as well. They have high expectations. I think Strauss Zelnick,

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<v Speaker 1>the CEO Take two, the parent company of Rockstar Games,

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<v Speaker 1>was out there talking about the ninety five metacritics scores

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<v Speaker 1>that these games have previously received and wanted to make

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<v Speaker 1>sure that they hit that, so they do kind of

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<v Speaker 1>have to make sure that this thing has an immaculate launch, right,

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<v Speaker 1>so they kind of can't come out of the gate fizzling.

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<v Speaker 3>Once upon a console gaming players around the world were

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<v Speaker 3>aiming for the twenty sixth of May to bring them

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<v Speaker 3>Rockstar's latest Lore Last did and earning calls deliver news

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<v Speaker 3>that caused them all to shiver. Both straus Zelnick six months.

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<v Speaker 2>More, ah bars, let's go.

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<v Speaker 3>And the people who are not in the know, the players,

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<v Speaker 3>the people who want the game are pissed, and the

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<v Speaker 3>people who follow the industry and who kind of have

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<v Speaker 3>their thumb on the scale or their their thumb on

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<v Speaker 3>the pulse or finger on the pulse, were like, it

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<v Speaker 3>was never coming out in May. Anyway, this was not happening.

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<v Speaker 3>I am not surprised by this in the least, and

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<v Speaker 3>to be completely frank, I don't know that I'm confident

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<v Speaker 3>in November either. I wouldn't be surprised. If this goes

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<v Speaker 3>into the beginning of that would still be the seven

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<v Speaker 3>yeah out a fiscal year, then I'm like, oh shit,

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<v Speaker 3>something's wrong. But if it's if it's any time before

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<v Speaker 3>March thirty first, it would be fine with me.

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<v Speaker 2>Now.

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<v Speaker 3>I believe Grand Theft Auto five's PS four place Xbox

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<v Speaker 3>one iteration was November of whatever year that was. The

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<v Speaker 3>game itself was September of twenty thirteen, so they have

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<v Speaker 3>launched in this window before they are familiar with it.

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<v Speaker 3>But Grand Theft Auto four was in March or April,

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<v Speaker 3>I think as well. I don't think it'll go that

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<v Speaker 3>far in if it does get delayed again, i'd put

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<v Speaker 3>it in January of twenty twenty seven, perhaps maybe February.

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<v Speaker 3>But I am not surprised by this. I think it

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<v Speaker 3>makes a lot more sense in the holiday season. I

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<v Speaker 3>think get first, Sony would have been miffed, right, Sony

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<v Speaker 3>thinking well, this is where we're kind of counting on

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<v Speaker 3>this to be our late cycle console seller, and you

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<v Speaker 3>keep delaying this thing. What the hell is going on here?

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<v Speaker 3>But then if they after they sat back and thought

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<v Speaker 3>about it, they're like, oh, this is a holiday push,

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<v Speaker 3>the potentially the last holiday of the PlayStation five. All

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<v Speaker 3>rumors considered, they want the new console out in twenty

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<v Speaker 3>twenty seven, perhaps twenty twenty eight, so we may have

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<v Speaker 3>ourselves another Grand Theft Auto five situation where it comes

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<v Speaker 3>out for the current console, and then they publish it

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<v Speaker 3>again for a dozen years on the consoles that it

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<v Speaker 3>comes out on. It'll be the new you can play

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<v Speaker 3>Grand Theft Auto six on your fridge like it'll be

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<v Speaker 3>the new done joke. And that's just what they're going

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<v Speaker 3>to do with Grand Theft Auto. They're going to release

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<v Speaker 3>a new story, the Grand Theft Auto Online that comes

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<v Speaker 3>with it is going to keep them fat and that's it.

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<v Speaker 3>That's what they're going to do, and that's their strategy.

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<v Speaker 3>I think that's so yeah, that's all right.

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<v Speaker 1>I think that's exactly why November is sort of why

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<v Speaker 1>they feel good about that because that is about the

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<v Speaker 1>latest they can release it to nail everything that they

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<v Speaker 1>want to nail that you that you laid out. So

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<v Speaker 1>a November release holiday, that's you know, that's great. They

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<v Speaker 1>could release this game at any point, but you know,

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<v Speaker 1>releasing it right before the holidays making it the game, uh,

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<v Speaker 1>that will that'll get a lot of attention.

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<v Speaker 2>But what it really does is the thing that you mentioned.

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<v Speaker 1>They can release it for these consoles this November, that

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<v Speaker 1>being November twenty twenty six, and then the following year

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<v Speaker 1>if those new consoles, if either of the new consoles.

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<v Speaker 2>Are ready to go, they will release it for that.

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<v Speaker 1>That's exactly what happened with Grand Theft Auto five, and

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<v Speaker 1>then a year after that it went to PC. They

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<v Speaker 1>did similar stuff with with red Dead Redemption too, where

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<v Speaker 1>it's like one year it was on the consoles, the

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<v Speaker 1>next year was on PC.

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<v Speaker 2>Although we'll talk about why.

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<v Speaker 1>You know, that's still weird that it's not necessarily been

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<v Speaker 1>updated for the newer consoles either way, though, it's uh,

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<v Speaker 1>I think they want they know this. Rockstar loves this strategy.

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<v Speaker 1>Take two loves this strategy, so they are going to

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<v Speaker 1>try to maneuver everything as best they can to do

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<v Speaker 1>it to do this again. So yeah, I expect them

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<v Speaker 1>to really try to make this November release. But if

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<v Speaker 1>it comes down to it, getting the launch right's going

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<v Speaker 1>to be more important, and they could always just release

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<v Speaker 1>it in March or whatever and then just have the

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<v Speaker 1>new console version ready to go later that year. That

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<v Speaker 1>could also easily happen, and it would even have to

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<v Speaker 1>be there at launch right. It could be something that

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<v Speaker 1>it comes a year into the life of a new console,

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<v Speaker 1>people would still show up for it. Let's talk about

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<v Speaker 1>the other side of this, because let's kind of just

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<v Speaker 1>bring everything together. An alleged Rockstar employee claims morale has

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<v Speaker 1>cratered due to a parent union busting efforts. We're throwing

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<v Speaker 1>out there that one of the top grand Theft auto

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<v Speaker 1>forums GTA forums, the mods there try to verify the

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<v Speaker 1>identity of this person and said, yeah, we believe that

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<v Speaker 1>this is a person who actually works at Rockstar, but

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<v Speaker 1>you know, pinch AsSalt allegations of union busting at Rockstar.

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<v Speaker 1>A long time Rockstar employee anonymously claims the company fired

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<v Speaker 1>over thirty four staff members thirty one in the UK,

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<v Speaker 1>three in Canada for union related activities. Firings were abrupt.

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<v Speaker 1>Employees were summoned by HR under friendly pretenses, then handed

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<v Speaker 1>termination letters citing gross misconduct over discord posts. No evidence

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<v Speaker 1>was provided and union representation was denied, which would allegedly violate.

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<v Speaker 2>UK employment law.

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<v Speaker 1>As always with posts like this, we're not usually hearing

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<v Speaker 1>from lawyers. We're hearing from people who like, I'm pretty

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<v Speaker 1>sure this is the way it works, and that's kind

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<v Speaker 1>of what's getting repeated here. Some affected employees were on

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<v Speaker 1>sick leave or paternity leave and the firings made jeopardize

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<v Speaker 1>their visas, so they might come back to work, find

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<v Speaker 1>out they don't have a job, don't.

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<v Speaker 2>Have a visa, might have to leave.

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<v Speaker 1>All fired employees were union members, many many on organizing committees.

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<v Speaker 1>The union had just reached over two hundred members or

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<v Speaker 1>about two hundred members, which crosses a threshold for formal

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<v Speaker 1>recognition and collective bargaining. The discord group in question was

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<v Speaker 1>private and focused on working conditions, not leaks. And so

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<v Speaker 1>as we've been covering this week, Rockstar has been like,

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<v Speaker 1>the grossmas conduct is they were leaking private developer information

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<v Speaker 1>that is under NDA, and all these thirty or forty

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<v Speaker 1>people are responsible for this, So we're firing them for that.

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<v Speaker 1>And the fact that it's like, oh, actually they were

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<v Speaker 1>sharing that information. Maybe they were sharing it, but they

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<v Speaker 1>were doing it in a discord about unionizing, and it

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<v Speaker 1>was all about workplace matters and not necessarily the game

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<v Speaker 1>that they were working on. It's like, okay, this continues

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<v Speaker 1>to sound like union busting. Apparently due to this, employees

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<v Speaker 1>were like outside, you know, beginning to protest Rockstar. And

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<v Speaker 1>this employee here, this legend employee, says morale at Rockstar

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<v Speaker 1>is reportedly at rock bottom, with remaining staff fearful and demoralized,

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<v Speaker 1>and the union is pursuing legal action and campaigning for

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<v Speaker 1>campaigning for reinstatement, and in the meantime, it does feel

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<v Speaker 1>like this is going to come to some sort of

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<v Speaker 1>legal head, a legal battle, although I predict that Rockstar

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<v Speaker 1>will almost certainly try to settle so that they don't

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<v Speaker 1>have to explain themselves actually in a courtroom, because that's

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<v Speaker 1>gonna look real rough.

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<v Speaker 2>So we'll see.

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<v Speaker 1>Now everyone's just saying, hey, is this why the game's

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<v Speaker 1>getting delayed? No, I think the reason we found out

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<v Speaker 1>about the delay is because of this. Yeah, that's the

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<v Speaker 1>attempt you google Grand Theft Auto.

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<v Speaker 2>What's going to come up now? Of course it's going

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<v Speaker 2>to be the delay.

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<v Speaker 1>If you before this you googled Grand Theft Auto yesterday,

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<v Speaker 1>it would have been the union busting and uh this

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<v Speaker 1>it feels like pr management in a really sick way. Hey,

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<v Speaker 1>I I believe the workers here based on kind of

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<v Speaker 1>the way that this has been presented, and Rockstar kind

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<v Speaker 1>of being like, yeah, look, they were all union members,

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<v Speaker 1>but that's not why we're firing them, and it's like, oh,

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<v Speaker 1>to me, it seems like it definitely is the fact

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<v Speaker 1>that you even have to quantify that kind of delies

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<v Speaker 1>your lie. But let me just equivocally say, clearly in

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<v Speaker 1>my trademark manner, this fuck it sucks. This absolutely sucks

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<v Speaker 1>for everyone involved. But I hope that they get reinstated

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<v Speaker 1>as soon as possible, if they even want to be

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<v Speaker 1>at this point right. But furthermore, the thing I think

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<v Speaker 1>about in this is how fucking stupid do they think

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<v Speaker 1>we are? That we don't have the ability to put

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<v Speaker 1>pieces together or research these things or figure out what

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<v Speaker 1>it is they're actually doing. Do these like cor Po

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<v Speaker 1>Cyberpunk twenty seventy seven inspired idiots really think that we

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<v Speaker 1>just don't have the mental capacity to put this stuff together.

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<v Speaker 2>Like I think it's worse than that.

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<v Speaker 1>I think it's like they know that we can and

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<v Speaker 1>they don't care because a line has consistently worked for

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<v Speaker 1>everyone in the last forever. But like, especially these days,

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00:14:51.399 --> 00:14:54.000
<v Speaker 1>it's like you're lying. It's like, how dare you call

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<v Speaker 1>me a liar?

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<v Speaker 2>No?

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<v Speaker 1>I mean that I fired these people for posting stuff

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<v Speaker 1>in discord that's offensive to Like they could just be

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<v Speaker 1>the most bad faith actors. And that's so the cynical

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00:15:05.320 --> 00:15:06.840
<v Speaker 1>side of me is like, oh yeah, that's what's happening.

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<v Speaker 2>This is so much worse because of that.

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<v Speaker 1>They could just they don't even try to do it

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<v Speaker 1>well anymore.

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<v Speaker 3>They get a righteous that feigned righteous ignation that they

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00:15:16.240 --> 00:15:18.559
<v Speaker 3>always put on. We know, we love our employees, we

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00:15:18.600 --> 00:15:21.279
<v Speaker 3>would never do something like that. They stepped out of

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00:15:21.399 --> 00:15:24.480
<v Speaker 3>their boundaries and we had to act accordingly. Fuck off,

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<v Speaker 3>we know why you did this. They must have had

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<v Speaker 3>some sort of case building for whether it's a next

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00:15:31.320 --> 00:15:36.159
<v Speaker 3>contract negotiation or or something that's spoo rocks the story, and.

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<v Speaker 1>That they just recently passed the threshold that would have

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<v Speaker 1>bound a rock star to a collective bargaining agreement or

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<v Speaker 1>at least forced them to go have those conversations. And

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00:15:46.360 --> 00:15:48.919
<v Speaker 1>a collective bargaining agreement these days is going to be

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00:15:48.919 --> 00:15:53.000
<v Speaker 1>pretty aggressive, especially before the big game comes out. Like

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<v Speaker 1>if they have had those conversations before Grand Theft Auto

319
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<v Speaker 1>six comes out, it's like they can really establish, Hey,

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<v Speaker 1>we you know this thing is going to be mass

321
00:16:00.399 --> 00:16:04.000
<v Speaker 1>and we want to like get our long term residuals

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<v Speaker 1>attached to this. It's like that is a conversation these

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<v Speaker 1>companies don't even want to entertain. Clearly, they would rather

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00:16:11.039 --> 00:16:15.600
<v Speaker 1>potentially allegedly violate the law, then go in there and

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00:16:15.679 --> 00:16:21.240
<v Speaker 1>give these employees a long term recompensate, a compensation for

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00:16:21.279 --> 00:16:22.120
<v Speaker 1>the work that they've done.

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<v Speaker 2>So also, okay, yeah, go ahead, no, you.

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<v Speaker 3>Could take My question is so this discord that was

329
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<v Speaker 3>had all these offensive things that they were leaking or

330
00:16:31.960 --> 00:16:35.080
<v Speaker 3>what have you. Were these people the only members of

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<v Speaker 3>that discord? And does that discord still exist? Because if

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<v Speaker 3>either of those questions are no, and especially if both

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<v Speaker 3>of them are no, then why were just these thirty

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<v Speaker 3>four fired and not the rest of the people in

335
00:16:46.840 --> 00:16:50.200
<v Speaker 3>that group? They were privy to potential leaks as well.

336
00:16:50.799 --> 00:16:54.559
<v Speaker 3>So unless you shut this thing down, then you have

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<v Speaker 3>even less of a leg to stand on. I hope

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<v Speaker 3>that the union comes through and gets these people what

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00:17:01.240 --> 00:17:03.279
<v Speaker 3>they deserve, whether it be their jobs back if they

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00:17:03.279 --> 00:17:07.279
<v Speaker 3>want them, or some sort of severance package worthy of

341
00:17:07.359 --> 00:17:12.839
<v Speaker 3>their standing or whatever that would be, because frankly, this sucks.

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00:17:12.880 --> 00:17:14.119
<v Speaker 2>It's just a shitty.

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<v Speaker 3>Situation, one more feather in the cap of late stage capitalism,

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<v Speaker 3>the thing that we love so dear, and it's yeah,

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<v Speaker 3>nothing more.

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<v Speaker 2>I can really sorry.

347
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<v Speaker 1>About it, and it's it's never going to be enough

348
00:17:28.440 --> 00:17:31.160
<v Speaker 1>for the for this, for these corporations, this company, they grow,

349
00:17:31.559 --> 00:17:34.559
<v Speaker 1>and then that becomes the new baseline expectation that they

350
00:17:34.599 --> 00:17:37.279
<v Speaker 1>are judged against. So they have to keep growing and

351
00:17:37.279 --> 00:17:40.359
<v Speaker 1>and that's a very frightful thing to have to deal with.

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<v Speaker 1>So the people that like find themselves in charge of

353
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<v Speaker 1>some of these companies being like, look all this compensation

354
00:17:45.799 --> 00:17:48.440
<v Speaker 1>I'm getting, I'm rich, but all this constant pressure to grow,

355
00:17:48.480 --> 00:17:51.240
<v Speaker 1>I have to become ruthless to continue to protect my position.

356
00:17:51.839 --> 00:17:54.640
<v Speaker 1>It turns people into monsters. And well, we know it'll

357
00:17:54.680 --> 00:17:56.599
<v Speaker 1>never be enough because we're like the next story here.

