Speaker 1: Hey everybody, It's September third, twenty twenty four.
Speaker 2: Welcome to the Giant BombCast, Episode eight one hundred and
Speaker 2: fifty six, powered by NZXT. I am your host, jan
Speaker 2: At Shoa. I'm going to say this is right off
Speaker 2: the tippy top of you of the show folks. Thank
Speaker 2: you so much for celebrating a successful B week. It
Speaker 2: is not BE Week anymore, but B Week lives on
Speaker 2: in our hearts, just like the co captain of the
Speaker 2: ship lives on in our hearts and our dreams and
Speaker 2: our nightmares.
Speaker 3: Jeff Croub, I'm ready to hawk your dreams, everybody. That's right.
Speaker 3: I'm the scary man on the podcast. I go boo.
Speaker 2: That's right, he goes boo, just like our own and
Speaker 2: sleep paralysis demon. You love him, you hate him?
Speaker 4: That bad boy of games Media from Games Beat, Mike Manati.
Speaker 2: I'm a bad boy. I just want this to get over.
Speaker 2: I want this tagline to get over with.
Speaker 4: Everyone else media. I'm the bad boy games Media. Yeuh huh, yeah,
Speaker 4: good luck.
Speaker 1: No, no, no, it's gonna happen. That's gonna happen. You Jnifested, Okay, exactly.
Speaker 2: I've learned that I may have an innate power to
Speaker 2: jenifest anything, and it's not just dumb luck. Who knows
Speaker 2: what's what we're capable of. We could get an Emmy
Speaker 2: next year?
Speaker 3: Is that what you're gonna use it on? The Emmy
Speaker 3: next Okay? I was gonna ask what you're gonna use
Speaker 3: it on? Is it all Emmy right now? Or are
Speaker 3: you jenifesting anything else?
Speaker 1: You know?
Speaker 2: I don't think I'm jnifesting the Emmy hard enough. Maybe
Speaker 2: maybe not. I think I'm jenifesting other things in my life. Also,
Speaker 2: for anyone that watches community, I hate and I hate
Speaker 2: that I've infected this website by becoming either the Dean
Speaker 2: or the Chang or I'm just self inserting myself everywhere.
Speaker 2: I mean self inserting my name everywhere.
Speaker 3: Yeah. No, that's a good thing. I like that a lot.
Speaker 1: I think it's pretty unbecoming.
Speaker 4: Actually, I would never be a Yeah right, that's exactly boys.
Speaker 2: There's only three of us today. Dan Record is out
Speaker 2: on assignment getting his mouth drilled. Parentheses questionable, but uh,
Speaker 2: how y'all do it? YouTube World Travelers came back from
Speaker 2: foggy rainy.
Speaker 3: Yeah, I got done hanging out with the Chevy Chase
Speaker 3: of our crew here, Mike Manati, the Sturricane was at
Speaker 3: it in Seattle once again? Are these all things you
Speaker 3: want to be associated with?
Speaker 4: Not especially Chevy Chase? Come on, what about early Chevy Chase?
Speaker 1: Was that still okay?
Speaker 4: Or was always a problem But we just didn't know
Speaker 4: because like you only ever saw him on SNL in
Speaker 4: a couple movies.
Speaker 3: That's right. Yeah, we had a good time in Seattle.
Speaker 3: It was. It was a lot of fun. Mikey did
Speaker 3: a pretty good job of holding up, considering he's been
Speaker 3: traveling a lot more, just getting back from Germany.
Speaker 1: But we saying I was cranky, but he forgives me.
Speaker 3: Exactly see if you got a little craiky times. But
Speaker 3: you know, he was like, you know, pretty good about it.
Speaker 3: He realized, no, let's still have fun. It was great, okay. Yeah.
Speaker 3: Was We didn't like, like take too many appointments and
Speaker 3: things like that, though, so we were pretty smart with
Speaker 3: our time. It was fun to like go on the
Speaker 3: show floor a couple of times, but mostly, you know,
Speaker 3: we did our panels. We saw some things from Nintendo
Speaker 3: we'll be able to talk about later. I know a
Speaker 3: bunch of people played this Elder demo we got a
Speaker 3: longer demo, so we can't talk about that yet but soon.
Speaker 3: So yeah, it was a successful trip.
Speaker 4: Speaking about Mike being cranky in Nintendo now, we also
Speaker 4: played well, Mario Party was on the show floor and
Speaker 4: we can talk about much.
Speaker 1: But you know the vague concept.
Speaker 4: In the new Mario Party games, so you can like
Speaker 4: play not just as like Mario luig you we can
Speaker 4: play as like a goomba.
Speaker 1: Right.
Speaker 4: We were sitting down at one of the bars and
Speaker 4: I was like, I don't like that you can play
Speaker 4: as a goomb but I think you should only be
Speaker 4: able to play as bespoke Mario characters with proper names
Speaker 4: and just everyone.
Speaker 3: He took a second, was like, is he being serious?
Speaker 3: Just looked at me.
Speaker 4: He's like, Mike, I'm glad that you're the way that
Speaker 4: you are thinking about that a lot.
Speaker 3: Since you you take a stand and you mean it.
Speaker 3: I was I knew you meant it, but everyone else
Speaker 3: was looking at you. Is he being serious? I'm like, yes,
Speaker 3: he's being serious and I love it.
Speaker 2: How do you feel about like shy guys in Mario Kart? Then, Mike,
Speaker 2: you do you feel the same or did in Mario
Speaker 2: Kart DS?
Speaker 4: When it was specifically like, well, you don't own a
Speaker 4: copy of this game, so you have to be a
Speaker 4: shy guy because you're a second rate citizen. Yeah, Like,
Speaker 4: just the idea of a shy guy is like a
Speaker 4: person who play as no. Like, you know, if it
Speaker 4: was like if there was a shy guy, shy guy
Speaker 4: and he had like an identifying hat or monocle or something,
Speaker 4: that'd be fine. But just the vague concept of shy guys,
Speaker 4: it's not special enough.
Speaker 3: This is Mike's video game class. If you own the game,
Speaker 3: you get a named character. If you're just borrowing the game,
Speaker 3: you are down there and you get the riff raft.
Speaker 1: Yeah.
Speaker 4: Mariocres a little different though, because like in the original
Speaker 4: Mario Kart, you could just beat a Koopa, right, So
Speaker 4: there's like a legacy there.
Speaker 1: I guess, I guess I have to con see too.
Speaker 2: What about Monty Moles. Monty Mole enough of a character
Speaker 2: in Mario Party, because.
Speaker 3: We did ask him a bunch. We asked about charging
Speaker 3: Chuck rip Van fish bullets. Yeah, those sound like proper names,
Speaker 3: but those are just specie names. Different.
Speaker 1: There are many boy bills.
Speaker 2: That's right, all right, all right, all right, great job
Speaker 2: doing the panels. Thank you out in Seattle boys both
Speaker 2: we missed you.
Speaker 3: It was fun.
Speaker 4: Yeah, it was really fun. I think it went great
Speaker 4: though a lot of people shut up. Thank you so
Speaker 4: much to everybody who came out to see us during
Speaker 4: the panels or who came up and said hi and
Speaker 4: between things. It was awesome seeing so many people there.
Speaker 2: Also special shouts out to Marino for playing scorekeeper during
Speaker 2: the Black Live as well as VERBC I believe, and
Speaker 2: Steve Kim at fob watched on Twitter for taking some lovely,
Speaker 2: lovely photos. Yes, my one of my favorite photos I've
Speaker 2: ever seen of Lucy James just yeah, making a we
Speaker 2: mote look so freaking cool.
Speaker 3: Yeah, she dominated in a couple of those games. And
Speaker 3: even though even though she end up, you know, you
Speaker 3: got to like see it if you want, I know,
Speaker 3: people don't want it spoiled, so go watch it. Even
Speaker 3: though she like it wasn't well we've talked before, I
Speaker 3: get to pick the next game for Blake Club. She
Speaker 3: didn't win, but it was a lot of fun anyhow,
Speaker 3: So you guys should go in there check it out.
Speaker 3: Good time.
Speaker 2: Archives of both will be going up on the website soon.
Speaker 2: So don't worry, folks if you missed it, if you're
Speaker 2: hankering right now, if you just look through Packs's YouTube channel.
Speaker 2: They did split some breakouts, but we'll also have that
Speaker 2: on all of our YouTube channels.
Speaker 1: Boys.
Speaker 2: B Week is over and I'm sad. I don't know
Speaker 2: what to do now.
Speaker 4: Man.
Speaker 3: Yeah, I'm sorry.
Speaker 4: Man, I feel like I missed most of it. I
Speaker 4: was so busy traveling. It's a shame. But you know,
Speaker 4: B Week twenty twenty five will be here before we
Speaker 4: know it.
Speaker 1: That's true, that's true. Uh.
Speaker 2: Oh right, Mikey, you know what, You're invited to the
Speaker 2: Spelling Bee next year.
Speaker 1: I'm gonna do bad. I'm not.
Speaker 4: I've never been a great speller. I never was this year.
Speaker 4: I didn't want to do it. No right, exactly as
Speaker 4: soon as spell check became a thing, I've been coasting
Speaker 4: off of that my entire life.
Speaker 3: Same.
Speaker 2: Uh, definitely next year, I want to have more contestants
Speaker 2: for the Spelling Bee. Uh maybe maybe be Week moves up?
Speaker 2: What did we just double up Summer game Fest and
Speaker 2: B Week?
Speaker 3: We can make.
Speaker 1: No, I'm glad.
Speaker 4: I'm Jeff says.
Speaker 1: Everything's a good idea. That's an awful idea.
Speaker 2: Well, the idea jan that. I don't remember who I
Speaker 2: texted this. I may have been like two buzzballs deep
Speaker 2: at this point I texted someone.
Speaker 1: Voice smelled drunk truck.
Speaker 2: And my idea, I'm not encouraging drinking Kobe's amounts of alcohol.
Speaker 2: You can totally stay or partake in other safe substances
Speaker 2: of your choice. Uh, we just, you know, have a
Speaker 2: voicemail dumb truck, maybe one or two hours later than
Speaker 2: we normally.
Speaker 1: Do, and maybe we're feeling a little toasty.
Speaker 2: Look forward, though, folks, Infrastructure Week is coming.
Speaker 3: Yes, I did discover the multiplayer mode for mud Runner
Speaker 3: Expeditions is a whole running, So Infrastructure Week is imminent.
Speaker 1: We gotta do an entire death stranding playthrough.
Speaker 3: Yes, an entire a great idea, Mike.
Speaker 4: God, please please don't make PEPSI zero sugar be the
Speaker 4: last thing I drink before I die.
Speaker 3: Okay, p zero sugar? What happened?
Speaker 1: Man? All that hot head burritos? Has? I have no
Speaker 1: drinks here?
Speaker 4: I was like, I'm gonna go to the store and
Speaker 4: I'm like, going to sleep sounds better, So yeah, it's rough.
Speaker 4: After this, I'm going to drink water from the clascet.
Speaker 4: Oh you're really slumming it.
Speaker 3: I did. I'm sorry, like some kind.
Speaker 4: Of unnamed shy guy or something, some heathen that can't
Speaker 4: afford their own copy of Mario Kart.
Speaker 1: So we gotta just be close to each other on
Speaker 1: the bus while we play.
Speaker 2: Oh god, Infrastructure Week. Okay, so we got mud runners.
Speaker 2: We could do a Minecraft thing. We're gonna do Mikey
Speaker 2: is gonna do.
Speaker 1: Is kind of a infrastructure thing.
Speaker 3: Yeah, a bridge builder like that. That would would.
Speaker 1: Probably be even better.
Speaker 2: To just came out all right, all right here, I
Speaker 2: forgot who I told this idea to, but I'm gonna
Speaker 2: say this out loud, so we actually do it. For
Speaker 2: Infrastructure Week, We're going to play one of those like
Speaker 2: a roller coaster Tycoon adjacent game, and then Mikey is
Speaker 2: going to grade our theme park.
Speaker 1: Okay, I love it. Yeah, that's great.
Speaker 4: Two is still a classic planet coaster is the modern
Speaker 4: also good one, but you know it's newer monitors. But
Speaker 4: we're complicated. But yeah, lots of good stuff there. Did
Speaker 4: anybody what was that one that vandy Namco like released
Speaker 4: a year ago? And uh it was at Summer Game Fest.
Speaker 4: There was a guy with a big nose giving us
Speaker 4: ice cream for it had park. It came out, and
Speaker 4: I didn't we'll talk about it much. I don't know
Speaker 4: Park beyond park beyond, what happened Park beyond beyond what
Speaker 4: happened with that? It happened, it came out. Boys, let's
Speaker 4: talk about video game.
Speaker 1: Oh no, what? But did he push?
Speaker 3: Yeah? Did you lose him too?
Speaker 1: I lost him too. Don't worry. I don't know what.
Speaker 3: Oh no, it's breaking for everybody.
Speaker 1: No, no one can hear Jen.
Speaker 3: I mean, he probably just tried to run a show
Speaker 3: on these cursed machines. Now, they did just release an
Speaker 3: open source coxer things, So I I hate to admit,
Speaker 3: I'm gonna try to keep making it work incredible because
Speaker 3: I'm broken. Apparently the fun thing when my headphone stopped working,
Speaker 3: I was trying to like fix the doxor by like
Speaker 3: you know, plugging it and plugging it back in, and
Speaker 3: anytime I would move it, the whole thing would come
Speaker 3: become disconnected. So I wonder if he's having a similar issue.
Speaker 4: He looks very upset.
Speaker 3: All right, we're gonna talk about video games, and the
Speaker 3: podcast said, no, that's right, Dadpool Mike, so we can
Speaker 3: can chat.
Speaker 4: Hear us chat you hear me and grub right, let
Speaker 4: us know, give us some young I think they can.
Speaker 1: Yeah, they hear.
Speaker 3: That's great, Mike. What have you been playing? Well?
Speaker 1: Should we do that? Do you want to do the
Speaker 1: big news story?
Speaker 3: Well we could. You're right, we could talk about that first. Okay,
Speaker 3: you know what, since well Jam figures this out, let's
Speaker 3: just do that. Uh right before we went live. I
Speaker 3: guess this is news. I think Jim might be taking
Speaker 3: a step.
Speaker 2: I am going to take this go xlr out into
Speaker 2: the back of this apartment building. I'm going to throw
Speaker 2: it straight into the trash, and then I'm going to
Speaker 2: get I'm gonna first I'm going to apply to be
Speaker 2: a sanitation worker because they're hardworking people. And then I'm
Speaker 2: gonna take the go x lar the back and then
Speaker 2: I'm gonna suggest that I take on the route of
Speaker 2: where my apartment is so I can pick up the
Speaker 2: dump truck. And then I'm gonna tell tell, tell uh
Speaker 2: uh you know uh Bartley who works at the dump. Yo, dog,
Speaker 2: I got you go see your wife and kids today.
Speaker 2: I'll handle the trash compactor and then I'm gonna dump
Speaker 2: my dumper out there. I'm gonna take Bartley's switch. I'm
Speaker 2: gonna crank that lever. Oh like when you do it?
Speaker 2: Can you do it?
Speaker 4: Like at the end of the teenage Ninja Turtles movie
Speaker 4: where Casey Jones pushes the lever, goes oops and the
Speaker 4: kills exactly.
Speaker 1: I will fly you out there, Mike, just so we
Speaker 1: can do it.
Speaker 3: Oopsops.
Speaker 1: What a great thing to say? Is you murder a person?
Speaker 1: I love digital audio.
Speaker 2: It's the best. It has never wronged me. Never once
Speaker 2: I started a new started a new audio track, and
Speaker 2: don't worry. We clapped because I thought about it video games.
Speaker 1: I'm gonna I'm gonna subtly hit this button and hope
Speaker 1: and pray.
Speaker 4: Do a Should we just sing the song? Oh god,
Speaker 4: I'm fraid.
Speaker 1: Let's let's try it. Let's try it. Everyone ever close
Speaker 1: your eyes, so let's hope it works. Oh there it is?
Speaker 1: Oh thank god.
Speaker 2: You know, actually, the second that go xlr stopped working
Speaker 2: and the company kind of imploded within itself and everything
Speaker 2: else started stopped working, that was actually my Dawn of Sorrow.
Speaker 2: So I'm glad you two have been playing Dawn of Sorrow.
Speaker 4: No, no, no, we talk about Concord for us. That's
Speaker 4: a very good transition though. Okay, all right, Actually news.
Speaker 3: There it is.
Speaker 1: If we just.
Speaker 4: Pushed that button from the beginning, it would have.
Speaker 3: Been never would have broke it in the first place.
Speaker 1: What's going on with Concord?
Speaker 3: Yeah, it's things haven't been going great for Concord. I
Speaker 3: don't know if you guys have heard I did have
Speaker 3: a news story in here. Let's do that real quick. Hey,
Speaker 3: Concord may have sold us few as twenty five thousand copies.
Speaker 3: It has been claimed. That's from someone who like tracks
Speaker 3: the industry and has a newsletter sent that out. Who
Speaker 3: knows how accurate that is. But we were gonna say,
Speaker 3: we're gonna talk about that, be like, hey, what can
Speaker 3: they do here? What is the future of Concord? Is
Speaker 3: this game in a lot of trouble? Well, Sony put
Speaker 3: out its answer right away today, right before we went live.
Speaker 3: They said, Hey, Concord will be shutting down on September sixth,
Speaker 3: there will be no more Concord. In fact, they're going
Speaker 3: to stop selling the game right now, which really makes
Speaker 3: me want to go out to Best Buy and buy
Speaker 3: a copylight. Marino did because I want a physical version,
Speaker 3: but they're going to stop selling this game right now
Speaker 3: and you won't be able to play in it any
Speaker 3: longer after the six So by the end of this
Speaker 3: we basically and then they said in their blog on
Speaker 3: the PlayStation news thing, they said, hey, we will be
Speaker 3: looking at ways to bring it back, and like, well,
Speaker 3: what people actually want from this game. So the suggestion
Speaker 3: there maybe it will relaunch as a free to play
Speaker 3: game down the line, but they're not explicitly saying that
Speaker 3: there's a chance this game just never comes back, right.
Speaker 4: I think it's just like with Artifact and like with Anthem,
Speaker 4: you had these field launches and they're like, oh, maybe
Speaker 4: it's gonna come back and back those like had actual
Speaker 4: announced plans to come back, were concrete than this, and
Speaker 4: it didn't. You know, I know, we always think about
Speaker 4: foun Fantasy fourteen or Rainbow six Siege. There's you know, like, wow,
Speaker 4: these games can't come back. Those examples are now old,
Speaker 4: those examples no longer represent the modern gaming landscape. I
Speaker 4: don't know if you actually can come back anymore. And
Speaker 4: I think the issue, yeah, from this, I think the
Speaker 4: issues with Concord were so fundamental. I don't expect it
Speaker 4: to come back, and if it does come back, I
Speaker 4: don't expect it to suddenly work just because it's a
Speaker 4: free to play game or whatever else they do.
Speaker 3: It is. It is scary, right it is. We talked
Speaker 3: about it. We talked about when we were at PAX,
Speaker 3: saying that we were like looking at this game and
Speaker 3: like Dan was asking about it, being like, hey, what's
Speaker 3: going on because it's never been his thing, and he
Speaker 3: looked at it He's like, yeah, yeah, I don't know.
