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Speaker 1: Hey everybody, It's Tuesday, November eleventh, twenty twenty five. Welcome

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to the Giant BombCast, presented to you by our friends

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at Dekou Deal's. I am your dear host Jan Oshawa

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joining me. Co Captain of the Ship. He doesn't need

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any cameras to capture his likeness. He's punching all the

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lenses in the mouth. Co Captain of the Ship Jeff Grugg.

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Speaker 2: They have cameras on the web now, I'm just gonna

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use one of those.

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Speaker 1: We have the ultimate surfer of the web. That's right,

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he's hanging ten and hanging.

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Speaker 3: Loose and maybe hanging some other things.

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Speaker 4: Dan Riker, I'm here checking out the I r c's.

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That's what the kids that know the Internet do, right,

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if you're rephrase. I've never really know what an I

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r C is, but it seems popular.

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Speaker 1: Dan and I had an extend to talk about this.

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It was a dear heart to heart where uh we

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didn't quite know, uh master of all things dark on

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the Internet, including I r C and RSS feeds and

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other things that uh you've heard for years now and

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have been too scared to actually figure out why or

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what they are.

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Speaker 3: Jeff Beckler. Yeah, that that's probably what would expose me

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the most, is my I r C history if I

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ever position.

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Speaker 4: Do you know what that thing is to is that

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like dark web?

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Speaker 2: No?

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Speaker 3: No, it was interrelay chat, I believe is what it's.

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Speaker 5: You actually do it daily.

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Speaker 3: Yeah, yeah, but.

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Speaker 6: You know basically right well, and when you access it

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it is it's it's twitch chat. Twitch chat still uses

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IR so it's.

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Speaker 4: Still like the main thing that all the like techies

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used to talk to each other.

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Speaker 5: No, Yah, which I r CER is at icee Q.

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Speaker 6: I can't think it's speaking about I see Q.

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Speaker 3: I see a QT right over there. Because he's a

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bad boy of games media.

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Speaker 1: He doesn't need a collar because he's popping off all

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the buttons and all the shirts. He's he's reloading his

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fists like that one guy in that one movie.

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Speaker 3: We all know the reference. We love the gift many.

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Speaker 5: I'm stroking my fistew.

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Speaker 1: Okay, I take it back.

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Speaker 3: What wait?

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Speaker 6: Like you mean like you were cockying it like Henry

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cavill And and one movie.

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Speaker 4: He grows the beard really fast because of the way

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they edited it, and his shirt rows.

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Speaker 2: A pocket and shirt rows a pocket.

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Speaker 6: Yeah, was that was that a shoot like or was

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because the people are like, no, that's just an optical

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illusional might get.

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Speaker 4: Really it looks like a pocket and the beard gets start.

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Speaker 2: Yeah yeah, so anyway, is that what you met Mike?

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Speaker 5: Yeah?

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Speaker 1: Uh anyway, uh hey, thanks for listening to us here

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at giant bomb dot com. Uh. I'm going to throw

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it to Grub here because Grub has the has a

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spiel on lock as to how to you know.

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Speaker 6: Help us over here. I'll do my best. Yeah, We're

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gonna explain ourselves like we do on Games Morning there.

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We're Giant Bomb, we're independent games media. Sure many of

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you listening to this are aware of that fact. We

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are out here doing this on our own and do it.

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Support us by going to a giant But this is

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perfect everyone, Okay, yeah, there we go. You can support

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us by going to giant bomb dot com, slash join

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and become a premium member. It means a lot if

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you do. What it gets you is a lot of

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cool goodies, a lot of freebies. But what it really

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gets you is the assurance that we're going to be

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out here, continue to do our thing.

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Speaker 3: Uh.

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Speaker 2: I know.

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Speaker 6: People really are looking for a home base for video

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games right now where it's like, Okay, you know things

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are changing, but I want to have something familiar. We're

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gonna try to continue to be that. And you can

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ensure we continue to do that if you go to

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giant bomb dot com slash join, become a premium member,

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and thank you to everyone who already has. It's uh,

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we notice that we see it. It means a lot.

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We see the names roll in on our on our

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roster there, and it just it means the world. So

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thank you everybody.

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Speaker 1: And I'm constantly watching all of you and whatever I

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r C chats, discord chats, forum chats, whatever, I'm watching

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you fondly, and also shouts out to Deeko Deals.

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Speaker 4: Fondly like the mic check.

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Speaker 1: Now you know we had like Chuck kind of just

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like volunteer to be like O r T guy. If

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anyone wants a volunteer to be our HR, you know

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we'll tell that as well. No, no, okay, no, no argue.

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It's probably for the best. Deco deals dot com slash

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John Bomb also shouts out to Deeko Deals, Uh, go

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make a list, go get some savings. Uh, you'll hear

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more about them later on during the ad break, but

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also you know what you're gonna hear from. You're gonna

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hear from Dan Reicher, You're gonna hear from Grub. I'm

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gonna hear from Mike Manati. You're gonna hear from Kayla,

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Team Kayla and our dear friend Turbo Sean this Saturday

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because Extra Life is coming to you.

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Speaker 3: Boys. How long are you playing and going?

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Speaker 4: We have we loose things we're thrown around. As far

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as incentives, we got a big list of games and everything.

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I'm getting all that stuff set up this week. As

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far as time, you know it's gonna be a long one.

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We're gonna start after lunch. This typically starts in the

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afternoon and goes late into the night, so we'll say

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that is the intention again this time. So we don't

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have a specific time frame yet, Let's say noon. Let's

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say noon Central will start and then we will go late.

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Speaker 2: Sounds good to me.

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Speaker 1: Okay, I've heard some luc shenanigans. We talked about a

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silly idea yesterday, and I love how all of them

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involve Mitch.

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Speaker 4: Is it the one? Can I say the one that

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we Mitch agreed to last night that I'm very excited

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about Yes, okay for TBD incentive. If we reach We're

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gonna quan Chi Mitch and make him play up through

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the Fujin fight and moratal combat mythologies in masana, and

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we'll have like a GoPro in there or something, so

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he will be fully make uped out. And then also

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there's blue in the sauna, so we will have the

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mythologies music blasting through the sauna as we.

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Speaker 1: Bluetooth in the sauna. Definitely is essentially if we.

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Speaker 6: Hear muffled from the other room, you can trust a

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sorcerers sometimes.

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Speaker 4: Yeah, so I'm gonna be setting up go pros in

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my bathroom.

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Speaker 1: And Mike Mikey is a strat to do the makeup

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before going into the sauna or as you were in

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the sauna.

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Speaker 3: No, we do it before.

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Speaker 5: I need a mirror, you got it? How Yeah, I

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can't just do it in the sauna. It's particulars stuff.

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Speaker 1: No, you have to like look into a pool of

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water as you do it.

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Speaker 5: Yeah, yeah, yeah, I have to be in a sensory

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deprivation chamber exactly.

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Speaker 1: Also speak about extra life. Shouts out to everyone that

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has been a part of the Giant Bomb team on

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Extra Life raising tons of money for a good cause,

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helping the kids out there, especially specifically shouts out to

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Anthony Thomas raising an obscene amount of money all for charity.

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We love and appreciate all y'all for being part of

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Team Giant Bomb, and I also love and appreciate our

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dear friends main Gear. Go to main gear dot com

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slash giant Bomb. You can uh get some of the

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customized face plates that we have. We have all designed.

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Go buy a PC as well. You know it's we're

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due to be in inside for a while because of

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the colder months. Why not go snuggle up next to

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a lovely new PC? Uh?

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Speaker 6: It right now?

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Speaker 1: Exactly?

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Speaker 3: Someone by Mike's plate.

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Speaker 5: He's upset about it off while it's on.

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Speaker 3: Yeah, we can only only my plate is selling in

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a good way and not Mike's specifically wrestler person that's.

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Speaker 4: It could be anyone.

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Speaker 3: Him, that's mister mister headlock. Who that is someone by

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Mike's very specific plate to him and only him, Mike.

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Speaker 1: If it makes you feel better, I don't think anyone

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is bought, Okay, if it makes you feel better, No

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one's bought my plate with me and the cool s

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on it.

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Speaker 5: Does that make me feel better? We should all thrive.

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We should all be thriving shoving agreed.

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Speaker 1: Hey, Mike, I'll buy your plate if you buy my plate.

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Speaker 6: By the way, when he laughs like that dismissive laugh,

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now I've heard.

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Speaker 3: I'm sure you would like that. Mother buy your plate.

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Speaker 5: It's personally customized for you.

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Speaker 3: Would I buy your plate? Then, I've never seen your dog.

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Speaker 5: I don't know your dog. I never thought about it

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like that.

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Speaker 1: Mikey rolled up to like our pre show, just saying, guys,

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I'm feeling a little bit under the weather, and you

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know what that is the energy I I welcome. I

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welcome Mikey. Not at one hundred percent, because Mikey at

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one hundred percent, the tree skews to a different direction

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and where the energy is going.

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Speaker 4: That's it be tough for Mikey because like when he's mad,

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he's very entertaining. When he is sleep deprived, as we

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saw the bomb bombiton very entertaining. When he's sick, he's

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very entertaining. So you can just give him a negative

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status effect. Yeah, we need to get to boost to charisma.

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Speaker 6: Yeah, we need like a non barred we need someone

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around him just to upset him constantly.

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Speaker 5: Oh God, who could possibly fill this role? What a

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big mystery? Who could it be?

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Speaker 3: Wow?

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Speaker 1: And if it's not these two, it's a Christian.

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Speaker 5: Shouts to Christian for doing some stuff for the Giant

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Bomb Extra Life over the weekend as well. Oh yeah, yes, yes, absolutely, yeah, yeah.

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I think I caught a little something when I was

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in DC for that wedding, which was which was a

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good time.

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Speaker 3: A virus from Chuck.

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Speaker 6: No.

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Speaker 5: I caught it with like the uh the other person

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in our group who did like say, like, I think

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I'm a little sick. And it's like, well, were living

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in an airbnb together. What are we going to do? Right,

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I'm gonna be like, well, you got to stay away,

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It's fine.

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Speaker 4: Did that shut out of your system before you come

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to Minnesota?

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Speaker 6: I'm trying.

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Speaker 4: Yeah, yeah, yes, Jeff, Jeff's already got the that's his

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gimmick here.

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Speaker 2: Yeah, I know. I'm I'm working on getting some butt

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stuff happening again.

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Speaker 3: Yeah wow, Oh but okay, it's gonna be.

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Speaker 4: I have to make precautions for that bathroom involving butt

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stuff because so the cat has one of its litter

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boxes in that bathroom and that cat has the most

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nuclear ships ever. So like literally today I usually take

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my ship down here because it's got a beday here.

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I took it upstairs because like for like an hour

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after it ships, even after I've cleaned out the litter

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box and dumped it everything and spray ship.

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Speaker 3: Cat food.

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Speaker 4: It's like last night I got in the sauna. The

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sauna is in that room too, so you about sitting

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in the sauna and everything that smells like cat ship

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just bailing this. So I gotta make sure if we're

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gonna be streaming for a long time now, because it

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fucks up the whole floor, we're gonna keep that door shut,

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keep that cat out of there. This is.

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Speaker 5: Torturing me.

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Speaker 3: To my home.

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Speaker 5: Cans want to rest all be clear. I know it's

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funny when I'm bad. You can't just torture me because.

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Speaker 3: It amuses you. For the kids, you know, this is

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the kids.

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Speaker 1: What A?

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Speaker 5: What A?

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Speaker 1: That's the ultimate irony here. What a great time to

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recommend or have a friend or someone listened to the

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podcast for the first time and we just talk about

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nothing but SNA's and cat poop, and we crushed it.

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We had all the boxes already. Get y'all.

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Speaker 4: We'll keep the door shut so we don't have the

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cat ship down there.

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Speaker 1: Okay, okay, Dan, do you just have like a regular

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litter box or one of the cool washing machine looking ones.

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Speaker 4: We got two of the washing machine ones, so you're here,

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one upstairs. Yeah okay, okay, yeah, and give it a

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couple of options.

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Speaker 3: Yeah, all right, fantastic.

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Speaker 4: We have to put up fences around everything because dumb

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ass dogs want to just eat cat shit, so we

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have to put up all these goddamn fences and stuff.

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It's just it's a nightmare.

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Speaker 3: Have they not learned to not eat the cat? No?

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Speaker 4: No, we did it more, that's the thing. They did

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it and they get sick and then it's like I

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want more of that and a few gumbasses and like

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so we have to like fully block everything off, like crazy.

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Speaker 3: Cool? Great?

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Speaker 1: So how was everyone else?

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Speaker 3: I have an.

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Speaker 4: Incentive where Mitch eats cats ship?

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Speaker 5: Oh great? Yeah? Cool? Oh? Me and my me and

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my girlfriend met Chuck and his wife for dinner. The

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one night that was nice, Uh, I was dinner. Dinner

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was great. I embarrassed myself though, I made I made

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that damn fool myself because the check came and like

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I was like, well, we'll split it, right, I'm like, yeah,

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we'll do it, dude. So I got out my card,

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whipped it down in there. I was like, I got

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to the bathroom right back, and then I came it was

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already paid, and I see on the table my grocery

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store savings card and I'm like, oh, no, that's what

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I gave them.

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Speaker 6: And then like I'm drinking.

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Speaker 5: I'm not done. I was fumbling to get back on

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the table. I accidentally got to the tablecloth at the

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table next to me stuck on my shoe somehow, and

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I almost like I almost knocked all this ship over.

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I caught myself halfway through that though, and they were

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just like what And I was like, yeah.

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Speaker 3: Your shoe, you're talking? What do you talk into your shoe?

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Speaker 5: I think it got like caught between my shoe and

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my thigh. I was as I was maneuvering you.

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Speaker 3: You're a tall man.

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Speaker 6: Yeah, what were you walking like dwarf?

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Speaker 5: I don't know what happened all were you?

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Speaker 3: Were you inebriated?

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Speaker 7: No?

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Speaker 5: I was that was that was so hung over that day.

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Speaker 6: Basically, someone has to explain the.

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Speaker 3: Physical world that we occupy. Here we go, here we go. No, no, no, no, no, no, don't.

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Speaker 5: Do that.

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Speaker 3: Oh he's gonna fall.

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Speaker 4: He's saying his officehair on one foot.

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Speaker 5: He just h the crane kick from Karate Kid.

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Speaker 1: Okay, you know what, it makes sense now. It doesn't,

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but it makes sense now because I thought it was

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his shoe to the same thigh.

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Speaker 4: It's still weird and confusing.

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Speaker 3: But still, how's the how's the tablecloth get caught in there?

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Speaker 5: It was a tight fit between our table and the

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nexta one of those tables were like, there's just like

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a long row of basically like of a bench, you know,

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and they's put as many tables in there, like tight

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packs to fit seating as possible as I was.

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Speaker 6: I was on that thing.

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Speaker 5: So did they take your GIHNNY Gold advantage card. No,

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they did not accept that as payment. So Chuck, Chuck's

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trying to be cute. I'm like, all right, Chuck, just

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tell me what I give VM you. He's like, maybe

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I will, And I'm like, Chuck, you so I'm a bitch.

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Speaker 6: I'll just send you didn't want to pay because who

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would check the cars?

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Speaker 5: I was gonna send him a large sem of money soon. Also,

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I was under dress. I didn't know the place was

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gonna be kind of nicer side to fucking Kermit the

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frog shirt on, and that's that's appropriate.

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Speaker 6: You gotta let us guess next time, Mike, what what's

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on your shirt?

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Speaker 3: All right? This cavalcade of just poor decisions and unluck. Wow, wait,

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it's explain to me. How do you one? How is

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00:15:16,919 --> 00:15:23,200
your like frequent shopper card that a accessible and mistakable

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for a real life adult credit card? You see? Wait?

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Speaker 4: Wait there, Chuck posted this on Blue Sky. It's even

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less looking like a credit card than you have.

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Speaker 6: The grocery store Lloyd to loyalty card thing you've ever

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second explain myself.

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Speaker 5: I'm gonna explain myself what uh it is like right

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next to my uh depit card is and they're both

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kind of blue. All right?

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Speaker 3: This has the lamination peeling on it.

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Speaker 1: How much cash did you have in your wallet that day?

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Speaker 5: No, it's more than that. I got a little bit,

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00:16:00,200 --> 00:16:02,480
a little bit of some twenty I don't know, it's

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like a twenty maybe I had on me. I didn't

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occur to me to just throw money at him.

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Speaker 3: It's not even like it's not even dimly lit. This

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restaurant like this had to come out, and I just

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like it.

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Speaker 5: I do go to the groceries. I go to that

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grocery store a lot. It's right by me, so I

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am constantly giving them that card.

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Speaker 2: It's one of those.

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Speaker 5: It's one of those grocery stores that also sometimes has

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gas station.

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Speaker 6: The do you ever used to check out?

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Speaker 5: Our mind doesn't have it. We're not that fancy.

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Speaker 6: Oh okay, the one in mine. You can't scan unless

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you scan your loyalty card. So it's very.

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Speaker 5: Necessarily were very into the loyalty card. Basically, you don't

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go there if you don't have that card, then't like

359
00:16:38,279 --> 00:16:40,679
look at you like you're a moron, because they're overcharging you.

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00:16:40,799 --> 00:16:42,840
The only way to make it possibly worth it is

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to get the loyalty card. It's like the mob. Unless

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you have loyalty, you're gonna have a bad time.

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Speaker 3: Great.

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Speaker 1: I went down to La over the weekend to visit

365
00:16:54,279 --> 00:16:57,679
the IM eight bit twentieth Anniversary Art show. Very fun stuff,

366
00:16:57,759 --> 00:16:59,440
shouts out the IAM a bit. They also helped us

367
00:16:59,440 --> 00:17:03,360
out during the Amazon Yo Art's cool, especially what it's

368
00:17:03,360 --> 00:17:07,000
like video game art like I saw link as a squirrel.

369
00:17:07,640 --> 00:17:10,000
There was a bunch of people wearing Luigi masks, not

370
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actual shoot people, but like on a painting and whatnot.

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Also also, hold the fucking phone, y'all. I'll be right back.

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Speaker 3: Okay, now she was going to stand on a chair.

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Speaker 5: Another another Vinyl that I wish I had.

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Speaker 1: Oh, I almost, I almost. I'm not going to show

375
00:17:27,759 --> 00:17:32,319
my thighs today, okay, darn. I almost bought them up

376
00:17:32,319 --> 00:17:35,759
at Vinyl though, Mikey I saw it. It was beautiful. But

377
00:17:36,759 --> 00:17:41,240
I finally have it, and I'm so fucking oh final.

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00:17:45,319 --> 00:17:49,319
Speaker 5: Oh dear thermos, everybody, I like, I saw it at

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00:17:49,400 --> 00:17:51,960
their little merch stand and then I almost pushed our

380
00:17:52,000 --> 00:17:54,440
dear friend Bailey Myers out of the way because I

381
00:17:54,559 --> 00:17:56,240
wanted it, but she also wanted it.

382
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Speaker 1: Thankfully there was enough to go around, but like I

383
00:17:59,000 --> 00:18:00,599
needed it and I finally you have it.

384
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Speaker 3: I almost.

385
00:18:01,960 --> 00:18:04,440
Speaker 1: I almost left clothes in LA to make space in

386
00:18:04,480 --> 00:18:07,079
my bag because I needed this and I felt like

387
00:18:07,079 --> 00:18:08,160
I needed to keep the box.

388
00:18:08,799 --> 00:18:10,240
Speaker 5: Are you gonna now You're gonna use it as a

389
00:18:10,279 --> 00:18:13,880
thermost or is it just I don't know, It's it's difficult.

390
00:18:13,920 --> 00:18:15,440
Speaker 2: I know, are cool?

391
00:18:15,680 --> 00:18:18,480
Speaker 6: I like I've been using my metroid thermos recently that

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00:18:18,519 --> 00:18:19,559
I we showed up in the video.

393
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Speaker 5: I got that fantastic.

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Speaker 3: Uh.

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Speaker 2: I do every time I do use it.

396
00:18:23,000 --> 00:18:25,839
Speaker 6: I do think about Dan putting a thermis into the

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fridge and then wondering why it wasn't the water wasn't

398
00:18:27,920 --> 00:18:28,920
getting cold or whatever.

399
00:18:29,440 --> 00:18:30,279
Speaker 3: Uh that was.

400
00:18:30,559 --> 00:18:31,599
Speaker 2: I didn't talk about.

401
00:18:31,359 --> 00:18:31,799
Speaker 6: That every time.

402
00:18:31,839 --> 00:18:34,640
Speaker 4: This might surprise you, but I learned nothing from that.

403
00:18:34,799 --> 00:18:38,400
Speaker 6: Yeah, that does surprise me. Oh my god, whoa.

404
00:18:39,599 --> 00:18:41,720
Speaker 5: It's okay. We won't explain it again.

405
00:18:42,440 --> 00:18:44,680
Speaker 3: It's not gonna take no. Uh you know.

406
00:18:45,079 --> 00:18:47,200
Speaker 5: Also went to a spy museum because all the all

407
00:18:47,200 --> 00:18:49,440
the other museums were about to call all the real museums.

408
00:18:49,480 --> 00:18:51,960
I don't want to be disrespectful to the spy museum,

409
00:18:52,039 --> 00:18:54,480
but all the other museums were closed because they are

410
00:18:54,559 --> 00:18:57,720
run by the government, but the spy museum not so much.

411
00:18:57,759 --> 00:18:59,119
So why do it looks so confused?

412
00:18:59,200 --> 00:19:03,279
Speaker 4: Dan, I'm constantly confused about whether the government's open or not.

413
00:19:03,440 --> 00:19:05,079
Speaker 1: I thought, no, they've been closed.

414
00:19:08,160 --> 00:19:11,160
Speaker 6: The votes at stolen procedure, yeah stuffy, yeah, yeah, okay

415
00:19:11,200 --> 00:19:11,799
yeah yeah.

416
00:19:11,839 --> 00:19:13,400
Speaker 5: So the government was shut down, so we went to

417
00:19:13,440 --> 00:19:16,039
the spy museum instead, which was fun. Because they gave

418
00:19:16,079 --> 00:19:18,160
me a secret identity and I was really into that.

419
00:19:18,720 --> 00:19:22,480
I was Cameron Jones from Royschek Iceland or Price said

420
00:19:22,519 --> 00:19:24,640
that wrong, but that's okay. If I already had a

421
00:19:24,680 --> 00:19:27,119
cover story for that. If anybody was like, where are

422
00:19:27,119 --> 00:19:29,400
you from? And I said, Roychek Iceland are like what

423
00:19:29,559 --> 00:19:33,039
you say, I'm like, oh, I'm sorry. I can't get

424
00:19:33,079 --> 00:19:38,759
over how you Americans say it over here. So funny. Yeah,

425
00:19:38,960 --> 00:19:40,400
I had to go to Argentina. I was like, oh,

426
00:19:40,480 --> 00:19:43,000
maybe I'll meet Christian. That was my secret mission. It

427
00:19:43,039 --> 00:19:44,720
was fun. Basically we had to go to like terminals

428
00:19:44,759 --> 00:19:46,079
and play some games. I was kind of sad there

429
00:19:46,119 --> 00:19:48,799
weren't more like people at the Buza Brole Plague and

430
00:19:48,880 --> 00:19:51,440
like asking me, like interrogating me out like a couple

431
00:19:51,519 --> 00:19:54,359
level of cover stories. Show off my improv skills, but

432
00:19:54,640 --> 00:19:55,279
really good at it.

433
00:19:55,359 --> 00:19:58,200
Speaker 1: I've always wanted to do a murder mystery dinner, but

434
00:19:58,240 --> 00:19:59,039
no one is down.

435
00:20:00,000 --> 00:20:03,480
Speaker 3: I wanted to I will Oh my god, came.

436
00:20:05,440 --> 00:20:06,440
Speaker 4: Next game of the year.

437
00:20:06,680 --> 00:20:07,440
Speaker 1: Maybe next year.

438
00:20:07,440 --> 00:20:08,079
Speaker 3: It's too soon.

439
00:20:08,200 --> 00:20:10,799
Speaker 6: God, that's incredible. Yeah sounds really.

440
00:20:10,640 --> 00:20:11,200
Speaker 2: That would be fun.

441
00:20:11,240 --> 00:20:15,200
Speaker 6: But maybe if we do some fixing for Dan Voyage

442
00:20:15,279 --> 00:20:18,160
or whatever, maybe something like that could.

443
00:20:17,839 --> 00:20:22,680
Speaker 4: Murder mister murder scene, I'm telling you for catch. If

444
00:20:22,720 --> 00:20:26,240
you Dan, I'm giving you permission to Michael Douglas the

445
00:20:26,240 --> 00:20:26,680
game me.

446
00:20:27,160 --> 00:20:29,200
Speaker 2: Yeah, we're thinking about it.

447
00:20:29,920 --> 00:20:34,440
Speaker 4: That seemed intricate, but we're not working as a kid.

448
00:20:34,519 --> 00:20:35,920
As a kid watching the game, I was like, this

449
00:20:35,960 --> 00:20:40,400
seems fucking kid. Yeah, that's the movie where Mario commits suicide.

450
00:20:40,759 --> 00:20:45,000
Speaker 2: Yeah, who's Martine.

451
00:20:44,559 --> 00:20:47,680
Speaker 4: Jumps off a roof? He plays he's the dad. Really,

452
00:20:48,319 --> 00:20:51,079
that was the That was the dad Mario commits suicide

453
00:20:51,119 --> 00:20:51,599
in that movie.

454
00:20:51,839 --> 00:20:55,559
Speaker 3: All right, here we go. I don't think it's I

455
00:20:55,599 --> 00:20:59,720
think that sentence is a bit I'm not wrong. Yeah

456
00:20:59,880 --> 00:21:00,480
you are.

457
00:21:00,599 --> 00:21:03,359
Speaker 6: That's well only because he's not Mario anymore. The former

458
00:21:03,440 --> 00:21:05,680
Mario killed him, right, Yes, yes.

459
00:21:05,559 --> 00:21:07,720
Speaker 1: Well we've jumped off the deep end, so we might

460
00:21:07,759 --> 00:21:10,000
as well talk about video games.

461
00:21:11,119 --> 00:21:13,880
Speaker 5: Can somebody ask me questions? Like I'm Cameron Jones, so

462
00:21:13,880 --> 00:21:15,839
I could live out my fantasy.

463
00:21:16,200 --> 00:21:22,039
Speaker 1: No no, don't do it. No no no no no no

464
00:21:21,880 --> 00:21:26,640
no no no no no no. We played the game music,

465
00:21:26,759 --> 00:21:29,279
we do. Stop ask me about my parents. We're on

466
00:21:29,400 --> 00:21:30,960
topic now, we're on topic now.

467
00:21:32,759 --> 00:21:37,480
Speaker 3: Sorry, Sorry, sad and getting the inferior computer.

468
00:21:39,680 --> 00:21:42,200
Speaker 5: Dad, we can't keep complaining about a fifty eighties for

469
00:21:42,200 --> 00:21:43,359
free instead of fifty nineties.

470
00:21:43,359 --> 00:21:44,839
Speaker 4: That's how you get a French Revolution.

471
00:21:46,079 --> 00:21:46,759
Speaker 3: That's the joke.

472
00:21:47,680 --> 00:21:49,440
Speaker 6: The French Revolution is a good thing, right, Mike. You

473
00:21:49,519 --> 00:21:50,519
love the French Revolution.

474
00:21:50,880 --> 00:21:53,720
Speaker 1: That's what That's what it was about, right yeah.

475
00:21:53,640 --> 00:21:56,240
Speaker 5: Oh yeah, no, actually no, that's that was the that's

476
00:21:56,279 --> 00:22:00,720
that's a different uprising that didn't quite take Actually, so.

477
00:22:00,720 --> 00:22:03,799
Speaker 2: There say it, say it beat.

478
00:22:05,359 --> 00:22:05,960
Speaker 3: There I go.

479
00:22:06,279 --> 00:22:09,519
Speaker 1: That's what I live for, all right, yep, I needed that, Mike.

480
00:22:09,599 --> 00:22:13,680
I will ask you about Dragon Quest one two HD

481
00:22:13,799 --> 00:22:14,119
two D.

482
00:22:14,200 --> 00:22:17,480
Speaker 5: Though, yes, yes, I've been excited for this one. I

483
00:22:17,519 --> 00:22:20,799
really liked the dragon Quest three HD two D probably

484
00:22:20,880 --> 00:22:22,880
my favorite of the HD two D games, that of

485
00:22:22,920 --> 00:22:27,000
the Liva Live remake, which was also fantastic. I love JRPGs,

486
00:22:27,039 --> 00:22:29,799
and I find these these kind of ones that are

487
00:22:29,799 --> 00:22:32,319
from the eight bit era redone really charming because there

488
00:22:32,400 --> 00:22:36,119
is a simplicity to it, but there's there's also this

489
00:22:36,240 --> 00:22:38,559
peerness of it, and then just sprucing that up in

490
00:22:38,640 --> 00:22:41,319
some small ways with the graphics and the presentation, it

491
00:22:41,359 --> 00:22:45,680
just makes for a really cozy experience. Dragon Quest three, though,

492
00:22:45,720 --> 00:22:47,960
I had played before. I never played Dragon Quest one

493
00:22:48,599 --> 00:22:51,839
or two in anyway, and drag Quest one specifically, that

494
00:22:51,960 --> 00:22:55,839
is the first JARPG. It's really the first big console RPG.

495
00:22:56,000 --> 00:22:58,160
It was the game that was taking what was going

496
00:22:58,200 --> 00:23:00,200
on and the then you know, very like you know,

497
00:23:00,319 --> 00:23:04,160
small PC gaming space with things like the original Ultimas

498
00:23:04,200 --> 00:23:06,920
and Wizardry, which those things got popular in Japan. So

499
00:23:06,960 --> 00:23:09,000
here we are. We're gonna make it for the Famicom

500
00:23:09,039 --> 00:23:11,680
disk driver, no, probably even just cartridge. We're gonna make

501
00:23:11,680 --> 00:23:15,599
it for the Famicom computer. That's redundant. The comm means computer.

502
00:23:15,640 --> 00:23:19,079
We're gonna make it for the Famicom. And uh so

503
00:23:19,119 --> 00:23:21,559
here it is, and I am really enjoying it. It

504
00:23:21,599 --> 00:23:24,319
is simple and a pleasant way. You are just one

505
00:23:24,440 --> 00:23:27,559
person in your party. You don't even have party members.

506
00:23:27,640 --> 00:23:30,559
Oh you know, your quest is relatively straightforward. It's just like,

507
00:23:30,880 --> 00:23:32,640
you know, there's towns, there's a big role map, go

508
00:23:32,680 --> 00:23:35,759
to some dungeons. But again, it is cozy. Even though

509
00:23:35,759 --> 00:23:37,279
I've been played before, I know the ways that they

510
00:23:37,319 --> 00:23:40,759
have sort of juiced up a bit. And the original

511
00:23:40,839 --> 00:23:43,599
dragon Quest that was not just you were one person,

512
00:23:43,640 --> 00:23:46,079
but the ends was always one monster. So there's always

513
00:23:46,079 --> 00:23:48,799
a one on fight here. You can't fight groups of enemies,

514
00:23:48,839 --> 00:23:52,000
so there's a bit more strategy involved there, and there's

515
00:23:52,039 --> 00:23:54,559
like you know, just more cut scenes with voice dialogue

516
00:23:54,640 --> 00:23:56,960
each shit Pokemon, right, we got so we got voices

517
00:23:57,000 --> 00:24:00,400
sometimes in this game like that.

518
00:24:00,759 --> 00:24:03,960
Speaker 4: So yeah, I am. I'm really enjoying. It's just the

519
00:24:04,079 --> 00:24:04,400
you know, I.

520
00:24:04,880 --> 00:24:07,720
Speaker 5: Like playing my Switch in bed a lot kind of

521
00:24:07,759 --> 00:24:11,079
cozy time, watching something stupid on YouTube, playing some Switch,

522
00:24:11,079 --> 00:24:13,039
and this is a perfect game for that.

523
00:24:14,039 --> 00:24:16,880
Speaker 3: Mike, I said that, go ahead, grib Yeah.

524
00:24:16,880 --> 00:24:19,160
Speaker 6: I was just I was just gonna ask, like you,

525
00:24:19,200 --> 00:24:22,319
so you've played three, You've played a bunch of the

526
00:24:22,400 --> 00:24:24,920
later ones, right, and so, but you've never played.

527
00:24:24,640 --> 00:24:25,000
Speaker 2: One and two.

528
00:24:25,119 --> 00:24:28,359
Speaker 5: You said, yeah, I never played I've played I played

529
00:24:28,400 --> 00:24:32,160
eleven s first and then uh in whatever order. I

530
00:24:32,240 --> 00:24:37,839
did five on the DS three, which was the old

531
00:24:37,839 --> 00:24:39,759
Switch version of three that was based on a mobile

532
00:24:39,839 --> 00:24:43,240
version of it. Seven on the three DS and that's

533
00:24:43,279 --> 00:24:46,519
the one that's getting remade soon, right, and like half

534
00:24:46,559 --> 00:24:48,200
of eight on the three DS before I got a

535
00:24:48,200 --> 00:24:49,759
little Dragon Quest fatigue.

536
00:24:50,160 --> 00:24:53,359
Speaker 6: Okay, So then my question is when you are if

537
00:24:53,400 --> 00:24:54,759
someone comes up to you and they're like, hey, I

538
00:24:54,799 --> 00:24:57,599
really like starting a series with the first one. Dragon

539
00:24:57,680 --> 00:24:59,359
Quest is maybe not necessarily one where where it's like

540
00:24:59,400 --> 00:25:01,480
that would be reckoning. But at this point with this version,

541
00:25:01,599 --> 00:25:03,359
do you think it like, hey, no, yeah, go jump

542
00:25:03,359 --> 00:25:06,000
in with this version of one, or is there still

543
00:25:06,000 --> 00:25:07,319
another one you would recommend first?

544
00:25:07,480 --> 00:25:10,039
Speaker 5: Yeah, it's interesting, you could. There are so many places

545
00:25:10,119 --> 00:25:12,519
you could jump in with dragon Quest. This makes sense.

546
00:25:13,440 --> 00:25:15,720
Dragon Quest three, HG two, And the reason why they

547
00:25:15,799 --> 00:25:18,559
kind of justified doing three first is that three was

548
00:25:18,640 --> 00:25:21,440
a prequel to one. This remake is even kind of

549
00:25:21,440 --> 00:25:24,400
doing more stuff narratively to tie it into one than

550
00:25:24,440 --> 00:25:28,599
they you know, the original, So you could go three one,

551
00:25:28,680 --> 00:25:33,279
then two three is going to be a more complex game,

552
00:25:33,319 --> 00:25:34,799
so it might be a little funny kind of going

553
00:25:34,839 --> 00:25:36,920
to that game with its job system and some of

554
00:25:36,920 --> 00:25:39,119
these other mechanics. Then you go back to one and

555
00:25:39,160 --> 00:25:42,359
it is a good deal more simple. So what two

556
00:25:42,400 --> 00:25:43,039
three I think's good?

557
00:25:43,039 --> 00:25:43,200
Speaker 3: Three?

558
00:25:43,319 --> 00:25:45,359
Speaker 5: Three one two? If you really want something even more modern,

559
00:25:45,359 --> 00:25:47,359
you could just go straight to eleven S, which is

560
00:25:47,559 --> 00:25:48,519
a fantastic game.

561
00:25:48,680 --> 00:25:49,279
Speaker 2: It's really good.

562
00:25:49,359 --> 00:25:49,559
Speaker 3: Zone.

563
00:25:49,759 --> 00:25:51,799
Speaker 1: Mikey, you said that this is one of your favorite

564
00:25:52,119 --> 00:25:55,799
HD two D stuff of the RPGs that have done this.

565
00:25:56,839 --> 00:25:58,160
What else is on that list for you?

566
00:25:59,160 --> 00:25:59,400
Speaker 6: Yeah?

567
00:25:59,519 --> 00:26:02,039
Speaker 5: I think Live a Live like that, Live livey make

568
00:26:02,079 --> 00:26:05,359
well a ton I thought that that was really really good.

569
00:26:06,160 --> 00:26:09,200
Uh yeah, Octopath Traveler still stands out, even though I

570
00:26:09,680 --> 00:26:12,200
feel really bad that I didn't get into Octopath Traveler

571
00:26:12,200 --> 00:26:14,880
two more because basically everybody else who likes these kind

572
00:26:14,920 --> 00:26:16,599
of games, like I do, think it's like one of

573
00:26:16,599 --> 00:26:17,359
the all time greats.

574
00:26:17,480 --> 00:26:19,559
Speaker 3: I'm with you, I'm with you.

575
00:26:19,640 --> 00:26:21,960
Speaker 1: I'm on on that side of the fence because everyone

576
00:26:22,240 --> 00:26:25,079
talks so huge about Oxtopath Traveler too, but I could

577
00:26:25,200 --> 00:26:26,039
never get into it.

578
00:26:26,960 --> 00:26:30,240
Speaker 2: Live fuck you, Michael Hyam, Yeah, that's right.

579
00:26:31,880 --> 00:26:33,200
Speaker 3: You and Sho Tani.

580
00:26:33,319 --> 00:26:38,759
Speaker 5: That's right. But I think of Oxopath Traveler two is

581
00:26:38,799 --> 00:26:41,079
that because just the way it is, it's like, you know,

582
00:26:41,079 --> 00:26:42,799
it's eight characters, so you have to kind of play

583
00:26:43,160 --> 00:26:46,400
eight beginnings of a j RPG, like the be case

584
00:26:46,440 --> 00:26:49,440
of Jebergs. They're kind of slow and they're setting stuff up,

585
00:26:49,440 --> 00:26:52,039
and that's fine. I could that that pacing works when

586
00:26:52,079 --> 00:26:55,000
it's win game, when it's like here's eight first acts

587
00:26:55,000 --> 00:26:57,359
in a row. Something about that just kind of is

588
00:26:57,440 --> 00:27:00,319
like it's a little bit it's a lot td to

589
00:27:00,359 --> 00:27:04,880
me with Live Alive. First off, it's like overall a

590
00:27:04,920 --> 00:27:07,960
shorter game and there's a bit more of a Each

591
00:27:08,000 --> 00:27:10,359
of these are very distinct gameplay wise and sort of

592
00:27:10,440 --> 00:27:12,839
story wise, like one is, you know, straight up the

593
00:27:12,920 --> 00:27:15,279
wild West, and then the other one is sci fi

594
00:27:15,480 --> 00:27:18,640
stuff like that. So that's just my little hang up

595
00:27:18,680 --> 00:27:20,880
there with with Octopath.

596
00:27:20,720 --> 00:27:23,960
Speaker 1: I'm I'm with you, Big Doug. I need something. They'll

597
00:27:23,960 --> 00:27:27,000
get me straight into the action almost immediately. And I

598
00:27:27,039 --> 00:27:30,000
want to take this opportunity to tell my fellow co

599
00:27:30,079 --> 00:27:33,599
owners of the website here that I'm getting super into esports.