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<v Speaker 1>Red Dead Redemption two is now the fourth best selling

359
00:17:58.680 --> 00:18:01.680
<v Speaker 1>game of all time. You know other games on that list,

360
00:18:01.759 --> 00:18:05.839
<v Speaker 1>Grand Theft Auto five. They are responsible for making the

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00:18:05.880 --> 00:18:09.400
<v Speaker 1>most money in video games, and it's not enough for

362
00:18:09.440 --> 00:18:11.079
<v Speaker 1>them to go, okay, well, now, how can we share

363
00:18:11.119 --> 00:18:13.640
<v Speaker 1>this with the people who made it possible. It's like,

364
00:18:13.720 --> 00:18:15.720
<v Speaker 1>oh my god, there they might want to share this.

365
00:18:15.759 --> 00:18:17.519
<v Speaker 1>The people who made this possible might want to share this.

366
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<v Speaker 1>Get in there and wreck their ability to collectively bargain

367
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<v Speaker 1>for that state, and it's it's a bad look. So

368
00:18:25.319 --> 00:18:27.720
<v Speaker 1>Red Dead Redemption two was released in twenty eighteen. They

369
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<v Speaker 1>still have not put out a PS five or Xbox

370
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<v Speaker 1>Series S NX native version or a switch to version,

371
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<v Speaker 1>but those seem like they might be coming. But in

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<v Speaker 1>the meantime, it's selling like crazy still. It's sold something

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<v Speaker 1>like two million and more copies in the last quarter,

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<v Speaker 1>and it surpassed the combined sales of Mario Kart eight

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<v Speaker 1>and Mario Kart eight Deluxe on between the WIU and

376
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<v Speaker 1>Switch versions, which is at seventy eight point zero two

377
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<v Speaker 1>million copies sold. Yeah, so this one, I think is

378
00:18:58.359 --> 00:19:00.960
<v Speaker 1>at it looks like it's going to pass We Sports,

379
00:19:01.240 --> 00:19:03.480
<v Speaker 1>which is a number three soon that's at eighty two

380
00:19:03.519 --> 00:19:08.079
<v Speaker 1>point nine million copies sold. Okay, Yeah, so I think

381
00:19:08.079 --> 00:19:10.240
<v Speaker 1>that bring the total right now for Red Dead Redemption

382
00:19:10.319 --> 00:19:11.559
<v Speaker 1>two is seventy nine million.

383
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<v Speaker 2>These games, they make games that just continue to sell forever.

384
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<v Speaker 1>And if you're someone who did that work and did

385
00:19:19.440 --> 00:19:22.480
<v Speaker 1>make that possible, and you're looking at like, like, who's

386
00:19:22.519 --> 00:19:24.599
<v Speaker 1>that money going to, it's like, oh, a couple of

387
00:19:24.599 --> 00:19:28.839
<v Speaker 1>people at the top, the investors, and they had nothing

388
00:19:28.880 --> 00:19:31.400
<v Speaker 1>to do, yes, and they had nothing to do with this.

389
00:19:32.559 --> 00:19:36.720
<v Speaker 1>Why wouldn't you get residuals? You know, I know that's

390
00:19:36.720 --> 00:19:38.160
<v Speaker 1>going to be a frightening word to a lot of

391
00:19:38.200 --> 00:19:41.119
<v Speaker 1>these people that run these companies. It's it's either going

392
00:19:41.119 --> 00:19:44.079
<v Speaker 1>to happen eventually or I think these companies eventually come

393
00:19:44.119 --> 00:19:47.319
<v Speaker 1>crumbling down because they will be replaced by employee owned

394
00:19:47.319 --> 00:19:50.160
<v Speaker 1>developers or developers that come up from the bottom. And

395
00:19:50.279 --> 00:19:52.960
<v Speaker 1>obviously Rock Stars under no threat of that in the meantime.

396
00:19:53.839 --> 00:19:56.039
<v Speaker 1>But but you know, one slip up and a company

397
00:19:56.079 --> 00:19:58.119
<v Speaker 1>like even a company like that could be facing a

398
00:19:58.160 --> 00:20:00.480
<v Speaker 1>situation where it's like, can we make this work anymore?

399
00:20:00.799 --> 00:20:01.319
<v Speaker 2>And we don't know.

400
00:20:01.400 --> 00:20:03.400
<v Speaker 1>There's no guaranteed Grand Theft Auto six is going to

401
00:20:03.440 --> 00:20:05.079
<v Speaker 1>come out and be the game it needs to be.

402
00:20:05.559 --> 00:20:06.279
<v Speaker 2>It could miss.

403
00:20:06.359 --> 00:20:08.359
<v Speaker 1>They are missing a lot of key figures who made

404
00:20:08.359 --> 00:20:11.960
<v Speaker 1>the previous games possible. So it's a pregarious position and

405
00:20:12.000 --> 00:20:14.240
<v Speaker 1>sort of the only way you can ensure your future

406
00:20:14.440 --> 00:20:17.599
<v Speaker 1>is to ensure that the people who made it possible continue.

407
00:20:17.599 --> 00:20:20.599
<v Speaker 1>You don't want to work there, and instead you are

408
00:20:20.680 --> 00:20:23.799
<v Speaker 1>firing them for trying to exercise their power as the

409
00:20:23.880 --> 00:20:25.680
<v Speaker 1>labor that makes the games possible.

410
00:20:26.359 --> 00:20:32.200
<v Speaker 3>Yeah, it's a mind blowing concept that this company still

411
00:20:32.319 --> 00:20:34.039
<v Speaker 3>is going to have two of the three best selling

412
00:20:34.079 --> 00:20:37.519
<v Speaker 3>games of all time by the summer, and they feel

413
00:20:37.519 --> 00:20:40.000
<v Speaker 3>that they have to take these initiatives to punish the

414
00:20:40.039 --> 00:20:41.799
<v Speaker 3>people who made the games that put them there in

415
00:20:41.799 --> 00:20:46.799
<v Speaker 3>the first place. It I hate it, honestly as a

416
00:20:47.480 --> 00:20:52.000
<v Speaker 3>as someone who has been dealing. We've we've been reading

417
00:20:52.039 --> 00:20:54.279
<v Speaker 3>a lot of these stories, a lot of these layoffs

418
00:20:54.319 --> 00:20:58.079
<v Speaker 3>and union busting and firings and stuff like that, and eventually, yeah,

419
00:20:58.160 --> 00:20:59.880
<v Speaker 3>it's going to come to a head. It's either going

420
00:20:59.880 --> 00:21:04.200
<v Speaker 3>to be that these companies just crumble because you're you're

421
00:21:04.559 --> 00:21:06.599
<v Speaker 3>leaving so much money at the top, nobody's gonna want

422
00:21:06.599 --> 00:21:08.039
<v Speaker 3>to work for you at the bottom, and you need

423
00:21:08.039 --> 00:21:10.319
<v Speaker 3>the people at the bottom to keep these games afloat.

424
00:21:10.440 --> 00:21:14.640
<v Speaker 3>Like if the whole GTA Online team just shut the

425
00:21:14.680 --> 00:21:18.200
<v Speaker 3>servers off and walked out, that loss in sales for

426
00:21:18.279 --> 00:21:20.799
<v Speaker 3>that one day or those couple of hours, whatever it

427
00:21:20.799 --> 00:21:23.319
<v Speaker 3>would be, would be enough I think to make them go,

428
00:21:23.359 --> 00:21:26.440
<v Speaker 3>oh shit, right, And I don't know that. I don't

429
00:21:26.440 --> 00:21:28.279
<v Speaker 3>know if that Again, this goes back to how stupid

430
00:21:28.319 --> 00:21:30.200
<v Speaker 3>do they think we are or how much do they

431
00:21:30.200 --> 00:21:31.640
<v Speaker 3>actually care, which is none.

432
00:21:31.799 --> 00:21:32.920
<v Speaker 2>They're walking to tightrope.

433
00:21:33.400 --> 00:21:36.160
<v Speaker 3>They're walking a tightrope, and eventually people are just going

434
00:21:36.319 --> 00:21:39.319
<v Speaker 3>to be fed up. I don't know how long that's

435
00:21:39.359 --> 00:21:41.000
<v Speaker 3>going to take. I don't know how long into the

436
00:21:41.039 --> 00:21:44.759
<v Speaker 3>future we're gonna need, but eventually that bubble's gonna burst

437
00:21:44.920 --> 00:21:47.519
<v Speaker 3>and people are gonna walk out. People are gonna find

438
00:21:47.559 --> 00:21:50.240
<v Speaker 3>other places. The employee owned developer. I think that's great too.

439
00:21:51.400 --> 00:21:53.079
<v Speaker 3>You would know a thing or two about going independent,

440
00:21:53.160 --> 00:21:56.640
<v Speaker 3>so you could probably speak to that, and I want

441
00:21:56.640 --> 00:21:58.759
<v Speaker 3>to work. I look, yeah, I look forward to that

442
00:21:58.799 --> 00:22:01.160
<v Speaker 3>future that whatever it looks like. Either these people come

443
00:22:01.200 --> 00:22:04.200
<v Speaker 3>around and these franchises can continue to thrive while also

444
00:22:04.279 --> 00:22:06.519
<v Speaker 3>rewarding the people that make them, or we have new

445
00:22:06.519 --> 00:22:09.720
<v Speaker 3>studios that rise from their ashes employee owned, employee backed,

446
00:22:10.119 --> 00:22:13.839
<v Speaker 3>and we get good games from those idea makers as well.

447
00:22:13.880 --> 00:22:17.039
<v Speaker 3>Either way, this corporate shit sucks. It just sucks.

448
00:22:17.839 --> 00:22:20.000
<v Speaker 2>Take two had some other tidbits.

449
00:22:20.279 --> 00:22:22.039
<v Speaker 1>Here's one that we'll just put out there because I

450
00:22:22.039 --> 00:22:24.319
<v Speaker 1>know people are always asking about this one. BioShock four

451
00:22:24.480 --> 00:22:27.759
<v Speaker 1>isn't dead and is still coming, Take two promises. That's

452
00:22:27.759 --> 00:22:31.599
<v Speaker 1>from Darren bonth Use at game Spot. The next BioShock

453
00:22:31.640 --> 00:22:33.599
<v Speaker 1>game has been in development for the better part of

454
00:22:33.599 --> 00:22:36.440
<v Speaker 1>a decade. That's right, man, It was like twenty twelve

455
00:22:36.559 --> 00:22:39.799
<v Speaker 1>for Infinite but two K Games parent company Take two

456
00:22:39.839 --> 00:22:42.559
<v Speaker 1>Interactive has confirmed that there are no plans currently to

457
00:22:42.599 --> 00:22:46.559
<v Speaker 1>cancel it. That's yea weird way to be, like, what, yes,

458
00:22:46.599 --> 00:22:49.039
<v Speaker 1>we don't have plans to cancel it yet. In a

459
00:22:49.079 --> 00:22:52.200
<v Speaker 1>new interview, CEO Strauss tell Nick address the lengthy, lengthy

460
00:22:52.319 --> 00:22:56.839
<v Speaker 1>development cycle, promising that BioShock will eventually be released. It's

461
00:22:56.839 --> 00:22:59.559
<v Speaker 1>going to come out that, I could say, hand on

462
00:22:59.599 --> 00:23:03.319
<v Speaker 1>heart without question, Zelnick said to IGN. The CEO added

463
00:23:03.319 --> 00:23:05.960
<v Speaker 1>that with longer development cycles for Triple A games, it

464
00:23:06.000 --> 00:23:08.200
<v Speaker 1>had become more challenging to build a game that can

465
00:23:08.559 --> 00:23:11.200
<v Speaker 1>can stand out from the pack. As part of its

466
00:23:11.279 --> 00:23:15.160
<v Speaker 1>quality over quantity mindset, he continued, the strategy of this

467
00:23:15.240 --> 00:23:17.839
<v Speaker 1>company has always been to make the best entertainment, not

468
00:23:17.880 --> 00:23:21.960
<v Speaker 1>necessarily the most entertainment. Of course, sometimes we've fallen short,

469
00:23:22.000 --> 00:23:25.880
<v Speaker 1>but frankly precious a few times, Zelnic boasted, adding that

470
00:23:25.920 --> 00:23:30.160
<v Speaker 1>take to is aiming to release exceptional games. Yeah, I

471
00:23:30.160 --> 00:23:31.759
<v Speaker 1>mean listen, trying to make your games as good as

472
00:23:31.759 --> 00:23:37.000
<v Speaker 1>possible before releasing them seems completely valid to me. And

473
00:23:37.039 --> 00:23:39.799
<v Speaker 1>at the same time, I still am curious about the

474
00:23:39.839 --> 00:23:43.400
<v Speaker 1>reasons BioShock four was delayed in the first place. They

475
00:23:43.880 --> 00:23:46.960
<v Speaker 1>said it was, or we got reporting that like some

476
00:23:47.160 --> 00:23:50.200
<v Speaker 1>story didn't meet the narrative didn't meet a quality check.

477
00:23:50.240 --> 00:23:52.119
<v Speaker 1>It's again, is that it or is the gameplay bad?

478
00:23:52.160 --> 00:23:58.000
<v Speaker 1>I don't know, but yeah, BioShock four. Is the world

479
00:23:58.079 --> 00:24:00.240
<v Speaker 1>still like going to be receptive to this game? Or

480
00:24:00.240 --> 00:24:02.119
<v Speaker 1>is this one that could just kind of come and

481
00:24:02.160 --> 00:24:05.039
<v Speaker 1>go and be like a Mirror's Edge catalyst sort of thing,

482
00:24:05.119 --> 00:24:06.759
<v Speaker 1>Like we've been asking for it and this one can't

483
00:24:06.799 --> 00:24:09.599
<v Speaker 1>quite live up to its expectations and gets forgotten immediately.

484
00:24:09.960 --> 00:24:11.400
<v Speaker 3>I think the smartest thing they can do with this

485
00:24:11.559 --> 00:24:14.480
<v Speaker 3>is not call it BioShock for you change the name

486
00:24:14.519 --> 00:24:17.880
<v Speaker 3>to something unrelated. You don't even mention, like, we'll know

487
00:24:18.240 --> 00:24:21.119
<v Speaker 3>that it's the BioShock successor because it's Cloud Chamber. We'll

488
00:24:21.119 --> 00:24:24.400
<v Speaker 3>be able to figure that out, But don't call it that.

489
00:24:24.559 --> 00:24:26.240
<v Speaker 3>See if you can find a way to separate it

490
00:24:26.240 --> 00:24:30.039
<v Speaker 3>from that lore and make it something brand new, you

491
00:24:30.079 --> 00:24:31.000
<v Speaker 3>know what I mean? Because I don't.

492
00:24:31.319 --> 00:24:31.680
<v Speaker 2>I think.

493
00:24:31.799 --> 00:24:36.599
<v Speaker 3>I think public opinion on BioShock Infinite has soured because

494
00:24:36.640 --> 00:24:41.160
<v Speaker 3>of the overtones of the story let's call them, in

495
00:24:41.200 --> 00:24:46.039
<v Speaker 3>some regards. So I don't know that, especially if it's

496
00:24:46.039 --> 00:24:48.240
<v Speaker 3>going to be linked to that story, I don't know

497
00:24:48.279 --> 00:24:51.599
<v Speaker 3>that you really want to be associated with it. Yeah,

498
00:24:51.640 --> 00:24:55.079
<v Speaker 3>I'm wondering if the narrative check fail was the main

499
00:24:55.160 --> 00:24:58.440
<v Speaker 3>the maintenance of those overtones, and someone realized, oh shit,

500
00:24:58.480 --> 00:25:02.960
<v Speaker 3>we got to get rid of these right. Interestingly, I don't.

501
00:25:03.839 --> 00:25:06.480
<v Speaker 3>I hate to say this, because you know, BioShock is

502
00:25:06.960 --> 00:25:11.480
<v Speaker 3>was a monumental franchise in the Xbox three sixty era.

503
00:25:12.319 --> 00:25:14.400
<v Speaker 3>I don't know that this is necessary anymore.

