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<v Speaker 1>Hey everybody, It's Tuesday, March fourth, twenty twenty five. Welcome

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<v Speaker 1>to the Giant BombCast, Episode eight hundred and eighty. I'm

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<v Speaker 1>your host, Jan Ochoa, and I want your soul. I

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<v Speaker 1>want you to be mine. I feel the goosebumps. Baby,

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<v Speaker 1>I'm geting in these arms.

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<v Speaker 2>The matter is.

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<v Speaker 3>Flowing through me because of these gentlemen, A signed, not

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<v Speaker 3>a sign, sitting next to me, virtually next to my soul,

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<v Speaker 3>and I need yours.

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<v Speaker 4>No, captain, the ship is also here, Jeff Cowdy hid everybody?

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<v Speaker 4>Oh are Canadian? Means bad at counting down from ten?

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<v Speaker 4>Or a wrestling fans bad at counting down from ten?

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<v Speaker 2>Why was the counting down?

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<v Speaker 4>He could not keep in time an elimination chamber. They

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<v Speaker 4>would start on time and then by the end they

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<v Speaker 4>were saying like one and it would still be saying

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<v Speaker 4>like three because they were counting too fast.

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<v Speaker 5>It's like when Cesarro did the swing and then he

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<v Speaker 5>would swing five times and people would count to you know, twenty, Yeah.

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<v Speaker 4>Yeah, people, they were done. Just bad account. It's wrestling fans, okay, yeah,

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<v Speaker 4>it's a white says Nicky and Shadow, our man.

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<v Speaker 1>On the street talking all things. Numbers he's he's counting

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<v Speaker 1>with the folks at home. He may or may not

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<v Speaker 1>have figured out that count from Sesame Street is about

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<v Speaker 1>counting the record.

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<v Speaker 2>No, let me be clear here, I knew he was

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<v Speaker 2>about counting.

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<v Speaker 5>I did not realize it was a count Dracula, Like,

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<v Speaker 5>did that's Hanson explain the count Dracula thing while we

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<v Speaker 5>were watching Elimination Chamber And I was like, Oh, that's incredible.

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<v Speaker 1>He counted.

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<v Speaker 2>That's obvious.

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<v Speaker 4>Now why wire counts called counts.

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<v Speaker 2>It's like a honorific.

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<v Speaker 4>Yeah, But like for like, what are they in charge of?

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<v Speaker 2>I bet I know, I bet I know what they're counting.

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<v Speaker 4>Go for it.

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<v Speaker 1>No no, no, no, no, no no no, we haven't

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<v Speaker 1>introduced you yet.

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<v Speaker 4>Yeah you can't. I'm pretty sure it would. I'm just guessing, honestly,

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<v Speaker 4>the county. Are they in charge of a county? Like

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<v Speaker 4>count like in the way that a Dutch like a

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<v Speaker 4>duke is in charge of a duchy?

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<v Speaker 2>Is it a wine thing on our own?

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<v Speaker 6>Travis Scott, he's got the rage sage the Rock is

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<v Speaker 6>bringing him out and wrestle Mania. He's gonna punch Cody

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<v Speaker 6>Roads a little too hard in the head, like Manati

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<v Speaker 6>it's still real to me.

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<v Speaker 2>Damn it. Hello, it's me. It's Mike Manati.

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<v Speaker 1>So tell me about counts. Why do you think counter counts?

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<v Speaker 7>Well, I mean count is definitely just like another word

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<v Speaker 7>for a lord or something like that, So.

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<v Speaker 2>Of a manor of a castle, right, what? Well? Yeah,

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<v Speaker 2>but why do they have a cat.

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<v Speaker 1>Because they're rich?

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<v Speaker 7>Okay, that's you could just have a castle because you're rich,

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<v Speaker 7>often though you're given it by the government in the

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<v Speaker 7>olden times, and it's because you are the lord of

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<v Speaker 7>that area and you have governmental responsibilities in report to

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<v Speaker 7>the king.

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<v Speaker 5>I was thinking about castles a lot yesterday because Grubb

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<v Speaker 5>kept talking about entrapment.

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<v Speaker 1>Sure, is there a castle and entrapment into a castle

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<v Speaker 1>with lasers?

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<v Speaker 7>M Oh yeah, okay, yeah, is that the butt laser movie?

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<v Speaker 1>It's the Butler.

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<v Speaker 5>If you say what is the butt laser movie? Unlike Jeopardy,

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<v Speaker 5>the answer is what is entrappmant? If you google butt

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<v Speaker 5>laser movie? Do I'm certain.

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<v Speaker 2>Not justage search butt laser movie.

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<v Speaker 4>Movie?

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<v Speaker 7>Okay, human centipede came up real first, mostly human lasers.

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<v Speaker 4>Okay, well, I suppose I did not count the human

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<v Speaker 4>centiped What if.

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<v Speaker 5>You added in quotes Catherine Zaida Jones. Well, that's just

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<v Speaker 5>a movie and human Centipede. I have not seen it.

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<v Speaker 1>No, no, man, what a weird movie. I watched a

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<v Speaker 1>flick last night where it's called the Gorge and Miles

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<v Speaker 1>Teller with kilometer teller. Yeah, yes, yes, a kilometer teller

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<v Speaker 1>and Anya Taylor Joy.

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<v Speaker 2>Uh.

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<v Speaker 1>They're guarding a gorge and it's bad stuff in the gorge.

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<v Speaker 1>It was. It was one of those movies.

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<v Speaker 2>You said gorge, but I kept hearing my brain gorge.

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<v Speaker 2>I'm like, what do you mean? They're guarding like a pumpkin, like.

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<v Speaker 1>Just some squash? Is I enjoyed that more?

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<v Speaker 7>To be honest, is line is gonna come and like

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<v Speaker 7>expect gifts from it or something?

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<v Speaker 2>What's the issue?

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<v Speaker 4>Gorge is a good word, right, that's a fun absolutely, yeah,

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<v Speaker 4>it's top ten word, maybe.

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<v Speaker 2>Just rounded into it. Then you have the commissioner from Batman.

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<v Speaker 1>Hey, how many syllables are in the word gorge?

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<v Speaker 2>One? One? One, yes, just one, just one. This is

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<v Speaker 2>not going to be a thing syllable open shut.

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<v Speaker 4>I've thought way too much about the oil one.

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<v Speaker 2>The oil one is two yes, fire, okay, one, But

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<v Speaker 2>it's the way I say it because if I were

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<v Speaker 2>to fire, that's two. That's definitely yeah. Yeah, how's everyone doing,

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<v Speaker 2>how's everyone going? It's a Tuesday, it's a it's a

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<v Speaker 2>Jeff Grub. It's very dark where you're at.

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<v Speaker 4>Yeah, my my gatto Key lights power supply tried to

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<v Speaker 4>kill me.

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<v Speaker 2>Uh so I am let me kill you.

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<v Speaker 4>Well, it just got very very very hot and stopped working,

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<v Speaker 4>So I'm assuming something in there went bad and the like.

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<v Speaker 4>After it stopped working, it didn't stop getting hot. So

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<v Speaker 4>I'm like, oh, eventually this thing is going to just

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<v Speaker 4>catch on fire. So I pulled it on the wall

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<v Speaker 4>and we're good now safe, but it's dark and I'm scared.

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<v Speaker 2>It's incredible that there's not just a switch to turn

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<v Speaker 2>it on.

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<v Speaker 4>Yeah, I mean that's a whole other thing right where

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<v Speaker 4>it's like there is a switch to turn it on,

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<v Speaker 4>but then it turns off immediately until you then go

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<v Speaker 4>to a computer.

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<v Speaker 1>Yeah, it's really stud Oh. I bought a pizza steel

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<v Speaker 1>yesterday and then I never felt more swindled in my

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<v Speaker 1>life that this is just like a piece of metal.

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<v Speaker 4>But I'm steely, like the thing in Indiana Jones he

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<v Speaker 4>was finding.

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<v Speaker 2>Oh that's a cooking thing.

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<v Speaker 1>Yes, cooking thing I bought the news. Oh sorry, no, no, no, please,

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<v Speaker 1>I want to hear.

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<v Speaker 5>I was just saying, I caught onto the latest trend

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<v Speaker 5>I learned about in cook culinary arts from Mike Manatti.

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<v Speaker 1>The cast iron pan.

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<v Speaker 2>That's a bad the new trendy thing. Cast iron man

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<v Speaker 2>I forgot. I said that, like, what are you talking about?

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<v Speaker 2>You a professional chef, and he roundly mocked you for it. No,

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<v Speaker 2>all I was saying was that they were getting like

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<v Speaker 2>really glazed up for a bit there. Of course, cast

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<v Speaker 2>iron pants pan, Mike, it's not glazing. You wouldn't glaze.

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<v Speaker 5>I'm learning about the seasoning and stuff. Yeah, because now

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<v Speaker 5>I'm doing I've been doing all the cooking stuff and

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<v Speaker 5>I always soon beat the chicken and they're like, oh,

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<v Speaker 5>you can't see it.

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<v Speaker 2>I'm like, that seems like a whole lot to do,

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<v Speaker 2>just to you know, you're just eating unseared.

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<v Speaker 5>I was, and it's fine, it's not bad, but I

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<v Speaker 5>am seering now. I don't see it about my putting

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<v Speaker 5>them into tacos or something like that. If I'm just

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<v Speaker 5>like shredding it up, I don't see it. But I've

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<v Speaker 5>started searing it. With some canola oil and stuff and

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<v Speaker 5>a cast iron pan before I make it. I made

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<v Speaker 5>some par green beans.

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<v Speaker 2>That want the new oil? Wait what sorry, go ahead, Jane, No,

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<v Speaker 2>you unlocked the new oil.

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<v Speaker 1>Dan. First it was just alive, then avocado. Now you're

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<v Speaker 1>a canoe.

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<v Speaker 5>Well no, because all have has a lower smoke points.

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<v Speaker 5>So the thing is, actually, what have you done? My

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<v Speaker 5>curiosity knows no bounds, Jane.

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<v Speaker 1>You should know, that's what they say.

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<v Speaker 4>You know, you have a lot of hit, like a

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<v Speaker 4>lot of like history, like seasoning things. You had that

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<v Speaker 4>shoe box. You seasoned the hell out.

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<v Speaker 2>That's true.

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<v Speaker 5>Yeah, I just I can to afford a cast iron pan.

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<v Speaker 5>Now that new stuff.

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<v Speaker 2>That chicken you weren't searing, did it have the skin on?

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<v Speaker 4>Stell?

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<v Speaker 7>I do boneless skinless, Okay, then that's fine. If you

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<v Speaker 7>weren't searing skin on chicken, that would be crazy.

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<v Speaker 5>Oh uh no, No, I haven't done that. Just I'm

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<v Speaker 5>sure it's better with skin on, but it's also a

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<v Speaker 5>lot more calories.

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<v Speaker 7>I never get the skin on one, and everyone's like,

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<v Speaker 7>the skin's the best part. I'm like, maybe you're right,

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<v Speaker 7>it's also the hardest part to cook, and like the

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<v Speaker 7>part that's maybe not as No.

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<v Speaker 1>No, here's what you do, boys. You you get the

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<v Speaker 1>skin skin chicken breast and you rip the skin off,

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<v Speaker 1>you throw the skin in an air fryer, make your

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<v Speaker 1>own little chicken skins.

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<v Speaker 2>Crackling.

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<v Speaker 1>Yeah, what crackling is is krackling just like fried animal skin.

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<v Speaker 2>I think so for the most part, don't don't don't

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<v Speaker 2>quote me on that.

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<v Speaker 4>I didn't get an ad for BUCkies. I don't think

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<v Speaker 4>there's any BUCkies around me. And they have like they

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<v Speaker 4>just sell like the fried chicken skins. And is that

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<v Speaker 4>that's just the shoot chicken skins fried? I mean pork

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<v Speaker 4>wines is just fried U right, pig skin?

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<v Speaker 1>Yeah.

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<v Speaker 7>I saw a story about Buckney today. Apparently they were

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<v Speaker 7>gonna build the first one here later this year and

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<v Speaker 7>now got moved back to like twenty six.

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<v Speaker 4>Now.

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<v Speaker 7>I don't know where in Ohio, but right I hope

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<v Speaker 7>near me because I went to the new Loves that

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<v Speaker 7>they open up here, and it was like I had

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<v Speaker 7>an amazing time there. I almost like I almost wished

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<v Speaker 7>I was a trucker. The vibes were sood it's good.

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<v Speaker 4>Yeah, I'm like, I I walk into a place like

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<v Speaker 4>Loves and I'm like, I walk, I go to the bathroom,

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<v Speaker 4>and then I see the other hallway. It's like showers,

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<v Speaker 4>like really clean showers. I want to take a shower

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<v Speaker 4>at a gas station. And I don't know why I

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<v Speaker 4>think that, but I really do.

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<v Speaker 7>There's like a PA system saying when like number forty

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<v Speaker 7>or four, yeah, your turn, use the shower.

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<v Speaker 2>I'm like, they're so lucky.

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<v Speaker 5>I think there was a novelty to uh to like

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<v Speaker 5>showering in a place that you normally don't.

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<v Speaker 8>Like.

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<v Speaker 5>I feel that way, like airport lounges, Like when I

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<v Speaker 5>sliming back to Tokyo, I was there like four hours

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<v Speaker 5>early and there were just like showers in the lounge and.

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<v Speaker 1>I was like, I just want to take a shower

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<v Speaker 1>at the airport before I get Yeah, like crazy.

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<v Speaker 5>Yeah, and like something planes and stuff, if you depending

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<v Speaker 5>on like what class and stuff, you shower, Like each

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<v Speaker 5>passenger could.

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<v Speaker 2>Get one shower during the flight. I've never done that.

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<v Speaker 4>Yeah, it's like shower in the seven eighty seven kind

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<v Speaker 4>of have that.

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<v Speaker 1>Yeah, if I want a plane shower.

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<v Speaker 2>That's a lot of water desk beyond the plane to shower.

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<v Speaker 5>Limited They limited by time and again each personally gets one,

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<v Speaker 5>and obviously not everyone does it. So what if, like

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<v Speaker 5>we just banked our time together, I might be found

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<v Speaker 5>upon two p who if we're in first class godliness?

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<v Speaker 2>Are you saying a shower together?

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<v Speaker 1>Yes?

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<v Speaker 2>Well I don't want to.

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<v Speaker 4>Do you guess? The gas station is like the new meta.

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<v Speaker 4>Have you guys been to a Walmart recently?

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<v Speaker 1>Shockingly, no, I don't have any near me.

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<v Speaker 4>Okay, I went to the Walmart the other day and

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<v Speaker 4>the first thing you're greeted with now is a small

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<v Speaker 4>like it's basically a gas station inside a Walmart quick

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<v Speaker 4>convenience where it's like a several roads of like of

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<v Speaker 4>energy drinks, water, gatorade, snacks, the kind of stuff you

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<v Speaker 4>would see in a gas station. And I'm like, this.

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<v Speaker 1>Rules in store.

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<v Speaker 4>I mean, if it just feels that way, it just

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<v Speaker 4>feels it feels like they took the aisles from a

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<v Speaker 4>gas station and copy and copy it and pasted it

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<v Speaker 4>inside of putting all the.

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<v Speaker 2>Essentials right away. Right?

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<v Speaker 1>Do they like checkers?

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<v Speaker 2>Is there a dedicated checkout or like self service?

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<v Speaker 4>No, but it's right it's right next to the to

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<v Speaker 4>the self checkout.

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<v Speaker 2>Too far from the entrance anyways.

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<v Speaker 4>Adjacent to that. Yeah, so it was just like, oh

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<v Speaker 4>they've this is like you know, psychology. Apparently men really

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<v Speaker 4>like gas stations. So I think they're just like, we're

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<v Speaker 4>gonna put this here for them so they can like

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<v Speaker 4>have the you know, maybe spend a little bit more money.

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<v Speaker 2>Remember how like the entertainment sections of like the Walmarts

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<v Speaker 2>and Targets used to kind of be walled gardens, right,

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<v Speaker 2>Like it was kind of a store. In the store,

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<v Speaker 2>you can only go in and out one way, and

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<v Speaker 2>there was a separate checkout for it. Also, like you

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<v Speaker 2>want to buy a game, may mean that feel real special.

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<v Speaker 2>You don't remember it, Jan, I don't have a Walmart.

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<v Speaker 2>Well it's not as Walmart like like Target had that.

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<v Speaker 2>Toys r Us had the whole different thing where it's

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<v Speaker 2>just the window.

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<v Speaker 1>For sure, little oh the tickets.

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<v Speaker 5>Oh but not evenen. We went to the toys arrest

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<v Speaker 5>here at the Mall of America, they didn't have that.

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<v Speaker 5>But it seems like they had no physical get.

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<v Speaker 2>They had no video games. Like they were almoly, Like

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<v Speaker 2>we can't sell vegans anymore. Nobody nobody buys video games

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<v Speaker 2>at stores. We just have to sell shoot toys because

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<v Speaker 2>you can't download Lego yet.

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<v Speaker 1>Right, Hey, your question for y'all. I went to a

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<v Speaker 1>speak since we're talking about big box stores. I went

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<v Speaker 1>to a cost co over the weekend.

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<v Speaker 3>Here.

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<v Speaker 1>Oh yeah, trouble chocolate chunks.

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<v Speaker 7>Junk double chip or something double doublenkie there.

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<v Speaker 1>And you know, say you are the person scanning the items, right,

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<v Speaker 1>Like generally at a costco, you'll load some items on

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<v Speaker 1>the conveyor belt and then you put the cart behind

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<v Speaker 1>the cashier and they'll like scan the items. Right, what

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<v Speaker 1>would you do if there's just a child that won't

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<v Speaker 1>move and is still in the cart, but there are

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<v Speaker 1>items covering the child? Wait?

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<v Speaker 2>Wait say this again you were I'm I got the beeper,

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<v Speaker 2>I'm okay, right, and then like there's a bunch of

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<v Speaker 2>items in a cart and covering a child that will

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<v Speaker 2>not move.

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<v Speaker 4>The wait, the items are covering the child or the

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<v Speaker 4>child is covering the items.

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<v Speaker 2>The items are covering the child and the child's not

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<v Speaker 2>moving because the child.

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<v Speaker 1>Is on an iPad.

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<v Speaker 5>Oh protective services, Oh my god, yes, please let this focus.

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<v Speaker 2>This sounds insane.

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<v Speaker 1>What the.

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<v Speaker 4>I mean?

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<v Speaker 1>There's that that's a baby under there, that's like a

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<v Speaker 1>like a six year old.

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<v Speaker 4>How where's the where's the six year old? Six year

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<v Speaker 4>old's head?

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<v Speaker 1>Is it underneath the toilet paper there?

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<v Speaker 4>Yeah?

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<v Speaker 2>Oh my god, oh god.

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<v Speaker 4>I mean listen, we all love to be crushed. I mean,

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<v Speaker 4>come on, I get it.

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<v Speaker 2>You know I've never understood you too more than just now.

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<v Speaker 2>This is this normal Ohio stuff to be Yeah, of course, Jit,

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<v Speaker 2>I've never been to a Walmart. Is shocked.

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<v Speaker 4>I've never thrown a kid into a basket in a

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00:14:18.440 --> 00:14:21.720
<v Speaker 4>cart and just like you know, whatever has happens.

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<v Speaker 1>The coast me?

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<v Speaker 5>Is this like because like I used to be the

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<v Speaker 5>one to always like if we're going to the bar

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<v Speaker 5>and we had a full car in college, I was

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<v Speaker 5>always the one to be like, all ride in the

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<v Speaker 5>trunk and I would just get like in the trunk,

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00:14:31.720 --> 00:14:33.240
<v Speaker 5>shut it, and it's just a fun, little like cozy,

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00:14:33.279 --> 00:14:34.559
<v Speaker 5>like this is my little trunck spot.

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<v Speaker 1>Is it like that feeling like anti clophobia?

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<v Speaker 2>Yeah, okay, I.

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<v Speaker 4>Definitely like recently been like I'm gonna pull the blanket

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00:14:42.320 --> 00:14:44.440
<v Speaker 4>around me pretty tight and get like really tightly. I

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00:14:44.440 --> 00:14:46.919
<v Speaker 4>think it's kind of like that, just like outside pressure

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00:14:46.919 --> 00:14:49.000
<v Speaker 4>pushing on you. Everybody always pushing out.

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<v Speaker 2>I do you think kids have gotten like really bad

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<v Speaker 2>at like walking around in crowded spaces, like my brother's

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00:14:56.279 --> 00:14:58.919
<v Speaker 2>nine year olds. Even they're nine. He's like, I can't

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<v Speaker 2>just let him walk around and a target. Still they

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00:15:01.120 --> 00:15:03.799
<v Speaker 2>just trip all over themselves and bump into things. They

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<v Speaker 2>still can't handle it. Yeah, I think we should be

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<v Speaker 2>dancing more as a society. I think this would solve

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<v Speaker 2>a lot more things. I get a foot going up

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<v Speaker 2>in here.

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00:15:12.679 --> 00:15:15.039
<v Speaker 1>Yeah, let's let's add a little bit of whimsy. Speaking

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<v Speaker 1>about whimsy, you know it's whimsical. Games, Yes, Mike Manatti.

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<v Speaker 2>Got it at won. Can you imagine if I said

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<v Speaker 2>something like now ribbon dancing would be It is whimsical.

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<v Speaker 1>So yeah, video games, Mike Manatti, you win the ability

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<v Speaker 1>to talk about the first game today, and that is Uh,

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<v Speaker 1>we've talked about this a lot on this website. Actually,

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00:15:40.799 --> 00:15:42.240
<v Speaker 1>Uh the Thing remastered.

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00:15:43.159 --> 00:15:46.840
<v Speaker 7>Yeah, I played through my fundishment from one Jeff Grubb,

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00:15:46.879 --> 00:15:52.279
<v Speaker 7>who is the superior hole digger kind of the superior.

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00:15:52.440 --> 00:15:56.399
<v Speaker 2>Giant mole dodger to be honest. But whatever the reason,

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00:15:56.480 --> 00:15:59.360
<v Speaker 2>he won, so he had all of us played the Thing,

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<v Speaker 2>ring Master. I played through it in two settings. It's

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<v Speaker 2>nice to have a good two setting game by the way, But.

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00:16:05.360 --> 00:16:09.440
<v Speaker 7>Yeah, this was originally PS two original Xbox era kind

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<v Speaker 7>of mix of an action game with Survival Whop got

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00:16:13.519 --> 00:16:16.200
<v Speaker 7>remastered by Nightdive recently. We talked about it a bit,

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<v Speaker 7>but I really did enjoy this game. I have so

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<v Speaker 7>much love for that era anyways, And you know, Dan,

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00:16:23.080 --> 00:16:24.519
<v Speaker 7>it's kind of like when I was watching you play

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<v Speaker 7>Syops yesterday on Riker's Roulette. I love these PS two

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00:16:28.879 --> 00:16:32.759
<v Speaker 7>era games that are doing something pretty interesting. They even

355
00:16:32.799 --> 00:16:36.519
<v Speaker 7>games today are still kind of trying to do maybe

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<v Speaker 7>as well or maybe even.

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<v Speaker 2>Just half as well. And the thing has some interesting

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<v Speaker 2>AI Squadron stuff with people freaking out and worrying like, oh,

359
00:16:45.240 --> 00:16:47.240
<v Speaker 2>the Thing's gonna get me, so you have to calm

360
00:16:47.279 --> 00:16:49.840
<v Speaker 2>them down by giving them a weapon or giving them

361
00:16:49.840 --> 00:16:52.320
<v Speaker 2>a shot of adrenaline, for giving yourself a blood test

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00:16:52.360 --> 00:16:53.480
<v Speaker 2>to show that you're not the thing.

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00:16:53.720 --> 00:16:57.679
<v Speaker 7>Yeah, exactly, Like all that stuff is really neat, and

364
00:16:57.720 --> 00:16:59.639
<v Speaker 7>there are some areas where it was kind of puzzling,

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00:16:59.679 --> 00:17:02.000
<v Speaker 7>Like there's is one level where you get captured and

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<v Speaker 7>you lose all your guns, and there's a very specific

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00:17:04.400 --> 00:17:06.920
<v Speaker 7>sequence you sort of need to do of Okay, I

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00:17:07.000 --> 00:17:10.319
<v Speaker 7>got to dodge the thing and get the medic and

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00:17:10.359 --> 00:17:13.480
<v Speaker 7>then dodge the thing again and go to this other place,

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00:17:13.519 --> 00:17:14.480
<v Speaker 7>and then.

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00:17:15.799 --> 00:17:21.160
<v Speaker 5>I lured the thing into the medical room and there's

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<v Speaker 5>a lot of stealth involvement.

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<v Speaker 1>That was definitely the.

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<v Speaker 2>Hardest part of the game to because that took me

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<v Speaker 2>up the longest time. Would literally the weirdest game to

376
00:17:28.759 --> 00:17:32.680
<v Speaker 2>race in. Oh, yeah, it would be a weird one. Yeah,

377
00:17:33.000 --> 00:17:33.880
<v Speaker 2>be a very weird.

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00:17:34.000 --> 00:17:36.000
<v Speaker 1>I also kind of want to see how all four

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00:17:36.039 --> 00:17:38.680
<v Speaker 1>of us would problem solve like the thing at the

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00:17:38.720 --> 00:17:39.519
<v Speaker 1>same time.

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00:17:39.680 --> 00:17:41.960
<v Speaker 5>Like a weirder game to maybe like Papers Please, would

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00:17:41.960 --> 00:17:43.079
<v Speaker 5>be a weird race game.

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00:17:44.240 --> 00:17:48.200
<v Speaker 2>That one situation you do mostly just shoot the thing, uh. Like.

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00:17:48.240 --> 00:17:50.640
<v Speaker 7>The game's pretty generous with Ammo and things like that.

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00:17:50.640 --> 00:17:52.799
<v Speaker 7>It's like the survival horror element of it. It's it's

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00:17:52.839 --> 00:17:56.000
<v Speaker 7>not like a resident evil or a classic resident evil, right.

387
00:17:57.039 --> 00:17:59.920
<v Speaker 7>Sometimes it is more about your squad uh and just

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00:18:00.039 --> 00:18:01.680
<v Speaker 7>telling them what to do. It is funny, like because

389
00:18:02.279 --> 00:18:04.039
<v Speaker 7>just like in one of these games, your squad members

390
00:18:04.200 --> 00:18:08.039
<v Speaker 7>never survive very long either, they'll get turned into a thing.

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00:18:08.400 --> 00:18:11.039
<v Speaker 7>Like you're supposed to test them to be see if

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00:18:11.039 --> 00:18:13.039
<v Speaker 7>they're the things sometimes if you want to. I kind

393
00:18:13.039 --> 00:18:15.240
<v Speaker 7>of never really bothered with that much because like they're

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00:18:15.240 --> 00:18:17.960
<v Speaker 7>still useful. If there's been pretending to be a thing,

395
00:18:18.240 --> 00:18:20.680
<v Speaker 7>once they turn into a thing, it's pretty easy to

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00:18:20.759 --> 00:18:21.559
<v Speaker 7>kill them real quick.

397
00:18:21.759 --> 00:18:23.559
<v Speaker 5>Yeah, I just kept them around until they freaked out,

398
00:18:23.559 --> 00:18:27.480
<v Speaker 5>and then I just flamed throard them, like use your times.

399
00:18:29.240 --> 00:18:32.079
<v Speaker 1>We talked about The Thing remastered a bunch in uh

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00:18:32.359 --> 00:18:35.640
<v Speaker 1>during Revengeance. I have a question for you two and

401
00:18:35.920 --> 00:18:39.839
<v Speaker 1>grub you as well. What developer studio would you trust

402
00:18:40.200 --> 00:18:43.160
<v Speaker 1>with a game like The Thing? Now?

403
00:18:43.279 --> 00:18:45.720
<v Speaker 5>You know what, I know this is a lofty one,

404
00:18:45.720 --> 00:18:48.960
<v Speaker 5>but like looking at what rock started with, like the Warriors,

405
00:18:49.000 --> 00:18:51.880
<v Speaker 5>where it's like the rock Star is obviously a big

406
00:18:51.920 --> 00:18:54.440
<v Speaker 5>team that has a lot of reverence for movies and

407
00:18:54.519 --> 00:18:56.480
<v Speaker 5>music and things like that, and I feel like I

408
00:18:56.519 --> 00:18:58.400
<v Speaker 5>would trust them if they cared enough to make a

409
00:18:58.519 --> 00:19:00.960
<v Speaker 5>game based on a movie, they're gonna do it right,

410
00:19:01.000 --> 00:19:03.000
<v Speaker 5>Like the Warriors game was like that's kind of what

411
00:19:03.039 --> 00:19:04.799
<v Speaker 5>you would want a Warriors game to be like, So

412
00:19:05.160 --> 00:19:05.720
<v Speaker 5>maybe then.

413
00:19:06.160 --> 00:19:10.599
<v Speaker 7>Okay, I mean obviously the Alien hot uh, the Alien

414
00:19:10.599 --> 00:19:14.960
<v Speaker 7>Isolation people at Creative Assembly could do something there right, Uh.

415
00:19:15.119 --> 00:19:18.799
<v Speaker 4>By Randy Pittford and the ALIENA you go, right.

416
00:19:18.720 --> 00:19:19.799
<v Speaker 2>I had the wrong Alien game.

417
00:19:19.880 --> 00:19:22.519
<v Speaker 4>Yeah, that wrong one. You look like a real asshole.

418
00:19:22.880 --> 00:19:25.640
<v Speaker 2>Stupid dumb dumb who's the saber interactive?

419
00:19:25.720 --> 00:19:27.079
<v Speaker 4>Is kind of I think a realistic one that I

420
00:19:27.119 --> 00:19:28.640
<v Speaker 4>think it would be pretty good at this they do

421
00:19:29.039 --> 00:19:32.000
<v Speaker 4>John Carpenter game. Uh, they're doing a bunch of games.

422
00:19:32.000 --> 00:19:34.240
<v Speaker 7>They might be that Jurassic Park game that we haven't

423
00:19:34.240 --> 00:19:36.039
<v Speaker 7>seen since they announced it. But it looks really cool

424
00:19:36.039 --> 00:19:36.759
<v Speaker 7>in the announcement.

425
00:19:37.039 --> 00:19:37.640
<v Speaker 1>Looked at meat.

426
00:19:37.559 --> 00:19:40.920
<v Speaker 4>Yes, yeah, and Evil Dead the game and all that stuff.

427
00:19:41.000 --> 00:19:43.079
<v Speaker 5>Yeah, it's a toxic Commando or something, the Carpenter one,

428
00:19:43.119 --> 00:19:45.960
<v Speaker 5>which Carpenter like he does his likeness appeiors in the game.

429
00:19:46.119 --> 00:19:46.240
<v Speaker 4>Right.

430
00:19:46.839 --> 00:19:49.000
<v Speaker 5>It was so clear that this game was made by

431
00:19:49.000 --> 00:19:52.000
<v Speaker 5>people who understood and cared about the film. Because I

432
00:19:52.000 --> 00:19:54.359
<v Speaker 5>feel like, especially back in those days, there's so many

433
00:19:54.440 --> 00:19:57.799
<v Speaker 5>just licenses that just got sold to Acclaim or whoever,

434
00:19:57.839 --> 00:20:00.519
<v Speaker 5>which we'll talk about in a bit, it's just like okay,

435
00:20:00.559 --> 00:20:03.359
<v Speaker 5>here's just like it's got the likeness or just the

436
00:20:03.400 --> 00:20:05.880
<v Speaker 5>general plot points around. But like this one, it's like, okay,

437
00:20:05.880 --> 00:20:09.000
<v Speaker 5>they are clearly trying to incorporate the distrusted and the

438
00:20:09.079 --> 00:20:10.480
<v Speaker 5>testing and all that stuff from the movies.

439
00:20:10.599 --> 00:20:12.079
<v Speaker 1>So I like, yeah, it was.

440
00:20:12.039 --> 00:20:14.240
<v Speaker 7>Trying things, you know, and a lot of it like worked,

441
00:20:14.279 --> 00:20:16.519
<v Speaker 7>like some of it like nothing didn't work. Some of

442
00:20:16.559 --> 00:20:19.319
<v Speaker 7>it was maybe just not as consequential as it could

443
00:20:19.319 --> 00:20:21.720
<v Speaker 7>have been. But and the vibes were very good, especially

444
00:20:21.759 --> 00:20:24.400
<v Speaker 7>early on when you are like in those locations straight

445
00:20:24.440 --> 00:20:26.799
<v Speaker 7>from the movie, like, yeah, this feels like.

446
00:20:26.799 --> 00:20:27.960
<v Speaker 2>The thing, This is awesome.

447
00:20:28.279 --> 00:20:28.519
<v Speaker 4>Yep.

448
00:20:29.359 --> 00:20:30.319
<v Speaker 2>Yeah, it was a fun one.

449
00:20:31.079 --> 00:20:33.440
<v Speaker 1>I kind of look forward to the next punishment and

450
00:20:33.559 --> 00:20:36.079
<v Speaker 1>maybe and I'm not king shaming there if you are

451
00:20:36.079 --> 00:20:40.559
<v Speaker 1>too at home, Jeff Grubb, you talked about this a

452
00:20:40.599 --> 00:20:44.759
<v Speaker 1>little bit yesterday on Game Mess Mornings soon to be named,

453
00:20:45.799 --> 00:20:49.279
<v Speaker 1>but I'm very curious to hear more about Claire Obscure

454
00:20:50.000 --> 00:20:52.839
<v Speaker 1>Expedition thirty three. Yeah.

455
00:20:52.920 --> 00:20:55.200
<v Speaker 4>I think it's I think it's really good. It's a

456
00:20:55.200 --> 00:20:57.880
<v Speaker 4>lot of fun. They know what they have and they

457
00:20:57.920 --> 00:21:00.319
<v Speaker 4>focus on that and they make all that stuff as

458
00:21:00.319 --> 00:21:04.440
<v Speaker 4>good as possible, that being a really snappy, fun combat

459
00:21:04.480 --> 00:21:06.519
<v Speaker 4>that has a lot going on, and all the stuff

460
00:21:06.559 --> 00:21:08.640
<v Speaker 4>going on doesn't feel like too much. It all just

461
00:21:08.640 --> 00:21:13.400
<v Speaker 4>feels like complimentary to one another. So that's like you'll

462
00:21:13.400 --> 00:21:16.000
<v Speaker 4>get into combat and you'll start off and you'll be

463
00:21:16.039 --> 00:21:19.440
<v Speaker 4>faced with these sort of robotic looking enemies that have

464
00:21:19.519 --> 00:21:22.240
<v Speaker 4>giant like triangles for heads and there's glass in the middle,

465
00:21:22.240 --> 00:21:24.240
<v Speaker 4>and you're like, well, that looks vulnerable. So there is

466
00:21:24.279 --> 00:21:27.480
<v Speaker 4>a real time component to this combat that is mostly

467
00:21:27.519 --> 00:21:30.200
<v Speaker 4>turn based, and that real time element is you can

468
00:21:30.359 --> 00:21:32.640
<v Speaker 4>just aim and shoot with a magic gun and so

469
00:21:32.680 --> 00:21:34.519
<v Speaker 4>you shoot them right in the middle of their triangle

470
00:21:34.720 --> 00:21:38.000
<v Speaker 4>and that does massive damage. That sets them up for

471
00:21:38.000 --> 00:21:40.480
<v Speaker 4>for now. You can like they've been softened up so now.

472
00:21:40.519 --> 00:21:42.480
<v Speaker 4>But that uses action points, So then you want to

473
00:21:42.519 --> 00:21:45.319
<v Speaker 4>go over to your attack, use your normal attack that

474
00:21:45.319 --> 00:21:47.799
<v Speaker 4>builds up action points, and then you get to your spells.

475
00:21:48.000 --> 00:21:49.880
<v Speaker 4>There's spells that use a little bit action points, and

476
00:21:49.920 --> 00:21:51.920
<v Speaker 4>then there's some that will use all of your action points.

477
00:21:52.000 --> 00:21:53.960
<v Speaker 4>You kind of want to like do this flow of

478
00:21:54.039 --> 00:21:55.920
<v Speaker 4>going back and forth between these various things.

479
00:21:56.200 --> 00:21:57.000
<v Speaker 2>That sounds so hot.

480
00:21:58.440 --> 00:22:01.680
<v Speaker 4>I think turn based g RPG fans are gonna be

481
00:22:02.279 --> 00:22:03.519
<v Speaker 4>very horny for this one.

482
00:22:03.640 --> 00:22:04.200
<v Speaker 2>I know it is.

483
00:22:04.519 --> 00:22:07.960
<v Speaker 5>It looks even I am interested because it's like the

484
00:22:08.000 --> 00:22:09.519
<v Speaker 5>ones I have been able to get in are the

485
00:22:09.559 --> 00:22:11.960
<v Speaker 5>ones that have that actual components of timing and dodge,

486
00:22:12.039 --> 00:22:14.400
<v Speaker 5>maybe paper Mario ma Mario Luigi, that type of stuff.

487
00:22:14.440 --> 00:22:16.160
<v Speaker 5>And I watched tam and Lucy's video and game spot

488
00:22:16.160 --> 00:22:18.880
<v Speaker 5>about this, and just seeing the scene you actually aim

489
00:22:18.960 --> 00:22:20.720
<v Speaker 5>with the gun and just the way the back and

490
00:22:20.759 --> 00:22:22.799
<v Speaker 5>forth looks looks really snappy and stylish.

491
00:22:22.880 --> 00:22:24.880
<v Speaker 2>So I think I'm gonna give this a real shot.

492
00:22:25.000 --> 00:22:27.319
<v Speaker 4>Yeah, I think there's a chance, Like Dan, you're going,

493
00:22:27.359 --> 00:22:28.960
<v Speaker 4>I think you the things you will be turned off

494
00:22:29.000 --> 00:22:31.920
<v Speaker 4>by is it's so over dramatic in the way that

495
00:22:32.039 --> 00:22:35.680
<v Speaker 4>presents itself as like a fantasy game. But I think

496
00:22:35.839 --> 00:22:38.599
<v Speaker 4>if metaphors can be reality in the beginning, it doesn't.

497
00:22:38.880 --> 00:22:40.759
<v Speaker 4>It doesn't do stuff like that. But like everyone's very

498
00:22:40.839 --> 00:22:43.200
<v Speaker 4>dour and serious because they're you know, people dying and

499
00:22:43.240 --> 00:22:44.920
<v Speaker 4>there's dead bodies everywhere and stuff like that. It is

500
00:22:44.960 --> 00:22:48.039
<v Speaker 4>dowur and serious, but it's just it's got theater kiit

501
00:22:48.200 --> 00:22:53.359
<v Speaker 4>energy and I get that positive uh like, And that's

502
00:22:53.359 --> 00:22:55.319
<v Speaker 4>not in terms of the way like the story is told.

