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Speaker 1: Hey everybody, it's Tuesday, April forty, twenty twenty six. Welcome

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to the Giant BombCast Episode nine hundred and thirty six.

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This week we're brought to you by our friends at

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Outer Loop in their new game Dos Divas. You might

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remember our friends from SGF last year with the the

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burger incident. Thankfully the Night Delight, You're right, I'm sorry,

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and thankfully the dev survived that and their game Dos

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Divas is out now. Cool sisters, pilot of mech and

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in a turn based RBG. It's now out on Steam

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and on all of the big consoles. Yeah, if you

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like Octopath, if you like Super Mario RPG with a

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dash of cooking, Mama Dos A Divas is a lovely

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little lamouz boosh for you. Check out the Steam page,

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give it a wishless swoop it up if it strikes

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your fancy. Because this game is also funded by Outer

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Sloth the fine folks that among us, and as part

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of that publishing deal, the team gets a healthy part

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of sales of each copy sold directly to them right

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from the jump. Your support goes a long way and

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helping the doves. Dos A Divas out now and by

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the way, I'm your host jan Oh Choa joining me

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co captain of the ship of this lovely mech that

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also does not provide food, does not serve food, It

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just consumes it, and not even in a nourishing way.

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Speaker 2: Jeff Grabb, I'm imagine I'm being nourished by the imagination

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of the sliding door situation where the burger did kill

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this person and we didn't get this game that universe.

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I'm glad we live in this one, guys.

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Speaker 1: Yeah, you know, the we we skirted past a lot

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of incidents and and uh dangers that that week over

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at the air we survived.

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Speaker 3: Uh.

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Speaker 1: Speaking of the person survivor, he survived the confetti cannon

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and the burger delight. Dan Rykert, Hey we go.

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Speaker 4: I don't know if I'm going to survive this list

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that Mike Manatti made last night looking at it that

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has uh, it's his ranking of mainline Mario games that

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has more non mainline games on it than mainly eleven

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ones that are mainline and nine games at an No.

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Speaker 5: One wants to have this conversation with you and.

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Speaker 3: The top of the podcast, like.

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Speaker 6: I'm taking notes on this and it's just it's a

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lot to take in.

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Speaker 3: The people at home, they don't know who's here yet.

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They're like, is Jeff Becklar here is the bed? There's

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three or four people wondering that I'm here. To let

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them know that, yes, indeed, I am here, thank you, Jan.

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And one of those three to four people was Jeff

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Backel or himself. So Jeff, you're here, I'm here and

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confirming for myself. That makes three of us may be here. Folks.

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Speaker 1: Hey, Jeff, Jeff, I perceive you right now. Okay, you're real.

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You're real to me, but acknowledge me. I'm not a ghost.

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You're not a ghost. But he is not a ghost

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because he's the real deal, because he's the bird boy

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of games media.

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Speaker 5: My Dan Dan, my my Seapep friend. Yes, look I

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love my sea Pep. It's happy, but I feel like

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once a year it feels more like I have like

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a face hugger from alien on my face. Like I'll

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go to sleep and just this one time, I'll wake

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up an hour lay and be like, ah, oh.

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Speaker 3: Do you think it mut without it for one night?

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What's that? Do you think it's my house? You slept

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without it for one night? I don't know. Yeah, I

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had one.

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Speaker 5: I had like my first night without in a while

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because I went to Jeff's house for the weekend. We

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had to sleepover, and I was like, I don't want

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to my seapap for one night.

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Speaker 3: I'll be okay.

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Speaker 5: I don't know what it is, but yeah, like last night,

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I just woke up and I was like, this thing

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is just I feel like I have an elephant trunk

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wrapped around my head and just blowing air up my

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nose and it's too much air and I can't sleep.

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So I kind of like reset my whole going to sleep.

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I'd like take it off tick there for a bit.

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It's kind of wait for sleep to take me and

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then like sneak it back on me. Thinven that I

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just sleep did not take, did not take. I'm a

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little I'm a bit of a loopy Mikey today.

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Speaker 3: Woeah Uh.

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Speaker 1: You know I I would like one of those portable

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Jimmy jams the sea paps. How How can Mike Manati

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and I get sponsored by big seapap because I would

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love that.

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Speaker 5: There's this surgery. If you ever looked at that surgery,

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that's weird.

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Speaker 3: They it's it's weird to give you another hole. Yes, yeah,

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the hole four like a blowhole.

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Speaker 6: Do the water spurt?

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Speaker 3: No, I try smoke out of it.

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Speaker 2: It's it's like but you can, but it's not meant

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to do. It's like gleeking. It's like a glean.

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Speaker 4: I used to be so good at gleeking until I

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add my tongue bubble surgery.

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Speaker 3: The doctor put it back the way it was.

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Speaker 4: I could go like bilateral gleeking, and now I'm lucky

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to get one spurred.

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Speaker 3: Don't worry, it's reversible. Listen it. I don't know, Mike,

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what is the surgery. I actually am marginally curious. Yeah,

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I'm not.

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Speaker 5: Sure, but like, there is a surgery and they do

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something to your lungs. I think it's almost like to

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your lost maker esque but like pacemaker adjacent, but for

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your lung I think I'm not even sure.

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Speaker 3: I'm not even sure. I shouldn't say. I really don't know.

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Speaker 2: They put the little guys in there that squeeze your lungs.

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Speaker 5: Say, they put electrodes in you to open your airways.

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Speaker 6: Wow, and then just stay.

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Speaker 3: New electrically shock your airways.

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Speaker 1: Oh yeah, I guess it is like a pacemaker. Then,

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but for your.

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Speaker 5: Gabriel lyrics, I'll have to make sure, like I'd be

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okay to go on all the rides. I want to

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still with that. You can't go on Star tours because

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you've got the lung pacemaker.

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Speaker 3: Yeah, that would be that. That would be the first

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question I had for my doctor as well. I know

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this is potentially life saving surgery, Doc, but can I

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go on the haunted fucking mansion with it? This is Mike.

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Speaker 4: This is Mike's version of Rick Flair taking out his pacemaker. Pacemaker,

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have one more match. I don't know if that's a

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good reason.

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Speaker 3: Quick.

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Speaker 2: We had an inauspicious start to the podcast. You guys

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think it's like time to like cash in our one

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freebie where we could just do a bad podcast and

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no one gets like that, I can't we get one.

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Speaker 3: We have a lot of Yeah, what does that mean?

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Speaker 2: I don't understand, Like if we we kind of just

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suck this episode, it's all right, suck, but we cannot

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deliberately try to make it bad. I'm just saying they're like,

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I don't have high hopes. I always have high hopes.

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I'm already there.

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Speaker 3: You grew up.

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Speaker 6: Is there a bad direction you wanted to go in.

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Speaker 2: You see, you seem to be anxious to like approach one.

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I don't know, what do you have where I could go?

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Speaker 4: Look, if we're going all the way bad, I could

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go litigate the whole thing again.

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Speaker 3: But if we do not re litigate, I don't want to.

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I don't want to do this.

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Speaker 4: This seems scary, and I just want to say I

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had what I could relitigate the whole thing. I got

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notes on the Mike's list of mainline Mario who cares.

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Let me just bring up the one thing that litigating. Okay,

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Bowser's Fury has more of an argument for being mainline than.

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Speaker 3: Three D World.

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Speaker 5: Bowser's Fury is not h in the our back end,

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so I could.

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Speaker 4: I know, but I'm saying it has more of an

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argument for being mainline than three D World does. It's

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not mainline, but it's closer than three D World.

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Speaker 5: Is Okay, that's yeah. I actually will not talk to

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you about the whole three D World. It's not mainline.

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Speaker 3: It is It's like, it is a progression.

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Speaker 4: It is a progression of the three D lineage of

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the Mario franchise, whereas three D World is an offshoot.

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It's very much more in line.

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Speaker 3: That makes perfect sense. We an't understand. That's great, Yes,

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I don't know.

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Speaker 5: Uh, Jeffey had a fun time at your house, right,

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a sleepover.

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Speaker 3: A white flag. Yeah, yeah, it was definitely a white

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flag of some sort. Damn, that's true.

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Speaker 2: Yeah, that was great. It worked really well. Uh, you

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just came over and got set up and it was cool.

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Then we went to Top Golf and had a good

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time there. We did have a good time.

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Speaker 5: We got to play the Sonic Comedy game, which is

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kind of like a kidmad version of Top Golf because

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the Sonic characters was kind of jump and do the

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home spin dash thing.

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Speaker 2: It's the bumper bowl. It's the bumper bowling at Top Golf. Yeah,

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I could use some bumper bowls.

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Speaker 5: The Angry Bird game was surprisingly really fun because you

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did you just sort of play birds with golf.

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Speaker 3: That works pretty well, it turns out.

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Speaker 2: And it just gives you, like because there's a bunch

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of these big targets on the i'd like shoot targets

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out there in the real world, and then it kind

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of lines up with those, so you're just trying to like, Okay,

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if I hit it like in that part of the

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big yellow target, I'll probably get to hit those structures

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over there, and it was that was quite fun. It

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was also cool to like just kind of like, I

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haven't swung a golf club in a long time.

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Speaker 3: Let me see look at these numbers and try to.

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Speaker 2: Dial things in and get a little bit better. And

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we were getting better throughout the day. It was very nice.

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Speaker 3: How are you driving, You're driving well, You're doing pretty clear.

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Speaker 5: Jeft did much better than me. I want the record

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to show he beat me in every game.

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Speaker 3: It took me.

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Speaker 2: It took me a minute to like get my swing down.

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I was starting off like real week and then I'm like, okay,

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I'm not like swinging my weight into the ball as

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I shift from right to left.

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Speaker 3: I'm not doing that at all.

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Speaker 2: Once I started doing that, I kind of got up

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to like a somewhat decent for using their club. One

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eighty one ninety was my longest carry, Like so it's

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like I would like to get the two hundred carry,

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but I'm like.

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Speaker 3: Here, you can. You know you're big enough if you

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if you swung the club correctly, you could drive a

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ball to So.

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Speaker 2: I was watching those clips I'm like, oh, I was

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not following through the way I needed to be at

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That's like one of the big scents there.

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Speaker 3: But uh yeah I was.

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Speaker 2: I started at like one forty at the day, so

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like ending the day at one eighty five ish. Well

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I was like, Okay, if I had kept going, I

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would have been much better.

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Speaker 3: Oh yeah, right.

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Speaker 6: Game it was Top Golf like monkey Target.

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Speaker 3: Monkey Target stuff at Top Golf. Yes, yeah, no, no, it's.

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Speaker 4: Like I mean the Monkey Target because I saw the

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clips and you're hitting balls and there's the circles, the

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colored circles. That is how the Monkey Target mini game

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and monkey Ball.

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Speaker 5: So there's different modes you can play at Top Golf,

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and one of them is basically Monkey Target.

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Speaker 1: It's it's a gamed driving range basically.

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Speaker 5: Yeah that's fine. Yeah, yeah, it's great. It's like you

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know your pod, you know, you have a table and

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you have a server, and so you just order drinks

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and food the entire time you're there, right, and so

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you know, you just have a nice person bringing you

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wings and beer while you're driving golf balls. We were

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able to put the Masters on. It was the last

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day of that. We've got to watch semesters at top golf.

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It's a very pleasant experience.

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Speaker 3: Yeah that's awesome. Yeah, real good golfs impossible, but that's awesome. Yeah.

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Speaker 2: It's like we were pulling up and I'm like, this

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is bowling for people who hate themselves.

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Speaker 1: It's like all I was gonna say, I enjoy it

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more than bowling these days. Really golf, Yeah, golf specifically, Yeah, it.

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Speaker 3: Does get expensive.

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Speaker 2: It's like not like so it's like it's going to

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be the more expensive of all those things of going

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to a driving range, going to a bowling alley, and

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then the server is aggressive because they do want to

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charge you as much per hour as they possibly can.

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Speaker 3: But uh, sure it was.

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Speaker 2: It was definitely worth it for Mike coming into town.

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We're hanging out, we need a break, Let's go do

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that and then we go do six hours of recording

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after that. It was a real good way to get

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our bodies moving and hanging out. And I don't regret

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it at all. Stuff do do you do course like

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golf course golf or I've done that.

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Speaker 3: I've done it like once at like a par three.

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I would like to but it's just a put Yeah,

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I think, yeah, I have a twenty year plan.

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Speaker 5: I'm going to get into golf when I'm fifty, but

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I need to start working on my drive.

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Speaker 1: Wait, like they normally people then get into golf get

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into golf now, so they're good la.

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Speaker 3: The whole thing from the beginning.

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Speaker 2: Like you have, you have a markers on your timeline

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going forward, like when you're going to get into certain things.

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Speaker 5: So I'm going to lay that into golf when I'm fifty.

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And in the meantime, I need to work on my

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drive and stuff so I'll be able to actually play.

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Speaker 3: Uh.

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Speaker 5: And then sixty is a twenty year plan. Is when

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I'm going to really get into fishing. Yeah, fishing.

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Speaker 3: Oh, that's sixty. It's just some friendly free advice here

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about the golf and fifty mic I would uh, I

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would like. I feel like it's going to be a

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tough thing to just jump right into it fifty having

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none of uh yeah, your experience leading to that, that's why.

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Speaker 5: Yeah, I mean, look, I'll go golfing before it, right,

277
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I'll get some some of those muscles wor trust be abby. Yeah,

278
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I'm very sore from just doing the drive.

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Speaker 3: That's good. That's good. That's a good sore. Yeah, good sort, Mikey.

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Speaker 1: You should have saved those portal hula hoops and just

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practice those with your hips to like strengthen the hip hustle.

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Speaker 3: You don't know this, I've done.

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Speaker 4: You can't, No one can do it. You're lying, You're lying.

284
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I could do it from.

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Speaker 3: The top to the bottom and then do the foot side.

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Speaker 6: Yeah you played fit.

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Speaker 2: I put it on my body and it's like everything

288
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stops making sense, and so I just don't believe it.

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Speaker 4: I can maybe get like almost around the circle once

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and then everyone just falls to the floor.

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Speaker 3: I understand I'm being obstinate, but that's just the way

292
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it is. So this is like a good way to

293
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stunlock these guys jan just like you put them in

294
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aop and all of a sudden.

295
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Speaker 1: Yeah right exactly, Yeah, yeah, yeah. I'm logging all of

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this information as well. It's like when you put like

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duct tape on a cat's pause or something. That's what

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it would be like for me.

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Speaker 3: That sounds fun. I did. I did like a weird

300
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uh sports this weekend too, I did, I did. I

301
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did bowling, but it was like incredibly high tech bowling

302
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to the point that it was annoying.

303
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Speaker 1: Did you have to hack something before you could hit

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the pins?

305
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Speaker 3: Basically? Right? So they do they do a thing where

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they offer alternative games, right other than traditional bowling, where

307
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they're like, oh you can do you know, like an

308
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archery game. I don't know. There's like all these kinds

309
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of strange video games tied around scoring and bowling. But

310
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you know, it was Di's birthday and he had a

311
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couple of friends and they just wanted to do traditional bowling.

312
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I came to realize, like this was like Brooklyn Bowl.

313
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I don't know if you've ever been there, but Brooklyn

314
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Bowl has a system where like everything is acoustically modified

315
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and the bowling system that they use is like designed

316
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to be quieter, and all the pins are on strings

317
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as well. It's not candlepin bowling, it's not. So it's

318
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it's regulation bowling. But the pins are on strings, which

319
00:14:46,519 --> 00:14:49,000
give you false scores all the time because a string

320
00:14:49,000 --> 00:14:52,080
will like around and not a pin problem.

321
00:14:52,200 --> 00:14:56,720
Speaker 2: Yes, yes, So the reason this is happening is I

322
00:14:56,759 --> 00:14:59,000
just saw a video about this the other day. There's

323
00:14:59,039 --> 00:15:02,120
the old Brunswick bowling pin machine right that are in

324
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the back there that will scoop up the pins and

325
00:15:03,799 --> 00:15:06,159
set them down. Yeah, give you all the awesome sounds

326
00:15:06,159 --> 00:15:08,000
of bowling that you go there for, because that's the

327
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huge part of it is it just sounds cool to you

328
00:15:09,799 --> 00:15:13,360
bet a bowling alley. That stuff's very expensive to maintain

329
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and becoming more expense. It's like a lot of parts

330
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something like that, like six thousand dollars a month on maintenance.

331
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Speaker 5: Uh.

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Speaker 2: And so it's like, Okay, everyone's replacing these with the newer, simpler,

333
00:15:24,320 --> 00:15:28,279
more boring sound worse pins on ropes, which just like

334
00:15:28,279 --> 00:15:30,159
get picked up and said yeah, and it's like we're

335
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just kind of making the sport worse to keep it viable.

336
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Speaker 3: I realized why Brooklyn Bowl did it, because they're a

337
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concert venue and they like want to have bowling going

338
00:15:37,759 --> 00:15:41,080
on while there's a gun playing. Like that's fine, but

339
00:15:41,360 --> 00:15:44,480
if this is like your main attraction, you don't do that.

340
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I really, I mean the amount of money this place

341
00:15:46,919 --> 00:15:48,480
must have spent on everything, because they not only did

342
00:15:48,639 --> 00:15:51,840
have that. Meanwhile, meanwhile, meanwhile you're bowling and all of

343
00:15:51,840 --> 00:15:54,440
a sudden, like all the lights go out mid roll, You're.

344
00:15:54,320 --> 00:15:55,000
Speaker 6: Like, what the fuck?

345
00:15:55,039 --> 00:15:58,080
Speaker 3: What is this? It's like a rave you can't Yeah,

346
00:15:58,120 --> 00:15:59,879
it's like a rave. You can't even see the arrows

347
00:15:59,879 --> 00:16:02,559
on the lane. You're just like, am I supposed? Am

348
00:16:02,559 --> 00:16:04,480
I meant to take this seriously? Or am I just

349
00:16:04,519 --> 00:16:08,080
having like a muzzarellistick sort of version of this, Like

350
00:16:08,320 --> 00:16:09,039
that's kind of what.

351
00:16:08,960 --> 00:16:15,159
Speaker 5: It was, a spreadible way of degrading something, a mozzre.

352
00:16:16,519 --> 00:16:17,279
Speaker 3: Chicken fingers.

353
00:16:17,360 --> 00:16:21,279
Speaker 2: No, it'sing that to my lexicon, fucking Mozzarelli stick in

354
00:16:21,360 --> 00:16:21,960
a video game.

355
00:16:22,039 --> 00:16:28,120
Speaker 3: Yeah, way to mozzarellistick to this desert. So I'm pissed off.

356
00:16:28,200 --> 00:16:30,919
I'm pissed off. I didn't bowl as well as I

357
00:16:30,919 --> 00:16:32,919
should have. I still did okay, but it's just like

358
00:16:32,960 --> 00:16:36,720
annoying and I hate it. But there was also this

359
00:16:36,919 --> 00:16:39,720
very high tech miniature golf thing that I have to

360
00:16:41,080 --> 00:16:45,399
just like lasers and top ball tracking and all this

361
00:16:45,480 --> 00:16:49,320
all like they have really leveled up with the mini golf, uh,

362
00:16:49,720 --> 00:16:52,639
where you basically sign in on a tablet before you

363
00:16:52,679 --> 00:16:55,879
go and there's a meter that's running out and you

364
00:16:55,879 --> 00:16:58,679
have to finish the hole before and how quickly you

365
00:16:58,720 --> 00:17:01,320
finished the whole dictates how many points you get on

366
00:17:01,559 --> 00:17:04,880
top of the multipliers and the bonus shots that you

367
00:17:04,920 --> 00:17:07,839
do mid hole so you'll tee off and there'll be

368
00:17:07,960 --> 00:17:09,720
like a level. There was one level that was like

369
00:17:09,759 --> 00:17:12,279
a roller coaster, right, and if you landed in the

370
00:17:12,400 --> 00:17:16,039
correct roller coaster rail, you got one hundred and fifty

371
00:17:16,079 --> 00:17:19,240
thousand points if you went it was very very cool

372
00:17:19,519 --> 00:17:22,559
and that's and it kept scoring teams and stuff. Yeah,

373
00:17:22,599 --> 00:17:24,240
so Stace and I took on the three kids and

374
00:17:24,279 --> 00:17:26,039
it was it was a lot of fun. That shit

375
00:17:26,279 --> 00:17:26,960
was awesome.

376
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Speaker 1: I know why you like this so much because it

377
00:17:29,599 --> 00:17:30,799
sounds like big pinball.

378
00:17:32,000 --> 00:17:35,559
Speaker 3: Uh it is a little big pinball. Yeah, the yes,

379
00:17:35,720 --> 00:17:40,599
the medium molecules discarded entry little big pinball never made

380
00:17:40,640 --> 00:17:44,240
it the primetime but no, I yeah, I just like

381
00:17:44,640 --> 00:17:47,160
there's something very kinetic about it and the fact that

382
00:17:47,200 --> 00:17:49,359
it like mostly works. We played eighteen holes and there

383
00:17:49,400 --> 00:17:51,480
was like maybe one or two that were like a

384
00:17:51,519 --> 00:17:54,039
little banged up that weren't performing the way they should,

385
00:17:54,160 --> 00:17:56,519
but overall the experience was really really cool.

386
00:17:57,079 --> 00:17:59,680
Speaker 2: Do you do you see it like represented in like

387
00:17:59,759 --> 00:18:02,160
real like they are the floors like lit up or

388
00:18:02,200 --> 00:18:04,200
something or is it sort of ur stuff like you

389
00:18:04,200 --> 00:18:05,759
look up at a screen to show you where the

390
00:18:05,960 --> 00:18:06,960
like the bonus points are.

391
00:18:07,039 --> 00:18:10,079
Speaker 3: So it's not as advanced as that maybe I was

392
00:18:10,160 --> 00:18:12,880
over selling the sort of tracking issue of it. They're

393
00:18:12,880 --> 00:18:14,880
not exactly like tracking your ball. You could use any

394
00:18:14,920 --> 00:18:17,960
ball you want. Everyone must go and finish the hole

395
00:18:18,319 --> 00:18:21,680
in one shot, So they're not tracking strokes. They're not

396
00:18:21,759 --> 00:18:24,720
tracking much of anything else aside from like, are you

397
00:18:24,759 --> 00:18:27,759
hitting these bonus shots and the time it takes to complete,

398
00:18:27,839 --> 00:18:30,680
so you you could you could, honestly, you should play

399
00:18:30,720 --> 00:18:34,200
with a hockey stick, because you're sort of just like, yeah,

400
00:18:34,240 --> 00:18:37,200
you're just puking. Okay, that's what That's what all these

401
00:18:37,240 --> 00:18:39,400
kids are doing anyway, because it's like it doesn't matter

402
00:18:39,400 --> 00:18:41,480
how many strokes, it just matters how quickly I finished

403
00:18:41,519 --> 00:18:43,640
the hole. But the second the ball goes in the thing,

404
00:18:44,039 --> 00:18:46,279
it knows. It's like, hey, you scored this. This was

405
00:18:46,279 --> 00:18:48,240
your bonus, you know. And at the end it's like,

406
00:18:48,240 --> 00:18:50,799
oh wow, I got four million mini golf points. That's

407
00:18:50,839 --> 00:18:55,200
pretty cool. It's dope. It was dope. Other than that,

408
00:18:55,319 --> 00:18:57,400
you know, the bowling left a little bit to be desired,

409
00:18:57,400 --> 00:18:59,599
but man, that has some really fancy screens there.

410
00:19:00,119 --> 00:19:04,000
Speaker 1: This this weekend, I solicited the help of the community

411
00:19:04,119 --> 00:19:07,200
because some friends were having a PowerPoint party to celebrate

412
00:19:07,279 --> 00:19:10,559
a friend's birthday. Very good, uh, And I employed the

413
00:19:10,640 --> 00:19:13,759
Jesse Vittelli method of just linking a blank document for

414
00:19:13,799 --> 00:19:15,839
folks to edit, and then I went into its sight

415
00:19:15,960 --> 00:19:18,880
unseen and boy, howdy, let me tell you, I'm very

416
00:19:18,920 --> 00:19:21,920
proud of the GB audience. And let me just say,

417
00:19:22,039 --> 00:19:24,640
I think because of this job, a lot of us

418
00:19:24,920 --> 00:19:27,559
are maybe much better at improv than we may believe.

419
00:19:27,920 --> 00:19:34,440
Because I opened that that presentation the very first slide, uh,

420
00:19:34,599 --> 00:19:36,440
let me pull it up here, I am linking it

421
00:19:36,480 --> 00:19:37,039
here in chat.

422
00:19:37,480 --> 00:19:39,920
Speaker 6: I added something as well, very crab heavy.

423
00:19:40,000 --> 00:19:41,440
Speaker 3: Yeah, very crab heavy.

424
00:19:41,519 --> 00:19:44,440
Speaker 1: And I was concerned because the first words I saw

425
00:19:44,519 --> 00:19:46,720
on the first slide was getting.

426
00:19:46,519 --> 00:19:52,440
Speaker 3: Loaded up on the goon, The hell is this art?

427
00:19:52,720 --> 00:19:53,160
It's art?

428
00:19:53,480 --> 00:20:00,680
Speaker 1: And then I learned, oh, it's yeah.

429
00:19:58,920 --> 00:20:02,160
Speaker 3: It's mostly just cream cheese. Mike, Yeah, I like it.

430
00:20:02,720 --> 00:20:04,319
I grab heavy presentation.

431
00:20:04,799 --> 00:20:07,160
Speaker 1: I then had to explain who these random people were,

432
00:20:07,200 --> 00:20:10,839
and I'm like, no, no, no, these are my coworkers. That's Dan,

433
00:20:10,960 --> 00:20:15,359
that's grub grubs knuckles, but knuckles crab. So shouts out

434
00:20:15,400 --> 00:20:18,160
to y'all the folks at home for crafting a lovely

435
00:20:19,440 --> 00:20:22,000
PowerPoint presentation for me. Boys, anything else happened.

436
00:20:22,519 --> 00:20:24,680
Speaker 2: Yeah, before we move on from too much from from

437
00:20:24,720 --> 00:20:26,680
the golf, I do like we did watch the Masters,

438
00:20:26,680 --> 00:20:28,039
me and Mike, and I'm not going to go into

439
00:20:28,079 --> 00:20:30,160
it too much. I just want to ask you, guys,

440
00:20:30,200 --> 00:20:33,920
when do you guys think Augusta National let in its

441
00:20:34,039 --> 00:20:37,799
first female member resonably?

442
00:20:38,240 --> 00:20:40,440
Speaker 3: Just to give yes, to give you actually you're going

443
00:20:40,519 --> 00:20:41,599
to do it. Let's do this one. When do you

444
00:20:41,599 --> 00:20:44,640
think it let in its first black person? Thirty years ago?

445
00:20:45,119 --> 00:20:49,680
Speaker 2: Eighties, that's that's still clever. Nineteen ninety it was nineteen ninety.

446
00:20:51,279 --> 00:20:55,160
That rough nighteen ninety. It was nineteen ninety. Okay, So

447
00:20:55,200 --> 00:20:56,920
then when do they let in their first woman?

448
00:20:57,680 --> 00:20:59,680
Speaker 6: You as the first number, sir?

449
00:21:00,039 --> 00:21:03,839
Speaker 5: Nineteen seventy five, It's like the first number it's got

450
00:21:03,839 --> 00:21:05,079
back two thousand and eight or something.

451
00:21:05,200 --> 00:21:07,960
Speaker 3: Twenty this is the first number. Yeh, yeh.

452
00:21:09,200 --> 00:21:12,000
Speaker 1: I think twenty twelve.

453
00:21:13,000 --> 00:21:16,240
Speaker 3: It's twenty twelve. August twenty twelve. It was Condoaliza Rice.

454
00:21:20,559 --> 00:21:23,839
The next part I was gonna would.

455
00:21:24,160 --> 00:21:27,200
Speaker 6: I want to deal with that women's Inner Continental champion

456
00:21:27,240 --> 00:21:27,559
as well.

457
00:21:28,920 --> 00:21:32,319
Speaker 3: If you were walking around not thinking that golf is

458
00:21:32,319 --> 00:21:34,599
the most racist sport on earth, you're a fucking Sun.

459
00:21:35,000 --> 00:21:36,880
Speaker 2: It writes me so much of that scene in Lincoln

460
00:21:36,920 --> 00:21:39,920
where they're like debating Indian slavery and then like what's

461
00:21:40,000 --> 00:21:42,480
next the woman vote and they all just freak out.

462
00:21:42,839 --> 00:21:49,319
It's like, yeah, it's still just that. Wow, that's incredible. Oh,

463
00:21:49,400 --> 00:21:50,359
incredible stuff.

464
00:21:50,400 --> 00:21:51,400
Speaker 3: It's got a great vibe.

465
00:21:51,400 --> 00:21:52,960
Speaker 2: But boy, every time I look at it too close

466
00:21:52,960 --> 00:21:55,359
to I'm like, oh, yeah, golf, Yeah, don't look behind

467
00:21:55,359 --> 00:21:56,000
the curtain there.

468
00:21:56,279 --> 00:21:57,799
Speaker 3: Uh uh, you know what's back there.

469
00:21:57,880 --> 00:22:00,200
Speaker 1: Now I am going to get super into golf and

470
00:22:00,200 --> 00:22:02,920
everyone around being plays it's.

471
00:22:02,920 --> 00:22:06,799
Speaker 5: Out of s Yeah, makes them really uncomfortable. Exactly, I

472
00:22:06,839 --> 00:22:07,480
shouldn't do this.

473
00:22:11,200 --> 00:22:13,920
Speaker 3: Why bring it up? There's no listen, straight up, there's

474
00:22:13,960 --> 00:22:15,359
not a lot of people who say that.

475
00:22:15,720 --> 00:22:19,000
Speaker 1: And I'm like, yeah, we have so many games to

476
00:22:19,039 --> 00:22:22,440
talk about today, so many games, so many games to

477
00:22:22,440 --> 00:22:22,839
talk about.

478
00:22:23,160 --> 00:22:25,039
Speaker 5: Jan you cut the scarcely shot to start talk about

479
00:22:25,079 --> 00:22:28,000
games whenever I have what question? Because Dan took my

480
00:22:28,359 --> 00:22:30,880
Mario tearless and across everything he thought was the mainline

481
00:22:31,000 --> 00:22:34,359
and of course the usual suspects, Dan, why is the

482
00:22:34,440 --> 00:22:37,079
Japanese super Mario Brothers to not mainline?

483
00:22:37,720 --> 00:22:41,240
Speaker 4: Well, I'm talking about the like North American mainline series,

484
00:22:41,559 --> 00:22:50,079
it's racist.

485
00:22:52,000 --> 00:22:53,880
Speaker 1: I don't think you can be racist on the moon.

486
00:22:55,799 --> 00:22:58,359
Shouts out to the Artemist two crew for getting home safe.

487
00:22:58,599 --> 00:23:01,960
Uh god, how inspiring is it to go into space

488
00:23:02,079 --> 00:23:06,240
and see how small we are? And boy do you

489
00:23:06,279 --> 00:23:11,039
see a lot of that in prag Mada. All of

490
00:23:11,079 --> 00:23:12,960
us except Grub has played.

491
00:23:13,599 --> 00:23:16,440
Speaker 2: And I'm gonna be playing it Friday for the giant bombs,

492
00:23:16,480 --> 00:23:17,640
Mike Manatti's launch.

493
00:23:17,440 --> 00:23:20,240
Speaker 4: Look percent and the post game stuff and I'm going

494
00:23:20,279 --> 00:23:23,920
to start new game plus and then is fucking incredible.

495
00:23:24,079 --> 00:23:25,359
Speaker 3: I might love that game.

496
00:23:25,680 --> 00:23:28,440
Speaker 1: Mike Manatti has a review on the website right now.

497
00:23:29,279 --> 00:23:33,720
But Jesus dang Christ, guys, this is the most video

498
00:23:33,799 --> 00:23:37,799
game as video game, Yes, in the best ways possible.

499
00:23:38,319 --> 00:23:38,440
Speaker 2: Uh.

500
00:23:38,599 --> 00:23:39,920
Speaker 3: Sean had a thread about it on.

501
00:23:39,920 --> 00:23:42,240
Speaker 1: Blue Sky that I really enjoyed hearing his thoughts, and

502
00:23:42,440 --> 00:23:44,400
I think this might be up there in one of

503
00:23:44,480 --> 00:23:46,160
my favorite third person shooters.

504
00:23:46,680 --> 00:23:49,519
Speaker 3: Yeah, absolutely, it's one of those that like this.

505
00:23:49,680 --> 00:23:52,279
Speaker 4: I was pleased from the moment I took control of

506
00:23:52,279 --> 00:23:54,440
that game, because, like I had only really like seen

507
00:23:54,480 --> 00:23:56,720
screenshots and cinematic trailers, and so I assumed you were

508
00:23:56,720 --> 00:24:00,480
gonna be like a big clunky like guy and then

509
00:24:00,519 --> 00:24:02,319
as soon as I started, it's like I gotta jump

510
00:24:02,359 --> 00:24:04,759
in a hover and a dash and it's just like, oh,

511
00:24:04,839 --> 00:24:07,559
this hacking thing is fucking awesome. Like I instantly fell

512
00:24:07,559 --> 00:24:10,000
in love with it, and like it does not like

513
00:24:10,519 --> 00:24:13,119
the hacking thing doesn't get old. They add things to

514
00:24:13,160 --> 00:24:15,240
it at a really good kind of drip feed throughout

515
00:24:15,240 --> 00:24:15,559
the game.

516
00:24:16,039 --> 00:24:17,799
Speaker 3: Uh that just what that is?

517
00:24:18,279 --> 00:24:20,359
Speaker 6: Yeah, you wanna explain that?

518
00:24:20,440 --> 00:24:23,279
Speaker 5: Yeah, So, like you know the game is, it's a

519
00:24:23,359 --> 00:24:26,640
sort of a hybrid. It's at Henry Hatsworth like or.

520
00:24:26,720 --> 00:24:28,799
Speaker 1: A world ends with you or a world.

521
00:24:28,680 --> 00:24:29,079
Speaker 3: Ends with you.

522
00:24:29,200 --> 00:24:31,599
Speaker 5: Like, So you have your third person shooter stuff, so

523
00:24:31,680 --> 00:24:34,920
you know your typical all right aim shoot, you're aimy

524
00:24:34,960 --> 00:24:36,720
for like the weak spots and you kind of have

525
00:24:36,759 --> 00:24:40,119
to maybe dodge enemy attacks for your dash. But most

526
00:24:40,319 --> 00:24:43,240
enemies aren't gonna take much damage unless they've been hacked

527
00:24:43,240 --> 00:24:46,119
first and you hack them with the other character. Diane

528
00:24:46,240 --> 00:24:48,279
is kind of riding on your back. So when you're

529
00:24:48,319 --> 00:24:51,799
loking onto a character, this hacking grid shows up and

530
00:24:51,839 --> 00:24:53,480
it's kind of sort of a maze and you use

531
00:24:53,640 --> 00:24:55,799
the face buttons on your controller or just your mouth

532
00:24:55,839 --> 00:24:57,839
if you're doing mess and keyboard and you sort of

533
00:24:57,920 --> 00:25:00,920
navigate this maze to move across the time, and you're

534
00:25:00,920 --> 00:25:03,400
trying to just get to the green node. So just

535
00:25:03,440 --> 00:25:05,960
like all right down down rights, but on your way

536
00:25:06,279 --> 00:25:09,480
you can pass through bonus nodes that will do more

537
00:25:09,559 --> 00:25:11,400
damage with the hack, or even kind of have these

538
00:25:11,440 --> 00:25:13,640
pickup items that will do things like, oh, pass through

539
00:25:13,640 --> 00:25:15,440
this node on your way and the enemy is going

540
00:25:15,519 --> 00:25:17,759
to be frozen for a little bit, or oh, now

541
00:25:17,799 --> 00:25:21,680
your hack will target multiple people. So and that's kind

542
00:25:21,680 --> 00:25:24,200
of like the baseline of it, and it gets yet

543
00:25:24,359 --> 00:25:27,119
more mechanics get added on top of that, and the

544
00:25:27,160 --> 00:25:29,759
hacking and the shooting can even interact with each other, like, oh,

545
00:25:29,759 --> 00:25:32,480
I'll use this gun because it's going to make the

546
00:25:32,559 --> 00:25:36,960
hacking more effective. Or this enemy put up some red shield,

547
00:25:37,160 --> 00:25:39,519
it's not just protecting his weak point. If there's a

548
00:25:39,599 --> 00:25:42,319
giant red part of the hacking grid, now that won't

549
00:25:42,359 --> 00:25:44,240
go in until I destroy this shield.

550
00:25:44,200 --> 00:25:45,640
Speaker 4: Or you can tell like the way you can like

551
00:25:45,720 --> 00:25:47,799
do two things at this like walk and chew gum

552
00:25:47,839 --> 00:25:49,680
in this game is incredible because like you have this

553
00:25:49,759 --> 00:25:52,160
like charge kind of sniper rifle thing. It's really good

554
00:25:52,160 --> 00:25:55,000
against like flying enemies. So like you can start charging

555
00:25:55,039 --> 00:25:57,680
it and aiming, and at the same time, while you're

556
00:25:57,720 --> 00:26:00,039
holding in R two, you are doing the hack with

557
00:26:00,079 --> 00:26:02,640
the face buttons. So as soon as you basically open

558
00:26:02,680 --> 00:26:04,519
the enemy up and open the shields, you can let

559
00:26:04,559 --> 00:26:06,720
go of your previously charged sniper shot, and like it

560
00:26:06,759 --> 00:26:08,759
just feels like it all works in tandem in a

561
00:26:08,759 --> 00:26:10,359
way that like, wow, I can't believe, right, just the

562
00:26:10,480 --> 00:26:12,680
controller in my hands, like, don't get in the way

563
00:26:12,720 --> 00:26:13,440
of each other with this.

564
00:26:13,480 --> 00:26:17,200
Speaker 1: And they really spice up the hacking because it isn't

565
00:26:17,599 --> 00:26:20,240
just always that maze system that Mike talked about dealing

566
00:26:20,279 --> 00:26:23,240
with the enemies, because there will occasionally be like these

567
00:26:23,240 --> 00:26:26,880
centuries that shoot off missiles, and the missiles travel slower,

568
00:26:26,920 --> 00:26:29,680
so you can quickly pan over look at the missile,

569
00:26:30,519 --> 00:26:33,359
hack that in a different style minigame and send that

570
00:26:33,440 --> 00:26:36,839
back towards someone. And that kind of also opens up

571
00:26:36,960 --> 00:26:38,960
the further you get into the game of like shooting

572
00:26:38,960 --> 00:26:40,000
stuff back at enemies.

573
00:26:40,559 --> 00:26:42,200
Speaker 5: Sorry for netek, And you know it's like, you know,

574
00:26:42,279 --> 00:26:43,880
while you're hacking too, I mean, the enemies are still

575
00:26:43,880 --> 00:26:46,759
attacking you. So sometimes you'll be in the middle of

576
00:26:46,759 --> 00:26:48,839
a hacker you think you're focusing on that and you'll

577
00:26:48,880 --> 00:26:50,240
notice the Queen your eye that one of the enemies

578
00:26:50,279 --> 00:26:52,799
is about to charge you, or Diana will even be like,

579
00:26:53,079 --> 00:26:55,720
hey jump you. It's like, oh okay, I'll jump right

580
00:26:55,759 --> 00:26:57,119
now and avoid that attack.

581
00:26:57,480 --> 00:26:58,000
Speaker 3: So it is.

582
00:26:58,079 --> 00:27:01,839
Speaker 5: Yeah, it's a multitasking game. I really like Spinny.

583
00:27:02,039 --> 00:27:02,559
Speaker 3: Yeah.

