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Thank you Joy. Fifteen foot wide cylinder of glass plates
reinforced with iron loom at the center of this room,
reaching halfway to the thirty foot high ceiling above. The
cylinder stands fifteen feet tall, filled nearly to the brim
with murky green liquid through it, A shadowy shape can
be seen floating deeper within. The cylinder is topped with
a large metal hatch sealed with eight chains pulled tight
around the circumference. Each chain's far end is affixed to
a different stone pillar. Near the room's edge. Between the
door and the cylinder is a wood and metal workstation
from which three levers protrude. A small wooden coffer sits
atop the work station. Kroon you saw something moving inside
the cylinder, a horrific figure. You rush back to the
control platform and begin to pour over the manual. As
you do it, Oh, here, the rest of you sort
of get a glimpse of horrifically disfigured hands, maybe some
white fur beyond the glass in the murky green liquid,
and you begin to pour over the manual. As you do,
the glass begins to shake and crack.
Speaker 2: Yeah, I'm just going to be able here reading a book.
You can handle that.
Speaker 3: Why did you walk up to it in the first place?
Speaker 4: What was inside?
Speaker 3: Well, the levers or something?
Speaker 4: Don't you understand that what I'm about, I'm reading the book.
I continue reading.
Speaker 3: Someone needs to pull the lever or something, or we're
going to very large visitor.
Speaker 1: I would like you to please roll initiative.
Speaker 4: We are all rolling initiative, Yes, even those of us
who are engaged only in reading.
Speaker 1: Especially.
Speaker 5: Eighteen thirty one something on.
Speaker 3: For Isaac.
Speaker 1: Very well. Okay, Yara has cast a protection spell on
the group. Uh, but it is your turn, Yara. As
you see the grass beginning to crack under the under
the weight of this creatures blows from inside this glass cylinder.
What do you do?
Speaker 5: Darlings, I am not sure.
Speaker 6: Now is the time for reading.
Speaker 7: That being said?
Speaker 6: Do I have all three of my actions though I
have cast protection before? Yes, all right, I'm going to
take this as an opportunity then to look.
Speaker 5: Around me and immediately cast bless So.
Speaker 8: I will go ahead and apply the aura, and it
should be affecting.
Speaker 5: All of you, I believe, all right.
Speaker 6: And with my final action, I will go ahead and
I will.
Speaker 5: Cast guidance on Karoun.
Speaker 8: To be sure to drag that onto you and the
immunity as well.
Speaker 5: And that will be my turn.
Speaker 4: To tell me.
Speaker 8: So I believe a rash talk needs to roll as well.
Speaker 5: I don't see you.
Speaker 1: Yes, you are correct. I'm sorry, mm hmm okay, uh sorry,
So we'll do a rash talk next because I forgot
to roll a rash talk says, well, what did you
see inside of that.
Speaker 8: Road?
Speaker 4: Not nothing?
Speaker 2: Nothing, I'm horibed. It's a lot of things. It's just
a lot of things. They kind of all coagulated.
Speaker 1: It must be quite big.
Speaker 2: It's it's pretty pitched off. Yah ah, keep breathing.
Speaker 9: Yeah, uh uh. I will prepare. Let's see, h.
Speaker 1: But I will I will cast a How long does
this last.
Speaker 10: One minute debating right now. If a rash talk, I
think a rash talk would cast a haste, but uh
it would be contemplating between Karun and Malavik mm hmm, bro.
Speaker 1: It will be Malavic.
Speaker 10: Ah, okay, yeah, here you are, Malvic mm hmm.
Speaker 1: You begin to see mosquitos spread out and start to
uh land on Malvic. Uh, just biting, but Malvic starts
to feel the adrenaline kick in and you are hasted
there Malvic, okay, and then a rash talk will I think,
uh move over. Actually, he's right where he is. He's
gonna hide behind the console there and uh take cover.
Uh okay, Karun. You begin to try to read quickly
to find out what is going on with this console,
this control panel. I would like you to please make
a perception check for one of your actions.
Speaker 8: And don't forget you have guidance. If you'd like to
use it, you have.
Speaker 4: To use round. I will be using it. What's a
twenty three.
Speaker 1: Mm hmm okay. It seems like each of these levers,
from what you can tell, has a different part to
play with each of the contraptions that are seemingly involved
with this From what you can tell it is labeled
as containment chamber and give me a crafting check.
Speaker 2: Do I use anything like chemical items or specialty crafting
blacksmith thing for this?
Speaker 1: No? All right, this specific device is not alchemical in nature.
Speaker 4: I'm going to reroll it.
Speaker 1: Okay, twenty two getting me enrolled to a natural one. Uh, Prune,
As you are reading the book, it.
Speaker 4: Catches fire and destroys itself.
Speaker 1: I understand. So I don't know if this has ever
happened to anybody, but I've had horrible luck throughout my
life working at a grocery store, and just in grocery
stores in general.
Speaker 11: You could have stopped life.
Speaker 1: With like as a as a grocer, as a cashier
in a grocery store. At one time, somebody put one
hundred dollars bill on the conveyor belt, nice and they
got mad at me when it went to the conveyor belt,
and it took like an hour to get it out.
Speaker 3: That's why you hand people your money.
Speaker 1: But essentially, Karun, you have dropped the booklet into a
space in this in the control panel. It's just falling
right through, falling right.
Speaker 4: What do I have any more actions?
Speaker 1: Or is that the one action? Left.
Speaker 2: I'll try to disassemble the back panel and get the
book out.
Speaker 1: Okay, awesome, yeah, uh, give me a crafting check that one.
Luckily you got plus that's just fine. You've got a
plus sixteen. Yeah you can. So just to be clear,
you can definitely do this Korean. You've got an any tool. Uh,
and we're gonna say that you know, like you pull
out the any tool and you start to do it.
It's not instant though, This is not in six seconds.
You're not taking this thing about well, just i'd be right.
Speaker 4: Yeah, I got to do some repairs. That's the end
of my ten.
Speaker 1: Okay, Malvic, I'm frustrated, I'm hasted.
Speaker 3: It's that time in a month. I'm going to start
pulling levers.
Speaker 1: M Yeah, okay, there is the way. There are three
levers before you you've got uh. Basically we'll describe them
as Eastern lever, a central lever, and Western lever. Which
one they look are the same? Yeah, they're just basically
like a vertical.
Speaker 3: Lever to a perception check to see if like there's
any differences. They've got to be some marking to show
that there are different levers.
Speaker 1: No, you don't have to make a roll. There is
nothing visible here. The manual all in there.
Speaker 11: I'll go with the middle one.
Speaker 1: Okay, the difference between the two very well. You pull
the middle one. As you do, you can see the
fluid inside the tank begins to begins to circulate, and
you can see massive bubbles bubble up into the liquid
as it begins to clear.
Speaker 5: You couldn't have hit the bird.
Speaker 12: It's alive.
Speaker 4: Level, what is doing.
Speaker 3: I'll pull both the other ones.
Speaker 1: Hold on you're first action. You pull the lever in
the center. As you do, you can now see this
creature inside. We got a glimpse of it last week,
but let's show it again.
Speaker 11: It'll be chaotic one. That'll be chaotic fucking mm hmm. Yeah,
you can do a lot with those mouths.
Speaker 1: All right, there you go. You all get a glimpse
of this creature now inside. As the liquid clears, we.
Speaker 7: Could all kiss it at the same time.
Speaker 11: By yourself on that one.
Speaker 5: What you just let it out.
Speaker 7: There's enough smoutable faces for each one of us.
Speaker 5: Now's not the time to be a monster.
Speaker 7: Oh my bud.
Speaker 1: Okay, now you pulled the center one. What are you doing?
You said you're doing you're pulling more levers.
Speaker 3: Is there any other buttons here? Is it just three levers?
Speaker 1: Three levers?
Speaker 3: It's got to be an execute lever somewhere, or is it?
I don't have my coinna flip it?
Speaker 13: Uh?
Speaker 3: Okay, you're going with the left lever and then pulling
that one for my second eg m hm, help you
have these marks and you're not just messing with me?
Speaker 1: I'm sorry?
Speaker 3: How does it all? You have these marking you're not
just messing?
Speaker 1: Oh they're they're they use different things. Yeah, yeah, okay,
you pull you pull the left one, you said, yeah, okay. Uh.
As you begin to do that, you pull another lever
and you see the chains uh begin to tighten, and
this causes the lid basically on the top here. Uh
As the lid it begins to uh, you look like
the lid shuffles a little bit as you pull this lever.
It's two actions.
Speaker 14: Mm hmm.
Speaker 3: There's no other buttons. Here's just three levers, right.
Speaker 1: H The chains are very taut on the on the
lid right now. You can hear them like straining.
Speaker 11: Mm hmmm. I look to the group.
Speaker 3: What it did before it gets out? Why not everyone
else does things, and.
Speaker 1: I pull it, pull the one on the right.
Speaker 3: Uh. Actually, if Stock says that, it takes me out
of my element. Okay, I was pulling everything. I'm going
to pull the middle level back up and like, fine
and just put it back up. That's what I would do.
Speaker 1: Sure, frustration, you push it back up. You see, like
the liquid begins to churn. Nothing seems to happen.
Speaker 3: Otherwise you pull a lever then and send in my turn.
Speaker 1: Okay, do you.
Speaker 7: Get an additional action because you're quick?
Speaker 1: Oh?
Speaker 3: I am hasted. That's right, that's right, that's right.
Speaker 1: Now.
Speaker 3: Yeah, I'm not going to attack anything.
Speaker 1: It would be your turn, ar Celia. But the creature
gets a turn.
Speaker 3: Can I attack the console?
Speaker 11: If I did that?
Speaker 1: You can? You can attack it or not. That's totally
up to you.
Speaker 11: No, I'm not going to do it.
Speaker 1: Okay, let's see I'm going to yeah, not do that. Sorry,
that should not be with Malavic. But I think I
get to I think I can still just click on
that or not. Let's try this. Whoa okay you uh
basically hear more they glass cracking as shit? Uh okay,
uh the glass shatters fucking movie glass. Yep. Wow as
the creature breaks free. Wow, first two actions for it.
That's fucking nuts. Okay, you see the creature shatter the glass.
Now I need everybody, and the creature is included too.
Please make a reflex save in the chat. There you
can click on the button.
Speaker 8: Make sure that your protection is on as well.
Speaker 3: Winky face, Wait, what's going on?
Speaker 1: We do reflex save in the chat.
Speaker 5: Will re roll this using a hero point.
Speaker 1: Okay, brash talk fails. Uh, Malvic, you succeeded, but just
remember to click on the stuff in the chat. Uh
oh sorry, yeah, no worries.
Speaker 4: Uh.
Speaker 1: As this liquid, the liquid blast forth from the containment chamber. Uh,
you can see the You're all sort of like hold
on to something, uh and keep yourselves upright the creature
as well. But a rash talk falls prone.
Speaker 11: Question.
Speaker 3: Didn't I drain the water? No?
Speaker 1: You cycled the water? Oh okay, that's what allowed you
to see the creature pulling the levers in certain orders.
See a different things.
Speaker 3: I pushed the middle and up thinking that I was
gonna build the water back.
Speaker 1: I'm looking gotch uh and technically it did it sort
of kept just cycled the water again when needed that Okay, yeah,
it didn't. It didn't do more than that. A rockstock
falls prone. The creature stays upright. However, as it breaks free,
a horrible squelching noise happens, and you see it sort
of tearing itself apart as it rips apart into four
vaguely humanoid shapes.
Speaker 3: Yeah, seen this movie Befloor.
Speaker 1: They all sort of scream in unison. And that is
it for its turn, or Celia, for.
Speaker 7: My first action, and I will look over towards the
one to myself, and I would like to exploit vulnerability
do critical success. Okay, I will use its mortal weakness.
Speaker 3: Interesting.
Speaker 7: I begin to reach into my pouch, and as I'm
fumbling around for a reagent to administer to my morning star,
I call out, I think these will be weeks of slashing.