503
00:22:55.359 --> 00:22:57.400
<v Speaker 4>It's just the way that the characters move and animate.

504
00:22:57.519 --> 00:23:00.000
<v Speaker 4>But it's like, I don't know that we that lends

505
00:23:00.079 --> 00:23:02.640
<v Speaker 4>into the snappiness of it because it's just everything just

506
00:23:02.759 --> 00:23:04.759
<v Speaker 4>everyone moves and you feel like when you press a

507
00:23:04.799 --> 00:23:07.880
<v Speaker 4>button stuff happens, like the character will do this flair,

508
00:23:07.960 --> 00:23:09.799
<v Speaker 4>this move to be like I'm opening up the menu

509
00:23:10.160 --> 00:23:13.759
<v Speaker 4>and it just looks pretty neat. But I think that

510
00:23:14.440 --> 00:23:17.000
<v Speaker 4>you know, you could see the seams, and those seams

511
00:23:17.000 --> 00:23:20.920
<v Speaker 4>are you're going down corridors. I you know, in my brain,

512
00:23:21.279 --> 00:23:23.960
<v Speaker 4>I've initially went to like Final Fantasy thirteen, but apparently

513
00:23:24.000 --> 00:23:25.720
<v Speaker 4>people say it's much more like Final Fantasy ten.

514
00:23:25.920 --> 00:23:28.799
<v Speaker 7>Yeah, but those are the two more linear term like

515
00:23:28.880 --> 00:23:33.039
<v Speaker 7>Final Fantasy games, and there is a difference found Fantasy

516
00:23:33.079 --> 00:23:36.400
<v Speaker 7>thirteen is just like straight hip walk down the corridors

517
00:23:36.440 --> 00:23:37.799
<v Speaker 7>and fight and watch cut scenes.

518
00:23:37.799 --> 00:23:38.519
<v Speaker 2>For the most part.

519
00:23:38.799 --> 00:23:41.400
<v Speaker 7>Ten has like some some branching paths and you go

520
00:23:41.480 --> 00:23:45.920
<v Speaker 7>to a town and whatnot. Still, yes, there's more to

521
00:23:45.960 --> 00:23:48.759
<v Speaker 7>it with ten, for sure in terms of the linearity.

522
00:23:49.119 --> 00:23:52.559
<v Speaker 4>It definitely if I felt very corridory to me early on,

523
00:23:53.519 --> 00:23:55.519
<v Speaker 4>and then uh mean, yeah, I kind of throw maybe

524
00:23:55.519 --> 00:23:59.480
<v Speaker 4>there's some branches later on. But that is I think

525
00:23:59.480 --> 00:24:02.599
<v Speaker 4>this is a good choice cause they have a limited budget.

526
00:24:02.640 --> 00:24:04.079
<v Speaker 4>This isn't a team that has all the money in

527
00:24:04.079 --> 00:24:06.519
<v Speaker 4>the world, and so they're doing the thing of Okay,

528
00:24:06.559 --> 00:24:09.960
<v Speaker 4>we can make it big and open and expansive and

529
00:24:10.039 --> 00:24:11.839
<v Speaker 4>great looking, and it'll take a lot of time and

530
00:24:11.839 --> 00:24:13.920
<v Speaker 4>cost a lot of money. It's like well, okay, Instead,

531
00:24:14.000 --> 00:24:16.200
<v Speaker 4>let's just make these corridors where clearly, if you were

532
00:24:16.200 --> 00:24:18.720
<v Speaker 4>to look over that hill right there, there would be nothing.

533
00:24:18.759 --> 00:24:21.039
<v Speaker 4>The game would just be nothingness. So let's just make

534
00:24:21.079 --> 00:24:23.799
<v Speaker 4>this corridor look really nice, give you a few like

535
00:24:23.839 --> 00:24:26.160
<v Speaker 4>small little nooks and crannies to explore here and there,

536
00:24:26.400 --> 00:24:28.000
<v Speaker 4>and then get you back into the combat, which I

537
00:24:28.000 --> 00:24:29.599
<v Speaker 4>think is the star of the show, and it's it's

538
00:24:29.680 --> 00:24:33.720
<v Speaker 4>a ton of fun. So yeah, I think people are

539
00:24:33.759 --> 00:24:36.319
<v Speaker 4>really going to latch onto this if they can get

540
00:24:36.319 --> 00:24:38.680
<v Speaker 4>into combat, and I think most people actually will be

541
00:24:38.720 --> 00:24:41.079
<v Speaker 4>able to. And like, yeah, the timing on the Dodges

542
00:24:41.480 --> 00:24:44.359
<v Speaker 4>and the Perrys, Like once I started getting into that,

543
00:24:44.400 --> 00:24:46.960
<v Speaker 4>you get like it does it gives you multiple ways

544
00:24:46.960 --> 00:24:49.079
<v Speaker 4>of understanding what the enemy is going to do. Like

545
00:24:49.200 --> 00:24:51.759
<v Speaker 4>obviously it's animated, like hey, I'm winding up for an attack,

546
00:24:52.079 --> 00:24:55.519
<v Speaker 4>but the enemy itself will make some sound effects to

547
00:24:55.599 --> 00:24:57.480
<v Speaker 4>kind of let you know they're building up to the attack,

548
00:24:57.519 --> 00:25:00.599
<v Speaker 4>and the music also lines up with that. So Subsconstira

549
00:25:01.839 --> 00:25:03.960
<v Speaker 4>I got very good at like lining up Perry's to

550
00:25:03.960 --> 00:25:05.759
<v Speaker 4>the point where I'm like, oh, okay, yeah, that's a

551
00:25:06.039 --> 00:25:08.640
<v Speaker 4>high risk, high reward, but boy, when you nail them

552
00:25:08.640 --> 00:25:11.599
<v Speaker 4>it feels incredible. You do damage of course, and response

553
00:25:11.640 --> 00:25:14.759
<v Speaker 4>to that because it is a Perry Yeah, and then yeah,

554
00:25:14.799 --> 00:25:16.039
<v Speaker 4>the music is phenomenal.

555
00:25:16.160 --> 00:25:16.519
<v Speaker 1>I think the.

556
00:25:17.000 --> 00:25:20.640
<v Speaker 4>Presentation is top notch. It just has, you know, a

557
00:25:20.720 --> 00:25:24.559
<v Speaker 4>lot of extra flare to it that is in my heart.

558
00:25:24.559 --> 00:25:26.880
<v Speaker 4>I'm like, I am charmed by this, even if I

559
00:25:26.880 --> 00:25:27.880
<v Speaker 4>think it is a bit much.

560
00:25:28.200 --> 00:25:31.359
<v Speaker 1>It looks so dang cool. And if More Fantasy looked

561
00:25:31.359 --> 00:25:33.480
<v Speaker 1>like this, I think I'd be into Wizards more.

562
00:25:34.039 --> 00:25:34.279
<v Speaker 4>Yeah.

563
00:25:34.319 --> 00:25:38.799
<v Speaker 7>Sure, I am into Wizards, and I am into JRPGs

564
00:25:38.920 --> 00:25:41.359
<v Speaker 7>or turn based RPGs or what have you. And I

565
00:25:41.400 --> 00:25:44.559
<v Speaker 7>am so excited for this one. It had that incredible

566
00:25:44.599 --> 00:25:47.720
<v Speaker 7>showing at the what that Xbox event we had earlier

567
00:25:47.799 --> 00:25:50.279
<v Speaker 7>in the year, and ever since this has kind of

568
00:25:50.319 --> 00:25:53.319
<v Speaker 7>become one of my most anticipated games of the year,

569
00:25:53.319 --> 00:25:56.279
<v Speaker 7>you know, like like last year we had Metaphor Refantasias,

570
00:25:56.319 --> 00:26:00.559
<v Speaker 7>this really big JERRPG experience, and feel like this is

571
00:26:00.559 --> 00:26:03.519
<v Speaker 7>maybe going to fill up a similar slot in a

572
00:26:03.559 --> 00:26:06.759
<v Speaker 7>lot of ways. Everything Jeff is saying sounds good to me.

573
00:26:07.400 --> 00:26:10.519
<v Speaker 1>Yep, Yeah, I think it's a It's interesting that, you know,

574
00:26:10.680 --> 00:26:14.119
<v Speaker 1>Squenix kind of fumbled the bag with well. I enjoyed

575
00:26:14.119 --> 00:26:17.440
<v Speaker 1>Final Fantasy sixteen, but the wider Final Fantasy sixteen or

576
00:26:17.519 --> 00:26:20.559
<v Speaker 1>Final Fantasy audience didn't quite mesh well with it. I

577
00:26:20.599 --> 00:26:22.440
<v Speaker 1>wonder if this might eat its lunch.

578
00:26:24.319 --> 00:26:28.559
<v Speaker 4>I think my opinion come like playing this was definitely

579
00:26:28.640 --> 00:26:31.920
<v Speaker 4>like this is I think the thing that most Final

580
00:26:31.920 --> 00:26:34.960
<v Speaker 4>Fantasy fans are asking for from squar Enix right in

581
00:26:35.000 --> 00:26:38.640
<v Speaker 4>this moment, because you know, at when Squirens tries these

582
00:26:38.640 --> 00:26:41.039
<v Speaker 4>other things trying to get away from the I think

583
00:26:41.279 --> 00:26:45.079
<v Speaker 4>still the criticisms of Final Fantasy thirteen, I think that

584
00:26:45.119 --> 00:26:46.720
<v Speaker 4>they're like, oh, you left, you threw the baby out

585
00:26:46.720 --> 00:26:49.319
<v Speaker 4>with the bathwater, and this game feels like no, Actually,

586
00:26:49.400 --> 00:26:51.960
<v Speaker 4>just make the stuff you were doing as good as possible,

587
00:26:52.039 --> 00:26:55.200
<v Speaker 4>look as cool as possible, and make the combat kind

588
00:26:55.200 --> 00:26:58.359
<v Speaker 4>of exquisite to engage with, and you have what we

589
00:26:58.400 --> 00:27:02.119
<v Speaker 4>want from Final Fantasy. So I think this will inform

590
00:27:02.160 --> 00:27:05.079
<v Speaker 4>a lot of the criticism going forward for Final Fantasy

591
00:27:05.119 --> 00:27:08.599
<v Speaker 4>and kind of like let people's voice, Hey, Squarreen, this

592
00:27:08.640 --> 00:27:10.599
<v Speaker 4>is what we want at least for one of your games.

593
00:27:10.599 --> 00:27:12.680
<v Speaker 4>It doesn't have to be every Final Fantasy game, but

594
00:27:12.720 --> 00:27:14.599
<v Speaker 4>at least one should be. You should play a lot

595
00:27:14.599 --> 00:27:15.200
<v Speaker 4>more like this.

596
00:27:15.480 --> 00:27:18.759
<v Speaker 1>Grob, what was the last turn? Based rpg you remember

597
00:27:19.279 --> 00:27:19.920
<v Speaker 1>kind of digging.

598
00:27:20.359 --> 00:27:24.200
<v Speaker 4>I mean if obviously I liked Infinite Wealth, okay, but

599
00:27:24.319 --> 00:27:26.400
<v Speaker 4>you know I liked I like turn based combat. That's

600
00:27:26.400 --> 00:27:29.680
<v Speaker 4>never been my issue with with RPGs, for sure. I

601
00:27:29.720 --> 00:27:30.960
<v Speaker 4>like turn based combat a lot.

602
00:27:31.200 --> 00:27:33.200
<v Speaker 2>Yeah, you were kind of getting into drin Quest eleven.

603
00:27:33.240 --> 00:27:33.680
<v Speaker 2>I think you felt.

604
00:27:33.720 --> 00:27:35.440
<v Speaker 4>Yeah, yeah, Dragon Quest eleven. Yeah, I played like a

605
00:27:35.440 --> 00:27:39.759
<v Speaker 4>good fifteen hours that that was. Now must be how

606
00:27:39.799 --> 00:27:41.359
<v Speaker 4>old is it addy, because I played it on.

607
00:27:41.359 --> 00:27:43.240
<v Speaker 2>My Yeah, it's a bit. It was like twenty six

608
00:27:43.480 --> 00:27:46.000
<v Speaker 2>six or seven years or something like that, seventeen something

609
00:27:46.039 --> 00:27:49.240
<v Speaker 2>like that. I'm looking at like gameplayer of the combat here.

610
00:27:49.279 --> 00:27:50.359
<v Speaker 2>It looks so freaking good.

611
00:27:50.400 --> 00:27:52.680
<v Speaker 7>It's just it does look like a mix of like

612
00:27:52.759 --> 00:27:55.200
<v Speaker 7>Persona five with fun music and maybe.

613
00:27:55.079 --> 00:27:57.559
<v Speaker 2>Some legend of Dragoon in there a little bit. I

614
00:27:57.599 --> 00:27:58.039
<v Speaker 2>don't know.

615
00:27:58.319 --> 00:28:01.920
<v Speaker 4>I mean, it's yeah, I again, the look is so interesting.

616
00:28:01.960 --> 00:28:03.559
<v Speaker 4>I've said this elsewhere, but I'll just repeat it for

617
00:28:03.599 --> 00:28:09.319
<v Speaker 4>this podcast. That the visuals, because of the motion capture

618
00:28:09.440 --> 00:28:11.559
<v Speaker 4>of the like and that popping off every time you

619
00:28:11.559 --> 00:28:14.519
<v Speaker 4>press any button, it does look like just real people

620
00:28:14.559 --> 00:28:17.400
<v Speaker 4>on a stage putting on a performance. And then there's

621
00:28:17.480 --> 00:28:20.279
<v Speaker 4>Persona five menus layered on top of them, like as

622
00:28:20.319 --> 00:28:22.400
<v Speaker 4>if that if that were possible, that's what it looks like,

623
00:28:22.880 --> 00:28:25.319
<v Speaker 4>and that is a really cool effect. It gives it

624
00:28:25.400 --> 00:28:28.880
<v Speaker 4>this this real sense of things are popping off the screen.

625
00:28:29.279 --> 00:28:31.359
<v Speaker 4>Part of that, I think is that the menus are

626
00:28:31.519 --> 00:28:33.839
<v Speaker 4>three D rendered and so that they exist in the

627
00:28:33.880 --> 00:28:35.839
<v Speaker 4>world as far as like the lighting and the physics

628
00:28:35.839 --> 00:28:38.640
<v Speaker 4>are concerned and things like that. So, uh, you just

629
00:28:38.680 --> 00:28:41.200
<v Speaker 4>get the sense that there's this space is magical and

630
00:28:41.200 --> 00:28:43.559
<v Speaker 4>that you are reaching into the screen and kind of

631
00:28:43.799 --> 00:28:46.720
<v Speaker 4>making these decisions. I just it's really really working for me.

632
00:28:46.920 --> 00:28:50.079
<v Speaker 1>Yeah. Part of the combat also reminds me of Legend

633
00:28:50.119 --> 00:28:53.759
<v Speaker 1>of Legaiago for the ps FOE.

634
00:28:53.880 --> 00:28:56.640
<v Speaker 7>Sometimes I get Legend of Dragoon and Legend Lagaya mix up,

635
00:28:56.640 --> 00:28:58.240
<v Speaker 7>but they're kind of similar in some ways, not just

636
00:28:58.240 --> 00:29:00.119
<v Speaker 7>because they both have the word legend in it. Like

637
00:29:00.200 --> 00:29:02.440
<v Speaker 7>Kaya was the one where you like almost did like fighting.

638
00:29:05.880 --> 00:29:09.559
<v Speaker 1>I'm I'm all for other developers taking on like the

639
00:29:09.599 --> 00:29:13.119
<v Speaker 1>Persona formula and the Final Fantasy Formula and spinning on

640
00:29:13.160 --> 00:29:16.319
<v Speaker 1>its head because this looks really freaking sweet. When is

641
00:29:16.359 --> 00:29:17.799
<v Speaker 1>this coming out in a month?

642
00:29:18.400 --> 00:29:21.079
<v Speaker 4>I think it's the end of the end of aprilish

643
00:29:21.319 --> 00:29:25.000
<v Speaker 4>Holy shit, I am so, I'm so excited for this, Greg.

644
00:29:25.000 --> 00:29:27.640
<v Speaker 1>Were you any were you able to get any inkling

645
00:29:27.680 --> 00:29:29.880
<v Speaker 1>of what the story is like and why it's called

646
00:29:30.359 --> 00:29:31.240
<v Speaker 1>Claire Obscure?

647
00:29:31.319 --> 00:29:33.759
<v Speaker 4>Yeah, yeah, this is so. This is not spoiler. It

648
00:29:33.839 --> 00:29:37.839
<v Speaker 4>is the setup to the game. Every year a like

649
00:29:37.880 --> 00:29:41.240
<v Speaker 4>a witch, a witch or something called the painter, something

650
00:29:41.319 --> 00:29:45.160
<v Speaker 4>like that paintress. I think she paints a number and

651
00:29:45.240 --> 00:29:49.160
<v Speaker 4>that number right represents everyone of that age and they

652
00:29:49.200 --> 00:29:53.000
<v Speaker 4>will die. So there is an expedition sent out to

653
00:29:53.079 --> 00:29:55.480
<v Speaker 4>stop this witch and kill her. I believe to kill

654
00:29:55.480 --> 00:29:58.559
<v Speaker 4>her so that this will stop happening. I don't. I

655
00:29:58.599 --> 00:30:01.599
<v Speaker 4>think Expedition thirty three be called Exhibition thirty three because

656
00:30:01.599 --> 00:30:03.440
<v Speaker 4>everyone is thirty three years old and they're going out

657
00:30:03.480 --> 00:30:04.519
<v Speaker 4>to like stop them.

658
00:30:04.799 --> 00:30:08.319
<v Speaker 1>I think that's what it is. I'm thirty thirty.

659
00:30:08.400 --> 00:30:12.319
<v Speaker 4>Yeah, there for you. And the tone of the game is,

660
00:30:12.640 --> 00:30:16.240
<v Speaker 4>you know, fantasy for sure, very gruesome. Early on, there

661
00:30:16.279 --> 00:30:18.640
<v Speaker 4>are piles of dead bodies and a room with like

662
00:30:18.680 --> 00:30:21.119
<v Speaker 4>heavy red light just to let you know, yes, yes,

663
00:30:21.160 --> 00:30:24.640
<v Speaker 4>that is blood everywhere that you're seeing, and the character

664
00:30:24.839 --> 00:30:26.720
<v Speaker 4>you could tell us like having a this is traumatic

665
00:30:26.759 --> 00:30:28.839
<v Speaker 4>for him, and he's like silent because he can't talk

666
00:30:28.880 --> 00:30:31.160
<v Speaker 4>and you know, then the friend comes along, it's like, no,

667
00:30:31.200 --> 00:30:32.680
<v Speaker 4>you got to pick yourself up and let's get back

668
00:30:32.680 --> 00:30:33.920
<v Speaker 4>to Ben. And then it kind of gets back to

669
00:30:33.960 --> 00:30:36.359
<v Speaker 4>the tone of Yay, we're having fights a little bit.

670
00:30:36.680 --> 00:30:38.799
<v Speaker 4>But in those moments of the cut scene, it is

671
00:30:39.359 --> 00:30:44.599
<v Speaker 4>heavily produced, very very impressive looking, CGI cool moments, a

672
00:30:44.599 --> 00:30:47.119
<v Speaker 4>lot of good acting, really good performances. I think this

673
00:30:47.200 --> 00:30:49.680
<v Speaker 4>is one of the Ben Star games. His friends are

674
00:30:49.720 --> 00:30:52.240
<v Speaker 4>in there too, Everyone's killing it. So yeah, I think

675
00:30:52.240 --> 00:30:55.240
<v Speaker 4>it's going to be at a very emotional kind of

676
00:30:55.759 --> 00:30:56.559
<v Speaker 4>game in terms of the.

677
00:30:56.759 --> 00:30:59.599
<v Speaker 7>That's going to be like the first JRPG ever where

678
00:30:59.640 --> 00:31:01.599
<v Speaker 7>there's no party members under the age.

679
00:31:01.440 --> 00:31:02.279
<v Speaker 2>Of thirty.

680
00:31:05.359 --> 00:31:06.160
<v Speaker 1>Infinite wealth.

681
00:31:07.279 --> 00:31:12.559
<v Speaker 4>Oh you're right. If well, how old was the girl?

682
00:31:12.640 --> 00:31:13.720
<v Speaker 4>I think she was a little bit younger.

683
00:31:13.799 --> 00:31:15.279
<v Speaker 1>She would late twenties.

684
00:31:15.599 --> 00:31:17.880
<v Speaker 2>Yah, get her out of here.

685
00:31:17.920 --> 00:31:21.319
<v Speaker 4>Then. Yeah, I don't know, Mike, there's definitely some older,

686
00:31:21.400 --> 00:31:24.359
<v Speaker 4>older characters. I don't know, if I've seen any people.

687
00:31:24.359 --> 00:31:26.440
<v Speaker 7>As a real JRPG, there would be like thirty six,

688
00:31:26.480 --> 00:31:34.400
<v Speaker 7>they would call him old man Charlie.

689
00:31:34.039 --> 00:31:37.640
<v Speaker 2>All right or something. Isn't the new Daredevil show.

690
00:31:37.720 --> 00:31:39.319
<v Speaker 4>I believe, Yeah, we'll see I watch it.

691
00:31:40.559 --> 00:31:44.359
<v Speaker 1>Speaking about fantasy settings. I briefly checked out Nights in

692
00:31:44.440 --> 00:31:50.359
<v Speaker 1>Tight Spaces, Oh right, sequel to Fights in Tight Spaces,

693
00:31:50.839 --> 00:31:54.200
<v Speaker 1>and I never checked out the original game. I feel

694
00:31:54.200 --> 00:31:56.960
<v Speaker 1>like it'd be up my alley because it's like loosely tiles,

695
00:31:57.079 --> 00:32:01.119
<v Speaker 1>loosely tactics, and I really wish that I enjoyed this

696
00:32:01.279 --> 00:32:02.240
<v Speaker 1>game more.

697
00:32:04.880 --> 00:32:05.160
<v Speaker 4>It is.

698
00:32:06.400 --> 00:32:10.319
<v Speaker 1>You have a small map and it is run based.

699
00:32:10.680 --> 00:32:12.799
<v Speaker 1>It's a roguelikes, so you have like the branching path

700
00:32:12.839 --> 00:32:14.200
<v Speaker 1>of where to go, whether or not you want to

701
00:32:14.200 --> 00:32:17.039
<v Speaker 1>take on a combat mission, visit a blacksmith to upgrade

702
00:32:17.039 --> 00:32:23.279
<v Speaker 1>your cards, or just some miscellaneous random chance encounters, unlock

703
00:32:23.359 --> 00:32:26.519
<v Speaker 1>some treasure, heel up, recruit new party members, et cetera.

704
00:32:27.119 --> 00:32:29.039
<v Speaker 1>But like the flow of the combat, I'm not really

705
00:32:29.279 --> 00:32:32.759
<v Speaker 1>clicking with just yet, and I don't know if that's

706
00:32:32.799 --> 00:32:38.880
<v Speaker 1>because I'm kind of growing fatigued with card based games.

707
00:32:39.920 --> 00:32:43.839
<v Speaker 1>So how it works is you start with one character

708
00:32:44.039 --> 00:32:49.000
<v Speaker 1>and you and generally your objective is to just eliminate

709
00:32:49.039 --> 00:32:51.960
<v Speaker 1>all the other enemies. You have a mana meter that

710
00:32:54.319 --> 00:32:58.079
<v Speaker 1>is shared once you unlock more characters, and the different

711
00:32:58.240 --> 00:33:00.960
<v Speaker 1>character archetypes that you start with. You have your warrior,

712
00:33:01.079 --> 00:33:03.440
<v Speaker 1>you have a rogue any hunter, which is used as

713
00:33:03.440 --> 00:33:07.160
<v Speaker 1>a bow and arrow. But for some reason, I don't

714
00:33:07.160 --> 00:33:10.799
<v Speaker 1>know if it's like the tiles aren't clicky enough for me.

715
00:33:10.920 --> 00:33:14.279
<v Speaker 1>Maybe it's two soft tiles for my taste, or maybe

716
00:33:14.359 --> 00:33:18.920
<v Speaker 1>the overall art style. But I'm not digging this as much,

717
00:33:19.559 --> 00:33:24.200
<v Speaker 1>even compared to the TMNT Tactics demo from last week,

718
00:33:24.559 --> 00:33:27.480
<v Speaker 1>because this it just feels a little slow for the

719
00:33:27.519 --> 00:33:31.039
<v Speaker 1>tight space that I'm in. And even when I did

720
00:33:31.160 --> 00:33:33.720
<v Speaker 1>unlock and I had a full party of three players

721
00:33:33.920 --> 00:33:38.160
<v Speaker 1>or three party members, it just didn't feel like it

722
00:33:38.279 --> 00:33:41.880
<v Speaker 1>was clicking off and popping off in the way that

723
00:33:41.960 --> 00:33:45.799
<v Speaker 1>I wanted it to. Despite like tight being in the title,

724
00:33:45.839 --> 00:33:48.640
<v Speaker 1>it didn't feel like a tight experience like it just

725
00:33:48.680 --> 00:33:52.480
<v Speaker 1>made me long for something that was snappy, like Tactical

726
00:33:52.480 --> 00:33:54.559
<v Speaker 1>Breach Wizards from last year, and just made me want

727
00:33:54.599 --> 00:33:58.079
<v Speaker 1>to circle back to something like Into the Breach. Maybe

728
00:33:58.119 --> 00:34:00.799
<v Speaker 1>I'll give it some more time, but even some of

729
00:34:00.839 --> 00:34:04.359
<v Speaker 1>the auto attacks where you know you'll have a party

730
00:34:04.400 --> 00:34:07.839
<v Speaker 1>member that is next to an enemy and it's supposed

731
00:34:07.839 --> 00:34:11.119
<v Speaker 1>to auto attack, none of that felt like the sequences

732
00:34:11.199 --> 00:34:15.760
<v Speaker 1>were coming off how I wanted them to. And the

733
00:34:15.800 --> 00:34:18.320
<v Speaker 1>big thing in tactics games at the moment or or

734
00:34:19.159 --> 00:34:22.320
<v Speaker 1>this is the this is the gas station meta is uh,

735
00:34:23.079 --> 00:34:26.559
<v Speaker 1>you were kind of operating on a map in a void,

736
00:34:26.880 --> 00:34:29.519
<v Speaker 1>so you can kind of push people off the map,

737
00:34:29.960 --> 00:34:32.960
<v Speaker 1>and I could just never get that position wise to

738
00:34:32.960 --> 00:34:35.760
<v Speaker 1>to work because your movement is tied to one of

739
00:34:35.760 --> 00:34:39.559
<v Speaker 1>your cards. And I think that might be where I

740
00:34:39.599 --> 00:34:44.360
<v Speaker 1>took an issue with because positionality or positioning huge, huge,

741
00:34:44.440 --> 00:34:47.360
<v Speaker 1>huge in like tactics games, and the fact that that

742
00:34:47.519 --> 00:34:51.840
<v Speaker 1>is tied to one of my man of points kind

743
00:34:51.840 --> 00:34:57.280
<v Speaker 1>of was obscuring my own uh uh tacticing with the game.

744
00:34:58.400 --> 00:35:00.480
<v Speaker 1>I wish I liked it more, but may it's because

745
00:35:00.480 --> 00:35:02.159
<v Speaker 1>it's a fantasy game. Maybe I don't like nights.

746
00:35:02.480 --> 00:35:06.280
<v Speaker 4>Perhaps maybe I enjoyed fights and tight spaces, but I

747
00:35:06.320 --> 00:35:08.920
<v Speaker 4>did not fall in love with it. And this sounds

748
00:35:09.000 --> 00:35:11.559
<v Speaker 4>pretty similar. Maybe I'll give it a shot and see.

749
00:35:11.599 --> 00:35:15.280
<v Speaker 4>Yeah there's a no Elex Deborrow loved fights and tight spaces.

750
00:35:15.360 --> 00:35:15.559
<v Speaker 1>Yeah.

751
00:35:16.199 --> 00:35:16.960
<v Speaker 4>Yeah.

752
00:35:17.079 --> 00:35:19.320
<v Speaker 1>There was like a combo system that I couldn't quite

753
00:35:19.559 --> 00:35:22.039
<v Speaker 1>a momentum system I couldn't quite wrap my head around.

754
00:35:22.960 --> 00:35:25.480
<v Speaker 1>And then just some of the UI stuff just felt

755
00:35:25.519 --> 00:35:27.559
<v Speaker 1>a little clunkier than it had to be. And I

756
00:35:27.559 --> 00:35:30.000
<v Speaker 1>feel like, you know, switching between party members has just

757
00:35:30.000 --> 00:35:34.519
<v Speaker 1>been so streamlined in other games that the way it

758
00:35:34.559 --> 00:35:38.039
<v Speaker 1>was handled in Knights and Tight Spaces just felt clunky.

759
00:35:39.679 --> 00:35:45.679
<v Speaker 1>Speaking about nights, they're generally knights in and cavemen and

760
00:35:45.920 --> 00:35:51.039
<v Speaker 1>war re enactments and other big dioramas in museums. In

761
00:35:51.079 --> 00:35:56.119
<v Speaker 1>Mike Manatti, you've been spending your time at a museum yourself, a.

762
00:35:56.119 --> 00:35:59.519
<v Speaker 7>Bunch of museums, all of my museums, and two point Museum.

763
00:35:59.599 --> 00:36:02.360
<v Speaker 7>I talked about this game a bit. Today's the official

764
00:36:02.400 --> 00:36:05.639
<v Speaker 7>release state. There's like a lot of big games right now,

765
00:36:05.679 --> 00:36:07.920
<v Speaker 7>big games coming out, and a lot of very good ones.

766
00:36:07.960 --> 00:36:12.199
<v Speaker 7>I'm enjoying them, but this Two point Museum is my game.

767
00:36:12.719 --> 00:36:17.239
<v Speaker 7>I am playing a ton of this and just having

768
00:36:17.800 --> 00:36:20.039
<v Speaker 7>so much fun, almost like getting up in the morning

769
00:36:20.119 --> 00:36:21.360
<v Speaker 7>be like, well this is a day I'll be able

770
00:36:21.400 --> 00:36:24.360
<v Speaker 7>to play more Two point Museum and being happy about it.

771
00:36:24.280 --> 00:36:25.960
<v Speaker 4>A reason to live exact.

772
00:36:26.519 --> 00:36:30.360
<v Speaker 2>We can't use some of those these days. Gosh, it's

773
00:36:30.400 --> 00:36:32.559
<v Speaker 2>I don't know, it's just so engaging.

774
00:36:32.639 --> 00:36:35.519
<v Speaker 7>It's a management sim and sometimes in those maybe you

775
00:36:35.559 --> 00:36:37.960
<v Speaker 7>have a lot of downtime you're just waiting for things

776
00:36:38.000 --> 00:36:41.079
<v Speaker 7>to kind of happen, But there's always something you can

777
00:36:41.159 --> 00:36:45.519
<v Speaker 7>be doing some little minmaxing thing reorganizing the museum, or

778
00:36:45.559 --> 00:36:48.360
<v Speaker 7>just being like, well, I should decorate the security room

779
00:36:48.440 --> 00:36:51.000
<v Speaker 7>so that when like the security supervisor comes in, maybe

780
00:36:51.039 --> 00:36:53.360
<v Speaker 7>I'll get a little bonus because he's really impressed that

781
00:36:53.440 --> 00:36:57.480
<v Speaker 7>I put up some extra security screens in there. Just

782
00:36:57.480 --> 00:36:59.400
<v Speaker 7>the way that you do have multiple museums. So I

783
00:36:59.440 --> 00:37:02.719
<v Speaker 7>have my main kind of natural history museum and an

784
00:37:02.719 --> 00:37:06.280
<v Speaker 7>aquarium in the space museum, and it's always like, hey,

785
00:37:06.400 --> 00:37:09.239
<v Speaker 7>right now to get your next big, uh kind of

786
00:37:09.280 --> 00:37:12.400
<v Speaker 7>progression thing, get three stars in every museum. So I'll

787
00:37:12.400 --> 00:37:13.920
<v Speaker 7>go to this museum for a bit, then I'll go

788
00:37:13.960 --> 00:37:15.800
<v Speaker 7>to the different one, and each one is kind of

789
00:37:15.800 --> 00:37:19.519
<v Speaker 7>its own self contained campaigns. Just the variety in the

790
00:37:19.559 --> 00:37:23.119
<v Speaker 7>pacing there feels fantastic. Yeah, I'm just liking this one

791
00:37:23.199 --> 00:37:23.519
<v Speaker 7>a lot.

792
00:37:23.800 --> 00:37:25.599
<v Speaker 2>I think I'm trying to get Jeff maybe to check

793
00:37:25.639 --> 00:37:27.639
<v Speaker 2>it out from I don't know if you're still plan

794
00:37:27.760 --> 00:37:28.239
<v Speaker 2>with that, Jeff.

795
00:37:28.519 --> 00:37:30.519
<v Speaker 4>Yeah, it's the plan right now. I think the only

796
00:37:30.679 --> 00:37:33.320
<v Speaker 4>thing I was thinking maybe might replace it as thug

797
00:37:33.480 --> 00:37:35.800
<v Speaker 4>pro But no, I'm gonna play this because you are

798
00:37:35.800 --> 00:37:37.679
<v Speaker 4>so hot on it when I give it a shot.

799
00:37:38.519 --> 00:37:41.840
<v Speaker 7>Yeah, gimmicks and it's such a The game like just

800
00:37:41.920 --> 00:37:44.800
<v Speaker 7>eases you into the game so so quickly.

801
00:37:45.079 --> 00:37:47.400
<v Speaker 2>It's not a boring tutorial process. You do just start

802
00:37:47.440 --> 00:37:48.199
<v Speaker 2>playing the game.

803
00:37:48.320 --> 00:37:50.360
<v Speaker 7>You know, you get like tool tips and some things

804
00:37:50.400 --> 00:37:53.280
<v Speaker 7>explaining the systems, but it's not bogged down in that

805
00:37:53.360 --> 00:37:54.519
<v Speaker 7>stuff at all.

806
00:37:56.079 --> 00:38:00.639
<v Speaker 4>Well, I'm gonna i you, is this something the kind

807
00:38:00.679 --> 00:38:02.480
<v Speaker 4>of thing that eventually could work really well? And like

808
00:38:02.679 --> 00:38:04.599
<v Speaker 4>iPad because this is a game I think I want

809
00:38:04.639 --> 00:38:06.679
<v Speaker 4>to just like have with me all the time or

810
00:38:06.719 --> 00:38:07.400
<v Speaker 4>something like that.

811
00:38:07.719 --> 00:38:08.559
<v Speaker 2>I'm not sure.

812
00:38:09.159 --> 00:38:12.519
<v Speaker 4>How about even like steam Deck steam Deck, I think.

813
00:38:12.320 --> 00:38:14.880
<v Speaker 7>It works on h I think it has console control

814
00:38:14.960 --> 00:38:17.800
<v Speaker 7>so the Steam Deck I bet probably completely fine. Yeah, okay,

815
00:38:17.960 --> 00:38:21.280
<v Speaker 7>apparently the Two Point Campus came out on switch, so consoles.

816
00:38:21.280 --> 00:38:23.840
<v Speaker 4>Okay, then they probably figured it out. I played all

817
00:38:23.920 --> 00:38:26.119
<v Speaker 4>SIB seven on Steam decks.

818
00:38:26.159 --> 00:38:29.280
<v Speaker 7>And this game's coming out for PlayStation five and Xbox

819
00:38:29.320 --> 00:38:31.199
<v Speaker 7>or Access, so yeah, it has console controls.

820
00:38:31.239 --> 00:38:31.719
<v Speaker 2>So there you go.

821
00:38:32.519 --> 00:38:34.440
<v Speaker 4>In my brain, these games like this and like SIB

822
00:38:34.519 --> 00:38:36.800
<v Speaker 4>things like that that work you know traditionally PC. I'm like, well,

823
00:38:36.800 --> 00:38:38.079
<v Speaker 4>I just got to get on the PC for that.

824
00:38:38.119 --> 00:38:40.679
<v Speaker 4>But like, they figured out console controls a long time ago,

825
00:38:40.760 --> 00:38:42.719
<v Speaker 4>so I should just get get on board with that.

826
00:38:43.039 --> 00:38:46.559
<v Speaker 1>Yeah, I've always been curious about these two point games.

827
00:38:46.679 --> 00:38:49.920
<v Speaker 1>I was interested in two point Campus, but never actually

828
00:38:49.960 --> 00:38:51.400
<v Speaker 1>checked it out, so I.

829
00:38:51.400 --> 00:38:54.840
<v Speaker 7>Never checked out the other ones either. Now, hospitals sound stressful.

830
00:38:54.840 --> 00:38:57.239
<v Speaker 7>I don't want to run a hospital, Like what am

831
00:38:57.239 --> 00:38:58.400
<v Speaker 7>I gonna do with all the corpses?

832
00:38:58.679 --> 00:39:02.239
<v Speaker 2>But two point Campus? Let the clowns eat them, right.

833
00:39:02.480 --> 00:39:04.440
<v Speaker 1>I feel calmer in a hospital than I do.

834
00:39:04.400 --> 00:39:09.039
<v Speaker 2>A campus or a museum. Really, I don't. I would lie.

835
00:39:09.199 --> 00:39:10.880
<v Speaker 2>If I could just live in a hospital, I would

836
00:39:10.920 --> 00:39:11.159
<v Speaker 2>do that.

837
00:39:11.280 --> 00:39:11.800
<v Speaker 4>What stress?

838
00:39:12.000 --> 00:39:14.719
<v Speaker 5>I'm about a museum and nothing stresses me out about it.

839
00:39:14.719 --> 00:39:18.239
<v Speaker 5>It's just a hospital is just like I'm safe, you know.

840
00:39:18.440 --> 00:39:20.719
<v Speaker 5>So it's like it's the opposite of stress. Is a hospital?

841
00:39:20.760 --> 00:39:23.239
<v Speaker 5>Like I got an anxiety thing. This is an anxiety thing.

842
00:39:23.239 --> 00:39:25.480
<v Speaker 5>Where's like, yeah, oh god, if something goes horribly wrong,

843
00:39:25.599 --> 00:39:26.960
<v Speaker 5>I'm in the right place for it, you know.

844
00:39:27.079 --> 00:39:28.000
<v Speaker 2>I guess, I guess.

845
00:39:28.440 --> 00:39:30.280
<v Speaker 4>I don't want to give you reasons to be anxious

846
00:39:30.280 --> 00:39:31.639
<v Speaker 4>of a hospital, so I'll just be quiet.

