Speaker 1: Can ye ga round Dirty Cony did then join the
Questing is and charted join the ticy.
Speaker 2: Basted Six Writers face off.
Speaker 3: Buy a roll of the dice Tale fight Dirty.
Speaker 2: Leaving nothing behind her fingerprits and a tall.
Speaker 1: Tale stealing carts, breaking fats with plenty of time to
kill and icybasts ten dis alms, ticing and know the
cant be trusty Fasts John and join the diicy Bastard.
Speaker 2: Hey, there're a and Devians, Junior Adventures and friends. Welcome
to the brand new season of the Dicey Bassards. It
is Diceyer not quite more Bassards yet, but we'll find
out as things go. I'm Mk Gibson, your host, dungeon
mass and author of such books. Has Villain's rule to
beat the devil, and she dreams of fire. Who do
I have me today?
Speaker 4: Saying?
Speaker 2: People as always? But they never get old, do they?
Robert Bevan, how are you, sir?
Speaker 3: Old?
Speaker 2: I'm full of shitting you shot me that you really
cut my legs off. Money Bevan, but keep going You're
doing great.
Speaker 5: Hello friends, my name is Robert Bevin. I play the
role of Jacer the Sorcerer. The sorcerer with the Mosser
and in real life, I write the Everdge and Creature
series of comedy, fantasy, and novels and short stories, beginning
with the first book, Critical Failures, and the most recent
Critical Failures ten X Marks Your Mom is now available
in ebook and paperback audio coming out sometime in the.
Speaker 2: Future, future, future future. All right, thank you very much, sir,
mister Watery. How are you.
Speaker 6: Like likewise old? In fact, just yesterday my daughter and
I we were talking about a movie that we apparently
saw together, but I can't fucking remember. Oh no, so yeah,
So anyway, while I can still remember my name, I
am Rick Walteriri and I play Moo Fresh Eater. In
real life, I write several books in series, but the
thing to keep an eye on is next month, I
have two audio books coming out. I have the audio
for Time Chaser, a LITTERPG game of Death, and the
audio book for Boor War, a cryptid thriller. Go check those.
Speaker 2: Out, looking forward to it. Drew Hayes, how are you
feeling any better?
Speaker 4: Uh? Still technically sick, but also immortal and kind of
annoyed at you for giving that secret away.
Speaker 2: Underneath the plot. Wise, So go fuck yourself.
Speaker 4: Love you, Buddy sou. In the game, I play uh
Bear the Expedient, who is a centaur who runs places
and is going to try to last for a full
one hundred and forty three fucking episodes of this, just
like his hero Mister Ed. In real life, I write
books such as Superpowers, Villains Code NPCs, and reread The
Vampire Accountants, the final book of which will be coming
out this year. I know that got delayed from last year.
There are reasons coming out in my blog. It's boring
back end stuff, but the long and short is that
it will be coming out this year.
Speaker 2: Now do we have to insert carrits and You're rerecting
two to get you to talk or any other animal
cruelty things for all these hundred and fifty plus episodes?
Are you just going to talk for free?
Speaker 4: I have to.
Speaker 2: No, we get to speaking of Spicy Emily Kaplan, how
are you hi?
Speaker 7: I'm pretty good? Oddly enough, my team at work is
called Team Spicy. No particular reason why. Yeah, I'm the
author of such books as Josie Tucker Mysteries That Work.
I write Configuration Guides you what a plot turner Twister?
Speaker 2: Uh?
Speaker 7: Today I'm playing Claudia the rogue who we last left
petting a little kiddy's ears.
Speaker 2: I recall that you were at one point working on
a work with Ari Carr, and you were the one.
You were the secret. You were the secret spice brought
into spice died up. Can you perhaps spice up your
your your work stuff, you know? Can you just a
spice into your work?
Speaker 5: You know.
Speaker 2: I'm just I'm just checking.
Speaker 7: It's making me, it's making me. Remember a coworker's horrible,
horrible print mistake where he sent like one hundred thousand
guides to print back in the nineties, where he turned
every word public into the word cubic nice print.
Speaker 3: Yes, I'm worrying about a Nokia. Why don't I have
a hot up?
Speaker 2: And that hard on belongs to Steve Weather?
Speaker 5: Or sir?
Speaker 2: How are you to find?
Speaker 3: Givy also old left to tell you I was young
at hot but my heart is filled with cigarette butts
and olive oil. And I am the author of such
books as everyone you love.
Speaker 5: Will be eaten by wolves.
Speaker 3: And I'm playing stan Dandiliva about to make some fantastic
decisions right.
Speaker 2: Yes, yes you are, and speaking of old as anyone
else's ibro I was going crazy or is it just mine?
As I age moving on before we got to the game,
We'll take a moment tomind everybody that if you're not
on the already part of the A and D family,
than you are missing out. Head over to patreon dot
com slash Authors and Dragons to check out the various tiers.
For two bucks a month, you get acces us to
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a month. You can come talk to all the A
and D friends, some of the authors, get to meet
some new future best friends. It's a great time. Five
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speaking you've marched, head over to Authors and Dragons dot com.
Check out our tea public, check out all the cool
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So if you want to just help us out in
any other way, like subscribe, support, share, do all those
things on the social media and the podcast, and it
really helps us out. Okay, shilling out of the way.
Speaker 3: God, Gibi, only five bucks a month, you say, unbelievable.
Sometimes five dollars a month. Yes, because I hate the president.
Speaker 6: I spent five dollars a month. It's like five bucks
cheaper than a dozen eggs.
Speaker 2: Right now, I've wasted that much money on streaming services.
I don't even watch.
Speaker 3: Yeah, why I have dollars, but I'm still sending fire
to it. I could have been spending it on the
office and dragons discover this entire time unbelievable.
Speaker 2: And you can make new lifelong best friends. Isn't that
isn't a better way to spend your five bucks a month?
Speaker 5: All right?
Speaker 2: Everybody?
Speaker 3: Absolutely not? But carry on.
Speaker 5: We're old, so that lifelong won't be too long.
Speaker 2: Exactly for the next time joined the disco before we'll die.
Greetings everybody, it's kind of stands conscience. How are you well?
Things are getting tight for the dicey bastards because they
get into the town of Farameo. Isn't this fantastic?
Speaker 6: And what is it?
Speaker 2: Full of elves sea elves?
Speaker 4: Moog?
Speaker 2: Is he actually showed restraints fans. I don't know how
he did it, I truly don't. I thought he was
gonna snap us out a bloodbath right there. I was
fully prepared to watch them all go to prison, but
it did not happen. They moved through the town. I
got to take take in all the sights. But oh mind?
Did we mention that a ghost bear enter Claudia? We
don't know why. We hope something comes of that, coach.
Speaker 3: It's when we're remembering that. How are we remembering the
bear entering?
Speaker 2: Just for my own well, Claudia, how did the bear
enter you?
Speaker 3: This has gone from my conscience speaking to me asking that.
Speaker 5: Well I remember it, something comes of it?
Speaker 3: Is everybody listening to me talked to my I try
to have a private moment.
Speaker 7: That is definitely a different tier of our patreon.
Speaker 3: Well, Patriarch Cloudy, you sounded saye.
