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Speaker 1: Hey, everybody, it's Christmas. Very Christmas Holidays as well, folks.

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It's day two of Giant Bombs Game of the Year

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twenty twenty five deliberations. We're over here at main Gear

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shouts outs, We're homeies at main Gear for letting us

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use the space. It's great, it's festive. There's a Christmas

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tree outside. There's also a lot of snow. I still

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don't know what to do. That's why I've blocked all

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of my best friends in this room to podcast continuously

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until we have crowned a winner. And today we have

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a couple more categories for you folks at home. My

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name is Channa Choa. We have Chef Crub Turbo, Shawn

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Sean McDow, Chuck Towski, Dan Record is here, Jeff Backlar

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as well, Mike Manatti. We got Will Crosby running the

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ones and twos in the back. Thanks. Well, you've seen

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snow though before, right, Yes, I've seen snow before in person. Yeah. Okay,

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he didn't know about salt trucks, right, there's so much

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I did. I don't know about the Midwest Hamfest No, yeah, yeah,

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I bought my tickets for next year's.

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Speaker 2: Okay, guy it's a good time. Yeah, you showed to

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bring some some some pork knuckles.

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Speaker 1: Oh so the first category of a two that's gambling,

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and this category is brought to you by click click Bomb.

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The nominees are the Flick Game in Yota, clover Pit,

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q Up, Unfair Flips, the Blueprints, slot machines, slots and daggers,

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and then Uma Musume. All right, this flick game, this

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is good stuff. It's cool. Have you showed it to me?

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And I loved it?

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Speaker 3: Fun as hell and also in the like special edition,

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it gives you a bag of the actual coins, and

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so I took the coins home and played the actual

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game with Kayla over thanksgivting. So it's just like there's

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a certain amount of coins on the table, it's like

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eleven or something like that, and the point is to

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get six of them. And so it's one on one

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and it's like a big round table and there's a

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bunch of candles or you know, plates and just like

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obstacles basically. And so what you do is the first

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person picks a coin on the table and you want

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to flick it to where it hits one other coin.

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If it hits more than one it goes to the

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other person's turn. If you knock any off the table,

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they get those coins and it's their turn. So you know,

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you got to really it takes just a very deft flick.

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And the way they do it is with the you know,

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the analog triggers and stuff like that, so you can

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choose the amount you want to pull back on.

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Speaker 1: I like the adaptive triggers. I think they're fun.

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Speaker 3: Yeah, it's it's super fun. It's unique and in the

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way that like I love open world games that have

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like their own like like Liar's Dice in Red Dead,

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where it's like, oh, this makes a lot of sense

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for this world, and I thought this was such a

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cool thing. Whenever you get to like a new town

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own or a new inn or something like that, or

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bar Arisaka house just like, Okay, well here's the guy

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here who's really cocky and I'm gonna take his money,

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and then he also has like a special charm that

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I can win, and you know, so there is actual

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stuff other than just you know, getting money for it.

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Speaker 1: You wind up betting currency in the flip game.

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Speaker 3: Yeah, so you've got two thousand and one. It might

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be like, oh, it's you know, five hundred for this

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round and they'll put the same end. So yeah, puer fun.

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Speaker 1: I don't. I mean, I know that we've all played

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a lot of uma musume, right, yeah, and the most.

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I don't do the most, But I don't specifically remember

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there being a gigantic gambling component. I mean the horse. Yeah,

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but you're on the horse, so like no, no, no, no, no,

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you don't own the horse. You u ghost dog. You

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don't own a girl. You are a mentor for the horse. Okay.

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Speaker 2: Point is that there's there are people gambling on these races,

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but we're not them.

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Speaker 1: Well, you know that's a gotcha game, right, Yes, yeah,

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so there's gambling there, But like, is that you know,

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and that is gambling? Is that good gambling? Is that

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the kind of gambling we're excited about right now?

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Speaker 4: I think that the gambling that click click bomb would

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want to bring to you the audience.

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Speaker 1: These things has a reputation. Yeah, correct.

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Speaker 5: Horse racing does not exist without gambling. It is only

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around and popular because of gambling. Just to have a

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bit of backstory, who's.

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Speaker 1: Going to the track and not putting bets. There is

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no reason it exists other than gambling. But the it

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is just pure relationship and team building. You're really there for. Yeah,

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of course nothing else. It is not sullied with with gambling.

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So I if we don't want to.

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Speaker 4: Cut it yet there So there are like the obviously

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the card packs where you're pulling and you might get

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the horse garler looking for or whatever. And then there

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is the wheel use of right and that you but

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that's not I'm looking for, like a push your luck

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kind of the thing when we're talking about a gambling

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game that doesn't impress your luck, push you're pushing your luck.

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I pushed my luck?

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Speaker 1: Will you push your luck? I pressed my luck like

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a Panini bars Let's go, dude, Ham guy's got bars.

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Speaker 6: Lin.

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Speaker 1: He's the headliner. Okay, I want to back. I was

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wearing thing dam what chance? But I never actually used

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the casino tile in Blue pas So, yeah I did.

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I didn't even remember there was one.

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Speaker 6: It is, it's in there. And so the thing about

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there's a couple of things. So I think it's against

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this category in one because when you're gambling, the last

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thing you want is to lose and then be told

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you have to leave and maybe you can come back

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tomorrow you get the itch, you want to just keep

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gambling right away. And so it's like in a lot

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of ways, it's the antithesis of this category. But it

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does have one thing where if you get you can

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get a lever that you can like break off of

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something I can't remember where, but when you get the lever,

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you could take that and go put it on like

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there's a big special slot machine and you can kind

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of rig it up if you get the lever. So

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carrying that around all day, it's like, I can't wait

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to go gambling.

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Speaker 1: I think that.

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Speaker 6: I think the fact that you can't like do this

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every day, it's kind of hard to access. Most people

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won't see it. Probably not going to win this category.

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Speaker 1: I don't know, grub. I think that might be the

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best kind of gambling. Is that you're thinking about it

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all the time. Yeah, because they're teasing, keep them wanting more.

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You're selling me on it with that.

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Speaker 2: Put that phone number on the screen during this category, yeah, problem.

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Speaker 5: And whatever you think. Also, by the way, counts seven

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times whatever the time take away, I can get it.

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Speaker 1: I say we bowled the blueprints one okay, sure?

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Speaker 4: Those levers by the way, or what you use to

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to open some of the doors you need to get

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to the end of the game. So it's really funny

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if you decide use it there, because then you can't

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open those.

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Speaker 3: Deal books and if we're doing that slot machine one.

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I don't know like clover Pit. I like a lot

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of things about it, but I really don't like the

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fact that, like there's so little.

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Speaker 1: If any, that you can do to influence.

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Speaker 3: Yeah, actually because the other day just a slot machine

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and slot machine suck.

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Speaker 1: Like Plato, you're.

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Speaker 3: Playing poker, you are making decisions, you are like crafting

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a hand and stuff like.

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Speaker 7: That's that's why I didn't like clover Pit is because

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Balato has sort of like the trading card game feel

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to it, where you have influence over the odds and

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that is the game. It's not just a game of chance.

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You are playing into the odds and you are actively

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affecting the odds, whereas a clover Pit, because it's still

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a slot machine. At the end of the day, you

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can't say, oh, there's x amount cards in the deck,

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and therefore I can come up with this strategy to

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play into those odds. Ultimately, you can change how many

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you know, like symbols the percentage chance of the symbols appearing,

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but you can't actually like get a strategy going there,

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and clothing is just random.

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Speaker 3: When the least interesting part of the game is playing

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the game part, that's not a great sign. Yeah, like

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everything around clover Pit, I think the aesthetics are great.

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Some of the ideas for the charms and stuff are cool,

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but like it's it's a slot machine.

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Speaker 7: At the end of the day, you are overall like

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playing into the percentage, but not necessarily moment to moment

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figuring out, okay, like how can I progress in a

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way that will benefit now? You know, I feel similarly

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about slots and daggers, and I think it's very telling.

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This is another slot machine game and you are kind

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of doing a slave the spire of getting a build going,

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whether it's melee spell focused, you're accumulating armor, but it

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the slot machine mechanic kind of gets in its own

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way because there's an option in the game to just

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speed everything up, where you kind of completely skip over

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the whole anticipation of getting your spin going. It's a

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really fun game, it's very short, but I just don't

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see the even a gambling aspect to it. Being too

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much sure where it's like a big part of the game. Okay,

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so we dan it sounds like after talking about the

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flip game, I think we should.

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Speaker 6: And when he showed me in the quick look, that

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was one of the things that stuck out to me,

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like this looks like so much fun. I want to

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play this game just for this thing.

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Speaker 1: Guys, I'm gonna say I think we should also bowld

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q up, not just because I'm big into the esports

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sports star all that counts seven times, that's true, I would.

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Speaker 4: I want to point out in this list we had

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like half of these are parodies of gambling games, right

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like clover Pit, Unfair Flips, q up too, not slots

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and daggers so much. But they're sort of like critiquing

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these mechanics and games while also doing a really good

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job of implementing that well, you know.

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Speaker 6: Work worth critiquing. So he's just being monitored.

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Speaker 7: Well, Jan, I am curious though, because q up is

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all skill. You know, there's like there's no chance involved

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in that game. Are you sure that belongs in best Gambling?

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Speaker 1: You describe what QUP is for everybody. So QUP is

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a competitive eastport where the team behind. It has formulated

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in such a way using quantum physics that it is

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a team of five v five where the first to

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three wins and the first to three is determined by

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flipping a coin. You see, and if the lines on

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the Q side, the Q team wins, the lens of

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the upside, the upside team wins. It's just it's just

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team based has or tails. Yep, what just what I mean?

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I think you should bolt it? He always downplaying, J.

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You can't leave k fape, So I want to talk

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a little more about this.

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Speaker 4: Definitely uh parodying Yeah, games like this, and you're adding

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these like nonsense modifiers to your team and you're playing

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with like real other players, right J.

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Speaker 1: That's the other aspect is that like you, I don't

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know if it's you were syncing with them live, but

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you were at least sinking with their profile and whatever

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character they're rolling with, and it actually kind of matters

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to your own success based off of how you were

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creating and leveling up your character.

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Speaker 2: Like are you getting like bonuses like, oh, you're not

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going to you know, hit Q more times?

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Speaker 1: No, because then that would be unfair.

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Speaker 3: Mike, have such daggers out for jams.

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Speaker 1: No, don't worry. Support Mike is gonna save me at

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the end of the post. It's a real will They won't.

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They made out in the bathroom early. That's right, that's right.

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But with like, yeah, you have these nonsensical abilities that

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play no part in affecting the game at all. It

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is mostly just to give yourself more currency or experience.

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I haven't checked out Unfair Flips as much, so I

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can't speak to it, but it is that's bullshit. That's

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not any sport all. I think it's about flipping a coin.

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Speaker 4: Yeah, that's bullshit, So I think we should just cut it. Okay,

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Can I talk about Unfair Flips a little bit. Yeah,

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So this game is you're just flipping a coin over

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and that's over and over and uh, it's very stripped down.

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You're increasing the odds how many flips you can do

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a second. It's like it's that kind of game. It's

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so mindless. It really is like a it's a clicker's

239
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appeals to my sensibilities. But I think it's really fun.

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I wouldn't call it gambling. Actually, it has that where

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you like have your currency and your you can gamble it.

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But it's I don't know if it.

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Speaker 6: It's a progression game, it's a it's a it's a

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I always view these games is like capitalism games. It's

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like like you get resources and then you use those

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resources to make it so you can get resources faster.

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Speaker 1: That's the whole loop. Yeah, I am cutting unfair flips.

248
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I'm bowlding, q up. I have a I have a problem.

249
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What is your problem is gambling? I think we crossed

250
00:12:46,320 --> 00:12:48,039
out Cloverpit way too early.

251
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Speaker 4: Oh okay, we've talked it through because yeah, because you

252
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you were making the case about oh, Blotto is different

253
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because it's almost like a trading card aspect, and you're

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collecting these jokers that but I'm thinking about Cloverpit and

255
00:13:04,639 --> 00:13:08,440
you've got this like cabinet of different choch keys and

256
00:13:08,480 --> 00:13:12,200
stuff that you get that might make activiation activations trigger more,

257
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or might make certain items show up or if they

258
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do in certain patterns, and you can like really lean

259
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into those different things in that game and like really

260
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strategize and like prioritize those things and go to the

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store and refresh until you get the things you're looking for.

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Speaker 1: And in that way, I'm like, that's just blocked.

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Speaker 3: So to that point, Chuck, so like, yes, you are right,

264
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and that the charms and Cloverpit are akin to like

265
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the jokers in Blactro, where it's like, I'm getting these

266
00:13:36,240 --> 00:13:38,240
passives that are existing in the background. They're gonna help

267
00:13:38,279 --> 00:13:40,279
me and I can help craft my odds and you

268
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know what shows up and percentages and all that stuff.

269
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The difference is when it comes to the actual game

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part of it. Cloverpit is there is nothing you can

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do other than.

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Speaker 1: Pull, pull pull.

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Speaker 3: Occasionally you can time that button, you know. But with Blatro,

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it's like between all the hands and everything, you are

275
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making more decisions. You are strategizing more. You're like, okay,

276
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I'm going to go for two pair here ooh, and

277
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if I played this one, I can get rid of

278
00:14:02,399 --> 00:14:04,080
this car and burn this one, and I'll put a

279
00:14:04,080 --> 00:14:05,840
token on this one because if this pops up. More like,

280
00:14:05,960 --> 00:14:08,600
there's just way more actual strategy you're doing. Yes, you're

281
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just getting random cards dealt to you, but you are

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making decisions.

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Speaker 1: Whereas a clever Pit it's pull pull pull.

284
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Speaker 4: Yeah, there's more picking at the idea that there isn't

285
00:14:16,159 --> 00:14:19,159
strategy and clover Pit, which is not true.

286
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Speaker 1: But if it was just like the Jokers.

287
00:14:21,679 --> 00:14:24,919
Speaker 7: Basically, the thing is in clover Pit, a run can

288
00:14:25,000 --> 00:14:27,039
die because you did absolutely nothing wrong.

289
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Speaker 1: Gambling, zach Lar said.

290
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Speaker 7: It is, and you know, like if we want to

291
00:14:33,840 --> 00:14:37,080
bring it back into contention after everything we discussed, that's cool.

292
00:14:37,639 --> 00:14:40,759
I just don't think it's fun gambling because it kind

293
00:14:40,759 --> 00:14:42,399
of is at the end of the day ultimately kind

294
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of just pulling that lever and seeing what happens, which

295
00:14:45,159 --> 00:14:47,600
I get is gambling. That's what a slot machine is.

296
00:14:47,759 --> 00:14:50,000
But I also think that's why slot machines are the

297
00:14:50,000 --> 00:14:53,039
most boring form of gambling. If I go to a casino,

298
00:14:53,360 --> 00:14:55,799
I'm playing poker, I'm playing black jets and complaining these

299
00:14:55,840 --> 00:14:57,919
things that I have more control over it because I

300
00:14:57,919 --> 00:15:00,240
can play into the ods more as a poe to

301
00:15:00,320 --> 00:15:03,279
just well, let's see what happens. So, I personally don't

302
00:15:03,639 --> 00:15:05,600
like clover Pit that much and I don't think it's

303
00:15:05,919 --> 00:15:06,720
best gambling.

304
00:15:06,840 --> 00:15:09,159
Speaker 4: I I'm defending it as part of this list. I

305
00:15:09,159 --> 00:15:14,799
don't actually like this game did a really good job

306
00:15:14,960 --> 00:15:19,639
at like the slot machine prison fuckery that it's doing.

307
00:15:21,639 --> 00:15:24,080
Speaker 1: Was trying to do. Well. I'll give it that. Yeah, yeah,

308
00:15:24,120 --> 00:15:26,480
it doesn't. It doesn't rise to the occasion.

309
00:15:26,120 --> 00:15:28,120
Speaker 5: For someone does have to do like a craps one

310
00:15:28,159 --> 00:15:28,840
of these, like a.

311
00:15:31,879 --> 00:15:40,159
Speaker 1: It's going to blow up is dice bingo? Yeah, game

312
00:15:40,240 --> 00:15:43,960
like buff on bingo. Yeah. I think because I like

313
00:15:44,039 --> 00:15:49,240
my friend Jan, thank you, Mike and Mike, you hate gambling,

314
00:15:49,600 --> 00:15:50,799
especially with friends.

315
00:15:51,240 --> 00:15:52,840
Speaker 2: Kind of I like gambling. I have to keep myself

316
00:15:52,879 --> 00:15:55,440
from it. I think I have an addictive personality. Would

317
00:15:55,480 --> 00:15:56,200
be a big problem.

318
00:15:56,639 --> 00:15:59,399
Speaker 1: I kind of like what Grub was saying about the

319
00:15:59,399 --> 00:16:04,759
Blueprints lot machine and then the general gamble of playing Blueprints.

320
00:16:05,639 --> 00:16:07,480
Speaker 6: Yeah, yeah, yeah, like that is like one of the

321
00:16:07,519 --> 00:16:10,559
things about like carrying that lever around is maybe you

322
00:16:10,600 --> 00:16:12,639
find a room where you could use it. I was

323
00:16:12,799 --> 00:16:14,559
trying to get in the casino. Use it there, and

324
00:16:14,600 --> 00:16:16,519
like if you use it, then you do find the casino.

325
00:16:16,679 --> 00:16:18,639
It's like you lost before you got there.

326
00:16:19,320 --> 00:16:22,480
Speaker 1: It's a good game. Whether or not it's worth it

327
00:16:22,519 --> 00:16:26,960
to use your precious resources of steps and coins actually

328
00:16:27,360 --> 00:16:27,639
so much.

329
00:16:28,440 --> 00:16:30,519
Speaker 7: Yeah, I guess it depends on if we're talking about

330
00:16:30,600 --> 00:16:33,759
best gamblings and the gambling itself or best gamblers and

331
00:16:34,159 --> 00:16:36,080
like the experience you have around it. Because I think

332
00:16:36,240 --> 00:16:38,759
q up is very funny what they did there, with

333
00:16:38,840 --> 00:16:41,320
the concepts, but Blueprints sounds like it's a much more

334
00:16:41,320 --> 00:16:43,600
interesting implementation into a greater game.

335
00:16:44,120 --> 00:16:46,080
Speaker 1: I will say, there's more that you were doing in

336
00:16:46,120 --> 00:16:50,480
Blueprints versus q up. The esports scene actually is not

337
00:16:50,639 --> 00:16:54,200
popping off as much. That's where no money in the

338
00:16:54,320 --> 00:16:57,039
esports I hear, So, yeah, that's what it is. Are

339
00:16:57,080 --> 00:17:01,159
we okay with that? Yeah? Yeah, all right, Blueprint? There

340
00:17:01,279 --> 00:17:03,360
you go. You were so ready to cut. I was like, here,

341
00:17:03,399 --> 00:17:06,720
let's get rid of this. But there, all right, all right,

342
00:17:07,000 --> 00:17:09,640
best gamble. He goes to blueprint slot machines with q

343
00:17:09,880 --> 00:17:12,599
up and the Flick Game and Yota as the runners up.

344
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That category is brought to you by click Clickbomb. Steve.

345
00:17:17,119 --> 00:17:19,119
Speaker 4: I just want to thank you guys for allowing us

346
00:17:19,160 --> 00:17:20,839
to sponsor this round.

347
00:17:22,720 --> 00:17:23,240
Speaker 1: A long time.

