Speaker 1: Hello, this is Brad Woto from Table Story. If you
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you'd like to join our community, you can head over
to tablestory dot tv, Forward slash Discord. Thank you for
listening and enjoy Hello everybody, and welcome to the Curer
cast and crew round Table. This is a post finale
chat where we discuss any questions or sort of things
that meet. We might want to discuss any hangnails, anything
else you want to get off your chest about Maya's character. Hmm,
it is this is it. This is the last chance
you have to do it. We've curated a bunch of
questions throughout the week on the discord from people that
have submitted questions on this, so thank you if you've
done that, and we'll take some questions from the chat
as well throughout the throughout the show. You can simply
post a question in the chat room with something like
I think it's Q and A and the mods will
snap it up and send it to me. We might
get through all of them, we might not. If we
don't get through every single question, then you can submit
questions post show to the discord. If we don't get
to it, just post it in the discord and tag
one of us whoever it might be concerning, and we
will follow up. We'll circle back on Monday morning and
follow it up. You laugh in the mugs, You're okay,
you can break character tonight. I know.
Speaker 2: It's just I saw that you posted that he poured
me to sleep, and it maybe laugh.
Speaker 1: You're asleep. So this is what the cast looked like
underneath all of that makeup.
Speaker 3: My obviously is really different.
Speaker 1: I try, yeah, and this is what I look like.
I think. The first thing that I want to talk
about is this, Please God. Yes, I had nothing to
do with the show. Nothing. Every week we would get
a pretty call and they'd be like, he's changed it.
It's something to do with the show. It's like Moudrial
eating through the fabric of the universe. And I was like, no,
this is nothing to do with the show at all.
Nothing going insane. Over the last six months, it.
Speaker 2: Doesn't eyeing at the walls of your enclosure.
Speaker 1: Audio listeners were discussing the fact that in the background
of my my my camera I set up, there is
a thing hanging on the wall. Yeah, so that's that.
Let's get into it. The first question that I thought
would be a good one to open with comes from
Druidic Dwarf for all cast, what was the inspiration for
each of your characters? That's it, that's the question. Who
wants to go first? Anyone know?
Speaker 3: Well? I wanted to be a dwarf and Brad told
me I couldn't. Not true, It is actually true. You
said you have to be an orc at least once.
Your name is Orcish.
Speaker 1: I did. And I said you have to be an
or at least once on a table story show because
your name is Orcish. I didn't. Yeah, I didn't mean.
Speaker 3: Now then you sent me threatening notes in the mail.
Speaker 1: No, I didn't.
Speaker 3: You sent a man to what outside my window?
Speaker 2: That's crazy because he told me that has nothing to
do with me.
Speaker 3: He was just snapping some pictures that nothing to do with.
Speaker 1: Well, you guys, you both picked the Miranda's was worse
because I remember planning some stuff for the dwarves, and
you were like, I want to be a dwarf with
like future what I wanted? Yeah, you wanted gunpowder, and
I was like, oh, I was kind of going for
an iron Age vibe. I don't know if there is gunpowder.
But then I was like, I guess I'll make it
so that there is one particular group of dwarves under
a mount in some way that highly guard their technology,
and they do have gunpowder, like really rudimentary guns. Maybe,
so we're originally going with that, And then I said,
you know, didn't I feel like you were like, I
don't know about a dwarf. Now I've changed my mind,
and I said, why don't you play an orc? You've
got to play an orc at some point. Your name
is all weird to not at some point in the
table story show actually, And.
Speaker 3: Then inspired by mythematic, I was like, I should definitely
play an orc and not mind Max's class and play
barbarian or or fighter. I should definitely play a wizard
with sixteen strength.
Speaker 1: For some reason, it worked out a few times.
Speaker 3: Yeah, I broke some locks off of a little lock
boxes with my strength. It was the only strength. I
think it was the only strength based or well, the
only person with decent strength unless.
Speaker 4: I think, okay, I don't remember, I have to look
at my coach shoot hung on, I'm opining real twenty.
I seem to recall me having some decent strengths.
Speaker 2: I think. I literally was like, I'm I would like, well,
it's funny because I the first two concepts that I
came up with, I was like, can I be an
as amr? And can I be a dragon board?
Speaker 1: The two things that they were like, really there were
sort of three species that I wasn't going to use
or like make available to you. But I was playing dumb.
You know, quite often when I'm making a show, I'm
having to play dumb with plot points and so. And
also we have to make these characters like quite far
ahead of time so that I can commission artwork for
them and stuff. So I don't always have the full
scope of the story written down on every plot point.
So I knew that I had like some idea of
the fact that I definitely didn't want anyone to play
an asthma, a dragon born or a lizard folk. And
you came straight in and was like, I was thinking,
maybe I'll be like an asthma. And I was like, uh,
I guess I can maybe make it work, but I
don't know about that one.
Speaker 2: You were like, I don't know. I was like, oh,
I don't want to be an I don't so I'll
be a dragon born.
Speaker 1: And and I was like, I can make dragon born
work a lot better because the whole the I mean,
we now know the whole point is that there are
only a few dragons, and that a dragon is just
a lizardfolk with asault. That's all it is, just transform
into one. So what is a dragon born? I don't know.
By the way, never questioned it beyond that, just went okay,
I now have to justifiably have dragon born in the
world the most like good guys of the world, even
more good guys than our you know, a team that
we saw there's like a paladin kingdom and they're all
dragon born. I just would be cool if there was
like a kingdom of dragon born paladins that are just
a force for good in the world, and even they
got annihilated, you know. And then you were like, yeah,
I'll be like an evil dragon born from an evil
lineage and yeah, and then Elf, and I was like,
I don't.
Speaker 5: Know what that is.
Speaker 2: Yeah, I just I don't know. I think I was like,
this is really stupid, right, and you were supportive enough
that I went with it and didn't didn't bail from it.
But I think ultimately I was like, I want to
play like a middle aged Guts. I want to play
Guts from Brazerk and I'm middle aged, and I found
myself as a cleric, like I already went through all
of the horrible things and ended up at the place
that you're supposed to end up at the end of
your like story, you know, So then it's like, okay,
what happens now. That was kind of the concept for
Sarrus to begin with, yeah.
Speaker 1: Which I think came across. I think that makes a
lot of sense, Like Glad, what about the other two?
Speaker 6: Yes, go first you. So I guess I came up
with Seer because I never played a monk before, and
so I was like, Okay, I guess I'm going to
be a monk. And then I was like, drama cool,
and so I put U together and the rest of that. Yeah,
the rest kind of just became like the story happened.
Speaker 1: The description the Orchish gave to palam Off for the
drawing green Green Green, or if you were an artist,
it was you've got that margs.
Speaker 3: Oh my god, the freedom to do whatever you want.
Speaker 7: It's horrendous.
Speaker 2: Not I mean, it's like, okay, but who who is he?
Because then it's like I have to make up like
a personality. I have to make up like a vibe.
Speaker 3: I think additionally, just draw an orc that's green. I mean,
I don't know, it feels like a kindergartener could do that.
Speaker 1: That's what it did.
Speaker 6: I mean, like so Brad gave us, like, you know,
the cliff notes of the world and what our characters
would know, and then so I just kind of like
built sear around that, and everything that's here is you know,
his class, where it came from. Thing is tied to that,
and I guess there wasn't really any inspiration to it.
It just kind of like I don't know when when
Whenever I make a character for D and D, the
the idea and like the essence is just like it's
all all happens at once. I'm okay, cool, and then
like if I need to build things after the fact,
I do leave like bits open and gaps in my
character stories just so that like, if something makes sense
or if something happens along the way that can then
become part of you know, there can be a reason
for it in that as well.
Speaker 1: Yeah, of the off of the back of that question,
rivieraly On said, would you be willing to share any
more details of Sea's backstory with the drought? I think
Seer may have been expelled by the drow and what
was eyes of the Mother if I'm recalling correct.
Speaker 6: How much of that do you want me to tell?
Speaker 1: I think none, and I don't want to make any promises,
but we might do one last cure episode at some point.
I have no It will not be like next week.
It will potentially be next year, at some point in
which we explore a bit more about because I think
it's I have two There are two episodes that are
regrets for me that I didn't really get to do.
One of them is shining a bit more of a
light on sears backstory, because I think we gleaned some
stuff from each character, except for Sears backstory in a
direct way, and I would have liked to have done.
I had a pretty solid idea for it, and I
spoke to Myra about it and thought it might be
fun to try and do something like that, and we
just never got around to being able to do it
because of sort of time constraints. And the second episode
I wanted to do was the rematch with Bruno and Morgana,
the vampire and the other red Witch. We didn't get
to really squeeze in. I mean I squeezed in. I've
forced into the Moudrial round one fight. Morgana's sort of impact,
but we never really see what happened to Brunor and
he was supposed to.
Speaker 3: Can I I'd like to just ask real quick, if
we were able to fight and defeat Brunor and Morgana separately,
would we have leveled up from that? No, find any
way that you that we would have actually gotten the
level of fifteen, which is what I was promised in
writing in Blood. Actually you played it as another character. Yeah,
I guess you're right.
Speaker 1: Welcome legally binding we will get to Jordan's character thing.
But yeah, No, the fight with Brunor and Morgana was
going to be a split thing where you had to
pick two of you to go and fight Brunor and
to to fight Morgana to sort of completely mirror you
were supposed to fend the city when you got back
to Moon for the first time in exactly the same
way that the other team did, just for that kind
of mirror. Everything is a mirror in this and I
really wanted to have as much of that as I could.
But I also wanted that kind of fear of like
remembering being absolutely annihilated by this creature to just reverberate
through you as players. But on that who do you
think you would have sent to which fight if you
had to split the team into twos? Oh? Because that was.
Speaker 2: Yeah, Jilden could not go fight brune Or, because if I.
Speaker 6: See it would have beelined for Brunor.
Speaker 2: I think I think I would have stayed with Jilden
and we probably would have fought morgana.
Speaker 3: Yeah, all for healers on one side.
Speaker 1: That would have been a really good idea.
Speaker 2: Yeah, good point.
Speaker 3: We would have been fine. I mean the neo Manio
Sea take on what's his name?
Speaker 1: It was one of the main reasons I gave you
the Angel Spear as an actual weapon that you could
wield as well, because I knew that there would be
one or two fights before you got to modreal and
by the time you got to Modreal, I was liken't.
I wasn't even sure if you were going to have
the spear what you were going to do with it,
So it is kind of it kind of it did
kind of unbalance my last whole final section because there
was a lot of plans in there for being able
to long rest and short rest between the fights, and
the fact that you would have had the spear going
into it against Brunor and or Morgan, I would have
really affected those fights. And yeah, brune Or, I feel
like my sort of headcannon for what happened to him
is that he was hunting you. And then the first
thing you guys did was like teleport because if you remember,
you were in that like ice Land, and you went
and found like a teleportation device which by pure chance
sent you basically to the end of the map, and
I think you really lost track of you then, and
then who knows, you know, after that you went into
a mountain, went underground, completely impossible to find. So, just
to wrap up the last part of what was the
inspiration for each of your characters, Jilden, what was your
did you have an inspiration? Can I guess? First? Yeah,
because you came to me while I was writing the
most depressing thing I've ever written, and when I think
I'd like to play like a really slapstick, silly comedy character,
and I just want to be memes. I just want
to be pure memes, because we did. The last thing
I did was this really depressing, fucking bullshit show that
you ran that was absolutely fucking like so gratingly sad
and gloomy, and I was and you were like, I
want to play something really like funny and silly in
this one. And I was sat there like, yeah, great idea,
and I feel like your original intent for Jildm was
kind of a comedy one. And then yeah, I mean
she was pretty funny, but you know she also had
that serious buy.
Speaker 4: In well, so yeah, look, I came out of Kingmakers, right,
and in Kingmakers, I played a character that was like
very airy but very open, like I didn't have her
motivation was basically so tied into the cast that it
was really hard to for my mind to walk around
like where she was going and like what would she want?
Speaker 7: Because they're here with her, So it made for me
when I was.
Speaker 4: Playing the character, I just always felt terrible. I always
felt like she was just falling so flat, and I
was always really frustrated on myself. So I wanted just
a character that had really strong motivations and like really
strong a personality and stuff. So that was basically well,
the first thing I thought of was like, Okay, I
need to think of someone strong here that I can
like really test myself with and play someone maybe a
little bit mean, because like all the characters I played
end up being like Fix ended up being a bit
more diplomatic then maybe would otherwise have been. So I
just wanted to play someone who was like unapologetically.
Speaker 7: Set to their goals.
Speaker 4: And I always felt really scared at first to ruin
table story shows by by going and following the character's
goals instead of just going with the team. So with
this character, I was like, I'm just gonna make her
really faithful to who she is and we'll see where
the journey takes her. But yeah, most I'm kind of
like Maya my characters, I don't ever plan them. I
don't ever like think of inspirations. I just I'm like
I'll panic. Someone goes, hell, yeah, do you want to
be in a table story show?
Speaker 7: And I go, oh god, oh, god, oh god, oh no,
oh my god.
Speaker 2: And then I'm like, I don't know whatever I can
to apply. Who are they gonna be?
Speaker 3: Oh God?
Speaker 4: And then suddenly I go and suddenly that just there's
a character right in front of me, and it's like, oh,
that's who I am. And usually it all come with
like a voice will disappear, and suddenly the whole picture
is in my head and I'm like.
Speaker 7: Oh, so for me, it was like ugh oh and
a horny old tortal perfect.
Speaker 3: And then that was it.
Speaker 4: And then it was the first thing I did, and
that was all I wrote down at first, was just
horny old tortal.
Speaker 7: And then I was just trying to figure out what.
Speaker 8: Would that look like.
Speaker 1: For the entire so I was just yes.
Speaker 4: Then I just tried to figure out her backstory because
I didn't want to play a warlock, because I really
played one of those on a table story show.
Speaker 7: So I was like, but I kind of wanted to
have like a bit of dark, like what's going on?
Why is she so horny all the time?
Speaker 5: Oh?
Speaker 4: Because she was enthralled this whole time with who. And
then it just kind of walks backwards from there.
Speaker 1: Yeah, nice, all right, let's see what other questions we have.
Deberu twenty x said, you mentioned once that they chose
their path heading west or east from Moon. You imagined
a few of the most likely endings for the cast
to take. Could you elaborate on maybe a few of those? So, yeah,
I mean, the entire structure of the show was designed
to be there and back again adventure. So they start
at Moon, they go to find the information of the
whereabouts of the spear, which is only there are only
two angels that have that information, which is the Angel
of Tea and the Angel of Ogma. And once they
find that piece of information, they have to go and
get the spear and come back and find more drill
and moons. So essentially, you would this would fit the
exact tracks that I kind of had in my and
the beats that I had for the overarch of the
story exactly. Although my original plan, and I know when
I say this, I know as I'm writing these shows
that this is all subject to terms and conditions and
dice rolls and what they do and stuff. There's a
structure that I put down with the express sort of
I'm like, if this gets destroyed, it's fine, but if
it doesn't. At least I have a structure to fall
back on, so that I've got a beginning, middle, and end,
and I can wrap everything up nicely. So the original
plan was that they went to either of these temples,
they discover that the Angel spirit was in this location,
they unlock the fast travel, allowing them to go to
wherever the location was going to be. I sort of
had an idea that it would be in a temple somewhere,
but I actually didn't plan for it to be in
Coup until a bit later on, and then was able
to mix a couple of things together, i e. Children's
backstory and bring that in to close out that at
the same time as the Angel Spear mission. But the
initial plan was that when they got to the area
where the Angel Spear was, it wasn't there, and because
the angels don't know where it is and everyone was dead,
there would be no way for them to actually locate
the item. Now, they might have actually had items that
would have helped them locate it, such as the compass
that Sea had, but either way, the original plan was
that they wouldn't be able to find it. That was
when they would have to use wriggle or figure out
with Wriggle that Wriggle would be able to sort of
inform Rank or Cyrus, because Cyrus also would have potentially
has a diosex mac in her hand that they can flip,
and they would have gone to the other Geya and
got the original spear that killed Modrille and then bring
that back, bring it to Realthamus and fight him. Then
the original plan was for you to go to the
other Geya and explore that world and then come back.
