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Speaker 1: It's the Internet. You're busy, Let's do this. Welcome to

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the Game As Decides Podcast. This is the podcast where

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we decide everything about the world of games, so you

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never have to think for yourself.

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Speaker 2: I'm your host. Jeff Grubbin Whitley is Mike Manatti.

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Speaker 1: In today's episode, Leon is back, Echo is back, and

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mess of a guest is back.

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Speaker 2: But first, Mike, how are you doing.

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Speaker 3: I'm good, like, uh, you know, uh, personally, lots of

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lots of things are happening that are nice for me,

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at least in terms of video game things.

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Speaker 2: You know, that's just breaking Mikey's way.

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Speaker 3: There's that that I've been complaining for what feels like

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a decade, and it might not be that far off. Actually,

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you were reading the charge well about that Disney Afternoon

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collection not being on switch and I'm like, huh, like,

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where is this thing? And I just gave up. And

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there's that wrote the Roosevelt clothes. They released a Mega

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Man collection today. Yep, so I bought two.

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Speaker 2: Overly expensive shirts and I'm very excited about it.

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Speaker 3: My my Rocket Night Action figure is coming it tomorrow

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and I could like swap out parts, so it's battle.

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Speaker 2: You've heard everybody Mike amount hot.

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Speaker 1: He says, twenty twenty six is the best year in

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the history of America.

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Speaker 3: No one was mad at me for moving a camera

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too much or for this forgetting my European accents mixed up.

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Speaker 2: So yeah, I'm doing great. H Yeah.

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Speaker 1: I definitely saw those, both those news stories happening on

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the same day, the Echo and the Disney Afternoon Club,

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and I'm like, I'm gonna call him Mike and get

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him on the show this morning, and you know, patch men,

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and I forgot to do it till the end of

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the show. That was too late, but I wish I

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would have because it was like, oh yeah, these are

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just Mikey stories, both those things. It's like, I know

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where we did the Echo thing together, but you really

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were always talking about the Disney Afternoon Club.

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Speaker 2: Why is it?

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Speaker 1: Why is it it on Switch? My hope is now

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that that's happened, Symphony of the Night happens. I know

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it's completely unrelated, but it's time put Symphony of the

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Night on Nintendo Switch please switch.

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Speaker 2: To Thank you, Mike.

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Speaker 3: I had to get my backpack. This is the best

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thing I ever got from like one of these Companies.

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Was when this Disney Afternoon collection came out and they

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sent me this Disney Afternoon backpack audio listeners. It's like

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a backpack with the Disney Afternoon logo. It's got like

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a screwge McDuck key chain and a ballue pin and

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a darkwing duck pin and all sorts of just good

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at you rescue rangers, all sorts of good stuff.

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Speaker 2: This is the it's got the Capcom logo on it. Fantastic.

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Speaker 3: Yeah, this is the best thing I've ever been sent

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by a video game pr company.

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Speaker 2: I love this thing. Yeah.

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Speaker 1: I guess Tari must have been like, yeah, we can

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make that happen. Now that we own youn have Digital Eclipse,

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we will go through and see this thing through. So

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that that was nice to see. I wonder if that

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question comes to PC as well. Is it on PCs?

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Speaker 3: Know where you played it? That's where you played it. Yes, Yeah,

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it's been on everything else pretty much. Yeah, you know,

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and it's great because, like you know, Ducktails one is

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just like one of the best NES games, and then yes,

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Docktails two and uh Chippin' Delt, who are also both

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great and they were both very late anys games.

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Speaker 2: They're very expensive.

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Speaker 1: Fine, and of course you know, emulating these things not

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a problem, but it's nice.

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Speaker 2: To have them. Yep.

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Speaker 1: All right, well we're gonna get on the show. On

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with the show, I should say thank you for joining us. Everybody,

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give us a good rating wherever you are listening and

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hit that like button here on YouTube. It helps people

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find the show. If you want to ask a question

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to us, you can do so by dropping a super

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chat during the show. We'll get to all of those

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before the end of the program. That's through YouTube. Thanks

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to Carlos Sayin who is Insane in the Rain Music

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on YouTube for the use of our theme songs, and

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we are on.

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Speaker 2: Spotify, Apple podcast and wherever pods are caught. Thank you

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to the mods. Thank you to Christian for producing.

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Speaker 1: And you can get more from Mike and me and

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support us by going to patreon dot com slash game

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mess that gets you access to our discord server, participation

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in Q and A sessions, and our game club discussions,

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early access to new episodes of shows like Columbros and

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of course all of our shows add free get a

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discount of you sub by the year. Thank you, everybody's

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been signing up recently. It goes a long way toward

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making sure that we can keep doing this. That's yes,

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fun his mega man Roosevelt trits. They are very expensive,

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a new tag line. All right, let's see here, Let's

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get into the news after these messages.

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Speaker 2: All right, let's get into it. It's still game.

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Speaker 1: Mess decides it's time for Resident Evil showcase reactions, so

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let's see here. Thank you with Christian from Argentina for

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writing down the news here. Showcase lasted about twelve minutes

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where they showed a new gameplay footage from for both

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Grace and Leon. Grace is all about sneaking around, as

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we already knew. She can craft Healian items by extracting

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samples from enemies. She has a big dumb gun Requiem.

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Is it the gun called Requiem's.

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Speaker 4: The gun is skull Requiem and he has like one

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bullet or.

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Speaker 1: Snake dumb and I like that it has very limited ammo.

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Leon is all about that combat. He has a hatchet.

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Speaker 5: Now.

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Speaker 1: The hatchet is for perrying, although it needs to be

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sharpened from time to time.

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Speaker 2: That is uh, I think that is exactly the case.

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Speaker 1: I wonder if you you the sharpening stones are probably consumable, right,

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that's probably Yeah, that.

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Speaker 3: Works And like Resifour remake, and I think the basic

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like you just had knives that would eventually break. So

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here instead of the patchet like breaking, you have to

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get a new hatchet. You just got to use an

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item to sharpen the hatchet every once in a while.

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It makes so, yeah, that makes sense because you know

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you could probably so use it as a melia weapon.

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But again it's gonna lose the sharpness. So like in

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like are E four, I often wasn't using the knife

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as a weapons. I was saving the sharpness for the parries.

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Speaker 5: Yeah.

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Speaker 1: Same, yeah, and that's expected to be pretty similar here

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for the hatchet. Refined gunplay and melee interactions. Uh, they

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do have Oh yeah, go ahead.

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Speaker 4: Please, yes, let me explain a little bit.

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Speaker 6: They show a lot of you know how I'm resident

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before you can like shoot him the leg and they

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go in their knees and you go close and you

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kick him. Now he has like a bunch of like

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environmental stuff going on. He seems like it because when

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he was like close to a to a wall, when.

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Speaker 2: You do that, he like.

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Speaker 4: Stomps the guy against the wall and that type of stuff.

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Speaker 1: Seems like there's a lot of context sensitive zombie deaths.

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Speaker 2: It's like Fable three.

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Speaker 1: It's I think, yeah, I think they're going to have

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a lot, like you know, that's one direction they could

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take this. This series is fun interactions between the characters

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and the enemies and the environments, and really like let

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that stuff escalate in a fun way if they can

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all affect one another. It's like a lot of unpredictable,

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unpredictable emergent zombie deaths could have and so I'm hoping,

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I'm hopeful for that. Yes, new zombos. Some zombies retain

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characteristics from when they were alive, meaning they move around

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following a set pattern. So if you were an NPC

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who is a you know, a doctor in a hospital,

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you might be doing your rounds still or something like that.

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I think that's just like give them a little bit

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more of a clockwork like behavior so that the character

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can player can interact with them.

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Speaker 2: Speaking of clockwork, Sorry we're not there yet, No we're not.

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You ruined it.

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Speaker 1: The list confirmed three difficulty settings, Casual for people who

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want the story story experience. Standard it's you know, regular,

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and then Standard Classic with the return of ink ribbons.

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Speaker 3: It's weird because they said e cribbage just when you're

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playing as Grace, so you're playing as Leon.

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Speaker 2: It's still just save whenever you want.

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Speaker 1: I guess as there were incribbons and Resident Evil too, right,

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they have incribbons through like a lot of those early games.

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Speaker 2: So he's his game has ink ribbons? Does it really? God?

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I forgot if it does? Wow?

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Speaker 3: Yeah, yeah, I think like five is the first one

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where they're like, no, no more of that.

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Speaker 2: But they're right, there's something to the ink, like in

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for remake.

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Speaker 3: They're definitely difficulty modes where you did you didn't have

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to use the ink ribbons, or you could save as

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much as you wanted it or something like that.

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Speaker 2: But yeah, yeah, do.

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Speaker 1: I get an ink ribbon with my purchase of a

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Porsche Cayenne Mike Manati.

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Speaker 2: You can't start saying Porsche that lets them win.

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Speaker 1: Porsche is doing a collaboration with Resident Evil. They made

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a big deal about it. They it was like treated

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like a James Vond sort of collaboration.

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Speaker 2: It's wild.

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Speaker 3: Yeah, okay, but yeah four had typewriters but not ink ribbons.

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But there's some difficulty that's right. Okay, some of the

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difficulty modes it was to get the best writing. You

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can only save so much, That's what I'm thinking of.

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So there was some kind of weird saving thing. Yeah, yeah, yeah,

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no ribbons.

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Speaker 2: And then Hamilton watches are also a big part of this.

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Speaker 5: Yeah.

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Speaker 1: I mean what that means probably is there's gonna be

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a car in the game and it's a Porsche, and

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you're gonna, like, if the characters need to check the time.

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I bet the shit, says Hamilton, and I bet it's

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that saw them wearing their watches, and this stuff's real.

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Speaker 2: You could go.

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Speaker 3: Buy a resident evil Porsche, I guess, and you can

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buy the two Hamilton watches, one for each of them.

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Speaker 1: Sure, one of these days I'm going to buy one

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of these things, like when a video game collaboration happens

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with a car. One of these days, I'm gonna buy one,

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because I always think it's so stupid.

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Speaker 2: When I see like the.

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Speaker 1: Call of Duty, a World at War Jeep or something

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like that twenty years later, that's amazing to me.

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Speaker 3: Yeah, if it's not that Pikachu Volkswagen Beetle, I'm not interested.

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Speaker 2: I understand.

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Speaker 1: Uh, let's see here switch to pro controller. That's really

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fucking ugly. I hate looking at that thing.

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Speaker 3: Yeah, that's again, like you're gonna make one of these

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fits controllers do. Like, this is the one thing Startfield

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did right. They designed the controller to look like controller.

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They put art and stuff around, the various buttons and

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analog sticks and things. They didn't just get a JPEG

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PLoP it on there unless all.

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Speaker 2: The fun actually might not cover it up.

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Speaker 3: I just can't stand the way a lot of those

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controllers look like so many controllers just do that.

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Speaker 2: Like, it's not just the cheap third party stuff. It's

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these it's Capcom trying to sell it. So it's probably

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an eighty dollars controller or whatever these things cost. It

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looks like shit.

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Speaker 1: Yeah, I think it's I think they're ninety. I think

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the pro controller is ninety.

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Speaker 2: Terrible. It looks terrible. You're right.

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Speaker 1: But then there's figure are there figures and separately ambos?

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Speaker 2: Yes, no ambos.

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Speaker 6: It's just these They say that meals are coming.

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Speaker 1: Oh okay, there's a grace is gang her own ambo?

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My understanding is there's gonna be a lot of ambo

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this year. There's like, that's what Nick over there at

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Xbox Air was telling me on the Christmas episode, one

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of his Nintendo rumors is there's gonna be a lot

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of of Ambibo figures this year. So wouldn't surprise me

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if they.

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Speaker 5: Think.

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Speaker 3: You think there's going to be a Smash Brothers because

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that's like that's we got a ton of Abibo the

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first time.

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Speaker 2: Was because it's tied to Smash Brothers.

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Speaker 1: It does kind of make me think that, but I mean,

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you know, there also could just be run on. They

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have an excess of plastic gett Nintendo and they had

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to do something.

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Speaker 2: Yeah, I don't know if they're gonna do Grace, They're

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gonna do Leon. There will be a Leon.

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Speaker 6: A mebo that that new update for Animal Crossing is

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like you can scan new Amibos to to get like

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items and stuff.

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Speaker 2: Uh.

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Speaker 1: And then Retinevels seven and Village are coming out the

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same day as requien for Switch to Uh we we

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we knew this, but it reminded me that I'm annoyed

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they're not coming earlier, that we don't get to display

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the thing yeah while we wait for this game.

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Speaker 3: Yeah, because like I've actually ever played through seven, and

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like I don't know I might do that on my

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stream at some point, but I would have liked to

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have just done it in bed especially, you know, as

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old as that games that would have run pretty well

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on a switch to especially. It looks like eight and

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nine or somehow also going to run well in there.

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But yeah, it's annoying. That's literally the same day.

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Speaker 1: And then everyone's wondering, what is alpis helpless? Yeah, Alpus

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that seems to be the central mcguffin or whatever, the

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thing that Leon needs to decode and figure out. Well,

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Grace seems like she's just trying to survive, although I

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bet she's the one that actually figures it out.

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Speaker 2: That would be my guess. That would be crazy, that'd

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be crazy.

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Speaker 1: Yeah, you know, they did confirm once again. I think

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this is something we probably knew, but it just they

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made it clear as day.

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Speaker 2: Here.

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Speaker 1: You're gonna be swapping back and forth between the characters.

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This is not a Chris campaign versus a Jill campaign.

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This is just straight up one Well. I mean, they'll

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probably have other modes or whatever, but the main thing

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that they're pushing here is you start the game play

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as one character, then the next chapter will be a

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different character and they have very different gameplay, but they're

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going back and forth and they seem to say, like,

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this is about making sure you have cool pacing and

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build up tension in one side and then release that

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tension on the Leons side. And it's like, yeah, that

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makes a lot of sense to me, release that tension

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on Leon.

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Speaker 2: Yeah.

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Speaker 6: Yeah, this is them trying to make good on the

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recinel seeks a fiasco thing.

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Speaker 1: Yeah, them having learned a lot of lessons since then, Yes, definitely.

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Speaker 3: Yeah, And you know we saw that, like we knew

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you could do this before, like oh, there's first and

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third person uh cameras, and that doesn't just apply to Grace.

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Leon could be first or third person. You can even

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in the mid you specifically said it for like one

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or the other. You don't like switch it back each

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time you go from one campaign right first.

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Speaker 1: So if you want Grace to be first person and

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you want Leon to be third person, you could.

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Speaker 2: Just say down the standard.

302
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Speaker 3: Although it will be it will be kind of funny

303
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to like be the Siko who's reverses it or like gosh, yeah,

304
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I mean I'm down for this. I kind of really

305
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like this marriage of the residue before remix stuff with

306
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you know, very resident evil eight looking stuff with with grace.

307
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You know, I think I never liked the whole Ethan

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Winters thing.

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Speaker 2: That's not silent protagonist, just a faceless protagonist for no reason.

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He's got a name, he's got a voice. We're just

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not allowed to know what he looks like for some reason.

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Not just on his hands. His hands are fucked up. Yeah,

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while they're attached. You can look at those.

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Speaker 3: Yeah, huh, that was not like some was it like

315
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some big like the downer problem with those games or anything.

316
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Speaker 2: But I'm fine to move beyond Ethan.

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Speaker 1: Yeah, that's it's exciting to go to these characters in

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my opinion.

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Speaker 2: Uh yeah.

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Speaker 1: It cames out February twenty seventh of this year. This

321
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is in a matter of weeks. Yeah, just like a

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month and some change.

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Speaker 3: It's definitely the first really big release of the year,

324
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and they kind of seem to like have that to themselves,

325
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so I think it's safe to assume some big things here.

326
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What is interesting is I think we always kind of

327
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thought like we're gonna see more of this game of like, oh,

328
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this this is how the game is actually kind of

329
00:14:52,639 --> 00:14:54,879
like more open than we thought, and no, like we're

330
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still mostly seeing like, okay, here's like a hospital area

331
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and now here's this hotel, like you see a city

332
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shit at one point, but there's like people walking around it.

333
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It clearly looks like a prologue sort of thing, like

334
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there's nothing here to make it seem like it's more

335
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open than any of the other ones, which I'm frankly

336
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a little happy about, but just seemed like from rumors

337
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and just the way Capcom has been making a lot

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of games recently, that we were kind of bracing for

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something a bit more open.

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Speaker 1: I mean, you know rumors even recently, like those rumors

341
00:15:25,440 --> 00:15:27,279
go back a long way, but even like leading up

342
00:15:27,320 --> 00:15:30,440
to this event, there were still like, oh, yeah, this

343
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is where they're going to show.

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Speaker 2: Off the open stuff.

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Speaker 1: I don't think anyone at this point was still claiming

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this was going to be an open world game, but

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people were like, oh, this is where we will see

348
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the open zone aspect of it, and no, that wasn't

349
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even the case. That does not mean there isn't something

350
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like that in the game, but we are past the

351
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point where they can make it the focus like that

352
00:15:51,159 --> 00:15:53,480
is not what this game is it's not an open

353
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game in any way. It might just have a couple

354
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of open areas, and that's very different.

355
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Speaker 2: It'll have a desert connecting them. That's when you drive

356
00:16:01,279 --> 00:16:01,840
the Porsche.

357
00:16:02,000 --> 00:16:04,960
Speaker 1: That's where you drive the Porsh. Drive the Porsche through

358
00:16:05,000 --> 00:16:06,720
some green crystals. Let's fucking go.

359
00:16:09,120 --> 00:16:09,519
Speaker 2: Multiple.

360
00:16:09,519 --> 00:16:12,919
Speaker 1: Echo the Dolphin games officially in development. Salamono at Gamatsu

361
00:16:12,960 --> 00:16:15,759
had this story. Several new Echo the Dolphin products and

362
00:16:15,759 --> 00:16:18,840
games are officially in development. Uh, this is a story

363
00:16:18,840 --> 00:16:20,399
that like popped up a long time ago. I think

364
00:16:20,440 --> 00:16:22,600
this is just kind of reappeared, but everyone got excited

365
00:16:22,600 --> 00:16:23,159
about it again.

366
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Speaker 3: It is whereas I got tagged when I got talking

367
00:16:25,919 --> 00:16:27,919
like fifty times this this happened, which I liked, but

368
00:16:27,960 --> 00:16:30,000
a part of me was like, did it this happened

369
00:16:30,039 --> 00:16:31,879
a few months ago, like we knew about it.

370
00:16:31,919 --> 00:16:33,120
Speaker 2: I think before the guy.

371
00:16:33,000 --> 00:16:35,519
Speaker 3: Kind of just tweeted he was doing it. Right now

372
00:16:35,559 --> 00:16:39,759
it's a bit more official. Yeah, Hey, I'm I wanted

373
00:16:39,759 --> 00:16:42,039
to see Echo makes some kind of a comeback. I am,

374
00:16:42,519 --> 00:16:46,360
to be clear, skeptical it's gonna take, but I'm glad

375
00:16:46,399 --> 00:16:47,559
they're doing it anyways.

376
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Speaker 1: Uh, this is the studios relatively new founded in California.

377
00:16:52,519 --> 00:16:53,799
Speaker 2: This is yes Ed and.

378
00:16:55,440 --> 00:16:56,039
Speaker 5: N Ziada.

379
00:16:56,879 --> 00:17:00,639
Speaker 1: Ziada is home And to say it, yes Ednunziata is

380
00:17:00,679 --> 00:17:02,600
the guy that worked on those Echo games back in

381
00:17:02,639 --> 00:17:05,519
the day. Also did mister Bones is a mister Bones guy.

382
00:17:06,240 --> 00:17:09,279
Oh yeah, he's back in that. This is his studio

383
00:17:09,400 --> 00:17:12,599
and they're making They're apparently going to remaster the old

384
00:17:12,640 --> 00:17:16,079
Echo Genesis games and then make a new game. And

385
00:17:16,160 --> 00:17:17,799
I guess what do you expect that new game to be.

386
00:17:19,519 --> 00:17:21,960
I don't expect three D. I think that's gonna be

387
00:17:22,000 --> 00:17:23,839
wildly ambitious for the size of studio.

388
00:17:24,200 --> 00:17:25,559
Speaker 2: I hope I want it, but I don't think it

389
00:17:25,599 --> 00:17:26,640
will be like.

390
00:17:26,880 --> 00:17:30,240
Speaker 3: I hope that it's, you know, kind of a two

391
00:17:30,279 --> 00:17:34,119
D more Metroidvania East for sure, kind of dolphin game.

392
00:17:34,160 --> 00:17:37,599
And maybe you either ease the breath stuff, which I

393
00:17:37,599 --> 00:17:39,440
think through a lot of people off, or you kind

394
00:17:39,440 --> 00:17:41,720
of dial that in a little bit. There have been

395
00:17:41,759 --> 00:17:44,200
some sort of swimming Metrovillion games that have been kind

396
00:17:44,200 --> 00:17:46,720
of good. I'd like to see that direction more than anything.

397
00:17:46,799 --> 00:17:47,839
I just hope it's pretty.

398
00:17:48,400 --> 00:17:48,599
Speaker 2: Yeah.

399
00:17:48,799 --> 00:17:50,680
Speaker 3: I get so worried about the idea of this game

400
00:17:50,720 --> 00:17:52,880
come out looking ugly because a big part of Echo's

401
00:17:52,880 --> 00:17:56,480
appeal was that it was gorgeous and beautiful, Like these

402
00:17:56,480 --> 00:17:59,400
games kind of need to look like like the Ori games.

403
00:17:59,559 --> 00:18:01,960
To me, I don't want this coming out and looking

404
00:18:02,000 --> 00:18:05,200
like one of those sort of cheap, you know, two

405
00:18:05,240 --> 00:18:07,759
D games with all these bad looking three D assets,

406
00:18:07,960 --> 00:18:11,559
like like that that Yards Revenge game, remember that New

407
00:18:11,640 --> 00:18:14,759
Yards Revenge sequel. It cannot look like that. This has

408
00:18:14,839 --> 00:18:16,759
gotta be a pretty pretty game.

409
00:18:17,119 --> 00:18:17,359
Speaker 2: Yep.

410
00:18:17,400 --> 00:18:21,200
Speaker 1: That Yards game surprisingly fun, but look look cheap. It

411
00:18:21,200 --> 00:18:22,160
looked very cheap.

412
00:18:22,279 --> 00:18:24,240
Speaker 2: Uh man.

413
00:18:24,319 --> 00:18:27,799
Speaker 1: When you said the breath thing and Metroid Vana, it

414
00:18:27,839 --> 00:18:29,240
did make me think like there is a way to

415
00:18:29,240 --> 00:18:31,519
like make that work for me, and it's Steam World

416
00:18:31,519 --> 00:18:34,160
Dig two. You just sort of like continue building up

417
00:18:34,160 --> 00:18:36,559
your breath so you can go deeper and deeper eventually,

418
00:18:36,599 --> 00:18:38,880
and that like it's kind of run based a little

419
00:18:38,920 --> 00:18:40,839
bit not exactly run based, but that's kind of how

420
00:18:40,839 --> 00:18:43,880
Steam World Dig two work to an extent. It's like, oh, yeah,

421
00:18:43,880 --> 00:18:46,039
that would be excellent for eco and you get all

422
00:18:46,079 --> 00:18:48,200
kinds of other upgrades that enable you to go faster

423
00:18:48,319 --> 00:18:49,039
and go further.

424
00:18:49,319 --> 00:18:50,000
Speaker 2: Yeah neat.

425
00:18:50,519 --> 00:18:52,160
Speaker 3: And the tone is so important because like these games

426
00:18:52,200 --> 00:18:55,839
took themselves very seriously, like you would go find a

427
00:18:55,880 --> 00:18:59,640
whale in the whale would be like this super old sage, right,

428
00:19:00,079 --> 00:19:02,440
there's no you know, there's no jokes or cuteness or

429
00:19:02,480 --> 00:19:04,799
anything like that. This is all kind of scary and

430
00:19:04,880 --> 00:19:08,559
weird as aliens involved. So I would be definitely curious

431
00:19:08,559 --> 00:19:11,440
to see what the remakes look like first. And there's

432
00:19:11,440 --> 00:19:14,119
some that's exciting too, because there are a lot of

433
00:19:14,200 --> 00:19:16,200
rough edges to Dolphin that you can smove off with

434
00:19:16,240 --> 00:19:16,680
some remax.

435
00:19:16,720 --> 00:19:18,359
Speaker 2: For as much as I like it, those games are

436
00:19:19,000 --> 00:19:19,559
very hard.

437
00:19:19,839 --> 00:19:23,359
Speaker 3: They kind of have the not enough invisibility frame problem

438
00:19:23,359 --> 00:19:24,920
when you when you get hit that a lot of

439
00:19:24,960 --> 00:19:28,880
Western games just had back then. But there's so there's

440
00:19:28,880 --> 00:19:30,680
so much about that game that's just needed, even as

441
00:19:30,680 --> 00:19:32,559
the kids stood out to me at a time where

442
00:19:32,640 --> 00:19:35,920
everything was you know, plays this animal with a cute face,

443
00:19:36,000 --> 00:19:38,240
like just play as a dolphin and it looks like

444
00:19:38,240 --> 00:19:38,680
a dolphin.

445
00:19:38,759 --> 00:19:41,680
Speaker 2: Dolphin a shoot dolphin.

446
00:19:43,079 --> 00:19:44,799
Speaker 3: Yeah, so we're in sice, We're game the first one

447
00:19:44,799 --> 00:19:46,599
and Ties of Time when I don't have nearly as

448
00:19:46,680 --> 00:19:49,200
much exposure to Tides of Time oddly enough, so I'd

449
00:19:49,240 --> 00:19:50,240
be really excited for.

450
00:19:50,240 --> 00:19:54,720
Speaker 2: That Defender of the Future's Fender of the Future that's coming. Uh.

451
00:19:55,279 --> 00:19:56,400
We talked about that game before.

452
00:19:56,440 --> 00:19:58,039
Speaker 3: It's bit of moment, but it always blows my mind

453
00:19:58,039 --> 00:20:01,000
because that game was reviewed so when for the Dreamcast

454
00:20:01,119 --> 00:20:03,720
and now even like people when they talk about the

455
00:20:03,880 --> 00:20:05,960
Dreamcast and all the great games where it don't talk

456
00:20:05,960 --> 00:20:07,680
about Echo Defender of the Fun.

457
00:20:08,160 --> 00:20:09,640
Speaker 2: They weren't really talking about it. At the time. It

458
00:20:09,680 --> 00:20:10,960
was reviewers that liked it.

459
00:20:10,839 --> 00:20:14,680
Speaker 3: It seemed like, yeah, yeah, just got been completely looked

460
00:20:14,680 --> 00:20:15,240
over game.

461
00:20:15,359 --> 00:20:17,079
Speaker 2: I need to go back and play some more of it.

462
00:20:18,160 --> 00:20:20,319
Speaker 1: We talked about this, this is the Afternoon Collection coming

463
00:20:20,319 --> 00:20:24,599
to Switch to and Switch. You know it's got the Chippendale, Chippindale,

464
00:20:24,640 --> 00:20:28,119
Two Ducktails, Ducktails Too, Darkwing, Duck Tail Spin. All those

465
00:20:28,119 --> 00:20:28,960
games are pretty good.

466
00:20:29,440 --> 00:20:31,680
Speaker 3: Yeah, a lot of them are great, like Tail Spins.

467
00:20:31,680 --> 00:20:33,519
The Week is it's just kind of an okay shum up.

468
00:20:33,680 --> 00:20:36,440
Dark Wing Duck is basically a mega man, lots of

469
00:20:36,440 --> 00:20:39,240
good stuff there. Ducktails and Ducktails Too are just these

470
00:20:39,279 --> 00:20:42,759
fantastic two the platformers we have this Pogo mechanic. Chippindell

471
00:20:42,799 --> 00:20:45,759
Rescue Rangers are these co op kind of action platforms,

472
00:20:45,799 --> 00:20:46,079
a lot.

473
00:20:46,000 --> 00:20:47,519
Speaker 2: Of pick stuff up and throw mechanics.

474
00:20:47,519 --> 00:20:49,519
Speaker 3: So if you're like Mario two, I think you'll like

475
00:20:49,559 --> 00:20:53,160
Rescue Rangers one and two. God, I love these games again,

476
00:20:53,240 --> 00:20:55,880
Ducktails is just an all time They have some nice stuff.

477
00:20:55,880 --> 00:20:57,720
I actually spend a lot of time with the Boss

478
00:20:57,799 --> 00:21:00,519
Rush stuff and Ducktails trying to get a good board

479
00:21:00,519 --> 00:21:02,640
time there, and that was a ton of fun. There's

480
00:21:02,640 --> 00:21:04,400
a part of me that would that's like, you know,

481
00:21:04,680 --> 00:21:07,119
a Doctail speed run is not very long. That would

482
00:21:07,160 --> 00:21:10,519
be a fun one to learn good stuff that would

483
00:21:10,519 --> 00:21:12,240
be that would feel super satisfying. You know if I

484
00:21:12,279 --> 00:21:14,440
just have that game on my switch to you can

485
00:21:14,839 --> 00:21:16,759
just play through to a bunch, get really familiar with it,

486
00:21:16,799 --> 00:21:22,279
then do actual runs on some other setup. Yeah, super

487
00:21:22,359 --> 00:21:27,119
excited that this is happening. Love love these games. Part

488
00:21:27,160 --> 00:21:28,519
of me like almost wonders if they could do a

489
00:21:28,559 --> 00:21:30,400
thing where they add some other weird stuff too, because

490
00:21:30,440 --> 00:21:34,400
there are some sixteen bit games tied to the Disney Afternoon.