Speaker 3: I just don't feel like playing it either. I kind
Speaker 3: of get why people feel that way, and it's like, yeah,
Speaker 3: that's how I feel. When after we played it a
Speaker 3: little bit, Yeah there's sorry, good deal, no problem, Glad
Speaker 3: you're back. It just seems like a game that cannot
Speaker 3: I could not like work in any real way right now.
Speaker 3: But you figured there was a time where this game
Speaker 3: would just sell and we'd be able to find an audience,
Speaker 3: and now we're so far removed from that that it's
Speaker 3: kind of this is the only answer to like undo
Speaker 3: it because it's just costing you money. It's scary, and
Speaker 3: it makes me wonder, like, well these companies continue to
Speaker 3: invest in games more broadly, obviously this way of doing
Speaker 3: things is dead though.
Speaker 4: No, absolutely, and it's you know, trying to make money
Speaker 4: in this industry is already difficult, and you have to
Speaker 4: imagine if you're somebody who's you know, your decision is
Speaker 4: where's money being spent? Alkoly maximized profits. Well, we get
Speaker 4: to find trends. We had to chase trends. It's now
Speaker 4: almost impossible to do that when a video game takes
Speaker 4: eight years to make. Trends by their very nature have
Speaker 4: a kind of defined place in time. Do you start
Speaker 4: making a game eight years ago because Overwatch came out
Speaker 4: and Hero shooters are a big deal, and live service.
Speaker 3: Is the Guardian Galaxy was cool?
Speaker 4: Yeah, right exactly, and like no, eight years later, like
Speaker 4: a lot of that stuff that seemed like a trend
Speaker 4: is now repulsive to people. It's a huge problem. You
Speaker 4: can't chase trends anymore in this industry.
Speaker 3: And that's been You're right, that's been the industry's backbone
Speaker 3: from the beginning of hopping on trends. There were a
Speaker 3: million Maize games after pac Man, there were a million
Speaker 3: shooters after Space Invaders and Galagh and all that stuff.
Speaker 3: There was a million things.
Speaker 4: A million Doom Clue clones and then we had the
Speaker 4: mob but TRN Yeah, exactly, it's just trend after trend
Speaker 4: and if.
Speaker 3: The indist you can't do that, what like, they're not
Speaker 3: gonna get suddenly get more creative than they've been like that.
Speaker 3: They don't that that's more scary than what they've been doing.
Speaker 3: So what is the answer here? It continues to be like, Okay,
Speaker 3: maybe we have to rethink everything. And these companies are
Speaker 3: trying to grow fast after a long period of like
Speaker 3: growing pretty steadily. It's not gonna be the answer is
Speaker 3: just not out there waiting for them to discover it.
Speaker 3: It's going to be a kind of a painful process,
Speaker 3: and this feels part of it.
Speaker 4: How much do you think PlayStation Sony internally may be
Speaker 4: kicking themselves that they could have and maybe should have
Speaker 4: just went with whatever the last of us multiplayer game
Speaker 4: was supposed to be. I I'm like, yeah, I think
Speaker 4: it's hard to overestimate how bad this must be for PlayStation.
Speaker 4: They don't get to release very many games a year anymore.
Speaker 4: Here's one that's not just missing, right, A game in
Speaker 4: development for eight years, and I thought they're offering refunds.
Speaker 1: It's like nothing has sold.
Speaker 4: Now, not everybody's going to get a refund, but basically
Speaker 4: zero money made a ton of money lost. Pardon me,
Speaker 4: is like, man, they're gonna have to do anything they
Speaker 4: can to make some money, maybe even including bringing back
Speaker 4: the Last of Us multiplayer mode, because at least that'll
Speaker 4: make some money. Right, we'll be able to live on
Speaker 4: as some you know, super lucrative successful live service thing
Speaker 4: for ten years. No, but people will buy something with
Speaker 4: the words Last of Us on it.
Speaker 2: How does also with that Amazon series, that anthology series
Speaker 2: based off Video games Secret, there's a whole Concord episode planned.
Speaker 2: Does that get scrapped too or does that just wind
Speaker 2: up airing?
Speaker 3: I mean, it seems like they already made it. I
Speaker 3: mean it's it's been like post production, right, it's probably
Speaker 3: editing phase, so I don't know, it probably still happens.
Speaker 4: I mean, that would be some of the craziest loss
Speaker 4: media curiosity airs. And it's just kind of awkward.
Speaker 1: But like god, that.
Speaker 3: Is so it's weird.
Speaker 4: There's just this episode about Concord obviously made as kind
Speaker 4: of like a money deal as part of getting the
Speaker 4: other PlayStation brands, right, because there's that whole PlayStation Universe
Speaker 4: episode as part of that.
Speaker 3: Wow, I did this test with you, Mike, Jan and Chad.
Speaker 3: I mean you could give him a second answer. What
Speaker 3: is the name of Jade Raymond's game though? Is that
Speaker 3: this is the fire Spray one? Or was this fire
Speaker 3: Spray but Jade Raymond's game that she's making with Sony
Speaker 3: it's the other shooter. Do you remember the name of that?
Speaker 2: Okay, it's not. Then it's not Marathon. It's not Marathon.
Speaker 2: Jesus age christ. I can only think of the Star
Speaker 2: Wars game and was that Jade Raymond?
Speaker 3: This one is fair Games.
Speaker 4: Fair That's what it was called. Oh, was this an
Speaker 4: extraction shooter too?
Speaker 3: This it's like adjacent, it's all part of that like
Speaker 3: miasma of live service shooter stuff that's like picking out
Speaker 3: of a hat like different things.
Speaker 1: Right now it's looking like Concord.
Speaker 3: Yes, I mean that's like we couldn't. No one can
Speaker 3: remember the name of this thing that's coming along too.
Speaker 3: It's got to be so scary to be in that situation,
Speaker 3: looking at this happening and be like, do we need
Speaker 3: to preemptively change what we're even making here to make
Speaker 3: it feel like it has a better shot. Like I
Speaker 3: would be on my heels instead of on my toes
Speaker 3: attacking all the best parts of our game, trying to
Speaker 3: make those as great as possible. I would be doubting
Speaker 3: everything because it's not like Concord with some team's whim
Speaker 3: like this got approval all of up and down the chain.
Speaker 3: Everyone is as guilty here at Sony across the board,
Speaker 3: and you know, guilty as in they did something wrong.
Speaker 3: I don't mean it that way, but responsible for the
Speaker 3: situation as it is right now. And so all those
Speaker 3: same people said yes to fair games and yeah, it's
Speaker 3: got it's going to be rough for that as well.
Speaker 3: And then at the same time, this story's not done.
Speaker 3: I think that there will be like prices to pay
Speaker 3: at Sony for this miscalculation. And I mean, it's very
Speaker 3: likely that the team that made the game is going
Speaker 3: to pay it here pretty soon. So just kind of
Speaker 3: it's scary stuff. It sucks.
Speaker 2: That's the thing that sucks is that it's not like
Speaker 2: the team specifically set out to try and ape and
Speaker 2: Overwatch or a hero shooter, like you said, Grub, that
Speaker 2: decision got towed up and down that line.
Speaker 3: Right they do the things that get approval, right, you
Speaker 3: just say, hey, this has worked, we'll do it again.
Speaker 3: That's why trends happen. And so we'll do it again,
Speaker 3: and we'll just do in our game, and we'll put
Speaker 3: our own mix on it, and you know what, we'll
Speaker 3: put the extra sony sauce on top. We're gonna make
Speaker 3: it very narrative heavy. We'll have new motion captured cinema
Speaker 3: sequences every single week, and people will like just get
Speaker 3: so attached to these characters. And that's you know, we
Speaker 3: know that's risky.
Speaker 4: Hey, it told us we were gonna get a test, right,
Speaker 4: they told us how much we're gonna love those characters.
Speaker 3: And in the meantime, they're spending a ton of money
Speaker 3: on that side of things. And I feel like that
Speaker 3: is the side that just flopped the hardest regardles. I mean,
Speaker 3: it feels like the whole thing people just don't want
Speaker 3: this game. But that side flopped the hardest and was
Speaker 3: the most expensive. It just was a miscalculation top to bottom.
Speaker 2: I don't see a world where it feels like a
Speaker 2: safe and smart idea to create a new, brand new
Speaker 2: IP from the ground up, touting all of these like
Speaker 2: fantastical new characters you're gonna get attached to when our
Speaker 2: introduct like our initial introduction through that trailer, whenever that
Speaker 2: came out, is just like, oh, this is like Bad
Speaker 2: Guardians at the Galaxy.
Speaker 3: And I mean part of me is like, if you
Speaker 3: tell me, hey, we're working on a Bad Guardians of
Speaker 3: the Galaxy, I'm like, I bet you can have some
Speaker 3: fun with that. Go go do that. Maybe that might work.
Speaker 3: People might enjoy that and make me like unironically and
Speaker 3: partially ironically, but that's fine. Shooters can work in that space.
Speaker 3: And yet I think the prevailing feeling is nothing. People
Speaker 3: feel nothing about the game. And yeah, these companies are
Speaker 3: going to rethink investments across the board here. They are
Speaker 3: going to not just this is not just going to
Speaker 3: hurt the investment in live service games. It is going
Speaker 3: to make this doubt every single bet that they're making, because,
Speaker 3: as Mike pointed out, they're taking longer than ever, So
Speaker 3: anything that it feels kind of okay right now could
Speaker 3: feel completely outdated by the time it comes out and
Speaker 3: they're like, well, why are we even making games? At
Speaker 3: a certain point, I think it's gonna get asked way
Speaker 3: more frequently than I already was. At these companies that
Speaker 3: are making one or two games a year.
Speaker 2: I feel like the safer bet if and I keep
Speaker 2: saying the unsharted multiplayer thing, but like, hey, I don't know,
Speaker 2: you have an IP with a bunch of guns already,
Speaker 2: with Ratchet and Clank, you could easily slot those characters
Speaker 2: into some type of hero shooter that's at least some
Speaker 2: brand recognition, IP recognition, PlayStation Battle All Stars two but
Speaker 2: with guns.
Speaker 4: Yeah, I think even those like aren't safe bets anymore
Speaker 4: at this point, right, I mean, gosh, it's just who
Speaker 4: knows what's gonna work. And I mean the whole live
Speaker 4: service bet was already wild because we're already seeing the
Speaker 4: problem that it turns out that they're most people still
Speaker 4: are just happy to play Fortnite Her or Call of
Speaker 4: Duty war Zone from now until the end of time,
Speaker 4: and sometimes something does pop off. They got so lucky
Speaker 4: that hell Divers too did pop off. All right, we
Speaker 4: did it. Wow, one of these actually became a success. Yeah,
Speaker 4: and so what it didn't solve anything because here's the
Speaker 4: next one, and it's a bigger flop than that even
Speaker 4: was a success.
Speaker 1: So where are we yep.
Speaker 3: I think the next step here is probably these studios
Speaker 3: that they've brought on are probably going they're gonna probably
Speaker 3: gonna be pretty scrutinized after this. And I mean I've
Speaker 3: said it every time, I'll just say it again. Jim
Speaker 3: Ryan got out, and it was good to get out
Speaker 3: when he did, because he does have to deal with
Speaker 3: any of the ramifications of these choices that were made.
Speaker 3: And I basically got out when they were at the
Speaker 3: tippy top for PlayStation and now I like, you know,
Speaker 3: it's doom and gloom right now. These conversations often go
Speaker 3: this way where you know, we see what happened, we
Speaker 3: see why it happened, and we extrapolate to the worst
Speaker 3: case scenario. Obviously we're doing a little bit a little
Speaker 3: bit of that right now. There will be something that
Speaker 3: does break through and sort of breaks the stranglehold that
Speaker 3: these live app that live service games have on the
Speaker 3: industry right now. It's just for a while there. I assumed, okay, well,
Speaker 3: PlayStation Microsoft, to a certain extent, they would be well
Speaker 3: positioned to take advantage of that. Wants that breaks. Now
Speaker 3: it feels like they're going to be so burned on
Speaker 3: this Stove that they are going to limit their investments
Speaker 3: going forward, and it will require like some other disruptor
Speaker 3: maybe to kind of come in and maybe in the
Speaker 3: PC space on Steam, Early Access went once again to
Speaker 3: set a new trend that is maybe easier to follow,
Speaker 3: and these companies will have to rethink how they chase trends.
Speaker 3: Like the reason Epic was able to do Fortnite is
Speaker 3: they just made it a mode in the game they
Speaker 3: were already making, and that was free to play and
Speaker 3: it was everywhere and it was easy for them to
Speaker 3: do that. Maybe a whole standalone, triple A game version
Speaker 3: of these live service shooters is just never going to
Speaker 3: happen again.
Speaker 2: It feels the whole idea just feels so foolish. Like
Speaker 2: I'm thinking of like the shooter is that I personally
Speaker 2: am into or have some interest in, and it's pretty
Speaker 2: much just fort Fortnite and some adjacent interest in Black
Speaker 2: Op six And is I don't know. Do I like
Speaker 2: Fortnite because it plays very well and it's easy to
Speaker 2: jump into a game with y'all and we're nothing but
Speaker 2: winners when we play, Or is it because like oh,
Speaker 2: now Cyclops is available, or they're catering to specific ip.
Speaker 3: And it doesn't matter. Like that's the answer is it
Speaker 3: doesn't matter. They have the juice. And if your game
Speaker 3: is adjacent close to getting the juice but still doesn't
Speaker 3: have it, well okay, that's fine, but now you still
Speaker 3: have this mountain to climb of relevancy that there's just
Speaker 3: no chance of doing that right now, not as some upstart,
Speaker 3: and especially or not even with Sony, let alone some
Speaker 3: upstart being able to do that.
Speaker 2: Like I remember battle Bit Remastered or battle Bit Reborn
Speaker 2: last year, just like yeah, absolutely blowing up. And that's
Speaker 2: not a new idea. They're just making Battlefield all over again.
Speaker 3: Right, that's like the gurgling of like understanding that these
Speaker 3: smaller teams are looking to fill the niches that have
Speaker 3: been vacated by these bigger companies, and that's happening simultaneously
Speaker 3: with a lot of experimentation. But Sony's place in that,
Speaker 3: Microsoft's place in that, like how do they fit in
Speaker 3: and making those kinds of games honestly might just be Hey,
Speaker 3: maybe we acquire one of those companies down the line
Speaker 3: and that's all we're good for. Because that's right now,
Speaker 3: that feels like all they're good.
Speaker 2: For Sony is too big now to pivot quickly at all,
Speaker 2: Like a pivot would have had to been made three
Speaker 2: four years.
Speaker 3: Ago, right, and where do you pivot to? I mean,
Speaker 3: for as much grief as Microsoft deserves right now for
Speaker 3: kind of mishandling things with Xbox. To a certain extent,
Speaker 3: they did try to do something like a big move
Speaker 3: that wasn't chasing a trend, well, not a trend in
Speaker 3: video games in terms of having games having game pass
Speaker 3: and this is like a new idea and that hasn't
Speaker 3: really fully worked out either. So it's like whether these
Speaker 3: companies are trying something that doesn't feel like it's chasing
Speaker 3: a trend, or if they are just chasing trends to
Speaker 3: be safe. Everything is risky. Companies are already so risk
Speaker 3: adverse that it just is there's there's going to be
Speaker 3: further ramifications.
Speaker 4: Here, Marathon betterhead, Ah, gentlemen, I hate to break it
Speaker 4: to you.
Speaker 3: Yeah, it's it's gonna it's gonna be rough. I don't
Speaker 3: know anything else to say about concord or should we
Speaker 3: should we do the rest of the news, jan how
Speaker 3: do you want to do this?
Speaker 4: Let's do the rest of the news.
Speaker 1: Yeah, they're still rough here, Concord. It's just so surprising,
Speaker 1: just so fast.
Speaker 4: Do you guys see that there's that new Maarin Luigi
Speaker 4: Brothership trailer and like the name of the place they
Speaker 4: go to in that game is called con.
Speaker 3: A Cease and Desist. Is actually what happened to Concord there, probably.
Speaker 1: Yeah, that's what it was. Yeah, I was sabotaged by Nintendo.
Speaker 3: Mike, you did mention. I don't know if I said
Speaker 3: it as part of the Concord story. People are getting refunds,
Speaker 3: So if.
Speaker 4: Yeah, people are getting refunds that, I mean, you know, gosh,
Speaker 4: you imagine most people will. But god, that's just insane,
Speaker 4: Like eight years of development on this game for just
Speaker 4: no potentially no sales, zero, complete.
Speaker 3: Like explosion in their face experiment is what it feels like.
Speaker 3: It's and I think it's easy to play fingers and
Speaker 3: just say make the game better, but it's like, god,
Speaker 3: so many mediocre games do much better than this in
Speaker 3: this game, is I think, Okay, yeah.
Speaker 1: No it's not.
Speaker 4: It's not a terrible game, it really isn't. But how
Speaker 4: do you find an audience? How do you make a
Speaker 4: good first impression? And you know, we talked about before,
Speaker 4: but it's not as an addict that as people are
Speaker 4: looking for reasons to hate games, and there's a little
Speaker 4: bit of like some I think there is like a
Speaker 4: bit of that mom and tality where sometimes we kind
Speaker 4: of pick games and they kind of become our wicker
Speaker 4: man's sacrifice, right, We kind of turn him into the
Speaker 4: the uh kind of low cow right in some sense,
Speaker 4: And that happened to Concord a bit, and boy, how
Speaker 4: do you avoid letting that happen to your game?
Speaker 1: Because that is the worst possible thing that.
Speaker 3: Yeah, I mean, it feels like the wolves are out
Speaker 3: a little bit like kind of not wanting to spend
Speaker 3: money and looking for reasons to get everybody whipped up
Speaker 3: to be like, hey, these companies aren't giving us what
Speaker 3: we want and when they do, it's too expensive, and uh,
Speaker 3: those there's truth to those criticisms. Uh, but occasionally it
Speaker 3: will come down to one game really getting the brunt
Speaker 3: of that.
Speaker 1: How long did battle Borne last?
Speaker 3: Longer?
Speaker 4: I think longer than this, longer than this. Yeah, But
Speaker 4: it's funny because like Battleborn's whole thing was that it
Speaker 4: was sort of a you know, first person shooter mix
Speaker 4: of a Moba and that's you know what Valve's new
Speaker 4: game is really, right, Yeah, there is Juice and idem
Speaker 4: you know, it seems like Deadlock's gonna be new. There's
Speaker 4: gonna you know, Marvel Rifles is probably gonna do well enough,
Speaker 4: like there are going to still be lasts games that
Speaker 4: do come out.
Speaker 2: And yeah, well I saw some folks in chat bring
Speaker 2: up the Gundam Breakers, which was Gundam's version or Bandai's
Speaker 2: version of like a hero shooter featuring Gundam, and I
Speaker 2: just and that didn't last. I think that lasted about
Speaker 2: a year or so. But I don't think that audience
Speaker 2: specifically that is super duper heavy into Gundam is necessarily
Speaker 2: hankering for a hero shooter.
Speaker 3: Yeah, and you will be able to be broader, the
Speaker 3: broader appeal that.
Speaker 2: Yeah, And I think that's why a game like Marvel
Speaker 2: Rivals will be able to sustain itself, because of the
Speaker 2: Marvel freaks out there.
Speaker 1: Myself included.
Speaker 3: That's right.
Speaker 4: Nikki literally ran out while we're doing this and just
Speaker 4: posted a picture of them with their copy. Incredible.
Speaker 5: I can't.
Speaker 1: I am fucked.