But time constraints and just the way things worked out
and the way that you approached everything, essentially that entire
go to the Other Geya was replaced with go to
the astral Sea. So essentially you sort of did that
just in a different area, and you know, you gained
all of your knowledge that way, And in terms of endings,
I just I would have I would have thought that,
you know, I think there's another question later on that
we'll get to about a bit more of an in depth.
We can think of other ways this could have ended,
but my general ending was pretty much, which kind of
this one that you would lose? I wanted it. I
wanted I wanted a villain that was quite literally unstoppable.
I find it really interesting when the villain quote unquote wins.
But I also wanted to put in front of a
D and D party an unstoppable force and see if
they could do it, you know, because I know that
there's so much that is possible, and that no matter
how hard I try to, you know, enforce a particular
set of rules or enforce a particular character trait in
a villain like this, there's four of you and one
of me. The paint that you know, you guys have
got four brains that are just working together. I'm only
this is pre show.
Speaker 4: Could have.
Speaker 6: It's a possibility.
Speaker 1: We fail that role. But I you know, my I'm
holding all the cards as the DM, with all the information.
So that's the trade off, right between DM and players
that you know your world much better and you know
these what's happening around the players, and they're walking through
a fog of war the whole time. I mean, ultimately,
you came very close to kind of disrupting that. I
think there were there was potentially ways that the show
could have ended, but in different ways. But I yeah,
I always wanted Modreal to sort of be a an
unstoppable force. Really Now, Maister says this will probably never
be answered, but who brought the tower to Moudrial's guaya? First,
do you guys have any idea.
Speaker 6: Who brought the tower to modrials Audrill?
Speaker 7: Accidentally?
Speaker 2: The gods?
Speaker 1: I mean it it.
Speaker 3: I think it was another I think it was another
wizard or mage or something from another place.
Speaker 7: Back from the future.
Speaker 3: It was exactly.
Speaker 2: Or some something that connecting connecting Aaron's dragon little dragon
under I think like that creature had been there from
the time that the towers existed, right, So I think
the answer probably lays with that that little guy.
Speaker 3: Did Aaron get out of this? Did you give you
a note?
Speaker 1: Does he gets whatever he wants? That's what he gets?
Whatever he wants? Well, he was sort of a guest star,
wasn't he? You know how many? How many questions could
be possible? Honestly, all of the questions would be this one? Really? Yeah,
I think that there are so there are very scattered
and loose clues that are available to you in the
show as to how the tower and originally came to
this world and who brought it, But I'm not going
to tell you.
Speaker 2: Are you going to tell us? Afterwards?
Speaker 4: No, no, I mean there was that whole temple that
we were in. It was wonder if that was related,
the whole light and dark.
Speaker 6: We'll see who's got there.
Speaker 1: We'll see who's got what to offer me at the
end of this. We'll see who's got what to offer me.
Make you based off and we'll see, you know, some dinner,
maybe maybe some wine. So Driddic Dwarf also said myrgol's
favel vaughn is that German? For some reason, Google Translate
also synced to Danish, translating it as goodbye habit is
that correct, which is hilarious considering you were a nun.
Speaker 2: That's as far as I know. As far as Google
Translate tells me, it is Swedish and it means farewell friend.
Speaker 1: Yeah, you told me that. The reason you did that
is that because Pony is the canonical voice pony punch, yes,
is the canonical voice for fours I have had. By
the way, I've had two or three hours sleep. I'm
not really sure how much sleep I got last night,
but it wasn't enough. I was unwell. I think I
had food poisoning last night. I threw up. I haven't
thrown up in years. It was horrendous. Yeah. I was
just laying in my bathroom floor like a yeah, and
then I was like, man, I have to somehow remember
all of this law, but I wrote, I don't think
I can. But Pony, he sort of recorded the one
of the trailers for us. So that is the can
of That's that voice that you hear in that trailer
is how Thalls should sound. I can only replicate it
so far with my limited abilities. But yeah, so you
told me that you went away and that was why
you went with that ye, because you wrote that I didn't.
Speaker 2: Yeah, that's right, all right, Well what okay, hold on,
hold on, hold on, all.
Speaker 4: Right, if you wanted to talk about it, four mugs
and they'd be like you got anything to say?
Speaker 1: I don't know. I thought there was maybe more to
it than that. I was just upsetting. I was setting
it up and just seeing if I've had two hours sleeping.
Speaker 2: I mean, it was, it was, I mean it was that.
It was just I figured like we had set the
tone that Swedish was. I mean, I'll get briefly into it,
but like when I start, when Brad asked me to
do the show and I picked Cleric and I did
all of this, and I knew the area that we
were going to be in, and I knew like what
to what angel I was going to be. I went
and wrote like a full on Bible. I wrote like
I wrote all of the the rights, all of the
donatistic rights. I had like pages and pages of like
how someone becomes a cleric of the mountain and the
steps that it takes and who you know, some like
lore of previous people who were clerics of the mountain here.
And it was like crazy, And I started like writing
a language and that included like I broke down basically Swedish,
Danish and Norwegian, and then I also got like a
text of actual Giantish from D and D and I
kind of mixed them together to create sort of like
a bastardized version of all of them. So I kind
of really wanted and I think early in the show
I tried to drop I tried to say a couple
of the things that I had written that I had
like included, and yeah, I'm sure it was very fun
for Brad to wake up one day. I sent him
a whole like music playlist as well. I was like,
while you're reading this, listen to this playlist.
Speaker 1: I actually didn't really enjoy it because I was making
so much of the world and then you made that
whole thing that I needed to do and I was like, cool,
tick that off. I've done. It just took a bunch
of work off my names. So No, it was really good.
And yeah, I think, yeah, I mean you should. You
could release bits of that somewhere. I'm sure people would
find it interesting to read.
Speaker 2: Yeah, I could, actually I will, Yeah, I will. I
think it's I mean, like the amount of effort that
I put into it, It wasn't even honestly, it wasn't
even like the amount of effort. It was just very
enjoyable to do, and I cared a lot about it.
It was just very fun to do. So that's kind
of it was like Pony being the Swedish introduction to
the show, and then I kind of wanted to have
a little bit of that language. I wanted her to
be able to speak that language again as like her
last sort of statement, because it meant so much to her.
Speaker 1: Yeah, every now and then I'd have to go pouring
through your notes to find something really would say to you,
you know, sort of panic moment of rpaym okay, where
was that one that was here? So Dreddic Dwarf also said,
since their trait was given back or potentially given or
had the potential to be given back to them, what
was the reasoning behind taking the trait for them? Generally speaking,
I was actually going to have each of them lose
a trait at every angel. You were going to give
something every time you encountered an angel. But two reasons
that I didn't do that. One the first time you
did it was so good. I didn't want to put
that pressure on you again. And b was like, I
feel like that was I don't ever need to see
again exactly because it was so good like you did it.
And I was like, oh, I don't think it's a
big deal to lose them again. But generally speaking, the
idea of slowly whittling away at your motivations and purposes
was sort of a way another way to slowly bring
you into a similar mind frame as Module when you
finally meet him and you've had these elements sapped away
from you over the course of this journey and as
he has over the course of just so much time.
So that was kind of the original reasoning behind it.
It was very loose way even way back in the
first couple of episodes, I was like, I think I'm
going to be doing this. You know, It's not like
I write all of this out too. It's way too
much to be able to predict. But that was kind
of the plan. But yeah, because I feel like you
guys absolutely nailed that. It's one of my favorite moments
of the entire show. Was just handing that over to
you guys, not knowing what you were going to do.
I didn't know if you were going to sort of
just be like, yeah, I just I can no longer
think about hot dogs, and then you just walked through
and that was a big deal. But actually you made
it into such an interesting scene and it is what
I did, or that's what you did. But I didn't
want to sort of spoil.
Speaker 3: That everyone else did great, and I was like, I
can no longer think about hot dogs.
Speaker 1: This was easy, and yeah, but I think that that
is and I still think it's so interesting because it's
so pragmatic a threat to do it makes complete sense.
Speaker 3: Still, it does for the Wizard to just be like
I've solved this puzzle completely. The priests or cleric to
be like I have to sacrifice everything for the monk
to be like, Well, if I'm not scared anymore, I
can run up to this dragon and punch it.
Speaker 1: We missed. This is also from Dudik Duarfio.
Speaker 6: Wasn't the reason why I did fear.
Speaker 3: But you can't know anything about your past.
Speaker 6: That's exactly.
Speaker 1: Yeah, so we can't kil free. I'm kidding, feel free.
Otherwise I will only be the answering all of the questions.
Speaker 6: But I can't talk about it because of what's happening
next year, right, correct?
Speaker 1: Okay? Missed. Slash or in the background often changed the
different colors was the meaning reason behind this? Yes, so
it turns red for the battle screen, and it would
turn so generally speaking, it was just kind of a radiant,
sort of creamy radiant yellowy white just because of angelic reasons.
When we went to nature based places, it went green.
So it turned green during the eighteen stuff and also
green for the Orcs during the Orc sort of back sections,
and then it grayed out a little bit when you
guys first encountered Moredrill, and then it vanished entirely during
the last few episodes because it was the end of
the world. It was just a bit of foreshadowing that
they were all going to die because there was no
more angelic hope radiant light there. So that was why
that was happening in the background. I didn't think anyone
even noticed it. I didn't.
Speaker 3: Yeah, thing, I look at the row twenty.
Speaker 1: Open question, even though really I don't think it is.
This is a question just for me. Who or what
was the system Mordrell mentioned. Was the losing of said
sister part of the motivation for Mordrell's path. Yeah, so
Mordrial is a twin and that it was the same
in both guys. So there was two parts of an
island called marb Marble Marble that they are from, and
they both wrote the angels of kellum vare the the
god of death and but Modreal is the sort of
lesser twin and Mordres is the more dominant twin. Modreal
got all the recessive genes or whatever, and he's supposed
to be a passive angel. Yeah, he was. He's sort
of and in both in both worlds, he's sort of
the passive angel, whereas more Dress is an angel of
sort of death and life. Modreal is more like he's
more akin to Karen the boat riversticks boat guy who
takes you across the river, whereas Mordris is like the
legit Reaper and life bringer. So that was kind of
the original thing in Modrial's world. Mordris is like the
strongest angel basically, that's what it was in the law.
She's just she's the commander in chief of all of
the angels because they were people. They weren't like the
angels on this guya on their guy. They were sentient
beings that existed in a world with a lot of mortals,
so they were extremely powerful, but there were just an
you know, the millions and billions of lizard folk around
living their lives. Eventually they went to war with them.
The Angels kind of rallied and became more militant. Mordress
led the Angels to a loss. Eventually the mortal folk
the lizard folk won their war over a really long
amount of time.
Speaker 6: So canonically played by Peb.
Speaker 1: Right, Yeah, so the voice of Mordress is that is
Peb's voice that you heard three times in the beginning
first episode, the last episode, and when the Mirror provided
the audience with the information that it provided to the
characters in different ways, So that was essentially really all
it was because Moudrial was so passive and he had
this kind of bigger sister influence in his life. The
loss of all of essentially he loses his entire family,
but the loss of his sister, because they are literally
one angel together, it's kind of just sent him crazy.
So he is just a little boy who loses his
entire family. Everyone dies, He is the last angel to
live on his world. They kill him, he can't help himself.
He comes back as he does as we saw even
with you guys, and then you know, over a huge
amount of time, he becomes just insane. He's just like,
I don't even know if I don't know how to
describe him. Really, I don't know if he is insane.
He's just he's a hyper set on this thing, either
trying to release himself or for vengeance or is singular
motivation is sort of the loss of his sister and
just not being able to live with that kind of pain,
which is just something that I find interesting. I've been
fascinated with an exploration of grief type thing. Grief over
an enormous amount of time, there was a quote that
I really enjoyed that I read an absolutely age ago
from Edna Saint Vincent Milai's poem that says time does
not bring relief. You have all lied, and I was like,
oh yeah, And then I was like, you know how
to extrapolate that in times that by a millennia of
like just being by yourself and isolated. So that was
kind of it. And I think it's just if you
were an animal that exists in a very strict set
of parameters and you've those parameters, that animal doesn't know
what to do, and really that is kind of what
was going on with Modrill. So yes, it is losing
his sister as part of his motivation, but there was
kind of a lot of motivation in there as well,
just from a lot of different sources all cost. How
much of the world Slash story did you know before
bringing in your character? Did you have to make any changes?
Whoever wants to go first? Well, Maya, I can. We've
said this before on a green room. I think I
told Maya when we drove to Birmingham once the original
outline for this, which ended up changing quite a lot
by the time we got to the show because that
was like late summer last year, I think twenty three,
and this show started when did it early.
Speaker 2: Twenty four January Ary twenty four.
Speaker 1: So Maya had a very early version of this that
I outlined slightly with the because I knew that you
were probably going to be in it. Maya had a
weird came in a slightly different angle than the other three,
but I think the other three I gave the same
kind of info. So I mean, I don't know, I
can't remember what I told you, but I knew much
it was you.
Speaker 4: Actually, so long long ago, we were walking around Brighton
with Brad and he goes, oh, yeah, by the way,
I want you to be in my next D and
D show. It's gonna be like a really lighthearted fantasy thing.
Speaker 7: And I was like, oh right, yeah, sure cool and
then then invites me to this and I'm like and
then this is ends up happening.
Speaker 4: So with that in mind, to answer the question, I yeah,
like we said earlier, I actually planned for this to
be a comedy character because I was kind of I
always felt bad that I felt like I was always
quite serious character every time I play, So I was like, oh,
I'm just gonna be someone really goofy, like comedic relief.
Speaker 7: We always need a comedic relief character, right, that should
be fun.
Speaker 4: And then and then I was told, well, it's gonna
be maybe a little bit dark, so and then I
felt we did the few sessions zero as we did,
and the whole time I was like, do you need
to make any characters?
Speaker 7: But I'm glad I did because I do stand by that.
I think you do need.
Speaker 4: There needs to be some comedic relief. But it's just
about like appropriateness. So I tried to make sure it
was never like too much, never like encroaching on other
people's moments and stuff like that, even if you know,
maybe realistically she is oblivious, so she would just encoroach
on those moments. But yeah, I try to be really
congnizant of other people's experiences and not just be like, oh,
just another comic relief character, I guess, and have like
a journey with it. But yeah, originally I was having
second doors.
Speaker 6: Yeah, so I can talk about some stuff about see
her actually, because thinking about what we might do next year,
we're not going to cover this, I don't think.
Speaker 1: Yeah, I think you're completely fine to talk about Yeah,
quite a lot about yeah.
Speaker 6: Yeah, So like after Brad told us about the campaign
about like what he wanted, I kind of was like, Okay,
I'm gonna make a dramak which had nothing to do
with anythings. And so I I think it was after
when he showed us the like the world map, I
was like, I want to be here because like there
were some gaps in the world map that didn't like
have perfect borders where like an angel like had jurisdiction
over here and one over here, but like on the
mountain range there was nothing and it was like it
was void space. And so I want to I want
my hometown to be here, and I want to be
you know, a Droum monk. And so what Brad did
was he made Men's of Boranzen there like but underground.
And so even the Men's of Baranz in itself is
this whole like a place. And I don't know how
much of Menzo we exposited, Brads, I don't know how
much I want to talk about that I.
Speaker 1: Think we got. We've definitely explained that it was on
the back of a giant spider.
Speaker 6: Right, so the giant spider is of course the angel,
and so like everything else that happened there was within
men's of Boranzen. But like se here after a Meenzo
became a monk, right, and the monks sect that was
actually above ground on the on the on the mountain
peaks like at the summit, and so like it was
separate from everything else. And so you know, like I
was able to create and craft my like my monk
like a sect or whatever you want to call it,
separate to the angels and kind of make my own
thing and make Sears mission within that. So I wasn't
really affected by the world, but I was in so
far as I knew what the world was, and so
I had a goal for for Sear and for his sect,
which was too and I can, I can, I can
expose it this as well, because you know, like we're
not going to touch this next year, I don't think.