491
00:21:34,400 --> 00:21:36,160
Speaker 2: There was a you guys were talking about Bonkers.

492
00:21:36,160 --> 00:21:39,400
Speaker 3: There was a Bonkers game made by Konami that actually

493
00:21:39,440 --> 00:21:43,559
kind of plays like their Busters just loose tiny tunes game. Yeah,

494
00:21:43,559 --> 00:21:48,400
it has that running mechanic. There's a much worse Tailspin

495
00:21:48,519 --> 00:21:51,160
game for the Genesis that I still want on there anyways.

496
00:21:51,240 --> 00:21:55,519
And then there's that very good Capcom made goof Troop

497
00:21:55,920 --> 00:21:58,599
co Op kind of Zelda like game where you're fighting

498
00:21:58,599 --> 00:22:00,880
a bunch of pirates and one person this max one

499
00:22:00,880 --> 00:22:05,079
person is Goofy. It's quite separately. They actually remade that

500
00:22:05,160 --> 00:22:07,359
Gargoyles game not too long ago too, So there's been

501
00:22:07,400 --> 00:22:10,279
a good amount of Disney Afternoon Love Actually.

502
00:22:10,599 --> 00:22:13,160
Speaker 1: Yeah, it's uh, I won't be shocked if they like

503
00:22:13,319 --> 00:22:16,279
start mining the Disney Afternoon stuff here pretty soon for.

504
00:22:16,200 --> 00:22:17,519
Speaker 2: Like bringing stuff back.

505
00:22:17,559 --> 00:22:18,839
Speaker 1: I mean, I guess they did a couple of years

506
00:22:18,839 --> 00:22:21,279
ago with that Ducktails game or Ducktails Move show, I

507
00:22:21,279 --> 00:22:22,880
should say, But it just feels that.

508
00:22:22,920 --> 00:22:24,759
Speaker 3: Show is great, good.

509
00:22:24,839 --> 00:22:26,559
Speaker 1: Oh my kids loved it and I was very happy

510
00:22:26,559 --> 00:22:28,359
because I could get into it and it was amazing.

511
00:22:28,680 --> 00:22:30,799
Speaker 3: And that show is almost kind of like a celebversion

512
00:22:30,839 --> 00:22:34,119
of all things Disney Afternoon. Darkwing Duck is in that show.

513
00:22:34,160 --> 00:22:36,440
A lot of tail Spin stuff is there, The Rescue

514
00:22:36,480 --> 00:22:39,839
Rangers show up for a cameo, It's got me Bears references.

515
00:22:39,880 --> 00:22:43,160
So that whole show was just one big, happy Disney

516
00:22:43,160 --> 00:22:45,359
Afternoon love fest, and it was amazing for that.

517
00:22:46,119 --> 00:22:49,400
Speaker 1: Man, How would you describe the difference between Looney Tunes

518
00:22:49,519 --> 00:22:53,000
and Tiny Toon Adventures. Tiny Toon Adventures was more sitcom like,

519
00:22:53,000 --> 00:22:55,759
like like it was like more about telling stories as

520
00:22:55,759 --> 00:22:57,000
opposed to like these vignettes.

521
00:22:57,559 --> 00:23:01,599
Speaker 3: Yeah, like like Tiny Tuons actually had continuity, right, Yeah,

522
00:23:01,599 --> 00:23:04,160
there's no continuity, and UN's like the whole thing was,

523
00:23:04,440 --> 00:23:07,440
here are these characters and they're going to a school

524
00:23:07,559 --> 00:23:10,079
and the teachers are the Looney Tunes, but like they

525
00:23:10,079 --> 00:23:13,000
had like established relationships with each Like it wasn't some

526
00:23:13,599 --> 00:23:15,839
episode where all of a sudden, it's just like they

527
00:23:16,079 --> 00:23:19,960
are space troopers or something. Right, if they do, it's

528
00:23:19,960 --> 00:23:21,599
like an imagination thing or whatever.

529
00:23:22,319 --> 00:23:22,480
Speaker 5: Uh.

530
00:23:22,839 --> 00:23:25,039
Speaker 1: Yeah, I like Tiny Tunes like the show, like those

531
00:23:25,079 --> 00:23:26,880
games a whole bunch. I've been meaning to go back

532
00:23:26,920 --> 00:23:28,720
and play Buster Bus Loose for forever.

533
00:23:28,960 --> 00:23:31,279
Speaker 3: I'm actually shocked we haven't had a Tiny twos collection

534
00:23:31,319 --> 00:23:34,880
yet because those games, the two nys ones, which are

535
00:23:34,920 --> 00:23:37,319
just like the best Mario three ripoffs you'll find on

536
00:23:37,359 --> 00:23:39,640
the console, and then yet then there's this one of

537
00:23:39,680 --> 00:23:42,559
that vein On Genesis, and then yet Buster busts Loose

538
00:23:43,519 --> 00:23:44,759
and these are all Konami games.

539
00:23:44,759 --> 00:23:45,039
Speaker 2: So good.

540
00:23:45,119 --> 00:23:47,960
Speaker 3: There's a weird sports game for Genesis. Also that they've

541
00:23:48,000 --> 00:23:50,240
never played that. Y yeah, I never played that one either,

542
00:23:50,480 --> 00:23:51,880
but yeah, give it to me. I want it.

543
00:23:52,480 --> 00:23:55,880
Speaker 1: Uh, there's that that peak quote. It's it's been kind

544
00:23:55,920 --> 00:23:57,839
of saturated now I'm not gonna do it again, Christian,

545
00:23:57,880 --> 00:24:00,519
But I don't know that the five bucks is eight bucks.

546
00:24:00,880 --> 00:24:02,839
People got hung up on that. When we posted our

547
00:24:02,880 --> 00:24:05,559
short It's like to be fair, it was seven ninety

548
00:24:05,640 --> 00:24:06,799
nine and seven ninety nine.

549
00:24:06,759 --> 00:24:09,519
Speaker 2: Is definitely five Bucks. I could see that. Yeah, while

550
00:24:09,519 --> 00:24:12,200
people are arguing, like are they are? They like not

551
00:24:12,279 --> 00:24:15,400
for me? Yes, space you can't for me.

552
00:24:15,880 --> 00:24:22,720
Speaker 6: Actually that's that same person goes and buys like a

553
00:24:22,759 --> 00:24:24,960
ten games at eight dollars.

554
00:24:25,400 --> 00:24:29,079
Speaker 1: Or one drink from Starbucks, right, yeah, any five bucks

555
00:24:29,119 --> 00:24:30,880
is how it's like the upper limit of one drink

556
00:24:30,880 --> 00:24:33,559
from Starbucks and that today is like nine dollars.

557
00:24:33,720 --> 00:24:35,160
Speaker 2: So yes, that's five dollars.

558
00:24:35,160 --> 00:24:38,480
Speaker 1: Still all right, Prince Perchus stands the time remake could

559
00:24:38,480 --> 00:24:39,599
be shadow dropped very soon.

560
00:24:39,640 --> 00:24:41,279
Speaker 2: Did you did you get a chance to hear this

561
00:24:41,319 --> 00:24:42,440
from this morning? Yeah?

562
00:24:42,480 --> 00:24:44,519
Speaker 3: Yeah, I actually actually caught up to last two episodes

563
00:24:44,519 --> 00:24:46,759
of Game this morning this afternoon, so yes, I'm all

564
00:24:46,799 --> 00:24:48,440
caught up, Jeff, don't worry, Okay.

565
00:24:48,480 --> 00:24:51,079
Speaker 1: So, yeah, this is funny that someone went into the

566
00:24:51,519 --> 00:24:53,599
like I guess, the website for the game, and they

567
00:24:53,920 --> 00:24:56,559
data mind it and they found game release tomorrow dot

568
00:24:56,599 --> 00:25:00,599
png and they found that I guess today does line

569
00:25:00,680 --> 00:25:03,680
up with an earlier rumored that the game is going

570
00:25:03,720 --> 00:25:06,599
to launch January sixteenth. Now, I don't think we got

571
00:25:06,640 --> 00:25:09,440
any announcement today, So if the image goes up it

572
00:25:09,440 --> 00:25:12,720
says game release tomorrow tomorrow, that doesn't make a ton

573
00:25:12,759 --> 00:25:15,359
of sense. It could happen anytime, but right now it

574
00:25:15,359 --> 00:25:17,240
feels like this is gonna be here very soon.

575
00:25:18,039 --> 00:25:18,519
Speaker 2: I guess.

576
00:25:18,559 --> 00:25:18,960
Speaker 5: I don't know.

577
00:25:19,000 --> 00:25:19,279
Speaker 2: I don't.

578
00:25:19,319 --> 00:25:21,200
Speaker 3: I don't feel it in my bones that the Prince

579
00:25:21,240 --> 00:25:23,359
of Persa sends the time where you make a sapping tomorrow.

580
00:25:23,440 --> 00:25:26,400
Speaker 2: But that doesn't mean much one of my bones. Oh

581
00:25:26,640 --> 00:25:30,000
that's really they know how to create blood or is

582
00:25:30,039 --> 00:25:32,559
that what they do? Yeah, that's what bones do. Bones

583
00:25:32,599 --> 00:25:36,440
is where the blood is stored. That's morrow. Yeah, that's

584
00:25:36,480 --> 00:25:37,200
what marrow is.

585
00:25:37,279 --> 00:25:40,640
Speaker 3: Yeah, that's what marrow is. I guess. I hope, I

586
00:25:40,640 --> 00:25:42,640
hope it's here, and I hope it's good. This thing

587
00:25:42,720 --> 00:25:45,960
has been obviously in Trouble development and Stands of Time

588
00:25:46,440 --> 00:25:47,839
is one of the greats, one of the greats that

589
00:25:47,880 --> 00:25:50,000
I that I have not played yet. I always sort

590
00:25:50,000 --> 00:25:51,960
of feel bad about that. I've been meaning to get

591
00:25:52,480 --> 00:25:54,400
Sands of Time. I've played it, but I'm not sure

592
00:25:55,160 --> 00:25:57,640
played through it or played and like as much of

593
00:25:57,680 --> 00:26:00,559
it as I should. So I want to do that,

594
00:26:00,680 --> 00:26:02,640
And you know, if the remake is really good, I'd

595
00:26:02,680 --> 00:26:05,240
like to do it there, but I'm kind of fully

596
00:26:05,279 --> 00:26:07,039
prepared to just go back to the original.

597
00:26:07,119 --> 00:26:10,720
Speaker 1: We'll see. Yeah, Love Love Love stands a time. This

598
00:26:10,920 --> 00:26:13,400
was my like, hey, this is Prince Burush is great,

599
00:26:13,440 --> 00:26:14,960
and then I'd be checking on the series here or

600
00:26:14,960 --> 00:26:17,319
there afterwards. But Sants Time was always like the one

601
00:26:17,359 --> 00:26:17,599
for me.

602
00:26:18,000 --> 00:26:19,839
Speaker 3: It was like in that era, JEF, we were like

603
00:26:19,920 --> 00:26:22,039
very tuned into like the like the early online stuff

604
00:26:22,039 --> 00:26:22,799
in the magazines.

605
00:26:22,920 --> 00:26:25,759
Speaker 2: Everyone loves says the time. There was so much respect

606
00:26:25,759 --> 00:26:29,480
for that game. They got me to check it out.

607
00:26:29,720 --> 00:26:31,839
Speaker 4: What's that none of the fun of the Two Thrones

608
00:26:32,079 --> 00:26:33,720
or a Warrior.

609
00:26:33,359 --> 00:26:38,480
Speaker 1: Within Nospe I disrespect the warrior with it. I think

610
00:26:38,519 --> 00:26:40,880
that it was one thing kind of gets a good

611
00:26:40,920 --> 00:26:43,079
amount of defense. These days, I feel like and I'm

612
00:26:43,119 --> 00:26:45,920
not having it with that. I'm just not Yeah, I

613
00:26:46,559 --> 00:26:49,279
just like, listen, if it was Rob Zombie instead of

614
00:26:49,279 --> 00:26:50,880
God Smack, then we could start talking.

615
00:26:50,960 --> 00:26:54,200
Speaker 3: But now, yeah, the whole weird like tonal shift that

616
00:26:54,240 --> 00:26:57,240
games went through, like like like Jack to put off

617
00:26:57,240 --> 00:26:59,240
a bit better, But even even then, I'm still a

618
00:26:59,279 --> 00:27:02,039
little bit like and get a load of these fucking

619
00:27:02,160 --> 00:27:03,119
try So.

620
00:27:03,240 --> 00:27:06,200
Speaker 1: It would be one thing if those franchises were still ongoing,

621
00:27:06,359 --> 00:27:09,000
like in a real way in this moment, because they

622
00:27:09,000 --> 00:27:11,160
would be like, oh, remember that awkward time.

623
00:27:11,200 --> 00:27:12,640
Speaker 2: It's kind of fun and cute to go back.

624
00:27:12,680 --> 00:27:14,359
Speaker 1: But when it was like this is one of the

625
00:27:14,400 --> 00:27:16,559
things they tried to keep themselves relevant, and it just

626
00:27:16,559 --> 00:27:19,240
looks so desperate and stupid in hindsight. When these franchises

627
00:27:19,240 --> 00:27:20,799
aren't ongoing, it's it's annoying.

628
00:27:20,960 --> 00:27:23,240
Speaker 3: It's just like it was wild to see the industry

629
00:27:23,240 --> 00:27:26,319
and tightly pivot to like what became the way games

630
00:27:26,359 --> 00:27:30,000
mostly were throughout, like the entire Xbox three sixty generation, right,

631
00:27:30,039 --> 00:27:32,839
like all that kind of angry bald guy games we

632
00:27:32,920 --> 00:27:35,480
got for a long time with Her and Buddy was

633
00:27:35,640 --> 00:27:37,759
suddenly just like this is what we're doing now.

634
00:27:38,160 --> 00:27:40,480
Speaker 2: Yep. Everyone had to be bald and angry.

635
00:27:41,359 --> 00:27:45,359
Speaker 1: Hey, Amazon unveil's first look at Sophie Turner as Laura Croft,

636
00:27:45,400 --> 00:27:46,720
and she looks perfect.

637
00:27:46,799 --> 00:27:49,079
Speaker 2: She looks great. Yeah, she looks like Laura Croft.

638
00:27:49,319 --> 00:27:49,440
Speaker 4: Uh.

639
00:27:50,200 --> 00:27:53,599
Speaker 2: Yeah, I am getting into a tomb Raider mood man.

640
00:27:53,680 --> 00:27:54,240
What does that mean?

641
00:27:55,039 --> 00:27:58,200
Speaker 3: I think I want to play tomb Raider Legends? Oh okay,

642
00:27:58,880 --> 00:28:02,440
sure like that? Trill g the kind of reboot trilogy

643
00:28:02,480 --> 00:28:08,319
before the reboot Trilling think about I don't know. My

644
00:28:08,559 --> 00:28:10,880
girlfriend likes tim Raider a lot too and brings it up.

645
00:28:11,119 --> 00:28:13,839
And she she recently played through Mega Man two, So

646
00:28:13,920 --> 00:28:17,880
part of me feels like I need to play a Yeah,

647
00:28:19,039 --> 00:28:21,680
it's yeah, like she never implied that, But I still

648
00:28:21,720 --> 00:28:23,720
think like I should play a tomb Raider game.

649
00:28:23,759 --> 00:28:27,319
Speaker 2: Now, you're not wrong, You're not wrong. Yeah, I do

650
00:28:27,359 --> 00:28:29,359
think at one point here, what's the one that people

651
00:28:29,359 --> 00:28:29,680
don't like?

652
00:28:29,720 --> 00:28:32,079
Speaker 3: Angel of Darkness? I bet, even though I bet that's

653
00:28:32,119 --> 00:28:32,759
better than.

654
00:28:32,640 --> 00:28:35,079
Speaker 1: Most Blake Club games, I bet someday that that shows

655
00:28:35,160 --> 00:28:35,960
up on Blake Club.

656
00:28:36,200 --> 00:28:37,400
Speaker 2: I yes, I could see that.

657
00:28:37,720 --> 00:28:37,839
Speaker 3: Uh.

658
00:28:38,200 --> 00:28:40,640
Speaker 1: And then Ryan Hurst is gonna be It's gonna be

659
00:28:40,680 --> 00:28:43,880
Crados and the also Prime video on Amazon Prime Video.

660
00:28:43,920 --> 00:28:45,000
Things kind of it's kind.

661
00:28:44,880 --> 00:28:48,359
Speaker 3: Of interesting that that's gonna be an adaptation of the reboots, which, yes,

662
00:28:49,079 --> 00:28:51,000
I feel like that's gonna miss some of its impact

663
00:28:51,039 --> 00:28:53,200
for audiences who don't have the other part of the

664
00:28:53,240 --> 00:28:56,200
story where he was, you know, the mean Greek god.

665
00:28:56,079 --> 00:28:57,640
Speaker 2: Jersey guy for a while first.

666
00:28:57,799 --> 00:29:00,119
Speaker 1: So that's why my assumption if I were making in

667
00:29:00,160 --> 00:29:03,200
the show and the Marching Orders were based on the

668
00:29:03,279 --> 00:29:06,759
very popular twenty eighteen game, I'd be like, okay, and

669
00:29:06,799 --> 00:29:09,599
then my story would have a ton of flashbacks in it.

670
00:29:09,599 --> 00:29:11,279
It would be a lot of flashbacks to him as

671
00:29:11,319 --> 00:29:14,559
original Crados, setting up the thing that he is now

672
00:29:14,559 --> 00:29:17,599
emotionally dealing with and the trauma that he's passed on

673
00:29:17,640 --> 00:29:18,119
to his kid.

674
00:29:18,319 --> 00:29:20,720
Speaker 2: Where did that come from? And here's the flashback that

675
00:29:20,759 --> 00:29:23,000
shows that. And I bet that's exactly what they end

676
00:29:23,079 --> 00:29:24,200
up doing. Either way.

677
00:29:24,400 --> 00:29:27,160
Speaker 1: Guys, Beard looks exactly like fucking crazy. Oh yeah, it

678
00:29:27,200 --> 00:29:29,559
looks like a great casting. It looks like amazing. Apparently

679
00:29:29,880 --> 00:29:32,319
this is the guy who's the voice of thor Hanna Ragnarok.

680
00:29:32,359 --> 00:29:34,079
So that's the kid in the Ragnrok the game. Yes,

681
00:29:34,400 --> 00:29:35,920
so that's that's that makes sense.

682
00:29:36,359 --> 00:29:36,599
Speaker 2: Sure.

683
00:29:36,640 --> 00:29:38,319
Speaker 3: I just wonder like, is there going to be a

684
00:29:38,400 --> 00:29:41,000
normy problem people, you know, because like the Fallout show,

685
00:29:41,039 --> 00:29:42,559
as all these people whod never played the games?

686
00:29:42,759 --> 00:29:45,400
Speaker 2: People didn't play the games. They're like, who's this guy?

687
00:29:45,440 --> 00:29:45,839
What do you mean?

688
00:29:45,880 --> 00:29:47,640
Speaker 3: He's from Greek? He was the god of war? Aris

689
00:29:47,720 --> 00:29:50,960
is the god of war? What is he aries? I'm right, you.

690
00:29:50,839 --> 00:29:53,079
Speaker 2: Know, there's a lot of things that they're got to

691
00:29:53,160 --> 00:29:55,759
be caught up on. Yep, yep, And I mean I

692
00:29:55,799 --> 00:29:56,640
think that they can.

693
00:29:57,119 --> 00:29:58,720
Speaker 1: They probably should do a lot of that stuff in

694
00:29:58,759 --> 00:30:01,240
the short version of it, but flashbacks you don't need

695
00:30:01,240 --> 00:30:02,079
to dwell on it.

696
00:30:01,839 --> 00:30:04,000
Speaker 2: And there's not a lot of story to mine there.

697
00:30:04,079 --> 00:30:06,960
Speaker 1: He is mad, covered in the ash of his family,

698
00:30:07,160 --> 00:30:10,440
goes to kill gods, and it's like, yeah, just pick the

699
00:30:10,440 --> 00:30:12,079
parts that you need to tell this story.

700
00:30:12,119 --> 00:30:12,720
Speaker 2: I can see it.

701
00:30:12,720 --> 00:30:14,559
Speaker 1: But you're right, they're gonna have to answer that stuff

702
00:30:14,559 --> 00:30:15,880
otherwise it's gonna be kind of weird.

703
00:30:16,920 --> 00:30:20,279
Speaker 2: I'd be Yeah, that does it for the news that

704
00:30:20,359 --> 00:30:20,960
I have here.

705
00:30:21,000 --> 00:30:22,680
Speaker 1: Why don't we take a break, we'll come back, we'll

706
00:30:22,680 --> 00:30:24,039
get to the super chats, and we'll get on.

707
00:30:24,039 --> 00:30:25,720
Speaker 2: With the rest of the show. Does that sound good?

708
00:30:26,039 --> 00:30:28,680
That sounds fantastic. We'll be right back.

709
00:30:33,480 --> 00:30:37,079
Speaker 1: We are back. It's game has decides we're gonna read

710
00:30:37,359 --> 00:30:39,480
some super chats. Mike manaughty please.

711
00:30:40,119 --> 00:30:43,480
Speaker 3: Big frustrating sound says we should have saw this coming Deadpool,

712
00:30:43,519 --> 00:30:46,039
and I assume they mean Deadpool and Marvel Arrival makes

713
00:30:46,079 --> 00:30:49,119
a six to seven joke and calls Hawkeye Hawk to

714
00:30:49,440 --> 00:30:52,559
uh but legit, there are lots of actual funny.

715
00:30:52,359 --> 00:30:53,359
Speaker 2: Jobs to look.

716
00:30:53,440 --> 00:30:55,799
Speaker 3: I gotta I'm gonna say it. I'm gonna say it,

717
00:30:55,880 --> 00:30:56,799
the six seven things, but.

718
00:30:58,400 --> 00:31:01,279
Speaker 2: Coming Hawk Eye Hawk, it is kind of.

719
00:31:01,160 --> 00:31:07,720
Speaker 1: Fat incredible, that's amazing. I want I want Deadpool to

720
00:31:07,720 --> 00:31:09,079
make cheesy six seven jokes.

721
00:31:09,279 --> 00:31:13,240
Speaker 3: He's there for he's there. He's supposed to be Cridge everybody.

722
00:31:13,519 --> 00:31:18,119
Yeah right, I'm.

723
00:31:17,440 --> 00:31:19,519
Speaker 1: Getting the age to check out Marvel Rivals again, but

724
00:31:19,519 --> 00:31:20,759
I kind of only want to do it at work,

725
00:31:20,799 --> 00:31:22,160
so I'm getting paid to do it so I can.

726
00:31:22,160 --> 00:31:24,799
Speaker 3: Justify Sure, sure, sure, sure, sure Yeah. I mean I

727
00:31:25,480 --> 00:31:27,039
want to play his gambit. I always like playing a

728
00:31:27,200 --> 00:31:30,839
gambit in video games. It's a cool video game character.

729
00:31:30,880 --> 00:31:32,960
He's got the staff, he's got the cards, he's got

730
00:31:33,000 --> 00:31:35,920
the swag like yeah, the drip.

731
00:31:35,759 --> 00:31:37,759
Speaker 2: He's got all sorts of killing a great character.

732
00:31:38,400 --> 00:31:40,839
Speaker 3: Big frushtrating sentence is miss community game of the year

733
00:31:40,920 --> 00:31:42,880
last week I vote Sunderfolk.

734
00:31:43,559 --> 00:31:45,400
Speaker 2: All right, oh yeah we played that game. That was

735
00:31:45,400 --> 00:31:45,920
a good time.

736
00:31:46,000 --> 00:31:48,519
Speaker 3: And then Dan, Yeah yeah, that was a good one.

737
00:31:48,720 --> 00:31:50,200
I would have I would have liked to have played

738
00:31:50,200 --> 00:31:51,799
some more, but just didn't get chance. If you, if

739
00:31:51,799 --> 00:31:53,400
you have like a crew for that boy, I bet you.

740
00:31:53,359 --> 00:31:54,960
Speaker 2: Have an amazing time there. Oh for sure.

741
00:31:55,039 --> 00:31:58,200
Speaker 3: Yeah, lex Letty says, the fine people of Ireland disavow

742
00:31:58,359 --> 00:32:00,759
mitche Tolkoto. You know Jan was on that quick Look.

743
00:32:00,799 --> 00:32:03,440
Jan didn't say a damn thing dam said. Actually, Mike,

744
00:32:03,960 --> 00:32:08,200
Jan just agreed with me. No one's bad at jam.

745
00:32:08,319 --> 00:32:16,480
Wow under the bus absolute so clickly there.

746
00:32:16,319 --> 00:32:19,000
Speaker 1: Wow, just just do any well the first brown Fred

747
00:32:19,079 --> 00:32:20,000
seas get under the.

748
00:32:22,079 --> 00:32:22,880
Speaker 2: I didn't want to say.

749
00:32:23,319 --> 00:32:27,480
Speaker 3: Wow, oh my god, it's the fifth time I've been

750
00:32:27,519 --> 00:32:32,519
called racist today.

751
00:32:33,200 --> 00:32:35,839
Speaker 2: Talking don't shoot him, he's Italian.

752
00:32:38,759 --> 00:32:41,359
Speaker 3: Well the Taco bell On says Leon needs more pro

753
00:32:41,400 --> 00:32:44,680
wrestling moves than Requiem. I felt the muscle, muscle buster

754
00:32:45,240 --> 00:32:48,279
or the tiger driver ninety one? What moves would you

755
00:32:48,319 --> 00:32:51,039
give him, Wines? I think that him and Grace should

756
00:32:51,039 --> 00:32:53,279
be able to do a three D together.

757
00:32:53,200 --> 00:32:58,000
Speaker 1: Right they do or he does a suplex, right is

758
00:32:58,000 --> 00:32:58,920
that the only wrestling move.

759
00:32:58,960 --> 00:33:02,680
Speaker 2: Does he do a Frankenstein? Um? Frank, I don't know

760
00:33:02,680 --> 00:33:04,160
if he does a frank I want him to do.

761
00:33:04,960 --> 00:33:07,119
You should do a d d T. He should definitely.

762
00:33:07,720 --> 00:33:10,519
Speaker 3: T is like if I was if I had to

763
00:33:10,559 --> 00:33:13,359
make a zombies head explode, I would go to the

764
00:33:13,440 --> 00:33:13,759
d d T.

765
00:33:13,920 --> 00:33:15,640
Speaker 2: That's it. Yeah, suplex is what he does.

766
00:33:15,680 --> 00:33:20,000
Speaker 1: He doesn't right the Germans suplex right? I I would also.

767
00:33:20,160 --> 00:33:21,920
I mean, let's just get him a cutter. Let him

768
00:33:21,960 --> 00:33:23,759
just do the cutter. Let's get a diamond cutter.

769
00:33:23,880 --> 00:33:29,880
Speaker 2: Pipically, the diamond cutter breaks the diamond the whole thing.

770
00:33:30,000 --> 00:33:31,480
I like it. Uh ink.

771
00:33:31,480 --> 00:33:34,160
Speaker 3: Gottle says, not sure Pocopia will be good, but Dragon

772
00:33:34,240 --> 00:33:36,640
Quest Builders one is one of the best RPGs I played,

773
00:33:36,680 --> 00:33:37,960
so I have to get it to it.

774
00:33:38,359 --> 00:33:44,200
Speaker 2: What can mister mind teach my ditto? Nothing good, Nothing

775
00:33:44,240 --> 00:33:46,559
that that diddle wants to learn or would be better off.

776
00:33:46,400 --> 00:33:52,039
Speaker 1: Knowing nothing moral for sure. Uh, but it will be

777
00:33:52,079 --> 00:33:53,079
about flipping tricks.

778
00:33:53,440 --> 00:33:58,240
Speaker 2: I'll say it. Oh boy, That's what I'll learn turning tricks.

779
00:33:58,359 --> 00:34:00,240
Do you flip the tricks? He turn out was?

780
00:34:00,359 --> 00:34:03,759
Speaker 1: I was confused. It's turning tricks. If that's what you're

781
00:34:03,799 --> 00:34:07,200
getting at. Okay, yeah, but that is accurate.

782
00:34:07,240 --> 00:34:08,000
Speaker 2: You're right, that's exactly.

783
00:34:08,760 --> 00:34:11,639
Speaker 6: He's already committing the biggest crime in humanity, which is

784
00:34:11,679 --> 00:34:13,000
like mimic on our form.

785
00:34:13,239 --> 00:34:17,280
Speaker 2: So like yes, right right, exactly. Identity theft. Yeah.

786
00:34:17,320 --> 00:34:19,880
Speaker 1: God created us in his image and so ditto taking

787
00:34:19,920 --> 00:34:22,400
on our image. Stealing our image is stealing God.

