Speaker 1: Hey, everybody, welcome to Games Mornings, brought to you by
Speaker 1: MSI with me Jeff Grubb, your host from giant bomb
Speaker 1: dot com. Thank you for tuning in. In this episode,
Speaker 1: we're gonna be talking about another game you should probably
Speaker 1: add to your two play list if we go by
Speaker 1: its excellent reviews. And sure, let's also start talking about
Speaker 1: the next Nintendo Direct already it's gonna be a good
Speaker 1: one because we have Britain Peel on the show. Britton,
Speaker 1: how are you doing?
Speaker 2: I'm doing great better now that I'm here and on
Speaker 2: the other side, on the other side of a long move,
Speaker 2: I had told Grub like, yeah, someday I'll be ready
Speaker 2: to record again, and that day has come.
Speaker 1: Yeah, so the move, like, you guys kind of get
Speaker 1: it all mostly settled. You said, you're not quite living
Speaker 1: out of boxes, Like what's the status? Yeah?
Speaker 2: Mostly. We ended up selling our old home a lot
Speaker 2: faster than anticipated, so that required a very quick like,
Speaker 2: hey dad in Oklahoma, can we come live with you
Speaker 2: for like, uh huh six weeks, which is not something
Speaker 2: I recommend. I love my dad, but just not we
Speaker 2: all get not ideal.
Speaker 1: Yeah, we all fully understand.
Speaker 2: Yeah, the switch to got us through a lot of stuff.
Speaker 2: It was you know, Donkey Kong came out while I
Speaker 2: was there. My six year old loved it, so that
Speaker 2: kept him busy. That Minecraft just kept us saying for
Speaker 2: a little while. So we're here, We're doing good. Happy
Speaker 2: to be home again.
Speaker 1: Real quick. The order of operations when it comes to unpacking,
Speaker 1: get getting the home set up. At what point do
Speaker 1: you feel comfortable like setting up the games and then
Speaker 1: like actually sitting down and playing some cause it's like,
Speaker 1: you know, I could sit down and play this game,
Speaker 1: but there's forty five boxes right over there I should
Speaker 1: be dealing with.
Speaker 2: Oh yeah, absolutely. And we were in a situation for
Speaker 2: a while where like, so upstairs there's no couch, so
Speaker 2: if I'm playing games up there, I'm on the floor
Speaker 2: on a beanback chair, so that's fun, and then downstairs
Speaker 2: is kind of a weird like TV situation as well.
Speaker 2: So honestly, the answer is like, still hasn't.
Speaker 1: Really helped on the switch? Yeah yeah, yeah, So.
Speaker 2: Been playing the Switch, you know, on the couch or
Speaker 2: whatever a little bit. I did hook up the PS
Speaker 2: five and Xbox and I played a little Yakuza because
Speaker 2: I had played Jakuza zero on switch to during the
Speaker 2: move craziness. It's like I should check out that the
Speaker 2: other Yakuza games because those are fun. But I've just
Speaker 2: been like dabbling with with stuff, haven't really sat down
Speaker 2: and got some of my teeth into something meaty yet.
Speaker 1: All right, well, then you know you got something to
Speaker 1: look forward to. Still, once you get everything settled for sure,
Speaker 1: let's explain what we do here and who we are.
Speaker 1: We're Giant Bomb. You can go to giant bomb dot
Speaker 1: com slash join, become a premium member, help us do
Speaker 1: what we do here. Your support goes a long way
Speaker 1: to ensuring we can continue to do cool things over here,
Speaker 1: including when we go to Summer Game Fest, or get
Speaker 1: together or send Mike and Dan out to San Francisco
Speaker 1: to make fools of themselves. You guys make that all possible.
Speaker 1: As far as this show goes, this is a wait.
Speaker 1: I've gotta score down here. Yes, there we go. Most weekdays, I,
Speaker 1: Jeff Grubb, will help peace your gaming life back together.
Speaker 1: That includes breaking news and maybe even some of our
Speaker 1: own original reporting. For all these topics, I'll get the
Speaker 1: input of a bona fide expert who will make me
Speaker 1: look smart. If you are watching live on Twitch Welcome.
Speaker 1: You can always listen to the show later on podcast
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Speaker 1: RSS feed on giant bomb dot com. You can also
Speaker 1: catch the show later with chapters and timestamps on YouTube.
Speaker 1: Hello YouTube. All right, we have a lot to get into,
Speaker 1: so let's start the Morning Mess with Shanobi Art of
Speaker 1: Vengeance reviews our end and it's doing very well, Brittain.
Speaker 1: When I checked this morning, it was at an eighty
Speaker 1: nine on Open Critic, which is very very high. It's
Speaker 1: a very impressive talent mark up for a new game
Speaker 1: that it was helped by this nine out of ten
Speaker 1: from Steven Tailby at Push Square, who said Chanoby Art
Speaker 1: of Vengeance is hard to fault. We can take or
Speaker 1: leave the story. The platforming is occasionally frustrating, and levels
Speaker 1: can outstay there welcome sometimes, but that's basically it. This
Speaker 1: is otherwise a brilliant two D action platformer that looks
Speaker 1: gorgeous and plays even better thanks to kinetics, satisfying combat
Speaker 1: that feels superb when you get in the flow. If
Speaker 1: this is any indicator of Sega's other upo upcoming franchise revivals,
Speaker 1: We're in for some good times ahead. Skeith Rouche at
Speaker 1: Hardcore Gamer gave it a four out of five and
Speaker 1: said Schanoby's art a Vengeance is a fantastic experience from
Speaker 1: start to finish and a brilliant comeback for the classic franchise.
Speaker 1: The gameplay is stylish and will make players feel cool
Speaker 1: from start to finish. While it does suffer from a
Speaker 1: repetitive gameplay loop, players who want a two D action
Speaker 1: game that brings out the best of modern and classic
Speaker 1: game design will not be disappointed. And then Jay Krishnan
Speaker 1: at game find gave it a ninety five out of
Speaker 1: one hundred and said that the game is a fully
Speaker 1: reimagined tribute to a beloved classic with its stunning visuals,
Speaker 1: satisfying combat, smooth controls, and thoughtful modern quality of quality
Speaker 1: of life features. It's the complete package and might end
Speaker 1: up being one of my favorite games of the year. Britain.
Speaker 1: I played this at Summer Game Fest and I really
Speaker 1: liked what I touched. Mike played quite a bit more
Speaker 1: than me. He was also super into it, and so
Speaker 1: like coming away from it, like, yeah, that's awesome, you know,
Speaker 1: is it going to be that or Ninja Guide and
Speaker 1: when I when I get to these games, I think
Speaker 1: it's probably going to be both. Is where I'm at
Speaker 1: now that you know, I played Rage Bound, really enjoyed that,
Speaker 1: super happy to have this. Now, what do you think
Speaker 1: of these reviews? And how are you feeling about Shanobi
Speaker 1: Art of Vengeance? Yeah?
Speaker 2: It is sels of people in chat talking about how
Speaker 2: it's really the year of the Ninja un.
Speaker 1: Coming up as well.
Speaker 2: Yeah, yeah, which is which is a good feeling, I think.
Speaker 2: And of the two, I think this is the one
Speaker 2: that I'm probably more inclined to lean towards with you know,
Speaker 2: a bit more of that exploration and stuff. I have
Speaker 2: a kind of an interesting history with Shenoby series in
Speaker 2: that most of what I played is that PS two
Speaker 2: game that was three D. Sure, yeah, which was fantastic,
Speaker 2: but it was not, you know, very different than what
Speaker 2: this game is. So I haven't played Ninja Gaiden yet
Speaker 2: because you know, with the move I'm like, I don't
Speaker 2: want something like too difficult. I don't want something with
Speaker 2: rage and the title. Maybe I get enough of that
Speaker 2: building furniture and maybe if this lets me you know,
Speaker 2: you know, explore a little bit of environments, and things
Speaker 2: like that, which it sounds like it does, sounds like
Speaker 2: it's at least decent. That that's it's definitely something I'm
Speaker 2: interested in checking out.
Speaker 1: Yeah, I am also right there with you where it's
Speaker 1: like I'm you know, I'm I am a relatively big
Speaker 1: fan of those older Shnoby games. Mostly played like Shnobi
Speaker 1: at my friend's house. That was the he was that.