Speaker 5: Pick out your blades.
Speaker 7: So what I'll do is I will begin to move.
Speaker 1: Just be aware that this area in the middle here
is sort of like broken glass, and it's not like
that very central cylinder is probably not like traversible.
Speaker 7: Really all right, I cannot move my token because the
game is passed.
Speaker 11: The change the air and there's a pillows.
Speaker 7: Yeah, yeah, I will five footstep here and I will then.
Speaker 1: Know what.
Speaker 7: Fuck it? I'll move here instead instead of a five
foot I move into range of it, and I will
strike with my morning Star.
Speaker 1: Okay, before you connect with this creature or Celia, something happens.
Snow begins to fall in the room. The chains begin
to fall away. You see six spires around the hexagonal pyramid.
Standing in front of you, a much larger and fully
formed creature with white furs and horns, much like the
one that you saw in the trophy room, glares down
at you, glowing rooms upon its fur. You feel fear
and shame. I need you to make a will safe.
This is happening before your strike. It's in the chat there.
There is a prompt for the will safe.
Speaker 4: I will hear you roll.
Speaker 1: That's natural one getting rerolled you too. Oh that's nineteen
on the save. Unfortunately, uh, it's not a critical fail
at least, so you will only receive frightened one. But
the attack does hit as you see the snow melt
away and the room starts to come back as you
are mid swing here, please go for damage.
Speaker 7: There's twelve piercing.
Speaker 1: Okay, yes, you strike at the creature and it howls
in pain.
Speaker 7: What are you?
Speaker 1: There is no response from this creature other than howls
of rage and pain, and it's horrifically cold. As you
get closer to it, I.
Speaker 7: Lower my stance and why didn't my guard? And that
will be the end.
Speaker 1: Of my turn? Alrighty, you round, it's a rash Talks turn.
You will stand up from being prone Malac, why do
you post my chin? I thought Karen was supposed to
be the one that does that type of.
Speaker 3: Thing, supposed to.
Speaker 4: Eh, what is that?
Speaker 9: Oh?
Speaker 1: My uh? Rash Talk will then cast I think he
saw the water on the ground. He's not gonna cast
any sort of lightning spell. That would be bad. There's
too many of them for a slow so he might do.
Speaker 3: I do this.
Speaker 1: Let's let him use a big spell. Okay, you can see,
like the water that's on the ground, A Rashtak reaches
his hand and cracks the staff down on the ground,
and you can see bugs begin to like pour from
his robes into the water, and slowly but surely they
begin to swim through the water, and they begin to
clutch at the one that is I imagine in next to
our celia. As arach Tank casts grasp of the deep. Uh.
You can see the bugs begin to rise up from
the water and begin to squirrel and grab the creature.
H As Rasch talk does this, his eyes sort of
like roll around for a second and he gasps, similar
to the way that our Cilia does. Uh. I think
I did that wrong. Sorry, I got to redo that.
I think I had the creature selected. Uh Uh, I'll
use a Rostock zero point to try and reroll that. Okay,
critical success is better.
Speaker 12: What's that?
Speaker 1: I had another memory? I think, And he shakes it
off and he refocuses his concentration on the spell. The
creature makes a will save here, makes a success and
will take half damage. As it begins to get crushed
by this spell, the creature has no reaction. You you
can see a Rostock girl. Yeah, it's crazy, it's trading there.
You can see that the water sort of squeezing and squeezing,
and it has almost no reaction as it seems to
focus on our celia. That is it for a Rostok's turn? Uh,
as you may take cover. You're turning your all right.
Speaker 6: Well, looking at all of these creatures, I am going
to go ahead and shift into an inky darkness for.
Speaker 5: A moment the aura that is around me.
Speaker 6: My blessed, as I will cast a level three fear
upon all four of them. They must make a DC
twenty six will.
Speaker 15: Save okay ah, oh fail, Chris fail fail, chrit fail.
Speaker 1: Oh shit.
Speaker 5: For those that failed, they are frightened two.
Speaker 6: For those that chrits failed, they are frightened three, and
they must flee for one round.
Speaker 1: Uh sorry, first, yarra, I need you to please roll.
This actually happens before you cast your spell. Sorry, okay,
that will save success. You also see this vision of snow,
this towering, white furred creature with horns sort of looming
over you as you cast your spell. You you sort
of shake it off, and you see this memory for
a moment as you cast yoursel Okay, ah, this one
got frightened. K I do that right. It's frightened three.
This is fleeing as well.
Speaker 14: This is.
Speaker 1: Frightened two, and this one is fleeing and frightened three.
Speaker 6: Okay, all right, Well, now that we've messed with their
minds back a little bit, I'm going to go ahead
and just extend the aura on my bless here with
my sustainous spell, which will extend it by ten feet.
Speaker 5: So now it is a twenty five foot aura around me. Mhm,
and that would be my turn.
Speaker 1: Okay, donkey showing on your side?
Speaker 3: Mhmm, it is it showing on your side?
Speaker 1: The animation is playing. I probably just have to update
the pathfinder version or some shit. I've been avoiding updating
it for a minute.
Speaker 8: Yes, but you will have to manually put it on unfortunately.
Speaker 1: Fine, okay, uh.
Speaker 4: What are we putting on.
Speaker 1: The bless bless the aura effect? You get a search
for it.
Speaker 8: Yeah, you can also check the discord as well. I
wrote out where it is, so make sure you do.
Speaker 1: Spell effect was okay, uh karoon, it's your turn.
Speaker 4: Gone, I'm blessing myself. I'm not loss.
Speaker 1: Bloss less.
Speaker 4: Yeapell effect less.
Speaker 1: There we go, like a really shitty version of bless
lip Lip I've been I've been blast listen.
Speaker 5: For Asthmas discounting the spells.
Speaker 4: Now right what.
Speaker 1: Masis four and twenty cents? You too can get the
full version of bless Do.
Speaker 2: My slender Elvin fingers have access to the companion the
book yet?
Speaker 3: So?
Speaker 1: Uh no, you're still taking the panel off. You can
make a crafting check. I mean the creature has escaped.
It may be going on behind you book.
Speaker 2: There may be something yet in the book that could
help with this, and I certainly can't slash anything.
Speaker 1: Okay, make your crafting check.
Speaker 4: That's a twenty Uh yeah you are.
Speaker 1: It's still gonna take you more turns. Yeah, you gotta.
You can keep you can keep trying to open this thing.
It's another crafting check.
Speaker 16: Okay, my no, the thing catches fire, catches.
Speaker 1: Fire, karun. The water that has like splashed onto the
ground seems to have like made its way into this
into the mechanisms damage. Yeah, it's got like water damage
in there. And you're still like trying to pry open
at this point. If you want or you can do
something else, you have one action remaining.
Speaker 2: I'm gonna keep keep crafting. Okay, I think I can
craft my way out of this hole.
Speaker 1: You pull the panel off the back.
Speaker 4: Oh all right, that's my ten melowck.
Speaker 3: Ah.
Speaker 11: So those two are fleeing, we should rotate. That's a
team and I will. They're fleeing. I'm going to attack
the one in front of me. It's un raging and
that's what I see.
Speaker 3: I will move.
Speaker 11: A well anyway, this is one one movement. There we go.
He's arrow keys next time, what are you doing? And
I will slash at the one.
Speaker 3: In front of me?
Speaker 1: Okay, and I won't.
Speaker 3: Make a wheel save I'm.
Speaker 1: Assuming yes, you want me to spam it in the
chat again. It's just right above your Oh no, no,
oh okay, it's a failure. Yes, Malvic. The snow begins
to fall all around you. You are this and supported
to a different place in your mind. The spires around you,
this massive creature with white for four horns and glowing ruins.
The first encounter with this creature, you feel fear and shame,
and you are now frightened.
Speaker 3: One does that even doing me?
Speaker 1: Uh? You basically take a status penalty on your checks
in DCS by one.
Speaker 3: Any way to clear it if I hit it?
Speaker 1: No, it effectively lasts until the creature's turn.
Speaker 7: I think, it says. At the end of each of
your turns, it reduces by one.
Speaker 1: Oh, okay, okay, the end.
Speaker 3: Of your I have the other game in.
Speaker 1: Mind or affiliate. Were you frightened one?
Speaker 4: Yes?
Speaker 1: Yes, so that should be gone then.
Speaker 7: Yes, the end of each of your turns decreases my one?
Speaker 4: Yeah, okay, I will.
Speaker 11: Feel the fear holding me back. I feel the fire
passion enough a push pushing me forward. They're like where
if I die here to day, I will go tom
swinging and I will swing that with the target in
front of me.
Speaker 3: Oosum upon a. Am I doing this wrong? That's something
I'm going through. Ah, there we go.
Speaker 11: That is a hit, right, Okay, it will be fire,
and this will be fire.
Speaker 1: Very nice. Okay, you connect. The creature howls in pain.
Oh dad, another hit, give me some damage.
Speaker 11: Except this one's gonna hurt a little bit more. Not
much to fear. I'll do it again.
Speaker 1: That time is a miss. As one of the arms
for this creature just like shoves you as you're making
the attack. You're just not expecting an arm to be there.
It's there and just like shoves you in the chest
and sh pushes you back.
Speaker 11: Yeah, every the end of my turn? That was four?
Speaker 1: Was it for?
Speaker 3: I moved? Yeah?
Speaker 1: Yeah, yeah, Okay, okay.
Speaker 3: No more, no more fear right.
Speaker 1: Correct, your fear is off. Okay, let's see. I'm gonna
go top to bottom, left to right. Did not make
separate entries for this in the turn order, so we're
gonna go top to bottom off to right. Okay, one
malevic just attacked is going to take a deep breath
and breathe out a frozen wind right here. Well, look
at that. It hits everybody accept a ras shock. Yep,
everybody except a rash shock. Okay, we're gonna need a
basic reflex save that is in the chat there.
Speaker 7: I'm so good at these twenty four great I click.
Speaker 1: Oh oh two fails. Oh oh oh shit. Okay, if
you succeeded, you take half of twenty two cold damage. Actually, Coroun,
I'm sorry, I need you to roll as well. This
would be hitting you.
Speaker 4: Road for damage.
Speaker 1: It's the basic reflex save above our Celia.
Speaker 2: Ah, the basic reflect save above us Celia.
Speaker 4: In the chat, it's twenty seven.
Speaker 1: Okay, so you take half damage here, Karun. Everybody that
failed takes full twenty two cold damage. Now, raschtops just
at a range of that, the water begins to like
freeze around your feet and ankles, and you have to
like move as you break the ice there and it
sort of like shatters against your skin, like you feel
that bitter cold. Then as this happens, the creature will
swipe up with one of its claws at you Malvic
the flames. Now, this that was question for the chat.
That ability is just an action that it has and
it doesn't class It doesn't have any sort of it
doesn't have any sort of tag on it. It's just
a blank. It has no tags on it. Does that
mean that it applies to map? I don't think it does, right,
I think it is attacked.
Speaker 3: I thought if it was an action or I was talking.
Speaker 1: I don't know.
Speaker 17: I mean it did damage, but it.
Speaker 1: Just a saving throw, so I don't know.
Speaker 17: Well, it's still an attack, like if I were to
cast a spell. If it's a saving throw and like
it's a damage dealer, typically it counts as an attack, but.
Speaker 4: I don't know.
Speaker 11: Then if you want to up the difficulty, says.
Speaker 1: Free breath weapons our multiple attack penalty. Oh yeah, well
it doesn't say breath weapon. But I'm just kind of
classifying that because it's got no tags. It has zero tag.
So I'm gonna say, all right, so yeah, we'll do
the second map. Then okay, it will strike out at
you Malvic. Sorry, I did not have you selected. That
is a miss with the sixteen. It swipes and you
just you're able to bring your shield up to block it, Malavic. Okay,
next the one that is down here, I'm sorry, this
one is one less frightened. This one will rush towards you, Malvic.