Speaker 2: Let Diacey Veassar's are getting closer to actually getting on
the back on the main quest. They just need to
get on a goddamn boat which takes off tomorrow morning. However, gasp, shock,
someone got their tickets. Well, Stan move and Joyce will
go after the gambling den Cabaron Claudia went down to
secure their tickets. It's only to find out someone else
who looked a lot like Stand with the exact same information,
already signed for the tickets and is nowhere to be found.
What's going to happen, we don't know, but we are
going to tune in right now with stand with this
crippling gambling addiction. Is everybody ready?
Speaker 3: I know why?
Speaker 4: Right?
Speaker 5: Uh?
Speaker 2: You guys will pick up inside this here gambling den.
This map is just set up just for the gambling.
Speaker 3: Uh.
Speaker 2: The game we're playing right now is twenty one. It's
a twenty gold buy and per round, everybody will roll
a D twenty. Dealer stands on eighteen or above. You
guys get at ten gold piece raise per and they
get to roll a D six. Don't bust twenty one?
Speaker 4: Uh?
Speaker 2: Those who those who get obviously the highest thing at
the end, when's the pot? If all the players bust,
the house takes the pot.
Speaker 4: You just had to call it busting with George.
Speaker 3: Allowed to bust? Are you're gonna be able to do that?
We'll say forty minutes now.
Speaker 2: I'm on Drew and his Fred the vampire accountant not
let's do Well, he's not while he's sitting here, not
actually on the map to be the the uh the
accountant because I'm not gonna pay attention to any of this.
Speaker 4: Oh I wasn't planning on it either.
Speaker 5: Have hounds.
Speaker 3: I'll have to watch those skiddy little freaks run around.
Speaker 5: Nope, d D rules.
Speaker 2: It's very easy to play some form of blackjack. And
that's how we're playing it. So you guys saddle up
and there's a warforce dealer waiting for you.
Speaker 6: Well, they said they saddle up call last time Mook
said he was just drinking enough to get belligerent and
then I'm gonna go find some self to murder.
Speaker 2: Not a problem. Uh So how many rounds you want
to sit here? Because I got I got that set
up for you too. So how many seals do you
want to murder?
Speaker 5: I'm an murder many before they rest.
Speaker 2: Yeah, let to popcorn strip a personal Okay, So how
many drinks are you going to have in the meantime?
Speaker 3: How about that?
Speaker 6: Like I said, like you know, I don't know, I'll
order something strong whatever it takes for move just start
feeling that like at that raw crippling anger.
Speaker 2: Wirkling anger ah.
Speaker 3: Good heavy metal music intensive place.
Speaker 2: All right, do you a quick thing? I don't want
to set that up just in case whenever that time
is ra.
Speaker 3: Then will lean over to the wall fort Excuse me,
my mechanical friend. I wonder if you take bets on
how many cels mysteriously die this evening.
Speaker 2: No, sir, I only played twenty one.
Speaker 5: Oh, I have just subtracted twenty gold from my inventory.
Speaker 2: So be so kind. Everybody who is gambling, go ahead,
just roll a D twenty. Okay, Bob's got a sixteen
two all right? Cool, and the and the the roar
forges rolls a five, so I have to roll again.
So Bob, do you want to stand on a sixteen
or do you want to like put down a ten
ten more goal to roll a D six?
Speaker 5: Sorry? Sorry, yes, D six all right, so.
Speaker 2: That's ten more goals. You're in for thirty. So someone
pay attention to these numbers.
Speaker 4: All right, I'm taking because this is the second and
this is the second eighty.
Speaker 2: No twenty to roll the twenty and then D six
is ten every time you.
Speaker 4: Roll these six oh twenty g alright, alright, I missed
that part, all right, twenty.
Speaker 5: All right, you're ready for my D six?
Speaker 3: I am cud you make that sound six?
Speaker 2: Okay, you're at a seventeen. You want to stand on
a seventeen? You want to keep going.
Speaker 5: Let's let's roll the dice all right, now you're.
Speaker 2: Up to forty gold.
Speaker 7: Maybe you should have stand low in your dice.
Speaker 5: All right, low on that D six that puts me
in a that puts me at twenty one?
Speaker 2: Right, yeah, stand, yeah, you're good a right?
Speaker 5: Stand?
Speaker 3: Oh shit, all right, christ I wonder wait a minute, Joe, sir,
are you actually good at gambling? Because that's, you know,
seems to take the fun out. I'm here to indulge
a massively self destructive ed.
Speaker 4: Steve, you're sitting at it on a two versus a five?
Are you standing?
Speaker 5: Yes?
Speaker 4: I have to I have to roll, yes, see, so
Gibby has to roll again. Steve, You're still not here
to give you advice. I know, but if i'm if
I'm keeping the pot, I gotta know if he's ending
or not.
Speaker 5: Well, what do I need to get here?
Speaker 3: Like a nineteen?
Speaker 4: You you wouldn't need well, so it's so it's blackjack rules,
So you either are trying to get him to bust,
which he has to roll again.
Speaker 5: There's just yet.
Speaker 4: Still, if he gets to eighteen without going over, he's
going to beat you.
Speaker 5: Yep.
Speaker 2: So I'm I'm currently sitting on a five, so I'm
gonna roll my next one. I'll roll a six. I'm
gonna nine, ten, sixteen, nineteen.
Speaker 4: All right, I stand yep. So Bob wins forty gold
and Steve loses twenty.
Speaker 2: No, he put in, no, Steve hasn't Steve hasn't rolled yet.
Speaker 4: Oh I thought Steve stood. Oh you don't make them.
You don't make him declare before.
Speaker 2: The like I thought he said he was going to roll.
I'm mistaken.
Speaker 3: I did declare.
Speaker 4: Oh where you go?
Speaker 6: Okay?
Speaker 4: So I rolled away?
Speaker 3: Okay, So Bob makes.
Speaker 4: I don't think it's going to change the odds too much.
Speaker 3: No, but I want some of that sweet sweet dopamine.
Speaker 4: All right? Ten more for Steve accounted, uh seven, twenty,
just a six.
Speaker 2: We go up by sixes, the first roles at twenty,
then the rest of all sixes, so you're at over.
So yeah, okay, ready, So now you're four four and
every one of these is ten gold.
Speaker 5: Yep.
Speaker 4: So now you're at.
Speaker 3: Ten, Joseph, let me have your past for a moment.
Speaker 4: Now you're at fifteen, just holding it for about it.
And now you are at eighteen and you are losing
by one. You've got about a fifty percent chance of
winning versus busting. That is a nineteen. You have tied.
Let's see does it does it?
Speaker 6: It doesn't?
Speaker 5: He in a tie, It.
Speaker 2: Doesn't at the player's bus house and all the players
bus house takes the time.
Speaker 3: I would like to puzz it the eye winning a tie.
Speaker 4: Technically speaking, usually dealer wins in a tie for doing
blackjack rule it is.
Speaker 2: So you've got to beat him. So it's been your
original twenty goal twenty six ers. Have you rolled so far?
Speaker 4: I've been tracking him. He is up to seventy gold.
Speaker 3: Okay, it'd be really stupid to roll again.
Speaker 4: You have to yeah that or lose you bust yep.
Oh well real this game might as well be titled
sunk cost fallacy.
Speaker 2: Yeah, so you're out eighty, Jorcepher. You got yours, your
your twenty and you also got your money back, so
you got your You gotta your money back plus whatever
you put in, So it was a twenty plus you
rulled what two six or so?
