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Speaker 1: Hello, and welcome to side Quest. This is our weekly

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video game show here at geek Vers. I'm your host,

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Jill Muss, and I had with me the parlor trickster

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Hirklan Patser. How you doing, my friend, I'm doing very good. Yeah,

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nothing nothing out of the ordinary to update you. And

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uh no, I'm doing pretty good mid April already, and

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yeah it's true. Yeah, this is gonna be a fun

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episode of side Quest. Mostly games we've been playing episode,

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which are always my favorite. When we just started, just

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overflowing with games sauce that we've been rocking through. We're

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gonna talk a little bit, switch to get Kirkland's impressions

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on that bad boy, a little mystery segment as well,

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and then just a couple of quick things. Well, you know,

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last week's episode was a bit uh I'm trying to think,

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was it later? I guess it was early because we're

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on to to switch to thing. Next week's episode is

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gonna be late because we have Easter here and there's

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all sorts of things getting thrown a muck. But you'll

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probably get the episode on Thursday instead of the usual Tuesday,

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so be mindful of that. That's That's why you gotta subscribe,

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because then as soon as it's out there, it hits

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your feed, hits your Spotify in the morning before you

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get in the card drive to work, you can hit

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download and listen it on the way in. Uh and

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then you can also go to Patreon to get episodes

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early and add free and man on the feed. Right now,

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it's just like TV show City. We got Sinners coming

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out in movie movie Land, but we're finishing up Daredevil

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and or we're starting up Last of Us is on right now.

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So for the gamers out there, go check out our

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weekly reviews of Last of Us, which were doing Sunday nights.

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We'll see about this week just because of once again

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Easter and all that. But uh yeah, other than that,

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I don't know. I think that's kind of all the

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all the shout outs here at the opening, Kirkleing, know

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what it's time for? What time is it that Raisy

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goes for his glass of water? Kurkling, it is time

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for another pop quiz. Oh okay, I don't like to

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prep you guys on this. I wanted to be off

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the cuff off the film Laine. Last time we did this.

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I quiz do you and Taylor about Pokemon? The original

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one fifty and then I and then I quiz Taylor

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again on another episode more Pokemon. But I got a

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different one for you, because I, you know, I think

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you're a gen one guy. You're like me, like I

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think you you know, you can get some other Pokemon,

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but like that's that's not what we're here for. So

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I got another fun one here for you. We're gonna

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see how you can do with this. Here's the quiz.

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Name every single Mortal Kombat character. Ooh, how well do

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you before you say any how well do you think

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you're gonna do at this?

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Speaker 2: Yeah, that's a tricky way.

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Speaker 1: To my count, there's seventy two characters overall on this list.

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Speaker 2: Like on the modern games, so like basically every character

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that's ever been in there.

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Speaker 1: I guess, So I guess.

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Speaker 2: So even like I didn't fact check this, I don't

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know this characters and stuff like that.

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Speaker 1: There is a guest Characters DLC column here, so I

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don't know. I think it takes them from all the

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different games and dumps them in there. So there's a

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little organization of the website I've found here. So I

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don't know how accurate it is either, so we'll see

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it might be off because I can't fact check this

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stuff because I don't know these characters super well. But yeah,

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well I don't know. I'll throw you fifteen twenty minutes

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whatever you see, how you do, and uh fucking go

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ahead whenever.

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Speaker 2: I love the Mortal Combat, so I yeah, I hope

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I can do decent here. Okay, I'll just start off with, uh,

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just probably the most iconic ones with sub zero scorpion.

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Get the big heavy hitters out of the way, raidon.

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So it's like any character that's been playable I would imagine, right.

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Speaker 1: Yes, sorry, but I believe it is playable characters.

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Speaker 2: Yeah, so then I would also take Jade would be

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in there, Melina, Katana, Molina, m I L.

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Speaker 1: E E n A.

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Speaker 2: I believe. Yeah, Okay, okay, we got Kano, Barack, not Barack, Baraka,

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not Obama. We got Goro. We've got I love my

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mangro Oh Jacks, I think that's his name, the gentleman

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with the metal arms. You might have to check you

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got it? Yeah, okay, perfect, we have of smoke. We

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have Johnny Cage of course. Okay, mm hmmm Sonia Blade.

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Speaker 1: Sonya Blade. You almost got all the originals. You have

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two more of the ogs that you have more.

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Speaker 2: The ogs, Okay, okay, I should have just like stuck

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to the to the early versions because I feel like

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I'm crossing over to the later versions and missing over

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with me. I can't remember Johnny Cage's daughter. She was

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the more.

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Speaker 1: I'm not gonna lie. When I typed in Cage, it

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did pop up, so technically on the on my list,

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you've already got it. But you know, if you can remember,

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that's a bonus.

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Speaker 2: I'll say, uh, well, I said Johnny Cage. And then

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there's also jack It's not Jackie, No, I think Jackie

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is actually a character that would be Jack's daughter.

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Speaker 1: Yeah, how do you spell that Jackie? Because I feel

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like that is familiar to me. Jackie. You got oh

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Jackie like the French sort of way.

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Speaker 2: I think you got Jackie Jackie Garrett or yeah, Garris

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or Girrus. It's like g e r a s. It

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was a newer character, Geiris.

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Speaker 1: I think that's like, yeah, you spell that one. Yeah,

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you got a Gearris Garis from eleven.

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Speaker 2: Okay, we've got Shao Khan. I think I don't think

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I've said him yet.

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Speaker 1: Chow Khan.

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Speaker 2: Oh Man, I feel like there's some really easy ones

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that are just fleeting my mind right now.

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Speaker 1: Yeah, are you trying to hit the early ones before

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you move on? Yeah, probably the ones that you could rifle,

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but you're trying to be a little organized.

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Speaker 2: I think yeah, because I'm trying. I'm trying to think

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early and then just just some random ones are popping

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in my head, so I want to get them.

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Speaker 1: One that you only got three blanks on Mortal Kombat

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two as well. So these two early games, you're absolutely

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crushing it.

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Speaker 2: You're Sindell. I don't think she's in the first two games.

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I think she became playable a little bit later.

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Speaker 1: Well she's in three.

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Speaker 2: There you go. Three? Okay, oh man, uh noube sidebot.

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I don't think that's the first new one. That might

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be a second one.

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Speaker 1: He was in the sequel, Yeah, number two.

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Speaker 2: Okay, what else do we got here, Chameleon, I haven't

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said him. Did I already say smoke? I think I

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said smoke or.

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Speaker 1: You did say smoke. Yeah, I didn't say Rain. Rain

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character Rain's in there, Scarlet.

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Speaker 2: That's a newer one.

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Speaker 1: Also, Okay, oh, that was the only one from from

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Mortal kom At twenty eleven. Apparently the only new character

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that seems crazy maybe other maybe it's a bunch of

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guest characters or something.

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Speaker 2: But yeah, there's a couple of like female characters that

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I know I'm missing of.

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Speaker 1: Oh man, hm hmm.

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Speaker 2: Maybe I'll start to rifle off some some random guests. Okay, Okay,

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I know, I know the Xenomorph was in there because

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you and I were laughing about them. There's just just

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the body type of that character. Then we have Rambo

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was in one of them. Okay, yeah, we've had the

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Joker was in one of these. Who else did we

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have in there?

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Speaker 3: Oh?

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Speaker 2: I I didn't say Shanks song either. That's a that's

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a popular one, Shan Shanks song something like that.

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Speaker 1: Yeah, googling that spelling, but you got it. Yeah, oh

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that was an og og game ones and I only

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have two more from the original. Okay, but you got

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more guest characters in you just off the cuff. Yeah,

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so like RoboCop.

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Speaker 2: The thing is, I I never played the guest ones,

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so I like, I feel like the ones that come

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to my mind are the ones that I've really like

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spend time playing with Oh hmmm, RoboCup.

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Speaker 1: Do you think of any from one We talked about

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some of these recently, like the first game, or like

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MK one from like the most recent game that came out.

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Speaker 2: Okay, remember some of those deals, man, I'm thinking of Yeah,

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like the two main guys I'm forgetting.

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Speaker 3: Uh, oh my god, lou Kang? Did I say lu King?

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Speaker 2: I didn't say Luke King? Did they?

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Speaker 1: I don't think you have Lou Kang?

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Speaker 2: And then I like, fuck, what is the main guy's name?

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The guy that's like a Jackie Chan rip off with

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the fire attacks.

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Speaker 1: Oh, lu Kang is an og Yeah the first came

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out as well. Actually, yeah, the guy with the hat right, Okay,

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yeah wow.

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Speaker 2: People listening to this probably just yelling at me.

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Speaker 1: I can't you already got twenty eight out of this,

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so that's like pretty solid. You've already got like a

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third of the list. I feel like, just off off

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the off the dome. And you probably haven't thought about

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Mortal Comment in a few months. I haven't not, I

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have not top of mine.

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Speaker 2: I'm sad because I was looking at the calendar and

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I'm gonna be missing that movie release I'm gonna be

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in Japan, but uh, maybe maybe I'll watching Japan. I

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watched the Japanese version.

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Speaker 1: But oh man, you're I feel like you're missing some

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of these easy DLC characters, like from from the most

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recent game, like really iconic crazy crossover characters that they did.

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It's like, I feel the fact that I know some

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of these off the top of my head is and

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you don't. It's weird to me because you only get out.

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Speaker 2: Okay, they added like Homelander, that's yeah, they man was

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in there.

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Speaker 1: Yeah, there you go.

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Speaker 2: Good good. Who was the other?

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Speaker 1: Do you remember there was another? There may be more,

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but there's at least a third, like big Crossover one.

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I thought you almost said it earlier, but then you didn't,

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but I could be wrong.

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Speaker 2: Let me lead you a strength that.

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Speaker 1: Frost.

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Speaker 2: I didn't say. That's a newer character Frost. She was

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an m K eleven. I think.

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Speaker 3: What else do we got.

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Speaker 2: There's a couple of like the God characters that I

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I like, never played that I don't remember at all.

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Is Kronos is no that Chronica? I think that's her name.

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She's like the main villain of m K eleven. So

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she she's playable, like after you beat the game. I

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believe maybe that's not actually your name, but it's something close.

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Speaker 1: It's just, of course it's spelled with a K. That's

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where I was wrong.

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Speaker 2: Yeah, the bug lady. I can't remember her name. It's

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like Devra or Divra or something like that.

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Speaker 1: Chronica is not on this. Was she a playable character?

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Speaker 3: I thought that's so?

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Speaker 2: But maybe not. Maybe she was only the villain. Maybe

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I'm misremembering that. But Devas is that her name?

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Speaker 1: Oh that sounds familiar. Yep, you got that Devora?

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Speaker 2: Okay, nice?

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Speaker 3: I like that one.

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Speaker 1: I completely butchered the spelling, but it knew what I

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was trying to say. That's good. Devora's later edition that

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I thought. I thought she was an earlier character but

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came on X No think. Yeah, she came out with

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like the like the new like era of it when

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it came out on Okay, it.

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Speaker 2: Wasn't three sixty. I think it was a little bit

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later than that. Oh man, this is gonna bug me.

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Just some big ones that I'm missing. Yeah, I've already

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said those ones.

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Speaker 1: How about some? Uh do you want me to jog?

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Try and jog some thoughts? Here are you in a

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little Yeah, I want to interrupt your okay about any

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like iconic weapon wielders, Like would that help? Is that

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bring anything to mine?

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Speaker 2: Big weapon wielders. The thing is like their weapons are

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like so varied in the franchise, Like some people have

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just like a on pistol. Some people have a nice katana.

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How about this?

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Speaker 1: Can you think of anyone that you know we've played

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in our recent streams, like when our duels against each other,

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like a Sarah's character or a Travis character or a

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Taylor character. I don't remember the names of any of

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the characters. I like, I just remember their pictures. But

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I think you've mentioned most of them. But like I

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feel like there's maybe one or two that didn't get

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brought up. Can you think of their variant characters? I

248
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think there's a lot of those in these games, right

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where there's like you guys are the same, but there's

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like a blue and a red version.

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Speaker 2: Right, There's like Cyrax that's one of the character, and

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then there's another another like Syrax equivalent, but I can't

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remember their name.

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Speaker 1: Cyrax nice.

255
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Speaker 2: There's like the female Gora Goro. I can't remember her.

256
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She's kind of like a centaur character. If I can't remember, Oh.

257
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Speaker 1: Yeah, she's cool. Just googled her using your description. So

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everything but the name on that one. Hmmm. Who are

259
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your favorite cameos in Mortal Kombat one? Any of those

260
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playable at one point in time? That's a good I

261
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feel like Frost was the one where we'd use a

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lot on the streams those ice powers.

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Speaker 2: Man, I'm really blanking on these these memorable faces.

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Speaker 1: Okay, let me hit you from a different way. So

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right now, Mortal Kombat one and two, you're crushing it.

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You got all but three across those two games, Mortal

267
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Kombat three of a few in there. You don't have

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any for Mortal Kombat four, which I don't think you

269
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really played that one, like our owned that one, right

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because you kind of you kind of played the first

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couple and then kind of came back the series later.

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Can you think of anyone from like Deadly Alliance or Deception.

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I didn't even know there were games until right now.

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And now there's apparently a game called Armageddon that had

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three new characters, and I did play Armageddon, Okay, any

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big newcomers that come to mind.

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Speaker 2: Armageddon is like a blank spot for me because I

278
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remember that one you like played as an original character,

279
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like like someone that wasn't in the franchise, like oh,

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story mode at least, okay, and then you would fight

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like the other characters.

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Speaker 1: Man, Okay, hmm, is there anyone that was that appears

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00:14:32,519 --> 00:14:37,799
in the movies that you can think of? Yeah, I

284
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just I don't know what's gonna help it. I know

285
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the past, like, yeah, the.

286
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Speaker 2: Catoes of the World are just like overpopular in my mind.

287
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I'm trying to think of like certain movie characters. Man,

288
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I have not revisited that movie either, Okay, iamn shame.

289
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I'm trying to think of like rap Like there's a

290
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bunch of characters I can sure, but I just can't

291
00:15:01,159 --> 00:15:02,639
for the life of me, like put a name to

292
00:15:02,720 --> 00:15:06,720
their face, like Brayden's brother. I think it starts with

293
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an F. But like I, he's like the God of

294
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the Wind. He's a playable character in the last two games,

295
00:15:12,799 --> 00:15:20,559
but I can't picture his name at all. Yeah, I

296
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already said those names. And then there's like the newer

297
00:15:25,799 --> 00:15:28,200
characters from m K one that I like. I can

298
00:15:28,279 --> 00:15:30,000
picture like four of them, but I just can't picture

299
00:15:30,000 --> 00:15:36,759
their names, Like generic warrior dude, the undead dude. I

300
00:15:36,799 --> 00:15:38,799
feel like his name is like Havoc or something like that.

301
00:15:39,000 --> 00:15:43,600
But maybe Havoc the X Men character. Oh, Havoc from

302
00:15:43,759 --> 00:15:48,279
from Mortal Kombat Deception. So there, okay, just start saying

303
00:15:48,360 --> 00:15:49,159
some random names.

304
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Speaker 1: Then then they pretty much uh.

305
00:15:52,360 --> 00:15:54,360
Speaker 2: I feel like there's like a Strider in there that's

306
00:15:54,440 --> 00:15:56,440
like some random police guy.

307
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Speaker 1: No Strider, Strider or Striker maybe, I don't know, Striker.

308
00:16:01,159 --> 00:16:03,080
I'll try that striker Striker from Mortal.

309
00:16:08,840 --> 00:16:11,600
Speaker 2: They definitely have original characters, but man, they certainly have

310
00:16:11,759 --> 00:16:13,480
some some bas Oh yeah.

311
00:16:13,360 --> 00:16:16,759
Speaker 1: I remember Strike Curtis, Striker Curtis.

312
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Speaker 2: I think he's like a cameo in the latest one.

313
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I think.

314
00:16:21,039 --> 00:16:22,919
Speaker 1: So yeah, is that the guy that we always say

315
00:16:22,919 --> 00:16:31,320
it looks like Clay said, Okay, come on now, dig deep,

316
00:16:31,399 --> 00:16:35,279
Dig deep. I already said them.

317
00:16:40,559 --> 00:16:42,720
Speaker 2: Yeah, I said Shao Khan, and there's General Khan, which

318
00:16:42,759 --> 00:16:44,000
is the same character, different name.

319
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Speaker 1: I'm not gonna get okay for that one though. I

320
00:16:46,799 --> 00:16:47,919
don't know if they I don't think they have like

321
00:16:48,039 --> 00:16:55,200
multiple of the same characters. They already said chameleon is

322
00:16:55,279 --> 00:17:00,240
reptile one reptile reptile. That was the last character from

323
00:17:00,279 --> 00:17:03,200
the original Mortal Combat. Now you've cleared the original game.

324
00:17:05,039 --> 00:17:07,039
That makes you feel good at least, that's that's a

325
00:17:07,079 --> 00:17:07,720
good milestone.

326
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Speaker 2: And I never ended up getting uh, like, like the

327
00:17:16,119 --> 00:17:18,880
main guy, right, like the Jackie equivalent like that, that

328
00:17:19,000 --> 00:17:19,720
one's still playing.

329
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Speaker 1: I don't I don't have images here on this, so

330
00:17:23,160 --> 00:17:23,480
I don't know.

331
00:17:26,920 --> 00:17:29,799
Speaker 2: He's like the cover of m K one because they

332
00:17:29,839 --> 00:17:33,000
made you god of fire and lightning because he takes

333
00:17:33,079 --> 00:17:33,839
Raydn's powers.

334
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Speaker 1: Oh that guy right, Yeah, I don't remember his name is.

335
00:17:41,079 --> 00:17:43,119
Speaker 2: Yeah, that's a big one that I'm missing. Then he's

336
00:17:43,160 --> 00:17:45,640
like the protagonists for like the most of the franchise.

337
00:17:51,559 --> 00:17:53,039
Oh man, you've.

338
00:17:52,920 --> 00:17:55,359
Speaker 1: Done pretty good, do you how how much? How much

339
00:17:55,400 --> 00:17:56,079
more do you want to go? Here?

340
00:17:56,119 --> 00:17:56,839
Speaker 3: Do you want to? Kind of?

341
00:17:57,640 --> 00:18:00,319
Speaker 2: I just feel saturated in my in my memory bank here,

342
00:18:00,640 --> 00:18:07,519
uh I yeah, maybe I'll just call it there. Maybe

343
00:18:08,359 --> 00:18:09,319
what am I out for time?

344
00:18:09,480 --> 00:18:09,960
Speaker 1: That's sure?

345
00:18:10,400 --> 00:18:10,480
Speaker 3: Or so?

346
00:18:11,119 --> 00:18:13,279
Speaker 1: Yeah? Okay, so you got thirty six out of ninety two. Ok,

347
00:18:13,359 --> 00:18:15,200
there's way more than I think. Oh my god, thirty

348
00:18:15,200 --> 00:18:19,920
six out of ninety so about about thirty that's not

349
00:18:20,039 --> 00:18:23,359
bad though, concerning that you didn't really like play characters

350
00:18:23,559 --> 00:18:26,079
in this ranch. Let me screenshare here and you can

351
00:18:26,359 --> 00:18:31,160
take a look at the freaks that you missed. Well,

352
00:18:31,160 --> 00:18:33,160
I guess here looking at this, like does this help

353
00:18:33,200 --> 00:18:34,799
you at all? This kind of has like your chart

354
00:18:34,880 --> 00:18:40,160
of like characters per game. I'm guessing the guest characters

355
00:18:40,160 --> 00:18:41,720
is by like release dates. I don't know if there's

356
00:18:41,759 --> 00:18:46,880
like other ones that would help you get but Johnny Cage,

357
00:18:47,359 --> 00:18:49,680
where's that god whom I've seen?

358
00:18:51,039 --> 00:18:51,960
Speaker 2: He's not even on there?

359
00:18:52,599 --> 00:18:53,000
Speaker 1: From who?

360
00:18:53,160 --> 00:18:57,119
Speaker 2: From what? Like the cover of MK one? Like that character?

361
00:18:59,079 --> 00:19:01,279
Speaker 1: Yeah, I don't know if any one was technically new

362
00:19:01,359 --> 00:19:05,279
in one. Maybe, yeah, that's I think that might because

363
00:19:05,279 --> 00:19:07,279
like the guest characters they dump over here. But I

364
00:19:07,319 --> 00:19:09,599
don't think there was actually any like technically new characters

365
00:19:09,640 --> 00:19:10,839
in one, because it seemed like a lot of them

366
00:19:10,839 --> 00:19:12,720
were kind of like it was since it was a

367
00:19:12,720 --> 00:19:14,799
bit of a reboot, right, it was like old characters

368
00:19:14,839 --> 00:19:17,279
brought back. So I think some of them like whatever

369
00:19:17,319 --> 00:19:21,039
that guy is, right, he's like a reincarnation of someone, right, Yeah,

370
00:19:21,279 --> 00:19:25,359
he's like the same character, just as different as Luke Kang. No,

371
00:19:25,480 --> 00:19:29,039
Luke King's get with the hat? Okay, Well, whoever is

372
00:19:29,039 --> 00:19:31,039
the reincarnation of? Like maybe they just only have that

373
00:19:31,359 --> 00:19:33,119
original guy on here or something. I don't know.

374
00:19:33,720 --> 00:19:34,400
Speaker 2: Yeah, but it's weird.

375
00:19:34,440 --> 00:19:36,119
Speaker 1: They have like Homelaner, which is like, you know, came

376
00:19:36,160 --> 00:19:37,680
out a few months ago, so like they it is

377
00:19:37,839 --> 00:19:41,720
updated ish, but it's kind of weird. Okay, I'll hit

378
00:19:41,720 --> 00:19:43,680
the give up button and it'll fill in the blanks.

379
00:19:45,000 --> 00:19:50,559
Speaker 2: Okay, yeah, sure, kung Lau. There you go, kung Lau,

380
00:19:50,880 --> 00:19:51,400
kung Lau.

381
00:19:51,559 --> 00:19:55,559
Speaker 1: That was the one. Taro okay, Fujin that was I

382
00:19:55,599 --> 00:19:57,960
think you said chameleons, so maybe I didn't type that in.

383
00:19:58,519 --> 00:20:00,559
Speaker 2: But anyway, well, there's two chameleons on there. There's one

384
00:20:00,599 --> 00:20:01,559
with the K, one with a C.

385
00:20:02,960 --> 00:20:04,880
Speaker 1: When I assumed it was spelled with a K. Okay,

386
00:20:05,880 --> 00:20:08,839
that's when I should have knew. Shiva that was the

387
00:20:09,160 --> 00:20:09,720
that's THEA.

388
00:20:10,799 --> 00:20:15,839
Speaker 2: Yeah, sector, that's like the other Cyrax essentially. Wow. Yeah,

389
00:20:15,960 --> 00:20:18,079
m K four I was terrible on right.

390
00:20:18,400 --> 00:20:21,960
Speaker 1: Meat right right, he's Mortal Kombat meat. Let me let

391
00:20:22,000 --> 00:20:27,079
the meat. Oh my god, this guy is just like

392
00:20:27,200 --> 00:20:27,880
a what.

393
00:20:28,000 --> 00:20:31,799
Speaker 2: A freak A blood bag, just a bud blood bag there.

394
00:20:31,799 --> 00:20:35,039
Speaker 1: Okay, let's I feel like Aaron Black. He's kind of

395
00:20:35,119 --> 00:20:35,960
around most of the time.

396
00:20:36,079 --> 00:20:40,559
Speaker 2: He's like the Gunslinger guy. That's right, Krados.

397
00:20:40,599 --> 00:20:43,160
Speaker 1: I forgot Krados was a DLCY don't even know that

398
00:20:43,799 --> 00:20:47,359
he's pretty I was. I really thought he Spaker. Oh yeah,

399
00:20:48,279 --> 00:20:49,720
and ghost Face, I thought that was an old one.

400
00:20:49,759 --> 00:20:51,640
I've forgot that was, yeah, one of the new the

401
00:20:51,720 --> 00:20:52,359
last I thought it.

402
00:20:52,359 --> 00:20:54,599
Speaker 2: Was an older one as well, but I completely blanked

403
00:20:54,640 --> 00:20:56,240
on it Spawned. I should have knew that was a

404
00:20:56,279 --> 00:21:01,200
new iconic one Terminator even not too sad. I forgot

405
00:21:01,240 --> 00:21:03,880
about like the big horror icons. I kind of just

406
00:21:03,960 --> 00:21:05,960
because I like, I never like play those characters, so

407
00:21:06,000 --> 00:21:07,400
I kind of just and you know, usually like pay

408
00:21:07,480 --> 00:21:08,680
for them, so maybe you don't have them in your

409
00:21:08,759 --> 00:21:11,599
version or something. Yeah, Collector, that's a good one. That's

410
00:21:11,640 --> 00:21:13,039
a cool unique character. I remember.

411
00:21:13,119 --> 00:21:15,119
Speaker 1: Yeah, I did download Elevin and I just try and

412
00:21:15,160 --> 00:21:18,720
Collector out at one point, what else do we got here?

413
00:21:19,640 --> 00:21:22,640
Speaker 2: Honestly, like a lot of these I probably wouldn't have gotten,

414
00:21:22,799 --> 00:21:25,759
so like, yeah, there's not too many on here that

415
00:21:25,799 --> 00:21:28,279
I'm really upset that I I forgot about other than

416
00:21:28,759 --> 00:21:30,240
the peacemakers.

417
00:21:29,680 --> 00:21:32,400
Speaker 1: You know, of the world. But I think good Man,

418
00:21:32,519 --> 00:21:34,920
like I definitely see like the gaps in like what

419
00:21:35,039 --> 00:21:38,200
I've played though like MK four yeah deception. Looking at this,

420
00:21:38,319 --> 00:21:40,720
I still don't even really recognize those characters at all.

421
00:21:40,880 --> 00:21:44,039
But nice cool, Yeah, I think I think you did

422
00:21:44,119 --> 00:21:46,640
pretty good, considering once again, you were not prepped for this.

423
00:21:46,880 --> 00:21:48,839
You know, this was not like Kay Kirklen, you have

424
00:21:48,880 --> 00:21:51,319
two weeks to study up like this is just out

425
00:21:51,359 --> 00:21:53,960
of nowhere. I just kind of felt like wanting to

426
00:21:54,000 --> 00:21:54,559
do this tonight.

427
00:21:54,680 --> 00:21:55,480
Speaker 2: So no, I like it.

428
00:21:55,839 --> 00:21:59,119
Speaker 1: Keep nice job. I feel like I need a sound

429
00:21:59,119 --> 00:22:01,720
effect or like a little like a little GIF like

430
00:22:01,799 --> 00:22:03,759
the pop quiz that can hit you guys with that.

431
00:22:04,000 --> 00:22:06,160
Speaker 2: Oh yeah, that'd be a good little theme for it.

432
00:22:06,240 --> 00:22:06,559
Speaker 3: I like it.