Right there, take tick five foot step and then it
will charge forward and try to strike at you. I
want to make this clear, by the way, because this
is a something that would be hard to notice otherwise
unless I were to say it. When you attack one
of these creatures, they all scream in pain.
Speaker 3: I figured as they spiff themselves.
Speaker 1: Okay, it's going to try and strike at you, Malvic.
That is a hit with a twenty nine, and as
it slashes at you, it will deal thirteen slashing damage
and one cold damage as part of your skin sort
of gets a little bit of frostbite where it slashes you,
it screams and strikes against You're anticipating this attack, and
you block that attack. Okay, uh step in two attacks.
That's it for its turn. Or Celia, the one that
is over here will flee as it runs away. For response,
you can potentially you have a reaction if you like.
Speaker 7: Yep, I'm going to basically do a free attack on it.
I do have a question though, as I had exploited
vulnerability on this creature with an esoteric Laurel role and
critically succeeding that. Did I glean any information about this?
So any idea what this kind of thing would be?
Speaker 1: What does it tell you for your mortal weakness that
you get.
Speaker 7: You're esoterically esoterically slashing, Yeah, slashing ten is what I learned.
Speaker 1: Yeah, so this creature, I'm trying to imagine what you
would know. I think you gather that you said you
got to you gotta quit for this, right.
Speaker 7: Yeah, it's a crit success.
Speaker 1: This is an experiment of doctor Riddleson's to recreate that creature.
Speaker 7: Mm hmm, all right, well I bunk it, I miss Yeah.
Speaker 1: Yeah, the creature is just gonna basically use this action
to run away from you.
Speaker 14: Uh and.
Speaker 1: Uh it's as far as it can get. So I
think it's just going to kind of like take cover
for the rest of its turn.
Speaker 8: I'm giving it a really creepy sneer.
Speaker 1: Yeah yeah, uh yeah, it's gonna it's gonna take cover.
It's gonna take cover behind the pillars. It will be
a lesser cover. Uh and that's all it does with
its certain This one is gonna kind of do the
same thing. It's gonna uh uh, it's gonna hide behind
the the same pillar because they are of one mind.
Speaker 17: I don't know if telling it to flee allows it
to take cover. That's actually a good point though.
Speaker 1: Because that I'm making a GM decision. All Right, it
is afraid. It can't escape the room. You're all blocking
the door. It's gonna just try and take cover. Is
it's afraid, So it is what it is. All right,
it is your turn, Artelia.
Speaker 7: All right, I will ten fifteen move here. My first action,
second action I will I'll drop my morning Star as
a free action, and second action I draw my dagger
and I will strike it with the dagger, attempting to
grab one of the horns and pull it close as
I sink the dagger into presumably flesh.
Speaker 1: Miss. Yeah, that is a mess. There's like the chains
over you, and I'm imagining the chains have like fallen
kind of slack like as the containment chamber has kind
of like collapsed before it. There's a little bit of
slack in it. So as you go to strike, I
think your weapon just kind of like touches the chain
a little bit as you're trying to strike and it
just sends it off course.
Speaker 7: Shit, that is my turn.
Speaker 13: Hmm.
Speaker 1: Okay, rush talk, I don't like it.
Speaker 4: I don't like it.
Speaker 14: What is that?
Speaker 1: Uh a rash Talk will cast.
Speaker 14: Mm hmm.
Speaker 10: I think you will try to use goblin pox upon
this creature, starting with the one that is just to
the southwest of Malvic. You see monitor come out from
just a rash talks robes for just a moment, A
monitor a goblin box.
Speaker 1: And yeah, a Monita pops out and rushes over to
cast goblin pox. Hold on, I have a token. There
we go. I love from Monada so much. Just breathe
this foul bug infested breath upon the creature. Okay, uh,
let's see. Oh it's touch range. Okay, I guess it
would be.
Speaker 7: I'm just standing behind him mon as.
Speaker 1: The uh and I've had a monitor selected, so I
think that actually rolled that wrong. Sorry, I will redo that. Okay,
critical success. The creature is unaffected. Am I I'm back,
get away from those creature. That's gonna be it for
a Rostacks turn. It's okay, I know you're tried.
Speaker 6: Yeah, Oh it's my turn, alright. I am going to
go ahead and I will toss a needle.
Speaker 5: Darts in the direction of the one that's next to Maleavik.
So let me make sure i'm targeting that is a
twenty seven to hit.
Speaker 1: Okay, you were aiming for h the one on the
north side.
Speaker 6: Yes, the one next to Malvika, right, and that should
be eighteen piercing damage.
Speaker 1: Right.
Speaker 12: Hey, and from there I am going to.
Speaker 6: Since I noticed they had a breath weapon, I'm going
to go ahead and move a little bit away, so
I'll take the stride.
Speaker 5: Action to move down this way.
Speaker 4: Do that actually? Think?
Speaker 3: Yeah?
Speaker 5: All right, that's within my movement. That is my turn.
Speaker 1: Okay, dare you arun?
Speaker 2: I continue taking a part of the thing and looking
for the book. I've taken a part of the back
pendle now, so I'm bo and grab it.
Speaker 1: It's a little moist.
Speaker 4: Great.
Speaker 2: I will continue reading it, sure, and I will look
for anything involving the creature or perhaps any way to
make them more docile.
Speaker 3: It's a manual, right, any.
Speaker 4: Secrets to the creatures?
Speaker 1: Oh, it says nothing other than referencing the creature. You
can make a perception check.
Speaker 4: Okay, that's the thirteen where am i?
Speaker 1: It's a third natural one year old.
Speaker 4: Oh where am I? What is happening?
Speaker 1: So I think the way that we'll say this is
happening is that the manual's ruined, like it is just
it's wet, like it's just you can't read it. It's
all smudged and horrible. It's worthless.
Speaker 2: Well, I will start picking get part at the console
and seeing if I can do anything mechanically to it
that can help with subduing the creatures.
Speaker 1: Okay, crafting wrong.
Speaker 4: Twenty nine?
Speaker 1: Uh? Okay, So you are pretty sure that the the
west so like the leftmost lever and the right most lever,
have to do with the chains that are attached to
the lid. Now, the lid is just sort of hovering there, right,
they're attached by the chains. It's sunk a little bit
because the containment cylinder has been destroyed, so like it's
just it's it's fallen a little bit, but the chains
are still pretty taut. You have a feeling that the
the eastern lever, the one all the way to the right,
would relax the chains. The western lever tightens the chains.
Speaker 2: Right, Can I use my last action to try to
learn what the center level does?
Speaker 1: Sure, I'm gonna say You don't have to make the
role here. You can just say that you use your
action to determine that the center lever uh cycled the
fluid in the tank.
Speaker 4: Ah, I see filters. So is there still any fluid.
Speaker 3: Now?
Speaker 2: Is there any like spigots or anything where the fluid
would come out or filters or anything.
Speaker 1: Yeah, there's filters in the bottom of the cylinder, but
like this liquid has been sort of like slashed out
here already been filtered. Once you can do all right,
Well that's my turn, okay, alvic mm hmm.
Speaker 11: Fine, I'm even engage this by in fifteen twenty mm hmm. Okay,
I'm going to take a five I'm gonna step five
foot step out this way. I believe I'm out of
range of blessed olk.
Speaker 5: Right, it's still showing you, isn't it. Okay, it's just
like cliver out.
Speaker 3: Yeah, m I will slash. Is that what that black
line is?
Speaker 1: Yes?
Speaker 11: Okay, I'm going to slash out at the one low
me caught some traits all of you.
Speaker 1: That's a nice swing wide As you move around this creature,
uh trying to find a good angle to attack, there's
it's just a tangle of arms and legs and faces
and stuff in there, and it's you know, covered in
this quid. And as you take a swing, I think
you just slip, maybe in a patch of ice.
Speaker 8: Here you are also out of bless. I just measured it, okay.
Speaker 11: Them, this is a medium size screeching now right.
Speaker 3: Yes, no, it's like an attack.
Speaker 1: N yes, another miss uh. I think it's just hard
to find footing here, Malvic, broken glass and ice and
water all over the place are to find a good foothold?
Speaker 11: Badness to you?
Speaker 1: I think this time you actually hit Malvic, but it
brings its arm up and like stops the trajectory of
your swing. So like the axe sinks and drawing some
some horrible creer from this creature. But it's not like
a full swing. It's not like a satisfying strike.
Speaker 3: We will that the end of my time.
Speaker 1: Okay, I didn't successfully hit it. Go ahead, some rough
rolls today so far? Okay. The creature's turn, This one
that you just tried to hit, will take its turn
and strike at our Celia tries to strike at you
with its claws. Ar Cilia and succeeds with a twenty
nine to hit, hitting you for nineteen slashing damage in
five old damage.
Speaker 11: Oh, I get renewed vigor than no matter if I
hit it or not. That's broken.
Speaker 1: Okay, that's your that's your barbarian bullshit. Hit hard and
a lot of HP. Okay uh And then let's see
second attack. It's gonna stick to our Celia that time
it is a miss. It brings its claws up. This time, Arcilia,
you're able to block with the morning star. Or I'm sorry,
you had the serpent the serpent dagger in hand and
you are able to uh just uh maybe drive the
serpent dagger like into its flesh and it stops its
attack as it feels the pain. And then it will
strike a third time. Sorry just reading some of this bullshit.
Can't forget about this stuff. And now I know you
want me to. Yeah, that was a critical miss this
time again. Or so you bring the serpent dagger up
and you drive it into its flesh a little bit.
It pulls back so spilling out of its mouthed the
horrible drool everywhere as it tries to attack you. This
one will now rush forward to hear and potentially attack
one of the three of you. It will attack karun
with a strike of its claws. That is a twenty
nine to hit. That is a hit for twenty slashing
and one cold damage as your back is turned crew
and you feel this horrible slash up your up your
back as your clothes are partially torn, and you feel
that cold, icy feeling begins to spread from where it
strikes at you. That was the second one, right? What
was the second attack that I made? Right, It's like
the attack, well, it moved and then it took two
strike attacks. Right, ah, I think that was the second
one from the sky. Okay, yep, And these are no
longer feared up here, frightened, I should say, Okay, the
ones down here are gonna sort of shake it off.
They're no longer in cover, and they will I think
I think they're going to rush towards you, yarra.
Speaker 11: Uh.
Speaker 1: We're gonna have to use two actions to get here.
This one, we're gonna use two actions to get there,
rushing over towards you, Yara. You see this horrific nightmare
of a creature. Yell in this quad cacophony as it
charges forward, and it will try and strike you with
its last action.
Speaker 13: Dead.
Speaker 5: Yeah, that's just a hit.
Speaker 1: For nineteen slashing in five cold damage.
Speaker 14: Uh.
Speaker 1: Okay, this one down here, Uh, this one loses one
of its strength. This one will also rush towards you.
Can require two actions as well, and for its final action,
it will try and strike at you. That's a crit.
Speaker 5: Are you wonderful?
Speaker 4: Uh?
Speaker 1: This time you are. You're like reeling in pain from
the first attack. You like you shut your eyes for
a second, and when you open the backup, you see
another of these creatures rushing towards you, bringing like two
hands worth of claws down upon you and slashing away,
doing thirty two slashing and four hold damage out.
Speaker 4: Hanging there, blood is pouring from every orifice.
Speaker 5: I have called this says and bruised.
Speaker 4: Yes, I'll be.
Speaker 1: Fine, Okay, Cariscelia, it's return.
Speaker 7: I rear up the dagger, actually the one directly in
front of malevic an attempt to strike ha thirty one.
Speaker 1: Yes, that is a.
Speaker 7: Damage for thirteen.
Speaker 1: Piercing damage.
Speaker 7: Piercing Yes.
Speaker 1: Uh, you stab that creature. Sorry, wrong and draw blood
as you see the the dagger sink deeply into this creature.
Your car of like a chunk off of it.