847
00:39:31.760 --> 00:39:33.920
<v Speaker 2>Yeah, I was just I would live in a hospital.

848
00:39:34.119 --> 00:39:34.320
<v Speaker 4>Yeah.

849
00:39:34.559 --> 00:39:37.159
<v Speaker 2>Yeah, I don't want to go down this thought train

850
00:39:37.239 --> 00:39:39.880
<v Speaker 2>with you. You can't, Yeah, I can't. I can't descend

851
00:39:40.000 --> 00:39:41.920
<v Speaker 2>down this, so instead I'm going to go to Jeff

852
00:39:41.960 --> 00:39:43.679
<v Speaker 2>Grubb and go to Descenders next.

853
00:39:44.440 --> 00:39:48.159
<v Speaker 4>Yeah, so one game I didn't put on the list

854
00:39:48.519 --> 00:39:51.639
<v Speaker 4>was ten eighty, which I beat last night. I went

855
00:39:51.639 --> 00:39:55.280
<v Speaker 4>through normal hard an expert, and so I was like, man,

856
00:39:55.440 --> 00:39:58.280
<v Speaker 4>snowboarding games rule, but they were better when it was

857
00:39:58.320 --> 00:40:01.159
<v Speaker 4>just ten eighty and SSA like those are the you know,

858
00:40:01.199 --> 00:40:03.920
<v Speaker 4>the arcady and the sort of arcadie sam that ten

859
00:40:04.000 --> 00:40:06.599
<v Speaker 4>eighty is. And every time I try to look into

860
00:40:06.679 --> 00:40:10.360
<v Speaker 4>a new snowboarding game, it never quite you know, get

861
00:40:10.480 --> 00:40:12.440
<v Speaker 4>get it right for what I'm looking for. It's either

862
00:40:12.559 --> 00:40:16.679
<v Speaker 4>not enough SSX or not enough ten eighty. So Descenders

863
00:40:16.760 --> 00:40:19.199
<v Speaker 4>next is from the company that did Descenders, which is

864
00:40:19.199 --> 00:40:23.199
<v Speaker 4>that Downhill Bike Bicycle BMX game. It was very good,

865
00:40:23.320 --> 00:40:25.199
<v Speaker 4>like they nailed that. That was a lot of fun.

866
00:40:25.719 --> 00:40:27.920
<v Speaker 4>This kind of takes that idea and applies to the

867
00:40:27.960 --> 00:40:32.360
<v Speaker 4>snowboarding and what it The real analogue here is it's

868
00:40:32.440 --> 00:40:36.079
<v Speaker 4>much more like skate for snowboarding. So it's dual analog

869
00:40:36.079 --> 00:40:38.239
<v Speaker 4>control for all the all the motions you're doing. So

870
00:40:39.360 --> 00:40:42.159
<v Speaker 4>left controls basically your feet, your how you how you

871
00:40:42.199 --> 00:40:45.119
<v Speaker 4>maneuver the snowboard and the right kind of controls your

872
00:40:45.159 --> 00:40:48.000
<v Speaker 4>hips and whether or not you sort of like want

873
00:40:48.039 --> 00:40:50.760
<v Speaker 4>to dig the carve into the snow really hard by

874
00:40:50.800 --> 00:40:53.280
<v Speaker 4>like hitting left both left on both the analyttics at

875
00:40:53.280 --> 00:40:55.480
<v Speaker 4>the same time, and that's a cool feeling. Like that

876
00:40:55.519 --> 00:40:57.559
<v Speaker 4>really gets the idea of what it's like the snowboard,

877
00:40:57.639 --> 00:40:59.079
<v Speaker 4>which is kind of what I want from these games.

878
00:40:59.159 --> 00:41:03.000
<v Speaker 4>It's why like ten eight so much. And so when

879
00:41:03.000 --> 00:41:05.880
<v Speaker 4>you are going to do an ALI off of a ramp,

880
00:41:05.880 --> 00:41:08.639
<v Speaker 4>you need to just kind of hold down on the

881
00:41:08.679 --> 00:41:10.800
<v Speaker 4>right stick and that causes you to scrunch down, you

882
00:41:10.840 --> 00:41:13.079
<v Speaker 4>get more speed, and then you push up on it

883
00:41:13.119 --> 00:41:15.239
<v Speaker 4>to do a full jump off the top and that

884
00:41:15.239 --> 00:41:17.280
<v Speaker 4>feels really good. And then use the left stick sort

885
00:41:17.320 --> 00:41:21.199
<v Speaker 4>of start the sideways movement of doing a spin or

886
00:41:21.199 --> 00:41:23.440
<v Speaker 4>maybe that's the right stick, and then the left will

887
00:41:23.440 --> 00:41:25.079
<v Speaker 4>do like whether or not you're going to try to

888
00:41:25.079 --> 00:41:27.199
<v Speaker 4>do like a sideways flip or an upside down flip,

889
00:41:27.239 --> 00:41:30.519
<v Speaker 4>things like that. It all worked really well. I think

890
00:41:30.880 --> 00:41:33.519
<v Speaker 4>what really kind of nails it is the fact that

891
00:41:33.400 --> 00:41:36.400
<v Speaker 4>the snow physics are really on point. You really do

892
00:41:36.440 --> 00:41:39.039
<v Speaker 4>feel like you're carving into the snow very hard. It

893
00:41:39.079 --> 00:41:42.159
<v Speaker 4>does this thing where to get speed. You just press

894
00:41:42.199 --> 00:41:44.719
<v Speaker 4>a and you hop forward. That looks a little janky.

895
00:41:44.760 --> 00:41:46.719
<v Speaker 4>It doesn't like look right, so it doesn't like really

896
00:41:46.800 --> 00:41:49.679
<v Speaker 4>convey the feeling of moving over snow and the way

897
00:41:49.719 --> 00:41:51.360
<v Speaker 4>I want. But I feel like this is the kind

898
00:41:51.360 --> 00:41:53.000
<v Speaker 4>of thing that they dial in with these games because

899
00:41:53.039 --> 00:41:55.039
<v Speaker 4>they develop these games for a long period of time

900
00:41:55.039 --> 00:41:56.679
<v Speaker 4>and always update them. So I'm kind of hoping, like

901
00:41:57.000 --> 00:41:58.679
<v Speaker 4>make that look a little bit better and we might

902
00:41:58.760 --> 00:42:01.599
<v Speaker 4>really have something here. But yeah, it's got a mountain

903
00:42:01.639 --> 00:42:04.000
<v Speaker 4>you explore with the various kind of different kinds of

904
00:42:04.440 --> 00:42:07.320
<v Speaker 4>tracks and courses where here's a park where there's a

905
00:42:07.320 --> 00:42:09.360
<v Speaker 4>bunch of ramps, and we're gonna give you Tony Hawk's

906
00:42:09.360 --> 00:42:12.960
<v Speaker 4>style objectives. You know, go do a three sixty over

907
00:42:13.000 --> 00:42:17.400
<v Speaker 4>the SnowCat, do a five point forty mellon off the

908
00:42:17.519 --> 00:42:21.639
<v Speaker 4>vertical ramp. My one issue with this is I couldn't

909
00:42:21.639 --> 00:42:24.400
<v Speaker 4>find anything. I couldn't find the SnowCat. This is a big,

910
00:42:25.280 --> 00:42:27.719
<v Speaker 4>massive park with different like trails going down it like

911
00:42:27.760 --> 00:42:30.440
<v Speaker 4>forking off in various directions, and I was like looking

912
00:42:30.480 --> 00:42:32.320
<v Speaker 4>for a map. Maybe I just missed that, but I

913
00:42:32.360 --> 00:42:35.280
<v Speaker 4>just could not find any of these specific points that

914
00:42:35.320 --> 00:42:37.880
<v Speaker 4>I was supposed to do these specific objectives. So anything

915
00:42:37.880 --> 00:42:39.719
<v Speaker 4>where it's like you could just do this trick anywhere,

916
00:42:39.719 --> 00:42:42.679
<v Speaker 4>that was fine, but actually navigating the space was was

917
00:42:42.719 --> 00:42:46.400
<v Speaker 4>pretty difficult. But again, these this give the demo. This

918
00:42:46.519 --> 00:42:50.880
<v Speaker 4>game's not out yet, it's it's coming soon. I think

919
00:42:50.880 --> 00:42:52.800
<v Speaker 4>that they will probably iron out some of those issues

920
00:42:52.840 --> 00:42:53.960
<v Speaker 4>and make it a little bit easier if they could

921
00:42:53.960 --> 00:42:55.519
<v Speaker 4>just like put a waypoint out there for me, which

922
00:42:55.559 --> 00:42:57.800
<v Speaker 4>they weren't doing, or like if you got close to one,

923
00:42:57.880 --> 00:42:59.599
<v Speaker 4>just kind of be like, here's the way point for

924
00:42:59.679 --> 00:43:03.360
<v Speaker 4>it now, that would work. But otherwise, it just feels

925
00:43:03.440 --> 00:43:06.360
<v Speaker 4>really cool to snowboard in this game, and that's sort

926
00:43:06.360 --> 00:43:07.960
<v Speaker 4>of my my bouncing off point. If I can get

927
00:43:08.000 --> 00:43:10.800
<v Speaker 4>past that, if I'm enjoying that aspect of it, everything

928
00:43:10.800 --> 00:43:13.599
<v Speaker 4>else is really secondary for me. So yeah, this has

929
00:43:13.599 --> 00:43:16.840
<v Speaker 4>been the It's like a new pillar in my snowboarding

930
00:43:16.880 --> 00:43:19.280
<v Speaker 4>game enjoyment. I'm excited about that.

931
00:43:19.760 --> 00:43:22.679
<v Speaker 1>I love it. I love it. I have been checking

932
00:43:22.719 --> 00:43:26.599
<v Speaker 1>it out. Everhood two. Did any of y'all ever check

933
00:43:26.599 --> 00:43:28.079
<v Speaker 1>out the original one?

934
00:43:28.800 --> 00:43:31.679
<v Speaker 4>No? Everhood? Right? No, I don't ever know Whateverhood is.

935
00:43:31.960 --> 00:43:38.000
<v Speaker 1>So ever Everhood and Neghverhood two. It is kind of

936
00:43:38.119 --> 00:43:42.679
<v Speaker 1>a bullet hell rhythm game.

937
00:43:43.239 --> 00:43:45.199
<v Speaker 2>It looks like Jimmy Stage and Warrior Ware.

938
00:43:46.159 --> 00:43:48.800
<v Speaker 1>Sure, yes, yes that is. That was the touchstone that

939
00:43:48.840 --> 00:43:52.599
<v Speaker 1>I arrived to as well, Thank you. Where you're not

940
00:43:52.719 --> 00:43:58.679
<v Speaker 1>quite hitting the notes, you're kind of avoiding them. But

941
00:43:58.800 --> 00:44:00.880
<v Speaker 1>with some of the notes are most of the notes,

942
00:44:01.880 --> 00:44:06.079
<v Speaker 1>you can absorb them. And if you absorb three or

943
00:44:06.119 --> 00:44:10.000
<v Speaker 1>more of similar colored notes, So say you're getting blasted

944
00:44:10.039 --> 00:44:13.679
<v Speaker 1>by reds and blues, and you are absorbing all of

945
00:44:13.679 --> 00:44:17.079
<v Speaker 1>the blues, you can fire off your blue stored to

946
00:44:17.239 --> 00:44:21.039
<v Speaker 1>power to the enemy attacking you. And there are some

947
00:44:22.960 --> 00:44:25.599
<v Speaker 1>notes that cannot be absorbed. You have to jump over them,

948
00:44:25.639 --> 00:44:27.559
<v Speaker 1>you have to sidestep them, and you have like eight

949
00:44:27.599 --> 00:44:31.519
<v Speaker 1>I believe it's five or six lanes to hop and

950
00:44:31.519 --> 00:44:35.840
<v Speaker 1>bop around to. And this game makes me feel very

951
00:44:35.960 --> 00:44:39.760
<v Speaker 1>uneasy despite it having like a very simplistic look to it.

952
00:44:41.760 --> 00:44:43.760
<v Speaker 1>I don't know if it's the writing or it's the music,

953
00:44:44.079 --> 00:44:48.960
<v Speaker 1>but I'm like strangely intrigued. The look of it somewhat

954
00:44:49.000 --> 00:44:52.079
<v Speaker 1>akin to animal well, like the animals in the background

955
00:44:52.119 --> 00:44:54.599
<v Speaker 1>like very single pixel or like just a couple of

956
00:44:54.639 --> 00:44:58.400
<v Speaker 1>pixel of pixels of animation and colors. But it makes

957
00:44:58.440 --> 00:45:02.480
<v Speaker 1>me feel some type of way where and like the

958
00:45:02.599 --> 00:45:06.280
<v Speaker 1>rhythm game aspect of it isn't quite hitting how I'm

959
00:45:06.320 --> 00:45:09.159
<v Speaker 1>expecting it to, and maybe that's where I start feeling

960
00:45:09.159 --> 00:45:11.880
<v Speaker 1>off kilter with it. Like, for instance, one of the

961
00:45:11.880 --> 00:45:14.199
<v Speaker 1>first things they introduce you to is jumping over the notes,

962
00:45:14.239 --> 00:45:17.800
<v Speaker 1>and that doesn't quite hit in the way that I'm

963
00:45:17.840 --> 00:45:19.880
<v Speaker 1>expecting it to hit. And I don't know if that's

964
00:45:19.960 --> 00:45:24.239
<v Speaker 1>just maybe my timing. I've lost my ability to time

965
00:45:24.320 --> 00:45:26.840
<v Speaker 1>music because I'm hanging out with y'all too much, or

966
00:45:27.719 --> 00:45:32.760
<v Speaker 1>because as a joke, here's five podcast points amongst you,

967
00:45:33.599 --> 00:45:34.119
<v Speaker 1>I'm trying to.

968
00:45:34.079 --> 00:45:39.559
<v Speaker 2>Bring back points to a pas. Okay, Mike, you get twelve. Okay, yes,

969
00:45:39.639 --> 00:45:42.280
<v Speaker 2>thank you, Okay, there we go. See see.

970
00:45:42.679 --> 00:45:47.480
<v Speaker 1>But it is like the absorbing factor that is and

971
00:45:47.559 --> 00:45:50.440
<v Speaker 1>how it controls kind of feels a little bit awkward.

972
00:45:50.840 --> 00:45:54.119
<v Speaker 1>I am intrigued by the weird story because the game

973
00:45:54.599 --> 00:45:59.480
<v Speaker 1>starts with what feels like a personality test and then

974
00:45:59.519 --> 00:46:03.760
<v Speaker 1>they d the color of your aura or your energy,

975
00:46:03.800 --> 00:46:04.440
<v Speaker 1>and mine.

976
00:46:04.280 --> 00:46:04.519
<v Speaker 9>Was not.

977
00:46:06.400 --> 00:46:09.079
<v Speaker 1>It was blue, and then I'm like, oh man, I'm

978
00:46:09.119 --> 00:46:10.079
<v Speaker 1>fucking blue.

979
00:46:11.119 --> 00:46:20.800
<v Speaker 2>But anyway, it's.

980
00:46:17.199 --> 00:46:19.960
<v Speaker 4>Trying to be undertail rhythm.

981
00:46:20.679 --> 00:46:23.559
<v Speaker 1>I think that is what it's going for. As someone

982
00:46:23.559 --> 00:46:27.800
<v Speaker 1>that has never played Undertail. Still it feels like that

983
00:46:27.800 --> 00:46:31.960
<v Speaker 1>that's what it's going for because of the like even

984
00:46:32.000 --> 00:46:34.519
<v Speaker 1>like the text animations, and like the interactions you will

985
00:46:34.559 --> 00:46:35.440
<v Speaker 1>have with other characters.

986
00:46:35.599 --> 00:46:37.800
<v Speaker 4>The enemies are like even like framed on the screen.

987
00:46:38.679 --> 00:46:40.760
<v Speaker 7>I'm like looking at a video now, and that was

988
00:46:40.800 --> 00:46:42.639
<v Speaker 7>immediately what I was thinking, like, Oh, it's kind of

989
00:46:42.719 --> 00:46:43.280
<v Speaker 7>undertail y.

990
00:46:43.800 --> 00:46:46.840
<v Speaker 2>Yeah yeah, Undertail.

991
00:46:46.880 --> 00:46:47.400
<v Speaker 4>Yeah.

992
00:46:47.440 --> 00:46:50.280
<v Speaker 1>One day I'll circle back to Undertail, folks. We'll get

993
00:46:50.320 --> 00:46:55.039
<v Speaker 1>there good. But there's something about Everhood Too that just

994
00:46:55.119 --> 00:46:57.920
<v Speaker 1>intrigues me because it feels like this could have just

995
00:46:57.920 --> 00:47:00.760
<v Speaker 1>been a weird rhythm game, but there is also like

996
00:47:00.880 --> 00:47:05.719
<v Speaker 1>an odd story that it feels like you were just

997
00:47:05.800 --> 00:47:09.800
<v Speaker 1>like a kid thrown into like I don't know, like

998
00:47:10.039 --> 00:47:14.280
<v Speaker 1>a grungy New York almost, but there's also like a

999
00:47:14.320 --> 00:47:17.400
<v Speaker 1>forest behind you. It's really weird. I kind of want

1000
00:47:17.400 --> 00:47:19.960
<v Speaker 1>to stick with it because I kind of wrote off

1001
00:47:19.960 --> 00:47:22.079
<v Speaker 1>the original Everhood because I thought it was just a

1002
00:47:22.079 --> 00:47:25.639
<v Speaker 1>weird rhythm game only for folks. Like after the fact,

1003
00:47:26.280 --> 00:47:28.639
<v Speaker 1>sharing and saying like oh no, you got to dig in.

1004
00:47:28.960 --> 00:47:33.719
<v Speaker 1>It digs its hooks into you. So Everhood Too just

1005
00:47:33.760 --> 00:47:37.000
<v Speaker 1>came out yesterday, folks. We're gonna take a quick bricky break,

1006
00:47:37.400 --> 00:47:40.800
<v Speaker 1>and we may be back up, and then we'll go

1007
00:47:40.880 --> 00:47:44.920
<v Speaker 1>back down because of some jazz and shenanigans. We will.

1008
00:47:44.960 --> 00:47:48.119
<v Speaker 1>We still got the news coming up, as well as

1009
00:47:48.159 --> 00:47:53.599
<v Speaker 1>some talk over splictionon, which seems to be reviewing very well.

1010
00:47:53.920 --> 00:47:58.639
<v Speaker 1>We'll see right after this quick break break and we're

1011
00:47:58.679 --> 00:48:04.039
<v Speaker 1>back with video games, just like nothing ever happened. Split

1012
00:48:04.480 --> 00:48:08.519
<v Speaker 1>Fiction has now hit the charts, folks. Yes, Mike Minatti,

1013
00:48:08.599 --> 00:48:11.199
<v Speaker 1>Dan Reikert, and myself have been playing it. I checked

1014
00:48:11.199 --> 00:48:13.840
<v Speaker 1>this out a couple of weeks ago with Nicky Grayson,

1015
00:48:14.039 --> 00:48:16.599
<v Speaker 1>and I enjoyed my time. Then what do y'all think?

1016
00:48:17.000 --> 00:48:19.880
<v Speaker 2>I think it is a tremendous game. What is that

1017
00:48:19.960 --> 00:48:20.800
<v Speaker 2>looper fun?

1018
00:48:21.000 --> 00:48:24.679
<v Speaker 5>Yeah, it's like it takes two was very good, obviously,

1019
00:48:24.719 --> 00:48:26.639
<v Speaker 5>like one game of the year. I think I think

1020
00:48:26.679 --> 00:48:28.239
<v Speaker 5>the main complaint was it was just a little too long,

1021
00:48:28.320 --> 00:48:30.519
<v Speaker 5>kind of where out it's welcome. But to me, the

1022
00:48:30.559 --> 00:48:33.320
<v Speaker 5>big differentiating thing is, like, I don't know, I think

1023
00:48:33.320 --> 00:48:36.559
<v Speaker 5>it's just it looks a lot better. Not just I'm

1024
00:48:36.599 --> 00:48:39.599
<v Speaker 5>not talking graphically necessarily, although it does there too, It's

1025
00:48:39.639 --> 00:48:41.320
<v Speaker 5>just I don't know. I didn't like the way the

1026
00:48:41.360 --> 00:48:43.320
<v Speaker 5>characters look that much, and it takes two, and everything

1027
00:48:43.400 --> 00:48:45.159
<v Speaker 5>kind of just happened to be in that same like

1028
00:48:45.239 --> 00:48:47.199
<v Speaker 5>the tone of just kind of the family drama thing

1029
00:48:47.239 --> 00:48:48.440
<v Speaker 5>and it's all kind of set in the house. It

1030
00:48:48.480 --> 00:48:51.239
<v Speaker 5>was a little bit limiting, whereas the whole idea of

1031
00:48:51.280 --> 00:48:53.760
<v Speaker 5>this being these two authors once fantasy one sci fi

1032
00:48:54.119 --> 00:48:57.400
<v Speaker 5>and you're just playing through all of their ideas means

1033
00:48:57.440 --> 00:48:59.440
<v Speaker 5>you're constantly bouncing back and forth between like Okay, here's

1034
00:48:59.440 --> 00:49:01.480
<v Speaker 5>like Cyberninja stuff, here's Tron stuff, but then here's like

1035
00:49:01.519 --> 00:49:04.039
<v Speaker 5>you know, fantasy village and orcs and stuff, with all

1036
00:49:04.079 --> 00:49:06.960
<v Speaker 5>these side stories that are just way out of left field,

1037
00:49:07.000 --> 00:49:09.119
<v Speaker 5>just like oh, we're pigs on a farm type stuff

1038
00:49:09.119 --> 00:49:09.440
<v Speaker 5>like that.

1039
00:49:09.400 --> 00:49:10.320
<v Speaker 2>That's that was so great.

1040
00:49:10.719 --> 00:49:13.599
<v Speaker 5>Yeah, there's crazy variety and like even like the tone,

1041
00:49:14.199 --> 00:49:16.239
<v Speaker 5>like Mike speaking of the pig thing. There's some like

1042
00:49:16.679 --> 00:49:20.480
<v Speaker 5>weirdly dark jokes in this that are not like I

1043
00:49:20.480 --> 00:49:22.960
<v Speaker 5>don't know, like everyone brings up the elephant thing, which

1044
00:49:23.039 --> 00:49:25.159
<v Speaker 5>understandably it was a weird scene and it takes too.

1045
00:49:25.440 --> 00:49:27.840
<v Speaker 5>I feel like the dark jokes kind of worked better

1046
00:49:27.960 --> 00:49:29.679
<v Speaker 5>in this, uh sure.

1047
00:49:29.519 --> 00:49:31.199
<v Speaker 7>Because it kind of fits in with the more you know,

1048
00:49:31.320 --> 00:49:34.320
<v Speaker 7>like I didn't I didn't mind the essex of it

1049
00:49:34.360 --> 00:49:37.840
<v Speaker 7>takes two, but the maybe that tone with the the

1050
00:49:37.840 --> 00:49:40.000
<v Speaker 7>whole divorce angle and that like an.

1051
00:49:40.440 --> 00:49:43.239
<v Speaker 4>Objective to make a child cry, like maybe that's not

1052
00:49:43.400 --> 00:49:44.119
<v Speaker 4>great or whatever.

1053
00:49:44.199 --> 00:49:47.440
<v Speaker 7>Yeah, well well maybe right, But yeah, there's still some

1054
00:49:47.480 --> 00:49:49.559
<v Speaker 7>silliness here, Like there's one involving.

1055
00:49:49.199 --> 00:49:50.519
<v Speaker 2>Hot dogs that's very funny.

1056
00:49:50.559 --> 00:49:52.920
<v Speaker 7>Yes, right, and it gets kind of weird, uh, And

1057
00:49:52.960 --> 00:49:54.480
<v Speaker 7>I enjoyed the aspect a lot, but yeah, you know,

1058
00:49:54.840 --> 00:49:57.000
<v Speaker 7>it is mechanically in a lot of ways, just it

1059
00:49:57.079 --> 00:49:59.960
<v Speaker 7>takes two two with different care.

1060
00:50:00.079 --> 00:50:01.239
<v Speaker 2>There's a bit different stepp.

1061
00:50:01.320 --> 00:50:04.199
<v Speaker 7>I think it's a bit more kind of leaning a

1062
00:50:04.199 --> 00:50:07.360
<v Speaker 7>little bit more towards action platforming. There's still a good

1063
00:50:07.360 --> 00:50:10.440
<v Speaker 7>amount of puzzle platforming here for sure, and it's very

1064
00:50:10.480 --> 00:50:12.320
<v Speaker 7>set piece focus. There was a lot of set pieces

1065
00:50:12.360 --> 00:50:14.559
<v Speaker 7>and it takes too but this one really goes hard

1066
00:50:14.559 --> 00:50:16.880
<v Speaker 7>on that stuff and it's fantastic. And just like with

1067
00:50:16.920 --> 00:50:19.480
<v Speaker 7>that game, what shocks me here is just how good

1068
00:50:19.559 --> 00:50:23.239
<v Speaker 7>the base kind of movement feels. Yes, it's like you're like,

1069
00:50:23.280 --> 00:50:27.079
<v Speaker 7>they made like this these systems that themselves would just

1070
00:50:27.239 --> 00:50:30.760
<v Speaker 7>work fantastic in a three D platformer and used it

1071
00:50:30.800 --> 00:50:34.559
<v Speaker 7>exclusively for this really like not niche, but it's like, oh,

1072
00:50:34.559 --> 00:50:35.719
<v Speaker 7>I can't believe this is the game.

1073
00:50:35.800 --> 00:50:38.119
<v Speaker 2>This like old school style co.

1074
00:50:38.000 --> 00:50:40.159
<v Speaker 7>Op couch game, more online, but I played with my

1075
00:50:40.159 --> 00:50:42.760
<v Speaker 7>brother on the couch and playing a game like that again,

1076
00:50:43.480 --> 00:50:44.440
<v Speaker 7>it just feels wonderful.

1077
00:50:44.440 --> 00:50:45.480
<v Speaker 2>It's super neat fan.

1078
00:50:45.559 --> 00:50:49.159
<v Speaker 7>I'm curious, were you playing as Mio the sci fi

1079
00:50:49.159 --> 00:50:53.000
<v Speaker 7>writer or as Elena Fish and Chips the fantasy writer.

1080
00:50:53.599 --> 00:50:56.239
<v Speaker 5>I am the sci fi writer, Okay, I was a

1081
00:50:56.280 --> 00:50:58.000
<v Speaker 5>fantasy She was on the left side of the screen,

1082
00:50:58.039 --> 00:50:58.599
<v Speaker 5>so I just want.

1083
00:51:00.079 --> 00:51:01.719
<v Speaker 2>Sitting on the right side of the cups and it

1084
00:51:01.840 --> 00:51:03.280
<v Speaker 2>was like, I'll b B. I was like, wait, nope,

1085
00:51:03.280 --> 00:51:05.480
<v Speaker 2>I'm sitting over here now. Yeah, Nikki and I had

1086
00:51:05.480 --> 00:51:07.599
<v Speaker 2>the same decision making.

1087
00:51:07.880 --> 00:51:08.119
<v Speaker 1>It is.

1088
00:51:08.199 --> 00:51:09.639
<v Speaker 5>It is just so smart with the way it does

1089
00:51:09.679 --> 00:51:11.480
<v Speaker 5>all the co op stuff. It's just so seamless, Like

1090
00:51:11.519 --> 00:51:14.000
<v Speaker 5>every time it's like, okay, usually split screen, but then

1091
00:51:14.039 --> 00:51:15.400
<v Speaker 5>you go to open a door and it just kind

1092
00:51:15.400 --> 00:51:17.639
<v Speaker 5>of like pans in and you know it's just one screen.

1093
00:51:18.039 --> 00:51:20.079
<v Speaker 5>And then there's whole gameplay segments too where you're both

1094
00:51:20.079 --> 00:51:21.840
<v Speaker 5>on the same screen going down a slide or something.

1095
00:51:21.920 --> 00:51:24.519
<v Speaker 1>Yeah. There's even like little subtle.

1096
00:51:24.199 --> 00:51:26.320
<v Speaker 5>Things that I didn't notice right away that like if

1097
00:51:26.360 --> 00:51:28.679
<v Speaker 5>one partner dies and you have to kind of do

1098
00:51:28.719 --> 00:51:30.800
<v Speaker 5>this mini game where you're jamin on triangle to fill

1099
00:51:30.800 --> 00:51:34.519
<v Speaker 5>in the circle. Just very subtly, the screen area of

1100
00:51:34.599 --> 00:51:36.800
<v Speaker 5>like the dying person just becomes kind of small.

1101
00:51:36.800 --> 00:51:37.800
<v Speaker 1>It just kind of scoots to the.

1102
00:51:37.760 --> 00:51:40.039
<v Speaker 5>Side, so the living character and the boss fight kind

1103
00:51:40.039 --> 00:51:41.519
<v Speaker 5>of has some more screen real estate to work with,

1104
00:51:41.559 --> 00:51:43.239
<v Speaker 5>and like doesn't make a big deal out of it,

1105
00:51:43.360 --> 00:51:46.760
<v Speaker 5>very subtle smart decisions, Like the game really moves at

1106
00:51:46.800 --> 00:51:48.639
<v Speaker 5>a at a certain clip where you're just you always

1107
00:51:48.639 --> 00:51:51.159
<v Speaker 5>feel this like kinetic energy just like pulling you forward.

1108
00:51:51.519 --> 00:51:54.760
<v Speaker 5>And there's no collectibles, and I was thinking about that that, like, man,

1109
00:51:54.800 --> 00:51:57.239
<v Speaker 5>if they did, if there's even just like a couple

1110
00:51:57.320 --> 00:52:01.039
<v Speaker 5>things a level to find, that would mean one at

1111
00:52:01.159 --> 00:52:02.440
<v Speaker 5>least one person would.

1112
00:52:02.199 --> 00:52:04.480
<v Speaker 2>Probably be like kind of like scouring every area.

1113
00:52:04.719 --> 00:52:07.679
<v Speaker 5>It's slow things like I want see I hurry back,

1114
00:52:07.719 --> 00:52:09.320
<v Speaker 5>hurry back, I want to see if there's something here.

1115
00:52:09.400 --> 00:52:11.559
<v Speaker 5>But because there's not, and you learn that pretty quickly,

1116
00:52:11.599 --> 00:52:13.920
<v Speaker 5>whether you realize it or not, you're always just moving

1117
00:52:13.960 --> 00:52:16.400
<v Speaker 5>forward and it's just fun, fun, fun, just like shuttling

1118
00:52:16.440 --> 00:52:19.920
<v Speaker 5>you from thing to thing. It's like a huge, genuinely

1119
00:52:19.960 --> 00:52:22.360
<v Speaker 5>difficult boss fight to some chase sequence and all of

1120
00:52:22.400 --> 00:52:25.920
<v Speaker 5>a sudden, your pigs on a farm, or you're like exploring.

1121
00:52:25.360 --> 00:52:26.360
<v Speaker 1>This like water park.

1122
00:52:26.599 --> 00:52:29.559
<v Speaker 5>So the pacing is incredible between just like this is

1123
00:52:29.599 --> 00:52:32.800
<v Speaker 5>a tense fucking fight to like okay, kind of open area,

1124
00:52:33.039 --> 00:52:34.599
<v Speaker 5>you got to find a couple of apples, you know

1125
00:52:34.760 --> 00:52:35.360
<v Speaker 5>that type of thing.

1126
00:52:35.599 --> 00:52:36.119
<v Speaker 4>It's great.

1127
00:52:36.159 --> 00:52:40.519
<v Speaker 1>I think it also just communicates to the player very

1128
00:52:40.599 --> 00:52:44.079
<v Speaker 1>quickly without any like overt instructions of like all right,

1129
00:52:44.119 --> 00:52:47.519
<v Speaker 1>you move this way, you move that way, go right.

1130
00:52:47.559 --> 00:52:50.239
<v Speaker 7>You don't have any screen tool tips, it's just obvious

1131
00:52:50.360 --> 00:52:52.480
<v Speaker 7>like yeah, like one character's got a laser sword that

1132
00:52:52.480 --> 00:52:54.360
<v Speaker 7>can kind of you know, it can tellport you to

1133
00:52:54.440 --> 00:52:56.159
<v Speaker 7>walls because you see it happen in the cut scene

1134
00:52:56.239 --> 00:52:58.840
<v Speaker 7>very briefly. The other character's a gravity whip, like yeah,

1135
00:52:58.960 --> 00:52:59.800
<v Speaker 7>it just makes sense.

1136
00:53:00.039 --> 00:53:01.440
<v Speaker 5>And all of a sudden, Yeah, you're going through like

1137
00:53:01.480 --> 00:53:04.400
<v Speaker 5>a it's like a Attack of the Clone style speeding

1138
00:53:04.440 --> 00:53:06.840
<v Speaker 5>through a city, like I'm flying a space car and

1139
00:53:06.880 --> 00:53:09.199
<v Speaker 5>the other person like, oh, they're get a rocket launcher.

1140
00:53:09.239 --> 00:53:12.039
<v Speaker 5>I guess I'm shooting these evil cars behind us, Like yeah.

1141
00:53:12.119 --> 00:53:16.719
<v Speaker 1>The great thing also is that each individual player has

1142
00:53:16.800 --> 00:53:19.719
<v Speaker 1>like a different experience, not just for the gameplay itself,

1143
00:53:19.760 --> 00:53:22.679
<v Speaker 1>but also when it comes to like little action set

1144
00:53:22.679 --> 00:53:26.199
<v Speaker 1>pieces where like, for instance, one of the first early

1145
00:53:26.239 --> 00:53:30.320
<v Speaker 1>ones is you as I think Mio will like dive

1146
00:53:30.440 --> 00:53:36.800
<v Speaker 1>through the helicopter and throw the pilot out versus Angela

1147
00:53:36.840 --> 00:53:41.039
<v Speaker 1>fish and chips. I forget her name, what's her actual name?

1148
00:53:41.079 --> 00:53:45.199
<v Speaker 5>Instead of Lane, really, Joseph Ferris's other daughter is named

1149
00:53:45.199 --> 00:53:48.199
<v Speaker 5>because the guy who never really the most put himself

1150
00:53:48.239 --> 00:53:50.440
<v Speaker 5>into his game, guy ever josepheris which, by the way,

1151
00:53:50.480 --> 00:53:52.519
<v Speaker 5>the fuck the Oscars thing is also in this game.

1152
00:53:53.119 --> 00:53:54.639
<v Speaker 4>Wait, so he's done that twice?

1153
00:53:54.679 --> 00:53:56.719
<v Speaker 1>Now, yep, it's in. It takes two.

1154
00:53:56.760 --> 00:53:58.599
<v Speaker 5>If you look up and I'm coming with a satellite,

1155
00:53:58.800 --> 00:54:01.159
<v Speaker 5>you hear the fuck the Oscar speech. And here there's

1156
00:54:01.199 --> 00:54:03.000
<v Speaker 5>a radio. If you go up and you tune it,

1157
00:54:03.119 --> 00:54:04.599
<v Speaker 5>you hear him saying fuck the Oscars.

1158
00:54:04.599 --> 00:54:06.239
<v Speaker 4>Cool, Yeah, I got it. At this point, I just

1159
00:54:06.280 --> 00:54:07.159
<v Speaker 4>really respect that.

1160
00:54:07.360 --> 00:54:09.840
<v Speaker 2>Can you believe somebody would be such a mark for themselves?

1161
00:54:09.920 --> 00:54:12.599
<v Speaker 5>Like, oh, by the way, I watched the hands and

1162
00:54:12.599 --> 00:54:14.519
<v Speaker 5>at mid Max did a rapid fire interview with him.

1163
00:54:14.880 --> 00:54:17.199
<v Speaker 2>It's very incredible. It's very very good.

1164
00:54:17.679 --> 00:54:20.079
<v Speaker 1>But but going back to the individual experience part, as

1165
00:54:20.079 --> 00:54:22.920
<v Speaker 1>you were playing the game together, like Nicky and I

1166
00:54:22.920 --> 00:54:26.119
<v Speaker 1>have to replay that segment, and I was watching Nicki's screen,

1167
00:54:26.400 --> 00:54:30.519
<v Speaker 1>and Nicki, instead of like because their character is doing

1168
00:54:30.559 --> 00:54:33.320
<v Speaker 1>something different, they wound up on like the gunner position

1169
00:54:33.880 --> 00:54:36.159
<v Speaker 1>and like just bopped that dude in the head and

1170
00:54:36.159 --> 00:54:38.519
<v Speaker 1>threw them off the helicopter. It was just so cool that,

1171
00:54:38.639 --> 00:54:41.360
<v Speaker 1>like there's that small, small attention to detail for like

1172
00:54:41.360 --> 00:54:44.679
<v Speaker 1>the individual experiences. I don't know if y'all got to this.

1173
00:54:44.840 --> 00:54:47.679
<v Speaker 1>I don't think it's spoilers, but when you are on

1174
00:54:48.000 --> 00:54:53.360
<v Speaker 1>a motorcycle chase or escape sequence, yes, uh, one player,

1175
00:54:53.440 --> 00:54:58.320
<v Speaker 1>you are navigating through the obstacles, you were driving the motorcycle.

1176
00:54:58.360 --> 00:55:02.400
<v Speaker 1>The other person is sitting behind you and they're tasked

1177
00:55:02.440 --> 00:55:05.119
<v Speaker 1>with unlocking a phone.

1178
00:55:05.639 --> 00:55:07.480
<v Speaker 7>So yeah, this was the point where me and my

1179
00:55:07.480 --> 00:55:09.719
<v Speaker 7>brother were just cracking up because I was unlocking the

1180
00:55:09.760 --> 00:55:11.599
<v Speaker 7>fhill First, it's like you gotta swimpe and you have

1181
00:55:11.679 --> 00:55:13.159
<v Speaker 7>to like hold it to your face that's the face

1182
00:55:13.199 --> 00:55:13.559
<v Speaker 7>gain and you.

1183
00:55:13.559 --> 00:55:15.760
<v Speaker 2>Have to play like the like I got how many

1184
00:55:16.039 --> 00:55:19.960
<v Speaker 2>click the squares that have a box Like then it's

1185
00:55:20.000 --> 00:55:22.039
<v Speaker 2>like right in the this word and you like right

1186
00:55:22.119 --> 00:55:24.480
<v Speaker 2>in bk E. Then it auto corrects it to bake

1187
00:55:24.559 --> 00:55:25.039
<v Speaker 2>even though.

1188
00:55:24.920 --> 00:55:26.199
<v Speaker 4>You told And then.