788
00:34:22,800 --> 00:34:27,760
Speaker 3: Oh that's this is like the veggiet tails relationship with God.

789
00:34:27,840 --> 00:34:32,719
Speaker 2: That is not going to heaven. Like that is just

790
00:34:32,840 --> 00:34:38,840
flat out no way. That is not negotiable God.

791
00:34:38,880 --> 00:34:41,920
Speaker 3: I should play drag quiest builders to I usually hear

792
00:34:41,960 --> 00:34:42,599
more love for two.

793
00:34:42,840 --> 00:34:44,599
Speaker 2: I need to check that game out some point. People

794
00:34:44,679 --> 00:34:46,159
always talk about how great they are.

795
00:34:46,679 --> 00:34:51,159
Speaker 1: I don't skip the big super chat from Andrew Panton Oh,

796
00:34:51,480 --> 00:34:52,119
like I just did.

797
00:34:52,440 --> 00:34:57,159
Speaker 3: Andrew Pton says, I'm hosting an event tonight, so sending

798
00:34:57,159 --> 00:34:58,960
this early. I hope you all don't mind that. I

799
00:34:58,960 --> 00:35:00,840
have two questions. Hey, if you tip it up that

800
00:35:00,840 --> 00:35:03,280
you can fit in two questions, you're allowed to. Do

801
00:35:03,360 --> 00:35:05,679
you think a company like Analog will ever make a

802
00:35:05,679 --> 00:35:08,679
PS one or og xbox. Let's start there, Jeff, because

803
00:35:09,119 --> 00:35:13,280
Analog did release that Turbo graphics with the CD thing,

804
00:35:13,599 --> 00:35:17,159
so they've made a CD console and at that point,

805
00:35:17,320 --> 00:35:19,199
I guess it's like, well, why not do a PS

806
00:35:19,280 --> 00:35:22,719
one or you know, be Still My Heart a Sega Saturn.

807
00:35:22,760 --> 00:35:26,719
Speaker 1: Right, I think, so what if they they've done in

808
00:35:26,840 --> 00:35:30,800
sixty four and they did the game, the analog, the

809
00:35:30,840 --> 00:35:33,280
game boy, I mean, they don't have a lot of

810
00:35:33,280 --> 00:35:34,000
ground to go to.

811
00:35:34,079 --> 00:35:34,239
Speaker 2: Now.

812
00:35:34,440 --> 00:35:36,559
Speaker 1: I think they probably do try to do a PS one.

813
00:35:36,559 --> 00:35:38,079
The problem is they're they're a little late to the

814
00:35:38,119 --> 00:35:41,280
party just because that superstation is basically the same thing.

815
00:35:41,320 --> 00:35:44,320
And he gets on Sega Saturn then so yeah, maybe,

816
00:35:44,360 --> 00:35:46,840
I mean, and they've done the Mega Drive, you know,

817
00:35:47,000 --> 00:35:49,119
the Mega whatever, the Genesis.

818
00:35:49,199 --> 00:35:52,119
Speaker 2: Yeah, so why not that would be cool?

819
00:35:52,760 --> 00:35:54,440
Speaker 1: Although I do wonder if they're like, maybe that's something

820
00:35:54,440 --> 00:35:55,880
where it's like, we try to make one of these

821
00:35:55,880 --> 00:35:57,199
open FPGA one so.

822
00:35:57,159 --> 00:35:59,559
Speaker 2: We can have multiple consoles on one of these devices.

823
00:35:59,639 --> 00:36:01,519
Speaker 3: Maybe, like you think, I mean, if you just made

824
00:36:01,519 --> 00:36:03,119
something that was this is going to play all your

825
00:36:03,159 --> 00:36:06,960
Sega CD, Saturn and Dreamcast games, right boy, take my

826
00:36:07,039 --> 00:36:10,840
money right exactly right there. And then the next part

827
00:36:10,840 --> 00:36:14,000
here is will the price increase in PC components impact

828
00:36:14,039 --> 00:36:16,880
the retro scene and then they add here fuck ice.

829
00:36:18,280 --> 00:36:20,199
Speaker 2: Fuck yeah, hi boy.

830
00:36:20,000 --> 00:36:22,599
Speaker 3: I sure, I mean yes, right, that's going to impact

831
00:36:22,599 --> 00:36:23,920
the retro scene for sure.

832
00:36:25,159 --> 00:36:27,039
Speaker 1: Shouts out to Andrew, who's got his own podcast, the

833
00:36:27,079 --> 00:36:29,840
Regulation Podcast. He's been showing up a lot really recently.

834
00:36:29,880 --> 00:36:31,800
We fuck with you man, Thanks for hanging out with dude.

835
00:36:31,880 --> 00:36:32,760
We really appreciate it.

836
00:36:33,599 --> 00:36:37,000
Speaker 3: Yeah, but yeah, the PC component price increase is going

837
00:36:37,039 --> 00:36:38,840
to impact the retro scene for sure, right.

838
00:36:39,280 --> 00:36:42,719
Speaker 2: Uh, yes, yes, it's going to affect everything.

839
00:36:43,760 --> 00:36:46,519
Speaker 1: It's going to be the kind of thing where, uh,

840
00:36:46,559 --> 00:36:50,000
those devices, these retro devices use a lot of the

841
00:36:50,039 --> 00:36:52,719
components that are off the shelf, and there will be

842
00:36:52,719 --> 00:36:56,800
more demand on everything across the board. So yeah, and

843
00:36:57,079 --> 00:37:00,119
that that market has already been getting hit hard on

844
00:37:00,199 --> 00:37:02,119
tariffs and a number of other things. Like the demand

845
00:37:02,119 --> 00:37:04,719
has already been tough on them. They are already having

846
00:37:04,719 --> 00:37:08,400
an issue sourcing these products. So yeah, it's it's gonna

847
00:37:08,440 --> 00:37:11,239
get worse. Things will probably slow down in a big

848
00:37:11,280 --> 00:37:14,760
way this year. Maybe not for the Chinese handhelds. The

849
00:37:14,840 --> 00:37:18,159
Chinese handholds always just kind of find a way, but

850
00:37:18,440 --> 00:37:21,320
anything that's kind of being like the superstation, that thing,

851
00:37:21,639 --> 00:37:24,119
I'd be so shocked if it's something similar to that happened,

852
00:37:24,119 --> 00:37:26,199
Like the next step of that happened this year. We're

853
00:37:26,239 --> 00:37:29,400
probably on these devices that we have for quite some time.

854
00:37:30,679 --> 00:37:33,079
Speaker 3: Next up is from zombie porn. How far can we

855
00:37:33,159 --> 00:37:35,880
legally have Jeff Grubb snatched? Like, wouldn't it be funny

856
00:37:35,880 --> 00:37:39,079
if Dan just blindfold's Grub and leads him in like Memphis.

857
00:37:39,119 --> 00:37:40,599
Speaker 2: Look, I want you guys to know that.

858
00:37:40,960 --> 00:37:44,280
Speaker 3: In the lead up to the Pomethon the Grubs snatch

859
00:37:44,400 --> 00:37:47,840
was a hotly debated topic to a point where I

860
00:37:47,880 --> 00:37:50,599
was fighting, like, guys, we can't spend any more time

861
00:37:50,639 --> 00:37:52,480
talking about Grub snatched.

862
00:37:52,760 --> 00:37:55,440
Speaker 1: Yes, And it was like it was my idea. I

863
00:37:55,559 --> 00:37:58,440
really just wanted to do some orienteering. That was the

864
00:37:58,480 --> 00:38:00,840
whole idea. I'm like, can you please just drop me

865
00:38:00,880 --> 00:38:02,920
in a field with a map and a compass and

866
00:38:02,960 --> 00:38:05,320
I got to find my way back, And it just

867
00:38:05,320 --> 00:38:07,760
became like we're gonna drive you down the street.

868
00:38:07,519 --> 00:38:08,960
Speaker 2: A little bit. We look.

869
00:38:09,039 --> 00:38:11,320
Speaker 3: It was like like, actually, it turns out there's a

870
00:38:11,360 --> 00:38:14,559
lot of private property and oh yeah places around there.

871
00:38:14,679 --> 00:38:16,280
Speaker 1: Yeah it was it wasn't gonna work the way we

872
00:38:16,320 --> 00:38:18,840
wanted to do it originally, and yeah, but we uh,

873
00:38:19,000 --> 00:38:20,119
we did something it was fun.

874
00:38:20,159 --> 00:38:21,639
Speaker 2: It was still a good time. Yeah.

875
00:38:21,639 --> 00:38:23,960
Speaker 3: So so no, I don't think we could grubs that

876
00:38:24,079 --> 00:38:27,679
chip further over, not not where in that place.

877
00:38:27,679 --> 00:38:28,920
Speaker 2: If we were to do it, you have to do

878
00:38:28,960 --> 00:38:29,239
it like.

879
00:38:29,159 --> 00:38:32,079
Speaker 1: In an actual like like National Park or something right,

880
00:38:32,920 --> 00:38:33,840
something along those lines.

881
00:38:33,840 --> 00:38:35,400
Speaker 3: I find if we were like if we were in

882
00:38:35,519 --> 00:38:38,400
Disney World, there's a lot of distance at Disney World,

883
00:38:38,440 --> 00:38:41,199
you can I could take you somewhere random a Disney World.

884
00:38:41,320 --> 00:38:42,159
Speaker 2: You wouldn't know where you were.

885
00:38:42,159 --> 00:38:43,840
Speaker 3: It would be fine to see you find me and

886
00:38:43,880 --> 00:38:46,039
a nice safe environment that.

887
00:38:45,800 --> 00:38:47,559
Speaker 2: That actually is not a bad idea. I would like that,

888
00:38:47,960 --> 00:38:48,360
you get.

889
00:38:49,159 --> 00:38:51,719
Speaker 3: It's like when the when fool House goes to Disney

890
00:38:51,719 --> 00:38:56,559
World grubs that someone comes up to me, Uh, do

891
00:38:56,639 --> 00:38:57,920
we hear you say grub snatch?

892
00:38:57,960 --> 00:38:59,960
Speaker 2: Can you explain that to us? And then we're bad

893
00:39:00,119 --> 00:39:00,800
from Disney? Yeah.

894
00:39:00,800 --> 00:39:02,719
Speaker 3: I have to make sure you're not actually blindfolded, just

895
00:39:02,760 --> 00:39:05,039
like put really dark sunglasses on you, because I can't.

896
00:39:05,159 --> 00:39:07,480
I can't get in trouble. I can't be kicked out

897
00:39:07,480 --> 00:39:08,400
at Disney No way.

898
00:39:08,599 --> 00:39:09,599
Speaker 2: I would never do that to you.

899
00:39:10,239 --> 00:39:13,599
Speaker 3: Lazy Stegasaurus, says Beef of cheddar Boys Live Show from

900
00:39:13,719 --> 00:39:17,280
the World's largest Arby's in Virginia. When give the people

901
00:39:17,280 --> 00:39:20,599
what they want, then there's a steak emoji, a cheese emoji, and.

902
00:39:20,559 --> 00:39:24,360
Speaker 2: A hard emoji. God, where in Virginia is the largest Arby's?

903
00:39:24,360 --> 00:39:27,199
Speaker 3: No, like, is this like the largest Arby's is kind

904
00:39:27,199 --> 00:39:31,280
of mathematically or impressively because right right, I remember like

905
00:39:31,920 --> 00:39:34,519
you're seeing pictures of the largest McDonald's back in the

906
00:39:34,599 --> 00:39:37,159
day and thinking that it looked like a utopia.

907
00:39:37,440 --> 00:39:40,639
Speaker 2: Like I placed, like definitely what it to be on

908
00:39:40,679 --> 00:39:42,760
the on the drive when we were moving from Denver

909
00:39:42,840 --> 00:39:43,360
to here.

910
00:39:43,559 --> 00:39:45,960
Speaker 1: We found a McDonald's that was a castle and like

911
00:39:46,039 --> 00:39:49,119
Indian yeah, and like that was cool? Uh, And I

912
00:39:49,159 --> 00:39:51,000
wanted to be something along those lines. I wanted to

913
00:39:51,000 --> 00:39:53,960
be visually distinct, not just in terms of its scale,

914
00:39:54,559 --> 00:39:55,880
but of its of its size.

915
00:39:56,320 --> 00:39:57,159
Speaker 2: All right, I found this.

916
00:39:57,320 --> 00:40:00,199
Speaker 3: It's it's in Colonial Heights, and it is in fact

917
00:40:00,679 --> 00:40:02,440
pretty big in there.

918
00:40:02,639 --> 00:40:06,599
Speaker 1: Gosh, what what're like is what's Colonial heightsneers like Virginia

919
00:40:06,639 --> 00:40:09,079
Beach or something or what Washington d.

920
00:40:09,159 --> 00:40:13,079
Speaker 2: C Let me see it is I'm opening up a

921
00:40:13,320 --> 00:40:17,400
map right now, Richmond, Virginia.

922
00:40:17,719 --> 00:40:20,159
Speaker 3: No, this is just this is just directing me to

923
00:40:20,719 --> 00:40:26,159
my RB's Actually I have a friend who's yeah, it's

924
00:40:26,199 --> 00:40:28,000
it's in the Richmond area.

925
00:40:28,039 --> 00:40:29,679
Speaker 2: Friend, not that far from there. It might just send

926
00:40:29,679 --> 00:40:32,559
them out on some us.

927
00:40:33,280 --> 00:40:37,599
Speaker 3: This picture makes it look like no, Okay, for a

928
00:40:37,599 --> 00:40:39,280
moment there, I was worried that it was just one

929
00:40:39,320 --> 00:40:44,000
of many stores inside of this one complex. No, it

930
00:40:44,039 --> 00:40:45,960
even has the old RB sign. This must be an

931
00:40:46,000 --> 00:40:48,440
old s Rby's. Yeah, they're something.

932
00:40:50,079 --> 00:40:52,880
Speaker 2: It's Yeah, it's weird because they have like a a

933
00:40:52,960 --> 00:40:58,039
Mexican barbecue section where you could just make case adillas.

934
00:40:57,519 --> 00:41:01,039
Speaker 3: And stuff, and sometimes it's not open. It is weird looking.

935
00:41:01,159 --> 00:41:01,440
Speaker 2: Okay.

936
00:41:01,480 --> 00:41:03,559
Speaker 1: We got to go on a great giant bomb American

937
00:41:03,639 --> 00:41:05,079
road trip, so yeah.

938
00:41:05,039 --> 00:41:07,880
Speaker 2: Maybe that's the final destination. Is the world's larger.

939
00:41:09,440 --> 00:41:14,599
Speaker 3: That'd be good, okay, h Pluffum says, or Pluffham says.

940
00:41:14,639 --> 00:41:18,519
Who does captain revive for Ze nine? Wesker or Lady

941
00:41:19,119 --> 00:41:22,800
d lad Straw. I mean there's already the lad d skin,

942
00:41:22,920 --> 00:41:25,039
so it feels like, I don't know, I don't think

943
00:41:25,159 --> 00:41:25,800
Lady of people.

944
00:41:25,679 --> 00:41:28,079
Speaker 1: Show back up again, but not yet, not yet, I

945
00:41:28,320 --> 00:41:31,360
agree Wesker boy, So okay, So like Westerer is in

946
00:41:31,400 --> 00:41:33,440
the first game and then he very clearly died in

947
00:41:33,480 --> 00:41:35,440
that one too, and then they just brought him back

948
00:41:36,639 --> 00:41:41,039
anyways in uh freaking Coveronicas where we first saw him

949
00:41:41,360 --> 00:41:42,840
that he's briefly in four.

950
00:41:42,920 --> 00:41:45,400
Speaker 3: Then five, he's like the big Bat again and he

951
00:41:45,920 --> 00:41:48,519
super dies in that one, to the point where like

952
00:41:48,559 --> 00:41:50,960
in look it's Resident Evil, there's zombies and there's all

953
00:41:51,039 --> 00:41:53,280
kind of bullshit science and one that they could bring

954
00:41:53,360 --> 00:41:57,119
him back, I guess I would personally not like it. Uh,

955
00:41:57,800 --> 00:42:00,400
I like Wesker. Fine, I'm a little over. I don't

956
00:42:00,400 --> 00:42:03,400
think he's like again and dwarf tear villain that like,

957
00:42:03,480 --> 00:42:07,199
I can't imagine the series without Wesker. Well, no, I

958
00:42:07,239 --> 00:42:09,960
can't imagine this one thing. But like, I would think

959
00:42:10,000 --> 00:42:12,559
it's fun if he came back. I like my Resident

960
00:42:12,639 --> 00:42:16,039
Evil dumb and uh that's that would be pretty dumb.

961
00:42:16,159 --> 00:42:18,920
So I get why it would bother you, But I yeah,

962
00:42:19,000 --> 00:42:21,800
bring it back Wesker Lady d At least there's kind

963
00:42:21,800 --> 00:42:24,480
of wasted potential because they sort of didn't realize what

964
00:42:24,519 --> 00:42:27,519
they had and they're like, she's one of like three

965
00:42:27,679 --> 00:42:30,199
lesser bosses before the final Boss and now she's the

966
00:42:30,239 --> 00:42:34,119
only character from that game people remember. People really liked her,

967
00:42:36,280 --> 00:42:38,079
like her. They liked her sexually.

968
00:42:38,119 --> 00:42:41,000
Speaker 1: You see, I thought I thought she was big and

969
00:42:41,039 --> 00:42:44,239
tall and should step on things that are on my body, right.

970
00:42:46,079 --> 00:42:46,519
Speaker 2: All right?

971
00:42:46,559 --> 00:42:51,320
Speaker 3: Next up here is from T Bucket. Excuse me, h,

972
00:42:51,440 --> 00:42:53,320
T Bucket, I forgot. I also skipped some one from Dark

973
00:42:53,360 --> 00:42:55,760
Steel Brush Brushwag. We're gonna do that first. Have you

974
00:42:55,800 --> 00:42:58,039
guys ever been to a Bucky's. See what the kind

975
00:42:58,039 --> 00:42:59,960
of place you too would appreciate. I went to Bend

976
00:43:00,320 --> 00:43:05,039
one last year. It was incredible, so good, I can't wait. Yeah,

977
00:43:05,039 --> 00:43:09,000
this is a gas station chain where the inside is

978
00:43:09,159 --> 00:43:12,760
just a megoppol is. There's just tons of stores and

979
00:43:12,880 --> 00:43:15,519
stations of people preparing fresh foods.

980
00:43:15,639 --> 00:43:16,320
Speaker 2: The big thing there.

981
00:43:16,440 --> 00:43:20,760
Speaker 3: They're barbecue sandwiches, chopped beef and stuff like that, brisket

982
00:43:20,920 --> 00:43:25,400
or ham, very good. They have these snacks called like

983
00:43:25,480 --> 00:43:29,079
bucket balls, or they're beaver nuggets. Beaver nuggets basically kind

984
00:43:29,079 --> 00:43:33,159
of like corn pops, very similar texture and flavor, but

985
00:43:33,239 --> 00:43:34,039
they're incredible.

986
00:43:34,320 --> 00:43:35,320
Speaker 2: Just all sorts of things.

987
00:43:35,199 --> 00:43:38,239
Speaker 3: That you can buy and indulge in in there, and

988
00:43:38,280 --> 00:43:40,719
it's always like very well kept and clean things like that.

989
00:43:40,760 --> 00:43:40,920
Speaker 2: Right.

990
00:43:40,960 --> 00:43:43,079
Speaker 1: That's the thing is, like my understanding is like what

991
00:43:43,159 --> 00:43:46,679
really The whole strategy behind it was make it so

992
00:43:46,920 --> 00:43:50,599
big and then make the bathrooms so big and clean,

993
00:43:50,800 --> 00:43:54,599
and then also keep heart don't allow truck drivers. Truck

994
00:43:54,639 --> 00:43:56,599
drivers have to go to a different gas station. BUCkies

995
00:43:56,599 --> 00:43:59,280
does not service truck drivers. Apparently that's interesting because I

996
00:43:59,320 --> 00:44:02,880
also like love and Loves. It's very clean, but it's

997
00:44:03,199 --> 00:44:07,519
incredibly truck driver centric. Like they have showers and they're like,

998
00:44:07,599 --> 00:44:09,960
you know, like, hey, like you could like shower in

999
00:44:10,039 --> 00:44:12,440
here and eat and get all of your truck supplies

1000
00:44:12,480 --> 00:44:14,119
and stuff like that, and the other people are welcome

1001
00:44:14,159 --> 00:44:15,880
to and I like going in there. But yeah, BUCkies

1002
00:44:15,960 --> 00:44:20,559
is clearly for like the family, it's clearly for the

1003
00:44:20,599 --> 00:44:22,239
woman in the car that wants a clean place to

1004
00:44:22,239 --> 00:44:22,880
go to the bathroom.

1005
00:44:22,960 --> 00:44:24,679
Speaker 2: Like that's what, that's what. That was the strategy.

1006
00:44:24,719 --> 00:44:25,920
Speaker 1: And it's like, oh and then they put all this

1007
00:44:25,960 --> 00:44:28,239
other stuff around it, so everyone's excited to go there

1008
00:44:28,280 --> 00:44:29,239
and spend all this money.

1009
00:44:29,320 --> 00:44:31,280
Speaker 2: It's like, oh, I kind of really think that's a

1010
00:44:31,280 --> 00:44:36,039
lot of fun. Yeah, it'ses that.

1011
00:44:37,000 --> 00:44:40,119
Speaker 1: No, just move on to just let him know you

1012
00:44:40,199 --> 00:44:41,760
go out, go ahead and move on, Mike.

1013
00:44:41,880 --> 00:44:42,599
Speaker 2: I like BUCkies.

1014
00:44:44,360 --> 00:44:48,039
Speaker 3: Now let's go to uh T Bucket it says Sgress

1015
00:44:48,079 --> 00:44:50,480
some mic for sling the demon that was Larry love Itch. Yeah,

1016
00:44:50,519 --> 00:44:52,000
I never want to see that fucker again.

1017
00:44:52,960 --> 00:44:54,159
Speaker 2: Yeah, he's the worst.

1018
00:44:54,199 --> 00:44:56,679
Speaker 1: That's the only game that character's in, right, I got

1019
00:44:56,719 --> 00:44:59,679
it better be Oh well, he well he was also

1020
00:44:59,760 --> 00:45:00,880
in a college one.

1021
00:45:00,920 --> 00:45:04,400
Speaker 3: That's that same guy. He looks an acts and sounds

1022
00:45:04,400 --> 00:45:07,719
completely different. Okay, yeah, but that's him in the college

1023
00:45:07,719 --> 00:45:09,280
game as well. But he's like, well, the only other

1024
00:45:09,320 --> 00:45:15,239
two after that are the uh what dreams die try twice?

1025
00:45:15,840 --> 00:45:19,880
Well try choice is the sequels, Like there's a duology.

1026
00:45:20,559 --> 00:45:22,360
Speaker 2: Uh yeah, so there you go. It's that.

1027
00:45:23,920 --> 00:45:26,559
Speaker 3: Eggie says, Well, Capcom ever make another Mega man X game.

1028
00:45:27,400 --> 00:45:30,559
I'm surprised it's been so long that Roosevelt collection. One

1029
00:45:30,599 --> 00:45:32,559
of the shirts is a Mega man X shirt, honestly

1030
00:45:32,599 --> 00:45:34,320
the best one, one of like the blueprints.

1031
00:45:35,719 --> 00:45:37,679
Speaker 2: I got some point they got to go back to that.

1032
00:45:37,719 --> 00:45:40,119
Speaker 3: Well, I'm a little surprised that it is once again

1033
00:45:40,199 --> 00:45:42,840
going straight back to classic Mega man with this new one.

1034
00:45:42,960 --> 00:45:43,400
Speaker 2: I'm happy.

1035
00:45:43,440 --> 00:45:46,039
Speaker 3: I always like classic Mega man the best, so it's

1036
00:45:46,079 --> 00:45:49,119
fine by me. I'm a little surprised that they've been

1037
00:45:49,199 --> 00:45:51,800
leaving so much Mega man X potential out there.

1038
00:45:52,280 --> 00:45:57,360
Speaker 1: I'm going to play Mega man X this year. I've

1039
00:45:57,400 --> 00:45:59,519
tried a bunch of times and I just like, play

1040
00:45:59,519 --> 00:46:02,320
a couple like a couple of minutes and like it's

1041
00:46:02,360 --> 00:46:04,679
not clicking, and I'll boot something else up in the emulator.

1042
00:46:04,679 --> 00:46:06,840
I'm gonna sit down and I'm gonna play it for

1043
00:46:06,880 --> 00:46:09,119
at least a couple of hours so I can really

1044
00:46:09,320 --> 00:46:12,280
grock at this time. And everyone just seemed like one

1045
00:46:12,320 --> 00:46:14,000
of the best Super Nintendo games, and I'm was like, oh,

1046
00:46:14,400 --> 00:46:16,639
it is, Okay, I need to see that for myself.

1047
00:46:16,840 --> 00:46:17,360
Speaker 2: Absolutely.

1048
00:46:17,480 --> 00:46:19,280
Speaker 3: Yeah, Bossar is a little important there, at least the

1049
00:46:19,280 --> 00:46:20,679
first one. You always got to make sure you do

1050
00:46:20,760 --> 00:46:21,639
chillpeng Win first.

1051
00:46:21,880 --> 00:46:23,119
Speaker 2: That's Chill Penguin first.

1052
00:46:23,159 --> 00:46:26,679
Speaker 3: Okay, I think I do Chill pang Win first. Yeah,

1053
00:46:26,800 --> 00:46:31,440
it's incredible. Next up is from Corono. Rickho has been

1054
00:46:31,480 --> 00:46:33,679
a Lincoln member for forty five months. Thank you so much.

1055
00:46:34,159 --> 00:46:37,239
Do you think they will get any character collapse or

1056
00:46:37,239 --> 00:46:40,159
echo like the Dolphin from Sequest or Flipper? Low can't

1057
00:46:40,159 --> 00:46:42,679
wait to finally Playfacive and remake next week. Oh yeah,

1058
00:46:42,679 --> 00:46:46,599
the switch to version of that's coming out. Boy Flipper

1059
00:46:46,639 --> 00:46:48,920
has just fallen off. I felt like Flipper was kind

1060
00:46:48,960 --> 00:46:51,559
of a big deal. Still was a huge deal with

1061
00:46:51,679 --> 00:46:54,159
you had that movie with Elijah Wood, and I watched

1062
00:46:54,199 --> 00:46:56,440
the old show, right was an old show?

1063
00:46:56,480 --> 00:46:59,599
Speaker 1: Yeah, yeah, I think the whole thing with Flipper was

1064
00:46:59,679 --> 00:47:02,159
just Assi was popular, so let's do Nassy, but with

1065
00:47:02,280 --> 00:47:02,800
a dolphin.

1066
00:47:02,920 --> 00:47:06,239
Speaker 2: That's all Flipper is, right, better, it's better. I like it.

1067
00:47:06,280 --> 00:47:09,159
I like the dolphins are better than dogs. They are.

1068
00:47:09,320 --> 00:47:11,519
Speaker 1: Yeah, And I watched uh, I watched a lot of

1069
00:47:11,760 --> 00:47:14,559
Flipper and last he was fine, but Flipper was fantastic.

1070
00:47:14,719 --> 00:47:16,280
Speaker 2: You know, it was a big It was a big

1071
00:47:16,360 --> 00:47:19,360
century for dolphins. Last century. It's tides for you know,

1072
00:47:19,400 --> 00:47:22,119
the probably thousands of them we killed.

1073
00:47:22,000 --> 00:47:25,800
Speaker 1: Yes, right, other than the genocide we performed upon their speech.

1074
00:47:25,840 --> 00:47:28,519
Speaker 2: It's a great year. We loved those fuckers.

1075
00:47:29,559 --> 00:47:33,480
Speaker 1: I would also like some Free Willy representation here, we

1076
00:47:33,519 --> 00:47:34,360
can maybe get some fun.

1077
00:47:34,920 --> 00:47:37,320
Speaker 2: That's another one, boy. Yeah, a movie with.

1078
00:47:37,320 --> 00:47:40,159
Speaker 1: A generic Elijah Wood, right, that was just an Elijah

1079
00:47:40,159 --> 00:47:42,239
Wood stand in that was not Elijah Wood.

1080
00:47:42,280 --> 00:47:43,800
Speaker 2: But yeah, Free Wood was huge.

1081
00:47:44,039 --> 00:47:46,760
Speaker 3: Yeah, Free Willy two, I still like that, And I think

1082
00:47:46,960 --> 00:47:49,280
Free Willy three was just directed video. No one cared

1083
00:47:49,320 --> 00:47:51,840
anymore even at that point, which is why because like

1084
00:47:51,880 --> 00:47:54,679
Free Willy kind of it was doing the whole anti

1085
00:47:54,719 --> 00:47:56,880
SeaWorld thing before that was like popular.

1086
00:47:56,960 --> 00:48:00,159
Speaker 2: Even I feel like, uh, before we knew I for

1087
00:48:00,280 --> 00:48:00,960
free Like.

1088
00:48:00,920 --> 00:48:03,119
Speaker 3: I think at the time, people are like, oh, the

1089
00:48:03,159 --> 00:48:05,480
Shamboo lakes sit there, what is he doing?