584
00:27:02,599 --> 00:27:05,000
Speaker 1: And then uh, you know, you you start to unlock

585
00:27:05,119 --> 00:27:08,400
mods and and upgrade your suit and your abilities and

586
00:27:08,400 --> 00:27:11,799
stuff well and your weapons, and one of my favorite

587
00:27:11,799 --> 00:27:15,640
ones is, uh, this has a very satisfying finisher also

588
00:27:16,519 --> 00:27:20,000
of once you do enough damage or sometimes like you

589
00:27:20,160 --> 00:27:22,960
quit an enemy, they'll just like hunch over and then

590
00:27:23,000 --> 00:27:26,559
you just slam on RT and just like Hugh jets

591
00:27:26,559 --> 00:27:27,759
over and bops them.

592
00:27:28,119 --> 00:27:32,079
Speaker 3: Take this. Yeah, yeah, I think, you know. I I

593
00:27:32,200 --> 00:27:34,559
overall I like how kind of dumb it all is,

594
00:27:34,640 --> 00:27:37,519
because I feel like I was not expecting. I don't know.

595
00:27:37,559 --> 00:27:39,599
I think the way they kind of debuted this, they

596
00:27:39,599 --> 00:27:43,079
were they made it feel a little more kind of serious, right,

597
00:27:43,240 --> 00:27:46,119
Like yeah, I think then that's the only thing that

598
00:27:46,200 --> 00:27:48,799
I was uh sort of, I don't know if I

599
00:27:48,839 --> 00:27:51,720
was like looking for that. It all sufficed to say,

600
00:27:51,759 --> 00:27:53,359
I just don't care for the story that much. I

601
00:27:53,359 --> 00:27:55,640
don't think the story is very interesting, but I do

602
00:27:55,759 --> 00:27:59,920
really enjoy the moment to moment in the running around.

603
00:28:00,039 --> 00:28:05,400
I think it's uh, it is surprisingly a thing that

604
00:28:05,400 --> 00:28:08,000
does not get old. I thought the whole hacking hybrid

605
00:28:08,039 --> 00:28:10,000
system was going to be like, oh again, I gotta

606
00:28:10,039 --> 00:28:12,200
do this, but no, they keep it fresh enough where

607
00:28:12,240 --> 00:28:14,839
it's like, this is really fun. They're using it in

608
00:28:14,920 --> 00:28:16,799
smart ways, and they do a good job of kind

609
00:28:16,839 --> 00:28:19,720
of like dog feeding you where you like you said,

610
00:28:19,759 --> 00:28:22,759
they kind of modify the hacking experience, especially with all

611
00:28:22,759 --> 00:28:26,880
the things you can do to change how it works

612
00:28:26,880 --> 00:28:31,000
for you smart it's it's I am surprised by this.

613
00:28:31,119 --> 00:28:32,960
I went into this being like, what is this fucking

614
00:28:33,000 --> 00:28:37,039
dumb ass moon? And I am digging it. I am

615
00:28:37,519 --> 00:28:40,079
a really big fan. I don't know if I'm as

616
00:28:40,119 --> 00:28:44,759
obsessively inclined to one hundred percent the entire thing, because

617
00:28:44,759 --> 00:28:47,160
I know they kind of they do kind of gate

618
00:28:47,240 --> 00:28:50,519
some of the collectibles and things that you'll realize that

619
00:28:50,559 --> 00:28:52,480
you can go back to areas you've already played through

620
00:28:52,480 --> 00:28:56,640
and collect all that shit. But the moment to moment

621
00:28:56,680 --> 00:28:59,920
and kind of seeing it through has definitely SYNCD with me,

622
00:29:00,039 --> 00:29:01,799
where it's like I got to finish this thing.

623
00:29:01,960 --> 00:29:03,920
Speaker 4: I'll say they do make it really easy to go back,

624
00:29:04,039 --> 00:29:06,920
because it's like the lightest of Metroidvania elements, where it's

625
00:29:07,000 --> 00:29:08,680
you get this thing that clears out this stuff, and

626
00:29:08,720 --> 00:29:10,599
it's very easy to warp back to a certain spot

627
00:29:10,599 --> 00:29:12,079
where you see you only have three out of five

628
00:29:12,119 --> 00:29:14,759
of these boxes or whatever. But backlert your point about

629
00:29:14,759 --> 00:29:16,720
the story, Like, I was ready to kind of hate

630
00:29:16,759 --> 00:29:17,200
the story.

631
00:29:17,880 --> 00:29:20,440
Speaker 3: I like I like Deanna, I like the girl.

632
00:29:20,680 --> 00:29:22,680
Speaker 4: Yeah, I thought that was gonna be like more obnoxious

633
00:29:22,680 --> 00:29:23,599
in the way that I hated a lot of this

634
00:29:23,599 --> 00:29:25,599
stuff in like Ragnarok with the trayas and the head

635
00:29:25,599 --> 00:29:28,480
and all that shit. But I think she works great

636
00:29:28,480 --> 00:29:32,400
for the story and the uh, the gameplay, the hacking. Obviously,

637
00:29:32,680 --> 00:29:35,119
I do think it really sticks the landing on the story.

638
00:29:35,640 --> 00:29:37,319
I won't go into details on that.

639
00:29:37,839 --> 00:29:40,039
Speaker 3: But I think you would think about three D printing

640
00:29:42,160 --> 00:29:42,960
is more interesting.

641
00:29:43,319 --> 00:29:46,119
Speaker 4: The setting is more interesting than the story itself, because

642
00:29:46,119 --> 00:29:48,440
I like the idea of like, Okay, they put a

643
00:29:48,480 --> 00:29:51,480
bunch of AI on the moon and you're going to

644
00:29:51,519 --> 00:29:53,160
check it out, and it's just kind of gone a

645
00:29:53,279 --> 00:29:56,319
muck and it's like trying to recreate what it thinks

646
00:29:56,359 --> 00:29:58,160
life on Earth is like so it's like trying to

647
00:29:58,200 --> 00:30:00,599
recreate a Times Square, but it's all fucked up with

648
00:30:00,640 --> 00:30:02,920
like you know, taxi cabs on the walls and stuff

649
00:30:02,960 --> 00:30:06,640
like that and like printing errors, like looking like into

650
00:30:06,680 --> 00:30:08,519
the sky and like a lot of it is just

651
00:30:08,559 --> 00:30:11,599
like Ai trying to understand what Earth and humans are like,

652
00:30:11,680 --> 00:30:14,440
including Diana with her asking Hugh a lot of questions

653
00:30:14,480 --> 00:30:16,039
like hey, oh what is love and what is this

654
00:30:16,200 --> 00:30:19,599
and him just like very nicely having to explain humanity

655
00:30:19,640 --> 00:30:19,960
to this.

656
00:30:20,680 --> 00:30:20,920
Speaker 3: Yeah.

657
00:30:21,119 --> 00:30:25,039
Speaker 5: I think the plots, you know, kind of the plot right,

658
00:30:25,079 --> 00:30:28,240
and that's fine. I think it's back heavy in terms

659
00:30:28,240 --> 00:30:31,119
of like when it gets more intriguing and maybe even

660
00:30:31,160 --> 00:30:34,279
like yeah, in general, back heavy when it gets wordering.

661
00:30:34,319 --> 00:30:38,079
But it's the characters in the setting that are really intriguing.

662
00:30:38,160 --> 00:30:40,400
Like Diana again, a character who could be really annoying.

663
00:30:40,440 --> 00:30:42,200
There's the reason why a lot of people don't put

664
00:30:42,519 --> 00:30:46,160
young children in video games. It's hard to do that.

665
00:30:46,640 --> 00:30:48,839
It's hard to make that feel authentic. I don't know

666
00:30:48,839 --> 00:30:51,640
who the voice actress is, but it sounds like it's

667
00:30:51,640 --> 00:30:53,680
an actual child to me. So whether it is one

668
00:30:53,759 --> 00:30:56,119
or someone who's able to do that, they did a

669
00:30:56,200 --> 00:30:58,119
really good job. It doesn't come off as kind of

670
00:30:58,160 --> 00:31:01,240
creepy or off putting. It's actually kind of adorable, like

671
00:31:01,279 --> 00:31:04,160
it is. Yeah, if you talk to Diana enough, you

672
00:31:04,279 --> 00:31:06,400
kind of hub area to do things like look, I

673
00:31:06,480 --> 00:31:09,119
drew us a picture of us together, Like that's very sweet,

674
00:31:09,400 --> 00:31:12,160
thank you. I appreciate that. I will protect you.

675
00:31:12,799 --> 00:31:15,200
Speaker 3: I also love that her name is Diana, like it

676
00:31:15,279 --> 00:31:18,839
might as well be like Gertrude or like like, yeah, I.

677
00:31:18,839 --> 00:31:22,319
Speaker 4: Think even likes even like the collectibles you're getting like

678
00:31:22,400 --> 00:31:24,480
kind of played to that, like her trying to understand

679
00:31:24,519 --> 00:31:25,759
earth life and humanity is.

680
00:31:25,759 --> 00:31:27,640
Speaker 6: Like, you'll be getting these.

681
00:31:27,839 --> 00:31:29,599
Speaker 4: Echoes, right, I forget if that's what they call them,

682
00:31:29,680 --> 00:31:32,799
basically rem Yeah, you'll get these like memories or whatever

683
00:31:32,799 --> 00:31:34,559
that you can three D print, and it's stuff like

684
00:31:34,720 --> 00:31:37,240
here's like an old CRT TV or here's like a

685
00:31:37,279 --> 00:31:41,039
beach set or something. Here's like stuff kids would play with,

686
00:31:41,200 --> 00:31:43,759
you know, like a campground type thing or whatever, and

687
00:31:43,799 --> 00:31:46,240
that's building out in your shelter, like the hub area.

688
00:31:46,319 --> 00:31:48,319
So the more of these collectibles you're getting, she kind

689
00:31:48,319 --> 00:31:50,759
of has like a child's playroom over here with balloons

690
00:31:50,759 --> 00:31:52,400
and stuff like that that you're three d printing for

691
00:31:52,440 --> 00:31:55,359
her to kind of you know, make it seem like

692
00:31:55,359 --> 00:31:56,960
an actual child's bedroom.

693
00:31:57,279 --> 00:32:00,000
Speaker 1: I think the thing, uh sorry, micro is real quick.

694
00:32:00,119 --> 00:32:02,960
I think the thing that helps Diana as a character

695
00:32:03,000 --> 00:32:06,559
feel more competent than other little kid characters is that

696
00:32:06,839 --> 00:32:09,759
she is an integral part of the gameplay. And yeah,

697
00:32:09,880 --> 00:32:13,119
she's not too yappy like how a treys can be.

698
00:32:13,839 --> 00:32:15,799
And I've never found her to be like super whiny

699
00:32:15,960 --> 00:32:20,559
or anything. And even in like the story, like in

700
00:32:20,920 --> 00:32:23,200
like the little cut scenes when Hugh has to run

701
00:32:23,240 --> 00:32:26,680
away from something, she's never like, oh no, oh gosh,

702
00:32:27,119 --> 00:32:29,559
you have to help me. She's like competence, like no,

703
00:32:29,640 --> 00:32:31,519
I got this. Let me just like zeros zero one

704
00:32:31,680 --> 00:32:33,759
one one one on And then she hits her caprice

705
00:32:33,759 --> 00:32:35,680
son vape us.

706
00:32:35,720 --> 00:32:40,000
Speaker 3: I saw that. And that's the thing. It's it works.

707
00:32:40,039 --> 00:32:42,079
They're able to cheat a little bit because like she's

708
00:32:42,119 --> 00:32:44,880
not real, right, So it's like at least where I'm

709
00:32:45,599 --> 00:32:48,400
you know, five hours in, I'm told she's a robot,

710
00:32:48,519 --> 00:32:52,200
and you know, you get away with like having your

711
00:32:52,240 --> 00:32:54,079
cake and eat it too, where it's like I don't

712
00:32:54,079 --> 00:32:56,000
need to worry about you, motherfucker.

713
00:32:56,039 --> 00:33:00,799
Speaker 4: At the end of the day, it is Ashley and

714
00:33:01,160 --> 00:33:02,160
four it's not that right.

715
00:33:02,680 --> 00:33:04,039
Speaker 3: We're here to help me up.

716
00:33:04,039 --> 00:33:06,200
Speaker 5: So yeah, you know, she'll she'll talk to you, and

717
00:33:06,400 --> 00:33:08,359
like I said, she'll give you some advice like during combat,

718
00:33:08,400 --> 00:33:10,000
like oh, dodges, But she's not going.

719
00:33:09,799 --> 00:33:12,079
Speaker 3: To tell you how to solve a puzzle or something

720
00:33:12,119 --> 00:33:12,359
like that.

721
00:33:12,359 --> 00:33:14,319
Speaker 5: She's not going to be like, oh, are you an idiot?

722
00:33:14,440 --> 00:33:16,519
You need to tell me how to do this? And

723
00:33:16,640 --> 00:33:19,759
that The relationship with her and Hugh is really nice.

724
00:33:19,839 --> 00:33:22,640
I think ken Ken Shepherd on the Kataku review was like,

725
00:33:22,680 --> 00:33:25,200
this is a a dad game for dad to who

726
00:33:25,319 --> 00:33:28,279
actually like their kids. And that's a great way of

727
00:33:28,319 --> 00:33:32,319
putting it. There isn't this whole like act one, the

728
00:33:32,400 --> 00:33:34,240
adult fucking hates this child.

729
00:33:35,160 --> 00:33:37,000
Speaker 4: There is that thing at the very beginning that I

730
00:33:37,000 --> 00:33:38,519
was dreading because like you go in with like your

731
00:33:38,559 --> 00:33:41,759
Moon Crew dudes, and one guy is like saying something

732
00:33:41,759 --> 00:33:43,759
about his kids, and your guy, Hugh, was like, you

733
00:33:43,799 --> 00:33:45,759
got kids, Uh, that sucks for you.

734
00:33:45,759 --> 00:33:47,319
Speaker 6: And the other guy's like the best thing that ever

735
00:33:47,359 --> 00:33:48,200
happened to me, And.

736
00:33:48,160 --> 00:33:53,400
Speaker 3: It's like it's like, oh, this is what the game's about. Exactly. Yep, yeah, right,

737
00:33:53,640 --> 00:33:54,240
yeah exactly.

738
00:33:54,279 --> 00:33:56,160
Speaker 5: They do that and so you worry it's gonna be like, oh,

739
00:33:56,200 --> 00:33:57,799
he's gonna like I have to really be won over

740
00:33:57,880 --> 00:34:00,359
by this kid. I think it's much more, really sick

741
00:34:00,720 --> 00:34:03,759
that the paternal instinct kicks in almost immediately and they

742
00:34:03,799 --> 00:34:08,519
start bonding very soon. Of course that bond deepens, but like, yeah, yeah,

743
00:34:08,559 --> 00:34:12,480
the kind of father daughter relationship thing is done the

744
00:34:12,599 --> 00:34:14,960
only wayer, and it's like not to totally discount what

745
00:34:15,039 --> 00:34:16,639
things like Last of Us do. I think that is

746
00:34:16,880 --> 00:34:20,599
pretty good drama. And there's reasons why the guy whose

747
00:34:20,719 --> 00:34:23,599
daughter died at a hard time accepting our But since

748
00:34:23,639 --> 00:34:25,559
then we have seen that quite a bit, I think,

749
00:34:25,599 --> 00:34:27,239
and this is just a nice spin on it.

750
00:34:27,360 --> 00:34:29,639
Speaker 1: Yeah, I think I've grown very tired of the whole

751
00:34:29,880 --> 00:34:34,400
lone Wolf and Cub trope that is just like blasted

752
00:34:34,440 --> 00:34:39,360
all over media, and having Diana so earnestly curious about

753
00:34:39,360 --> 00:34:42,119
everything also just makes me like, oh, yeah, you know what.

754
00:34:42,519 --> 00:34:45,920
Speaker 3: Snack time is good? You shoot high five people that's sick.

755
00:34:46,880 --> 00:34:48,960
Speaker 1: And then like, you know, even though she is this

756
00:34:49,039 --> 00:34:53,599
highly intelligent cyborg AI thing, she still has wonder Like

757
00:34:53,639 --> 00:34:55,960
an early scene is you know she sees like a

758
00:34:55,960 --> 00:34:58,519
holographic cat. She's like, oh, let me go chase this cat.

759
00:34:58,800 --> 00:34:59,920
Oh shit, cats are sick.

760
00:35:00,760 --> 00:35:03,199
Speaker 3: Yeah, and then I think she's I think the jury

761
00:35:03,199 --> 00:35:04,480
is still out with her on that. I don't know

762
00:35:04,519 --> 00:35:10,800
if she Well, she's like with hughe people. Maybe with Hugh,

763
00:35:10,840 --> 00:35:11,760
he's never quite.

764
00:35:11,519 --> 00:35:14,920
Speaker 1: Annoyed of like oh God, like this is a cat,

765
00:35:15,280 --> 00:35:17,840
Like that's a clock, these are mannequins. He's like, well,

766
00:35:17,880 --> 00:35:19,599
you know, this is something that I have on Earth.

767
00:35:20,000 --> 00:35:21,840
Earth is kind of like fucked up, but you know,

768
00:35:21,880 --> 00:35:23,440
we're trying interesting.

769
00:35:24,960 --> 00:35:26,760
Speaker 6: He's kind of a dope, but he is like a

770
00:35:26,800 --> 00:35:27,719
likable dope, you know.

771
00:35:27,840 --> 00:35:29,519
Speaker 3: Yeah, he's in everyman.

772
00:35:29,599 --> 00:35:31,920
Speaker 5: He's like he's just there for his job, right, He's

773
00:35:31,960 --> 00:35:33,360
like I thought I was just gonna come fix a

774
00:35:33,440 --> 00:35:36,480
communication side of way, blah blah blah, and all this

775
00:35:36,519 --> 00:35:39,199
weird stuff's happening and thinks like, oh, this is a

776
00:35:39,239 --> 00:35:40,559
boring generic protagonist.

777
00:35:40,639 --> 00:35:42,599
Speaker 6: But like he does like I liked him by the

778
00:35:42,679 --> 00:35:43,199
end for sure.

779
00:35:43,360 --> 00:35:44,760
Speaker 3: Yeah, yeah, I remember his name.

780
00:35:45,039 --> 00:35:49,320
Speaker 2: You so couch would be And you guys talked about

781
00:35:49,320 --> 00:35:51,559
this a little bit, but I'm not this person. But

782
00:35:51,599 --> 00:35:53,920
the one criticism the Christens I heard you guys have

783
00:35:53,920 --> 00:35:56,400
touched on it. The story the people that come to

784
00:35:56,440 --> 00:35:59,280
a game like this for narrative, do you expect him

785
00:35:59,320 --> 00:36:02,039
to then be one and over by the characters that

786
00:36:02,079 --> 00:36:03,679
you guys are, do think it is strong? And then the

787
00:36:03,679 --> 00:36:06,920
gameplay or is someone who's very narrative first going to

788
00:36:06,960 --> 00:36:09,239
be like, Oh, this it's fun, but it's not for

789
00:36:09,320 --> 00:36:11,519
me because I'm here for a story that's well told.

790
00:36:11,719 --> 00:36:15,800
Speaker 3: Yeah, that's my point, right, I think they they They'm

791
00:36:15,840 --> 00:36:18,440
maybe saying misled is a little too harsh, but I

792
00:36:18,480 --> 00:36:21,239
do think they kind of like portrayed a narrative that

793
00:36:21,280 --> 00:36:23,119
maybe wasn't there, or at least where I'm at in

794
00:36:23,119 --> 00:36:24,000
the game is not like.

795
00:36:24,199 --> 00:36:27,800
Speaker 5: Yeah, it's a bit back heavy with some of that stuff.

796
00:36:28,239 --> 00:36:30,559
Speaker 6: It is a action game first and foremost.

797
00:36:30,639 --> 00:36:32,880
Speaker 3: Yeah, when I when I, when I came, when I,

798
00:36:33,039 --> 00:36:34,840
when I got into the regular loop and I came

799
00:36:34,880 --> 00:36:37,840
to understand like, Okay, this is what's happening here, I

800
00:36:37,880 --> 00:36:40,480
felt like that did not meet the sort of importance

801
00:36:40,480 --> 00:36:43,880
that I thought this was going to be, uh going

802
00:36:43,880 --> 00:36:46,119
into this, Which is fine though, because the action makes

803
00:36:46,199 --> 00:36:47,599
up for all that shit. It's fine. It's just like

804
00:36:47,639 --> 00:36:50,559
a fun thing to be in and it's got to

805
00:36:50,559 --> 00:36:53,039
look to it. That like reminds me a lot of

806
00:36:53,079 --> 00:36:55,599
like the later parts in in r E nine when

807
00:36:55,599 --> 00:36:58,679
you're in that underground facility a lot of white spaces

808
00:36:58,719 --> 00:37:00,559
and very steriles or stuff.

809
00:37:01,760 --> 00:37:03,480
Speaker 4: Early on, I think it does, and that was my

810
00:37:03,519 --> 00:37:05,280
worry is like is it all gonna be on sterile

811
00:37:05,320 --> 00:37:07,119
white you know, spacecraft and stuff like that. But I

812
00:37:07,199 --> 00:37:09,199
know that whole like Times Square area, and I won't

813
00:37:09,199 --> 00:37:11,320
see further ones go, but like there is a variety

814
00:37:11,320 --> 00:37:12,119
there that I really.

815
00:37:12,000 --> 00:37:14,280
Speaker 5: Yeah, they do good job again three D printing, so

816
00:37:14,320 --> 00:37:16,880
they can kind of like, oh yeah, things can get

817
00:37:16,920 --> 00:37:19,199
really weird here. But even when it is just a

818
00:37:19,239 --> 00:37:23,280
moon base, it's a really cool looking moon base. Yeah,

819
00:37:23,320 --> 00:37:26,199
and whatever you're somewherehere, you can like see Earth every time,

820
00:37:26,280 --> 00:37:30,840
like wow, it's really cool. Got the scale that they

821
00:37:30,920 --> 00:37:33,840
play with also, right, like you know you'll have like

822
00:37:33,920 --> 00:37:37,800
you'll see these gigantic communication towers or uh, you know

823
00:37:38,079 --> 00:37:43,599
the Possa paddles folks at home. Gorgeous, amazing. It like

824
00:37:44,199 --> 00:37:45,840
plays with like the scale and.

825
00:37:45,800 --> 00:37:48,360
Speaker 1: How tiny Hue and Diana are in a fun way,

826
00:37:48,440 --> 00:37:50,760
but it never feels like inapproachable of like this is

827
00:37:50,800 --> 00:37:51,880
just like a big dude.

828
00:37:52,400 --> 00:37:54,079
Speaker 4: And some of the settings, like the Times Square area

829
00:37:54,079 --> 00:37:55,679
in particular, there's a part where it's like, you know,

830
00:37:55,719 --> 00:37:58,039
there's just a million billboards and things like that, led

831
00:37:58,159 --> 00:38:00,440
screens everywhere, and I was looking at a bunch of

832
00:38:00,440 --> 00:38:03,519
stuff and I was like, this looks like AI art.

833
00:38:03,840 --> 00:38:05,280
But then I was like, well, I feel like Capcom

834
00:38:05,280 --> 00:38:08,599
as a company has been pretty vocally anti AI, and

835
00:38:08,719 --> 00:38:10,519
so I looked it up and I think that there's

836
00:38:10,519 --> 00:38:12,960
some interview with something that the devi's made where they're like, no, no,

837
00:38:12,960 --> 00:38:15,159
we wanted it to be because like narratively, yes, this

838
00:38:15,360 --> 00:38:17,719
is AI on the moon trying to recreate Earth, so

839
00:38:17,880 --> 00:38:22,280
it's humans. Actual developers made this to look like AI slop.

840
00:38:22,000 --> 00:38:23,840
Speaker 6: Which is a really that must have been a really

841
00:38:23,920 --> 00:38:26,760
cool assignment for them, you know, like yeah, you know

842
00:38:26,840 --> 00:38:28,960
by yeah.

843
00:38:28,960 --> 00:38:31,400
Speaker 1: But going back to your question, I think the characters

844
00:38:31,440 --> 00:38:34,360
are just so strong enough that even if the narrative

845
00:38:34,559 --> 00:38:37,360
from the jump isn't super strong, because I agree with

846
00:38:37,400 --> 00:38:41,199
Mike that it is a little bit back heavy parentheses positive,

847
00:38:41,440 --> 00:38:43,679
I need the characters and wanting to see that relationship

848
00:38:43,719 --> 00:38:46,480
deepen and get Guys, we haven't talked about the third

849
00:38:46,559 --> 00:38:51,480
character they did cap Trap, but good, oh what's his name?

850
00:38:51,519 --> 00:38:53,480
Speaker 3: Cabin?

851
00:38:53,760 --> 00:38:57,079
Speaker 5: Great, Yeah, he's just a it's just a scream with

852
00:38:57,119 --> 00:39:02,639
a hat. And of course it's like the main like

853
00:39:02,719 --> 00:39:04,599
friend character in a game where you have a little

854
00:39:04,599 --> 00:39:07,199
girl is just a screen that makes sense, but yeah,

855
00:39:07,440 --> 00:39:09,800
he kind of controls your little hub area. And the

856
00:39:09,880 --> 00:39:12,400
hub area is great because you know, you go back

857
00:39:12,440 --> 00:39:14,920
there even during missions to sort of restock where you

858
00:39:14,960 --> 00:39:18,400
buy all your upgrades for the characters, for the weapons,

859
00:39:19,000 --> 00:39:21,599
and like cabin has this little like bingo grid and

860
00:39:21,639 --> 00:39:24,400
you use collectibles kind of unlocked nodes on the grid

861
00:39:24,400 --> 00:39:28,400
which will unlock some items, even just info about the

862
00:39:28,519 --> 00:39:30,519
enemies and if you like make a line, you can

863
00:39:30,599 --> 00:39:34,239
unlock more stuff. There's also the challenges, which you know, okay,

864
00:39:34,320 --> 00:39:38,280
there's there's challenges in this game, but they're one really fun.

865
00:39:38,400 --> 00:39:41,159
It's like, oh, defeed all these enemies and if you

866
00:39:41,199 --> 00:39:42,760
get bonus if you do it in this much time,

867
00:39:42,840 --> 00:39:44,920
or if you do it with without getting hit things

868
00:39:45,000 --> 00:39:48,079
like that, or sometimes they're platforming challenges like get get

869
00:39:48,119 --> 00:39:50,800
from here to there, but a bonus if you shoot

870
00:39:50,800 --> 00:39:52,000
the five boxes on the way.

871
00:39:52,199 --> 00:39:54,679
Speaker 3: So it's fun to do, but they are also very rewarding.

872
00:39:54,719 --> 00:39:58,119
Speaker 5: You get a on of the kind of crafting materials

873
00:39:58,199 --> 00:39:59,960
if you do it, so it's very much worth your time.

874
00:40:00,079 --> 00:40:01,800
Speaker 4: Yeah, So whenever a new set of like three or

875
00:40:01,840 --> 00:40:03,920
four of those would unlock, like I would not go

876
00:40:03,960 --> 00:40:05,880
any further in the main story until I got perfect

877
00:40:05,960 --> 00:40:07,599
rating on every one of those, because yeah, you get

878
00:40:07,639 --> 00:40:09,400
all these things, you get coins for the bingo thing,

879
00:40:09,440 --> 00:40:11,920
you get all these upgrade materials, so like super worth

880
00:40:11,920 --> 00:40:14,039
doing and also super fun. Like if I have one

881
00:40:14,079 --> 00:40:16,360
complain about those is some of the platforming ones. Like

882
00:40:16,480 --> 00:40:19,320
I don't think platforming is the game's strongest suit, and

883
00:40:19,360 --> 00:40:21,679
it's not bad, but like some of the things have

884
00:40:21,719 --> 00:40:23,880
like you know, moving platforms and small platforms, and you

885
00:40:23,920 --> 00:40:26,119
have to like go between these lasers and dash and stuff.

886
00:40:26,159 --> 00:40:28,519
Speaker 6: You can get a little frustrating, but they're all doable.

887
00:40:28,559 --> 00:40:31,159
Speaker 5: He magnetizes to the kind of I'm gonna grab the

888
00:40:31,239 --> 00:40:33,599
ledge and put myself up thinks. So sometimes that kind

889
00:40:33,639 --> 00:40:34,719
of gets in your way a little bit.

890
00:40:34,760 --> 00:40:35,000
Speaker 6: Yeah.

891
00:40:36,599 --> 00:40:39,760
Speaker 1: Uh, folks, if you want to hear more or see

892
00:40:39,800 --> 00:40:43,760
Mike's full thoughts and ideas about Pragmata, I suggest you

893
00:40:43,800 --> 00:40:45,719
go read the review. We'll have a quick look up

894
00:40:45,880 --> 00:40:47,679
and then Grab is going to do a three two

895
00:40:47,679 --> 00:40:54,039
one launch look this Friday. Friday evening, correct, rep that's right, Yeah.

896
00:40:53,960 --> 00:40:56,440
Speaker 2: After UPF I'll do it the time Mike normally does

897
00:40:56,440 --> 00:40:57,519
it like six pm Eastern.

898
00:40:58,239 --> 00:40:59,760
Speaker 4: Good question in the chat asking about how long the

899
00:40:59,760 --> 00:41:02,559
play through is. So to beat the game, get one

900
00:41:02,639 --> 00:41:04,719
hundred percent of the collectibles, one hundred percent all of

901
00:41:04,760 --> 00:41:07,480
the virtual missions and stuff like that, and there is

902
00:41:07,519 --> 00:41:11,119
like a cool postgame thing that's a pretty beefy amount

903
00:41:11,119 --> 00:41:13,199
of stuff. I was it around like seventeen or eighteen

904
00:41:13,239 --> 00:41:15,239
hours for the whole If you just want to beat

905
00:41:15,239 --> 00:41:17,480
the story, probably do that in a dozen hours or so.

906
00:41:17,840 --> 00:41:18,119
Speaker 3: Yeah.

907
00:41:18,159 --> 00:41:20,280
Speaker 5: For me to beat the game and get a good

908
00:41:20,280 --> 00:41:21,719
amount of the stuff on the way and do a

909
00:41:21,719 --> 00:41:25,920
lot of the challenges, Steam time as thirteen hours, so

910
00:41:26,519 --> 00:41:30,119
about you know Resident Evil game length honestly, Yeah, yeah, yeah.

911
00:41:30,000 --> 00:41:31,400
Speaker 3: Perfect, That's exactly what I want.

912
00:41:31,440 --> 00:41:34,519
Speaker 1: And I see people complaining about like a ten to

913
00:41:34,639 --> 00:41:37,519
fifteen hour game and it being like seventy to eighty dollars.

914
00:41:38,000 --> 00:41:39,039
Speaker 3: That comes to up very time.

915
00:41:39,559 --> 00:41:41,159
Speaker 1: Wait wait for it to come on sale. I think

916
00:41:41,159 --> 00:41:42,480
it is worth it to check it out.

917
00:41:43,760 --> 00:41:46,960
Speaker 2: Also, like shut up, I just don't want to hear it. Like,

918
00:41:47,199 --> 00:41:48,920
I mean, I get it, everyone's got their own opinion.

919
00:41:48,920 --> 00:41:50,840
But then just don't buy it. I don't know. I

920
00:41:50,880 --> 00:41:52,800
want more of these games. And it's like, if this

921
00:41:52,920 --> 00:41:54,719
is not for you, then it's not for you. I

922
00:41:54,760 --> 00:41:57,800
don't think it's like they shouldn't make games of this length.

923
00:41:57,840 --> 00:41:59,679
This is a negative quality for this game.

924
00:41:59,679 --> 00:42:01,639
Speaker 3: It happen. Absolutely isn't because.

925
00:42:01,320 --> 00:42:05,599
Speaker 1: Like it feels great, right like like Dane, like you mentioned,

926
00:42:05,679 --> 00:42:08,159
I was worried initially that this would be super clunky,

927
00:42:08,239 --> 00:42:11,599
but Hugh is like, despite like being decked out in

928
00:42:11,760 --> 00:42:16,960
space tech suits, he is very mobile and flexible. But

929
00:42:17,000 --> 00:42:18,280
speaking about space.

930
00:42:18,840 --> 00:42:21,119
Speaker 5: Quick, it's a sixty dollars game. Apparently it's a budget

931
00:42:21,159 --> 00:42:24,280
game now Rightain, Oh my god?

932
00:42:24,440 --> 00:42:26,559
Speaker 6: What basically.

933
00:42:28,440 --> 00:42:31,960
Speaker 1: Speaking about space our own Jeffrey Backlar, you headed to

934
00:42:32,039 --> 00:42:33,800
space and the cinema?

935
00:42:34,960 --> 00:42:40,960
Speaker 3: Yeah, I did. I saw the Super Mario Galaxy movie.

936
00:42:41,320 --> 00:42:42,880
Is that what it's called the Galaxy?

937
00:42:43,159 --> 00:42:45,679
Speaker 5: It is called the Super Mario Galaxy Movie.

938
00:42:47,599 --> 00:42:50,440
Speaker 3: I saw it. I saw, I think, I don't. I

939
00:42:50,440 --> 00:42:53,320
can't remember chance saw it, so I will report back.

940
00:42:53,480 --> 00:42:59,719
I did uh sit for this movie? I understand.

941
00:43:00,280 --> 00:43:02,119
Speaker 2: Yeah, he said he was gonna stand in the back

942
00:43:02,159 --> 00:43:04,960
and those recliners where the others sit.

943
00:43:05,119 --> 00:43:05,599
Speaker 6: That's right.

944
00:43:06,559 --> 00:43:08,519
Speaker 3: I'm not gonna say what I said about Dancy you.

945
00:43:08,599 --> 00:43:13,960
But so I get there, you know, I'm looking at

946
00:43:13,960 --> 00:43:15,760
the thing. I'm just like, Okay, I think I can

947
00:43:15,840 --> 00:43:19,400
make this work. I brought my own sheets. Okay, Sure

948
00:43:20,039 --> 00:43:24,159
that helped. You were the full body condom from Naked Gun, Yeah, exactly.

949
00:43:24,199 --> 00:43:29,760
I looked like Dustin Hoffman an outbreak and that ruled.

950
00:43:29,880 --> 00:43:30,800
So that was fine.

951
00:43:31,559 --> 00:43:31,679
Speaker 5: Uh.

952
00:43:32,079 --> 00:43:35,920
Speaker 3: You know, the movie going experience, depending on who you ask,

953
00:43:36,039 --> 00:43:39,440
has sort of changed a lot. I see movies fairly regularly,

954
00:43:39,480 --> 00:43:41,519
a couple times a year, so it's not like, oh

955
00:43:41,559 --> 00:43:44,360
my god, there's commercials now like. That's not a surprise

956
00:43:44,440 --> 00:43:47,159
to me. What I will say is, guys, and we

957
00:43:47,519 --> 00:43:49,519
talked about this briefly, and I know I'm gonna get it,

958
00:43:49,559 --> 00:43:55,079
and you have to let me explain. Okay, this movie

959
00:43:55,199 --> 00:43:59,800
theater seemed I don't want to say broken, but I

960
00:43:59,920 --> 00:44:03,760
know for a fact that the volume was turned up

961
00:44:04,440 --> 00:44:06,639
too loud for this movie.

962
00:44:06,760 --> 00:44:10,039
Speaker 2: You're saying the saying the movie was too loud, right, Yes, Wow,

963
00:44:10,639 --> 00:44:11,960
they've reached it.

964
00:44:11,199 --> 00:44:15,039
Speaker 3: It's it's not man, look loud. Stuff doesn't bother.

965
00:44:14,840 --> 00:44:16,840
Speaker 6: Me, happen.

966
00:44:16,920 --> 00:44:20,039
Speaker 3: Forty four club is when you start to be upset

967
00:44:20,079 --> 00:44:25,880
about the noise. Listen, Okay, this was it was broken.

968
00:44:26,000 --> 00:44:31,039
They were they screwed up. They presented it too loud. Yeah,

969
00:44:31,039 --> 00:44:33,119
they were like, this seems loud, Like there were there

970
00:44:33,119 --> 00:44:35,519
were It wasn't a pack theater by any stretch, but

971
00:44:35,559 --> 00:44:38,079
people were like, is there should we go tell somebody? Like,

972
00:44:38,079 --> 00:44:40,519
should we tell somebody? It was? It was obviously someone

973
00:44:40,559 --> 00:44:42,400
like either rubbed up and put it up to ten.

974
00:44:42,719 --> 00:44:46,119
I don't know what happened, but say it was too loud. Yes,

975
00:44:46,239 --> 00:44:48,880
he was like that seemed loud, wasn't Yeah. I was like, yes,

976
00:44:49,599 --> 00:44:54,079
it was loud. Man, You're you're not wrong, because like

977
00:44:54,360 --> 00:44:57,679
even for dialogue, even for dialogue, you're just like, I

978
00:44:57,719 --> 00:45:00,880
can't hear fucking Charlie Dave. This loud. This is so stupid.

979
00:45:00,920 --> 00:45:04,800
What's going on? This thing's broken? Oh my god, I

980
00:45:05,159 --> 00:45:07,159
just I don't look. It's fine. I knew right away

981
00:45:07,159 --> 00:45:09,920
because the commercials the trailers were on so freaking lang.

982
00:45:09,960 --> 00:45:12,280
You're just like, usually they put the volume down a

983
00:45:12,320 --> 00:45:15,440
little bit for those I knew right away it was stuck.

984
00:45:15,800 --> 00:45:18,360
Speaker 4: The movie also heard is a very subtle kind of

985
00:45:18,360 --> 00:45:21,960
like mood piece, like ambient music. Probably not that bad movie.

986
00:45:22,199 --> 00:45:24,320
Speaker 2: Yeah, I was hopeful that I might have fallen asleep

987
00:45:24,400 --> 00:45:26,360
during it. It's like a Terrence Malick film.

988
00:45:26,440 --> 00:45:30,719
Speaker 3: Absolutely, okay, great, the exact opposite is true. It's basically

989
00:45:30,800 --> 00:45:34,599
just like one hundred minutes of like non stop sort

990
00:45:34,599 --> 00:45:42,159
of like uh nightmare nostalgia of noises and sounds of visuals.

991
00:45:42,599 --> 00:45:45,280
Speaker 4: Can someone take a stabage? Just given me the the

992
00:45:45,400 --> 00:45:47,360
three sentence synopsis of the plot.

993
00:45:48,360 --> 00:45:53,599
Speaker 2: Rosalina Uh gets attacked by bowser junior.

994
00:45:54,760 --> 00:45:57,559
Speaker 3: Attackers. Got the's got.

995
00:45:58,039 --> 00:46:00,480
Speaker 5: Power's got to power a space cannon.

996
00:46:00,599 --> 00:46:01,360
Speaker 3: Yeah, he space.

997
00:46:01,519 --> 00:46:03,440
Speaker 2: She's got magic inside her that could be used to

998
00:46:03,480 --> 00:46:07,119
power the Super Mario version of the nuclear bomb, and.

999
00:46:07,280 --> 00:46:09,440
Speaker 6: She's got nukes. Is this the allegory?

1000
00:46:09,599 --> 00:46:15,719
Speaker 2: Well, yes, this movie is not anything bigger movie does

1001
00:46:15,800 --> 00:46:19,719
not know all. It doesn't it makes it. It's a

1002
00:46:19,760 --> 00:46:23,760
man named al Gore's about. It's about It's yeah.

1003
00:46:23,840 --> 00:46:28,280
Speaker 3: It's fine though, because we we've we've been shown that

1004
00:46:28,880 --> 00:46:33,719
Nintendo and Illumination have no desire to enter any sort

1005
00:46:33,800 --> 00:46:38,159
of like category of meaningful exposition or like, this is

1006
00:46:38,199 --> 00:46:41,079
not what this is. We understand the money. Yeah, the

1007
00:46:42,000 --> 00:46:45,480
mission is to just like empty your wallets, folks. That's it.

