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Speaker 1: Hello, and welcome to side Quest. This is our weekly

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video game show here at gig Verse. I'm your host,

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the poshinista Dylan Muss, and I have with me the

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Chosen Kirkland Paths or I feel like it's been a

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long time. It's a vatue on side Quest. Maybe that's

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not true, but my memory sucks. But either way, I'm

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glad to have you here. How are you doing tonight?

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Speaker 2: It's it it feels like it's been a while, so therefore,

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you know, it's it's it's a it's always a good

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time coming. I think, Yeah, I think it was Taylor

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than Travis, and then maybe you the week before.

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Speaker 1: So yeah, yeah, that's a while.

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Speaker 2: Which I don't know. I feel like it's not an

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abnormal for you and I to just have a couple

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of back to back. So whenever we don't have that,

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you know, it feels like we've been longing. But no,

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I'm excited to hear years of longing.

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Speaker 1: So yeah, yeah, we have a fun episode. We're gonna

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be talking about the one of the Nintendo directs that

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happened in this in this week's span, and then talk

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about some of the games we've been playing, mostly some

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some rebellion stuff, so that'll be fun to get into,

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and maybe some other surprises along the way. Next week's episode,

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side Quest, is gonna come out early actually, because there's

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another intended direct this week on April second, for the

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Switch to reveal I guess is what they're calling it.

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So we want to cover that a little bit earlier.

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So I think we're gonna cover that Thursday night, maybe

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Wednesday night, So just subscribe to the feeds and that

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way you'll get it as soon as possible. Other than that,

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Patron great place to go to support what we do

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here at Keep First. Yeah, you can get episodes early

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and add free up there. You can ask exclusive questions

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that we always put top priority, all that good stuff,

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so go do that. You can also leave us a review.

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You can join us on discord to talk about whatever

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is going on, whatever you're interested in, all that kind

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of fun stuff. And yeah, what we got right now

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we have just so there's so much news lately, especially

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in like the Marvel world and whatnot, so we're just

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spamming newscasts. We have weekly geeks, but then like this

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week and last week we had just bonus newscasts on

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top of that covering Daredevil right now. I think another

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show and Or's starting up soon. Maybe that's later a

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few weeks.

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Speaker 2: No, it's got that this week or next week. I'm

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gonna double check. I feel like April's here.

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Speaker 1: Yeah sounds good. So yeah, a lot of fun, exciting stuff.

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And how about speaking of exciting stuff, we start off

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by talking about the Nintendo Direct. So this happened last week,

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you know, kind of a funny thing. Or we knew

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this April direct was coming, which was gonna be more

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information on Switch too, but they said, oh, here's this

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other direct that's coming out, and this is gonna be

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all about Switch one. Don't expect any Switch to stuff.

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Lower those expectations. Here's thirty minutes of stuff ended up

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being like thirty seven, thirty eight whatever. They're usually very

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accurate on their times, but there was a little bit

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more than they said we'd be in there. So we

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got not a lot of first party Nintendo things, really

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just an update on Metro Prime four and then just

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a bunch of you know, indie games, third party stuff,

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and then a couple even just Nintendo news things outside

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of actual game stuff, So kind of a mixed bag.

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Did you watch the whole thing or did you just

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watch like the things that I asked you to watch.

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Speaker 2: No, I threw the whole thing on. It was a

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good thing to have on while I was cooking today.

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Speaker 1: Nice. Yeah, what did you think were you? I'm trying

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to think off top of my if there's a lot

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of Kirkling things in here, and I think there's maybe

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two or three actually, like more indie things, but maybe

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not the big Nintendo things that we normally expect, right.

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Speaker 2: Yeah, absolutely, I feel like there for the most part

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it was pretty you know, mediocre, mid mid tier. And

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then there's a few things that made me spin my

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head around and then rewind. You know what are they

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talking about? Yeah, a couple of those moments. But for

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the most part, I feel like I'm always just so

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impressed by like the pacing of these directs, like they

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just they just go from one thing to the next.

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You know, there's a couple of little blurbs by the

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gentleman but I don't know his name, but he just

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says a couple of things, Yeah, English translation goes on

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in the next game, goes on the next game, Like

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it just has a nice flow to them. So I

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it's palatable, at least for someone that doesn't watch them

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all the time.

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Speaker 1: Yeah, sounds good. So yeah, I had my list of

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the things that I requested you watch. But yeah, I

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if I skip over anything or you want to bring

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anything else up, just interrupt me whenever you want. But

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let's start with a little a little two for one

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here of interesting things. So one of the things, and yeah,

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I'm not gonna talk about every single game here, a

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lot of like RPG's Farming Life and things. I don't

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really know anything about those series I could, I really

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don't have much information to give you guys on those.

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As usual, I kind of pare it down to the

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things that are relevant to me and my co host

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on whatever episode. So yeah, kicking it off here, the

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first thing that stowed to me was pat Upon one

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plus two replays this is coming to July eleventh. And

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then also kind of pairing that with that is Everybody's

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Golf Hot Shots, which is just coming out some other

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time later this year. The reason I pair these two

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together is these are both Sony ip these are like

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owned by Sony. If you look at the little blurb

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that they always have a little like legal disclaimer when

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they do the trailer drop the release date at the bottom,

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it's like, you know, Sony whatever, reserve rights license whatever,

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that all that technical jargon, right, So this was really

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interesting me to see these two games. Now, obviously you

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would maybe want or hope for like a Spider Man

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or a God of Warrior, a Nendo fan for those

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things to come over Instaid. You're getting some kind of random, smaller,

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smaller games from maybe not those like big first party

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studios that you think of, But this is still really

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interesting to me, and I'm just curious to see what

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more we get. Because last year, maybe it was two

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years ago, whenever it was that the Horizon lego game

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came out. That was obviously day and date and attend

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to Switch release along with the PlayStation release and I

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think Steam at the same time. So obviously those like

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the first time Sony in a big way put one

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of their first party games, I guess not developed by

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first party studio, but a first party game, first party

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ip that kind of thing, put it on the switch.

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And now we're getting like a little bit more of that,

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it seems. So I wondered how much more we'd get

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of that after the Horizon thing. I'm not gonna say,

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like burst open, you know, the dam and like everything's

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flowing through now, because this is like still kind of

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a small trickle, Like here's two random, smaller games that

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are coming out here, but I'm really curious to see

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what more they do. And in terms of these two

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specific games, I've never played Everybody's Golf, or maybe I

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have on one of our streams, and when we do

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all these random dewplows and stuff, you know, another cool

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golfing game. You can go play that if you want.

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Pad Upon I have played a little bit of I've

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played pad Upon two, the remaster on the PS four.

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It was not really my cup of tea, but it's

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an interesting, weird game. So I don't think I'm really

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gonna pick these up or anything. I'm not particularly interested

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in the games themselves. I'm more interested in, like, what

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does this mean for Sony's playing, because obviously they've been

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going hard on the PC stuff, not in Dayton and Date,

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and then they did the Day and Date with Horizon Lego,

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and we're seeing a little bit more of this now,

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even if it's once again like just kind of trickles,

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but interesting stuff nonetheless. But I don't know, do you

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think we'll should expect that like every in town director

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is gonna be some Sony thing in there, Like is

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it gonna be that frequent.

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Speaker 2: I don't know if it'd be that frequent, but I

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like the idea, especially for these just kind of I

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don't want to call them offshoots, but just more.

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Speaker 1: Interesting, not mainline Sony games.

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Speaker 2: I feel like Sony has like a good amount of

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just random games like that that like, yeah, I'm just

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I'm surprised that they actually can't with them, but there's

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just a weird era in the PS one that they

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just released a lot of just interesting stuff like PaRappa

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to rapa yeah of a notorious one.

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Speaker 1: I was thinking the Gravity Rush too, which I do

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you know, just played through recently, and like that would

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be a perfect switch game. I think a those like

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Japan Studio titles like because they were kind of the

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more double a studio and those are things that could

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run on the switch or the switch too, and I

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feel like, yeah, there's a lot like outside of like

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those big Marquee on charteds and God of Wars, I

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feel like there is a ton of like those smaller

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games that Sony could get a lot more money by

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putting them on on the switch than other than them

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just sitting on their like subscription service kind of gathering dust.

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Speaker 2: Yeah exactly. I don't. I don't see the harm in

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it whatsoever. So yeah, hopefully it keeps coming. Yeah, any

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thoughts on these games, especially upon, what was your impression

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of pad Upon? That was one that made me spin

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my head. I'm like, okay, the rhythm games sounds interesting,

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but like as the trailer just kept going, they they

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had me with the marketing material. It was it was

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enticing me with just the gameplay loop. I guess yes,

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because it's a strategy game, is what I got from it.

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Speaker 1: Yeah, strategy rhythm, strategy rhythm, Like you're getting different troops,

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you send them out and then you gotta like do

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attacks on the beat to get them to march or

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something like that. I kind of, you know, I played

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it for an hour or two and then kind of

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dipped out. Interesting, weird game. Definitely has a fun style

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to it though, that's fair.

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Speaker 2: Yeah.

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Speaker 1: Yeah, so yeah that one and that's cool. It has

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one plus two replay, so a remastery kind of version

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of the first two games. So yeah, I don't I'm

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guessing that'll be like pretty cheap, maybe like thirty bucks

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for like both of them or something like that, So

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potentially cool little little duo to pick up. There, go ahead.

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Speaker 2: I was just gonna mention another rhythm game here since

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since we just were mentioning it here is Rhythm Heaven

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Good Rhythm Heaven Groove. That was the title Groove. Okay, Yeah,

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I don't know if you had that one on one

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you're gonna bring up, but this one, same thing. The

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trailer just had me. It looked like something that I

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just really wanted to experience. I have a big history

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of rhythm games, you know, from my childhood, and this

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just looked fun. I don't know, like how long that

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would last if it's similar to what you just said,

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how you played like the last one for like about

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an hour, but this one has like a bunch of

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just series of different mini games, and it looked like

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I don't know if it's like the same composed I

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did it all, but yeah, it just it just I

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don't know, it was clicking with my hand really well

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for some reason. So I was enticed by this.

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Speaker 1: Yeah, that's a series. I think the last entry was

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on the three DS and it's always like there's probably

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one on the WI, probably one on the DS. Like

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it's kind of a smaller, smaller franchise that has been around,

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has its fans. I know, there's like always in Smash

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there's like a sticker for like Rhythm Heavver or something,

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but it's never a series I've actually played, So I

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don't have much info on this one, but I definitely

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saw some people getting pretty hyped for that announcement. So

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it's cool, and that seems like a good game to

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release on the Switch, like after the Switch Too has

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come out, you know, because that's what all these games

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that we're talking about today are. They're coming to the

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Switch one. Presumably all of them will have the Switch

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to version or you can just play them there with

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the same the same quality. But yeah, this kind of

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seems like, okay, if you're gonna whip out like a

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Nintendo first party and like not even the you know,

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Final Hours is like after the Final Hour, it's like

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this after the moon has crashed and Majora's mask like

238
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and everything's gone to shreds, like yeah, drop Rhythm Heaven

239
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at that point. So it seems like a it seems

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like a good game for those for those fans. Moving

241
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on Metro Prime four so interesting. I think maybe the

242
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main thing here is like still they dropped twenty twenty five,

243
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but no actual date. My theory, and I've mentioned this before,

244
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but just quickly reidiate my theory of metrod Prime four

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is I think they're gonna push this as a launch date.

246
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And the way they a launch game in the way

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that they had Breath of the Wild come out on

248
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the Switch and then also the EU at the same time,

249
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I think they're gonna do that with metrod Prime four.

250
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And that's why they probably don't have the release date here,

251
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is because they haven't obviously put the release date out

252
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for the Switch to at this point. And just with

253
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all the talk and rumors of like maybe the Switch

254
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two has like the most functionality and you can move around,

255
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that seems really good for a first person game. Also,

256
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like you can move like a purple orb in this game,

257
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you know, that also seems like something that controller could have.

258
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So that's where I feel like maybe a Metrod Prime

259
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is a good Like, Okay, there is this first person

260
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version you can play on the Switch one. Of course

261
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that's good to go, But the Switch to version has

262
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a couple extra bells and whistles, and that's why we

263
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didn't didn't get the release date here. But otherwise, I

264
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gotta say this was a trailer was really really underwhelming

265
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for me, and it kind of I'm not gonna killed

266
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my hype for the game. I don't know if I'm

267
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gonna pick it up, but this was not a great trailer.

268
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I'm hoping that maybe they're saving some of the more

269
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sauce for like the switch to thing that we're getting

270
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this week. Maybe they'll show us a little bit more

271
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in there, although it would be weird to have like

272
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a trailer two different trailers, like a week apart. This

273
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seems like a kind of a odd strategy, but I

274
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guess if you want to inundate us with Metro Prime stuff,

275
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maybe that's a good way to go about it. But yeah,

276
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I was pretty underwhelmed by what we saw here. Just

277
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looked a little stiff. Gameplay looked a little boring. That's

278
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like they're highly like, oh, one of the main abilities,

279
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you can like pull a purple or b o to

280
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this statue and put it in this door. I'm like, okay,

281
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like that sposed to get it that's gonna be excited.

282
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Uh So, I don't know if I am I alone here?

283
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Did you did you think this trailer was any better? Yeah?

284
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Speaker 2: No, I was right there with you. I was really

285
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hyped to get gameplay for this, and it seemed like

286
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it was a really cool looking three sixty game, you know,

287
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like it just it just it seemed like I was

288
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watching like like a Halo trailer from like way back

289
00:11:52,679 --> 00:11:54,960
in the day, like a decade ago. And because everything

290
00:11:55,000 --> 00:11:57,279
in here, like it looks fine. It just doesn't look

291
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anything that's like blowing my mind, like a new era

292
00:12:00,799 --> 00:12:03,200
of Metroid or anything like that. I think there is

293
00:12:03,519 --> 00:12:06,360
things in here that seemed fun, but just nothing that

294
00:12:06,399 --> 00:12:09,120
really pushes the element and makes us feel like like

295
00:12:09,159 --> 00:12:12,559
a massive jump in the in the franchise. So yeah,

296
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I was definitely underwhelmed, even just like the story of

297
00:12:17,120 --> 00:12:19,399
what was going on, just like yeah, yeah, this this

298
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isn't doing anything too interesting for.

299
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Speaker 1: You have chosen one, Like yeah, very just okay, we've

300
00:12:24,120 --> 00:12:24,759
been here before.

301
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Speaker 2: Samus is the chosen one. It's like, well, it's just Samus,

302
00:12:28,200 --> 00:12:30,799
Like she's just awesome. That's why we don't need answers.

303
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Speaker 1: Yeah, yeah, And they're like you know you are going

304
00:12:34,159 --> 00:12:38,159
to scan objects. It's like, okay, cool, Yeah, I love that,

305
00:12:38,720 --> 00:12:40,440
which has always been a big thing with Metro Prime

306
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in general. You know, you're always scanning and whatnot. So

307
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I guess they got to say that combat looked, you know, fine,

308
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but nothing too spectacular. I guess the other thing too,

309
00:12:49,279 --> 00:12:52,159
is like just the lack of environment variety for me,

310
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Like if they given the previous trailer or one of

311
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the previous ones we saw, there's like a burning building,

312
00:12:56,200 --> 00:12:58,240
you're going through this building look kind of cool, whereas

313
00:12:58,279 --> 00:13:00,720
the sizzle reel here looked like it was only one area,

314
00:13:00,799 --> 00:13:03,440
So I'm hoping that's why it looked very samey. But

315
00:13:03,519 --> 00:13:05,960
if it's just like this one kind of jungle area,

316
00:13:05,960 --> 00:13:07,559
I forget the name of the planet, and then like

317
00:13:07,600 --> 00:13:09,879
you know, eventually you go into facilities, I think it'd

318
00:13:09,879 --> 00:13:11,480
be a little underwhelm. Like, you know, it's always fun

319
00:13:11,519 --> 00:13:13,960
to have like the different areas where require you to

320
00:13:14,000 --> 00:13:16,000
have like different suits to get through there safely and

321
00:13:16,000 --> 00:13:18,320
all that. I'm sure there will be some different locations,

322
00:13:18,320 --> 00:13:20,159
but I just feel like the cushion a little bit

323
00:13:20,159 --> 00:13:22,200
more here, But I don't know. Once again, obviously they're

324
00:13:22,200 --> 00:13:25,320
holding off for a release date trailer, and that's gonna

325
00:13:25,360 --> 00:13:28,320
probably be the big spanking one that they slap everywhere

326
00:13:28,360 --> 00:13:29,919
and you get a YouTube ad for it every time

327
00:13:29,919 --> 00:13:31,799
you open up any Nintendo video, you know, all that

328
00:13:31,879 --> 00:13:33,759
kind of stuff. So that's what I'm hoping for. I'm

329
00:13:33,759 --> 00:13:35,279
hoping they were kind of holding back a little bit

330
00:13:35,600 --> 00:13:37,600
just so they can, you know, charge the shot as

331
00:13:37,639 --> 00:13:39,720
Samus does, and blast us with like a huge, big

332
00:13:39,759 --> 00:13:41,679
trailer when they actually have a release date and they

333
00:13:41,679 --> 00:13:43,399
can start building up the hype in that way, so

334
00:13:44,000 --> 00:13:46,679
we will see. I like the new suit, the red

335
00:13:46,679 --> 00:13:48,559
gray I assume it's red. I've never seen this before.