1189
00:55:28.639 --> 00:55:31.800
<v Speaker 5>I was the motorcycle part, and it is a really

1190
00:55:31.880 --> 00:55:34.199
<v Speaker 5>high speed like jumps and stuffing. You can't be looking

1191
00:55:34.239 --> 00:55:36.880
<v Speaker 5>at the other screen. It's like I'll be trying to

1192
00:55:36.960 --> 00:55:38.400
<v Speaker 5>like what the fuck is going on over there?

1193
00:55:41.320 --> 00:55:42.280
<v Speaker 1>Yeah?

1194
00:55:42.320 --> 00:55:43.880
<v Speaker 7>God, yeah, just you know, I don't want to give

1195
00:55:43.880 --> 00:55:46.639
<v Speaker 7>away too much. But there's like one part where like

1196
00:55:46.719 --> 00:55:47.840
<v Speaker 7>the fancy rider kind.

1197
00:55:47.679 --> 00:55:50.719
<v Speaker 2>Of becomes the level instead and it's just moving all

1198
00:55:50.800 --> 00:55:51.400
<v Speaker 2>the platforms.

1199
00:55:51.480 --> 00:55:55.199
<v Speaker 7>Oh yeah, and the other person's jumping. It's just constantly

1200
00:55:55.280 --> 00:55:57.280
<v Speaker 7>changing the pace within those. But they're, like Dan said,

1201
00:55:57.280 --> 00:56:00.199
<v Speaker 7>the side missions, which are these portals you find for

1202
00:56:00.559 --> 00:56:02.800
<v Speaker 7>you'll be in the area of the game where you

1203
00:56:02.840 --> 00:56:05.039
<v Speaker 7>have like the one character with the sword and one

1204
00:56:05.079 --> 00:56:06.920
<v Speaker 7>character of the gravity whip for a bit, but that

1205
00:56:07.119 --> 00:56:08.800
<v Speaker 7>is where you'll find these size stords where you go

1206
00:56:08.800 --> 00:56:11.800
<v Speaker 7>into this maybe like fifty minute excursion where you are

1207
00:56:11.880 --> 00:56:14.360
<v Speaker 7>too pig suddenly, or you are kind of like on

1208
00:56:14.599 --> 00:56:17.440
<v Speaker 7>hag gliders trying to do a train heist or something

1209
00:56:17.519 --> 00:56:18.280
<v Speaker 7>like that.

1210
00:56:18.119 --> 00:56:22.599
<v Speaker 2>That day, I said that the pacing is just immaculate.

1211
00:56:22.679 --> 00:56:24.519
<v Speaker 5>And like it's even though it's not like, oh I

1212
00:56:24.559 --> 00:56:26.119
<v Speaker 5>gotta go in here and get collectible, is your level

1213
00:56:26.159 --> 00:56:28.559
<v Speaker 5>up or anything. Every time I've seen a side mission

1214
00:56:29.119 --> 00:56:31.039
<v Speaker 5>orb or whatever. It's just like, well, yeah, we're gonna

1215
00:56:31.079 --> 00:56:33.079
<v Speaker 5>do that, because like that could be anything that's gonna

1216
00:56:33.079 --> 00:56:33.400
<v Speaker 5>be fun.

1217
00:56:33.800 --> 00:56:35.639
<v Speaker 7>And I always said, like, yeah, I think the writing

1218
00:56:35.719 --> 00:56:37.400
<v Speaker 7>and characters here are better than it takes two.

1219
00:56:37.559 --> 00:56:41.880
<v Speaker 2>It's sometimes still a little bit corny for me, Like, yeah.

1220
00:56:41.880 --> 00:56:44.559
<v Speaker 7>These two characters are very different, like the one sci

1221
00:56:44.599 --> 00:56:47.440
<v Speaker 7>fi fantasy and the one really likes the big city

1222
00:56:47.480 --> 00:56:50.079
<v Speaker 7>and things that the country would be boring, and the

1223
00:56:50.159 --> 00:56:52.760
<v Speaker 7>cuttry girl thinks that the city is just too darn

1224
00:56:52.880 --> 00:56:53.880
<v Speaker 7>lau right.

1225
00:56:54.639 --> 00:56:56.519
<v Speaker 5>I love that it doesn't get bogged down at all

1226
00:56:56.599 --> 00:56:58.679
<v Speaker 5>and over explaining the story because like the whole concept

1227
00:56:58.800 --> 00:57:01.679
<v Speaker 5>like oh we're publisher, we're gonna suck the ideas out

1228
00:57:01.719 --> 00:57:02.599
<v Speaker 5>of your brain and stuff.

1229
00:57:02.679 --> 00:57:04.639
<v Speaker 2>They explained this all in like a couple of minutes,

1230
00:57:04.639 --> 00:57:05.480
<v Speaker 2>and then you're having fun.

1231
00:57:05.519 --> 00:57:05.719
<v Speaker 4>You know.

1232
00:57:05.760 --> 00:57:07.960
<v Speaker 5>They could just be like, well, here's how this machine

1233
00:57:08.000 --> 00:57:10.079
<v Speaker 5>does this, or here's how you escape. They get in

1234
00:57:10.079 --> 00:57:11.920
<v Speaker 5>there and they're like, oh shit, we're in our stories.

1235
00:57:11.960 --> 00:57:13.840
<v Speaker 5>Guess we gotta find glitches to get out. Great, that's

1236
00:57:13.880 --> 00:57:15.480
<v Speaker 5>all I need to know. Do you think it's do

1237
00:57:15.480 --> 00:57:16.719
<v Speaker 5>you think it's symbolic of anything?

1238
00:57:19.400 --> 00:57:26.400
<v Speaker 1>A I in corporate agreed. Yes it Dan, you just

1239
00:57:26.440 --> 00:57:28.280
<v Speaker 1>got one hundred podcast.

1240
00:57:28.320 --> 00:57:32.840
<v Speaker 2>Wow, so proud.

1241
00:57:32.960 --> 00:57:33.880
<v Speaker 1>It's pretty clear.

1242
00:57:34.800 --> 00:57:35.840
<v Speaker 4>I'm genuine.

1243
00:57:37.000 --> 00:57:40.360
<v Speaker 1>The thing I'm genuinely shocked by is that this feels

1244
00:57:40.400 --> 00:57:43.719
<v Speaker 1>like it's Joseph Farres's bag right to do this style

1245
00:57:43.760 --> 00:57:48.000
<v Speaker 1>of game, and that uh, someone had approached him like, hey,

1246
00:57:48.039 --> 00:57:49.920
<v Speaker 1>you got an idea for a game, and he's like, yo,

1247
00:57:50.400 --> 00:57:53.760
<v Speaker 1>I got twenty and you know, coming up with this

1248
00:57:54.280 --> 00:57:56.760
<v Speaker 1>device to be able to dip into all these different

1249
00:57:56.760 --> 00:57:59.280
<v Speaker 1>ideas I think is very fantastic. Even if it is

1250
00:57:59.320 --> 00:58:02.360
<v Speaker 1>a very small sequence where you're just a hot dog

1251
00:58:02.679 --> 00:58:06.400
<v Speaker 1>and I, what are the physics on my hot dog jump?

1252
00:58:10.599 --> 00:58:12.679
<v Speaker 2>It's just so much fun to play through it.

1253
00:58:13.400 --> 00:58:16.360
<v Speaker 1>I'm just curious, as do you think there is like

1254
00:58:17.199 --> 00:58:19.960
<v Speaker 1>you know, there's a Sony or a Microsoft out there

1255
00:58:20.000 --> 00:58:23.079
<v Speaker 1>somewhere saying like we should just do that, we should

1256
00:58:23.079 --> 00:58:23.920
<v Speaker 1>ape that idea.

1257
00:58:24.440 --> 00:58:27.519
<v Speaker 2>I don't know, because like at this point, I don't

1258
00:58:27.519 --> 00:58:31.159
<v Speaker 2>think anyone can execute No, I've got it. It's not Sony,

1259
00:58:31.239 --> 00:58:32.880
<v Speaker 2>it's not Microsoft. It's from Software.

1260
00:58:32.920 --> 00:58:36.760
<v Speaker 5>It's from Soft and they're making cookies and cream too.

1261
00:58:37.800 --> 00:58:40.000
<v Speaker 2>Surprise is going to have Fortnite elements in it.

1262
00:58:42.320 --> 00:58:46.039
<v Speaker 4>I think I'm just gonna say I think that the

1263
00:58:46.480 --> 00:58:48.039
<v Speaker 4>studio is just in the right space. I talked to

1264
00:58:48.079 --> 00:58:50.440
<v Speaker 4>this on a game this morning is a few weeks back.

1265
00:58:50.679 --> 00:58:54.119
<v Speaker 4>That it's like, if the studio was a bigger studio,

1266
00:58:54.159 --> 00:58:57.400
<v Speaker 4>like actually worked at for a publishing company, they probably

1267
00:58:57.400 --> 00:58:59.440
<v Speaker 4>wouldn't be able to justify this for opportunity costs. And

1268
00:58:59.480 --> 00:59:02.199
<v Speaker 4>if they were small indie studio on their own completely

1269
00:59:02.519 --> 00:59:04.480
<v Speaker 4>it probably be too much for them. But because they're

1270
00:59:04.519 --> 00:59:07.039
<v Speaker 4>a bigger indie studio that gets published by e A

1271
00:59:07.559 --> 00:59:09.639
<v Speaker 4>and has had a massive success from EA and that

1272
00:59:09.880 --> 00:59:12.320
<v Speaker 4>so they can continue to increase their budget, I think

1273
00:59:12.360 --> 00:59:14.840
<v Speaker 4>they're just in this sweet spot that no one else

1274
00:59:14.840 --> 00:59:17.480
<v Speaker 4>in the entire industry is really in, where these kinds

1275
00:59:17.519 --> 00:59:19.800
<v Speaker 4>of games actually make sense for them. So I really

1276
00:59:19.840 --> 00:59:22.079
<v Speaker 4>do think it'll just be them making this stuff, and

1277
00:59:22.119 --> 00:59:24.039
<v Speaker 4>you know, some mind other indie games will probably try

1278
00:59:24.039 --> 00:59:27.199
<v Speaker 4>to try to copy this year pretty soon. Sure it'll

1279
00:59:27.239 --> 00:59:29.639
<v Speaker 4>be a bit crowded, I think at that point. Yeah.

1280
00:59:29.679 --> 00:59:33.639
<v Speaker 1>I know, like like snipper Clips right or pe are

1281
00:59:33.679 --> 00:59:36.039
<v Speaker 1>like very small scale down examples, But I kind of

1282
00:59:36.039 --> 00:59:39.159
<v Speaker 1>want to see I don't know, I guess I would

1283
00:59:39.280 --> 00:59:42.199
<v Speaker 1>like an uncharted game to kind of be like this yeah.

1284
00:59:42.199 --> 00:59:44.639
<v Speaker 5>I mean they did the like lost Legacy type thing

1285
00:59:44.639 --> 00:59:46.760
<v Speaker 5>where it's like, well, it's about kind of two characters.

1286
00:59:47.000 --> 00:59:47.440
<v Speaker 4>What was that?

1287
00:59:47.599 --> 00:59:48.519
<v Speaker 1>Wait, that wasn't go up?

1288
00:59:48.599 --> 00:59:48.719
<v Speaker 3>Was it?

1289
00:59:49.280 --> 00:59:50.519
<v Speaker 2>It wasn't It was just a characters.

1290
00:59:50.800 --> 00:59:54.320
<v Speaker 7>What was co Op? Was there's that Wolfenstein to co Ops?

1291
00:59:55.199 --> 00:59:58.599
<v Speaker 7>Is that new Blood tried that try?

1292
00:59:58.639 --> 00:59:59.400
<v Speaker 4>That was it was?

1293
00:59:59.440 --> 01:00:00.480
<v Speaker 2>I remember loving that.

1294
01:00:00.760 --> 01:00:02.199
<v Speaker 4>Yeah, people were kind of cool.

1295
01:00:02.360 --> 01:00:03.760
<v Speaker 2>Even though it sounds like a neat idea maybe we

1296
01:00:03.760 --> 01:00:06.079
<v Speaker 2>should it sounded good. That is why I was disappointed.

1297
01:00:06.119 --> 01:00:09.519
<v Speaker 1>Yeah, Blood, young Blood young Blood. I played the Switch

1298
01:00:09.599 --> 01:00:10.880
<v Speaker 1>version and I don't recommend that.

1299
01:00:11.920 --> 01:00:12.519
<v Speaker 4>I don't know.

1300
01:00:12.679 --> 01:00:15.039
<v Speaker 2>No, No, that was one of those games when it

1301
01:00:15.079 --> 01:00:17.880
<v Speaker 2>was was it that or just uh uh say two

1302
01:00:17.920 --> 01:00:20.119
<v Speaker 2>in general where they were really talking up the uh

1303
01:00:20.599 --> 01:00:25.880
<v Speaker 2>the Stadia aspect of it. Really I'm born with Stadia

1304
01:00:26.000 --> 01:00:26.440
<v Speaker 2>at first.

1305
01:00:27.559 --> 01:00:30.400
<v Speaker 1>Oh gosh, Yeah, I just want to play more split fiction.

1306
01:00:30.920 --> 01:00:34.400
<v Speaker 1>It's reviewing incredibly well. It'd be you would know.

1307
01:00:34.440 --> 01:00:36.880
<v Speaker 2>That, mister, I have it in my fantasy credit check too.

1308
01:00:37.599 --> 01:00:39.719
<v Speaker 2>It would be a boon for anyone that has it

1309
01:00:39.760 --> 01:00:44.599
<v Speaker 2>on their fantasy whatever. You have three, four, five more

1310
01:00:44.639 --> 01:00:47.960
<v Speaker 2>slots to fill and now you have like nineteen bucks.

1311
01:00:48.360 --> 01:00:53.440
<v Speaker 7>So I'm projected first I've projected first I'm the winner.

1312
01:00:54.360 --> 01:00:58.400
<v Speaker 5>Do we know if this has PS five pro functionality?

1313
01:00:58.400 --> 01:01:01.800
<v Speaker 5>I don't think so, Okay, because these that's what I

1314
01:01:01.880 --> 01:01:03.920
<v Speaker 5>was I was gonna ask it looks great on everything,

1315
01:01:03.920 --> 01:01:05.719
<v Speaker 5>because yeah, I'm playing on a pro and it's.

1316
01:01:05.599 --> 01:01:07.239
<v Speaker 7>Just like, holy shit, this looks so good for the

1317
01:01:07.320 --> 01:01:10.119
<v Speaker 7>little console game. Yeah, looks fantastic on Series X where

1318
01:01:10.159 --> 01:01:10.599
<v Speaker 7>I'm playing it.

1319
01:01:10.679 --> 01:01:12.960
<v Speaker 4>Nic how long is it? Have you guess anyone?

1320
01:01:13.519 --> 01:01:15.559
<v Speaker 5>Joseph Faris said, I want to say he said twelve

1321
01:01:15.599 --> 01:01:17.599
<v Speaker 5>to fourteen, okay, which is like, I.

1322
01:01:17.559 --> 01:01:19.880
<v Speaker 1>Think that's about what it takes to like, it takes two.

1323
01:01:20.280 --> 01:01:22.039
<v Speaker 5>I kind of lost some enthusiasm at the end, but

1324
01:01:22.199 --> 01:01:24.320
<v Speaker 5>I am liking this a lot more than you of

1325
01:01:24.360 --> 01:01:26.679
<v Speaker 5>their games before, so like I'm hoping it keeps up.

1326
01:01:26.719 --> 01:01:29.360
<v Speaker 5>I'm probably like four hours in, probably play a couple

1327
01:01:29.360 --> 01:01:29.880
<v Speaker 5>hours tonight.

1328
01:01:29.960 --> 01:01:32.519
<v Speaker 1>But yeah, it's it's got a lot of like little

1329
01:01:32.800 --> 01:01:36.599
<v Speaker 1>fun neat winks and nods at like everything, whether it's

1330
01:01:36.639 --> 01:01:40.159
<v Speaker 1>like Joseph Faris himself or like other games, Like it's

1331
01:01:40.159 --> 01:01:42.280
<v Speaker 1>a very early sequence, but you dive into a bail

1332
01:01:42.320 --> 01:01:45.280
<v Speaker 1>of hay and then you hear like a bird. Yeah,

1333
01:01:45.679 --> 01:01:47.760
<v Speaker 1>so I thought that was cute update.

1334
01:01:47.480 --> 01:01:50.199
<v Speaker 4>From the Fantasy critic Jiana Chow is once again projected

1335
01:01:50.199 --> 01:01:55.039
<v Speaker 4>to finish first. Yep, that's right because of this game expliction.

1336
01:01:55.199 --> 01:01:58.199
<v Speaker 2>Well was really loud a second ago. You know, that's

1337
01:01:58.239 --> 01:02:00.760
<v Speaker 2>just projected points. That's not actually all that important.

1338
01:02:00.800 --> 01:02:02.480
<v Speaker 1>The big dog is dead.

1339
01:02:02.760 --> 01:02:05.880
<v Speaker 4>You will respect me as your podcast.

1340
01:02:05.480 --> 01:02:10.320
<v Speaker 1>Chief, all right?

1341
01:02:10.760 --> 01:02:12.960
<v Speaker 2>Uh? I mean, did you just let the record show

1342
01:02:13.079 --> 01:02:15.280
<v Speaker 2>thank you thanking? We have our own wise man. He's

1343
01:02:15.360 --> 01:02:18.079
<v Speaker 2>he's working back there. He seems stressed out.

1344
01:02:19.639 --> 01:02:27.360
<v Speaker 1>Jeff Grubb the news, this is the news or the show,

1345
01:02:28.480 --> 01:02:29.119
<v Speaker 1>Jeff Grub.

1346
01:02:30.679 --> 01:02:33.039
<v Speaker 4>Let's uh, let's do the Tonyak stuff first, real quick,

1347
01:02:33.159 --> 01:02:35.519
<v Speaker 4>just to get that on the podcast. Tonyak's Pro Skater

1348
01:02:35.559 --> 01:02:38.920
<v Speaker 4>three Post four has been revealed is coming July eleventh,

1349
01:02:38.920 --> 01:02:41.280
<v Speaker 4>although you can get it July eighth and early access

1350
01:02:41.280 --> 01:02:43.800
<v Speaker 4>if you pay a little extra. It is fifty dollars

1351
01:02:43.840 --> 01:02:46.800
<v Speaker 4>for the base version. Then I think I'm trying to

1352
01:02:47.000 --> 01:02:49.320
<v Speaker 4>track down the digital price digital deluxetation. I think that

1353
01:02:49.400 --> 01:02:51.679
<v Speaker 4>was like seventy or eighty bucks something like that, and

1354
01:02:51.719 --> 01:02:54.159
<v Speaker 4>then there is a one hundred and thirty dollars version.

1355
01:02:54.280 --> 01:02:56.320
<v Speaker 4>The last one came with a skateboard deck. I don't

1356
01:02:56.320 --> 01:02:58.159
<v Speaker 4>know if this one does like what it comes with

1357
01:02:58.280 --> 01:03:01.519
<v Speaker 4>or anything like that. But uh, either, hey, looks really good.

1358
01:03:01.519 --> 01:03:03.760
<v Speaker 4>They showed up. They said there's gonna be new new

1359
01:03:03.840 --> 01:03:06.480
<v Speaker 4>courses actually added into there. They showed off one of them.

1360
01:03:06.480 --> 01:03:10.840
<v Speaker 4>It is an abandoned It's basically action park, right is that? Yeah?

1361
01:03:10.920 --> 01:03:14.960
<v Speaker 2>Yeah? Yeah, heavily graffiti and just like colorful and looks

1362
01:03:15.000 --> 01:03:15.440
<v Speaker 2>really neat.

1363
01:03:15.559 --> 01:03:18.159
<v Speaker 1>It seems like all water parks now because all of

1364
01:03:18.159 --> 01:03:19.360
<v Speaker 1>them seem abandoned.

1365
01:03:19.480 --> 01:03:23.000
<v Speaker 4>Yeah, yeah, they the water parks are a thing. You

1366
01:03:23.079 --> 01:03:25.039
<v Speaker 4>just go to Disney for those. Now, Yeah, this is

1367
01:03:25.360 --> 01:03:27.920
<v Speaker 4>say it. Then I'm like, I shouldn't bring up Disney

1368
01:03:28.239 --> 01:03:31.960
<v Speaker 4>Iron Galaxies developing it. It is just building on the

1369
01:03:32.000 --> 01:03:34.159
<v Speaker 4>tech from the first one, which is what everyone wants

1370
01:03:34.239 --> 01:03:35.920
<v Speaker 4>because you kind of don't need to change anything at

1371
01:03:35.920 --> 01:03:38.760
<v Speaker 4>this point. Tonyoks pro Skater one plus two is perfect

1372
01:03:38.800 --> 01:03:40.599
<v Speaker 4>as is. This is just more of that.

1373
01:03:41.000 --> 01:03:41.199
<v Speaker 1>Uh.

1374
01:03:41.280 --> 01:03:44.599
<v Speaker 4>They in the trailer that they showed off, We as

1375
01:03:44.599 --> 01:03:46.400
<v Speaker 4>far as we could, we've only watched it once. Because

1376
01:03:46.400 --> 01:03:47.960
<v Speaker 4>we watched all we did a live react, which you'll

1377
01:03:47.960 --> 01:03:49.719
<v Speaker 4>be able to find on game spot jib on a

1378
01:03:49.760 --> 01:03:52.880
<v Speaker 4>bunch of places later. I'm sure as far as we

1379
01:03:52.880 --> 01:03:54.960
<v Speaker 4>could tell, we didn't see any Tonyak's pro Skater four

1380
01:03:55.039 --> 01:03:57.440
<v Speaker 4>levels in the trailer. I wonderful people.

1381
01:03:57.239 --> 01:03:58.199
<v Speaker 2>Were saying there were some.

1382
01:03:58.280 --> 01:04:00.599
<v Speaker 7>It's okay, harder for me to know because I'm so

1383
01:04:00.719 --> 01:04:03.039
<v Speaker 7>much more to ask pro Scare three coded that I'm

1384
01:04:03.079 --> 01:04:04.639
<v Speaker 7>just gonna reach nice straight away.

1385
01:04:04.920 --> 01:04:07.280
<v Speaker 4>Sure. Well, either way, I when we're expecting to have

1386
01:04:07.320 --> 01:04:09.519
<v Speaker 4>all the levels from both games. They you know, they

1387
01:04:09.559 --> 01:04:12.000
<v Speaker 4>had Ace of Spades as the soundtrack to the trailer,

1388
01:04:12.079 --> 01:04:14.599
<v Speaker 4>of course they did, and it's it hit all the

1389
01:04:14.639 --> 01:04:16.840
<v Speaker 4>right notes for me, how about y'all?

1390
01:04:17.280 --> 01:04:18.480
<v Speaker 2>God, absolutely, Tonks.

1391
01:04:18.480 --> 01:04:21.280
<v Speaker 7>Pro Scare three is my favorite game in this series,

1392
01:04:21.320 --> 01:04:23.880
<v Speaker 7>and just one of my favorite games ever in general.

1393
01:04:23.920 --> 01:04:25.800
<v Speaker 7>It's just every time it's like, oh my god, there's

1394
01:04:25.840 --> 01:04:30.239
<v Speaker 7>the foundry, there's airport, there's the cruise ship. I am

1395
01:04:30.320 --> 01:04:32.840
<v Speaker 7>you know, I play this game again every few years really,

1396
01:04:32.880 --> 01:04:35.760
<v Speaker 7>but I'm so so excited to get back to it

1397
01:04:36.239 --> 01:04:38.960
<v Speaker 7>in this new format, with this presentation and having the

1398
01:04:39.000 --> 01:04:41.599
<v Speaker 7>new skate parks. That is really cool.

1399
01:04:41.880 --> 01:04:45.000
<v Speaker 1>Yeah. I think Tony Hawk he was on Colbert last night, right,

1400
01:04:45.039 --> 01:04:48.039
<v Speaker 1>and he pretty much announced this. But it said in

1401
01:04:48.079 --> 01:04:50.800
<v Speaker 1>that interview, and that quote is kind of circling around

1402
01:04:50.840 --> 01:04:53.559
<v Speaker 1>that skating is is probably one of the most inclusive

1403
01:04:53.960 --> 01:04:56.760
<v Speaker 1>sports or activities. And I also feel that way with

1404
01:04:56.800 --> 01:05:00.760
<v Speaker 1>the Tony Hawk games. Right, most people that are into well,

1405
01:05:01.199 --> 01:05:03.960
<v Speaker 1>you know, the fighting games aren't their flavor. Rts is

1406
01:05:03.960 --> 01:05:05.760
<v Speaker 1>aren't their flavor. But I feel like we can all

1407
01:05:05.960 --> 01:05:09.960
<v Speaker 1>unite and play a game of graffiti together. This has

1408
01:05:10.039 --> 01:05:14.480
<v Speaker 1>also got to be so wild for the younger, newer

1409
01:05:14.519 --> 01:05:16.880
<v Speaker 1>skaters that that are gonna get featured as a part

1410
01:05:16.880 --> 01:05:20.079
<v Speaker 1>of this roster as well, because, like you know, if

1411
01:05:20.119 --> 01:05:24.039
<v Speaker 1>you have aspirations to be a pro NFL player, even

1412
01:05:24.239 --> 01:05:26.760
<v Speaker 1>WW right, you want to be that cover athlete or

1413
01:05:26.880 --> 01:05:30.119
<v Speaker 1>be in that roster with Tony Hawk. It's such a

1414
01:05:30.159 --> 01:05:33.599
<v Speaker 1>smaller roster of skaters, but to be amongst what is

1415
01:05:33.599 --> 01:05:36.559
<v Speaker 1>considered the greats like Tony Hawk, Bob Burnquist.

1416
01:05:36.480 --> 01:05:42.920
<v Speaker 8>Bam Margera, Bam I got work in the morning, it's

1417
01:05:42.960 --> 01:05:46.280
<v Speaker 8>gotta be something super special to be now part of that.

1418
01:05:47.880 --> 01:05:51.920
<v Speaker 1>Line up, right, It's gotta be so fucking neat. Yeah,

1419
01:05:51.960 --> 01:05:53.920
<v Speaker 1>And I can't wait to go back to that part

1420
01:05:53.960 --> 01:05:56.800
<v Speaker 1>in La because, as Grub said in that talkover when

1421
01:05:56.800 --> 01:05:58.960
<v Speaker 1>we stayed Dan, when we stayed in that hotel that

1422
01:05:59.039 --> 01:06:01.960
<v Speaker 1>was near that little park area, I'm like, oh, hey,

1423
01:06:02.000 --> 01:06:03.000
<v Speaker 1>it's Tony Hawk. Wow.

1424
01:06:03.119 --> 01:06:03.440
<v Speaker 4>Cool.

1425
01:06:04.360 --> 01:06:06.480
<v Speaker 5>But for those like I wonder if there's a lot

1426
01:06:06.480 --> 01:06:09.320
<v Speaker 5>of like younger gamers that don't understand like how hallowed,

1427
01:06:09.719 --> 01:06:11.079
<v Speaker 5>how revered.

1428
01:06:11.159 --> 01:06:11.960
<v Speaker 2>Tony Hawk is.

1429
01:06:12.159 --> 01:06:14.800
<v Speaker 5>I'm looking, I know, metacritics, you know, take it earlier, paint,

1430
01:06:14.840 --> 01:06:17.400
<v Speaker 5>punch a salt, whatever you want, however you take it.

1431
01:06:17.400 --> 01:06:20.320
<v Speaker 5>It is tied for third best game of all time.

1432
01:06:20.800 --> 01:06:24.440
<v Speaker 5>It's Mario Galaxy one two and Breadth of the Wild

1433
01:06:24.440 --> 01:06:26.400
<v Speaker 5>to have the same meta score as Tony Hawk pro

1434
01:06:26.440 --> 01:06:28.320
<v Speaker 5>Skater three. That is the les It's not just a

1435
01:06:28.400 --> 01:06:32.199
<v Speaker 5>nostalgia old man thing like this is a masterclass video game.

1436
01:06:32.519 --> 01:06:35.280
<v Speaker 4>Yes, well, I mean it's to me, We've said this before.

1437
01:06:35.840 --> 01:06:39.599
<v Speaker 4>That's my my definition of a video game. Yep, yeah,

1438
01:06:39.719 --> 01:06:42.360
<v Speaker 4>Tony Hawk. When you think of what video game should

1439
01:06:42.400 --> 01:06:44.960
<v Speaker 4>feel like or make me feel like, it is Tony

1440
01:06:44.960 --> 01:06:47.480
<v Speaker 4>Hawk's pro Skater three. And then you know, it's kind

1441
01:06:47.480 --> 01:06:49.159
<v Speaker 4>of like a little bit of radiates out there to

1442
01:06:49.199 --> 01:06:51.480
<v Speaker 4>two and four and things like that. But yes, definitely,

1443
01:06:51.519 --> 01:06:54.280
<v Speaker 4>Tonyhok's pro Skater three is the sweet spot. And I

1444
01:06:54.320 --> 01:06:56.239
<v Speaker 4>mean everyone played it back then. I remember it was

1445
01:06:56.239 --> 01:06:58.559
<v Speaker 4>like starting to work from early jobs, and I'd go,

1446
01:06:58.639 --> 01:07:00.480
<v Speaker 4>you know, I know, it wouldn't talk about video games

1447
01:07:00.480 --> 01:07:02.280
<v Speaker 4>that work because a bunch of like cool people or

1448
01:07:02.320 --> 01:07:04.559
<v Speaker 4>people just trying to you know, get a paycheck. Tony

1449
01:07:04.559 --> 01:07:06.119
<v Speaker 4>Hawk would be the one game that would come up

1450
01:07:06.119 --> 01:07:07.800
<v Speaker 4>that everyone was playing.

1451
01:07:07.880 --> 01:07:09.079
<v Speaker 1>Also that popular.

1452
01:07:09.159 --> 01:07:10.920
<v Speaker 2>It was also like early ish in the PS two.

1453
01:07:10.960 --> 01:07:12.760
<v Speaker 5>It's like a year after the PS two came out,

1454
01:07:12.840 --> 01:07:14.760
<v Speaker 5>and like, I know, a lot of people, you know,

1455
01:07:14.920 --> 01:07:16.679
<v Speaker 5>think PS two right out of the gate, had this

1456
01:07:16.719 --> 01:07:18.920
<v Speaker 5>amazing library. You had your techn tags, he had address

1457
01:07:18.920 --> 01:07:20.800
<v Speaker 5>sex Is, you had Twist Middle Black the next summer.

1458
01:07:20.599 --> 01:07:21.239
<v Speaker 4>Your bouncers.

1459
01:07:21.519 --> 01:07:22.840
<v Speaker 1>Yeah, but there was a big.

1460
01:07:22.639 --> 01:07:24.480
<v Speaker 5>Complaint for the first year or so that it's like, oh,

1461
01:07:24.519 --> 01:07:26.559
<v Speaker 5>there's no big you know, PlayStation two games. And so

1462
01:07:26.800 --> 01:07:29.320
<v Speaker 5>this came out in like October, like a year after

1463
01:07:29.920 --> 01:07:31.679
<v Speaker 5>the console came out.

1464
01:07:31.760 --> 01:07:33.639
<v Speaker 2>This is a killer fucking.

1465
01:07:34.360 --> 01:07:38.519
<v Speaker 1>But like Mikey talked, Mikey talked about this during the talkover.

1466
01:07:38.599 --> 01:07:41.159
<v Speaker 1>But like with Tony Hawk being on everything, I didn't

1467
01:07:41.199 --> 01:07:44.199
<v Speaker 1>get to play Tony K pro Skater three until like

1468
01:07:44.360 --> 01:07:47.000
<v Speaker 1>well after it had come out because I only had

1469
01:07:47.000 --> 01:07:49.639
<v Speaker 1>a PS one at the time and I was still

1470
01:07:49.719 --> 01:07:52.679
<v Speaker 1>having a ball with that just because like it just

1471
01:07:52.719 --> 01:07:55.320
<v Speaker 1>translates so well to everything.

1472
01:07:55.079 --> 01:07:57.400
<v Speaker 5>And it influenced, Like I know everyone talks about the soundtrack,

1473
01:07:57.440 --> 01:07:58.639
<v Speaker 5>but it was a real thing, like you know, when

1474
01:07:58.679 --> 01:08:01.440
<v Speaker 5>it came out, I in the same way I talk

1475
01:08:01.440 --> 01:08:03.920
<v Speaker 5>about ECW and that it opened my eyes to things

1476
01:08:03.960 --> 01:08:05.880
<v Speaker 5>outside of like you know, oh, I only listened to

1477
01:08:05.880 --> 01:08:07.920
<v Speaker 5>classic rock in high school, and all of a sudden,

1478
01:08:07.960 --> 01:08:10.039
<v Speaker 5>it's like, oh, man, rage against the machine, motor had

1479
01:08:10.079 --> 01:08:12.280
<v Speaker 5>dell the fucky Homo Sapien like all this stuff, Like

1480
01:08:12.320 --> 01:08:13.840
<v Speaker 5>oh fuck, okay, I need to start. Like I was

1481
01:08:13.840 --> 01:08:16.439
<v Speaker 5>buying albums because of the Tony Hawk series.

1482
01:08:16.199 --> 01:08:19.079
<v Speaker 4>You know. I mean, it really was kind of the

1483
01:08:19.119 --> 01:08:21.359
<v Speaker 4>call of duty in a lot of ways of its time.

1484
01:08:22.039 --> 01:08:24.600
<v Speaker 4>I have the sales chart here for Matt Pisktel. In

1485
01:08:24.640 --> 01:08:27.359
<v Speaker 4>two thousand, the third and fourth best selling games were

1486
01:08:27.359 --> 01:08:30.199
<v Speaker 4>Tonyaks pro Skater and Tonyoks pro Skater two, only beat

1487
01:08:30.239 --> 01:08:33.680
<v Speaker 4>by Pokemon Games. In two thousand and one, Grand Theft

1488
01:08:33.680 --> 01:08:36.560
<v Speaker 4>Auto three and Madden sold them, but three and four

1489
01:08:36.600 --> 01:08:39.520
<v Speaker 4>were Tonyaks pro Skater two and three, and then in

1490
01:08:39.520 --> 01:08:41.720
<v Speaker 4>two thousand and two, to Ex pro Skater four was

1491
01:08:41.800 --> 01:08:43.960
<v Speaker 4>number seven. Two thousand and three, Tonyaks Underground was the

1492
01:08:44.039 --> 01:08:47.520
<v Speaker 4>number five best selling game. They just were perennial best

1493
01:08:47.560 --> 01:08:51.279
<v Speaker 4>sellers every single year, and again they were massive, just

1494
01:08:51.520 --> 01:08:54.239
<v Speaker 4>culturally important, and they you know, they say about say

1495
01:08:54.239 --> 01:08:57.439
<v Speaker 4>that it had a cultural imprint on skateboarding itself. I mean,

1496
01:08:57.800 --> 01:09:01.000
<v Speaker 4>Tony Hawk didn't make real money till the video game.

1497
01:09:01.880 --> 01:09:04.560
<v Speaker 4>It didn't really reach the mainstream, like like Tony Hawk's

1498
01:09:04.600 --> 01:09:07.600
<v Speaker 4>name until the video game. So it goes back, it

1499
01:09:07.600 --> 01:09:10.640
<v Speaker 4>goes both ways. And yeah, so when we continue to

1500
01:09:10.640 --> 01:09:12.960
<v Speaker 4>get more of these makes me feel like, Okay, at

1501
01:09:13.039 --> 01:09:16.359
<v Speaker 4>least this aspect of video games continues to be okay.

1502
01:09:16.600 --> 01:09:18.199
<v Speaker 4>A lot of other things have fallen away. We don't

1503
01:09:18.239 --> 01:09:19.840
<v Speaker 4>get the kind kinds of games I want all the

1504
01:09:19.840 --> 01:09:22.239
<v Speaker 4>time anymore, but at least we're getting this. I can

1505
01:09:22.279 --> 01:09:23.239
<v Speaker 4>like hold on to this.

1506
01:09:23.600 --> 01:09:26.079
<v Speaker 5>It didn't hurt too that Like it's you know, it

1507
01:09:26.119 --> 01:09:28.520
<v Speaker 5>reminds you of like Madden in that it wasn't just

1508
01:09:28.600 --> 01:09:30.800
<v Speaker 5>a like, oh I signed my name over thinking, but

1509
01:09:30.840 --> 01:09:32.920
<v Speaker 5>like John Madden wasn't a huge gamer, but he fucking

1510
01:09:33.000 --> 01:09:34.720
<v Speaker 5>cared about this game he put his name on. And

1511
01:09:34.760 --> 01:09:37.279
<v Speaker 5>it's very clear that Tony Hawk cares about this series too.

1512
01:09:37.760 --> 01:09:37.960
<v Speaker 4>Yep.

1513
01:09:38.479 --> 01:09:42.399
<v Speaker 1>Absolutely, It's kind of wild that we're gonna get three

1514
01:09:42.399 --> 01:09:44.119
<v Speaker 1>plus four before skate four.

1515
01:09:44.920 --> 01:09:45.279
<v Speaker 4>Yeah.

1516
01:09:45.319 --> 01:09:48.439
<v Speaker 2>Wow, they now said very early.

1517
01:09:50.279 --> 01:09:52.159
<v Speaker 4>They were a team to make the game.

1518
01:09:52.680 --> 01:09:56.600
<v Speaker 2>Yeah, exactly, I should try Skates and I never played them.

1519
01:09:56.640 --> 01:09:58.520
<v Speaker 2>I bet I'm not gonna love them, But I didn't

1520
01:09:58.520 --> 01:09:58.720
<v Speaker 2>love it.

1521
01:09:58.880 --> 01:10:00.880
<v Speaker 5>It felt like more of a semi where it's like, yeah,

1522
01:10:00.880 --> 01:10:03.079
<v Speaker 5>I want into the wackiness of Tony Hawk.

1523
01:10:03.119 --> 01:10:04.920
<v Speaker 2>The video gamingist of it all is what I loved,

1524
01:10:04.960 --> 01:10:05.119
<v Speaker 2>you know.

1525
01:10:05.680 --> 01:10:06.399
<v Speaker 1>Yeah, I think I.

1526
01:10:06.399 --> 01:10:08.279
<v Speaker 2>Want to I got to push the foreman into the

1527
01:10:08.479 --> 01:10:10.439
<v Speaker 2>pit or whatever. Yeah, I gotta pull this pizza box

1528
01:10:10.479 --> 01:10:11.479
<v Speaker 2>out of my ass. Yeah.