504
00:25:14.720 --> 00:25:16.759
<v Speaker 2>I don't. I don't know. I don't mean I think

505
00:25:16.799 --> 00:25:18.480
<v Speaker 2>it's the thinking way to go to prove itself. I

506
00:25:18.480 --> 00:25:20.480
<v Speaker 2>think it's taken too long. It's taken too long.

507
00:25:20.519 --> 00:25:23.279
<v Speaker 3>Now, the first trailer could come out at some event

508
00:25:23.440 --> 00:25:25.759
<v Speaker 3>and we're all like, all right, maybe I'll give it

509
00:25:25.799 --> 00:25:28.359
<v Speaker 3>a chance, or I'll get really excited about it again.

510
00:25:28.920 --> 00:25:31.200
<v Speaker 3>As someone points out in chat, BioShock is old enough

511
00:25:31.240 --> 00:25:33.960
<v Speaker 3>to vote, which is which is interesting?

512
00:25:35.519 --> 00:25:38.000
<v Speaker 2>I don't know. And what do you do now?

513
00:25:38.000 --> 00:25:40.680
<v Speaker 3>Do you target twenty twenty seven, the twentieth anniversary of

514
00:25:40.680 --> 00:25:43.400
<v Speaker 3>the first BioShock and take even longer? Like is that

515
00:25:43.519 --> 00:25:47.640
<v Speaker 3>your target now? And then if it is twenty twenty seven,

516
00:25:47.920 --> 00:25:50.359
<v Speaker 3>how far from Grand Theft Auto, assuming that comes out

517
00:25:50.359 --> 00:25:52.920
<v Speaker 3>in November? Are you going to release it to not

518
00:25:53.200 --> 00:25:55.920
<v Speaker 3>have Grand Theft Auto cannibalize that, so you have that

519
00:25:56.920 --> 00:25:59.960
<v Speaker 3>obstacle there, there are too many hurdles you're gonna trip.

520
00:26:00.559 --> 00:26:02.240
<v Speaker 2>I don't I don't know.

521
00:26:02.279 --> 00:26:04.599
<v Speaker 3>I don't see this as necess Also too, it could

522
00:26:04.640 --> 00:26:07.839
<v Speaker 3>fall into a mafia the Old Country situation where it's

523
00:26:07.839 --> 00:26:10.240
<v Speaker 3>got the name on it. It's different, it comes out,

524
00:26:10.319 --> 00:26:12.319
<v Speaker 3>and that's beginning to develop a bit of a cult,

525
00:26:12.359 --> 00:26:14.240
<v Speaker 3>not a cult following. But like you, I think that's fair.

526
00:26:14.480 --> 00:26:17.359
<v Speaker 3>There's a groundswell of it. It's not gonna, you know,

527
00:26:17.559 --> 00:26:19.960
<v Speaker 3>take all the game awards, all the Game of the

528
00:26:20.000 --> 00:26:22.519
<v Speaker 3>Year awards, but people seem to really enjoy it. The

529
00:26:22.599 --> 00:26:24.480
<v Speaker 3>ones that have stuck to it. Most of them are

530
00:26:24.480 --> 00:26:28.920
<v Speaker 3>Italian Matt Piscatella and Giavali col Antonio specifically. Maybe it

531
00:26:28.920 --> 00:26:30.160
<v Speaker 3>has to do it. I haven't played it yet, you

532
00:26:30.160 --> 00:26:33.480
<v Speaker 3>would think, But I haven't played it yet, so yeah,

533
00:26:33.519 --> 00:26:35.480
<v Speaker 3>maybe it falls into that situation where the people who

534
00:26:35.480 --> 00:26:36.240
<v Speaker 3>give it a shot are.

535
00:26:36.119 --> 00:26:37.400
<v Speaker 2>Really really into it, and the rest of us are

536
00:26:37.400 --> 00:26:39.400
<v Speaker 2>just kind of like me. I don't know.

537
00:26:40.920 --> 00:26:46.200
<v Speaker 1>I think that for BioShock, a lot of it will

538
00:26:46.240 --> 00:26:50.000
<v Speaker 1>come down to navigating what you said about, like the

539
00:26:50.079 --> 00:26:52.720
<v Speaker 1>legacy of infinite and a lot of the you know

540
00:26:53.079 --> 00:26:55.200
<v Speaker 1>that legacy at this point is the criticism. I think

541
00:26:55.240 --> 00:26:57.880
<v Speaker 1>that's louder than anything from the story. And so my

542
00:26:57.920 --> 00:27:00.440
<v Speaker 1>expectation was gonna be like they would overcome state for

543
00:27:00.480 --> 00:27:03.279
<v Speaker 1>that and like really go hard on no, you know what,

544
00:27:03.279 --> 00:27:05.839
<v Speaker 1>you're right, Actually it's the fascist government and not the

545
00:27:05.920 --> 00:27:09.759
<v Speaker 1>underclass fighting for equality that are the bad guys here.

546
00:27:09.920 --> 00:27:11.440
<v Speaker 1>And then maybe they would go hard on that to

547
00:27:11.440 --> 00:27:13.079
<v Speaker 1>the point where it's like, oh, this looks like an

548
00:27:13.119 --> 00:27:17.839
<v Speaker 1>explicit criticism of Donald Trump and the fascist policies of

549
00:27:17.880 --> 00:27:22.519
<v Speaker 1>the United States currently, and a a big corporation might

550
00:27:22.519 --> 00:27:24.039
<v Speaker 1>want to pussy foot around that a little bit and

551
00:27:24.079 --> 00:27:25.799
<v Speaker 1>be like, I'm not sure if we want to dive

552
00:27:25.839 --> 00:27:27.880
<v Speaker 1>into that, So maybe let's change up the story so

553
00:27:28.000 --> 00:27:29.640
<v Speaker 1>I don't get yelled at when I go to a

554
00:27:29.720 --> 00:27:32.039
<v Speaker 1>swinkie dinner in DC. My name is strauss Selnik.

555
00:27:32.640 --> 00:27:34.880
<v Speaker 3>Maybe that's why they delayed Grand Theft Auto. Would be

556
00:27:34.880 --> 00:27:36.880
<v Speaker 3>two weeks after the mid terms. By then it could

557
00:27:36.880 --> 00:27:38.039
<v Speaker 3>be okay to talk shit.

558
00:27:38.240 --> 00:27:41.960
<v Speaker 1>Yeah, that's not bad, not a bad point.

559
00:27:42.000 --> 00:27:42.359
<v Speaker 2>You're right.

560
00:27:42.400 --> 00:27:43.839
<v Speaker 1>At that point that game might really come in and

561
00:27:43.880 --> 00:27:46.119
<v Speaker 1>be like, ah see, everyone agrees with us.

562
00:27:47.599 --> 00:27:51.079
<v Speaker 2>We'll see. I don't know the writing of Grand Theft Auto.

563
00:27:51.319 --> 00:27:54.480
<v Speaker 1>Its ability to like be incisive in a moment feels

564
00:27:54.480 --> 00:27:56.079
<v Speaker 1>like it's going to be a tough hurdle for a declimb.

565
00:27:56.119 --> 00:28:00.279
<v Speaker 1>It's always very broad. Okay, enough take two stuff, Let's

566
00:28:00.279 --> 00:28:02.200
<v Speaker 1>take a break. We'll come back. We got plenty more

567
00:28:02.519 --> 00:28:04.720
<v Speaker 1>of these headlines to get through. We'll do that after this.

568
00:28:04.839 --> 00:28:07.200
<v Speaker 1>If you want to skip out on these ads, premium

569
00:28:07.279 --> 00:28:09.559
<v Speaker 1>version of the video show, a premium version of the

570
00:28:09.559 --> 00:28:11.559
<v Speaker 1>audio show. You can find these by going to giant

571
00:28:11.559 --> 00:28:14.279
<v Speaker 1>bomb dot com slash join In the meantime, we'll be

572
00:28:14.359 --> 00:28:22.119
<v Speaker 1>right back. Jan you taught me to overcome my fear

573
00:28:22.160 --> 00:28:24.119
<v Speaker 1>of sharp objects. I want to teach you how to

574
00:28:24.160 --> 00:28:26.519
<v Speaker 1>overcome your fear of saving money.

575
00:28:26.759 --> 00:28:27.799
<v Speaker 2>No, I don't want to.

576
00:28:28.000 --> 00:28:31.839
<v Speaker 4>I will only ever pay the manufactured suggested retail price.

577
00:28:32.160 --> 00:28:32.519
<v Speaker 2>Stop.

578
00:28:32.640 --> 00:28:35.400
<v Speaker 1>You don't have to live this way because now there's

579
00:28:35.519 --> 00:28:37.160
<v Speaker 1>Deco Deals the double date.

580
00:28:37.319 --> 00:28:37.799
<v Speaker 2>That's right.

581
00:28:37.920 --> 00:28:40.400
<v Speaker 1>Deco Deals is the best way to find deals on

582
00:28:40.519 --> 00:28:43.160
<v Speaker 1>any major gaming platform or store.

583
00:28:43.440 --> 00:28:46.599
<v Speaker 4>I don't want no bunk, out of date coupon code grub.

584
00:28:46.359 --> 00:28:47.319
<v Speaker 2>It's nothing like that.

585
00:28:47.640 --> 00:28:50.480
<v Speaker 1>Deeco Deals has both the hottest and the freshest deals,

586
00:28:50.519 --> 00:28:53.599
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587
00:28:53.640 --> 00:28:56.200
<v Speaker 1>super simple page to find bundles for steam code.

588
00:28:56.279 --> 00:28:59.680
<v Speaker 4>Ooh, I just found the Missed and Riven Complete collection

589
00:29:00.119 --> 00:29:03.839
<v Speaker 4>for eight dollars on Humble using Deco Deals right now.

590
00:29:03.920 --> 00:29:05.920
<v Speaker 1>I also use Deco Deals to build and add and

591
00:29:05.960 --> 00:29:08.440
<v Speaker 1>share wish list. You can even use it to keep

592
00:29:08.480 --> 00:29:09.480
<v Speaker 1>track of your collection.

593
00:29:09.720 --> 00:29:12.000
<v Speaker 4>You know what, I think we should all build some

594
00:29:12.119 --> 00:29:15.119
<v Speaker 4>lists and host them on Deco deals dot com slash

595
00:29:15.279 --> 00:29:16.200
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596
00:29:16.319 --> 00:29:18.519
<v Speaker 1>And if listeners go to Deco deals dot com slash

597
00:29:18.599 --> 00:29:20.720
<v Speaker 1>giant bomb, they can vote to make us play a

598
00:29:20.799 --> 00:29:24.599
<v Speaker 1>game on the November twenty first episode of Unprofessional Fridays.

599
00:29:24.960 --> 00:29:28.000
<v Speaker 4>Learn more at Deco deals dot com slash giant bomb.

600
00:29:29.079 --> 00:29:32.400
<v Speaker 1>All right, Game Mess Mornings, Jeff Grub, Jason Finelli. We

601
00:29:32.559 --> 00:29:34.400
<v Speaker 1>are going to get back into it while we were

602
00:29:34.440 --> 00:29:36.240
<v Speaker 1>doing the show though, so it's not on the rundown.

603
00:29:36.279 --> 00:29:39.240
<v Speaker 1>Let's just hit it real quick. It is in seven day,

604
00:29:39.319 --> 00:29:42.720
<v Speaker 1>November seventh. That means it's time to get out your

605
00:29:42.720 --> 00:29:46.359
<v Speaker 1>mass Effect trees and your and your Shepherd cardboard cutouts

606
00:29:46.680 --> 00:29:50.519
<v Speaker 1>and hug them dearly and pat them on the head.

607
00:29:50.519 --> 00:29:53.880
<v Speaker 1>There we go, and then they have a blog post

608
00:29:53.880 --> 00:29:56.960
<v Speaker 1>because that's how you celebrate in seven day where they

609
00:29:57.000 --> 00:30:00.119
<v Speaker 1>write like you we've heard the rumors lately, You've made

610
00:30:00.119 --> 00:30:03.000
<v Speaker 1>it clear you care deeply about what's next. So let's

611
00:30:03.119 --> 00:30:07.039
<v Speaker 1>start by setting the record straight. The next Mass Effect

612
00:30:07.039 --> 00:30:10.160
<v Speaker 1>game is in development, and EA and BioWare remain committed

613
00:30:10.200 --> 00:30:13.359
<v Speaker 1>to telling more stories in this universe. The truth is

614
00:30:13.359 --> 00:30:16.119
<v Speaker 1>the last two years have been incredibly busy, in incredibly

615
00:30:16.119 --> 00:30:19.000
<v Speaker 1>busy time at BioWare, but currently the team is heads

616
00:30:19.039 --> 00:30:22.319
<v Speaker 1>down and focused exclusively on Mass Effect. We have a

617
00:30:22.319 --> 00:30:24.799
<v Speaker 1>lot of universe to cover, lots of features to build,

618
00:30:25.079 --> 00:30:27.640
<v Speaker 1>and lots of romances to figure out. We're excited by

619
00:30:27.640 --> 00:30:30.519
<v Speaker 1>what's what we're building, and we promise you when we're ready,

620
00:30:30.559 --> 00:30:32.680
<v Speaker 1>it'll be a lot, a lot of fun to show.

621
00:30:32.799 --> 00:30:35.240
<v Speaker 1>Until then, Thank you for your patients, because you all

622
00:30:35.400 --> 00:30:37.799
<v Speaker 1>are thirsty for news, and I see you looking for

623
00:30:37.839 --> 00:30:40.799
<v Speaker 1>secret meaning in my tweets. Okay, sometimes they do have

624
00:30:40.920 --> 00:30:43.279
<v Speaker 1>secret meaning. Can't do that, but now now they're going

625
00:30:43.319 --> 00:30:44.680
<v Speaker 1>to go crazy for everything you tweet.

626
00:30:45.039 --> 00:30:49.680
<v Speaker 2>Here come the arg people, yep uatory. I'm one of

627
00:30:49.680 --> 00:30:51.160
<v Speaker 2>those people. Oh yeah, of course.

628
00:30:52.079 --> 00:30:55.519
<v Speaker 1>Deep beside us, we all have arg people beyond the

629
00:30:55.559 --> 00:30:59.039
<v Speaker 1>next game, which is that is beyond written with a

630
00:30:59.079 --> 00:31:01.759
<v Speaker 1>weird oh or something here. Maybe there are already's something

631
00:31:01.920 --> 00:31:06.640
<v Speaker 1>beyond the next the massive mass effect for beyond.

632
00:31:06.599 --> 00:31:08.759
<v Speaker 3>Wait, bit, you're right, a bunch of these letters are

633
00:31:08.880 --> 00:31:10.680
<v Speaker 3>out uh italicized.

634
00:31:10.799 --> 00:31:11.319
<v Speaker 2>Get on the.

635
00:31:11.240 --> 00:31:14.200
<v Speaker 1>Couple, all right, everyone, get to work beyond the next game.

636
00:31:14.240 --> 00:31:17.720
<v Speaker 1>There's more to get excited. Yeah, the g's italicized as well,

637
00:31:17.920 --> 00:31:20.079
<v Speaker 1>to get excited about. I haven't talked about it much,

638
00:31:20.079 --> 00:31:22.720
<v Speaker 1>but you might have heard a little something about a

639
00:31:22.759 --> 00:31:26.279
<v Speaker 1>TV series. We've been partnering closely with Amazon on it,

640
00:31:26.319 --> 00:31:29.000
<v Speaker 1>and we're really excited with what the talented team over

641
00:31:29.000 --> 00:31:30.000
<v Speaker 1>there is coming up with.

642
00:31:31.000 --> 00:31:32.720
<v Speaker 2>Hey that that Fallout show is good.

643
00:31:33.559 --> 00:31:36.880
<v Speaker 1>Yes, I can imagine Amazon knowing how to do right

644
00:31:37.200 --> 00:31:38.079
<v Speaker 1>by mass Effect.

645
00:31:38.079 --> 00:31:40.440
<v Speaker 2>Of course, it's like different production teams and all that stuff,

646
00:31:40.440 --> 00:31:43.319
<v Speaker 2>but whatever, Okay, yeah, mass effect in the works.