1008
00:46:45,519 --> 00:46:47,679
That's all you're getting here. You're not getting any like

1009
00:46:48,039 --> 00:46:54,960
feeling or or emotion. It's just like porcelains. So she's

1010
00:46:55,000 --> 00:46:58,079
got a star cannon. Bowser wants to stop it and then.

1011
00:46:59,679 --> 00:47:04,360
Speaker 2: Doing maturity, give your enough. She is the energy source

1012
00:47:04,440 --> 00:47:06,920
he Bowser Junior hands the cannon cannon.

1013
00:47:07,239 --> 00:47:13,000
Speaker 3: He went, she's a battery. Yes, she's They're they're sucking

1014
00:47:13,000 --> 00:47:16,119
at her space cosmic juice because she's, you know, a

1015
00:47:16,199 --> 00:47:20,199
princess and therefore she can power their their universe ending cannon.

1016
00:47:20,280 --> 00:47:21,880
Speaker 4: What does he want to do with the cannon? You

1017
00:47:21,960 --> 00:47:27,719
know everything the universe make it bad? P oh. So

1018
00:47:27,760 --> 00:47:29,599
it's like when like Shane McMahon would jump off a

1019
00:47:29,599 --> 00:47:32,000
tall thing to try to right.

1020
00:47:33,119 --> 00:47:36,719
Speaker 3: You're giving them too much credit. Honestly, though, I'll say this.

1021
00:47:36,840 --> 00:47:39,079
I'll say this, I think I like this one more

1022
00:47:39,119 --> 00:47:39,960
than the first one.

1023
00:47:40,599 --> 00:47:42,679
Speaker 2: I mean that for what they are, sure, I think

1024
00:47:42,719 --> 00:47:45,159
I think I think I like the references in the

1025
00:47:45,159 --> 00:47:47,280
first one more, But I don't know. I think I

1026
00:47:47,320 --> 00:47:50,000
was expecting more references in the second movie.

1027
00:47:50,239 --> 00:47:52,280
Speaker 3: I kind of thought the whole like, oh, there you

1028
00:47:52,360 --> 00:47:54,320
really are from Brooklyn. I thought that stuff was just

1029
00:47:54,400 --> 00:47:56,639
kind of stupid, honestly, just like that was like my

1030
00:47:56,719 --> 00:48:00,000
favorite partlogy. I think it's because it was the most

1031
00:48:00,199 --> 00:48:03,599
like the live action movie. I just thought all that

1032
00:48:03,599 --> 00:48:05,639
stuff was like I don't know, it was. It was fine,

1033
00:48:05,880 --> 00:48:08,480
but for you know, I do think they actually did

1034
00:48:09,320 --> 00:48:14,159
some relatively fun stuff with like shoe D and and

1035
00:48:14,360 --> 00:48:17,239
three D like towards the end, like I thought that

1036
00:48:17,360 --> 00:48:21,000
was actually a very well conceived sequence. I don't want

1037
00:48:21,000 --> 00:48:22,679
to spoil it, but they do a fun kind of

1038
00:48:22,760 --> 00:48:25,960
like you know, Dungeon level idea with the two D

1039
00:48:26,079 --> 00:48:28,559
and three D world stuff, and I thought that was fine. Yah,

1040
00:48:29,079 --> 00:48:31,559
work really well. Yeah. I mean other than that, they

1041
00:48:32,039 --> 00:48:35,880
that movie just ended in fourteen seconds, like they they

1042
00:48:36,000 --> 00:48:38,079
end that movie so quickly, to the point where like

1043
00:48:38,599 --> 00:48:40,800
Dylan was like, is that it Like it's over now,

1044
00:48:40,920 --> 00:48:44,199
like they're just done with the whole thing. They they

1045
00:48:44,360 --> 00:48:46,400
they won, Like yeah, I guess they won. I guess

1046
00:48:46,400 --> 00:48:49,320
that's that's what they did. I guess we go home now, cool,

1047
00:48:49,599 --> 00:48:53,320
we have to leave. It's fine, It's exactly what I

1048
00:48:53,360 --> 00:48:55,960
thought it was, you know, it's it's what it's you know.

1049
00:48:56,199 --> 00:48:58,400
I just it was it was so loud. It was

1050
00:48:58,440 --> 00:49:02,519
so loud that I I like Stacy later on that

1051
00:49:02,599 --> 00:49:05,199
and she's like I think that movie like rocked me.

1052
00:49:05,760 --> 00:49:08,480
She's like, I think a wagon wheel. She's like, yeah, exactly.

1053
00:49:08,519 --> 00:49:10,679
She's like that seeing that movie was like kind of

1054
00:49:10,719 --> 00:49:13,320
being in a in a in a relatively like low

1055
00:49:13,400 --> 00:49:16,880
impact car accident. Like it was just sort of like, oh,

1056
00:49:16,920 --> 00:49:18,960
I've got a little bit of whiplash from that thing,

1057
00:49:19,000 --> 00:49:21,000
and I'm gonna feel it in the next, you know,

1058
00:49:21,039 --> 00:49:24,920
a couple hours. That's what that seems. It was assaulting

1059
00:49:25,039 --> 00:49:27,599
in a weird way. Well, other than that, it's fine.

1060
00:49:27,880 --> 00:49:30,920
You know, did with your kids, it's fine. The Gimmicks

1061
00:49:30,960 --> 00:49:35,599
enjoyed it. Mine did, absolutely, U did. How it did

1062
00:49:35,599 --> 00:49:39,480
feel about it? Yeah, I think I think did was

1063
00:49:39,599 --> 00:49:42,320
very critical of the end the third act or whatever

1064
00:49:42,360 --> 00:49:45,280
you want to call that, you know, I think it

1065
00:49:45,360 --> 00:49:47,880
was sort of just like that was weird. That ended

1066
00:49:47,920 --> 00:49:49,599
real weird, And I'm like, yeah, it did kind of

1067
00:49:49,719 --> 00:49:51,719
end all of a sudden, and they they tied it

1068
00:49:51,800 --> 00:49:55,519
up real nice and about I'm not joking twenty seconds. Yeah,

1069
00:49:55,559 --> 00:49:57,920
it does just end. Yeah, cool, absolutely, and you're just

1070
00:49:57,960 --> 00:49:59,559
sort of like, okay, is there a singer?

1071
00:49:59,800 --> 00:50:03,199
Speaker 2: Like the culminating battle is on par with all of

1072
00:50:03,280 --> 00:50:06,719
the other big action sequences and they don't connect in any.

1073
00:50:06,480 --> 00:50:09,960
Speaker 3: Real strong way, right. Yeah. I find there's a lot

1074
00:50:10,000 --> 00:50:12,159
of this sort of stuff where like the finale is

1075
00:50:12,239 --> 00:50:14,280
kind of like midway through the movie now, you know,

1076
00:50:14,480 --> 00:50:17,239
I feel like they're doing or you start off with

1077
00:50:17,320 --> 00:50:20,480
your with your best sequence and kind of like, you know,

1078
00:50:21,039 --> 00:50:24,320
match up eighty sixty as you as you move on.

1079
00:50:24,360 --> 00:50:26,880
So that's kind of where they went with this one.

1080
00:50:27,519 --> 00:50:30,280
You know. I think, look, it's what's fun is like, yeah,

1081
00:50:30,320 --> 00:50:33,760
it's like the Galaxy game like that. There's so much

1082
00:50:33,760 --> 00:50:37,840
of that and a little bit of Odyssey, right, So

1083
00:50:37,840 --> 00:50:41,039
that's so yeah, like you know that that was really cool.

1084
00:50:41,039 --> 00:50:42,679
Like I had to explain who that was to uh

1085
00:50:42,880 --> 00:50:46,840
these days, and I thought it was Sam Rockwell, but

1086
00:50:46,920 --> 00:50:48,800
it wasn't. He sounds like Sam Rockwell.

1087
00:50:48,880 --> 00:50:54,159
Speaker 5: Oh yeah, it's glim Its glim Powell. Yeah, oh, Sam Rockwell.

1088
00:50:54,159 --> 00:50:56,159
I think it's going to be in Brad Bird's new

1089
00:50:56,400 --> 00:50:57,000
movie yet.

1090
00:50:57,119 --> 00:50:59,880
Speaker 3: Yeah, that sounds right. It was great.

1091
00:51:00,679 --> 00:51:00,840
Speaker 4: Moon.

1092
00:51:00,960 --> 00:51:01,679
Speaker 6: Have you seen the Moon?

1093
00:51:01,760 --> 00:51:05,599
Speaker 3: Is fantastic? Is awesome?

1094
00:51:05,639 --> 00:51:06,599
Speaker 6: Wow, Moon's awesome.

1095
00:51:07,960 --> 00:51:11,159
Speaker 1: Well, I'm glad that the kids enjoyed the movie. Speaking

1096
00:51:11,159 --> 00:51:15,800
about kids, Jeff Grubb Mike Manatti YouTube this weekend were

1097
00:51:15,840 --> 00:51:20,119
a couple of bullies out in the academy here.

1098
00:51:21,000 --> 00:51:24,760
Speaker 2: Yeah, so we recorded our endurance run of Bully. The

1099
00:51:24,800 --> 00:51:26,920
plan was to do at least one weekend where we

1100
00:51:27,039 --> 00:51:29,599
recorded as much as we could. We actually got through it,

1101
00:51:29,639 --> 00:51:33,079
so we completed the game. Uh, we're you know, you're

1102
00:51:33,079 --> 00:51:34,800
gonna want to watch that. That's gonna be the best

1103
00:51:34,840 --> 00:51:36,119
way to get all this stuff. But I figure we'll

1104
00:51:36,119 --> 00:51:37,400
talk about it here a little bit, Mike.

1105
00:51:37,519 --> 00:51:40,360
Speaker 3: Uh. I really enjoyed Bully. Uh.

1106
00:51:40,039 --> 00:51:43,079
Speaker 2: It really did come together in that moment when it

1107
00:51:43,159 --> 00:51:46,400
went from here's the fall semester and now we're going

1108
00:51:46,440 --> 00:51:49,599
into Halloween and the world got all decorated, and it's like, oh,

1109
00:51:49,679 --> 00:51:52,519
this world does feel a little bit more alive because

1110
00:51:52,519 --> 00:51:54,559
of that. Now I'm getting excited to see what Christmas

1111
00:51:54,639 --> 00:51:56,719
looks like and all this other stuff. And it just

1112
00:51:57,000 --> 00:51:59,400
we're gonna have these moments on the calendar to really

1113
00:52:00,159 --> 00:52:03,719
emphasize this space and and these characters in that space.

1114
00:52:04,119 --> 00:52:04,239
Speaker 3: Uh.

1115
00:52:04,400 --> 00:52:07,119
Speaker 2: And then it's like very much a rock Star game. Still,

1116
00:52:07,159 --> 00:52:10,559
it's got just the most every time there's an opportunity

1117
00:52:10,559 --> 00:52:13,800
for a character, a character name, a joke, a storyline,

1118
00:52:13,840 --> 00:52:16,599
it is just the most basic version of that.

1119
00:52:16,679 --> 00:52:19,920
Speaker 3: Because it's Rockstar writing it's it's trying to be.

1120
00:52:19,920 --> 00:52:23,239
Speaker 5: The most stereotypical nerd who likes dungeons and dragons and

1121
00:52:23,559 --> 00:52:24,760
is awkward around girls.

1122
00:52:24,840 --> 00:52:26,239
Speaker 3: Right, yeah, right, it's.

1123
00:52:26,079 --> 00:52:28,719
Speaker 2: And it's that all across the board, and it's like, yeah,

1124
00:52:28,719 --> 00:52:31,880
they just haven't really ever changed their writing on that stuff.

1125
00:52:31,880 --> 00:52:34,719
Speaker 3: But that's fine because it's also never bad.

1126
00:52:35,239 --> 00:52:38,400
Speaker 2: It's never it's the quality level isn't like off the charts,

1127
00:52:38,599 --> 00:52:40,599
but it's never like the bad version of this. I

1128
00:52:40,599 --> 00:52:42,840
think the one thing pretty early on that we both

1129
00:52:42,880 --> 00:52:45,760
both me and Mike noticed is this game is very

1130
00:52:45,800 --> 00:52:49,960
similar in structure to Leisure Suit Larry Box Office Busts.

1131
00:52:50,119 --> 00:52:53,440
Speaker 5: Yeah, naturally, it's very It's clear Box Office Bus was

1132
00:52:53,639 --> 00:52:56,960
clearly inspired by this game specifically.

1133
00:52:57,480 --> 00:53:01,199
Speaker 2: Oh, this version of it is good because it's just

1134
00:53:01,599 --> 00:53:05,239
they don't ever waste your time. The missions you're going on,

1135
00:53:05,519 --> 00:53:08,599
they're never again it's never the perfect version of running

1136
00:53:08,599 --> 00:53:11,440
around and jumping and platforming or getting in combat, but

1137
00:53:11,519 --> 00:53:14,320
it's a good, serviceable version of that, and they never

1138
00:53:14,400 --> 00:53:17,280
overstay their welcome. We were like burning through this stuff

1139
00:53:17,559 --> 00:53:19,199
very quickly, and I just I don't know, I had

1140
00:53:19,199 --> 00:53:19,599
a great time.

1141
00:53:19,639 --> 00:53:21,840
Speaker 5: How about a Yeah, And I was surprised how much

1142
00:53:21,840 --> 00:53:24,159
I liked going to class, like all the class remitting

1143
00:53:25,519 --> 00:53:26,320
Scholarship edition.

1144
00:53:26,440 --> 00:53:27,119
Speaker 6: Is that the one you play?

1145
00:53:27,199 --> 00:53:27,840
Speaker 3: Yeah? Okay, cool?

1146
00:53:27,880 --> 00:53:30,320
Speaker 5: Yeah, so yes, you know, like sometimes it's like, oh

1147
00:53:30,320 --> 00:53:32,840
it's it's a music class. It's a rhythm game. Then

1148
00:53:32,840 --> 00:53:34,920
there's like dissection stuff where it was kind of like

1149
00:53:35,039 --> 00:53:38,920
trauma Center a little bit. Right, there's you know, geography

1150
00:53:38,920 --> 00:53:41,159
where we had to plant the flags and the appropriate

1151
00:53:41,199 --> 00:53:44,960
countries things like that. So yeah, yeah, it was a

1152
00:53:45,119 --> 00:53:47,400
it was a really good time. There was maybe a

1153
00:53:47,440 --> 00:53:50,039
bit where it's like, oh, man, Rockstar games that are

1154
00:53:50,119 --> 00:53:52,519
kind of a lot of run from this subjective, watch

1155
00:53:52,519 --> 00:53:55,280
that cutting, then run to this objective like maybe punch

1156
00:53:55,360 --> 00:53:57,440
one person a bit kind of thing.

1157
00:53:57,719 --> 00:53:59,119
Speaker 3: But they, you know, they kind.

1158
00:53:58,960 --> 00:54:02,079
Speaker 5: Of get away with it just because there is so

1159
00:54:02,159 --> 00:54:04,119
much variety and it is so like, man, look at

1160
00:54:04,119 --> 00:54:06,039
this huge thing, loose place I'm going to. And they

1161
00:54:06,039 --> 00:54:08,079
even do make the combat as simple as it is

1162
00:54:08,480 --> 00:54:11,159
interesting enough you unlock those combos and things like.

1163
00:54:11,119 --> 00:54:14,800
Speaker 1: That question for the historians here. I didn't check out

1164
00:54:14,800 --> 00:54:17,760
Bully when it originally came out because my mom saw

1165
00:54:17,800 --> 00:54:20,480
it was a mature game. I think it was mature. Yes,

1166
00:54:20,599 --> 00:54:23,960
she just noted, oh, rock Star makes GTA you can't

1167
00:54:24,000 --> 00:54:28,360
play that, But I remember the at least in the

1168
00:54:28,400 --> 00:54:32,559
magazines I'd read that it was widely adored. So how

1169
00:54:32,599 --> 00:54:36,159
come Rockstar never followed up with like a sequel because

1170
00:54:36,360 --> 00:54:38,719
gret Theft Autos and Ready Redushans took up too much

1171
00:54:38,760 --> 00:54:40,159
time to make it. And it's a shame because you

1172
00:54:40,159 --> 00:54:42,400
could see how like a like a sequel of this

1173
00:54:42,480 --> 00:54:46,079
in college with bigger scars Star Camp be awesome.

1174
00:54:46,239 --> 00:54:48,280
Speaker 4: Do you guys remember the Bully too thing? I think

1175
00:54:48,280 --> 00:54:50,320
we had Ben Reeves tell the story on the couch

1176
00:54:50,360 --> 00:54:51,000
at twenty three.

1177
00:54:51,239 --> 00:54:52,760
Speaker 3: I love this story, please go ahead.

1178
00:54:53,119 --> 00:54:56,280
Speaker 4: Is I worked with Ben Reeves, who's fantastic Game Informer,

1179
00:54:56,679 --> 00:55:00,440
and we were like switching over the website CMAS something

1180
00:55:00,440 --> 00:55:02,079
we had to test something. I think I want to

1181
00:55:02,119 --> 00:55:04,920
say Ben was like teaching the interns or something how to.

1182
00:55:05,000 --> 00:55:06,960
Speaker 6: Make like a new skew, like a new game in

1183
00:55:06,960 --> 00:55:07,440
the back end.

1184
00:55:07,559 --> 00:55:10,639
Speaker 4: He's like, okay, so let's say tomorrowighty three they announced, uh,

1185
00:55:10,719 --> 00:55:14,519
and he's typing in the title Bully two Kevin's back Jack,

1186
00:55:14,679 --> 00:55:16,800
which is extra hilarious because I don't think his name

1187
00:55:16,880 --> 00:55:21,039
is Kevin No, And so he just like did that

1188
00:55:21,079 --> 00:55:23,440
and I think he accidentally saved it. And so there

1189
00:55:23,519 --> 00:55:25,320
was a skew on Game in Former site that said

1190
00:55:25,320 --> 00:55:28,639
bully too, Kevin's back Jack. I don't know if someone

1191
00:55:28,760 --> 00:55:30,800
just saw it or it was publicly visible at some point,

1192
00:55:30,960 --> 00:55:33,760
but it came out on like Twitter. It's like bully too,

1193
00:55:33,840 --> 00:55:36,440
Kevin's Backjack revealed for Game in Former leak.

1194
00:55:37,440 --> 00:55:40,679
Speaker 3: Oh my god, back Jack. I love that.

1195
00:55:40,719 --> 00:55:44,519
Speaker 5: I think about Kevin's really frequently. Oh my god, there's

1196
00:55:44,519 --> 00:55:47,280
like still are I guess? So finally the Reddit post

1197
00:55:47,360 --> 00:55:51,320
from nine years ago it's deletedd but that's so Kevin's.

1198
00:55:51,119 --> 00:55:55,440
Speaker 4: Back You talk about your mom not letting you buy

1199
00:55:55,440 --> 00:55:57,719
it like that was. It's one of the funnier versions

1200
00:55:57,719 --> 00:55:59,639
of this, like the the moral panic stuff that like

1201
00:55:59,679 --> 00:56:01,440
you know, you got it with Rockstar because like it's

1202
00:56:01,440 --> 00:56:04,159
a murder simulator your kids, how to you know, kill someone?

1203
00:56:04,639 --> 00:56:06,000
Speaker 6: This is like yeah, yeah, this one.

1204
00:56:06,039 --> 00:56:08,880
Speaker 4: Well, but Manhunt the WEI one people were like yeah,

1205
00:56:09,440 --> 00:56:11,760
the very like Jack Thompson types you know, came out

1206
00:56:11,760 --> 00:56:13,760
in Forest Here was like, oh, the Grand Theft Auto

1207
00:56:13,800 --> 00:56:15,960
people that had you killing hookers are now going to

1208
00:56:16,000 --> 00:56:17,599
teach you how to be a bully at school.

1209
00:56:17,639 --> 00:56:19,320
Speaker 6: And it's like you fucking play the game.

1210
00:56:19,519 --> 00:56:22,800
Speaker 4: It has more heart and less sentiens sweet than like

1211
00:56:22,920 --> 00:56:26,280
any rock Star game ever outside of like tent table tennis.

1212
00:56:26,320 --> 00:56:28,280
Speaker 6: You know, it's it's a very sweet game.

1213
00:56:28,800 --> 00:56:31,639
Speaker 2: We were expecting it to be much meaner. We were

1214
00:56:31,679 --> 00:56:34,400
expecting the jokes to age much worse, and some of

1215
00:56:34,440 --> 00:56:37,360
them don't age great. But it's not nearly as bad

1216
00:56:37,400 --> 00:56:40,079
as what we were expecting on that front. And then yeah,

1217
00:56:40,119 --> 00:56:42,360
I think we came away from it thinking that was

1218
00:56:42,440 --> 00:56:45,639
a really sweet character who kind of did the right

1219
00:56:45,679 --> 00:56:48,159
thing in his own way in just about every circumstance,

1220
00:56:48,199 --> 00:56:50,639
and we were expecting like this big like butting of

1221
00:56:50,639 --> 00:56:52,840
heads between him and the principle and it's like, ah no,

1222
00:56:52,960 --> 00:56:55,519
he was kind of doing the principles of favor like

1223
00:56:55,559 --> 00:56:57,880
most of the time and creating this better environment.

1224
00:56:58,000 --> 00:56:59,440
Speaker 3: It was pretty good front.

1225
00:56:59,679 --> 00:57:02,199
Speaker 1: So I also never checked out the Warriors game. Is

1226
00:57:02,239 --> 00:57:05,159
that something you think is held up? I'd like to

1227
00:57:05,199 --> 00:57:06,039
go back to it.

1228
00:57:06,039 --> 00:57:08,880
Speaker 4: It is such a project, Like I missed that era

1229
00:57:08,960 --> 00:57:11,400
of rock Star where it's like we're making their GTAs

1230
00:57:11,400 --> 00:57:13,320
and GTA was you know, just on a real heater

1231
00:57:13,360 --> 00:57:15,199
with like San Andreas and by sitting stuff. But they

1232
00:57:15,239 --> 00:57:17,400
would also have these passion projects where it's like, well,

1233
00:57:17,480 --> 00:57:19,400
somebody got a fucking ping pong with sheet or ping

1234
00:57:19,480 --> 00:57:21,559
pong table at the office, and now they're really into

1235
00:57:21,559 --> 00:57:23,440
ping pong and they make this game. Somebody saw the

1236
00:57:23,440 --> 00:57:25,360
Warriors for the first time, it's like, let's fucking buy

1237
00:57:25,360 --> 00:57:27,960
that license. Like I liked Midnight Club, you know, they

1238
00:57:27,960 --> 00:57:30,760
were doing like a yea, they were doing weird shit

1239
00:57:30,920 --> 00:57:32,800
for like a while in like the early to mid

1240
00:57:32,840 --> 00:57:34,239
two thousands.

1241
00:57:33,760 --> 00:57:35,519
Speaker 5: And Theta Online happened.

1242
00:57:35,760 --> 00:57:38,519
Speaker 4: Yeah, I mean, which, obviously that's going to do very

1243
00:57:38,559 --> 00:57:39,960
well and be a great game, I'm sure, but like

1244
00:57:40,000 --> 00:57:42,440
I do Miss, we'll talk about it weirder rock Star.

1245
00:57:42,599 --> 00:57:45,559
Speaker 5: You know, I've seen some people kind of wondering what

1246
00:57:45,599 --> 00:57:47,440
exactly this is. I guess it's been ten years since

1247
00:57:47,440 --> 00:57:49,719
an endurance when it has happened. So what this is

1248
00:57:49,760 --> 00:57:52,480
going to present is Jeff and I play through this

1249
00:57:52,679 --> 00:57:55,840
entire game on the counts together in kind of thirty

1250
00:57:55,840 --> 00:57:58,960
minute chunks where we take turns with the controller each time,

1251
00:57:59,159 --> 00:58:02,320
and those episodes will be uploaded every weekday once we

1252
00:58:02,320 --> 00:58:05,119
start uploading them, So like once it starts, like every weekday,

1253
00:58:05,159 --> 00:58:08,119
we'll see a thirty minute episode ish of us playing

1254
00:58:08,159 --> 00:58:10,159
through Bully until we get to the end.

1255
00:58:10,800 --> 00:58:11,639
Speaker 3: Yep, we heard it.

1256
00:58:11,800 --> 00:58:14,559
Speaker 4: This is part of the you know the bombthon last October.

1257
00:58:14,639 --> 00:58:16,960
We hit a lot of different incentives and we were

1258
00:58:16,960 --> 00:58:20,000
having regular meetings to just make sure timetable wise throughout

1259
00:58:20,000 --> 00:58:21,360
the year, we're kind of hitting all those and making

1260
00:58:21,360 --> 00:58:22,039
good on all those.

1261
00:58:22,119 --> 00:58:24,159
Speaker 6: So, yes, this is what we are very excited.

1262
00:58:24,440 --> 00:58:26,559
Speaker 1: Yeah, we are ticking off the little pips in the

1263
00:58:26,559 --> 00:58:31,400
battle pass that we made for ourselves. Yeah, Mike Minatti,

1264
00:58:31,480 --> 00:58:34,400
I'm very curious to hear your thoughts on this next

1265
00:58:34,440 --> 00:58:38,039
game here because it looks like it is up your

1266
00:58:38,079 --> 00:58:42,079
Disney alley and I'm talking about mouse Pi for Hire.

1267
00:58:43,119 --> 00:58:45,639
Speaker 5: Yeah, so I got to play, you know, a good

1268
00:58:45,719 --> 00:58:48,280
chuck of this last night. I was actually too surprise.

1269
00:58:48,519 --> 00:58:50,960
It's more ambitious than I thought. Like I thought this

1270
00:58:51,199 --> 00:58:53,480
was just going to be a boomer shooter with the

1271
00:58:53,559 --> 00:58:57,760
kind of old timey animation layer on top of it.

1272
00:58:58,639 --> 00:59:01,599
But like, no, these were like like like more structured

1273
00:59:01,760 --> 00:59:04,159
game levels. There's a lot of voice acting there. There's

1274
00:59:04,199 --> 00:59:06,400
some light detect us stuff in between.

1275
00:59:06,840 --> 00:59:07,159
Speaker 3: Baker.

1276
00:59:07,400 --> 00:59:09,679
Speaker 5: Yeah, it's Troy Baker as the voice of the main

1277
00:59:09,840 --> 00:59:15,440
mouse Jack pepper Jack Pepper job. Yeah, you go to

1278
00:59:15,480 --> 00:59:17,920
this like Cowbury in between mistions where your office is,

1279
00:59:18,039 --> 00:59:21,159
and there's like a bar and you know, like a

1280
00:59:21,159 --> 00:59:24,360
shop where you can buy upgrades for like your character,

1281
00:59:24,400 --> 00:59:26,320
and then there's like a weapons lab you can upgrade

1282
00:59:26,360 --> 00:59:29,800
your guns that kind that kind of thing. And then yeah,

1283
00:59:29,920 --> 00:59:32,679
if like the running around, the shooting feels really good,

1284
00:59:32,719 --> 00:59:35,360
and that's where it's more boomer shootery in terms of like,

1285
00:59:35,440 --> 00:59:37,840
you know, you have the traditional health and AMMO stuff,

1286
00:59:38,119 --> 00:59:40,519
you have all the weapons you pick up, you don't

1287
00:59:40,519 --> 00:59:43,400
have to constantly swap them, right, But it's also not

1288
00:59:43,519 --> 00:59:46,119
amaze like a doom where you're picking up key cards.

1289
00:59:46,119 --> 00:59:48,400
The fact it's relatively linear. You can push a bund

1290
00:59:48,440 --> 00:59:49,920
to show you where to go, but there's all sorts

1291
00:59:49,920 --> 00:59:53,639
of hidden rooms so you can explore even unlocked. The

1292
00:59:53,679 --> 00:59:56,679
double Drop roatively early on, and I'm a SICA who

1293
00:59:56,800 --> 00:59:59,239
likes first person platforming quite a bit.

1294
00:59:59,679 --> 01:00:00,480
Speaker 3: That part feel good.

1295
01:00:00,760 --> 01:00:03,920
Speaker 5: The animation stuff is great, just like all the ways

1296
01:00:04,000 --> 01:00:06,639
characters even die, Like okay, you shoot their head off,

1297
01:00:06,679 --> 01:00:10,039
that's kind of funny. You throw an exploding barrel at them.

1298
01:00:10,039 --> 01:00:12,000
They turn to a pile of ash with the eyeballs

1299
01:00:12,000 --> 01:00:14,559
and they blink. There's even sections where you kind of

1300
01:00:14,559 --> 01:00:17,119
put the guenaway and you're just in an area populated

1301
01:00:17,119 --> 01:00:20,159
but with NPCs, and something about that kind of popped me,

1302
01:00:20,199 --> 01:00:22,239
Like you're in the subway station while people are just

1303
01:00:22,320 --> 01:00:25,039
kind of sitting around way for the subway. Yeah, this

1304
01:00:25,119 --> 01:00:27,320
is like this actually kind of feels like a lived

1305
01:00:27,360 --> 01:00:32,320
in world a bit. Yeah, our early impressions are pretty strong.

1306
01:00:32,480 --> 01:00:35,239
Boss fights have been surprisingly good. Like a lot of

1307
01:00:35,280 --> 01:00:37,159
times these games, it's just sort of, you know, shoot

1308
01:00:37,159 --> 01:00:40,440
them and maybe dodged up, but there's been actual mechanics

1309
01:00:40,840 --> 01:00:42,880
to them. Just kind of like this robot lady who's

1310
01:00:42,880 --> 01:00:45,199
like shooting lasers everywhere. You have to kind of jump

1311
01:00:45,199 --> 01:00:47,000
over to lasers and a certain point of the high

1312
01:00:47,039 --> 01:00:50,199
behind a glass panel. Then I noticed kind of optionally

1313
01:00:50,239 --> 01:00:52,159
there was a button I could push that would zap.

1314
01:00:51,960 --> 01:00:54,840
Speaker 3: Her while I was hiding. But stuff like that.

1315
01:00:54,920 --> 01:00:58,880
Speaker 5: So yeah, my early impression is good. There's one weird

1316
01:00:58,920 --> 01:01:02,079
thing I'm concerned about, and I'm not sure yet, but

1317
01:01:02,559 --> 01:01:06,320
so your mice, there's there's there's also rats, and there's

1318
01:01:06,360 --> 01:01:11,480
also shrews, and the shrews are being round up by

1319
01:01:11,519 --> 01:01:16,840
the police and and taken away somewhere and look, I've

1320
01:01:16,880 --> 01:01:22,679
not gone further game the shrews, right, so yeah, now,

1321
01:01:22,760 --> 01:01:25,159
look I've encountered a shrew and I've not noticed anything

1322
01:01:25,239 --> 01:01:30,360
about like the character that is portraying any stereotypes so far.

1323
01:01:31,280 --> 01:01:34,000
But my right, right, you know, if the flag has

1324
01:01:34,000 --> 01:01:36,239
been raised, I'm like, what's going on with this?

1325
01:01:37,800 --> 01:01:40,119
Speaker 3: Making a face back of a interesting? Tell me more

1326
01:01:40,159 --> 01:01:41,440
about these shrews.

1327
01:01:42,679 --> 01:01:45,400
Speaker 5: Well, they are short, but because like their shrews, they're

1328
01:01:45,599 --> 01:01:48,159
they're smaller than mice. I guess I don't know.

1329
01:01:48,079 --> 01:01:51,000
Speaker 3: Is that it is okay, I don't know. Look, I'm

1330
01:01:51,000 --> 01:01:52,519
gonna I'm gonna keep an eye on this.

1331
01:01:52,960 --> 01:01:55,320
Speaker 5: True did you look as soon as somebody said shrew,

1332
01:01:55,760 --> 01:01:58,159
I'm like that didn't feel good. I know what that

1333
01:01:58,239 --> 01:01:59,559
shoes are an actual animal?

1334
01:01:59,639 --> 01:02:01,519
Speaker 3: But why did we? Why we? Why do we do this?

1335
01:02:02,000 --> 01:02:04,000
But I don't I didn't know that they I did?

1336
01:02:04,360 --> 01:02:06,280
Did I know? I don't know? What are they are?

1337
01:02:06,280 --> 01:02:07,000
They like little?

1338
01:02:07,039 --> 01:02:10,880
Speaker 5: They're like it's another little road in a sh you

1339
01:02:10,920 --> 01:02:12,559
have to tame them if you're shakes road.

1340
01:02:13,079 --> 01:02:16,840
Speaker 1: Yeah. There is a review Chuck reviewed mouse p I

1341
01:02:16,960 --> 01:02:19,920
for Hire that is now on the web site. If

1342
01:02:19,920 --> 01:02:21,920
you are curious about that.

1343
01:02:23,559 --> 01:02:26,000
Speaker 2: I played some as well. I'll just say that I

1344
01:02:26,119 --> 01:02:28,320
it's not clicking for me right out of the gate.

1345
01:02:28,360 --> 01:02:30,920
I'm I'm not as far in as Mike is. I'm

1346
01:02:30,960 --> 01:02:34,440
still very early. But my early impression was that the

1347
01:02:34,719 --> 01:02:38,559
animation is very good, and then the gameplay is like

1348
01:02:38,679 --> 01:02:40,960
very at least so far, it's very doom like finding

1349
01:02:40,960 --> 01:02:44,639
those secrets, you're shooting things. There's monster closets, the monsters

1350
01:02:44,639 --> 01:02:46,440
come out of the closet, You clear out the monster closets,

1351
01:02:46,559 --> 01:02:50,119
you move on. Then you're finding keys, opening doors. It's

1352
01:02:50,159 --> 01:02:52,400
not exactly like a doom level, but it does feel

1353
01:02:52,440 --> 01:02:54,440
like a follow up to that without a ton of

1354
01:02:54,519 --> 01:02:56,000
other a ton of other stuff going on, and then

1355
01:02:56,039 --> 01:02:58,119
you kind of get a little bit more open sections,

1356
01:02:58,920 --> 01:03:00,800
or you could drive around the city in your car

1357
01:03:01,000 --> 01:03:03,360
in a in an interstitial that reminded me of the

1358
01:03:03,400 --> 01:03:08,519
early Ghostbusters game a little bit. Yes, yes, I'll say

1359
01:03:08,519 --> 01:03:11,760
that the stuff did not connect between each other as

1360
01:03:11,800 --> 01:03:13,960
much as I would expect. It does feel like, Yes,

1361
01:03:14,000 --> 01:03:17,280
the animation is very good, like the sound isn't sort

1362
01:03:17,280 --> 01:03:18,800
of supporting that in a way where it makes it

1363
01:03:18,840 --> 01:03:21,440
feel like it's super alive. I did get to that

1364
01:03:21,480 --> 01:03:24,440
section in the subway and I like that, but it

1365
01:03:24,480 --> 01:03:27,239
was like it's a short vignette of like establishing the world,

1366
01:03:27,559 --> 01:03:30,039
and now I'm like, oh, I'm interested in exploring more

1367
01:03:30,039 --> 01:03:32,239
of like what this world is like, and so I

1368
01:03:32,280 --> 01:03:34,119
had the game is not going to do a ton

1369
01:03:34,159 --> 01:03:36,400
of that, And then the story I think it presents

1370
01:03:37,320 --> 01:03:40,159
is I'm pretty pretty basic. It's hard for me to

1371
01:03:40,159 --> 01:03:41,840
get on board with it early on because it's just

1372
01:03:41,880 --> 01:03:46,800
a very stock standard detective PI story of there's a mystery,

1373
01:03:46,920 --> 01:03:49,360
something bad has happened. I need to go find out

1374
01:03:49,360 --> 01:03:51,119
what's going on there. I'm like, oh, that's what we're

1375
01:03:51,119 --> 01:03:54,199
doing with all of this really awesome animation. So it's

1376
01:03:54,199 --> 01:03:57,480
like that better hit hard, because I feel like you

1377
01:03:57,519 --> 01:03:59,960
could be doing something a little bit more off kill,

1378
01:04:00,239 --> 01:04:02,679
a little bit funnier, a little bit weirder because we

1379
01:04:02,719 --> 01:04:04,679
are in this cartoon mouse world.

1380
01:04:04,920 --> 01:04:06,000
Speaker 3: Could you do something that.

1381
01:04:06,000 --> 01:04:09,280
Speaker 2: Is playing on the idea of this is secretly actually

1382
01:04:09,360 --> 01:04:12,199
really steamboat Willie and he and we have to like

1383
01:04:12,320 --> 01:04:15,199
investigate him working in Hollywood or something. And it's not

1384
01:04:15,400 --> 01:04:19,639
doing something along those lines. It's just swap in PI

1385
01:04:19,760 --> 01:04:22,880
character in a novel with mice and then some other

1386
01:04:23,119 --> 01:04:25,880
species to represent other races, which yeah, could get a

1387
01:04:25,880 --> 01:04:28,880
little dicey later on. I'm waiting to see if it's

1388
01:04:28,880 --> 01:04:30,559
really going to click for me as I play more.

1389
01:04:30,679 --> 01:04:32,800
So far, it's like kind of like, I don't know

1390
01:04:32,800 --> 01:04:34,159
if I need to play much more of this.

1391
01:04:34,320 --> 01:04:39,559
Speaker 3: It is reviewing fairly well. Yeah eighty three on Open Brag.

1392
01:04:40,000 --> 01:04:43,719
Speaker 1: Yeah, I remember checking this out during GDC week and

1393
01:04:44,000 --> 01:04:47,119
not quite enjoying it. But interestingly, you know, happy to

1394
01:04:47,159 --> 01:04:50,679
hear that people are digging it. I did not pick

1395
01:04:50,760 --> 01:04:54,119
up and they did not lead with the whole shrew

1396
01:04:54,639 --> 01:04:57,519
of it all during that little demo, and I'm curious

1397
01:04:57,559 --> 01:05:00,199
to see what happens with the rest of that story. Sorry,

1398
01:05:00,800 --> 01:05:03,199
Mike Minatti, that's not the only game you've been playing,

1399
01:05:03,239 --> 01:05:07,239
because you have checked out Diablo two Rain of the Warlock.

1400
01:05:07,679 --> 01:05:09,519
Speaker 5: Yeah, I've been meaning to get to this, so, like

1401
01:05:09,559 --> 01:05:12,880
a month or ago, they added a new blast to

1402
01:05:13,039 --> 01:05:15,840
Diablo two, which is a wild thing to do, kind

1403
01:05:15,840 --> 01:05:19,440
of to sort of promote that upcoming Diablo four expansion,

1404
01:05:19,440 --> 01:05:21,639
which is also going to add the Warlock as a

1405
01:05:21,679 --> 01:05:22,480
playable class.

1406
01:05:22,679 --> 01:05:22,880
Speaker 3: Yeah.

1407
01:05:22,880 --> 01:05:24,760
Speaker 5: That it's a Diablo two which hasn't had a new

1408
01:05:24,800 --> 01:05:27,280
class since like two thousand and one or whenever that

1409
01:05:27,360 --> 01:05:30,480
game's expansion came out. And this is only for the remake,

1410
01:05:30,639 --> 01:05:33,159
right that that happened a few years ago, which was

1411
01:05:33,159 --> 01:05:36,199
a very good remake. So yeah, I love Diabo two.

1412
01:05:36,199 --> 01:05:38,000
It's one of my favorite games. Definitely my favorite game

1413
01:05:38,440 --> 01:05:40,639
in that series. So having an excuse to go in

1414
01:05:40,719 --> 01:05:43,840
there and play it again as this brand new character.