433
00:22:06,640 --> 00:22:08,119
Speaker 1: So if anyone thinks of a good one, let me

434
00:22:08,200 --> 00:22:14,960
know in our discord server. Absolutely okay, moving on next

435
00:22:15,079 --> 00:22:19,400
topic for the day. Last week, the switch to was

436
00:22:19,440 --> 00:22:22,440
announced and shown off with a one hour long trailer

437
00:22:22,519 --> 00:22:25,359
teaser thinging, oh not teaser and direct I guess it

438
00:22:25,400 --> 00:22:26,640
is a specific way to say it. And then there

439
00:22:26,720 --> 00:22:28,200
was a couple of trios events. There's a lot more

440
00:22:28,240 --> 00:22:30,839
information that's come out since then. Uh and Kirkla, we

441
00:22:30,880 --> 00:22:31,400
haven't heard.

442
00:22:31,240 --> 00:22:31,640
Speaker 2: From you yet.

443
00:22:31,640 --> 00:22:33,200
Speaker 1: What do you what do you think? What's your impressions

444
00:22:33,279 --> 00:22:35,680
of the switch to tickets where everyone and talking about

445
00:22:35,680 --> 00:22:38,720
the game is the hardware. You can, you know, complain,

446
00:22:39,039 --> 00:22:40,720
praise it, whatever you want to do. I'm just curious

447
00:22:40,720 --> 00:22:41,279
where you're at with it.

448
00:22:43,440 --> 00:22:45,559
Speaker 2: Part of me trying to clear my throat. Yeah, I know,

449
00:22:45,680 --> 00:22:50,079
I feel like I was really like hands off when

450
00:22:50,160 --> 00:22:52,160
like the news was coming. Like I wasn't really like

451
00:22:52,519 --> 00:22:54,880
gluing glue in my eyes to the to the directly.

452
00:22:54,920 --> 00:22:56,440
I wasn't seeking it out. It's just one of those

453
00:22:56,480 --> 00:23:00,200
things where in my household, I just kind of accepted, like, yeah,

454
00:23:00,200 --> 00:23:03,839
we're gonna get that switch to at some point. I'm

455
00:23:03,880 --> 00:23:06,240
in no means rushing to get it. I haven't played

456
00:23:06,279 --> 00:23:09,200
my switch personally in like a good while. She's the

457
00:23:09,240 --> 00:23:12,079
big switch player in our house, and she's been going

458
00:23:12,640 --> 00:23:14,640
so hard on that, Like she's playing Hello Kitty on

459
00:23:14,680 --> 00:23:16,519
an Adventure two right now. She's been so hard on

460
00:23:16,559 --> 00:23:19,680
that game, and she's like the big driving force for

461
00:23:19,799 --> 00:23:21,480
like the want to get a switch to. She was

462
00:23:21,519 --> 00:23:23,480
the one that was talking about wanting to get like

463
00:23:23,599 --> 00:23:26,920
day one essentially, And yeah, I don't know, I just

464
00:23:27,680 --> 00:23:29,519
I just assumed it's like, okay, I was just gonna

465
00:23:29,559 --> 00:23:32,119
be the switch but better and hopefully they just basically

466
00:23:32,279 --> 00:23:36,119
fix everything that was Switch is a fantastic console, but

467
00:23:36,279 --> 00:23:39,200
just improve upon what they've already established with that first

468
00:23:39,200 --> 00:23:41,119
Switch game. That's kind of what my expectation was. So

469
00:23:41,200 --> 00:23:43,720
it wasn't until today actually that I watched the director

470
00:23:43,799 --> 00:23:46,079
really like see the details for myself other than just

471
00:23:46,599 --> 00:23:49,079
what I've heard from other people. And I must say, like,

472
00:23:49,519 --> 00:23:52,960
I was actually pretty impressed by the direct just showcasing

473
00:23:53,079 --> 00:23:56,319
everything about it. It's nothing like mind blowing for what

474
00:23:56,480 --> 00:23:59,839
was shown, but they did basically make quality life improvance

475
00:23:59,839 --> 00:24:02,279
to everything that I would have wanted them to. The

476
00:24:02,359 --> 00:24:05,319
little joy cons, like they have bigger buttons. Now, oh

477
00:24:05,359 --> 00:24:09,480
that's fantastic, because the butts were horribly small. The joysticks

478
00:24:09,480 --> 00:24:13,279
themselves are way better. I'm such a glutton for anything

479
00:24:13,480 --> 00:24:15,359
HDR now, Like I feel like I just it's hard

480
00:24:15,359 --> 00:24:17,240
for me to play video games that aren't HDR. Ever

481
00:24:17,279 --> 00:24:19,799
since I got my Night's fancy new TV, I just

482
00:24:20,200 --> 00:24:22,119
when it's not HDR mode, I just get sad. So

483
00:24:22,400 --> 00:24:25,000
the fact that that's coming to the Switch too, it's like, okay, nice,

484
00:24:25,559 --> 00:24:28,799
I'll be able to enjoy the visuals of the game,

485
00:24:30,119 --> 00:24:34,480
and yeah, I like the new I don't know, I

486
00:24:34,519 --> 00:24:36,359
think they just called it the mouse function, but just

487
00:24:36,440 --> 00:24:39,119
like a little bit of improvements to the just overall

488
00:24:40,279 --> 00:24:43,599
just motion control, I guess. And yeah, no, like it's

489
00:24:43,680 --> 00:24:47,480
nothing completely reinventing the wheel, but I think they have

490
00:24:47,559 --> 00:24:50,960
such a solid just foundation with what that console is

491
00:24:51,279 --> 00:24:54,400
and just improving it and basically every other aspect is

492
00:24:55,160 --> 00:24:57,160
I think it's the thumbs up in my eyes. And yeah,

493
00:24:57,240 --> 00:24:59,319
there's just been a lot of talks on like kind

494
00:24:59,359 --> 00:25:01,599
of price points of what the system is going to be.

495
00:25:02,440 --> 00:25:04,000
I don't know how accurate is, but I've heard some

496
00:25:04,119 --> 00:25:08,759
rumors that it's just in comparison maybe gonna be quite

497
00:25:08,799 --> 00:25:11,720
a bit cheaper in Japan. And I'm gonna be going

498
00:25:11,720 --> 00:25:13,640
to Japan this year, so Shane, I might keep our

499
00:25:13,680 --> 00:25:14,839
eyes out and potentially.

500
00:25:14,559 --> 00:25:17,359
Speaker 1: Get that's a that's a region locked version though, like

501
00:25:17,400 --> 00:25:19,720
it's all Japanese come back and not be able to

502
00:25:19,759 --> 00:25:21,079
play it. I mean you could buy it and then

503
00:25:21,160 --> 00:25:24,240
like hack your switch probably and get like the English firmware,

504
00:25:24,279 --> 00:25:27,400
but yeah, it's only for Japanese speakers. Well there you go,

505
00:25:27,559 --> 00:25:29,559
and like all the games will probably be region locked too,

506
00:25:29,680 --> 00:25:31,119
So yeah, I think that's a solution.

507
00:25:31,240 --> 00:25:35,039
Speaker 2: Unfortunately, unfortunately, yeah, there, but uh, yeah, I don't know.

508
00:25:35,119 --> 00:25:38,160
I was impressed by what was shown, but I'm not

509
00:25:38,279 --> 00:25:40,839
necessarily in a rush for it, and looking at the

510
00:25:40,920 --> 00:25:44,079
games that were showcase, the big one being Mario Kart,

511
00:25:44,119 --> 00:25:46,079
I think it looks fantastic. I think there's a lot

512
00:25:46,119 --> 00:25:48,559
of really fantastic modes in there, modes in there that

513
00:25:48,640 --> 00:25:51,279
I would have wished I had access to like when

514
00:25:51,319 --> 00:25:53,400
I was younger. I just feel like a lot of

515
00:25:53,480 --> 00:25:55,519
like the free roaming things that they were showing not

516
00:25:55,680 --> 00:25:58,799
something I would do nowadays, but yeah, like like back

517
00:25:58,839 --> 00:25:59,920
in the day, I think I would add a lot

518
00:25:59,920 --> 00:26:02,480
of fun just just free roaming around these maps. And

519
00:26:03,200 --> 00:26:05,440
I think everything about it just looked really really great.

520
00:26:05,640 --> 00:26:08,920
So yeah, overall, I think it's a big thumbs up,

521
00:26:08,960 --> 00:26:11,920
but there really wasn't anything that makes me want to, like,

522
00:26:12,480 --> 00:26:15,160
I don't know, break the bank and just just empty

523
00:26:15,200 --> 00:26:17,920
my bank account to race out and get it. However,

524
00:26:18,079 --> 00:26:22,079
I was impressed, and it maybe makes me a little

525
00:26:22,119 --> 00:26:24,519
bit more more motivated to get it, but still not

526
00:26:25,240 --> 00:26:26,920
enough to really want to get a day one.

527
00:26:27,519 --> 00:26:29,759
Speaker 1: Yeah. So I mean given that, like there probably wouldn't

528
00:26:29,759 --> 00:26:32,480
be a price drop anytime soon unless it like bombs

529
00:26:32,519 --> 00:26:34,920
you know, which is a possibility, but I'd say like

530
00:26:34,920 --> 00:26:37,319
pretty unlikely just based off how successful the switch was,

531
00:26:37,400 --> 00:26:39,039
Like what do you think it will be that would

532
00:26:39,039 --> 00:26:42,039
push you to want to make that purchase then? Because like, yeah,

533
00:26:42,119 --> 00:26:43,839
like I said, that price will probably never drop in

534
00:26:43,920 --> 00:26:46,000
like the bundle with Mario Kart, since you'd probably want

535
00:26:46,000 --> 00:26:47,720
to get that game, wouldn't probably be the one that

536
00:26:47,759 --> 00:26:49,759
makes the most sense for even like two years from

537
00:26:49,799 --> 00:26:50,319
now or something.

538
00:26:50,920 --> 00:26:54,839
Speaker 2: Yeah, I don't think it's necessarily like something that would

539
00:26:55,599 --> 00:26:57,480
like be the tipping point for me to get. It's

540
00:26:57,519 --> 00:27:00,599
mostly just like, well, I have a a big Japan

541
00:27:00,680 --> 00:27:03,400
trip this year, so to try and try and hold

542
00:27:03,480 --> 00:27:07,279
the funds for this year or just be strategic with

543
00:27:07,359 --> 00:27:09,759
what I'm I'm purchasing this year, both for Shane and

544
00:27:09,839 --> 00:27:15,839
I both. I maybe just like more like a like

545
00:27:15,880 --> 00:27:18,319
a new first party release that that's a little bit

546
00:27:18,359 --> 00:27:21,720
more enticing. I did like what was shown here, but

547
00:27:22,559 --> 00:27:23,960
a lot of it also is just kind of like

548
00:27:24,039 --> 00:27:26,920
switch to versions of previous games, and those previous games,

549
00:27:26,960 --> 00:27:29,160
like some of those previous games aren't some that I've

550
00:27:29,200 --> 00:27:34,039
even played before, Like uh, like the new Legend Zelda title,

551
00:27:34,319 --> 00:27:35,880
I can't remember what it's called at.

552
00:27:35,839 --> 00:27:37,880
Speaker 1: This age of imprisonment.

553
00:27:38,000 --> 00:27:42,039
Speaker 2: I think I think you're right. Yeah, so I don't know,

554
00:27:42,279 --> 00:27:45,480
just just some things like that and it'll mostly just

555
00:27:45,599 --> 00:27:47,880
be I think, more of a timing thing for for

556
00:27:48,279 --> 00:27:48,839
us right now.

557
00:27:49,519 --> 00:27:52,920
Speaker 1: Yeah, what did you I think with Donkey Kong doing

558
00:27:52,920 --> 00:27:53,359
anything for you?

559
00:27:55,160 --> 00:27:58,119
Speaker 2: I think it looked really fun. I don't have like

560
00:27:58,160 --> 00:28:00,440
a lot of nostalgia or like attachment for like specifically

561
00:28:00,440 --> 00:28:03,480
Donkey Kong games, but I do think this looks really

562
00:28:03,759 --> 00:28:07,960
fun and yeah, impressive. Jane are going to Universal Studios

563
00:28:08,000 --> 00:28:10,359
in Japan where they have like the new Donkey Kong World,

564
00:28:11,079 --> 00:28:15,480
so maybe that'll lay some fire under my butt for

565
00:28:15,599 --> 00:28:18,279
me to want to get a DK game just getting

566
00:28:18,319 --> 00:28:20,559
immersed in that world. But no, I think it looks

567
00:28:20,599 --> 00:28:24,079
really solid, and definitely if I were to get the

568
00:28:24,119 --> 00:28:26,160
console like pretty soon, I think I'd be jumping on

569
00:28:26,400 --> 00:28:27,000
onto that one.

570
00:28:27,440 --> 00:28:30,240
Speaker 1: Mm hmm. And what do you think of the from

571
00:28:30,319 --> 00:28:33,039
software game The Dusk Bloods.

572
00:28:33,720 --> 00:28:36,279
Speaker 2: Yeah, I was really surprised by that. I thought it

573
00:28:36,359 --> 00:28:39,000
was just gonna be like some sort of like elden

574
00:28:39,079 --> 00:28:42,440
Ring like like remastered like they did have. I think

575
00:28:42,480 --> 00:28:44,640
they did showcase that in the direct also, but I

576
00:28:44,920 --> 00:28:49,759
just wasn't expecting like something new, and yeah, it looked

577
00:28:49,839 --> 00:28:53,119
really I mean, I'm so ingrained from software right now.

578
00:28:53,119 --> 00:28:56,519
I'm going so hard on Dark Souls these last few weeks,

579
00:28:56,559 --> 00:28:59,480
so I'm definitely, like I think, at the peak of

580
00:28:59,559 --> 00:29:02,319
my front software fandom. So like of course, any like

581
00:29:02,359 --> 00:29:04,920
new release by them, I'm just like my my intentions

582
00:29:04,960 --> 00:29:09,200
being drawn to it. But yeah, it looks really impressive,

583
00:29:09,240 --> 00:29:12,480
and I feel like that studio cannot really do anything wrong.

584
00:29:12,720 --> 00:29:15,680
We'll see how night Rain does when that comes out.

585
00:29:15,720 --> 00:29:17,400
Not that I expect it to be bad, it's just

586
00:29:17,480 --> 00:29:21,519
such a different type of It's weird saying that because

587
00:29:21,640 --> 00:29:25,119
it's it's also just like recycling like assets that they've

588
00:29:25,160 --> 00:29:27,240
had in previous titles, but it's also like they've never

589
00:29:27,359 --> 00:29:31,799
done like a multiplayer to that extent before. So yeah,

590
00:29:31,839 --> 00:29:33,920
we'll see how it does when it comes to that.

591
00:29:34,039 --> 00:29:36,440
But I think across the board from software, they don't

592
00:29:36,480 --> 00:29:38,519
miss when when they come out with stuff. They it's

593
00:29:38,559 --> 00:29:41,359
so much like pressure and expectations with the Elder Ring

594
00:29:41,400 --> 00:29:44,440
release and that obviously just surpassed everyone's expectations.

595
00:29:45,279 --> 00:29:47,400
Speaker 1: Yeah, I like what you mentioned about night Rain because

596
00:29:47,400 --> 00:29:49,279
that's you know, coming out later this year and then

597
00:29:49,720 --> 00:29:51,319
dust Blood supposed to be twenty twenty six, so I

598
00:29:51,359 --> 00:29:53,519
imagine that would be the next from software game and

599
00:29:53,640 --> 00:29:54,839
that like I don't know if you could really tell

600
00:29:54,839 --> 00:29:57,039
from the trailer, but more in like articles and stuff afterwards,

601
00:29:57,079 --> 00:29:59,799
it's like that is a multiplayer focused game, like up

602
00:29:59,839 --> 00:30:02,400
to eight players. It's supposed to be like co op

603
00:30:02,559 --> 00:30:05,720
like pvpve sorts, similar to Night Rain in that sort

604
00:30:05,759 --> 00:30:07,839
of way. You know, every Dark Souls game has like

605
00:30:08,039 --> 00:30:11,359
the invasions and whatnot, and so there is like a

606
00:30:11,400 --> 00:30:13,720
bit of multiplayer, but it's like something you can totally ignore,

607
00:30:13,839 --> 00:30:15,680
and like I have totally ignored it as a as

608
00:30:15,680 --> 00:30:17,279
a player of these games, but it seems like night

609
00:30:17,400 --> 00:30:20,119
Rain and dust bloods like you can't ignore that element

610
00:30:20,119 --> 00:30:22,279
of the game. Like these are multiplayer games. So it's

611
00:30:22,559 --> 00:30:24,519
interesting to see like two games back to back from

612
00:30:24,519 --> 00:30:27,240
them really going with this a bit of a pivoted focus.

613
00:30:27,640 --> 00:30:29,759
But I think if anything, that will just like whatever

614
00:30:29,880 --> 00:30:32,279
that third game is after these two multiplayer games, I

615
00:30:32,319 --> 00:30:33,880
think it's gonna be like another huge one and maybe

616
00:30:33,920 --> 00:30:35,960
that's when elden Ring two is ready. I'm not sure,

617
00:30:36,960 --> 00:30:39,039
probably not. I guess if Night Rains there like I

618
00:30:39,079 --> 00:30:40,720
don't know what they're doing next, if they're go go

619
00:30:40,759 --> 00:30:44,279
back to Dark Souls or whatnot. But yeah, pretty pretty

620
00:30:44,319 --> 00:30:46,680
surprising announcement for sure, And I don't I think the

621
00:30:46,839 --> 00:30:50,240
multiplayer side of it is turned me more away from it, Like,

622
00:30:50,279 --> 00:30:52,200
I don't think I'm really interested in that one, especially

623
00:30:52,200 --> 00:30:54,440
when I still have so much old from software stuff

624
00:30:54,440 --> 00:30:56,480
that I need to go back to. Like everyone's hype

625
00:30:56,480 --> 00:30:57,880
because it kind of looks like Bloodborne. I'm like, I

626
00:30:57,920 --> 00:31:01,160
should probably go back and finish Bloodborn, like I invest

627
00:31:01,200 --> 00:31:04,039
in anything like this. But yeah, it's it's cool that

628
00:31:04,079 --> 00:31:06,880
they're kind of making that spiritual sequel in a way too.

629
00:31:06,920 --> 00:31:09,240
Speaker 2: But I thought it was gonna be a Bloodborne remaster

630
00:31:09,480 --> 00:31:11,319
honestly from the ground up, kind of how they did

631
00:31:11,359 --> 00:31:13,480
with Demon Souls, but more for the Switch To here.

632
00:31:13,640 --> 00:31:16,480
So yeah, no, really surprising. That's another one that I

633
00:31:16,640 --> 00:31:18,759
like dip my toes in, Like I probably played like

634
00:31:18,799 --> 00:31:23,039
twenty minutes of Bloodborne, so definitely deserves some more time

635
00:31:23,119 --> 00:31:23,440
on there.

636
00:31:23,960 --> 00:31:28,240
Speaker 1: Yeah, definitely any other thoughts for the Switch to at

637
00:31:28,279 --> 00:31:33,000
the moment, I No, I don't think so.

638
00:31:33,200 --> 00:31:36,079
Speaker 2: The little uh, it's funny they kind of reminded me

639
00:31:36,160 --> 00:31:38,920
of Astro's play room when they're showcasing kind of like

640
00:31:39,039 --> 00:31:42,440
the I don't even know what it was called a tour, Yeah,

641
00:31:42,519 --> 00:31:44,519
the welcome tour. I thought that was kind of cute

642
00:31:44,559 --> 00:31:48,079
and fun. Yeah, it very much reminds me of like

643
00:31:48,079 --> 00:31:50,440
an Astro Player where they're just so showcasing the hardware

644
00:31:50,480 --> 00:31:54,839
and a more interactive avenue. And yeah, just just some

645
00:31:55,000 --> 00:31:58,240
of like the chat feature like showcase, like the amount

646
00:31:58,240 --> 00:32:00,599
of times that they said the sea button on the

647
00:32:00,680 --> 00:32:04,440
controllers and then it would just it's funny because like

648
00:32:04,839 --> 00:32:06,920
I've always done like gaming like that, whether I was

649
00:32:06,920 --> 00:32:08,880
on the switch or not, just like through my phone

650
00:32:08,960 --> 00:32:11,079
on Discord, but like now it's like integrated through this.

651
00:32:11,240 --> 00:32:14,759
And then when they have like just like with the

652
00:32:15,279 --> 00:32:18,240
is it just called the switch cam like the switch

653
00:32:18,279 --> 00:32:18,799
to camera.

654
00:32:19,400 --> 00:32:22,799
Speaker 1: Yeah, they always have their Nintendo like name for it.

655
00:32:22,839 --> 00:32:23,240
I forget what.

656
00:32:23,319 --> 00:32:25,079
Speaker 2: It actually just brings up like your face like on

657
00:32:25,160 --> 00:32:27,240
the screen, and of course like every time like they're

658
00:32:27,319 --> 00:32:30,160
just so like just happy on the screen because it's

659
00:32:30,160 --> 00:32:31,000
like a marketing piece.

660
00:32:31,039 --> 00:32:32,640
Speaker 1: But yeah, I'm just gonna help a chuckle.

661
00:32:33,720 --> 00:32:35,680
Speaker 2: It is cool that it is like an integrated feature,

662
00:32:36,720 --> 00:32:37,720
but I don't know, I I.

663
00:32:38,319 --> 00:32:42,599
Speaker 1: Perfect features if we get into another pandemic and then

664
00:32:42,640 --> 00:32:44,880
it will be perfect. But I feel like, you know,

665
00:32:44,920 --> 00:32:48,920
I'll just use Discord on my phone. Yeah. Absolutely. Speaking

666
00:32:48,960 --> 00:32:52,279
of Nintendo webcams, I don't know something I need to

667
00:32:52,319 --> 00:32:53,480
switch to webcam.

668
00:32:55,279 --> 00:32:57,440
Speaker 2: I think I've dated at this point. You know.

669
00:32:57,519 --> 00:32:59,160
Speaker 1: The funny thing about the camera, like there was so

670
00:32:59,279 --> 00:33:02,599
much because like early leaks of like uh, you know,

671
00:33:02,720 --> 00:33:05,319
blueprints whatever of the switch sheet before we actually saw it,

672
00:33:05,880 --> 00:33:07,559
Like the sea button was on there, and like every

673
00:33:07,599 --> 00:33:09,319
podcast I listened to is like theorists and oh, what

674
00:33:09,359 --> 00:33:10,880
does the sea button? Like what does it stand for?

675
00:33:11,119 --> 00:33:13,680
Is it the communication button? Is it the chat button?

676
00:33:13,839 --> 00:33:15,880
Is it the you know cast button? Like is it

677
00:33:15,920 --> 00:33:17,319
gonna be like you can send it over to your

678
00:33:17,400 --> 00:33:19,759
you know, wirelessly or TV. And it's like the fact

679
00:33:19,759 --> 00:33:22,240
that it doesn't actually it's like game chat like the

680
00:33:22,359 --> 00:33:24,640
sea I guess is part of the word, but it's

681
00:33:24,680 --> 00:33:27,440
like actually just starts with it's like game chat feature

682
00:33:27,519 --> 00:33:29,400
or like game share feature or whatever, Like it doesn't

683
00:33:29,400 --> 00:33:32,880
actually use just the se directly. Is a very Nintendo

684
00:33:33,359 --> 00:33:35,240
funny thing to do, but it also kind of makes sense,

685
00:33:35,279 --> 00:33:39,359
like they're there used to be like with the GameCube controller, right,

686
00:33:39,400 --> 00:33:41,160
it was like the Sea stick. It was like the

687
00:33:41,319 --> 00:33:43,079
right control stick, but it's like it wasn't quite the

688
00:33:43,119 --> 00:33:44,839
same as like PlayStation two, Xbox or it was just

689
00:33:44,880 --> 00:33:46,960
two of the same analog sticks, and they replaced that

690
00:33:47,000 --> 00:33:49,920
with like regular analog stick eventually, So it kind of

691
00:33:49,960 --> 00:33:51,559
makes sense that, like, oh, in the bottom right of

692
00:33:51,640 --> 00:33:54,319
the controllers, that's just where the sea button goes or

693
00:33:54,400 --> 00:33:56,400
the Sea stick or whatever it's gonna be. If there's

694
00:33:56,400 --> 00:33:59,599
anything there, it's it's C. That's the letter to demonstrate

695
00:33:59,640 --> 00:34:01,440
what it does, which I guess makes sense since they

696
00:34:01,480 --> 00:34:03,920
have A and B on there already. So just classic

697
00:34:04,119 --> 00:34:07,039
Nintendo silly things, but just funny to hear speculation about

698
00:34:07,039 --> 00:34:08,440
that for like months and then it kind of just

699
00:34:09,039 --> 00:34:10,719
is sort of what people expected, but also just a

700
00:34:10,800 --> 00:34:16,480
weird Nintendo pivot and doesn't make a lot of sense. Yeah, yeah, yeah,

701
00:34:16,519 --> 00:34:18,079
we have We're next week, you know, I'm gonna have

702
00:34:18,119 --> 00:34:21,280
Taylor on and we're gonna get his impressions on the

703
00:34:21,360 --> 00:34:23,039
switch too as well. And then this week there is

704
00:34:23,159 --> 00:34:25,760
a Mario Kart direct, so like I think it's like

705
00:34:26,039 --> 00:34:28,840
fifteen minutes or something like that, just all about Mario Kart.

706
00:34:28,880 --> 00:34:30,599
So I'm sure we'll get some more fun details in there.

707
00:34:30,880 --> 00:34:33,760
And obviously Taylor's been hyped for Mario Kurt nine now

708
00:34:33,840 --> 00:34:35,599
Mario Kart World for a long time, so I'm really

709
00:34:35,639 --> 00:34:37,400
curious to hear his thoughts on that. So yeah, more

710
00:34:37,400 --> 00:34:39,440
switch to talk next week and then maybe a couple

711
00:34:39,480 --> 00:34:42,360
week break, but yeah, the thing's coming out pretty soon.

712
00:34:42,760 --> 00:34:46,239
Well'll see unless it gets delayed, which you know, pre

713
00:34:46,400 --> 00:34:48,960
orders and things have been delayed, but we'll see what

714
00:34:49,000 --> 00:34:51,559
happens there. Hopefully it still comes out June fifth.

715
00:34:51,840 --> 00:34:52,800
Speaker 2: Are you getting it right away?