647
00:31:43.319 --> 00:31:46.920
<v Speaker 1>I mean I think that that game was in a

648
00:31:46.920 --> 00:31:50.440
<v Speaker 1>position where it's like we even though dragon Age didn't hit,

649
00:31:51.480 --> 00:31:52.680
<v Speaker 1>we still.

650
00:31:52.240 --> 00:31:53.400
<v Speaker 2>Believe in mass effect.

651
00:31:53.519 --> 00:31:59.119
<v Speaker 1>But this is absolutely BioWare's last chance, right, Jason, Yes.

652
00:31:59.079 --> 00:31:59.680
<v Speaker 2>It has to be.

653
00:31:59.759 --> 00:32:04.519
<v Speaker 3>I mean the dragon Age not performing to expectations. Now,

654
00:32:04.640 --> 00:32:06.559
<v Speaker 3>you know, you can write a whole article about whether

655
00:32:06.559 --> 00:32:10.960
<v Speaker 3>those expectations were you know, smart or logical, but yes,

656
00:32:11.200 --> 00:32:12.920
<v Speaker 3>this has to be the one. If this doesn't hit,

657
00:32:13.319 --> 00:32:17.400
<v Speaker 3>then they are rude. I think they become a support

658
00:32:17.920 --> 00:32:23.599
<v Speaker 3>studio for Dice and Battlefield or whatever or something else. Yeah,

659
00:32:23.640 --> 00:32:25.200
<v Speaker 3>I mean if if they don't if this man and

660
00:32:25.240 --> 00:32:27.000
<v Speaker 3>it probably whether they're being so quiet about it and

661
00:32:27.000 --> 00:32:29.200
<v Speaker 3>they're taking their time with it because they know they

662
00:32:29.200 --> 00:32:31.440
<v Speaker 3>have to know that if this one doesn't go, that

663
00:32:31.640 --> 00:32:34.640
<v Speaker 3>it's over for them, which would be tragic for many,

664
00:32:34.640 --> 00:32:39.279
<v Speaker 3>many reasons. But yeah, this is this has to be

665
00:32:39.440 --> 00:32:42.680
<v Speaker 3>their swan song. Quick aside to the people in the

666
00:32:42.759 --> 00:32:45.480
<v Speaker 3>chat who are saying things like the message says drink

667
00:32:45.519 --> 00:32:49.519
<v Speaker 3>more ovaltine or Christian is definitely an arg person. That's

668
00:32:49.559 --> 00:32:55.319
<v Speaker 3>a great joke. That one's great. But yeah, so, I

669
00:32:56.039 --> 00:32:58.799
<v Speaker 3>I am a huge fan of the original Mass spect trilogy.

670
00:32:58.839 --> 00:33:03.799
<v Speaker 3>It was one of the best, like one of my

671
00:33:03.960 --> 00:33:07.039
<v Speaker 3>premiere titles from that era. I have the legendary connection.

672
00:33:07.319 --> 00:33:11.799
<v Speaker 3>Never played Andromeda still that is a blip on my backlog.

673
00:33:11.880 --> 00:33:13.079
<v Speaker 3>That's just at the time I didn't have time and

674
00:33:13.079 --> 00:33:14.880
<v Speaker 3>I haven't been able to get back to it. But

675
00:33:16.279 --> 00:33:19.519
<v Speaker 3>I need this game to be good, like I need

676
00:33:19.519 --> 00:33:23.799
<v Speaker 3>that franchise to be back it was. I still go

677
00:33:23.920 --> 00:33:26.039
<v Speaker 3>back once in a while and dip into it, and

678
00:33:26.200 --> 00:33:29.000
<v Speaker 3>the soundtrack to those games is still on regular play

679
00:33:29.759 --> 00:33:33.039
<v Speaker 3>since the day I played it. Vigil, the main menu

680
00:33:33.160 --> 00:33:35.319
<v Speaker 3>song from the first game Vigil, is some of the

681
00:33:35.359 --> 00:33:38.160
<v Speaker 3>best meditation music you could ever use if you just

682
00:33:38.160 --> 00:33:39.559
<v Speaker 3>need to sit and chill. If it's only a minute

683
00:33:39.559 --> 00:33:42.079
<v Speaker 3>and a half long on Spotify, you just sit and

684
00:33:42.160 --> 00:33:44.240
<v Speaker 3>chill out to it, and then you're refreshed and you

685
00:33:44.240 --> 00:33:46.559
<v Speaker 3>can go about your day. I need all of that back.

686
00:33:46.559 --> 00:33:50.440
<v Speaker 3>I need that mood back, I need the universe back.

687
00:33:50.559 --> 00:33:53.960
<v Speaker 3>I need it back. Take your time. I'll be frustrated

688
00:33:53.960 --> 00:33:56.960
<v Speaker 3>by it, I'll be upset about it, but take your time.

689
00:33:57.160 --> 00:34:01.880
<v Speaker 3>I need buyerwear to exist, A for mass effect, and

690
00:34:01.920 --> 00:34:04.240
<v Speaker 3>B to keep my faint hopes for a Jade Empire

691
00:34:04.319 --> 00:34:07.519
<v Speaker 3>file follow up alive at some point, but mostly at

692
00:34:07.519 --> 00:34:08.159
<v Speaker 3>this point.

693
00:34:09.400 --> 00:34:13.400
<v Speaker 1>I so someone in chat said that the secret letters,

694
00:34:14.519 --> 00:34:17.760
<v Speaker 1>when you put them together, spells you are l Krogan.

695
00:34:18.320 --> 00:34:20.320
<v Speaker 1>So I went to Krogan dot com and it's just

696
00:34:20.400 --> 00:34:23.440
<v Speaker 1>it is a website and there's Krogan dot com slash Lander,

697
00:34:24.360 --> 00:34:26.079
<v Speaker 1>but it's not loading anything for me.

698
00:34:26.239 --> 00:34:27.440
<v Speaker 2>So I don't know.

699
00:34:28.599 --> 00:34:31.800
<v Speaker 1>Maybe maybe it's by Aware dot com slash Crogan. I'll

700
00:34:31.840 --> 00:34:34.760
<v Speaker 1>let I'll let chat investigate, y'all get back to me

701
00:34:35.159 --> 00:34:35.840
<v Speaker 1>and let me know.

702
00:34:36.559 --> 00:34:39.800
<v Speaker 2>Yes, it's a I'm looking at it. Yeah, you're right.

703
00:34:39.800 --> 00:34:44.239
<v Speaker 2>It says you're mister gay. You're right, sir. That's man. Huh.

704
00:34:44.239 --> 00:34:45.039
<v Speaker 2>I wonder what that means.

705
00:34:45.039 --> 00:34:48.559
<v Speaker 3>I wonder who that uh buyerware dot Com slash crogan

706
00:34:48.679 --> 00:34:50.119
<v Speaker 3>is currently spinning for me.

707
00:34:50.280 --> 00:34:53.639
<v Speaker 2>So I wonder. Okay, uh, if that loads off while

708
00:34:53.639 --> 00:34:56.320
<v Speaker 2>we're here, I will let you know. Okay.

709
00:34:56.360 --> 00:34:59.239
<v Speaker 1>So yeah, well we'll see, uh what's going on there.

710
00:34:59.360 --> 00:35:03.840
<v Speaker 1>But I still have like faith in the in the

711
00:35:03.840 --> 00:35:07.440
<v Speaker 1>people at by Aware. I had it for Dragon Age,

712
00:35:07.440 --> 00:35:11.440
<v Speaker 1>and it sounds like I, personally, as someone who's not

713
00:35:11.440 --> 00:35:13.519
<v Speaker 1>a huge Dragon Age guy, would have graded that game

714
00:35:13.599 --> 00:35:16.679
<v Speaker 1>on a curve just knowing its history of how it

715
00:35:16.760 --> 00:35:19.039
<v Speaker 1>was falling apart falling apart, and then they were able

716
00:35:19.079 --> 00:35:21.800
<v Speaker 1>to kind of bring something together that is respectable to

717
00:35:21.840 --> 00:35:23.079
<v Speaker 1>the point where it's like, no one's like.

718
00:35:23.199 --> 00:35:24.280
<v Speaker 2>This game is.

719
00:35:24.360 --> 00:35:26.920
<v Speaker 1>It's not Andromeda. It just doesn't hit quite as hard.

720
00:35:26.920 --> 00:35:28.480
<v Speaker 1>We don't we're not quite into the writing. And it's

721
00:35:28.519 --> 00:35:30.840
<v Speaker 1>like the fact that you're talking about that those issues

722
00:35:31.199 --> 00:35:34.400
<v Speaker 1>and then maybe seeing some seams here or there should

723
00:35:34.599 --> 00:35:36.559
<v Speaker 1>should actually be praised because they were able to really

724
00:35:36.599 --> 00:35:37.360
<v Speaker 1>bring that thing together.

725
00:35:37.400 --> 00:35:37.519
<v Speaker 2>Now.

726
00:35:37.559 --> 00:35:38.840
<v Speaker 1>Of course, no one wants to hear that when they're

727
00:35:38.840 --> 00:35:40.920
<v Speaker 1>spending their money, and so don't go by that game.

728
00:35:40.960 --> 00:35:42.599
<v Speaker 2>Don't go play it. If you're not into it, that's fine.

729
00:35:42.960 --> 00:35:46.119
<v Speaker 1>But my hope would be that they were going into

730
00:35:46.119 --> 00:35:49.039
<v Speaker 1>this mass effect game mass Effect five, really.

731
00:35:49.719 --> 00:35:50.920
<v Speaker 2>With a clear vision.

732
00:35:51.079 --> 00:35:53.199
<v Speaker 1>And from years ago we know that they were considering

733
00:35:53.280 --> 00:35:56.920
<v Speaker 1>some live action stuff or not live you know, live

734
00:35:56.960 --> 00:36:00.679
<v Speaker 1>service stuff, and now they are going to this mass

735
00:36:00.679 --> 00:36:02.039
<v Speaker 1>effect game with an idea of like, no, this is

736
00:36:02.079 --> 00:36:04.400
<v Speaker 1>going to be like a traditional mass effect game, and

737
00:36:04.440 --> 00:36:06.440
<v Speaker 1>it's going to be unreal engine, and I hope that

738
00:36:06.519 --> 00:36:09.880
<v Speaker 1>just sort of unshackles them and they're able to really

739
00:36:09.920 --> 00:36:12.639
<v Speaker 1>make it all work. So we'll see and if they can,

740
00:36:13.039 --> 00:36:14.480
<v Speaker 1>like I said, I have faith that the people at

741
00:36:14.559 --> 00:36:17.280
<v Speaker 1>the studio now can make a really, really respectable game.

742
00:36:17.360 --> 00:36:20.800
<v Speaker 2>We'll see. Yeah, yeah, I'm with you, all right.

743
00:36:20.920 --> 00:36:23.559
<v Speaker 1>So we moved off of Take two news. We got

744
00:36:23.599 --> 00:36:25.840
<v Speaker 1>the N seven day stuff out of the way, so

745
00:36:25.920 --> 00:36:28.800
<v Speaker 1>let's go here. Marvel nineteen forty three Rise of Hydra

746
00:36:29.079 --> 00:36:32.159
<v Speaker 1>follows GTA six with delay announcement. This is from Tay

747
00:36:32.239 --> 00:36:35.960
<v Speaker 1>Garcia at Dual shockers. It seems that the delay saga

748
00:36:35.960 --> 00:36:38.440
<v Speaker 1>this week isn't over yet, since here comes another major

749
00:36:38.480 --> 00:36:41.679
<v Speaker 1>title taking a step back after GTA six is. This

750
00:36:41.760 --> 00:36:44.400
<v Speaker 1>time it is the highly anticipated Marvel nineteen forty three

751
00:36:44.559 --> 00:36:47.639
<v Speaker 1>Rise of Hydra. Is it highly anticipated? I just still

752
00:36:47.639 --> 00:36:50.119
<v Speaker 1>don't know if anyone knows what this game is. Sky

753
00:36:50.239 --> 00:36:54.960
<v Speaker 1>danser at them, huh who called it that? Marl Skydance themselves?

754
00:36:55.320 --> 00:36:58.119
<v Speaker 1>Maybe if they probably did. According to an official statement

755
00:36:58.159 --> 00:37:00.519
<v Speaker 1>shared on sky Dance games as social media, the developers

756
00:37:00.519 --> 00:37:03.599
<v Speaker 1>explained that their goal is to deliver an unforgettable premium

757
00:37:03.639 --> 00:37:07.199
<v Speaker 1>game that honors its characters and world and a bunch

758
00:37:07.199 --> 00:37:10.800
<v Speaker 1>of other blah blah blah. Yeah, if you this is

759
00:37:10.800 --> 00:37:12.280
<v Speaker 1>a game they probably knew was going to be delayed.

760
00:37:12.320 --> 00:37:14.840
<v Speaker 1>They saw GTA six announced that, like, go, let's go

761
00:37:14.840 --> 00:37:16.480
<v Speaker 1>get in the wake of that, because people just pay

762
00:37:16.800 --> 00:37:19.840
<v Speaker 1>paying attention to GTA six and be less annoying about

763
00:37:19.880 --> 00:37:25.119
<v Speaker 1>our game, sky Dance. You know, that's a Larry Ellison outfit,

764
00:37:25.280 --> 00:37:28.920
<v Speaker 1>Oracle one of his son who started that. They're buying

765
00:37:28.960 --> 00:37:33.840
<v Speaker 1>up Paramount and everything else. It's they haven't done a

766
00:37:33.840 --> 00:37:36.000
<v Speaker 1>lot of like big games, so again it's like, okay,

767
00:37:36.000 --> 00:37:38.440
<v Speaker 1>you have Amy hennig over there issue just making uncharted,

768
00:37:38.480 --> 00:37:41.800
<v Speaker 1>but with World War Two, Captain America and Black Panther,

769
00:37:42.639 --> 00:37:45.519
<v Speaker 1>it's hard to envision for me, and they have not

770
00:37:45.639 --> 00:37:48.719
<v Speaker 1>really shown off much other than at that Epic. I

771
00:37:48.719 --> 00:37:52.000
<v Speaker 1>think Epic had like a state of unreal and there

772
00:37:52.079 --> 00:37:54.400
<v Speaker 1>was a teaser for the game in there and there.

773
00:37:54.400 --> 00:37:56.360
<v Speaker 1>It did look impressive, but I still don't think we

774
00:37:56.400 --> 00:37:57.719
<v Speaker 1>knew how it's gonna play.

775
00:37:57.760 --> 00:37:59.559
<v Speaker 2>So hard you feeling about this delay? What are your

776
00:37:59.559 --> 00:38:02.639
<v Speaker 2>expectation for Marvel nineteen forty three Rise.

777
00:38:02.400 --> 00:38:06.280
<v Speaker 3>Of Hydra My live reaction to the news that this

778
00:38:06.400 --> 00:38:09.320
<v Speaker 3>game was delayed. Oh, yeah, that game exists.

779
00:38:10.480 --> 00:38:10.960
<v Speaker 2>That was it.

780
00:38:11.079 --> 00:38:17.320
<v Speaker 3>I completely forgot about it. And sky Dance their most

781
00:38:17.320 --> 00:38:22.320
<v Speaker 3>of their background so far in video games is VR related.

782
00:38:22.639 --> 00:38:24.599
<v Speaker 2>Yeah, they did some Microwalking Dead VR stuff.

783
00:38:24.679 --> 00:38:27.480
<v Speaker 3>Yeah, they did Walking Dead. They did Behemoth last year,

784
00:38:27.559 --> 00:38:29.239
<v Speaker 3>right the tail end of last year was a very

785
00:38:29.280 --> 00:38:32.519
<v Speaker 3>highly touted VR game that did not perform well. And

786
00:38:32.519 --> 00:38:35.079
<v Speaker 3>then the first one they ever made was Archangel, which

787
00:38:35.119 --> 00:38:39.679
<v Speaker 3>I vaguely remember from E three twenty seventeen, but it

788
00:38:41.519 --> 00:38:43.360
<v Speaker 3>don't I don't know. I mean the fact that they

789
00:38:43.360 --> 00:38:45.960
<v Speaker 3>thought that they could just push this out with the

790
00:38:46.000 --> 00:38:47.760
<v Speaker 3>GTA stuff and be like, no, don't pay attention to us,

791
00:38:47.800 --> 00:38:50.119
<v Speaker 3>don't pay tention us. That kind of is the whole

792
00:38:50.119 --> 00:38:51.960
<v Speaker 3>game away. I don't know how confident they are either,

793
00:38:52.000 --> 00:38:54.440
<v Speaker 3>but they think maybe the longer that people like me

794
00:38:54.519 --> 00:38:56.599
<v Speaker 3>forget this exists, the more time they think they have

795
00:38:56.719 --> 00:38:59.480
<v Speaker 3>to develop it. Maybe they're trying to shoot for a

796
00:38:59.519 --> 00:39:02.400
<v Speaker 3>twenty four forty three release to Cohen's one hundred years

797
00:39:02.440 --> 00:39:05.840
<v Speaker 3>after the date in their title. I don't know, but

798
00:39:06.000 --> 00:39:08.440
<v Speaker 3>I don't know. I don't I haven't seen enough about

799
00:39:08.440 --> 00:39:14.079
<v Speaker 3>this to comment or more cynically care. At the moment.

