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Speaker 1: It's the Internet. You're busy, let's do this. Welcome to

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the Gamesticides podcast. This is the podcast where we decide

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everything happening in the world of video games, so you

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never have to think for yourself.

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Speaker 2: I'm your host Jeff Grubb, and with me is Mike Manati.

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Speaker 1: In today's episode, EA cuts jobs at BioWare fortsa on

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PlayStation and Mitch Match. It's Marvin, your cousin, Marvin Tokodo.

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You know that new Ridge race here you're looking for, Well,

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listen to this. It's not Neil.

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Speaker 3: Anyway.

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Speaker 1: How are you doing, Mike Manatti?

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Speaker 2: Good, Yeah, that's what I want to talk about. Oh

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my gosh, Ridge Racer developments. Racer developments, Thanks Are development.

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That's the big news there. That's that's good stuff.

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Speaker 1: All right, hang on, I gotta fix this in my ear.

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Speaker 4: There we go.

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Speaker 1: Okay, uh yeah. So Ridge Racer sixty four is on

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Nintendo Switch Online in sixty four plus expansion pack or

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whatever they put it. Yeah, that's pretty cool.

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Speaker 2: Not the best rag Racer, no, but it's the best

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one that they could put on the switch via just

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a port on Nso that's right by far. Yeah, I mean, look, yeah,

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you know some of the best things about Ridge Racer

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are the CD audio, right, but still, yeah, hey, I'll

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take it. That's neat and it's just you know, I'm

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not gonna read too much into it, but this is

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something with Ridge Racer. It's getting kind of dropped on

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its own there. It's also just cool in general to

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see more third party stuff on nso more Konami. I

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don't think there are very many Konami games at all

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on Nisode. There are a few, but not a ton.

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That's Namco, right, Namco. Yes, I don't know, I'm a

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fake gamer.

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Speaker 1: Well, I mean all those other things you said are

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true if you just swap in Namco instead. And I

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bet there's more Nampco than Konami. To be fair, I was.

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Speaker 2: Gonna maybe there's even fewer Namco. Probably not, No, probably

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not okay, but let's read into it.

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Speaker 4: Mike.

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Speaker 1: Yeah, I mean, listen, if you had a Ridge Exter

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game ready to launch on a switch to it a

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couple of months, what's a good way. What's a good

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way to get people ready for it?

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Speaker 2: Jeff, not even joking anymore. You have to get to

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the bottom of this.

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Speaker 1: You know what, I will legitimately ask a couple of

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people and I'll see, I'll see if there's anything. Probably not,

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but boy, that'd be fun. I was for shoot playing

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Ridge Racer Type four last night in bed on my

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trim UI and got to say it is that game

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like really puts a lot of things like into focus

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of just just how cool the PlayStation is for one, right,

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and actually how important being cool is to the PlayStation

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because you know there are loading times and you do

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it isn't going to be an instant response when you're

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even trying to go through the menus, so you really

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had to make.

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Speaker 2: Up for it with style.

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Speaker 1: And uh, that's actually a cool thing. Like having like

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a moment where you have to wait and the developers

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are forced to create the most stylish shit you've ever

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seen or heard to fill in that gap is so

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crucially important. And really I think Ridge Racer Type four

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is the most polished game ever made.

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Speaker 2: And like I can see that right, it's just down

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to the menus.

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Speaker 1: It is glistening, glisten, yes, and it's like the good

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kind of polished in every way like in the presentation.

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Uh and yeah, and I think that I definitely am

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someone who still has a huge fundness for M sixty four.

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It's it's more power. The N sixty four has its

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polish all done on like gameplay, experimentation in physics, and

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then PlayStation has it all like you know, not that

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it doesn't have that stuff, it has that stuff as well,

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but it has it all when it comes to style

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and presentation.

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Speaker 2: So yeah, man, we should do something. How can we

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ever settle this at sixty four versus PlayStation one?

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Speaker 1: Debate once for possible, impossible to do that. Maybe we'll

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figure something out by the end of this episode though, Okay, yes,

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dreams of dreams, e'ar of dreams everybody.

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Speaker 2: I mean for video games, not elsewhere, Yeah, nightmare everywhere else.

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Speaker 1: Yeah, you're of dreams for games. Thank you everybody for

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joining us. You can raise this and they'll help people

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find the show. You can give a like hit the

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like button here on YouTube that will also help people

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find the program while we're live or later as a ood.

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If you want to ask a question, you could drop

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a super chat during the program. We'll get to all

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those before the end of the show. Thanks to carlos

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Ian who is insane in the Rain music on YouTube

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for the use of our theme songs. Thanks to one

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up versus CPU for our artwork. You can find more

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at one up versus Cpu dot We were on Spotify,

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Apple Podcast and wherever pods are caught. Thank you to

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the mods, thank you to Christian for producing. And you

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can get more from Mike and me and support us

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gets you access to our discord server, participation in Q

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and A sessions and our game club discussions, early access

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you want to hit the membership button here on YouTube

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get all the same stuff. Do you want to subscribe

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at twitch dot tv slash Tokoto You get all the

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same stuff, So feel free to do either one of

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those if that's your preference.

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Speaker 2: All right, wait one more you think real quick here.

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I want to club Creaky Legs. I'm Blue Sky and

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the Ridge racists said it couldn't be done. Yeah, they're

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out there.

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Speaker 1: They don't believe, they don't believe in you, they don't

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believe in red Racer. Yeah, very cool. I actually I

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saw this was happening. Is there a date? Is it

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on there?

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Speaker 2: Like now, I think it's now. I don't know why

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I'm here. I think it's now. That's cool.

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Speaker 1: I'll play through this game again. Not not the best

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ride racer, but it's you know, especially because that's the

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one thing in sixty four usually had a slower frame

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rate than PlayStation games, and that was true in Rage Racer.

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And you really want that there.

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Speaker 2: Right, even though it's like such a prolific console for

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racing games, right, they just couldn't make enough of them

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for the thing.

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Speaker 1: Yep, yep. Stilicon Graphics hardware turned out was very good

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for that.

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Speaker 2: We have Ridge Racer on there before, likes us A, yeah,

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we might, that's yeah, is that that might be the case?

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Speaker 1: There was and there were three cruising games on the right. Yeah,

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but you know, man.

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Speaker 2: Right, there's a lot of racing games, you know, even

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Beatle Racing event or the licensing blah blah blah. But

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oh yeah, huh.

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Speaker 1: Yeah, yeah. I don't no idea who owns San Francisco

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Rush these days? I would be curious.

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Speaker 2: That's a great question. I want to see if like, all.

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Speaker 1: Right, let's get into a bywear is betting it all

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on Mass Effect five after even more layoffs. They announced

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the layoffs this week, also said they were going to

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send a lot of people into other parts of EA,

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but they send many, not all, So some people were

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definitely laid off. That was confirmed. I mean I can

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confirm that myself. People who work there have begun reaching

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out on social media and saying, yes, I no longer

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am employed at EA or BioWare because they laid me off.

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This is partially the normal post release reduction of staff,

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but partially also they are reducing the staff because they

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are all in on Mass Effect, which means they're making

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one game now instead of how they were making two

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games just a few months ago. And so they're not

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making two games going forward, so they're not going to

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like getting ready for the thing after mass Effect as

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if mass effect is you know, really the big bet,

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and if that doesn't work out, they are just going

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to give up. Yeah, that's definitely seems like what is

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happening here. Obviously, they have said publicly EA that Dragon

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Age the Guard underperformed. You know, that was right next

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to a football club not making enough money, and that

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was much bigger in terms of affecting EA's bottom line,

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but also they want these games that they put a

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lot of money into to make money, and this one,

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you know, kind of I got like one point five

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million players. I think they said they were expecting three

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million players, So yeah, missed by about half, and that

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was going to doom. A lot of people working at

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BioWare right away and here we are.

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Speaker 2: Yeah, it's it's not a shocking development in some ways, right,

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That statement that buywear releases weird because if you read that,

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you would think there weren't layoffs, right or unless I

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missed the party said it was like, yeah, we just

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move some people around and we have a great Yeah

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we got a great new strategy. It's super exciting. But yeah,

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there's tons of reports the layout sounds like the entire

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story team from Dragon Age, the Veil Guard let Go,

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among others. That one's interesting because you know, that's one

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of the things that got criticized, maybe the lowest about

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The Veil Guard was the writing. Do you think that

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was a very targeted move there to go after the

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entire writing staff.

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Speaker 1: I think it's easy to draw that line one to one,

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and I'm sure didn't them. No, favors that that stuff

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was heavily criticized, But I bet it's more along the

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lines of we are maybe years away from needing that

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kind of work done in a lot of ways on

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Mass Effect five, and when we do need it, we're

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gonna build up slowly, so and we'd like to like

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you know, build up and have control over that and

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like decide, like like pick who we want to work

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on this game on the narrative as we go, and

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not have a team that's just sitting there waiting around

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for that work ready to be done. So I bet

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it's more just a byproduct of how the process is

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going to work with Mass Effect five.

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Speaker 2: Yeah, yeah, I mean, you know, they're they're very clear.

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Mass Effects still in pre production. This game was announced

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years ago, and we always knew it was a while away,

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but gosh, it'd still be that early on. And obviously

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a lot of people were just moved onto dragon Age

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there to kind of get that over the finish line.

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Now it's like, man, was that the right move. Maybe

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you should have taken your time war with dragon Age

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and then really, you know, naturally spin up Mass Effect.

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Maybe it was just a matter of getting dragon Age

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out as as quick as you can see you can

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move on to Mass Effect.

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Speaker 1: I don't know, Yeah, that's probably it, And really, you know,

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would in extra two years on this game have made

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much of a difference, because it's like structurally just needed

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to be like shifted, It needed to be even more

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ambitious than it was, and really they spent so long

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just trying to rescue it in the first place that

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it was probably never gonna be worth it. Yeah. I

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don't know.

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Speaker 2: I got first teased in twenty twenty. I mean there must.

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I know, kids get anounced early, but that means that

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they're literally like three years where people weren't Just nobody

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was really working on this game, right, I mean somebody

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somewhere maybe, but nobody like day to day was thinking

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about Mass Effect five.

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Speaker 1: At least at least not recently. There was definitely a

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time before they were on the the end sprint for

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mass or for dragon Age. There was probably more people

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working on Mass Effect at that time. But in the

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lead up, in the year leading up to that, I

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had always heard it's like, no, everyone, everyone's moved over

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to dragon Age, so no one is working on Mass Effect,

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and now everyone's working on Mass Effect now you know

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they that it was the like the part of the

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spin that you were talking about was saying, hey, no,

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this is about focusing entirely on Mass Effect five. We

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are gonna we're making this game, it's going to come out.

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This is our main focus. Yeah. I got that having

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all the eggs in the basket of just mass Effects

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has got to be a little bit scary for them,

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But I mean, really, what other choice.

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Speaker 2: Right do they have because they don't have any other

239
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baskets left. Everybody, like, you know, Dragon, he seemed like

240
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a decent basket at the time, and now this seems

241
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like that baskets burned. You can't even really try.

242
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Speaker 1: All the baskets are burned.

243
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Speaker 2: Yet, all the baskets are burned. It's not like they

244
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can go back to Boulter's Gate. They're not going to

245
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get the Star Wars license again. Parties like, hey, how

246
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about maybe you can let them make that Co Tour

247
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remake you were talking about at one point or another, Right,

248
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that seems like a safe bet, but probably not happening.

249
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But boy, it's so difficult with Mass Effects because that

250
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game means a lot to a lot of people, but

251
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it means different things. To so many different people, and

252
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everybody has a very clear idea of what they want

253
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from a next Mass Effect, and it just seems like

254
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it's gonna be really hard to make those people happy

255
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and you. On top of that, another criticism I heard

256
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about Dragon Age was a lot of people are like,

257
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I just don't care anymore. It's been too long, right,

258
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the acquisition came out, and you know, so long ago.

259
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I don't really know if I care about what happened

260
00:12:39,000 --> 00:12:43,320
with Solas well, like Mass Effects, sure a dramaa not

261
00:12:43,679 --> 00:12:46,200
super long ago, so pretty long ago, but the last

262
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one anyone actually cared about three feels like a lifetime ago.

263
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The Legacy collection helps there, maybe, and maybe that'll be

264
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a big help, right, because that did really well, and

265
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it gave a lot of people a chance to go

266
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back to those first three games and get reacquainted in

267
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maybe fall in love over again. But still, this is

268
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a dawning task and I'm kind of preparing myself. I

269
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hate to say it before the worst here, because if

270
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this one also doesn't mean expectations after Vail Guard, after Anthem,

271
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after Andromeda, I can't imagine there's gonna be another chance.

272
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Speaker 1: Yeah and yeah, I think you're right there, like, yeah, sure,

273
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the legendary edition does position this game, this new one

274
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to be in a little bit better place to capitalize

275
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on the excitement for Mass Effect. But but we're in

276
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such a different time. I mean, when Mass Effect was starting,

277
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they could tell us this is going to be a

278
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trilogy and we could believe that they would see it through,

279
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and they did, and for all the bumps and bruises

280
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that happened along the way with Mass Effect three, eventually

281
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they made three Mass Effect games, and it could be

282
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this thing. They're like, I'm going to get into this.

283
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I'm going to get into this because I'm going to

284
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play this one and it'll be a little bit of

285
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a wait, but the other one will be coming, and

286
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it's I could just look forward to this for and

287
00:14:00,360 --> 00:14:02,519
this is a saga. It's like it is my generation

288
00:14:02,639 --> 00:14:06,240
Star Wars in a lot of ways. And you know,

289
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this next one's gonna come out and they're not gonna

290
00:14:08,960 --> 00:14:11,399
make any promises, and they're probably not gonna start working

291
00:14:11,440 --> 00:14:14,320
on a Mass Effect six right away, and so I

292
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think people are gonna be like, this is a little

293
00:14:15,879 --> 00:14:20,240
bit more disposable unless there is just so much depth

294
00:14:20,360 --> 00:14:22,519
and so much content and so much stuff that you

295
00:14:22,519 --> 00:14:24,200
can ignore so you could try it out on your

296
00:14:24,200 --> 00:14:27,080
next playthrough, like a Balder's Gate three. And god if

297
00:14:27,120 --> 00:14:29,120
people are gonna get sick of hearing that, but boys,

298
00:14:29,200 --> 00:14:31,360
we're just gonna keep saying it because it is the

299
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defining game in that genre.

300
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Speaker 4: Now.

301
00:14:34,679 --> 00:14:38,480
Speaker 1: Unless it's like that, people are gonna be like, Okay, yeah,

302
00:14:38,519 --> 00:14:40,399
I'm a little bit excited about this, but it's not

303
00:14:40,799 --> 00:14:43,399
there's not much meat on the bone, and I'm not

304
00:14:43,440 --> 00:14:45,759
really like to like build a relationship with this game.

305
00:14:45,919 --> 00:14:47,639
It's gonna be wh to kind of play through and forget.

306
00:14:48,399 --> 00:14:50,159
And that's a shame that that's where we're at, but

307
00:14:50,159 --> 00:14:50,720
it's where.

308
00:14:50,519 --> 00:14:54,240
Speaker 2: We're at, and it's it's so difficult the sci fi games, right,

309
00:14:54,279 --> 00:14:57,120
because you can see the scope getting out of control

310
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and then you end up with something like a Starfield, right, yeah,

311
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which you know, not some big disaster or something. But

312
00:15:02,879 --> 00:15:04,480
the next Mass Effect is going to have to do

313
00:15:04,559 --> 00:15:07,600
better than that, uh, because let's be honest, if there's

314
00:15:07,600 --> 00:15:09,559
gonna be another game that buy where ever makes it

315
00:15:09,679 --> 00:15:11,519
to this, it's just gonna be Mass Effects six, right,

316
00:15:11,519 --> 00:15:13,559
They'll just get those people going on the next one

317
00:15:13,960 --> 00:15:16,759
that might be their only pillar at the moment to

318
00:15:16,799 --> 00:15:18,240
be a long time they'll ever get a chance to

319
00:15:18,240 --> 00:15:21,639
start building another pillar. It could just be all mass

320
00:15:21,639 --> 00:15:22,840
effects or nothing.

321
00:15:23,320 --> 00:15:27,360
Speaker 1: Yep, that seems to be the potential here. All right,

322
00:15:27,600 --> 00:15:30,360
let's keep moving. Forts rise and five's coming to PlayStation.

323
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I think they said it was happening in March. I

324
00:15:32,200 --> 00:15:36,679
didn't write it down. Uh, this is like you definitely

325
00:15:36,720 --> 00:15:39,919
reminded me of people kind of getting all in my

326
00:15:39,960 --> 00:15:41,679
face when I was like, hey, they're talking about maybe

327
00:15:41,679 --> 00:15:44,399
bringing Gears of War to you forget and forgive. I

328
00:15:44,600 --> 00:15:49,200
don't I remember. Oh these people, You're right, some some

329
00:15:49,440 --> 00:15:51,039
you know, not just listeners.

330
00:15:51,039 --> 00:15:54,240
Speaker 2: I'll say, be like how they would never where's he

331
00:15:54,240 --> 00:15:57,840
hear that gear's a sacred Fort's as sacred? Nothing sacred?

332
00:15:58,320 --> 00:15:58,480
Speaker 5: Uh?

333
00:15:58,600 --> 00:16:01,840
Speaker 1: And Nicky says breaking new, So breaking news. Forts that

334
00:16:01,919 --> 00:16:05,799
come into PlayStation. Go watch today's virtual fighter thing everybody

335
00:16:05,879 --> 00:16:06,720
on Giant Bomb.

336
00:16:07,879 --> 00:16:10,200
Speaker 2: Yeah, you're right. I had forgotten about that.

337
00:16:10,279 --> 00:16:12,159
Speaker 1: And it's like some of the comments to that were like,

338
00:16:12,279 --> 00:16:14,559
what is he gonna say next? Forts has come into

339
00:16:14,559 --> 00:16:17,440
PlayStation And I thought that was very funny to read today.

340
00:16:19,200 --> 00:16:22,759
So yeah, Forts is on PlayStation. Everything's coming to PlayStation

341
00:16:22,879 --> 00:16:25,000
they're done, they're over. They told us million times. That

342
00:16:25,200 --> 00:16:28,159
is legitimately old news. At this point. You could definitely

343
00:16:28,200 --> 00:16:30,720
also tell hey, oh, that's why Phil Spencer was on

344
00:16:30,720 --> 00:16:34,000
all those podcasts last week trying to like pave the

345
00:16:34,039 --> 00:16:37,440
way and soothe people and remind them, hey, we're still

346
00:16:37,519 --> 00:16:39,600
making all those games you want, just we are gonna

347
00:16:39,600 --> 00:16:40,200
be on PlayStation.

348
00:16:40,279 --> 00:16:42,919
Speaker 2: Get used to it, right, And you know, we also

349
00:16:43,080 --> 00:16:47,279
had Microsoft's earnings recently and we saw very large drop

350
00:16:47,519 --> 00:16:52,120
in hardware sales for Xbox. I forget exactly, but you know,

351
00:16:52,440 --> 00:16:57,080
like twenty thirty something like that a ton. So yeah,

352
00:16:57,080 --> 00:16:58,639
of course they're gonna have to start playing these games

353
00:16:58,639 --> 00:17:03,360
on more platforms. May not just include PlayStation, right, So

354
00:17:03,399 --> 00:17:07,839
there might be some other options there, Who knows. Boy,

355
00:17:08,000 --> 00:17:09,599
I know they keep saying that they still believe in

356
00:17:09,599 --> 00:17:12,000
the hardware, and I bet there's going to be another Xbox.

357
00:17:12,039 --> 00:17:15,000
But how much further, how much more does this have

358
00:17:15,079 --> 00:17:19,000
to slow down? And how kind of unsplashy can the

359
00:17:19,039 --> 00:17:22,559
debut of the next box b for that to change?

360
00:17:22,599 --> 00:17:26,319
Speaker 1: Also, yeah, I mean it is like a little bit

361
00:17:26,359 --> 00:17:27,880
of a death spra. I look at it in two sides.

362
00:17:27,920 --> 00:17:33,480
One side, it's a death spiral of they sell fewer Xboxes,

363
00:17:33,839 --> 00:17:36,240
so they stop caring as much, but they also sell

364
00:17:36,319 --> 00:17:39,400
fewer third party software at thirty percent of pop on

365
00:17:39,440 --> 00:17:41,759
that platform, so they care less about having their own

366
00:17:41,759 --> 00:17:45,000
hardware as well, and then it just spirals into nothingness.

367
00:17:45,359 --> 00:17:48,880
But on the other side of things, it's like, you know,

368
00:17:48,960 --> 00:17:51,319
an Xbox is probably probably still like, if you look

369
00:17:51,319 --> 00:17:53,440
at it this way as a computer, probably one of

370
00:17:53,440 --> 00:17:56,240
the best selling computers of all time, the Xbox series X.

371
00:17:56,640 --> 00:18:00,359
It's going to sell better than any laptop from Unpack,

372
00:18:00,440 --> 00:18:04,720
Presario and Gateway or who or whoever else is making

373
00:18:04,759 --> 00:18:08,880
laptops twenty five years ago. Like how much of these

374
00:18:08,920 --> 00:18:10,720
devices really need to sell to make sense? Because when

375
00:18:10,720 --> 00:18:13,799
you look at a laptop, they're selling a few hundred

376
00:18:13,839 --> 00:18:16,279
thousand of those, maybe the best selling I mean Apple

377
00:18:16,359 --> 00:18:20,240
selling millions, sure, but any one Windows manufacturer's only selling

378
00:18:20,240 --> 00:18:23,839
a couple hundred thousand, and so yeah, if they're just

379
00:18:23,880 --> 00:18:26,920
like going to treat it as another computer that they're making,

380
00:18:26,960 --> 00:18:29,519
they make a lot of Microsoft service devices. I bet

381
00:18:29,720 --> 00:18:32,880
Xbox has sold way more than surface devices. So if

382
00:18:32,920 --> 00:18:36,160
they can like couch it that way internally, maybe they're

383
00:18:36,200 --> 00:18:38,480
going to keep making it forever. But you're right, there's

384
00:18:38,519 --> 00:18:42,640
a chance that it doesn't make as much sense, you know,

385
00:18:42,960 --> 00:18:46,039
if they need to keep doing it though, to maintain

386
00:18:46,279 --> 00:18:49,039
a positive relationship with with fans who have purchased a

387
00:18:49,079 --> 00:18:51,640
lot of games that only play on Xbox devices. You

388
00:18:51,680 --> 00:18:54,119
know that there's only so many of those because now

389
00:18:54,119 --> 00:18:57,079
those are buy anywhere. If you buy a game on Xbox,

390
00:18:57,079 --> 00:18:58,920
you get it on their PC store as well. But

391
00:18:59,240 --> 00:19:00,599
a lot of those people don't want to go to PC.

392
00:19:00,799 --> 00:19:02,200
So if they have to maintain a good relationship with

393
00:19:02,200 --> 00:19:05,519
those people by continuing to make hardware, they probably will

394
00:19:05,559 --> 00:19:07,599
because they will be making so much money with call

395
00:19:07,640 --> 00:19:10,920
of Duty, and it's not like the Xbox making the

396
00:19:10,920 --> 00:19:12,720
hardware and selling it to people will lose money. They

397
00:19:12,720 --> 00:19:15,200
will just actually make fewer boxes and they'll just sell

398
00:19:15,240 --> 00:19:17,359
to that niche audience going forward.

399
00:19:17,920 --> 00:19:19,839
Speaker 2: Yeah, just wheer they're going to be as sort of

400
00:19:20,039 --> 00:19:23,319
engineered as they are today, right with kind of a

401
00:19:23,359 --> 00:19:26,480
lot of bespoke components in uio, and so they're going

402
00:19:26,519 --> 00:19:28,200
to look more and more like PCs.

403
00:19:28,680 --> 00:19:30,359
Speaker 1: Yeah, I think if it's like if I were them

404
00:19:30,359 --> 00:19:34,680
and I had like the sort of energy like sort

405
00:19:34,720 --> 00:19:36,960
of allocation game in front of me, and I'm like,

406
00:19:37,000 --> 00:19:38,799
what energy. Where we're gonna put this energy? We're going

407
00:19:38,839 --> 00:19:40,799
to put it into making a smoke hardware with a

408
00:19:40,880 --> 00:19:43,279
spoke chip from AMD. Now, let's get off the shelf

409
00:19:43,319 --> 00:19:46,039
stuff and let's put all that energy into making sure

410
00:19:46,119 --> 00:19:49,680
that using this thing is the friendliest experience you've ever seen.

411
00:19:50,119 --> 00:19:51,799
And if we are going to open this thing up

412
00:19:51,799 --> 00:19:54,720
and have you know, Steam, an epic game store and

413
00:19:55,240 --> 00:19:59,519
PlayStation stores on here, let's make sure it's so easy

414
00:19:59,559 --> 00:20:02,480
to do that and it's so fast and so quick

415
00:20:02,480 --> 00:20:05,039
and everything just works. That would be my focus. And

416
00:20:05,039 --> 00:20:06,960
if they could do that, I think there's still a

417
00:20:07,000 --> 00:20:09,680
reason for people to buy an xtbox. Probably not me,

418
00:20:09,920 --> 00:20:10,519
but people.

419
00:20:12,039 --> 00:20:14,440
Speaker 2: Yeah, yeah, I think you're right. I don't think the

420
00:20:14,519 --> 00:20:19,920
Xbox hardware is going away imminently soon. Fortso was like

421
00:20:19,960 --> 00:20:21,519
kind of one of the big three, right, we talked

422
00:20:21,559 --> 00:20:25,279
about this, that Gears of Warp Halo. There's really no

423
00:20:25,319 --> 00:20:28,440
reason to be surprised anymore when they announced that, you know,

424
00:20:28,599 --> 00:20:31,519
Gears E Day is going to come to PlayStation and

425
00:20:31,519 --> 00:20:33,440
then whatever that next Talo is that too?