600
00:27:34,400 --> 00:27:38,319
Speaker 3: I'm gonna go pro, go on, go on.

601
00:27:38,480 --> 00:27:42,599
Speaker 1: And y'all may be thinking, oh, no, to Jan and

602
00:27:42,759 --> 00:27:45,880
his internet friends start playing league again, Is he getting

603
00:27:45,920 --> 00:27:50,839
into a doda? No, No, I'm talking about the hottest

604
00:27:51,039 --> 00:27:52,359
esport out right now.

605
00:27:53,000 --> 00:27:55,559
Speaker 2: Q up Okay, I.

606
00:27:55,559 --> 00:27:57,119
Speaker 5: Watched you play this and I don't know what it is.

607
00:27:57,480 --> 00:28:03,559
Speaker 1: Qu perfect uh levels out the playing field in terms

608
00:28:03,599 --> 00:28:05,319
of competition, no longer.

609
00:28:05,119 --> 00:28:07,359
Speaker 6: Sound game standing in line.

610
00:28:07,400 --> 00:28:14,519
Speaker 1: No no, no, no, you shut your mouth. Bro. Now

611
00:28:14,880 --> 00:28:18,200
what you do is you two teams of five. There's

612
00:28:18,240 --> 00:28:21,400
the Q side and then the upside, and then you

613
00:28:21,640 --> 00:28:23,960
pick your specific characters you have a load out of

614
00:28:24,039 --> 00:28:28,160
skills and everything, and then each character is a different skill.

615
00:28:28,160 --> 00:28:31,559
There's a healer class. There is a class that specifically

616
00:28:31,599 --> 00:28:35,880
targets another specific character, and I think that character's name

617
00:28:35,920 --> 00:28:38,119
is Meta, and he looks like Chuck, and I just

618
00:28:38,119 --> 00:28:39,640
can't get it out of my head that he looks

619
00:28:39,680 --> 00:28:42,119
like Chuck. But there's also a dragon, there's a whale

620
00:28:42,400 --> 00:28:45,799
and all that jazz and uh. It is first to

621
00:28:46,119 --> 00:28:50,759
three points, and that three points is determined by the

622
00:28:50,799 --> 00:28:55,519
ultimate esport. A coin is being flipped. If it's the

623
00:28:55,559 --> 00:28:58,079
Q side, the Q side gets a point, it it's

624
00:28:58,119 --> 00:29:01,000
the upside, upside gets a point, and then whoever gets

625
00:29:01,400 --> 00:29:06,119
to three first wins. In between each flip's flip, your

626
00:29:06,160 --> 00:29:09,839
different abilities get triggered, so you're earning Q points that

627
00:29:09,920 --> 00:29:13,880
will increase your rank as well as getting XP. You're

628
00:29:13,880 --> 00:29:17,279
also getting gold some gems as well. And then in

629
00:29:17,400 --> 00:29:20,759
between each game you can go to the shop and

630
00:29:20,799 --> 00:29:26,880
get different items to affect your different stats, your different abilities.

631
00:29:26,880 --> 00:29:31,440
It's a gigantic skill tree or sphere or skill grid,

632
00:29:32,000 --> 00:29:34,160
and all of them synergize with each other, so you'll

633
00:29:34,200 --> 00:29:37,440
have to have to put a skill point or a

634
00:29:37,559 --> 00:29:42,119
skill strategically at one part of your grid, so it

635
00:29:42,160 --> 00:29:44,519
can trigger off other parts of your grid. It is

636
00:29:44,519 --> 00:29:47,400
the ultimate e sport. It feels fair. I feel like

637
00:29:47,440 --> 00:29:48,640
my time is being respected.

638
00:29:50,319 --> 00:29:52,519
Speaker 6: Maybe, like, yeah, a bit too fair.

639
00:29:53,319 --> 00:29:54,400
Speaker 3: No, what a you're talking about?

640
00:29:54,480 --> 00:29:57,359
Speaker 2: It's it's literally fifty to fifty.

641
00:29:57,880 --> 00:29:59,960
Speaker 3: No, what are you talking about? I've gotten, I've got.

642
00:30:00,160 --> 00:30:02,839
Speaker 1: I've just gone three in some games, y'all. I've gone

643
00:30:02,839 --> 00:30:06,599
three and I've come back from zero lead.

644
00:30:06,960 --> 00:30:10,839
Speaker 2: Yeah, what I'm just I have some questions?

645
00:30:11,160 --> 00:30:14,359
Speaker 3: What are the questions? All things considered? Uh, it is

646
00:30:14,400 --> 00:30:18,079
the best like gambling rates, You're ever gonna percent, You're

647
00:30:18,079 --> 00:30:22,480
ever gonna guys? What are you about for you and

648
00:30:22,559 --> 00:30:26,599
your your situation? Fifty to fifty is pretty good.

649
00:30:26,839 --> 00:30:29,759
Speaker 6: I don't know about this is the coin Like, Okay,

650
00:30:29,839 --> 00:30:32,960
there's that other coin flipping game recently, I can't remember

651
00:30:32,960 --> 00:30:35,240
the name of it, might be called coin flip. Uh

652
00:30:35,359 --> 00:30:39,200
it uh like you can affect the outcomes of the

653
00:30:39,240 --> 00:30:41,960
coin flip in that game. You can make it the

654
00:30:41,960 --> 00:30:44,880
coin more in your favor overtime by upgrading it. I'm

655
00:30:44,920 --> 00:30:48,000
getting the sense here, Like, no, it's always.

656
00:30:47,759 --> 00:30:51,400
Speaker 1: Norty because this is an e sport, right that you

657
00:30:51,440 --> 00:30:58,559
can't developers included quantum physics to ensure the odds are even.

658
00:30:59,240 --> 00:31:01,680
Speaker 3: So then it's like it's turning into an intervention.

659
00:31:02,039 --> 00:31:06,000
Speaker 6: What do I feel there was prevention here? People are like, jan,

660
00:31:06,160 --> 00:31:09,720
don't play this, please, don't make this a choice. So

661
00:31:09,880 --> 00:31:13,319
then is it about making sure that when you do win,

662
00:31:13,880 --> 00:31:17,160
you get the maximum benefits from that? Isn't that where

663
00:31:17,160 --> 00:31:18,119
you're playing the game?

664
00:31:18,599 --> 00:31:22,599
Speaker 1: What you that's the initial strategy of like, oh, as

665
00:31:22,640 --> 00:31:26,200
I win each flip and get a point for my team,

666
00:31:26,880 --> 00:31:29,759
I'm maximizing the amount of Q points that I'm getting

667
00:31:30,960 --> 00:31:34,720
based off of the win. But but there are different

668
00:31:34,799 --> 00:31:39,079
builds for different characters where you are actually incentivized to

669
00:31:39,359 --> 00:31:43,480
lose because it doesn't matter if you if your team loses,

670
00:31:43,880 --> 00:31:47,200
because your build favors your skill set where you are

671
00:31:47,200 --> 00:31:51,160
getting more points from losing. There's also a character I

672
00:31:51,200 --> 00:31:54,400
believe she's a troller, a goblin, where her skill is

673
00:31:54,440 --> 00:31:57,400
like I'm gonna throw the game. I'm gonna like fuck

674
00:31:57,480 --> 00:31:59,279
this team, like I'm in it for me?

675
00:31:59,759 --> 00:32:02,359
Speaker 4: How for the game? Wait, it's like someone in betting

676
00:32:02,839 --> 00:32:05,960
the don't come line on craps exactly.

677
00:32:06,000 --> 00:32:09,799
Speaker 1: They they're they're betting on come uh where they don't

678
00:32:09,880 --> 00:32:13,000
want to win. They're they're hoping to not win.

679
00:32:13,079 --> 00:32:15,039
Speaker 4: Oh people, people don't like that at a craft stable.

680
00:32:15,200 --> 00:32:17,880
Yeah yeah, no, it's an asshole move. Yeah exactly.

681
00:32:18,400 --> 00:32:20,200
Speaker 1: But you can't control who you get matched up with.

682
00:32:20,519 --> 00:32:22,880
You can't invite friends to join your team though, So

683
00:32:23,279 --> 00:32:25,240
if you four wanted to join up with me and

684
00:32:25,279 --> 00:32:27,359
we want to get like a good team, Gump going.

685
00:32:29,200 --> 00:32:33,400
Speaker 2: Wait, how it's a multiplayer it's an sport.

686
00:32:34,319 --> 00:32:36,000
Speaker 3: Did you hear it from the very.

687
00:32:36,680 --> 00:32:39,039
Speaker 5: Attention you know, I pay attention. I knew that it

688
00:32:39,039 --> 00:32:46,200
was multiplayer, jan I just think it's not stupid. Wait, Mike,

689
00:32:46,279 --> 00:32:46,960
that's funny.

690
00:32:46,960 --> 00:32:49,599
Speaker 3: But you also said you were watching him play.

691
00:32:50,200 --> 00:32:52,839
Speaker 5: I didn't really understand it was multiplayer then, until you

692
00:32:52,880 --> 00:32:54,519
explained it to me. I mean it was.

693
00:32:54,640 --> 00:32:58,359
Speaker 6: I thought it was like faux multiplayers, multiplayer surreal multiplayers

694
00:32:58,359 --> 00:32:59,319
a synchronous though.

695
00:32:59,640 --> 00:33:02,920
Speaker 2: So you oh, okay, that makes sense. But that's all right.

696
00:33:03,799 --> 00:33:06,240
Speaker 6: So would I actually need to play for me to

697
00:33:06,279 --> 00:33:07,960
be on your team or could I just like create

698
00:33:08,000 --> 00:33:08,920
a character and then you.

699
00:33:08,960 --> 00:33:09,640
Speaker 2: Do all the work.

700
00:33:10,240 --> 00:33:14,920
Speaker 1: You have a gitar, You got to create a character, Greb, Like,

701
00:33:15,119 --> 00:33:16,599
we gotta synergize our characters.

702
00:33:16,599 --> 00:33:19,119
Speaker 2: Come on, Okay, all right, I'll see what I can

703
00:33:19,160 --> 00:33:19,640
do for you.

704
00:33:19,720 --> 00:33:22,599
Speaker 1: Like if you be a healer, then like I have

705
00:33:22,680 --> 00:33:25,160
a skill that like benefits from at least having one

706
00:33:25,200 --> 00:33:27,680
healer on the team, so then we can get maximize

707
00:33:27,680 --> 00:33:28,200
our flips.

708
00:33:28,240 --> 00:33:33,559
Speaker 5: Dog No want the next time play a tabletop game,

709
00:33:33,559 --> 00:33:35,440
do you want to just replace all of the dice

710
00:33:35,519 --> 00:33:40,119
with coins? Just make everything that's fair.

711
00:33:40,799 --> 00:33:42,440
Speaker 1: Hey, as long as I got at least one or

712
00:33:42,440 --> 00:33:46,599
two hero points in in lock, then I got it. Anyway,

713
00:33:47,480 --> 00:33:50,440
it's uh, go ahead, dan Oh. I was just gonna say, Mike,

714
00:33:50,480 --> 00:33:52,759
you brought up for its dry guitars. Would it surprise

715
00:33:52,799 --> 00:33:54,279
you if I told you that the very first game

716
00:33:54,319 --> 00:33:56,039
where they introduced that, and they're like, oh, the way

717
00:33:56,079 --> 00:33:57,880
you drive will show up in your friends game. I

718
00:33:58,000 --> 00:34:00,480
just got the game and turned around own and just

719
00:34:00,559 --> 00:34:03,319
drove into everyone going backwards for like ten races in

720
00:34:03,319 --> 00:34:05,799
a row, just so my car would be like an ultimate.

721
00:34:06,359 --> 00:34:06,599
Speaker 3: Yeah.

722
00:34:06,680 --> 00:34:10,000
Speaker 5: Yeah, that's really fun. I wonder how much that actually transferformed.

723
00:34:10,000 --> 00:34:11,400
Speaker 4: I would ask my friends and they said it, I

724
00:34:11,440 --> 00:34:13,280
mean I was like erratic and stuff, but it wouldn't

725
00:34:13,320 --> 00:34:13,960
like fully drive.

726
00:34:14,079 --> 00:34:14,280
Speaker 6: Yeah.

727
00:34:15,159 --> 00:34:15,360
Speaker 1: Yeah.

728
00:34:15,400 --> 00:34:17,280
Speaker 6: I played a lot of the early Forces, and then

729
00:34:17,280 --> 00:34:19,960
for years later everyone would always yell at me about

730
00:34:19,960 --> 00:34:21,679
my dry guitar, and I was like, oh, okay, apparently

731
00:34:21,800 --> 00:34:23,119
still out there being an asshole.

732
00:34:23,320 --> 00:34:24,039
Speaker 4: That's a cool idea.

733
00:34:24,199 --> 00:34:26,760
Speaker 1: I like that, fantastic h you know what. And I'm

734
00:34:26,760 --> 00:34:30,519
not gonna take this discussion personally where you guys are

735
00:34:30,559 --> 00:34:32,760
kind of it seems like you're ragging on my newfound

736
00:34:32,760 --> 00:34:35,039
hobby and my newfound.

737
00:34:35,079 --> 00:34:36,320
Speaker 2: I thought it was like a career. I thought you

738
00:34:36,320 --> 00:34:38,320
were going to sport career.

739
00:34:38,920 --> 00:34:41,599
Speaker 1: Yeah, so like once I go pro and q up,

740
00:34:41,599 --> 00:34:43,440
I'll still take you guys with me, you know, like

741
00:34:43,519 --> 00:34:46,639
you'll you'll be like with the posse that walks down

742
00:34:46,639 --> 00:34:48,639
with me to the boxing ring and every like at

743
00:34:48,639 --> 00:34:53,519
the end of Nubes, Yes, yeah, yeah, yes, and then

744
00:34:53,559 --> 00:34:55,800
Sabrina Carpenter will also be there, so that'll be cool.

745
00:34:55,960 --> 00:34:56,320
Speaker 3: Okay.

746
00:34:56,599 --> 00:34:58,719
Speaker 6: I guess if we had to be any part of Nubes,

747
00:34:58,800 --> 00:35:03,559
maybe that's the most acceptable one, Yes, the.

748
00:35:03,480 --> 00:35:13,079
Speaker 4: Most Jason mus of Giant back on, come on, if

749
00:35:13,119 --> 00:35:14,719
you wanted to be anyone from Nubes.

750
00:35:14,960 --> 00:35:17,000
Speaker 2: God, I don't know, it's right.

751
00:35:18,159 --> 00:35:21,039
Speaker 3: All right. I had that coming on.

752
00:35:21,000 --> 00:35:24,000
Speaker 1: The other side of the coin from something totally random. Well,

753
00:35:24,039 --> 00:35:25,599
I guess it's actually the same side of the coin

754
00:35:25,639 --> 00:35:28,760
because all the encounters are incredibly random. You never know

755
00:35:28,800 --> 00:35:31,239
what you're gonna get, especially if you have Kla on

756
00:35:31,280 --> 00:35:36,639
your team. H y'all, some of y'all have been playing Raiders.

757
00:35:37,280 --> 00:35:39,920
Speaker 3: Yes, who's me and Gub mainly playing that?

758
00:35:40,599 --> 00:35:42,679
Speaker 5: I think, so I haven't the chance to check it out.

759
00:35:42,719 --> 00:35:43,199
Speaker 1: I'm too scared.

760
00:35:43,239 --> 00:35:46,000
Speaker 6: I've had I've had a good couple of evenings with

761
00:35:46,039 --> 00:35:48,119
it now where it's like it's starting to I'm piecing

762
00:35:48,159 --> 00:35:50,119
more and more of it together exactly what I should

763
00:35:50,159 --> 00:35:51,800
be doing or how I should be spending my time.

764
00:35:51,960 --> 00:35:54,400
And uh yeah, I mean it's it's a game where

765
00:35:54,400 --> 00:35:56,079
you go out and get resources, you come back, you

766
00:35:56,119 --> 00:35:59,000
can spend those resources to improve your stuff, and then

767
00:35:59,039 --> 00:36:00,320
you get excited because you're like, and now I have

768
00:36:00,320 --> 00:36:02,039
better stuff. I go out and get more resources. The

769
00:36:02,079 --> 00:36:05,039
loop is clear and it's satisfying once you get into it.

770
00:36:05,480 --> 00:36:09,360
I've also just really locked down. Oh, this really is

771
00:36:09,679 --> 00:36:13,599
like an engine for a merchant storytelling. We can go

772
00:36:13,679 --> 00:36:20,880
in there with an idea of let's let Cayleb be crazy, and.

773
00:36:17,280 --> 00:36:20,920
Speaker 4: We were trying to like be civil.

774
00:36:21,199 --> 00:36:23,880
Speaker 6: You're right. Very quickly though, it became like, well, we

775
00:36:23,920 --> 00:36:27,519
have to harness this like yes, so, uh we're going

776
00:36:27,519 --> 00:36:30,880
into the world, and Kayla is just like, hey, you know,

777
00:36:30,960 --> 00:36:33,239
we'll talk it out. And then the second she sees

778
00:36:33,280 --> 00:36:36,119
an enemy, another real person, she just begans or even

779
00:36:36,159 --> 00:36:39,320
just hears them, she begins screaming at them immediately that

780
00:36:39,360 --> 00:36:44,159
she's going to kick the balls and.

781
00:36:42,440 --> 00:36:45,000
Speaker 4: Front I'm going to full frontal your ass.

782
00:36:44,679 --> 00:36:45,719
Speaker 5: Full frontal your ass.

783
00:36:45,760 --> 00:36:48,639
Speaker 6: That was a key one, and it did seem to

784
00:36:49,400 --> 00:36:52,360
unsettle a lot of people when they're like, we hear something,

785
00:36:52,400 --> 00:36:54,199
let's go see what's going on. And I had like

786
00:36:54,239 --> 00:36:56,039
a good view one time of you guys in a

787
00:36:56,079 --> 00:36:59,400
hole and her screaming up and these three people like

788
00:36:59,440 --> 00:37:01,239
trying to get a good look at you, and then

789
00:37:01,239 --> 00:37:03,159
I kind of saw them talk to each other and

790
00:37:03,159 --> 00:37:05,360
they're like it's not worth it, and they just ran away.

791
00:37:05,440 --> 00:37:07,440
Speaker 2: It was amazing, and it's like.

792
00:37:07,440 --> 00:37:09,079
Speaker 6: Being able to come away from this game with those

793
00:37:09,159 --> 00:37:11,159
kinds of stories is something I really treasure.

794
00:37:11,199 --> 00:37:13,760
Speaker 4: Actually, yeah, watch the we did the UPF last week.

795
00:37:13,800 --> 00:37:16,880
It's me grubbing Kayla, my sister playing art graders, And

796
00:37:16,960 --> 00:37:19,440
that is a great example of some of the emergent

797
00:37:19,440 --> 00:37:20,960
stuff that can pop up like that is some of

798
00:37:21,000 --> 00:37:24,199
the more like chaotic stuff, which I think in trios

799
00:37:24,280 --> 00:37:26,559
and duos you see a little more. I think it

800
00:37:26,639 --> 00:37:28,639
scales down with like trio's is the most kind of

801
00:37:28,639 --> 00:37:31,519
combative even but it's not like it's not pubg it's

802
00:37:31,519 --> 00:37:33,280
not constant shoot on site type stuff.

803
00:37:33,840 --> 00:37:34,280
Speaker 3: Duo's.

804
00:37:34,360 --> 00:37:36,159
Speaker 4: I do a lot of duos with Bonk and that

805
00:37:36,199 --> 00:37:37,440
tends to be pretty cool. Like there are a lot

806
00:37:37,440 --> 00:37:39,320
of times where like we'll go into a building to

807
00:37:39,400 --> 00:37:41,159
like loot stuff, and it'll be like another couple in

808
00:37:41,199 --> 00:37:43,119
there and we'll hear them on on mic and stuff

809
00:37:43,119 --> 00:37:44,559
and they, oh, yeah, I know, it's all we already

810
00:37:44,679 --> 00:37:46,320
looted that room here. There's some bad guys out there

811
00:37:46,360 --> 00:37:48,639
where it's like a cool thanks, you know, it's really

812
00:37:48,679 --> 00:37:51,239
cool experiences like that. And then solo. Banx has a

813
00:37:51,280 --> 00:37:53,480
lot of solo and I'll watch her and like that's

814
00:37:53,679 --> 00:37:56,800
almost always peaceful. Occasionally there's one thing that like lays

815
00:37:56,840 --> 00:37:58,960
some traps or something right near the extraction and stuff

816
00:37:59,000 --> 00:38:01,400
like that, but like it seems almost like this peaceful

817
00:38:01,440 --> 00:38:03,760
thing of just kind of like solitary going around kind

818
00:38:03,760 --> 00:38:05,960
of looting stuff, you know, taking out the occasional arc

819
00:38:06,079 --> 00:38:08,440
meeting with someone having a brief conversation and moving along

820
00:38:08,559 --> 00:38:11,519
like that. Emergent storytelling is really great in this game.

821
00:38:11,599 --> 00:38:13,920
Speaker 1: I speaking about emergent storytelling, one of my favorite bits

822
00:38:13,920 --> 00:38:17,519
from that upf was Kayla uh asking out out is

823
00:38:17,519 --> 00:38:20,559
there fault damage and then immediately just plunking straight into

824
00:38:20,599 --> 00:38:20,920
the ground.

825
00:38:21,119 --> 00:38:24,719
Speaker 6: She was clearly in the hair when she asked that,

826
00:38:24,760 --> 00:38:27,360
when she screamed at that one person that I'm going

827
00:38:27,440 --> 00:38:28,800
to be your step mom's mom.

828
00:38:29,280 --> 00:38:30,440
Speaker 2: Yeah, that's a hard thing.

829
00:38:30,480 --> 00:38:31,960
Speaker 6: I saw someone a chat remind me of that, and

830
00:38:32,000 --> 00:38:33,679
I was trying not to laugh for like the last

831
00:38:33,719 --> 00:38:39,079
minute because that's just that's what mean what it full

832
00:38:39,079 --> 00:38:41,280
front of your full frontal You're asked me, none of

833
00:38:41,760 --> 00:38:43,119
anything that makes it scarier.

834
00:38:43,400 --> 00:38:44,239
Speaker 3: Yeah, that's scary.

835
00:38:44,320 --> 00:38:46,159
Speaker 4: Like I said, her head is just like a Bengo

836
00:38:46,199 --> 00:38:47,760
hopper with a bunch of words in it and just

837
00:38:47,760 --> 00:38:50,840
stuff comes out fu. Yeah. Yeah.

838
00:38:51,719 --> 00:38:54,199
Speaker 6: Having that the peaceful stuff in Solo that has been

839
00:38:54,239 --> 00:38:57,119
like okay, But when that peacefulness does get popped and

840
00:38:57,159 --> 00:38:59,119
something goes wrong, it's like, oh, this is still a

841
00:38:59,199 --> 00:39:01,119
very scary game. And that's what reminds me of PUBG

842
00:39:01,199 --> 00:39:02,440
a little bit of is I played a lot of

843
00:39:02,440 --> 00:39:04,920
PUBG solo, playing a lot of this solo, and it's

844
00:39:04,960 --> 00:39:07,800
like you're just kind of creeping around finding stuff, and

845
00:39:08,000 --> 00:39:10,679
the encounters with other humans can be very harrowing. Now

846
00:39:10,760 --> 00:39:12,960
im PUBG. You were supposed to shoot, but there was

847
00:39:12,960 --> 00:39:14,960
still the chance of like sneaking around, and here I'm like,

848
00:39:14,960 --> 00:39:17,360
I'll sneak around. And now we also have this opportunity

849
00:39:17,480 --> 00:39:20,400
to use prox chat and try to negotiate or whatever.

850
00:39:20,679 --> 00:39:23,880
And even when I'm like not you verbally communicating, everyone's

851
00:39:23,880 --> 00:39:26,199
like flashing flashlights or bouncing up and down, being like

852
00:39:26,360 --> 00:39:29,000
I'm friendly. And then you know, I've had that turned

853
00:39:29,039 --> 00:39:31,599
on me where I told the story of I made

854
00:39:31,599 --> 00:39:33,480
of friends with someone at the extraction point and I

855
00:39:33,719 --> 00:39:36,920
go in and after he opened it and I looked down,

856
00:39:37,039 --> 00:39:38,599
I saw a dead body, and like it kind of

857
00:39:38,599 --> 00:39:40,480
occurred to me right in that second. It's like, well,

858
00:39:40,480 --> 00:39:42,400
that would only be here if and then that I

859
00:39:42,440 --> 00:39:45,039
started getting shot in the back, and it's like, okay,

860
00:39:45,239 --> 00:39:46,920
you know what, fair I should have kind of put

861
00:39:46,920 --> 00:39:48,360
two and two together faster than that.

862
00:39:49,079 --> 00:39:51,800
Speaker 1: So yeah, incredible amends because I have yet to really

863
00:39:51,880 --> 00:39:54,679
dig into arc graders. If you were going in as

864
00:39:54,719 --> 00:39:57,280
a trio, do you only get matched with other trios

865
00:39:57,400 --> 00:39:59,639
or it's just like mixed bag of like there's one.

866
00:39:59,519 --> 00:40:01,960
Speaker 4: You should go in with people you know ideally, but

867
00:40:02,039 --> 00:40:04,159
you can have it fill the trios where you can

868
00:40:04,159 --> 00:40:05,119
ask it to not fill.

869
00:40:05,400 --> 00:40:06,679
Speaker 6: And I think you're saying with the rest of the

870
00:40:06,800 --> 00:40:10,440
lobby B trios, yes, yes, yes, I think tip typically yes,

871
00:40:10,519 --> 00:40:12,639
but you, like Dan said, when you can ask it

872
00:40:12,719 --> 00:40:14,920
to not fill it, there's a chance that some of

873
00:40:15,039 --> 00:40:17,559
those other solo players might be mixed in there. But

874
00:40:17,599 --> 00:40:19,119
for the most part, I think it tries to match

875
00:40:19,159 --> 00:40:20,960
you up with the equivalent groups.

876
00:40:21,039 --> 00:40:21,199
Speaker 3: Kah.

877
00:40:22,280 --> 00:40:24,159
Speaker 6: I kind of think there's no duos, though I think

878
00:40:24,159 --> 00:40:24,760
there is, like.

879
00:40:27,519 --> 00:40:30,519
Speaker 4: And we're just not filling basically, we haven't run into

880
00:40:30,519 --> 00:40:32,599
a lot of trios while we're just going around.

881
00:40:33,960 --> 00:40:34,280
Speaker 3: Moments.

882
00:40:34,679 --> 00:40:36,400
Speaker 4: I love those moments where it's like, Okay, you'll be

883
00:40:36,440 --> 00:40:38,039
a duo and you'll meet up another duo. Ow you're

884
00:40:38,039 --> 00:40:39,960
just kind of talking and all of a sudden, you know,

885
00:40:40,000 --> 00:40:43,119
the arcs, the robots, the I enemies show up, and

886
00:40:43,159 --> 00:40:44,719
then it's just like, okay, now we're all just in

887
00:40:44,760 --> 00:40:46,719
this fight together. It like suddenly turns into four of

888
00:40:46,800 --> 00:40:50,159
us fighting the computer. Like it's really really cool. Stuff

889
00:40:50,159 --> 00:40:51,800
like that that really differentiates it from like, you know,

890
00:40:51,840 --> 00:40:54,360
it's got elements of pub G, elements of hell Divers,

891
00:40:54,360 --> 00:40:55,880
but it's very much got its own flop.

892
00:40:55,960 --> 00:40:56,119
Speaker 3: Yeah.

893
00:40:56,159 --> 00:40:58,559
Speaker 1: The way that you guys are talking about it, it

894
00:40:58,599 --> 00:41:01,639
feels reminiscent to early early days of PUBG of just

895
00:41:01,679 --> 00:41:05,880
like miscellaneous stuff happening balls in the stories. Yeah, it's

896
00:41:06,000 --> 00:41:10,039
like the random encounters with other people. Would pubs you

897
00:41:10,079 --> 00:41:11,679
have been different if there was proct chat at the

898
00:41:11,760 --> 00:41:12,320
very beginning?

899
00:41:12,599 --> 00:41:15,440
Speaker 4: Oh my yeah. I mean now, I don't know how

900
00:41:15,480 --> 00:41:17,320
much it would really play in because like when it

901
00:41:17,400 --> 00:41:20,199
is everyone against everyone, it's kind of just like what

902
00:41:20,239 --> 00:41:20,840
are you gonna say?

903
00:41:21,000 --> 00:41:25,360
Speaker 6: Like, right, I mean there's coffin. There was examples early

904
00:41:25,400 --> 00:41:27,639
on in both this and Fortnite of people being like

905
00:41:28,119 --> 00:41:30,280
finding ways to communicate with others and let's team up

906
00:41:30,320 --> 00:41:32,840
for now, and I think both the games were like, no,

907
00:41:32,880 --> 00:41:34,000
that's that's against the rules.

908
00:41:34,000 --> 00:41:34,760
Speaker 2: You can't do that.

909
00:41:34,800 --> 00:41:36,679
Speaker 6: If we find you doing that, we're gonna consider that cheating.

910
00:41:36,760 --> 00:41:39,079
It's like someone else was like, well what if we

911
00:41:39,119 --> 00:41:41,639
made that the entire game? And so yeah, so having

912
00:41:41,679 --> 00:41:44,440
the incentive here of like you know, it is, it's

913
00:41:44,480 --> 00:41:47,480
game theory, right, it is a stag hunt. It is hey,

914
00:41:47,559 --> 00:41:50,880
should we work together to get a medium sized thing

915
00:41:51,079 --> 00:41:52,599
or should one of us just go out here and

916
00:41:52,639 --> 00:41:54,480
if one of us wins, well then I'll get the

917
00:41:54,519 --> 00:41:58,079
bigger prize, but it's more risky. Or do we both

918
00:41:58,119 --> 00:42:00,000
try to fight each other and maybe both of us

919
00:42:00,079 --> 00:42:02,320
die or something we attract an arc. There's a lot

920
00:42:02,360 --> 00:42:07,039
of obvious like risk reward decisions you're making constantly. That's

921
00:42:07,119 --> 00:42:08,639
kind of all up and down the chain, and that

922
00:42:08,760 --> 00:42:12,559
keeps every sort of interaction very you on your toes

923
00:42:12,599 --> 00:42:13,159
and interesting.

924
00:42:13,800 --> 00:42:16,239
Speaker 4: I will say, when you're playing solos, it is the

925
00:42:16,360 --> 00:42:20,840
absolute best case for the PS five mic on controller ever,

926
00:42:20,880 --> 00:42:23,760
because like I hate wearing headphones. I never wear headsets

927
00:42:23,840 --> 00:42:26,639
or just cut off normally. Right, that was scissors, Yeah,

928
00:42:26,679 --> 00:42:29,920
that's what we do in this family. But it's just

929
00:42:30,039 --> 00:42:32,599
short little bursts of conversation typically, So if you're playing solo,

930
00:42:32,639 --> 00:42:34,519
you don't need a headset, play through your TV speakers

931
00:42:34,639 --> 00:42:36,320
and then you just press that little unmute button when

932
00:42:36,320 --> 00:42:38,159
you see someone and be like, hey, don't shoot, I'm friendly,

933
00:42:38,239 --> 00:42:39,039
and then turn them off.

934
00:42:39,119 --> 00:42:39,559
Speaker 3: That's it.

935
00:42:39,559 --> 00:42:41,079
Speaker 4: You don't have to have a fucking headset the all

936
00:42:41,159 --> 00:42:42,280
time yeah, yeah, that's handy.

937
00:42:42,360 --> 00:42:43,079
Speaker 3: That's pretty cool.

938
00:42:43,679 --> 00:42:46,480
Speaker 5: Did you guys see neuro Gamer gave the game with

939
00:42:46,559 --> 00:42:48,719
two out of five because of the AI voice stuff.

940
00:42:48,719 --> 00:42:51,679
And then Tim Sweeney got involved and it was like

941
00:42:51,719 --> 00:42:55,559
political opinion should go on to op ed folks. That's

942
00:42:55,639 --> 00:42:59,679
real cool stuff. How's that to say? How is that political?

943
00:43:00,880 --> 00:43:03,360
Somebody asked this, what's this political? And he said, yes,

944
00:43:03,639 --> 00:43:07,719
this technology increases human productivity in some areas by integer

945
00:43:07,880 --> 00:43:11,079
multiple multiples, and views on whether this is a net

946
00:43:11,159 --> 00:43:13,880
good and should be rewarded or bad and should be

947
00:43:13,960 --> 00:43:19,400
fought against are speculative and generally distributed along political lines. Boy,

948
00:43:19,400 --> 00:43:22,599
when I think about the warmth and complexity and the

949
00:43:23,440 --> 00:43:25,800
emotions of the human condition, I just think about Tim

950
00:43:25,840 --> 00:43:28,239
Sweeney and I'm interested in what he has to say

951
00:43:28,719 --> 00:43:29,039
the most.

952
00:43:30,360 --> 00:43:32,719
Speaker 3: The most robotic response.

953
00:43:33,119 --> 00:43:35,679
Speaker 6: Sounds like a mill house was real, Like he's just

954
00:43:37,079 --> 00:43:38,800
go back climbing your tree.

955
00:43:40,000 --> 00:43:41,079
Speaker 1: I hope you lose yours.

956
00:43:42,159 --> 00:43:43,800
Speaker 4: So he's an interview by definition.

957
00:43:44,679 --> 00:43:50,000
Speaker 3: It sure is, my god, sure insightful.

958
00:43:55,280 --> 00:43:55,760
Speaker 5: Something, just.

959
00:43:57,920 --> 00:44:01,800
Speaker 3: Hold on, hold on, I know well it is video

960
00:44:01,800 --> 00:44:04,000
game reviews. Someone put that in the vault.

961
00:44:06,400 --> 00:44:09,639
Speaker 5: Of every time AI is criticized, like the Defenders just

962
00:44:09,639 --> 00:44:12,280
come out of like like this will probably bad for artists,

963
00:44:12,280 --> 00:44:15,199
and they're like, well, actually, what if it's good for artists?

964
00:44:15,360 --> 00:44:19,239
It's like collaborate and they're like you, how could it

965
00:44:19,280 --> 00:44:22,199
possibly be? It's like a fucking game past thing where

966
00:44:22,239 --> 00:44:24,679
it's like, actually, our games are going to sell even

967
00:44:24,679 --> 00:44:27,079
more that they're also available for free on this thing.

968
00:44:27,159 --> 00:44:32,239
How does that make sense? We'll never tell if it isn't.

969
00:44:32,639 --> 00:44:35,119
Speaker 3: This is not a one to one comparison, although some

970
00:44:35,159 --> 00:44:37,199
would probably argue it is closer to that. But like

971
00:44:37,239 --> 00:44:40,039
when people first came around and started being like, hey,

972
00:44:40,039 --> 00:44:43,239
you know what, maybe smoking's bad, like imagine, it was

973
00:44:43,320 --> 00:44:45,199
met with that kind of like why do is it

974
00:44:45,239 --> 00:44:50,519
got to be political? Yeah? You can't even imagine.

975
00:44:50,559 --> 00:44:52,800
Speaker 6: There was like a major campaign against smoking that was

976
00:44:52,840 --> 00:44:56,440
relatively successful in America and like it got it banned

977
00:44:56,440 --> 00:44:58,639
it most like public spaces and stuff like that.

978
00:44:58,880 --> 00:44:59,800
Speaker 2: I don't know if you could do that.

979
00:44:59,760 --> 00:45:03,760
Speaker 6: Today yet there, I take it back.

980
00:45:03,840 --> 00:45:07,320
Speaker 3: It was one hundred percent political. What am I talking about?

981
00:45:07,639 --> 00:45:11,679
Like the lobbying right that went into don't look this way,

982
00:45:12,239 --> 00:45:14,480
don't look at this, don't look at this black long,

983
00:45:14,880 --> 00:45:17,079
this is unrelated to what you're talking I mean.

984
00:45:17,159 --> 00:45:19,960
Speaker 4: When they introduced like seatbelt laws and everything, people are like, well,

985
00:45:19,960 --> 00:45:25,360
this is communism, you know, Jan you need to look

986
00:45:25,440 --> 00:45:27,800
up like highlight reels of news, like you know, local

987
00:45:27,840 --> 00:45:31,599
news talking laws and every where it's going to be Russia.

988
00:45:31,679 --> 00:45:34,239
Were Russia nowhere?

989
00:45:34,840 --> 00:45:35,519
Speaker 5: Like there was like a.

990
00:45:35,400 --> 00:45:37,039
Speaker 2: Big campaign against airbags.

991
00:45:37,079 --> 00:45:43,519
Speaker 7: It's like, oh my God, Jesus Christ while speaking about

992
00:45:43,679 --> 00:45:47,320
Human mill House, some of y'all been dipping into Simpson's

993
00:45:47,360 --> 00:45:52,239
Fortnite Mister Manati, You and the Minati brothers plus Christian

994
00:45:52,519 --> 00:45:54,119
played well a bit of this.

995
00:45:54,719 --> 00:45:57,440
Speaker 5: Four Adoptive Night. I have been I have been playing

996
00:45:57,800 --> 00:45:59,760
a good bit of this event. Some of it is

997
00:45:59,800 --> 00:46:03,039
like the pressure of I want to unlock Homer, and

998
00:46:03,119 --> 00:46:04,920
of course they make him the last thing you unlock

999
00:46:05,000 --> 00:46:07,000
in the battle pass. And now I'm invested in a

1000
00:46:07,039 --> 00:46:10,119
battle pass and want to unlock Homer, and I'm traveling

1001
00:46:10,119 --> 00:46:11,960
a bunch of this month and they only have until

1002
00:46:12,000 --> 00:46:13,960
this month to do it. So I am playing a lot,

1003
00:46:14,000 --> 00:46:17,920
but just buy some levels and gets there. I'll tell

1004
00:46:17,920 --> 00:46:21,079
you what if I'm it works, if I'm disinvested. I'm

1005
00:46:21,199 --> 00:46:23,320
about to leave on this Florida trip which goes through

1006
00:46:23,320 --> 00:46:25,559
to November. I'm not going to be like, oh, wow,

1007
00:46:25,719 --> 00:46:29,239
guess I don't get Homer then right, just.

1008
00:46:31,039 --> 00:46:31,639
Speaker 3: Get better.

1009
00:46:32,599 --> 00:46:35,679
Speaker 5: A j found some uh one of like the community

1010
00:46:35,679 --> 00:46:38,320
maps is just a clicker thing that he was just

1011
00:46:38,480 --> 00:46:41,639
doing for a few hours to unlock it, and I'm like, well,

1012
00:46:41,679 --> 00:46:42,920
as long as you were having fun.

1013
00:46:42,960 --> 00:46:47,360
Speaker 6: Ag My kids have played a bunch of those. Now, yeah,

1014
00:46:47,440 --> 00:46:49,239
they love those tycoon games.

1015
00:46:49,039 --> 00:46:49,679
Speaker 2: That's what they're called.

