Speaker 1: He was a comedical podcast episode four ninety nine. I'm Brando,
Speaker 1: I'm here through and every'ere talking about how far we
Speaker 1: like to push our decks.
Speaker 2: Now and our themes.
Speaker 1: We're gonna do a regular micro Oh yeah, we should.
Speaker 3: We should do a mic test. Yeah.
Speaker 1: No, it tells us we're sounding good.
Speaker 3: Okay, Brando's not too loud. I'm not too loud. Sometimes
Speaker 3: I'm the loud one.
Speaker 1: After that, Oh, he's shaking his head. Give us the
Speaker 1: up and you know what that means. Hey, Ryan, We're
Speaker 1: back for yet another whirlwind adventure.
Speaker 3: How you doing good? What is going down?
Speaker 1: Whole bunch is going down. We've got a fairly interesting
Speaker 1: talk of topic to talk about today. We've got some
Speaker 1: stories to tell, some people to thank, some general c
Speaker 1: CEO business to get to. Before we get to any
Speaker 1: of that, we have to thank our official business, Daddy's
Speaker 1: Fusion Gaming Online dot com. They are a source for
Speaker 1: all your gaming needs where you can use special promo
Speaker 1: code say CEO Nation to save it, sell five percent
Speaker 1: off all your cards, your sealed product, your games, your
Speaker 1: play mats, your dice or boxes, and any other miscellaneous
Speaker 1: things that they happened to have in the shop. They
Speaker 1: will sell it to you for less as long as
Speaker 1: you tell them that we sent you.
Speaker 3: Oh, and I know what you're gonna get. What am
Speaker 3: I gonna all of the Edge of Eternity stuff that
Speaker 3: you love so much. I'm really not into it yet. Yeah,
Speaker 3: you know what. I was very into kind of like
Speaker 3: what it looked like and the stick of it all.
Speaker 3: And I think I still am because stations can be
Speaker 3: your commander. Sure, I like that. And that goes back
Speaker 3: to me like liking vehicles like you know I do. Yeah,
Speaker 3: So when it comes out or if I want to
Speaker 3: pre order some, I'm gonna go use CCO Nation promo code.
Speaker 3: I'm gonna get to discount. I'm gonna buy it anyways,
Speaker 3: I might as well spend less money on it.
Speaker 1: Yeah. Quick spoiler, We are recording this significantly earlier than
Speaker 1: we normally would, so like as we're speaking, the Edge
Speaker 1: of Eternity preview panel is actually ongoing as we're recording,
Speaker 1: so we don't have all the information yet. But we've
Speaker 1: seen a few of the alt arts, we've seen some
Speaker 1: of the basic lands, We've seen some of the stuff
Speaker 1: so far, and I personally, at this exact moment, maybe
Speaker 1: it's final fantasy burnout. Maybe it's excitement burnout. I don't know.
Speaker 1: But I'm less excited for this than I thought I
Speaker 1: was gonna be. I really did think I was really
Speaker 1: looking forward to it because I like space. I like
Speaker 1: bubble helmets, like dinosaurs with laser guns, and I haven't
Speaker 1: seen any of that shit.
Speaker 3: You know that that sounds to me kind of like Infinity,
Speaker 3: And I know that you didn't like that either. Now
Speaker 3: maybe you don't like space. I got you covered on this, though.
Speaker 3: What I am and what I think you can be
Speaker 3: excited for, tell me, is a regular, laterly priced magic set.
Speaker 3: What that isn't of some obtuse frickin universe beyond. It
Speaker 3: is a in universe magic set that is completely normal.
Speaker 1: Well as in universe and normal as they've been since
Speaker 1: they opened the Omen Paths and just kind of started
Speaker 1: doing whatever they want. And you know what else do
Speaker 1: is And I don't want to sound like a magic
Speaker 1: hipster when I say that, or like a boomer or
Speaker 1: any of that stuff, but well, you are a boomer.
Speaker 1: I know that I have certainly gone on record as
Speaker 1: saying that I wish that they would get away from
Speaker 1: the gate Watch and they just do some episodic stuff
Speaker 1: to like refresh the brand.
Speaker 3: And then come back on episodic stuff. Can you imagine we'll.
Speaker 1: Just do some episodic stuff to like build up to
Speaker 1: the next big point, like bring back another villain, do something.
Speaker 1: But now it's been years and it's time to make
Speaker 1: things cohesive again, because commanders and cowboy hats and assholes
Speaker 1: in space and whatever, whatever the fuck you've been doing.
Speaker 3: Race car driving race cars. I didn't tie.
Speaker 1: I think lots of people are getting tired of it
Speaker 1: and just do something.
Speaker 3: Did you drive any of those electric race cars in Vegas?
Speaker 1: Oh? You better, I did. I had so much fun
Speaker 1: with that. List me and like, these little kids are racing,
Speaker 1: I had so much fun with Yeah, yeah, yeah, I
Speaker 1: forgot to mention you. Did you figure out how to
Speaker 1: let off the gas on the sharp corner? Oh?
Speaker 3: No, I rolled the car. I spun the car.
Speaker 1: I was having so much fun playing with these kids.
Speaker 3: It was great. I had a really good time with
Speaker 3: super fun. The thing about Edgy of Eternities, from the
Speaker 3: limited exposure I've had thus far, feels a little bit
Speaker 3: like ether drift. And I can't complain about that because
Speaker 3: you know that I liked ether Drift. I liked ether
Speaker 3: Drift enough to go to Fusion Gaming Online dot com
Speaker 3: and get a collector box of it. Yeah, I opened it.
Speaker 3: I'm not gonna say I'm gonna do that again because
Speaker 3: I haven't seen the whole set yet and I haven't
Speaker 3: really figured out yet. If I want to play vehicles
Speaker 3: and stations together. Yeah. If I could play a two
Speaker 3: hundred cardidh deck, though, boy, howdie you better believe I
Speaker 3: would have dinosaurs driving cars in cowboy hats, parking them
Speaker 3: in fucking stations. It'd be called Dinosaurs space Dock. Do
Speaker 3: not google that? Fuck? Now? You want to do that?
Speaker 1: I really do?
Speaker 3: Yeah, really really do. Yeah. We can make a partner deck.
Speaker 3: That'll be our pride deck next year.
Speaker 1: You play dinosaurs and I played Wait, I would play
Speaker 1: dinosaurs and you would play vehicles.
Speaker 3: I would call it space dock. Still.
Speaker 1: Well, yeah, but that's the partner deck. Yes, you would, yeah,
Speaker 1: and we we would be the partners. Yeah, go ahead
Speaker 1: and be fun.
Speaker 3: Yeah, I like that. I like that. Speaking of partners,
Speaker 3: we would like to extend our deepest thanks to our
Speaker 3: Patreon supporters over at Patreon dot com. Slash ccio podcast.
Speaker 3: We very much appreciate it. We have been talking in
Speaker 3: the discord, which is like the main benefit to be
Speaker 3: coming to patron about the Can we call it a
Speaker 3: mini a mini experience, the mini CEO experience with face
Speaker 3: to Face tour stop sets. I don't know.
Speaker 1: People want to come and cook food at my house,
Speaker 1: which I think is going to be really funny because
Speaker 1: I don't think they understand how small and how under
Speaker 1: equipped my kitchen is.
Speaker 3: Yeah, so like they could just come to my house
Speaker 3: and roast wieners over my fire.
Speaker 1: Well they could just come to my house and roast
Speaker 1: wieners on your stove element by driving to your house.
Speaker 3: Yes, yes, but yeah, I don't know it.
Speaker 1: It's gonna be a really great time. We got lots
Speaker 1: of people are coming in a surprising number of people
Speaker 1: coming in Chaskatoon.
Speaker 3: Freaking check this out. Okay, So if you haven't heard
Speaker 3: about the Face to Face Tour, literally go to F
Speaker 3: to F tour dot com. That's where it is, or
Speaker 3: listen to Commander Cookout podcasts because we are wont to
Speaker 3: talk about it when it happens. We are the only city,
Speaker 3: Saskatoon that is under a million people. In twenty twenty five,
Speaker 3: that's getting a two day face to face event. That's
Speaker 3: pretty freaking awesome. And I'm gonna say that y'all did that. Yeah,
Speaker 3: that's freaking awesome.
Speaker 1: You guys are the reason why that's happening, and that's
Speaker 1: pretty fricking cool. Like we like to take credit for
Speaker 1: it because it makes face to face like want to
Speaker 1: hang out with us. But at the end of the day,
Speaker 1: you guys are the ones that did that, So it
Speaker 1: would be hoove all of our business to go and
Speaker 1: support it because it is a pretty big deal awesome.
Speaker 3: August twenty three and twenty four, that's a Saturday Sunday.
Speaker 3: Usually it goes something like this main event Saturday for
Speaker 3: Modern or Pioneer, whatever it is. But in Saskatoon, we
Speaker 3: know that the show floor is going to be dominated
Speaker 3: by Commander Pod all day long, like record number of
Speaker 3: single day Commander Pods fire in Saskatoon all the.
Speaker 1: Time, two days in a row.
