Speaker 1: Hey listen, Commander Who Go Podcast episode four seventy four
Speaker 1: on Brand Home. Here's Ryan and we're gonna do some
Speaker 1: wacky race and now our theme song. Hey Ryan, We're
Speaker 1: back for yet another whirlwind adventure. How you doing good?
Speaker 1: What is going down? The whole ton is going down?
Speaker 1: Or back for a very exciting adventure in magic Land.
Speaker 1: It's the very first Ryan original deck that we have
Speaker 1: done on the show since moving into the damn studio.
Speaker 1: And I actually think for quite a while before that
Speaker 1: as well. I think so, and we're gonna We're gonna
Speaker 1: do that. It's gonna be super fun. We got some
Speaker 1: stories to tell, some people to thank. Before we get
Speaker 1: to any of that kind of stuff, we do have
Speaker 1: to acknowledge our amazing business daddies. Fusion Gaming Online dot
Speaker 1: Com are your source for all your gaming needs as
Speaker 1: well as Pilot Bones Brewing Co. They are the second
Speaker 1: coolest thing to come out of Regina, as well as
Speaker 1: being the official beer sponsor for c CEO. Side Walks
Speaker 1: Slam Season three being recorded very soon to air on YouTube.
Speaker 2: Very excited about Sidewalkslam. It's gonna be a ton of fun.
Speaker 2: We've got some great guests, We're gonna have some post games.
Speaker 2: We're gonna have some some stuff that we've never done
Speaker 2: before on the show.
Speaker 1: Yea. And that includes having Thomas on. We've been trying
Speaker 1: to He's literally been sitting over there reading a shampoo
Speaker 1: bottle since we tried to have him on last time,
Speaker 1: just waiting and the time before, just waiting, chomping at
Speaker 1: the bit. I can't wait to be on the show.
Speaker 3: So that's it.
Speaker 1: Fun.
Speaker 2: You heard Producer Gary and their big things to Producer
Speaker 2: Gary and the dufferent Avi Media Network.
Speaker 3: Studio Studio, Studio studio.
Speaker 1: M hm.
Speaker 2: So we're here, we're doing my deck and you know
Speaker 2: what's cool about this deck that we're doing.
Speaker 1: It has one hundred and fourteen cards in it. Is
Speaker 1: that it? No?
Speaker 3: But I'll tell you about that in a minute.
Speaker 2: Okay, what what had happened was I orders the cards
Speaker 2: from Fusion Gaming online dot com?
Speaker 1: Did you pay full price for them? Right? Did not? What?
Speaker 1: How did you get away? So at checkout? I used you?
Speaker 3: Yeah, I sped away in my vehicle. Ooh, that's a hint.
Speaker 2: At checkout I entered in CCO Holiday. You'd see the
Speaker 2: promo code right on the TV if you're watching on
Speaker 2: YouTube what you should be.
Speaker 3: And they arrived.
Speaker 2: I got an email right before we started recording the
Speaker 2: show today that they arrived today. And it's funny because
Speaker 2: I went and played the deck yesterday at DH and
Speaker 2: M with fourteen filler cards that I that I did
Speaker 2: actually like intend to put in the deck, but I
Speaker 2: put a bunch in just so I can go and
Speaker 2: play it right, And it turned out that a bunch
Speaker 2: of them are good. So I don't know if I
Speaker 2: want to cut some of them or if you can
Speaker 2: help me with that, or if I should put in
Speaker 2: the like the stuff that I ordered, or should I
Speaker 2: just kind of cycle through through the stuff that I
Speaker 2: ordered until I find like what the best combination of
Speaker 2: stuff is.
Speaker 1: Got them? Got them? Yeah, always trust your first instant.
Speaker 3: Cut the whole deck.
Speaker 1: Yeah, no, don't cut the whole deck. Just cut the
Speaker 1: cards that weren't supposed to be there, and play the
Speaker 1: ones that were supposed to be there, and then if
Speaker 1: you were underwhelmed by their performance, you already have some
Speaker 1: easy replacements, already.
Speaker 2: Ready, already, already, already already, that's right, yes, okay, Well, what.
Speaker 3: We're doing is brea ethereum sculptor.
Speaker 2: Oh no, so now before you turn the show off,
Speaker 2: before you turn the show off, because we're doing one
Speaker 2: of the most popular commanders of all time.
Speaker 3: Know this.
Speaker 1: The nation helped me pick this, so it's their fault
Speaker 1: a B.
Speaker 2: It's vehicle deck and vehicles are very quickly over the
Speaker 2: last year of my magic playing career becoming like my
Speaker 2: go to favorite strategy thing. You like, Oh, yeah, I
Speaker 2: think that they're so fun I think that they're so funny.
Speaker 2: Like I can say, oh, I'm gonna tap my treasure
Speaker 2: mage guy and he's gonna jump in a clown car
Speaker 2: and then I'm gonna use the clown.
Speaker 1: Car to creue this spaceship, and it's just it's goofy.
Speaker 1: Why aren't you playing clown car?
Speaker 2: I cut a clown car a couple reasons. I didn't
Speaker 2: want an X because I didn't know where it was
Speaker 2: gonna fit most usually into my curve. I didn't want
Speaker 2: to have a whole bunch of dice, and and I
Speaker 2: know I just said vehicles are goofy, and clown car
Speaker 2: is my example. Yeah, it's a little bit too goofy,
Speaker 2: and I don't really like on cards, but it's it's
Speaker 2: I know, I know.
Speaker 1: You're even playing a card that costs like more manna
Speaker 1: to do that does kind of the same thing, so
Speaker 1: weird bonus points if you can guess what that card is.
Speaker 3: Hey, let us know in the comments below.
Speaker 1: Yeah.
Speaker 2: What I said though a minute ago, was the Nation
Speaker 2: helped me pick this they when I went into our
Speaker 2: our jank deck building threat on our discord, which you
Speaker 2: can get into if you want to become a Patreon supporter.
Speaker 1: Patreon dot com slash ccopod podcast. A little bit goes
Speaker 1: a long way, keeps the show going and keeps us
Speaker 1: going to events like Vegas and Atlanta, Yeah and Edmonton
Speaker 1: up and Saskatoon.
Speaker 2: Yes, Saskatoon events coming up next weekend, this weekend coming
Speaker 2: all right, because it's the future right in the past. Yes, yes,
Speaker 2: because Chronology continues to move forward very much so, so
Speaker 2: if you want to help support the show, if you
Speaker 2: want to get into the discord, if you want to
Speaker 2: get an invite to sidewalk Slam, all of our guests
Speaker 2: are our supporters on Patreon dot com slash socio podcast.
Speaker 1: Yes, so we appreciate you.
Speaker 3: The most pot show seven out of ten.
Speaker 1: Yeah, yeah, yeah.
Speaker 2: But the patrons are also going to get first access
Speaker 2: at the kickstarter and merch stuff that we talked about
Speaker 2: last week.
Speaker 1: More on that to come in in the coming weeks. Yeah. Oh,
Speaker 1: I have something to show you on that I forgot neat. Yeah,
Speaker 1: is it?
Speaker 2: And we got some feedback before we even asked for it.
Speaker 1: Oh fun, Yeah, yes, I'll tell you. Does it have
Speaker 1: anything to do with dinosaurs? Yeah?
Speaker 3: Kind of, kind of kind of. So we've got a
Speaker 3: Braya deck.
Speaker 1: I'm gonna give her a ready, and.
Speaker 2: Then I would like to go through the decks sort
Speaker 2: of quickly so we can talk about my experience.
Speaker 1: With it so far and the potential cuts. Sure. Okay,
Speaker 1: So Breya Ethereum Sculptor Shaper. What do I say, sculptor?
Speaker 2: Oh yeah, I was reading Ethereum Sculptor the card, yes,
Speaker 2: which is right next to it. Yes, Breya Ethereum Shaper white, blue, black,
Speaker 2: red four four legendary artifact creature.
Speaker 1: Human just a human, She's not human.
Speaker 2: When Brea Ethereum Shaper enters a battlefield, create two one
Speaker 2: one blue thopter artifact creature tokens with flying Sure. Very
Speaker 2: important that they are creatures because they can crew my vehicles. Yes,
Speaker 2: so when you cast Brea, you can crew all the
Speaker 2: way up to six power it's pretty good or sorry
Speaker 2: six crew, and then you can pay two, sack two artifacts,
Speaker 2: choose one. She's gonna deal three damage to a player
Speaker 2: or planes walker target Cregic gets minus four minutes four
Speaker 2: until an a turn or I gain five life.
Speaker 1: Sure sure, why not? Yeah?
Speaker 2: I can very definitely see me reaching the end of
Speaker 2: the game by saying, okay, sack two vehicles, sack two vehicle,
Speaker 2: sack two cybermen like take nine after I hit you
Speaker 2: for a bunch, like when I attack, that's fine. And
Speaker 2: I can also see like sack two things that don't
Speaker 2: really matter, like two manor rocks late game to give
Speaker 2: your guy minus four minus four to get like the
Speaker 2: last blocker out of the way, right, Like, I guess
Speaker 2: this is nothing new.
Speaker 1: This is what Brea does. She does the Braa thing,
Speaker 1: and when you play it in an artifact deck with
Speaker 1: this one kind of is yep. She can do the
Speaker 1: Braa thing efficiently.
Speaker 2: Very specifically though, no combos, which Brea is wont to
Speaker 2: do with that first three damage thing where you just
Speaker 2: cycle through infinite man of infinite artifacts to deal infinite
Speaker 2: three damages. Not doing that very specifically smart, so my
Speaker 2: first thing, like my first inflated category manner ros.
Speaker 1: Let me do these ones, and we're gonna see if
Speaker 1: the nation because they can can identify a pattern here.
Speaker 3: Just watch out for this one because it doesn't fit
Speaker 3: the pattern.
Speaker 1: Well, that's because you added it while I was doing
Speaker 1: the intro, and I watched you do it, and I
Speaker 1: know why you did it, because you knew I was
Speaker 1: gonna dunk on you. So here's what we have we have.
