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<v Speaker 1>Hey, everybody, Happy Friday, May thirtieth. This is Game Spot

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<v Speaker 1>After Dark, episode two hundred and sixty seven. I am

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<v Speaker 1>your host, John Luke Sipeke. Join. Next to me is

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<v Speaker 1>one Jacob.

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<v Speaker 2>Decker the Podfather. I'm gonna I'm gonna bring that name

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<v Speaker 2>back for today.

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<v Speaker 1>Yeah. Do you know about that name, the pod Father?

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<v Speaker 1>I don't know about anything.

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<v Speaker 2>Who said that? But someone said that this is Lucy.

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<v Speaker 2>I think it was Lucy joint father. That's really good father.

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<v Speaker 2>After I left and then I came back to do

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<v Speaker 2>what one hundredth episode or two?

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<v Speaker 1>Yeah, we were referred to him as the Podfather and

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<v Speaker 1>I should you should never They should have never left.

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<v Speaker 3>They should have every episode should have been And I'm

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<v Speaker 3>sitting here with the pod Father.

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<v Speaker 1>Oh that's on me. I guess for dropping the ball

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<v Speaker 1>now one, All.

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<v Speaker 2>Right, Jean Luke rolled the Godfather music to play under

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<v Speaker 2>my right now.

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<v Speaker 1>Just played for like half a second. Too much. Stuff

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<v Speaker 1>is going to get delicted.

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<v Speaker 3>We're gonna get copyright strikes because we're so good at

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<v Speaker 3>uh being Italian.

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<v Speaker 1>Someone who knows all about being Italian kind of over there.

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<v Speaker 1>I am learning, you're learning Italian. One. That's all I

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<v Speaker 1>got on I could I.

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<v Speaker 3>Think, uh I saw the kurt Okay.

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<v Speaker 1>Hi, Hey everyone, it's weird we're sitting here again after

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<v Speaker 1>Uh guess when the last time we upluted an episode was?

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<v Speaker 1>What Jesus how long? Well? I mean we've been through

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<v Speaker 1>a lot.

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<v Speaker 3>I mean, yeah, we've been going through a roller coaster

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<v Speaker 3>trying to figure things out to the thumbs a.

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<v Speaker 1>Bit April exact dates, Yeah, eighteenth yep, wow?

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<v Speaker 2>What because that was because I remember someone had said

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<v Speaker 2>happy birthday to me and I was like, oh, thank you.

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<v Speaker 2>I'm surprised anyone knew that. But also it was two

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<v Speaker 2>days after my birthday. That's I remember, Happy birthday.

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<v Speaker 1>Podfay Man, What a different world it was.

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<v Speaker 3>You?

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<v Speaker 1>You, your Marlon Brando. You just you're always like do

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<v Speaker 1>your impressions come on doing an impression. That's just trying

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<v Speaker 1>to trick people.

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<v Speaker 3>That's not tricking, that's trying to see what talents you

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<v Speaker 3>have hidden.

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<v Speaker 1>You got it?

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<v Speaker 4>You come you come to me this episode of I

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<v Speaker 4>Can't do it.

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<v Speaker 1>You come to me on this episode.

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<v Speaker 4>That's much better.

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<v Speaker 3>You kind of you know, you kind of sound like

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<v Speaker 3>someone on a donkey should be in the desert.

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<v Speaker 2>I do or Jean Luke doesert we both do you

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<v Speaker 2>do the Podfather does on a donkey or a camel.

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<v Speaker 1>Close your eyes and dream of a place and see

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<v Speaker 1>what I'm just gonna do that.

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<v Speaker 4>I feel like we have important things to talk about.

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<v Speaker 1>We do. So can we start from the top of

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<v Speaker 1>the whole thing? Yeah, just go ahead and introduced again. Hey, everybody,

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<v Speaker 1>welcome the game Spot after Dark, Episode two hundred and

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<v Speaker 1>sixty seven.

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<v Speaker 3>It has been over a month since we've recorded. I

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<v Speaker 3>bet you I remember the date the last day that

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<v Speaker 3>we love it. We would it be Kurt April eighth, Kurt,

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<v Speaker 3>you get a gold star two days sorry Caper of

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<v Speaker 3>Jake Decker, the Podfather, I remember his birthday. If we

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<v Speaker 3>start on that, JD this one letter above, So we're

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<v Speaker 3>just going to keep it grew up in Jake so

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<v Speaker 3>he doesn't get to say what he wants. Okay, Okay,

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<v Speaker 3>all right, we've been gone for a month, over a month,

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<v Speaker 3>so Tim really seriously, yes.

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<v Speaker 1>Uh, it has been it has been a minute. I

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<v Speaker 1>am sure most of you listening are probably aware of

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<v Speaker 1>the news and the goings on that have happened since

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<v Speaker 1>we have last been on. For those of you who

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<v Speaker 1>do not know, uh, fandom sold Giant Bomb to one

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<v Speaker 1>Jeff Backlar and Jeff Grubb, and they now co own

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<v Speaker 1>it with Janet Choa, Dan Reikert, Mike Manatti, and they

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<v Speaker 1>are now independent. They are now separate from Game Spot.

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<v Speaker 1>And the reason I bring this up is because one,

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<v Speaker 1>we have been sister sits with Giant BM for Prettysion

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<v Speaker 1>the entire time I've been at game Spot, you know,

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<v Speaker 1>nine years longer than that. I think they joined like

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<v Speaker 1>twenty twelve, twenty thirteen, thirteen. So yeah, I mean it's

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<v Speaker 1>it's it's surreal no longer being like coworkers with them

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<v Speaker 1>and uh working with them, and so I don't know,

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<v Speaker 1>like personally, I definitely like feel a sadness to that,

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<v Speaker 1>especially because over the last few months we were working

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<v Speaker 1>much more closely in tandem on like content and you know,

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<v Speaker 1>like we're pairing on their stuff and their parent on

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<v Speaker 1>our stuff. So it's just it's just kind of a

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<v Speaker 1>bittersweet feeling. But it's it's, uh, we're gonna miss them,

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<v Speaker 1>but also we wish them the best, uh and uh

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<v Speaker 1>excited to see what kind of stuff they continue to

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<v Speaker 1>cook up.

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<v Speaker 3>Yeah, they were always a it was a during when

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<v Speaker 3>I first came here. They were always kind of a

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<v Speaker 3>a spirit that exists often their corner from the corner.

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<v Speaker 2>So uh.

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<v Speaker 3>And obviously I knew them as people personas and the

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<v Speaker 3>characters they they represented on Giant Bomb, but it was

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<v Speaker 3>during definitely during these uh the last few months, and

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<v Speaker 3>I was like, I don't know, we were arm in arm. Yeah,

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<v Speaker 3>you know, basically for a while, so like Jeff Grubb,

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<v Speaker 3>Damn Record, Jan and Crewe to Backler of course, yeah, uh,

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<v Speaker 3>we were interlocked in many ways.

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<v Speaker 1>Jam was in the back often helping out with the podcast. Yeah,

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<v Speaker 1>I mean, but I was.

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<v Speaker 2>Just gonna say just to you know, take it way back.

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<v Speaker 2>I was very intimidated. I don't really I've never really

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<v Speaker 2>followed Giant Bomb stuff until I started working at a

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<v Speaker 2>game spot. But I was very intimidated when I first

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<v Speaker 2>met them in twenty fifteen as an intern, because I

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<v Speaker 2>like didn't really know them. But Mary God bless Her

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<v Speaker 2>was like, you got to meet the Giant Bomb folks,

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<v Speaker 2>and I was like, okay, yeah, So like was this

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<v Speaker 2>was still the third floor at the CBS building and

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<v Speaker 2>they were like chucked into this musty corner there. Yeah,

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<v Speaker 2>and we walk up and it's dead silence, and Mary's like,

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<v Speaker 2>this is Jake, He's our intern, and like the whole

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<v Speaker 2>room stops typing and they look at me and they're like, hey,

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<v Speaker 2>what's up and then go back to type. And I

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<v Speaker 2>was like, okay, uh, they're very separate from us. But

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<v Speaker 2>it was cool over the years seeing Giant Bomb GameSpot

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<v Speaker 2>collaborate more and especially like coming to that point. It

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<v Speaker 2>was always funny outside coming in because I would I

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<v Speaker 2>had a similar experience for like, oh hi, and they're

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<v Speaker 2>just like and like to be fairy. It's like, well, yeah,

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<v Speaker 2>they're they're working, but like them in the office environment

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<v Speaker 2>were actually like very quiet, very focused game Spot. But

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<v Speaker 2>I started the Oxus, we were the obnoxious, rowdy like

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<v Speaker 2>frat house, like just like yelling and like screaming.

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<v Speaker 1>And playing Rocket. I started here, which.

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<v Speaker 3>Is like the whole or opposite perspective, I would say,

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<v Speaker 3>from the outside, yeah, probably, you know, it was very funny.

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<v Speaker 3>I started in twenty nineteen, and again I remember walking

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<v Speaker 3>through the Giant Bomb section and it was always dead silent.

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<v Speaker 1>Yeah, always dead silent.

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<v Speaker 3>And then it would come over to the game Spot

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<v Speaker 3>side three pm.

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<v Speaker 1>Beers Peter Brown's getting the beers.

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<v Speaker 3>Pier may have been cracked over at one point, and

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<v Speaker 3>then Rocky League would start and then all of a sudden,

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<v Speaker 3>it was so obnoxious, and you had Persia in the

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<v Speaker 3>corner playing Apex Legends, screaming oh yeah, so yeah, yeah,

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<v Speaker 3>but you know, I guess that's where their energies were

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<v Speaker 3>reserved for being on camera. It makes sense talking constantly,

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<v Speaker 3>and for us it was we were so much more

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<v Speaker 3>information driven and so much more yeah, so our personalities

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<v Speaker 3>were not.

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<v Speaker 1>We didn't have the same outlet on camera, so we

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<v Speaker 1>had to get it out like in person.

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<v Speaker 3>Yeah, which seems a pretty natural segue to yeah, this

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<v Speaker 3>to the future of what this podcast is and.

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<v Speaker 1>And Game Spot Video as a whole. Yeah. So, I

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<v Speaker 1>mean obviously, like we've been very closely collaborating with Giant

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<v Speaker 1>Bomb and now that they are independent, So what does

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<v Speaker 1>that mean for what we're doing on our end? So,

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<v Speaker 1>if you've been paying attention to the YouTube channel, we

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<v Speaker 1>have gone back to traditional scripted veoed video reviews, gone

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<v Speaker 1>back to previews. We're kind of we keep calling it

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<v Speaker 1>going back to basics here. I'm for whatever reason, I

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<v Speaker 1>don't love that term, but I guess I guess that's

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<v Speaker 1>what it is, but we're trying to kind of look

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<v Speaker 1>back at what we've done in the past, what works,

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<v Speaker 1>what our audience wants, while also I think learning certain

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<v Speaker 1>lessons from what we've been doing in the past. So

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<v Speaker 1>like one of the things that we're going to continue

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<v Speaker 1>to do. What I like doing is these more off

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<v Speaker 1>the cuff two camera stuff where we've been like having

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<v Speaker 1>somebody sit down in the studio and kind of give

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<v Speaker 1>their impressions on it. I reminisced about the Witcher last

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<v Speaker 1>week exactly, Kurt. You did one on Doom about the

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<v Speaker 1>Power Fantasy, did one on Expedition, and then we have

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<v Speaker 1>like the person on behind the camera kind of bantering

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<v Speaker 1>back and forth with them a little bit. Our audience

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<v Speaker 1>seems to like that, and I like doing those, so

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<v Speaker 1>I think we should keep I like doing them.

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<v Speaker 3>I feel if it's in a post COVID world where

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<v Speaker 3>we're actually back in the office and actually trying to

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<v Speaker 3>do things. This was something that we tried doing at

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<v Speaker 3>least I was a part of right at the tail

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<v Speaker 3>end before COVID happened, where we were experimenting with the

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<v Speaker 3>idea of having people who did editorial the editorial team

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<v Speaker 3>actually get in front of a camera and try and

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<v Speaker 3>do their preview there what would be their traditional preview review,

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<v Speaker 3>but do it in front of a camera, and we

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<v Speaker 3>would have people behind the camera kind of directing them

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<v Speaker 3>and having it be more conversational. So it came off

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<v Speaker 3>as natural as human as possible.

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<v Speaker 1>Yep.

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<v Speaker 3>And we have not been able to do that until recently.

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<v Speaker 3>So it's like, yes, let's get back in the studio,

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<v Speaker 3>let's use multi caams, let's include the people who are

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<v Speaker 3>behind the cameras and actually talking, like push that conversation

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<v Speaker 3>and be more natural about it.

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<v Speaker 1>So agreed. I feel way better about that too.

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<v Speaker 2>And I also like, I think in the ten years

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<v Speaker 2>I've been at game Spot, now this is the most

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<v Speaker 2>focused I think our YouTube strategy plan has been because

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<v Speaker 2>I don't know how long some people have been following

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<v Speaker 2>game Spot, but I'm sure they know for a very

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<v Speaker 2>long time, we post so much stuff all the time.

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<v Speaker 4>It was overwhelming. It was trailers, but we.

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<v Speaker 2>Are focused on reviews, previews and those sort of op

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<v Speaker 2>ed videos, as well as some other stuff here and there,

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<v Speaker 2>Like I'm sure Max is going to have something to

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<v Speaker 2>say about Zelda, and like we might do some interest

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<v Speaker 2>analysis switch to analysis analysis.

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<v Speaker 1>We have room for us to I mean, I don't

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<v Speaker 1>think we're ever gonna shoot down if someone has like

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<v Speaker 1>a weird idea they want to try. I think we

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<v Speaker 1>should always be, you know, encouraging newest stuff. But you're right,

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<v Speaker 1>very focus, which I think is I think it is

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<v Speaker 1>good for us. I think it's better for the audience.

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<v Speaker 1>So I'm I'm excited about all that we got to

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<v Speaker 1>focus this podcast one of the most unfocused, one of

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<v Speaker 1>the most unfocused. What do you mean we're so consistent.

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<v Speaker 1>We've never missed a week.

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<v Speaker 3>It's like since April eighteenth, we've just been showing up

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<v Speaker 3>week after week.

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<v Speaker 1>Oh we forgot to record those past six episodes. Oh

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<v Speaker 1>you know, I just I just didn't get uploaded. Shut

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<v Speaker 1>So I think, uh it, it probably would not be

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<v Speaker 1>a surprise to the audience to hear that. I think

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<v Speaker 1>we have struggled with the focus of this this podcast

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<v Speaker 1>for a little while, because I mean to be honest,

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<v Speaker 1>like Jake, we were talking about it, like when the

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<v Speaker 1>podcast started, this was like god one was it was

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<v Speaker 1>like twenty eight it was. It was because like we

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<v Speaker 1>just didn't have like this was talking we didn't have it.

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<v Speaker 1>We didn't have an outlet for us to talk about

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<v Speaker 1>stuff outside of of at each other in Rocky League exactly.

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<v Speaker 3>This is what was for too earlier where this segue

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<v Speaker 3>was like Giant Bomb has this has always been their

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<v Speaker 3>their mo to be for fa saying have their personality

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<v Speaker 3>speak for I mean the Giant Bomb was always personality first,

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<v Speaker 3>and the games and the things they covered the by

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<v Speaker 3>product of the people they were, which is probably why

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<v Speaker 3>they were so silent in the office vers us who

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<v Speaker 3>did not have outlet.

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<v Speaker 2>And it sounds like that was the idea, Like it

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<v Speaker 2>was that we're playing all these games in order to

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<v Speaker 2>support editorial to create video painter views, but we all

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<v Speaker 2>had ideas and opinions and thoughts on things. And I

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<v Speaker 2>remember one of the earlier episodes we did on Death Stranding,

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<v Speaker 2>and I remember that being very interesting because that game

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<v Speaker 2>was very divisive, and we had our review that got

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<v Speaker 2>a nine out of ten that.

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<v Speaker 4>County did, and then we had people in the obvious

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<v Speaker 4>who really didn't like it.