But his whole thing, or the monk sect soule thing
was was that they were essentially let me see if
I can pull up the bio here. Yeah, So he's
part of this this sect called the Seekers. They're these
monks that are like one of the only like secular
groups within this world that's all governed by angels that
you can you can see the angels, and therefore it
takes a certain something to kind of be like not
necessarily atheists, but the seekers didn't believe them as divinity
more so than power, and so they would send monks
on their sojourns to different parts of the world to
seek knowledge about said angels from different places and take
and steal those things and then bring them back to
further further their knowledge about divinity and so that they
can one day maybe perhaps either just protect themselves from
divinity or to harness it for themselves or to harness
it to you know, like not necessarily like Moudrial alike.
But that's kind of what their mission was, which is why,
you know, like Seir was always looking for you know,
items and icronography that was religious, and that's why he
quite happily took asks like you know, staff and stick
and stuff like that, and that's that's more or less
what his whole thing was. He was on this journey
to to retrieve knowledge about the mountain, Like his journey
was to go to Moon and understand all he could
about the Mountain Angel and take it back. So he
kind of succeeded, really early on, you know, like with
getting the staff and everything else, and that would have,
you know, like I suppose, been enough. But with the
end of the world, he kind of had to continue
with the cure and to I suppose add that to
his knowledge to understand whether or not things were truly
lost perhaps and to see where to go from there.
Speaker 2: I have a question, then, can I follow up a
question to that?
Speaker 3: I do too, but I'll go next go. I just
want to make sure I'm in line right now, I'm
in cube.
Speaker 2: Does that mean that early on was Seer looking for
Because I I thinking back on it, I can imagine
some of your actions being interpreted as you looking for
a way to just like leave, to be like, Okay,
well I figured out my stuff. I'm gonna go bring
back what I found. I just need to like convince
these guys to not pay attention and I'm outy.
Speaker 6: You know, I don't think that Seer had any impetus
to leave, because it was quite clear things had gone
fucked up. And I think it was kind of like
that the nail was hit on the head when they
went to that like Fay Fay Wild Fay World, like
Pocket Dimension, and he met somebody from his sect and realized, Okay,
well they are all dead. I'm the last one. And
then so he had to then realign what he needed
to do and or how to survive. And what was
your question or cash.
Speaker 3: I was gonna say, do you think on the lizard
planet there was a little sect of monks that started
the entire war by seeking out like the weaknesses of
those angels.
Speaker 6: Maybe, but like in the other worlds, like immortals didn't
have souls. They were kind of like automatons. Like the
angels were like the main characters and everybody else was insects,
right basically, right.
Speaker 1: Yep, Guy one, the angels are benevolent but pacifist and soulless,
but in Guya zero, the angels are kind of malevolent
and violent, so there's a little little additional thing. But
they have souls, so yeah, but the reptiles were given
those souls, So the soulless mortls running around are a
lot more kind of I guess mindless, but not fully mindless.
They're just reptiles. They're very similar to a reptile, but
they're much more humanoid in that physical appearance. So yeah,
that was kind of the the approach at least all
right more questions. That was from April Rain and she
also says, what was the original inspiration for this story.
It's a bit of a long winded one, so I
won't go into it too deeply. But so, the original plan,
as Leah said, was for this to be kind of
a lot more basic. It was going to be a
very simple story where they did there and back again
journey that I thought would be interesting to do. Then
I changed that and didn't tell Leah ever, in that
the the original antagonists were going to be orcs, and
that these orcs were going to be kind of vampires.
Vampire orcs were kind of going to be what was
blighting the world, and they were going to be sort
of from a world where it is similar to world
to gay a thing, but in their world they were
kind of brutish and tribal, but very friendly, and then
this sort of curse transforms them and they become these bloodlusted, aggressive, mad.
Speaker 3: Hawks warcraft.
Speaker 1: I didn't know this at the time, which I'm so
glad I didn't do this. By the way, I would
have been like and the only way to humans. The
original plan was that you would have to travel to
a place called the Heart of the World, which I'm
sure is in warcraft somewhere as well, and cure the
vampire vampiric kind of spell, curing it cura the spell
from Final Fantasy ce U r A. It was just again,
this are just like the basic notes that I wrote
down and then before, because a lot of the time
I will put down like a very vague idea and
then I'll go in and flesh it out, and during
that fleshing out process it almost always changes in a
dramatic way. This is just like at some point I
had this inspiration in like twenty fifteen and.
Speaker 3: Wrote it down.
Speaker 1: So then I thought it might be fun if what
I was like, okay, I kind of think it. What
I wanted to do was put some an element of
myself into it to give myself the inspiration to go
and run this. Sometimes you need the inspiration to get
up every week and write a fucking session for these
four players to come in and ruin kickover all lego blocks.
Not really, but I thought it might be nice if
there was a bit more of a personal touch to this.
So originally my plan for this was going to be
that at the end of this, you find out that
you went on a journey of my life where it
sort of starts relatively calm and happy and then becomes
just chaotic, Like it just becomes like you're thrust into
this chaotic world where of like madness and wastelands, and
you would go through this of temptations and madness, this
kind of alice in wonderland chaos plane, which kind of
translated to the dearrow place, and then you would have
to find a happy place, and in that happy place
you would understand your purpose. And then this big, bad
evil guy would rear their ugly head all of a sudden,
and then you have to face your own darkest madnesses.
This was kind of none of this really translated into this,
but it became this journey I thought would be really
cool if you did that. And then lastly, you have
to experience some sort of loss, and through that loss
you become stronger. And once you understand and know that
you're actually able to access the heart of the world,
and when you're in there, you can face the last
of the orcs and cure them of the stuff and things.
And as I was writing through that process, I was
kind of fleshing out some of the world and some
of the ideas that came along with it, and then
I went away from that for a while. I didn't
I think I probably wrote that like right at the
beginning of twenty twenty three, and then later on in
the year I started to sort of think about because
I was I was running Rota, I was of The Apprentice,
the Star Wars show that we did that year. Towards
the end of that show, I was like, Okay, I
want to do a D and D show, And I
was like, oh, I don't know if I kind of
want to do this thing about it being this journey
of myself. But I had these set pieces down, so
I kind of knew that you were potentially going to
go underground and go into this weird world with these
like Derrow, and if you had gone the other way,
you would have gone and encountered deep gnomes that live
in this kind of tunnel system that's made by a
giant angel worm, and it would have just been this
like a maze, just a huge maze travel was what
I was going to do. So I knew there was
going to be these kind of places. So I ended
up having that sort of structure for this showdown from
a different thing. So then when I came to do this,
I was like, I don't think I want to do
this thing that made it all weird and personal about
me life anymore because it just seems blame And I
was like, I don't want to do it. I'm going
to do something else. And then I was like, well,
one of the things that I'm obsessed with is death,
Like I can't think about it all day, It's all
I'm thinking about at all times. And I was just insane. Wait,
I'm just sitting here all the time thinking about death,
and it is inevitable you will die at some point.
And I was like, well, what if that's it. It's
coming to get you. And I just put that in
front of a D and D party and just see
if they can stop it, and if they can't they can't,
and just see what happens. And really that was kind
of it at first. It was just that was the
initial kind of spark. Now, I could probably go into
this on a bit more thea, but I was already
so long winded. I don't want to. Did Wriggle have yeah,
actally says did Wriggle have any more importance other than
being a little guy who can go back and forth
between the guyers. No, that really was his purpose, to
be honest, Riggle was one of the last characters that
I created, and it was because Peebe said something to
me and I wish I could remember what it was.
Sometimes usually i'm better at writing this stuff down because
I know a roundtable's coming in a year and I
can't remember anything. But she suggested something to me that
made me create Riggle, and then I was able to
use Rile. Wriggle exists literally, is just a plot delivery
device to be able to allow you to unlock the
fast Travel and to maybe use to question certain things
like Evil Wriggle. Is Evil Wriggle really over there? Or
is it just what happens to Riggle when he goes
over there? And he also exists to be both a
fiend and an elemental at the same time, just so
that I could establish that that exists, because that was
also a minor plot point for Modrill. How many angels
did you have fully created fully created? I don't know
the number, but there's about thirty five of them, and
some of them are very well fleshed out, and some
of them are kind of just a few notes. But
there's about thirty five, and that's like half of them
that there are probably in the world. There's probably something
like seventy eight angels out there. On Guy as a
cat One is a cat. Yes, So I have all, Like,
you know, the notes are pretty random. A couple of
them I had to make up on the fly because
you somehow went to places that I was so incredibly
underprepared for you to go to, and you were like,
let's go there, and I'll be like, oh shit, the
one place I didn't put an angel down. Fuck.
Speaker 3: Yeah, I have a question to attach on the back
of that. When you say that the angels over here
don't have souls, does that mean none of them are sentient?
Because I don't think we ever saw an angel speak.
Speaker 1: Yeah, No, they're they're they're not fully sentient. So some
of them are that they do have a form of sentience.
Let me see what I wrote down for that. So
they're they're more like, it's not necessarily sentient. It's more
like some of them are like plants sentient, you know,
and some of them are are a lot more able
to communicate, but they don't have their own autonomy exactly.
They're very pacifist, so that it's more about autonomy. So
they're they're they're not really able to move or do
anything that they want. Now, there are some that do move,
but I mean they're in a kind of local area.
There are two that wander. One of them is just
a murderer. I'm trying to remember which god it.
Speaker 3: I remember you saying about this. Was he like a
little a satyr or something?
Speaker 1: There is? Yeah, there's one that is like a god
of murder. I think it's called like Cyric or something
like that. What is the It's going to be hard
for me to find in my notes on the fly
for this one because there's not much about it. But
he's just wandering around and if you go near him,
you people go into a frenzy a bit like the boar,
and then you become a murderer. So he influences you
immediately to become murder. But he's just a man, so
he just walks around. He's essentially based on Randall Flag
from Stephen King novels. If anyone knows what that means,
the walking man, the walking dude, or whatever, there's just
a guy walking around on gaia and sometimes people will
interact with him, and if you get very close to him,
he will influence you to immediately become You become a
serial killer. That's what happens to you. So then you
go back. You go out one day just hanging out,
and then you get near him and you go back
to your village and kill a bunch of people. You
just start dextering, and then he wanders on. He wanders
on to the next village. But people are none the
wiser of you know, this influence. They just think that
you've become a serial killer, or they found you out whatever.
And there is a couple of different ones. Is like
the condor would fly around but wouldn't really leave the territory.
But yeah, they don't really have their own autonomy, so
they're just kind of wandering. Even the murderer guy, even
the ones that are able to speak to you, like
the mirror kind of was able to reflect a version
of you back to be able to tell you stuff,
but they don't really. Yeah, the way that I sort
of set it up is that they were pacifist and
they didn't have autonomy, and they're more like plants kind
of and in the other world they're much more sentient
and aware and sort of human, you know, quote human.
Let's see give me rain is nice, says give me
all the head canons. What do the characters and the
actors think came next? Is there any hope for reviving
Gaya or will they start again elsewhere death very dead?
Speaker 6: It's the aimd We.
Speaker 1: We had a pretty good theory, and I don't know
if we come up with it off of the show
or off of.
Speaker 2: The Green I think we did. I think it was
off the Green. I think it was off the Green
Room both for.
Speaker 1: It, but explain it if you can remember it.
Speaker 3: I can.
Speaker 2: I think it's I think it's about Thrack Thrack getting
the tower and then because he was already on the
path to becoming like full time wizard, eventually he would
become powerful enough to be able to influence and like
go back or do something and maybe go and save them.
So I think there's a head canon of way way
down the line at some point there may be some
sort of but you know, then you get into time
paradoxes where it's like, well it didn't happen in the show,
so then it doesn't happen.
Speaker 1: Well, we know, we sort of came up with the
idea that when Thrank was asking for his future self
for oh yes, in the actual say that actually he
did provide it. It just requires a timeline in which
Thrack lets the three of you die and in order
for him to complete his study, which I liked as
a theory.
Speaker 7: It was.
Speaker 3: Yeah, it was the help that future Thrack gave to
current Thrack was he stopped racks Tether from being cut. Yeah, yeah,
so that he could survive and figure out how to
and learn time magic so that he could come back
and save the rest of you.
Speaker 1: Yeah.
Speaker 2: Yeah, super dope.
Speaker 1: Yeah, that was a good. That was one of the
things that we came up with as a good.
Speaker 2: I have a bit of a head canon from the
finale where the moment he said it, the moment Mordrell
said something along the lines of like if I trapped
you here for a millennia, let's see if you would
turn out the same as me kind of thing, and
I immediately was like Cyrus would do that. Sirrus would
like be like, yeah, okay, fine, I'll show you. And
then I just have this like oh pie, you know
foolish little fan head canon where she like goes to
this place and doesn't go insane and then just like
gains power and becomes like an angel god in her
own right because she's like just connected. She's at a
millennia to just connect with goodness or whatever. I don't know,
I don't actually know how that would work, but uh,
I do think ultimately she you know, perished with her friends.
I can't imagine friends. I can't imagine her becoming evil,
to be honest, so.
Speaker 6: Fun fact, Syr's lawful evil.
Speaker 1: Yeah, his alignment was lawful evil.
Speaker 6: Mm hmm this whole time, which might explain a few
things that he was doing. I don't know if it
did or not, just in terms of.
Speaker 3: Like how perfect sense, perfect sense.
Speaker 6: Yeah, I mean, like he came from Mensa Branz and
I mean everybody there is also evil, you know, like
like customs and social stuff is different there as well.
I mean, like so it was just like most of
like I suppose the friction between Syir and the rest
of the group was just culture shock really, you know,
insofar as how do I talk to these people? Who
are these people? You know, like what might be a
joke to syr might be offensive to like this cus
you know, like like finding somebody's weakness and probing it
and prying it might be more of like a gentle
ribbing than it is like you know, oh, like I'm
actually trying to like, you know, you know, fuck with
you or whatever like that. And so it was really
fun trying to like not necessarily put that across, but
to kind of explore that whilst not saying, hey, by
the way, I.
Speaker 1: Really enjoyed that when, like I think a few times
I was like, he is playing the character correctly, and
I'm the only one who can say that because I've
seen his notes and it's a weird position to be in,
but I really enjoyed because there is an element to
this that is like if you were just put into
a room with three almost strangers. Maybe you've known one
of them a little bit, maybe you spend a little
time with you know some of them here and there,
but three relative strangers, and then someone says, oh, by
the way, you three are bonded on like a level
that is essentially your soul. And also the world is
about to end and you might be the only people
that can do something about it. There is an immediate
and interesting conflict there between this sort of greater task
that you must complete but also the fact that you're
gonna have to spend every day with said people and
how what does that look like? And you know, does
the frictions of a daily kind of headbutting affect the
fact that you've got this huge and important task to
deal with. And I think it was one thing that
Sea really brought, especially in the early episodes, when you
guys were just like, let's go and do this thing
and see it would be like, h you know, I mean,
I guess he was still kind of doing.
Speaker 6: It even at the end, but I mean he'd do things,
he'd always just be reluctant about it, or he would
put off the air that he is reluctant about it.
And I think that in and of itself is again
just part of like the culture he's coming from, where
you never show your cards ever, and so like you
never you never reveal or talk about like you have
two faces. I feel like, you know, one that you
hold to yourself and you can see, and one that
you present to others. And so he was always kind
of in between that, and sometimes like let's say, something
would happen, either like socially within the group or like
in combat. Sometimes I would either roll a wisdom save
on roll twenty or just use my D twenty ring
and you know, like then sometimes like use that to
govern what I do next, or like what he says next,
or like what you should do in a moment.
Speaker 7: Was there ever a heart or sore towards the end?
Was like, oh man, everything I.