426
00:20:33,920 --> 00:20:37,279
Speaker 1: Yep, this is just this is it. Fortsa was the one.

427
00:20:37,359 --> 00:20:39,759
Now we know, now we know Gears and Halo are

428
00:20:39,759 --> 00:20:43,839
coming to PlayStation, and that's not a surprise, all right.

429
00:20:44,319 --> 00:20:48,160
Capcom Spotlight plus Monster under Wild showcase happening February fourth,

430
00:20:49,039 --> 00:20:51,039
they're going to give us an update on Monster Hunter

431
00:20:51,039 --> 00:20:53,599
Wild's pretty in depth thing. In depth look at that

432
00:20:53,839 --> 00:20:57,200
separate from their Capcom Spotlight, which will feature any Musha

433
00:20:57,240 --> 00:21:00,000
Way of the Sword, Capcom Fighting Collection Too, and Marvel Vers,

434
00:21:00,200 --> 00:21:05,160
Capcom Fighting Collection, Arcade Classics. Listen, that's a very exciting

435
00:21:05,200 --> 00:21:08,759
lineup on its own, But you expected any surprises here.

436
00:21:09,039 --> 00:21:11,160
I had a conversation this morning with Jan about we're

437
00:21:11,160 --> 00:21:13,240
wondering going back and forth about Resident Evil nine.

438
00:21:13,359 --> 00:21:17,200
Speaker 2: We both thought probably not here. No, it's it's kind

439
00:21:17,200 --> 00:21:20,119
of not big enough, right, Capcom Zone thing, Right, you

440
00:21:20,160 --> 00:21:23,279
need to do that on like a key Lee show

441
00:21:23,440 --> 00:21:26,559
at this point, right, or a Nintendo something something, even

442
00:21:26,720 --> 00:21:30,160
one of the places in Xbox things. These Capcom Spotlights there,

443
00:21:30,200 --> 00:21:32,680
they're not They're never a giant deal, right, it's probably

444
00:21:32,839 --> 00:21:35,200
just talking about things we know about here, Like we'll

445
00:21:35,200 --> 00:21:37,640
get something like Capcom Fighting Collection Too, which I'm looking

446
00:21:37,640 --> 00:21:40,440
forward to. Doesn't have a release date, I believe, so

447
00:21:41,000 --> 00:21:42,720
maybe we get that now that it's been a little

448
00:21:42,720 --> 00:21:45,920
bit since the Marvel versus Capcom collection has been out,

449
00:21:46,079 --> 00:21:47,119
and that'll make me happy.

450
00:21:47,279 --> 00:21:51,079
Speaker 5: What did we get Pragmata update? Huh of a buddy?

451
00:21:51,319 --> 00:21:55,000
Speaker 2: Oh god, Pragmata. I'm always like what, Oh right.

452
00:21:55,160 --> 00:21:58,359
Speaker 1: I can't believe they did another deep down. In fact,

453
00:21:58,400 --> 00:22:00,000
you know what, I can't believe it. And I love

454
00:22:00,079 --> 00:22:03,119
they Capcom is the best, the genius best.

455
00:22:03,720 --> 00:22:05,559
Speaker 2: They're genius. They're the best at what they're.

456
00:22:05,400 --> 00:22:08,960
Speaker 1: Doing right now. And they still also have vapor ware

457
00:22:09,079 --> 00:22:12,759
all like once per Generation and I am absolutely in

458
00:22:12,759 --> 00:22:14,359
love with it. Yeah, they got a deep down.

459
00:22:14,160 --> 00:22:17,480
Speaker 5: To Yeah, even the stuff that this looks like a

460
00:22:17,519 --> 00:22:21,680
deep down, but they end up releasing like the Dinosaur game.

461
00:22:22,000 --> 00:22:25,680
That thing is fun, you know if the yeah, so primal,

462
00:22:25,720 --> 00:22:27,759
even the stuff that you think is like, oh that's

463
00:22:27,799 --> 00:22:29,799
another deep down, I don't think that's what we're going

464
00:22:29,839 --> 00:22:33,680
to have. And whateverse is cool. They do cool stuff. Also,

465
00:22:35,000 --> 00:22:38,240
the beta, the second beta, the second open Vita for

466
00:22:38,720 --> 00:22:41,119
Hunter Whiles. They're probably gonna announce that there, so I'm

467
00:22:41,119 --> 00:22:41,799
pretty excited.

468
00:22:43,039 --> 00:22:48,640
Speaker 1: Uh that game is out later in February, right, twenty eighth, Okay, yeah, okay,

469
00:22:48,640 --> 00:22:50,079
So the thing is at the beginning of February and

470
00:22:50,079 --> 00:22:52,200
the fourth in the February, I actually get the game.

471
00:22:52,359 --> 00:22:56,880
Game in between, they'll have one last test, right, Okay.

472
00:22:55,880 --> 00:22:58,599
Speaker 2: Sure, I'm so relieved I'm going to have my new computer.

473
00:22:58,599 --> 00:23:01,440
Before that game, I was like, the big impetus, like

474
00:23:01,480 --> 00:23:03,880
I need a new computer, was Muster on her wild.

475
00:23:04,599 --> 00:23:07,079
Speaker 1: I am using the fifty eighty And while yeah, it's

476
00:23:07,119 --> 00:23:10,640
definitely kind of like it beats forty ninety in some

477
00:23:10,759 --> 00:23:13,720
things here or there, and if you are not sensitive

478
00:23:13,759 --> 00:23:16,759
to multi frame generation, it's gonna that could be better

479
00:23:17,039 --> 00:23:19,519
better than it, and a lot of stuff, but that's

480
00:23:19,559 --> 00:23:22,279
going to be a case by case basis. But overall,

481
00:23:22,759 --> 00:23:25,000
it's a good card. It's a good card if you

482
00:23:25,079 --> 00:23:27,680
are not an insane person who pays attention to every

483
00:23:27,720 --> 00:23:30,839
single little detail about the hardware space. If you are

484
00:23:30,880 --> 00:23:34,240
making direct comparisons to the to the forty eighty Super

485
00:23:34,279 --> 00:23:36,240
I think is the one that they eventually only had,

486
00:23:36,960 --> 00:23:38,920
it's not it's just not that much of an improvement

487
00:23:38,960 --> 00:23:41,920
and it's not that spectacular. It is a disappointment for sure.

488
00:23:42,279 --> 00:23:43,759
But if you are like you, Mike, what do you

489
00:23:43,960 --> 00:23:44,240
you have.

490
00:23:44,200 --> 00:23:47,920
Speaker 2: The thirty seventies, Yeah, yeah, yes, be upgrade.

491
00:23:48,000 --> 00:23:50,400
Speaker 1: It's going to be a major upgrade, and it's going

492
00:23:50,480 --> 00:23:52,319
to be good. You know, it's a high end card

493
00:23:52,400 --> 00:23:54,000
that delivers a lot of performance. Yeah.

494
00:23:54,039 --> 00:23:56,039
Speaker 2: When I that's on blue, guys like, hey, I'm going

495
00:23:56,079 --> 00:23:57,640
to get a pre bout thirty eighty. What else do

496
00:23:57,680 --> 00:23:59,799
I need? There's a I know they're trying to help.

497
00:24:00,000 --> 00:24:02,160
There's too many people who are like, you don't want

498
00:24:02,200 --> 00:24:04,079
to thirty eighty? You say no, that was the one

499
00:24:04,079 --> 00:24:05,519
part I told you I was gonna do.

500
00:24:05,720 --> 00:24:05,920
Speaker 4: Yes.

501
00:24:06,039 --> 00:24:10,240
Speaker 2: Yeah, here's a video from Linus tooltips or whatever. I'm like, no,

502
00:24:10,359 --> 00:24:11,119
I'm not watching that.

503
00:24:11,559 --> 00:24:15,480
Speaker 1: You can't like those people are are Yeah, they're two

504
00:24:15,480 --> 00:24:17,920
in it, and I mean sorry, but yeah, everyone's two

505
00:24:17,920 --> 00:24:20,039
in it. And they they are like, just go get

506
00:24:20,039 --> 00:24:23,440
it used, you know, forty eighty or forty ninety instead,

507
00:24:23,519 --> 00:24:26,240
And no, because the fifty eighty is gonna get supported longer.

508
00:24:26,440 --> 00:24:28,359
It's going to have like the drivers will improve and

509
00:24:28,440 --> 00:24:30,240
video drivers are always pretty good out of the gate

510
00:24:30,279 --> 00:24:34,200
relative compared to a MD, but it will improve over time. Yes,

511
00:24:34,359 --> 00:24:36,880
get the fifty eighty all right?

512
00:24:37,519 --> 00:24:37,839
Speaker 6: Last?

513
00:24:38,799 --> 00:24:42,359
Speaker 1: Oh wait, okay, so the studio that doctor disrepect used

514
00:24:42,359 --> 00:24:44,359
to work with closes Okay, yep, thank you.

515
00:24:44,440 --> 00:24:45,400
Speaker 5: Question shutting down.

516
00:24:46,359 --> 00:24:50,079
Speaker 1: The Midnight Society is shutting down. Yeah, there were a

517
00:24:50,079 --> 00:24:52,839
lot of people working there on that game. Who is

518
00:24:53,279 --> 00:24:56,680
the guy from was it Infinity Ward or was he

519
00:24:56,720 --> 00:24:58,039
from the other called Dauty Sign.

520
00:24:58,359 --> 00:25:03,440
Speaker 5: It was Robert Bolin Yeah, yeah, kind of duty guy.

521
00:25:03,519 --> 00:25:08,640
And the Halo guy was a Queen de Loyo. De

522
00:25:08,759 --> 00:25:11,160
Loyo I think is his name. Yes, there are the

523
00:25:11,200 --> 00:25:14,359
other two big guys on the on the that team.

524
00:25:14,640 --> 00:25:17,079
Speaker 1: Yeah. I think if you were ever had ever had

525
00:25:17,119 --> 00:25:21,160
any skepticism about doctor disrespect and like whether or not

526
00:25:21,200 --> 00:25:23,960
those texts with the underage girl were a problem, his

527
00:25:24,039 --> 00:25:26,440
reaction to that and seeing those because apparently he like

528
00:25:26,480 --> 00:25:28,480
he always said publicly, it's like I've seen them. I

529
00:25:28,519 --> 00:25:31,839
can't associate with someone who does this. That reaction should

530
00:25:31,839 --> 00:25:32,880
tell you everything you need to know.

531
00:25:33,920 --> 00:25:35,440
Speaker 2: Yeah, yeah, this is.

532
00:25:35,640 --> 00:25:38,720
Speaker 1: Not too surprising. It seemed doomed from that moment, right.

533
00:25:39,119 --> 00:25:39,319
Speaker 6: Yeah.

534
00:25:39,480 --> 00:25:43,319
Speaker 5: The also this is it was an NFT game, so

535
00:25:43,359 --> 00:25:45,359
they were like in Botland.

536
00:25:45,160 --> 00:25:50,440
Speaker 2: The NFT Extraction Shooter and all the stars here.

537
00:25:51,359 --> 00:25:55,240
Speaker 1: Anyway, is it was it really called dead Rop dead Drop?

538
00:25:56,200 --> 00:25:59,880
Speaker 2: Yeah, but like put together so the d was shared by.

539
00:25:59,359 --> 00:26:02,920
Speaker 5: Yah yeah yeah that rock, Yeah, that Rock yeah, yea, yeah, correct.

540
00:26:02,920 --> 00:26:03,400
Speaker 1: Disgusting.

541
00:26:05,839 --> 00:26:10,039
Speaker 5: It tells you also, how the how long the NFT

542
00:26:10,200 --> 00:26:13,000
thing still like lingers? Because you would think that all

543
00:26:13,079 --> 00:26:16,039
that NFT video games will just lift us already, But.

544
00:26:16,319 --> 00:26:17,359
Speaker 1: Do you think that frequently?

545
00:26:17,680 --> 00:26:19,960
Speaker 5: It's still how it still happens. You know, it's like, oh,

546
00:26:20,039 --> 00:26:22,759
there's another NFT games like you still have their own

547
00:26:22,839 --> 00:26:25,200
NFT stuff going on. Is I'm like, when is this

548
00:26:25,279 --> 00:26:25,640
going to be.

549
00:26:25,880 --> 00:26:27,440
Speaker 2: Soft courts exactly?

550
00:26:27,400 --> 00:26:30,640
Speaker 5: When is this whole NFT craziness gonna end?

551
00:26:31,279 --> 00:26:35,720
Speaker 2: Enjoy the uniqueness of your digit It's just not sense, Like,

552
00:26:35,759 --> 00:26:39,079
what the hell is this ship? It is? It is

553
00:26:39,119 --> 00:26:42,039
just so frustrating seeing it all obviously failed when it

554
00:26:42,079 --> 00:26:45,039
was so obviously all going to fail. The companies that

555
00:26:45,039 --> 00:26:48,200
are doing well right now are ones who barely or

556
00:26:48,319 --> 00:26:50,720
didn't at all engage with this bullshit. The ones that

557
00:26:50,799 --> 00:26:54,000
are struggling more square EnEx right. That President wrote his

558
00:26:54,039 --> 00:26:56,839
whole freaking New Year saying about this was our New

559
00:26:56,880 --> 00:27:00,920
Year's things. Yeah, well, well, fantastic, UBI Soft, real big

560
00:27:00,920 --> 00:27:03,640
on this ship, the one one that actually released some games.

561
00:27:03,759 --> 00:27:05,319
How's that going over there?

562
00:27:05,640 --> 00:27:05,799
Speaker 6: Yeah?

563
00:27:05,880 --> 00:27:09,279
Speaker 2: Now this game uh can't even come out without the

564
00:27:09,319 --> 00:27:15,319
support of its pedophile superstar, uh financier. So that's dead

565
00:27:15,400 --> 00:27:16,160
too great.

566
00:27:16,559 --> 00:27:19,079
Speaker 1: It just it sounds to me, Mike, like you have

567
00:27:19,240 --> 00:27:21,759
not been keeping up with your regiment of ayahuasca and

568
00:27:21,839 --> 00:27:25,000
ketamine and you just your mind's not open. That's it

569
00:27:25,039 --> 00:27:26,640
sounds like to me.

570
00:27:27,559 --> 00:27:28,640
Speaker 3: War Brother, Yeah.

571
00:27:28,759 --> 00:27:32,839
Speaker 5: Field for the workers, they were a legit studio as

572
00:27:32,839 --> 00:27:36,279
far as like they were working on stuff. So I

573
00:27:36,359 --> 00:27:37,160
hope they.

574
00:27:37,000 --> 00:27:40,119
Speaker 1: Found that's going around right, that that god is a

575
00:27:40,119 --> 00:27:44,119
geek website. Everyone quit today because the former priest, who

576
00:27:44,200 --> 00:27:46,440
is still the owner but not directly involved with everything,

577
00:27:46,799 --> 00:27:53,079
did But you know what what a coward cowardly chicken

578
00:27:53,079 --> 00:27:55,680
ship that guy is. He would he was not even

579
00:27:55,720 --> 00:27:57,680
willing to do it the way Musk did it. He

580
00:27:57,799 --> 00:27:59,440
just kind of like threw his arm up a little

581
00:27:59,440 --> 00:28:05,720
bit hearted, yeah, bro his chest into it. It's like,

582
00:28:05,759 --> 00:28:07,759
what a piece of ship this guy. He doesn't even

583
00:28:07,759 --> 00:28:09,119
have the guts to do it for real.

584
00:28:10,440 --> 00:28:12,799
Speaker 2: Complaining about politics again, I'm really mad in.

585
00:28:12,799 --> 00:28:16,240
Speaker 1: The this is this is not social media stuff. This

586
00:28:16,319 --> 00:28:17,319
is the news, everybody.

587
00:28:17,319 --> 00:28:22,079
Speaker 2: I'm everybody, all right, let's take a break.

588
00:28:22,119 --> 00:28:23,960
Speaker 1: We'll come back. Plenty of super chats again too. We'll

589
00:28:23,960 --> 00:28:29,640
do that right after this all right, we're back, Mike

590
00:28:29,839 --> 00:28:30,880
super chats, Let's go.

591
00:28:32,279 --> 00:28:36,160
Speaker 2: Simon Este says, gaming God has brought down PC, Nintendo,

592
00:28:36,319 --> 00:28:39,000
Xbox and PlayStation from the mountain and decrease. You must

593
00:28:39,039 --> 00:28:41,720
split them between the two of you. How's it done.

594
00:28:41,759 --> 00:28:56,480
I get Nintendo and.

595
00:28:52,319 --> 00:28:58,160
Speaker 1: Rules called shotgun. I'll give you Nino. If I got PC,

596
00:28:58,559 --> 00:29:01,640
I could live with that. I guess I'll do that.

597
00:29:01,839 --> 00:29:04,480
Speaker 2: But I want if I had an a tone on PlayStation,

598
00:29:04,559 --> 00:29:07,559
I'd be pretty happy. You get PC and Xbox. It's

599
00:29:07,559 --> 00:29:09,079
like the same thing. Yeah, that sucks.

600
00:29:09,119 --> 00:29:14,039
Speaker 1: Actually, dude, honestly, I get PlayStation and PC?

601
00:29:15,759 --> 00:29:16,240
Speaker 3: What if?

602
00:29:16,880 --> 00:29:17,400
Speaker 1: What if I try?

603
00:29:23,440 --> 00:29:23,599
Speaker 6: Oh?

604
00:29:23,839 --> 00:29:25,960
Speaker 2: This kind of puts into perspective for me where I

605
00:29:26,039 --> 00:29:28,559
am with these things. God, it's so funny for sol

606
00:29:28,559 --> 00:29:30,640
love people trying to like figure out to accuse us

607
00:29:30,799 --> 00:29:34,359
which one of Xbox and PlayStations would we the fan boys.

608
00:29:35,359 --> 00:29:37,920
Speaker 1: I saw it again the other day. It was someone

609
00:29:38,039 --> 00:29:40,799
was like he you know, he was doing that Xbox

610
00:29:40,839 --> 00:29:42,759
podcast round. That should tell you all you need to know.

611
00:29:43,119 --> 00:29:45,160
Like people invited me on their shows. What do you

612
00:29:45,160 --> 00:29:47,559
want from me? You w's a very weird thing to think.

613
00:29:47,920 --> 00:29:50,640
Speaker 2: There's a lot more Xbox podcast and PlayStation podcast and

614
00:29:50,680 --> 00:29:51,799
celebrities and what do you want?

615
00:29:52,079 --> 00:29:52,279
Speaker 4: Yeah?

616
00:29:52,559 --> 00:29:53,160
Speaker 1: Absolutely?

617
00:29:54,000 --> 00:29:57,559
Speaker 2: Uh Cyber from Saskatchewan's as Wow Mike bringing up proto

618
00:29:57,960 --> 00:30:01,200
nine fingers song. Those rough movies bring back childhood memories.

619
00:30:01,359 --> 00:30:03,440
What about the other banger song from the movie where

620
00:30:03,480 --> 00:30:06,599
there's a whip there's a way. That is a good one.

621
00:30:06,640 --> 00:30:10,559
Where there's a whip there's a way. Yeah, where there's

622
00:30:10,599 --> 00:30:17,200
a whip. We don't want to go to wa today.

623
00:30:17,759 --> 00:30:22,000
Yeah yeah yeah. Ah well, so like because that was Beast,

624
00:30:22,200 --> 00:30:24,319
the guys who did the Claymation ship did the two

625
00:30:24,680 --> 00:30:27,680
cartoon ones. The Hotbit one was very good, probably still

626
00:30:28,079 --> 00:30:30,880
the best adaptation of the Hobbit that we have. I

627
00:30:30,960 --> 00:30:33,880
liked that a lot. And then instead of doing Lord

628
00:30:33,880 --> 00:30:36,279
of the Ring so that's a lot, they just did

629
00:30:36,400 --> 00:30:40,200
Return of the King, which is wild. So that one's weird,

630
00:30:40,200 --> 00:30:42,039
but it has a couple banging songs. Then you have

631
00:30:42,640 --> 00:30:47,240
that weird rotoscoped one. Uh right, uh yeah wreck it

632
00:30:47,319 --> 00:30:49,000
Beast of the cartoons And who was if he did

633
00:30:49,039 --> 00:30:51,440
those weird that weird rotoscoped Lord of the Rings movie?

634
00:30:51,559 --> 00:30:53,839
It was Yeah, I can't remember his name, but it

635
00:30:53,960 --> 00:30:56,839
just ends and hounds deep because they run out of money. Yes,

636
00:30:56,960 --> 00:30:57,759
pretty funny.

637
00:30:57,920 --> 00:30:59,680
Speaker 1: He did a lot of animation, but it was like

638
00:30:59,720 --> 00:31:01,200
a lot of like on his own, just trying to

639
00:31:01,200 --> 00:31:01,720
get money.

640
00:31:01,839 --> 00:31:03,480
Speaker 2: Yeah, that was great, exactly.

641
00:31:03,680 --> 00:31:06,839
Speaker 1: The one thing I know about all this is Ralph. Yes,

642
00:31:06,880 --> 00:31:12,119
there's Ralph. Basky was proud feat That shot from the

643
00:31:12,359 --> 00:31:15,079
live action movies was an homage to the animated one where.

644
00:31:14,920 --> 00:31:20,440
Speaker 2: They yeah, yeah, that's pretty cool, Like there's artistic merit

645
00:31:20,519 --> 00:31:25,240
to that movie for sure. It's weirdness, right, they were

646
00:31:25,279 --> 00:31:28,480
trying something there. We had the animated Return of the

647
00:31:28,559 --> 00:31:33,400
King movie. That is something. Next one here is also

648
00:31:33,400 --> 00:31:37,759
from Simon from Skatchwants is Jeff would brawls tripping improve

649
00:31:38,000 --> 00:31:45,480
Red Dead two. Yeah, you guys couldn't handle a realistic

650
00:31:45,519 --> 00:31:48,079
animation of somebody opening a drawer. I think it'll be

651
00:31:48,160 --> 00:31:51,400
great if your character falls down randomly every two minutes.

652
00:31:51,640 --> 00:31:54,519
Speaker 1: I just think it makes the game shitty.

653
00:31:56,599 --> 00:31:59,880
Speaker 2: SKETCHWANTSA has ever played Ventures of Lomax, Weird Lemmings Spin

654
00:32:00,079 --> 00:32:03,200
for PS one or a Koujie gem game. Got the

655
00:32:03,279 --> 00:32:05,720
Motor Kombat sub zero for a Looney each as a

656
00:32:05,759 --> 00:32:08,799
team who had a three bat. I want to play

657
00:32:09,119 --> 00:32:11,759
Adventure the Lomax a lot it looks very pretty for

658
00:32:11,839 --> 00:32:13,000
a two D game on PS one.

659
00:32:13,119 --> 00:32:14,839
Speaker 1: Yeah. Yeah, again it's the game. It looks very good.

660
00:32:14,960 --> 00:32:18,240
Speaker 2: Yes, yeah. And then Akujie I Believe is just a

661
00:32:18,640 --> 00:32:21,880
cave the tomb Raider and gets people. They made another

662
00:32:21,920 --> 00:32:24,519
three D platformer that's just you know, kind of like

663
00:32:24,640 --> 00:32:27,680
Voodoo themed, and it's like, you know, like a rated

664
00:32:27,720 --> 00:32:29,839
T for T and three D PLATFORMK. I think it

665
00:32:29,880 --> 00:32:32,480
looks fun. Yeah, so I'd like to try both of

666
00:32:32,480 --> 00:32:36,680
those for sure. Same tuber says the letter Niemoy's Bilbo

667
00:32:36,839 --> 00:32:40,599
song is better pas of course, yeah, ye Bill.

668
00:32:40,799 --> 00:32:41,000
Speaker 6: Yeah.

669
00:32:41,359 --> 00:32:43,000
Speaker 1: Richard Harris is I left the cake out in the

670
00:32:43,079 --> 00:32:47,279
Rings song is even better. I don't know what I

671
00:32:47,440 --> 00:32:50,079
associate that song with all of this stuff. For some reason,

672
00:32:50,119 --> 00:32:50,759
I have no idea.

673
00:32:50,799 --> 00:32:53,440
Speaker 2: Why did you see the new Beetlejuice?

674
00:32:54,079 --> 00:32:55,920
Speaker 1: No, I have it on my Plex, but I have

675
00:32:56,000 --> 00:32:56,440
not watched it.

676
00:32:56,559 --> 00:33:02,839
Speaker 2: Yeah, there's a very extended dance sequence thing with MacArthur

677
00:33:02,960 --> 00:33:05,640
Park and it's kind of neat, but it goes on

678
00:33:05,880 --> 00:33:07,039
for a long time.

679
00:33:07,920 --> 00:33:11,559
Speaker 1: Yeah, they probably. I mean they ended the first movie

680
00:33:11,640 --> 00:33:12,680
with that one dance number.

681
00:33:12,839 --> 00:33:13,680
Speaker 2: Trying to do that again.

682
00:33:13,720 --> 00:33:15,319
Speaker 1: They were doing They're doing the same joke again.

683
00:33:15,400 --> 00:33:19,240
Speaker 2: Yeah, exactly. Uh ol grug says bike Club Hall of

684
00:33:19,279 --> 00:33:23,839
Fame for game Mess hall of Fame. So they think

685
00:33:24,000 --> 00:33:26,480
we should do another hall of fame here soon.

686
00:33:26,799 --> 00:33:27,440
Speaker 1: We'll do that soon.

687
00:33:27,519 --> 00:33:32,319
Speaker 2: Everybody, WELLO Davis's Brawl is good. Listen. In terms of

688
00:33:32,400 --> 00:33:34,759
like all the vegabs ever made, there are probably way

689
00:33:34,799 --> 00:33:37,519
more good points about Brawl, Lots of good things. Just

690
00:33:37,640 --> 00:33:42,319
that when I think about Brawl, clearly my feelings are bad.