Speaker 3: Yeah, And on Sunday they introduced like Lorcana and Star
Speaker 3: Wars and One Piece, oh and Magic the Gathering. Oh Yeah,
Speaker 3: dominated by Commander yet again. Because we are a very
Speaker 3: commander centric community. That is Saskatoon. Moushjaw Pa Regina. People
Speaker 3: come from Calgary. We've got people coming from BC. We've
Speaker 3: potentially got multiple different people coming from the United States.
Speaker 3: We potentially have somebody coming from fucking Sweden. The Magar's
Speaker 3: coming back. Oh shit, yes, prepared to get Ta megged
Speaker 3: tea bagged. Saskatoon Sweden connection. The Saskatoon space doc. Yeah,
Speaker 3: don't google that.
Speaker 1: Well, no, we five Kla Monoman angel and works there.
Speaker 3: He does. He microwaves things with satellite dishes.
Speaker 1: Yeah.
Speaker 3: Yeah, Ta MegaR is going to be over there doing
Speaker 3: the bending over. Yeah. Yeah, you can imagine. It's right
Speaker 3: by one of my job sites. So maybe we could
Speaker 3: double up and go get our cows and horses vaccinated
Speaker 3: at the veterinarian clinic.
Speaker 1: Are you building the new trade school? Is that one
Speaker 1: of the projects you guys are working on.
Speaker 3: I can't talk about that yet. Neat.
Speaker 1: Oh that's really cool. So you guys aren't gonna know shit,
Speaker 1: but I'm gonna knowing.
Speaker 3: What he said. Yeah. Yeah, so that's Saskatoon mini experience.
Speaker 3: We've got people coming, some stay at your house, some
Speaker 3: stay at my house. Clutch when it counts Keel has
Speaker 3: potentially offered up a place to stay. So if you're
Speaker 3: in the discord, find the appropriate thread and link up
Speaker 3: with anybody who's talking in that thread, because it's gonna
Speaker 3: be freakin' awesome.
Speaker 1: It's gonna be super fun. We're looking forward to having
Speaker 1: people again our neck of the woods. It's always fun
Speaker 1: on we can to show people.
Speaker 3: And I like, I work by the airport, so I
Speaker 3: can provide a lot of the transportation, Like I'm not
Speaker 3: providing the housing this time because it's not a full
Speaker 3: coecial experience on time, but I can drive. And the
Speaker 3: venue is close to food and bars and hotels.
Speaker 1: And is it where it usually is?
Speaker 3: Yes, yes you will, Yeah, but I mean would you
Speaker 3: rather be downtown? Actually Downtown in August just pretty nice?
Speaker 1: Yeah, Downtown in August rules because there's that rooftop bar
Speaker 1: that we can go at has the best patio beer
Speaker 1: in the whole city. Oh, I love patio bit It's
Speaker 1: very very good. Yeah, and the servers are all really nice.
Speaker 1: The food's really good.
Speaker 3: Yeah.
Speaker 1: And they have a leprechn door like that you can
Speaker 1: go through physically.
Speaker 3: Yes, you are small enough and you don't have to duck.
Speaker 3: You can.
Speaker 1: Yeah, that's just the door I go through.
Speaker 3: Yeah, awesome, Yeah, Yeah, yeah, stay tuned to Commander Cookout
Speaker 3: on social media's and discord and stuff like Twitter and
Speaker 3: Blue Sky and Facebook and the Discord because potentially it's
Speaker 3: worked out in the past that we've been able to
Speaker 3: get like a like a discount code or a coupon
Speaker 3: code or whatever. But when you purchase your Commander package,
Speaker 3: it comes with the event vouchers and some swag and stuff.
Speaker 3: You can get five or ten dollars off of that
Speaker 3: and usually like a little gift from us like a
Speaker 3: booster pack or some sleeves or something. So just stay
Speaker 3: tuned for that because we want to set that up
Speaker 3: and provide extra value to the attendees and the CSHO
Speaker 3: nationalites that are going to be there, and also to
Speaker 3: face to face so they so they really know, Hey man,
Speaker 3: a two day event is a freaking good idea here.
Speaker 3: So that being said, uh, yeah, I have I have
Speaker 3: some magic the gathering stuff I want to talk to
Speaker 3: you about on this show. This is going to be
Speaker 3: Uncle Brandon Opinion Power Hour? Can we in?
Speaker 1: Can we call it that? I guess?
Speaker 3: So? Okay, so oh wherever we want, it's our show. Yeah,
Speaker 3: The Uncle Brando's jerk Off five.
Speaker 1: Thousand spinning tea bag, cats on a chair.
Speaker 3: The Saskatoon Space Doc connection. Yeah. So we play with
Speaker 3: a lot of the same people, like one hundred percent
Speaker 3: of the same people. We play in the same groups
Speaker 3: when we play, and even when we go abroad to
Speaker 3: a CEO experience or you know, to different places in
Speaker 3: the country or Magic Con, we play with the National Lights.
Speaker 3: So I think you and I have a like a
Speaker 3: a similar opinion on what is fun cool, funny, acceptable,
Speaker 3: the social norms, the the CEEO acumen, if you will.
Speaker 1: Yeah, you're a little bit more diplomatic than I am.
Speaker 3: Yeah, but we have the same experience.
Speaker 1: Truth, we played the same people. Yeah, I threaten them,
Speaker 1: you deal with them. I lie, Yes, I lie to
Speaker 1: them and I threaten them.
Speaker 3: It sounds like we're awesome people. Sounds like we're really
Speaker 3: good friends to have. Okay, So I went to Fusion
Speaker 3: Gaming Online dot Com used c nation promo code holy shit,
Speaker 3: and saved me some five percent on a galadrial light
Speaker 3: of vallenor.
Speaker 1: What the fuck is that?
Speaker 3: Yeah, I'm gonna read it to you and you're gonna say, uh,
Speaker 3: frick right off.
Speaker 1: Okay, Should I just say it now or do I wait? Unti,
Speaker 1: you're finished reading it. Oh, you know what we should
Speaker 1: also do while he's looking up, we should also say
Speaker 1: thanks to Gary and Phoenix and all the great people
Speaker 1: here at the Dufferent Avenue Media Network Studio Network Studio
Speaker 1: Network Studios for giving us a place to record the show.
Speaker 1: It's got air conditioning, it's on when the cameras are
Speaker 1: not and Mike's are in front of our faces and
Speaker 1: people the booth that record us, so that we don't
Speaker 1: sound like morons talking to nobody's. Wow, we appreciate.
Speaker 3: That we do sound like morons. Well, yeah, at least
Speaker 3: we're not talking to nobody.
Speaker 1: Yeah, that's our fault. That's not their fault.
Speaker 3: Yeah, yeah, it's your fault for tuning in, you moron. Okay,
Speaker 3: galadrial light of Valinom.
Speaker 1: I'm already looking at it thinking fuck yeah.
Speaker 3: And you're gonna know this one. This is green, white, blue,
Speaker 3: two three to three elf noble. Sure, whenever another creature
Speaker 3: you control enters, choose one that hasn't been chosen.
Speaker 1: This turns it's a blank deck. Okay, no, no, okay.
Speaker 3: The first choice add green green green, remember this card.
Speaker 3: The second choice put a plus one plus one counter
Speaker 3: on each creature you control. The third one is describe
Speaker 3: to then draw card, so you can do any of
Speaker 3: those once, turn all of them if you choose a creature.
Speaker 1: Is one of the cards you bought for the set,
Speaker 1: the Green Green three sorcery that makes an elephant a
Speaker 1: snake and uh wolf.
Speaker 3: No, but that's great. That's the exact kind of Uncle
Speaker 3: Brando bullshit tech that I need.
Speaker 1: Yeah, because I feel like if you're not playing that
Speaker 1: you might be pushing the deck a little bit too farther.
Speaker 1: A bud Well might be trying a little bit too hard.
Speaker 3: This is the example card that I'm going to go
Speaker 3: back to. Okay, this is the example card I'm gonna
Speaker 3: go back to. But before we get to specific examples, Okay,
Speaker 3: I want to know your general sort of umbrella opinion,
Speaker 3: and I want to know, like of the Blink deck no, no, no,
Speaker 3: of certain categories of things, Blink maybe being one of them. Okay,
Speaker 3: but things like in a deck like this, like a
Speaker 3: three color Elf deck, let's say, or a three color
Speaker 3: Blink deck. Sure, how many tutors like what's appropriate? How
Speaker 3: many win cons do I need? Like how much fast
Speaker 3: MANA do I need? That kind of stuff and sort
Speaker 3: of I have category and sort of I have specific examples.
Speaker 3: So I'm gonna start with the categories, and you hit
Speaker 3: the first one on the head. Blink.
Speaker 1: Okay, Now.
Speaker 3: There's kind of two different kinds of blink. There's the
Speaker 3: blink that puts things back to your hand so you
Speaker 3: can then redeploy it, but also so you can save it,
Speaker 3: and you can kind of use it as like a
Speaker 3: to blank or to counter a removal spell. Right, that's
Speaker 3: I think totally fine. Yeah, and you could you could
Speaker 3: lump things like I don't know, spider silk thing, armor net,
Speaker 3: snakeskin veil. That's what I was thinking of. What it
Speaker 3: gives your guy shroud or hexproof, and it's like a
Speaker 3: green or blue counterspell.