Speaker 4: Yeah, Bob were toting at forty, so I'm assuming it
pays even back.
Speaker 5: Yep, I'm up forty right, all right, yep.
Speaker 4: Forty.
Speaker 3: Stan will start looking around for people who look like
he can easily steal from.
Speaker 5: Wait, do not have How do you not have money? Everyone?
Speaker 2: If he's got a thousand goals from like cause you guys,
guys paid Mook had extra money.
Speaker 3: You just saw how quickly I lost a.
Speaker 5: Yeah, this is the first time we were doing this.
Speaker 2: We established that there was a gambling den that was
in the old town. But after the time, you eventually
broke even, so we didn't make you lose any money
during the two weeks you were.
Speaker 4: You gotta remember, stands an advanced gambler. He's planning for
the bender he's on, so he knows he's gonna bottom
out this purse. He's already set in motion the next.
Speaker 3: You've seen elderly people in casinos.
Speaker 4: You know how this God, this is so painfully real.
Steve mood was that you're in or you're out.
Speaker 6: Yeah, you know, you know, you know who links to
math elves. So just watching this game is making Moove angry.
Speaker 2: Okay, okay, Well, if you're not playing, you gotta get
down the table. I'm gona I'm gonna rink you down
and get you off the table. So all right, cool,
and two selves come in to join. They are off
duty and they are here to gambling, as you can so.
And they you can tell there were a couple. Yeah,
but one's gonna one's gonna stand behind.
Speaker 6: The other one.
Speaker 2: The only one of the elves. One of the elves
is gonna gamble like you got this, honey, I got
your baby.
Speaker 3: All right, you fellows look like you're in for a
casual flutter. You want to take a bet on how
many selves mysteriously die this evening.
Speaker 2: They look at you and they like they move down
one seat.
Speaker 3: All right, I can't find any takes on this for one.
Stuff got inside a knowledge, and I just can't.
Speaker 2: You ready to gamble, Please play down on your money.
So see elf puts down his twenty.
Speaker 5: You know I'm feeling lucky. I'm gonna put down forty
this time.
Speaker 2: Oh okay, you want to do a four, You can
roll two twenties and split them if you would like,
run two separate ones.
Speaker 5: Okay, okay, So.
Speaker 2: Drew helped me out this because he's running too. He'sasically
he's running two runs at the same time. Alrighty, I said, George,
or give me your two twenties then four twelve twelve,
So the left one is a four, the right one
is a twelve, so that you would so you want
to bet on the four first?
Speaker 5: Uh? Yeah, We'll do this one at a time.
Speaker 2: Yep, dude, so this is just for the four run? Yes, Now,
are you going first or the dealer is gonna wait?
I mean the dealers here. You know, if you want
the dealer to go first, he'll start. He'll start first,
so he'll he'll do at He's got a one, so
he's got to stay.
Speaker 5: All right, I'm gonna uh he's no, No.
Speaker 2: He's gonna he's gonna keep going.
Speaker 5: So oh all right, you keep going until you bust
or not.
Speaker 4: Eight eight, fourteen, seventeen.
Speaker 2: He's got it.
Speaker 4: Twenty one twenty one.
Speaker 2: Dealer stands on a twenty one.
Speaker 5: Alright, then I will just lose.
Speaker 4: You might not want to chase this one.
Speaker 2: Do you want to fold?
Speaker 5: Yep?
Speaker 4: Yeah, there's no reason not to.
Speaker 2: You're you're at just out your forty you're out forty
goals year back to even stand. You want to go
up against the twenty one.
Speaker 4: No, I'll just since we gave ties to the dealer,
they literally can't win.
Speaker 2: Yeah. So, oh but you are because the hand did
start subtract twenty, because because just to play the hand,
and you just even though you didn't play, you're out twenty.
Speaker 5: Fair enough, all right, Bob?
Speaker 4: Are you gonna do another double hand?
Speaker 5: No, that's too complicated. I'll do another single Okay.
Speaker 2: All right, So dealer will start with Okay, you want
to go first, Bob, We want the dealer to go first.
Speaker 4: Oh, deal you feeler might as well go for We
might as well just do the ante and have dealer
go first, because if it's another twenty one, all right, so.
Speaker 2: Let me see. Dealer will start with fourteen and then
he rolls again. It gets a he's a twenty. Dealer
stands on twenty.
Speaker 5: That's too rich for my blood.
Speaker 3: We can't lose, all.
Speaker 4: Right, Just go for it, sta go for it, all right, Horay,
stand's gonna chase it.
Speaker 2: Okay, eight.
Speaker 3: One two? This might be the misty ten eleven we've
ever done.
Speaker 2: Fourteen twenty.
Speaker 6: That's a lucky natural.
Speaker 8: What oh no, Actually, I might as well do my
first role just to see Steve that is that's seventeen.
Speaker 6: That's fair.
Speaker 4: You paid for a D twenty roll, You get your
D twenty roll.
Speaker 5: Yeah, but I'm gonna eight.
Speaker 2: Yeah.
Speaker 4: See the CLF.
Speaker 2: He's been drinking apparently heavy. Now that he's off, he's
gonna roll his first one. He's gonna roll a seven. Okay,
and then I'm.
Speaker 4: Not tracking the fictional character.
Speaker 1: That's nine.
Speaker 3: I would give a shit about fifteen twenty.
Speaker 4: Did you get your seventy?
Speaker 5: Ah?
Speaker 2: He busts two.
Speaker 4: Okay, cool, I'm gonna reset it then.
Speaker 6: All right, Well at that point we'll return to the table. Yeah,
and he will introduce himself to the two cels, really greeting.
Speaker 9: Seal me, Uh, are you just in time of totally
innocent party? Wanted to know if I buy you drink?
We're drinking now. Uh you know, are you friends with
that guy.
Speaker 6: Creepy old man who wants to bet on dead sealves? No,
we've never met him before in life.
Speaker 2: Oh that's cool. They start talking in Elvis so anyway, Yeah,
that guy is really weird. We don't care for a
middle which is too late to take that bet fella,
if you're sitting here, you must be able to move
if you want to sit the table. You got it
in twenty Mook's stamping there.
Speaker 3: That's as much warning as I'm giving them.
Speaker 2: All Right, he'll stand back, then you can stand back
and he'll.
Speaker 6: So Moough will buy you drink.
Speaker 2: Uh, they graciously accept. So they they take something very
highly alcoholic.
Speaker 6: Mook is casting catapult on on a bottle across the
way to shatter it, to like have it like fly
into one of their heads.
Speaker 2: Interesting, Okay, everyone, you know what this is this type
of place. Everyone finds that funny. But they then excuse
themselves like they like it hurts. They like, we get it,
that's cool. Your dick fuck off. And they they decide
they are now leaving, and they are exiting the bar.
You hit it. They are doused and alcohol. They're pissed off.
But again, this is the kind of place where bar
fights and shit happened all the time. They think it's funny,
but you know there are also employees that like they're
going to just excuse themselves from this bars is anything
you want to do?
Speaker 5: Well? That did twelve damage to the.
Speaker 2: One He's still standing Okay, mook is going to follow
them outside. What is also is an automatic hit? By
the way, is it an automatic hit? Actually it's a
saved twelve ye.
Speaker 5: Come yeah, looks yes, that is it strikes.