1415
01:05:43,960 --> 01:05:46,199
And you know, like every every class in this game

1416
01:05:46,239 --> 01:05:48,960
has three different like skill tree branches, so there's all

1417
01:05:48,960 --> 01:05:51,159
this different ways to play this. I'm kind of doing

1418
01:05:51,199 --> 01:05:53,840
a very spell focused one, a lot of fire attacks,

1419
01:05:54,039 --> 01:05:55,519
like I kind of have this thing that just shoots

1420
01:05:55,519 --> 01:05:57,800
a real fire out from around me and it does

1421
01:05:57,840 --> 01:06:00,440
all this AoE damage and it just seems to melt people.

1422
01:06:00,880 --> 01:06:02,559
It is because it's the Yabo too. It's very important

1423
01:06:02,599 --> 01:06:05,280
to constantly have health posters just be drinking out postions

1424
01:06:05,280 --> 01:06:09,559
like I'm some kind of crazed alcoholic for blue mana gosh.

1425
01:06:09,639 --> 01:06:11,480
I love they Albow two. It has such a good

1426
01:06:11,599 --> 01:06:14,800
creepy vibe with the weird music, the way everything kind

1427
01:06:14,800 --> 01:06:17,719
of looks like Harry Housen claymation, which Jan might not appreciate,

1428
01:06:18,079 --> 01:06:19,719
uh or stop stop motion.

1429
01:06:19,840 --> 01:06:22,159
Speaker 3: Maybe we don't call it the stop motion I enjoy.

1430
01:06:22,679 --> 01:06:26,599
Speaker 5: Yeah, so yeah, just just looks really cool. Yeah, it's

1431
01:06:26,599 --> 01:06:29,400
just an amazing excuse, excuse to get to play the

1432
01:06:29,480 --> 01:06:31,840
Yabo two again. I'm a big fan of just randomly

1433
01:06:31,840 --> 01:06:34,639
adding new content like this to very well give it's

1434
01:06:34,679 --> 01:06:37,639
because like in the remake, like you can like set

1435
01:06:38,199 --> 01:06:39,559
like the kind of version of the game to this

1436
01:06:39,599 --> 01:06:42,000
Reign of the Warlock stuff, but just change things a bit,

1437
01:06:42,119 --> 01:06:44,920
or you can go back to just the base version

1438
01:06:45,199 --> 01:06:46,880
of the remake when you're playing Round the Warlock. You

1439
01:06:46,920 --> 01:06:48,800
can't do the graphic swap thing because they didn't make

1440
01:06:48,880 --> 01:06:51,800
like the old Sprite version of the Warlock and stuff

1441
01:06:51,840 --> 01:06:53,840
like that. So you know, and I kind of get

1442
01:06:53,840 --> 01:06:56,400
why they did that. Maybe a small bummer there, but yeah,

1443
01:06:56,519 --> 01:06:59,719
I can get over it. Yeah, neat stuff. Love the

1444
01:06:59,760 --> 01:07:03,119
op too. I'm excited to check out that expansion though,

1445
01:07:03,119 --> 01:07:04,920
when it comes out really soon.

1446
01:07:04,960 --> 01:07:08,760
Speaker 1: I think speaking about interesting looking games, Dan Riker, you

1447
01:07:08,880 --> 01:07:10,960
have on the list here or Slay the Spire too.

1448
01:07:11,559 --> 01:07:15,599
Speaker 3: I broke my personal rule. Oh ye, early access.

1449
01:07:15,880 --> 01:07:18,239
Speaker 4: I just have heard enough people saying good things about

1450
01:07:18,239 --> 01:07:23,079
this game, and specifically Bonk whenever she dis real deep

1451
01:07:23,079 --> 01:07:26,159
into something, I know there's really something there, and she

1452
01:07:26,239 --> 01:07:28,760
has been obsessed with it, and so it's like, all right,

1453
01:07:28,960 --> 01:07:31,199
I've been hearing about this and seeing her play it

1454
01:07:31,280 --> 01:07:33,039
every night, and it's like there's got to be something there.

1455
01:07:33,079 --> 01:07:35,480
And I've asked her it's like, okay, does it feel finished.

1456
01:07:35,519 --> 01:07:37,719
It's not gonna be like a What Ruined Rogue legacy

1457
01:07:37,719 --> 01:07:39,159
too for me, where it's like, oh, I was getting

1458
01:07:39,159 --> 01:07:41,159
into it and then it's like, hey, we'll finish this sometime.

1459
01:07:41,960 --> 01:07:44,039
She's like, no, it feels like content complete, like there's

1460
01:07:44,039 --> 01:07:48,440
some placeholder art all this stuff. And yeah, absolutely, there

1461
01:07:48,480 --> 01:07:50,920
have been like two times maybe I ran into like

1462
01:07:50,920 --> 01:07:53,559
placeholder art for like these epoch cards after a run

1463
01:07:53,639 --> 01:07:55,079
or whatever, which whatever, it does not get in the

1464
01:07:55,079 --> 01:07:56,440
way of my enjoyment whatsoever.

1465
01:07:56,840 --> 01:07:58,480
Speaker 6: It is a tremendous game.

1466
01:07:58,840 --> 01:08:01,800
Speaker 4: I've just been playing with the first Ironclad character and

1467
01:08:01,840 --> 01:08:03,920
seems basic, just kind of teaching you kind of like

1468
01:08:03,920 --> 01:08:06,960
stati effects of you know, inflicting vulnerable, giving yourself strength,

1469
01:08:07,039 --> 01:08:09,239
things like that. And even with that, I've made an

1470
01:08:09,239 --> 01:08:11,920
interesting deck. I've done one run and I got to

1471
01:08:12,480 --> 01:08:14,880
the last boss of Act three on the first run,

1472
01:08:14,960 --> 01:08:17,439
So like, I wonder that because I'm not particularly like

1473
01:08:17,479 --> 01:08:19,279
good at these games. In fact, Bonds looked at my

1474
01:08:19,279 --> 01:08:20,520
deck and she's like, why do you have like four

1475
01:08:20,560 --> 01:08:24,439
hundred cards in here? Like you should be way more selective. So, like,

1476
01:08:24,439 --> 01:08:25,840
I don't know if they need to like tune it

1477
01:08:25,960 --> 01:08:28,039
or if the first early runs are supposed to be

1478
01:08:28,119 --> 01:08:31,039
super easy or something like that, but just super engaging stuff.

1479
01:08:31,039 --> 01:08:32,640
It does that into the breach thing, where it's like

1480
01:08:32,720 --> 01:08:35,479
I love specifically seeing what's going to happen on the

1481
01:08:35,520 --> 01:08:37,880
next turn. Okay, as soon as I hit in turn,

1482
01:08:38,239 --> 01:08:40,560
that guy's gonna attack me for four times three damage.

1483
01:08:40,640 --> 01:08:42,239
That one's going to try to give me a debuff,

1484
01:08:42,479 --> 01:08:43,880
and this is what I have to work with. And

1485
01:08:43,920 --> 01:08:46,359
then it becomes this like little chess game of figuring

1486
01:08:46,399 --> 01:08:49,520
out the best way to protect yourself. It's the boss

1487
01:08:49,520 --> 01:08:51,399
fights have some fun gimmicks and stuff like that, like

1488
01:08:51,439 --> 01:08:54,239
the sandworm that's kind of pulling you into the whirlpool

1489
01:08:54,279 --> 01:08:56,199
and stuff, and you have to like balance doing damage

1490
01:08:56,199 --> 01:08:58,960
with like backing away from the sand to whirlpool.

1491
01:08:59,239 --> 01:09:02,720
Speaker 6: It's it's just really fucking good. It's very readable. It's

1492
01:09:02,760 --> 01:09:05,720
a perfect fucking Steam Deck game. I made it so

1493
01:09:05,800 --> 01:09:08,479
the right track pad just easily switches to mouse, so

1494
01:09:08,520 --> 01:09:10,399
it makes it a lot easier to like hover over

1495
01:09:10,439 --> 01:09:12,680
your relics or the enemies and seeing exactly what they're

1496
01:09:12,680 --> 01:09:15,560
about to do. It's just, man, what a tremendous game.

1497
01:09:15,600 --> 01:09:17,079
I'm gonna put a lot of time into this.

1498
01:09:17,239 --> 01:09:19,479
Speaker 5: It's super good. I had a similar thing where I

1499
01:09:19,479 --> 01:09:21,600
think I just won my first run, especially with that

1500
01:09:21,640 --> 01:09:24,479
first class I'm like, oh man, I'm must be like

1501
01:09:24,520 --> 01:09:26,920
really really good. And then some of the other class characters.

1502
01:09:26,960 --> 01:09:28,960
I don't know if because the characters are more complicated,

1503
01:09:29,079 --> 01:09:31,000
definitely took me a good deal more effort to beat

1504
01:09:31,000 --> 01:09:32,039
a run after that.

1505
01:09:32,520 --> 01:09:34,720
Speaker 4: Nice bunks in the chant thing. She tries to keep

1506
01:09:34,760 --> 01:09:37,680
it at twenty to twenty five cards a run. Yeah.

1507
01:09:36,960 --> 01:09:39,920
I Like she was explaining to me this morning, like,

1508
01:09:40,039 --> 01:09:41,920
you know, get rid of those strike cards, those basic

1509
01:09:41,920 --> 01:09:44,000
strike cards immediately, and I was like, oh god, I

1510
01:09:44,000 --> 01:09:46,359
would take on like twenty more of them. I've been

1511
01:09:46,399 --> 01:09:49,640
like upgrading the stupid strike cards and stuff, so me

1512
01:09:49,680 --> 01:09:50,279
how to play this game?

1513
01:09:50,359 --> 01:09:50,479
Speaker 3: Run?

1514
01:09:50,600 --> 01:09:52,760
Speaker 5: Yeah, because like, yeah, basically, you want to go to

1515
01:09:52,800 --> 01:09:55,319
those shops and like one, the first thing you want

1516
01:09:55,319 --> 01:09:57,680
to spend money on is getting rid of a basic card,

1517
01:09:57,720 --> 01:10:01,520
and I act three. I'm usually like I'm declining most

1518
01:10:01,560 --> 01:10:03,079
of the cards unless of something I see that I

1519
01:10:03,119 --> 01:10:05,159
really think of my deck.

1520
01:10:05,159 --> 01:10:07,039
Speaker 2: That, yeah, that's the thing. But yeah, you just roll

1521
01:10:07,039 --> 01:10:09,039
with the punches there. I built it. My first deck

1522
01:10:09,319 --> 01:10:10,880
did have a ton of strike because I got a

1523
01:10:10,880 --> 01:10:12,960
bunch of synergies. That was like, the more strikes you

1524
01:10:13,000 --> 01:10:15,680
have in your hand, the more powerful. Yet X and

1525
01:10:15,800 --> 01:10:17,159
Y are going to be I'm like, okay, great, then

1526
01:10:17,159 --> 01:10:18,920
I'm just gonna beef up on that stuff. And that's

1527
01:10:19,000 --> 01:10:22,279
bunks saying that sometimes that is the strat But yeah,

1528
01:10:22,359 --> 01:10:24,600
Carl and Jack, Carl jeram the speed I understanding then

1529
01:10:24,600 --> 01:10:26,239
to win baby good motto.

1530
01:10:26,399 --> 01:10:28,520
Speaker 6: Sure go up with bonk two soon.

1531
01:10:28,880 --> 01:10:30,359
Speaker 3: Oh yeah, yeah it was.

1532
01:10:30,560 --> 01:10:33,479
Speaker 2: It was surprisingly just really that was one of my

1533
01:10:33,520 --> 01:10:35,600
first real times playing. I did one run before that,

1534
01:10:35,760 --> 01:10:37,319
went right into it with a bunch of people who

1535
01:10:37,359 --> 01:10:38,840
knew what they were doing, seamless.

1536
01:10:38,880 --> 01:10:42,760
Speaker 1: It was fantastic coolness because that's what my uh not

1537
01:10:42,880 --> 01:10:45,560
worry but question was if you're playing with someone that

1538
01:10:45,600 --> 01:10:48,239
is a little bit more seasoned with the style of games,

1539
01:10:48,560 --> 01:10:50,520
do you feel like you're holding them back at all?

1540
01:10:50,960 --> 01:10:52,680
Or I mean, you're you're gonna want to like know

1541
01:10:52,840 --> 01:10:54,760
your character a little bit like you're gonna want to

1542
01:10:54,760 --> 01:10:56,560
have to have done at least one run, but that's

1543
01:10:56,600 --> 01:10:58,560
all I did. I did one run with the iron

1544
01:10:58,600 --> 01:11:01,560
Clad character. Everyone else was using a different character, and

1545
01:11:01,600 --> 01:11:03,000
so I got to go in there with the one

1546
01:11:03,079 --> 01:11:04,840
I knew. And as long as you kind of set

1547
01:11:04,880 --> 01:11:06,239
it up that way, everyone, Hey, I'm coming in with

1548
01:11:06,239 --> 01:11:06,920
the one character I know.

1549
01:11:06,960 --> 01:11:09,039
Speaker 3: Can I have that one? You should be fine.

1550
01:11:09,039 --> 01:11:11,800
Speaker 2: You're gonna want to play a little bit fast, but yeah,

1551
01:11:11,840 --> 01:11:14,680
you shouldn't feel like you're holding people up in most circumstances.

1552
01:11:14,920 --> 01:11:17,520
Speaker 4: Awesome, Yeah, Ironclad's cool, but yeah, Bonk was something this

1553
01:11:17,520 --> 01:11:19,560
morning about the Silent where it's like a bunch of

1554
01:11:19,600 --> 01:11:22,039
like zero costs, like you know, ships and stuff and

1555
01:11:22,079 --> 01:11:22,840
poisonous gess.

1556
01:11:22,880 --> 01:11:24,279
Speaker 6: Like, oh, that sounds fucking awesome too.

1557
01:11:24,359 --> 01:11:25,880
Speaker 4: So like I don't know if I'll bounce back and

1558
01:11:25,880 --> 01:11:27,720
forth or finish iron Clad then move on, but like,

1559
01:11:27,760 --> 01:11:28,840
I'm gonna play a lot of this.

1560
01:11:29,319 --> 01:11:31,960
Speaker 1: It's a super good game speaking about something that I'm

1561
01:11:32,000 --> 01:11:33,600
gonna play a lot of, and I've been playing a

1562
01:11:33,600 --> 01:11:38,800
lot of it. Pokemon Champions came out last week. Friends,

1563
01:11:38,960 --> 01:11:41,119
you okay, no, but I'm not.

1564
01:11:41,680 --> 01:11:41,960
Speaker 3: I'm not.

1565
01:11:42,000 --> 01:11:46,119
Speaker 1: Now this is me checking into rehab on my own

1566
01:11:46,239 --> 01:11:50,600
court because I know the dangers that this is gonna

1567
01:11:50,640 --> 01:11:53,399
reek and has already wrecked on me. For folks that

1568
01:11:53,680 --> 01:11:58,600
don't know, Pokemon Champions is just the competitive mode the

1569
01:11:58,760 --> 01:12:04,039
PvP from the I guess base Pokemon games turn based

1570
01:12:04,119 --> 01:12:08,239
PvP game where you were using the singles format or

1571
01:12:08,279 --> 01:12:12,159
the doubles format. The doubles format is generally what the

1572
01:12:12,319 --> 01:12:15,960
VGC or Competitive Pokemon comprises of. So you roll in

1573
01:12:16,039 --> 01:12:19,760
with six, you pick four, You go against another person

1574
01:12:20,239 --> 01:12:23,319
and gang. They did what I wanted. They did what

1575
01:12:23,359 --> 01:12:24,920
I wanted because now I don't have to worry. I

1576
01:12:24,920 --> 01:12:28,000
don't fucking care about catching Pokemon. I don't fucking care

1577
01:12:28,039 --> 01:12:30,560
about befriending them. I want to make them fight, and

1578
01:12:30,600 --> 01:12:33,119
I want to make them. I want to switch their

1579
01:12:33,159 --> 01:12:35,399
moves up on a whim and then make them fight

1580
01:12:35,479 --> 01:12:38,680
other Pokemon, and I want to acknowledge there is the

1581
01:12:38,720 --> 01:12:42,520
whole gotcha element. It is free to play, or at

1582
01:12:42,560 --> 01:12:45,520
least free to start, but this game has been very

1583
01:12:45,600 --> 01:12:49,880
generous with the different types of currencies that you get

1584
01:12:50,840 --> 01:12:54,399
and your victory points that you use to unlock Pokemon

1585
01:12:54,520 --> 01:12:57,560
to train Pokemon. They throw a bunch of tickets so

1586
01:12:57,600 --> 01:13:01,319
you're not burning through or feel the need to immediately

1587
01:13:01,479 --> 01:13:03,279
drop money into the game.

1588
01:13:04,359 --> 01:13:06,039
Speaker 3: And they do a need thing first free.

1589
01:13:06,720 --> 01:13:09,640
Speaker 1: I know the first HiT's free, but I've only paid

1590
01:13:09,680 --> 01:13:12,439
the original or the initial six ninety nine for like

1591
01:13:12,439 --> 01:13:14,560
the little boost you get, so that just gives you

1592
01:13:14,600 --> 01:13:17,760
a couple victory points, that gives you some background music,

1593
01:13:18,319 --> 01:13:21,760
and a couple more tickets because you use these tickets

1594
01:13:21,920 --> 01:13:26,319
to in a gotcha style, get a roster of Pokemon

1595
01:13:26,359 --> 01:13:29,720
to recruit from, so you'll get about like maybe I

1596
01:13:29,760 --> 01:13:32,960
want to say, eight to ten Pokemon to pick from,

1597
01:13:33,760 --> 01:13:35,960
and then from there you can recruit one from that

1598
01:13:36,000 --> 01:13:39,640
lineup and throw them into your roster of Pokemon to

1599
01:13:40,079 --> 01:13:41,920
build teams from.

1600
01:13:42,000 --> 01:13:42,800
Speaker 3: But they do the.

1601
01:13:42,760 --> 01:13:46,760
Speaker 1: Thing where there's Pokemon Home functionality, So if you have

1602
01:13:46,840 --> 01:13:52,079
Pokemon from Pokemon Go Scarlett, Violet Sword and Shield, you

1603
01:13:52,119 --> 01:13:55,079
can bring them as long as they are legal with

1604
01:13:55,239 --> 01:13:58,800
the format into this game. And they've finally done away

1605
01:13:58,880 --> 01:14:02,720
with they a IVS, which is a hidden stat that

1606
01:14:02,760 --> 01:14:05,359
has been in Pokemon for forever, so there is a

1607
01:14:05,399 --> 01:14:10,640
little less math to do there. But they've streamlined building Pokemon,

1608
01:14:10,800 --> 01:14:14,439
changing up move sets, the abilities, and like adjusting the

1609
01:14:14,479 --> 01:14:16,840
stats you don't have to do any funky training anymore.

1610
01:14:17,119 --> 01:14:18,600
And I understand there are a lot of people, the

1611
01:14:18,640 --> 01:14:21,359
hardcorees out there that are still frustrated and have a

1612
01:14:21,399 --> 01:14:23,880
lot of gripes with the game. But for me that

1613
01:14:24,000 --> 01:14:26,800
just wants to go in, think of a funky team

1614
01:14:27,520 --> 01:14:31,720
and just try and climb the ladder, I am having

1615
01:14:32,159 --> 01:14:36,039
so much fucking fun gang, So what.

1616
01:14:35,960 --> 01:14:38,319
Speaker 2: That would be my question? So I have like seen

1617
01:14:38,479 --> 01:14:42,520
the I don't backlash whatever their criticisms. If someone wants

1618
01:14:42,560 --> 01:14:44,920
to have a good time like you, what would you

1619
01:14:45,039 --> 01:14:47,239
recommend to them? Would you, like, just go do this

1620
01:14:47,319 --> 01:14:49,079
and don't worry about this other bs?

1621
01:14:49,279 --> 01:14:52,279
Speaker 1: Yeah, if the thing I would suggest is do not

1622
01:14:52,479 --> 01:14:55,520
get too lost in the sauce. In terms of trying

1623
01:14:55,520 --> 01:14:58,479
to climb the ladder. If you're completely new to like

1624
01:14:58,520 --> 01:15:02,319
the Pokemon VGC, because there are it does require a

1625
01:15:02,359 --> 01:15:05,159
lot of like knowledge of the board, right you not

1626
01:15:05,439 --> 01:15:08,039
only have to know your own Pokemon, but you have

1627
01:15:08,079 --> 01:15:10,119
to know what the opponent is using because you can't

1628
01:15:10,199 --> 01:15:13,520
kind of just freestyle. If someone has like a specific

1629
01:15:13,680 --> 01:15:16,479
team that they're bringing, you kind of have to be

1630
01:15:16,560 --> 01:15:20,720
familiar with how that team is piloted. And what I

1631
01:15:20,720 --> 01:15:24,000
would suggest is like go, you know, go watch Pokemonday,

1632
01:15:24,039 --> 01:15:27,439
not Combat for some stellar gameplay coming to you on

1633
01:15:27,520 --> 01:15:30,479
Wednesdays right after games Mornings. But also there is a

1634
01:15:30,560 --> 01:15:35,560
lot of YouTubers out there. The Competitive Pokemon subreddit is

1635
01:15:35,720 --> 01:15:41,319
very helpful in providing resources. The big thing is if

1636
01:15:41,359 --> 01:15:44,079
you're not confident with building a team or you don't

1637
01:15:44,079 --> 01:15:47,479
know where to start, they have rental teams, So go

1638
01:15:47,880 --> 01:15:53,199
find like a YouTuber or like a competition player that

1639
01:15:53,239 --> 01:15:55,880
has done really well because generally their team will be

1640
01:15:55,920 --> 01:15:59,640
available to rent and just familiarize yourself with the ins

1641
01:15:59,640 --> 01:16:03,720
and out of that team. You roll in with six Pokemon,

1642
01:16:03,760 --> 01:16:06,880
but you pick four, and that's because you kind of

1643
01:16:06,920 --> 01:16:09,560
need to adapt and have like two different modes or

1644
01:16:09,560 --> 01:16:13,720
strategies when you're entering the battle and how to adapt

1645
01:16:13,880 --> 01:16:16,159
against your opponent. I know that there is a lot

1646
01:16:16,159 --> 01:16:18,119
of backlash in terms of like performance of the game

1647
01:16:18,199 --> 01:16:21,680
and the monetization behind it, but again, like I've been

1648
01:16:21,720 --> 01:16:26,439
playing every single day for a good chunk of time,

1649
01:16:26,520 --> 01:16:29,399
and I've like accumulated a bunch of VP after I've

1650
01:16:29,439 --> 01:16:32,159
burnt through them to like train Pokemon up and everything,

1651
01:16:32,159 --> 01:16:34,520
and i haven't felt the need or the pressure to

1652
01:16:35,520 --> 01:16:39,359
drop money into it. And even then, like, I haven't

1653
01:16:39,439 --> 01:16:42,119
encountered that many bugs or anything. I'm playing on a

1654
01:16:42,159 --> 01:16:46,560
switch to I'm playing wirelessly, I'm playing handheld. I haven't

1655
01:16:46,600 --> 01:16:49,720
noticed too many graphical issues or problems. And I've seen

1656
01:16:49,840 --> 01:16:54,439
some people that don't necessarily jive well with or have

1657
01:16:54,560 --> 01:16:59,279
really explored the online competitive Pokemon side before starting to

1658
01:16:59,319 --> 01:17:03,000
click with it, and and I I wonder if that's

1659
01:17:03,000 --> 01:17:06,199
because it is so much more streamlined. And uh, there

1660
01:17:06,279 --> 01:17:08,119
is like a whole casual part of it as well.

1661
01:17:08,439 --> 01:17:09,800
You don't have to climb the ladder. You can just

1662
01:17:09,880 --> 01:17:13,000
jump into casual battles, test drive a team and whatnot.

1663
01:17:13,479 --> 01:17:17,000
And I know this will not resonate with y'all, but

1664
01:17:17,079 --> 01:17:20,239
to the Pokemon heads out there, I am so sorry

1665
01:17:20,720 --> 01:17:25,239
I've let you down because I, Jana Choa, have become

1666
01:17:25,840 --> 01:17:33,439
a dirty, filthy in center or player. No to the wrestler, Yes,

1667
01:17:33,439 --> 01:17:39,560
he's the wrestler, thank you. I am become the Unna,

1668
01:17:40,279 --> 01:17:45,479
the most overplayed Pokemon that is too powerful. I need

1669
01:17:45,520 --> 01:17:48,720
that motherfucker on my team. He's you know, Dan, he's

1670
01:17:48,720 --> 01:17:49,960
the Roman reigns.

1671
01:17:50,479 --> 01:17:53,359
Speaker 3: Okay, Jeff greb.

1672
01:17:54,920 --> 01:18:01,800
Speaker 5: Oh no, Jeff was pointing his finger up audio listeners

1673
01:18:01,840 --> 01:18:03,399
and Chant thought he had a question.

1674
01:18:03,880 --> 01:18:05,640
Speaker 3: That is what I normally do when I have a question,

1675
01:18:05,720 --> 01:18:06,920
So I don't blame.

1676
01:18:06,680 --> 01:18:11,439
Speaker 1: Jan bad that and it's uh, there's a lot of

1677
01:18:11,520 --> 01:18:13,359
room to grow with the game as well. I know

1678
01:18:13,359 --> 01:18:15,760
people are upset that their favorite Pokemon aren't in it,

1679
01:18:16,199 --> 01:18:18,840
that certain abilities, certain items aren't in it. But I

1680
01:18:18,880 --> 01:18:22,159
feel like they had to make this specific format and

1681
01:18:22,960 --> 01:18:25,520
silo it off to only a couple Pokemon. And it's

1682
01:18:25,520 --> 01:18:27,479
not even a couple of Pokemon. It's still a bunch

1683
01:18:28,640 --> 01:18:31,840
for now to get people in the door because it

1684
01:18:32,359 --> 01:18:38,199
we in initial trailers they showed Terrastalization, Z moves right now,

1685
01:18:38,279 --> 01:18:42,199
it's right now. I'm sorry, Mike Manatti. There's just mega

1686
01:18:42,239 --> 01:18:44,920
evolutions in the game to spice things up. Somehow those

1687
01:18:45,520 --> 01:18:48,479
better than those. No, actually that's better than the other ones.

1688
01:18:48,520 --> 01:18:52,399
I don't like that Terrestrialization and Z moves.

1689
01:18:52,199 --> 01:18:52,880
Speaker 3: Is the worst one.

1690
01:18:52,960 --> 01:18:55,840
Speaker 5: That was real fucking to dude, But that shit Giganta

1691
01:18:55,920 --> 01:18:58,159
Max is just meg evolution with a different name.

1692
01:18:58,800 --> 01:19:00,640
Speaker 3: They get big, they get big.

1693
01:19:00,760 --> 01:19:02,840
Speaker 5: The crystal hats are pretty stupid though I really don't

1694
01:19:02,880 --> 01:19:04,560
like the crystal hats doesn't bad.

1695
01:19:04,960 --> 01:19:06,760
Speaker 1: And I you know, I enjoy how limited it is

1696
01:19:06,800 --> 01:19:11,520
because I don't have to worry about any legendary Pokemon

1697
01:19:11,880 --> 01:19:16,319
or and it's I didn't play too much of Scarlet

1698
01:19:16,359 --> 01:19:19,279
and Violet the competitive side, so it is still a

1699
01:19:19,359 --> 01:19:22,560
little bit exploratory in terms of like, oh what does

1700
01:19:22,600 --> 01:19:23,159
this one do?

1701
01:19:23,840 --> 01:19:24,239
Speaker 3: Okay?

1702
01:19:24,239 --> 01:19:27,319
Speaker 1: Cool, because within every loss, I am still learning more

1703
01:19:27,560 --> 01:19:29,479
things of like, all right, well, this is how I'm

1704
01:19:29,479 --> 01:19:32,640
going to attack this style of team, or I'm gonna

1705
01:19:32,680 --> 01:19:37,600
be really funky with it and approach that type of

1706
01:19:37,640 --> 01:19:40,720
matchup differently the next time. Also, I've seen so many

1707
01:19:40,720 --> 01:19:43,760
people with off meta teams, and what I mean by

1708
01:19:43,760 --> 01:19:47,279
that is not using the most popular Pokemon and still

1709
01:19:47,319 --> 01:19:49,960
climbing up the ladder completely fine, So there is that

1710
01:19:50,119 --> 01:19:50,319
is what.

1711
01:19:50,279 --> 01:19:50,800
Speaker 3: I'm going to ask.

1712
01:19:51,800 --> 01:19:54,800
Speaker 2: I heard there's like fifty or sixty viable Pokemon and

1713
01:19:54,880 --> 01:19:59,079
traditional like a traditional VGC. Does that still feel like

1714
01:19:59,119 --> 01:20:01,079
the case? Is it a a little bit?

1715
01:20:01,279 --> 01:20:05,520
Speaker 1: Oh yeah, You're definitely gonna see like the same five

1716
01:20:05,760 --> 01:20:10,239
Pokemon on every team. And I'm part of the problem,

1717
01:20:10,279 --> 01:20:13,000
I will admit, but it's because of just trying to

1718
01:20:13,079 --> 01:20:15,960
acclimate myself to like this format. But I've seen so

1719
01:20:16,039 --> 01:20:20,439
many off kilter teams. Yo, yo, here, here's some heat

1720
01:20:20,439 --> 01:20:22,159
on the street and this is for just for y'all.

1721
01:20:22,199 --> 01:20:24,960
Speaker 3: All right, you can.

1722
01:20:24,960 --> 01:20:29,119
Speaker 1: Fuck up these arred why teams fuck this? Venus ur up,

1723
01:20:29,640 --> 01:20:32,760
roll up with a pre Marina and Sable. I cause Sable,

1724
01:20:32,800 --> 01:20:35,960
I can set rain Dance that fucks up drought that

1725
01:20:36,079 --> 01:20:39,000
the fucking charizards Uh chars are why.

1726
01:20:38,920 --> 01:20:39,479
Speaker 3: Will set up?

1727
01:20:40,319 --> 01:20:40,800
Speaker 1: You feel me?

1728
01:20:41,039 --> 01:20:45,279
Speaker 3: Oh shit? No, Dan Dance popping off right now? Ye,

1729
01:20:46,960 --> 01:20:53,199
Mike's vertical. Yeah, Sable, the guy is making the Bloodborne movie. Yes, no,

1730
01:20:53,359 --> 01:20:57,439
that's Jack. Yeah. Uh.

1731
01:20:57,640 --> 01:20:59,880
Speaker 1: But like I'm having a lot of fun with this game,

1732
01:21:00,680 --> 01:21:03,760
it's going It is already a problem, and it's gonna

1733
01:21:03,760 --> 01:21:07,119
continue to be a problem for me because as everyone

1734
01:21:07,159 --> 01:21:09,960
is talking, I'm just thinking, huh, what if I threw

1735
01:21:10,039 --> 01:21:12,840
that on a team? What if I did this? Because

1736
01:21:12,960 --> 01:21:17,439
there's also some stupid broken strategies. There are specific moves

1737
01:21:17,479 --> 01:21:20,880
in Pokemon that are one hit ko, but the accuracy

1738
01:21:21,000 --> 01:21:25,920
is like sixty to seventy. However, with Mega Halucha, which

1739
01:21:25,960 --> 01:21:29,640
is another wrestler Pokemon, he has a specific move that

1740
01:21:29,840 --> 01:21:35,239
gives his ally and ability where he will never miss.

1741
01:21:35,920 --> 01:21:38,640
So you can just never miss these one hit ko

1742
01:21:38,760 --> 01:21:41,279
moves and completely rinse through a team.

1743
01:21:41,720 --> 01:21:43,439
Speaker 3: It's just fun. It's stupid.

1744
01:21:43,840 --> 01:21:48,239
Speaker 1: Also, there's like a ghost that's like Macha, and that's fun.

1745
01:21:49,920 --> 01:21:50,880
I love Pokemon.

1746
01:21:51,119 --> 01:21:51,560
Speaker 3: I hate it.

1747
01:21:51,600 --> 01:21:54,279
Speaker 2: I'm happy for you, Jan I'm actually legitimately happy that

1748
01:21:54,319 --> 01:21:55,960
this is working out for you.

1749
01:21:56,000 --> 01:21:57,800
Speaker 3: Specifically, I was worried.

1750
01:21:57,760 --> 01:22:00,600
Speaker 2: That you could never love again. It seems like something's good.

1751
01:22:00,640 --> 01:22:01,920
I mean, it's bad for you, but.

1752
01:22:01,920 --> 01:22:04,319
Speaker 3: I love it. As soon as it hits mobile enough,

1753
01:22:04,600 --> 01:22:05,079
as soon.

1754
01:22:04,960 --> 01:22:07,640
Speaker 1: As this HiT's mobile, though, it's gonna be game over

1755
01:22:07,760 --> 01:22:10,840
for me, because then I'll just have it everywhere. Yeah.

1756
01:22:11,079 --> 01:22:13,920
Speaker 3: But you know, that's when we like to introduce a

1757
01:22:13,960 --> 01:22:17,760
little thing called moderation, perhaps to your to your daily life.

1758
01:22:17,840 --> 01:22:21,039
We're gonna live with your screen time. Yeah, we'll do

1759
01:22:21,159 --> 01:22:23,720
that for you. It's fine. We'll get scout to do it.

1760
01:22:23,720 --> 01:22:26,760
It'll be easy. I am my kids asking me for

1761
01:22:26,800 --> 01:22:28,720
more screen time, like five times over this week.

1762
01:22:28,960 --> 01:22:31,439
Speaker 5: Yeah, that's our favorite question. Yeah, that's the reason they

1763
01:22:31,439 --> 01:22:31,840
talk to me.

1764
01:22:31,880 --> 01:22:36,960
Speaker 3: Still. Hey, whatever whatever it takes, you gotta gotta drive

1765
01:22:36,960 --> 01:22:41,159
engagement somehow. I love to drive engagement with my children.

1766
01:22:42,279 --> 01:22:45,760
Gate that screen. They'll come running back. Do whatever you want.

1767
01:22:46,840 --> 01:22:48,640
Speaker 1: But but you know, it has been fun to see

1768
01:22:48,760 --> 01:22:51,159
like there is you're you're still running into a variety

1769
01:22:51,159 --> 01:22:54,079
of teams and also gang. Also also here's here's some

1770
01:22:54,079 --> 01:22:55,800
more heat on the street gang. If you come a

1771
01:22:55,800 --> 01:23:00,000
little closer here, uh, I will get a couple people

1772
01:23:00,760 --> 01:23:04,560
quitting and forfeiting on round one if you successfully set

1773
01:23:04,640 --> 01:23:07,039
up trick room because these motherfuckers don't know what to

1774
01:23:07,079 --> 01:23:07,479
do with it.

1775
01:23:08,359 --> 01:23:09,880
Speaker 3: What does trick room do? Yeah, but I don't know

1776
01:23:09,920 --> 01:23:10,760
what to do with it either.

1777
01:23:11,840 --> 01:23:14,920
Speaker 1: It reverses the turn order because speed is a big thing,

1778
01:23:15,199 --> 01:23:17,039
but trick room is like, what do we let the

1779
01:23:17,039 --> 01:23:18,159
slow dudes go first?

1780
01:23:19,000 --> 01:23:19,560
Speaker 3: That's fun.

1781
01:23:19,680 --> 01:23:21,399
Speaker 2: I love that actually, cause there's gonna be people that

1782
01:23:21,439 --> 01:23:23,239
built their entire teams around speed, right.

1783
01:23:23,119 --> 01:23:27,359
Speaker 1: Exactly, fuck your whimsicton pranks there setting up tailwind.

1784
01:23:28,880 --> 01:23:34,560
Speaker 3: Each ship. Also thought this podcast would be bad. I

1785
01:23:34,600 --> 01:23:36,920
didn't say that. I just wanted an excuse if it was.

1786
01:23:37,600 --> 01:23:38,640
Yo yo, yo yo.

1787
01:23:38,720 --> 01:23:41,079
Speaker 1: Also, people don't fucking know what to do when like

1788
01:23:41,119 --> 01:23:44,079
you mess up their focus sash setup and they be

1789
01:23:44,199 --> 01:23:47,960
fucked up. Also, are you gonna do I think is

1790
01:23:48,560 --> 01:23:55,640
sash sash sash sash go to hell? That's right, gig

1791
01:23:56,000 --> 01:23:59,000
and that's it for games? Well, well, We're gonna hit

1792
01:23:59,079 --> 01:24:02,359
you with some news right after this bricky break and

1793
01:24:02,439 --> 01:24:06,000
a word from our friends at TOSS.

1794
01:24:06,319 --> 01:24:21,159
Speaker 3: We'll see you. I have news and I would like

1795
01:24:21,199 --> 01:24:22,720
I would like to tell you guys about it. Let's

1796
01:24:22,720 --> 01:24:23,600
start here.

1797
01:24:23,439 --> 01:24:28,079
Speaker 2: With the hottest news from Ovary over the night. Bloodborne

1798
01:24:28,119 --> 01:24:30,159
is officially officially returning. It's coming back.

1799
01:24:30,159 --> 01:24:31,560
Speaker 3: Everybody, get ready how we did it?

1800
01:24:31,640 --> 01:24:35,399
Speaker 2: As an R rated animated film. Sony has announced an

1801
01:24:35,560 --> 01:24:38,680
R rated animated movie based on the PS four game Bloodborne,

1802
01:24:39,119 --> 01:24:42,840
developed by Sony Pictures and PlayStation Productions and produced by

1803
01:24:42,880 --> 01:24:46,600
content creator Sean Jack, septic Guy mc laughlin his seems

1804
01:24:46,600 --> 01:24:50,359
not even Jack, let's see, and lyrical animation. This project

1805
01:24:50,399 --> 01:24:52,560
is part of Sony's continued effort to adapt game IP

1806
01:24:52,760 --> 01:24:53,439
into films.

1807
01:24:53,439 --> 01:24:55,039
Speaker 3: Blah blah blah.

1808
01:24:55,119 --> 01:24:58,720
Speaker 2: It is based on that game. Sony owns the Bloodborne IPS.

1809
01:24:58,760 --> 01:25:02,720
So they're just taking this thing, they doing something with it. Uh,

1810
01:25:02,800 --> 01:25:06,960
And it's the thing everyone's been clamoring for a movie.

1811
01:25:07,760 --> 01:25:10,800
Speaker 3: Yeah, yeah, that's the response.

1812
01:25:10,920 --> 01:25:14,720
Speaker 5: Yeah, there's there's there's there's one name I didn't here,

1813
01:25:15,600 --> 01:25:18,720
Etchen and all that people bringing this to life. That's

1814
01:25:18,760 --> 01:25:20,960
from software or Miyazaki.

1815
01:25:22,119 --> 01:25:25,760
Speaker 2: Yeah, I mean look I there they're not involved, was

1816
01:25:25,760 --> 01:25:30,039
what would be my guess. I certainly do not take

1817
01:25:30,039 --> 01:25:32,640
this as a sign that anything is happening with the games,

1818
01:25:32,960 --> 01:25:36,680
because there isn't anything happening with Bloodborne the video game.

1819
01:25:37,000 --> 01:25:39,520
It's just a movie that so Sony feels like they

1820
01:25:39,520 --> 01:25:42,000
could do this without probably stepping on toes over it

1821
01:25:42,039 --> 01:25:44,119
from but they cannot touch the game without doing that,

1822
01:25:44,720 --> 01:25:49,119
so we're getting this instead. It's a certain point, it's

1823
01:25:49,119 --> 01:25:51,199
almost like leave well enough alone. If you can't do

1824
01:25:51,239 --> 01:25:53,439
anything with the games, maybe don't make this movie. But

1825
01:25:53,680 --> 01:25:56,520
at the same time, I don't care. You have your fun.