Speaker 7: As I'm intimately close with this creature, I attempt to
grab one of its horns with my other hand. I
will attempt to strain it, Yes, thighs.
Speaker 1: With free hand and my thighs.
Speaker 7: Yeah, yeah, probably.
Speaker 1: Not sixteen unfortunately not It would.
Speaker 7: Technically have map too, wouldn't it.
Speaker 1: Yeah? Oh god, yeah that was actually I think that's
a six right.
Speaker 7: Yeah?
Speaker 3: Second?
Speaker 1: Oh second? Yeah, yeah, so that would have been an
eight yes, right?
Speaker 7: No five for no negative four?
Speaker 1: Negative five? Oh you have that? You have that feet
have full ship? Yeah, okay, so that would have been.
Speaker 7: Yes. Third action, I will attempt to stab.
Speaker 4: It again, no luck.
Speaker 1: Unfortunately, As you go to attack the creature, I think
one of the the other one that's like directly south
of you and is like attacking Korean, one of its
arms like reaches out and tries to bat at you,
and you just you gotta dodgy in the midst of
your swing. Okay. A rash talk, Mmmm, I have to
approach this like, I don't know what this creature can
do to remind myself.
Speaker 3: A difficulty.
Speaker 1: Yeah, I have to think what would Dan do as
a rash talk in this situation when I choose things women? Yes,
I think he sees Yara take damage and he's all
rights and he will cast life boosts on you. Yarra.
Speaker 4: Do you thank you?
Speaker 1: You see the mosquitoes begin to land and lovingly bite you,
biting you so weird. It's like back team. Yeah you know,
yeah that initial stop. Oh yeah, okay, so make sure
you've got that life boost on. Uh that is one
action and then let's see what should we do. We
got two actions. Uhn we do a rousing splash on
you as well. Uh okay, and you will get nine
temp HP.
Speaker 5: Thank you, darling.
Speaker 1: I can do. Don't die. I'll try, and that's gonna
be it for a roch Talks turn. It's your turn.
Speaker 6: I will immediately heal with the roch Talks Healing and
place a hand upon my chest as I activate my
vital beacon for the first activation of the day before
D ten healing.
Speaker 1: Which one out of curiosity. It's the vital beacon which
you got your chess. I just you know, it's a little.
Speaker 4: Bit of both.
Speaker 6: If you get in this center, maybe in between.
Speaker 5: Oh that feels much better.
Speaker 12: Oh shit, I.
Speaker 6: Am going to then let's see what is the strategic
move here.
Speaker 4: I don't know.
Speaker 5: I'm in a bad spot.
Speaker 6: I will utilize my doctor's visitation in order to move
to that spot next to a.
Speaker 5: Raschok, so that'll be five ten, fifteen twenty so twenty
feet and I am utilizing.
Speaker 18: A doctor's visitation which allows me to move and treat
wounds in the same turn. So I will be treating
Arcilia's wounds since I've seen her take in a take
a beat and a beating as well, and I will
do it in an expert level.
Speaker 5: For thirty four points of healing.
Speaker 6: So, as Cilia, you'll see me from behind, I'll grab
one of your arms that you're not using to attack
and I will wrap you out some gauze and accelerate
the healing with my magics.
Speaker 5: However, you bet a darling.
Speaker 7: I hit the spot.
Speaker 6: And with that, since I'm already here, I'll do it
to myself too. So once I'm done healing as Celia,
I will treat wounds upon myself using battle medicine at
an expert level as well the twenty eight points of healing.
Speaker 1: Okay, Anime gauzes out, Yes, that's just my turn. Very well, Prune, Well,
I think what I will do.
Speaker 2: Is uh, I would like to leap across the console
onto the other side by the leves.
Speaker 1: Is it possible, h yeah, right absolutely, let's I mean
you can just you can move there if you want
to leap across and do something cool. What are you
trying to do?
Speaker 4: I just want to get over by the lizard.
Speaker 1: Yeah, I mean you could just move there.
Speaker 4: I will just move there.
Speaker 2: But in my head, I would think how cool it
is that I'm leaving across in a more.
Speaker 4: Interesting and fun way.
Speaker 1: Is it like one of those TikTok videos that's like
a like someone trying to parkour and it's like no.
Speaker 2: It's just karoon walking gingerly around the thing, saying how
cool it is that I am leaping over it under
my breath to the lizard.
Speaker 1: Yeah, coron, your eyes hurt healing, but there are for
creageous but you're still a.
Speaker 4: Cool Thank you. Listen. I think if we can loosen
the chains around here, we can wrap them around the
monsters and tighten.
Speaker 2: Them again to make them immobile. Is it possible to
you think, lizid.
Speaker 1: Ah, from what you have said, I don't know. Maybe
it may be possible.
Speaker 5: Maybe you can mobilize them.
Speaker 4: We'll try it. I'll loosen all of the chains.
Speaker 1: Okay, you're going to activate the eastern or I'm sorry,
it might be in the Western Swiss.
Speaker 4: Which have a switch will allow me to loose and
oil of the chains.
Speaker 1: Yes, the the yes, No it was the eastern one,
the right one. Okay, so uh you hear the the springs,
like the all the chains kind of go slack, they
start to dip down, they start to go slack. Our
celia above you, the chain that's right above sort of
like falls down on you. It's a bit like if
you know, the gear on a bicycle just sort of
like came out and that bicycle change started going like loose.
The chain just kind of like falls down on you.
The lid that was on the chamber sort of like
falls to the ground.
Speaker 2: Crank rep the chains around the monsters.
Speaker 1: That's two actions yourself. One more.
Speaker 4: Yelling wasn't an action? I will, I will, I'll throw
a bomb. I'll throw a bomb, fair enough, I'll throw
a bomb.
Speaker 2: Yeah, why why why shouldn't I I'll draw alchemist fire
over here?
Speaker 1: Okay, sorry, did you target your creature first? I did?
Speaker 4: Yeah, I have targeted that.
Speaker 1: Okay, just do it. You gotta do it from your
h from your actions.
Speaker 4: Ah, that is all right. Oh well, so I will
not do that then. In fact, I will just draw
the alchemist fire and that is my dns.
Speaker 1: Got it like stuck on something, you know, like a
leather clasp like.
Speaker 2: I cast alchemists and alchemists.
Speaker 1: Okay, that's my ten, fair enough, Alevic.
Speaker 3: Mm hmm.
Speaker 11: I'm going to attack the creature in front of me.
Speaker 1: Okay again, that is it it.
Speaker 11: M oh, let me make sure that this stays on.
Speaker 3: H see.
Speaker 1: Mm hmm.
Speaker 11: Okay, oh yeah, okay, that creature damaged.
Speaker 1: That was the one that damaged for me, right, uh yeah, okay,
it's a bunch of rules.
Speaker 3: Were okay, nineteenth plus.
Speaker 1: Fire damage, Malvic. You strike at the creature. As you do,
it begins to fall apart in a tangle of meat, gristle, fur,
bone and gore as it does. So whoops ah shit
right there, more mouths.
Speaker 3: Uh, it's gonna explode, explode and gore.
Speaker 1: And let's see, I need everybody except Karon uh in
a rash talk. So are Celia, Malvic and Yara? I
need will saves in the chat there.
Speaker 4: You got this?
Speaker 17: Hang in there, I will re roll using your point
yours is a fail Malavik.
Speaker 7: Rerolling.
Speaker 11: I'll reroll it so I can do it. Which one
call it. I'll click the button this time and just
take my point away away.
Speaker 1: It's under that as a hero point you're talking about.
Speaker 3: Yeah, it's doing something weird. I can't press it again.
Speaker 1: You got to right click on the hero points to
get rid of them.
Speaker 11: Well, we'll trying to press on a wheel thing inside
the hut.
Speaker 1: Yeah, you just right click and keep a new result. Oh,
you might be out of hero points? Are you out
of hero points?
Speaker 3: No?
Speaker 7: No, no, Well I've been having problems clicking the button too.
You have to aim for.
Speaker 11: The it's the it's the Yeah, it's the hip box.
It is weird. Okay, I'll just take a point away
and hit that button just so you can show.
Speaker 3: There we go.
Speaker 1: Okay, let's see. I mean, this creature just explodes and gore.
It's it's like a bad B movie, you know. There's
just like horrible gore and viscera. It shoots everywhere as
this creature like it just falls into a pile of
meat and the rest of them scream and pain. So
two critical successes and a success I think everybody needs
to hero point on that one as this hashish.
Speaker 3: Does the other creature take the damage as well? Since
it included a.
Speaker 1: Specifically lists that gortcha okay uh, otherwise that one's dead.
So okay, it.
Speaker 5: Seems we cannot cluster like this.
Speaker 11: I'm going to do what I said I was going
to do and rotate around stand here, and I am
going to continue the attack.
Speaker 1: Okay, wait, why did bless?
Speaker 11: Okay, there it is target. It's right.
Speaker 3: This is my second attack. Listen.
Speaker 1: Mm hmmm, that is a hit. It's you damage beteen
believe in big chunks off this creature with that attack,
spring our celia with blood.
Speaker 3: One so I get one more, I believe. Yes, going
to a tucket again it's a miss.
Speaker 1: Is a miss swing and uh probably get caught in
the chains like they've been lowered, you know, so like
you raise your bat the axe up and you go
to bring a downward strike. This time.
Speaker 3: Got to be.
Speaker 1: This this you moved, you moved, you attacked. I moved
into three attacks and attacked. Yeah yeah, okay, yep.
Speaker 11: So this syld thing in the middle, this is highs
what's the height on it?
Speaker 1: Not high? It's probably like two or three feet maybe. Uh,
there's just a bunch of like glass and like it's
a shattered containment chamber there, so I imagine you could probably
go through that. That's like a very difficult terrain. It's
all kind of like jagging and broken up.
Speaker 3: I just wanted to know what the chains were attached to.
Speaker 1: If there was attached to a lid. There's a lid
that's like that's fallen down on the ground, so like
a hefty lid on top of this thing is just
like clattered to the ground when the chains went loose
and slack.
Speaker 3: Okay, gotcha, I think.
Speaker 1: Okay, the guest gets to go, Okay, this one is
going to strike, and this will be ars Cilia. A
nineteen is a miss old A two on that one,
it strikes ar Cilia. You're able to just sway out
of the way of the first strike. It tries again
twenty one to also a dodging out of the way
or Cilia. You're just shucking and jibbing your way around
this creature. And a final strike is a critical mess.
This time it sort of stumbles on the chain a
little bit as it goes to strike you. That's gonna
be a mess. Okay. The ones down here are gonna
go rushing up towards you and a rashta Karun. This
one that's just fuck a, get it away and it
will strike at you, Karoon. Do they quit? That is
for thirty two slashing damage in six cold damage?
Speaker 4: Is it double because it is critically hit?
Speaker 1: I've already included it.
Speaker 5: Oh, I see, it just doesn't flouch.
Speaker 1: Uh. You feel the creature's claws dig into your flesh
and again the ice just kind of it freezes the
top of your skin there and it goes for another strike.
Why with a critical miss this time? I think it
sort of stumbles on the chains that have fallen down
and we'll be right back. You return as it critically
misses you, Koroon catches fire, It stumbles on the chains
that you have lowered effectively, and it stumbles the next one. Well,
rush forward, let's see who's it going to go to.
It's gonna be ar Cilia or Karun. Ar Cilia. It
rushes towards you and we'll take a swipe at you.
Oh shit, I'm so sorry, Karn. I actually also need
you to make a fortitude save because it did creit you.
Oh I'm sorry. I clicked on the wrong thing. Let's
try that again in the chat there, please, kreon ah.
Speaker 4: Got it? Faty five?
Speaker 1: Uh yeah. The force of this attack like knocks you
into the wall, but you're able to stop your head
from getting cracked into the wall as the creature strikes you. Sorry, okay,
ar Cilia. This one will attack you now. That was
a twenty seven to hit, and we'll strike you for
sixteen slashing damage and three or five cold damage, and
it will make one last attack on you. A twenty
to hit is a miss. This time it connects with
the control panels. It makes a horrible screeching noise as
its claws strike the metal. Little sparks fly up for
a second. That is it for its turn.