Speaker 1: My friend had the Genesis, I had the Super Nintendo
Speaker 1: over there. We play some Shnoby for sure, and then
Speaker 1: later on I played like Shnoby for game Gear and
Speaker 1: that was really good. And then Mike was talking up
Speaker 1: Shnobi three for a while, so I tried that. It
Speaker 1: was like, yes, this does own this is a bit
Speaker 1: like it. I always knew these games were very cool.
Speaker 1: It's amazing how much of that of that style holds
Speaker 1: up over time. They're just very strong on that front.
Speaker 1: This game very much leans into that and nails it
Speaker 1: based on what I played again and according to these reviews,
Speaker 1: So I'm excited. I'm gonna I'm gonna check this out.
Speaker 1: And like I said, I really enjoyed a rage Bound. Now,
Speaker 1: I did enjoy the platform in rage Bound, and a
Speaker 1: lot of the complaints being like, yeah, the platforming is
Speaker 1: not quite so hot in Shnoby. It's like, yeah, that
Speaker 1: bums me out a little bit. But also I don't
Speaker 1: when I think back to Shanoby, it is kind of
Speaker 1: an action game, a run and sword action game, and
Speaker 1: I think as long as they nailed that side of things,
Speaker 1: that's that's the more important aspect of Shnoby. One other
Speaker 1: thing though, that I didn't really think about until I
Speaker 1: read it here from Steven Tailby's review. Should we take
Speaker 1: this as an indication of where Sega might head with
Speaker 1: their other revival of classic games? You know, they have
Speaker 1: that big effort of bringing back Crazy Taxi and this
Speaker 1: game in that game and all, like there's like five
Speaker 1: or six games already announced, we've heard rumors of three
Speaker 1: or four more from their Classic Genesis catalog and beyond.
Speaker 1: Do you think that it's safe to be like, yeah, this,
Speaker 1: they're going for this level of quality for all those games.
Speaker 2: It's not a crazy idea. I think it probably depends
Speaker 2: on the game, right, Like I could see bring back
Speaker 2: something like Shining Force, like hey, get a good small studio,
Speaker 2: get a really good art style on that, and it
Speaker 2: can be something that could shine in, you know, with
Speaker 2: a high level of polish, but like this level of game,
Speaker 2: whereas I could see something even even like Echo the Dolphin,
Speaker 2: where they want to take more like, no, we're gonna
Speaker 2: make this photo realistic and be real serious about Like
Speaker 2: maybe that's not the way they're going to go with it, sure,
Speaker 2: but I think it's going to vary game to game,
Speaker 2: which is probably the right approach. But it sounds like
Speaker 2: at least they have found a way to do it's
Speaker 2: well and hopefully they can repeat that success with yeah,
Speaker 2: the rest of their back atalogue, because you know, there's
Speaker 2: people out there clamoring I'm sure for Golden Acts and
Speaker 2: all all sorts of stuff that we could potentially see
Speaker 2: in really good, revitalized forms.
Speaker 1: Yeah, I think you're almost certainly right that it's going
Speaker 1: to be case by case and every game is going
Speaker 1: to require a different or it's going to present a
Speaker 1: different set of problems for them to solve and figure out,
Speaker 1: like what do we want to preserve here and what
Speaker 1: do we want to modernize. I guess I'll take it
Speaker 1: as a good sign that at least they are capable
Speaker 1: of this, right, Like there is a time when a
Speaker 1: company like Sega would be like, yeah, we're just going
Speaker 1: to park these things out, and so what at the
Speaker 1: very least for this initial effort, or what feels like
Speaker 1: the initial effort of them bringing back some of these games.
Speaker 1: I know they've they're constantly bringing back old games, but
Speaker 1: this does feel like the start of that recent campaign
Speaker 1: to bring it back all these games you weren't expecting.
Speaker 1: It's a good start. It is a sign that they
Speaker 1: are capable of this. And you know, eighty nine on
Speaker 1: open credit is really nothing to sneeze at. You know,
Speaker 1: we don't have to live or die by numbers, but
Speaker 1: that is a difficult thing to accomplish. And so yeah, cool,
Speaker 1: very good start. All right, let's move to this next story.
Speaker 1: A new Nintendo Direct is reportedly planned for mid September.
Speaker 1: This is from Jordan Midler at VGC. A Nintendo Direct
Speaker 1: presentation is reportedly planned for September. Reports of a Nintendo
Speaker 1: Direct have circulated for weeks now. Switch Force has suggested
Speaker 1: that a presentation will be held in September. I believe
Speaker 1: they said September twelfth is the date. Yes, that's where
Speaker 1: it says later you're in the story. Sources have told
Speaker 1: VGC that a Nintendo Direct presentation is in fact planned
Speaker 1: for mid September. It's also worth noting that, aside from
Speaker 1: twenty twenty four, a Nintendo Direct has been held virtually
Speaker 1: every September since the Nintendo Direct presentations began. Was there
Speaker 1: really not one last year? I know there was a
Speaker 1: year where there wasn't one. I didn't realize it was
Speaker 1: just last year that that didn't happen. While the contents
Speaker 1: of the presentation are currently unknown, it's likely that this
Speaker 1: Nintendo director will finally reveal the announcement of Metroid Prime
Speaker 1: for Beyond's release date. Game was just recently rated by
Speaker 1: the ESRB. Yeah, this is one of those where it's
Speaker 1: like we are all expecting this, although it's it's you know,
Speaker 1: still like people are hearing about it, separate from just
Speaker 1: looking back at Oh, it always happens since September and
Speaker 1: VGC is able to get some of that some of
Speaker 1: those details. What do you expect in Are you excited Britain?
Speaker 1: Are you ready for more games for your switch? Like
Speaker 1: they still have to kind of give us dates for
Speaker 1: a lot of their holiday releases.
Speaker 2: Yeah, you know, I I was in a Nintendo call
Speaker 2: last week for dads. It was kind of a weird thing,
Speaker 2: and they were talking about some some upcoming stuff, like
Speaker 2: they mentioned Hyrou Warriors, they said the guy from Nintendo
Speaker 2: said this year. He didn't say this winter, which you
Speaker 2: know could mean anything. Take that with the range Grand
Speaker 2: of Salt. But I know people have talked about like
Speaker 2: that might slip into or the next year or whatever.
Speaker 2: So yeah, it feels like there are still a lot
Speaker 2: of unanswered things. I need to know when Metroids coming out,
Speaker 2: because that's my you know, that's the big thing for
Speaker 2: me is is this year I need to get my
Speaker 2: hands on Metroid. At the same time, I've been pretty
Speaker 2: okay with some of the smaller stuff. I've been playing
Speaker 2: a lot of Tiny Bookshop, which Shadow dropped how.
Speaker 1: Is that during Yeah, I think it was the Partner
Speaker 1: or yeah, you're right, the Indie Direct whatever it was.
Speaker 2: The Yeah, and it's just a great cozy little game
Speaker 2: where you sell books and it's I'm having a blast,
Speaker 2: really cute.
Speaker 1: Yeah.
Speaker 2: Yeah. So, like I've been stated with some of this stuff.
Speaker 2: At the same time, like I sometimes remember, like, oh,
Speaker 2: Hades two still isn't like actually out. I need that,
Speaker 2: And you know, there's a lot of stuff that could
Speaker 2: drop in and not direct that I'm really looking forward to. Also,
Speaker 2: the timing would be perfect for a trailer for the
Speaker 2: Super Mario World movie, and my son's going to want
Speaker 2: to watch that a million times, just the trailer alone,
Speaker 2: I'm sure.
Speaker 1: So yeah, that's you know. I I never really think
Speaker 1: about it too much. Like when it comes to movies,
Speaker 1: something I'm a huge fan of, I just I like
Speaker 1: it happens when it happens. Is this about the time
Speaker 1: that we should expect a trailer for a movie that's
Speaker 1: coming out next summer? That does sound right, But I
Speaker 1: guess I haven't looked at it.
Speaker 2: I feel like with it being even if it's a tease,
Speaker 2: you know, with the Mario anniversary happening, Yeah, things coming
Speaker 2: next year. The stuff at Universal Studios has been going well,
Speaker 2: I feel like it would be good to capitalize on that.
Speaker 2: Now I could be wrong.
Speaker 1: But sure if it doesn't happen here, it could happen
Speaker 1: separate Nintendo Today app or something like that. But I
Speaker 1: do I bet that Universal is like, wait' these Nintendo
Speaker 1: directs get how many views?
Speaker 2: What?