691
00:33:42,559 --> 00:33:44,640
It bums me out. It makes me angry when I

692
00:33:44,680 --> 00:33:47,440
think about Supermast Brothers Brawl. So maybe I can't say

693
00:33:47,480 --> 00:33:50,799
it's a bad game, but I dislike it. I.

694
00:33:51,000 --> 00:33:52,880
Speaker 1: Uh, you ever have one of those the moment Wow.

695
00:33:52,880 --> 00:33:54,799
I listened to video game podcasts and occasion I'll have

696
00:33:54,839 --> 00:33:57,160
these moments where I'll hear the host say something I

697
00:33:57,240 --> 00:33:59,480
want to do the Walter White in the backseat of

698
00:33:59,480 --> 00:34:01,799
the car yellow no, because I know that they're gonna

699
00:34:01,799 --> 00:34:04,319
get yelled at by their fans in the community. Vinnie

700
00:34:04,319 --> 00:34:05,880
had one of those this week where he's like, oh no,

701
00:34:06,720 --> 00:34:09,840
He's like, why is Smash Brother's control of the analog stick?

702
00:34:10,119 --> 00:34:11,840
So I just can't respect the fighting game doesn't work

703
00:34:11,840 --> 00:34:14,199
with the dpad And I was like Vinnie, No, don't

704
00:34:14,280 --> 00:34:17,360
do it. And it's like he had just talked about

705
00:34:17,360 --> 00:34:19,320
how his like son was like because his son is

706
00:34:19,360 --> 00:34:21,239
super into it, he's like getting points from his son.

707
00:34:21,280 --> 00:34:23,440
I'm like, your son is not telling you some very

708
00:34:23,480 --> 00:34:26,360
important things about the way Smash brother works if you

709
00:34:26,639 --> 00:34:28,719
don't appreciate the analog sticks.

710
00:34:28,760 --> 00:34:32,400
Speaker 5: So wow, Yeah, we just reacting like we saw like

711
00:34:32,480 --> 00:34:35,159
an accident happened when you sorry, that's crazy.

712
00:34:36,320 --> 00:34:38,719
Speaker 1: He's right, like, you just understand how the attacks work

713
00:34:38,760 --> 00:34:39,519
in Smash Brothers.

714
00:34:39,559 --> 00:34:42,920
Speaker 2: Right, it's just the same people who, yeah, they have

715
00:34:42,960 --> 00:34:46,760
a lot of smash resipinions, are not playing it. Also, like, look,

716
00:34:46,800 --> 00:34:49,039
I love the geek control. Nobody wanted to use that

717
00:34:49,199 --> 00:34:54,039
deep pad. I think it was tiny and bad. Next

718
00:34:54,079 --> 00:34:56,199
EPISO from Chris Pratt, who says it would be pretty

719
00:34:56,239 --> 00:34:59,280
funny if Mario tripped after stomping a fupa every now

720
00:34:59,360 --> 00:35:02,679
and then. Okay, we're just wanting to make Chris Pratt laugh. Mike,

721
00:35:02,840 --> 00:35:04,960
there's the other here's the other thing, This idea that

722
00:35:05,039 --> 00:35:07,320
you guys think it's some kind of like comedy routine,

723
00:35:07,519 --> 00:35:10,280
the tripping. I know that you don't actually remember what

724
00:35:10,440 --> 00:35:13,280
it looks like because you all thought that it was

725
00:35:13,480 --> 00:35:17,320
just some other stage hazard or Pokemon attack hating you

726
00:35:17,400 --> 00:35:20,079
because you turned all items onto two hundred percent. But

727
00:35:20,239 --> 00:35:24,280
it's not some funny they fall on their face like

728
00:35:24,480 --> 00:35:27,360
long animation. It's just like two frames where you lose

729
00:35:27,440 --> 00:35:29,840
control and then they're on the ground like that's it.

730
00:35:30,159 --> 00:35:30,920
It's not funny.

731
00:35:32,119 --> 00:35:34,480
Speaker 1: It seems pretty funny. At least you're funny.

732
00:35:34,679 --> 00:35:36,679
Speaker 2: If I was there getting mad at it for you,

733
00:35:37,000 --> 00:35:40,559
I know, I understand that, but I won't be there.

734
00:35:40,840 --> 00:35:42,480
I refuse to be a part of it. I will

735
00:35:42,519 --> 00:35:44,719
never be in a house with Smash Brothers brawl. No,

736
00:35:45,000 --> 00:35:45,639
absolutely not.

737
00:35:46,559 --> 00:35:46,679
Speaker 6: Uh.

738
00:35:47,639 --> 00:35:50,719
Speaker 2: Jad Camps has watched Bowser's hurry. Loved seeing four guys

739
00:35:50,840 --> 00:35:56,199
beat it at camp. Very happy, very happy for Mike

740
00:35:56,199 --> 00:35:58,679
getting Ridge Racer back. I should mention that brawl so

741
00:35:58,880 --> 00:36:04,039
better than every Rage Racer, So yeah, sure did, Sure did?

742
00:36:04,280 --> 00:36:05,679
Speaker 1: We're all Soto better than most things.

743
00:36:05,760 --> 00:36:05,960
Speaker 4: Yeah.

744
00:36:06,360 --> 00:36:08,159
Speaker 2: Tuber says, I wish I had hope in my life,

745
00:36:08,239 --> 00:36:10,960
like the way Mike talks about Rid Racer. I am glad,

746
00:36:11,159 --> 00:36:13,679
like I got a million notifications when they announced this.

747
00:36:13,760 --> 00:36:15,920
I'm glad I'm disassociated with Rich Racer now.

748
00:36:16,159 --> 00:36:18,239
Speaker 1: I was gonna I've been meeting to ask you and Dan,

749
00:36:18,360 --> 00:36:20,199
I'm like light club. You know, the time was never

750
00:36:20,320 --> 00:36:23,400
right about like what are your associations? And because yours

751
00:36:23,480 --> 00:36:25,239
is rage Racer, do you have anything else? And I

752
00:36:25,320 --> 00:36:27,639
think Dan any anytime, anything that happens when wrestling, Dan

753
00:36:27,679 --> 00:36:29,760
gets a lot of that stuff. Mine is definitely when

754
00:36:29,800 --> 00:36:32,440
that Roadcraft game got a date, everyone's like, have you

755
00:36:32,519 --> 00:36:32,840
seen this?

756
00:36:33,000 --> 00:36:33,519
Speaker 6: Have you seen this?

757
00:36:33,639 --> 00:36:36,039
Speaker 1: I'm like, bitches, this is my whole personality. Here you go.

758
00:36:37,239 --> 00:36:40,280
Speaker 2: Yeah, Dan Scott metal Gear, I got Mega Man probably

759
00:36:40,480 --> 00:36:46,480
in Final Fantasy. Uh, next up is pretty dude says.

760
00:36:46,719 --> 00:36:49,320
So that's what Sega fans had to go through. Also,

761
00:36:49,360 --> 00:36:51,199
how long does it take Xbox being third party to

762
00:36:51,239 --> 00:36:54,119
be normalized like current Sega. Well, it's it is just

763
00:36:54,159 --> 00:36:56,000
a little bit different, right because there is still going

764
00:36:56,079 --> 00:36:59,400
to be Xbox hardware. Like that's imagine if there was

765
00:36:59,760 --> 00:37:03,119
a Dreamcast too, even though the Sega games and the

766
00:37:03,199 --> 00:37:06,519
Sonic games were coming out on GameCube and Xbox right.

767
00:37:07,000 --> 00:37:12,239
Speaker 1: Yep, And imagine people had a giant library of Dreamcast games,

768
00:37:12,320 --> 00:37:14,119
both physical and digital that we're gonna work on the

769
00:37:14,199 --> 00:37:18,199
Dreamcast too, a relatively massive library. It's it's very different.

770
00:37:18,400 --> 00:37:19,920
Speaker 2: Yeah, we're gonna have to see what it what it

771
00:37:19,960 --> 00:37:22,280
looks like before we really understand. So much does come

772
00:37:22,360 --> 00:37:25,159
down to what does that next Xbox actually look like? Right,

773
00:37:25,199 --> 00:37:27,000
There's so many possibilities there.

774
00:37:27,079 --> 00:37:30,039
Speaker 1: Right, and the best selling, the best selling consoles were

775
00:37:30,079 --> 00:37:34,079
still yet to come at that point. We're probably past

776
00:37:34,159 --> 00:37:36,760
that point now, best selling consoles had probably happened.

777
00:37:36,800 --> 00:37:40,199
Speaker 2: Yeah, but not not to still be the sad Sega fan, right.

778
00:37:40,320 --> 00:37:43,880
But it was worse when the Dreamcast was dying, because yeah,

779
00:37:43,880 --> 00:37:46,159
we were just losing Sega hardware forever and there's a

780
00:37:46,199 --> 00:37:48,840
lot of questions about what the Gold Cup is going

781
00:37:48,920 --> 00:37:51,039
to look like. And I mean, in some ways not

782
00:37:51,199 --> 00:37:54,159
till like now, it was like Saya's in a pretty

783
00:37:54,159 --> 00:37:56,960
good place. Not that it's been terrible forever, right, and.

784
00:37:56,960 --> 00:37:58,840
Speaker 1: It's had some good spots, but like a lot of

785
00:37:58,880 --> 00:38:00,840
it was like, oh, this is a very different Sega.

786
00:38:00,880 --> 00:38:03,760
They're making really good PC games for ten years straight,

787
00:38:03,800 --> 00:38:06,519
and that's just weird. Now they have that and all

788
00:38:06,559 --> 00:38:07,719
their classic Sega stuff.

789
00:38:08,400 --> 00:38:10,800
Speaker 2: Screaming, man, it says any cool gaming goals you all

790
00:38:10,840 --> 00:38:13,239
did this month? For me, this month was beating Retro

791
00:38:13,920 --> 00:38:17,360
two's beat Sly to Doc You count Country two day

792
00:38:17,360 --> 00:38:19,360
of the Tentacle. It's like the Hedgehog two.

793
00:38:19,440 --> 00:38:20,039
Speaker 4: Oh. I like that.

794
00:38:20,760 --> 00:38:23,360
Speaker 2: My big one was Earthbound, so that was a huge

795
00:38:23,400 --> 00:38:25,440
one to get off my pile of shame.

796
00:38:25,719 --> 00:38:27,880
Speaker 1: Yeah, mine was just like I just want to beat

797
00:38:28,000 --> 00:38:31,119
a game, like I want to just accomplish something. And honestly,

798
00:38:31,159 --> 00:38:33,400
I Bowser's fury. I counted, So I was like, Okay,

799
00:38:33,519 --> 00:38:34,960
that's good. I can kind of feel good and try

800
00:38:35,000 --> 00:38:37,039
to get my momentum going again.

801
00:38:37,559 --> 00:38:39,559
Speaker 2: Yeah, then you'll before you know, you'll beat thousand Year Door.

802
00:38:39,559 --> 00:38:41,559
Speaker 1: It's great, grim Fandango, It's gonna happen. See, I was

803
00:38:41,559 --> 00:38:42,719
playing thousand Your Door last night.

804
00:38:44,719 --> 00:38:47,400
Speaker 2: Set up that the gamer says Nate de Hate says

805
00:38:47,440 --> 00:38:51,079
he heard Sony stayed up playing February. Your sources saying

806
00:38:51,119 --> 00:38:54,199
the same, and will Wolverine be there? Love you guys,

807
00:38:54,360 --> 00:38:55,079
thank you, said dot.

808
00:38:55,400 --> 00:38:58,760
Speaker 1: Like last time I checked, I noted that a pretty

809
00:38:58,760 --> 00:39:01,920
good Sony source. So they hadn't heard anything. That doesn't

810
00:39:02,000 --> 00:39:04,559
mean there isn't one. But then they mentioned that they

811
00:39:04,599 --> 00:39:07,079
had heard of a Nintendo Direct in February, So that

812
00:39:07,239 --> 00:39:09,599
was like a very funny thing that happened. I will

813
00:39:09,679 --> 00:39:12,920
check in again here pretty soon, I imagine as now

814
00:39:13,000 --> 00:39:16,480
we enter February, you know, in a couple of days now,

815
00:39:17,000 --> 00:39:19,480
that'll probably start perking up as well. So yeah, I

816
00:39:20,159 --> 00:39:21,679
bet we'll hear about this. I think there is going

817
00:39:21,719 --> 00:39:23,400
to be one in February. I bet date is right.

818
00:39:23,760 --> 00:39:25,960
Speaker 2: It'll be interesting to see if Wolverine's there, because like

819
00:39:26,719 --> 00:39:28,840
I'm like wondering if that game's coming out this year.

820
00:39:29,159 --> 00:39:30,480
So for me, it's like, if I don't see it

821
00:39:30,559 --> 00:39:32,480
at this next date of play, I'm not really going

822
00:39:32,519 --> 00:39:34,320
to count on it coming out of twenty twenty five.

823
00:39:34,440 --> 00:39:36,119
That might feel wrong, but that's how I feel.

824
00:39:36,320 --> 00:39:38,360
Speaker 1: Yeah, that's how I feel too. You're right, could be wrong.

825
00:39:39,400 --> 00:39:42,760
Speaker 2: Brono Trigger says. I keep thinking BioWare just needs to

826
00:39:42,840 --> 00:39:46,039
make Mass Effect five even hornier and boulders Kate three

827
00:39:46,199 --> 00:39:49,440
and will be a huge success. More boobs and more penis,

828
00:39:49,599 --> 00:39:53,519
let's fucking go, wouldn't hurt. Yeah, I tell you what

829
00:39:53,519 --> 00:39:55,239
I think about this, Jeff. Some times that like, I'm

830
00:39:55,280 --> 00:39:56,679
not proud of it, but boy, if I was making

831
00:39:56,760 --> 00:39:59,320
one of these RPGs, like I hate to say it,

832
00:39:59,800 --> 00:40:02,519
but but I would probably be just putting in some

833
00:40:03,719 --> 00:40:09,119
absolute husbondos and all of the way fus. That's the

834
00:40:09,199 --> 00:40:12,400
other word and everything in between. Right, I think that

835
00:40:12,440 --> 00:40:15,519
would be pandering. I'm not gonna lie, right, but it's like,

836
00:40:15,599 --> 00:40:16,559
who are you pandering to?

837
00:40:16,880 --> 00:40:18,840
Speaker 1: Like these days with an RPG like this, I think

838
00:40:18,880 --> 00:40:21,199
that for a while, they're like, we gotta like make

839
00:40:21,280 --> 00:40:25,159
sure that these games represent these these people from all

840
00:40:25,159 --> 00:40:27,000
these different groups. And really I think what those groups

841
00:40:27,039 --> 00:40:29,400
want is like, just give me some hot people. That's

842
00:40:29,519 --> 00:40:32,320
who I like aspire to. We all aspire to that,

843
00:40:32,559 --> 00:40:34,079
and I just want to play around with hot people.

844
00:40:34,199 --> 00:40:35,800
And I think people are kind of coming to grips

845
00:40:35,840 --> 00:40:38,239
with that. So it's like even EA can now feel

846
00:40:38,280 --> 00:40:40,920
comfortable just making an RPG with a lot of hot

847
00:40:40,960 --> 00:40:43,519
people that bang. I think if I were at that team,

848
00:40:43,800 --> 00:40:45,800
I would be trying to figure out what like the

849
00:40:46,000 --> 00:40:50,400
next gin like relationship system looks like, trying to focus

850
00:40:50,480 --> 00:40:54,760
on like innovations in husbondos in wi fus, but the

851
00:40:54,880 --> 00:40:57,039
very least you gotta get some attractive characters in there.

852
00:40:57,480 --> 00:41:00,440
Speaker 2: Yeah, And I mean with the Massive games always been

853
00:41:00,440 --> 00:41:03,800
pretty horny. The Dragon Age games were usually pretty horny.

854
00:41:03,840 --> 00:41:06,119
I didn't get far enough filgart to know, but I

855
00:41:06,159 --> 00:41:09,440
don't know. Maybe my weird secondhand incorrect oppression is that

856
00:41:09,559 --> 00:41:11,719
it kind of maybe wasn't as much of that thing.

857
00:41:11,760 --> 00:41:13,440
I don't know if that backfired. I don't know if

858
00:41:13,480 --> 00:41:16,239
it should backfire. I think it's it's weird if that's

859
00:41:16,280 --> 00:41:19,480
the case. But you know Bass Effect with Miranda and

860
00:41:19,880 --> 00:41:23,199
Ti Tilara the Blue Woman, right, and then they made

861
00:41:23,199 --> 00:41:26,320
a robot who wanted to have sex with you. Also, uh,

862
00:41:26,679 --> 00:41:30,519
everybody wants Garris because he's a hot lizard alien. It's

863
00:41:30,880 --> 00:41:33,760
saying that everybody's hot in Mass Effect for the most part,

864
00:41:34,000 --> 00:41:34,679
it's actually.

865
00:41:34,440 --> 00:41:35,880
Speaker 1: Like an important part of that franchise.

866
00:41:36,000 --> 00:41:41,320
Speaker 2: Yeah, yeah, So I think they'll probably probably lean into

867
00:41:41,440 --> 00:41:43,199
it at this point. I don't think they're gonna be

868
00:41:43,239 --> 00:41:46,119
subtle about that aspect of it. Wouldn't it be funny

869
00:41:46,159 --> 00:41:49,119
they just had uh, just had somebody having sex with

870
00:41:49,159 --> 00:41:50,880
a bear in the first trailer for Mass Effects.

871
00:41:52,800 --> 00:41:53,400
Speaker 1: That would rule.

872
00:41:54,079 --> 00:41:56,400
Speaker 2: I would allow me to respect that so much. That's

873
00:41:56,440 --> 00:41:57,920
what you freaks want, That's what.

874
00:42:00,039 --> 00:42:02,079
Speaker 1: I would I would love that. That does sound like

875
00:42:02,159 --> 00:42:05,079
something Outer Worlds too would do, like for real uh

876
00:42:05,320 --> 00:42:07,760
for shoot, I mean, uh, but yes, I would love

877
00:42:07,800 --> 00:42:08,880
that if it was Mass Effect.

878
00:42:10,480 --> 00:42:13,639
Speaker 2: A g B Time says the Biggest Monkeys past scenario

879
00:42:13,719 --> 00:42:15,480
for Mike is that a new Rage Racer is in

880
00:42:15,599 --> 00:42:18,079
the works, but it's Peed Devote by Sacharai and he's

881
00:42:18,159 --> 00:42:25,760
added stripping. I do laugh when I think about tripping

882
00:42:25,840 --> 00:42:26,599
in games or like what.

883
00:42:26,880 --> 00:42:27,480
Speaker 1: Do you even bean?

884
00:42:28,159 --> 00:42:28,840
Speaker 6: Like what is it? Yeah?

885
00:42:28,880 --> 00:42:30,800
Speaker 1: Like when that the banana peel gets thrown out in

886
00:42:30,880 --> 00:42:33,239
like the Billy Madison movie, that car goes over it

887
00:42:33,239 --> 00:42:34,480
and the whole family dies.

888
00:42:34,599 --> 00:42:38,360
Speaker 2: Right right, the o'doyle got the stupid things. I can't

889
00:42:38,440 --> 00:42:42,199
remember the name of the o'doyle. Then I'm still mad

890
00:42:42,239 --> 00:42:46,400
that I h forgot that Ride Racer was Namcoconomia.

891
00:42:48,039 --> 00:42:51,159
Speaker 1: That doesn't matter the o'doyle's though, the o'doyle's rule.

892
00:42:51,519 --> 00:42:55,079
Speaker 2: Doyle's rule. Alex says in the Search for Infinite Growth,

893
00:42:55,159 --> 00:42:57,639
do you think place you should ever start releasing on Xbox?

894
00:42:57,840 --> 00:42:59,599
Or is there just not enough of them to make

895
00:42:59,639 --> 00:42:59,960
that work?

896
00:43:00,440 --> 00:43:04,039
Speaker 1: While yeah, probably not, I think like if we had

897
00:43:04,079 --> 00:43:06,559
to like put money down, I'd say that probably never happens.

898
00:43:07,039 --> 00:43:09,119
That doesn't mean it won't happen. There is a way,

899
00:43:09,280 --> 00:43:13,960
I think, you know, the reality is it doesn't even

900
00:43:14,000 --> 00:43:16,159
have to like be put on Xbox. If the Xbox

901
00:43:16,280 --> 00:43:19,639
is a PC and PlayStation makes a PlayStation store. Suddenly

902
00:43:19,679 --> 00:43:23,400
PlayStation games are just on Xbox and it's gonna happen. Yeah,

903
00:43:23,599 --> 00:43:25,960
And I don't know how much Sony would care. They wouldn't.

904
00:43:27,280 --> 00:43:33,360
Speaker 2: Kendrick Starr excuse me, Kyle Starr says most Ketrick Star

905
00:43:33,440 --> 00:43:37,039
says most game pass members are probably console owners.

906
00:43:37,320 --> 00:43:41,559
Speaker 1: Yes, correct, that's true for sure. I remember, you know,

907
00:43:41,599 --> 00:43:43,519
Phil told me on the couch and we're seeing tons

908
00:43:43,559 --> 00:43:45,199
of growth in PC. That's where the growth is appened.

909
00:43:45,199 --> 00:43:48,559
That's because they are they've already tapped out the console

910
00:43:48,639 --> 00:43:49,400
owners for sure.

911
00:43:50,000 --> 00:43:50,199
Speaker 4: Yeah.

912
00:43:50,239 --> 00:43:53,119
Speaker 2: But like they also that's that's not the strategy anymore,

913
00:43:53,159 --> 00:43:55,679
growing game pass, right, I know they reported some small

914
00:43:55,760 --> 00:43:57,679
growth this quarter. I don't know if you had to

915
00:43:57,719 --> 00:43:59,360
read on that. So some people say, like, oh, that's

916
00:43:59,400 --> 00:44:01,719
not nearly enough growth with Call of Duty being out there,

917
00:44:01,920 --> 00:44:03,280
I don't know, what are you thinking of game pass

918
00:44:03,360 --> 00:44:03,559
right now?

919
00:44:03,639 --> 00:44:05,679
Speaker 1: You nailed it. It's not the strategy anymore. I know.

920
00:44:05,760 --> 00:44:08,559
It's like for years and years and years we were

921
00:44:08,599 --> 00:44:11,840
saying this is the strategy. Growing game passes the strategy.

922
00:44:11,920 --> 00:44:14,000
So it's hard to like like to like sort of

923
00:44:14,039 --> 00:44:16,440
look at what they're saying now and recognize that they're

924
00:44:16,519 --> 00:44:18,599
not talking the same way about it. But they are

925
00:44:18,679 --> 00:44:21,599
not talking the same way about it, and they're a

926
00:44:21,639 --> 00:44:24,119
bit koy when it comes to these kinds of subjects.

927
00:44:24,360 --> 00:44:25,880
But if you just look at how they talk, now,

928
00:44:26,280 --> 00:44:27,840
it is about selling. I mean, just look at what

929
00:44:27,840 --> 00:44:29,920
they're doing. They're putting games on PlayStation to make money.

930
00:44:30,119 --> 00:44:30,960
That is the strategy.

931
00:44:32,559 --> 00:44:35,320
Speaker 2: Super Blastics with the tenth Super Chat Thinking Blastics says,

932
00:44:35,440 --> 00:44:37,840
just wanted to say thanks for the recent streams. You've

933
00:44:38,079 --> 00:44:40,159
really been helping with the bullshit out there. You guys

934
00:44:40,199 --> 00:44:42,079
have been killing it. Thank you so much, super Plastics.

935
00:44:42,079 --> 00:44:42,840
I really appreciate that.

936
00:44:42,960 --> 00:44:44,960
Speaker 1: Yeah, thanks for tuning in. You help us as well.

937
00:44:45,519 --> 00:44:47,679
Speaker 2: Oh, Grex's by the way, what is the soft block

938
00:44:47,760 --> 00:44:51,400
in Dan and the ninety nine Dan gins? I do

939
00:44:51,519 --> 00:44:54,920
that the final passes some glitch toments, though Penis, We're

940
00:44:54,960 --> 00:44:57,239
not sure. I think always be Clothing was looking into

941
00:44:57,280 --> 00:44:59,400
it and says that we might just be past it,

942
00:44:59,480 --> 00:45:01,679
So I don't think have to worry about the soft

943
00:45:01,760 --> 00:45:02,719
slash hard lock.

944
00:45:03,239 --> 00:45:03,440
Speaker 6: Yeah.

945
00:45:03,480 --> 00:45:05,880
Speaker 1: I think I think he's probably gonna just beat the

946
00:45:05,920 --> 00:45:06,880
game next time we play it.

947
00:45:08,320 --> 00:45:11,360
Speaker 2: I hate mimes, don't tell. John Carson with their first

948
00:45:11,400 --> 00:45:13,559
super Chat here is his first time long time. Now

949
00:45:13,599 --> 00:45:16,119
that Spider Man two has come to Steam, they think

950
00:45:16,159 --> 00:45:18,519
we'll be getting a Demon Soul Sport thanks for the pods,

951
00:45:18,599 --> 00:45:19,639
Penis on.

952
00:45:19,840 --> 00:45:23,039
Speaker 5: The dam year year of the Dream, everybody, let's go.

953
00:45:24,159 --> 00:45:26,159
Speaker 1: Yeah. Honestly that that just feels like a game that

954
00:45:26,320 --> 00:45:28,360
The only reason's not on PC yet is because it

955
00:45:28,440 --> 00:45:31,199
was just waiting for its turn in line. And I

956
00:45:31,360 --> 00:45:35,519
bet that Nix's or some other team has been working

957
00:45:35,599 --> 00:45:38,360
on that to get it ready for PC, probably by

958
00:45:38,360 --> 00:45:39,000
the end of this year.