1016
00:46:49,920 --> 00:46:52,440
Speaker 5: But it is a really fun event because it's not

1017
00:46:52,519 --> 00:46:54,440
just like, oh, there's like one section of the map

1018
00:46:54,519 --> 00:46:55,320
that's Springfield.

1019
00:46:55,360 --> 00:46:58,480
Speaker 3: The entire map is spring Film.

1020
00:47:00,039 --> 00:47:02,199
Speaker 4: When it introduces the when the bus flies and it

1021
00:47:02,239 --> 00:47:05,360
does the Simpsons intro and says, and it's just fun

1022
00:47:05,360 --> 00:47:06,599
to look down and be like, Okay, do I want

1023
00:47:06,599 --> 00:47:09,119
to go near Burns's manor or the power plant or

1024
00:47:09,159 --> 00:47:12,519
Evergreen Terrace. It's just like, I am totally that person

1025
00:47:12,519 --> 00:47:15,159
that bought Virtual Springfield just because I wanted to walk

1026
00:47:15,199 --> 00:47:18,079
around Springfield in a video game and that wasn't even

1027
00:47:18,079 --> 00:47:19,559
a game, and that was still fascinating to me. So

1028
00:47:19,559 --> 00:47:22,440
I have like a good ass game like Fortnite, completely

1029
00:47:22,480 --> 00:47:24,960
live within the Simpsons world with all the right gags

1030
00:47:24,960 --> 00:47:27,119
and everything, because like, I'm sure there's a million gags.

1031
00:47:27,159 --> 00:47:29,519
I don't know from season twelve and beyond or whatever,

1032
00:47:29,760 --> 00:47:32,000
but I think they know their audience and it's like, oh,

1033
00:47:32,039 --> 00:47:33,320
I see the rake and it's like, oh, I know

1034
00:47:33,360 --> 00:47:34,920
it's gonna happen if I walk on that rake. You

1035
00:47:34,920 --> 00:47:37,440
know the right gags? I think it's blinky the fish

1036
00:47:37,480 --> 00:47:40,239
as an item and stuff like that. It's just been fantastic.

1037
00:47:40,280 --> 00:47:42,719
They rebranded all of the def stuff to slur so

1038
00:47:42,800 --> 00:47:45,519
it's like sloping man. Yeah, yeah, what is that about?

1039
00:47:45,639 --> 00:47:49,119
Why as a Fortnite thing? And also if they've done

1040
00:47:49,119 --> 00:47:52,880
like beer or alcohol, I don't think stuff, yeah right.

1041
00:47:52,800 --> 00:47:58,119
Speaker 6: So yeah, yeah, shooting up downtown Springfield, but you can't

1042
00:47:58,800 --> 00:48:01,920
it's only firearms please, Okay.

1043
00:48:02,480 --> 00:48:05,400
Speaker 3: I will say I think this is one of the

1044
00:48:05,519 --> 00:48:09,559
strongest integrations they've ever done. Like it is so smart.

1045
00:48:09,880 --> 00:48:14,559
I think it's also endlessly amazing that, like, you know, certainly,

1046
00:48:14,920 --> 00:48:19,119
uh my kid knew what the Simpsons were before going

1047
00:48:19,119 --> 00:48:22,920
into this, but the vast majority of like Simpson's lower

1048
00:48:22,960 --> 00:48:25,920
that he will ingest is now through Fortnite. Like he

1049
00:48:26,400 --> 00:48:31,719
didn't see the blinky Fish episode. Wasn't that like yeah,

1050
00:48:31,760 --> 00:48:33,320
like there's no way on earth he would know what

1051
00:48:33,360 --> 00:48:35,679
that Springfield head.

1052
00:48:35,760 --> 00:48:36,760
Speaker 2: I don't know what that was doing.

1053
00:48:36,800 --> 00:48:38,679
Speaker 3: It's like it's a one shot. I think it like

1054
00:48:38,760 --> 00:48:42,840
helps you against headshots. It's it's crazy. It's just crazy

1055
00:48:42,840 --> 00:48:46,039
to me that like, oh yeah, he will gather the

1056
00:48:46,159 --> 00:48:52,920
majority of his Simpson's lower knowledge through playing incessantly and

1057
00:48:53,039 --> 00:48:55,719
like the kids love this season. They are all about it.

1058
00:48:56,159 --> 00:49:01,280
Speaker 5: That's why. Yeah, that's investing billion of dollars a day exactly.

1059
00:49:01,440 --> 00:49:04,679
It's because they want to their IP to younger people in.

1060
00:49:04,599 --> 00:49:07,519
Speaker 3: This like the New Life that I'm sure this says

1061
00:49:07,639 --> 00:49:10,719
breathed into The Simpsons with an under thirty kind of

1062
00:49:10,760 --> 00:49:13,239
crowd is like tremendous six.

1063
00:49:13,119 --> 00:49:14,519
Speaker 6: To eight year old that thought. I would put on

1064
00:49:14,559 --> 00:49:18,320
Simpsons for myself and they would be like, uh what sorry,

1065
00:49:18,320 --> 00:49:19,079
how old is the Simpsons?

1066
00:49:19,119 --> 00:49:22,440
Speaker 1: Episode is that you're no, no, no, the Gimmicks.

1067
00:49:21,519 --> 00:49:21,960
Speaker 2: Six and eight?

1068
00:49:22,039 --> 00:49:24,960
Speaker 6: Yeah, uh not six seven, I'm sorry, Jane.

1069
00:49:25,239 --> 00:49:26,880
Speaker 3: Uh that's over door.

1070
00:49:27,360 --> 00:49:33,079
Speaker 6: Yeah we're past that. Well, yeah, they wouldn't like it

1071
00:49:33,119 --> 00:49:34,480
when I put on Simpsons. They'd be like, this is

1072
00:49:34,519 --> 00:49:37,119
not cool stuff. And now that here's it's in Fortnite,

1073
00:49:37,119 --> 00:49:39,840
which they just started kind of getting into recently because

1074
00:49:39,880 --> 00:49:41,920
the K pop stuff and it's like they're you could tell,

1075
00:49:41,920 --> 00:49:43,519
I could tell they're like warming up to it, or

1076
00:49:43,519 --> 00:49:46,199
at the very least, it's sort of like washing over them.

1077
00:49:46,239 --> 00:49:48,960
And it's uh, not something that they're immediately.

1078
00:49:48,760 --> 00:49:50,320
Speaker 2: Like repelled to or repelled by.

1079
00:49:50,679 --> 00:49:52,639
Speaker 6: So I think it's like, Okay, this is clearly working

1080
00:49:52,679 --> 00:49:54,639
on some level, and I could see why Disney thinks

1081
00:49:54,639 --> 00:49:56,159
it's so worthy of investment.

1082
00:49:56,800 --> 00:49:59,800
Speaker 4: It's so it's the thing is it is a good

1083
00:50:00,119 --> 00:50:03,039
game too, So it's easy and just be impressed and like,

1084
00:50:03,079 --> 00:50:05,480
my god, the roster of characters you've gotten here just

1085
00:50:05,559 --> 00:50:08,239
dwarfs any game ever by far. And then the game

1086
00:50:08,320 --> 00:50:10,079
is constantly evolving, like I haven't really played it and

1087
00:50:10,159 --> 00:50:11,719
probably well over a year, and I went back in

1088
00:50:11,760 --> 00:50:14,840
and like, all right, Fortnite's still really fucking good. I'm

1089
00:50:14,920 --> 00:50:16,360
just really impressed by the whole thing.

1090
00:50:16,480 --> 00:50:18,760
Speaker 1: I wish I like the Simpsons more. I want to

1091
00:50:18,920 --> 00:50:20,599
experience with y'all are playing Fortnite.

1092
00:50:20,920 --> 00:50:23,159
Speaker 4: The best comedy writing of all time. You'll like it

1093
00:50:23,880 --> 00:50:26,480
season three through ten, probably the best comedy writing ever.

1094
00:50:26,599 --> 00:50:28,800
Speaker 6: Yeah, I like, I don't think I'm going to be

1095
00:50:28,920 --> 00:50:32,599
checking out Fortnite like because Fortnite anymore. I'll be coming

1096
00:50:32,639 --> 00:50:35,320
back for stuff like this, sure, and I just think

1097
00:50:35,320 --> 00:50:36,559
and so they are going to be in a situation

1098
00:50:36,559 --> 00:50:38,719
where it's like, Okay, we have to keep escalating. What's

1099
00:50:38,760 --> 00:50:40,400
the next biggest thing we can get now. At the

1100
00:50:40,480 --> 00:50:42,599
very least, they do have Disney in their corner, so

1101
00:50:42,639 --> 00:50:44,760
that's going to be easier for some time for the

1102
00:50:44,760 --> 00:50:48,440
most part. But it feels like diminishing returns as well,

1103
00:50:48,519 --> 00:50:50,679
because I'm just like, yeah, this is still a fun game,

1104
00:50:50,760 --> 00:50:53,159
but it is a little bit of a played out

1105
00:50:53,440 --> 00:50:56,360
sort of style or like shooter mode at this point,

1106
00:50:56,360 --> 00:50:58,679
I'm not thrilled by Batter Royals the way I once

1107
00:50:58,840 --> 00:50:59,320
was for sure.

1108
00:50:59,360 --> 00:51:00,920
Speaker 4: The thing is when you log in now, it's like,

1109
00:51:01,000 --> 00:51:02,800
I know, there's a million other things, Like I haven't

1110
00:51:02,800 --> 00:51:04,840
tried the they have like a Rocket League thing or

1111
00:51:04,880 --> 00:51:07,880
a rock band thing. There's a million there's that grid

1112
00:51:07,960 --> 00:51:09,360
of things, and it's just kind of like for me

1113
00:51:09,400 --> 00:51:11,159
who's been out for a year, it's just kind of overwhelming.

1114
00:51:11,239 --> 00:51:13,440
Speaker 1: So it's like, that's a lot of zero build Yeah,

1115
00:51:13,519 --> 00:51:16,760
that's a lot of Roadblocksky, it's the roadblock style community creations.

1116
00:51:16,880 --> 00:51:18,679
Speaker 6: A lot of them are anyhow, and.

1117
00:51:18,639 --> 00:51:20,719
Speaker 3: That's becoming pretty big. Yeah, leg.

1118
00:51:22,559 --> 00:51:24,199
Speaker 2: Leg Yeah, leg By them.

1119
00:51:24,280 --> 00:51:24,960
Speaker 4: I never did that.

1120
00:51:25,199 --> 00:51:27,079
Speaker 5: They did a Disneylan thing. I didn't check it out.

1121
00:51:27,119 --> 00:51:27,719
I heard it's bad.

1122
00:51:28,320 --> 00:51:31,960
Speaker 6: Yeah, sorry Mike it but those community created things are

1123
00:51:32,239 --> 00:51:35,199
very simple, very basive. The clicker that Aj was probably

1124
00:51:35,199 --> 00:51:38,960
playing is like very like underdesigned, just there to give

1125
00:51:39,000 --> 00:51:41,840
you something to do less like a click click bomb

1126
00:51:42,119 --> 00:51:44,039
is more complicated and intricate than a lot of the

1127
00:51:44,079 --> 00:51:47,239
games you're going to get from the community created stuff

1128
00:51:47,280 --> 00:51:47,760
in Fortnite.

1129
00:51:47,800 --> 00:51:50,000
Speaker 4: So that's not they don't have Chuck.

1130
00:51:50,079 --> 00:51:52,159
Speaker 6: Yeah, yeah, Chuck.

1131
00:51:52,679 --> 00:51:55,360
Speaker 3: The brain Rock game was like a very big deal.

1132
00:51:55,400 --> 00:52:00,199
I think I'd tapering off a little bit. Yeah, but yeah,

1133
00:52:00,199 --> 00:52:02,079
that's the kind of nuts I think. This is, Like

1134
00:52:02,639 --> 00:52:04,559
I wonder what their next. I mean, what was the

1135
00:52:04,559 --> 00:52:08,800
one that was this heavily sort of skinned and integrated,

1136
00:52:08,840 --> 00:52:10,800
Like what was the last one of these, like the.

1137
00:52:10,719 --> 00:52:15,400
Speaker 5: Whole map, Like, yeah, the biggest Star Wars ones, But

1138
00:52:15,440 --> 00:52:17,239
even then, I don't think it's the whole They will do.

1139
00:52:17,199 --> 00:52:19,320
Speaker 4: Like, oh, here's a little like tattooine area or something

1140
00:52:19,880 --> 00:52:22,239
part of the map, but like I've never played the

1141
00:52:22,280 --> 00:52:23,079
whole thing.

1142
00:52:23,239 --> 00:52:24,960
Speaker 6: Yeah, I mean, to be fair, like this whole map

1143
00:52:25,039 --> 00:52:27,400
is like cell shaded, like and that's they just kind

1144
00:52:27,400 --> 00:52:30,079
of turned on that filter. But there it is Springfield

1145
00:52:30,119 --> 00:52:31,880
spread all over the place for sure. Yeah, in a

1146
00:52:31,920 --> 00:52:33,960
way that we've not really seen before, at least as

1147
00:52:33,960 --> 00:52:34,679
far as I can remember.

1148
00:52:34,800 --> 00:52:37,280
Speaker 3: Yeah, I don't remember ever seeing them do the full

1149
00:52:37,320 --> 00:52:38,599
map before. That's right.

1150
00:52:38,639 --> 00:52:40,159
Speaker 6: This is a smaller map too, so it's a little

1151
00:52:40,159 --> 00:52:40,639
bit easier.

1152
00:52:40,760 --> 00:52:41,840
Speaker 4: Yeah, it feels great.

1153
00:52:42,480 --> 00:52:45,280
Speaker 5: Yeah, they don't like feel too small to me. I

1154
00:52:45,280 --> 00:52:45,599
don't know.

1155
00:52:45,599 --> 00:52:46,280
Speaker 1: It's a well.

1156
00:52:46,320 --> 00:52:48,360
Speaker 6: They also filled with eighty players, so it's like a

1157
00:52:48,440 --> 00:52:49,519
kind of bou That's.

1158
00:52:49,360 --> 00:52:50,679
Speaker 5: How that makes sense.

1159
00:52:50,920 --> 00:52:52,840
Speaker 4: It's just like you go into the Simpson's house and

1160
00:52:52,840 --> 00:52:54,679
I went up the couch and me and Kayla were playing,

1161
00:52:54,719 --> 00:52:56,480
and I was Solid Snake and said press X, and

1162
00:52:56,559 --> 00:52:58,400
like Solid Snakes sits on the couch with a can

1163
00:52:58,400 --> 00:53:01,320
of Slurp and she's Vegeta. And now Vegeta and Solid

1164
00:53:01,360 --> 00:53:03,079
Snake are sitting on the Simpsons couch.

1165
00:53:03,159 --> 00:53:06,039
Speaker 5: Is like, I kind of love this, but for us,

1166
00:53:06,119 --> 00:53:08,280
we were each one of the Stimpsons characters you can't

1167
00:53:08,280 --> 00:53:10,480
play in and we like did the couch thing. Now. So

1168
00:53:10,639 --> 00:53:12,320
even like some of the in game like quests you

1169
00:53:12,360 --> 00:53:14,599
can do for just bonus points, like one is just

1170
00:53:14,639 --> 00:53:17,679
do any emot then shoot a shotgun and it's your

1171
00:53:17,760 --> 00:53:20,159
dissing your fly girl thing that Mode did from that

1172
00:53:20,159 --> 00:53:23,360
one episode. Right, you could jump the Springfield Gorge with

1173
00:53:23,400 --> 00:53:26,920
a car. Oh, it's just it's just really smart. There's

1174
00:53:26,960 --> 00:53:28,679
just a ton of you know, it's it's it's a

1175
00:53:28,719 --> 00:53:30,880
lot of not sense fan service, but it's fun.

1176
00:53:31,320 --> 00:53:36,360
Speaker 3: Now. Dylan was playing as Bob from Bob's Burgers goes

1177
00:53:36,400 --> 00:53:40,440
into the the Simpsons house, sees Marge, and Marge goes

1178
00:53:40,480 --> 00:53:43,239
tell Linda. I said, Hi, oh, that's that was really good.

1179
00:53:43,239 --> 00:53:48,199
Speaker 1: Oh wow, Now I know that, Uh, Disney is probably

1180
00:53:48,280 --> 00:53:51,360
okay with the Simpsons just shooting and blasting guns. But

1181
00:53:51,480 --> 00:53:53,880
what other Disney property do you think they could just

1182
00:53:54,239 --> 00:53:55,639
be okay, could.

1183
00:53:55,519 --> 00:53:57,519
Speaker 6: Shoot a gun, right, he shoots a gun in the movie.

1184
00:53:57,519 --> 00:54:00,559
Speaker 3: He's got to me, it seems has that energy for sure.

1185
00:54:00,719 --> 00:54:01,119
Speaker 2: Almost.

1186
00:54:01,559 --> 00:54:03,679
Speaker 5: I think the corporations are just convinced themselves, well, it's

1187
00:54:03,719 --> 00:54:07,599
not real guns. It's fine because it playing it does

1188
00:54:08,880 --> 00:54:09,840
it is just about it.

1189
00:54:10,079 --> 00:54:12,400
Speaker 6: It's still it doesn't feel like ar graders to me,

1190
00:54:12,480 --> 00:54:14,039
like our graders. I feel like, I'm sure a real

1191
00:54:14,079 --> 00:54:15,440
gun here. For some reason, it.

1192
00:54:15,400 --> 00:54:18,519
Speaker 1: Doesn't because I was thinking in terms of like skinning

1193
00:54:18,599 --> 00:54:22,519
a whole world again. You could maybe do toy story.

1194
00:54:23,360 --> 00:54:27,119
Speaker 5: I mean they've done picks are already they this is

1195
00:54:27,199 --> 00:54:33,480
incredible is in there? Yeah about toys could be good.

1196
00:54:33,519 --> 00:54:37,119
It's somehow feels a lot Matrix would be good.

1197
00:54:37,679 --> 00:54:39,880
Speaker 3: But that is that is that Disney.

1198
00:54:40,119 --> 00:54:46,440
Speaker 5: No Epic did that Matrix. Uh like reloaded whatever that demo?

1199
00:54:48,119 --> 00:54:50,280
Speaker 4: They have Trinity. I've got like a trinity and like

1200
00:54:50,400 --> 00:54:52,800
the Dodge is already in there.

1201
00:54:53,000 --> 00:54:54,519
Speaker 2: Yeah, I'm sure Neo's in there.

1202
00:54:54,599 --> 00:54:57,440
Speaker 5: Yeah, yeah, so many I would be alien, but they

1203
00:54:57,440 --> 00:55:01,079
are like Ripley is in there already. Actually they've done

1204
00:55:01,119 --> 00:55:01,480
a big.

1205
00:55:01,360 --> 00:55:03,360
Speaker 4: Predator one that New movies that Bredather's in there, but

1206
00:55:03,400 --> 00:55:04,599
he was like I think it was a battle pass

1207
00:55:04,639 --> 00:55:06,920
thing because I really wanted Bredather and never got him.

1208
00:55:06,960 --> 00:55:07,760
I've got Terminator.

1209
00:55:08,800 --> 00:55:12,079
Speaker 3: See that quick quick anecdote. Bad Lands so fucking good.

1210
00:55:12,920 --> 00:55:14,440
Speaker 4: You need to I want to see that's good.

1211
00:55:16,239 --> 00:55:23,679
Speaker 3: No, not yet, I would Stobby is in it? Really,

1212
00:55:23,960 --> 00:55:24,239
I don't know.

1213
00:55:24,400 --> 00:55:25,760
Speaker 6: Yeah, not Disney.

1214
00:55:25,840 --> 00:55:28,039
Speaker 5: They've done any Star Trek stuff yet because.

1215
00:55:28,280 --> 00:55:28,920
Speaker 2: No, I don't think so.

1216
00:55:31,199 --> 00:55:32,880
Speaker 5: Because Element.

1217
00:55:34,239 --> 00:55:37,400
Speaker 3: That dark Dark City, nothing but sentence.

1218
00:55:37,800 --> 00:55:41,280
Speaker 1: If that Tron movie was good, Tron could have translated

1219
00:55:41,320 --> 00:55:41,719
really well.

1220
00:55:42,000 --> 00:55:44,519
Speaker 5: I bet to put Tron in eventually at some point anyways,

1221
00:55:44,679 --> 00:55:47,559
like Original Tron and Tron like Tron yet, you think.

1222
00:55:47,480 --> 00:55:50,519
Speaker 1: They're gonna put that Glenn Powell show Chad Powers into.

1223
00:55:50,599 --> 00:55:52,880
Speaker 6: They're gonna do Darren Aronofsky's Mother.

1224
00:55:53,199 --> 00:55:58,159
Speaker 3: That's gonna be Downton Abbey and Fortnite would be hard.

1225
00:55:58,320 --> 00:56:03,239
God let me hours or back art. Yeah, they backlards.

1226
00:56:03,280 --> 00:56:05,119
Speaker 5: They should put the sticky bandits in it, right, they

1227
00:56:05,159 --> 00:56:05,719
should just put the.

1228
00:56:08,760 --> 00:56:11,840
Speaker 3: Sticky bandits. I would purchase like immedia, like every now

1229
00:56:11,880 --> 00:56:14,039
and then, like Dy'll give me something that he thinks

1230
00:56:14,079 --> 00:56:16,039
I'll like and which is really sweet. He got me Edwards.

1231
00:56:16,760 --> 00:56:21,000
Oh and I know day one, the sticky bandits would

1232
00:56:21,000 --> 00:56:21,960
just be in my inbox.

1233
00:56:24,440 --> 00:56:27,159
Speaker 2: Kid, I'm just working before we get off this. So

1234
00:56:27,599 --> 00:56:28,639
it's I think this is awesome.

1235
00:56:28,679 --> 00:56:30,119
Speaker 6: I agree with you. Your guys just takes on that

1236
00:56:30,199 --> 00:56:31,760
that this is a really cool, cool way to have

1237
00:56:31,920 --> 00:56:34,000
some new Simpson stuff in video games.

1238
00:56:34,599 --> 00:56:34,719
Speaker 7: Uh.

1239
00:56:36,039 --> 00:56:38,519
Speaker 6: It does feel like we get this though, instead of

1240
00:56:38,559 --> 00:56:41,960
a new Simpson's video game, right, And it's like, I

1241
00:56:42,320 --> 00:56:44,239
think I would still prefer that, even though I think

1242
00:56:44,280 --> 00:56:46,599
this would actually be better to play.

1243
00:56:46,639 --> 00:56:50,239
Speaker 3: I think your sentiment is in the right place. But

1244
00:56:50,360 --> 00:56:55,559
I do think from a cost efficiency perspective, we can

1245
00:56:55,719 --> 00:56:58,639
just do this and get eighty percent of the way there. Yeah,

1246
00:56:59,000 --> 00:57:02,639
And for as much as like for better or worse,

1247
00:57:02,679 --> 00:57:06,920
that statement is true. You know, it is exposing the

1248
00:57:07,000 --> 00:57:10,639
people to that thing, as opposed to taking a risk

1249
00:57:10,760 --> 00:57:13,079
on a thing that no one might not even play,

1250
00:57:13,239 --> 00:57:14,760
where you know, people are just gonna play it by

1251
00:57:14,840 --> 00:57:15,880
virtue of it being Fortnite.

1252
00:57:16,000 --> 00:57:17,880
Speaker 1: Yeah, And I mean look at that Terminator game that

1253
00:57:18,000 --> 00:57:19,800
it just got delayed again to.

1254
00:57:21,159 --> 00:57:22,599
Speaker 6: I mean I just think, like you know, I think

1255
00:57:22,679 --> 00:57:24,760
Star Wars will probably it's fate will probably be this

1256
00:57:24,880 --> 00:57:26,599
And it's like, I think it's nice to have Battlefront

1257
00:57:26,599 --> 00:57:28,000
two to go back to when I'm like in the

1258
00:57:28,039 --> 00:57:29,760
mood and that pops off with the community every once

1259
00:57:29,800 --> 00:57:31,880
in a while, once in a while, and that's probably

1260
00:57:32,039 --> 00:57:33,159
that idea of doing.

1261
00:57:34,960 --> 00:57:37,320
Speaker 3: The testing ground, right, Like, oh, maybe we should make

1262
00:57:37,320 --> 00:57:39,440
a Simpsons game now that it did really will and

1263
00:57:39,599 --> 00:57:41,119
well I would love.

1264
00:57:41,039 --> 00:57:41,719
Speaker 5: For that to be the case.

1265
00:57:41,760 --> 00:57:43,960
Speaker 2: I really don't didn't announce a.

1266
00:57:43,960 --> 00:57:44,760
Speaker 3: New Simpsons movie.

1267
00:57:44,920 --> 00:57:45,840
Speaker 5: They're doing a new movie.

1268
00:57:45,920 --> 00:57:46,119
Speaker 3: Yeah.

1269
00:57:46,159 --> 00:57:47,960
Speaker 4: They put out the game, the Simpsons game with that

1270
00:57:48,039 --> 00:57:49,679
last one, and that Simpsons game was not terrible.

1271
00:57:49,840 --> 00:57:52,280
Speaker 5: It was pretty It wasn't just feel. It just feels

1272
00:57:52,320 --> 00:57:55,039
so different now, like they're not going to do that, Like, yeah,

1273
00:57:55,039 --> 00:57:56,320
I would love it. They're like we're making a hit

1274
00:57:56,360 --> 00:57:58,840
and Run two and like, whoa, what does that look like? Now?

1275
00:57:58,880 --> 00:57:59,800
Speaker 3: That'd be so amazing.

1276
00:58:00,079 --> 00:58:03,239
Speaker 5: But yeah, it's just not the way things are. And

1277
00:58:03,599 --> 00:58:05,480
this is like the best. I mean, the last game

1278
00:58:05,519 --> 00:58:08,280
before this was tapped out, which is offline. Now you

1279
00:58:08,360 --> 00:58:11,360
came and play it at all right, Oh it's kind

1280
00:58:11,400 --> 00:58:12,400
of this or nothing.

1281
00:58:13,480 --> 00:58:13,880
Speaker 3: All right?

1282
00:58:14,079 --> 00:58:18,280
Speaker 1: From dropping out of the sky onto Springfield to talking

1283
00:58:18,320 --> 00:58:22,039
about the Ambrosia Sky. This is a neat little title

1284
00:58:22,119 --> 00:58:24,920
that I checked out a little bit of y'all. Imagine

1285
00:58:26,039 --> 00:58:30,079
a little bit of Powerwasher, a little bit of a

1286
00:58:30,199 --> 00:58:34,360
game with a gravity gun and then a gravity or

1287
00:58:34,480 --> 00:58:39,320
grappling hook, and you have Ambrosia Sky. You are thrown

1288
00:58:39,440 --> 00:58:43,440
onto a spaceship and you were supposed to collect different

1289
00:58:43,519 --> 00:58:46,760
plant samples of a different fung guy, and you have

1290
00:58:47,000 --> 00:58:51,960
your water gun or your powerwashing gun is used to

1291
00:58:53,320 --> 00:58:56,360
get rid of the miscellaneous fung guy that is popping

1292
00:58:56,480 --> 00:58:58,440
up throughout this part of space.

1293
00:58:59,119 --> 00:58:59,519
Speaker 3: It's neat.

1294
00:58:59,599 --> 00:59:01,320
Speaker 1: There's a bunch of little puzzles where you have to

1295
00:59:01,440 --> 00:59:03,639
kind of futs around with like the gravity or you're

1296
00:59:03,760 --> 00:59:08,199
using your gravity gun equivalent hook to pull stuff towards you,

1297
00:59:08,400 --> 00:59:12,440
and you have to It matters what condition the fungi

1298
00:59:12,599 --> 00:59:16,239
or plant samples are when you acquire them. So if

1299
00:59:16,280 --> 00:59:18,320
you just walk up to them and get them, they'll

1300
00:59:18,320 --> 00:59:19,079
be in good condition.

1301
00:59:19,280 --> 00:59:19,840
Speaker 3: But if you like.

1302
00:59:21,360 --> 00:59:24,360
Speaker 1: Gravity gun them over to you and you drop it

1303
00:59:24,440 --> 00:59:27,719
and you don't nail like the catch, it'll wind up

1304
00:59:27,719 --> 00:59:31,400
being a bad sample. And the flow of the levels,

1305
00:59:31,480 --> 00:59:33,800
as far as they've been for me so far, is

1306
00:59:34,400 --> 00:59:38,119
you will explore a specific part of a spaceship, get

1307
00:59:38,159 --> 00:59:40,920
to point B, and then from point B you have to,

1308
00:59:41,039 --> 00:59:44,519
like Warrior Land style, run all the way back to

1309
00:59:44,639 --> 00:59:49,679
the very beginning. And there are different obstacles that pop up,

1310
00:59:49,960 --> 00:59:53,320
like hey there, all these plants are electric, so you

1311
00:59:53,400 --> 00:59:55,639
can't touch them, so you have to use your grappling

1312
00:59:55,719 --> 01:00:02,480
hook to pop and bop around them, and your powerwasher

1313
01:00:02,679 --> 01:00:05,320
water gun equivalent you can control the nozzle, so you

1314
01:00:05,360 --> 01:00:09,199
can do like a wide flow or like a super

1315
01:00:09,280 --> 01:00:10,679
tall vertical spray.

1316
01:00:11,039 --> 01:00:11,480
Speaker 3: It's neat.

1317
01:00:11,559 --> 01:00:13,000
Speaker 1: I like the art style of the game, but it

1318
01:00:13,119 --> 01:00:15,679
is definitely one of those games that hurts my eyes

1319
01:00:16,039 --> 01:00:19,599
because the art style is so funky. From my understanding,

1320
01:00:19,639 --> 01:00:22,239
it's a very small team. I don't quite know how

1321
01:00:22,440 --> 01:00:25,280
long the game is overall, but I've been enjoying the Bible.

1322
01:00:25,840 --> 01:00:27,880
Speaker 4: I'm seeing it listed as part one. Do you know

1323
01:00:27,920 --> 01:00:29,280
if this is supposed to be episodic?

1324
01:00:29,719 --> 01:00:32,360
Speaker 1: I am not quite sure if it's supposed to be episodic.

1325
01:00:32,480 --> 01:00:35,239
I am not gonna lie. I was kind of humming

1326
01:00:35,360 --> 01:00:36,679
through all of the dialogue.

1327
01:00:38,159 --> 01:00:38,639
Speaker 3: How dare you?

1328
01:00:38,960 --> 01:00:42,119
Speaker 1: I know, I know I'm disrespectful, I get it, but

1329
01:00:42,320 --> 01:00:44,960
I am really enjoying what I've played of it so far.

1330
01:00:45,079 --> 01:00:47,599
There's an upgrade mechanic where based off of the different

1331
01:00:48,159 --> 01:00:51,039
types of fungi or plant samples you were collecting, you

1332
01:00:51,159 --> 01:00:56,119
were affecting like your resistances or the effectiveness of your

1333
01:00:56,239 --> 01:00:56,960
sprayer gun.

1334
01:00:57,800 --> 01:00:59,880
Speaker 3: It's cool the god.

1335
01:01:00,039 --> 01:01:02,880
Speaker 1: I just love a cool zero G segment where you

1336
01:01:02,960 --> 01:01:04,920
have to use a grappling hook to like just pull

1337
01:01:05,000 --> 01:01:08,079
you through. I just want that to be real. Just

1338
01:01:08,239 --> 01:01:09,400
that part was it.

1339
01:01:09,400 --> 01:01:11,719
Speaker 4: Dead Space two that had those sequences where the gravity

1340
01:01:11,719 --> 01:01:13,679
would drop out and you could kind of like jet

1341
01:01:13,760 --> 01:01:16,679
pack around and rotat and everything really good. I remember,

1342
01:01:16,760 --> 01:01:18,760
like that's my favorite, Like zero G sequences.

1343
01:01:18,920 --> 01:01:22,159
Speaker 1: Yeah, parts parts of Ambrosia Sky feel like those segments

1344
01:01:22,199 --> 01:01:24,960
of Dead Space. It's like if you mix dead Space

1345
01:01:25,440 --> 01:01:27,920
Warrior Land is it four? I think it's four and

1346
01:01:28,199 --> 01:01:32,320
Powerwasher Simulator together and just like jumbled it up. Finally

1347
01:01:32,599 --> 01:01:38,320
we can get that genre going. Speaking about episodic Gang,

1348
01:01:38,960 --> 01:01:43,480
Holy smokes, you talked a lot about this game last week.

1349
01:01:43,719 --> 01:01:46,079
I've been streaming a lot of it. I've played it,

1350
01:01:46,079 --> 01:01:48,039
and it looks like Jurf has played it. I'm talking

1351
01:01:48,079 --> 01:01:53,119
about Dispatch. Yeah, back, I want to hear what you think.

1352
01:01:53,000 --> 01:01:56,880
Speaker 3: About this aside from the penises.

1353
01:01:57,639 --> 01:02:02,039
Speaker 1: Yeah, no, no specific Hey there's one Hey, there's one

1354
01:02:02,119 --> 01:02:03,880
episode that starts very spicy.

1355
01:02:04,679 --> 01:02:10,320
Speaker 3: So I I recruited my wife to yep, thank you,

1356
01:02:10,760 --> 01:02:14,280
to sit down and watch this with me because I

1357
01:02:14,599 --> 01:02:16,679
knew what this was and I knew it was like

1358
01:02:16,719 --> 01:02:20,559
a very narrative focused episodic kind of choose your own

1359
01:02:20,559 --> 01:02:25,440
adventure thing, and I lost her, like almost immediately after

1360
01:02:25,559 --> 01:02:30,480
the toxicity Guy Penis stuff. Yeah, look, I tried.

1361
01:02:31,480 --> 01:02:33,079
Speaker 6: Did you did you tell her about the censor bar

1362
01:02:33,679 --> 01:02:35,760
or is that against your your you know, a censor

1363
01:02:35,880 --> 01:02:36,880
I'm a purist.

1364
01:02:38,039 --> 01:02:38,599
Speaker 2: One, a guy.

1365
01:02:38,960 --> 01:02:42,519
Speaker 3: Penixactarist Penis purist must keep it. I don't care how

1366
01:02:43,119 --> 01:02:46,079
drippy and green it is. I wanted in my video game.

1367
01:02:47,719 --> 01:02:51,320
It's so a little drippy. So I so far really

1368
01:02:51,519 --> 01:02:55,840
like Dispatch it is. It is, like we said, a

1369
01:02:56,000 --> 01:03:03,280
narrative driven, episodic sort of cartoon that I believe is

1370
01:03:03,320 --> 01:03:06,960
from the pedigree that brought us most of the Telltale stuff.

1371
01:03:07,000 --> 01:03:10,360
That's right, Wolf Wolves among us? And is it the

1372
01:03:10,400 --> 01:03:14,119
Walking Dead people? Is that who? There's DNA.

1373
01:03:15,280 --> 01:03:16,559
Speaker 6: It's like, you know a lot of the Walking Dead

1374
01:03:16,559 --> 01:03:19,639
people already left the Telltale early on from that first season.

1375
01:03:19,679 --> 01:03:23,119
Speaker 3: But yeah, So the story follows a sort of retired

1376
01:03:23,239 --> 01:03:26,599
superhero who exists in a world where there are people

1377
01:03:26,679 --> 01:03:29,400
with superpowers, but he does not have superpowers. He was

1378
01:03:29,440 --> 01:03:33,239
just sort of LARPing as one inside. Yeah, he's this

1379
01:03:33,440 --> 01:03:36,760
generationally passed down mech suit that he's been sort of

1380
01:03:36,840 --> 01:03:39,960
dawning for for a while. He kind of is forced

1381
01:03:40,000 --> 01:03:45,840
into retirement and then is recruited by a superhero dispatch

1382
01:03:45,920 --> 01:03:49,519
company that is meant to kind of like organize the

1383
01:03:50,800 --> 01:03:54,719
dispatching of superheroes to problems around Los Angeles. And the

1384
01:03:54,880 --> 01:03:57,599
first episode is you sort of is this setup for that?

1385
01:03:57,920 --> 01:04:00,320
And without getting too much more into the story. That's

1386
01:04:00,599 --> 01:04:02,800
sort of where you are set. I think from a

1387
01:04:02,960 --> 01:04:06,599
production value point of view, like this is off the

1388
01:04:06,760 --> 01:04:11,480
goddamn charts. I think some of the look and the

1389
01:04:11,599 --> 01:04:16,960
kind of like realized collective vision of what this story

1390
01:04:17,079 --> 01:04:20,519
and game looks like is nothing short of like you know,

1391
01:04:21,440 --> 01:04:23,800
sensational the as.

1392
01:04:23,679 --> 01:04:26,320
Speaker 2: The animation and sort of blocking of.

1393
01:04:27,960 --> 01:04:31,800
Speaker 6: Modern day animated shows on streaming platforms and then but

1394
01:04:31,880 --> 01:04:34,320
it's still presented like a video game. It's directed like

1395
01:04:34,360 --> 01:04:36,599
a video game, so it's like it's not going to

1396
01:04:36,639 --> 01:04:37,880
get that stuff is not going to get in the

1397
01:04:37,920 --> 01:04:39,800
way of you seeing what's happening. So you get all

1398
01:04:39,800 --> 01:04:41,800
the information so you can make choices the way you

1399
01:04:41,840 --> 01:04:42,119
want to.

1400
01:04:42,119 --> 01:04:45,679
Speaker 3: Make, right. I So, you know, and here's where like

1401
01:04:46,000 --> 01:04:50,639
I guess my waterfall of positivity kind of doesn't dry up,

1402
01:04:50,679 --> 01:04:53,079
but it's certainly kind of like peppered in with a

1403
01:04:53,159 --> 01:04:56,280
little bit of observational kind of criticism.

1404
01:04:56,360 --> 01:04:56,480
Speaker 1: Here.

1405
01:04:56,480 --> 01:05:00,199
Speaker 3: It's like I think the game, you know, I I

1406
01:05:00,280 --> 01:05:03,079
almost like don't want to play. I feel like I'm

1407
01:05:03,079 --> 01:05:04,960
at the point where I'm like, this story is better

1408
01:05:05,039 --> 01:05:08,000
than any of what the gaming devices are in this thing,

1409
01:05:08,840 --> 01:05:11,400
and you are almost left to the point where like

1410
01:05:11,719 --> 01:05:13,800
you can interact with some of the cut scenes in

1411
01:05:13,920 --> 01:05:17,360
a sort of meaningless you know, or it feels meaningless,

1412
01:05:17,440 --> 01:05:19,719
kind of like hold a so that you punch back

1413
01:05:19,880 --> 01:05:22,960
or slide the left stick across so that your mech

1414
01:05:23,079 --> 01:05:25,360
punches a thing and it's like you have the option

1415
01:05:25,480 --> 01:05:26,199
to turn that off.

1416
01:05:26,360 --> 01:05:29,400
Speaker 6: So the sort of those are the least interesting interaction.