Speaker 1: Okay? No, It's like in the contract the trailers have
Speaker 1: to debut at these Nintendo directs. I bet that's like
Speaker 1: something they talk about like that, the value of this
Speaker 1: thing that you have in terms of getting eyeballs on
Speaker 1: it is kind of unquestionably the best way for us
Speaker 1: to debut these things. So they did it with the
Speaker 1: last with the trailer for the for the first movie,
Speaker 1: I wouldn't be surprised. You're right if they do it now.
Speaker 1: Then the Mario Anniversary stuff really adds some heat to
Speaker 1: that fire as well. So I'm not expecting them to
Speaker 1: have a ton of other Mario things to trade on.
Speaker 1: Maybe a couple of small things for n SOO, maybe
Speaker 1: a couple other maybe a small game for nso like
Speaker 1: Mario thirty five, something along those lines. I don't know,
Speaker 1: but the trailer is something like they have to do
Speaker 1: that eventually, and maybe now is about the time to
Speaker 1: do that. Metroid Prime four will be the big thing though,
Speaker 1: You're right, that's I'm also kind of aching for information
Speaker 1: about that. Give us that day. The ESRB rating is
Speaker 1: very encouraging. That happened last week, and we always point out,
Speaker 1: you know, if you go six weeks six six weeks
Speaker 1: from that, which is usually when something gets rated by
Speaker 1: the SRB, it's coming out in about six weeks. That
Speaker 1: would put it at the end of September. Basically, I'm
Speaker 1: like continuing not to like not believe that it will
Speaker 1: be that fast. Britain. I'm like, let's I'm gonna pump
Speaker 1: the brakes and be like that feels like late October
Speaker 1: early November. That's me just kind of like not trying
Speaker 1: to a huff all of the hopium, but I do.
Speaker 1: I mean, look, we're gonna be getting information about this
Speaker 1: game because you know, the USRB rating is real, So
Speaker 1: it's not like this is a game that we're like, hey,
Speaker 1: you should probably just assume it's going to get delayed.
Speaker 1: Do they treat this like the big game for the
Speaker 1: holiday or or what? How do you think they handle
Speaker 1: this as.
Speaker 2: Much as I want them to, Because I Metro is
Speaker 2: one of my favorite into new franchises. I feel like,
Speaker 2: you know, they've already revealed their having that Pokemon bundle
Speaker 2: with a switch to like, and that feels like they're
Speaker 2: big holiday push. I could see Metro Prime being like
Speaker 2: a December like, hey, we know a lot of you
Speaker 2: are going to get this no matter what it does,
Speaker 2: it we don't need to get it before Black Friday.
Speaker 2: It's just going to drop sometime before the end of
Speaker 2: the year and you'll get it and be happy.
Speaker 1: I would like.
Speaker 2: Them to do more with it, but just kind of
Speaker 2: given the history of when they've launched some of these games,
Speaker 2: it wouldn't surprise me if they don't make a huge
Speaker 2: push of like though, this is the big switch to
Speaker 2: game and need to get this year.
Speaker 1: Yeah, I think I'm still hopeful that they will come
Speaker 1: out and say yeah, I Metro Prime four is probably
Speaker 1: coming out early November, late October, and between now and then,
Speaker 1: we could drop two and three on the Switch e
Speaker 1: Shop and you could play that and they're lightly updated,
Speaker 1: but they're updated enough with those controls that there. Now
Speaker 1: you could play all of the Metro Prime games on
Speaker 1: one system. That would be fantastic. I just don't know
Speaker 1: if that's going to be the way that they play
Speaker 1: that anymore, though, so we'll have to wait and see.
Speaker 1: All right, let's keep going here. Forts the Horizon six
Speaker 1: reportedly set to be revealed at Tokyo Game Show next month.
Speaker 1: This is from Darren Bonthus at Game Spot after tours
Speaker 1: across France, England and Mexico. Forts A Hurra is reportedly
Speaker 1: shifting the series over to Japan for its next slice
Speaker 1: of car racing. According to several leaks and at least
Speaker 1: one now deleted Instagram post hinting at it, the next
Speaker 1: chapter is set to be revealed next month at the
Speaker 1: Tokyo Game Show. That's according to a prolific leaker, Nate
Speaker 1: the Hate, and Window Central has backed up his reporting
Speaker 1: by claiming that it has seen documentation suggesting Forts the
Speaker 1: Horizon six will be shown off officially during the annual
Speaker 1: gaming event in Tokyo. Earlier this month, in Australian car
Speaker 1: import company uploaded an Instagram post showing off a Playground
Speaker 1: Games employee digitally scanning a rare compact Japanese car, adding
Speaker 1: more fuel to the fire when the post mentioned that
Speaker 1: it was for a new Forts of Horizon game. The
Speaker 1: Tokyo Game Show takes place September twenty fifth through the
Speaker 1: twenty eighth, and Microsoft has in the past held dedicated
Speaker 1: showcases during the event. As a reminder, Microsoft is under
Speaker 1: a boycott's Xbox specifically for making money off of the
Speaker 1: ethnic cleansing in Gaza. All right, Forts Horizon six in Japan.
Speaker 1: I think we had this conversation last week britten about
Speaker 1: this game where I was. We were looking at this
Speaker 1: Instagram post and had a person scanning the k Car,
Speaker 1: and you know, it was like, you know, I'm going
Speaker 1: to take this as a likely thing where they could
Speaker 1: go to Japan, mostly because Japan just feels right at
Speaker 1: this moment. Now. There was a person who's very closely
Speaker 1: watches sports in the chat who was saying, you know,
Speaker 1: people always expect Japan for the next game from this series,
Speaker 1: and they always tend to kind of go in a
Speaker 1: different direction, Like no one was really expecting Mexico when
Speaker 1: they announced Mexico. I don't think that's a reason to
Speaker 1: think they wouldn't go to Japan. But with the k Car,
Speaker 1: with them announcing probably a Tokyo game show, it just
Speaker 1: feeling like the right time. They've also kind of gone
Speaker 1: to all these other parts of the world. Maybe Japan
Speaker 1: kind of lines lines up now. We also suggest maybe
Speaker 1: it's Southeast Asia or something like in that region, but
Speaker 1: slightly different. I don't know I would welcome any of those,
Speaker 1: but I don't know. I think things are lining up
Speaker 1: for them to announce that Japan is going to be
Speaker 1: the setting, and I think that sounds fantastic or you
Speaker 1: afforts a Horizon fan, this is something that sounds good
Speaker 1: to you.
Speaker 2: Yeah, definitely a Horizon over traditional fortsa fan. Give me
Speaker 2: that arcade racing and the open world give me burnout
Speaker 2: that isn't burnout basically, And yeah, I feel like the
Speaker 2: oh people always expect Japan thing has merit at the
Speaker 2: same time, it has to happen eventually, right, Like people
Speaker 2: always expected Japan for Assassin's Creed and then it happened.
Speaker 2: So like, there's only so many real world locations you
Speaker 2: can go to, and it does seem like all the
Speaker 2: stars are aligning in this case to make that the case.
Speaker 2: I would be all for it. That sounds like a
Speaker 2: fun twist on things to me. I do like that
Speaker 2: series a lot. I would enjoy driving around that environment.
Speaker 2: So yeah, if that's really what's happening, then I'm excited
Speaker 2: to hop into another sports a game.
Speaker 1: Do you think with Forts and Horizon six launches it
Speaker 1: launches simultaneously on Xbox and PlayStation. That's a great question, right,
Speaker 1: It's tough to nail down for sure, but I don't
Speaker 1: know which way do you lean.
Speaker 2: That seems like one of the safer bets for Microsoft
Speaker 2: to say yeah, we're gonna just do this everywhere at once.
Speaker 2: You know, it's not like a Halo where it's something
Speaker 2: you might still want to push as an exclusive thing,
Speaker 2: even though Microsoft is backing further and further away from exclusives, right,
Speaker 2: it is more of a mainstream the same way that
Speaker 2: like MLB the show was like a hey, yeah, we'll
Speaker 2: just put this everywhere because everybody likes sports, right, everybody
Speaker 2: likes driving, everybody likes cars. At least that's you know,
Speaker 2: the mindset. I feel like they would take, let's put
Speaker 2: this thing everywhere and get as mini sales as we
Speaker 2: can out of it.
Speaker 1: Yeah. I mean it's clearly tooth based out of the
Speaker 1: tube in terms of, well, this game's obviously coming to
Speaker 1: PlayStation at some point like that, there's just no question
Speaker 1: there anymore. It is way too successful on PlayStation for
Speaker 1: them to now say no to that money, and there's
Speaker 1: no sort of reversing the very heavy ship that is
Speaker 1: moving them toward multiplatform releases or trying to undo the
Speaker 1: damage that's been done to the Xbox platform in terms
Speaker 1: of it being a console and getting people excited about that.