Speaker 2: He made the he made the deck save anyway, so.
Speaker 5: It missed, is it? It missed?
Speaker 2: So uh, we'll say they're like, god, good, fuck you dude.
And they you know, in Elvis, they say, and they
get up and they leave the bar.
Speaker 5: In Elvis move.
Speaker 6: We'll look at standard. You're like, well, stranger, that move
never met before, just in time of totally innocent party,
and will say that very loud is going to go
follow new friends outside.
Speaker 2: You follow them outside? Uh, and we'll get muke.
Speaker 3: All I want is a day off. Well you let
me have a fucking day off.
Speaker 4: All right?
Speaker 2: Are you guys going for one more round?
Speaker 3: Stan will look to Moog, look to the CODs, look
to Move, looked at the cards.
Speaker 2: Okay, one more, George is all right?
Speaker 5: Yeah, I was thinking either way, but yeah, I'll do
one more.
Speaker 2: Okay, all right, So every in for their twenty the
the the war Fords will go first.
Speaker 4: Nine.
Speaker 5: Uh.
Speaker 2: He will follow that up with age. Okay, So fourteen sixteen, seventeen,
eighteen nineteen dealer stands in the nineteen gow it we
have to eighteen her a.
Speaker 4: Bovey stands all right, leaves it at won.
Speaker 10: Fantastic step, get old Lucky one, one of natural ones.
Get him out of the way now free too bad
at the one one again.
Speaker 2: Eleven.
Speaker 3: Well, it's got twenty one ones that wouldn't feel too out.
Speaker 4: Sixteen nineteen. That's a stand, right, that's the that's the
tie right now, right eye, yep, all right, Steve, come.
Speaker 5: On Lucky one.
Speaker 3: I'll find.
Speaker 2: Oh big old six plus man any of the robusts
once again, Jr. Soer you're up, sir, Here we go.
Speaker 5: Would you care to blow on them? Steran?
Speaker 3: I'm not sure that works with cards, but I'll try anything.
Speaker 5: All right, we're doing car stand will lick the card?
All right? Here we go four crap, all right, all right? Seven, seven, ten, ten, thirteen, eighteen, ship.
Speaker 2: Fifty twenty twenty twenty winn.
Speaker 3: Now that's because I licked the car.
Speaker 4: Steve loses, Bob gains seventy.
Speaker 6: So so at one point does Stand decide that George
for needs to die.
Speaker 2: Claudia Cabert Right now, guys, are down by the docks,
and you just learned about what's going on a little
while ago. Some time has gone by. What is it
you all would like to do.
Speaker 4: I will have been talking to the rats and birds
and putting out a APB basically on just in time.
Speaker 5: Okay.
Speaker 4: I'll also say, if you see a guy who looks
like Standon is not in a gambling den, let me know, okay,
because you know that's obviously an impersonator, so you know,
and that is probably the maximum amount of effort Cabert
is willing to put in on this.
Speaker 2: Okay. So it's after all this gambling and walking like that,
it's been it's a little bit past lunchtime. You guys
got there in the morning. It's a little bit past
noon at this point. So and the ship leaves tomorrow morning,
so probably a dawn. So yeah, a little bit after that,
Claude is anything, I assume you got done scratching his years.
He just played like he actually has to get back
to work, So we can't take that the whole time.
Speaker 7: So no, she wants to ask him what time he's
off work.
Speaker 2: Uh, when the sun goes down?
Speaker 7: Okay, maybe I'll see you then.
Speaker 2: He arches back, hacks up a little bit of a
hair ball, and like nods.
Speaker 4: All right. If Claudia are a most diplomatic character, it
might be.
Speaker 3: All right because he's willing to fuck animals.
Speaker 2: All right, So you you two are there is thereny
place you're going to go specifically after this, after you
get done to the docks and you're asking around.
Speaker 4: I'll tell Claudia I've got the rats and birds looking
for just in time. Well, probably we should probably go
to the gambling hall. Let the others know. We might
not be getting on the boat. But you got to
get some food too. I could eat, yeah, yeah, yeah,
always all right, all right, so we're gonna head toward
the gambling call, but keep an eye out for like
a good food stand or something.
Speaker 2: Not a problem, okay, cool, I will uh so, I
will put you guys there in a mimute moove. You
are you're following the cels?
Speaker 3: Correct?
Speaker 2: Yep, all right, not a problem?
Speaker 6: Look looking for looking for a moment with her, maybe
like I've got this separated from the out.
Speaker 2: Oh no, I've got this. So these two cels who
are like clearly a couple and they are on the
you follow them you follow them away, and they walk
down the pier away and they go to what appears
to be a private section of the beach where people
some people like. So there are a lot of people
sleeping out in the open here in Fharormeo if you
can't like, there are some places to sleep inside. But
it's such a drunk town there, but just kind of
lays in a beach lounge, lays in a chair or whatever.
But there are a few private little sections. And that's
you follow these two there. They are going to a separate,
little private beach area. You guys should be able to
see through the team bucket and Muga's there and these
two seals are just they are enjoying their private time together.
So you are you see what you see?
Speaker 5: All right? I will order Karen to go invisible.
Speaker 2: Okay, let me get you, Let me get you your
little quoset roof fest. I forget which map I left
them on, but I will.
Speaker 6: And here you go. You have control of your closet,
all right. Well, like I said, he's gonna order Karen
to go invisible. Yep, that's one thing Karen can quositively.
They can do a lot and as he casually, you know,
trying not to look suspicious at all, just like wanderers,
you know, whistling to himself, looking everywhere, but of course
narrowing his eyes as these two. Yep, he will order
this invisible quoset to uh to sneak around to the
other side.
Speaker 2: Okay, let me said, give me him a quick perception check,
because they seem to be after a few drinks, but
they seem to be in a little bit of a
romantic moment with themselves. Let's see if either one get
a perception checks on you. And fortunately Jimmy Juble checked
their perception really quick. Where are the hell the monster's
going there?
Speaker 6: We go uh.
Speaker 2: Boom boom boom. Right, they get a perception check plus five. Okay, wow,
look at them. So yes, it give me a stealth roll.
If you're not being you're trying to be a little
bit stealthy, you're on beat. So give me give me
a Moog stealth roll real fast.
Speaker 5: Twenty Yeah.
Speaker 2: So the best one, God is in nineteen. They do
not realize that you are there.
Speaker 6: Good, well, I said, when mook is pretty much within range,
make it there.
Speaker 2: Okay.
Speaker 6: He will reach out mentally to Karen Okay, Karen can
Let's see here doesn't really say anything about how number
of times this can happen. So Karen will shape change
again into a toad.
Speaker 5: Okay, and that.
Speaker 2: Would says a toad because I don't have a toad thing.
Speaker 5: That's fine, it's fine.
Speaker 6: And we'll have Karen hop on out of the surf, yep,
and then use its scare power. It's once ad power
succeed on the DC ten wisdom. You can only do
it on one creature, so he'll do it on the right.
The elf on the right. Got it?
Speaker 5: They just like come out of like the water like
rip it. Okay.
Speaker 2: It's trying and just trying to scare them.
Speaker 5: Yep. That's terrifying.
Speaker 2: And this is a what what saving throw.
Speaker 5: Too?
Speaker 6: Scare is DC ten wisdom wisdom?