Speaker 1: Skipping over this third one, we have arcane signet Boros,
Speaker 1: signet Ethereum Sculptor, foundry inspector, Guardian Idol, iron mirror is
Speaker 1: it Signet max opal or Azov signet Ractose, Signet's all
Speaker 1: ring talisman of creativity and hierarchy and indulgence, and the
Speaker 1: iron Crag.
Speaker 2: Now, if I had to trend those in any particular way,
Speaker 2: I would say that ni all of them are two
Speaker 2: drop mannerrocs.
Speaker 1: No three drop mannarrocks, as we say, except for the
Speaker 1: foundery Inspector, which I didn't say you did, Actually actually
Speaker 1: I did. Yeah, I was going really fast, damn it,
Speaker 1: s I know I'm going. I did only one breath though.
Speaker 1: That's pretty good. That's pretty good. That's all right. Man,
Speaker 1: you got a big, big throat, all that breath when
Speaker 1: you're reading things out loud off of a piece of paper, Like, yeah,
Speaker 1: it's not like I could ever do that professionally, right. Yeah,
Speaker 1: we'll talk about why that's a thing on the next.
Speaker 2: Show, yes, or in person after the event, at the
Speaker 2: CEO after party after after.
Speaker 1: I've had a few drinks at Birmingham.
Speaker 2: The tour stop Saskatoon, January eighteen. Be there, be square, correct, Okay, so.
Speaker 1: Actually just be there, even if you are square, just
Speaker 1: be there. All shapes are welcome the nation. Thank you
Speaker 1: for the nation. That's producer Gary Clutchman accounts. Yeah. Yeah,
Speaker 1: So we've got like all these two drop mann Rocks,
Speaker 1: the ad Mana.
Speaker 2: Yeah, And specifically I was like, man, I just need
Speaker 2: signets and talismans because probably I want to cast Brea
Speaker 2: on turn four and also I don't want every land
Speaker 2: in deck to come into play tapped. So I was like,
Speaker 2: I'm gonna put all these two drops in, but things
Speaker 2: like the Iron Crag and mox Opal are coming out
Speaker 2: once I get my cards in the mail, Like, I
Speaker 2: don't need fifteen Mani ros and then three vehicles that
Speaker 2: give me four vehicles that.
Speaker 3: Give me treasures.
Speaker 2: I don't need almost twenty cards in my deck providing
Speaker 2: me with more mana when like the average converted manna cost.
Speaker 3: Of the deck is quite low.
Speaker 1: I don't remember where to look at. It's probably around three.
Speaker 1: I would guess, well, with all the two drop manarrocks,
Speaker 1: it's quite low.
Speaker 3: Yeah it's yeah, it's quite low.
Speaker 1: Anyways, doesn't matter.
Speaker 3: Yeah, it's it's low.
Speaker 2: So I'm probably gonna cut two or three of those,
Speaker 2: the Iron Crag and the mox Opal for sure, and
Speaker 2: then I'll probably just crunch the numbers on like how
Speaker 2: many reds, how many whites, how many blues do I need?
Speaker 2: And I'll cut what do you think, talismans or signets accordingly,
Speaker 2: which do you prefer?
Speaker 1: I like the signets more than the talismans because I
Speaker 1: don't play a lot of a lot of life game
Speaker 1: and those one damages add up. Get your chipens when
Speaker 1: you're chipensing yourself when you don't have to. I find
Speaker 1: often will like how often have you been at the game.
Speaker 1: You're like, fuck, I'm gonna lose to exactities because you
Speaker 1: attacked me with a six to six and I would
Speaker 1: have nine had I not played a spell like you
Speaker 1: know what I mean, I don't know. It's not like
Speaker 1: to add up super lots. But especially because you're gonna
Speaker 1: tell the story about a pretty grindy game that you
Speaker 1: were in with this deck yeap, where if you were
Speaker 1: tapping a talisman every turn for colored manna could put
Speaker 1: you in a very difficult position.
Speaker 2: Very specifically, I did have one talisman and two signets
Speaker 2: in this grindy game. It was almost three hours. It
Speaker 2: was two hours and two and a half hours so long,
Speaker 2: and it was against Muldrotha with a spore frog and
Speaker 2: glacial glacial chasm, and I just couldn't get in consistently.
Speaker 2: And when I did get in, when when he had
Speaker 2: the glacial chasm in the spore frog, it was like
Speaker 2: after a wrath, so I could hit him for like
Speaker 2: four or five. And then he had also uh a
Speaker 2: haywire might that could exile one of my vehicles. He
Speaker 2: got my not alloid ship, which would have removed his
Speaker 2: graveyard for the second time, but also the haywire might.
Speaker 2: When he got it back with his mouldroth, he gained
Speaker 2: two life after it died, right, so he.
Speaker 3: Kept gaining the life back.
Speaker 2: I had wrath of God to try and get everything
Speaker 2: and then attack them with vehicles after my wrath, and
Speaker 2: then he'd gained his life back over the next few turns.
Speaker 3: So yeah, quite grindy.
Speaker 1: It's almost like there's a really cool vehicle that you're
Speaker 1: not playing that definitely, Rex Graveyard's pretty good.
Speaker 3: Oh is it unlicensed?
Speaker 2: Urse?
Speaker 1: It is unlicensed? Terse, I'm playing it? Are you very Definitely?
Speaker 1: I missed that one. Well you didn't. That's not an oversight.
Speaker 1: You're very good at this.
Speaker 3: Oh I thought you were judging me. Take it all
Speaker 3: on the internet.
Speaker 1: I was even on the internet, but I was wrong,
Speaker 1: and I apologize.
Speaker 2: Okay, Well, before we get into vehicles, because there is
Speaker 2: quite a bit and there are some cuts that need
Speaker 2: to be made.
Speaker 1: I I got instead of making cuts, I had questions.
Speaker 2: About how to cut sure, Okay, before we get that, Well,
Speaker 2: let's do.
Speaker 1: These ones because there's some things here. Okay.
Speaker 2: Yeah, I've got my one Lord of the Rings card
Speaker 2: that I need to play in every deck.
Speaker 1: I was going to ask that, yes, say it's cast.
Speaker 3: Into the Fire. I love the art on it.
Speaker 2: It's an instant red one choose one cast into the
Speaker 2: Fire deals one damage to each of up to two
Speaker 2: target creatures. It gets manner dorks early, or I can
Speaker 2: exile target artifact. Fine, sure, yes, fine, it's fine. It
Speaker 2: could be a different card though, whatever. I've got a
Speaker 2: dispatch which is tap a creature, or if I control
Speaker 2: three or more artifacts, which I will, it's exile that creature.
Speaker 1: That's great, So it's better path in that particular situation.
Speaker 2: Yep, Divine reckoning. This was actually a Superstar. In the
Speaker 2: deck White White two, each player chooses a creature they
Speaker 2: control destroy the rest. So I would choose one guy
Speaker 2: and then none of my vehicles are creatures. I use
Speaker 2: my one guy to crew my vehicle and then go
Speaker 2: to town. Yes, Marshall, coup another superstar White White X,
Speaker 2: create X White Soldier creature tokens if X is five
Speaker 2: or more, destroy all other creatures. Those guys can then
Speaker 2: be used to crew vehicles vehicles and then classic Wrath
Speaker 2: of God and that just kills guys. Yes, man, this
Speaker 2: is the one. This is the sweeper that I'm like.
Speaker 2: It doesn't do anything extra for my strategy, doesn't need
Speaker 2: to be there.
Speaker 1: No in this deck, in this type of deck especially,
Speaker 1: I would and they cost a little more man of wise,
Speaker 1: but I would look at something like a descend upon
Speaker 1: to descend upon the sinful. Specifically, it's white white four
Speaker 1: exiles all creatures, white white four. And you think it's
Speaker 1: so many manners. But when it's a one sided wrath
Speaker 1: for you that leaves you with a four to four
Speaker 1: that flies and cruise vehicles, it's pretty cool.
Speaker 3: It's a creature.
Speaker 1: It gives you a creature. Afterwards, it eradicates all the dudes,
Speaker 1: and it gives you a dude.
Speaker 2: Yes, I know that card that's from Avison. We're born right,
Speaker 2: abson from an innocent.
Speaker 1: I have that card. It's good. You should I have that.
Speaker 3: I think gets in my jank like trade in bulk.
Speaker 1: Box, because when all of your big beefy beaters are
Speaker 1: not gonna get caught up and there's ridiculous exile sweepers,
Speaker 1: that's the point of vehicles. Those are the ones you play.
Speaker 3: Yeah, okay, so I'll look into that one, right.
Speaker 1: Sure, because those are those are freaking good. Okay, So
Speaker 1: this is what I'm gonna do. And it eradicates the
Speaker 1: spore frogs and the whatevers of the world, right like,
Speaker 1: it gets rid of their stupid crap. Use it now
Speaker 1: or forever? GoF Could I use despairwell get rid of graveyards? Yes?
Speaker 1: Does it?
Speaker 3: I don't think it does.
Speaker 1: Fawe of graveyards. I'm asking Garrett.
Speaker 3: Gary doesn't know.
Speaker 2: You know what I'm gonna do, though, I'm gonna minus
Speaker 2: this Wrath of God. I'm gonna take it out of
Speaker 2: the deck. So now I got ninety nine cards in
Speaker 2: the deck. We're gonna continue doing that until for a
Speaker 2: while at least.
Speaker 1: That's exciting. Okay, let's go onto the.
Speaker 2: Next, Iron Craig, because you know what, I just got
Speaker 2: the email notification the cards are waiting for me at
Speaker 2: my house, and get rid of them. Iron Craig gone,
Speaker 2: I don't want to be that guy that drops turn
Speaker 2: one mox Opal into soul ring into signet.
Speaker 1: I do.
Speaker 2: So I'm gonna exit that and there goes two hundred
Speaker 2: dollars out of my budget.
Speaker 1: Yep.
Speaker 3: So we are sitting at ninety seven cards. Hey, we're
Speaker 3: making out like bandits.