348
00:17:24,160 --> 00:17:26,720
Speaker 2: Thanks for the mine, dude, Yeah, you would balk at

349
00:17:26,759 --> 00:17:28,519
those k right, so you went for it.

350
00:17:29,279 --> 00:17:32,519
Speaker 1: The male motherfuckers. Actually it isn't. I think we need

351
00:17:32,519 --> 00:17:35,400
to talk about that. That's where we're gonna have a

352
00:17:35,440 --> 00:17:39,720
booth at next summer game fest. Hey, Chuck, can you

353
00:17:39,720 --> 00:17:43,240
make a booth bomb? I'll just program we should actually

354
00:17:43,279 --> 00:17:48,319
just set up a laptop outside the parking yea, all right.

355
00:17:48,559 --> 00:17:55,400
Next category is best Ninja. This is gonna be rough, y'all.

356
00:17:55,920 --> 00:17:59,039
We have Joe Musashi from Shanobi, Kenji from Ninja Guide,

357
00:17:59,039 --> 00:18:01,920
and Rage Bound You from Ninja Guid in flour now

358
00:18:01,920 --> 00:18:05,480
a Assassin's Creek, Shadows, Mega gri Ninja from Pokemon Legends

359
00:18:05,680 --> 00:18:11,119
as Ghost of Yota, the Ninjago Map. Yeah, like Party,

360
00:18:11,519 --> 00:18:14,440
the Turtles in t m n T Tactical Takedown, Daredevil,

361
00:18:14,480 --> 00:18:20,079
Marvel Rivals, Ninja mart World, the Insane Clown. But wait,

362
00:18:20,200 --> 00:18:22,319
I think that I remember what you guys told me.

363
00:18:22,440 --> 00:18:32,200
What that We're just gonna delete that? Delete it? So disappointed?

364
00:18:32,279 --> 00:18:35,359
I forgot about pizza.

365
00:18:37,359 --> 00:18:39,720
Speaker 3: Wait, wasn't there like you don't players for you for

366
00:18:39,759 --> 00:18:42,000
the first like numerous hours of Ninja Get four? Who's

367
00:18:42,039 --> 00:18:43,480
the Ninja Gaho players before?

368
00:18:43,720 --> 00:18:44,559
Speaker 1: We don't like him as much?

369
00:18:47,799 --> 00:18:51,559
Speaker 7: Yeah, I'm gonna tells some one out there tm n

370
00:18:51,599 --> 00:18:52,359
T go go.

371
00:18:52,799 --> 00:18:57,359
Speaker 1: Here's the thing, y'all know me. I love Tiles. This

372
00:18:57,559 --> 00:19:00,240
was not a good tactics game this year. Year.

373
00:19:00,359 --> 00:19:04,480
Speaker 6: I just enjoy seeing the turtles, but this, this was

374
00:19:04,519 --> 00:19:06,319
not it. Yeah, and I agree with Sean. I don't

375
00:19:06,319 --> 00:19:07,920
think we have to have a strict no Goku role

376
00:19:08,000 --> 00:19:09,400
but here it makes He's right.

377
00:19:09,440 --> 00:19:12,279
Speaker 7: It almost feels unfair because, yeah, the turtles fucking rule.

378
00:19:12,359 --> 00:19:15,440
But it's like, compared to these video game characters don't.

379
00:19:15,640 --> 00:19:17,799
Speaker 1: Going along with other stuff that I really like. This year,

380
00:19:18,039 --> 00:19:21,759
I thought Daredevil h was really cool. His implementation in

381
00:19:21,799 --> 00:19:24,880
the game is actually fun because they obscure your vision,

382
00:19:24,960 --> 00:19:29,599
much like the comic book character. Oh but not the

383
00:19:29,640 --> 00:19:32,240
most super Ninja compared to everyone else.

384
00:19:32,839 --> 00:19:35,240
Speaker 2: Right, you find him a bit more in that game.

385
00:19:35,359 --> 00:19:38,720
But yeah, all right, I don't think Ninja has a soul.

386
00:19:41,839 --> 00:19:45,599
Speaker 6: No, he thinks it's like basically only Mario and Sonic souls.

387
00:19:45,319 --> 00:19:48,039
Speaker 1: In every Koopa, every blooper.

388
00:19:48,759 --> 00:19:50,880
Speaker 2: I don't like these like generic enemies as characters that

389
00:19:50,920 --> 00:19:52,200
you don't get costumes from.

390
00:19:52,000 --> 00:19:56,039
Speaker 1: That's all I love you. You don't like the Ninjas

391
00:19:56,079 --> 00:19:59,000
are great? I like Ninjas has an enemy and Marto

392
00:19:59,000 --> 00:20:02,200
games Ninja is under appreciated that Mario lineage. It's great

393
00:20:02,240 --> 00:20:06,279
that there. I wanted to say my piece about their souls.

394
00:20:08,160 --> 00:20:12,119
Now the category is best Ninja, Yes, and I like

395
00:20:12,240 --> 00:20:15,240
Lego Party a lot. Are there Ninjagos on?

396
00:20:15,960 --> 00:20:17,400
Speaker 2: I guess this is also a little bit of a

397
00:20:17,519 --> 00:20:22,680
Surprisingly enough, a map does have a soul.

398
00:20:27,720 --> 00:20:30,519
Speaker 7: Are the Ninjas on a Ninjago map, like, you know,

399
00:20:31,160 --> 00:20:32,000
totally interesting?

400
00:20:34,720 --> 00:20:36,000
Speaker 1: Are we? Okay?

401
00:20:37,319 --> 00:20:43,440
Speaker 2: Okay, I'm sure fine, it's fine. I still don't like

402
00:20:43,480 --> 00:20:45,039
Mega evolutions. I don't know.

403
00:20:45,759 --> 00:20:48,599
Speaker 4: Dog, Okay, this one's really cool because he's holding a

404
00:20:48,640 --> 00:20:50,519
giant shirt can Will.

405
00:20:50,319 --> 00:20:52,119
Speaker 7: Crosby, can you please pull up a picture of Mega

406
00:20:52,359 --> 00:20:52,920
Ninja for me?

407
00:20:52,960 --> 00:20:56,519
Speaker 1: Please? New Mega g Ninja coming out soon? Right, this

408
00:20:56,599 --> 00:20:56,920
is right?

409
00:20:57,200 --> 00:21:02,000
Speaker 7: No, there's a new Mega Lukari down't going out on

410
00:21:04,480 --> 00:21:06,359
the first one, the first one, the first one?

411
00:21:06,359 --> 00:21:06,799
Speaker 1: Please? Well?

412
00:21:06,920 --> 00:21:09,319
Speaker 7: Now see look you see how they took her Ninja,

413
00:21:09,359 --> 00:21:11,640
the coolest Pokemon, and they turned.

414
00:21:11,480 --> 00:21:15,000
Speaker 1: Him upside It's just great. Now hang on, but he's

415
00:21:15,079 --> 00:21:19,119
upside down on a giant sur Can. I'm gonna search

416
00:21:19,160 --> 00:21:23,519
Blue Sky for you. Don't do that, Dan, are you

417
00:21:23,599 --> 00:21:28,000
punking me? What that is? He's just turned upside down? Okay? Also,

418
00:21:28,000 --> 00:21:31,000
they changed his design. We're going to keep it for now.

419
00:21:31,480 --> 00:21:36,960
I think the lock is Joe. I don't know how

420
00:21:37,039 --> 00:21:41,599
Joe doesn't win. Yeah, there he is? Yeah? Yeah, no, no,

421
00:21:41,680 --> 00:21:44,599
I mean we thought was a walk. Yes, what happened

422
00:21:44,680 --> 00:21:45,279
two days ago?

423
00:21:46,240 --> 00:21:48,319
Speaker 2: Joe is Joe has always been a cool ninja and

424
00:21:48,359 --> 00:21:50,279
this is his best design yet. The white and the

425
00:21:50,319 --> 00:21:53,440
red looks so great and definitely only grunts back at people.

426
00:21:54,000 --> 00:21:57,160
The animation and the design just so freaking runs.

427
00:21:57,319 --> 00:22:00,920
Speaker 6: They like, ask him questions that require a sentence respond

428
00:22:02,119 --> 00:22:05,559
and everyone's like, you're right, Just what they wanted.

429
00:22:06,039 --> 00:22:09,359
Speaker 3: Way better than Rage found Ninja.

430
00:22:09,720 --> 00:22:11,720
Speaker 1: Yes, in terms of the character, I like. I like

431
00:22:11,799 --> 00:22:18,519
Joe massa game a lot. I do like Kenji as well. Yes, yeah, yeah,

432
00:22:18,519 --> 00:22:21,440
are we going to keep Kenji? I think we. I

433
00:22:21,440 --> 00:22:24,920
think for now, let's let's make it. Yes, yeah, you

434
00:22:24,920 --> 00:22:27,519
guys are cutting for you right, yes.

435
00:22:27,359 --> 00:22:29,799
Speaker 2: Yeah, yeah, he's had his time. I mean, his his

436
00:22:29,920 --> 00:22:32,519
return is as exciting as Joe's. It's it's for you again.

437
00:22:33,119 --> 00:22:34,240
Yeah right, yeah.

438
00:22:35,079 --> 00:22:38,200
Speaker 1: Now it was pretty cool. Now, it was very cool.

439
00:22:38,559 --> 00:22:40,799
I definitely liked her a little. She was a little

440
00:22:40,799 --> 00:22:42,559
bit more of a stronger character for me when I

441
00:22:42,599 --> 00:22:46,720
was playing playing through Assassins. Definitely shadows. Also, you know,

442
00:22:46,920 --> 00:22:49,839
a very important part of Assassin's creed is the verticality

443
00:22:50,119 --> 00:22:54,200
and as yaske because he was a big bulky character,

444
00:22:54,599 --> 00:22:59,400
they took away his ability to climb. So uh, but

445
00:22:59,440 --> 00:23:01,359
then I don't know if I want to reward that

446
00:23:01,440 --> 00:23:05,119
to now way, because you're just stripping mechanics from other characters. Yeah,

447
00:23:05,480 --> 00:23:08,079
I mean, I get why they're why they made that choice.

448
00:23:08,119 --> 00:23:10,359
Speaker 6: I don't know if that necessarily is a positive for

449
00:23:10,440 --> 00:23:12,960
Noway as much as it's a negative for what's his

450
00:23:13,079 --> 00:23:17,160
name now is a full ninja.

451
00:23:17,240 --> 00:23:17,599
Speaker 1: That's the thing.

452
00:23:17,640 --> 00:23:19,960
Speaker 3: I don't really know what is the determining factor. A

453
00:23:20,000 --> 00:23:21,960
little stealthy Oh yeah.

454
00:23:21,799 --> 00:23:24,519
Speaker 1: You're climbing around roofs, you're throwing kunai, you're yeah.

455
00:23:24,599 --> 00:23:27,400
Speaker 2: I think she's okay, okay yeh, because well, because in

456
00:23:27,440 --> 00:23:29,039
the last game, you're straight up a samurai. Even though

457
00:23:29,039 --> 00:23:31,279
you could do that stealthy stuff, you were a samurai.

458
00:23:31,400 --> 00:23:33,359
That's why I asked you, right, So I guess I'm

459
00:23:33,359 --> 00:23:35,839
just like, it's not like a stealth leaning samurai.

460
00:23:36,000 --> 00:23:38,160
Speaker 3: They don't say ninja or samurai in the game. I

461
00:23:38,200 --> 00:23:40,599
don't really know what the deciding factor is, right, she's

462
00:23:40,680 --> 00:23:41,880
sneaking around throwing.

463
00:23:42,319 --> 00:23:44,759
Speaker 7: Well, is that an option or is like are you

464
00:23:44,799 --> 00:23:46,640
also doing sword play or.

465
00:23:46,480 --> 00:23:48,640
Speaker 3: You're doing oh, you're absolutely getting like katana battles and

466
00:23:48,640 --> 00:23:49,559
stuff like that a lot.

467
00:23:50,079 --> 00:23:54,160
Speaker 1: That's not a ninja though, Okay, And why are you

468
00:23:54,160 --> 00:23:55,119
putting that so Ina Box?

469
00:23:55,720 --> 00:23:57,279
Speaker 6: I mean I actually it was like that was the

470
00:23:57,319 --> 00:23:58,680
whole thing with the first one, right, where like you

471
00:23:58,680 --> 00:24:04,519
could be a ninja ors right.

472
00:24:04,400 --> 00:24:06,279
Speaker 7: Well, I think when I look at them, I'm like

473
00:24:06,359 --> 00:24:09,240
more clearly, oh, like they're a ninja character. Is just

474
00:24:09,319 --> 00:24:11,599
the genre. We have the fact that you can use

475
00:24:11,640 --> 00:24:14,240
multiple weapons. If you can, if that's one of the

476
00:24:14,279 --> 00:24:17,319
styles for then yeah, I think that can belong all.

477
00:24:17,279 --> 00:24:21,559
Speaker 1: Right, What's what's pizza chef's whole deal? He's a pizza,

478
00:24:22,160 --> 00:24:25,839
pizza and a ninja. Yeah, you go down, you think

479
00:24:27,359 --> 00:24:28,519
he's like an older guy.

480
00:24:28,599 --> 00:24:30,720
Speaker 3: You wouldn't think he's even a guy that fights or anything.

481
00:24:30,839 --> 00:24:33,039
And you deliver some crap to him at his little

482
00:24:33,079 --> 00:24:35,480
like a pizza cave and he's like, hey, you want

483
00:24:35,480 --> 00:24:37,039
to come in the in the kitchen, and you go

484
00:24:37,039 --> 00:24:39,240
in there and he starts like doing all this. The

485
00:24:39,279 --> 00:24:43,160
pizza dough is his like his technique, Yeah, pizza dough.

486
00:24:44,039 --> 00:24:46,799
And he's just like hitting you with the oven doors

487
00:24:46,839 --> 00:24:49,200
and throwing dough at you. And then like if you

488
00:24:49,240 --> 00:24:52,079
he gets impressed at your prowess in battle, and he

489
00:24:52,200 --> 00:24:54,240
decides to start teaching you the ways of pizza dough.

490
00:24:54,519 --> 00:24:56,279
And as you deliver more things to him and your

491
00:24:56,279 --> 00:24:59,440
star ranking goes up, and just learn like you're learning

492
00:24:59,480 --> 00:25:03,079
like by some psycho crushers and stuff, and like Pizza

493
00:25:03,119 --> 00:25:03,799
Do is flying off.

494
00:25:03,880 --> 00:25:07,920
Speaker 1: Yeah, it's that's fun. I like it.

495
00:25:08,400 --> 00:25:10,720
Speaker 2: I feel like this could literally be from like a

496
00:25:10,759 --> 00:25:12,799
Deadpool movie and then you would hate it.

497
00:25:13,000 --> 00:25:20,839
Speaker 1: Yeah, as long as you agree, again, that's great.

498
00:25:22,160 --> 00:25:23,960
Speaker 4: The real problem I think with his character in this

499
00:25:24,000 --> 00:25:25,839
category is he's not a ninja.

500
00:25:25,880 --> 00:25:29,920
Speaker 1: He is a martial artist. Sure, sure, sure, okay, okay,

501
00:25:30,000 --> 00:25:32,119
who are you to say what Pizza Do is? You're right,

502
00:25:32,359 --> 00:25:38,240
You're right. What if Pizza Do Dan crossed out pizza

503
00:25:38,279 --> 00:25:41,480
chef from Death Training? Wow, that's rough losing to people

504
00:25:41,480 --> 00:25:45,480
without souls. We'll speak about no souls. I think.

505
00:25:48,279 --> 00:25:52,680
Speaker 6: I think it's uh Atsu Mega Green Ninja and Joe Musashi.

506
00:25:53,359 --> 00:25:56,200
Speaker 1: Seems a lot more interesting than now A. Yeah, I didn't.

507
00:25:56,279 --> 00:25:58,799
Speaker 7: I'm going to played the most shadows of all of us,

508
00:25:58,880 --> 00:26:01,960
and I played like five Yeah, I got like fifteen

509
00:26:02,119 --> 00:26:04,039
ish and and I just didn't think.

510
00:26:04,119 --> 00:26:04,759
Speaker 1: Now he was.

511
00:26:04,960 --> 00:26:09,079
Speaker 7: Super interesting, not superstellar, like some interesting moments, but the

512
00:26:09,160 --> 00:26:10,160
character herself, I'm like.

513
00:26:10,119 --> 00:26:14,039
Speaker 1: Eah, you know what motivation is? It? Also revenge? Yep?

514
00:26:15,920 --> 00:26:18,640
Any case for Kenji from Ninja guided raging.

515
00:26:18,799 --> 00:26:24,039
Speaker 6: So I thought, for a character that's not real, Hyabasa Yabusa,

516
00:26:24,519 --> 00:26:26,960
I was like, I'm surprisingly tolerant of them.

517
00:26:26,960 --> 00:26:28,359
Speaker 1: I don't have that. It's enough to get on this list.

518
00:26:29,920 --> 00:26:33,359
I've always thought Joe Musashi is so funny, cool. He's

519
00:26:33,359 --> 00:26:36,279
always been cool. This is the coolest he's ever been. Yeah.

520
00:26:36,319 --> 00:26:39,440
I think being part of like the Best Ninja is

521
00:26:39,519 --> 00:26:42,599
just like a swag factor and Joe Musashi's just got

522
00:26:42,640 --> 00:26:45,079
in spades. It also sounds like the best ninja game.

523
00:26:44,880 --> 00:26:47,519
Speaker 8: This Yeah, and playing it feels like a cool Yeah,

524
00:26:47,720 --> 00:26:49,680
rides a wolf dog and I was cool, he's a

525
00:26:49,720 --> 00:26:55,160
lot right, He's like, I love.

526
00:26:54,960 --> 00:27:01,359
Speaker 1: That all right. So we have our winner for best

527
00:27:01,480 --> 00:27:05,880
Ninja That is Joe Musashi from Shnobi, with the runners

528
00:27:05,960 --> 00:27:10,759
up Mega Gri Ninja and Atsu Ghost of Yote Gang.

529
00:27:11,000 --> 00:27:17,400
Our next category is the best z teamer from Dispatch.

530
00:27:17,880 --> 00:27:24,400
We have sonar Upe, Punch Up, Plombey, Prism, Malevola Gollum

531
00:27:24,599 --> 00:27:33,599
and Visigal water Boy Phenomena Phenomenon Phenomenal man okay okay,

532
00:27:34,240 --> 00:27:37,480
I nominate that we cut in visig out.

533
00:27:39,519 --> 00:27:42,680
Speaker 6: Yeah, because she's not the best she like, yeah, anything

534
00:27:42,759 --> 00:27:44,759
any warm feelings I have towards in Visigo is not

535
00:27:44,839 --> 00:27:48,039
about her contributions to the team. She like messes up

536
00:27:48,079 --> 00:27:50,640
the team. She makes choices on her own that like, yeah,

537
00:27:50,759 --> 00:27:52,279
I agree.

538
00:27:52,119 --> 00:27:54,279
Speaker 1: Even though she is the cause for one of the

539
00:27:54,319 --> 00:27:58,079
best moments in that game. I think she's great. Yeah yeah,

540
00:27:58,240 --> 00:28:02,440
but it is category best Z Team teammate. It doesn't

541
00:28:02,440 --> 00:28:04,519
have to be, but it's a big market that it's

542
00:28:04,519 --> 00:28:07,759
one of the things we're considering. Okay's the factory because

543
00:28:07,759 --> 00:28:09,519
I mean team asspect.