1090
00:48:05,880 --> 00:48:06,719
Speaker 2: We feed him?

1091
00:48:06,960 --> 00:48:09,639
Speaker 3: That was back when Shammy was literally swimming around a kidpool.

1092
00:48:09,679 --> 00:48:12,920
You're see like Shamboo's first take, it's not good, it's.

1093
00:48:12,760 --> 00:48:16,199
Speaker 1: Not good, it's like and that's that's what radicalized Shamou.

1094
00:48:16,400 --> 00:48:20,440
And then now now those fucking fish attack.

1095
00:48:20,199 --> 00:48:21,239
Speaker 2: Boats when they see it.

1096
00:48:22,039 --> 00:48:25,360
Speaker 1: God, uh yeah, I wonder if they'll ever do you

1097
00:48:25,440 --> 00:48:28,400
think with Flipper or Free Willy again in our life times?

1098
00:48:28,480 --> 00:48:31,159
I don't know, Yeah, I probably, but it's I think

1099
00:48:31,199 --> 00:48:32,960
part of the charm was it's like, look, we're doing

1100
00:48:32,960 --> 00:48:35,039
this with live animals, and now it's like really hard

1101
00:48:35,079 --> 00:48:37,239
to don't ethically with you just.

1102
00:48:37,119 --> 00:48:39,480
Speaker 2: Make it with bad CG. And most people make BADG

1103
00:48:39,599 --> 00:48:43,159
and that's like with A they're gonna make it with Yeah,

1104
00:48:43,320 --> 00:48:44,159
never mind, back on.

1105
00:48:44,480 --> 00:48:48,519
Speaker 3: But there were animatronics involved in Free Willy for sure. Yeah,

1106
00:48:48,559 --> 00:48:51,320
there was definitely a robot fucking killer whale that was in,

1107
00:48:51,440 --> 00:48:53,519
especially the scene where it was in like the truck

1108
00:48:53,559 --> 00:48:55,920
and they were like hosing it down while they transferred it.

1109
00:48:56,480 --> 00:48:59,639
Uh gosh, now I'm thinking about Free Willy a ton

1110
00:48:59,719 --> 00:49:01,920
that was. I know that's Warner Brothers because I remember

1111
00:49:02,000 --> 00:49:05,480
going to a Warner Brothers store at a mall in

1112
00:49:05,599 --> 00:49:08,719
Cleveland and it was like a trailer for Free Willy

1113
00:49:08,760 --> 00:49:11,320
Too was playing on like the big TV, which back

1114
00:49:11,360 --> 00:49:12,440
then you just literally had to.

1115
00:49:12,360 --> 00:49:15,920
Speaker 1: Get like, yeah, I know exactly what you're talking about.

1116
00:49:15,920 --> 00:49:17,920
I could see that perfectly in my head.

1117
00:49:18,039 --> 00:49:19,800
Speaker 3: Yeah, And I don't know why, but like my like

1118
00:49:19,920 --> 00:49:22,920
part of my soul is still that Warner Brothers company

1119
00:49:23,039 --> 00:49:25,559
store with the Bugs Buddy statue where he's wearing a

1120
00:49:25,719 --> 00:49:27,320
suit classy Bugs Buddy.

1121
00:49:27,400 --> 00:49:27,679
Speaker 2: Yeah.

1122
00:49:27,920 --> 00:49:29,960
Speaker 3: It's like always like a vault that they make it

1123
00:49:29,960 --> 00:49:32,760
look like you're going because it's so exclusive and nice.

1124
00:49:33,440 --> 00:49:35,480
Speaker 2: And free Will. In a long time, I think I

1125
00:49:35,559 --> 00:49:41,159
might Free Willy. Free WILLI films afore filmed before. This

1126
00:49:41,199 --> 00:49:43,280
would be amazing. I mean, it's just you and me.

1127
00:49:43,360 --> 00:49:44,440
I'm down, let's just do it.

1128
00:49:44,480 --> 00:49:46,559
Speaker 1: Yeah, if no one else wants to partake in this

1129
00:49:46,840 --> 00:49:47,719
classic with us.

1130
00:49:49,079 --> 00:49:51,840
Speaker 2: The people don't know about Free Willing, damn it. They

1131
00:49:51,920 --> 00:49:54,960
need to know about Free Willy. That was so important

1132
00:49:54,960 --> 00:49:57,360
when I was a kid. What's so important now? It's

1133
00:49:57,400 --> 00:49:58,480
like it never happened.

1134
00:50:01,519 --> 00:50:03,239
Speaker 1: I don't remember if I watched Free Willy too. I

1135
00:50:03,280 --> 00:50:05,639
probably did, but I don't know. It's not Yeah, it's

1136
00:50:05,639 --> 00:50:06,400
not that good.

1137
00:50:06,440 --> 00:50:09,599
Speaker 2: Because they're fucking free a. Yeah, we already free the

1138
00:50:09,639 --> 00:50:11,400
Willie because you know what I think. I think. I

1139
00:50:11,440 --> 00:50:14,639
think it's a taker's spill. Is the plot line?

1140
00:50:15,079 --> 00:50:18,360
Speaker 1: That's okay, that's natural place you cay?

1141
00:50:18,599 --> 00:50:24,559
Speaker 2: Yeah? Why am I popping myself so much? I can't

1142
00:50:24,599 --> 00:50:27,480
move on? I'm gonna watch it.

1143
00:50:27,760 --> 00:50:30,480
Speaker 1: I'm gonna do Sea Creatures Sunday. I'm not going to

1144
00:50:30,639 --> 00:50:34,920
watch Free Willy and Flipper? Am I so obsessed with

1145
00:50:35,079 --> 00:50:41,360
sea mamble? They're crazy? They're they're mammals, but they swim around.

1146
00:50:41,599 --> 00:50:47,199
Speaker 2: What happened there? They're there? It's kind of stupid. We're God,

1147
00:50:47,320 --> 00:50:48,400
we're on the land now.

1148
00:50:48,559 --> 00:50:50,760
Speaker 1: We walked out of it, And did you guys walk

1149
00:50:50,880 --> 00:50:52,920
back or just slid off at a different time?

1150
00:50:53,000 --> 00:51:00,559
Speaker 2: It's crazy you do. Next up here is from Fresh

1151
00:51:00,599 --> 00:51:01,199
thirty seven.

1152
00:51:01,599 --> 00:51:04,119
Speaker 3: What do you think Third Eye Blind thinks of the

1153
00:51:04,159 --> 00:51:06,480
Sophie Turner Laura Croft pick.

1154
00:51:08,199 --> 00:51:10,840
Speaker 1: I know I know Sophie Turner I know Laura Croft

1155
00:51:10,840 --> 00:51:14,519
and I know Third Eye Blind the connection. I'm not

1156
00:51:14,599 --> 00:51:16,960
following this. So did the guy from did he date

1157
00:51:17,079 --> 00:51:19,840
he seems kind of old to date Sophie Turner. I

1158
00:51:19,920 --> 00:51:22,119
don't know, so I bet he thinks great things about it.

1159
00:51:22,199 --> 00:51:25,760
Speaker 3: Let me think Third Eye by tomb Raider, did they

1160
00:51:25,800 --> 00:51:27,559
like do a song for one of the movies or something?

1161
00:51:28,039 --> 00:51:30,519
Speaker 2: That's possible. I guess it'd be weird.

1162
00:51:31,320 --> 00:51:33,159
Speaker 4: They did that song for the second one with.

1163
00:51:33,679 --> 00:51:41,320
Speaker 1: Butler the Cradle of Life. Yes, Sophie Turner definitely is

1164
00:51:41,320 --> 00:51:42,280
married to a Jonas brother.

1165
00:51:42,280 --> 00:51:43,480
Speaker 2: I guess. I don't know if she still is.

1166
00:51:43,519 --> 00:51:47,159
Speaker 3: But Garspit told the story Third Eye Bye played an

1167
00:51:47,159 --> 00:51:50,920
E three party and interrupted semi Charmed Life to yell

1168
00:51:50,920 --> 00:51:54,440
about wanting to uh have relations with Laura Cross.

1169
00:51:54,440 --> 00:51:58,719
Speaker 2: That's right, I remember this. That's the that's a great story.

1170
00:51:58,800 --> 00:52:02,800
Speaker 1: Oh my god, Third Eyeline's weird, kind of like him.

1171
00:52:03,119 --> 00:52:06,280
Speaker 3: Brono Trigger says, how are we feeling about Felony taking

1172
00:52:06,280 --> 00:52:09,079
over Lucasim you're not a big fan of him, right?

1173
00:52:09,559 --> 00:52:14,119
I think you said, get that cowboy looking motherfucker out

1174
00:52:14,119 --> 00:52:15,880
of here before I get him.

1175
00:52:16,280 --> 00:52:19,239
Speaker 2: He's uh, I'm not I don't feel great about it.

1176
00:52:19,880 --> 00:52:23,760
Speaker 1: I like big butts, and I cannot I don't know

1177
00:52:23,760 --> 00:52:25,159
why I started saying it that way, and I couldn't

1178
00:52:25,159 --> 00:52:28,480
stop myself from finishing the sentence that way. I think

1179
00:52:28,559 --> 00:52:33,039
Clone Wars is okay and then often is really good

1180
00:52:33,119 --> 00:52:34,760
and then a lot of times pretty bad.

1181
00:52:35,159 --> 00:52:36,480
Speaker 2: Rebel's pretty good.

1182
00:52:37,000 --> 00:52:40,559
Speaker 1: All of his live action stuff has been really questionable.

1183
00:52:40,559 --> 00:52:43,480
And I'm not excited at all about Mandalorian and Grogu

1184
00:52:43,639 --> 00:52:44,719
the fucking movie.

1185
00:52:44,760 --> 00:52:46,480
Speaker 2: What is happening there?

1186
00:52:46,480 --> 00:52:48,039
Speaker 4: You still wear the hat.

1187
00:52:48,599 --> 00:52:49,760
Speaker 2: He's definitely still wearing that thing.

1188
00:52:51,000 --> 00:52:54,280
Speaker 1: His whole thing is he's the most guilty of I'm

1189
00:52:54,440 --> 00:52:56,360
my movie is bashing these characters.

1190
00:52:56,360 --> 00:52:57,480
Speaker 2: That these are toys together.

1191
00:52:57,559 --> 00:52:59,079
Speaker 1: I have this toy and I have that toy, and

1192
00:52:59,119 --> 00:53:00,800
I'm gonna bash them together there and they're gonna look,

1193
00:53:00,880 --> 00:53:01,559
these two are meeting.

1194
00:53:01,599 --> 00:53:02,320
Speaker 2: Can you believe it?

1195
00:53:02,679 --> 00:53:04,800
Speaker 1: And uh, I just I think that's a pretty low

1196
00:53:04,880 --> 00:53:08,599
form of Star Wars. But whatever I got and or whatever,

1197
00:53:08,639 --> 00:53:10,000
I'm good for the rest of my life. If it's

1198
00:53:10,039 --> 00:53:12,920
never good again.

1199
00:53:13,039 --> 00:53:14,840
Speaker 2: I don't I don't really have much of an opinion.

1200
00:53:14,920 --> 00:53:15,360
Speaker 5: I don't know.

1201
00:53:15,559 --> 00:53:17,760
Speaker 1: Yeah, that's fine, and it's not gonna be like it's

1202
00:53:17,800 --> 00:53:19,639
not like it's been great under Kathleen Kennedy.

1203
00:53:19,599 --> 00:53:20,119
Speaker 2: Right exactly.

1204
00:53:20,199 --> 00:53:22,280
Speaker 3: That's why I'm not gonna you see like the weird

1205
00:53:23,000 --> 00:53:26,880
like Galaxies Edge, the theme parks off only Disneyland. It's

1206
00:53:26,960 --> 00:53:30,280
like turning like most of it timeline wise into the

1207
00:53:30,280 --> 00:53:32,360
original trilogy now instead.

1208
00:53:32,159 --> 00:53:33,960
Speaker 4: They can't do it, but they said they were. I

1209
00:53:33,960 --> 00:53:34,360
saw that.

1210
00:53:34,400 --> 00:53:36,320
Speaker 6: I saw that video and they said that they were

1211
00:53:36,360 --> 00:53:39,000
now like doing it. It was just like I said, timeline,

1212
00:53:39,039 --> 00:53:39,360
isn't it?

1213
00:53:40,280 --> 00:53:41,880
Speaker 3: Well, I was the original idea, But that was also

1214
00:53:41,880 --> 00:53:44,239
when the set timeline was the sequel trilogy, when only

1215
00:53:44,280 --> 00:53:45,880
episode seven had to come out, and they had a

1216
00:53:45,920 --> 00:53:48,079
lot of hopes and dreams for how people are gonna

1217
00:53:48,079 --> 00:53:48,960
feel about that thing.

1218
00:53:49,000 --> 00:53:51,679
Speaker 1: Once that was done, a pretty okay time to like

1219
00:53:51,880 --> 00:53:53,599
be a Star Wars fan, and that's been kind of

1220
00:53:53,679 --> 00:53:54,320
terrible since.

1221
00:53:54,559 --> 00:53:57,960
Speaker 3: So yeah, So it's because it doesn't really impact the rides,

1222
00:53:58,000 --> 00:54:00,280
like the the the line of Falcon Ride was just

1223
00:54:00,280 --> 00:54:00,639
getting it.

1224
00:54:02,159 --> 00:54:02,440
Speaker 2: King ride.

1225
00:54:02,480 --> 00:54:05,199
Speaker 3: The We're always doing that to give it Mandalorian stuff,

1226
00:54:05,199 --> 00:54:07,480
but as resistance, that whole area is still supposed to

1227
00:54:07,480 --> 00:54:10,000
be sequel trilogy for now.

1228
00:54:10,239 --> 00:54:11,519
Speaker 2: I think I could very easy.

1229
00:54:11,559 --> 00:54:13,559
Speaker 3: I don't think it's I don't think someday it'd be

1230
00:54:13,639 --> 00:54:16,039
too hard for them to swap out a Kylo Ren

1231
00:54:16,079 --> 00:54:19,519
robot for a dar Vader robot and whatever, those.

1232
00:54:19,320 --> 00:54:22,000
Speaker 2: Big those big walkers for an Ata T. It's it

1233
00:54:22,039 --> 00:54:22,880
wouldn't take much.

1234
00:54:23,079 --> 00:54:25,400
Speaker 3: Yeah, it would take like one big REFERB and at

1235
00:54:25,400 --> 00:54:26,880
some point you got a big do a big refer

1236
00:54:26,920 --> 00:54:28,519
but on the right. Anyways, Like, I don't think it's

1237
00:54:28,559 --> 00:54:31,199
even like, you know, the next five years or maybe

1238
00:54:31,280 --> 00:54:33,760
next ten years, but I bet someday, someday that's gonna happen.

1239
00:54:34,920 --> 00:54:38,360
Speaker 2: Uh. Next up is from Dose of Nostalgia is Giant B.

1240
00:54:38,360 --> 00:54:40,920
I'm doing a Fantasy Critic draft this year.

1241
00:54:41,320 --> 00:54:45,320
Speaker 3: Yeah, I think so back ours out tomorrow, So we

1242
00:54:45,360 --> 00:54:46,920
can't do it this on Professional Friday, but I think

1243
00:54:46,960 --> 00:54:49,039
we want to do it the next un professional Friday.

1244
00:54:49,159 --> 00:54:50,920
It didn't mind putting it off because it's not really

1245
00:54:50,960 --> 00:54:53,280
any big releases yet that we're missing out on getting

1246
00:54:53,280 --> 00:54:53,760
to pick up.

1247
00:54:53,840 --> 00:54:56,719
Speaker 2: So it should be fine. It should be all of us,

1248
00:54:56,840 --> 00:55:00,719
and that means like Sean and Chuck, So yeah, five

1249
00:55:00,719 --> 00:55:04,480
of us and Shawn and Chuck. The Dupiest Food says,

1250
00:55:04,519 --> 00:55:06,800
does Nintendo have the balls to sell me a USB

1251
00:55:06,960 --> 00:55:10,400
sensor bar and switch to Wei modes for WE Virtual

1252
00:55:10,440 --> 00:55:16,440
Console because I hope so, I mean, some day there's

1253
00:55:16,519 --> 00:55:17,039
gonna have.

1254
00:55:18,159 --> 00:55:21,159
Speaker 1: I mean, my opinion on this is, and I bet

1255
00:55:21,159 --> 00:55:23,559
it's a bad one that Nintendo won't do, but a

1256
00:55:23,760 --> 00:55:28,079
WE many and it's just a self contained WE like

1257
00:55:28,119 --> 00:55:30,239
on a almost on it like an Hdmi stick and

1258
00:55:30,239 --> 00:55:31,840
you plug that in the back of your TV and

1259
00:55:31,840 --> 00:55:33,239
then the rest of the shit just happens on the

1260
00:55:33,239 --> 00:55:36,679
controller and and yeah, you just kind of it comes

1261
00:55:36,679 --> 00:55:39,800
with WE Sports and a few other games and that's it.

1262
00:55:40,199 --> 00:55:41,920
Speaker 3: Yeah, I mean that's what I would almost rather have,

1263
00:55:42,079 --> 00:55:44,239
like at least for me, like the number of like

1264
00:55:44,760 --> 00:55:47,159
games you need on there. Like part of me is like,

1265
00:55:47,360 --> 00:55:49,119
is Nintendo gonna really get all the games I want

1266
00:55:49,159 --> 00:55:51,519
on there? They're gonna make sure that Zach and Wicki

1267
00:55:51,920 --> 00:55:53,480
and Boom Blocks are on there.

1268
00:55:53,960 --> 00:55:55,320
Speaker 2: No, they might make sure that.

1269
00:55:55,280 --> 00:55:57,960
Speaker 3: Carnival Games is on there, and even then maybe not

1270
00:55:58,000 --> 00:56:00,400
that it'll just be all their first parties, which a

1271
00:56:00,440 --> 00:56:03,239
lot of it is good, but I don't know, I

1272
00:56:03,239 --> 00:56:06,159
don't know what I would expect from them there.

1273
00:56:06,239 --> 00:56:08,199
Speaker 1: Yeah, instead just make a thing that they could sell

1274
00:56:08,239 --> 00:56:08,760
to old people.

1275
00:56:08,800 --> 00:56:09,760
Speaker 2: Again, they'll do that.

1276
00:56:10,039 --> 00:56:13,519
Speaker 3: Yeah, not for a while yet. Though, and then that's it.

1277
00:56:13,599 --> 00:56:15,559
That's if it's super chats for now. Thank you all

1278
00:56:15,639 --> 00:56:15,960
so much.

1279
00:56:15,960 --> 00:56:17,679
Speaker 2: If you want to send it anymore, we will read

1280
00:56:17,679 --> 00:56:19,840
them before the end of the show. Thank you everyone.

1281
00:56:20,320 --> 00:56:23,119
Speaker 1: All right, we are going to take a break and

1282
00:56:23,239 --> 00:56:26,199
we come back and it's mess up a guest time,

1283
00:56:26,400 --> 00:56:27,559
So we'll get all set up for.

1284
00:56:27,519 --> 00:56:32,239
Speaker 2: That and be back in just a few moments.

1285
00:56:33,400 --> 00:56:37,360
Speaker 1: We're back more decides Jeff Grubb, Mike Minati. We got

1286
00:56:37,760 --> 00:56:41,280
Turbo Sean helping out, helping us out with a mess

1287
00:56:41,360 --> 00:56:43,639
of a guest Sean, take it away.

1288
00:56:44,039 --> 00:56:46,440
Speaker 5: That's all right, Like you said, Jeff, it is back

1289
00:56:46,920 --> 00:56:50,079
our friend Dean charged Wolf. But thank you much for

1290
00:56:50,159 --> 00:56:52,039
us every quarter. Thanks again.

1291
00:56:52,159 --> 00:56:52,480
Speaker 2: Wolf.

1292
00:56:52,760 --> 00:56:56,719
Speaker 5: We're putting together the twenty twenty five Q four results,

1293
00:56:56,800 --> 00:56:59,280
and that means the twenty twenty five results as a

1294
00:56:59,360 --> 00:57:01,159
year or five only get a winner. And now we

1295
00:57:01,239 --> 00:57:04,599
do a yearly winners for this little game we do here,

1296
00:57:04,920 --> 00:57:07,880
and after that we will do some twenty twenty six

1297
00:57:07,920 --> 00:57:11,480
predictions for the first quarter. So no further Ado. Let

1298
00:57:11,559 --> 00:57:13,440
me run down the rules for everyone, because it's been

1299
00:57:13,480 --> 00:57:16,719
a little while, so the game mess both the boys

1300
00:57:16,760 --> 00:57:19,920
here and the community. All right, we're giving a list

1301
00:57:19,920 --> 00:57:22,360
of seventeen different games coming out in the fourth quarter

1302
00:57:22,480 --> 00:57:25,639
twenty twenty five. You had to predict their open Craig score.

1303
00:57:26,719 --> 00:57:29,480
Your score, the points you get is the term or no,

1304
00:57:29,519 --> 00:57:31,840
it's score is a termed by a top Craick average

1305
00:57:31,840 --> 00:57:35,119
on open Crack. And then your score, your points is

1306
00:57:35,320 --> 00:57:39,360
whoever it gets closest to the final score got one point.

1307
00:57:39,519 --> 00:57:42,280
If you get the score exactly right, you get two points.

1308
00:57:42,679 --> 00:57:44,079
You didn't think a game would come out by the

1309
00:57:44,119 --> 00:57:46,480
end of the fourth quarter, you'd say, well, not release

1310
00:57:46,599 --> 00:57:49,559
to get the double points. Also, no more playing Haitis

1311
00:57:49,599 --> 00:57:53,199
two during Messo guests Mike, it makes Wolfe sad frownie.

1312
00:57:52,599 --> 00:57:53,719
Speaker 2: Thing I did. I don't ever.

1313
00:57:55,480 --> 00:58:03,519
Speaker 3: Problem you defames apologize. The last time I did that

1314
00:58:03,599 --> 00:58:05,199
was when the show was new, and I would still

1315
00:58:05,199 --> 00:58:06,480
play World of Warcraft during it.

1316
00:58:07,840 --> 00:58:09,199
Speaker 4: Oh, no, listen to me.

1317
00:58:09,719 --> 00:58:11,800
Speaker 6: You were doing we were doing You were doing the

1318
00:58:11,800 --> 00:58:14,400
stream on John boone when eighty two came out, when

1319
00:58:14,440 --> 00:58:16,760
we did the other that's what happened.

1320
00:58:16,960 --> 00:58:21,079
Speaker 3: Oh when I was doing that, Well that that was work.

1321
00:58:24,880 --> 00:58:26,760
Speaker 2: You make it clear. I don't care that you did that. Mike.

1322
00:58:28,760 --> 00:58:31,119
Speaker 5: Wow, he didn't care about the frying face anyway. Let's

1323
00:58:31,119 --> 00:58:34,840
get into the results here. So Jeff went first here

1324
00:58:35,039 --> 00:58:38,119
in game number one, it was Battlefield six. Jeff, you

1325
00:58:38,199 --> 00:58:43,559
predicted eighty five, Mike predicted eighty four. Mike was good

1326
00:58:43,639 --> 00:58:46,559
to go under there because it came out to eighty three.

1327
00:58:46,760 --> 00:58:49,840
So nicely done, Mike, get a point there, and I'll.

1328
00:58:49,719 --> 00:58:51,840
Speaker 2: Make it up on Metroit Prime four. I'm sure.

1329
00:58:53,360 --> 00:58:56,559
Speaker 5: In the community show, I was to Wiezeman, Rob Foster,

1330
00:58:56,679 --> 00:59:00,760
Johnny Boy, and Luis Garcia. Well got exactly right. As always,

1331
00:59:00,760 --> 00:59:03,079
I will shout out the community winners if there's only

1332
00:59:03,119 --> 00:59:04,800
a handful, but there's a lot of them for a

1333
00:59:04,960 --> 00:59:09,760
particular reason, I will just summarize instead, all right. Yeah,

1334
00:59:09,840 --> 00:59:13,960
Number two was Little Nightmares three, Mike going first year.

1335
00:59:13,960 --> 00:59:17,719
Because we do a snake style prediction, Mike predicted eighty three,

1336
00:59:18,280 --> 00:59:22,400
Jeff predicted eighty two, and Jeff got this one because

1337
00:59:22,400 --> 00:59:24,360
it came out to seventy one.

1338
00:59:25,079 --> 00:59:26,719
Speaker 2: We believe this one.

1339
00:59:26,719 --> 00:59:29,039
Speaker 1: I had a pretty good idea that this one was

1340
00:59:29,079 --> 00:59:31,000
going to be under, so I was very happy went.

1341
00:59:30,960 --> 00:59:33,039
Speaker 2: High on this one. Yeah, I think I had no

1342
00:59:33,119 --> 00:59:34,119
idea about this series.

1343
00:59:34,880 --> 00:59:37,239
Speaker 1: It was a different developer, and I'm like, right, I bet,

1344
00:59:37,679 --> 00:59:38,679
and I went I went under.

1345
00:59:38,719 --> 00:59:40,159
Speaker 2: It was Yeah, it was an easy one, thank you.

1346
00:59:40,679 --> 00:59:42,719
Speaker 5: Yeah. I remember when we did our Fancy Creek at

1347
00:59:42,760 --> 00:59:46,000
a Giant Bomb for this or for the year, and

1348
00:59:46,440 --> 00:59:48,840
I counterpicked this one. I was a little worried, and

1349
00:59:49,079 --> 00:59:51,480
Tam made me breathe a sigh relief because when he

1350
00:59:51,519 --> 00:59:53,440
told me about the development stuff, I was like, Oh, crap,

1351
00:59:53,480 --> 00:59:56,239
this one might be really bad or then okay. And

1352
00:59:56,239 --> 00:59:59,039
then shout outs to Chaz in the community who got

1353
00:59:59,079 --> 01:00:03,400
the point there game Mber three Pokemon Legends z A.

1354
01:00:04,079 --> 01:00:07,119
Jeff you said eighty three, Mike was a little more

1355
01:00:07,119 --> 01:00:10,079
optimistic with eighty four. It did land just a little

1356
01:00:10,079 --> 01:00:13,199
bit lower than that it was at seventy nine, So Jeff,

1357
01:00:13,280 --> 01:00:14,639
you get the point there.

1358
01:00:15,199 --> 01:00:17,559
Speaker 1: Did we use any of our research on this to

1359
01:00:17,559 --> 01:00:19,360
see what Pokemon Legends the first one did.

1360
01:00:19,400 --> 01:00:20,280
Speaker 2: I can't remember if that's.

1361
01:00:20,199 --> 01:00:23,440
Speaker 5: What that sounds right. I feel like you looked up

1362
01:00:23,440 --> 01:00:26,800
with Archaia Scott. I think I yah, yeah, because Archis

1363
01:00:26,800 --> 01:00:28,119
was a very divisive game.

1364
01:00:28,840 --> 01:00:30,760
Speaker 2: This is bs. This game should have done better than

1365
01:00:30,760 --> 01:00:33,519
a seventy nine, not that much better, but a little better.

1366
01:00:34,239 --> 01:00:36,079
Speaker 3: Probably should have still lost, to be clear, but a

1367
01:00:36,159 --> 01:00:38,000
seventy nine, come on, I.

1368
01:00:37,920 --> 01:00:40,960
Speaker 5: Think people were still feeling a little burned after Scarlet

1369
01:00:41,119 --> 01:00:44,679
Violencer being more critical of Pokemon, even though da it's

1370
01:00:44,679 --> 01:00:45,400
a good game.

1371
01:00:47,760 --> 01:00:49,639
Speaker 2: Game. I did research that one real quick.

1372
01:00:49,639 --> 01:00:53,480
Speaker 5: Sorry, Yeah, okay, sounds a right game. Nar four was keeper.

1373
01:00:53,679 --> 01:00:57,719
Mike went first, You predicted eighty three, and then Jeff

1374
01:00:57,719 --> 01:01:00,679
took the over with eighty four. It was eighty one,

1375
01:01:00,960 --> 01:01:05,079
so Mike gets the point there, and Durachi low Rule

1376
01:01:05,119 --> 01:01:07,280
and mose Garcia got point in the community for game

1377
01:01:07,360 --> 01:01:08,119
exactly right.

1378
01:01:09,639 --> 01:01:12,639
Speaker 2: Yeah, I mean this seems about right.

1379
01:01:12,679 --> 01:01:14,000
Speaker 3: Honestly, if you had told me that this game end

1380
01:01:14,119 --> 01:01:15,800
up in the seventies, it just didn't seem like it

1381
01:01:15,840 --> 01:01:17,559
got talked about a whole lot.

1382
01:01:17,960 --> 01:01:18,679
Speaker 2: I feel the opposite.

1383
01:01:18,679 --> 01:01:20,559
Speaker 1: I feel like every time I hear anyone talk about this,

1384
01:01:20,679 --> 01:01:22,559
it's it's oh, this is one of the best games,

1385
01:01:22,639 --> 01:01:24,079
and I'm just like, I didn't.

1386
01:01:23,800 --> 01:01:25,400
Speaker 2: Get it when I played it. I need to play

1387
01:01:25,400 --> 01:01:27,079
it again. I guess this is Yes, it seems a

1388
01:01:27,079 --> 01:01:31,440
little quiet to me, but I'll take the point. Hoorray.