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<v Speaker 2>And I remember like this podcast coming into fruition and

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<v Speaker 2>thinking like finally, like we have so many different opinions

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<v Speaker 2>to share on Death Stranding, and we have the outlook

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<v Speaker 2>to do it because before, like, yeah, you might hear

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<v Speaker 2>like rumblings about like what other people think, or you

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<v Speaker 2>might see someone post on Twitter, but there had never

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<v Speaker 2>been at least since I was at GameSpot. I know

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<v Speaker 2>they had done podcasts in the past, but there had

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<v Speaker 2>never been like a consistent weekly way for folks to

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<v Speaker 2>share their opinions. Yeah, exactly. So that's kind of how

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<v Speaker 2>this podcast started.

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<v Speaker 3>After dark, which it was from whatever remember happened after work?

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<v Speaker 2>Yeah, well, because it was a thing where it was like, well,

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<v Speaker 2>podcasts don't really get a lot of views, and we

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<v Speaker 2>have Giant Bomb and they like have some of the

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<v Speaker 2>biggest podcasts gaming podcasts in the world. So it kind

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<v Speaker 2>of felt like it was like what's the word like

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<v Speaker 2>by by the Bootstraps, No, like, you know, come on

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<v Speaker 2>the ground was like kee.

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<v Speaker 1>Snapping, Bob give it. You know. It felt like it

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<v Speaker 1>felt like.

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<v Speaker 2>Something we wanted to do because we thought it was fun,

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<v Speaker 2>rather than something that was told no one was like, hey,

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<v Speaker 2>you need a podcast. It was like yes, myself and

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<v Speaker 2>Lucy because Lucy played a huge role.

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<v Speaker 4>Early on, we were like.

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<v Speaker 2>We wanted outlet's do this and you know, yeah, yeah.

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<v Speaker 2>Two hundred and sixty seven episodes two.

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<v Speaker 1>Hundred and sixty seven episodes. But I think as the

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<v Speaker 1>years have gone by, the and and that that original

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<v Speaker 1>purpose kind of sort of I guess ceased to exist

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<v Speaker 1>or or got muddied to some degree where well, the

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<v Speaker 1>landscape has changed for us exactly, so our team has

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<v Speaker 1>become smaller by proxy of the of how this industry

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<v Speaker 1>has been rolling out, and COVID changed a lot of it.

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<v Speaker 2>COVID changed a lot of the idea was we'd be

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<v Speaker 2>in the office after work hanging out talking about video games,

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<v Speaker 2>and then Covid was like, Okay, we have to keep

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<v Speaker 2>it going. And it was me scheduling guests all during

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<v Speaker 2>COVID to kind of like get different perspectives in a

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<v Speaker 2>way that was fun, but like you're saying, it kind

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<v Speaker 2>of felt like, you know, we didn't really know. It

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<v Speaker 2>was kind of all over the place.

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<v Speaker 1>All over the place. I think it's been all over

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<v Speaker 1>the place. It's had a bit of an identity crisis,

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<v Speaker 1>and we've we've had a lot of conversations over the

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<v Speaker 1>like a year plus of like what do we want

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<v Speaker 1>the podcast to be, how do we want to structure it,

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<v Speaker 1>and this and that, And I think recently we've seen

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<v Speaker 1>we feel like this is a good opera tunity to

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<v Speaker 1>make a clean break. All that is to say is

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<v Speaker 1>we are going to be sun setting game Spot after

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<v Speaker 1>Dark in its current traditional form, because we're going to

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<v Speaker 1>be taking the game Spot Show, which we were experimenting

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<v Speaker 1>with over the past few months on video, and we're

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<v Speaker 1>going to be turning that into a new premiere podcast

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<v Speaker 1>for game Spot hosted by one kurr in Divina. I

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<v Speaker 1>don't know who's terrible. You are all going to regret that.

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<v Speaker 4>I already regret it.

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<v Speaker 1>You keep saying that to me because I'm the one

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<v Speaker 1>who keeps giving you permission to do stuff and interstitials.

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<v Speaker 1>I don't regret any of those, Kurt, what if you

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<v Speaker 1>made it in your sticials? What was what I said

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<v Speaker 1>to you? I think this said. I was like, you

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<v Speaker 1>have no idea what you just started?

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<v Speaker 3>And I said, yes, I do, Like, you don't know

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<v Speaker 3>what you just started? Why do you think that was

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<v Speaker 3>a mistake? And that's how Game of our Lives began,

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<v Speaker 3>and that's how these breaking news segments began and all

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<v Speaker 3>these things that we were doing in the power block.

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<v Speaker 1>Yes, in between things, I was like, you do not

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<v Speaker 1>know you just started? So I just want to say,

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<v Speaker 1>like I the fact though I've never gotten like as

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<v Speaker 1>many comments about anything I've made at Game Spot that

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<v Speaker 1>I have about Games of Our Lives, and it just really,

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<v Speaker 1>first of all, thank you everyone who has like said

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<v Speaker 1>that to us, like that, how great it was, Like

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<v Speaker 1>it's it's it's nice. It's heartwarming, like to be like

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<v Speaker 1>if a Fiel the lifelong dream of mine. Yeah, this

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<v Speaker 1>is a true thing.

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<v Speaker 3>Whereas like, as long as I could remember having had

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<v Speaker 3>a creative thought, I've always said I want to make

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<v Speaker 3>soap opera like and Max got recognized that Max for

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<v Speaker 3>his heartrending roles looking at the camera holding a hammer.

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<v Speaker 3>What I think is the heart and soul of Games

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<v Speaker 3>of our Lives because Max has been in every single

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<v Speaker 3>one of them, and then it has needed to say.

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<v Speaker 1>A word, just look over your shoulder with a hammer

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<v Speaker 1>a very important role.

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<v Speaker 3>Uh So yeah, thank you for everyone, yes in your games,

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<v Speaker 3>in the Games of our Life.

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<v Speaker 1>So Yes, the Game Spot Show is now going to

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<v Speaker 1>transition into a podcast hosted by hosted by Kurt We

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<v Speaker 1>will have I mean, there's things you want to say,

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<v Speaker 1>but just so people know, this is an after Summer

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<v Speaker 1>game Fest switch launch. Yes, yes, we are next week,

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<v Speaker 1>so that will happen in after Summer game Fest, and yes,

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<v Speaker 1>to go back to after Dark. This will be the

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<v Speaker 1>final episode of game Spot after Dark in its traditional form.

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<v Speaker 1>What I mean by that is, don't delete your feed,

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<v Speaker 1>because we still plan to use after Dark, but in

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<v Speaker 1>a more experimental, one off way for things like, hey,

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<v Speaker 1>we brought a developer in and maybe we want to

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<v Speaker 1>have an extended chat with them, maybe we want to

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<v Speaker 1>do a spoiler cast, maybe we want to do a

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<v Speaker 1>deep dive. We want to use this in I guess

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<v Speaker 1>that more experimental, one off after Dark kind of way.

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<v Speaker 1>But that means that it will be on a you

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<v Speaker 1>know when it makes sense, So it's not going to

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<v Speaker 1>be a regular weekly thing anymore. And if what you

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<v Speaker 1>are looking for is that, like, hey, I just wanted

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<v Speaker 1>that like weekly traditional video game podcast where I kind

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<v Speaker 1>of hear about like you know, like games and potentially

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<v Speaker 1>news or you know whatever, we end up shaping the

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<v Speaker 1>Game Spot show to be, that's what that podcast will be.

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<v Speaker 1>So when that happens, we'll probably I will probably post

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<v Speaker 1>a short promo for that podcast on this feed, so

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<v Speaker 1>you will if you listen to this feed exclusively for

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<v Speaker 1>like information about that stuff. You will know when that

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<v Speaker 1>podcast airs. Maybe we'll try and promote it on some

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<v Speaker 1>other means as well. Ideally like to promote it. It'd

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<v Speaker 1>be nice to promote a thing. You know. We will

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<v Speaker 1>but well, all of that is is you know, we're

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<v Speaker 1>coming up with this plan, so I'm not gonna want

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<v Speaker 1>to get too far. But uh yeah, oh kind a

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<v Speaker 1>bitter sweet and doing after Dark it feels it feels time,

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<v Speaker 1>but I don't know. I mean, I took it over

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<v Speaker 1>after Jake left the first time, and to be perfectly honest,

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<v Speaker 1>I don't think I'm the best shut up for a podcast,

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<v Speaker 1>but I had fun trying it. I had fun doing it.

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<v Speaker 4>I'm doing great.

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<v Speaker 1>Thank you keep us something all right?

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<v Speaker 2>All right, I was gonna the worst toast by far

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<v Speaker 2>was I'm just kidding.

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<v Speaker 1>But it's been It's been a lot of fun doing

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<v Speaker 1>this podcast, not just with YouTube but everyone who's been

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<v Speaker 1>on it, you know, Lucy Tam alumni like Michael Hyam

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<v Speaker 1>and you know, like, yeah, it's it's been great.

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<v Speaker 2>Like us some really cool people, like like I was

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<v Speaker 2>saying during COVID, like I just put out feelers. I

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<v Speaker 2>was like, hey, who do we want to see on

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<v Speaker 2>this podcast, and I got so many responses and got

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<v Speaker 2>so many people on to chat with and made a

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<v Speaker 2>lot of friends that you know, maybe I would have

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<v Speaker 2>met in some other way, but like it was, you know,

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<v Speaker 2>during COVID, it was like, oh wow, I'm expanding my

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<v Speaker 2>network in the most isolating times ever, you know, which

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<v Speaker 2>which was cool. But beyond that, like I don't know,

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<v Speaker 2>it's been might get a little emotional. We'll see.

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<v Speaker 1>See.

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<v Speaker 3>I'll say this this podcast got me to be on

404
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<v Speaker 3>got me to do podcasts.

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<v Speaker 1>That's true.

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<v Speaker 3>I've been very anti I'm not doing a podcast, and

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<v Speaker 3>now you're hosting one. It was my ultimate get.

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<v Speaker 1>Past.

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<v Speaker 3>I only I only came on this podcast. Well, first off,

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<v Speaker 3>I never asked to be so well not, I mean, okay,

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<v Speaker 3>hold on. I was eventually asked to be yes, but

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<v Speaker 3>it was never like a thing like to be a

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<v Speaker 3>consistent guest. I was only on it basically when I

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<v Speaker 3>had something to promote, which I was fine with. It's like, oh,

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<v Speaker 3>do you the like true fiction is coming out kirking

416
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<v Speaker 3>on here or remember when I was coming out?

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<v Speaker 1>Okay, all right?

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<v Speaker 3>Or I think I think I don't even know if

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<v Speaker 3>I was on here, I think I was postcart Locker

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<v Speaker 3>that I actual finally became a permanent fixture. But I

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<v Speaker 3>want to say that it has been an honor to

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<v Speaker 3>be able to be a fixture of this thing and

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<v Speaker 3>kind of get to grips with you know, I don't know,

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<v Speaker 3>doing the thing I usually would not traditionally go out

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<v Speaker 3>my way to do.

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00:22:16.279 --> 00:22:19.599
<v Speaker 1>Thanks for letting me be here. Get out.

427
00:22:19.839 --> 00:22:22.240
<v Speaker 3>Okay, I'm gonna get on and start the other podcast.

428
00:22:23.240 --> 00:22:25.759
<v Speaker 3>All right, So recap.

429
00:22:27.079 --> 00:22:31.920
<v Speaker 1>We're we're doing a game spot show as a new

430
00:22:31.920 --> 00:22:34.759
<v Speaker 1>podcast to look forward to a couple of weeks after

431
00:22:34.759 --> 00:22:38.759
<v Speaker 1>summer game fests, after all the madness of that switches

432
00:22:39.799 --> 00:22:41.440
<v Speaker 1>die down. We will we'll get to that a little

433
00:22:41.440 --> 00:22:45.279
<v Speaker 1>bit after dark. We'll be sunsetting its traditional form. But again,

434
00:22:46.119 --> 00:22:48.119
<v Speaker 1>don't get rid of this feed because we are going

435
00:22:48.200 --> 00:22:52.000
<v Speaker 1>to be occasionally uploading it for kind of more experimental

436
00:22:53.400 --> 00:22:57.160
<v Speaker 1>one off videos. Also, I know I have promised this

437
00:22:57.200 --> 00:22:59.920
<v Speaker 1>for a while, but I am going to finally get

438
00:23:00.440 --> 00:23:03.519
<v Speaker 1>all of the old episodes that got lost when we

439
00:23:03.559 --> 00:23:06.519
<v Speaker 1>had to transition podcast hosts a few years ago up

440
00:23:07.319 --> 00:23:09.880
<v Speaker 1>for people to listen to older episodes, because apparently people

441
00:23:09.920 --> 00:23:11.960
<v Speaker 1>do that. I've had people message me and be.

442
00:23:11.880 --> 00:23:13.599
<v Speaker 3>Like I was listening to all the old episodes in

443
00:23:13.720 --> 00:23:15.599
<v Speaker 3>order and then they just stopped and I was like,

444
00:23:15.599 --> 00:23:16.119
<v Speaker 3>what are you doing?

445
00:23:16.400 --> 00:23:19.519
<v Speaker 1>Why? Why? It was crazy, But like okay, like so

446
00:23:19.599 --> 00:23:22.640
<v Speaker 1>I do plan to do that. Apparently we have like

447
00:23:22.680 --> 00:23:25.680
<v Speaker 1>a high school graduate intern now, so I'm just gonna

448
00:23:25.680 --> 00:23:29.079
<v Speaker 1>make them do it. Yeah, I can't wait. I can't

449
00:23:29.119 --> 00:23:31.279
<v Speaker 1>wait for that. I hope what if they listened to

450
00:23:31.279 --> 00:23:32.839
<v Speaker 1>this and they're like, I.

451
00:23:32.799 --> 00:23:38.400
<v Speaker 3>Can't cancel it, cancel I'm done. I got plans for

452
00:23:38.440 --> 00:23:39.200
<v Speaker 3>that in turn.

453
00:23:40.079 --> 00:23:42.359
<v Speaker 2>But I do want to give a big thank you

454
00:23:42.400 --> 00:23:45.119
<v Speaker 2>to the audience too. I mean, like, yeah, some people

455
00:23:45.160 --> 00:23:47.160
<v Speaker 2>who have like stuck with us for a very long time.

456
00:23:47.240 --> 00:23:49.359
<v Speaker 2>I mean people in the game Spot Discord. I feel

457
00:23:49.400 --> 00:23:52.119
<v Speaker 2>like that discord was like built basically through the podcast

458
00:23:52.160 --> 00:23:54.920
<v Speaker 2>itself yep, and has been kind of inactive. And I

459
00:23:54.960 --> 00:23:56.680
<v Speaker 2>think a lot of that is on us because of

460
00:23:56.839 --> 00:24:00.559
<v Speaker 2>all the shifting things. But uh yeah, pick shout out

461
00:24:00.599 --> 00:24:04.720
<v Speaker 2>to the audience, because obviously, you know, that's what kept

462
00:24:04.759 --> 00:24:06.720
<v Speaker 2>this alive for as long as it did. Two hundred

463
00:24:06.720 --> 00:24:10.640
<v Speaker 2>and sixty seven episodes just crazy, seriously, uh and and

464
00:24:12.160 --> 00:24:15.880
<v Speaker 2>you know, hopefully you know it's still us.

465
00:24:16.319 --> 00:24:18.519
<v Speaker 1>We're going to be on that that new show. So

466
00:24:18.599 --> 00:24:21.000
<v Speaker 1>I think, if are you, I mean, do you want

467
00:24:21.000 --> 00:24:23.240
<v Speaker 1>me on there? Or like, uh, well I was gonna

468
00:24:23.839 --> 00:24:29.839
<v Speaker 1>use my my puppet. I was not for an audio podcast. Well,

469
00:24:29.960 --> 00:24:32.799
<v Speaker 1>you know, we'll have some cameras going, so we will.

470
00:24:32.880 --> 00:24:33.279
<v Speaker 1>We will.

471
00:24:33.599 --> 00:24:35.680
<v Speaker 4>We've got this beautiful set. We got to show it up.

472
00:24:35.759 --> 00:24:37.519
<v Speaker 1>Yeah, we should probably show it off a little bit.

473
00:24:39.559 --> 00:24:41.319
<v Speaker 1>But yeah, we will all appear on we will all

474
00:24:41.359 --> 00:24:42.720
<v Speaker 1>be on that thing. So I think if you like

475
00:24:42.839 --> 00:24:47.440
<v Speaker 1>us and you like what we bring, you should first one.