Speaker 3: I'm gonna I'm gonna order one on our break. I
Speaker 3: think all right, let's let's cover Oh, I know, but
Speaker 3: I can't help it. All right, Marvel Versus Capcom Fighting
Speaker 3: Collection and Capcom Fighting Collection two are now both coming
Speaker 3: to Xbox, as well as everything else. Marvel Versus Capcom
Speaker 3: Fighting Collection Arcade Classics and Capcom Fighting Collection two will
Speaker 3: be released for Xbox next year. Marvel Versus Capcom Fighting
Speaker 3: then they include the sevent titles blah blah blah. The
Speaker 3: first collection will be released digitally on September twelfth and
Speaker 3: physically on November twenty second. I guess for everything else,
Speaker 3: this is like just a quick breaking news story that hey,
Speaker 3: they were actually able to get this up and running
Speaker 3: on Xbox after all. Apparently Microsoft stepped in to try
Speaker 3: to make this happen, so they succeeded to a certain extent.
Speaker 3: Here doesn't really change too much, but I guess it's
Speaker 3: nice to see that Microsoft is able to keep these
Speaker 3: partners happy and help them meet their technical needs. If
Speaker 3: that was the problem here, right.
Speaker 4: Yeah, Well, it's that some of it is just optics,
Speaker 4: especially with that you know, there is that like fan
Speaker 4: base that Xbox had cultivated, right, and they were very
Speaker 4: unhappy about this, right, They kind of did feel sort
Speaker 4: of lesser than it was. Almost it almost kind of
Speaker 4: became a point of embarrassment. It seemed like for that
Speaker 4: hardcore Xbox community that these projects were coming out just
Speaker 4: compilations and there weren't Xbox versions for some reason. And
Speaker 4: there are a lot of people who would be interested
Speaker 4: in you know, Marvels, Capcom or copcoversus does and K
Speaker 4: two who do just have an Xbox that's where they
Speaker 4: want to play, and it is a big bummer to
Speaker 4: not get these kind of games. It is a kind
Speaker 4: of kind of a situation that Microsoft shouldn't let happen.
Speaker 4: But it is good that they are stepping in, but
Speaker 4: it is a little bit like it's a little late.
Speaker 3: Right.
Speaker 4: It's the same thing as with with boulders Gate three, Right,
Speaker 4: where was this kind of big black guy that that
Speaker 4: became this giant hit and there wasn't an Xbox version
Speaker 4: or was coming out later. So it was good on
Speaker 4: them to come in and sort of make that fix
Speaker 4: and let it happen, but it still is coming out
Speaker 4: later than on the other platform.
Speaker 3: Yep damage done to a certain extent. Absolutely. Rock Steady
Speaker 3: is reportedly the latest studio to suffer layoffs with the
Speaker 3: suicide with Suicide Squads poor sales bean to blame. Rock
Speaker 3: Steady in the video game studio behind Batman the Arkham series,
Speaker 3: has experienced layoffs affecting numerous employees, including over half of
Speaker 3: its QA department. That's according to sources that talk to Eurogamer.
Speaker 3: The job losses are linked to the poor sales performance
Speaker 3: of Suicide Squad Killed the Justice League, which Warner Brothers
Speaker 3: Discovery has cited as a major factor in its decline
Speaker 3: in gaming revenue despite the success of the Hogwarts game.
Speaker 3: While some layoffs are said to be junior staff, there
Speaker 3: are also those who have been there for more than
Speaker 3: five years at rock Steady. Again, this is allegedly to Eurogamer. Yeah,
Speaker 3: this is another situation where it's like this was bound
Speaker 3: to happen, but after Suicide Squad. But it feels so
Speaker 3: frustrating because I think this is a scenario where if
Speaker 3: they had made another Batman Arkham game and had had
Speaker 3: been it had been as long as it had been
Speaker 3: since the last one that Rock Study did, it would
Speaker 3: have hit really hard, it would have done very well,
Speaker 3: and the studio would probably be just fine right now.
Speaker 3: And so the mismanagement of having to figure out what
Speaker 3: game they were gonna make, and Warner Brothers kind of
Speaker 3: coming in and ask asking them to do this game
Speaker 3: and making it the kind of game that it is,
Speaker 3: and then then be able to actually then turn it
Speaker 3: into a game that I thought was kind of fun
Speaker 3: to play to a certain extent. It is a real
Speaker 3: rough problem.
Speaker 4: It's I mean, it's very similar to what happened with Concord.
Speaker 4: It's you know, when this game goes into development, you're
Speaker 4: looking at the trends like, well, okay, the looters shooters
Speaker 4: online game and Suicide Squad. That movie just made a
Speaker 4: bunch of money, and that's Batman adjacent. Let's do that, right,
Speaker 4: And then here you are, seventy years later, you actually
Speaker 4: released the game, and people just don't have appetites for
Speaker 4: almost any of those qualtions.
Speaker 3: I mean, it's like you this point, yeah exactly.
Speaker 2: You have to imagine someone at WB saw Across the
Speaker 2: Water and how poorly uh Marvel's Avengers was received and
Speaker 2: assume like, all right, well we got to pivot. Our
Speaker 2: ip isn't strong enough using like this c team here
Speaker 2: to justify doing a looter shooter style game.
Speaker 3: I mean, you know, the story is the same as
Speaker 3: that always is in the situation, what do they do?
Speaker 3: What do they say? When they get that fear? They
Speaker 3: look over and see what's happening with Avengers. Well, we
Speaker 3: have the rock Steady magic, and so rock Steady was
Speaker 3: going to be the magic sauce they put on this
Speaker 3: to make the game really fun and come together in
Speaker 3: the last minute. It was all going to be great,
Speaker 3: just like always and as not like always, because sometimes
Speaker 3: they are able to pull these games out. But as
Speaker 3: frequently happens, that didn't work out and the game did
Speaker 3: not click with people. And of course it was Suicide Squad,
Speaker 3: which is just already less appealing, so it had everything
Speaker 3: going against it.
Speaker 2: Do you think like the Gotham Knights' reception also kind
Speaker 2: of hampered the impact of Suicide Squad.
Speaker 4: I don't know if it hampered it, but I think
Speaker 4: it's just kind of a symptom of the same disease
Speaker 4: right going on.
Speaker 1: There a lot of similar.
Speaker 3: Yeah, it might applied to people to be like less
Speaker 3: and more skeptical because they didn't love Gotham Knights, so
Speaker 3: they weren't in the mood. But yeah, okay, all right,
Speaker 3: let's keep going here. We hit the Concord One already.
Speaker 3: Dragon's Dogma two director Hideaki It'suno is leaving Capcom after
Speaker 3: thirty years, and he's been making games for a long time,
Speaker 3: responsible for games like Powerstone, all the Devil May Cry games,
Speaker 3: the Dragon's Dogma games. But he like, I think he
Speaker 3: started on Star Soldiers, that the one that was going
Speaker 3: to be the Star Wars. He was like, he worked
Speaker 3: on that a lot, and that was like one of
Speaker 3: his early games, and that's when he did really well
Speaker 3: on that. Capcom gave him a bunch of more projects.
Speaker 3: So yeah, he's been working there for a very long time.
Speaker 3: He's moving on after thirty years. He did say that
Speaker 3: he has got some stuff coming up though. In a statement,
Speaker 3: It's Uno express gratitude Defanse for their long term support
Speaker 3: and revealed that he will start developing a new game
Speaker 3: in a new environment from September, starting in September of
Speaker 3: twenty twenty four.
Speaker 4: Oh, normally it's like, oh, yeah, you know, people just
Speaker 4: leave companies sometimes, but I mean, considering, you know, how
Speaker 4: long he'd been at Capcom Capcom Capcom seems like at
Speaker 4: the top of their game right now. It seems like
Speaker 4: the place you'd want to work at in his last
Speaker 4: two projects there Dragons Dong With two and Devil May
Speaker 4: Cry five, both very big hits. I guess I'm kind
Speaker 4: of surprised that these two you know, sides couldn't come
Speaker 4: together and make something happen or you know, whatever needed
Speaker 4: to if it was terms of letting him make something new,
Speaker 4: whatever he wanted to make, or whatever, you know, money
Speaker 4: or like like, I'm guess I'm confused. I just wonder
Speaker 4: what is so appealing about leading Capcom? What's what is
Speaker 4: he going to get? Oh that that he couldn't get
Speaker 4: just from staying there at this company. Again, that's sort
Speaker 4: of at the on top.
Speaker 3: Of the world.
Speaker 2: Maybe he wanted to make something smaller in scale as
Speaker 2: opposed to maybe Dragons, maybe just burnt out I mean
Speaker 2: DMC five and then especially Dragon's Dogma to all the
Speaker 2: stuff in that those games. Maybe he just wants to
Speaker 2: make like, oh, I just want to climb an ogre
Speaker 2: and that's it.
Speaker 3: I think it's probably the situation that, like, for as
Speaker 3: many problems as Capcom had that they solved by entering
Speaker 3: this new golden era, no video game company has really
Speaker 3: been able to solve the problem of what do we
Speaker 3: do to keep our most senior developers happy because we
Speaker 3: need them making games, So we don't love the idea
Speaker 3: of them continuing to move up the hierarchy inside of
Speaker 3: the publisher so that suddenly they're in charge of not
Speaker 3: making games. They're in charge of people who do make games.
Speaker 3: Like that can happen, but it can happen very rarely
Speaker 3: here and there. And so he's been there thirty years,
Speaker 3: he's probably kind of been like, honestly, the only way
Speaker 3: for him to continue to move up is to start
Speaker 3: his own company and become a CEO. And I think
Speaker 3: that we saw that happen a lot quite a ways back,
Speaker 3: and now it's happening more frequently again. So even though
Speaker 3: Capcom seems like this perfect place to work right now
Speaker 3: because they are just firing on all cylinders, maybe there
Speaker 3: is a situation where he's like, I have conquered this place.
Speaker 3: I don't want to try to play the politics of
Speaker 3: becoming an executive Capcom. I'll just go take my cachet
Speaker 3: right now, go take a big check from a company
Speaker 3: that wants to invest in the next It'suno game, and
Speaker 3: start my own thing. I think it's probably how that
Speaker 3: went down.
Speaker 2: Yeah, I would imagine that there's some publishers out there
Speaker 2: that are knocking at his doors, like, hey, make us
Speaker 2: one of those please, yep.
Speaker 3: Real, And I think he'll get kund of a blank
Speaker 3: check in that scenario, and deservedly so.
Speaker 4: Dragon wonder what it means for Devil mccrior, Dragon's Dogma
Speaker 4: going forward.
Speaker 2: Dragon's Dogma three. But with all the Concordians there you go.
Speaker 1: There go.
Speaker 4: Yeah, it's gonna be like when yeah, Epic like just
Speaker 4: released all the assets for Paragon.
Speaker 3: Yeah, there you go. All right. Last couple of stories
Speaker 3: here visions of Anna Studio set to close as net
Speaker 3: Ease and Tencent reportedly scale back japan investments. Yep, this
Speaker 3: is rough. This game is just coming out and they
Speaker 3: are basically going to close down the whole studio. They've
Speaker 3: already laid off a lot of people who work there,
Speaker 3: and it just seems, according to this story, which comes
Speaker 3: from Bloomberg, that these companies net Ease and Tencent, who
Speaker 3: have had a lot of money in China and saw
Speaker 3: opportunities to begin making big triple A games that could
Speaker 3: sell globally but maybe even in China, they started investing
Speaker 3: in a lot of Japanese developers. We've definitely talked about
Speaker 3: it on the BombCast before. They seem to have lost
Speaker 3: their appetite for that. The rumor is that they haven't
Speaker 3: seen enough returns from any of these projects yet and
Speaker 3: they're growing skeptical that any of them ever will have
Speaker 3: like big hits, so they're like, oh, we're gonna pull back. Meanwhile,
Speaker 3: there's still like Negoti the guy that was responsible for
Speaker 3: the Acus games for a long time. He still has
Speaker 3: a studio under one of these companies. I think it
Speaker 3: is net Ease, So there is still some investments on going.
Speaker 3: But in the meantime, it seems like a Vision's amount
Speaker 3: of is looking like it's just gonna be okay and
Speaker 3: sell all right, but not be a Blackmith Wukong. They're
Speaker 3: closing the studio.
Speaker 4: See that's like might almost a worries, like in it's
Speaker 4: sounotypes like you get some net Ease money right because
Speaker 4: they're investing right now, and then you know, this takes
Speaker 4: a change in the wind for them to send be
Speaker 4: like ah, never mind, and then.
Speaker 1: Nothing comes of it.
Speaker 4: I mean, they couldn't like wait a month to see
Speaker 4: if Visions amount of made any money, Like I don't
Speaker 4: expect it to be some giant hit or something, but
Speaker 4: it could be profitable at least probably just not tracking well.
Speaker 3: Enough for them to even justify that, which sucks. Sure, yep,
Speaker 3: it's uh yeah, it's it's rough stuff. It's still yeah,
Speaker 3: go ahead. I was just going to say that when
Speaker 3: we we you know, we talked about some of these
Speaker 3: things with some people that worked in the industry and
Speaker 3: it was at packs and the conversation kept coming back to,
Speaker 3: you know, you know, is it a crash and like
Speaker 3: what does that look like? And I think where it
Speaker 3: is maybe a little bit of a crash is that
Speaker 3: we as people who have been listening to podcasts like
Speaker 3: this and play a lot of Triple A games and
Speaker 3: convinced Sony and Microsoft especially last generation, that it was
Speaker 3: worth putting a lot of money into this stuff. That
Speaker 3: maybe we like played a trick on them a little bit,
Speaker 3: that we made them think that we were always going
Speaker 3: to be there giving this amount of money constantly, consistently,
Speaker 3: and not only that, we'd be spending more money and
Speaker 3: you'd be able to track more people like us to
Speaker 3: this space. So this is like where the fight should
Speaker 3: be happening over the kinds of games that we like
Speaker 3: and want to play and want to see big investments
Speaker 3: in and now that we are all feeling the pain
Speaker 3: of like higher grocery bills and like many years of
Speaker 3: high inflation, it feels like we were like saying we're
Speaker 3: way less likely to be spending money on some of
Speaker 3: these things, especially for not one hundred percent sure it's
Speaker 3: going to be worth our time. And now all these
Speaker 3: companies are looking at that like, well, then this is
Speaker 3: that's just not the deal we thought we were operating under,
Speaker 3: and maybe we need to start looking at other places
Speaker 3: for like our video game money. And that's going to
Speaker 3: be different audiences, more casual audiences on the phone, just
Speaker 3: like it's always like it's always been. It just feels
Speaker 3: like now that we really have lost their attention to
Speaker 3: a certain extent. And it's kind of thing where I'm like,
Speaker 3: oh man, this this could be a nexus point for
Speaker 3: the industry in some ways. Where do these companies continue
Speaker 3: to try to invest in the kinds of games I like,
Speaker 3: I don't know. I don't have a good argument for
Speaker 3: why they should.
Speaker 2: Yeah, I And the thing that I hate is is
Speaker 2: GTA six is not going to magically fix the video
Speaker 2: game industry. By any stretch of the imagination, because then
Speaker 2: if and when that game hits big, it's going to
Speaker 2: hit big for various reasons. But my fear is that
Speaker 2: these big studios are going to once again take the
Speaker 2: wrong lessons and learn from the wrong trends and try
Speaker 2: and ape off of that. And you know, based off
Speaker 2: of Concord's development cycle of being in eight years, which
Speaker 2: still feels insane to say out loud, I'm trying to
Speaker 2: think of, Okay, well, what was the game trend from
Speaker 2: two to three years ago that may have been in
Speaker 2: active development then or still to this day that might
Speaker 2: get shelved. That is something that's completely unannounced.
Speaker 3: Yep, that it feels like that's going probably is happening
Speaker 3: right now and we're not hearing anything about it for sure.
Speaker 3: Last story here, Anna Perna is co financing Control Too
Speaker 3: will bring Remedy IP including Alan Wake to film and TV.
Speaker 3: This is Remedy's new partnership to publish Control two. It
Speaker 3: seems like they are not going to work with Epic
Speaker 3: games anymore, and that makes a lot of sense after
Speaker 3: kind of how things went with Alan Wake two. Allan
Speaker 3: Wake two was it seems like Epic helped them spend
Speaker 3: a lot of money on that thing. It was a
Speaker 3: big production. They really made up. They stretched that dollar
Speaker 3: a long way. Obviously that they were very good at that,
Speaker 3: but also they did spend a lot of money on
Speaker 3: that game, and that was partially thanks to Epic. And
Speaker 3: yet when they went to go sell the game, it
Speaker 3: wasn't on Steam. There was no physical version at launch.
Speaker 3: I think there's just now maybe going to be a
Speaker 3: physical version, and that really hampered the ability for that
Speaker 3: game to make back its money. And and A Perna
Speaker 3: will not have those same stipulations or hang ups. Maybe
Speaker 3: Ana Perna won't be able to print the games themselves,
Speaker 3: but they'll be happy to help remedy, probably find a
Speaker 3: partner who will get that game in stores for Control too,
Speaker 3: and that should maybe help them solve the problems that
Speaker 3: they had with Alan Wake too. I would hope, but yeah,
Speaker 3: I don't know it. Also, this is fit like a
Speaker 3: It fits like a Glove for television and film right totally.
Speaker 2: If it wasn't Ana Purna, I would hope that Blumhouse
Speaker 2: wants to open in their eyes and ears to more
Speaker 2: being involved in more games and fits like Glove. I
Speaker 2: feel like part of the reason gosh, what was it
Speaker 2: twelve hours?
Speaker 1: Was that the Incest game? Yeah? Yeah, right, yeah, I.
Speaker 2: Feel like that hours right, yeah, one of those twelve
Speaker 2: minutes minutes?
Speaker 1: Yeah, sorry, sorry.
Speaker 3: The denomination of time sounded wrong.
Speaker 4: Yeah, that's too many, that's too much time.
Speaker 3: For instance, everyone knows that somewhere between twelve.
Speaker 2: And I feel like, other than the odd buzz it
Speaker 2: had behind it, there was a lot of excitement because
Speaker 2: you know when Anna Perna gets excited or is really
Speaker 2: goes full steam behind a project or Incest, then it
Speaker 2: really does take off. I feel like control hit the
Speaker 2: audiences that needed to. Oh yeah, definitely, Alan Wake two
Speaker 2: Folks at Home. You should one hundred percent check out
Speaker 2: the Alan Wake two DLC because both all three chapters magnificent.
Speaker 3: If okay, I'm glad to hear that.
Speaker 4: Yes, I enjoyed them tremendously. Gosh, what's her name? Rose
Speaker 4: the Waitress?
Speaker 3: That's the one I most want to play.
Speaker 2: Yeah, that is incredibly hilarious and Remedy has such a
Speaker 2: good pedigree behind it of getting me invested in any
Speaker 2: of their side characters that anytime I just meet someone
Speaker 2: with a name and they're not a miscellaneous shy guy.
Speaker 1: I'm like, all right, I want I want a full
Speaker 1: chapter with you. Give me a full chapter with you.
Speaker 3: Yeah, be fun that.
Speaker 2: I'm also excited about the possibilities that Anna Pern is
Speaker 2: going to bring along, especially when it comes to adapting
Speaker 2: Alan Wake to TV to film. We have to just
Speaker 2: get the cast that already exists, right, I think it
Speaker 2: would be crazy not to.
Speaker 1: It's cert Chris Pratt joke here there it is. Okay, wow, good.