Speaker 2: Got it? Okay, d d undun and the do they have?
So is it just a wisdom saving wisdom saving throw? Okay?
Speaker 4: Cool?
Speaker 2: Got a nine. So he's afraid, Okay, so he runs away.
Speaker 5: Well that's that's that's that's that's fine, all right.
Speaker 2: So five ten fifteen twenty twenty five thirty actually know
they're they're aquatic five ten fifteen twenty and it jumps
and dives into the water, It goes under and goes under.
Speaker 6: Perfect.
Speaker 5: Perfect.
Speaker 6: At that point, we'll like stop evil toad just in
time of totally innocent party screaming it really loud, We'll
stop you, and he will start running up with the
orphan splitter drawn.
Speaker 2: All right, give me get Okay, so you're just in
case this is gonna be a drive by hacks and
this guy's not going defensive. Give me a deception role
because you're.
Speaker 4: Trying, like so, I also love this because it's a
didvertent payback for what justin pulled on our party.
Speaker 5: Yes, all right, deception.
Speaker 2: Yeah, this tells me this guy's on guard or not.
Twenty yeah, get them. He might have thought you were
a dick before, but because you know, the glass shattering,
the magic thing, all right, well count as a sneak attack,
then it kind of does. He's definitely not prepared for this,
so you can get it.
Speaker 6: So so so Google so clumsily pretend to swing at
at Karen and then be like oops as he drives
his axe into like you know, into.
Speaker 2: Yeah yeah yeah yeah yeah, give me attack with advantage,
all right, eighteen eighteen's gonna hit buddy, so or seven slashing?
So seven slashing all right? Uh, tooting points okay, got it? Okay,
nowody's that you hit him?
Speaker 5: Yep.
Speaker 6: At that point Mughals scream, Oh no, elf stole just
in times coin purse.
Speaker 3: It's like, glad, I'm not piety to any of this, And.
Speaker 6: I guess we'll probably go into initiative. Yeah, unless unless
the elf is just gonna take it.
Speaker 2: Well he's no, he's gonna tack you back. You just
swung and hit him, so he's fuck you dude. So yeah,
so uh, you know, just you we don't wanted a
big initive trackers is roby initiative and I'll see what
he gets.
Speaker 6: Well, don't forget Karen's part of this fight too.
Speaker 2: That's fine. Thirteen all right, now, is this since this
is a familiar, does it account as a full on
closet that's a following you round or is it like
a special special thing?
Speaker 6: I I mean, I'm pretty sure it has all the
stats of a normal quadan clusets aren't particularly.
Speaker 2: Tough, all right, So yeah, I've got a nineteen okay,
and what's the closet get you're gonna roll for the cquoset.
Speaker 5: I'll run quoset. Okay, I'll just do a D twelve.
Speaker 2: So I've got it right here, So one second, I'll
just do it here you go quoset fifteen. Okay, all right,
so it's me quoset and you yep.
Speaker 5: All right.
Speaker 6: So and even though he's his toad, he has the
same uh, the same attacks and.
Speaker 2: Yeah, yeah, yeah, yeah, all right, so uh let me see,
let me let me give this guy a quick intelligence check. O.
He knows that you obviously hit him, but is he
aware of the quasas? So that's me what is it
just scared of his friend? I would imagine, right, but
you know, so I'm just checking. Yeah, he definitely knows
the question.
Speaker 5: Scared of toads? All right?
Speaker 2: Cool?
Speaker 5: Uh, this guy is.
Speaker 2: All right, Uh, he is going to hit you once
because you know he's got he's mean, they carry little
weapon on the a little short sort. So he's gonna
hit you. He's gonna swing one on you.
Speaker 4: So uh.
Speaker 2: So short sword twenty two moog that hits okay, seven
damage to you?
Speaker 6: Okay, seven damage. And let's see here as a second attack, well, okay,
as a reaction, I cash cast hellish rebuke yep, and
you point your finger in the creature damage. You is
momously surrounded by hellish flames. Creature must take it to
make a dexterity saving throw DC twelve will take two
D ten damage.
Speaker 2: Yes, stick starity saving throw one second seven fails and
he takes so he too. I took the three damage
on him. Okay, he's looking pretty hurt, all right. In
his second attack, he's going to swing on your quoset
twenty one for three damage to the cuoset.
Speaker 5: All right, three damage to the quoset.
Speaker 6: Oh no, Christ alpha tax innocent toad.
Speaker 2: Like he's fighting off two people. So anyway, it's it.
Uh so now it is your turn, all right?
Speaker 5: So well I think it would be the closets turn.
Speaker 2: Oh yeah, so I went quasts turn your quoset.
Speaker 5: All right.
Speaker 4: I can't get over I'll saying that like it's a
real word.
Speaker 2: All words are fake words until you to mean something.
Speaker 4: Man that wasn't even nine.
Speaker 6: Oh only does only kits a nine ac he misses. Okay,
because it's Mooch's turn, yep, would woo do?
Speaker 5: I mean?
Speaker 4: I think we all know the answer is killing elf.
Speaker 2: Yeah.
Speaker 5: Well let me think here.
Speaker 6: All right, all right, I'm gonna do booming bleed, so
can self deicizes retreat yep, and that gives me an
attack with porphan splitter yep.
Speaker 2: Twelve missus useless, all right, so he will use this.
He will disengage five ten, fifteen, twenty twenty five, and
he's off the map and underwater, eventually find his partner
and like he does, you don't see him surface right,
Well that he knows just in time. The silver haired
elf with the blood eyes was running around swinging things,
and he's got a weird creature with him, like a toad,
and was causing trouble. So good to know. All right,
cool mood. You're on a private beach, considers out unless
you're gonna try to dive in after them.
Speaker 6: No, okay, Moogs instead going to wander off. He's gonna
take some dirt off the beach, rub it on his
face and then staggering away from the beach, you know,
and be like, oh oh no, just a time from
totally innocent party mugged Moog and used magic to look
like moog.
Speaker 5: An attack to innocent else.
Speaker 2: Yeah, this is always gonna go. Well, okay, we'll see
how this we'll see how this turns out.
Speaker 6: I think, so how much how much is Stand lost
in the intervening.
Speaker 2: We'll come back to that in a moment.
Speaker 4: I think taking a break from mood to kill elves
has been the greatest grace on the stand's pocket.
Speaker 3: Right, so we get just to save the average losing
street tang on for whatever.
Speaker 5: Free round.
Speaker 2: All right, let me see you guys, Okay, Claudia and Combert,
you guys wander buy and you can buy like this
great open bar area. It's down by the pier. It's
like there's no combat. I mean, there's combandits, some sleeping airs,
some people power down there. This seems like they're putting
up lines of shot. There's food flowing the tables.
Speaker 5: It is.
Speaker 2: This is your time to like do whatever you wanted.
Do you say you wanted food?
Speaker 5: Here you go.
Speaker 4: I was just looking for something that could like grab
and walk with kind of kind of you know, checking
out things, looking around as we head back to the
gambling hall, walking around food. Do they have like mini
burgers or like a basket of fries.
Speaker 2: Or oh yeah, I mean you can eat or something.
Obviously they have plenty of like you know, there's fish
and chips. You you get some like different types of
like you know, octopus, like like like.
Speaker 4: Octopus on a stack, a ship sticking out of it.