476
00:24:47.519 --> 00:24:50.079
<v Speaker 3>And I even I might even have a co host

477
00:24:50.559 --> 00:24:52.200
<v Speaker 3>who's not one of YouTube that's true?

478
00:24:52.319 --> 00:24:55.240
<v Speaker 1>Should we say that or should well, okay, we can staremburg.

479
00:24:55.680 --> 00:24:56.279
<v Speaker 1>It's hard.

480
00:24:56.519 --> 00:24:58.200
<v Speaker 3>It's not hard to find out based on how many

481
00:24:58.240 --> 00:25:01.319
<v Speaker 3>people we have to work here, but there's somebody who's

482
00:25:01.359 --> 00:25:04.079
<v Speaker 3>currently employed here. But I'm excited the idea.

483
00:25:03.920 --> 00:25:05.640
<v Speaker 1>Of having a co host. Yes, me too. I think

484
00:25:05.680 --> 00:25:07.880
<v Speaker 1>that'll be a good I think you too, is a

485
00:25:07.920 --> 00:25:12.440
<v Speaker 1>dynamic will be good. Yeah, in a puppet, it'll.

486
00:25:12.279 --> 00:25:15.519
<v Speaker 3>Be you and your robot wife robot arm wife, yeah,

487
00:25:15.559 --> 00:25:18.279
<v Speaker 3>my robot, my biotic commando or about arm wife. What

488
00:25:18.319 --> 00:25:20.240
<v Speaker 3>are you guys doing here? I have a date. I

489
00:25:20.279 --> 00:25:23.000
<v Speaker 3>gotta go back behind the set here. We'll see you

490
00:25:23.000 --> 00:25:26.880
<v Speaker 3>in fifteen seconds. All right, Well, that was a lot

491
00:25:26.880 --> 00:25:31.079
<v Speaker 3>of information. I think we'll take a we'll do something

492
00:25:31.079 --> 00:25:33.839
<v Speaker 3>we've never done on this podcast and take a quick break.

493
00:25:34.240 --> 00:25:37.079
<v Speaker 3>We will be right back with a more normal episode

494
00:25:37.480 --> 00:25:39.240
<v Speaker 3>of games spout after dark. Well, we'll talk about some

495
00:25:39.279 --> 00:25:56.359
<v Speaker 3>gosh dang video games, and.

496
00:25:56.200 --> 00:26:02.480
<v Speaker 1>We're back with some video games. Uh, Jake, you had

497
00:26:02.480 --> 00:26:05.720
<v Speaker 1>me write down a thing on my notepad called Fantasy Life.

498
00:26:05.920 --> 00:26:10.160
<v Speaker 1>I continue, Oh, I forgot to write the rest of

499
00:26:10.200 --> 00:26:10.519
<v Speaker 1>it down.

500
00:26:11.200 --> 00:26:13.799
<v Speaker 2>Fantasy Life I the Girl who Steals Time. Oh, okay,

501
00:26:13.799 --> 00:26:17.200
<v Speaker 2>of course, come on, of course it's yeah, why is

502
00:26:17.240 --> 00:26:17.640
<v Speaker 2>that weird?

503
00:26:18.359 --> 00:26:21.480
<v Speaker 1>You you don't like that? Oh, let's go tell the developers.

504
00:26:21.559 --> 00:26:23.359
<v Speaker 1>Kurt doesn't like the name of this game. So what

505
00:26:23.440 --> 00:26:25.400
<v Speaker 1>is this like one of your like anime visual novels? Like,

506
00:26:25.400 --> 00:26:26.200
<v Speaker 1>what are we talking about?

507
00:26:26.279 --> 00:26:29.640
<v Speaker 2>Kind of Uh do you guys know about Fantasy Life?

508
00:26:30.000 --> 00:26:33.799
<v Speaker 2>It's an I the Girl, No, Fantasy Life, I colon

509
00:26:34.000 --> 00:26:34.640
<v Speaker 2>the Girl.

510
00:26:34.960 --> 00:26:37.720
<v Speaker 3>I don't know why. No, the Girl who Steals Time.

511
00:26:38.400 --> 00:26:41.400
<v Speaker 3>So Fantasy Life, I colon colon.

512
00:26:41.759 --> 00:26:42.480
<v Speaker 1>That's the series.

513
00:26:42.880 --> 00:26:44.839
<v Speaker 2>I have no idea why there's an eye in the title.

514
00:26:45.839 --> 00:26:49.359
<v Speaker 2>I have absolutely no idea Fantasy Life I, and if

515
00:26:49.400 --> 00:26:51.920
<v Speaker 2>they explain it, I don't know because I hammered through

516
00:26:51.960 --> 00:26:52.720
<v Speaker 2>all that dialogue.

517
00:26:52.759 --> 00:26:53.200
<v Speaker 1>Don't care.

518
00:26:54.279 --> 00:26:56.559
<v Speaker 4>Well, actually some of us okay, do you do?

519
00:26:56.640 --> 00:26:58.640
<v Speaker 2>Have you guys played any of the Fantasy Life every

520
00:26:58.680 --> 00:27:00.480
<v Speaker 2>single one of them? Okay, you kind of know what

521
00:27:00.480 --> 00:27:03.440
<v Speaker 2>I'm actually I've never played a single either of I.

522
00:27:03.519 --> 00:27:06.599
<v Speaker 4>However, they are developed by Level five, do you know?

523
00:27:06.920 --> 00:27:09.480
<v Speaker 1>Oh? Okay, so I think way hold on?

524
00:27:10.480 --> 00:27:15.720
<v Speaker 2>Who's why Level five is a Level five I is

525
00:27:15.759 --> 00:27:19.559
<v Speaker 2>a Japanese studio, and I would say probably their most

526
00:27:19.960 --> 00:27:23.039
<v Speaker 2>famous games now maybe apart from like the Layton Professor

527
00:27:23.119 --> 00:27:26.359
<v Speaker 2>Layton series. No Cooney Okay, you know Cooney one and two.

528
00:27:26.519 --> 00:27:28.279
<v Speaker 2>I adore both those games. It was two of my

529
00:27:28.319 --> 00:27:31.599
<v Speaker 2>favorite RPGs. I think about both of them often.

530
00:27:33.039 --> 00:27:35.240
<v Speaker 1>Life of a three DYES game. Yeah, that's how it started.

531
00:27:35.519 --> 00:27:36.319
<v Speaker 1>Is a three D S game.

532
00:27:36.319 --> 00:27:38.640
<v Speaker 2>But a new one just came out for Switch PC,

533
00:27:38.839 --> 00:27:40.240
<v Speaker 2>and I think it's supposed to come to Switch to

534
00:27:40.400 --> 00:27:44.359
<v Speaker 2>I haven't looked into it, but uh, these games are

535
00:27:44.400 --> 00:27:48.839
<v Speaker 2>basically Life sims, but I feel like they're not as

536
00:27:49.240 --> 00:27:53.680
<v Speaker 2>relaxed or cozy necessarily, at least this one is not. Essentially,

537
00:27:53.720 --> 00:27:57.480
<v Speaker 2>you start the game you create your character, you crash

538
00:27:57.599 --> 00:27:59.759
<v Speaker 2>land on an island because you're on a dragon or something.

539
00:28:00.240 --> 00:28:02.319
<v Speaker 2>I'm skipping a lot of the dialogue. But then you

540
00:28:02.359 --> 00:28:05.000
<v Speaker 2>pick from like one of twenty different I think it's twenty.

541
00:28:05.119 --> 00:28:09.039
<v Speaker 2>It's there's a lot of different life paths you can choose,

542
00:28:09.160 --> 00:28:12.319
<v Speaker 2>and basically whatever life path you choose kind of affects

543
00:28:12.359 --> 00:28:15.559
<v Speaker 2>the mechanical day to day grind. So you can do

544
00:28:15.720 --> 00:28:19.000
<v Speaker 2>like a tailor, you can do a minor, you can

545
00:28:19.039 --> 00:28:22.160
<v Speaker 2>do a.

546
00:28:22.799 --> 00:28:23.039
<v Speaker 1>Like a.

547
00:28:25.480 --> 00:28:28.839
<v Speaker 2>Guy with a sword, a sell sword, a mercenary, podfather

548
00:28:29.079 --> 00:28:33.039
<v Speaker 2>a podfather, uh and it and and the game still

549
00:28:33.079 --> 00:28:35.759
<v Speaker 2>tells like a linear story. However, the way you get

550
00:28:35.799 --> 00:28:40.920
<v Speaker 2>there is by whichever life path you choose. This is

551
00:28:40.920 --> 00:28:43.039
<v Speaker 2>the first one I've played, and I've only played like

552
00:28:43.079 --> 00:28:44.519
<v Speaker 2>three or four hours, and.

553
00:28:45.400 --> 00:28:47.160
<v Speaker 1>I'm really liking it.

554
00:28:47.160 --> 00:28:47.920
<v Speaker 4>It's kind of cool.

555
00:28:47.960 --> 00:28:52.839
<v Speaker 2>I I I've played Starting Valley, I get super into

556
00:28:52.880 --> 00:28:56.079
<v Speaker 2>Stardu Valley. I've played some old Harvest Moon games back

557
00:28:56.119 --> 00:28:58.759
<v Speaker 2>and then they never got super into those. But this game,

558
00:28:58.799 --> 00:29:01.000
<v Speaker 2>it seems like it gives you so many options of

559
00:29:01.039 --> 00:29:03.200
<v Speaker 2>like which path do you want to go down? And

560
00:29:03.240 --> 00:29:05.319
<v Speaker 2>then if you're not happy about one, you can switch

561
00:29:05.440 --> 00:29:08.400
<v Speaker 2>like that and it seems like there's a whole track

562
00:29:08.480 --> 00:29:11.119
<v Speaker 2>depending on whichever one you pick, where you can kind

563
00:29:11.119 --> 00:29:14.839
<v Speaker 2>of like basically dictate how you want to play through

564
00:29:14.880 --> 00:29:17.400
<v Speaker 2>that entire game depending on the life path you choose.

565
00:29:18.400 --> 00:29:20.559
<v Speaker 2>I'm surprised I haven't played any other ones, because I

566
00:29:20.559 --> 00:29:22.519
<v Speaker 2>really do like Level five, at least the games I've

567
00:29:22.519 --> 00:29:23.079
<v Speaker 2>played by them.

568
00:29:23.079 --> 00:29:25.640
<v Speaker 1>I've never played the Layton games. I think you've played them.

569
00:29:25.680 --> 00:29:26.359
<v Speaker 1>I've played most of.

570
00:29:26.319 --> 00:29:30.160
<v Speaker 2>The Layton games quite a bit, right, those cool. It's

571
00:29:30.200 --> 00:29:32.960
<v Speaker 2>definitely it's definitely nothing like that, and it is a

572
00:29:33.400 --> 00:29:37.640
<v Speaker 2>like action RPG. It's not turn based, which you know,

573
00:29:37.720 --> 00:29:40.319
<v Speaker 2>I think people might think that because I hadn't mentioned

574
00:29:40.359 --> 00:29:42.680
<v Speaker 2>Nino Cooney, which I think are both. What I remember

575
00:29:42.880 --> 00:29:45.839
<v Speaker 2>was Nino Coney, you know Cooney. No, they're technically not

576
00:29:45.880 --> 00:29:49.200
<v Speaker 2>turn based, but anyway they are. It is like an

577
00:29:49.279 --> 00:29:53.839
<v Speaker 2>action RPG, and there's co op. I haven't tried co op,

578
00:29:54.440 --> 00:29:56.279
<v Speaker 2>but there's a lot of cool ideas. The reason I

579
00:29:56.359 --> 00:29:58.400
<v Speaker 2>picked it up is because it was getting a lot

580
00:29:58.440 --> 00:30:03.519
<v Speaker 2>of really good reviews, like Nine's eights, and I was like,

581
00:30:03.519 --> 00:30:05.279
<v Speaker 2>you know what, this seems like a good one to

582
00:30:05.599 --> 00:30:07.799
<v Speaker 2>dip my toes in, and so far I'm really enjoying it.

583
00:30:07.880 --> 00:30:10.400
<v Speaker 4>I think it's cool. I'm glad I gave it a shot.

584
00:30:10.160 --> 00:30:13.680
<v Speaker 2>And I think it comes to switch to on launch

585
00:30:13.720 --> 00:30:15.440
<v Speaker 2>and I think it's like upreds and all that.

586
00:30:15.400 --> 00:30:15.839
<v Speaker 4>Kind of stuff.

587
00:30:15.880 --> 00:30:17.759
<v Speaker 1>So I'm excited. Okay, check it out on switch to.

588
00:30:18.160 --> 00:30:21.400
<v Speaker 2>To launch game. I just I think it's a launch game.

589
00:30:21.440 --> 00:30:23.680
<v Speaker 2>It may be like a little after but out now

590
00:30:23.720 --> 00:30:25.279
<v Speaker 2>on switch and PC.

591
00:30:25.039 --> 00:30:27.480
<v Speaker 1>So it we'll be coming to switch to. Okay, this

592
00:30:27.519 --> 00:30:34.920
<v Speaker 1>is probably me being general or uh assuming I thought

593
00:30:34.920 --> 00:30:35.960
<v Speaker 1>I was going to be pixel art.

594
00:30:36.559 --> 00:30:37.480
<v Speaker 4>It is not pixelart.

595
00:30:38.200 --> 00:30:40.880
<v Speaker 1>I'm not super into the art style.

596
00:30:41.160 --> 00:30:46.160
<v Speaker 2>It's like very uh you know, big head like little

597
00:30:46.519 --> 00:30:49.200
<v Speaker 2>body games.

598
00:30:49.480 --> 00:30:51.039
<v Speaker 1>Yeah, I don't know.

599
00:30:51.079 --> 00:30:54.720
<v Speaker 2>There are certain aspects that I like and others I don't.

600
00:30:54.799 --> 00:30:58.519
<v Speaker 2>But but it's there's a lot of tongue in cheek there.

601
00:30:58.680 --> 00:31:00.720
<v Speaker 1>Wait, hold on what career or did you pick?

602
00:31:00.960 --> 00:31:03.400
<v Speaker 2>I chose a mercenary because I wanted to hit things

603
00:31:03.400 --> 00:31:04.920
<v Speaker 2>with a sword, but I.

604
00:31:05.000 --> 00:31:07.920
<v Speaker 1>Kind of wish i'd hit stuff if you were fish

605
00:31:08.039 --> 00:31:08.279
<v Speaker 1>or whatever.

606
00:31:08.440 --> 00:31:12.359
<v Speaker 2>Fish Okay, but it definitely like when I look at

607
00:31:12.359 --> 00:31:14.200
<v Speaker 2>the map, which the map is pretty big, but it

608
00:31:14.200 --> 00:31:16.279
<v Speaker 2>seems like you unlock different parts of the map as

609
00:31:16.319 --> 00:31:20.000
<v Speaker 2>you go. But it seems like there's like things to

610
00:31:20.079 --> 00:31:21.480
<v Speaker 2>do no matter where you are.

611
00:31:21.400 --> 00:31:24.680
<v Speaker 4>And no matter which vocation you choose.

612
00:31:24.680 --> 00:31:27.000
<v Speaker 2>So if you are a fit fisherman or a fisher person,

613
00:31:27.359 --> 00:31:31.519
<v Speaker 2>fisher person fisher price, uh there's like spots where you

614
00:31:31.559 --> 00:31:34.279
<v Speaker 2>can go fish and collect rare fish and sell them

615
00:31:34.319 --> 00:31:35.480
<v Speaker 2>and complete quest where.

616
00:31:35.319 --> 00:31:36.359
<v Speaker 4>People like bring me fish.

617
00:31:36.440 --> 00:31:38.319
<v Speaker 3>Is there as we've ever done a Vincent price, but

618
00:31:38.559 --> 00:31:42.799
<v Speaker 3>fisher fish fisher price combo where it's like a fish

619
00:31:43.279 --> 00:31:47.519
<v Speaker 3>Vincent price okay. Uh? So actually, so when you do

620
00:31:47.559 --> 00:31:51.279
<v Speaker 3>your mercenary stuff, do you like Okay, so you go out,

621
00:31:51.319 --> 00:31:54.160
<v Speaker 3>you beat stuff up. Yeah, and then there's the starter

622
00:31:54.319 --> 00:31:56.680
<v Speaker 3>valley aspect of it, right, yeah, so do you go

623
00:31:56.759 --> 00:32:00.160
<v Speaker 3>back home? So I just got to the part where

624
00:32:00.160 --> 00:32:03.000
<v Speaker 3>I got a home, and it is like, so you

625
00:32:03.000 --> 00:32:04.240
<v Speaker 3>don't get a home from the start.