Speaker 4: Knew in the way I've ever always lived is now
gone and dead, and even if we do survive, this
world will never be the same. Was ever a part
of him that was like, I not give up on
what I've known, but maybe I'm willing to try a
different approach.
Speaker 6: I mean so I kind of thought about that from
a realistic standpoint, which is like when people come from
like let's say, one culture and go to another one,
Like you know, it's very very difficult to take somebody.
You can take somebody out from where they came from,
but you can never really take where they came from
from them, like it, even if they're really they really
want to, you know, like necessarily like assimilate. I was like, okay, well,
even if CEO was going to try and assimilate. How
long will that take? It's only been a couple of months,
but it was definitely something that was in my mind.
But at the same time, like and some of that,
I think he kind of let slip through, like his
final words or whatever like that, you know, opening his
eyes or whatever. But at the same time, I don't
know if he would have necessarily wanted to, because he's
coming from a place where you know, like he knows
one thing and all his life he's been told that
that's that's the way things are. So like, even though
he's now in a different place, does that make where
he is the right way of doing things and thinking things?
So like that that's like an active thing. You have
to you have to tell yourself and where do you
how do you get to that situation? So so I
was like, no, essentially, like at least nothing necessarily happened
that would have otherwise changed sears perception of the world,
save for maybe perhaps like some interactions that we had
pre mirror which were then rewound, So like there was
we made some headway.
Speaker 1: But yeah, hmm, yeah, all right, any other major head
canons from anyone else? No, Okay, just the ending or
like what happened, and I have my own theories based
on the law that I wrote, but I won't. I won't,
I don't. I also don't know, you know, like I
like these theories, and I do think that it's a
very interesting way to look at the series, you know,
the thrac theory and stuff like that.
Speaker 6: Do you have one question though? Yeah, I mean, like
when we first entered Hart's towermank went upstairs and stuck
you head in a place and it was basically Manhattan,
and like, where was that place.
Speaker 4: That?
Speaker 1: It was? Probably Manhattan? But I think I have a
question from someone here. I can jump forward a couple
of questions. It was literally Stige and Gate. I just
stuck my head in. Yeah, Regor four one two said,
I don't remember if it was in an episode zero
or an early episode. The Thrack opens a door on
the upper floor of the tower, and it seems to
have been a portal to a different world. Would that
have been another Vibal alternative if they didn't find the
gods world to go to? So that top floor the
towers are in superposition around the world, but the top
floor is also kind of in its own superposition, and
if you are able to access and figure it out
like Hard had done. You can open doors within the
tower that remain within the tower, but they've been opened before,
so that's just somewhere else that a previous wizard had
been and had opened a door to and had gone into.
But you it doesn't work in the same way as
leaving the tower, so you couldn't go into that place
and be there. It's almost like a memory. For me.
The way I treated that top floor was a bit
like a hollow deck. It's a bit like that, but
it's a much more tangible version of it, which is
why Hard says at the end, like I think I
can I think I know of a room that I
can open that is just absolutely enormous, and we'll be
able to fit the town in. But it's kind of
a we I mean, I'm not intelligent enough to understand
superposition in this way. I should have asked Peb to
write this for me. But essentially that was how I
treated it. It's memory memory phone room of previous places
that the tower might have been in this superposition. So
most of them would be from Gaia, but maybe you
know they're from the previous world or maybe from the
future that Thrack has found them things like that, So
that was kind of how that room worked. It is
a bit like a memory hollow deck, Yeah, so, but
it's a tangible one that you can go into and
interface with, and essentially Hard and all of the previous
wizards that came before him and now Thrack can kind
of load up into that hollow deck whatever room they want.
They just have to kind of, you know, create it
in a way, which is why Hard has just an
endless roller decks of different rooms that he can access
through that place. So yeah, to answer your question, my
it probably was Manhan. I don't remember exactly what I
wrote down for.
Speaker 6: It instruments, right, That's why he got the instrument bag
from or misremembering.
Speaker 1: I literally can't remember, and I'd have to pour through
all of my notes and it's just going to be
dead air.
Speaker 3: But I've probably extremely useful.
Speaker 1: I also enjoyed the fact that Regor asked question did
they level up? Which is hilarious.
Speaker 3: I think I think that Thrick probably definitely leveled that
practice twice. You defeated that master twice.
Speaker 1: The other three might have leveled that. They might have
done Moudrial over one or two more times. I think
I actually had some stuff for Moudrial that he was
sort of going to say to you in that moment,
and I just completely forgot that was about where he
was sort of going to say something like, you might
be able to defeat me one or two more times,
but you you're done. You know, what do you think
you're doing here? Can't you tell I'm regenerating you know
that kind of thing, But you would technically be pulling
XP off of him every time you killed him, you know.
Speaker 3: And then he just reached Farman bores.
Speaker 1: Rain had. Were you going to say something?
Speaker 3: Well, I was just gonna no, no, no, go ahead. Well, yeah,
I was going to say I had counterspell and I
never used it. I picked it up specifically when you
counterspelled us. I was like, oh, well, I'm just going
to pick up counterspell. Then this s said he hates counterspells,
so I was like, I'm not going to do that,
Like that's lame, and then you counterspelled us.
Speaker 1: I was like, all right, there's a few things that
I don't never used. The yeah, Rain is nice said
I think the master stroke of the entire series was
Jilden casting water Walk on everyone during the fight against
the blood slimes under the window Go pigs. It turned
a very dangerous battle into a route What do the
cast think was there or their teammates best move? If
you can remember.
Speaker 6: I hate things with a stick arted.
Speaker 3: Yeah, you're a little evil stick Wheelder.
Speaker 5: That like.
Speaker 4: The uh.
Speaker 2: Bracelet that you used Meyer in that last fight was
absolutely insane.
Speaker 6: I was so mad at myself by how I described it,
because the second I did, I was like, oh no,
I would have described it this way instead.
Speaker 2: Me every time I do, every time I do anything,
every time, you know, it's actually so annoying because like
most of the time, I feel like Meyer, you have
the best descriptions of everything, and it'll it's somehow it
always works out where Brad will be like, hey, hey,
Cyrus or myrgles do you do and I'm like, I
walk up and I do this and there's no elaboration whatsoever,
And then I don't get to myer and Meyer will
be like, I feel the electricity pulsing through my veins
as I take them, and I'm like, oh my god.
Almost every single episode I would.
Speaker 1: I need to be more exactly what it was, because
Cord would be like, oh yeah, Ty, you'd kill the guy.
What are you doing? I'm not going to stab him
in them.
Speaker 8: About it?
Speaker 1: What is Jet doing? Jet would be like Jet pulls
three luminous boards from his thing, and the thing is
that what he's describing is something you can't possibly think of,
so it's impossible to even replicate because he pulls it
from like fourth dimension. And you're like, I have no
idea where you've just come up with this like really
esoteric description for this thing, but that was really written.
Life reduced me to the tiniest little man.
Speaker 3: At least the chord can like punctuate your four words
of description with little sound effects.
Speaker 1: Yeah, I know that that's what.
Speaker 2: Brad was doing. Brad would add to like the things
that Cyrus did, and every time it would be like
every time I would tell myself, Okay, next time I
do a role and next time I need to elaborate more,
and then I just fucking wouldn't. I would be like, yeah,
so what you do is you go off and this
magical thing happens, and I every time it was like
I knew better, but I literally cannot.
Speaker 1: I'm not doing it because I think that your description
wasn't good enough it's just me segueing or bookending the
part of the round whatever. It's never because in my head.
Speaker 4: The whole battle is there's it's like insane, it's cinematic.
In my head, everything you do, I am imagining. I'm
imagining this Dragon sears like doing blackflip fears in the
back like Syrus is like literally just like darting from
one person or the other, like laying a hound on
one person us and and then you know, turn it around.
Speaker 7: So in my head, I've already.
Speaker 4: Imagined everything that's happened, so it's really easy to describe
it because I'm just like it's I'm just describing what
I've just seen. So it doesn't even like register. Let
you just go, oh, yeah, well that's what happened, because
that's so sick.
Speaker 7: That's just what happened. And that's the But my favorite part,
I think the favorite moved. Maybe it's cheating.
Speaker 4: Yeah, when we were in those cabins and Cyrus died,
because that could have changed the campaign completely, but then
Threac turned back time and.
Speaker 7: Like completely erased that.
Speaker 4: But it was super interesting because of the way that
like I could see we were all formulating our responses
to her death like oh, like in character as well, Jordan.
Speaker 7: You know, I was like, oh my god, how would
I react to that?
Speaker 4: Like a And then I didn't have to think about
it because you know, we had a few moments and
we actually got that minute of grief of like, oh god,
this was this shit was serious.
Speaker 1: She's actually dead.
Speaker 3: Then be like I remember my abilities. I was like,
wait a minute, I can stop this, which which worked
out really well. I think, yes, cinematically, that was cool
for it to go that way. Instead of me just
being like uh ah, before we have the whole moment
with Mardrille and stuff like that, sitting.
Speaker 4: There like I'm going to erase one of this, it
actually genuinely felt like, oh ship, I can eraise.
Speaker 7: This, which was in character and out of characters. I
felt it was pretty cool.
Speaker 6: Wait, serious died, Brad. Do you remember the forfeit you
made us do? Like we lost one of the cure
and so like we all like had this Omega de
buff and you're like okay, and everybody has like half
HP and you know, like you know, have disadvantage on this,
and then that was like, wait.
Speaker 3: A minute, I can't stand the buff. I was okay, was.
Speaker 1: I don't know where I wrote it. Really should have
written this down somewhere that made more sense. But yeah,
you each had a crazy debuff from that because it
was it's the I wanted the feeling of a phantom pain.
Essentially from that, I have two for like these generic
random things, I have too massive documents. I sort of
did it the wrong way for this campaign. And this
is this has been me every week before every single episode,
like what did I write and where did I put it?
For that one thing?
Speaker 3: While you're looking for that, I could say that having
a cleric in a campaign where we're against hordes of
undead and an undead track of which was necessary any
other class other than maybe paladin like it would have
been way more difficult for us, Like the the.
Speaker 7: Moment where you remembered you had turned undead as we
were being.
Speaker 3: Immediately the other the other spell that you got later
that was like you can't your hp uh like total
can't be reduced that one, Like yeah, that's was clutch too.
Speaker 2: Like I missed a couple opportunities where I should have
used that, and it like it bit my ass. There
were moments where I was like, oh fuck, I should
have been using that spell in that last fight. It
would have been so.
Speaker 3: But you used it more than you would have if
you were like up our barrier or something.
Speaker 1: You know. I don't know where I put it. I
don't I remember making you roll death saves for the
one who is on death side. The others rolled the
death sives, and then yeah, which I thought to.
Speaker 3: Do that and I failed. I think I think I
failed for someone else.
Speaker 1: Horrible, horrible.
Speaker 3: I think that might have been that moment. And then.
Speaker 4: Sarah, I think children was gonna one that was up
sacking Jildom with anyone that were up, and the track
was only just up by one h P.
Speaker 7: I think you two both down, but seriously, just pay
a little bit. Yeah, yeah, something like that. Anyway, I
don't know. It was crazy how things might have gone
differently otherwise.
Speaker 1: Here's an important question from Darky dark Who among the
Virtuous four was the best kisser.
Speaker 7: It has to be Justice Christ, surely.
Speaker 4: I think it's Justice Christ Christ power and kiss her
he justic.
Speaker 3: He gets twenty minutes of kiss time in before like anything,
kiss time.
Speaker 2: He doesn't.
Speaker 3: Him partner.
Speaker 2: He genuinely kisses himself in the.
Speaker 3: Mirror grabbed someone and just practiced for twenty minutes and.
Speaker 2: They're like sun people on a daily base. Just sexual assault.
Speaker 1: I am a hero.
Speaker 8: The next question.
Speaker 3: That is not what happened. The next question incorrect.
Speaker 1: Moving on last Socratic asks besides the virtuous for what
do you all think some of the other iterations of
the cure may have been? Like what specifically do you
think made this one successful? Open bracket if you see
it that way, close bracket. Over previous cures.
Speaker 3: This group was the least successful. It just had the
easiest task.
Speaker 1: I think the easiest as well.
Speaker 7: One shot.
Speaker 4: The point that the one show was like, hey, every
other group has been so ideal and you were the
only ones that succeeded so far.
Speaker 3: Like I would literally every Tuesday do a one shot
with all the I love making characters, And I think
that that's a great question. And I have thought about this,
like there had to have been what another dozen groups
or something that there were.
Speaker 4: Plenty of people who were like peasants, like just a
good peasants and stuff, like really unassuming people and it
took so long for the.
Speaker 7: Statues or whatever. Yeah, there's there's law for it to
build and for people to understand.
Speaker 1: They're probably just not aware, Like I think. I think
that's what Lea is saying. Like the difference between so
the virtuous four were four who recognized immediately that they
were bonded, and it immediately capitalized on that. They immediately became,
you know, the best at what they do, which happened
to be sort of combat. But there probably are so
many people out there that are bonded and never know it.
They just live a normal life and then die. But
there would have been other groups that would have picked
up on that as well.
Speaker 2: It's kind of like that whole thing where it's like,
just imagine all of the people who, if given the opportunity,
would be like Albert Einstein's but instead they're just likening
at a factory somewhere.
Speaker 1: My head canon for this is that some of the
other kingdoms are just straight up ruled by curer people
because they're just like, you know, they're they're the best
at what they do, but they probably suck at fighting,
but they might be really good counselmen or businessmen or
some thing. You know. It boosts essentially, if we are
reduced to stats, which is what D and D does,
it boosts them it gives you. You have an XP
boost thing attached to you for your life is essentially
what it is. So whatever you apply yourself to, if
you apply it under the once you sort of unlock
that curer bond, you have an XP boost it. So
you're you're going to excel at whatever you do. So
there are probably counselmen out there that are like and
it's not always a four. Riothemus was in a cure
of two, so it could be any number of people.
But you know, there's probably one or two kingdoms that
have cure bonded people that are ruling, which I also
find for my head canon is interesting. Again, I didn't
really make a lot of kingdoms and individuals, just the angels.
Speaker 3: I would appreciate it if you don't mention Riothemus again.
Speaker 1: Okay, I'm born to die Gary Gamer two four five says, oh,
he says, they all sound like, oh my lord, you
know where I am. Charity had a ring of mind
shielding when she died. Was her soul still in it
when Thrank's mentor found the ring? If so? What happened
to it after?
Speaker 5: So?
Speaker 1: Yeah, Lea actually sent me a message after the episode
and was like by the way, she's in there ring,
you know, or it was like right at the beginning
or somewhere right in there, and I was like, oh,
that's interesting. So I had that moment of Hard sort
of appearing because I had mentioned you before that at
the beginning of this one of the reasons you don't
really see Hard that much is that he was just
using his tower to try and figure out what's going on.
He was like bopping out because he understood how to
turn the wheel, so he was turning that wheel and
just going to every kingdom trying to warn them and
help them or figure out what was happening. He's a
mad scientist, but he's trying to gather information. It was
the first thing he did. He like just did a
whole tour of the globe during your year of training.
But most of the time he would arrive and everyone
would be dead. At one point, he arrives and he
becomes literally he dies. Basically, he becomes blighted, his arm
is injured. He understands that he's dead, but he's a
very proficient wizard, so he's able to stave off his
own death, much like the three of you were able
to do so I was like, it makes sense that
he probably has something set up where he's like, what
the hell just happened? And Thors is like, oh, there's
a thing in the sky. Oh it's important, and Hard
is like, okay, hang on a minute, let me check
my fucking son. You know, like he's going he pulls
out of it. He's a scientist, He's going to have
some ability to go to the source. So he immediately
shows up, looks around, finds that like this kingdom is
being blighted. Maudrials, you know, a couple of hours ahead
of him, destroyed the city and he's moving on the
zombies of flooding through. Hard picks up this ring and
takes it back. So the ring the whole time, this
whole campaign is in the tower somewhere. And whenever I
described the tower, I described that he has all these
artifacts and things because that's what he does. He Hard
has a bit of a wonderlust, and so which is
the irony of him not being able to come with
you at the end. He collects things, and he gathers
things and strange trinkets and things. So probably you know,
if this was a movie, there'd be one of these
like YouTube Easter Egg Hunters that would like pause on
a frame and be like, there it is in the
background of episode one. It's hanging on that thing. You know.