1417
01:05:29,519 --> 01:05:32,440
Speaker 3: Yeah, yeah, sure, you know. I guess the meat and

1418
01:05:32,559 --> 01:05:35,639
potatoes of the actual quote unquote gameplay of this thing

1419
01:05:36,039 --> 01:05:41,079
is the sort of like real time dispatching of these heroes,

1420
01:05:41,119 --> 01:05:44,840
which for me is like it's fine, it's not the

1421
01:05:44,920 --> 01:05:48,639
most compelling sort of gameplay loop. Sure, I'm happy to

1422
01:05:48,800 --> 01:05:51,480
do it, but I'm like, all right, let's get back

1423
01:05:51,480 --> 01:05:53,960
to like this thing. And I guess it's kind of

1424
01:05:54,039 --> 01:05:55,800
reminds me of like a lot of when they were

1425
01:05:55,840 --> 01:05:59,000
trying to get those Choose your Own Adventure like Netflix

1426
01:05:59,039 --> 01:06:04,639
shows off the ground I get right like where it's like, yeah,

1427
01:06:04,880 --> 01:06:07,960
I guess it's cool I'm holding a controller during this thing,

1428
01:06:08,079 --> 01:06:11,480
but I'm not really like finding the right sort of.

1429
01:06:11,639 --> 01:06:14,000
Speaker 6: Bad those couple of years there where Jan Dan wouldn't

1430
01:06:14,000 --> 01:06:16,079
see each other without going dander statch.

1431
01:06:18,599 --> 01:06:20,360
Speaker 3: We're all waiting for the next pun that they can

1432
01:06:20,440 --> 01:06:24,119
play on. Oh, don't you worry. I know it'll happen

1433
01:06:24,199 --> 01:06:26,800
before the year's out. I'm sure of it. Yeah. So

1434
01:06:26,960 --> 01:06:29,639
I mean like that's kind of the I guess that's

1435
01:06:29,719 --> 01:06:33,239
like my sort of over over beauty thing. What do

1436
01:06:33,280 --> 01:06:33,800
you guys think?

1437
01:06:34,199 --> 01:06:37,920
Speaker 1: I actually have grown to really enjoy the dispatching part

1438
01:06:37,960 --> 01:06:44,039
of the gameplay for folks curious it is. I saw

1439
01:06:44,039 --> 01:06:45,840
a lot of people saying it was very similar to

1440
01:06:46,280 --> 01:06:51,239
Thirteen Sentinels combat, where you are going to a heat

1441
01:06:51,360 --> 01:06:56,280
zone and then from there dispatching a specific unit to

1442
01:06:56,320 --> 01:07:00,719
take care of it. It is much more hands off

1443
01:07:00,800 --> 01:07:03,840
than that, because you mentioned it last week, reb but

1444
01:07:04,239 --> 01:07:08,199
you were given a scenario and some like keywords as

1445
01:07:08,280 --> 01:07:11,320
to how to deal with the situation, and your different

1446
01:07:11,559 --> 01:07:14,440
heroes that you were dispatching have their different strength and everything,

1447
01:07:15,840 --> 01:07:18,440
and from there you were kind of like it's almost

1448
01:07:18,480 --> 01:07:20,679
a dice roll of like, okay, well they're taught this

1449
01:07:20,960 --> 01:07:25,239
specific scenario is like, well, you gotta defend a celebrity

1450
01:07:25,679 --> 01:07:27,800
and then if it gets hairy, you gotta like fight

1451
01:07:27,880 --> 01:07:29,800
your way out of it. So then you would be

1452
01:07:29,880 --> 01:07:33,039
sending your heroes of like okay, you're high in combat.

1453
01:07:33,480 --> 01:07:36,159
This one you're full of mud, so you just defend

1454
01:07:36,320 --> 01:07:40,719
very well. And then certain instances you can send just

1455
01:07:40,880 --> 01:07:43,599
one hero or you'll send up to I believe, up

1456
01:07:43,639 --> 01:07:46,280
the floor in some of the instances, And there's different

1457
01:07:46,320 --> 01:07:49,760
synergies amongst them which play very well, and it's fun

1458
01:07:49,880 --> 01:07:54,000
just seeing the interconnectedness of the different characters and just

1459
01:07:54,119 --> 01:07:56,719
kind of like, hey, I think you might like this person.

1460
01:07:57,519 --> 01:07:59,920
Oh okay, cool, I guess you guys are friends now,

1461
01:08:00,199 --> 01:08:02,400
and some of that plays off into the story as

1462
01:08:02,480 --> 01:08:03,039
you go through.

1463
01:08:04,639 --> 01:08:06,199
Speaker 3: I really fucking love this game. Yeap.

1464
01:08:06,840 --> 01:08:09,880
Speaker 6: Yeah, I'm not surprised to hear that both you guys like,

1465
01:08:09,920 --> 01:08:12,039
I think it has things that each of you like.

1466
01:08:12,440 --> 01:08:14,559
Beck All you really like high production values. And I'm

1467
01:08:14,639 --> 01:08:16,680
like watching this being like, yes, this is some of

1468
01:08:16,680 --> 01:08:18,159
the best this kind of thing that we've had in

1469
01:08:18,239 --> 01:08:21,039
a game. And Jane, there's all these excellent characters cast

1470
01:08:21,079 --> 01:08:23,640
to characters that have tension and then they have but

1471
01:08:23,720 --> 01:08:25,640
they have a reason to work together. That's that's your

1472
01:08:25,680 --> 01:08:27,600
shit and so and I think it delivers on both

1473
01:08:27,640 --> 01:08:30,079
those things. And then yeah, I think the uh, the

1474
01:08:30,159 --> 01:08:34,720
gameplay mechanic of the dispatching having them use that you know,

1475
01:08:34,800 --> 01:08:39,119
it's just your language language English language, explain the needs

1476
01:08:39,239 --> 01:08:41,199
of this call, and then you have to sort of

1477
01:08:41,279 --> 01:08:43,479
just parse that and figure that out in your head.

1478
01:08:43,680 --> 01:08:45,359
That continues to be very good, and I think it's

1479
01:08:45,399 --> 01:08:47,920
getting better as I go along, because it does get

1480
01:08:47,960 --> 01:08:50,199
more complex with getting the characters to work together and

1481
01:08:50,239 --> 01:08:53,000
being like, Okay, I should manage them a little bit

1482
01:08:53,000 --> 01:08:55,239
more carefully. I don't want to just maximum, like send

1483
01:08:55,279 --> 01:08:57,359
the max amount of heroes and every call, because the

1484
01:08:57,399 --> 01:08:59,119
next call could come in and I might need someone.

1485
01:08:59,159 --> 01:09:00,640
So I got to be a little bit or sparing,

1486
01:09:01,000 --> 01:09:02,720
and so you're juggling things a little bit more.

1487
01:09:03,640 --> 01:09:06,359
Speaker 2: But then yeah, I've also really enjoyed the story.

1488
01:09:06,359 --> 01:09:08,800
Speaker 6: Although I'm getting episode four right now, in my understanding

1489
01:09:08,880 --> 01:09:12,000
is that's where it begins to take off a lot

1490
01:09:12,039 --> 01:09:13,920
in terms of like all the stakes and the tension

1491
01:09:14,000 --> 01:09:14,680
really does rise.

1492
01:09:14,840 --> 01:09:16,720
Speaker 2: So looking forward to that planning.

1493
01:09:16,479 --> 01:09:18,640
Speaker 3: To do I'm very excited.

1494
01:09:18,840 --> 01:09:23,399
Speaker 1: The final two episodes come out tomorrow tomorrow, November twelfth.

1495
01:09:23,399 --> 01:09:24,159
Speaker 3: I'm very excited.

1496
01:09:25,600 --> 01:09:27,279
Speaker 1: The other thing I'll say is I do want to

1497
01:09:27,279 --> 01:09:30,840
give a special shout out to the voice acting and

1498
01:09:31,000 --> 01:09:33,600
generally I'll have a little bit of friction when like

1499
01:09:33,840 --> 01:09:38,479
fancy schmancy actors are given voice roles that voice actors

1500
01:09:38,520 --> 01:09:41,399
should have, because sometimes it just doesn't quite translate. Like

1501
01:09:41,520 --> 01:09:43,920
I love Florence Pugh, I don't think Florence Pugh is

1502
01:09:43,920 --> 01:09:47,159
great and Puss in Boots you could, she just wasn't

1503
01:09:47,159 --> 01:09:50,760
giving it the same type of litzpah as like a

1504
01:09:51,159 --> 01:09:53,640
trained voice actor would do, because it's a completely different

1505
01:09:53,680 --> 01:09:57,399
acting medium. That being said, I could not tell for

1506
01:09:57,439 --> 01:09:59,880
the longest time that the main dude that you're playing

1507
01:10:00,039 --> 01:10:04,680
Robert Robertson is Aaron Paul because he does such a

1508
01:10:04,920 --> 01:10:09,600
good job at like hiding his uh speaking cadence.

1509
01:10:09,800 --> 01:10:12,720
Speaker 3: Behind character sounds like George Clooney in it.

1510
01:10:13,920 --> 01:10:17,119
Speaker 1: Yeah, yeah, there's a little bit of drawl.

1511
01:10:17,840 --> 01:10:21,399
Speaker 6: Oh yeah, Jeffrey right, popped me real hard. Someone mentioned

1512
01:10:21,439 --> 01:10:23,239
like that it sounds like Jeffer and that's like, oh yeah,

1513
01:10:23,279 --> 01:10:24,119
that's totally Jeffery.

1514
01:10:24,239 --> 01:10:27,520
Speaker 1: Right. So normally I'll be a big proponent of like

1515
01:10:27,680 --> 01:10:32,600
give voice actor's voice over opportunities, But if an actor

1516
01:10:32,680 --> 01:10:35,960
is going to do the gi give the proper care

1517
01:10:36,079 --> 01:10:38,680
to a role, then by all means that being said.

1518
01:10:39,039 --> 01:10:41,319
Speaker 3: I saw that they want to do season two. I'm

1519
01:10:41,359 --> 01:10:42,359
not saying, put me in it.

1520
01:10:43,119 --> 01:10:44,920
Speaker 1: Just let me read for a character, and then we'll

1521
01:10:44,920 --> 01:10:52,000
see give jan a chance, Please give a chance, give

1522
01:10:53,119 --> 01:10:55,279
give him a chance, and then give Dana dance.

1523
01:10:55,840 --> 01:10:56,199
Speaker 3: There we go.

1524
01:10:57,640 --> 01:10:58,800
Speaker 5: I hope you dance.

1525
01:10:59,800 --> 01:11:01,439
Speaker 2: Why doesn't Dan dance anymore?

1526
01:11:02,520 --> 01:11:07,319
Speaker 1: Speaking about speaking about dancing, the music luminous Ariyes just

1527
01:11:07,399 --> 01:11:13,319
gets me jiving and popping in that chair. Guys, Dan Jerff,

1528
01:11:13,319 --> 01:11:15,039
I believe YouTube been playing it the most.

1529
01:11:15,880 --> 01:11:16,119
Speaker 3: Love it.

1530
01:11:16,279 --> 01:11:18,680
Speaker 4: I'm almost done with the journey, and if you've played

1531
01:11:18,760 --> 01:11:21,840
Tenrorist effect, it's very much that same enhanced style of

1532
01:11:22,000 --> 01:11:24,439
like chunks of stages all.

1533
01:11:24,560 --> 01:11:27,039
Speaker 3: What what note. I was just saying, like I just

1534
01:11:27,159 --> 01:11:29,720
love how goofy the pieces are at the very beginning,

1535
01:11:29,880 --> 01:11:32,520
and then just like there's.

1536
01:11:32,039 --> 01:11:35,399
Speaker 4: A real stage that I definitely thought about it during.

1537
01:11:36,840 --> 01:11:40,199
Speaker 3: I do think there's like parts of the game, like

1538
01:11:40,279 --> 01:11:42,520
I do think some shapes and colors I can see

1539
01:11:42,560 --> 01:11:46,159
better than others, and I'm sort of just like this everything.

1540
01:11:46,359 --> 01:11:49,720
Speaker 4: With the it's clocks and taxicabs and it's like, okay,

1541
01:11:49,760 --> 01:11:50,359
it's kind of hard.

1542
01:11:51,039 --> 01:11:53,520
Speaker 3: When the astronauts and the cubes get released, that's when

1543
01:11:53,520 --> 01:11:55,760
I get a little cross eyed and I can't really

1544
01:11:55,800 --> 01:11:56,479
see what I'm doing.

1545
01:11:56,840 --> 01:11:59,279
Speaker 4: But it's like they have brought Luminous back on like

1546
01:11:59,439 --> 01:12:02,239
xbo A or Luminus remastered on Switch and stuff before.

1547
01:12:02,359 --> 01:12:04,319
But this is like my favorite version of it because

1548
01:12:04,399 --> 01:12:06,600
it really is like that was part of the beauty

1549
01:12:06,760 --> 01:12:10,880
of the PSP one, which PSP objectively dog shit console,

1550
01:12:10,960 --> 01:12:12,359
but Luminous almost made it worth it.

1551
01:12:14,119 --> 01:12:16,880
Speaker 3: Is just going said that for I feel like you

1552
01:12:16,920 --> 01:12:20,000
were targeting one very specific person with that comment.

1553
01:12:20,600 --> 01:12:24,520
Speaker 4: No, I'm talking about the console. It's a console, Miller, Miller,

1554
01:12:24,960 --> 01:12:28,600
I feel like that. Yeah, yeah, I feel like that too.

1555
01:12:28,760 --> 01:12:32,720
So which Vita also objectively so they fixed all the problems.

1556
01:12:32,880 --> 01:12:38,920
Ve so much, asshole, they suck so much. But Luminous delightful,

1557
01:12:38,960 --> 01:12:41,600
delightful game and just that like every time you don't

1558
01:12:41,640 --> 01:12:43,000
know when it's going to morph into the next thing,

1559
01:12:43,039 --> 01:12:45,279
and the music's gonna change and the visuals cool, Like

1560
01:12:45,680 --> 01:12:47,960
it's awesome, and like look what they did with Tetris

1561
01:12:48,000 --> 01:12:50,479
effect they did with Luminous, which it's interesting because like

1562
01:12:50,800 --> 01:12:52,880
Tetris kind of needed it more and that Tetris is

1563
01:12:53,000 --> 01:12:54,840
usually just kind of like, hey, here's some blocks, you know,

1564
01:12:55,119 --> 01:12:58,199
and they kind of Luminous up Tetris, you know, here,

1565
01:12:58,279 --> 01:13:00,960
it's kind of like them doing the natural thing, like, oh,

1566
01:13:01,039 --> 01:13:03,199
this is like just a new luminous that they took over.

1567
01:13:03,560 --> 01:13:05,319
It plays the same except for the new burst mechanic,

1568
01:13:05,399 --> 01:13:06,279
which I think is awesome.

1569
01:13:06,359 --> 01:13:08,760
Speaker 3: And can you explain this to me? I couldn't quite

1570
01:13:08,800 --> 01:13:09,800
wrap my head around.

1571
01:13:09,920 --> 01:13:11,880
Speaker 4: I'm still kind of like, Okay, so you trigger it

1572
01:13:11,920 --> 01:13:14,560
the first and you can do about one hundred, Well

1573
01:13:14,600 --> 01:13:15,479
you can do it before that.

1574
01:13:15,600 --> 01:13:19,079
Speaker 6: Fifty you could do it, so you can pull it

1575
01:13:19,119 --> 01:13:21,199
as a risk at one hundred, Yeah you're about to die.

1576
01:13:21,279 --> 01:13:22,800
Speaker 4: You can pull the burst thing at fifty, but it's

1577
01:13:22,800 --> 01:13:24,319
just gonna you're not gonna get as much juice out

1578
01:13:24,319 --> 01:13:24,439
of it.

1579
01:13:24,520 --> 01:13:24,840
Speaker 3: Basically.

1580
01:13:25,279 --> 01:13:26,840
Speaker 4: I always try to wait till it's at max and

1581
01:13:26,920 --> 01:13:29,359
then it's like it will basically pick like it seems

1582
01:13:29,399 --> 01:13:32,560
like a chunk of blocks that you are already uh

1583
01:13:33,000 --> 01:13:34,640
you know, like oh, here's already like in a four

1584
01:13:34,720 --> 01:13:36,560
or six or eight blocks there. It's like, okay, that's

1585
01:13:36,640 --> 01:13:38,199
kind of the nucleus that you're trying to like build

1586
01:13:38,239 --> 01:13:41,039
off of. Let's say that's all blue or taxi cabs

1587
01:13:41,119 --> 01:13:43,159
or whatever, you know, you throw all your taxi cabs

1588
01:13:43,159 --> 01:13:45,079
at the ball or taxicabs and it gets bigger and

1589
01:13:45,079 --> 01:13:47,399
bigger and bigger, and it starts feeling incredible as it

1590
01:13:47,399 --> 01:13:50,479
gets huge, and then it starts bouncing the other ones up.

1591
01:13:50,840 --> 01:13:53,880
So the ice cubes, the taxi cabs are the nucleus

1592
01:13:54,039 --> 01:13:56,119
and the ice. If you haven't bite luminius, this sounds insane.

1593
01:13:56,359 --> 01:13:59,000
It's blocks blue and orange will say. So if your

1594
01:13:59,079 --> 01:14:01,079
ball is blue, all the oranges go to the top

1595
01:14:01,199 --> 01:14:03,039
and you building off it.

1596
01:14:04,560 --> 01:14:06,359
Speaker 6: Sorry, you go sort of like you want to like

1597
01:14:06,399 --> 01:14:08,319
make it a big square, and you kind of like

1598
01:14:08,560 --> 01:14:12,119
if you do that, yeah, that'll include everything in the burst,

1599
01:14:12,479 --> 01:14:14,800
and then all that stuff explodes and then the orange

1600
01:14:14,800 --> 01:14:17,840
stuff comes back. Yes, then you might get another combo

1601
01:14:17,960 --> 01:14:18,199
from that.

1602
01:14:18,520 --> 01:14:20,640
Speaker 4: It's yeah, yeah, So let's say you get the big

1603
01:14:20,720 --> 01:14:22,880
blow up thing and then all the like oranges fall

1604
01:14:22,960 --> 01:14:25,079
down and they're all connected, and then maybe sometimes you

1605
01:14:25,119 --> 01:14:27,000
get one of those little crosses that connects all of

1606
01:14:27,079 --> 01:14:28,800
the same color and then you just clear out the

1607
01:14:28,800 --> 01:14:31,640
whole fucking map. And so now you know, servers are

1608
01:14:31,720 --> 01:14:33,600
live for online. So I played a little bit online

1609
01:14:33,640 --> 01:14:35,600
this morning when I got up, and uh so when

1610
01:14:35,640 --> 01:14:37,680
you do that stuff, it throws garbage blocks at them,

1611
01:14:37,680 --> 01:14:39,960
and the garbage blocks come in from the sides, and

1612
01:14:40,039 --> 01:14:42,279
so if you are making matches against the garbage blocks,

1613
01:14:42,319 --> 01:14:43,680
that's how it kind of clears it out. So like

1614
01:14:44,039 --> 01:14:47,399
had some very very tense, very fun burst battles they're

1615
01:14:47,439 --> 01:14:51,279
called in multiplayer, but just the journey itself is so atesome.

1616
01:14:51,319 --> 01:14:53,720
I can't wait to do this, Like this is top notch.

1617
01:14:53,880 --> 01:14:55,920
Get a little high, getting the VR set, play the

1618
01:14:55,960 --> 01:15:00,239
whole journey type thing. Respect you know, I'm definitely going

1619
01:15:00,279 --> 01:15:01,960
to be doing that with Luminous, but I have not

1620
01:15:02,039 --> 01:15:04,640
done a journey end to end yet. I've just kind

1621
01:15:04,640 --> 01:15:07,119
of been like I have like one level left of it,

1622
01:15:07,199 --> 01:15:10,239
I think, but just tremendous game. These are the right

1623
01:15:10,279 --> 01:15:11,960
people to bring Luminous back for sure.

1624
01:15:12,560 --> 01:15:15,960
Speaker 3: I still think I don't know if I'm good, Like

1625
01:15:16,039 --> 01:15:18,119
I don't know if I'm good at this. I think

1626
01:15:18,399 --> 01:15:21,239
the four the two by two blocks just don't speak

1627
01:15:21,279 --> 01:15:23,840
to me the way like a Tetris block speaks to me, or.

1628
01:15:24,800 --> 01:15:27,479
Speaker 6: I feel that way. Yeah, it's not intuitive the way

1629
01:15:27,760 --> 01:15:30,680
Tetris intuitive, but it's not until you get over the hump.

1630
01:15:31,000 --> 01:15:33,479
Speaker 4: Yeah, I think once people realize the almost like timing

1631
01:15:33,560 --> 01:15:35,720
aspect of it, of just like the timeline that goes

1632
01:15:35,760 --> 01:15:37,439
across like kind of once you figure out what that

1633
01:15:37,520 --> 01:15:40,359
timeline is doing, I start realizing the strategy.

1634
01:15:40,439 --> 01:15:43,199
Speaker 3: Yeah, that is very much like the windshield wiper blade

1635
01:15:43,239 --> 01:15:45,159
of it all, where you just kind of like have

1636
01:15:45,359 --> 01:15:49,600
this micro reset. But you know, still I also think,

1637
01:15:49,680 --> 01:15:52,279
like the scoring is is it's tough for me to follow,

1638
01:15:52,399 --> 01:15:54,920
like you know, as much as you you kind of

1639
01:15:55,000 --> 01:15:58,319
like parlay all those the matching and the wiping together,

1640
01:15:58,560 --> 01:16:00,800
and then like, all right, well, how does this translate

1641
01:16:00,880 --> 01:16:04,560
to like me being strategically smart with scoring and combo

1642
01:16:04,680 --> 01:16:07,079
ing and stuff like that. I'll just see combo stuff.

1643
01:16:07,479 --> 01:16:09,560
I'm like, oh, I understand kind of why I got

1644
01:16:09,640 --> 01:16:11,680
that combo, but I got it by accident.

1645
01:16:11,760 --> 01:16:13,640
Speaker 4: It's based on just the number of two by two

1646
01:16:13,640 --> 01:16:16,039
squares I believe you get during the like in between

1647
01:16:16,079 --> 01:16:17,319
spaces between the timelines.

1648
01:16:17,359 --> 01:16:18,960
Speaker 3: So and yeah, let's call them waves basically.

1649
01:16:19,039 --> 01:16:21,319
Speaker 4: So if you can get sixteen times combo, if you

1650
01:16:21,399 --> 01:16:23,720
get like, I don't know, four two by twos or

1651
01:16:23,760 --> 01:16:25,960
something like that, but I would say, more importantly, don't

1652
01:16:25,960 --> 01:16:28,439
worry about that, Like, just try to keep your board clear,

1653
01:16:28,600 --> 01:16:30,439
just try to put things down in places that are smart,

1654
01:16:30,680 --> 01:16:33,560
try to time things with the line more than anything.

1655
01:16:33,640 --> 01:16:37,600
Speaker 3: Yes, racing that is, yeah, the bursts, Yeah, racing the

1656
01:16:37,960 --> 01:16:40,800
reset line is really like the thing I'm focusing on

1657
01:16:40,880 --> 01:16:42,439
the most now. And I feel like I've been playing

1658
01:16:42,479 --> 01:16:44,760
this on and off for like two months already, right, Like,

1659
01:16:44,800 --> 01:16:47,319
I feel like we've had some level of access to

1660
01:16:47,399 --> 01:16:48,079
this game for a while.

1661
01:16:48,319 --> 01:16:51,680
Speaker 4: And it's one for Steam Deck, and yeah, they've focused

1662
01:16:51,680 --> 01:16:52,560
on making sure it's ready to.

1663
01:16:54,199 --> 01:16:56,239
Speaker 2: They said that's because the legacy of the PSP.

1664
01:16:56,439 --> 01:16:59,000
Speaker 1: So yeah, yeah, I don't don't play this with a

1665
01:16:59,039 --> 01:17:02,399
mouse and keyboard. It's it's not meant for that. Will

1666
01:17:02,880 --> 01:17:05,520
be arrested, yeah, I mean I probably will be, but

1667
01:17:05,640 --> 01:17:08,520
like I didn't have a controller, buy me in my

1668
01:17:08,560 --> 01:17:12,239
Steam Deck. I don't know where where it is, but yeah,

1669
01:17:12,319 --> 01:17:14,640
if folks are curious. It also does the whole tetrace

1670
01:17:14,640 --> 01:17:17,000
effect thing of like when you are shifting around the

1671
01:17:17,359 --> 01:17:20,720
configuration of the block, it's just still going to the music,

1672
01:17:20,800 --> 01:17:24,319
so you're still like with a drum be like uh

1673
01:17:24,399 --> 01:17:26,399
and then as you drop in and everything, it's just

1674
01:17:26,479 --> 01:17:28,760
so good. I do just want to get blazed and

1675
01:17:28,840 --> 01:17:29,560
play this now.

1676
01:17:29,680 --> 01:17:31,560
Speaker 3: It's top notch for that, which.

1677
01:17:34,960 --> 01:17:36,640
Speaker 5: Better better man than you doing that?

1678
01:17:37,199 --> 01:17:37,439
Speaker 3: You know what?

1679
01:17:37,479 --> 01:17:37,800
Speaker 6: I'm saying.

1680
01:17:37,800 --> 01:17:40,560
Speaker 3: I'm just saying, like, there it's a lot, man, it

1681
01:17:40,760 --> 01:17:42,680
is a lot, and.

1682
01:17:45,720 --> 01:17:48,479
Speaker 1: There is a there's a massive photo sensitivity warning, So

1683
01:17:48,960 --> 01:17:50,520
folks are that's kind of what.

1684
01:17:50,600 --> 01:17:53,520
Speaker 3: I mean more than freaking out, Like it's just there's

1685
01:17:53,520 --> 01:17:55,119
a lot of stuff flopping on screen there.

1686
01:17:55,199 --> 01:17:59,439
Speaker 1: Yeah, there's there's no dehydration warning, so maybe double check

1687
01:17:59,439 --> 01:18:01,159
if you're going to drink and go in your sauna.

1688
01:18:01,880 --> 01:18:03,720
Speaker 4: I guess is it just PlayStation?

1689
01:18:03,880 --> 01:18:05,479
Speaker 3: Is that the way you do it? Because it's not

1690
01:18:05,560 --> 01:18:07,359
on Oculus, right, meta?

1691
01:18:09,119 --> 01:18:11,000
Speaker 2: What are you asking playing v for VR?

1692
01:18:11,479 --> 01:18:13,840
Speaker 6: I mean, is it not the Steam v R because

1693
01:18:13,880 --> 01:18:15,960
then you could just stream it to your Oculus.

1694
01:18:16,920 --> 01:18:20,000
Speaker 4: I guess you could just see that steam br link thing. Yeah, yeah, yeah,

1695
01:18:20,159 --> 01:18:20,760
it works great.

1696
01:18:21,079 --> 01:18:22,319
Speaker 1: Just put Pisoper two out.

1697
01:18:23,000 --> 01:18:24,840
Speaker 3: Yeah, just get that piscarer out and strap it on

1698
01:18:24,920 --> 01:18:27,560
your face. I feel like I play this thing in

1699
01:18:27,600 --> 01:18:29,720
my family room sometimes and at the end of a

1700
01:18:29,760 --> 01:18:32,640
session my eyes are like blurry and teary.

1701
01:18:33,079 --> 01:18:36,039
Speaker 5: Yeah, yeah, stuff, let me tell you.

1702
01:18:36,239 --> 01:18:40,520
Speaker 3: And that's like, yeah, I'm wondering, like like, hey, maybe

1703
01:18:40,560 --> 01:18:42,960
I don't put this directly on my face. I feel

1704
01:18:43,000 --> 01:18:45,319
like it being ten feet away is enough of like

1705
01:18:46,000 --> 01:18:49,880
a work out my eyeballs in my veins. Yeah, it's all.

1706
01:18:49,800 --> 01:18:54,079
Speaker 1: Right, good luck, Luminous arise, it's out out now.

1707
01:18:55,319 --> 01:18:58,439
Speaker 4: Yeah, multiple up and running. That's been fun to do.

1708
01:18:58,760 --> 01:18:59,439
Do more of that tonight.

1709
01:19:00,720 --> 01:19:02,720
Speaker 1: Another thing that is out out now and has been

1710
01:19:02,800 --> 01:19:06,880
out that we've had access to is Mortal Kombat Legacy.

1711
01:19:06,720 --> 01:19:10,680
Speaker 4: Collection, so fucking good grub. You and I were talking

1712
01:19:10,760 --> 01:19:13,119
somewhere about we've been watching the documentary stuff and like

1713
01:19:13,479 --> 01:19:15,159
we you know, we played a lot of the game

1714
01:19:15,560 --> 01:19:16,479
at the Bombiton.

1715
01:19:16,560 --> 01:19:17,520
Speaker 3: I think we broke that out.

1716
01:19:17,520 --> 01:19:18,880
Speaker 4: If you want to see the Mortal Kombat tournament we

1717
01:19:18,920 --> 01:19:20,720
did with Benny and Alyx, which was the highlight of

1718
01:19:20,720 --> 01:19:23,840
the bombitthon, I think. But you know, obviously that's not

1719
01:19:23,920 --> 01:19:26,479
the place to watch the documentaries. So I've been just

1720
01:19:26,560 --> 01:19:30,279
kind of going through that and it's it turns out

1721
01:19:30,479 --> 01:19:32,720
like I've never really understood the appeal of video game documentaries,

1722
01:19:32,760 --> 01:19:34,279
even though Ben Hanson's been yelling at me about the

1723
01:19:34,319 --> 01:19:38,000
Double Fine thing for like fifteen I just have to

1724
01:19:38,159 --> 01:19:40,439
like the games. I don't care about Double Fine. I

1725
01:19:40,560 --> 01:19:44,640
love Mortal Kombat. So it's like, this is fascinating shit. Namely,

1726
01:19:45,039 --> 01:19:47,159
I mean, it's all great, but Grubbs we were talking

1727
01:19:47,199 --> 01:19:50,960
about they fucking got on camera the moment that is

1728
01:19:51,000 --> 01:19:54,439
that Daniel Pasina plays Scorpion and Johnny Cage and sub Zero,

1729
01:19:54,560 --> 01:19:56,960
but he's in the Scorpion outfit and they're doing the

1730
01:19:57,079 --> 01:19:58,560
like it's not really mo cap, they're just kind of

1731
01:19:58,560 --> 01:20:00,720
like taking the footage of it's you.

1732
01:20:00,720 --> 01:20:02,720
Speaker 6: Know, frame capture, Yeah, yeah, the frame capture stuff.

1733
01:20:02,720 --> 01:20:05,279
Speaker 4: So it's him, you know, on set basically, and they're

1734
01:20:05,279 --> 01:20:07,000
just getting him to do punches and stuff and they're like, oh,

1735
01:20:07,159 --> 01:20:08,840
you want to try a different stands for sub Zero

1736
01:20:08,960 --> 01:20:10,600
and stuff like that, Like all this stuff is fascinating.

1737
01:20:10,840 --> 01:20:12,920
And then ed Boone, like a twenty something year old

1738
01:20:13,039 --> 01:20:15,600
Ed Boone, they have the footage of him being like, oh,

1739
01:20:15,680 --> 01:20:17,680
you know, what would be badass? What if you had

1740
01:20:17,760 --> 01:20:19,600
like you could throw like a spear into someone and

1741
01:20:19,640 --> 01:20:20,760
they had a rope on it and you could like

1742
01:20:20,840 --> 01:20:23,399
pull it back. You see the moment he brings up

1743
01:20:23,439 --> 01:20:26,000
that idea, and there's like two seconds between him coming

1744
01:20:26,039 --> 01:20:29,359
up with the idea and suddenly Scorpion and costume doing

1745
01:20:29,600 --> 01:20:31,399
the move you've seen a billion times, like the most

1746
01:20:31,560 --> 01:20:34,880
iconic moral combat move ever. It's oh man, all this

1747
01:20:35,359 --> 01:20:37,960
all these interviews were great, and that most of these

1748
01:20:38,000 --> 01:20:40,359
fucking dudes are like still at Netroom damn.

1749
01:20:40,239 --> 01:20:41,439
Speaker 3: Forth just retired.

1750
01:20:42,119 --> 01:20:45,239
Speaker 4: Like yeah, it's like this is just dudes that didn't

1751
01:20:45,359 --> 01:20:48,359
have corporate bullshit holding them down. In terms of ideas.

1752
01:20:48,439 --> 01:20:49,960
You just saw a bunch of guys in an office

1753
01:20:50,079 --> 01:20:52,920
in Chicago that were having cool ass ideas and they

1754
01:20:53,000 --> 01:20:55,000
were talking about like certain fatalities and stuff like the

1755
01:20:55,359 --> 01:20:58,520
sub zero spine rip they just took from Predator and uh,

1756
01:20:58,600 --> 01:20:59,800
They're like, oh, wonder if this is going to be

1757
01:20:59,840 --> 01:21:01,560
too much and they're like a Midway guy came in

1758
01:21:01,680 --> 01:21:02,840
like Piza seven the rooms.

1759
01:21:02,600 --> 01:21:03,399
Speaker 3: Like bad ass.

1760
01:21:04,000 --> 01:21:06,439
Speaker 4: Yeah, that's how games would be made.

1761
01:21:06,520 --> 01:21:06,920
Speaker 5: That's cool.

1762
01:21:08,439 --> 01:21:11,439
Speaker 6: The Chicago of the documentary and the you know, the

1763
01:21:11,479 --> 01:21:13,840
setting and where all this guy's is from really comes through.

1764
01:21:13,920 --> 01:21:16,399
And I was saying that somewhere else, like that's just

1765
01:21:16,439 --> 01:21:19,359
a city I love in the Midwest being represented so

1766
01:21:19,439 --> 01:21:21,520
hardened video games. It's like, oh, yeah, Mortal Kombat's a

1767
01:21:21,640 --> 01:21:24,720
product of just like the culture I come from, and

1768
01:21:25,000 --> 01:21:27,119
they'll be like, you know, what would be cool and

1769
01:21:27,159 --> 01:21:29,600
then so that to see that then represented in the

1770
01:21:29,840 --> 01:21:32,800
moment they could have shown it to capture that specific

1771
01:21:33,079 --> 01:21:35,239
move from the history of Mortal Kombat.

1772
01:21:35,239 --> 01:21:37,520
Speaker 2: It's like, holy crap, what a what a cool thing.

1773
01:21:37,560 --> 01:21:40,000
Speaker 6: I'm so glad Mortal Kombat existing was doing things this

1774
01:21:40,159 --> 01:21:42,000
way and that we get to see it all. It's

1775
01:21:42,119 --> 01:21:43,359
it's a really well done thing.

1776
01:21:43,560 --> 01:21:45,399
Speaker 4: You see footage from when they would take the test,

1777
01:21:45,560 --> 01:21:47,399
like Arcade Cabinet, they would just bring it to this

1778
01:21:47,479 --> 01:21:49,399
place in Chicago and set it down. They put like

1779
01:21:49,439 --> 01:21:51,359
a new game thing on it, and like they would

1780
01:21:51,359 --> 01:21:54,039
basically incognito because I didn't know John Tobias and Ed Boone,

1781
01:21:54,159 --> 01:21:56,479
the guys just kind of like standing there and watching people.

1782
01:21:56,319 --> 01:21:56,800
Speaker 5: Try it out.

1783
01:21:57,239 --> 01:21:59,199
Speaker 4: And like when we realized, like Ed Boone would go

1784
01:21:59,319 --> 01:22:01,079
up and just like they just thought he was another

1785
01:22:01,119 --> 01:22:02,760
guy and he would do a fatality and just like

1786
01:22:02,800 --> 01:22:03,279
walk away.

1787
01:22:03,439 --> 01:22:04,960
Speaker 3: And did they do that?

1788
01:22:05,199 --> 01:22:08,399
Speaker 4: Like that that mystery around Mortal Kombat that like I

1789
01:22:08,479 --> 01:22:10,199
feel like I was born in eighty four, so that

1790
01:22:10,359 --> 01:22:13,239
was like that was the time before the Internet where

1791
01:22:13,239 --> 01:22:15,600
it's like that early nineties where people were not looking

1792
01:22:15,680 --> 01:22:17,199
up codes and stuff on the internet, where like that

1793
01:22:17,319 --> 01:22:20,079
could exist where they could bury secrets and stuff. And

1794
01:22:20,159 --> 01:22:22,039
it's like even on the home console once where it's

1795
01:22:22,039 --> 01:22:24,359
like okay, one in three hundred times. When you go

1796
01:22:24,439 --> 01:22:26,560
onto this question mark space on the ladder in Mortal

1797
01:22:26,640 --> 01:22:28,920
Kombat too, you're just like playing pong or whatever, like

1798
01:22:29,000 --> 01:22:31,479
weird shit like that and you wouldn't know it right away,

1799
01:22:31,600 --> 01:22:33,720
stuff like you know, reptiles showing up in the pit

1800
01:22:33,880 --> 01:22:35,600
and people trying to figure out how to fight him,

1801
01:22:35,600 --> 01:22:38,560
and like, I just I'm very nostalgic for that series

1802
01:22:38,600 --> 01:22:40,880
in particular, and that really encapsulates that.

1803
01:22:41,039 --> 01:22:43,520
Speaker 3: Time before the Internet kind of like ruined all the mystery.

1804
01:22:43,560 --> 01:22:43,680
Speaker 1: You know.

1805
01:22:43,840 --> 01:22:46,239
Speaker 6: Yeah, I was like thinking, like I would put up

1806
01:22:46,319 --> 01:22:50,199
being twelve in nineteen ninety five, like against anyone else's

1807
01:22:50,279 --> 01:22:52,560
year being twelve. I think it's like that's the one

1808
01:22:52,600 --> 01:22:55,000
thing I have. And then you know, things weren't great

1809
01:22:55,119 --> 01:22:57,560
after that, but hey, in that moment, things were fantastic,

1810
01:22:58,720 --> 01:23:01,399
and it's like, oh, this also captures that that like

1811
01:23:01,479 --> 01:23:04,760
anything as possible. We have all this new technology, we're

1812
01:23:04,800 --> 01:23:07,600
kind of just figuring it, figuring it out, and they

1813
01:23:07,680 --> 01:23:10,239
kind of immediately became the masters of those that frame

1814
01:23:10,319 --> 01:23:14,279
capture stuff and just making silly things look fun and

1815
01:23:14,439 --> 01:23:17,640
cool and kind of badass. Yeah, and I was I

1816
01:23:17,760 --> 01:23:20,199
was even a super huge Mortal Kombat guy at the

1817
01:23:20,239 --> 01:23:22,640
time back in the nineties, I was a street fighter guy.

1818
01:23:23,119 --> 01:23:26,159
But you know it's like still like seeing that history

1819
01:23:26,199 --> 01:23:28,399
be like, oh yeah, no, this was also awesome. I'm

1820
01:23:28,399 --> 01:23:29,920
so glad they were doing things their own way, in

1821
01:23:30,000 --> 01:23:32,560
a different way than everyone else was developing games and

1822
01:23:32,680 --> 01:23:34,279
seeing that reflected on screen rules.