626
00:32:04.480 --> 00:32:06.640
<v Speaker 1>Yeah, it took me like three or four hours before

627
00:32:06.680 --> 00:32:08.640
<v Speaker 1>I got a home. And have you been camping out?

628
00:32:08.799 --> 00:32:12.000
<v Speaker 2>Even almost I've been staying at the end, bottles, staying

629
00:32:12.039 --> 00:32:14.240
<v Speaker 2>at the end, that's yeah, it's not cheap.

630
00:32:14.680 --> 00:32:16.839
<v Speaker 3>I always read these old novels from the thirties and

631
00:32:16.839 --> 00:32:21.160
<v Speaker 3>forties where people lived at hotels, I know, like hotel

632
00:32:21.240 --> 00:32:23.519
<v Speaker 3>rooms being here were their apartments, but now in the

633
00:32:23.519 --> 00:32:25.119
<v Speaker 3>way like I'm living at a hotel because I'm a

634
00:32:25.119 --> 00:32:27.160
<v Speaker 3>transit It's like, no, you you you just go to

635
00:32:27.200 --> 00:32:31.000
<v Speaker 3>a hotel and you book a room and that's your months.

636
00:32:31.079 --> 00:32:31.839
<v Speaker 1>Yeah. Yeah.

637
00:32:32.200 --> 00:32:35.000
<v Speaker 3>Anyways, and I read that and I'm like, I like

638
00:32:35.200 --> 00:32:37.680
<v Speaker 3>the sound. Yeah, just like, oh, I'm just I'm living

639
00:32:37.720 --> 00:32:38.359
<v Speaker 3>at this hotel.

640
00:32:38.480 --> 00:32:40.160
<v Speaker 2>I want to like write all, you know, like I'm

641
00:32:40.160 --> 00:32:42.240
<v Speaker 2>going to check myself in here for three months and

642
00:32:42.400 --> 00:32:43.599
<v Speaker 2>write a novel or.

643
00:32:45.000 --> 00:32:47.279
<v Speaker 4>Fantasy life. I the girl who's the fantasy life?

644
00:32:47.319 --> 00:32:49.079
<v Speaker 1>Ie the girl. So have you met the girl who

645
00:32:49.079 --> 00:32:49.599
<v Speaker 1>steals time?

646
00:32:49.799 --> 00:32:51.400
<v Speaker 4>I have? Yeah, she's not very nice.

647
00:32:52.079 --> 00:32:53.039
<v Speaker 1>Well she's stealing time.

648
00:32:53.240 --> 00:32:55.319
<v Speaker 3>Yeah, it's waste my time. I don't have time for this.

649
00:32:55.359 --> 00:32:56.480
<v Speaker 3>That's what I would say to it, Like I don't

650
00:32:56.480 --> 00:32:58.960
<v Speaker 3>have time for you stealing my time. Exactly, I have

651
00:32:59.000 --> 00:33:01.000
<v Speaker 3>time for this conversation. Is that what it is is

652
00:33:01.000 --> 00:33:09.440
<v Speaker 3>she's stealing your time as instant.

653
00:33:06.000 --> 00:33:11.079
<v Speaker 2>There to have you time travel like different errors or something. Anyway,

654
00:33:11.119 --> 00:33:13.200
<v Speaker 2>I wanted to shout it out because we didn't do

655
00:33:13.200 --> 00:33:15.200
<v Speaker 2>a review for it, but the reviews I saw were

656
00:33:15.240 --> 00:33:16.720
<v Speaker 2>really positive, so I want to give it a shot.

657
00:33:16.759 --> 00:33:18.720
<v Speaker 2>And like I said, only a couple hours in, but

658
00:33:18.799 --> 00:33:20.359
<v Speaker 2>so far I'm enjoying it quite a bit.

659
00:33:20.640 --> 00:33:20.880
<v Speaker 1>Cool.

660
00:33:21.000 --> 00:33:28.519
<v Speaker 3>Don't waste my time. I I Fantasy life. H I

661
00:33:28.599 --> 00:33:34.640
<v Speaker 3>you meet you? We we we yes see I'm going

662
00:33:34.720 --> 00:33:36.519
<v Speaker 3>to transition over to Kurt.

663
00:33:36.759 --> 00:33:40.640
<v Speaker 1>Hi. We both can playing a little game. It's a

664
00:33:40.920 --> 00:33:42.839
<v Speaker 1>little game. It's a little game. It's also a big

665
00:33:42.880 --> 00:33:45.400
<v Speaker 1>game coming out. It's a little expense. It feels expensive

666
00:33:45.400 --> 00:33:47.960
<v Speaker 1>little game. Yes, it is a you know, yeah, it's

667
00:33:48.000 --> 00:33:53.599
<v Speaker 1>an expensive It feels feels expensive. It feels very Yeah,

668
00:33:53.720 --> 00:33:55.319
<v Speaker 1>like a lot of love and care and craft put

669
00:33:55.359 --> 00:33:59.160
<v Speaker 1>into it. We're talking about to a tea, which is

670
00:33:59.319 --> 00:34:05.000
<v Speaker 1>U the new game from the Katamari uh domas creator.

671
00:34:05.079 --> 00:34:10.599
<v Speaker 1>I forget their name off my head. Thank you appreciate that.

672
00:34:10.760 --> 00:34:12.519
<v Speaker 1>See this is why you should host a podcast. Listen

673
00:34:12.599 --> 00:34:15.199
<v Speaker 1>to me. Well, I did the video for the for

674
00:34:16.239 --> 00:34:22.920
<v Speaker 1>for the review. Who is lives in San Francisco, San Francsco. Yeah,

675
00:34:23.039 --> 00:34:23.599
<v Speaker 1>which is cool.

676
00:34:23.760 --> 00:34:27.920
<v Speaker 3>He rolled he he rolled into her office a few

677
00:34:27.920 --> 00:34:29.920
<v Speaker 3>months ago during GDC. Just show a bit of to

678
00:34:30.079 --> 00:34:33.519
<v Speaker 3>a t and he usually just for some context and

679
00:34:33.519 --> 00:34:36.400
<v Speaker 3>not to put this guy in blast anyway, But when

680
00:34:36.480 --> 00:34:39.599
<v Speaker 3>developers come through our office, it's they usually have a

681
00:34:39.639 --> 00:34:43.800
<v Speaker 3>team with them. They usually uh usually pr is organizing it,

682
00:34:43.880 --> 00:34:46.480
<v Speaker 3>usually someone from publishers helping them through or some of

683
00:34:46.519 --> 00:34:47.039
<v Speaker 3>that nature.

684
00:34:49.039 --> 00:34:52.280
<v Speaker 1>Takayashi showed up by himself on one of those one

685
00:34:52.280 --> 00:34:57.440
<v Speaker 1>wheel skateboards. I saw the one wheel skateboards first and

686
00:34:57.599 --> 00:35:01.360
<v Speaker 1>was like, oh, who's that that mosquitas I was like,

687
00:35:01.440 --> 00:35:04.320
<v Speaker 1>oh okay, and he just showed up and I was like,

688
00:35:04.400 --> 00:35:07.079
<v Speaker 1>this guy made one of my favorite games of all

689
00:35:07.119 --> 00:35:10.800
<v Speaker 1>time and presents himself as one of my favorite people

690
00:35:11.239 --> 00:35:14.320
<v Speaker 1>I have ever done this, so uh yeah, but he

691
00:35:14.400 --> 00:35:16.559
<v Speaker 1>came through and uh yeah.

692
00:35:17.280 --> 00:35:18.199
<v Speaker 4>Three yes, charger right.

693
00:35:18.280 --> 00:35:22.039
<v Speaker 3>He did ask if we had a library and asked

694
00:35:22.079 --> 00:35:25.719
<v Speaker 3>if we had a charger. We did not, Yeah, but

695
00:35:25.840 --> 00:35:28.679
<v Speaker 3>Lucy came to me like, oh, Kurt does, Kirt definitely does.

696
00:35:28.800 --> 00:35:30.800
<v Speaker 1>I was like, what, you'll give up yours? Right?

697
00:35:31.599 --> 00:35:32.320
<v Speaker 3>What the what?

698
00:35:33.880 --> 00:35:34.800
<v Speaker 1>And I would have.

699
00:35:37.719 --> 00:35:39.480
<v Speaker 3>But I don't know why she pinned me. Somebody's just like, oh,

700
00:35:39.519 --> 00:35:42.119
<v Speaker 3>he's got one of his back podcast. Maybe should start.

701
00:35:43.480 --> 00:35:47.920
<v Speaker 3>Who's carrying around just such a wackys carrying around chargers.

702
00:35:47.719 --> 00:35:50.400
<v Speaker 1>For three d s s for PSPs. It'd be great

703
00:35:50.400 --> 00:35:53.360
<v Speaker 1>if I only carry the chargers but not the handhelds.

704
00:35:53.719 --> 00:35:55.719
<v Speaker 3>Yeah, I didn't have a three DS but I have

705
00:35:55.800 --> 00:35:59.159
<v Speaker 3>a three charger because someone might need a charge.

706
00:36:00.079 --> 00:36:06.360
<v Speaker 1>So yeah, to a T, to a T to a T. Yeah,

707
00:36:06.360 --> 00:36:10.639
<v Speaker 1>the newest game from them. How would you describe this game?

708
00:36:13.679 --> 00:36:18.559
<v Speaker 3>So I'm comparing it to another game okay, Japanese game

709
00:36:19.000 --> 00:36:22.159
<v Speaker 3>that I really like called natsum On twentieth Century Kid,

710
00:36:23.000 --> 00:36:24.599
<v Speaker 3>which is so okay.

711
00:36:24.679 --> 00:36:26.679
<v Speaker 1>Let me back up. I would describe this game as

712
00:36:26.840 --> 00:36:36.480
<v Speaker 1>a thirteen year old adolescent coming of age coming of

713
00:36:36.519 --> 00:36:41.440
<v Speaker 1>age sim. Yes, you play as a thirteen year old

714
00:36:42.519 --> 00:36:44.559
<v Speaker 1>stuck in the tea posset, stuck in a tea pose.

715
00:36:44.840 --> 00:36:46.400
<v Speaker 1>They don't know why, they don't know why. They're a

716
00:36:46.480 --> 00:36:49.880
<v Speaker 1>tea the perfect but it is the perfect shape yea.

717
00:36:51.119 --> 00:36:54.280
<v Speaker 1>And yeah, you like go through kind of like just

718
00:36:54.480 --> 00:37:00.760
<v Speaker 1>days of their line and day by day, day by day. Uh,

719
00:37:01.039 --> 00:37:03.039
<v Speaker 1>and you like you'd like go to class.

720
00:37:04.079 --> 00:37:07.559
<v Speaker 3>I mean that dog but not even like even more granular.

721
00:37:07.800 --> 00:37:10.079
<v Speaker 3>You'd get up every morning, you'd have to you'd have

722
00:37:10.199 --> 00:37:12.239
<v Speaker 3>your You have a dog who you name? I name

723
00:37:12.280 --> 00:37:15.880
<v Speaker 3>my Tom Jones, and my dog Tom Jones helps you

724
00:37:16.599 --> 00:37:20.159
<v Speaker 3>through your day to day routine because dog, yeah, yeah exactly,

725
00:37:20.559 --> 00:37:22.880
<v Speaker 3>So that dog helps you get dressed, so you choose

726
00:37:22.880 --> 00:37:25.400
<v Speaker 3>your outfits Yep, you go to the bathroom, which, by

727
00:37:25.440 --> 00:37:27.280
<v Speaker 3>the way, I have a solid five minutes of capture

728
00:37:27.360 --> 00:37:31.280
<v Speaker 3>the bat The opening bathroom scene is one of the greatest,

729
00:37:31.480 --> 00:37:34.000
<v Speaker 3>so I was like just going ham on this, really

730
00:37:34.039 --> 00:37:37.119
<v Speaker 3>watch your experiences for yourself. But the dog helps you

731
00:37:37.199 --> 00:37:40.599
<v Speaker 3>use the bathroom. Yep, doesn't show you how, but clearly

732
00:37:40.679 --> 00:37:44.360
<v Speaker 3>the dog says, I can only assume something something to

733
00:37:44.519 --> 00:37:48.400
<v Speaker 3>help you don't know what. And then even further, you

734
00:37:48.599 --> 00:37:51.119
<v Speaker 3>have to eat your breakfast. But eating your breakfast in

735
00:37:51.239 --> 00:37:54.239
<v Speaker 3>of itself is a chore because your spoon is long,

736
00:37:54.400 --> 00:37:56.559
<v Speaker 3>so you have to actually move your arms individually to

737
00:37:57.000 --> 00:37:59.639
<v Speaker 3>pour the cereal, to pour the milk, and then pick

738
00:37:59.719 --> 00:38:01.639
<v Speaker 3>up the spoon, and then move the spoon to your

739
00:38:01.719 --> 00:38:04.039
<v Speaker 3>mouth and control your mouth to ship and then brush

740
00:38:04.079 --> 00:38:04.599
<v Speaker 3>your Yeah.

741
00:38:04.599 --> 00:38:06.639
<v Speaker 1>And if you wash your face, yeah, because you then

742
00:38:06.719 --> 00:38:09.440
<v Speaker 1>have cereal in your teeth and you need to brush it. However,

743
00:38:10.039 --> 00:38:12.400
<v Speaker 1>after I think it's the first or second time you

744
00:38:12.480 --> 00:38:15.320
<v Speaker 1>do it. Uh, Once you turn thirteen, your mom's like,

745
00:38:15.440 --> 00:38:17.960
<v Speaker 1>you're an adult. Now you can choose if you want

746
00:38:18.000 --> 00:38:19.800
<v Speaker 1>to or not, so technically you don't have to do

747
00:38:19.880 --> 00:38:22.280
<v Speaker 1>it anymore. You did you skip it? No? I do

748
00:38:23.360 --> 00:38:25.360
<v Speaker 1>it every time every day. I'm like, no, I'm gonna

749
00:38:25.440 --> 00:38:27.280
<v Speaker 1>keep doing this every time I need to wash my face,

750
00:38:27.360 --> 00:38:29.280
<v Speaker 1>I need to brush my to like mini games, like

751
00:38:29.360 --> 00:38:30.039
<v Speaker 1>how does this work?

752
00:38:30.119 --> 00:38:35.400
<v Speaker 3>Like you one m when you you you would walk

753
00:38:35.480 --> 00:38:37.480
<v Speaker 3>up and click on the table and in that moment,

754
00:38:37.639 --> 00:38:40.480
<v Speaker 3>like an analog you know, the right analog stick would

755
00:38:40.519 --> 00:38:43.519
<v Speaker 3>control an arm and then you use the triggers.

756
00:38:43.599 --> 00:38:47.400
<v Speaker 1>Something And it's not as like chaotic as you would assume, Like.

757
00:38:49.320 --> 00:38:55.599
<v Speaker 3>What is it called, Dad, It's just yeah, it's not chaot.

758
00:38:56.480 --> 00:38:59.920
<v Speaker 3>It's more you know, accessible in that way. It's it's

759
00:39:00.119 --> 00:39:03.119
<v Speaker 3>meant to be doable, you know, to just kind of

760
00:39:04.119 --> 00:39:05.639
<v Speaker 3>convey this person's life.

761
00:39:06.159 --> 00:39:08.159
<v Speaker 1>But I was about to say, because like I do

762
00:39:08.280 --> 00:39:10.360
<v Speaker 1>it every day in that yeah, you brush your teeth,

763
00:39:11.119 --> 00:39:13.599
<v Speaker 1>yeah yeah, But in the game, I'm like, no, I'm

764
00:39:13.639 --> 00:39:15.679
<v Speaker 1>gonna eat cereal, I'm gonna eat my breakfast, I'm gonna

765
00:39:15.679 --> 00:39:17.320
<v Speaker 1>brush my teeth. I'm gonna get the ibogogers.