Speaker 3: Perfect, that's podcast and everybody. Yeah, we'll see. Remedy and
Speaker 3: Anna Perna have good vibes together. I think they seem
Speaker 3: to fit well, so I hope this all works out,
Speaker 3: and ideally Control two feels like it could be the
Speaker 3: one that really pops off for them.
Speaker 4: You know.
Speaker 3: I think I said that about alan Wick two, and
Speaker 3: it did in a lot of ways, but it felt
Speaker 3: like it critically popped off, like right, yeah, and it
Speaker 3: still felt confined in a lot of other ways. So
Speaker 3: hopefully Control two can just hit both really hard. I
Speaker 3: look forward to seeing it. All right, jan that does
Speaker 3: it for the news. I'm handing the show back over
Speaker 3: to you.
Speaker 2: God, Okay, Remedy, hear me out here? Uh you don't
Speaker 2: have to cut the check. It's fine. I like the
Speaker 2: games enough. Just put us in one. Here's what you do,
Speaker 2: all right. You you start a podcast, a true crime
Speaker 2: podcast in universe, but it's outside of the universe as.
Speaker 1: Of right now. And then eventually it all just intercedes
Speaker 1: within the mind palace.
Speaker 3: That's fantastic, jan that would rule hard.
Speaker 1: Or or this. Someone may need to pull out the
Speaker 1: checkbook here, like what.
Speaker 3: We just it would get me like, never mind, can
Speaker 3: we You were supposed to let it lie?
Speaker 4: Let it lie, Mike, sorry, just would.
Speaker 3: Get me hard in the heart. Is kind of what
Speaker 3: I was thinking, which is like, don't get hard yours doesn't.
Speaker 3: But you're healthy.
Speaker 1: Okay, well you know maybe Sam, like you like coffee. Here,
Speaker 1: cut the check, big dog.
Speaker 2: You invest in me and give me enough money to
Speaker 2: open up a coffee stand and we just sell fun
Speaker 2: remedy style drinks, like here's a cont roll to cappuccino.
Speaker 2: It's red because Jesse's hair is red.
Speaker 1: There it is there you go, there you go, folks.
Speaker 2: Apologies for all of the technical errors. It's big, big
Speaker 2: apologies to Sean for having to fix all this later
Speaker 2: in post. We're gonna take quick bricky break and we'll
Speaker 2: be back with some game talk and maybe with someone
Speaker 2: else right after this break. I'm never gonna press another
Speaker 2: button on this go xl R again in fear that
Speaker 2: it is gonna break everything and to fix all the
Speaker 2: audio issues are we got our tech man on the streets.
Speaker 1: He's buried in wires. That's right. His veins have been
Speaker 1: replaced with Cat five Dan record. Welcome bopp.
Speaker 5: Okay, I just fixed it.
Speaker 6: Everything should be fine now, yeah, no, thanks for you
Speaker 6: know what you gotta not do again is you build
Speaker 6: up a big mystery guess like, oh my god, somebody's
Speaker 6: gonna come in after the break, and then it's me,
Speaker 6: I'm on, I'm on this up all the time. It's
Speaker 6: like it's like, oh, former World champions return on Raw
Speaker 6: and then it's, uh, I don't know what's the it's
Speaker 6: the lamous one that could come back, that's not dead.
Speaker 5: World shit Jack swagger.
Speaker 1: There you go.
Speaker 6: Jake Hager is back. Gender Yeah, Gender, yeah, there you go.
Speaker 1: Gender would have some fun of like, oh he got released,
Speaker 1: Oh you're don't hinder the gender do that.
Speaker 6: When gender came back, and then it's like the rock
Speaker 6: interrupted him. They did the swerve thing.
Speaker 5: That was smart.
Speaker 1: He's too like, oh my god, he's even buffer. How
Speaker 1: many roids has he done?
Speaker 5: Since he's a lot of roids?
Speaker 4: Yeah, I actually I was. I was thinking about this
Speaker 4: a lot. I think Hugh Jackman is too yoked for
Speaker 4: Wolverine right now. I watched the original X Men and
Speaker 4: then he took his shirt off and it was like, Oh,
Speaker 4: that's that is That's just a dad.
Speaker 2: That's a normal body. Now you look like a freak,
Speaker 2: and I'm judging you kind of like the freak look.
Speaker 1: I think as we should get, we should get. We
Speaker 1: should go to a little little little.
Speaker 2: Soft off dad built Dad's No, I only respect rippling muscles.
Speaker 1: Yeah, Gina, I heard.
Speaker 6: I thought Mike was just being a weirdo when he
Speaker 6: kept bringing up vagina bones on the panel. Afterwards, he
Speaker 6: had to fill me in on the context of vagina bones.
Speaker 5: Thank you, Mike.
Speaker 3: Context.
Speaker 1: Welcome, Welcome to Welcome to the video game segment. We're
Speaker 1: going to talk about what we played. Grub you you
Speaker 1: tweeted me to remind you on the podcast that Dan
Speaker 1: Reikert introduced you to Sabrina Carpenter.
Speaker 3: Yeah, yeah, Mike, do you know who Sabrina Carpenter is
Speaker 3: Oh Google car She's a very popular new musical artist. Knewer.
Speaker 3: I don't know.
Speaker 5: Somehow introduced you to her before I knew who she was.
Speaker 3: Yes, I never listened to her before in my life,
Speaker 3: and I've been meaning to, like, I'll look at the
Speaker 3: Sabrina Carpenter at some point. She seems popular. I should,
Speaker 3: I should be somewhat aware of this music.
Speaker 1: She's Sophia the first she might have been so the first.
Speaker 3: She's in Newbes. Mike, She's was she the girl in
Speaker 3: the gas station?
Speaker 4: Uh?
Speaker 3: We watched well. I watched for the first time the
Speaker 3: first real time. Mike watched it for the second time
Speaker 3: on too Well, Mike and Dan watched for the second
Speaker 3: time on two different continents in one week. You know
Speaker 3: that classic thing that if people do.
Speaker 5: It's all Doctor Eisman.
Speaker 6: Chad watched the entire thing on a plane after we
Speaker 6: told him about it. Yeah, check out all of nubes
Speaker 6: on YouTube if you hate your time.
Speaker 3: We get in the Seattle. First thing Dan is talking
Speaker 3: about is going right to Mike's room to watch Newbes,
Speaker 3: and Mike is saying no on the first night, but
Speaker 3: he we pretended that he promised we would let us
Speaker 3: go into his room watch it on the second night,
Speaker 3: and he did. He was like, well, let us do that.
Speaker 3: But we also were like gathering up folks all evening. Yeah,
Speaker 3: come what we had.
Speaker 1: JUSTI fighting a lot of other people to my room.
Speaker 7: I was like, Mike's loving this for mcruber at summer
Speaker 7: games fast you osed.
Speaker 4: For news and also ended up being in my room.
Speaker 3: In your room back your your chrome cast wasn't working
Speaker 3: or something there. You're bad luck with that stuff. They
Speaker 3: That movie hurt me so much to watch. It is
Speaker 3: so much worse than I was expecting.
Speaker 5: Is it the worst movie you've ever seen?
Speaker 3: It's the one I hated watching the most.
Speaker 5: Yes, yeah, me too. Me too on YouTube and.
Speaker 3: It's free on there. You should go watch out. I
Speaker 3: want to be alone in this.
Speaker 2: But our dear friend Casper van Dien isn't it.
Speaker 1: That's what God I think.
Speaker 6: That's what got me thinking about it is I was
Speaker 6: talking to Castle Randian in Germany and in the back
Speaker 6: of my head.
Speaker 5: I'm like, oh, this guy was the noobes. Yeah, Mike,
Speaker 5: we got to watch the noobs.
Speaker 4: Casper van Deem got me in trouble with my friends. Yes,
Speaker 4: last night, did he get how did he get you canceled?
Speaker 2: No?
Speaker 1: Almost.
Speaker 4: I was just I was at a party, and not
Speaker 4: a party, but a gathering, like a friend was in town.
Speaker 4: They were just all talking, and they're talking. They're going
Speaker 4: on blah blah blah. Someone's like yeah and like Startship Troopers.
Speaker 4: And then my super brain was like and I just
Speaker 4: went like, oh I met the guy for Starship Troopers.
Speaker 4: Then they all kind of soccerly looked at me or
Speaker 4: like anyway.
Speaker 2: Story, I'm glad that your friends treat you like how
Speaker 2: we treat.
Speaker 4: You exactly that what literally just went personally be like, ah,
Speaker 4: here's a fact about myself. I'm like, damn it, I'm
Speaker 4: not I'm not beating the narcissist.
Speaker 1: Got to know Mic that you are how you are everywhere, and.
Speaker 3: I wouldn't change it.
Speaker 4: Yeah. Yeah, it's all the same. There's there's no like
Speaker 4: maasks like Manadia. I don't have multiple personalities.
Speaker 6: I went to find him at Packs and he was
Speaker 6: in the speed run room and he was sitting front
Speaker 6: and center in a row by himself, and I walked
Speaker 6: up there and I whispered to him like, oh, I
Speaker 6: should have taken you for like a front of the
Speaker 6: class nerd and he just points to the screen. He goes, no,
Speaker 6: if I sit up here, you can see me on camera.
Speaker 4: I was waving the people, give the people what they want. Yeah,
Speaker 4: just trying to give games a quick little shine the road.
Speaker 3: Games done quick.
Speaker 1: God for putting this over, brother.
Speaker 8: Yeah.
Speaker 3: Uh. Saprinda Carpenter was in the gas station scene and
Speaker 3: we were watching them. I'm seeing them, like who is that?
Speaker 3: And somehow we got mixed up. We thought it was
Speaker 3: Casper van Dien's step daughter they got in the movie.
Speaker 3: Apparently that she's also in the movie somewhere, but we
Speaker 3: were like, she was by far the best actor in
Speaker 3: the whole movie. The girl like yelling at him in
Speaker 3: the sure, Yeah, she's actually got talent and she's like
Speaker 3: making the scene.
Speaker 4: I mean, this is her first credited film appearance on
Speaker 4: her on Wikipedia.
Speaker 6: Adam sesslerbes was pretty believable as Adam Sessler And yeah
Speaker 6: that's true.
Speaker 3: Guy that shows up to get paid for something. Yeah, believable.
Speaker 5: Bill Bellamy, yeahty minutes.
Speaker 4: To go back and look at old XPlay clips.
Speaker 6: Huh oh boy, Yeah that a great didn't I that's cool?
Speaker 5: If you watch nubes.
Speaker 6: Uh, it's made in twenty twelve, So put that in
Speaker 6: context of like all the jokes and scenes in this
Speaker 6: movie were it's it was not even a product of
Speaker 6: its time.
Speaker 5: It is like in twenty twelve. It was like, holy shit,
Speaker 5: this sucks.
Speaker 1: Would we can stay about the video game movie? What's that?
Speaker 1: Would you say it's a video game movie? Yeah?
Speaker 6: Yeah, I mean it's like in conjunction with like epic
Speaker 6: and it's all about like yeah.
Speaker 3: But it's like Grandma's Boy where it's not based on
Speaker 3: the game, not like that. But yeah, it's a it's
Speaker 3: a I would say it's in the video game movie genre,
Speaker 3: like more broadly.
Speaker 6: Yeah, Doctor Ryan reviewed it on Letterbox after I made
Speaker 6: him watch it, and he was very succinct inaccurate when
Speaker 6: he said, it's a movie made by assholes for assholes.
Speaker 3: And that's that's the thing that hurt me the most
Speaker 3: is we went to go watch the music video for
Speaker 3: what is the name of the song?
Speaker 6: It's the Full Metal Jack, Like, this is my game controller.
Speaker 6: There are many game controllers, but this one is mine.
Speaker 3: Yeah, it's like and I'm a gamer boy or something
Speaker 3: like that, like that's the name of the song, and
Speaker 3: there were like one hundred O it's original, yes with
Speaker 3: a robot voice. Holy shit, it's really bad. There were
Speaker 3: multiple comments for people there like one hundred more plus comments.
Speaker 3: People are like, man, I don't get the hate for
Speaker 3: this movie. It's just this is a gamer's life, and
Speaker 3: that really devastated.
Speaker 4: This is a gamer's life. It should have been called
Speaker 4: a game. I. While we're talking about movies, I watched
Speaker 4: Night Swim Billy Myers his favorite movie.
Speaker 5: Is that the swimming pool thing she was talking about?
Speaker 1: Yep, yeah, yeah, how was it? Holy fuck? Is that
Speaker 1: the worst movie I've ever seen? Oh yeah?
Speaker 4: And I think Whyatt Russell is a good actor. And
Speaker 4: then uh one of the actresses from Banshees of Initierin
Speaker 4: is in it as his wife, and it is Oh man,
Speaker 4: this pool changed me. This pool is the best thing
Speaker 4: that ever happened to me. And thank god I don't
Speaker 4: actually know how to swim. I still gave it a
Speaker 4: three out of five.
Speaker 5: Though, nice.
Speaker 1: Were you follow me already?
Speaker 5: Okay, okay, okay, I followed you.
Speaker 1: Mike do the video? What you have been playing music?
Speaker 1: Cowhich One is that.
Speaker 2: You had a really good segue earlier. I'm not going
Speaker 2: to repeat the segue.
Speaker 1: Don of Sorrow is a game I'm curious to check out.
Speaker 1: But boys, y'all have been playing it.
Speaker 3: Uh yeah, it's it's continues to be really good. I
Speaker 3: got the double jump. The double jump feels good. I mean, hey,
Speaker 3: it's a Metroid Venua. It gives you all the things
Speaker 3: you need to feel like you're always progressing towards something.
Speaker 3: I really like. The leveling system is brisk, so like
Speaker 3: I you know, I haven't played a ton and I'm
Speaker 3: like almost level twenty already. And then the crafting system
Speaker 3: or not the craft but like the spirit system of
Speaker 3: defeating enemies, getting their souls and being able to get
Speaker 3: more souls so you can have higher level attacks or
Speaker 3: you can exchange them for improvements on your weapons. All
Speaker 3: that stuff rules so hard. It's just a really good
Speaker 3: castle Vania Metro a venue game. Also, uh they are
Speaker 3: Metroid Venus. We could say that. Sorry, sorry, John.
Speaker 1: Saw the tree.
Speaker 3: That's just the genre.
Speaker 4: Yeah, yeah, I love, love loved potting with you last week,
Speaker 4: but bad to sorry.
Speaker 5: Different.
Speaker 6: You know, there are two very distinct styles of Castlevania,
Speaker 6: so saying medrod Vania makes it clear which one you're
Speaker 6: talking about.
Speaker 3: Yep, that's right. Also, I'm not gonna say such action.
Speaker 3: I don't like the way it feels in my mouth.
Speaker 4: I could be I'll say such action if everybody, If
Speaker 4: I thought that, everybody was like going to agree and
Speaker 4: like tomorrow it's search action, I do it.
Speaker 1: But I know that won't we're doing I've never done.
Speaker 1: I'm not going to about do saction work. I love
Speaker 1: Metroid is a bum thing to say.
Speaker 5: It sounds gave me as hell.
Speaker 3: It rules, it's a good genre name.
Speaker 4: I love it metro Van and we all know what
Speaker 4: we all know what it means. It has already it
Speaker 4: is effective language, right, we all get it done.
Speaker 3: And yeah, there's no confusion about it.
Speaker 4: I mean, I am very happy with this whole collection
Speaker 4: so far. It seems like, you know, it's a tricky
Speaker 4: thing to translate a two screen game, even one where
Speaker 4: the one screen is mostly just uh, you know, the map.
Speaker 4: It could be difficult to translate that. But they did
Speaker 4: a great job at least with the dawna Sorrow game,
Speaker 4: and that's the one that from my memory had the
Speaker 4: most kind of DS gimmicks. Anyways, and you can still
Speaker 4: use the touch screen here and even for like the glyphs,
Speaker 4: you don't have to trace it like you used to before.
Speaker 4: You can't just kind of push this bud. It's more
Speaker 4: of a quick time event thing. Yeah, just a very
Speaker 4: very good one of these. And you also kind of
Speaker 4: forget after playing the GBA ones that, oh, the DS
Speaker 4: was more powerful hardware. This kind of looks a bit
Speaker 4: closer to say, a Symphony of the Night. There's like,
Speaker 4: you know, a bit more special effects going on here
Speaker 4: and there, the audio quality seems better.
Speaker 1: Just all around a very good time.
Speaker 6: I'm just very glad that all those GBA and DS
Speaker 6: ones are now easily playable on things that was there.
Speaker 1: They are up.
Speaker 6: They're all like symphony quality almost, I would say, yeah.
Speaker 4: Right, Well, speaking of symphony, it's still wild that we
Speaker 4: can't play Symphony of the Night on the play it and.
Speaker 3: It's not on Steam either. It was a bit of annoying,
Speaker 3: but yeah, that one, that one is well preserved. The
Speaker 3: good thing here is these were toual screen games. They've
Speaker 3: made them one screen game. So even as it gets
Speaker 3: more awkward to play dual screen games, which there's always
Speaker 3: gonna be ways to do that, and emulating that stuff
Speaker 3: on a single screen. They figured that out. Those emulators
Speaker 3: are very good. Part of me is just like I
Speaker 3: kind of wish it was well more well preserved well
Speaker 3: nowadays and done by a really good porthouse and M
Speaker 3: two and they did add all the quality of life
Speaker 3: features that you want. So just across the board, a
Speaker 3: really good job.
Speaker 4: All right, gentlemen. Well that's the Dawn of Sorrow. A
Speaker 4: game that has kind of pulled me out of my
Speaker 4: sorrows lately is a game that I checked out actually
Speaker 4: at last year's Pax West. Arco, No, not the gas
Speaker 4: Station Arco, as it is described by the devs, is
Speaker 4: a Meso American fantasy RPG.
Speaker 2: This is the game where it's top down. It's a
Speaker 2: strategy game where you tell your little dudes to go
Speaker 2: to from point A to point B and they take
Speaker 2: their actions after you tell them to. So you can
Speaker 2: have your first character all right, You're gonna shoot off
Speaker 2: to the right at this enemy while person B goes
Speaker 2: over and flanks them and tries to do a temporal
Speaker 2: pincer movement. But in the meantime, as you let your
Speaker 2: turn go the other or the AI, the enemy is
Speaker 2: also making their moves as you go along. At the
Speaker 2: same time, so you are trying to anticipate what you
Speaker 2: think the enemy will do in conjunction with you are
Speaker 2: planning to do, and it does get a little bit
Speaker 2: tricky and difficult. It takes a while to get used
Speaker 2: to it. You can't kind of slow down the time
Speaker 2: a bit. But it's really fun, especially where once you
Speaker 2: start unlocking more of the abilities to kind of synergize
Speaker 2: with each other better. Some of the melee characters can
Speaker 2: bat away projectiles, but there have definitely been moments in
Speaker 2: levels where I've gone absolutely stomped by the enemy because
Speaker 2: it has suddenly turned into a bullet hell and now
Speaker 2: there's like twenty million bullets on screen. How are my
Speaker 2: little dudes in their cool ponchos supposed to get out
Speaker 2: of this? It feels like it'd play really well in
Speaker 2: the Steam Deck. I haven't tried it out on the
Speaker 2: Steam Deck. If I could use like the touch screen
Speaker 2: to like tell hey, homie, you go over here while
Speaker 2: this guy goes over here, the I want up spending
Speaker 2: too much time in like the kind of tutorial practice
Speaker 2: mode trying to get the hang of some of the strategies,
Speaker 2: because similar to like how you can keyframe something you
Speaker 2: can you can arc someone's movement. So instead of going
Speaker 2: from point A to point B along the way, you're
Speaker 2: gonna make this arc here and that's gonna help a strategically.