It's just in amongst a bunch of bullshit is the ring.
The only thing is under the sort of the law
of how this works, which I actually forgot to exposit
during the finale, which was maybe a little jarring for people.
But Thrac comes to the conclusion. While Moudreal is sort
of staggered, Rack actually becomes aware during this fight somewhere
I don't know if I think I told you this, ass,
but I don't know if you, but yeah, through the
power of the weave and the mastery of the tower
and everything that the friends can't his friends can't come
with him, or the comrades can't come with him, And
if you travel to the other world altogether, you have
to be your spirit has to be fully bonded to
your physical form, which is why Thrac doesn't really do
a lot to try and force them to come with
him or come up with a better plan. He just
accepts the plan and goes. The souls of this world
and of the other guy are pretty much returned to
the soup, the soul soup to be you know, regenerated,
but they never do because you know everyone's dead. So
so really, as soon as Thrack turns that tower, my
question is whether that soul remains or not, because the
soul is trapped in the ring, just as your souls
were trapped in your bodies, you know, as vessels at
the end. So actually, probably Charity didn't go with the tower.
The ring would have gone, but the soul would have
returned to the soul soup at the end.
Speaker 3: I personally believe that maybe the ring is strong enough.
Speaker 1: As soon as that tower landed on the other side,
Track grabbed that ring like he was in Captain Planet
and just went and she came out. I mean, it's
a good it's a good thing, you know. I'm okay
with that mind.
Speaker 6: She just becomes Maudrial being trapped in the ring for eternity.
She's like, do you know what it was like to
be in that?
Speaker 1: You're going down?
Speaker 7: You have no idea what I've seen through a little
one hundred.
Speaker 1: Pp them. Gary also asked what could have happened if
Cyrus had gotten a higher wisdom role during the attempt
to share relief with the angel. Here's one of those
moments that could have changed absolutely everything. I think it
was very possible both for Sea, for Cyrus, and Thrack
to have come up with a completely alternate ending. If
Thrank had figured out some way to do time magic,
then they certainly could have completely undone. It would have
gone Everything I had planned would have gone out of
the window, and we would have gone down that rabbit
hole to see how they might have gone back in time.
Maybe they would have traveled back and found Moudrial as
a younger angel, and you know, maybe you could have
done a whole th in the other guy to prevent
some of this. I wanted that to be very difficult,
because that's like the highest level of difficulty of anything
in the world. For Thack to attempt his sort of
time magic, which is the irony of him being a
time made but like being a true like just weaving
time like a god is extremely difficult, and the same
for serious. Yeah, that do marm marmu, I've come to
Burro again. Well that do you know what I liked
as well? There was that if you ever saw that
show Moonnight, The show itself was pretty mid but there
was a point where he like turns time back, and
it was just I really enjoyed the visuals that they
did there where he puts his hands up and he
just turns the sky. I'm sure you could just google
a gift of this and you know, just find it
just to look at as a visual if you don't,
because I won't spoil anything about it. But the way
that somebody in that does that they turn the sky
backwards to turn back time, and I was like, that
is what Thrack is about to do in this moment.
I was like, man, I'm so describing it like that
because it's one of my favorite things. I think Eru
Fear did that as well in Kingmakers, but yeah, Sious
as well. Sious. I think, you know, these guys started
to posit these crazy plans that I hadn't written down.
I hadn't really considered that they would be able to
reason with Maudrial in such a way because I sort
of saw him as too far gone. I think I
misspoke a little bit at one of the ends of
the episodes when I was very tired in the Maudrial
when he first comes through the the Paul into this
Guya is he's not quite as far gone as he
is by a year, even a year later after he
recognizes that he's still killing everything around him, and I
just sort of see him as this sort of just
he's just an unstoppable force at this point, and he's
aware of it, and he just doesn't care anymore. I
don't You're not going to get anything through to him,
because he's like heard it all before, and then he
lived for a millennia by himself, and then he heard
it all before again. Every cura that came before him
that was able to weather his sort of AoE effects
of death for long enough to have a small conversation
with him probably said similarly, there's got to be people
that were just as wise as some of the members
of the group that had suggested similar things, and yet
it still didn't happen. So why But I do love
the idea that Cyrus rolled in that twenty. Then I
know that sometimes on these checks that twenties shouldn't count,
but I always count them, and I think if you
had it could very much have affected how this went.
It's one of those moments whereas a DM, you have
an idea in your head and you have plans, and
you have law written down and you're like, this is
probably gonna go like this and probably going to go
like this, and then a player will be like, I
share my relief with him, and I'm in my head,
I'm like, I fucking don't know what that does. I
don't know what that does. I'm so incredibly underprepared for
what happens here. I'm always willing to explore it, but
I just have no idea. So I think in the moment,
I was immediately like formulating like a version of what
would happen if this succeeds, and I think it would have.
I don't think at that point it would have been enough,
regardless to really truly turn him back. Maybe if you
had done it during the actual sea pot, it might have.
Speaker 2: Been a well that's the thing is like I couldn't
write because I didn't have the relief. So it was
like this moment where I thought, man, imagine like the
narrative of I give relief up. I spend the whole
time not knowing what it feels like. I'm like, you know,
debuffed with various things, et cetera. And then I just
get it back and I give it away to him,
like return it to him. Immediately, and I was like,
if anything could work. I was like, if anything narratively,
just because it felt so narratively, it felt like a
really strong thread. But you know, I rolled twice, right
like thrac gave me a second chance to roll, and
I rolled poorly both times. And so at that point
I do kind of get a bit esoteric with stuff
where I do kind of believe that the dice guide
you to the story that is already written, you know,
like whatever happens with the dice, because I can't say
that I've ever been in a scenario where I've gotten
a bad role or a good role and thought that
shouldn't have happened or that doesn't make sense. It's always
freakishly preternaturally like, oh, that's actually the best thing that
could have happened, And like the conflicts that come from
failure as well just work so incredibly well too. So
I do like the idea that I mean, for me,
I think about it now is like she that was
like her last chance. She was like I'm gonna do this,
and it failed, and then thanks thanks to Leah sacrificing
her cool moment with the spear, which I will get
my go forever. I do kind of like the idea
that like then Cyrus was like, all right, then I
will put you out of your mercy, or I will
like put you out of your misery. I will give
you mercy and was the one to stab him in
the face.
Speaker 1: Yeah. Yeah, I do think that it would have been
interesting to see. I think he would have felt something
that he hasn't felt for a very long time, and
that would have been very impactful, but maybe not enough
or transformative enough in this final you know, the eleventh hour,
his goal is within sight. You know, he's just got
to kill a handful more people and one more angel.
But I think, yeah, it would have been very interesting.
I was just gonna probably just open up a scene
there and be like, see how he feels it out happens. Yeah, yeah, yeah, yeah,
it would have been interesting. Again, there's a couple of
ways that I think you guys could have really changed
and diverted the course of this campaign. One of them
would have been joining Annawarre. One of them would have
been joining Mordrial. You could have joined Modreal, like explain
that to you guys as well. Before that you could
there was a version of this where you sided with him,
and then you go back to Moon, and the final
arc of this is you killing everyone in Moon at
more Drel's behest, so you face off against Hard and
Thoughts and Oswald and the people of the town, and
then you know, we see Modreal destroyed. The Warrior was
going to be the ending.
Speaker 6: See, I really wanted to join with Unwarry. From all
he could see, you could see this person as being
you know, like you know, a boon, a buff powerful,
and I was like, hmm, maybe I could get like
a monk with blood hunter points or something in here.
But then Anwarri kept saying notice here, so he was like,
you know.
Speaker 1: What, fuck you. Maybe Jordan's right, let's kill this person. Well,
from her perspective again, she's sort of an animal. But
also her first interaction with you was in that forest
and you, oh yeah, just were like, no, bitch, no,
She's sort of had that perspective, but again, yeah she was.
I sort of tried to play her as an alien
pretending to be humane and trying to relate with you,
but she's actually a very sort of malicious alien and
a parasite infection who could definitely have given you all
different boons and a different approach to power, and either
we would have you given you all the level of force.
I was potentially going to force you all to take
one multi class level in like Warlock just see, or
just give you all like individual boons and stuff. But
also by killing her, that was another way to actual
to get more power because you're just getting the mediate
two levels, which was the you know, the two options
on the table. Theory of games says, knowing what you
know now about the final narrative, is there anything you'd
have done differently with your characters in creation or major
decisions earlier in the game.
Speaker 2: Oh, I wouldn't change a thing, to be honest.
Speaker 1: Course, think she's perfect in every way which she is,
you are, which is true.
Speaker 3: Character? Right now?
Speaker 6: What's the question again?
Speaker 1: One question is knowing what you know about the final narrative,
is there anything you'd have done differently with your characters
in creation or major decisions earlier in the game. I'll
write it it's a bit absolutely not.
Speaker 4: And the only thing about making characters is you you
make them as they are and you just go on
a journey with them.
Speaker 7: So like thinking about what I change anything.
Speaker 4: Is kind of like it does a disservice to the
journey you've been on and everything you like the effort
you put into creating a rounded character, because that little
D and D is and the end of.
Speaker 7: The world at the end of the day.
Speaker 4: If you're doing role play version of D and D,
that is is you know you're making a character and
you're seeing through their story. So you give them all
these attributes, you think about how they would react in
certain situations based on.
Speaker 7: That, and then you just go with it and see
where you end up.
Speaker 4: Like there's a long time ago, the way I thought
about building a character was like I want them to
end up here, they start here, and eventually I want
them to become good.
Speaker 7: But like I started realizing that that's not good, that's
not good for the story. That doesn't help anything.
Speaker 4: You're just putting yourself on like a railroad and you're
not going with the flow of the story. Then you
just give yourself like here's my backstory, here's my experiences,
and that will inform how.
Speaker 7: I react, just like in real life, and then you
can't regret anything.
Speaker 4: Then anything could have happened, Like at one point Jordan,
like sere I was going to join motorial one hundred
and ten percent, Like between the mirror and her being
confronted by Anawari directly after that, then she was one
thousand percent thinking the only way to see this through
and to get rid of this parasite is to join
Mordrial and die in the process. So like she was
quite happy to just join with him, and like she
had no skin in the game with Cura. Really she
just didn't really care, Like she's like she I mean,
we talk.
Speaker 7: About her being evil. I think Children was chaotic evil.
Speaker 4: She was.
Speaker 6: I mean she was literally a freaking hill horror hobo
like killing people.
Speaker 2: So yeah, I have no regrets.
Speaker 7: I'm really glad I stick to my guns she was.
Speaker 4: I've made an effort over the last year or so
to make characters that are against my people please a
tendencies and go with just how they would feel and
like stick to their guns about stuff. And I feel
like I did that with Children, So I'm pretty.
Speaker 7: Happy with where she ended up.
Speaker 3: M that's interesting. I would have changed absolutely everything, really,
I can.
Speaker 1: No.
Speaker 3: I think I think I was pretty cool with most
of the decisions I would have. I think I as
a wizard, you only get to pick two spells every level,
and it's like, you have tons of spells to pick from,
so like, yeah, I mean if you kind of know
what's coming, I feel like I could have maybe had
some cooler moments if I had picked certain spells instead
of just like another spell that I never used. I
had a ton of spells that I didn't use once.
So but like that's you know, you can't you just
kind of when you're picking spells as a spellcasting class in.
Speaker 1: D and D, like.
Speaker 7: You know everything you picked will not come up.
Speaker 4: When we did that one shot and we all had
these characters like my Sorcerer, I was like, I'm not
picking survival spells.
Speaker 7: They're gonna fight out scar enough for battle. And then
Brad goes for the first two hours of the fucking
that story. He's like, so none of you have anywhere
to track anything.
Speaker 1: I'm like, fucking high dcs as well. I was like,
we could do some high level.
Speaker 3: D one survival character. It's hilarious, Gizzi.
Speaker 8: It was direction.
Speaker 1: It was so funny to me because we built them up.
We built them up as these like incredible heroes and
the first thing we did was like put them out
into the wilderness and they might as well have just
been eaten by a tiger like a family.
Speaker 4: You know, it's a wizard in particular, if you have
speak with animals like my bar the first bard ever
made of speaking with animals.
Speaker 7: Never found an animal I can speak to ever, it
was like.
Speaker 3: Ijuring immediately transferred into a world with no animals.
Speaker 1: Plants here. What That's sort of D and D thoughn't it,
because it's all, Yeah, you're not writing narratives in you're
so used to, like Hollywood providing everything in.
Speaker 3: A never you shield because I only had nine armor.
Speaker 6: Anyways, as far as the story is concerned, I wouldn't
have changed anything because of the volatile nature of the
vaulta nature of dice anyway, Right, even if we knew
something else could have happened, it would have been a
dice check and it was a would have been past
fail anyway. So I think I wouldn't content you exactly yours.
I am more than content for where we ended up,
because like, that's the story we told, and like knowing
what happens, like wanting to change things. I feel like
it's kind of like a counter to the process of like,
you know, role playing in the first place, But as
for like character choices, I would not I would have
had my backstory and everything else, but CIA would not
have been a monk because like, apart from hitting twice
and having extra attack and like it having important fighters,
so I could you know, use second wind. I wasn't
able to use seventy five percent of my movies because
everything was stun resistance and you know like resistance to
like most of everything. Nothing shot a missile, so I
couldn't use like, you know, missile snaring for instance. Like
I was like, I've made the most useless character. I
guess I have to jet again and just roleplay because
everything was dead.
Speaker 1: Everything was either an undead creature which all used like
slam and scratch abilities, or some sort of weird blood
blood creature that's you know, sliming up. Yeah, monks are
good against like groups of men with huge and shit.
Yeah that was the thing that I also noticed, but
was like, not much I can do about it. I
doesn't hate me anymore.
Speaker 6: But like, as far as changing anything, I mean, like
I was considering red connings some of like sears and
monk abilities to make them so that he's more magically
inclined in a way. But I didn't really. I mean,
like in the in the end, I changed some of
his subclasses like maybe like after episode five to go
from open hand monk to basically like fusing like three
different things just so at different levels he got different things,
but they never came up anyway. But like within Sear's
own like I guess build if you want to call
it that. He wasn't an open hand monk. He was like,
you know, a monk of the you know, the Seekers
or whatever it was like the group. He was like,
I kind of like homebrewed his subclass, but I only
really ever tried using like open hand techniques. But again,
because creatures are undead, I could only knock things back.
I couldn't make them go prone half the time or
stun them with stunning strike. So yeah, but otherwise I
wouldn't have changed anything. I would have maybe perhaps tried
to do maybe again blood hunter, because that's like one
of the few classes I haven't tried. I haven't tried
Wizard properly, and I haven't like tried blood Hunters, So
I would have maybe perhaps like you know, done one
of those.
Speaker 1: Yeah, I will make sure next time you play a
game with me, everything is firing arrows exclusively at you.
What are you going to sorry, have a bit of
apple in my mouth. I'm just eating a little bit
of food here because I haven't eaten much today because
I have so un well last night and I wasn't
able to eat too much. And you know when it's
you start to feel slightly better and then suddenly you
realize how hungry you are to me right now to
ten at night? Though, what are you going to miss
most about playing your character? And then off of that,
what do you wish you'd been able to explore more
about them? And I'll past this into our group as well.
Speaker 6: I would say, you know, like being little shit, But
I feel like people think I'm about.
Speaker 3: To explore that pretty well. Do you remember when I said, like,
I don't man, I why do I hate all of
Meyer's characters? And really I was just thinking of two.
Speaker 6: And it was on what you're thinking of?
Speaker 3: See your and your newspaper guy what's his name? Names Crispin?