766
00:39:17.559 --> 00:39:19.320
<v Speaker 3>Yeah, off, my, I'm gonna go to draft and get

767
00:39:19.360 --> 00:39:20.800
<v Speaker 3>my sandwich. I'm gonna go to the draft and get

768
00:39:20.800 --> 00:39:23.920
<v Speaker 3>my sandwich and then go to school. Yeah yeah, yeah,

769
00:39:24.519 --> 00:39:26.239
<v Speaker 3>but I want it, But I compare it to Natsuman,

770
00:39:26.360 --> 00:39:28.480
<v Speaker 3>so not Suman's much more. For those who don't know,

771
00:39:28.599 --> 00:39:31.840
<v Speaker 3>it's a Japanese series where he plays a boy over

772
00:39:31.920 --> 00:39:35.639
<v Speaker 3>this You play over a summer vacation basically, but the

773
00:39:35.719 --> 00:39:37.480
<v Speaker 3>game has no real.

774
00:39:38.920 --> 00:39:39.320
<v Speaker 1>Goals.

775
00:39:39.679 --> 00:39:41.639
<v Speaker 3>You create your own goals. The entire idea of the

776
00:39:41.679 --> 00:39:43.280
<v Speaker 3>game is for you to experience the summer as you

777
00:39:43.400 --> 00:39:45.760
<v Speaker 3>want as a child, a whimsy child that can do whatever.

778
00:39:45.800 --> 00:39:49.079
<v Speaker 3>It's onal Japan and roll Japan, catch bugs, go fishing,

779
00:39:49.199 --> 00:39:51.360
<v Speaker 3>talk to strangers, or do none of that. The game,

780
00:39:51.440 --> 00:39:53.880
<v Speaker 3>no matter what, continues and will end after thirty some days.

781
00:39:54.039 --> 00:39:54.880
<v Speaker 4>Join the Mystery Club.

782
00:39:55.320 --> 00:39:58.960
<v Speaker 1>Join the Mystery Club, and in many ways, uh.

783
00:40:01.360 --> 00:40:04.119
<v Speaker 3>To a Tee reminds me of that where it's this

784
00:40:04.280 --> 00:40:07.159
<v Speaker 3>whims It's still captures the same sort of whimsiness of

785
00:40:07.280 --> 00:40:11.199
<v Speaker 3>being a kid with where nothing is really that important

786
00:40:11.239 --> 00:40:13.159
<v Speaker 3>and you could do whatever you want. But but To

787
00:40:13.280 --> 00:40:16.679
<v Speaker 3>a Tea's is very linear. It's still a streamlined game,

788
00:40:16.719 --> 00:40:18.559
<v Speaker 3>but it captures the same spirit of just being a

789
00:40:18.679 --> 00:40:21.599
<v Speaker 3>kid and doing kids stuff and experiencing life through the

790
00:40:21.679 --> 00:40:24.039
<v Speaker 3>lens of a child, where to you, as an adult,

791
00:40:24.079 --> 00:40:26.000
<v Speaker 3>those things don't seem important, but to a child like

792
00:40:26.599 --> 00:40:29.360
<v Speaker 3>can be you know means everything, like means the world,

793
00:40:29.440 --> 00:40:34.960
<v Speaker 3>and I think the game is UH captures that spirit.

794
00:40:35.239 --> 00:40:37.360
<v Speaker 3>I've said very I've said many times on this podcast,

795
00:40:37.400 --> 00:40:39.400
<v Speaker 3>I do not like teenagers. I don't like playing games

796
00:40:39.400 --> 00:40:41.920
<v Speaker 3>as teenagers. But I've learned through to a Tea that

797
00:40:41.960 --> 00:40:45.159
<v Speaker 3>I love playing games as children when they are represented

798
00:40:45.199 --> 00:40:49.440
<v Speaker 3>properly as children, which is imaginative and whimsy and open

799
00:40:49.480 --> 00:40:51.320
<v Speaker 3>to the world, and to a T captures it so

800
00:40:51.480 --> 00:40:54.480
<v Speaker 3>well to an emotional point for me, where like I've

801
00:40:54.559 --> 00:40:58.920
<v Speaker 3>gotten strain, I've been very moved by this game purely

802
00:40:58.960 --> 00:41:01.400
<v Speaker 3>by the idea, not even because you're a tea and

803
00:41:01.599 --> 00:41:04.599
<v Speaker 3>the game is basically about coming to terms with who

804
00:41:04.679 --> 00:41:07.480
<v Speaker 3>you are and why you and just being yourself. But

805
00:41:07.719 --> 00:41:11.840
<v Speaker 3>Uh just captures the feeling of what it's like to

806
00:41:12.000 --> 00:41:14.400
<v Speaker 3>not have many cares in the world, or to see

807
00:41:14.440 --> 00:41:18.119
<v Speaker 3>the world through a way that is still childlike in lens.

808
00:41:18.199 --> 00:41:20.960
<v Speaker 3>I don't know, it moves me and I Steve Watts

809
00:41:21.000 --> 00:41:23.320
<v Speaker 3>gave it our Steve Watts very own. Seve Wats gave

810
00:41:23.320 --> 00:41:25.599
<v Speaker 3>it a six out of ten. Having read the review

811
00:41:25.639 --> 00:41:27.599
<v Speaker 3>and done the video for the review, I one hundred

812
00:41:27.639 --> 00:41:33.039
<v Speaker 3>percent agree with everything they've said because the game is

813
00:41:33.599 --> 00:41:36.599
<v Speaker 3>doesn't go very far in its.

814
00:41:36.480 --> 00:41:38.159
<v Speaker 1>Actual gameplay mechanics. Yes.

815
00:41:38.400 --> 00:41:40.920
<v Speaker 3>In fact, I would almost say I would argue that

816
00:41:41.000 --> 00:41:45.599
<v Speaker 3>it's tedious. Tediousness does capture it's like a very specific

817
00:41:45.679 --> 00:41:48.079
<v Speaker 3>spirit of the day to day life and routine of

818
00:41:48.119 --> 00:41:50.760
<v Speaker 3>a child. But I can't understand why that it's absolutely

819
00:41:50.840 --> 00:41:52.519
<v Speaker 3>a barrier for people where they get to a certain

820
00:41:52.519 --> 00:41:54.480
<v Speaker 3>point where like I'm just brushing my teeth every day

821
00:41:54.559 --> 00:41:57.440
<v Speaker 3>and washing my face and walking around to hown and

822
00:41:57.480 --> 00:41:59.880
<v Speaker 3>collecting coins and really like not doing anything with the

823
00:42:00.119 --> 00:42:02.280
<v Speaker 3>real objective other than going to school and having a

824
00:42:02.400 --> 00:42:05.239
<v Speaker 3>silly conversation and coming back. But it's for those reasons

825
00:42:05.280 --> 00:42:05.519
<v Speaker 3>that I.

826
00:42:07.280 --> 00:42:11.400
<v Speaker 1>Love it. Yeah, it's it's I feel like out of ten.

827
00:42:11.519 --> 00:42:14.920
<v Speaker 1>I feel somewhere kind of a video. I think I

828
00:42:15.000 --> 00:42:17.159
<v Speaker 1>land somewhere kind of in the middle where I I

829
00:42:17.280 --> 00:42:20.920
<v Speaker 1>don't I don't feel I agree. I agree with you that,

830
00:42:21.079 --> 00:42:23.760
<v Speaker 1>Like I think every point Steve makes makes total sense.

831
00:42:24.039 --> 00:42:27.719
<v Speaker 1>I don't quite feel that level of like tedium about it. Yeah,

832
00:42:27.880 --> 00:42:31.239
<v Speaker 1>But it also, I would say, didn't emotionally impact me,

833
00:42:31.320 --> 00:42:34.880
<v Speaker 1>maybe the way it has you. The song gets mused.

834
00:42:35.000 --> 00:42:36.960
<v Speaker 1>I mean, I think this song is great, Like both

835
00:42:37.039 --> 00:42:37.760
<v Speaker 1>songs are great.

836
00:42:38.000 --> 00:42:42.719
<v Speaker 3>Like the so Jake that every chapter starts like a

837
00:42:42.800 --> 00:42:45.320
<v Speaker 3>TV show and not like where it has like an

838
00:42:45.400 --> 00:42:46.519
<v Speaker 3>opening and closing track.

839
00:42:47.000 --> 00:42:49.239
<v Speaker 1>Yeah, this is like the intro and this is like

840
00:42:49.320 --> 00:42:51.239
<v Speaker 1>the credit where the credits would play. And the songs

841
00:42:51.280 --> 00:42:53.159
<v Speaker 1>are lyrically and.

842
00:42:53.599 --> 00:43:00.840
<v Speaker 3>Uh melody melodically are like insane in the Yes, it

843
00:43:00.960 --> 00:43:03.920
<v Speaker 3>sounds like somebody wrote a bunch of words and force

844
00:43:04.000 --> 00:43:04.880
<v Speaker 3>them into a melody.

845
00:43:05.119 --> 00:43:06.320
<v Speaker 1>It's part of the words rhyme.

846
00:43:06.719 --> 00:43:09.800
<v Speaker 3>It's just sentences, okay, but they're done and somewhat of

847
00:43:09.840 --> 00:43:12.360
<v Speaker 3>a melody to try and match. Yeah, it captures that

848
00:43:12.440 --> 00:43:16.079
<v Speaker 3>sort of uh, the wackiness of the quokiness of of

849
00:43:16.159 --> 00:43:18.719
<v Speaker 3>like how to Marry Demasi in that way. But musically

850
00:43:18.800 --> 00:43:22.480
<v Speaker 3>the songs are amazing, Like I think they're so good.

851
00:43:23.519 --> 00:43:26.920
<v Speaker 3>They like they use the swelling of certain melodies at

852
00:43:26.960 --> 00:43:29.119
<v Speaker 3>certain moments in the game, which I think is what

853
00:43:29.280 --> 00:43:31.960
<v Speaker 3>moves me so much anyways.

854
00:43:32.079 --> 00:43:35.480
<v Speaker 1>But yeah, lyrics are great. Lyrics are great. I I

855
00:43:35.599 --> 00:43:38.519
<v Speaker 1>do find the game quite charming. I think it's really

856
00:43:38.599 --> 00:43:42.639
<v Speaker 1>funny and a lot of spots funny. And uh, again

857
00:43:42.719 --> 00:43:45.880
<v Speaker 1>it looks very very good, Like there's just like a

858
00:43:46.400 --> 00:43:49.679
<v Speaker 1>level of it's that I guess it's kind of uh,

859
00:43:50.079 --> 00:43:52.519
<v Speaker 1>it's got it's its roots and sort of the aesthetics

860
00:43:52.559 --> 00:43:56.119
<v Speaker 1>and styles of of you know, things like Kada Mari

861
00:43:56.360 --> 00:43:57.679
<v Speaker 1>or like other stuff that he's made.

862
00:43:57.840 --> 00:43:59.519
<v Speaker 3>Like, uh, well, I think the thing is with the

863
00:43:59.559 --> 00:44:02.079
<v Speaker 3>Kamar is that it's it's it's this is gonna sound

864
00:44:02.159 --> 00:44:04.159
<v Speaker 3>so stupid, but it's like I viewed, it's like a

865
00:44:04.280 --> 00:44:08.280
<v Speaker 3>very punk game. As ever, it's rudimentary looking, but it's

866
00:44:08.400 --> 00:44:11.480
<v Speaker 3>very distinct. It's very but like you can look at

867
00:44:11.519 --> 00:44:13.639
<v Speaker 3>the shapes of those things in those games, it's like

868
00:44:13.960 --> 00:44:16.760
<v Speaker 3>it just feels like somebody's just made character models and

869
00:44:16.840 --> 00:44:18.800
<v Speaker 3>got them in like everything looks yeah.

870
00:44:18.800 --> 00:44:21.400
<v Speaker 1>But it's in terms of like sort of like the colors.

871
00:44:21.079 --> 00:44:23.760
<v Speaker 3>In the Uh, what's it the I can never remember

872
00:44:23.760 --> 00:44:25.480
<v Speaker 3>the name of the game his last game that his

873
00:44:25.599 --> 00:44:27.880
<v Speaker 3>team did that was the one I didn't play it.

874
00:44:27.960 --> 00:44:29.079
<v Speaker 3>I played it, and I can't remember the name of

875
00:44:29.119 --> 00:44:31.800
<v Speaker 3>it where you stack things. I can't remember the name

876
00:44:31.800 --> 00:44:35.519
<v Speaker 3>off the time I had. Yeah, anyways, but was it yes, yes,

877
00:44:36.760 --> 00:44:40.239
<v Speaker 3>But again, those games are mechanically driven, so it's weird

878
00:44:40.320 --> 00:44:43.960
<v Speaker 3>to see this game. Yeah that is not mechanically driven

879
00:44:44.039 --> 00:44:47.320
<v Speaker 3>like his other games and look quite prestigeous in comparison.

880
00:44:47.679 --> 00:44:50.719
<v Speaker 1>Exactly this is I would say them all story dialogue heavy,

881
00:44:50.840 --> 00:44:51.559
<v Speaker 1>Oh without a doubt?

882
00:44:51.840 --> 00:44:54.960
<v Speaker 3>Oh yeah, do you ever play Naby Nabby Boy? Don't

883
00:44:54.960 --> 00:44:56.199
<v Speaker 3>get near my k Nobby Nabby Boy?

884
00:44:56.280 --> 00:44:58.440
<v Speaker 1>No, I have not play Nay not be nabby Boy

885
00:44:58.639 --> 00:45:01.320
<v Speaker 1>is probably the most experi mental one where it's like

886
00:45:02.000 --> 00:45:04.079
<v Speaker 1>it's less a game and more just this little like

887
00:45:04.159 --> 00:45:08.559
<v Speaker 1>interactive thing you can do where you play as Knobbynolly Boy,

888
00:45:08.639 --> 00:45:11.719
<v Speaker 1>which is like this weird worm guy that you can

889
00:45:11.880 --> 00:45:15.519
<v Speaker 1>just you can yeah, you like you would control each

890
00:45:15.960 --> 00:45:18.639
<v Speaker 1>He has two heads and are like a like head

891
00:45:18.679 --> 00:45:21.480
<v Speaker 1>and a butt, and you can like control each one

892
00:45:21.559 --> 00:45:23.639
<v Speaker 1>with the left and right stick. It was a p

893
00:45:23.800 --> 00:45:26.880
<v Speaker 1>S three exclusive and you could like stretch them out

894
00:45:26.880 --> 00:45:28.800
<v Speaker 1>and then like stretch them around stuff and you could

895
00:45:28.840 --> 00:45:31.000
<v Speaker 1>they could get cut in half and then you would

896
00:45:31.079 --> 00:45:32.920
<v Speaker 1>like have two of them and they would run around

897
00:45:32.960 --> 00:45:36.239
<v Speaker 1>and there was like no end goal or objective. You

898
00:45:36.280 --> 00:45:41.239
<v Speaker 1>would just do that. But every time you you stretched

899
00:45:41.440 --> 00:45:44.800
<v Speaker 1>it would it would make a girl, uh get bigger

900
00:45:45.119 --> 00:45:48.760
<v Speaker 1>and girl was this like other worm creature that starts

901
00:45:48.840 --> 00:45:52.000
<v Speaker 1>on Earth and just grows and every It was a

902
00:45:52.119 --> 00:45:56.639
<v Speaker 1>multiplayer game where everyone who would you know, you don't

903
00:45:56.639 --> 00:46:00.280
<v Speaker 1>actually play with other people, but as your you're not

904
00:46:00.440 --> 00:46:04.840
<v Speaker 1>be nobby length would be calculated with other players and

905
00:46:04.920 --> 00:46:07.960
<v Speaker 1>you would all collectively increase the length of girl, and

906
00:46:08.599 --> 00:46:10.800
<v Speaker 1>you could go and look at like girls progress and

907
00:46:10.880 --> 00:46:12.800
<v Speaker 1>she'd be like, oh she's on Earth. Oh now she's

908
00:46:12.840 --> 00:46:15.840
<v Speaker 1>crossed the moon. Now she's at Mars, and now she's

909
00:46:15.880 --> 00:46:18.239
<v Speaker 1>that meanness. And I think they got all the way

910
00:46:18.280 --> 00:46:19.960
<v Speaker 1>to the end of the Solar system by the time

911
00:46:20.000 --> 00:46:23.320
<v Speaker 1>that game like you know, closed out or whatever. But

912
00:46:23.440 --> 00:46:26.159
<v Speaker 1>there is something like that is like the most polar

913
00:46:26.239 --> 00:46:28.800
<v Speaker 1>opposite of like what this game is, where it's like

914
00:46:28.840 --> 00:46:31.920
<v Speaker 1>that game was like all just like yeah, weird mechanical

915
00:46:32.320 --> 00:46:34.719
<v Speaker 1>nonsense and there was no objective and this is like

916
00:46:35.400 --> 00:46:38.639
<v Speaker 1>more focused, but it's much slower and you have to

917
00:46:38.760 --> 00:46:41.840
<v Speaker 1>kind of be into the dialogue and what it's trying

918
00:46:41.880 --> 00:46:43.000
<v Speaker 1>to present stuff.