Speaker 3: And like MS paint or something like.
Speaker 1: A Bezier handle.
Speaker 2: Yeah, okay, pull those handles, dog, And it's really neat.
Speaker 2: The The problem is I think my brain no work
Speaker 2: fast enough for it. Where I it is a little
Speaker 2: bit much more challenging than I'd like it to be.
Speaker 2: It isn't as pick up and play as I like
Speaker 2: some of my strategy games or tactic style games to be.
Speaker 2: But that being said, I do enjoy the setting. It's
Speaker 2: a very different setting than we normally see in yeah,
Speaker 2: a lot of games.
Speaker 3: This game looks really good. I remember you talking about before.
Speaker 3: I looked it up again since you start talking, and
Speaker 3: this setting is incredible and the pixel art style really
Speaker 3: works well with it. These you know, Central American windmills,
Speaker 3: so they just look fantastic. It's really good stuff.
Speaker 2: Yeah, there's all there's whole skill trees for each of
Speaker 2: the different character classes you pick up and everything. There's
Speaker 2: like different items and shops that you unlock as you
Speaker 2: go through and progress through the worlds. There's also like
Speaker 2: some light exploration when you're out of combat. I really
Speaker 2: enjoy the look of it. There's also really good mustaches
Speaker 2: in the game. I feel like we're very lacking on
Speaker 2: good facial hair and video games.
Speaker 3: Y's right. Oh.
Speaker 2: But also, despite the game being super challenging, it does
Speaker 2: communicate what everyone is doing very well. So once you
Speaker 2: set your person to do this, oh Jesus Christ, stop
Speaker 2: auto playing. Sorry, once you set a character to do this,
Speaker 2: it telegraphs that really well. Of like, okay, right, right, right,
Speaker 2: I told that person to go there, and it's laying
Speaker 2: out that trajectory for them. I feel like this is
Speaker 2: just with me getting StarCraft Too Curious earlier in the
Speaker 2: year and me not being able to get Dayo field
Speaker 2: Chronicles out of my head. Uh, and that at least
Speaker 2: there's one of you out there that it's me jam.
Speaker 3: When I looked at it, I'm like, I was gonna
Speaker 3: ask you, ask you, hey, is this like do you
Speaker 3: field chronicles? So ever so slightly kind of like uk,
Speaker 3: it stuck with us ever since, right it has.
Speaker 2: Someone has to bring it back and uh, gosh, the
Speaker 2: the battle mode and Pickment four. I think I just
Speaker 2: Dan Dory do I kind of want to I want
Speaker 2: to get into like the game, Yeah, you know, like
Speaker 2: I want to point a click at something.
Speaker 8: Yeah.
Speaker 4: Maybe I think I missed a trick there. I was
Speaker 4: pretty good at dan Dory. I should have gone prois.
Speaker 5: Let's go against each other on something?
Speaker 1: Isn't it is?
Speaker 3: I think it's local only, but we'll find it. We
Speaker 3: can find a.
Speaker 5: Time to do that fun as hell.
Speaker 3: Yeah, yes, Jen, when you were talking about it becoming
Speaker 3: kind of a bullet hell, is that still like turn
Speaker 3: based at that point or is that more like does
Speaker 3: it become real time when you're like defending or something.
Speaker 3: How does that work?
Speaker 2: So it becomes a bullet hell because the enemy's actions
Speaker 2: will just be like doing a spray across the streight.
Speaker 3: Overwhelming but still turn based.
Speaker 2: Yes, and then like stuff will slow down so you
Speaker 2: can kind of like anticipate. Okay, I can either eat
Speaker 2: this hit, try and arc my character to move around them,
Speaker 2: or drop their current action to kind of weave around
Speaker 2: the bullet so we can get through it.
Speaker 3: I'm kinda I'm kind of seeing that. So it's like
Speaker 3: it's not tiles and that's what makes it dale feel
Speaker 3: chronic chronicles, Like it's like it's like you're actually moving
Speaker 3: across the space in a three D space.
Speaker 2: Okay, well you're moving across the space top down space,
Speaker 2: no tiles, So.
Speaker 1: Maybe that that's why it's not completely hitting with me.
Speaker 2: But I do really like it. We'll probably try and
Speaker 2: do some type of grab bag stream this week.
Speaker 3: Yeah, we want to catch up on some things so
Speaker 3: that this would be great. I would love to see
Speaker 3: this in action, and.
Speaker 2: Yeah, I definitely want to show this game off because
Speaker 2: it is very interesting. Also, there's good mustache representation and
Speaker 2: lama representation.
Speaker 3: Oh boo.
Speaker 1: Lamas used to be real hot on the internet. I
Speaker 1: don't know what happened.
Speaker 3: Yeah, I think Emperor's New groove kind of cornered the
Speaker 3: market and.
Speaker 4: Not everything has to be about Disney.
Speaker 3: I hate him.
Speaker 1: So confused.
Speaker 6: We were walking around Seattle and we passed this like
Speaker 6: ice cream place called Salt and Straw and he's like, oh,
Speaker 6: Salton Straw and he starts talking about Disney and I
Speaker 6: was like what ins Like, we went and got it
Speaker 6: and it was great ice cream, and I was like, so, wait,
Speaker 6: what does there's one of these at Disneyland or Disney
Speaker 6: owns it, and he's like, oh, no, there's one near,
Speaker 6: Like there's one near.
Speaker 4: It's in the Disney shopping area.
Speaker 1: So it's in Disney.
Speaker 4: It's in downtown Disney, and I idea they had one
Speaker 4: in Seattle and it's good ice cream. But you know,
Speaker 4: like you could, like Jeff will tell you how happy
Speaker 4: I looked just having you.
Speaker 3: Were miserable the second before because it was like a
Speaker 3: long night and then like dance, like, hey, the store
Speaker 3: we're going to is right down the street. And then
Speaker 3: it was all uphill and you're like, well, I didn't
Speaker 3: bargain for this, and you were like pretty grumpy, and
Speaker 3: then you run down. I was a little bay down
Speaker 3: and grumpy, and you saw salt and straw and you
Speaker 3: basically turned around and your face was beaming, literally beaming
Speaker 3: the way a pregnant woman blows. You were doing that.
Speaker 3: It was crazy.
Speaker 6: The last couple of trips, I've seen my first real
Speaker 6: glimpses of grumpy Poudy Mikey and like between the train
Speaker 6: when he was mad that he couldn't sleep and when
Speaker 6: he had to walk up hill and he was very
Speaker 6: not happy about that. I was a little bit of
Speaker 6: grumpy Mikey.
Speaker 3: He was grumpy when we were watching hubes in his room,
Speaker 3: but he still let us do it.
Speaker 4: So yeah, well, trust me, I calculated, like, what it's
Speaker 4: going to be the bigger thing having to suffer through
Speaker 4: this or you know what you were doing. But then
Speaker 4: it happens anyway as well. Yeah, oh yeah, it was
Speaker 4: back of ours room that he had gifted to me.
Speaker 4: And then at what point I went to the bathroom
Speaker 4: and you put a bunch of plastic forks in my
Speaker 4: pillow so efter you left and I laid down my pillow.
Speaker 3: Uh huh, yeah, got you went to the bathroom for
Speaker 3: like a minute, and he stood up immediately and started
Speaker 3: running around the room, grabbing everything he could to put
Speaker 3: in your pillow. I gonna say something I can't remember.
Speaker 2: Well, if if Mikey fell asleep while you were watching nubes,
Speaker 2: would you guys leave or would you finish.
Speaker 5: The pause or restart and we wake him up?
Speaker 1: I knew that.
Speaker 3: I knew you did get a reward though, Mike I
Speaker 3: did a game mess boy from a game mess account.
Speaker 4: Yeah, we went to we went to pink Gorilla, the
Speaker 4: local uh of the retro game story chain there, you said,
Speaker 4: I had a one hundred dollars step in from the
Speaker 4: game mess account to get any retro game I got,
Speaker 4: and they had that amazing PS one Cowboy Sammaraizing, Samurai
Speaker 4: Gun Rising zama An actual people say hitting gem, an
Speaker 4: actual hitting gem for the P one.
Speaker 1: It's like a proto character action game.
Speaker 6: I showed me that an incredible Crisis the same time,
Speaker 6: and they're both excellent.
Speaker 4: I don't need to get Jeff to play Crisis sometimes.
Speaker 4: So yeah, that that helped my mood. Well, good thing too,
Speaker 4: because like again, we walked up that hill and I
Speaker 4: don't know if it was the combination of the sun,
Speaker 4: and I was just exhausted from the whole like last
Speaker 4: couple of weeks, and I was wearing jeans for my
Speaker 4: future Blake Club costume. Later in the panel, I was
Speaker 4: sweating more in that store than I think I ever
Speaker 4: sweat in my life till point like this is a problem.
Speaker 4: I think, this is just all of the water that
Speaker 4: was left in my body is just now out on
Speaker 4: my skin.
Speaker 6: He was full on, like Southern Bell, fanning himself in
Speaker 6: the store and everything.
Speaker 1: Yeah yeah, yeah.
Speaker 6: And then we also on the Black Club panel that
Speaker 6: while we were at pink Gorilla. I was looking up
Speaker 6: when I was paying and I saw N sixty four
Speaker 6: powered on and it had a dik Aton of cartridge
Speaker 6: in it, and I look up and on the screen
Speaker 6: behind the counter, they're just the got dikatana like cut scenes.
Speaker 6: Playing I was like, grop comere incredible, right, Like.
Speaker 4: The person working there was like excited to talk about
Speaker 4: dkatan and I was like, there's more dikaton and knowledge
Speaker 4: in this store right now than there's been in any
Speaker 4: single building since the days of Ion Store.
Speaker 1: That's true. That's true. Oh my gosh.
Speaker 2: Well, Mikey, how did playing Marvel's Marvel Versus Capcom Fighting
Speaker 2: Collection Arcade Classics make you feel?
Speaker 4: You know, we didn't really play a whole lot of
Speaker 4: games at packs.
Speaker 1: We've played a couple of the Town Things Can't Talk.
Speaker 3: We played this one twice though, right, Mike.
Speaker 4: Yeah, So we played this on the show floor and
Speaker 4: then they had this like when we saw Nintendo it's
Speaker 4: kind of like off to the side, but this is
Speaker 4: coming out on the twelfth, so pretty fun.
Speaker 3: We started playing it and the lady came around to
Speaker 3: turn on the music so everyone could hear it, and
Speaker 3: everyone was very happy. When they could hear the Capcom
Speaker 3: or the versus Capcom to music. It was great.
Speaker 4: Yeah, god, uh just playing Marsl's on to again made
Speaker 4: me so freaking happy. This is just one of my
Speaker 4: absolute favorite games. You know, that Dreamcast port of this
Speaker 4: was so legendary and it went, you know, people kind
Speaker 4: of for getting out. Kind of was a little under
Speaker 4: the radar at the time, but it was probably my
Speaker 4: most played Dreamcast game, and the Dreamcast was a console
Speaker 4: that I absolutely adored. Marvel's cackle on two is just
Speaker 4: so there's almost a Smash Brothers as quality to it,
Speaker 4: where I think it's fun both casually, like very casually,
Speaker 4: and and like that higher level you want to get
Speaker 4: really meta and have your you know, doctor dooms, storm
Speaker 4: teams or whatever. But it's just such a fun game
Speaker 4: to just look at and just kind of play and
Speaker 4: start mashing, and wacky things are happening all over them.
Speaker 3: Yep. It's so so fast too. It's like that's what
Speaker 3: has always been the thing for me about first Capcom two.
Speaker 3: It's like this, this is just there's so much happening
Speaker 3: at any one moment, and I think I does make
Speaker 3: it fun as from a casual perspective where which is
Speaker 3: where I'm at.
Speaker 4: And you know, the collection is neat because you know,
Speaker 4: some of the other games I'm not familiar with, but
Speaker 4: like X Men Children in the Adam, which was kind
Speaker 4: of the first in this quote unquote versus series, it's
Speaker 4: just an X Men one v one fighting game, and
Speaker 4: that is more. That is kind of slower, and if
Speaker 4: you're looking for maybe a more traditional, like you know,
Speaker 4: Street Fighter two style capcom fighting game, you still have that.
Speaker 4: And it has the gorgeous you know, character art in
Speaker 4: the backgrounds, in the music, and that's still a ton
Speaker 4: of fun. So I'm excited to go through all of these.
Speaker 4: You can kind of like, you know, see if you
Speaker 4: get through ourkne mode, have some fun. But MVC two
Speaker 4: is definitely the one I'm excited to play a lot of.
Speaker 4: Maybe go online see see how I can measure up
Speaker 4: on there to figure out, like what my team's going
Speaker 4: to be this time around. Maybe maybe throw in a
Speaker 4: meta character. Maybe I'll put Storm in that.
Speaker 3: You want to Storm And then she seemed like she
Speaker 3: seemed cool.
Speaker 1: Storm's very very good in Marvels's Capcome Too.
Speaker 2: Ah gosh, which one of those my my uncle God
Speaker 2: bless them, was so obsessed. Okay, it was X Men
Speaker 2: versus street Fighter. There was Captain America. No, never mind,
Speaker 2: not that one. It's Marvel Superheroes versus street Fighter. In
Speaker 2: the Captain America level, Captain America had like a circular
Speaker 2: tube table, and for whatever reason, my uncle was obsessed
Speaker 2: with that. He would put on that stage all the
Speaker 2: time and he go, Jerome, look at that table, look
Speaker 2: at that And then in now with my future eyes,
Speaker 2: I'm thinking, yeah, un, that was that wasn't a table.
Speaker 1: That's just like a.
Speaker 2: Leftover spool from a bunch of cables. Because Captain America's
Speaker 2: ship was like a navy yard or something.
Speaker 3: And I remember very handsome these days.
Speaker 1: You know who made a table out of that?
Speaker 4: You know who who enrolled into a wood shop class
Speaker 4: in the late nineties so he could make that table?
Speaker 2: My uncle did, is it you? N I was like,
Speaker 2: don't don't like kindergartener's enter a wood shop. But he
Speaker 2: was so excited to show me this fucking table that
Speaker 2: he made. And you know what, I'm glad he still
Speaker 2: has it to this day. And then I can you
Speaker 2: let me write Shuma Gorath on it?
Speaker 3: Oh?
Speaker 2: Really, that's great less, no less, I'm gonta, I gotta,
Speaker 2: I gotta take a picture of the day.
Speaker 3: I get a picture of that.
Speaker 2: Another thing that I have here, which is a proved
Speaker 2: to be a fantastic game at wasting a lot of
Speaker 2: time or using a lot of time fields of mystery.
Speaker 6: Ooh, it's a it's a real good playing game. I
Speaker 6: got plenty of time on planes with this game. Recently.
Speaker 5: Have we talked about it on the podcast?
Speaker 2: For I brought it up when it came out, weames,
Speaker 2: but we should.
Speaker 4: Yeah, I've been talking about playing it, and I've been
Speaker 4: really enjoying it.
Speaker 6: I'm usually extremely reluctant to play games when they're in
Speaker 6: early access because I much prefer to just like play
Speaker 6: it when it's done. But I heard that this one
Speaker 6: had to good forty hours of content from early access,
Speaker 6: and sure enough, I'm many hours into it at this point,
Speaker 6: and it doesn't feel like in progress. It feels like,
Speaker 6: you know, this is a fully fledged like Stardoo like
Speaker 6: it's it is.
Speaker 1: So stardu like that. Like.
Speaker 6: I guess I don't want to criticize because started was
Speaker 6: also Harvest Moons, you know, so I guess it's just
Speaker 6: one of these games. But I've many times wanted to
Speaker 6: go back to Stardoo, because I know they added a
Speaker 6: ton since I played it that launch, but I never did,
Speaker 6: just because it's like, oh man, I'd have to start
Speaker 6: over again, start a whole new farm and everything. For
Speaker 6: some reason, with this one, I think the time was right.
Speaker 6: It's been long enough since Stardoo, and it's got just
Speaker 6: enough quality of life stuff, you know, not having to
Speaker 6: fill your water and can every day little check marks
Speaker 6: to tell you if you've already donated to the museum.
Speaker 6: I don't know this stuff that Stardo has added in
Speaker 6: the time since it came out, but it's all to
Speaker 6: say it's a great, great Steam deck game. I'm sure
Speaker 6: it's coming to switch at some point.
Speaker 5: Oh yeah, yeah, yeah, yeah.
Speaker 4: It's early access right now. It doesn't feel very early accessy,
Speaker 4: but it is.
Speaker 5: Yeah, yeah, it's.
Speaker 6: But if anyone's reluctant because of the early access nature,
Speaker 6: I wouldn't be because I've greatly been enjoying it so far.
Speaker 3: Yeah, you don't have any multiplayer hooks yet? Is it?
Speaker 5: Like not that our scene?
Speaker 6: Okay, all right, no, because I've been curious about that, Like,
Speaker 6: you know, start who didn't have multiplayer at launch, and like,
Speaker 6: I know they added it, but like, I'm so bad
Speaker 6: about going back to games I play and when they
Speaker 6: come out then I'm done with them.
Speaker 5: I'm sure starting multiplayers fun.
Speaker 3: Well, Agriculture Week will come up after Infrastructure Weeks.
Speaker 4: So I think maybe we could work in we started
Speaker 4: starting into infrastructure week.
Speaker 3: Yeah, you're building buildings and stuff like that.
Speaker 4: Yeah, for sure, you're building relationships.
Speaker 5: That's the definition of infrastructure. I see that word a
Speaker 5: lot and I never think about it.
Speaker 1: Infrastructure.
Speaker 5: What's that mean?
Speaker 1: Though?
Speaker 3: Infrastructure it's the things to hold a s t r
Speaker 3: U C t U r E.
Speaker 5: Infrastructure is it.
Speaker 3: The foundational structures that hold everything else together? So roads, bridges,
Speaker 3: things like that.
Speaker 5: Oh, it's like transportation stuff, well not.
Speaker 3: Just transportation, but that SS city planning boring stuff.
Speaker 1: Okay, some city city like, yeah.
Speaker 2: We got we are more efficient if we have a
Speaker 2: road going from point to point.
Speaker 5: B Okay, that's probably important.
Speaker 1: Maybe we could even do like a ticket to ride
Speaker 1: for Infrastructure week.
Speaker 3: Yeah, we do not tabletop simulator, so I can get
Speaker 3: my VR headset and not the table over.
Speaker 2: Okay, only if you promise not to do that grub
Speaker 2: I take I take ticket to ride very seriously.
Speaker 1: Okay, my bad, Wow, I might take it for a ride.
Speaker 3: Connection.
Speaker 1: There you go, there you go, thank you, Thank you. Dan.
Speaker 2: You've also you were gone from the pod so you
Speaker 2: couldn't talk about it then, but you checked out milk
Speaker 2: your solid delta.
Speaker 6: I did, and I'll leave my long thoughts for if
Speaker 6: you look on GameSpot dot com, just google Metalgear Delta
Speaker 6: impressions game Spot And there's also a video version as
Speaker 6: well that a narrator should be the exact same content. Yeah,
Speaker 6: it's I mean, you guys know how I feel about
Speaker 6: Middle Gear, and I feel like this is exactly what
Speaker 6: I wanted from it. It is not trying to do
Speaker 6: its own take on Snake Eater. It's just saying like, hey,
Speaker 6: here is that game. We've modernized the controls, we made
Speaker 6: it look a lot better, you know, quality of life
Speaker 6: stuff like you know, kind of hot swapping camo without
Speaker 6: having to go into a menu. Things like that, very
Speaker 6: smart stuff like tooltips for CQC. Like I always love
Speaker 6: the CQC system, but I always found myself having to
Speaker 6: be like, okay, wait to slip throats, I have to
Speaker 6: like half hold circle to grab them and then full
Speaker 6: pressure sensitive press to slip throats or I have to like.