1389
01:01:31,559 --> 01:01:36,199
Speaker 5: Game number five, Ninja guid In four. Jeff went first,

1390
01:01:36,320 --> 01:01:39,599
saying eighty four. I might decide to not do the

1391
01:01:39,639 --> 01:01:42,559
one point thing this time, and went with eighty six.

1392
01:01:42,880 --> 01:01:45,559
I rockly it was two points in the opposite direction.

1393
01:01:45,679 --> 01:01:49,159
Mike it was eighty two. So Jeff gets the point there,

1394
01:01:49,199 --> 01:01:52,159
and then Durrachi and Villain Mack both got exactly right.

1395
01:01:52,400 --> 01:01:53,159
Speaker 2: Here's what I'm learning.

1396
01:01:53,159 --> 01:01:54,360
Speaker 3: We get yelled at a lot when we just kind

1397
01:01:54,360 --> 01:01:56,880
of guess right around eighty. But boy, lot of the

1398
01:01:56,960 --> 01:02:00,400
games come in right around an eighty ye, so I

1399
01:02:00,440 --> 01:02:02,000
kind of have all of them been right around.

1400
01:02:01,760 --> 01:02:04,440
Speaker 2: There so far except for Little Night Verse three dressing

1401
01:02:05,079 --> 01:02:05,599
like seventy.

1402
01:02:06,320 --> 01:02:09,639
Speaker 5: It's a running theme of modern games media because a

1403
01:02:09,719 --> 01:02:12,519
lot of games are very good to great. So yeah,

1404
01:02:12,519 --> 01:02:15,440
they do land in the upper seventies to lower eighties.

1405
01:02:15,480 --> 01:02:19,800
It you know it checks out, I'll plans. Game number

1406
01:02:19,840 --> 01:02:24,440
six was Jurassic World Evolution three. Mike went first with

1407
01:02:24,599 --> 01:02:28,159
seventy nine. Jeff was less optimistic at seventy eight, but

1408
01:02:28,280 --> 01:02:30,599
he shit have been more optimistic. It was eighty four.

1409
01:02:31,119 --> 01:02:34,679
The congrats Mike Frigeting a point, and congrats to like

1410
01:02:34,679 --> 01:02:37,639
A Dylan Ska, Luigi and Mitchipoo for gain points.

1411
01:02:37,679 --> 01:02:37,920
Speaker 2: There.

1412
01:02:38,199 --> 01:02:40,519
Speaker 3: Here's a game with a really good average critics score

1413
01:02:40,559 --> 01:02:42,719
that I feel like no one talked about this year.

1414
01:02:42,800 --> 01:02:45,559
I'n't even tried this one out myself, and I did

1415
01:02:45,559 --> 01:02:47,440
pick it up on my Fantasy Critic and it helped

1416
01:02:47,440 --> 01:02:50,559
me there someday out to go back to this and

1417
01:02:50,639 --> 01:02:53,000
check it out because I liked the first dressic word evolution.

1418
01:02:53,079 --> 01:02:54,800
I never even got to the second one and was

1419
01:02:54,880 --> 01:02:57,199
surprised they're even making a third one.

1420
01:02:57,719 --> 01:02:59,760
Speaker 2: Yeah. I really regret going under on this one.

1421
01:02:59,760 --> 01:03:03,000
Speaker 1: I think this is one where I just assumed it

1422
01:03:03,079 --> 01:03:04,320
was gonna be another one where it's like, Ah, this

1423
01:03:04,320 --> 01:03:05,719
one's gonna have diminishing returns.

1424
01:03:05,719 --> 01:03:07,400
Speaker 2: It's like, oh no, they actually just refined it.

1425
01:03:08,679 --> 01:03:10,159
Speaker 5: What type of game is this? Is this the one?

1426
01:03:10,159 --> 01:03:12,880
Speaker 3: It's like a park sim Yeah, park simulation, heavy on

1427
01:03:12,920 --> 01:03:15,599
the simulation. You like, are breeding dinosaurs and you have

1428
01:03:15,679 --> 01:03:18,719
to worry about the safety protocols of everything.

1429
01:03:18,800 --> 01:03:22,400
Speaker 2: Stuff like that. Oh interesting, And it's Frontier Developments people

1430
01:03:22,400 --> 01:03:24,559
who make Planet Coaster, gotcha.

1431
01:03:25,639 --> 01:03:30,119
Speaker 5: Given over seven Vampire the Masquerade Bloodlines to anything could

1432
01:03:30,119 --> 01:03:34,599
have happened on this one. Jeff, you went first with seventy,

1433
01:03:35,280 --> 01:03:39,599
Mike went over with seventy one. Unfortunately, this one landed

1434
01:03:39,639 --> 01:03:43,519
at sixty three overall on Open Critics, So Jeff, you

1435
01:03:43,519 --> 01:03:46,800
get one point. As does Duel thirty four.

1436
01:03:47,599 --> 01:03:50,119
Speaker 2: Boy, all that all that time waiting for this thing

1437
01:03:50,159 --> 01:03:53,559
to drop, and then it just it sure did drop. Huh. Yeah.

1438
01:03:54,199 --> 01:03:57,320
Speaker 1: My hunch is there's probably still something in this game

1439
01:03:57,360 --> 01:04:00,559
that's like worth exploring if you can have a lot

1440
01:04:00,559 --> 01:04:03,000
of patience for what sounds like a lot of bullshit.

1441
01:04:03,920 --> 01:04:05,800
Speaker 2: I don't know if I'm ever gonna see that personally though.

1442
01:04:07,960 --> 01:04:12,719
Speaker 5: Game number eight, Once upon a Katamari. Mike went first,

1443
01:04:13,199 --> 01:04:18,239
saying eighty. Jeff went with eighty one, and Jeff, you

1444
01:04:18,280 --> 01:04:21,599
were exactly right. It was eighty one. Yay, hip it

1445
01:04:21,679 --> 01:04:24,880
peay point billan Mack in November in the community, both

1446
01:04:24,880 --> 01:04:27,159
also got exactly correct, So congrats all around.

1447
01:04:27,679 --> 01:04:29,639
Speaker 3: Okay, so Jeff's at six and I'm at three now

1448
01:04:29,719 --> 01:04:31,559
Jeff starting to get is even there.

1449
01:04:31,559 --> 01:04:33,719
Speaker 2: But that's a big one for you point out a little.

1450
01:04:34,159 --> 01:04:35,840
Speaker 1: This is game eight, but I think there's probably quite

1451
01:04:35,840 --> 01:04:37,679
a few games left, so let me see how I

1452
01:04:37,719 --> 01:04:38,400
blow it this time.

1453
01:04:38,440 --> 01:04:40,400
Speaker 5: There's a handful here, there's a handful. This one. We

1454
01:04:40,440 --> 01:04:43,000
are roughly halfway, so thank you for a summary there, Mike.

1455
01:04:43,760 --> 01:04:47,639
Game number nine was The Outer Worlds Too Deaf went

1456
01:04:47,679 --> 01:04:51,719
first at eighty five. Mike then said eighty four. It

1457
01:04:51,800 --> 01:04:54,519
went down one more in that it was eighty three overall,

1458
01:04:54,639 --> 01:04:57,239
so Mike gets the point. Then Low Rule and First

1459
01:04:57,239 --> 01:04:58,559
Avenger both got exactly right.

1460
01:04:58,599 --> 01:05:00,760
Speaker 1: In the community, I'm never guessed eighty five when I

1461
01:05:00,800 --> 01:05:01,800
go first ever again.

1462
01:05:03,480 --> 01:05:05,679
Speaker 2: Yeah, you don't see a lot of eighty fives. Nope.

1463
01:05:06,639 --> 01:05:09,280
Oh okay, man, it's so close to just being just

1464
01:05:09,320 --> 01:05:11,679
being there right on the money there, gosh.

1465
01:05:11,760 --> 01:05:11,920
Speaker 5: Yeah.

1466
01:05:11,960 --> 01:05:13,719
Speaker 3: But like this at a vout, they just both seen

1467
01:05:13,760 --> 01:05:15,800
they both received just a little bit less than I

1468
01:05:15,800 --> 01:05:17,840
would have expected, just to smidge less.

1469
01:05:18,079 --> 01:05:18,280
Speaker 2: Yeah.

1470
01:05:18,360 --> 01:05:20,599
Speaker 1: Yeah, I think this is one that, uh, it's going

1471
01:05:20,679 --> 01:05:22,440
to be due for a really fast reappraisal. I think

1472
01:05:22,440 --> 01:05:23,920
people are going to come back around to this one,

1473
01:05:24,559 --> 01:05:28,400
mostly just because it feels like barely anyone even played it, right.

1474
01:05:28,639 --> 01:05:29,960
Speaker 2: Yeah, so we'll.

1475
01:05:29,800 --> 01:05:37,440
Speaker 5: See game number ten Mena the hollower. Mike, you went first,

1476
01:05:37,480 --> 01:05:41,360
you said eighty seven death, then said eighty eight, and

1477
01:05:41,440 --> 01:05:47,159
the points go to nobody. That game still isn't at

1478
01:05:50,480 --> 01:05:53,400
This was supposed to be Halloween, right, It wasn't Halloween week.

1479
01:05:53,440 --> 01:05:54,280
It was on Halloween.

1480
01:05:54,760 --> 01:05:56,320
Speaker 2: Yeah, I think it's right, yeah, Halloween.

1481
01:05:56,480 --> 01:05:58,639
Speaker 5: Yeah, and we have no idea where it went, which

1482
01:05:58,679 --> 01:05:59,639
is very bizarre.

1483
01:05:59,719 --> 01:06:01,199
Speaker 3: I think at first they were like, it's still coming

1484
01:06:01,239 --> 01:06:03,320
out this year, and then that clearly didn't happen.

1485
01:06:03,360 --> 01:06:06,239
Speaker 2: Yeah, then it's indefinite. Two years in a row. I

1486
01:06:06,280 --> 01:06:07,960
had this in my Fantasy Critic and it just didn't

1487
01:06:07,960 --> 01:06:09,440
come out. Last time. I was like, well, truly don't

1488
01:06:09,440 --> 01:06:11,920
come out this year. Let's see if I burn myself again.

1489
01:06:12,360 --> 01:06:14,800
Speaker 1: Really good job by Tommy Pencil saying this game wouldn't

1490
01:06:14,840 --> 01:06:16,320
come out though, Yeah, really good.

1491
01:06:16,400 --> 01:06:20,639
Speaker 5: Yeah, this out well knows Tommy Pencils would not release,

1492
01:06:20,679 --> 01:06:23,440
so it gets the point. But also Tommy Pencil's strategy

1493
01:06:23,519 --> 01:06:26,039
is he says every game won't release, every single.

1494
01:06:27,400 --> 01:06:31,880
Speaker 2: Yeah. Sometimes do not praise him. I gotta love that.

1495
01:06:34,079 --> 01:06:40,480
Speaker 5: Okay, okay, Game number eleven, Terminator two D No Fate. Jeff,

1496
01:06:40,480 --> 01:06:43,400
you went first with seventy six, Mike then did the

1497
01:06:43,440 --> 01:06:46,639
two point thing there with seventy eight. Well, it was

1498
01:06:47,119 --> 01:06:50,920
right at seventy six. The Congress to Jeff, and also

1499
01:06:50,920 --> 01:06:54,719
in the community Matt Raremunkey streaming men and shremp All

1500
01:06:55,159 --> 01:06:56,519
predicted seventy six as well.

1501
01:06:56,760 --> 01:06:59,559
Speaker 1: I man, you would have asked me if I gave

1502
01:06:59,599 --> 01:07:01,239
if I said this was going to get a seventy six,

1503
01:07:01,280 --> 01:07:02,760
I'd be like, no way, I would have been like

1504
01:07:02,800 --> 01:07:05,000
an eighty eighty two something like that. I don't know

1505
01:07:05,000 --> 01:07:05,719
where that came from.

1506
01:07:05,920 --> 01:07:06,400
Speaker 2: Pure luck.

1507
01:07:06,440 --> 01:07:09,440
Speaker 3: It was smart. Yeah, it seems like this game just

1508
01:07:09,519 --> 01:07:12,719
was like fine but not very substantial. So yeah, this

1509
01:07:12,840 --> 01:07:13,760
is one though.

1510
01:07:13,719 --> 01:07:15,800
Speaker 5: Right makes me scratch my head a little bit. It

1511
01:07:15,800 --> 01:07:17,920
does seem like a lot of the criticism is like

1512
01:07:18,599 --> 01:07:21,239
it is short, like those old Justices games. I'm like

1513
01:07:22,280 --> 01:07:24,599
supposed to be one of those old Jesses games.

1514
01:07:24,800 --> 01:07:26,679
Speaker 2: I think it's like the price. The price I think

1515
01:07:26,800 --> 01:07:27,639
kind of threw people off.

1516
01:07:28,159 --> 01:07:30,519
Speaker 5: Yes, that that's I still think that's a weird one,

1517
01:07:30,559 --> 01:07:32,079
because like, all right, I'll just tough, I'll play it,

1518
01:07:32,119 --> 01:07:34,760
wins ten bucks whatever. But yeah, I get factoring that

1519
01:07:34,800 --> 01:07:35,519
into the reviews.

1520
01:07:35,559 --> 01:07:38,599
Speaker 1: I do, well, I need to play this game because

1521
01:07:38,599 --> 01:07:40,239
I heard I've heard a lot of good things.

1522
01:07:40,280 --> 01:07:40,920
Speaker 5: It looks great.

1523
01:07:41,239 --> 01:07:43,079
Speaker 2: Yeah, it looks really good.

1524
01:07:44,159 --> 01:07:48,360
Speaker 5: Game number twelve, High Rule Warriors, Age of Imprisonment. Mike

1525
01:07:48,440 --> 01:07:52,000
went first, here you said seventy nine. Death then said

1526
01:07:52,079 --> 01:07:56,039
eighty and Mike, congratulations, you got this one. Ryan the nose,

1527
01:07:56,079 --> 01:07:58,559
it was seventy nine. You get the two points. They're

1528
01:07:58,599 --> 01:08:01,079
do screaming men and first Avenger.

1529
01:08:00,760 --> 01:08:03,320
Speaker 2: Back in the game. Needed that. I needed that big time.

1530
01:08:03,760 --> 01:08:07,199
Speaker 3: But you can always count on these on these games,

1531
01:08:07,199 --> 01:08:10,880
getting like a seventy nine, right right, it's always there.

1532
01:08:11,320 --> 01:08:14,400
Speaker 5: I'm usually a little bit lower. But I think Jeff

1533
01:08:14,480 --> 01:08:16,079
was right to think that these are on a slight

1534
01:08:16,199 --> 01:08:18,039
upward trend, these specialized ones.

1535
01:08:18,479 --> 01:08:20,760
Speaker 1: I think I was like, I think I wanted to say,

1536
01:08:20,800 --> 01:08:22,359
seventy nine, darned you for taking it.

1537
01:08:22,399 --> 01:08:24,039
Speaker 2: That sounds like what happened here.

1538
01:08:23,960 --> 01:08:31,279
Speaker 5: That's right, Game number thirteen luminess arise. Jeff went first

1539
01:08:31,359 --> 01:08:34,199
with ninety. Mike was like, there's no way it's going

1540
01:08:34,279 --> 01:08:37,840
to be in in the ninety. Still, you went with

1541
01:08:38,520 --> 01:08:40,039
eighty nine, and that was what r I call it.

1542
01:08:40,159 --> 01:08:42,920
It was an eighty six. The mic is the point there,

1543
01:08:43,079 --> 01:08:45,920
as does a nuclear lamb. D Man Louis Garcia all

1544
01:08:45,960 --> 01:08:48,000
gained two points for the correct predictions.

1545
01:08:48,119 --> 01:08:50,439
Speaker 3: Jeff must have been tripping on whatever the people who

1546
01:08:50,439 --> 01:08:53,039
make lumins trip on drugs.

1547
01:08:54,479 --> 01:08:58,680
Speaker 5: Yeah, and he's like, still very strong score though, Yeah, yeah,

1548
01:08:58,720 --> 01:09:04,079
that's really good, Yeah, very good. I didn't notice there's

1549
01:09:04,119 --> 01:09:07,199
quite a few of four out of fives seeming to

1550
01:09:07,239 --> 01:09:09,960
pop up here. I'm like, ah, more and more and more.

1551
01:09:10,000 --> 01:09:12,439
Al Let's doing the five stars scale is.

1552
01:09:12,680 --> 01:09:16,279
Speaker 3: Maybe he is a big reason why you probably things

1553
01:09:16,279 --> 01:09:19,479
seem to be rounding certain ways more than ever.

1554
01:09:19,600 --> 01:09:22,279
Speaker 2: Now interesting, Yeah, okay.

1555
01:09:22,479 --> 01:09:26,199
Speaker 5: All right, next step, oh boy. Game number fourteen is

1556
01:09:26,319 --> 01:09:29,640
Call of Duty Black Ops seven. Now, you guys are

1557
01:09:29,760 --> 01:09:33,600
right to be pessimistic here, not half high hopes. Mike,

1558
01:09:33,640 --> 01:09:37,279
you said seventy seven. Then Jeff is like, eh, it's

1559
01:09:37,279 --> 01:09:39,399
called dude, you'll probably do a little bit ver seventy eight,

1560
01:09:39,960 --> 01:09:47,199
sixty six, let's six on hoping critic. The mic is

1561
01:09:47,199 --> 01:09:49,840
the point there, and then the community. I'm a little

1562
01:09:49,840 --> 01:09:52,680
surprised at this one, but congratulations ninten Derek got it

1563
01:09:52,720 --> 01:09:53,560
with sixty five.

1564
01:09:54,119 --> 01:09:58,800
Speaker 3: Wow, man, John Derek, I've tied it up eight and eight. Again,

1565
01:09:58,920 --> 01:10:00,960
let's go as a very uh.

1566
01:10:00,840 --> 01:10:03,079
Speaker 1: Yeah, but you're not kind of my guaranteed win for

1567
01:10:03,159 --> 01:10:04,039
Metroid Prime.

1568
01:10:04,279 --> 01:10:06,960
Speaker 2: That got that in the bag. You probably also have

1569
01:10:07,039 --> 01:10:11,279
recipated Metroid Prime. Well, oh for some people.

1570
01:10:13,199 --> 01:10:18,159
Speaker 5: Game number fifteen was Kirby Air Riders Death. You said eighty.

1571
01:10:18,359 --> 01:10:20,800
Mike was like them, they're sickos, they're gonna love it

1572
01:10:20,880 --> 01:10:24,600
more eighty one, and Mike, you got it. It was

1573
01:10:24,800 --> 01:10:27,319
eighty two, So you're right there, right there.

1574
01:10:27,359 --> 01:10:28,640
Speaker 2: One I felt I felt good.

1575
01:10:28,760 --> 01:10:30,399
Speaker 3: I think a lot of people would have gone under

1576
01:10:30,439 --> 01:10:32,000
there for Kirby, I righted. I think that was a

1577
01:10:32,119 --> 01:10:33,359
very brave thing I did.

1578
01:10:34,239 --> 01:10:34,880
Speaker 2: It's a lot of.

1579
01:10:34,840 --> 01:10:38,920
Speaker 5: Pews that seems safe. I can't remember exactly when we did,

1580
01:10:38,960 --> 01:10:40,840
but if it was after even the first preview, I

1581
01:10:40,840 --> 01:10:43,479
would have been like, yes, it's like a seven out

1582
01:10:43,479 --> 01:10:49,600
of ten maybe so yeah, uh, Game over sixteen Octopath

1583
01:10:49,840 --> 01:10:53,680
Traveler zero, Mike, you said eighty five on this one.

1584
01:10:53,920 --> 01:10:56,159
Jeff took the under a eighty four, which was the

1585
01:10:56,239 --> 01:10:59,920
right move, came in an eighty three. So you're very close.

1586
01:11:00,039 --> 01:11:03,239
They're very close. And then Damie h Zuel and Nuclear

1587
01:11:03,319 --> 01:11:05,239
Lamb all got exactly right in the community.

1588
01:11:05,880 --> 01:11:07,439
Speaker 2: I tell you what, We're close. We're close on a

1589
01:11:07,439 --> 01:11:07,960
lot of these.

1590
01:11:08,039 --> 01:11:10,960
Speaker 1: Jeff, Yeah, yeah, I mean between the two of us,

1591
01:11:10,960 --> 01:11:14,079
it's like we're always right there, like it's uh, it's always.

1592
01:11:14,119 --> 01:11:16,319
I always feel pretty good about our guest seing abilities

1593
01:11:16,359 --> 01:11:17,800
after we get through one of these.

1594
01:11:18,319 --> 01:11:22,239
Speaker 5: Yeah, about are largely you are tied nine points a pop.

1595
01:11:23,039 --> 01:11:27,800
But we have one more game. Ah fuck, the last

1596
01:11:27,880 --> 01:11:30,760
game here, And here's the thing, I'm not even gonna

1597
01:11:30,800 --> 01:11:33,760
pull it up just yet, because game number seventeen is

1598
01:11:33,840 --> 01:11:36,720
Metro Prime four. You guys each remember what you said.

1599
01:11:37,640 --> 01:11:39,399
Speaker 2: I think I said ninety six or ninety seven.

1600
01:11:39,960 --> 01:11:42,600
Speaker 3: Mike, I probably would have said like a ninety two

1601
01:11:42,640 --> 01:11:44,159
more reasons you definitely went under.

1602
01:11:44,199 --> 01:11:47,199
Speaker 2: I went super high.

1603
01:11:46,199 --> 01:11:49,399
Speaker 5: And yes, Jeff did say ninety six, and Mike more

1604
01:11:49,479 --> 01:11:51,319
reasonably went ninety three.

1605
01:11:52,439 --> 01:11:56,520
Speaker 1: I said, I am choosing to go bold and to believe,

1606
01:11:57,399 --> 01:12:01,960
and just like always Droid Prime Fox me over.

1607
01:12:02,119 --> 01:12:02,680
Speaker 2: I want to know.

1608
01:12:04,359 --> 01:12:06,079
Speaker 3: There's no chance that Dan told you we gave it

1609
01:12:06,119 --> 01:12:07,880
a five already at this point out of five.

1610
01:12:10,680 --> 01:12:12,840
Speaker 5: We even had it. Yeah, we did before.

1611
01:12:14,239 --> 01:12:16,720
Speaker 1: We were so we were kids back then. Man, we

1612
01:12:16,760 --> 01:12:20,760
were so innocent. We just didn't We didn't know, asshole.

1613
01:12:21,960 --> 01:12:23,880
Speaker 5: Everyone pointed out, Jeff, that's like the score of the

1614
01:12:23,920 --> 01:12:27,359
first one. Guy, you think there's she seemed to believe

1615
01:12:27,399 --> 01:12:33,720
in love, assue me. Oh my goodness, yeah, very like. Look,

1616
01:12:33,760 --> 01:12:37,039
I I know I said, Uh what I said, Archaeus

1617
01:12:37,159 --> 01:12:38,960
was a bit of a divisive game earlier in the show.

1618
01:12:39,039 --> 01:12:41,880
I meant like divisive as in like sevens and eights. No,

1619
01:12:42,079 --> 01:12:44,439
this one was all over the goddamn place.

1620
01:12:44,640 --> 01:12:44,840
Speaker 2: Huh.

1621
01:12:46,000 --> 01:12:50,000
Speaker 5: There was like it's so interesting, you know, because it's

1622
01:12:50,039 --> 01:12:55,520
like there's huge, huge outliers with this game on either side,

1623
01:12:56,159 --> 01:12:58,640
but a lot of scores did actually just Land an eight.

1624
01:12:58,720 --> 01:13:01,359
Everyone's like, it's very good, sows it goes the other ones,

1625
01:13:01,399 --> 01:13:03,840
but it's pretty good. So they did. Land had an

1626
01:13:03,960 --> 01:13:05,960
eighty one. If I didn't say.

1627
01:13:05,960 --> 01:13:07,760
Speaker 3: The funny thing is that Jeff and I both think

1628
01:13:07,800 --> 01:13:10,039
this eighty one is them kind of getting away with

1629
01:13:11,279 --> 01:13:11,840
a little bit.

1630
01:13:12,680 --> 01:13:14,439
Speaker 2: We really think they're lucky for it.

1631
01:13:16,560 --> 01:13:21,000
Speaker 5: In the community, sand Pest was the closest with eighty five.

1632
01:13:21,159 --> 01:13:25,479
Almost everyone else predicted in the nineties, and we were just.

1633
01:13:25,439 --> 01:13:28,079
Speaker 1: So people know on Metacritics that we use open critic

1634
01:13:28,159 --> 01:13:30,279
on Metacritic, this game has a seventy eight.

1635
01:13:32,239 --> 01:13:34,079
Speaker 5: Not that much lower, not that much of difference.

1636
01:13:34,199 --> 01:13:36,720
Speaker 1: Yeah, okay man, that's you know, seventy eight for this

1637
01:13:36,800 --> 01:13:39,520
it's uh, that is I think lower than Metro Prime

1638
01:13:39,560 --> 01:13:42,319
pinball rightfully, so you pinball.

1639
01:13:42,039 --> 01:13:48,720
Speaker 5: Rules, yeah, video games, that's fair yep, alrighty well, the

1640
01:13:48,920 --> 01:13:50,800
final tally is here, then further.

1641
01:13:50,880 --> 01:13:53,399
Speaker 2: Liter it doesn't seem necessary. It's about that. That's about

1642
01:13:53,399 --> 01:13:56,640
the journey. We changed the rules like you requested after

1643
01:13:56,680 --> 01:14:01,840
I went lest familiar. This is libel.

1644
01:14:01,960 --> 01:14:04,760
Speaker 5: I think Libel right here, after telling all the points

1645
01:14:04,800 --> 01:14:07,760
for each quarter. The final score for a mess of

1646
01:14:07,800 --> 01:14:11,680
a guess the winner or twenty twenty five season is

1647
01:14:13,439 --> 01:14:14,199
Mike Man.

1648
01:14:18,159 --> 01:14:23,039
Speaker 2: Mega Man jilling up is the jip here. Oh, the listeners.

1649
01:14:23,760 --> 01:14:27,600
Speaker 1: I'll be graduating forty four to twenty one in mike favor.

1650
01:14:27,319 --> 01:14:29,960
Speaker 5: Particularly closy twenty one.

1651
01:14:30,439 --> 01:14:32,600
Speaker 2: Wait god, let me, hey, hang on, let me think

1652
01:14:32,600 --> 01:14:34,079
of some new rule changes for next year.

1653
01:14:35,319 --> 01:14:37,239
Speaker 5: Before you do that, I will. We do have the

1654
01:14:37,319 --> 01:14:40,000
quarterly results you're just in case you want to take

1655
01:14:40,000 --> 01:14:43,199
a look at them. And you You did lose every quarter, Jeff,

1656
01:14:43,760 --> 01:14:45,000
but it a year went on.

1657
01:14:45,319 --> 01:14:48,199
Speaker 2: Yeah, absolutely, Yeah, that last one was close. I thought

1658
01:14:48,199 --> 01:14:50,199
it was losing for a bit though. Huh.

1659
01:14:50,760 --> 01:14:53,800
Speaker 5: This does mean that the twenty twenty three winner was Jeff,

1660
01:14:53,960 --> 01:14:56,720
twenty twenty four was Mike the tie breaker twenty twenty

1661
01:14:56,800 --> 01:14:59,680
five Mike MANA. That means your head you to one.

1662
01:15:00,000 --> 01:15:00,880
Congratulations Mike.

1663
01:15:00,960 --> 01:15:03,560
Speaker 2: I like these legacy scores. This is good.

1664
01:15:04,000 --> 01:15:07,000
Speaker 1: Thanks for doing that, Wolf. Congratulations Mike Manatty, good.

1665
01:15:06,880 --> 01:15:08,920
Speaker 2: Job, Thank you very much. It was a good game.

1666
01:15:10,239 --> 01:15:14,279
Speaker 5: Thank you, thank you. As always, I am scrolling through

1667
01:15:14,279 --> 01:15:17,479
the community results here on the video version, and so

1668
01:15:17,640 --> 01:15:20,359
you can take a look how you did. And Wolf

1669
01:15:20,439 --> 01:15:22,560
notes if you participate but you didn't see your name

1670
01:15:22,640 --> 01:15:24,680
in that, then unfortunately you did not get any points.

1671
01:15:24,760 --> 01:15:29,399
Thanks for playing, but no doubts the Lewis Garcia who

1672
01:15:29,479 --> 01:15:34,760
won this one. Congratulations, good job, Lewis. Wolf also has

1673
01:15:34,800 --> 01:15:37,800
a fun stat this makes Lewis and Screaming Madden the

1674
01:15:37,840 --> 01:15:40,560
only two time winners. A mess of a guest and

1675
01:15:40,640 --> 01:15:43,319
he notes that you forgot to celebrate Screaming Man's accomplishment

1676
01:15:43,399 --> 01:15:46,399
last quarter because we still do quarterlie for the community.

1677
01:15:46,560 --> 01:15:52,560
The congratulations Screaming Maden and at this quarter Lewis Garcia. So, gentlemen,

1678
01:15:52,760 --> 01:15:55,319
ready for predicting some quarter one?