1529
01:10:12.119 --> 01:10:13.520
<v Speaker 4>I think there are and there are a lot of

1530
01:10:13.520 --> 01:10:15.920
<v Speaker 4>people who just like love skate for it being exactly

1531
01:10:16.000 --> 01:10:17.720
<v Speaker 4>what it is, because it's like, well, I wanted to

1532
01:10:17.760 --> 01:10:20.399
<v Speaker 4>feel like skateboarding. I totally get that. That's how I

1533
01:10:20.399 --> 01:10:24.760
<v Speaker 4>almost snowboarding games. Uh okay, let's wrap back around here

1534
01:10:24.840 --> 01:10:31.000
<v Speaker 4>to iconic game publisher Acclaim has been resurrected, and then

1535
01:10:31.039 --> 01:10:36.399
<v Speaker 4>there's another phrase on here. Yeah, with wrestler Jeff Jarrett

1536
01:10:36.479 --> 01:10:40.319
<v Speaker 4>as advisor a Claim, the US game publisher known for

1537
01:10:40.439 --> 01:10:43.760
<v Speaker 4>nineteen nineties hits, is making a comeback after declaring bankruptcy

1538
01:10:43.840 --> 01:10:47.199
<v Speaker 4>in two thousand and four. Led by CEO Alex Joseph,

1539
01:10:47.239 --> 01:10:51.399
<v Speaker 4>the company aims to support indie developers revitalized classic franchises

1540
01:10:51.479 --> 01:10:54.600
<v Speaker 4>and publish new games. An advisory board of industry leaders,

1541
01:10:54.640 --> 01:10:58.000
<v Speaker 4>including wrestler Jeff Jarrett, will guide a Claims future.

1542
01:10:58.159 --> 01:11:02.000
<v Speaker 5>He keeps saying that name, and it's friend a web pod,

1543
01:11:02.239 --> 01:11:03.920
<v Speaker 5>friend of the site, voicemail, dump truck.

1544
01:11:04.479 --> 01:11:08.159
<v Speaker 4>Yeah, and Jeff Jarrett, we probably should have him back on.

1545
01:11:08.720 --> 01:11:12.920
<v Speaker 1>Yeah, yeah, you think we caused this probably?

1546
01:11:13.039 --> 01:11:13.199
<v Speaker 4>Yes?

1547
01:11:13.319 --> 01:11:14.800
<v Speaker 5>Yeah, I saw it was like the first thing I

1548
01:11:14.840 --> 01:11:16.439
<v Speaker 5>saw when I woke up today was that Oh no,

1549
01:11:16.560 --> 01:11:19.039
<v Speaker 5>I saw it was a Chris Scullion that was a

1550
01:11:19.319 --> 01:11:22.239
<v Speaker 5>blue skyed Oh big news for retro games today, and

1551
01:11:22.319 --> 01:11:24.239
<v Speaker 5>it's not Tony Hawk, And I was like, oh, what

1552
01:11:24.399 --> 01:11:25.159
<v Speaker 5>is this is gonna be?

1553
01:11:25.199 --> 01:11:27.199
<v Speaker 2>And you could have given me infinite guests.

1554
01:11:29.680 --> 01:11:33.560
<v Speaker 1>It would have not been out of every wrestler that

1555
01:11:33.720 --> 01:11:35.520
<v Speaker 1>is loosely tied with video games.

1556
01:11:35.640 --> 01:11:35.760
<v Speaker 4>Now.

1557
01:11:36.359 --> 01:11:38.199
<v Speaker 9>I don't think I would have ever said Jeff chairs

1558
01:11:38.199 --> 01:11:42.760
<v Speaker 9>like Kenny Omega, Sure you didn't see that woods, Yeah, okay,

1559
01:11:43.119 --> 01:11:48.079
<v Speaker 9>diversifies portfolio rights. I mean Jared worked with a claim

1560
01:11:48.119 --> 01:11:50.199
<v Speaker 9>I guess I'm like the oldest sixteen bit ones and

1561
01:11:50.239 --> 01:11:50.880
<v Speaker 9>then like war.

1562
01:11:51.760 --> 01:11:54.439
<v Speaker 1>Attitude, I think we are responsible.

1563
01:11:54.520 --> 01:11:55.239
<v Speaker 4>I'm gonna say that.

1564
01:11:55.720 --> 01:11:56.319
<v Speaker 3>Yeah, it was.

1565
01:11:56.399 --> 01:11:58.640
<v Speaker 1>It was yall, but I also if there's two things

1566
01:11:58.640 --> 01:11:59.760
<v Speaker 1>about this that are just like okay.

1567
01:11:59.840 --> 01:12:02.319
<v Speaker 5>So Phil Salvador from the Video Game History Foundation said like, oh,

1568
01:12:02.359 --> 01:12:05.039
<v Speaker 5>I hope people understand this is just a trademark being

1569
01:12:05.239 --> 01:12:06.239
<v Speaker 5>transferred or registered.

1570
01:12:06.319 --> 01:12:06.479
<v Speaker 4>Yeah.

1571
01:12:06.520 --> 01:12:08.560
<v Speaker 1>Yeah, And also like what could the possible?

1572
01:12:08.600 --> 01:12:10.079
<v Speaker 5>Like I was looking at at the acclaim the list

1573
01:12:10.159 --> 01:12:13.800
<v Speaker 5>of their games, and all of the ones I remember

1574
01:12:13.920 --> 01:12:15.319
<v Speaker 5>were like back when I was a kid and I

1575
01:12:15.439 --> 01:12:19.399
<v Speaker 5>was buying movie games and NBA JAM sports games and

1576
01:12:19.399 --> 01:12:21.359
<v Speaker 5>stuff that like, okay, you're never going to be able

1577
01:12:21.439 --> 01:12:23.000
<v Speaker 5>to like re release or make well I mean you

1578
01:12:23.039 --> 01:12:24.840
<v Speaker 5>could make a new NBA JAM like well, no, Hea

1579
01:12:24.920 --> 01:12:26.000
<v Speaker 5>owns it, right, Yeah.

1580
01:12:26.039 --> 01:12:27.800
<v Speaker 7>Yeah, they're big thing. I mean they had tur Rok

1581
01:12:27.880 --> 01:12:31.119
<v Speaker 7>they don't own truck anymore, right, And a lot of licenses.

1582
01:12:30.800 --> 01:12:34.319
<v Speaker 5>Mortal Combat, Terminator Simmons, all those games.

1583
01:12:34.439 --> 01:12:34.600
<v Speaker 2>Yeah.

1584
01:12:34.960 --> 01:12:37.239
<v Speaker 4>To me, I think they're trying to do the recent

1585
01:12:37.399 --> 01:12:41.039
<v Speaker 4>like Atari Night Dive thing where they will find the

1586
01:12:41.159 --> 01:12:43.279
<v Speaker 4>games that they can bring back that even the ones

1587
01:12:43.319 --> 01:12:45.880
<v Speaker 4>that are licensed and sort of just do a nice

1588
01:12:45.880 --> 01:12:47.800
<v Speaker 4>sprucing up of them and re release them. Will they

1589
01:12:47.840 --> 01:12:49.319
<v Speaker 4>do as good of a job as Night Dive and

1590
01:12:49.399 --> 01:12:52.079
<v Speaker 4>even Atari has done recently? Atari has bought Night Dive,

1591
01:12:52.119 --> 01:12:56.039
<v Speaker 4>I think, right, probably not, But I think this is

1592
01:12:56.399 --> 01:12:59.199
<v Speaker 4>a popular trend right now, and I'm not against it.

1593
01:12:59.319 --> 01:13:01.039
<v Speaker 4>I think this is like so like, I mean, who

1594
01:13:01.119 --> 01:13:03.680
<v Speaker 4>knows what Jeff Jarrett and Jarff Jarrett's involvement means. But

1595
01:13:04.039 --> 01:13:06.399
<v Speaker 4>I think if this is a strategy right now of

1596
01:13:06.640 --> 01:13:09.720
<v Speaker 4>mining old content, well I'm an old man, that sounds fantastic.

1597
01:13:10.000 --> 01:13:10.760
<v Speaker 2>Yeah, I'm worried.

1598
01:13:10.800 --> 01:13:12.319
<v Speaker 7>It's just going to be more of This is going

1599
01:13:12.399 --> 01:13:15.000
<v Speaker 7>to be a studio that's gonna be a content farm

1600
01:13:15.039 --> 01:13:16.000
<v Speaker 7>for licensed.

1601
01:13:15.600 --> 01:13:18.800
<v Speaker 2>Games, which, to be fair, is largely what Actually that's

1602
01:13:18.800 --> 01:13:19.119
<v Speaker 2>a claim.

1603
01:13:19.560 --> 01:13:19.720
<v Speaker 4>Two?

1604
01:13:19.880 --> 01:13:22.680
<v Speaker 2>Yeah, well, okay, I got I got two things. One,

1605
01:13:23.399 --> 01:13:26.000
<v Speaker 2>when I saw this news article from the from when

1606
01:13:26.039 --> 01:13:29.159
<v Speaker 2>I woke up, I thought the Acclaimed as in the

1607
01:13:29.279 --> 01:13:32.560
<v Speaker 2>wrestling stable had gone back together and that Jeff Jarrett

1608
01:13:32.640 --> 01:13:37.239
<v Speaker 2>had like superseded the uh Billy gunn Daddy ass Uh.

1609
01:13:37.600 --> 01:13:41.479
<v Speaker 2>But now I'm also looking at how Acclaim Entertainment is spelled,

1610
01:13:41.520 --> 01:13:44.520
<v Speaker 2>and I'm looking at the logo. Yeah, and I guess

1611
01:13:44.640 --> 01:13:46.800
<v Speaker 2>this whole time, I thought those were quays and nuts.

1612
01:13:48.119 --> 01:13:50.439
<v Speaker 4>Yeah, every time I look at the logo, even though

1613
01:13:50.479 --> 01:13:53.199
<v Speaker 4>I knew it was spelled Acclaim with c's I would

1614
01:13:53.199 --> 01:13:54.640
<v Speaker 4>I would think those are case.

1615
01:13:54.640 --> 01:13:57.039
<v Speaker 5>I remember back in the day, like even when people

1616
01:13:57.039 --> 01:13:59.079
<v Speaker 5>would write into magazines and stuff, you know how like

1617
01:13:59.199 --> 01:14:02.079
<v Speaker 5>now occasionally see trolls, right, like Microsoft for the dollar

1618
01:14:02.159 --> 01:14:04.920
<v Speaker 5>sign is the s people used to be like, ah claim,

1619
01:14:05.560 --> 01:14:08.880
<v Speaker 5>like yeah, yeah, yeah.

1620
01:14:09.359 --> 01:14:09.439
<v Speaker 3>Or.

1621
01:14:11.680 --> 01:14:13.960
<v Speaker 4>All right, so this means we get a new Armornes

1622
01:14:14.039 --> 01:14:18.560
<v Speaker 4>project Swarm right, that's oh god, Mike Maharty yeah.

1623
01:14:18.560 --> 01:14:21.800
<v Speaker 2>Yeah, meet mister Domino's coming back. Right, yeah, I like

1624
01:14:21.960 --> 01:14:27.800
<v Speaker 2>extreme g Yeah they made three of those somehow, Triplex

1625
01:14:28.159 --> 01:14:35.560
<v Speaker 2>oh yeah right, just bring nothing back but the tasteless

1626
01:14:35.680 --> 01:14:36.840
<v Speaker 2>marketing that they used to do.

1627
01:14:37.319 --> 01:14:40.079
<v Speaker 5>Sure, yeah, I mean it's because like I do when

1628
01:14:40.119 --> 01:14:43.199
<v Speaker 5>I think about my childhood playing games like the sixteen

1629
01:14:43.239 --> 01:14:45.640
<v Speaker 5>bit era specifically, I feel like I saw the Acclaim

1630
01:14:45.720 --> 01:14:48.039
<v Speaker 5>logo maybe more than Konami and Capcom, like.

1631
01:14:48.079 --> 01:14:53.199
<v Speaker 7>The likes a rental game company, because again they would

1632
01:14:53.239 --> 01:14:57.079
<v Speaker 7>kind of people making the the you know, the Terminator games.

1633
01:14:56.800 --> 01:14:58.000
<v Speaker 4>And Bart versus.

1634
01:14:58.119 --> 01:15:00.800
<v Speaker 1>Yeah, in the home versions of More Combat and stuff

1635
01:15:00.840 --> 01:15:02.159
<v Speaker 1>like they were all over the place.

1636
01:15:02.239 --> 01:15:05.680
<v Speaker 2>Yeah yeah. And then Jeff Jarrett and then Jeff Jarrett

1637
01:15:05.680 --> 01:15:10.560
<v Speaker 2>double for him there chosen one incredible all right.

1638
01:15:10.680 --> 01:15:13.880
<v Speaker 4>Well, uh, we'll see what that turns into uh, they

1639
01:15:14.079 --> 01:15:16.960
<v Speaker 4>will have a you know, god, maybe we can move

1640
01:15:17.000 --> 01:15:18.520
<v Speaker 4>up that Terminator two story right now. I'm gonna do

1641
01:15:18.560 --> 01:15:21.560
<v Speaker 4>that now Jan as well. Oh uh did I even

1642
01:15:21.600 --> 01:15:24.079
<v Speaker 4>include that? Oh yeah, here they are. A new two

1643
01:15:24.159 --> 01:15:26.560
<v Speaker 4>D game based on Terminator two is coming in September.

1644
01:15:26.680 --> 01:15:28.560
<v Speaker 4>They did make a Terminator two game back in the day.

1645
01:15:28.560 --> 01:15:29.760
<v Speaker 4>It was a claim was involved with.

1646
01:15:29.720 --> 01:15:31.159
<v Speaker 2>It made a couple of bit I had the one

1647
01:15:31.239 --> 01:15:33.319
<v Speaker 2>that worked with the Minister for Genesis. It was like

1648
01:15:34.680 --> 01:15:38.199
<v Speaker 2>game yeah, yeah X they did yeah, music is the

1649
01:15:38.239 --> 01:15:38.760
<v Speaker 2>weapon brother.

1650
01:15:39.840 --> 01:15:41.760
<v Speaker 4>They worked with like l JN on that, And I

1651
01:15:41.840 --> 01:15:44.880
<v Speaker 4>got to say this new Terminator two game looks a

1652
01:15:45.039 --> 01:15:47.319
<v Speaker 4>lot like an l j N game. A new two

1653
01:15:47.399 --> 01:15:51.079
<v Speaker 4>D action game, Terminator two two D no Fate, based

1654
01:15:51.119 --> 01:15:54.560
<v Speaker 4>on Terminator two Judgment Day, is coming to multiple platforms

1655
01:15:54.640 --> 01:15:57.159
<v Speaker 4>on September fifth. Players will control Sarah Connor, the T

1656
01:15:57.279 --> 01:16:00.840
<v Speaker 4>eight hundred and John Connor across different timeline, aiming to

1657
01:16:00.880 --> 01:16:03.880
<v Speaker 4>stop the T one thousand and Skynet. It's being developed

1658
01:16:03.920 --> 01:16:06.960
<v Speaker 4>by Bitmatt Bureau. The game blends iconic scenes with original

1659
01:16:07.000 --> 01:16:10.039
<v Speaker 4>scenarios in multiple endings. It is described as a love

1660
01:16:10.119 --> 01:16:13.119
<v Speaker 4>letter to eighties and nineties arcade games, with each character

1661
01:16:13.199 --> 01:16:16.600
<v Speaker 4>having unique combat styles. The new release follows five previous

1662
01:16:16.640 --> 01:16:19.439
<v Speaker 4>Terminator two games from the early nineties, including the popular

1663
01:16:19.640 --> 01:16:23.760
<v Speaker 4>T two the arcade game. Yeah. I think it's taken

1664
01:16:23.760 --> 01:16:25.319
<v Speaker 4>a lot of inspiration, but it does remind me of

1665
01:16:25.680 --> 01:16:29.920
<v Speaker 4>these movie platform platform running gun shooters that you would

1666
01:16:29.920 --> 01:16:32.600
<v Speaker 4>get a million of based on movies for the Super

1667
01:16:32.640 --> 01:16:35.239
<v Speaker 4>Nintendo specifically, And I'm fine with that except for it's

1668
01:16:35.239 --> 01:16:37.119
<v Speaker 4>like I never loved any of those really for the

1669
01:16:37.159 --> 01:16:38.279
<v Speaker 4>most part, they weren't great.

1670
01:16:38.319 --> 01:16:40.520
<v Speaker 5>But I think they know now they can't just put

1671
01:16:40.520 --> 01:16:42.079
<v Speaker 5>out one of those exs like that to be a

1672
01:16:42.119 --> 01:16:44.520
<v Speaker 5>success now. Like I went in pretty skeptical, like, you know,

1673
01:16:44.600 --> 01:16:46.840
<v Speaker 5>everyone is posting to me like, oh my god, Terminator

1674
01:16:46.880 --> 01:16:47.960
<v Speaker 5>two game. I was like, all right, there's gonna be

1675
01:16:47.960 --> 01:16:51.119
<v Speaker 5>some pandury nostalgia, you know, bad game. And I watched

1676
01:16:51.159 --> 01:16:52.600
<v Speaker 5>it and I was like, I see this does not

1677
01:16:52.720 --> 01:16:55.399
<v Speaker 5>look bad at all, Like I am pretty good.

1678
01:16:55.560 --> 01:16:58.680
<v Speaker 7>Yeah, yeah, it kind of, if anything, kind of reminds

1679
01:16:58.680 --> 01:17:01.119
<v Speaker 7>me a little bit of the say a CD Terminator game,

1680
01:17:01.119 --> 01:17:02.479
<v Speaker 7>which actually was not bad at all.

1681
01:17:02.640 --> 01:17:03.000
<v Speaker 4>That one.

1682
01:17:03.680 --> 01:17:06.399
<v Speaker 2>There's like some yeah, the run and gunning here looks

1683
01:17:06.479 --> 01:17:07.000
<v Speaker 2>really nice.

1684
01:17:07.039 --> 01:17:10.000
<v Speaker 7>There's a bit of a gosh, there's a little bit

1685
01:17:10.039 --> 01:17:11.800
<v Speaker 7>of a contra vibe and also a little bit.

1686
01:17:11.720 --> 01:17:14.560
<v Speaker 2>Of like that Alien three game on the Genesis that

1687
01:17:14.680 --> 01:17:18.119
<v Speaker 2>was a that wasn't bad. Yeah, just really good looking

1688
01:17:18.239 --> 01:17:20.880
<v Speaker 2>pixel work here. You know, there's they have the scene

1689
01:17:21.359 --> 01:17:24.920
<v Speaker 2>in the water trench whatever that's called in LA that

1690
01:17:25.000 --> 01:17:27.800
<v Speaker 2>looks fantastic. I'm oh, I'm into this. I'm excited.

1691
01:17:27.880 --> 01:17:31.119
<v Speaker 1>Yeah. Were they raced in Greece, Yes, exactly, Yes.

1692
01:17:31.520 --> 01:17:35.640
<v Speaker 2>Yeah, there's there's like naked Arnold Schwarzenegger beat them up sections.

1693
01:17:36.159 --> 01:17:39.039
<v Speaker 5>There's the like shooting the T one thousand into the lava.

1694
01:17:39.199 --> 01:17:40.640
<v Speaker 5>There's the frozen T one thousand.

1695
01:17:40.840 --> 01:17:41.039
<v Speaker 1>Yeah.

1696
01:17:41.479 --> 01:17:42.720
<v Speaker 4>I mean, I think the thing that I'm like that

1697
01:17:43.039 --> 01:17:45.119
<v Speaker 4>works the best for me out of all this stuff though,

1698
01:17:45.359 --> 01:17:49.840
<v Speaker 4>is sort of the the animated attract modes where that

1699
01:17:49.960 --> 01:17:51.680
<v Speaker 4>you would see like on the arcade machines if you

1700
01:17:51.720 --> 01:17:54.319
<v Speaker 4>would walk past them of like we're gonna like animate

1701
01:17:54.560 --> 01:17:57.399
<v Speaker 4>the T one thousand going from liquid metal into his

1702
01:17:57.520 --> 01:17:59.600
<v Speaker 4>human form, and we're just gonna have it's it's just

1703
01:17:59.600 --> 01:18:02.199
<v Speaker 4>gonna fly two D pixel frames really fast to kind

1704
01:18:02.239 --> 01:18:06.760
<v Speaker 4>of like emulate that, and that that style of attract

1705
01:18:06.840 --> 01:18:09.239
<v Speaker 4>mode has been stuck in my brain. This entire my

1706
01:18:09.439 --> 01:18:11.439
<v Speaker 4>entire life now. So when I see a new game

1707
01:18:11.720 --> 01:18:13.359
<v Speaker 4>like Going for That, it's like, Okay, these are people

1708
01:18:13.399 --> 01:18:14.960
<v Speaker 4>that kind of feel the same way I do about

1709
01:18:15.000 --> 01:18:15.399
<v Speaker 4>that stuff.

1710
01:18:15.520 --> 01:18:17.359
<v Speaker 2>And when you said the different combat styles, what I'm

1711
01:18:17.359 --> 01:18:20.159
<v Speaker 2>seeing here maybe like John Connor's the running gun, like

1712
01:18:20.319 --> 01:18:23.920
<v Speaker 2>Contra Sarah Connor, maybe like betro Vingia, maybe a little

1713
01:18:23.920 --> 01:18:26.079
<v Speaker 2>bit more stealth action stuff. And then you know, like

1714
01:18:26.239 --> 01:18:28.079
<v Speaker 2>the Terminators just beat them up.

1715
01:18:28.479 --> 01:18:29.159
<v Speaker 4>Yeah I'm not.

1716
01:18:29.199 --> 01:18:31.720
<v Speaker 2>Just some shooting elements in there too, all over the place.

1717
01:18:31.880 --> 01:18:34.479
<v Speaker 5>I think they showed, Uh, don't they have Sarah Connor

1718
01:18:34.560 --> 01:18:38.000
<v Speaker 5>in the asylum, because like escaping there and just beating

1719
01:18:38.000 --> 01:18:39.399
<v Speaker 5>the shit out of everyone with like a broom handle

1720
01:18:39.439 --> 01:18:39.920
<v Speaker 5>should be fun.

1721
01:18:39.960 --> 01:18:40.119
<v Speaker 2>You know.

1722
01:18:40.239 --> 01:18:42.399
<v Speaker 1>She looks so cool doing pull ups in her cell.

1723
01:18:42.840 --> 01:18:43.079
<v Speaker 3>Yeah.

1724
01:18:43.880 --> 01:18:47.760
<v Speaker 4>Yeah, screen is very good. Yeah, the.

1725
01:18:49.239 --> 01:18:52.640
<v Speaker 2>Syringe and the fucking yeah it's oh man, Terminator two.

1726
01:18:52.880 --> 01:18:53.840
<v Speaker 4>Have we ever talked about that?

1727
01:18:55.319 --> 01:18:55.680
<v Speaker 1>Forties?

1728
01:18:55.880 --> 01:18:55.920
<v Speaker 2>This?

1729
01:18:56.319 --> 01:18:56.359
<v Speaker 8>No?

1730
01:18:56.760 --> 01:19:00.319
<v Speaker 5>Somehow what really it's the Terminator two. I don't think

1731
01:19:00.319 --> 01:19:02.159
<v Speaker 5>we've ever done a Terminator of filming forties.

1732
01:19:02.279 --> 01:19:04.680
<v Speaker 1>I think we did one because Backlar was there, because

1733
01:19:04.680 --> 01:19:06.239
<v Speaker 1>he never maybe we did one. Maybe we did the

1734
01:19:06.279 --> 01:19:06.880
<v Speaker 1>first one.

1735
01:19:06.880 --> 01:19:08.560
<v Speaker 4>Right, that's what it was backlar had I was like

1736
01:19:08.640 --> 01:19:12.119
<v Speaker 4>just thinking the right, Well.

1737
01:19:12.680 --> 01:19:13.479
<v Speaker 1>What better time?

1738
01:19:13.600 --> 01:19:16.079
<v Speaker 2>Look, I will watch Terminator two if someone asked me

1739
01:19:16.960 --> 01:19:19.760
<v Speaker 2>to force you, Dan, but you have to be ready

1740
01:19:19.760 --> 01:19:21.960
<v Speaker 2>for me to feel bad for like a random mall

1741
01:19:22.039 --> 01:19:26.439
<v Speaker 2>security person getting caught in the crossfire and dying. Yeah,

1742
01:19:26.640 --> 01:19:28.720
<v Speaker 2>I love that he's got the coffee.

1743
01:19:30.159 --> 01:19:33.039
<v Speaker 4>All right, Uh well let's see here. Let's go back

1744
01:19:33.079 --> 01:19:35.920
<v Speaker 4>over here to Activision taps AI for sneak peak at

1745
01:19:35.960 --> 01:19:38.479
<v Speaker 4>Peak at possible Guitar Hero, Call of Duty, and Crash

1746
01:19:38.560 --> 01:19:44.720
<v Speaker 4>Bandicoot games. This story is insane. Activision apparently created AI

1747
01:19:44.960 --> 01:19:49.760
<v Speaker 4>generated ads four games put them on social media services

1748
01:19:49.800 --> 01:19:53.079
<v Speaker 4>like Instagram, being like, hey, like look at this. It's

1749
01:19:53.239 --> 01:19:57.560
<v Speaker 4>Guitar Hero Mobile or Call of Duty Zombie Defender or

1750
01:19:57.680 --> 01:20:00.880
<v Speaker 4>Crash Bandicoot Brawl. You should click on this, and then

1751
01:20:00.920 --> 01:20:03.279
<v Speaker 4>people would click on it and that would lead to

1752
01:20:03.359 --> 01:20:06.640
<v Speaker 4>a survey link that would be like, Yo, this ain't real,

1753
01:20:07.119 --> 01:20:08.800
<v Speaker 4>but fill out the survey to tell us if you

1754
01:20:08.840 --> 01:20:12.000
<v Speaker 4>would be interested in something like this. And everyone's like,

1755
01:20:12.279 --> 01:20:16.239
<v Speaker 4>what the hell are you talking about? Why would you

1756
01:20:16.359 --> 01:20:19.119
<v Speaker 4>do this? Why would you put this crappy AI art

1757
01:20:19.159 --> 01:20:21.079
<v Speaker 4>out of these games in the first place, And then

1758
01:20:21.159 --> 01:20:23.239
<v Speaker 4>what do you want people to feel when they are

1759
01:20:23.279 --> 01:20:26.279
<v Speaker 4>filling out the survey, but trade, Yeah, because that's all

1760
01:20:26.319 --> 01:20:28.760
<v Speaker 4>you've done here? What a crazy thing?

1761
01:20:29.560 --> 01:20:35.399
<v Speaker 2>Are just wacky, stupid, weird, unhinged behavior, you know what?

1762
01:20:35.560 --> 01:20:40.159
<v Speaker 1>Those going on this decision to do this probably took

1763
01:20:40.439 --> 01:20:44.560
<v Speaker 1>way too long. Yeah, probably had way too many heads involved.

1764
01:20:44.439 --> 01:20:47.399
<v Speaker 2>And enough people had to approve it to actually happen.

1765
01:20:47.479 --> 01:20:50.359
<v Speaker 1>And so many people were high on their own supply

1766
01:20:50.520 --> 01:20:51.520
<v Speaker 1>to go make this thing.

1767
01:20:52.279 --> 01:20:54.000
<v Speaker 2>Yeah right, and there's like a lot of people who

1768
01:20:54.000 --> 01:20:56.520
<v Speaker 2>are like initially trying to tell them that they shouldn't

1769
01:20:56.560 --> 01:20:59.159
<v Speaker 2>do this, but were like shouted down. But there's some

1770
01:20:59.680 --> 01:21:03.119
<v Speaker 2>like dead inside for months as this was moving ahead.

1771
01:21:03.479 --> 01:21:06.079
<v Speaker 2>What the hell? There's gotta be other ways to find

1772
01:21:06.119 --> 01:21:09.760
<v Speaker 2>out if there's interest in a potential video game. Yeah,

1773
01:21:10.079 --> 01:21:11.760
<v Speaker 2>subjective a terrible fucking idea.

1774
01:21:12.640 --> 01:21:15.439
<v Speaker 4>Yeah, there's this. This data has got to be useless

1775
01:21:15.880 --> 01:21:18.439
<v Speaker 4>because like, who is gonna fill out this survey that

1776
01:21:18.800 --> 01:21:21.479
<v Speaker 4>is gonna be I mean you're gonna get some random people,

1777
01:21:21.520 --> 01:21:24.800
<v Speaker 4>I guess, but that that don't like realize it's AI

1778
01:21:24.960 --> 01:21:27.520
<v Speaker 4>I suppose. But anyone who does and and then realizes

1779
01:21:27.560 --> 01:21:29.840
<v Speaker 4>the games aren't real are just gonna come in there

1780
01:21:29.880 --> 01:21:30.640
<v Speaker 4>and yell at them.

1781
01:21:30.840 --> 01:21:33.680
<v Speaker 1>So I would be mad if I was like not

1782
01:21:33.920 --> 01:21:36.000
<v Speaker 1>in tune with like game news or whatever, and it's

1783
01:21:36.000 --> 01:21:39.000
<v Speaker 1>not like, oh new new guitar hero sure, and it's

1784
01:21:39.039 --> 01:21:42.520
<v Speaker 1>a fucking survey. Uh like there are there are fake

1785
01:21:42.680 --> 01:21:48.000
<v Speaker 1>games that lead to an actual game. Still, Uh all over, TikTok.

1786
01:21:48.600 --> 01:21:50.760
<v Speaker 1>There's a way better job at convincing me to do

1787
01:21:50.920 --> 01:21:54.800
<v Speaker 1>something and the click through rate there versus whatever the fuck?

1788
01:21:54.880 --> 01:21:58.199
<v Speaker 4>This was Yep, just a weird thing from a company

1789
01:21:58.239 --> 01:22:02.399
<v Speaker 4>that continues to be just wild, weird, stupid and Activision

1790
01:22:03.319 --> 01:22:06.479
<v Speaker 4>PS five's Twisted Metal game now speaking, a good idea

1791
01:22:06.520 --> 01:22:09.439
<v Speaker 4>is was a battle Royale with third person shooting, as

1792
01:22:09.520 --> 01:22:11.399
<v Speaker 4>in you would get out of the car and shoot

1793
01:22:11.479 --> 01:22:13.279
<v Speaker 4>like in a Battle Royale. Now you could get into

1794
01:22:13.319 --> 01:22:16.840
<v Speaker 4>the cars and drive them around, but to me that

1795
01:22:16.880 --> 01:22:19.399
<v Speaker 4>would mean like you're getting into different cars and so

1796
01:22:19.520 --> 01:22:21.720
<v Speaker 4>maybe you don't have that association with the driver in

1797
01:22:21.800 --> 01:22:24.680
<v Speaker 4>the car and like there's so strong character for each vehicle.

1798
01:22:25.239 --> 01:22:27.760
<v Speaker 4>I don't know, but some screenshots were put out by

1799
01:22:27.800 --> 01:22:29.800
<v Speaker 4>someone who worked on the game, and they kind of

1800
01:22:29.880 --> 01:22:32.359
<v Speaker 4>like put a little bit of a blur on them.

1801
01:22:32.399 --> 01:22:34.239
<v Speaker 4>You could see what was happening and it looked a lot,

1802
01:22:34.399 --> 01:22:39.520
<v Speaker 4>like you know Fortnite, Radical Heights, any of these Batterrayale

1803
01:22:39.560 --> 01:22:40.920
<v Speaker 4>games that have come out over the years.

1804
01:22:41.279 --> 01:22:43.800
<v Speaker 1>I mean, I would love this.

1805
01:22:45.199 --> 01:22:47.760
<v Speaker 5>I think I would prefer if it happened, I would

1806
01:22:47.760 --> 01:22:50.479
<v Speaker 5>have liked it to stay in the car. Yeah, I'm

1807
01:22:50.479 --> 01:22:53.159
<v Speaker 5>a huge anytime it's a vehicle based series and it's like,

1808
01:22:53.239 --> 01:22:55.239
<v Speaker 5>oh now you can get out star Fox is you

1809
01:22:55.319 --> 01:22:58.000
<v Speaker 5>know Main Offender number one I think, or Drive three,

1810
01:22:58.079 --> 01:22:59.560
<v Speaker 5>or it's just like nope.

1811
01:22:59.720 --> 01:23:00.600
<v Speaker 1>This is a driving game.

1812
01:23:00.640 --> 01:23:01.600
<v Speaker 5>I want to be in the car. I want to

1813
01:23:01.600 --> 01:23:03.760
<v Speaker 5>be in the r wing Twist Metal, I don't need

1814
01:23:03.840 --> 01:23:05.920
<v Speaker 5>to run around. In fact, this weekend I was playing

1815
01:23:05.960 --> 01:23:09.159
<v Speaker 5>ahead on Extra Twisted Edition with the weird Sweet Tooth

1816
01:23:09.199 --> 01:23:11.920
<v Speaker 5>mode where you're running around as sweet Tooth, and it's like, hmmm,

1817
01:23:12.199 --> 01:23:12.960
<v Speaker 5>this is not what I want.

1818
01:23:13.119 --> 01:23:13.600
<v Speaker 4>This is not it.

1819
01:23:13.840 --> 01:23:15.039
<v Speaker 1>So the idea of just.

1820
01:23:15.119 --> 01:23:17.279
<v Speaker 2>Cars, like one hundred cars on an island sounds fucking

1821
01:23:17.319 --> 01:23:17.800
<v Speaker 2>awesome to me.

1822
01:23:17.920 --> 01:23:19.199
<v Speaker 4>Well, yeah, that would have been awesome.

1823
01:23:19.359 --> 01:23:20.159
<v Speaker 1>That's what this is.

1824
01:23:20.279 --> 01:23:21.199
<v Speaker 4>So close?

1825
01:23:21.279 --> 01:23:23.039
<v Speaker 2>Yeah, like you know what a differentiate you.

1826
01:23:23.199 --> 01:23:27.560
<v Speaker 7>Fortnite literally has had like seasons with car combat in it,

1827
01:23:27.680 --> 01:23:29.399
<v Speaker 7>and I don't I didn't even really love it.

1828
01:23:29.960 --> 01:23:31.840
<v Speaker 2>In there, I was like, ah, I felt better when.

1829
01:23:31.760 --> 01:23:34.159
<v Speaker 7>I was just actually running around shooting people as opposed

1830
01:23:34.199 --> 01:23:35.840
<v Speaker 7>to some weird car combat stuff.

1831
01:23:36.119 --> 01:23:38.880
<v Speaker 2>But yeah, like yeah, Twisted Metal is a battery. Oh

1832
01:23:38.960 --> 01:23:41.920
<v Speaker 2>that's not a terrible direction, but you would need to

1833
01:23:42.000 --> 01:23:45.000
<v Speaker 2>make maps based around driving, and you can really optimize

1834
01:23:45.000 --> 01:23:47.920
<v Speaker 2>it for that. Once it's both driving and on foot stuff,

1835
01:23:48.000 --> 01:23:50.439
<v Speaker 2>well then the maps have to serve both those purposes

1836
01:23:50.479 --> 01:23:52.439
<v Speaker 2>and that's very difficult, folks.

1837
01:23:52.760 --> 01:23:56.800
<v Speaker 1>Fortnite kind of did it, though, Yeah, I didn't try it.

1838
01:23:57.399 --> 01:24:00.319
<v Speaker 7>I didn't love the car combat seasons. Before the Mad

1839
01:24:00.359 --> 01:24:02.600
<v Speaker 7>Max season, there's a Mad Max. I think it was

1840
01:24:02.600 --> 01:24:04.520
<v Speaker 7>like supposed to be Mad Max, and like clearly the

1841
01:24:04.600 --> 01:24:07.479
<v Speaker 7>deal didn't happen, like that stuff was still there or

1842
01:24:07.560 --> 01:24:08.159
<v Speaker 7>something like.

1843
01:24:08.239 --> 01:24:13.640
<v Speaker 4>That, this isn't happening. This game's canceled. But like they

1844
01:24:13.760 --> 01:24:14.000
<v Speaker 4>kind of.

1845
01:24:14.000 --> 01:24:15.560
<v Speaker 2>Tried to do something, which was The Metal. It's when

1846
01:24:15.600 --> 01:24:18.279
<v Speaker 2>they're you know that the show is getting a second season.

1847
01:24:18.720 --> 01:24:21.039
<v Speaker 4>Yeah, but I mean that's gonna take five years to

1848
01:24:21.079 --> 01:24:22.600
<v Speaker 4>make a game, so they're gonna they you know.

1849
01:24:22.640 --> 01:24:23.199
<v Speaker 2>They start now.

1850
01:24:23.319 --> 01:24:25.199
<v Speaker 5>Might not make so weird because I thought it was

1851
01:24:25.319 --> 01:24:28.039
<v Speaker 5>ready to be announced years ago, like because there were

1852
01:24:28.079 --> 01:24:29.800
<v Speaker 5>people in the media that I know that like had

1853
01:24:29.960 --> 01:24:32.319
<v Speaker 5>articles written and we're just waiting for the go ahead

1854
01:24:32.359 --> 01:24:34.079
<v Speaker 5>to publish, like like play it or saw the game.

1855
01:24:34.159 --> 01:24:36.239
<v Speaker 5>So it's like, oh, okay, this is an imminent SGEF

1856
01:24:36.319 --> 01:24:38.600
<v Speaker 5>reveal or something, and then it just got canceled.

1857
01:24:38.960 --> 01:24:41.279
<v Speaker 4>Yep. And I think that might have been the original version,

1858
01:24:41.279 --> 01:24:42.840
<v Speaker 4>because I heard a lot about that one, and then

1859
01:24:42.920 --> 01:24:45.359
<v Speaker 4>that got canceled and then moved over to fire Sprite

1860
01:24:45.439 --> 01:24:48.079
<v Speaker 4>to be this live service free to play battle Royale

1861
01:24:48.079 --> 01:24:50.279
<v Speaker 4>where you get out of the car again shoot and

1862
01:24:50.359 --> 01:24:52.520
<v Speaker 4>then now, yet this was canceled last year or the

1863
01:24:52.600 --> 01:24:53.720
<v Speaker 4>year before that something like that.

1864
01:24:53.920 --> 01:24:56.680
<v Speaker 7>So imagine if instead of making Blue Point work on

1865
01:24:56.760 --> 01:24:58.880
<v Speaker 7>a live service game that would get canceled, if they

1866
01:24:58.880 --> 01:25:01.079
<v Speaker 7>were just doing a Twisted Metal Black remake this whole

1867
01:25:01.159 --> 01:25:02.680
<v Speaker 7>time or something that would have nice.