Speaker 1: The blink ones are perfectly fine. It's a way of
Speaker 1: utilizing your the tools in your deck in a more
Speaker 1: optimal way. That's fine. Yeah, And that's not an optimization.
Speaker 1: It's just if you're going to play a card that
Speaker 1: does something, make it do the most stuff.
Speaker 3: And if I said, okay, let's take that a step
Speaker 3: further and talk about effemerate momentary blink, ghostly flicker, where
Speaker 3: it goes immediately back into play and I can take
Speaker 3: advantage of enter the battlefield or leave the battlefield and
Speaker 3: save my guy from a counter or from a removal spell.
Speaker 3: That's okay. Sure, if I had like three or four
Speaker 3: or six like blink decks are wont to do? Is
Speaker 3: that too much redundancy when I have such a great
Speaker 3: value engine in the command.
Speaker 1: Zo I hate it? Okay, but that's me anciodotally hating it.
Speaker 1: I think that the decks themselves are fine. The decks
Speaker 1: that I dislike the most personally are the dirtily ones. Yes,
Speaker 1: if you're gonna okay, I'm gonna play one card and
Speaker 1: then I'm gonna draw three cards. I'm gonna look at
Speaker 1: the ten cards in my hand, and I'm gonna play
Speaker 1: this one. I'm gonna draw three more. Look at all
Speaker 1: the now there's fifteen cards in my hand. Yes, those
Speaker 1: are the decks that I I don't particularly like playing
Speaker 1: against because they go for a really long time and
Speaker 1: often they don't go anywhere really meaningful, because they build
Speaker 1: up this huge board state into a wrathagod Yes, or
Speaker 1: they take a thirty five minute turn end up with
Speaker 1: fewer lands than they started with. Yeah, and made a
Speaker 1: one one you know what I mean, Like, those aren't
Speaker 1: my kind of jams. Those are typically, I would say,
Speaker 1: in chantrous decks with the blinking and the bouncing and
Speaker 1: the yeah, well here on the I would say that blink.
Speaker 1: I don't necessarily mind, but I find them a little
Speaker 1: frustrating because every time you try and do anything, the
Speaker 1: deck benefits from you trying to deal with them.
Speaker 3: Yes, and I just god damn it.
Speaker 1: And again I appreciate that exists. I just don't like it.
Speaker 1: And that's fine.
Speaker 3: So if we look at the specific example now with
Speaker 3: Galadriel and I had something where it says blink two
Speaker 3: things on one spell, right, and I blink my thing
Speaker 3: ETBs and ETBs exits and enters the battlefield and glad
Speaker 3: Dril and I stack my triggers. So when when I
Speaker 3: cast the thing, I get to scry to draw card
Speaker 3: because that doesn't take any time, right, okay, eye roll
Speaker 3: and then blink. Both of them stack the triggers. So
Speaker 3: gladryl enters and sees because she's a new object, a
Speaker 3: new thing entering the battlefield, scry to draw card again.
Speaker 3: And if I do that on every single person's turn,
Speaker 3: and I have that engine to draw four cards around.
Speaker 3: That's getting to be egregious. Yes, Or if I paired
Speaker 3: it with maybe you've heard about this card, I think
Speaker 3: it flies under the radar a little bit. But maybe
Speaker 3: you can combo with something like Cloudstone Curio, so every
Speaker 3: time I blink something, I can bounce something else and
Speaker 3: replay it like a zero drop.
Speaker 1: Yeah.
Speaker 3: Right, that gets a little bit egregious because now I'm
Speaker 3: starting to add three and scry two and draw card
Speaker 3: each turn. Never mind when I'm getting ready to attack
Speaker 3: and deploy like six or seven guys with blinking Galadril
Speaker 3: and then putting plus ones on six or seven times.
Speaker 3: Then it's like, oh well, just blink Galadriel six times
Speaker 3: a turn and put a plus one every time a
Speaker 3: new creature comes in. Now, if I do it six times,
Speaker 3: that might be taking up too many people's turns. Sure,
Speaker 3: But if I play it with what's the unicorn that
Speaker 3: blinks himself?
Speaker 1: L lah, whatever, the fucking unicorn.
Speaker 3: The unicorn that blinks himself, he can go infinite with
Speaker 3: Galadriel and like a cost reducer or a clone that
Speaker 3: can copy a legend like a Sakashima. Sure, and then
Speaker 3: you can just like take turns blinking, which Galadriel, that
Speaker 3: you blink and the non legend sees the legend enter
Speaker 3: and then blinks, and then the legend enters and the
Speaker 3: non legend sees it, and they just blink, blink, blinkin
Speaker 3: every time you do that, you can draw your whole
Speaker 3: deck and put plus ones on all your guys for
Speaker 3: however many cards you having your library.
Speaker 1: So it's the same as every other infinite compent.
Speaker 3: Yes, does that cross the line again and become okay?
Speaker 3: Because I'm not taking up everybody's time in this example,
Speaker 3: I'm just demonstrating the loop and then having people scoop or.
Speaker 1: Well, I mean they shouldn't scoop, they should lose.
Speaker 3: Yes, yes, yes, yes, yes.
Speaker 1: But yeah, I don't know, I don't that's a tricky
Speaker 1: one because to get I think, to get to that point,
Speaker 1: you're grinding out my time.
Speaker 3: Yes, to the inevitable end that I'm just looking at doing,
Speaker 3: which while it does end abruptly as to not drag
Speaker 3: your time, it did sort of let you down, right,
Speaker 3: It sort of let down your expectation of time spent
Speaker 3: and epic ending.
Speaker 1: Yeah, right, Like I feel like in a deck like that,
Speaker 1: depending on how far you've gone. Let's say I go
Speaker 1: in a land, dude, pass my turn to f U
Speaker 1: Smitty and then you hang on end of your turn.
Speaker 1: I'm gonna blink. Three guys, I'm gonna scry to yeah. Uh,
Speaker 1: one on the bottom and one on the top. I'm
Speaker 1: gonna draw that one.
Speaker 3: Okay, I'm gonna play it because it has flash. I'm
Speaker 3: gonna do it again.
Speaker 1: Yeah, and it's like okay, fuck sweet, like do you
Speaker 1: And eventually you're gonna get to those turns with something
Speaker 1: like do you win on your turn because I'll just
Speaker 1: scoop three people are gonna ask you that return yes, yes,
Speaker 1: And for you you're gonna end up having the exact
Speaker 1: same game over and over again.
Speaker 3: Okay, so you've you've We're gonna get to exactly that
Speaker 3: in ten seconds. Emeal the blest e meal, the blest
Speaker 3: is the UNI. Yeah. There you go running and yeah, yeah,
Speaker 3: hey three excel another target creature you control, then return
Speaker 3: it to the battlefield under its owner's control. You do
Speaker 3: that when it's a cost reducer because it's ETBs and
Speaker 3: you get three manna from Galadriel and then you can
Speaker 3: use let's say two of that three mana with the
Speaker 3: training grounds or one of that three mana with the
Speaker 3: training grounds. To blink, you still have two manus, so
Speaker 3: you can blink your meal again and get three more
Speaker 3: manua because there's a new gladril.
Speaker 1: Right.
Speaker 3: So there's a lot of little tricks with the meal,
Speaker 3: the blest e meal, whatever, whatever, whatever.
Speaker 1: Get him a meal that's a rouble cop or do
Speaker 1: it a meal? Yes, the rail guns are blowing up
Speaker 1: all the cars.
Speaker 3: Yes, yes, okay, what did I say, We're just going to.
Speaker 1: Get to Sames Games Games?
Speaker 3: Yes, same z Games's now with the blink deck in
Speaker 3: these three colors, I think that you'd run into that
Speaker 3: a lot because you could have creature tutors. You could
Speaker 3: have a redundancy of blink effects in white and blue
Speaker 3: card draw literally right on your commander. Yep, infinite manup
Speaker 3: potentially right on your commander that leads into card draw.
Speaker 3: Do you for that reason just stay away from that
Speaker 3: and include that in your rule zero? Like you know,
Speaker 3: when I bust out my Calimax deck, I say specifically
Speaker 3: there are no infinite combos here. If I find them,
Speaker 3: I immediately take them out, and people go, oh okay,
Speaker 3: and I'm just like I'm just trying to kill you
Speaker 3: with killing you, yeah, not infiniting you. Does that become
Speaker 3: part of the conversation. And then I build, you know,
Speaker 3: just like a value deck, an elf deck, because we're
Speaker 3: gonna get to elf ball. You know that we're gonna.
Speaker 1: We're gonna get to elf ball. Yes, yeah, and there's
Speaker 1: better ways to do elf ball, but I would probably
Speaker 1: agree that's probably for the best because elf ball not blank,
Speaker 1: that would probably be a cool deck.
Speaker 3: Elf Ball not blink Galadriel. Yes, how do you think
Speaker 3: that that would be cool? Well?
Speaker 1: I just think would be an interesting deck because now
Speaker 1: you're using your thing for value instead of as a
Speaker 1: combo engine.
Speaker 3: Ah. Yes, and we are in what I call the
Speaker 3: the sorry, the value age of commander.
Speaker 1: Yeah, like you could certainly just okay, I'll play an elf,
Speaker 1: get three, play two more elves, draw cards.
Speaker 3: Cry two cool, and that's your turn.