1679
01:15:56,680 --> 01:16:00,439
Speaker 2: Really? But I think we have to so yeah, alright,

1680
01:16:00,600 --> 01:16:03,279
as always, you will predict the open creak score.

1681
01:16:03,399 --> 01:16:06,680
Speaker 5: This time we have fifteen games the deadline for community

1682
01:16:06,680 --> 01:16:09,439
submissions where when the first game gets reviews, Wolf, I'll

1683
01:16:09,439 --> 01:16:11,039
do my best to put that thread up right away.

1684
01:16:12,199 --> 01:16:16,359
Jeff Grub, you have your Jeff Grub research clause. She

1685
01:16:16,479 --> 01:16:19,159
use to do research for one game. You're choosing. Each

1686
01:16:19,159 --> 01:16:21,640
of you get to do this once if you don't

1687
01:16:21,640 --> 01:16:23,399
think a game releases in the quarry. You can say

1688
01:16:23,399 --> 01:16:26,920
we'll not release to get the double points. Jeff goes first,

1689
01:16:27,359 --> 01:16:31,319
because Wolf believes this is your year. He's an unbiased judgement.

1690
01:16:33,159 --> 01:16:35,279
Speaker 2: It's because I played eighty two during it last.

1691
01:16:38,279 --> 01:16:43,079
Speaker 5: Alrighty game number one, gentlemen, we have high guard. High guard.

1692
01:16:43,159 --> 01:16:45,159
Speaker 2: Jeff Okay.

1693
01:16:47,600 --> 01:16:49,000
Speaker 1: I kind of want to be like, it's not going

1694
01:16:49,079 --> 01:16:54,319
to come out, because is it on like next week

1695
01:16:54,800 --> 01:16:55,760
it's supposed to be.

1696
01:16:55,680 --> 01:16:57,000
Speaker 2: But they've said nothing.

1697
01:16:57,600 --> 01:17:01,600
Speaker 1: They've said zero about it since the since the Game Awards.

1698
01:17:01,880 --> 01:17:06,399
I'm gonna go with a I'm gonna I'm gonna be

1699
01:17:06,439 --> 01:17:08,560
a little bit positive because I bet people are gonna

1700
01:17:08,560 --> 01:17:11,760
be a little bit easier on it once they play

1701
01:17:11,800 --> 01:17:13,600
it and be like, oh, we overreacted. I think that's

1702
01:17:13,600 --> 01:17:15,239
gonna be with the story here, but I think it's

1703
01:17:15,239 --> 01:17:16,359
gonna push it too high.

1704
01:17:16,520 --> 01:17:18,439
Speaker 2: So I'm gonna go with a seventy nine.

1705
01:17:19,520 --> 01:17:23,760
Speaker 3: Yep, Oh, I think that's I think that's optimistic. Part

1706
01:17:23,760 --> 01:17:24,920
of me wants to be like, it's just not coming

1707
01:17:24,960 --> 01:17:26,840
out this year. I don't really know what the benefit

1708
01:17:26,960 --> 01:17:30,399
is quarter this quarter, Like, yeah, this quarter, I don't

1709
01:17:30,439 --> 01:17:31,760
really know what the benefit is of that. When I

1710
01:17:31,760 --> 01:17:36,159
could just go lower than Jeff a good deal lower.

1711
01:17:36,199 --> 01:17:38,359
I think more like a seventy. If you know it

1712
01:17:38,399 --> 01:17:40,880
could be worse, I'll say a seventy for high Guard.

1713
01:17:40,880 --> 01:17:42,319
I bet there will be some be like yeah, I

1714
01:17:42,319 --> 01:17:45,239
mean yeah, it's not terrible. It's kind of fun sometimes,

1715
01:17:45,239 --> 01:17:47,560
but it's uninspiring and bland.

1716
01:17:47,640 --> 01:17:50,439
Speaker 2: And that's That'll give it a seventy's gotcha?

1717
01:17:50,560 --> 01:17:52,520
Speaker 5: All right? And as I mentioned earlier, we do this

1718
01:17:52,560 --> 01:17:55,319
snake style. So now it's Mike's turn. Please tell me

1719
01:17:55,399 --> 01:17:58,760
I should think Code Vane too will get Yeah.

1720
01:17:58,680 --> 01:17:59,159
Speaker 2: I'm trying.

1721
01:17:59,439 --> 01:18:02,680
Speaker 3: I think the I mean the first covein probably high seventies,

1722
01:18:02,720 --> 01:18:06,159
if anything low eighties. This one might have a smidge

1723
01:18:06,159 --> 01:18:08,600
more juice, but I don't I'm not expecting anything huge

1724
01:18:08,600 --> 01:18:11,439
for Codeveing Too. This is what I want to say,

1725
01:18:11,479 --> 01:18:14,359
like a seventy eight.

1726
01:18:14,279 --> 01:18:18,359
Speaker 5: Four seventy eight stef uh.

1727
01:18:19,479 --> 01:18:21,840
Speaker 2: I'll research what codvein Wan did. Let me see here.

1728
01:18:22,199 --> 01:18:24,119
I'm curious because it might be I might have stuck

1729
01:18:24,119 --> 01:18:24,800
into the eighties.

1730
01:18:25,199 --> 01:18:29,920
Speaker 1: It had something Lovane open critic. Let's see here.

1731
01:18:31,800 --> 01:18:35,159
Speaker 3: A seventy four, Mike, would you say as a seventy eight?

1732
01:18:35,159 --> 01:18:37,039
So I honestly I thought it did better than that.

1733
01:18:37,319 --> 01:18:42,039
Speaker 2: So yeah, I'll go seventy seven. I'll go under.

1734
01:18:42,119 --> 01:18:43,239
Speaker 1: I mean, I feel like I feel like there's a

1735
01:18:43,239 --> 01:18:45,039
strong chance it's right at seventy eight, seventy nine, but

1736
01:18:45,079 --> 01:18:46,560
I'm gonna go under. I'll go seventy seven.

1737
01:18:47,319 --> 01:18:52,039
Speaker 5: Gotcha, all right, Jeff's turn. Then Dragon Quest seven reimagined.

1738
01:18:52,880 --> 01:18:57,039
Speaker 1: Yeah, I think this is gonna do pretty well. But

1739
01:18:57,800 --> 01:19:00,239
I'm going first, so I can't say eighty five. I'm

1740
01:19:00,279 --> 01:19:03,119
not gonna immediately break my own rule, So I'll.

1741
01:19:02,920 --> 01:19:08,840
Speaker 3: Go with eighty four already, I'll go with eighty five. Actually,

1742
01:19:08,880 --> 01:19:10,960
I think, yeah, I think there's gonna be some I

1743
01:19:11,000 --> 01:19:12,720
bet the game is still gonna be pretty long. There's

1744
01:19:12,720 --> 01:19:14,640
gonna be some people who think it still is a

1745
01:19:15,039 --> 01:19:17,279
drags a bit. I think there's gonna be a lot

1746
01:19:17,279 --> 01:19:20,880
of RPG fans revealing this game. Like the base off.

1747
01:19:20,880 --> 01:19:23,199
The feedback to the demo has been pretty positive. People

1748
01:19:23,199 --> 01:19:26,079
seem to like that demo quite a lot. Actually, so yeah,

1749
01:19:26,079 --> 01:19:27,640
I think I think eighty five are better.

1750
01:19:27,720 --> 01:19:28,920
Speaker 2: It's gonna happen with this one.

1751
01:19:29,920 --> 01:19:33,359
Speaker 5: Sounds good? Then Mike Neo three.

1752
01:19:33,840 --> 01:19:39,039
Speaker 1: Who part of me wants to look up Neo but

1753
01:19:40,319 --> 01:19:40,840
I don't know.

1754
01:19:41,880 --> 01:19:45,720
Speaker 2: I want to say I want to say in.

1755
01:19:45,760 --> 01:19:48,840
Speaker 3: Eighty three for Neo three, I have to imagine these

1756
01:19:48,880 --> 01:19:51,399
are usually like low eighty games. People like them a lot,

1757
01:19:51,439 --> 01:19:54,520
but they are certainly never celebrated nearly as much as

1758
01:19:54,560 --> 01:19:58,560
like an actual from software game or you know, a

1759
01:19:58,640 --> 01:19:59,920
secroo or anything like that.

1760
01:20:00,199 --> 01:20:02,479
Speaker 2: So yeah, I'll go eighty three on Neo.

1761
01:20:03,079 --> 01:20:03,319
Speaker 5: Got it?

1762
01:20:04,039 --> 01:20:07,800
Speaker 1: I are these the Are these the Team Ninja ones?

1763
01:20:09,359 --> 01:20:11,840
Speaker 2: Oh? Oh, we get that question. No we can't. I'm

1764
01:20:11,840 --> 01:20:14,319
asking the universe. I'm asking my own brain.

1765
01:20:15,640 --> 01:20:18,960
Speaker 1: I think they are, and I'm yeah, I'll go. I'll

1766
01:20:18,960 --> 01:20:21,359
take the over. I'll go eighty four. I canna go

1767
01:20:21,399 --> 01:20:23,960
that much over. I think again, I'm afraid of eighty five. Now,

1768
01:20:24,000 --> 01:20:26,239
for some reason, these are the Team Ninja.

1769
01:20:26,279 --> 01:20:29,800
Speaker 3: These are this is the Stranger of Paradise, Final Fantasy Origins.

1770
01:20:29,439 --> 01:20:31,520
Speaker 2: Old nevermind ninety six again?

1771
01:20:33,800 --> 01:20:37,079
Speaker 5: All right? Game number five Romeo is a dead man?

1772
01:20:37,199 --> 01:20:43,439
Speaker 1: Jeff uh Okay, I will go with a seventy six man.

1773
01:20:43,479 --> 01:20:45,840
Speaker 3: Interesting, I say the same thing. Yeah, I like some

1774
01:20:45,840 --> 01:20:48,560
people do it. I just think I like backl I

1775
01:20:48,640 --> 01:20:49,479
really like this. I'll tell you what.

1776
01:20:49,520 --> 01:20:51,399
Speaker 1: When I look at this game, I just I don't

1777
01:20:51,479 --> 01:20:54,560
like the way A lot of as soon as games look,

1778
01:20:54,680 --> 01:20:57,560
I don't know now're Hero three didn't do much either.

1779
01:20:58,199 --> 01:21:00,000
Seventy six I want to go, though, I'm gonna say

1780
01:21:00,039 --> 01:21:04,399
seventy five because I already did my guess. I tried

1781
01:21:04,439 --> 01:21:06,119
to see what No my Hairs three did. Let me

1782
01:21:06,159 --> 01:21:07,399
actually finish this search.

1783
01:21:08,600 --> 01:21:10,359
Speaker 2: Yeah, I'm curious. I bet it's second serious.

1784
01:21:11,239 --> 01:21:14,319
Speaker 1: Seventy seventy six, seventy six, Okay, I feel good around that.

1785
01:21:14,239 --> 01:21:19,800
Speaker 5: Then, okay, uh game number six Mario Tennis fever.

1786
01:21:21,760 --> 01:21:26,720
Speaker 2: Gosh, like, I wonder if looking at Mario Tennis ACES

1787
01:21:26,720 --> 01:21:27,479
would even help.

1788
01:21:27,399 --> 01:21:30,279
Speaker 3: Much because I have no leader that would help. Yeah, yeah,

1789
01:21:30,279 --> 01:21:33,680
because presumely they're trying to do better. I just don't

1790
01:21:33,680 --> 01:21:36,359
know how. I just don't know how much they can

1791
01:21:36,359 --> 01:21:39,079
deliver with a Mario Tennis game anymore.

1792
01:21:39,119 --> 01:21:40,920
Speaker 2: It'd be good, but it can't be.

1793
01:21:41,199 --> 01:21:43,159
Speaker 3: I'm not worried about high eighties, right, I'm not even

1794
01:21:43,199 --> 01:21:45,960
worried about mid eighties. It's the question is it sort

1795
01:21:46,000 --> 01:21:49,239
disappointing again and in the seventies like I imagine ACES is,

1796
01:21:49,680 --> 01:21:52,159
But who knows? Maybe even that still, just for the

1797
01:21:52,239 --> 01:21:54,840
virtue of Mario got to hang around the low eighties,

1798
01:21:55,479 --> 01:21:59,720
I'm gonna say in in eighty two for Mario Tennis Fever.

1799
01:22:00,880 --> 01:22:01,279
Speaker 5: Got it.

1800
01:22:01,800 --> 01:22:03,439
Speaker 2: I think it's like.

1801
01:22:05,159 --> 01:22:06,520
Speaker 1: And a lot of peop will just come down to

1802
01:22:06,560 --> 01:22:08,880
the modes and sort of the structure of the game.

1803
01:22:10,439 --> 01:22:12,239
It's hard to tell from that trailer, which I thought

1804
01:22:12,239 --> 01:22:14,159
looked I thought the game looked pretty good, but I

1805
01:22:14,159 --> 01:22:16,479
thought that about aces too, and I again, I like

1806
01:22:16,520 --> 01:22:20,520
the gameplay basis, but trying to remember, I think you're

1807
01:22:20,600 --> 01:22:23,279
right about about the last game probably not breaking into

1808
01:22:23,279 --> 01:22:26,720
the eighties. So I'm gonna go I'll go with an

1809
01:22:26,720 --> 01:22:27,920
eighty flat.

1810
01:22:28,239 --> 01:22:33,760
Speaker 5: Yeah, got it, all right? Next up Reanimal Jeff.

1811
01:22:35,640 --> 01:22:38,159
Speaker 1: Oh god, if I have day passes where I don't

1812
01:22:38,159 --> 01:22:42,239
think about Reanimal, Oh man, God, who would have loved

1813
01:22:42,239 --> 01:22:45,359
to have their research clause right now? I have no

1814
01:22:45,399 --> 01:22:50,640
idea what this is. I'm gonna go with a I'm

1815
01:22:50,640 --> 01:22:52,279
gonna go with the seventy seven.

1816
01:22:53,640 --> 01:22:54,800
Speaker 5: Yeah.

1817
01:22:54,920 --> 01:22:57,359
Speaker 3: I think this is Maybe it's just because this picture

1818
01:22:57,359 --> 01:22:58,640
looks like it, but I think this is like a

1819
01:22:58,680 --> 01:23:02,199
limbo esque thing here might be imagining that.

1820
01:23:03,920 --> 01:23:08,479
Speaker 2: I'll go, what is what did Jeff say? Sorry, seventy

1821
01:23:08,479 --> 01:23:13,239
seven seven, I'll go seventy nine, seventy nine.

1822
01:23:13,279 --> 01:23:15,399
Speaker 5: Okay, So this is the new game from the original

1823
01:23:15,600 --> 01:23:21,920
a little Nightmares developers. Oh okay, okay, well shit, AnyWho

1824
01:23:22,640 --> 01:23:26,119
game number eight High on Life too, Mike.

1825
01:23:27,960 --> 01:23:30,920
Speaker 3: Oh god, it's so weird because like, so this game's

1826
01:23:31,239 --> 01:23:32,640
is this game not going to be as Rick and

1827
01:23:32,760 --> 01:23:37,159
Morty e now, because like Squadch Studios was started by

1828
01:23:37,199 --> 01:23:39,159
that guy and I assume he's not even involved with

1829
01:23:39,199 --> 01:23:41,039
that anymore because he got old.

1830
01:23:42,000 --> 01:23:44,800
Speaker 2: So like how much did? There's some people like Time

1831
01:23:44,800 --> 01:23:47,079
on Life one? God him keep forgetting this happened.

1832
01:23:47,119 --> 01:23:52,119
Speaker 3: I'm gonna say a seventy three for High on Life two.

1833
01:23:53,359 --> 01:23:57,640
Speaker 2: Sure's that's good, Mike. Oh man, that thanks tough.

1834
01:23:58,359 --> 01:24:06,239
Speaker 1: Under there so hard, actually, geez, I'm I'm gonna be

1835
01:24:06,279 --> 01:24:06,920
super negative.

1836
01:24:06,920 --> 01:24:08,960
Speaker 2: I'll go, I'll go, I'll go under, I'll go seventy two.

1837
01:24:09,640 --> 01:24:14,399
Speaker 5: Okay, are you gonna be super native about game number nine,

1838
01:24:14,479 --> 01:24:16,439
Resident Evil Requiem Jeff?

1839
01:24:17,600 --> 01:24:21,159
Speaker 1: Yes, Uh, this is not coming out. Uh no, okay,

1840
01:24:21,239 --> 01:24:25,600
let me think care Residents Will Requiem is gonna do

1841
01:24:26,079 --> 01:24:27,039
pretty well?

1842
01:24:27,119 --> 01:24:27,880
Speaker 2: Does it? Does it?

1843
01:24:28,159 --> 01:24:30,880
Speaker 1: I'm gonna go eighty six? No, hang on, I'm sorry,

1844
01:24:30,960 --> 01:24:33,920
let me let me yeah, eighty six, eighty six, eighty

1845
01:24:33,960 --> 01:24:37,159
six file answer, yes, eighty six, final answer right.

1846
01:24:37,000 --> 01:24:38,159
Speaker 5: Thanks, sirn Man.

1847
01:24:38,159 --> 01:24:40,000
Speaker 2: I'm also Hunter Walls is kind of bad and still

1848
01:24:40,000 --> 01:24:45,920
got like an eighty nine. Yeah, it was bad.

1849
01:24:45,960 --> 01:24:50,680
Speaker 3: Question, and like, this one's not gonna have some of

1850
01:24:50,720 --> 01:24:52,960
the concerns of performance because it doesn't look like it's

1851
01:24:52,960 --> 01:24:54,359
gonna be that open. So I bet this game actually

1852
01:24:54,399 --> 01:25:00,159
runs really well. You said eighty six, Jeff yep, I

1853
01:25:00,159 --> 01:25:02,439
think the I think these risk games have done high eighties.

1854
01:25:02,439 --> 01:25:05,239
I think Villages kind of like eighty seven ish, maybe

1855
01:25:05,239 --> 01:25:08,039
even eighty six. I think it'd be a bit more

1856
01:25:08,079 --> 01:25:10,840
of a crowd pleaser. I'll say, yeah, I think eighty

1857
01:25:10,880 --> 01:25:13,319
eight was better for this one for me maybe.

1858
01:25:13,399 --> 01:25:19,800
Speaker 5: Yeah. Next up game ten, Pokemon Pokopia, like.

1859
01:25:19,800 --> 01:25:24,560
Speaker 1: Yours, am I allowed to asking many more games there

1860
01:25:24,520 --> 01:25:26,039
are to know when I should use my research clause.

1861
01:25:26,079 --> 01:25:28,439
Speaker 2: I don't know what I would research here, but just curious.

1862
01:25:31,079 --> 01:25:33,960
It's a thing. It could be a risk thing.

1863
01:25:33,960 --> 01:25:34,960
Speaker 5: That's it's more interesting.

1864
01:25:35,000 --> 01:25:36,560
Speaker 2: If it's a risk thing, that's fine.

1865
01:25:37,800 --> 01:25:39,960
Speaker 1: This is hard, this could be this could be all

1866
01:25:40,000 --> 01:25:43,319
over the place, right, that's like your question, like, what

1867
01:25:43,319 --> 01:25:46,640
would you even research? No idea, Like some of the spinoffs,

1868
01:25:46,640 --> 01:25:47,520
they're all so different.

1869
01:25:50,359 --> 01:25:52,800
Speaker 2: Some people are really optimistic for this one. I wonder

1870
01:25:52,800 --> 01:25:53,720
how much is gonna be.

1871
01:25:54,239 --> 01:25:55,760
Speaker 1: I feel like there's gonna be people who want this

1872
01:25:55,800 --> 01:25:57,520
to be Started Value it's not that, and the people

1873
01:25:57,520 --> 01:25:59,600
who want this to be Animal Crossing and it's not

1874
01:25:59,640 --> 01:26:01,520
going to be that, and they're gonna be a bit frustrated.

1875
01:26:01,560 --> 01:26:03,439
Speaker 2: I'm gonna say a seventy six.

1876
01:26:03,840 --> 01:26:06,319
Speaker 5: Okay, now before you lock in your answer, you were

1877
01:26:06,439 --> 01:26:08,760
told at the beginning how my games are. There's fifteen games,

1878
01:26:08,760 --> 01:26:11,359
so I just don't want anybody see me have unfairness.

1879
01:26:11,359 --> 01:26:13,760
You were told there's thirteen. That'll remind you of there's seventeen.

1880
01:26:14,039 --> 01:26:17,760
I appreciate that. Yeah, it's seventy six. That's seventy Mike.

1881
01:26:17,760 --> 01:26:23,159
Speaker 1: I think that's another very good guess. I think the

1882
01:26:23,239 --> 01:26:25,239
safe one is to go under. I do think that's

1883
01:26:25,359 --> 01:26:28,319
like more likely than this being surprisingly very good.

1884
01:26:28,479 --> 01:26:29,560
Speaker 2: I liked your point.

1885
01:26:29,359 --> 01:26:31,880
Speaker 1: About people will want this to be Starting Valley and

1886
01:26:31,920 --> 01:26:34,439
the comparison will not do it many favors.

1887
01:26:34,560 --> 01:26:41,399
Speaker 5: So seventy five okay, next game number eleven replaced?

1888
01:26:41,800 --> 01:26:50,439
Speaker 1: Yeah, yeah, I'll yeah, I think I'm gonna go seventy nine.

1889
01:26:50,520 --> 01:26:52,199
I feel like it's not quite gonna hit.

1890
01:26:53,239 --> 01:26:57,319
Speaker 2: Okay, God, this game has like the same exact title

1891
01:26:57,479 --> 01:27:01,560
font Anesthetic as that reanimal Animals, the Olympo people one.

1892
01:27:01,640 --> 01:27:06,680
Now you said seventy nine, I'll say seventy eight.

1893
01:27:07,439 --> 01:27:10,159
Speaker 5: Okay, do either of you guys know what this game is?

1894
01:27:10,600 --> 01:27:12,640
Speaker 2: I do know what this is. Yeah, vaguely remember it.

1895
01:27:12,840 --> 01:27:16,119
Speaker 1: What is it like the cyberpunk two D like hyper

1896
01:27:16,279 --> 01:27:18,279
pixel art style game?

1897
01:27:18,640 --> 01:27:21,760
Speaker 5: Yeah, this is your game where yeah remember the Last

1898
01:27:22,000 --> 01:27:25,479
Night which was like the same thing and I was

1899
01:27:25,520 --> 01:27:28,840
super excited for and then went away. Then we got replaced,

1900
01:27:28,840 --> 01:27:30,279
and now so I'm like, wait, did they just change

1901
01:27:30,279 --> 01:27:32,079
the name of that other game. Nope, just a different

1902
01:27:32,119 --> 01:27:35,479
game that looks like the same style and everything like that,

1903
01:27:35,720 --> 01:27:38,279
just a different one. I'm kind of looking forward to.

1904
01:27:38,279 --> 01:27:40,439
This fun thing about this game is me looking at

1905
01:27:40,439 --> 01:27:43,239
this listen and going, oh shit, replace has a release date?

1906
01:27:43,319 --> 01:27:47,399
Hell you, I'm looking forward to this one. Uh let's

1907
01:27:47,439 --> 01:27:52,039
see next up. Game number twelve, John Carpenter's Toxic Commando

1908
01:27:52,600 --> 01:27:52,920
like you.

1909
01:27:54,560 --> 01:28:00,279
Speaker 3: Oh boy, Okay, I'm gonna look. Is this another like

1910
01:28:00,319 --> 01:28:04,119
bad Left for Dead style thing? Oh geez, I'm gonna

1911
01:28:04,119 --> 01:28:06,800
say it's seventy one. Sorry, John Carpenter, that might be

1912
01:28:06,960 --> 01:28:08,000
I think that might be generous.

1913
01:28:08,039 --> 01:28:08,399
Speaker 2: I don't know.

1914
01:28:08,880 --> 01:28:12,279
Speaker 5: Sorry, John Carping, Wow, I know you listen.

1915
01:28:13,640 --> 01:28:14,439
Speaker 4: He might listen.

1916
01:28:14,680 --> 01:28:20,680
Speaker 2: Actually you said seventy one. Yeah, it definitely rings one

1917
01:28:20,680 --> 01:28:21,119
of those ones.

1918
01:28:21,159 --> 01:28:24,479
Speaker 1: It's like, has the name attached to it, tries to

1919
01:28:24,479 --> 01:28:27,119
be too much, doesn't quite make it.

1920
01:28:27,119 --> 01:28:30,079
Speaker 2: You know what what is that payday ripoff?

1921
01:28:32,000 --> 01:28:32,359
Speaker 3: Oh?

1922
01:28:33,079 --> 01:28:37,119
Speaker 1: The Celebrity City. Yeah, Rocky Stacey. It has rock a

1923
01:28:37,279 --> 01:28:38,119
City vibes.

1924
01:28:38,199 --> 01:28:40,720
Speaker 2: But I like it. I'm still I think I'm gonna

1925
01:28:40,760 --> 01:28:43,439
give this one some hope and go seventy two. You know,

1926
01:28:44,000 --> 01:28:46,399
I could see it like squeaking into the seventies.

1927
01:28:46,880 --> 01:28:51,760
Speaker 5: Seventy two, got it? Then we have Crimson Desert, Jeff.

1928
01:28:52,960 --> 01:28:57,239
Speaker 2: Yeah, very different.

1929
01:28:57,600 --> 01:28:59,920
Speaker 1: Yeah, this is a different desert, but this is related

1930
01:28:59,960 --> 01:29:04,399
to another game that I can't remember what it is. Okay, well,

1931
01:29:04,439 --> 01:29:07,479
thank you. You're not to help me, though, not to

1932
01:29:07,520 --> 01:29:09,039
be clear that that would help me.

1933
01:29:11,600 --> 01:29:13,960
Speaker 5: That's the most Christian kid possibly said and had done

1934
01:29:14,039 --> 01:29:14,560
nothing for.

1935
01:29:15,359 --> 01:29:21,079
Speaker 1: Ye I'll go with a I'm gonna say an eighty.

1936
01:29:21,279 --> 01:29:29,720
I think this thing is gonna be good. Okay, mm hmm, God,

1937
01:29:29,760 --> 01:29:31,800
I can go either way.

1938
01:29:32,199 --> 01:29:33,520
Speaker 3: I feel like I've been going under a lot of

1939
01:29:33,560 --> 01:29:38,239
say eighty one on this one. I don't know all right, Uh,

1940
01:29:38,359 --> 01:29:39,640
no kind of game is that.

1941
01:29:41,319 --> 01:29:43,359
Speaker 5: I think it's souls like Souls action.

1942
01:29:44,720 --> 01:29:45,760
Speaker 4: It's a full memo.

1943
01:29:46,399 --> 01:29:49,920
Speaker 6: It's like it's not an AMMO.

1944
01:29:54,520 --> 01:29:56,640
Speaker 4: Yeah, it's like an RPG open world type ship.

1945
01:29:58,279 --> 01:30:01,800
Speaker 5: Uh, Mike, this and your wheelhouse. I think maybe, unless

1946
01:30:01,840 --> 01:30:04,840
you're super offended by us. Next one, game number fourteen

1947
01:30:05,079 --> 01:30:07,039
a mouse p I for Hire.

1948
01:30:07,359 --> 01:30:09,880
Speaker 3: Yeah, no, this looks cute, and I wonder how much

1949
01:30:09,920 --> 01:30:11,600
meat is going to be on that bone. This is

1950
01:30:11,600 --> 01:30:17,359
the first person shooter that looks like old timey Disney cartoon.

1951
01:30:17,239 --> 01:30:20,319
Speaker 5: And some Disney boomer shooter basically.

1952
01:30:20,000 --> 01:30:22,600
Speaker 3: Yeah, yeah, which a can neat and all. I wonder

1953
01:30:22,640 --> 01:30:24,039
how much this is going to play for most people.

1954
01:30:24,039 --> 01:30:27,960
I'll say seventy four or mouse p I for Hire,

1955
01:30:28,000 --> 01:30:29,359
which maybe we'll see.

1956
01:30:30,479 --> 01:30:31,680
Speaker 2: I think I'm I'm with Mike.

1957
01:30:31,720 --> 01:30:36,239
Speaker 1: I see this one and it's like disappointing and ended

1958
01:30:36,319 --> 01:30:38,479
up in like the high sixties. Even so I'll go

1959
01:30:38,520 --> 01:30:42,640
with I'll just go seventy You said seventy three, What

1960
01:30:42,640 --> 01:30:43,199
am I saying?

1961
01:30:43,239 --> 01:30:44,800
Speaker 5: Seventy four? Seventy four?

1962
01:30:45,239 --> 01:30:46,319
Speaker 2: Then I'll go seventy three.

1963
01:30:46,760 --> 01:30:47,640
Speaker 5: Okay, gotcha?

1964
01:30:47,960 --> 01:30:50,000
Speaker 2: That would have gone under yeah.

1965
01:30:49,479 --> 01:30:51,479
Speaker 5: All right, and then the last one will have pass

1966
01:30:51,520 --> 01:30:53,840
for us. Here is an interesting one, Jeff, you get

1967
01:30:53,880 --> 01:30:58,479
to predict first marathon move well?