Speaker 1: We're doing it.
Speaker 2: Okay, next five cards here, These are the support cards,
Speaker 2: Extra support cards, extra support we got wake the Past.
Speaker 2: It's a seven drop returnal artifacts from your gravor to
Speaker 2: the battlefield. They gain haste until end of turn.
Speaker 1: That's an incredible beater in this deck. And I know that,
Speaker 1: having never seen this deck in action, I know that
Speaker 1: that's what that does.
Speaker 2: All my vehicles come back, they all get haste. I
Speaker 2: just go to town. Yes, I've got an unwinding clock.
Speaker 2: This isn't actually that good. It's one of the extras.
Speaker 2: It untaps all your artifacts during each player's up up
Speaker 2: keeper or whatever. Right, it gives my vehicles haste. It
Speaker 2: makes me be able to crew every turn if I
Speaker 2: need blockers.
Speaker 1: Yeah, I'm taking it out. Yeah, that's fuck it. It
Speaker 1: cost thirteen bucks. Also, yeah, get that out of it.
Speaker 2: One last job. Yeah, I'm not gonna say what kind
Speaker 2: of job either.
Speaker 1: This is.
Speaker 2: This is a Spree card. This is brand new from
Speaker 2: Cowboy hat set. It's white two sorcery got spree so
Speaker 2: you can pay extra into it and you go extra
Speaker 2: two return creature from graveyard to battlefield. Sure, so that
Speaker 2: gets my brayer back or some some creature back, right,
Speaker 2: pay an extra one return a vehicle from your graveyard
Speaker 2: to the battlefield. A pay one extra return it aura
Speaker 2: or equipment. But I don't got any, So it gets
Speaker 2: me a creature and it gets me a vehicle back
Speaker 2: sure for for seven, no for three, four, five, six six,
Speaker 2: because I don't I don't do the last spree right.
Speaker 2: And then I've got a start your engines and an
Speaker 2: armed and armored and those just auto crew your whole
Speaker 2: team like oh yeah.
Speaker 3: Yes, and start your engines.
Speaker 1: Actually gives all your vehicles plus two plus. Oh.
Speaker 3: This is like overrun in the deck where people are like, oh,
Speaker 3: you just causs wrath of God.
Speaker 2: Yeah, and I'm like, bro, that was to get rid
Speaker 2: of your blockers. I'm gonna start my engines take twenty five. Yeah,
Speaker 2: so all of those are probably staying.
Speaker 1: In as they should. Yeah, those are one last job.
Speaker 1: I don't know. I don't really like those free cards
Speaker 1: that much, but that's you.
Speaker 2: Know what I thought, it's a two for one, Like
Speaker 2: I can turn one of my cards into two of
Speaker 2: my cards, So I thought that's kind of that's card advantage.
Speaker 2: And probably if something's in my graveyard, somebody wanted it
Speaker 2: dead or I flinged it there.
Speaker 1: Flinged, I flung it, flang it flang it fling. Yeah. Yeah,
Speaker 1: let's talk about these dudes. There's just like a you
Speaker 1: have all these like some random dudes, really uncreative custom
Speaker 1: category names, I must say, and then this this creature,
Speaker 1: this category, his name is creature. I blame architect for
Speaker 1: being uncreative. Okay, they start at the bottom.
Speaker 3: They do data, not creativity.
Speaker 1: Well they should do both. Let's start at the bottom,
Speaker 1: because that's creative. It's treasure made. Search for a six
Speaker 1: drop or bigger artifact. What's the one that you find.
Speaker 1: We're gonna get to that. Yes, a big, a big
Speaker 1: vehicle that stomps you dink into the dirt stram scene.
Speaker 1: Your artificer cast a vehicle, draw card, Shoe Young the
Speaker 1: silent tempest, cast a non creature, pay boros boros. Target
Speaker 1: creature gets double strike.
Speaker 2: Yeah, so you cast a vehicle to give another vehicle
Speaker 2: double strike, and then you use him to crew a
Speaker 2: vehicle you could he's got three power for three mana right, Yeah,
Speaker 2: and then you okay, that checks out.
Speaker 3: It checks out.
Speaker 2: And he actually got me all the way up to
Speaker 2: exact seas to kill matt Out.
Speaker 1: Very happy about that. Yeah, all right, next card, I
Speaker 1: assume you threw this in here for sentimental reasons. It's
Speaker 1: rebecc but also very good. Give it a read, Give
Speaker 1: it a read you want me to read it.
Speaker 2: Producer Gary's just switching all over the place. Editor Joe's
Speaker 2: probably losing his mind.
Speaker 1: All right, Rebecca. Artifact Architect of Ascension is a three
Speaker 1: four for white three legendary creature human artifacter that says
Speaker 1: artifacts you control have protection from each converted man at
Speaker 1: cost among artifacts you control. So if you have a
Speaker 1: one drop two drop, three dropping four drop artifact, they
Speaker 1: have protection from one two, three and.
Speaker 3: Four converted man a cost.
Speaker 1: Yes, that card is actually very powerful, it is. Yeah,
Speaker 1: I'm surprised you don't see it more often. Index that
Speaker 1: play artifacts that all just don't cost two.
Speaker 2: Yeah, and well I've got artifacts that costs two, three, four,
Speaker 2: five six.
Speaker 1: It's eight. I don't think any sevens though, No sevens.
Speaker 3: Yeah, I'm not protected from spine.
Speaker 2: Of ish zo okay, loadstone gold and this is another
Speaker 2: one that I had non artifact spells cost one more
Speaker 2: to cast.
Speaker 1: Got it, cut it, got it. It's pretty good you
Speaker 1: have with your cutting stuff. Just cut that one.
Speaker 2: It's got five powerful four mana cut it, cut it, okay,
Speaker 2: all right, you're the boss cutting I am.
Speaker 1: I'm very good at it.
Speaker 2: Joyra Weather like Captain cast a historic spell like I
Speaker 2: don't know a vehicle draw cards.
Speaker 1: That's pretty good. Probably not cut that.
Speaker 3: One, oh imcre what did you call them?
Speaker 2: Dink smear iron beater, dink smear iron beater affinity for artifacts.
Speaker 2: So he costs black red five to five demon demon.
Speaker 2: If he was from SoCal, I shall, yeah, you shall
Speaker 2: from Socale Demon And when he enters the battlefield, you
Speaker 2: draw X and lose X, where x is half the
Speaker 2: number of artifacts you control. So usually, like the couple
Speaker 2: times I've cast him so far, it's like anywhere between
Speaker 2: four and six is how much I draw.
Speaker 1: That's a good number.
Speaker 2: Two mana and then I can go red three second
Speaker 2: artifact and he deals damage equal to its man of
Speaker 2: value to any target.
Speaker 1: Cool.
Speaker 3: I did sixteen with him one turn.
Speaker 1: Neat is good.
Speaker 3: Yeah, I like that, yep ether sworn cannonist. I actually
Speaker 3: like this one.
Speaker 2: Anybody who cast a non artifact spell can't cast an
Speaker 2: additional one, so it slows people.
Speaker 1: Down unless you play one not artifact thing each turn.
Speaker 3: But everything on my deck except for like four cards
Speaker 3: is artifact.
Speaker 1: Yes, do I keep this.
Speaker 2: It's two power for two mana and that's important with
Speaker 2: crewing because I don't want to pay four mana for
Speaker 2: a one one to get a good effect.
Speaker 1: My initial thought when I was going through the deck
Speaker 1: was I noticed that you weren't. Lots of people are
Speaker 1: probably sitting out there thinking we're all the pilots. The
Speaker 1: pilots are in the maybe board, which are in the envelope,
Speaker 1: which are in the mail at Ryan's house right now.
Speaker 1: And I assume that ethersworn cannonist was put in there
Speaker 1: because you didn't have the stuff in that column there
Speaker 1: that we'll get to in a bit, And so I
Speaker 1: would say you probably dropped that one to play a
Speaker 1: pilot that's more thematic to the deck, even though it
Speaker 1: might not be as powerful a control piece. Hmm.
Speaker 2: You know what I'm not trying to control. I'm trying
Speaker 2: to drive over your dink. See okay, smart de paul
Speaker 2: a pilot exemple. Are we got a pilot, there's a
Speaker 2: pilot other dwarves and vehicles you control, get plus one
Speaker 2: cool and whenever she becomes tapped like I don't know
Speaker 2: when your crew vehicle, you can pay X look at
Speaker 2: the top X of your library.
Speaker 1: Put all vehicles, all freaking.
Speaker 2: Vehicles into your hand, and dwarfs Uh, yeah, I don't
Speaker 2: got any other dwarves.
Speaker 1: You should play more dwarves. I just gonna play vehicles. Actually,
Speaker 1: some of the stuff I ordered as dwarfs because I
Speaker 1: don't want to say that there are seven specific dwarves
Speaker 1: that you could play that would crew very well, yes,
Speaker 1: but there are they could crew my careening mind cart
Speaker 1: that's right.
Speaker 3: Oh man, what a great sentence.
Speaker 1: My vehicles there so fun crew my career.
Speaker 2: And you said you'll quit when Disney takes over. Okay,
Speaker 2: Alibu Ancient Witness last one. Artifacts you control have haste
Speaker 2: very important. And whenever one or more artifact creatures you
Speaker 2: control attacks Alibu Ancient, when it deals x damage to
Speaker 2: any target and you scry x or x is the
Speaker 2: number of tapped artifacts you control.
Speaker 1: So many words on that card. It's pretty good.
Speaker 2: I can attack with one guy and he's gonna scry
Speaker 2: x and dx damage and it's just like for all
Speaker 2: my tapped artifacts, I'll just be like, oh, in response,
Speaker 2: I'll just crew all my vehicles with all my vehicles,
Speaker 2: so they're all tapped.
Speaker 1: Correct. Yeah, So that one, that one's just a card
Speaker 1: advantage like house. Yes. Yeah.