Speaker 1: I've had a really good turn, and then that det
Speaker 1: debt and then you come back. Okay, now I got
Speaker 1: three mans. I'm playing elfball. Do the thing again. You
Speaker 1: know what I mean?
Speaker 3: With no blink, I can't reset Galadriel's options.
Speaker 1: Right, Yes, and I think that that would be less
Speaker 1: of an agreed. Just kind of blinky, same zy comp
Speaker 1: because once you spent enough time to put the blank
Speaker 1: package in the reset package and the infinite package in
Speaker 1: the draw, your deck does one thing and it builds
Speaker 1: to every turn. And I think that the deck would
Speaker 1: become kind of tired pretty quick, think in the way
Speaker 1: that I do like doing the thing.
Speaker 3: Remember on the pre show yesterday we talked about the
Speaker 3: Morph deck that the guy took apart. The guy in
Speaker 3: the comments and my mom the Dragon what's the Dragon
Speaker 3: deck that you made, Draco Genesis deck that that you
Speaker 3: took apart. Yeah, because you did the thing and it's like,
Speaker 3: oh cool, that was fun. I got to play a
Speaker 3: bunch of cards that I really like. And I've had
Speaker 3: an elf ball deck before, and here's the thing I've
Speaker 3: done elf Ball, you go, I just want to build Galadriel.
Speaker 3: What I'm trying to do is make a deck that
Speaker 3: I don't want to take a part, that doesn't get tired,
Speaker 3: that my friends don't hate playing against. Oh right, And
Speaker 3: that's the reason I'm having this conversation. That's why it's
Speaker 3: Uncle Branda Opinion hour. What's gonna make you not get
Speaker 3: mad at this deck? Because blinking obviously is a powerful
Speaker 3: strategy within the Galadriel deck build elf ball very obviously powerful.
Speaker 3: When my commander says, draw fucking card for every ELF
Speaker 3: I play, Yeah, right, Can you imagine just giving them
Speaker 3: all flash with Alurin and casting them all for free
Speaker 3: and drawing on everybody's turn like an elf a turn
Speaker 3: on everybody's turn, I draw card every time, four cards
Speaker 3: around and then oh, here's my creator, hoof, or here's
Speaker 3: my court of calling. I guess I'll tap like fucking
Speaker 3: eight elves because I have twenty eight more. Here's my
Speaker 3: who if everybody take nine hundred damage.
Speaker 1: Therr, you're the white Crater hoof, whatever it is, because
Speaker 1: I can play that dune yeah.
Speaker 3: Or or make it into a control deck with tidespot
Speaker 3: tyrant and just tap my guys to tap your guys,
Speaker 3: and I have more guys than you there.
Speaker 1: You can use the krack And wherever you play in
Speaker 1: elf you bounce of things, You up bounce all everybody.
Speaker 3: Shit. Yeah, So what is what is the build? Do
Speaker 3: I go plus one counters? Do I do it like
Speaker 3: my suron deck and only play cards from the Lord
Speaker 3: of the Rings.
Speaker 1: We've already done that.
Speaker 3: It's a gimmick. That's a theme. I've already done it.
Speaker 1: That's a gimmick you've already done. You've already done elf.
Speaker 3: Ball, though it could be my Lord of the Rings
Speaker 3: good guy deck.
Speaker 1: The good guys are so lame.
Speaker 3: I do love a bad guy, and I know that
Speaker 3: you love a bad guy.
Speaker 1: I like villains too, but yeah, man, the Lord of
Speaker 1: the Rings specifically, I don't think the heroes were very exciting.
Speaker 1: I know that you disagree with me on that one.
Speaker 3: Well, I don't think there's exciting as the fucking bad guys.
Speaker 1: But on the surface, I just don't think that they're
Speaker 1: that good, And on the cards, I don't know that
Speaker 1: they all go together that good. What about what if
Speaker 1: you found another green value creature type that you haven't
Speaker 1: done yet and then run kind of a value quasi
Speaker 1: blink strategy out of that. You could use what's something
Speaker 1: that's across green and blue and or white? My goodness,
Speaker 1: I mean, beasts comes to mind. You can do beasts
Speaker 1: or birds or you already have a bird deck.
Speaker 3: I do have a bird deck, Okay, you know what
Speaker 3: I mean? Like, maybe I've got you fucking cats would
Speaker 3: be good. I've wanted to do this for a long time,
Speaker 3: and I've made jokes about it. Maybe this is what
Speaker 3: I do. Okay, I goes to scrifall and I go
Speaker 3: in white, blue, green is the colors of my commander
Speaker 3: creature Typeline Noble. There's seventy six of those fuckers. That's
Speaker 3: maybe enough. There's Abashan Cephalid, Empress. There's two, three, four
Speaker 3: different Arwins, which fits into the theme a little bit. Sure,
Speaker 3: Beloved Princess, Black Panther, Charming Prince.
Speaker 1: He's a blink guy is he's a fine card.
Speaker 3: He goes in blink strategies, Brago. Maybe I can get
Speaker 3: a little bit of blink in there to make it,
Speaker 3: like to up the power level a little bit, because
Speaker 3: you're playing Nobles. Oh Chicken Ala King he's in there.
Speaker 3: That's card.
Speaker 1: Can't play him.
Speaker 3: Yeah, Crowbac's ascended hero.
Speaker 1: With seventy six cards, you're backing yourself into a shitty
Speaker 1: corner though, dang it, right. Remember our very very first
Speaker 1: dinosaur deck on the show, We did grim Block, Remember that. Yeah,
Speaker 1: And we just did like essentially all the good dinosaurs
Speaker 1: at the time in a deck. And I feel like, now,
Speaker 1: when you're gonna do a kooky side Advisor or Noble
Speaker 1: or spy or whatever. Yeah, you're gonna have enough. Scarecrow
Speaker 1: is still one of those creature types where you're gonna
Speaker 1: have enough to do it, but it's not gonna be done.
Speaker 3: Very well like advisors. Yeah, And so what.
Speaker 1: Your deck's gonna be is like my rev deck where
Speaker 1: I'm playing essentially only creatures with shadow. But the backup
Speaker 1: to the deck that makes it.
Speaker 3: Go is better than the gimmick.
Speaker 1: Yeah, is so much better than the gimmick. The gimmick
Speaker 1: barely matters anymore. And I feel like maybe you would,
Speaker 1: you'd go Nobles, but then you just build the blank
Speaker 1: deck anyway.
Speaker 3: Ah, well, you know what I mean.
Speaker 1: We're to the point where you can just make it
Speaker 1: work with anything, because you've made the decks so stout
Speaker 1: you you could interchangeably, just swap creatures out and they
Speaker 1: don't even matter.
Speaker 3: Yeah, you can play Vanilla's at some point, and especially
Speaker 3: if you've built the deck to interact with your command
Speaker 3: zone in a way where I could still play Nobles
Speaker 3: and Galadryl and Alurin and Cloudstone Curio, all of which
Speaker 3: let me bounce when I play stuff and or cast
Speaker 3: three drops or less for free. That's what those cards do.
Speaker 3: And if I have two non artifact two drops in
Speaker 3: my hand, m M with a Lurin and a and
Speaker 3: a Cloudstone Curio in play. I know that you know this,
Speaker 3: but some people might not. I can play with a
Speaker 3: Lurin the two drop for free, and Cloudstone curio will
Speaker 3: bounce the other two drop, and then I can play
Speaker 3: it again and bounce the other one three light again,
Speaker 3: bounce the other.
Speaker 1: One, bounce and Marlin two.
Speaker 3: Yeah, and you just bounce and bounce and bounce and
Speaker 3: bounce them. Or I can bounce the Gladriel and replayer
Speaker 3: if I have the Mana, which I probably do, which
Speaker 3: she only costs three. She costs five okay, yeah, and
Speaker 3: she costs five though, so like the they didn't just
Speaker 3: make her cost like bant and done.
Speaker 1: So she costs blue white in the scenario you just outlined.
Speaker 3: Oh yeah, solved for blue white. That's actually kind of easy. Yeah.
Speaker 1: And then dudes you're putting into play, probably tap for
Speaker 1: a manut.
Speaker 3: I am going to highlight this card, this noble.
Speaker 1: One of those is a dry At Arbor. The other
Speaker 1: one's a Lotus Cobra.
Speaker 3: Right, it's over now, uh, dry at Arbor I think
Speaker 3: counts as a land drop though, hey oh yeah, yeah, yeah,
Speaker 3: that's terrible. Is there any colored zero drops that aren't
Speaker 3: cobalts because uh cloudstone Kyrio does not work on artifact.
Speaker 4: Creatures colorless or colored specifically in band. Yeah, zero drops
Speaker 4: that aren't Why cobalts are red? Yes, so them being
Speaker 4: a cold boy.
Speaker 3: I don't know if there I can't think of anything
Speaker 3: if there is, but it seems like something that we
Speaker 3: would know because we know that there's weird combos with
Speaker 3: them or whatever, like like dry at Arbor. Yes, right,
Speaker 3: you gotta highlight king, uh Suliman king Solomon, Yeah, but
Speaker 3: it's spelt weird. Oh it's not Solomon, it's Suleiman. I
Speaker 3: don't know. It's rare from Arabian Nights. It's a one
Speaker 3: one for two. So he fits into this combo we're
Speaker 3: talking about.