716
00:34:53,800 --> 00:34:56,239
Speaker 1: I think I am. Yeah, I think I'm gonna try

717
00:34:56,320 --> 00:35:00,079
to been debating it, and it's like, yeah, like I

718
00:35:00,199 --> 00:35:04,119
was probably not gonna drop at any point in their future,

719
00:35:04,199 --> 00:35:05,960
and like the Mariocart bundles seems like a good way

720
00:35:05,960 --> 00:35:07,639
to do it. I kind of just want to get

721
00:35:07,679 --> 00:35:09,519
in there and grab it, and like I might just

722
00:35:09,599 --> 00:35:11,480
get Mario Kart and then Donkey Kong and then just

723
00:35:11,599 --> 00:35:14,079
like maybe nothing for the rest of the year or

724
00:35:14,400 --> 00:35:16,519
like in the next few months, but even just like

725
00:35:16,639 --> 00:35:18,960
you know, downloading old stuff and like playing it. I

726
00:35:19,119 --> 00:35:22,320
hire higher frame rate and things like this, or looking

727
00:35:22,360 --> 00:35:24,960
a bit better, like you know, tiers of the Kingdom

728
00:35:25,039 --> 00:35:26,840
is the game I never finished, like getting in there

729
00:35:26,880 --> 00:35:29,519
with that new spicy version, play that game looking a

730
00:35:29,559 --> 00:35:31,920
little bit better. The GameCube of stuff I'm obviously excited for,

731
00:35:32,360 --> 00:35:35,000
even though the type of stuff, but yeah, like I

732
00:35:35,280 --> 00:35:37,880
think I probably will. I know it is very expensive,

733
00:35:37,960 --> 00:35:40,280
but like I can't afford it. I kind of want it,

734
00:35:40,480 --> 00:35:42,559
and uh yeah, I think I'm I think I'm just

735
00:35:42,559 --> 00:35:44,920
gonna go for it. So and that'll be fun too

736
00:35:45,039 --> 00:35:46,960
for for the streams and whatnot. I can bring that

737
00:35:47,039 --> 00:35:48,400
over none of you guys have it, and we can

738
00:35:48,440 --> 00:35:51,480
play Mario Kart and other other games together, So that'll

739
00:35:51,519 --> 00:35:54,599
be another good incentive to have it, especially like in June,

740
00:35:54,599 --> 00:35:57,639
and then we're doing our GV Day in August there,

741
00:35:57,760 --> 00:35:59,920
so that could be fun to whip out some switched

742
00:36:00,119 --> 00:36:01,039
games on there and whatnot.

743
00:36:01,639 --> 00:36:06,400
Speaker 2: Yeah, absolutely, the I forgot to mention the GameCube expansion.

744
00:36:06,639 --> 00:36:09,039
It's funny, like a lot of those GameCube games I have,

745
00:36:09,400 --> 00:36:11,639
like on my GameCube, but I'm like, oh, but I

746
00:36:11,639 --> 00:36:13,239
could be running on my HDR.

747
00:36:13,280 --> 00:36:16,519
Speaker 1: Switch to you know, like with like and portably. I

748
00:36:16,559 --> 00:36:19,000
mean that's huge, Like that's a huge factor for like

749
00:36:19,320 --> 00:36:21,440
maybe not soul caliber so much, but like I feel

750
00:36:21,480 --> 00:36:24,199
like win Waker, that seems like a really great portable game,

751
00:36:24,239 --> 00:36:25,639
and you've never been able to do that before other

752
00:36:25,719 --> 00:36:27,880
than like on your WIU game pad, so you can

753
00:36:28,079 --> 00:36:29,880
sit on the toilet. But that's like about the limit

754
00:36:29,920 --> 00:36:32,360
you could do in terms of portability, unless you had

755
00:36:32,360 --> 00:36:34,280
to steam back and hack your steam back and all that.

756
00:36:34,400 --> 00:36:38,719
But you know, legally, legally, yeah, yeah, uh cool, there

757
00:36:38,760 --> 00:36:40,679
you go. There's switch to Like I said, next week,

758
00:36:40,679 --> 00:36:42,440
we'll be talking about it even more. How about for

759
00:36:42,519 --> 00:36:45,880
now we take a quick break. We'll be right back.

760
00:36:48,639 --> 00:36:51,400
All right, we are back. Let's talk about some of

761
00:36:51,440 --> 00:36:54,800
the games that we've been playing. I'll start here with

762
00:36:55,039 --> 00:36:57,719
just kind of some updates on some things. So three

763
00:36:57,760 --> 00:36:59,840
games that I've talked about in the last couple of

764
00:36:59,880 --> 00:37:03,039
mon even that I've now finished world credits on avowed

765
00:37:03,239 --> 00:37:06,639
ape Escape and Adam Fall. I think ape Escape, I'll

766
00:37:06,679 --> 00:37:09,519
be really quick about this one. Just such a fucking

767
00:37:09,960 --> 00:37:12,360
great game. I'm so glad I went back and checked

768
00:37:12,400 --> 00:37:15,079
this weird series out. And then when I'm resubscribed to

769
00:37:15,159 --> 00:37:17,639
PlayStation Plus at some point in the future, definitely gonna

770
00:37:17,639 --> 00:37:19,480
download the next one and keep playing through this series.

771
00:37:19,519 --> 00:37:22,199
And then there's like offshoots and spinoffs, and also there's

772
00:37:22,199 --> 00:37:23,760
so many games in this series and all of them

773
00:37:23,800 --> 00:37:25,880
are old and I don't know what's going on with them,

774
00:37:25,920 --> 00:37:28,599
but just such a fun game, like I love three platformers,

775
00:37:28,639 --> 00:37:30,039
like this game was like a little bit more focused

776
00:37:30,119 --> 00:37:33,320
rather than being like big expansive worlds I guess fairly linear,

777
00:37:33,360 --> 00:37:35,559
but then there's like a little bit of replayability, the

778
00:37:35,679 --> 00:37:38,400
creative worlds you get into, like it's just you know,

779
00:37:38,559 --> 00:37:41,599
rather than just like classic like you know, Jungle Biome,

780
00:37:41,719 --> 00:37:44,440
snow Biome, sand Biome. There you get some weird, freaky

781
00:37:44,480 --> 00:37:47,039
stuff in there, like an amusement park level that has

782
00:37:47,119 --> 00:37:49,400
like all these little mini sections to it. You get

783
00:37:49,440 --> 00:37:51,960
like a Japanese sort of world in ancient Japanese world,

784
00:37:51,960 --> 00:37:55,079
which was really cool. Just a super duper fun game,

785
00:37:55,159 --> 00:37:58,000
super weird, and especially like as I just fell in

786
00:37:58,000 --> 00:38:00,480
love with Astrobot last year, just seeing all the I

787
00:38:00,559 --> 00:38:02,159
mean a lot of the people that made ape Escape

788
00:38:02,199 --> 00:38:04,639
like made Astrobot, and you can see that influence still

789
00:38:04,679 --> 00:38:06,719
with like certain power ups which are the exact same

790
00:38:06,760 --> 00:38:08,159
as they play in ap Escape. So it's really fun

791
00:38:08,199 --> 00:38:10,079
to go back and see the history of that and

792
00:38:10,280 --> 00:38:14,360
like Kirkland you know, give any game this tool set

793
00:38:14,840 --> 00:38:19,800
RC car, hula hoop, sling shot, lightsaber, Like that's gonna

794
00:38:19,800 --> 00:38:21,480
be a great game if those are the tools at

795
00:38:21,480 --> 00:38:26,760
your disposal, Like that is like the perfect move set

796
00:38:26,840 --> 00:38:29,119
for any video game ever. It's just so much fun,

797
00:38:29,280 --> 00:38:32,079
so silly, so over the top. So yeah, if anyone's

798
00:38:32,079 --> 00:38:34,360
on PS plus you never played that game or series,

799
00:38:35,599 --> 00:38:38,599
love love ape Escape. I'm a huge Escape diehard fan now.

800
00:38:38,880 --> 00:38:41,360
And you know what, the camera not great in twenty

801
00:38:41,440 --> 00:38:43,519
twenty five, but like it's fine. It gets the job done.

802
00:38:43,599 --> 00:38:46,360
It's not as bad as some other early three D games,

803
00:38:46,400 --> 00:38:49,360
So shout outs to ape Escape about I don't think

804
00:38:49,360 --> 00:38:51,800
I've much to share here. I did finally finish the game,

805
00:38:52,079 --> 00:38:55,199
pretty long game, as was expected, and you know I

806
00:38:55,239 --> 00:38:57,119
talked about in like the first two or three weeks

807
00:38:57,159 --> 00:38:58,800
it was out, and I was super duper hot on it.

808
00:38:59,199 --> 00:39:00,719
I think I cooled a little bit by the end,

809
00:39:00,760 --> 00:39:03,320
and mostly because the second half of the game, like

810
00:39:03,440 --> 00:39:05,239
the combat was this game's all about combat, and the

811
00:39:05,280 --> 00:39:06,960
combat is super fun. And I talked to you about

812
00:39:06,960 --> 00:39:08,960
that as well, Kirkland, just telling you about like crazy

813
00:39:09,079 --> 00:39:10,960
builds and move sets that I was doing, and the

814
00:39:11,000 --> 00:39:12,639
combat remained to be fun the whole way through. I

815
00:39:12,639 --> 00:39:15,039
think one of the things that detracted though, is like

816
00:39:15,119 --> 00:39:17,000
there was not really any new enemy types in like

817
00:39:17,039 --> 00:39:19,440
the second half of the game, pretty much like you

818
00:39:19,440 --> 00:39:21,880
would just get like, oh, you fought spiders before, but

819
00:39:21,960 --> 00:39:24,679
now this spider is blue and has more health. You know,

820
00:39:24,840 --> 00:39:26,519
Like that was pretty much how as it went. And

821
00:39:26,599 --> 00:39:28,559
then like in the very final area there's like one

822
00:39:28,639 --> 00:39:31,559
new enemy type that you get introduced to, but like,

823
00:39:31,920 --> 00:39:34,519
I think that's just it felt a little stale towards

824
00:39:34,559 --> 00:39:36,400
the end, And I think what I realized is like

825
00:39:36,440 --> 00:39:38,480
by the end of the game is that combat amazing,

826
00:39:38,519 --> 00:39:41,920
really fantastic. I like the RPG progression, although like in

827
00:39:42,000 --> 00:39:44,840
my last few levels wasn't really getting super exciting stuff,

828
00:39:45,360 --> 00:39:48,039
but like there just wasn't much else that was super

829
00:39:48,079 --> 00:39:51,400
interesting about the game. Like the characters were okay, story

830
00:39:51,559 --> 00:39:53,400
was okay. I think it was more interesting early on,

831
00:39:53,679 --> 00:39:56,480
kind of tapered off a little bit. Exploration kind of sucks,

832
00:39:56,519 --> 00:39:59,239
like the just maps aren't really big enough or like

833
00:39:59,800 --> 00:40:02,039
you know, mazy enough that you kind of just everything

834
00:40:02,159 --> 00:40:05,199
feels a little bit surface level. So yeah, I think

835
00:40:05,239 --> 00:40:06,800
it just ended up being a bit of like a

836
00:40:06,840 --> 00:40:09,440
middling experience in the in the second half, but I

837
00:40:09,519 --> 00:40:11,360
still had a like a really fun time playing through

838
00:40:11,400 --> 00:40:13,360
the whole thing, just because the combat was so good.

839
00:40:13,519 --> 00:40:15,320
So I don't know, maybe I'm a little less haun

840
00:40:15,360 --> 00:40:17,760
at by the end. I think it's just kind of

841
00:40:18,199 --> 00:40:20,719
maybe is what these like Outer World's Avowed Like, I

842
00:40:21,119 --> 00:40:23,679
feel like I don't know what these games need from

843
00:40:23,880 --> 00:40:25,880
seeming to like climb to that next level. Maybe it's

844
00:40:25,920 --> 00:40:27,440
just like a little more consistent. Maybe it's just like

845
00:40:27,559 --> 00:40:31,320
more shorter and focused. Maybe it's just like more expansive.

846
00:40:31,360 --> 00:40:33,360
I think just like a little bit more fun exploration

847
00:40:33,440 --> 00:40:35,639
would go a long way in games like this. You

848
00:40:35,719 --> 00:40:37,400
just never really feel like you can get lost, and

849
00:40:37,400 --> 00:40:40,559
everything feels like kind of railroaded, and I wanted a

850
00:40:40,599 --> 00:40:42,119
bit more customization, Like I feel like some of the

851
00:40:42,159 --> 00:40:45,719
Outer World's customization wasn't really there as much. So I

852
00:40:45,760 --> 00:40:47,119
don't know, I'm curious to see what they do if

853
00:40:47,119 --> 00:40:49,440
they if they make another Vowed like, I'd be down.

854
00:40:49,480 --> 00:40:51,639
I'd I'd check it out, or if they go make

855
00:40:51,800 --> 00:40:53,519
you know Outer Worlds Too is their next project, But

856
00:40:53,519 --> 00:40:55,199
I'm curious to see what they do after that. But

857
00:40:55,519 --> 00:41:00,679
uh yeah, Avowed ended up being decent. Decent, Okay, still

858
00:41:00,719 --> 00:41:03,159
recommend it, you know, on game pass at least for

859
00:41:03,199 --> 00:41:05,400
a jump in for a few hours. Try the combat

860
00:41:05,440 --> 00:41:09,039
out super fun. And lastly Adam Fall, which I talked

861
00:41:09,039 --> 00:41:11,360
to about I think two weeks ago. Uh, this is

862
00:41:11,400 --> 00:41:14,280
that rebellion game. Very similar to a vout in a

863
00:41:14,360 --> 00:41:17,440
lot of ways actually, and I think I just wanted to, like,

864
00:41:17,840 --> 00:41:20,159
you know, sometimes Kirkland, We're doing these podcasts all the time.

865
00:41:20,159 --> 00:41:22,679
We're talking about things multiple times a week, and I

866
00:41:22,719 --> 00:41:25,760
feel like sometimes after an episode, I was like, oh,

867
00:41:25,840 --> 00:41:28,039
that was a great episode. We really crushed it, brought

868
00:41:28,119 --> 00:41:31,039
up some great points. I sounded so cool and smart.

869
00:41:30,800 --> 00:41:30,960
Speaker 3: You know.

870
00:41:31,639 --> 00:41:33,920
Speaker 1: I feel like when I talked about Adam Fall afterwards,

871
00:41:33,960 --> 00:41:35,920
I was like, I feel like, I love this game

872
00:41:35,960 --> 00:41:37,280
is so cool, and I feel like I didn't really

873
00:41:37,559 --> 00:41:39,079
sell it in a super cool way. So I don't

874
00:41:39,079 --> 00:41:40,360
know you can be judge because you were in that

875
00:41:40,440 --> 00:41:43,800
conversation with me, but I just I really really enjoyed

876
00:41:43,840 --> 00:41:46,639
this game, like thoroughly. It was just under twenty hours

877
00:41:46,679 --> 00:41:48,679
for me to finish it. There is still other things

878
00:41:48,719 --> 00:41:51,280
I could go do, other quests, but I think like

879
00:41:51,920 --> 00:41:54,239
the main super strong point of why this game was

880
00:41:54,280 --> 00:41:56,079
so interesting to me is just like the way the

881
00:41:56,199 --> 00:41:59,480
quests were structured, where you have your classic quest log,

882
00:42:00,119 --> 00:42:02,239
but rather than just like telling you exactly where to go,

883
00:42:02,400 --> 00:42:04,400
it's just like pretty much notes you're finding in the

884
00:42:04,440 --> 00:42:07,119
world or like conversations you're having with people get dumped

885
00:42:07,119 --> 00:42:09,039
into like these different it's not even really quest, it's

886
00:42:09,079 --> 00:42:11,239
just more like topics. So have a topic that's like

887
00:42:11,679 --> 00:42:13,599
doctor Gero is just like one of the characters in

888
00:42:13,639 --> 00:42:15,480
the game, And anytime anyone tells you information or you

889
00:42:15,559 --> 00:42:17,559
read a note that like is even in some way

890
00:42:17,599 --> 00:42:19,719
related to that character, it just like dumps that note

891
00:42:19,760 --> 00:42:21,559
in there and it doesn't tell you like, okay, now

892
00:42:21,599 --> 00:42:23,000
that you got this note, you got to go to

893
00:42:23,079 --> 00:42:25,119
this point on the map, and boom, you're done. It

894
00:42:25,280 --> 00:42:28,239
just like assembles all these notes that are maybe related,

895
00:42:28,320 --> 00:42:30,000
maybe not. You can kind of gleam from it what

896
00:42:30,079 --> 00:42:32,079
you will and to help you kind of push in

897
00:42:32,159 --> 00:42:34,239
directions to like ooh ah, I got a new idea,

898
00:42:34,280 --> 00:42:35,480
now maybe I want to go to this place or

899
00:42:35,519 --> 00:42:37,519
try this thing, or maybe I found a code to

900
00:42:37,559 --> 00:42:40,000
go to this area. And then you'll even get like

901
00:42:40,159 --> 00:42:42,559
less things that feel less like quest, like one of

902
00:42:42,599 --> 00:42:45,159
the resources in the game are these atomic batteries and

903
00:42:45,199 --> 00:42:47,639
they power certain points in like main quests and other

904
00:42:47,719 --> 00:42:50,000
things like that. And you know, throughout the game, like

905
00:42:50,000 --> 00:42:51,719
people will hint at like, oh, we saw a robot

906
00:42:52,039 --> 00:42:54,519
who typically have these batteries roam off to the north.

907
00:42:54,599 --> 00:42:56,039
It was kind of weird. They don't normally do that

908
00:42:56,119 --> 00:42:58,480
kind of thing. Or or these bandits stole on atopic

909
00:42:58,519 --> 00:42:59,719
battery from us and then they went and hide in

910
00:42:59,800 --> 00:43:01,960
this and so you're just getting like clues of like

911
00:43:02,039 --> 00:43:04,400
where these batteries could be in the world. And so

912
00:43:04,480 --> 00:43:06,920
even though that's like not necessarily a quest, it's just

913
00:43:06,960 --> 00:43:09,280
like a fun topic where you're getting all these notes

914
00:43:09,360 --> 00:43:11,280
dumped into. And so it made like going through the

915
00:43:11,320 --> 00:43:13,639
game really engaging, where rather than just following me like

916
00:43:13,760 --> 00:43:15,800
one line of quests, Okay, I finished that, and then

917
00:43:15,840 --> 00:43:18,039
they do this character's line of quest crush that it

918
00:43:18,159 --> 00:43:20,320
just felt like very fluid, like I was doing one

919
00:43:20,440 --> 00:43:22,440
or two kind of steps in one of these quests

920
00:43:22,480 --> 00:43:25,079
to push this character storyline along. Then I'm like, ah,

921
00:43:25,320 --> 00:43:26,880
I don't really want to commit to what they're asking

922
00:43:26,920 --> 00:43:28,480
of me right now, so I'm gonna go explore in

923
00:43:28,559 --> 00:43:30,639
this part of the world push this quest along a

924
00:43:30,679 --> 00:43:32,599
little bit, and it just like it was a really

925
00:43:32,679 --> 00:43:35,039
fun like balancing act of like I want, I don't

926
00:43:35,039 --> 00:43:36,719
want to give these characters too much information because I

927
00:43:36,719 --> 00:43:38,480
don't know if I trust them yet, and like just

928
00:43:38,559 --> 00:43:40,719
going around the map and constantly kind of pushing these

929
00:43:40,800 --> 00:43:43,840
quests up, gaining more information, discovering more, you know, looping

930
00:43:43,840 --> 00:43:46,519
into other storys on new characters. It just really really

931
00:43:46,599 --> 00:43:49,079
cool design. It worked really well, and it you know,

932
00:43:49,159 --> 00:43:51,400
it's similar to About and that it's like first person

933
00:43:52,079 --> 00:43:54,159
sort of small open world game where there's like four

934
00:43:54,239 --> 00:43:57,679
or five kind of loading zone small open worlds, right,

935
00:43:57,719 --> 00:44:00,679
but I feel like in not to take a vowed down,

936
00:44:00,719 --> 00:44:02,639
but like About is like pretty linear progression that you

937
00:44:02,679 --> 00:44:04,400
start in the first area, you go to the second one,

938
00:44:04,480 --> 00:44:05,599
you go to the third one, you go to the

939
00:44:05,639 --> 00:44:07,480
fourth one, and this one you eventually find out like

940
00:44:07,519 --> 00:44:09,719
all the maps are connected and like pretty much like

941
00:44:09,760 --> 00:44:11,280
a square, and then there's like one section in the

942
00:44:11,320 --> 00:44:14,079
middle and you're unlocking so many different paths and hidden

943
00:44:14,159 --> 00:44:17,239
shortcuts or little ways or lock doors to like get

944
00:44:17,280 --> 00:44:20,159
in between these things. And it made this like unraveling

945
00:44:20,199 --> 00:44:22,599
this mystery in this quest of this huge facility that's

946
00:44:22,639 --> 00:44:24,639
in the middle of like having to go in through

947
00:44:24,639 --> 00:44:27,000
the facility. Oh, I eventually like get blocked off somewhere,

948
00:44:27,000 --> 00:44:28,320
so I gotta go back in the open world, find

949
00:44:28,360 --> 00:44:30,519
another entrance, and maybe we'll somehow connect or open the

950
00:44:30,559 --> 00:44:32,840
power to this previous place I was in. Just like

951
00:44:33,159 --> 00:44:36,039
super interesting design. I just felt like every step of

952
00:44:36,039 --> 00:44:38,519
the way was such a thoughtful experience, and at no

953
00:44:38,599 --> 00:44:40,400
point that I have a you know, a map marker

954
00:44:40,519 --> 00:44:42,519
telling me where to go. So I just like felt

955
00:44:42,519 --> 00:44:44,639
like I was exploring stuff and like truly learning everything

956
00:44:44,639 --> 00:44:48,360
about this world. So super duper fun there. You know,

957
00:44:48,400 --> 00:44:51,800
there's some lower parts, like the combat's fine, the stealth

958
00:44:51,920 --> 00:44:55,679
is kind of whack, to be honest, I think there's

959
00:44:55,679 --> 00:44:57,760
some other, you know, things that are just okay about

960
00:44:57,800 --> 00:45:00,440
the game, But like, overall, like the general structure of it,

961
00:45:00,480 --> 00:45:03,320
I found super interesting. And it's even one that like

962
00:45:04,000 --> 00:45:06,559
mostly games that have like multiple endings, I will probably

963
00:45:06,639 --> 00:45:08,920
never see those endings because I just play through games once.

964
00:45:09,000 --> 00:45:10,519
But in this game, I was like, at different points

965
00:45:10,559 --> 00:45:12,360
near the end of the game, I was making certain

966
00:45:12,360 --> 00:45:14,119
save spots so I could go and see how these

967
00:45:14,159 --> 00:45:15,960
different things in unravel, and so I ended up doing

968
00:45:16,039 --> 00:45:19,280
like three or four different endings, which was really cool.

969
00:45:20,159 --> 00:45:22,119
Really really enjoyed that you get some good info. There's

970
00:45:22,119 --> 00:45:23,239
still a lot of mystery, like I don't know if

971
00:45:23,239 --> 00:45:25,239
they're trying to set up like a potential sequel or

972
00:45:25,280 --> 00:45:26,920
something like that. I don't know how they would do

973
00:45:26,960 --> 00:45:29,760
it setting wise, but I still really enjoyed what was

974
00:45:29,800 --> 00:45:32,559
going on there. And then I laid in the game

975
00:45:32,679 --> 00:45:35,119
like super duper late. I got bone arrow. Oh my god,

976
00:45:35,320 --> 00:45:38,199
super duper satisfying, like one shot kill head shots from

977
00:45:38,440 --> 00:45:41,480
across the map felt like a god. Plus the bone arrows,

978
00:45:41,519 --> 00:45:43,760
like you know, kind of refreshed AMMO because sometimes you

979
00:45:43,760 --> 00:45:46,039
can recover the arrow and use it again, which was

980
00:45:46,119 --> 00:45:49,320
like such a helpful boon for like all the AMMO

981
00:45:49,480 --> 00:45:52,880
issue I was having in this survival game. So I

982
00:45:53,480 --> 00:45:55,800
really really enjoyed this game. I think it's fantastic. It's

983
00:45:55,960 --> 00:45:58,800
on game Pass once again, please check it out. I

984
00:45:58,800 --> 00:46:02,239
think Rebellion really did themselves in total pivot. As I

985
00:46:02,280 --> 00:46:04,960
mentioned on our last episode, Kirkling from Sniper Early just

986
00:46:05,000 --> 00:46:08,440
something totally different, totally fresh and new, and I hope

987
00:46:08,480 --> 00:46:10,719
games like played. I hope other developers play this, and

988
00:46:10,880 --> 00:46:12,760
like Steal all the cool ideas that this game has

989
00:46:12,800 --> 00:46:15,039
in terms of like quest structure and stuff. It's just

990
00:46:15,119 --> 00:46:17,039
such a such a cool game. So there you go.

991
00:46:17,079 --> 00:46:20,280
There's a three updates for some games I talked about

992
00:46:20,320 --> 00:46:21,199
in the last couple months here.

993
00:46:22,119 --> 00:46:22,639
Speaker 2: That's awesome.

994
00:46:23,159 --> 00:46:27,000
Speaker 1: Yeah, uh, we're let's talk about blueprints a bit later.

995
00:46:27,039 --> 00:46:29,800
But you got anything else early on here? Any other

996
00:46:29,920 --> 00:46:31,599
games you've been playing that you want to Just.

997
00:46:31,840 --> 00:46:35,440
Speaker 2: A couple of quick shout outs. I, as I was

998
00:46:35,440 --> 00:46:38,119
alluding to it earlier, I have not really dropped Dark

999
00:46:38,159 --> 00:46:40,480
Soul since I talked to you about it last nice.

1000
00:46:40,800 --> 00:46:43,400
I've been pretty impressed with my stick touitiveness of of

1001
00:46:43,599 --> 00:46:46,599
this this attempt at a Soul's game. I feel like

1002
00:46:46,679 --> 00:46:49,039
usually I get into like a really good, just good

1003
00:46:49,159 --> 00:46:50,920
role and then I and then I get bopped and

1004
00:46:50,960 --> 00:46:52,960
then I just put it down. I'm like yeah, and

1005
00:46:53,000 --> 00:46:55,639
then and then like I like die horrifically and then

1006
00:46:55,639 --> 00:46:57,239
I'm like, okay, put it down. And then I think

1007
00:46:57,239 --> 00:46:59,119
about booting the game up again, and then I remember

1008
00:46:59,159 --> 00:47:00,719
where I was at, like I don't want to have

1009
00:47:00,800 --> 00:47:02,360
to deal with that again, so then I just don't

1010
00:47:02,400 --> 00:47:05,119
go back in there. But this time around, like I've

1011
00:47:05,199 --> 00:47:07,719
really just stuck my nose to the grindstone and just

1012
00:47:07,760 --> 00:47:10,760
been just been grinding. And I feel like I I

1013
00:47:11,039 --> 00:47:12,360
you know, last time I talked to you about it,

1014
00:47:12,360 --> 00:47:15,119
I was over zealous in the idea that I was

1015
00:47:15,159 --> 00:47:17,320
really close to the end, which I really wasn't. I

1016
00:47:17,480 --> 00:47:19,639
really was not. I was like probably not even halfway

1017
00:47:19,679 --> 00:47:22,360
through the game. It was a good milestone, like a

1018
00:47:22,400 --> 00:47:23,960
good marker. I was talking to a couple of other

1019
00:47:24,119 --> 00:47:26,599
Soul's friends and they're like, yeah, you can call yourself

1020
00:47:26,679 --> 00:47:29,480
like a Soul's player now because you've actually beaten like

1021
00:47:29,639 --> 00:47:33,199
like like the main like the first true challenge boss.