Speaker 7: Your turn, Artilia, Sorry, my cat is on a keyword. Okay,
there's my mouse.
Speaker 1: All right.
Speaker 7: I will attempt to strike with my jagger. Ooh what
happened to my screen?
Speaker 1: Oh? When the cat steps on the keyboard, I like
it just.
Speaker 7: Zoomed me out completely.
Speaker 4: All right.
Speaker 7: I will attempt to strike the one directly below me
with my dagger.
Speaker 1: Critical hits very nice, give me some damage. Make sure
it hit the critical button also.
Speaker 7: When I critically succeed with an attack roll on the
serpent dagger, it becomes sickened one unless it succeeds a
fortitude save.
Speaker 1: Very nice.
Speaker 7: Oh sorry, I didn't hit critical.
Speaker 13: My bad.
Speaker 1: There you go. Okay, Uh see if it adds it? Yep,
it did added the persistent damage. So you get the
bleed and you said it also gets sick in one.
Speaker 7: It has to roll a fortitude save. It's in the
box there.
Speaker 1: On that one. But you did get the bleed, which
is pretty nice.
Speaker 7: And thirty four forty four damage total there.
Speaker 1: Very nice. Okay is that a for return?
Speaker 13: Uh?
Speaker 7: That was the first action? Okay, a second action? I
strike again?
Speaker 1: Yeah, I think like you. You attacked with the dagger
right the second time, and as you strike, you can
see the creature just kind of like catches it in
its in its hand and it's like it's drawing blood,
but it's like looking at you.
Speaker 7: I pulled the dogger out and I attempt a quick
sord to strike.
Speaker 1: This one is the hand. This one is a hit,
give me some damage. You strike it again, this time
with a quick stab, just poking another hole in it
as it recoils in pain. A rash talk.
Speaker 6: I think, can you get out to the ways so
I can touch Karoon please, that is the plan.
Speaker 1: And he rushes into the He rushes into the hallway,
immediately rushes into the hallway. Uh, and we'll try and
find safety. The vault doors are still open, luckily, and
he will mm hmm. I think he will try to
cast days weight like that, you will cast it. Let's
see which one would he cast it on. Probably the
one that's attacking Karun. I think he's most worried the
Karun is gonna die here. Uh. As you see, it
doesn't look like anything strange for anybody else except for
Yara and Karun who are looking at the creature attacking Karun.
Right now, it seems to like move way too fast,
but it's like it's not attacking or anything. You just
kind of see like it's almost fast forward in time
as the aches and pains of an entire day are
applied to this creature, which doesn't sound that bad unless
you're old. If you're old, then you know, okay, Uh,
every day, yep, every damn day.
Speaker 19: Uh.
Speaker 1: And it fails. The save okay creature is fatigued and
enfeebled one for one minute.
Speaker 4: Same same TBS.
Speaker 3: So lifetime.
Speaker 1: Okay, that's two actions, and then do we still have
little life boost?
Speaker 4: Uh?
Speaker 5: He moved as well.
Speaker 1: Oh that's right he did. Sorry, Yeah, that's gonna be
it for a Rostocks turn ye rah creature.
Speaker 6: All right, I will utilize my doctor's visitation in order
to stride and use battle medicine upon my dear darling
sweetheart Karoon at an expert level here for thirty one
points of healing to you, Karun, darling, you are right.
Speaker 4: Ah, that feels much better.
Speaker 6: Excellent, And from there, I'm going to go ahead and
I will wave.
Speaker 5: A hand over my.
Speaker 6: What is it over my rape here that I have
from a dron it's from ages ago, and cast needle
darts on the fucker in front of us.
Speaker 1: Okay, just make sure to target it.
Speaker 8: M For some reason, it is not allow.
Speaker 6: I'm let me maybe put it in a start to
go and I don't know what's happening here.
Speaker 1: I see four different options.
Speaker 17: Yeah, so I'm pressing on cold iron and I'm also
pressing on needle darts and it's not working.
Speaker 5: I might need tosh the.
Speaker 11: Game because what we're having with the will.
Speaker 5: No, it's not working. I mean, let me just refresh it.
Unless you want to press.
Speaker 4: It for me.
Speaker 1: Whack I can if you want.
Speaker 17: Yeah, okay, yeah, I can't see it right now because
I refresh it, so I don't know if you want
to target the one in front of Coron and me
and do the role for me, I don't mind.
Speaker 1: I do not want to because I know that it's
going to be a crip.
Speaker 5: Do you think I count christ on my own? How
dare you?
Speaker 1: I just know that I can.
Speaker 13: Damn.
Speaker 5: I'm opening it back up. Let's see here.
Speaker 1: Whenever I roll for players, I roll way too well.
Speaker 7: Can you choose my lottery numbers for me?
Speaker 4: Okay?
Speaker 5: Loading back? And I'm so sorry for the convenience. Where
are you?
Speaker 4: Where were you are?
Speaker 1: It's going to be a cit watch attack, so.
Speaker 5: That means it is also going to.
Speaker 6: Get four bleed damage and it will take double what
I'm about to roll, so it takes twenty eight points
of cold iron piercing damage plus four bleed damage.
Speaker 1: Okay, let's see. And that is that persistent?
Speaker 6: Uh In, I'm just gonna do this is for please,
It is from your spell?
Speaker 5: Cool right, excellent?
Speaker 4: All right?
Speaker 5: And I will feel my wounds also begin.
Speaker 6: To close as a Raschuk seeling takes place, I'll remove
one of those.
Speaker 5: It did double and that is my turn.
Speaker 2: Okay, Kren, I would like to en sure that there's
still living creatures are wrapped in the cables.
Speaker 1: I don't think that they are already, give them, none
of them. I think that the one that the really
the only one that's kind of like partially affected, seems
to be the one that's in front of our celia.
I think the one that's in front of you. I
imagine the cables already fell already before it went there.
You did it before, and then it.
Speaker 2: Moved, I see, And there's no way to try to
wrap the cable around it.
Speaker 1: You can always try.
Speaker 2: Oh that doesn't sound promising.
Speaker 1: Extremely difficult. It is engaged in melee combat with you
right now.
Speaker 2: Well, yeah, all right, I guess.
Speaker 4: Can I reach the console?
Speaker 1: Uh yeah, yeah, all right?
Speaker 2: Then I will say that I will throw one of
the les us to try to immobilize the creature that
is wrapped in the cables.
Speaker 4: For by Assyria.
Speaker 1: Yes, and which level do you pushure the.
Speaker 4: One that tightens the cables?
Speaker 1: Which one is that? It is?
Speaker 4: The western level? Yes?
Speaker 1: Okay, pull the western lever, give me a I think
just for on me. D twenty twelve, twelve. Uh so
the chain begins to wrap around this creature's arm, and
I'm going to say that you actually immobilize it.
Speaker 4: Oh, something goes right for Karun for a change. Everything's
coming up, Karun.
Speaker 1: Hold on, let me just double check. It's the lower
version of whichever it is. Is it immobilized, it's the
one where it just doesn't have an speed mobilized or something.
Speaker 3: It's like a mobilizer.
Speaker 1: Yeah, yeah, mobilize and restrain. I'm just trying to.
Speaker 3: Forest.
Speaker 1: Must have seen it hold you in place or the
relevant defense usually fortitude holding you in place. Uh. You
can't use any actions that have the move trade. Yes,
this one. Yes, So the creature one of its arms
is just like stuck in this chain.
Speaker 4: Gonna have to bite that thing off.
Speaker 1: Okay, so that's one action stuff too.
Speaker 2: Yeah, I will, I will, I'll throw the alchemist fire.
Speaker 4: I'll throw it.
Speaker 1: He'll do it. She's crazy, don't do it.
Speaker 2: The thing right in front of me, this one that's
a cover over and pushed teeth. Yeah, that's that minus five.
Speaker 1: Uh No, this is your first your first attack. Okay,
I'm gonna say you used. You used the lever. It
wasn't a you were like interacting with the lever. It
wasn't an attack. Uh, okay, you throw, give me some
damage because the splash will go off.
Speaker 4: Er fire.
Speaker 1: Wait what fire damage? Okay, okay, splash on both of
those name palm like splashes on their backs. As you
miss with the fire, it just kind of like somehow
miraculously sails past the creature in front of you and
lands on the ground nearby.
Speaker 2: Okay, all right, so my thad action, I'll do it again.
Speaker 1: So you can draw. Oh, you can draw, but you
can't do to uh into acts.
Speaker 4: Doesn't give me the option to draw anymore because I've
already drawn. Then the mist fire.
Speaker 1: Right right right, I'm just saying for mechanical reasons, like
you've all I say it, you've you've thrown one, and
then yeah, you need to draw for your second.
Speaker 4: Hand, and I'll draw another one. And that's my turn.
Speaker 1: Malvic I used to see.
Speaker 3: The chains wrap around his own not knowing what's going on.
Speaker 11: Never look to it and see that as probably distracted
and and goal for the attack.
Speaker 1: Thirty three, Yes, that is it. It's some damage. No,
as you strike at the creature opt it again explodes
and falls apart in a ten foot emanation of gore.
This will potentially hit Yara, ar Celia and you, Malvic
A will save in the chat here, I'm sorry, button,
here you go.
Speaker 3: We'll see.
Speaker 8: Critical success.
Speaker 1: Very nice. Yara immediately like covers up there, suits again.
Speaker 7: Okay, pretty critical success.
Speaker 1: Very nice. Okay. Everybody succeeds and the sight and smell
of this horrific experience does not sicken you. Okay, still
have two actions, I believe, malvic.
Speaker 11: Mh wait, no, I have reactions left.
Speaker 1: Oh yes, that is kad sorry mm hmm.
Speaker 3: Okay.
Speaker 11: I will grip my teeth in sudden charge. Knowing that
this thing is down, I'm assuming I can move through it.
Speaker 19: Hold on this way, you beat you beat.
Speaker 5: That you have to tumble through.
Speaker 3: Yeah, I'm just gonna go through here. I think through there.
Speaker 11: It doesn't the same. Let me make sure it's gonna
say I think I move up to fifty feet. Let
me make sure it doesn't say it's a straight line.
I don't think it is. I don't want to make
sure there is it.
Speaker 1: Dash up to your phone and swing stride twice. En
your movement with a melee reach of at least one enemy.
You can make a melee. Yeah, it doesn't have to
be straightling.
Speaker 11: Okay, I'll end here and I'll make a strike at
this one on couldon okay, and this will be.
Speaker 3: Not too ill it sudden charge.
Speaker 4: Go mmhmm.
Speaker 1: Yep, that is it. Give me some damage. You slice
into this creature and splatter a caronin yara with more
viscera as you strike.
Speaker 11: Time to me, I won't do world attack, I say one.
Speaker 1: It doesn't have to turn one of the faces like.
Speaker 17: Time.
Speaker 3: I'm kidding, all right, and I will do.
Speaker 1: Like to recall.
Speaker 11: It's a miss.
Speaker 1: Yeah, this one is a myss. You strike uh, and
again you like hit the creature but like there's like
a bony protrusion that you strike and it's just like
you know, like just just a uh. You just strike
the protrusion like like cracks it a little bit but
doesn't seem to do much.
Speaker 3: And that's the end of my.
Speaker 1: I guess this one that is up here will now
I think I take a five ft soft guard.
Speaker 3: It didn't have off guard when I attacked, but what
didn't matter if I have.
Speaker 5: Osilia is not thinking it though, no.
Speaker 1: But you hit him and karner.
Speaker 17: Oh oh this one here, okay, attacking the other one.
Speaker 1: So I'm just checking your other roles. It wouldn't have
made a difference, but you are.
Speaker 11: It wouldn't have. It only did one attack to it,
and uh well the second attack that theyd.