Speaker 1: So it's going to PlayStation. I kind of like when
Speaker 1: I so like we start there, said well why wait?
Speaker 1: Why wait? Like, what does that really get you at
Speaker 1: that point? Now? I think maybe you could say the
Speaker 1: one reason to wait is it didn't actually hurt the
Speaker 1: sales of Forts the Horizon five to come to PlayStation
Speaker 1: significantly later. It is the best selling PlayStation release of
Speaker 1: the year or PlayStation five game of the year, apparently
Speaker 1: according to everyone who tracks that those metrics. So it'd say, okay,
Speaker 1: you can wait and still sell just fine. But maybe
Speaker 1: if you've released it at the same time and had
Speaker 1: the marketing like lined up and got all that excitement
Speaker 1: in one go, it sells extremely well in PlayStation. You
Speaker 1: know a lot of game pass gamers get it on
Speaker 1: Xbox and you just make all the money right in
Speaker 1: one go. I just when you when I put it
Speaker 1: like that, it's like I kind of can't see a
Speaker 1: reason for them not to do it. Can you, Like,
Speaker 1: do you think that they're still interested in like having
Speaker 1: like six months of exclusivity just to keep Xbox people
Speaker 1: somewhat happy? I mean, who cares?
Speaker 2: I feel like, you know, granted I own all the systems,
Speaker 2: but as a game Pass subscriber, I feel like, hey,
Speaker 2: if it's on game Pass, like that's that's the thing
Speaker 2: that keeps me happy, because then I'm not going to
Speaker 2: go buy a copy of it, whether it's on Xbox
Speaker 2: or a PlayStation. I could see maybe, you know, depending
Speaker 2: on when this actually comes out, maybe they'd also just
Speaker 2: want to give the last Horizon game one more time
Speaker 2: to breathe on PlayStation. So that might be a reason
Speaker 2: why you hold back and say like, no, y'all, y'all
Speaker 2: are good for a bit, and then come back in
Speaker 2: a few months and we'll give you this new one.
Speaker 2: But I don't know if there's good reasons let's put
Speaker 2: it that way to hold it back.
Speaker 1: Yep. I think the only reason that they might be like, well,
Speaker 1: you pointed out two reasons, because that the like giving
Speaker 1: forts Rice and five more room to breathe on there
Speaker 1: might make sense because the game is selling so well,
Speaker 1: you don't want to like cut that off too soon,
Speaker 1: although you know, it probably could just continue to sell,
Speaker 1: like Mexico's different than Japan, maybe and you could make
Speaker 1: a point of that or something. I don't know, but
Speaker 1: you know, this is a team that is used to
Speaker 1: like putting out a game for Xbox, so maybe they
Speaker 1: don't have the development pipeline to get it ready for
Speaker 1: multiple platforms at release, And if that's the case, I
Speaker 1: wouldn't try to force it on them just to like
Speaker 1: make this work, because again, you've proven that you can
Speaker 1: release it later and sell just fine, and you maybe
Speaker 1: don't want to mess with things. You want to get
Speaker 1: the game right. So we'll see. I just think, you know,
Speaker 1: these are the kinds of conversations we have now, and
Speaker 1: in a year, maybe not even but maybe at least
Speaker 1: two years, or you know, after two years, we probably
Speaker 1: just get to a point where it's like, yeah, of
Speaker 1: course it's an Xbox game. It's going everywhere, it's going
Speaker 1: to be on PlayStation right at release, and we don't
Speaker 1: even have this conversation anymore. That's coming very soon. All right,
Speaker 1: We're going to take a break. We got to go
Speaker 1: talk to talk about our sponsor MSI. If you want
Speaker 1: to skip out on these, you can go to giant
Speaker 1: bomb dot com slash join become a premium member that
Speaker 1: gets you add free versions of this show and all
Speaker 1: of our other shows. You didn't do that, though, So
Speaker 1: let's get to the ad. We'll be right back after
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Speaker 1: Mornings to Britain. Peel and Jeff grub. We're going to
Speaker 1: get back into the headlines here with the Division two
Speaker 1: Survivors has been announced coming to twenty twenty six. But
Speaker 1: before we do that, real quick, when I mentioned that
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Speaker 1: and you can get entered into a chance to win
Speaker 1: some of their products. It's it's gonna be worth it,
Speaker 1: so definitely go make that happen. Go for the MSI
Speaker 1: booth at PAS West, tell them Giant Bomb sent you. Okay,
Speaker 1: let's get into this Division two Survivor story, which is not,
Speaker 1: as chat thought, a story about people who survived the
Speaker 1: Division two. Instead, it is a new game coming in
Speaker 1: twenty twenty six. This is from Jordan Miller at VGC.
Speaker 1: Ebisoft has announced the Division two Survivors. Survivors is described
Speaker 1: as a survival extraction experience. That's right, Britain, don't don't
Speaker 1: put your point of your head down and like a
Speaker 1: frustration with yet another extraction shooter. Let's get excited, it's
Speaker 1: coming next year. The Division two Survivors is as much
Speaker 1: your baby as it is ours. It's not my baby,
Speaker 1: and we strive for trans parency during its development, said
Speaker 1: Julian Garrity, Executive producer. Clear. Communication and community involvement are
Speaker 1: a focus as we build this new experience and will
Speaker 1: be closely fall involving you as we move forward on
Speaker 1: the development journey. Yeah, I mean those those are really
Speaker 1: the details here that it's an extraction survival experience. I'll
Speaker 1: say that I think that the Division makes some sense
Speaker 1: for that because there was definitely some extraction elements in
Speaker 1: one of the modes in that game. I just don't
Speaker 1: know if it needs to be spun out into its
Speaker 1: whole other own thing. You'd be sometimes done this a
Speaker 1: bunch of times now, or attempted to do it a
Speaker 1: bunch of times now Britain, and it's never really ever
Speaker 1: worked out for them these spinoffs from their more popular games.
Speaker 1: How are you feeling about the Division two Survivors.
Speaker 2: Yeah, even if it's not this, it just feels like
Speaker 2: trim chasing, because you make the point, this kind of
Speaker 2: fits in universe, just like it could have been something
Speaker 2: that naturally came about in development of like, oh, we
Speaker 2: could do this thing, that'd be fun. But because of
Speaker 2: the environment we're in where everything is an extraction shooter,
Speaker 2: it feels like there's it's ubisof saying we could do
Speaker 2: one of those, and I don't have a lot of
Speaker 2: faith out of the gate that could go well. I
Speaker 2: liked the Division and the Division too just fine. I
Speaker 2: thought they were enjoyable experiences when I played them, and
Speaker 2: you also like can be really good at you know,
Speaker 2: this multiplayer focus stuff like Raymos Suxieged was huge for
Speaker 2: a long time and maybe still is huge. I don't
Speaker 2: know how much on it in a while. But so
Speaker 2: it's not to say that like it's impossible that they
Speaker 2: can make this work, but just the it feels like
Speaker 2: a weird time. I guess it's my point.
Speaker 1: Yeah, And it's it's weird because they have tried this
Speaker 1: so many times before, and last year you be Soft canceled.
Speaker 1: This is a story again. Ubisoft canceled The Division. Heartland,
Speaker 1: a free to play multiplayer survival action shooter set in
Speaker 1: a fictional rural rural can never say that word community
Speaker 1: in Middle America, So you know, they were making a
Speaker 1: free to play a multiplayer survival action shooter. Now they're
Speaker 1: making what I'm assuming is a free to play survival
Speaker 1: extraction experience. The difference there, it's being maybe more of
Speaker 1: an emphasis on extraction. I bet they are taking a
Speaker 1: lot of what they were doing with Heartland and reworking
Speaker 1: it here. But that you know, Heartland's just one of
Speaker 1: these games that they've either attempted to release or did
Speaker 1: release and it didn't go anywhere. You know, Rainbow six,
Speaker 1: what was the Call of Duty like game? I can't
Speaker 1: even remember the name now, And yeah, there's you know,
Speaker 1: or the Outbreak, the one there, the one where they
Speaker 1: had the zombies and stuff. There's a whole bunch of
Speaker 1: these and it just never seems to have paid off.
Speaker 1: This is like part of the Ubisoft strategy from the
Speaker 1: last Tennis years where they went from hey, we have
Speaker 1: these blueprint games is what they called them, where hey,
Speaker 1: we have a blueprint for me making an Assassin's Creed.