1022
00:47:33,440 --> 00:47:35,679
And I'm like, oh, so you mean like Tutorial Island

1023
00:47:35,800 --> 00:47:39,519
essentially is what I just Yeah, But no, I've I've

1024
00:47:39,519 --> 00:47:41,800
been I've been grinding pretty hard. I haven't done the

1025
00:47:41,840 --> 00:47:44,519
Crystal Caves. I was like at that situation, like at

1026
00:47:44,559 --> 00:47:47,679
that point, but then I was like, uh, I don't

1027
00:47:47,679 --> 00:47:49,679
think I'm ready for this. You you scared me away

1028
00:47:49,719 --> 00:47:51,840
from it a little bit too much. I figured I

1029
00:47:51,880 --> 00:47:53,679
could level up my character a little bit, get it

1030
00:47:53,719 --> 00:47:55,360
get a little bit stronger before I tackle that. But

1031
00:47:57,079 --> 00:47:59,880
I can't remember exactly where I was when I updated you.

1032
00:48:00,000 --> 00:48:03,639
But I've since I think I just finished like Anna

1033
00:48:03,679 --> 00:48:06,119
or Lando, like essentially last time I was on it,

1034
00:48:06,239 --> 00:48:09,800
like like finished like the SMO and Orangstein fights, got

1035
00:48:09,800 --> 00:48:15,480
the Lord Vessel, and then since then I've taken I've

1036
00:48:15,519 --> 00:48:18,679
taken out Nido the Grave Lord, which that was. That

1037
00:48:18,840 --> 00:48:22,400
one was horrifying. That was a terrible, terrible experience. I

1038
00:48:22,559 --> 00:48:24,760
was not a fan of that entire sequence. That's like

1039
00:48:24,800 --> 00:48:29,119
in the Catacombs area where the skeletons like revive unless

1040
00:48:29,119 --> 00:48:31,440
you have a divine weapon, which I didn't know about initially,

1041
00:48:31,719 --> 00:48:32,639
which made it.

1042
00:48:32,840 --> 00:48:34,400
Speaker 1: I don't know if I ever did this section of

1043
00:48:34,440 --> 00:48:36,920
the game I'm trying to I have doesn't sound familiar

1044
00:48:36,960 --> 00:48:37,119
to me.

1045
00:48:37,239 --> 00:48:39,800
Speaker 2: Dark Soul's one is interesting because because it is kind

1046
00:48:39,840 --> 00:48:42,639
of linear more so than like what an Elder Ring is.

1047
00:48:42,760 --> 00:48:44,960
But once you get like the Lord Vessel, you kind

1048
00:48:44,960 --> 00:48:47,039
of have like, Okay, these are your bosses to finish

1049
00:48:47,119 --> 00:48:48,559
the game out, and you can kind of do them

1050
00:48:48,559 --> 00:48:51,039
in whatever order, at least to my experience, like like

1051
00:48:51,119 --> 00:48:53,760
that's how it seems at least, especially just talking to

1052
00:48:53,800 --> 00:48:56,800
other people that have played it, because yeah, clearly you

1053
00:48:56,840 --> 00:48:59,039
went to like the Crystal Caves before before I did,

1054
00:48:59,119 --> 00:49:02,159
and then I took on the Painted World of Ariamis.

1055
00:49:02,280 --> 00:49:03,079
Do you remember that one?

1056
00:49:04,039 --> 00:49:04,639
Speaker 1: Yeah, a little bit.

1057
00:49:05,039 --> 00:49:08,079
Speaker 2: It's you need like a doll to get to it.

1058
00:49:08,840 --> 00:49:13,159
So yeah, I did that. I took on The Four Kings,

1059
00:49:13,239 --> 00:49:16,880
which is in Enrolando or not an Orlando. It's in

1060
00:49:17,000 --> 00:49:20,840
like the below fire link. So so like two like

1061
00:49:21,000 --> 00:49:23,679
big chapters. I felt like I closed out, so I

1062
00:49:23,960 --> 00:49:28,079
only need right now I'm in you. Do you remember

1063
00:49:28,360 --> 00:49:31,159
like the demon like area where's like a lot of lava.

1064
00:49:31,239 --> 00:49:32,159
Do you remember that zone?

1065
00:49:32,679 --> 00:49:33,000
Speaker 3: Hmmm?

1066
00:49:33,199 --> 00:49:35,880
Speaker 2: Yeah, yeah, so I that's like where I'm at right now.

1067
00:49:35,920 --> 00:49:38,559
So I think I'm getting close to that boss. And

1068
00:49:38,639 --> 00:49:42,519
then after that, I think it's just like you.

1069
00:49:43,079 --> 00:49:47,519
Speaker 1: We've seen the big guy, the big guy down there. Oh,

1070
00:49:47,760 --> 00:49:50,199
the Ceaseless Discharge. That guy is that You're one of

1071
00:49:50,280 --> 00:49:54,079
my favorite boss names of all times. Ceaseless discharge.

1072
00:49:54,159 --> 00:49:56,480
Speaker 2: So many memes that I've seen like online, it's.

1073
00:49:56,440 --> 00:49:59,719
Speaker 1: Just like what a name for a fart? Yeah, Oh

1074
00:50:00,079 --> 00:50:01,400
there's a lot of dirty ways.

1075
00:50:01,480 --> 00:50:01,679
Speaker 3: Yeah.

1076
00:50:01,760 --> 00:50:04,000
Speaker 2: I was struggling so hard with that, and then a

1077
00:50:04,039 --> 00:50:06,239
friend of mine told me like a very very simple

1078
00:50:06,320 --> 00:50:09,000
way to take that on, which is you literally just

1079
00:50:09,039 --> 00:50:11,559
like run away and then you can like one shot them,

1080
00:50:11,960 --> 00:50:13,559
which I was so mad when I found that out,

1081
00:50:13,559 --> 00:50:16,840
because I, like, I like lost so many souls from

1082
00:50:17,000 --> 00:50:21,360
that kind of realizing I could just run away. So yeah,

1083
00:50:21,360 --> 00:50:24,360
that was a horrible experience. But no, I'm trekking, I'm

1084
00:50:24,400 --> 00:50:26,920
tracking Dylamas, I'm I'm gonna complete a Soul's game, and

1085
00:50:27,000 --> 00:50:30,760
I guarantee it. I feel like I'm I'm getting up there,

1086
00:50:30,880 --> 00:50:33,239
so I'm I'm parently motivated. I'm having so much fun

1087
00:50:33,280 --> 00:50:36,079
with it. Something too that I'm just getting so engulfed

1088
00:50:36,119 --> 00:50:38,360
in is just like the lore of these worlds. I

1089
00:50:38,440 --> 00:50:41,159
feel like like gameplay is like number one when it

1090
00:50:41,199 --> 00:50:43,119
comes to like these Souls games, but like the way

1091
00:50:43,199 --> 00:50:47,320
that they can tell like or maybe just expand upon,

1092
00:50:47,400 --> 00:50:50,320
like the world building literally through like item descriptions is

1093
00:50:50,480 --> 00:50:54,400
just so crazy to me, and like how tragic sad

1094
00:50:54,559 --> 00:50:56,960
this world really is. Like every character you come across

1095
00:50:57,400 --> 00:50:59,119
that you're like, oh, this is a pretty cool individual,

1096
00:50:59,199 --> 00:51:01,079
then later on in the game it's just like you

1097
00:51:01,199 --> 00:51:03,840
see them again and like, you know, no spoilers here

1098
00:51:03,880 --> 00:51:05,199
for someone that doesn't played the game, but like this

1099
00:51:05,360 --> 00:51:07,840
character is just like they completely lost their mind and

1100
00:51:07,880 --> 00:51:10,199
they're just like gone insane now and you just have

1101
00:51:10,320 --> 00:51:12,159
to kill them, And I'm like, man, how far we've

1102
00:51:12,199 --> 00:51:14,559
come from the early Yeah, the hopefulness of this game

1103
00:51:14,719 --> 00:51:17,480
so really dour, and I feel like that's just an ever,

1104
00:51:18,320 --> 00:51:23,320
ever consistent thing in the Soul's universe. Yeah, I would imagine,

1105
00:51:23,360 --> 00:51:27,039
but no, I love it so much. It's it's fantastic.

1106
00:51:27,119 --> 00:51:28,920
Speaker 1: I love these guys. Oh yeah, I can't wait to

1107
00:51:29,400 --> 00:51:32,159
hear some more updates on that. Yeah, when you finally.

1108
00:51:32,039 --> 00:51:35,800
Speaker 2: Rolled those credits, absolutely, and then the other quick update

1109
00:51:35,880 --> 00:51:39,880
I'll mention here is me and the lads minus you.

1110
00:51:40,840 --> 00:51:43,719
We played some war Zone because ver Dance was it

1111
00:51:43,920 --> 00:51:47,280
was back this weekend, and didn't get a win. But man,

1112
00:51:47,880 --> 00:51:51,159
I did not realize, like like how much an assulgia

1113
00:51:51,159 --> 00:51:52,920
I already had for Verdance, Like when we were just

1114
00:51:53,000 --> 00:51:55,480
dropping certain areas, I was like, man, like, I'm just

1115
00:51:55,559 --> 00:51:58,440
kidding flashbacks to like the COVID era, like like when

1116
00:51:58,440 --> 00:52:02,880
we first were playing Warzone and just it was a

1117
00:52:02,920 --> 00:52:05,239
horrible time. It was a horrible time. Yeah, mental health

1118
00:52:05,360 --> 00:52:09,159
was low quarantine, it was awful. But yeah, definitely some

1119
00:52:09,360 --> 00:52:12,039
some fun times on that map, and that map definitely

1120
00:52:12,079 --> 00:52:15,960
carries uh some some some just just handsome memories in

1121
00:52:16,079 --> 00:52:19,920
my memory bank there. Yeah, I really really love that map,

1122
00:52:20,000 --> 00:52:23,679
and uh yeah we we didn't win, but I think

1123
00:52:23,719 --> 00:52:26,480
we had one second place. But just being back on there,

1124
00:52:26,519 --> 00:52:28,039
it was it was a chills moment.

1125
00:52:28,119 --> 00:52:28,599
Speaker 3: I was.

1126
00:52:28,880 --> 00:52:30,880
Speaker 2: I was glad to be back there. So yeah, we'll

1127
00:52:30,920 --> 00:52:33,480
definitely have to play that a couple more times before.

1128
00:52:33,639 --> 00:52:37,360
Speaker 1: Yeah, is there any like massive changes too, like from

1129
00:52:37,360 --> 00:52:38,280
the last time you played it?

1130
00:52:38,920 --> 00:52:40,760
Speaker 2: Like I guess the big thing is just like the

1131
00:52:40,840 --> 00:52:43,119
new mechanics of like like used to not be able

1132
00:52:43,159 --> 00:52:45,280
to swim right in like the first war Zone, like

1133
00:52:45,320 --> 00:52:47,920
anytime the water you would just die, so like you

1134
00:52:48,039 --> 00:52:49,199
can still swim now.

1135
00:52:49,360 --> 00:52:51,440
Speaker 1: So like I think the last time I played for dance,

1136
00:52:51,559 --> 00:52:55,559
I think swimming was okay. In there. They brought it

1137
00:52:55,599 --> 00:52:57,320
back one point, like they brought like the train in

1138
00:52:57,400 --> 00:52:59,159
there and whatnot. So there was some new things at

1139
00:52:59,199 --> 00:52:59,559
one point.

1140
00:52:59,599 --> 00:53:01,840
Speaker 2: Okay, Yeah, I couldn't remember if it was in like

1141
00:53:01,920 --> 00:53:04,440
the war Zone two era or not, but uh yeah,

1142
00:53:04,519 --> 00:53:07,880
like like it definitely like retextured, like it feels more modern.

1143
00:53:08,480 --> 00:53:11,000
I think then what the previous version was just the

1144
00:53:11,039 --> 00:53:15,039
shrubbery looks looks nice and pretty, but yeah, they they

1145
00:53:15,519 --> 00:53:18,119
I think also for me, just because I haven't played

1146
00:53:18,159 --> 00:53:19,840
like typical war zone in a long time, like we

1147
00:53:20,000 --> 00:53:22,679
always play like the Rebirth Island or it's just like

1148
00:53:22,760 --> 00:53:25,159
fast respawning. It's just like the pace of the games.

1149
00:53:25,599 --> 00:53:27,360
I just it took me a little while to like,

1150
00:53:27,800 --> 00:53:29,440
oh yeah, I just got a chill, like there's a

1151
00:53:29,480 --> 00:53:31,519
little while till the the till the zone closes, like

1152
00:53:31,559 --> 00:53:33,800
we have a good position right now, like we don't

1153
00:53:33,800 --> 00:53:35,559
have to run around just keep shooting people.

1154
00:53:35,639 --> 00:53:36,679
Speaker 1: So I missed that I need.

1155
00:53:39,119 --> 00:53:41,159
Speaker 2: It took me a few games to to really tone

1156
00:53:41,199 --> 00:53:44,800
that back. And even just like the Gulag action, I

1157
00:53:44,920 --> 00:53:47,480
kind of forgot how fun that can be, which is, yeah,

1158
00:53:48,039 --> 00:53:50,039
when last man's standing, your whole team is watching, you

1159
00:53:50,119 --> 00:53:53,760
just have to pop off with your pistol pressure. Yeah yeah, no,

1160
00:53:54,079 --> 00:53:57,440
so fun times definitely. And uh it's like the novelty

1161
00:53:57,599 --> 00:53:59,840
is like fresh again, just just even though I played

1162
00:53:59,880 --> 00:54:02,679
that map many times in the past, is like, yeah, nice,

1163
00:54:02,719 --> 00:54:04,800
this is new to me. Even though it's not so

1164
00:54:05,599 --> 00:54:09,360
it was it was a fun time. Yeah. And then yeah,

1165
00:54:09,760 --> 00:54:11,440
like other than blueprints, that's kind of like the only

1166
00:54:11,480 --> 00:54:13,920
thing I've really been jumping on lately. Oh I did

1167
00:54:14,079 --> 00:54:18,320
notice this is kind of crazy to me. Officially my

1168
00:54:18,440 --> 00:54:22,960
most played PlayStation game and with an asterisk because PlayStation

1169
00:54:23,079 --> 00:54:25,800
only tracks PS four PS five era, My most played

1170
00:54:25,920 --> 00:54:29,000
place college football is now College Football twenty five. Yes,

1171
00:54:29,639 --> 00:54:31,440
can you believe it? Dylan Bass? That game has been

1172
00:54:31,480 --> 00:54:34,199
out for like less than year now. I've been going

1173
00:54:34,280 --> 00:54:38,320
so hard. It just passed FIFA fifteen for the PS

1174
00:54:38,400 --> 00:54:41,119
four that was my old raining one, so a big

1175
00:54:41,199 --> 00:54:44,400
sports fan on my Yeah, say how many hours you're

1176
00:54:44,440 --> 00:54:46,960
at right now with college college football? I'm at three

1177
00:54:47,400 --> 00:54:51,679
thirty three I think, and then FIFA was three thirty

1178
00:54:51,840 --> 00:54:55,960
which and like it doesn't incorporate my PS three like

1179
00:54:56,159 --> 00:54:58,800
time because that just wasn't being tracked, like it's only

1180
00:54:58,840 --> 00:55:01,719
for PS four and PS five games, So I can't

1181
00:55:01,880 --> 00:55:05,239
for sure say it's my most played PlayStation game ever.

1182
00:55:05,760 --> 00:55:08,599
But in the modern era, yes, officially college football, which

1183
00:55:08,599 --> 00:55:10,480
is crazy because I wasn't even a football fan until

1184
00:55:10,559 --> 00:55:12,159
this season. That that's when I got into it.

1185
00:55:12,280 --> 00:55:16,079
Speaker 1: But yeah, this is over right at this point, yes,

1186
00:55:16,199 --> 00:55:18,280
and football it ended okay, and you're still going strong,

1187
00:55:18,360 --> 00:55:20,840
so that's that's cool. I wondered how much of it

1188
00:55:21,000 --> 00:55:22,760
was like, oh, you guys are doing like the the

1189
00:55:22,840 --> 00:55:26,960
weekly whatever is you know, the draft, will draft whatever. Yeah, yeah,

1190
00:55:27,360 --> 00:55:28,800
it's it's like you're still going.

1191
00:55:29,000 --> 00:55:31,840
Speaker 2: And like not fantasy draft, like the actual NFL draft

1192
00:55:31,960 --> 00:55:33,559
is like happening right now. So I've been following just

1193
00:55:33,639 --> 00:55:36,119
what my team's kind of been doing strategically, so then

1194
00:55:36,159 --> 00:55:38,639
of course I'm just getting excited and buzzed and then

1195
00:55:38,760 --> 00:55:40,639
I'll boot it up there go on my dynasty mode

1196
00:55:40,639 --> 00:55:44,880
and do some recruit recruiting for my school. But yeah, no,

1197
00:55:45,039 --> 00:55:48,960
it's uh, it's College Football FIFA fifteen and then GTA

1198
00:55:49,119 --> 00:55:52,400
five for the PS four. That's my top three on

1199
00:55:53,440 --> 00:55:55,840
PlayStation there, which is nice, which is interesting.

1200
00:55:56,639 --> 00:56:00,480
Speaker 1: Yeah, yeah, that's a pretty those are Oh yeah, those

1201
00:56:00,480 --> 00:56:03,800
are all time sinky games. So that makes sense, you know,

1202
00:56:04,159 --> 00:56:08,000
yeah for sure. Yeah, nice list. Okay, how about we

1203
00:56:08,119 --> 00:56:10,599
take our last quick break of the show and we'll

1204
00:56:10,639 --> 00:56:15,519
be right back to talk about Blue Prince. All right,

1205
00:56:15,639 --> 00:56:18,800
we are back. Blue Prince is the latest kind of

1206
00:56:19,280 --> 00:56:21,239
random ass indie game that came out of nowhere. No

1207
00:56:21,280 --> 00:56:22,960
one's heard of it, but now it's like the biggest

1208
00:56:23,000 --> 00:56:25,079
deal and everyone's saying it's like the game of the Year,

1209
00:56:25,400 --> 00:56:28,159
It's gonna win all these awards. It's a front runner game.

1210
00:56:28,159 --> 00:56:29,559
Of the Year all this kind of stuff, and so

1211
00:56:29,639 --> 00:56:31,360
I was like, Wow, I got to check this game out.

1212
00:56:32,079 --> 00:56:33,719
I was like, Oh, it's on PS plus. Cool, I'll

1213
00:56:33,719 --> 00:56:35,760
go subscribe to that. Oh, it's also on game Pass,

1214
00:56:35,800 --> 00:56:37,880
so it's another one of these. I remember that happened

1215
00:56:37,880 --> 00:56:40,320
with Steve Stars right, it was on game Pass MPs plus.

1216
00:56:40,400 --> 00:56:42,440
So these guys are just securing bags left, right, and

1217
00:56:42,519 --> 00:56:45,480
center through here. So you're playing it through PS plus.

1218
00:56:45,559 --> 00:56:47,800
I'm playing it through Game Pass year. It's also on

1219
00:56:47,920 --> 00:56:51,280
PC if you want to play it there, not on switch. Surprisingly,

1220
00:56:51,320 --> 00:56:52,760
I feel like this game could run on a switch,

1221
00:56:52,800 --> 00:56:54,920
but maybe it'll get a switch to version later this

1222
00:56:55,039 --> 00:56:57,559
year something like that. So yeah, I feel like a

1223
00:56:57,599 --> 00:56:59,159
lot of people probably won't know what this game is.

1224
00:56:59,199 --> 00:57:02,039
So blue Prince to be specific. Here it's blue like

1225
00:57:02,119 --> 00:57:04,960
the color and then Prince is in like a like

1226
00:57:05,079 --> 00:57:08,719
a royal. What's the most efficient way to describe a prince.

1227
00:57:10,960 --> 00:57:13,480
Speaker 2: Yeah, a royal royal?

1228
00:57:13,559 --> 00:57:16,960
Speaker 1: Yeah, I guess royal nobleman. Yeah. Not blueprints as in,

1229
00:57:17,119 --> 00:57:19,880
like you know, bringing out your architect your blueprints, although

1230
00:57:19,880 --> 00:57:21,400
that's what this game is about. So it's clearly like

1231
00:57:21,440 --> 00:57:24,119
a pun in the in the title there. Anyway, This

1232
00:57:24,280 --> 00:57:28,960
is a first person narrative puzzle rogue.

1233
00:57:29,000 --> 00:57:29,159
Speaker 3: Lake.

1234
00:57:29,320 --> 00:57:30,920
Speaker 1: I guess this is what we're gonna call this bad

1235
00:57:31,000 --> 00:57:34,320
boy here. Essentially, what happens is every day or each run,

1236
00:57:35,159 --> 00:57:37,719
you walk through the front door of this manor you

1237
00:57:37,840 --> 00:57:40,199
are like the I guess you're like the grandson, I think, right,

1238
00:57:40,840 --> 00:57:44,239
grand nephew, grand nephew, thank you, grand nephew of this

1239
00:57:44,320 --> 00:57:46,079
guy who has passed away, and he has given you

1240
00:57:47,119 --> 00:57:51,000
the keys to the mansion, and you can take ownership

1241
00:57:51,079 --> 00:57:53,159
of this mansion if you find I think it's the

1242
00:57:53,320 --> 00:57:56,000
forty sixth room in this forty five room mansion. Right,

1243
00:57:56,079 --> 00:57:57,280
So I've said there's a bit of a bit of

1244
00:57:57,320 --> 00:57:59,599
a puzzle riddle something you got to figure out there.

1245
00:58:00,079 --> 00:58:02,360
Each day, each run, you walk to the front door

1246
00:58:02,440 --> 00:58:04,920
this this mansion, there's three doors, you know, one in

1247
00:58:04,960 --> 00:58:07,199
front of one, you left one, you're right. You go over,

1248
00:58:07,360 --> 00:58:09,880
You open a door, and then it will draft three

1249
00:58:10,000 --> 00:58:12,559
potential rooms. You pick which one you want to slap down.

1250
00:58:12,880 --> 00:58:14,840
You slap that room down, and then maybe that room

1251
00:58:14,880 --> 00:58:16,880
has another door, and so you can go knock on

1252
00:58:16,960 --> 00:58:18,880
that door, and you know it keeps unfurling this way

1253
00:58:18,880 --> 00:58:21,079
and like making like a huge grid of rooms or

1254
00:58:21,159 --> 00:58:23,360
small if you really fuck up and make dead ends

1255
00:58:23,400 --> 00:58:26,079
really quick, and then your run could end very quickly here.

1256
00:58:26,519 --> 00:58:29,119
But you know, you're getting different things like bedrooms, You're

1257
00:58:29,119 --> 00:58:32,400
getting like nooks and kitchens and hallways, and then you're

1258
00:58:32,519 --> 00:58:34,679
eventually getting like some a little bit of a weirder rooms.

1259
00:58:34,679 --> 00:58:37,000
It all still feels like pretty realistic so far from

1260
00:58:37,000 --> 00:58:39,360
the things I've seen, but you're getting into like oh,

1261
00:58:39,400 --> 00:58:41,760
you know, like a boiler room or like a sauna

1262
00:58:41,880 --> 00:58:43,360
and like some other freaky things like this.

1263
00:58:43,440 --> 00:58:44,679
Speaker 2: That all through those red rooms.

1264
00:58:44,760 --> 00:58:47,519
Speaker 1: That's all yeah, yeah, the red rooms, those are the

1265
00:58:47,639 --> 00:58:50,719
ones that will get you anyway. That's kind of the

1266
00:58:50,719 --> 00:58:53,039
structure of the game. And it's it's a puzzle game.

1267
00:58:53,079 --> 00:58:55,039
So the individual rooms, like you know in the classic

1268
00:58:55,119 --> 00:58:57,199
early ones is like you'll get into the billiard room,

1269
00:58:57,440 --> 00:58:59,119
and in the billiard room is like this, you know,

1270
00:58:59,239 --> 00:59:01,559
game of darts set up and there's like a little

1271
00:59:01,599 --> 00:59:04,000
riddle puzzle that you can figure out there, right, And

1272
00:59:04,079 --> 00:59:06,840
so there's like little confined within each room. There's little

1273
00:59:06,880 --> 00:59:08,679
puzzles here and there. But then I feel like there

1274
00:59:08,760 --> 00:59:10,920
is like a much bigger metagame and I'm still trying

1275
00:59:10,920 --> 00:59:12,639
to figure out how big. This metagame goes of like

1276
00:59:13,199 --> 00:59:16,079
puzzles that are connected between rooms, or like maybe you're

1277
00:59:16,079 --> 00:59:18,519
putting rooms in specific ways to like spawn a very

1278
00:59:18,559 --> 00:59:21,559
specific room that you're looking for. You can even go

1279
00:59:21,679 --> 00:59:23,840
outside of the matter, and this like kind of takes

1280
00:59:23,880 --> 00:59:26,679
you out of sight of like the different resource management

1281
00:59:26,679 --> 00:59:27,920
elements of the game, and you can just kind of

1282
00:59:27,960 --> 00:59:29,679
explore around the house a little bit. And a lot

1283
00:59:29,679 --> 00:59:31,199
of things are locked, of course, but you can like

1284
00:59:31,280 --> 00:59:34,159
unlock those and move around. So this is a game

1285
00:59:34,199 --> 00:59:36,719
cirkuling that I've heard people are putting like upwards of

1286
00:59:36,760 --> 00:59:39,440
like one hundred hours or more into it. Not that

1287
00:59:39,559 --> 00:59:41,199
it takes that long to like roll credits or beat it,

1288
00:59:41,280 --> 00:59:44,519
but there's just that much depth and that much line

1289
00:59:44,599 --> 00:59:47,719
under the surface. And I'm like, you know, on day

1290
00:59:48,480 --> 00:59:51,199
eight or nine or something like that, maybe five or

1291
00:59:51,239 --> 00:59:53,079
six hours or something. So I feel like I'm still

1292
00:59:53,199 --> 00:59:56,960
like the surface of this and I don't even know

1293
00:59:57,119 --> 00:59:59,480
like what would be a spoiler for some people, you know,

1294
01:00:00,199 --> 01:00:01,400
but I just feel like there's a lot more of

1295
01:00:01,440 --> 01:00:03,280
this game than I can even understand at this point

1296
01:00:03,320 --> 01:00:05,400
in time. But anyway, that's kind of a I guess

1297
01:00:05,400 --> 01:00:07,519
a broad description of the game, but how are you

1298
01:00:07,760 --> 01:00:09,519
feeling about it? And like, I guess how much have

1299
01:00:09,599 --> 01:00:11,400
you played? How many days have you even gotten in there?