Speaker 3: Oh thousand, you get audiary with an entire octopus.
Speaker 2: Yes, you can do that, but like a lot of
like you know, like klamari on a stick. You get
some fish and chips. So yeah, whatever you want to get,
just you just order up. So you like the to
go menu, Oh yeah, yeah, we got that. Yeah. They
always working behind this here grill and like they're working
around like feeding people drinks and sitting bottles and they
got this really other spinning bottle and kissing people and
like doing flaming shots and all kinds of fun stuff.
So yeah, it's definitely a party.
Speaker 4: Not let moo see this place.
Speaker 7: While we're here, Is there anybody in the area that
we recognize?
Speaker 2: Or no, give me a perception check.
Speaker 4: I'll go ahead and throw in one of those two.
Speaker 2: Twenty five fantastic So uh, Claudio the four. No, you're
still thinking about that old that old cat's asshole. But Bear,
you know, yeah, but com Bear, you've been walking around
this whole time, and it's like the one thing you
haven't like you've been with a twenty five. No one
around this area looks familiar. But that's also part of
the problem. You guys have been up and around this
port area of a while, you have not come across
it because, like you guys clearly stand out and most
adventurers do, you have not seen the totally decent party
at all anywhere.
Speaker 5: Well, yeah, that's because they're off committing crimes.
Speaker 7: All right, So either they're not here or they are here,
but we don't.
Speaker 5: Know either way.
Speaker 4: I think I'm gonna get the klamari stick and the
fry bass sket. Well, you have some of the friesh yeah,
my good fries.
Speaker 5: We have fries.
Speaker 4: We go a little fried yeah yeah, yeah, all right,
all right, I'll do a calamari stuck a fry basket
to share and uh whatever. The clam punchers are those
sounds terrifying, you know, being able to shit and walk.
Speaker 7: So yeah, we've got not one clam puncher.
Speaker 2: Oh no, like okay? So yeah, yeah, yeah, we got
too clam jams and a number three. Yeah not a problem, man,
not a problem. So so yeah, they work around, they
send off to the grills and my guys, so they're
working up. Yeah, not problem. Do we write a second
that it will be Let me see can I get
a six gold please?
Speaker 4: All right, well that is expensive, but at least I'm
not spending as much as.
Speaker 2: Stand you're paying resort prices.
Speaker 4: My friends, I understood what I was doing.
Speaker 5: All right.
Speaker 2: After a few minutes, they bring out your food and yeah,
you've got a basket of like like but it's it's
it's decent portions. This is not you some you want
some vinegar or some mulls, some catch up on the side.
Speaker 5: You look for youthing or some good things.
Speaker 4: Yeah, like it like it was just the seasoning of
the sea.
Speaker 2: Okay, yeah, man, So you guys are heading back to
the gambling den theneah.
Speaker 4: Yeah, I'm cheaping an eye out and you know, I've
got my my animal network. But figure we should let
the guys know we might not be getting on that boat.
Speaker 7: Yeah we're getting on that boat.
Speaker 5: Mister.
Speaker 4: Oh I guess. Yeah, I can fly on or run
us on, not like legally.
Speaker 2: So we're back to the gambling den. Uh stand take
of wild guess and how high up or down you are?
Do you think you got on a hot streak?
Speaker 3: Oh yeah, definitely that was about to happen after the
exact opposite of a hot streak. He's just consistently losing
and loving every minute of it. Any minute now, this
is kind of work out brilliantly.
Speaker 2: All right, So do you want to enrolls? You want
to do some more gambling?
Speaker 4: Are you?
Speaker 5: Are you?
Speaker 6: Are you?
Speaker 3: How are you?
Speaker 2: Because i'd say, you know, we can say that you're
down a little bit or up your call? I didn't.
I'm not gonna take your money away from you.
Speaker 3: What's going on with the battle pit? They're taking bets
on that?
Speaker 2: Uh, you can if you want to. There seems to
everybody seems to be doing something. So there seems like
there are some fighting pits down there, but it's like,
you know, you just some people are just having a
good old fashioned rouse and slapping around that. The people
will take bets on real fights if they want.
Speaker 5: To do that.
Speaker 3: Well, yeah, the card game is it's a little bit unsociable.
I want to get in the mix a little bit.
Speaker 2: Okay, so you step away from the table then, yeah, okay,
not a problem. Georgia. Are you going with them?
Speaker 5: H yeah, I'm gonna bet on whoever he doesn't.
Speaker 2: All right, So you guys.
Speaker 3: That's a good stretch.
Speaker 2: All right, So you guys step away now, Mood, you're
not here at the moment. In fact, Mood, I would
like you to give me, uh, give me a charismas
saving throw please, sure, remember with a special thing you
take with negative modifiers. Now remember are you you rolled
this advantage?
Speaker 5: It wouldn't really matter much, but seven anyway.
Speaker 6: Got it?
Speaker 2: Okay, welcome back to you, moog Uh.
Speaker 4: Something.
Speaker 2: Let's just say it's it shouldn't be possible for an
elf to kind of like go to sleep, but you
suddenly feel very drowsy. You kind of hit the ground,
and it's like you're not asleep, but you definitely feel
a sense of like you don't have agency of your
body anymore.
Speaker 5: We'll dream of killing sea elves.
Speaker 2: Not a problem, uh so, moog Uh at the moment,
let's just call you incapacitated. There, there's something happened to you,
and it is a yeah, okay, all right, that's fine,
all right, cool, all right, So Stana Georcer, you step
away just as Claudia and Caubert com walking in.
Speaker 7: Does Claudia see moog slump over?
Speaker 2: No, he's not there. I just put him on the
map for for the sake of being here, Mug goes
off on a private beach.
Speaker 5: So where.
Speaker 2: And uh he uh yeah, something something special happened to Moog. Okay, okay,
all right, all right, he.
Speaker 5: Found us.
Speaker 7: Or he got roofeed.
Speaker 5: Oh we're both roof by Jesus.
Speaker 2: Now there's your title of the episode, our next T shirt.
All right, so standon droorser you your money is down
or like Grocer's up stand is down. And Cabert and
Claudia smell of bloody Mary's and clam so.
Speaker 3: So Cabert and Colodia smell of the entire if I
need it wearing.
Speaker 5: Yes.
Speaker 8: Uh.
Speaker 2: In the middle of the fighting pit, there are two
two Taurus elves just kind of like elves, slapping the
crap out of each other, just gonna circle each other battling.
Speaker 5: Uh.
Speaker 2: They're both kind of lanky and twiggy, and they're both
kind of drunk, and they're just kind of like it's
just looking like it looks silly, is what it looks.
So well, the band is playing their clips of music.
Speaker 4: All right.
Speaker 3: Is there any distinguishing features on the elves?
Speaker 4: Uh?
Speaker 2: No, they just look they look like tourist Elves like
these are like you don't recognize them in anyway.
Speaker 3: So who's your money on, Joe ser the l for
the ever elf?
Speaker 5: The elf? Oh no, the other?
Speaker 2: One hundred gold on the elf.
Speaker 5: No, I'm always better here against stand.
Speaker 3: Okay, he wants to put one hundred gold on the elf,
one hundred by taking god and got it?
Speaker 2: Which el left? Left, right, left to right?
Speaker 3: Well, exactly one hundred gold and elf shall win this battle?