1826
01:25:56,640 --> 01:25:58,880
Speaker 5: Yeah, it is kind of extra insaulting if like this

1827
01:25:58,960 --> 01:26:02,159
comes out and there's still no movements on trying to

1828
01:26:02,239 --> 01:26:06,840
Ringmaster Bloodborn getting per second, there's no movement, like come.

1829
01:26:06,720 --> 01:26:09,319
Speaker 1: On, do you think them greenlighting this is like kind

1830
01:26:09,359 --> 01:26:13,640
of them forcing their hand at like, hey, do it.

1831
01:26:14,000 --> 01:26:16,680
Speaker 5: Because if you're going to do the movie without them,

1832
01:26:16,720 --> 01:26:18,800
then just remaster the game without them.

1833
01:26:19,399 --> 01:26:21,399
Speaker 2: I mean, they definitely want to do other stuff with

1834
01:26:21,479 --> 01:26:24,039
from software on the game side, and I think touching

1835
01:26:24,039 --> 01:26:26,319
the game will preclude them from doing that, so so

1836
01:26:26,399 --> 01:26:27,840
that they're just not going to do anything with the

1837
01:26:27,880 --> 01:26:29,159
Bloodborne game for now.

1838
01:26:29,399 --> 01:26:30,800
Speaker 3: Probably the foreseeable future.

1839
01:26:31,479 --> 01:26:33,640
Speaker 2: But I do think they want to get to a

1840
01:26:33,640 --> 01:26:37,319
world where Bloodborne is an act of gaming franchise again,

1841
01:26:37,359 --> 01:26:39,119
and this is one way to kind of keep it

1842
01:26:39,600 --> 01:26:43,319
in like the common conversation. Although it's Bloodborne, it doesn't

1843
01:26:43,319 --> 01:26:44,359
need a lot of help with that.

1844
01:26:44,640 --> 01:26:46,439
Speaker 3: So I don't know.

1845
01:26:46,600 --> 01:26:50,439
Speaker 2: I mean I did, like one person's skied about it.

1846
01:26:50,439 --> 01:26:53,039
It finally got its frame rate updated to twenty four

1847
01:26:53,079 --> 01:26:53,920
frames per second.

1848
01:26:55,319 --> 01:26:58,399
Speaker 3: That's that's pretty clever, not bad. I like that quite

1849
01:26:58,439 --> 01:26:58,720
a bit.

1850
01:26:58,880 --> 01:27:02,119
Speaker 1: I'm not super familiar with this production studio lyrical animation.

1851
01:27:02,399 --> 01:27:05,520
I've only ever seen one movie that the studio is made,

1852
01:27:05,800 --> 01:27:09,600
that was How to Blow Up a Pipeline. I'm curious

1853
01:27:09,640 --> 01:27:13,239
as the what look they're going to go for, because

1854
01:27:13,279 --> 01:27:17,479
some of these, like Netflix anime adaptations, they look good,

1855
01:27:17,720 --> 01:27:20,960
but some also kind of look like trash.

1856
01:27:21,319 --> 01:27:23,640
Speaker 2: Yeah, I mean that's gonna be like, what is the

1857
01:27:23,720 --> 01:27:25,760
budget for this thing? Are they going for a full

1858
01:27:26,199 --> 01:27:30,319
Is this just a like do you remember what was

1859
01:27:30,359 --> 01:27:34,000
that old EA game that was the character action game

1860
01:27:34,039 --> 01:27:38,880
based on the novel Thank You? Dan Dante's Inferno had

1861
01:27:38,880 --> 01:27:41,520
a movie like that based on that game, Right?

1862
01:27:41,840 --> 01:27:42,960
Speaker 3: Really? Right?

1863
01:27:43,079 --> 01:27:45,960
Speaker 2: Yes, exactly, and it was like some cheap cgi thing

1864
01:27:46,000 --> 01:27:48,279
I think, And I'm like, is this going to be

1865
01:27:48,319 --> 01:27:49,359
equivalent to that?

1866
01:27:49,720 --> 01:27:50,920
Speaker 3: Or are we going to get.

1867
01:27:51,279 --> 01:27:54,920
Speaker 2: A full fledged, theatrical, big budget animated film.

1868
01:27:54,960 --> 01:27:57,199
Speaker 3: I don't know. It's probably gonna be something less than that. Yeah,

1869
01:27:57,239 --> 01:27:58,600
I think it's somewhere in the middle. I don't think

1870
01:27:58,600 --> 01:28:01,800
you're gonna get the theatrical thing. But I also think

1871
01:28:01,800 --> 01:28:06,159
we're beyond the point of like, hey, how cheaply and

1872
01:28:06,239 --> 01:28:09,359
shittily can we do this thing? Yeah? I think we're

1873
01:28:09,439 --> 01:28:10,479
I think those days are got.

1874
01:28:11,039 --> 01:28:13,760
Speaker 1: Also, you know, we talked about this, I think it

1875
01:28:13,800 --> 01:28:15,960
was last week with the whole Metal Gear movie.

1876
01:28:16,560 --> 01:28:16,680
Speaker 5: Uh.

1877
01:28:16,800 --> 01:28:19,199
Speaker 1: And of course they had new news and updates as

1878
01:28:19,239 --> 01:28:22,920
soon as we wrapped the show. But animation takes a while, right,

1879
01:28:23,119 --> 01:28:25,520
We're not going to see this for at least two

1880
01:28:25,640 --> 01:28:26,600
three years?

1881
01:28:26,199 --> 01:28:27,800
Speaker 5: Should it should take a while?

1882
01:28:28,199 --> 01:28:29,479
Speaker 3: Uh? Ye, two to three years.

1883
01:28:29,600 --> 01:28:33,159
Speaker 5: This news broke while I was streaming in my check

1884
01:28:33,239 --> 01:28:35,920
got mad at me because I did not know who

1885
01:28:36,079 --> 01:28:37,319
Jack Septic I is?

1886
01:28:37,560 --> 01:28:39,199
Speaker 3: Does anyone else know who Jack Septic is?

1887
01:28:39,279 --> 01:28:39,520
Speaker 5: Yes?

1888
01:28:39,760 --> 01:28:40,880
Speaker 3: I do.

1889
01:28:40,680 --> 01:28:43,760
Speaker 5: I even predicted and I said, I bet this will

1890
01:28:43,760 --> 01:28:46,119
not help my case. I bet Dan doesn't know who

1891
01:28:46,119 --> 01:28:46,439
it is.

1892
01:28:47,640 --> 01:28:54,079
Speaker 3: Yeah, that's case. Yeah. I was also surprised real name

1893
01:28:54,239 --> 01:28:59,199
not Jack in any way. That ye upsetting and bothers me.

1894
01:28:59,479 --> 01:29:01,680
Speaker 1: Mike Jack scept the guy he's the voice of punch

1895
01:29:01,760 --> 01:29:02,840
Up from that's.

1896
01:29:02,680 --> 01:29:03,199
Speaker 3: What they Yeah.

1897
01:29:03,279 --> 01:29:05,239
Speaker 5: Yeah, people told me he's punch Up. I know punch

1898
01:29:05,279 --> 01:29:08,159
Up is know that. I guess he's gonna make a

1899
01:29:08,159 --> 01:29:09,079
blood more movie.

1900
01:29:09,479 --> 01:29:11,520
Speaker 3: I guess so I didn't. Yeah, that's that that This

1901
01:29:11,600 --> 01:29:15,359
is the new move for for YouTubers is, uh, what

1902
01:29:15,359 --> 01:29:18,319
are we gonna do? That's like a movie.

1903
01:29:18,960 --> 01:29:24,720
Speaker 5: Movies are lame though I love Movies's a theme park?

1904
01:29:26,720 --> 01:29:32,600
Speaker 3: You movies are lame? Yeah, and then you're not. Yeah,

1905
01:29:32,800 --> 01:29:34,920
he's not a movie. He previously said movies are mid

1906
01:29:34,960 --> 01:29:37,319
he's moved on to movies are lame. So this is

1907
01:29:37,359 --> 01:29:41,359
that's the worst I think. I think so Yes Investment

1908
01:29:42,520 --> 01:29:43,199
audio listeners.

1909
01:29:43,199 --> 01:29:44,640
Speaker 2: When he asked if we could build a theme park,

1910
01:29:44,680 --> 01:29:46,479
he did tilt his head in a way to suggest,

1911
01:29:46,640 --> 01:29:47,640
aren't I a stinger?

1912
01:29:48,800 --> 01:29:49,399
Speaker 6: Yeah?

1913
01:29:49,640 --> 01:29:53,199
Speaker 2: There it is, uh fortnite adding okay, man, it's just

1914
01:29:53,239 --> 01:29:54,279
dumb news after dumb news.

1915
01:29:55,039 --> 01:30:00,439
Speaker 3: Adding in our Greater Style game with Disney characters also

1916
01:30:00,479 --> 01:30:01,079
Stone culture.

1917
01:30:01,159 --> 01:30:05,880
Speaker 2: Yeah, so Disney and Epic have that big investment deal

1918
01:30:05,960 --> 01:30:08,960
something like one point five billion dollars and they're gonna

1919
01:30:08,960 --> 01:30:12,199
make Disney cross Fortnite projects, and it sounds like the

1920
01:30:12,239 --> 01:30:16,479
first one of those is an Arc Raiders, like that

1921
01:30:16,640 --> 01:30:22,560
means an extraction shooter with Disney characters. Early internal reviews

1922
01:30:22,640 --> 01:30:25,600
reportedly say the game is quote not very original.

1923
01:30:26,159 --> 01:30:28,199
Speaker 3: Oh what weird?

1924
01:30:30,239 --> 01:30:34,079
Speaker 2: Game plays just like art Raiders, but has Princess Mermaids

1925
01:30:34,119 --> 01:30:34,800
shooting dudes.

1926
01:30:34,880 --> 01:30:36,680
Speaker 3: For the one K forty seven, I want to see

1927
01:30:36,680 --> 01:30:37,439
Goofy bleed out.

1928
01:30:38,199 --> 01:30:39,920
Speaker 6: Oh, Goofy.

1929
01:30:44,000 --> 01:30:46,159
Speaker 5: I'm curious if it's possible at some point for Disney

1930
01:30:46,199 --> 01:30:48,680
to overplay their hand with this and everybody suddenly because

1931
01:30:48,800 --> 01:30:51,039
Fortnite knows he's the care was there gonna be a

1932
01:30:51,079 --> 01:30:55,079
point where everybody is weirded out? Finally that buzz Lightyear

1933
01:30:55,560 --> 01:31:02,000
can shoot and murder Donald Duck something I think weird

1934
01:31:02,039 --> 01:31:02,640
people out.

1935
01:31:03,000 --> 01:31:05,600
Speaker 3: Murdering is maybe not the right world. That's what I do.

1936
01:31:06,039 --> 01:31:08,560
Speaker 5: They get de res or they just disappear, but like,

1937
01:31:08,880 --> 01:31:09,520
come on.

1938
01:31:10,159 --> 01:31:13,760
Speaker 3: I am coming on. I think, Uh, I don't know

1939
01:31:13,880 --> 01:31:16,239
if sure you want to call a Disney murder that

1940
01:31:16,239 --> 01:31:20,119
that's fine murder.

1941
01:31:23,600 --> 01:31:26,840
Speaker 1: I feel like the Fortnite audience, though, I have started

1942
01:31:26,840 --> 01:31:30,520
taking a turn on some of the different things getting

1943
01:31:30,560 --> 01:31:34,000
added to the game, like the brain rots stuff.

1944
01:31:33,960 --> 01:31:39,720
Speaker 2: The brain, the ballerina, cappuccina and stuff, the worst skin fucking.

1945
01:31:39,399 --> 01:31:41,640
Speaker 6: Like, I p who's getting paid for that?

1946
01:31:41,640 --> 01:31:45,880
Speaker 3: That's a question that seems free for everyone. I don't

1947
01:31:45,880 --> 01:31:47,439
think anyone owns.

1948
01:31:47,159 --> 01:31:50,000
Speaker 2: That, right, yeah, it's just made by AI and they

1949
01:31:50,039 --> 01:31:51,920
think so yeah, yeah, yeah, I.

1950
01:31:52,119 --> 01:31:53,439
Speaker 6: Know who's getting money for Stone Cold?

1951
01:31:53,479 --> 01:31:56,399
Speaker 3: But yeah, I don't know about But Mike, we have

1952
01:31:56,479 --> 01:32:00,520
to look to you as our Disney cringe barometer, right,

1953
01:32:00,600 --> 01:32:03,920
I mean, and we need to know which way the

1954
01:32:03,960 --> 01:32:06,600
wind is blowing when it comes to that, right.

1955
01:32:06,560 --> 01:32:11,920
Speaker 5: Yeah, Look, this doesn't seem good, like I My hope

1956
01:32:12,039 --> 01:32:14,720
is like I hope there's like a good reason why

1957
01:32:14,800 --> 01:32:18,039
Disney characters are an extraction shoot together. But that won't

1958
01:32:18,079 --> 01:32:21,199
possibly be the case. Of course, it's just gonna They're

1959
01:32:21,279 --> 01:32:23,600
just gonna throw them in there. But like, like what

1960
01:32:23,680 --> 01:32:28,279
is because they can't be running around like Derrelic armory

1961
01:32:28,359 --> 01:32:30,199
bases like in arc Raiders, right.

1962
01:32:30,079 --> 01:32:33,880
Speaker 3: Like what what is the map? What are they extracting?

1963
01:32:34,039 --> 01:32:38,399
The Old two? The old that's what they're doing. There's

1964
01:32:38,399 --> 01:32:41,720
so many questions like what are we doing? What's going on?

1965
01:32:42,520 --> 01:32:44,840
I guess what are we like a kill figment? I'm

1966
01:32:44,880 --> 01:32:45,399
on board.

1967
01:32:48,000 --> 01:32:55,119
Speaker 1: No, when they say Disney characters, do they mean like, uh,

1968
01:32:55,560 --> 01:32:58,920
just Starwicky, Goofy or does that include ye, Star Wars

1969
01:32:59,039 --> 01:33:00,800
or market I think the whole point is this of

1970
01:33:00,840 --> 01:33:03,399
this just to include everybody, because that I mean it

1971
01:33:03,479 --> 01:33:08,079
might start like slimmed down and then they'll introduce.

1972
01:33:07,720 --> 01:33:09,920
Speaker 3: New characters that you could buy skins of over time.

1973
01:33:09,960 --> 01:33:12,680
Speaker 5: But there's my other question is like how separate from

1974
01:33:12,680 --> 01:33:14,479
Fortnite is this because they've been adding a lot of

1975
01:33:14,479 --> 01:33:17,359
Disney characters for Fortnite. We've had like I think Hercules

1976
01:33:17,439 --> 01:33:18,920
not too long ago, we just had buzz Light.

1977
01:33:18,960 --> 01:33:19,560
Speaker 3: You're in Zerg.

1978
01:33:19,920 --> 01:33:22,520
Speaker 5: So is it just you can only play as the

1979
01:33:22,600 --> 01:33:25,039
Disney owned characters in this and that'll includes stuff like

1980
01:33:25,119 --> 01:33:27,760
Darth Vader even you know, own Ripley, because does they

1981
01:33:27,800 --> 01:33:31,560
own sat or Simpson or is it like, oh, this

1982
01:33:31,760 --> 01:33:33,960
is like no, this is like a new suite of

1983
01:33:34,039 --> 01:33:36,079
characters for this game, because it's a little bit of

1984
01:33:36,079 --> 01:33:40,680
its own thing, but isn't usually how Fortnite operates typically,

1985
01:33:41,239 --> 01:33:43,560
So now it's weird. That was just a modere. You

1986
01:33:43,600 --> 01:33:46,079
can only use the Disney character. You're just not allowed

1987
01:33:46,119 --> 01:33:50,840
to bring John Wick in here because of an arbitrary rule. Boy,

1988
01:33:51,359 --> 01:33:53,399
I'm de wee curious. I guess I don't know. I

1989
01:33:53,680 --> 01:33:57,760
hope because I've jived with extraction shooters that much anyways.

1990
01:33:57,800 --> 01:34:01,039
But it's just there's no preer a spark here. It's

1991
01:34:01,119 --> 01:34:03,760
it's an it's a mandate. It's what we got to donate.

1992
01:34:04,039 --> 01:34:06,159
And what if someone doesn't have those skins?

1993
01:34:06,560 --> 01:34:06,920
Speaker 3: Right? Right?

1994
01:34:07,119 --> 01:34:08,880
Speaker 1: What about the people that don't?

1995
01:34:09,800 --> 01:34:11,119
Speaker 3: Who's this game's jonesy?

1996
01:34:11,239 --> 01:34:13,279
Speaker 2: Like, who's the who's the default character skin that you

1997
01:34:13,359 --> 01:34:15,079
get if you don't a horse caller?

1998
01:34:15,800 --> 01:34:20,039
Speaker 3: Okay, of course, duh. I uh.

1999
01:34:20,039 --> 01:34:22,239
Speaker 2: That's the feeling I have, Mike of the mandate, where

2000
01:34:22,279 --> 01:34:24,439
it's like this clearly is like we got a bunch

2001
01:34:24,479 --> 01:34:26,960
of money in this moment in time, so we have

2002
01:34:27,000 --> 01:34:29,079
to do something with Disney. Okay, that side of its,

2003
01:34:29,079 --> 01:34:31,119
figure it out. It's got to be Disney. Shit, what

2004
01:34:31,319 --> 01:34:34,239
is the game that we're pairing up with that? Oh god,

2005
01:34:34,279 --> 01:34:35,680
oh god, oh god. Let's just do what we did

2006
01:34:35,680 --> 01:34:37,720
with Fortnite, look around to see what's popular and take that.

2007
01:34:38,640 --> 01:34:42,720
Extraction shooters are popular let's just make a Disney extraction shooter,

2008
01:34:42,800 --> 01:34:46,960
and it feels so deprived of any sort of vision

2009
01:34:47,840 --> 01:34:49,880
in the world. Like obviously we've had that time and

2010
01:34:49,880 --> 01:34:52,239
time again in games that's nothing new. This one feels

2011
01:34:52,279 --> 01:34:55,000
somehow to me like one of the worst examples of

2012
01:34:55,039 --> 01:34:57,520
how that can be really fucking stupid, because.

2013
01:34:57,319 --> 01:34:59,880
Speaker 1: I don't think they're even going to lean into whatever

2014
01:35:00,119 --> 01:35:03,720
makes specific Disney characters unique right now.

2015
01:35:04,119 --> 01:35:05,640
Speaker 3: They're all going to play the same. Yeah.

2016
01:35:05,640 --> 01:35:07,960
Speaker 5: There's not going to be like buzz Lightyear can fly

2017
01:35:08,399 --> 01:35:10,880
right yeah, or like Scrooge has a po go.

2018
01:35:11,560 --> 01:35:11,800
Speaker 3: Yeah.

2019
01:35:11,960 --> 01:35:14,159
Speaker 5: No, they're not. I don't think they're going to be

2020
01:35:14,199 --> 01:35:14,960
that creative with it.

2021
01:35:15,039 --> 01:35:18,079
Speaker 2: No, there's two other games in the works as part

2022
01:35:18,119 --> 01:35:20,560
of this partnership. The second game also getting sort of

2023
01:35:20,600 --> 01:35:23,960
like hey, the internal reviews say not very fun. And

2024
01:35:24,000 --> 01:35:27,520
then the third game was supposed to be pretty ambitious,

2025
01:35:27,520 --> 01:35:30,359
but they've taken the budget away from that put it

2026
01:35:30,399 --> 01:35:32,920
put it towards that first game, the Arc Great Style Game,

2027
01:35:33,199 --> 01:35:36,600
because Disney was aghast at the timeline that apparently Epic

2028
01:35:36,680 --> 01:35:38,359
was on for delivering that project.

2029
01:35:38,399 --> 01:35:39,640
Speaker 3: Now we'll see.

2030
01:35:39,680 --> 01:35:42,640
Speaker 5: I wonder if that third thing was like the metaversy one,

2031
01:35:42,840 --> 01:35:45,159
which what was that ever going to actually look like.

2032
01:35:45,239 --> 01:35:45,720
Speaker 3: I don't know.

2033
01:35:45,920 --> 01:35:47,680
Speaker 1: I don't like hearing the word metaversy.

2034
01:35:48,880 --> 01:35:51,399
Speaker 3: Yeah, don't add a lot of that. When you say

2035
01:35:51,600 --> 01:35:56,600
internal reviews, what can you be specific about what that

2036
01:35:56,640 --> 01:35:57,640
exactly means?

2037
01:35:57,960 --> 01:35:59,760
Speaker 2: I mean, it just means that they are not like,

2038
01:35:59,760 --> 01:36:04,239
they're not going out to contractors and getting like consultants

2039
01:36:04,279 --> 01:36:07,199
to look at the game. They're doing their standard let's

2040
01:36:07,239 --> 01:36:10,039
have people from other departments play this and do like

2041
01:36:10,239 --> 01:36:12,880
it's a standard procedure that they do of just like, okay,

2042
01:36:13,119 --> 01:36:15,079
we're time to do a check. Let's send this off

2043
01:36:15,319 --> 01:36:17,359
and do a week of letting other people test it.

2044
01:36:17,520 --> 01:36:20,239
They're going to write up their reviews, their input, send

2045
01:36:20,279 --> 01:36:23,000
it back to us, and as part of that standard procedure,

2046
01:36:23,119 --> 01:36:25,199
these are This is the early word from the reporting

2047
01:36:25,359 --> 01:36:25,720
so far.

2048
01:36:25,800 --> 01:36:29,640
Speaker 3: Got it all right? Hackers reveal Rock Okay, there was

2049
01:36:29,640 --> 01:36:30,520
that big Rockstar hack.

2050
01:36:30,560 --> 01:36:31,880
Speaker 2: I don't know if you guys saw that. And it's

2051
01:36:31,920 --> 01:36:35,439
a jan your people. The Shiny Hunters is the name

2052
01:36:35,479 --> 01:36:37,720
of the hacking group. So it sounds like Pokemon fans,

2053
01:36:38,119 --> 01:36:42,439
which people no. Of course, the Pokemon fans the worst

2054
01:36:42,439 --> 01:36:45,359
people that you could possibly be associated with. Pokemon fans

2055
01:36:46,159 --> 01:36:50,159
they hacked the servers cloud servers for Rockstar, and they

2056
01:36:50,199 --> 01:36:52,319
threatened Rockstar and say, hey, we're going to release this

2057
01:36:52,319 --> 01:36:54,720
stuff unless you pay a ransom. Of course, as usual,

2058
01:36:54,840 --> 01:36:57,960
the company didn't pay the ransom, got released, and I

2059
01:36:58,000 --> 01:37:00,720
bet it's not going to hurt rock Star and Take two.

2060
01:37:00,800 --> 01:37:03,600
If anything, this information might help their stock price go

2061
01:37:03,720 --> 01:37:07,199
up because the hawks the rock Star the hock Star.

2062
01:37:07,520 --> 01:37:10,479
The Rockstar hack reveals that g t A. G t

2063
01:37:10,560 --> 01:37:15,600
A Online earns over one million dollars every single day.

2064
01:37:16,319 --> 01:37:19,640
It's earned a half billion dollars pretty much every year

2065
01:37:19,800 --> 01:37:23,279
since it's been live, and continues to do so. That

2066
01:37:23,520 --> 01:37:28,600
is all from shark cards apparently, which god, gun to

2067
01:37:28,720 --> 01:37:30,279
my head, what a shark card?

2068
01:37:30,359 --> 01:37:32,720
Speaker 3: Don't know what those do? What those We just let

2069
01:37:32,760 --> 01:37:35,119
you buy clothes and stuff cars.

2070
01:37:35,439 --> 01:37:38,039
Speaker 4: We find that all those hest when we did that

2071
01:37:38,279 --> 01:37:41,680
Crime Crew series. And I still have no idea, Like

2072
01:37:41,720 --> 01:37:43,840
the whole point that was, what the hell GT online

2073
01:37:43,880 --> 01:37:46,079
was no idea what a shark card is?

2074
01:37:47,079 --> 01:37:52,039
Speaker 3: Cards like oh my, oh my god, Mike, you're fired, thanks.

2075
01:37:51,800 --> 01:37:54,039
Speaker 1: For joining us, everybody, We'll see you next week for

2076
01:37:54,079 --> 01:37:54,840
another episode.

2077
01:37:57,560 --> 01:38:03,680
Speaker 3: Takes Yeah, yeah, yeah, I think uh, I think it's

2078
01:38:03,720 --> 01:38:05,319
like the in game, like.

2079
01:38:05,560 --> 01:38:08,159
Speaker 1: I think you're proud of yourself. Yeah, look at it.

2080
01:38:08,359 --> 01:38:10,079
Speaker 3: We cannot acknowledge it. We must move on.

2081
01:38:12,119 --> 01:38:13,159
Speaker 6: That's a proud man.

2082
01:38:13,760 --> 01:38:18,800
Speaker 3: Everyone gets one, everyone gets one, get more. We're talking ye, yeah,

2083
01:38:18,840 --> 01:38:22,560
some of us get fifty eight thousand. I think I

2084
01:38:22,600 --> 01:38:25,520
think it's the I think a shark card is the

2085
01:38:25,640 --> 01:38:29,000
like in game credit card. Yeah, yeah, but I don't

2086
01:38:29,039 --> 01:38:32,439
know for buying shit. That is the other side of this.

2087
01:38:32,720 --> 01:38:32,880
Speaker 6: Uh.

2088
01:38:33,199 --> 01:38:36,039
Speaker 3: One of the paragraphs here said this, but it's up.

2089
01:38:36,079 --> 01:38:39,159
Speaker 2: Yeah, four percent of players spent money during September twenty

2090
01:38:39,199 --> 01:38:42,039
twenty five to April twenty twenty six, and yet it's

2091
01:38:42,079 --> 01:38:46,239
making a million dollars a day day from one out

2092
01:38:46,279 --> 01:38:49,680
of every twenty players actually spending money. So it's like

2093
01:38:50,119 --> 01:38:53,720
nineteen people just going in there, goofing around, probably very

2094
01:38:53,760 --> 01:38:55,920
similar to what you did, Dan until you guys did

2095
01:38:55,960 --> 01:38:57,720
the missions and stuff like that. But you guys are

2096
01:38:57,720 --> 01:38:58,880
just going there to play the game and have a

2097
01:38:58,880 --> 01:39:01,119
good time, and then one of twenty people are like,

2098
01:39:01,239 --> 01:39:04,039
I need to buy everything in here and pour in

2099
01:39:04,560 --> 01:39:06,640
what sounds like literally thousands of.

2100
01:39:06,600 --> 01:39:08,640
Speaker 3: Dollars per person who's spending money.

2101
01:39:08,960 --> 01:39:12,800
Speaker 2: It is all just whale based, and that is super fragile,

2102
01:39:13,159 --> 01:39:17,279
because if you go from GTA Online one to GTA

2103
01:39:17,399 --> 01:39:20,800
Online two and cannot get those people to migrate, your

2104
01:39:20,960 --> 01:39:23,960
entire business, the thing you've built your business on for

2105
01:39:24,000 --> 01:39:26,319
the last ten plus years collapse.

2106
01:39:26,359 --> 01:39:27,920
Speaker 6: Okay, then here about here's my pitch.

2107
01:39:28,000 --> 01:39:31,840
Speaker 4: They stop doing online and they just make more Bullies

2108
01:39:31,920 --> 01:39:32,479
and Warriors.

2109
01:39:32,520 --> 01:39:35,479
Speaker 3: They release two games. Yes, yes, and that sounds good

2110
01:39:35,520 --> 01:39:37,279
to me. Yeah. I don't know if that's gonna make

2111
01:39:37,319 --> 01:39:39,039
a half a bill, Yeah, but.

2112
01:39:39,159 --> 01:39:46,039
Speaker 2: Just love of the game, you know, yep, Jack, I'm

2113
01:39:46,039 --> 01:39:47,760
glad you like that as much.

2114
01:39:48,319 --> 01:39:51,239
Speaker 4: It's so fog during this and like there are way

2115
01:39:51,279 --> 01:39:53,479
more headlines about Kevin's Backjack than I remember.

2116
01:39:53,640 --> 01:39:54,479
Speaker 3: It was a huge thing.

2117
01:39:54,680 --> 01:40:01,199
Speaker 2: Yes, Metro twenty thirty nine will be revealed this week.

2118
01:40:01,880 --> 01:40:05,359
Four A Games confirms they're doing this with Xbox as

2119
01:40:05,399 --> 01:40:08,479
part of an Xbox grab. It sounds like you revealed

2120
01:40:08,479 --> 01:40:12,199
it right now. Uh well, yes, right exactly. Hey, there

2121
01:40:12,239 --> 01:40:14,760
it's one Metro twenty thirty nine. They're gonna show off

2122
01:40:14,800 --> 01:40:17,520
the game like actually running, but that is the game

2123
01:40:17,520 --> 01:40:19,760
they're gonna that's gonna be at the showcase with Xbox.

2124
01:40:20,840 --> 01:40:23,399
Speaker 3: You guys ever play much of the Metro games I've.

2125
01:40:23,359 --> 01:40:25,079
Speaker 6: Tried fun games.

2126
01:40:25,359 --> 01:40:28,199
Speaker 4: No, I think every two seconds you've gotta wipe your

2127
01:40:28,199 --> 01:40:30,079
fucking a visor off, or you gotta turn on a

2128
01:40:30,119 --> 01:40:33,399
breathing tube where you gotta fucking rub something off your shoe.

2129
01:40:33,399 --> 01:40:34,960
It's just like a bunch of boring shit tied to

2130
01:40:34,960 --> 01:40:37,399
every button. They have to do constantly for no reason.

2131
01:40:38,319 --> 01:40:40,800
Speaker 2: It's like if a far far Krai, which was the

2132
01:40:40,800 --> 01:40:45,159
one with malaria far cry to everything was malaria, you

2133
01:40:45,279 --> 01:40:47,800
just got malaria on every part of the gameplay.

2134
01:40:48,000 --> 01:40:48,960
Speaker 6: Everything suck more.

2135
01:40:49,079 --> 01:40:51,600
Speaker 3: Yeah, yeah, but you make it another one.

2136
01:40:51,680 --> 01:40:54,479
Speaker 1: Like Jake Jecker really likes those games, and I trust

2137
01:40:54,560 --> 01:40:55,119
Jake's opinion.

2138
01:40:55,319 --> 01:40:57,880
Speaker 3: I believe every word of that. Yeah, it seems to

2139
01:40:57,960 --> 01:41:02,319
like them also the most metro person for sure, that's stock.

2140
01:41:02,680 --> 01:41:06,920
I like them. I think they're I think they're really interesting,

2141
01:41:06,920 --> 01:41:09,319
but sometimes they get in their own way of being fun.

2142
01:41:09,880 --> 01:41:13,119
Speaker 2: Sure, yes, I think like I want some of that

2143
01:41:13,199 --> 01:41:15,279
sick of stuff, and I was just not finding a

2144
01:41:15,279 --> 01:41:17,079
pathway to be like okay, and I'm doing that and

2145
01:41:17,119 --> 01:41:19,520
that's going to unlock what for me in the world.

2146
01:41:19,560 --> 01:41:21,560
I just couldn't click with it quite yet. I did

2147
01:41:21,560 --> 01:41:23,960
find the last one, Exodus to sort of be the

2148
01:41:23,960 --> 01:41:27,119
most streamlined version of it, and I wonder if they're

2149
01:41:27,119 --> 01:41:29,079
going to keep going in that direction with this next one.

2150
01:41:29,199 --> 01:41:29,800
Speaker 3: We will see.

2151
01:41:29,800 --> 01:41:33,520
Speaker 2: It's April sixteenth, Thursday, ten A in Pacific one pm

2152
01:41:33,560 --> 01:41:36,720
eastering for that reveal of what the game is actually

2153
01:41:36,760 --> 01:41:40,520
going to be like. Next up confirmed, at least as

2154
01:41:40,520 --> 01:41:43,039
far as we can tell. Switch to game cards now

2155
01:41:43,159 --> 01:41:46,279
come in smaller sizes for developers, So if you remember

2156
01:41:46,359 --> 01:41:49,359
when the thing launched, developers seem to have two options,

2157
01:41:49,479 --> 01:41:50,159
three options.

2158
01:41:50,199 --> 01:41:50,479
Speaker 3: Really.

2159
01:41:51,000 --> 01:41:53,439
Speaker 2: You could put your game on a sixty four gigabyte

2160
01:41:53,479 --> 01:41:56,199
game card, which was really expensive for them, so they'd

2161
01:41:56,239 --> 01:41:57,960
have to charge a lot of money, or they can

2162
01:41:58,039 --> 01:42:00,239
only put the biggest games on there. Or you could

2163
01:42:00,239 --> 01:42:02,399
put it on a game key card which doesn't have

2164
01:42:02,479 --> 01:42:04,399
any game data on there, you're just downloading the game,

2165
01:42:04,479 --> 01:42:06,520
or you could just put it out digitally. Now it

2166
01:42:06,560 --> 01:42:11,720
does seem like Nintendo's offering developers a selection of possibilities

2167
01:42:12,319 --> 01:42:14,840
that are labeled as G one through G six, where

2168
01:42:14,880 --> 01:42:18,199
G one is two gigabytes, G six is sixty four gigabytes,

2169
01:42:18,279 --> 01:42:20,880
and then there's four, eight, sixteen, and thirty two between there.

2170
01:42:21,159 --> 01:42:23,119
So the good news here is if you are someone

2171
01:42:23,159 --> 01:42:26,720
who buys physical games. Going forward, it might be much

2172
01:42:26,760 --> 01:42:30,520
more likely that smaller indie games that are that should

2173
01:42:30,520 --> 01:42:33,239
fit on that eight gigabyte card or whatever will be

2174
01:42:33,359 --> 01:42:36,960
priced more appropriately and much more likely to actually fully

2175
01:42:37,000 --> 01:42:39,720
be on the game card itself, which is what people

2176
01:42:39,720 --> 01:42:42,840
are clamoring for. So some good news there. We were

2177
01:42:42,840 --> 01:42:45,840
expecting this to happen. Sounds like before we got to

2178
01:42:45,840 --> 01:42:48,159
the first year anniversary of the switch to they were

2179
01:42:48,159 --> 01:42:49,119
able to deliver this.

2180
01:42:49,439 --> 01:42:53,880
Speaker 3: So good news. Amberdick has a new handheld, the pocket

2181
01:42:53,880 --> 01:42:58,399
friendly Android device that is the Ambernick RG Rotate, and

2182
01:42:58,439 --> 01:43:02,720
they're kind of position it almost as like a a

2183
01:43:02,840 --> 01:43:06,840
music player, a like a pocketable not PDA, but sort

2184
01:43:06,840 --> 01:43:09,399
of just like a buddy device that can do all

2185
01:43:09,439 --> 01:43:11,319
these other things. And if you swivel out the screen

2186
01:43:11,520 --> 01:43:14,079
behind it, there are controls so you can play games

2187
01:43:14,119 --> 01:43:16,079
on it as well. But they have people like hanging

2188
01:43:16,079 --> 01:43:19,199
it from their pocket on a string and it's gonna

2189
01:43:19,319 --> 01:43:20,000
clock on it.

2190
01:43:21,119 --> 01:43:25,000
Speaker 2: But you know, just like a j it's almost a

2191
01:43:25,039 --> 01:43:29,000
lot or sign a big dumb watch. And part of

2192
01:43:29,039 --> 01:43:31,359
me is like, hey, this is a throwback to a

2193
01:43:31,359 --> 01:43:33,199
time when we did get a lot of dumb electronics

2194
01:43:33,199 --> 01:43:35,880
from companies It's also reminded of like where we're at

2195
01:43:35,960 --> 01:43:39,560
with these handheld devices. They're all just about powerful enough

2196
01:43:39,600 --> 01:43:41,279
to do anything you would want to do on them.

2197
01:43:41,720 --> 01:43:43,600
So all the extra power they're getting.

2198
01:43:43,359 --> 01:43:46,279
Speaker 3: They're like, what, like you just play the dream against again?

2199
01:43:46,319 --> 01:43:47,319
I guess yeah.

2200
01:43:47,359 --> 01:43:49,399
Speaker 2: And so they're looking for gimmicks to make their stuff

2201
01:43:49,399 --> 01:43:52,199
stand out like that, and I like to get I

2202
01:43:52,239 --> 01:43:54,479
don't know if this one's for me, uh, but I'm

2203
01:43:54,520 --> 01:43:56,000
I like them trying more stuff.

2204
01:43:56,199 --> 01:44:00,239
Speaker 1: Speaking about gimmicks with street passing, right, yeah? Is that

2205
01:44:00,319 --> 01:44:02,800
just from a device to device thing or do they

2206
01:44:02,880 --> 01:44:04,279
need to be connected online?

2207
01:44:06,239 --> 01:44:07,960
Speaker 3: You could be device device.

2208
01:44:08,199 --> 01:44:10,279
Speaker 4: You'd be walking through a park or whatever and getting

2209
01:44:10,279 --> 01:44:12,680
the street passes or like three show floor days and

2210
01:44:12,920 --> 01:44:14,920
you could never get that Wi Fi working and you'd

2211
01:44:14,920 --> 01:44:16,119
get a million street passes.

2212
01:44:16,760 --> 01:44:19,880
Speaker 1: How do we partner up with one of these companies

2213
01:44:19,920 --> 01:44:21,399
to just make a street pass device?

2214
01:44:21,399 --> 01:44:25,159
Speaker 3: You want to bring back street pass? Yeah? I do all.

2215
01:44:26,680 --> 01:44:27,880
Speaker 6: Yeah, partner with them, man.

2216
01:44:27,960 --> 01:44:30,760
Speaker 5: We're gonna make our own find me this Yeah you

2217
01:44:30,800 --> 01:44:33,279
have to find evil jam.

2218
01:44:33,720 --> 01:44:34,720
Speaker 1: Yes exactly.

2219
01:44:35,319 --> 01:44:37,399
Speaker 3: It did work with like McDonald's Wi Fi.

2220
01:44:38,439 --> 01:44:41,800
Speaker 2: You could connected to McDonald's Wi Fi and then anyone

2221
01:44:41,840 --> 01:44:44,680
who connected like that day would also be added to

2222
01:44:44,720 --> 01:44:46,560
your street pass. So they had other ways of doing it,

2223
01:44:46,600 --> 01:44:49,439
and people eventually were like, hey, if you switch your

2224
01:44:49,520 --> 01:44:52,800
macaddress on your router to be the same as the macaddress,

2225
01:44:52,840 --> 01:44:55,439
is this McDonald's router, you can just have your own

2226
01:44:55,520 --> 01:44:58,560
McDonald's street pass Wi Fi in your house and just

2227
01:44:58,640 --> 01:45:00,000
street pass.

2228
01:44:59,520 --> 01:45:02,520
Speaker 3: From the comfort of your own home. I think I

2229
01:45:02,800 --> 01:45:04,600
think I saw MAC address.

2230
01:45:04,600 --> 01:45:07,319
Speaker 6: Okay, like a big yeah, okay, yeah, yes.

2231
01:45:07,079 --> 01:45:08,840
Speaker 3: Exactly maybe McDonald's address.

2232
01:45:08,880 --> 01:45:11,520
Speaker 6: That's what I finally know what that is? Great?

2233
01:45:13,399 --> 01:45:16,159
Speaker 2: But that's the promises to fix Starfield PS five crashes.

2234
01:45:16,199 --> 01:45:20,600
Some fans complain make it unplayable. No, the tail is

2235
01:45:20,640 --> 01:45:27,319
the oldest time and the bugs. H it's yeah. Another

2236
01:45:27,439 --> 01:45:31,359
game from this company launches and is in some dire straits.

2237
01:45:31,600 --> 01:45:35,119
Speaker 3: Uh. I don't know how do people still put up

2238
01:45:35,119 --> 01:45:35,319
with this?