544
00:28:09,039 --> 00:28:10,960
Speaker 7: Because I mean, I almost feel like that's unfair to

545
00:28:11,000 --> 00:28:13,200
the character. Her point is that she sucks for most

546
00:28:13,240 --> 00:28:15,680
of the game, and but she's a great character, you

547
00:28:15,720 --> 00:28:16,160
know what I mean.

548
00:28:16,240 --> 00:28:18,920
Speaker 1: Yeah, yes, but I don't think that.

549
00:28:19,240 --> 00:28:21,440
Speaker 6: Yes, I get what you're saying, but I do want

550
00:28:21,440 --> 00:28:24,079
to see like someone be like they encompass what the

551
00:28:24,160 --> 00:28:26,480
Z Team is to be the winner of this category.

552
00:28:27,079 --> 00:28:29,039
Speaker 1: We don't have to cut her necessarily, but I think

553
00:28:29,079 --> 00:28:31,920
so hmm, so many interesting things here.

554
00:28:32,119 --> 00:28:34,200
Speaker 2: Punch Up like was doing very little for me, seemed

555
00:28:34,200 --> 00:28:36,240
like such a background character. Then there was that scene

556
00:28:36,240 --> 00:28:38,240
where you just punched a bunch of people in the

557
00:28:38,279 --> 00:28:39,559
dick and that was very.

558
00:28:39,680 --> 00:28:43,599
Speaker 6: One of the best lines of the year. And then

559
00:28:43,640 --> 00:28:45,519
and it comes back and they pay that off again.

560
00:28:45,319 --> 00:28:47,480
Speaker 1: Like he's like, my beautiful dick. Now did you all

561
00:28:48,160 --> 00:28:52,400
get the dialogue that flambay Uh is just openly and

562
00:28:52,440 --> 00:28:55,319
aggressively gay. Yeah, yeah, well if I did, I didn't

563
00:28:55,359 --> 00:28:57,680
come across that. And then it's like, oh, you just

564
00:28:57,759 --> 00:29:02,400
want to bang robber. Yeah that makes sense. He still was.

565
00:29:02,920 --> 00:29:05,319
Speaker 2: I like him as a character, but he's still pretty

566
00:29:05,400 --> 00:29:07,799
rough and it's a joking unlikable in a lot of ways.

567
00:29:07,960 --> 00:29:12,559
Speaker 6: I mean, he's got he's very funny. Yes, he's a

568
00:29:12,640 --> 00:29:15,319
karaoke scene of the best songs of the year. I

569
00:29:15,359 --> 00:29:18,599
see sings a lot like some people I know, but

570
00:29:18,799 --> 00:29:19,119
I don't know.

571
00:29:19,559 --> 00:29:23,079
Speaker 1: The voice actors first, like game they've done really yea.

572
00:29:23,680 --> 00:29:25,880
Speaker 2: Very useful like for dispatching too, because of the flying

573
00:29:25,920 --> 00:29:28,559
he doesuff so fast. Yeah, and mobility is such an

574
00:29:28,559 --> 00:29:34,119
important stat for a lot of stuff.

575
00:29:34,599 --> 00:29:35,359
Speaker 1: I like Sonar.

576
00:29:35,440 --> 00:29:37,759
Speaker 2: I was getting the impression earlier. Some people didn't know.

577
00:29:37,920 --> 00:29:39,920
I never said I I like Sonar a lot, and

578
00:29:39,960 --> 00:29:42,240
I just cut him because I like how he sucks.

579
00:29:43,799 --> 00:29:45,440
I think he was actually in last place, and I'm like,

580
00:29:45,480 --> 00:29:46,079
it's only fair.

581
00:29:46,279 --> 00:29:48,279
Speaker 1: Yeah, it's true. I think that's what I'm like I'm.

582
00:29:48,160 --> 00:29:51,240
Speaker 2: A friendly fair Yeah, his character sign is so cool, right,

583
00:29:51,279 --> 00:29:53,920
Like I don't know something about the Harvard graduate batman

584
00:29:54,400 --> 00:29:56,799
who like his cars are all like mostly financial ones,

585
00:29:56,880 --> 00:29:58,319
so like you like that, but it's like he's a

586
00:29:58,359 --> 00:29:59,839
crypto bro and I don't like that.

587
00:30:01,079 --> 00:30:03,319
Speaker 1: God, it's just like a really interesting characters.

588
00:30:03,400 --> 00:30:06,400
Speaker 2: That's why Kimley, I gotta see what this bat freak does.

589
00:30:06,480 --> 00:30:09,240
Speaker 6: Even when you do kick him off, he becomes he's

590
00:30:09,240 --> 00:30:09,920
still very.

591
00:30:11,440 --> 00:30:13,319
Speaker 1: Still one of the better characters. Yeah, he was my

592
00:30:13,519 --> 00:30:17,240
most used z teamer when I sent out because when

593
00:30:17,279 --> 00:30:20,839
he transforms after he heads back to home base is

594
00:30:20,880 --> 00:30:23,839
stat's completely changed, so then he becomes someone that's very

595
00:30:23,920 --> 00:30:27,319
offensive based, So he was useful in that aspect as well.

596
00:30:28,440 --> 00:30:28,759
Speaker 4: Well.

597
00:30:28,920 --> 00:30:31,799
Speaker 7: I on that point, though, I will say my most

598
00:30:31,920 --> 00:30:35,960
use was Golam because he gets an ability spread thin

599
00:30:36,480 --> 00:30:38,960
where he can be sent out as a one man team,

600
00:30:39,079 --> 00:30:41,039
the best ability in the game, and he's a bro.

601
00:30:41,319 --> 00:30:43,519
Like within the story, you know, he's kind of an

602
00:30:43,559 --> 00:30:46,400
asshole Robert in the beginning, but then he like actively

603
00:30:46,480 --> 00:30:47,960
defends Robert at that moment.

604
00:30:48,039 --> 00:30:51,000
Speaker 1: Stuff. Like, he's kind of just a cool character. He's

605
00:30:51,039 --> 00:30:53,519
not one who like the first like maybe half of

606
00:30:53,559 --> 00:30:55,359
the game, like he's not doing much, and then I

607
00:30:55,559 --> 00:30:59,960
really liked him by the end. Yeah, I'll I'll bold go. Okay,

608
00:31:00,160 --> 00:31:03,839
I agree. I know you're supposed to have sympathy and

609
00:31:04,000 --> 00:31:06,359
really like water boy, I don't if you're supposed to

610
00:31:06,400 --> 00:31:09,720
like him. I love him. I love him. He's my

611
00:31:09,759 --> 00:31:14,640
little doufis. Yeah, but then like the idea that someone

612
00:31:14,720 --> 00:31:18,640
is throwing up on my keyboard to clean it, I will.

613
00:31:18,519 --> 00:31:21,000
Speaker 2: Say, I thought it was unrealistic that he was even

614
00:31:21,039 --> 00:31:22,480
offered to be in the team.

615
00:31:22,559 --> 00:31:28,240
Speaker 1: Honestly, I'm gonna cut him, Okay, only if we cut

616
00:31:28,279 --> 00:31:33,839
Phenomenon is so fun? I agree, But pressed phenomenon so

617
00:31:33,880 --> 00:31:37,400
fun it is? I liked well. Also, like he's not

618
00:31:38,240 --> 00:31:41,039
introduced from the very beginning and everything.

619
00:31:41,079 --> 00:31:43,000
Speaker 2: It doesn't feel quite a Z team, but by the

620
00:31:43,079 --> 00:31:44,599
end he does, and I like how they kind of

621
00:31:44,599 --> 00:31:47,680
accept him. Yeah, gosh, she's a good character. Maybe a

622
00:31:47,759 --> 00:31:49,640
Z team ness isn't the most important part.

623
00:31:49,799 --> 00:31:54,000
Speaker 4: Could we could we cut Coop because and I really

624
00:31:54,079 --> 00:31:57,319
liked Coop. I had her on the team used all

625
00:31:57,319 --> 00:32:01,359
the time, she's so in the background, doesn't do it,

626
00:32:01,359 --> 00:32:03,440
doesn't make a lot of jokes are like contribute a

627
00:32:03,480 --> 00:32:05,759
lot and dialogues the way the other characters.

628
00:32:06,160 --> 00:32:08,200
Speaker 2: That's that's one reason why Condor is like, well, she

629
00:32:08,519 --> 00:32:10,240
just doesn't seem like too much of a character yet,

630
00:32:10,240 --> 00:32:12,079
and I'm sure missing out on something. Yeah, I guess

631
00:32:12,079 --> 00:32:14,359
that's my question for people who kept her, Like, did

632
00:32:14,400 --> 00:32:16,119
she have like nice character moments?

633
00:32:16,240 --> 00:32:19,160
Speaker 6: Yeah, I would send her and punch Up out together

634
00:32:19,240 --> 00:32:21,839
all the time, and they became like one of those dynamics.

635
00:32:22,599 --> 00:32:24,599
Speaker 1: Did you know that? Yeah, I think I think I forget.

636
00:32:24,680 --> 00:32:26,680
Speaker 2: Yeah, yeah, that's baked in, just like how so Gnar

637
00:32:26,759 --> 00:32:30,000
and the level of right, Like their relationship became a

638
00:32:30,039 --> 00:32:30,519
lot of fun.

639
00:32:30,599 --> 00:32:31,759
Speaker 1: So I had a great time.

640
00:32:31,799 --> 00:32:35,039
Speaker 6: But like we can cut her, Yeah she I would

641
00:32:35,079 --> 00:32:36,839
be unpunched like Puntah.

642
00:32:36,960 --> 00:32:39,880
Speaker 2: Yeah, I do like punch Up to PRIs prison didn't

643
00:32:39,920 --> 00:32:41,039
have too many stand up moments as.

644
00:32:43,680 --> 00:32:47,880
Speaker 1: She's got like some of the best line she blinded

645
00:32:51,400 --> 00:32:53,519
from that. She also has one of the best songs

646
00:32:53,559 --> 00:32:56,079
in the game, and the name of the song is

647
00:32:56,119 --> 00:32:58,559
these Hoes Depressed And you know what.

648
00:32:59,720 --> 00:33:03,799
Speaker 7: Different also second best of a building in the game

649
00:33:03,799 --> 00:33:05,160
because she copies.

650
00:33:06,240 --> 00:33:08,880
Speaker 6: Yeah, very and you know I like her in the

651
00:33:08,920 --> 00:33:11,079
break room with Malevola and then be like I didn't

652
00:33:11,079 --> 00:33:12,839
have a dad or something like that, or like that

653
00:33:13,039 --> 00:33:14,720
whole conversation was really witty and good.

654
00:33:14,880 --> 00:33:17,160
Speaker 1: But that's supposed to mean you told me speaking of

655
00:33:17,440 --> 00:33:21,319
can we bowled my level the rules because we haven't

656
00:33:21,640 --> 00:33:23,559
talked about her at all, I assume because we realized that.

657
00:33:23,559 --> 00:33:25,200
Speaker 2: That's when I like that there's almost not too much

658
00:33:25,279 --> 00:33:27,200
green time for her, Like, I like that she's not

659
00:33:27,240 --> 00:33:30,480
like a third romance option or something, and I kind

660
00:33:30,519 --> 00:33:32,640
of serious is and the hints of it were like

661
00:33:32,680 --> 00:33:35,079
when you know, at one point where like somebody might die,

662
00:33:35,160 --> 00:33:37,920
she's like, uh, they'll be okay, Like, well, how do

663
00:33:37,960 --> 00:33:38,240
you know?

664
00:33:38,279 --> 00:33:42,400
Speaker 1: What are you? Also, she's one of the only ways

665
00:33:42,440 --> 00:33:45,039
to heal your team. Yeah, but she's the same outfit

666
00:33:45,039 --> 00:33:47,000
that Cindy Crawford was wearing in that one commercial.

667
00:33:48,200 --> 00:33:53,359
Speaker 8: Yeah, she's a red devil girl.

668
00:33:55,720 --> 00:33:59,200
Speaker 1: It's better. Yeah, kind of like what was that Brendan

669
00:33:59,200 --> 00:34:07,880
Fraser movie. But that's a good movie, the Dazzle Button.

670
00:34:08,320 --> 00:34:11,039
Compared to the two that we've already bowlded, I think

671
00:34:11,079 --> 00:34:13,360
I would be okay cutting Sonar at that point.

672
00:34:13,719 --> 00:34:16,719
Speaker 2: I think I would like to cut fom Bay two.

673
00:34:16,760 --> 00:34:23,559
At this point, he hangs, uh, maybe we can cut Yeah, yeah, I.

674
00:34:24,039 --> 00:34:27,559
Speaker 1: Like in visig Out more off of the interpersonal one

675
00:34:27,599 --> 00:34:31,079
on one relationship versus like right in the team.

676
00:34:31,199 --> 00:34:33,639
Speaker 2: I like her as the kind of secondary protagonist in

677
00:34:33,719 --> 00:34:34,960
the game for sure.

678
00:34:35,039 --> 00:34:38,199
Speaker 4: But you guys noticed in this game that sexual harassment's

679
00:34:38,239 --> 00:34:39,880
funny because it's happening to Robert.

680
00:34:40,440 --> 00:34:44,760
Speaker 2: Yeah, yeah, it's I don't like this game a lot.

681
00:34:44,880 --> 00:34:46,880
I think it was the beginning of episode two where

682
00:34:46,920 --> 00:34:48,519
like I met three kars in a row who like

683
00:34:48,599 --> 00:34:50,719
talked about my dick or something, and I was getting

684
00:34:50,760 --> 00:34:52,760
a little bit like, this is a bracelet.

685
00:34:52,800 --> 00:34:54,000
Speaker 1: This is all becoming too much.

686
00:34:54,079 --> 00:34:55,719
Speaker 6: It was like I think for me, it's like that's

687
00:34:55,719 --> 00:34:58,880
when I established like this is almost like a sports

688
00:34:58,920 --> 00:35:01,320
team locker room and reality. Yeah, and they're trying to

689
00:35:01,440 --> 00:35:01,960
establish that.

690
00:35:02,000 --> 00:35:04,840
Speaker 7: But you're right, it's very aggressive, like some people were

691
00:35:04,840 --> 00:35:07,760
talking about online though, like it's it's not supposed to

692
00:35:07,840 --> 00:35:11,239
be an endorsement necessarily as much as like, yeah, this

693
00:35:11,280 --> 00:35:13,639
person is doing something that sucks, you know, like you're

694
00:35:13,679 --> 00:35:15,800
you're kind of supposed to view it as, hey, this sucks,

695
00:35:15,800 --> 00:35:16,559
Maybe don't do that.

696
00:35:16,760 --> 00:35:20,360
Speaker 2: It is perhaps punch Up's ability to punch people in

697
00:35:20,400 --> 00:35:21,960
the dick a bit one dimensional.

698
00:35:22,159 --> 00:35:25,320
Speaker 1: And then the dimension is penises. But I really, I

699
00:35:25,360 --> 00:35:27,440
really like Jack sept the guy's accent. I think it's

700
00:35:27,440 --> 00:35:29,519
fun to I think, yeah, I like him a lot.

701
00:35:29,840 --> 00:35:33,320
Punching in the dick. It's the best thing in the game.

702
00:35:34,239 --> 00:35:36,719
Speaker 4: Is he the least problematic teammate? He's always just like

703
00:35:37,599 --> 00:35:38,280
Kay for me.

704
00:35:38,360 --> 00:35:42,000
Speaker 1: He wound up also being the most charismatic. He's he

705
00:35:42,079 --> 00:35:42,760
was my most huged.

706
00:35:42,800 --> 00:35:45,360
Speaker 2: Actually, he harassed me in my workplace. He put pop

707
00:35:45,440 --> 00:35:47,199
up porn on my computer because he was friends with

708
00:35:47,199 --> 00:35:47,719
a coop one.

709
00:35:47,719 --> 00:35:51,320
Speaker 1: I wait, really cool out? Yeah yeah, embarrassed and harassed me.

710
00:35:51,360 --> 00:35:53,920
Do you know what happens when you cut sonar assume

711
00:35:53,920 --> 00:35:55,239
a level they had.

712
00:35:55,199 --> 00:35:58,079
Speaker 4: Your computer, so it just like makes his sonar screaming

713
00:35:58,119 --> 00:35:58,880
noise come out of it.

714
00:35:59,320 --> 00:36:00,000
Speaker 1: Yeah. Interesting.

715
00:36:00,159 --> 00:36:02,519
Speaker 2: Ours was hacked to have porn pop ups and they

716
00:36:02,519 --> 00:36:03,880
were very visceral.

717
00:36:04,199 --> 00:36:06,480
Speaker 1: Yes, so wait, we're cut. If we cut punch up,

718
00:36:06,480 --> 00:36:07,639
then we're keeping Prism.

719
00:36:07,679 --> 00:36:09,360
Speaker 6: I'm okay with that, I think so yeah, Yeah, I

720
00:36:09,360 --> 00:36:10,840
think I like Prism a tone.

721
00:36:10,960 --> 00:36:15,440
Speaker 1: Okay, same, all right? Gang. The final three here for

722
00:36:15,480 --> 00:36:22,639
best Z teamer is Prism, Malevola, and gol Of. I

723
00:36:22,800 --> 00:36:27,159
lean towards Golam I interesting I leaned towards I like

724
00:36:27,199 --> 00:36:30,719
Malevlo's power, So like the combination of the portals with

725
00:36:30,880 --> 00:36:37,119
just giant sword, I think that's an interesting Yeah, heating

726
00:36:37,159 --> 00:36:38,800
the two whiskey glasses.

727
00:36:38,920 --> 00:36:42,719
Speaker 7: Yeah, oh yeah, when the bar fight scene happens and

728
00:36:42,760 --> 00:36:45,440
like someone gets tossed through Malevla's portal and he just

729
00:36:45,519 --> 00:36:48,880
like looks up from us and smiles, his rock dude smiles.

730
00:36:48,880 --> 00:36:49,760
Speaker 1: That's such a good moment.

731
00:36:49,800 --> 00:36:54,199
Speaker 7: Yeah, my favorite is Prism the bunch, but Golam GOLs

732
00:36:54,239 --> 00:36:54,920
right up there too.

733
00:36:55,800 --> 00:36:58,400
Speaker 2: Only one of these characters did we give the voice

734
00:36:58,400 --> 00:37:03,599
actor a giant sandwich? That's which one's a.

735
00:37:04,880 --> 00:37:08,519
Speaker 1: She kills it in this game. Yeah. With Golam, though,

736
00:37:08,599 --> 00:37:11,320
I feel like you go through an actual well now

737
00:37:11,360 --> 00:37:13,079
you go through that journey with all of them of

738
00:37:13,159 --> 00:37:16,480
like them fucking hating Robert, but I feel like with

739
00:37:16,599 --> 00:37:20,840
Golam and Malevola, you wind up being closer to them

740
00:37:20,840 --> 00:37:22,000
at least. Maybe that's how.

741
00:37:22,519 --> 00:37:25,480
Speaker 2: Yeah, there's not a lot of there's not a lot

742
00:37:25,480 --> 00:37:26,599
of prison Robert time.

743
00:37:26,719 --> 00:37:27,599
Speaker 1: Huh. Yeah.