336
00:13:48,559 --> 00:13:51,720
The red gray or red silver version just kind of dark.

337
00:13:51,720 --> 00:13:53,919
I can't tell it's gray or silver. But she has

338
00:13:53,960 --> 00:13:55,559
at the end there, which is pretty cool. It's very

339
00:13:55,600 --> 00:13:57,840
iron manny, which is like, you know, Sam is very

340
00:13:57,840 --> 00:13:59,639
similar to Iron Man in terms of move set and whatnot,

341
00:13:59,639 --> 00:14:01,799
and it's pretty cool to have that kind of that

342
00:14:01,919 --> 00:14:04,080
kind of version. I'm excited to have that that skin

343
00:14:04,120 --> 00:14:05,759
in the next Smash game, you know, like I'm looking

344
00:14:05,759 --> 00:14:08,080
forward to that. So I think that was that was

345
00:14:08,080 --> 00:14:09,639
a cool part. But other than that, I don't know

346
00:14:09,679 --> 00:14:11,159
if I have much else to say about this one.

347
00:14:11,039 --> 00:14:13,440
Speaker 2: Unfortunately, Yeah, I know neither.

348
00:14:13,960 --> 00:14:16,720
Speaker 1: Yeah, next one is probably quick. I just had to

349
00:14:16,759 --> 00:14:19,200
mention it. There's this game. This is an out today.

350
00:14:19,200 --> 00:14:21,399
They always have an oue today in these directs. This

351
00:14:21,440 --> 00:14:25,960
one was Disney Villain's Curse Cafe. You know, this is

352
00:14:26,720 --> 00:14:29,559
a coffee talk esque sort of experience where you have

353
00:14:29,720 --> 00:14:33,360
your little barista and you're selling potions. How original Nintendo

354
00:14:33,519 --> 00:14:36,960
selling potions? You know, we've been here before with all

355
00:14:37,000 --> 00:14:40,120
sorts of Disney Villains and all that. It looks totally fine,

356
00:14:40,120 --> 00:14:41,679
but I just wanted to mention it. I thought it

357
00:14:41,720 --> 00:14:43,879
was funny to see there's so many potion games now.

358
00:14:44,080 --> 00:14:45,600
I feel like I was getting in there like right

359
00:14:45,639 --> 00:14:47,360
at the right time, and now they're just everywhere. I

360
00:14:47,399 --> 00:14:48,480
see them all over the place.

361
00:14:49,840 --> 00:14:52,799
Speaker 2: Yeah, it definitely was. Was reminding me of something I

362
00:14:52,799 --> 00:14:55,440
played in the past, Potion Problem.

363
00:14:55,799 --> 00:14:59,159
Speaker 1: Yeah, speaking of something you playing in the past, how

364
00:14:59,159 --> 00:15:02,559
about this game called Witchbrook coming out this holiday. I

365
00:15:02,600 --> 00:15:04,240
feel like this one is gonna get you pretty hyped

366
00:15:04,320 --> 00:15:06,519
because you know, this game pretty much looks like a

367
00:15:06,519 --> 00:15:10,000
top down pixel art multiplayer version of Hogwarts Legacy, And

368
00:15:10,000 --> 00:15:13,559
of course it's not Harry Potter Wizarding World branded, but

369
00:15:13,679 --> 00:15:15,240
it looks a hell of a lot like that. This

370
00:15:15,320 --> 00:15:19,200
game looks outstanding visually. I think the game play looks

371
00:15:19,200 --> 00:15:21,000
super fun too. It's got you know, one to four

372
00:15:21,039 --> 00:15:24,720
player co op as well. I'm super hyped for this game.

373
00:15:24,960 --> 00:15:26,519
This is a game that's been on my wishles for

374
00:15:26,600 --> 00:15:28,960
years so long that like I forgot about it, Like

375
00:15:29,000 --> 00:15:31,240
I knew the name, but I completely when it started

376
00:15:31,240 --> 00:15:33,360
popping up on the screen, I was like, oh, yeah,

377
00:15:33,360 --> 00:15:34,360
what is it? What is this game?

378
00:15:34,440 --> 00:15:34,679
Speaker 2: Again?

379
00:15:34,720 --> 00:15:36,320
Speaker 1: I kind of forgot what it even looked like, and

380
00:15:36,360 --> 00:15:37,840
so it's good to get a refresher of it. We

381
00:15:37,840 --> 00:15:39,600
still't have a release date, but it's saying this this

382
00:15:39,679 --> 00:15:42,759
holiday this year. So really really excited for this game.

383
00:15:42,799 --> 00:15:44,519
I think this is gonna be a banger.

384
00:15:45,399 --> 00:15:47,919
Speaker 2: Yeah, this one, This one had me super super hyped,

385
00:15:47,960 --> 00:15:50,480
and I immediately had to show Shay and then she

386
00:15:50,559 --> 00:15:52,440
was immediately hyped. She was asking when it was nice.

387
00:15:52,919 --> 00:15:55,399
This is by chuckle Fish, which is the same maker's

388
00:15:55,440 --> 00:15:56,320
Stardew Valley.

389
00:15:56,399 --> 00:16:01,559
Speaker 1: Right, No, not Stardus Valley. That's concerned Ape is that guy?

390
00:16:02,120 --> 00:16:06,080
But Chucklefish They yeah, they did. War Groove is the

391
00:16:06,120 --> 00:16:08,000
only other game of theirs that I've played. I haven't

392
00:16:08,000 --> 00:16:09,480
played the second one yet, but they did war Groove,

393
00:16:09,519 --> 00:16:12,240
They did Eastward, a game called Pathway that I just

394
00:16:12,320 --> 00:16:14,759
has amazing pixelar and then star Bound as well, which

395
00:16:14,799 --> 00:16:17,320
is kind of like a Terraria like game, and like,

396
00:16:17,840 --> 00:16:20,360
you know, was that anything with their studio the one

397
00:16:20,399 --> 00:16:22,039
of the top dogs in pixel art, Like there are

398
00:16:22,039 --> 00:16:24,840
games like Gorgeous and the lighting always looks fantastic. So

399
00:16:24,960 --> 00:16:26,639
Chucklefish is a really cool developer.

400
00:16:26,960 --> 00:16:28,799
Speaker 2: Yeah, no, that's that's good to know. I totally thought

401
00:16:28,799 --> 00:16:30,159
it was the same maker as a star dude, just

402
00:16:30,159 --> 00:16:32,879
because not just like because of you didn't tell Shay that,

403
00:16:33,000 --> 00:16:36,720
did you? I might have mentioned it, but oh no,

404
00:16:36,879 --> 00:16:39,320
get her. It's not a killer for it. It's she

405
00:16:39,679 --> 00:16:41,840
was intrigued by the gameplay and everything else that was shown.

406
00:16:41,879 --> 00:16:44,240
But just yeah, the pixel art and just like the

407
00:16:44,360 --> 00:16:47,679
UI and like the menu systems just seemed very similar.

408
00:16:47,720 --> 00:16:50,159
Which is a fantastic game. And her and I both

409
00:16:50,159 --> 00:16:53,240
played hours and hours of that one. And yeah, this

410
00:16:53,279 --> 00:16:55,639
will definitely be purchased in our household, maybe on the

411
00:16:55,679 --> 00:16:57,000
Apal consoles. We'll see.

412
00:16:57,519 --> 00:16:59,159
Speaker 1: Yeah, I think this is probably a day one for me.

413
00:16:59,279 --> 00:17:01,639
I guess it's for anyone who missed that. The premise

414
00:17:01,840 --> 00:17:05,279
is that you are a young wizard or warlock. I'm

415
00:17:05,279 --> 00:17:08,279
not exactly sure. And it's kind of like a college town.

416
00:17:08,359 --> 00:17:10,079
I guess there's a college that there's also like a

417
00:17:10,160 --> 00:17:13,000
village and probably some wild areas as well. You're just

418
00:17:13,319 --> 00:17:15,799
going around this town. You're going to classes, you're getting

419
00:17:15,839 --> 00:17:18,480
better at your stuff, You're learning how to I don't know, craft,

420
00:17:18,519 --> 00:17:22,039
certain things, make make potions once again, do rituals, do magic.

421
00:17:22,400 --> 00:17:25,119
You're hanging out with your friends, You're doing odd jobs.

422
00:17:25,400 --> 00:17:27,359
You can even like build houses or I don't know,

423
00:17:27,359 --> 00:17:28,559
if you can build a house. We can at least

424
00:17:28,559 --> 00:17:31,039
like place furniture in a really satisfying sort of way.

425
00:17:31,400 --> 00:17:32,680
One of the things I really like is you're going

426
00:17:32,680 --> 00:17:35,359
to like an observatory and you're kind of studying the

427
00:17:35,400 --> 00:17:37,799
stars and like constellations and whatnot. So I'm curious to

428
00:17:37,839 --> 00:17:40,759
see what those kind of mini games are like. And

429
00:17:41,079 --> 00:17:42,400
you know, the thing that stood out to me here

430
00:17:42,480 --> 00:17:44,640
is that, like from this trailer, there isn't a single

431
00:17:44,640 --> 00:17:47,440
instance of combat, and so it seems like maybe combat's

432
00:17:47,480 --> 00:17:49,440
not a thing here, and it's more about just being

433
00:17:49,480 --> 00:17:52,079
a college kid and like learning and stuff. Normally games

434
00:17:52,079 --> 00:17:53,799
like I think of like Persona, it's like, yeah, you're

435
00:17:53,799 --> 00:17:55,759
a college kid, you're in school, whatever, But then you

436
00:17:55,799 --> 00:17:57,519
go to dungeons and you go fuck up monsters for

437
00:17:57,559 --> 00:17:59,799
like half the game, right, So that seems really interesting

438
00:18:00,160 --> 00:18:01,960
this game. I'm curious to see how this game does

439
00:18:02,000 --> 00:18:03,960
and what the reception is if it doesn't have like

440
00:18:03,960 --> 00:18:06,119
a very active element too, and it is more just

441
00:18:06,119 --> 00:18:08,279
like because even like you know, star do you value

442
00:18:08,319 --> 00:18:10,240
you go to the mines and like mess up monsters

443
00:18:10,279 --> 00:18:12,519
and stuff, right, So this seems like a big choice

444
00:18:12,519 --> 00:18:13,839
and maybe they just didn't show it here, but I

445
00:18:13,839 --> 00:18:15,440
didn't see a single thing. I went to the Steam

446
00:18:15,440 --> 00:18:18,079
page right through everything, and like there's no mention of combat.

447
00:18:18,240 --> 00:18:19,839
So it doesn't seem like as an element of this game,

448
00:18:19,839 --> 00:18:22,519
which I'm very cool with. I think that's a fun shift.

449
00:18:22,720 --> 00:18:24,920
But I think for some people they might I don't

450
00:18:24,920 --> 00:18:26,400
know if they might get a little board with the

451
00:18:26,400 --> 00:18:28,640
gameplay loop if there isn't like that high octane element

452
00:18:28,720 --> 00:18:32,799
to it, you know, break up the pacing. So yeah,

453
00:18:32,839 --> 00:18:34,279
that stood out to me. And then the other thing

454
00:18:34,279 --> 00:18:36,920
that I saw didn't really see in the trailer, but

455
00:18:36,960 --> 00:18:39,039
more so when I went on the Steam page. Is

456
00:18:39,039 --> 00:18:41,200
that talk about how every character, or at least most

457
00:18:41,240 --> 00:18:44,440
characters perhaps have like a set schedule. So like, you know,

458
00:18:44,519 --> 00:18:47,000
maybe this guy like goes to it starts his house

459
00:18:47,039 --> 00:18:48,559
in the morning, and then he like goes to work

460
00:18:48,599 --> 00:18:50,240
at the shop, and then afterwork, maybe he goes to

461
00:18:50,279 --> 00:18:51,720
like the park, and then he'll go to the college

462
00:18:51,759 --> 00:18:53,000
for a little bit and I'll go back home. And

463
00:18:53,000 --> 00:18:54,640
so it seems like getting used to those schedules and

464
00:18:54,680 --> 00:18:56,799
getting to know the people and what they're into. You know,

465
00:18:56,880 --> 00:18:58,559
some people will go to certain events, they won't go

466
00:18:58,599 --> 00:19:00,759
to other ones. There is like a full seasonal change

467
00:19:00,799 --> 00:19:02,599
things that's a very Harry Potter esque as well, where

468
00:19:02,599 --> 00:19:05,160
it seems like everything's gonna change in the different seasons

469
00:19:05,200 --> 00:19:07,559
of it. So I'm just I can't wait to live

470
00:19:07,640 --> 00:19:11,480
in this world. I'm gonna eat this game up, I think. Yeah.

471
00:19:11,559 --> 00:19:14,920
Speaker 2: I was so just like dumbfounded when I looked at

472
00:19:15,000 --> 00:19:18,599
the just like the aerial movement on the brooms and everything,

473
00:19:18,599 --> 00:19:21,640
it just it just looks so good color and especially

474
00:19:21,960 --> 00:19:24,519
just mixing it with the online co op element to it.

475
00:19:24,559 --> 00:19:27,079
I I just can't wait to see what extent, like

476
00:19:27,119 --> 00:19:28,880
the online support is for this if you can just

477
00:19:28,960 --> 00:19:32,039
basically do what you'd normally be doing, like you know,

478
00:19:32,119 --> 00:19:35,400
just online with friends or whatever. So yeah, I was,

479
00:19:35,480 --> 00:19:38,160
I was very impressed by this, this trailer across the board.

480
00:19:38,599 --> 00:19:40,079
Speaker 1: Yeah, that is a good point because it feels like

481
00:19:40,160 --> 00:19:42,559
it could be a game where I don't know, let's say,

482
00:19:42,599 --> 00:19:44,799
let's say those seasons are like the whole year takes

483
00:19:45,079 --> 00:19:47,480
I don't know, hours and hours of gameplay. Like I

484
00:19:47,480 --> 00:19:49,400
don't know, are you just hopping into someone else's save

485
00:19:49,480 --> 00:19:52,279
with your character and visiting them or like, are you

486
00:19:52,319 --> 00:19:53,880
all in the same world at the same time. Do

487
00:19:53,880 --> 00:19:55,799
you have to like start a save together and can

488
00:19:55,839 --> 00:19:58,119
only play it together. Here's to see what that's like.

489
00:19:58,160 --> 00:20:00,880
I mean, maybe it's a short, actually pretty short experience

490
00:20:00,880 --> 00:20:02,599
then you just played through it together. But it kind

491
00:20:02,599 --> 00:20:04,319
of seems like it could be pretty expansive even if

492
00:20:04,319 --> 00:20:06,960
it doesn't have that that combat like RPG element to it.

493
00:20:07,039 --> 00:20:10,039
So yeah, which broke that's that one. It's coming out yeah,

494
00:20:10,039 --> 00:20:13,200
this holiday apparently, so keeping out for that. Probably the

495
00:20:13,279 --> 00:20:15,839
highlight of the direct for me, I think is that

496
00:20:15,880 --> 00:20:17,559
game and one other game we'll talk about in a

497
00:20:17,599 --> 00:20:20,279
little bit. But how about a little bit of Pokemon

498
00:20:20,519 --> 00:20:23,079
legends z A. This game has had a couple of trailers,

499
00:20:23,519 --> 00:20:25,079
if for what, the reason hasn't lined up nicely on

500
00:20:25,079 --> 00:20:26,359
like a side quest week where it made sense to

501
00:20:26,359 --> 00:20:27,720
talk about it. So I don't think we've really talked

502
00:20:27,720 --> 00:20:30,920
about this game almost at all. I'm curious for you,

503
00:20:31,119 --> 00:20:32,960
as someone who like plays a little bit of Pokemon

504
00:20:33,000 --> 00:20:35,279
every once in a while, like what you thought about

505
00:20:35,319 --> 00:20:37,119
this and if this is like grabbing you, if this

506
00:20:37,160 --> 00:20:38,599
is one you would consider picking up.

507
00:20:39,240 --> 00:20:41,960
Speaker 2: Yeah, I don't think it did a good enough job

508
00:20:42,000 --> 00:20:44,559
at you know, sinking the hook into my gills. But

509
00:20:45,079 --> 00:20:47,319
the bait, the bait was enticing. I was. I was

510
00:20:47,440 --> 00:20:50,279
nibbling away at the at the bait on the hook there.