2239
01:45:35,640 --> 01:45:37,920
Speaker 1: It's like the I think you should leave hot Dog

2240
01:45:38,000 --> 01:45:40,399
sketch of like we should really find the guy.

2241
01:45:40,279 --> 01:45:46,399
Speaker 5: Who did this, hun like, we get this. I'm sorry,

2242
01:45:46,479 --> 01:45:49,319
been so long, take more time until it's.

2243
01:45:49,439 --> 01:45:51,880
Speaker 1: People are talking about sprace lets scutter sprace came out.

2244
01:45:52,000 --> 01:45:53,479
Speaker 3: Oh yeah right, yeah.

2245
01:45:53,560 --> 01:45:55,680
Speaker 4: Did you see the quote Pete Heines gave about why

2246
01:45:55,680 --> 01:45:59,039
he left the Bethesda No, No, it's interesting. It said

2247
01:45:59,079 --> 01:46:02,079
something about it's it's not god. I don't want to

2248
01:46:02,079 --> 01:46:04,000
say it wrong, but sometime that I just didn't feel

2249
01:46:04,119 --> 01:46:07,359
genuine anymore or authentic like the company, and you just

2250
01:46:07,399 --> 01:46:08,319
like quit basically.

2251
01:46:08,840 --> 01:46:12,159
Speaker 3: Yeah, yeah, yeah, that's interesting. Guy. Yeah.

2252
01:46:12,239 --> 01:46:14,520
Speaker 5: I think maybe that this these bugs are just trying

2253
01:46:14,520 --> 01:46:18,880
to stop people from playing Starfield, say them it's a

2254
01:46:18,880 --> 01:46:19,840
community service.

2255
01:46:20,560 --> 01:46:21,279
Speaker 3: Uh huh.

2256
01:46:21,520 --> 01:46:24,439
Speaker 2: The game did pop off on Xbox with its latest update,

2257
01:46:24,720 --> 01:46:26,880
like it's player count like tripled or something like that,

2258
01:46:26,960 --> 01:46:30,000
but I don't know, it doesn't. It seems like it's

2259
01:46:30,039 --> 01:46:32,760
doing okay on PlayStation in terms of sales, but people

2260
01:46:32,800 --> 01:46:36,039
are getting refunds because of some of these crashes. It's

2261
01:46:36,079 --> 01:46:38,439
the crashes, right, bugs in it. That's the game I've

2262
01:46:38,520 --> 01:46:41,279
made peace with. But anytime you crash, you gotta fix

2263
01:46:41,319 --> 01:46:41,840
that before you.

2264
01:46:41,880 --> 01:46:42,359
Speaker 3: Lunch your game.

2265
01:46:42,439 --> 01:46:44,760
Speaker 1: Yeah, what's gonna happen your spaceship.

2266
01:46:44,880 --> 01:46:47,000
Speaker 3: Right, it's just gonna go away, gonna go bye bye.

2267
01:46:47,239 --> 01:46:49,720
Uh and then all right, let's see here next.

2268
01:46:49,720 --> 01:46:54,119
Speaker 2: One Spider Man model appears to tease new PlayStation game

2269
01:46:54,199 --> 01:46:57,359
in now deleted post. And that's like the person who

2270
01:46:57,399 --> 01:47:00,439
is the model the likeness model for Insomniac Spider Man games.

2271
01:47:00,520 --> 01:47:03,479
Ben Jordan hinted at working on new content for a

2272
01:47:03,479 --> 01:47:06,880
potential future game via a sense deleted Instagram post with

2273
01:47:06,960 --> 01:47:11,199
a Spider Man emoji and the caption, I way, k oh,

2274
01:47:11,399 --> 01:47:14,359
I can't just say k y k if you know

2275
01:47:14,479 --> 01:47:20,119
you know yes Jordan's yeah. Jordan's only acting credits are

2276
01:47:20,199 --> 01:47:23,840
for the PlayStation's Marvel's Spider Man games. While some speculated

2277
01:47:23,920 --> 01:47:26,399
it could be for the upcoming Wolverine game, that is

2278
01:47:26,479 --> 01:47:29,600
unlikely given its release schedule that's coming out later this year.

2279
01:47:29,640 --> 01:47:34,399
Marvel's Marble Games's Bosses has implied continued collaboration with Insomniac. Yeah,

2280
01:47:34,399 --> 01:47:36,720
they're making more of these for Siderman three.

2281
01:47:36,880 --> 01:47:42,119
Speaker 3: Kevin's back Jack, nice, good job.

2282
01:47:42,760 --> 01:47:45,039
Speaker 2: The next one we're getting from them probably is Venom,

2283
01:47:45,079 --> 01:47:46,760
but Spider Man would show up in that at least

2284
01:47:46,800 --> 01:47:47,319
a little bit.

2285
01:47:47,439 --> 01:47:51,319
Speaker 3: So yeah, yeah, almost there. Mike Redeemed yourself, I think

2286
01:47:55,600 --> 01:48:00,600
bangers than contractor. Yeah, yeah, you're on probation. It's so

2287
01:48:00,640 --> 01:48:01,640
funny with voice actor.

2288
01:48:01,880 --> 01:48:03,760
Speaker 5: I don't know why voice sectors think that they just

2289
01:48:03,800 --> 01:48:06,520
like live in this different world where they could announce it.

2290
01:48:06,640 --> 01:48:10,960
Speaker 6: Yeah linked now ye I imagine they had to.

2291
01:48:11,079 --> 01:48:14,720
Speaker 5: They must be so serious with the wonder, like to

2292
01:48:14,840 --> 01:48:18,359
be clear, this is a secret project in their minds.

2293
01:48:18,359 --> 01:48:20,880
They're just playing the last five tiktoks they saw or

2294
01:48:20,960 --> 01:48:22,399
something over and over.

2295
01:48:22,600 --> 01:48:27,319
Speaker 3: Right, I mean agents, right, the you know, the talent

2296
01:48:27,359 --> 01:48:28,159
doesn't sit in the room.

2297
01:48:28,159 --> 01:48:30,399
Speaker 2: The agent needs to relay that stuff and then the

2298
01:48:30,439 --> 01:48:32,119
actor does that with the agents.

2299
01:48:32,159 --> 01:48:35,199
Speaker 3: That you would be surprised. Never forget at the end

2300
01:48:35,239 --> 01:48:38,920
of the day that people are people and there is

2301
01:48:39,000 --> 01:48:43,560
no full proof way to secure any information whatsoever, and

2302
01:48:43,600 --> 01:48:45,840
that you know, you're just dealing with people.

2303
01:48:46,239 --> 01:48:48,439
Speaker 2: I like always love the fact of like, and I

2304
01:48:48,880 --> 01:48:50,640
don't know how true it is I heard it, but

2305
01:48:50,680 --> 01:48:53,960
like the brain runs on fifteen to twenty watts of

2306
01:48:54,039 --> 01:48:56,520
power and it shuts down all the time to just

2307
01:48:56,560 --> 01:48:59,279
not deal with stuff. And it's like, yeah, like that's

2308
01:48:59,279 --> 01:49:02,600
like a calculator. Yeah, babies shut down all the time.

2309
01:49:03,079 --> 01:49:07,359
Yep uh, last story here and this one I dedicate

2310
01:49:07,399 --> 01:49:08,079
to Dan Reiker.

2311
01:49:08,279 --> 01:49:09,319
Speaker 3: Sony is prepping a.

2312
01:49:09,279 --> 01:49:16,640
Speaker 2: Metal Gear movie, live action Metal Gear Solid movie, ending

2313
01:49:16,720 --> 01:49:19,720
a long period of the project languishing and development.

2314
01:49:19,720 --> 01:49:24,439
Speaker 6: Hear that period in two thousand and four, two thousany

2315
01:49:24,520 --> 01:49:25,680
twelve and twenty sixteen.

2316
01:49:25,760 --> 01:49:31,000
Speaker 3: Weird, this time is different. That languishing has ended. We'll

2317
01:49:31,039 --> 01:49:32,000
never languish again.

2318
01:49:33,000 --> 01:49:33,119
Speaker 5: Uh.

2319
01:49:33,399 --> 01:49:35,479
Speaker 2: The film, which has no release date or cast yet,

2320
01:49:35,640 --> 01:49:41,359
will be directed by and let them be producers Avia

2321
01:49:41,479 --> 01:49:44,720
Rod and his friend ari A Rod.

2322
01:49:44,760 --> 01:49:48,439
Speaker 3: I don't know. I think, yes, Son, that sounds right.

2323
01:49:48,800 --> 01:49:51,359
This is this is it? This is the real one.

2324
01:49:52,680 --> 01:49:55,279
Speaker 5: Man, I don't It's like the go to joke, but

2325
01:49:55,359 --> 01:49:57,720
this one specifically, I like, it'd be really funny if

2326
01:49:57,760 --> 01:49:58,720
Chris Pratt was.

2327
01:50:01,119 --> 01:50:04,000
Speaker 2: Yes, Chris Fret's gonna be the blood Borne Hunter. So

2328
01:50:04,079 --> 01:50:05,000
don't worry about.

2329
01:50:06,479 --> 01:50:06,760
Speaker 3: Okay.

2330
01:50:07,239 --> 01:50:10,159
Speaker 4: Kajimas said quote, I have received many offers to adapt

2331
01:50:10,199 --> 01:50:11,840
Metal Gear Solid. It has taken a long time, but

2332
01:50:11,920 --> 01:50:14,680
we finally settled on an arrangement. False facts aside. A

2333
01:50:14,680 --> 01:50:17,520
movie project is underway. I finalized a Class A contra.

2334
01:50:17,600 --> 01:50:22,600
Oh this is from two thousand and six. Sorry everybody, Oh,

2335
01:50:22,600 --> 01:50:24,800
we're kind of a producer. Michael de Luca confirmed they're

2336
01:50:24,800 --> 01:50:26,720
getting the movie and gear that they're talking about. Equilibrium

2337
01:50:26,760 --> 01:50:31,199
director Kurt two thousand and eight. Oh sorry, sorry, Equilibrium rules.

2338
01:50:31,880 --> 01:50:32,079
Speaker 3: Yeah.

2339
01:50:32,319 --> 01:50:35,079
Speaker 5: You think maybe the fact that coach like isn't involved,

2340
01:50:35,199 --> 01:50:36,800
or maybe.

2341
01:50:36,760 --> 01:50:40,479
Speaker 3: Doesn't it right? Oh? Right, Yeah, they don't need him anymore.

2342
01:50:41,279 --> 01:50:43,359
Speaker 4: Oh wait, it's moving forward to Columbia Picture oh twenty twelve.

2343
01:50:43,439 --> 01:50:46,199
Sorry sorry sorry, Oh they're in Top of the Director

2344
01:50:46,640 --> 01:50:47,199
twenty fourteen.

2345
01:50:47,239 --> 01:50:47,920
Speaker 6: Okay, got it?

2346
01:50:48,319 --> 01:50:51,600
Speaker 2: Yep, dang, yeah, I think this is the safe approach

2347
01:50:51,680 --> 01:50:52,880
Dan that I just assume.

2348
01:50:53,119 --> 01:50:55,239
Speaker 3: Oh yeah, so it's actually in a movie theater. It's

2349
01:50:55,359 --> 01:50:57,039
until you know what. Now, I'll give it this.

2350
01:50:57,079 --> 01:50:59,399
Speaker 4: I'll give it this phrase if I see a set

2351
01:50:59,520 --> 01:51:03,680
photo or a trailer obviously, but I think if I

2352
01:51:03,720 --> 01:51:06,800
see a solid snake on a set if there will

2353
01:51:06,840 --> 01:51:08,920
believe it. So it's like like when those like Zelda

2354
01:51:09,239 --> 01:51:11,439
pictures come, It's like, oha, I guess they're actually making that.

2355
01:51:11,439 --> 01:51:13,680
Speaker 2: That's what made it real for me. Yeah, that finished

2356
01:51:13,680 --> 01:51:17,520
filming today. That it's the filming is done on great.

2357
01:51:17,399 --> 01:51:19,359
Speaker 5: Trailer in a few months, right, they're gonna be able

2358
01:51:19,359 --> 01:51:20,279
to put something together.

2359
01:51:20,600 --> 01:51:23,560
Speaker 1: Just weird. I think they announced it's like not not

2360
01:51:23,800 --> 01:51:26,199
coming out until May twenty twenty seven.

2361
01:51:26,359 --> 01:51:27,960
Speaker 3: Oh jeez, okay, I feel like.

2362
01:51:28,479 --> 01:51:30,760
Speaker 1: We're in twenty twenty six. Oh yeah, we'll get a

2363
01:51:30,760 --> 01:51:31,800
trailer suit never mind.

2364
01:51:32,199 --> 01:51:32,560
Speaker 3: Feel me.

2365
01:51:32,560 --> 01:51:35,239
Speaker 4: The only one of these gaming movies in development that

2366
01:51:35,319 --> 01:51:37,079
I kind of have an eye on is that Alex

2367
01:51:37,159 --> 01:51:39,640
Garland elden Ring because it's and that's only because it's

2368
01:51:39,680 --> 01:51:42,520
Alex Garland and like good stuff like.

2369
01:51:42,520 --> 01:51:45,319
Speaker 5: Chris Pratt's co star Chris Pratt's got it in for

2370
01:51:45,359 --> 01:51:45,880
elden Ring.

2371
01:51:45,960 --> 01:51:50,720
Speaker 3: Now are you doing that? Are you using that? Are

2372
01:51:50,760 --> 01:51:54,079
you Chris Pratt's pocket or something? Or using new ron

2373
01:51:54,199 --> 01:51:55,279
a lot of money? Yeah?

2374
01:51:55,319 --> 01:51:59,199
Speaker 5: I mean Ronnie the Witch hotter than ever, get even

2375
01:51:59,319 --> 01:52:06,520
more arms. I keep saying it shook his ego better.

2376
01:52:05,560 --> 01:52:08,239
Speaker 2: One here is that these movies are making a lot

2377
01:52:08,279 --> 01:52:11,960
of money now, so uh, I do think that the

2378
01:52:11,960 --> 01:52:14,399
sort of thing that gets these guys motivated in the

2379
01:52:14,399 --> 01:52:17,079
first place to get these things out is more real

2380
01:52:17,119 --> 01:52:19,439
than it's ever been. And even with all that said,

2381
01:52:19,560 --> 01:52:22,560
a middle Gear middle Gear movie actually coming to Fruition

2382
01:52:22,680 --> 01:52:24,760
and releasing seems unlikely right now.

2383
01:52:24,880 --> 01:52:27,439
Speaker 1: I know that Oscar Isaac was like briefly attached to

2384
01:52:27,439 --> 01:52:31,640
one of the many attempts Christian Bale. Do we do

2385
01:52:31,720 --> 01:52:34,119
we have an actor we think could be solid.

2386
01:52:33,800 --> 01:52:39,439
Speaker 5: Snake nowadays, Glenn pet guy from your Star Wars show.

2387
01:52:39,520 --> 01:52:45,119
Speaker 3: Maybe he's Neat Diego Luna. Yeah, that'd be cool.

2388
01:52:45,119 --> 01:52:47,319
Speaker 2: I would like that all Ton actually, but Uh, who

2389
01:52:47,359 --> 01:52:51,039
is the Josh from uh the Latest Knives Out movie?

2390
01:52:51,199 --> 01:52:55,399
Speaker 3: I think he could uh Josh O'Connell Josh. I would

2391
01:52:55,439 --> 01:52:55,680
like that.

2392
01:52:56,840 --> 01:52:59,600
Speaker 5: I could see Glenn Powell, you know what, it'll be

2393
01:52:59,720 --> 01:53:01,880
the other guy from Star Wars that's just in everything now.

2394
01:53:01,880 --> 01:53:03,880
Speaker 3: Actually we like him, but he's definitely over.

2395
01:53:03,880 --> 01:53:10,399
Speaker 1: Said Adam Driver at no, Yes, Driver, I'll see that

2396
01:53:11,119 --> 01:53:12,079
would be a killer.

2397
01:53:14,560 --> 01:53:20,119
Speaker 3: Oscar. That's right, Pedro Bascal Pascal.

2398
01:53:20,800 --> 01:53:23,359
Speaker 2: I think Patro's just aged out a little bit. Yeah,

2399
01:53:23,640 --> 01:53:24,920
they would want to have someone that could do a

2400
01:53:24,920 --> 01:53:25,760
ton of movies with if it.

2401
01:53:26,279 --> 01:53:29,079
Speaker 6: Even moses solid Snake, what is he like thirty in

2402
01:53:29,119 --> 01:53:30,159
that Well.

2403
01:53:30,000 --> 01:53:32,239
Speaker 5: He's he's like supposed to be kind of retiring, like

2404
01:53:32,319 --> 01:53:35,119
he's he is supposed to be like you're getting old.

2405
01:53:35,359 --> 01:53:43,159
Speaker 1: Right, it's not your back jack, but this Robert Patson

2406
01:53:43,439 --> 01:53:45,760
just do it.

2407
01:53:46,720 --> 01:53:51,079
Speaker 2: Chat saying Matt Johnson, Yeah, let's do that. He's always

2408
01:53:51,119 --> 01:53:53,319
got the bandana, he's already got it.

2409
01:53:53,439 --> 01:53:55,239
Speaker 3: Yeah, make it me.

2410
01:53:55,760 --> 01:53:58,680
Speaker 6: Oh, someone says Adam Driver as Psychomantis.

2411
01:53:58,840 --> 01:54:01,239
Speaker 1: That would be that's good that.

2412
01:54:03,319 --> 01:54:05,880
Speaker 2: He's like it's like I thought you liked I thought

2413
01:54:06,199 --> 01:54:07,399
you liked Castlemedia.

2414
01:54:09,800 --> 01:54:12,920
Speaker 3: That's really stupid. I think John I think that one

2415
01:54:13,079 --> 01:54:15,840
is really stupid. I think John Stamos could do it.

2416
01:54:16,119 --> 01:54:19,319
Sure cut it out.

2417
01:54:19,720 --> 01:54:24,359
Speaker 2: Steven Baldwin, Yeah yeah, hell yeah, that.

2418
01:54:24,239 --> 01:54:26,479
Speaker 3: Does it for the headlines. Jam. This show's back over

2419
01:54:26,479 --> 01:54:27,560
to you, folks.

2420
01:54:27,600 --> 01:54:30,159
Speaker 1: We're going to take another quick bricky break and we

2421
01:54:30,239 --> 01:54:34,119
will be back with emails, super chats and perhaps Grub

2422
01:54:34,159 --> 01:54:38,880
has prepared another ad for us to ponder over grub guesser.

2423
01:54:39,000 --> 01:54:49,880
Right after this the or the show emails BombCast John

2424
01:54:49,960 --> 01:54:52,239
bomb dot com is your email addressed to send your

2425
01:54:52,319 --> 01:54:55,399
emails too. You can write in about any and everything

2426
01:54:55,479 --> 01:54:58,439
you want. Our opinion on something, you got nice words

2427
01:54:58,479 --> 01:55:02,119
to say, you got little quiz is, do whatever you want,

2428
01:55:02,319 --> 01:55:05,159
send it our way. And you know what here, if

2429
01:55:05,199 --> 01:55:07,760
the Metal Gear movie is happening, we have to be

2430
01:55:07,840 --> 01:55:08,119
in it.

2431
01:55:08,880 --> 01:55:09,800
Speaker 3: Just knock us out.

2432
01:55:09,920 --> 01:55:12,479
Speaker 4: If it actually does start happening, like, I will start

2433
01:55:12,479 --> 01:55:14,920
pulling every dumb Dan lever I can to do something

2434
01:55:14,960 --> 01:55:15,239
in there.

2435
01:55:15,399 --> 01:55:17,760
Speaker 1: Yeah yeah, sure, Like I want Dan to be the

2436
01:55:17,800 --> 01:55:20,159
first person knocked out in that movie he gets tranked

2437
01:55:20,199 --> 01:55:20,520
or whatever.

2438
01:55:20,720 --> 01:55:24,199
Speaker 4: Snap my neck immediately. Yeah, yeah, yes, geez, they are

2439
01:55:24,439 --> 01:55:26,199
this is real. I do need to start just the

2440
01:55:26,239 --> 01:55:28,239
campaign of bugging everyone involved with it.

2441
01:55:28,319 --> 01:55:30,960
Speaker 1: Yeah, exactly, exactly. We also have to be in the

2442
01:55:31,000 --> 01:55:33,800
next Sonic movie. I've I've determined, all right.

2443
01:55:34,119 --> 01:55:37,239
Speaker 3: All of us is a little teaser. All of us

2444
01:55:37,319 --> 01:55:40,800
is a little chow. You know it would be so Yeah,

2445
01:55:40,800 --> 01:55:42,439
I want to be a chow. I want to be

2446
01:55:42,439 --> 01:55:42,920
a flicky.

2447
01:55:47,119 --> 01:55:49,600
Speaker 5: Birds See the fact that I know that a flicky

2448
01:55:49,800 --> 01:55:51,600
means I should be in the movie.

2449
01:55:52,119 --> 01:55:55,439
Speaker 3: Is that what that means? Yeah? Doesn't it just mean

2450
01:55:55,479 --> 01:55:59,680
you're old? A flicky? You said flicky? What the fuck?

2451
01:56:02,800 --> 01:56:06,840
Speaker 1: Yeah? Well, it's flicky to rock around. It's flicky Sonic

2452
01:56:06,920 --> 01:56:10,439
for son for Devin's.

2453
01:56:10,079 --> 01:56:15,920
Speaker 3: Back Jack, no diminishing returns. But I still like it.

2454
01:56:16,039 --> 01:56:18,239
Keep doing it. It's gonna get funnier again. All right.

2455
01:56:18,279 --> 01:56:20,960
Speaker 1: The horse is not just dead anymore. It's in the

2456
01:56:21,039 --> 01:56:24,039
quicksand like, uh, never ending story.

2457
01:56:24,439 --> 01:56:29,760
Speaker 3: And okay, traumatized that's what gets everyone.

2458
01:56:30,279 --> 01:56:35,000
Speaker 1: Uh. Col Andrew writes in What's Good Duders, I'm gonna

2459
01:56:35,000 --> 01:56:37,840
be watching WrestleMania on Discord this weekend with some friends

2460
01:56:37,840 --> 01:56:40,159
of mine. Well, I don't really watch or pay attention

2461
01:56:40,199 --> 01:56:43,239
to wrestling. We usually only watch the Royal Rumble and WrestleMania.

2462
01:56:43,800 --> 01:56:46,760
My YouTube feed has been popping up as of late

2463
01:56:46,960 --> 01:56:50,279
with a single wrestler. Guys, what's the deal with Dan

2464
01:56:50,359 --> 01:56:52,000
Housen supers.

2465
01:56:51,720 --> 01:56:53,359
Speaker 6: To be a punter for the Colts?

2466
01:56:53,560 --> 01:56:56,439
Speaker 3: Is that right? Yeah? Is that true?

2467
01:56:58,439 --> 01:57:04,239
Speaker 5: Making thank you Andrew from What's r V A Richmond,

2468
01:57:04,319 --> 01:57:11,359
Virginia maybe.

2469
01:57:08,840 --> 01:57:11,600
Speaker 4: Is a weird little goblin man that is kind of

2470
01:57:11,600 --> 01:57:15,520
a throwback to like old kind of monster movie tropes

2471
01:57:15,560 --> 01:57:17,600
and stuff, And he collects human teeth in a.

2472
01:57:17,640 --> 01:57:20,199
Speaker 6: Jar and he curses people.

2473
01:57:20,279 --> 01:57:23,039
Speaker 3: He rarely wrestles actually these days, he's a he's a

2474
01:57:23,079 --> 01:57:24,000
comedy wrestler.

2475
01:57:24,079 --> 01:57:26,880
Speaker 4: Yeah, honestly, it's it's like a weirdly like in a

2476
01:57:26,960 --> 01:57:29,640
time when w do like everything they seem to be

2477
01:57:29,720 --> 01:57:33,560
doing is pretty bad. Right now, Dan Housen is w Yeah,

2478
01:57:33,560 --> 01:57:36,760
I mean he was forever he was an aw forbid

2479
01:57:36,760 --> 01:57:37,720
and that didn't really use him.

2480
01:57:38,159 --> 01:57:40,319
Speaker 6: Uh. He is a really funny guy.

2481
01:57:40,319 --> 01:57:42,479
Speaker 4: So like, for instance, Conan O'Brien, who like is not

2482
01:57:42,520 --> 01:57:45,520
a wrestling fan, was fascinated by just the character of

2483
01:57:45,600 --> 01:57:48,199
Dan hous and just his look, his weird comedy. He

2484
01:57:48,319 --> 01:57:51,760
just like seems to get everyone's names wrong and funny ways. Yeah,

2485
01:57:51,800 --> 01:57:54,319
it collects teeth and curses people. So he recently cursed

2486
01:57:54,520 --> 01:57:59,479
I show Speed. Oh no, yeah, and I show he

2487
01:57:59,600 --> 01:58:02,279
just goes cursed and then your curse.

2488
01:58:03,960 --> 01:58:06,920
Speaker 3: Speed and Speed knew about it or was Speed then yeah?

2489
01:58:09,359 --> 01:58:11,000
Speaker 6: Yeah yeah, and he points at him in Speed is

2490
01:58:11,000 --> 01:58:12,560
like what the hell? And then l A. Knight showed

2491
01:58:12,600 --> 01:58:14,239
up at his house during a stream and threw him

2492
01:58:14,239 --> 01:58:14,840
through his computer.

2493
01:58:15,079 --> 01:58:18,960
Speaker 3: So that was because the curse manifest in that way. Wow?

2494
01:58:19,039 --> 01:58:19,520
Yeah yeah.

2495
01:58:19,680 --> 01:58:23,600
Speaker 1: So he he also accidentally cursed a referee and his

2496
01:58:23,760 --> 01:58:25,840
arm cramped up so he couldn't count the three.

2497
01:58:26,079 --> 01:58:28,439
Speaker 4: Yep, he cursed what Kit Wilson who was on the

2498
01:58:28,439 --> 01:58:30,119
top turn buckle, and then Pyro came out of the

2499
01:58:30,119 --> 01:58:31,640
turn buckle and cossing the match.

2500
01:58:31,720 --> 01:58:36,840
Speaker 3: Yeah, cur people, you know a lot of Housen Yeah

2501
01:58:37,279 --> 01:58:38,319
about him? I like him.

2502
01:58:38,359 --> 01:58:40,079
Speaker 6: Yeah, he's good. He's really good.

2503
01:58:40,840 --> 01:58:43,479
Speaker 1: Dan Housen and Oba Femi are the only two things

2504
01:58:43,479 --> 01:58:44,479
I like about w W.

2505
01:58:45,880 --> 01:58:51,199
Speaker 6: Last night was very good, very good. Strapped the rocket

2506
01:58:51,479 --> 01:58:56,319
that should be the guy for years. Yes, all right.

2507
01:58:56,520 --> 01:59:01,279
Speaker 1: Next email is all about Scrappy. Do mail our apologies.

2508
01:59:01,319 --> 01:59:04,159
I forgot to get your name written down here. As

2509
01:59:04,199 --> 01:59:06,960
a knower of Scooby Doo things, I was listening to

2510
01:59:07,039 --> 01:59:10,960
y'all talk about Scrappy's origins and I wanted to chime in.

2511
01:59:10,960 --> 01:59:13,800
In the intro of Scooby and scrappy Do, Mike is

2512
01:59:13,840 --> 01:59:16,239
partially right. The little dude falls out of a train

2513
01:59:16,319 --> 01:59:19,439
and emerges out of a box, excitedly meeting his uncle

2514
01:59:19,439 --> 01:59:23,119
Scooby for the first time. Scrappy is Scooby's nephew. He

2515
01:59:23,199 --> 01:59:26,600
was sent to adventure with the gang by his sister Ruby.

2516
01:59:27,119 --> 01:59:33,319
Oh really though, Ruby Doo really do, really though, And

2517
01:59:33,359 --> 01:59:35,520
this story is so long, we'll keep it short. The

2518
01:59:35,520 --> 01:59:40,199
franchise was experiencing turbulence, so Hannah Barbara thought introducing a smaller,

2519
01:59:40,279 --> 01:59:43,520
kid like character to the series would help bolster its ratings.

2520
01:59:43,640 --> 01:59:44,159
Speaker 3: And it worked.

2521
01:59:44,359 --> 01:59:47,920
Speaker 1: Kids love Scrappy and the series became mega popular again.

2522
01:59:48,119 --> 01:59:50,920
The studio saw this and kept throwing the pup into

2523
01:59:51,000 --> 01:59:54,119
every single thing until eventually the rest of the gang disappeared,

2524
01:59:54,319 --> 01:59:56,920
and more than anything, it became the Scrappy Do Show.

2525
01:59:57,159 --> 02:00:00,239
By the late eighties, public perception of Scrappy event actually

2526
02:00:00,359 --> 02:00:03,439
soured heavily, and he became such a tainted character that

2527
02:00:03,439 --> 02:00:05,880
they rarely bring him back except as a villain these

2528
02:00:05,960 --> 02:00:08,600
days for all you do. Sorry for the long email,

2529
02:00:08,680 --> 02:00:10,680
but as the resident Scooby Doo person. I thought i'd

2530
02:00:10,760 --> 02:00:11,640
chime in, thanks Fair.

2531
02:00:11,920 --> 02:00:14,840
Speaker 4: I did not realize he was hated until recently. Like

2532
02:00:14,880 --> 02:00:18,640
I genuinely I just loved Scrappy Doo, Like I did

2533
02:00:18,640 --> 02:00:20,720
not know there was any like turn against him or

2534
02:00:20,760 --> 02:00:21,399
anything like that.

2535
02:00:22,319 --> 02:00:24,239
Speaker 2: I think even as a kid, I got the vibe

2536
02:00:24,239 --> 02:00:25,680
that he was an interloper.

2537
02:00:26,079 --> 02:00:28,239
Speaker 3: He had shown up, and he.

2538
02:00:28,279 --> 02:00:31,439
Speaker 2: Had shown up, and I was like, this is supposed

2539
02:00:31,439 --> 02:00:33,680
to be about Scooby Doo, right, what is this motherfucker

2540
02:00:33,720 --> 02:00:35,920
doing here and just taking up all of the oxygen

2541
02:00:35,920 --> 02:00:36,439
out of the room.

2542
02:00:36,760 --> 02:00:39,119
Speaker 5: Yeah, Look, he was popular, and I think they maybe

2543
02:00:39,119 --> 02:00:41,079
pushed him too hard and people he'd go away, he

2544
02:00:41,680 --> 02:00:48,000
like because he gets he's in Gooby's Scooby Doooby.

2545
02:00:47,680 --> 02:00:50,039
Speaker 6: Gooby goods like dog.

2546
02:00:50,119 --> 02:00:52,800
Speaker 5: Yeah, but he's in Scooby Doo in the Ghoule School,

2547
02:00:52,800 --> 02:00:56,680
which is like a top tier Scooby Doo movie thing, right,

2548
02:00:56,760 --> 02:01:00,279
and like like that one is just Scooby Shag and

2549
02:01:00,319 --> 02:01:02,880
Scrappy Man. Soo many says it's hard to keep track

2550
02:01:02,920 --> 02:01:04,840
of all of them, So like, I don't know, I

2551
02:01:05,119 --> 02:01:09,319
just I still associate Scrappy with mostly good feelings.

2552
02:01:10,039 --> 02:01:10,920
Speaker 3: But I also, like, you.

2553
02:01:10,840 --> 02:01:13,239
Speaker 5: Know, I'm not gonna I'm not gonna hold a torch

2554
02:01:13,279 --> 02:01:16,439
for him or whine about his current status as a meme,

2555
02:01:16,479 --> 02:01:18,159
although I think part of me is like, all right,

2556
02:01:18,199 --> 02:01:20,600
have you all picked the scrappy do enough?

2557
02:01:20,920 --> 02:01:23,039
Speaker 3: We get it. You know you didn't like him.

2558
02:01:23,880 --> 02:01:27,159
Speaker 6: I will hold Okay, that's brave.

2559
02:01:27,960 --> 02:01:28,840
Speaker 3: Uh, Jeff Beckler.

2560
02:01:28,920 --> 02:01:30,640
Speaker 1: I feel like you do a good Scooby.

2561
02:01:32,079 --> 02:01:37,119
Speaker 3: Uh. Scooby Doo is like, oh, I don't know, I

2562
02:01:37,159 --> 02:01:38,520
don't know if I've tried it. What is that.

2563
02:01:40,039 --> 02:01:40,079
Speaker 7: R?

2564
02:01:40,199 --> 02:01:43,199
Speaker 3: It's like like that.

2565
02:01:43,439 --> 02:01:48,039
Speaker 2: Yeah, I think I'm excited to uh, you know, listen,

2566
02:01:48,119 --> 02:01:50,239
no no promises on us deliver in it like super soon.

2567
02:01:50,239 --> 02:01:51,840
But we're gonna try to get to it the game

2568
02:01:51,840 --> 02:01:54,000
that we're supposed to make with with Chuck, because I

2569
02:01:54,039 --> 02:01:55,159
want Backler.

2570
02:01:54,800 --> 02:01:56,680
Speaker 3: To do so many characters because he's so good at

2571
02:01:56,760 --> 02:01:57,359
voice acting.

2572
02:01:57,520 --> 02:02:01,560
Speaker 1: I'm excited about this, and we just g over him

2573
02:02:01,640 --> 02:02:03,319
to denote a different costume change.

2574
02:02:04,800 --> 02:02:08,239
Speaker 3: Fucking great idea. He could just be every n PC.

2575
02:02:08,439 --> 02:02:10,880
Speaker 1: I would love that he's not actually in the game

2576
02:02:10,880 --> 02:02:12,720
as Jeff Backlar, but he's every NPC.

2577
02:02:13,760 --> 02:02:16,159
Speaker 3: That's fine, that's fine. Romance.

2578
02:02:16,279 --> 02:02:20,920
Speaker 2: Jeff Becklaar is scrappy do whatever you want me to wait.

2579
02:02:21,159 --> 02:02:25,119
Speaker 5: Wait, can we make the subtitle of our game Kevin's Back.

2580
02:02:32,560 --> 02:02:35,640
Speaker 3: You're so close to closing this loop. This is a triumph. Yeah,

2581
02:02:35,680 --> 02:02:36,359
I'm do it.

2582
02:02:37,760 --> 02:02:41,239
Speaker 6: No, let's just call the game Bully to Kevin's Back. Check.

2583
02:02:43,520 --> 02:02:45,880
Speaker 3: What's stopping us? Nothing?

2584
02:02:47,079 --> 02:02:51,279
Speaker 1: Copyright law, It's the Bully. Spell it different somehow. Yeah,

2585
02:02:51,520 --> 02:02:53,600
it will just like two o's instead.

2586
02:02:53,279 --> 02:03:03,039
Speaker 6: Of a Also, Kevin's back, all right, and it's ghosts.

2587
02:03:03,319 --> 02:03:10,880
Speaker 3: There we go, Kevin, Yeah too, be good at the

2588
02:03:10,880 --> 02:03:12,800
ghouls school Scooby Goo?

2589
02:03:13,960 --> 02:03:18,159
Speaker 1: Alright, gang moving along. Today is Tuesday, and it is

2590
02:03:18,239 --> 02:03:22,520
a Portal Pals week. Gang, get your peepes out. What

2591
02:03:23,319 --> 02:03:28,239
because episode two Portal Pals is dropping this afternoon. And

2592
02:03:28,399 --> 02:03:32,399
Xavier writes in from Valdez, North Carolina. You know I

2593
02:03:32,439 --> 02:03:34,319
read that and I thought this was a setup joke.

2594
02:03:35,800 --> 02:03:36,479
Thankfully it's not.

2595
02:03:36,880 --> 02:03:37,279
Speaker 3: What up.

2596
02:03:37,319 --> 02:03:40,560
Speaker 1: Fellow Aperture Lab scientists wanted to write and show off

2597
02:03:40,560 --> 02:03:43,560
my portal themed motorcycle. It's a twenty twenty one Live

2598
02:03:43,600 --> 02:03:46,800
Wire one Harley Davidson's fully electric motorcycle. And when I

2599
02:03:46,840 --> 02:03:49,840
got it, I noticed a tank area and head like

2600
02:03:49,920 --> 02:03:53,279
cow looked like a portal gun. Wow paint in three

2601
02:03:53,359 --> 02:03:55,640
D parts I themed the bike after one of my

2602
02:03:55,640 --> 02:03:58,119
favorite games. I also have a custom horn and some

2603
02:03:58,239 --> 02:04:00,880
voice lines and sounds from the I can trigger with

2604
02:04:00,920 --> 02:04:02,600
a key fub on the charge report.

2605
02:04:02,760 --> 02:04:07,680
Speaker 3: Does this make me an honorable pp Yes, yes, you've

2606
02:04:07,760 --> 02:04:08,039
done that.

2607
02:04:08,159 --> 02:04:13,640
Speaker 5: You are an honorable deep congratulations for making it in.

2608
02:04:13,359 --> 02:04:16,439
Speaker 3: Their poor poles. I think looks super sick accident.

2609
02:04:16,560 --> 02:04:19,840
Speaker 2: If this thing doesn't get you dates, that's all I'm saying.

2610
02:04:20,039 --> 02:04:21,279
Do you pull up in this thing? You should be

2611
02:04:21,319 --> 02:04:23,239
able to, like, ask anyone out and get a date.

2612
02:04:23,800 --> 02:04:27,600
Speaker 5: In my opinion, Yeah, hey, yeah, we'll talking about Porto

2613
02:04:27,600 --> 02:04:31,560
Poles again. New episode of that is popping off later today.

2614
02:04:32,319 --> 02:04:36,039
This is April fourteenth, four pm Eastern. This is the

2615
02:04:36,039 --> 02:04:39,760
first one that is premium only. Everybody you got to

2616
02:04:39,800 --> 02:04:41,399
taste for free. But now if you want to keep

2617
02:04:41,439 --> 02:04:44,720
watching Portal Pals, that is a Giant Bomb premium joint.

2618
02:04:45,000 --> 02:04:47,560
That's okay, you're not a premium member yet. You go

2619
02:04:47,600 --> 02:04:51,520
to giant bomb dot com slash Join you can become

2620
02:04:52,079 --> 02:04:56,119
a premium member a premium Portal Power that's premium.

2621
02:04:56,159 --> 02:05:00,279
Speaker 3: That's a triple P. That's a PPP. Everybody b good

2622
02:05:00,279 --> 02:05:00,560
for this.

2623
02:05:00,680 --> 02:05:03,239
Speaker 5: In future episodes, you can you can see the fan

2624
02:05:03,439 --> 02:05:06,640
incident and all of its glory. You can see the

2625
02:05:06,760 --> 02:05:10,920
budding friendship between me and Mary almost torn apart, almost

2626
02:05:10,920 --> 02:05:14,479
stopped on before it can bud and flourish into a

2627
02:05:14,479 --> 02:05:19,239
beautiful flower. How will the Portal Pals overcome these trials

2628
02:05:19,279 --> 02:05:23,600
at the hands of the mad Ai scientists GLaDOS. You'll

2629
02:05:23,640 --> 02:05:27,479
see all of that and more and Portal Pals Episode

2630
02:05:27,520 --> 02:05:32,039
two exclusively on Giant Bomb Premium.

2631
02:05:32,039 --> 02:05:36,800
Speaker 1: Mary has such a unique way of being very serpentine

2632
02:05:36,920 --> 02:05:40,239
and being able to skirt past every different like filter

2633
02:05:40,359 --> 02:05:43,479
in my head because it takes me a long time

2634
02:05:43,520 --> 02:05:47,039
to edit the show, mostly because I have to pause

2635
02:05:47,199 --> 02:05:50,680
and just think to myself, can we can we keep

2636
02:05:50,720 --> 02:05:51,159
that in.