744
00:37:27,679 --> 00:37:31,159
Speaker 4: Yeah, Golan is a very loyal character and it doesn't

745
00:37:31,239 --> 00:37:33,960
show up early on. Yeah, and that's what's great about

746
00:37:34,039 --> 00:37:35,840
Like he and he already is very loyal to some

747
00:37:35,880 --> 00:37:38,360
of the characters, and like you cutting a character for example,

748
00:37:38,480 --> 00:37:40,320
is what makes him not like you more than like

749
00:37:40,679 --> 00:37:43,800
you're the new guy, I think. And then there's like

750
00:37:43,800 --> 00:37:46,480
a big turning point in this game right where Robert

751
00:37:46,480 --> 00:37:48,559
reveals who he is and stuff, and Golim's the one

752
00:37:48,559 --> 00:37:51,239
that's like got You're back immediately and then to the

753
00:37:51,239 --> 00:37:53,360
rest of the game locked in, and I think he's.

754
00:37:53,400 --> 00:37:56,960
Speaker 1: I also felt comfortable hitting him with a chair because

755
00:37:57,000 --> 00:37:58,760
like he'd be okay with it. That's that's kind of.

756
00:37:58,760 --> 00:38:01,440
Speaker 7: A good moment early on. If you put him in

757
00:38:01,559 --> 00:38:03,960
time out, he's like, oh, you're talking down to me.

758
00:38:04,000 --> 00:38:05,760
That kind of sucks. But the him with the cherry

759
00:38:05,800 --> 00:38:08,320
is like, oh, okay, you can kind of hang with us.

760
00:38:08,400 --> 00:38:09,440
I respect that I put.

761
00:38:09,400 --> 00:38:11,280
Speaker 1: Him in time out. I didn't know, you know, I

762
00:38:11,280 --> 00:38:12,920
guess I feel chair in him and he was cool.

763
00:38:12,960 --> 00:38:13,960
It was like get the fuck out.

764
00:38:15,480 --> 00:38:16,800
Speaker 7: Yeah, if you heilme with the cherry is kind of

765
00:38:16,800 --> 00:38:18,480
like like I deserve that or something like that.

766
00:38:18,599 --> 00:38:22,679
Speaker 1: Yeah. Yeah. And also Sean, just readering your point, he

767
00:38:22,880 --> 00:38:24,440
became a one man army.

768
00:38:24,559 --> 00:38:29,039
Speaker 2: For Yeah, definitely a better dispatch character than Yeah, prison,

769
00:38:29,039 --> 00:38:30,960
you can hang there a little bit, but gosh, basically,

770
00:38:31,000 --> 00:38:33,400
any mission towards the end that's a forest laughter. You

771
00:38:33,559 --> 00:38:34,320
just send them on.

772
00:38:34,440 --> 00:38:36,880
Speaker 7: And his his alternate ability is interesting as well. The

773
00:38:36,880 --> 00:38:39,199
fact that you can reroll his stats every time you

774
00:38:39,519 --> 00:38:40,320
go to dispatch.

775
00:38:40,360 --> 00:38:43,440
Speaker 1: That's cool. I also like that his uh I forget

776
00:38:43,440 --> 00:38:45,880
what they're called in the game, but it's not necessarily synergy.

777
00:38:45,920 --> 00:38:48,480
But the character he works with the best is in Visigal,

778
00:38:49,119 --> 00:38:51,079
and I just thought that was an interesting wrinkle in

779
00:38:51,199 --> 00:38:54,360
their relationship where it's like he's a gigantic clay Man

780
00:38:54,760 --> 00:38:59,360
and in Visigal. Okay, YouTube fuck with each other, all right?

781
00:39:00,280 --> 00:39:05,840
Uh winner for Best Z Teamer is Golam, runners up

782
00:39:05,920 --> 00:39:08,800
Prism and Malevola. They're a lucky Royd wasn't a Z

783
00:39:08,960 --> 00:39:12,599
teamer so true? Oh my god. Yeah, I just had

784
00:39:12,599 --> 00:39:16,559
to double check Roy's name. I will kill for Roy. Yep.

785
00:39:16,639 --> 00:39:18,280
He could have been in one of the best New CAU.

786
00:39:18,320 --> 00:39:19,760
I don't think he would have won Best New Character,

787
00:39:19,760 --> 00:39:21,719
but he could have been. Is he supposed to have

788
00:39:21,800 --> 00:39:24,679
powers or was he just like I think? I think

789
00:39:24,719 --> 00:39:27,599
he's just smowing like yeah, and which is the power

790
00:39:27,599 --> 00:39:28,079
of its own?

791
00:39:28,239 --> 00:39:31,440
Speaker 6: That's true, true, He's a genius. Yes, yeah, he's a

792
00:39:31,559 --> 00:39:34,119
super genius. And well he's engineering and science.

793
00:39:34,320 --> 00:39:34,559
Speaker 1: Yeah.

794
00:39:34,639 --> 00:39:36,039
Speaker 7: The point of a lot of people who were there

795
00:39:36,079 --> 00:39:37,559
is that they don't have power, so they help out

796
00:39:37,559 --> 00:39:37,920
the heroes.

797
00:39:38,000 --> 00:39:43,119
Speaker 1: Right. Yes, Roy was just a complete broka. Explain how

798
00:39:43,119 --> 00:39:44,519
he doesn't wash his hand. He's like, no, I just

799
00:39:44,519 --> 00:39:50,760
take my pants, don't do anything. All right, folks, We're

800
00:39:50,760 --> 00:39:52,440
gonna take a quick bricky break and we will be

801
00:39:52,480 --> 00:39:54,960
back with the rest of the categories. We're just gonna

802
00:39:55,000 --> 00:39:57,480
go build a gingerbread house real quick, by real quick.

803
00:39:59,519 --> 00:40:01,760
I thought it's time to start the show. Are you

804
00:40:01,800 --> 00:40:07,119
ready to go? Uh? Dude, Yeah, dude, I'm ready. No, crump,

805
00:40:07,519 --> 00:40:10,280
you look like you are in a den of iniquity

806
00:40:10,400 --> 00:40:14,239
right now. I don't know what that means, and I

807
00:40:14,280 --> 00:40:16,519
don't know what you want. It's not like I have

808
00:40:16,599 --> 00:40:19,639
a home studio, jan Yes you do. The computers that

809
00:40:19,800 --> 00:40:22,880
main Gear built for us have Nvidia g Force RTX

810
00:40:22,960 --> 00:40:26,280
chipoos in them, and with the Nvidia Studio drivers and

811
00:40:26,440 --> 00:40:29,880
in video broadcast, you can turn even your man cave

812
00:40:30,039 --> 00:40:35,360
into a professional studio. Using broadcasts. You can upgrade your webcams, microphones,

813
00:40:35,480 --> 00:40:38,639
and speakers using the power of machine learning to take

814
00:40:38,719 --> 00:40:42,239
our shows, voice chats, and video conferences to the next level.

815
00:40:42,639 --> 00:40:45,280
You can use audio effects like noise removal. Oh yeah,

816
00:40:45,519 --> 00:40:48,039
I guess I have a fan on. Well, it's hot.

817
00:40:48,119 --> 00:40:49,719
I'm not going to turn that off. Let me just

818
00:40:49,840 --> 00:40:54,719
hit this right here? Is that any better? Jan? Much better?

819
00:40:55,280 --> 00:40:57,159
We can clean up your shot with auto frame and

820
00:40:57,239 --> 00:41:00,840
video noise removal and Grub and even make it look

821
00:41:00,920 --> 00:41:04,440
like you were paying attention using the eye contact tool

822
00:41:04,920 --> 00:41:08,559
so I could still watch my stories. Yes, yes you can.

823
00:41:09,079 --> 00:41:12,360
Nvidia Broadcast is a universal plugin that works with most

824
00:41:12,400 --> 00:41:16,280
live streaming, voice chat, and video conferencing apps. It's supported

825
00:41:16,320 --> 00:41:20,599
on any Nvidio, g Force ArtX GPU, and since I'm

826
00:41:20,679 --> 00:41:24,280
using the Nvidia Studio drivers, I'll get stable, optimized performance

827
00:41:24,320 --> 00:41:27,519
in Adobe Photoshop, DA Vinci resolved in all the other

828
00:41:27,719 --> 00:41:30,239
apps that I need to use to fix our mistakes

829
00:41:30,280 --> 00:41:31,239
in post. You know what.

830
00:41:31,360 --> 00:41:33,599
Speaker 6: Thank you to ban Gear and in Nvidia for supplying.

831
00:41:33,639 --> 00:41:37,239
Are in Vidia Studio PCs in Video Broadcast, your AI

832
00:41:37,360 --> 00:41:39,679
powered home studio and video studio.

833
00:41:39,719 --> 00:41:43,320
Speaker 1: The software advantage for all creators. Jan, I'm not even

834
00:41:43,360 --> 00:41:46,199
looking at the camera at all right now, Grub, stop

835
00:41:46,559 --> 00:41:49,119
stop looking at me. I haven't looked at you forever,

836
00:41:51,960 --> 00:41:56,960
and we're back. We broke the Gingerbread house. Sorry, but

837
00:41:56,960 --> 00:41:59,480
shout out to our friends here at main Gear for

838
00:42:00,119 --> 00:42:03,440
letting us into their place and podcasting for a couple

839
00:42:03,480 --> 00:42:06,920
of days. Sorry that we had to spend Christmas here together, guys,

840
00:42:07,079 --> 00:42:10,039
but uh, you know we're we're doing we're doing good

841
00:42:10,079 --> 00:42:10,760
work out here.

842
00:42:10,840 --> 00:42:14,079
Speaker 4: What's do you get the clip clop of hoofs on

843
00:42:14,119 --> 00:42:14,639
the roofs?

844
00:42:14,840 --> 00:42:17,159
Speaker 1: Is that? When is the Santa supposed to come to

845
00:42:17,159 --> 00:42:23,800
your house? Lady twenty fourth? Okay, all right, okay, uh

846
00:42:24,280 --> 00:42:26,639
you know what what is a good about teamwork? We

847
00:42:26,679 --> 00:42:29,559
were just wrapped ast Z teamer. It's all the Reindeers

848
00:42:29,719 --> 00:42:31,880
working together and I feel like they're kind of playing

849
00:42:31,880 --> 00:42:34,960
a game, just like the next category best multiplayer game.

850
00:42:35,400 --> 00:42:39,480
We have Margot Kart world Saunic Gracing, Cross Worlds, Jackbox eleven,

851
00:42:39,920 --> 00:42:46,440
Lego Party Peak, Split Fiction, Night Rain, Absolum Arc Raiders, Abysiness,

852
00:42:46,719 --> 00:42:54,719
Battlefield six, Dragon Drive Legends Z. That was a game

853
00:42:54,719 --> 00:42:58,800
this year? Should we just cut Dragon.

854
00:43:00,039 --> 00:43:02,159
Speaker 6: Think, ma, you can't party up with your friends and

855
00:43:04,400 --> 00:43:07,000
one of the worst multiplayer experience it's actually bad. Multiple

856
00:43:07,159 --> 00:43:10,360
taking the piss with this one being in this last I.

857
00:43:10,280 --> 00:43:13,840
Speaker 1: Have fun playing that game, but that's Nintendo standards. Even

858
00:43:14,840 --> 00:43:18,159
it's real, it could have been so interesting figure it

859
00:43:18,199 --> 00:43:20,159
out late edition. But Danke talking.

860
00:43:20,559 --> 00:43:23,079
Speaker 3: Business was fun when we did that stream. Uh, there's

861
00:43:23,119 --> 00:43:25,280
just a lot better games on here, and there's a

862
00:43:25,280 --> 00:43:27,079
lot of games like that. And what did Randy Pittchford

863
00:43:27,079 --> 00:43:27,840
say about a business?

864
00:43:27,880 --> 00:43:32,280
Speaker 7: It's like it's like myth but twice is meths.

865
00:43:32,639 --> 00:43:39,440
Speaker 1: Yeah. Uh, what's it Callederlandes? Yeah? No, I have a

866
00:43:39,440 --> 00:43:43,679
better category for that one later. I'm gonna say Lego

867
00:43:43,719 --> 00:43:49,119
parties at instant Yeah. I've enjoyed it like crazy. I

868
00:43:49,159 --> 00:43:52,440
don't think either Kurt Racer is going to make it No.

869
00:43:52,719 --> 00:43:54,760
Speaker 3: I think I really do like Mario Kart World for

870
00:43:54,840 --> 00:43:57,199
the private room like Knockout Tour stuff. Like, for all

871
00:43:57,199 --> 00:43:59,639
the criticism World got, the Knockout.

872
00:43:59,320 --> 00:44:00,920
Speaker 1: Tour is a lot of fun to do. I agree.

873
00:44:01,079 --> 00:44:02,840
Speaker 7: I mean that's the best part of the game. I

874
00:44:02,880 --> 00:44:05,000
agree because it felt new and fresh in a way

875
00:44:05,000 --> 00:44:07,679
that most of Mario kartt World. I think drops the ball.

876
00:44:07,639 --> 00:44:10,079
Speaker 1: Yep, yep. And I think though that there's a lot

877
00:44:10,119 --> 00:44:12,519
of stuff on here that's doing more than that, So

878
00:44:12,760 --> 00:44:15,159
I don't think either cart Racer is going to make it.

879
00:44:15,320 --> 00:44:18,639
Sonic Racing also not anything substantial this year.

880
00:44:18,719 --> 00:44:21,400
Speaker 3: It's it's good that it existed this year when people

881
00:44:21,400 --> 00:44:22,880
were kind of down to Mario Kart World and it's

882
00:44:22,880 --> 00:44:24,159
more of a traditional cart racer.

883
00:44:24,199 --> 00:44:25,519
Speaker 1: It's a solid game, but.

884
00:44:25,519 --> 00:44:27,320
Speaker 7: I know Sean like said, though, yeah, I put it

885
00:44:27,360 --> 00:44:29,119
there just to talk about it is like the alternative

886
00:44:29,119 --> 00:44:32,079
to Mario Kart because I think where Mario Kart World

887
00:44:32,119 --> 00:44:34,440
drops the ball, those of us who want that traditional

888
00:44:34,480 --> 00:44:37,400
experience got it on a Sonic Racing, which is pretty

889
00:44:37,440 --> 00:44:40,000
cool that a sonic racing game did actually keep up

890
00:44:40,000 --> 00:44:43,360
and in many ways is better than World. But going

891
00:44:43,400 --> 00:44:45,639
down the list, yeah, I'm not sure I'm gonna be

892
00:44:45,639 --> 00:44:46,599
able to make the argument for.

893
00:44:46,599 --> 00:44:50,719
Speaker 1: It absolute how have that this is a run poison, right.

894
00:44:50,800 --> 00:44:54,159
Speaker 3: It's really fun, it's really well done. I do I

895
00:44:54,239 --> 00:44:58,119
wonder if it would be an even better experience if

896
00:44:58,119 --> 00:45:00,159
it because we are just doing some test run on

897
00:45:00,199 --> 00:45:02,679
the site now. Yeah, one at a time, basically one

898
00:45:02,760 --> 00:45:05,119
a day, and it's been very fun. But like, I

899
00:45:05,119 --> 00:45:07,199
can imagine how much fun it would be to like, hey,

900
00:45:07,199 --> 00:45:08,400
you want to come over to night. We're gonna sit

901
00:45:08,400 --> 00:45:10,199
down and like let's just like knock out like hours

902
00:45:10,199 --> 00:45:13,599
of I'm solum. I think it could be even better

903
00:45:13,639 --> 00:45:13,920
that way.

904
00:45:14,039 --> 00:45:14,800
Speaker 1: Yeah, I mean, I've.

905
00:45:14,679 --> 00:45:16,480
Speaker 6: Really enjoyed playing it the way we have been, and

906
00:45:16,760 --> 00:45:19,039
I think you're right that if we, like, if a

907
00:45:19,079 --> 00:45:20,960
person had like a full night to play with someone

908
00:45:20,960 --> 00:45:23,639
else in person are online, Yeah, yeah, it would be fantastic.

909
00:45:23,679 --> 00:45:23,880
Speaker 1: Great.

910
00:45:24,079 --> 00:45:27,239
Speaker 3: Yeah, it's really good. It's it's fantastic. It's it's a

911
00:45:27,239 --> 00:45:29,360
great rogue light it's a great like it's doing that

912
00:45:29,360 --> 00:45:31,039
thing that I'm loving more and more where it's like

913
00:45:31,079 --> 00:45:33,440
taking the old beat them up style and like adding

914
00:45:33,480 --> 00:45:35,599
more depth to it and rogue light elements and stuff like.

915
00:45:35,639 --> 00:45:37,360
Speaker 1: It's just really one of the best one of those. Yeah,

916
00:45:37,400 --> 00:45:41,320
I've I've had a very lonely experience playing abslom, and

917
00:45:41,599 --> 00:45:44,559
I just enjoy watching y'all run.

918
00:45:44,639 --> 00:45:46,679
Speaker 2: I still liked playing it by myself. It's still work

919
00:45:46,800 --> 00:45:48,719
like that. But I bet yeah, Killop is maybe even

920
00:45:48,760 --> 00:45:53,400
better other than obliterating kind of funny. Did we check

921
00:45:53,400 --> 00:45:56,599
out Night Rain or it did not speak to me?

922
00:45:57,320 --> 00:45:59,800
Speaker 4: I played a good chunk of this. I do really

923
00:45:59,840 --> 00:46:02,280
like I was mostly like pairing up with like Randos

924
00:46:02,320 --> 00:46:04,960
and stuff like that. I have beef with it as

925
00:46:04,960 --> 00:46:08,920
a multiplayer game because it's like rush rush, Rush, Rush Rush. Yeah,

926
00:46:09,000 --> 00:46:11,440
it really encourages that when you go in multiplayer and

927
00:46:11,480 --> 00:46:14,760
like lobbies and stuff, everyone's just running sprinting. You don't

928
00:46:14,800 --> 00:46:17,360
have time to stop and learn or look at your

929
00:46:17,360 --> 00:46:19,159
gear and pick your bills. And it might have made

930
00:46:19,159 --> 00:46:21,800
some updates and fixed that, but it was just kind

931
00:46:21,840 --> 00:46:24,599
of like rough and frenetic, and I wanted something that

932
00:46:24,800 --> 00:46:26,320
let me slow down once in a while, and this

933
00:46:26,360 --> 00:46:28,360
didn't do that for me. I still I really like this.

934
00:46:28,800 --> 00:46:31,199
The boss fights are phenomenal. If you're like a Souls fan,

935
00:46:31,639 --> 00:46:34,039
I think this is like a great game, but kind

936
00:46:34,039 --> 00:46:35,239
of let me down in that way.

937
00:46:35,400 --> 00:46:39,480
Speaker 3: Okay, I think there are a few we could maybe

938
00:46:39,519 --> 00:46:41,480
take off for just being like because this is year

939
00:46:41,519 --> 00:46:44,079
where there's like a lot of novel new multiplayer experiences

940
00:46:44,360 --> 00:46:46,159
and there are some really good games on here that

941
00:46:46,199 --> 00:46:48,360
are just kind of like better or same versions of

942
00:46:48,360 --> 00:46:50,639
stuff we've seen before. I would say Split Fiction being

943
00:46:50,679 --> 00:46:53,599
similar to It Takes two Battlefield six being a good

944
00:46:53,599 --> 00:46:57,800
battlefield games Jack, Yeah, exactly. Yeah, I think I think

945
00:46:57,800 --> 00:46:59,880
we can cut all those all really good games, but

946
00:47:00,039 --> 00:47:01,639
not necessarily anything we have.

947
00:47:01,719 --> 00:47:04,079
Speaker 1: Yeah, I did like plod fiction.

948
00:47:04,280 --> 00:47:06,760
Speaker 2: I think it's funny because I think it's probably better

949
00:47:06,760 --> 00:47:08,079
than it takes two, but it takes you just.