Speaker 4: So now now we're moving on to the vehicle the
Speaker 4: car lot, if you will, We're gonna take this been
Speaker 4: through where I can't think of anywhere there have a
Speaker 4: motors like.
Speaker 1: Talladega Motor Speedway. Well, that's a real place. It's like
Speaker 1: a magic place. Like ah Abricadabra Express Motors. That's the
Speaker 1: first frickin' yes, the Abrica Dabor. Yes. Well, when we'd go.
Speaker 2: To ether Drift like, that's that's what inspired me to
Speaker 2: like get on the horse and actually do this, because
Speaker 2: we're gonna be getting a whole bunch of new vehicle
Speaker 2: and vehicle exclusive stuff like in the racing themed set.
Speaker 1: Right.
Speaker 2: Yeah, so we've got aridera Express. This is a five
Speaker 2: drop eight eight with Menace crew four. I'm gonna go
Speaker 2: through kind of fast on the sure Bowmatt Bizarre Barge
Speaker 2: Etb's draw card five to five crew three for four,
Speaker 2: careening mine cards A three three for three, three for three.
Speaker 2: When it attacks, mind you, you get a treasure crew
Speaker 2: for one crew for one. This one's really good.
Speaker 1: It's a three drop manner rock.
Speaker 2: It is a three drop manner rock and I can
Speaker 2: actually crew it with a thopter that Brea gave me.
Speaker 1: Are they three ones? It's one one.
Speaker 2: It's one one, but it CRUs for one, so it's good. Nah,
Speaker 2: your mother is a colossal plow. This is a six
Speaker 2: to three crew six for two and make a weird
Speaker 2: numbers on here. But when it attacks, you get white
Speaker 2: wet white.
Speaker 1: And game three life and mana doesn't empty cut that.
Speaker 3: But it's colossal plow.
Speaker 1: It's fun to say, but it's fun to cast against.
Speaker 3: Uncle Brando, got it? Uh, Cultivator's caravan. This is the
Speaker 3: five to five manic rock through.
Speaker 1: The vehicle cyber ships. That's so good.
Speaker 2: That's why I needed your cyberman tokens. It's an eight
Speaker 2: eight for six. I think this is one of the
Speaker 2: biggest ones. It flies, and when it deals combat damage
Speaker 2: to a player, I put your top two cards face
Speaker 2: down under my control.
Speaker 1: Their cybermen. Yeah, yes, that's a double good thing. It's
Speaker 1: it's a huge beater that flies, that turns into twelve
Speaker 1: power next takes their cards away from them, turns them
Speaker 1: into dudes that can crew the ship crudes, yes.
Speaker 2: Yes, crewing dudes, yes, yes, okay. Demolition stomper ten to
Speaker 2: seven crew five can't be blocked by little guys, can't
Speaker 2: be blocked by chumpers.
Speaker 3: Hoarde hauler. This is one that you don't like.
Speaker 1: I don't like this one.
Speaker 3: Do you think I have enough acceleration in here that
Speaker 3: I don't need?
Speaker 1: Absolutely?
Speaker 3: You think so.
Speaker 1: Yes, it's a.
Speaker 2: Five point five trample crew. Three attacks, uh no deals,
Speaker 2: combat damage to a.
Speaker 1: Player, make a treasure for each artifact they control. I
Speaker 1: think it's good. It is when you read the card,
Speaker 1: it's very good.
Speaker 3: What if they control the artifacts when.
Speaker 1: You play the card? What you're gonna run This is
Speaker 1: what I run into all the time, because I played
Speaker 1: in Bellow and I've resolved it lots of times. Is
Speaker 1: what you're gonna you Usually what I run into is
Speaker 1: you got buddy over here who's got nothing going on
Speaker 1: that you can just easily slap the shit out of him. Yes,
Speaker 1: he has no artifacts, That's why he doesn't have anything,
Speaker 1: so hitting him doesn't net us anything except for he
Speaker 1: has less life, yes, but like you could probably hit
Speaker 1: him for more with a bigger vehicle. Yeah.
Speaker 3: Yeah.
Speaker 1: And then the other guy, he'll have like enough blockers
Speaker 1: that he won't block it, or maybe he can't block
Speaker 1: it either, but he's got maybe one artifact, So it's like, Okay,
Speaker 1: I'm gonna get one treasure for doing that. But the
Speaker 1: guy that has the sel ring and the three treasure
Speaker 1: tokens and the two equipments and whatever whatever, you're not
Speaker 1: getting in at him in a million years with a
Speaker 1: five five in's a million years.
Speaker 3: He's got an indestructible blocker that's like a six eight.
Speaker 1: He's got a first strike death toucher that's just gonna
Speaker 1: own it right away, man. Really yeah, And I've found
Speaker 1: that in most cases, I mean, that's all like hyperboleague,
Speaker 1: because that's only what I've seen, but like hyperbolic, hyperbolic.
Speaker 1: That's but that's what I've run into with this card
Speaker 1: in virtually every situation that I've had one, Well, you
Speaker 1: know what I'd say to that, Wow, frick yeah, cut it,
Speaker 1: play that truck. Cut it? What's that truck I told
Speaker 1: you to play? I don't know, I don't know if
Speaker 1: it's that good. No gigantic truck. It's like a four
Speaker 1: to four for four, yes, vehicle crew for two yes,
Speaker 1: oh god. When it attacks, you put two plus one
Speaker 1: plus one counters on another creature. So you swing in
Speaker 1: a body who has no stuff, like I hold your bone,
Speaker 1: and then you can either make your little thopter guy
Speaker 1: that you're using to crew vehicles, Yes, bigger so we
Speaker 1: can crew better vehicles. Yes, Or you make your other
Speaker 1: vehicle that's attacking, say your horde hauler. Now it's a
Speaker 1: seven to seven with trample, and now you are gonna
Speaker 1: get in and get some treasures.
Speaker 2: You know what, though, I don't know if I need
Speaker 2: to make my other guys bigger, because all of the
Speaker 2: things that are pilot inclusive, say make token can crude
Speaker 2: like two bigger, or all your vehicles have crew two.
Speaker 2: Those are the cards that I'm waiting on. I don't
Speaker 2: know if my guys need to Of course, bigger is
Speaker 2: always better. I don't need to tell you that.
Speaker 1: That's right. Make your vehicles bigger, so you're staying.
Speaker 3: Actually, cut hord hauler.
Speaker 1: I would cut it, got it, got it gone, gone,
Speaker 1: got it here all right? Else we got.
Speaker 3: Oh night, Paladin. That's that's a good one. It's a
Speaker 3: six to.
Speaker 1: Six crew fucking one baby.
Speaker 2: And when at ETVS, it deals four damage to each opponent,
Speaker 2: so it's getting its guy right downside?
Speaker 3: Is it costs five?
Speaker 2: But I'm fine with a six to six trampler for
Speaker 2: five that deals four on e TVs. Yeah, I kill
Speaker 2: I hit one guy with it and they take ten
Speaker 2: correct total.
Speaker 1: It's pretty cool. I like that one. Okay, luxurious, look
Speaker 1: the motive. I like this one six.
Speaker 3: Five Crew one. Yeah, Maddy, that crew one.
Speaker 2: Is so important with the thopters from Brea. Yes, because
Speaker 2: you get two of them. You can even chump one
Speaker 2: and crew with one.
Speaker 3: Okay.
Speaker 2: So when it attacks mind you win into tax You
Speaker 2: get a treasure token for each creature that crewed it,
Speaker 2: probably one, but I'll remind you that I get two
Speaker 2: thoptors and both those.
Speaker 3: Puppies can jump into the same time treasures.
Speaker 1: Yeah.
Speaker 2: Wait, hold on a second, activate only once each turn? Oh,
Speaker 2: I can't activate like and then crew it again, then
Speaker 2: crew it again, cre again. Yes, so I can only
Speaker 2: freaking crew it once crew it ones. But I can
Speaker 2: cru it with two guys.
Speaker 3: Yes, yes, or ten guys yes?
Speaker 1: Cool?
Speaker 2: Okay, good card here too, I think underrated gym and
Speaker 2: vehicle decks.
Speaker 3: This is magmatic gallleon.
Speaker 1: I play that one too.
Speaker 3: Yeah.
Speaker 2: It's a five to five for five Crew two. When
Speaker 2: it enters, it deals five damage to target creature and
Speaker 2: opponent controls usually gets its guy and whenever one or
Speaker 2: more creatures your opponent control are dealt excess non combat damage,
Speaker 2: you get a treasure.
Speaker 1: I play that, inter Ralph, and if you listen to
Speaker 1: the pre show from yesterday, you will hear why that
Speaker 1: would be good? Yes to Ralph. Yep.
Speaker 2: And it doesn't need to be my excess non combat damage.
Speaker 2: It's just any excess non combat damage makes me think
Speaker 2: maybe instead of like like a divine reckoning or a
Speaker 2: Marshall coup, do you think I should have like a
Speaker 2: damaged based sweeper.
Speaker 1: Nah?
Speaker 3: No, not that good.
Speaker 1: Well, I mean it's fine, but that's very situational. And
Speaker 1: it's for one treasure, Like yeah, your blasphemous act was
Speaker 1: free at that point, but I mean it's one. Yeah,
Speaker 1: it costs freaking one.
Speaker 3: Yeah.
Speaker 1: Yeah, Okay, baby, this is a good one vultrom.
Speaker 2: Yeah two four for two crew two vehicle and you
Speaker 2: can exile it and five other things yep, artifact creatures
Speaker 2: in our vehicles. And then you get to assemble Voltron,
Speaker 2: a big ten to ten construct with what has it
Speaker 2: got flying vigilance, trample, lifelink and haste and is all colors?
Speaker 1: Yeah? Maybe when they do the Akira Secret Layer, that's
Speaker 1: gonna come out with ether drift mech Titan core will
Speaker 1: be the weird ooze mutant that Tetsuo rises out of
Speaker 1: the stadium. You've probably never seen a Cira No, but
Speaker 1: there's this big glob mutant that's just yep. It just keeps.