1868
01:25:02.920 --> 01:25:05.039
<v Speaker 4>That's it might be a good idea to just shift

1869
01:25:05.039 --> 01:25:07.920
<v Speaker 4>them that shift them to that now after canceling their

1870
01:25:08.000 --> 01:25:13.560
<v Speaker 4>game all right. Sony has been sued for disproportionate Sony tax,

1871
01:25:13.680 --> 01:25:17.239
<v Speaker 4>abusing its market position to increase game prices. It was

1872
01:25:17.279 --> 01:25:19.640
<v Speaker 4>a class action lawsuit that has been filed against Sony

1873
01:25:19.680 --> 01:25:22.119
<v Speaker 4>in the Netherlands, alleging that the company abuses its market

1874
01:25:22.199 --> 01:25:25.800
<v Speaker 4>position in digital PlayStation game sales to inflate prices. Basically,

1875
01:25:25.880 --> 01:25:30.600
<v Speaker 4>argument is PlayStation consoles have a grip on that market

1876
01:25:30.640 --> 01:25:33.680
<v Speaker 4>and then you can only go through Sony to set

1877
01:25:33.720 --> 01:25:37.439
<v Speaker 4>your prices on their store, and so they have this

1878
01:25:37.680 --> 01:25:41.760
<v Speaker 4>unfair advantage and that has led to digital game prices

1879
01:25:42.359 --> 01:25:46.800
<v Speaker 4>being like something like forty percent more expensive than physical

1880
01:25:46.840 --> 01:25:49.079
<v Speaker 4>game prices when you can compare the two, and so

1881
01:25:49.479 --> 01:25:52.359
<v Speaker 4>the nether Ones sue them. Sony settled. Now, the real

1882
01:25:52.439 --> 01:25:56.159
<v Speaker 4>thing here is like this keeps happening. Sony does keep

1883
01:25:56.239 --> 01:26:00.600
<v Speaker 4>getting like facing regulation from these from different countries saying, hey,

1884
01:26:00.840 --> 01:26:03.760
<v Speaker 4>you control this walled garden that most people buy their

1885
01:26:03.800 --> 01:26:07.680
<v Speaker 4>video games through. What's like, like, what's going on here?

1886
01:26:07.720 --> 01:26:09.920
<v Speaker 4>Why are you setting these prices so much higher? And

1887
01:26:10.159 --> 01:26:13.520
<v Speaker 4>Sony just keeps settling, And it does feel like they

1888
01:26:13.600 --> 01:26:16.680
<v Speaker 4>might keep getting these speeding tickets essentially to the point

1889
01:26:16.680 --> 01:26:19.720
<v Speaker 4>where it could become a problem for them. And if

1890
01:26:19.760 --> 01:26:22.680
<v Speaker 4>they don't change, maybe these governments might get more serious

1891
01:26:22.880 --> 01:26:26.800
<v Speaker 4>and say, hey, we're going to introduce regulation forcing you

1892
01:26:26.920 --> 01:26:29.439
<v Speaker 4>to open up your store, forcing like what has happened

1893
01:26:29.520 --> 01:26:32.680
<v Speaker 4>with Apple and Android. That seems to be the trend,

1894
01:26:32.960 --> 01:26:35.840
<v Speaker 4>the direction that it's heading. This is just the latest

1895
01:26:35.880 --> 01:26:39.319
<v Speaker 4>example of like of that sort of feeling. But I

1896
01:26:39.399 --> 01:26:41.680
<v Speaker 4>do think that that continues to be the long term

1897
01:26:41.760 --> 01:26:43.880
<v Speaker 4>goal for a company like Microsoft, hoping, hey, we'll just

1898
01:26:43.920 --> 01:26:47.119
<v Speaker 4>have our own Microsoft Store on PlayStation one day, maybe

1899
01:26:47.199 --> 01:26:51.159
<v Speaker 4>ten fifteen years from now. But because these like these governments,

1900
01:26:51.239 --> 01:26:54.000
<v Speaker 4>especially in Europe, continue to crack down on this, it's

1901
01:26:54.039 --> 01:26:56.479
<v Speaker 4>feeling more and more likely that something like that could happen.

1902
01:26:56.520 --> 01:26:59.359
<v Speaker 4>Do you guys think Sony could have a response to

1903
01:26:59.439 --> 01:27:02.159
<v Speaker 4>this that maybe brings pricing more in line with physical

1904
01:27:02.319 --> 01:27:04.600
<v Speaker 4>so that they can avoid getting sued and avoid this.

1905
01:27:05.000 --> 01:27:06.840
<v Speaker 7>They're not gonna be able to ever help selves, right,

1906
01:27:06.880 --> 01:27:09.199
<v Speaker 7>They're going to push it, push it and push it,

1907
01:27:09.520 --> 01:27:12.720
<v Speaker 7>and yeah, like you said, they're speeding tickets along the way.

1908
01:27:13.359 --> 01:27:16.119
<v Speaker 2>But no, we know this all works. They can't. They

1909
01:27:16.159 --> 01:27:17.920
<v Speaker 2>can't make less money, right.

1910
01:27:17.880 --> 01:27:20.439
<v Speaker 4>With the whole part, Ezy inane.

1911
01:27:20.600 --> 01:27:23.239
<v Speaker 1>You give people a taste of the fun dessert, you

1912
01:27:23.279 --> 01:27:24.199
<v Speaker 1>don't give them the whole thing.

1913
01:27:24.920 --> 01:27:29.239
<v Speaker 4>Yeah, and it does feel like they probably could if

1914
01:27:29.279 --> 01:27:31.399
<v Speaker 4>they were willing to, but you're right, they need that

1915
01:27:31.560 --> 01:27:34.199
<v Speaker 4>growth and all that is sort of their their number

1916
01:27:34.199 --> 01:27:39.640
<v Speaker 4>one focus. We'll see how this, you know, progresses down

1917
01:27:39.680 --> 01:27:43.319
<v Speaker 4>the line. It's also the possibility that governments get distracted

1918
01:27:43.399 --> 01:27:45.680
<v Speaker 4>or find some other target and Sony can skate by.

1919
01:27:45.840 --> 01:27:49.159
<v Speaker 4>I think that's Sony's hope. We'll see I could.

1920
01:27:49.000 --> 01:27:51.439
<v Speaker 2>Possibly distract them in the world right now instead of this,

1921
01:27:52.000 --> 01:27:56.159
<v Speaker 2>oh nothing, it's all chill. Okay, that's so chill.

1922
01:27:56.800 --> 01:27:59.880
<v Speaker 4>Pokemon Legends Z a trailer dropped. This happened after the

1923
01:28:00.039 --> 01:28:03.199
<v Speaker 4>podcast last week. It showed off new mechanics. We still

1924
01:28:03.199 --> 01:28:08.439
<v Speaker 4>don't have a release date. Basically, it is the sequel

1925
01:28:08.439 --> 01:28:09.560
<v Speaker 4>to the last one, but it takes place in the

1926
01:28:09.640 --> 01:28:13.119
<v Speaker 4>city and so there is fewer like wide open areas.

1927
01:28:13.479 --> 01:28:15.680
<v Speaker 4>That's the big change. Other than that it is a

1928
01:28:15.800 --> 01:28:19.640
<v Speaker 4>Pokemon Legends game where you're capturing Pokemon in a live setting.

1929
01:28:20.039 --> 01:28:23.520
<v Speaker 4>And then the other major change I suppose is that

1930
01:28:23.800 --> 01:28:26.680
<v Speaker 4>the combat is more real time and that you are

1931
01:28:26.800 --> 01:28:29.439
<v Speaker 4>issuing commands. And yeah, I mean, I guess I don't

1932
01:28:29.439 --> 01:28:31.840
<v Speaker 4>know how to describe it. As Pokemon fan number one, jan,

1933
01:28:31.960 --> 01:28:33.760
<v Speaker 4>how would you sort of explain it?

1934
01:28:35.319 --> 01:28:36.960
<v Speaker 1>Someone had pointed this out in the chat as I

1935
01:28:37.000 --> 01:28:38.760
<v Speaker 1>came to the same conclusion. But it kind of does

1936
01:28:38.840 --> 01:28:43.319
<v Speaker 1>feel like Xeno Blade Chronicles three where you're positioning and

1937
01:28:43.920 --> 01:28:46.399
<v Speaker 1>there are cool downs so you can like do a

1938
01:28:46.479 --> 01:28:48.800
<v Speaker 1>loose dodge and kind of command your Pokemon like, hey,

1939
01:28:48.880 --> 01:28:50.600
<v Speaker 1>screy on over here to get out of the way.

1940
01:28:52.119 --> 01:28:58.279
<v Speaker 1>And yeah, positioning very important here, which normally isn't a

1941
01:28:58.640 --> 01:29:02.439
<v Speaker 1>thing to worry about with the baseline or the mainline

1942
01:29:02.479 --> 01:29:04.800
<v Speaker 1>Pokemon games, because you're just kind of taking turns hating

1943
01:29:04.840 --> 01:29:07.399
<v Speaker 1>each other. Here you got to get your little dudes

1944
01:29:07.439 --> 01:29:11.279
<v Speaker 1>out of the way. And I cannot wait, Uh, it does.

1945
01:29:12.399 --> 01:29:14.159
<v Speaker 1>I don't know what the Internet is saying. I think

1946
01:29:14.439 --> 01:29:17.000
<v Speaker 1>it looks okay. I don't think it looks like Garbo

1947
01:29:17.159 --> 01:29:18.880
<v Speaker 1>like everyone is saying, but it looks.

1948
01:29:18.920 --> 01:29:20.520
<v Speaker 2>I think if I didn't, if I lived in a

1949
01:29:20.520 --> 01:29:23.199
<v Speaker 2>world without Scarlet and Violet, i'd be like, oh, it

1950
01:29:23.239 --> 01:29:26.199
<v Speaker 2>looks looks pretty bad. And it looks just enough better

1951
01:29:26.279 --> 01:29:27.960
<v Speaker 2>than Scarlet Violet. I'm like, I'll take it.

1952
01:29:28.600 --> 01:29:29.680
<v Speaker 1>Yeah, I think that's what it is.

1953
01:29:29.840 --> 01:29:30.399
<v Speaker 2>I'll take it.

1954
01:29:30.720 --> 01:29:35.680
<v Speaker 4>Yeah. Either the starters here at Chikorita, Tepeig and Tota

1955
01:29:35.720 --> 01:29:39.000
<v Speaker 4>dial uh. And you can pick between characters Urbane and

1956
01:29:39.199 --> 01:29:41.159
<v Speaker 4>Towny and yes that's really their names.

1957
01:29:41.159 --> 01:29:43.760
<v Speaker 2>I think Urbane and Tommy those are your rivals.

1958
01:29:44.239 --> 01:29:47.439
<v Speaker 4>Those are the rivals. Okay, yeah, I mean players, why

1959
01:29:47.479 --> 01:29:50.000
<v Speaker 4>have a new companion. You're right, Slash Rival.

1960
01:29:50.399 --> 01:29:52.840
<v Speaker 1>But the wild thing is we're back with Mega evolutions.

1961
01:29:52.880 --> 01:29:55.560
<v Speaker 1>I hope we get more megas. I mean we're gonna

1962
01:29:55.560 --> 01:29:58.600
<v Speaker 1>get Mega Meaganium probably right Mega.

1963
01:29:58.640 --> 01:30:00.880
<v Speaker 7>Mike Manati is not a fan of the I'm anti megas,

1964
01:30:00.920 --> 01:30:04.199
<v Speaker 7>I'm anti ze attacks, I'm anti wearing a crystal hat.

1965
01:30:04.680 --> 01:30:08.079
<v Speaker 7>I don't go for any of these these bullshit gimmicks there. Yeah,

1966
01:30:09.439 --> 01:30:11.359
<v Speaker 7>the anti gimmick, I'm just saying.

1967
01:30:13.199 --> 01:30:16.079
<v Speaker 4>It was the Nemesis system. Guys. Wonder Woman was canceled

1968
01:30:17.560 --> 01:30:20.880
<v Speaker 4>and the studio that was working on it was closed down.

1969
01:30:20.920 --> 01:30:24.680
<v Speaker 4>That was Monolith Productions, long storied history for that studio.

1970
01:30:24.760 --> 01:30:27.880
<v Speaker 4>This also happened after the show last week, and the

1971
01:30:28.119 --> 01:30:29.840
<v Speaker 4>one of the key culprits of the reason that the

1972
01:30:29.880 --> 01:30:31.600
<v Speaker 4>development went so bad for that game because it got

1973
01:30:31.640 --> 01:30:34.079
<v Speaker 4>rebooted last year after being announced in twenty twenty one,

1974
01:30:34.680 --> 01:30:36.159
<v Speaker 4>is that they couldn't really figure out how to make

1975
01:30:36.159 --> 01:30:38.239
<v Speaker 4>the Nemesis system work. They were going to try a

1976
01:30:38.319 --> 01:30:39.920
<v Speaker 4>different variation on it where it was going to be

1977
01:30:40.000 --> 01:30:42.720
<v Speaker 4>kind of a friend system where Wonder Woman would gain

1978
01:30:43.479 --> 01:30:45.680
<v Speaker 4>allies as she played the game, and the allies would

1979
01:30:45.680 --> 01:30:48.079
<v Speaker 4>show up and would evolve based on how you interacted

1980
01:30:48.119 --> 01:30:50.840
<v Speaker 4>with them. That also didn't work. So last year they

1981
01:30:50.880 --> 01:30:52.399
<v Speaker 4>rebooted it and we're like, we're just going to make

1982
01:30:52.920 --> 01:30:55.119
<v Speaker 4>basically a version of this game that is like God

1983
01:30:55.159 --> 01:30:57.760
<v Speaker 4>of War twenty eighteen. But by then it was too

1984
01:30:58.359 --> 01:31:00.560
<v Speaker 4>like it had they spent too much time and too

1985
01:31:00.640 --> 01:31:03.880
<v Speaker 4>much money, and Warner Brothers had lost their their taste

1986
01:31:03.920 --> 01:31:07.640
<v Speaker 4>for this, and so they just closed the whole thing down. Yeah,

1987
01:31:07.680 --> 01:31:09.800
<v Speaker 4>it's a real shame that this studio just kind of

1988
01:31:09.840 --> 01:31:11.840
<v Speaker 4>got caught in that rut of Warner Brothers being like, well,

1989
01:31:11.840 --> 01:31:13.840
<v Speaker 4>we got to make something more with Nemesis, let's make

1990
01:31:13.920 --> 01:31:17.279
<v Speaker 4>that make sense, and now they are paying the price

1991
01:31:17.359 --> 01:31:19.840
<v Speaker 4>by having that entire studio wiped from the face of

1992
01:31:19.880 --> 01:31:20.199
<v Speaker 4>the earth.

1993
01:31:20.359 --> 01:31:23.439
<v Speaker 1>I think they've made video game players their Nemesis. Actually,

1994
01:31:23.760 --> 01:31:27.079
<v Speaker 1>I think general consumers of media Warner Brothers has just

1995
01:31:27.319 --> 01:31:28.720
<v Speaker 1>adopted the Nemesis system.

1996
01:31:31.159 --> 01:31:34.000
<v Speaker 4>Still, come on, everyone loves that they make movies don't

1997
01:31:34.000 --> 01:31:34.399
<v Speaker 4>release them.

1998
01:31:34.840 --> 01:31:36.239
<v Speaker 7>Do you think the least would have been longer here

1999
01:31:36.279 --> 01:31:40.000
<v Speaker 7>if like Suicide Squas, wasn't the jass of money lost

2000
01:31:40.079 --> 01:31:40.399
<v Speaker 7>for them?

2001
01:31:40.760 --> 01:31:43.880
<v Speaker 4>Yes? Yeah, I think so. I think it's uh. They

2002
01:31:44.239 --> 01:31:45.880
<v Speaker 4>probably were looking at it and thinking this would be

2003
01:31:45.920 --> 01:31:48.359
<v Speaker 4>a repeat because it's a very similar setup, right where

2004
01:31:48.439 --> 01:31:50.960
<v Speaker 4>the Suicide Squad movie came out made a lot of money,

2005
01:31:51.359 --> 01:31:54.000
<v Speaker 4>so they were green lighted a game based on that.

2006
01:31:54.319 --> 01:31:56.199
<v Speaker 4>The next movie came out didn't make as much money

2007
01:31:56.199 --> 01:31:58.199
<v Speaker 4>because everyone hated the first one actually in the long run,

2008
01:31:58.279 --> 01:32:00.359
<v Speaker 4>so all of the excitement ran out of the room.

2009
01:32:00.960 --> 01:32:03.479
<v Speaker 4>Wonder Woman. The first movie did really well, made a

2010
01:32:03.479 --> 01:32:05.680
<v Speaker 4>lot of money. Second one came out. Actually that that

2011
01:32:05.840 --> 01:32:08.399
<v Speaker 4>one failed because a second movie was pretty garbage. I

2012
01:32:08.479 --> 01:32:11.399
<v Speaker 4>hate that movie, and so they are probably expecting no

2013
01:32:11.520 --> 01:32:14.279
<v Speaker 4>more excitement for that. So this game doesn't make sense anymore.

2014
01:32:14.520 --> 01:32:16.399
<v Speaker 4>It's almost certainly kind of the way they viewed it

2015
01:32:17.760 --> 01:32:20.119
<v Speaker 4>all right, last couple of stories. Just four months after

2016
01:32:20.199 --> 01:32:22.800
<v Speaker 4>its release, by Where's Dragon Age, the Vailguard has joined

2017
01:32:22.840 --> 01:32:26.479
<v Speaker 4>PlayStation Plus. I think it's up to claim now. And

2018
01:32:26.560 --> 01:32:29.399
<v Speaker 4>this is not like, oh, it's you know, temporarily in

2019
01:32:29.439 --> 01:32:31.399
<v Speaker 4>the back library. This is part of like their essential

2020
01:32:31.479 --> 01:32:33.880
<v Speaker 4>where if you have like the base version of PlayStation Plus,

2021
01:32:33.960 --> 01:32:35.920
<v Speaker 4>you can add this to your collection for as long

2022
01:32:35.960 --> 01:32:40.159
<v Speaker 4>as you have PlayStation Plus. Yeah, this game, they're clearly

2023
01:32:40.319 --> 01:32:41.720
<v Speaker 4>just like, man, we got to make as much money

2024
01:32:41.760 --> 01:32:44.279
<v Speaker 4>back from this thing as possible. It just did not

2025
01:32:44.399 --> 01:32:46.399
<v Speaker 4>find an audience. It's just that's it's that simple.

2026
01:32:47.079 --> 01:32:49.159
<v Speaker 7>Yeah, that's that's really early to be on that. Like

2027
01:32:49.239 --> 01:32:51.680
<v Speaker 7>you said, it's just well, we'll get a check from

2028
01:32:52.720 --> 01:32:54.439
<v Speaker 7>Sony if we do this, at least, and.

2029
01:32:54.439 --> 01:32:56.399
<v Speaker 4>I'm sure Sony wrote a probably a pretty hefty check

2030
01:32:56.479 --> 01:32:56.640
<v Speaker 4>for it.

2031
01:32:57.039 --> 01:32:59.039
<v Speaker 7>Yeah, it's wild, and I'm wonder it's gonna be like

2032
01:32:59.199 --> 01:33:01.680
<v Speaker 7>a longer conserquints of beat people being a lot maybe

2033
01:33:01.720 --> 01:33:05.840
<v Speaker 7>a bit more hesitant about bringing back to my dormant franchises.

2034
01:33:06.640 --> 01:33:08.760
<v Speaker 4>It feels like a mirror's edge. What was the second

2035
01:33:08.800 --> 01:33:09.119
<v Speaker 4>one called?

2036
01:33:09.600 --> 01:33:11.199
<v Speaker 7>Yeah, I feel right, but you know, we still have

2037
01:33:11.279 --> 01:33:16.039
<v Speaker 7>things like Annie Musha and the Almataratsu's game that I'm

2038
01:33:16.159 --> 01:33:20.399
<v Speaker 7>suddenly plaking Cammy the other Oh right, Like no, those

2039
01:33:20.439 --> 01:33:21.800
<v Speaker 7>things are coming back. You know, it's coming back, So

2040
01:33:21.880 --> 01:33:24.720
<v Speaker 7>maybe we'll see some other successes here. There's you know,

2041
01:33:24.880 --> 01:33:27.279
<v Speaker 7>everybody's like, what's the one reason why Dragon Age the

2042
01:33:27.359 --> 01:33:28.159
<v Speaker 7>Veil Guard didn't work?

2043
01:33:28.199 --> 01:33:30.880
<v Speaker 4>And there are so many Yeah, there's no one reason.

2044
01:33:31.000 --> 01:33:31.800
<v Speaker 1>Yeah, there's no one.

2045
01:33:31.640 --> 01:33:34.079
<v Speaker 7>Reason, but there are a lot of them. Uh, and

2046
01:33:34.560 --> 01:33:37.319
<v Speaker 7>I mean it it was too well, you're right, it's

2047
01:33:37.359 --> 01:33:41.159
<v Speaker 7>like that's definitely not a reason. But Chuds being very

2048
01:33:41.319 --> 01:33:44.000
<v Speaker 7>upset and making that kind of the biggest talking point

2049
01:33:44.039 --> 01:33:47.199
<v Speaker 7>about the game online. Probably part of the reason. That's

2050
01:33:47.199 --> 01:33:51.239
<v Speaker 7>almost like, yeah, legitimate complace people had about the story

2051
01:33:51.359 --> 01:33:53.720
<v Speaker 7>and the gameplay, and just that long span of time

2052
01:33:53.800 --> 01:33:57.079
<v Speaker 7>between two things, that awful first trailer that just was

2053
01:33:57.159 --> 01:34:02.600
<v Speaker 7>not the tone anybody wanted from this boy. I'm glad

2054
01:34:02.640 --> 01:34:04.399
<v Speaker 7>I'm not working on the new Mass Effect because that

2055
01:34:04.520 --> 01:34:05.760
<v Speaker 7>is probably very stressful.

2056
01:34:06.079 --> 01:34:09.800
<v Speaker 4>Yeah, especially with like the reduced team that they got

2057
01:34:09.880 --> 01:34:14.319
<v Speaker 4>working on that. Now, Oh that's true. Yep, Okay, well,

2058
01:34:14.439 --> 01:34:16.600
<v Speaker 4>we'll see. They're not gonna make any more Dragonage games,

2059
01:34:16.600 --> 01:34:20.840
<v Speaker 4>at least not anytime soon, probably never, and then yeah,

2060
01:34:20.880 --> 01:34:22.199
<v Speaker 4>Mass Effect they are still going to try to make.

2061
01:34:22.239 --> 01:34:24.600
<v Speaker 4>We'll see how that goes down. Last story I have

2062
01:34:24.720 --> 01:34:29.760
<v Speaker 4>here Hideki Kamia wants to revive canceled Xbox exclusive scale

2063
01:34:29.840 --> 01:34:33.319
<v Speaker 4>Bound or just basically just like there's a video I

2064
01:34:33.399 --> 01:34:36.880
<v Speaker 4>guess of him looking at this game with his staff

2065
01:34:37.279 --> 01:34:39.520
<v Speaker 4>and like reminiscing about it, and he was like explaining

2066
01:34:39.520 --> 01:34:41.560
<v Speaker 4>to him like, you know, look at he's got headphones,

2067
01:34:41.560 --> 01:34:44.079
<v Speaker 4>but it's a fantasy world. It's like an ee kai

2068
01:34:44.319 --> 01:34:47.199
<v Speaker 4>and everyone's like, oh cool, dude, Like we didn't realize that.

2069
01:34:48.239 --> 01:34:50.239
<v Speaker 4>But then I guess he ends up by just saying, hey, Phil,

2070
01:34:50.319 --> 01:34:55.199
<v Speaker 4>we should go back and do this. Do you the

2071
01:34:55.279 --> 01:34:58.279
<v Speaker 4>three of you think that they will make and release

2072
01:34:58.359 --> 01:35:02.560
<v Speaker 4>the video game scale b No for the Xbox platform?

2073
01:35:02.760 --> 01:35:04.560
<v Speaker 1>No? Absolutely not, no way.

2074
01:35:05.199 --> 01:35:07.640
<v Speaker 7>I mean I think he's not at Platinum Games anymore,

2075
01:35:07.840 --> 01:35:10.199
<v Speaker 7>so he's at Capcom again.

2076
01:35:10.399 --> 01:35:14.079
<v Speaker 4>Yeah, but like, don't you think Microsoft probably owned uh,

2077
01:35:14.359 --> 01:35:15.520
<v Speaker 4>scale But even.

2078
01:35:15.359 --> 01:35:17.319
<v Speaker 7>Beyond that, like, I don't think I don't see Capcom

2079
01:35:17.560 --> 01:35:20.399
<v Speaker 7>like I do in some partnerships with Microsoft. I don't

2080
01:35:20.399 --> 01:35:22.159
<v Speaker 7>think they're going to be like, let's work really hard

2081
01:35:22.239 --> 01:35:24.199
<v Speaker 7>on this Microsoft based project.

2082
01:35:24.439 --> 01:35:27.000
<v Speaker 2>Again. Sure, I don't know.

2083
01:35:28.960 --> 01:35:31.920
<v Speaker 7>I get people being upset about scale Bound, right, but

2084
01:35:32.000 --> 01:35:34.920
<v Speaker 7>we never really knew that much about that game.

2085
01:35:35.000 --> 01:35:36.960
<v Speaker 2>We never really knew if it was going to be good.

2086
01:35:37.039 --> 01:35:39.359
<v Speaker 7>If you want to make a game about a person

2087
01:35:39.479 --> 01:35:42.439
<v Speaker 7>riding a dragon and fighting other dragons, yeah yeah, sure,

2088
01:35:44.319 --> 01:35:47.359
<v Speaker 7>yeah exactly, I don't think it needs to be scale

2089
01:35:47.520 --> 01:35:49.920
<v Speaker 7>Bound anymore, right, Yeah.

2090
01:35:49.840 --> 01:35:51.600
<v Speaker 4>Fair, yeah you do.

2091
01:35:51.760 --> 01:35:53.960
<v Speaker 1>Most people know that Spire of the Dragon exists, and

2092
01:35:54.079 --> 01:35:55.319
<v Speaker 1>you can just be the dragon.

2093
01:35:55.800 --> 01:35:56.199
<v Speaker 4>That's true.

2094
01:35:56.520 --> 01:35:57.359
<v Speaker 2>Cut out the middleman.

2095
01:35:57.520 --> 01:36:00.800
<v Speaker 7>Yeah, yeah, apparently Clover's is not part of Capcom by

2096
01:36:00.840 --> 01:36:02.239
<v Speaker 7>the way, so sorry about that.

2097
01:36:02.439 --> 01:36:03.079
<v Speaker 2>I miss oh.

2098
01:36:03.239 --> 01:36:07.279
<v Speaker 4>I didn't realize that either. I thought they were just independent. Wow. Okay, well,

2099
01:36:07.359 --> 01:36:09.319
<v Speaker 4>so maybe they're gonna make this. So in that case,

2100
01:36:09.319 --> 01:36:11.239
<v Speaker 4>I'm gonna say, yes, this will happen. It'll be out

2101
01:36:11.279 --> 01:36:12.560
<v Speaker 4>next year. It'll be a game of the year.

2102
01:36:13.199 --> 01:36:13.359
<v Speaker 8>You know.

2103
01:36:13.600 --> 01:36:16.880
<v Speaker 1>I'm more wondering, like, who wants this game in twenty

2104
01:36:16.960 --> 01:36:18.880
<v Speaker 1>twenty five. But I pulled up one of the trailers

2105
01:36:19.319 --> 01:36:21.600
<v Speaker 1>and I'm looking at the newest comments, and there are

2106
01:36:21.680 --> 01:36:25.840
<v Speaker 1>still people actively upset about this game being canceled. And

2107
01:36:25.920 --> 01:36:28.560
<v Speaker 1>I guess that's why. I don't understand that. But I

2108
01:36:28.640 --> 01:36:32.840
<v Speaker 1>guess that's why Hollywood felt compelled to make How to

2109
01:36:32.920 --> 01:36:35.560
<v Speaker 1>Train Your Dragon live action movie that is just the

2110
01:36:35.640 --> 01:36:36.279
<v Speaker 1>same movie.

2111
01:36:36.960 --> 01:36:39.560
<v Speaker 4>Yeah, do people really like dragons?

2112
01:36:41.319 --> 01:36:42.960
<v Speaker 7>How To Train Your Dragon one is a good movie.

2113
01:36:43.199 --> 01:36:45.960
<v Speaker 7>I think the remike looks really stupid. They want to

2114
01:36:46.000 --> 01:36:48.600
<v Speaker 7>keep that franchise a bit rovant. They did just build

2115
01:36:48.600 --> 01:36:51.119
<v Speaker 7>a giant theme park section off of it in that

2116
01:36:51.279 --> 01:36:52.800
<v Speaker 7>new one in Orlando, So I don't know.

2117
01:36:53.239 --> 01:36:55.560
<v Speaker 4>My kids just got into How To Train Your Dragon

2118
01:36:55.680 --> 01:36:56.840
<v Speaker 4>big time, like the last.

2119
01:36:56.760 --> 01:37:00.199
<v Speaker 1>Week, so good music. I kind of want to get

2120
01:37:00.239 --> 01:37:02.119
<v Speaker 1>the gimmicks and dib a skateboard. I just want to

2121
01:37:02.119 --> 01:37:02.800
<v Speaker 1>see what happens.

2122
01:37:03.279 --> 01:37:05.119
<v Speaker 4>Sure we did would die.

2123
01:37:05.479 --> 01:37:07.439
<v Speaker 1>Yeah, I'll get one for Mike Manatti as well.

2124
01:37:08.319 --> 01:37:10.439
<v Speaker 4>Oh great, Mike will become the greatest skater a lot.

2125
01:37:11.119 --> 01:37:11.800
<v Speaker 4>That'd be awesome.

2126
01:37:11.840 --> 01:37:14.359
<v Speaker 2>You were talking about how inclusive it is here economics.

2127
01:37:14.840 --> 01:37:16.880
<v Speaker 1>Yeah, I could. I could see Mike Manatti being the

2128
01:37:17.039 --> 01:37:19.399
<v Speaker 1>most supportive skater at the park and he's.

2129
01:37:19.319 --> 01:37:21.560
<v Speaker 2>Like banging his board of like, you did it, buddy,

2130
01:37:21.680 --> 01:37:22.039
<v Speaker 2>you did it.

2131
01:37:22.159 --> 01:37:22.720
<v Speaker 4>You dropped in.

2132
01:37:23.399 --> 01:37:25.840
<v Speaker 2>Yeah, but I would hurt myself horribly very early on

2133
01:37:26.000 --> 01:37:27.600
<v Speaker 2>and not be there very much.

2134
01:37:27.760 --> 01:37:29.760
<v Speaker 1>But everyone would be supportive and checking on you.

2135
01:37:30.039 --> 01:37:34.199
<v Speaker 2>Okay, better, I'll be a lot of pain, all right.

2136
01:37:34.439 --> 01:37:38.039
<v Speaker 4>So I one more story here. This one comes from Nikki.

2137
01:37:38.800 --> 01:37:42.319
<v Speaker 4>What it mean that Yoship not on the square Inox

2138
01:37:42.399 --> 01:37:45.319
<v Speaker 4>board anymore? This one I mess. Let's see here. Final

2139
01:37:45.319 --> 01:37:49.239
<v Speaker 4>Fantasy fourteen's Yoship quietly removed from Square Innox's board after

2140
01:37:49.399 --> 01:37:52.239
<v Speaker 4>years of wanting out. It's much more fun to just

2141
01:37:52.399 --> 01:37:56.359
<v Speaker 4>make games, that they said, So that's probably that's probably

2142
01:37:56.399 --> 01:37:58.920
<v Speaker 4>what it is is that Yoship is very busy doing

2143
01:37:59.000 --> 01:38:00.760
<v Speaker 4>other stuff that they he wants to be doing.

2144
01:38:01.159 --> 01:38:02.880
<v Speaker 7>I mean, he's already he was a chiet a charge

2145
01:38:02.920 --> 01:38:05.960
<v Speaker 7>of Offanasy fourteen. That alone should be a full time job, right,

2146
01:38:06.000 --> 01:38:09.680
<v Speaker 7>and then he just also made Final Fantasy sixteen. Right,

2147
01:38:09.800 --> 01:38:14.359
<v Speaker 7>that's wild and you're on the board of the whole company. Yeah,

2148
01:38:14.479 --> 01:38:18.159
<v Speaker 7>that was clearly too much. Like they're very appreciative and

2149
01:38:18.239 --> 01:38:20.800
<v Speaker 7>impressed with how he saved fourteen, as they should be,

2150
01:38:21.239 --> 01:38:23.239
<v Speaker 7>but there's still only so much you can throw on

2151
01:38:23.399 --> 01:38:26.079
<v Speaker 7>that man's plate, and honestly, like, you know, I think

2152
01:38:27.119 --> 01:38:29.760
<v Speaker 7>maybe there's probably more too within this, but yeah, he

2153
01:38:29.800 --> 01:38:32.399
<v Speaker 7>did seem a little stretched than there in the last

2154
01:38:32.439 --> 01:38:35.399
<v Speaker 7>few years, right, Like, yep, definitely dontrel not as well

2155
01:38:35.439 --> 01:38:39.359
<v Speaker 7>received an expansion sixteen had some issues, So yeah, let's

2156
01:38:39.439 --> 01:38:41.239
<v Speaker 7>let's try to give the man a little bit of

2157
01:38:41.319 --> 01:38:41.840
<v Speaker 7>space here.

2158
01:38:42.079 --> 01:38:44.359
<v Speaker 4>He's also like still going to be very crucial to

2159
01:38:44.520 --> 01:38:47.560
<v Speaker 4>like the executive management of that company, Like they said

2160
01:38:47.560 --> 01:38:50.720
<v Speaker 4>that he'll continue to serve as an executive officer. He'll

2161
01:38:50.720 --> 01:38:54.359
<v Speaker 4>also be joining the Executive Management Committee starting April first,

2162
01:38:54.439 --> 01:38:56.279
<v Speaker 4>which you know, it's not going to be the board

2163
01:38:56.279 --> 01:38:59.119
<v Speaker 4>of directors, but might be actually more crucial to how

2164
01:38:59.279 --> 01:39:01.840
<v Speaker 4>squirreen x op rates as a company. So you know,

2165
01:39:01.840 --> 01:39:04.800
<v Speaker 4>it should be still incredibly crucial to Square Enix, like

2166
01:39:05.279 --> 01:39:08.600
<v Speaker 4>maybe the most crucial employee that they have. All right,

2167
01:39:08.880 --> 01:39:10.479
<v Speaker 4>that just for that line's jam back over to you.

2168
01:39:11.079 --> 01:39:13.560
<v Speaker 1>We're gonna go take another quick bricky break and we'll

2169
01:39:13.640 --> 01:39:16.279
<v Speaker 1>be back with some emails right after this.

2170
01:39:26.239 --> 01:39:26.680
<v Speaker 4>Emails.

2171
01:39:27.479 --> 01:39:29.720
<v Speaker 1>BombCast John bomb dot com is the email addressed to

2172
01:39:29.760 --> 01:39:33.439
<v Speaker 1>send your emails to Mike. We actually got an email

2173
01:39:33.520 --> 01:39:37.239
<v Speaker 1>where someone sent in a beat for the next gamer Rap.

2174
01:39:37.760 --> 01:39:38.439
<v Speaker 2>I heard about that.

2175
01:39:38.560 --> 01:39:40.359
<v Speaker 7>I was complaining that I didn't have a backing beat

2176
01:39:40.399 --> 01:39:42.760
<v Speaker 7>for so I'm I'm running out of excuses now.

2177
01:39:42.800 --> 01:39:44.520
<v Speaker 2>I don't have to really get this thing done soon.

2178
01:39:44.600 --> 01:39:44.840
<v Speaker 2>Thank you.

2179
01:39:45.960 --> 01:39:48.720
<v Speaker 1>I'm gonna say this out here, out loud, because this

2180
01:39:48.840 --> 01:39:51.560
<v Speaker 1>is how the stuff happens. You just say it and

2181
01:39:51.600 --> 01:39:53.760
<v Speaker 1>then you're kind of held to it. I think I

2182
01:39:53.840 --> 01:39:54.920
<v Speaker 1>want new segment music.

2183
01:39:55.600 --> 01:39:58.479
<v Speaker 2>Oh yeah, it's time. It's time. Is the new gamer

2184
01:39:58.560 --> 01:39:59.319
<v Speaker 2>Rap is going to be that?

2185
01:39:59.800 --> 01:40:03.840
<v Speaker 1>No Mike drop a bar?

2186
01:40:04.760 --> 01:40:07.720
<v Speaker 2>Oh hey, it's time for emails, so send them in

2187
01:40:07.960 --> 01:40:10.600
<v Speaker 2>before it's an e fail. I want to know what

2188
01:40:10.800 --> 01:40:13.159
<v Speaker 2>you're thinking. If your opinions are bad, I'll tell them

2189
01:40:13.159 --> 01:40:14.279
<v Speaker 2>they're stinking.

2190
01:40:17.520 --> 01:40:18.119
<v Speaker 1>Giant bomb doc.

2191
01:40:18.159 --> 01:40:20.439
<v Speaker 2>Okay, that was better than I expected that to be

2192
01:40:20.800 --> 01:40:21.079
<v Speaker 2>thank you.

2193
01:40:22.479 --> 01:40:27.960
<v Speaker 1>You're like you're like a Kyle of mar Mike. Wow.

2194
01:40:29.920 --> 01:40:32.319
<v Speaker 5>Also very funny that Drake was in the first row

2195
01:40:32.399 --> 01:40:35.159
<v Speaker 5>elimination chamber and they never know I'm sure not to

2196
01:40:35.239 --> 01:40:36.680
<v Speaker 5>be shown, but still very funny.

2197
01:40:37.159 --> 01:40:40.159
<v Speaker 1>Yeah, oh god, yeah, because they'll show Vanessa Hudgens at

2198
01:40:40.199 --> 01:40:41.279
<v Speaker 1>every single event she's.

2199
01:40:41.159 --> 01:40:43.960
<v Speaker 5>In and I don't that's the biggest star in the world,

2200
01:40:44.039 --> 01:40:45.159
<v Speaker 5>in the W Doe universe.

2201
01:40:47.640 --> 01:40:49.720
<v Speaker 1>The peg is the biggest star in my heart to

2202
01:40:50.319 --> 01:40:54.399
<v Speaker 1>big God, the peng has got podcast beef. Y'all hear

2203
01:40:54.439 --> 01:40:58.640
<v Speaker 1>about this, you'll see that. No, No, she's with a

2204
01:40:58.720 --> 01:41:03.880
<v Speaker 1>former co star, the woman that maitland Ward that played

2205
01:41:04.000 --> 01:41:07.199
<v Speaker 1>Rachel in the later seasons of Boy Meets World. They

2206
01:41:07.279 --> 01:41:13.479
<v Speaker 1>had beef or have beef. I'm not gonna it's not

2207
01:41:13.640 --> 01:41:14.720
<v Speaker 1>my place, Mike.