950
00:47:08,079 --> 00:47:10,400
Speaker 1: Being definitely better than it takes it got a lot

951
00:47:10,400 --> 00:47:13,960
more kind of love. Yeah, I get it. Remember heading

952
00:47:14,000 --> 00:47:16,119
to the preview event and being partnered up with our

953
00:47:16,159 --> 00:47:20,039
dear friend Nikki Grayson and them and I probably being

954
00:47:20,079 --> 00:47:24,239
the most annoying to playing the game and the loudest

955
00:47:24,559 --> 00:47:26,840
because we were having such a good time playing it together.

956
00:47:27,360 --> 00:47:30,440
The early bit where one of you is controlling the

957
00:47:30,440 --> 00:47:33,039
motorcycle and then the other person has to like do

958
00:47:33,159 --> 00:47:37,679
the are you a robot picture? Yessing? The capture stuff

959
00:47:38,000 --> 00:47:40,320
was really novel. Also, you know you could be a

960
00:47:40,320 --> 00:47:43,199
hot dog with your friend. That's so you do that

961
00:47:43,239 --> 00:47:44,880
in Lego party. You can do that whenever you want.

962
00:47:45,760 --> 00:47:46,239
That's true.

963
00:47:46,519 --> 00:47:49,079
Speaker 2: Battlefield six yeah, like Dan and I played for one night.

964
00:47:49,119 --> 00:47:50,760
We had fun, and we have not tried to play

965
00:47:50,800 --> 00:47:51,079
it again.

966
00:47:51,239 --> 00:47:53,239
Speaker 1: I've not thought about this. Yeah, I mean it was fun.

967
00:47:53,280 --> 00:47:56,400
Speaker 2: It's fun, but it's also depressing to be I'm like, yeah,

968
00:47:56,400 --> 00:47:58,320
this is the experience I had playing battle in nineteen

969
00:47:58,320 --> 00:48:01,880
forty two. Really value of like having a modern version

970
00:48:01,920 --> 00:48:04,159
of that, of course, but it doesn't excite.

971
00:48:03,880 --> 00:48:06,000
Speaker 1: Me that much, Sean. I haven't checked out much of

972
00:48:06,000 --> 00:48:08,519
the multiplayer in Legend z A at all is there.

973
00:48:09,360 --> 00:48:10,599
Speaker 7: That is why I put it on a list. I

974
00:48:10,599 --> 00:48:13,119
didn't know how like the people who have played it felt.

975
00:48:12,840 --> 00:48:16,480
Speaker 1: About such a single player Pokemon, And that's fair.

976
00:48:16,679 --> 00:48:20,280
Speaker 7: It's such an interesting new addition to a Pokemon game

977
00:48:20,280 --> 00:48:23,840
because so for so long has been like you strategize

978
00:48:23,840 --> 00:48:27,360
and build this team for like competitive turn based battles. Yeah,

979
00:48:27,599 --> 00:48:33,119
and in ZA it's four player battle royale real time combat,

980
00:48:33,199 --> 00:48:36,480
which is just so far removed from what Pokemon traditionally

981
00:48:36,599 --> 00:48:40,239
is multiplayer wise, if I'm the only one who really

982
00:48:40,280 --> 00:48:41,800
got into it, then I'm not. I'm not going to

983
00:48:41,840 --> 00:48:44,320
push super hard for it, because even I like some

984
00:48:44,360 --> 00:48:46,119
of the games that the rest of y'all put on there.

985
00:48:46,159 --> 00:48:50,159
Speaker 4: So I think it's like an excellent multiplayer experience for

986
00:48:50,280 --> 00:48:53,239
a Pokemon game, And it's like really novel how it

987
00:48:53,280 --> 00:48:55,920
makes certain moves that have been in Pokemon forever since

988
00:48:55,960 --> 00:48:58,360
Gen One made them useful all of a sudden, stuff

989
00:48:58,360 --> 00:49:00,400
you would never think about using. But I I don't

990
00:49:00,400 --> 00:49:02,519
think it hangs on this particular list.

991
00:49:02,400 --> 00:49:07,239
Speaker 1: Right all right, I am cutting Pokemon legend z A.

992
00:49:07,840 --> 00:49:10,920
I'm gonna say our readers should probably be a lock here.

993
00:49:11,920 --> 00:49:14,320
That's how I feel. And I haven't even checked out

994
00:49:14,360 --> 00:49:16,440
a lot of it. Uh yeah, I think I made

995
00:49:16,440 --> 00:49:17,519
at least bowlt it for now.

996
00:49:17,599 --> 00:49:20,199
Speaker 3: Yeah, we're done to the heavy hitters here. I think

997
00:49:20,320 --> 00:49:22,599
Kirby air Riders probably needs the biggest defense here.

998
00:49:23,400 --> 00:49:26,639
Speaker 1: I think it's super fun. I think the multiplayers.

999
00:49:26,639 --> 00:49:30,199
Speaker 7: Cisco's really got into it.

1000
00:49:30,320 --> 00:49:32,719
Speaker 2: Where when we were playing that beta of City Trials,

1001
00:49:32,800 --> 00:49:35,719
I was like, what is this nonsense? This is disgusting

1002
00:49:36,159 --> 00:49:38,719
That first, like, okay, I like just racing, Okay, I

1003
00:49:38,840 --> 00:49:41,199
like the tour. Then we like played a little bunch

1004
00:49:41,199 --> 00:49:43,400
of City Trials and I'm like, I can't kind of

1005
00:49:43,480 --> 00:49:45,719
understand this too. Now there's an appeal to all of this,

1006
00:49:45,840 --> 00:49:48,000
and I love how wacky and weird is and that

1007
00:49:48,079 --> 00:49:50,559
it's as far away from being a Mario Kart cloon

1008
00:49:50,639 --> 00:49:51,320
as possible.

1009
00:49:52,320 --> 00:49:56,280
Speaker 1: And each time we played City Trials, no round was

1010
00:49:56,320 --> 00:49:59,800
exactly like the other one, Like there was one where like, uh,

1011
00:50:00,239 --> 00:50:02,920
Mike became super big and then I was super big

1012
00:50:03,000 --> 00:50:05,960
as Rick and then just getting into a lobby with

1013
00:50:06,039 --> 00:50:08,880
like up to sixteen of your friends if you can manage.

1014
00:50:08,880 --> 00:50:12,000
It is just pure bedlam. I also like it. I

1015
00:50:12,000 --> 00:50:13,599
don't know if this is a slight against the game

1016
00:50:13,639 --> 00:50:16,639
that after you complete City Trials you go into a

1017
00:50:16,719 --> 00:50:20,159
voting process with which mini game you want to end with,

1018
00:50:20,840 --> 00:50:23,800
and well, crucially not a voting process, not a voting

1019
00:50:23,840 --> 00:50:28,039
you do just pick, oh, you just pick right right. Yeah,

1020
00:50:28,119 --> 00:50:30,440
So it's like you may not even get paired with

1021
00:50:30,440 --> 00:50:32,159
a bunch of people, or if you were on like

1022
00:50:32,199 --> 00:50:34,679
a discord call with all your friends, it's like, well,

1023
00:50:34,679 --> 00:50:37,159
I guess we'll go over here. And I don't know

1024
00:50:37,159 --> 00:50:39,000
if that helps the game out, but like playing it

1025
00:50:39,280 --> 00:50:44,119
with people really threw it up there on my own

1026
00:50:44,159 --> 00:50:44,800
personal list.

1027
00:50:45,159 --> 00:50:47,920
Speaker 6: I think the thing is like it is, especially within

1028
00:50:48,000 --> 00:50:51,559
City Trials. I still don't know what the purpose of

1029
00:50:51,599 --> 00:50:54,280
it is. And yet I'm like at a certain point

1030
00:50:54,320 --> 00:50:57,280
that stopped mattering where it was like, oh, it is

1031
00:50:57,400 --> 00:50:59,400
just a lot of nonsense, but like you get into

1032
00:50:59,440 --> 00:51:02,159
the flow of nonsense and it all culminates in this

1033
00:51:02,239 --> 00:51:04,119
mini game and yeah, maybe you picked the one that

1034
00:51:04,159 --> 00:51:06,559
no one else picked and so you automatically win it,

1035
00:51:06,599 --> 00:51:09,239
and like that was not a negative or detrimental experience

1036
00:51:09,280 --> 00:51:09,719
in any way.

1037
00:51:09,800 --> 00:51:11,480
Speaker 1: I had a good time the whole time.

1038
00:51:11,599 --> 00:51:14,440
Speaker 6: Yeah, it's almost the lack of structure like makes it

1039
00:51:14,480 --> 00:51:16,360
more of a hangout funt excuse me, fun time.

1040
00:51:16,599 --> 00:51:19,199
Speaker 1: I liked also, like the little world events that would happen,

1041
00:51:19,360 --> 00:51:21,519
like all right, come on over here, everybody, we're gonna

1042
00:51:21,559 --> 00:51:24,039
have a very small race, or like now it let's

1043
00:51:24,079 --> 00:51:28,280
just go fight each other, very very chaotic fun that

1044
00:51:28,360 --> 00:51:31,639
I still don't quite understand. You Also, if you have

1045
00:51:31,679 --> 00:51:33,719
sixteen ricks, that's hell of fun. Yeah.

1046
00:51:33,920 --> 00:51:38,000
Speaker 4: You notice how this game was like so quickly relitigated positively,

1047
00:51:38,239 --> 00:51:39,559
Like people are like, actually, it.

1048
00:51:39,960 --> 00:51:41,559
Speaker 1: Just takes a little bit to kind of get a

1049
00:51:41,599 --> 00:51:42,159
grip on it.

1050
00:51:42,480 --> 00:51:44,239
Speaker 2: I think that's why it's even received so much better

1051
00:51:44,280 --> 00:51:46,079
than the original was, because like when we had that

1052
00:51:46,119 --> 00:51:48,440
first game on the GameCube, a lot of people were

1053
00:51:48,480 --> 00:51:50,280
really thrown off, and I think this.

1054
00:51:50,280 --> 00:51:52,079
Speaker 1: Time there's enough of those people who love that game

1055
00:51:52,119 --> 00:51:52,480
to kind.

1056
00:51:52,400 --> 00:51:54,400
Speaker 2: Of convince us all to stick with it a little bit,

1057
00:51:54,800 --> 00:51:56,079
and sticking with it really paid off.

1058
00:51:56,079 --> 00:51:57,599
Speaker 1: The more I play it more, I like it. It's

1059
00:51:57,639 --> 00:52:01,400
that second button they added must be Yeah, that said

1060
00:52:01,719 --> 00:52:03,280
it's gonna be tough to get up there.

1061
00:52:03,599 --> 00:52:08,639
Speaker 2: Yeah, we have to talk about peak yet that's probably.

1062
00:52:10,199 --> 00:52:13,079
Speaker 7: Like they they named it that because that's kind of

1063
00:52:13,119 --> 00:52:15,719
the joke. You know, everyone's saying Peak, something's good, it's Peak.

1064
00:52:16,039 --> 00:52:18,599
But they actually did make the Peak of Friends slop

1065
00:52:19,280 --> 00:52:21,440
when when you get in there and we've we ev

1066
00:52:21,440 --> 00:52:24,599
all played it, I think you missed them or something,

1067
00:52:24,760 --> 00:52:27,960
but yeah, we've played Peak. And it's just the way

1068
00:52:28,000 --> 00:52:30,440
the prox chat works and the way you know you're

1069
00:52:30,519 --> 00:52:33,320
yelling up to your friends because you fell down the mountain.

1070
00:52:33,760 --> 00:52:36,320
The way you can interact with each other with even

1071
00:52:36,400 --> 00:52:40,920
simple items from like the balloons to the cannon to bugle.

1072
00:52:41,760 --> 00:52:44,400
The bugle is so funny because it's just like, what

1073
00:52:44,519 --> 00:52:45,000
was the bugle?

1074
00:52:45,039 --> 00:52:45,239
Speaker 1: Dude?

1075
00:52:45,480 --> 00:52:48,079
Speaker 7: You play some music, but then also there's a bugle

1076
00:52:48,119 --> 00:52:52,440
that does something, And there's so many moments, so much

1077
00:52:52,519 --> 00:52:55,840
emerging gameplay that can come from the smallest thing in Peak.

1078
00:52:55,920 --> 00:52:58,119
Speaker 5: I don't know because of physics, doesn't I don't know

1079
00:52:58,119 --> 00:53:00,719
how it gets beat for that's.

1080
00:53:00,679 --> 00:53:06,079
Speaker 4: Kind of the great best games to play with Kayla.

1081
00:53:06,639 --> 00:53:09,480
Speaker 5: Yeah, I think Peak is just so novel in a

1082
00:53:09,480 --> 00:53:12,679
way that is like, well, I know what we're getting there.

1083
00:53:13,360 --> 00:53:15,880
Speaker 1: I guess i'd be Peak is prey novel, but it's

1084
00:53:15,920 --> 00:53:19,400
not exactly on an Island. Right, there's another.

1085
00:53:22,960 --> 00:53:25,639
Speaker 6: I'll say for for Peak, like it's become like indie

1086
00:53:25,639 --> 00:53:29,280
gamings Fortnite, where it's like there's like a Baby Baby

1087
00:53:29,280 --> 00:53:32,119
No Money concert in there now when yeah, there's a

1088
00:53:32,119 --> 00:53:34,559
bit like where you go in the game and all

1089
00:53:34,599 --> 00:53:36,239
of a sudden, a giant Baby No Money and his

1090
00:53:36,400 --> 00:53:39,280
dancers all pop up on the horizon are singing and

1091
00:53:39,400 --> 00:53:42,079
dancing and you can get like specially like it's turned

1092
00:53:42,119 --> 00:53:44,440
into quite a thing, and it can withstand that because

1093
00:53:44,440 --> 00:53:47,760
it is such a good multiplayer hangout, anything can happen

1094
00:53:47,800 --> 00:53:49,199
game that people are going back to it over and

1095
00:53:49,239 --> 00:53:50,920
over again and discovering this stuff.

1096
00:53:51,480 --> 00:53:55,400
Speaker 1: Uh. I think before by the way, I think we

1097
00:53:55,440 --> 00:53:59,280
can cut Kirby. Yeah, not hanging.

1098
00:53:59,000 --> 00:54:01,639
Speaker 3: With those Even with that, I don't know if it's

1099
00:54:01,679 --> 00:54:03,159
all I'm going to hang again, I don't think.

1100
00:54:03,199 --> 00:54:06,559
Speaker 6: So it's rough because it's like also a really good

1101
00:54:06,599 --> 00:54:07,400
single player game.

1102
00:54:07,559 --> 00:54:12,000
Speaker 1: Yeah. My argument for Lego Party is a couple of things.

1103
00:54:12,000 --> 00:54:15,280
Speaker 3: So like one, like just the party game format is

1104
00:54:15,320 --> 00:54:17,280
great and a lot of games have tried it to

1105
00:54:17,639 --> 00:54:20,440
varying levels of success. Mario Party probably the biggest one,

1106
00:54:20,480 --> 00:54:22,920
but you know, as the biggest Mario Party fan, I know,

1107
00:54:23,320 --> 00:54:25,719
it's filled with bullshit and stuff that is laborious and

1108
00:54:25,760 --> 00:54:28,880
takes it's just the way Lego Party. Immediately when we

1109
00:54:28,920 --> 00:54:30,480
play to this, she was like, Oh, this feels so

1110
00:54:30,519 --> 00:54:32,719
much snappier. It's so much better. Like obviously that's great,

1111
00:54:33,039 --> 00:54:36,119
but then there's this also added layer of like I

1112
00:54:36,199 --> 00:54:38,800
love a game that when I go home for the holidays,

1113
00:54:39,239 --> 00:54:41,320
I can play with anyone, you know where. It's like

1114
00:54:41,400 --> 00:54:44,440
I peak is fucking great, but also it's like it's

1115
00:54:44,480 --> 00:54:46,320
just on Steam. You kind of got to know how

1116
00:54:46,320 --> 00:54:48,280
to just play games in general, and like there's no

1117
00:54:48,280 --> 00:54:50,880
way my dad or my sister Katie would play that

1118
00:54:50,960 --> 00:54:54,280
or anything, but Lego Party. I can go home and

1119
00:54:54,440 --> 00:54:56,280
everyone's kind of played Mario Party that was always so

1120
00:54:56,960 --> 00:54:59,960
accessible for casual gamers and stuff like that, and any

1121
00:55:00,039 --> 00:55:02,639
one can figure out these Lego Party mini games. It's

1122
00:55:02,719 --> 00:55:06,079
also cross platforms, so like I can play on my PC,

1123
00:55:06,480 --> 00:55:08,639
Kayla can load it up on our PS five, and Katie,

1124
00:55:08,639 --> 00:55:11,599
who's very very casual, just has a switch one. She

1125
00:55:11,719 --> 00:55:14,440
can like sit down with her husband and they can

1126
00:55:14,480 --> 00:55:16,920
both be local and play against me and Kayla remotely.

1127
00:55:17,280 --> 00:55:19,199
Like it's just so much more accessful to a wider

1128
00:55:19,280 --> 00:55:22,320
group of people. But I also just think the game

1129
00:55:22,320 --> 00:55:24,800
itself and all the quality of all of the mini games,

1130
00:55:25,280 --> 00:55:28,000
the maps, the way that even the individual maps feel

1131
00:55:28,039 --> 00:55:29,960
different each time, the way that like I have done

1132
00:55:29,960 --> 00:55:32,760
that theme park map probably six or seven times, and

1133
00:55:32,840 --> 00:55:35,400
every time it's different based on what you build out

1134
00:55:35,400 --> 00:55:38,239
and everything. It's just I think it's maybe the best

1135
00:55:38,239 --> 00:55:38,960
party game ever.

1136
00:55:39,800 --> 00:55:43,239
Speaker 2: I think it's so impressive that they went they kind

1137
00:55:43,239 --> 00:55:46,039
of went after Nintendo and beat them at their own game,

1138
00:55:46,039 --> 00:55:47,719
which is a hard thing to do. Granted, they didn't

1139
00:55:47,760 --> 00:55:53,639
exactly go after their strong bunch, Like who do we

1140
00:55:53,679 --> 00:55:56,039
ever say, like, oh they this, this did a better

1141
00:55:56,119 --> 00:55:56,920
job than ten.

1142
00:55:57,280 --> 00:56:01,800
Speaker 3: Yeah, and they've tried crashed bass Onic Shuffle ye friend right.

1143
00:56:01,679 --> 00:56:03,239
Speaker 7: Well, yeah, it's kind of the year for that because

1144
00:56:03,280 --> 00:56:06,320
like SONK Racing is arguably better, and now Lego Party

1145
00:56:06,400 --> 00:56:07,559
kind it just is better.

1146
00:56:07,599 --> 00:56:08,320
Speaker 1: Yeah, totally.

1147
00:56:09,079 --> 00:56:12,920
Speaker 2: Uh party a lot too, Dan, I think I constantly

1148
00:56:12,960 --> 00:56:14,599
want to play more of it. I use my birthday

1149
00:56:14,599 --> 00:56:15,760
as an excuse to make you.

1150
00:56:15,719 --> 00:56:18,199
Speaker 1: All play more of it with me. I'm glad you did.

1151
00:56:18,239 --> 00:56:20,840
That was pretty much a grief as we gave you.