Speaker 5: Okay, so how do I human it?
Speaker 1: You like?
Speaker 6: It's the tooltip stuff helps just lots of like little
Speaker 6: things like that that do not change the game. It
Speaker 6: just makes it more convenient to play. And it looks
Speaker 6: looks gorgeous, plays great. The new controls are fantastic. You
Speaker 6: can swap your items and weapons and stuff with a
Speaker 6: deep head and more like you know, fan of pain
Speaker 6: than it is the old L two R two stuff.
Speaker 4: Oh man, I know that it's just using the old
Speaker 4: like voice lines, there's nothing new. Is there a little
Speaker 4: bit of a disconnect because there is like I don't
Speaker 4: know in my mind, like that there is something about
Speaker 4: that voice acting that is a little PS two we
Speaker 4: in a positive way, but does it kind of feel
Speaker 4: a little bit weird with the super modern.
Speaker 5: Graph not at all.
Speaker 6: I prefer that they did it this way because remember
Speaker 6: with Twin Snakes, because the original was like very compressed,
Speaker 6: they re recorded everything and like change some voices outright,
Speaker 6: like Gray and I think meleing.
Speaker 1: Yeah, a lot of people lost their accents and things
Speaker 1: like that.
Speaker 6: Yeah, But like grape Fox is just like a worse voice,
Speaker 6: I think, and this did not have that problem. It doesn't,
Speaker 6: I would say, no disconnect. I mean it feels like
Speaker 6: a PS two game, because it is a PS two game.
Speaker 6: It's just it looks a lot better. So No, at
Speaker 6: no point was I like, oh, I wish they would
Speaker 6: have re recorded this.
Speaker 2: And Dan, I believe you added this to the list
Speaker 2: as well. Are you talking about cast Away the movie?
Speaker 6: No, the game. I don't know if if anyone's aware
Speaker 6: of this. It's it's a very uh short it's.
Speaker 3: Like looks like links Awakening.
Speaker 6: Yeah, it's uh no, it's it's it's uh. It's like
Speaker 6: one of the good Zeld games. So it's condensed all
Speaker 6: of like just Zelda stuff into the most like you
Speaker 6: can beat this game in a half hour. But there's
Speaker 6: like several dungeons. It's straight up Zelda dungeons. You're getting
Speaker 6: heart pieces, you're getting items, you're getting hook shots and
Speaker 6: things like that. But it's just like a miniature Zelda
Speaker 6: built for like speed running, very very cool. You unlock
Speaker 6: like a certainly you know, fifty tower like Rogue light
Speaker 6: mode afterwards, but very very small experience. But for like
Speaker 6: one sitting sit down and feel like you get like
Speaker 6: a little Zelda experience, Like you're not getting the compass
Speaker 6: in the map, you're just getting a boss key in
Speaker 6: each dungeon, but they do have boss fights. Everything's extremely
Speaker 6: Zelda good art style and everything. It reminds you of
Speaker 6: like Minute or half minute Hero, you know games that
Speaker 6: kind of like the whole gimmick is like we have
Speaker 6: boiled this down to the core essentials and that's what
Speaker 6: this is.
Speaker 1: So I will give it.
Speaker 3: I mean, i'll give it that half hour for sure.
Speaker 3: Like that seems like such a low investment. That's actually
Speaker 3: a positive at this point because I see this and oh,
Speaker 3: I hope it is the links awakening to successor that
Speaker 3: I've really wanted. There's been others that have kind of
Speaker 3: promised that we'll see about Mina the Hollower that's kind
Speaker 3: of doing that as well, but here in what it's
Speaker 3: not even really trying to be that, it is trying
Speaker 3: to be the condensed version. Well that's fine too, that's
Speaker 3: that sounds very promising, So I'll give it a shot.
Speaker 5: Yeah, it's fun.
Speaker 6: I immediately started it again just to be like, okay,
Speaker 6: it took me a half hour the first time. When
Speaker 6: I didn't know anything. Like, I wonder how fast I
Speaker 6: could burn through this. You I could have ten minutes,
Speaker 6: fifteen minutes, you.
Speaker 3: Know that's cool. I like and I like those like
Speaker 3: like Short Hike and Tiny Terry's Turbo Trip, these games
Speaker 3: that are like, hey, here's an open world game or whatever,
Speaker 3: but you know, a couple of hours, not twenty hours,
Speaker 3: and that that rules.
Speaker 5: Yep, totally. Yeah, Tiny Terry is a good example of that.
Speaker 1: Tiny Terry. There's some good mustaches in that game as well.
Speaker 3: Oh yeah, yeah, definitely are.
Speaker 2: I haven't played enough of the game to see if
Speaker 2: there is good facial hair representation. But Jeff Grubb, you've
Speaker 2: also been playing this Game of the Week. Let's say it,
Speaker 2: let's hear it. I can't put the vocal effects because
Speaker 2: it's gonna break everything again.
Speaker 1: Uh huh No, that's one who emails.
Speaker 4: Okay, Mike, just say the name, Just say Game of
Speaker 4: the Week with me, Star Wars Outlaws at the same time.
Speaker 1: All right, ready three two Game of the Week, Star
Speaker 1: Wars Outlaws. Ah, that's that's not.
Speaker 3: Mike.
Speaker 1: Do you know how co works? I did it.
Speaker 3: I thought I thought that was a great idea. Anyway,
Speaker 3: I am enjoying Star Wars Outlaws. That's I got really
Speaker 3: frustrated with my roger Ally because it does run on
Speaker 3: the on the roger Ally, I had it working at home.
Speaker 3: I left, I had it connected the hotel Wi Fi
Speaker 3: my phone's hot spot, and I just could not get
Speaker 3: Ubisoft connected to let me play on the roger Ally
Speaker 3: when I left home until I got to the airport
Speaker 3: on the way back. But then I played a bunch
Speaker 3: while waiting for the plane, and then on the plane
Speaker 3: did some several missions, a couple where I was breaking
Speaker 3: into Imperial facilities and they're really well guarded, and it
Speaker 3: felt very cool and very Star Wars to be like
Speaker 3: moving through these spaces that are very recognizable, and you know,
Speaker 3: it's a stealth game. We've talked about that before. It
Speaker 3: is just straight up a stealth game. But now that
Speaker 3: I'm like I've made peace with that, doing these stealth
Speaker 3: segments and feeling like I have a good handle on
Speaker 3: how to get through these spaces without getting spotted, and
Speaker 3: having it all feel pretty cinematic and cool, it hits
Speaker 3: really hard where it's like, yeah, this is exactly I
Speaker 3: want this feeling, and this is maybe not exactly the game.
Speaker 3: I wanted it, but I wanted to feel this way
Speaker 3: after missions, and I'm definitely getting that part of it.
Speaker 3: And as I unlock more abilities and I meet more
Speaker 3: experts that make the abilities I do have more powerful,
Speaker 3: the game is getting better the more I play it,
Speaker 3: so I definitely have a lot of issues with it.
Speaker 3: I think that the you know, the stealth is underbaked
Speaker 3: compared to the rest of the genre. I think the
Speaker 3: fighting sequence with guns, when you when you're actually using
Speaker 3: using our weapon, there's not a ton there, and you
Speaker 3: can pick up some weapons that enemies drop, but if
Speaker 3: you try to like go up the ladder, she's like, well,
Speaker 3: I'm just going to leave that behind because you're not
Speaker 3: really supposed to be carrying these other weapons aroute all
Speaker 3: the time. You're supposed to just kind of have your blaster.
Speaker 3: So there's not like a ton of depth there. There
Speaker 3: are issues, but I am very easily able to ignore
Speaker 3: the issues because I'm having fun in so many other
Speaker 3: ways and though the issues are such that they don't
Speaker 3: get in the way of that fun too frequently, and
Speaker 3: the best parts of the game are the setting. It
Speaker 3: really does nail the look and feel of Star Wars
Speaker 3: in a lot of ways. You get your cool ship,
Speaker 3: and the ship is a cool place to hang out.
Speaker 3: You're then filling out the ship with cool people like
Speaker 3: that that droid that I got on my crew now,
Speaker 3: who is as cool as advertised. He's like you have
Speaker 3: that trench.
Speaker 1: Hot on hell?
Speaker 3: Yeah, hot as hell. N D five I think is
Speaker 3: his name's. He's also you know, kind of gruff with
Speaker 3: you early on.
Speaker 1: That's you know, and that's style destiny.
Speaker 3: Oh my bad, Yeah, of course.
Speaker 1: And then it was a good joke.
Speaker 3: Yeah, well done the dude. Yeah, absolutely should we should
Speaker 3: have stopped the show and said that more. And I
Speaker 3: think the where I'm at with it now is as
Speaker 3: long as these missions stay pretty varied and and give
Speaker 3: me enough to like, you know, within the the lanes
Speaker 3: that they're working in, which is again like stealth and
Speaker 3: some combat here and there, And as long as I'm
Speaker 3: seeing cool new places, I'm probably gonna stick with it.
Speaker 3: I just got to a snow planet that looks so
Speaker 3: neat and I can now travel, but not a different
Speaker 3: snow planet. Yes, yeah, this is a Is it salt
Speaker 3: and stead It might be maybe it could be a
Speaker 3: mixture between snow and salt. This time, you know, somewhere
Speaker 3: in between. This one's like where criminals saying it's a
Speaker 3: cocaine Yeah, hell yeah, there we go. Everyone's doing blow
Speaker 3: on the blow planet. I could like travel to Tatooin.
Speaker 3: Now I haven't done that yet, but uh yeah. And
Speaker 3: now that I'm like traveling to different planets and getting
Speaker 3: different settings, the game's opened up even more and I
Speaker 3: am deeply enjoying it.
Speaker 4: Yeah, it seems like there is a lot of people like,
Speaker 4: oh no, this game is good, although it's a little
Speaker 4: weird because everyone's like, wow, the reviews are wrong. This
Speaker 4: game is good even though like the reviews are positive
Speaker 4: in that seventy range, which which means good. I guess
Speaker 4: my question is do you think it reviewed lower than
Speaker 4: it should?
Speaker 3: Absolutely not, No, no, no. I think this is a
Speaker 3: This is a fun seven. I really would describe it
Speaker 3: that way. And I think there's people who are going
Speaker 3: to play it and be like, none of this is
Speaker 3: working for me, and the Star Wars stuff only goes
Speaker 3: so far and they will bounce off it hard and
Speaker 3: that's a bad seven for them. But for me, it's
Speaker 3: been a fun, good, solid seven where it does enough
Speaker 3: right that it is very easy for me to ignore
Speaker 3: the things that that are that are maybe subpar, and
Speaker 3: that stuff is there and I want to always throw
Speaker 3: it out there so people are aware. But then I
Speaker 3: can't help that me personally. As I play the game,
Speaker 3: I'm enjoying it.
Speaker 1: Yeah, it's it's it's.
Speaker 2: This is such a difficult game to try and demo
Speaker 2: at a trade show because you are not going to
Speaker 2: get the stealth aspect or being be immersed in the
Speaker 2: world where this game is really firing off on all cylinders.
Speaker 2: There's portions of this game where I'm you know, just
Speaker 2: doing the open world thing of like I'm just gonna watch.
Speaker 1: These people for a little bit.
Speaker 3: Yeah, people watch.
Speaker 2: It's great because God, I walked out of the demo
Speaker 2: from games Com absolutely hating the game.
Speaker 1: I remember you were not.
Speaker 2: Yeah, just like the visual language, like the film grain
Speaker 2: that they add on top of it. Everything's so difficult
Speaker 2: to find in the exploration bits, and the shooting just
Speaker 2: felt god awful. But thankfully that changes as you are
Speaker 2: upgrading your gun a little bit and you're trying not
Speaker 2: to wind up in those big shootout segments because it
Speaker 2: just doesn't behoove you to to to get into those
Speaker 2: I agree with you grab one hundred percent. This makes
Speaker 2: me want to really have an open world pod racing game.
Speaker 1: Yeah, just just let me climb up the pod racing
Speaker 1: circuit in Tattooing, let me go on to do my.
Speaker 3: Backdoor deals and stuff and things like that and stealing
Speaker 3: stuff and then yeah, that would be.
Speaker 2: Great instead of my summer podracer, instead of Nix on
Speaker 2: my shoulder and me telling Nix to go futz with
Speaker 2: like a stormtrooper. Let me send watto out, let me
Speaker 2: send to distract someone and then then like we steal
Speaker 2: some pod racing parts from some point.
Speaker 3: I think the the underground element is what this game
Speaker 3: is doing the best of, like making you feel like
Speaker 3: you are part of this underground and I am starting
Speaker 3: to get to some of the more interesting interactions between
Speaker 3: the different factions now that there's four factions that I've
Speaker 3: actually fully met now and uh yeah, it does feel
Speaker 3: like you are bouncing around as a criminal that these
Speaker 3: people all kind of need. So that's the only reason
Speaker 3: they haven't killed you until like you piss off one
Speaker 3: enough and they're like, forget it, we're gonna kill you.
Speaker 3: It's it's a lot of fun.
Speaker 1: I also like what's Sibaba up to these days?
Speaker 3: Think about him a lot. I'll be out a minute.
Speaker 4: He didn't die in the end of episode one. You know,
Speaker 4: you think like you think, like when Anakin became Darth Vader.
Speaker 4: He's like, okay, I got a lot of old scores
Speaker 4: to settle and he went back to tattooy and he's like,
Speaker 4: where's that fucker's sebalba at?
Speaker 1: He called me Bantapoodu or something.
Speaker 3: I just googled it. He was on the Red Carpet
Speaker 3: with Sabrina Carpenter for Nubes, So there you are. Oh wow, okay,
Speaker 3: so he.
Speaker 2: Did fine, wow, the interesting suit. I do like Kves
Speaker 2: as a character.
Speaker 3: Uh yeah, me too. She's growing on me a lot.
Speaker 2: Yeah, as compared to Calcastus, who I barely remember sometimes.
Speaker 3: Yeah, Calkestis needed the aid of his friends a lot
Speaker 3: more than Kves does. I definitely came around on Calcastis
Speaker 3: as well in the end, but that was because everyone
Speaker 3: around him was so great that it. Yeah, he definitely
Speaker 3: floated up higher because of that. But Kves is great,
Speaker 3: and then Nicks is fantastic as well, your little animal partner,
Speaker 3: who I did do that sequence where I went to
Speaker 3: the snow planet and you can go to one of these.
Speaker 3: I think any of these planets have the sequence where
Speaker 3: you can go get some food and share it with
Speaker 3: your pet and it's like just a QT sequence, but
Speaker 3: if you do it right, you unlock new abilities for
Speaker 3: your pet. And that's been that's been fun as well,
Speaker 3: and it's very very adorable.
Speaker 2: We we we should do a draft of Star Wars protagonists,
Speaker 2: not uh, you know, not the main dudes.
Speaker 3: So no, right, Skywalkers, Yeah, would definitely be up there.
Speaker 2: Yeah, yeah, Kyle perhaps got there.
Speaker 1: Those two people are so cool.
Speaker 2: And then yeah, I have to I have to play
Speaker 2: and beat Knights of the Old Republic first before we
Speaker 2: can do this though.
Speaker 4: Oh yeah, culture so good? Uh, folks, that looks like it.
Speaker 2: That's it unless anyone else has been playing any miscellaneous
Speaker 2: games that we can talk about.
Speaker 4: Yeah, you know, yeah, I mean, is that bad party
Speaker 4: game for the Wii that we play.
Speaker 3: When you play Family Party thirty great games?
Speaker 5: Yeah, that's yeah, that's a high.
Speaker 3: I'm your champion, Michael. Apparently our final score was very close, so.
Speaker 5: I pulled out some bullshit at the end.
Speaker 3: He did.
Speaker 5: Yes, we still got to figure out Lucy's game.
Speaker 1: The Wii is amazing.
Speaker 5: Huh, that's a word for it.
Speaker 3: No, it is. It is a real specimen.
Speaker 4: Yeah, I'll tell you what if somebody who hasn't had
Speaker 4: to play the Wii in like a decade and suddenly
Speaker 4: finds myself waggling a bunch again, I do not miss it.
Speaker 1: I do not miss What are you.
Speaker 5: Doing tomorrow afternoon?
Speaker 1: Yeah?
Speaker 2: The Wei is the night Swim of consoles where many
Speaker 2: people say that.
Speaker 4: Yeah, many people are saying that. Put that on a
Speaker 4: box somewhere, either for night Swim or the Wii. Where Wow,
Speaker 4: you had this idea.
Speaker 1: Huh. It's great that things can get made good for you.
Speaker 4: What's incredible is that the head and it worked like
Speaker 4: this made them a money Yeah.
Speaker 2: I don't know if Night Swim made the studio a
Speaker 2: bunch of money, but hey, that personally not we money, No,
Speaker 2: not we money. But what is we money? Oh God,
Speaker 2: I want WEE money.
Speaker 1: Somebody check folks.
Speaker 2: We're gonna take another quick bricky break and we will
Speaker 2: be back with electronic mails right after this.
Speaker 8: But emails, uh email from myself to myself BombCast giant
Speaker 8: bomb dot com.
Speaker 2: I'm going to absolutely burn this go xlr after this
Speaker 2: I'm just gonna go back to like like uh.
Speaker 1: Paper cups and a string.
Speaker 3: J you saw I did ping you in the the
Speaker 3: open source UH software is out for the go xlr.
Speaker 2: Now it has gone to a point grub where I
Speaker 2: don't even trust the box itself.
Speaker 3: Yeah, I was. I was wondering if that was the case.
Speaker 3: I do think some of these problems that we're having
Speaker 3: our hardware.
Speaker 2: The problem I have is if I nudge my go
Speaker 2: exlr ever so slightly from its position on the.
Speaker 3: Desk, it disconnects.
Speaker 1: It disconnects.
Speaker 3: I literally have the sur name exact problem.
Speaker 1: Yeah, starts freaking out, saying like, oh, you don't have one, and.
Speaker 3: You don't have one if I plucked it back in,
Speaker 3: It's okay, It's okay, Well give us ten minutes to
Speaker 3: get this thing working again. Like what the fuck?
Speaker 1: What if we just super glue the port grub.
Speaker 3: It seems it's Hey, Mike, I think that's a good
Speaker 3: idea too.
Speaker 1: All right, folks podcast.
Speaker 3: Earlier in the podcast you said, I say everything is
Speaker 3: a good idea, and I said super is a good idea.
Speaker 3: There we go.
Speaker 1: Yeah, the grub brings He's very encouraged.
Speaker 4: Let's positive look at how much we've grown as friends
Speaker 4: and family and as a website because of this attitude.
Speaker 3: My come On Blood, Come On, Get on Board podcast.
Speaker 2: Giant bomb dot com is the email address to send
Speaker 2: your emails to, uh right in about any and everything.
Speaker 2: You got a quiz, you got a conundrum, you got
Speaker 2: a quandary, you gotta I don't know. You casted us
Speaker 2: as perhaps the ensemble from the movie Dogma, and you
Speaker 2: see some similar character traits as to who's who?
Speaker 1: Then let us know, Mike, did you almost past the.