Speaker 1: He's a noble, okay.
Speaker 3: Tap him to destroy target gin or a freak.
Speaker 1: I'll bet you that card.
Speaker 3: I can't. I bet you that card costs. Oh fuck,
Speaker 3: I'm covering it as if.
Speaker 1: You can see Arabian Nights. Okay, it's a rare, it's
Speaker 1: a rare in Arabian nights, so it's on the reserve list.
Speaker 1: I'll bet you that card costs one hundred bucks, one.
Speaker 3: Hundred and eleven.
Speaker 1: It is for that shit, right, Yeah, yeah, And that's
Speaker 1: the kind of thing you have to do if you
Speaker 1: want to play goddamn Nobles. Spend one hundred dollars on
Speaker 1: crappy cards like that.
Speaker 3: No, no, there's seventy five more. Okay, so maybe some
Speaker 3: blink is okay, but not an egregiously redundant amount. Okay.
Speaker 3: I've done elf ball, so maybe not that.
Speaker 1: Okay.
Speaker 3: Whatever I end up doing, what of tutors, because those
Speaker 3: are that's just like a synonym or another way of
Speaker 3: me saying I'm going to add redundancy in the desired
Speaker 3: effect that I want. Is this it's okay? And or
Speaker 3: do I limit myself to like the how the game
Speaker 3: changers in bracket system says demonic tutor is not okay
Speaker 3: but diabolic the fore mana variant is do I limit
Speaker 3: myself to say? Okay, well, I won't use any game changers.
Speaker 3: I won't use any like the green two mana repeatable
Speaker 3: like fauna shamans, even though that's an elf tutors, I'll use,
Speaker 3: you know, the foreman of one, birth, birthing pod or
Speaker 3: or shared summons is a five man of one that
Speaker 3: searches for two.
Speaker 1: What's the one that what's the one I'm thinking of
Speaker 1: in my head?
Speaker 3: Wild pair? Wild pair? Yeah, or wild pair is actually
Speaker 3: a good one. That's a good that's an enchantment you.
Speaker 3: When you play like a two to two, you search
Speaker 3: for a creature that has the same total combined power
Speaker 3: and toughness. Right, So a one to three would also
Speaker 3: search for a two to two, or a like a
Speaker 3: zero four would search for a two two.
Speaker 1: And if you've got a lord in play, it like
Speaker 1: goes up. Oh, it's pretty cool. It's a cool card.
Speaker 1: I like that one.
Speaker 3: Weird Harvest is green X ex sorcery. Each player searches
Speaker 3: for ex creatures. So if you go like green and
Speaker 3: X equals too, that's five man to search for. Everybody
Speaker 3: search for two creatures. That's wild. That's wild because you
Speaker 3: could just win with two.
Speaker 1: Well, that's gonna bite you right in the ass most
Speaker 1: of the time.
Speaker 3: Yeah, I play wild parent animal when I have like
Speaker 3: five counter spells to back it up. What are you
Speaker 3: gonna search for my wind cone? Counter counter counter counter,
Speaker 3: And I just drop mid full of free counter spells.
Speaker 1: They just go Alisaurras Shepherd and you go oh yeah,
Speaker 1: they proceed to pound you.
Speaker 3: Yeah. So how do you feel about tutors? Like, what
Speaker 3: do you do? I know, I know there's players in
Speaker 3: our playgroup that don't play with tutors. Do you don't?
Speaker 3: I notice that you don't play with very many hard tutors.
Speaker 1: I don't play with tons of them. Uh. Just it's
Speaker 1: not a lack of availability. I just don't because I
Speaker 1: build my decks to I build decks specifically different than yours.
Speaker 1: I'm not much of a combo player. No, I'm very
Speaker 1: much more of a just I want to deploy a
Speaker 1: threat every turn until somebody dies. That's what I want
Speaker 1: to do, or everybody dies, which is basically the same
Speaker 1: as going infinite. I guess, hey, like, I'm going to
Speaker 1: attack you for three hundred right now. I didn't go
Speaker 1: in for it, yeah right, but I still killed you
Speaker 1: in one turn.
Speaker 3: There's a build, there's a build to that, and there's
Speaker 3: some projection as if we can see it coming, or
Speaker 3: as in we can see it coming like oh man,
Speaker 3: he's got that damage doubler. Or you guys, if you
Speaker 3: attacks one more time, all his things are going to
Speaker 3: get plus five, plus five, and then you do, and
Speaker 3: then it happens, we kill your guy. You top deck
Speaker 3: something with haste and do it anyways, right, and that
Speaker 3: feels more of course, that is predicated on redundancy. How
Speaker 3: could you have another haste guy right on the top
Speaker 3: of your deck. I don't know, because there's fifty as exactly,
Speaker 3: but because it's projected, and because that feels more like
Speaker 3: how magic games ought to end, I don't know. Do
Speaker 3: combos make that not a thing?
Speaker 1: I don't think.
Speaker 3: So.
Speaker 1: I think that once people know you're playing a combo deck,
Speaker 1: they can see the pieces I've deployed and a lure
Speaker 1: and okay, well we need to get rid of that
Speaker 1: right now. Yes, you know your commander would be a
Speaker 1: viable target cloudstone curio. Okay, we understand what you're doing.
Speaker 1: Let's roast that as an artifact. Everybody can kill that,
Speaker 1: you know what I mean. So I don't think that
Speaker 1: it's a matter of projection. And as far as the
Speaker 1: tutor conversation goes, I don't necessarily play a ton of
Speaker 1: them just because they're not. I have I have a
Speaker 1: cool card I want to play, So I'll just play
Speaker 1: it right instead of a tutor. But I think that
Speaker 1: if you're playing a deck that kind of is very
Speaker 1: reliant on a thing which I would gain. I'm not
Speaker 1: a combo player, but I would say combo decks typically
Speaker 1: would rely on a card like a cloudstone, curio, whatever
Speaker 1: the hell you want to talk about.
Speaker 3: There is a piece that you know.
Speaker 1: You gotta find it. And with a lot of those tutors,
Speaker 1: the ones that I like to play myself are the
Speaker 1: ones that you show people what you found.
Speaker 3: Right, this is what I got put in your graveyard?
Speaker 1: Yeah, yeah, that that's not play gamble, Yes, just search
Speaker 1: for just hang on a second, pick a card. There
Speaker 1: it is, right, the one in my bin right now.
Speaker 1: Damn it.
Speaker 3: You have to ask Mac. You have to ask macab
Speaker 3: a freakin' gamble. Being on the game Changer's list, he'll
Speaker 3: he'll write you a dissertation as to why it should
Speaker 3: not be.
Speaker 1: Well, it probably shouldn't be, but alas you have to.
Speaker 1: It's the one in the cycle. The whole cycles on. Yeah,
Speaker 1: so here we are, here we go. So I think
Speaker 1: in this particular case, I think that having a tutor
Speaker 1: or two is fine. I would suggest having five or six,
Speaker 1: you're probably overdoing it, and your deck has a gain
Speaker 1: become homad geness, not bad, not too strong, just homogeneous,
Speaker 1: And I would argue probably not the most interesting deck
Speaker 1: to play in every game. You're probably gonna go search
Speaker 1: for my cloudstone Caryo. I ever done Sea of Creatures.
Speaker 1: I can play for free with my learn which I
Speaker 1: used another tutor to find.
Speaker 3: I went. Yes, I would say if homogeneity, if homogeneity
Speaker 3: is kind of a spectrum, adding one or two tutors
Speaker 3: isn't going to move the needle very much. No, adding
Speaker 3: five or six is going to move you to the
Speaker 3: homogenized end of the spectrum. And adding ten or fifteen,
Speaker 3: like some mono black Cedh decks that are just looking
Speaker 3: for ad nauseum or razakath or whatever, those are homogenized decks. Yes, yes,
Speaker 3: five or six that could search for a few different things,
Speaker 3: or or like i'll say utility tutors, where I might
Speaker 3: search for a combo piece, but I might search for
Speaker 3: like a removal.
Speaker 1: I got to kill that laylight of the void. Yes,
Speaker 1: my deck can go so I'll find a disenchant thing. Yeah,
Speaker 1: I did that yesterday. I was stuck on lands for
Speaker 1: like eight turns. I had four lands in a small ring,
Speaker 1: and I had had a tutor. Yeah, gonna find me
Speaker 1: a land. Didn't find a land. I found a thing
Speaker 1: that would kill the stupid darkness crystal. So my deck
Speaker 1: would turn back on because lands don't mean ship when
Speaker 1: your deck don't work.
Speaker 3: Yes, I've been there. Oh, I was gonna ask you
Speaker 3: a question, Frick, tutors, going backwards in time, Tutors, what
Speaker 3: was the thing we were talking about imaginaity note before that?
Speaker 1: Uh, Nope, it's gone, Frick, it's gone. No, it doesn't
Speaker 1: remember either.
Speaker 3: He doesn't remember either. Well dam it, Yeah, well damn it.
Speaker 3: I don't know if I'm any closer to to building Galandriil.
Speaker 1: What I mean at the end of the day, what
Speaker 1: we always say around here in the nation, just build
Speaker 1: it and if everybody hates it, then redo it a
Speaker 1: little bit.