1823
01:23:34,520 --> 01:23:37,199
Speaker 1: If they can do this with sorry real quick, if

1824
01:23:37,239 --> 01:23:39,039
they can do this with the technology that they had,

1825
01:23:39,119 --> 01:23:42,119
then with everything we have now we can.

1826
01:23:42,159 --> 01:23:46,680
Speaker 2: Just I'm fra yes, some can definitely frame crafture some stuff.

1827
01:23:46,800 --> 01:23:51,720
Speaker 4: Oh oh, make a Mortal Combat, oh Jesus, or frame

1828
01:23:51,800 --> 01:23:54,159
by frame cleaning this It wasn't even like a green

1829
01:23:54,239 --> 01:23:56,359
screen that were working off of, Like no, were they

1830
01:23:56,439 --> 01:23:57,479
just bring it in and just clean it.

1831
01:23:57,680 --> 01:24:00,600
Speaker 2: Every individual like they had to make the two themselves.

1832
01:24:00,640 --> 01:24:04,720
Speaker 6: And of course there was like Eugene Jarvis Is and

1833
01:24:04,840 --> 01:24:07,079
some other guys were like actually responsible for making the

1834
01:24:07,079 --> 01:24:08,800
tools for some other games right before that and they

1835
01:24:08,800 --> 01:24:10,760
got to like use it. But there wasn't like photo shop.

1836
01:24:10,920 --> 01:24:12,680
They were just kind of figuring this stuff off on

1837
01:24:12,760 --> 01:24:14,560
the stuff on the fly.

1838
01:24:15,560 --> 01:24:19,640
Speaker 4: Yeah yeah, yeah, you kind of like Sonya there in

1839
01:24:19,800 --> 01:24:21,159
full gear and just like can you do a thing

1840
01:24:21,199 --> 01:24:22,840
where you kind of like flip over and have your

1841
01:24:22,920 --> 01:24:24,800
legs go over and you know, okay, I'll try that,

1842
01:24:24,920 --> 01:24:27,600
like just telling us like stunt people, like can you

1843
01:24:27,680 --> 01:24:28,680
do a thing where it's.

1844
01:24:28,520 --> 01:24:31,279
Speaker 3: Like you're rating and you do it looks disinterested to

1845
01:24:31,359 --> 01:24:36,479
be a job, that's a job whatever, you know, that

1846
01:24:36,560 --> 01:24:36,920
kind of thing.

1847
01:24:37,479 --> 01:24:39,760
Speaker 4: Rad and do the torpedo with like one foot fully planted.

1848
01:24:40,239 --> 01:24:40,439
Speaker 6: Yeah.

1849
01:24:40,560 --> 01:24:43,920
Speaker 3: I think the doc is like almost worth the price

1850
01:24:43,960 --> 01:24:47,119
of admission. Oh you know what I mean, Like, I

1851
01:24:47,199 --> 01:24:50,840
think it's so compelling. I think, you know, more common

1852
01:24:51,319 --> 01:24:54,079
exists in this sort of like enigmatic space for me

1853
01:24:54,279 --> 01:24:58,159
as a as a young person, because I'll be honest,

1854
01:24:58,239 --> 01:25:00,720
I was like a little scared of it. I was

1855
01:25:00,920 --> 01:25:03,399
like eleven, i think when I first started hearing about

1856
01:25:03,399 --> 01:25:04,720
it or twelve, and I was sort of just like

1857
01:25:05,319 --> 01:25:05,640
what the.

1858
01:25:05,800 --> 01:25:08,399
Speaker 5: Fuck is this like fucking murder game?

1859
01:25:08,720 --> 01:25:09,560
Speaker 3: Like what's going on?

1860
01:25:10,279 --> 01:25:10,439
Speaker 1: You know?

1861
01:25:10,680 --> 01:25:13,159
Speaker 3: And it had with that came a lot of intrigue

1862
01:25:13,199 --> 01:25:17,319
and you know, it was more above average in terms

1863
01:25:17,359 --> 01:25:21,039
of like sensitivity back then. But I think it became

1864
01:25:21,119 --> 01:25:26,399
this like very elusive and like mysterious black box for me,

1865
01:25:26,520 --> 01:25:29,720
and I think without it, I would not have been

1866
01:25:29,800 --> 01:25:32,279
drawn to, like, you know, when it had its console

1867
01:25:32,359 --> 01:25:34,079
debut and that was like such a big deal to

1868
01:25:34,159 --> 01:25:39,000
me because it was like forbidden taboo kind of thing. Yeah,

1869
01:25:39,319 --> 01:25:42,640
watching this doc has really like picked a lot of

1870
01:25:42,680 --> 01:25:44,520
those scabs in a good way for sure.

1871
01:25:44,800 --> 01:25:47,520
Speaker 4: I mean, if we're talking like formative moments of the

1872
01:25:47,600 --> 01:25:49,840
video games like Mount Rushmore, for me personally, it's like

1873
01:25:49,960 --> 01:25:52,760
playing Middle of your Solid playing Mario sixty four. And

1874
01:25:53,279 --> 01:25:55,760
when I got ninety one, i was seven. Or my

1875
01:25:55,880 --> 01:25:58,079
cousin who's two years older than me, he took me

1876
01:25:58,199 --> 01:26:00,720
to his dad's like he ran like a gas station basically,

1877
01:26:00,800 --> 01:26:03,399
and he always had one or two arcade machines and

1878
01:26:03,479 --> 01:26:06,439
one pinball machine. So it's typically Mortal Kombat, NBA Jam

1879
01:26:06,479 --> 01:26:09,239
and Adam's family or the Terminator Pinball should go. And

1880
01:26:09,319 --> 01:26:11,279
so every Wednesday, my grandma would pick us up and

1881
01:26:11,319 --> 01:26:12,880
we'd go there and she'd let us have some quarters

1882
01:26:12,920 --> 01:26:14,680
and we'd go play games. And the day we went in,

1883
01:26:14,720 --> 01:26:16,960
they had Mortal Kombat for the first time. Matt, my cousin,

1884
01:26:17,079 --> 01:26:19,479
like went up and he did Scorpions Fatality and I'm

1885
01:26:19,520 --> 01:26:22,079
seven years old and I'm like, that's the coolest fucking

1886
01:26:22,159 --> 01:26:24,760
thing I've ever seen. And then he did sub Zero

1887
01:26:24,880 --> 01:26:27,279
Spine rip and it's like literally like jaw dropping. So

1888
01:26:27,359 --> 01:26:29,600
then it became this thing that like that winter, we

1889
01:26:29,680 --> 01:26:32,399
would go to the gas station. We would buy red

1890
01:26:32,479 --> 01:26:34,840
slurpies at his dad's gas station, and then we would

1891
01:26:34,840 --> 01:26:37,159
go to my grandma's front lawn and play Mortal Kombat,

1892
01:26:37,199 --> 01:26:38,920
and like I would do anuppercut and we would throw

1893
01:26:38,960 --> 01:26:40,680
the red slurpee on the snow so it looked like

1894
01:26:40,720 --> 01:26:43,079
blood was staining all around us. We were I would

1895
01:26:43,119 --> 01:26:45,600
to the principal for fucking like drawing Raiden's fatality and

1896
01:26:45,720 --> 01:26:47,640
just like blood covering the whole page and everything like that.

1897
01:26:47,840 --> 01:26:49,520
Nun saw it and it was like you need to

1898
01:26:49,560 --> 01:26:51,520
go to the principal, like all this like classic Mortal

1899
01:26:51,560 --> 01:26:53,239
Kombat stuff at the right age.

1900
01:26:53,039 --> 01:26:55,159
Speaker 3: And just it was just the coolest shit ever. Tell

1901
01:26:55,239 --> 01:26:59,439
me you would not watch an entire season of Young Daniel.

1902
01:27:00,000 --> 01:27:03,399
I would watch that shit. I mean it should be

1903
01:27:03,439 --> 01:27:06,800
a cartoon maybe also, but holy shit, I would be

1904
01:27:07,039 --> 01:27:10,319
all about that your misadventures. What a delight.

1905
01:27:11,479 --> 01:27:13,920
Speaker 4: It just it did not get cooler than those early

1906
01:27:14,000 --> 01:27:16,079
days in Mortal Kombat. And like I'm still working through

1907
01:27:16,119 --> 01:27:18,000
the firs, Like it's there's a lot of footage and

1908
01:27:18,039 --> 01:27:21,000
a lot of documentaries like so much. I'm still like

1909
01:27:21,079 --> 01:27:23,640
at the getting near the end of the Arcade MK

1910
01:27:23,800 --> 01:27:24,960
one stuff, and I know it's going to go into

1911
01:27:24,960 --> 01:27:27,039
the console stuff and Mortal Monday and then two three,

1912
01:27:27,159 --> 01:27:28,159
and Yeah, it's awesome.

1913
01:27:28,439 --> 01:27:31,000
Speaker 6: It really is. And I don't I think you're right, Dan,

1914
01:27:31,079 --> 01:27:33,000
that caring about these games goes a long way. I

1915
01:27:33,079 --> 01:27:36,159
think that's not just specific for you, but definitely true

1916
01:27:36,239 --> 01:27:38,399
for you. I think if there's anyone that's like, I

1917
01:27:38,600 --> 01:27:41,920
never cared about Mortal Kombat, will this give me appreciation

1918
01:27:42,079 --> 01:27:44,720
for it? Yes, it will cool this and that. The

1919
01:27:44,760 --> 01:27:46,640
same thing's true for like the Atari fifty thing and

1920
01:27:46,680 --> 01:27:48,680
all that other stuff. If you're like open to that

1921
01:27:48,760 --> 01:27:51,279
sort of thing, these games will deliver on giving you

1922
01:27:51,359 --> 01:27:55,359
the history and all the anecdotes and the emotion of

1923
01:27:55,479 --> 01:27:58,039
like when the the guys like years later found one

1924
01:27:58,079 --> 01:28:01,720
of the original Space Computer Space Arcade machines sitting on

1925
01:28:01,800 --> 01:28:03,880
the side of the road in California and they're just like,

1926
01:28:03,920 --> 01:28:05,399
we're gonna go get this thing. And it's like that

1927
01:28:05,560 --> 01:28:07,520
that sort of stuff is in this Mortal Kombat one

1928
01:28:07,520 --> 01:28:08,920
as well, and they do a really good job of

1929
01:28:09,319 --> 01:28:10,920
sort of conveying why it's important.

1930
01:28:11,840 --> 01:28:17,479
Speaker 1: Lovely, lovely, fantastic, folks. That almost does it for video

1931
01:28:17,520 --> 01:28:21,000
game talk, because it's just gonna at play a little seed,

1932
01:28:21,079 --> 01:28:24,600
give give a little tease to y'all at home because

1933
01:28:25,279 --> 01:28:27,960
one of us has played. Well, I guess two of

1934
01:28:28,039 --> 01:28:34,279
us have played Metroid Prime four and we'll be talking

1935
01:28:34,319 --> 01:28:39,119
about it this Friday. That's right, Well, have a little preview,

1936
01:28:39,159 --> 01:28:41,720
get I got some impressions to share. It's about all

1937
01:28:41,760 --> 01:28:44,640
we can say, about all we can say. That's about

1938
01:28:44,640 --> 01:28:45,159
all we can say.

1939
01:28:46,119 --> 01:28:48,800
Speaker 3: We will talk. Are you okay? Mike, you should come.

1940
01:28:49,119 --> 01:28:50,720
You should come and we'll talk together.

1941
01:28:51,720 --> 01:28:53,039
Speaker 5: Yes, okay, we'll do that.

1942
01:28:53,319 --> 01:28:54,840
Speaker 3: Come to the recording.

1943
01:28:58,520 --> 01:29:07,600
Speaker 4: Not everything is my God Wall, the Blair Mitch Project.

1944
01:29:08,760 --> 01:29:12,119
Speaker 3: You're gonna come and we're gonna talk about Metroid Prime

1945
01:29:12,279 --> 01:29:13,560
for Colon beyond.

1946
01:29:14,079 --> 01:29:18,560
Speaker 1: Okay, all right, folks, We're gonna go and take a

1947
01:29:18,640 --> 01:29:20,680
quick preaky break and then Jeff Greubb will be back

1948
01:29:20,720 --> 01:29:21,359
with the news.

1949
01:29:21,880 --> 01:29:22,000
Speaker 3: Uh.

1950
01:29:22,119 --> 01:29:25,359
Speaker 1: In the meantime, we were going to shame Mike for

1951
01:29:25,560 --> 01:29:26,880
everything that he has done.

1952
01:29:26,960 --> 01:29:32,119
Speaker 6: So reikey jan you taught me to overcome my fear

1953
01:29:32,159 --> 01:29:34,079
of sharp objects. I want to teach you how to

1954
01:29:34,199 --> 01:29:36,439
overcome your fear of saving money.

1955
01:29:36,760 --> 01:29:37,840
Speaker 3: No, I don't want to.

1956
01:29:38,000 --> 01:29:41,800
Speaker 1: I will only ever pay the manufactured suggested retail price.

1957
01:29:42,159 --> 01:29:42,479
Speaker 3: Stop.

1958
01:29:42,600 --> 01:29:45,640
Speaker 6: You don't have to live this way because now there's.

1959
01:29:45,520 --> 01:29:47,039
Speaker 3: Deko Deals the double D.

1960
01:29:47,359 --> 01:29:49,840
Speaker 6: That's right, Deco Deals is the best way to find

1961
01:29:49,880 --> 01:29:53,119
deals on any major gaming platform or store.

1962
01:29:53,399 --> 01:29:56,439
Speaker 3: I don't want no bunk out of date coupon code grub.

1963
01:29:56,359 --> 01:29:57,239
Speaker 2: It's nothing like that.

1964
01:29:57,640 --> 01:30:00,479
Speaker 6: Deeku Deals has both the hottest and the fresh deals

1965
01:30:00,560 --> 01:30:03,560
updated constantly. It's also just added Steam support with a

1966
01:30:03,640 --> 01:30:06,159
super simple page to find bundles for Steam code.

1967
01:30:06,279 --> 01:30:09,640
Speaker 1: Ooh, I just found the Missed and Riven Complete collection

1968
01:30:10,079 --> 01:30:13,760
for eight dollars on Humble using Deco Deals right now.

1969
01:30:13,920 --> 01:30:15,840
Speaker 6: I also use Deco Deals to build and add and

1970
01:30:15,960 --> 01:30:18,399
share wish list. You can even use it to keep

1971
01:30:18,479 --> 01:30:19,439
track of your collection.

1972
01:30:19,720 --> 01:30:21,960
Speaker 1: You know what, I think we should all build some

1973
01:30:22,119 --> 01:30:25,119
lists and host them on Deco deals dot com slash

1974
01:30:25,279 --> 01:30:26,039
giant bomb.

1975
01:30:26,319 --> 01:30:28,520
Speaker 6: And if listeners go to Deco deals dot com slash

1976
01:30:28,600 --> 01:30:30,640
giant bomb, they can vote to make us play a

1977
01:30:30,800 --> 01:30:34,560
game on the November twenty first episode of Unprofessional Fridays.

1978
01:30:34,960 --> 01:30:37,960
Speaker 1: Learn more at Deko deals dot com slash giant bomb.

1979
01:30:40,279 --> 01:30:43,960
You know we were just talking about teasing some teases

1980
01:30:44,840 --> 01:30:46,720
for later in the week, but sooner.

1981
01:30:46,520 --> 01:30:48,159
Speaker 3: Than that, perhaps tomorrow.

1982
01:30:48,279 --> 01:30:51,520
Speaker 1: Even Uh, we we got another video, so you should

1983
01:30:51,520 --> 01:30:55,760
pay attention to wherever we post videos, whether details now.

1984
01:30:56,319 --> 01:30:58,479
Speaker 2: No, it's not work.

1985
01:30:58,880 --> 01:30:59,560
Speaker 3: You can't have it.

1986
01:30:59,760 --> 01:31:01,760
Speaker 5: No, you know that's how I get most of the scoops.

1987
01:31:01,920 --> 01:31:03,319
Speaker 2: It will grab way more than you would think.

1988
01:31:03,560 --> 01:31:07,159
Speaker 4: You can see it tonight, Grub. Thanks meet me and

1989
01:31:07,319 --> 01:31:08,399
Jan travel together again.

1990
01:31:08,800 --> 01:31:09,000
Speaker 3: Yeah.

1991
01:31:09,319 --> 01:31:09,640
Speaker 2: Thanks.

1992
01:31:10,000 --> 01:31:12,039
Speaker 3: I like traveling. I love traveling.

1993
01:31:12,560 --> 01:31:15,840
Speaker 1: Yeah, but that's not news to me because but Jeff

1994
01:31:15,840 --> 01:31:24,560
Grubb has news for me. Grub.

1995
01:31:26,479 --> 01:31:29,880
Speaker 6: That's right, I have the news. Let's start with news

1996
01:31:30,079 --> 01:31:33,039
about more news. PlayStation is announced a State of Play

1997
01:31:33,159 --> 01:31:36,720
Japan special for this week. Let's say it's gonna happen

1998
01:31:36,800 --> 01:31:40,159
today at five pm Eastern two pm Pacific times. So

1999
01:31:40,439 --> 01:31:42,960
h think me and Mike are going to talk over

2000
01:31:43,039 --> 01:31:44,760
If anyone else is around, feel free, but at the

2001
01:31:44,800 --> 01:31:45,720
fair least it will be us.

2002
01:31:46,039 --> 01:31:46,159
Speaker 4: Uh.

2003
01:31:46,800 --> 01:31:48,560
Speaker 5: I think this is cool.

2004
01:31:48,680 --> 01:31:52,000
Speaker 6: They're gonna focus on Japanese games as well as other

2005
01:31:52,039 --> 01:31:55,640
games from Asia, they said. I think that might include

2006
01:31:55,680 --> 01:31:57,199
some of their own, but I bet there will be

2007
01:31:57,239 --> 01:31:59,640
a lot of partner games in there as well. But

2008
01:31:59,800 --> 01:32:02,520
I like it when Sony's like, hey, remember we're a

2009
01:32:02,640 --> 01:32:06,720
Japanese video game company, and uh well I wish that

2010
01:32:06,960 --> 01:32:09,720
uh you know, Worldwatch Studios Japan was still going Japan

2011
01:32:09,760 --> 01:32:12,600
Studios at the very least do something like this to

2012
01:32:12,760 --> 01:32:15,319
gesture at that legacy. And this feels like that's exactly

2013
01:32:15,359 --> 01:32:17,920
what they're doing. You guys have any expectations for this?

2014
01:32:19,399 --> 01:32:22,079
Speaker 1: I mean, like they closed all the studios I'm familiar with.

2015
01:32:23,159 --> 01:32:24,720
Speaker 6: Yeah, I think, like I said, think it's gonna be

2016
01:32:24,720 --> 01:32:25,359
partner stuff.

2017
01:32:26,640 --> 01:32:29,159
Speaker 5: Yeah. I don't know if like that means more like

2018
01:32:29,439 --> 01:32:31,359
resident Evil because there's a whole resid eval thing coming,

2019
01:32:31,439 --> 01:32:35,680
so we're probably not seeing that here. Yeah, I guess

2020
01:32:35,720 --> 01:32:37,960
I'm curious what exactly this is point. I mean, like

2021
01:32:38,000 --> 01:32:39,760
i'd love it that it you know, it's like we're

2022
01:32:39,800 --> 01:32:44,000
gonna revive one of those classic sort of Japanese made franchise,

2023
01:32:44,039 --> 01:32:47,119
like here's a new ape Escape. Finally. I don't want

2024
01:32:47,159 --> 01:32:49,079
to set my expectations that high though.

2025
01:32:49,520 --> 01:32:50,039
Speaker 3: Yeah, yeah, we.

2026
01:32:50,079 --> 01:32:52,239
Speaker 2: Already saw it off like things go well, so they

2027
01:32:52,279 --> 01:32:53,960
get to that point. Sorry, Jane, go ahead, No.

2028
01:32:54,000 --> 01:32:55,920
Speaker 1: No, I was gonna say it's too early to see

2029
01:32:56,239 --> 01:32:59,479
anything about like the new Silent Hill remaster. But that's

2030
01:32:59,560 --> 01:33:02,680
not even gonna remake of one. No, yeah, but that's

2031
01:33:02,720 --> 01:33:05,199
my blueber. It wouldn't show up here anyway.

2032
01:33:05,279 --> 01:33:08,439
Speaker 6: There's like there's maybe some other Silent Hill things. Someone said,

2033
01:33:08,520 --> 01:33:10,159
like Anna Pirna they were they doing.

2034
01:33:10,800 --> 01:33:13,319
Speaker 5: There's like there's one more. Yeah, there's like one other

2035
01:33:13,439 --> 01:33:15,720
Silent Hill project aside from the remake. We haven't heard

2036
01:33:15,760 --> 01:33:18,800
about it. I forget its the same token will probably

2037
01:33:18,880 --> 01:33:22,560
be there. Oh yeah, COOLi Revell character for Tokon for sure.

2038
01:33:22,680 --> 01:33:25,840
Yeah for two someone at chest Head Ridge Racer. So

2039
01:33:25,920 --> 01:33:29,800
now I'm actually gonna lodge onto that and just hope

2040
01:33:29,880 --> 01:33:32,600
desperately that we'll get some ridgies and some races.

2041
01:33:33,560 --> 01:33:36,399
Speaker 1: Uh. Would we potentially see anything from.

2042
01:33:36,520 --> 01:33:37,800
Speaker 3: Square at all?

2043
01:33:38,880 --> 01:33:42,479
Speaker 1: I mean Kingdom I don't want to say Kingdom Hearts

2044
01:33:42,520 --> 01:33:44,359
four because every time I say it, I feel like

2045
01:33:44,439 --> 01:33:45,920
it gets pushed back twelve years.

2046
01:33:46,399 --> 01:33:49,720
Speaker 6: Sure, Yeah, I just like, is this big enough for that?

2047
01:33:49,840 --> 01:33:50,279
Speaker 3: I don't know.

2048
01:33:50,560 --> 01:33:52,119
Speaker 5: I don't think we're gonna see anything. We can see

2049
01:33:52,159 --> 01:33:54,479
something from Square Enix, I don't know, but it's gonna

2050
01:33:54,479 --> 01:33:57,680
be like Kenohart's four Found Fantasy seven remake Parts three.

2051
01:33:59,079 --> 01:34:01,520
Speaker 3: I have a question where did all the Tango Game

2052
01:34:01,560 --> 01:34:07,199
Works people land they got purchased by Crafton, the pub

2053
01:34:07,319 --> 01:34:09,880
g company. Did they close the studio?

2054
01:34:10,319 --> 01:34:11,399
Speaker 2: The studio got.

2055
01:34:11,279 --> 01:34:16,159
Speaker 6: Closed by Microsoft and then then a crafted showed. It

2056
01:34:16,239 --> 01:34:19,800
was like, hey, we'll buy what is the rhythm action game.

2057
01:34:20,119 --> 01:34:21,840
Speaker 5: I Fi Rush Fi Rush.

2058
01:34:22,079 --> 01:34:25,600
Speaker 6: Yes, we'll buy High Fi Rush and the studio so

2059
01:34:25,760 --> 01:34:27,840
that the studio can make a new thing in High

2060
01:34:27,880 --> 01:34:29,439
Fi Rush Universe.

2061
01:34:30,920 --> 01:34:35,119
Speaker 3: Tokyo. Am getting that? So no more spooky stuff is

2062
01:34:35,159 --> 01:34:35,720
what you're saying.

2063
01:34:36,680 --> 01:34:39,279
Speaker 6: It doesn't seem I don't know if I don't think

2064
01:34:39,319 --> 01:34:42,720
Microsoft sold the Evil Within?

2065
01:34:43,000 --> 01:34:44,000
Speaker 2: Is that what those games are called?

2066
01:34:44,039 --> 01:34:46,479
Speaker 6: Yeah, I don't think the Microsoft sold Evil Within to Crafton.

2067
01:34:48,159 --> 01:34:50,960
Maybe they sold Ghost Wire Tokyo, but I don't think

2068
01:34:50,960 --> 01:34:53,319
they're interested in that. They're interested in High Fi Rush at.

2069
01:34:53,279 --> 01:34:53,800
Speaker 3: Least so far.

2070
01:34:54,279 --> 01:34:55,560
Speaker 1: Okay, okay uh.

2071
01:34:55,920 --> 01:34:59,399
Speaker 6: Nintendo direct confirmed for the Super Mario Galaxy movie, so

2072
01:34:59,479 --> 01:35:01,600
we have a least they stay to play and or direct.

2073
01:35:02,039 --> 01:35:04,199
They did say that this direct which is happening Wednesday,

2074
01:35:04,279 --> 01:35:08,159
November twelve, so that's tomorrows of the time that we're

2075
01:35:08,199 --> 01:35:11,479
recording this. That'll be at six am Pacific, nine am

2076
01:35:11,640 --> 01:35:15,479
Eastern a two pm GMT. They said this won't have

2077
01:35:16,159 --> 01:35:18,680
video game announcements, which okay, so it's just kind of

2078
01:35:18,680 --> 01:35:20,600
They're probably going to show off the first real trailer

2079
01:35:21,079 --> 01:35:24,840
uh for the Super Mario Galaxy movie and cool. Yeah

2080
01:35:24,880 --> 01:35:27,079
they did this before you guys expecting any sort of

2081
01:35:27,199 --> 01:35:29,399
jaw dropping moments like the moment you aren Chris Pratt

2082
01:35:29,560 --> 01:35:30,279
was going to be Mario.

2083
01:35:30,479 --> 01:35:30,520
Speaker 3: No.

2084
01:35:30,720 --> 01:35:32,760
Speaker 1: Nintendo is just so weird because they don't have to

2085
01:35:32,800 --> 01:35:34,840
have a whole direct just put the trailer out.

2086
01:35:34,920 --> 01:35:38,159
Speaker 5: Yo, I want to have bets right now? Is Yoshi

2087
01:35:38,239 --> 01:35:40,319
gonna be a Folly voice character? Is he's just gonna

2088
01:35:40,319 --> 01:35:41,439
make Yoshi noises.

2089
01:35:41,239 --> 01:35:43,520
Speaker 4: Yoshi noises, Yoshi Yoshi noises.

2090
01:35:43,840 --> 01:35:45,840
Speaker 3: Yeah, yeah, that would almost seem a bridge, like a

2091
01:35:45,880 --> 01:35:50,439
bridge too Far cartoon had him talking. Way.

2092
01:35:50,920 --> 01:35:53,640
Speaker 4: They haven't announced the voice for Yoshi, right, No, No,

2093
01:35:54,039 --> 01:35:54,760
they're gonna.

2094
01:35:54,560 --> 01:35:56,560
Speaker 5: Probably announce some voices that we're gonna get the Rosalina

2095
01:35:56,680 --> 01:35:58,000
voice actress probably here, right.

2096
01:35:58,000 --> 01:36:00,479
Speaker 4: Yoshi's gonna be Jeremy Irons, Okay.

2097
01:36:01,079 --> 01:36:05,039
Speaker 5: Now boards Jeremy Irons. Yeah, do you guys? You guys

2098
01:36:05,039 --> 01:36:12,319
see the Pillsbury uh Cookie Company leaked the Yeah she

2099
01:36:12,439 --> 01:36:13,399
looks good and.

2100
01:36:13,479 --> 01:36:18,479
Speaker 3: Wait what happened yesterday? Does no one watch all the

2101
01:36:18,600 --> 01:36:24,600
shows on this website. Jillsbury leaked the design of the

2102
01:36:24,800 --> 01:36:25,880
Yoshi Yeah.

2103
01:36:26,199 --> 01:36:32,479
Speaker 6: Yoshi cook cookie box and Junior stamp oh yeah featured

2104
01:36:32,479 --> 01:36:33,000
in to this movie.

2105
01:36:35,039 --> 01:36:37,359
Speaker 3: But no one has sucked up the design of Yoshi.

2106
01:36:37,840 --> 01:36:39,560
Speaker 5: It's hard to do. He's pretty cute.

2107
01:36:39,640 --> 01:36:39,800
Speaker 3: Man.

2108
01:36:40,279 --> 01:36:43,039
Speaker 5: How's Sbouser Junior just show up? It was like be like,

2109
01:36:43,079 --> 01:36:45,199
oh right, my son that I forgot to acknowledge in

2110
01:36:45,199 --> 01:36:50,399
the last Yeah exactly, yeah school right exactly.

2111
01:36:50,560 --> 01:36:55,000
Speaker 6: He's home for a summer summer break, and they won't

2112
01:36:55,000 --> 01:36:56,439
bring up the fact that he doesn't have a mom.

2113
01:36:56,560 --> 01:36:57,319
Speaker 2: They just won't come up.

2114
01:36:57,840 --> 01:37:00,880
Speaker 4: Well, well, he's got questions about his mom based on Sunshine.

2115
01:37:01,239 --> 01:37:02,439
Speaker 5: Yeah right, grub.

2116
01:37:02,600 --> 01:37:04,920
Speaker 4: I saw during your show somebody in the chat said,

2117
01:37:05,159 --> 01:37:07,119
is Bowser Junior gonna make a six to seven joke?

2118
01:37:07,199 --> 01:37:09,680
And some people thought he would, And I'll say it

2119
01:37:09,840 --> 01:37:12,000
if he does. If Bowser Junior makes a six to

2120
01:37:12,000 --> 01:37:14,600
seven reference, I will never play another Nintendo game.

2121
01:37:15,000 --> 01:37:19,039
Speaker 5: Okay, all right, that is not a zero percent chance.

2122
01:37:19,520 --> 01:37:24,880
Speaker 4: I careful chance, an opportunity gonna happen to.

2123
01:37:25,000 --> 01:37:26,159
Speaker 3: Do the funniest thing.

2124
01:37:26,560 --> 01:37:29,560
Speaker 4: Chris Son, if you are listening, get back in the

2125
01:37:29,680 --> 01:37:31,720
v O booth not gonna.

2126
01:37:33,840 --> 01:37:38,279
Speaker 6: They would, they Wouldn'tintendo is better than that. Odds he's

2127
01:37:38,279 --> 01:37:42,039
still digesting hat to this day. Yeah, ever, very famously

2128
01:37:42,279 --> 01:37:46,760
eater of hats. Yeah, you know what's weird is that

2129
01:37:46,960 --> 01:37:47,840
Yoshi is not look great.

2130
01:37:47,880 --> 01:37:49,760
Speaker 5: What was more upsetting to me on the Pillsbury thing

2131
01:37:49,880 --> 01:37:53,079
was seeing the movie Chris Pratt Mario doing the Mario

2132
01:37:53,239 --> 01:37:56,800
Galaxy flying post from that box art just looks weird.

2133
01:37:57,560 --> 01:37:59,600
Speaker 6: Yeah, I have a canonical idea in my head of

2134
01:37:59,640 --> 01:38:02,000
what that looks like. You're right, And anything that's off

2135
01:38:02,119 --> 01:38:05,159
is like a it feels like the Okay Uncanny Valley

2136
01:38:05,560 --> 01:38:06,520
is happening here.

2137
01:38:06,600 --> 01:38:09,399
Speaker 5: There's like they released a teaser trailer along with the

2138
01:38:09,479 --> 01:38:11,880
announcement of this direct and it is like toads on

2139
01:38:12,000 --> 01:38:14,479
the water for like the star like festival whatever it

2140
01:38:14,560 --> 01:38:18,439
is that does happen in the game. So, uh, it

2141
01:38:18,560 --> 01:38:22,680
is interesting, like we are adapting that one already. Yeah,

2142
01:38:23,199 --> 01:38:24,840
and it makes to get because you do get Yoshi,

2143
01:38:24,880 --> 01:38:26,800
you get Rosalina, you get a bunch of new characters

2144
01:38:26,840 --> 01:38:27,319
and toys.

2145
01:38:27,640 --> 01:38:27,840
Speaker 3: Yeah.

2146
01:38:28,119 --> 01:38:31,800
Speaker 1: If we get a voice for Yoshi, genuinely, besides Jeremy Irons,

2147
01:38:31,800 --> 01:38:32,640
who would y'all want?

2148
01:38:33,119 --> 01:38:35,000
Speaker 5: Chat? Said Ben Schwartz. On, Like that sounds right.

2149
01:38:35,439 --> 01:38:36,920
Speaker 1: They can't have Ben Schwartz, he's.

2150
01:38:36,960 --> 01:38:41,760
Speaker 3: Sonic John Malkovich, please, thank you.

2151
01:38:42,800 --> 01:38:44,439
Speaker 1: Here's my pick. Jenny Slate.

2152
01:38:45,199 --> 01:38:47,439
Speaker 2: Oh it's one that'd be fun.

2153
01:38:47,800 --> 01:38:48,359
Speaker 3: Yeah? Wow?

2154
01:38:49,119 --> 01:38:49,279
Speaker 1: Is it?

2155
01:38:49,319 --> 01:38:50,520
Speaker 3: Because she already.

2156
01:38:52,920 --> 01:38:54,840
Speaker 2: N Butler so son he could sue him again.

2157
01:38:54,960 --> 01:38:58,119
Speaker 1: If you can't get if you can't get Ben Schwartz,

2158
01:38:58,600 --> 01:39:02,560
get Jenny Slaate his sister, so they can just Yoshi please.

2159
01:39:03,720 --> 01:39:07,600
Speaker 5: Jenny slap. But it's only using clips of her voice

2160
01:39:07,640 --> 01:39:09,920
from hosting the YouTube Comedy Awards.

2161
01:39:12,199 --> 01:39:14,600
Speaker 4: No one tried to keep something on the rails more

2162
01:39:14,640 --> 01:39:15,479
than her in that moment.

2163
01:39:16,880 --> 01:39:19,279
Speaker 5: It usually has to be like it's like I'm like

2164
01:39:19,359 --> 01:39:21,800
a you know, non reverend goofball and like she's trying

2165
01:39:21,800 --> 01:39:23,800
to hold it together against Norm McDonald.

2166
01:39:25,039 --> 01:39:29,800
Speaker 3: Jenny Slay. Now I'm thinking Kristin Shawl for yoh uh, I.

2167
01:39:29,800 --> 01:39:33,760
Speaker 1: Could see its Kristin Shawl for Bowser Junior would go

2168
01:39:34,000 --> 01:39:37,039
so hard, God, that's actually she could do that.

2169
01:39:37,439 --> 01:39:39,640
Speaker 6: That's actually pretty good kind.

2170
01:39:39,439 --> 01:39:41,800
Speaker 4: Of Bowser Junior. Like I think I was anti Bowser

2171
01:39:41,880 --> 01:39:44,199
Junior at first because they really wreckoned the coopl Lings,

2172
01:39:44,199 --> 01:39:45,760
and I really love the Coopling.

2173
01:39:45,920 --> 01:39:48,079
Speaker 2: It wasn't Bowser Junior's fault, though, don't take it out

2174
01:39:48,119 --> 01:39:48,439
on him.

2175
01:39:48,840 --> 01:39:52,560
Speaker 4: No Boers decided that these seven children weren't his kids anymore.

2176
01:39:52,640 --> 01:39:55,760
Basically a bad guy, and then he had a new

2177
01:39:55,800 --> 01:40:00,560
favorite son. But I won a Coopling revival questions.

2178
01:40:00,600 --> 01:40:04,840
Speaker 5: I really saw that they were in all of the

2179
01:40:04,960 --> 01:40:07,800
New Mario Brothers games that got put into Smash Brothers.

2180
01:40:07,840 --> 01:40:10,279
They you know what the other Smash Brothers. I should

2181
01:40:10,279 --> 01:40:12,359
think what you thought? I wanted them back. Then they

2182
01:40:12,399 --> 01:40:14,239
came back and I got tired of them pretty quickly.

2183
01:40:14,279 --> 01:40:14,840
Speaker 3: What are you talking?

2184
01:40:14,840 --> 01:40:16,880
Speaker 4: They're gonna have silly names. They look goofy, some of

2185
01:40:16,920 --> 01:40:18,479
them sunglasses.

2186
01:40:18,479 --> 01:40:20,720
Speaker 6: Some bad issues because there were seven of them. And

2187
01:40:20,760 --> 01:40:23,600
then the dad named the eighth kid Bowser Junior. What

2188
01:40:23,640 --> 01:40:28,079
does that do to somebody like Orbison? Like let me

2189
01:40:28,399 --> 01:40:36,159
Motorhead just dirt bag years. Oh yeah, yeah, Ludwig Vaughn.

2190
01:40:36,279 --> 01:40:37,960
Isn't there like Ludwig?

2191
01:40:38,039 --> 01:40:38,760
Speaker 5: That's my favorite?

2192
01:40:38,960 --> 01:40:40,039
Speaker 4: Like they're cool.

2193
01:40:40,359 --> 01:40:43,039
Speaker 6: That is weird, though, I guess we'll find out the

2194
01:40:43,079 --> 01:40:46,000
answers to all these questions and more on Wednesday for

2195
01:40:46,119 --> 01:40:48,520
the Nintendo direct covering the Super Mario Galaxy movie.

2196
01:40:48,880 --> 01:40:50,880
Speaker 4: I'm just looking up pictures of Cooplings this makes me

2197
01:40:50,960 --> 01:40:51,760
happy that.

2198
01:40:51,840 --> 01:40:52,680
Speaker 2: Movie's out in April.

2199
01:40:52,880 --> 01:40:55,199
Speaker 6: Good for the Grand Theft Auto six has been delayed

2200
01:40:55,319 --> 01:40:58,880
again to the end of twenty twenty six, and that

2201
01:40:59,000 --> 01:41:01,079
happened within the last se days. It was surprised. Tom

2202
01:41:01,199 --> 01:41:02,399
Be like, oh yeah, it feels like I had it

2203
01:41:02,439 --> 01:41:05,119
forever ago. This is another delay. It's now coming out

2204
01:41:05,199 --> 01:41:09,079
November nineteenth. I said somewhere, I think when we first

2205
01:41:09,079 --> 01:41:11,399
talked about this on Game mess Mornings, that this doesn't

2206
01:41:11,399 --> 01:41:14,279
even feel like a real delay because it's for them,

2207
01:41:14,560 --> 01:41:16,720
it's so easy to move this because it's in the

2208
01:41:16,800 --> 01:41:20,520
same fiscal year. You weren't moving it past Christmas. It's

2209
01:41:20,880 --> 01:41:23,520
honestly might do even better in this slot. So for them,

2210
01:41:23,560 --> 01:41:25,960
it's like this doesn't feel like a negative in any way,

2211
01:41:26,039 --> 01:41:27,560
and they get more time to make the game better.

2212
01:41:28,520 --> 01:41:30,880
So I'm I wasn't surprised at all to learn that

2213
01:41:30,920 --> 01:41:34,239
this had happened. There could still be more delays, but

2214
01:41:34,319 --> 01:41:36,760
I feel like at this point it's a little less

2215
01:41:36,880 --> 01:41:37,760
likely if.