Guess what? They're both evil? Right?
Speaker 7: Christoph's pretty lawful evil. I think that's where I play
the one.
Speaker 3: Yeah evil. I hate awful evil characters, like there's no
for me for context, good chaotic.
Speaker 1: People cantering over like table story shows. Crispin is a
character that Maya plays in Wild LPA, which is a
red dead elpiece over.
Speaker 6: The name is Chris.
Speaker 1: He's a newspaper.
Speaker 3: He's a jerk. He'll do anything to get the story
like he's just.
Speaker 7: Don't do anything to swindle money out of you, like money.
Speaker 6: Anything for a dollar dollar bill.
Speaker 3: I hate that guy, and I hated you really honestly.
Speaker 6: But well, I thought you were talking about Clark as
well from Wild RP. No, I guess he didn't really experienced.
Speaker 4: Clark isn't lawful evil Clark's I don't even think he's evil.
Speaker 7: I think he's just neutral. He's the demon guy swamp.
Speaker 6: That's right.
Speaker 7: Mm hmmm, yeah.
Speaker 5: I am.
Speaker 7: Sorry to answer the question. Because we don't have an
infinite amount of time. I wish you could have explored
more of.
Speaker 4: The tavern based like town and stuff, like the real
goofy stuff, because that was pretty fun of the first
episode zero is we had at least I had a
lot of fun at my stupid little cross words.
Speaker 7: I had like a lot of ideas of how I
was going to interact with the.
Speaker 4: Like Baker, the Tavin people, and like how to really
show Jordan's like actual fully selfishness through all those interactions
and stuff. Like her whole point was like she will
use people to get her way consistently and irredeemably. She
was a horrible selfish person, and we didn't really get
to explore much of that, like just because of the
nature of the campaign. So I kind of wish we'd
been able to see more of like just who they
were on a day to day basis instead of like crisis,
but that's just D and D.
Speaker 7: Like that's most D and D campaigns with a story.
There's just there's a crisis and you were reacting to it.
Speaker 1: So well, if I could do it again and I'd
hadnt sort of uncapped amount of time in which to
run this, which is technically I do, but we don't
really want to make it an endless campaign for the
sake of it being a show as well, I would
if I went back and was going to run this
my character again, I would probably just do endless flashbacks
just every few episodes is like, you know, every fourth
episode is a flashback to one of these characters during
the live times of the world, you know, and just
seeing what they're up to and who they look like
and stuff, just exclusively for that. I will never run
another thing like this again. I've learned so many lessons
as a DM from this show. Like it is, it
is pretty rough, it's a lesson I learned a really
long time ago as well, like always give them an
NPC nearby. And then I just completely did away with it.
Speaker 3: And I was like, oh, I've killed like I'm the
first episode.
Speaker 1: But I also to sort of backhand and compliment all
of you. A little bit. Part of my brain going
into this was like, they're so good at role playing.
I can just leave. I could just leave. And before
we ever did an episode zero, just this was just
my opinion on the four of you going into this.
So I was like, I don't need to worry about
my NPCs. It doesn't matter, you know, which is is
a massive oversight because while that is true.
Speaker 2: Because you guys sucked, actually.
Speaker 1: Waiting for them to actually well, just it's more like,
I guess it's not a backhanding compliment. It's just, you know,
like an oversight on my part in that NPCs can
serve a completely different role and can provide it. There's
a lot that they can do to flesh out a world,
and without them, it's actually very difficult to just to DM.
It was this is quite hard to DM without as
many NPCs in it. And I'm weirdly a lot of
people like my NPCs when I role players MPCs and stuff,
but I'm I don't even I don't even think about
them or care about them, because I'm like, the players
are real people. Why do my NPCs matter. I'm sitting
here being like, and the wind is cold and it
smells like snow, you know, and I just want to
shut up and just you know, let you guys get
into something. So I kind of went into this like
whenever they just want to do some role play, I
can just literally leave the scene.
Speaker 7: But actually you need one Scottish rambler per campaign, which.
Speaker 1: We got a lot of.
Speaker 3: Way my named.
Speaker 2: Yeah's voice.
Speaker 3: I don't remember.
Speaker 4: Actually one thing I want to hear if Syrus and
rack Em when he answer those questions like, did is
there anything about your characters you wish you could have
explored more in the show itself?
Speaker 2: I think, uh, I think Cyrus ended up being like
way more empathetic and like soft than I originally anticipated
her to be, and when she gave up relief, I
was like, Okay, she's gonna like go through periods of
time where she becomes like as the campaign goes, she's
going to become more and more irritable, and it's going
to change her personality back to like who she was before,
which is like aggressive and you know, fiery and all
that kind of stuff. And then that just didn't happen,
Like I intended on doing it, and I didn't do that,
you know, I was like, I don't know, man, I
think it's like I here's what it was. When we
introduced When we finally were introduced to Mordrial, I was like,
we can't. What are the ways to beat him? And
one of the ways that I decided would be most
effective was empathy. And that was because Cyrus has had
some stuff in her backstory, which I think she mentions
like she has significant loss and responsibility in that loss
in her backstory, and so I think what happened was
instead of her being like fiery and angry, I think
she just kind of transitioned into like why stage cleric
mode and I think she thought, like, if I reflect
back the things that I need to hear about my
loss and my responsibility and that loss and that sort
of thing, maybe that will help him.
Speaker 4: And he also just looked at the rest of us,
and none of those people are capable of empathy.
Speaker 2: I was like, well, I was like, we have Yeah,
I mean, I guess we have the option to fight him,
or we have the option to help him. And if
we're going to do that, I think that's that's how
I decided that. And then the more he said, the
more I actually felt, the more I felt empathy, and
I found myself as serious feeling that empathy and wanting
to help. And then I think that's just kind of
like naturally how she ended up being. She ended up
being like way more self sacrificing than I intended her to.
And I think that's it happened by accident a little.
Speaker 4: Did it feel natural? That's where the character just yeah,
like that's where you went. Yeah, yeah, I think so.
Speaker 2: But this is the problem is, like I it's probably
just transference from me, you know, like a lot of
I think just how much of my own reactions came
in came into her. I don't really know, Like I
kind of yeah, I think I'll miss playing her unshakeable.
One thing that was very important for me with her
was I didn't want her story to be that of
losing faith. I didn't want that to be part of
her narrative because I think it just didn't make sense.
There's literally angels, she can literally see and connect with
the angel. It's like, how difficult is it to like
lose faith? But there are a couple of moments where
I was like, she could really have her faith shaken
here permanently. But I don't know why. I just decided
a long time ago that I didn't want that to
be her story. It wasn't about losing faith. It was
about like maintaining faith in the face of the most
extreme circumstances where it would make no sense for you
to do it, but but you may still have the
chance to give this evil creature relief if just because
you have that faith, Like if she didn't have it,
then she wouldn't have been able to do that. So
I think it was I'll miss that kind of aspect
of for for sure, I talked too much.
Speaker 8: No, you were asked a question, you were answering it,
make it snappy, yeah, no, no, no.
Speaker 1: No no no, yeah.
Speaker 3: Someone used up all the.
Speaker 1: Time, I stop playing the music to get you off the.
Speaker 3: Playing your character. I really enjoyed playing a wizard. I
think wizards are really cool class and what I liked
about Thrac is that I rolled really well on HP,
like he had a surprising amount of hit points. I
had to sacrifice some of it throughout the story, but
like I know, everyone describes wizards as like he's got
nine HP and ten AC. It's like you hit him
once and he's dead. But Rat could take a couple
of hits, so I felt, I mean, I don't know.
I felt really good about mechanically about playing a wizard
that way, and I was pretty happy with that, and
just it's really fun to be able to explore all
the different spells that wizards can cast. And I could
have been a way more creative with him than I was.
I was just like, what spells hurt? Do diamage me
orc Green. But more than that, I'm really just gonna
miss like role playing every Tuesday with my with my buddies.
Speaker 1: And yeah, well.
Speaker 3: I was talking about chat leeches up here, but you
have campaigned for that, Brad. You've they hate me because
of you. You lie about me everything and I'm not
going to answer the other, the other part of that question.
Speaker 1: Okay, insiduous Pine says, Leah, this is the exact words
it says. So how did Jilden seemingly all seemingly show
indignation despite having given it up?
Speaker 3: Okay?
Speaker 7: I have an answer for this, right Okay.
Speaker 4: So indignation was chosen for some pretty deep reasons, which
of course we're not really obvious when she gave them up.
But she felt indignation was like holding her back because
she felt indignation over the loss of Elneus. So all
this time she's like been missing Ilneus. She has no
idea where he is, and she's angry about it. She's
like why me, Like why have I been forsaken like this?
Why is he abandoned me? And she's on this kind
of quest to go find him. Basically that's her whole point.
That's why she's in Moon. She's trying to find oneus
and like you know, trying to figure out why he
abandoned her. And she thought it was all just a sick,
weird joke, but like, you know, how does that part
of you when something happens, and like part of you
is like hah, that's kind of crazy, right, that's surely
that's not happening, And all the other part of you
that's like.
Speaker 7: Fuck this, this is ridiculous, you kidding me?
Speaker 4: And like they're usually matching with each other, so like
half of Jilden is this like te he, it couldn't
possibly be the answer, and also what the fuck? So
she knew that that was holding her back, and when
she gets this whole thing of like, hey, you guys
are gonna, you know, save well together ti he, and
she knows that Cyrus is next to her thinking about
giving up on hope or whatever, the faith or something.
Speaker 7: Insane, and she's like, if I don't give up what's
holding me back? We might actually be completely doomed here.
Speaker 4: So that was part one of the reasoning why she
gave that up. But then she she goes through that
and but it's that too tier thing again. She's like, ah, well,
it's not real though, is it. Like she doesn't believe
in any other gods. She sees like any worship of
all the gods, which is why she was so weird
about the Blood God. She was so weirried about any worship.
She didn't want people to even touch her when they
were related to another god, because she was so devout
to Onaeus that she didn't really want any part of
giving anything away to another god, like that seemed like
sacrilegious to her in a weird way. But also there
was this kind of like, but what if it is
real and what if I have to give up and.
Speaker 7: I have no choice?
Speaker 4: So she didn't really want to believe that she was
giving it up. And I think but part of her
kind of knew that giving it up was a good thing,
like it would it would help them all massively, so
maybe it would be a.
Speaker 7: Good thing if she did. So yeah, there's this kind
of wall.
Speaker 4: She felt like guilty ultimately that she had given something
up or attempted to. She felt like it was betraying Elneus.
So she kind of kept the ruse up so that
in the hopes that maybe it would change something and
she would be a better.
Speaker 7: Person for it.
Speaker 4: But in the end she was just like, now this
is bullshit, Like I don't feel anything, I'm not different.
Speaker 7: This is just me doing this.
Speaker 4: I am the one that has changed, like I have
done for the how long I've been alone. I did
everything for myself. I stopped being indignant for the greater good.
The gods have nothing to do with it, and they
never have ever. It's always just been me. So yeah,
so she was she never it never disappeared through godly interaction.
It was just this mixture of like hope and guilt
and horrible other things coming together where she's lying to
self and like, I don't.
Speaker 7: Know, maybe it's opium. Maybe he did go away, Yeah,
but it didn't.
Speaker 2: So that's why she didn't so much.
Speaker 6: Yeah, just choose to make Brad's angel underpowered by making
her indignant.
Speaker 4: I think it's all faith based, right, Like maybe she
didn't get anything from the angel and she didn't give
anything up in the first place.
Speaker 6: Yeah, I'm just playing fair enough.
Speaker 1: Deciduous also said, did Modele just stay all along after
killing the second guy? I stuck for the rest of time.
I mean, we don't know, right. That's the thing is
that the show ended, so you know, I didn't. I
didn't write anymore after that. You know, in my head, Cannon,
I would imagine so, but I don't know. He's extremely
capable and and very smart as well. He's got access
to the weave and stuff. But the point of modreals
that he's flawed in a way that this group wasn't,
in that he could kind of do what Thrank could do,
but not to thraxt level. Maybe he doesn't have the
creative element, you know, or something like that he never
had that he sort of lost. He was faithless by
the end of this thing because he you know, he
wants to kill the gods, so he doesn't have the
access to you know, whatever we want to call Cyrus's
hand thing. So for me, it was really down to
every time they slipped up and would mention something, that
was him being informed. That was the rules of how
magic worked in this world. You had to be taught
or informed or shown it. Once you see it, it
exists Schroding as magic. And so for him, my head
canon is probably as trapped. You imprisoned him. You know,
he can't die, so what else can you do with
a creature like that? Really, the only way to win
was to either send him to the god world, which
might have had worse repercussions we don't know, or trap
him here. He has really got no choice, you know,
even if you sort of empathize with him a bit
at the end, what can you do he's just.
Speaker 7: Is it possible he could bring life as well as death? Right?
Speaker 4: That's kind of his thing, Like he did once to us,
he kind of answered our prayers as this god.
Speaker 7: Of life, like he has that possibility.
Speaker 4: Is it possible that if he got enough of a
you know what, fuck you, you've trapped me here, he
would just keep resurrecting the cura that died trying to
fight him at the end, just to torture them some
more and let them die over and over again.
Speaker 7: So they're all locked in the horrendous cycle of pain
and torment together.
Speaker 1: I mean, yeah, I like the idea of being trapped
in jail with him is you know, you three are
trapped in there with him forever as well?
Speaker 2: Yeh he.
Speaker 1: So the way that I had his ability to control
life is that he has a very limited ability to
do it because that was not his job and he
was an angel. He sort of has some idea of
it and some ability there, but his ability to kill
is just so much more powerful that it trumps his
ability to sort of restore much faster. So he has
that thing where anything within like five hundred feet of
him is just going to die anyway. So I think regardless,
unless you, you know, get five hundred feet away from
him and just never go near him, your bodies would
have rotted away and a trophyed eventually, and so I
think you would only have been stuck with him for
a certain amount of time. Eventually he would end up alone.
I think the three of you would certainly have died
after a while. But I mean, again, it's D and
D right. You never know, you guys probably would have
come up with some crazy shit that I could never
have predicted in a million years, and then you know
I would have had to deal with it in the
moment two hours into the session.
Speaker 2: I have to say this because I and he fell,
Like when we killed him the first time, Here's what
I thought was going to happen. You started to describe something,
and I lost my mind because I thought you were
going to say that we succeeded in killing him and
because he was also the Angel of Life, he was
able to bring life in his death back to the planet. Like,
that's what I thought that the like was going to be.
Speaker 1: Complete every collect every Riddler trophy ending and get the
super Secret Ending alternately the Secret Alternate Ending unlock. No,
he's not really an angel of life, that was his sister.
He is just an angel of death and in the
end there he becomes the true angel of death. Like
just that is all he is capable of. So yeah,
the final form that he takes it is yeah, just
he is just pure death. That's the point of him.
Someone did break it down really well in the discord
throughout the week. They sort of said, like, you know,
and it wasn't I don't think it was a question.
It was just someone theory crafting on what Mordreal represents.
And my opinion of Modreu is that he just represents
death like that is what it is. It's an inevitable thing.
You can fight it as you can take your supplements
and you can try and you know, go on a
daily walk, but one day it's going to get you.
You might live to one hundred and dead, you can
get you. So that was kind of the point of him.
They suggested as well that he sort of represented like
depression and that the blight is that kind of thing.
And I did see some of that stuff in this,
which is more of a hangover from the original reason
the idea that I had for the thing for the
show as an Overarch, But generally speaking, the presence of
Mordreau was always just supposed to be a representation of death,
you know, against mortality. You can hold out as long
as possible, and you can you know eventually it's going
to while you down. And I think that personally, I
think that to be true for probably what happened with
the three that remained. But I don't know. I didn't
write that part. You can, you can write a fanfic.
Piranha says how much more convincing would Moudril have needed
to be in order to win over anyone or the
whole team? So we know he's sort of already won
over Jilden, what about the rest of you. We're going
to quick fire the rest of these questions off as well,
so quick fire around how much more convincing would he
have needed to be to actually draw you over to
his side? I guess probably around the campfire conversation episode.