Speaker 3: I guess redo it. Yeah, I think that.
Speaker 1: If I was going to do that. Let's say you
Speaker 1: came to me and said, Brando, I need you to
Speaker 1: give me some what are the words of framework, A
Speaker 1: A bunch of things I have to do, guidelines, guidelines
Speaker 1: in order to in order to build this deck. What
Speaker 1: should I do I was, okay, you got to put
Speaker 1: some blink in there, but probably instead of having your counterspells,
Speaker 1: you put in your blank stuff so you can save
Speaker 1: your dudes.
Speaker 3: Save my dudes, redeploy my threats, maybe maybe to go
Speaker 3: along to supplement the blink guys with ETB effects.
Speaker 1: That's what the deck does. Yes, so do that because
Speaker 1: that's what your deck does. You have a couple of tutors,
Speaker 1: because game's got a fucking end. Sometimes, yes, sometimes somebody's
Speaker 1: running away with it and you gotta beat them. And
Speaker 1: if beating them means you have to win faster than them,
Speaker 1: do that.
Speaker 3: That's called magic. The gathering.
Speaker 1: Yeah, that's how the game is played, and some people
Speaker 1: hate that. Some people don't like that. But if somebody
Speaker 1: is absolutely running away from the game and they are
Speaker 1: just ruffle stomping the table and it's this hopeless situation.
Speaker 3: That feels like you're taking away their agency, that's why
Speaker 3: they don't like it. I'm doing my thing. I get
Speaker 3: to do my thing. Look at all the stuff I'm doing. Cool,
Speaker 3: All my guys get flying die right now? Ah Yeah,
Speaker 3: I can see how people wouldn't like it in that
Speaker 3: sort of scenario, because you're removing their agency to finish.
Speaker 1: Right, well, finish faster. Yeah, none of us around the
Speaker 1: nation have a problem with finishing faster. Okay, yeah, that's
Speaker 1: just how we do it, Orf. But just you know
Speaker 1: what I mean, Like, that's how the game works. That's
Speaker 1: how the game is. If you're gonna if I resolve
Speaker 1: this one spell all the win and it gets countered. Like,
Speaker 1: that's how the game works. That's why the game is interesting. So,
Speaker 1: like I would say, lean into minimal tutors, but some
Speaker 1: because you need them. I would have Blink because it
Speaker 1: makes the debt go. You have to have creatures with
Speaker 1: some ETB because you have some Blink and you might
Speaker 1: as well take advantage of that. And then I would
Speaker 1: pick a stout but not elf creature type in order
Speaker 1: to play with it. Then you've got synergy, you've got
Speaker 1: abilities to beat in with like dudes, you've got combo
Speaker 1: potential because if you're playing a supported creature type, there's
Speaker 1: going to be combos involved in there. Plus you have
Speaker 1: a combo engine in the command zone, and your removal
Speaker 1: and synergy suite are all built on making all of
Speaker 1: that possible and good. So that's what I would do
Speaker 1: as opposed to building a blink combo deck or the
Speaker 1: blink deck that you expect it to be, or just
Speaker 1: building an elf ball deck, but with white and blue
Speaker 1: in it. I wonder that's what I do? Oh?
Speaker 3: Is that it? Yeah? First time? Ah? I wonder if
Speaker 3: I would even need to choose a creature type. You
Speaker 3: wouldn't and hear me out, that's just what I like
Speaker 3: to do. What if because all of these creatures cost
Speaker 3: five and six and seven and eight, what if I
Speaker 3: chose a bunch of those green creatures that just literally
Speaker 3: do fucking everything.
Speaker 1: What if that was the like Questing Beast and the
Speaker 1: Elder Gargaro.
Speaker 3: Yeah, that's the one.
Speaker 1: That's the with vigilance. It's a six six that like
Speaker 1: draws you a card and gains your life, dude.
Speaker 3: And I could put in because I'm playing blue. I
Speaker 3: could put in the what's the one they play in
Speaker 3: c e h the fucking the Kraken can't be countered? Uh?
Speaker 1: I know, the one we talked about it earlier, the
Speaker 1: one that play a spell bounce a thing. No, not
Speaker 1: that one, different one.
Speaker 3: Hell, I could put in like God Eternal Rhonas because
Speaker 3: it's got seventeen lines attacks I could put in the
Speaker 3: Green Odier. Guy. I'm just I'm just trying to go
Speaker 3: down the list and and find all of these cards
Speaker 3: that do everything.
Speaker 1: The new Questing Beast, skin Shifter, shifting, Sarah Tops, what's
Speaker 1: the what's the card that was like swag Tusk. You
Speaker 1: can just yeah, just all these crazy utility creatures that
Speaker 1: just kind of do everything everything.
Speaker 3: Rick, Oh, I'm drawn up a.
Speaker 1: Blank because your commander does everything, and now every creature
Speaker 1: in the deck does everything.
Speaker 3: And I could put in gore Claw because it would
Speaker 3: it would give me benefit for playing these big beady
Speaker 3: creatures and has eighteen lines of text on it. That
Speaker 3: seems like kind of a funny idea. I could do
Speaker 3: Tossky Bearer of Secrets because it has eighteen lines of
Speaker 3: texts and I have a Sandy Cheeks one from a
Speaker 3: SpongeBob secret. Yeah, I think that's kind of funny.
Speaker 1: That'd be kind of a ludicrous, ridiculous deck, but it'd
Speaker 1: probably again if you had that backup of we're going
Speaker 1: to do some like blink and protection and whatever with it,
Speaker 1: well we probably woul't even need blink. In a deck
Speaker 1: like that, you need more protection. But like you could
Speaker 1: just have a kind of a cool value engine deck
Speaker 1: that came out of that.
Speaker 3: That could be cool, I suppose. Yeah, and you know
Speaker 3: what having creatures is that that have that higher converted manecost.
Speaker 3: You might not want to blink those because.
Speaker 1: Well, blink and it puts them back in a bounce.
Speaker 3: Oh yeah, oh yeah, blink and put them back is fine.
Speaker 3: But bouncing them to protect them, like you don't want
Speaker 3: to blink and put back with a wrathagod on the
Speaker 3: battlefield because like you'll get two ETBs and two ETBs yep,
Speaker 3: but a bounce back to my hand. We'll save it
Speaker 3: from the wrath of God, right and.
Speaker 1: We're a blank till end of turn.
Speaker 3: We'll save yeah, yeah, yeah yeah. So phasing, yes, and.
Speaker 1: Its phasing work real quick. Sorry for the aside.
Speaker 3: There is a galadrial showcase card in those those six
Speaker 3: card panoramas. There is a card that gives all your
Speaker 3: team phasing. Oh yeah, and I owns it. I owns
Speaker 3: it because I bought all those things because I'm a nerd.
Speaker 1: How does that work? How does phasing work? Phasing is
Speaker 1: at the end of your turn, they phase out and
Speaker 1: then during your drawstep they come back.
Speaker 3: In here. We're gonna if I don't look it up,
Speaker 3: we're gonna have all the judges and CCO nation frickin'
Speaker 3: letting us know that we're wrong.
Speaker 1: There's any of them. Because I saw a card the
Speaker 1: other day when I was building my I talked about
Speaker 1: it yesterday on the pre show The Clones Deck. I
Speaker 1: found a blue card that you pick a basic land type,
Speaker 1: but it comes into play gives all the lands of
Speaker 1: that type phasing.
Speaker 3: Okay, do ye? It came out weather light. Did you
Speaker 3: know that nineteen ninety seven? I could read the reminder
Speaker 3: text and maybe we could parse it. Okay, Okay, let's
Speaker 3: try it off the reminder text. Okay, this phases in
Speaker 3: or out before you untap during each of your untapped steps.
Speaker 1: Okay.
Speaker 3: While it's phased out, it's treated as it doesn't exist.
Speaker 3: Oh okay, Now phase out and the reminder text to
Speaker 3: phase out. While it's phased out, it's treated as though
Speaker 3: it doesn't exist. It phases in before its controller untaps
Speaker 3: during their next untapped step. Okay, so it's treated as
Speaker 3: though it doesn't exist.
Speaker 1: When does it go?
Speaker 3: When it's phased out? Whenever whatever phasing it resolves?
Speaker 1: When does it phase out. Like if you have a
Speaker 1: creature with phasing, when does it go Oh that's the question.
Speaker 1: If I gave all your lands phasing, when do your
Speaker 1: lands go away? Okay, they just go away at the
Speaker 1: end of your turn, and then you can't use them
Speaker 1: while I'm because I feel like phasing out all the
Speaker 1: islands would be stupid because then I can't freaking counter
Speaker 1: stuff either.
Speaker 3: Okay, you're gonna you're gonna make me do this, hey
Speaker 3: seven oh two point twenty six Jesus. Phasing.
Speaker 1: It doesn't just say what part of the turn they
Speaker 1: phase out on. Nope, Oh my god.
Speaker 3: Uh. Phasing is a static ability that modifies the rules
Speaker 3: of the untapped step, not the fucking end step or whatever.
Speaker 3: Whenever you think it's gonna phase in or out. Sure, no, no, okay.