Speaker 1: It's like building itself out of the stadium and like
Speaker 1: the people that it's rolling over in there too. It's
Speaker 1: pretty engross.
Speaker 2: Like that one episode of South Park when Cartman turns
Speaker 2: into that big fat blob guy.
Speaker 3: Yes, or is that Rosi o'donald.
Speaker 1: I think it was Rosi o' donald. Either way, probably
Speaker 1: it's probably the exact same thing. But yes, gross. Also
Speaker 1: a Kira Secret Layer neat yep. Yeah, mech Titan. I've
Speaker 1: actually had it work one time. I've gotten it. I've
Speaker 1: seen it happen a couple of times and I won
Speaker 1: that game. But I've seen the cores also. Just get
Speaker 1: just here's my mac Titan. Yeah, sweet die right, Yeah,
Speaker 1: you see that lots too.
Speaker 3: Yeah, okay, Mighty Servant of Luco.
Speaker 2: Sure when it becomes crewed for the first time each turn,
Speaker 2: if it was crewed by exactly two creatures, it gains
Speaker 2: Whenever this creature deals comma damage to a player.
Speaker 1: Draw two cards. Cool.
Speaker 2: It's a six to six crew four with trample and
Speaker 2: ward discarded card like, that's why I'm playing and I've
Speaker 2: never drawn cards off of this. But it's a six
Speaker 2: to six trampler.
Speaker 3: Yeah, so okay, I thought you might say cut it
Speaker 3: on that one.
Speaker 1: No, I like that one.
Speaker 2: Okay, Missium tank it auto cruise when you cast a
Speaker 2: non creature. It's a three to two that gets plus
Speaker 2: one plus one when you cast a non creature.
Speaker 1: Now we've talked about this before the show. Yes, I
Speaker 1: think that we're gonna cut this for one of the
Speaker 1: cards that's in the the the maybe board.
Speaker 2: Well, let's talk about it now. This is okay three
Speaker 2: drop three to two with trample. Yep, that gets bigger
Speaker 2: when I cast non creatures.
Speaker 1: Right and at auto cruise right, Okay, it doesn't get
Speaker 1: bigger permanently, just till the end of year.
Speaker 2: The card that I have in here is Brotherhood Brotherhood
Speaker 2: vert a bird.
Speaker 3: That's that's a freaking yeah.
Speaker 2: It's a star four flyer for three again for three,
Speaker 2: and it's got power equal to the number of artifacts
Speaker 2: I control. So it just stays big all the time, yes,
Speaker 2: and has flying instead of trample, does not Auto Crew
Speaker 2: Crew two.
Speaker 1: Crew two, which is essentially auto crew because you have
Speaker 1: those two opters and all the pilots that could crew
Speaker 1: it as if they. I think that this card's better, Yes,
Speaker 1: I think it's better. It's easier to cast. But auto
Speaker 1: crew is so freaking good it's gonna die less. And
Speaker 1: this one isn't dependent on you doing another thing because
Speaker 1: that tank, auto crewing and getting bigger are dependent on
Speaker 1: you having a not creature in your hand that you
Speaker 1: want to play right then, and maybe you don't, and
Speaker 1: if you don't, then you're attacking the three to two
Speaker 1: that is probably gonna eat shit in combat. Whereas that thing,
Speaker 1: it's a it's a zero, it's an X four flyer
Speaker 1: that's difficult to block. It's just gonna swing in for
Speaker 1: five or six or ten because you've been playing your deck.
Speaker 2: Yes, it's not for the things I've played right now.
Speaker 2: It's for the things I've played generally in the deck precisely.
Speaker 1: That's why it's big. Yes, all right, man, I like
Speaker 1: Missium tank. It looks cool and it's a tank, which
Speaker 1: is cool as hell because tanks are cool.
Speaker 3: But you know, am I getting the Brando cut?
Speaker 1: Got it? Coh frick. Well, now it's gone.
Speaker 2: Okay, mobile garrison when it attacks, untap another target artifact
Speaker 2: or creature you control.
Speaker 1: Neat. I like that one too.
Speaker 3: I don't think it's very powerful it used to be.
Speaker 1: I think it's cool. I think you've been out clashed.
Speaker 1: Maybe still cool.
Speaker 3: Now one might be one I cut.
Speaker 1: You're gonna cut that one probably when ether drift comes out.
Speaker 1: I'm gonna cut it now, cut it down, cut it,
Speaker 1: got it out of here. There's no going back. Mobile homestead.
Speaker 2: This one might get cut too. This is a three
Speaker 2: three for two and it a cruis for two. When
Speaker 2: it attacks, look at the top card of your library.
Speaker 2: If it's a land I can put it onto the
Speaker 2: battlefield tapped.
Speaker 1: Sure, there's actually two in here that do that.
Speaker 3: The other one is is.
Speaker 2: Raiders carve a four to four crew three for three attack.
Speaker 2: Look at the top card library onto the battlefield tapped.
Speaker 1: Cut them both. No, don't cut them, No, don't cut
Speaker 1: these are actually good. Okay.
Speaker 2: Mobilizer mech when it becomes crude up to one target
Speaker 2: vehicle you control also becomes crude.
Speaker 1: Yeah.
Speaker 3: Smart, and this one flies. This one's really freaking.
Speaker 1: Good, way better than that tank.
Speaker 2: Not Alloyd ship enters the battlefield exile target player's graveyard.
Speaker 2: Very good, and it's a four drop flyer five to
Speaker 2: five crew three. When it deals combat damage to a player,
Speaker 2: I can cast one of the cards that I've exiled.
Speaker 1: Sure, it's good. It card draws but from your graveyard. Yes,
Speaker 1: and it's graveyard removal important. This card Fox Yes, Parhelion two.
Speaker 1: I love this car, this card. I love this card
Speaker 1: a lot. This is great, This is good.
Speaker 3: I fling this with dinxmer Yeah.
Speaker 1: Good target, Yeah, good target.
Speaker 2: It's a five to five flying vehicle for eight first
Speaker 2: strike flying vigilance when it attacks create two four or
Speaker 2: four white Angel creature tokens with flying that are and
Speaker 2: vigilance that are also fricking attack, yeah, attacking, so it
Speaker 2: actually hits you for nineteen thirteen thirteen. I was gonna
Speaker 2: say nine thirteen thirteen. That's some brandology for you. Thirteen
Speaker 2: is a bigger number than nine.
Speaker 3: Yeah, this card is quite powerful.
Speaker 2: It's so few, fricking it isn't the one I searched
Speaker 2: for with Treasure Mage. I usually search for Cybership because
Speaker 2: Cybership is like it's an eight eight flyer, yeah, and
Speaker 2: like more damage right off the bat. Yes, and then
Speaker 2: it gives me the cybermen.
Speaker 1: It gives you more damage on its own, but not
Speaker 1: over time overtime.
Speaker 2: This one like if if I Treasure Mage turned three,
Speaker 2: I'd probably search for this and then just play the
Speaker 2: game of making treasures and getting lands until I can
Speaker 2: get this, because this is the most powerful equipment I
Speaker 2: think in the game in.
Speaker 3: Terms of just raw power.
Speaker 1: Oh yeah, in terms of like taking somebody's lips and
Speaker 1: slapping them off of their head. This is the best one. Yeah.
Speaker 3: Cool art too, Hey, yeah, I like that.
Speaker 1: I like that. I want to drive that to work
Speaker 1: one day, me too.
Speaker 3: Park it right on Gary's house, just destroy it and
Speaker 3: to just rubble.
Speaker 2: Yes, sleeping car, bed car house. Okay, Peacekeeper Colossus. This
Speaker 2: lets me pay two to auto crew guys. Just pay two,
Speaker 2: pay two, pay two, pay two, and it's a six six.
Speaker 1: S Crew four. This card's good. That's a good one.
Speaker 2: Raiders Carve, we talked about Reckoner Bankbuster. This card was
Speaker 2: good and standard for a while.
Speaker 1: I remember that.
Speaker 3: Yeah, and it was it got expensive.
Speaker 1: I don't know how good it is.
Speaker 3: In Commander.
Speaker 1: It's a it's a four to four for two Crew
Speaker 1: three okay.
Speaker 2: When it enters a battlefield, it enters with three charge
Speaker 2: counters on it, and you can go two tap remove
Speaker 2: a charge counter from recorder bankbuster to draw card. Sure,
Speaker 2: Then if there are no more charge counters on it,
Speaker 2: you create a treasure token and a one one with
Speaker 2: this creature, cruise.
Speaker 1: The pilot for two greater. Yes, that's what a pilot is.
Speaker 1: A pilot is something that can crew things as if
Speaker 1: it's power were too greater than it is.
Speaker 2: Yes, so it's a one one that can crew three. Yes,
Speaker 2: so it can crewe the reckoner Bankbuster.
Speaker 1: Yes.
Speaker 2: After you like remove its charge counters to draw a
Speaker 2: bunch of cards, you get a bunch of piles.
Speaker 3: Yeah, piles pilots, pilots. Yeah. Is it good or is
Speaker 3: it too slow?
Speaker 1: Ay? You could do better? Caught it.
Speaker 3: I'm gonna leave it for now.
Speaker 1: Got it?
Speaker 3: Renegade Freighter. When an attacks, it gets plus one tramp
Speaker 3: until end of turn.
Speaker 1: That's a good one. Okay if that costs four I've
Speaker 1: played in Bello. Yeah, coust three, but it costs three, Yes.
Speaker 2: Sucking Sovereign Flagship Council Flagship the good one flying six
Speaker 2: five crew three when it enters or When it attacks,
Speaker 2: it deals three to a creature.
Speaker 3: Or planes walker.
Speaker 1: It's good. It's a removal spell and I'm really removed
Speaker 1: a light smuggler's copter.
Speaker 3: We don't cut it.
Speaker 1: We almost smugglers. Yeah, we play that one.
Speaker 2: Serge hacker mech ETBs deals damage to a creature equal
Speaker 2: to twice the number.
Speaker 3: Of vehicles I play.
Speaker 1: It's a good one.