Speaker 1: We have Quarantine is the name of the Rainbow six game.
Speaker 1: I was thinking of a we have a blueprint for
Speaker 1: how to make an Assassin's Creed game or a far
Speaker 1: Cry game, and we're just gonna do that for each
Speaker 1: one of those. They went from that to what they
Speaker 1: called the Mothership strategy, which is, we have a mothership
Speaker 1: game and that's the Division two or that is Rainbow
Speaker 1: six Siege, and then we're gonna have all of these
Speaker 1: sort of uh uh, you know baby ships that come
Speaker 1: off come off the mothership, and they're going to be smaller,
Speaker 1: standalone games that are going to succeed because they have
Speaker 1: this bigger game that they're attached to, and none of
Speaker 1: those have ever really have ever really worked. But that said,
Speaker 1: extraction is something that like I think I first heard
Speaker 1: that term really from the Division, So I bet that
Speaker 1: there are people in that community who are going, this
Speaker 1: isn't us chasing a trend. This is us extrapolating on
Speaker 1: an idea that has always been in the Division and
Speaker 1: now doing it, you know, with you know, full throatedly
Speaker 1: and really believing that, like this is a series that
Speaker 1: can take advantage of this or not at ken, I
Speaker 1: don't know. And it just from the outside Britain looking
Speaker 1: at this, I think at least we are now. I've
Speaker 1: enjoyed the Division in the past, but I look at
Speaker 1: it from the outside now it does still feel like
Speaker 1: and also ran because there's so many people heading in
Speaker 1: the same direction. So do you think the Division can
Speaker 1: do something now to stand out and make this like
Speaker 1: recapture the excitement that people had for the Division initially?
Speaker 2: You know, it's also a weird time for the Division
Speaker 2: IP specifically given America right now, So I don't know.
Speaker 2: I would like to think that they could figure it out.
Speaker 2: There are very talented developers at Ubisoft's various studios that
Speaker 2: could do clever things. And you know what, maybe I'm
Speaker 2: just bitter because I don't have enough friends to play
Speaker 2: fun extraction shooters with or you know, any just multiplayer
Speaker 2: focus games with. Yeah, let's give them a shot. I
Speaker 2: guess I'm not a post you know, I'm not saying
Speaker 2: ban all of these from even being developed, Like, yeah, no,
Speaker 2: if you have cool ideas, let's try make your thing.
Speaker 2: But I think I need to see more to believe.
Speaker 1: Yeah, I think I'm like when I think about you Besoft,
Speaker 1: generally it's like this one of the things I want
Speaker 1: from them. No, it's not what I want you be
Speaker 1: Soft to be doing. Do I know what I want
Speaker 1: them to do be doing? Not necessarily because they have
Speaker 1: beefed so many things. I do look at Julian Garrity though,
Speaker 1: and you know, he did oversee Star Wars Outlaws, and
Speaker 1: I enjoyed that. I recognize though the reality of they're
Speaker 1: not going to be able to do a SEQL to that,
Speaker 1: although apparently one was planned at one point, and it's like,
Speaker 1: you know that, I get that, no more Star Wars Outlaws.
Speaker 1: That's fine, that one game is going to be a
Speaker 1: one time thing. Sure, I don't know if I'm happy
Speaker 1: that Julian Garretty has sort of had to retreat to
Speaker 1: making a spin off of The Division again, something that
Speaker 1: he had previously worked on, and now he oversees the
Speaker 1: Division and it's like, I don't know, I just don't
Speaker 1: get too excited about that personally now the same time,
Speaker 1: I recognize the Division is pretty close to being one
Speaker 1: of those Ubisoft franchisees that is going to be a
Speaker 1: forever hit. Like people do like The Division quite a bit,
Speaker 1: But I don't know. I just overall with Ubisoft not
Speaker 1: sure if I'm in a place where I can trust
Speaker 1: anything that they're putting out. And it bumps me out
Speaker 1: when it feels like they are retreating because it like
Speaker 1: they're getting so much smaller, and we've seen that with
Speaker 1: them spin off, that new ten Cent funded version of
Speaker 1: the Ubisoft that's just going to focus on I believe
Speaker 1: Far Cry, Assassin's Creed, and one other franchise I can't
Speaker 1: maybe a Rainbow six. I think it's like, okay, so
Speaker 1: that's what's happening over there, and then these people being
Speaker 1: left over here are going to work on these kinds
Speaker 1: of games, like a small Divisions spinoff that feels like
Speaker 1: it's could have been a mode in the previous Division games.
Speaker 1: I'm just continue to be When I look at a Ubisoft,
Speaker 1: it feels like looking at a car crash. Do you
Speaker 1: feel like this is anything that we can read into
Speaker 1: like where Ubisoft is that right now? Or does this
Speaker 1: feel like business as usual from this publisher.
Speaker 2: I think given recent years, it is more business as
Speaker 2: usual than maybe some of us would even like to
Speaker 2: admit now. They haven't also stopped doing things I think
Speaker 2: are interesting. I was playing some rogue Prince of Persia
Speaker 2: the other day and like, that's a cool, neat little thing,
Speaker 2: and I would like more of those neat little things,
Speaker 2: even from you know, if we take the mothership idea
Speaker 2: and make like, here's a smaller Prince of Persia, here's
Speaker 2: a smaller Assassin's Creed. Whatever. I think what I want
Speaker 2: is a little bit more weird. I was as part
Speaker 2: of the move, I was unpacking a bunch of like
Speaker 2: three Yes games. I unpacked that Ghost Recon like turn
Speaker 2: based strategy game that launched with the three DS, and
Speaker 2: just remembering how phenomenal that was, even though like you
Speaker 2: wouldn't have expected it necessarily. No. Now, if you read
Speaker 2: that like one of the Xcom people was making it
Speaker 2: and that sort of thing, maybe you would know it
Speaker 2: was gonna be cool. But at the time, it felt
Speaker 2: like it came out of nowhere and it just had
Speaker 2: the Ghost Recon name on it. That's more what I
Speaker 2: would like to see in terms of like Ubisoft getting
Speaker 2: back to maybe where they were, is like trying a
Speaker 2: lot more little stuff that is a little bit more
Speaker 2: risky and not stuff that is, well, we could do
Speaker 2: another online thing, I guess, but I don't know. I mean,
Speaker 2: there's a reason I'm not on the business side of
Speaker 2: this industry, so I could be you know, completely misguided
Speaker 2: in that.
Speaker 1: Yeah, people point out that Ubisoft Ubisoft Game was our
Speaker 1: Game of the year last year here at Giant Bomb
Speaker 1: or Prince of Persia The Lost Crown. But it's like, yeah,
Speaker 1: that's another example of the concern here is that team
Speaker 1: basically got disbanded after they made that game and it
Speaker 1: did win some Game of the Years and things like that,
Speaker 1: and they went to work on Assassin's Creed and other
Speaker 1: stuff like that. So yeah, I just even when you
Speaker 1: make something that people love, Ubisoft's not quite happy with it.
Speaker 1: It's going to kind of crash and burn and they
Speaker 1: won't follow up on it unless it's one of these
Speaker 1: three core franchises. All right, let's keep moving here. Skate
Speaker 1: early access release date is going to get announced this week.
Speaker 1: This is from the Skate account on Twitter. We're stoked
Speaker 1: to reveal the official Skate cover art come back on Tuesday,
Speaker 1: August twenty sixth, So that is tomorrow we're giving you
Speaker 1: the early access release date. Seeya. Then, this game has
Speaker 1: been in closed testing for a long time. They've kind
Speaker 1: of built it alongside that community community. They are getting
Speaker 1: ready to launch this thing as an early access game.
Speaker 1: As a reminder, it's going to be free to play.
Speaker 1: What are your expectations for the new and fourth skate game.
Speaker 2: I hate saying this, but I'm less excited than I
Speaker 2: was before Tony Hawk came out, just because that kind
Speaker 2: of fulfilled that need for me, Like I really wanted
Speaker 2: to skate around a bunch, and now I've done that,
Speaker 2: and so part of me is like, maybe I'm good.
Speaker 2: I know skate has traditionally been a pretty different thing,
Speaker 2: so hopefully you know, there's still plenty of room here,
Speaker 2: and I do think there is room here. People have
Speaker 2: been clamoring for a new skate for a long time,
Speaker 2: but for me personally, I wish I was a little
Speaker 2: more excited than I was when this game was first announced.