1152
00:56:20,960 --> 00:56:23,599
Like I was super happy to play it, and like

1153
00:56:23,760 --> 00:56:26,400
I found myself like around like because we only did

1154
00:56:26,480 --> 00:56:29,679
twelve turn yeah, rights like an hour ish we we

1155
00:56:29,719 --> 00:56:32,400
got to turn ten and I'm like, oh, we're only.

1156
00:56:32,119 --> 00:56:34,480
Speaker 3: Doing twelve and that feels like every time you've ever

1157
00:56:34,480 --> 00:56:36,239
played Mario Party, it's like pause the game.

1158
00:56:36,320 --> 00:56:38,320
Speaker 1: Oh my god, we're only at turn six. Yeah.

1159
00:56:38,480 --> 00:56:40,320
Speaker 2: It's just so snappy as not as like go to

1160
00:56:40,360 --> 00:56:42,280
the shop and talk to them for five seconds and

1161
00:56:42,360 --> 00:56:42,679
then the.

1162
00:56:42,599 --> 00:56:44,360
Speaker 1: Big thing is just like it's so so simple the

1163
00:56:44,440 --> 00:56:45,039
changes to make.

1164
00:56:45,639 --> 00:56:47,039
Speaker 6: I'm sure when you said up at this point, but

1165
00:56:47,039 --> 00:56:49,679
the mini games that happen on the board instead of

1166
00:56:49,719 --> 00:56:52,119
taking whiskey away, one of the characters to go do something.

1167
00:56:52,000 --> 00:56:54,119
Speaker 1: Their own tutorial screen after start.

1168
00:56:54,599 --> 00:56:56,320
Speaker 6: Sits there and we're just gonna spin at the board

1169
00:56:56,320 --> 00:56:57,760
here right in front of you on the board.

1170
00:56:57,840 --> 00:56:59,320
Speaker 1: Just do it real quick and get back to the action.

1171
00:56:59,480 --> 00:57:01,519
Speaker 3: Tiny tweet of just like the winner of the mini

1172
00:57:01,559 --> 00:57:04,400
game gets the role first. That is huge as far

1173
00:57:04,400 --> 00:57:05,880
as if you're two people going next to it going

1174
00:57:05,880 --> 00:57:08,119
for a star. The brick battles, the two B two

1175
00:57:08,159 --> 00:57:09,880
where it's like, oh my god, this like really matters.

1176
00:57:10,360 --> 00:57:13,360
Speaker 2: So many games themselves, they're really fun, but they're also simple,

1177
00:57:13,440 --> 00:57:15,760
like sometimes in Mario Party, they're so complicated that you're

1178
00:57:15,760 --> 00:57:17,800
stuck in that previous screen for like ten minutes, or

1179
00:57:17,880 --> 00:57:20,039
someone's like, I don't really get it, and then they

1180
00:57:20,119 --> 00:57:21,960
started immediately fail and they feel bad.

1181
00:57:22,000 --> 00:57:24,440
Speaker 1: Everything here. You kind of get a grip on pretty quickly.

1182
00:57:24,599 --> 00:57:29,599
Speaker 5: The best part of Lego Party is that it makes

1183
00:57:29,639 --> 00:57:33,119
you realize how terrible Mari It kind.

1184
00:57:32,960 --> 00:57:35,679
Speaker 1: Of is a funny part of it. I've been a

1185
00:57:35,679 --> 00:57:36,599
Mario Party defender.

1186
00:57:36,719 --> 00:57:39,280
Speaker 5: It's terrible, and I'm like, I'm like, it's never been good.

1187
00:57:39,760 --> 00:57:42,039
It's like you all were just introduced to one type

1188
00:57:42,079 --> 00:57:42,400
of thing.

1189
00:57:42,400 --> 00:57:45,960
Speaker 1: You're like, I guess this is all I can. I

1190
00:57:45,960 --> 00:57:49,960
guess it's hard to fusion frenzy. Yeah, so bad.

1191
00:57:51,119 --> 00:57:53,119
Speaker 5: Lego Party just had to put its name on the test.

1192
00:57:54,880 --> 00:57:57,000
It is somehow light years ahead of that.

1193
00:57:57,239 --> 00:57:59,559
Speaker 2: They really did such a They did an amazing job.

1194
00:57:59,599 --> 00:58:02,159
I can't imagine another like Party game being as good

1195
00:58:02,199 --> 00:58:04,039
as this. I think every time they had an A

1196
00:58:04,199 --> 00:58:06,760
B decision they picked the right one in terms of

1197
00:58:06,800 --> 00:58:08,000
making this kind of game fun.

1198
00:58:08,400 --> 00:58:10,199
Speaker 5: I don't I don't care if either of these win.

1199
00:58:10,320 --> 00:58:15,079
I just think we have it's a wide brush that

1200
00:58:15,119 --> 00:58:18,159
we are painting with with Like Party, and multiplayer. I

1201
00:58:18,159 --> 00:58:20,719
think they're even you know, I know party is a

1202
00:58:20,840 --> 00:58:24,000
very maybe smaller sort of category, And I kind of

1203
00:58:24,000 --> 00:58:25,519
get what you're getting at because like Peak is like

1204
00:58:25,679 --> 00:58:28,239
such a multiplayer game, especially like we you know, I

1205
00:58:28,239 --> 00:58:30,320
think we installed maybe some mods to let more people play,

1206
00:58:30,320 --> 00:58:33,920
but whatever. Yeah, like legal party is I guess it's

1207
00:58:33,960 --> 00:58:36,159
it's not multiplayer in the way that we're talking about it.

1208
00:58:36,239 --> 00:58:40,000
Speaker 1: I mean it's like multiple people playing. I don't think

1209
00:58:40,039 --> 00:58:42,239
this matters. We have ten different genres on this list.

1210
00:58:42,360 --> 00:58:44,199
Speaker 3: Yeah, you know, we've got Ranks, and we've got Party,

1211
00:58:44,440 --> 00:58:46,920
we've got Extraction Shooter, we've got multiplayer.

1212
00:58:47,039 --> 00:58:48,800
Speaker 6: There is something to be said for Peak's ability to

1213
00:58:48,800 --> 00:58:51,400
get everyone to work together well and and like to

1214
00:58:51,480 --> 00:58:53,960
like help each other out and like other people's mistakes

1215
00:58:53,960 --> 00:58:56,360
become the consequences you have to figure out, and it's

1216
00:58:56,440 --> 00:58:58,280
like really good at like presenting those up.

1217
00:58:58,400 --> 00:59:01,280
Speaker 1: I'll argue that there are moments during Peak where you

1218
00:59:01,360 --> 00:59:03,400
kind of just wind up getting isolated because you fall

1219
00:59:03,400 --> 00:59:05,079
behind in the sure.

1220
00:59:04,960 --> 00:59:07,599
Speaker 6: Yeah, but that that's its own like aspect to it,

1221
00:59:07,599 --> 00:59:09,440
where they can hear people off on the horizon and

1222
00:59:09,440 --> 00:59:10,320
he makes it feel even.

1223
00:59:10,639 --> 00:59:13,360
Speaker 7: And also they thought ahead because if you die, you're

1224
00:59:13,400 --> 00:59:17,280
a ghost that can like hang out and you can

1225
00:59:17,320 --> 00:59:20,360
even there's even gameplay there because you can relay information between.

1226
00:59:20,880 --> 00:59:22,880
Speaker 1: Yeah, it's really funny. I guess I'm curious.

1227
00:59:23,000 --> 00:59:24,760
Speaker 2: I think this is one where always have played both

1228
00:59:24,800 --> 00:59:27,599
of them to like maybe do a quick like hands up.

1229
00:59:27,840 --> 00:59:30,000
Speaker 1: Between when you're saying both, are you talking about Lego

1230
00:59:30,079 --> 00:59:32,559
Party and Peak or so we're not including ARC Graders and.

1231
00:59:34,599 --> 00:59:36,719
Speaker 6: I think ARC Graadors might be my choice. Oh really,

1232
00:59:36,719 --> 00:59:39,119
okay everybody, but but I'm not not. I like all

1233
00:59:39,119 --> 00:59:41,360
of them pretty close, like they're all right there, so

1234
00:59:41,440 --> 00:59:43,119
this it's not running away with it or anything.

1235
00:59:43,199 --> 00:59:45,159
Speaker 2: Yeah, I mean I like, I like our Graders as

1236
00:59:45,239 --> 00:59:47,119
the third personally that's fine.

1237
00:59:47,159 --> 00:59:50,599
Speaker 1: Yeah, and I'm fine with except with ARC Graadors. I think.

1238
00:59:50,760 --> 00:59:51,639
What's so?

1239
00:59:51,800 --> 00:59:54,679
Speaker 4: I think I maybe played more of it than most

1240
00:59:54,679 --> 00:59:58,199
of us, but probably so as the first season when

1241
00:59:58,239 --> 01:00:00,559
these quotes on that like went on, you know that

1242
01:00:00,719 --> 01:00:03,039
like the first couple of weeks of like that friendly gameplay,

1243
01:00:03,079 --> 01:00:04,960
emerging gameplay, like we're.

1244
01:00:04,800 --> 01:00:06,239
Speaker 1: Gonna shoot each other. I don't know, I don't know.

1245
01:00:06,280 --> 01:00:08,320
Speaker 4: No, we're good, Okay, we're gonna do the squad like

1246
01:00:08,360 --> 01:00:11,639
crouch button and like we're good that as the weeks

1247
01:00:11,679 --> 01:00:14,480
went on and the season got longer, then it became

1248
01:00:14,559 --> 01:00:17,880
more like shoot first, ask questions later, and people devolved

1249
01:00:17,880 --> 01:00:20,920
and it's like, of course you expect that. So that's

1250
01:00:20,960 --> 01:00:23,360
that's what almost like makes it that third slot for

1251
01:00:23,480 --> 01:00:24,360
me out.

1252
01:00:24,159 --> 01:00:26,440
Speaker 1: Of these cool I kind of want to give a

1253
01:00:26,599 --> 01:00:29,679
super quick shout out Marvel Rivals during this season introduced

1254
01:00:29,679 --> 01:00:33,440
eighteen versus eighteen and that's just funny. Yeah, that's crazy. Wow.

1255
01:00:33,519 --> 01:00:36,360
Yeahs Also mini.

1256
01:00:36,199 --> 01:00:40,119
Speaker 5: Mini shout out to Cosmic uh mar Cosmic Invasion, just

1257
01:00:40,159 --> 01:00:41,000
like a super.

1258
01:00:40,760 --> 01:00:44,599
Speaker 1: Little mini like amuge Bouche. Yeah. I think that's great.

1259
01:00:44,679 --> 01:00:47,639
Speaker 2: Absolute kind of like takes the cake for them ups

1260
01:00:47,679 --> 01:00:48,000
this year.

1261
01:00:48,000 --> 01:00:51,800
Speaker 1: But yeah right, yeah, I you know what I think,

1262
01:00:52,079 --> 01:00:56,559
because we were all able to play Peak together slightly

1263
01:00:56,639 --> 01:00:59,239
edges it out for me because we could just uh

1264
01:01:00,079 --> 01:01:01,960
you know, all of us there plus Kayla plus some

1265
01:01:02,000 --> 01:01:05,719
other folks could just try and climb a mountain together

1266
01:01:05,920 --> 01:01:08,440
and then if one of us died, like you said, Sean,

1267
01:01:08,840 --> 01:01:11,719
we could be alwaukie talkie or just guilt trip someone

1268
01:01:11,760 --> 01:01:14,960
for being the reason why we did it.

1269
01:01:14,760 --> 01:01:18,079
Speaker 7: Out for me because I think Lego Party, we've talked

1270
01:01:18,119 --> 01:01:19,639
about this a couple of times with a couple of

1271
01:01:19,719 --> 01:01:22,960
things throughout these discussions, Lego Party is kind of just

1272
01:01:23,000 --> 01:01:25,440
like what Mario Party should have been all along. Yeah,

1273
01:01:25,440 --> 01:01:27,119
so it's not the most original thing in the world,

1274
01:01:27,159 --> 01:01:30,199
whereas Peak is like they actually are doing something different

1275
01:01:30,239 --> 01:01:33,760
with this thing that you know, other games have done before,

1276
01:01:33,760 --> 01:01:36,480
like Lethal Company and stuff, and they just made a newer,

1277
01:01:36,920 --> 01:01:40,039
interesting version of it that I think, like, I'm still

1278
01:01:40,280 --> 01:01:41,719
I still play it every week.

1279
01:01:41,559 --> 01:01:43,280
Speaker 1: With my friends and still a great time.

1280
01:01:43,480 --> 01:01:46,280
Speaker 2: I definitely like that Peak gamifies the friend swap a

1281
01:01:46,280 --> 01:01:48,159
bit more like I like things like Lethal Company at

1282
01:01:48,159 --> 01:01:50,559
like point with you guys, I'm not always opposed.

1283
01:01:50,199 --> 01:01:51,119
Speaker 1: To like we make our own fun.

1284
01:01:51,199 --> 01:01:53,400
Speaker 2: There's not necessarily an objective or it's kind of a

1285
01:01:53,400 --> 01:01:56,599
loose objective. It is just a bit more engaging for

1286
01:01:56,639 --> 01:01:58,360
me when it's like get to the top mountain, Okay,

1287
01:01:58,360 --> 01:02:00,119
I get that, let's go, and then all the on

1288
01:02:00,559 --> 01:02:05,199
silly like animated faces and cooperationllows kind of work around,

1289
01:02:05,199 --> 01:02:06,039
there's marshmallows.

1290
01:02:06,039 --> 01:02:09,320
Speaker 1: It's a very natural comedy game. I like Lego Party more,

1291
01:02:09,360 --> 01:02:11,559
but if it's like just me and Dan on that team,

1292
01:02:11,960 --> 01:02:13,320
I lean towards Peak.

1293
01:02:13,480 --> 01:02:17,760
Speaker 6: I think I don't want to like, like minimize Lego

1294
01:02:17,800 --> 01:02:20,039
Party by making the point of like that, I agree

1295
01:02:20,079 --> 01:02:22,880
with that we are kind of rewarding it for fixing

1296
01:02:22,960 --> 01:02:25,320
all the problems that Mario Party had. It also is

1297
01:02:25,400 --> 01:02:27,880
just a great game, Yes, it is, right, it really is,

1298
01:02:27,960 --> 01:02:29,960
and they all these games are super close.

1299
01:02:30,000 --> 01:02:31,920
Speaker 1: For me, I think I'm probably just a little bit

1300
01:02:31,960 --> 01:02:33,800
closer to Peak. It would be a bad look if

1301
01:02:33,880 --> 01:02:41,440
we rewarded a game that features me also, so Peak wins. Yeah,

1302
01:02:42,079 --> 01:02:45,719
all right, congratulations to Peak for winning Best Multiplayer, and

1303
01:02:45,760 --> 01:02:49,719
then Lego Party and Arc Raiders for the runners up.

1304
01:02:50,039 --> 01:02:52,400
Very that was a harder category than I thought. Yeah,

1305
01:02:52,559 --> 01:02:55,159
there's a lot of really great games. Yea deceptive all

1306
01:02:55,280 --> 01:02:58,639
right gang final category of Day two Game of the

1307
01:02:58,719 --> 01:03:06,760
Year twenty one nominees are Resident Evil Village, Psychonauts, to Metroid, Dread,

1308
01:03:07,119 --> 01:03:11,239
Eternal hit Man, Halo Infinite, It Takes Two, Death Loop,

1309
01:03:11,440 --> 01:03:17,360
Guardians of the Galaxy, Wilder, Myth Inscription, Vampire Survivors, Death Store, Ratcheting, Clank,

1310
01:03:17,559 --> 01:03:22,039
Rifted Apart. So many good games, a lot of great games.

1311
01:03:22,800 --> 01:03:26,440
I'm gonna I almost want to immediately cut Ratchet and Clank.

1312
01:03:27,159 --> 01:03:36,559
Speaker 3: Yeah, it's one of the most by the numbers.

1313
01:03:36,599 --> 01:03:40,159
Speaker 1: They don't that the numbers one. Oh yeah, that's inane

1314
01:03:41,840 --> 01:03:43,239
that I just it.

1315
01:03:43,280 --> 01:03:46,199
Speaker 6: Was awesome to play. I heard one city that was

1316
01:03:46,199 --> 01:03:48,159
so good I could not one.

1317
01:03:48,719 --> 01:03:51,840
Speaker 1: Yeah, it's much more interesting.

1318
01:03:52,000 --> 01:03:54,039
Speaker 2: I think the only wratching clink that's better than it

1319
01:03:54,079 --> 01:03:55,280
may be is a cracking time.

1320
01:03:55,400 --> 01:03:57,079
Speaker 3: See I think, like to me, like a cracking time

1321
01:03:57,159 --> 01:03:59,400
and like up your arsenal are like, you know nine

1322
01:03:59,559 --> 01:04:01,760
plus you know score games, you know, this was a

1323
01:04:01,800 --> 01:04:04,480
solid eight. I think it's just like there's nothing surprising.

1324
01:04:04,559 --> 01:04:06,320
Really had the mechanic everything.

1325
01:04:06,440 --> 01:04:08,880
Speaker 1: It looks tremendous, especially when it came out, you know,

1326
01:04:08,920 --> 01:04:11,840
early in the place. It's so much fun to play.

1327
01:04:11,880 --> 01:04:16,599
It's really Yeah, I design was incredible.

1328
01:04:16,639 --> 01:04:18,920
Speaker 2: I think the weird hacking man game, but the spider

1329
01:04:18,960 --> 01:04:22,159
Bot was super switching. I mean there's you know, the

1330
01:04:22,199 --> 01:04:24,119
one where you can kind of ride that dragon around.

1331
01:04:24,159 --> 01:04:26,920
Some of these worlds really open up and are super.

1332
01:04:26,519 --> 01:04:31,719
Speaker 6: Cooling to be funny, and I think it's scene is like, so, well,

1333
01:04:31,800 --> 01:04:33,840
look you are bouncing these things pretty quickly.

1334
01:04:33,920 --> 01:04:39,000
Speaker 1: I don't know, it's just it's all that's that's cut

1335
01:04:39,000 --> 01:04:45,880
Halo almost like something had something happened there. Huh.

1336
01:04:46,079 --> 01:04:48,840
Speaker 6: Yeah, that's a shame because I love it's fun as hell.

1337
01:04:48,880 --> 01:04:50,840
Speaker 1: I love Halo Infinite. The campaigns fun as hell, and

1338
01:04:50,880 --> 01:04:53,559
the multiplayer actually played good amount of multiplayer is awesome.

1339
01:04:53,599 --> 01:04:57,360
It's a tough list. Really enjoy it takes. Enjoyed, it

1340
01:04:57,360 --> 01:04:59,639
takes too. It was good to start and.

1341
01:04:59,559 --> 01:05:04,719
Speaker 8: Then way over we're not talking to though, right.

1342
01:05:05,559 --> 01:05:07,639
Speaker 1: Going to make it. I do like it, I don't

1343
01:05:07,920 --> 01:05:10,840
like where it takes, that story, where it lands. So that's.

1344
01:05:12,400 --> 01:05:16,079
Speaker 5: And honestly, I I probably enjoyed Death Loup more than

1345
01:05:16,119 --> 01:05:19,760
most I love, but I know it ain't gonna have so.

1346
01:05:19,760 --> 01:05:22,920
Speaker 1: Much potential, and it wound up being good, but not imagine.

1347
01:05:23,280 --> 01:05:25,719
I thought it was fun to play once and never again.

1348
01:05:26,400 --> 01:05:29,760
The multiplayer aspect where someone is invading your world just

1349
01:05:29,800 --> 01:05:32,239
wound up being more of an annoyance for me. I turned

1350
01:05:32,280 --> 01:05:32,519
it off.