800
00:39:14.159 --> 00:39:17.079
<v Speaker 3>There's just too much going on to focus on this.

801
00:39:17.119 --> 00:39:19.239
<v Speaker 3>And if you're going to keep laying it indefinitely, you're

802
00:39:19.280 --> 00:39:21.519
<v Speaker 3>not giving me any reason to want to research it,

803
00:39:21.960 --> 00:39:22.599
<v Speaker 3>to want.

804
00:39:22.360 --> 00:39:23.320
<v Speaker 2>To get excited about it.

805
00:39:23.360 --> 00:39:25.800
<v Speaker 3>So give me something concrete, give me something a little more,

806
00:39:25.840 --> 00:39:28.079
<v Speaker 3>a little more to sink my teeth into, and then

807
00:39:28.119 --> 00:39:30.599
<v Speaker 3>maybe I'll start to worry about if it gets delayed

808
00:39:30.599 --> 00:39:33.480
<v Speaker 3>too much, or be excited about its launch, or wonder

809
00:39:33.519 --> 00:39:34.480
<v Speaker 3>what the game is about.

810
00:39:35.320 --> 00:39:38.400
<v Speaker 2>Yep, we don't have a new release date.

811
00:39:38.440 --> 00:39:41.119
<v Speaker 1>I think that's maybe one of the more notable things

812
00:39:41.119 --> 00:39:44.639
<v Speaker 1>about this is it had some sort of window of

813
00:39:44.760 --> 00:39:48.639
<v Speaker 1>early twenty twenty six. Hearing like this notice that they

814
00:39:48.719 --> 00:39:51.519
<v Speaker 1>posted on social media. They say, we've made the decision

815
00:39:51.519 --> 00:39:54.360
<v Speaker 1>to shift our release window beyond early twenty twenty six.

816
00:39:54.559 --> 00:39:57.280
<v Speaker 1>They do not provide a new release window. So this

817
00:39:57.320 --> 00:40:00.239
<v Speaker 1>is an indefinite delay as and it's not been defined.

818
00:40:01.559 --> 00:40:01.719
<v Speaker 2>Now.

819
00:40:01.840 --> 00:40:03.679
<v Speaker 1>To me, this one feels maybe a little bit more

820
00:40:03.719 --> 00:40:06.239
<v Speaker 1>indeffinite than I think it was Minad the Hollower, right,

821
00:40:06.280 --> 00:40:08.119
<v Speaker 1>that one got an independent delay. It's like, we're not

822
00:40:08.159 --> 00:40:09.800
<v Speaker 1>going to define the new release date. We'll tell you

823
00:40:09.800 --> 00:40:11.559
<v Speaker 1>when we're a little bit closer, when we pass certain

824
00:40:11.639 --> 00:40:14.519
<v Speaker 1>stuff like that. That one's like, oh okay, they're just

825
00:40:14.519 --> 00:40:16.239
<v Speaker 1>gonna tell us two weeks out, like a lot of

826
00:40:16.239 --> 00:40:19.679
<v Speaker 1>other indie games have. This game's not in that situation.

827
00:40:21.559 --> 00:40:23.280
<v Speaker 1>You know, there's a chance we never hear from this

828
00:40:23.320 --> 00:40:24.199
<v Speaker 1>game again, right.

829
00:40:24.719 --> 00:40:26.679
<v Speaker 3>Yeah, there's always a chance you never hear. I mean

830
00:40:26.679 --> 00:40:28.840
<v Speaker 3>we didn't even know, we weren't hearing about it until

831
00:40:28.880 --> 00:40:31.320
<v Speaker 3>this delay happened. Yeah, right, at least I didn't so

832
00:40:31.719 --> 00:40:34.760
<v Speaker 3>in early twenty twenty six. That could mean, well, I

833
00:40:34.760 --> 00:40:37.760
<v Speaker 3>hope they weren't going for Holiday twenty twenty six, because

834
00:40:37.760 --> 00:40:41.239
<v Speaker 3>that just got pretty fucked up. Right, If they were

835
00:40:41.280 --> 00:40:45.280
<v Speaker 3>shooting for September October of twenty twenty six. Not anymore,

836
00:40:45.320 --> 00:40:47.280
<v Speaker 3>at least I hope not, unless they are they think

837
00:40:47.280 --> 00:40:49.199
<v Speaker 3>they can get far enough ahead of it, maybe late summer.

838
00:40:49.840 --> 00:40:52.000
<v Speaker 3>This is the kind of game that maybe shows up

839
00:40:52.039 --> 00:40:55.079
<v Speaker 3>at a summer game fest, right, Yeah, maybe a game's

840
00:40:55.119 --> 00:40:58.360
<v Speaker 3>come for a twenty twenty seven launch down the pipeline.

841
00:40:58.440 --> 00:40:58.679
<v Speaker 2>I'm not.

842
00:40:59.320 --> 00:41:01.079
<v Speaker 3>I don't think they're in any rush to launch it,

843
00:41:01.079 --> 00:41:02.800
<v Speaker 3>and I don't think we're in any rush to receive it.

844
00:41:03.280 --> 00:41:05.039
<v Speaker 3>So it's just going to kind of exist in the

845
00:41:05.079 --> 00:41:06.599
<v Speaker 3>ether until it doesn't.

846
00:41:06.920 --> 00:41:09.280
<v Speaker 1>And I wonder if it's like they saw Wolverine and

847
00:41:09.320 --> 00:41:11.480
<v Speaker 1>they were like, oh, yeah, our game is gonna look

848
00:41:11.480 --> 00:41:13.519
<v Speaker 1>bad compared to that, so let's give it a little

849
00:41:13.519 --> 00:41:15.800
<v Speaker 1>bit more love. And it's like, it's not like they

850
00:41:15.880 --> 00:41:19.519
<v Speaker 1>don't have the money. It's Larry Ellison's kids. Larry Ellison.

851
00:41:19.559 --> 00:41:21.639
<v Speaker 1>I guess now back to being the second richest person

852
00:41:21.679 --> 00:41:23.679
<v Speaker 1>in the world after the trillion dollar pay package for

853
00:41:23.719 --> 00:41:24.559
<v Speaker 1>fuck nuts over there.

854
00:41:24.599 --> 00:41:29.239
<v Speaker 2>But yes, hey, what can you say? All right? Square

855
00:41:29.480 --> 00:41:31.159
<v Speaker 2>Enix announced it got just bad news.

856
00:41:31.519 --> 00:41:34.199
<v Speaker 1>Square Innox announces more layoffs as part of US and

857
00:41:34.239 --> 00:41:35.199
<v Speaker 1>Europe restructuring.

858
00:41:35.199 --> 00:41:36.760
<v Speaker 2>This is from Andy Robinson at VGC.

859
00:41:36.840 --> 00:41:39.800
<v Speaker 1>Square Inox announced the layoffs across nearly all areas of

860
00:41:39.840 --> 00:41:43.320
<v Speaker 1>its western businesses in an all hands meeting on Thursday.

861
00:41:43.519 --> 00:41:46.599
<v Speaker 1>VGC understands. In a video call to staff outside of

862
00:41:46.599 --> 00:41:49.400
<v Speaker 1>its home country of Japan and including those based in

863
00:41:49.440 --> 00:41:53.719
<v Speaker 1>Europe and America, square Enix president Takashi Kiu said that

864
00:41:53.800 --> 00:41:57.920
<v Speaker 1>the company was implementing overseas structural reform to create a

865
00:41:57.960 --> 00:42:01.360
<v Speaker 1>more lean and agile business abroad. Score Inex will be

866
00:42:01.400 --> 00:42:04.159
<v Speaker 1>implementing a fundamental restructuring of that. This is a quote

867
00:42:04.199 --> 00:42:09.039
<v Speaker 1>again of the overseas publishing organization kre You said. Details

868
00:42:09.039 --> 00:42:11.360
<v Speaker 1>of the restructure will be shared at a later date.

869
00:42:11.599 --> 00:42:14.840
<v Speaker 1>Staff were told however, it confirmed roles would be cut,

870
00:42:14.880 --> 00:42:18.079
<v Speaker 1>employees would be left, or employees left would be required

871
00:42:18.079 --> 00:42:21.039
<v Speaker 1>to spend more time working in the office.

872
00:42:21.559 --> 00:42:23.079
<v Speaker 2>So essentially, it's like about.

873
00:42:22.840 --> 00:42:26.760
<v Speaker 1>One hundred and forty people across Europe and the United

874
00:42:26.800 --> 00:42:33.480
<v Speaker 1>States or North America, and it's people in it marketing, publishing, sales, QA.

875
00:42:33.320 --> 00:42:35.719
<v Speaker 2>Business planning and more.

876
00:42:35.840 --> 00:42:37.719
<v Speaker 1>And before we kind of get in se okay, they're

877
00:42:38.199 --> 00:42:41.320
<v Speaker 1>consolidating their business side of things over and back in Japan.

878
00:42:41.400 --> 00:42:43.480
<v Speaker 1>They probably used to do stuff, mostly in Japan, and

879
00:42:43.480 --> 00:42:47.239
<v Speaker 1>then they grew globally and now they're saying like that's

880
00:42:47.239 --> 00:42:47.679
<v Speaker 1>not worth it.

881
00:42:47.760 --> 00:42:48.639
<v Speaker 2>We want to save money.

882
00:42:48.639 --> 00:42:50.039
<v Speaker 1>I think they said something like this is going to

883
00:42:50.079 --> 00:42:52.559
<v Speaker 1>save them about three billion yen. Yes, that's about nineteen

884
00:42:52.599 --> 00:42:55.159
<v Speaker 1>point six billion or million dollars, I should say, not

885
00:42:55.239 --> 00:42:59.599
<v Speaker 1>billion dollars. But this also came in conjunction with like

886
00:42:59.679 --> 00:43:02.760
<v Speaker 1>people like reading the headlines right on VGC and they

887
00:43:02.800 --> 00:43:05.400
<v Speaker 1>read this story and then a couple of stories later

888
00:43:06.360 --> 00:43:09.679
<v Speaker 1>or maybe earlier. It was squerrey inx first. Yes, yeah,

889
00:43:09.719 --> 00:43:12.320
<v Speaker 1>so earlier in the day, just like minutes before. Really,

890
00:43:12.360 --> 00:43:16.000
<v Speaker 1>in a lot of ways, squarey Inox is once to

891
00:43:16.039 --> 00:43:18.000
<v Speaker 1>have their most of their KA. I think it's something

892
00:43:18.039 --> 00:43:20.880
<v Speaker 1>like seventy percent of their QA done by generative AI

893
00:43:21.239 --> 00:43:27.119
<v Speaker 1>with debugging. Yeah, debugging by twenty twenty seven. Now it's

894
00:43:27.119 --> 00:43:29.039
<v Speaker 1>easy to let be like these are part of the

895
00:43:29.079 --> 00:43:32.760
<v Speaker 1>same idea like save money, save money, cut jobs, give

896
00:43:32.800 --> 00:43:35.480
<v Speaker 1>more jobs to AI, and the end goal there to

897
00:43:35.519 --> 00:43:38.199
<v Speaker 1>save money for Square Innox. But apparently it's like this

898
00:43:38.559 --> 00:43:43.320
<v Speaker 1>AI push for debugging is in the research phase and

899
00:43:43.360 --> 00:43:45.840
<v Speaker 1>they have not implemented it yet. They plan to do

900
00:43:45.880 --> 00:43:48.880
<v Speaker 1>it though pretty soon, and that this is one, Jason,

901
00:43:48.960 --> 00:43:53.920
<v Speaker 1>I fully expect AI to be deeply integrated into the

902
00:43:54.000 --> 00:43:55.239
<v Speaker 1>QA teams going.

903
00:43:55.039 --> 00:43:57.760
<v Speaker 3>Forward, and they'll get what they pay for. Like I'm

904
00:43:57.800 --> 00:44:01.480
<v Speaker 3>looking forward to Final Fantasy seven part remake, Part three,

905
00:44:01.760 --> 00:44:03.960
<v Speaker 3>Cepharrof coming down to me and saying he's gonna brong

906
00:44:04.079 --> 00:44:06.639
<v Speaker 3>me dos Pier. That could because they don't they don't

907
00:44:06.639 --> 00:44:08.199
<v Speaker 3>have any you know, editors or whatever.

908
00:44:08.239 --> 00:44:10.880
<v Speaker 1>This is why this is, specifically though, why I expected

909
00:44:10.920 --> 00:44:13.519
<v Speaker 1>to be in QA, because they already get what they

910
00:44:13.559 --> 00:44:13.920
<v Speaker 1>pay for.

911
00:44:14.039 --> 00:44:16.119
<v Speaker 2>They already have tried to cut costs in QA.

912
00:44:16.239 --> 00:44:19.000
<v Speaker 1>They try to do the bare minimum minimum, like just

913
00:44:19.000 --> 00:44:21.159
<v Speaker 1>give us the known shippables and if some of our

914
00:44:21.159 --> 00:44:22.440
<v Speaker 1>games come out as buggy messes.

915
00:44:22.440 --> 00:44:24.280
<v Speaker 2>And this is not just squarreing, this is this is

916
00:44:24.280 --> 00:44:25.360
<v Speaker 2>across the industry.

917
00:44:25.880 --> 00:44:27.559
<v Speaker 1>Yeah, this is like the first place they try to

918
00:44:27.599 --> 00:44:30.320
<v Speaker 1>skip on and and makes and make some money back

919
00:44:30.360 --> 00:44:33.079
<v Speaker 1>by cutting jobs in QA. So it's like they're already

920
00:44:33.079 --> 00:44:35.760
<v Speaker 1>doing a shitty job. They're already not investing in it.

921
00:44:36.000 --> 00:44:38.119
<v Speaker 1>What's doing a shitty job with AI?

922
00:44:38.239 --> 00:44:40.000
<v Speaker 2>Now? Like, what's the difference. At a certain point, they

923
00:44:40.000 --> 00:44:40.679
<v Speaker 2>won't see.

924
00:44:40.440 --> 00:44:42.960
<v Speaker 3>One, Yeah, they won't see one. But when the games

925
00:44:42.960 --> 00:44:44.960
<v Speaker 3>start to come out buggy as hell, and people are like,

926
00:44:45.000 --> 00:44:47.800
<v Speaker 3>why can't games come out and just work? They're gonna

927
00:44:47.800 --> 00:44:50.360
<v Speaker 3>have to go back to human QA testers this. Not

928
00:44:50.400 --> 00:44:51.760
<v Speaker 3>to get too much on them the side, but this

929
00:44:51.840 --> 00:44:55.039
<v Speaker 3>aibubb is gonna pop right Like I think the guy

930
00:44:55.079 --> 00:44:58.039
<v Speaker 3>who shorted the housing crist the housing market in two

931
00:44:58.079 --> 00:45:01.039
<v Speaker 3>thousand and eight put a billion dollar on the AI

932
00:45:01.159 --> 00:45:04.239
<v Speaker 3>bubble popping soon. That has to be a little worrisome,

933
00:45:04.679 --> 00:45:05.360
<v Speaker 3>don't you think?

934
00:45:06.559 --> 00:45:11.159
<v Speaker 2>I mean worse than that Open AI fucking what's his name? Sam?