511
00:20:51,519 --> 00:20:54,920
I played a lot of Pokemon X like that one.

512
00:20:55,039 --> 00:20:57,240
So this is in the same city that that was

513
00:20:57,279 --> 00:21:00,000
based Inky Cool, so I was getting in just all

514
00:21:00,000 --> 00:21:01,839
a lot of flashbacks to that and I, yeah, I

515
00:21:01,880 --> 00:21:04,240
played the shit out of Pokemon X. I absolutely love

516
00:21:04,279 --> 00:21:06,640
that game. That was like I got a three DS

517
00:21:06,720 --> 00:21:09,319
just to like play a Pokemon game again, and that

518
00:21:09,400 --> 00:21:10,640
was the one that I got. So I played a

519
00:21:10,640 --> 00:21:14,200
lot of that one. And I don't know, like majority

520
00:21:14,240 --> 00:21:16,119
of this wasn't enough to really sell me on it.

521
00:21:16,160 --> 00:21:18,000
But there was some some cool things in there, like

522
00:21:18,039 --> 00:21:20,960
the uh, just the battling like it. I just I

523
00:21:20,960 --> 00:21:22,720
think it's a pretty cool concept that you can just

524
00:21:22,839 --> 00:21:25,240
move your trainer around like it's just so much more

525
00:21:25,319 --> 00:21:28,160
dynamic than I guess what the traditional games would be.

526
00:21:28,599 --> 00:21:31,720
I really did not pay attention to archaeas like at all,

527
00:21:31,759 --> 00:21:33,039
so I don't know if that was like a thing

528
00:21:33,079 --> 00:21:33,799
that you could do there.

529
00:21:33,880 --> 00:21:36,119
Speaker 1: Yeah, I think this is pretty much the same. It

530
00:21:36,160 --> 00:21:38,519
just seems like a big setting change, whereas Archaius was

531
00:21:38,519 --> 00:21:41,759
more in the wilds whereas this is in a metropolis city.

532
00:21:41,799 --> 00:21:44,920
But otherwise it seems like the gameplay is pretty similar.

533
00:21:45,200 --> 00:21:47,960
Speaker 2: Yeah. So like the Pokemon battling like that all looked

534
00:21:47,960 --> 00:21:50,880
really really fun. Yeah, just just the way that everything's

535
00:21:50,920 --> 00:21:52,799
going on like real time. I thought that was fun,

536
00:21:54,079 --> 00:21:56,960
But I don't know. Beyond that, there wasn't enough for

537
00:21:57,000 --> 00:21:59,319
me to like really want to jump out and get

538
00:21:59,359 --> 00:22:02,400
into these new Pokemon games. But mm hmm, I don't know.

539
00:22:02,440 --> 00:22:03,440
It was a pretty cool trailer.

540
00:22:04,000 --> 00:22:06,240
Speaker 1: Yeah, And then the only other like element of it

541
00:22:06,240 --> 00:22:08,039
that stowed to me is like the they talk about

542
00:22:08,039 --> 00:22:10,440
how there's the z A Royal, So when it when

543
00:22:10,759 --> 00:22:13,759
when night time comes, that's when like all the Pokemon

544
00:22:13,799 --> 00:22:15,440
that you've been gathering throughout the day, you take them

545
00:22:15,440 --> 00:22:18,039
to these various tournaments. And that's where the name comes from.

546
00:22:18,079 --> 00:22:20,359
You're climbing. You started ranks Z, and you're climbing all

547
00:22:20,359 --> 00:22:21,640
the way up until you get to A and then

548
00:22:21,640 --> 00:22:23,839
I guess the game ends at that point. So you know,

549
00:22:24,119 --> 00:22:26,359
simple cool concept like that. What what do you think

550
00:22:26,400 --> 00:22:29,680
it is? What would make you buy Pokemon game day one?

551
00:22:29,759 --> 00:22:32,839
No questions asking what would be the selling factor for you?

552
00:22:32,880 --> 00:22:36,119
As someone who's like, yeah, just tangentially into the series.

553
00:22:36,279 --> 00:22:38,880
Speaker 2: It's funny because I like was posing that question to

554
00:22:38,880 --> 00:22:41,079
myself while I was watching this trailer, because yeah, just

555
00:22:41,079 --> 00:22:42,640
by the vibe of it, I'm like, yeah, no, I'm

556
00:22:43,039 --> 00:22:45,440
I can't actually see myself getting into it, like a

557
00:22:45,480 --> 00:22:48,039
new Pokemon game if they keep I don't know, I

558
00:22:48,039 --> 00:22:50,359
don't want to sound too harsh, but just like staying

559
00:22:50,480 --> 00:22:52,440
kind of the same and like the same aesthetic and

560
00:22:52,480 --> 00:22:56,039
the same like mini like zero point five increment of

561
00:22:56,200 --> 00:22:59,599
changes on like the technology or whatever it is. I

562
00:22:59,599 --> 00:23:01,680
would I want to see like a like a full

563
00:23:02,480 --> 00:23:06,480
ground up like restylizing of just like different animation style,

564
00:23:07,279 --> 00:23:09,839
not on like the Pokemon themselves, but just like the Yeah,

565
00:23:10,240 --> 00:23:13,680
like the new ones seemed very cartoony, and yeah, I

566
00:23:13,720 --> 00:23:17,640
just want a different tone and yeah, just a very

567
00:23:18,480 --> 00:23:21,319
very new and intriguing concept, which I don't think will

568
00:23:21,319 --> 00:23:25,240
ever happen. This is probably the more like you know,

569
00:23:25,359 --> 00:23:28,359
general audience focus, Like, like, who am I to to

570
00:23:28,400 --> 00:23:31,240
criticize them? They clearly know what they're doing. Pokemon has

571
00:23:31,359 --> 00:23:33,400
been knowing what they've been doing for all these decades,

572
00:23:33,440 --> 00:23:35,519
so they're not going to just change. But yeah, I

573
00:23:35,559 --> 00:23:38,160
would have to be something like a really really impressive

574
00:23:38,799 --> 00:23:40,920
I'm not saying like a power world you know, Equilovent

575
00:23:40,960 --> 00:23:43,240
equivalent where you're you're shooting guns or anything, but just

576
00:23:43,680 --> 00:23:45,440
I don't know, just like a really in depth like

577
00:23:45,480 --> 00:23:48,240
survival system or you know, just just things like that,

578
00:23:48,279 --> 00:23:51,799
like a brand new mechanics that you really would have

579
00:23:51,880 --> 00:23:53,599
never seen in another Pokemon game before.

580
00:23:53,720 --> 00:23:56,279
Speaker 1: Yeah, I wonder if I'll ever see that. I wonder

581
00:23:56,319 --> 00:23:59,240
if I'll ever see like a very ambitious Pokemon game.

582
00:23:59,319 --> 00:24:01,799
It feel like, like, agreed, they can shirt out these

583
00:24:01,799 --> 00:24:04,319
ones at the current rate and still sell like you know,

584
00:24:04,400 --> 00:24:08,400
record numbers, then why bother doing anything else? You know,

585
00:24:08,599 --> 00:24:12,039
exactly right, but we shall see. That's Pokemon Legends z

586
00:24:12,200 --> 00:24:13,839
probably coming down the fall. We don't have a release

587
00:24:13,920 --> 00:24:16,519
date for that one yet. A little bit of break

588
00:24:16,599 --> 00:24:20,200
from video games to talk about this new feature coming

589
00:24:20,200 --> 00:24:23,640
to the Switch, which is called the virtual game card,

590
00:24:23,640 --> 00:24:26,079
which I found this very confusing. I had to watch

591
00:24:26,119 --> 00:24:27,799
a couple times and like reading an article to be like,

592
00:24:28,160 --> 00:24:31,920
what exactly is going on here? But this is essentially

593
00:24:31,920 --> 00:24:34,079
a new feature coming to the Switch, and then also

594
00:24:34,240 --> 00:24:37,799
the switch to where you can buy a game as

595
00:24:37,839 --> 00:24:41,400
a virtual game card. This is kind of Intendo's idea

596
00:24:41,559 --> 00:24:44,759
to pretty much, I don't know, incentivize like yeah, pretty

597
00:24:44,799 --> 00:24:47,599
much like a virtual physical card essentially where you're able

598
00:24:47,640 --> 00:24:50,759
to share it, lend it to people. And then there's

599
00:24:50,799 --> 00:24:52,880
of course certain limitations on this. I think one of

600
00:24:52,920 --> 00:24:54,279
the reasons why they would do this just right off

601
00:24:54,279 --> 00:24:58,039
a hop is like, you know, if if Pokemon Legends

602
00:24:58,839 --> 00:25:00,759
z A are almost about the name of that game,

603
00:25:00,799 --> 00:25:03,079
If Pokemon LEGENCYA comes out and it's eighty dollars on

604
00:25:03,160 --> 00:25:06,680
the store, or it's eighty dollars at game stop, like

605
00:25:06,799 --> 00:25:10,200
Nintendo would rather you buy it digitally because then they

606
00:25:10,240 --> 00:25:12,519
make more money because then there's not you know, a

607
00:25:12,599 --> 00:25:14,920
little bit of margin they lose in like having a

608
00:25:14,920 --> 00:25:17,039
physical box and like a cartridge that they have to

609
00:25:17,480 --> 00:25:20,000
physically make right, and they sell the games at the

610
00:25:20,000 --> 00:25:22,319
same price. So I wonder if that's like part of

611
00:25:22,319 --> 00:25:24,400
the incentive here, is like we just want more people

612
00:25:24,400 --> 00:25:26,400
buy digitally because we just make like a little bit

613
00:25:26,400 --> 00:25:27,920
more money. Or I don't know, maybe the switch to

614
00:25:28,519 --> 00:25:30,960
like I assume it's still gonna run like Switch one cartridges,

615
00:25:31,000 --> 00:25:34,079
but like maybe they don't want their next console to

616
00:25:34,200 --> 00:25:36,680
have any physical element. Maybe they wanted to be digital only,

617
00:25:36,720 --> 00:25:38,599
and so maybe this is them like starting to lay

618
00:25:38,599 --> 00:25:41,200
the groundwork. That's probably like a big galaxy brain thought.

619
00:25:41,240 --> 00:25:43,400
It's probably just like a little quality of life feature

620
00:25:43,400 --> 00:25:45,359
that they wanted to implement here. But to me, it

621
00:25:45,359 --> 00:25:47,519
seems to be odd, right because it's like, this is

622
00:25:47,559 --> 00:25:50,519
a really nice, generous thing for Nintendo to do, and

623
00:25:50,519 --> 00:25:53,400
that does not that's not what I associate with Nintendo. Like,

624
00:25:53,480 --> 00:25:56,799
those are not qualities I associate with Nintendo very often.

625
00:25:56,839 --> 00:25:58,960
So it just seems like, if anything, they're gonna like

626
00:25:59,000 --> 00:26:01,400
lose out on money because people can share games. Now,

627
00:26:01,400 --> 00:26:05,720
there are big limitations here. One is you have to

628
00:26:05,759 --> 00:26:08,119
be in a family group with someone to share a

629
00:26:08,160 --> 00:26:10,720
game card. That's the biggest thing of all to me.

630
00:26:10,799 --> 00:26:12,839
That's like, you know, the biggest thing that I feel

631
00:26:12,880 --> 00:26:14,480
like I did not get from the trailer itself. Maybe

632
00:26:14,480 --> 00:26:16,079
they said it in there and I just missed that line,

633
00:26:16,359 --> 00:26:17,680
but in reading through it, so you need to be

634
00:26:17,680 --> 00:26:18,920
in the same family group, which I think you can

635
00:26:18,960 --> 00:26:20,680
have up to eight people in the same family group.

636
00:26:20,759 --> 00:26:22,680
So Kirklean, we got to get on the same family

637
00:26:22,680 --> 00:26:24,680
group over the years. We could share I want to

638
00:26:24,680 --> 00:26:26,640
play your pick before you know, I want that. I

639
00:26:26,759 --> 00:26:28,559
want that cartridge right now in my hands, and I'll

640
00:26:28,559 --> 00:26:31,799
give you fire imbloom Engage. We can do a trade.

641
00:26:32,319 --> 00:26:34,240
But yeah, like you can't just share it with anyone

642
00:26:34,319 --> 00:26:35,799
or anyone in your friends list, So there is a

643
00:26:35,799 --> 00:26:38,759
little bit of that limitation there, and then you know,

644
00:26:38,799 --> 00:26:40,759
I guess the other idea here is this seems like

645
00:26:40,799 --> 00:26:43,920
a better alternative for previously, if you were a switch

646
00:26:43,960 --> 00:26:45,880
owner and you had like a switch and a switch light,

647
00:26:45,920 --> 00:26:48,799
for example, you could you know, share those games between

648
00:26:48,839 --> 00:26:50,640
those consoles, of course, but there's always this weird thing

649
00:26:50,640 --> 00:26:52,440
where you have a you have to pick like your

650
00:26:52,480 --> 00:26:54,559
primary switch. So let's say you're the one you have

651
00:26:54,559 --> 00:26:56,279
plug into your TV. That's your primary switch, and your

652
00:26:56,279 --> 00:26:59,279
switch light is your secondary whatever they call it. If

653
00:26:59,319 --> 00:27:01,680
you want your switch light to play any games that

654
00:27:01,720 --> 00:27:04,319
you own on your home switch, you have to like

655
00:27:04,680 --> 00:27:06,559
ping the internet or you have to be like online

656
00:27:06,559 --> 00:27:08,000
in order for it to check that you have the

657
00:27:08,039 --> 00:27:10,400
license for that game. And so this seems like, okay, well,

658
00:27:10,400 --> 00:27:13,160
now you can just share the cart virtually, and now

659
00:27:13,160 --> 00:27:14,640
it doesn't even to do that. Once you've done that,

660
00:27:14,759 --> 00:27:17,400
then until the you know thing runs up, you have

661
00:27:17,440 --> 00:27:19,079
access to that game. You don't have to ping the internet.

662
00:27:19,200 --> 00:27:21,359
So good for people who travel a lot around planes

663
00:27:21,480 --> 00:27:24,640
or otherwise traveling and don't have like access to stable internet.

664
00:27:24,640 --> 00:27:26,799
So that seems like a good bump there. Doesn't really

665
00:27:26,799 --> 00:27:29,519
affect me in anyway, And honestly, this veryly affects me

666
00:27:29,519 --> 00:27:30,799
at all. I'm not in a family group right now,

667
00:27:30,880 --> 00:27:32,880
so like I can't really use this feature, but maybe

668
00:27:32,880 --> 00:27:34,720
it's a good incentive to get into a family group

669
00:27:34,759 --> 00:27:37,240
as well. So I don't know what do you think

670
00:27:37,279 --> 00:27:39,519
of this, Like, do you, like I guess, are you

671
00:27:39,559 --> 00:27:41,160
in shay on the same family group? Can you guys

672
00:27:41,200 --> 00:27:42,640
share games with each other or do you just use

673
00:27:42,680 --> 00:27:44,240
the same switch. I think you guys have your.

674
00:27:44,119 --> 00:27:46,559
Speaker 2: Own, right, No, we just have the one switch, Okay, So.

675
00:27:46,599 --> 00:27:48,720
Speaker 1: Yeah, I don't I don't are you really gonna get much.

676
00:27:48,599 --> 00:27:52,079
Speaker 2: Out of this? Like maybe if we get the switch

677
00:27:52,119 --> 00:27:54,160
to we still have the switch one like and you

678
00:27:54,160 --> 00:27:57,079
can do it like interchangeably that way, but yeah, I'm

679
00:27:57,079 --> 00:27:59,319
sure it would be pretty limited, like obviously you can

680
00:27:59,359 --> 00:28:03,160
only do that for switch one game. So yeah, yeah,

681
00:28:03,279 --> 00:28:05,839
I don't know. I was pretty puzzled watching this whole

682
00:28:05,880 --> 00:28:08,319
trailer because it just it seems so goofy to me.