1300
01:00:11,920 --> 01:00:16,719
Speaker 2: Yeah, I think I'm pretty sure. I'm like day twenty seven,

1301
01:00:16,960 --> 01:00:22,400
Like I'm pretty pressing in. I'm like, I definitely have

1302
01:00:22,519 --> 01:00:25,840
mixed opinions on this game, and there is some things

1303
01:00:25,880 --> 01:00:29,480
I wanted to discuss with you maybe might be minor spoilers,

1304
01:00:29,519 --> 01:00:31,880
just because I want to like ask of like strategic

1305
01:00:31,960 --> 01:00:36,400
elements of it, and because I think initially the game

1306
01:00:36,599 --> 01:00:39,840
just sets sets it up in a very like simple,

1307
01:00:40,119 --> 01:00:42,920
like easy to digest, like Okay, I understand what I'm doing,

1308
01:00:43,039 --> 01:00:44,679
but then the more you get going, I feel like

1309
01:00:44,800 --> 01:00:48,440
more gets revealed, and then it's like, oh okay, okay,

1310
01:00:48,599 --> 01:00:51,440
I definitely fucked up many ways in this aspect, like

1311
01:00:51,519 --> 01:00:55,039
like it's just the evolution of me feeling like more

1312
01:00:55,159 --> 01:00:58,440
confident or just getting more tools to piece together this

1313
01:00:58,920 --> 01:01:02,239
this literal puzz of a game, like like it just

1314
01:01:02,320 --> 01:01:05,599
comes naturally and like in a satisfying manner. However, there

1315
01:01:05,760 --> 01:01:08,679
is many instances where I feel like there's just there's

1316
01:01:08,719 --> 01:01:10,440
just nothing I can do, Like I just get into

1317
01:01:10,599 --> 01:01:13,559
a situation and like the game is to a certain

1318
01:01:13,599 --> 01:01:16,159
extent like RNG based depending on which rooms you get

1319
01:01:16,199 --> 01:01:18,920
in certain situations, there is ways to kind of like

1320
01:01:19,119 --> 01:01:22,039
facilitate which ones are appearing in certain ways. And like

1321
01:01:22,159 --> 01:01:25,880
that's where I was saying already, where when I realized that, like, oh,

1322
01:01:26,039 --> 01:01:28,800
I'm kind of just screwing myself here, like like early

1323
01:01:28,920 --> 01:01:31,119
on when I don't have to be so like when

1324
01:01:31,119 --> 01:01:33,639
I got those realizations, it was a very satisfying thing.

1325
01:01:34,119 --> 01:01:36,320
And I feel like I got like I don't know

1326
01:01:36,400 --> 01:01:39,960
how much further the game goes after you get to

1327
01:01:40,079 --> 01:01:42,039
like room forty six. I imagine that's just kind of

1328
01:01:42,039 --> 01:01:44,760
the end of the game, but like I felt like

1329
01:01:44,800 --> 01:01:47,719
I was like right there like two or three times

1330
01:01:47,840 --> 01:01:52,280
pretty early on, like like definitely like pre day twelve,

1331
01:01:52,440 --> 01:01:54,280
Like I feel like I was the right there, and

1332
01:01:54,320 --> 01:01:56,440
then it's like, Okay, in the next couple days here,

1333
01:01:56,440 --> 01:02:00,320
I'll probably I'll probably finish it, and then it literally

1334
01:02:00,400 --> 01:02:02,400
in like the last like week of in game time,

1335
01:02:02,880 --> 01:02:04,719
because yeah, I think I'm on like day twenty seven

1336
01:02:04,800 --> 01:02:06,920
right now. I just felt like I've I've gotten like

1337
01:02:07,880 --> 01:02:10,800
like almost backwards progression, where like like I literally get

1338
01:02:10,880 --> 01:02:12,559
like a layer or two and then I just have

1339
01:02:12,639 --> 01:02:14,280
to like call it a day just because I can't

1340
01:02:14,280 --> 01:02:16,000
do anything more. So like that's where I just wanted

1341
01:02:16,039 --> 01:02:18,000
to discuss maybe some things with you where I just

1342
01:02:18,039 --> 01:02:20,039
feel like I don't know if I'm just going backwards

1343
01:02:20,039 --> 01:02:21,320
with my progression, Like I don't know if I'm just

1344
01:02:21,679 --> 01:02:25,000
my strategies that I'm trying to do just just shooting

1345
01:02:25,000 --> 01:02:26,760
myself in the like, or maybe I'm just getting bad

1346
01:02:26,880 --> 01:02:28,840
luck of the dice, like I'm just really getting a

1347
01:02:28,880 --> 01:02:31,039
bad string of rooms that I just can't really go

1348
01:02:31,159 --> 01:02:36,360
on with. And I feel like because the game, like

1349
01:02:36,800 --> 01:02:39,119
in a positive sense and in a negative sense, it

1350
01:02:39,239 --> 01:02:41,719
doesn't necessarily hold your head, like like there's no in

1351
01:02:41,840 --> 01:02:44,000
game journal, even though the game like tells you to

1352
01:02:44,199 --> 01:02:46,480
like do a journal, which I think is fantastic. Like

1353
01:02:46,559 --> 01:02:48,760
that that's like old school gaming, right when when you

1354
01:02:48,880 --> 01:02:50,840
have like your notepad of like like how do I

1355
01:02:51,039 --> 01:02:53,840
figure out this temple or whatever, like like old legend

1356
01:02:53,920 --> 01:02:55,920
Zelda games, Like that's what it makes me think of.

1357
01:02:56,880 --> 01:02:59,559
So I do appreciate it to that sense, But there's

1358
01:02:59,559 --> 01:03:02,679
also aspects where like I wasn't thinking about that in

1359
01:03:02,719 --> 01:03:04,559
the early stages, so like maybe I come across a

1360
01:03:04,639 --> 01:03:07,760
room that I really haven't come across again since like

1361
01:03:07,840 --> 01:03:12,360
those early first like in game days, and I realized that, like,

1362
01:03:12,440 --> 01:03:14,440
oh I probably should have took a photo of a

1363
01:03:14,559 --> 01:03:16,519
note that I found, and now I just now I

1364
01:03:16,639 --> 01:03:19,360
just can't find it. So like in my mind, I'm

1365
01:03:19,440 --> 01:03:20,960
like thinking, I'm like, do I want to like just

1366
01:03:21,199 --> 01:03:23,679
restart my progress from the start, Like like there is

1367
01:03:23,760 --> 01:03:26,679
some things that you do carry over, even though like

1368
01:03:26,800 --> 01:03:30,199
you do reset day to day, there is still things

1369
01:03:30,239 --> 01:03:32,239
that you are carrying over, so like I don't really

1370
01:03:32,280 --> 01:03:35,920
want to do it for that reason, but like there

1371
01:03:36,000 --> 01:03:38,639
is certain puzzles that do compound the difficulty, like you

1372
01:03:38,679 --> 01:03:41,719
had already mentioned the like the darts game, Like I'm

1373
01:03:41,719 --> 01:03:44,840
pretty sure those like those just get harder and harder

1374
01:03:45,320 --> 01:03:46,880
as they go. It got to the point where I

1375
01:03:47,000 --> 01:03:48,559
was like I was just going like quick maps in

1376
01:03:48,599 --> 01:03:50,159
my head for like every single one, and then now

1377
01:03:50,199 --> 01:03:51,880
I'm like pulling out the calculator because I'm like this

1378
01:03:51,960 --> 01:03:54,599
is really way too extreme. Like they're are getting like

1379
01:03:55,039 --> 01:03:58,440
square roots and like stuff like that, which like, yeah,

1380
01:03:58,480 --> 01:04:00,440
I get most of them, like like in my head,

1381
01:04:00,480 --> 01:04:03,159
but like some of them, it's just it's just ridiculous

1382
01:04:03,199 --> 01:04:05,400
to order. Like I'm proud of myself that I was

1383
01:04:05,440 --> 01:04:07,400
able to figure out at least how to do the puzzles,

1384
01:04:07,440 --> 01:04:08,599
but then it gets to a point where, yeah, the

1385
01:04:08,639 --> 01:04:10,239
numbers are just getting a little bit too crazy. And

1386
01:04:10,280 --> 01:04:13,760
then as my name suggests, like the parlor games, which

1387
01:04:13,840 --> 01:04:16,800
is like probably like my favorite minigame in the game, like,

1388
01:04:16,920 --> 01:04:18,800
like they're so fun, just like the little riddles, They're

1389
01:04:18,880 --> 01:04:22,920
very simple and yet satisfying when you get them. Ones

1390
01:04:22,960 --> 01:04:24,400
that I think I'm gonna get and I just fail

1391
01:04:24,440 --> 01:04:25,880
and I open it up there's no gems. I'm like,

1392
01:04:25,880 --> 01:04:27,719
are you kidding me? Like I needed those gems for

1393
01:04:27,800 --> 01:04:29,760
this run. I'm gonna I have to end this day now,

1394
01:04:29,880 --> 01:04:33,880
Like so that's really devastating, but and in a totally

1395
01:04:33,960 --> 01:04:37,519
fine way. But yeah, just just certain things that I

1396
01:04:37,599 --> 01:04:42,280
feel like I don't know, like if I like another

1397
01:04:42,320 --> 01:04:45,599
thing I'll say is I didn't really use like the

1398
01:04:45,760 --> 01:04:48,320
map at all, like the first week, so I would

1399
01:04:48,360 --> 01:04:49,960
just be building rooms and then I would get to

1400
01:04:50,000 --> 01:04:51,199
a dead end and then I'm like, why is this

1401
01:04:51,280 --> 01:04:53,239
door a dead end? Like I don't understand or like,

1402
01:04:53,679 --> 01:04:54,960
And then I would go back to the main hall

1403
01:04:55,000 --> 01:04:56,719
and like why is this door not accessible?

1404
01:04:56,760 --> 01:04:56,880
Speaker 3: Now?

1405
01:04:56,960 --> 01:04:58,639
Speaker 2: Like I just didn't clue into that for like the

1406
01:04:58,719 --> 01:05:02,159
first week. So that of course, like if if I knew, oh,

1407
01:05:02,280 --> 01:05:03,800
I can look at the map and then realize that

1408
01:05:03,840 --> 01:05:05,440
I'm going to a dead end here, like let's not

1409
01:05:05,719 --> 01:05:08,599
use you know, like like a like a turning room,

1410
01:05:08,800 --> 01:05:11,400
like a like a like let's not waste hallways in

1411
01:05:11,639 --> 01:05:14,760
certain ways. So that strategy I do really appreciate, but

1412
01:05:14,840 --> 01:05:16,679
I still feel like if I would have knew that

1413
01:05:16,760 --> 01:05:19,079
from the beginning. Uh, And it's pretty many.

1414
01:05:19,519 --> 01:05:21,039
Speaker 1: How many hours do you think you've put into it?

1415
01:05:24,039 --> 01:05:24,360
Speaker 3: I don't know.

1416
01:05:24,440 --> 01:05:26,639
Speaker 2: You said like five hours, and I feel like I'm

1417
01:05:26,639 --> 01:05:28,719
definitely not at that, but I'm but my my day

1418
01:05:28,800 --> 01:05:29,519
count is really hard.

1419
01:05:29,519 --> 01:05:31,280
Speaker 1: That's where I'm That's where I'm thinking, like I feel

1420
01:05:31,320 --> 01:05:33,079
like maybe we're just taking a different approach to it

1421
01:05:33,119 --> 01:05:34,840
where I feel like, especially in the first few days,

1422
01:05:34,880 --> 01:05:37,679
I was like I'm looking at like every shelf, I'm

1423
01:05:37,719 --> 01:05:40,960
looking at like countertop, and I'm like, I, did you

1424
01:05:41,000 --> 01:05:42,480
know I'm drotting down notes like a like a.

1425
01:05:43,719 --> 01:05:45,760
Speaker 2: Person over That's the thing too, where like I kind

1426
01:05:45,800 --> 01:05:47,320
of want hasn't even.

1427
01:05:47,159 --> 01:05:48,880
Speaker 1: Turned in anything yet. I'm like writing notes and like

1428
01:05:48,960 --> 01:05:50,920
it hasn't even turned anything yet. But I'm like maybe

1429
01:05:50,960 --> 01:05:52,840
I'll need to know where all these chess pieces are,

1430
01:05:52,960 --> 01:05:54,079
like I do. That's one thing I'm doing, you know,

1431
01:05:54,159 --> 01:05:56,440
there's like chess pieces everywhere. Yeah, Like one of my

1432
01:05:56,599 --> 01:05:59,639
theories is that, like, okay, maybe if you like put

1433
01:05:59,719 --> 01:06:02,079
all the rooms out such that you've created like a

1434
01:06:02,119 --> 01:06:05,360
full chess board's worth of pieces, maybe that like unlock

1435
01:06:05,440 --> 01:06:07,079
some riddle. So I'm like, Okay, there's two pawns in

1436
01:06:07,159 --> 01:06:09,280
this room, there's a black night in this room. I

1437
01:06:09,320 --> 01:06:10,639
don't know if that's the thing at all, but I'm

1438
01:06:10,679 --> 01:06:12,440
like I'm writing down all sorts of random stuff.

1439
01:06:12,519 --> 01:06:15,360
Speaker 2: So I had to do some digging online just because

1440
01:06:15,360 --> 01:06:17,039
I felt like I was so at a wall, Like

1441
01:06:17,239 --> 01:06:19,199
I just felt like I wasn't getting any progression at all,

1442
01:06:19,440 --> 01:06:22,840
And a lot of people were talking about like really

1443
01:06:22,920 --> 01:06:25,639
pay attention to like every detail like in there, and

1444
01:06:26,119 --> 01:06:28,199
that's definitely not something I was doing initially. Like I

1445
01:06:28,360 --> 01:06:31,519
would just use all the like all the rooms, I

1446
01:06:31,559 --> 01:06:33,280
basically could build to the point that I'm at a

1447
01:06:33,320 --> 01:06:34,599
dead end, and then I would just end the day

1448
01:06:34,679 --> 01:06:36,960
and I would just do that like really quickly. So

1449
01:06:37,199 --> 01:06:40,159
like yeah, I was flying through like days pretty damn quickly,

1450
01:06:40,159 --> 01:06:41,800
because in my mind and I'm like, I'm like, well,

1451
01:06:41,840 --> 01:06:43,280
I'm just gonna get it a good dice roll, and

1452
01:06:43,360 --> 01:06:45,239
then one random day, I'm just gonna get all the

1453
01:06:45,320 --> 01:06:49,239
right rooms, which I guess technically could happen, but it's

1454
01:06:49,360 --> 01:06:51,519
really like I'm on day twenty seven. I think like

1455
01:06:51,920 --> 01:06:54,880
three out of those twenty seven days, I got like

1456
01:06:55,079 --> 01:06:57,719
to the like right to the end, and like to

1457
01:06:57,800 --> 01:06:59,599
the point where I'm like, man, I almost got all

1458
01:06:59,639 --> 01:07:02,000
the room rooms that run, Like I felt so good

1459
01:07:02,039 --> 01:07:04,800
about it, like everything was just like lining up, and

1460
01:07:04,880 --> 01:07:07,000
then the next one I would get like three rooms

1461
01:07:07,119 --> 01:07:08,360
and then it's just like a dead end, and then

1462
01:07:08,360 --> 01:07:10,800
I'm like, oh, well, yeah, well that's disappointing there.

1463
01:07:10,840 --> 01:07:14,199
Speaker 1: But I am a little bit jealous of your experience

1464
01:07:14,239 --> 01:07:16,519
here because I didn't really hear about this game until

1465
01:07:16,519 --> 01:07:17,920
a couple of weeks ago, and then I like listen

1466
01:07:17,920 --> 01:07:20,199
to podcasts and they were praising it and like in

1467
01:07:20,320 --> 01:07:23,079
that they weren't spoiling anything specific, but like just through

1468
01:07:23,159 --> 01:07:24,760
that discussion, I could tell like, oh, there's a lot

1469
01:07:24,840 --> 01:07:26,679
more here and I should be paying attention to things,

1470
01:07:26,880 --> 01:07:28,199
and so like that, like as you said, like a

1471
01:07:28,519 --> 01:07:30,280
few ers and you looked up some stuff and like

1472
01:07:30,320 --> 01:07:33,000
got that tip essentially, like, hey, there's more on the surface.

1473
01:07:33,159 --> 01:07:34,760
But I'm kind of jealous that your experience that you

1474
01:07:34,800 --> 01:07:37,159
got to just like completely go into the experience blind

1475
01:07:37,199 --> 01:07:40,199
and not really knowing what to expect, because I feel

1476
01:07:40,199 --> 01:07:42,880
like I got slightly spoiled, even though like I didn't

1477
01:07:42,880 --> 01:07:46,280
technically get spoiled on like anything individually. So yeah, I

1478
01:07:46,320 --> 01:07:48,679
think that's like a just a fun little difference in

1479
01:07:48,719 --> 01:07:51,440
our variation here of like your day count is way higher,

1480
01:07:51,480 --> 01:07:53,960
but maybe you spent like less thoughtful time in each

1481
01:07:54,039 --> 01:07:56,400
of those you know, yeah, on each of those runs

1482
01:07:56,400 --> 01:07:58,800
where if I'm like really trying to math things out.

1483
01:07:58,840 --> 01:08:00,199
But then I've had a couple of days too where

1484
01:08:00,199 --> 01:08:01,960
it's like, oh, this is a shit run. I barely

1485
01:08:02,000 --> 01:08:04,480
got anything done here, Like I made no progress, but

1486
01:08:04,599 --> 01:08:06,599
like no harm, no foul. It seems like there are

1487
01:08:06,599 --> 01:08:08,159
a couple things, like, you know, one of the notes

1488
01:08:08,599 --> 01:08:10,599
that I've seen is like, well, on these specific days,

1489
01:08:11,039 --> 01:08:14,199
prices are like halfed at the commissarium. I like, I

1490
01:08:14,280 --> 01:08:15,599
kind of want to like build up and make sure

1491
01:08:15,599 --> 01:08:17,319
I do really well on that day. If that note's

1492
01:08:17,359 --> 01:08:18,800
even true that a lot of notes in this game

1493
01:08:18,840 --> 01:08:20,680
are just directly lying to you, Yeah, but like other

1494
01:08:20,720 --> 01:08:22,880
than that, it seems like it doesn't really matter like

1495
01:08:22,960 --> 01:08:25,800
what specific day you do things on. I guess, but

1496
01:08:25,880 --> 01:08:28,359
I'm probably wrong about that. But then it feels like

1497
01:08:28,359 --> 01:08:29,760
one of those things of like, well, you can't go

1498
01:08:29,840 --> 01:08:31,399
back in days, so if you're only gonna do this

1499
01:08:31,680 --> 01:08:34,000
thing on day eight, obviously they wouldn't like gate the

1500
01:08:34,079 --> 01:08:36,119
game that way. I guess there's just like certain bonuses

1501
01:08:36,279 --> 01:08:38,960
or maybe detriments if you do things on specific days.

1502
01:08:39,600 --> 01:08:43,640
Speaker 2: Yeah, And like I'm really curious because I like, I

1503
01:08:43,680 --> 01:08:46,439
don't think there's like a time limit right to beat

1504
01:08:46,520 --> 01:08:49,359
this game, Like I think so in the little opening video,

1505
01:08:50,399 --> 01:08:52,560
the guy that died, like the narrator, he's kind of

1506
01:08:52,640 --> 01:08:55,560
narrating like the opening basically just saying how he's giving

1507
01:08:55,600 --> 01:08:58,039
this challenge to his grant nephew. Here he says like

1508
01:08:58,119 --> 01:09:01,520
if he he mentioned some sort of time limit to it,

1509
01:09:01,600 --> 01:09:04,039
but like the game, there's no signify like if you're

1510
01:09:04,039 --> 01:09:06,399
playing Pickman and it's like you have thirty days and

1511
01:09:06,760 --> 01:09:09,600
you know and till you're fucked, like like that hasn't

1512
01:09:09,640 --> 01:09:12,079
been said. So I was a little bit worried just

1513
01:09:12,159 --> 01:09:16,079
as my days were ramping up in that sense, but

1514
01:09:16,199 --> 01:09:20,760
there's also like so much that I've like just unlocking

1515
01:09:20,880 --> 01:09:23,079
like really slowly that I'm like, man, if you actually

1516
01:09:23,159 --> 01:09:25,239
went to like day one hundred, like, I can only

1517
01:09:25,319 --> 01:09:28,720
imagine how much more suited you're gonna be, like all runs,

1518
01:09:28,800 --> 01:09:33,000
like just because of certain like you've probably come across

1519
01:09:33,039 --> 01:09:35,319
from like the upgrade discs. Have you seen those yet?

1520
01:09:35,399 --> 01:09:36,760
Speaker 1: I've got one upgrade disc?

1521
01:09:37,119 --> 01:09:39,640
Speaker 2: Yeah, see, I've only ever had two, and like like

1522
01:09:39,760 --> 01:09:42,359
i've I've twenty seven days, So you get them pretty slowly,

1523
01:09:42,640 --> 01:09:44,399
but you do get them, so like I imagine if

1524
01:09:44,399 --> 01:09:45,319
you've gotten.

1525
01:09:45,119 --> 01:09:47,560
Speaker 1: To the exact same spot.

1526
01:09:48,399 --> 01:09:51,800
Speaker 2: No, there was one interesting yeah, in a in a

1527
01:09:51,960 --> 01:09:55,680
very different location actually, Okay, I won't say it, but.

1528
01:09:55,880 --> 01:09:57,960
Speaker 1: The area I got my first one in. I haven't

1529
01:09:58,000 --> 01:10:00,600
actually had that room again, so I I haven't been

1530
01:10:00,640 --> 01:10:02,520
able to see if another one was there, but it

1531
01:10:02,560 --> 01:10:04,159
sounds like, yeah, they move around or something.

1532
01:10:04,439 --> 01:10:06,520
Speaker 2: Yeah, so I same thing like the first time I

1533
01:10:06,600 --> 01:10:08,039
got it. It was in that room, which I don't

1534
01:10:08,039 --> 01:10:10,399
think I've seen that room again since. But the other

1535
01:10:10,479 --> 01:10:12,439
one was in like a very different location that I

1536
01:10:12,880 --> 01:10:15,920
honestly wasn't even expecting it to like appear in that game.

1537
01:10:17,319 --> 01:10:20,680
I'll leave it there for now. But yeah, so that's

1538
01:10:20,720 --> 01:10:22,600
just another thing though, where I imagine if you just

1539
01:10:22,680 --> 01:10:25,159
play the game so much like you are just gonna

1540
01:10:25,439 --> 01:10:28,239
keep getting them because it's an for people that don't know,

1541
01:10:28,319 --> 01:10:31,439
it's an upgrade to one of your blueprints. You have

1542
01:10:31,760 --> 01:10:35,079
many different blueprints, so I imagine you can upgrade essentially

1543
01:10:35,159 --> 01:10:40,319
all of them in my mind, because I imagine you

1544
01:10:40,359 --> 01:10:43,520
could get that in like that first room again technically

1545
01:10:43,680 --> 01:10:44,800
just through the RNG element.

1546
01:10:44,960 --> 01:10:47,479
Speaker 1: So yeah, yeah, I don't know.

1547
01:10:47,520 --> 01:10:49,600
Speaker 2: There's just a couple of different things that are a

1548
01:10:49,640 --> 01:10:53,600
little bit unclear to me for that makes me maybe

1549
01:10:53,680 --> 01:10:55,880
question like my own strategies because I just don't know

1550
01:10:55,920 --> 01:10:59,920
how consistent it is in that regards. But one thing

1551
01:11:00,119 --> 01:11:03,119
I will say in a very positive sense is the

1552
01:11:03,199 --> 01:11:06,840
game play loop is very addicting, Like like like every

1553
01:11:06,880 --> 01:11:08,760
day that I boot it up and I'm I have

1554
01:11:08,880 --> 01:11:11,279
my three doors, you know that I'm I'm walking into

1555
01:11:11,560 --> 01:11:13,720
and I for a while, I was always just like, hey,

1556
01:11:13,760 --> 01:11:15,600
I'm gonna start with the left door. Every single day.

1557
01:11:15,680 --> 01:11:17,880
That's where I would go, and I'm gonna go left door.

1558
01:11:18,079 --> 01:11:20,199
Just just try and get my little, my little corner

1559
01:11:20,279 --> 01:11:22,880
nook figured out here. Especially once I figured out how

1560
01:11:22,880 --> 01:11:26,640
to use the map and everything. Yeah, but yeah, just

1561
01:11:27,119 --> 01:11:30,319
I don't know. Just there's something about like these card

1562
01:11:30,439 --> 01:11:33,399
games I'll call it, for lack of a better term.

1563
01:11:33,800 --> 01:11:35,760
Speaker 1: No, just games like a bit of a deck builder

1564
01:11:35,880 --> 01:11:38,640
right at times. And as you mentioned, like there are

1565
01:11:38,680 --> 01:11:41,399
ways that you can like manipulate the RNG of like

1566
01:11:41,600 --> 01:11:43,960
you know, adding things into the pool or like removing

1567
01:11:44,000 --> 01:11:46,239
things from the pool or seeing something and not selecting

1568
01:11:46,279 --> 01:11:48,439
and whatnot. I think that's like what's interesting about this

1569
01:11:48,560 --> 01:11:51,039
is like this game, like as you mentioned, like it

1570
01:11:51,119 --> 01:11:53,279
has that one more run itis to it, like that

1571
01:11:53,399 --> 01:11:55,479
most roguelikes do. But it's not because it like all

1572
01:11:55,560 --> 01:11:58,239
the jump is super super juicy or not because like

1573
01:11:58,359 --> 01:11:59,920
oh I'm gonna get this crazy build like by it

1574
01:12:00,039 --> 01:12:02,000
of Isaac, or it doesn't have like a great sword

1575
01:12:02,039 --> 01:12:04,039
slash or something. It's not like gameplay while I was

1576
01:12:04,039 --> 01:12:06,840
super satisfying, but just like the resource management side of it,

1577
01:12:06,960 --> 01:12:09,319
like ooh, clicking your keys and your gyms and your

1578
01:12:09,439 --> 01:12:11,760
money and then like keeping track of your steps and

1579
01:12:11,840 --> 01:12:13,279
being really tactical and like I don't know if you

1580
01:12:13,319 --> 01:12:15,720
do this, but sometimes I'll like open a door just

1581
01:12:15,800 --> 01:12:18,199
to see what it is and I'll peek in it,

1582
01:12:18,239 --> 01:12:19,920
but I won't actually walk in the door, like take

1583
01:12:20,000 --> 01:12:21,760
the step out of it. Yeah, and then like maybe

1584
01:12:21,760 --> 01:12:23,520
I'll come back later when I'm like I really need

1585
01:12:23,560 --> 01:12:25,159
a key. Maybe I had a key in it and

1586
01:12:25,199 --> 01:12:27,000
I didn't see it, or gonna feel like the metal

1587
01:12:27,039 --> 01:12:29,720
detector sometimes it'll detect metal even if you're outside the

1588
01:12:29,760 --> 01:12:32,119
door still, right, so you can like maybe save a

1589
01:12:32,319 --> 01:12:34,239
resource that way. But like, yeah, that part of it

1590
01:12:34,359 --> 01:12:36,279
is super satisfying, and it feels very deck builder, and

1591
01:12:36,359 --> 01:12:38,520
it feels very bored gaming. Like I'm sure this game

1592
01:12:38,600 --> 01:12:41,279
is inspired by like carcazone, one of my favorites down

1593
01:12:41,319 --> 01:12:43,680
on my bookshelf over here, or a game betrayal The

1594
01:12:43,680 --> 01:12:45,279
House of the Hill was a very similar thing where

1595
01:12:45,279 --> 01:12:47,760
it's like haunted. This isn't really a haunted game, but

1596
01:12:47,840 --> 01:12:49,520
like a similar thing where you're laying out rooms in

1597
01:12:49,560 --> 01:12:51,520
a manner and like building out the structure of it.