Speaker 3: Voice of God? Yeah?
Speaker 1: I just was wondering who I am?
Speaker 3: And voice of God?
Speaker 1: Yeah, I'll be fun. What can I be?
Speaker 5: God?
Speaker 3: Set?
Speaker 1: You're okay? I like that? Okay, yeah, a lotus more set?
Speaker 1: All right.
Speaker 2: First email comes from Peter. Peter writes it Hi Bomb Crew.
Speaker 2: On Sunday, my wife and I started playing It takes
Speaker 2: two my wife. We had a blast. Then my dad
Speaker 2: called saying he was on his way over. His vibe
Speaker 2: was weird, and when he got here he announced that
Speaker 2: him and mom were getting divorced. I had to tell
Speaker 2: someone who understands the irony slash coincidence that it turned out.
Speaker 3: To be you. Yeah.
Speaker 4: Thanks Peter, I did they janifest their parents?
Speaker 3: Do you think that they wrote this email? Like as
Speaker 3: soon as the dad left, I bet like the second.
Speaker 5: Dad they wrote us Yeah while I was sitting there.
Speaker 1: Ye.
Speaker 4: Yeah, I've had a lot of those moments where like
Speaker 4: you're kind of just like looking out just thinking like
Speaker 4: how zappering? And then I just write the BombCast email
Speaker 4: dress to to try and quantify that existential dread.
Speaker 1: Let's see, what's the ideal age for your parents to
Speaker 1: be divorced, because like.
Speaker 5: Four, that's how old I was, and I don't remember
Speaker 5: it for it.
Speaker 1: Seems like a right time.
Speaker 4: Yeah, yeah, that's my mine was like I just like
Speaker 4: went to call like eighteen or nineteen.
Speaker 3: It's pretty good.
Speaker 4: I'd rather it happened then than like when I was
Speaker 4: starting high.
Speaker 3: Especially if you're aware of college, like were you away,
Speaker 3: like were you living your Well? I went away and
Speaker 3: then I came down, okay still for a little bit.
Speaker 4: Yeah, there's definitely there was definitely a bit of time
Speaker 4: where it was like this, all right, you were going
Speaker 4: with dad and the other bros going with mom.
Speaker 1: I was like, okay, I'll just do that for a
Speaker 1: little bit.
Speaker 6: I was so young and my parents are so different
Speaker 6: that it is fucking weird to me to picture them
Speaker 6: even like they are so different.
Speaker 5: Were you guys married, like yeah, so yeah, young it.
Speaker 4: Was good, okay, young youngern alright, uh yeah.
Speaker 2: So everyone loves our relationship advice. So there you go, folks.
Speaker 2: We will not be celebrating divorce week.
Speaker 1: Okay, Oh come on, well.
Speaker 4: There's at least how many other divorce themed games it takes.
Speaker 2: I've seen couples get mad because of Overcooked that.
Speaker 3: Yeah, cause divorces Yeah.
Speaker 4: Yeah, yeah, yeah, we need more divorced games. Cheepy robos,
Speaker 4: cheapy roboboutto home wrecord okay.
Speaker 1: Yeah, home wrecking games could also be.
Speaker 3: Faster, so yeah, Gundam Breaker.
Speaker 1: Yeah, is Catherine like a homewrecker game?
Speaker 4: Oh yeah for sure? Okay, depending on how you know
Speaker 4: which Catherine you pick? For sure, you picked the hot
Speaker 4: one who's like a devil. Yeah, there's a third Catherine
Speaker 4: in that they made like a re release of that.
Speaker 4: I don't know what the third cat head?
Speaker 1: All right? Thanks.
Speaker 2: The email comes from Josh and Ottawa. Hello Bomb crew,
Speaker 2: with Astro releasing this week, what do we think Sony's
Speaker 2: expectation sales sales wise? Are do you think they're underestimating
Speaker 2: or do you think they feel they got a huge
Speaker 2: hit on their hands. If this does well, are we
Speaker 2: going to get Astro cart Astro Party, Astro Tennis, super
Speaker 2: Astra World. Thanks and love you all, Josh from Ottawa.
Speaker 4: I didn't, I would, I mean I would love that.
Speaker 3: I hope, I hope exactly all that happens. That sounds
Speaker 3: great to me. I think the expectations are high. I
Speaker 3: hope they're not like crazy high. I hope it's not
Speaker 3: like ten million copies. I hope it's like five to seven.
Speaker 3: And even that seems pretty you know because look back
Speaker 3: at like what Ratchet and Clink did. Yeah, that seems
Speaker 3: pretty high even for this game. Although if it comes
Speaker 3: out and it is like the one big single player
Speaker 3: game as it is, and and Sony puts as much
Speaker 3: market into as it feels like it's going to, and
Speaker 3: it is current currently doing, and the game does really
Speaker 3: well with reviews, I think all of that confluence of
Speaker 3: events can make sure that the game really does very well.
Speaker 3: But this is the one main game that PlayStation has
Speaker 3: this holiday, just sort of by by those circumstances. That's
Speaker 3: it's there's a lot riding on it.
Speaker 4: I hope there's not like extra pressure on it now
Speaker 4: because of what happened to Concord, But some are unfair
Speaker 4: that the.
Speaker 3: Business chorice where they'd be like, sure would be nice
Speaker 3: if you guys get those extra couple of million copies
Speaker 3: sold that you know that, then we can make sure
Speaker 3: everyone going to be okay. That kind of those kind
Speaker 3: of conversations might be happening.
Speaker 2: It does feel like there's a gigantic space for Astrobot
Speaker 2: to succeed because we don't have a new Mario game
Speaker 2: this year. There isn't like some type of three D
Speaker 2: platformer that's like blowing up the world, and Astrobot has
Speaker 2: at least has some name recognition with the previous titles, right.
Speaker 3: I mean, and Sony's like never really made a three
Speaker 3: D platformer like this, right, Like they've had their like
Speaker 3: action platformers.
Speaker 5: And yeah, Rats and Blank and Jack and daxterns.
Speaker 6: They have plenty of you know, platforming elements, but probably.
Speaker 4: Jack and Daxter one is the last time there was
Speaker 4: one that such a pure platformer first.
Speaker 1: Yeah, and that has obviously been in a hot while.
Speaker 4: I guess I'm curiously what is the effect of basically
Speaker 4: every PS five came with the predecessor of this. Right,
Speaker 4: so in theory, anybody everybody has a PS five got
Speaker 4: to play the last Astro game and hopefully really liked it,
Speaker 4: and hopefully that kind of turns into itself the best
Speaker 4: marketing pitch ever for this full blown sequel.
Speaker 2: Now, yeah, you know, like I was thinking the other day,
Speaker 2: I'd like to play another Crash bandicoot, perhaps a spiral
Speaker 2: because that story came out. But you know, maybe I'll
Speaker 2: just wait for Astro to play, like right, Yeah, Jesus Christ,
Speaker 2: what a man. I can't wait. I can't wait all right.
Speaker 2: Next email is about Mike Manatti and singer songwriter Jesse j.
Speaker 2: So last week's show, Jesse Jay was brought up and
Speaker 2: the song price Tag, which Mike recognized only after humming
Speaker 2: a few bars of the song. I'm curious, however, did
Speaker 2: Mike only know about this song because of the Bardon
Speaker 2: Bella's and their stellar finals performance from Pitch Perfect one.
Speaker 2: No shame if this is true, but I feel as
Speaker 2: though this nontroversy needs to be called out. Owen from
Speaker 2: White Bear Lake, Minnesota.
Speaker 4: I've only ever seen Pitch Perfect three, which is really weird.
Speaker 4: There was a whole kind of like spy subplot in
Speaker 4: that one. It wasn't a raider good what what was
Speaker 4: going on?
Speaker 1: It was? It was bad.
Speaker 4: It was I think it was one of those things
Speaker 4: where it was like Christmas and like all of our
Speaker 4: friends want to see a Christmas movie, and the movie
Speaker 4: we wanted to see was sold out, so we saw
Speaker 4: Pitch perfect.
Speaker 2: Those I thought you were describing the plot of the
Speaker 2: movie at first.
Speaker 4: I'm like, I don't remember Christmas stuff in it.
Speaker 1: No, Christmas is not involved.
Speaker 4: No, I know price tech because like that that was
Speaker 4: the period of time when I was working at a
Speaker 4: pizza shop and that's the music just played the greatest.
Speaker 1: Yeah.
Speaker 4: So like any like circa tooth, like twenty eleven or
Speaker 4: twenty ten pop pits, I.
Speaker 1: Know all our original radio yeah s and m yeah.
Speaker 4: Like I'm very up to speed on anything that was
Speaker 4: popular ten twelve years ago.
Speaker 2: Like who do you think is superior an a cappella group
Speaker 2: or a you know what? Never mind, I'm gonna ask
Speaker 2: Dan this, Dan, who do you think is more superior
Speaker 2: an a cappella group or a barbershop quartet?
Speaker 6: I thought that when you said both of them I
Speaker 6: was just picturing the b sharps from The Simpsons?
Speaker 1: Are they not both? No, that's a barbershop not acapella only.
Speaker 4: I can't thinknically, but like acappella is like also making
Speaker 4: instruments and barshop quartets don't do that, right, They're just singing, right.
Speaker 6: Yeah, well, I guess the acapellas like the where in
Speaker 6: the world is Carmen san Diego band?
Speaker 1: That's rockepella.
Speaker 5: Okay, okay, in that case.
Speaker 3: On the ground where everyone understood what was happening.
Speaker 6: I like that Carmen san Diego theme song a lot.
Speaker 6: So let's go with my rockapella against I.
Speaker 3: Think I think I prefer acapella as well.
Speaker 4: Okay, Zimbabwe, Ohio to check.
Speaker 5: Us, great great show.
Speaker 2: If a barbershop quartet perhaps, I don't know. I had
Speaker 2: more updated and up tempo songs. Y'all think you you
Speaker 2: could mess with that more than an acappella group.
Speaker 3: Sure. I like the barbershop quartet from that was the
Speaker 3: best part of BioShock Infinite.
Speaker 1: It was the biopiot was the definitely.
Speaker 4: Yes, that was Yeah, you're right, I mean the whole
Speaker 4: intro was the best part of BioShock infinite because it
Speaker 4: seemed like it had a concentrated idea of what it
Speaker 4: was going to be about at that point, and then
Speaker 4: multiverse happened.
Speaker 3: Hey you pekabus, we cauld celebrate ah cupell for next August.
Speaker 3: So no, we don't have to do that, Dan, Dan's
Speaker 3: gonna be singing everybody to watch that.
Speaker 1: There we go, There we go, all right.
Speaker 2: Next email comes from Levi and they're asking about console advice. Hey, Bombers,
Speaker 2: I haven't gone into the latest console generation yet. New
Speaker 2: is this PS four and I guess technically switch. I
Speaker 2: don't have a gaming PC, but I'm planning on getting
Speaker 2: a new console in time for GTA six next year.
Speaker 2: So my question is PS five or Xbox. Aside from
Speaker 2: a slight preference for the Xbox Controller, I don't have
Speaker 2: strong feelings either way. I'd mostly be playing single player
Speaker 2: stuff and maybe occasionally sports or party game for couch
Speaker 2: cop with the wife and family, regardless of which I
Speaker 2: ultimately choose alway for until whatever the next version is released,
Speaker 2: whether that's PS five pro, et cetera. Thanks in advance
Speaker 2: for the help, love from North Carolina.
Speaker 4: Levi, Well, there will be a PS five pro it
Speaker 4: doesn't seem like there's going to be any kind of
Speaker 4: improved Xbox. If you like want like the best one,
Speaker 4: I guess you should go play Stage.
Speaker 3: Yeah that sounds about right.
Speaker 6: Yeah, unless you're like really big on the idea of
Speaker 6: game Pass and you look at the list and you
Speaker 6: like what's on there, because like I still I think
Speaker 6: that game Pass is just a smoother experience than the
Speaker 6: ninety tiers or whatever on PS five.
Speaker 5: But uh yeah, if it wasn't for that, i'd say
Speaker 5: PS five.
Speaker 4: Right, they're looking to play single player games, you know.
Speaker 5: There's Sony's got a lot of good single player Yeah.
Speaker 3: Yeah, and there's been a bunch already released, so you're
Speaker 3: getting it in it a good time where you'd be
Speaker 3: able to play those games that are on on PS five.
Speaker 3: Obviously some of those were on PS four. You saying
Speaker 3: you're just getting into this generation, so maybe you've played
Speaker 3: some of those. Maybe that affects things, But I don't know.
Speaker 3: The safe bet right now feels like PS five. I
Speaker 3: don't you end up with an Xbox, make sure you
Speaker 3: make sure you're doing it for game Pass, as Dan says, yes.
Speaker 4: Yeah, forget like Xbox games are going on PlayStation now
Speaker 4: play games are not going on, right, true, that's true.
Speaker 3: Why I think the safe bets PlayStation yep?
Speaker 2: Yeah, all right. Two more emails, This one comes from Sorry, yeah,
Speaker 2: get that's the real answer, get a PC.
Speaker 1: Aiden.
Speaker 2: Adrian writes in the Pokemon Trainer Club had a data
Speaker 2: breach which allows someone to hack my account and take
Speaker 2: control of my Niantic user name and lose access.
Speaker 1: To their apps.
Speaker 2: I lost eight years of playing Pokemon Go. That's a
Speaker 2: whole content, as well as Monster Hunter now, et cetera.
Speaker 2: As of last week, Niantick sent me to Google.
Speaker 1: Google sent me to.
Speaker 2: Niantic Trainer Club washed their hands of it. Niantics take
Speaker 2: at this point is start over. It's not that they
Speaker 2: can't do anything.
Speaker 1: As they completely restored the account of an influencer earlier
Speaker 1: this year, they choose not to. I'm heartbroken.
Speaker 2: I lost eight years of playing with friends and family,
Speaker 2: connections made all over the world, and now any future
Speaker 2: plans are pretty much shot. It was something we all
Speaker 2: look forward to and has been taken away from all
Speaker 2: of us.
Speaker 1: I can't bring.
Speaker 2: Myself to go back. So two questions. One, why isn't
Speaker 2: this story about Niantic's policies a bigger thing. Two, have
Speaker 2: you or any of the crew had a gaming loss
Speaker 2: that was so devastating it made you never go back
Speaker 2: to the game. Thanks Aul, keep up the good work.
Speaker 2: Adrian from Parlan, New Jersey.
Speaker 3: We were just talking to doctor Ryan. I remember him
Speaker 3: talking in chat before about like losing his Xbox account
Speaker 3: and not being able to get it back and so
Speaker 3: he lost all his game purchases and that really soured
Speaker 3: him on Xbox. And I was like, yeah, I've heard
Speaker 3: those kinds of horror stories for a lot of different things,
Speaker 3: and I think that's the reason that the answer the
Speaker 3: first question why this isn't a bigger thing. A lot
Speaker 3: of these companies have this have a similar policy where
Speaker 3: for some reason they just won't restore most of these
Speaker 3: people's accounts most of the time. And I don't know
Speaker 3: how they come to that decision, but it is weird
Speaker 3: because I wouldn't blame you for never going back to
Speaker 3: this game. That's what I would do.
Speaker 2: Yeah, oh, same, Especially to play eight years in Pokemon Go,
Speaker 2: you were spending a significant amount of money. Because you
Speaker 2: cannot play that game for eight years and not spend
Speaker 2: money at it and have a good time with it.
Speaker 2: So I think that's the that's the stuff that stings especially,
Speaker 2: is that I've given you so much money at this point,
Speaker 2: nantick right.
Speaker 4: Right, then they will give you a time of day
Speaker 4: and like and it's so obvious that, like if you
Speaker 4: had some kind of big Twitter following or something, then
Speaker 4: they would sure.
Speaker 2: Funny enough, two of my instances where I stopped playing
Speaker 2: a game for a while, one of them is Pokemon related.
Speaker 2: The original Pokemon Blue. I had my whole group, I
Speaker 2: caught as many Pokemon as I could, and for whatever reason,
Speaker 2: I was battling a trainer and I turned off the game,
Speaker 2: just a hard shut off on the Game Boy Color.
Speaker 2: And I fired it back up an hour later and
Speaker 2: I said, my save was corrupted. Oh my Pokemon were gone.
Speaker 1: Did you have a missing know in your party? Did
Speaker 1: not have a missing no on my party.
Speaker 4: I was not smart enough to figure that out yet
Speaker 4: as a child.
Speaker 1: But all my Pokemon were gone. That's not good.
Speaker 3: Gamer did a story recently about like shutting off computers
Speaker 3: and games in the middle of like when the same
Speaker 3: thing pops up, but they say, never turn off your
Speaker 3: game to see when it happened. There was a lot
Speaker 3: of like interesting results. Most of the time things were fine,
Speaker 3: though the other.
Speaker 2: Oh the other part of course, yeah, soured me on
Speaker 2: the Beautiful Joe franchise and official PlayStation magazine. I don't
Speaker 2: know if y'all remember there was a specific demo disc
Speaker 2: that if you played Beautiful Joe either one or two
Speaker 2: for whatever reason, it bricked or corrupted every save on
Speaker 2: your memory card.
Speaker 3: Remember that.
Speaker 1: Wow?
Speaker 2: And I remember having a fun time with that demo.
Speaker 2: It's like, oh, I'm totally going to pick up Beautiful Joe. Oh,
Speaker 2: thank you OPM for giving me this demo disc like
Speaker 2: you do every single month.
Speaker 1: This is great.
Speaker 2: And then I restarted my PS two because I wanted
Speaker 2: to play something else, and then all of the blocks,
Speaker 2: the towers I collected over the years were all gone.
Speaker 1: And then I'm like, wait, what happened?
Speaker 4: What's going on?
Speaker 8: Oh?
Speaker 3: Man, that's rough.
Speaker 1: And I opened up my.
Speaker 2: Memory card and everything, like hours and hours of games
Speaker 2: were just now black corrupted squares.
Speaker 1: And then I stopped buying OPM yeah, and I was like,
Speaker 1: I can't do this anymore, guys.
Speaker 6: A game specific one that I had was Dark Siders
Speaker 6: two on the WIU. There was some bug when it launched,
Speaker 6: and I got like ten hours in and it it
Speaker 6: bugged out and corrupted my save and I was like, nah,
Speaker 6: I thought that game was fine, but not enough to
Speaker 6: restart all that stuff.
Speaker 4: Sure.
Speaker 5: The bigger one was in college.
Speaker 6: I went home for like a winter break or something,
Speaker 6: and I brought my GameCube with me because I was
Speaker 6: working on something, and so like, obviously all of my
Speaker 6: game saves or the gamekeeper on this memory card. And
Speaker 6: I went back home back to college, which it's only
Speaker 6: like a forty minute drive from from John's County to Lawrence,
Speaker 6: but I didn't want to drive all the way out
Speaker 6: for that.
Speaker 5: And so I got a hold of Kayla and my
Speaker 5: sister and.
Speaker 6: Say, hey, Caylea, can you find my GameCube memory card
Speaker 6: and mail it to me and Lawrence. She's like, yeah,
Speaker 6: no problem, get a letter. You know. About a week later,
Speaker 6: it's just a standard ass paper envelope with just a
Speaker 6: hole in the corner and nothing in the envelope. And
Speaker 6: I'm like, oh, there's all of my GameCube saves are gone.
Speaker 6: No excellent, Yeah, yeah, that was a fun one.
Speaker 3: Yeah ideal, I'm envelope maybe not the ideal way to
Speaker 3: send one of those things.