959
00:45:41,280 --> 00:45:43,599
Speaker 2: Maybe Chack he'll be with you can hap your this like,

960
00:45:44,159 --> 00:45:47,079
Reddit is such a weird place, and according to Reddit,

961
00:45:47,480 --> 00:45:50,599
everybody has turned on Spider Man two. Is the pressure

962
00:45:50,599 --> 00:45:54,719
that I get, which I find somewhat weird. But these

963
00:45:54,719 --> 00:45:58,119
are all people are like the story, right, You're right,

964
00:45:58,199 --> 00:46:01,559
that's what they said. They're like, yeah, the story, the second.

965
00:46:02,320 --> 00:46:07,079
Speaker 1: The swinging, What are you talking about, christ dude, It's

966
00:46:07,119 --> 00:46:08,800
a Spider Man game. Go swing.

967
00:46:09,960 --> 00:46:12,639
Speaker 2: Goddamn children, You ever uh, you ever go in the

968
00:46:12,719 --> 00:46:17,119
Last of Us to sub Reddit constantly. It's why people

969
00:46:17,119 --> 00:46:21,440
are still so mad about Last of Us too. Every

970
00:46:21,519 --> 00:46:26,079
other post, every other post is the being mad about

971
00:46:26,079 --> 00:46:29,159
the casting for Ellie. Still there's still upset about that

972
00:46:29,760 --> 00:46:32,000
the show was a big hit, a lot of personal

973
00:46:32,079 --> 00:46:34,719
attacks on that actress. It is it just needs to

974
00:46:34,840 --> 00:46:39,079
be uh destroy Look, I'm the last of us too, fan,

975
00:46:39,480 --> 00:46:43,440
but holy ship with your life, like God, that is

976
00:46:43,639 --> 00:46:44,599
just such.

977
00:46:44,719 --> 00:46:48,360
Speaker 1: That's always the story is you cannot like something, but

978
00:46:48,599 --> 00:46:51,280
you gotta move on God. The people have just done

979
00:46:51,280 --> 00:46:54,159
that with Star Wars the Last Jedi. Imagine the world

980
00:46:54,199 --> 00:46:54,679
that we'd be in.

981
00:46:57,559 --> 00:47:00,840
Speaker 2: Yeah, that weird course correction they did because like you know,

982
00:47:01,000 --> 00:47:02,920
some some people don't like that movie. It's it's wild.

983
00:47:02,960 --> 00:47:05,960
I'll give you that, and it's like some giant episode

984
00:47:06,000 --> 00:47:08,480
eight fan. But boy did they of course correct like

985
00:47:08,559 --> 00:47:10,920
crazy for basically no reason, no reason.

986
00:47:13,119 --> 00:47:15,920
Speaker 5: To say. The funny thing we did and Games early

987
00:47:16,000 --> 00:47:19,719
gamescis that we completely ignore the release of that game.

988
00:47:20,000 --> 00:47:22,599
We didn't even talk about it like ever that year

989
00:47:22,840 --> 00:47:24,639
they came out. It was like super funny.

990
00:47:25,519 --> 00:47:28,360
Speaker 1: Yeah, remember not talking about it.

991
00:47:28,960 --> 00:47:31,719
Speaker 2: Yeah, maybe that's why they thought we were Xbox fan boys,

992
00:47:31,960 --> 00:47:34,800
because that thereby the biggest game ever came out and

993
00:47:34,840 --> 00:47:38,239
we didn't care. And I'm like three out of five,

994
00:47:38,440 --> 00:47:41,119
So it's it was just a string of things like

995
00:47:41,199 --> 00:47:45,440
that for a bit. Yeah, returnal that and you were

996
00:47:45,559 --> 00:47:48,000
you were making a lot of Jim Ryan jokes and.

997
00:47:50,840 --> 00:47:53,400
Speaker 5: They accuse you to give a ten to that Exos game.

998
00:47:53,440 --> 00:47:54,880
You never playing right?

999
00:47:54,960 --> 00:47:58,920
Speaker 2: The medium best. That was the best funny.

1000
00:47:59,519 --> 00:48:01,159
Speaker 1: The gamer gave it a ten out of ten.

1001
00:48:03,079 --> 00:48:05,000
Speaker 2: You will even post a screenshot and it's not your

1002
00:48:05,079 --> 00:48:06,880
name but the Byelighte. I so don't even know how

1003
00:48:06,960 --> 00:48:08,199
that happened. That was the best part.

1004
00:48:08,360 --> 00:48:09,000
Speaker 1: That's a good time.

1005
00:48:09,559 --> 00:48:12,039
Speaker 2: Ali Miracle says, Hey, boys, any of the new Fighters

1006
00:48:12,079 --> 00:48:14,639
coming out you're looking forward to and need to predict

1007
00:48:14,800 --> 00:48:18,039
into your dreams. Got my love of them, regunited after

1008
00:48:18,119 --> 00:48:21,960
attending a Midwest turney this weekend. Awesome, I mean my

1009
00:48:22,000 --> 00:48:24,440
top la. You're playing the new Virtual Fighter five. I

1010
00:48:24,480 --> 00:48:26,440
haven't gotten to start it yet. I'm waiting to get

1011
00:48:26,480 --> 00:48:28,400
into a code in did that come in? Not yet?

1012
00:48:29,679 --> 00:48:33,920
But what anything else this year? Guru saying, Oh, yeah,

1013
00:48:34,119 --> 00:48:37,920
well it's it's just Fatal Fury again. It's a Fatal

1014
00:48:37,960 --> 00:48:41,159
Fiery City of the Wolves again. Yeah, definitely looking forward

1015
00:48:41,199 --> 00:48:45,239
to that. That will be great. I think that's outside

1016
00:48:45,280 --> 00:48:46,559
of that. I don't know if we're going to get

1017
00:48:46,559 --> 00:48:50,840
another big one this holiday. Uh, Virtual Fighters, that's not

1018
00:48:50,920 --> 00:48:53,079
happening this year. The new Virtual Fighter. Right, that's a

1019
00:48:53,119 --> 00:48:54,199
little bit further away.

1020
00:48:54,440 --> 00:48:56,480
Speaker 1: Further away. I mean, you know, we got a bunch

1021
00:48:56,519 --> 00:48:59,239
of those collections from Capcom coming right still. They I'm

1022
00:48:59,360 --> 00:48:59,920
very excited.

1023
00:49:00,880 --> 00:49:03,800
Speaker 5: Yeah, I have a couple of games then just one

1024
00:49:03,840 --> 00:49:05,840
game and one character. I went in for Lucy on

1025
00:49:06,480 --> 00:49:11,400
Guilty Gear Strivee the the edge Runner character, and an

1026
00:49:11,480 --> 00:49:16,840
impact the the Hunter Hunter Tack Team video game that

1027
00:49:16,920 --> 00:49:21,880
they're making the I think it's the mar cat Com

1028
00:49:21,960 --> 00:49:25,360
three folks. There are the people making that game. So

1029
00:49:25,400 --> 00:49:28,079
I'm really excited it had it came out, It came

1030
00:49:28,119 --> 00:49:30,000
out lately. It came out of information about all of

1031
00:49:30,039 --> 00:49:32,519
the gameplay, and they have like active tags where like

1032
00:49:32,679 --> 00:49:35,000
your character will come in like attacking from the other

1033
00:49:35,079 --> 00:49:37,840
sign is it looks very naughty and I really like

1034
00:49:37,960 --> 00:49:40,599
that stuff, so expecting.

1035
00:49:42,199 --> 00:49:43,719
Speaker 1: No, no, no, I'm completely off topic.

1036
00:49:43,719 --> 00:49:45,800
Speaker 2: You guys finish Okay, Yeah, I just wondering if it

1037
00:49:45,880 --> 00:49:49,599
is are going to be releasing maybe another game this year?

1038
00:49:49,719 --> 00:49:52,440
Is it time for a new Place or Dragon Ball game?

1039
00:49:53,000 --> 00:49:58,159
Speaker 5: They I don't know about Dramble. They it's drumbled. They

1040
00:49:58,800 --> 00:50:01,679
did like their last up like a year ago. They

1041
00:50:02,239 --> 00:50:04,760
say this is our last update. They put roll back

1042
00:50:04,800 --> 00:50:06,480
in it. I don't know what they're gonna.

1043
00:50:06,280 --> 00:50:06,679
Speaker 6: Do with that.

1044
00:50:07,119 --> 00:50:09,760
Speaker 2: Well, that's why you make the sequel, right, Dragon Ball Fighters?

1045
00:50:10,639 --> 00:50:15,199
Speaker 5: Yeah, but I don't know how who how visible that is,

1046
00:50:15,360 --> 00:50:17,760
because like it takes it took them a lot of

1047
00:50:17,800 --> 00:50:20,559
work to just get the first one done. I don't

1048
00:50:20,559 --> 00:50:21,159
think they're like.

1049
00:50:21,679 --> 00:50:24,000
Speaker 2: But it's so, it's like ten million copies.

1050
00:50:24,239 --> 00:50:25,159
Speaker 5: It was very popular.

1051
00:50:25,159 --> 00:50:25,719
Speaker 6: I want to do it.

1052
00:50:25,800 --> 00:50:29,360
Speaker 5: Anyways, what my dream year of dreams and putting out

1053
00:50:29,400 --> 00:50:32,079
there is they made a Shun and Champ like versus

1054
00:50:32,199 --> 00:50:33,880
Dragon Ball or something like that, and you get all

1055
00:50:34,000 --> 00:50:37,840
the characters from Shamp like from every other you know,

1056
00:50:38,039 --> 00:50:40,000
manga anime you have there. But I don't think that's

1057
00:50:40,039 --> 00:50:44,960
gonna happen. And maybe I don't know, persona fighting game.

1058
00:50:45,159 --> 00:50:46,400
Maybe we got another.

1059
00:50:46,880 --> 00:50:49,280
Speaker 2: Chat saying apparently there was a one piece Arc Systems

1060
00:50:49,679 --> 00:50:53,599
fighting game that's been rumined forever, so who knows. Maybe maybe?

1061
00:50:53,719 --> 00:50:57,840
Speaker 5: Yeah, But also like is that an arena fighting game?

1062
00:50:58,239 --> 00:51:01,440
I don't know, I'm still making it. I would assume not.

1063
00:51:02,159 --> 00:51:04,159
Speaker 2: I would hope not. Anyways, I hope no, But like

1064
00:51:04,360 --> 00:51:06,719
you know on there, well, yeah, I don't know.

1065
00:51:07,280 --> 00:51:08,039
Speaker 5: She just those two.

1066
00:51:08,599 --> 00:51:12,519
Speaker 1: I'm excited okay, all right, I get associated with Diakatana

1067
00:51:12,519 --> 00:51:15,679
as well. Just got someone just paying something happening with Dikatana,

1068
00:51:15,920 --> 00:51:18,519
an old uh or an account that posts old stuff

1069
00:51:18,559 --> 00:51:21,159
about a Dikatana release party, and someone's like, hey, draft

1070
00:51:21,199 --> 00:51:22,760
grub So that's fun.

1071
00:51:22,840 --> 00:51:24,719
Speaker 2: Oh yeah, I mean you're probably one of the very

1072
00:51:24,760 --> 00:51:27,599
few people in the world who has you know, finished

1073
00:51:27,679 --> 00:51:29,920
that game, especially on bas version.

1074
00:51:30,119 --> 00:51:35,280
Speaker 1: On that build. Yep, and you did it, brother, that

1075
00:51:35,480 --> 00:51:39,719
was yes, I didana. I did it wrong. That's right right.

1076
00:51:40,079 --> 00:51:42,480
Speaker 2: That's it for the super chatter now, wonderful.

1077
00:51:42,519 --> 00:51:44,800
Speaker 1: Thank you so much, Mikey, Thank you both of you

1078
00:51:44,960 --> 00:51:47,079
for let me know about new fighting games, and thank

1079
00:51:47,119 --> 00:51:49,960
you all for those super chats. There are any more,

1080
00:51:50,039 --> 00:51:51,480
we'll get to them before the end of the show.

1081
00:51:51,840 --> 00:51:53,960
The meantime, let's take one more break. Let's get set

1082
00:51:54,039 --> 00:51:57,000
up for Actually, when we get back, we are gonna

1083
00:51:57,039 --> 00:51:59,880
do in sixty four versus PlayStation. We're gonna do a draft.

1084
00:52:00,000 --> 00:52:01,280
But it's a little bit of a twist. We'll talk

1085
00:52:01,280 --> 00:52:02,320
about it after we get back here.

1086
00:52:02,440 --> 00:52:04,679
Speaker 2: Make me draft again. I thought I said never again.

1087
00:52:05,079 --> 00:52:12,239
Speaker 1: Yeap, oh no, all right, we're back and it's time

1088
00:52:12,280 --> 00:52:14,719
to draft. This time, it's gonna be a little bit different.

1089
00:52:14,719 --> 00:52:17,360
It's going to be an all star draft. So me

1090
00:52:17,599 --> 00:52:20,440
and Mike are picking all star teams. What does that mean.

1091
00:52:20,519 --> 00:52:23,400
It's like if you watch sports in the past, they

1092
00:52:23,400 --> 00:52:25,519
don't really do it this way all the time anymore,

1093
00:52:25,760 --> 00:52:27,719
but they used to be like, Okay, here's the Eastern Conference,

1094
00:52:27,760 --> 00:52:30,280
here's the Western Conference, and we're gonna pick the best

1095
00:52:30,320 --> 00:52:32,960
players from each conference and then pick them against one another.

1096
00:52:33,360 --> 00:52:35,559
And so we're gonna do the same thing with IN

1097
00:52:35,719 --> 00:52:39,480
sixty four and PlayStation. Mike's gonna draft the PlayStation team.

1098
00:52:39,480 --> 00:52:41,119
He's the coach of the PlayStation team. I'll be the

1099
00:52:41,199 --> 00:52:43,119
coach of the N sixty four team. I think what

1100
00:52:43,159 --> 00:52:44,760
we should do with Mike is we'll just go back

1101
00:52:44,840 --> 00:52:47,079
and forth like we normally do, pick our games, and

1102
00:52:47,119 --> 00:52:48,920
then at the end, I think we should be given

1103
00:52:48,960 --> 00:52:52,159
the opportunity to make a pitch for our team, and

1104
00:52:52,239 --> 00:52:55,400
then we let the podcast producers vote on which one

1105
00:52:55,559 --> 00:52:56,199
they wont.

1106
00:52:57,119 --> 00:52:59,599
Speaker 2: Make a pitch for. Oh I see okay, yeah.

1107
00:53:00,079 --> 00:53:02,800
Speaker 1: Why why? Like why is this a good list of games?

1108
00:53:03,119 --> 00:53:05,199
Speaker 2: It's interesting because we're not we're not. We don't have

1109
00:53:05,280 --> 00:53:07,559
to fight over the same pool of games this time.

1110
00:53:07,719 --> 00:53:09,760
Speaker 1: Right, But I think there's they're still interesting, like, oh,

1111
00:53:09,840 --> 00:53:11,719
I should be thinking about how to counter that, or

1112
00:53:11,800 --> 00:53:14,719
maybe try to be make people think, oh, I can't

1113
00:53:14,760 --> 00:53:16,559
get this over there something along those lines.

1114
00:53:16,559 --> 00:53:18,280
Speaker 2: I'll be clear, like I'm not looking at any like

1115
00:53:18,400 --> 00:53:20,639
best PlayStation games last night and that it is all

1116
00:53:20,679 --> 00:53:23,000
coming off my noggin, or are you doing the same I.

1117
00:53:23,159 --> 00:53:25,840
Speaker 1: Looked earlier today to help remind myself that I'm over here.

1118
00:53:25,920 --> 00:53:27,559
Now I don't well, I just want to be clear.

1119
00:53:27,599 --> 00:53:32,360
I don't have to do that, and also might have

1120
00:53:32,440 --> 00:53:36,679
an advantage here PlayStation library. So we'll see.

1121
00:53:37,119 --> 00:53:39,000
Speaker 2: We'll see about why you keep telling me about how

1122
00:53:39,039 --> 00:53:41,239
the sixty four is the most interesting video game console ever.

1123
00:53:41,320 --> 00:53:43,880
Speaker 1: So let's see that the PlayStation is the coolest, and

1124
00:53:43,920 --> 00:53:45,079
which one do you think? People like.

1125
00:53:47,360 --> 00:53:49,400
Speaker 2: You know how I usually do in these I will

1126
00:53:49,639 --> 00:53:51,079
I shoudn't even say it because the people don't.

1127
00:53:52,360 --> 00:53:55,360
Speaker 1: Okay, it will be because people will know who's is,

1128
00:53:55,440 --> 00:53:58,440
who's uh, and obviously they'll know in ours. But I

1129
00:53:58,480 --> 00:54:00,159
won't be interested to see when we just put it

1130
00:54:00,199 --> 00:54:02,199
out on you know, like I guess i'll put on

1131
00:54:02,239 --> 00:54:04,440
Twitter because Blue Sky doesn't have a point system. I

1132
00:54:04,440 --> 00:54:05,920
will be interested to see what the response is at

1133
00:54:05,960 --> 00:54:09,960
that point, Okay, I think go ahead, how many games each?

1134
00:54:10,000 --> 00:54:13,280
Speaker 2: Twelve again, let's do twelve? Yeah, usual, twelve?

1135
00:54:13,519 --> 00:54:15,880
Speaker 1: All right, And honestly, that might actually even thinks out

1136
00:54:15,880 --> 00:54:17,800
for the n sixty four a little bit, because one

1137
00:54:17,800 --> 00:54:19,840
of the benefits of the PlayStation is the breadth of

1138
00:54:19,880 --> 00:54:23,719
its library. So, Mike, I think you should start though, please.

1139
00:54:24,400 --> 00:54:28,239
Speaker 2: Yeah, I'll take a game called Metal Gear Solid number

1140
00:54:28,320 --> 00:54:33,119
one draft to pick PlayStation one game that's very good

1141
00:54:33,239 --> 00:54:36,519
and still holds up really well for me. Incredible look

1142
00:54:36,599 --> 00:54:40,360
and vibe, aesthetics, the cinematic quality of it. So I

1143
00:54:40,480 --> 00:54:43,360
really need a lot of weird gameplay ideas in there

1144
00:54:43,440 --> 00:54:46,719
and super memorable boss fights, awesome sound check. Yeah, I'll

1145
00:54:46,719 --> 00:54:47,599
take Metal Gear Solid.

1146
00:54:48,360 --> 00:54:52,079
Speaker 1: I might be screwed, all right, I'm gonna go with

1147
00:54:52,199 --> 00:54:56,079
Super Mario sixty four. They got the best three D

1148
00:54:56,199 --> 00:54:58,519
game from that generation, was the launch game for the

1149
00:54:58,719 --> 00:55:04,159
Nintendo sixty four. Still fun to play today and a bright, colorful, fun,

1150
00:55:04,599 --> 00:55:06,960
good time, great music, a lot of a lot of fun,

1151
00:55:07,000 --> 00:55:10,119
different kinds of levels, a really good interesting structure for

1152
00:55:10,159 --> 00:55:12,880
a three D platformer, where with the with the hub world,

1153
00:55:13,400 --> 00:55:15,480
they kind of just solved a lot of problems right

1154
00:55:15,519 --> 00:55:17,320
out of the gate, and and it didn't just solve them,

1155
00:55:17,960 --> 00:55:20,519
made them immediately extremely fun.

1156
00:55:22,239 --> 00:55:26,199
Speaker 2: I will take Final Fantasy seven. That's is the game

1157
00:55:26,280 --> 00:55:31,440
that made RPGs Jereborg's mainstream for a bit there, and

1158
00:55:32,119 --> 00:55:35,800
I think their lasting kind of popularity still to this day.

1159
00:55:36,320 --> 00:55:38,920
The reason that these games can still sometimes sell five

1160
00:55:40,079 --> 00:55:43,079
plus million copies is because a lot of people played

1161
00:55:43,079 --> 00:55:45,960
Foul Fantasy seven back then and started a whole kind

1162
00:55:46,000 --> 00:55:48,039
of West Coast fandom for these things at their years

1163
00:55:48,079 --> 00:55:51,159
of people not really getting into Dragon Quester older final fantasies.

1164
00:55:53,000 --> 00:55:54,920
Speaker 1: I think I will go with the Legend of Zelda

1165
00:55:55,800 --> 00:56:01,440
a Karina of Time. You know, I think this is

1166
00:56:01,639 --> 00:56:03,440
another one of these games where it's like, hey, a

1167
00:56:03,480 --> 00:56:06,119
three D action adventure game, how do we make that

1168
00:56:06,320 --> 00:56:09,599
fun and like a pleasure, a pleasure to play? And

1169
00:56:10,280 --> 00:56:12,719
you know, the CE targeting was the answer. And then

1170
00:56:12,920 --> 00:56:17,079
all of the excellent world design, the the the great dungeons,

1171
00:56:17,760 --> 00:56:22,440
excellent characters, the time jump system, all that stuff just

1172
00:56:22,480 --> 00:56:24,480
made it such a good time as well. So yeah,

1173
00:56:24,599 --> 00:56:27,960
Akreen of Time, I mean, one of the most influential

1174
00:56:28,039 --> 00:56:30,880
games before the break of the century. For sure.

1175
00:56:32,320 --> 00:56:35,960
Speaker 2: I'm gonna go to Castlevania Symphony of the Night, Because

1176
00:56:36,079 --> 00:56:40,559
aside from amazing and groundbreaking three D games, the PlayStation

1177
00:56:40,719 --> 00:56:43,360
also has some of the best and prettiest two D

1178
00:56:43,559 --> 00:56:47,360
games that you will find out there, with incredible CD

1179
00:56:47,599 --> 00:56:52,920
audio all timer soundtrack. The game that's you know, kind

1180
00:56:52,960 --> 00:56:55,320
of gave us what Metro venue is. It put the

1181
00:56:55,559 --> 00:56:58,639
Vinua in Metroid Vina right and still is just one

1182
00:56:58,679 --> 00:57:00,480
of the best one of those games you could play.

1183
00:57:02,400 --> 00:57:04,719
Speaker 1: Uh all right, I'm gonna have to lean into the

1184
00:57:04,800 --> 00:57:09,039
strengths of the Nintendo sixty four at this point already,

1185
00:57:09,360 --> 00:57:11,960
and I'll get to all of these eventually, but let's

1186
00:57:11,960 --> 00:57:14,760
get some multiplayer ones in there. If you have friends

1187
00:57:14,800 --> 00:57:19,599
and you're not a nerd who needs Castlevania, you could

1188
00:57:19,599 --> 00:57:24,239
play Mario Kart sixty four, a fun party game that

1189
00:57:24,440 --> 00:57:27,320
is going to keep people entertained for the entire night after,

1190
00:57:27,440 --> 00:57:30,199
long after they stop coming over your house because you

1191
00:57:30,320 --> 00:57:33,320
keep just hogging the PlayStation alone to play Final Fantasy seven.

1192
00:57:35,760 --> 00:57:38,320
Speaker 2: I'm gonna go tech In three, still one of the

1193
00:57:38,400 --> 00:57:42,159
greatest three D fighting games ever with a ton of

1194
00:57:42,320 --> 00:57:45,800
fun side modes. I know that the Sity four is

1195
00:57:45,840 --> 00:57:49,800
great three D fighters like Mace, the Dark Age and

1196
00:57:50,599 --> 00:57:53,480
other things. I'm sure, but I think Tech and three

1197
00:57:53,559 --> 00:57:55,000
can stand among the best of them.

1198
00:57:55,280 --> 00:57:58,159
Speaker 1: You're not worthy to kiss Mace the Dark Age's boots.

1199
00:58:02,880 --> 00:58:03,000
Speaker 2: Uh.

1200
00:58:03,920 --> 00:58:08,719
Speaker 1: Okay, let's let's see here. I'm gonna think, uh, you

1201
00:58:08,800 --> 00:58:11,039
know what, I think that part of this is just

1202
00:58:11,119 --> 00:58:13,480
gonna be Okay. These are not the best in the

1203
00:58:13,559 --> 00:58:15,920
franchise always, but the name will help me, I think

1204
00:58:15,960 --> 00:58:19,039
with some people. And again, good fun party game regardless.

1205
00:58:19,280 --> 00:58:26,039
Super Smash Brothers that is, yeah, I get Melee perfected everything,

1206
00:58:26,320 --> 00:58:29,320
but Super Smash Brothers actually still is fun, good time

1207
00:58:29,440 --> 00:58:31,800
and if you're just trying to have like a fun

1208
00:58:31,920 --> 00:58:34,599
time with friends, this is another game that will unlock that.

1209
00:58:35,960 --> 00:58:37,000
Speaker 2: And it doesn't have tripping.

1210
00:58:38,679 --> 00:58:40,199
Speaker 1: Okay, never mind, Can I take it back?

1211
00:58:41,920 --> 00:58:47,039
Speaker 2: Resident Evil two? The first Resident Evil was a landmark

1212
00:58:47,119 --> 00:58:49,559
three D game on the PlayStation, and the sequel just

1213
00:58:49,880 --> 00:58:55,639
improved it and just about every way. Two very distinct campaigns,

1214
00:58:55,920 --> 00:58:58,639
and the even sort of changes depending on which or

1215
00:58:58,760 --> 00:59:00,480
you play them in, So just a ton of replay

1216
00:59:00,559 --> 00:59:03,840
value there. The rec and Say Police Department is one

1217
00:59:03,840 --> 00:59:07,719
of the all time great video game locations, still stands

1218
00:59:07,800 --> 00:59:09,960
one of the best survival horror games of all time.

1219
00:59:11,639 --> 00:59:16,679
Speaker 1: I'm gonna pick Resident Evil too, right, I might do

1220
00:59:16,800 --> 00:59:20,239
that eventually, but I'm not doing it now. I'm wait.