Speaker 2: So it's a bit of a bummer that it has
Speaker 2: taken this long to get to this point.
Speaker 1: Yep. I when I kind of look at Skate right now,
Speaker 1: it's still like, okay, I like the general idea, but
Speaker 1: now they're at a point where they have to execute.
Speaker 1: And as a reminder, the general idea is they have
Speaker 1: a world with like different you know, a city with
Speaker 1: different neighborhoods, and you can go in there and there's missions.
Speaker 1: I'm sure one of the big ideas is go online,
Speaker 1: connect with your friends and hang out in sessions for
Speaker 1: or like a couple hours at a time where you
Speaker 1: can kind of take turns doing tricks, and then someone
Speaker 1: else could take turns building up a course or adding
Speaker 1: elements to existing things in the world, and then now
Speaker 1: you're like, Okay, now let's try this now that we've
Speaker 1: built that thing, and I like that, but yeah, it's
Speaker 1: it's now down to execution. And I think, you know,
Speaker 1: the word getting out of the testing early access period
Speaker 1: of the closed one was like, yeah, I mean, it's
Speaker 1: not quite there yet, but they're going to launch this
Speaker 1: thing in a public early access and that should give
Speaker 1: them a chance to like really bring things together. They
Speaker 1: are gonna have to like have a spark there at
Speaker 1: the beginning, right because they are going to get compared
Speaker 1: to tonyak and, as you pointed out, very different games. But
Speaker 1: I still think people are gonna be like, they're not
Speaker 1: gonna have a ton of patients. I don't think for
Speaker 1: this one. I don't think they're gonna be like, oh Ea,
Speaker 1: sure you have time to figure this out, baby girl,
Speaker 1: you take your time. It's gonna be a situation where
Speaker 1: it's like, if there isn't that spark of something very
Speaker 1: special right away, I think this game's gonna get sort
Speaker 1: of junked all over. Does that sound right to you?
Speaker 2: I think so? Yeah, I think you're on the mark there.
Speaker 2: I do think that skating handmake for that good like, oh,
Speaker 2: just hang out with your friends, experiment or like experience
Speaker 2: or you know, good, have podcasts on in the background
Speaker 2: while I play this thing. There's room there for this
Speaker 2: to fill that sort of gap. But yeah, unless you
Speaker 2: already have friends doing that, who are going to say, hey,
Speaker 2: hop on skate for a bit and like let's catch
Speaker 2: up and talk about our weeks. What's going to draw
Speaker 2: people there in the first place. So yeah, if if
Speaker 2: they can hook people, I think they might have a shot.
Speaker 2: But yeah, what is that hook? In a world where
Speaker 2: Tony Hawk just came out and this has been kind
Speaker 2: of this was anounced, it feels like a long time
Speaker 2: ago at this point because of how fast.
Speaker 1: Four or five years ago. Yeah, and they announced it
Speaker 1: before they even like started the studio. Really, it was
Speaker 1: the two people like, we're going to start a studio
Speaker 1: to make this game. So hence four or five years
Speaker 1: later and now we're just getting their early access release. Yeah.
Speaker 2: Now, now they did have that trailer. I forget at
Speaker 2: what event it was, but that had like a good
Speaker 2: vibe to it of like, oh the tone here, like
Speaker 2: a little comedic. This is this seems right for what
Speaker 2: they need skate to be. So maybe there's a lot
Speaker 2: of that. Maybe there's just a lot of personality and
Speaker 2: you know, the world feels alive in ways that make me, Yeah,
Speaker 2: I want to go hang out here for a bit.
Speaker 2: But I could see. I'm definitely not writing off skate
Speaker 2: I think it could work. My fingers are crossed for
Speaker 2: that studio, I guess, because I know this has been
Speaker 2: a long time coming.
Speaker 1: Yeah, and I think, you know, in terms of things
Speaker 1: that are working in its favor, skateboarding has never been
Speaker 1: more popular globally. Is massive in Brazil, it's massive in Japan,
Speaker 1: It's growing all across the world. Kids are getting into it.
Speaker 1: And these are kids that do not necessarily have an
Speaker 1: affinity even for Tony Hawk as a person. Now I
Speaker 1: know that's extreme. Many of them do have an affinity
Speaker 1: for Tony Hawk. He is godfather of skateboarding. They all
Speaker 1: recognize him as such, but not as much as a
Speaker 1: generation where it's just like that was the skateboarder. It's
Speaker 1: very different from that, and I think that creates an opportunity,
Speaker 1: especially for a free to play game, a free to
Speaker 1: play game that can appeal to places where people aren't
Speaker 1: necessarily buying sixty seventy eighty dollars console games. So I
Speaker 1: think Skate has a chance. And maybe what we find
Speaker 1: out is we come back here, do a show together
Speaker 1: two years from now Britain and we get a story about, oh,
Speaker 1: skate is massive, just not maybe in the United States,
Speaker 1: maybe it's just big everywhere else. I could see that happening.
Speaker 2: Yeah, or maybe we're doing the show from within skate
Speaker 2: because all that exists anymore. Yeah, very like totally the
Speaker 2: doors are wide open, and yeah, we are maybe in
Speaker 2: a world where more people, more young people recognize Tony
Speaker 2: Hawk from Twitter and from people not recognizing Tony hawks
Speaker 2: do from like actually watching him do skateboard tricks.
Speaker 1: Yeah, I mean he's a media like he's kind of
Speaker 1: like a prequel meme in a lot of ways to
Speaker 1: these kids kind of in that same zone. So yeah,
Speaker 1: and that again like that that that's fine. And the
Speaker 1: game does feature a lot of those globally popular skateboarders
Speaker 1: Nicha Houston, Uh and a lot of the kids that
Speaker 1: are twelve year olds doing nine hundreds from Japan and
Speaker 1: stuff like that, and so if you want to go
Speaker 1: see them in a game like There's that is still
Speaker 1: Tony Hawk, but I still think you know, free to
Speaker 1: play available everywhere a hangout game. Maybe that's more in
Speaker 1: line where we're with where the current skate culture is at,
Speaker 1: and maybe skate can take advantage of it. We'll see.
Speaker 1: You Could replaye appears to be getting a proper physical
Speaker 1: release for switch To. This is from Liam Dulan at
Speaker 1: Nintendo Life. This might be some good news for the
Speaker 1: collectors out there. You Could Replay ly is do out
Speaker 1: on switch To this year, and it appears it will
Speaker 1: be getting a proper physical release on Nintendo's new hybrid platform.
Speaker 1: A new listing has recently popped up on the Canadian
Speaker 1: website Video Games Plus, and according to the description, the
Speaker 1: full game is on the card once again. This title
Speaker 1: is being distributed with the help of PM Studios, so
Speaker 1: I think they're doing the physical release. Along with this,
Speaker 1: a new teaser trailer has been has also been released
Speaker 1: via Igan's Gamescom showcase, with developer Platonics Game announcing its
Speaker 1: next major update about yuku row Playly will be taking
Speaker 1: place during the Mixed Fall showcase on the twenty ninth
Speaker 1: of August, so later this week. In an update earlier
Speaker 1: this month, PM Studios mentioned how Yukaro Playe was now
Speaker 1: content complete, with a release date announcement coming soon. There
Speaker 1: were some other details about this of like, oh, the game,
Speaker 1: Like the pricing for it was like fifty bucks or
Speaker 1: something like that. Maybe that might be placeholder. Not sure
Speaker 1: if that's accurate, but people are like trying to be
Speaker 1: able to figure it out. Like if that's accurate and
Speaker 1: this game is coming out on the card, it'll likely
Speaker 1: still be using one of those sixty four gigabyte cards,
Speaker 1: which are expensive, and yet the price this would be
Speaker 1: the lowest price we've seen for one of these games
Speaker 1: that uses the card, the sixty four gigabyte card and
Speaker 1: puts the entire game on there. So it's like so
Speaker 1: like there was another game that was like, hey, we're
Speaker 1: going to get a physical release on everything and the
Speaker 1: full game will be on even on the card on
Speaker 1: the switch tube, We're going to have to charge ten
Speaker 1: dollars more. I think it's the Mortal Kombat Legacy collection
Speaker 1: that is doing that it's like it's gotta be ten
Speaker 1: dollars more because those sixty sixty four gigabyte cards are
Speaker 1: more expensive. Well, you could replay lease. Seems to be
Speaker 1: bucking that trend a little bit. Do you think like
Speaker 1: this is like the direction a lot of games like
Speaker 1: this are going to go, the games that maybe are
Speaker 1: the sort of thing that caters to people who collect
Speaker 1: video games, or are is it going to be sort
Speaker 1: of a crap shoot where it's like every once in
Speaker 1: a while we'll get one of these publishers that recognizes
Speaker 1: how important this is.