Speaker 6: Yeah, Kayla's not a mail teacher, you know, right, of course. Yeah,
Speaker 6: it's not really her a thing.
Speaker 3: I never would accuse her of being one.
Speaker 1: Yeah. Yeah.
Speaker 4: I also in the past couple of years, I talk
Speaker 4: about this one during some quick looks.
Speaker 2: But I just have terrible luck with saves, stuff getting
Speaker 2: corrupted or stuff getting restarted. I don't know if it's
Speaker 2: just me and the problem. The answer is I'm not
Speaker 2: the problem. So fix your games, everyone, Jesus Christ. Next,
Speaker 2: we have a Traviy trifecta. Travis from Fargo writes in
Speaker 2: three emails three quick questions. I'm going to ask them
Speaker 2: right now. With Halloween just around the corner, What do
Speaker 2: you think is this year's big costume? And how about
Speaker 2: group costumes?
Speaker 4: Wolverine's coming back in a big way? This okay, I
Speaker 4: think you know that that has been done a lot recently.
Speaker 4: All right, But like now that that now that the
Speaker 4: Wolverine costume was in the Wolverine movie, we're gonna see
Speaker 4: a lot of yellow and blue like group costume.
Speaker 3: You guys want to tell about the chained people at
Speaker 3: the restaurant?
Speaker 7: What?
Speaker 4: Ah?
Speaker 6: Yeah, it was confusing, but I think I think Mike
Speaker 6: or was it you grabbed to crack the code.
Speaker 1: Yeah, well we saw.
Speaker 5: Yeah, there's a couple that came in and they were
Speaker 5: just like chained together, and you know, we're talking, is
Speaker 5: this a sex thing?
Speaker 6: Is this well, because somebody else came into not necessarily
Speaker 6: with the group, with a shirt that just said B
Speaker 6: D S M on it, and so I'm thinking, like,
Speaker 6: is there like a sex fetish convention happening at the
Speaker 6: same time.
Speaker 5: As PAX in Seattle?
Speaker 6: But it was weird because it was like, I feel like,
Speaker 6: wouldn't you normally like there's like the dominant one that's
Speaker 6: got someone on a chain or something, but they were
Speaker 6: chained together in a way that did not seem like.
Speaker 5: One of them was like in charge of the other one.
Speaker 5: And so it was like, what is this sex thing?
Speaker 1: What is this fetish?
Speaker 5: And then I think Grub was like, oh, it might
Speaker 5: be a chain together cosplay.
Speaker 3: I think so, yes, maybe baby.
Speaker 5: Well, but the guy had a ratchet tattoo and it
Speaker 5: was like, well, okay, that.
Speaker 4: Over.
Speaker 3: Well they're freaks to those ratchet fans.
Speaker 4: Yeah, yeah, they got they have their own guess.
Speaker 3: Anyway, that's like, that's my answer. Is the group the
Speaker 3: group of costume could be a chain together group there.
Speaker 6: Because it was once you said that it was exactly
Speaker 6: like it was a thing around their waist with like
Speaker 6: a big like.
Speaker 1: It was like a big like.
Speaker 5: It didn't seem like like oh sex thing chain, you
Speaker 5: know exactly.
Speaker 3: So I think that would be a fun one to
Speaker 3: do with friends.
Speaker 1: Yeah.
Speaker 2: Do we think we're gonna get like Olympic costumes this year?
Speaker 2: Like that Bad Breakdancer?
Speaker 1: Perhaps?
Speaker 5: I think I've already seen that. I saw Dragon Con
Speaker 5: did that.
Speaker 1: Okay, so yeah, you'll definitely see the Bad Breakdancer.
Speaker 3: You'll see uh the Lady Shooter that won the gold medal.
Speaker 5: To us, still a big thing.
Speaker 3: Hawk Tua might be a costume, but.
Speaker 1: Okay, we're done with of course.
Speaker 4: Of course, every everyone got real indignant that Hakua was
Speaker 4: like showing up a stuff as if they didn't manifesto.
Speaker 2: Yeah, you're right, listen, we can only janifest and chancel
Speaker 2: so many things. Once something gets through the pipeline, it's impossible.
Speaker 3: That right once through the veil, we can't controlled anymore
Speaker 3: exactly exactly. Uh, do you guys have trigger treats that
Speaker 3: come to your door?
Speaker 5: No?
Speaker 4: Yeah, a few, but I'm usually I'm usually not home
Speaker 4: because I go walking with the Nevies and.
Speaker 3: The Okay, well you'll be out there with the kids.
Speaker 3: Then what costume do you expect the kids to be?
Speaker 3: Mostly because I think Blue is gonna be big again
Speaker 3: this year.
Speaker 4: Blue. It will be very, very big Blue. He hasn't
Speaker 4: been going anywhere. Lots of blue eyes and bingos will
Speaker 4: be strolling around out there for sure. Otherwise, Yeah, I
Speaker 4: don't know there's been any Oh, inside out, there'll be
Speaker 4: some inside out stuff this year.
Speaker 1: Inside out to was a giant.
Speaker 3: I should toilet That's that would be fun.
Speaker 1: Just yeah, just buy a toilet seat.
Speaker 3: Yeah, just buy a toilet seat and I'll be sere. Yeah.
Speaker 4: The children are gonna be Yeah, the kids can't stop
Speaker 4: talking about number one kids movie this year.
Speaker 1: Gosh, maybe someone will go as a pool Oh was
Speaker 1: that pool movie?
Speaker 8: Right?
Speaker 4: Okay, everyone's gonna go as a fairite character from Concord.
Speaker 2: Oh boy, the one that looks like Drax or the
Speaker 2: one that doesn't look like tracks.
Speaker 4: They all kind of look like dra the they hell
Speaker 4: kind of the one who looks like Dracs act so
Speaker 4: much like Drack. That was that was kind of rough
Speaker 4: that right there may have been at least fifty percent
Speaker 4: of the problem that they just put dracks in the game.
Speaker 5: We're gonna have kids dressing as Cody Roads.
Speaker 4: Oh yeah, we'll see kids and muscle Checker Tree Cody Roads.
Speaker 4: I want to see a bunch of little Roman reigns
Speaker 4: is just going aw it'd be fun.
Speaker 3: Oh yeah, of course.
Speaker 2: And then they're like, all right, kid, here's your candy.
Speaker 2: And then you just give them like one of those
Speaker 2: Smarties necklaces.
Speaker 3: Oh yeah, Pop, I see an Astro because that game
Speaker 3: will have been out for a month and a half
Speaker 3: by then, and if I see an Astro.
Speaker 1: I'll be very happy, y'all, Like Astro grew up.
Speaker 3: Yeah, they already. Maybe do they play? Are your kids?
Speaker 5: Are the gimmicks breaking in Bargo?
Speaker 3: The kids are out there breaking it? By no. They
Speaker 3: like the Astros play room and they've been they've been
Speaker 3: very excited for this one. They have not played yet, y'all.
Speaker 1: Y'all got a favorite Halloween costume you had in previous years?
Speaker 4: I me and my friends did a Jurassic Park group
Speaker 4: cost you one time. We were all different people and
Speaker 4: I was the old guy and like I made like
Speaker 4: the staff. I even like like learned how to use resins.
Speaker 4: I made like little Mosquito in there, and my one
Speaker 4: friend looked just like Jeff Goldbloom and the other one
Speaker 4: looked just like Grant. It was a what's funny, It's
Speaker 4: like the girl in our group was very indignant, rightfully
Speaker 4: so about the prospect of she had to be Laura
Speaker 4: Darnett so said she just made a t Rex costume
Speaker 4: for herself and was the dinosaur good.
Speaker 1: So it was a very.
Speaker 3: Yeah, we should do that. Yeah. As a kid, Raccoon Mario,
Speaker 3: that was my favorite, My mom, that's really good. Yeah.
Speaker 2: I one year, I took one of those Trifl poster
Speaker 2: boards and just cut it to look like Kirby and
Speaker 2: painted it and I just wore that around me like
Speaker 2: what like a hanging chat or was that called two thousand? Yeah, yeah, yeah,
Speaker 2: And then I was just like, hey, here, I'm a
Speaker 2: Kirby and it was hit that's pretty.
Speaker 6: Good, uh baka, and I went as you know how
Speaker 6: in mcgerber uh he also makes Kristen wigg dress up
Speaker 6: as mcgerber when he sends her into Dangerous Ermances.
Speaker 5: Yes, so she was MC and I had and everything.
Speaker 3: That's very good.
Speaker 1: We should just we should just be for Halloween this year. Yeah,
Speaker 1: we only have to like dress up from like like
Speaker 1: like boob up. Basically I have I have mcgoverer outfits.
Speaker 1: We know, I basically have the.
Speaker 3: Best group costume myself from Jack Dragon con Over the
Speaker 3: weekend was a group of people dressed up as the
Speaker 3: French Army for Monty Python and they had a tarp
Speaker 3: they would throw over whenever they were on a balcony
Speaker 3: and they would just start yelling at people and throwing
Speaker 3: like toy baguettes.
Speaker 1: It was, Oh, that's good, that's right.
Speaker 3: Uh.
Speaker 2: Travis's next question, if you had a nutrition label info
Speaker 2: on your body, what would it say?
Speaker 7: Oh, God, might say don't drink water, Yeah exactly, there's
Speaker 7: way a nutrition label or like a nutrition warning label.
Speaker 1: Yeah yeah yeah.
Speaker 5: It'd be like the chicken and PiZZ crab fries jan.
Speaker 2: Oh my god, yeah, like a little disclaimer of like
Speaker 2: don't eat too much it is yep.
Speaker 3: Yeah, I would say, I there must be a lot
Speaker 3: of sugar because he's so sweet.
Speaker 2: Oh mine, mine would have an expiration date and I
Speaker 2: wouldn't want to see it because I wouldn't want to know.
Speaker 3: Ship.
Speaker 1: We all have expiration dates. Yeah, have you ever think
Speaker 1: about that?
Speaker 3: Yeah? All right.
Speaker 1: Travis's last question I got him.
Speaker 3: That's a good one.
Speaker 1: That's a classic.
Speaker 5: Thanks guys. Yeah uh.
Speaker 2: Travis's last question in a post mustache is our funny world.
Speaker 2: What's your favorite kind of facial hair to see on others?
Speaker 1: I always mark out with somebody has a Lemon.
Speaker 5: I enjoyed the I like the Lemmy.
Speaker 6: I also like it, ironically because of that period where
Speaker 6: Triple Ah just wanted to be let me and so
Speaker 6: we had let facial hair.
Speaker 4: I thought it looked good on him. I wish he
Speaker 4: kept it longer. I liked when he had the Lemmy.
Speaker 4: I forget with I don't know lemmys. When you have
Speaker 4: like the full beer but the chin chop chin yeah
Speaker 4: yeah right, yeah yeah.
Speaker 3: I like the complete inverse. Give me a soul patch.
Speaker 3: I was excited when I see a man pulling off
Speaker 3: a soul patch. Well done soul patch.
Speaker 1: Yeah yeah, yeah, oh god.
Speaker 2: I I had a I butted a lot of heads
Speaker 2: because because of my hairstyle. Someone was saying, like, you
Speaker 2: can't have a handlebar mustache as well, that's doing too
Speaker 2: much jin it's a lot.
Speaker 3: Yeah.
Speaker 1: I was like well, fuck you. What if? What if
Speaker 1: I tried and then I tried it and then I
Speaker 1: was ridiculed, So I just stuck with the pump.
Speaker 3: You were unappreciated in your time.
Speaker 2: That about does it for emails. Bomb cast at giant
Speaker 2: bomb dot com is the email address send your emails
Speaker 2: two and folks, that about does it for the show.
Speaker 2: Sorry for the technical difficulties at the tippity top. And
Speaker 2: if you're listening to this uh post not live of
Speaker 2: the archive, then you didn't notice anything. It's fine because
Speaker 2: of the expert uh producing an editing of Turbo Shan
Speaker 2: Sean McDowell.
Speaker 1: Boys, what do we got going on the rest of
Speaker 1: this week? Game US Mornings Wednesday, Thursday, Friday, greb.
Speaker 3: That's right, Uh, I feel empty because B week is over,
Speaker 3: But listen, the remnants of B week we'll live on
Speaker 3: in our hearts. For sure. We'll do we'll do some
Speaker 3: fun stuff this week. We probably because that game's out
Speaker 3: this week. Right by Friday, Astro we'll do some astro
Speaker 3: stuff on this website. How about that? That sounds good
Speaker 3: to me?
Speaker 1: Yeah? Maybe maybe Friday is just Astro Friday.
Speaker 3: Maybe it is, And that would be fair that sounds
Speaker 3: great to me.
Speaker 1: Mike, you can tell that's good boy.
Speaker 3: I hope so too.
Speaker 2: Uh, Mike, you you you're blinking. You're closing your eyes
Speaker 2: right now, maybe because you're a little tie tie, but
Speaker 2: I am.
Speaker 4: About half an hour ago, it hit me like a wall. Like, oh,
Speaker 4: like I thought, I got a full nights of sleep
Speaker 4: and everything like that will be enough to rejuvenate me
Speaker 4: from the last two weeks.
Speaker 1: Nope, I need to go.
Speaker 4: I'm gonna get my work done over at GamesBeat dot com,
Speaker 4: which everybody should go check out.
Speaker 3: And then uh.
Speaker 4: Yeah, con welcome to Imron Khan the games beeat dot Com.
Speaker 4: That kind of arrest up for Black Club because that
Speaker 4: is tomorrow Might continues his adventures and Alone in the
Speaker 4: Mitch possibly the best show title one.
Speaker 1: Yeah, it's very.
Speaker 3: Levels deep. You got to like really be in on it.
Speaker 4: Yeah, I'm glad that you didn't let the lack of
Speaker 4: a good title dissuade.
Speaker 3: You from That makes it even better to us.
Speaker 6: Yeah, it just it's a shame too, because I how
Speaker 6: things shook out a packs that I'm not going to
Speaker 6: get to play mine for another run.
Speaker 1: Proud of yourself.
Speaker 5: Oh yeah, you'll be fine.
Speaker 2: Okay, but we'll probably try and do a grabag stream
Speaker 2: sometime this week. Check out a bunch of games that
Speaker 2: we've missed that come out over the past couple of weeks.
Speaker 2: I'd also like to show off some tactical Breach Wizards.
Speaker 2: Funny game, good game.
Speaker 3: Yeah, let's do that. That sounds fun. That game rules.
Speaker 2: Voicemail dub Truck popping off later this week as well, folks.
Speaker 2: And I'm we didn't learn squat today because I'm too
Speaker 2: scared to press my go Xlr to play the music,
Speaker 2: so I didn't learn anything out. But I am here
Speaker 2: to formally announce everyone. Get your calendars out, get them
Speaker 2: callis out, send your Google invites right now, starting the
Speaker 2: week of September thirtieth, going on through the October fourth,
Speaker 2: that's right, nine thirty to ten four. It is gonna
Speaker 2: be Infrastructure Week.
Speaker 1: Everybody doing it.
Speaker 4: We're right track. Get your hard hats out. We're building
Speaker 4: towards this. It's it's gonna be monumentous, folks. Infrastructure Week. Wow,
Speaker 4: We're gonna build it and you will come.
Speaker 3: I'm gonna make you guys play so many games. It's
Speaker 3: gonna be awesome.
Speaker 6: What I've long been a proponent for the importance of infrastructure.
Speaker 6: So I'm glad we'll rise shine a light infrastructure guy.
Speaker 4: Yeah, you're big into civil engineering, you you like I
Speaker 4: love to know what that is too.
Speaker 3: Yeah.
Speaker 1: Did you guys have to make a balsa wood bridge
Speaker 1: in school?
Speaker 3: I think I did.
Speaker 1: Yeah, I crushed that.
Speaker 4: I like set a new school record my bals wood
Speaker 4: All right now number one bals of wood boy folks,
Speaker 4: so many, so much balse of wood boys is so bad.
Speaker 4: Let's do extremely make a wood bridge.
Speaker 3: Sure you can do that.
Speaker 2: That is gonna happen during Infrastructure Week, gentlemen, the competition.
Speaker 1: Yes, yes, we're uh god, will you get kids? Okay,
Speaker 1: I've got a document.
Speaker 4: All right, I'm gonna say this now. In February, we're
Speaker 4: gonna have science Week. Oh okay, hell yeah, we gotta
Speaker 4: play ahead. We're gonna do the whole egg drop thing off.
Speaker 3: Of a roof.
Speaker 1: Yeah okay, yeah, I want to.
Speaker 4: I want to find those old interactive Magic School Bus
Speaker 4: CD and that taught me about minerals in the plane.
Speaker 5: I'm gonna stream in Karta.
Speaker 3: Yeah.
Speaker 4: I love that instructure card running. Yeah, that would be incredible.
Speaker 4: Infrastructure Week, we're gonna get into trucks. We're gonna build
Speaker 4: a theme park. I'm gonna make everyone play Minecraft again.
Speaker 4: We're gonna play Skyblock because I've been dying to do that.
Speaker 4: We're gonna we can play Djenga again. Sure, ticket to
Speaker 4: Ride or boom Blo. Oh my god, we could play
Speaker 4: boom Blocks.
Speaker 3: Yeah. Destruction is part of infrastructure, absolutely, exactly.
Speaker 1: You have to destroy to build sometimes, folks, we can
Speaker 1: play we could play fucking red Planet works retraction, Gorilla reaction,
Speaker 1: struck camera.
Speaker 5: That you do infrastructure with infrastructure sounds awesome.
Speaker 4: Yeah, and you know what, infrastructure is a very fun
Speaker 4: word to spell that earlier n f r A S
Speaker 4: t r U C t U r E. Yeah, Dad,
Speaker 4: I was told that you maybe should have been disqualified
Speaker 4: from the jump though. Why because one of the rules
Speaker 4: I said was to say the word, spell the word,
Speaker 4: then say the word again.
Speaker 6: It's no one's but that's never that strict. It's okay,
Speaker 6: just like it's an unwritten like.
Speaker 5: People do it. But you're not going to get decued
Speaker 5: because you don't do it.
Speaker 1: Uh wait, what is that, Mike?
Speaker 5: My monitor is flickering.
Speaker 3: Yeah, I don't see anything.
Speaker 1: Oh god, this is to me Mike exlart breaking again.
Speaker 1: Oh geez, I guess we should end the show. Also, hey,
Speaker 1: your public call? Uh? Does anyone know how to make
Speaker 1: a puppet holler at your boy? Folks?
Speaker 2: That has been the Giant BombCast Episode eight, one hundred
Speaker 2: and fifty six. Video are gonna go up soon. If
Speaker 2: you misspacks West, those are gonna get archived. Don't you
Speaker 2: worry your pretty sweet little faces. Uh, the Cologne Games
Speaker 2: Calm travelog is going to come out. I swear to god.
Speaker 1: It is not going to be like the trained vlog.
Speaker 2: I've been Jaring, he's been Jeff, he's been Mike, he's
Speaker 2: been Dan, and I don't know what that is on
Speaker 2: Mike's lap.
Speaker 1: But we'll see you next week for another episode. Oh
Speaker 1: the giy bombed you talking to me? You don't need
Speaker 1: a haircut? You're fine, Aaron, Aaron, that's right, Sean.
Speaker 3: It's a race the gorilla video. I'll edit that too.
Speaker 3: We can all race.
Speaker 1: No no, no, see. This is why I introduced the
Speaker 1: meta of not editing a travelog and need just showing clips.
Speaker 1: That's not bad. That ex getbye