1221
00:59:20,719 --> 00:59:22,440
I just soone said Jeff could do the funniest thing,

1222
00:59:22,480 --> 00:59:25,440
and I was thinking it, So why not let's uh,

1223
00:59:25,599 --> 00:59:29,000
let's see. I think I'll just put this here because again,

1224
00:59:29,239 --> 00:59:30,960
I'm gonna try to get some of these multiplayer ones

1225
00:59:31,000 --> 00:59:33,280
all grouped together so I can then kind of think

1226
00:59:33,320 --> 00:59:36,480
of it brought more broadly after that, WWF No Mercy,

1227
00:59:37,079 --> 00:59:42,199
uh oh mercy again, like if if, like, if you're

1228
00:59:42,199 --> 00:59:44,920
looking for fun wrestling games, you're actually gonna be uh

1229
00:59:45,079 --> 00:59:47,320
out of luck on PlayStation a little bit. WWF No

1230
00:59:47,400 --> 00:59:49,639
Mercy way better than anything you get on the PlayStation

1231
00:59:50,039 --> 00:59:53,639
in this genre, and also an incredible great party game

1232
00:59:53,800 --> 00:59:56,519
you have if you're having friends over Marty Kart Smash Brothers.

1233
00:59:56,840 --> 01:00:00,559
WWF No Mercy, pizza, a two lead of coke. You're

1234
01:00:00,559 --> 01:00:01,320
gonna have a good time.

1235
01:00:04,199 --> 01:00:04,320
Speaker 6: Oh.

1236
01:00:04,400 --> 01:00:07,840
Speaker 2: I can maybe dispute that a little bits, but I

1237
01:00:07,880 --> 01:00:09,480
think you might. You might have me on that one.

1238
01:00:09,519 --> 01:00:11,199
Maybe I'll go to that one a little bit later.

1239
01:00:11,199 --> 01:00:13,559
I don't think I need to bring up played the

1240
01:00:13,599 --> 01:00:19,639
SmackDown card right now. I'm gonna go with Tony Hawk's

1241
01:00:19,679 --> 01:00:23,679
pro Skater two. And yeah, I know that Tosasy four

1242
01:00:23,760 --> 01:00:25,559
has this game, and that's a way you can play

1243
01:00:25,599 --> 01:00:27,880
it if you don't mind listening to like twenty second

1244
01:00:28,000 --> 01:00:31,800
samples of the music instead of the whole robust, incredible

1245
01:00:32,199 --> 01:00:36,480
CD quality audio. But yeah, just an improvement of the

1246
01:00:36,519 --> 01:00:39,079
first game in every way. The manual helps you straight

1247
01:00:39,159 --> 01:00:44,679
together incredible combos, tons of fun levels. The hangar is

1248
01:00:44,719 --> 01:00:47,719
still in all time favorite good stuff.

1249
01:00:50,440 --> 01:00:55,360
Speaker 1: Okay, I'm thinking between a couple of things, do I

1250
01:00:55,440 --> 01:00:59,360
wanna that should probably just be on there eventually, so

1251
01:00:59,440 --> 01:01:01,159
I should just put it here. I'm gonna put Star

1252
01:01:01,239 --> 01:01:05,679
Fox sixty four because if this, if my list cannot

1253
01:01:05,880 --> 01:01:10,320
like thrive on people's nostalgia for Nintendo games specifically, kind

1254
01:01:10,360 --> 01:01:13,039
of don't stand a chance. So Star Fox sixty four

1255
01:01:13,599 --> 01:01:16,639
the you know, the best Star Fox game it is,

1256
01:01:16,880 --> 01:01:21,519
and it's one that just looks great, sounds great, plays great,

1257
01:01:22,199 --> 01:01:25,280
has a lot of charm. I think, you know, this

1258
01:01:25,480 --> 01:01:28,599
is where the support characters really came into their own

1259
01:01:29,119 --> 01:01:31,519
and one you can play over and over again and

1260
01:01:31,639 --> 01:01:34,199
explore in different ways and it's still fun to go

1261
01:01:34,280 --> 01:01:35,440
back to today.

1262
01:01:36,880 --> 01:01:40,599
Speaker 2: And I go Spiro the Dragon all right, we have

1263
01:01:40,760 --> 01:01:45,519
our own great three D platformers here, very fun, colorful

1264
01:01:46,880 --> 01:01:50,760
fantasy world. The mechanics of gliding and head bashing and

1265
01:01:50,840 --> 01:01:55,199
breathing fire are all a lot of fun. Spiro is

1266
01:01:55,400 --> 01:01:57,079
just a neat character.

1267
01:01:59,119 --> 01:02:02,159
Speaker 1: All right, Where are we We have? One? Two, three, four, five, six?

1268
01:02:02,159 --> 01:02:02,440
Speaker 4: All right?

1269
01:02:02,519 --> 01:02:07,199
Speaker 1: Six left? I should put Golden, I hear golden I

1270
01:02:08,880 --> 01:02:13,400
double o seven. I think I probably prefer perfect dark,

1271
01:02:13,440 --> 01:02:15,440
But Golden Golden I double oh seven's got too much

1272
01:02:15,599 --> 01:02:17,719
juice when it comes to people seeing that name and

1273
01:02:17,880 --> 01:02:20,000
having positive feelings, So it's gonna have to be on

1274
01:02:20,039 --> 01:02:21,559
my list to try to win people over that way.

1275
01:02:22,159 --> 01:02:25,519
But yeah, also, just a fun game. Actually has a

1276
01:02:25,559 --> 01:02:27,920
single player game, one that you could challenge yourself by

1277
01:02:28,000 --> 01:02:29,480
going back to over and over and trying to hire

1278
01:02:29,480 --> 01:02:31,559
difficulties and had a lot of fun stuff when you

1279
01:02:31,639 --> 01:02:35,239
did that. And then a game I played endlessly with

1280
01:02:35,400 --> 01:02:38,719
my friends coming over and again, having pizza parties and

1281
01:02:38,760 --> 01:02:42,360
sleepovers and just playing this constantly for months and months.

1282
01:02:45,199 --> 01:02:50,800
Speaker 2: I for my next one, am going to go with

1283
01:02:51,280 --> 01:02:53,199
Final Fantasy Tactics.

1284
01:02:54,519 --> 01:02:54,880
Speaker 1: Good call.

1285
01:02:55,679 --> 01:02:59,480
Speaker 2: Yes, A fun tactical spin on Final Fantasy was still

1286
01:02:59,519 --> 01:03:04,239
one of the best stories ever told in the franchise,

1287
01:03:04,440 --> 01:03:07,280
still beloved game to this day. Everybody's still desperately hoping

1288
01:03:07,360 --> 01:03:09,679
that we get another remake of it, even though we

1289
01:03:09,719 --> 01:03:13,800
already got one. Yes, what about second remake? Very good stuff.

1290
01:03:16,719 --> 01:03:20,000
Speaker 1: Okay, I feel like I've got the very biggest ones.

1291
01:03:22,639 --> 01:03:25,960
I guess for party games are are still a couple

1292
01:03:26,519 --> 01:03:29,320
that I could pull out, But I think maybe I

1293
01:03:29,360 --> 01:03:31,920
should get into, like some of the one the real

1294
01:03:32,000 --> 01:03:34,760
standout games that maybe are a little underappreciated but definitely

1295
01:03:34,800 --> 01:03:38,039
help fill out the library. I will go with Wave

1296
01:03:38,119 --> 01:03:44,760
Race sixty four here. It is it's way, yes, because

1297
01:03:44,760 --> 01:03:48,239
Wave Race was the Game Boy one and yeah, and

1298
01:03:48,360 --> 01:03:50,760
Wave Race is another one. Is like, when you think

1299
01:03:50,800 --> 01:03:53,440
about the context of when this came out, is astounding

1300
01:03:53,800 --> 01:03:57,639
that they were able to like make this physics simulation

1301
01:03:58,079 --> 01:04:01,519
out of the gate that just feels correct, just feels right.

1302
01:04:01,639 --> 01:04:04,840
It is like a poetic understanding of the way people

1303
01:04:04,960 --> 01:04:07,440
feel when they are rioting these jet skis on water,

1304
01:04:07,760 --> 01:04:09,920
and to replicate that in such a way that is

1305
01:04:10,119 --> 01:04:12,079
both truthful and fun.

1306
01:04:12,920 --> 01:04:13,199
Speaker 4: It is.

1307
01:04:13,480 --> 01:04:15,719
Speaker 1: It's a kind of a miracle and holds up better

1308
01:04:15,880 --> 01:04:17,679
than so many games from its time. Because of that.

1309
01:04:18,599 --> 01:04:22,239
I will play this today and immediately, like, God, this

1310
01:04:22,320 --> 01:04:24,840
feels better than just about anything else coming out right now.

1311
01:04:26,440 --> 01:04:28,159
Speaker 2: It would be almost funny if it with jet Moto,

1312
01:04:28,239 --> 01:04:30,079
but now jet Moto's not goes Way Race. I can

1313
01:04:30,239 --> 01:04:33,760
admit it. That's okay though, because we know people are cooler.

1314
01:04:33,880 --> 01:04:36,760
Maybe even Yeah, unless people think that you have all

1315
01:04:36,840 --> 01:04:40,440
the great multiplayer split string games over there, I will

1316
01:04:40,679 --> 01:04:43,119
offer up Twisted Metal too.

1317
01:04:43,960 --> 01:04:44,159
Speaker 1: Yeah.

1318
01:04:44,440 --> 01:04:48,119
Speaker 2: Still maybe the epitome of the entire car combat genre.

1319
01:04:48,480 --> 01:04:52,360
You can play as a guy who's hands were cut

1320
01:04:52,400 --> 01:04:55,039
off so that he could be two giant wheels. You

1321
01:04:55,119 --> 01:05:00,400
can blow up the Eiffeld Tower. Still just a really

1322
01:05:00,519 --> 01:05:02,000
ridiculous fun time.

1323
01:05:02,920 --> 01:05:05,880
Speaker 1: Yep, Yeah, I mean and honestly, just having the words

1324
01:05:05,880 --> 01:05:08,159
twist the medal on this list is gonna activate a

1325
01:05:08,239 --> 01:05:09,039
lot of people.

1326
01:05:11,519 --> 01:05:11,800
Speaker 6: Like Dan.

1327
01:05:12,000 --> 01:05:16,239
Speaker 1: Yeah, the Dan Reicherts of the world. Okay, let's see here.

1328
01:05:18,320 --> 01:05:20,360
Do you want to do this one or that one?

1329
01:05:23,400 --> 01:05:29,000
I'm I'm gonna go with Mario Golf. I think that

1330
01:05:29,199 --> 01:05:33,000
one maybe slightly edges out Mario Tennis. God, both games

1331
01:05:33,039 --> 01:05:36,320
are so good. Mario Tennis is just immediately so satisfying

1332
01:05:36,320 --> 01:05:39,440
to play. But I'm gonna go with Mario Golf again.

1333
01:05:39,440 --> 01:05:41,079
Another one where it's like, oh, this is going to

1334
01:05:41,159 --> 01:05:42,840
hit a different group of people that you're hanging out with.

1335
01:05:42,920 --> 01:05:44,480
This is a fun one to play with the family.

1336
01:05:45,039 --> 01:05:46,840
A lot more people will be willing to It's, you know,

1337
01:05:47,000 --> 01:05:50,719
easy to understand, difficult to master, and there's enough variability

1338
01:05:50,760 --> 01:05:52,559
there that anyone could feel like they're still in it

1339
01:05:52,599 --> 01:05:53,360
whenever you're playing.

1340
01:05:55,199 --> 01:05:57,760
Speaker 2: I am now going to pick Ridge Racer Type four,

1341
01:05:58,360 --> 01:06:02,480
a game that, going to one Jeff Grove is the

1342
01:06:02,639 --> 01:06:07,000
most polished video game of all time, and who am

1343
01:06:07,039 --> 01:06:12,280
I to disagree? Just some of the all time slickest menus,

1344
01:06:12,880 --> 01:06:19,000
maybe the best soundtrack ever, a awesome campaign mode, racing

1345
01:06:19,119 --> 01:06:22,599
physics with great feeling drifting. Just I want of the

1346
01:06:22,639 --> 01:06:23,719
all time greats for sure.

1347
01:06:25,639 --> 01:06:31,199
Speaker 1: I will go with F zero X. I mean, maybe

1348
01:06:31,239 --> 01:06:33,599
the most astonishing racing game of the generation in terms

1349
01:06:33,639 --> 01:06:36,760
of you know, while if Ridge Racer has to be

1350
01:06:36,880 --> 01:06:40,079
in terms of style, be able to actually fit any

1351
01:06:40,159 --> 01:06:42,679
style into a game that was going this fast was

1352
01:06:42,800 --> 01:06:46,400
impressive on its own. Having that many other racers on

1353
01:06:46,480 --> 01:06:48,119
the track at the same time for an N sixty

1354
01:06:48,159 --> 01:06:53,320
four game was impressive. The course design was very good,

1355
01:06:53,440 --> 01:06:55,599
made you feel like, God, I don't know what's going

1356
01:06:55,679 --> 01:06:59,000
to happen around this next bend? And then really good soundtrack.

1357
01:07:00,800 --> 01:07:02,760
Speaker 2: Okay, so we have ten each right now, so there's

1358
01:07:02,800 --> 01:07:05,400
only a room for two more. So I want to

1359
01:07:05,480 --> 01:07:09,679
be I want to be mindful here and try to

1360
01:07:10,199 --> 01:07:13,639
make sure I'm not forgetting something excuse me, really important.

1361
01:07:14,119 --> 01:07:14,599
Speaker 1: It's a lot of.

1362
01:07:14,599 --> 01:07:20,880
Speaker 2: Places I could go, right, Should I make another appeal

1363
01:07:20,960 --> 01:07:26,400
to the RPG fans? Maybe? Do I just go for

1364
01:07:26,400 --> 01:07:29,440
another one of the kind of big PlayStation franchises that's

1365
01:07:29,559 --> 01:07:31,400
missing here right now, even though I don't know how

1366
01:07:32,360 --> 01:07:37,280
big some people are on that stuff anymore? Do I

1367
01:07:37,360 --> 01:07:39,719
go to like gosh, like one. That's a really quality game,

1368
01:07:39,760 --> 01:07:42,400
but I'm not sure if the reach is as insane

1369
01:07:43,360 --> 01:07:46,639
as it's used to be. I think I'm gonna go

1370
01:07:46,719 --> 01:07:49,159
for that heavy that last one, because I think it

1371
01:07:49,280 --> 01:07:51,840
might be a good appeal here. I'll go with Parasite

1372
01:07:51,920 --> 01:07:53,239
Eve for the eleventh pick.

1373
01:07:53,400 --> 01:07:54,719
Speaker 1: Oh that's a good eleven pick.

1374
01:07:55,239 --> 01:07:58,519
Speaker 2: Yeah, Parasite Eve still feels so unique as this kind

1375
01:07:58,599 --> 01:08:07,119
of survival horror meet RPG experiment stands out a ton still.

1376
01:08:07,199 --> 01:08:08,679
I think it's a game that a lot of people

1377
01:08:08,719 --> 01:08:13,239
have funnest for and think about a lot very unique stuff.

1378
01:08:15,320 --> 01:08:18,840
Speaker 1: Yeah, I guess I'm I'm sprung. I'm like at number

1379
01:08:18,840 --> 01:08:21,680
of my pick number eleven, and there's still a ton

1380
01:08:21,760 --> 01:08:24,439
of things I wish I could fit onto this list actually,

1381
01:08:25,000 --> 01:08:27,720
so I guess that's a good good sign. But I

1382
01:08:27,800 --> 01:08:29,359
also feel like I'm gonna be leaving a lot of

1383
01:08:29,359 --> 01:08:29,880
stuff off.

1384
01:08:32,039 --> 01:08:32,159
Speaker 6: Uh.

1385
01:08:33,199 --> 01:08:38,399
Speaker 1: I think that I'm covered for like racing games with

1386
01:08:38,560 --> 01:08:43,119
f zero X and Wave Race and Mario Kart. So

1387
01:08:43,520 --> 01:08:45,800
while episode one Racer would be awesome to have on

1388
01:08:46,000 --> 01:08:49,680
here and maybe maybe would go longer, I think it

1389
01:08:49,680 --> 01:08:51,479
would be a shame to leave leave off Banjo. So

1390
01:08:51,600 --> 01:08:54,640
letna put Banjo KAZUOI on here. I think just pound

1391
01:08:54,720 --> 01:09:00,479
for pound that will get me the most votes. Kazui

1392
01:09:00,640 --> 01:09:05,720
is actually a really amazing three D platformer where it's like, oh, okay,

1393
01:09:05,760 --> 01:09:09,560
someone actually could take what Nintendo did and then build

1394
01:09:09,640 --> 01:09:11,920
on it in a lot of interesting ways. It's it's

1395
01:09:12,199 --> 01:09:16,600
bigger and more ambitious. It feels like you go into

1396
01:09:16,600 --> 01:09:19,039
these stages and there's a lot more going on, and

1397
01:09:19,239 --> 01:09:21,960
then it's it's got kind of a you know, it's

1398
01:09:22,000 --> 01:09:26,640
more more, more well animated, and the swaping between characters

1399
01:09:26,720 --> 01:09:28,760
made it feel a lot punchier where like, you know,

1400
01:09:28,800 --> 01:09:30,520
when you were running around as Kazui, you could just

1401
01:09:30,560 --> 01:09:32,439
run up these walls and it just you know, you

1402
01:09:32,560 --> 01:09:36,319
felt more able as a character overall. So be a

1403
01:09:36,359 --> 01:09:38,880
ban because we just really solid. And it also has

1404
01:09:39,079 --> 01:09:41,600
a deep expiration where there's so much hidden all over

1405
01:09:41,680 --> 01:09:43,079
the place. You could play the game for a long

1406
01:09:43,159 --> 01:09:45,960
time and take up like your entire summer break just

1407
01:09:46,000 --> 01:09:46,399
playing this.

1408
01:09:49,439 --> 01:09:51,479
Speaker 2: Okay, my last pick. There's so many places I could

1409
01:09:51,560 --> 01:09:53,560
go here, Like, I think the best selling you know,

1410
01:09:53,720 --> 01:09:56,720
PlayStation is Grand Trismo too. How much do people care

1411
01:09:56,760 --> 01:09:58,279
about Grand Trismo anymore? Right?

1412
01:09:58,560 --> 01:10:01,840
Speaker 1: Just yeah, our audience r Like, who knows how that's

1413
01:10:01,840 --> 01:10:02,279
gonna help?

1414
01:10:02,560 --> 01:10:04,760
Speaker 2: Right, I could just do another Final Fantasy Game, but

1415
01:10:04,800 --> 01:10:08,359
that would be another Final Fantasy game. If I did

1416
01:10:08,439 --> 01:10:10,800
another RPG, it would be switching in two and I

1417
01:10:10,880 --> 01:10:12,760
know that would speak to the RBG people, but I

1418
01:10:12,840 --> 01:10:14,359
might have them already. Anyways.

1419
01:10:14,640 --> 01:10:16,119
Speaker 1: You know, I think you're probably set there.

1420
01:10:16,319 --> 01:10:18,279
Speaker 2: There's gonna be people who are mad that I don't

1421
01:10:18,319 --> 01:10:21,800
have a banjo. I don't know. I don't think people

1422
01:10:21,840 --> 01:10:24,079
are gonna be that mad. I'm not banjo crash or

1423
01:10:24,159 --> 01:10:26,479
people gonna carry don't have crash on here. I could

1424
01:10:26,560 --> 01:10:28,720
do Crash too. Crash beticotwo would be a very safe one,

1425
01:10:29,640 --> 01:10:32,800
especially for a very like, you know, nostalgic PlayStation fans.

1426
01:10:32,840 --> 01:10:37,520
It's maybe Spiro just covers me on that one. Anyways,

1427
01:10:37,560 --> 01:10:38,920
part of me wants to pick one of the Mega

1428
01:10:38,960 --> 01:10:40,640
Man games that I like, But again, I don't know

1429
01:10:40,680 --> 01:10:43,199
how much people I love Mega My Legends. If Sean

1430
01:10:43,319 --> 01:10:45,640
was here, Sean would be very happy for me doing

1431
01:10:45,720 --> 01:10:47,840
Mega Man Legends. Or I could do Mega Man x

1432
01:10:47,920 --> 01:10:52,159
four also, And again I don't how much people care.

1433
01:10:52,199 --> 01:11:02,239
That's interesting. Hmm, Yeah, that's fun. Okay, Hey, okay, I'm

1434
01:11:02,279 --> 01:11:04,159
gonna do Crash Team Racing.

1435
01:11:04,600 --> 01:11:05,920
Speaker 1: Ooh, that's a good call.

1436
01:11:06,600 --> 01:11:09,319
Speaker 2: Uh A car is a game that actually is better

1437
01:11:09,399 --> 01:11:12,560
than Mario Kart sixty four. It's not using a kind

1438
01:11:12,600 --> 01:11:14,600
of weird pre rendered character. There's a lot of fun,

1439
01:11:14,720 --> 01:11:19,199
interesting tracks. Yeah, CTR is good stuff. Yeah, I think

1440
01:11:19,239 --> 01:11:22,520
that pick is gonna go a long way for you. Yeah,

1441
01:11:23,000 --> 01:11:25,319
Crash Team Racing and Crash Team Racing is good.

1442
01:11:25,359 --> 01:11:25,600
Speaker 4: I don't.

1443
01:11:25,880 --> 01:11:27,479
Speaker 1: I think you're right. It's probably a little bit better

1444
01:11:27,520 --> 01:11:28,880
than Mario's Mario Kart sixty four.

1445
01:11:28,880 --> 01:11:31,760
Speaker 2: He heard everybody. He says it's better than Mario Kart's

1446
01:11:31,760 --> 01:11:33,119
sixty four, his game.

1447
01:11:33,359 --> 01:11:35,279
Speaker 1: At the time. I definitely was just like whenever I

1448
01:11:35,359 --> 01:11:37,560
play Crashing, like this just feels like a cheap knockoff.

1449
01:11:37,560 --> 01:11:41,000
But I think it's, like that's a great pick. Pick,

1450
01:11:41,119 --> 01:11:41,960
good job, Mike.

1451
01:11:42,600 --> 01:11:43,039
Speaker 2: You Dicky.

1452
01:11:44,239 --> 01:11:48,600
Speaker 1: I think for this one again, I'm like going for

1453
01:11:48,880 --> 01:11:51,199
someone's gonna see this and say, hell yeah, I love

1454
01:11:51,319 --> 01:11:54,520
that game. And uh, I think when I look at

1455
01:11:54,520 --> 01:11:56,000
all the other options I have in front of me,

1456
01:11:56,039 --> 01:11:58,159
I definitely like many of them better than this one.

1457
01:11:58,199 --> 01:12:00,039
But I think it's it's still a good game, and

1458
01:12:00,079 --> 01:12:01,720
it's one of those ones. Oh it's shocking it's even

1459
01:12:01,760 --> 01:12:03,560
on the N sixty four, not just because of the content,

1460
01:12:03,640 --> 01:12:06,199
but really because of the of the tech conquers Bad

1461
01:12:06,279 --> 01:12:06,720
for a day.

1462
01:12:07,119 --> 01:12:09,359
Speaker 2: Yeah makes sense.

1463
01:12:09,720 --> 01:12:11,239
Speaker 1: Yeah, I just I just think that it would be

1464
01:12:11,920 --> 01:12:14,119
I think, like, especially current to the other games of

1465
01:12:14,159 --> 01:12:16,960
my list. I think this gets me a slightly different

1466
01:12:17,479 --> 01:12:18,119
group of people.

1467
01:12:20,119 --> 01:12:20,880
Speaker 2: I think that's smart.

1468
01:12:21,600 --> 01:12:24,359
Speaker 1: All right. The Mighty Pooh is funny.

1469
01:12:24,600 --> 01:12:24,920
Speaker 4: There you go.

1470
01:12:25,239 --> 01:12:26,560
Speaker 2: Yeah, it's funny that the poop sings.

1471
01:12:27,079 --> 01:12:30,119
Speaker 1: Yeah, absolutely, all right, Mike, go ahead and give people

1472
01:12:30,159 --> 01:12:30,560
your pitch.

1473
01:12:31,399 --> 01:12:34,920
Speaker 2: The mid Station has metal gear, solid foul Fantasy seven,

1474
01:12:35,039 --> 01:12:39,079
Cassavat Symphony to Night Tech and three Resivil two Tony

1475
01:12:39,119 --> 01:12:41,520
I was pro Skater to Spiral Out the Dragon, fol

1476
01:12:41,560 --> 01:12:45,079
Fancy Tactics, Swiss and Metal two Bridgeser Type four, Parasite,

1477
01:12:45,159 --> 01:12:46,960
Eve Crash Team Racing.

1478
01:12:48,720 --> 01:12:53,000
Speaker 1: Yeah, bitch, that's pretty good pitch. Yeah. Mine. My list

1479
01:12:53,079 --> 01:12:55,119
is Super Mario sixty four, The Legends Old Octrine of Time,

1480
01:12:55,159 --> 01:12:58,319
Mario Karts sixty four, Super Smash Brothers ww F No

1481
01:12:58,399 --> 01:13:00,920
Mercy Star Fox sixty four, Gold nine Double O seven,

1482
01:13:01,000 --> 01:13:04,359
Wave Race sixty four, Mario Golf F zero X, Banjo

1483
01:13:04,439 --> 01:13:07,000
Kazoo Conquers Bad for a day. If you're a cool

1484
01:13:07,000 --> 01:13:09,520
person with friends, come on, it's not even a question,

1485
01:13:10,159 --> 01:13:12,199
like if you have friends over your house, just not

1486
01:13:12,279 --> 01:13:12,800
even a question.

1487
01:13:12,880 --> 01:13:15,560
Speaker 6: What the fuck is wrong with you, you stupid son

1488
01:13:15,640 --> 01:13:18,039
of a bitch. Not a single Pokemon game?