Speaker 2: That's a good one. A cruise for four five, five minutes.
Speaker 2: That's that that one is. That's a good The card
Speaker 2: has won me games. That's another good card. Unlicensed Hurst
Speaker 2: that's grave removal that grows bigger and untethered express four
Speaker 2: to four for four crew one, yeah, crew one, and
Speaker 2: when it attacks, it gets a plus one plus one counter.
Speaker 1: That was really good in draft.
Speaker 3: Yes, and it has trample. I don't know if I
Speaker 3: said that you did?
Speaker 2: I think, but this one is good because it just
Speaker 2: grows and grows and grows over time.
Speaker 1: Attacks and grows. I should put that into bello because
Speaker 1: that one does cost for this one, Yes, and it's
Speaker 1: already a four to four Yes, but it's a trample
Speaker 1: that makes itself big and it also has haste.
Speaker 3: What is what is a bellow gives haste and indestructible.
Speaker 1: And whenever it hits you, I drug card.
Speaker 2: And it whenever it attacks it gets a plus one. Yes,
Speaker 2: and it has trample.
Speaker 1: That's right. This card would be very good, and that
Speaker 1: would be very good invalid.
Speaker 3: That would be efficient.
Speaker 1: Man, Now I have to make cuts. This sucks. Cut it.
Speaker 1: It's way easier when I'm making you cut stuff. Got it?
Speaker 1: What are we cutting stuff for?
Speaker 2: Okay, well we are at how many cards? Ninety one cards? Hey,
Speaker 2: we did pretty good, not too bad. We did pretty
Speaker 2: I could probably cut a few manner rocks after I
Speaker 2: crunch the numbers of what colors I need. Right, Yeah,
Speaker 2: so I've got oh man add a wally breaker of chains.
Speaker 1: I'm sure that's a real word.
Speaker 3: Sure he's a pirate.
Speaker 2: But when he ETBs, you put a vehicle from I
Speaker 2: don't know, somewhere, and when he dies a vehicle something
Speaker 2: and you get him back.
Speaker 1: Too many words? Cut it?
Speaker 3: Fuck you know what?
Speaker 1: Yeah?
Speaker 3: Too many words?
Speaker 2: Yeah, he's cut aeronaut admiral vehicles. You could draw flying
Speaker 2: very good, very good keeping that and he's a he's
Speaker 2: a three power guy, so he can crew nearly anything.
Speaker 1: That's very good.
Speaker 3: Yes, we'll keep him ast or breaker of buttholes.
Speaker 1: Huh, yeah, that's pretty good.
Speaker 3: He's a four four for four vehicles. You could draw
Speaker 3: crew one.
Speaker 1: There we go.
Speaker 2: So now my athopters can crew anything. And when he enters,
Speaker 2: you look at the top seven of your library and
Speaker 2: you reveal a vehicle from among them and put it
Speaker 2: into your hand.
Speaker 1: Sick.
Speaker 3: You'd probably keep that one.
Speaker 1: Yeah, I like that one.
Speaker 3: Uh brotherhood vera bird.
Speaker 1: I already kept that one.
Speaker 2: Grease bang, grease bang four power for three manna.
Speaker 1: Pretty good, pretty good rat pilot. Okay, So cruise a
Speaker 1: cybership or Parhelian two. Yeah, all by himself.
Speaker 2: Put my raft and just the rat all by himself
Speaker 2: crew and Parhelion.
Speaker 1: My rat driving a motorcycle is flying the spaceship that
Speaker 1: makes angels and shoots lasers.
Speaker 2: Yes, and I'm gonna sacrifice all of it to make
Speaker 2: a voltron. Yes, yes, and then I'm gonna put like Gimli,
Speaker 2: son of Gloin to freaking drive all just so like
Speaker 2: canna have a Lord of the Rings card Grease fang.
Speaker 1: Yes.
Speaker 2: At the beginning of combat, on your turn, you get
Speaker 2: a vehicle from your graveyard onto the battlefield.
Speaker 1: Auto cruise. After combat it goes back to your hand.
Speaker 1: That's good. That's very good. That's good.
Speaker 3: This guy was good in standard for a while.
Speaker 1: Wasn't he. I think he was. Did he go with
Speaker 1: the bankbuster?
Speaker 2: I'd I'd bust some banks with him. I'd bust some
Speaker 2: banks with grease bang hot shot mechanic. Now this is
Speaker 2: what I wanted to ask you about for real. Okay,
Speaker 2: I know all those other cards are good except for
Speaker 2: that guy whose name I couldn't read. He'll be screaming
Speaker 2: at me in the comments because it was a ass
Speaker 2: creed card. Yeah, okay, So I've got a hot shot mechanic.
Speaker 2: It's a two to one for white, straight up, and
Speaker 2: hot shot mechanic can crew things with power to or
Speaker 2: sorry as if its power was two or greater.
Speaker 3: Yes, so we can crew four. But it's a two
Speaker 3: to one for one.
Speaker 1: Yeah eh, yeah, I play it. Is it good enough?
Speaker 1: I think? So?
Speaker 3: You don't think it's like not too low impact?
Speaker 1: Oh oh, it's basically a man at orc essentially. Oh,
Speaker 1: that's a good way to look at it.
Speaker 2: And usually I try to look at things like what
Speaker 2: they what else they could be?
Speaker 1: But the manna that you make with him can only
Speaker 1: be used to activate vehicle abilities. Okay, right, Like that's
Speaker 1: how I look at him. I think he's a good card.
Speaker 1: I in a deck like this, I would suggest he's
Speaker 1: pretty good. And in a lot of cases, some of
Speaker 1: those vehicles, like the last train that we read, the
Speaker 1: one that gets bigger when you attack. Yeah it cruised
Speaker 1: for one, sure, but like it costs fucking four So like, yeah,
Speaker 1: maybe you don't have a dude handy that can crew
Speaker 1: the big huge thing this then cruise Parheli and all
Speaker 1: that stuff. Right, Like, ooh, that's pretty good if your
Speaker 1: vehicles have HASTE, but you don't have any dudes, but
Speaker 1: you do have for some reason. Nine mana. There we go.
Speaker 1: That's good. I like him. I would play him.
Speaker 3: Yeah, I love having nine mana.
Speaker 1: Okay, Jack daw I thought that's a Jack John. I
Speaker 1: was like, oh, that's gross, Jack John. Don't google that.
Speaker 3: I always think of Jack Dawson from Titanic.
Speaker 1: I don't know who that is. I've never heard that
Speaker 1: name before.
Speaker 3: Leonardo DiCaprio. No, his name was Jack Dawson.
Speaker 1: It's a stupid name. Yeah, why do you know that?
Speaker 1: How he's seen, He's seen the Lord of the Rings
Speaker 1: and Titanic and Red One, and that's it. That's it
Speaker 1: only movies. No, that's five, because there's three. Lord of
Speaker 1: the Rings. Well, there's two Titanics if you're watching them,
Speaker 1: v did you know that there's actually there actually is
Speaker 1: two Titanics. There actually is a Titanic two. And if
Speaker 1: you really really want to waste a lot of your time,
Speaker 1: there's also a Titanic three. And it's as bad as
Speaker 1: you think it is. Holy shit, man, okay, man, I
Speaker 1: wish that little Brookman hadn't left. We could have told
Speaker 1: him about Titanic two.
Speaker 2: They could have been distracting everybody so they don't see
Speaker 2: me being totally professional professionals. Did you get the freaking
Speaker 2: recommendation I sent you the other day? First editor, Joe's
Speaker 2: probably screaming saying gator shark versus gators, gator shark versus
Speaker 2: zombie cheerleaders. Here's the tagline, half shark, half alligator, half naked.
Speaker 1: Yes, I yes I did, and yes I did look
Speaker 1: for it. I couldn't find it, but I will I
Speaker 1: will watch that movie.
Speaker 2: Hey, do you ever want me to alter your bellow
Speaker 2: to the movie poster for crack Coon?
Speaker 1: You want that so bad? Now don't you. I do Now,
Speaker 1: I just thought of that crack coon. That's the best.
Speaker 2: Well send them a cookout podcast. Jack Dawson does not
Speaker 2: get onto the door. It's a four to four for
Speaker 2: crew three for three manna. Whenever it deals combat damage
Speaker 2: to a player, I can discard my hand and then
Speaker 2: draw cards equal to the number of artifacts I control.
Speaker 1: Risky, but it's amazing, It's fine. Yeah, I like that. Yeah,
Speaker 1: I like that one. Okay, keep that one.
Speaker 2: Okay, ah Katsu massa the animator I pay three make
Speaker 2: vehicle into guy good.
Speaker 3: Yeah, I don't need to say what else it does.
Speaker 2: It also flies, It also does one one shit, I
Speaker 2: don't care if I can just pay manna to crew
Speaker 2: my guys.
Speaker 1: And it doesn't just crew your vehicles. It also turns
Speaker 1: your other artifacts into dudes too, if for some reason
Speaker 1: you want that.
Speaker 3: My two drop manneros make them into two duoes.
Speaker 1: Now that transmit to one once. Oh yeah, oh yeah
Speaker 1: it does here. Yeah they deare there small, but continue
Speaker 1: this this king macar This shit is good.
Speaker 2: My car baby two three for four inspired. That means
Speaker 2: when he becomes untapped, he does something, and that thing
Speaker 2: that he does is uh kill a thing, exile a thing,
Speaker 2: and make me a gold token.
Speaker 1: Yeah. This guy's good for people in the nation that
Speaker 1: don't remember gold tokens. They were even better treasure tokens
Speaker 1: because you just had to sack them. He didn't have
Speaker 1: to tap them.
Speaker 2: They realized pretty quick though, They were like, we can't
Speaker 2: keep doing these, and then they invented.
Speaker 1: Treasure Yeah, because that's so much better. Yeah.
Speaker 3: So King Maccar, Yeah, very good.
Speaker 1: King maccar is a boss.
Speaker 3: Okay, We've got a couple more here.