Speaker 2: I think it'll be a mix of both. I think
Speaker 2: there has been one of those, like physical companies that
Speaker 2: might have been limited run that has said, like, oh yeah,
Speaker 2: any Switch to game we do is going to be
Speaker 2: on the card because we know who don't care about that.
Speaker 2: And there's still going to be cases and this was
Speaker 2: the case on the original Switch as well, where it's
Speaker 2: gonna be different in different territories as well, Like I
Speaker 2: just imported a copy of Fantasy Life from Japan because
Speaker 2: that well it's the only physical copy that exists, but
Speaker 2: the whole game is on the card for the switch too,
Speaker 2: So I think you will see pockets of that, and
Speaker 2: it is a bummer to me that it's news, Like, hey,
Speaker 2: this game that maybe you when we're talking about otherwise,
Speaker 2: is it's a news story because you get the whole
Speaker 2: thing in the box when you buy it. But also
Speaker 2: I'm a broken man, and that had made that made
Speaker 2: me go, maybe I do actually want to play the
Speaker 2: remmake because I want to get I want more reasons
Speaker 2: to play my Switch To. I want a bigger physical
Speaker 2: Switch To collection, And it makes sense in this context.
Speaker 2: So yeah, it might have genuinely sold me on the
Speaker 2: game just by having that on the card. Now, obviously
Speaker 2: there's the stuff that you've talked about before about space
Speaker 2: and whatnot. So it is gonna be interesting if this
Speaker 2: is the same sixty four good card. And I can't
Speaker 2: imagine they're like taking a loss on it. But I
Speaker 2: do wonder what the margins look like, because at least
Speaker 2: it may be their places holder prices. But it looks
Speaker 2: like it was priced the same way on Switch To
Speaker 2: in like PS five, So it'd be interested to see
Speaker 2: how this stuff shakes out.
Speaker 1: Yeah, I think that for games like this it might
Speaker 1: be enough to like just sort of convince Nintendo to
Speaker 1: rush completion and the availability of smaller cards for developers,
Speaker 1: because so it doesn't matter how big Yu could replayly
Speaker 1: is it's it's not sixty four gigabytes in terms of size.
Speaker 1: That's the only card that is available if you want
Speaker 1: to put a game on and not force a download
Speaker 1: on someone, which you know could really it's gain key
Speaker 1: cards and then the sixty four gigabyte card and then
Speaker 1: code in the box. Those are your options. Still, I
Speaker 1: think still maybe or maybe not. Maybe this is the
Speaker 1: first one that's going to be on a sixteen gigabyte
Speaker 1: card and that's why it can be costs less. We
Speaker 1: just haven't heard that, and it seems unlikely that this
Speaker 1: would be the first game to sort of break that out.
Speaker 1: So yeah, we'll see. I just think for every little
Speaker 1: news story about this, it all seems to be moving
Speaker 1: in the direction of yeah, sure and intend. A lot of
Speaker 1: people are digital, a lot of people don't care about this,
Speaker 1: but this is a mental thing for many people, and
Speaker 1: for collectors it is a tangible, real thing that they
Speaker 1: do not like. You know, there was a an organization
Speaker 1: in Japan that like collects games for posterity, and they're like,
Speaker 1: we're not taking game key cards. That doesn't make any sense. No,
Speaker 1: we're not going to be keeping those in our collection.
Speaker 1: And it's like, I think at a certain point intend
Speaker 1: it would be like, yeah, we want things to go
Speaker 1: in one way, but we have to recognize the reality
Speaker 1: on the ground, and stories like this sort of reiterate
Speaker 1: what the reality on the ground is, and that is
Speaker 1: people want the game on the card. If they're going
Speaker 1: to be buying the card, they want it on the card.
Speaker 1: And I just think that, even as someone who plays digitally,
Speaker 1: that makes a ton of sense to me.
Speaker 2: Yeah, I as of right now, I have one game
Speaker 2: key card, and that's Yakus Zero. I kind of bought
Speaker 2: it because, like I had money at best Buy and
Speaker 2: I was on the shelf and I wanted to play it,
Speaker 2: so I got it. They're not as bad as they
Speaker 2: could have been, you know. I think there's also some
Speaker 2: almost fear mongering of like these are the worst things
Speaker 2: that's ever existed. Like that's honestly, they're a lot like
Speaker 2: a lot of PS five discs are right, but it
Speaker 2: does still suck if you, Yeah, are a collector, and
Speaker 2: I collect enough that, yeah, I want a physical copy
Speaker 2: of games I love, Like I would love a physical
Speaker 2: on the card switch to copy of blueprints. I want
Speaker 2: a copy of c if you know, assuming those games
Speaker 2: come to Switch, which I'm hoping they do. I've played
Speaker 2: those on other systems already, but I loved them. Those
Speaker 2: are my two favorite games of the year so far,
Speaker 2: and I want to display them on my I have
Speaker 2: a thing for displaying things on shelves, so I would
Speaker 2: really like to do that with the games I love, too.
Speaker 2: And it's a lot easier if I know in ten
Speaker 2: years I can pop that card into a system and
Speaker 2: play it again. And I think there are publishers that
Speaker 2: are waking up to that and realizing that whether or
Speaker 2: not they want to make the push or spend the
Speaker 2: money in some cases to appease the people like me,
Speaker 2: is another question. And sometimes maybe it's just genuinely not
Speaker 2: financially viable. But it's definitely a thing that is It's
Speaker 2: not a situation that's going away like this has been
Speaker 2: such a big talking point since the Switch launched.
Speaker 1: Yep. I think it's going to be a thing that
Speaker 1: Nintendo will have to just sort of like concede a
Speaker 1: little bit on and just offer up some other options
Speaker 1: options to developers. So that it's more likely that a
Speaker 1: game will be on the card than not, you know,
Speaker 1: like a year or so. We'll see last couple of
Speaker 1: stories here. Just they all hit this one real quick.
Speaker 1: Digital Foundry. You know, there was a lot of complaining
Speaker 1: about elder Ring. People are getting in their hands on
Speaker 1: with that at games Com, and that was the focus
Speaker 1: of like, hey, switch to eldern Ring gameplay, it's really
Speaker 1: bad and handheld mode. There was not all bad news
Speaker 1: for the Switch to out of that show. People did
Speaker 1: play Final Fantasy seven remake and pointed out it's awesome.
Speaker 1: Digital Foundery said it might be the best looking thing
Speaker 1: I've seen on switch to the graphic fidelity. According to
Speaker 1: John Lenneman shouts out to John. He said, it's he's
Speaker 1: guessing he hasn't had a chance to do side by
Speaker 1: side comparison. They have not provided that footage for him
Speaker 1: to do that, but he's guessing that. But by looking
Speaker 1: at it, it's somewhere between PS four and PS five,
Speaker 1: which is where you want games on the Switch to
Speaker 1: to land right now. So I just it's going to
Speaker 1: be case by case basis with these games right right
Speaker 1: Britain where it's like one game could run really well
Speaker 1: and the next one could have a lot of issues.
Speaker 1: Might depend on the developer, might depend on the engine,
Speaker 1: might depend on a million factors. But this is possible
Speaker 1: as well as what's happening with elden Ring, right.
Speaker 2: Yeah, for sure. And I've been seeing people on various
Speaker 2: reddits and so on just saying like, oh, yeah, this
Speaker 2: is it's a frumt Soft thing. It's a band I
Speaker 2: namcode thing, like they can't optimize their games. So I
Speaker 2: think it is going to be studio by studio, like
Speaker 2: you think, like to the original Switch with the Doom games,
Speaker 2: Like we're kind of like miraculously on there, just because
Speaker 2: people it's software that are really really good at optimizing
Speaker 2: their engines and for you know, whatever piece of hardware
Speaker 2: you've got, so we're gonna get stuff like that. I,
Speaker 2: as a final Fantasy fan, am very happy to hear yes,
Speaker 2: this one is running well. I really even though I
Speaker 2: didn't love the original Devin as much as some people do,
Speaker 2: I'm really loving the remake games. So yeah, I would
Speaker 2: love another excuse to play that, and so it's great
Speaker 2: to hear that's it runs well because I also wanted
Speaker 2: a good excuse to replay elden Ring, and now I'm
Speaker 2: worried that this isn't going to be that excuse. Yeah,
Speaker 2: so it matters.