1489
01:13:19,119 --> 01:13:22,600
Speaker 2: Okay, Wow, the sixty four pokes come on, come nap,

1490
01:13:22,920 --> 01:13:26,439
gets you so many more posts and Wave Race sixty four.

1491
01:13:26,479 --> 01:13:30,439
Speaker 6: You dumb ass. Okay, but I need to Nikky back up, Nicky,

1492
01:13:30,520 --> 01:13:31,000
back me up on.

1493
01:13:31,039 --> 01:13:33,680
Speaker 5: This Pokemon stadium would have been really smart because that

1494
01:13:33,760 --> 01:13:36,039
has a thank you Mario party inside of it.

1495
01:13:36,640 --> 01:13:37,039
Speaker 6: Thank you.

1496
01:13:38,680 --> 01:13:41,239
Speaker 1: Ranted that game. I think you're gonna lose.

1497
01:13:41,319 --> 01:13:44,600
Speaker 6: But this man thinks Mario Carts sixty four is Baron CTR?

1498
01:13:44,840 --> 01:13:45,000
Speaker 4: Was he?

1499
01:13:45,159 --> 01:13:45,199
Speaker 6: No?

1500
01:13:45,479 --> 01:13:46,800
Speaker 2: What is he does?

1501
01:13:48,199 --> 01:13:48,319
Speaker 5: Think?

1502
01:13:48,439 --> 01:13:48,600
Speaker 6: Yeah?

1503
01:13:48,640 --> 01:13:52,359
Speaker 1: Maybe CTR holds up better than that. Yeah, listen, there's

1504
01:13:52,640 --> 01:13:54,119
one good Mario kartis Mario Carty?

1505
01:13:54,880 --> 01:13:59,399
Speaker 2: Well yeah, man, I get to give my pitch now. Yes,

1506
01:14:01,800 --> 01:14:02,479
ninety nine.

1507
01:14:05,319 --> 01:14:07,279
Speaker 1: It was two fifty. Everybody in sixty was only two

1508
01:14:07,319 --> 01:14:10,880
hundred fifty dollars, So there you go. The PlayStation was

1509
01:14:10,920 --> 01:14:12,680
also that price by the time you in sixty four came.

1510
01:14:13,720 --> 01:14:15,880
Uh yeah, I mean listen for me, Like, the thing

1511
01:14:15,920 --> 01:14:18,199
that really makes in sixty four sing is a lot

1512
01:14:18,279 --> 01:14:19,920
of stuff that I did have to leave off. But

1513
01:14:21,039 --> 01:14:23,760
I don't know, like, yeah, sure, I would love to

1514
01:14:23,800 --> 01:14:25,439
have put a Pokemon game on here and hope that

1515
01:14:25,479 --> 01:14:27,760
that would get me far. I don't. When I think

1516
01:14:27,800 --> 01:14:29,680
of Pokemon Stadium, I'm like, oh, that's all the in

1517
01:14:29,760 --> 01:14:32,079
sixty four hats for Pokemon. Step is a good one.

1518
01:14:32,359 --> 01:14:34,119
Speaker 2: Yeah, it's too bad you have to put a mediocre

1519
01:14:34,199 --> 01:14:38,319
game just to try to appeal to a niche fan Yeah, exactly.

1520
01:14:39,000 --> 01:14:44,439
Speaker 6: Fan bases like the Mario Party fan base. No, I'm

1521
01:14:44,479 --> 01:14:46,600
just playing out what a fucking man.

1522
01:14:48,319 --> 01:14:50,880
Speaker 1: Waivery sixty four is such a better game, Sean. I

1523
01:14:51,000 --> 01:14:54,039
know it would be a crime to leave off that intense.

1524
01:14:54,600 --> 01:14:57,720
Speaker 6: So much like Mike circa six months ago. Why are

1525
01:14:57,880 --> 01:15:01,479
the people picking my list? It's better that about that? Man?

1526
01:15:01,760 --> 01:15:04,479
Speaker 1: Oh no, I I know that's the whole rest of

1527
01:15:04,520 --> 01:15:07,319
the list. I wanted one for me, just one for me.

1528
01:15:07,760 --> 01:15:10,000
Speaker 2: I've had just what for me, bite me in the

1529
01:15:10,039 --> 01:15:12,479
butt before, and it's not a feeling.

1530
01:15:12,319 --> 01:15:14,800
Speaker 1: Is it. I don't think I stand much of a

1531
01:15:14,920 --> 01:15:16,319
chance here, everybody. Let's be clear.

1532
01:15:16,399 --> 01:15:18,359
Speaker 2: I think it's a great chance, and I wouldn't be

1533
01:15:18,439 --> 01:15:20,720
surprised or mad if I lost. Huh.

1534
01:15:22,760 --> 01:15:24,159
Speaker 1: I feel like this would be the one where you'd

1535
01:15:24,199 --> 01:15:26,319
be the most furious. By the way, I don't know

1536
01:15:26,399 --> 01:15:28,680
what you're saying there. I get the joke, but I

1537
01:15:28,800 --> 01:15:30,399
just want to point out that I think if I

1538
01:15:30,520 --> 01:15:31,560
win this one, oh boy.

1539
01:15:32,399 --> 01:15:32,840
Speaker 3: All right.

1540
01:15:33,319 --> 01:15:35,760
Speaker 1: So what we do now is we will present these

1541
01:15:36,000 --> 01:15:39,279
lists to our podcast producers in the discord. They will

1542
01:15:39,399 --> 01:15:41,840
vote on their favorite, and they have the deciding vote.

1543
01:15:41,880 --> 01:15:45,239
But I'll also throw this out there on on social media,

1544
01:15:45,239 --> 01:15:46,800
and we'll see what everyone says. When it's kind of

1545
01:15:46,840 --> 01:15:50,279
a blind vote, Okay, while we do that, let's take

1546
01:15:50,319 --> 01:15:51,720
one more break. We'll come back and talk about what

1547
01:15:51,760 --> 01:15:53,720
we've been playing and clean up, excuse me, clean up

1548
01:15:53,760 --> 01:16:00,239
any super chats we might have received. All right, we're

1549
01:16:00,319 --> 01:16:01,880
back in it. We are. I think we did get

1550
01:16:01,920 --> 01:16:03,399
some more super chats. We'll get to those here in

1551
01:16:03,520 --> 01:16:08,199
a second. Voting is also happening right now. Let's kill

1552
01:16:08,279 --> 01:16:10,119
some time and talk about, Hey, Mike, what have you

1553
01:16:10,199 --> 01:16:10,680
been playing?

1554
01:16:11,479 --> 01:16:14,920
Speaker 2: What have I been playing? Pretty deep into Dark Souls three.

1555
01:16:15,079 --> 01:16:19,880
I've almost finished it. Done some very difficult boss fights

1556
01:16:20,520 --> 01:16:25,399
from the DLC. The one is relatively infamous amongst fans,

1557
01:16:25,520 --> 01:16:28,239
Lady Freed or frieda something like that. It's this three

1558
01:16:28,359 --> 01:16:30,880
phase fight. Right when it first was trying, it took

1559
01:16:30,920 --> 01:16:32,239
me a hard time to beat fase two and I

1560
01:16:32,279 --> 01:16:35,520
thought I did it. Then Phase three happened and I

1561
01:16:35,640 --> 01:16:37,199
just sort of walked away from that one for a

1562
01:16:37,319 --> 01:16:39,520
while and went kind of did more of the bass

1563
01:16:39,600 --> 01:16:43,119
game and they came back. Very difficult, but lots of fun.

1564
01:16:44,000 --> 01:16:47,479
There's these dual demons that were on fire. I just

1565
01:16:47,560 --> 01:16:51,159
thought this very difficult dragon in the second DLC that

1566
01:16:51,399 --> 01:16:54,760
just has so much health and does all these fire

1567
01:16:54,840 --> 01:16:59,439
breathing attacks stuff like that. But gosh, still I'm liking

1568
01:16:59,479 --> 01:17:01,920
Dougxels three a lot is probably my favorite of the three.

1569
01:17:03,239 --> 01:17:05,720
You know, some of that exploration stuff from one that

1570
01:17:05,800 --> 01:17:08,399
people miss in three that doesn't bother me a whole lot.

1571
01:17:08,640 --> 01:17:10,640
I really do come to these games first and foremost

1572
01:17:10,840 --> 01:17:14,399
for the bosses, and the bosses are just so good here, right,

1573
01:17:14,439 --> 01:17:16,840
they feel amazing, and it definitely feels pretty close to kind.

1574
01:17:16,680 --> 01:17:20,199
Speaker 1: Of people miss the expiration and it's not as much here.

1575
01:17:20,720 --> 01:17:23,279
Speaker 2: Yeah, So like in one, there's so much of like

1576
01:17:24,000 --> 01:17:27,159
one area might connect to three other areas, right, and

1577
01:17:27,279 --> 01:17:30,680
each area here still interconnects amongst itself a lot, but

1578
01:17:30,800 --> 01:17:33,600
generally like one area goes to the next area goes

1579
01:17:33,640 --> 01:17:37,039
to the next area, right. So I don't know.

1580
01:17:37,359 --> 01:17:39,720
Speaker 1: Listen, if you really like expiration in a from Soft game, boy,

1581
01:17:39,760 --> 01:17:41,479
do I have good news for you. It's called Elden Ring,

1582
01:17:41,840 --> 01:17:45,359
right exactly. That game definitely is very good at that.

1583
01:17:45,439 --> 01:17:46,439
That's what I'm still want to like.

1584
01:17:46,479 --> 01:17:48,239
Speaker 2: I think Outer Rings still might be my favorite of

1585
01:17:48,279 --> 01:17:50,760
all the from Software stuff, and maybe if I went

1586
01:17:50,800 --> 01:17:52,159
back to it, I want to feel like that. But

1587
01:17:52,279 --> 01:17:53,680
it may be it's because it was the one I

1588
01:17:53,880 --> 01:17:55,279
really finally died.

1589
01:17:55,319 --> 01:17:57,079
Speaker 1: My team can do Mike. It's very good.

1590
01:17:57,279 --> 01:17:59,840
Speaker 2: Yeah, it's very good. I think in Outer like in

1591
01:18:00,119 --> 01:18:03,520
the other games, sometimes running around the world isn't necessarily

1592
01:18:03,920 --> 01:18:08,359
my favorite. Just fighting the normy enemies sometimes that stuff

1593
01:18:08,359 --> 01:18:12,159
still feels a little like clunky or unfair even, and uh,

1594
01:18:12,399 --> 01:18:16,600
something about the big size of the open world makes

1595
01:18:16,680 --> 01:18:21,960
that feel better. In elden Ring, I I've.

1596
01:18:21,840 --> 01:18:23,600
Speaker 1: Been like tuning in every once in a while watching

1597
01:18:23,640 --> 01:18:27,279
you play, and I'm like, oh, man, I'm aware of

1598
01:18:27,399 --> 01:18:30,039
how much like, oh, the elden Ring stuff is just hey,

1599
01:18:30,119 --> 01:18:32,079
a continuation of what they did in Dark Souls, But man,

1600
01:18:32,159 --> 01:18:34,840
Dark Souls three and Eldring just feel like cousins. They

1601
01:18:34,880 --> 01:18:37,840
feel like so close, so closely related. And it did

1602
01:18:38,039 --> 01:18:40,119
really make me realize I got to play through these games.

1603
01:18:40,159 --> 01:18:42,640
I got to play Dark Souls three because I love, love,

1604
01:18:42,720 --> 01:18:44,920
love elden Ring. And you know, I've loved all the

1605
01:18:45,000 --> 01:18:47,119
frump Soft games I've played at this point, so I

1606
01:18:47,199 --> 01:18:49,359
should just actually play the ones that people that really

1607
01:18:49,479 --> 01:18:52,439
got everyone going. That's the Dark Soul stuff so really

1608
01:18:52,479 --> 01:18:54,680
interesting that you've been playing through these and it's always

1609
01:18:54,680 --> 01:18:58,439
been awesome to kind of see how that's progressed what's

1610
01:18:58,520 --> 01:18:59,960
next after Dark Souls three.

1611
01:19:00,479 --> 01:19:04,319
Speaker 2: Seco never really got too far in Secoro, So once

1612
01:19:04,439 --> 01:19:06,039
Darxels three is beating now, I might take a little

1613
01:19:06,039 --> 01:19:08,479
break in between. I might go back to Ninja Guide

1614
01:19:08,479 --> 01:19:11,000
in two Black, which I was enjoying quite a bit.

1615
01:19:11,359 --> 01:19:13,720
I like to play some more of that and maybe

1616
01:19:13,800 --> 01:19:16,520
something else. There's so many of these GameCube games that

1617
01:19:16,640 --> 01:19:20,279
I haven't gotten to the Sky's of Arcadia Trademark getting renewed.

1618
01:19:20,479 --> 01:19:23,560
I would like to finally play that game this year.

1619
01:19:23,720 --> 01:19:26,439
But the floodgates of new releases is going to be

1620
01:19:26,560 --> 01:19:29,720
opening up here pretty soon too, right, Yes, and yeah,

1621
01:19:29,720 --> 01:19:32,039
I'm expecting some of that stuff, especially Monster Hunter, to

1622
01:19:32,119 --> 01:19:33,319
take up a lot of my time.

1623
01:19:33,560 --> 01:19:35,680
Speaker 1: Yeah, but I mean I think you can, Hey, next

1624
01:19:35,760 --> 01:19:38,359
one's Secoro, and that's coming up here in a few

1625
01:19:38,359 --> 01:19:39,920
months when I have some time, and people will just

1626
01:19:40,000 --> 01:19:42,079
be like excited to hear that and like something look

1627
01:19:42,159 --> 01:19:44,720
forward to. If that really is next in line, that's

1628
01:19:44,840 --> 01:19:47,960
that's fantastic. I will be tuning into a lot of that.

1629
01:19:48,119 --> 01:19:50,920
I have played through Secoro. Really love that game, so

1630
01:19:51,479 --> 01:19:53,680
I think you're gonna really enjoy it. That is when

1631
01:19:53,720 --> 01:19:55,079
it's like once you get in the flow of that.

1632
01:19:55,319 --> 01:19:56,119
It is magical.

1633
01:19:56,239 --> 01:19:57,880
Speaker 2: Yeah, And I kind of was like, you know, in

1634
01:19:57,960 --> 01:19:59,920
Darxl's one and two in elden Ring, I had very

1635
01:20:00,159 --> 01:20:03,880
heavy like big weapon builds and shields things like that.

1636
01:20:04,199 --> 01:20:06,520
I've been doing Dark Souls three Dex builds, so I've

1637
01:20:06,520 --> 01:20:09,000
been using a lot of fast weapons and I've been

1638
01:20:09,039 --> 01:20:11,760
doing this sort of load good for present. Yes, I've

1639
01:20:11,760 --> 01:20:13,960
been rolling a lot more. I haven't been parrying, which

1640
01:20:13,960 --> 01:20:16,119
I know is like the whole thing is Seco, but

1641
01:20:16,199 --> 01:20:17,000
I'll get practice that.

1642
01:20:18,800 --> 01:20:20,319
Speaker 1: That was like the one thing. It's like I had.

1643
01:20:20,439 --> 01:20:23,399
Secaro was really my first frum Soft game, and hearing

1644
01:20:23,479 --> 01:20:26,079
from like from Soft Freaks, I remember Patrick Kleppik talking

1645
01:20:26,159 --> 01:20:28,279
at the time and uh mentioning, it's like, you know,

1646
01:20:28,319 --> 01:20:29,760
I never period in these games. I don't like to

1647
01:20:29,840 --> 01:20:31,560
do that, and then havings like when I have to

1648
01:20:31,600 --> 01:20:33,000
learn to do it for Secro and that being like

1649
01:20:33,239 --> 01:20:35,880
a learning process for him. Uh, And it was like

1650
01:20:35,960 --> 01:20:37,680
for me, it's like, Okay, I'm glad I didn't have

1651
01:20:37,760 --> 01:20:40,880
any preconceived notions because I just had to like force

1652
01:20:40,960 --> 01:20:42,399
myself to play the game. We play this game the

1653
01:20:42,439 --> 01:20:44,199
way it wanted me a play and when I got

1654
01:20:44,239 --> 01:20:46,119
in the again, got into the vibe of what it

1655
01:20:46,199 --> 01:20:49,000
was going for. Oh, it's so good. Those paries make

1656
01:20:49,119 --> 01:20:51,600
you feel so damn cool in soccoro.

1657
01:20:51,800 --> 01:20:54,439
Speaker 2: Or I've played Metro Dreads, I know something about your pairs.

1658
01:20:54,479 --> 01:20:55,760
Speaker 1: Solid, then you're solid.

1659
01:20:56,359 --> 01:21:01,600
Speaker 2: Jeffrey reskied Christian's skeet about the two consoles.

1660
01:21:01,640 --> 01:21:04,239
Speaker 1: Would you yeah, no, project there, do it right now?

1661
01:21:04,560 --> 01:21:05,359
Speaker 4: Give me seconds?

1662
01:21:05,800 --> 01:21:10,840
Speaker 1: Yeah, But Christian like, they're in the chat if you

1663
01:21:10,880 --> 01:21:13,239
have the chat open, Okay, thank you, I'll look at

1664
01:21:13,279 --> 01:21:13,680
it right there.

1665
01:21:14,439 --> 01:21:18,560
Speaker 2: Yep. Aside from those, I've been playing Echos of Wisdom.

1666
01:21:18,600 --> 01:21:20,239
I'm like in a very good groove with that game

1667
01:21:20,319 --> 01:21:22,640
once again now where I think I'm gonna be able

1668
01:21:22,680 --> 01:21:23,239
to see it through.

1669
01:21:23,880 --> 01:21:23,960
Speaker 6: Uh.

1670
01:21:24,359 --> 01:21:26,079
Speaker 2: Am actually just having a lot of fun it, especially

1671
01:21:26,119 --> 01:21:28,239
because I am at that part where it opens up

1672
01:21:28,359 --> 01:21:30,359
a bit more right after you kind of go to

1673
01:21:30,439 --> 01:21:32,319
Hyro Castle and do some stuff there.

1674
01:21:33,079 --> 01:21:33,199
Speaker 6: Uh.

1675
01:21:33,560 --> 01:21:36,560
Speaker 2: Also like it, guys, I don't this spoiler right, but

1676
01:21:37,199 --> 01:21:40,720
there's kind of that mid game gannon fight, right, that's

1677
01:21:40,760 --> 01:21:42,840
a very good boss fight. I liked that boss fight

1678
01:21:43,119 --> 01:21:43,479
a lot.

1679
01:21:44,239 --> 01:21:44,319
Speaker 1: Uh.

1680
01:21:44,439 --> 01:21:46,199
Speaker 2: He was kind of like throwing his spear and it

1681
01:21:46,239 --> 01:21:48,000
would spin around. You can kind of grab it and

1682
01:21:48,159 --> 01:21:50,760
throw it back to him, and like, you know, at

1683
01:21:50,840 --> 01:21:53,279
one point he does shoot out to the kind of

1684
01:21:53,399 --> 01:21:56,279
classic magic balling and turn into link mode for a

1685
01:21:56,359 --> 01:22:00,520
second to do the tennis match stuff. Yeah yeah, I's like,

1686
01:22:00,720 --> 01:22:04,680
this is a very good feeling boss fight actually, so yeah, yeah,

1687
01:22:04,760 --> 01:22:06,279
having a lot of fun there, like taking some time

1688
01:22:06,439 --> 01:22:08,960
just explore and close some of the smaller riffs to

1689
01:22:09,600 --> 01:22:12,720
juice up my link form, but then progressing through the

1690
01:22:12,800 --> 01:22:17,960
Goron Quest stuff now getting some more fun echoes and whatnot. Yeah,

1691
01:22:18,039 --> 01:22:19,520
you know, it's funny. Like I don't know why I

1692
01:22:19,760 --> 01:22:21,680
played the game, was enjoying it, and when I fell

1693
01:22:21,760 --> 01:22:24,079
off it because all these RPGs were coming out that

1694
01:22:24,159 --> 01:22:26,239
I just kind of wanted to play more. I alost

1695
01:22:26,279 --> 01:22:29,359
started dismissing Echoes of Wisdom. I almost started buying into

1696
01:22:29,479 --> 01:22:30,960
just the things out here, Like, yeah, that game was

1697
01:22:30,960 --> 01:22:33,600
a disappointment. I'm not saying it's my favorite Zelda game,

1698
01:22:34,119 --> 01:22:35,319
but I'm liking it a lot, so.

1699
01:22:35,640 --> 01:22:38,640
Speaker 1: It's yeah, it is still a Zelda game. It's still

1700
01:22:38,720 --> 01:22:41,439
I mean, I think it has a bit of a

1701
01:22:41,560 --> 01:22:43,640
hump for people to get over, and it also has

1702
01:22:43,880 --> 01:22:47,359
some baggage. The entire time of people can feel weird

1703
01:22:47,399 --> 01:22:49,800
about the fact that either it's hard to get to

1704
01:22:49,880 --> 01:22:51,880
the stuff they want to get to in the menus. Fine,

1705
01:22:52,039 --> 01:22:55,760
I appreciate that, and then a lot of people just, hey,

1706
01:22:56,000 --> 01:22:59,760
this one thing I do always solves every problem I have,

1707
01:23:00,199 --> 01:23:03,000
and so it's becoming this game is becoming rote and

1708
01:23:03,079 --> 01:23:05,640
I also appreciate that. But I'm like, I just like

1709
01:23:05,720 --> 01:23:07,520
to try different things every time, and that seems to

1710
01:23:07,560 --> 01:23:09,600
be that solves that problem for me. So it stayed

1711
01:23:09,640 --> 01:23:11,039
fresh for me as I was playing.

1712
01:23:11,840 --> 01:23:13,960
Speaker 2: I don't mind a sorry relying on like three or

1713
01:23:14,000 --> 01:23:15,760
four of these echoes all the time. There's like that

1714
01:23:15,880 --> 01:23:19,119
one that makes the platform that goes up in nown so, yeah,

1715
01:23:19,279 --> 01:23:21,680
you use that thing a lot. That's okay. I still

1716
01:23:21,760 --> 01:23:23,720
kind of feel like, I don't know, I still get

1717
01:23:23,720 --> 01:23:25,520
a little Joe in my brain when I use it

1718
01:23:25,800 --> 01:23:28,439
to skip over climbing sections that yeah, the game is

1719
01:23:28,439 --> 01:23:31,000
at least presenting as the intended way, right.

1720
01:23:31,479 --> 01:23:35,239
Speaker 1: Yes, exactly. I think anytime I feel like I am

1721
01:23:35,399 --> 01:23:37,720
using these things to do something that I'm getting around

1722
01:23:37,800 --> 01:23:41,760
something else, it feels like that new Zelda magic. And yeah,

1723
01:23:41,800 --> 01:23:44,439
I think it's easy to overlook how cool that is.

1724
01:23:44,600 --> 01:23:47,720
Most games don't have that sort of oh anything can

1725
01:23:47,800 --> 01:23:48,760
work vibe to them.

1726
01:23:49,600 --> 01:23:52,560
Speaker 2: Were you having fun with Virtual Fighter vive Revo.

1727
01:23:53,119 --> 01:23:55,640
Speaker 1: Yeah, I think that's a that's a solid fighting game.

1728
01:23:55,920 --> 01:23:58,399
I think coming out of it, it really did make

1729
01:23:58,439 --> 01:23:59,960
me be like, oh, I can't wait for that new verse.

1730
01:24:01,720 --> 01:24:04,239
I am glad we're at this point now where we

1731
01:24:04,359 --> 01:24:07,079
it's like, oh, we have a selection of different kinds

1732
01:24:07,119 --> 01:24:08,880
of fighting games. We don't have to be like, hey,

1733
01:24:08,920 --> 01:24:10,399
if you want to play a fighting game, better learn

1734
01:24:10,439 --> 01:24:13,279
street Fighter. I want to learn street Fighter. Of course,

1735
01:24:13,359 --> 01:24:15,640
I love street fighters. Street Fighters awesome. It probably is

1736
01:24:15,720 --> 01:24:19,079
still my preference when it comes to fighting games. But

1737
01:24:19,199 --> 01:24:21,079
then being like, oh no, the virtual fighters out there

1738
01:24:21,119 --> 01:24:23,159
and it's got three buttons, and like that's all you

1739
01:24:23,279 --> 01:24:27,399
need and there's plenty of depth still, and as always

1740
01:24:27,439 --> 01:24:30,359
with fighting games, it really is about you know, the

1741
01:24:30,439 --> 01:24:34,840
fainting and bluffing and movement and you know that and

1742
01:24:35,159 --> 01:24:36,880
playing the other human. You're not playing the game, you're

1743
01:24:36,880 --> 01:24:39,880
playing the other human, and that nothing changes about that.

1744
01:24:40,000 --> 01:24:42,279
In fact, some of it becomes more amplified because there

1745
01:24:42,319 --> 01:24:45,560
are only three buttons. So yeah, I love Virtual Fighter.

1746
01:24:45,560 --> 01:24:46,800
I was having a really good time with that.

1747
01:24:47,279 --> 01:24:49,079
Speaker 2: I don't know, I don't want to lose my fighting

1748
01:24:49,199 --> 01:24:53,680
game credit card here, but six attack buttons is kind

1749
01:24:53,720 --> 01:24:54,720
of a lot sometimes.

1750
01:24:54,920 --> 01:24:58,960
Speaker 1: Yeah, right now, what is this?

1751
01:24:59,079 --> 01:25:02,520
Speaker 2: When I play Fatal Cap come to I'm like, this

1752
01:25:02,640 --> 01:25:05,239
seems like enough before That's fine.