Speaker 2: I think that he at the campfire, I don't know.
I feel like he would never have been able to
really get serious one hundred percent. There were a couple
of moments where there was definitely some uh yeah interest,
but overall, I think it would be the antithesis to
see for her to have ever agreed to work with him,
So probably not at all. You would have to have
rolled like a NAT one hundred or something. Okay, So
it just changed her character.
Speaker 3: Yeah, has changed her personality. I almost offered as Thrac.
I almost offered to him, hey, like, if you spare
the rest of the planet, I'll figure out how to
take you to the gods right now. But in that
conversation I can recall, and this was before I knew
I could take anyone to the gods, but I kind
of had theorized that if anyone could, it would be Thrack,
and like I could figure it out eventually because I
knew that they were somewhere and that they existed. So yeah,
I think that if he had agreed to stop killing everyone,
that Thrac would have helped him find the gods and
just been like, yeah, go crazy man, if you could try,
if you felt like you could trust him.
Speaker 6: M At this point, Sea knew that, like because of
the cure bond, it would take more than just Sea
to agree to join, and so at that moment, Sia
did not join more Drill because he knew that he'd
be damned if he did damned if he didn't, And
part of him was like, well, yeah, sure I could
join more drill I suppose, but I guess he didn't
necessarily need to choose because he knew that it was
a package deal sort of thing and if he if
he was to try, then yeah, like that's why he didn't.
Speaker 1: Okay, quick fire around. So these are questions that were
taking live from the chat room from the people have
put through while we've begun the stream here Rain is nice.
Which other table story actor would you enjoy seeing as
your curer character?
Speaker 3: Aaron Black? I mean you should have just cast They
should have just casted Aaron over me.
Speaker 7: Aaron plays mysterious Wizards of really well, like it's just
really silly, how n fair is.
Speaker 2: Honestly, I think Leah could have been a really sick cerrus.
Speaker 8: I don't know, I don't know.
Speaker 4: I don't think I could steck to serious character the
way you did. I feel like you get you're so
committed to who serious was? I feel like I would
have caved at one point and got.
Speaker 7: Bored with like, because I just get bored. I get
bored of like being serious all the time. I think
I could have done it I think you did you. Oh,
I don't know how to word it.
Speaker 4: Like you, it's hot, like you do a really really
good job of like really committing seriously to who you are,
and that's like there's a lot to be said for that.
So I think I could have done serious justice all
quite honestly, Yeah, I don't know who would play.
Speaker 6: Who played Jilden? Whack could play Jold and just be
mosta ro right horny totle guy. Hm hmmm, who do
you think coul plays Seer?
Speaker 2: I mean like Orkish could have played here. I think
could have played here.
Speaker 3: I probably could have played I think a lot of
very good at being contrarian, that's true, But.
Speaker 4: Still would play Jilden would have been funny to me
because I think would have added a really different spin
to it. I think that you would have committed in
a completely different way, and I think that would.
Speaker 2: Have been interesting to look up a visual learner.
Speaker 6: Mm hmmm, I don't know why. I would love to
see Fist of the Wars play serious.
Speaker 1: As serious the Christmas Special Hand on the ground you're
pain away the wrus as just as christ.
Speaker 3: Would have worked way better.
Speaker 1: Okay, Deciduous Pine says, there rises an interesting question. What
did Mordrial did to his and his sister's versions on
this side? What did Modreal do to his sister's version
on his and his version sister's version of the side.
Speaker 3: I mean, again, you might have discussed that briefly in
a green room or or something show.
Speaker 2: Actually, I think describing finding his sister, losing his sister
and then finding his sister and she was like some
performed soulless creature like things like that.
Speaker 1: Yeah, that was so. It was actually the tree in
the Sylphus, the tree that is where the virtuous for
it from. But it's the same thing I think with
just about every angel on this side he would have encountered.
You know, these very these angels are just they're weird thing.
They're not kind of you know, the angels are sort
of borderline humanoid creatures. I'm not entirely fully sure what
they exactly look like. On Moudrial's gaia, I'm sure that
they would have been quite alien looking as well. But
on this side, you know, there are things like a
mountain or a hill or a river. Some of them
are like birds, some of them are like elemental things.
But you know, he's just like he flies over to.
So Mordres and Modrial on this side are similar to Oriol.
They are like these things that are at the peaks
of two mountains on the Kingdom of Marble, which is
where the gift Yankee are from in this thing. So
if any of you pulled the Githyankee, that's where he
would have been, he would have had some mad insight knowledge.
I would have had to rewrite everything. Surprised you didn't
suggest that. So Mordress and Module appear at two different locations.
Mordresses at the peak of the highest of the highest
mountain and Modrell is at the tip of the northern shore.
But they are just these just fucking things that it's
not like he rolls up to them in his dragon
form and it's like hey guys, and they're just like,
you know, he just he finds like a floating ball
in the sky or just a giant pig, and he's like,
I know, because he's he's sort of so nar sensing
that they are who he thinks they are. He's like,
this is me, you know. He's like he finds one
that's him, which I'm sure would have been an interesting
scene to see and It's not something I ever wrote down,
so this is as much in my imagination as yours
and whatever. But yeah, he recognizes who they are. He
can sense who they are. He senses Sylthus and it's like,
you're not Sylthus, but you are I. You know, it'd
be like a dog smelling you and you just had surgery,
like facial reconstruction surgery or something, and you'd be like, Okay,
I know who you are, but you look so different.
And then they just die, you know, because he can
only be near them for so long before it kills them. So,
you know, it's just that across the world. I think
every time he just rolls up until eventually he's like
another one, this is gonna hurt, you know, And I
don't think. I think the first few times it probably
messed him up, but by the end of it, he
was like committed to this, this genocide.
Speaker 6: Two questions. Then, so in the finale, like woreol and
so like Modreal was like pushed on borioal Does that
mean that when we showed up Borial was dead.
Speaker 1: No, Boriol was alive. We didn't see him Borial die.
Speaker 6: Okay, I thought that Mordreal was pershed on him when
he no, he's pershed on a mountain, not on Voyel mountain,
not on the mountain, So okay. Secondly, yeah, well Mordreal knew.
Speaker 1: The length of his AOI, so he's perched just far
enough outside of town that his AOI isn't killing everyone inside. Yeah,
because he was just he was just doing the like
come come and see me think, yeah, you guys at
that point.
Speaker 6: Secondly, Mordule says how ironic it is that like in
this world that Woreole was like the last angel to die,
whereas Wriol in his world was the first to die.
And so before you, you know, you talked about how
they were necessarily the same in terms of form. I
was like, how how can a mountain rush to death?
And I was like, in my mind, like in the episode,
I was like, what did Borio look like back then?
And You're like, how how does that?
Speaker 1: So?
Speaker 6: How do you make a mountain angel into an evil,
fast moving paladin? And I'm like, yeah, so like what
did Borio look like?
Speaker 3: I don't know.
Speaker 1: In my head, Cannon probably like brown from Legue of Legends.
He's probably just got like a huge shield or something.
Speaker 3: But I don't.
Speaker 1: I don't know, I've never I didn't commit. I purposefully
tried not to give any angel other than more drial form,
and that's only because he's in this world. So he
takes three forms, and we get an idea twice of
what I think is close to what he might have
looked like on the other side. With his he has
like gnarled tree root legs and wings and stuff, So
he's probably kind of humanoid, and maybe a lot of
the other angels are, But then I imagine a lot
of them are very very evangelian, you know, like just
this thing appears, that's just a square in the sky
that screams, and you're like, okay, you know that's that angel,
and you know that's just what they were on the
other side. But yeah, I purposefully kept it very ambiguous.
And even when I was, you know, creating all the
intros and things, they're just like referenced as balls of
light and stuff. The lizard folks look like lizards folk. Though,
what's the coolest angel we never saw? For me, it's
probably the Wandering Murderer, which roll I'm meant to.
Speaker 3: Scroll and find it doesn't speak to you at all, like.
Speaker 1: The wandering murderer. I like the angel Shoe Shoe Ru,
which is the the angel of Cala Duran of the
Deep Tunnels with the Gnomes, which is just a a
giant millipede basically that rumbles through the tunnels endlessly. I
actually loved I've really enjoyed that we saw Vole the
River of Blood. I thought it was a call angel.
I like all the ones that are just like weird.
One of them is a book, one of them is
a set of hills. I like the one that's a cat.
I referenced it so many times just because I love
the idea that it's just a Cat's just an invincible,
immortal cat that lives on an island. Yeah, he's just one.
He's just he's just literally doing that, just sitting in
the corner, like you know, looking his hand.
Speaker 6: Old bastet.
Speaker 1: Yeah. Yeah. Some of them were like pretty metal. There
was one of the goliath angels is the blood Winged Beast,
which is just a giant humanoid with six arms and
six wings that's made entirely of constantly turning blood. Like
that's just what it is. Very similar I think probably
to big Boar.
Speaker 3: So yeah, like that.
Speaker 1: So these are. Those were kind of some of the
evil ones. There's a unicorn, the tall village that Jelden
is from is that they actually worship farther earth, and
the angel car which is a giant total but they
all live on it kind of, you know. So yeah,
like some of them I thought were quite quite interesting,
and you know, I like a few of them I
pulled from existing religions and mythos. A few of them
I just made up myself. A few of them. A
lot of them were inspired by you know, like I
would look up something like the Wild Wanderer, who is
a Gnomish forest gnome god in the Forgotten Realms, and
I would just find an interesting element and then just
take that and then just make up something interesting off
of that, and it would be very similar to what
you might find in existing laws that are out there.
We had Amateuratsu, which was Bruno's angel, the angel that
is just a sunshine. It's just sunshine. It's a golden
sphere that sits in the sky and just makes it
daytime all the time. So yeah, I enjoyed. I enjoyed
making a lot of those and just sitting and writing
up endless angels and thinking of how they might be
kind of like strange aliens, what effect they can't have there.
It is because my favorite thing about world building for
this was imagining this world. I think this game would
have been so called to run just in the like
I'm not even writing off one day running a session
of or like a small campaign in this world before
it's destroyed, because I really enjoyed the idea of creating
some of these angels that people build their civilizations around,
you know, like that massively influential element to their culture.
So for Orcs, there's this boar that directly influences their minds,
so they just chase it around on horses and walks
and stuff all day. And then there are people that
just build their towns around these energy sources like the
Phoenix angel. And so creating an angel and then thinking
about the culture around it and then thinking about what
impact that might have on the world at large was
one of the most enjoyable parts of world building for
this for me. So I made a lot of those angels,
and a lot of them are just a couple of lines,
and a few of them are a bit more in depth,
especially the ones that you had to meet shadow the
wreck God says. The show had reportedly many references to
other works to the cast, do you have a proudest
find if shareable? And to Brad was there a particular
one you were happy to be found or sad to
be missed? This happens, This is just part of it
for me to just I'll just knock out mine real
quick here. The I put endless references in this to
the point where I've forgotten half of them by this point,
and someone will be like, was that a reference to
blah blah blah? And I'm like, yeah, it was, it was.
I did write that in Yeah, But yeah, I don't know.
A lot of the time they're not so direct that
I would be I would be surprised if you even
picked up on any of them, to be honest.
Speaker 4: You know those people who are really really good at
like that's a reference to this, and then they quote
like a whole paragraph from a film or a monologue
or a book or something they construct to that's a
reference to to this poem from in eighteen ninety by
this person.
Speaker 7: What's the opposite of that?
Speaker 4: Because that's me, that's me anything ever, unless it's about
my two interests. Final fantasy and all music. There's nothing
that straight up my head.
Speaker 2: I noticed a lot of the I noticed a lot
of the like King Arthur ones like Mordreal Modred Mordrous.
I think there's like more Ghana is also in there.
So I thought that was super interesting.
Speaker 1: Like is King Arthur by the way, and his brother
is Lancelot in Welsh. I think it's what the reference
was there. Yeah, yeah, there's there's a lot of King
Arthur's stuff.
Speaker 2: Yeah, so that that was that was fun. I'm trying
to think of the other anything other than that.
Speaker 7: There's an interesting question chat about the whole curra. It's
the sequel going to be killed Kuraga. The only reference
I've understod.
Speaker 4: Continue Oh wait, I enjoyed the nose references. I just
I like to whole like you know, Dougna and all
that kind of stuff. You know, it's the one with
the tattoo, don't know. I enjoyed all of those little notes, Karen.
Speaker 3: I didn't understand anything about what was going on.
Speaker 1: I watched exclusively to try and get into the mindset
of like what it's like.
Speaker 3: That was that was like really good.
Speaker 2: So I think because I had just watched Finland Saga
before this show, and it like altered my life. And
I remember when when we did the first episode and
you said that my cleric leader's name was Thores, I
just about near.
Speaker 1: Passed out direct.
Speaker 2: So yeah, yeah, I was like, oh my god, So
that was that was very fun for sure.
Speaker 1: Yeah. I had a lot of Norse stuff in there
because that they are based on Norse mythology. There are
other areas of the world that were like based on
Chinese mythology, Hindu mythology, and yeah, I just I put
a lot of that stuff in there, not in an
attempt to just sort of to be weird about it,
but I just think sometimes it can be fun when
you recognize because I'm really not doing a direct influence
or anything. It's more just like an interesting name or
a little something, so that if you're watching it and
either you understand the history or the mythoss about something,
or maybe you you know, are actually part of the religion,
and you know, maybe you hear a name that you
recognize for something, it's kind of fun. Right When I
was a kid, I loved it. I loved watching things
or reading books about stuff, and I would just be like,
I know, what that means or I recognize that word.
So that's kind of why I do it a lot
of the time, just because I think it can be
an interesting way to watch the show. Is that you
just you pick up on a name. There's nothing more
to it, you know, You're just like, oh, chanty, that's cool,
you know, and that's it it isn't you know anything
more than that. But I do that quite a lot
with stuff. I also am just so inspired by a
lot of random things like these are all all these
shows that I run are just a bunch of bullshit
that I've got in my head over years of watching
TV shows and playing games and stuff. And then I'm
sure that we could pick apart almost every single thing
I've done and attribute it to be something, you know,
if we had some sort of like insane.
Speaker 2: Competitors everyone and everything. It's like literally every story, it's.
Speaker 1: Very hard to be to create a truly original thing.
Speaker 2: I genuinely think it's impossible at this point.
Speaker 1: It might be yeah, yeah, Riviera Leon says to the cast,
do you have a favorite moment or scene from the show?
Quick Fire Around, quick Round? Favorite? Anything? Always stumps me.
I'm just like my mind wipes immediately normal.
Speaker 6: I'm still.
Speaker 2: Like the interaction at the end where Jilden like basically
released herself from the chains of Anaare, and like that
whole metaphor and the analogy behind it, and like all
of the emotions that went into it. After knowing that
character for as long as we did, it was incredibly satisfying,
and like to go one step.
Speaker 4: Further for it to have been serious with her literally
her faith the whole time, which children has kind of
ragged on for so long. To be the one who
actually freed her in the end was really like something
special as well, because she would have died right there
and then if it wasn't for serious, but she knew implicitly.
My favorite part I think remember him back was the
p VP between Syr and Thrack when he got really
really angry ash fact that one time.
Speaker 6: It was literally I wasn't thinking about that for a
week after at the time we came back the following week,
so I had a contingency plan. I was like, Okay,
all right, I think I can survive a wisdom check
and my final hour and kill him in one ghost.
Speaker 1: Smug look his.
Speaker 7: Face, holding him by the throat and he's just like,
you know, I'm right that it was beautiful.
Speaker 1: I love it.
Speaker 6: Orkish like I think a week after that thing. By
the way, Orcish, I love you.
Speaker 1: I think I'm still upset about it.
Speaker 3: Think character man, it makes so much sense that he's evil.
By the way, I'm just kidding. That was fun scene.
Speaker 6: Any regrets, I'm still thinking about regrets. Sorry, I regret
I'm using the Frog's friend band.