935
00:45:11.559 --> 00:45:14.079
<v Speaker 1>Is out yes, out there being like, hey, government, can

936
00:45:14.119 --> 00:45:17.800
<v Speaker 1>you guarantee the investments into open AI?

937
00:45:18.119 --> 00:45:20.119
<v Speaker 2>Like what the fuck are you talking about? Man?

938
00:45:20.320 --> 00:45:22.519
<v Speaker 3>No, No, but not if you don't do what you're

939
00:45:22.960 --> 00:45:23.880
<v Speaker 3>you say you're going to do.

940
00:45:24.280 --> 00:45:26.039
<v Speaker 2>What are you talking about? Tom Host?

941
00:45:26.119 --> 00:45:29.840
<v Speaker 3>But anyway, uh yeah, this sucks. Uh to get both

942
00:45:29.880 --> 00:45:32.360
<v Speaker 3>of these on a one one two punch of stories

943
00:45:32.920 --> 00:45:37.800
<v Speaker 3>from Square Inx like this really really sucks. I there

944
00:45:37.800 --> 00:45:40.719
<v Speaker 3>are people that I worked with worked with at Square

945
00:45:40.719 --> 00:45:43.280
<v Speaker 3>Innox in their like PR department, marketing department that I

946
00:45:43.280 --> 00:45:46.480
<v Speaker 3>still don't know if they still have a job. The

947
00:45:46.519 --> 00:45:49.280
<v Speaker 3>fellow that I met with at a recent convention for

948
00:45:49.480 --> 00:45:52.400
<v Speaker 3>something I'm still under embargo for I don't know if

949
00:45:52.400 --> 00:45:54.000
<v Speaker 3>he still has a job.

950
00:45:54.400 --> 00:45:57.000
<v Speaker 2>Yeah, I've got I've got some friends, the friends that.

951
00:45:57.000 --> 00:46:01.639
<v Speaker 1>Like the longtime listeners and Pep. I become very cordial

952
00:46:01.679 --> 00:46:04.159
<v Speaker 1>with a Square Inx and it's like, oh, man, that

953
00:46:04.199 --> 00:46:06.039
<v Speaker 1>you had some cool people working there. I hope they're

954
00:46:06.039 --> 00:46:09.039
<v Speaker 1>all still employed. Knowing it very well, many of them

955
00:46:09.039 --> 00:46:12.679
<v Speaker 1>probably aren't at this point, which is such a bummer. Right,

956
00:46:12.719 --> 00:46:14.880
<v Speaker 1>And these are people that you would see at the conventions,

957
00:46:14.880 --> 00:46:17.760
<v Speaker 1>at Summer Games Fest, what have you, and you'd reacquaint yourself,

958
00:46:17.800 --> 00:46:19.519
<v Speaker 1>talk about what they got going on, and now you

959
00:46:19.519 --> 00:46:21.880
<v Speaker 1>don't know if you're ever going to see them. They're

960
00:46:21.880 --> 00:46:22.320
<v Speaker 1>definitely not.

961
00:46:22.239 --> 00:46:24.199
<v Speaker 3>In that capacity, in any capacity at all, because these

962
00:46:24.239 --> 00:46:26.000
<v Speaker 3>people that were laying off, these people that were getting

963
00:46:26.039 --> 00:46:29.559
<v Speaker 3>rid of statistically are not coming back. They're not finding

964
00:46:29.639 --> 00:46:32.639
<v Speaker 3>jobs in this industry. They are going elsewhere. So it's

965
00:46:32.679 --> 00:46:38.159
<v Speaker 3>just it's it's sad, it's obnoxious. It's a very depressing Friday.

966
00:46:38.480 --> 00:46:41.440
<v Speaker 3>I'm seeing either contracts.

967
00:46:41.000 --> 00:46:43.480
<v Speaker 1>Day or we get the worst fucking news of the year.

968
00:46:43.599 --> 00:46:44.639
<v Speaker 1>It's those are options.

969
00:46:44.840 --> 00:46:48.840
<v Speaker 3>Normal Friday, be normal. But yeah, my heart goes out

970
00:46:48.880 --> 00:46:52.800
<v Speaker 3>to everyone involved in layoffs. I hope that square Enix

971
00:46:53.840 --> 00:46:57.719
<v Speaker 3>decides that the ai QA isn't QAI, let's call it

972
00:46:57.760 --> 00:47:00.920
<v Speaker 3>to be to be fun is worth it? And then

973
00:47:00.960 --> 00:47:04.679
<v Speaker 3>they get the human QA testers in there. I'd rather

974
00:47:04.719 --> 00:47:09.559
<v Speaker 3>I would much rather be arguing discussing stories about QA testers,

975
00:47:09.880 --> 00:47:13.960
<v Speaker 3>you know, not being paid enough. But they're humans, then

976
00:47:14.360 --> 00:47:17.239
<v Speaker 3>AI QA because at least humans have work.

977
00:47:17.760 --> 00:47:17.960
<v Speaker 2>Yep.

978
00:47:18.000 --> 00:47:20.119
<v Speaker 3>You can fight for their ages, you can fight for

979
00:47:20.159 --> 00:47:22.639
<v Speaker 3>the get them unionized and stuff like that. You can't

980
00:47:22.639 --> 00:47:24.400
<v Speaker 3>do that with QA. I mean, so you can't do

981
00:47:24.400 --> 00:47:24.840
<v Speaker 3>that with AI.

982
00:47:25.320 --> 00:47:27.559
<v Speaker 2>That just hits my cynicism so hard.

983
00:47:27.559 --> 00:47:31.760
<v Speaker 1>It's like they are already undervalued, so them being like, well,

984
00:47:31.880 --> 00:47:33.960
<v Speaker 1>compared to AI, we don't value one and we know

985
00:47:34.000 --> 00:47:35.599
<v Speaker 1>the other one is not worth a lot because we

986
00:47:35.599 --> 00:47:36.119
<v Speaker 1>don't have to pay a.

987
00:47:36.079 --> 00:47:37.519
<v Speaker 2>Lot for AI, So we'll just do that.

988
00:47:37.559 --> 00:47:41.199
<v Speaker 1>It's it's good end up trying it, and I agree

989
00:47:41.239 --> 00:47:44.320
<v Speaker 1>that we'll notice. I don't think these companies will acknowledge

990
00:47:44.360 --> 00:47:45.840
<v Speaker 1>that that is a problem because it saves them too

991
00:47:45.880 --> 00:47:46.760
<v Speaker 1>much money're.

992
00:47:46.400 --> 00:47:48.519
<v Speaker 2>Like, well, what do you expect us to do? Hire people?

993
00:47:48.559 --> 00:47:50.920
<v Speaker 1>And it's like you yes, two that they will just

994
00:47:50.960 --> 00:47:53.519
<v Speaker 1>whistle their way back to the bank and it's going

995
00:47:53.559 --> 00:47:57.599
<v Speaker 1>to be very frustrating. Nintendo claims it won't hike Switch

996
00:47:57.639 --> 00:47:59.840
<v Speaker 1>two's prices, but you know, there is of course a

997
00:48:00.079 --> 00:48:02.840
<v Speaker 1>caveat there. This is from Chris Littlechild at Duel Shockers.

998
00:48:04.400 --> 00:48:07.119
<v Speaker 1>Let's see, while we are aware that the cost of

999
00:48:07.159 --> 00:48:10.880
<v Speaker 1>various materials are rising, we also anticipate some areas where

1000
00:48:10.960 --> 00:48:13.639
<v Speaker 1>cost reduction may be achieved for Nintendo switched to through

1001
00:48:13.679 --> 00:48:18.199
<v Speaker 1>ongoing mass production efforts. That's according to Shintaro for a Kawa.

1002
00:48:18.280 --> 00:48:21.000
<v Speaker 1>He is basically saying, yes, some of the things that

1003
00:48:21.039 --> 00:48:23.119
<v Speaker 1>we need to put into the switch to are seeing

1004
00:48:23.159 --> 00:48:26.360
<v Speaker 1>price increases and are hitting us. However, we are also

1005
00:48:26.400 --> 00:48:29.400
<v Speaker 1>seeing price reductions on other things, so we're hoping to

1006
00:48:29.440 --> 00:48:32.119
<v Speaker 1>maintain that equilibrium and we won't have to raise the price,

1007
00:48:32.239 --> 00:48:34.719
<v Speaker 1>and we have no plans to raise the price now.

1008
00:48:34.880 --> 00:48:35.679
<v Speaker 2>He then goes on.

1009
00:48:35.679 --> 00:48:39.360
<v Speaker 1>To say, though that if tariffs were to change, if

1010
00:48:39.360 --> 00:48:42.760
<v Speaker 1>the global economic situation were to shift in some massive way,

1011
00:48:43.199 --> 00:48:44.639
<v Speaker 1>they would reconsider this.

1012
00:48:44.920 --> 00:48:49.159
<v Speaker 2>So it's you know, it's not even it's not a promise.

1013
00:48:49.239 --> 00:48:51.679
<v Speaker 1>It's just a statement of we're not going to raise

1014
00:48:51.679 --> 00:48:53.599
<v Speaker 1>it now, but we still might later and you'll know

1015
00:48:53.679 --> 00:48:56.079
<v Speaker 1>why when it happens, which at certain point it's like

1016
00:48:56.400 --> 00:48:58.760
<v Speaker 1>fair like if it really is going to follow that

1017
00:48:58.920 --> 00:49:00.800
<v Speaker 1>like if a tariffs and be like, well, they're gonna

1018
00:49:00.800 --> 00:49:02.400
<v Speaker 1>they're gonna raise the price because of that, and then

1019
00:49:02.440 --> 00:49:02.760
<v Speaker 1>they do.

1020
00:49:03.480 --> 00:49:03.920
<v Speaker 2>Okay.

1021
00:49:04.360 --> 00:49:07.039
<v Speaker 1>It has felt a little arbitrary or arbitrary over the

1022
00:49:07.079 --> 00:49:09.679
<v Speaker 1>last generation, though, Jason like, Oh, these prices just keep

1023
00:49:09.679 --> 00:49:12.280
<v Speaker 1>going up no matter what, Like prices were going up

1024
00:49:12.320 --> 00:49:15.880
<v Speaker 1>before we got to the tariff stuff. So it's I'm

1025
00:49:15.880 --> 00:49:17.679
<v Speaker 1>still a little frightened. I get a lot of people

1026
00:49:17.760 --> 00:49:19.679
<v Speaker 1>are making moves to get the systems now because they

1027
00:49:19.719 --> 00:49:21.920
<v Speaker 1>also believe everyone sort of has a built in belief

1028
00:49:21.920 --> 00:49:23.559
<v Speaker 1>now that prices will continue to go up.

1029
00:49:24.239 --> 00:49:25.079
<v Speaker 2>Yeah, I do too.

1030
00:49:25.440 --> 00:49:28.920
<v Speaker 3>I do appreciate how diplomatic he's being here right like,

1031
00:49:29.079 --> 00:49:31.880
<v Speaker 3>you kind of have to toe the line with we're

1032
00:49:31.960 --> 00:49:33.840
<v Speaker 3>keeping it where it is. We have no plans. Of course,

1033
00:49:33.880 --> 00:49:36.559
<v Speaker 3>you have no plans. The market right now is allowing

1034
00:49:36.599 --> 00:49:38.199
<v Speaker 3>you to not have those plans. But you're going to

1035
00:49:38.280 --> 00:49:41.400
<v Speaker 3>have to adjust. And if the Supreme Court doesn't come

1036
00:49:41.440 --> 00:49:44.199
<v Speaker 3>through and the tariffs don't get struck down, then we're

1037
00:49:44.199 --> 00:49:46.760
<v Speaker 3>going to see a price increase. If people come to

1038
00:49:46.800 --> 00:49:49.360
<v Speaker 3>their senses and the tariffs go away, would we see

1039
00:49:49.400 --> 00:49:52.599
<v Speaker 3>a price decrease? I don't know about that. I don't

1040
00:49:52.639 --> 00:49:54.639
<v Speaker 3>know that that's something that would be in the cards

1041
00:49:54.679 --> 00:49:57.599
<v Speaker 3>at least not ee rear one likely yep. Right, So

1042
00:49:57.880 --> 00:50:00.599
<v Speaker 3>I and they still sit in a place where they

1043
00:50:00.599 --> 00:50:03.599
<v Speaker 3>are the cheapest option, right, they don't have to go anywhere,

1044
00:50:03.840 --> 00:50:06.840
<v Speaker 3>and they even have some wiggle room, I believe, So

1045
00:50:07.000 --> 00:50:10.239
<v Speaker 3>I don't. I don't think that that. I think being

1046
00:50:10.280 --> 00:50:12.880
<v Speaker 3>diplomatic was the right course of action here. But I

1047
00:50:12.920 --> 00:50:17.280
<v Speaker 3>also would would get if they did need to bump

1048
00:50:17.360 --> 00:50:19.159
<v Speaker 3>up fifty bucks or something like that, like if they

1049
00:50:19.159 --> 00:50:20.679
<v Speaker 3>go to a thousand dollars, like what are you doing?

1050
00:50:20.760 --> 00:50:23.239
<v Speaker 1>But chat is like pointing out the reason why we

1051
00:50:23.360 --> 00:50:24.760
<v Speaker 1>might still see a price increase.

1052
00:50:24.920 --> 00:50:26.639
<v Speaker 2>RAM prices have gone through the roof.

1053
00:50:26.719 --> 00:50:29.360
<v Speaker 1>We talked about this on a story that might have

1054
00:50:29.360 --> 00:50:32.199
<v Speaker 1>been Monday, I can't remember when it was. But like

1055
00:50:32.800 --> 00:50:36.559
<v Speaker 1>Micron and s K Heinez are all these companies are like, Hey,

1056
00:50:36.559 --> 00:50:39.000
<v Speaker 1>there's a ton of demand and it's mostly coming from

1057
00:50:39.039 --> 00:50:41.639
<v Speaker 1>AI for high bandwidth memory, which is not the same

1058
00:50:41.639 --> 00:50:43.159
<v Speaker 1>stuff that you put into your home computer.

1059
00:50:43.360 --> 00:50:44.840
<v Speaker 2>But that's where we're putting our.

1060
00:50:44.760 --> 00:50:48.119
<v Speaker 1>Focus because AI is just outbidding the comic con consumer

1061
00:50:48.159 --> 00:50:50.559
<v Speaker 1>by an order of magnitude. So we're not putting in

1062
00:50:50.559 --> 00:50:54.639
<v Speaker 1>the effort to making more DDR memory at double data

1063
00:50:54.719 --> 00:50:58.760
<v Speaker 1>rate memory, because we are like, you know, that's making

1064
00:50:58.840 --> 00:51:01.280
<v Speaker 1>us some money, but it's not making us all the money.

1065
00:51:01.920 --> 00:51:05.000
<v Speaker 1>And while there's demand going up there, it's not commiserate

1066
00:51:05.039 --> 00:51:08.159
<v Speaker 1>with what we're seeing from AI. So the expectation is

1067
00:51:08.239 --> 00:51:10.599
<v Speaker 1>it's going up in price DDR memory. It's going to

1068
00:51:10.679 --> 00:51:13.079
<v Speaker 1>be even worse than twenty twenty six. And that's gonna

1069
00:51:13.119 --> 00:51:15.800
<v Speaker 1>just hit everybody. People in chatter saying they were specking

1070
00:51:15.840 --> 00:51:18.800
<v Speaker 1>out thirty two gigabytes of memory a month or so

1071
00:51:18.840 --> 00:51:20.760
<v Speaker 1>ago and it was about one hundred bucks and now

1072
00:51:20.760 --> 00:51:23.840
<v Speaker 1>it's two hundred and fifty dollars for that same module.

1073
00:51:24.320 --> 00:51:27.039
<v Speaker 1>That's it's going to be sick here real soon, all right.

1074
00:51:27.960 --> 00:51:32.239
<v Speaker 1>Last story, kill Bill's pussy wagh wait, kill Bill's Wagon

1075
00:51:32.320 --> 00:51:34.880
<v Speaker 1>coming to Fortnite. New teaser reveals this is from Michael

1076
00:51:34.920 --> 00:51:36.159
<v Speaker 1>mcwerder at Polygon.

1077
00:51:36.440 --> 00:51:40.079
<v Speaker 2>Here's what we turn it around. Fortnite's Yeah, exactly, end strong.