1753
01:25:06,840 --> 01:25:08,479
Speaker 5: I think it depends on the video game, you know,

1754
01:25:09,199 --> 01:25:13,000
it depends. Yeah, you you want six buttons on three

1755
01:25:13,039 --> 01:25:15,319
fighters because you have more options and it's not that

1756
01:25:15,520 --> 01:25:18,199
crazy fast video him you don't have to do and

1757
01:25:18,920 --> 01:25:22,439
in like I don't know, Grumble Fighters, you have like

1758
01:25:22,720 --> 01:25:25,479
three attacks for attacks, but you do combos are like

1759
01:25:25,560 --> 01:25:28,079
twenty buttons long. If you have six buttons, you will

1760
01:25:28,439 --> 01:25:30,279
you will go crazy trying to learn a combo, you

1761
01:25:30,319 --> 01:25:32,199
know what I mean. And it's three fighters. The commos

1762
01:25:32,239 --> 01:25:35,640
are fairly short. So your your stuff is more about

1763
01:25:35,960 --> 01:25:39,479
the middle section of the screen. Have more options for

1764
01:25:39,600 --> 01:25:41,560
your buttons will be like this button is like it

1765
01:25:41,640 --> 01:25:44,159
reaches longer, but it's slower and that kind of stuff.

1766
01:25:44,239 --> 01:25:46,840
Having the middle button to have like all those options

1767
01:25:46,960 --> 01:25:47,560
is really good.

1768
01:25:48,000 --> 01:25:51,560
Speaker 6: So and that really comes out of that, that comes

1769
01:25:51,600 --> 01:25:53,800
out of two D versus three D as well, like

1770
01:25:53,920 --> 01:25:56,640
you need more bun options in two D because that's

1771
01:25:56,640 --> 01:25:58,920
where that variety comes from. Whereas in three D, like

1772
01:25:59,079 --> 01:26:01,359
we were saying, you're in this, Jeff, You're You're right,

1773
01:26:01,520 --> 01:26:03,560
Like having just two attack ones is fine when it's

1774
01:26:03,560 --> 01:26:05,319
all about the positioning and everything.

1775
01:26:05,079 --> 01:26:07,359
Speaker 1: Yep, yep, and then an yeah, and that position can

1776
01:26:07,439 --> 01:26:09,920
like really you're like, oh, I am going to get

1777
01:26:09,960 --> 01:26:11,560
around the side here, and it's like, oh, nope, just

1778
01:26:11,600 --> 01:26:13,680
got caught with the roundhouse kick that really wasn't much

1779
01:26:13,720 --> 01:26:14,920
of a threat any other time.

1780
01:26:15,239 --> 01:26:18,600
Speaker 6: And it's like, yeah, okay, that is stuffing each other

1781
01:26:18,680 --> 01:26:20,319
and playing those mind games. That's a lot of fun.

1782
01:26:20,640 --> 01:26:20,800
Speaker 1: Yep.

1783
01:26:21,199 --> 01:26:22,560
Speaker 2: Yeah, I hear you, and I believe you. I'm just

1784
01:26:22,600 --> 01:26:24,159
a but like when I play Mars's Talking on two

1785
01:26:24,199 --> 01:26:27,039
and I played Garu, I just don't really miss those

1786
01:26:27,039 --> 01:26:28,279
two other buttons. I just don't.

1787
01:26:28,800 --> 01:26:31,079
Speaker 1: Yeah, it's like, yeah, I'm sure that's like this is

1788
01:26:31,119 --> 01:26:33,960
something that is more important the longer longer longer that

1789
01:26:34,039 --> 01:26:34,399
you play.

1790
01:26:35,039 --> 01:26:36,840
Speaker 6: But you're right, it's all the priorities of the game,

1791
01:26:36,880 --> 01:26:38,119
because like Marvein versus.

1792
01:26:38,000 --> 01:26:40,960
Speaker 1: Capcom, clearly there are other things happening there that that's

1793
01:26:41,159 --> 01:26:41,760
not as important.

1794
01:26:41,840 --> 01:26:44,479
Speaker 6: Yeah. Sure, that's why more anime games tend to go

1795
01:26:44,600 --> 01:26:46,520
for more of the four button configuration.

1796
01:26:47,800 --> 01:26:50,920
Speaker 1: Uh, I uh so, yeah, I enjoyed Virtual Fighter. I

1797
01:26:51,039 --> 01:26:52,760
did start that motor Town game.

1798
01:26:53,159 --> 01:26:53,279
Speaker 6: Uh.

1799
01:26:53,840 --> 01:26:56,319
Speaker 1: That is a kind of open world driving game that's

1800
01:26:56,319 --> 01:26:58,479
been an early access made by one person for three years.

1801
01:26:58,560 --> 01:27:01,880
It's kind of like it's stride. Recently, it's getting a

1802
01:27:01,920 --> 01:27:05,560
lot of attention. It's overwhelmingly positive on Steam, and I

1803
01:27:05,640 --> 01:27:07,600
could see why. Like first, I'm like, okay, am I

1804
01:27:07,640 --> 01:27:09,920
just gonna be kind of putting around this world. That

1805
01:27:10,079 --> 01:27:12,119
meant sure, once I have my friends in here, we'll

1806
01:27:12,159 --> 01:27:14,199
have some fun with that. And then it's like, oh no,

1807
01:27:14,319 --> 01:27:16,079
hit this button to turn on sport mode on your car,

1808
01:27:16,119 --> 01:27:17,600
and then hit this button turn on drift mode. And

1809
01:27:17,640 --> 01:27:20,319
I'm like, oh wait, the physics in this field really good.

1810
01:27:20,920 --> 01:27:22,239
And I can just get out of the car like

1811
01:27:22,359 --> 01:27:26,880
GTA and now I'm hopping into this little like little

1812
01:27:27,159 --> 01:27:29,520
Japanese mini truck and I'm driving that around and I

1813
01:27:29,560 --> 01:27:32,119
could do deliveries own. There's like quests here. This is

1814
01:27:32,239 --> 01:27:35,239
pretty cool, and I'm like, now I'm like very excited

1815
01:27:35,279 --> 01:27:36,840
to get other people into the game with me and

1816
01:27:37,000 --> 01:27:38,920
just see if we can like work together on stuff

1817
01:27:39,079 --> 01:27:41,399
or work against one another, or what I imagine is

1818
01:27:41,439 --> 01:27:44,000
going to happen. We all try to do something and

1819
01:27:44,119 --> 01:27:46,560
accomplish a goal, and then Dan drives a truck into

1820
01:27:46,640 --> 01:27:49,279
us and trying to like maybe set up defenses and

1821
01:27:49,359 --> 01:27:51,359
have someone block him while he tries to mess with

1822
01:27:51,479 --> 01:27:53,239
us or something. I think this is gonna be a

1823
01:27:53,279 --> 01:27:55,840
really good time. So I'm gonna play a lot more

1824
01:27:55,840 --> 01:27:57,199
of that game. I'm gonna get it installed in my

1825
01:27:57,239 --> 01:27:58,960
Steam deck and maybe just make that my night game

1826
01:27:59,359 --> 01:28:01,319
for the next little bit. So looking forward to that.

1827
01:28:01,720 --> 01:28:04,319
And then yeah, get into the getting near the end

1828
01:28:04,359 --> 01:28:07,760
of the train in thousand year door, you know, kind

1829
01:28:07,800 --> 01:28:10,439
of every little step of the process of going through

1830
01:28:10,479 --> 01:28:13,119
the various mysteries they have on the train. All of

1831
01:28:13,199 --> 01:28:16,079
that has been very fun and very funny. Again, I

1832
01:28:16,279 --> 01:28:18,199
liked it that are like every character is very distinct.

1833
01:28:18,199 --> 01:28:19,760
There's not too many of them. You get to know

1834
01:28:19,880 --> 01:28:22,279
all of them. They all play their role in the adventure.

1835
01:28:22,920 --> 01:28:25,840
So that continues to be an excellent game. I like

1836
01:28:25,920 --> 01:28:31,279
that comes Penguin thing, Yes, Penguin that calls you Luigi

1837
01:28:31,800 --> 01:28:38,199
very bad attective. It's very funny. It's great. A lot

1838
01:28:38,239 --> 01:28:41,079
of my favorite like jokes in RPGs and Mario RPGs

1839
01:28:41,119 --> 01:28:45,079
are like when they just either mistake Mario for Luigi,

1840
01:28:45,239 --> 01:28:47,000
or they never learned Luigi's name and just call them

1841
01:28:47,000 --> 01:28:51,039
stuff like mister Greenstash like great stuff, and then more

1842
01:28:51,319 --> 01:28:54,399
in sixty four stuff, more Shadow of the Empire and

1843
01:28:54,880 --> 01:28:57,319
what was what was that playing last NIGHTWS Brothers? He

1844
01:28:57,439 --> 01:29:00,520
says that true, I mean a little bit. That was

1845
01:29:00,600 --> 01:29:02,920
mostly just me being like a little stinker. I'll play

1846
01:29:02,960 --> 01:29:04,520
all these bad games and like him and then you

1847
01:29:04,600 --> 01:29:07,239
can't ever give me another bad game on Blight Clubs.

1848
01:29:07,239 --> 01:29:09,119
Speaker 2: Interesting that Blues Brothers is the one you seem to

1849
01:29:09,159 --> 01:29:10,119
be most worried about.

1850
01:29:11,119 --> 01:29:15,960
Speaker 1: I was like, honestly, you know, my ROMs are sorted alphabetictically.

1851
01:29:17,800 --> 01:29:18,079
Speaker 4: I know.

1852
01:29:18,439 --> 01:29:21,720
Speaker 1: It was between that and our Marines project Swarm, so

1853
01:29:22,720 --> 01:29:24,399
which I did start up as well, I didn't. I

1854
01:29:24,640 --> 01:29:26,760
actually didn't have the heart to play that one. So

1855
01:29:27,600 --> 01:29:29,279
uh yeah, there you go a couple of threats you

1856
01:29:29,319 --> 01:29:30,199
can always make at me.

1857
01:29:32,079 --> 01:29:32,279
Speaker 6: Yeah.

1858
01:29:32,520 --> 01:29:35,439
Speaker 1: So I'm enjoying the N sixty four quite a bit

1859
01:29:35,520 --> 01:29:37,760
right now. I am in the mood for it. None

1860
01:29:37,800 --> 01:29:39,720
of the games. I haven't played any of the games

1861
01:29:39,760 --> 01:29:44,079
I chose on my list tonight, though, So yeah, anything else, Mike, No.

1862
01:29:44,119 --> 01:29:45,720
Speaker 2: We got some more super chests though, he could read

1863
01:29:45,720 --> 01:29:48,319
before we look at the results of the poll. Hit me,

1864
01:29:49,079 --> 01:29:53,479
Joe says, any interest in doing an anime podcast.

1865
01:29:54,359 --> 01:29:58,279
Speaker 1: Uh, not enough time to justify admit. Not like never

1866
01:29:59,319 --> 01:30:01,039
and if we if we did do it, it would

1867
01:30:01,079 --> 01:30:02,800
be like we did do like a little bit of like, hey, yeah,

1868
01:30:02,800 --> 01:30:05,720
I'm watching now Rudo and Christian asked me, asked me

1869
01:30:05,840 --> 01:30:07,760
questions and we'll do a check in and we'll put

1870
01:30:07,880 --> 01:30:10,239
up for the Patreon subscribers. It would probably be something

1871
01:30:10,279 --> 01:30:12,960
along those lines. Yes, I'm watching something right now, something

1872
01:30:13,000 --> 01:30:16,800
small and quick check ins every week or so, something

1873
01:30:16,800 --> 01:30:17,560
along those lines.

1874
01:30:17,920 --> 01:30:20,720
Speaker 2: Yeah, that's not much any men, I'm super insert now

1875
01:30:21,359 --> 01:30:23,039
you kind of want to watch all the dragon ball

1876
01:30:23,159 --> 01:30:25,039
Z movies again, but I don't know if that's enough

1877
01:30:25,079 --> 01:30:26,159
for a podcast material.

1878
01:30:26,720 --> 01:30:28,880
Speaker 5: You should watch the super movies. They are really good.

1879
01:30:29,720 --> 01:30:32,399
Speaker 2: Yeah, I've seen most of those. Actually, you've seen the

1880
01:30:32,520 --> 01:30:36,279
last two ones. Yeah, the two really good ones are

1881
01:30:37,760 --> 01:30:38,479
I'll get them.

1882
01:30:39,720 --> 01:30:42,560
Speaker 6: The other day. Sorry, but do you talk to your

1883
01:30:42,680 --> 01:30:45,399
day like you knew my hero Academia? Have you watched

1884
01:30:45,439 --> 01:30:45,960
that show before?

1885
01:30:45,960 --> 01:30:48,760
Speaker 2: I watched season one of it for I can't remember why.

1886
01:30:51,000 --> 01:30:54,199
Speaker 6: Now that the all last season from last year is out,

1887
01:30:54,239 --> 01:30:56,199
I'm watching that right now, and damn that show gets

1888
01:30:56,319 --> 01:30:59,479
real good. So yeah, and that has that show is

1889
01:30:59,520 --> 01:31:02,119
like zero pacing issues. So may that could be one that.

1890
01:31:02,119 --> 01:31:04,159
Speaker 2: We all have day Maybe Yeah, I wasn't.

1891
01:31:04,279 --> 01:31:05,560
Speaker 6: I was enjoying it. Okay.

1892
01:31:06,560 --> 01:31:10,640
Speaker 2: Burrito says, Hello dogs. Recently completed Vampire that Masquerade Bloodlines

1893
01:31:10,680 --> 01:31:13,560
for the first time. It features some great licensed question

1894
01:31:13,680 --> 01:31:16,760
marks be sick bands. I am now shoot into goth

1895
01:31:16,880 --> 01:31:20,039
metal life changing game two decades on. Yeh, that's no

1896
01:31:20,119 --> 01:31:23,279
one I've never played. I probably should that's sequel. Do

1897
01:31:23,359 --> 01:31:24,439
we still think that's happening?

1898
01:31:25,000 --> 01:31:25,399
Speaker 1: I'm sorry?

1899
01:31:25,399 --> 01:31:27,880
Speaker 2: What was the game A Vampire the Masquerade.

1900
01:31:28,119 --> 01:31:31,159
Speaker 1: Oh yeah, I think they like swapped developers, but I

1901
01:31:31,199 --> 01:31:33,960
think there's it's still gonna happen. They say, I guess

1902
01:31:33,960 --> 01:31:37,199
you're when you really think about it. There's no guarantee. Uh,

1903
01:31:37,319 --> 01:31:40,199
but yeah, I bet it comes out. I always wanted

1904
01:31:40,239 --> 01:31:42,159
to go back to Vampire the Masquerade and really play it.

1905
01:31:42,239 --> 01:31:44,039
Wish I could just like find a good excuse to

1906
01:31:44,119 --> 01:31:45,359
do that, but not enough time.

1907
01:31:46,039 --> 01:31:48,159
Speaker 2: Tyron It says one hundred percent. Mike wanted to chime

1908
01:31:48,199 --> 01:31:51,600
in about Mowana during Jans's tattooed talk. Also love how

1909
01:31:51,640 --> 01:31:53,840
his brawl rerant reminds me of Walter and the big

1910
01:31:53,880 --> 01:31:57,560
o'bowski energy. Also a great Time remake Eddie Fire to

1911
01:31:57,600 --> 01:32:00,399
this smoke Penis sky Vagina.

1912
01:32:01,880 --> 01:32:04,279
Speaker 1: I would I think Area Time remake happens at some point.

1913
01:32:04,359 --> 01:32:05,439
Don't know if that's happening now.

1914
01:32:06,039 --> 01:32:06,159
Speaker 6: Uh.

1915
01:32:06,359 --> 01:32:09,600
Speaker 1: And I also thought about Moana because there's a scene

1916
01:32:09,600 --> 01:32:12,359
where they're like the guy's uh, just tattoo is just

1917
01:32:12,439 --> 01:32:14,680
getting started, and he's like, is it done yet? And

1918
01:32:14,760 --> 01:32:15,439
it's very funny.

1919
01:32:16,399 --> 01:32:19,039
Speaker 2: It's uh, isn't it. It's interesting how people are seemed

1920
01:32:19,039 --> 01:32:21,439
to clamor much more for just the wind Wake report

1921
01:32:21,520 --> 01:32:23,960
than Operative Time Port remake these days.

1922
01:32:24,720 --> 01:32:28,000
Speaker 1: Well, I just think like wind Waker is so obviously

1923
01:32:28,359 --> 01:32:31,760
like it should be on here, and a Kaream Time

1924
01:32:31,840 --> 01:32:34,039
remake feels like such a big ask and no one

1925
01:32:34,119 --> 01:32:35,880
really believes Nintendo would do that.

1926
01:32:36,039 --> 01:32:38,399
Speaker 2: Yeah, I guess technically, Acrea Time is on the switch, right,

1927
01:32:38,399 --> 01:32:41,119
it's on. Yeah, if you guys are gonna talk about

1928
01:32:41,159 --> 01:32:43,159
me that much on the voice bailed dump chuck, you guy,

1929
01:32:43,239 --> 01:32:46,359
just let me be on or something. My goodness, do

1930
01:32:46,439 --> 01:32:48,439
you really think I shouldn't? I don't have enough time

1931
01:32:48,439 --> 01:32:49,920
to bring this up but we do it. Anyways, Do

1932
01:32:49,960 --> 01:32:52,159
you really think I'm whiter than Damn?

1933
01:32:53,840 --> 01:33:01,520
Speaker 5: No, absolutely, no way, Chef, I'm thinking, I mean.

1934
01:33:02,439 --> 01:33:05,199
Speaker 2: Mare re mind you all that the black gentleman who

1935
01:33:05,239 --> 01:33:06,720
wrote in doesn't think so.

1936
01:33:08,319 --> 01:33:10,720
Speaker 6: The fact that you brought up the black gentleman makes

1937
01:33:10,760 --> 01:33:12,319
you immediately.

1938
01:33:12,520 --> 01:33:17,960
Speaker 1: Wow, I don't I think. Uh Okay, here's my final answer.

1939
01:33:18,720 --> 01:33:23,720
Dan is whiter than you because Dan gets away with

1940
01:33:23,920 --> 01:33:25,880
so much more and his whiteness has a lot to

1941
01:33:25,960 --> 01:33:26,279
do with it.

1942
01:33:26,439 --> 01:33:29,000
Speaker 2: That's that's that was the writer's big hang up. And

1943
01:33:29,119 --> 01:33:33,000
I think the crosstant amount of things that he would

1944
01:33:33,039 --> 01:33:35,560
have gone to Joe for that Dan does. Yes, I think,

1945
01:33:35,640 --> 01:33:39,199
and you have like an awareness of that, and Dan's like, yeah,

1946
01:33:39,199 --> 01:33:41,199
I'll just keep doing that. I'll keep doing that stuff.

1947
01:33:41,640 --> 01:33:44,279
Speaker 1: So I think you'll have to be a certain level

1948
01:33:44,319 --> 01:33:46,479
of white to to do it in such a brazen

1949
01:33:46,600 --> 01:33:47,840
in the brazen way that Dan does it.

1950
01:33:49,039 --> 01:33:51,880
Speaker 2: Uh. Anyway, serials skit, there's more of these rapid fire

1951
01:33:51,920 --> 01:33:53,720
one eight seven says I just need you guys to

1952
01:33:53,800 --> 01:33:56,079
decide which console is best so I can settle a

1953
01:33:56,199 --> 01:33:59,479
decades long argument with my cousin. Well, don't worry, we're

1954
01:33:59,479 --> 01:34:01,239
gonna get to the bottom of that one. I hope

1955
01:34:01,239 --> 01:34:05,800
your team PlayStation. My brother did, Chris, if you're gonna

1956
01:34:06,079 --> 01:34:09,960
let Penny out there, you don't just Chris go say

1957
01:34:10,000 --> 01:34:12,840
hi to him, say hi to what is this move?

1958
01:34:13,319 --> 01:34:15,319
Get the next one?

1959
01:34:15,680 --> 01:34:15,800
Speaker 6: Uh?

1960
01:34:17,119 --> 01:34:20,239
Speaker 2: Alex says, I was just playing about with my three

1961
01:34:20,279 --> 01:34:21,960
DS and now it has all the games on it.

1962
01:34:22,079 --> 01:34:24,800
What are some less obvious hits I should try out?

1963
01:34:25,159 --> 01:34:30,640
I like, uh, Epic Mickey Power of Illusion, the Castle

1964
01:34:30,640 --> 01:34:33,960
of Illusions sequel that nobody remembers they made on the

1965
01:34:34,079 --> 01:34:39,359
three DS, So that would be my pick. Yeah, it

1966
01:34:39,560 --> 01:34:42,439
was Henry Henry hatsor a D and that was the DS.

1967
01:34:42,920 --> 01:34:46,479
I definitely associate DS more with weird, wacky kind of

1968
01:34:46,760 --> 01:34:47,600
yeah stuff like that.

1969
01:34:48,439 --> 01:34:51,439
Speaker 1: Right, Like, there's probably some like three DS ones that

1970
01:34:51,520 --> 01:34:53,239
are like not I mean, people say Ghost Trick. I

1971
01:34:53,279 --> 01:34:58,520
haven't played that. I don't know that Tom Clancy game

1972
01:34:59,600 --> 01:35:02,479
Shout Out Wars. Shadow Wars is like a turn based

1973
01:35:02,479 --> 01:35:04,880
strategy game of just a tactics game. It's very good.

1974
01:35:07,359 --> 01:35:09,000
Speaker 2: And then oh we got one on the news stream

1975
01:35:09,079 --> 01:35:11,479
here from oh Greg. It says what happens first the

1976
01:35:11,560 --> 01:35:15,680
Nintendo direct or Jan stopping smoking. Also how their Beckler

1977
01:35:15,960 --> 01:35:18,039
think he's not the latest person ever.

1978
01:35:20,760 --> 01:35:23,920
Speaker 1: I think that Jan will stop smoking tomorrow, and then

1979
01:35:23,960 --> 01:35:25,840
I think a direct will have to happen after that.

1980
01:35:26,920 --> 01:35:28,800
Speaker 2: Okay, Jam, better get on that.

1981
01:35:28,880 --> 01:35:29,039
Speaker 1: Then.

1982
01:35:29,520 --> 01:35:31,880
Speaker 2: Uh, let's see the results of this pole, Jeff, the

1983
01:35:32,000 --> 01:35:34,640
Mitch station or the whatever you call it yours.

1984
01:35:34,800 --> 01:35:36,560
Speaker 1: Yes, I don't have it.

1985
01:35:36,760 --> 01:35:39,720
Speaker 5: So do you want me to show the straw pold

1986
01:35:39,800 --> 01:35:43,680
first that I posted on Blue Ski sure, all right,

1987
01:35:43,760 --> 01:35:48,039
with total boats of one hundred and seventeen. The winner

1988
01:35:48,319 --> 01:35:52,119
went with seventy nine boats and the lucer with thirty nine.

1989
01:35:52,279 --> 01:35:55,640
And the winner is oh I lost the sum The

1990
01:35:55,680 --> 01:35:58,359
winner is the PlayStation, so Mike the mic station.

1991
01:35:58,560 --> 01:36:00,119
Speaker 6: So yeah, on.

1992
01:36:00,520 --> 01:36:03,079
Speaker 1: Twitter it is a five hundred and fifty vote. Well,

1993
01:36:03,159 --> 01:36:04,520
let me refreshed real quick and see.

1994
01:36:04,439 --> 01:36:06,399
Speaker 2: He actually did it on Twitter. Oh my god, Yeah,

1995
01:36:06,720 --> 01:36:08,039
I token up that site.

1996
01:36:08,359 --> 01:36:10,720
Speaker 1: Five hundred and fifty votes. Uh, the N sixty four

1997
01:36:10,800 --> 01:36:13,039
has forty seven point seven percent of the vote and

1998
01:36:13,279 --> 01:36:15,479
PlayStation is fifty two point three percent of the vote.

1999
01:36:16,960 --> 01:36:20,560
Speaker 2: Bizarrely to me, Yeah, I think now I'm worried.

2000
01:36:20,920 --> 01:36:22,920
Speaker 1: I think you got to keep in mind. Uh, supermar

2001
01:36:23,000 --> 01:36:25,319
sixty four and Legend of Old Ocrina Time are a

2002
01:36:25,800 --> 01:36:27,800
very good games that a lot of people love in

2003
01:36:27,880 --> 01:36:30,079
the games and they don't care about the rest. That's

2004
01:36:30,079 --> 01:36:31,199
how this goes a lot of the time.

2005
01:36:31,279 --> 01:36:34,640
Speaker 2: I guess that's how it goes, all right, all right.

2006
01:36:34,600 --> 01:36:39,079
Speaker 1: I don't I don't have the podcast producers, you guys, Okay, Sean.

2007
01:36:40,279 --> 01:36:42,720
Speaker 6: Mario, no NFL blitz, No I listen.

2008
01:36:42,840 --> 01:36:43,000
Speaker 3: I was.

2009
01:36:44,640 --> 01:36:46,239
Speaker 1: Mario was like, well, I was going to do it,

2010
01:36:46,279 --> 01:36:48,199
but I'm like, what is the point He's got RPG's

2011
01:36:48,279 --> 01:36:49,960
locked down, Like, how am I going to compete with that?

2012
01:36:50,039 --> 01:36:50,399
With paper?

2013
01:36:50,600 --> 01:36:50,720
Speaker 5: Right?

2014
01:36:50,760 --> 01:36:53,680
Speaker 6: You have Mario golf. That's a lot better. Anyways, the

2015
01:36:53,920 --> 01:37:01,840
winner better, the winner absolute blowout. The winner by two votes?

2016
01:37:02,880 --> 01:37:05,600
What it was almost fifty to fifty, the winner by

2017
01:37:05,680 --> 01:37:06,359
two votes?

2018
01:37:07,000 --> 01:37:11,119
Speaker 5: No ways, Nintendo?

2019
01:37:12,119 --> 01:37:12,560
Speaker 6: So bad?