2216
01:41:37,640 --> 01:41:40,000
Speaker 3: You're even convinced that it will come out in twenty

2217
01:41:40,079 --> 01:41:42,199
twenty six, yeah, yeah, then sure.

2218
01:41:42,960 --> 01:41:45,119
Speaker 6: I mean it could easily move to March of twenty

2219
01:41:45,199 --> 01:41:48,199
twenty seven, very easily. Because that would again again still

2220
01:41:48,199 --> 01:41:51,760
be the same fiscal year. But yeah, they're the reasons

2221
01:41:51,800 --> 01:41:54,159
for it. They just like they basically are saying, we

2222
01:41:54,720 --> 01:41:56,760
want to make sure that the launch goes perfectly. We

2223
01:41:56,800 --> 01:41:59,800
don't want to ruin any chance or risk any chance

2224
01:41:59,840 --> 01:42:01,560
that this game will not be accepted as one of

2225
01:42:01,560 --> 01:42:03,560
the best games ever made when it comes out, and

2226
01:42:03,600 --> 01:42:06,359
we don't want any backlash. So and they're trying to

2227
01:42:06,399 --> 01:42:08,920
nail it now, nail it down with this initial launch.

2228
01:42:08,800 --> 01:42:12,279
Speaker 1: And perhaps they're just trying to hope other negative stories

2229
01:42:12,439 --> 01:42:15,039
surrounding Rockstar are just gets covered up.

2230
01:42:15,560 --> 01:42:15,720
Speaker 3: You know.

2231
01:42:16,159 --> 01:42:18,439
Speaker 6: The timing of this was it was right before their

2232
01:42:18,640 --> 01:42:23,119
earnings report. But they also laid off about thirty to

2233
01:42:23,239 --> 01:42:26,560
forty people. Fired forty people because of gross miths conduct,

2234
01:42:26,680 --> 01:42:28,880
is their claim. And what is that gross Miths conduct?

2235
01:42:29,319 --> 01:42:34,079
They were talking openly about their business, which I guess

2236
01:42:34,279 --> 01:42:36,359
Rockstar was arguing this violation of the NBA, but they

2237
01:42:36,399 --> 01:42:39,720
were talking about that in a discord about their business

2238
01:42:39,880 --> 01:42:43,239
because it was a place where they were organizing for

2239
01:42:43,720 --> 01:42:45,560
labor so that they could all be in a union.

2240
01:42:46,279 --> 01:42:49,119
And so the expectation here's Rockstar fired a bunch of

2241
01:42:49,159 --> 01:42:52,199
people for trying to form or to strengthen the union

2242
01:42:52,279 --> 01:42:57,119
that exists. The maybe notable thing there is the number

2243
01:42:57,159 --> 01:43:00,520
of people in the union that relates to Rockstar passed

2244
01:43:00,520 --> 01:43:03,760
a certain threshold in the UK where it's like, now

2245
01:43:04,159 --> 01:43:06,720
the Rockstar will be forced because it's over this number

2246
01:43:06,880 --> 01:43:10,359
to have a collective bargaining talks with this group. Well,

2247
01:43:10,520 --> 01:43:12,680
I bet these firings put it back below that number,

2248
01:43:13,439 --> 01:43:17,840
which maybe a little suspicious, but yeah, that definitely happened,

2249
01:43:17,920 --> 01:43:20,079
and then got buried by this news that Grand Theft.

2250
01:43:19,880 --> 01:43:21,600
Speaker 2: Auto six what was being delayed.

2251
01:43:23,319 --> 01:43:26,640
Speaker 6: Marvel nineteen forty three, Rise of Hydra also delayed. They

2252
01:43:26,680 --> 01:43:28,279
have not given it a new date. It was supposed

2253
01:43:28,279 --> 01:43:30,079
to come out in early twenty twenty six. All they're

2254
01:43:30,079 --> 01:43:34,720
saying it is now coming beyond that date. This is

2255
01:43:34,760 --> 01:43:36,479
a game that feels like it's not real every time

2256
01:43:36,479 --> 01:43:37,399
it was what I say every time we talk.

2257
01:43:37,560 --> 01:43:40,600
Speaker 3: Goot, it is this the one with a Black Panther

2258
01:43:40,760 --> 01:43:40,920
in it?

2259
01:43:41,560 --> 01:43:45,680
Speaker 6: Yes, this is Black Panther and Captain America in it

2260
01:43:45,800 --> 01:43:49,199
is Captain America Ray in World War Two. So it's

2261
01:43:49,279 --> 01:43:52,159
not the Black Panther game from EA, which I think

2262
01:43:52,239 --> 01:43:55,600
that's the one that got canceled. This is the separate

2263
01:43:55,640 --> 01:43:59,760
game from Amy Hennick's team and sky Dance. So Larry

2264
01:43:59,880 --> 01:44:04,640
Ll since money is behind this and it is going

2265
01:44:04,720 --> 01:44:07,720
to be like an uncharted like but with these these

2266
01:44:07,760 --> 01:44:09,920
two characters, it's hard to say. We don't we don't

2267
01:44:09,960 --> 01:44:12,119
really know much. The only the only place that this

2268
01:44:12,199 --> 01:44:15,960
game's ever really shown up is an Unreal Engine event

2269
01:44:16,199 --> 01:44:18,600
where like the technology of the game was shown.

2270
01:44:18,399 --> 01:44:21,319
Speaker 2: Off because it's using Unreal Engine. Beyond that, we just

2271
01:44:21,359 --> 01:44:22,239
haven't seen much about it.

2272
01:44:22,439 --> 01:44:24,720
Speaker 1: Yeah, there was a trailer from what feels like years

2273
01:44:24,720 --> 01:44:27,239
ago at this point, and.

2274
01:44:27,560 --> 01:44:32,079
Speaker 3: That's yeah, I don't know, it's just very confusing. H yep.

2275
01:44:32,159 --> 01:44:33,680
Speaker 6: We'll see if that that gets like a new dat

2276
01:44:33,760 --> 01:44:37,000
or when that re emerges, you know, I'll say this game.

2277
01:44:37,159 --> 01:44:39,760
There's a handful of games that are in this weird

2278
01:44:39,800 --> 01:44:43,520
spot of they were too big or too close or

2279
01:44:43,600 --> 01:44:45,479
sort of the only bet that some of these companies had,

2280
01:44:46,039 --> 01:44:48,279
so they aren't part of that batch of games that's

2281
01:44:48,319 --> 01:44:51,319
been getting canceled, but there was quite a few of

2282
01:44:51,359 --> 01:44:53,439
those recently where all these companies were pulling back, like

2283
01:44:53,479 --> 01:44:56,720
Perfect Dark got canceled, Like there's a lot of stuff

2284
01:44:56,800 --> 01:45:00,720
in that bucket. This game feels like the next bucket over,

2285
01:45:00,960 --> 01:45:03,319
which is this game at a lot of other companies

2286
01:45:03,359 --> 01:45:06,000
probably would have been canceled by now, but the companies

2287
01:45:06,039 --> 01:45:08,159
now instead probably just trying to hedge their bets and

2288
01:45:08,479 --> 01:45:10,520
figure out exactly what it is and maybe try to

2289
01:45:10,600 --> 01:45:12,000
get it out the door instead.

2290
01:45:12,520 --> 01:45:15,520
Speaker 2: For Suicide Squad, Yeah, it.

2291
01:45:15,600 --> 01:45:18,359
Speaker 5: Just seems the idea of canceling another aiming headed game

2292
01:45:18,479 --> 01:45:19,199
just seems.

2293
01:45:18,920 --> 01:45:21,479
Speaker 3: So rude to me.

2294
01:45:21,680 --> 01:45:24,840
Speaker 5: At this point, she hasn't been able to release a

2295
01:45:25,000 --> 01:45:26,760
game that she's had a big role in since the

2296
01:45:26,880 --> 01:45:29,960
p S three era. It's just ridiculous.

2297
01:45:30,000 --> 01:45:34,920
Speaker 6: Jesus, all right, let's keep going here. Four years into

2298
01:45:35,000 --> 01:45:37,880
a into the ten year plan, Halo Infinite is officially

2299
01:45:37,960 --> 01:45:39,079
ending major updates.

2300
01:45:39,359 --> 01:45:39,800
Speaker 3: That's wild.

2301
01:45:39,880 --> 01:45:41,479
Speaker 6: That game is only four years old, it feels much.

2302
01:45:44,239 --> 01:45:44,439
Speaker 5: Yeah.

2303
01:45:44,560 --> 01:45:49,560
Speaker 3: Does that include when it got delayed that it's supposed

2304
01:45:49,600 --> 01:45:53,199
to be a launch game for the series series? Yeah?

2305
01:45:53,960 --> 01:45:54,479
Speaker 5: The series?

2306
01:45:55,159 --> 01:45:58,239
Speaker 3: Yes, your series series. Yeah, so I guess you put

2307
01:45:58,279 --> 01:45:59,119
it like that year.

2308
01:45:59,479 --> 01:46:02,600
Speaker 2: I guess it can out in twenty twenty one then, yeah, wild.

2309
01:46:03,199 --> 01:46:07,359
Speaker 6: So yeah, anyway, they are ending development for that game.

2310
01:46:07,520 --> 01:46:08,840
Speaker 2: They're getting it's getting.

2311
01:46:08,760 --> 01:46:11,840
Speaker 6: One more major update, and then next year we'll get

2312
01:46:12,039 --> 01:46:15,680
Halo Campaign Evolved, which is the remake of the campaign

2313
01:46:15,760 --> 01:46:18,560
of the first game, and that obviously begs the question,

2314
01:46:18,720 --> 01:46:22,840
Halo is a famous multiplayer series. What will be the

2315
01:46:22,960 --> 01:46:25,279
replacement in terms of what where do you point people

2316
01:46:25,319 --> 01:46:28,279
now to go play Halo multiplayer? Well, obviously they must

2317
01:46:28,319 --> 01:46:32,039
have something to answer that coming soon as well. It

2318
01:46:32,079 --> 01:46:34,840
won't be part of that campaign Evolved, that's just the campaign.

2319
01:46:35,399 --> 01:46:38,840
So yeah, they'll have a chance to announce whatever that is,

2320
01:46:38,920 --> 01:46:42,000
but clearly they're getting getting ready to move on Halo Infinite.

2321
01:46:42,399 --> 01:46:45,039
That was such a weird situation because now we're at

2322
01:46:45,039 --> 01:46:46,680
a point where everyone kind of talks about it. It's like,

2323
01:46:46,760 --> 01:46:49,319
I like that game, and then they're like, well, why

2324
01:46:49,359 --> 01:46:51,560
did anyone play it? It's it's just because it didn't

2325
01:46:51,600 --> 01:46:56,840
have immediate massive gobs of like oncoming content at all

2326
01:46:56,920 --> 01:46:59,000
times because they just couldn't figure out the engine. So

2327
01:46:59,279 --> 01:47:02,199
they're using unre ungine this time. Hopefully that we'll address

2328
01:47:02,319 --> 01:47:03,920
that and they'll be able to figure it out. But

2329
01:47:04,880 --> 01:47:06,439
I don't know what, because what do you do? It's

2330
01:47:06,680 --> 01:47:08,680
is it gonna just be feel like Halo Infinite again?

2331
01:47:08,760 --> 01:47:10,159
I don't know what you do with Halo. Do you

2332
01:47:10,199 --> 01:47:11,079
guys have any insight?

2333
01:47:11,399 --> 01:47:16,239
Speaker 3: No, idea put the Simpsons in it, you know, yeah, yeah,

2334
01:47:16,359 --> 01:47:19,319
change the whole Fortnite map into yeah Halo, And I

2335
01:47:19,399 --> 01:47:21,279
don't know, I don't.

2336
01:47:21,119 --> 01:47:23,920
Speaker 5: Know what you do, because I mean I really liked it,

2337
01:47:24,119 --> 01:47:27,720
right and like boy, like people just the vibe around

2338
01:47:27,760 --> 01:47:30,399
have got so bad so quickly from and there were

2339
01:47:30,479 --> 01:47:32,680
false It's hard to just make a lot of content

2340
01:47:32,760 --> 01:47:35,319
for a game like that, So how do you somehow

2341
01:47:35,560 --> 01:47:38,840
smooth out that that process? I mean, they're gonna try

2342
01:47:38,920 --> 01:47:41,359
AI And that's my fear is that the next Halo

2343
01:47:42,279 --> 01:47:47,039
is like, this is gonna be Microsoft Howard right right,

2344
01:47:47,119 --> 01:47:49,399
It's gonna be a lot of that bs. It didn't

2345
01:47:49,399 --> 01:47:51,039
even turn out Whirl in the game.

2346
01:47:51,760 --> 01:47:53,079
Speaker 4: No Windows.

2347
01:47:53,800 --> 01:47:56,439
Speaker 3: I just I just think there is a certain amount

2348
01:47:56,680 --> 01:48:03,279
of rust on Halo that you just can't polish off.

2349
01:48:03,960 --> 01:48:07,159
And I just whether that's like brand rot or whatever

2350
01:48:07,239 --> 01:48:10,039
it is, there's just something about that franchise that has

2351
01:48:10,119 --> 01:48:15,159
not been able to like generationally continue its momentum for

2352
01:48:15,279 --> 01:48:15,920
whatever reason.

2353
01:48:16,359 --> 01:48:19,039
Speaker 1: Do you all think it is going to go by

2354
01:48:19,399 --> 01:48:21,119
the ways of like Medal of Honor.

2355
01:48:21,920 --> 01:48:26,800
Speaker 3: I don't think son Metal of Honor, Halo's much has

2356
01:48:26,840 --> 01:48:28,119
a much longer legacy than.

2357
01:48:28,520 --> 01:48:31,800
Speaker 1: For sure, not able to adapt.

2358
01:48:32,399 --> 01:48:33,920
Speaker 5: Yeah, I don't know. I think it's too big. I

2359
01:48:33,960 --> 01:48:36,760
think I think they'll figure something out probably. I mean

2360
01:48:36,800 --> 01:48:38,800
seems like Battlefield was dead and then it just kind

2361
01:48:38,800 --> 01:48:42,119
of takes one game for to finally get people they

2362
01:48:42,159 --> 01:48:45,479
want basically, and all of a sudden, Battlefield is huge.

2363
01:48:45,720 --> 01:48:46,039
Speaker 6: Again.

2364
01:48:46,199 --> 01:48:48,640
Speaker 5: I don't think Halo is like going away or anything.

2365
01:48:48,760 --> 01:48:51,800
They'll even if the next one doesn't work against somehow,

2366
01:48:51,880 --> 01:48:55,319
and even the one after that, Microsoft will have the

2367
01:48:55,479 --> 01:48:59,319
funds to brute force it eventually. I think you're right.

2368
01:48:59,399 --> 01:49:01,239
Speaker 6: I think it hit when when, like when people are

2369
01:49:01,319 --> 01:49:03,239
ready and receptive toward a new Kalo.

2370
01:49:03,359 --> 01:49:05,079
Speaker 3: So I think I think it's I think it's one

2371
01:49:05,079 --> 01:49:06,920
of those things that it's like we got to like

2372
01:49:07,039 --> 01:49:08,920
put it on the shelf for a little bit, give

2373
01:49:08,960 --> 01:49:11,479
it to bun you know. Yeah, you know, like like

2374
01:49:11,640 --> 01:49:14,119
you do with the they're not working with anything with

2375
01:49:14,199 --> 01:49:19,399
the secret recipe. Yeah, and then when the time's right,

2376
01:49:19,840 --> 01:49:20,520
it'll be fine.

2377
01:49:21,439 --> 01:49:24,520
Speaker 2: Uh all right, seven years is more? Hey, what's going

2378
01:49:24,560 --> 01:49:25,520
on with Microsoft stuff?

2379
01:49:25,720 --> 01:49:28,880
Speaker 6: Seven years after it was announced the Elder Scrolls six

2380
01:49:29,079 --> 01:49:32,159
is still a long way off. Todd Howard says, basically,

2381
01:49:32,199 --> 01:49:35,319
he's like, yeah, we're working on it, we have Fallout

2382
01:49:35,359 --> 01:49:39,199
stuff happening, like there's probably a Fallout three remaster being done,

2383
01:49:39,279 --> 01:49:40,880
just like Oblivion. He didn't say that part, but that

2384
01:49:40,960 --> 01:49:44,039
seems to be what he's suggesting. Uh, But then, yeah,

2385
01:49:44,159 --> 01:49:46,600
the team is working in Earnest on the next Elder

2386
01:49:46,640 --> 01:49:49,479
Scrolls game. But I think he's also kind of suggesting,

2387
01:49:49,560 --> 01:49:54,680
we really did just finish star Starfield Starfield and yeah,

2388
01:49:54,840 --> 01:49:56,560
and so now, yeah.

2389
01:49:56,640 --> 01:49:58,560
Speaker 5: Think about what the name of it was, right, well, yeah,

2390
01:49:59,720 --> 01:50:02,399
you know they had all those they had those expansions

2391
01:50:02,479 --> 01:50:04,920
to make for star Field that were just you know,

2392
01:50:05,159 --> 01:50:06,079
eating up right.

2393
01:50:06,039 --> 01:50:07,119
Speaker 2: And I think they still right.

2394
01:50:07,159 --> 01:50:10,159
Speaker 6: That first one was very negatively received by everyone except

2395
01:50:10,199 --> 01:50:15,359
for Greg Miller. And then I think coming into Greg today,

2396
01:50:16,359 --> 01:50:19,159
I didn't mean to grub, meant to Yeah, now, let's

2397
01:50:19,159 --> 01:50:21,319
still directly attack that man.

2398
01:50:21,439 --> 01:50:23,039
Speaker 2: Otherwise I don't know what you're doing.

2399
01:50:23,359 --> 01:50:24,479
Speaker 3: I physically attacked him.

2400
01:50:25,520 --> 01:50:29,600
Speaker 6: I So we'll see this game at some point. Still,

2401
01:50:29,720 --> 01:50:32,159
obviously they're going to make another Elder Scrolls. But are

2402
01:50:32,279 --> 01:50:37,239
we talking twenty twenty eight or twenty thirty.

2403
01:50:37,359 --> 01:50:39,399
Speaker 5: Or twenty thirty You shut the hanging up.

2404
01:50:40,239 --> 01:50:41,920
Speaker 2: It could easily be twenty thirty.

2405
01:50:42,000 --> 01:50:42,680
Speaker 3: But it's just wild.

2406
01:50:42,720 --> 01:50:45,479
Speaker 5: I mean it's just wild again that we went from

2407
01:50:45,520 --> 01:50:50,279
getting obliviated Skyrim on the same console to just we're

2408
01:50:50,319 --> 01:50:52,560
talking about twenty thirty when the last one happened.

2409
01:50:52,800 --> 01:50:54,960
Speaker 6: But Mike Starfield would come up, I'd be like, I

2410
01:50:55,039 --> 01:50:56,680
think it's a bad idea, and you'd be like, no, they.

2411
01:50:56,680 --> 01:50:59,520
Speaker 5: Need to try something missed me everybody. I was always like,

2412
01:50:59,560 --> 01:51:01,760
they should not be making a starfill what is this.

2413
01:51:01,880 --> 01:51:03,960
Everyone's like, hey, we need to do new things in

2414
01:51:04,000 --> 01:51:05,800
the industry. It's great, Well, there you go. You got

2415
01:51:05,840 --> 01:51:09,560
your fucking bad space version of Fallout and it was

2416
01:51:09,680 --> 01:51:11,800
awful and looked like crap. And that's one of the

2417
01:51:11,800 --> 01:51:13,039
reason why it s game is going to take so long,

2418
01:51:13,079 --> 01:51:16,520
because it's gonna take them forever to either update their

2419
01:51:16,920 --> 01:51:20,560
aging technology. Don't Actually it was supposed to be though, right.

2420
01:51:21,159 --> 01:51:24,880
It was only because I have to assume so much

2421
01:51:25,119 --> 01:51:29,479
energy had to go into the bs of randomly generating

2422
01:51:29,560 --> 01:51:34,199
these planets, which I bet was technically impressive in some

2423
01:51:34,399 --> 01:51:38,600
way but was not fun or interesting anyway, and then

2424
01:51:38,680 --> 01:51:43,560
developing all of these systems like space combats and base building,

2425
01:51:43,840 --> 01:51:47,640
all of which exists in absolute microcosms that don't interact

2426
01:51:47,680 --> 01:51:51,039
with each other in any meaningful way whatsoever. They probably

2427
01:51:51,199 --> 01:51:55,600
spent hundreds of maybe thousands of hours of manpower to

2428
01:51:55,880 --> 01:51:57,640
create this thing where you get to make your own

2429
01:51:57,640 --> 01:52:01,279
spaceship only so that I can complete a mandatory side

2430
01:52:01,359 --> 01:52:04,199
mission and get a better one anyway, So I guess

2431
01:52:04,199 --> 01:52:08,199
I'll just fucking use that. I'm sorry, Startfield's bad.

2432
01:52:09,039 --> 01:52:11,039
Speaker 4: You can tell Mike's getting real hot when he's like

2433
01:52:11,079 --> 01:52:12,399
he does the thing where he looks off at the

2434
01:52:12,479 --> 01:52:13,920
distance and he's talking with his hands.

2435
01:52:15,159 --> 01:52:16,840
Speaker 3: I'm sorry, Yeah, I don't know.

2436
01:52:17,119 --> 01:52:20,119
Speaker 1: He's locking, he's blocking out the voices. He's apologizing.

2437
01:52:22,680 --> 01:52:26,359
Speaker 6: That makes sense anyway, Starfield see like a misstep. Yeah,

2438
01:52:26,439 --> 01:52:27,199
it was a miss step.

2439
01:52:27,239 --> 01:52:29,760
Speaker 5: And I don't know how you rebound with older Scroll

2440
01:52:29,800 --> 01:52:33,359
six because the expectations are going to be so ridiculously

2441
01:52:33,479 --> 01:52:36,000
it's even a matter of just falling up Skyrim. It's

2442
01:52:36,039 --> 01:52:38,560
a matter of now competing with what people like about

2443
01:52:39,119 --> 01:52:41,680
like some of the big RPGs, like like boorders Gate

2444
01:52:41,800 --> 01:52:43,960
or even you know, Witcher three and stuff like that,

2445
01:52:44,119 --> 01:52:46,439
and trying to do that with what people are expecting

2446
01:52:46,920 --> 01:52:48,000
production wise.

2447
01:52:48,239 --> 01:52:48,680
Speaker 6: Good luck.

2448
01:52:49,279 --> 01:52:53,079
Speaker 1: What is post Malone doing? You know, he didn't he

2449
01:52:53,560 --> 01:52:56,199
tease it or is he he was just super jazzed

2450
01:52:56,199 --> 01:52:59,840
about it. No Elder scroll six, Oh, I think.

2451
01:52:59,800 --> 01:53:01,319
Speaker 5: My post Malone have to do is it?

2452
01:53:01,560 --> 01:53:02,399
Speaker 2: I think he has jazzed.

2453
01:53:02,520 --> 01:53:04,279
Speaker 6: I think he did mention this as one of his games,

2454
01:53:05,800 --> 01:53:07,800
but he was just involved in another game recently. He

2455
01:53:07,880 --> 01:53:10,199
came up when I mentioned it mentioned in someone's like

2456
01:53:10,199 --> 01:53:14,600
post Malone's game, and I can't remember what that game was. Anyway,

2457
01:53:14,720 --> 01:53:17,840
Fans believe that a new Crash Team Racing game could

2458
01:53:17,920 --> 01:53:20,560
be in the works. B Knox, the studio behind Crash

2459
01:53:20,600 --> 01:53:24,359
Team Racing nitro Fueled, could be working on a new

2460
01:53:24,399 --> 01:53:26,520
game in the series. This all emerged due to a

2461
01:53:26,600 --> 01:53:29,399
new profile image that the company used, which featured Crash

2462
01:53:29,479 --> 01:53:32,600
Bandicooting in his cart. But it's the Crash Bandicoot four model,

2463
01:53:33,439 --> 01:53:35,720
which was not nitro Fueled. So people are like, oh,

2464
01:53:35,880 --> 01:53:38,800
is this a new Crash Team Racing where they're going

2465
01:53:38,880 --> 01:53:41,640
to use the new model for Crash Bandicoot. And I

2466
01:53:42,119 --> 01:53:44,600
think that that's probably going to happen because that last

2467
01:53:44,680 --> 01:53:47,840
game sold like ten million copies, and I think they're like, hey,

2468
01:53:47,880 --> 01:53:50,399
maybe we should do another cart racing game featuring Crash

2469
01:53:50,840 --> 01:53:52,800
especially since that team. I think it was B Knox

2470
01:53:52,840 --> 01:53:57,880
that did that Crash Party Bash weird bad multiplayer game,

2471
01:54:00,119 --> 01:54:00,800
kind of fun?

2472
01:54:03,119 --> 01:54:04,880
Speaker 5: Uh not crad No no, no, no, no no no,

2473
01:54:05,479 --> 01:54:07,720
we're talking about very recent Remember they made a kind

2474
01:54:07,760 --> 01:54:11,159
of like kind of a mobave that weird thing. Yeah,

2475
01:54:11,560 --> 01:54:12,359
I mean as bad as if.

2476
01:54:12,399 --> 01:54:13,680
Speaker 2: It was a really poor choice.

2477
01:54:14,680 --> 01:54:17,000
Speaker 5: Oh yeah, business wise, terrible decision.

2478
01:54:18,079 --> 01:54:21,279
Speaker 4: Oh maybe now, Like I mean, people really wanted to

2479
01:54:21,800 --> 01:54:24,920
like Sonic Racing because they were disappointed by Mario Kart World,

2480
01:54:25,000 --> 01:54:27,079
So maybe now is a good time for Crash Team Racing.

2481
01:54:27,159 --> 01:54:27,800
Speaker 3: I don't love people.

2482
01:54:28,479 --> 01:54:29,920
Speaker 6: Yeah, people, CTR is great.

2483
01:54:29,960 --> 01:54:32,640
Speaker 5: People loved the remaking and the remakes so very well,

2484
01:54:32,680 --> 01:54:37,319
I believe. Yeah, so, I mean absolutely, why not do

2485
01:54:37,399 --> 01:54:38,159
another one of those?

2486
01:54:38,239 --> 01:54:39,760
Speaker 6: It's just so I think it is happening because of

2487
01:54:39,760 --> 01:54:42,199
those factors, like it sold well and that last Crash

2488
01:54:42,279 --> 01:54:45,119
thing was mean to do. To be Knox, I don't know.

2489
01:54:45,399 --> 01:54:48,680
Speaker 4: Diddy Kong Racing, Chuck in the chat is right, Bring

2490
01:54:48,880 --> 01:54:51,720
back Diddy Kong Racing. Give us an adventure mode with

2491
01:54:51,880 --> 01:54:53,520
boss fights and a cart racer.

2492
01:54:54,199 --> 01:54:56,760
Speaker 3: Please, great, n.

2493
01:54:57,359 --> 01:54:58,720
Speaker 2: That's still not a race.

2494
01:54:58,720 --> 01:55:00,079
Speaker 6: He's down on there yet, I don't think so.

2495
01:55:00,560 --> 01:55:00,680
Speaker 3: Now.

2496
01:55:01,720 --> 01:55:04,000
Speaker 1: Did anyone check out the Kirby Air Ride demo.

2497
01:55:05,600 --> 01:55:06,279
Speaker 6: One weekend.

2498
01:55:07,880 --> 01:55:09,560
Speaker 4: I need a few more hours of directs before I

2499
01:55:09,800 --> 01:55:10,079
dive in.

2500
01:55:12,520 --> 01:55:13,119
Speaker 5: What's happening here?

2501
01:55:13,560 --> 01:55:14,520
Speaker 4: You got to get your hours in.

2502
01:55:14,680 --> 01:55:15,960
Speaker 2: It's it's a licensing thing.

2503
01:55:16,079 --> 01:55:20,479
Speaker 6: Yeah, all right, So Crash Tam Racing probably happy happening. Uh,

2504
01:55:20,600 --> 01:55:24,840
here's another game that's probably happening. EA remains committed. A

2505
01:55:25,000 --> 01:55:28,560
BioWare blog says to dispel rumors and reassure fans about

2506
01:55:28,640 --> 01:55:31,600
Mass Effect five and the fact that it is still coming.

2507
01:55:31,680 --> 01:55:34,439
My gambo, who's basically in charge over there, especially in

2508
01:55:34,520 --> 01:55:37,319
charge of that game, did an update on in seven

2509
01:55:37,399 --> 01:55:41,159
day November seventh, which is the unofficial Mass Effect Holiday.

2510
01:55:41,600 --> 01:55:41,680
Speaker 1: Uh.

2511
01:55:42,520 --> 01:55:45,840
Speaker 6: They were like, hey, yeah, we're still really working on this,

2512
01:55:46,039 --> 01:55:49,199
and everyone involved that is important to making sure that

2513
01:55:49,319 --> 01:55:51,600
this will actually see the light of day is on

2514
01:55:51,800 --> 01:55:54,560
board with this, and I still believe that. I also

2515
01:55:54,600 --> 01:55:56,720
believe this is the last time that would be the case.

2516
01:55:57,319 --> 01:56:01,000
Speaker 4: I was the last BioWare game that was generally well received.

2517
01:56:02,720 --> 01:56:06,920
Speaker 5: It'd probably be a Mass Effect three was twenty the Inquisition.

2518
01:56:07,039 --> 01:56:10,680
Inquisition was well received, was like a lot of places

2519
01:56:10,760 --> 01:56:12,720
game of the year. Yeah, it kind of later got

2520
01:56:12,760 --> 01:56:14,760
reconsidered to be, you know, a bit worse than that,

2521
01:56:14,840 --> 01:56:16,840
but at the time, it was Rosie, but you know,

2522
01:56:16,960 --> 01:56:20,520
since then it's just been you know, astronomical failures with

2523
01:56:20,960 --> 01:56:25,880
Andromeda and Anthem and then like missing the mark with

2524
01:56:26,119 --> 01:56:27,960
the Veil Guard, right, not a terrible right then.

2525
01:56:28,439 --> 01:56:31,520
Speaker 2: Didn't live up to hopes and expectations for sure.

2526
01:56:31,680 --> 01:56:32,119
Speaker 1: Right right.

2527
01:56:32,279 --> 01:56:34,960
Speaker 5: So I mean it definitely feels like Mass Effect five

2528
01:56:35,199 --> 01:56:38,359
is do or die for Bar. It might be do

2529
01:56:38,680 --> 01:56:42,359
and die anyways the place things are going. Uh, but

2530
01:56:42,920 --> 01:56:44,680
they you know, they absolutely need this one hit, and

2531
01:56:44,760 --> 01:56:47,439
boy that it's a tall ask to try to make

2532
01:56:47,560 --> 01:56:50,439
one of these games these days with the amount of

2533
01:56:50,560 --> 01:56:54,159
expectations and just how ravenous that fan base is. And

2534
01:56:54,199 --> 01:56:57,039
they have a very specific idea in their mind. I'm

2535
01:56:57,119 --> 01:56:59,159
sure of what they want the next Mass Effect, and.

2536
01:56:59,119 --> 01:57:00,840
Speaker 6: It's not like to be set up for like an

2537
01:57:00,920 --> 01:57:03,640
obvious follow up, right because they have that dramata kind

2538
01:57:03,680 --> 01:57:06,159
of poisoning the well a little bits. And I think

2539
01:57:06,199 --> 01:57:09,880
they want to still respect Andromeda, so as the game

2540
01:57:10,279 --> 01:57:12,720
is going to go back to the Milky Way and

2541
01:57:13,039 --> 01:57:15,359
it takes place something like four hundred years after the

2542
01:57:15,439 --> 01:57:17,880
original stuff, but it does seem like they want to

2543
01:57:17,960 --> 01:57:20,000
tie it to those original games in some way. That's

2544
01:57:20,039 --> 01:57:22,600
a tough needle to thread, so we'll see if they're

2545
01:57:22,600 --> 01:57:23,319
able to pull it off.

2546
01:57:23,600 --> 01:57:30,600
Speaker 1: I love and respect every different group of fans for games, right,

2547
01:57:30,760 --> 01:57:36,079
Silent Hill freaks, Kingdom Hearts freaks, whatever, the people that

2548
01:57:36,680 --> 01:57:39,920
super excited about when it is November seventh every year

2549
01:57:40,640 --> 01:57:41,640
for n seven day?

2550
01:57:42,079 --> 01:57:46,239
Speaker 3: Oh is that what it fucking is? Yes? Yeah? Such

2551
01:57:47,000 --> 01:57:48,439
big nerds.

2552
01:57:48,800 --> 01:57:53,560
Speaker 1: Wow, and I'm sorry, it's just like what nerds?

2553
01:57:53,960 --> 01:57:54,239
Speaker 3: Wow?

2554
01:57:54,760 --> 01:57:57,000
Speaker 2: Let's get janon in seven Hoodie. I think I think

2555
01:57:57,079 --> 01:57:58,479
you should joined the crew.

2556
01:57:59,039 --> 01:58:01,439
Speaker 1: I thought those were really cool. Anyway, though, I tell

2557
01:58:01,439 --> 01:58:02,159
you seven.

2558
01:58:02,520 --> 01:58:04,640
Speaker 5: The aesthetics and MASSIFCT they're great. There's there's a lot

2559
01:58:04,920 --> 01:58:05,760
like about that franchise.

2560
01:58:06,000 --> 01:58:09,720
Speaker 3: I love Mass Effect. It's good.

2561
01:58:09,800 --> 01:58:10,840
Speaker 4: Eight out of ten series.

2562
01:58:11,640 --> 01:58:15,680
Speaker 2: Okay, what would you say about March tenth, Mario day,

2563
01:58:15,760 --> 01:58:19,720
Jan That's fine, that's fun Mario for cool dudes.

2564
01:58:19,800 --> 01:58:20,520
Speaker 1: Yeah, that's cool.

2565
01:58:20,960 --> 01:58:23,600
Speaker 3: Like May fifth, that's great. May fourth.

2566
01:58:24,960 --> 01:58:27,359
Speaker 5: The last of us days the worst, just like the

2567
01:58:27,479 --> 01:58:28,920
day the pandemic happens.

2568
01:58:28,960 --> 01:58:30,039
Speaker 1: That's just terrible.

2569
01:58:30,920 --> 01:58:34,520
Speaker 5: The Lore people making their nine to eleven our day

2570
01:58:34,520 --> 01:58:38,399
of celebration for the franchise doing that is they are

2571
01:58:38,640 --> 01:58:40,359
the video? Yeah?

2572
01:58:41,600 --> 01:58:42,239
Speaker 3: He does that? Yeah?

2573
01:58:42,680 --> 01:58:44,520
Speaker 1: I like Martin Luther king Day. That's great.

2574
01:58:45,840 --> 01:58:51,640
Speaker 5: Sure day like the math number March that's fun. It's fun.

2575
01:58:51,800 --> 01:58:53,640
Speaker 2: Then you can like have an excuse deep pie, I

2576
01:58:53,840 --> 01:58:54,000
like that.

2577
01:58:54,479 --> 01:58:54,680
Speaker 3: Yeah.

2578
01:58:54,960 --> 01:58:55,079
Speaker 5: Uh.

2579
01:58:55,359 --> 01:58:58,560
Speaker 6: Claire Obscars snubbed in Grammy Video Games Soundtrack nominations. Mike,

2580
01:58:58,880 --> 01:59:01,680
just all right, buckle up, it's okay. The twenty twenty

2581
01:59:01,720 --> 01:59:04,760
six Grammy nominations. Her bat Score soundtrack for video games

2582
01:59:04,800 --> 01:59:09,279
includes Avatar, Frontiers of Pandora, Secrets of the Spires, DLC,

2583
01:59:10,000 --> 01:59:15,199
Hell Divers two, Indiana Jones, and The Great Circle, Star Wars, Outlaws,

2584
01:59:15,279 --> 01:59:19,000
Wild Card in, Pirate's Fortune, and Sword of the Seas.

2585
01:59:19,119 --> 01:59:21,399
Speaker 5: Okay, let's stop righting. So you're telling me they couldn't

2586
01:59:21,399 --> 01:59:23,800
find like enough actual games that came out that they

2587
01:59:23,840 --> 01:59:26,079
thought had pretty good soundjacks that they were doing just

2588
01:59:26,560 --> 01:59:32,800
the deo seas stoopy soft license games just because, probably

2589
01:59:32,800 --> 01:59:34,680
because all the fucking grant people are like, wow, I

2590
01:59:34,880 --> 01:59:39,319
know what an Avatar and Star Wars is, Indiana Jones,

2591
01:59:39,399 --> 01:59:43,000
I know that. And then somehow somehow Hell Divers to

2592
01:59:43,159 --> 01:59:46,159
and Sore the Sea managed to sneak in there. What

2593
01:59:46,560 --> 01:59:49,640
the hell is this bullshit? It's just it's nothing. It's

2594
01:59:50,000 --> 01:59:52,720
not a serious category. It's this is my serious f

2595
01:59:52,840 --> 01:59:54,000
now whatever they're doing.

2596
01:59:54,640 --> 01:59:54,800
Speaker 1: Uh.

2597
01:59:55,399 --> 01:59:58,159
Speaker 6: Now, of course Christopher ten won a Grammy before for

2598
01:59:58,359 --> 02:00:00,800
Bobby Yet too, Mike, so they do they know it

2599
02:00:01,039 --> 02:00:04,359
wasn't a video game category at the time he just won.

2600
02:00:04,560 --> 02:00:06,680
Speaker 5: It was not right, so that's why it was me.

2601
02:00:06,720 --> 02:00:08,279
And then they're like, well, we got to look like

2602
02:00:08,319 --> 02:00:10,520
we're not, you know, the old assholes that we are,

2603
02:00:10,600 --> 02:00:13,720
so we'll have a video games soundtrack category. And it's

2604
02:00:13,760 --> 02:00:18,039
fucking embarrassing. What the hell is it? You don't have

2605
02:00:18,239 --> 02:00:20,880
clear up scure, Like somebody in there had to be like,

2606
02:00:21,000 --> 02:00:24,800
well wait a moment, now you can't about clear up scure.

2607
02:00:25,760 --> 02:00:28,920
Speaker 6: I think Michael O'Leary kind of gets it here where

2608
02:00:28,920 --> 02:00:31,640
it's like you be submits everything Sony submitted sort of

2609
02:00:31,680 --> 02:00:34,960
the sea. Yeah, the people who like are responsible for

2610
02:00:35,039 --> 02:00:37,359
this game didn't know you even needed to submit. Sure,

2611
02:00:37,359 --> 02:00:38,279
I didn't know that was a thing.

2612
02:00:38,560 --> 02:00:40,520
Speaker 1: Yeah, I thought it's just a nom or whatever.

2613
02:00:41,079 --> 02:00:44,359
Speaker 6: I'm sure submissions helps, but you probably can nominate anything,

2614
02:00:44,399 --> 02:00:46,079
but I bet the submissions go a long way toward

2615
02:00:46,159 --> 02:00:49,359
getting those things considered more than anything that wasn't submitted.