2208
01:41:14.920 --> 01:41:15.760
<v Speaker 2>Is that about boys?

2209
01:41:16.239 --> 01:41:22.880
<v Speaker 1>No? Yeah, yeah, Award yep, Okay, yep, yep, Yeah, I

2210
01:41:23.000 --> 01:41:26.159
<v Speaker 1>googled it, yep, yep, yep, yep.

2211
01:41:26.199 --> 01:41:29.720
<v Speaker 5>Yet I brought her onto the New Day podcast once

2212
01:41:29.880 --> 01:41:32.159
<v Speaker 5>was a surprise because Woods was like in love with

2213
01:41:32.239 --> 01:41:35.159
<v Speaker 5>her from his childhood and so we just had I

2214
01:41:35.239 --> 01:41:37.319
<v Speaker 5>forgot if we like cued up some conversation about Boy

2215
01:41:37.399 --> 01:41:39.039
<v Speaker 5>Meets World and I just had to Panga joined the

2216
01:41:39.079 --> 01:41:40.479
<v Speaker 5>zoom call and Woods freaked out.

2217
01:41:42.119 --> 01:41:47.359
<v Speaker 1>Let it be known. I would love that, but I still.

2218
01:41:47.159 --> 01:41:47.600
<v Speaker 4>Got her number.

2219
01:41:47.680 --> 01:41:49.640
<v Speaker 2>Jan If you needn't talk to her, we.

2220
01:41:49.640 --> 01:41:50.600
<v Speaker 4>Should get to bang hole.

2221
01:41:50.680 --> 01:41:59.159
<v Speaker 1>The boy spailed up truckle. But god, yeah, sorry, sorry,

2222
01:41:59.199 --> 01:42:01.399
<v Speaker 1>my heart's beating it.

2223
01:42:01.520 --> 01:42:03.239
<v Speaker 7>Like the whole thing with Tapang originally is like she

2224
01:42:03.399 --> 01:42:06.159
<v Speaker 7>was like a weird character, and then like he was,

2225
01:42:06.520 --> 01:42:09.039
<v Speaker 7>she got Steve rkled in and they kind of normalized

2226
01:42:09.079 --> 01:42:11.479
<v Speaker 7>her to just be like the kind of love interest.

2227
01:42:11.520 --> 01:42:13.720
<v Speaker 7>But at first, like the whole point was like Topanga's

2228
01:42:13.760 --> 01:42:15.920
<v Speaker 7>the weird character of a weird name, and she's a weirdo.

2229
01:42:16.520 --> 01:42:22.079
<v Speaker 1>Really, just what are you talking? No, she's not Kimmy Gibbler.

2230
01:42:22.720 --> 01:42:24.760
<v Speaker 2>She was like, no hippie kid, hippi kid. It was

2231
01:42:24.760 --> 01:42:25.439
<v Speaker 2>a hippie kid.

2232
01:42:25.760 --> 01:42:31.239
<v Speaker 1>Yeah, okay, all right. First email comes in, subject Ryan.

2233
01:42:31.479 --> 01:42:34.640
<v Speaker 1>The line read avowed I didn't write down the emailer's name.

2234
01:42:35.279 --> 01:42:37.680
<v Speaker 1>Uh that's it. I don't understand the reviews on this

2235
01:42:38.039 --> 01:42:41.199
<v Speaker 1>play exploration, art and narrative or fun anyway, have a

2236
01:42:41.239 --> 01:42:42.119
<v Speaker 1>good week. Thank you.

2237
01:42:42.359 --> 01:42:43.640
<v Speaker 7>There was a part of me it's like, okay, yeah,

2238
01:42:43.640 --> 01:42:45.279
<v Speaker 7>the reviews like art maybe beside they will be, but

2239
01:42:45.319 --> 01:42:47.239
<v Speaker 7>I bet like the Steam reviews will be much better,

2240
01:42:47.319 --> 01:42:50.399
<v Speaker 7>and even those are just like mostly positive, which is

2241
01:42:50.479 --> 01:42:52.359
<v Speaker 7>kind of the same a bit all over the place

2242
01:42:52.399 --> 01:42:54.479
<v Speaker 7>of vibe I got from a lot of people. I

2243
01:42:54.560 --> 01:42:56.479
<v Speaker 7>get there's there are a lot more people I guess

2244
01:42:56.640 --> 01:42:59.159
<v Speaker 7>concerned with because they're biking saying this this phrase the

2245
01:42:59.319 --> 01:43:02.640
<v Speaker 7>world does it feel alive enough? I kind of know

2246
01:43:02.720 --> 01:43:05.479
<v Speaker 7>what people mean by that, but also one kind of

2247
01:43:05.600 --> 01:43:08.359
<v Speaker 7>don't until kind of don't care as much as so

2248
01:43:08.439 --> 01:43:09.720
<v Speaker 7>many people because it's.

2249
01:43:09.560 --> 01:43:12.039
<v Speaker 4>An action rpg, like it's it's like a lot of

2250
01:43:12.079 --> 01:43:14.520
<v Speaker 4>it feels as alive as a lot of other action rpg.

2251
01:43:14.640 --> 01:43:17.000
<v Speaker 5>I mean, I get the thing in that, like, Okay, yeah,

2252
01:43:17.000 --> 01:43:19.479
<v Speaker 5>it's cool that in Bethesda one, you know, you could

2253
01:43:19.520 --> 01:43:21.520
<v Speaker 5>just kill like an NBC and then you can't take

2254
01:43:21.560 --> 01:43:23.560
<v Speaker 5>that question from them, Like I think that is cool.

2255
01:43:23.800 --> 01:43:26.479
<v Speaker 5>But that was also a giant Bethesda thing like this

2256
01:43:26.720 --> 01:43:29.199
<v Speaker 5>was this is a shorter and more streamlined thing like

2257
01:43:29.760 --> 01:43:30.479
<v Speaker 5>and it didn't bother me.

2258
01:43:30.520 --> 01:43:30.960
<v Speaker 2>It's so fun.

2259
01:43:31.000 --> 01:43:31.800
<v Speaker 1>Tosse All to play.

2260
01:43:31.960 --> 01:43:36.319
<v Speaker 4>About definitely got graded on a like different rubric. It

2261
01:43:36.359 --> 01:43:38.920
<v Speaker 4>got like like you're not the game that I thought

2262
01:43:38.960 --> 01:43:40.600
<v Speaker 4>you were going to be, So there for you are

2263
01:43:40.720 --> 01:43:43.640
<v Speaker 4>bad and that it's weird that happens sometimes in people's expectations.

2264
01:43:43.680 --> 01:43:46.199
<v Speaker 4>You're allowed to have your expectations, but it definitely is

2265
01:43:46.239 --> 01:43:49.760
<v Speaker 4>getting I think a little unfairly assessed based on people

2266
01:43:49.840 --> 01:43:51.880
<v Speaker 4>thinking it was a very specific kind of game and

2267
01:43:52.079 --> 01:43:53.439
<v Speaker 4>it didn't do a lot of that stuff because it

2268
01:43:53.479 --> 01:43:56.479
<v Speaker 4>wasn't interested in that stuff. So that's a shame yep.

2269
01:43:57.560 --> 01:44:01.720
<v Speaker 1>Next email is about cousins high bombers. I'm here answering

2270
01:44:01.760 --> 01:44:05.680
<v Speaker 1>the BombCast call for aid parentheses emails, and I assume

2271
01:44:05.760 --> 01:44:08.560
<v Speaker 1>you were being inundated this week. I recently read Polygon's

2272
01:44:08.560 --> 01:44:12.439
<v Speaker 1>cousin game cousin Games article, which, if you haven't read,

2273
01:44:12.520 --> 01:44:14.880
<v Speaker 1>is essentially coins the term cousin games for essentially in

2274
01:44:15.000 --> 01:44:17.319
<v Speaker 1>your youth that you loved but later found out they

2275
01:44:17.359 --> 01:44:20.680
<v Speaker 1>were essentially a store brand video game, perhaps could even

2276
01:44:20.760 --> 01:44:23.760
<v Speaker 1>be thought of as a B game, as you thought

2277
01:44:23.880 --> 01:44:27.520
<v Speaker 1>was a triple A game. It brought my mind a

2278
01:44:27.800 --> 01:44:30.199
<v Speaker 1>game when I was a kid, speed Freaks. I think

2279
01:44:30.239 --> 01:44:32.680
<v Speaker 1>it was called speed Punks in the US. This game

2280
01:44:32.800 --> 01:44:34.640
<v Speaker 1>is important to me for a few reasons. When I

2281
01:44:34.720 --> 01:44:37.359
<v Speaker 1>was a kid, it was my first introduction to kart games,

2282
01:44:37.439 --> 01:44:40.239
<v Speaker 1>and I loved it. I really thought it was amazing.

2283
01:44:41.279 --> 01:44:44.319
<v Speaker 1>It's only recently I found out that basically no one

2284
01:44:44.479 --> 01:44:46.720
<v Speaker 1>else I knew had played it. It just happened to

2285
01:44:46.760 --> 01:44:49.640
<v Speaker 1>be a game from my childhood that my childhood best

2286
01:44:49.680 --> 01:44:51.880
<v Speaker 1>friend had, so we played it to death. I later

2287
01:44:51.920 --> 01:44:54.239
<v Speaker 1>found Crash Team Racing and that Mario Kart when I

2288
01:44:54.279 --> 01:44:57.520
<v Speaker 1>got DS and learned what proper cart racers feel like,

2289
01:44:57.640 --> 01:45:00.600
<v Speaker 1>but I still sometimes replay Speed Freaks as it holds

2290
01:45:00.640 --> 01:45:03.079
<v Speaker 1>up for me. I also later found out that it

2291
01:45:03.159 --> 01:45:06.279
<v Speaker 1>was basic. It was actually developed by fun Com in Ireland,

2292
01:45:06.600 --> 01:45:10.039
<v Speaker 1>which has really added to its lore, as Irish games

2293
01:45:10.079 --> 01:45:13.079
<v Speaker 1>are are few and far between, so I'm wondering if

2294
01:45:13.079 --> 01:45:15.640
<v Speaker 1>you had ever heard of this game, play this game,

2295
01:45:15.960 --> 01:45:19.159
<v Speaker 1>and also what would your cousin games be? Thanks guys,

2296
01:45:19.319 --> 01:45:20.640
<v Speaker 1>Brian Dublin, Ireland.

2297
01:45:22.439 --> 01:45:24.000
<v Speaker 4>I heard I've heard the words.

2298
01:45:24.680 --> 01:45:28.520
<v Speaker 5>Okay, I remember seeing this box art in the vault.

2299
01:45:28.800 --> 01:45:29.720
<v Speaker 5>Yeah I never played it.

2300
01:45:30.439 --> 01:45:33.319
<v Speaker 2>Yeah, yeah, oh gosh, I think I did.

2301
01:45:33.479 --> 01:45:37.119
<v Speaker 5>Oh these are crazy the box. I was like, oh, yeah,

2302
01:45:37.239 --> 01:45:42.520
<v Speaker 5>these are Atomic Warheads characters. Yeah wow yeah ninety nine.

2303
01:45:42.560 --> 01:45:43.960
<v Speaker 5>That's way later than I would have guessed.

2304
01:45:44.039 --> 01:45:44.920
<v Speaker 1>Yeah this ki.

2305
01:45:47.119 --> 01:45:49.880
<v Speaker 5>Yeah, I guess mine very literally cousin games because me

2306
01:45:49.880 --> 01:45:52.039
<v Speaker 5>and my cousin played a ton of games growing up,

2307
01:45:52.199 --> 01:45:55.079
<v Speaker 5>and there's usually any s, but these are probably bigger

2308
01:45:55.279 --> 01:45:57.319
<v Speaker 5>than what this writer's talking about. But the one's gonna

2309
01:45:57.359 --> 01:46:01.159
<v Speaker 5>find her Bubble Bobble Rampage and Caveman Games. Those are

2310
01:46:01.199 --> 01:46:02.800
<v Speaker 5>the two player games that, like mym I ever staying

2311
01:46:02.800 --> 01:46:04.640
<v Speaker 5>over at MAT's plays. We are definitely just playing those

2312
01:46:04.640 --> 01:46:05.000
<v Speaker 5>all night.

2313
01:46:05.199 --> 01:46:07.119
<v Speaker 2>That's so funny because like bubble bob was definitely a

2314
01:46:07.199 --> 01:46:10.840
<v Speaker 2>game I mostly played at my cousin's place. Like I

2315
01:46:10.960 --> 01:46:13.520
<v Speaker 2>love bubble Babble, I have a like this little poster

2316
01:46:13.560 --> 01:46:14.880
<v Speaker 2>of it over here, so I love it, But it

2317
01:46:14.960 --> 01:46:16.680
<v Speaker 2>was a game I never actually owned.

2318
01:46:17.199 --> 01:46:20.279
<v Speaker 7>It was at my cousin slash Grandma's. Then the other

2319
01:46:20.319 --> 01:46:22.720
<v Speaker 7>two I associate with that which like arn't like big games.

2320
01:46:22.760 --> 01:46:24.840
<v Speaker 7>But there was a Barbie game for the Super Nintendo

2321
01:46:24.920 --> 01:46:26.880
<v Speaker 7>they have where you rode a horse and did some

2322
01:46:27.039 --> 01:46:31.439
<v Speaker 7>other things, and Spot not Cool Spot for the genis

2323
01:46:31.439 --> 01:46:34.840
<v Speaker 7>Superintendent just Spot, which was an Othello clone for the

2324
01:46:34.960 --> 01:46:37.840
<v Speaker 7>any Oh sure, yeah, I thought that game was good.

2325
01:46:37.880 --> 01:46:39.960
<v Speaker 2>They had some sick animation. I'm not gonna lie.

2326
01:46:40.359 --> 01:46:42.920
<v Speaker 4>Yeah, my uh definitely going over to like cousins or

2327
01:46:42.960 --> 01:46:45.680
<v Speaker 4>family member's house, I remember, like that's where I discovered Karnoff,

2328
01:46:45.800 --> 01:46:47.239
<v Speaker 4>which was for me was a long time. Was this

2329
01:46:47.319 --> 01:46:48.920
<v Speaker 4>game that no one else ever talked about. And then

2330
01:46:49.239 --> 01:46:51.199
<v Speaker 4>it's all anyone talks about a giant bomb. So it's

2331
01:46:51.239 --> 01:46:56.720
<v Speaker 4>different now anyone talk all anyone talks about Uh, everyone

2332
01:46:56.800 --> 01:47:00.840
<v Speaker 4>loves Karanoff, Come onlated man, and I I was it

2333
01:47:00.920 --> 01:47:02.479
<v Speaker 4>blew my mind a couple years ago when I discovered

2334
01:47:02.520 --> 01:47:05.159
<v Speaker 4>the Karanoff was like had like a fighting game series.

2335
01:47:05.399 --> 01:47:07.680
<v Speaker 4>He was like the ringleader of and stuff like that.

2336
01:47:07.800 --> 01:47:10.239
<v Speaker 4>He's like a whole character for whoever that company was.

2337
01:47:10.279 --> 01:47:12.800
<v Speaker 2>Dating Carniv and Reigar mixed up.

2338
01:47:14.920 --> 01:47:19.840
<v Speaker 4>Yeah, I get it too. And then Heini hadiokio Anlien

2339
01:47:20.279 --> 01:47:23.520
<v Speaker 4>was this like game Boy game that's about digging holes

2340
01:47:23.520 --> 01:47:27.119
<v Speaker 4>and trapping trapping aliens in the hole. And then that's

2341
01:47:27.119 --> 01:47:29.279
<v Speaker 4>another one where later I discovered apparently that was like

2342
01:47:29.359 --> 01:47:32.840
<v Speaker 4>a very popular arcade game in Japan, and so it

2343
01:47:32.960 --> 01:47:34.800
<v Speaker 4>like has this history that a lot of people know about,

2344
01:47:34.840 --> 01:47:36.880
<v Speaker 4>but no one ever talked about that in any of

2345
01:47:36.920 --> 01:47:38.560
<v Speaker 4>the circles I was in for a very long time.

2346
01:47:39.199 --> 01:47:42.920
<v Speaker 1>My cousin game is Rayman Arena. I don't know if

2347
01:47:42.960 --> 01:47:47.000
<v Speaker 1>you'll remember this oh yeah, yeah, this was a Rayman

2348
01:47:47.640 --> 01:47:52.359
<v Speaker 1>racing game. I guess split screen Jimmy jam Yeah, Me

2349
01:47:52.399 --> 01:47:55.119
<v Speaker 1>and my little cousin played this a bunch. Cousin games

2350
01:47:55.159 --> 01:47:58.319
<v Speaker 1>also kind of extend to something like Minecraft, just because

2351
01:47:58.880 --> 01:48:01.920
<v Speaker 1>it was just like a boxy environment where you could

2352
01:48:01.920 --> 01:48:02.720
<v Speaker 1>do kind of do whatever.

2353
01:48:04.039 --> 01:48:07.079
<v Speaker 5>I definitely also associate j RPGs with my cousin because

2354
01:48:07.079 --> 01:48:09.279
<v Speaker 5>he was a big RPG guy or JRPG guy, and

2355
01:48:09.319 --> 01:48:11.359
<v Speaker 5>so like Superintendo era, he'd be like, Okay, I know

2356
01:48:11.439 --> 01:48:13.880
<v Speaker 5>you don't usually like these, pe check out Secret of Evermore.

2357
01:48:14.159 --> 01:48:15.640
<v Speaker 5>And then I would like play it until it was

2358
01:48:15.680 --> 01:48:17.720
<v Speaker 5>a turn based thing. I was like, why are what

2359
01:48:17.800 --> 01:48:20.800
<v Speaker 5>do you play these? Fantasy all those?

2360
01:48:20.880 --> 01:48:24.000
<v Speaker 2>And say I do not understand. But he also introduced

2361
01:48:24.000 --> 01:48:25.880
<v Speaker 2>me to Mortal combat and Command of Concker, so hey,

2362
01:48:26.199 --> 01:48:26.640
<v Speaker 2>oh there you go.

2363
01:48:26.840 --> 01:48:32.239
<v Speaker 1>Yeah, okay, next emailer is seeking some validation email rates,

2364
01:48:32.279 --> 01:48:35.239
<v Speaker 1>and hello, bombers, I need some of y'all to possibly

2365
01:48:35.359 --> 01:48:38.000
<v Speaker 1>validate an issue I might have. This could be so long,

2366
01:48:38.079 --> 01:48:40.680
<v Speaker 1>so I'll bullet point the story, all right. Move from

2367
01:48:40.720 --> 01:48:44.439
<v Speaker 1>New York to Rally in twenty seventeen. Have old retro consoles,

2368
01:48:44.479 --> 01:48:48.000
<v Speaker 1>primarily RGB, all look like ass on big fancy modern TV.

2369
01:48:48.359 --> 01:48:51.880
<v Speaker 1>Discovers North Carolina has an insane thrift source scene purchases

2370
01:48:51.960 --> 01:48:55.479
<v Speaker 1>CRT coax only in vcr coacs out RGB in life

2371
01:48:55.560 --> 01:48:58.279
<v Speaker 1>is good with old TV. Maybe I get another Discovers

2372
01:49:00.000 --> 01:49:03.840
<v Speaker 1>North Carolina thrift Thrift also has an insane VHS scene.

2373
01:49:03.920 --> 01:49:07.560
<v Speaker 1>Purchased some classics, purchase more classics, some more classics, and

2374
01:49:07.760 --> 01:49:12.800
<v Speaker 1>more classics. They write, I asked that Jan read this

2375
01:49:12.920 --> 01:49:13.920
<v Speaker 1>blow with sincerity.

2376
01:49:14.319 --> 01:49:17.079
<v Speaker 2>So here's my potential issue. It's now twenty twenty five

2377
01:49:17.319 --> 01:49:21.319
<v Speaker 2>and I have easily over five hundred VHS tapes. Yeah,

2378
01:49:23.000 --> 01:49:25.640
<v Speaker 2>I absolutely fucking love every single one of them and

2379
01:49:25.760 --> 01:49:29.239
<v Speaker 2>watch them all the time. Now this part with intensity

2380
01:49:29.319 --> 01:49:30.640
<v Speaker 2>and slight hint of concern.

2381
01:49:30.760 --> 01:49:34.079
<v Speaker 1>What did I do? What am I become? Am I

2382
01:49:34.159 --> 01:49:36.119
<v Speaker 1>a monster? Or just a man with a passion for

2383
01:49:36.199 --> 01:49:39.600
<v Speaker 1>cool VHS tapes? They look awesome and reek of nostalgia.

2384
01:49:39.640 --> 01:49:42.079
<v Speaker 1>I even crafted some floating shelves and put them on

2385
01:49:42.159 --> 01:49:45.920
<v Speaker 1>display in my gaming room. Back to sincerity. Anyways, that's

2386
01:49:45.960 --> 01:49:48.439
<v Speaker 1>my rant. There's my issue for the world of GB

2387
01:49:48.600 --> 01:49:51.319
<v Speaker 1>to know this kind of thing ever happened to you? Guys,

2388
01:49:51.520 --> 01:49:54.319
<v Speaker 1>Jeff Grubb, Jan mostly looking to YouTube, love you all

2389
01:49:54.439 --> 01:49:56.880
<v Speaker 1>and remember rewind and be kind hard.

2390
01:49:56.760 --> 01:49:58.640
<v Speaker 2>Emotion problem, that's no problems.

2391
01:49:58.720 --> 01:49:59.079
<v Speaker 1>This is cool.

2392
01:49:59.119 --> 01:50:01.239
<v Speaker 2>This is a cool guy, fantastic.

2393
01:50:00.920 --> 01:50:03.720
<v Speaker 4>Big fan of this. Yeah I could, dude, I would Uh.

2394
01:50:03.840 --> 01:50:06.640
<v Speaker 4>I would love to be in your situation. Absolutely.

2395
01:50:06.640 --> 01:50:08.199
<v Speaker 2>I've had to stop myself from doing that.

2396
01:50:08.279 --> 01:50:10.279
<v Speaker 5>I got the CRT in the VCR and I'll see

2397
01:50:10.319 --> 01:50:13.439
<v Speaker 5>on like the basic marketplaces, like here's every great action

2398
01:50:13.560 --> 01:50:16.119
<v Speaker 5>movie from the nineties on VHS that takes up a

2399
01:50:16.119 --> 01:50:17.399
<v Speaker 5>lot of space, but.

2400
01:50:17.479 --> 01:50:20.880
<v Speaker 1>It's only twenty dollars and cut the rock and yeah,

2401
01:50:21.439 --> 01:50:22.479
<v Speaker 1>I do so.

2402
01:50:23.079 --> 01:50:25.119
<v Speaker 7>Our parents and they had midlife crisises. They would like

2403
01:50:25.159 --> 01:50:28.039
<v Speaker 7>buy motorcycles and boats. But yeah, money quite as good

2404
01:50:28.079 --> 01:50:30.279
<v Speaker 7>as it used to be. So yeah, by buying a

2405
01:50:30.359 --> 01:50:32.680
<v Speaker 7>CRT and a bunch of VHS tapes, that's fine.

2406
01:50:32.720 --> 01:50:34.039
<v Speaker 2>That's better, that's fun.

2407
01:50:34.159 --> 01:50:35.119
<v Speaker 4>Way better. Yeah.

2408
01:50:35.560 --> 01:50:38.680
<v Speaker 1>Like a movie critic, I really like Chay Serrano. He

2409
01:50:38.880 --> 01:50:41.439
<v Speaker 1>started like collecting a bunch of VHS tapes and I

2410
01:50:41.479 --> 01:50:42.840
<v Speaker 1>thought like, oh no, I don't want to do that.

2411
01:50:43.079 --> 01:50:45.720
<v Speaker 1>And then I kind of want one of those old

2412
01:50:46.439 --> 01:50:50.079
<v Speaker 1>dorky SpongeBob CRTs that have like the VCR.

2413
01:50:49.880 --> 01:50:51.199
<v Speaker 4>Combo to totally.

2414
01:50:52.079 --> 01:50:54.439
<v Speaker 1>I kind of just want one behind me at all

2415
01:50:54.600 --> 01:50:56.640
<v Speaker 1>times just that I just pop a new tape in.

2416
01:50:57.039 --> 01:50:59.319
<v Speaker 5>That's whenever I have like a party here, I'll usually

2417
01:50:59.479 --> 01:51:02.239
<v Speaker 5>just like I have boxes of my old VHS tapes

2418
01:51:02.359 --> 01:51:04.159
<v Speaker 5>of just like everything I taped on TV and like

2419
01:51:04.199 --> 01:51:06.000
<v Speaker 5>junior high in high school, and I'll just put one

2420
01:51:06.039 --> 01:51:07.520
<v Speaker 5>in and be like, we'll see what I was taping

2421
01:51:07.560 --> 01:51:10.119
<v Speaker 5>when I was thirteen. And then it's usually just like

2422
01:51:10.119 --> 01:51:12.079
<v Speaker 5>a bunch of like Conan bits and Simpsons episodes in

2423
01:51:12.159 --> 01:51:14.600
<v Speaker 5>older wrestling, just like here's a bunch of The Man

2424
01:51:14.720 --> 01:51:17.920
<v Speaker 5>Show of Insomnia.

2425
01:51:18.399 --> 01:51:20.439
<v Speaker 7>I gotta find it. But like the One New Year

2426
01:51:20.600 --> 01:51:22.560
<v Speaker 7>is like like two thousand something. They just did a

2427
01:51:23.000 --> 01:51:28.520
<v Speaker 7>Iron Chef marathon and I like diligently recorded the entire thing.

2428
01:51:28.600 --> 01:51:31.800
<v Speaker 7>I love the Iron Chef so much so I would

2429
01:51:31.800 --> 01:51:33.720
<v Speaker 7>just watch those tapes over and over.

2430
01:51:33.880 --> 01:51:36.960
<v Speaker 2>God, Iron Chef is amazing. Like some of those tapes

2431
01:51:37.159 --> 01:51:39.720
<v Speaker 2>just I just think about them, like the Jurassic Park

2432
01:51:39.840 --> 01:51:41.840
<v Speaker 2>vhs and how yeah that looks?

2433
01:51:42.319 --> 01:51:44.079
<v Speaker 5>Did that have the textured and We'm I thinking of

2434
01:51:44.159 --> 01:51:46.319
<v Speaker 5>the book they had the textured logo. Maybe I'm thinking

2435
01:51:46.359 --> 01:51:46.800
<v Speaker 5>of the book.

2436
01:51:47.239 --> 01:51:49.600
<v Speaker 2>Maybe it's a little embossed. I forget. We're just like

2437
01:51:49.640 --> 01:51:50.640
<v Speaker 2>a little jumpy logo.

2438
01:51:50.800 --> 01:51:53.279
<v Speaker 7>Yeah, it's just like the like the Batman VHS was

2439
01:51:53.319 --> 01:51:55.800
<v Speaker 7>the same, right, It's just like that clean logo maybe

2440
01:51:55.880 --> 01:51:58.399
<v Speaker 7>like one like pool quote or like tagline there the.

2441
01:51:58.399 --> 01:51:59.439
<v Speaker 2>Old original movie.

2442
01:52:00.119 --> 01:52:03.039
<v Speaker 5>Yeah, the original trilogy with the silver boxes, the Silver

2443
01:52:03.199 --> 01:52:04.159
<v Speaker 5>and the Gold wasn't.

2444
01:52:04.000 --> 01:52:06.199
<v Speaker 4>One full screen and one was yeh gold, Gold was

2445
01:52:06.239 --> 01:52:08.439
<v Speaker 4>full screen, Silver was wide screen. I got the Gold

2446
01:52:08.479 --> 01:52:10.840
<v Speaker 4>one first, and then my friends like, the movie's getting

2447
01:52:10.880 --> 01:52:12.000
<v Speaker 4>cut off, Like what are you talk about? They're not

2448
01:52:12.000 --> 01:52:15.439
<v Speaker 4>cutting out scenes. And then I got the Abyss Special

2449
01:52:15.560 --> 01:52:18.520
<v Speaker 4>Special Edition because I was just into James Cameron. I'd

2450
01:52:18.520 --> 01:52:20.680
<v Speaker 4>never heard of or seen this movie before, and I

2451
01:52:20.760 --> 01:52:23.920
<v Speaker 4>took it home and it started with a long explanation

2452
01:52:24.039 --> 01:52:26.680
<v Speaker 4>of pan and scan and I was like, oh, okay,

2453
01:52:26.720 --> 01:52:28.279
<v Speaker 4>so this is like they are just cutting off the

2454
01:52:28.279 --> 01:52:30.960
<v Speaker 4>signs of these movies, and James Cameron's like, you're a

2455
01:52:31.079 --> 01:52:33.520
<v Speaker 4>fucking war criminal if you watch a movie in pan

2456
01:52:33.640 --> 01:52:35.399
<v Speaker 4>and scan only wide screen, And so I'm like, well,

2457
01:52:35.439 --> 01:52:38.199
<v Speaker 4>I'm gonna go and get those The Silver Star Wars

2458
01:52:38.239 --> 01:52:38.920
<v Speaker 4>trilogy right now.

2459
01:52:39.079 --> 01:52:41.720
<v Speaker 5>That's totally that era's version of Tom Cruise being like,

2460
01:52:42.399 --> 01:52:44.760
<v Speaker 5>you know, don't watch with motion smoothing or like don't

2461
01:52:44.800 --> 01:52:45.800
<v Speaker 5>watch movies on your phone.

2462
01:52:46.159 --> 01:52:48.000
<v Speaker 1>Yeah, and I haven't cut overnight.

2463
01:52:48.479 --> 01:52:50.760
<v Speaker 7>That last issue of the non special edition of the

2464
01:52:50.800 --> 01:52:53.720
<v Speaker 7>Star Wars trilogy, like each one, opened with Leonard Malton

2465
01:52:53.840 --> 01:52:55.000
<v Speaker 7>talking to George Lucas.

2466
01:52:55.159 --> 01:52:56.680
<v Speaker 2>Right, Yeah, that's rule.

2467
01:52:56.840 --> 01:53:00.680
<v Speaker 4>I love this. VHS is a cool or stuff at home?

2468
01:53:00.840 --> 01:53:01.079
<v Speaker 4>What is?

2469
01:53:01.199 --> 01:53:01.279
<v Speaker 2>Uh?

2470
01:53:01.319 --> 01:53:04.239
<v Speaker 4>You guys remember like a TV like special or a

2471
01:53:05.359 --> 01:53:07.039
<v Speaker 4>like a really weird one that you were excited for.

2472
01:53:07.159 --> 01:53:10.399
<v Speaker 4>For me, it was the I think direct the TV

2473
01:53:10.680 --> 01:53:13.479
<v Speaker 4>sequel for Revenge of the Nerds that was going to

2474
01:53:13.520 --> 01:53:14.119
<v Speaker 4>be in three D.

2475
01:53:14.359 --> 01:53:14.960
<v Speaker 1>Oh my god.

2476
01:53:15.279 --> 01:53:17.319
<v Speaker 4>Yeah, And you could go to seven eleven and get

2477
01:53:17.359 --> 01:53:20.119
<v Speaker 4>the three D glasses and it would like you put

2478
01:53:20.159 --> 01:53:21.640
<v Speaker 4>on the glasses and they would it was they were

2479
01:53:21.680 --> 01:53:23.359
<v Speaker 4>just using this effect where they would like pan to

2480
01:53:23.439 --> 01:53:25.319
<v Speaker 4>the left and they would play at a high frame

2481
01:53:25.399 --> 01:53:27.600
<v Speaker 4>rate and it just kind of bat looked three D

2482
01:53:27.920 --> 01:53:28.600
<v Speaker 4>yea so weird.

2483
01:53:28.680 --> 01:53:30.720
<v Speaker 5>They did that with an ABC block on like a

2484
01:53:30.720 --> 01:53:32.720
<v Speaker 5>Wednesday night when it was like Drew Carey Show, and like,

2485
01:53:32.760 --> 01:53:34.520
<v Speaker 5>I'd never really watched the Drew Krey Show, but it's

2486
01:53:34.560 --> 01:53:36.520
<v Speaker 5>like all four of our shows this night are going

2487
01:53:36.600 --> 01:53:37.600
<v Speaker 5>to be in three D. And you could like go

2488
01:53:37.640 --> 01:53:40.119
<v Speaker 5>to grocery stores like and Entertainment weeklyes they would have

2489
01:53:40.119 --> 01:53:41.039
<v Speaker 5>the glasses or something.

2490
01:53:41.279 --> 01:53:43.960
<v Speaker 1>Yeah, they did this for Nickelodeon. They they call them

2491
01:53:44.079 --> 01:53:46.840
<v Speaker 1>noggle goggles. Oh that's what basic right.

2492
01:53:47.079 --> 01:53:49.199
<v Speaker 2>And all it was it was color code of Nickelodeon.

2493
01:53:49.319 --> 01:53:52.319
<v Speaker 2>Like the reds would just show up like closer to

2494
01:53:52.399 --> 01:53:54.640
<v Speaker 2>you than like the blues or something. So all the

2495
01:53:54.800 --> 01:53:56.720
<v Speaker 2>shows are just kind of made like that. It was

2496
01:53:56.840 --> 01:53:59.600
<v Speaker 2>I remember Hey Arnold scene. Yeah, hell Go is having

2497
01:53:59.600 --> 01:54:01.319
<v Speaker 2>a night and there's like a tunnel and like the

2498
01:54:01.680 --> 01:54:04.520
<v Speaker 2>like the hearts closer in the tunnel were read is

2499
01:54:04.720 --> 01:54:05.359
<v Speaker 2>weird effect.

2500
01:54:05.640 --> 01:54:07.439
<v Speaker 5>I have like four blank tapes that I filled with

2501
01:54:07.560 --> 01:54:09.800
<v Speaker 5>nine to eleven footage on actual nine to eleven.

2502
01:54:10.239 --> 01:54:11.479
<v Speaker 2>I don't know why we're.

2503
01:54:11.359 --> 01:54:13.159
<v Speaker 5>Ever time I looking through, it's like, oh, here's all

2504
01:54:13.239 --> 01:54:16.800
<v Speaker 5>my old like Degeneration next and Devin Reftvas.

2505
01:54:16.159 --> 01:54:17.479
<v Speaker 1>And the nine eleven footage.

2506
01:54:18.159 --> 01:54:20.000
<v Speaker 2>Jesus Christ, it all comes differently.

2507
01:54:20.079 --> 01:54:21.199
<v Speaker 4>Dan, It's okay, Yeah.

2508
01:54:21.239 --> 01:54:22.239
<v Speaker 1>I should probably be taping this.

2509
01:54:22.359 --> 01:54:28.199
<v Speaker 5>This seems historic, you're yo, I've seen it. Yeah, God,

2510
01:54:28.600 --> 01:54:31.479
<v Speaker 5>I just looked if people forget, you don't think they

2511
01:54:31.520 --> 01:54:33.960
<v Speaker 5>will ever. I looked at Facebook.

2512
01:54:33.640 --> 01:54:37.199
<v Speaker 1>Marketplace and there are several people just giving out boxes

2513
01:54:37.239 --> 01:54:39.520
<v Speaker 1>of v tape. Oh it's easy to find if you

2514
01:54:39.520 --> 01:54:42.279
<v Speaker 1>want to go that route. Yeah, okay, question for y'all.

2515
01:54:42.479 --> 01:54:45.960
<v Speaker 2>Okay, Mike, I know that generally the Disney tapes had

2516
01:54:46.000 --> 01:54:49.640
<v Speaker 2>like the plastic sleeve book around it. Do you all

2517
01:54:49.720 --> 01:54:53.000
<v Speaker 2>prefer that or like the paper sleeves. I love the

2518
01:54:53.000 --> 01:54:54.039
<v Speaker 2>paper sleeves personally.

2519
01:54:54.520 --> 01:54:57.239
<v Speaker 5>Yeah, the plastic ones kept better. Well, the plastic ones.

2520
01:54:57.239 --> 01:54:58.840
<v Speaker 5>I feel like when you bought them, like you, they

2521
01:54:58.880 --> 01:55:00.640
<v Speaker 5>would always be the cardboard right. I feel like if

2522
01:55:00.640 --> 01:55:03.560
<v Speaker 5>you went to Blockbuster, you're talking like the clamshell plastic.

2523
01:55:03.479 --> 01:55:05.520
<v Speaker 4>Look the Disney. Disney did the Big Clam Show.

2524
01:55:06.760 --> 01:55:07.920
<v Speaker 2>It seems like so much. I know, but I know

2525
01:55:07.960 --> 01:55:08.640
<v Speaker 2>what you're talking about.

2526
01:55:08.640 --> 01:55:11.239
<v Speaker 5>Friends would have those and it's just the big wasted plastic,

2527
01:55:11.359 --> 01:55:13.159
<v Speaker 5>like the white cases, Like, no fuck that.

2528
01:55:13.520 --> 01:55:15.359
<v Speaker 7>I mean, ELK was cat better. They're nice in their

2529
01:55:15.399 --> 01:55:18.840
<v Speaker 7>own way. It's like it's like the cardboard boxes for

2530
01:55:18.920 --> 01:55:22.920
<v Speaker 7>the Super Nintendo games. Now is a PA like Genesis

2531
01:55:23.039 --> 01:55:23.560
<v Speaker 7>Clam Show.

2532
01:55:23.680 --> 01:55:25.079
<v Speaker 5>I like, oh man, every once in all I see

2533
01:55:25.119 --> 01:55:26.960
<v Speaker 5>like an Earthroom Gym two or a vector man, I'm like, oh,

2534
01:55:27.000 --> 01:55:28.479
<v Speaker 5>I remember hating these cardboard boxes.

2535
01:55:29.000 --> 01:55:32.000
<v Speaker 4>Yeah, the big puffy boxes for the Disney movies always

2536
01:55:32.039 --> 01:55:33.680
<v Speaker 4>just looked like they were afraid the movies were going

2537
01:55:33.760 --> 01:55:36.479
<v Speaker 4>to hurt themselves or something. It was like protective padding.

2538
01:55:36.600 --> 01:55:39.399
<v Speaker 7>It was weird, sure, sure, all right, I can't call

2539
01:55:39.560 --> 01:55:42.000
<v Speaker 7>it was so normalized to me out there for it.

2540
01:55:42.039 --> 01:55:44.119
<v Speaker 7>If it's weird to me, that's like, that's just one

2541
01:55:44.199 --> 01:55:45.359
<v Speaker 7>of the two ways that came in.

2542
01:55:47.439 --> 01:55:47.840
<v Speaker 2>All right.

2543
01:55:47.960 --> 01:55:51.119
<v Speaker 1>We got a bunch of lovely, fantastic emails. Thank you

2544
01:55:51.279 --> 01:55:54.079
<v Speaker 1>everyone to writing into the show. We'll read two more.