2020
01:37:13,039 --> 01:37:13,199
Speaker 4: Oh?

2021
01:37:13,359 --> 01:37:17,199
Speaker 6: No oh, Ry and Mike, you deserve to ride for

2022
01:37:17,359 --> 01:37:17,760
this one.

2023
01:37:19,399 --> 01:37:19,920
Speaker 1: So mad.

2024
01:37:21,760 --> 01:37:21,920
Speaker 6: Oh.

2025
01:37:22,600 --> 01:37:24,960
Speaker 1: I can't wait to listen to this episode of nineties Disney.

2026
01:37:25,319 --> 01:37:26,840
He's gonna you could just you're gonna be able to

2027
01:37:26,880 --> 01:37:28,399
tell the whole time. He's gonna be upset.

2028
01:37:28,920 --> 01:37:30,920
Speaker 2: This rules. If people were just saying a chat that

2029
01:37:30,920 --> 01:37:32,800
they're just voting, we can't do it anymore. This game's done.

2030
01:37:33,159 --> 01:37:38,159
Speaker 1: Yeah, but Mike, what they're just saying that to make

2031
01:37:38,199 --> 01:37:40,880
you upset. They voted truthfully and with their heart right

2032
01:37:41,520 --> 01:37:43,000
everybody in chat, No, No.

2033
01:37:43,159 --> 01:37:46,680
Speaker 2: It's insane. This is so, this is like the most obvious.

2034
01:37:46,920 --> 01:37:49,119
Which one's better I think I've ever seen in my life.

2035
01:37:49,800 --> 01:37:51,159
I love the better games?

2036
01:37:51,199 --> 01:37:51,760
Speaker 3: What games?

2037
01:37:51,760 --> 01:37:53,520
Speaker 2: Am I missing them?

2038
01:37:53,560 --> 01:37:56,479
Speaker 5: And their little ship heads? Their little ship has they

2039
01:37:56,760 --> 01:37:59,800
they shop around? They did it on purpose, I know him.

2040
01:38:00,760 --> 01:38:00,960
Speaker 4: Yeah.

2041
01:38:02,319 --> 01:38:03,560
Speaker 6: Is this is where I say that at least one

2042
01:38:03,600 --> 01:38:06,319
person said they did, in fact vote to spite Mike. Yeah,

2043
01:38:06,359 --> 01:38:08,840
everyone is okay, okay.

2044
01:38:08,880 --> 01:38:09,720
Speaker 2: We can't do it anymore.

2045
01:38:09,760 --> 01:38:11,039
Speaker 3: People just straight applying.

2046
01:38:11,760 --> 01:38:15,119
Speaker 2: It's bad. You're all bad. You're gonna start getting banned democracy.

2047
01:38:15,560 --> 01:38:17,920
You eat my ship bye.

2048
01:38:21,840 --> 01:38:22,079
Speaker 6: Gone?

2049
01:38:22,159 --> 01:38:26,760
Speaker 1: All right, all right, so that might be the last episode.

2050
01:38:29,039 --> 01:38:31,239
Speaker 5: For the last super Chat. You do try to protect

2051
01:38:31,279 --> 01:38:35,000
Mike by crushing That's right, that's correct audio listeners.

2052
01:38:35,039 --> 01:38:38,960
Speaker 1: Mike is fully left. It's eleven o'clock. He had to go.

2053
01:38:39,760 --> 01:38:43,359
But Sean Christian, thanks for hanging out in the guys

2054
01:38:44,079 --> 01:38:48,680
problem man. Yeah, yeah, I'll play the music. You're right,

2055
01:38:48,760 --> 01:38:51,159
Let's get out of here. Okay. I am gonna be

2056
01:38:51,159 --> 01:38:53,319
on Giant Bomb tomorrow. We're gonna be having some fun.

2057
01:38:53,359 --> 01:38:55,520
We're gonna first do Game mess mornings, and then we're

2058
01:38:55,520 --> 01:38:57,760
gonna have a BCR where Sean has done a lot

2059
01:38:57,840 --> 01:39:00,000
of work to get the best music episode ready for

2060
01:39:00,199 --> 01:39:02,039
US twenty twenty four music retrospective.

2061
01:39:03,079 --> 01:39:06,000
Speaker 6: I'm excited for that one. It's officially calling it the

2062
01:39:06,119 --> 01:39:09,359
Giant Bomb twenty twenty four Mixtape. There's gonna be a

2063
01:39:09,760 --> 01:39:12,560
YouTube playlist where you can listen to all the music afterwards.

2064
01:39:12,680 --> 01:39:13,840
Speaker 5: Hell as well.

2065
01:39:14,199 --> 01:39:16,199
Speaker 6: So that's gonna be a lot of fun listening to that.

2066
01:39:16,600 --> 01:39:20,159
It's been really difficult to get down to around sixteen

2067
01:39:20,359 --> 01:39:23,439
games as well, I'm looking at and only around six

2068
01:39:23,880 --> 01:39:26,119
songs per game. It's it's been tough, and it's gonna

2069
01:39:26,119 --> 01:39:27,399
be very fun to listen to all that.

2070
01:39:27,720 --> 01:39:30,239
Speaker 1: That's right, Marino, it's actually just gonna be all tropical

2071
01:39:30,279 --> 01:39:34,199
freeze once again. Hell yeah, oh yeah, all right, let's

2072
01:39:34,199 --> 01:39:36,439
see and then after that we're gonna do our upf

2073
01:39:37,640 --> 01:39:38,680
We're going super.

2074
01:39:38,560 --> 01:39:42,520
Speaker 2: Chat here from conaw Wood says YouTube tried to protect

2075
01:39:42,600 --> 01:39:44,359
Mike by question. Thank you so much for that super

2076
01:39:44,479 --> 01:39:46,920
chat Cono Wood, the rest of you can go to hell.

2077
01:39:47,880 --> 01:39:49,399
Speaker 4: Yes, thank you.

2078
01:39:50,680 --> 01:39:53,399
Speaker 1: H And then let's see here you know, the to

2079
01:39:53,439 --> 01:39:56,079
be Motortown. We're gonna play Motortown together on the site tomorrow.

2080
01:39:56,159 --> 01:39:58,880
So thanks everyone who's been recommending that to me. We

2081
01:39:59,000 --> 01:40:02,199
made it happen. People asking when I'm gonna start Grim Fandango,

2082
01:40:02,359 --> 01:40:04,840
the plan is to start it tomorrow night. If I

2083
01:40:04,880 --> 01:40:07,319
don't do it tomorrow night, it'll be actually be Saturday morning.

2084
01:40:07,840 --> 01:40:09,960
So either one or the other, one hundred percent I'll

2085
01:40:10,000 --> 01:40:12,439
be doing that, So look out for that. I'm also

2086
01:40:12,560 --> 01:40:15,960
happy I want Mike is mean about the N sixty four,

2087
01:40:16,159 --> 01:40:17,600
and so I think he deserves to lose.

2088
01:40:17,920 --> 01:40:18,239
Speaker 2: Now.

2089
01:40:18,439 --> 01:40:20,960
Speaker 6: Now it's not now as good as you think it is.

2090
01:40:22,079 --> 01:40:24,920
Speaker 1: It's actually it's more interesting though, that's for sure.

2091
01:40:24,960 --> 01:40:27,119
Speaker 6: It's more interesting. I will absolutely give you that.

2092
01:40:27,239 --> 01:40:30,800
Speaker 1: Yes, and for me, I like it a lot so

2093
01:40:32,279 --> 01:40:35,600
looking at the PlayStation list, like I get it. Those names. God,

2094
01:40:35,680 --> 01:40:38,520
it's like so many game game franchises that people are

2095
01:40:38,640 --> 01:40:40,760
immediately going to be like, oh, that sets a fire

2096
01:40:40,800 --> 01:40:42,000
in my brain. I love these things.

2097
01:40:42,119 --> 01:40:44,319
Speaker 6: I've always said the N sixty four like around a

2098
01:40:44,359 --> 01:40:46,439
dozen or so on the greatest games of all time

2099
01:40:46,720 --> 01:40:49,760
and not much else, so it's kind of you know, priorities, right.

2100
01:40:50,079 --> 01:40:52,720
Speaker 1: Yeah, and again like the highest highs for me on

2101
01:40:52,800 --> 01:40:54,560
N sixty four are actually higher than the place.

2102
01:40:54,960 --> 01:40:55,840
Speaker 3: That's very also mad.

2103
01:40:55,880 --> 01:40:58,079
Speaker 5: I'm also mad with you. I get.

2104
01:41:00,399 --> 01:41:00,640
Speaker 6: Thanks.

2105
01:41:00,680 --> 01:41:01,800
Speaker 1: Everybody cut you next.

2106
01:41:01,760 --> 01:41:16,960
Speaker 6: Thank you. I am an animal.

2107
01:41:17,960 --> 01:41:20,880
Speaker 2: I'm gonna tell you what I do need hope getting up.

2108
01:41:21,039 --> 01:41:22,000
Speaker 1: You know this about me?

2109
01:41:22,239 --> 01:41:33,960
Speaker 3: Just last night, I have to poop a penis.

2110
01:41:39,640 --> 01:41:42,359
Speaker 1: All right, blake, cool, yep, let's let's run.

2111
01:41:43,079 --> 01:41:44,880
Speaker 5: My connection broke for a little bit, so I'm gonna

2112
01:41:44,880 --> 01:41:46,000
need your recording later.

2113
01:41:46,359 --> 01:41:48,720
Speaker 1: Okay, no problem, just reminding me, remind me when we

2114
01:41:48,800 --> 01:41:49,199
are done.

2115
01:41:50,119 --> 01:41:51,039
Speaker 5: Let's go back into it.

2116
01:41:51,159 --> 01:41:51,279
Speaker 4: Then.

2117
01:41:52,199 --> 01:41:52,319
Speaker 5: Uh.

2118
01:41:52,800 --> 01:41:55,800
Speaker 1: I did just spat pragmata in with the link to

2119
01:41:55,840 --> 01:41:58,359
the YouTube, and I hope people don't read into that,

2120
01:41:58,479 --> 01:42:02,720
but it's so funny. Thing all right, all right, I'm

2121
01:42:02,720 --> 01:42:03,560
gonna back in.

2122
01:42:07,079 --> 01:42:11,560
Speaker 5: You're gonna draft. He wants a draft and you're gonna draft. Goddamnit.

2123
01:42:15,600 --> 01:42:19,000
H Yeah that an impact news came out and all

2124
01:42:19,039 --> 01:42:22,119
the old heads were like, oh share not again, nothing

2125
01:42:22,600 --> 01:42:26,319
in the generacy, And I was like, fuck, yeah.

2126
01:42:26,960 --> 01:42:29,840
Speaker 1: All right, let's see. I gotta keep the top one hundred.

2127
01:42:31,880 --> 01:42:35,840
Speaker 5: To skal Yeah, I'm totally forgot about that. The thing

2128
01:42:36,000 --> 01:42:39,359
is the thing is coming out this year. Yeah that's yeah,

2129
01:42:39,479 --> 01:42:43,880
probably not they said they said, they're going to h

2130
01:42:45,760 --> 01:42:49,119
are you trying an impact miracle or are we talking about.

2131
01:42:51,560 --> 01:42:55,600
Speaker 4: Yeah that's the middle.

2132
01:42:58,359 --> 01:43:01,840
Speaker 5: Oh yeah, I really I really want to I really

2133
01:43:01,880 --> 01:43:04,079
want to try that game. I hope they release a

2134
01:43:04,119 --> 01:43:04,960
bit or something.

2135
01:43:06,319 --> 01:43:08,960
Speaker 4: View and we're going to freeze the first row.

2136
01:43:09,560 --> 01:43:09,720
Speaker 6: Chief.

2137
01:43:09,840 --> 01:43:12,840
Speaker 5: I think you might like a Hunter Hunter. It's really

2138
01:43:13,239 --> 01:43:13,920
it's really.

2139
01:43:14,600 --> 01:43:19,039
Speaker 1: Wait the anime or the game. Yeah, Okay, I was

2140
01:43:19,079 --> 01:43:21,960
taking out the trash night Christian and I was thinking

2141
01:43:22,000 --> 01:43:24,760
to myself, not in the mood for anime right now.

2142
01:43:26,399 --> 01:43:27,760
I don't know, like I don't know where that thought

2143
01:43:27,800 --> 01:43:29,079
even came from. You know what it was. It's like

2144
01:43:29,479 --> 01:43:32,359
Netflix added that boxing anime and I'm like, I really

2145
01:43:32,399 --> 01:43:35,760
want to watch this, sit down to watch it. Yes,

2146
01:43:35,800 --> 01:43:37,760
when I go to sit down to watch it, I'm like,

2147
01:43:37,920 --> 01:43:39,079
I am not. I'm just not in the mood for

2148
01:43:39,119 --> 01:43:44,079
anime sometimes, but you know what, I'm like, also not

2149
01:43:44,159 --> 01:43:48,920
in the mood for most TV movies. Really, I'm like, yeah,

2150
01:43:49,239 --> 01:43:52,680
I just I'm like, don't have an attention span right now.

2151
01:43:52,760 --> 01:43:53,279
That's a big y.

2152
01:43:53,359 --> 01:43:56,159
Speaker 5: Yeah that makes sense. Yeah, I have those times. Yeah,

2153
01:43:56,359 --> 01:44:00,119
I'm in there before. Yeah, totally not like watch in

2154
01:44:00,760 --> 01:44:03,560
any like shows or like movies even like, even though

2155
01:44:03,600 --> 01:44:06,840
I really like movies, I was just like, oh, she's

2156
01:44:06,880 --> 01:44:13,199
just playing video games and listening to music. That's it. Yeah,

2157
01:44:13,960 --> 01:44:17,560
because like I feel like anime even though I can

2158
01:44:17,760 --> 01:44:19,760
have it on the second screen, and like I'm pretty

2159
01:44:19,800 --> 01:44:22,520
good with reading on the same screen. I need to focus,

2160
01:44:22,760 --> 01:44:30,119
you know, Yes, totally sometimes I can. Oh yeah, I

2161
01:44:30,199 --> 01:44:33,600
don't you say that? And I'm like, animal is pretty

2162
01:44:33,600 --> 01:44:34,720
fucking good now.

2163
01:44:35,359 --> 01:44:35,560
Speaker 1: Yeah.

2164
01:44:36,520 --> 01:44:39,119
Speaker 5: So if you if you, if you have like like

2165
01:44:39,239 --> 01:44:42,319
there's for every every taste that you want, Like you

2166
01:44:42,399 --> 01:44:45,000
want like a weird drama stuff, you can get some

2167
01:44:45,159 --> 01:44:47,800
drama stuff, reaction stuff, you can get action.

2168
01:44:48,520 --> 01:44:51,439
Speaker 2: It's just a good time talking about anime. Yeah.

2169
01:44:51,520 --> 01:44:53,439
Speaker 5: So you're sitting sitting down and I was like, he's

2170
01:44:53,479 --> 01:44:57,159
gonna cut me out eventually, and you didn't stay there.

2171
01:44:58,680 --> 01:45:00,680
Speaker 1: Okay, actually let me move this like this.

2172
01:45:01,760 --> 01:45:05,039
Speaker 5: Yeah, like jay Com says she was reading Nomalization on

2173
01:45:05,119 --> 01:45:05,920
Spielbar Movies.

2174
01:45:07,000 --> 01:45:09,479
Speaker 1: Yeah, okay, that's a good idea.

2175
01:45:11,479 --> 01:45:12,079
Speaker 4: Almost god.

2176
01:45:12,199 --> 01:45:14,359
Speaker 2: Yeah, Like I saw there's a novelgation of Jurassic Park.

2177
01:45:17,119 --> 01:45:19,560
Speaker 1: All right, I am set up and ready to go.

2178
01:45:20,079 --> 01:45:22,600
Speaker 5: Do you have the perfect I should saw it coming

2179
01:45:22,680 --> 01:45:26,279
up on the screen. Let's go yep, there it is, okay,

2180
01:45:27,520 --> 01:45:38,840
all right, all right, I'm good just to go break second? Yeah,

2181
01:45:39,079 --> 01:45:42,079
can you change the names? I'm gonna do is tropol

2182
01:45:42,159 --> 01:45:42,920
and posted.

2183
01:45:42,640 --> 01:45:42,840
Speaker 6: It on.

2184
01:45:44,760 --> 01:45:47,119
Speaker 2: I am not going to buy the Mario RPG vinyl

2185
01:45:47,159 --> 01:45:48,039
for one hundred dollars.

2186
01:45:49,479 --> 01:45:49,680
Speaker 6: Yeah.

2187
01:45:49,720 --> 01:45:51,039
Speaker 1: I decided against it too.

2188
01:45:51,560 --> 01:45:57,479
Speaker 2: Let's wait for hopefully an English release English English.

2189
01:46:00,920 --> 01:46:03,199
Speaker 6: Christian got the podcast producer pull or do you want

2190
01:46:03,239 --> 01:46:03,600
me to do that?

2191
01:46:04,159 --> 01:46:04,640
Speaker 5: Can you do that?

2192
01:46:08,239 --> 01:46:13,479
Speaker 6: I no Pokemon or Mario party? Jesus christ.

2193
01:46:16,079 --> 01:46:18,159
Speaker 2: Oh, Jeff for gonna lick her newpisode nineties Disney. It's

2194
01:46:18,159 --> 01:46:19,279
about Rainforest Cafe.

2195
01:46:21,960 --> 01:46:25,279
Speaker 1: Oh that okay? Yeah, for sure, I'll make any listen

2196
01:46:25,359 --> 01:46:26,800
with me. God she still loves that place.

2197
01:46:27,520 --> 01:46:31,039
Speaker 3: Yeah mm hmm.

2198
01:46:32,520 --> 01:46:41,039
Speaker 4: See there's that reply like a poll. M let's see.

2199
01:46:42,680 --> 01:46:52,279
Speaker 5: A okay, oh right, all right, all right.

2200
01:46:52,359 --> 01:46:57,600
Speaker 1: Actual text in here. Okay, I am good to get

2201
01:46:57,640 --> 01:46:59,880
into it. Let's uh, let's wrap this up because you

2202
01:47:00,079 --> 01:47:04,520
got something going on eleven, so make sure you know.

2203
01:47:04,520 --> 01:47:06,039
I'll leave this up so people could see it while

2204
01:47:06,039 --> 01:47:06,479
they're voting.

2205
01:47:07,479 --> 01:47:08,359
Speaker 5: All right, bring it back.

2206
01:47:17,239 --> 01:47:18,399
Speaker 1: Is the stream still up? Everybody?

2207
01:47:20,159 --> 01:47:21,079
Speaker 3: I don't know you stop?

2208
01:47:24,119 --> 01:47:25,800
Speaker 1: Is it? Is it frozen? Frozen?

2209
01:47:26,960 --> 01:47:27,159
Speaker 5: Yes?

2210
01:47:28,039 --> 01:47:31,640
Speaker 1: Yeah, I got an encoder air okay, all right, all right,

2211
01:47:31,760 --> 01:47:34,359
all right, I'm still record. Okay.

2212
01:47:36,359 --> 01:47:39,319
Speaker 6: I wonder if that hasn't said anything yet. So I'm

2213
01:47:39,359 --> 01:47:40,960
wondering if YouTube has.

2214
01:47:40,880 --> 01:47:49,880
Speaker 1: Hap okay, yeah, yes, it broke. Okay, I wonder if

2215
01:47:49,960 --> 01:47:54,239
I can I stopped streaming. I wonder if I can

2216
01:47:54,359 --> 01:47:55,680
keep this thing. Oh okay, hang on, let me see

2217
01:47:55,720 --> 01:47:59,319
I can figure this out edits customization.

2218
01:48:01,239 --> 01:48:05,640
Speaker 4: If as you.

2219
01:48:06,800 --> 01:48:08,560
Speaker 1: I wonder if I don't want it to auto stock,

2220
01:48:08,600 --> 01:48:15,880
can you not auto stop? Let's see here, I'm not

2221
01:48:16,119 --> 01:48:18,760
if I yeah, like, go ahead, Christian, as.

2222
01:48:18,640 --> 01:48:20,520
Speaker 5: Long as you don't stop the streaming on the on

2223
01:48:20,600 --> 01:48:22,159
the pay on the YouTube page, I think you can

2224
01:48:22,279 --> 01:48:22,920
choose reconnect.

2225
01:48:23,760 --> 01:48:25,279
Speaker 6: I think you have to be quick about it. By

2226
01:48:25,439 --> 01:48:26,439
YouTube should reconnect.

2227
01:48:26,520 --> 01:48:32,600
Speaker 1: Ye, stream stop. It will no longer be live, it

2228
01:48:32,640 --> 01:48:34,680
says right here. You will not be able to reconnect.

2229
01:48:36,039 --> 01:48:36,880
Speaker 6: It just ended.

2230
01:48:37,760 --> 01:48:41,399
Speaker 1: Oh it did? Oh okay, all right, well ship, all right,

2231
01:48:41,439 --> 01:48:43,439
well let's uh we have the record.

2232
01:48:43,520 --> 01:48:45,119
Speaker 4: Well don't recorded either.

2233
01:48:45,079 --> 01:48:48,880
Speaker 1: All right, let me ship all right, I have the recording. Okay,

2234
01:48:49,560 --> 01:48:50,920
you said disconnected for a little bit.

2235
01:48:51,000 --> 01:48:51,600
Speaker 6: I must have.

2236
01:48:53,039 --> 01:48:54,960
Speaker 1: Oh you know, it probably was recording and it probably

2237
01:48:55,039 --> 01:48:57,840
broke that's probably what happened. Okay, all right, so I'm

2238
01:48:57,840 --> 01:49:00,680
gonna record again, and that way i'll have the backup

2239
01:49:00,720 --> 01:49:03,319
still Okay, let's just uh, I guess we're just going

2240
01:49:03,399 --> 01:49:08,680
to finish the show. I'm gonna stitch it together later. Yeah,

2241
01:49:10,159 --> 01:49:13,079
I think that's what I'll do. Yes, okay, okay, uh,

2242
01:49:14,479 --> 01:49:15,680
I've read the super chance.

2243
01:49:15,840 --> 01:49:16,159
Speaker 4: I don't know.

2244
01:49:16,199 --> 01:49:17,960
Speaker 1: Should I just go back live and try to figure

2245
01:49:18,000 --> 01:49:18,239
it out?

2246
01:49:18,800 --> 01:49:18,960
Speaker 6: Yeah?

2247
01:49:18,960 --> 01:49:20,039
Speaker 5: I try to go back live.

2248
01:49:20,840 --> 01:49:23,319
Speaker 1: Okay, let's see here, I'm just trying to night.

2249
01:49:28,159 --> 01:49:30,680
Speaker 5: In the worst case scenario, we have another live stream,

2250
01:49:30,720 --> 01:49:31,800
we cand shoes, stitch.

2251
01:49:31,600 --> 01:49:32,520
Speaker 6: It together and put it on.

2252
01:49:33,279 --> 01:49:37,960
Speaker 1: Yep, yep, Okay, don't worry about it.

2253
01:49:40,960 --> 01:49:42,640
Speaker 4: Is hanging, it is not stopping.

2254
01:49:42,800 --> 01:49:43,840
Speaker 1: Let me see if I can.

2255
01:49:45,840 --> 01:49:46,479
Speaker 4: We just close.

2256
01:49:46,560 --> 01:49:50,319
Speaker 5: Oh, yes, you should get it all four like, yeah,

2257
01:49:51,520 --> 01:49:51,920
nuke it.

2258
01:49:52,039 --> 01:49:52,399
Speaker 4: And then.

2259
01:49:56,119 --> 01:49:58,920
Speaker 1: Oh that must have been a maybe a fifty eighty

2260
01:49:59,119 --> 01:50:00,359
driver air fun.

2261
01:50:02,399 --> 01:50:06,319
Speaker 5: It's a new it's a new car and probably unstable

2262
01:50:06,359 --> 01:50:10,880
on the driver's high Yeah yeah, no, we can heal

2263
01:50:11,000 --> 01:50:13,000
it's not all right.

2264
01:50:13,159 --> 01:50:15,800
Speaker 4: Let's see this sides.

2265
01:50:36,920 --> 01:50:46,479
Speaker 1: Uh, okay, all right, let's see. I think we might

2266
01:50:46,560 --> 01:50:48,640
be live again, or at least it should be coming

2267
01:50:48,680 --> 01:50:52,560
up here pretty soon. Let's take a look as.

2268
01:50:52,479 --> 01:50:55,279
Speaker 6: Live looks like we're continues.

2269
01:50:55,800 --> 01:51:01,600
Speaker 1: Okay, yep, cool, all right, let's save see it real quick. Yep.

2270
01:51:05,439 --> 01:51:11,680
Speaker 2: All right, all right, yes, oh yes, broke everybody, Sorry

2271
01:51:11,720 --> 01:51:12,039
about that.

2272
01:51:12,359 --> 01:51:15,000
Speaker 1: All right, all right, we're gonna kind of just pick

2273
01:51:15,079 --> 01:51:16,760
up from where we left off and we'll stitch it

2274
01:51:16,840 --> 01:51:19,800
together in one way or the other. Uh yeah, we'll

2275
01:51:19,840 --> 01:51:20,319
figure it out.

2276
01:51:20,520 --> 01:51:21,640
Speaker 2: I still have the super Chats.

2277
01:51:22,119 --> 01:51:24,560
Speaker 1: Okay, let's let's do that, all right, Mike, Uh, there

2278
01:51:24,640 --> 01:51:26,800
was a hiccup there, so we probably we're probably stitching

2279
01:51:26,840 --> 01:51:29,079
this together later starting here. Can you read the super

2280
01:51:29,159 --> 01:51:29,880
Chats now, please?

2281
01:51:30,159 --> 01:51:32,600
Speaker 2: Yeah, Joe s says, any interest on doing an anime

2282
01:51:32,760 --> 01:51:33,279
podcast