919
00:46:43.039 --> 00:46:45.639
<v Speaker 3>That's why keep comparing it to Natzuman, because it's a

920
00:46:45.679 --> 00:46:48.239
<v Speaker 3>game kind of without a clear objective other than to

921
00:46:48.440 --> 00:46:52.039
<v Speaker 3>experience the adolescents life of a boy who shaped like

922
00:46:52.119 --> 00:46:52.440
<v Speaker 3>a tea.

923
00:46:53.000 --> 00:46:57.639
<v Speaker 1>And that's really it. But boyd is ye, that's true.

924
00:46:57.719 --> 00:47:00.719
<v Speaker 3>It's it's it's it's it is ambiguous to how you

925
00:47:00.800 --> 00:47:03.920
<v Speaker 3>design that character basically, I mean like, but it's it

926
00:47:04.079 --> 00:47:04.920
<v Speaker 3>is a made character.

927
00:47:05.079 --> 00:47:07.159
<v Speaker 1>You just like you. It doesn't you kind of a

928
00:47:07.280 --> 00:47:10.079
<v Speaker 1>sign you don't even you're you as a player. I

929
00:47:10.119 --> 00:47:12.599
<v Speaker 1>think that's kind of Yeah, they don't even pay. Say

930
00:47:12.639 --> 00:47:13.599
<v Speaker 1>you can name this.

931
00:47:13.840 --> 00:47:16.239
<v Speaker 3>You can pick whatever you want to pick whatever you

932
00:47:16.320 --> 00:47:20.079
<v Speaker 3>want however you want, like the first to aid, Like,

933
00:47:20.159 --> 00:47:22.159
<v Speaker 3>I like my name's Crut because I was bored. I

934
00:47:22.199 --> 00:47:23.559
<v Speaker 3>didn't have the time to come up with the name.

935
00:47:24.039 --> 00:47:27.280
<v Speaker 3>But yeah, you could, you know, slap a skirt on

936
00:47:27.960 --> 00:47:28.639
<v Speaker 3>walk out on Town.

937
00:47:28.840 --> 00:47:34.119
<v Speaker 2>I would have suggested you name your character Kurt. Never anyway,

938
00:47:34.159 --> 00:47:37.199
<v Speaker 2>I think to a T is not for everyone.

939
00:47:37.800 --> 00:47:41.280
<v Speaker 1>Nothing is, but you should check it out if if

940
00:47:41.320 --> 00:47:43.880
<v Speaker 1>that speaks to you, because I do think it is

941
00:47:44.119 --> 00:47:47.920
<v Speaker 1>is a worthwhile thing to experience. It's see for yourself.

942
00:47:48.119 --> 00:47:52.639
<v Speaker 3>Yeah, I'm gonna say something insane, probably, but I think

943
00:47:52.719 --> 00:47:55.760
<v Speaker 3>it so far it's my favorite game that I play.

944
00:47:56.239 --> 00:47:58.159
<v Speaker 4>It's like more than Adam.

945
00:47:59.519 --> 00:48:03.559
<v Speaker 3>I love of love Adam Fall, but in terms of

946
00:48:03.639 --> 00:48:07.559
<v Speaker 3>a thing that I can imagine years from now seeing

947
00:48:07.800 --> 00:48:11.320
<v Speaker 3>still reaction from me, Yes to a tee, but I

948
00:48:11.360 --> 00:48:13.599
<v Speaker 3>can imagine myself booting up Adam Fall years from ount

949
00:48:13.599 --> 00:48:14.480
<v Speaker 3>and actually playing that again.

950
00:48:14.639 --> 00:48:16.239
<v Speaker 1>Maybe not so much to a T. I see makes

951
00:48:16.239 --> 00:48:19.800
<v Speaker 1>sense On a narrative emotional level. I think to a

952
00:48:19.840 --> 00:48:23.519
<v Speaker 1>tea is something to be remarked upon. Speaking of games

953
00:48:23.559 --> 00:48:27.559
<v Speaker 1>that aren't for everyone, Elton Ring Night Rain took us

954
00:48:27.599 --> 00:48:29.320
<v Speaker 1>this long to get the Night Rain, I took us

955
00:48:29.320 --> 00:48:29.920
<v Speaker 1>as long to get to know.

956
00:48:30.000 --> 00:48:31.159
<v Speaker 4>We have to be quick about it too.

957
00:48:31.760 --> 00:48:35.920
<v Speaker 1>Yeah, well well, uh, I'm just kidding. It's the last

958
00:48:35.920 --> 00:48:38.079
<v Speaker 1>traditional episode. We could go a little longer than our

959
00:48:38.119 --> 00:48:39.639
<v Speaker 1>usual one, but I won't go too too long. But

960
00:48:40.119 --> 00:48:42.880
<v Speaker 1>other than Ring Night Rain, it is out there is reviews.

961
00:48:43.440 --> 00:48:45.920
<v Speaker 1>We gave it a very high review of nine out

962
00:48:45.920 --> 00:48:48.239
<v Speaker 1>of ten. That was Richard Wakeling probably one of the

963
00:48:48.320 --> 00:48:50.679
<v Speaker 1>higher ends. This game has kind of been getting a

964
00:48:50.800 --> 00:48:55.679
<v Speaker 1>sort of polarizing reactions maybe too strong of a word,

965
00:48:55.760 --> 00:48:56.440
<v Speaker 1>but mixed.

966
00:48:57.880 --> 00:48:59.760
<v Speaker 3>I saw that on steam Ahead Mix. But it looks

967
00:48:59.800 --> 00:49:02.920
<v Speaker 3>like the because so yeah chat.

968
00:49:02.960 --> 00:49:05.280
<v Speaker 2>Or something I was looking because I for the record,

969
00:49:05.559 --> 00:49:07.840
<v Speaker 2>I've been having a very good time met elder Ring

970
00:49:07.960 --> 00:49:11.320
<v Speaker 2>Night Rain. There are definitely criticisms and they're seeing things

971
00:49:11.400 --> 00:49:13.079
<v Speaker 2>that frustrate me, But I think at the end of

972
00:49:13.119 --> 00:49:17.800
<v Speaker 2>the day, I respect the fact that from Software found

973
00:49:17.840 --> 00:49:20.880
<v Speaker 2>a very interesting way to take a lot of assets

974
00:49:21.119 --> 00:49:23.719
<v Speaker 2>and ideas from Elden Ring and other from games and

975
00:49:23.840 --> 00:49:24.960
<v Speaker 2>turn them into something that.

976
00:49:25.360 --> 00:49:29.400
<v Speaker 1>Felt that feels truly unique in a way that.

977
00:49:29.639 --> 00:49:31.719
<v Speaker 4>I don't think you see too often.

978
00:49:32.840 --> 00:49:36.559
<v Speaker 2>That said, I was curious about these reviews, and a

979
00:49:36.679 --> 00:49:39.199
<v Speaker 2>lot of the negativity I think came down to the

980
00:49:39.280 --> 00:49:43.360
<v Speaker 2>fact that A, it's not really like other souls like

981
00:49:43.440 --> 00:49:44.920
<v Speaker 2>games that from Software has done.

982
00:49:45.280 --> 00:49:45.840
<v Speaker 1>Sure, B.

983
00:49:47.440 --> 00:49:51.239
<v Speaker 2>Playing with ramdos not ideal, so you can technically play solo,

984
00:49:51.920 --> 00:49:53.960
<v Speaker 2>but it's not really designed too. Like I'm pretty sure

985
00:49:54.119 --> 00:49:57.679
<v Speaker 2>enemies and bosses will scale depending on how many players

986
00:49:57.719 --> 00:49:58.199
<v Speaker 2>you have, but the.

987
00:49:58.199 --> 00:50:01.880
<v Speaker 1>Way those enemies are designed designed and is clearly meant

988
00:50:02.159 --> 00:50:04.719
<v Speaker 1>like you're supposed to have like one person kite the

989
00:50:04.800 --> 00:50:06.920
<v Speaker 1>boss so that you can then do this, like, it's

990
00:50:06.960 --> 00:50:08.000
<v Speaker 1>not design.

991
00:50:08.159 --> 00:50:12.360
<v Speaker 4>You pull yeah, yeah, like with the dog that splits

992
00:50:12.400 --> 00:50:12.880
<v Speaker 4>into three.

993
00:50:13.360 --> 00:50:17.760
<v Speaker 2>Doing that by yourself would be rough, right, So a

994
00:50:17.800 --> 00:50:22.559
<v Speaker 2>lot of people on Steam were frustrated that A, it's

995
00:50:22.639 --> 00:50:24.599
<v Speaker 2>not very much fun playing by yourself, but the game

996
00:50:24.639 --> 00:50:27.280
<v Speaker 2>also doesn't have a lot of things to support playing

997
00:50:27.679 --> 00:50:30.480
<v Speaker 2>by yourself in terms of like I guess people were saying,

998
00:50:30.519 --> 00:50:32.599
<v Speaker 2>there's no like actual in game voice chat, so you

999
00:50:32.719 --> 00:50:36.360
<v Speaker 2>can't communicate in game. Oh, I don't even think about that,

1000
00:50:36.400 --> 00:50:38.159
<v Speaker 2>because we were just using Discord, and there was ever

1001
00:50:38.320 --> 00:50:42.360
<v Speaker 2>use ping system. But it's fairly simple and there's no

1002
00:50:42.519 --> 00:50:44.760
<v Speaker 2>like in game text chat, so there's a lot of

1003
00:50:44.840 --> 00:50:46.400
<v Speaker 2>communication stuff that just aren't there.

1004
00:50:46.480 --> 00:50:48.079
<v Speaker 4>And when I was reading that, I was like, Okay,

1005
00:50:48.119 --> 00:50:48.519
<v Speaker 4>I get it.

1006
00:50:48.679 --> 00:50:52.760
<v Speaker 2>Like the thing is though, for me, I would never

1007
00:50:52.840 --> 00:50:55.559
<v Speaker 2>play this game by myself, and I would never play

1008
00:50:55.599 --> 00:50:58.840
<v Speaker 2>with Randos. I have only except for that first night

1009
00:50:58.960 --> 00:51:01.000
<v Speaker 2>when we played it and we had one random with us.

1010
00:51:01.599 --> 00:51:05.000
<v Speaker 2>Other than that, I've only played with you and Stu yep,

1011
00:51:05.280 --> 00:51:08.519
<v Speaker 2>and then Matt Paget and another friend.

1012
00:51:08.760 --> 00:51:09.199
<v Speaker 1>Oh cool.

1013
00:51:09.480 --> 00:51:13.000
<v Speaker 2>So I have only played with other people and I

1014
00:51:13.079 --> 00:51:16.639
<v Speaker 2>am having a great time in that sense. I think

1015
00:51:16.679 --> 00:51:20.679
<v Speaker 2>the bosses are really cool. I think they have done

1016
00:51:20.719 --> 00:51:23.199
<v Speaker 2>some really creative things with those final bosses you fight.

1017
00:51:24.239 --> 00:51:25.920
<v Speaker 2>I like playing as a lot of the characters. I

1018
00:51:26.079 --> 00:51:28.320
<v Speaker 2>like how a lot of the characters are built around

1019
00:51:28.400 --> 00:51:32.840
<v Speaker 2>like Eldin Ring or Soul's character fundamentals, but they kind

1020
00:51:32.880 --> 00:51:36.079
<v Speaker 2>of break outside of what's expected an elder Ring. Like,

1021
00:51:36.119 --> 00:51:39.199
<v Speaker 2>for instance, I'm playing the Duchess, who at first that

1022
00:51:39.239 --> 00:51:40.679
<v Speaker 2>was pretty frustrated with, but now I think it is

1023
00:51:40.679 --> 00:51:43.079
<v Speaker 2>one of my favorite characters. But she has a dodge

1024
00:51:43.599 --> 00:51:45.840
<v Speaker 2>where she like essentially flips away.

1025
00:51:46.480 --> 00:51:48.800
<v Speaker 4>And if you build her so.

1026
00:51:49.039 --> 00:51:53.519
<v Speaker 2>She has extra high stamina or endurance and it replenishes quickly.

1027
00:51:53.719 --> 00:51:55.480
<v Speaker 2>And then you have like every time you do a

1028
00:51:55.519 --> 00:51:58.440
<v Speaker 2>dodge roll, a lightning storm happens, you are just like

1029
00:51:58.519 --> 00:51:59.519
<v Speaker 2>dashing around enemies with.

1030
00:51:59.599 --> 00:52:00.960
<v Speaker 1>Lightning ORMs crashing down.

1031
00:52:01.519 --> 00:52:05.079
<v Speaker 2>Meanwhile, she has an ability that lets her rewind all

1032
00:52:05.119 --> 00:52:09.239
<v Speaker 2>the damage done to an enemy in the last five seconds.

1033
00:52:09.320 --> 00:52:12.079
<v Speaker 2>So like, so like, essentially, a teammate'll hit with a

1034
00:52:12.400 --> 00:52:14.880
<v Speaker 2>very big attack and I'll catch them with a rewind

1035
00:52:15.039 --> 00:52:17.840
<v Speaker 2>and all that damage will be hit again. So I

1036
00:52:17.880 --> 00:52:20.400
<v Speaker 2>think there's a lot of really cool ways to synergize

1037
00:52:20.480 --> 00:52:23.400
<v Speaker 2>with these characters. I've talked a lot about you've been

1038
00:52:23.440 --> 00:52:25.679
<v Speaker 2>playing too, but I just I've been having a very

1039
00:52:25.719 --> 00:52:28.639
<v Speaker 2>good time. Yeah, as a from as a from software sicko,

1040
00:52:28.760 --> 00:52:30.079
<v Speaker 2>I've been having a very good time.

1041
00:52:30.880 --> 00:52:34.440
<v Speaker 1>Uh yeah. For me, it's funny. The first match we played,

1042
00:52:35.000 --> 00:52:40.199
<v Speaker 1>I hate it. Nope, gotta bleep that one out. Here's

1043
00:52:40.239 --> 00:52:43.480
<v Speaker 1>my one. Yeah, keep keep track of the time. For me, Kurt.

1044
00:52:43.599 --> 00:52:49.440
<v Speaker 1>For anything, I hated it. I was like, this sucks.

1045
00:52:49.519 --> 00:52:51.840
<v Speaker 1>I'm not enjoying this. And a lot of it is

1046
00:52:52.880 --> 00:52:57.199
<v Speaker 1>because there is a very specific way I like to

1047
00:52:57.360 --> 00:52:59.199
<v Speaker 1>play what I think of when I think of a

1048
00:52:59.280 --> 00:53:04.320
<v Speaker 1>from software game, which is like what those games. Despite

1049
00:53:04.360 --> 00:53:05.960
<v Speaker 1>how like frenetic and fast I can get in, the

1050
00:53:06.039 --> 00:53:10.760
<v Speaker 1>combat has a slow pacing to it where you can

1051
00:53:10.880 --> 00:53:15.079
<v Speaker 1>really like take your time, soak in the environment, look

1052
00:53:15.119 --> 00:53:17.280
<v Speaker 1>at your surroundings. When you kill an enemy, you have

1053
00:53:17.360 --> 00:53:20.440
<v Speaker 1>a moment to like breathe and like collect yourself. You

1054
00:53:20.559 --> 00:53:23.480
<v Speaker 1>can look at your weapons that you find and your items,

1055
00:53:23.519 --> 00:53:25.320
<v Speaker 1>and you can like read the description and you can

1056
00:53:25.440 --> 00:53:27.840
<v Speaker 1>like like you can play that game at its own pacing,

1057
00:53:27.920 --> 00:53:31.519
<v Speaker 1>And I like that rhythm. And this game is like

1058
00:53:31.679 --> 00:53:33.599
<v Speaker 1>go go, go, go go, like there is there is

1059
00:53:33.679 --> 00:53:35.159
<v Speaker 1>none of that. You have to like know it what

1060
00:53:35.239 --> 00:53:36.760
<v Speaker 1>you're doing and you have to be like we just

1061
00:53:36.800 --> 00:53:38.280
<v Speaker 1>have to grab this thing and go and like and

1062
00:53:38.360 --> 00:53:41.039
<v Speaker 1>you know, I will lose if you do not exactly

1063
00:53:41.119 --> 00:53:43.199
<v Speaker 1>and will and would you say so?