683
00:28:08,319 --> 00:28:10,480
It's like, yeah, we got rid of physical copies, but

684
00:28:10,559 --> 00:28:15,359
now we have you know, digital physical copies that you

685
00:28:15,400 --> 00:28:18,440
can you can share around. So the whole like video

686
00:28:18,519 --> 00:28:21,079
I was just waiting for, like, okay, well, like what

687
00:28:21,119 --> 00:28:23,359
does this mean, because I know Nintendo wouldn't just want

688
00:28:23,400 --> 00:28:25,279
me to be able to switch games around with friends

689
00:28:25,319 --> 00:28:27,119
like all the time, like like what you've already laid

690
00:28:27,160 --> 00:28:30,559
out and the limitation factor. When he came in, I

691
00:28:30,599 --> 00:28:33,519
was like, oh, yeah, that seems so stupid. However, there

692
00:28:33,599 --> 00:28:36,759
is you know, there's probably families that have multiple switches

693
00:28:36,799 --> 00:28:39,240
and like like that would be a situation when it's

694
00:28:39,240 --> 00:28:44,160
really beneficial for them, so I see the benefit, but

695
00:28:44,240 --> 00:28:46,519
this will probably not really affect me at all. However,

696
00:28:46,640 --> 00:28:48,279
you know, as you just said, maybe we can get

697
00:28:48,279 --> 00:28:51,640
into the same family plan going forward, and like it's

698
00:28:51,720 --> 00:28:55,079
it's obviously nothing negative, but I don't know. It just

699
00:28:55,119 --> 00:28:58,319
seemed like they're bringing a solution to a problem that

700
00:28:58,319 --> 00:29:00,599
I didn't really think was a problem. But right, I

701
00:29:00,599 --> 00:29:02,680
don't know it. I guess it kind of makes sense.

702
00:29:02,720 --> 00:29:06,079
And since we're just leaning more and more into the digital,

703
00:29:06,359 --> 00:29:09,680
I mean everything's pretty much digital already. I still have

704
00:29:09,680 --> 00:29:12,799
a physical you know, place PS five, but I feel

705
00:29:12,839 --> 00:29:14,880
like I haven't used the disc for anything other than

706
00:29:14,960 --> 00:29:19,400
just watching Blu rays or something. So it is interesting

707
00:29:19,480 --> 00:29:22,200
to see like another step I guess in that type

708
00:29:22,200 --> 00:29:26,599
of technology, like how it can expand upon it. But yeah,

709
00:29:26,640 --> 00:29:29,759
I'm more so interested in like if this is something

710
00:29:29,759 --> 00:29:33,240
that gets just improved upon going forward. And I don't know,

711
00:29:33,240 --> 00:29:35,559
maybe because in here too, like you can only have

712
00:29:35,640 --> 00:29:37,000
the game for like two weeks and then it just

713
00:29:37,039 --> 00:29:39,319
gets like slurped to the other console.

714
00:29:39,759 --> 00:29:42,839
Speaker 1: It has fourteen days of transfer time and then automatically

715
00:29:42,880 --> 00:29:45,480
goes back. You could just send it again at that point, yes, yeah,

716
00:29:45,559 --> 00:29:47,400
and then once you yeah, once you've sent over a

717
00:29:47,480 --> 00:29:50,519
game to someone, you can't play it anymore, so you're

718
00:29:50,559 --> 00:29:52,279
locked out of it for that fourteen days too, So

719
00:29:52,319 --> 00:29:55,000
it is as if you physically gave it on a cartridge, right,

720
00:29:55,119 --> 00:29:57,480
So something to keep in mind there. So yeah, I

721
00:29:57,480 --> 00:29:59,759
guess like pretty niche I think for me, like I

722
00:30:00,000 --> 00:30:01,680
wonder if part of this is I don't know if

723
00:30:01,720 --> 00:30:03,799
people know this, but like the voucher program they have

724
00:30:03,880 --> 00:30:06,480
where you can buy two games and you'll save you know,

725
00:30:06,920 --> 00:30:08,680
I forget what it is, like thirty bucks or something

726
00:30:08,759 --> 00:30:10,720
like that, which was really great. I bought a lot

727
00:30:10,720 --> 00:30:13,480
of vouchers because it just saved me money overall. Like

728
00:30:13,519 --> 00:30:15,359
they're they're getting rid of those and they're already done.

729
00:30:15,359 --> 00:30:16,920
I don't think you can buy them, or I think

730
00:30:16,960 --> 00:30:18,599
if you bought them, you can still use them, but

731
00:30:18,640 --> 00:30:22,039
you can't buy anymore. They're also have already gotten rid

732
00:30:22,079 --> 00:30:24,200
of the gold points, so like on every purchase you'd

733
00:30:24,240 --> 00:30:27,759
get some gold points whatever, which you know, it was small,

734
00:30:27,799 --> 00:30:30,119
but like I got a you know, after over a while,

735
00:30:30,160 --> 00:30:32,119
I got like a couple like twenty dollars games for

736
00:30:32,160 --> 00:30:34,319
free here or they're like, oh, knocked five six dollars

737
00:30:34,359 --> 00:30:36,920
off a purchase, so you know it was it was decent.

738
00:30:36,960 --> 00:30:39,000
It probably saved me like a couple hundred bucks maybe

739
00:30:39,039 --> 00:30:41,119
overall over the course of buying things on the switch

740
00:30:41,480 --> 00:30:44,039
and like those things are all gone now, which I

741
00:30:44,079 --> 00:30:45,559
don't know if I was like getting rid of those

742
00:30:45,599 --> 00:30:47,160
bringing this in and it's like, well, I don't really get

743
00:30:47,160 --> 00:30:49,039
a lot of value out of this currently, and I

744
00:30:49,079 --> 00:30:50,920
got pretty I got a lot of value out of

745
00:30:50,960 --> 00:30:52,519
those two things. So it's a little disappointing for me.

746
00:30:52,559 --> 00:30:54,160
But I think part of this too is just like

747
00:30:54,200 --> 00:30:56,279
getting ready for the switch to. They probably want to

748
00:30:56,279 --> 00:30:57,759
get rid of that vouchure things. They know they're gonna

749
00:30:57,759 --> 00:30:59,720
make bank, and they'd make a little bit less bank

750
00:30:59,759 --> 00:31:01,640
if they kept the voucher going in the switch to era.

751
00:31:01,799 --> 00:31:04,000
So I think that is naturally something that they'll probably

752
00:31:04,000 --> 00:31:06,519
bring back again late in the Switch twos lifestyle, because

753
00:31:06,519 --> 00:31:08,319
I think the Three Ds had something like that too,

754
00:31:08,599 --> 00:31:11,279
like a voucher program which they introduced like years down

755
00:31:11,319 --> 00:31:12,920
the road when like the sales are starting to slow

756
00:31:12,960 --> 00:31:15,640
down a bit, right, So yeah, we'll see what happens here.

757
00:31:15,680 --> 00:31:19,039
But interesting, weird thing for Nintendo to do. I'm curious

758
00:31:19,039 --> 00:31:22,240
to see, like how well it works for people, and yeah,

759
00:31:22,240 --> 00:31:24,200
maybe maybe I should try and get this family plan

760
00:31:24,839 --> 00:31:28,160
set up because could be pretty value. It is unclear

761
00:31:28,200 --> 00:31:31,759
though right now if like your older games get grandfathered

762
00:31:31,759 --> 00:31:34,039
in as like game cards. It seems like when you're

763
00:31:34,079 --> 00:31:36,720
making the purchase, you can choose if you want to

764
00:31:36,720 --> 00:31:37,960
be a game card, and I don't know why you

765
00:31:37,960 --> 00:31:39,440
would not want it to be a game cart. You

766
00:31:39,480 --> 00:31:43,480
just have that bonus for no loss. But it's unclear

767
00:31:43,519 --> 00:31:46,000
for your previous games are gonna be in there, But

768
00:31:46,200 --> 00:31:48,200
it seems like every game would be part of that,

769
00:31:48,279 --> 00:31:51,839
like even non Nintendo games from like the wording reading here.

770
00:31:51,880 --> 00:31:54,640
So we'll have to wait and see what happens with that.

771
00:31:54,720 --> 00:31:56,599
I forget if that had like a launch date of

772
00:31:56,599 --> 00:31:58,799
when that's going live. I think it's pretty soon probably

773
00:31:58,839 --> 00:32:01,759
maybe with the switch too sure exactly, but keep an

774
00:32:01,799 --> 00:32:06,119
eye out for that. The virtual game cart, Yeah yep.

775
00:32:06,279 --> 00:32:10,920
And next up Marvel Cosmic Invasion. So this is a

776
00:32:11,279 --> 00:32:13,920
two D pixel art beat him up. This is from

777
00:32:14,000 --> 00:32:18,359
Tribute who did the Shredder TMT Shudder's Revenge game two

778
00:32:18,480 --> 00:32:20,240
or three years ago, and this is their next game,

779
00:32:20,240 --> 00:32:22,720
which seems like, hey, it's that again, but now there's

780
00:32:22,799 --> 00:32:28,279
fifteen Marvel characters instead, this game looks fantastic. I am

781
00:32:28,319 --> 00:32:30,119
so excited for this now. This came out of nowhere

782
00:32:30,119 --> 00:32:32,160
and is like now one of my more anticipated games

783
00:32:32,160 --> 00:32:34,319
for the end of the year. And it's weird because, like,

784
00:32:34,359 --> 00:32:36,319
you know, beat them ups. I hate that genre, never

785
00:32:36,359 --> 00:32:39,039
been for me, never liked it until Shredders Avenge was

786
00:32:39,039 --> 00:32:40,559
the first one I loved. And so the fact that

787
00:32:40,559 --> 00:32:42,920
their next game is just you know, an ip that

788
00:32:42,960 --> 00:32:45,119
I'm a big fan of, is like, hell, yeah, I'm

789
00:32:45,160 --> 00:32:48,640
absolutely picking this game up. Roster fifteen we only saw

790
00:32:48,640 --> 00:32:53,400
a few characters so far. We saw Spidey, Cap, Wolverine, Storm, Nova, Venom,

791
00:32:54,119 --> 00:32:57,759
and Pi la Velle also known as Martyr also known

792
00:32:57,799 --> 00:33:00,440
as like Kzar or something. But I know the Martyr

793
00:33:00,480 --> 00:33:03,480
because that's the Marvel snap card. So cool to see

794
00:33:03,480 --> 00:33:05,160
her in there from like what is yeah, a random

795
00:33:05,279 --> 00:33:08,960
niche Marvel snap character, and now it's like, looks super badass.

796
00:33:09,000 --> 00:33:11,559
I was shot thought she looked cool in that game,

797
00:33:11,680 --> 00:33:13,920
but obviously they're not like moveing around doing animations, but

798
00:33:14,000 --> 00:33:15,640
she looks sick in this. So I really like the

799
00:33:15,720 --> 00:33:17,880
roster that we got here. But yeah, what do you

800
00:33:17,880 --> 00:33:19,559
think about this? I forget if you played that Shredder's

801
00:33:19,559 --> 00:33:20,960
Revenge game at any point.

802
00:33:21,119 --> 00:33:23,240
Speaker 2: No, I didn't, but it's uh it was one of

803
00:33:23,240 --> 00:33:25,920
the monthly games on the PlayStation, so I have it

804
00:33:25,960 --> 00:33:27,759
on my catalog now. One of these days they'll boot

805
00:33:27,759 --> 00:33:27,920
it up.

806
00:33:27,960 --> 00:33:29,440
Speaker 1: Yeah, definitely play I was.

807
00:33:29,720 --> 00:33:31,799
Speaker 2: I was so impressed by this trailer. I I love

808
00:33:31,839 --> 00:33:33,640
the little cinematic that they had for I love the

809
00:33:33,759 --> 00:33:37,799
art style just like, it looks so good with the

810
00:33:37,839 --> 00:33:40,680
colors and everything and the different characters that we've seen. Uh,

811
00:33:40,799 --> 00:33:44,000
you know, you got Travis's favorite Wolverine outfit, was like

812
00:33:44,039 --> 00:33:50,240
the right, Yeah, no, this just looks so awesome and

813
00:33:50,559 --> 00:33:52,720
just like lots of fun. Was it up to four

814
00:33:52,720 --> 00:33:55,079
player local co op? Is that what I saw? Yeah?

815
00:33:55,160 --> 00:33:57,319
Speaker 1: But before player and then each character, it seems like

816
00:33:57,359 --> 00:34:00,119
each everyone picks like a little two man roster. I

817
00:34:00,160 --> 00:34:03,440
guess you do Wolverine cap that kind of thing. You

818
00:34:03,440 --> 00:34:05,559
can swap back and forth between them at any time.

819
00:34:05,640 --> 00:34:07,960
So also that's interesting in the team and TA game

820
00:34:08,039 --> 00:34:10,599
head up to six players, so I wonder why not

821
00:34:10,719 --> 00:34:12,559
if they have the roster, why they didn't you know,

822
00:34:12,679 --> 00:34:15,800
go to six as well here? But yeah, four is

823
00:34:15,840 --> 00:34:19,599
still fine. That will that'll do for most most occasions.

824
00:34:19,920 --> 00:34:22,559
Speaker 2: Yeah, absolutely, but this just looks so so fun.

825
00:34:23,519 --> 00:34:27,559
Speaker 1: Yeah, so they said, yeah, fifteen characters, we only saw seven.

826
00:34:27,679 --> 00:34:30,519
I think as of right now, who who your top picks?

827
00:34:30,519 --> 00:34:33,079
Who do you really want to see in here?

828
00:34:34,519 --> 00:34:38,760
Speaker 2: I I would love like just a big beefy Hulk

829
00:34:38,920 --> 00:34:43,199
like character, yeah for sure. Like yeah, like we have

830
00:34:43,400 --> 00:34:47,000
Eddie in there, Eddie Barrock Venom, which which is a

831
00:34:47,000 --> 00:34:49,360
big beef boy, but we could get bigger. We could

832
00:34:49,400 --> 00:34:52,280
do a freaking Juggernaut if we really wanted to Juggernaut. Okay,

833
00:34:52,280 --> 00:34:55,519
maybe the balance that would be the best for that.

834
00:34:56,239 --> 00:34:59,280
I would also love to see like a new Fast

835
00:34:59,360 --> 00:35:03,039
character too, like maybe the Incredible Nightcrawler just bamfing around.

836
00:35:03,039 --> 00:35:03,800
That could be a fun move.

837
00:35:03,880 --> 00:35:07,719
Speaker 1: That'd be sweet. Yeah yeah, I think I definitely want

838
00:35:07,719 --> 00:35:10,199
to see a magic person with its wander Doctor Strange

839
00:35:10,400 --> 00:35:14,800
or Magic Daredevil for sure. The Sword, Yeah, that'd be good.

840
00:35:15,239 --> 00:35:17,599
I mean Thor I feel like he'll probably be in there. Yeah,

841
00:35:17,639 --> 00:35:20,760
Black Panther, you know, Ultimate Alliance, Marbles Adventures. He's always

842
00:35:20,800 --> 00:35:22,800
just super duper fun. So I'd love to see Black

843
00:35:22,800 --> 00:35:25,599
Panther Blade as well. I would love to get a

844
00:35:25,599 --> 00:35:26,800
blade in there. I don't know if we will if

845
00:35:26,800 --> 00:35:29,320
this is like cosmic stuff. I don't know if Blades

846
00:35:29,360 --> 00:35:31,440
normally in that realm, and then I feel like moon

847
00:35:31,559 --> 00:35:34,400
Night would just be so sick and could have a really.

848
00:35:34,159 --> 00:35:35,679
Speaker 2: Fun He was in there, but it was because they

849
00:35:35,679 --> 00:35:37,559
were fighting task Master at one point and it kind

850
00:35:37,559 --> 00:35:39,880
of right up. Yeah.

851
00:35:40,199 --> 00:35:42,000
Speaker 1: Yeah, we didn't see a lot of like big villain

852
00:35:42,039 --> 00:35:44,159
stuff like we saw you had hast Master. Some of

853
00:35:44,199 --> 00:35:47,320
the bug things look like an Annihilist. I think is

854
00:35:47,360 --> 00:35:49,199
that guy's name right? He's also a Marble Snap. It

855
00:35:49,199 --> 00:35:51,119
looks like maybe that might be the guy in the

856
00:35:51,159 --> 00:35:53,039
cover too, so maybe that's like the big bat of it.

857
00:35:53,280 --> 00:35:55,519
We saw some aim soldiers in there, which I usually

858
00:35:55,559 --> 00:35:58,039
associate those with like a Wakanda villain, so maybe we

859
00:35:58,039 --> 00:36:00,480
would get Black Panther in there, but you know, at

860
00:36:00,559 --> 00:36:03,039
least as we have Wolverine and Storm, like, you know,

861
00:36:03,079 --> 00:36:04,840
there's gonna be an X Mansion level and that's gonna

862
00:36:04,840 --> 00:36:06,400
be so fun. I can't wait to see that until

863
00:36:06,400 --> 00:36:08,960
you'll probably get a Juggernaut at least as a villain

864
00:36:09,440 --> 00:36:12,320
or someone else in there too. So yeah, really excited

865
00:36:12,320 --> 00:36:14,280
for this game. Definitely definitely gonna pick this one up.

866
00:36:14,360 --> 00:36:17,320
Day one and hopefully it comes out before the stream.

867
00:36:17,360 --> 00:36:18,800
I know you might not be here for the stream,

868
00:36:18,840 --> 00:36:20,920
but I think it a super fun one.