2616
02:00:49,640 --> 02:00:52,760
Speaker 1: For as much as I have my ambitions for Hollywood,

2617
02:00:52,760 --> 02:00:54,800
and I just keep trying to plug stuff and just like, hey,

2618
02:00:54,840 --> 02:00:57,600
put me in shit, I need Mike Minati to be

2619
02:00:58,000 --> 02:01:00,079
in an episode of The Chair Come.

2620
02:01:00,039 --> 02:01:05,600
Speaker 4: But oh my god, that's that's the new Tim Robinson

2621
02:01:05,760 --> 02:01:10,239
j Yeah should Daniel? Can you sound in the last one?

2622
02:01:10,439 --> 02:01:10,920
Speaker 3: Oh yeah?

2623
02:01:11,319 --> 02:01:13,800
Speaker 4: Oh yeah, yeah yeah.

2624
02:01:14,560 --> 02:01:18,399
Speaker 6: I cackled very very loudly of that one. That's not

2625
02:01:18,520 --> 02:01:21,399
Prestige TV. It's comedy, right or is it prestige comedy?

2626
02:01:21,600 --> 02:01:26,439
Speaker 4: It's comedy. It's a weird fucking comedy. Surreal isn't the

2627
02:01:26,520 --> 02:01:35,520
right word. It's like dada. Yeah, yeah, it's one percent.

2628
02:01:35,600 --> 02:01:37,119
Actually that is the best way to put it down.

2629
02:01:37,239 --> 02:01:37,399
Speaker 3: Yep.

2630
02:01:38,199 --> 02:01:42,359
Speaker 1: I imagine if Salvador Dolly made like also like a comedy.

2631
02:01:42,359 --> 02:01:43,880
Speaker 3: I think you should series.

2632
02:01:44,119 --> 02:01:49,880
Speaker 4: Yeah, sure, okay to say what happened in the last one.

2633
02:01:49,880 --> 02:01:52,199
Speaker 1: Jan but you know, I know, I know, I don't

2634
02:01:52,199 --> 02:01:53,960
want to spoil anything for anyone listening at home.

2635
02:01:54,520 --> 02:01:56,720
Speaker 3: I think the powers that be got back Lar. I

2636
02:01:56,800 --> 02:01:59,119
don't know what happened. Yeah, he looks like.

2637
02:01:59,159 --> 02:02:01,479
Speaker 6: He was worried about. In a meeting recently, there was

2638
02:02:01,520 --> 02:02:03,600
a man doing some of his electricity. He was worried

2639
02:02:03,600 --> 02:02:06,319
about that opening up box maybe the guy came back

2640
02:02:06,359 --> 02:02:07,119
and finished the job.

2641
02:02:07,239 --> 02:02:07,600
Speaker 5: I don't know.

2642
02:02:08,319 --> 02:02:10,199
Speaker 6: Yeah, anyway, I'm done with the news, so might hand

2643
02:02:10,239 --> 02:02:11,720
the show back over to jam folks.

2644
02:02:11,760 --> 02:02:13,000
Speaker 3: We're gonna take a quick bricky break.

2645
02:02:13,039 --> 02:02:15,239
Speaker 1: We're gonna check in with Backlar to see if he

2646
02:02:15,359 --> 02:02:18,079
fell into the Internet holes and if his Internet holes

2647
02:02:18,119 --> 02:02:21,720
got wider. Uh, that's that's gonna be it. That's gonna

2648
02:02:21,720 --> 02:02:23,800
be all that we talk about the with of holes

2649
02:02:23,880 --> 02:02:29,359
on this program. Just band past this. Gosh, yeah, but

2650
02:02:29,399 --> 02:02:31,000
it's going to be a different thing about his body.

2651
02:02:31,159 --> 02:02:33,439
Speaker 4: Why can't I forget everything, whether I went to or

2652
02:02:33,479 --> 02:02:34,720
not and that one holes?

2653
02:02:35,079 --> 02:02:36,439
Speaker 3: It just sucks that I know that.

2654
02:02:38,039 --> 02:02:45,439
Speaker 1: All right, we'll see you right after this. These are

2655
02:02:45,479 --> 02:02:50,640
the emails the show emails. Bombcasta giant bomb dot COM's

2656
02:02:50,680 --> 02:02:52,880
email address to send your emails too. If you know

2657
02:02:52,960 --> 02:02:56,359
where Jeff Backlar is, please email us at podcast at

2658
02:02:56,359 --> 02:02:57,439
giant pop dot com.

2659
02:02:57,960 --> 02:03:01,359
Speaker 3: We don't know where he is, man take him.

2660
02:03:01,760 --> 02:03:04,520
Speaker 6: We have no War of the worlds could be happening

2661
02:03:04,520 --> 02:03:07,880
in New Jersey, right, we would have no idea. Holy smokes,

2662
02:03:07,920 --> 02:03:10,000
there's no way to find out. There's no way to check.

2663
02:03:10,079 --> 02:03:12,319
We've we've checked all the proper places.

2664
02:03:13,119 --> 02:03:14,520
Speaker 5: The way to check is that Facebook?

2665
02:03:16,359 --> 02:03:19,479
Speaker 4: Okay, okay, trying to get back online, he says.

2666
02:03:20,159 --> 02:03:21,680
Speaker 6: I don't know. That doesn't sound like him. I think

2667
02:03:21,680 --> 02:03:22,680
the alien's already got him.

2668
02:03:22,680 --> 02:03:24,039
Speaker 5: Maybe the tripods wrote that.

2669
02:03:24,800 --> 02:03:27,239
Speaker 3: Oh my god, maybe it was uh.

2670
02:03:28,760 --> 02:03:30,960
Speaker 1: I was gonna try and work in War of the Worlds,

2671
02:03:31,279 --> 02:03:33,159
but the ice Cube one. But I don't want to

2672
02:03:33,239 --> 02:03:36,279
think about that movie again. That was this year, Holy Ship.

2673
02:03:36,760 --> 02:03:37,520
That's every day?

2674
02:03:39,479 --> 02:03:40,520
Speaker 3: All right? Once again?

2675
02:03:40,640 --> 02:03:43,119
Speaker 1: BombCast John bomb dot com is email. Just send your

2676
02:03:43,159 --> 02:03:48,760
emails to first email comes from Arthur Oho. I am conflicted.

2677
02:03:49,000 --> 02:03:50,920
Do you seem like a bunch of guys who know

2678
02:03:51,039 --> 02:03:54,239
what to do with an excess of game materials stored

2679
02:03:54,319 --> 02:03:57,159
in boxes? Since I was a wee lad, I've collected

2680
02:03:57,239 --> 02:04:00,960
and kept every Nintendo console and a wide collection of games.

2681
02:04:00,760 --> 02:04:02,800
Speaker 4: For each from send them to me, that's what you

2682
02:04:02,880 --> 02:04:03,239
do with them?

2683
02:04:03,600 --> 02:04:06,359
Speaker 1: From the SNS onwards. I'm now in my thirties and

2684
02:04:06,399 --> 02:04:09,000
I'm in possession of a collection that fills five large

2685
02:04:09,039 --> 02:04:12,520
plastic boxes sequestered in the room I rent. The problem

2686
02:04:12,640 --> 02:04:15,600
is I have very little free storage space, thanks terrible

2687
02:04:15,640 --> 02:04:19,279
housing economy, and they're always a pain to transport every

2688
02:04:19,319 --> 02:04:22,520
time I move thanks again. Terrible housing economy. As it stands,

2689
02:04:22,600 --> 02:04:25,960
they're sitting idly in tubs, never being enjoyed due to

2690
02:04:26,079 --> 02:04:29,119
my limited time and shelving. And it's started to feel silly.

2691
02:04:29,399 --> 02:04:29,960
Speaker 3: That being said.

2692
02:04:30,159 --> 02:04:33,319
Speaker 1: Does owning a copy of Duck Dodgers the Marvin Missions

2693
02:04:33,359 --> 02:04:34,680
for SNS spark joy?

2694
02:04:34,920 --> 02:04:36,159
Speaker 3: Yes, yes it does.

2695
02:04:36,680 --> 02:04:39,159
Speaker 1: So here's a question. Do I go about selling or

2696
02:04:39,279 --> 02:04:42,680
giving these to others to actually enjoy or continue to

2697
02:04:42,760 --> 02:04:44,680
cling onto them and hope I will one day be

2698
02:04:44,760 --> 02:04:46,880
able to enjoy the collection? Thanks for all you do.

2699
02:04:47,880 --> 02:04:49,479
Thanks for all you have done and continue to do.

2700
02:04:49,720 --> 02:04:51,600
Arthur from among the boxes.

2701
02:04:53,159 --> 02:04:54,000
Speaker 2: Get out of your system.

2702
02:04:54,079 --> 02:04:57,920
Speaker 3: Dan, go ahead, give me the games, give me, give

2703
02:04:57,920 --> 02:04:58,279
me the game.

2704
02:04:58,560 --> 02:05:00,720
Speaker 5: Don't give them to Dan. He's guys, He's got plenty.

2705
02:05:00,800 --> 02:05:01,800
Speaker 4: Look I don't have any.

2706
02:05:02,079 --> 02:05:04,720
Speaker 5: He's not a private collection. My collection is behind me

2707
02:05:05,039 --> 02:05:08,159
right there. You could see. Yeah, good, look at I'm

2708
02:05:08,159 --> 02:05:09,159
displaying it right now.

2709
02:05:09,520 --> 02:05:12,720
Speaker 3: You Yeah, but I don't know. I could never.

2710
02:05:12,960 --> 02:05:15,640
Speaker 6: I can never put up some of your games for sale,

2711
02:05:15,920 --> 02:05:18,439
and then if it begins to hurt, stop doing it

2712
02:05:18,560 --> 02:05:20,560
and then find a way to keep it. But yeah,

2713
02:05:20,680 --> 02:05:23,279
just try to reduce it some like start somewhere. There's

2714
02:05:23,319 --> 02:05:26,159
got to be something that's not Duck Dodgers quality that

2715
02:05:26,319 --> 02:05:28,640
you are, like, man, this one, this specific one, actually

2716
02:05:28,680 --> 02:05:29,520
doesn't spark joy.

2717
02:05:30,520 --> 02:05:31,920
Speaker 5: Just reduce it. Try to get it down to four

2718
02:05:32,000 --> 02:05:34,880
bends and go from there. It does suck that, Like, yeah,

2719
02:05:35,199 --> 02:05:36,720
you don't have a way to display them. That's what

2720
02:05:36,760 --> 02:05:38,520
makes it fun, even you're not playing them all the time.

2721
02:05:38,800 --> 02:05:40,840
Like just walking into this room and the first thing

2722
02:05:40,880 --> 02:05:43,079
I see is this wall of old video games.

2723
02:05:43,119 --> 02:05:43,359
Speaker 1: I like.

2724
02:05:43,439 --> 02:05:45,399
Speaker 5: It makes me happy, right, I like, I like that.

2725
02:05:46,560 --> 02:05:49,640
So yeah, it's rough just seeing them in boxes like that, though.

2726
02:05:49,720 --> 02:05:50,079
Speaker 3: For sure.

2727
02:05:50,600 --> 02:05:53,079
Speaker 4: I just got a brand new AMBO display cabinet from

2728
02:05:53,079 --> 02:05:56,560
Facebook Marketplace, and it's delightful. They're going to see themed

2729
02:05:56,800 --> 02:05:58,439
it's a three by three grid and no, there's the

2730
02:05:58,479 --> 02:06:00,439
Smash Brothers one, there's the animal cross saying, there's the

2731
02:06:00,479 --> 02:06:01,279
Zelda looks great.

2732
02:06:01,680 --> 02:06:03,640
Speaker 1: Was it specifically made for Ambo's or.

2733
02:06:03,600 --> 02:06:05,680
Speaker 4: It's just like no, I looked for like two months

2734
02:06:05,720 --> 02:06:07,439
and I had running searches for things that like I

2735
02:06:07,520 --> 02:06:09,279
needed to be the right size for all these and

2736
02:06:09,359 --> 02:06:11,960
I had measured out for this area by the fireplace,

2737
02:06:12,000 --> 02:06:12,560
and it's perfect.

2738
02:06:12,640 --> 02:06:14,680
Speaker 6: You'll see, it's big enough for all the Ambo or

2739
02:06:14,960 --> 02:06:16,720
select amebo all my amebo.

2740
02:06:17,239 --> 02:06:20,039
Speaker 2: Wow, that's the thing fucking twelve feet tall.

2741
02:06:20,600 --> 02:06:23,439
Speaker 4: No, No, it's got like you know, nine nine chambers

2742
02:06:23,520 --> 02:06:23,800
or whatever.

2743
02:06:23,840 --> 02:06:24,199
Speaker 3: It's great.

2744
02:06:25,520 --> 02:06:26,359
Speaker 2: That's my favorite.

2745
02:06:26,399 --> 02:06:29,159
Speaker 6: Wa That's what I was going to go.

2746
02:06:31,600 --> 02:06:33,279
Speaker 1: I'm surprised Mike didn't make the joke first.

2747
02:06:35,800 --> 02:06:36,199
Speaker 3: All right.

2748
02:06:36,359 --> 02:06:39,880
Speaker 1: Next email comes from Mike from Loveland. Hello, crew of

2749
02:06:39,960 --> 02:06:43,159
the good Ship Bomb Cast. You've almost done it. The

2750
02:06:43,239 --> 02:06:47,840
episode is almost done. You guys crushed it. Insightful and entertaining.

2751
02:06:48,159 --> 02:06:52,159
Another instant classic. What's your favorite post show snack?

2752
02:06:53,079 --> 02:06:54,840
Speaker 3: Love the show? Love you all, Mike from Loveland.

2753
02:06:55,600 --> 02:06:58,159
Speaker 4: I got two that I've been into most of this year.

2754
02:06:58,520 --> 02:07:02,159
You got the Sargento Smart Breaks, which is one of

2755
02:07:02,199 --> 02:07:04,000
the things that's like a little plastic tub and he

2756
02:07:04,079 --> 02:07:05,840
pulled the top off. And the one I like is

2757
02:07:05,920 --> 02:07:08,680
it's got wheat thins and then pepper jack cheese squares

2758
02:07:08,720 --> 02:07:10,640
and cheddar chee squares and you make yourself little just

2759
02:07:10,720 --> 02:07:12,800
snacky things. And the other ones is you got the

2760
02:07:12,880 --> 02:07:15,680
Sobra things where it's a dual thing where you you

2761
02:07:15,720 --> 02:07:18,359
pop it off and one chamber is the lot of

2762
02:07:18,439 --> 02:07:21,079
chambers going on his little pretzel rings, and the other

2763
02:07:21,119 --> 02:07:23,960
one is hummus, great, great little snack.

2764
02:07:23,800 --> 02:07:26,239
Speaker 1: Though, Oh I bet it is a good stack.

2765
02:07:26,279 --> 02:07:31,560
Speaker 3: I like that he's back, al, He's back, he's easy eating.

2766
02:07:31,600 --> 02:07:33,319
Speaker 5: What's that's the fund way he's eating right now? For

2767
02:07:33,399 --> 02:07:33,880
this question?

2768
02:07:34,800 --> 02:07:39,720
Speaker 3: Was eating? And all right, I don't know what to

2769
02:07:39,800 --> 02:07:44,039
do anymore. If you move to al a civilized state

2770
02:07:44,479 --> 02:07:48,720
like Ohio in the blood Sugar, you could have just eaten.

2771
02:07:49,479 --> 02:07:53,520
It's the street I live on, like, I don't know

2772
02:07:53,600 --> 02:07:54,920
what I have to I don't know what I'm gonna do.

2773
02:07:55,279 --> 02:07:57,479
Speaker 5: We need to start campaigning your internet company? Do we

2774
02:07:57,560 --> 02:07:58,640
need to like get a grass?

2775
02:07:59,680 --> 02:08:01,000
Speaker 3: Everyone one knows their bet.

2776
02:08:04,640 --> 02:08:05,359
Speaker 2: It's bad again?

2777
02:08:15,560 --> 02:08:18,880
Speaker 5: You look okay right now you can complained again for.

2778
02:08:19,239 --> 02:08:24,640
Speaker 3: The Audioptimum and yeah, it's just it's insane, uhazing in

2779
02:08:24,720 --> 02:08:28,640
and out of time right now? You don't need the

2780
02:08:28,680 --> 02:08:29,479
internet for his job.

2781
02:08:31,840 --> 02:08:34,359
Speaker 5: Have you tried? Have you tried putting all your stuff

2782
02:08:34,399 --> 02:08:36,239
in the basement and says, see if it works better

2783
02:08:36,399 --> 02:08:36,800
down there?

2784
02:08:38,640 --> 02:08:46,439
Speaker 3: Yes, it's the the level of I feel like I'm

2785
02:08:46,479 --> 02:08:49,479
handcuffed in a way that like can you just have

2786
02:08:49,600 --> 02:08:53,399
no options? And they're the worst company on earth?

2787
02:08:54,199 --> 02:08:57,800
Speaker 6: Have you like replaced your modem and all that stuff done?

2788
02:08:57,960 --> 02:09:01,359
Speaker 2: Okay, I had some jerk off here. Yes, should I

2789
02:09:02,439 --> 02:09:04,159
that's your problem. You can't be doing with jerk offs.

2790
02:09:04,560 --> 02:09:06,800
Speaker 3: Didn't do shi. It was just like everything's fine. I

2791
02:09:06,880 --> 02:09:08,399
was like, well, thank you, you fixed it.

2792
02:09:11,199 --> 02:09:15,720
Speaker 5: Your service is awful. Then it is frustrating, like I

2793
02:09:15,800 --> 02:09:17,960
was having troubles for a bit and it's like there's

2794
02:09:17,960 --> 02:09:19,600
nothing I can do. This is the this is the

2795
02:09:19,680 --> 02:09:24,399
ip in this area. There aren't options. But you know

2796
02:09:24,520 --> 02:09:26,800
what you're back now is the hiccup. It's great you

2797
02:09:27,000 --> 02:09:28,479
ate a nie to answered the question.

2798
02:09:28,960 --> 02:09:31,239
Speaker 3: It's all the time. It's all the time, and it's

2799
02:09:31,279 --> 02:09:35,079
been so bad lately, Like I don't know, can you

2800
02:09:35,319 --> 02:09:38,760
do you do you own like a fiber digging contractor

2801
02:09:40,159 --> 02:09:41,239
did your dad also do that?

2802
02:09:41,560 --> 02:09:43,960
Speaker 5: No, he's just he just only works with people.

2803
02:09:45,239 --> 02:09:46,720
Speaker 2: He just put into people.

2804
02:09:47,039 --> 02:09:52,159
Speaker 5: He suggested fiber for people, not for me though it's

2805
02:09:52,159 --> 02:09:53,439
apparently bad for my crowns.

2806
02:09:54,199 --> 02:09:58,039
Speaker 3: Well you know it depends. Uh, back, Lara Wood.

2807
02:09:58,119 --> 02:09:58,960
Speaker 5: Do you like snacks?

2808
02:09:59,119 --> 02:10:01,520
Speaker 1: What's what's a good snack? Postpot snack?

2809
02:10:03,319 --> 02:10:08,439
Speaker 3: I like plantain chips. Oh yeah, like too. I like that.

2810
02:10:09,359 --> 02:10:14,159
I like a big nut guy. Everyone knows that huge huge.

2811
02:10:16,000 --> 02:10:20,199
Speaker 5: Laughing. Well, grow up, dad, your head. Yeah, you look

2812
02:10:20,279 --> 02:10:20,920
at the wall.

2813
02:10:20,840 --> 02:10:21,800
Speaker 6: Now you.

2814
02:10:24,039 --> 02:10:25,159
Speaker 3: Are we up to? Like emails?

2815
02:10:25,239 --> 02:10:25,600
Speaker 5: Is that where?

2816
02:10:28,560 --> 02:10:28,760
Speaker 3: Yeah?

2817
02:10:28,960 --> 02:10:30,079
Speaker 2: I took a break and everything.

2818
02:10:30,439 --> 02:10:33,119
Speaker 3: I love a lot. I love Japanese snacks. I love

2819
02:10:33,319 --> 02:10:37,640
like all that stuff. Yeah, give me all that, you know,

2820
02:10:37,840 --> 02:10:44,319
like melon candies, like milk melon candies. I just sesame candies, peanut.

2821
02:10:44,319 --> 02:10:46,520
But of course dude.

2822
02:10:47,159 --> 02:10:49,720
Speaker 4: Turned me on to this thing. He brought me a

2823
02:10:50,000 --> 02:10:54,800
packet of jersey of this boltok uh spicy ramen. It

2824
02:10:55,199 --> 02:10:58,560
Oh yeah, fucking so hot. It is like I was

2825
02:10:58,800 --> 02:11:01,199
my nose is running, I was fucking sneezing. It was

2826
02:11:01,239 --> 02:11:02,000
like it was the good ship.

2827
02:11:02,039 --> 02:11:02,239
Speaker 3: It was.

2828
02:11:02,319 --> 02:11:06,680
Speaker 4: It was quadro cheese bulltok ramen, so goddamn good.

2829
02:11:07,399 --> 02:11:10,800
Speaker 5: What is it called bulltok bulldock bulldock.

2830
02:11:11,199 --> 02:11:13,840
Speaker 4: Bulltoks gears of were gun that I it sounds like

2831
02:11:13,840 --> 02:11:14,439
a space.

2832
02:11:14,239 --> 02:11:19,359
Speaker 6: Ghost bulldog bulldog chicken on it. That was gonna be

2833
02:11:19,399 --> 02:11:19,960
my answers.

2834
02:11:20,319 --> 02:11:20,840
Speaker 2: It was ramen.

2835
02:11:20,840 --> 02:11:23,039
Speaker 6: I'm kind of getting nostalgic for ramen again, so I've

2836
02:11:23,039 --> 02:11:26,199
been eating some instant ramen, but I can't do that often.

2837
02:11:26,680 --> 02:11:29,000
I get sleepy after I eat ramen, which I think

2838
02:11:29,079 --> 02:11:32,520
is a BADDI you think it's like, oh, you just

2839
02:11:32,680 --> 02:11:34,159
had a salt bomb in your body.

2840
02:11:34,239 --> 02:11:34,560
Speaker 3: Go off.

2841
02:11:34,600 --> 02:11:36,600
Speaker 2: I'm like, okay, Ship, that's really good.

2842
02:11:37,079 --> 02:11:39,600
Speaker 3: It was crazy when Vinny ate all those nuggets, all

2843
02:11:39,680 --> 02:11:46,479
the moisture in the room had lips puckered, and yeah, YouTube, Jan,

2844
02:11:46,600 --> 02:11:47,680
good job, good work.

2845
02:11:48,119 --> 02:11:50,520
Speaker 5: I hate eating lunch before noon, so I always get

2846
02:11:50,640 --> 02:11:53,520
lunch after the podcast, so I after this is usually

2847
02:11:53,560 --> 02:11:56,359
starving and I will run straight to Subway and get

2848
02:11:56,439 --> 02:11:59,560
my bullshittissery chicken sandwich or whatever.

2849
02:12:00,840 --> 02:12:04,279
Speaker 2: I just take a shot, right. Do you look in

2850
02:12:04,319 --> 02:12:05,399
the mirror and shot a clock?

2851
02:12:06,439 --> 02:12:08,960
Speaker 1: No, I just have ISO voice recordings of each of

2852
02:12:09,000 --> 02:12:11,399
you saying it and then which one and I played?

2853
02:12:11,479 --> 02:12:13,920
Speaker 5: Cool? Did I send you the picture? I found a

2854
02:12:13,960 --> 02:12:16,079
buzzball and I took a picture. They forgot to send

2855
02:12:16,079 --> 02:12:18,079
it to you. Jane that now.

2856
02:12:18,039 --> 02:12:21,560
Speaker 3: You've seen them, but it's a picture of me with them.

2857
02:12:21,640 --> 02:12:23,840
Speaker 5: And if I'm like, this reminds me of my friend

2858
02:12:24,159 --> 02:12:26,359
Jan and his Did you find it like the venue

2859
02:12:26,479 --> 02:12:28,680
or something like he went to a liquor store.

2860
02:12:29,520 --> 02:12:32,800
Speaker 6: Well, because that's not as exciting because that's that that's

2861
02:12:32,840 --> 02:12:33,800
their's where they live.

2862
02:12:34,319 --> 02:12:37,079
Speaker 2: So you just saw one at the store and that Okay.

2863
02:12:37,119 --> 02:12:39,319
Speaker 5: I'm like, I like my friend Jan, and I'm going

2864
02:12:39,359 --> 02:12:43,680
to take a picture with this buzzball for him in Japan.

2865
02:12:43,720 --> 02:12:45,279
Speaker 4: And I took a picture of a buzzball and I

2866
02:12:45,359 --> 02:12:47,000
sent it to Jam being like, hey, just come to Japan,

2867
02:12:47,239 --> 02:12:49,079
and Discord was fucked up. All was in Japan and

2868
02:12:49,159 --> 02:12:50,760
it sent it like eight hundred times.

2869
02:12:51,000 --> 02:12:52,279
Speaker 6: Yeah, that's funny.

2870
02:12:52,319 --> 02:12:52,840
Speaker 3: It was great.

2871
02:12:53,800 --> 02:12:55,159
Speaker 6: They were like, I don't know what's going on your guys.

2872
02:12:55,199 --> 02:12:57,119
We're like, it's more funny that you're upset about this

2873
02:12:57,159 --> 02:12:58,439
because of course it bothers you.

2874
02:12:59,000 --> 02:13:01,079
Speaker 3: But yeah, oh this is a good picture. Yep.

2875
02:13:01,279 --> 02:13:02,000
Speaker 5: It's a biggie.

2876
02:13:02,520 --> 02:13:05,600
Speaker 1: It's a matches one wild. It matches with your shirt.

2877
02:13:05,880 --> 02:13:08,600
Speaker 5: You thank you good. That's my lily Bow shirt from

2878
02:13:08,600 --> 02:13:11,000
the Walt Disney Family Museum in San Francisco. You could

2879
02:13:11,039 --> 02:13:13,640
go there today, Jan, if you wanted to. I'll, you

2880
02:13:13,680 --> 02:13:15,680
know what, I'll take a buzzball there. I don't have

2881
02:13:15,760 --> 02:13:17,800
a dealer in time. It's kind of why that they

2882
02:13:17,880 --> 02:13:21,439
call those grapes gone wild? Aren't we not like acknowledging

2883
02:13:21,520 --> 02:13:24,279
girls gone wild anymore? That was all really bad, right?

2884
02:13:24,399 --> 02:13:25,159
That was the.

2885
02:13:25,159 --> 02:13:28,560
Speaker 6: Busball company seems like a very CONSCIENTI.

2886
02:13:29,279 --> 02:13:30,600
Speaker 3: It's a woman owned company.

2887
02:13:30,680 --> 02:13:33,560
Speaker 4: All right, it is, Yes, so one of the most

2888
02:13:33,640 --> 02:13:36,239
omnipresent commercials. Or maybe it's just because I just watched

2889
02:13:36,319 --> 02:13:39,319
nothing but Wrestling on Comedy Central, but now from from

2890
02:13:39,439 --> 02:13:43,199
nine pm to four am, it's I.

2891
02:13:43,560 --> 02:13:46,720
Speaker 6: That commercial probably fifty thousand times.

2892
02:13:46,920 --> 02:13:49,119
Speaker 4: I don't know, it was more than any other commercial.

2893
02:13:49,159 --> 02:13:50,680
Speaker 5: I think, did you guys get a lot of the

2894
02:13:50,720 --> 02:13:54,359
Michael Flatley stuff too, like the River Dance the dance

2895
02:13:54,399 --> 02:13:57,119
stuff I got a less so less. I see that

2896
02:13:57,239 --> 02:13:58,359
a lot too, and a lot of.

2897
02:13:58,439 --> 02:14:00,479
Speaker 6: Like Shirley Temple best of things.

2898
02:14:00,760 --> 02:14:02,279
Speaker 3: I think we might have been watching different things.

2899
02:14:03,960 --> 02:14:09,640
Speaker 5: College commercials, Yeah, let's witch coffee commercials, Maxwell incest coffee commercials.

2900
02:14:10,560 --> 02:14:12,079
Speaker 3: They were like Super Bowl commercials.

2901
02:14:12,680 --> 02:14:13,079
Speaker 5: Seas it.

2902
02:14:13,880 --> 02:14:17,279
Speaker 6: Yeah, it's like the brother comes home and the sister

2903
02:14:17,439 --> 02:14:19,399
just seems like super into him, and everyone's like, this

2904
02:14:19,520 --> 02:14:20,479
is an incest commercial.

2905
02:14:20,640 --> 02:14:24,560
Speaker 5: Yeah, their chemistry is not uh, sisterly and brotherly, it's

2906
02:14:25,119 --> 02:14:27,560
it seems romantic and it's everyone was off put by.

2907
02:14:27,560 --> 02:14:28,439
It's very funny.

2908
02:14:29,159 --> 02:14:32,279
Speaker 4: Oh buch of Insomniac with David tel which tended to

2909
02:14:32,319 --> 02:14:34,479
have a lot of girls going gone, Girl's.

2910
02:14:34,279 --> 02:14:38,880
Speaker 6: Gone wild commer, Yes, it's yeah, yeah, yeah, or anything

2911
02:14:38,960 --> 02:14:40,960
on E I watched a lot a lot of wild

2912
02:14:41,399 --> 02:14:43,800
Entertainers of Byron Allen and E.

2913
02:14:43,960 --> 02:14:47,479
Speaker 4: Gone was wild on E with Brooke burn wild On.

2914
02:14:48,520 --> 02:14:50,560
Speaker 6: And I would watch that all the time, and that

2915
02:14:50,600 --> 02:14:52,720
would have girls going because I was basically like the

2916
02:14:53,159 --> 02:14:55,600
PG Girl's Gone Wild, wild On.

2917
02:14:55,880 --> 02:14:57,840
Speaker 1: I must have had a different host for wild on

2918
02:14:57,960 --> 02:15:00,359
E because that Brooke Burke doesn't sound fu to me.

2919
02:15:00,520 --> 02:15:00,840
Speaker 5: You did?

2920
02:15:01,000 --> 02:15:01,640
Speaker 2: You know who that is?

2921
02:15:02,000 --> 02:15:06,439
Speaker 6: Is Steven Soderberg's wife, and she is, apparently under a

2922
02:15:06,520 --> 02:15:08,920
pen name, the writer of that Logan Lucky movie.

2923
02:15:09,439 --> 02:15:10,840
Speaker 2: She wrote it, Stephen Soderbergh.

2924
02:15:10,880 --> 02:15:15,000
Speaker 6: Yeah, and she was like Jules Asner, Jules Asner, Yeah,

2925
02:15:15,479 --> 02:15:16,439
I'm pretty sure that's right.

2926
02:15:16,479 --> 02:15:18,479
Speaker 2: If it's wrong, whatever, yell at me. But I'm pretty sure.

2927
02:15:18,319 --> 02:15:22,079
Speaker 5: It's you know who Brooke Burke is, the sketcher slip

2928
02:15:22,159 --> 02:15:28,520
on lady now. Yeah, man, there's a horal history of

2929
02:15:28,600 --> 02:15:30,279
the Folgers, incest.

2930
02:15:29,920 --> 02:15:34,960
Speaker 6: Ad folders, my bad apologies given him stolen valor by

2931
02:15:35,039 --> 02:15:36,880
Maxwell for incest commercial Wow.

2932
02:15:37,800 --> 02:15:40,359
Speaker 1: Our incest quota for the podcast.

2933
02:15:41,319 --> 02:15:43,720
Speaker 3: Way, We're like HBO, we can't get enough of it.

2934
02:15:45,439 --> 02:15:53,399
Speaker 5: We picked to sensitize my normal sex. Don't you know anymore?

2935
02:15:53,800 --> 02:15:54,560
Speaker 3: What are you got?

2936
02:15:54,680 --> 02:15:54,880
Speaker 5: Now?

2937
02:15:55,279 --> 02:15:57,960
Speaker 1: We should just start selling bingo cards of the podcast

2938
02:15:58,039 --> 02:15:58,560
on the store.

2939
02:15:58,840 --> 02:16:00,520
Speaker 2: And definitely yeah.

2940
02:16:01,920 --> 02:16:04,880
Speaker 6: And there square it's the Folgers incest commercials.

2941
02:16:05,720 --> 02:16:09,159
Speaker 1: Please please all right, Travis and Fargo writes in with

2942
02:16:09,199 --> 02:16:12,800
five questions, I chose one of them, Travis asked, best.

2943
02:16:12,720 --> 02:16:15,039
Speaker 3: Video game merchant. It's got to be the Ari FOURD

2944
02:16:15,279 --> 02:16:15,479
for me.

2945
02:16:17,039 --> 02:16:19,720
Speaker 1: I can't think of any top of my head.

2946
02:16:20,439 --> 02:16:23,880
Speaker 5: Dragon Quest four had a famous one who then starred

2947
02:16:23,920 --> 02:16:26,520
and I think what was like the first Mystery Dungeon

2948
02:16:26,680 --> 02:16:30,479
game actually started that dude. He's just some fat merchant guy.

2949
02:16:30,920 --> 02:16:32,639
But I don't even remember his name, which is not

2950
02:16:32,680 --> 02:16:33,559
a great case for him.

2951
02:16:34,000 --> 02:16:38,639
Speaker 6: But Ones Beatles from Zelda is great. The librarian and

2952
02:16:38,680 --> 02:16:41,040
Symphony the Night is very good, Chuck that what was Yeah,

2953
02:16:41,360 --> 02:16:42,079
this whole deal.

2954
02:16:42,280 --> 02:16:46,399
Speaker 4: The messenger have Like there's some gimmick with the liking

2955
02:16:46,479 --> 02:16:47,120
the merchant and.

2956
02:16:47,159 --> 02:16:51,200
Speaker 5: That too funny. Maybe people either like him or really

2957
02:16:51,319 --> 02:16:51,920
dislike him.

2958
02:16:53,040 --> 02:16:53,879
Speaker 3: The happy mass.

2959
02:16:53,719 --> 02:16:55,040
Speaker 5: Salesman is a great one for sure.

2960
02:16:55,079 --> 02:16:56,120
Speaker 3: Oh yeah, he's great.

2961
02:16:56,159 --> 02:16:58,319
Speaker 5: That's a good one. That's a top tier guy.

2962
02:16:58,399 --> 02:16:58,559
Speaker 6: Yeah.

2963
02:16:58,600 --> 02:17:01,920
Speaker 4: The way the librarians and talks like wow, like he

2964
02:17:02,120 --> 02:17:04,600
was great, Yeah, Beatle.

2965
02:17:06,399 --> 02:17:08,319
Speaker 1: I guess they're not really merchants, But I like the

2966
02:17:08,920 --> 02:17:10,840
Dwarves and God of War twenty eighteen.

2967
02:17:12,120 --> 02:17:16,079
Speaker 5: Oh injury and uh the other one injury and yeah

2968
02:17:17,239 --> 02:17:21,479
Clo rock brock Brock. Yes, Smith is kind of like

2969
02:17:21,600 --> 02:17:23,959
almost a separate category that we can talk about great

2970
02:17:24,239 --> 02:17:24,799
video games.

2971
02:17:24,879 --> 02:17:31,840
Speaker 1: Smith's sure, sure, okay. Do you like the miouscular chef

2972
02:17:32,200 --> 02:17:37,000
count as a merchant from like Monster Hunter the Captain

2973
02:17:39,040 --> 02:17:45,200
because they're selling you food? I that's like again, that's

2974
02:17:45,239 --> 02:17:47,399
like chefs. I mean, he does so food. But if

2975
02:17:47,440 --> 02:17:49,319
you ask me what that, what's what that person?

2976
02:17:49,520 --> 02:17:49,719
Speaker 6: Job?

2977
02:17:50,559 --> 02:17:51,600
Speaker 3: Chief chef.

2978
02:17:53,959 --> 02:17:56,399
Speaker 5: Metal your solid for he just shows up and no one,

2979
02:17:56,680 --> 02:17:59,600
no one else ever thinks about drabbon.

2980
02:17:59,520 --> 02:17:59,920
Speaker 2: You don't.

2981
02:18:00,559 --> 02:18:03,639
Speaker 4: No, He's got them to drinks soda and some cigarettes.

2982
02:18:03,680 --> 02:18:05,680
Speaker 5: Look just look at chat. Look how chat was popping

2983
02:18:05,760 --> 02:18:06,559
off for lesson.

2984
02:18:06,879 --> 02:18:08,479
Speaker 4: Talking about drind What are you talking about it?

2985
02:18:08,680 --> 02:18:10,239
Speaker 5: One of them, but one of them did actually bring

2986
02:18:10,319 --> 02:18:12,399
up drebven So that's more than I expected.

2987
02:18:12,520 --> 02:18:15,719
Speaker 6: So how do you guys feel about the word merchant

2988
02:18:15,799 --> 02:18:17,719
as like an insult? It's like become one where like

2989
02:18:18,000 --> 02:18:21,639
I remember like someone was trying to like insult Parasolla

2990
02:18:21,719 --> 02:18:24,079
by calling them a positivity merchant, and I think about

2991
02:18:24,120 --> 02:18:24,520
that a lot.

2992
02:18:24,639 --> 02:18:26,000
Speaker 2: That's like a very funny thing to say.

2993
02:18:26,600 --> 02:18:29,079
Speaker 3: I think I think George can be a stigma attached

2994
02:18:29,079 --> 02:18:31,360
to merchant in at least.

2995
02:18:31,680 --> 02:18:33,760
Speaker 5: This is like a George Costanzra jerk store thing.

2996
02:18:35,079 --> 02:18:35,399
Speaker 3: I guess.

2997
02:18:36,399 --> 02:18:38,239
Speaker 2: Yeah, feels close stretch.

2998
02:18:38,639 --> 02:18:41,319
Speaker 1: I'll let you have that one, Mike, thank you. Two

2999
02:18:41,360 --> 02:18:44,360
more emails and then we'll get to super chats. Josh

3000
02:18:45,079 --> 02:18:48,280
the Canadian and Cali writes in Hey, gang, how much

3001
02:18:48,319 --> 02:18:50,200
time has to pass before you can throw away a

3002
02:18:50,280 --> 02:18:53,239
birthday card? Currently going on two weeks? I want to

3003
02:18:53,239 --> 02:18:55,200
get rid of them, but feel odd considering there were

3004
02:18:55,239 --> 02:18:58,079
gifts and people that like me spent money on them.

3005
02:18:58,360 --> 02:19:02,280
Anxiously undecided Josh the Canadian, Kelly, I think the rule.

3006
02:19:02,239 --> 02:19:06,040
Speaker 4: Is if there is a personalization, like there's a nice

3007
02:19:06,159 --> 02:19:08,159
note in there that maybe hang on to it. I

3008
02:19:08,239 --> 02:19:10,680
think if it's just like happy Birthday and the signature hey,

3009
02:19:10,680 --> 02:19:11,440
you can toss it, then.