1968
01:30:58,560 --> 01:31:03,319
Speaker 1: Yeah, runner, m man, how do these games review? I

1969
01:31:03,439 --> 01:31:09,920
really don't know. I'm trying to, like, I'm gonna go

1970
01:31:10,000 --> 01:31:13,319
lower than what my gut's saying, just because I think

1971
01:31:13,319 --> 01:31:15,159
that that has happened even with like our creators.

1972
01:31:15,239 --> 01:31:16,840
Speaker 2: Our creators like reviewed a little bit lower than I

1973
01:31:16,880 --> 01:31:21,359
was expecting it to. I'll go with a seventy nine.

1974
01:31:22,520 --> 01:31:24,439
Speaker 4: Get else to the Eurogamer for that one.

1975
01:31:26,079 --> 01:31:34,560
Speaker 2: I would like to research something, research research marathon help

1976
01:31:34,920 --> 01:31:38,439
this is this is a series, you know, let's it go.

1977
01:31:38,920 --> 01:31:43,680
Speaker 6: Yeah, critic the Apple loosen their ship right now.

1978
01:31:44,319 --> 01:31:49,319
Speaker 2: Man, let's see you now, come on mayor thond people.

1979
01:31:49,800 --> 01:31:52,039
Speaker 6: There's like it's not on the for the Creamson this

1980
01:31:52,119 --> 01:31:53,800
that I said, it's a full mmo.

1981
01:31:53,960 --> 01:31:55,840
Speaker 4: It's a this is not a real a memo.

1982
01:31:55,960 --> 01:31:59,039
Speaker 2: Oh I think you met full mmo trying. That's what

1983
01:31:59,159 --> 01:31:59,600
I heard too.

1984
01:32:01,600 --> 01:32:06,960
Speaker 1: Oh okay, Marathon two Duran Dell, you're serious? For the

1985
01:32:07,159 --> 01:32:12,239
Xbox three sixty got a sixty two, so I think

1986
01:32:12,920 --> 01:32:16,239
the Marathon two Durham.

1987
01:32:16,000 --> 01:32:18,880
Speaker 5: The what like for three sixty?

1988
01:32:18,880 --> 01:32:21,079
Speaker 2: Well, they re released all of the old ones on

1989
01:32:21,119 --> 01:32:21,680
three sixty.

1990
01:32:21,920 --> 01:32:24,319
Speaker 5: Okay, yeah, I thought it was like some reboot one

1991
01:32:24,359 --> 01:32:26,720
that I messaged they can release them.

1992
01:32:27,039 --> 01:32:28,479
Speaker 2: Yeah, so sixty.

1993
01:32:28,600 --> 01:32:30,000
Speaker 3: I BET's gonna do a little bit better with like

1994
01:32:30,079 --> 01:32:31,520
the advanced Bentsic technology.

1995
01:32:31,640 --> 01:32:33,960
Speaker 2: And you know, it's come a long way since Packed. Man,

1996
01:32:34,119 --> 01:32:36,520
they come a long ways. It's packed man. Yeah, yeah,

1997
01:32:36,560 --> 01:32:46,399
what you say, Jeffah seventy nine, seventy six, Right, I

1998
01:32:46,439 --> 01:32:47,840
think people are not going to have it too much

1999
01:32:47,880 --> 01:32:49,279
with this one. A lot of people are gonna be

2000
01:32:49,319 --> 01:32:50,640
real down on a lot of people are gonna bad.

2001
01:32:50,640 --> 01:32:52,199
That's good. Then a lot of people are gonna be

2002
01:32:52,199 --> 01:32:53,680
down on it. It's gonna bring it down.

2003
01:32:54,439 --> 01:32:58,000
Speaker 5: All right. Well, well, before we end here, Wolf says,

2004
01:32:58,319 --> 01:33:00,840
let's start the fourth year vessel a guest with a

2005
01:33:00,880 --> 01:33:04,439
bang parentheses. Yeah, four years. I feel old now, And

2006
01:33:04,520 --> 01:33:08,319
let me get the predictions up for everyone. If I

2007
01:33:08,399 --> 01:33:10,319
had that frame correctly, you should just pop up on

2008
01:33:10,359 --> 01:33:12,800
your end, Jeff, and then I can read it off

2009
01:33:12,800 --> 01:33:18,159
for the audio listeners. Auctioneer mode here high guard, Jeff said,

2010
01:33:18,279 --> 01:33:21,359
seventy nine. Mike, you know what, Mike, I will say,

2011
01:33:21,680 --> 01:33:24,119
props to you for actually like a deviating quite a

2012
01:33:24,159 --> 01:33:28,520
bit on Loe. Mike said, seventy Code Vein two, Jeff

2013
01:33:28,560 --> 01:33:30,920
said seventy seven. Mike said seventy eight. We're back to

2014
01:33:30,920 --> 01:33:34,520
the old ways. Dragon Quest seven, Reimagine Jeff eighty four,

2015
01:33:34,720 --> 01:33:38,920
Mike eighty five. Neo three Jeff eighty four, Mike eighty three.

2016
01:33:39,560 --> 01:33:42,720
Romeo is a dead Man Jeff seventy six, Mike seventy five.

2017
01:33:43,800 --> 01:33:47,399
Mario test Fever Jeff said eighty, Mike said eighty two.

2018
01:33:47,960 --> 01:33:51,920
Reanimal Jeff was seventy seven, Mike was seventy nine. High

2019
01:33:52,000 --> 01:33:55,640
on Life two Jeff seventy two, Mike seventy three. Resident

2020
01:33:55,640 --> 01:34:00,560
Evil Requiem Jeff eighty six, Mike eighty eight. Pokemon Okopia

2021
01:34:00,760 --> 01:34:05,399
Jeff seventy five, Mike seventy six. Replaced. Jeff said seventy nine.

2022
01:34:05,600 --> 01:34:09,399
Mike said seventy eight. John Carpenter's Toxic Commando Jeff said

2023
01:34:09,439 --> 01:34:12,159
seventy two. Mike said, f you, John Carpenter seventy one.

2024
01:34:12,720 --> 01:34:16,000
Brimson Desert Jeff said eighty. Mike went over with eighty

2025
01:34:16,039 --> 01:34:19,279
one mouse PI for hire. Jeff said seventy three. Mike

2026
01:34:19,640 --> 01:34:24,479
again over, seventy four. He actually went first marathon Jeff said,

2027
01:34:24,520 --> 01:34:27,800
seventy nine, and Mike used all parts of the research

2028
01:34:27,840 --> 01:34:32,119
clause to say seventy six, big brain move.

2029
01:34:33,119 --> 01:34:36,319
Speaker 1: All right, thank you, Sean, appreciate it. Thank you Wolf

2030
01:34:36,359 --> 01:34:40,239
for always tanks me together. We really appreciate it. Jeff's

2031
01:34:40,239 --> 01:34:42,000
crazy for thinking of seventy one on high Guard. I'll

2032
01:34:42,039 --> 01:34:44,159
just say I've heard for people who've played it, it

2033
01:34:44,159 --> 01:34:47,800
sounds like it's pretty good. Oh and sod, I mean,

2034
01:34:48,079 --> 01:34:50,960
does that end up mattering? We'll see, We'll see what

2035
01:34:51,000 --> 01:34:53,920
happens there. But yeah, but the word on it's like,

2036
01:34:53,960 --> 01:34:55,800
this is a really fun game. Will that matter for

2037
01:34:55,840 --> 01:34:57,960
people who I think it also looks very bland? I'm

2038
01:34:58,840 --> 01:35:01,359
Mike could end up being right there. I am feeling

2039
01:35:01,439 --> 01:35:03,680
okay about some of mine, not so not so okay

2040
01:35:03,720 --> 01:35:06,079
about others. But we'll get the results of that in

2041
01:35:06,119 --> 01:35:08,239
about three months. That's how we do this. We do

2042
01:35:08,279 --> 01:35:10,800
it once a quarter, so if you are interested, just

2043
01:35:10,800 --> 01:35:12,560
tune in every week. You'll never know when we're actually

2044
01:35:12,600 --> 01:35:15,000
gonna do the results. Just hang in there, all.

2045
01:35:14,960 --> 01:35:17,000
Speaker 2: Right, Let's take one last break. We'll come back talk

2046
01:35:17,000 --> 01:35:17,479
about what.

2047
01:35:17,359 --> 01:35:19,520
Speaker 1: We've been playing, and then we'll do this, clean up

2048
01:35:19,560 --> 01:35:21,039
the super chats, and get on out of here.

2049
01:35:21,199 --> 01:35:21,800
Speaker 2: Right after this.

2050
01:35:24,960 --> 01:35:29,479
Speaker 1: We are back, Let's wrap up the show, starting with Mike,

2051
01:35:29,560 --> 01:35:30,399
what have you been playing?

2052
01:35:32,039 --> 01:35:32,479
Speaker 2: Well?

2053
01:35:33,760 --> 01:35:40,920
Speaker 3: I did start Nine Souls yesterday. This is a Metroid

2054
01:35:40,920 --> 01:35:45,760
two D Metroid vigna with a lot of Secoro inspiration.

2055
01:35:45,840 --> 01:35:47,800
I think you should have say on their Steam page

2056
01:35:47,840 --> 01:35:51,640
it's it's got Secer inspired deflection focus combat. So it's

2057
01:35:51,680 --> 01:35:55,000
it's got Perry slop and I've I've learned that I

2058
01:35:55,079 --> 01:36:01,399
love Perry slap right, just shove it down. I goll it. So,

2059
01:36:02,039 --> 01:36:04,239
you know, I figured this game would be right up

2060
01:36:04,359 --> 01:36:06,359
my alley. I've always heard good things about it came

2061
01:36:06,359 --> 01:36:08,039
out a couple of years ago, so I finally have

2062
01:36:08,119 --> 01:36:11,359
some downtime here some checking it out, and yeah, it's

2063
01:36:11,439 --> 01:36:14,840
it's super fun because you definitely have like the Perry

2064
01:36:14,880 --> 01:36:17,520
and the window of that feels very similar to Securo

2065
01:36:17,640 --> 01:36:19,039
where if you get it, you know, you have to

2066
01:36:19,039 --> 01:36:20,720
get the timing really good to kind of get the

2067
01:36:20,720 --> 01:36:23,279
best benefit from it, and in this it means you know,

2068
01:36:23,840 --> 01:36:26,800
you take no damage. Uh, and also you can kind

2069
01:36:26,840 --> 01:36:29,000
of immediately do this special counter attack where you kind

2070
01:36:29,000 --> 01:36:30,840
of put a little symbol on them and then hold

2071
01:36:30,840 --> 01:36:32,960
it down and it blows up and deals all this damage.

2072
01:36:33,039 --> 01:36:35,640
Speaker 1: If you missed the timing. A bit you take, you

2073
01:36:35,640 --> 01:36:38,319
don't like take actual damage. You take damage that will

2074
01:36:38,359 --> 01:36:41,520
eventually refill. But so you can't keep taking that kind

2075
01:36:41,560 --> 01:36:43,239
of damage because you'll still die anyway. So you do

2076
01:36:43,359 --> 01:36:46,000
have to get good with the timing.

2077
01:36:46,439 --> 01:36:49,000
Speaker 3: Then there's been some fun movement stuff that I've been getting,

2078
01:36:49,039 --> 01:36:52,359
Like there's kind of like a uh uh, it's a

2079
01:36:52,399 --> 01:36:54,840
spinning thing that lets me jump off of certain abilities.

2080
01:36:54,840 --> 01:36:57,039
I have a graphic hook. It's not the movement is

2081
01:36:57,079 --> 01:36:59,680
definitely the emphasized over the combat. It is a combat

2082
01:37:00,119 --> 01:37:04,439
focused Metroidvanua, which you know, I'm absolutely down for. I

2083
01:37:04,479 --> 01:37:06,880
fought like the first big boss at the end of

2084
01:37:07,159 --> 01:37:09,720
my stream, and that felt really good. Very you know,

2085
01:37:09,840 --> 01:37:12,560
Secero style, learning the patterns, getting a hang of it,

2086
01:37:12,600 --> 01:37:15,640
when to attack, when to be defensive, when to find

2087
01:37:15,640 --> 01:37:18,279
a chance to heal. You know, it has that healing

2088
01:37:18,319 --> 01:37:20,960
system right of those games you have. In this case,

2089
01:37:21,000 --> 01:37:22,960
it's a smoking pig that you have to smoke from

2090
01:37:23,000 --> 01:37:24,159
to get your health back.

2091
01:37:24,439 --> 01:37:25,880
Speaker 1: When you die, you got to go back to you

2092
01:37:26,359 --> 01:37:28,640
to your corpse and get your currency.

2093
01:37:28,880 --> 01:37:30,640
Speaker 2: So even more so than like a holl of Night,

2094
01:37:30,880 --> 01:37:31,960
Very Souls, like.

2095
01:37:32,800 --> 01:37:35,680
Speaker 1: I started Nine Souls when it came out and people

2096
01:37:35,680 --> 01:37:39,399
were talking about it, and I just didn't immediately grab

2097
01:37:39,439 --> 01:37:40,560
me and there was a bunch of other things, so

2098
01:37:40,600 --> 01:37:43,439
I kind of moved on pretty quickly. But yeah, maybe

2099
01:37:43,520 --> 01:37:45,439
if I wanted to get back into it is maybe

2100
01:37:45,439 --> 01:37:47,119
the measure go to try to get to that first

2101
01:37:47,159 --> 01:37:48,439
boss and see how I feel about it.

2102
01:37:48,720 --> 01:37:52,600
Speaker 3: Maybe I will say, like the game it's I don't

2103
01:37:52,600 --> 01:37:54,439
want to be like, oh, it's too talky, like I

2104
01:37:54,479 --> 01:37:56,439
hear it, but yeah, that might have been one of

2105
01:37:56,439 --> 01:37:58,640
the things. Kind of it's a smidge talkie and the

2106
01:37:58,680 --> 01:38:01,520
game is you know, I got a lot of indie games.

2107
01:38:01,439 --> 01:38:03,159
Speaker 2: Kind of this. It's very proud of its lore and

2108
01:38:03,199 --> 01:38:05,479
it wants either really know it's lor nor is good.

2109
01:38:05,880 --> 01:38:07,600
And the characters do seem interesting.

2110
01:38:08,039 --> 01:38:10,039
Speaker 3: But that's like one thing where it does deviate from

2111
01:38:10,039 --> 01:38:12,640
a Soul's game, Like those games are always very kind

2112
01:38:12,640 --> 01:38:15,000
of discreet about their story. A lot of it is

2113
01:38:15,079 --> 01:38:17,720
kind of just subtext or it happens, or if you

2114
01:38:17,760 --> 01:38:19,079
really want to learn it, you kind of have to

2115
01:38:19,079 --> 01:38:21,600
dig a bit deeper. I do kind of like that style.

2116
01:38:21,640 --> 01:38:25,119
And here it's a lot more dialogue boxes people talking

2117
01:38:25,199 --> 01:38:27,680
to me, and you know this cutscene happening here and

2118
01:38:27,760 --> 01:38:30,239
things like that, so, you know, to a point where

2119
01:38:30,239 --> 01:38:32,000
I did think it slowed the pace down a little

2120
01:38:32,039 --> 01:38:33,319
bit too much.

2121
01:38:33,439 --> 01:38:35,359
Speaker 2: So that's been my criticism mode.

2122
01:38:35,359 --> 01:38:37,720
Speaker 3: But the combat has felt so good that I'm definitely

2123
01:38:37,720 --> 01:38:40,399
still having a very good time and I'm excited to

2124
01:38:40,439 --> 01:38:41,439
dig deeper into it.

2125
01:38:42,199 --> 01:38:42,479
Speaker 2: Yeah.

2126
01:38:42,560 --> 01:38:44,840
Speaker 1: I remember a lot of people talking about it very

2127
01:38:44,880 --> 01:38:46,880
positively when it was coming out. It was like kind

2128
01:38:46,880 --> 01:38:48,760
of like, oh, well, I'm a bitripeing you guys should

2129
01:38:48,840 --> 01:38:52,199
check this out. And yeah, I think, well, I will

2130
01:38:52,239 --> 01:38:55,039
be happy to continue to hear your updates, and I'll

2131
01:38:55,079 --> 01:38:57,199
kind of maybe wait for your next time we talk

2132
01:38:57,239 --> 01:38:58,880
about it to see what you're thinking at that point.

2133
01:38:58,920 --> 01:39:00,399
If you start to fall in love with it, I'll

2134
01:39:00,399 --> 01:39:02,079
bell maybe maybe it'll be time for me to Geah.

2135
01:39:02,199 --> 01:39:04,199
I definitely like, I definitely am like, oh, this is

2136
01:39:04,239 --> 01:39:04,640
really good.

2137
01:39:04,720 --> 01:39:07,399
Speaker 3: I don't think I'm like, oh, this is as good

2138
01:39:07,439 --> 01:39:10,279
as a Silk Song or a you know, like a

2139
01:39:10,319 --> 01:39:13,560
super Metroid or like the very top tier of the

2140
01:39:13,600 --> 01:39:16,279
Metroid Venus. I don't know if I'm gonna come like

2141
01:39:16,359 --> 01:39:18,840
come my feeling like that about it, but I'm definitely

2142
01:39:18,880 --> 01:39:19,600
having a good time.

2143
01:39:19,600 --> 01:39:20,520
Speaker 2: But I think this year.

2144
01:39:20,520 --> 01:39:23,000
Speaker 3: I would like to maybe play some of the Metroit

2145
01:39:23,079 --> 01:39:24,800
Venus that I've missed that people do like a lot

2146
01:39:24,920 --> 01:39:26,520
like this and the blasphemous games I.

2147
01:39:26,439 --> 01:39:28,600
Speaker 2: Know, get a lot of love. Oh yeah, yeah, I'm

2148
01:39:28,640 --> 01:39:30,000
there for sure.

2149
01:39:30,640 --> 01:39:32,680
Speaker 3: But yeah yeah, that's where I'm definitely gonna be playing

2150
01:39:32,720 --> 01:39:34,239
through it though. And it seems like it's going to

2151
01:39:34,279 --> 01:39:36,720
be a pretty beefy one because there's like nine things

2152
01:39:36,720 --> 01:39:38,279
I have to collect, the nine souls.

2153
01:39:38,520 --> 01:39:41,920
Speaker 2: After three hours, I got one, so you know, a

2154
01:39:42,000 --> 01:39:46,239
ways to go that does sound beefy. I started up

2155
01:39:46,399 --> 01:39:47,439
Super ten Pen.

2156
01:39:48,479 --> 01:39:52,840
Speaker 1: This is a in sixty four inspired bowling game with

2157
01:39:52,920 --> 01:39:56,239
like really really great Yeah it's it's on Steam. It's

2158
01:39:56,279 --> 01:39:58,840
been on there for a while. It's so it just

2159
01:39:58,840 --> 01:40:00,479
straight up looks like an sixty four game.

2160
01:40:00,520 --> 01:40:03,079
Speaker 2: They nailed it. I love that the men use all

2161
01:40:03,159 --> 01:40:06,199
that stuff. The title card just straight up in four shit.

2162
01:40:06,720 --> 01:40:10,880
It's awesome. And then it's got really great bowling control.

2163
01:40:10,520 --> 01:40:13,600
Speaker 1: With like you know, yeah, you set up the shot

2164
01:40:13,640 --> 01:40:16,479
and you aim left and right and all that stuff,

2165
01:40:16,479 --> 01:40:18,560
but then the ball goes and you have after touch,

2166
01:40:18,720 --> 01:40:20,840
like a ton of after touch, and then there's also

2167
01:40:21,000 --> 01:40:23,960
like pickups on the way down the lane. So it's like, okay,

2168
01:40:24,039 --> 01:40:25,760
throw the ball, all right, you got to strike. All right,

2169
01:40:25,800 --> 01:40:29,359
here's round two. Now there's an obstacle, a ramp that

2170
01:40:29,399 --> 01:40:30,800
moves back and forth to the left, and if you

2171
01:40:30,840 --> 01:40:32,760
hit the ramp at the right time, you jump into

2172
01:40:32,800 --> 01:40:34,600
the speed one that. Now, that gives you a ton

2173
01:40:34,640 --> 01:40:37,479
of extra control and you're almost guaranteed, guaranteed to get

2174
01:40:37,479 --> 01:40:40,000
a strike if you hit that front pin. And it's like, okay,

2175
01:40:40,439 --> 01:40:42,479
I'm going to be play really risky then and go

2176
01:40:42,600 --> 01:40:44,680
for it. And it feels really good when you're getting it.

2177
01:40:44,680 --> 01:40:46,840
It's just like, oh, yeah, this is good.

2178
01:40:47,039 --> 01:40:47,720
Speaker 2: Arcadie.

2179
01:40:47,720 --> 01:40:51,319
Speaker 1: Fun with that with like the right look for a

2180
01:40:51,600 --> 01:40:54,279
bowling game like this kind of style.

2181
01:40:54,399 --> 01:40:56,399
Speaker 3: Yeah, I don't even know why, but in my mind like, yes,

2182
01:40:56,560 --> 01:40:59,119
a bowling game should look like Nintendo sixteenth.

2183
01:40:59,520 --> 01:41:02,439
Speaker 1: I don't know what that makes to me, It just

2184
01:41:02,920 --> 01:41:06,199
it fits perfectly. We're we're doing bowling week.

2185
01:41:06,239 --> 01:41:07,720
Speaker 2: Is that one of the weeks we're gonna trying to

2186
01:41:07,760 --> 01:41:09,520
ask our week is I don't know if we are,

2187
01:41:09,560 --> 01:41:11,680
because we're doing fishing week. Fishing all week. We're doing

2188
01:41:11,800 --> 01:41:12,359
fishing week.

2189
01:41:12,439 --> 01:41:15,199
Speaker 1: That's ram day. We'll have a bowling week. So we'll

2190
01:41:15,279 --> 01:41:17,640
keep this in mind. I'm keeping this in the back pocket.

2191
01:41:17,680 --> 01:41:19,000
I think, yeah, I think this would be a really

2192
01:41:19,000 --> 01:41:21,439
fun one. I did not look at the multiplayer options,

2193
01:41:21,439 --> 01:41:23,760
but it obviously must have them because it's like, so

2194
01:41:24,279 --> 01:41:25,359
you take turns, It's.

2195
01:41:25,520 --> 01:41:26,640
Speaker 2: It should just work that way.

2196
01:41:27,199 --> 01:41:29,960
Speaker 3: I'm in the mood for bowling in general. So yeah,

2197
01:41:30,439 --> 01:41:32,960
I've added this to my wish lists. I bet some

2198
01:41:33,039 --> 01:41:34,880
day this will be honest team sound I can pick.

2199
01:41:34,840 --> 01:41:35,800
Speaker 2: Oh for sure.

2200
01:41:35,840 --> 01:41:37,640
Speaker 1: I bet it'll be really really affordable, and yeah I

2201
01:41:37,640 --> 01:41:38,840
would I would love for you to pick it up

2202
01:41:38,880 --> 01:41:41,359
and try it. And then I started up Rhythm Doctor

2203
01:41:41,439 --> 01:41:43,800
as well, which is one where it's like a couple

2204
01:41:43,840 --> 01:41:45,479
of times a year. I got a couple of people

2205
01:41:45,520 --> 01:41:47,560
on my Discord friends list that will just be like

2206
01:41:48,439 --> 01:41:50,199
you playing this, and this is one.

2207
01:41:50,239 --> 01:41:51,479
Speaker 2: Chris person like I think.

2208
01:41:51,479 --> 01:41:53,520
Speaker 1: I reached out to Chris about a sectory and a

2209
01:41:53,520 --> 01:41:55,279
few weeks later he reached out to me about this.

2210
01:41:55,800 --> 01:41:57,600
Speaker 2: He's like, you you like rhythm games. I'm like, yeah,

2211
01:41:57,680 --> 01:41:59,399
like rhythm games, and he's like, you should try Rhythm Doctor.

2212
01:41:59,439 --> 01:42:00,920
And it's been like a month since then.

2213
01:42:01,279 --> 01:42:03,960
Speaker 1: I finally booted it up, and you play as a

2214
01:42:04,000 --> 01:42:06,800
doctor who saves people through rhythm games that are all

2215
01:42:06,800 --> 01:42:12,840
basically Rhythm Heaven style mini games, and it's immediately just fantastic.

2216
01:42:13,000 --> 01:42:15,159
It's there's been other games that have tried to do

2217
01:42:15,239 --> 01:42:18,359
Rhythm Heaven, this one feels like it's one of the

2218
01:42:18,439 --> 01:42:19,279
really good ones.

2219
01:42:19,680 --> 01:42:21,760
Speaker 3: I mean, look, I mean on Steam it's got like

2220
01:42:21,800 --> 01:42:24,680
over seven thousand reviews overwhelmingly positive.

2221
01:42:24,720 --> 01:42:27,359
Speaker 2: That's very impassive. I think it might be a real

2222
01:42:27,600 --> 01:42:28,399
good game.

2223
01:42:28,600 --> 01:42:31,479
Speaker 1: I've only done the first couple of games so far,

2224
01:42:31,840 --> 01:42:35,880
mini games. I'm gonna be playing this through here pretty quickly.

2225
01:42:36,119 --> 01:42:38,920
I started on the PC. They give you all like

2226
01:42:38,960 --> 01:42:41,239
the you know, the timing stuff up front to make

2227
01:42:41,239 --> 01:42:42,920
sure that the timing is dialed in and you can

2228
01:42:42,960 --> 01:42:43,920
move things around to.

2229
01:42:43,840 --> 01:42:46,399
Speaker 2: Make sure that there's any latency. It accounts for that.

2230
01:42:47,279 --> 01:42:48,640
Speaker 1: But I'm gonna move over to the Steam deck. I

2231
01:42:48,640 --> 01:42:50,960
think could just kind of play it on there, and yeah,

2232
01:42:51,079 --> 01:42:54,039
it's it's really well done. It doesn't have that like

2233
01:42:54,119 --> 01:42:57,800
Rhythm Heaven animated style. It gets much more pixel art

2234
01:42:57,880 --> 01:43:00,560
and things like that that medium instead. But I don't know,

2235
01:43:00,640 --> 01:43:03,199
they make it work. It's super charming looking and the

2236
01:43:03,279 --> 01:43:04,439
music's really really good.

2237
01:43:05,359 --> 01:43:06,199
Speaker 5: Is this on Switch too?

2238
01:43:07,720 --> 01:43:10,119
Speaker 2: I don't know. I hope it is, uh.

2239
01:43:10,119 --> 01:43:13,640
Speaker 3: Conferm be coming to switch later in twenty twenty six. Okay, perfect,

2240
01:43:13,640 --> 01:43:15,960
it's gonna come eventually. Okay, yeah, yeah, that'll be one.

2241
01:43:15,960 --> 01:43:17,640
Speaker 1: We'll make a big deal about it when that happens

2242
01:43:17,640 --> 01:43:19,479
on then ten dogs and talk about it nice.

2243
01:43:19,760 --> 01:43:21,119
Speaker 3: You know what I am playing on my switch to

2244
01:43:21,239 --> 01:43:23,960
now while uh, you know, I did a lot of RPGs.

2245
01:43:23,960 --> 01:43:26,439
There's even some more coming right like drag Wes seven's

2246
01:43:26,479 --> 01:43:29,680
release is happening. But after like Tactics and Dragon Quests

2247
01:43:29,680 --> 01:43:31,199
one at two D, I felt like I need to

2248
01:43:31,199 --> 01:43:33,079
do a little something else, but I wasn't sure what.

2249
01:43:33,840 --> 01:43:36,680
So I actually picked up that capcom pit Crossing that

2250
01:43:36,720 --> 01:43:40,159
came out a little bit remember that. Hell yeah, yeah, yeah,

2251
01:43:40,159 --> 01:43:42,680
I'm back on my pitcross bullshit right now.

2252
01:43:43,000 --> 01:43:43,319
Speaker 2: Anyho.

2253
01:43:43,359 --> 01:43:45,279
Speaker 3: It's great because it's just like I make something and

2254
01:43:45,319 --> 01:43:48,520
they're like it's Stoneman from Mega Man five. I'm like,

2255
01:43:48,560 --> 01:43:51,239
hell again, it's just playing like the Magma three intro

2256
01:43:51,399 --> 01:43:55,000
music or it has a background thing of promotional Commando

2257
01:43:55,239 --> 01:43:57,800
art or something like that. So yeah, it's just pitrocks

2258
01:43:57,840 --> 01:44:00,439
with a Pitcross with a really nice favorite to it.

2259
01:44:00,520 --> 01:44:03,840
I don't know about color pick Cross, uh, part of

2260
01:44:03,840 --> 01:44:05,800
me is like, this is more than pick cross thee

2261
01:44:06,199 --> 01:44:07,520
Just give me the classic.

2262
01:44:07,640 --> 01:44:08,399
Speaker 2: I don't need all this.

2263
01:44:09,920 --> 01:44:11,840
Speaker 1: Maybe I have done some color pick cross stuff, but

2264
01:44:11,880 --> 01:44:14,039
I don't remember doing it that much.

2265
01:44:15,119 --> 01:44:16,760
Speaker 2: I wouldn't. It's not what I come to pick cross

2266
01:44:16,800 --> 01:44:18,640
for because I did play the Sega one.