2545
01:55:55.439 --> 01:55:58.439
<v Speaker 1>First or second and last one comes from Jeff from

2546
01:55:58.560 --> 01:56:02.760
<v Speaker 1>Rhode Island. Hey, dudes, what the fuck does shoot mean?

2547
01:56:03.520 --> 01:56:05.640
<v Speaker 1>I came back to the podcast after a small break

2548
01:56:05.680 --> 01:56:07.239
<v Speaker 1>and have been listening to you guys use the word

2549
01:56:07.319 --> 01:56:10.079
<v Speaker 1>shoot as an adjective and have no idea what it means.

2550
01:56:10.199 --> 01:56:12.640
<v Speaker 1>Anytime I think I figure it out with context clues,

2551
01:56:12.880 --> 01:56:16.119
<v Speaker 1>it's used in the context that confuses me. Again, Please

2552
01:56:16.159 --> 01:56:17.359
<v Speaker 1>help me, Jeff.

2553
01:56:18.000 --> 01:56:20.319
<v Speaker 5>You can watch the Jeff Jarrett voicemail Dump Truck where

2554
01:56:20.319 --> 01:56:22.159
<v Speaker 5>we talked about it and he gave us his full blessing.

2555
01:56:22.199 --> 01:56:26.239
<v Speaker 5>Acclaimed Jeff Jarrett gave us his blessing to say shoot

2556
01:56:26.319 --> 01:56:27.960
<v Speaker 5>and work in other Carnie terms.

2557
01:56:28.479 --> 01:56:29.560
<v Speaker 4>Shoot it's just a straight shooter.

2558
01:56:29.640 --> 01:56:30.359
<v Speaker 2>Shoot means real.

2559
01:56:30.920 --> 01:56:32.680
<v Speaker 4>Yep, It's just like you're a straight shooter, so you

2560
01:56:32.840 --> 01:56:35.560
<v Speaker 4>are talking real it means real. Yeah. It kind of

2561
01:56:35.600 --> 01:56:37.880
<v Speaker 4>just goes all in, all up and down that context.

2562
01:56:37.960 --> 01:56:40.840
<v Speaker 4>So it can just mean this thing is real, or

2563
01:56:40.960 --> 01:56:42.880
<v Speaker 4>it can mean I'm going to be real with you.

2564
01:56:43.239 --> 01:56:45.279
<v Speaker 2>Yeah, but it's always in that context of like.

2565
01:56:45.359 --> 01:56:47.680
<v Speaker 4>A straight shooter. That's where the term comes from. Yep.

2566
01:56:47.800 --> 01:56:50.560
<v Speaker 2>And if I'm working you, I'm putting on an act

2567
01:56:50.640 --> 01:56:52.560
<v Speaker 2>or I'm trolling you or yeah.

2568
01:56:53.000 --> 01:56:55.800
<v Speaker 4>It uh you know, like Sean uses shoot all the

2569
01:56:55.840 --> 01:56:56.239
<v Speaker 4>time now.

2570
01:56:56.199 --> 01:56:59.800
<v Speaker 5>And stuff like that integrated with us rid Nicky Grayson's

2571
01:57:00.520 --> 01:57:04.000
<v Speaker 5>newsletter and they just shoot and yeah, yes, yes, I

2572
01:57:04.079 --> 01:57:04.800
<v Speaker 5>want to talk.

2573
01:57:05.479 --> 01:57:05.680
<v Speaker 2>Yes.

2574
01:57:06.279 --> 01:57:06.479
<v Speaker 4>Yeah.

2575
01:57:06.640 --> 01:57:09.720
<v Speaker 1>When I was going into the office to help with

2576
01:57:09.880 --> 01:57:12.079
<v Speaker 1>like the studio build and just hanging with the game

2577
01:57:12.119 --> 01:57:16.079
<v Speaker 1>Spot crew, I was holding back and then I decided,

2578
01:57:16.199 --> 01:57:18.760
<v Speaker 1>fuck this, No, I need to be a straight shooter here.

2579
01:57:19.039 --> 01:57:22.159
<v Speaker 1>And I'm happy that I don't have the code switch

2580
01:57:22.199 --> 01:57:25.199
<v Speaker 1>anymore amongst my coworker. Yeah, there you go. I can

2581
01:57:25.319 --> 01:57:26.079
<v Speaker 1>I can live how.

2582
01:57:26.000 --> 01:57:29.279
<v Speaker 2>I want to live, all right. Last email of the

2583
01:57:29.319 --> 01:57:34.520
<v Speaker 2>show comes from Pete. Pete writes in hey BombCast, in

2584
01:57:34.640 --> 01:57:37.960
<v Speaker 2>light of Dan's decision to rank Tony Hawk above Final Fantasy,

2585
01:57:38.119 --> 01:57:41.840
<v Speaker 2>not just me. I wanted your thoughts on some more

2586
01:57:42.079 --> 01:57:48.119
<v Speaker 2>arbitrary comparisons. What's better Donkey Kong ninety four versus all

2587
01:57:48.199 --> 01:57:52.279
<v Speaker 2>Pokemon games? Donkey Kong, Donkey Kong ninety four, Probably Donkey

2588
01:57:52.399 --> 01:57:53.600
<v Speaker 2>Kong ninety four. I don't know.

2589
01:57:53.720 --> 01:57:56.399
<v Speaker 7>Pokemon like Hard Goold Soul, Silver and Black and White

2590
01:57:56.399 --> 01:57:57.840
<v Speaker 7>games are probably pretty close.

2591
01:57:58.760 --> 01:58:04.960
<v Speaker 1>Well, I'm gonna say Pokemon. Uh. Metroid Prime versus Mario sixty.

2592
01:58:04.640 --> 01:58:08.239
<v Speaker 5>Four, Mario sixty four, this one's very close. Metro Prime

2593
01:58:08.279 --> 01:58:10.159
<v Speaker 5>is kids ass, but it's Maria sixty four.

2594
01:58:10.359 --> 01:58:10.560
<v Speaker 2>Yeah.

2595
01:58:10.600 --> 01:58:12.760
<v Speaker 7>I was just actually listening to when Metro Prime got

2596
01:58:12.880 --> 01:58:14.840
<v Speaker 7>knocked off your brecket on the fire Escape one hundred,

2597
01:58:14.880 --> 01:58:16.840
<v Speaker 7>and I was a bit sad it didn't go little.

2598
01:58:16.840 --> 01:58:19.399
<v Speaker 2>Do you remember what I got knocked on by? I

2599
01:58:19.479 --> 01:58:22.119
<v Speaker 2>can't remember, gosh. So there's a lot of games that

2600
01:58:22.199 --> 01:58:24.880
<v Speaker 2>get talked about in that thing. I didn't remember thinking

2601
01:58:25.000 --> 01:58:25.199
<v Speaker 2>like this.

2602
01:58:25.359 --> 01:58:27.960
<v Speaker 7>With Jeff and I did a similar thing, figure out

2603
01:58:27.960 --> 01:58:29.279
<v Speaker 7>what the best big game ever was. I think we

2604
01:58:29.560 --> 01:58:31.720
<v Speaker 7>decided on Super met right. I don't even think that

2605
01:58:31.760 --> 01:58:35.199
<v Speaker 7>was on like your bracket at all. I tried, and

2606
01:58:35.640 --> 01:58:36.359
<v Speaker 7>I appreciate it.

2607
01:58:37.000 --> 01:58:41.760
<v Speaker 4>It's tough for me. I got I let's just try it.

2608
01:58:41.800 --> 01:58:43.800
<v Speaker 4>I'm gonna say Metroy Prime and see if I know

2609
01:58:44.359 --> 01:58:46.039
<v Speaker 4>that feels right to me. I'm gonna say Metroid Prime.

2610
01:58:46.680 --> 01:58:49.279
<v Speaker 2>It's not a crazy thing. It's like, I don't get

2611
01:58:49.399 --> 01:58:51.479
<v Speaker 2>Let me look at my top one hundred. What did

2612
01:58:51.520 --> 01:58:54.880
<v Speaker 2>I say there? I met I have Metric Prime right

2613
01:58:54.920 --> 01:58:58.600
<v Speaker 2>above Mario sixty four, Metroy Prime at seven, Mario sixty

2614
01:58:58.640 --> 01:59:02.159
<v Speaker 2>four at eight. So it's like as close as it

2615
01:59:02.239 --> 01:59:04.039
<v Speaker 2>could be. But I guess I'll say Metroy Bride.

2616
01:59:04.239 --> 01:59:06.800
<v Speaker 4>Yep, that's a tough one for me, all right.

2617
01:59:07.159 --> 01:59:10.920
<v Speaker 1>Next comparison ice cold drinks versus salt.

2618
01:59:11.359 --> 01:59:11.960
<v Speaker 2>What the fuck?

2619
01:59:12.119 --> 01:59:12.319
<v Speaker 3>Oh?

2620
01:59:12.880 --> 01:59:16.840
<v Speaker 1>Man? I love I love both ice.

2621
01:59:16.720 --> 01:59:21.359
<v Speaker 4>Cold drinks, but you need salt. We can't have like no, no, no,

2622
01:59:21.439 --> 01:59:23.760
<v Speaker 4>you're just saying which one is better. We're just saying

2623
01:59:24.720 --> 01:59:26.039
<v Speaker 4>it's I think it's salt.

2624
01:59:26.319 --> 01:59:28.720
<v Speaker 5>I think it's salt wall and they're saying ice cold.

2625
01:59:28.760 --> 01:59:30.960
<v Speaker 5>Oh it's ice slash cold drinks.

2626
01:59:31.000 --> 01:59:31.199
<v Speaker 1>Ship.

2627
01:59:31.279 --> 01:59:33.159
<v Speaker 2>I was gonna say, I could take just normal cold,

2628
01:59:33.359 --> 01:59:35.800
<v Speaker 2>not ice cold. Yeah, just fine. Yeah, I don't even

2629
01:59:35.880 --> 01:59:38.359
<v Speaker 2>usually I don't. I never pour my drinks into a

2630
01:59:38.399 --> 01:59:41.520
<v Speaker 2>glass of ice. Honestly, like frigerator cold is plenty cold.

2631
01:59:41.640 --> 01:59:44.680
<v Speaker 5>I have a twelve pack in the cabinet, but it's

2632
01:59:44.760 --> 01:59:46.279
<v Speaker 5>not like I don't have any sodas in the fridge.

2633
01:59:46.520 --> 01:59:48.199
<v Speaker 5>Then I will pour some and ice, but I won't

2634
01:59:48.239 --> 01:59:48.479
<v Speaker 5>drink it.

2635
01:59:48.640 --> 01:59:51.239
<v Speaker 1>Yeah, but like salt has saved so much mid food

2636
01:59:51.359 --> 01:59:51.560
<v Speaker 1>for me.

2637
01:59:51.920 --> 01:59:54.680
<v Speaker 4>Yeah, yeah, I mean I would probably like if it

2638
01:59:54.760 --> 01:59:56.600
<v Speaker 4>were a situation where I could only have one or

2639
01:59:56.600 --> 01:59:59.760
<v Speaker 4>the other, I probably would regret going with cold because.

2640
01:59:59.640 --> 02:00:01.920
<v Speaker 2>You saw you can just say soft food, you need salt.

2641
02:00:01.960 --> 02:00:03.279
<v Speaker 2>I'm going with salte.

2642
02:00:03.520 --> 02:00:06.119
<v Speaker 1>Okay. Now we have a couple of comparisons as what's

2643
02:00:06.279 --> 02:00:10.279
<v Speaker 1>worse a paper cut for stubbing your toe? Paper cut?

2644
02:00:10.640 --> 02:00:11.239
<v Speaker 1>Paper cut?

2645
02:00:11.479 --> 02:00:14.239
<v Speaker 7>No, I would rather watch a character in a movie

2646
02:00:14.279 --> 02:00:16.199
<v Speaker 7>get their arm ripped off than watch them ye a

2647
02:00:16.239 --> 02:00:16.640
<v Speaker 7>paper cut.

2648
02:00:16.720 --> 02:00:18.920
<v Speaker 5>Yeah, I've been thinking about that, the wrestler thing since

2649
02:00:18.960 --> 02:00:21.560
<v Speaker 5>you brought it up with Mickey Rourk. The daily scene that's.

2650
02:00:21.600 --> 02:00:23.640
<v Speaker 4>That plays in my head and it terrifies me every

2651
02:00:23.640 --> 02:00:24.119
<v Speaker 4>time he does.

2652
02:00:24.239 --> 02:00:27.319
<v Speaker 5>I stub my toe eight times a day and it's

2653
02:00:27.399 --> 02:00:29.319
<v Speaker 5>just fine. I'm mad for two seconds, but then like

2654
02:00:29.359 --> 02:00:30.079
<v Speaker 5>a paper cut.

2655
02:00:30.039 --> 02:00:31.560
<v Speaker 1>Is just like that stub a toe.

2656
02:00:32.199 --> 02:00:33.760
<v Speaker 4>It's like it like for me, it's like I'll stub

2657
02:00:33.800 --> 02:00:36.560
<v Speaker 4>my toe. It's so much pain for like, you know,

2658
02:00:36.720 --> 02:00:39.439
<v Speaker 4>a handful of seconds and then it's like, well that

2659
02:00:39.600 --> 02:00:41.960
<v Speaker 4>just doesn't hurt anymore. Yeah, and so I'm like used

2660
02:00:42.000 --> 02:00:44.319
<v Speaker 4>to that now. So yeah, paper cut, it's like once

2661
02:00:44.359 --> 02:00:45.960
<v Speaker 4>you have it, you notice it and it's like there,

2662
02:00:46.000 --> 02:00:47.600
<v Speaker 4>and it like stays with you even if it doesn't

2663
02:00:47.640 --> 02:00:48.439
<v Speaker 4>hurt as much anymore.

2664
02:00:48.439 --> 02:00:50.880
<v Speaker 5>It still feels if you've been a finger it's on

2665
02:00:50.920 --> 02:00:53.039
<v Speaker 5>your finger, you feel it everything, And yeah, it sucks.

2666
02:00:53.399 --> 02:00:56.520
<v Speaker 1>I feel like I can stomach most of the jack

2667
02:00:56.560 --> 02:01:00.479
<v Speaker 1>Ash shenanigans from the movies and the show. When they

2668
02:01:00.520 --> 02:01:04.560
<v Speaker 1>did the paper cut bit, that sucks, I did hate that. Yeah, yeah, yeah,

2669
02:01:05.199 --> 02:01:08.800
<v Speaker 1>all right, continuing, what's worse getting three hours of sleep?

2670
02:01:09.079 --> 02:01:09.840
<v Speaker 1>For being hungover?

2671
02:01:10.000 --> 02:01:11.720
<v Speaker 5>I mean a lot of times it's both, you know,

2672
02:01:11.920 --> 02:01:15.439
<v Speaker 5>because like if you're hungover, it means you've been out late,

2673
02:01:15.520 --> 02:01:16.880
<v Speaker 5>like at the bars and stuff. It's like, oh shit,

2674
02:01:16.880 --> 02:01:18.840
<v Speaker 5>I got set an alarm for nine o'clock tomorrow, and

2675
02:01:18.960 --> 02:01:20.560
<v Speaker 5>it's like that's the worst.

2676
02:01:22.000 --> 02:01:25.800
<v Speaker 2>Over sticks with you a little longer though, Yeah, being

2677
02:01:25.880 --> 02:01:28.119
<v Speaker 2>hungover like it's worse now.

2678
02:01:28.279 --> 02:01:31.239
<v Speaker 7>Like when I was younger, being hungover suck like now

2679
02:01:31.399 --> 02:01:32.720
<v Speaker 7>being hungover is devastated.

2680
02:01:33.359 --> 02:01:36.960
<v Speaker 5>Three hours of sleep right, more of a lazy sleepy

2681
02:01:37.560 --> 02:01:38.640
<v Speaker 5>thing where it's like a hangover.

2682
02:01:39.720 --> 02:01:40.560
<v Speaker 4>But it's worse now.

2683
02:01:40.479 --> 02:01:42.079
<v Speaker 2>Than it was when I was in my worst, but

2684
02:01:42.119 --> 02:01:43.479
<v Speaker 2>it's still not as bad as people.

2685
02:01:43.560 --> 02:01:43.920
<v Speaker 4>I agree.

2686
02:01:43.920 --> 02:01:46.479
<v Speaker 2>I agree with that, yeah, because I think three hours

2687
02:01:46.520 --> 02:01:48.319
<v Speaker 2>of sleep is still three hours of sleep.

2688
02:01:48.920 --> 02:01:51.840
<v Speaker 1>Yeah, yeah, yeah right. It's like you know when your

2689
02:01:51.880 --> 02:01:54.399
<v Speaker 1>health bar and in a game is like reduced down.

2690
02:01:54.800 --> 02:01:58.319
<v Speaker 5>Yeah, we're actually managed yourself. You're just like, yeah, you're

2691
02:01:58.319 --> 02:02:00.000
<v Speaker 5>standing a bar, could use a recharge.

2692
02:02:00.199 --> 02:02:03.239
<v Speaker 1>Yeah yeah. Hung Being hungover is like, oh you you're

2693
02:02:03.359 --> 02:02:06.319
<v Speaker 1>debuffed for a while. It's mysterious.

2694
02:02:06.359 --> 02:02:06.800
<v Speaker 4>It sucks.

2695
02:02:07.000 --> 02:02:13.000
<v Speaker 2>Yeah, all right, what's worse? Metal Gear Solid four Legend

2696
02:02:13.039 --> 02:02:16.840
<v Speaker 2>of z Eldas or Legend of Elda Skyward Sword? Oh

2697
02:02:19.960 --> 02:02:23.119
<v Speaker 2>oh oh dance looking very dance not upset. Dan's very

2698
02:02:23.199 --> 02:02:25.039
<v Speaker 2>upset that I have to think about this. They're two

2699
02:02:25.159 --> 02:02:28.760
<v Speaker 2>kind of like lesser entries, and they're very good franchises.

2700
02:02:28.880 --> 02:02:32.479
<v Speaker 2>Let's be clear, they are. They're both still good. They're

2701
02:02:32.520 --> 02:02:35.479
<v Speaker 2>both still good. But anybody who's like this is my

2702
02:02:35.720 --> 02:02:38.159
<v Speaker 2>favorite one in that series. Even you wouldn't Dan, You

2703
02:02:38.199 --> 02:02:40.439
<v Speaker 2>would never say Metal Gear Solid for is your cat.

2704
02:02:41.319 --> 02:02:44.159
<v Speaker 2>On the right day, I might weird day that's a.

2705
02:02:44.199 --> 02:02:48.840
<v Speaker 7>Weird Days is very good dungeons. It has very fun,

2706
02:02:49.079 --> 02:02:50.239
<v Speaker 7>liked the Mostion in Control.

2707
02:02:50.359 --> 02:02:52.439
<v Speaker 2>Skyward Sword got a ten from Damon Formarole.

2708
02:02:52.479 --> 02:02:52.840
<v Speaker 1>I was there.

2709
02:02:55.000 --> 02:02:55.720
<v Speaker 2>That's a little high.

2710
02:02:55.880 --> 02:03:00.840
<v Speaker 7>Yeah, it's a little high. I'm not gonna answer, you

2711
02:03:00.880 --> 02:03:04.920
<v Speaker 7>know the answer, Yeah, Melcher sawid for is. I wish

2712
02:03:05.079 --> 02:03:08.479
<v Speaker 7>there was twice as many gameplay sequences in it.

2713
02:03:08.880 --> 02:03:09.279
<v Speaker 2>As there are.

2714
02:03:09.279 --> 02:03:11.520
<v Speaker 7>It's not even that I think there's too much story whatever,

2715
02:03:11.720 --> 02:03:14.600
<v Speaker 7>Like I can be into its goofy story. I think

2716
02:03:14.640 --> 02:03:17.560
<v Speaker 7>the end stuff works. I just wish it was buffered

2717
02:03:17.960 --> 02:03:22.880
<v Speaker 7>with more gameplay segments it Also, it does not look great, right.

2718
02:03:22.960 --> 02:03:24.319
<v Speaker 7>It's one of those games that you know, in that

2719
02:03:24.399 --> 02:03:27.119
<v Speaker 7>PS three era, they're pushing a lot of things and

2720
02:03:27.279 --> 02:03:28.920
<v Speaker 7>was very ambitious, and the PS three is.

2721
02:03:29.079 --> 02:03:34.520
<v Speaker 2>Sort of struggling to keep up in a lot of ways. Jeff,

2722
02:03:34.520 --> 02:03:35.079
<v Speaker 2>what do you think?

2723
02:03:35.319 --> 02:03:38.439
<v Speaker 7>I've never played Metal Gear Solid for That's right, am

2724
02:03:38.439 --> 02:03:39.880
<v Speaker 7>I the one of the other person here has played

2725
02:03:39.880 --> 02:03:40.479
<v Speaker 7>both of these games.

2726
02:03:40.520 --> 02:03:44.520
<v Speaker 2>The completion I've I haven't completed Skyward Sword. I definitely

2727
02:03:44.560 --> 02:03:47.720
<v Speaker 2>have been both, and I like Skyward Sword.

2728
02:03:48.359 --> 02:03:52.600
<v Speaker 5>It's the second Wait, I think it's the worst sold Yeah,

2729
02:03:52.640 --> 02:03:55.920
<v Speaker 5>I think I just said, no, second Spear Trap DS

2730
02:03:56.000 --> 02:03:56.720
<v Speaker 5>one the middle of the pack.

2731
02:03:56.720 --> 02:03:57.880
<v Speaker 2>They're both better than links Wakening.

2732
02:03:59.560 --> 02:04:01.359
<v Speaker 5>No way, no, no, I'm sorry. No, Spirit tracks are

2733
02:04:01.359 --> 02:04:03.399
<v Speaker 5>the worst one. Phantom Hourglass is like middle of.

2734
02:04:03.399 --> 02:04:06.680
<v Speaker 7>The pack, and they're probably both on the bottom of mine.

2735
02:04:08.439 --> 02:04:10.640
<v Speaker 7>I think that they're both fine. They're probably close. I'll

2736
02:04:10.680 --> 02:04:12.079
<v Speaker 7>go ahead and say, if you ask me right now,

2737
02:04:12.119 --> 02:04:13.560
<v Speaker 7>I'd probably rather play Muggar solid for.

2738
02:04:14.159 --> 02:04:18.439
<v Speaker 1>Okay, okay, all right, all right, that about does it

2739
02:04:18.520 --> 02:04:22.239
<v Speaker 1>for emails this week. Bombcastigiantbomb dot com is the email

2740
02:04:22.279 --> 02:04:25.000
<v Speaker 1>addressed to send your lovely emails to thank you so

2741
02:04:25.119 --> 02:04:28.279
<v Speaker 1>much for everyone for writing into the show. I deeply

2742
02:04:28.439 --> 02:04:33.760
<v Speaker 1>appreciate it, and I'm rescuing them out of the spam folder. Actually,

2743
02:04:34.000 --> 02:04:38.640
<v Speaker 1>you know what, I believe in rehabilitation. I believe that

2744
02:04:38.760 --> 02:04:43.680
<v Speaker 1>in second chances, restorative justice, exactly grading for equity.

2745
02:04:45.960 --> 02:04:49.600
<v Speaker 2>I'm gonna I'm gonna extend this to you, Travis, and

2746
02:04:49.760 --> 02:04:53.000
<v Speaker 2>don't you break my heart, gott don't you do this

2747
02:04:53.119 --> 02:04:56.640
<v Speaker 2>to me, Travis. Instead of reading your rapid fire emails,

2748
02:04:56.640 --> 02:04:59.359
<v Speaker 2>We're gonna read one of them. And if I here

2749
02:04:59.760 --> 02:05:03.239
<v Speaker 2>to the podcast Jungle that one of your emails has

2750
02:05:03.319 --> 02:05:05.119
<v Speaker 2>made it to another video game podcast.

2751
02:05:05.800 --> 02:05:08.039
<v Speaker 1>That's it. We're done, all right.

2752
02:05:08.439 --> 02:05:10.520
<v Speaker 2>You don't get a second chance like Corey did after

2753
02:05:10.600 --> 02:05:13.520
<v Speaker 2>he kissed Lauren in the ski lodge in Boy Meets World.

2754
02:05:13.600 --> 02:05:16.520
<v Speaker 2>All right, to Pango, that was very high of her.

2755
02:05:16.520 --> 02:05:23.079
<v Speaker 4>To do that, all right, More, it's a porn actress, right, Yes, Okay,

2756
02:05:23.520 --> 02:05:25.319
<v Speaker 4>I'm just making sure I like that name.

2757
02:05:25.479 --> 02:05:33.840
<v Speaker 2>Sounds familiar, I, Travis writes in Travis Sin Fargo. What

2758
02:05:33.960 --> 02:05:36.520
<v Speaker 2>dessert do you always have room for? With love Travis

2759
02:05:36.600 --> 02:05:38.880
<v Speaker 2>and Fargo? Anything? Cookies and cream?

2760
02:05:39.880 --> 02:05:40.640
<v Speaker 1>Oh? Good call.

2761
02:05:41.319 --> 02:05:44.000
<v Speaker 7>It's not the flavor. It's because so many desserts are

2762
02:05:44.159 --> 02:05:46.239
<v Speaker 7>too filling and they give you too much of them.

2763
02:05:46.279 --> 02:05:50.600
<v Speaker 7>And I already just ate a meal. I like cheesecake,

2764
02:05:51.159 --> 02:05:54.319
<v Speaker 7>but I can never eat a whole cheesecake crembrewlay, though.

2765
02:05:55.800 --> 02:05:58.520
<v Speaker 7>I always got a little room for cremberlay, that nice

2766
02:05:58.520 --> 02:06:02.920
<v Speaker 7>little cracker sugar thing on top, that nice little smooth custard.

2767
02:06:03.000 --> 02:06:06.039
<v Speaker 2>It's not too filling. It's never too big of a portion.

2768
02:06:06.800 --> 02:06:09.039
<v Speaker 7>It's a big that's I don't usually get dessert when

2769
02:06:09.039 --> 02:06:11.880
<v Speaker 7>I'm on vacations and you know where, they'll usually have

2770
02:06:11.960 --> 02:06:14.600
<v Speaker 7>a crimbroulet on the manu. I'll get a crimble I

2771
02:06:14.760 --> 02:06:16.880
<v Speaker 7>just don't enjoy myself longer.

2772
02:06:17.359 --> 02:06:19.960
<v Speaker 1>I just don't like how the crust like the sticks

2773
02:06:20.000 --> 02:06:21.079
<v Speaker 1>to my teeth sometimes.

2774
02:06:21.960 --> 02:06:23.399
<v Speaker 2>Oh it's a little.

2775
02:06:23.199 --> 02:06:25.359
<v Speaker 7>Sticky, but that's okay because like that brown like where

2776
02:06:25.399 --> 02:06:26.640
<v Speaker 7>the sugar gets burnt a bit.

2777
02:06:26.720 --> 02:06:29.479
<v Speaker 2>That's such a good flavor. That burns sugar flavor. Oh

2778
02:06:29.640 --> 02:06:32.119
<v Speaker 2>love it. I like this comment when Mike said crimbrewle Ay,

2779
02:06:32.399 --> 02:06:39.560
<v Speaker 2>we just got a comment says rich ass motherfucker. Oh

2780
02:06:40.159 --> 02:06:43.680
<v Speaker 2>my god, I'm sorry I said a French word.

2781
02:06:45.800 --> 02:06:46.840
<v Speaker 1>Of the Giant BombCast.

2782
02:06:48.840 --> 02:06:50.319
<v Speaker 4>I always have room for pumpkin pie.

2783
02:06:50.479 --> 02:06:57.399
<v Speaker 5>Oh yeah, the earth desert, right, yeah, goddamn right. I'm

2784
02:06:57.399 --> 02:06:59.159
<v Speaker 5>gonna grab two of those free mints on the way

2785
02:06:59.159 --> 02:06:59.600
<v Speaker 5>out the door.

2786
02:07:02.920 --> 02:07:05.479
<v Speaker 4>Wait's what's like a chocolate moose? Is that just the

2787
02:07:05.520 --> 02:07:06.720
<v Speaker 4>way of saying it's like kind of like a whip

2788
02:07:06.800 --> 02:07:09.680
<v Speaker 4>to dessert or whatever. It's like fancy pudding that's like

2789
02:07:09.840 --> 02:07:12.199
<v Speaker 4>basically eating air. So I probably always have room for that.

2790
02:07:12.800 --> 02:07:16.760
<v Speaker 2>Uh Tiara massouah, I haven't had a tea masoon in

2791
02:07:16.760 --> 02:07:19.000
<v Speaker 2>a wow with some good lady fingers in there.

2792
02:07:19.600 --> 02:07:22.119
<v Speaker 1>Holy shit, let's get a tea massoue baby.

2793
02:07:22.880 --> 02:07:23.279
<v Speaker 4>All right.

2794
02:07:24.159 --> 02:07:27.439
<v Speaker 2>Bombcaster Giant Bomb dot Com is the email address, Travis,

2795
02:07:28.319 --> 02:07:32.479
<v Speaker 2>don't make me regret this. All right, I'm looking and

2796
02:07:32.560 --> 02:07:33.800
<v Speaker 2>I'm talking to you right now.

2797
02:07:34.359 --> 02:07:34.640
<v Speaker 4>Okay.

2798
02:07:35.600 --> 02:07:39.039
<v Speaker 2>This week on the website, we're going to continue streaming

2799
02:07:39.479 --> 02:07:44.880
<v Speaker 2>pretty much around the clock, NonStop, just just blocks of programming,

2800
02:07:45.600 --> 02:07:47.239
<v Speaker 2>So stay tuned to giant.

2801
02:07:46.960 --> 02:07:50.479
<v Speaker 1>Bomb dot com as well as Gamespots, YouTube game Spots, Twitch,

2802
02:07:51.079 --> 02:07:53.560
<v Speaker 1>as well as our Twitch and our YouTube game mess

2803
02:07:53.640 --> 02:07:55.720
<v Speaker 1>Morning soon to be renamed Popping Off for the rest

2804
02:07:55.760 --> 02:07:58.000
<v Speaker 1>of the week, Cruck Grub That's.

2805
02:07:57.960 --> 02:08:00.439
<v Speaker 4>Right, we'll be back for the rest of weekly. Remember

2806
02:08:00.520 --> 02:08:03.199
<v Speaker 4>the new time newon eastern nine am Pacific.

2807
02:08:03.159 --> 02:08:06.359
<v Speaker 2>Yes, Monday, Wednesday, Thursday, Friday. For the rest of the week,

2808
02:08:07.279 --> 02:08:09.760
<v Speaker 2>we're going to have another grub block and then tomorrow

2809
02:08:09.880 --> 02:08:13.039
<v Speaker 2>Jeff Grubb, you're gonna beat it, right, You're gonna beat it.

2810
02:08:13.880 --> 02:08:16.560
<v Speaker 4>I'll beat it. Yeah, I'm gonna beat it for everybody. Tomorrow.

2811
02:08:16.680 --> 02:08:18.720
<v Speaker 2>Absolutely finale is flight Club.

2812
02:08:19.359 --> 02:08:22.119
<v Speaker 4>Those brothers two thousand will be out of my life

2813
02:08:22.239 --> 02:08:24.880
<v Speaker 4>unless I decide to speed run it, which is would

2814
02:08:24.880 --> 02:08:25.680
<v Speaker 4>be an insane thing to do.

2815
02:08:25.840 --> 02:08:28.000
<v Speaker 1>Why would you do that? Who would you do that?

2816
02:08:28.359 --> 02:08:28.560
<v Speaker 4>Yeah?

2817
02:08:28.600 --> 02:08:30.319
<v Speaker 1>Why would you do that? Who would?

2818
02:08:31.079 --> 02:08:32.039
<v Speaker 4>Who? Could never be sure?

2819
02:08:33.359 --> 02:08:36.319
<v Speaker 1>And then a voicemail dump Truck I believe Cam and

2820
02:08:36.439 --> 02:08:38.720
<v Speaker 1>Lucy are going to be playing through a little bit

2821
02:08:38.760 --> 02:08:40.760
<v Speaker 1>of spliction on Thursday.

2822
02:08:41.119 --> 02:08:44.680
<v Speaker 2>That should be at like ten Pacific, am I believe,

2823
02:08:44.760 --> 02:08:46.840
<v Speaker 2>So that's what this calendar. He's got to play the

2824
02:08:47.640 --> 02:08:50.600
<v Speaker 2>British lady, right, don't both.

2825
02:08:50.520 --> 02:08:52.520
<v Speaker 1>Now it could play as the British person.

2826
02:08:53.359 --> 02:08:53.399
<v Speaker 8>No.

2827
02:08:53.600 --> 02:08:55.000
<v Speaker 4>But are they siblings?

2828
02:08:56.039 --> 02:08:56.079
<v Speaker 8>No?

2829
02:08:56.640 --> 02:09:00.800
<v Speaker 4>No, I should play the game guys, assume they were sisters.

2830
02:09:00.920 --> 02:09:03.239
<v Speaker 2>No, no, no, they don't even like each other.

2831
02:09:03.399 --> 02:09:03.439
<v Speaker 4>No.

2832
02:09:05.159 --> 02:09:07.600
<v Speaker 7>On's a city one's a big city girl and the

2833
02:09:07.720 --> 02:09:09.000
<v Speaker 7>other one's a country goal.

2834
02:09:09.800 --> 02:09:11.439
<v Speaker 4>They do that with sisters every once in a while.

2835
02:09:11.640 --> 02:09:14.880
<v Speaker 1>Yeah right, I've seen the parent trap.

2836
02:09:15.359 --> 02:09:18.279
<v Speaker 2>Yeah see, we're going to have a power Bomb cast

2837
02:09:18.359 --> 02:09:22.279
<v Speaker 2>to discuss the fallout of the Elimination Chamber and all

2838
02:09:22.319 --> 02:09:25.520
<v Speaker 2>the other stuff that's probably gonna pop off this week

2839
02:09:26.199 --> 02:09:28.560
<v Speaker 2>upf still up in the air as to what we're playing.

2840
02:09:28.359 --> 02:09:30.439
<v Speaker 1>But there is a tentative thing I might be able

2841
02:09:30.479 --> 02:09:31.279
<v Speaker 1>to confirm here.

2842
02:09:31.520 --> 02:09:33.960
<v Speaker 5>I do have W two K twenty five and it

2843
02:09:34.000 --> 02:09:36.960
<v Speaker 5>will be out on Friday, so I could stream some

2844
02:09:37.119 --> 02:09:39.279
<v Speaker 5>of that and I will I'll have.

2845
02:09:39.359 --> 02:09:41.920
<v Speaker 4>It by then as well. Maybe we could do some multiplayers.

2846
02:09:41.399 --> 02:09:41.720
<v Speaker 1>I would like to.

2847
02:09:41.800 --> 02:09:43.479
<v Speaker 2>Yeh, let's check out some of the single player stuff.

2848
02:09:43.479 --> 02:09:44.600
<v Speaker 2>Then we'll do some matches against each other.

2849
02:09:45.199 --> 02:09:48.199
<v Speaker 1>Yes, yes, yes, and then after that to cap off

2850
02:09:48.279 --> 02:09:51.479
<v Speaker 1>the Friday, the Game Spot crew will be doing a

2851
02:09:51.680 --> 02:09:56.119
<v Speaker 1>live episode of Game spot Spot after dark. We may

2852
02:09:56.199 --> 02:09:58.760
<v Speaker 1>have some of the Game Spot homies popping off on

2853
02:09:59.000 --> 02:10:02.199
<v Speaker 1>GB stuff throughout the week as well. If you're watching

2854
02:10:02.239 --> 02:10:05.520
<v Speaker 1>and listening live to the podcast, stay tuned. Surely Tom

2855
02:10:05.600 --> 02:10:07.239
<v Speaker 1>is going to pick up and play through some GT

2856
02:10:07.560 --> 02:10:14.800
<v Speaker 1>five stuff at the PC Enhanced Edition Now edition, folks,

2857
02:10:16.359 --> 02:10:19.720
<v Speaker 1>you all get seven podcast points.

2858
02:10:22.880 --> 02:10:26.279
<v Speaker 2>Mike, I did that wrap on the spot. I gotta

2859
02:10:26.279 --> 02:10:31.640
<v Speaker 2>burge for something. But yeah, Mike from Symbolism minus eight

2860
02:10:31.760 --> 02:10:37.039
<v Speaker 2>podcast points. This is what you get for demanding from

2861
02:10:37.159 --> 02:10:38.359
<v Speaker 2>from the say please.

2862
02:10:38.720 --> 02:10:48.479
<v Speaker 1>Yeah you, I'll say you are from Ohio. I get it. Political.

2863
02:10:48.760 --> 02:10:53.199
<v Speaker 1>You wear a Maga Man's shirt to this podcast suit.

2864
02:10:53.680 --> 02:10:56.239
<v Speaker 2>It's a Mega Man Disney shirt. Isn't it perfect for me?

2865
02:10:57.239 --> 02:11:01.039
<v Speaker 2>Basically is a suit there? Never mind h to update

2866
02:11:01.119 --> 02:11:05.279
<v Speaker 2>the podcast points standings, we are all net positive.

2867
02:11:05.600 --> 02:11:09.359
<v Speaker 1>Jd Vance, Travis Scott obliterated.

2868
02:11:09.840 --> 02:11:13.479
<v Speaker 4>I can't say like say please anymore. That's that's bad.

2869
02:11:13.920 --> 02:11:18.520
<v Speaker 6>What deweb and we don't Gian Bob is a welcoming

2870
02:11:18.600 --> 02:11:20.520
<v Speaker 6>place except to dwebs like that.

2871
02:11:20.840 --> 02:11:25.760
<v Speaker 1>No nodwebs, not a nerd folks. We'll see you next

2872
02:11:25.800 --> 02:11:28.880
<v Speaker 1>week for another episode of the Giant BombCast. He's been Mike,

2873
02:11:28.920 --> 02:11:31.880
<v Speaker 1>he's been Dan, he's been Jeff, I've been janned, and

2874
02:11:32.000 --> 02:11:35.279
<v Speaker 1>you at home have been doing work. Go drink some

2875
02:11:35.600 --> 02:11:39.319
<v Speaker 1>water today. What are you doing? It's only been one glass.

2876
02:11:39.840 --> 02:11:42.720
<v Speaker 1>I love you, Goodbye, We'll see you.

2877
02:11:43.359 --> 02:11:46.039
<v Speaker 4>Stay tuned. We're sitting all alive.

2878
02:11:46.640 --> 02:11:48.920
<v Speaker 1>No oisode. Good bye.

2879
02:11:50.560 --> 02:11:52.960
<v Speaker 2>There's water right here. It sparkling water account