1598
01:12:52,479 --> 01:12:54,199
And I yeah, I feel like that's more where the

1599
01:12:54,239 --> 01:12:57,760
comparisons go for me is like board games over video games.

1600
01:12:57,800 --> 01:12:59,920
But obviously there's a lot of ways that like randomization

1601
01:13:00,039 --> 01:13:02,039
and things like that, and I mean, you know, one

1602
01:13:02,079 --> 01:13:04,399
of my simple pleasures in games, I just love walking

1603
01:13:04,439 --> 01:13:06,760
through detailed houses. That's why I love like Eaith Finch

1604
01:13:06,920 --> 01:13:08,439
or like Gone Home or any of these like walking

1605
01:13:08,479 --> 01:13:10,479
sim kind of games. And this game is like very

1606
01:13:10,479 --> 01:13:13,520
satisfying that especially when like there's so much reward for

1607
01:13:13,640 --> 01:13:16,079
your exploration and like, oh yeah, looking at every object

1608
01:13:16,159 --> 01:13:18,119
on the shelf might be the clue to a puzzle,

1609
01:13:18,199 --> 01:13:20,319
and so it makes it like even more juicy to

1610
01:13:20,439 --> 01:13:22,479
like look around at the different details too. I really

1611
01:13:22,479 --> 01:13:24,279
like the art style too. It's kind of like cell shaded,

1612
01:13:24,640 --> 01:13:27,800
pretty simple, but like everything really pops I and it yeah,

1613
01:13:27,800 --> 01:13:29,520
it looks very bored gaming as well, so it feels

1614
01:13:29,600 --> 01:13:33,560
very tactile. So yeah, like just really really, it's surprising

1615
01:13:33,640 --> 01:13:36,039
how much it is like a one more run kind

1616
01:13:36,079 --> 01:13:37,840
of game, even though it doesn't have that super juicy

1617
01:13:37,880 --> 01:13:38,560
gameplay feel.

1618
01:13:38,760 --> 01:13:41,840
Speaker 2: Yeah, and I think, like, like I said, like the

1619
01:13:41,920 --> 01:13:44,640
first couple of days, well the first week at least

1620
01:13:44,640 --> 01:13:46,880
for me of in game time, I felt like I

1621
01:13:46,960 --> 01:13:49,239
was making really fast progress. Like I felt like I

1622
01:13:49,399 --> 01:13:51,800
was just every run, I was getting like just so

1623
01:13:51,960 --> 01:13:54,760
many more rooms, or I was getting that much closer north,

1624
01:13:55,199 --> 01:13:56,399
And I'm like, man, like this is gonna be a

1625
01:13:56,439 --> 01:13:58,920
pretty quick game, Like I like it. It doesn't seem

1626
01:13:58,920 --> 01:14:00,880
like it's gonna have It seems like it's built up

1627
01:14:00,920 --> 01:14:02,600
for a lot of replayability. But I feel like for

1628
01:14:02,680 --> 01:14:05,079
my own progression here, I'm going to get it pretty quick.

1629
01:14:05,239 --> 01:14:07,760
Then here i am twenty plus days later and I'm

1630
01:14:07,840 --> 01:14:09,720
just pissed off and I'm still stuck at like the

1631
01:14:10,520 --> 01:14:15,479
corridor entrance. But no, it definitely has that one more

1632
01:14:15,600 --> 01:14:19,319
run element to it that I just I'm feasting on it.

1633
01:14:19,399 --> 01:14:21,079
Speaker 1: Are you going to keep going? Are you going to

1634
01:14:21,159 --> 01:14:22,279
keep trying to finish it?

1635
01:14:22,439 --> 01:14:22,600
Speaker 3: Yeah?

1636
01:14:22,640 --> 01:14:24,800
Speaker 2: Well that's where I'm like a little bit conflicted.

1637
01:14:24,399 --> 01:14:26,000
Speaker 1: Because I think, now that we've had this, we should

1638
01:14:26,079 --> 01:14:28,960
also yeah, just pool our notes together and try it.

1639
01:14:29,079 --> 01:14:32,319
Speaker 2: Yeah, because that's where I was saying, like, I'm a

1640
01:14:32,319 --> 01:14:34,560
little bit conflicted on if I wanted to like restart

1641
01:14:34,720 --> 01:14:37,079
which is the knowledge that I have from like going

1642
01:14:37,159 --> 01:14:41,600
into it fresh. On one hand, I imagine it would

1643
01:14:42,039 --> 01:14:46,880
probably reset like the like the puzzles, in the sense

1644
01:14:46,920 --> 01:14:49,279
of like like you you will lot cards in different

1645
01:14:49,399 --> 01:14:51,720
ways because it is an rang element. But like the

1646
01:14:51,840 --> 01:14:54,720
parlor riddles, like I imagine those go in like a

1647
01:14:54,800 --> 01:14:58,880
set order or maybe they are randomized every day. I'm

1648
01:14:58,880 --> 01:14:59,960
not I would imagine they're rando.

1649
01:15:00,479 --> 01:15:02,800
Speaker 1: But I wonder if like things like a code on

1650
01:15:02,880 --> 01:15:05,920
a safe, you know, like like arcane games for example,

1651
01:15:05,960 --> 01:15:08,079
will like randomize those things between runs. So if like

1652
01:15:08,279 --> 01:15:09,880
you play your first play through dust on or do

1653
01:15:09,880 --> 01:15:11,640
you figure out what this vault key is, it's like

1654
01:15:11,760 --> 01:15:14,600
not gonna be the same on another run. I don't

1655
01:15:14,640 --> 01:15:16,079
know if this game is doing that. So you might

1656
01:15:16,159 --> 01:15:17,600
like right off the bat be able to go up

1657
01:15:17,600 --> 01:15:19,560
to the orchard and like unlock that gate right away

1658
01:15:19,600 --> 01:15:21,039
and like have that immediately.

1659
01:15:21,039 --> 01:15:24,359
Speaker 2: You haven't even done that, like like interesting. Yeah, so

1660
01:15:24,560 --> 01:15:27,840
I it took me like fifteen days to realize that

1661
01:15:27,880 --> 01:15:30,319
I could literally just turn around and walk outside, like

1662
01:15:30,399 --> 01:15:32,680
I just did not even think about that in game.

1663
01:15:33,039 --> 01:15:34,960
And then yeah, eventually I like went exploring and then

1664
01:15:35,000 --> 01:15:37,319
I found all these these key pads. So I haven't

1665
01:15:37,319 --> 01:15:40,760
actually opened anything. That is a combination very very helpful

1666
01:15:40,800 --> 01:15:45,600
to do that. So see that's what I mean.

1667
01:15:45,720 --> 01:15:47,439
Speaker 1: We could talk spoilers in a little bit maybe, like

1668
01:15:47,800 --> 01:15:49,439
do you have any other like non spoiler thoughts, because

1669
01:15:49,439 --> 01:15:51,039
I feel like we should just yeah break down a

1670
01:15:51,079 --> 01:15:52,760
little bit of our questions here.

1671
01:15:53,319 --> 01:15:56,960
Speaker 2: Uh yeah, I think spoiler free wise, I think the

1672
01:15:57,000 --> 01:15:59,359
gameplay is really fun. I like the art style as

1673
01:15:59,399 --> 01:16:02,319
you've already meant, and yeah, it's just it's just a

1674
01:16:02,439 --> 01:16:06,159
fun like storyline of like just just just the set

1675
01:16:06,239 --> 01:16:09,359
piece of like super rich guy passed away and he

1676
01:16:09,560 --> 01:16:12,279
just made this house to fuck with his his grand nephew,

1677
01:16:12,359 --> 01:16:14,560
Like I, he's got his clockwork.

1678
01:16:14,119 --> 01:16:16,960
Speaker 1: Mansion over here dishonored too.

1679
01:16:17,319 --> 01:16:21,840
Speaker 2: Uh So I totally appreciate that, and I it makes

1680
01:16:21,880 --> 01:16:24,319
sense why I like instantly just struck a chord with

1681
01:16:24,399 --> 01:16:26,239
my heart on just those types of games. I just

1682
01:16:26,600 --> 01:16:30,359
I love that setting of just like yeah, a place

1683
01:16:30,439 --> 01:16:33,920
of for tricksters, essentially like a grand clockwork mansion of.

1684
01:16:34,319 --> 01:16:37,960
Speaker 1: Yeah, yeah, yeah, I think we're probably there once again.

1685
01:16:37,960 --> 01:16:40,520
Like yeah, ps plus the song game pass. It's thirty

1686
01:16:40,560 --> 01:16:44,039
five dollars otherwise Canadian. To me, it seems like it's

1687
01:16:44,039 --> 01:16:45,720
gonna be worth that price. I mean, as I mentioned,

1688
01:16:45,800 --> 01:16:47,800
like there's hours and hours and hours to be found

1689
01:16:47,800 --> 01:16:50,520
in this thing, and it's really high quality. But yeah, otherwise,

1690
01:16:50,600 --> 01:16:53,680
check it out on the streaming services, and then I guess, yeah,

1691
01:16:53,720 --> 01:16:55,199
let's do a little bit of a we're gonna go

1692
01:16:55,399 --> 01:16:58,319
three two one full on like spoiler discussion out at

1693
01:16:58,359 --> 01:16:59,920
least as far as me and Kirkland have got here.

1694
01:17:01,560 --> 01:17:02,840
I don't know. I feel like I have a lot

1695
01:17:02,880 --> 01:17:04,920
of questions, but I'm also like I don't want to

1696
01:17:04,920 --> 01:17:07,159
spoil too much, but I want to pull some things together.

1697
01:17:07,439 --> 01:17:09,279
Do you do you want to hint for that for

1698
01:17:09,359 --> 01:17:12,119
that orchard and keep orchard thing or do you want

1699
01:17:12,159 --> 01:17:12,800
to figure that out?

1700
01:17:13,880 --> 01:17:17,840
Speaker 2: I mean, you can leave it out because I feel

1701
01:17:17,840 --> 01:17:19,600
like the fact that you're dancing around it and with

1702
01:17:19,640 --> 01:17:21,359
the amount of days that you're in, it's probably something

1703
01:17:21,479 --> 01:17:23,560
super easy that I've just completely glossed over.

1704
01:17:23,680 --> 01:17:25,479
Speaker 1: I feelink it is something you technically could get on

1705
01:17:25,560 --> 01:17:27,520
your day one, if you know, if you if you've

1706
01:17:27,560 --> 01:17:31,239
got the right spawn of things, Yeah, okay, I'll put

1707
01:17:31,239 --> 01:17:31,479
it out.

1708
01:17:31,560 --> 01:17:35,279
Speaker 2: Maybe maybe just don't tell me that because I do

1709
01:17:35,840 --> 01:17:38,640
I do really get satisfied like getting those reveals like

1710
01:17:38,760 --> 01:17:42,079
in game, Like the game does a good job with that.

1711
01:17:44,239 --> 01:17:47,720
So yeah, maybe leave it there, but I'll prioritize that

1712
01:17:47,840 --> 01:17:49,039
now the next time I boot it up.

1713
01:17:49,600 --> 01:17:52,479
Speaker 1: Question for you is, like, you know, there's like throughout

1714
01:17:52,520 --> 01:17:54,680
the whole every room pretty much has like these different

1715
01:17:55,239 --> 01:17:57,439
really simple paint like I don't want to call them paintings,

1716
01:17:57,479 --> 01:17:59,279
even they're almost just like you know, they're one colored,

1717
01:17:59,359 --> 01:18:01,920
just like pencil drawings of like a tie or a

1718
01:18:02,039 --> 01:18:03,960
dress or a boat or something. And I was writing

1719
01:18:04,000 --> 01:18:05,840
down notes because I was like, oh, the every because

1720
01:18:06,039 --> 01:18:07,199
one of them is like a tag that has like

1721
01:18:07,239 --> 01:18:09,199
a ten on it, and I'm like, oh, does this

1722
01:18:09,279 --> 01:18:11,199
appear in ten rooms? And should I try and spawn

1723
01:18:11,199 --> 01:18:14,119
all the tennedies? And I was like, oh, Hallway, West Hallway,

1724
01:18:14,159 --> 01:18:16,039
whatever has this, And then like next time I went

1725
01:18:16,039 --> 01:18:17,680
back to West Hallway on another run, I was like, Oh,

1726
01:18:17,800 --> 01:18:20,279
this painting's not there anymore, So those are I guess

1727
01:18:20,319 --> 01:18:24,600
being randomized or like changed around, Like yeah, Like I

1728
01:18:24,720 --> 01:18:27,239
just like should I be writing all those down like

1729
01:18:27,279 --> 01:18:28,680
a description of them? Like I don't know, do you

1730
01:18:28,720 --> 01:18:30,239
have any more info on that? That thing?

1731
01:18:30,800 --> 01:18:32,920
Speaker 2: I I didn't like really look at a single pit

1732
01:18:33,000 --> 01:18:34,920
like I did, but I didn't really like hone in

1733
01:18:35,079 --> 01:18:37,600
on a single painting until, like I said, I was

1734
01:18:37,640 --> 01:18:39,680
doing some digging online and something like a lot of

1735
01:18:39,720 --> 01:18:43,399
people were saying that, like, the paintings are there for

1736
01:18:43,520 --> 01:18:45,439
a reason, so once I.

1737
01:18:45,479 --> 01:18:46,840
Speaker 1: Mean, if they're changing, they got it.

1738
01:18:46,920 --> 01:18:50,239
Speaker 2: Yeah, yeah, exactly right. So I definitely I don't have

1739
01:18:50,319 --> 01:18:53,800
the answers to that question. But now I'm gonna be

1740
01:18:53,880 --> 01:18:56,159
keep my eyes out for them because they clearly are

1741
01:18:56,359 --> 01:18:59,479
signifying something, and I am curious as to what that

1742
01:18:59,640 --> 01:19:03,640
is really too, because like would they be changing with

1743
01:19:03,720 --> 01:19:07,279
the rooms that I at, Like, yeah, like it if

1744
01:19:07,359 --> 01:19:09,000
I have a painting and then I build a new

1745
01:19:09,079 --> 01:19:11,159
room somewhere else, like, it wouldn't be changing that painting

1746
01:19:11,359 --> 01:19:13,359
in my mind, right, like it would be staying.

1747
01:19:13,439 --> 01:19:13,920
Speaker 1: I guess not.

1748
01:19:14,119 --> 01:19:18,640
Speaker 2: Yeah, so I really don't know exactly, but yeah, I

1749
01:19:18,720 --> 01:19:20,880
was kicking myself for not paying more attention to that

1750
01:19:21,079 --> 01:19:23,119
after the fact, because there is a lot of painting, yeah,

1751
01:19:23,159 --> 01:19:26,079
and they are pretty interesting images some of them.

1752
01:19:26,880 --> 01:19:28,279
Speaker 1: Yeah, I mean I think that's one of the maybe

1753
01:19:28,359 --> 01:19:31,600
surprising things about And once again I was like slightly

1754
01:19:31,640 --> 01:19:33,399
spoiling this that there's just like there's a lot more

1755
01:19:33,479 --> 01:19:35,920
under the surface. But for you, it's like early on

1756
01:19:36,000 --> 01:19:37,279
in the game, like there's not a lot that you

1757
01:19:37,399 --> 01:19:40,600
can interact with. Like obviously you're picking up like objects

1758
01:19:40,640 --> 01:19:42,800
and that's pretty straightforward. But in terms of like yeah,

1759
01:19:42,800 --> 01:19:44,720
there's like the parlor game or like the dart game,

1760
01:19:44,760 --> 01:19:46,439
but like I feel like when I was going through

1761
01:19:46,479 --> 01:19:47,920
most rooms, it's like, oh, there's nothing I can like

1762
01:19:48,000 --> 01:19:49,920
click on in here, and like I don't know if

1763
01:19:49,960 --> 01:19:51,560
this is like a sable thing where there's like hidden

1764
01:19:51,600 --> 01:19:53,279
buttons or something like that to like interact with some

1765
01:19:53,359 --> 01:19:55,359
of these things. But that's like one of the things

1766
01:19:55,399 --> 01:19:57,079
I was like kind of surprised by is just like

1767
01:19:57,439 --> 01:19:58,720
you know, I got into a room. There's a bunch

1768
01:19:58,720 --> 01:19:59,960
of clocks. I'm like, oh, I want to turn these

1769
01:20:00,039 --> 01:20:01,760
hands because I saw a hand in a specific way,

1770
01:20:01,800 --> 01:20:03,720
but it's like, oh, I can't do that, or at

1771
01:20:03,800 --> 01:20:05,119
least I can't do it yet or I don't know

1772
01:20:05,239 --> 01:20:07,560
how yet. But I think that's like a I don't know,

1773
01:20:07,720 --> 01:20:10,640
I'm just so curious to see, like based on these paintings,

1774
01:20:10,680 --> 01:20:12,880
like where where am I going to input like these

1775
01:20:12,960 --> 01:20:15,960
things that I'm finding out about them? Yeah, so a lot.

1776
01:20:16,079 --> 01:20:19,800
I did get like one hint on the paintings so far,

1777
01:20:20,039 --> 01:20:22,960
but like it hasn't really maybe I haven't been able

1778
01:20:22,960 --> 01:20:25,399
to like contextualize like how that hint is supposed to

1779
01:20:25,399 --> 01:20:26,600
be helpful. But it was just like, you know, have

1780
01:20:26,680 --> 01:20:28,680
you you been in the room with like the the

1781
01:20:30,039 --> 01:20:31,840
I don't know who you'd call it, like the fortune

1782
01:20:31,840 --> 01:20:35,239
teller thingy, Oh yeah, yeah, definitely yeah, because he had.

1783
01:20:35,319 --> 01:20:36,840
I don't know, I don't know if like that would

1784
01:20:36,840 --> 01:20:38,640
be a thing that's the same between every run is

1785
01:20:38,680 --> 01:20:40,600
like the first time you input a coin, he does

1786
01:20:40,680 --> 01:20:42,680
like this message whatever, but like I think it was

1787
01:20:42,760 --> 01:20:45,319
his second one or something I did. He he said

1788
01:20:45,359 --> 01:20:47,880
something about the paintings and comparing it to like some

1789
01:20:48,000 --> 01:20:50,359
red letters and whatnot. But like I wrote it down,

1790
01:20:50,479 --> 01:20:52,039
but I'm like, I don't. I don't really know what

1791
01:20:52,079 --> 01:20:52,640
it means yet.

1792
01:20:52,720 --> 01:20:55,159
Speaker 2: But yeah, see I I had found what he was

1793
01:20:55,199 --> 01:20:59,119
referring to. Uh, it's it's some something that is with

1794
01:20:59,359 --> 01:21:04,439
red letters on it. Okay, say that elusively, but I

1795
01:21:04,720 --> 01:21:07,399
had found that like earlier on and then of course,

1796
01:21:07,520 --> 01:21:09,880
like I didn't really think about jotting down what the

1797
01:21:09,960 --> 01:21:12,239
note was. Like now when I'm going through them, I'm

1798
01:21:12,239 --> 01:21:14,600
taking photos like just with my phone. Yeah, those quick

1799
01:21:15,159 --> 01:21:17,479
of the images there. But then when when you yeah,

1800
01:21:17,520 --> 01:21:19,760
when I when I heard him talking about that, I'm like, fuck,

1801
01:21:19,920 --> 01:21:21,640
like like why didn't I take a photo of this?

1802
01:21:21,680 --> 01:21:24,720
So again that's another thing where I'm like, it's I

1803
01:21:24,800 --> 01:21:26,680
want to restart so that I could like look out

1804
01:21:26,720 --> 01:21:29,000
for that initially, but there's no guarantee I'm even going

1805
01:21:29,039 --> 01:21:31,399
to find that room right away, because it is random

1806
01:21:31,439 --> 01:21:33,399
the way that you can get the cards, at least

1807
01:21:33,439 --> 01:21:37,479
to a certain extent. But yeah, there's a lot of

1808
01:21:37,560 --> 01:21:40,439
those notes where like I get to a situation and

1809
01:21:40,520 --> 01:21:42,439
I'm like, oh, I know exactly what this is referring

1810
01:21:42,439 --> 01:21:45,399
to because I, Oh, that was my camera. I know

1811
01:21:45,520 --> 01:21:47,560
exactly what this's referring to because I picked up that

1812
01:21:47,680 --> 01:21:50,039
note and I remember seeing it, but I can't, for

1813
01:21:50,119 --> 01:21:52,479
the life of me remember every little detail was on there,

1814
01:21:52,479 --> 01:21:54,840
and then I didn't actually record it probably like I

1815
01:21:54,880 --> 01:21:59,319
should have. So yeah, it's it's it's great, like the

1816
01:21:59,399 --> 01:22:01,520
way that they actually do the puzzling in that sense

1817
01:22:01,520 --> 01:22:04,159
where you actually have to like like you got to

1818
01:22:04,159 --> 01:22:05,920
be quick or sorry, you don't have to be quick,

1819
01:22:05,960 --> 01:22:08,479
you have to be quick witted, like you have to

1820
01:22:08,520 --> 01:22:11,760
be thinking about these just all these different things. I

1821
01:22:12,119 --> 01:22:14,319
like how the game doesn't hold your hand. But then

1822
01:22:14,319 --> 01:22:16,760
there's also moments when I'm like, oh, they could have

1823
01:22:16,800 --> 01:22:18,720
told me that a little bit earlier. But yeah, I

1824
01:22:19,079 --> 01:22:20,960
think I just you know, I want my cake and

1825
01:22:21,000 --> 01:22:21,479
to eat it too.

1826
01:22:22,000 --> 01:22:22,199
Speaker 3: Yeah.

1827
01:22:23,560 --> 01:22:25,800
Speaker 1: Yeah, I mean I'm guessing like based on that when

1828
01:22:25,840 --> 01:22:28,039
it seems like that's maybe a one time message, like

1829
01:22:28,079 --> 01:22:30,600
maybe it rotates at some point, or maybe it is

1830
01:22:30,640 --> 01:22:32,199
just like completely random and you can get the same

1831
01:22:32,199 --> 01:22:34,880
message twice back to back. But yeah, I feel like

1832
01:22:34,920 --> 01:22:37,359
they wouldn't really get anything like that, Like so you

1833
01:22:38,000 --> 01:22:39,960
have to have taken notes of it. Like most things

1834
01:22:40,000 --> 01:22:42,479
you can kind of redo in some way. Maybe there's

1835
01:22:42,479 --> 01:22:45,520
a way to like replay those messages from that guy somehow.

1836
01:22:45,600 --> 01:22:47,520
I don't know, like if you go in like security

1837
01:22:47,920 --> 01:22:50,359
terminal or something, maybe like put some code in. I

1838
01:22:50,359 --> 01:22:52,279
don't like get him to like play a certain message.

1839
01:22:52,800 --> 01:22:55,279
Be curious to see if there's something like that. But

1840
01:22:55,960 --> 01:22:59,359
like one thing that it seems like the one thing

1841
01:22:59,399 --> 01:23:01,600
I'm maybe what I've been with is like it seems like, uh,

1842
01:23:02,680 --> 01:23:05,239
the outdoor stuff that you're doing is more like permanent

1843
01:23:05,319 --> 01:23:09,119
progression stuff. And so I'm trying to like really consider

1844
01:23:09,239 --> 01:23:11,600
like how to solve some of these things. And I've

1845
01:23:11,640 --> 01:23:13,239
made like a little bit of progress. Obviously got the

1846
01:23:13,359 --> 01:23:16,720
orchard opened up, but like that's the only thing. I've

1847
01:23:17,800 --> 01:23:19,479
made a couple of theirs steps, but nothing that's like

1848
01:23:19,600 --> 01:23:21,840
been the solution. Whereas like the orchard, as soon as

1849
01:23:21,840 --> 01:23:23,159
you get the lock, it seems like that's kind of

1850
01:23:23,199 --> 01:23:25,319
everything to do there, and then there's I won't tell

1851
01:23:25,359 --> 01:23:27,960
you what's there exactly, but yeah, I don't know have

1852
01:23:28,039 --> 01:23:30,359
you done like anything else outside at this point now

1853
01:23:30,399 --> 01:23:31,359
that you I just kind.

1854
01:23:31,159 --> 01:23:34,520
Speaker 2: Of went everywhere that I could, Like there's an area

1855
01:23:34,560 --> 01:23:36,399
that's really dark that I was going to progress on,

1856
01:23:36,439 --> 01:23:38,760
and I'm like, oh, I think, like the tunnel, I

1857
01:23:39,199 --> 01:23:40,960
think I need some light source to to really.

1858
01:23:41,039 --> 01:23:42,760
Speaker 1: I know, I wondered if it's like a torch or something,

1859
01:23:42,800 --> 01:23:44,960
then you like heat it at like the campfire or

1860
01:23:45,000 --> 01:23:47,600
something like light the torch, but like I haven't seen

1861
01:23:47,640 --> 01:23:49,079
a torch or anything that you can light, so I

1862
01:23:49,119 --> 01:23:49,399
don't know.

1863
01:23:49,560 --> 01:23:52,000
Speaker 2: Because there is some in in the tunnel, but they're

1864
01:23:52,000 --> 01:23:53,920
just not lit up. So I was trying to interact

1865
01:23:53,960 --> 01:23:55,720
with it. You can't grab them or something, but yeah,

1866
01:23:55,720 --> 01:24:00,039
you can't pick them up. Hey, yeah, maybe maybe I

1867
01:24:00,079 --> 01:24:02,880
couldn't exactly see where I was clicking. Who knows, because

1868
01:24:02,920 --> 01:24:04,800
it is like pitch black when you go in there.

1869
01:24:05,119 --> 01:24:06,840
Speaker 1: And like there's other thing where it's like one of

1870
01:24:06,880 --> 01:24:10,880
the rules is you can't bring things from like outside

1871
01:24:10,960 --> 01:24:13,479
in or inside out, but like if you go inside

1872
01:24:13,520 --> 01:24:15,359
and like get a shovel, like I think you can

1873
01:24:15,399 --> 01:24:16,920
like bring that shovel outside, but then like the next

1874
01:24:17,000 --> 01:24:19,239
day it'll reset and take your shovel away, right, Yeah,

1875
01:24:19,920 --> 01:24:21,199
So I don't know if like you could find something

1876
01:24:21,239 --> 01:24:22,960
in the house and bring it out that would light

1877
01:24:23,039 --> 01:24:25,560
that up. I'm not sure. Guessing it's more like solving

1878
01:24:25,600 --> 01:24:28,279
a puzzle inside that like lights the torches or something.