1351
01:05:32,840 --> 01:05:36,119
Speaker 5: The game had the style and all the right like

1352
01:05:36,360 --> 01:05:38,880
you know, characteristics, and then just kind of yeah.

1353
01:05:38,920 --> 01:05:40,800
Speaker 6: The thing about Death Loop is it's like one of

1354
01:05:40,840 --> 01:05:43,039
those games. It's a kind of a very light m

1355
01:05:43,079 --> 01:05:45,840
sim but because you are reliving the same days, it

1356
01:05:45,880 --> 01:05:47,280
kind of gave me the confidence of like, oh I

1357
01:05:47,320 --> 01:05:48,800
know how things work now, so I could be a

1358
01:05:48,840 --> 01:05:50,920
little bit more bold with my ideas or the things

1359
01:05:50,960 --> 01:05:52,880
I'm going to try, and so it's a kind of

1360
01:05:52,960 --> 01:05:54,880
I think it's kind of a baby's first m and

1361
01:05:54,880 --> 01:05:56,719
I think that's why it doesn't hold up very well.

1362
01:05:56,840 --> 01:05:58,719
Speaker 1: Yeah, anything we want to lock.

1363
01:06:00,320 --> 01:06:00,760
Speaker 9: I mean.

1364
01:06:02,960 --> 01:06:07,199
Speaker 1: Like three Villain is good. I loved Return Philage is good.

1365
01:06:07,199 --> 01:06:08,760
I think it's hard to I think it's a tough lock.

1366
01:06:08,840 --> 01:06:11,320
I gotta be honest, Sure, I think. Yeah, I really

1367
01:06:11,320 --> 01:06:15,400
like Syche Vampire Survivor. I mean I think that. I

1368
01:06:15,480 --> 01:06:18,920
think I may lose Death Store. I think that game.

1369
01:06:19,079 --> 01:06:21,840
I like it. Yeah, I don't like that store. I

1370
01:06:21,840 --> 01:06:23,679
know we're all hit Man phrase, but it's like hit

1371
01:06:23,719 --> 01:06:27,000
Man three, the one out of the new trilogy. Three

1372
01:06:27,039 --> 01:06:29,039
is the weakest past Startmouth and that's amazing.

1373
01:06:29,519 --> 01:06:31,679
Speaker 3: Is great that the Winery place is great. I Dubai

1374
01:06:31,800 --> 01:06:33,719
is great. I just I hate the way it ended

1375
01:06:33,800 --> 01:06:34,400
so much.

1376
01:06:34,480 --> 01:06:37,320
Speaker 1: Bad Last Level very bad. Oh yeah, the Last Brain.

1377
01:06:37,559 --> 01:06:39,039
Speaker 6: Yeah, I wish they would have done more with the

1378
01:06:39,079 --> 01:06:43,800
train with like DLC, but they when it became World Assassination. Yes,

1379
01:06:44,079 --> 01:06:45,880
that's when it's like, oh okay, now it all is

1380
01:06:45,920 --> 01:06:48,840
like perfect toy Box's hit Man three. Yeah, we can

1381
01:06:48,960 --> 01:06:50,639
go it's a great game still, but it is.

1382
01:06:51,159 --> 01:06:53,800
Speaker 4: Can I talk about Inscription a little bit because I

1383
01:06:53,840 --> 01:06:56,280
don't think it I don't think it hangs with I

1384
01:06:56,280 --> 01:06:58,960
don't think it gets bolded for this. Inscription was my

1385
01:06:59,079 --> 01:07:01,599
twenty twenty one Game of the Year. I'm a huge

1386
01:07:01,880 --> 01:07:05,519
Daniel Mullens fan. I think what he He made a

1387
01:07:05,559 --> 01:07:07,599
really amazing card game.

1388
01:07:07,719 --> 01:07:10,880
Speaker 5: I'm just gonna say, you're like, click click is like

1389
01:07:10,920 --> 01:07:13,119
I know, like he's one.

1390
01:07:13,000 --> 01:07:14,400
Speaker 1: Of my direct inspirations. Yeah.

1391
01:07:14,440 --> 01:07:18,880
Speaker 4: Absolutely, he made this amazing card game with like really

1392
01:07:18,920 --> 01:07:21,239
great like themes and vibes, and if the game was

1393
01:07:21,280 --> 01:07:23,719
only that, it would be a phenomenal.

1394
01:07:23,159 --> 01:07:27,960
Speaker 1: Okay, that's exactly so much more. Yeah, and it's such

1395
01:07:28,000 --> 01:07:30,119
a strong game shock that they spun it out into

1396
01:07:30,119 --> 01:07:31,679
its own thing where you could just play the.

1397
01:07:31,639 --> 01:07:34,599
Speaker 4: Game absolutely like yeah, Casey's mod you can like just

1398
01:07:34,679 --> 01:07:37,880
turn the game into the shack and playing like that

1399
01:07:38,000 --> 01:07:40,519
version of the game, and the way this thing unfolds

1400
01:07:40,599 --> 01:07:44,559
and it has an arg in it and yeah, just amazing.

1401
01:07:44,800 --> 01:07:47,760
I'm waiting for Pony Island two to come out. I

1402
01:07:47,800 --> 01:07:49,119
was hoping it would be this year. It's gonna be

1403
01:07:49,119 --> 01:07:51,480
early next year, I think, But holy fuck, what a game.

1404
01:07:51,519 --> 01:07:53,400
Speaker 5: I like, I'm trying to realize twenty twenty one might

1405
01:07:53,440 --> 01:07:55,559
have been the last year I had a lot of

1406
01:07:55,599 --> 01:07:56,320
time to play games.

1407
01:07:58,360 --> 01:08:03,960
Speaker 1: Description. Yeah, yu Geo style dual discs. Yes, I was like,

1408
01:08:04,000 --> 01:08:05,920
oh my god. But I was like, oh no, it's

1409
01:08:05,920 --> 01:08:07,760
not letting me play that a bunch. I want to.

1410
01:08:08,320 --> 01:08:11,920
I think we can cut Guardians of the Gallaxy love

1411
01:08:11,920 --> 01:08:14,599
Guardians of the Galaxy as well, But I think you're probably.

1412
01:08:14,360 --> 01:08:19,720
Speaker 9: Right, Dispatch, right, Yeah, it's so far above it's that

1413
01:08:20,319 --> 01:08:21,520
and it's you that has to do this.

1414
01:08:21,840 --> 01:08:24,079
Speaker 1: I know it's me that has to do this out

1415
01:08:24,119 --> 01:08:27,119
of like you know, all of the Found Family style games.

1416
01:08:27,159 --> 01:08:29,720
I really like and enjoys this. We all know. I

1417
01:08:29,760 --> 01:08:35,520
really like Marvel, and this does that specific team very well,

1418
01:08:35,560 --> 01:08:38,960
really well. I'm very generous towards like all of the characters.

1419
01:08:38,960 --> 01:08:42,319
Have you played it more than once? Uh No, because

1420
01:08:42,880 --> 01:08:45,439
no I have. I rebooted it up just because I

1421
01:08:45,520 --> 01:08:48,319
just wanted to relive a couple of scenes. Yeah, I

1422
01:08:48,399 --> 01:08:52,000
get that. And also, I don't know if Chris Pratt

1423
01:08:52,039 --> 01:08:55,600
affects your enjoyment of things at all. Kind of hampers

1424
01:08:55,800 --> 01:08:59,720
some of my time revisiting the movies. But the game

1425
01:09:00,119 --> 01:09:02,439
I think is very charitable to how it treats the

1426
01:09:02,560 --> 01:09:05,600
character of star Lord, where the movies kind of just

1427
01:09:05,640 --> 01:09:08,159
making the butt of all the jokes rather than the

1428
01:09:08,399 --> 01:09:12,800
like kind of hard is the most likable star Lord. Right, Yeah,

1429
01:09:12,800 --> 01:09:15,159
but we can cut it based off of like everything

1430
01:09:15,199 --> 01:09:17,359
that I'm remembering from twenty twenty one. I should play

1431
01:09:17,359 --> 01:09:20,039
this play Yeah, yeah, I love it. You will occasionally

1432
01:09:20,079 --> 01:09:23,119
go on sale for ninety nine. The only game I

1433
01:09:23,159 --> 01:09:25,720
have not played here is Wilderman Touch wild.

1434
01:09:25,800 --> 01:09:27,600
Speaker 4: Wilder Ith is one of mine here on this list too.

1435
01:09:29,119 --> 01:09:32,520
I've never seen a game do like the ideas shouldn't work,

1436
01:09:33,000 --> 01:09:35,920
but essentially like you have sort of like these randomly

1437
01:09:35,960 --> 01:09:38,520
generated characters and why I say randomly generated that that

1438
01:09:38,680 --> 01:09:40,880
has filth attached to it in twenty twenty five, right,

1439
01:09:41,239 --> 01:09:43,279
But in this game, it's like you're just telling this

1440
01:09:43,439 --> 01:09:46,520
story and it's almost like you're pulling together ad libs

1441
01:09:46,680 --> 01:09:49,079
and you're you're going through and doing these fights, and

1442
01:09:49,079 --> 01:09:51,880
you're you're sort of on a timer because there's this

1443
01:09:51,960 --> 01:09:55,079
like stuff creeping across this map and you're managing trying

1444
01:09:55,079 --> 01:09:56,960
to fight off that stuff that's creeping across the map.

1445
01:09:57,279 --> 01:10:00,279
Your characters will die and then they're they're gone right,

1446
01:10:00,319 --> 01:10:02,680
and you have to get new characters that enter the story,

1447
01:10:02,920 --> 01:10:06,000
and they all might be like interrelated. It's like super fascinating.

1448
01:10:06,039 --> 01:10:09,439
The art styles charming, but like not not like amazing,

1449
01:10:10,680 --> 01:10:16,119
yeah like style, it's it's like sneaky, deep, really fun

1450
01:10:16,119 --> 01:10:17,760
emerging gameplay to the max.

1451
01:10:17,800 --> 01:10:19,600
Speaker 1: That's what that That's why I always meant to check

1452
01:10:19,640 --> 01:10:22,039
it out. It's so much fun. I love it and

1453
01:10:22,079 --> 01:10:26,359
now well I liked they didn't want to speed Psychonauts too. Yeah,

1454
01:10:26,479 --> 01:10:28,760
I love that. The only Double Fine game I like

1455
01:10:28,800 --> 01:10:31,239
to play. It's really good. That's a crazy thing to say.

1456
01:10:31,760 --> 01:10:35,359
I haven't played. I was with them.

1457
01:10:36,600 --> 01:10:38,159
Speaker 2: I played One not too long ago, and I'm like,

1458
01:10:38,239 --> 01:10:40,479
you know, and one is a classic, but it's almost

1459
01:10:40,520 --> 01:10:41,720
a little hard to go back to after two.

1460
01:10:42,720 --> 01:10:44,560
Speaker 5: But I do think one is also not to like

1461
01:10:44,680 --> 01:10:46,560
make it about one, but like I think one is

1462
01:10:46,600 --> 01:10:48,159
such a great time capsule too.

1463
01:10:48,239 --> 01:10:49,359
Speaker 1: Yeah, you know.

1464
01:10:49,359 --> 01:10:53,359
Speaker 7: But it's not a great platform and is too tremendous,

1465
01:10:52,920 --> 01:10:56,359
too sick to genuinely think two hangs with like some

1466
01:10:56,399 --> 01:10:59,600
of the best three D platforms we've talked about how

1467
01:10:59,640 --> 01:11:02,399
much Strobot. Finally someone made a game as good as

1468
01:11:02,439 --> 01:11:04,840
like all the Mario Games. I think Psychonaws too gets

1469
01:11:04,840 --> 01:11:06,920
slept on for being like up there as well, maybe

1470
01:11:07,039 --> 01:11:09,439
so white on that level, but it's like it's right,

1471
01:11:09,600 --> 01:11:10,840
that's right there for me.

1472
01:11:11,000 --> 01:11:13,840
Speaker 4: This is like this is when you bowled in this list.

1473
01:11:14,000 --> 01:11:16,279
I also like, we're not even talking about the story.

1474
01:11:16,279 --> 01:11:17,640
It tells how fucking.

1475
01:11:17,319 --> 01:11:24,119
Speaker 1: Good the first game pay it all off? Yeah, so original,

1476
01:11:24,359 --> 01:11:24,960
It's so god.

1477
01:11:25,760 --> 01:11:27,560
Speaker 2: It still has this kind of funny little moments. I

1478
01:11:27,600 --> 01:11:30,399
went from a shape game like we're just on the fenticular.

1479
01:11:30,479 --> 01:11:34,439
He's like, yeah, particularly just really intular. I love that

1480
01:11:34,520 --> 01:11:36,920
kind of crap rolling around the ball and all the

1481
01:11:36,920 --> 01:11:39,760
psychic abilities and the progression of it feels really good.

1482
01:11:39,800 --> 01:11:44,079
Speaker 1: The levels themselves are great. The Iron Chef level, I

1483
01:11:44,079 --> 01:11:45,279
think I'm gonna play this game again.

1484
01:11:45,399 --> 01:11:47,359
Speaker 6: That's where the game bugged out on me and I

1485
01:11:47,399 --> 01:11:47,960
gave up on it.

1486
01:11:48,560 --> 01:11:52,920
Speaker 1: The bug followed me from Xbox Series X to that

1487
01:11:52,960 --> 01:11:57,079
Sounds skill issue. Did you watch Psychotasy?

1488
01:11:58,840 --> 01:12:02,880
Speaker 4: I feel like that documentary colors my perception of this

1489
01:12:02,920 --> 01:12:04,920
game in a really positive way. But I know it

1490
01:12:05,000 --> 01:12:07,119
colors it, but I'm like, oh my god, the fact

1491
01:12:07,119 --> 01:12:10,039
that this game got made is incredible, Like that the

1492
01:12:10,039 --> 01:12:12,960
Iron Chef level, the fact that that level was designed

1493
01:12:12,960 --> 01:12:15,159
by he like wasn't one of their level designers. It's

1494
01:12:15,159 --> 01:12:17,560
just they do that thing where they come together as

1495
01:12:17,560 --> 01:12:20,239
a as a group and pitch like game ideas and

1496
01:12:20,279 --> 01:12:22,439
they do like a game jam. Essentially that came out

1497
01:12:22,479 --> 01:12:25,520
of a game jam and then became part of PSYCHONATS

1498
01:12:25,520 --> 01:12:27,479
two and now he works as a level designer for them.

1499
01:12:28,079 --> 01:12:31,840
Speaker 1: Games are jam, isn't it. I'm suppose you all like

1500
01:12:33,560 --> 01:12:34,279
I was trying.

1501
01:12:34,399 --> 01:12:38,399
Speaker 5: I feel like I told everyone I know about this

1502
01:12:38,479 --> 01:12:40,600
game and no one listened to me.

1503
01:12:40,640 --> 01:12:42,680
Speaker 2: But it seems like we don't have the votes for

1504
01:12:42,760 --> 01:12:47,720
Rift apart the sense I'm getting unfortunately.

1505
01:12:46,239 --> 01:12:50,199
Speaker 1: I know you're a good person. I know, thank you.

1506
01:12:50,399 --> 01:12:52,640
It's nice to be nice. Okay, I'm going to say it.

1507
01:12:52,720 --> 01:12:57,920
I think Vampire Survivors has to be the third block here. Yeah,

1508
01:12:57,960 --> 01:12:59,560
I think I want to say, but I don't want

1509
01:12:59,560 --> 01:13:01,479
to say. I don't get it. I get it, but

1510
01:13:01,600 --> 01:13:03,479
this boy, this game does not mean nearly as much

1511
01:13:03,520 --> 01:13:05,159
to me. It doesn't do nearly as much to me

1512
01:13:05,199 --> 01:13:06,880
as it does a lot. I think it is. I

1513
01:13:06,880 --> 01:13:08,960
think it is. I'm trying to think it's.

1514
01:13:09,039 --> 01:13:12,359
Speaker 5: I was gonna say it's aging better than it is maybe,

1515
01:13:13,119 --> 01:13:16,760
but it's obviously influential, I mean.

1516
01:13:17,000 --> 01:13:19,600
Speaker 9: Genre, you know, yeah, you know, I think compared to

1517
01:13:19,640 --> 01:13:22,279
what's left, I think you could I think villages like

1518
01:13:23,199 --> 01:13:26,800
Village is obviously fantastic, but like I understand where what

1519
01:13:26,880 --> 01:13:27,960
we're rewarding here.

1520
01:13:28,199 --> 01:13:30,720
Speaker 3: I've put more time in a Vampire Survivors than any

1521
01:13:30,720 --> 01:13:32,520
other game, and at least the last five or six years,

1522
01:13:32,560 --> 01:13:36,199
across multiple platforms, like three different platforms. Yeah, I love

1523
01:13:36,239 --> 01:13:39,560
it every time, even like there are so many unlocks

1524
01:13:39,560 --> 01:13:41,600
and challenges, and like anytime I started on like a

1525
01:13:41,640 --> 01:13:43,600
new file, I'm not like I got to do all

1526
01:13:43,640 --> 01:13:45,399
this again. I'm like, hell, yes, I get to start

1527
01:13:45,479 --> 01:13:46,239
checking this list off.

1528
01:13:46,359 --> 01:13:48,239
Speaker 5: I think it deserves it more than Eternal, and I

1529
01:13:48,279 --> 01:13:50,760
think you can make the case for it deserving it

1530
01:13:50,800 --> 01:13:51,479
more than Village.

1531
01:13:51,800 --> 01:13:52,600
Speaker 1: I like Village a lot.

1532
01:13:52,600 --> 01:13:55,079
Speaker 2: It's still kind of a mid tier, right, Village has

1533
01:13:55,119 --> 01:13:56,600
a lot of highs and it kind of has some

1534
01:13:57,159 --> 01:13:58,399
more figurable.

1535
01:13:58,680 --> 01:14:00,880
Speaker 3: And now, like I am a huge Eternal mark more

1536
01:14:00,920 --> 01:14:04,039
than most people, I think. But I could see Psychoonot's

1537
01:14:04,119 --> 01:14:05,840
Dread and Vampire Survivors three.

1538
01:14:05,920 --> 01:14:08,960
Speaker 1: The best Survivors is the blattro of this year? Sure, yeah,

1539
01:14:09,239 --> 01:14:11,159
did you ever check out like the multiplayer stuff in

1540
01:14:11,199 --> 01:14:12,479
Returnal I've always wanted to.

1541
01:14:12,520 --> 01:14:14,239
Speaker 3: I'm just bad at going back to games once they

1542
01:14:14,279 --> 01:14:17,359
add stuff later, but I would love to try that sometimes.

1543
01:14:17,359 --> 01:14:20,960
Speaker 1: Okay, all right, all right, our final Our top three

1544
01:14:21,119 --> 01:14:24,560
as of right now is Psychoonots to Metroid Dread and

1545
01:14:24,600 --> 01:14:28,159
then Vampire Survivors Bangers.

1546
01:14:29,039 --> 01:14:32,760
Speaker 6: Screw me on this grub, don't you screw me on this?

1547
01:14:33,239 --> 01:14:36,560
Speaker 1: Well? Is this collusion we haven't talked yet. Yeah, it

1548
01:14:37,399 --> 01:14:40,479
around it like crazy. It's so good. It's so good,

1549
01:14:40,479 --> 01:14:43,640
It's tremendous. Okay, I love the Metro games.