Speaker 1: Anyway, Okay, this street's gonna take a five foot step
right here. I'm going to react and it will then
take his deep breath. Nor how do I do this?
I needed to go the other way? Why is it
going one direction?
Speaker 13: It's his favorite bandy every barner.
Speaker 1: Can't I hit three people? Yes? Oh, actually I don't
think that hits her rashtok that does not hit her?
Ash talk. Wow, I would have thought for sure it
would two for one. That'll do Yara and Karoon. You
see the creature begin to take a deep breath and
it exhales a blast of freezing wind. Please make a
basic reflex save both of you.
Speaker 2: Is it an emotional effect by any chance? Particularly saddening?
Speaker 1: It'd probably be sad if if it hits you.
Speaker 4: So thirty one doesn't even matter.
Speaker 10: Critical failure yep, okay, Yarra, this is gonna suck.
Speaker 14: Mm hmm.
Speaker 1: This is gonna be doubled.
Speaker 4: Could it's just bolding up.
Speaker 1: Your seventy cold damage?
Speaker 5: Oh damn, that's the base damage. That's not till riggie.
Speaker 1: No, it was thirty five and then it's doubled. Oh no, yeah,
I don't get it. I don't get it.
Speaker 4: King Dice, does it roll for that?
Speaker 1: It's eighty six?
Speaker 4: It could be all right, hanging there.
Speaker 7: Resently ambulant to reduce the damage by he.
Speaker 5: Thank you.
Speaker 1: It's two plus your level? Yeah ten yep, okay, uh
but yeah, Yara, like the water and the viscera and
stuff that was on you just like sh like freezes
and it's just so freaking cold. It's uh, it's you.
You've been in ice water before in the in the
SkyWatch area and like on the lake and you were underwater.
It's like that. It feels that painful. It's it's cold
down to your bones.
Speaker 7: As I raise this amulet, you see a sin chene
of the air around you. Yara begins to shimmer. Does
deflect some of the damage. You take ten damage less,
and if you are to get another attack that is
cold damage, you would get resistance five.
Speaker 5: Lovely.
Speaker 1: However, it still has Oh no, it already moved. My bad.
That is it for its turn. Okay, the one that
is here in the middle, well, now get a turn.
Speaker 3: Let's see.
Speaker 1: This is going to be attacking Malvic with a strike.
Speaker 3: It's a hit.
Speaker 1: Actually hold on, sorry, okay, Yes, it hits for thirty
two four seventeen slashing damage in five cold and a
second attack twenty nine a hit for fourteen slashing damage
in one cold.
Speaker 3: Have the best you can do.
Speaker 1: Last one is a critical miss. This time you're able
to bring up your sword Malvic and you kick it
and push it away from you as it tries to
strike ar Cilia. All right, and it recovers.
Speaker 3: From the blea.
Speaker 7: I will five foot step here and it is now
off guard. Second action, I will strike.
Speaker 1: Okay after it is off guard.
Speaker 7: No, you're fine, take your time.
Speaker 1: I was trying to figure out the bleed but did
uh no damage?
Speaker 4: Uh?
Speaker 1: Okay, where is the off guard? Off guard?
Speaker 3: Off guard?
Speaker 1: Not there? Condition off guard?
Speaker 4: There we go, all right.
Speaker 7: As I get into position behind it, I attempt to
strike it in the back. There's a critical hit, some.
Speaker 1: Crit damage, and it's got to make a fortitude save.
Critical success on the fortitude save. It is not second,
but it will take the damage. Okay. Uh, and it
gets a bleed as well.
Speaker 7: Okay, I yank the dagger out and I strike again missing.
Speaker 1: It's time you strike. Preaching moves out of the way.
You strike the console.
Speaker 7: That is my turn.
Speaker 1: Okay, a rash talk. Let's see arage talk will I
think a ross talk will use. Uh, this is a
new one. Uh. Some of the debris, like the glass
and the brick and stuff that was that's been damaged
thus far suddenly begins to rise up in front of you.
Yarra as you hear a rastalk streaming and he casts
hummeling rubble on the creature in between Arcilia and Malvic.
He's like, say, Rubbel dealing budgeon June. Each creature must attempt, Oh,
each creature.
Speaker 8: It's such a cone.
Speaker 7: It's a cone attack.
Speaker 1: Yeah, never mind, we're not going to do that.
Speaker 7: Shock casuallying in the ceiling.
Speaker 1: Yeah. I think uh, I think a tank would do this,
even though I know it's not work. Uh. A rash
talk begins to Uh. You see the the ice and stuff.
The water begins to like coalesce around the creature. Uh
from the ground, and well then uh cast frostbite, even
though I know this is a terrible move. Uh. It
does fail, however, Uh as this begins to like freeze
around the creature. Oh and that was good damage to damn.
You can see the creature seems barely bothered by it. Uh.
And let's see critical fail. It's not a critical fail.
It doesn't matter. Okay. You can see the creature, you know,
parts of like parts of it seem to freeze. It
doesn't seem to notice it very much. A. I do
not think cold works well on it.
Speaker 3: Uh. And then.
Speaker 1: Uh, he's going to cast buzzing bites. He lifts up
his robes and the loose arms begin to open up,
and you see mosquitoes begin to fly out and begin
to bite at the creature across from the console.
Speaker 4: Uh succeeds.
Speaker 1: Creature succeeds, ah and will take half damage. Mosquitoes are
all over our Celia Malvic. You see them swarming this creature,
like going into its mouths and eyes and stuff as
a crying bite and bite and bite. Creature struggles in pain.
And that is it for Roschok's turn yarra, all.
Speaker 5: Right, I having just been hit by this blast freak.
Speaker 6: The fuck out, and I will target that creature that
had the breath weapon that just attacked me with my
holy light spell at fourth rank. So I will summon
forth this this large ball of lights within my hands
and it will lash out into a beam at this
creature and hopefully it.
Speaker 1: A fucking gig of flare goes off.
Speaker 5: And that is thirty six points of damage. It's fire
damage as well.
Speaker 1: Wow, okay, And.
Speaker 5: I don't know if it has the unholy trait. I'm
doubting it, but if it does, then it would be
spirit damage too. Right with that?
Speaker 4: Ah?
Speaker 12: Fuck you.
Speaker 5: I'm going to go ahead and.
Speaker 6: I will utilize my doctor's visitation in order to stride
and treat wounds upon myself after and use my exception
for the hour.
Speaker 5: In order to do that on.
Speaker 1: Myself, I have to load up my ZBO sound effects
for this.
Speaker 12: And I'm going to disappear there.
Speaker 6: She goes, yes, Yes, and I'm going to treat wounds
at a master level because fuck it.
Speaker 5: So let's see if it will work. Fifty one points
of healing.
Speaker 1: You didn't even have to touch your vital beacons.
Speaker 5: Nope, thank goodness, not this time. Save that for the others,
you know.
Speaker 1: Okay, Karun, I throw a bomb at it, the one
that's right next to you.
Speaker 4: Yes, okay, thirty two to it.
Speaker 1: That's a hit. Give me some damage there we go
very nice, okay, and you don't have your splashes and
ten feet right? It's five feet Oh, because you didn't
get that feet right.
Speaker 4: I thought it was chemical weapon expertise. Well, no, no,
it's it's only five.
Speaker 1: Feet yeah, because you have the extra damage. But I
think there's one that's like makes your splash better.
Speaker 4: Yeah, I think you're right. I don't think I took it.
Speaker 1: Okay, however, oh I could.
Speaker 2: I do have directional bombs, but it doesn't help me here.
Speaker 1: Yeah. This, Yeah, you set this creature about that.
Speaker 4: I didn't have a bomb and a cone.
Speaker 1: You you basically set this creature on fire. It's like
screaming in pain. And the other one is too at
the same time, so I got two actions.
Speaker 4: I was drawn at the bomb and throw that.
Speaker 1: Okay, do you I mean at the same one.
Speaker 2: Oh, yes, okay, that's a map five and.
Speaker 1: Another six to head some damage.
Speaker 2: Fourteen damage along with four splash.
Speaker 1: It explodes in fiery gore Karoun, and as it does
fall apart, m hm, I need you, sorry, I keep
clicking the wrong thing. It is this I need you
and Malvic to both make will saves for me as
the viscera just like a horrific beam an.
Speaker 4: Emotional effect of how sad I am about being covered
in goop. Oh, I will take a hero a point
away for this one. Again, not a bad choice thanty
one success.
Speaker 1: By the way, Karun, I will give you an extra
hero point for sticking with your console plan from earlier.
Oh fan okay, uh yes you save you managed to
not get the chunks of this creature in your like
mouth as it explodes and uh get violently sick?
Speaker 4: Question with the thirty one?
Speaker 2: Do I do I manage to get any of the
chunks into a little connection?
Speaker 4: No, all right, I just thought I should try.
Speaker 1: No, Oh god, okay.
Speaker 3: I'm sorry. I'm dying. Is every Crusos Associates a different article?
Speaker 4: It was cold, it was so colded I was dying.
Speaker 1: It was cold here today. I went on a walk
and it was like twenty seven francs Ya.
Speaker 4: Was dying from Coe's.
Speaker 1: Okay, Malvic, it's your turn, Okay.
Speaker 3: Wait that one? Wait which one exploded? The one behind? Okay,
I was like that, I won't.
Speaker 11: Fill up all right, uh, feeling or seeing the meat
fly past me. And I've been going to assume that
is dead and concentrate on the one in front of me,
last on, and I will attack. That's a create baby.
Speaker 1: That is some cred damage. Oh okay, alright, twenty slashing
an eight fire that was your cred damage.
Speaker 11: No, my dad, I was thinking.
Speaker 1: I'm just gonna double that.
Speaker 11: I'm just gonna I got it.
Speaker 3: I got it.
Speaker 1: I'm gonna double it. It's already done.
Speaker 11: See it.
Speaker 1: Here you go, all right, we'll take the worst option.
I'll take the fifty four instead of the fifty.
Speaker 3: That's what I hit for critical.
Speaker 1: Oh, because I was just gonna double it. It would
have been fifty six. Now you get fifty four, you
get fifty course, yes. And as you strike this creature
with a massive attack, it also uh explodes and falls apart.
And I need Arcilia, and you please make a will
save critical success from Arcilia and a success from you.
The viscera just sort of explodes everywhere as you all
are just covered in gore. Probably for a rock talk.
I think a rostock is the only one that's not
just covered in kill bill level of gore.
Speaker 11: Disgusting, arrive on the blood of our enemies, A good
way to put it down.
Speaker 6: Everyone, all right, hardly, but yes, that was horrific.
Speaker 7: I'd like to bend down and try to inspect the
remains of the creature, what remains of it, trying to
get a better understanding of what this used to be.
Speaker 1: Yes, absolutely, give me so. You already did an esoteric
lore earlier and it was a crit success. Yes, I
think there are some obvious connections to the creatures that
you have seen, both in your dreams, your nightmares, in
the trophy room, the costume, they all kind of look similar.
But this horrible amalgam of creatures is some kind of
experiment from doctor Riddleson to recreate whatever those creatures were.
You have all seen these sort of visions in your
head when you tried to strike at this creature, different place,
different time, towering version of whatever Doctor Riddleson tried to make,
similar to the creature in the trophy room, this creature
with white fur, four horns, covered in runes, and when
you think about it, you all sort of re live
this for some reason, shame, fear beyond that. Give me
a perception check. Garcilia fourteen. Yeah, it's uh, I mean,
it's just a mess. Mm hmm.
Speaker 7: I step away trying to flick off whatever gore I can,
but I'm covered in it.
Speaker 4: If as cilia is covered in it, is it possible
to stride over to ours cilia? And just.
Speaker 1: There's a lot of viscera hair, Karan, would you like
this kind of sift through the viscera?
Speaker 2: I'd rather just kill two birds with one stone and
just start scooping off of our celia into a collection while.