1078
00:51:40.760 --> 00:51:45.599
<v Speaker 1>Fortnite's mysterious upcoming collaboration that involves director Quentin Tarantino will include,

1079
00:51:45.639 --> 00:51:47.800
<v Speaker 1>at the very least, the addition of kill Bill's.

1080
00:51:47.840 --> 00:51:49.679
<v Speaker 2>Wagon to the Battle Royale game.

1081
00:51:49.800 --> 00:51:52.440
<v Speaker 1>A teaser for that unusual crossover was included as part

1082
00:51:52.480 --> 00:51:55.400
<v Speaker 1>of a trailer for kill Bill The Whole Bloody Affair,

1083
00:51:55.519 --> 00:51:59.280
<v Speaker 1>the upcoming re release of Tarantino's two part martial arts epic,

1084
00:51:59.320 --> 00:51:59.960
<v Speaker 1>A Revenge Epic.

1085
00:52:00.480 --> 00:52:02.920
<v Speaker 2>It combines it into one movie I Guess.

1086
00:52:02.920 --> 00:52:06.039
<v Speaker 1>Epic and Tarantinos teaser for the kill Bill Fortnite crossover

1087
00:52:06.119 --> 00:52:08.159
<v Speaker 1>last just a single frame in the kill Bill the

1088
00:52:08.159 --> 00:52:10.920
<v Speaker 1>Whole Bloody a fair trailer, but it clearly hints at

1089
00:52:10.920 --> 00:52:14.920
<v Speaker 1>the iconic vehicles arrival in the game. They will make

1090
00:52:14.960 --> 00:52:19.280
<v Speaker 1>it kid friendly instead of same wagon. There's just gonna

1091
00:52:19.280 --> 00:52:22.639
<v Speaker 1>be a picture of a cat's face, the cat from Fortnite,

1092
00:52:22.840 --> 00:52:25.239
<v Speaker 1>and the wagon Yes miou souls, thank you.

1093
00:52:25.320 --> 00:52:25.639
<v Speaker 2>Yes.

1094
00:52:25.719 --> 00:52:29.960
<v Speaker 1>In fact, that's the license plate. Instead of saying wagon

1095
00:52:30.079 --> 00:52:33.000
<v Speaker 1>says meow wagon. So there you go.

1096
00:52:34.679 --> 00:52:37.280
<v Speaker 2>Hey, I don't know something about this one.

1097
00:52:37.679 --> 00:52:40.480
<v Speaker 1>It's like, if I'll tell you what, if they didn't

1098
00:52:40.519 --> 00:52:42.480
<v Speaker 1>just have K Pop Demon Hunter, I would be sitting

1099
00:52:42.519 --> 00:52:44.920
<v Speaker 1>here going I think Fortnite's a little cooked. They are

1100
00:52:45.079 --> 00:52:50.360
<v Speaker 1>just specifically going after a very small subset of older

1101
00:52:50.400 --> 00:52:53.159
<v Speaker 1>gamers who still have money, and it's like, well, no,

1102
00:52:53.400 --> 00:52:56.320
<v Speaker 1>of course they can do anything. They did Kpop Demon

1103
00:52:56.360 --> 00:52:59.000
<v Speaker 1>Hunters in a matter of months and they captured that

1104
00:52:59.320 --> 00:53:02.440
<v Speaker 1>excitement just about better than anyone has. So it's like

1105
00:53:02.480 --> 00:53:05.800
<v Speaker 1>they're so far away from being cooked. But something about

1106
00:53:05.840 --> 00:53:10.039
<v Speaker 1>like getting more and more narrow with their appeal with

1107
00:53:10.320 --> 00:53:12.679
<v Speaker 1>some of these partnerships makes it feel like they know.

1108
00:53:12.880 --> 00:53:15.719
<v Speaker 1>They're looking at the data, they're knowing who spends money,

1109
00:53:15.800 --> 00:53:17.679
<v Speaker 1>and then they're looking at a chart of like and

1110
00:53:17.719 --> 00:53:20.000
<v Speaker 1>here's the kinds of things, here's the overlap of things

1111
00:53:20.000 --> 00:53:22.280
<v Speaker 1>that they like, I don't know, get Kill Bill because

1112
00:53:22.360 --> 00:53:25.039
<v Speaker 1>Quentin Tarantino's doing a new version of that movie. It's

1113
00:53:25.039 --> 00:53:27.840
<v Speaker 1>weird to me. It is a little weird. For a

1114
00:53:27.840 --> 00:53:30.559
<v Speaker 1>while there, I was feeling specifically targeted, like they knew

1115
00:53:30.559 --> 00:53:32.320
<v Speaker 1>I had fallen off a Fortnite, so they brought in

1116
00:53:32.360 --> 00:53:36.000
<v Speaker 1>Power Rangers, the Gorillas, Daft Punk, and the Simpsons just

1117
00:53:36.079 --> 00:53:36.920
<v Speaker 1>to bring me back.

1118
00:53:37.000 --> 00:53:40.400
<v Speaker 2>And it's what I'm saying, but this one.

1119
00:53:41.079 --> 00:53:44.559
<v Speaker 3>So the Simpsons season's only thirty days, right, So it's

1120
00:53:44.559 --> 00:53:46.960
<v Speaker 3>supposed to end November twenty ninth, which means this would

1121
00:53:46.960 --> 00:53:50.400
<v Speaker 3>be part of the brand new not only season, but

1122
00:53:50.559 --> 00:53:53.599
<v Speaker 3>chapter like Chapter seven brand new. They go a year

1123
00:53:53.639 --> 00:53:56.079
<v Speaker 3>long every chapter what however, it works.

1124
00:53:56.239 --> 00:53:56.400
<v Speaker 2>But.

1125
00:53:57.960 --> 00:54:00.480
<v Speaker 3>It's good that they're teasing this because they're there's another

1126
00:54:00.519 --> 00:54:04.360
<v Speaker 3>thing being rumored for the next chapter of this game

1127
00:54:04.719 --> 00:54:08.519
<v Speaker 3>that people are much less happy about. I noticed they

1128
00:54:08.519 --> 00:54:13.159
<v Speaker 3>haven't said anything or done anything official with that yet

1129
00:54:13.239 --> 00:54:16.800
<v Speaker 3>because he's a turf and they don't really want to

1130
00:54:17.280 --> 00:54:20.280
<v Speaker 3>because she sucks and by proxy that's.

1131
00:54:20.079 --> 00:54:24.000
<v Speaker 1>Greats it'll create a sort of bad vibes. Well, well,

1132
00:54:24.039 --> 00:54:25.679
<v Speaker 1>they have these other partnerships.

1133
00:54:25.119 --> 00:54:27.639
<v Speaker 3>Going on and they don't want to right now. There

1134
00:54:27.719 --> 00:54:29.760
<v Speaker 3>was they did find stuff in the code that K

1135
00:54:29.880 --> 00:54:32.360
<v Speaker 3>Pop Demon Owners might not be done. If you notice

1136
00:54:32.360 --> 00:54:37.360
<v Speaker 3>when you buy those skins, there are specifically it's called yeah,

1137
00:54:37.519 --> 00:54:39.280
<v Speaker 3>it's not no way, it's done done done there you

1138
00:54:39.320 --> 00:54:43.400
<v Speaker 3>go has that, but it says their name and Hunterricks,

1139
00:54:43.400 --> 00:54:46.760
<v Speaker 3>so it's specifically their costume in the beginning of the movie,

1140
00:54:46.800 --> 00:54:50.320
<v Speaker 3>which means golden is going to happen to apparently having

1141
00:54:50.360 --> 00:54:53.119
<v Speaker 3>to do with the music portion of Fortnite, so you

1142
00:54:53.159 --> 00:54:55.800
<v Speaker 3>can play the song and be and and get your

1143
00:54:55.800 --> 00:55:00.559
<v Speaker 3>golden moment in Fortnite Festival. So that's a room as well.

1144
00:55:00.599 --> 00:55:03.719
<v Speaker 3>But you know, congratulations to Mike Minati to getting his

1145
00:55:03.719 --> 00:55:07.320
<v Speaker 3>car in the game. I'm sure that Yeah, he's probably

1146
00:55:07.360 --> 00:55:08.400
<v Speaker 3>probably having a great day.

1147
00:55:08.760 --> 00:55:11.719
<v Speaker 1>I mean, he puts so much work into maintaining his

1148
00:55:11.719 --> 00:55:14.880
<v Speaker 1>his his wagon whip, and I just want him to

1149
00:55:14.920 --> 00:55:16.679
<v Speaker 1>be able to see that reflected in a video game

1150
00:55:16.719 --> 00:55:18.599
<v Speaker 1>with the same amount of love and care that he gives.

1151
00:55:18.480 --> 00:55:23.360
<v Speaker 3>His Yeah, yeah, it's oh. Speaking of someone mentioned we

1152
00:55:23.400 --> 00:55:26.199
<v Speaker 3>haven't sealed the han moon yet. Somebody just this is

1153
00:55:26.199 --> 00:55:28.280
<v Speaker 3>an aside to get us off on a good joke.

1154
00:55:28.320 --> 00:55:31.639
<v Speaker 3>Somebody was telling me that they saw a theory, like

1155
00:55:31.199 --> 00:55:35.519
<v Speaker 3>a conspiracy tinfoil hat theory that the world was supposed

1156
00:55:35.559 --> 00:55:41.519
<v Speaker 3>to end in twenty twelve. Right what song took over

1157
00:55:41.960 --> 00:55:44.519
<v Speaker 3>at the al end of twenty twelve.

1158
00:55:45.800 --> 00:55:47.960
<v Speaker 1>With that too, I don't know, with its own little

1159
00:55:48.079 --> 00:55:51.000
<v Speaker 1>dance Oh god, okay, gognum style, all right style.

1160
00:55:51.440 --> 00:55:55.480
<v Speaker 3>The conspiracy theory is that's that by being the first

1161
00:55:55.559 --> 00:55:59.000
<v Speaker 3>billion dollars billion viewer video on YouTube and taking the

1162
00:55:59.159 --> 00:56:03.159
<v Speaker 3>entire world by storm, SI sealed the hand moon and

1163
00:56:03.199 --> 00:56:07.440
<v Speaker 3>the world didn't end in twenty twelve because of same size.

1164
00:56:07.480 --> 00:56:08.960
<v Speaker 3>Take for that what you will.

1165
00:56:09.960 --> 00:56:12.800
<v Speaker 1>I take it as a gospel. And SI is my savior.

1166
00:56:12.800 --> 00:56:16.679
<v Speaker 1>I've always said this, my siver. Oh boy, I thought

1167
00:56:16.679 --> 00:56:19.599
<v Speaker 1>we should end the show real quick. Last starting Nintendo.

1168
00:56:19.639 --> 00:56:21.599
<v Speaker 1>What's to be even more actively involved in movie making.

1169
00:56:21.679 --> 00:56:23.320
<v Speaker 1>We've talked about this a bunch, but it's just like

1170
00:56:23.360 --> 00:56:26.599
<v Speaker 1>they are basically just flat out saying it, like, Hey,

1171
00:56:26.679 --> 00:56:28.480
<v Speaker 1>we are doing all of this work with all these

1172
00:56:28.519 --> 00:56:30.840
<v Speaker 1>other companies, so we can do even more of it.

1173
00:56:31.199 --> 00:56:34.519
<v Speaker 1>They're not just licensers for their movies. They do help

1174
00:56:34.639 --> 00:56:38.079
<v Speaker 1>finance the films. They are onboard as the production one

1175
00:56:38.079 --> 00:56:41.280
<v Speaker 1>of the production companies making everything, so they're more involved

1176
00:56:41.360 --> 00:56:45.000
<v Speaker 1>than your typical IP holder and they expect that.

1177
00:56:45.079 --> 00:56:48.400
<v Speaker 2>To sort of expand internally at Nintendo.

1178
00:56:48.599 --> 00:56:51.599
<v Speaker 1>So I'm curious to see how that grows, especially with

1179
00:56:51.639 --> 00:56:54.079
<v Speaker 1>the Nintendo picture stuff. After them doing something sort of

1180
00:56:54.119 --> 00:56:57.039
<v Speaker 1>experimental with Pickman, what do they do next? How do

1181
00:56:57.079 --> 00:56:59.199
<v Speaker 1>they try to monetize that or is that even the point?

1182
00:56:59.239 --> 00:57:01.960
<v Speaker 2>Maybe not? Maybe they do like little series or stuff

1183
00:57:02.000 --> 00:57:03.760
<v Speaker 2>like that based on their jud.

1184
00:57:04.039 --> 00:57:07.039
<v Speaker 1>I bet they do shorts before the illumination movies for

1185
00:57:07.119 --> 00:57:09.039
<v Speaker 1>the next like ten years and.

1186
00:57:09.039 --> 00:57:10.440
<v Speaker 2>Did you bide then they have something.

1187
00:57:10.880 --> 00:57:13.559
<v Speaker 3>Did you see first trailer for Mario Galaxy movie is

1188
00:57:13.559 --> 00:57:15.599
<v Speaker 3>supposed to be in front of Wicked into.

1189
00:57:16.519 --> 00:57:20.119
<v Speaker 1>Yeah, yeah, I'm looking forward to to seeing that trailer.

1190
00:57:20.159 --> 00:57:21.440
<v Speaker 2>Oh man, I should try to go out and see

1191
00:57:21.440 --> 00:57:21.880
<v Speaker 2>that Wicked movie.

1192
00:57:21.880 --> 00:57:23.800
<v Speaker 1>I should finish the first wicket. I was enjoying it

1193
00:57:23.840 --> 00:57:24.559
<v Speaker 1>and then never finished.

1194
00:57:24.679 --> 00:57:26.599
<v Speaker 3>I have Day one tickets already because I'm that kind

1195
00:57:26.639 --> 00:57:26.960
<v Speaker 3>of person.

1196
00:57:27.199 --> 00:57:31.519
<v Speaker 2>Hell yeah, already, Well enjoy yourself. That sounds like a party.

1197
00:57:32.119 --> 00:57:35.400
<v Speaker 1>I have the results of yesterday's Paul over here.

1198
00:57:35.519 --> 00:57:36.719
<v Speaker 2>Let's grab that real quick.

1199
00:57:36.800 --> 00:57:39.599
<v Speaker 1>We asked would you check out World of Warcraft if

1200
00:57:39.599 --> 00:57:42.960
<v Speaker 1>it ever came to console? And thirty four percent said yes,

1201
00:57:43.039 --> 00:57:44.840
<v Speaker 1>sixty six percent said no.

1202
00:57:45.480 --> 00:57:46.199
<v Speaker 2>I think that's a lot.

1203
00:57:46.159 --> 00:57:49.119
<v Speaker 1>Of people, and yet probably also not like the kind

1204
00:57:49.199 --> 00:57:50.679
<v Speaker 1>there may be past the days where they would have

1205
00:57:50.760 --> 00:57:52.559
<v Speaker 1>the numbers where it's like everyone would have checked this

1206
00:57:52.679 --> 00:57:55.519
<v Speaker 1>out and it would be this massive shift in how

1207
00:57:55.599 --> 00:57:57.440
<v Speaker 1>and the fate of World of Warcraft.

1208
00:57:57.440 --> 00:57:59.440
<v Speaker 2>It's like, No, this thing's chugging along just fine with

1209
00:57:59.480 --> 00:58:02.360
<v Speaker 2>the very very large, very very.

1210
00:58:02.159 --> 00:58:05.400
<v Speaker 1>Dedicated audience that it has locked down for the last

1211
00:58:05.400 --> 00:58:06.480
<v Speaker 1>twenty years.

1212
00:58:07.079 --> 00:58:07.280
<v Speaker 2>Yeah.

1213
00:58:07.320 --> 00:58:09.480
<v Speaker 3>I was one of the yeses, just out of curiosity.

1214
00:58:09.519 --> 00:58:11.800
<v Speaker 3>But I'm not, you know, trying to play it anytime soon.

1215
00:58:11.960 --> 00:58:12.800
<v Speaker 3>I got other stuff to do.