869
00:36:21,039 --> 00:36:22,760
Speaker 2: I think it was after I think it said holiday

870
00:36:22,920 --> 00:36:24,280
of that year, because that was like.

871
00:36:24,239 --> 00:36:27,280
Speaker 1: Sometimes Nintendo was weird, you know, sometimes holiday for Nintendo

872
00:36:27,400 --> 00:36:29,119
is like October.

873
00:36:29,280 --> 00:36:31,599
Speaker 2: So that is true. I am going to be there

874
00:36:31,639 --> 00:36:35,320
for the stream. We okay, we move the date perfectly. Well,

875
00:36:35,840 --> 00:36:37,840
hopefully we can play this game together on the on

876
00:36:37,960 --> 00:36:41,719
the stream. That would be super fun time. And then

877
00:36:42,000 --> 00:36:44,079
my my last one is Nintendo today. Did you have

878
00:36:44,079 --> 00:36:46,280
any other games that you want to mention that I

879
00:36:46,320 --> 00:36:54,519
had skipped over? Let's see, No, I think we got

880
00:36:54,519 --> 00:36:56,719
them all. I always just chuckle. I feel like every

881
00:36:56,760 --> 00:37:00,800
single direct I see a Drake in quest something, whether

882
00:37:00,840 --> 00:37:03,079
it's another remake or just a new game.

883
00:37:05,440 --> 00:37:07,719
Speaker 1: Yeah, it was the one plus two or is it

884
00:37:07,760 --> 00:37:09,199
one plus two or is it just one or two?

885
00:37:09,239 --> 00:37:12,280
And I forget one plus two ages one plus two

886
00:37:12,360 --> 00:37:16,440
d remake right because three came out in November, and

887
00:37:16,679 --> 00:37:19,079
like chronologically three is the first one in the cannon

888
00:37:19,119 --> 00:37:22,239
and then one and two, so those are coming next,

889
00:37:22,280 --> 00:37:25,239
and it's they're bundled together for some reason. So that's cool.

890
00:37:27,199 --> 00:37:30,920
Speaker 2: Oh yeah, I was gonna say the the Tomodachi Tomo

891
00:37:31,079 --> 00:37:33,199
Dotchi Life. Yeah in the Dream that was like one

892
00:37:33,199 --> 00:37:35,039
of the weirdest things I've ever seen. I didn't know

893
00:37:35,079 --> 00:37:36,000
what the fuck was going on.

894
00:37:36,840 --> 00:37:39,599
Speaker 1: Another one like Rhythm Heaven that people were a hyped

895
00:37:39,639 --> 00:37:41,760
for online. So I don't know, Okay, I don't know

896
00:37:41,760 --> 00:37:43,360
what it is about those two series. I guess that

897
00:37:43,440 --> 00:37:45,440
series has been gone for a while, Tomadachi Life, and

898
00:37:45,760 --> 00:37:46,719
it's got a lot of fans.

899
00:37:46,840 --> 00:37:49,199
Speaker 2: So oh that was sorry. That was the other one

900
00:37:49,239 --> 00:37:53,000
I was gonna mention was Shadow Labyrinth. I I thought

901
00:37:53,000 --> 00:37:55,559
it was just such a pac Man thing. Yeah, the

902
00:37:55,559 --> 00:37:58,159
pac Man one, like not a type of game that

903
00:37:58,199 --> 00:38:01,119
I would have ever pictured. Uh you know, a pac

904
00:38:01,159 --> 00:38:04,400
Man evolution but look cool, look dark, and look gritty

905
00:38:04,440 --> 00:38:06,239
and I don't know if I'll pick it up, but

906
00:38:06,760 --> 00:38:09,280
I liked that. It was the thing. M hmm.

907
00:38:09,480 --> 00:38:12,320
Speaker 1: Yeah. That was in Game War Summer Game Fest. It

908
00:38:12,400 --> 00:38:14,920
was shown off at some point. And also, you know,

909
00:38:14,960 --> 00:38:19,239
remember that showed the Amazon show Next Secret Level. One

910
00:38:19,280 --> 00:38:22,079
of the episodes is like about that pac Man, the

911
00:38:22,159 --> 00:38:24,360
dark pac Man stuff. So you can go watch that

912
00:38:24,440 --> 00:38:26,960
out with your Prime video if you want as well.

913
00:38:27,800 --> 00:38:30,639
But yeah, close it out. Here was Nintendo today, So

914
00:38:30,719 --> 00:38:34,719
this is a new app that Nintendo was already's already out.

915
00:38:34,719 --> 00:38:37,599
I've downloaded and checked it out. This is a Nintendo

916
00:38:37,800 --> 00:38:42,039
News app. So every day they're gonna release something, whether

917
00:38:42,079 --> 00:38:44,599
that's just a new update. They they really I think,

918
00:38:44,639 --> 00:38:47,199
tried to pair this pretty specifically with the switch to

919
00:38:47,599 --> 00:38:49,760
They said when the switch to launches or like once

920
00:38:49,760 --> 00:38:52,360
the switch two has been revealed, every single day, we're

921
00:38:52,360 --> 00:38:55,079
going to give some switch to news update thing on there.

922
00:38:55,840 --> 00:38:57,760
So obviously that's a pretty damn good incentive to get

923
00:38:57,760 --> 00:39:00,519
people to download your app and check it out same time.

924
00:39:00,639 --> 00:39:04,159
As soon as anything drops on there, like polygone ign whoever,

925
00:39:04,199 --> 00:39:06,280
they're gonna throw it on their website immediately. So you

926
00:39:06,320 --> 00:39:08,880
don't necessarily need to don this app at all. I

927
00:39:08,920 --> 00:39:11,480
will say visually, like UI if it's really cool. When

928
00:39:11,480 --> 00:39:14,039
you download, it's like which game UI do you want?

929
00:39:14,079 --> 00:39:15,320
Do you want Mario? Do you want Zelda? Do you

930
00:39:15,320 --> 00:39:17,960
want Animal Crossing? And kind of pick your vibe, and

931
00:39:18,000 --> 00:39:20,920
then you can choose like which games you care about,

932
00:39:20,920 --> 00:39:22,519
So you can say I don't care about Splatoon. You

933
00:39:22,519 --> 00:39:24,360
can just uncheck that and you won't get any Splatoon

934
00:39:24,880 --> 00:39:27,039
news at all. Yeah, and so that you know, there's

935
00:39:27,039 --> 00:39:28,840
news things in there, there's like a little Pickman like

936
00:39:28,960 --> 00:39:32,639
video or something. There's random things. So I don't know, why,

937
00:39:32,719 --> 00:39:34,800
why do you Why do you think this exists? Why?

938
00:39:34,840 --> 00:39:37,519
Why did Nintendo? Why are they doing this when there's

939
00:39:37,559 --> 00:39:40,679
other sites that do news better than they ever will? Like,

940
00:39:40,719 --> 00:39:41,800
what's the point?

941
00:39:43,039 --> 00:39:45,840
Speaker 2: You know? Nintendo never seems to amaze me with the

942
00:39:46,400 --> 00:39:48,760
unique ways that they like to do things for themselves.

943
00:39:48,760 --> 00:39:52,079
And they just like to be covering their own stuff,

944
00:39:52,079 --> 00:39:54,079
I guess, and just have their own fingers on their

945
00:39:54,119 --> 00:39:57,440
own pulses would be my assumption. I don't know. We'll

946
00:39:57,440 --> 00:40:02,599
see how successful and glitchy the app is and everything

947
00:40:02,639 --> 00:40:03,639
around it.

948
00:40:03,639 --> 00:40:06,960
Speaker 1: It seems pretty clean so far from my experience. Buzzer

949
00:40:07,000 --> 00:40:08,840
dount it for five minutes. But yeah, I mean, I

950
00:40:08,920 --> 00:40:13,840
think that is definitely a thing Nintendo really likes to be. Like,

951
00:40:13,880 --> 00:40:15,880
That's why they started doing Nintendo directs, right, instead of

952
00:40:15,880 --> 00:40:17,719
like being on a stage or doing other random stuff.

953
00:40:17,800 --> 00:40:22,039
Is like they want to control the messaging for their games,

954
00:40:22,039 --> 00:40:24,679
for their service, for their brand, and that's why, like

955
00:40:24,760 --> 00:40:27,840
you know, rather than ever like putting their music on Spotify,

956
00:40:27,880 --> 00:40:30,559
they have like their own music app now, and that's

957
00:40:30,599 --> 00:40:33,079
why they're doing this. So like instead of like social

958
00:40:33,119 --> 00:40:38,000
media whatever site where you're getting like slightly biased version

959
00:40:38,039 --> 00:40:39,960
of like information, instead you can just come to Nintendo

960
00:40:40,000 --> 00:40:42,239
and get it exactly the way they want you to

961
00:40:42,280 --> 00:40:44,719
eat this meal. You know, they're like get your potatoes first,

962
00:40:45,079 --> 00:40:47,599
then you're broccoli, and then you can have your meat

963
00:40:47,599 --> 00:40:49,639
loaf whatever. I don't know, it's weird dish, but like

964
00:40:49,639 --> 00:40:52,559
they're so specifically how they want stuff right, So I

965
00:40:52,639 --> 00:40:55,239
think that's part of it. I wonder if part of

966
00:40:55,239 --> 00:40:57,880
this is, like, you know, Twitter is just like burning

967
00:40:57,960 --> 00:40:59,960
down and like people say they're leaving. I don't know

968
00:41:00,000 --> 00:41:01,960
if people are actually leaving Twitter, if there's more Twitter

969
00:41:02,039 --> 00:41:04,480
users than I've ever been, but like preparing for that,

970
00:41:04,559 --> 00:41:07,159
maybe that's partly. Potentially part of the reason is like

971
00:41:07,199 --> 00:41:09,199
here it's got another way to get information out there

972
00:41:09,880 --> 00:41:12,320
for me, Like I feel like the cold dark reality

973
00:41:12,360 --> 00:41:14,599
this is. I feel like the stockholders were like, we

974
00:41:14,639 --> 00:41:16,920
want you to release a new app this year, and

975
00:41:16,960 --> 00:41:19,400
so they're like, Okay, we'll churn this fucking news app.

976
00:41:19,559 --> 00:41:21,880
I feel like that's like the thing is like stockholders

977
00:41:21,920 --> 00:41:23,679
want to see oh, new product on the app store.

978
00:41:23,960 --> 00:41:25,599
They haven't had one in a bit. Here you go,

979
00:41:25,639 --> 00:41:27,559
here's a new one, I guess, even though I feel

980
00:41:27,559 --> 00:41:29,360
like the music one was recently, so I don't know

981
00:41:29,400 --> 00:41:31,519
if that's a thing stockholders would want, but I feel

982
00:41:31,519 --> 00:41:34,280
like maybe it is. Otherwise, I don't really, I don't know.

983
00:41:34,320 --> 00:41:36,480
I feel like this will probably have an audience. People

984
00:41:36,519 --> 00:41:39,199
will use this, and it's probably very low upkeep and

985
00:41:39,239 --> 00:41:43,199
all that, but I don't know, kind of an exciting generally.

986
00:41:43,280 --> 00:41:44,840
I did find it funny though, as I said, with

987
00:41:44,880 --> 00:41:47,599
the themes, really cool themes they have on here. Funny

988
00:41:47,639 --> 00:41:49,480
that this app has themes, but like the Switch still

989
00:41:49,519 --> 00:41:51,639
doesn't have themes, and I wonder if that's the thing

990
00:41:51,679 --> 00:41:53,320
we switched too. Maybe Oh, they'll have some of these

991
00:41:53,400 --> 00:41:56,639
Nintendo Today type theming on there, you know. Other than that,

992
00:41:56,679 --> 00:41:58,800
there's like a calendar where you can see like Nintendo

993
00:41:58,880 --> 00:42:01,840
Direct release dates, a game release dates, that kind of stuff. So,

994
00:42:01,880 --> 00:42:03,119
you know, it's kind of nice, but once again, i'd

995
00:42:03,199 --> 00:42:05,039
rather have a calendar has like every game, not just

996
00:42:05,159 --> 00:42:09,199
Nintendo games. Yeah, so you know Nintendo's going to Nintendo.

997
00:42:09,280 --> 00:42:10,760
I think it'd be cool if they had like one

998
00:42:10,800 --> 00:42:13,519
mega app or they have like the because they have

999
00:42:13,559 --> 00:42:15,719
like a Nintendo nso app. I don't even know what

1000
00:42:15,760 --> 00:42:17,760
it does. I don't I've never downloaded that, but it'd

1001
00:42:17,800 --> 00:42:20,880
be cool if that and the music and like maybe

1002
00:42:20,920 --> 00:42:23,000
they're games like Mario Kart two or Pickman and Bloom.

1003
00:42:23,000 --> 00:42:25,559
We're just like all integrated this one big switch thing

1004
00:42:25,559 --> 00:42:28,159
and you get like a little mini switch in your pocket.

1005
00:42:28,239 --> 00:42:31,079
But I don't know. Once again, maybe it's better for

1006
00:42:31,119 --> 00:42:33,920
them the spread wide. I guess so. Uh yeah, that

1007
00:42:34,079 --> 00:42:38,320
is Nintendo Today and that was everything from the Nintendo

1008
00:42:38,360 --> 00:42:42,239
direct that happened a few days ago. Any other thoughts

1009
00:42:42,280 --> 00:42:44,239
on this direct or should we take a break here?

1010
00:42:46,159 --> 00:42:48,280
Speaker 2: No, okay, we got it all.

1011
00:42:48,760 --> 00:42:50,719
Speaker 1: Let's take a quick ad break though. I'm gonna go

1012
00:42:50,800 --> 00:42:52,960
check my Nintendo Today News app see if there's any

1013
00:42:53,000 --> 00:42:54,960
good updates in there, and we will be right back.

1014
00:42:57,199 --> 00:42:59,079
All right, we are back. There was nothing interesting on

1015
00:42:59,119 --> 00:43:02,760
the app, so we can move on immediately. Uh, Kirkland,

1016
00:43:02,760 --> 00:43:07,199
are you ready to overthrow the government and start a rebellion?

1017
00:43:09,559 --> 00:43:10,880
Speaker 2: Always? Let's do it?

1018
00:43:11,639 --> 00:43:14,480
Speaker 1: Oh my god? Uh yeah, we both have a rebellion

1019
00:43:14,519 --> 00:43:16,480
game to talk about today, so let's start. I'm gonna

1020
00:43:16,480 --> 00:43:18,239
throw it over to you. You told me that you've

1021
00:43:18,239 --> 00:43:19,920
been playing some Sniper Lead four, so I want to

1022
00:43:19,920 --> 00:43:21,960
hear about how that's journey journey is going for you.

1023
00:43:22,079 --> 00:43:24,280
I guess the quick backstorre few is you've played Sniper

1024
00:43:24,360 --> 00:43:26,280
A three. I really enjoyed that game. And then I've

1025
00:43:26,320 --> 00:43:28,360
just been talking your ear off about Sniper League games

1026
00:43:28,400 --> 00:43:30,239
for the last couple of years here, and finally you've

1027
00:43:30,280 --> 00:43:32,400
jumped back into another one. And I think Sniper eight

1028
00:43:32,400 --> 00:43:34,199
four is on the PS catalog, right, so that's probably

1029
00:43:34,199 --> 00:43:35,000
why I picked this one.

1030
00:43:35,440 --> 00:43:42,840
Speaker 2: And also Spider or Spider Sniper Elite five is also okay, yeah, yeah, no,

1031
00:43:42,920 --> 00:43:46,760
I I I feel like I just haven't seen Sniper

1032
00:43:46,760 --> 00:43:50,360
Elite three like anywhere. I can't remember if I had

1033
00:43:50,360 --> 00:43:52,320
it on Steam or like three sixty back. Like I

1034
00:43:52,440 --> 00:43:54,840
I played it, and then I was itching to play

1035
00:43:54,840 --> 00:43:56,760
it again just because I never finished it, and then

1036
00:43:56,840 --> 00:43:58,480
you were just telling me about all your Sniper Elite

1037
00:43:58,519 --> 00:44:00,719
stories and and then I just was scrolling through the

1038
00:44:00,719 --> 00:44:03,159
PlayStation and then I just saw, yeah, Sniper Lea four

1039
00:44:03,280 --> 00:44:05,199
instantly download. I'm like, I gotta get in there, so

1040
00:44:06,000 --> 00:44:11,320
jumped into it, and man, like I love these games

1041
00:44:11,400 --> 00:44:15,199
so much. They are so fun and going from like

1042
00:44:15,239 --> 00:44:19,760
an older title from three into four just made me

1043
00:44:19,880 --> 00:44:23,519
like enjoy it so much more because of just I

1044
00:44:23,519 --> 00:44:26,239
think the jump that they made from three to four. Now,

1045
00:44:26,280 --> 00:44:29,119
like the base core mechanics of the game aren't are

1046
00:44:29,239 --> 00:44:31,119
anything different like the Sniper League game. You know what

1047
00:44:31,159 --> 00:44:34,679
you're getting into. There's gonna be some slow mo brutal kills.