Speaker 7: A lot of surface area, you know what I mean?
Speaker 4: If anyone would like a cleaning, just get in line.
Speaker 1: I can clean everyone.
Speaker 4: I know.
Speaker 2: Alica, I'm trying to collect. I'm collecting it.
Speaker 4: Wait no, no, immediately.
Speaker 3: No way, no clear of it on the ground for you.
Speaker 4: Let's just start scooping it into a.
Speaker 1: Jar and give me a perception check.
Speaker 4: Where am I? What is happening? Who are you? People?
Speaker 1: The roles have been so all over the place today.
Holy cow, We've had so many like really bad roles
and critical fail and critical successes. Yeah, uh kroun you
this is I mean, this is a lot of viscera
and as you are collecting it, you like, run out
of stuff to collect it with beyond just scooping it
right into a bag.
Speaker 2: I know what I'm going to do. I know what
I'm going to do. I'm going back over to the thing,
the concert. I'm lifting up the center piece, and I'm
hacking out of it the filters.
Speaker 4: I would like some mineral rich fluid instead.
Speaker 1: Okay, give me a crafting check.
Speaker 11: Mineral water.
Speaker 4: It's just lacroix.
Speaker 1: It's like grape fruit flavor thirty five. I believe it's
a pronounced look rocks crow, the crow, the croaks thirty five. Yeah, Karn,
I'm going to say that you're able to collect quite
a bit of this like nutrient water from the filters exit.
Speaker 4: That's all I wanted. That's all I wanted.
Speaker 1: I'm going to say that you so you got vials
and things, but like in terms of like collecting a
lot of this stuff, I.
Speaker 4: Just need enough for a jaw about the size of
a brain. Yeah, just about the size of a brain,
that jaw. That's how much.
Speaker 2: Mineral rich fluid that I need. Easy around the size
of a brain shaped dog.
Speaker 1: Yeah. Everybody that has not rolled a perception check for
me can make a perception check.
Speaker 3: Oh, I'm sorry. I thought that was only for one person.
Speaker 1: It is, but there's a lot of viscera here, so
I'm allowing multiplese in this case.
Speaker 5: May I cast I didn't on myself for this.
Speaker 1: Sure, what's ti?
Speaker 5: I'm looking around?
Speaker 11: There was no active encounter.
Speaker 1: What because you're doing it from the wrong place. Perception.
You can roll from the side, there's like a that's
why I was rolling it.
Speaker 11: My die is grayed out for some reason.
Speaker 1: Perception.
Speaker 3: Sorry, that's all because that's a proft perception next to it.
Do it? Okay? What is that? Oh?
Speaker 11: Not pursuing a lead.
Speaker 1: That it is me malvic mm hmm. One of these
melted creatures as left behind a mummified hand. Just pick
it up, Yara. Next to the console there is it
wouldn't coffer.
Speaker 11: Inventory mm hmm.
Speaker 6: And it's closed, I'm assuming mhm. I'd like to try
and open and see if it'll open.
Speaker 1: Sure. Uh, you probably have to like pry it a
little bit like and but it eventually like pops open.
You know, inside you see several opulent moonstones.
Speaker 5: He's a beautiful.
Speaker 7: As a collector of things. Would I know of moonstones
having some kind of inherent value other than being expensive.
Speaker 1: Good question. Let's see. Actually have to check on something
very quickly, but go ahead and make a I'm gonna
say this is a crafting role or lore or nature.
It's not esoteric. Sorry, hm hmm.
Speaker 7: What would you feel about occultism?
Speaker 4: Okay?
Speaker 7: Nature nineteen?
Speaker 1: I mean they're probably valuable.
Speaker 5: Okay, put them in the bag.
Speaker 8: Yes, hmmm, you've probably used them.
Speaker 7: I wonder why they're here though.
Speaker 8: Well, at any rate, there any other way to go
in this room?
Speaker 1: Or is this It doesn't look like there is.
Speaker 4: And I got what I came here for. Then U
s three and rich fluid.
Speaker 2: Sloshing around in my large sec about the size of
a human brain shaped dog.
Speaker 5: Oshock, darling.
Speaker 8: Do you think you could sweep the area just to
make sure we didn't miss anything? You were able to
detect magics?
Speaker 4: Yes?
Speaker 10: Ay?
Speaker 1: Yes? Sorry? Eh? A you sure that no one wants
to be cleaned off? First? Yes?
Speaker 4: First?
Speaker 5: That please.
Speaker 1: Very well? And I shall begin to press to digitate.
Speaker 8: I thankness.
Speaker 5: And what we're doing this.
Speaker 8: If anyone would like any treatment, I'm able to treat
four at once, so I could treat everyone.
Speaker 3: I do.
Speaker 4: That is all right, I'm very injured. Please help me.
It will take I think I'm dying.
Speaker 1: Yeah, a Rashtuk is doing this and this is like, uh,
I think it's gonna take like five minutes for each
person for pressed digitation, and you're all just like, I mean,
this is like a horror movie levels of gore all
over you, disgusting.
Speaker 6: To speed things up, I'm going to use leyon hands
since I can regenerate my refocus points basically by killing
people on Malevic since he's lost quite a bit, and
I will continue and treat wounds on everybody.
Speaker 8: Who would like it.
Speaker 6: I level I'm dying, thirty six points of healing on everyone.
Speaker 3: Would I'm staring at everyone smiling. We have been through
a great battle, and you wear the trophies. You should
keep it on.
Speaker 1: We just see like a like fingers like come into
the frame and just like grab an ear that has
landed on Malvic and just like.
Speaker 4: I love that the rash talks press. The digitation's just
him grabbing things off of you, gently wiping. He's doing
communal grooming.
Speaker 1: You got like a mister you got like a mister
clean magic eraser, you know, like.
Speaker 4: Pulls up the way wipe the little bleach pen.
Speaker 3: I am going to since I've found them a hand
and the beast was something I would consider formidable, saying
it split itself, I'm going to take I'll ask karoon
Roun do you have.
Speaker 4: I do I have everything?
Speaker 3: I would like for it to be able to. I
want to wear this as a trophy. Can you put this?
Speaker 4: Yes? Yes, absolutely I can?
Speaker 3: Yeah, round my waist maybe yes?
Speaker 4: Where would you like the trophy to be here?
Speaker 11: Maybe it's in hand so you could probably push something like.
Speaker 2: A little like a belt hanging off the belt or yes, yes, maybe.
Speaker 4: You want like a crown with the fingers.
Speaker 6: So what if you just carried it with you so
we don't have to look at it?
Speaker 11: Then it wouldn't be a trophy.
Speaker 8: It wants to be a trophy in your pack.
Speaker 4: What if I made like a charm for you.
Speaker 3: The size of a normal hand. This will attract others,
and apparently maybe it will make others think twice about
pursuing us.
Speaker 4: I want it on my waist, all right, and consider
it will be done as soon as I'm able to
do that, I will thank.
Speaker 5: You, all right.
Speaker 6: So if we're done here, we should probably check that
last area that we did not take a look at. Yes,
the northern one back near our squiggily thinky oily friend.
Speaker 7: Sounds a little good right here.
Speaker 4: I need a little bit more healing.
Speaker 2: Actually, I'm still like feeling like I have this horrible wound.
It's a paper cut, Just this terrible, terrible wound.
Speaker 4: It's a paper cut.
Speaker 2: I think I'm it may be infected and I will
die from it if I don't splinter.
Speaker 4: That's it's more than a splinter. It's different more than.
Speaker 7: Have your hand and I begin to suck on your finger.
Speaker 4: Oh well, do I take damage from this emotional damage it?
Speaker 7: Did you get the splinter out?
Speaker 4: Roll for it?
Speaker 1: You have to?
Speaker 10: Yeah?
Speaker 4: You not only do you get the splinter out, but
you roll it into a into a not with your tongue.
Speaker 7: It's like that's a tiny little heart. Now's your palm.
Speaker 4: That's gross? Yeah, that's gross. Is it infected? Do I
get an infection from this?
Speaker 1: No?
Speaker 11: I think we all infected.
Speaker 4: Then I get that through three points a healingal.
Speaker 1: I will say that I don't know if a rastak
got karuns cleaning yet those it probably let's you do
a fortitude save there Celia.
Speaker 7: Sorry, I put worse in my mouth.
Speaker 1: Okay, now, yeah it didn't taste good. Don't say that.
Speaker 4: You have no idea what that finger has been.
Speaker 11: It's been in that machine.
Speaker 7: All right, let's go.
Speaker 5: Yeah we should probably leak.
Speaker 4: Do I get those three points healingal?
Speaker 5: No, we would have been there for like twenty minutes.
Speaker 1: Though, yeah, it would have been it would have been
thirty minutes or so. It would have been thirty minutes.
Speaker 3: These people there you go, karun oh ship, I forgot
about that whole believe that works. I want to just
more rushed in there, fucking gurgling. Um, I'd be like
be reminded. And there is especially since I don't think
so I was here last time. There's something in the
next room.
Speaker 2: Oh yeah, that's that's our friend gurgle.
Speaker 5: Protection would have faded by now. It's a one minute ration.
Speaker 2: He is the only one down here who has told
us anything dreamful.
Speaker 4: I'm not sure why you are so scared of a.
Speaker 6: Mel He wants us to meet again with the whale
that is part of lots of destruction?
Speaker 4: Is it a crime to introduce you to his friends?
Speaker 3: Okay, how about this? You talked to it I'm going
to go north. As he was in that.
Speaker 4: Door, I'll talk to it.
Speaker 3: Okay, yeah, all right, I'll step aside.
Speaker 11: Be careful.
Speaker 4: Hello.
Speaker 11: Mm hmmm, sounds like my stomach.
Speaker 4: Hello this guy.
Speaker 3: M Wait, there's a door here, and then there's this
area down here.
Speaker 1: Yeah, it's recess. It's five feet down.
Speaker 3: Oh so you don't have to go through the door.
You could just go down and go up.
Speaker 1: Yeah you could just yeah, if you want.
Speaker 3: To, Well, I'll check and see if the door is open.
But if you're going to talk to it, i'll let that.
While they're talking, I will check the door.
Speaker 1: Yeah. As you uh, as you sort of begin to
talk with this creature, or Celia says your found.
Speaker 3: A blessed one. H I see it's touch upon you.
Speaker 1: Hm hmm.
Speaker 7: Tell me more about these blessed ones. Please do not worry.
Speaker 3: You will be with the soyo against so.
Speaker 7: I have a great curiosity. I suppose you could say,
I like to be prepared. There's no harm in asking questions.
Speaker 3: What is your question?
Speaker 4: What are you? I?
Speaker 3: What more? Fieldless? I not only but what has all better?
What she might someday know?
Speaker 14: Where are you from from?
Speaker 3: I come off? Oh soil.
Speaker 1: Hm hmm.
Speaker 4: Do any of us know what that is?
Speaker 5: It's the black from Black Cross soil.
Speaker 2: Oh right, yes, yes, yes, yes I knew that, says unconvincingly.
Speaker 7: May I behold you and I'll slowly hold out my
hand towards it.
Speaker 1: This whole conversation, you realize is happening in all of
your minds. When you go to reach out, there's this
sort of ripple that happens in this inky, black drippy
wi you like fature. It ripples and sort of just
squays away from your touch.
Speaker 7: Hmhm, do not wish to be touched.
Speaker 11: I am the Hanna met dream Oh oh soyot what
you cannot now is not the time for such reunions.
Speaker 7: As you and I met before.
Speaker 3: I have met.
Speaker 4: All of you before.
Speaker 20: For today, yes, m hm, And I will a witch
among the spiers.
Speaker 3: Wat sure ready, rich.
Speaker 1: Am, see the creature begin to ripple. It is casting
sometimes of rash Talk exclaims. You can see him ready
as staff, and he says, and is casting a dimension goswell,
And as the creature ripples, you can see and feel
it sort of begin to dissolve almost into this willy substance.