2637
02:05:53,680 --> 02:05:53,720
Speaker 5: You?

2638
02:05:54,560 --> 02:05:58,119
Speaker 3: It's gonna get canceled. No, no, no, no. The thing is,

2639
02:05:58,119 --> 02:06:01,079
you can't cancel Mary Kish all right, No, of course not.

2640
02:06:01,520 --> 02:06:04,079
He's too powerful. She'll beat you up. She was the

2641
02:06:04,079 --> 02:06:05,880
only one that we're hoping might be able to take

2642
02:06:05,920 --> 02:06:07,159
care of Dance. So it's long.

2643
02:06:07,760 --> 02:06:15,359
Speaker 6: Yeah, physically more than any of you.

2644
02:06:16,640 --> 02:06:20,680
Speaker 1: But Mary has some very interesting things to say in

2645
02:06:20,720 --> 02:06:25,199
this one. Uh oh boy, you should see it. You

2646
02:06:25,239 --> 02:06:27,760
should see it, all right. Travis from Fargo rights in

2647
02:06:27,800 --> 02:06:30,640
with five questions I choose one of them, Travis rights in,

2648
02:06:30,800 --> 02:06:34,039
and I chose not work related. What's the best thing

2649
02:06:34,119 --> 02:06:35,279
video games have done for you?

2650
02:06:37,199 --> 02:06:49,199
Speaker 3: Work relate? Not work? Really? Wow? Okay? Wow?

2651
02:06:50,880 --> 02:06:53,880
Speaker 4: Me and Biaka really, you know, hitting off immediately their

2652
02:06:53,920 --> 02:06:57,720
love games and her dating profile, mentioning Soldier of Fortune too,

2653
02:06:57,720 --> 02:07:01,319
and her paying on her Dreamcast Unreal tournament, stuff like, oh, okay,

2654
02:07:01,359 --> 02:07:02,359
I think I need to talk to this.

2655
02:07:02,319 --> 02:07:03,560
Speaker 3: Girl, babe.

2656
02:07:03,600 --> 02:07:06,119
Speaker 5: I would, I'd say you, but it's kind of game relay,

2657
02:07:06,159 --> 02:07:08,600
because you know, I mean through Giant Barmber it's work related.

2658
02:07:08,760 --> 02:07:11,399
Speaker 3: You're you think you're disqualified. They're mean. I don't think

2659
02:07:11,399 --> 02:07:15,520
I've disqualified. I agree, Mike, I think your relationship is disqualified.

2660
02:07:16,720 --> 02:07:18,840
Speaker 2: I just can't imagine walking on thin ice more than

2661
02:07:18,880 --> 02:07:21,520
saying to your loved one you're disqualified.

2662
02:07:21,800 --> 02:07:22,000
Speaker 1: Yeah.

2663
02:07:27,159 --> 02:07:30,279
Speaker 3: I guess the thing. I'll try and answer this in

2664
02:07:30,319 --> 02:07:34,640
a sincere way. In the beginning of COVID, uh, that

2665
02:07:34,840 --> 02:07:39,600
was a very grounding and socializing thing. I think that

2666
02:07:39,680 --> 02:07:43,399
was played a very important role in those very scary

2667
02:07:43,479 --> 02:07:47,359
early days of what wound up being a hoax.

2668
02:07:48,159 --> 02:07:55,520
Speaker 1: Yeah, and now is flowing through our system, Yeah, now exactly.

2669
02:07:58,359 --> 02:08:02,439
Speaker 3: I just I'll make that joke for it, right, there's

2670
02:08:02,439 --> 02:08:06,000
no joke here. There's no joke here, buddy. So funny. Yeah,

2671
02:08:06,560 --> 02:08:08,960
I don't get it.

2672
02:08:09,079 --> 02:08:12,039
Speaker 2: Similar like like growing up and being like, uh, I

2673
02:08:12,079 --> 02:08:14,479
am good at test at school, but I don't like

2674
02:08:14,600 --> 02:08:17,439
the rest of school, and I have all this mental

2675
02:08:17,640 --> 02:08:20,600
energy of like I want to be solving problems, I

2676
02:08:20,600 --> 02:08:20,920
want to.

2677
02:08:20,920 --> 02:08:22,399
Speaker 3: Be doing and like where do I put that?

2678
02:08:22,479 --> 02:08:24,800
Speaker 2: Like video games were waiting for me at every turn

2679
02:08:24,800 --> 02:08:27,319
and being like, you're good at these things. Actually you

2680
02:08:27,720 --> 02:08:30,000
can figure out problems. You can be confronted with a

2681
02:08:30,000 --> 02:08:32,840
bunch of challenges and figure them out pretty quickly and

2682
02:08:32,880 --> 02:08:35,079
in a way that is satisfying and makes you feel

2683
02:08:35,079 --> 02:08:37,479
good about yourself. So games kind of gave me a

2684
02:08:37,840 --> 02:08:39,960
sense of self worth that a lot of other stuff

2685
02:08:40,079 --> 02:08:42,880
was actively eroding when I was growing up. So yeah,

2686
02:08:43,079 --> 02:08:44,039
I'll credit games with that.

2687
02:08:44,319 --> 02:08:45,800
Speaker 4: I've never heard anyone like to say it like that,

2688
02:08:45,840 --> 02:08:47,760
but like that's exactly how I felt too. It's like, oh,

2689
02:08:47,800 --> 02:08:49,880
I know I could be good at this school stuff,

2690
02:08:49,880 --> 02:08:52,560
but it sucks, so I don't care. Like yeah, yeah,

2691
02:08:52,600 --> 02:08:54,239
but yeah video games like giving you the puzzles and

2692
02:08:54,319 --> 02:08:55,279
Zelda games and stuff like that.

2693
02:08:55,560 --> 02:09:00,039
Speaker 1: Totally, Yeah, I think it helped encourage my reading ab

2694
02:09:00,439 --> 02:09:01,000
as a youth.

2695
02:09:01,039 --> 02:09:03,159
Speaker 3: Sure, just like, oh yeah, the.

2696
02:09:03,119 --> 02:09:05,760
Speaker 1: Games that I was drawn to as a kid, a

2697
02:09:05,760 --> 02:09:08,760
lot of reading RPGs and stuff and like that, just like,

2698
02:09:08,800 --> 02:09:10,560
oh cool, I like this story. Let me go read

2699
02:09:10,600 --> 02:09:13,319
a book. I guess, uh, all right.

2700
02:09:13,800 --> 02:09:17,560
Speaker 3: I think our generation, and I'll include you too, Jen,

2701
02:09:17,720 --> 02:09:22,960
if you'll allow, I know, at the very baby end

2702
02:09:22,960 --> 02:09:26,640
of our generation. I do think. Again, I'm talking about

2703
02:09:26,720 --> 02:09:29,520
like us because I'm not so sure anymore, but I

2704
02:09:29,520 --> 02:09:33,840
do think that the net positives are substantial for what

2705
02:09:33,920 --> 02:09:36,520
you kind of we're able to extract out of that,

2706
02:09:36,600 --> 02:09:40,359
and and I and I and we have the the

2707
02:09:40,439 --> 02:09:43,560
evidence that supports that kind of stuff too. Like I said,

2708
02:09:43,560 --> 02:09:45,319
I don't know if it's still a thing if you

2709
02:09:45,399 --> 02:09:48,479
are just not Yeah, if you were just melting away

2710
02:09:48,520 --> 02:09:50,800
on roadblocks all day, that's probably not the same thing.

2711
02:09:51,079 --> 02:09:52,600
But I do think in terms of you know, and

2712
02:09:52,640 --> 02:09:54,560
obviously in moderation, but I do think a lot of

2713
02:09:54,600 --> 02:09:57,159
problem solving math read I think all that stuff is

2714
02:09:57,239 --> 02:09:59,119
accelerated in a very positive way.

2715
02:09:59,079 --> 02:10:01,119
Speaker 2: Yeah, or even just like like heavy to desire to

2716
02:10:01,119 --> 02:10:03,399
play video games, so it like forced me to get

2717
02:10:03,399 --> 02:10:05,399
on the computer and figure out how the computer worked,

2718
02:10:05,439 --> 02:10:09,079
and oh yeah, it's illicit, but like figuring out piracy

2719
02:10:09,119 --> 02:10:11,600
and like can I get on the Internet and solve

2720
02:10:11,640 --> 02:10:14,039
those problems of like can I find this stuff that

2721
02:10:14,119 --> 02:10:16,000
I want that is hidden from me? In all these

2722
02:10:16,039 --> 02:10:17,760
other ways, I had to like learn the way the

2723
02:10:17,800 --> 02:10:20,000
internet worked and the way that people communicate and share

2724
02:10:20,039 --> 02:10:22,439
these things with one another. It forced me to like

2725
02:10:22,520 --> 02:10:24,840
get into a community in a way that I would

2726
02:10:24,840 --> 02:10:25,720
not have otherwise.

2727
02:10:25,800 --> 02:10:28,079
Speaker 3: And this is will sound maybe a little I don't know,

2728
02:10:28,199 --> 02:10:32,039
but I think like game playing video games so so

2729
02:10:32,239 --> 02:10:36,199
young exposed me to like, hey, it's a big planet.

2730
02:10:36,800 --> 02:10:39,279
A lot of the stuff's not It's not all here,

2731
02:10:39,399 --> 02:10:44,520
you know, the universe is not you know, circling me

2732
02:10:44,800 --> 02:10:47,159
and my little part of it, right, And I think

2733
02:10:48,159 --> 02:10:52,479
that that exposure to that stuff early on, certainly, you know,

2734
02:10:52,640 --> 02:10:54,840
it was like oh, hey, there's there's there's a whole

2735
02:10:54,880 --> 02:10:56,680
lot of people here, a whole lot of people doing stuff.

2736
02:10:56,720 --> 02:10:59,359
Speaker 2: Yeah, like importing stuff like yeah, any like I import

2737
02:10:59,399 --> 02:11:02,119
video games from never would have imported something from another

2738
02:11:02,159 --> 02:11:03,319
country without video games.

2739
02:11:03,359 --> 02:11:09,039
Speaker 1: Yeah, all right, moving on along, This one's for you,

2740
02:11:09,159 --> 02:11:13,399
mister backlar Hey Bombers, What is Jeff doing about the

2741
02:11:13,439 --> 02:11:16,479
three D printing fumes or is he just inhaling that

2742
02:11:16,640 --> 02:11:20,479
sweet smelling and probably better for you PLA fumes and

2743
02:11:20,640 --> 02:11:23,479
dangerous fumes from other materials. I'd love to get into

2744
02:11:23,520 --> 02:11:26,760
three three D printing, being a three D artist myself. Bill,

2745
02:11:26,760 --> 02:11:30,319
living in a small apartment has ventilation concerns. Thanks and

2746
02:11:30,439 --> 02:11:33,960
keep up all the great stuff. Brian from Long Island.

2747
02:11:35,159 --> 02:11:41,920
Speaker 2: Long Island, Brian, you're worried about PLA another hoax brother.

2748
02:11:42,119 --> 02:11:46,039
Speaker 3: Brother on Long Island. Okay, that's a joke, not really,

2749
02:11:46,119 --> 02:11:50,920
but listen, PLAD. I've done a good amount of research

2750
02:11:50,960 --> 02:11:54,199
and understanding this. I do know that PLA is the

2751
02:11:54,600 --> 02:12:01,680
among the least toxic filaments that you can get involved

2752
02:12:01,680 --> 02:12:05,159
in with three D prints. It's like eating silica packets. Yeah,

2753
02:12:05,199 --> 02:12:11,439
totally totally. And I do know like abs and what's

2754
02:12:11,479 --> 02:12:15,039
that other popular one, PETG. I do know that they

2755
02:12:15,119 --> 02:12:19,560
give off more toxic fumes when that you are printing

2756
02:12:19,560 --> 02:12:24,680
with them. I only really print with PLA, but it

2757
02:12:24,760 --> 02:12:28,840
still helps to have a ventilated, you know, a space.

2758
02:12:29,319 --> 02:12:33,680
I know people who like printing closets and that's probably insane,

2759
02:12:33,840 --> 02:12:36,079
but you're also probably not in the closet with the

2760
02:12:36,119 --> 02:12:39,119
printer at the same time. So you know, there are

2761
02:12:39,159 --> 02:12:43,199
like third party attachments you can get that will filter

2762
02:12:43,319 --> 02:12:46,079
out the air. I know the Bamboo ones come with

2763
02:12:46,199 --> 02:12:50,840
sort of like a maybe not so satisfactory built in mechanism,

2764
02:12:51,640 --> 02:12:55,479
but I do think if you're printing primarily with PLA,

2765
02:12:56,920 --> 02:13:00,479
you are mostly in the clear. Again, I would not like,

2766
02:13:01,279 --> 02:13:03,479
just like you wouldn't, you know, stand in front of

2767
02:13:03,479 --> 02:13:07,720
a microwave for ten minutes. I would not sort of like, yeah,

2768
02:13:07,760 --> 02:13:11,279
well yeah, well that you just don't you know, don't

2769
02:13:11,319 --> 02:13:14,279
huff those fumes and watch, yeah, don't hover over the

2770
02:13:14,840 --> 02:13:17,680
printer just you know, maybe and if you can, best

2771
02:13:17,720 --> 02:13:19,279
case you're not in the same room as it.

2772
02:13:19,800 --> 02:13:21,600
Speaker 2: Yeah, I mean, go for a walk. It's gonna take

2773
02:13:21,600 --> 02:13:23,520
a minute anyhow. Obviously you want to observe things, but

2774
02:13:23,640 --> 02:13:25,520
I mean I might do. These things all have like

2775
02:13:25,840 --> 02:13:28,039
cameras built in, and do a lot of people sell cameras.

2776
02:13:28,119 --> 02:13:31,359
Speaker 3: All the new ones have cameras built Oh cool, yeah,

2777
02:13:31,479 --> 02:13:33,000
so you can, you know, and they do that so

2778
02:13:33,039 --> 02:13:34,840
you can make yourself a little time lapse if you want,

2779
02:13:35,199 --> 02:13:38,159
and obviously check in on it. They're getting so good though,

2780
02:13:38,279 --> 02:13:40,039
now though, they're like I think some of the new

2781
02:13:40,079 --> 02:13:42,840
Bamboo ones like they'll detect some sort of printing error

2782
02:13:42,880 --> 02:13:45,199
almost immediately and just like shut down and be like,

2783
02:13:45,479 --> 02:13:48,039
this thing's just spaghetti. You gotta start over or something.

2784
02:13:49,720 --> 02:13:53,760
But yeah, PLA, I would not worry so much. And

2785
02:13:53,800 --> 02:13:56,279
I do think there is a bit of a third

2786
02:13:56,359 --> 02:13:59,960
party paranoia that's being generated by these manufacturers who are

2787
02:14:00,159 --> 02:14:04,720
making these add ons. But you know, there's there's decent

2788
02:14:05,279 --> 02:14:08,800
reporting out there that that sort of says PLA is

2789
02:14:08,840 --> 02:14:13,159
not the most awfully harmful thing. Again, don't hover, maybe

2790
02:14:13,199 --> 02:14:14,760
try not be in the same room as the thing.

2791
02:14:15,199 --> 02:14:21,439
Speaker 1: Cool, cool, lovely, lovely. Thank you for that knowledge, Sean

2792
02:14:21,439 --> 02:14:25,000
from andover Connecticut right soon. Starfield is one of the

2793
02:14:25,039 --> 02:14:29,039
best RPGs of the past several years. What wrong opinions

2794
02:14:29,079 --> 02:14:31,159
do you, guys, Havelock female?

2795
02:14:31,199 --> 02:14:33,840
Speaker 6: All right, I guess so.

2796
02:14:39,600 --> 02:14:44,079
Speaker 2: Let's rewind to the very first sentence of this podcast. Uh,

2797
02:14:44,319 --> 02:14:47,039
mine is that games don't need stories. It's an opinion

2798
02:14:47,039 --> 02:14:49,680
I always hear myself saying. I'm like, oh, shut up, Jeff,

2799
02:14:50,159 --> 02:14:53,520
that's stupid. It's you like lots of games to have stories.

2800
02:14:53,920 --> 02:14:55,239
So yeah, that's definitely.

2801
02:14:54,920 --> 02:14:57,680
Speaker 4: Why I might borrow grubs, but also be more earnest

2802
02:14:57,720 --> 02:14:58,119
about it.

2803
02:14:58,840 --> 02:15:01,479
Speaker 3: There you go, go for it. I'll cheer you on silently.

2804
02:15:01,800 --> 02:15:05,279
Speaker 5: I think it's I think it's uncool and not very

2805
02:15:05,319 --> 02:15:08,720
interesting that I don't like modern movies very much.

2806
02:15:09,520 --> 02:15:12,800
Speaker 3: Yeah. That again, I just want to clean reading that.

2807
02:15:13,000 --> 02:15:15,119
Speaker 5: Yeah, I think the fact I'm not proud of the

2808
02:15:15,119 --> 02:15:17,560
fact that I don't really like movies very much anymore.

2809
02:15:18,520 --> 02:15:21,720
Speaker 3: But I but it's how I feel. Fry. You're allowed

2810
02:15:21,760 --> 02:15:26,399
to feel that way. No, no, what, No, I don't know.

2811
02:15:26,439 --> 02:15:26,840
What do you mean?

2812
02:15:27,880 --> 02:15:28,079
Speaker 1: You know?

2813
02:15:28,079 --> 02:15:31,039
Speaker 3: I touch SPAN's fine. I don't know. It's not that.

2814
02:15:31,119 --> 02:15:33,760
Speaker 2: Yeah, you like like what you're doing instead is playing

2815
02:15:33,840 --> 02:15:35,720
long j RPGs instead.

2816
02:15:36,439 --> 02:15:40,359
Speaker 5: Agency Mikey wants to be the drive video games more

2817
02:15:40,720 --> 02:15:41,359
for sure.

2818
02:15:42,520 --> 02:15:42,920
Speaker 3: I don't know.

2819
02:15:43,119 --> 02:15:45,920
Speaker 5: Part of the problem is maybe it's like an initiation thing.

2820
02:15:45,960 --> 02:15:48,359
I just don't initiate movies very often.

2821
02:15:48,479 --> 02:15:50,439
Speaker 3: That's right. Yeah, you're waiting for her to make the

2822
02:15:50,439 --> 02:15:51,680
first movie exactly.

2823
02:15:52,159 --> 02:15:55,119
Speaker 1: Oh. I didn't realize this was like just general opinions.

2824
02:15:55,159 --> 02:15:56,880
I thought it was strictly video games.

2825
02:15:58,039 --> 02:16:00,680
Speaker 3: Yeah, yeah, I was doing video games first. I'd have

2826
02:16:00,720 --> 02:16:03,600
to widen it. But I'm not sure. I think. Oh, oh, yeah,

2827
02:16:04,199 --> 02:16:08,640
Italian food is not very good. That's wrong. Yeah, I

2828
02:16:08,640 --> 02:16:10,920
think that sounds very wrong in people's eyes.

2829
02:16:11,039 --> 02:16:13,840
Speaker 1: I think are stupid. Oh it's just milk.

2830
02:16:14,439 --> 02:16:18,000
Speaker 4: We got will Will in the chat, BioShock Infinite is

2831
02:16:18,039 --> 02:16:19,319
the best one, he says.

2832
02:16:19,760 --> 02:16:23,359
Speaker 5: All right, because we were looking at like BioShock stickers

2833
02:16:23,359 --> 02:16:24,199
at a pack smooth.

2834
02:16:24,399 --> 02:16:25,880
Speaker 3: He's like, infinite, that's the one.

2835
02:16:25,960 --> 02:16:28,520
Speaker 5: And I almost kind of like, I think I's heard

2836
02:16:28,560 --> 02:16:30,399
you will just ignore that.

2837
02:16:29,920 --> 02:16:33,200
Speaker 3: I guess. I guess that hurts me in a way

2838
02:16:33,200 --> 02:16:35,440
that like, I just feel like we were ready to

2839
02:16:35,440 --> 02:16:38,920
take our the next step in our friendship. You have

2840
02:16:38,959 --> 02:16:41,600
to hang out with him soon, yeah, tomorrow, And now

2841
02:16:41,600 --> 02:16:44,959
I feel like it just can't get to the place

2842
02:16:44,959 --> 02:16:48,120
where it could have got. Like you know, I do

2843
02:16:48,760 --> 02:16:51,399
sort of protect that series maybe more than I should

2844
02:16:51,680 --> 02:16:52,719
in the first two games.

2845
02:16:52,719 --> 02:16:55,079
Speaker 6: And it's better than two. It's better than too.

2846
02:16:55,719 --> 02:16:57,559
Speaker 3: I disagree. I might have to go back.

2847
02:16:58,840 --> 02:17:01,520
Speaker 2: Can we count the nervous den into because yeah, that's

2848
02:17:02,680 --> 02:17:04,200
I think two is better than infinite.

2849
02:17:04,239 --> 02:17:08,639
Speaker 3: But that's fine. I mean, yeah, I infinite just oh

2850
02:17:08,680 --> 02:17:11,159
my lord. I also again not to relet a gate,

2851
02:17:11,200 --> 02:17:14,120
but I have like such a weird Ken Levine thing

2852
02:17:14,239 --> 02:17:16,479
happened at the beginning of that whole like E three

2853
02:17:16,600 --> 02:17:19,120
demo and then me interviewing him and him being like, oh, no,

2854
02:17:19,159 --> 02:17:22,000
what you're talking about? It was just annoying.

2855
02:17:22,040 --> 02:17:25,520
Speaker 5: I seem like a weird guy. Yeah, yeah, yeah, damn

2856
02:17:25,840 --> 02:17:27,440
his name was Kevin. For a second, I'm like, no,

2857
02:17:27,520 --> 02:17:33,040
it's Ken. Kevin's back called back. Yeah enough, Kevin's in

2858
02:17:33,120 --> 02:17:37,440
gaming a lot somehow, the wedding Bully.

2859
02:17:38,159 --> 02:17:41,200
Speaker 3: I'm trying to think of the U the unpopular, Like,

2860
02:17:41,680 --> 02:17:44,079
I don't know, I obviously have like a lot of opinions.

2861
02:17:44,159 --> 02:17:48,680
I think when it comes to games, you know, I

2862
02:17:48,680 --> 02:17:53,479
I just struggle sometimes with like with getting frustrated where

2863
02:17:53,479 --> 02:17:55,120
I feel like I'm not doing enough in a game

2864
02:17:55,159 --> 02:17:57,959
and a game is doing too much for me, you

2865
02:17:58,000 --> 02:18:00,079
know what I mean. And I sometimes struggle with that

2866
02:18:00,200 --> 02:18:02,319
agency of being like am I playing this or is

2867
02:18:02,360 --> 02:18:04,399
this playing me? Or is this just like a smoke

2868
02:18:04,440 --> 02:18:07,239
and mirrors thing? Sure, And I think I get frustrated

2869
02:18:07,239 --> 02:18:10,280
there a lot. Sure you do have to make peace

2870
02:18:10,319 --> 02:18:12,440
with that, yeah, yeah, right, And you just sort of

2871
02:18:12,479 --> 02:18:15,360
have to buy into the illusion sometimes.

2872
02:18:16,680 --> 02:18:19,600
Speaker 5: Yeah, when I'm expressing opinions, I'm sometimes surprised at the

2873
02:18:19,639 --> 02:18:21,520
things that like get people were out up, Like when

2874
02:18:21,520 --> 02:18:23,760
I was doing the Mario tier. Liss and I did

2875
02:18:23,920 --> 02:18:26,200
three D Lan. Don't say anything, Dan and I did

2876
02:18:26,239 --> 02:18:27,639
three D Lan like and I put it in like

2877
02:18:27,680 --> 02:18:29,440
the middle tier, which it doesn't mean it's a mid

2878
02:18:29,479 --> 02:18:31,440
it's just amongst the Mario games, like, yeah, Mario three

2879
02:18:31,479 --> 02:18:31,760
D Lan.

2880
02:18:31,920 --> 02:18:33,440
Speaker 3: Why people like I can't.

2881
02:18:33,239 --> 02:18:35,600
Speaker 5: Believe you have it that low? I was like, I

2882
02:18:35,879 --> 02:18:38,559
didn't know there's these people are carrying a torch for

2883
02:18:38,600 --> 02:18:40,040
Super Mario three D Lan.

2884
02:18:40,440 --> 02:18:43,280
Speaker 3: Many people were discussing ds kids that just grew up.

2885
02:18:45,959 --> 02:18:50,360
Speaker 6: Yes, yeah, I agree with like all of my opinions.

2886
02:18:51,399 --> 02:18:52,760
Speaker 1: Because they're your opinion.

2887
02:18:52,920 --> 02:18:55,040
Speaker 5: Yeah, well yeah, you're not ashamed of any of them.

2888
02:18:55,360 --> 02:18:58,120
There's nothing you regret, no opinion you regret a little

2889
02:18:58,159 --> 02:18:59,120
bit what you're doing.

2890
02:18:59,360 --> 02:19:01,719
Speaker 6: Mister talking reddit comment.

2891
02:19:05,079 --> 02:19:07,399
Speaker 3: You could be the walking talking Reddit comment. I know

2892
02:19:07,440 --> 02:19:07,799
what do you?

2893
02:19:07,840 --> 02:19:08,559
Speaker 6: What do you mean?

2894
02:19:08,879 --> 02:19:10,959
Speaker 3: We don't know what do you mean?

2895
02:19:11,479 --> 02:19:15,399
Speaker 6: Always Dan, I was arguing before this podcast that, like

2896
02:19:15,520 --> 02:19:18,000
the Metric Prime thing, if we were on a ten

2897
02:19:18,079 --> 02:19:21,000
point scale, which I do prefer ten point scale, and

2898
02:19:21,000 --> 02:19:22,479
maybe I'm just keep creeping it up.

2899
02:19:23,159 --> 02:19:24,719
Speaker 3: We are on a ten point scale.

2900
02:19:24,799 --> 02:19:27,479
Speaker 6: Sorry we are sorry ten I'm thinking like a game

2901
02:19:27,479 --> 02:19:27,680
in form.

2902
02:19:27,719 --> 02:19:30,079
Speaker 4: I guess it's a forty point scale, Like if I

2903
02:19:30,120 --> 02:19:32,319
was if I reviewed Metrid Prime four for Game Informer,

2904
02:19:32,319 --> 02:19:33,479
I would have given that a nine five.

2905
02:19:34,239 --> 02:19:36,920
Speaker 6: But maybe when you have less to work with sometimes you.

2906
02:19:37,280 --> 02:19:40,280
Speaker 5: Would have you have to Yeah, I agree, you would

2907
02:19:40,280 --> 02:19:42,520
have got significantly less bullshit if it.

2908
02:19:42,479 --> 02:19:49,600
Speaker 3: Was yeah, A nine point five. Yeah, and me I

2909
02:19:49,680 --> 02:19:53,399
almost would have been guys. But Dan alone, I think

2910
02:19:53,479 --> 02:19:57,280
nine point five is still five too high, too high.

2911
02:19:57,079 --> 02:20:00,280
Speaker 2: Because that's one video game for sure, But I mean

2912
02:20:00,399 --> 02:20:02,079
nobody would care as.

2913
02:20:02,040 --> 02:20:07,639
Speaker 1: Much, right gang. Last email of the show Connecticut Heavy

2914
02:20:07,639 --> 02:20:10,360
week for the emails, but this comes from Matt from Connecticut.

2915
02:20:10,680 --> 02:20:11,280
Speaker 3: Hey, Duders.

2916
02:20:11,799 --> 02:20:15,319
Speaker 1: Most people who watch the NFL are familiar with coaching trees.

2917
02:20:15,600 --> 02:20:18,639
Coaching trees are basically when an assistant coach works and

2918
02:20:18,719 --> 02:20:21,120
learns under a head coach and then takes what they

2919
02:20:21,239 --> 02:20:24,399
learned and applies that to when they eventually become a

2920
02:20:24,440 --> 02:20:27,680
head coach. It is essentially a mentorship where the assistant

2921
02:20:27,719 --> 02:20:30,159
coach gets their shot at being a head coach and

2922
02:20:30,200 --> 02:20:34,079
carry certain philosophies and tendencies from the previous coaches that

2923
02:20:34,319 --> 02:20:37,559
they were influenced by. Those new head coaches will have

2924
02:20:37,600 --> 02:20:40,200
assistant coaches under them and the tree expands and the

2925
02:20:40,200 --> 02:20:43,479
cycle continues. All of you are now seasoned veterans in

2926
02:20:43,520 --> 02:20:46,559
games media, except Jan who is a baby and youthful

2927
02:20:46,600 --> 02:20:47,559
and exuberant.

2928
02:20:47,879 --> 02:20:49,920
Speaker 3: So mine doesn't say that, Man, I don't know the

2929
02:20:50,120 --> 02:20:51,399
edit didn't come through.

2930
02:20:51,319 --> 02:20:53,520
Speaker 1: A sorry, maybe we're on a different doc. So what

2931
02:20:53,680 --> 02:20:56,559
coaching trees do you hail from? Who were some of

2932
02:20:56,600 --> 02:20:59,360
your mentors when you're coming up in the industry and

2933
02:20:59,399 --> 02:21:02,200
what philosophy these in tendencies do you learn from?

2934
02:21:02,520 --> 02:21:05,120
Speaker 3: Uh? From from them that helped shape you today?

2935
02:21:05,319 --> 02:21:09,200
Speaker 5: Matt from Connecticut, Jeff Grub and I both came up

2936
02:21:09,200 --> 02:21:11,440
at a Giant Bomb, which was Dan Shoe and Damie

2937
02:21:11,520 --> 02:21:15,719
Lynn Xiant Giant Sorry that mob bet Mob bit moob

2938
02:21:15,760 --> 02:21:19,440
which do me things? Bit moob Yeah, which was Damiln

2939
02:21:19,479 --> 02:21:22,920
and Dan Chue from the e GM days. Then that

2940
02:21:23,399 --> 02:21:27,319
got turned bought by venture Beat, which became games Beat.

2941
02:21:27,399 --> 02:21:30,000
And there's also Jason Wilson who was also like an

2942
02:21:30,000 --> 02:21:35,000
old magazine guy e g M and was our managing

2943
02:21:35,079 --> 02:21:36,920
editor for for a very long time as well. And

2944
02:21:37,000 --> 02:21:39,440
you know, we worked with Dean Takahashoes an industry vet

2945
02:21:39,479 --> 02:21:42,120
as well. So that's kind of the tree for me.

2946
02:21:42,159 --> 02:21:43,479
Speaker 3: Those are the branches of me.

2947
02:21:44,280 --> 02:21:46,479
Speaker 2: Yeah, we definitely like all that like like dance shoes

2948
02:21:46,520 --> 02:21:47,600
kind of at the top of that tree. Like he

2949
02:21:47,639 --> 02:21:50,000
would be the like the Bill Walsh equivalent the West

2950
02:21:50,000 --> 02:21:52,680
Coast offense and like if you hear me ever like

2951
02:21:52,879 --> 02:21:55,680
espousing a strong opinion about the way people write about

2952
02:21:55,680 --> 02:21:57,639
games or the way like the kind of language they use,

2953
02:21:57,760 --> 02:22:00,000
or ever make fun of make fun of the cliche.

2954
02:22:00,040 --> 02:22:02,559
Speaker 3: He's like mixed bag. All that stuff got instilled in

2955
02:22:02,600 --> 02:22:03,360
me by dance shit.

2956
02:22:03,440 --> 02:22:03,520
Speaker 6: Right.

2957
02:22:03,760 --> 02:22:05,079
Speaker 5: She was like such a big deal to me that

2958
02:22:05,200 --> 02:22:08,799
like the moment I realized that he was my boss,

2959
02:22:09,079 --> 02:22:11,280
that was like that was like, oh, I made it.

2960
02:22:11,319 --> 02:22:13,360
I guess I guess I might actually be able to

2961
02:22:13,360 --> 02:22:16,200
do this thing. That's insane, this because like I just

2962
02:22:16,239 --> 02:22:18,280
you know, I always knew him. He was in my

2963
02:22:18,360 --> 02:22:20,840
magazines forever and then Want to Hop and the.

2964
02:22:21,000 --> 02:22:22,879
Speaker 3: I mean he made he turned each Give into a

2965
02:22:22,920 --> 02:22:24,639
serious magazine. Like here's a big part of that.

2966
02:22:24,680 --> 02:22:26,200
Speaker 5: Yeah, right, So I was like, yeah, it's basically a

2967
02:22:26,239 --> 02:22:28,280
superstar to me, and like, now is the person that

2968
02:22:28,319 --> 02:22:29,719
I interact with every day.

2969
02:22:29,760 --> 02:22:30,319
Speaker 3: That's crazy.

2970
02:22:31,239 --> 02:22:33,840
Speaker 4: I'd say Andy McNamara was my first one because like,

2971
02:22:33,840 --> 02:22:35,399
you know, he was there like the first dame and

2972
02:22:35,479 --> 02:22:37,239
former I got when I was nine and like in

2973
02:22:37,319 --> 02:22:39,479
nineteen ninety three or nineteen ninety four or whatever, So

2974
02:22:39,520 --> 02:22:40,920
I think he's probably the first guy I saw.

2975
02:22:40,959 --> 02:22:42,680
Speaker 6: I was like, oh shit, you can make this your life.

2976
02:22:42,719 --> 02:22:45,680
Speaker 4: Okay, I should do that entirely, and then working under

2977
02:22:45,719 --> 02:22:48,040
him and stuff like that, like very very different styles

2978
02:22:48,079 --> 02:22:50,120
and personalities and stuff like that, but like he was

2979
02:22:50,200 --> 02:22:52,399
the first person on my radar as someone who could

2980
02:22:52,399 --> 02:22:54,799
do this for a living. So I'd say Andy at first,

2981
02:22:54,879 --> 02:22:57,559
and then once I came over here and went kind

2982
02:22:57,600 --> 02:22:59,760
of all the way in video and podcast stuff is

2983
02:23:00,200 --> 02:23:01,959
Gershman and Bennie, I would say.

2984
02:23:03,159 --> 02:23:06,319
Speaker 1: Yeah, I feel like I have a weird learning tree

2985
02:23:06,920 --> 02:23:11,600
because I didn't explicitly start out in games media. But

2986
02:23:11,760 --> 02:23:14,760
I of course have to give the flowers to the

2987
02:23:14,799 --> 02:23:18,120
great Jason A Striker for really teaching me the ins

2988
02:23:18,120 --> 02:23:23,120
and outs of like studio production and yeah, like just

2989
02:23:23,280 --> 02:23:25,719
doing all the live stuff because it was a completely

2990
02:23:25,760 --> 02:23:28,520
different language from me coming from like Morvy, I guess,

2991
02:23:28,559 --> 02:23:33,040
like traditional production background, having to deal with streaming and

2992
02:23:33,600 --> 02:23:35,680
like that type of tech. So shouts out to Jason

2993
02:23:35,799 --> 02:23:39,680
forever and ever and other than that, you know, I

2994
02:23:39,719 --> 02:23:43,079
talk about MythBusters a lot, but the production team, that

2995
02:23:43,440 --> 02:23:46,719
behind the scenes crew taught me an obscene amount of

2996
02:23:46,920 --> 02:23:50,079
everything that I still carry over to this day. And

2997
02:23:50,120 --> 02:23:54,319
that's not just the producers, the directors, the other people

2998
02:23:54,360 --> 02:23:56,840
on the team, like the camera people of course, but

2999
02:23:56,879 --> 02:24:01,600
also the builders in t be practical life skills and

3000
02:24:01,639 --> 02:24:04,280
like how to attach a bunch of two by fours

3001
02:24:04,360 --> 02:24:07,440
to a top of a truck safely and unsafely too

3002
02:24:07,440 --> 02:24:08,440
with some gafter.

3003
02:24:11,200 --> 02:24:12,399
Speaker 6: I got a shout out too.

3004
02:24:12,399 --> 02:24:14,520
Speaker 4: It's weird because like he came in like five or

3005
02:24:14,520 --> 02:24:17,200
six years after I started, but Ben Hansen, like despite

3006
02:24:17,239 --> 02:24:20,120
being younger and coming in later, the amount of shit

3007
02:24:20,200 --> 02:24:23,479
I'm just like the way his brain works to come

3008
02:24:23,559 --> 02:24:25,360
up with ways to cover games and stuff.

3009
02:24:25,360 --> 02:24:26,399
Speaker 6: It's just ways that like.

3010
02:24:26,879 --> 02:24:29,280
Speaker 3: Gaming, mister beast, he just understands the space.

3011
02:24:29,120 --> 02:24:30,680
Speaker 6: Gets he super gets.

3012
02:24:30,680 --> 02:24:33,760
Speaker 4: It's endlessly curious, endlessly creative, and just like the amount

3013
02:24:33,760 --> 02:24:35,760
of times he tells me stuff even today where I'm like,

3014
02:24:35,760 --> 02:24:37,360
holy shit, I've never thought of it that way, Like

3015
02:24:37,360 --> 02:24:41,600
I think he's just everything you know about Mario that unfortunately,

3016
02:24:44,639 --> 02:24:47,360
but like if we're talking about like outside influences also

3017
02:24:47,680 --> 02:24:49,959
one hundred percent, it was like the one up show,

3018
02:24:50,200 --> 02:24:52,559
and I guess the team that would eventually become the

3019
02:24:52,639 --> 02:24:53,479
Area of five.

3020
02:24:53,360 --> 02:24:57,319
Speaker 1: Crew just love their style of production when it came

3021
02:24:57,399 --> 02:25:00,520
to like shooting game discussions and and what not just

3022
02:25:00,559 --> 02:25:03,200
making more cash and all that stuff.

3023
02:25:04,959 --> 02:25:07,639
Speaker 3: I'm not sure. Yeah, I mean that's how I learned that,

3024
02:25:07,760 --> 02:25:08,879
like what a podcast should be.

3025
02:25:09,159 --> 02:25:15,680
Speaker 1: Absolutely all right, gang, I think it is time for a.

3026
02:25:15,639 --> 02:25:20,200
Speaker 3: Podcast within a podcast. It's time for grub guessing. Right, yeah, okay,

3027
02:25:20,280 --> 02:25:23,399
right right, yes, let's go nice. All right, So I'm

3028
02:25:23,399 --> 02:25:23,840
gonna do this.

3029
02:25:23,879 --> 02:25:26,840
Speaker 2: We'll do the Supercanes half this all right, everybody, Welcome

3030
02:25:26,879 --> 02:25:28,840
to Grub guess Er. I'm Jeff Grub. This is the

3031
02:25:28,879 --> 02:25:31,120
game where I make my friends Guess what an old

3032
02:25:31,200 --> 02:25:34,559
magazine ad is? This time I have. It's set up

3033
02:25:34,600 --> 02:25:37,040
this way, everybody. I'm gonna show you a series of

3034
02:25:37,079 --> 02:25:40,000
games that are in this one ad. There's a picture

3035
02:25:40,040 --> 02:25:43,200
and there's a quick description. What I'm looking for is

3036
02:25:43,760 --> 02:25:48,040
which publisher is this ad for. Let's start with this

3037
02:25:48,079 --> 02:25:51,920
first one, which is Assault on Everest. This seamless blend

3038
02:25:51,959 --> 02:25:55,079
of history and imagination pits you against an intimidating array

3039
02:25:55,200 --> 02:25:59,200
of opponents. Ancient that there's periods where there shouldn't be periods.

3040
02:25:59,239 --> 02:26:01,760
Just I'm gonna start read in that way. Ancient myths,

3041
02:26:02,360 --> 02:26:09,399
lost legends, hidden caves, and the most unforgiving mountain in.

3042
02:26:08,719 --> 02:26:10,399
Speaker 3: The world, Everest.