1216
00:58:13.159 --> 00:58:16.639
<v Speaker 1>Yep, all right, so that's the poll question. We do

1217
00:58:16.719 --> 00:58:18.920
<v Speaker 1>have the Bomb twelve to wrap up the week. We'll

1218
00:58:18.920 --> 00:58:20.599
<v Speaker 1>get to that here at the end of the show.

1219
00:58:20.679 --> 00:58:22.880
<v Speaker 1>So let's get all this other stuff out of the way.

1220
00:58:23.320 --> 00:58:25.119
<v Speaker 1>Jason Finelli, why don't you tell peop where the can

1221
00:58:25.159 --> 00:58:26.840
<v Speaker 1>find you on the internet what you have going on

1222
00:58:27.039 --> 00:58:28.199
<v Speaker 1>and all of that good stuff.

1223
00:58:28.599 --> 00:58:31.320
<v Speaker 3>Thanks at Finella dot com, on Blue Sky, Big Man, Finelle,

1224
00:58:31.360 --> 00:58:35.000
<v Speaker 3>everywhere else did review as I mentioned a couple of

1225
00:58:35.039 --> 00:58:39.119
<v Speaker 3>games recently, MMRPG, Dragon Quest one and two HD two

1226
00:58:39.199 --> 00:58:42.360
<v Speaker 3>D Rolling Stone. I reviewed the Outer Worlds two. That's

1227
00:58:42.480 --> 00:58:46.360
<v Speaker 3>very fun GameSpot. I reviewed the Mortal Kombat Legacy Collection.

1228
00:58:46.480 --> 00:58:50.320
<v Speaker 3>That is very very cool. Documentary stuff is awesome. Didn't

1229
00:58:50.360 --> 00:58:53.599
<v Speaker 3>expect them to get into their how they were inspired

1230
00:58:53.639 --> 00:58:56.320
<v Speaker 3>by the Nordic Church song? Did you did you see that?

1231
00:58:56.320 --> 00:58:56.599
<v Speaker 2>Bart?

1232
00:58:56.639 --> 00:59:04.239
<v Speaker 3>I didn't see that little bit another the finish him.

1233
00:59:04.280 --> 00:59:07.079
<v Speaker 2>Okay, all right, I see how it is. I see

1234
00:59:07.079 --> 00:59:09.039
<v Speaker 2>what we're doing. We have jokes.

1235
00:59:10.239 --> 00:59:13.880
<v Speaker 3>Oh shit, yeah yeah, but no, that game, the document

1236
00:59:13.920 --> 00:59:15.320
<v Speaker 3>is very good. The game is very good. The input

1237
00:59:15.400 --> 00:59:19.320
<v Speaker 3>delay thing, I'm still getting my my hands are it's

1238
00:59:19.360 --> 00:59:23.639
<v Speaker 3>not great. But yeah, that was fun, and I've completely

1239
00:59:23.679 --> 00:59:25.440
<v Speaker 3>derailed anything I was going to talk about, so.

1240
00:59:25.639 --> 00:59:29.480
<v Speaker 2>Yeah, it was worth it. It was totally worth it. I

1241
00:59:29.559 --> 00:59:31.440
<v Speaker 2>like to say collection, it's fantastic. I'm enjoying it. I

1242
00:59:31.480 --> 00:59:34.000
<v Speaker 2>get the problems that people haven't. I'm watching the documentary

1243
00:59:34.400 --> 00:59:37.440
<v Speaker 2>and it hits hard. God man, it really makes.

1244
00:59:37.239 --> 00:59:39.119
<v Speaker 1>Me want to go to Chicago real bad. I think

1245
00:59:39.280 --> 00:59:40.559
<v Speaker 1>Chicago's my favorite city.

1246
00:59:41.039 --> 00:59:42.760
<v Speaker 2>I think it every time i'm there. I love it.

1247
00:59:42.880 --> 00:59:46.519
<v Speaker 1>Yeah, I just that's so filled with awesome people. It's

1248
00:59:46.519 --> 00:59:49.920
<v Speaker 1>so international. Every block's got some amazing cuisine you weren't expecting.

1249
00:59:50.000 --> 00:59:51.360
<v Speaker 2>It's just it's the best.

1250
00:59:51.639 --> 00:59:55.079
<v Speaker 1>And to see a studio that just is Chicago through

1251
00:59:55.119 --> 00:59:57.800
<v Speaker 1>and through and being like, man, it's awesome that one

1252
00:59:57.840 --> 01:00:00.480
<v Speaker 1>of the biggest franchises in the video gaming world came

1253
01:00:00.519 --> 01:00:03.559
<v Speaker 1>from the Midwest. It's a little bit of a regional

1254
01:00:03.639 --> 01:00:07.639
<v Speaker 1>pride for me. All right, So we did that. Let's

1255
01:00:07.639 --> 01:00:10.280
<v Speaker 1>talk about what's happening on Giant Bomb today. For sure,

1256
01:00:10.559 --> 01:00:13.719
<v Speaker 1>next thing is likely UPF. I might throw a stream

1257
01:00:13.760 --> 01:00:15.639
<v Speaker 1>in there between. We'll see, though, got lots of stuff

1258
01:00:15.639 --> 01:00:20.480
<v Speaker 1>to take care of. The UPF is going to likely

1259
01:00:20.519 --> 01:00:24.199
<v Speaker 1>be age of imprisonment, but we're kind of working through

1260
01:00:24.239 --> 01:00:25.840
<v Speaker 1>some things, so we'll see exactly how it's all going

1261
01:00:25.880 --> 01:00:29.280
<v Speaker 1>to break out. In the meantime, though, I think that

1262
01:00:29.559 --> 01:00:33.199
<v Speaker 1>does it. So let's do this. Let's get to the

1263
01:00:33.320 --> 01:00:37.360
<v Speaker 1>Bomb twelve everybody, that's right, the twelve games that really

1264
01:00:37.360 --> 01:00:39.800
<v Speaker 1>matter to people who are really playing video games.

1265
01:00:40.480 --> 01:00:42.920
<v Speaker 2>We had one last week. I didn't talk about it

1266
01:00:42.960 --> 01:00:43.519
<v Speaker 2>because we didn't have.

1267
01:00:43.480 --> 01:00:46.400
<v Speaker 1>A show last week, but I do have those results,

1268
01:00:46.400 --> 01:00:48.239
<v Speaker 1>and i'll have that. That isn't a blog post if

1269
01:00:48.239 --> 01:00:50.559
<v Speaker 1>people want to go see that, but this is for

1270
01:00:50.599 --> 01:00:54.039
<v Speaker 1>the past week, and so let's get and see here.

1271
01:00:54.639 --> 01:00:58.440
<v Speaker 1>Number twelve High Role Warriors, Age of Imprisonment does make

1272
01:00:58.480 --> 01:01:01.559
<v Speaker 1>it in its first week. Howash Simulator two is at

1273
01:01:01.639 --> 01:01:05.079
<v Speaker 1>number eleven. The Seance of Blake Manner at number ten.

1274
01:01:05.119 --> 01:01:09.000
<v Speaker 1>This game did really well in reviews, and I think

1275
01:01:09.000 --> 01:01:11.000
<v Speaker 1>it looks interesting. I'm not exactly sure what it is.

1276
01:01:11.039 --> 01:01:13.679
<v Speaker 1>Have you heard anything about the sample Blake manor it's

1277
01:01:13.679 --> 01:01:18.159
<v Speaker 1>scratching that Blue Prince. It looks first and investigative. Now,

1278
01:01:18.360 --> 01:01:22.440
<v Speaker 1>also Oberdeen, if you played the Oberdeen a couple of

1279
01:01:22.480 --> 01:01:25.519
<v Speaker 1>years ago, kind of in that vein as well, that's

1280
01:01:25.559 --> 01:01:26.360
<v Speaker 1>the Fall of the Oberdeen.

1281
01:01:26.400 --> 01:01:27.079
<v Speaker 2>That's the full title.

1282
01:01:27.280 --> 01:01:30.519
<v Speaker 1>Yes, I think no, it's You're so close, but now

1283
01:01:30.519 --> 01:01:31.559
<v Speaker 1>you've broken my brain.

1284
01:01:31.960 --> 01:01:35.960
<v Speaker 2>It's the Return of the ober Den. Obritain return Oberden?

1285
01:01:36.079 --> 01:01:39.400
<v Speaker 2>Is it Oberden? Yes? Anyway? It might be. Yeah, I

1286
01:01:39.480 --> 01:01:40.559
<v Speaker 2>do that. I do that all the time.

1287
01:01:40.679 --> 01:01:44.840
<v Speaker 3>But yeah, in that matter of investigation, solving mysteries, thing

1288
01:01:44.920 --> 01:01:48.039
<v Speaker 3>like that, very very cool. Apparently I'm very much looking

1289
01:01:48.079 --> 01:01:48.440
<v Speaker 3>forward to that.

1290
01:01:49.639 --> 01:01:52.039
<v Speaker 2>Let's see here. Number nine is Hollow Nights, Silk Song.

1291
01:01:52.199 --> 01:01:56.440
<v Speaker 1>Number eight is Dragon Quest one plus two, HD number seven,

1292
01:01:56.480 --> 01:01:59.920
<v Speaker 1>Battlefield six, number six Pokemon Legends z A.

1293
01:02:00.079 --> 01:02:01.719
<v Speaker 2>Number five is Hades two.

1294
01:02:02.239 --> 01:02:05.159
<v Speaker 1>Number four goes to Yota, and that means our number

1295
01:02:05.159 --> 01:02:09.639
<v Speaker 1>three is Dispatch. That's really popping off. I think that game.

1296
01:02:09.960 --> 01:02:12.880
<v Speaker 1>I've been streaming it in the mornings. Yeah, every time

1297
01:02:12.880 --> 01:02:14.840
<v Speaker 1>I get done, it's like, you know, it's kind of

1298
01:02:14.880 --> 01:02:17.079
<v Speaker 1>quiet because like Chat's just watching it along with me,

1299
01:02:17.119 --> 01:02:19.119
<v Speaker 1>and I'm not really reading Chat all that much because

1300
01:02:19.119 --> 01:02:21.639
<v Speaker 1>I'm engaged in the story. And then when it gets done,

1301
01:02:21.719 --> 01:02:23.679
<v Speaker 1>everyone just pops off. Like I think I'm getting this game.

1302
01:02:23.719 --> 01:02:24.039
<v Speaker 2>I wasn't.

1303
01:02:24.079 --> 01:02:25.599
<v Speaker 1>I was just gonna watch, but now I'm one over.

1304
01:02:25.639 --> 01:02:29.000
<v Speaker 1>I want to experience these choices myself. I am someone

1305
01:02:29.000 --> 01:02:31.719
<v Speaker 1>who is a pretty big fan of the Telltale games.

1306
01:02:31.840 --> 01:02:34.679
<v Speaker 1>I've always said I really like any game that puts

1307
01:02:34.719 --> 01:02:37.719
<v Speaker 1>the gameplay in your head. The mechanics exist by you

1308
01:02:37.840 --> 01:02:41.360
<v Speaker 1>being sort of having to make a decision against your

1309
01:02:41.960 --> 01:02:45.559
<v Speaker 1>various impulses and being like, you know what, how do

1310
01:02:45.599 --> 01:02:47.679
<v Speaker 1>I feel about this? And I think this game really

1311
01:02:47.679 --> 01:02:50.000
<v Speaker 1>gets to that pretty quickly, although I think it is

1312
01:02:50.760 --> 01:02:51.599
<v Speaker 1>building up to some.

1313
01:02:51.519 --> 01:02:54.519
<v Speaker 2>Even bigger choices here pretty soon. All right.

1314
01:02:54.559 --> 01:02:57.559
<v Speaker 1>The number two is the Outer Worlds too. It was

1315
01:02:57.599 --> 01:03:00.760
<v Speaker 1>really close between this and our graders. Actually, I will

1316
01:03:00.800 --> 01:03:02.840
<v Speaker 1>say people, I can spot it when you try to

1317
01:03:02.840 --> 01:03:05.679
<v Speaker 1>push a game by voting for it a bunch of times.

1318
01:03:05.719 --> 01:03:07.480
<v Speaker 2>All right, I have my ways.

1319
01:03:07.840 --> 01:03:10.000
<v Speaker 1>So Outer World's got a little bit of of a

1320
01:03:11.199 --> 01:03:13.719
<v Speaker 1>fake bump, but not much. It was mostly authentic, and

1321
01:03:13.719 --> 01:03:15.199
<v Speaker 1>it puts it put at number two, and that means

1322
01:03:15.280 --> 01:03:19.880
<v Speaker 1>number one is Arc Raiders. Our Raiders really popped off

1323
01:03:19.880 --> 01:03:24.119
<v Speaker 1>this week, so congratulations to that. It's not surprised everyone

1324
01:03:24.119 --> 01:03:27.760
<v Speaker 1>seems to be playing it. I'm enjoying it myself, all right.

1325
01:03:27.840 --> 01:03:29.519
<v Speaker 1>I have yet to play Arc Raiders. I really got

1326
01:03:29.559 --> 01:03:29.840
<v Speaker 1>to do that.

1327
01:03:30.119 --> 01:03:31.039
<v Speaker 2>It's it's worth it.

1328
01:03:31.119 --> 01:03:33.119
<v Speaker 1>I think you'll get the idea really quickly, even if

1329
01:03:33.159 --> 01:03:35.239
<v Speaker 1>it's like not you're necessarily your kind of game. You're like,

1330
01:03:35.280 --> 01:03:38.559
<v Speaker 1>oh now it makes sense and I can at least

1331
01:03:38.559 --> 01:03:39.639
<v Speaker 1>maybe spend some time.

1332
01:03:39.480 --> 01:03:41.159
<v Speaker 2>With it real quick.

1333
01:03:41.559 --> 01:03:45.280
<v Speaker 1>A some super chats Antonio Morales said, Grub you still

1334
01:03:45.320 --> 01:03:48.960
<v Speaker 1>need to try hibarrito. Okay, yeah, absolutely, I would love that.

1335
01:03:49.559 --> 01:03:51.159
<v Speaker 1>I don't know what it is, but I'll try it.

1336
01:03:51.519 --> 01:03:54.039
<v Speaker 1>Hey you, Peeka Blue says, what is your influence regarding

1337
01:03:54.039 --> 01:03:56.880
<v Speaker 1>the shake to wake for eight bit DOE controllers on switch?

1338
01:03:58.039 --> 01:03:59.239
<v Speaker 2>What is my influence?

1339
01:04:01.679 --> 01:04:03.960
<v Speaker 1>I just believe in magic. I don't know if that

1340
01:04:03.960 --> 01:04:07.480
<v Speaker 1>still works on switch too. I'm pretty sure it doesn't.

1341
01:04:07.719 --> 01:04:09.920
<v Speaker 1>And that's one of the big failings of the switch too,

1342
01:04:10.000 --> 01:04:11.719
<v Speaker 1>is I can no longer shake a controller to wake

1343
01:04:11.800 --> 01:04:15.679
<v Speaker 1>up the switch from sleep. Antonio Morales had another one

1344
01:04:15.880 --> 01:04:18.639
<v Speaker 1>drinks on me when you all swing by Chicago. Oh absolutely,

1345
01:04:18.679 --> 01:04:22.159
<v Speaker 1>we'll make that happen Antonio for sure, all right? If

1346
01:04:22.199 --> 01:04:24.519
<v Speaker 1>there were any other super chats, sorry I'm missing him.

1347
01:04:24.599 --> 01:04:26.480
<v Speaker 1>I think we should get out of here though. Jason Fonelli,

1348
01:04:26.519 --> 01:04:29.800
<v Speaker 1>thank you so much, man. It's always great to talk

1349
01:04:29.800 --> 01:04:31.440
<v Speaker 1>about video games with you here in the morning.

1350
01:04:31.880 --> 01:04:33.840
<v Speaker 2>Always great to be here anytime you need me. Peal

1351
01:04:34.760 --> 01:04:35.119
<v Speaker 2>make it.

1352
01:04:35.079 --> 01:04:38.639
<v Speaker 1>Happen again, probably very soon. Thank you all for watching

1353
01:04:38.719 --> 01:04:41.679
<v Speaker 1>and listening. You are the best audience in gaming. Until

1354
01:04:41.719 --> 01:04:50.400
<v Speaker 1>next time, have a good one, take care of yourself. Goodbye.