3010
02:19:11,639 --> 02:19:14,920
Speaker 5: Oh man, yeah, you're probably right. But guilt test compelled

3011
02:19:15,000 --> 02:19:18,520
me to never throw away a greedy ever ever. Ever never,

3012
02:19:19,360 --> 02:19:22,120
they're just in boxes somewhere. I do have like one

3013
02:19:22,280 --> 02:19:26,159
dwar somewhere that is just full of them, because yeah,

3014
02:19:26,159 --> 02:19:29,440
I do fool but I usually don't even do that.

3015
02:19:29,520 --> 02:19:31,520
I do them for weddings, that's about it. If it's

3016
02:19:31,559 --> 02:19:34,000
a birthday, it's like like I got you a present,

3017
02:19:34,319 --> 02:19:37,639
I don't need to get you a card. Also, it's

3018
02:19:37,719 --> 02:19:40,840
it's fine, so I don't. I don't really expect that

3019
02:19:40,920 --> 02:19:43,319
many cards. Christmas cards are fun because you don't know

3020
02:19:43,879 --> 02:19:45,760
you like usually you have to take a picture for

3021
02:19:45,920 --> 02:19:47,879
them too. Write it's like, oh, I went to Hallmark

3022
02:19:47,920 --> 02:19:49,840
and I got this car. That's one thing I like

3023
02:19:49,879 --> 02:19:51,520
when like the families go and like we got a

3024
02:19:51,559 --> 02:19:53,639
picture of ourselves and we're sending it to our friends

3025
02:19:53,680 --> 02:19:55,799
and look at us. We're all on our red pajamas

3026
02:19:55,840 --> 02:19:58,280
and there's a Christmas tree. I'm like, that's nice. I'll

3027
02:19:58,360 --> 02:19:58,920
keep image.

3028
02:19:58,920 --> 02:20:00,760
Speaker 4: Just something people with kids do. Like, I've never known

3029
02:20:00,799 --> 02:20:02,680
anyone that didn't have kids making Christmas cards.

3030
02:20:03,079 --> 02:20:08,959
Speaker 3: I did. No couples.

3031
02:20:09,200 --> 02:20:12,479
Speaker 2: Couples will do it. Yeah, yeah, couples and Mike Manatti,

3032
02:20:12,920 --> 02:20:14,159
Yeah I did.

3033
02:20:14,559 --> 02:20:17,360
Speaker 1: It for Scout. I sent one out of a Scout

3034
02:20:17,479 --> 02:20:17,959
last year.

3035
02:20:19,399 --> 02:20:22,840
Speaker 2: I really I'm sorry this reference in Chad Sam.

3036
02:20:22,920 --> 02:20:25,559
Speaker 6: It was like, you feel guilty enough to keep the

3037
02:20:25,639 --> 02:20:28,479
birthday cards, but you didn't go to your grandma's funeral.

3038
02:20:29,959 --> 02:20:32,639
Speaker 5: See this is how misinformations friends. It was.

3039
02:20:35,840 --> 02:20:36,719
Speaker 6: Was on it was.

3040
02:20:37,680 --> 02:20:39,440
Speaker 5: It wasn't even like a great aunt or something, a

3041
02:20:39,520 --> 02:20:40,840
great she was great.

3042
02:20:40,920 --> 02:20:43,079
Speaker 3: I like the grandma's story better. I'm gonna.

3043
02:20:44,559 --> 02:20:44,760
Speaker 7: Bad.

3044
02:20:45,399 --> 02:20:47,479
Speaker 3: I would have got my dad said out.

3045
02:20:47,799 --> 02:20:51,959
Speaker 5: And I didn't think he was playing forty chess with me, right,

3046
02:20:52,159 --> 02:20:55,600
I just he wasn't. But a different family member must

3047
02:20:55,680 --> 02:20:59,159
have been. No, no, whatever, it was fine, all right.

3048
02:20:59,200 --> 02:20:59,959
Speaker 2: Just a funny thing to say.

3049
02:21:00,280 --> 02:21:00,479
Speaker 5: It is.

3050
02:21:01,680 --> 02:21:04,520
Speaker 3: Yeah, no, I I think you did the right thing, Mike.

3051
02:21:04,719 --> 02:21:06,600
I'm on your side there, but I was on your

3052
02:21:06,639 --> 02:21:07,120
side as well.

3053
02:21:07,200 --> 02:21:08,159
Speaker 2: But just a funny.

3054
02:21:10,120 --> 02:21:12,959
Speaker 5: Brothers brothers, so super believe I was wrong, but they

3055
02:21:14,079 --> 02:21:16,239
think they know what they know what they think they know,

3056
02:21:16,479 --> 02:21:17,000
they think they do.

3057
02:21:18,319 --> 02:21:25,559
Speaker 3: Also, I also dislike your aunt, so that's fine. Why

3058
02:21:25,840 --> 02:21:27,680
why did we wind up on a video call with

3059
02:21:27,799 --> 02:21:29,680
a j in a suit and he looked like a lawyer?

3060
02:21:29,760 --> 02:21:31,239
That yeah, what happened.

3061
02:21:32,600 --> 02:21:36,840
Speaker 6: Was that one of those late night streams. Mike was

3062
02:21:36,879 --> 02:21:38,079
like playing something and we all.

3063
02:21:41,040 --> 02:21:43,399
Speaker 4: Why we weren't on video.

3064
02:21:43,440 --> 02:21:45,799
Speaker 5: Right because he was he was still in his from

3065
02:21:45,879 --> 02:21:47,280
the funeral getting.

3066
02:21:51,120 --> 02:21:58,200
Speaker 1: Okay, right, okay, right, right, okay, okay, all right. Last

3067
02:21:58,319 --> 02:22:03,879
email of the Oh. I guess this is the problem

3068
02:22:04,000 --> 02:22:06,200
with a show. You bring up a state or a

3069
02:22:06,319 --> 02:22:09,719
town one time in passing, and then someone from that

3070
02:22:09,879 --> 02:22:12,920
place will write in a passionate list of things about

3071
02:22:12,959 --> 02:22:16,280
that place. We talked about Vermont for a life.

3072
02:22:16,319 --> 02:22:18,399
Speaker 6: Oh yeah, I want to learn about Vermont.

3073
02:22:18,479 --> 02:22:20,879
Speaker 5: This is why we wanted to hear more about Vermont.

3074
02:22:20,920 --> 02:22:22,360
I asked for Vermont information.

3075
02:22:23,120 --> 02:22:25,719
Speaker 1: Well you got it because Nick from Vermont wrote in

3076
02:22:25,840 --> 02:22:28,760
with a bunch of stuff. And now maybe they work

3077
02:22:28,840 --> 02:22:31,440
for the Board of Tourism or whatever, because I'm now

3078
02:22:31,520 --> 02:22:35,239
suddenly compelled to go to Vermont. All right, high Bombers,

3079
02:22:35,639 --> 02:22:38,760
longtime first time congrats on gb going independent and a

3080
02:22:38,920 --> 02:22:41,879
super successful bombathon. On the BombCast last week, you guys

3081
02:22:41,920 --> 02:22:44,200
had said to reach out to hear about Vermont.

3082
02:22:44,280 --> 02:22:45,360
Speaker 3: I don't remember saying that.

3083
02:22:45,760 --> 02:22:46,280
Speaker 5: I get it.

3084
02:22:46,879 --> 02:22:50,040
Speaker 1: I grew up in northern New Jersey, but moved up

3085
02:22:50,079 --> 02:22:54,079
to central Vermont right after Montpellier the capitol with my

3086
02:22:54,399 --> 02:22:56,920
now wife four years ago. Here's a few things I've learned.

3087
02:22:57,239 --> 02:22:59,680
It's great here for you like outdoor activities, hiking, skiing,

3088
02:22:59,760 --> 02:23:02,280
just go off mountain biking, all great options and you're

3089
02:23:02,360 --> 02:23:03,040
never far from.

3090
02:23:02,879 --> 02:23:03,200
Speaker 3: Any of it.

3091
02:23:04,120 --> 02:23:06,559
Speaker 1: People tend to think it must be so cold here,

3092
02:23:06,639 --> 02:23:09,120
but honestly, on average it's about ten to twelve degrees

3093
02:23:09,200 --> 02:23:11,040
cooler than where I grew up in New Jersey.

3094
02:23:11,079 --> 02:23:12,200
Speaker 3: In the winter, it is cold.

3095
02:23:14,239 --> 02:23:16,639
Speaker 5: This is pretty cold to me. That's cold.

3096
02:23:16,959 --> 02:23:17,399
Speaker 3: It's all right.

3097
02:23:17,559 --> 02:23:21,040
Speaker 1: I love Vermont go on usually about the same temperature

3098
02:23:21,079 --> 02:23:23,760
in the summer, though for about three weeks less time.

3099
02:23:24,040 --> 02:23:24,200
Speaker 3: Well.

3100
02:23:24,280 --> 02:23:27,000
Speaker 1: Generally, national government leaders from Vermont tend to lean more

3101
02:23:27,079 --> 02:23:29,760
Democrat slash of liberal. There are huge swaths of the

3102
02:23:29,840 --> 02:23:32,920
state that are redneck trumpers, and frequently we end up

3103
02:23:33,000 --> 02:23:35,399
with them in local government, including our own tiny town

3104
02:23:35,479 --> 02:23:39,040
of about two thousand people. Unfortunately, similarly, in my experience

3105
02:23:39,079 --> 02:23:41,280
in these areas, you'll find lots of folks walking around

3106
02:23:41,360 --> 02:23:44,159
strapped for no reason, certainly not to my liking.

3107
02:23:45,319 --> 02:23:45,920
Speaker 5: Second gun.

3108
02:23:46,799 --> 02:23:48,319
Speaker 3: Yeah that's what they're saying.

3109
02:23:48,440 --> 02:23:49,760
Speaker 1: Yeah, there's straps.

3110
02:23:51,319 --> 02:23:52,040
Speaker 3: We do have.

3111
02:23:54,239 --> 02:23:55,399
Speaker 5: Everyone faced the wall.

3112
02:23:55,319 --> 02:24:03,319
Speaker 3: Now, I mean any oh shit, sorry, any any fucking

3113
02:24:03,559 --> 02:24:06,600
rural area. Come on, Like that's not exclusive.

3114
02:24:07,680 --> 02:24:11,319
Speaker 1: Yes, part like go ten minutes away from me and

3115
02:24:11,440 --> 02:24:14,000
like parts of pacifica with a cool beach Taco bell

3116
02:24:14,079 --> 02:24:17,280
will have people strapped up and strapped up to the

3117
02:24:17,319 --> 02:24:21,440
other We do have a relatively large lgbtq I A

3118
02:24:21,600 --> 02:24:24,159
plus population. Most of our friends in the area are queer,

3119
02:24:24,239 --> 02:24:26,760
but unfortunately many of the programs and services available to

3120
02:24:26,840 --> 02:24:29,319
them for support in the more rural areas have been

3121
02:24:29,360 --> 02:24:33,239
closing down due to the Orange Turns cuts to government programs.

3122
02:24:33,799 --> 02:24:36,479
We have had an increasing issue with unhoused people, especially

3123
02:24:36,520 --> 02:24:39,000
after two years ago we were hit with a flooding

3124
02:24:39,079 --> 02:24:42,479
that reached levels where entire towns needed to be rebuilt.

3125
02:24:42,799 --> 02:24:46,520
Businesses have struggled, but coming back mostly mostly smaller, local

3126
02:24:46,639 --> 02:24:48,559
mom and pop or local change all.

3127
02:24:48,479 --> 02:24:50,799
Speaker 5: Right outside the disc golf, I have not been hearing

3128
02:24:50,799 --> 02:24:52,200
a lot of positives so far.

3129
02:24:52,920 --> 02:24:55,799
Speaker 1: To leave on a more positive note, gener fun fact

3130
02:24:56,159 --> 02:24:58,159
is that it is illegal to put a billboards on

3131
02:24:58,319 --> 02:25:00,959
any road or a highway in Vermont to preserve as

3132
02:25:01,040 --> 02:25:05,440
much of the natural views and beauty as possible. Hey, Nick,

3133
02:25:05,520 --> 02:25:08,479
maybe right in about maybe two three more things that

3134
02:25:08,559 --> 02:25:09,799
are good about Nick.

3135
02:25:10,040 --> 02:25:17,559
Speaker 6: Lost Vermont's largest export snow weed micro electronics.

3136
02:25:18,760 --> 02:25:22,120
Speaker 4: They make the ben and Jerry's there right. I think, yeah,

3137
02:25:22,600 --> 02:25:24,559
there's a Delaware. I feel like Vermont and Delaware.

3138
02:25:24,520 --> 02:25:26,680
Speaker 3: Definitely not Delaware. I think it's Vermont.

3139
02:25:27,440 --> 02:25:29,000
Speaker 1: Sorry for the long email, I just want to fill

3140
02:25:29,079 --> 02:25:32,639
yell in. Thanks thanks guys, Love you Nick from Vermont.

3141
02:25:32,719 --> 02:25:33,000
Speaker 3: PS.

3142
02:25:33,120 --> 02:25:34,920
Speaker 1: Nolacona is from here. If you haven't heard of him,

3143
02:25:35,120 --> 02:25:37,959
you should check out his music and I have so.

3144
02:25:38,200 --> 02:25:41,959
Thank you Nick from Vermont. If any other Vermontonians is

3145
02:25:42,000 --> 02:25:47,760
that the right Vermont is Vermont's Vermont? Uh out there?

3146
02:25:48,200 --> 02:25:50,479
Have any quick facts about Vermont, please send them in

3147
02:25:50,760 --> 02:25:52,319
because made me a little sad.

3148
02:25:53,040 --> 02:25:56,399
Speaker 3: Yeah, Vermont is is dope. Just to be clear, I mean,

3149
02:25:56,639 --> 02:25:59,120
I'm only exposed to like the skiing parts of it,

3150
02:25:59,239 --> 02:25:59,879
but it's.

3151
02:25:59,760 --> 02:26:03,000
Speaker 2: Fun and can I be real? I when you said

3152
02:26:03,040 --> 02:26:05,719
that Montpelier is the capital of Vermont, I don't know

3153
02:26:05,760 --> 02:26:06,760
if I've ever.

3154
02:26:06,639 --> 02:26:07,319
Speaker 6: Heard that before.

3155
02:26:07,520 --> 02:26:10,760
Speaker 5: Really heard it in Laos song on Animaniacs.

3156
02:26:12,000 --> 02:26:12,360
Speaker 3: Vermont.

3157
02:26:12,719 --> 02:26:13,479
Speaker 2: Yeah, I don't know.

3158
02:26:13,840 --> 02:26:17,120
Speaker 3: I've never been there. It's in a very north north

3159
02:26:17,200 --> 02:26:19,920
central part of the state that I've just not been to.

3160
02:26:20,639 --> 02:26:24,600
It's close to Burlington, though I think Burlington I've heard of. Yeah,

3161
02:26:25,000 --> 02:26:27,879
the code factory, the code factory in the town.

3162
02:26:28,280 --> 02:26:31,600
Speaker 1: Oh okay, Uh mister Minati, do we have any YouTube

3163
02:26:31,639 --> 02:26:33,040
super chats with your shirt? Do?

3164
02:26:33,200 --> 02:26:35,680
Speaker 5: Big Fresh? Thirty sentence says which is more likely closing

3165
02:26:35,799 --> 02:26:39,399
biowhere or selling by where I imagine closing? Uh what

3166
02:26:39,520 --> 02:26:40,239
do you think.

3167
02:26:41,959 --> 02:26:42,840
Speaker 2: Who would they sell it to?

3168
02:26:43,360 --> 02:26:43,600
Speaker 3: Yeah?

3169
02:26:44,079 --> 02:26:47,360
Speaker 1: At this point and he just kind of closes these

3170
02:26:47,399 --> 02:26:49,000
things they think so right.

3171
02:26:49,360 --> 02:26:51,840
Speaker 4: I feel like recently wouldn't like Embracer was buying everything.

3172
02:26:51,879 --> 02:26:52,760
Have they cooled off on that?

3173
02:26:53,200 --> 02:26:53,399
Speaker 3: Yeah?

3174
02:26:53,600 --> 02:26:56,959
Speaker 2: Yes, acquisition season has come to an end unless you're.

3175
02:26:57,559 --> 02:27:00,680
Speaker 5: Saudi Arabia, right, So it's like, yeah, who do you

3176
02:27:00,719 --> 02:27:01,680
think the new owners would be?

3177
02:27:01,959 --> 02:27:03,799
Speaker 3: Is Embracer? Wait? Did Saudi own Embracer?

3178
02:27:04,559 --> 02:27:07,239
Speaker 6: Actually that was one of the the problems with Embracer

3179
02:27:07,319 --> 02:27:10,159
that Saudi, the Saudi Arabian government was involved with them

3180
02:27:10,159 --> 02:27:11,840
Bracer a little bit, but then they were gonna do

3181
02:27:11,879 --> 02:27:15,520
another big two billion dollars infusion and Embracers like we're

3182
02:27:15,520 --> 02:27:17,280
gonna keep things going, and then that fell through, and

3183
02:27:17,360 --> 02:27:20,680
then since then Embracer has like been cutting and laying

3184
02:27:20,719 --> 02:27:21,639
hop off and stuff like that.

3185
02:27:22,000 --> 02:27:25,079
Speaker 5: Okay, Sire Sketchewan says, ever heard of an old timey

3186
02:27:25,159 --> 02:27:26,840
drink called beef fizz?

3187
02:27:27,920 --> 02:27:27,959
Speaker 1: No?

3188
02:27:28,760 --> 02:27:30,559
Speaker 3: No, I'm interested.

3189
02:27:30,559 --> 02:27:33,079
Speaker 6: I was like something you a threat you would say,

3190
02:27:33,159 --> 02:27:34,440
like come meet me and Alley, I'll give you some

3191
02:27:34,520 --> 02:27:35,440
of this beef fizz.

3192
02:27:35,600 --> 02:27:37,399
Speaker 4: I think that's the Center for Extra Life is Mike's

3193
02:27:37,399 --> 02:27:38,600
gonna drink a bunch of beef fizz.

3194
02:27:39,879 --> 02:27:45,959
Speaker 5: It does. Oh my gosh, it's uh condensed beef broth,

3195
02:27:46,280 --> 02:27:50,799
ginger ale and lemon juice. That could be that's what

3196
02:27:50,879 --> 02:27:51,159
you like.

3197
02:27:51,559 --> 02:27:53,159
Speaker 6: That's what you give to the workers when you don't

3198
02:27:53,159 --> 02:27:55,120
want them to have real meals so they can keep working.

3199
02:27:55,479 --> 02:27:56,879
Speaker 3: Yeah, that's protein in that baby.

3200
02:27:57,239 --> 02:28:01,200
Speaker 5: Yeah, it just sounds very sounds upset cool stuff for

3201
02:28:01,360 --> 02:28:03,440
boy says, I don't know why. I think that name

3202
02:28:03,559 --> 02:28:06,680
is funny. I will signed up for a premium of grub.

3203
02:28:06,840 --> 02:28:10,559
Him and Naughty's vow to start pronouncing Pokemon correctly instead

3204
02:28:10,600 --> 02:28:11,239
of like boomers.

3205
02:28:11,280 --> 02:28:13,280
Speaker 4: All right, listen here, I think you just said it right.

3206
02:28:13,760 --> 02:28:16,360
Speaker 5: Yeah, but I sometimes I say Pokemon. I get excited.

3207
02:28:16,559 --> 02:28:18,239
Speaker 4: Wait, can we all try? Can we all go around

3208
02:28:18,319 --> 02:28:19,399
the horn and give it earnest?

3209
02:28:21,920 --> 02:28:23,239
Speaker 6: Let me let me go first, cause I don't want

3210
02:28:23,239 --> 02:28:24,879
you guys to influence because they want me to get right.

3211
02:28:24,879 --> 02:28:25,440
Speaker 2: I'm gonna try.

3212
02:28:25,719 --> 02:28:28,360
Speaker 6: Sean did teach me recently, And when he said that,

3213
02:28:28,440 --> 02:28:30,440
he's like, I also know that you don't care, and

3214
02:28:30,600 --> 02:28:31,159
I like that.

3215
02:28:31,319 --> 02:28:33,760
Speaker 2: He's like, no change, but Pokemon.

3216
02:28:34,559 --> 02:28:45,959
Speaker 4: All right, I'll go Pokemon, Come on, Pokemon, Pokemon, Mike, okay, Pokemon.

3217
02:28:46,520 --> 02:28:48,479
Speaker 5: Uh look, I don't hear I was on the ground

3218
02:28:48,520 --> 02:28:50,479
floor this whole Pokemon sitch. At least, you know, if

3219
02:28:50,719 --> 02:28:52,120
America is concerned.

3220
02:28:54,079 --> 02:28:57,440
Speaker 1: Nailed it a little because a little accent over the

3221
02:28:57,520 --> 02:29:01,239
EU is it to hear the themes?

3222
02:29:01,239 --> 02:29:04,440
Speaker 5: Sorry, Pokemon got to catch Jim right.

3223
02:29:04,840 --> 02:29:07,799
Speaker 2: The accident means the sounds like an I'm not gonna

3224
02:29:07,920 --> 02:29:08,440
I'm not gonna.

3225
02:29:08,440 --> 02:29:10,799
Speaker 5: I'm not gonna be called a Pokemon boomer. I was there,

3226
02:29:10,879 --> 02:29:12,479
I was there at the start. I was there. I

3227
02:29:12,559 --> 02:29:14,680
went to fucking in the past.

3228
02:29:14,840 --> 02:29:17,520
Speaker 2: Is not an argument against being a boomer.

3229
02:29:19,200 --> 02:29:22,760
Speaker 5: That I'm discerned that they're trying to quickly fight the

3230
02:29:22,799 --> 02:29:25,280
parants like my son's in the Pokey.

3231
02:29:24,959 --> 02:29:29,159
Speaker 6: Man, and no, I will not I will not saying

3232
02:29:29,200 --> 02:29:29,680
that instead.

3233
02:29:29,879 --> 02:29:33,000
Speaker 5: You're right br tearsys reminder that Dan wanted to use

3234
02:29:33,040 --> 02:29:36,159
the Rascal Castle music playing NonStop and the extra life

3235
02:29:36,280 --> 02:29:37,840
noubsful man. I don't remember.

3236
02:29:37,879 --> 02:29:40,319
Speaker 3: I don't even write that down. I got a doc.

3237
02:29:40,600 --> 02:29:42,159
Speaker 5: Yeah, great, great, thanks for that one.

3238
02:29:42,360 --> 02:29:44,399
Speaker 4: I know if the music in that game was atrocious,

3239
02:29:44,520 --> 02:29:46,360
it could also play in the sauna all the time.

3240
02:29:47,280 --> 02:29:47,840
Speaker 6: It could do that.

3241
02:29:51,000 --> 02:29:53,000
Speaker 5: I want to be clear about this. If I'm not

3242
02:29:53,159 --> 02:29:55,959
feeling on the sauna, I'm not gonna like, I'm not gonna.

3243
02:29:55,719 --> 02:29:59,040
Speaker 4: Brave it out money off the kids, families.

3244
02:29:58,879 --> 02:29:59,719
Speaker 5: Instead of dying.

3245
02:29:59,799 --> 02:30:09,000
Speaker 6: Yet he's right, week, warlocks Gaming says, have and what

3246
02:30:09,159 --> 02:30:12,079
what what what? Just like those aren't the two options?

3247
02:30:12,239 --> 02:30:14,000
Feeling a little like not great?

3248
02:30:14,159 --> 02:30:14,319
Speaker 4: Is that?

3249
02:30:14,680 --> 02:30:19,239
Speaker 5: You fucking god? You just because you will put yourself

3250
02:30:19,280 --> 02:30:22,280
in bodily hard because it's not gonna kill me.

3251
02:30:22,559 --> 02:30:27,239
Speaker 3: Yeah, music, I'm adding it to the doc.

3252
02:30:27,840 --> 02:30:29,719
Speaker 2: I guess you're I don't know until something does.

3253
02:30:29,799 --> 02:30:32,280
Speaker 5: You're right, Yeah, warlocks Gaming says, have any of you

3254
02:30:32,440 --> 02:30:35,280
seen the New tron f Jared Letto? But it's the

3255
02:30:35,319 --> 02:30:37,440
best trauma movie. I did see it. It's not the

3256
02:30:37,479 --> 02:30:39,959
best movie. It's probably the worst draw movie. But I

3257
02:30:40,000 --> 02:30:42,360
actually did not mind it. It's fine. It was not

3258
02:30:42,520 --> 02:30:46,200
a bad movie at all. Certainly was a weird movie.

3259
02:30:46,600 --> 02:30:48,799
Wasn't the right movie to make, that's for sure.

3260
02:30:49,079 --> 02:30:51,079
Speaker 2: I mean, but you're such a Jared lettohead that that.

3261
02:30:53,639 --> 02:30:53,840
Speaker 1: Yeah?

3262
02:30:54,120 --> 02:30:57,159
Speaker 5: Yeah, uh antoyo mohere else says, what game do you

3263
02:30:57,440 --> 02:31:00,920
guys bust out for a get together? We're both gamers

3264
02:31:00,959 --> 02:31:03,639
and non gamers. Is the only option jackbox or is

3265
02:31:03,680 --> 02:31:06,479
there anything else out there? Jack box is always the

3266
02:31:06,520 --> 02:31:10,000
best object, like five options, and they can just people

3267
02:31:10,200 --> 02:31:12,280
just use their phones. Everyone's got one of those, right,

3268
02:31:12,399 --> 02:31:14,520
So it's just it's so much better. You could do

3269
02:31:14,600 --> 02:31:18,600
it like the Lego party. Now might be fun Riftracks.

3270
02:31:18,200 --> 02:31:20,479
Speaker 6: Game, which is very similar, but you know that's one

3271
02:31:20,600 --> 02:31:23,319
thing where the jackbox games are right fifty than you know.

3272
02:31:23,479 --> 02:31:25,559
Speaker 5: Rock band used to be the thing, right everybody would

3273
02:31:25,559 --> 02:31:26,360
have to phone with rock Band.

3274
02:31:26,479 --> 02:31:31,000
Speaker 1: May I suggest a good old card game called Flip seven.

3275
02:31:32,399 --> 02:31:33,280
Speaker 5: Where you.

3276
02:31:35,040 --> 02:31:37,079
Speaker 1: I don't want to explain it because I'm just gonna

3277
02:31:37,079 --> 02:31:39,719
get too amped in jazz. It's very cheap, it's you

3278
02:31:39,760 --> 02:31:41,959
could get out of target. It's kind of like twenty one.

3279
02:31:42,440 --> 02:31:44,760
You're flipping over cards, but if you get the same cards,

3280
02:31:45,399 --> 02:31:49,000
you bust and Jesus Christ, it does not help with

3281
02:31:49,719 --> 02:31:52,639
my people's perception of me of having a gambling problem.

3282
02:31:54,639 --> 02:31:55,079
Speaker 3: Let's do it.

3283
02:31:56,680 --> 02:31:59,680
Speaker 5: Let's see here now, snore relaxing, Say's fun fact. Since

3284
02:31:59,799 --> 02:32:02,680
g T five came out five nights at Fridday's debuted

3285
02:32:02,719 --> 02:32:06,200
and has released eleven games and a feature film in theaters.

3286
02:32:07,040 --> 02:32:10,719
Jesus a Lot can happen in thirty five years. Yeah,

3287
02:32:12,280 --> 02:32:14,399
and then Breezy Caesar says how many subs for a

3288
02:32:14,520 --> 02:32:17,280
day planned by Dan? And no one can say no?

3289
02:32:17,719 --> 02:32:21,120
Speaker 3: Yeah, right ideas?

3290
02:32:21,639 --> 02:32:23,079
Speaker 5: Yeah, I know you would. I know you'd have some

3291
02:32:23,239 --> 02:32:26,120
ideas for sure. It would just be be someone safe.

3292
02:32:26,760 --> 02:32:27,159
I would know.

3293
02:32:27,239 --> 02:32:29,680
Speaker 4: I want to be like the fun safe jigsaw.

3294
02:32:30,879 --> 02:32:32,920
Speaker 1: That don't have the jigsaw part to it. I don't

3295
02:32:33,000 --> 02:32:33,639
have the jigsaw.

3296
02:32:33,959 --> 02:32:35,440
Speaker 5: Yeah, I know you think you would be, but you

3297
02:32:35,600 --> 02:32:37,760
just you just don't. You don't know what's safe, and

3298
02:32:37,920 --> 02:32:48,719
that's not no one gets actually hurt. Whose ideas are

3299
02:32:48,840 --> 02:32:50,000
those where you get hurt?

3300
02:32:52,159 --> 02:32:52,799
Speaker 3: Kisses? Huh?

3301
02:32:53,959 --> 02:32:54,959
Speaker 4: I was thinking about them.

3302
02:32:55,799 --> 02:32:58,120
Speaker 5: It's it's true.

3303
02:32:58,159 --> 02:32:58,440
Speaker 1: It is.

3304
02:33:02,360 --> 02:33:03,479
Speaker 4: Nothing I do is I'm safe.

3305
02:33:03,680 --> 02:33:06,360
Speaker 5: Yeah, So I pass out on your fucking dry air

3306
02:33:06,600 --> 02:33:12,799
sauna dying to fujiin. I hat to bring like an

3307
02:33:12,840 --> 02:33:15,360
extra pair of clothes now for this little shit like.

3308
02:33:15,399 --> 02:33:17,200
Speaker 4: We are all going to die, and you know that'd

3309
02:33:17,200 --> 02:33:17,920
be a funny one.

3310
02:33:20,520 --> 02:33:20,959
Speaker 5: Your arm?

3311
02:33:21,959 --> 02:33:25,639
Speaker 3: All right? All right? Is that it for super chats? Mikey?

3312
02:33:26,559 --> 02:33:27,959
Speaker 5: That looks like that's it for super chats?

3313
02:33:27,959 --> 02:33:28,520
Speaker 3: Thank you so much?

3314
02:33:28,559 --> 02:33:29,000
Speaker 5: Everybody?

3315
02:33:29,280 --> 02:33:30,959
Speaker 1: All right, all right, what do we got going on

3316
02:33:31,000 --> 02:33:34,079
the rest of this week game. This morning's popping off Wednesday, Thursday, Friday,

3317
02:33:34,120 --> 02:33:38,360
correct Grub. That's right, A new season of blight Club.

3318
02:33:38,440 --> 02:33:43,520
The Blightening Round starts tomorrow. Is Grubs turn at bat Grub.

3319
02:33:44,479 --> 02:33:47,559
Initial feelings going into this new season, Uh.

3320
02:33:47,840 --> 02:33:50,920
Speaker 2: Steph likes to look and she laughed and had some

3321
02:33:51,239 --> 02:33:52,079
awareness of it.

3322
02:33:52,159 --> 02:33:53,639
Speaker 6: But that couldn't be COO mean anything.

3323
02:33:53,760 --> 02:33:57,280
Speaker 4: So I also the look. I think, Mike, we found

3324
02:33:57,319 --> 02:33:57,760
a good one.

3325
02:33:58,520 --> 02:34:00,520
Speaker 2: The costume it's right there.

3326
02:34:01,399 --> 02:34:04,639
Speaker 5: I don't know what it is, so and a slight tease.

3327
02:34:04,680 --> 02:34:07,159
But we have already also picked Dan's game, even though

3328
02:34:07,159 --> 02:34:10,200
he goes last. So we're set on that, and we

3329
02:34:10,319 --> 02:34:16,120
think the whole blatting round is ready to go. Yeah,

3330
02:34:16,719 --> 02:34:19,000
who knows how long it's gonna take. Why not take long?

3331
02:34:19,680 --> 02:34:21,840
And it'll be funny If Jeff's game is all secretly

3332
02:34:21,920 --> 02:34:24,639
like a four episode, that.

3333
02:34:24,639 --> 02:34:25,319
Speaker 2: Would be funny.

3334
02:34:25,520 --> 02:34:25,920
Speaker 3: Okay.

3335
02:34:27,319 --> 02:34:29,399
Speaker 4: We looked into it, and like we did, look at

3336
02:34:29,440 --> 02:34:31,360
some that were like this could go a little longer.

3337
02:34:31,559 --> 02:34:35,840
This one seems legitimately short, okay, like possibly one episode

3338
02:34:36,040 --> 02:34:36,680
shouts out.

3339
02:34:36,559 --> 02:34:40,479
Speaker 1: To our short kings out there, all right, voicemail dump

3340
02:34:40,479 --> 02:34:45,440
truck popping off on Thursday and then Friday, we're gonna

3341
02:34:45,479 --> 02:34:47,840
have unprofessional Fridays. We're gonna do cod blops.

3342
02:34:48,559 --> 02:34:50,680
Speaker 2: Wait, what's my console? I can know my console?

3343
02:34:50,760 --> 02:34:50,840
Speaker 5: Right?

3344
02:34:50,959 --> 02:34:55,040
Speaker 4: Or okay, here, make sure you it's a weird one,

3345
02:34:55,120 --> 02:34:57,479
because I wonder if that's gonna narrow it down too much.

3346
02:34:58,239 --> 02:35:01,799
I mean, tell you what, tell you what grub get

3347
02:35:01,840 --> 02:35:03,840
your retro archs going, make sure to leave it up

3348
02:35:03,840 --> 02:35:06,239
and make sure you have the cores for let's just

3349
02:35:06,239 --> 02:35:08,959
say Nintendo, Sega, Sony consoles.

3350
02:35:10,000 --> 02:35:20,120
Speaker 6: Including handhelds yep, and cluding handhelds. Okay, down, maybe just handhelds. Okay,

3351
02:35:21,440 --> 02:35:24,479
all right, all right, I'll get.

3352
02:35:24,559 --> 02:35:27,799
Speaker 1: All right, okay, I think of that about does anyone

3353
02:35:27,799 --> 02:35:28,600
else got anything else?

3354
02:35:28,600 --> 02:35:29,399
Speaker 3: They want to shout out?

3355
02:35:29,639 --> 02:35:33,680
Speaker 1: What's again? This Saturday? Extra life at Dance. I'm gonna

3356
02:35:33,760 --> 02:35:37,200
be popping off generally around twelve Central time?

3357
02:35:37,520 --> 02:35:38,840
Speaker 3: Correct, Yeah? I think yeah.

3358
02:35:38,840 --> 02:35:40,840
Speaker 4: We'll get some lunch. I think we get some taco

3359
02:35:40,879 --> 02:35:42,959
bell for lunch. We eat before the stream to kind

3360
02:35:42,959 --> 02:35:46,879
of hype up, and then we'll eat the bajab Last pie. Yeah, yeah,

3361
02:35:46,959 --> 02:35:48,799
we'll eat the pie to start the stream. There we go,

3362
02:35:49,440 --> 02:35:51,920
and then we were gonna fucking turbo crust the place

3363
02:35:52,000 --> 02:35:52,879
up for the Lego Party.

3364
02:35:54,719 --> 02:35:57,959
Speaker 5: Yeah, I'm so excited to play Lego Party. I understand why,

3365
02:35:58,159 --> 02:36:00,639
why why I had to get preempty when when vine

3366
02:36:00,680 --> 02:36:02,479
Now showed up. But I wanted to play Lego Party,

3367
02:36:02,479 --> 02:36:03,000
and I'm excited.

3368
02:36:03,040 --> 02:36:05,079
Speaker 1: I was there with you, Mike, and then I'm sad

3369
02:36:05,120 --> 02:36:07,399
that I won't be there. But once again, also shouts

3370
02:36:07,399 --> 02:36:09,639
out to everyone that has joined Team Giant Bomb for

3371
02:36:09,799 --> 02:36:12,879
extra life this year. A lot of y'all were streaming

3372
02:36:13,079 --> 02:36:16,959
last weekend. Shouts out against Anthony Thomas for raising.

3373
02:36:16,760 --> 02:36:17,559
Speaker 3: A bunch of money.

3374
02:36:17,639 --> 02:36:19,840
Speaker 1: Also shouts out to our friends at main Gear may

3375
02:36:19,840 --> 02:36:21,959
gear dot com slash gihn bomb. Go get yourself a PC.

3376
02:36:22,079 --> 02:36:24,319
Don't buy Mike's face plate. Don't do it, don't do it,

3377
02:36:24,440 --> 02:36:25,920
don't do it, don't do it.

3378
02:36:26,959 --> 02:36:28,520
Speaker 5: Oh this is a reverse psychology.

3379
02:36:29,479 --> 02:36:32,239
Speaker 1: No no, I'm just I'm just traighted telling them.

3380
02:36:32,280 --> 02:36:33,319
Speaker 3: Don't do it. Don't do it.

3381
02:36:33,760 --> 02:36:37,000
Speaker 5: It's fine, like pie, don't do it.

3382
02:36:39,559 --> 02:36:41,719
Speaker 1: Oh yeah, God, I just want to jump in now.

3383
02:36:42,440 --> 02:36:44,920
Speaker 5: Chuck still needs help with the wiki.

3384
02:36:47,000 --> 02:36:50,959
Speaker 1: Wikia BombCast dot com slash wiki you can get some

3385
02:36:51,079 --> 02:36:54,559
more info. Also, if you were in the Giant Bomb discord,

3386
02:36:54,680 --> 02:36:58,239
go look for the wiki Street Team channel help chuckster out.

3387
02:36:58,840 --> 02:37:01,040
Sorry I forgot. He doesn't like being called that help

3388
02:37:01,159 --> 02:37:05,600
chuck out. Also special special special shouts out to Deeco Deals,

3389
02:37:05,879 --> 02:37:08,760
Good Deals dot Com, SA the Double D.

3390
02:37:09,239 --> 02:37:12,799
Speaker 3: Go make a list, go save your money on some games.

3391
02:37:13,239 --> 02:37:15,159
There is a cat? Is that a cat back there?

3392
02:37:15,239 --> 02:37:22,319
That's that's a boss. And that about it, and that

3393
02:37:22,440 --> 02:37:24,639
about does it. For another episode h.

3394
02:37:26,120 --> 02:37:30,520
Speaker 1: The podcast, Hey eleven eleven, go make a wish or something.

3395
02:37:30,600 --> 02:37:31,040
Speaker 3: I don't know.

3396
02:37:31,479 --> 02:37:33,440
Speaker 1: We'll see you next week for another episode of the

3397
02:37:33,479 --> 02:37:35,799
Giant BombCast. He's been Jeff, He's been Jeff. He's been

3398
02:37:35,959 --> 02:37:39,000
like he's been Dan. You at home have been coachious.

3399
02:37:39,440 --> 02:37:41,120
I've the jan We'll see you next week for another

3400
02:37:41,159 --> 02:37:43,680
episode of the Giant Podcast.

3401
02:37:44,120 --> 02:37:47,280
Speaker 3: Good look at that

3402
02:37:47,360 --> 02:37:51,959
Speaker 1: Point Old Today, I'm gonna get into yo Yo's Yeah yeah,

3403
02:37:52,399 --> 02:37:54,239
walking un Eiffel Tower.