3043
02:26:10,799 --> 02:26:14,600
Speaker 2: Only the fittest will survive to discover the secret of

3044
02:26:14,639 --> 02:26:18,879
the unidentified object which has crashed near the summit. And

3045
02:26:18,920 --> 02:26:21,319
it's a picture of like a crazy yetty with big

3046
02:26:21,360 --> 02:26:23,120
sharp team. If this is does anyone have a guess

3047
02:26:23,120 --> 02:26:25,639
at this? So this is not for a game? This

3048
02:26:25,760 --> 02:26:27,680
is a This is that the gad is the game itself.

3049
02:26:27,680 --> 02:26:29,000
I want you to it's going to be a collection

3050
02:26:29,040 --> 02:26:31,200
of games from a single publisher. I want you to

3051
02:26:31,200 --> 02:26:33,280
tell me which publisher that this ad is.

3052
02:26:33,680 --> 02:26:36,440
Speaker 4: Can I get is that game? Can we start with?

3053
02:26:36,600 --> 02:26:39,120
Is that Extermination for the PS two? No, that game's

3054
02:26:39,120 --> 02:26:42,799
Assault on Everest? So I think that game is Assault

3055
02:26:42,840 --> 02:26:45,159
on Everest?

3056
02:26:46,159 --> 02:26:47,559
Speaker 6: Will can you cut it? So it's just like I

3057
02:26:47,559 --> 02:26:48,079
got that right?

3058
02:26:50,440 --> 02:26:53,319
Speaker 5: Gosh, Like the fact I'd never heard of this game

3059
02:26:53,600 --> 02:26:57,200
makes me think it's like some obscure PC game. It's like,

3060
02:26:57,280 --> 02:26:59,239
it's like, is this Origin Systems?

3061
02:27:01,120 --> 02:27:05,440
Speaker 3: This is not Origin Systems? All right?

3062
02:27:05,479 --> 02:27:07,520
Speaker 2: So I'm gonna get send you guys the next one.

3063
02:27:08,360 --> 02:27:12,840
Let's see here hell a cyberpunk thriller. It is like

3064
02:27:13,000 --> 02:27:15,360
a picture of a bunch of people falling into a mouth.

3065
02:27:15,399 --> 02:27:16,120
Speaker 3: That's all read.

3066
02:27:16,719 --> 02:27:18,799
Speaker 2: That is the picture. I'll read the first line here.

3067
02:27:18,840 --> 02:27:22,479
It's been discovered. Who has the power to condemn man

3068
02:27:22,520 --> 02:27:24,399
to hell? The government?

3069
02:27:25,120 --> 02:27:29,520
Speaker 3: Whoa they're committing there after you for committing sins against

3070
02:27:29,559 --> 02:27:30,959
the state. All right?

3071
02:27:31,559 --> 02:27:35,120
Speaker 2: What publisher has put out? That last game, which was

3072
02:27:35,200 --> 02:27:38,959
what Assault on Everest? And this one hell a cyberpunk thriller?

3073
02:27:39,079 --> 02:27:41,399
Now publisher you guys know by name?

3074
02:27:41,680 --> 02:27:43,079
Speaker 6: This is some weird PC.

3075
02:27:43,840 --> 02:27:49,639
Speaker 2: But yeah, like there's nothing to go on. It is

3076
02:27:49,639 --> 02:27:52,760
not you be soft right, Like is there a grub?

3077
02:27:52,799 --> 02:27:55,440
Is there any sort of like hint layered in here

3078
02:27:55,520 --> 02:27:58,680
that not yet? One of the games will make it

3079
02:27:58,719 --> 02:28:00,840
a little bit more obvious, But even then I'll be

3080
02:28:01,079 --> 02:28:02,760
is it just to touch the price? If you guys

3081
02:28:02,760 --> 02:28:07,159
remember who is it Atari? It is not Atari?

3082
02:28:08,879 --> 02:28:12,799
Speaker 3: Is it interplay? I forgot? This is the reason I'm

3083
02:28:12,799 --> 02:28:14,920
wanted to do this one. And it's okay, all right?

3084
02:28:14,959 --> 02:28:20,600
This next one? Uh Bill Cosby's Picture Pages what.

3085
02:28:20,040 --> 02:28:24,200
Speaker 2: From PBS broadcast to a Nickelodeon run of nine years

3086
02:28:24,239 --> 02:28:26,319
to over one hundred and ten million Picture pages.

3087
02:28:27,000 --> 02:28:28,399
Speaker 3: But I don't even know what they're trying to say.

3088
02:28:28,399 --> 02:28:31,280
But this is an edutainment game about.

3089
02:28:31,120 --> 02:28:35,399
Speaker 2: Bill Cosby's picture pages I've never seen, so this is

3090
02:28:35,399 --> 02:28:35,959
the reason.

3091
02:28:36,120 --> 02:28:37,559
Speaker 3: So this is it.

3092
02:28:37,760 --> 02:28:40,479
Speaker 2: I don't want to see Bill Cosby's picture pages personally.

3093
02:28:40,959 --> 02:28:43,159
Speaker 3: Yeah, all right, do you you guys have a guest?

3094
02:28:43,280 --> 02:28:50,639
Is this electronic arts? It is not electronics? Oh oh,

3095
02:28:50,760 --> 02:28:55,159
you're doing some Seacrest bullshit here. Okay, I learned from

3096
02:28:55,200 --> 02:29:01,760
Rich from of course Regis filmman. Okay, you gotta we

3097
02:29:01,840 --> 02:29:03,559
gotta have more hints because now we're just shooting in

3098
02:29:03,680 --> 02:29:04,840
the dark here. Okay.

3099
02:29:05,159 --> 02:29:08,319
Speaker 2: Next one is let's see here, I'm uploading it to

3100
02:29:08,360 --> 02:29:11,879
you guys, now, uh yeah, that is right. Okay, Yes,

3101
02:29:11,959 --> 02:29:15,200
this one is Star Crusader. The battlefield is outer space,

3102
02:29:15,319 --> 02:29:19,920
which is swarming with flying battleships armed with futuristic weapons weaponry.

3103
02:29:19,920 --> 02:29:21,520
I still don't think ys will get it from this one.

3104
02:29:21,639 --> 02:29:23,280
There's one more after.

3105
02:29:23,120 --> 02:29:31,000
Speaker 7: We say idast it is not idos Okay, Gosha, because

3106
02:29:31,000 --> 02:29:32,520
it's definitely like one of these, like used to be

3107
02:29:32,680 --> 02:29:37,920
PC Centric publishers, Sierra.

3108
02:29:38,000 --> 02:29:40,200
Speaker 3: Yeah, I would recognize those. I'll throw it like there

3109
02:29:40,239 --> 02:29:44,280
was a game that certainly changed that for them. Yeah, right,

3110
02:29:44,360 --> 02:29:49,479
And it's not interplay. You said, right, it is not interplay.

3111
02:29:49,719 --> 02:29:51,360
Speaker 5: Let's see the last one. Let's see the last one.

3112
02:29:51,440 --> 02:29:55,319
Speaker 2: All right, This last one is Bureau thirteen. There's a

3113
02:29:55,360 --> 02:29:58,319
plot to undermine the government through the manipulation of men

3114
02:29:58,440 --> 02:30:01,600
and their machines by paranorm and supernatural phenomena.

3115
02:30:02,760 --> 02:30:03,479
Speaker 1: I got nothing.

3116
02:30:03,799 --> 02:30:06,760
Speaker 3: Is this the one that's supposed to help? Yes? No? No,

3117
02:30:07,319 --> 02:30:11,079
that supposed to help thirteen? There was a follow up

3118
02:30:11,159 --> 02:30:13,680
of sorts to this game in the last handful of years,

3119
02:30:13,719 --> 02:30:16,319
the last ten years, ish what it had a different

3120
02:30:16,399 --> 02:30:18,479
it had a different brand also attached.

3121
02:30:18,079 --> 02:30:19,760
Speaker 6: To it, Active Vision.

3122
02:30:19,799 --> 02:30:24,479
Speaker 3: Oh, I soiled myself us give us more hints outside

3123
02:30:24,520 --> 02:30:25,719
of yes, okay.

3124
02:30:25,760 --> 02:30:27,840
Speaker 2: Here in the middle of the page, in the middle

3125
02:30:27,840 --> 02:30:31,440
of the ad is a big word that says interaction.

3126
02:30:32,559 --> 02:30:35,840
Speaker 6: Okay, okay, interactive.

3127
02:30:36,760 --> 02:30:40,200
Speaker 4: In action, Sony computer interactive entertainment.

3128
02:30:41,360 --> 02:30:44,680
Speaker 3: It is not Sony computer computer interact. I like that though,

3129
02:30:44,799 --> 02:30:49,840
I like that, though inter your interact interact. It is

3130
02:30:49,879 --> 02:30:56,120
not interact. Which what is that? I'm not sure. It's

3131
02:30:56,559 --> 02:30:59,719
not Active Vision right right, it's not interplay. It is

3132
02:31:00,200 --> 02:31:05,559
for chat. It's not micro pros. Wow. Oh that's too late. Yeah,

3133
02:31:05,719 --> 02:31:06,639
clues more clues.

3134
02:31:07,440 --> 02:31:10,600
Speaker 2: Okay, So, like I said, there was a big game

3135
02:31:10,639 --> 02:31:14,600
that changed their fortunes and changed their trajectory. That game

3136
02:31:14,879 --> 02:31:19,319
was a big console game that came out the PS

3137
02:31:19,520 --> 02:31:25,600
three era, and then uh yeah, and then the Bureau

3138
02:31:25,680 --> 02:31:26,440
thirteen game.

3139
02:31:27,200 --> 02:31:28,840
Speaker 3: Again it's related to a game that came out in

3140
02:31:28,879 --> 02:31:33,079
the last few years. Uh. That game is a shooter.

3141
02:31:33,280 --> 02:31:35,200
Speaker 2: The game it's based on the series it's based on

3142
02:31:35,520 --> 02:31:38,079
is a turn based strategy GAMESA.

3143
02:31:40,159 --> 02:31:42,920
Speaker 4: It is not wait wait were you talking about x

3144
02:31:42,959 --> 02:31:46,040
Com with the like shooter the thing two K.

3145
02:31:48,319 --> 02:31:51,600
Speaker 3: Two? It is take.

3146
02:31:54,799 --> 02:31:59,120
Speaker 2: Good job, wow, I said, like the last ten years

3147
02:31:59,120 --> 02:32:02,799
for Xcom the Bureau all right, yes, that was uh yeah,

3148
02:32:03,000 --> 02:32:06,840
XCOMB the Bureau kind of related to this a little bit. Yeah,

3149
02:32:07,000 --> 02:32:09,479
it's take too interactive. They put out all these games.

3150
02:32:09,559 --> 02:32:12,159
I will show you guys the whole ad. I think

3151
02:32:12,319 --> 02:32:15,200
that that's why A pre okay.

3152
02:32:17,559 --> 02:32:22,360
Speaker 4: Us a while, because even like the early GTAs and

3153
02:32:22,360 --> 02:32:25,120
stuff that was just like the d m A right, like.

3154
02:32:25,399 --> 02:32:27,799
Speaker 5: Yeah, I want to learn I want to learn more

3155
02:32:27,799 --> 02:32:29,760
about how a cyberpunk thriller and.

3156
02:32:31,479 --> 02:32:33,079
Speaker 2: I really want to play both of those. Those are

3157
02:32:33,079 --> 02:32:34,559
the ones I saw on to. I need to play

3158
02:32:34,600 --> 02:32:36,040
Hell a cyberpunk thriller.

3159
02:32:36,600 --> 02:32:39,040
Speaker 3: They're like, Hey, I got a great idea for a

3160
02:32:39,079 --> 02:32:43,079
two page spread, let's put a thousand words on it. Yes,

3161
02:32:43,360 --> 02:32:47,639
if you don't forget the Cosby. Yeah, uh here it is.

3162
02:32:47,639 --> 02:32:50,159
Speaker 2: When Take To software enters your computer, you go in

3163
02:32:50,200 --> 02:32:53,399
with it, winding your way through hyperreal environments that push

3164
02:32:53,520 --> 02:32:58,319
roll plane simulation and edutainment with Bill Cosby beyond known boundaries,

3165
02:32:58,399 --> 02:33:01,600
all created by advanced technology that enhanced the experience in

3166
02:33:01,680 --> 02:33:04,520
ways you've never seen or felt before. It's a barrage

3167
02:33:04,559 --> 02:33:08,600
of entertainment, adventure, and education emerging this fall that will

3168
02:33:08,639 --> 02:33:11,840
thrust you into the Take two experience. It starts with interaction.

3169
02:33:12,120 --> 02:33:13,319
You'll find there is no end.

3170
02:33:13,559 --> 02:33:17,200
Speaker 3: So when you said interaction, I thought Take too interactive,

3171
02:33:17,680 --> 02:33:19,520
And then I was like, but none of these things

3172
02:33:19,520 --> 02:33:21,280
are there. But as soon as x com was in

3173
02:33:21,319 --> 02:33:23,280
play Yeah.

3174
02:33:23,840 --> 02:33:28,479
Speaker 5: Unsurprisingly, how a Cyberpunk Thrower released for DOSS and the

3175
02:33:28,559 --> 02:33:32,079
three D zero. Also, it's like one review on Wikipedias

3176
02:33:32,079 --> 02:33:34,360
from PC Gamer give it a ninety two.

3177
02:33:34,799 --> 02:33:36,799
Speaker 3: Jeez what that's crazy.

3178
02:33:37,079 --> 02:33:39,959
Speaker 5: Although then in nineteen ninety six, Computer Gaming World declared

3179
02:33:40,000 --> 02:33:43,840
how a Cyberpunk Thrower the twelfth worst computer game ever released.

3180
02:33:44,200 --> 02:33:47,760
So okay, I don't know what's going on, but we

3181
02:33:47,799 --> 02:33:51,239
can see this one for ourselves for sure. Right, Oh

3182
02:33:51,280 --> 02:33:54,639
my gosh, oh oh I love the way this game looks.

3183
02:33:54,799 --> 02:33:59,120
Oh it's oh, this is such. This is very early

3184
02:33:59,200 --> 02:34:04,079
computer graphic. It's mostly narrative driven. Oh my god. Kind

3185
02:34:04,079 --> 02:34:06,440
of a point quick adventure game. I think, yes, it's

3186
02:34:06,440 --> 02:34:07,520
appointment adventure game.

3187
02:34:07,559 --> 02:34:10,520
Speaker 3: Oh my god. Hey, it could be a blighting round

3188
02:34:10,520 --> 02:34:14,399
and it's a long play on. I'd be good.

3189
02:34:15,120 --> 02:34:19,799
Speaker 2: It could be good. That was Grub guesser. Thanks for playing.

3190
02:34:19,840 --> 02:34:20,559
Speaker 3: Everybody's good.

3191
02:34:20,840 --> 02:34:26,159
Speaker 1: Good one, good one, Thank you, Jeff Grub, Mike Minatti,

3192
02:34:26,239 --> 02:34:27,639
we're not done with the show. Hit me with some

3193
02:34:27,719 --> 02:34:30,719
YouTube super chats, baby, Yes, what's second? What the hell's

3194
02:34:30,760 --> 02:34:32,079
Assault on Everest?

3195
02:34:33,280 --> 02:34:35,399
Speaker 3: I don't know. Let me look at that one too,

3196
02:34:35,559 --> 02:34:36,799
Assault on Everest with you.

3197
02:34:37,280 --> 02:34:39,200
Speaker 5: I can't even find it on you. I looked at

3198
02:34:39,239 --> 02:34:43,120
over Assault on Everest game. I got like documentaries and

3199
02:34:43,719 --> 02:34:46,040
a place for Everest VR.

3200
02:34:46,120 --> 02:34:46,559
Speaker 3: Ever V.

3201
02:34:48,399 --> 02:34:49,000
Speaker 6: For PS two.

3202
02:34:49,079 --> 02:34:52,440
Speaker 5: Eventually, maybe it never came out, all right, more researchers,

3203
02:34:52,440 --> 02:34:53,120
give you require there?

3204
02:34:53,120 --> 02:34:53,399
Speaker 3: All right?

3205
02:34:55,000 --> 02:34:58,399
Speaker 5: Uh, let's see her now, super chats first one here

3206
02:34:59,040 --> 02:35:01,120
They all immediately disp here at one, I moved the

3207
02:35:01,159 --> 02:35:02,239
tabs and A didn't.

3208
02:35:02,000 --> 02:35:04,680
Speaker 3: Like that from Geo.

3209
02:35:05,559 --> 02:35:10,120
Speaker 5: Vaughn In Diaz says, what should you shooters Bears Week,

3210
02:35:10,239 --> 02:35:16,040
Pragmata or mouse p. I assume it's funny that I

3211
02:35:16,079 --> 02:35:21,079
guess these are in the same genre somew but yeah, uh, Mike,

3212
02:35:21,520 --> 02:35:24,559
miss bought Army, says Jans j O Y Mike and

3213
02:35:24,600 --> 02:35:28,840
Mary's pep series. You released Jeff's Endurance Run and I'm

3214
02:35:28,840 --> 02:35:31,639
headed straight to Brainforest Cafe dingus.

3215
02:35:33,079 --> 02:35:33,639
Speaker 3: You got us.

3216
02:35:34,840 --> 02:35:37,159
Speaker 5: I'll be porn, says when Pat McAfee and r F

3217
02:35:37,239 --> 02:35:39,920
K Junior, cost Cody and mister rold about at me,

3218
02:35:40,479 --> 02:35:44,719
then the camera pans to doing they dance in the crowd.

3219
02:35:45,719 --> 02:35:48,159
Speaker 4: No, I'm gonna be I'm gonna be laughing and shaking

3220
02:35:48,200 --> 02:35:49,319
my head in the press box.

3221
02:35:50,680 --> 02:35:54,959
Speaker 3: It would be incredible. I want that shot so bad.

3222
02:35:57,239 --> 02:35:59,440
Speaker 1: Comes to the press box and a whole.

3223
02:36:01,079 --> 02:36:06,079
Speaker 5: Yeah, don't be rude photo Decos office is happy thirty

3224
02:36:06,120 --> 02:36:08,920
fan versary to steam PAMs that episode of The Simpsons

3225
02:36:08,959 --> 02:36:13,239
air today nineteen. I did see that, uh man, even

3226
02:36:13,280 --> 02:36:15,159
back then, I thought that was like the funniest thing

3227
02:36:15,239 --> 02:36:17,159
that alights fan.

3228
02:36:17,239 --> 02:36:19,159
Speaker 4: But that entire episode of the twenty two short films

3229
02:36:19,159 --> 02:36:22,239
about Springfield was so fucking funny. I like the fiction

3230
02:36:22,319 --> 02:36:23,360
parody with wighams Man.

3231
02:36:23,360 --> 02:36:23,879
Speaker 6: I love that one.

3232
02:36:23,959 --> 02:36:26,520
Speaker 5: Yeah, some folks will never eat a skunk, but then

3233
02:36:26,559 --> 02:36:32,200
again some focal Yeah it's incredible. Zombie porn Back says

3234
02:36:32,239 --> 02:36:36,559
is scumbag Jan a top tier Jan. He's great in

3235
02:36:36,639 --> 02:36:42,799
my opinion, don't encourage him. Blackout two one one says

3236
02:36:42,920 --> 02:36:45,879
I'm paying money to remind Giant Bomb to play mister

3237
02:36:45,959 --> 02:36:46,680
sleepy Man.

3238
02:36:47,600 --> 02:36:48,959
Speaker 3: I started that. I need to go back to play.

3239
02:36:49,319 --> 02:36:52,840
Speaker 4: Some weird voices going on in that game I started it. Yeah,

3240
02:36:53,319 --> 02:36:56,280
I like the vibe of it so far. Dirty Rty

3241
02:36:56,319 --> 02:36:58,559
says Grub What joke were you referring to? From their

3242
02:36:58,600 --> 02:37:01,479
faun of the band? The show the mopial all times?

3243
02:37:01,520 --> 02:37:06,799
Thank you for your time. I'm gonna get spoilery. When

3244
02:37:06,879 --> 02:37:08,719
he sees the hangover.

3245
02:37:10,280 --> 02:37:12,479
Speaker 3: Okay, yes, when he sees the hangover and he gets

3246
02:37:12,479 --> 02:37:13,040
what that means.

3247
02:37:13,120 --> 02:37:18,360
Speaker 2: Yes, he understood the story, Yes, the implications up the hand.

3248
02:37:18,520 --> 02:37:21,760
Speaker 6: You eventually saw it? Yeah, okay, so you did you

3249
02:37:21,840 --> 02:37:22,120
like it?

3250
02:37:22,959 --> 02:37:27,319
Speaker 3: I love it? Okay, fantastical? Am I good? You're good?

3251
02:37:27,959 --> 02:37:28,280
All right?

3252
02:37:28,719 --> 02:37:30,760
Speaker 6: I'm back it wasn't spoilery anyway.

3253
02:37:31,520 --> 02:37:35,639
Speaker 5: I want to see that movie. Actually, movies are mid wait.

3254
02:37:36,520 --> 02:37:38,440
Speaker 6: I watched The Hangover first. Then you know, you do

3255
02:37:38,520 --> 02:37:42,559
not know? Is all within the context of the movie.

3256
02:37:42,840 --> 02:37:44,799
Speaker 3: It's important to the story, so that's why they can

3257
02:37:44,879 --> 02:37:45,200
use it.

3258
02:37:45,399 --> 02:37:48,639
Speaker 5: Okay, Creo Rock who says, damn does Kansas have beef

3259
02:37:48,680 --> 02:37:50,040
with any of the surrounding states?

3260
02:37:50,159 --> 02:37:51,000
Speaker 3: The way New York and.

3261
02:37:50,959 --> 02:37:55,920
Speaker 5: New Jersey, Jesus Christ, the Ohioans and jam oh the

3262
02:37:55,920 --> 02:37:59,319
free state Kansas versus the slavers in Missouri that kept

3263
02:37:59,600 --> 02:38:02,239
coming over and burning down Lawrence and uh look up

3264
02:38:02,639 --> 02:38:05,399
John Brown, the abolitionists and like, oh yeah, Kansas and

3265
02:38:05,399 --> 02:38:09,559
Missouri are like a my friend Lebby would like we

3266
02:38:09,600 --> 02:38:12,360
would go down to Mass Street and if like Missoo

3267
02:38:12,479 --> 02:38:14,840
is in town, the Tigers were in town for a game,

3268
02:38:14,959 --> 02:38:15,639
and she would.

3269
02:38:15,520 --> 02:38:18,600
Speaker 4: Like see a family wearing Missoo Tiger shirts. She would

3270
02:38:18,600 --> 02:38:20,760
get in their fucking face and scream out him and

3271
02:38:20,760 --> 02:38:23,280
call them slavers and like fucking like, I'm gonna go

3272
02:38:23,319 --> 02:38:25,399
back to fucking Missouri pieces of shit in front of

3273
02:38:25,440 --> 02:38:26,680
like four year olds and stuff.

3274
02:38:26,680 --> 02:38:31,200
Speaker 6: It was crazy. Yeah, that's crazy. Yeah, that will major

3275
02:38:31,280 --> 02:38:32,000
beef with Missouri.

3276
02:38:32,159 --> 02:38:32,440
Speaker 3: Yes.

3277
02:38:33,079 --> 02:38:36,399
Speaker 5: Uh, I mean I'm like right on the Ohio Pennsylvania border,

3278
02:38:36,479 --> 02:38:39,600
which is weird because you know, I practically live in Pennsylvania.

3279
02:38:39,760 --> 02:38:39,920
Speaker 3: Yeah.

3280
02:38:39,959 --> 02:38:42,120
Speaker 5: Yeah, there's like a ton of like, oh, they don't

3281
02:38:42,120 --> 02:38:44,159
know how to drive in Pa. If you see someone's

3282
02:38:44,159 --> 02:38:46,799
like the Plis Playeds, like look out, they're gonna kill you.

3283
02:38:48,239 --> 02:38:48,440
Speaker 3: Right.

3284
02:38:48,479 --> 02:38:50,360
Speaker 5: And then sports is the thing, even though a lot

3285
02:38:50,399 --> 02:38:52,559
a lot of people here are Steelers fans, so it's

3286
02:38:52,559 --> 02:38:55,120
all constant Steelers versus Browns fans things.

3287
02:38:55,360 --> 02:39:00,840
Speaker 3: Yes, sports teams don't usually honor state boarders all the time, right,

3288
02:39:00,920 --> 02:39:01,719
I mean yeah.

3289
02:39:01,559 --> 02:39:03,200
Speaker 2: On the border, it gets weird because like I was

3290
02:39:03,200 --> 02:39:06,319
in Toledo a little bit ago, and that's tweeted Ohio.

3291
02:39:06,440 --> 02:39:08,920
Everyone there is Alliance fan because they got Detroit TV

3292
02:39:09,000 --> 02:39:10,520
instead of like Cleveland TV.

3293
02:39:11,000 --> 02:39:14,040
Speaker 3: Yeah, oftentimes that dictates the Allegiance, right.

3294
02:39:14,239 --> 02:39:16,719
Speaker 5: Yeah, Toledo's superquast. We'll go ahead.

3295
02:39:16,799 --> 02:39:19,440
Speaker 1: Jan I was gonna say, California just has beef with itself,

3296
02:39:19,879 --> 02:39:20,920
sure right yeah.

3297
02:39:21,680 --> 02:39:26,959
Speaker 5: Yeah, sure, Morphan South Yeah, uh Cono Nkosamma says Monkey

3298
02:39:27,120 --> 02:39:29,680
Paw curls. Dan gets everyone on Giant Bomb and the

3299
02:39:29,719 --> 02:39:32,879
Milger Saw movie, but only as various versions of the

3300
02:39:32,920 --> 02:39:35,440
guy who ships himself. Your names will be in the crass.

3301
02:39:35,479 --> 02:39:37,120
I think Dan would be completely fine with that.

3302
02:39:37,280 --> 02:39:39,319
Speaker 6: I would have no.

3303
02:39:39,520 --> 02:39:42,239
Speaker 4: Higher honor than if they made me Johnny Sasaki, the

3304
02:39:42,239 --> 02:39:45,639
poops fants man in the middle of your solid movie Merrill.

3305
02:39:45,879 --> 02:39:46,959
Speaker 6: That's true. That is true.

3306
02:39:47,040 --> 02:39:49,520
Speaker 4: Yeah, no, I would love to be Johnny Sasaki. You

3307
02:39:49,520 --> 02:39:51,200
don't even have to make it like that's a high honor.

3308
02:39:51,239 --> 02:39:52,639
That's a named character. You can just make me a

3309
02:39:52,680 --> 02:39:55,559
guy that ships his fans and dies, you know, do whatever. Yeah,

3310
02:39:55,600 --> 02:39:57,159
you do whatever with me in that movie.

3311
02:39:57,399 --> 02:39:59,639
Speaker 1: Can you imagine getting a SAG card because we had

3312
02:39:59,639 --> 02:40:00,440
the poop pants?

3313
02:40:00,479 --> 02:40:03,559
Speaker 4: I will that my pants. I will method poop my

3314
02:40:03,600 --> 02:40:05,159
pants for the first I don't think they want to.

3315
02:40:05,600 --> 02:40:10,200
I don't think they want metal gear. Dan, Sorry, we

3316
02:40:10,200 --> 02:40:12,239
weren't rolling on that one. I'll do it again.

3317
02:40:14,559 --> 02:40:17,879
Speaker 3: Just give me a second. I could shoot myself on command.

3318
02:40:17,879 --> 02:40:22,520
Don't worry about it. After playing Snake just says do it.

3319
02:40:22,840 --> 02:40:26,040
Speaker 5: Okay, Big Fresh three seven says, have you guys ever

3320
02:40:26,159 --> 02:40:29,239
checked out Super Mario Man Pokemon rom hack?

3321
02:40:29,319 --> 02:40:31,440
Speaker 3: That makes it Mario? Oh, that's fun.

3322
02:40:31,479 --> 02:40:34,600
Speaker 5: So it's a Pokemon game, but you're catching Marios and

3323
02:40:34,680 --> 02:40:35,479
goombas and stuff.

3324
02:40:35,479 --> 02:40:36,440
Speaker 3: I assume sounds fun.

3325
02:40:36,920 --> 02:40:40,120
Speaker 5: I've never seen that now, and then one of the

3326
02:40:40,200 --> 02:40:42,879
more from Big Fresh thirty seven says no toasted ravioi

3327
02:40:43,000 --> 02:40:46,600
or iMOS or Ted Drews for Dan. I don't know

3328
02:40:46,639 --> 02:40:47,159
what this means.

3329
02:40:47,239 --> 02:40:48,280
Speaker 3: Dan is that.

3330
02:40:50,079 --> 02:40:52,600
Speaker 6: Hosts?

3331
02:40:52,799 --> 02:40:58,600
Speaker 3: I am? Oh? In my opinions I have, it's pro

3332
02:41:00,719 --> 02:41:05,479
for sure you hate Italian food. Have you had fried ravioli? No,

3333
02:41:05,760 --> 02:41:10,239
let's be clear. I know which is silent spaghetti and

3334
02:41:10,280 --> 02:41:11,479
reab ravioli for sure?

3335
02:41:11,559 --> 02:41:14,639
Speaker 5: This is all Saint Louis thinks. It is okay pizza,

3336
02:41:14,680 --> 02:41:20,000
Its Emo's pizza. Okay pizza. There's there's good You don't

3337
02:41:20,040 --> 02:41:20,280
have to go.

3338
02:41:20,239 --> 02:41:22,479
Speaker 6: To Missouri for anything. Even their their pizza's.

3339
02:41:22,280 --> 02:41:25,559
Speaker 4: Did they got Illinois Kansas? That's pretty good pizza too.

3340
02:41:25,760 --> 02:41:27,639
There's nothing you need to go to Missouri for.

3341
02:41:28,559 --> 02:41:30,280
Speaker 3: That's so funny. You don't need to go to Missouri

3342
02:41:30,280 --> 02:41:30,399
for it.

3343
02:41:30,479 --> 02:41:33,520
Speaker 6: It's a garbage what is it? Yeah?

3344
02:41:33,520 --> 02:41:35,840
Speaker 3: I think I've been to Saint Louis, but that's about it.

3345
02:41:36,520 --> 02:41:40,360
Been to Saint Louis Minnisoda sixteen. Yeah, with my dad.

3346
02:41:40,639 --> 02:41:43,440
Speaker 5: I went there for the Royal rumble that seamous one

3347
02:41:44,360 --> 02:41:46,120
I went to I went to the Sweet sixteen with

3348
02:41:46,159 --> 02:41:46,440
my dad.

3349
02:41:46,520 --> 02:41:48,159
Speaker 2: Might have been, might have been earlier in the tournament,

3350
02:41:48,159 --> 02:41:50,399
but uh, and the thing I remember about that trip

3351
02:41:50,479 --> 02:41:52,959
is none of the basketball. He got me Kirby's Dreamland

3352
02:41:52,959 --> 02:41:55,680
for my game boy, and we went on a helicopter.

3353
02:41:55,159 --> 02:41:57,559
Speaker 3: Tour of of Saint Louis. I got to ride in

3354
02:41:57,559 --> 02:41:58,079
a helicopter.

3355
02:41:58,760 --> 02:42:00,000
Speaker 6: I went there when I was eighteen to make him

3356
02:42:00,040 --> 02:42:01,959
movie with George Clinton p funk. So that was cool.

3357
02:42:02,000 --> 02:42:03,520
But that was not because of Missouri. That was because

3358
02:42:03,520 --> 02:42:03,959
of p funk.

3359
02:42:04,079 --> 02:42:08,000
Speaker 3: Yeah, it's George Clinton. Yeah.

3360
02:42:08,040 --> 02:42:10,239
Speaker 5: All right, that's it for the super Chester Now, thank

3361
02:42:10,280 --> 02:42:14,479
you so much, everybody. Jamm back to you, sire boys.

3362
02:42:14,479 --> 02:42:16,440
Speaker 3: What do we got going on the rest of this week?

3363
02:42:16,760 --> 02:42:23,079
Speaker 1: Wednesday, Thursday, Friday, Game mess mornings right, grib back at it, fantastic,

3364
02:42:23,280 --> 02:42:26,360
Tomorrow stacked, and it's a stacked and packed week if

3365
02:42:26,360 --> 02:42:29,360
I'm being honest, because tomorrow, right after game of Morning's,

3366
02:42:29,440 --> 02:42:32,040
Sean and I are open up the GM Pokemonday Night

3367
02:42:32,040 --> 02:42:35,239
Combat returns, where I will fight you at home and

3368
02:42:35,319 --> 02:42:38,280
I will win. Even if I lose, I will still

3369
02:42:38,440 --> 02:42:42,799
win because that's knowledge gained, baby. And after that, Dan

3370
02:42:43,040 --> 02:42:46,959
heads off to space space Ace The Blightning Round continues

3371
02:42:47,399 --> 02:42:48,520
Gang Blink and You'll miss it.

3372
02:42:49,200 --> 02:42:53,600
Speaker 4: I peeked into a new part of that game. I

3373
02:42:53,639 --> 02:42:55,399
don't know how much more I have. I got to

3374
02:42:55,479 --> 02:43:00,600
a space escape area and the word escape as well.

3375
02:43:01,280 --> 02:43:04,719
So are you allot to look ahead nor back? When

3376
02:43:04,760 --> 02:43:06,719
I'm making my maps and stuff like that? So like

3377
02:43:06,760 --> 02:43:09,479
I have to, like I've charted out the space maze

3378
02:43:09,520 --> 02:43:11,479
and stuff like that. So I make notes for myself

3379
02:43:11,600 --> 02:43:13,479
based on my own gameplay. But yeah, I can't make

3380
02:43:13,520 --> 02:43:15,000
sure we're above bored here, you have no?

3381
02:43:16,120 --> 02:43:17,639
Speaker 3: Yeah, okay, all right, all right.

3382
02:43:17,840 --> 02:43:21,520
Speaker 1: Uh, let's see Thursday a stacked day as well, because

3383
02:43:21,559 --> 02:43:24,079
we have the Voicemail Dump Truck with our dear friend

3384
02:43:24,559 --> 02:43:28,440
super Eyepatch Wolf joining us, and to round out the day,

3385
02:43:28,479 --> 02:43:31,840
we also have Marry Me Tomadacci, the Internet's hottest gaming

3386
02:43:32,360 --> 02:43:36,559
dating show continues on Mike. Are you still a kid?

3387
02:43:37,040 --> 02:43:37,399
Speaker 3: Yeah?

3388
02:43:37,879 --> 02:43:40,799
Speaker 5: Yeah, I think maybe I want to be an adult

3389
02:43:40,799 --> 02:43:41,959
again to be honest.

3390
02:43:42,319 --> 02:43:44,120
Speaker 3: No, No, I mean it the game, the game.

3391
02:43:45,920 --> 02:43:49,760
Speaker 4: Which actually comes out this week. Right, Yeah we can

3392
02:43:49,760 --> 02:43:51,840
say that. So yeah, Talmadauci Life comes out this week,

3393
02:43:51,920 --> 02:43:54,680
the new one, So keep an eye on the website.

3394
02:43:54,680 --> 02:43:57,000
Speaker 6: We'll have some coverage for that. I will be reviewing

3395
02:43:57,000 --> 02:43:58,639
that game, so keep an eye out.

3396
02:43:59,120 --> 02:44:00,600
Speaker 3: Live in the dream baby.

3397
02:44:01,319 --> 02:44:01,440
Speaker 5: Uh.

3398
02:44:03,159 --> 02:44:06,399
Speaker 1: This Friday, we're ending the week with UPF. We're playing

3399
02:44:06,440 --> 02:44:11,760
scam Lines. Scam lines, right, scam line. Scam lines, Yes,

3400
02:44:11,920 --> 02:44:12,600
scam lines.

3401
02:44:13,360 --> 02:44:13,559
Speaker 3: Yeah.

3402
02:44:13,600 --> 02:44:15,639
Speaker 2: It's like a it seems like a social deception game,

3403
02:44:15,639 --> 02:44:18,600
but a social cooperation game where you can only talk

3404
02:44:18,680 --> 02:44:20,520
to each other by picking up a phone in the

3405
02:44:20,559 --> 02:44:23,040
game and calling one another. And you've got to share

3406
02:44:23,040 --> 02:44:26,000
information and then maybe try to deceive certain.

3407
02:44:25,760 --> 02:44:28,479
Speaker 3: People and work with other people. So we'll see, we'll

3408
02:44:28,479 --> 02:44:30,079
see how it goes fantastic.

3409
02:44:30,159 --> 02:44:33,040
Speaker 1: Our dear friend Bailey Myers is joining us for that,

3410
02:44:33,239 --> 02:44:35,440
and then we're gonna end the week with another launch

3411
02:44:35,559 --> 02:44:39,399
look launch on what the heck We're calling it grub Mata.

3412
02:44:39,680 --> 02:44:42,399
As head into the Moon. Jeff Grubb is going to

3413
02:44:42,520 --> 02:44:46,319
dive in and do a long stream of progmata. He's

3414
02:44:46,360 --> 02:44:49,000
diving in for the first time. Uh, folks at home,

3415
02:44:49,040 --> 02:44:50,879
take your bets now. If Grub is going to like it,

3416
02:44:50,920 --> 02:44:53,040
because it does feel like a dad game.

3417
02:44:53,079 --> 02:44:54,719
Speaker 6: I think he's gonna like it a lot.

3418
02:44:54,959 --> 02:44:57,479
Speaker 3: Yeah, I'm looking forward to it. I cannot wait anything else.

3419
02:44:57,520 --> 02:44:59,319
I forgot folksp.

3420
02:45:00,399 --> 02:45:06,920
Speaker 5: Tonight please four pm Eastern, first premium exclusive episode of

3421
02:45:06,959 --> 02:45:10,680
Portal Pals being Mary Kish launching. Make sure you go

3422
02:45:10,719 --> 02:45:13,840
to giant bomb dot com last join so that you're

3423
02:45:13,840 --> 02:45:16,479
a premium member and you can watch all the PP

3424
02:45:16,639 --> 02:45:21,840
action you crave. Giant Bomb Premium. It's where the PPS live.

3425
02:45:22,360 --> 02:45:22,920
Speaker 3: That's right.

3426
02:45:23,200 --> 02:45:27,639
Speaker 1: This PP stream is only for premium members. You can't

3427
02:45:27,639 --> 02:45:29,120
get it for free anymore. You have to pay for

3428
02:45:29,159 --> 02:45:33,120
that hot PPE action, folks. I think that does it

3429
02:45:33,200 --> 02:45:36,360
for the show. We have to end it after all

3430
02:45:36,399 --> 02:45:39,680
of this hot peepee talk. Gay look forward to quick

3431
02:45:39,719 --> 02:45:42,000
looks popping off throughout the week. Go read the reviews

3432
02:45:42,000 --> 02:45:44,600
that are popping on this website. Chuck made a mouse

3433
02:45:44,600 --> 02:45:48,120
pi a review that's now in the site. Mike has

3434
02:45:48,159 --> 02:45:51,879
a progmat review. There will be more reviews as we

3435
02:45:51,920 --> 02:45:54,319
go along in the week, and we'll see you next

3436
02:45:54,360 --> 02:45:56,840
week or another episode of the Giant Bob Because He's

3437
02:45:56,840 --> 02:46:00,000
but Jeffe's But Jeffe's been, Mike, He's been, Darn I've been.

3438
02:46:00,159 --> 02:46:04,000
Speaker 3: And you at home. We're doing great. All your opinions

3439
02:46:04,040 --> 02:46:04,440
are good.

3440
02:46:04,719 --> 02:46:06,280
Speaker 1: We'll see you next week for another episode of the

3441
02:46:06,319 --> 02:46:11,479
Giant Podcast. Until then, good also shouts out to our sponsors.

3442
02:46:11,479 --> 02:46:12,959
Speaker 3: Today, does a divas go check it out?