1879
01:24:28,359 --> 01:24:29,680
Speaker 2: I don't know. That's kind of what I have I

1880
01:24:29,720 --> 01:24:31,520
assumed it was gonna be. Like when I went in there,

1881
01:24:31,560 --> 01:24:34,119
It's like, Okay, this seems like something I'm gonna either

1882
01:24:34,239 --> 01:24:36,840
unlock or get unlocked for me, just as I keep

1883
01:24:36,880 --> 01:24:40,520
progressing to the game, but nothing's come up yet. But yeah,

1884
01:24:40,680 --> 01:24:43,199
just like the rules really make it feel like it's

1885
01:24:43,840 --> 01:24:46,439
explaining kind of like the roguelike elements to it, like

1886
01:24:46,479 --> 01:24:49,800
why it resets every day of like tools that you

1887
01:24:49,840 --> 01:24:51,680
can't bring tools out of the house because all those

1888
01:24:51,720 --> 01:24:55,880
tools like region or whatever you'd call it. It's like

1889
01:24:55,920 --> 01:24:58,199
a Soul's game almost. You know, when you when you

1890
01:24:58,279 --> 01:24:59,680
had the bonfire, everything resets.

1891
01:25:01,199 --> 01:25:03,119
Speaker 1: Do you have like a certain item, like when you

1892
01:25:03,199 --> 01:25:04,920
get to co check, is there a certain thing that

1893
01:25:04,920 --> 01:25:06,079
you're like, oh, I want to save this for the

1894
01:25:06,119 --> 01:25:07,119
next run if possible.

1895
01:25:07,640 --> 01:25:08,199
Speaker 3: Yeah, the co.

1896
01:25:08,319 --> 01:25:11,880
Speaker 2: Check's interesting because it's it reminds me of like death loop,

1897
01:25:12,079 --> 01:25:13,680
you know, like when you finally get that up oh

1898
01:25:13,800 --> 01:25:16,399
where you can you can keep things the next day.

1899
01:25:16,439 --> 01:25:18,600
Like that seems like such a big thing. So when

1900
01:25:18,600 --> 01:25:21,079
I discovered the co check, I'm like, man, this is

1901
01:25:21,239 --> 01:25:23,880
like this is like a god teer power now, like

1902
01:25:23,960 --> 01:25:26,439
this is really going to change the game. Every time

1903
01:25:26,520 --> 01:25:29,319
I've actually put an item in there, I feel like

1904
01:25:29,399 --> 01:25:31,800
I never get a co check when I need it right,

1905
01:25:31,840 --> 01:25:34,000
and then when I do get the co check, I

1906
01:25:34,079 --> 01:25:36,039
get my item, and then I never actually get to

1907
01:25:36,119 --> 01:25:37,640
use the item, and then I have to like call

1908
01:25:37,720 --> 01:25:40,000
the day because I just I either run out of

1909
01:25:40,840 --> 01:25:45,279
steps or I like one was like key cards. I'm like, okay,

1910
01:25:45,399 --> 01:25:47,000
like the first time I ever use a co check,

1911
01:25:47,159 --> 01:25:48,560
I had a key card, never got to use it

1912
01:25:48,640 --> 01:25:50,279
before I ended the day. I put it in there

1913
01:25:50,319 --> 01:25:52,319
because I'm like, hey, I'll probably need this at some point,

1914
01:25:52,760 --> 01:25:54,720
got the item, and then I just like again, I

1915
01:25:55,239 --> 01:25:58,840
never found like a key card area, and then let's

1916
01:25:58,840 --> 01:26:01,439
say another day, many instances where I could use the

1917
01:26:01,520 --> 01:26:03,119
key card, but then I just to check.

1918
01:26:03,319 --> 01:26:08,000
Speaker 1: I wonder if like because I know or I'm pretty

1919
01:26:08,039 --> 01:26:11,640
sure that like certain rooms will only spawn under certain servicestances.

1920
01:26:11,720 --> 01:26:13,319
So I feel like, because you know, you can like

1921
01:26:13,439 --> 01:26:15,600
open up your whatever and like look at all the

1922
01:26:15,720 --> 01:26:18,399
past houses that you've built. Have you done that yet?

1923
01:26:18,800 --> 01:26:21,199
So like I I feel like maybe what me and

1924
01:26:21,359 --> 01:26:23,399
you should do is like look at all the times

1925
01:26:23,479 --> 01:26:25,880
coach check popped up and look at like, oh, there

1926
01:26:26,000 --> 01:26:28,840
was like always two bedrooms on either side of it,

1927
01:26:28,920 --> 01:26:29,920
or I don't know what. I don't know what it

1928
01:26:29,960 --> 01:26:32,520
would be because I haven't like analyzed anything quite that

1929
01:26:32,680 --> 01:26:35,239
level yet. But I feel like that's because that's that's

1930
01:26:35,279 --> 01:26:36,680
like the fun thing. There's so many like threads to

1931
01:26:36,760 --> 01:26:38,920
pull on, and it's like, oh, I don't Maybe I

1932
01:26:39,000 --> 01:26:41,079
have a certain goal in mind, but because the randomness,

1933
01:26:41,119 --> 01:26:42,640
I can't really do it. But maybe that's like a

1934
01:26:42,760 --> 01:26:44,560
way to go back. Like obviously there's reason they let

1935
01:26:44,600 --> 01:26:46,920
you look at past rooms. Most roguelkes don't let you

1936
01:26:46,960 --> 01:26:49,159
look at like, oh, remember in this past blunky room

1937
01:26:49,159 --> 01:26:51,159
when you died on these spikes. It doesn't really make sense,

1938
01:26:51,199 --> 01:26:53,079
But in this it's like, well, clearly you're kind of

1939
01:26:53,159 --> 01:26:55,119
maybe building. You wouldn't know it at the time, but yeah,

1940
01:26:55,159 --> 01:26:59,279
maybe co check always spawns like spot that's a good

1941
01:26:59,319 --> 01:27:01,960
thought because I I definitely like I maybe it's always

1942
01:27:01,960 --> 01:27:03,720
in like three four on the map, you know, like

1943
01:27:03,880 --> 01:27:05,880
in that same quadront or something weird like that.

1944
01:27:06,079 --> 01:27:08,600
Speaker 2: Because I glossed over like some of my previous runs

1945
01:27:08,680 --> 01:27:10,800
and I was just like, oh, how close I was

1946
01:27:10,880 --> 01:27:13,359
and these earlier ones like that that was the extent

1947
01:27:13,439 --> 01:27:15,479
of me analyzing my past runs. But that that is

1948
01:27:15,520 --> 01:27:19,800
a good point actually, because yeah, like I I remember

1949
01:27:20,239 --> 01:27:22,159
the game I'll shout out is like Loop Heiro, and

1950
01:27:22,199 --> 01:27:24,279
I remember Loop Hero. It would be like if you

1951
01:27:24,439 --> 01:27:27,640
had certain things that you're building that were close to

1952
01:27:27,760 --> 01:27:29,960
other things, it would affect what it actually is going

1953
01:27:30,000 --> 01:27:31,880
to be coming. So it might be the same with

1954
01:27:32,079 --> 01:27:34,960
kind of what rooms you're getting, yeah access to, So.

1955
01:27:35,000 --> 01:27:37,000
Speaker 1: Because I mean the obvious thing is that like certain

1956
01:27:37,359 --> 01:27:40,279
rooms only appear like as you get further or nor

1957
01:27:40,439 --> 01:27:42,720
I guess higher up right, And then like obviously there's

1958
01:27:42,760 --> 01:27:44,760
like certain ones like nooks and Billiard haul like that

1959
01:27:44,800 --> 01:27:46,680
pretty much always pops up in like the first couple

1960
01:27:46,720 --> 01:27:48,119
of layers, and I don't even know if it, I

1961
01:27:48,199 --> 01:27:49,960
guess it probably could pop up later if you don't

1962
01:27:49,960 --> 01:27:52,399
pick it early on. Yeah, Yeah, like things are like

1963
01:27:52,520 --> 01:27:54,159
happening that way, then it must be the same for

1964
01:27:54,800 --> 01:27:56,479
like I don't know, maybe co checks always on like

1965
01:27:56,520 --> 01:27:59,199
the east side, Like I don't know, I have look.

1966
01:27:59,520 --> 01:28:02,439
Speaker 2: Well, like there definitely is things that are regional locktivity,

1967
01:28:02,800 --> 01:28:05,880
as you already said, like like the west wing is

1968
01:28:05,920 --> 01:28:07,920
only going to appear on the west wing, same thing

1969
01:28:08,000 --> 01:28:11,359
with the east wing. But something that I really wasn't

1970
01:28:11,399 --> 01:28:16,479
doing initially was thinking about like strategically putting things early

1971
01:28:16,640 --> 01:28:18,760
on that I really won't need later on, like a

1972
01:28:18,960 --> 01:28:22,039
like a great card, which I'm sure you've come across.

1973
01:28:22,600 --> 01:28:25,199
I think it's just called hallway where it basically makes

1974
01:28:25,239 --> 01:28:27,960
it so like it'll always be an unlocked door like

1975
01:28:28,039 --> 01:28:31,520
on the other side. Yeah, so it's it's really good

1976
01:28:31,560 --> 01:28:33,520
if you can have, if you can save that later on,

1977
01:28:33,640 --> 01:28:35,640
because as you get more north, the door has become

1978
01:28:35,680 --> 01:28:39,720
more locked or just sorry, like more frequently locked. So

1979
01:28:40,039 --> 01:28:43,399
there's been many instances when I'm i'm cruising, I'm I

1980
01:28:43,520 --> 01:28:46,840
have really good like setups on my cards, but then

1981
01:28:46,880 --> 01:28:49,560
I just see those keys just trinking away because every

1982
01:28:49,600 --> 01:28:51,760
single door that I'm coming across now is just like

1983
01:28:51,880 --> 01:28:54,399
it's always locked. So that that's where in my mind,

1984
01:28:54,399 --> 01:28:56,000
I'm like, man if I would have saved those earlier

1985
01:28:56,039 --> 01:28:58,399
on because early I would just see it like first card,

1986
01:28:58,439 --> 01:28:59,960
I'm like, fuck, yeah, this is perfect, it's gonna be

1987
01:29:00,039 --> 01:29:03,520
closer to the bottom corner. Let's do this. But yeah,

1988
01:29:03,560 --> 01:29:06,119
that's another strategy that I just wasn't thinking about at all,

1989
01:29:06,279 --> 01:29:08,399
Like in the first like fourteen days that I was

1990
01:29:08,439 --> 01:29:09,840
playing it, like I was just I was just like

1991
01:29:09,960 --> 01:29:10,680
speed running this.

1992
01:29:11,279 --> 01:29:13,800
Speaker 1: Yeah, well that's why I'm I'm stoked that what you're

1993
01:29:13,800 --> 01:29:16,000
saying there, like the Pope or not the poker, the

1994
01:29:16,159 --> 01:29:17,640
dart game, and how that it's like getting more and

1995
01:29:17,760 --> 01:29:20,640
more complex is like after a while, like doing that

1996
01:29:20,760 --> 01:29:22,920
over and over again. Once you know the solution, it's

1997
01:29:22,960 --> 01:29:24,279
just like okay, and now I just have to spend

1998
01:29:24,720 --> 01:29:26,800
you know, depend on how quick good you are at math,

1999
01:29:26,880 --> 01:29:29,239
like sixty seconds just doing this every time, or like

2000
01:29:29,439 --> 01:29:31,399
every time I'm in the parlor game, I'm like looking

2001
01:29:31,399 --> 01:29:34,079
at these boxes and like mathing it out. You know,

2002
01:29:34,159 --> 01:29:35,800
there's only one here, Like it's got to be. I

2003
01:29:36,119 --> 01:29:38,840
really need those fucking gems, like I really need those gems.

2004
01:29:39,079 --> 01:29:40,199
So I want to get it right every time. And

2005
01:29:40,199 --> 01:29:42,119
I feel like as you go on, there's more and

2006
01:29:42,199 --> 01:29:45,720
more optimization of that and like you know, sound like

2007
01:29:46,039 --> 01:29:48,600
orchard kind of allows for something else like that too,

2008
01:29:48,640 --> 01:29:50,840
where you can kind of have a little more guaranteed

2009
01:29:50,880 --> 01:29:53,159
rewards in certain spots, I guess. So I feel like

2010
01:29:53,159 --> 01:29:54,640
it's yeah, a little bit of that as well, just

2011
01:29:54,680 --> 01:29:58,680
making things like more and more efficient. But yeah, like that,

2012
01:29:58,800 --> 01:30:02,439
that part of it's really really engaging so far. Have

2013
01:30:02,600 --> 01:30:06,439
you been in the garage yet? Yes, I've had to

2014
01:30:06,479 --> 01:30:08,760
pop up once and now I've I've put the car

2015
01:30:08,920 --> 01:30:10,880
keys I think they're car keys. I put them like

2016
01:30:10,960 --> 01:30:13,079
in the coat checks and I'm like gonna try and

2017
01:30:13,119 --> 01:30:16,359
find this. But I've only ever seen the garage one time.

2018
01:30:16,439 --> 01:30:18,279
I think it maybe it had gem requirements so I

2019
01:30:18,279 --> 01:30:19,119
couldn't like buy it at.

2020
01:30:19,000 --> 01:30:22,600
Speaker 2: The it's like three gems or it's three or two gems,

2021
01:30:22,680 --> 01:30:24,359
like it's quite a few gems to get in there.

2022
01:30:24,479 --> 01:30:26,279
And then the thing is that you get three keys

2023
01:30:26,399 --> 01:30:27,640
if you get in there, like guarantee.

2024
01:30:27,640 --> 01:30:30,079
Speaker 1: Oh nice, and that I was gonna ask you about that.

2025
01:30:30,079 --> 01:30:32,119
I feel like keys is one of the few things

2026
01:30:32,159 --> 01:30:34,880
that I haven't been able to find like a consistent way,

2027
01:30:34,960 --> 01:30:37,840
like stockpile keys, you know, like money and like certain

2028
01:30:37,920 --> 01:30:39,720
gems and things, but keys are. It seemed to be

2029
01:30:39,840 --> 01:30:43,600
like the I don't know, lowest common denominator when I'm

2030
01:30:43,840 --> 01:30:44,840
getting my resources.

2031
01:30:45,319 --> 01:30:49,239
Speaker 2: Yeah, they they can appear in pretty much like any room. Really.

2032
01:30:49,439 --> 01:30:51,159
Speaker 1: The metal protector helps because they'll just be in like

2033
01:30:51,520 --> 01:30:52,359
under a table or.

2034
01:30:52,359 --> 01:30:54,119
Speaker 2: Something, right for sure. And then if you if you

2035
01:30:54,399 --> 01:30:58,520
find the sledgehammer, so you can open up boxes. Initially

2036
01:30:58,600 --> 01:30:59,920
I was such an idiot. I was using my key

2037
01:31:00,199 --> 01:31:01,840
on like boxes, and then of course I would have

2038
01:31:01,880 --> 01:31:02,560
no keys later on.

2039
01:31:02,680 --> 01:31:05,640
Speaker 1: That's like last effort for me. Yeah, exactly, So.

2040
01:31:05,840 --> 01:31:07,920
Speaker 2: If you get the sledgehammer. Though, there's many times where

2041
01:31:07,960 --> 01:31:09,960
there's like two keys and a gem in some of

2042
01:31:10,000 --> 01:31:13,039
those treasure chests, like they you can really find them easily.

2043
01:31:13,159 --> 01:31:15,720
There's been some times. I think it was the bunk

2044
01:31:15,800 --> 01:31:19,000
beds room, like I've had like consistently just finding like

2045
01:31:19,039 --> 01:31:23,319
two keys in there, which has been really good. It's

2046
01:31:23,399 --> 01:31:26,159
really iffy. That was one of my upgrades actually is

2047
01:31:26,239 --> 01:31:28,439
I I think it's the storage room where you get

2048
01:31:28,520 --> 01:31:30,800
one key, one gem, one coin, and then I was

2049
01:31:30,840 --> 01:31:32,720
able to upgrade it so I get two keys now,

2050
01:31:33,960 --> 01:31:38,000
which is huge. So yeah, I was going through phases

2051
01:31:38,039 --> 01:31:40,239
of like never having keys to the point where I

2052
01:31:40,239 --> 01:31:42,319
would have like seven keys by the end of my run.

2053
01:31:42,520 --> 01:31:44,359
Like I like that I just couldn't use because I

2054
01:31:44,439 --> 01:31:46,680
had so many, But then I would have like no gems,

2055
01:31:47,000 --> 01:31:49,039
which really screws you over because there's many times when

2056
01:31:49,079 --> 01:31:51,239
you need those gem rooms because then you just get

2057
01:31:51,399 --> 01:31:54,479
stuck with like a a lavatory, you know, that's the

2058
01:31:54,560 --> 01:31:58,560
worst one, the red dead end bathroom that gives you nothing.

2059
01:32:00,119 --> 01:32:03,079
So yeah, it's it's it's a tricky balance. A lot

2060
01:32:03,119 --> 01:32:06,920
of that is just about just random chance though. And man,

2061
01:32:06,960 --> 01:32:09,840
how fantastic are the ivory dices though? You get those rerolls?

2062
01:32:09,920 --> 01:32:12,159
Oh yeah, so good game changer.

2063
01:32:12,720 --> 01:32:16,479
Speaker 1: Yeah yeah. I don't know if you have you updated

2064
01:32:16,520 --> 01:32:19,600
your upgraded your courtyard, because I'm guessing that stuff is random,

2065
01:32:19,720 --> 01:32:21,600
Like was the first thing thing you ever created the courtyard?

2066
01:32:21,600 --> 01:32:24,399
Speaker 2: Okay, so I guess that was the storage room and

2067
01:32:24,560 --> 01:32:26,479
then it was one of the bedroom ones.

2068
01:32:27,039 --> 01:32:30,880
Speaker 1: Okay, because I got an interesting upgrade, you know, one

2069
01:32:30,920 --> 01:32:34,159
of the choices I could have was it was the courtyard,

2070
01:32:34,199 --> 01:32:36,960
but I could make it the corey yard the courtyard,

2071
01:32:37,000 --> 01:32:39,680
and it was like fusing the corridor and the courtyard

2072
01:32:39,720 --> 01:32:42,239
into one, so it was like a green yellow hybrid.

2073
01:32:42,680 --> 01:32:44,600
It didn't actually give you any benefit, like where the

2074
01:32:44,640 --> 01:32:47,319
other thing was like bonus gem or bonus key kind

2075
01:32:47,319 --> 01:32:49,359
of what you said, they're the storage room. So I

2076
01:32:49,439 --> 01:32:51,520
went for the resource, but I maybe should have gone

2077
01:32:51,560 --> 01:32:52,920
for that for it just being like a weird thing.

2078
01:32:53,199 --> 01:32:54,359
But I was kind of surprised to see it like

2079
01:32:54,479 --> 01:32:55,920
change the name, just because I thought there would be

2080
01:32:55,960 --> 01:32:58,159
specific things like, oh, you have to do this thing

2081
01:32:58,199 --> 01:33:00,880
in the courtyard, but that's like I have a courtyard now,

2082
01:33:00,960 --> 01:33:02,560
or do I just have the core a yard like

2083
01:33:02,640 --> 01:33:04,479
you know this. I'm sure it would like still count it,

2084
01:33:04,560 --> 01:33:06,079
but I don't know. I was kind of surprised to

2085
01:33:06,119 --> 01:33:08,600
see like a weird fusion. Yeah, as one of the

2086
01:33:08,760 --> 01:33:09,600
upgrade discs there.

2087
01:33:10,239 --> 01:33:14,159
Speaker 2: I had an option for that with my my bunk

2088
01:33:14,239 --> 01:33:17,119
house one or my bedroom one, because the one that

2089
01:33:17,199 --> 01:33:20,720
I got, it's like it's a regular room. I think

2090
01:33:20,760 --> 01:33:23,319
you get like plus tense movement when you get into it.

2091
01:33:23,680 --> 01:33:26,359
But then there's like this thing on the table and

2092
01:33:27,199 --> 01:33:29,039
it's basically like a little minigame where you have to

2093
01:33:29,159 --> 01:33:34,079
choose which room is actually like the bedroom types. So

2094
01:33:34,239 --> 01:33:36,840
of course if you like know the whole category, it's

2095
01:33:36,880 --> 01:33:38,479
pretty easy because you can just get in there and

2096
01:33:38,479 --> 01:33:39,720
then and then you and then you set it up

2097
01:33:39,720 --> 01:33:41,840
and then you get that like added onto that room

2098
01:33:42,279 --> 01:33:45,079
for like that run. So it's just like a little

2099
01:33:45,079 --> 01:33:47,720
bit of a bonus there. But then two of the

2100
01:33:47,800 --> 01:33:49,640
other options, because when you upgrade them, it gives you

2101
01:33:49,720 --> 01:33:53,319
three options. You choose one of them. It was like yeah,

2102
01:33:53,479 --> 01:33:55,800
like like it was either fusing it with like a

2103
01:33:55,920 --> 01:33:58,880
yellow room or something. I can't remember what it was

2104
01:33:59,000 --> 01:34:01,720
detailed wise. But then another one of the options, it

2105
01:34:01,920 --> 01:34:04,279
was like basically give me a resource that I hadn't

2106
01:34:04,319 --> 01:34:06,880
even seen yet. So so in my mind, I'm like, oh, wow,

2107
01:34:07,000 --> 01:34:08,760
like that there's actually so many things that I haven't

2108
01:34:08,760 --> 01:34:11,600
even unlocked yet for what was shown here. And I

2109
01:34:11,680 --> 01:34:13,680
didn't take that one because I'm like, I don't even

2110
01:34:13,720 --> 01:34:15,680
know what that is. Yeah, maybe I'm gonna be regretting

2111
01:34:15,720 --> 01:34:19,079
that later on, but I I do really love the

2112
01:34:19,399 --> 01:34:22,359
just the upgrade aspects to it as well as the

2113
01:34:22,640 --> 01:34:26,840
uh I think it's just the laboratory room. Have you

2114
01:34:26,880 --> 01:34:29,239
done that one yet where you like you get like

2115
01:34:29,279 --> 01:34:30,479
an experiment.

2116
01:34:30,720 --> 01:34:33,319
Speaker 1: Right, I've seen it, but I haven't. I think that

2117
01:34:33,439 --> 01:34:34,960
might be a gem requirement one. I feel like when

2118
01:34:34,960 --> 01:34:36,520
I've seen it, I haven't been able to buy it,

2119
01:34:36,760 --> 01:34:38,560
but so I don't think I've actually been in it yet.

2120
01:34:38,920 --> 01:34:40,479
Speaker 2: So yeah, you go into like the lab and then

2121
01:34:40,479 --> 01:34:42,920
you go on the terminal on the computer and then

2122
01:34:42,920 --> 01:34:46,800
you basically get like it reminds me of Chance Time

2123
01:34:46,960 --> 01:34:51,079
actually in Mario Party very randomly, where you choose. In

2124
01:34:51,239 --> 01:34:53,920
Chance Time, you know, you choose which character is going

2125
01:34:53,960 --> 01:34:56,039
to be affected, and then you choose what the result is.

2126
01:34:56,319 --> 01:34:58,720
So in this you basically choose like the start of

2127
01:34:58,760 --> 01:35:01,279
a phrase, and then you choose the like the back

2128
01:35:01,359 --> 01:35:03,720
end of the phrase. Yeah, so for example, it would

2129
01:35:03,760 --> 01:35:07,319
be like immediately and then it would be you know,

2130
01:35:07,640 --> 01:35:10,239
you lose five steps, or a more positive ry like

2131
01:35:10,399 --> 01:35:12,760
I get taken to forty steps, or you could choose

2132
01:35:12,880 --> 01:35:15,960
like whenever I enter a red room, you know, and

2133
01:35:16,039 --> 01:35:17,680
then you do the like the back one where it's

2134
01:35:17,680 --> 01:35:19,000
like I gain forty steps.

2135
01:35:19,000 --> 01:35:19,640
Speaker 1: So cool.

2136
01:35:19,640 --> 01:35:22,479
Speaker 2: Of course, there's there's more optimized pairings you can do,

2137
01:35:23,479 --> 01:35:26,319
and then to my knowledge, when you add it lasts

2138
01:35:26,399 --> 01:35:28,960
the entire run or it's I think if you just

2139
01:35:29,000 --> 01:35:31,560
go interact with the terminal again, you can deactivate it.

2140
01:35:31,640 --> 01:35:34,640
But okay, some of them have been like really game changer,

2141
01:35:34,800 --> 01:35:37,279
where yeah, like the one that I just mentioned where

2142
01:35:37,479 --> 01:35:39,720
if I I think what it is is if I

2143
01:35:40,000 --> 01:35:42,399
pull a red room, I lose five steps, but then

2144
01:35:42,439 --> 01:35:45,560
I instantly go to forty, which is like, Okay, if

2145
01:35:45,560 --> 01:35:47,720
I'm over forty, it kind of sucks because I'm gonna

2146
01:35:47,760 --> 01:35:50,760
be losing steps. However, maybe if I open up the room,

2147
01:35:50,880 --> 01:35:52,680
I just won't go into it right away, Like how.

2148
01:35:52,760 --> 01:35:55,399
Speaker 1: You probably won't find that room until higher up, right,

2149
01:35:55,479 --> 01:35:57,479
so you're probably are gonna be down steps.

2150
01:35:57,279 --> 01:35:59,000
Speaker 2: Unless you get like the boiler room. Have you gotten

2151
01:35:59,039 --> 01:36:02,279
that one where its fire chance that you get red rooms?

2152
01:36:02,359 --> 01:36:04,960
Which that run was horrible because I pulled the boiler

2153
01:36:05,039 --> 01:36:06,760
room wait for early, so then like the.

2154
01:36:06,800 --> 01:36:09,039
Speaker 1: Same time, it was kind of nice a couple of

2155
01:36:09,039 --> 01:36:12,000
times to like just get I think the furnace room, right,

2156
01:36:12,079 --> 01:36:14,920
that's yeah, it's kind of nice to like get the

2157
01:36:15,000 --> 01:36:16,399
red ones out of the way because I think there's

2158
01:36:16,399 --> 01:36:18,199
only like six or seven in the pool, right, it

2159
01:36:18,279 --> 01:36:20,119
is a good point, Yeah, crush all them out there.

2160
01:36:20,159 --> 01:36:22,079
Maybe I was able to turn off the gymnasium so

2161
01:36:22,079 --> 01:36:23,560
I didn't have to get that d buff on there,

2162
01:36:23,600 --> 01:36:25,399
and I was, yeah, kind of good to go, or

2163
01:36:25,479 --> 01:36:27,840
like the weight room. I haven't been in the weight

2164
01:36:27,920 --> 01:36:29,039
room yet I don't think so.

2165
01:36:29,239 --> 01:36:32,800
Speaker 2: The the gymnasium you lose like two when you enter,

2166
01:36:32,880 --> 01:36:35,119
and then the weight room you lose half of your steps.

2167
01:36:35,279 --> 01:36:36,880
Speaker 1: Oh right, okay, actually have had that one.