Speaker 3: During each player's untapped step, before the active player untaps permanence,
Speaker 3: all phased in permanence with phasing, that player controls phase out.
Speaker 3: There we there you go, there we got there simultaneously,
Speaker 3: all phased out permanence that had phased out under there
Speaker 3: that player's control phase in.
Speaker 1: What a night? What?
Speaker 3: Basically, you just have to you just have to know
Speaker 3: during your untapped step. Anything with phasing natively on the
Speaker 3: card phases out. Anything that's treated as though it doesn't
Speaker 3: exist during your next untaped step, phases back in because
Speaker 3: when it phased out, it had phasing.
Speaker 1: That card's going straight into my deck.
Speaker 3: If you have a spell that says target permanent phases
Speaker 3: out when yeah, when that was. When that spell resolves,
Speaker 3: you just essentially you just turn the thing face down.
Speaker 3: That's kind of how you represent phasing in game, and
Speaker 3: it's just treated as though it doesn't.
Speaker 1: Exist, you do, I just shake them onto the floor.
Speaker 3: I shake the Yeah, just sweep them off the table.
Speaker 3: Don't get to leave the battlefield trigger, you don't get
Speaker 3: an enter the battlefield of trigger doesn't actually work with Galadri.
Speaker 3: Maybe if I want to, if I want to curb
Speaker 3: the power, I just make Galadril phasing. Phasing was mostly
Speaker 3: in blue in Mirage block, and it also was in white,
Speaker 3: and I think there's a couple of greens.
Speaker 1: I feel like we might have a winner.
Speaker 3: Wait a second, you know what else is in freakin' blue?
Speaker 3: Chronotogue and Stasis and the One Ring, and we could
Speaker 3: make the deck where I don't play magic and Teft's
Speaker 3: protection I could just phase my fucking cell phone, skip
Speaker 3: all my turns. You guys play magic. I don't, thanks, Galadriel,
Speaker 3: I can't play lethal Vapors in that deck, and lethal
Speaker 3: vapors is literally zero skip your next turn. Dang what
Speaker 3: letho I.
Speaker 1: I've played against it.
Speaker 3: It's an enchantment for black black two. Whenever a creature
Speaker 3: enters about a field stry, that's what the card does,
Speaker 3: and zero destroy lethal vapors, Skip your next turn. Any
Speaker 3: player may play this ability.
Speaker 1: Oh so just played a bunch of times, Yes to
Speaker 1: skip a bunch of turns.
Speaker 3: Yeah, if you try to make me stop skipping my turns,
Speaker 3: I can just, in response, skip my next turn. Oh
Speaker 3: fucking so good.
Speaker 1: And then the one guy who's just not skipping turns just.
Speaker 3: Sitting, the one guy that casts time stuff. And then
Speaker 3: I go, just kidding, I'm gonna respond to times skipping
Speaker 3: me in my turn. I'll in my turn a million times,
Speaker 3: or I'll say, hey, how many cards in your deck? Eight?
Speaker 3: I'm gonna skip my next eighty six turns.
Speaker 1: And then during one of those turns, they just go
Speaker 1: Platinum Angel and they just wait, They.
Speaker 3: Just wait for you to come back, come back, from
Speaker 3: the Coachman Licensed bevy. Right, you've gone to drink a
Speaker 3: beer thing. Yeah, I'm so smarter than you. Roll back
Speaker 3: in and he's just waiting for you. I leave.
Speaker 1: Every creature in his deck is lined up, just ready, just.
Speaker 3: Ready, and he goes. I've had fifteen turns. None of
Speaker 3: my eyes have haste or have summoning sickness. One of
Speaker 3: them have like a a.
Speaker 1: They've bought a dice block for each one for the
Speaker 1: plus one plus one counters on it. And then just
Speaker 1: you just come back and they're just ready for you.
Speaker 3: They've taken the time to flip all the dice in
Speaker 3: their dice block up to six. Yeah. I come back
Speaker 3: from the Coachman licensed beverage room. I left my wondering,
Speaker 3: my tests protection, my lethal vapors, and my Corona Dog
Speaker 3: all on the table. I get back. They just scoop
Speaker 3: them onto the floor. It's your turn. It's a turn, asshole. Shit. Well,
Speaker 3: I can't play lethal Vapors in my gladrail deck, truth,
Speaker 3: but I can play Corona Tog and that does let
Speaker 3: you skip your next turn. It does only one time, though,
Speaker 3: isn't it.
Speaker 1: Well? I mean, yeah, every time you read Live Building
Speaker 1: is that what we're doing. It looks like that's what
Speaker 1: we're doing.
Speaker 3: Uh, perfect time for the Internet to crap out.
Speaker 1: Absolutely, it is you kidding me? Corona dog, Corona frog.
Speaker 1: I guess he can't out as black in it.
Speaker 3: Hey, coronal frogs card.
Speaker 1: Well, No, it's some like psychic frog or something that's
Speaker 1: basically chrona dog. But I don't think it skips your turn. Oh,
Speaker 1: it is stupid.
Speaker 3: Fine, I painted one of these one time. I went
Speaker 3: in somebody's cube. It's a it's in a dog for
Speaker 3: blue one zero. This creature gets plus three plus three
Speaker 3: until end of turn. You skip your next turn. Activate
Speaker 3: only once each turn, so I have to activate it
Speaker 3: on everybody's turn. So I have to fucking sit there.
Speaker 3: That's bullshit. You know what? You know what I would do?
Speaker 3: Tell me, okay, guys, I'm going to the Coachman licensed
Speaker 3: beverage room. On everybody's turn, I'm activating chrona TALG.
Speaker 1: No.
Speaker 3: I can't do that. If I chronotog, then tefts protection
Speaker 3: because it's treated as though it doesn't exist until I untap.
Speaker 1: That's the truth.
Speaker 3: Fuck, this is bullshit. I need lethal vapors.
Speaker 1: This can't be that deck. We're back to the old
Speaker 1: what are we gonna do?
Speaker 3: No, I can still wondering and Teft's protection and then
Speaker 3: I got texture from everything life total can't change?
Speaker 1: Well, then you just playing the blink Deckie, just blink
Speaker 1: in the one ring.
Speaker 3: Oh shit, what does Corona talg tot them do? Can
Speaker 3: I do that more than once a turn? Zero? This
Speaker 3: creature gets plus three plus three until end of turn.
Speaker 3: You skip your next turn. Activate only once each turn,
Speaker 3: and only if this permanent is a creature. Oh well
Speaker 3: making a creature that's easy.
Speaker 1: I mean then you could do it twice a turn.
Speaker 3: Hey, redundancy, this is why I need tutors. Yeah, now
Speaker 3: I'm a dirty stink and combo deck again because.
Speaker 1: You could skip two turns per turn. That's eight turns.
Speaker 3: That's is eight turns enough to everybody?
Speaker 1: Mill low, No, no, exactly, you just have to do
Speaker 1: it again.
Speaker 3: I'm going to the Coachman licensed bever room. This is
Speaker 3: my rule zero.
Speaker 1: You can go to the coach and drink a beer
Speaker 1: and eight turns?
Speaker 3: Oh yeah I probably could. Oh yeah I could. New
Speaker 3: challenge unlocked. Could I go and drink a beer before
Speaker 3: it's my turn again? Like one one round?
Speaker 1: Probably?
Speaker 3: Why because the coachman's like far, I'd have to run.
Speaker 1: It's not that it's like a it's like a mall
Speaker 1: hallway away. It's like walking across the house.
Speaker 3: How big is your house? We just went over. How
Speaker 3: small your kitchen is?
Speaker 1: Well, I don't know, it's not that big.
Speaker 3: No, I'd have to run because you have to order
Speaker 3: way down at the bar, which is the deepest part
Speaker 3: of the the establishment, and I'm not gonna get it
Speaker 3: right away. I'm gonna pound it. How big does a
Speaker 3: beer have to be? Why am I making this more
Speaker 3: difficult on myself? It's a regular beer. It's a regular
Speaker 3: it's a pint. Yeah, like a like a regular ass pint.
Speaker 1: Yeah, it's not schoony.
Speaker 3: Or should it be?
Speaker 1: No, it shouldn't be. No, it shouldn't be. To be
Speaker 1: responsible in the nation, And then I.
Speaker 3: Have to run back. Everybody plays normal turn like not
Speaker 3: not like fuck Ryan, Yeah, land.
Speaker 1: Go, why would we do that? Don't have to wait
Speaker 1: for you?
Speaker 3: Oh, good point.
Speaker 1: We've probably played bigger turns because the control guy's not here.
Speaker 3: Oh, it just sounds like a good idea. It's sounds
Speaker 3: like a good idea. I still need black in my
Speaker 3: deck for lethal vapors. It's my backup winc on, My
Speaker 3: backup wink on is skipped all my turns. Fuck, that's
Speaker 3: a good idea. That's all I got. What am I
Speaker 3: gonna build Galadil? I don't know. Is it going to
Speaker 3: be skip all my turns? Chronotogu dot deck? I think
Speaker 3: it might be. It might be what what cards do?
Speaker 3: Do people play with Chrono dog chrona toog on.
Speaker 1: Nobody plays chrona dog man.
Speaker 3: Chronotog told him is in fourteen hundred decks, you suck it.