Speaker 2: No bad, no bad, We're not stupid, all right, sir?
Speaker 3: Well maybe you know by this one of them wearing
blue trunks?
Speaker 5: How do I do this?
Speaker 3: You haven't thought this fruit, I'm having a fucking drake.
Speaker 2: Let's just go. There's a left elf and there's a
right elf.
Speaker 3: Are they remaining stationary for.
Speaker 2: The for this second of time we're having this conversation?
Speaker 3: Yes, okay, Uh, lucky lefty? Okay, one hundred gold, unlucky lefty.
Speaker 5: I'm betting on right all right.
Speaker 2: Uh you know what, I won't make them, I won't
do anything. I'll just do a fifty percent chance roll,
so one hundred percent chance roll. So zero zero one
through fifty is the guy on the left, fifty one
and above the guy on the right, guy on.
Speaker 3: The left, Come on, left Ay Lucy.
Speaker 2: Lefty Lucy kicks righty tidy right in this tiny crotch,
he folds over any tea bags. I'm knocking him out
of the sand pit. Lefty Lucy is the winner, raises
this little eleven fists and glory.
Speaker 3: Now to the end. Trade die. Those l's were pretty
much identical, but I think if you had experience this,
you'll notice that one of them.
Speaker 5: Was on the left.
Speaker 2: So Claudian's caber like, you guys come to like some
of these these guys get up and moving over, like
if you wanted some chairs. They uh, these guys are
moving over.
Speaker 7: Yeah, I'm gonna assume Cabert will immediately tell Stan and
Georgia that our tickets have been taken by somebody else.
The impostures, well, we.
Speaker 3: All know there's one stand wanna be around here. But frankly,
that just in time guy didn't really strike me as uh,
you know, the type to be deceptive. I mean, he
slapped a woman right in front of everyone.
Speaker 4: That's pretty nothing deceptive about that.
Speaker 7: Yeah, that little shit makes my blood boil if I
see him. I'm he is done.
Speaker 3: Yeah, I mean, regardless of whether he is the culpritate
and you do well him a kick and that's fair.
But I don't know, it doesn't strike me as the
culprit Maybe there's some other very handsome, well dressed man
in this town. Uh, pretending badly, I imagine to be me.
Speaker 2: Uh move, How intelligent is your quoset? Oh, let's see.
Speaker 3: A thing to ask?
Speaker 5: He has a sep.
Speaker 2: Okay, I'm gonna give you your an intelligence role. Let's
see how the cuoset does thirteen. You know what this
quoset with leaven the minus two of this role. Uh.
He knows something's wrong with his master, as he's seen
his master being drawn away, because the last time he
saw he was like a toad. You didn't give any
other orders. Is there anything special once they leave a
certain area of you go un conscious or anything like that?
Is anything weird about your familiars?
Speaker 5: And think I need to know?
Speaker 6: Oh no, not really? I mean, okay, can they can
shape change it? Will they can go invisible?
Speaker 2: Okay?
Speaker 6: He already used this scare attack and under normal circumstances
they look called demon crickets yep.
Speaker 2: Okay, So uh, he sees what happens to you, all right.
He sees what he sees a figure come out of nowhere,
a very large figure. Not a problem. So he sees
a large figure come out drag you away with the
help of another figure who steps out of like there's
this so as far as the cusets concerned, and what
you kind of see because you are saying on your side,
you see the stumpy feet that look very like weird
and fleshy, and from where you're laying in the sand
come out of the darkness, and another figure who becomes visible.
They like were invisible, but once they cast their their
ability on you and did a special thing, they become visible.
And the kid looks down and it is a kid
because you see him, and it's an Elvin kid. It's
an Elvin kid who looks a lot like the Warlock
kid you met way back when from the Green Trees.
In fact, it looks a shitload like Eric Green Tree.
He's like, I got you now, you motherfucker. Let's see
how you like it. Get them. I know you want
them too. It's like I want them to live like
I need my other one as well. It's like, we'll
get them, We'll get them. Don't worry. I've I've got plants,
but for now, it's like I need my fathers to live.
Just bring them along, okay, And the big thing lifts
you up. You can't quite tell what it is, but
it walks very awkwardly. It's stumpy, it's weird, and it drags.
You're being drug off. Your closet sees this, and because
we're with thirteen is dump as small. It's already got
hit once, so it's not gonna engage, but it is
gonna go looking for your friends. So you guys will
come back to the tavern where you guys are out.
You guys are sitting in the tavern having like going
over this conversation about the justin time, so jump back in.
Sorry about that.
Speaker 3: In the conversation, Yeah, the conversation's like, yeah, I mean,
he probably is a little bit well dressed, probably not
as well dressed as I am, let's be fair. And
he might be charming, true, and he might speak with
a set and attractive reflection, but I'm going to guess
that he's not as good as I am. Anyway, that's
the end of my conversation.
Speaker 5: Thank you.
Speaker 2: I appreciate all I appreciate. I appreciate your improv sir.
Speaker 7: Okay, So Georgia. If we see a stand with no
memory issues, get him all right.
Speaker 5: I've got another idea.
Speaker 3: Hey, who told you I have memory issues?
Speaker 5: Was it me?
Speaker 3: It might have been me?
Speaker 5: All right? We need to find like a prominent place
to put up put up a big wanted poster. So
I figure, this kid looks like his father, and I
have his father's face in my pocket.
Speaker 2: Uh you hear you hear a scream as people see
like a demon like cockroach run in.
Speaker 3: Let's say, wait a minute. If we just wanted to
put up a wanted pitcher for someone who looks like me,
couldn't I just stand on the table and say, hey,
he looks like me. Oh sh had a cockruck? Oh
it's Moog's friend.
Speaker 2: So Karen, would you say? They speak abistle and common correct?
Speaker 5: All right?
Speaker 2: So in abistle, Well I got mug.
Speaker 3: Anybody?
Speaker 2: Uh fortunately, I think, Uh, well, he reads every language.
He speaks every language. Compare he's out here right now,
shrugs his horse romps like I wasn't really paying attention
to just think about birds?
Speaker 7: Did mook fall down? Well not?
Speaker 2: It heads up and down? Against seven inns. He seems
to respeaks a business.
Speaker 3: Wait a minute, lastie, did did move deserve to fool
out of wealth?
Speaker 5: Abyss from common?
Speaker 2: Yeah, but it's like it's it's his normal language.
Speaker 5: So wait a minute.
Speaker 3: I'm not allowing abaissel for you. I've heard you speak common,
you prick.
Speaker 11: I find jesus, what do you want from me to
speak common? Watcher speak a bizel?
Speaker 3: I don't know.
Speaker 2: I mean, I'm giving you you you'd give back.
Speaker 5: This is America, it's not.
Speaker 3: This is fantasy America, my friend, And here we speak
common artle whatever the fancy equivalent of Mexican.
Speaker 11: Is racis son of a bitch. No, some guy came
and got morgage missing and they drug them off.
Speaker 3: Were they law enforcement? And were they in the right?
Speaker 11: No, it was some fucking elf kid in a big
cloak thing with stumpy feet.
Speaker 3: Well looks like that, says then come on, Teine, we
can worry about this badly dressed in pasta later. Now
it's the time to go save and or make sure Moog.
Speaker 2: Is dead, all right, So I'll gat you guys up,
put you on.