Speaker 1: We've got Kotori Pilot Prodigy Prodigy Okay, it has pilot
Speaker 1: crew things.
Speaker 3: Uh, vehicles you control have crew two.
Speaker 1: It's pretty good, very good.
Speaker 2: And at the beginning of combat, on your turn target
Speaker 2: creature target artifact, creature you control gets life link and.
Speaker 1: Vige so she cruise a vehicle. Then it gets life
Speaker 1: link and vigilance. Then it goes in, does not tap,
Speaker 1: gains you some life. Pretty good.
Speaker 3: That's good like that one.
Speaker 2: Yep, Prodigies prototype. I assume it's Katori Pilot Prodigies Prodigies prototype.
Speaker 1: Sure sure riveting stuff.
Speaker 2: Hey, cruise for two, Cruise for two and whenever a
Speaker 2: vehicle you can control attacks you create a one one
Speaker 2: colorless pilot creature.
Speaker 1: That cruise sick. Yeah. I like that one. Is this
Speaker 1: one good though? Is it good enough? Yeah?
Speaker 2: It gives you value. I've been touting how important it
Speaker 2: is like to crew one and get one ones. Yes,
Speaker 2: these crew three and are one ones.
Speaker 1: Yes, okay, keep it in, keep it. I would keep
Speaker 1: that one. I like that one. I like this one too,
Speaker 1: like this one.
Speaker 3: I always think that these ones are the low impact ones.
Speaker 1: No, these are good. These are these are the ones
Speaker 1: that are gonna get your stupid horde hauler in and
Speaker 1: all that other shit if you keep it. Man, this
Speaker 1: is this is good stuff. Okay, you're produce. The prototype
Speaker 1: has to attack and not eat shit in order for
Speaker 1: you to get maximum value. Renegade Will Smith will help
Speaker 1: you do that.
Speaker 3: It's a three two for three and it's a dwarf. Yeah.
Speaker 2: And when it becomes tapped target creature can't block this turn.
Speaker 1: Oh.
Speaker 2: I actually like that with all of my vehicles that
Speaker 2: say when they have to hit a player.
Speaker 1: Yeah, okay, that's what convinced me. It wasn't anything else.
Speaker 3: Actually, he's a dwarf and I have a Depaula.
Speaker 2: And uh and an Astor or a Alibu.
Speaker 1: Who else cares about dwarfs? Just just to Paula and me.
Speaker 1: And you mentioned Gimli earlier, who is a dwarf. He
Speaker 1: probably cares about dwarfs. He probably does. Yes, they usually do.
Speaker 1: They're very clannish that way, Yes, very much.
Speaker 3: So, there's seven clans of dwarfs.
Speaker 2: Actually is yes, okay, t drop man a dork okay, okay,
Speaker 2: And this I think this guy's a little bit of
Speaker 2: a hidden gym. Just got a reprint in in Jumpstart Jumpstart.
Speaker 3: Yeah, this is.
Speaker 2: A Vidalkan engineer originally from Dark Steel.
Speaker 3: Caught him one to one.
Speaker 2: For two, tap to add two of any color, spend
Speaker 2: only to do artifact bullshit.
Speaker 1: Caught him you don't like this.
Speaker 3: Caught him play ancient two oh no eighty dollars. Caught
Speaker 3: him play thirty five cents.
Speaker 1: Yeah, caught him play sol ring RDM. I stand by
Speaker 1: what I said.
Speaker 2: Listen here, I'm gonna keep this guy, and I might
Speaker 2: actually replace a signet or a talisman. Okay, because this
Speaker 2: guy can crew vehicles and he's a man of.
Speaker 1: Dork there you all right? Fine, keep him again.
Speaker 2: Final one veteran motorist. He's a three to one for
Speaker 2: two okay o speaking my language. He enters the battlefields,
Speaker 2: cry too, sure, that's fine. And when he cruise a vehicle,
Speaker 2: that vehicle gets plus one plus oh until end of.
Speaker 1: Turn and he's a dwarf. Hey keep them, I keep
Speaker 1: him for it for sure.
Speaker 3: Okay.
Speaker 2: So we have thirteen cards in that maybe board and
Speaker 2: only nine slots.
Speaker 1: Still, well, you know, we did pretty good.
Speaker 3: We did do pretty good.
Speaker 1: That's not bad.
Speaker 3: We did pretty good. And you know what I and then.
Speaker 1: We just cut rocks and basics and we can put
Speaker 1: the rest of the cars. Yeah, cut basics. That's what
Speaker 1: we're doing. Fuck yeah, Right, how many basics you've been playing? Three?
Speaker 3: Three and three and three and three?
Speaker 1: Nine basics? No? Twelve because I played four colors? What what?
Speaker 2: Well, here's the thing, I'm right. I'm thinking about how
Speaker 2: many triums you plan? I only have. There's two in here,
Speaker 2: because that's so many. I had two triums, two fetch lands,
Speaker 2: two temples, three artifact lands because artifact sure, and I've
Speaker 2: got a restless bivouacen.
Speaker 1: Why do you do that?
Speaker 2: It gives me two different colored manna, which is great
Speaker 2: because I'm playing a four color commander that I want
Speaker 2: to cast on four and I've got things like veteran
Speaker 2: motorists and shit that cost like two hard pips, and
Speaker 2: this gives me red or white, and I can pay
Speaker 2: three to make it a two to two, which cruise.
Speaker 2: And also whenever it attacks, I put a plus one
Speaker 2: counter on target creature I control.
Speaker 3: So I thought, I thought it's fine.
Speaker 1: Cut that for Goliath truck.
Speaker 3: No, because it.
Speaker 1: Gives two plus one.
Speaker 3: Restless Bivouac got me exacts. He's on mat.
Speaker 1: Oh you said someone else gave you exact is on Mato. Well,
Speaker 1: they all combined together, they have only one of them
Speaker 1: puts you to the top. The rest of them just
Speaker 1: sort of helped you get there a little bit.
Speaker 2: No, if I didn't have any one of them, I
Speaker 2: wouldn't have had exacts.
Speaker 1: If it wasn't Restless bevil cack, it would have been
Speaker 1: something else do no cack.
Speaker 2: I'm I'm thinking about vehicles to cut because I'm adding
Speaker 2: vehicle support, I'm adding other vehicles. I'm adding better stuff,
Speaker 2: more card draw so I'll see more stuff.
Speaker 1: Cut rocks, cut rocks.
Speaker 2: Yeah, thirteen plus vehicles too many to let us know
Speaker 2: in the comments, how many.
Speaker 1: Man of rocks, cut rocks, uh frickin' gemstone mind.
Speaker 2: John just did a great video on how many lands
Speaker 2: to run in your commander decks, like backed up with mathematicians,
Speaker 2: theory and stats.
Speaker 3: All your favorite stuff. You'd actually like the video.
Speaker 2: And he should do another one how many vehicles you run?
Speaker 2: And how many manner rocks I should run? So if
Speaker 2: you're into like the really nuts and bolts thinky kind
Speaker 2: of magic stuff, how many, Well, it depends on the deck.
Speaker 3: What I left you with the cliffyist of hangers.
Speaker 1: I wanted to watch the episode and then at the
Speaker 1: end he just holds up a piece of paper with
Speaker 1: a fucking number on it, and that's the number that
Speaker 1: I run.
Speaker 3: Oh, you know what I do.
Speaker 1: And then I immediately go and change all my decks.
Speaker 2: You know what I do, and and this is the story.
Speaker 2: And I guess you see the list. The deck list
Speaker 2: will be in the show notes for the show. Check
Speaker 2: it out, let me know on the discord if you're
Speaker 2: a patron, or let me know on the YouTube comments
Speaker 2: what it is or what you've experienced from your vehicles deck.
Speaker 2: But I got I got one more thing. I wanted
Speaker 2: to talk.
Speaker 1: About lands tell me, okay, tell me.
Speaker 2: So I'm sitting there with an experienced player like yourself
Speaker 2: or one of the c SiO dude bros.
Speaker 3: Somebody who's in no if you will, all right, I
Speaker 3: know what's up.
Speaker 1: Okay, So let's say it's me and you.
Speaker 2: I mean a few Alex Sure and I says, I
Speaker 2: says to him, he mulligans.
Speaker 3: Oh man, I got a mulligan again, I got no lands.
Speaker 2: And let's say there's two new players right next to me. Sure,
Speaker 2: and I says, how many lands you run in there?
Speaker 3: Thirteen?
Speaker 2: And he goes yeah, And I go, I run like
Speaker 2: fourteen in mind, just so I don't get land screwed.
Speaker 1: Let's just go with it. Let's just go with it.
Speaker 3: And the new players are like, what is that? Is
Speaker 3: that real?
Speaker 1: I go?
Speaker 3: I go, yeah, you know what. I made a lands
Speaker 3: deck one time, had like twenty land and then now.
Speaker 1: I don't want to get land flooded. But the hell
Speaker 1: yeah nah yeah.
Speaker 2: So to answer your question, after watching Gemstone, mind John's
Speaker 2: very good video that he spent lots and tons of
Speaker 2: time on.
Speaker 1: Yeah, fourteen too many? Fourteen is not the correct number?
Speaker 1: What is the correctness? It gives you nothing yeah, nothing
Speaker 1: except for that one piece of information. You have to
Speaker 1: find more things about watching the videos.
Speaker 3: Ee.
Speaker 2: What I will say, yes, what I will say is
Speaker 2: I play thirty six land and I had at the
Speaker 2: time like fifteen manor rocks.
Speaker 3: And vehicles that give me treasures.
Speaker 2: And there was a few times where I thought, fuck,
Speaker 2: I don't want a signet, and then I draw a signet.
Speaker 2: Or what happened to me. I was playing against a
Speaker 2: gaunty deck. He looked at the top.
Speaker 3: Of my library. It was the new three colored Gaunty.
Speaker 2: He looked at and cast from the top of my
Speaker 2: deck a signet, and at that point it was great, sure,
Speaker 2: but it was a signet that was there instead of
Speaker 2: like a cybership or a parhelion or a sam or
Speaker 2: a shoe yun something.