2168
01:36:37,039 --> 01:36:40,079
Speaker 2: If you're like six, it sucks and you can't turn

2169
01:36:40,159 --> 01:36:43,439
that no, yeah, exactly, So that's where you need a

2170
01:36:43,520 --> 01:36:47,359
bedroom close by to mitigate that. So I do love,

2171
01:36:47,600 --> 01:36:50,399
like again, like the strategy of building the rooms in

2172
01:36:50,760 --> 01:36:55,640
like a a way to like there's definitely moments when

2173
01:36:55,680 --> 01:36:57,760
you have like the cannon fodder cards that you just

2174
01:36:57,840 --> 01:36:59,439
want to burn through, you know, you just want to

2175
01:36:59,520 --> 01:37:00,319
use them room.

2176
01:37:00,479 --> 01:37:03,159
Speaker 1: Yeah, although I'm sure spare room does something crazy that

2177
01:37:03,239 --> 01:37:04,239
I just don't know about yet.

2178
01:37:05,680 --> 01:37:07,600
Speaker 2: That's just the straight right, It's just that's.

2179
01:37:07,439 --> 01:37:09,680
Speaker 1: The one that's like, you know, just barely painted. It's

2180
01:37:09,720 --> 01:37:12,720
like a white empty I've never seen even like a

2181
01:37:12,800 --> 01:37:14,840
coin in there. Like it's just as like a portal

2182
01:37:14,920 --> 01:37:19,399
back room, it kind of does. Yeah.

2183
01:37:20,319 --> 01:37:22,359
Speaker 2: Yeah, I'm pretty sure there's no items in that in

2184
01:37:22,439 --> 01:37:24,319
that room ever, but sometimes a locked door.

2185
01:37:24,399 --> 01:37:26,319
Speaker 1: So there's got to be something that makes spare I

2186
01:37:26,359 --> 01:37:28,000
guess if you could to upgrade your spare room and

2187
01:37:28,039 --> 01:37:30,399
make it useful, that'd be cool. Yeah, I wonder sometimes

2188
01:37:30,399 --> 01:37:32,079
it's nice to just have a straight shot like that

2189
01:37:32,239 --> 01:37:37,199
rather than like a weird So have you made anything

2190
01:37:37,239 --> 01:37:39,560
at the workshop yet? Have you been able to combine

2191
01:37:39,640 --> 01:37:40,359
any objects?

2192
01:37:40,479 --> 01:37:43,680
Speaker 2: Every time I've gone there, I've been like wanting to

2193
01:37:43,800 --> 01:37:45,720
use my items. So no, I I haven't had like

2194
01:37:45,720 --> 01:37:47,840
an abundance in the sense where I want to build.

2195
01:37:47,840 --> 01:37:49,800
Speaker 1: You know of any that you were like able to combine,

2196
01:37:49,840 --> 01:37:52,680
but you just didn't hit like no, except okay, I

2197
01:37:52,720 --> 01:37:54,920
still be able to find a I've only seen that

2198
01:37:55,000 --> 01:37:57,720
room I think twice, but I haven't been able to

2199
01:37:57,800 --> 01:38:01,199
find a combination. Oh, should be taking notes of which

2200
01:38:01,239 --> 01:38:03,359
things don't work so that I know which ones could work.

2201
01:38:03,479 --> 01:38:05,239
So yeah, they keep in mind. I just thought of

2202
01:38:05,319 --> 01:38:07,640
that right now. But it's a useful thing.

2203
01:38:08,279 --> 01:38:11,319
Speaker 2: Have you interacted with the foundation.

2204
01:38:12,640 --> 01:38:17,359
Speaker 1: Foundation? Yeah, it's a room never never even heard of

2205
01:38:17,439 --> 01:38:17,800
such a thing.

2206
01:38:18,000 --> 01:38:20,920
Speaker 2: Interesting. Yeah, I'll I'll leave it there. It's a very

2207
01:38:21,000 --> 01:38:24,920
unique room that's way different than other cards and yeah, no,

2208
01:38:25,560 --> 01:38:27,840
I'll leave it there. But when you get there, it

2209
01:38:28,399 --> 01:38:32,159
affects like what you're doing going forward, Yeah, in a

2210
01:38:32,199 --> 01:38:35,600
certain way, which is yeah interesting.

2211
01:38:35,600 --> 01:38:37,760
Speaker 1: When you Okay, so when you said I only think

2212
01:38:37,800 --> 01:38:40,720
I have a couple more things here before. I don't

2213
01:38:40,760 --> 01:38:43,319
want to get spoiled either, you know. Okay, So when

2214
01:38:43,319 --> 01:38:46,680
you said that you've almost like made it to the

2215
01:38:47,479 --> 01:38:49,039
you almost got to the forty sixth three, Like, do

2216
01:38:49,079 --> 01:38:51,159
you mean that you've been filling out the entire map

2217
01:38:51,239 --> 01:38:52,800
and then getting into the anti chamber or you just

2218
01:38:52,840 --> 01:38:55,840
been getting to the anti chamber there, So a little

2219
01:38:55,840 --> 01:38:56,319
bit of both.

2220
01:38:56,439 --> 01:38:59,680
Speaker 2: Like the the two I'd say two out of the

2221
01:38:59,760 --> 01:39:02,680
three times that I was like really close, I was

2222
01:39:02,720 --> 01:39:05,880
actually like filling it up really good, Like I like,

2223
01:39:05,960 --> 01:39:08,640
I I pretty much not missed a cell going up

2224
01:39:08,800 --> 01:39:11,640
like the whole way, and then at the end it

2225
01:39:11,680 --> 01:39:13,239
got a little bit dicey, and then I got to

2226
01:39:13,359 --> 01:39:16,880
the I think it's called the anti chamber, and then

2227
01:39:17,520 --> 01:39:19,439
like if you didn't know, those doors like they're lot

2228
01:39:19,560 --> 01:39:21,079
like you have to open them up in a certain way.

2229
01:39:22,000 --> 01:39:24,199
So I got to it and I just not or

2230
01:39:24,399 --> 01:39:26,680
like maybe I opened up the one on the other side,

2231
01:39:26,840 --> 01:39:28,840
but then I was just stuck on the on the

2232
01:39:28,960 --> 01:39:30,520
right side. So then I just couldn't get there and

2233
01:39:30,600 --> 01:39:32,520
I had to end of the day, which was really horrible.

2234
01:39:32,760 --> 01:39:36,319
And then one other time I basically had only filled

2235
01:39:36,399 --> 01:39:38,840
up like the west side, Like I just went hard right,

2236
01:39:38,920 --> 01:39:42,079
I didn't get like anything on the left side, and

2237
01:39:42,159 --> 01:39:43,760
then I got to the door, but then it just

2238
01:39:43,880 --> 01:39:46,479
wasn't it wasn't unlocked, and then I had not opened

2239
01:39:46,479 --> 01:39:46,880
it up.

2240
01:39:46,760 --> 01:39:48,640
Speaker 1: On I have a couple of clues of like how

2241
01:39:48,640 --> 01:39:49,319
to open those.

2242
01:39:50,279 --> 01:39:53,039
Speaker 2: Yeah, I guess the one time I had opened up

2243
01:39:53,039 --> 01:39:54,840
the one on the left side, but then I I

2244
01:39:55,039 --> 01:39:57,319
just was stuck on the right and that one sucked.

2245
01:39:58,479 --> 01:39:59,279
Speaker 1: That's heartbreaking.

2246
01:39:59,600 --> 01:40:03,199
Speaker 2: But I I imagine you have to get it all right,

2247
01:40:03,359 --> 01:40:05,159
Like I imagine you have to get all the doors.

2248
01:40:06,000 --> 01:40:08,439
Speaker 1: That's what I'm thinking, Like maybe you can get in there.

2249
01:40:08,439 --> 01:40:10,880
Maybe once you get in there your way, like without

2250
01:40:11,600 --> 01:40:13,760
doing every last one, like maybe you probably get some

2251
01:40:13,880 --> 01:40:16,760
good info at the very least. Yeah, if you did

2252
01:40:16,840 --> 01:40:19,159
get there, Like, but I'm guessing because of the whole

2253
01:40:19,199 --> 01:40:21,319
forty sixth room thing, I'm guessing you do have to

2254
01:40:22,199 --> 01:40:25,359
fill out every square of it. Yeah, but I don't know.

2255
01:40:25,399 --> 01:40:27,880
Maybe there's also ways to like cheese that a little bit.

2256
01:40:27,920 --> 01:40:30,439
I'm not I'm not sure there's imagine there's like speed

2257
01:40:30,520 --> 01:40:32,840
run ways to do. I don't know how someone would

2258
01:40:32,840 --> 01:40:35,000
speed run in rang game like this, but I'm sure

2259
01:40:35,039 --> 01:40:37,760
someone will. Yeah, And I'm wondering too if like somewhere

2260
01:40:38,079 --> 01:40:39,760
like around the outside of the house, if you can

2261
01:40:39,880 --> 01:40:42,640
like get a different entrance way and like maybe get

2262
01:40:42,680 --> 01:40:44,960
a back up, like an extra way if you made

2263
01:40:45,000 --> 01:40:49,039
a dead end or something like that. But haven't, like

2264
01:40:49,159 --> 01:40:51,000
I've barely made it, Like I haven't made it to

2265
01:40:51,119 --> 01:40:54,720
that fence on the left. No, I haven't either side whatever.

2266
01:40:54,760 --> 01:40:56,520
It seems like there's just open path there. I'm not

2267
01:40:56,520 --> 01:40:57,800
sure you can always see it if you get like

2268
01:40:57,840 --> 01:40:59,560
one of the green rooms and can look outside, but

2269
01:41:00,000 --> 01:41:01,239
I haven't really figured it out yet.

2270
01:41:01,479 --> 01:41:04,199
Speaker 2: Have you come across any other keys than just like

2271
01:41:04,279 --> 01:41:05,359
the basic keys.

2272
01:41:05,920 --> 01:41:08,800
Speaker 1: Yeah, I've found the silver key a few times. I'm

2273
01:41:08,800 --> 01:41:11,039
guessing you've seen that one too, That, yeah, like gives

2274
01:41:11,039 --> 01:41:14,079
you a guaranteed like mult door room. Yeah.

2275
01:41:14,840 --> 01:41:15,039
Speaker 2: Yeah.

2276
01:41:15,119 --> 01:41:17,880
Speaker 1: And then I was curious because I one time saw

2277
01:41:17,920 --> 01:41:19,680
a room that was like you can buy keys here,

2278
01:41:19,720 --> 01:41:21,039
So I'm guessing that's where you can get some other

2279
01:41:21,119 --> 01:41:24,199
freaky keys. And I've definitely found a specific door that

2280
01:41:24,319 --> 01:41:27,159
I really really want to open, and I don't know

2281
01:41:27,239 --> 01:41:29,279
what key opens it I have. I had a clue,

2282
01:41:29,319 --> 01:41:30,960
and then it did. I thought I maybe to combine

2283
01:41:31,000 --> 01:41:33,079
the silver key with another key in the in the workshop.

2284
01:41:33,119 --> 01:41:35,199
But you couldn't. I couldn't put the silver key in

2285
01:41:35,239 --> 01:41:37,720
the workshop thing. You couldn't do that. So I'm really

2286
01:41:37,760 --> 01:41:40,800
curious to see what kind of I don't know, Yeah, definitely,

2287
01:41:40,920 --> 01:41:43,479
I don't know. If you've I don't want to spoil

2288
01:41:43,600 --> 01:41:46,119
what I'm thinking of right now. Maybe maybe you already

2289
01:41:46,119 --> 01:41:47,319
know what I'm talking about, but like I don't.

2290
01:41:48,039 --> 01:41:49,800
Speaker 2: I got into a spot that I needed a different

2291
01:41:49,840 --> 01:41:51,760
key than what I had it, which was like, it's

2292
01:41:51,800 --> 01:41:54,079
like a legend of Zelda big key situation. You know,

2293
01:41:54,199 --> 01:41:58,359
it's like, right, a major key is key. Yeah, but no,

2294
01:41:58,479 --> 01:42:02,000
I've I've only seen the regular keys, the silver keys.

2295
01:42:02,239 --> 01:42:05,439
And then uh, it's I think it's called the like

2296
01:42:05,520 --> 01:42:08,960
the green key or like the Okay, which I got

2297
01:42:09,000 --> 01:42:10,479
in the same way that I got the silver key,

2298
01:42:10,640 --> 01:42:12,800
like whether it was in the darts game or something,

2299
01:42:14,039 --> 01:42:16,560
and then it just it's it's the same thing as

2300
01:42:16,600 --> 01:42:18,319
the silver key, it just takes you to a different

2301
01:42:18,399 --> 01:42:19,000
type of room.

2302
01:42:20,880 --> 01:42:24,359
Speaker 1: And have you done anything with the pump room yet?

2303
01:42:25,840 --> 01:42:28,119
Speaker 2: I got in there and I looked around and was

2304
01:42:28,199 --> 01:42:29,920
really confused, and then I'm like, I don't know what

2305
01:42:30,039 --> 01:42:31,800
any of this does, so I'm just not going. Yeah.

2306
01:42:31,840 --> 01:42:33,760
Speaker 1: I definitely was in there for like forty five minutes,

2307
01:42:33,880 --> 01:42:36,199
just like how the fuck do these dials? Were looking

2308
01:42:36,239 --> 01:42:40,119
at the diagram and the wall eventually makes sense, and yeah.

2309
01:42:40,199 --> 01:42:42,560
Speaker 2: I knew that was gonna happen. So I'm like, I

2310
01:42:42,600 --> 01:42:44,399
don't want to touch any of these right now, which

2311
01:42:44,439 --> 01:42:47,560
I probably regret because it probably would have done me

2312
01:42:47,680 --> 01:42:50,000
good spending some time in there and taking outes and

2313
01:42:50,079 --> 01:42:51,960
all that. But yeah, because it's like you have the

2314
01:42:52,000 --> 01:42:54,640
pumps and then you have the diagrams and then there's

2315
01:42:54,720 --> 01:42:57,439
like a bunch of lights with switches on the uh,

2316
01:42:57,800 --> 01:42:59,880
on the wall, but I didn't know what that did. Yeah,

2317
01:43:00,439 --> 01:43:03,640
same thing with the breaker box. You've probably come across

2318
01:43:03,760 --> 01:43:07,920
that room breaker room breaker box, yeah, yeah, And like

2319
01:43:08,079 --> 01:43:11,319
there's many different functions there of course, like like the classics.

2320
01:43:11,359 --> 01:43:12,760
If you get the dark room, like you can turn

2321
01:43:12,800 --> 01:43:13,479
the lights back.

2322
01:43:13,359 --> 01:43:17,840
Speaker 1: On, turn them off, which is great. Yeah, oh my god,

2323
01:43:18,319 --> 01:43:19,880
you could do that. You haven't done that. Yeah, you

2324
01:43:19,960 --> 01:43:21,800
can turn off the negative effect from the gym, so

2325
01:43:21,880 --> 01:43:23,960
you don't lose two steps if you turn the lights

2326
01:43:23,960 --> 01:43:24,399
off of there.

2327
01:43:24,760 --> 01:43:26,880
Speaker 2: Yeah, because I've seen that as one of the options

2328
01:43:26,920 --> 01:43:28,319
on the breakers, but I never switched.

2329
01:43:28,439 --> 01:43:31,560
Speaker 1: I remember doing that, and then like, I'm like, why

2330
01:43:31,600 --> 01:43:32,800
would you be able to turn off the lights in

2331
01:43:32,800 --> 01:43:34,680
the gymnasium. Maybe that's what it does. And then I

2332
01:43:34,720 --> 01:43:36,920
remember like later on I found a note that confirmed that,

2333
01:43:36,960 --> 01:43:38,640
but yeah you can, Okay, you can do that. And

2334
01:43:38,640 --> 01:43:40,520
then yeah, like the one of the bottoms like scratched out.

2335
01:43:40,520 --> 01:43:42,840
I think it says like the cabinet or something weird like, yeah,

2336
01:43:43,239 --> 01:43:44,640
so I don't know what's going on with that yet.

2337
01:43:44,680 --> 01:43:46,760
Speaker 2: And then what's the third one the gym or not

2338
01:43:46,840 --> 01:43:48,199
the gym, sorry, the garage.

2339
01:43:48,720 --> 01:43:51,000
Speaker 1: Right, which yeah, I haven't like because that's I guess

2340
01:43:51,000 --> 01:43:52,640
it would be random because I've noticed that sometimes the

2341
01:43:52,720 --> 01:43:55,560
dark room is on or off like it's it seems

2342
01:43:55,560 --> 01:43:56,560
like usually the dark.

2343
01:43:56,479 --> 01:43:59,119
Speaker 2: Room starts on and then it goes off and it's

2344
01:43:59,159 --> 01:44:01,000
done that pretty consistent for me. I don't know if

2345
01:44:01,039 --> 01:44:03,119
it does that all the time, but yeah, and then

2346
01:44:03,159 --> 01:44:05,199
you can turn it on, and then there's there's just

2347
01:44:05,319 --> 01:44:07,239
like some photos and stuff that you can look out,

2348
01:44:07,359 --> 01:44:09,119
some some loot sometimes in there.

2349
01:44:09,199 --> 01:44:11,279
Speaker 1: Yeah, but yeah, the middle part of the breaker box,

2350
01:44:11,399 --> 01:44:14,239
all the lights. I have one hint written down that

2351
01:44:14,279 --> 01:44:16,800
I read somewhere, but like it had because it had

2352
01:44:16,920 --> 01:44:20,039
six colors, but like I couldn't select those colors on

2353
01:44:20,119 --> 01:44:22,159
the breaker box, so I feel like I'm missing something.

2354
01:44:22,199 --> 01:44:24,840
And then obviously, just like the key card thing turn

2355
01:44:24,880 --> 01:44:26,199
on off, that's pretty straightforward, I.

2356
01:44:26,159 --> 01:44:28,399
Speaker 2: Think, Yeah, I found a note kind of talking about

2357
01:44:28,439 --> 01:44:30,880
how to switch the colors in like certain ways. I

2358
01:44:30,920 --> 01:44:32,479
don't know if it's note that you're referring to.

2359
01:44:32,520 --> 01:44:34,239
Speaker 1: That must be a different one. I have one that's

2360
01:44:34,279 --> 01:44:35,640
like tell me which colors I need to put in

2361
01:44:35,680 --> 01:44:36,199
which spots.

2362
01:44:36,239 --> 01:44:38,279
Speaker 2: See that's the note then that I need because I.

2363
01:44:38,560 --> 01:44:40,399
Speaker 1: Was so confised we have the opposite note.

2364
01:44:40,520 --> 01:44:42,680
Speaker 2: Okay, I figured out how to do it, and then

2365
01:44:42,680 --> 01:44:44,119
I did it all, and then I'm like, why is

2366
01:44:44,159 --> 01:44:45,960
there anything happening? Like like what the fuck? And that

2367
01:44:46,159 --> 01:44:48,640
like I probably spent like fifteen minutes at that breaker

2368
01:44:48,720 --> 01:44:51,960
box like just doing like the pattern to like for

2369
01:44:52,079 --> 01:44:54,560
what I thought would work, but clearly not. And then

2370
01:44:54,600 --> 01:44:56,640
I'm like, I wonder something.

2371
01:44:56,840 --> 01:44:58,840
Speaker 1: So maybe I wonder if that's well I guess if

2372
01:44:58,920 --> 01:45:01,359
the because we're talking about the dark tunnel down there,

2373
01:45:01,399 --> 01:45:03,039
like would make sense if your lights on, but also

2374
01:45:03,039 --> 01:45:04,600
if it's torches, like I don't know if that would.

2375
01:45:05,319 --> 01:45:06,800
I mean, there's a little bit of magic that's going

2376
01:45:06,840 --> 01:45:08,760
on in this world, right, so maybe yeah, turn a

2377
01:45:08,960 --> 01:45:11,119
break your box to activate torches. That's not the most

2378
01:45:11,119 --> 01:45:14,840
shocking thing that could happen in this game, I guess. Yeah, No,

2379
01:45:15,119 --> 01:45:15,920
I'm curious.

2380
01:45:16,039 --> 01:45:17,920
Speaker 2: It's funny. Like the more we talk about this, of course,

2381
01:45:17,960 --> 01:45:19,239
I just want to jump back in there now with

2382
01:45:19,279 --> 01:45:20,680
the newfound knowledge that I have.

2383
01:45:21,680 --> 01:45:26,319
Speaker 1: Yeah, definitely. Yeah, any other thoughts or questions that you

2384
01:45:26,399 --> 01:45:30,399
want to good? I like, you've definitely given me some

2385
01:45:30,600 --> 01:45:34,319
fire here to go discover some stuff, which I'm excited about.

2386
01:45:35,039 --> 01:45:39,319
Speaker 2: I Oh, one thing I'll mention is, Yeah, as we've

2387
01:45:39,399 --> 01:45:42,720
kind of talked around, at the end of every run,

2388
01:45:43,439 --> 01:45:46,720
it kind of shows you, like you're like how you

2389
01:45:46,840 --> 01:45:49,560
did on that run. It'll it'll give you a unique

2390
01:45:49,680 --> 01:45:51,880
name for the house that you build with the blueprints,

2391
01:45:51,880 --> 01:45:53,800
which I think is really fun. I didn't really clue

2392
01:45:53,840 --> 01:45:55,880
into it at first, but it actually changes like the

2393
01:45:56,039 --> 01:45:59,199
shape of what it shows. So like in the last

2394
01:45:59,239 --> 01:46:01,399
couple of runs, done horrible and I've only gotten like

2395
01:46:01,479 --> 01:46:03,520
two layers in. I guess it would be like the

2396
01:46:03,560 --> 01:46:05,359
first two tiers I think is how they kind of

2397
01:46:05,399 --> 01:46:07,199
discerned it. I don't know what breaks down like a

2398
01:46:07,239 --> 01:46:09,000
three to two. I think it's just the farther north

2399
01:46:09,039 --> 01:46:15,079
you go. But it says like like the something bungalow,

2400
01:46:15,239 --> 01:46:18,079
like like the small bungalow is essentially what I made

2401
01:46:18,119 --> 01:46:20,359
because I got like one layer in and then one

2402
01:46:20,399 --> 01:46:23,239
of them. It was when I got the like the

2403
01:46:23,319 --> 01:46:26,800
furnace room, and it said the the Scarlet Inn, which

2404
01:46:26,840 --> 01:46:28,399
I thought was so fantastic because.

2405
01:46:28,199 --> 01:46:29,840
Speaker 1: I had the Scarlet Villa at one point.

2406
01:46:29,880 --> 01:46:32,399
Speaker 2: Oh okay, yeah, because it was mostly all red, but

2407
01:46:32,520 --> 01:46:34,199
then I had gotten a lot of bedrooms, so then

2408
01:46:34,239 --> 01:46:35,720
it was an inn. So I'm like, oh, that's kind

2409
01:46:35,720 --> 01:46:37,640
of cool that they have like unique names for kind

2410
01:46:37,680 --> 01:46:40,039
of how I failed on that run because I didn't

2411
01:46:40,039 --> 01:46:42,760
get to room forty six. But it's I guess it's

2412
01:46:42,760 --> 01:46:44,560
another thing that's kind of cool to look back on

2413
01:46:44,640 --> 01:46:47,720
your on your progress and just your pass runs and

2414
01:46:47,800 --> 01:46:49,159
the different ones that you've made.

2415
01:46:49,800 --> 01:46:53,000
Speaker 1: Yeah, yeah, no, I uh, this came super cool. I'm

2416
01:46:53,239 --> 01:46:55,479
very like, you know, it's funny. This week, I was

2417
01:46:55,760 --> 01:46:58,000
going planning to talk about South of Midnight, which came

2418
01:46:58,000 --> 01:46:59,960
out just a few days ago in Game Pass, you know,

2419
01:47:00,079 --> 01:47:02,760
big Xbox game you know, I've played like a half

2420
01:47:02,800 --> 01:47:04,079
an hour of that, but I'm like, I just want

2421
01:47:04,079 --> 01:47:06,079
to play blueprints and nothing but blue Prints. And then

2422
01:47:06,079 --> 01:47:08,159
thankfully you hopped into it over the weekend too, so

2423
01:47:08,199 --> 01:47:10,760
we'd have this conversation. But yeah, I definitely clicked South

2424
01:47:10,800 --> 01:47:12,600
of Midnight down the down the Road a little bit

2425
01:47:12,640 --> 01:47:14,399
more there, So maybe next week I'll talk about South

2426
01:47:14,439 --> 01:47:16,239
of Midnight. But yeah, I can't. I can't put this

2427
01:47:16,319 --> 01:47:18,199
game down. It's got that one more run itis in me,

2428
01:47:18,840 --> 01:47:20,479
and it's weird one man, Like I feel like I

2429
01:47:20,720 --> 01:47:25,039
like with Rogue Lakes, I never like I need one

2430
01:47:25,119 --> 01:47:28,000
of each type of genre, like Splunky's my platform or

2431
01:47:28,079 --> 01:47:30,760
Rogue Lake buying ad Isaac's like my Zelda Dungeon one.

2432
01:47:31,119 --> 01:47:32,560
I just need like one of each type. And now

2433
01:47:32,640 --> 01:47:35,359
this is like my like puzzle one or something. It's

2434
01:47:35,720 --> 01:47:37,840
really great, so excited to play more of it.

2435
01:47:38,439 --> 01:47:40,319
Speaker 2: It's it's a different Roague Lake than I'm used to

2436
01:47:40,359 --> 01:47:42,319
playing as well, Like usually Roague Lakes that I played

2437
01:47:42,359 --> 01:47:44,800
in the past are more action paid, like like really

2438
01:47:44,880 --> 01:47:47,840
like high intensity gameplay, and this one's just got to

2439
01:47:47,880 --> 01:47:50,279
eat of Finch vibes, you know, on her through the

2440
01:47:50,359 --> 01:47:54,680
house and some nice music at various parts, like depending

2441
01:47:54,680 --> 01:47:57,960
on kind of which rooms you come across sometimes, and yeah,

2442
01:47:58,039 --> 01:47:59,920
I love those green rooms. Those green rooms just make

2443
01:48:00,119 --> 01:48:01,760
happy when I open it up and it's just yeah,

2444
01:48:01,760 --> 01:48:04,960
I'm in the outside all of a sudden. Yeah, good,

2445
01:48:05,000 --> 01:48:06,600
fuck the red rooms. I hate the red rooms.

2446
01:48:08,960 --> 01:48:11,760
Speaker 1: Very true. All Right, this is a super fun discussion.

2447
01:48:12,479 --> 01:48:14,319
I'd love to hear what people in the community are

2448
01:48:14,359 --> 01:48:16,720
thinking about this game. Let us know. And yeah, like

2449
01:48:16,720 --> 01:48:18,159
I said, next week, we'll be back a little bit

2450
01:48:18,239 --> 01:48:21,720
late and later than normal release date, but we'll still

2451
01:48:21,720 --> 01:48:25,279
be back nonetheless. Thank you for joining me, Kurtkain, thank

2452
01:48:25,319 --> 01:48:28,359
you for listening, and yeah, we'll see you again next time.

2453
01:48:28,439 --> 01:48:28,800
Bye bye,