Speaker 3: Because if we don't save him and he lives he'll
probably murders.
Speaker 2: All right, get a quick second. I'll put you all
on that map, So you guys follow the closet out.
He takes you a while to get there because it's
Moog was drug off a while, and he's in the cuase,
is trying to remember, trying to remember, He gets background,
he gets lost. You get a little angry at them.
Speaker 5: Ah, all right, so.
Speaker 2: And where the hell would you go?
Speaker 5: There?
Speaker 4: You go?
Speaker 1: Cool?
Speaker 2: Moog is down here. Put this guy, I mean, grab
these other people real fast.
Speaker 5: Coming to two's episode three, this search for mood.
Speaker 2: Yeah, basically that's basically what's gonna happen. All right, almost anamos,
I promise.
Speaker 4: Oh.
Speaker 5: Well, can I in the meantime, can I display spread
this Koala face on the outside wall of a building.
I'll come back later and write a message yes by
all me seeing this man? Okay?
Speaker 6: This very gross?
Speaker 5: Yeah, glued wall. I figure it's already sticky enough.
Speaker 3: I don't think anyone's going to come forward.
Speaker 7: Somebody already came forward.
Speaker 2: Oh well done, all right, we are ready. All right,
you guys go for about It feels like forty five
fifty minutes. You eventually catch up. You get to this spot.
You find this pit towards the edge of Faaramea, right
on the outskirts. It is like it's and dropped down.
Uh moog is down by the bottom and he doesn't
seem to be moving right now. He is near uh
that The water right where like he is at right
now is like it's like between shin and uh knee deep.
But he's laying on his side, but he's like his
head's kind of up so he's breathing. But the water
just passwork gets darker, looks deeper and deeper.
Speaker 5: So that was easy.
Speaker 2: I thought he was here so much way they were
taking I'm smart.
Speaker 7: Wow he did fell down a well.
Speaker 2: I told you.
Speaker 3: Sorry, I fought we were doing a bit.
Speaker 2: Okay, No, he's fly on a fucking with your pig.
Don't be a dick.
Speaker 3: It's a pip with water and well okay, yeah, I'll
give you that.
Speaker 6: I mean it.
Speaker 2: I doesn't know if it's fresh or not, but it
seems like the seawater. It looks like it's fresh water.
It's brackish.
Speaker 3: Just go fucking take We could stand here the bait
in this whole night, this clause.
Speaker 5: It's a better adventure than I am.
Speaker 3: Hang on, moog, we'll save you from the knee deep water.
Speaker 5: What are we doing? All right? If moving at the moment,
If we have some rope, I can get my EMP
to go fly down there and put it around his
neck or something and we can pull him up.
Speaker 3: Or you can climb down the ladder ladders, but then
we wouldn't be strangling.
Speaker 2: I only if you want your MP, I'll grab your
amprol fast to god.
Speaker 5: Damn it, I was throwing that idea out to the crowd.
Speaker 3: All right, Well we're not gonna make kebec down the
ladder is hilarious.
Speaker 2: Yeah, the barrel stand at the top because you know
I don't want to get it. So yeah, there is
your there's your there's your imp for the moment.
Speaker 3: So I'll follow the gimp there all right.
Speaker 2: So his name is jumpt Yeah I'm saving it.
Speaker 3: I know what his name is. I just told me
about his occupation.
Speaker 2: All right, I would like the rest of you going down.
Speaker 7: Claudia will go down.
Speaker 2: Oh you're going to the ladder. You hopping down?
Speaker 7: How far is it again?
Speaker 2: About? It looks like about thirty five feet?
Speaker 7: Oh cheez. She'll go down a ladder.
Speaker 2: Okay, you go down a ladder, got it? Anyone else?
Speaker 5: I'm gonna let jump scout the area first. Okay? Uh?
Speaker 2: Then I would like you guys standing, Are you staying
or going?
Speaker 3: I'm going down?
Speaker 2: You're going down? Got it?
Speaker 5: All right? You go down?
Speaker 2: George you say you're staying up at co Bear staying up?
I would like the two of you to give me
a We'll check this real fast. Let me check out
the spell correctoo poo poo, poo poo poo. All right,
I would like you to give me a which saving throw?
Is this constitution saving throw? Please? Oh dear, I'll do
one for Corbert. I'm not sure what his thing is,
but he's gonna make it anyway. So you got an eight?
Speaker 5: All right?
Speaker 2: So from behind you, guys, there is someone who was
you did not see those invisible cast thunder wave and
Georger you are pushed off, so you're going to take
uh do the cast the spell?
Speaker 4: It is? What is it?
Speaker 2: Two D eight thunder damage? So Georcerer take four thunder
damage and you've take an additional twelve falling damage.
Speaker 3: Those are just wumps into the sand you are coming with.
Speaker 2: Is this the cabart is not moved as this person
because these two persons becomes clear to see. I mean
you see where he now? Uh? Later two, Uh, totally okay.
This guy comes into this guy where the fuck? Oh
that's right he is. This kid comes into into his
scene and he pushed the one who cast a thunderway
spell who's invisible. He pushed thereat you go down. The
rest of the people are down, Cobart have managed to
make it. Im gonna pushim off to the side. And
he's like, oh shit, and he sees this happening. Uh,
and yeah, that's where you guys are at one quick second. Uh,
this other person becomes visible. Yeah, I'll put him down
the little build. What I'm gonna do is gonna blow
him up. When this character becomes visible, he seems incredibly
deformed and gross. Imagine if a hand a walking hand.
He is walking on his two fingers with his wrist
up and his like and his his pinky and thumb
are under the robes, right, So you have a walking
hand with a mouth in the middle. It looks like
an Elvis hand, like a missing Elvish hand. And god
damn it, George, for that looks a lot like the
cock bomb or a version thereof that used to be
around your dick, around that guy's leg, but it's now
it's it's been altered, it's been changed. It looks like
a combination between your cock bomb and the gem of Mark.
Oh my god, it's moves missing hand Fathers. You return
to me, get his revenge for leaving, for birthing me
and leaving to die. Release the crocodiles.
Speaker 3: I should have stayed retired.
Speaker 6: It's just like my dream next episode and job.
Speaker 2: And just as he calls that out, the two dire
crocodiles raise up out of the deep water where Moog
is at Moog you are now free and ready to act,
and that is where we're gonna leave This episode of
the Dicey Bassard's an incredible jeopardy the love child between
Jorser and Moog. There and Moog's great nemesis, the child Elf,
his trap finally ready to go. What will happen?
Speaker 3: Who will know?
Speaker 2: I'm having so much fun setting this up, and that
is great for me and Gay Gibson, the dungeon master
for the Dicey Bassards on behalf of Drew Hayes, Rick Walterierry,
Emily Kaplan stand Dandy Litt excuse me. Steve Weatherill and
Robert Bevan were the Dicey Bassards and you've been great.
Thank you everybody. We'll see you all next time.
Speaker 5: Goodbye, goodbye, by bye, and I hope I remember to
put on my safety pants.
Speaker 3: You've been listening to Dicey Bastard's Curtsy of Orphers and Dragons,
the original Dungeons and Dragons playing part. Yes that's a lie.
We're not the original one, but we're the best.
Speaker 5: I like to.
Speaker 3: Music by the goal, call for
Speaker 5: Right It Tidy,