Speaker 7: And I want to try something very quickly. Yes, hmmm,
I would like to use my ghostly grasp to try
to touch it.
Speaker 1: Very well. Please spam your ghostly grasp. It is it
a straight up.
Speaker 7: It's an invisible arm. It allows me to grab and
manipulate objects. I can reach up to fifteen feet. It's
very weak, but I just want to touch it. I
don't want to try to grab it or anything.
Speaker 1: I feel like you've only used this like once before
during the campaign or something. Yes, what does it look like?
Speaker 7: It's invisible? You can't see anything. Jeez, do you make
any station of my will?
Speaker 1: Okay? Fair enough?
Speaker 7: If you were to touch the air that it occupies,
it would feel like a claw coming out of my chest.
Speaker 1: Okay. I also, uh, you will need to make a
D twenty roll. I believe for this. But you reach
out and feel this. It's viscous and it feels like
like thick oil, like unrefined petroleum, like oil oil like thick,
viscous and cold, so cold your hand would freeze if
it was your hand. But still you're able to perceive
that through this ghostly grasp.
Speaker 7: As it pulls away from my grasp, I would like
my fingers to try to pull and gather as much
of this viscous fluid as possible and to hold it
out towards Karoon.
Speaker 1: Yeah, so I'm gonna need to make a roll here
actually for this because you might not get anything.
Speaker 6: Okay, does the liquid look like what we noticed on
those ghost ships as well a while back?
Speaker 4: Well, I do have samples of that. That's company for
us to discover.
Speaker 1: You are unable to grab any but Yara, please make
a perception check for me, Betty, absolutely, as this creature
ripples and you you don't see this happen to our Cilia,
but maybe there's a strange expression on your face or something.
Our Cilia. You try to grab some of the liquid,
but it's like who viscous to hold on to. It's
almost like a non Newtonian fluid. It's just you can't
seem to get a grip upon it. You know. It's
like as if you as if there was like a
piece of plastic or something preventing it from happening. You
you can't seem to grab it, and it ripples and
begins to dissipate into the dimension door below.
Speaker 6: It the material that creature is made of. Do you
recall when we were searching those vessels with the undead.
Speaker 4: Mm hmm.
Speaker 8: It is the same material that the karoon you found.
Speaker 7: Yes, it was cold, the coldest thing I've ever saved.
Speaker 8: We haven't had a chance to look at the ritual circle.
Speaker 7: Correct.
Speaker 1: Correct?
Speaker 6: I am not sure the best at occult test rituals.
Speaker 7: And whatnot, but I.
Speaker 1: Have been guessing the jet magic.
Speaker 10: That was some powerful magic that was guessed certainly rash talk.
Speaker 7: Why don't you come with me, Let's have a closer look.
M Because of the tattoo that a rash talk gave.
Speaker 12: Me, I can read runes.
Speaker 7: I can read any written thing and comprehend it once
per day, and so I would like to activate that.
Speaker 1: Yes, uh, you begin to read this, and you can
quite clearly see that this this is a ritual effectively
a circle, a ritual circle to cast a spell. And
this is uh m hm, I feel it's uh. With
the help of a rash talk, both of you can
make an occult role.
Speaker 7: I will help him because his is higher.
Speaker 1: Okay, make yours is what?
Speaker 4: Please?
Speaker 1: Okay h A rash talk says, I believe this is
some sort of awakening dreams spell.
Speaker 10: Ah, it is a powerful magic.
Speaker 4: Mm hmm.
Speaker 10: It is like a combination of spells. I've never seen
anything like it, almost like a binding type of spell,
very advanced magic beyond me.
Speaker 4: Do you think that's.
Speaker 7: Riddelson might have been trying to bind himself to this creature.
Speaker 1: It is possible. I do not know that doctor's motivations.
This is all very strange.
Speaker 3: Mhm.
Speaker 5: On the model that we saw of a soil, the
Osmond gory is, does their shape.
Speaker 6: Match any part of it, like one of the tentacles
or something.
Speaker 1: It's definitely it's not a match, but I would say
that it's definitely resembling them.
Speaker 5: They said they were of or soil?
Speaker 7: Were did they not?
Speaker 11: They also said that we were a part of a
soil as well.
Speaker 8: Yes, but that thing looked like an actual part of
the model that we saw.
Speaker 3: No crazy idea. What if that thing was one of us?
I do not know. M We still have a little
bit more to search.
Speaker 11: You can. I don't know about you. But the longer
I stay here.
Speaker 8: Though, Yes, let's just go.
Speaker 5: H not filing as well.
Speaker 3: Behind the door was unlocked.
Speaker 1: Yeah, the door just kind of swings open. It's just
like an iron gate kind of door. It didn't seem
to be locked. You just.
Speaker 3: I'm not going to stop, but I will perceive the caution.
At this point, I feel like we discovered the biggest secrets,
so I wouldn't think that it would be we'll be trapped.
But I will perceive a caution and get up to
the next door. Okay, And I mean obviously this is
a gate, right, yes, okay, I could see.
Speaker 11: In it, and you think there's no more. There is more.
Speaker 1: There's a wide room up ahead what you can see.
Speaker 5: And I've plopped down onto the five.
Speaker 6: Foot drop to see if I can see anything straight
forward as well.
Speaker 11: I'll move in.
Speaker 1: Yeah, there's there. Looks like there's kind of like a
narrow metal way up there. This wide room is bisected
by a dry sewage channel that dead ends against a
relatively new looking brick wall to the north. To the south,
a set of four iron and wood chairs adorned with
restraining straps sits against the wall. To the west, a
ramp leads up to a door and a narrow walkway
holding several barrels and crates. Two large metal tables sit
elsewhere in the room, while to the north and further
east stand shells holding large collections of alchemical and surgical tools,
books and scrolls.
Speaker 8: I would like to begin to just look through the
books and the tools. I have no interest in alchemical
supplies that is runs forte.
Speaker 4: But I'm already going through them. Don't worry.
Speaker 1: Yes, okay, Karun, you begin to look through stuff. Give
me a perception check your Karun.
Speaker 2: Thirty Okay, I've seen this place before in my now
it just feels like it.
Speaker 1: Okay, First and foremost, Karon, you find formulas, more slumber wine,
and you also make am a crafting check.
Speaker 4: I will make a crafting check. Thirty five for shit.
Speaker 1: Uh yeah, you recognize some unusual liquid in one of
the containers h cit alesh. This is what Darrow's use
in a variety of ways, and some surface dwellers seek
out this fungus for their own. Memories lost to cite
alesh can be restored through modify memory, but it will
effectively if you ingest it. It will last for about
eight hours and it will make you lose all memories
made in the previous hours.
Speaker 4: Amazing, amazing.
Speaker 2: Yeah, I would absolutely like to break it down and
learn how to make it.
Speaker 1: Yeah, it's a poison.
Speaker 4: Well depends on how look at it.
Speaker 1: So you can drag the stuff into your inventory there.
But there's formulas four, a few things you see, a
ritual called in veil, ether, marbles, telekinetic converters, a whole
bunch of other stuff in that formula list. But I
would like you to also roll me. Because you rolled
a goddamn thirty five on your perception check or on
your crafting check, and a thirty on your perception check,
I would like you to roll me five D ten please.
Speaker 4: Then oops, hang on, go that.
Speaker 1: Two, okay. When you begin to read some of these materials,
find notes detailing how ed far And has been harvesting
the minds of gatewalkers and infusing their memories in psychic
powers to.
Speaker 3: The lych Gate.
Speaker 1: He hopes to use the Ayudara to merge their psychic
energies with his own, so that he can stand before
Osoyo at the Nameless Spires and use his enhanced power
to free the entity from its prison. The notes include
the names of previously harvested gatewalkers and include all of
your names, with an extra note observing how the potential
and the dreams of these final pawns may be the
greatest of them all. I'm gonna let you digest that
for a second. But there's more.
Speaker 3: You said the doctor, You said a different name. It
was the doctor. Oh.
Speaker 1: You also find notes describing how Edward found a partial,
oversized mummified hand and his belongings when he woke from
the missing moment, and how he's been growing that hand
back into a full body. He calls the resulting creature
the guest and describes the containment chamber he built you
just destroyed.
Speaker 11: Oh.
Speaker 1: It also reveals the uses for those three levers.
Speaker 4: Yeah, well we killed this pet pist mitten.
Speaker 1: So another thing. The discovery of this strange hand found
in his belongings hails against Edvard's discovery of a strange
presence within his lab, an entity named Agmanzorius. Edvard theorizes
that Augmanzorius is ascending from a Soyo's dreams, and takes
the entity's presence as proof that he is some sort
of chosen one intended to release O Soyo from its
prison in return for even greater mental powers and perhaps
the key to reaching the dream lands. The notes also
mention how Agmanzorius assisted Edvard in conjuring guardians for the lab,
but notes that these creatures were untrustworthy, and that Edvard
further ensured their compliance with Veil rituals. And last, but
not least, to Karun, you find notes detailing how he's
come to believe that he made an exposition expedition to
the Nameless Spires during his missing moment, and how he's
concluded that if he can return there dream in the
Spires vicinity, he will be granted entry into the dreamlands
and discover a method to significantly enhance the psychic gifts
he gained from Otsoyo or hopes to steal from all
of you.
Speaker 4: This is why we read.
Speaker 1: Karun's been pouring over these notes and things for maybe
ten minutes or so, while the rest of you have
kind of been looking around you sort of find uh uh,
I think I think we can have like maybe ah,
let's say, I think perception checks from everybody else. Let's
do that.
Speaker 2: Good luck everyone, Oh twenty four yeah.
Speaker 1: Four, yeah, Malvic, I think you find this is quite
clearly like an area. This is the area where doctor
Riddleson has performed experiments on people. That other area that
you found near the audience the hall that was a
that was probably where he sedated people and then they
were brought here.
Speaker 3: M hm. They told you all in Chustreville, he's come.
I smelled it on him and they went with his
stupid antics. Anyway, because my brother I knew it also,
Whispers told me something was wrong. I ignored them. If
I were acted when I should have, maybe we could avoided.
Speaker 11: This whole thing.
Speaker 8: We are alive and we are okay, and that is
what matters.
Speaker 5: Disassembling whatever plan this.
Speaker 6: Is, I suppose is the next goal.
Speaker 3: Right.
Speaker 8: We don't cannot keep living in the past like that.
Speaker 4: Malevic.
Speaker 6: Yes, we decided to go ahead and take a risk.
We've had our suspicions, and that is okay.
Speaker 3: You didn't strike out at the creature. I felt something
deep shame, regret, like we have already done something that
we shouldn't have.
Speaker 8: Then let us find the fuck out.
Speaker 3: I'm not saying that we don't, but whatever damage we've
done is probably greater than what we can only imagine.
Speaker 11: It speaks about.
Speaker 3: Return, It speaks about we're not ready yet to be
a part of this. We've done something. We could have
unleashed it, we could have helped its power. The missing
moment now is makes only sense to me that we've
done whatever we've done in those moments.
Speaker 1: Now.
Speaker 6: In the notes that Karoon found, it mentioned that it
mentioned the gate Walkers all already harvested, and our names
were on that list.
Speaker 5: Yes, oh yes, so Karn when you were reading.
Speaker 4: That out out loud. In case any of you are illiterate,
looking at you are Celia, She's cryet.
Speaker 7: I have approached where I would presume these extractions might
have taken place, and I'd like to use my psychometric
resonance to try to see if I have a connection
to this thing.
Speaker 8: I would like to place a hand upon your back,
because I.
Speaker 5: Noticed this before. You've done this before in front.
Speaker 8: Of me, and I will cast guidance upon you, and I'll.
Speaker 5: Look to you and I'll give a nod.
Speaker 1: Place your hand on our Celia's back as our Celia
begins to travel.
Speaker 3: Back in time.
Speaker 1: Hello, this is why Stephen from Table Story. If you'd
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Thank you, Joy, Susan
Speaker 3: Stand