1064
00:53:43.280 --> 00:53:45.119
<v Speaker 3>Because like I was thinking about that because like one

1065
00:53:45.119 --> 00:53:46.679
<v Speaker 3>of my favorite games of all times is Blood Born,

1066
00:53:46.719 --> 00:53:49.239
<v Speaker 3>and I always think about the process of like the

1067
00:53:49.320 --> 00:53:53.599
<v Speaker 3>opening hours that game is you cannot rush through it

1068
00:53:53.679 --> 00:53:56.760
<v Speaker 3>unless you know it exactly, Like you can't. You can't

1069
00:53:56.880 --> 00:53:59.239
<v Speaker 3>just run through that environment. It's amaze, it's it's an

1070
00:53:59.239 --> 00:54:02.199
<v Speaker 3>absolute nightmare through that on your first try. I was

1071
00:54:02.239 --> 00:54:06.599
<v Speaker 3>gonna ask, would you say that this game feels as

1072
00:54:06.679 --> 00:54:10.039
<v Speaker 3>though it was The design was with the assumption that

1073
00:54:10.119 --> 00:54:13.800
<v Speaker 3>people who were playing it already played and knew elden Ring.

1074
00:54:14.960 --> 00:54:17.320
<v Speaker 3>So would that still make sense for someone like you

1075
00:54:17.559 --> 00:54:19.280
<v Speaker 3>who likes to soak in the environment. Does that make

1076
00:54:19.360 --> 00:54:21.440
<v Speaker 3>sense for a game that you already technically know?

1077
00:54:21.880 --> 00:54:25.960
<v Speaker 2>I mean, the thing is sorry to yeah, I want

1078
00:54:25.960 --> 00:54:27.559
<v Speaker 2>you to answer that question. But the thing I will

1079
00:54:27.639 --> 00:54:29.840
<v Speaker 2>just add on quickly is it pulls from a lot

1080
00:54:29.880 --> 00:54:31.519
<v Speaker 2>of what you know from elden Ring, but I feel

1081
00:54:31.519 --> 00:54:32.840
<v Speaker 2>like a lot of it has a twist. So you

1082
00:54:32.960 --> 00:54:36.039
<v Speaker 2>think you know something how something works, but it doesn't

1083
00:54:36.119 --> 00:54:39.079
<v Speaker 2>quite work that way, and then you find yourself out

1084
00:54:39.119 --> 00:54:41.800
<v Speaker 2>of time and it's like, oh, that's what that does.

1085
00:54:41.880 --> 00:54:43.880
<v Speaker 4>See Like I was like the first.

1086
00:54:43.679 --> 00:54:45.800
<v Speaker 2>Time I went to one of the bonfires or whatever

1087
00:54:45.920 --> 00:54:49.119
<v Speaker 2>the sites of Grace, I like didn't understand level up

1088
00:54:49.199 --> 00:54:51.559
<v Speaker 2>because it's just a blanket level up. You don't choose stats,

1089
00:54:51.880 --> 00:54:53.679
<v Speaker 2>it's just thinging being being level up.

1090
00:54:53.719 --> 00:54:56.679
<v Speaker 1>Run. Yeah, it's like, once you know how the game works,

1091
00:54:56.920 --> 00:54:59.960
<v Speaker 1>this pacing makes sense, but the game it's still has

1092
00:55:00.159 --> 00:55:02.199
<v Speaker 1>that from software thing where they want you to kind

1093
00:55:02.239 --> 00:55:06.599
<v Speaker 1>of like figure it out on your own, and figuring

1094
00:55:06.639 --> 00:55:08.840
<v Speaker 1>it out on your own while also having like a

1095
00:55:08.920 --> 00:55:12.719
<v Speaker 1>literal wall of fire like pushing you that can get

1096
00:55:12.960 --> 00:55:14.920
<v Speaker 1>that can feel frustrating at first because you're just like

1097
00:55:15.039 --> 00:55:16.760
<v Speaker 1>I okay, Like I want to take my time and

1098
00:55:16.880 --> 00:55:18.840
<v Speaker 1>learn this game, and I like that you're not trying

1099
00:55:18.880 --> 00:55:21.079
<v Speaker 1>to like just tell me exactly what to do, because

1100
00:55:21.119 --> 00:55:25.159
<v Speaker 1>figuring out the almost like puzzle elements of like well,

1101
00:55:25.199 --> 00:55:27.159
<v Speaker 1>what does this area do and what's like this, like

1102
00:55:27.239 --> 00:55:29.800
<v Speaker 1>what what's the best route you know, for like getting

1103
00:55:29.840 --> 00:55:32.280
<v Speaker 1>my gear? Like that's fun to figure out, but you

1104
00:55:33.320 --> 00:55:36.360
<v Speaker 1>in the opening first times we did it like it

1105
00:55:36.400 --> 00:55:38.559
<v Speaker 1>can feel very like it feels like the game is

1106
00:55:38.599 --> 00:55:40.079
<v Speaker 1>trying to like push you along in a way that

1107
00:55:40.119 --> 00:55:44.599
<v Speaker 1>I found frustrating. Once I started to figure out what

1108
00:55:44.719 --> 00:55:46.920
<v Speaker 1>the game was doing and like the way it wanted

1109
00:55:46.960 --> 00:55:50.119
<v Speaker 1>me to play, and I got used to all of that,

1110
00:55:50.599 --> 00:55:53.880
<v Speaker 1>I was able to start enjoying it. Found artificantly more,

1111
00:55:54.000 --> 00:55:56.519
<v Speaker 1>found a character I really liked and exc I didn't

1112
00:55:56.559 --> 00:55:58.159
<v Speaker 1>like the first character at all. I was, yeah, they're fine.

1113
00:55:58.320 --> 00:56:01.519
<v Speaker 1>I ended up going with like the the witch character reclose,

1114
00:56:01.599 --> 00:56:03.679
<v Speaker 1>and I was like, wow, I really like just being

1115
00:56:03.679 --> 00:56:05.679
<v Speaker 1>able to like throw magic everywhere and all this and that,

1116
00:56:05.880 --> 00:56:09.000
<v Speaker 1>so and I feel like that also fits balances really

1117
00:56:09.039 --> 00:56:10.719
<v Speaker 1>nicely with the characters like you and stew would play.

1118
00:56:11.119 --> 00:56:13.440
<v Speaker 1>So once I got into that rhythm, it was like, Okay,

1119
00:56:13.480 --> 00:56:15.239
<v Speaker 1>I'm having a great time with this. It's just that

1120
00:56:15.440 --> 00:56:22.360
<v Speaker 1>initial opening hours was was rough and having to divorce

1121
00:56:22.480 --> 00:56:25.440
<v Speaker 1>that from sort of what I expect with from software,

1122
00:56:25.480 --> 00:56:30.039
<v Speaker 1>which is where I think like this game kind of

1123
00:56:30.079 --> 00:56:32.599
<v Speaker 1>almost like does itself a disservice by having the word

1124
00:56:32.760 --> 00:56:35.480
<v Speaker 1>elden Ring in the title, Like it makes sense because

1125
00:56:35.519 --> 00:56:37.719
<v Speaker 1>it's building off of like the aesthetics of elden Ring.

1126
00:56:37.840 --> 00:56:41.440
<v Speaker 1>What if it was Limb Grave, Limbveld. Actually now it's

1127
00:56:41.440 --> 00:56:47.800
<v Speaker 1>called Limveld. Oh fuck your own podcast, But it makes

1128
00:56:47.840 --> 00:56:49.960
<v Speaker 1>sense because like, yep, like it's using that aesthetics and

1129
00:56:50.000 --> 00:56:52.559
<v Speaker 1>also like, hey, guess what elden Rings sold, like thirty

1130
00:56:52.760 --> 00:56:55.239
<v Speaker 1>million copies or whatever, Like obviously we're going to new

1131
00:56:55.599 --> 00:56:57.840
<v Speaker 1>It's a no brainer. But then at the same time,

1132
00:56:58.119 --> 00:57:02.280
<v Speaker 1>it's like, but if you like elden Ring, doesn't mean

1133
00:57:02.320 --> 00:57:05.760
<v Speaker 1>you're going to like this game. And I think that's okay,

1134
00:57:06.039 --> 00:57:10.360
<v Speaker 1>and I I have come around. I went from I

1135
00:57:10.440 --> 00:57:12.840
<v Speaker 1>did not care about this game at all too. I

1136
00:57:13.079 --> 00:57:16.159
<v Speaker 1>actually now quite like it, and I do. I think

1137
00:57:16.159 --> 00:57:22.760
<v Speaker 1>it's cool that from Software was using their like they're

1138
00:57:22.840 --> 00:57:25.039
<v Speaker 1>kind of like untouchable at the moment, like they can

1139
00:57:25.119 --> 00:57:27.119
<v Speaker 1>they can mess up real bad and it doesn't matter,

1140
00:57:27.159 --> 00:57:29.320
<v Speaker 1>it's not going to hurt their bottom line, like they

1141
00:57:29.480 --> 00:57:33.400
<v Speaker 1>they will be fine, and they're like using that opportunity

1142
00:57:33.559 --> 00:57:38.199
<v Speaker 1>to try something different rather than just do the safest

1143
00:57:38.239 --> 00:57:40.280
<v Speaker 1>thing possible, which would have just been an Elden ring.

1144
00:57:40.320 --> 00:57:40.440
<v Speaker 2>Two.

1145
00:57:40.480 --> 00:57:42.159
<v Speaker 1>Yeah, we've talked about this on this podcast.

1146
00:57:42.199 --> 00:57:46.239
<v Speaker 3>How we encourage We all three of us collectively agree

1147
00:57:46.280 --> 00:57:50.480
<v Speaker 3>that developers should be more willing to reuse their assets

1148
00:57:51.000 --> 00:57:54.079
<v Speaker 3>in creative cool ways. Yes, like RGG has with all

1149
00:57:54.119 --> 00:57:56.599
<v Speaker 3>the yakaza and like a Dragon games, and like even

1150
00:57:56.639 --> 00:57:58.880
<v Speaker 3>I mean I would even argue like from Breatha Walld

1151
00:57:58.920 --> 00:58:01.280
<v Speaker 3>to t Here's the Kingdom, and like use those things

1152
00:58:01.400 --> 00:58:03.119
<v Speaker 3>to build upon and create something.

1153
00:58:03.159 --> 00:58:04.880
<v Speaker 1>So it's cool to see from Software do this.

1154
00:58:06.639 --> 00:58:09.199
<v Speaker 2>Some of the assets that they have pulled for this

1155
00:58:09.480 --> 00:58:12.880
<v Speaker 2>game is a real middle thinker to some players. Sick

1156
00:58:13.039 --> 00:58:16.599
<v Speaker 2>like there is a reviewer talked about it and I

1157
00:58:16.719 --> 00:58:18.639
<v Speaker 2>actually cut it from the video review because I was

1158
00:58:18.719 --> 00:58:24.480
<v Speaker 2>bummed to know that this specific boss was brought back

1159
00:58:24.760 --> 00:58:28.559
<v Speaker 2>for this game. I was like you, like you, Oh

1160
00:58:28.800 --> 00:58:31.440
<v Speaker 2>my god, there it's a real like you have to

1161
00:58:31.480 --> 00:58:34.559
<v Speaker 2>tell me, I'll tell you. I don't know yet Dark

1162
00:58:34.599 --> 00:58:36.400
<v Speaker 2>Souls three boss. I don't know if you played.

1163
00:58:36.480 --> 00:58:40.079
<v Speaker 3>Oh that's the only one I haven't played. But I

1164
00:58:40.159 --> 00:58:42.760
<v Speaker 3>was gonna say, I imagine now with the context of

1165
00:58:42.840 --> 00:58:46.039
<v Speaker 3>being supporting people who developed using assets, as long as

1166
00:58:46.079 --> 00:58:49.280
<v Speaker 3>it's done with some sort of intent, I do. I

1167
00:58:49.360 --> 00:58:53.239
<v Speaker 3>mention a meeting for this game being like collering, so old,

1168
00:58:54.880 --> 00:58:59.360
<v Speaker 3>what are we going to do? He's working on something else, so.

1169
00:59:01.159 --> 00:59:04.039
<v Speaker 1>Shove it all together. What's popular rogue Light?

1170
00:59:04.159 --> 00:59:09.239
<v Speaker 3>Okay, it's time for I mean, I doubt that's exactly

1171
00:59:09.280 --> 00:59:10.880
<v Speaker 3>how it went down, but I can imagine that's all

1172
00:59:10.920 --> 00:59:12.519
<v Speaker 3>it took. Or in the case of somebody's like, what

1173
00:59:12.599 --> 00:59:14.039
<v Speaker 3>if we just took off our assets that made a

1174
00:59:14.119 --> 00:59:14.880
<v Speaker 3>rogue light and.

1175
00:59:14.920 --> 00:59:17.719
<v Speaker 1>They're like maybe maybe someone was just really passionate about

1176
00:59:17.840 --> 00:59:18.639
<v Speaker 1>wanting to try that.

1177
00:59:19.079 --> 00:59:20.719
<v Speaker 2>But I think it does say a lot where like

1178
00:59:21.039 --> 00:59:23.760
<v Speaker 2>to your point, like, I can definitely picture that meeting happening,

1179
00:59:24.280 --> 00:59:26.599
<v Speaker 2>But if that meeting did happen, and this is what

1180
00:59:26.880 --> 00:59:30.440
<v Speaker 2>from software walked away with I think it just once

1181
00:59:30.440 --> 00:59:33.440
<v Speaker 2>again proves how like talented and creative and forward thinking

1182
00:59:33.519 --> 00:59:36.760
<v Speaker 2>and how like not to gas them up too much.

1183
00:59:36.800 --> 00:59:40.280
<v Speaker 2>But like no one else is really doing this stuff, Like, yeah,

1184
00:59:40.519 --> 00:59:43.119
<v Speaker 2>there is a circle that's reminiscent of Battle Royale. Yes,

1185
00:59:43.199 --> 00:59:45.039
<v Speaker 2>there are things that carry over run to run like

1186
00:59:45.119 --> 00:59:47.599
<v Speaker 2>a rogue light, but like I've never really played anything,

1187
00:59:47.719 --> 00:59:49.800
<v Speaker 2>and like obviously it plays like Elder Ring, but like

1188
00:59:50.159 --> 00:59:52.639
<v Speaker 2>all those disparate parts coming together in a way that

1189
00:59:52.800 --> 00:59:55.800
<v Speaker 2>like I've never seen before saw competitive, it's cooperative.