1048
00:44:34,679 --> 00:44:36,400
That's why we play it a lot of a lot

1049
00:44:36,440 --> 00:44:39,719
of us at least. Yeah, that the x ray vision everything,

1050
00:44:40,000 --> 00:44:42,000
but just like the little quality of life things or

1051
00:44:42,079 --> 00:44:46,400
just expanding upon the maps like Snipery Sniper Lee three,

1052
00:44:46,400 --> 00:44:48,239
it had like a decent playing ground to go with,

1053
00:44:48,320 --> 00:44:50,920
but I really felt like, Okay, you learn in the

1054
00:44:50,920 --> 00:44:54,400
mission one area and you're just gonna like progress in

1055
00:44:54,480 --> 00:44:56,679
that direction. Like it is pretty linear the way that

1056
00:44:56,679 --> 00:44:59,039
you would tackle even though the map is pretty open.

1057
00:44:59,480 --> 00:45:01,840
It's it's very like it's not like you can do

1058
00:45:01,880 --> 00:45:03,679
it like nine different ways, Like it seems like it's

1059
00:45:03,679 --> 00:45:05,840
set up for you to go that way. But right

1060
00:45:05,880 --> 00:45:07,840
away in Sniper Le four, like the first mission that

1061
00:45:07,880 --> 00:45:09,840
you jump into, which is like I guess the air

1062
00:45:09,960 --> 00:45:12,840
quote tutorial mission, I was just so surprised on like

1063
00:45:13,239 --> 00:45:15,320
how big it got, like right away, like I thought

1064
00:45:15,320 --> 00:45:17,239
it was just gonna be a really small area, maybe

1065
00:45:17,280 --> 00:45:19,079
like a cut scene plays, and then you get into

1066
00:45:19,119 --> 00:45:21,440
the next mission, and that's when like it really expands

1067
00:45:21,440 --> 00:45:24,239
and opens up, and just like the new ways that

1068
00:45:24,280 --> 00:45:26,599
you can kind of mask your shots or just other

1069
00:45:26,719 --> 00:45:30,039
environmental things that are going on. Definitely felt like a

1070
00:45:30,039 --> 00:45:33,239
big jump for a game that maybe not necessarily has

1071
00:45:33,239 --> 00:45:36,199
like a whole new jump in the core mechanics. And

1072
00:45:36,280 --> 00:45:40,039
it also just looks so beautiful. Sniper League three, yeah,

1073
00:45:40,119 --> 00:45:41,960
I don't even know like the years of like the

1074
00:45:42,039 --> 00:45:44,119
jump so when they came out, but it just felt

1075
00:45:44,280 --> 00:45:48,960
very like desert y and like very similar color palettes

1076
00:45:48,960 --> 00:45:53,480
where in this one, well it's a lot more coastal

1077
00:45:53,559 --> 00:45:55,559
than I guess.

1078
00:45:54,920 --> 00:45:58,920
Speaker 1: Twenty fourteen, twenty seventeen, so three years, okay, it feels so.

1079
00:45:59,000 --> 00:46:01,960
Speaker 2: Much more than that, just for like the textures alone. Now,

1080
00:46:02,119 --> 00:46:04,360
it's been a little while since I've played Sniper Leap three,

1081
00:46:04,400 --> 00:46:07,360
so maybe that helps. But I was just really impressed

1082
00:46:07,360 --> 00:46:09,199
by the look of it. I think the shadows and

1083
00:46:09,239 --> 00:46:10,400
everything look so good.

1084
00:46:10,719 --> 00:46:12,039
Speaker 1: Yeah, the lighting is great.

1085
00:46:12,679 --> 00:46:15,639
Speaker 2: Oh, it's so fantastic. I think it's like mission three

1086
00:46:15,760 --> 00:46:17,440
or something. You're in like a jungle or like a

1087
00:46:17,440 --> 00:46:20,599
forestry type area, and I was just I was froth

1088
00:46:20,639 --> 00:46:22,440
at the mouth. It was just such an awesome setting

1089
00:46:22,480 --> 00:46:25,880
to have, just yeah, you're super sniper soldier taking out

1090
00:46:25,960 --> 00:46:29,400
Nazis in the deep woods. It was It was fantastic.

1091
00:46:29,440 --> 00:46:30,920
So I've been having a lot of fun. I haven't

1092
00:46:30,920 --> 00:46:32,800
played it in like a week or so, just because

1093
00:46:33,039 --> 00:46:36,000
Shane I got really into split fiction there finished that

1094
00:46:36,000 --> 00:46:38,119
one off and then another obsession that I got into.

1095
00:46:38,199 --> 00:46:41,800
But yeah, no, I'm excited to jump back into it.

1096
00:46:41,840 --> 00:46:44,440
I'm really happy that I have Sniper Ely five on

1097
00:46:44,480 --> 00:46:46,760
the like in the next in Q. I guess I'll

1098
00:46:46,800 --> 00:46:48,599
say once I get through this one, and just to

1099
00:46:48,639 --> 00:46:51,559
see how much more expansive the maps than the threats

1100
00:46:51,559 --> 00:46:54,360
are even more from four to five because you've played

1101
00:46:54,360 --> 00:46:56,800
four and five, right, Sniper Leap three, you just haven't.

1102
00:46:56,920 --> 00:47:00,440
Speaker 1: Yeah, two, four or five is what I've played. And

1103
00:47:00,480 --> 00:47:02,719
then a little bit of Resistance the one that came

1104
00:47:02,719 --> 00:47:06,199
out earlier this year, like the spinoff of five. Uh,

1105
00:47:06,239 --> 00:47:07,679
and then I've yeah, I need to get back to

1106
00:47:07,719 --> 00:47:09,400
that when I've only done like a couple of missions

1107
00:47:09,400 --> 00:47:09,840
of that one.

1108
00:47:10,280 --> 00:47:13,000
Speaker 2: Nice. Yeah, so i think I'm on mission like a

1109
00:47:13,199 --> 00:47:16,039
just finished mission four someone Mission five.

1110
00:47:15,840 --> 00:47:18,119
Speaker 1: Well, yeah, what was the theme of that one? It

1111
00:47:18,159 --> 00:47:20,639
was like a dock yard, the dockyard. I think that

1112
00:47:20,719 --> 00:47:22,760
might be my favorite one in the game. I really

1113
00:47:22,760 --> 00:47:25,280
really like that one. I like the night setting of it.

1114
00:47:25,320 --> 00:47:27,679
Like at some point I gotte a huge fire fighting

1115
00:47:27,679 --> 00:47:30,480
like that middle big building. But that one was to me, like,

1116
00:47:31,679 --> 00:47:33,960
I feel like, yeah, that that game in general, but

1117
00:47:34,039 --> 00:47:36,400
especially that level. Some of it feels like you're playing

1118
00:47:36,440 --> 00:47:38,840
mind Sweeper, where like I'm starting around the edges. I

1119
00:47:38,920 --> 00:47:40,880
take it like a couple of guys here there, and

1120
00:47:40,920 --> 00:47:42,880
I'm like, god, there's so many people there. I'm actually

1121
00:47:42,880 --> 00:47:45,280
gonna loop around this way. I'll go take take up

1122
00:47:45,320 --> 00:47:47,320
some people on the edge, move their body out of

1123
00:47:47,320 --> 00:47:49,239
the way, and like I keep doing that. I keep

1124
00:47:49,280 --> 00:47:52,039
hopping back and forth, slowly chipping away on the outside,

1125
00:47:52,039 --> 00:47:54,400
almost like I'm chiseling like a statue or something like

1126
00:47:54,480 --> 00:47:57,360
carving the level down from the outside. Then naturally I

1127
00:47:57,400 --> 00:47:59,440
always get caught at some point, have a big gun fight,

1128
00:47:59,679 --> 00:48:01,519
and then I'll get back to it. Okay, keep chipping

1129
00:48:01,519 --> 00:48:03,599
off people and yeah, the dock are Like that level

1130
00:48:03,639 --> 00:48:05,519
took me hours and hours, I feel like, but it

1131
00:48:05,599 --> 00:48:08,639
was so much fun to go through all of that one,

1132
00:48:08,639 --> 00:48:11,320
and like the sight lines sometimes like huge sitelines, you

1133
00:48:11,320 --> 00:48:13,119
gotta really be really careful what you're doing. Other times

1134
00:48:13,239 --> 00:48:15,440
really tight corridors. So I think that was probably my

1135
00:48:15,440 --> 00:48:17,480
favorite level in the game. I really enjoyed that one.

1136
00:48:17,760 --> 00:48:20,199
Speaker 2: I feel like, I feel like it was the first

1137
00:48:20,280 --> 00:48:23,440
level honestly where I thought like the whole playing area

1138
00:48:23,679 --> 00:48:25,320
was like in the area that I was, and then

1139
00:48:25,360 --> 00:48:26,880
I was I would just had like my binos out,

1140
00:48:26,920 --> 00:48:28,559
I'm like scouting out guys, and then I just saw

1141
00:48:28,599 --> 00:48:30,599
a movement like way off in the distance and I

1142
00:48:30,639 --> 00:48:33,119
realized that there was like a whole another section of

1143
00:48:33,119 --> 00:48:35,159
like enemies and everything, and I'm like, man, I've just

1144
00:48:35,159 --> 00:48:37,639
been like sprinting around like the area, like the edges,

1145
00:48:37,800 --> 00:48:39,960
like how you you already listed, like just chipping away

1146
00:48:40,000 --> 00:48:42,280
the map, just just shrinking it. And then I realized

1147
00:48:42,320 --> 00:48:44,599
there's a whole other area that I had missed, and yeah,

1148
00:48:44,639 --> 00:48:47,360
it just it's just so much more like expansive. And

1149
00:48:47,599 --> 00:48:51,239
when you find like a really really perfect i don't know,

1150
00:48:51,320 --> 00:48:53,320
vantage point where you can just see like so many

1151
00:48:53,360 --> 00:48:55,960
different elements and you know, I'm going for like the

1152
00:48:56,039 --> 00:48:58,559
craziest longest shots that I can get sometimes when I'm like, oh,

1153
00:48:58,599 --> 00:49:00,639
I can barely see this guy. That's that's good for

1154
00:49:01,679 --> 00:49:05,280
do the high stakes, you know, four hundred meters plus

1155
00:49:05,559 --> 00:49:06,199
shot here.

1156
00:49:06,079 --> 00:49:08,000
Speaker 1: Yeah, when your gun is like no, you're not even

1157
00:49:08,039 --> 00:49:11,000
anywhere close to them, But somehow it's just gonna work up.

1158
00:49:11,159 --> 00:49:12,679
Speaker 2: It's worth it for the for the replay, and then

1159
00:49:12,679 --> 00:49:14,239
I might not even be in that area of the

1160
00:49:14,280 --> 00:49:16,199
map for like a while. It's like, Okay, well I

1161
00:49:16,239 --> 00:49:18,039
just took that guy out and then I'll make my

1162
00:49:18,079 --> 00:49:22,280
way there. Hopefully nobody finds the body. But yeah, and

1163
00:49:22,400 --> 00:49:25,199
just like the AI, it just seems so much better.

1164
00:49:25,039 --> 00:49:27,599
Speaker 1: Than Yeah, AI is so good in those games, which

1165
00:49:27,639 --> 00:49:29,079
is something that really stands out.

1166
00:49:29,360 --> 00:49:31,519
Speaker 2: And like I don't know if it's that much better

1167
00:49:31,559 --> 00:49:33,760
from three to four or just because the amount of

1168
00:49:33,800 --> 00:49:36,480
people that are like on the map versus or sorry,

1169
00:49:36,480 --> 00:49:40,480
from four versus three, where it they felt like big

1170
00:49:40,559 --> 00:49:42,840
maps at the time, but like there's really only like

1171
00:49:42,880 --> 00:49:44,679
I don't know, handful of soldiers here and there, and

1172
00:49:44,719 --> 00:49:48,360
this one it just seems like sometimes like I'm like

1173
00:49:48,400 --> 00:49:50,679
I'm marking guys. I'm like, can't think I got them all.

1174
00:49:51,000 --> 00:49:53,079
I wait like a second, then like four brand new

1175
00:49:53,119 --> 00:49:54,719
guys come out of like another alley, and I'm like,

1176
00:49:54,719 --> 00:49:57,199
oh my gosh, how am I gonna do this really cleanly?

1177
00:49:57,239 --> 00:49:59,920
And then of course I just like am perfectionist with this.

1178
00:50:00,039 --> 00:50:01,639
I like try not to pull the trigger till I'm

1179
00:50:01,639 --> 00:50:05,719
fully ready. And I really like the like kind of

1180
00:50:06,079 --> 00:50:08,199
the setup before a mission. You kind of have like

1181
00:50:08,199 --> 00:50:10,000
a little area that you can move around to some

1182
00:50:10,119 --> 00:50:12,599
NPCs and stuff. That was something that wasn't in the

1183
00:50:12,639 --> 00:50:15,360
third game if I remember correctly, And I don't know,

1184
00:50:15,400 --> 00:50:17,519
it just just adds a little bit more immersions.

1185
00:50:17,559 --> 00:50:19,480
Speaker 1: I never talked to anyone. I'm like, here where I

1186
00:50:19,519 --> 00:50:20,800
talked to the guy I have to talk to, And

1187
00:50:20,880 --> 00:50:21,960
then I'm like I'm gone.

1188
00:50:22,639 --> 00:50:25,199
Speaker 2: Yeah. Sometimes they'll like tell you like a little bit

1189
00:50:25,239 --> 00:50:27,360
of like the side object, like I don't know, like

1190
00:50:27,440 --> 00:50:29,679
some you know, you get those notes and like just

1191
00:50:29,760 --> 00:50:32,760
things like that really not crucial to the story at all,

1192
00:50:32,840 --> 00:50:35,119
but I would mostly just get them if I happen

1193
00:50:35,199 --> 00:50:38,199
to come across them. But yeah, yeah, it's uh it's

1194
00:50:38,199 --> 00:50:40,960
a fantastic game, and uh, I can't wait to see

1195
00:50:41,000 --> 00:50:41,840
what they keep adding.

1196
00:50:42,639 --> 00:50:45,559
Speaker 1: Yeah, dude, the stress moment when you're like you feel

1197
00:50:45,559 --> 00:50:47,920
like you've cleared out an area, so well, you feel like, Okay,

1198
00:50:47,960 --> 00:50:50,719
I've got everyone checked off my list here, and then

1199
00:50:50,760 --> 00:50:53,159
a fucking like car starts driving in. You're like, oh, fuck,

1200
00:50:53,199 --> 00:50:55,440
here's a car full of guys. They're gonna see these

1201
00:50:55,440 --> 00:50:59,039
bodies I left everywhere because sometimes those cars on like

1202
00:50:59,119 --> 00:51:02,199
really long like cycles through the map or like maybe

1203
00:51:02,199 --> 00:51:04,159
they'll go out of like the actual playable area or

1204
00:51:04,199 --> 00:51:06,239
something then come back in, so it's like hard to

1205
00:51:06,280 --> 00:51:08,920
keep track of exactly where they are at all times,

1206
00:51:09,400 --> 00:51:11,519
and they're moving a lot quicker than the people obviously,

1207
00:51:11,599 --> 00:51:13,480
So that's a few times.

1208
00:51:13,320 --> 00:51:15,559
Speaker 2: You just have to like think on your toes, like kay,

1209
00:51:16,159 --> 00:51:18,639
I can't wait for anything here. Either have to just

1210
00:51:18,719 --> 00:51:20,840
get a good shot and blow up the car right away. Yeah,

1211
00:51:20,960 --> 00:51:23,199
like I'm having a full firefight here, And a couple

1212
00:51:23,159 --> 00:51:25,280
of times that make the right call. Sometimes you don't

1213
00:51:25,280 --> 00:51:27,079
make the right decision and you never really know.