2267
01:44:18,760 --> 01:44:20,439
Speaker 3: It's like the same thing as this, And I think

2268
01:44:20,479 --> 01:44:21,960
I saw I first tried color pick I was like,

2269
01:44:22,119 --> 01:44:25,199
I just want to play pit cross pick cross actually, but.

2270
01:44:25,199 --> 01:44:27,479
Speaker 2: You know there's you need to play pick cross three D.

2271
01:44:28,079 --> 01:44:31,520
I know, like that's not on switch you know, No,

2272
01:44:31,760 --> 01:44:35,399
I know, but it's on you know dyes, and emulate

2273
01:44:35,439 --> 01:44:40,359
it and play it, stream it and stuff. Yeah, but yes, yeah,

2274
01:44:40,680 --> 01:44:42,720
but is there all? Isn't the first one on d S?

2275
01:44:43,039 --> 01:44:43,199
Speaker 5: No?

2276
01:44:43,319 --> 01:44:47,039
Speaker 2: I thought it was maybe is there a Mega man in.

2277
01:44:50,600 --> 01:44:51,960
Speaker 5: Just right? That first one was a DS game.

2278
01:44:54,199 --> 01:44:56,520
Speaker 1: I think round two is on three DS. I think, yeah,

2279
01:44:57,560 --> 01:45:00,600
you don't kill me, Mike on your phone. Did did

2280
01:45:00,680 --> 01:45:02,960
you ever get that Konami that free to play not

2281
01:45:02,960 --> 01:45:06,520
free to play just straight up free pickcross game from Konami? No, No,

2282
01:45:06,720 --> 01:45:09,319
that's worth getting when you're just like in line, you know,

2283
01:45:09,399 --> 01:45:11,640
doing stuff, because it's just a bunch of like Konami

2284
01:45:11,920 --> 01:45:14,000
icons from eighties arcade games and stuff.

2285
01:45:14,000 --> 01:45:14,399
Speaker 2: It's great.

2286
01:45:14,439 --> 01:45:17,800
Speaker 1: Oh, it's got great music, it's really well done. And

2287
01:45:17,840 --> 01:45:20,079
then you know, I have the thing that like turns

2288
01:45:20,079 --> 01:45:21,600
off all ads and on all my games.

2289
01:45:21,600 --> 01:45:23,880
Speaker 2: So I have a pie hole. But if you if

2290
01:45:23,880 --> 01:45:24,560
you don't have that.

2291
01:45:24,720 --> 01:45:28,600
Speaker 1: It's still like some ads and that's it a pie hole, right,

2292
01:45:28,800 --> 01:45:31,399
retro pie that like you know, basically access my own

2293
01:45:31,479 --> 01:45:34,159
DNS server. So I all the ads get thrown into

2294
01:45:34,199 --> 01:45:35,359
the hole and I don't see them.

2295
01:45:36,239 --> 01:45:38,159
Speaker 2: Uh, all right? Anything else with Mike?

2296
01:45:40,720 --> 01:45:43,479
Speaker 3: Yeah, yeah, I mean, I don't know if I need

2297
01:45:43,520 --> 01:45:47,159
to hear joke talking about I was I.

2298
01:45:49,239 --> 01:45:52,239
Speaker 2: Christian sectory too. I don't need to talk about it.

2299
01:45:53,239 --> 01:45:55,199
Speaker 4: No, I don't want to puloge. I want to shoose

2300
01:45:55,479 --> 01:45:57,680
say that Mike has a higher.

2301
01:45:57,960 --> 01:46:01,640
Speaker 2: Points than me about sectory.

2302
01:46:03,039 --> 01:46:07,720
Speaker 6: My house like three million whatever, but his time he's

2303
01:46:07,760 --> 01:46:08,520
thirty one minutes.

2304
01:46:08,560 --> 01:46:13,640
Speaker 4: I had three millions a little bit less in eight minutes. Yeah.

2305
01:46:13,680 --> 01:46:16,359
Speaker 2: Are you playing Christian? Are you playing on a Challenge?

2306
01:46:16,560 --> 01:46:18,680
Speaker 4: Yeah, he's playing Challenge as well.

2307
01:46:19,399 --> 01:46:21,439
Speaker 1: Yes, oh the ones I think where you said three

2308
01:46:21,439 --> 01:46:23,039
million he was playing on. I thought he was only

2309
01:46:23,039 --> 01:46:27,039
playing on experience. No experience I have.

2310
01:46:27,920 --> 01:46:32,640
Speaker 6: I have a technique, but it's very very dangerous, very risky.

2311
01:46:32,920 --> 01:46:35,239
Speaker 4: That's why I'm dying like eight minutes.

2312
01:46:36,560 --> 01:46:36,800
Speaker 2: As well.

2313
01:46:36,880 --> 01:46:39,000
Speaker 6: Yeah, I need to refine it because otherwise I will

2314
01:46:39,000 --> 01:46:41,840
never reach Chef, which is a ten million. Like if

2315
01:46:41,840 --> 01:46:44,680
you play like normal, it's impossible to get ten million.

2316
01:46:44,760 --> 01:46:47,159
Speaker 4: So you gotta be like you gotta do all those.

2317
01:46:47,079 --> 01:46:48,800
Speaker 2: Straight play risky. You have to.

2318
01:46:48,960 --> 01:46:52,119
Speaker 1: Yep, absolutely, I said, yeah, I'm still playing a lot

2319
01:46:52,119 --> 01:46:52,520
of that game.

2320
01:46:52,760 --> 01:46:53,199
Speaker 2: That's bad.

2321
01:46:54,199 --> 01:46:57,840
Speaker 1: Okay. Oh I did start dragging Quest seventy demo.

2322
01:46:58,319 --> 01:46:58,960
Speaker 2: I'm nice.

2323
01:46:59,399 --> 01:47:02,079
Speaker 1: Yeah I didn't steam Deck because that's where I'm gonna

2324
01:47:02,079 --> 01:47:02,600
get the game.

2325
01:47:03,079 --> 01:47:05,119
Speaker 2: And yeah, that's that's really good. Just kind of right

2326
01:47:05,119 --> 01:47:05,560
out of the gate.

2327
01:47:05,680 --> 01:47:07,760
Speaker 1: Think things get going pretty fast and you get to

2328
01:47:07,760 --> 01:47:09,840
meet that freaky face character really fe.

2329
01:47:11,880 --> 01:47:13,920
Speaker 3: It's so funny because like the first time I start

2330
01:47:13,960 --> 01:47:15,680
of the game, I think everybody assumes that guy's gonna

2331
01:47:15,680 --> 01:47:18,600
be a little ship. Yeah he's actually he's very nice,

2332
01:47:18,640 --> 01:47:20,920
Like he's like bro's brow.

2333
01:47:21,079 --> 01:47:21,840
Speaker 2: He loves you.

2334
01:47:22,000 --> 01:47:24,640
Speaker 1: He's great, he's nice. He's like, you're the only ones

2335
01:47:24,640 --> 01:47:26,319
that get it. And I'm like, yeah, man, we key

2336
01:47:26,359 --> 01:47:27,840
for we are the only ones that get.

2337
01:47:27,680 --> 01:47:29,520
Speaker 2: It, right, like he should be a little shit. He's

2338
01:47:29,560 --> 01:47:32,239
the prince. He's nice. I love him. I know parents

2339
01:47:32,239 --> 01:47:35,720
don't understand. Yeah, dude, and his parents don't understand. Like

2340
01:47:36,359 --> 01:47:39,359
the kids are right, Yeah, they've been.

2341
01:47:39,439 --> 01:47:41,560
Speaker 3: I just they've been doing such a good job with

2342
01:47:41,640 --> 01:47:44,319
Dragon Quest remakes and stuff. It's a bumper how long

2343
01:47:44,359 --> 01:47:47,880
it's taking twelve to happen. But it doesn't feel close

2344
01:47:48,000 --> 01:47:50,319
right now. Yeah, it does not feel close still. But

2345
01:47:50,960 --> 01:47:52,800
the one, two, three, AHG two D and then like

2346
01:47:52,840 --> 01:47:55,840
this different direction for seven, and I bet I bet

2347
01:47:55,880 --> 01:47:58,439
they'll be doing stuff with four, five and six and

2348
01:47:58,640 --> 01:48:02,039
uh eight and hopefully I bet nine very soon is

2349
01:48:02,079 --> 01:48:06,039
finally gonna get freed from D the DS Dungeon, and

2350
01:48:06,079 --> 01:48:06,960
I would like that a lot.

2351
01:48:07,039 --> 01:48:10,079
Speaker 1: That one I loved quite a bit. Nice, I've beaten

2352
01:48:10,079 --> 01:48:11,319
any of these games, but I played.

2353
01:48:11,079 --> 01:48:14,039
Speaker 2: A ton of nine. I was a fantastic time on DS.

2354
01:48:14,399 --> 01:48:15,960
Speaker 3: Yeah, I played a good chunk of it back before

2355
01:48:16,000 --> 01:48:18,399
I was like really into the series at all. And

2356
01:48:18,399 --> 01:48:20,520
I would love to finally play it again and really

2357
01:48:20,600 --> 01:48:22,000
finish it this time for sure.

2358
01:48:23,159 --> 01:48:25,600
Speaker 1: Man, the DS was a good console, all right, let's uh,

2359
01:48:25,680 --> 01:48:27,279
let's read some super chests Mike.

2360
01:48:27,479 --> 01:48:29,760
Speaker 2: Oh right, Yeah, how far are you in that demo?

2361
01:48:29,800 --> 01:48:31,560
May I ask? I don't know.

2362
01:48:31,560 --> 01:48:34,119
Speaker 1: I'm a little bit past hanging like key for joined

2363
01:48:34,159 --> 01:48:34,800
my party.

2364
01:48:34,560 --> 01:48:38,199
Speaker 2: Just a little bit ago. Okay, next up? Then next up?

2365
01:48:38,239 --> 01:48:42,119
Speaker 3: Yeah, we're where we pup a bus speaking of Star Wars.

2366
01:48:42,159 --> 01:48:45,039
There we go from epic loping world. Speaking of Star Wars, Jeff,

2367
01:48:45,079 --> 01:48:47,840
have you heard anything about the Tactics game Respawn is

2368
01:48:47,880 --> 01:48:49,560
assisting with supposed to be this year.

2369
01:48:50,039 --> 01:48:51,720
Speaker 2: I've been or anything new, but I'm not gonna.

2370
01:48:51,760 --> 01:48:54,079
Speaker 1: I could definitely ask around about that game, but it

2371
01:48:54,119 --> 01:48:55,880
feels like that's one that just pops up at a

2372
01:48:55,880 --> 01:48:58,159
show here. Pretty soon we get the full details and

2373
01:48:58,159 --> 01:48:59,640
then it gets a release date for not too long

2374
01:48:59,680 --> 01:48:59,960
from now.

2375
01:49:00,079 --> 01:49:05,319
Speaker 2: I hope that's the case. Taking the pisser pssr. That

2376
01:49:05,439 --> 01:49:06,119
what he says.

2377
01:49:06,720 --> 01:49:08,880
Speaker 3: The voice actor for Larry was also the voice actor

2378
01:49:08,880 --> 01:49:12,920
for Hercules in the nineteen seven animated movie Therefore by

2379
01:49:13,159 --> 01:49:17,760
Dizzey Proxy. Mike likes, excuse me, leisure suit Larry. I

2380
01:49:17,840 --> 01:49:21,399
wonder what that's the Oh, well, Hercules I think has

2381
01:49:21,439 --> 01:49:22,880
a young voice and an old voice.

2382
01:49:22,920 --> 01:49:24,840
Speaker 2: I think maybe I'm wrong, maybe that's not.

2383
01:49:24,800 --> 01:49:28,000
Speaker 1: Right now, it's just one of is this a bit

2384
01:49:28,039 --> 01:49:29,760
because people are doing lots of bits with this gamer,

2385
01:49:29,880 --> 01:49:32,039
like that's the composer for middle Gear Solid three, and

2386
01:49:32,079 --> 01:49:33,279
all those things were lies.

2387
01:49:33,560 --> 01:49:36,800
Speaker 2: That was a lie. A lie. That's not that's not

2388
01:49:36,880 --> 01:49:39,840
just a let's ay, that's not a joke. That's just

2389
01:49:39,880 --> 01:49:43,000
a lie. Yeah.

2390
01:49:43,079 --> 01:49:46,079
Speaker 1: I think I think the chat was having fun with us.

2391
01:49:46,079 --> 01:49:49,760
Speaker 2: I think a little bit. I'm pretty sure. I guess

2392
01:49:49,800 --> 01:49:54,000
there's just one Hercules. See, you know, Tate Donovan is

2393
01:49:54,039 --> 01:49:56,399
Tate Donovan Leisure.

2394
01:49:57,680 --> 01:50:01,000
Speaker 3: I don't think he is. Let's see, uh lea okay,

2395
01:50:01,960 --> 01:50:04,239
box office bust.

2396
01:50:05,000 --> 01:50:08,079
Speaker 2: See. I believe that it was that the guy who

2397
01:50:08,119 --> 01:50:11,520
did the music, Like you know, they gotta work sometimes.

2398
01:50:12,479 --> 01:50:14,560
Let me see, Okay, I'm looking up the guy who

2399
01:50:14,560 --> 01:50:17,520
did the music. Let's see here. Uh.

2400
01:50:17,600 --> 01:50:19,439
Speaker 1: One of the guys that did the music, Jay Waters,

2401
01:50:19,520 --> 01:50:22,199
also did the music for Worms of Space, Oddity and

2402
01:50:22,279 --> 01:50:25,800
Little Big Planet four. And then the other other guy,

2403
01:50:26,239 --> 01:50:27,640
let's see, Oliver Wood.

2404
01:50:28,960 --> 01:50:32,079
Speaker 3: Okay, I figured it out. So Josh Keaton, who is

2405
01:50:32,119 --> 01:50:34,520
in fact the voice of leisures suit Larry and Box

2406
01:50:34,560 --> 01:50:39,680
Office Bus, provided the singing voice of Hercules as a

2407
01:50:39,760 --> 01:50:40,720
the speaking.

2408
01:50:40,399 --> 01:50:41,560
Speaker 2: Voice of young Hercules.

2409
01:50:41,560 --> 01:50:44,279
Speaker 3: So he's the speaking voice only of young Hercules, not

2410
01:50:44,279 --> 01:50:47,520
the sinking voice of young Hercules, and he's not adult Hercules,

2411
01:50:48,000 --> 01:50:49,239
so that's that's what I thought.

2412
01:50:49,319 --> 01:50:50,560
Speaker 2: Okay, so that makes sense.

2413
01:50:50,560 --> 01:51:00,319
Speaker 1: Then this afford planet all different people here, it's right,

2414
01:51:00,319 --> 01:51:04,079
Oh yeah, he's revolver asalot and snaky Eater, right, Harry,

2415
01:51:04,199 --> 01:51:07,720
I just the google a eyes tell me, Harry Gregson Williams,

2416
01:51:07,760 --> 01:51:10,920
who did the music for Metal Gear Solidary, did not

2417
01:51:11,039 --> 01:51:12,720
compose music for a leisure suit.

2418
01:51:12,560 --> 01:51:15,560
Speaker 2: Larry Kings, So well then shit, all right? Then yeah,

2419
01:51:16,359 --> 01:51:18,159
egg in our face all.

2420
01:51:18,159 --> 01:51:21,039
Speaker 3: Right, Glitchy Texture says, Hello, guys, are we going to

2421
01:51:21,079 --> 01:51:22,920
get the God of War two point five D game

2422
01:51:22,960 --> 01:51:23,319
this year?

2423
01:51:23,439 --> 01:51:25,239
Speaker 2: Thanks? And Happy New Year, Happy New Year to you

2424
01:51:25,279 --> 01:51:26,359
as well. Glitchy Yeah.

2425
01:51:26,439 --> 01:51:26,640
Speaker 5: Yeah.

2426
01:51:26,920 --> 01:51:28,520
Speaker 1: You know, the more I heard about it, the more

2427
01:51:28,520 --> 01:51:30,680
people working on that game were like that it was

2428
01:51:30,920 --> 01:51:33,720
always coming out this year and that never last year.

2429
01:51:33,760 --> 01:51:36,640
But you know, Sony Corporate often often kind of gets

2430
01:51:36,640 --> 01:51:38,600
ahead of themselves, and so.

2431
01:51:38,560 --> 01:51:40,399
Speaker 2: When I was here, amst cooked him out last year.

2432
01:51:40,439 --> 01:51:42,479
Speaker 1: It's like, turns out that was just Sony Corporate getting

2433
01:51:42,479 --> 01:51:47,279
ahead of themselves. And then Accratic says, two questions, will

2434
01:51:47,720 --> 01:51:50,359
game us Jeopardy return in twenty twenty six, and when

2435
01:51:50,359 --> 01:51:54,279
are we setting up ECO again? Uh, we have had

2436
01:51:54,279 --> 01:51:58,920
conversations about game us Jeopardy. It's it is pretty labor intensive,

2437
01:51:59,039 --> 01:52:01,600
but we're coming up with solutions for that. I wanted

2438
01:52:01,640 --> 01:52:04,399
to come back this year, yes, but we'll see. And

2439
01:52:04,439 --> 01:52:07,000
then when are we doing EGO again? God, I just

2440
01:52:07,039 --> 01:52:09,560
don't know how to do ECO any content.

2441
01:52:10,439 --> 01:52:14,000
Speaker 3: Yeah, and it's it's a commitment and it's it's a

2442
01:52:14,000 --> 01:52:15,479
hard one to imagine.

2443
01:52:15,640 --> 01:52:19,560
Speaker 6: So yeah, so we need we need like collapse, we

2444
01:52:19,600 --> 01:52:21,399
need people from other communities to.

2445
01:52:21,319 --> 01:52:23,079
Speaker 1: Where we need to collapse. But it's like then, like

2446
01:52:23,600 --> 01:52:25,840
I think we have to like not really. We could

2447
01:52:25,880 --> 01:52:27,920
stream it, sure, but that can't be the main content

2448
01:52:27,960 --> 01:52:29,600
from It's kind of have to be like for daily

2449
01:52:29,680 --> 01:52:32,560
reports or like a weekly edited video, right, but like

2450
01:52:32,720 --> 01:52:34,840
a real time game that happens over the course.

2451
01:52:34,640 --> 01:52:35,319
Speaker 2: Of a month.

2452
01:52:36,439 --> 01:52:39,479
Speaker 3: Right, You're supposed to play that game for basically hours

2453
01:52:39,560 --> 01:52:41,479
every day for a month. It's a it's just it's

2454
01:52:41,479 --> 01:52:43,920
a hard ask for anyone, including ourselves anymore.

2455
01:52:43,960 --> 01:52:47,640
Speaker 2: It turned so I would love to play it again.

2456
01:52:47,960 --> 01:52:50,840
I don't know though, maybe once Uh you know, everything

2457
01:52:50,960 --> 01:52:53,119
is like destroyed and all we have left is our

2458
01:52:53,199 --> 01:52:56,279
computers in the internet exactly. That's a perfect time.

2459
01:52:56,359 --> 01:52:59,439
Speaker 4: I was the president of the World Bank that one time.

2460
01:53:00,159 --> 01:53:02,119
Speaker 2: Yeah you were, and I still a little bit of money.

2461
01:53:02,359 --> 01:53:03,079
Speaker 4: That's pretty good.

2462
01:53:03,800 --> 01:53:07,119
Speaker 3: Uh, Andrew Panton says made it back before the show ended.

2463
01:53:07,199 --> 01:53:08,840
Thank you for telling me about the superstation.

2464
01:53:08,960 --> 01:53:11,079
Speaker 2: I just pre ordered it. I'm so excited to get that.

2465
01:53:11,119 --> 01:53:13,560
When is do we know when those are ship? We

2466
01:53:13,680 --> 01:53:14,039
got that.

2467
01:53:14,079 --> 01:53:17,760
Speaker 1: We got that update about like the CD drive and

2468
01:53:17,800 --> 01:53:19,640
the and the thing like shipping.

2469
01:53:20,000 --> 01:53:24,399
Speaker 5: There they're going out like now they're testing the docs

2470
01:53:24,479 --> 01:53:26,680
right now. But I think like people who just ordered

2471
01:53:26,680 --> 01:53:29,560
a superstation, the first batches are already like out there,

2472
01:53:29,760 --> 01:53:32,399
like shipping two people right now. So shit, it should

2473
01:53:32,439 --> 01:53:33,079
should be soon.

2474
01:53:33,840 --> 01:53:36,479
Speaker 1: Okay, cool, I guess I should get check my emails.

2475
01:53:36,479 --> 01:53:38,439
So I got like any shipping notification.

2476
01:53:38,880 --> 01:53:41,720
Speaker 3: And then Leslie from Large Mario. I am playing Mario

2477
01:53:41,800 --> 01:53:44,920
Kart DS with my pals having a fun little time.

2478
01:53:45,039 --> 01:53:47,319
Hell yeah, Large Mario Mario Kart DS. I know something

2479
01:53:47,359 --> 01:53:50,000
as I talked about Mario Kart, but Mario Kart DS

2480
01:53:50,079 --> 01:53:52,359
ruled that's probably the one I played the most of.

2481
01:53:52,439 --> 01:53:54,199
Speaker 2: Man, I played a ton of that, and that's when

2482
01:53:54,239 --> 01:53:56,079
they like, I think they really dialed it in.

2483
01:53:56,520 --> 01:53:58,960
Speaker 1: Mario Kart seven was even better, and Mario Kart eight

2484
01:53:58,960 --> 01:54:03,520
Deluxe even better. But yeah, Mario kartis was awesome. You know,

2485
01:54:03,680 --> 01:54:06,039
Snaking was a huge problem like that. That became a

2486
01:54:06,039 --> 01:54:08,079
problem because I played a lot online because this was

2487
01:54:08,079 --> 01:54:09,880
a great little online console thing.

2488
01:54:10,520 --> 01:54:11,479
Speaker 2: I loved using that thing.

2489
01:54:11,640 --> 01:54:15,000
Speaker 1: I played Mario Kirtiz constantly and then you get in

2490
01:54:15,119 --> 01:54:17,279
every match and everyone was snakying and it kind of

2491
01:54:17,279 --> 01:54:20,640
became a I had to get good at snaking and

2492
01:54:20,680 --> 01:54:24,439
it kind of ruined the game. Any other super chats

2493
01:54:24,600 --> 01:54:27,640
that was that, I'm sorry, no, but Dan Record's playing

2494
01:54:27,680 --> 01:54:30,119
Pecher apparently, and I put it on this monitor and

2495
01:54:30,159 --> 01:54:31,760
now I want to play Soecaro again.

2496
01:54:31,960 --> 01:54:32,199
Speaker 2: God.

2497
01:54:33,000 --> 01:54:35,039
Speaker 1: I think instead you should just go backseat in his

2498
01:54:35,159 --> 01:54:37,079
chat and just tell him all the things he's doing wrong.

2499
01:54:37,399 --> 01:54:38,680
Speaker 2: That's that's the good stuff.

2500
01:54:38,760 --> 01:54:41,119
Speaker 3: That'd be fantastic. Yeah, that'd be fun. That'd be a

2501
01:54:41,119 --> 01:54:44,600
fun time too, for sure. But Nope, looks like we

2502
01:54:44,680 --> 01:54:45,560
are caught up.

2503
01:54:46,000 --> 01:54:48,640
Speaker 1: Thanks everybody, Thank you for all the super chats, Thank

2504
01:54:48,680 --> 01:54:50,720
you for hanging out with us tonight. I think we're

2505
01:54:50,760 --> 01:54:52,600
gonna hit this button because it's time for us to

2506
01:54:52,600 --> 01:54:54,920
get out of here. Mike Minatti, where can people find

2507
01:54:54,960 --> 01:54:56,279
you on the internet? What are you have going on?

2508
01:54:56,319 --> 01:54:57,000
All that good stuff?

2509
01:54:58,600 --> 01:55:01,159
Speaker 3: Twitch at Tolkoto, Like I said, play through nine Souls

2510
01:55:01,760 --> 01:55:05,800
right now. Please check out Monday Mornings Miss with Mitch.

2511
01:55:06,159 --> 01:55:07,960
We've been having a really good time with Miss three

2512
01:55:08,000 --> 01:55:11,079
EXI so far, just two episodes in that game has

2513
01:55:11,159 --> 01:55:13,920
kind of been really impressing me. So I've been having

2514
01:55:13,920 --> 01:55:16,840
a ton of fun doing that with you and with jam.

2515
01:55:16,880 --> 01:55:19,279
We had a good voicemailed dump Truck today as well

2516
01:55:19,479 --> 01:55:22,279
Bonca Sports, so we did a talkover for a resivil

2517
01:55:22,359 --> 01:55:25,560
Requiem showcase and I have a little quick look right

2518
01:55:25,560 --> 01:55:30,159
now showing jan around that Dragon Quest seven demo. So

2519
01:55:30,520 --> 01:55:32,960
all sorts of fun content has been popping off. We're

2520
01:55:32,960 --> 01:55:35,039
gonna have a long weekend, by the way, over on

2521
01:55:35,119 --> 01:55:36,439
Giant Bomb, so I'm.

2522
01:55:36,279 --> 01:55:39,199
Speaker 2: Looking forward to that. Yeah, thank Scott Friday and then

2523
01:55:39,199 --> 01:55:39,600
we're there.

2524
01:55:40,119 --> 01:55:41,760
Speaker 1: Yeah, because that's snow Dame. My kids are gonna have

2525
01:55:41,760 --> 01:55:43,880
five days off in a row. It's pretty wild.

2526
01:55:45,159 --> 01:55:49,439
Speaker 2: Yeah, real spoiled. Happy birthday Tommy again, Happy birthday Amy. Yeah,

2527
01:55:49,840 --> 01:55:54,680
let's see yeah, I uh yeah, wellvert Giant Bomb as well.

2528
01:55:55,039 --> 01:55:56,720
Speaker 1: Me and Chuck recorded a quick look I don't think

2529
01:55:56,720 --> 01:55:57,880
we could say what it is yet, but it'll go

2530
01:55:57,960 --> 01:56:01,439
up next week. Actually, you recorded that quick look with

2531
01:56:01,479 --> 01:56:02,479
him as well, and then we had to do it

2532
01:56:02,479 --> 01:56:05,760
again because he messed some stuff up. So all right,

2533
01:56:06,000 --> 01:56:08,760
I think that we'll do it for us. Thank you

2534
01:56:08,800 --> 01:56:11,840
everybody once again for hanging out. Thank you Sean again

2535
01:56:11,880 --> 01:56:14,680
for hosting Mess Up a guest, Thank you Wilf for

2536
01:56:14,680 --> 01:56:15,760
putting that together.

2537
01:56:16,159 --> 01:56:18,960
Speaker 2: And thanks again to everybody who does support us. We

2538
01:56:19,079 --> 01:56:19,920
like doing these shows.

2539
01:56:19,920 --> 01:56:22,159
Speaker 1: It's great to hang out and kind of you know,

2540
01:56:22,199 --> 01:56:24,680
we talk a lot on on on various shows, and

2541
01:56:24,760 --> 01:56:25,079
yet I.

2542
01:56:25,000 --> 01:56:27,159
Speaker 2: Still love doing this every week. So thanks for everyone.

2543
01:56:27,640 --> 01:56:29,960
Speaker 6: By the way, I heard some people ask why there's

2544
01:56:30,000 --> 01:56:31,760
no Spotify video anymore is.

2545
01:56:31,760 --> 01:56:35,079
Speaker 4: Because we get being by the butts every single time.

2546
01:56:35,159 --> 01:56:41,079
Speaker 1: Yeah, Spotify is pretty aggressive and poort at its copyright

2547
01:56:41,159 --> 01:56:44,039
enforcement stuff, and we get a lot of false positives

2548
01:56:44,319 --> 01:56:47,800
and it's just it's not super worth it. You know,

2549
01:56:48,000 --> 01:56:49,920
if they can get that stuff figured out, maybe, but

2550
01:56:50,439 --> 01:56:52,840
I just I don't really like Spotify.

2551
01:56:53,239 --> 01:56:54,159
Speaker 4: Spotify.

2552
01:56:54,199 --> 01:56:57,119
Speaker 1: Yeah, yeah, it's I mean, we put this on on

2553
01:56:57,159 --> 01:56:59,159
an RSS feed for the reason they try it in

2554
01:56:59,159 --> 01:56:59,800
the middle.

2555
01:56:59,760 --> 01:57:01,960
Speaker 2: Say see correct asker game. That's happening this weekend? Is

2556
01:57:01,960 --> 01:57:02,279
that right?

2557
01:57:02,359 --> 01:57:02,720
Speaker 5: Is that right?

2558
01:57:02,760 --> 01:57:03,920
Speaker 2: I think it's I think it's supposed to be. I

2559
01:57:03,960 --> 01:57:05,479
think they tried to do it last weekend. But yes,

2560
01:57:06,279 --> 01:57:07,079
we're gonna thank you.

2561
01:57:07,399 --> 01:57:26,600
Speaker 1: Check the discord for all the details, by everybody.

2562
01:57:31,239 --> 01:57:33,000
Speaker 4: I'm not up for a sleep. A little bit in

2563
01:57:33,119 --> 01:57:33,760
this book is

2564
01:57:37,439 --> 01:57:38,039
Speaker 2: I need to st