1190
00:59:56.239 --> 00:59:59.519
<v Speaker 3>Now let me have another question, how does this make

1191
00:59:59.599 --> 01:00:01.960
<v Speaker 3>you feel about the future? For that switch to the

1192
01:00:02.119 --> 01:00:07.440
<v Speaker 3>Dust Bloods that one, I'm okay more excited. I'm still

1193
01:00:07.480 --> 01:00:11.800
<v Speaker 3>wary about it because it's PVPV although I have heard

1194
01:00:11.920 --> 01:00:15.559
<v Speaker 3>supposedly that I guess like the PvP element is supposed

1195
01:00:15.599 --> 01:00:18.000
<v Speaker 3>to be like your character has like a role so

1196
01:00:18.079 --> 01:00:19.920
<v Speaker 3>there's like a level of role playing to it, where

1197
01:00:20.000 --> 01:00:21.719
<v Speaker 3>like your character is supposed to have like a specific

1198
01:00:21.800 --> 01:00:24.800
<v Speaker 3>objective that may require hunting down another player or may

1199
01:00:25.199 --> 01:00:27.440
<v Speaker 3>mean you go help another player. So it's kind of

1200
01:00:27.480 --> 01:00:30.119
<v Speaker 3>like I've heard it's like the Old Covenants, and like

1201
01:00:30.159 --> 01:00:33.079
<v Speaker 3>there's a little bit so like, hearing that made me like, oh,

1202
01:00:33.119 --> 01:00:36.559
<v Speaker 3>that's actually kind of interesting. Like I think about games

1203
01:00:36.679 --> 01:00:37.360
<v Speaker 3>like the Ship.

1204
01:00:37.639 --> 01:00:39.559
<v Speaker 1>You know, if you guys ever played the Ship, the

1205
01:00:39.639 --> 01:00:42.880
<v Speaker 1>ship is like a It's what Assassin's Creed multiplayer was

1206
01:00:42.960 --> 01:00:45.519
<v Speaker 1>inspired by. Okay, but it's like an Assassin thing where

1207
01:00:45.559 --> 01:00:48.320
<v Speaker 1>you're all on a ship, but like everyone plays, you

1208
01:00:48.440 --> 01:00:51.239
<v Speaker 1>role play and everyone has like different objectives, and I'm like, Okay,

1209
01:00:51.280 --> 01:00:53.760
<v Speaker 1>that actually sounds like kind of interesting. So I'm the

1210
01:00:53.880 --> 01:00:57.880
<v Speaker 1>weird thing is I don't care. I don't really no.

1211
01:00:58.039 --> 01:01:00.239
<v Speaker 3>I like elden Ring and I love I love like

1212
01:01:00.280 --> 01:01:02.519
<v Speaker 3>Blood Boring is my favorite, is my favorite from soft game,

1213
01:01:02.719 --> 01:01:06.199
<v Speaker 3>and I've I've played Demon Souls and Dark Souls and

1214
01:01:06.199 --> 01:01:10.159
<v Speaker 3>all that jazz. I really have no desire to play

1215
01:01:10.239 --> 01:01:16.079
<v Speaker 3>night Rain. However, hearing you two talk about it has

1216
01:01:16.159 --> 01:01:20.039
<v Speaker 3>gotten me weirdly pumped and excited for dust bloods Okay,

1217
01:01:20.280 --> 01:01:23.280
<v Speaker 3>because I'm excited at the idea of hearing that they're

1218
01:01:23.320 --> 01:01:27.000
<v Speaker 3>doing something like this. Well, and I'm more excited about

1219
01:01:27.079 --> 01:01:30.360
<v Speaker 3>new ips and new things that I don't know, yeah,

1220
01:01:30.440 --> 01:01:32.079
<v Speaker 3>than I am to just go back to elder Ring

1221
01:01:32.199 --> 01:01:34.079
<v Speaker 3>in this term, So I'm like that actually gets me

1222
01:01:34.360 --> 01:01:36.480
<v Speaker 3>pumped for Dusk Bloods of the idea of like, okay,

1223
01:01:36.599 --> 01:01:38.360
<v Speaker 3>there an experiment this way, it makes sense to.

1224
01:01:38.360 --> 01:01:39.320
<v Speaker 1>Do it in a new place.

1225
01:01:39.519 --> 01:01:42.360
<v Speaker 2>And I think I think my gut reaction to Dust

1226
01:01:42.400 --> 01:01:44.440
<v Speaker 2>Bloods was like, oh, I don't really want it from

1227
01:01:44.519 --> 01:01:45.119
<v Speaker 2>software game.

1228
01:01:45.239 --> 01:01:47.559
<v Speaker 1>I think that was sad. Yeah, but I think with

1229
01:01:47.760 --> 01:01:48.719
<v Speaker 1>Night Rain and Plus, I.

1230
01:01:48.719 --> 01:01:50.800
<v Speaker 2>Even think back to like, you know, what they did

1231
01:01:50.920 --> 01:01:53.280
<v Speaker 2>with Demon Souls back in the day and Dark Souls,

1232
01:01:53.320 --> 01:01:56.119
<v Speaker 2>like that was so weird and revolutionary and different in

1233
01:01:56.239 --> 01:01:58.800
<v Speaker 2>terms of how multiplayer works, and hearing you talk about

1234
01:01:58.880 --> 01:02:02.400
<v Speaker 2>like this more role playing spect like, I feel like

1235
01:02:03.920 --> 01:02:06.920
<v Speaker 2>they're not making this multiplayer just because they want to

1236
01:02:06.960 --> 01:02:10.000
<v Speaker 2>make it multiplayer. I feel like that team has a

1237
01:02:10.320 --> 01:02:13.480
<v Speaker 2>very strong concept of what they want this multiplayer to be.

1238
01:02:14.079 --> 01:02:15.079
<v Speaker 1>Obviously we know.

1239
01:02:15.239 --> 01:02:19.079
<v Speaker 2>Very little about it, but I'm excited nonetheless, and I'm

1240
01:02:19.079 --> 01:02:21.719
<v Speaker 2>probably more excited after I've played a night Yeah, I'm.

1241
01:02:21.639 --> 01:02:25.079
<v Speaker 3>So curious if like Dust plus was supposed to be

1242
01:02:25.159 --> 01:02:28.760
<v Speaker 3>a Bloodborne game, you know, and maybe because I don't know,

1243
01:02:28.880 --> 01:02:31.119
<v Speaker 3>it's called dust plotch like Sony didn't want to Spot

1244
01:02:31.559 --> 01:02:35.039
<v Speaker 3>pay for it, and then Nintendo's like, well, like all right,

1245
01:02:35.079 --> 01:02:38.119
<v Speaker 3>we'll just change a few things, and now, like it.

1246
01:02:38.159 --> 01:02:40.760
<v Speaker 2>We'll just put a Bloodborne on PC and we'll make

1247
01:02:40.800 --> 01:02:43.599
<v Speaker 2>all the money so much quicker than that will.

1248
01:02:43.519 --> 01:02:50.480
<v Speaker 1>Definitely happen anyway, ye elden Ring Knight rain. Uh, it's

1249
01:02:50.480 --> 01:02:54.119
<v Speaker 1>an interesting One's cool. Yeah, I've come around to I

1250
01:02:54.199 --> 01:02:55.960
<v Speaker 1>am glad this game exists, and I am actually quite

1251
01:02:56.039 --> 01:03:00.800
<v Speaker 1>enjoying it. Also, forty forty bucks. It's not it doesn't

1252
01:03:00.840 --> 01:03:03.320
<v Speaker 1>have any like micro transaction nonsense, it doesn't have any

1253
01:03:03.400 --> 01:03:07.960
<v Speaker 1>like it has. They start they start adding dance moves.

1254
01:03:08.639 --> 01:03:11.360
<v Speaker 1>I mean there are emotes still, but it's all no,

1255
01:03:11.920 --> 01:03:12.760
<v Speaker 1>can you floss?

1256
01:03:13.079 --> 01:03:15.519
<v Speaker 2>No? Well maybe yeah, you can use the what do

1257
01:03:15.599 --> 01:03:17.599
<v Speaker 2>they call it, like the prattling stones or whatever where

1258
01:03:17.960 --> 01:03:18.519
<v Speaker 2>thank you?

1259
01:03:19.599 --> 01:03:22.920
<v Speaker 1>You can do that. So I just expanded, I'm like, hello,

1260
01:03:24.559 --> 01:03:25.079
<v Speaker 1>thank you.

1261
01:03:27.119 --> 01:03:29.000
<v Speaker 3>Wait, is that it just does that on its own?

1262
01:03:30.599 --> 01:03:32.920
<v Speaker 3>Character holds of the little stone and gl do you

1263
01:03:33.119 --> 01:03:36.039
<v Speaker 3>do it? No, it's it's a can yeah, but you

1264
01:03:36.079 --> 01:03:36.800
<v Speaker 3>can get more of them.

1265
01:03:37.559 --> 01:03:39.519
<v Speaker 1>We're really waiting. At one point, I just was like

1266
01:03:39.639 --> 01:03:41.000
<v Speaker 1>looking away and all of a sudden, I just kept

1267
01:03:41.039 --> 01:03:48.039
<v Speaker 1>hearing whoa, and I'm like, what's going on? I like

1268
01:03:48.159 --> 01:03:56.320
<v Speaker 1>that cool game, and I think that's a podcast would

1269
01:03:56.320 --> 01:03:58.400
<v Speaker 1>be winding down. I guess. Before we go real view

1270
01:03:58.519 --> 01:04:04.760
<v Speaker 1>podcasts the podcast, let's briefly talk about our Summer game

1271
01:04:04.840 --> 01:04:07.880
<v Speaker 1>Fest plans so people are aware what's going on next

1272
01:04:07.920 --> 01:04:10.719
<v Speaker 1>week with us. Obviously, we're going to be in LA

1273
01:04:11.440 --> 01:04:16.239
<v Speaker 1>to cover Summer Game Fest, as well as all the

1274
01:04:16.320 --> 01:04:19.000
<v Speaker 1>other showcases around it, the Xbox showcase. We're going to

1275
01:04:19.039 --> 01:04:22.920
<v Speaker 1>have play Days, which is the like do they call it?

1276
01:04:23.039 --> 01:04:26.159
<v Speaker 1>Do people? Do people outside of our industry know what

1277
01:04:26.239 --> 01:04:28.280
<v Speaker 1>play Days is? It's gonna sounds like such a douchey thing,

1278
01:04:28.400 --> 01:04:31.239
<v Speaker 1>I know, but the play play Days is weird. Yeah.

1279
01:04:31.280 --> 01:04:34.760
<v Speaker 1>Play Days is basically put on by Summer Game Fest,

1280
01:04:34.840 --> 01:04:37.679
<v Speaker 1>where it allows you to walk around and play the

1281
01:04:37.760 --> 01:04:39.800
<v Speaker 1>game play games. It's like the show floor for E

1282
01:04:39.920 --> 01:04:44.079
<v Speaker 1>three in a smaller form, but it's exclusively for the present.

1283
01:04:44.119 --> 01:04:47.840
<v Speaker 1>I don't know if the people know what that is.

1284
01:04:48.039 --> 01:04:49.679
<v Speaker 1>I know, yeah, I think it's kind of weird. Do

1285
01:04:50.519 --> 01:04:50.719
<v Speaker 1>they know?

1286
01:04:51.119 --> 01:04:53.719
<v Speaker 4>I think the people who listen to this probably know,

1287
01:04:53.880 --> 01:04:54.599
<v Speaker 4>But I think you know.

1288
01:04:55.239 --> 01:04:57.519
<v Speaker 2>On our YouTube channel though, I think, like you know,

1289
01:04:57.679 --> 01:04:59.599
<v Speaker 2>we started videoing like we're play Days, people are like,

1290
01:04:59.599 --> 01:05:00.280
<v Speaker 2>I don't know that is?

1291
01:05:00.519 --> 01:05:02.599
<v Speaker 1>I yeah, I agree with that. I've always thought we

1292
01:05:02.639 --> 01:05:06.400
<v Speaker 1>should maybe like stop doing Okay, SOF game coverage. Sure, yeah,

1293
01:05:06.400 --> 01:05:07.960
<v Speaker 1>I think a lot of people though to your point,

1294
01:05:08.079 --> 01:05:11.079
<v Speaker 1>probably the majority of people who watch SGF watch that

1295
01:05:11.239 --> 01:05:15.559
<v Speaker 1>show case, and then they don't really pay much attention.

1296
01:05:15.679 --> 01:05:17.360
<v Speaker 1>They just maybe see like oh I Jen and games

1297
01:05:17.400 --> 01:05:19.639
<v Speaker 1>will put up a lot of videos about games. I

1298
01:05:19.679 --> 01:05:21.760
<v Speaker 1>guess they saw them or whatever, like they're probably were

1299
01:05:21.960 --> 01:05:24.920
<v Speaker 1>things happening. Yeah, we'll be there. We're gonna be checking

1300
01:05:24.920 --> 01:05:25.599
<v Speaker 1>out a lot of games.

1301
01:05:25.679 --> 01:05:27.559
<v Speaker 4>There's something else happening next week too, right.

1302
01:05:27.599 --> 01:05:29.760
<v Speaker 1>Oh, I don't know. Is there something happening next week?

1303
01:05:30.360 --> 01:05:31.960
<v Speaker 4>When did your precinct video go up? That's it?

1304
01:05:32.159 --> 01:05:35.840
<v Speaker 1>Oh, that's it next week? Oh, it's this weekend right tomorrow.

1305
01:05:37.119 --> 01:05:44.039
<v Speaker 1>But something else happening next week. I'm trying to think. Oh,

1306
01:05:44.159 --> 01:05:47.880
<v Speaker 1>Kanitsu Gami is getting mouse controls. Oh you like on

1307
01:05:47.960 --> 01:05:50.000
<v Speaker 1>the PC. Oh no, they already had it on it. Well,

1308
01:05:50.039 --> 01:05:51.280
<v Speaker 1>then where is it gonna be on?

1309
01:05:53.880 --> 01:05:55.840
<v Speaker 4>Hmm, Well, I think that's podcasting.

1310
01:05:59.400 --> 01:06:01.199
<v Speaker 1>We're gonna have all want of stuff next week. We

1311
01:06:01.519 --> 01:06:03.639
<v Speaker 1>have a lot of stuff. Well, we'll be covering all

1312
01:06:03.679 --> 01:06:11.280
<v Speaker 1>the big things anyway. Yeah, all right, start starting next Thursday.

1313
01:06:11.480 --> 01:06:15.119
<v Speaker 1>We'll be covering some stuff. We might be waiting in

1314
01:06:15.599 --> 01:06:21.280
<v Speaker 1>some lines for some midnight releases of things anyway. Thank

1315
01:06:21.320 --> 01:06:24.199
<v Speaker 1>you so much everyone for listening to what has been

1316
01:06:24.360 --> 01:06:28.559
<v Speaker 1>the final traditional episode of Game Spot after Dark. Once again,

1317
01:06:29.679 --> 01:06:33.599
<v Speaker 1>this podcast will continue in some form with more experimental

1318
01:06:33.679 --> 01:06:37.119
<v Speaker 1>one off videos, and after Summer game Fest, please look

1319
01:06:37.199 --> 01:06:41.559
<v Speaker 1>forward to our brand new podcast, The Game Spot Show,

1320
01:06:42.199 --> 01:06:47.480
<v Speaker 1>hosted by Curtin Divina and Mystery guest and Mystery co host.

1321
01:06:48.960 --> 01:06:50.519
<v Speaker 1>Thank you all so much for listening.

1322
01:06:50.760 --> 01:06:55.760
<v Speaker 4>Much than I am, but not as credible.

1323
01:06:58.519 --> 01:07:05.079
<v Speaker 1>Yeah yeah, all right, that has been mister credible over there,

1324
01:07:06.440 --> 01:07:10.239
<v Speaker 1>the Podfather himself One last time, pod Father Part three,

1325
01:07:10.400 --> 01:07:17.760
<v Speaker 1>The Death of Jacob. No, we can't, we can't. We're

1326
01:07:17.760 --> 01:07:21.199
<v Speaker 1>gonna end the podcast stop. Please, Thank you so much

1327
01:07:21.239 --> 01:07:23.559
<v Speaker 1>for listening all for these years. Everyone. We really appreciate it.

1328
01:07:23.679 --> 01:07:26.320
<v Speaker 1>We'll be back. Yeah, we're not. We're not. You're not.

1329
01:07:26.920 --> 01:07:29.960
<v Speaker 1>We're not done yet. The sun is rising after Dark.

1330
01:07:30.199 --> 01:07:32.159
<v Speaker 1>Oh yeah, oh, we were gonna make a joke about that,

1331
01:07:32.239 --> 01:07:36.360
<v Speaker 1>were we. Yeah. Oh, it's time to it's time to

1332
01:07:36.400 --> 01:07:36.760
<v Speaker 1>wake up.

1333
01:08:00.480 --> 01:08:01.320
<v Speaker 2>Doo doo