1214
00:51:27,119 --> 00:51:28,840
Speaker 1: It's like, Okay, I know I can like highlight their

1215
00:51:28,880 --> 00:51:31,119
gas tank, and like I have different types of explosive

1216
00:51:31,119 --> 00:51:34,679
that I'm never quite sure like with how armored a

1217
00:51:34,719 --> 00:51:37,519
certain vehicles, Like what exactly do I need to blow

1218
00:51:37,559 --> 00:51:40,280
this thing up like efficiently without getting gunned down in

1219
00:51:40,320 --> 00:51:43,599
the streets. So always a good time. But yeah, I'm glad,

1220
00:51:43,639 --> 00:51:46,000
you're glad you're playing through that game. Yeah, in terms

1221
00:51:46,000 --> 00:51:47,840
of map size and stuff, I think four and five

1222
00:51:47,880 --> 00:51:51,280
are pretty similar fives maybe slightly bigger, a little bit

1223
00:51:51,280 --> 00:51:53,199
more expansive, but I think, yeah, they kind of maybe

1224
00:51:53,199 --> 00:51:55,360
got into a bit of rhythm there. Four and five

1225
00:51:55,360 --> 00:51:57,760
feels feel very similar. The other map that really stowed

1226
00:51:57,760 --> 00:51:59,480
to me is I think it's like the second or

1227
00:51:59,519 --> 00:52:01,840
third map where you're going through like the village area

1228
00:52:02,199 --> 00:52:04,000
and just like all the buildings kind of layered on

1229
00:52:04,039 --> 00:52:06,119
top of each other, kind of climbing through rooftops, going

1230
00:52:06,199 --> 00:52:08,920
up staircases, kind of juke and dodging enemies, and like

1231
00:52:08,960 --> 00:52:12,400
always there's somehow always more enemies and other random alleyways

1232
00:52:12,400 --> 00:52:14,679
that it hadn't been to yet. That was that was

1233
00:52:14,719 --> 00:52:16,239
a really fun section as well. And then at some

1234
00:52:16,239 --> 00:52:18,000
point you like recruit the people up on the hill

1235
00:52:18,039 --> 00:52:20,239
and then there's like a full on gunfight happening in

1236
00:52:20,239 --> 00:52:22,920
the city and you're kind of running through. Such a

1237
00:52:22,920 --> 00:52:27,840
good time. No, absolutely, yeah, all right, there's Sniper Leap

1238
00:52:27,960 --> 00:52:32,760
four and I have been playing the other Rebellion game

1239
00:52:32,760 --> 00:52:34,960
that just came out. Their first time doing something a

1240
00:52:34,960 --> 00:52:36,800
little bit different in a while is the first person

1241
00:52:36,840 --> 00:52:39,000
games called Adam Fall. It's been out for a week

1242
00:52:39,119 --> 00:52:42,199
or two here. It's available on game Pass as many

1243
00:52:42,199 --> 00:52:44,079
of the other games are, like Sniper Lee kind of

1244
00:52:44,079 --> 00:52:45,679
comes and goes, but Sniper le five was in their

1245
00:52:45,719 --> 00:52:48,280
day one, so there's some obviously some nice connection there

1246
00:52:48,280 --> 00:52:51,840
between Rebellion and Xbox making a lot of that stuff

1247
00:52:52,039 --> 00:52:55,000
easily available. Man, I've been thinking all day, like how

1248
00:52:55,000 --> 00:52:57,760
do I describe this game because it doesn't really fit

1249
00:52:57,840 --> 00:53:00,719
into a night neat little passage like a lot of

1250
00:53:00,760 --> 00:53:02,440
other ones do. So yeah, as I said, a little

1251
00:53:02,440 --> 00:53:05,440
bit different first person, so third person. This is not

1252
00:53:05,480 --> 00:53:07,440
like Sniper leak ins. It's not a Sniper Lead spin off.

1253
00:53:07,440 --> 00:53:08,880
This is a fully new thing and it feels like that,

1254
00:53:08,920 --> 00:53:10,519
and I feel like they've made a lot of really

1255
00:53:10,599 --> 00:53:13,239
purposeful choices to make this feel different.

1256
00:53:13,320 --> 00:53:13,480
Speaker 2: Really.

1257
00:53:13,519 --> 00:53:15,199
Speaker 1: The only thing that like stands up to me is

1258
00:53:15,239 --> 00:53:17,400
being very similar Sniper League is that you have like

1259
00:53:17,440 --> 00:53:19,000
your heart rate and you got to like monitor your

1260
00:53:19,000 --> 00:53:21,440
heart rate, and the worse your higher heart rate is

1261
00:53:21,480 --> 00:53:23,280
like the more inaccurate you are, and like your vision

1262
00:53:23,320 --> 00:53:25,400
gets a little bit worse. But like otherwise, like there's

1263
00:53:25,440 --> 00:53:28,480
not really much else that is similar. People have kind

1264
00:53:28,480 --> 00:53:31,400
of compared this game a lot to like Fallout or

1265
00:53:31,960 --> 00:53:34,880
Stalker a little bit. It's not quite open world and

1266
00:53:34,920 --> 00:53:36,519
this the way those games are. It seems like a

1267
00:53:36,800 --> 00:53:39,960
somewhat expansive area, but it's really broken down into like

1268
00:53:40,039 --> 00:53:42,719
loading zone chunks, which makes it feel a little last

1269
00:53:42,760 --> 00:53:44,719
Gen into some extent. And then there's a lot of

1270
00:53:44,719 --> 00:53:47,199
like dungeons and things within that world as well, so

1271
00:53:47,199 --> 00:53:49,239
you're go inside a building that's a different loading zone.

1272
00:53:49,320 --> 00:53:51,440
So not quite as immersive as those games are in

1273
00:53:51,480 --> 00:53:53,559
terms of the expansion of it, but it feels very

1274
00:53:53,599 --> 00:53:57,039
similar in that you're roaming around this not really post apocalypse,

1275
00:53:57,039 --> 00:53:59,119
but like a kind of an abandoned world that has

1276
00:53:59,159 --> 00:54:01,840
like you know, bang and it's running rampant everywhere, and

1277
00:54:01,880 --> 00:54:05,039
there's like a plagues thing, so there's like feral zombie

1278
00:54:05,079 --> 00:54:08,280
things attacking you. It's like dishonored rat plagues coming after

1279
00:54:08,320 --> 00:54:10,360
you too at the same time, so it has that

1280
00:54:10,440 --> 00:54:14,320
sort of vibe. You're going around looting things, uncovering mysteries,

1281
00:54:15,280 --> 00:54:18,360
towns and things like that too, kind of completing quests.

1282
00:54:18,800 --> 00:54:21,280
But it is a really really interesting game taking a

1283
00:54:21,280 --> 00:54:24,840
lot of really bold swings and choices. I think one

1284
00:54:24,880 --> 00:54:26,519
of the reasons why I'm like four or five hours

1285
00:54:26,519 --> 00:54:28,440
in so still pretty early on, but it feels like

1286
00:54:28,480 --> 00:54:29,880
I've seen a lot of the map and done a

1287
00:54:29,880 --> 00:54:31,559
lot of different stuff in that amount of time. I

1288
00:54:31,599 --> 00:54:33,840
think the thing that stood to me the most about

1289
00:54:33,880 --> 00:54:35,440
so far is that I feel like a lot of

1290
00:54:35,440 --> 00:54:38,480
games like this, like the primary verb I guess you

1291
00:54:38,480 --> 00:54:40,960
could say, is like combat and like shooting. That's like

1292
00:54:40,960 --> 00:54:44,639
what the game is about. That's what like most everything

1293
00:54:44,760 --> 00:54:46,360
is building towards. But I feel like in this game,

1294
00:54:46,400 --> 00:54:50,800
it's actually more about the exploration and like mystery and

1295
00:54:50,840 --> 00:54:53,639
like investigation and all that sort of stuff, And that's

1296
00:54:53,639 --> 00:54:56,039
where I think the delineation is. And there's still a

1297
00:54:56,079 --> 00:54:58,400
lot of combat in it depends, I guess you can

1298
00:54:58,440 --> 00:54:59,679
kind of choose how much you want to do. I

1299
00:54:59,760 --> 00:55:01,920
see a lot of big troops of army people, and

1300
00:55:01,960 --> 00:55:03,599
I'm like, I'm not going anywhere near them. I'm not

1301
00:55:03,599 --> 00:55:06,280
powerful enough yet, so I'll leave them there, maybe come

1302
00:55:06,320 --> 00:55:08,599
back later, or maybe i won't. But yeah, a lot

1303
00:55:08,639 --> 00:55:11,639
of it is just exploring these different areas. You know,

1304
00:55:11,760 --> 00:55:13,079
this is this is one of the few games where

1305
00:55:13,079 --> 00:55:15,719
I'm reading every single note. I really a lot of games.

1306
00:55:15,760 --> 00:55:17,960
I start doing that, and then like eventually a few

1307
00:55:17,960 --> 00:55:19,960
hours in there like drop off and I'm just I'm like,

1308
00:55:20,039 --> 00:55:21,519
I'll read this later. I read this later. I never

1309
00:55:21,599 --> 00:55:23,920
end up reading them. I think that'll keep happening in

1310
00:55:23,920 --> 00:55:26,440
this game because one of the biggest choices here is

1311
00:55:26,440 --> 00:55:28,199
that when you get a quest, you don't get like

1312
00:55:28,280 --> 00:55:31,239
a quest marker where it tells you exactly where to go.

1313
00:55:31,360 --> 00:55:34,320
It's a lot of very vague instructions, people saying, hey,

1314
00:55:34,360 --> 00:55:36,760
like go to this thing, and you know maybe when

1315
00:55:36,760 --> 00:55:38,920
you see this thing, like turn that way, go go

1316
00:55:39,000 --> 00:55:40,599
that sort of direction, or like they'll just give you

1317
00:55:40,639 --> 00:55:44,360
a very loose piece of information and like maybe you'll

1318
00:55:44,360 --> 00:55:45,880
get a point on your map that's like okay, it's

1319
00:55:45,960 --> 00:55:47,639
roughly in this area. But you're never gonna have like

1320
00:55:47,639 --> 00:55:50,199
a quest marker thing leading to like, oh, here's that

1321
00:55:50,400 --> 00:55:52,119
box on the table that you need to go grab.

1322
00:55:52,239 --> 00:55:54,159
Like you kind of have to explore and look for things.

1323
00:55:54,639 --> 00:55:57,159
A lot of clues, Like there's a lot of hidden notes,

1324
00:55:57,199 --> 00:55:59,760
like some guy sent me to go retrieve some messages,

1325
00:56:00,639 --> 00:56:03,719
and the messages were very innoclous. They're like there's three

1326
00:56:03,719 --> 00:56:06,360
shipments coming on the fourth day of like this, And

1327
00:56:06,400 --> 00:56:07,840
at first I was like, why would you send me

1328
00:56:07,840 --> 00:56:09,800
to go get this is like a useless information. I'm like, oh,

1329
00:56:09,840 --> 00:56:11,880
I think this is probably for like a safe code,

1330
00:56:11,960 --> 00:56:15,000
because there's like, you know, three days, four boxes, all

1331
00:56:15,039 --> 00:56:16,119
this kind of stuff, and I'm like, I have no

1332
00:56:16,199 --> 00:56:18,159
idea where the safe is that I'm supposed to use

1333
00:56:18,159 --> 00:56:20,079
these on. But I feel like there's something more going

1334
00:56:20,119 --> 00:56:21,280
on here, and a lot of the notes are like

1335
00:56:21,280 --> 00:56:24,239
that where you're just getting like little hints, little clues.

1336
00:56:24,360 --> 00:56:26,920
Things are organized really neatly, like rather than having like

1337
00:56:26,920 --> 00:56:28,719
a quest log, it's just like here's all the notes

1338
00:56:28,719 --> 00:56:30,840
that relate to this one quest, and so you can

1339
00:56:30,880 --> 00:56:33,159
like pop out and like read those notes again and

1340
00:56:33,239 --> 00:56:35,639
kind of piece that information together. So I feel like

1341
00:56:35,639 --> 00:56:37,400
that's and even like when the game starts, it's like

1342
00:56:37,440 --> 00:56:39,519
you wake up your character with amnesia, you've no idea

1343
00:56:39,519 --> 00:56:41,840
what's going on, and you're sent to go find this

1344
00:56:41,880 --> 00:56:44,320
place called the Intersection, I think is what it's called,

1345
00:56:44,519 --> 00:56:46,519
and like that's the only information you have. So you're

1346
00:56:46,519 --> 00:56:48,400
going up around people like what what is this thing?

1347
00:56:48,440 --> 00:56:50,320
Where is it? People are giving you, once again very

1348
00:56:50,360 --> 00:56:52,880
loose information. Go here, go there, don't go there. I

1349
00:56:52,920 --> 00:56:54,599
would not recommend going there. I don't know what that is,

1350
00:56:54,599 --> 00:56:57,719
like people giving you all sorts of different information, and

1351
00:56:57,800 --> 00:57:00,000
so it's been really fun. Like that mystery angle of it,

1352
00:57:00,000 --> 00:57:02,719
I think is what maybe sets it apart from contemporaries.

1353
00:57:02,719 --> 00:57:04,039
It makes it feel a little bit different than like

1354
00:57:04,039 --> 00:57:07,320
a Stalker or a Fallout. But yeah, really really weird,

1355
00:57:07,360 --> 00:57:11,119
interesting game. I think there's a lot of dungeon crawling

1356
00:57:11,119 --> 00:57:13,320
in this game compared to some other stuff too, Like

1357
00:57:13,400 --> 00:57:15,599
rather than those expansive open world areas as I said,

1358
00:57:15,639 --> 00:57:18,559
you're going into like bunkers or different buildings and whatnot,

1359
00:57:18,559 --> 00:57:20,039
and so you're doing a lot of like indoor combat

1360
00:57:20,079 --> 00:57:23,119
and whatnot. I'm liking all that so far. I'm always

1361
00:57:23,119 --> 00:57:25,199
looking around for notes and trying to find like different

1362
00:57:25,199 --> 00:57:27,440
skill points and whatnot, because that's the thing too. You

1363
00:57:27,440 --> 00:57:30,159
don't get like XP for killing people, for exploring things.

1364
00:57:30,320 --> 00:57:32,639
You just have to find these little like if they're

1365
00:57:32,639 --> 00:57:34,920
called like experimental training kits or something like that. You

1366
00:57:34,920 --> 00:57:37,039
got to like find those in the world, and those

1367
00:57:37,079 --> 00:57:38,960
were what to give you skill points in order to

1368
00:57:39,039 --> 00:57:41,079
level up. So like potentially you could just not fight

1369
00:57:41,119 --> 00:57:42,920
anyone at all, go get a much of these points

1370
00:57:42,920 --> 00:57:45,400
and still level up if you're like super stealthy. Although

1371
00:57:45,400 --> 00:57:47,960
the stealth coming from the sniper lead people. The stealth

1372
00:57:48,039 --> 00:57:50,480
is so freaking hard of this game. Crikling. Now I've

1373
00:57:50,559 --> 00:57:53,440
leveled up like the thing that lets me crouch more sneakily,

1374
00:57:53,880 --> 00:57:56,239
but goddamn, I am getting caught all the time. And

1375
00:57:56,280 --> 00:57:58,960
I think it's just like naturally like first person stealth

1376
00:57:58,960 --> 00:58:01,119
games are tricky because you can't see around corners unless

1377
00:58:01,119 --> 00:58:03,599
you have like the dishonored lean which this game doesn't have.

1378
00:58:04,039 --> 00:58:06,599
But yeah, man, I'm finding the stealth so difficult, and

1379
00:58:06,719 --> 00:58:09,480
I wonder how much that was like a cognizant choice

1380
00:58:09,480 --> 00:58:11,159
coming from Sniper Lea to kind of just switch it

1381
00:58:11,239 --> 00:58:13,440
up and have a different flavor of stealth. But this

1382
00:58:13,480 --> 00:58:15,239
feels like a lot harder in that way. And then

1383
00:58:15,280 --> 00:58:17,800
the combat it's obviously like way less action as well,

1384
00:58:17,840 --> 00:58:19,960
So like overall, the game is just quite a bit

1385
00:58:20,000 --> 00:58:21,599
harder than I'm used to from their games.

1386
00:58:21,920 --> 00:58:26,760
Speaker 2: It's no uh Arcs fatalis uh stealth. Oh my god,

1387
00:58:26,800 --> 00:58:28,880
it's probably the hardest stealth I've ever experienced.

1388
00:58:29,360 --> 00:58:32,760
Speaker 1: Impossible, impossible, self, God, I want to play that game

1389
00:58:32,760 --> 00:58:34,840
again at some point I love like it is a

1390
00:58:34,840 --> 00:58:39,440
freaking while that deserves another rotation. Yeah, uh Kirkland pop quiz.

1391
00:58:39,480 --> 00:58:44,440
Other than ignoring fighting games, name a bad game that

1392
00:58:44,519 --> 00:58:46,159
has a dedicated kick button.

1393
00:58:47,920 --> 00:58:50,880
Speaker 2: A bad game that has a dedicated kick button.

1394
00:58:51,239 --> 00:58:53,360
Speaker 1: Yeah, that's true.

1395
00:58:53,360 --> 00:58:54,239
Speaker 2: That's a tricky question.

1396
00:58:54,599 --> 00:58:57,360
Speaker 1: You can't do it right, No, I can't do it.