Speaker 1: I had that thing.
Speaker 6: I could have turned into a frog and been a
frog and that would have.
Speaker 1: Been And.
Speaker 3: Yeah, we had got a lot of little things like
early on that we just never like, I don't think
did Sirius ever used her bracelet, did.
Speaker 1: Blood magic of another religion? She would never chid child after.
Speaker 4: She figured out the truth about a yeah, and she
was like, oh, what the fuck am I saving myself?
Speaker 7: All the world's ending? There's no god, some weather man.
Speaker 2: There was like a whole bit about like when Cyrus
got bit by the vampire and she like freaked out
about like the purity of her blood and her blood
being like taken and tasted and stuff. And so when
we went through the blood, Yeah.
Speaker 4: That was another moment where serious or kill or almost
killed the darrorror, don't know what happened the blood got
I was whispering in Cirrus's ear and Sirius was about
to do something gray.
Speaker 7: Yeah, that was really cool.
Speaker 1: Yeah.
Speaker 7: Sorry.
Speaker 6: I liked the moment where like rabbit fire, sadly it's
a it's a Seer moment, but I liked that moment
in the four. I don't want to be about me
and white character, but I liked when you'd brought up
Sika Ralva and you know that whole thing with you know,
like the illusion that back and forth between Seer and
was the demon called again and worry that's the one. Yeah,
in in that form was really cool. I really enjoyed that.
Speaker 1: Yeah, trying to get into your heads for that part
when I was waiting for you all to separate and
you did it naturally and it was great. You were
like we all have a bicker and leave and go
separate ways. I was like, oh my god, thank you?
What the fuck? Like there were so many times that
I'm like quietly fucking weaving trying to just like I'm
trying to get you.
Speaker 6: To go to love that moment so much because you're
like I trust you, and I'm like she'd never say
I trust.
Speaker 3: Yeah.
Speaker 1: Yeah, that was that was good. I actually really enjoyed.
There were two things that I enjoyed as well. One
was I really enjoyed Cyrus's death scene that we've spoken
about already. That was just a really interesting the way
that it worked out. And then with the time rewind
was just like incredible because it was nutty for me
to GM as well because I was like, Okay, here
we go, I'm revealing the big bad guy. I wasn't
really prepared to do it, not fully. I didn't expect
it to happen, and I was like, fuck, is it?
What do I do? What do you?
Speaker 2: What?
Speaker 1: Would he say? This is it? He's going to grab
them because he's, you know, going to take ferry them
across and offer them to join him. And so I
revealed a bunch of fucking stuff about him and then
it got rewhound and I was like, that's crazy because
now we all know that they don't and I was like,
this is that you? What the fuck do I do
with this? It was It was a really interesting dming
moment for me. I also just enjoyed every time Leo
would just fucking slam us with like a bit of
philosophical off the fucking dome. What the he got wrenching,
life changing, fucking wisdom sentence? And she just she's sitting
there on her phone, you know, and they'd be like,
what do you think, child, And she'd be like, the
world is nothing but a pair, and a pair is
like ship. It's a perfect sphere and everything doesn't come
around the way, and you're like, what the fuck you
changed fundamentally as a human. She would just like wrap
one out every now and then You're just like, fuck,
that was insane. Every now and then children would just.
Speaker 4: That's completely different to you, though, because like you you
do have the perspective because you're like, I'm thinking about
the world quite differently to how I usually would.
Speaker 7: That's so interesting. I see things just so differently.
Speaker 1: Yeah, and you have that slightly different perspective. But it's
also like such an old woman thing today. You ever
speak to an old person and then you know one
that's just like really wisdom and has lived a life.
They're just like you change, you change, you know what.
Speaker 4: I'm glad that came through in a way because like
it was in the sort of treatment I gave the
character in the beginning. It was very much like I'd
like her to have these moments of like just that
old wisdom, but I was like, I don't know if
I can pull that off, So I'm not going to
make that deliberate thing because I don't know. If I
try to, it would come across really like forced and bad.
But if you just let it happen, maybe it will
work out.
Speaker 1: And it was so good question for Maya from Debirou.
I'm not sure if this was asked already, but were
his forehead eyes only based around him using his key
or did it have further meaning?
Speaker 6: It had further meaning, but I also used it like
in that whole like a sense of like, you know,
one key point is one eye opening, but it also
had other meaning to the character to which I don't
think we're going to go into, because we could some
other time do.
Speaker 1: That DLC episode one day. Maybe See I'm making no
promises because I always intend to do these things and
then whack comes in and it's like, here's your schedule
for twenty twenty five, and I'm like a story of
scheduling not not leveling up.
Speaker 6: Yeah, as far as like other character things, like you know,
we're talking about how brad Put's references and things like
within my character there are things, but like generally as
a player, if I ever play a character, those things
are kind of like for me, if somebody picks something up,
then they do, but it's never really out there. Like
for instance, Sear's surname is Siria. That's because there's somebody else,
like you know, within like men's of brands and cult
like from a house Durneve and Syria, from house to
an even there's a house that fell and stuff. That's
why I picked the name. But you'd have to like
you know, read fairun books to know anything about that.
But otherwise, yeah, but it's.
Speaker 1: I feel like the thing is when you do that
kind of thing, it's incredibly neat when you do actually
figure it out, if you're if you're viewing something and
you piece together something like that at the little element.
I love shows that do that in games that will
do that, and if you are able to go, hang on,
is that a reference to that? And when you find
out it is, there's something so nourishing about that when
you're like, oh, that's a reference to a thing I love,
that's a do or a thing I know about or
I'm interested in interested in I think I loved it.
It's why I do it as much as I possibly
can in these things.
Speaker 6: If anybody read Shadowdale The Scouring of the Land, that
one was for you.
Speaker 1: There you go, all right. Last question, if there was
a and this is from Regor four twelve, if there
was a death, would the Cure Bond have no longer
worked against the wave of death each round in the
final fight? Yeah, that was kind of the plan. So
it's kind of one of those things where I have
to be aware of the fact that I need all
four of these people to come back and play next week,
you know, if I kill one of them off, or
are they going to play their dearro or what like.
So it was like there was there's an element to
it in probably the true if we were to just
go like full realism for realism, the truth is that
the three of them probably would never have come back
to their bodies, and Thrank would have gone on from
that point on alone. But you know, obviously I don't
want we're in the you know, the last leg of
the show. I don't want you to make new characters.
I don't think you know, you could be bothered. No
one wants to have to learn all these new characters
and stuff. We want to see these three characters continue
with the story. So you know, I sort of twisted
some of the stuff to make sense and figured out
a way that you know, you were able to continue
with it. So there's a lot of different ways that
I was going to approach death with this because I
wanted it to be a possibility, because I wanted the
option for Moredreal to show up and be like, look,
I don't actually offer this bargain to anyone. For the
most part, he actually only has control over creatures that
don't have souls, and so there are actually beings in
this guya, the one that you're from, who don't have souls,
and when they die, they actually remain like Brunor because
he was a serial killer, you know. So the reason
that he you know, or part of the reason he
was a serial killer by life or by day by night,
was because he just he was a soulless being. He
was the exact opposite of a cure. You have, like
the oldest souls that exist, and he just didn't have one,
but was alive still in moving around, and you know
it wasn't like a spaced out He was just kind
of the lizard folk of this world. So Moudril is
able to control being just immediately who don't have souls,
he can bring them under his influence. But he actually
offered to you guys, was going to offer that, you know,
join me and give you a temporary life thing like,
which is what you kind of got anyway. And yeah,
my plan was for if you were to go into
the final fight and maybe you know, we had fully
killed off one of you and you were playing a
different character, which I was going to try and you know,
quietly push that we don't do. I always wanted to
see these same four characters because I knew that I
could play with death a lot in this So I
knew that if you just died on Death Saves, you
probably would return in some undead state. But my original
plan was to have that going into that final fight
you would have had you would have lost the group buff,
but you would have had a different one by being
an undead, which we kind of did anyway. You know,
you did have that resistances and different abilities that were
to do with being like a partially undead, you know,
refused back to your body spirit thing, which is also
a reference to a James Herbert book which is one
of my favorite books ever, where a guy is learning
teaching himself how to astral project from his body and
he's like laying on his bed and he astral projects
out of his body and he's like looking down at
his body like this is crazy. I'm out of my body.
He's having an out of body experience and then people
come in and murder him and he watches it and
his body is dead but he isn't a ghost, but
now he's living in like a ghost world. And it's
such a cool concept to me. And I was like,
that is what will happen to them? And it kind
of did. I ended up kind of changing it a lot.
I ended up kind of changing it a lot. But essentially, yes,
the Cure Bond would have done the thing where he was.
He would have just been able to completely annihilate you,
but because of some other bullshit that I was going
to make up, which I did, you would have been
able to continue because otherwise there's no game and there's
no show, and were just you don't want to run
this really, hey, d ms, stop running things too realistically,
Just just throw in a little dayo sex just so
everyone can keep playing the game, you know, thank you
for the sake of it being you know, a show
and proceeding with you know, our our game and show.
I will quite often do little things like that, even
though in the back of my head I'm like, I
won who knows? Okay, Well, I think that's it. We're
done here for the Q and A. Thank you so
much for watching everyone, not just the Q and A,
but the entire campaign. I hope that you enjoyed it.
I hope that we stuck the landing for you and
you you know, you're happy with the final product, and
that you know, we got to a lot of the
questions tonight. If you do have any other questions, or
you're interested in finding out or following up on some
of the answers that myself or the others have answered,
you can join our discord Tablestory dot TV forward slash Discord,
and there is a cure channel in there, which will
be going from principal shows to retired shows, which always
hurts me to do, but you'll be able to find
it and it will exist as a legacy. You can
always go in there if you're watching this in the
future on VODs, feel free to swing into there and
ask questions to the cast, crew or other people in
the community about the show. It will exist forever for
you to be able to get involved. And I hope
you guys enjoyed playing it. Players, You were a great
group of players. I really mean that. I'm not saying
I know I say everything with the most sarcastic tone,
but genuinely, the greatest gift that I can ever be
given is a group of players that show up every week,
are engaged and enjoy it and where am we complete?
We complete this thing together. It makes you know, because
this is a lot of work. These are hard to do,
and being enjoying doing it and being excited to run
this thing and trying to present something for you and
with you for other people is genuinely one of the
greatest joys of my life.
Speaker 5: So thank you so much for Thank you Bozo putting
together a story once again, as you always managed to
do that succinctly manages to wrap in a year, somehow
manages to involve for people in a way that makes
everybody feel hard listen to have epic moments.
Speaker 4: Everybody feels like they managed to get some development and
we still have no idea what was going on at
any of the time somehow, and yet you made it
all coherent and cohesive. So thank you and all the
table story as always for just always putting on any
class show and learning has be involved.
Speaker 2: Sorry, Aggressive, thank you for speaking for us because I
second everything you just said. It was an honor and
a pleasure, and thank you so much forever.
Speaker 9: Thank you you guys now there, loved it? You want
to do I have anything I want to say, ladies
and gentlemen.
Speaker 6: Hello, my name is Meyer and I happen to be
here today, so I just wanted to say, well, I
hope you enjoyed cure. I had a lot of fun
playing this character, you know, is Seer the Drow. And yeah,
thank you everybody for allowing me to play this character.
Thank you players, Thank you myrgles, thank you or Kish,
Thank you Leah for being really cool cast members to
kind of bounce our character, you know, characters back and
forth and being really receptive with all the bullshit that
I kind of thought up on the spot. Thank you
Bred for also facilitating this. Without you, we wouldn't have
Kira wouldn't have like, you know, first of all each other,
you know, like that's really cool. I don't really know
what I'm saying right now. I'm just won an award,
you know, one on Oscar. Thank you, let's finish. But yeah,
it was a great experience. I really appreciated it. And yeah,
it's gonna be one of those moments we gonna look
back on and go, why what did that happen? Why
can it happen again? And my Tuesdays are going to
be a lot more quiet, I think, And I don't
think that's necessarily a good thing.
Speaker 2: Yeah, Orkish, what were you going to say?
Speaker 3: I was just gonna say with this show, was really
great to see Brad's range. You know, this time he
showed us a very depressing, gritty dark Fantasy.
Speaker 1: Wars last year. What are you talking about, Skywalker?
Speaker 2: I think dark.
Speaker 7: This was a joke based on that and miss like
your previous two comings.
Speaker 1: My my last D and D campaigns are painfully similar.
Speaker 3: But you know, well let me continue please. This is
a speaking of range Crazy that Myrgles is a healer.
In this speaking of Range Crazy, that Leo was determined
to make her character the most beloved and important wait
myers in this Brad told me recently he was very
confident with his puzzles, which is true, which makes sense
because one of his puzzles was opened the door. Don't worry,
we did figure that out eventually, and so did his
ex wife. I was lucky with this campaign though. We
had the perfect characters that worked together very smoothly, and
every decision we always knew what the other would say.
One would say yes, one would say no, one would
say maybe, and then see her would lean up against
the tree with his smug little face and ask why
this is taking so long? In all seriousness, I love
this campaign very much. I'm going to miss everybody, and
I'm gonna miss Tuesdays, and thank you all so much
for supporting.
Speaker 1: I had no idea that roast was coming, which is
why I only just got some music. But I'll leave
it running in the background.
Speaker 2: Can I just ask, what what was the roast part about?
Miranda plays a healer?
Speaker 3: It just really fit into me roasting Leah.
Speaker 2: I mean, okay, cool, you have.
Speaker 1: To No, it's fine, It's just don't worry about Miranda. Okay,
you just go back to playing guts. I get shipped
for running Mislight, and then this Miranda played guts and
then guts.
Speaker 2: You know what the crazy thing is though, the first
time I played guts, I didn't know I was playing guts,
and then.
Speaker 1: I deliberately, properly. I know how to do it. I'm
going to perfect it.
Speaker 2: I'm not playing guts just.
Speaker 1: The Yeah, this is this is the end. We will
I'm going to go away and work on a thing
that is nothing like this or miss Light, apart from
the thing that I'm working on that is mislike.
Speaker 3: I'm working on a thing that is miss Literally, I'm
glad you're working on your range spreads.
Speaker 1: We're doing the end of miss Light. Okay, we're doing it.
Lea doesn't sure A doesn't know I've got It's very
hard to contract Lea. We have to go through like
six agents and a restraining order. So it's very hard
for me to get lead to do anything. But in
theory missed like you time, and I know I'm so scared.
The next thing I run, will I promise will be
a lot more. There'll be m PC, isn't it. That's
all I'm going to promise. I'm not going to promise.
I swear to God. So I have actually half written it,
and at the beginning it was just like, oh, happy
fun time, happy fun time. And then I wrote in
one sentence and then I was like, oh no, I
couldn't go back either. I was like, it's so good.
Speaker 2: Attacked.
Speaker 1: Oh god, it's so hard today. All right, Well, thank
you again everybody. I hope you've enjoyed the campaign. Thank
you so much for playing players, and we hope that
you've enjoyed the show. Overall. We appreciate you watching every
week on Table Story as well. We have shows all
the time. At the moment, I run another one on Fridays,
which is a show that I have to pull out
of my asshole every weekend because it is pure chaos. Literally,
it is so chaotic that I wrote chaos into the
show as a NPC. Got an MPC. But please tune
into all of the other Table Story shows. Make sure
that you go and find these wonderful players on their
respective socials and streams and things. There are always links
everywhere to these wonderful people. If you miss their faces
every Tuesday, simply go and find them. They cannot hide
from you. They cannot. The Internet exists, and that's it.
Thank you for watching. You cannot scape the inevitability of death,
but we can enjoy the journey up until that point,
can't we?
Speaker 6: Guys?
Speaker 3: Bye?
Speaker 2: Sure can.
Speaker 1: Hello? This is Brad Woto from Table Story. If you
enjoy this podcast, please be sure to rate and review it,
and if you'd like to listen to more of our podcasts,
you can head over to tablestory dot tv for a
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listening and enjoy