Speaker 1: And one of them is a dog.
Speaker 3: One of them is a Taga dog. Yeah, yeah, shit.
Speaker 3: One of them is morphun which is guaranteed just in
Speaker 3: a dog deck.
Speaker 1: Which is the dogs.
Speaker 3: Yeah this is bullshit.
Speaker 1: Yeah, that doesn't tell us anything. Dh reck is a
Speaker 1: great tool, but sometimes when you're getting real granular and
Speaker 1: trying to actually see where these crazy cards are going.
Speaker 3: I can't be the only dumb ass that wants to
Speaker 3: skip every turn of magic he ever played.
Speaker 1: No that you're the only one. Oh, it's you and
Speaker 1: that guy. That's whole goal of the deck is don't
Speaker 1: the game end in a draw? You guys are the
Speaker 1: same guy.
Speaker 3: Oh, I'm gonna fucking ac combo that guy out before
Speaker 3: he can cast his divine intervention. I'm gonna get him.
Speaker 1: But what if the game ends in a draw?
Speaker 3: Oh?
Speaker 1: No, yeah, because I could.
Speaker 3: Because drawing isn't losing. You can't lose. The game doesn't
Speaker 3: work if.
Speaker 1: It's a draw. Yeah. What happens if somebody wins the
Speaker 1: game while you're gone?
Speaker 3: I need disenchant I need disenchant to take care of
Speaker 3: divine or is that a sorcery?
Speaker 1: It's an enchantment because that's counters that come off of it.
Speaker 1: What if somebody coalition victories while you're gone? Oh?
Speaker 3: Is is them winning the game the same as me
Speaker 3: losing the game?
Speaker 1: No? Like the card has to say your opponents can't.
Speaker 3: Oh like like I'm thinking yeah, Platinum Angel, Yeah, Platinum
Speaker 3: Angel says you can't lose and your opponents can't win.
Speaker 1: Yes, shit, it just says you can't lose. Then your
Speaker 1: opponents can still win because they win because you sure.
Speaker 3: What what cards say you can't lose? No? What cards?
Speaker 3: What cards say you win the game? Like coalition victory?
Speaker 1: Yeah?
Speaker 3: Yeah, okay? Is there cards that say you can't lose more?
Speaker 1: I'm sure that there are there's Mortal Kombat is another
Speaker 1: one that makes you just win. There's a green wand
Speaker 1: there's chance encounter makes it win.
Speaker 3: Oh yeah, Yeah, there's lots that say you just winyah,
Speaker 3: But is there any that say you can't lose? Then?
Speaker 1: Most recent ougen kind of says that, dang it.
Speaker 3: This is gonna okay. There's like Angels Grace, there's Abyssal
Speaker 3: Persecutors the opposite, there's yeah, Platinum Angel. There's a lot
Speaker 3: of cards that say can't and win and lose all
Speaker 3: on the same card. Yeah, dang it, this is harder
Speaker 3: than I thought because fucking krona Toog can only be
Speaker 3: activated once per turn. No, I'm playing a blink deck
Speaker 3: Coronatog and Emil and freaking Galadrial. I'll just blink the chronotog.
Speaker 1: Yeah.
Speaker 3: Oh but then I'm playing the blink deck.
Speaker 1: Yeah, and we're back to where right? Yeah?
Speaker 3: Man, I am a piece of shit, except I'm a
Speaker 3: piece of shit who wants to go to the coachman
Speaker 3: license beverage room.
Speaker 1: But in that situation, do you get to go to
Speaker 1: the coach in the the Krona Tog tot them Kronatog
Speaker 1: situation where you skip like eight turns in one round,
Speaker 1: and then go for a beer. Yes, that is much
Speaker 1: different than you saying I can't lose and I'm gonna
Speaker 1: skip one hundred turns, so all of you guys can
Speaker 1: play as much as you want. No matter what happens,
Speaker 1: you can't win, I'll win.
Speaker 3: Yeah.
Speaker 1: That would be the same as infinite comboing everybody, and
Speaker 1: you don't get to go drink a beer, damn it.
Speaker 1: Whereas if it's non deterministic and you skip eight turns,
Speaker 1: you actually have the option nay, the adventure of leaving
Speaker 1: the game nay, doing another thing and coming back to
Speaker 1: see what's happened while you were gone.
Speaker 3: Nay, the contractual obligation, yes, to go for a beer
Speaker 3: and then come back. That's right. I think that that's
Speaker 3: what you do. Just do chronotog times two yep, or
Speaker 3: or non infinite chronotog like blink, so I can activate
Speaker 3: it like twice, so maybe get five turns. Yeah, trying chronotog.
Speaker 3: I am the non deterministic chronotog combo player.
Speaker 1: You are, yes, wow, wow, And I don't think anybody's
Speaker 1: gonna gonna be playing that fucking decade anytime soon. Excuse me,
Speaker 1: that is that exciting a That deck ain't gonna be
Speaker 1: fucking nowhere else. Only CEO do you get a deck
Speaker 1: where the goal is to just not play magic at all?
Speaker 3: What's the last truly CCO deck we did? Arkslager Combo
Speaker 3: where we're bringing our graveyard back from exile, fricking.
Speaker 1: The two cards at a time. That card was awesome.
Speaker 1: That deck was awesome.
Speaker 3: Ah frick mother ass.
Speaker 1: Yeah, that was a hell of a deck.
Speaker 3: Come feel here hard, he can punch. Those are all
Speaker 3: the CCOs things I can think of.
Speaker 1: Well, so, now that we've talked about it for an hour,
Speaker 1: run yes, what do you think Corona to turn skip
Speaker 1: Mono blank elf ball.
Speaker 3: I don't know why I thought that was so funny,
Speaker 3: but turn skip. That's fucking funny right there.
Speaker 1: What do you think? What are you gonna do? Are
Speaker 1: the cards still in the mail?
Speaker 3: I do not have the Galadriel in my possession yet.
Speaker 1: So the card is on its way from Fusion Gaming
Speaker 1: Online dot com, where I guarantee you he used promo
Speaker 1: code stand Nation to save him sell five percent dang
Speaker 1: old percent off of all those cards did come into
Speaker 1: his house, and you know when they could be.
Speaker 3: Here, they're probably in my mailbox now because I'm checked
Speaker 3: this week.
Speaker 1: So they could be here for like next week.
Speaker 3: Uh. Yeah, they're certainly going to be here for face
Speaker 3: to face games Saskatoon.
Speaker 1: Which is at the end of August, the twenty third
Speaker 1: and the twenty fourth. Yes, it's Smittie and Ryan and
Speaker 1: Brando's who else's birthday and if you Aiden Aiden's birthday.
Speaker 3: Brad just had a birthday. It's my dad's birthday.
Speaker 1: His dad's birthday, it's five birthdays. He's not going to
Speaker 1: be there, He'll be there in spirit, Yes, pouring out
Speaker 1: for the old man.
Speaker 3: Yeah. And we've got very very reliable intel saying tamagers coming.
Speaker 3: The Swedish connection are the Swedish fish, if you will,
Speaker 3: both of which are candies. I'm just making that up.
Speaker 1: What do they call Swedish fish and sweden fish just fish?
Speaker 1: It's just fish fish on the that'll be confusing. Can
Speaker 1: you buy the candy bag and let's say fish on
Speaker 1: like I wanted fish, but it's candy. Yeah, and then
Speaker 1: you take off your pants and arm wrestle somebody. I
Speaker 1: still don't understand why they do that.
Speaker 3: I don't know if they why the wrestle with no pants.
Speaker 3: It must be pandemonium there. I'll never understand that with
Speaker 3: fish in their mouth, that's a weird one. Yeah, I
Speaker 3: don't slap each other in the face with it. Yeah,
Speaker 3: we've got significant intelligence though that Jared sink g I
Speaker 3: CONFARTI is gonna be here. And by the way, I've
Speaker 3: totally signed you up for guest appearances with all these
Speaker 3: gentlemen on CEO. You might be doing exclusive episodes with
Speaker 3: them because that would be really fun and funny and entertaining.
Speaker 3: We have some intel that Mac and maybe even Rachel
Speaker 3: might come.
Speaker 1: Oh ship, we're trying to sell We'll take her to
Speaker 1: the zoo. Yes, that sells everybody.
Speaker 3: Oh yeah, yeah, we gotta we gotta sell her. We
Speaker 3: gotta sell her hard rules. Yeah yeah. Rusty trom Jones,
Speaker 3: hell yeah you come.
Speaker 1: Yep he was gonna come stream some stuff with me
Speaker 1: and Gary.
Speaker 3: Yes, Keel and Peepy the d D canna come up.
Speaker 3: We've got to Mike clown Shoes it's coming, oh man.
Speaker 1: Yeah.
Speaker 3: Lots of people coming from all over the NACHE.
Speaker 1: So you ever wanted to meet any nation members we
Speaker 1: talk about all the time. Saskatoon, the twenty third and
Speaker 1: the twenty fourth the.
Speaker 3: Place to be. That's it.
Speaker 1: Where else is the place to be? Probably right back
Speaker 1: here next week when we're going to talk about what
Speaker 1: deck Ryan has decided to build on the next exciting
Speaker 1: episode of cook Man Er Cookout Podcast.
Speaker 2: It are