1550
01:14:43,880 --> 01:14:47,159
Speaker 2: Uh, you know, obviously such good van as movement has

1551
01:14:47,199 --> 01:14:53,159
never necessarily been Metroid's strength. It's usually exploration, it's atmosphere.

1552
01:14:53,199 --> 01:14:55,720
This is the game that made the movement of Metroit

1553
01:14:55,800 --> 01:14:58,960
feel super goodtle. Yeah, the way you're kind of zipping

1554
01:14:59,000 --> 01:15:02,760
around and just jump around like crazy and dashing, even

1555
01:15:02,800 --> 01:15:04,600
like the inverse of that where there's these kind of

1556
01:15:04,600 --> 01:15:08,359
stealth sections and your movement matters in this different way. Gosh,

1557
01:15:08,399 --> 01:15:11,159
just just super cool at that. Definitely the best boss

1558
01:15:11,159 --> 01:15:16,119
fights the series has had, Like with Craig, if you

1559
01:15:16,119 --> 01:15:17,760
have the bombs early, how it changes that fight.

1560
01:15:17,840 --> 01:15:20,159
Speaker 7: The way she interacts with Craig, She's just like, I

1561
01:15:20,199 --> 01:15:21,119
am done with you.

1562
01:15:21,760 --> 01:15:24,000
Speaker 1: Don't do this again. I feel so good to play you.

1563
01:15:24,039 --> 01:15:27,279
Ever witness someone that is incredibly proficient and extremely good

1564
01:15:27,279 --> 01:15:29,479
at their job that it just comes off as like

1565
01:15:30,039 --> 01:15:31,640
you are hot? Yeah, I watch you.

1566
01:15:31,760 --> 01:15:36,960
Speaker 8: I WoT your work every day but everywhere.

1567
01:15:37,399 --> 01:15:40,239
Speaker 1: But like y'all know me, I am not the biggest

1568
01:15:40,239 --> 01:15:42,800
Metroid fan. I didn't have a lot of history playing

1569
01:15:42,800 --> 01:15:45,479
any of the series, but like playing through Dread, I

1570
01:15:45,520 --> 01:15:48,640
was like, Wow, Sam is as cool as fuck, that

1571
01:15:48,680 --> 01:15:51,960
little uppercut pery thing that she has.

1572
01:15:52,680 --> 01:15:55,119
Speaker 2: Yeah, I'm really learning more and more every year how

1573
01:15:55,199 --> 01:15:57,359
much I love pairing it. I'm sorry, I know, I

1574
01:15:57,359 --> 01:15:59,399
know like some people can't stand it, but boy, I'm

1575
01:15:59,399 --> 01:16:01,880
into the pair There's a reason it's so many games.

1576
01:16:01,880 --> 01:16:05,079
Speaker 1: It's because it rules. I personally didn't really enjoy the

1577
01:16:05,159 --> 01:16:07,199
segments where you have to like run away from the

1578
01:16:07,880 --> 01:16:11,039
Emmys that much. It kind of like killed my flow

1579
01:16:11,079 --> 01:16:14,359
of the game. But like everything else, I really did

1580
01:16:14,399 --> 01:16:16,479
push me over the top to like really really want

1581
01:16:16,520 --> 01:16:19,319
to check out more of the series, check out other

1582
01:16:19,439 --> 01:16:21,319
m I Jesus Christ.

1583
01:16:21,399 --> 01:16:25,039
Speaker 7: I love the Emmy sections because it is a like

1584
01:16:25,119 --> 01:16:29,399
two decade long payoff because the game is called Metroid

1585
01:16:29,439 --> 01:16:31,760
Dread because of a canceled project that was gonna be

1586
01:16:31,800 --> 01:16:34,000
on the Nintendo DS. It's gonna be the follow up

1587
01:16:34,159 --> 01:16:36,720
the Fusion, which which this game is. It is Metroid

1588
01:16:36,760 --> 01:16:40,520
five yep, And it's the game that I was looking

1589
01:16:40,520 --> 01:16:42,279
forward to as a kid so much because I want

1590
01:16:42,359 --> 01:16:45,439
that next Metro game. And this Metroid Dread project was

1591
01:16:45,479 --> 01:16:48,680
flown around forever, and I wish I had a recording

1592
01:16:48,720 --> 01:16:51,520
of this. Watching the E three presentation where they showed

1593
01:16:51,520 --> 01:16:53,720
this game off and they showed everything that is, I'm

1594
01:16:53,760 --> 01:16:55,720
like sick and new two de Metroid, and then the

1595
01:16:55,760 --> 01:16:58,800
word Dread pops on screen and I screamed like a banshie.

1596
01:16:58,880 --> 01:17:01,840
I couldn't make that sounded if I want to, because

1597
01:17:02,359 --> 01:17:04,479
I'm like, oh my god, they're paying this off what

1598
01:17:04,520 --> 01:17:07,159
they built up Infusion now they are going to do

1599
01:17:07,279 --> 01:17:10,119
in this game that they're reviving after all this time.

1600
01:17:10,600 --> 01:17:12,760
And I think it works well because it plays off

1601
01:17:12,800 --> 01:17:16,279
of what Fusion did and what a lot of Metroid is,

1602
01:17:16,319 --> 01:17:19,039
which is that unease that like you know, like like

1603
01:17:19,079 --> 01:17:21,239
these guys talk about with what they like of Metroid,

1604
01:17:21,439 --> 01:17:24,920
the isolation, the loneliness and everything like that. You feel

1605
01:17:24,920 --> 01:17:27,279
like you are in danger in those segments and that's

1606
01:17:27,359 --> 01:17:28,800
what that's why I like them a lot.

1607
01:17:29,279 --> 01:17:32,560
Speaker 6: Yeah, you were saying that Jan Samus has never been

1608
01:17:32,600 --> 01:17:33,960
as cool as she is in this game, and they

1609
01:17:33,960 --> 01:17:35,960
were like, really like nail it. And she has one

1610
01:17:36,000 --> 01:17:38,119
line of dialogue maybe two. I guess she's too if

1611
01:17:38,119 --> 01:17:41,840
you count the stream I do, yes, it is. Yeah,

1612
01:17:41,840 --> 01:17:44,960
And honestly, all those moments hits incredibly hard and it's

1613
01:17:45,399 --> 01:17:48,479
surprisingly cinematic when it does, like oh yeah, the camera

1614
01:17:48,520 --> 01:17:50,479
will cut in when it needs to, and it all

1615
01:17:50,479 --> 01:17:53,039
this stuff is done sparingly, which is like something I

1616
01:17:53,039 --> 01:17:55,439
think Metroid does when it does it well, it does

1617
01:17:55,439 --> 01:17:58,279
it very well. Of like you like, use the tech

1618
01:17:58,319 --> 01:18:00,760
that you have for this game just when you need

1619
01:18:00,800 --> 01:18:03,439
it to really emphasize these points, and it really does that,

1620
01:18:03,840 --> 01:18:04,520
like very.

1621
01:18:04,399 --> 01:18:06,880
Speaker 7: Very It is wild because at this point it is

1622
01:18:06,920 --> 01:18:09,840
the end of Samus's journey, and it's wild how much

1623
01:18:09,840 --> 01:18:13,920
it pays off so many like plot points, gameplay points

1624
01:18:13,920 --> 01:18:17,079
and everything from previous entries in a series that doesn't

1625
01:18:17,359 --> 01:18:20,680
really show you much story, Like all these things pay

1626
01:18:20,680 --> 01:18:23,199
off in a really big way. That is like, it's

1627
01:18:23,279 --> 01:18:25,039
just cool. As a fan of the series and just

1628
01:18:25,159 --> 01:18:27,239
a person who likes games that feel incredible to.

1629
01:18:27,279 --> 01:18:29,439
Speaker 6: Play, and and they for all those kids I used

1630
01:18:29,439 --> 01:18:32,760
to call her Metroid, They like she fully becomes Metro.

1631
01:18:34,479 --> 01:18:39,199
Speaker 7: Yeah, Sam's Bird Yeah yeah, partly basically, yeah, she has

1632
01:18:39,319 --> 01:18:41,359
Bird DNN big.

1633
01:18:41,199 --> 01:18:45,279
Speaker 1: Good Bird fight, Bird on Bird Action. Okay. Also, I

1634
01:18:45,319 --> 01:18:47,560
don't know, like with a game like Silk Song, I

1635
01:18:47,600 --> 01:18:50,359
eventually got super frustrated, bounced off of it, didn't want

1636
01:18:50,359 --> 01:18:52,600
to play it anymore. There are points where it took

1637
01:18:52,680 --> 01:18:55,560
me a long time to get into Dread, but like

1638
01:18:55,720 --> 01:18:58,319
once I beat those segments, I felt like a fucking

1639
01:18:58,479 --> 01:18:59,399
g I think.

1640
01:18:59,279 --> 01:19:01,680
Speaker 3: The balance is is better in Dread because it's like

1641
01:19:01,800 --> 01:19:04,520
I feel like that last boss fight is very difficult

1642
01:19:04,560 --> 01:19:06,239
and you really got to learn all that, and like

1643
01:19:06,760 --> 01:19:09,319
Silk Song is great, but this is kind of exhausting

1644
01:19:09,359 --> 01:19:11,920
having like twenty of those types of boss fights where

1645
01:19:11,920 --> 01:19:14,159
it's like I'm getting my ass kicked over and over.

1646
01:19:14,279 --> 01:19:16,720
I really memorized all this. I thought Dread was perfect,

1647
01:19:16,720 --> 01:19:18,279
and I had a lot of challenging boss fights and

1648
01:19:18,319 --> 01:19:19,800
that last one of the end is the one where

1649
01:19:19,840 --> 01:19:21,319
it's like, yeah, you really got to lock in.

1650
01:19:21,359 --> 01:19:23,640
Speaker 7: It ramps up and then like Raven Bee kicks your

1651
01:19:23,680 --> 01:19:27,159
ass a little bit. We've taught you so much, like

1652
01:19:27,199 --> 01:19:29,600
you can do this, learn and you do, Like I

1653
01:19:29,800 --> 01:19:32,479
don't hear anyone get stuck on the final boss. It's

1654
01:19:32,520 --> 01:19:34,960
like eventually you get it, even to try a few times.

1655
01:19:34,960 --> 01:19:37,680
Speaker 6: But it's a really good pattern boss fight, which every

1656
01:19:37,800 --> 01:19:40,079
boss fight in Silk Song is a pattern boss fight

1657
01:19:40,520 --> 01:19:43,520
and very difficult, right, And it's like, yeah, I you know,

1658
01:19:43,680 --> 01:19:45,119
it's a very minor criticism of that.

1659
01:19:45,159 --> 01:19:46,359
Speaker 1: It's like a one note sort of thing.

1660
01:19:46,479 --> 01:19:48,479
Speaker 6: But I think you're right that this sort of making

1661
01:19:48,520 --> 01:19:50,560
a mixtape of boss fights is done a little bit.

1662
01:19:50,560 --> 01:19:52,560
Speaker 1: It's authored a little bit better a metroy dread. Yeah,

1663
01:19:52,560 --> 01:19:54,439
I'm going to say this because we taught meant you

1664
01:19:54,560 --> 01:19:57,800
mentioned him earlier. Joe Musashi, Uh looks fly as how

1665
01:19:58,560 --> 01:20:02,079
I like this looks for and it's so very smart.

1666
01:20:02,279 --> 01:20:04,680
Like the majority white of her costume.

1667
01:20:04,319 --> 01:20:07,760
Speaker 7: Again plays off a fusion how she had the fusion suit.

1668
01:20:07,800 --> 01:20:09,079
Speaker 1: It's like used to her body.

1669
01:20:09,159 --> 01:20:10,800
Speaker 7: It's like, well, no, now she has the suit of

1670
01:20:10,880 --> 01:20:13,119
armor again, but the fusion suit is actually like beneath

1671
01:20:13,119 --> 01:20:15,279
that it's they ran with it.

1672
01:20:15,279 --> 01:20:19,039
Speaker 1: It's cool stuff, true do I second two a lot though, Yeah,

1673
01:20:19,399 --> 01:20:23,439
I yeah, yeah, these three like dread a lot.

1674
01:20:23,840 --> 01:20:28,800
Speaker 5: I For me, the memorial memorable game of that year

1675
01:20:28,960 --> 01:20:29,680
is Psychonauts.

1676
01:20:29,720 --> 01:20:31,520
Speaker 1: But I can't I don't think we can go wrong.

1677
01:20:31,640 --> 01:20:34,800
Speaker 3: I'm these are all great. I'm firmly in camp dread

1678
01:20:34,920 --> 01:20:36,000
what one akili?

1679
01:20:37,319 --> 01:20:40,880
Speaker 1: It takes two? It takes two, right, yeah, yeah it was.

1680
01:20:40,920 --> 01:20:43,640
Speaker 4: It takes two for this second US two is like

1681
01:20:43,640 --> 01:20:45,800
my favorite of these three games. It's like my second

1682
01:20:45,840 --> 01:20:48,880
favorite on this list. I think for Giant Bomb twenty

1683
01:20:48,920 --> 01:20:50,560
twenty one. It's Metro Drift for me.

1684
01:20:50,640 --> 01:20:53,199
Speaker 7: Yeah, because how I make sure the loudest voices in

1685
01:20:53,199 --> 01:20:55,880
the room aren't the one like overpowering for all of us.

1686
01:20:55,920 --> 01:20:58,920
So like if you know, as long as you guys are, like, yeah,

1687
01:20:58,920 --> 01:21:01,800
the passion here makes it ours so much.

1688
01:21:01,840 --> 01:21:03,920
Speaker 1: Say that Metroid is our game of the year.

1689
01:21:04,039 --> 01:21:10,560
Speaker 2: Yes, you almost got there. I did play through this

1690
01:21:10,640 --> 01:21:12,520
game like six times in a row. By the way

1691
01:21:12,399 --> 01:21:14,600
you did, Yeah, I got like to make sure I

1692
01:21:14,600 --> 01:21:17,079
beat it on harder because you got those different splash

1693
01:21:17,119 --> 01:21:19,960
screens for different past Metroid games when you did it.

1694
01:21:19,960 --> 01:21:21,640
It's like I beat it on hard mode in the

1695
01:21:21,720 --> 01:21:24,760
time to get the super Metroid screen or whatever. So

1696
01:21:24,960 --> 01:21:26,760
because even though that raven big fight like did get

1697
01:21:26,760 --> 01:21:29,279
harder at that point, I fought him so many times

1698
01:21:29,279 --> 01:21:31,279
that I knew the patterns and it was so satisfy.

1699
01:21:31,399 --> 01:21:33,560
You know, you know the shortcuts, you know the map,

1700
01:21:34,159 --> 01:21:35,720
even though it's on hard mode now you're kind of

1701
01:21:35,800 --> 01:21:37,840
racing through it now, it felt so freaking good.

1702
01:21:37,960 --> 01:21:40,000
Speaker 1: Kind of all of these, I think, I, well, I

1703
01:21:40,039 --> 01:21:42,479
do now want to replay Metroid Dread. I do too.

1704
01:21:42,600 --> 01:21:44,199
Speaker 6: Yeah, I mean I feel that it's like for it's

1705
01:21:44,279 --> 01:21:46,439
up there with a link between worlds of like, so

1706
01:21:46,520 --> 01:21:49,600
it's like I could replay that at any moment.

1707
01:21:50,359 --> 01:21:53,159
Speaker 1: Metro in general, you guys are so good at selling

1708
01:21:53,520 --> 01:21:59,720
Metro tread like. I'm like, God, all right, I think

1709
01:21:59,720 --> 01:22:01,239
we got our winner for Game of the Year twenty

1710
01:22:01,279 --> 01:22:06,520
twenty one, and that goes to Metroy Dread, Runners Out, Psychots,

1711
01:22:06,560 --> 01:22:11,720
To and Vampire Survivors. Let's quickly recap the winners categories

1712
01:22:12,239 --> 01:22:15,359
before we dip out of day two. We gotta go

1713
01:22:15,479 --> 01:22:17,560
make check on Santa. He hasn't popped it at all.

1714
01:22:17,600 --> 01:22:20,000
Do you think we're on the naughty list? There's no way.

1715
01:22:20,319 --> 01:22:29,159
The monatilist, I'll read the first winner here best gambling

1716
01:22:29,159 --> 01:22:31,760
brought to you by click Clickbomb goes to blue Prints

1717
01:22:31,760 --> 01:22:34,640
and the Slot Machines, runners up, q up and the

1718
01:22:34,720 --> 01:22:37,800
Flip game in Yota Dan. Would you read the next

1719
01:22:37,840 --> 01:22:38,800
category please? Yes?

1720
01:22:39,119 --> 01:22:43,960
Speaker 3: Ninja, your winner is Joe Musashi from Shnobi, with runners

1721
01:22:44,039 --> 01:22:48,439
up Mega Greninja from Pokemon Legends Za and Atsu from

1722
01:22:48,479 --> 01:22:50,079
Ghosts of Yota Grub.

1723
01:22:50,119 --> 01:22:52,159
Speaker 1: Would you mind reading the next one? Yeah?

1724
01:22:52,239 --> 01:22:56,560
Speaker 6: Best z teamer, your runners up were Prism and Malevola,

1725
01:22:56,640 --> 01:22:59,359
with your winner Golem mister Backlar.

1726
01:22:59,399 --> 01:23:01,680
Speaker 1: Would you mind reading the next yeah, I can do that.

1727
01:23:01,800 --> 01:23:05,319
Speaker 5: Best multiplayer you had, your runners up being Lego Party

1728
01:23:05,479 --> 01:23:06,760
and Arc Raiders.

1729
01:23:07,279 --> 01:23:10,960
Speaker 1: The winner Peak Sean read the next one and final

1730
01:23:11,000 --> 01:23:12,159
category of Day two.

1731
01:23:12,560 --> 01:23:15,560
Speaker 7: Game of the Year twenty twenty one runners up were

1732
01:23:15,800 --> 01:23:19,960
Psychonaus two and Vampire Survivors. The winner is METROI dread

1733
01:23:20,039 --> 01:23:22,880
Finally some respect for Betroit Vanius.

1734
01:23:23,119 --> 01:23:25,600
Speaker 1: Finally let the record show Giant Bombs.

1735
01:23:25,640 --> 01:23:28,680
Speaker 3: Game of the Year twenty twenty one is Metroid Dress

1736
01:23:28,680 --> 01:23:29,399
as it ever was.

1737
01:23:29,600 --> 01:23:33,399
Speaker 1: Yes, folks, that does it. For Day two, We're gonna

1738
01:23:33,439 --> 01:23:35,600
go celebrate the holidays, and I hope you at home

1739
01:23:35,640 --> 01:23:39,199
are having a lovely holiday season. There's two more days

1740
01:23:39,239 --> 01:23:41,640
of Game of the Year coming up. Gang. They'll hit

1741
01:23:41,680 --> 01:23:45,960
you next Tuesday and next Thursday. Until then, I've been Janed,

1742
01:23:45,960 --> 01:23:48,079
he's been Mike, he's been Jeff. He's been Jeff, he's

1743
01:23:48,079 --> 01:23:50,840
been Dan, he's been Sean, he's been Shuck, he's been

1744
01:23:50,880 --> 01:23:55,199
well behind the scenes. Thanks to you. Next week. That's

1745
01:23:55,199 --> 01:23:57,800
for you. That's right, the mistletoes above all this.

1746
01:23:58,199 --> 01:24:04,880
Speaker 6: Right now, you're my mother, Candle Mitch, missus