Speaker 1: Get frustrating too, because elden Ring runs just fine on
Speaker 1: a Steam deck. Maybe just fine, might be pushing it,
Speaker 1: but it runs better than what the reports of the
Speaker 1: switch to version have been. And it's like, there's no
Speaker 1: excuse for that. The game should be fine. But yeah,
Speaker 1: we'll see last story. Jeff Keeley's Opening Night Live twenty
Speaker 1: twenty five reached seventy two million live stream views. So
Speaker 1: whenever you wonder why the shows are the way that
Speaker 1: they are and and like how can he charge so
Speaker 1: much money for a minute of air time, well that's it.
Speaker 1: That's a lot of eyeballs. It's not as big as
Speaker 1: Summer Game Fest or the Game Awards. I think the
Speaker 1: Game Awards is over one hundred million these days, and
Speaker 1: Summer Gamefest the last one was close to that if not.
Speaker 1: If not, it was I think north of ninety million
Speaker 1: live streamview views. But seventy two million is still massive.
Speaker 1: It's why he can command the prices he commands. I
Speaker 1: guess you know. With that in mind, my question to you,
Speaker 1: Britten before we move on to the wrapping up the
Speaker 1: whole question and all that stuff would be do you
Speaker 1: think for the amount of attention that these things get,
Speaker 1: that the shows are serving the purpose that they should serve.
Speaker 1: Are they good shows for helping people sell video games?
Speaker 1: I guess.
Speaker 2: If you'd asked me before the most recent one, I
Speaker 2: would have said, yeah, sure, you know, I wasn't as
Speaker 2: excited about opening up live as maybe some of the
Speaker 2: other shows. But I think plenty of these shows, yeah,
Speaker 2: are they're entertaining? Yeah, I think they maybe don't fit
Speaker 2: the original mission of or at least like the Game Awards,
Speaker 2: that doesn't always fit the same original mission of It's
Speaker 2: like the Oscars but for us, because it's so much
Speaker 2: of that salesy stuff. But if you look at it
Speaker 2: for that lens of like, no, this is gonna be
Speaker 2: a show that's just entertaining. We're gonna sell you stuff,
Speaker 2: but it's gonna be stuff that you're interested in and
Speaker 2: that you'll enjoy. I think largely speaking, they do a
Speaker 2: pretty good job of that. I think they bring in
Speaker 2: good co hosts like Lucy James. Uh yeah, you know,
Speaker 2: push that even further, so, uh yeah, it makes sense.
Speaker 2: That's still a lot of money. I think maybe we
Speaker 2: need to boost the giant bomb Game of the Year
Speaker 2: numbers up so we can you know.
Speaker 1: That's where the shit happens. That's the real game of
Speaker 1: the year. We always say trademark, trademark.
Speaker 2: Yeah, but but I mean, good on Keiley for building
Speaker 2: the empire. I do. I mean, I don't even I
Speaker 2: don't cover those shows for work because my job has
Speaker 2: changed in recent years, and I still tune in to
Speaker 2: watch them. So yeah, I think mission accomplished in that sense.
Speaker 1: All right, Uh, we got let's get to the poll question.
Speaker 1: This is from last week. Let me go ahead and
Speaker 1: refresh real quick. Yeah, let's get the recent, most recent results.
Speaker 1: Where do you want to go in the next forts horizon?
Speaker 1: We did give people a choice between Japan, Southeast Asia,
Speaker 1: Southeast Asia, or anywhere else. Like we said, somewhere else,
Speaker 1: but just anywhere else. And anywhere else got seventeen percent.
Speaker 1: Southeast Asia got eighteen percent. The vast majority of respondents
Speaker 1: two thirds, actually said they want to go to Japan next.
Speaker 1: You know, Japan's always a popular answer for one of these,
Speaker 1: But brand I just continue to think, Yeah, that just
Speaker 1: makes sense. At this point, they've been to England and Colorado,
Speaker 1: and they've been to Mexico and I think they did
Speaker 1: Australia once and something else. So yeah, they've not been
Speaker 1: to the Far East yet. So this makes a lot
Speaker 1: of sense to me.
Speaker 2: Yeah, just in terms of having diversity right environments, I
Speaker 2: think it makes sense to go go somewhere that's not America.
Speaker 2: Get like, I live in Texas. For a long time,
Speaker 2: I was like, set GTA and Texas, bring everything here
Speaker 2: your full question.
Speaker 1: We'll get to that here in a second before we Yeah, oh,
Speaker 1: I think we might be losing someone. Is we still?
Speaker 3: Uh?
Speaker 1: Are are we good? Are we back? I can't tell Jen?
Speaker 1: You tell me? Are we can you get we lost
Speaker 1: you for a second? Okay, that makes sense, all right,
Speaker 1: I am back. I believe the connection here on discords
Speaker 1: says it's all golden. So all right, well let's wrap
Speaker 1: up with the we're actually you know, let's do the thing. Britain,
Speaker 1: Why do you tell people where they can find you
Speaker 1: on the internet, what you have going on? All that
Speaker 1: good stuff?
Speaker 2: Yeah, these days I'm mostly just at Britain Peel dot
Speaker 2: com on Blue Sky. Uh, That's where I'm spending most
Speaker 2: of my social media time. I have accounts elsewhere. You
Speaker 2: can follow me on Instagram if you want to. I
Speaker 2: don't post there much. I also the rare occasion I write.
Speaker 2: Most recently, I wrote for the Chicago Sun Times covering
Speaker 2: the switch to launch. That is where I am employed
Speaker 2: full time, as with Chicago Public Media. So that's scab
Speaker 2: sometimes w easy. That is public radio and public media
Speaker 2: who are hurting a little bit lately for you know,
Speaker 2: political reasons. So if you know good reasons is if
Speaker 2: you have local radio or you know local media near
Speaker 2: you that's independent and that you rely on for any
Speaker 2: for anything, entertainment, news, whatever, you know, maybe throw them
Speaker 2: a few bucks because there's I think in Chicago, like
Speaker 2: we're we're dedicated to fighting the good fight. We're going
Speaker 2: to be around. But some of the more rural areas
Speaker 2: are are hurting. So yeah, check them out. But I
Speaker 2: live in Texas, so if you're in the Dallas area,
Speaker 2: maybe you'll see me around. Are there.
Speaker 1: Excellent? Yeah, definitely. I listened to MPR every day of
Speaker 1: my life and I supported everyone else should as well.
Speaker 1: Thank you Britain. Okay, let's see here new poll question,
Speaker 1: which ninja game are you going to play? Chanobi Art
Speaker 1: of Vengeance, Ninja Guide and Rage Bound or Ninja Guide
Speaker 1: in four. We also have an all of them option.
Speaker 1: You could vote get that. We'll get the results. We'll
Speaker 1: talk about it on Games Morning's here on Giant Bomb
Speaker 1: on Wednesday. On Tuesday, we have the BombCast. Later today
Speaker 1: it's Mitch owns Mondays. We're gonna have Monday Morning Missed
Speaker 1: with Mitch. That's gonna be happening here in a little bit.
Speaker 1: We're gonna continue a riven I believe that's happening at
Speaker 1: two pm Eastern. Let me double check that. Yep, two
Speaker 1: pm Eastern. That's eleven am Pacific. And then later tonight
Speaker 1: it's Mega Man Monday Evening gaming at Mike's at night
Speaker 1: that's at eight pm Eastern, and he'll be solo something,
Speaker 1: soloing something. I don't know. Maybe I'll hop in there
Speaker 1: and join him, but he's got something happening. So yep,
Speaker 1: all right, that's us for today and tomorrow. Beyond that,
Speaker 1: we're gonna be here all week. Everyone should tune in.
Speaker 1: It's gonna be a good one no matter what happens,
Speaker 1: it's gonna be a lot of fun, all right, Brittin,
Speaker 1: thank you so much for hanging out with me today
Speaker 1: today and talk about video games. Man, I really appreciate it.
Speaker 2: Thank you so much. This is always a highlight for me.
Speaker 2: Love doing it. Happy to be back whenever.
Speaker 1: Yeah, we'll have you back anytime. Just let us know
Speaker 1: whenever you're available. We'd love to get you back on.
Speaker 1: Thank you everybody for watching and thank you for listening.
Speaker 1: You are the best audience in gaming. Until next time,
Speaker 1: have a good one, take care of yourself and goodbye.