Speaker 3: Cool, something good.
Speaker 1: Yeah.
Speaker 2: So I think that there are too many and the
Speaker 2: deck will probably turn into eighty nine or ninety cards
Speaker 2: because one or two are gonna come out.
Speaker 1: This deck is very it's ramped as if it's gonna
Speaker 1: be a much more powerful deck than it is. Oh
Speaker 1: thanks the ramp. Well, I mean the deck is bad,
Speaker 1: it's just but you have like a very efficient ramp
Speaker 1: package in it. They all cost two. Yeah, right, So
Speaker 1: like that's really setting yourself up for the two manor
Speaker 1: rock turn one if you draw a sol ring yep
Speaker 1: to put you on turn four on turned two, yep.
Speaker 1: And so like you're really set to do that. And
Speaker 1: I feel like in the type of game you're gonna
Speaker 1: want to play this in you maybe don't need to
Speaker 1: do that. You might want to, and that's fine, but
Speaker 1: you might not need to. So you might find like,
Speaker 1: as you play this deck, you're gonna find that you
Speaker 1: always have enough like I found like when I was
Speaker 1: I'll use Bellows an example, because it's the one my
Speaker 1: tun in the most recently I've found because he provides
Speaker 1: himself so much card advantage and I only ever really
Speaker 1: need four mana having all the ramp and all the
Speaker 1: draw I had was unnecessary so I could put in
Speaker 1: more just fucking beaters. And I think that that's what
Speaker 1: you're gonna find in this deck as you kind of
Speaker 1: play it, and just you're, oh, man, I don't want
Speaker 1: to draw any more ramp. I just want to play
Speaker 1: more fucking crazy vehicles. I want to helicopter crewed my
Speaker 1: motorcycle that's dropping trains and shit on people. Yeah, because
Speaker 1: ether Drip is gonna give us that. You're gonna play
Speaker 1: all the f one cars that they build, and I'll
Speaker 1: just cut rocks and play them all and your deck's
Speaker 1: gonna be dope.
Speaker 3: I wonder if they're gonna give us a segue.
Speaker 1: I hope.
Speaker 2: So I wonder if they're gonna give us roller blades.
Speaker 2: Those aren't vehicles, really, but I mean.
Speaker 1: Rollerblades with rockets on them. Rockets. I think the might
Speaker 1: have had rocket skates.
Speaker 2: And oh yeah, they might have had skates thet now
Speaker 2: here's the last thing to consider about cutting colored man
Speaker 2: Of rocks is if I cut, like six percent of
Speaker 2: the deck is black, eighteen percent is blue, and twenty
Speaker 2: four percent of my Mani rocks and colors can produce black, right,
Speaker 2: So I've got way more Black man of production than
Speaker 2: I need. But if I add a Grease fang and
Speaker 2: a King macar and whatever black cards that I add in,
Speaker 2: that's going to increase my need for black. So I'll
Speaker 2: have to just make sure when I cut Manni rocks
Speaker 2: and put cards back in that I'm not exceeding what
Speaker 2: the math says should work.
Speaker 1: And I think we've talked about this probably years ago
Speaker 1: on the show, but maybe it's worth mentioning again. Ryan
Speaker 1: and I are in a very fortunate position when we
Speaker 1: build decks where we can basically build anything we want
Speaker 1: because we've been playing for one hundred years and we
Speaker 1: have the land base to basically never be screwed.
Speaker 2: Ball's that I'm playing Arcane Sanctum instead of the Triland.
Speaker 2: I only got two fetch lands. I'm runn a pteromorphic
Speaker 2: Expanse and freakin' what's the other one? Teromorphic and evolving wilds.
Speaker 1: Yeah. I don't have to play those things, is my point. Yeah,
Speaker 1: you don't have to play those you are because.
Speaker 2: I tried my very best to not have to spend
Speaker 2: any money on this, and I think the Mana base
Speaker 2: is fine. It just plays more tap lands than I
Speaker 2: want it to. And really what that means, like my
Speaker 2: two fetch lands going to get my two or three
Speaker 2: triums that I'm playing. Sometimes I don't want to get
Speaker 2: the triumps, so I have to fetch a basic if
Speaker 2: I want to play.
Speaker 3: Brea on turn four. It's like shit.
Speaker 2: If I spend a few extra bucks and or change
Speaker 2: decks around so I could get shoklands out of other
Speaker 2: decks to have shocks and triums and basics and fetches.
Speaker 3: That's what I want. But I don't want to have
Speaker 3: to tweak other.
Speaker 1: Decks and you're not that excited about this one.
Speaker 2: And shocklands are never that cheap that I'm just gonna
Speaker 2: be like, Oh, I'm gonna go get like five Shoklands
Speaker 2: and a freaking prismatic Vista to like go find my basics, ye,
Speaker 2: and then all of a sudden, I'm one hundred dollars
Speaker 2: extra into this deck. And that's not how I want
Speaker 2: to play magic. I want to have that challenge to say, hey,
Speaker 2: I can sneak out this win or I can like
Speaker 2: draw from my collection in a creative way, like with
Speaker 2: a whatever ballsack, BiVO wac or whatever, and have that
Speaker 2: like win me some games, right right. I want that
Speaker 2: experience because that's what's challenging and unique to me. Everybody
Speaker 2: can just freaking go and spend money on a four
Speaker 2: color Manna base or five color Mana base. But if
Speaker 2: I can kill you with a freaking restless BiVO wac man,
Speaker 2: if I can whack you with a BiVO wac, it's.
Speaker 1: Not even a borderless front feckless BiVO whac or the
Speaker 1: hell it is.
Speaker 3: Yeah, No, it's it's frick.
Speaker 1: I mean yours might be. I don't know if this
Speaker 1: is the printing. It is foil. It is foil.
Speaker 2: I cracked a foil one and I said, you know,
Speaker 2: I'm gonna put this in my imm box.
Speaker 1: One day I'll build with it. And that day yesterday.
Speaker 1: So but I think that the deck is cool, and
Speaker 1: I think that it's so fun. I'm looking forward to
Speaker 1: seeing it, to looking back at it because once we
Speaker 1: get to either drift in a couple of months, we're
Speaker 1: gonna bring this up again. Yeah, and we're gonna see
Speaker 1: what kind of vehicles go in Wait waybe we can't
Speaker 1: even do an episode on it where you kind of
Speaker 1: go through the the I'm looking for the process of
Speaker 1: when you have these vehicles that you like and enjoying
Speaker 1: a deck that you enjoy, but like, do I want
Speaker 1: to cut for efficiency? Or maybe there's like another in
Speaker 1: the movie Parhelian three is in it. It's wearing a
Speaker 1: cowboy hat and it's just ready to go right. It
Speaker 1: makes it makes out law tokens something like, Yes, maybe
Speaker 1: there's something like.
Speaker 2: That, maybe be chariots and amalkat. What kind of vehicles
Speaker 2: do they use an ammon cat chariots chariots. Oh no,
Speaker 2: it'll be a giant like granite block on those log
Speaker 2: wheels and they'll be rolling it.
Speaker 1: And the zombies will be carrying it or whatever. Yes,
Speaker 1: Cleopatra's chair that the mook.
Speaker 2: Yeah, yes, that's definitely a vehicle. Yes, probably comes into play.
Speaker 1: Tap.
Speaker 3: Those zombies not that fast.
Speaker 1: Yes, that's true. Yes, but they're tireless. They will get
Speaker 1: you there.
Speaker 3: Yes, wats he checks in the mountain? Yes, or bills
Speaker 3: in the mail?
Speaker 1: I should yes for that one as well. What's the other? Oh?
Speaker 1: And then oh man, the Merganda vehicles, Oh yeah, what
Speaker 1: are those gonna be. It's gonna be like it'll be
Speaker 1: called shitty machete machine, and it's gonna be a four
Speaker 1: to four for four of the crews for four because
Speaker 1: everything on Merganda has no abilities. That's Merganda. Oh oh yeah,
Speaker 1: we're gonna get a lot of vanilla creatures in this
Speaker 1: upcomings in ether drift. I'm sorry to say, unless, of course,
Speaker 1: they change what the thing or the flavor.
Speaker 3: That I've seen.
Speaker 1: Yeah, yeah, I remember, I remember now, yeah, I remember
Speaker 1: I built the deck oops no abilities dot deck.
Speaker 2: Yeah, and there's a plan. And there was a plane too, right,
Speaker 2: a Morganda plane that like creatures with no abilities get
Speaker 2: plus two or something. Yeah, I remember that, big Yeah, yeah,
Speaker 2: look at that magic history man.
Speaker 1: Holy shit, look at us going.
Speaker 3: Final thought of the day, Thank the business daddies.
Speaker 1: Who else we gonna thank Pilo Bones?
Speaker 3: Was producer Gary?
Speaker 1: We gotta thank pile of Bones for beer. We're gotta
Speaker 1: thank producer Gary for being our bud, putting a roof
Speaker 1: over our head, giving us someone to record the show.
Speaker 1: And who else? Fusion Gaming online dot Com Official Business Daddies.
Speaker 1: You can use special promo code Ceo Hall to say
Speaker 1: five percent off all your vehicles, all your lands, all
Speaker 1: your pilots, all your deck boxes, whatever you want. They
Speaker 1: got it and they want you to have it by
Speaker 1: giving them money for it. And that's it. That's a
Speaker 1: thing where you can just give them less, because that's
Speaker 1: what I want to do, is give them less so
Speaker 1: they'll give us more and you more also, because that's
Speaker 1: how life works. In any case, we're gonna come back
Speaker 1: next week. We might talk some in a strad We're
Speaker 1: not exactly sure yet, but it's gonna be very entertaining
Speaker 1: and I hope that you will be right here to
Speaker 1: join us on the next accepted.
Speaker 3: Oh we almost got there.
Speaker 1: I almost shut the show off. Yeah we're done. We're done.
Speaker 1: We're gonna see you back here on the next exciting
Speaker 1: episode of Commander Cookout Podcast