1397
00:58:57,559 --> 00:59:01,360
There's no answer to this Dark Messiah, death loop, weird

1398
00:59:01,400 --> 00:59:04,880
West specific drive. Any game that has a dedicated kick button,

1399
00:59:05,440 --> 00:59:07,199
good game. And I think that's like, that's a new

1400
00:59:07,239 --> 00:59:09,480
theory I have going on, and this game has that too,

1401
00:59:09,880 --> 00:59:11,920
And then it feels so good, especially how weak I am.

1402
00:59:12,159 --> 00:59:14,880
These fairal ghoules things are coming to chase me. I

1403
00:59:15,000 --> 00:59:17,280
kick them to like stun them, take out my shotgun,

1404
00:59:17,280 --> 00:59:20,360
and like shotgun takes ever to reload, so I kick them, reload,

1405
00:59:20,519 --> 00:59:23,440
run away away from we get close to me perfectly,

1406
00:59:23,480 --> 00:59:27,159
time my kick again, get my shotgun out. Really really fun,

1407
00:59:27,239 --> 00:59:29,320
really satisfying. And on top of this too, one of

1408
00:59:29,360 --> 00:59:31,760
the changes I loves. As I mentioned, there's like rat swarms.

1409
00:59:31,800 --> 00:59:34,239
There's also like other little creatures and things that will

1410
00:59:34,239 --> 00:59:36,320
swarm you on the ground. So if you use the

1411
00:59:36,400 --> 00:59:38,599
kick button while you're looking down instead of kicking, you

1412
00:59:38,639 --> 00:59:41,280
like stomp and so you're like stomping these rats and

1413
00:59:41,320 --> 00:59:44,159
other things too. Super satisfying. I love it, and like

1414
00:59:44,159 --> 00:59:46,880
your controllers rumbles like big time, like you just feel

1415
00:59:46,880 --> 00:59:49,880
like you're actually doing it. So yeah, that's my new theory,

1416
00:59:49,960 --> 00:59:50,599
the kick theory.

1417
00:59:50,840 --> 00:59:53,920
Speaker 2: That's every Yeah, I'm like, yeah, my head right now,

1418
00:59:54,039 --> 00:59:56,639
just like fishing for certain games that.

1419
00:59:56,599 --> 00:59:59,679
Speaker 1: I know, but specifically kick button. I think that's the

1420
00:59:59,920 --> 01:00:01,639
like it has to be a kick button, like the

1421
01:00:01,679 --> 01:00:03,800
game has to really commit to the kick. Yeah, but

1422
01:00:03,800 --> 01:00:05,760
then I think it works. So I still haven't had

1423
01:00:05,760 --> 01:00:07,920
the opportunity to kick someone off. Okay, there you go.

1424
01:00:08,119 --> 01:00:09,119
Speaker 2: Nice fantastic game.

1425
01:00:09,320 --> 01:00:11,320
Speaker 1: Yeah, I haven't got to the point where I like

1426
01:00:11,400 --> 01:00:13,360
kick someone off a like a cliff yet, which is

1427
01:00:13,360 --> 01:00:17,400
a classic like death Loop, Darknessia sort of stuff. But yeah,

1428
01:00:17,440 --> 01:00:21,239
I'm excited to get to that point. This game definitely

1429
01:00:21,280 --> 01:00:23,199
has a lot of survival elements. As we're kind of

1430
01:00:23,239 --> 01:00:26,119
the Stalker Fallout comparisons come in. I would say it's

1431
01:00:26,159 --> 01:00:28,320
kind of in between those two games, and like Fallout,

1432
01:00:28,719 --> 01:00:30,360
you can kind of turn on like hard hoorr mode

1433
01:00:30,400 --> 01:00:33,519
that like really goes hardcore on that stuff. Stockers like

1434
01:00:34,000 --> 01:00:36,639
very much a survival game. This yeah, kind of somewhere

1435
01:00:36,639 --> 01:00:40,519
in between, like very limited inventory space. Trading is cool

1436
01:00:40,519 --> 01:00:42,719
in this game. Rather than having like a currency, you

1437
01:00:42,800 --> 01:00:45,239
just have to burter for everything in this So if

1438
01:00:45,239 --> 01:00:47,239
you want to buy that recipe from someone or that gun,

1439
01:00:47,280 --> 01:00:49,760
you gotta like, Okay, I'll give you three bandages, I'll

1440
01:00:49,760 --> 01:00:51,599
give you a ten shock on shelves, and I'll give

1441
01:00:51,599 --> 01:00:53,599
you this grenade that I have, right, and so you're

1442
01:00:53,679 --> 01:00:56,159
kind of balancing the scale to make a trade worth

1443
01:00:56,199 --> 01:00:58,480
it for you. So I really like that this game

1444
01:00:58,519 --> 01:01:00,639
doesn't like pause when you go to your inventory, so

1445
01:01:00,679 --> 01:01:03,039
you can't just like spam healing. You gotta be really purposeful.

1446
01:01:03,280 --> 01:01:05,400
Of course, it's got all those status effects like poison

1447
01:01:05,559 --> 01:01:08,280
and you know, getting burned and all that sort of stuff.

1448
01:01:09,000 --> 01:01:10,960
There's a lot of crafting, as I mentioned the heart

1449
01:01:11,000 --> 01:01:13,159
rate thing. There is other things though, like you don't

1450
01:01:13,159 --> 01:01:15,039
need to sleep, you don't need to eat other than

1451
01:01:15,079 --> 01:01:17,599
like to replenish your health. So it's not like super

1452
01:01:17,599 --> 01:01:19,400
intense on that stuff, but there's just enough of it.

1453
01:01:19,760 --> 01:01:20,840
One thing I love too is you have like a

1454
01:01:20,840 --> 01:01:23,599
metal detector and you're constantly like it'll like go off,

1455
01:01:23,599 --> 01:01:25,760
it'll ping if you're like near something, and then you

1456
01:01:25,840 --> 01:01:28,119
kind of use this metal detect there's the little indicators

1457
01:01:28,119 --> 01:01:29,559
on it go try and find stuff, and you like

1458
01:01:29,599 --> 01:01:32,599
dig up these caches, which oftentimes just have like resources,

1459
01:01:32,599 --> 01:01:35,760
but oftentimes as well also have clues to certain quests

1460
01:01:35,760 --> 01:01:38,639
and whatnot. It's like, man, there's no hint to where

1461
01:01:38,639 --> 01:01:40,159
this is, at least that I've seen yet. So the

1462
01:01:40,239 --> 01:01:43,280
fact that I found this was complete random luck, and

1463
01:01:43,280 --> 01:01:44,880
then it turns out that's like crucial for like a

1464
01:01:44,960 --> 01:01:47,519
certain quest or something like that. At the same time, though,

1465
01:01:47,519 --> 01:01:49,079
it seems like every NBC you can just kill in

1466
01:01:49,119 --> 01:01:51,039
this game, so I don't know how the quests work.

1467
01:01:51,079 --> 01:01:53,039
I think the idea is, like, you have one main

1468
01:01:53,079 --> 01:01:54,440
goal in this game is like to get out of

1469
01:01:54,440 --> 01:01:56,800
this place, and you can kind of, once again with

1470
01:01:56,800 --> 01:01:59,159
the investigation mystery element of it, you can kind of

1471
01:01:59,159 --> 01:02:00,840
get there all sorts of diferent ways. People are giving

1472
01:02:00,840 --> 01:02:03,559
you different clues, but like realistically you can kind of

1473
01:02:03,559 --> 01:02:05,519
just do whatever you want to get there. So just

1474
01:02:05,559 --> 01:02:09,480
a cool, interesting system going on there. But yeah, I

1475
01:02:09,519 --> 01:02:11,519
don't know. This game is really weird and mysterious and

1476
01:02:11,679 --> 01:02:14,920
I just think it's such a cool, bold swing from Rebellion.

1477
01:02:14,960 --> 01:02:17,639
I kind of was expecting something closer to Sniper ely

1478
01:02:17,800 --> 01:02:20,360
but like more first person, and this is just nothing

1479
01:02:20,440 --> 01:02:22,639
like that. Like it feels like a completely new studio

1480
01:02:22,719 --> 01:02:24,920
hot off the presses with like a new, fresh, new game,

1481
01:02:25,360 --> 01:02:26,840
and that's so exciting for me. And as you were

1482
01:02:26,880 --> 01:02:29,719
talking about Sniper early, like, I think this game looks gorgeous.

1483
01:02:29,760 --> 01:02:32,079
I love the art style is very bright and colorful,

1484
01:02:32,400 --> 01:02:34,599
like a lot of bright blues and greens. Like, the

1485
01:02:34,719 --> 01:02:38,519
lighting is fantastic, the shades, the shadows cast on, like

1486
01:02:38,559 --> 01:02:41,760
the different bushes and things you're hiding between. Really really

1487
01:02:42,079 --> 01:02:45,079
visually appealing game too. Nice, nice music as well. Voice

1488
01:02:45,079 --> 01:02:48,039
acting is good. It's got kind of that fallout dialogue,

1489
01:02:48,079 --> 01:02:51,280
but it's a little more specific and like each of

1490
01:02:51,320 --> 01:02:53,719
your things rather than being like, I don't know. It's

1491
01:02:53,760 --> 01:02:56,079
really split down to like how you want to come across,

1492
01:02:56,079 --> 01:02:57,639
So it's like do you want to be honest? Do

1493
01:02:57,679 --> 01:02:59,320
I want to be prying? Do I want to lie?

1494
01:02:59,440 --> 01:03:01,960
Do I want to come across friendly? Do I want

1495
01:03:01,960 --> 01:03:03,920
to come across intimidate? And you kind of pick your

1496
01:03:03,920 --> 01:03:05,920
different dialogue options that way, and then it tells you

1497
01:03:05,960 --> 01:03:09,159
the line as well. So yeah, just really really cool,

1498
01:03:09,199 --> 01:03:12,440
interesting game. I'm trying to think of, like who i'd

1499
01:03:12,480 --> 01:03:14,440
really recommend this to, because it kind of feels like, oh,

1500
01:03:14,519 --> 01:03:17,000
has that Bethesda itch of going around to dungeons finding

1501
01:03:17,079 --> 01:03:20,039
things and whatnot. But like it's obviously like the scale

1502
01:03:20,119 --> 01:03:21,800
is not quite there, it's a little bit harder, like

1503
01:03:21,840 --> 01:03:24,880
the commat is clunky, and like what feels like a

1504
01:03:24,880 --> 01:03:28,920
pretty intentional way. Everything feels very heavy and committal, which

1505
01:03:29,039 --> 01:03:31,480
I'm really liking, but others might not if you want

1506
01:03:31,480 --> 01:03:33,880
a more like smooth gameplay experience. So a lot of

1507
01:03:33,880 --> 01:03:35,760
good quality of life and stuff here as well. So

1508
01:03:35,920 --> 01:03:38,400
really really enjoying Adam Fall. Really I'm gonna keep going

1509
01:03:38,440 --> 01:03:40,039
with this one. I can't put it down right now.

1510
01:03:40,400 --> 01:03:44,400
Speaker 2: That's awesome to hear. Let's normalize where quest markers don't

1511
01:03:44,480 --> 01:03:47,000
just like show you everywhere to go, you know. I

1512
01:03:47,039 --> 01:03:49,320
love that. I love when I get a description of

1513
01:03:49,360 --> 01:03:51,480
where I need to go. It just me forces me

1514
01:03:51,519 --> 01:03:53,840
to explore the world more, you know, And it just

1515
01:03:53,920 --> 01:03:56,800
makes when you find that object of whatever it is,

1516
01:03:56,840 --> 01:03:59,000
that person that you're looking for, that note on the ground,

1517
01:03:59,000 --> 01:04:02,079
whatever it is, just how much more appeal, like I

1518
01:04:02,079 --> 01:04:05,199
don't know, just just just satisfying, I guess than just

1519
01:04:05,239 --> 01:04:07,920
fall into quest marker. So yeah, that makes me happy

1520
01:04:07,960 --> 01:04:10,679
that's in there. Sounds like it's really cool game actually

1521
01:04:10,719 --> 01:04:13,519
with uh yeah, from what I have seen, I even

1522
01:04:13,679 --> 01:04:16,159
like look too into it that much, but I heard

1523
01:04:16,159 --> 01:04:18,239
like the voice acting is really good and they were

1524
01:04:18,320 --> 01:04:21,599
just enjoying like the the choices that you can just

1525
01:04:21,679 --> 01:04:24,599
kill like every NPC. I'm sure I can ruin a

1526
01:04:24,679 --> 01:04:26,559
run potentially, but who knows, maybe not.

1527
01:04:27,480 --> 01:04:29,400
Speaker 1: Yeah, it seems like there's a lot of ways and

1528
01:04:29,480 --> 01:04:31,599
go about like anyone who gives you a quest, like

1529
01:04:31,639 --> 01:04:33,880
you can decline it or you just straight up attack

1530
01:04:33,920 --> 01:04:35,760
them if you want, like you're just do whatever you want.

1531
01:04:36,119 --> 01:04:37,840
So I don't know if it's one. I like replay

1532
01:04:37,880 --> 01:04:39,679
to see how things on furl Like I don't know

1533
01:04:39,719 --> 01:04:41,440
if that's the kind of game it is, but more

1534
01:04:41,480 --> 01:04:43,559
so just like every problem kind of throwing at you

1535
01:04:43,639 --> 01:04:47,239
at these given times. So yeah, I'm I'm really really

1536
01:04:47,239 --> 01:04:49,400
impressed with this one. I'm gonna gonna keep going with it.

1537
01:04:50,800 --> 01:04:53,559
Yeah on Skins on game Pass to go check it

1538
01:04:53,599 --> 01:04:57,400
out right now. I will report back on it. And

1539
01:04:57,719 --> 01:05:00,320
how about we take our last break of We'll be

1540
01:05:00,400 --> 01:05:02,920
right back for a couple more games we've been playing.

1541
01:05:06,119 --> 01:05:10,400
All right, we are back, Kirkland. Tell me about what

1542
01:05:10,440 --> 01:05:12,280
you've been playing other than Sniper Leap.

1543
01:05:13,280 --> 01:05:16,039
Speaker 2: Yeah, well, I think last time I was on here

1544
01:05:16,119 --> 01:05:17,920
was when I was talking to you about Split Fiction,

1545
01:05:18,039 --> 01:05:20,960
So i'll close that chapter here. Shane and I have

1546
01:05:21,239 --> 01:05:25,840
since completed the game nice. I want to say it

1547
01:05:25,920 --> 01:05:28,480
was like around fourteen hours maybe like total time time

1548
01:05:29,320 --> 01:05:30,079
maybe a little.

1549
01:05:29,840 --> 01:05:31,880
Speaker 1: Bit less, was that including the side quest stuff that

1550
01:05:31,920 --> 01:05:32,559
you that's.

1551
01:05:33,159 --> 01:05:34,840
Speaker 2: We found out after the fact that there was a

1552
01:05:34,880 --> 01:05:37,079
couple side quiests that we missed because you just kind

1553
01:05:37,079 --> 01:05:39,679
of come across them on the mission. And then when

1554
01:05:39,679 --> 01:05:41,440
we were looking through the chapters, there was just a

1555
01:05:41,440 --> 01:05:43,679
couple that were blank. So we clearly missed a couple

1556
01:05:43,719 --> 01:05:45,880
of zones. So we're gonna be going back. And because

1557
01:05:45,920 --> 01:05:48,480
we're we're completionists when we play games together, we got

1558
01:05:48,599 --> 01:05:50,760
we gotta get them all so and we also just

1559
01:05:50,800 --> 01:05:53,760
love the game so much when the credits came up,

1560
01:05:53,920 --> 01:05:56,039
like the final battle, like you kind of know that

1561
01:05:56,079 --> 01:05:57,920
it's the final battle just because of who you're taking

1562
01:05:57,960 --> 01:06:01,639
on and and just everything that's going on. We had

1563
01:06:01,639 --> 01:06:03,719
that vibe, but still like when the credits rolled and

1564
01:06:03,760 --> 01:06:06,360
it was just like that's it. Really like that game

1565
01:06:06,480 --> 01:06:09,000
felt so short, just because we were zooming by its

1566
01:06:09,360 --> 01:06:14,679
so quickly. Yeah, there's definitely some worlds and just mechanics

1567
01:06:14,880 --> 01:06:17,280
of the game that we liked a lot more than others,

1568
01:06:18,000 --> 01:06:20,199
but none of them were like atrocious to the point

1569
01:06:20,199 --> 01:06:21,880
that it was like a slog to get through or

1570
01:06:21,880 --> 01:06:25,320
anything like that. Gotcha, and the final like battle sequence

1571
01:06:26,239 --> 01:06:28,920
without like spoiling anything. They just do some really really

1572
01:06:28,960 --> 01:06:32,119
unique things with the mechanics. I guess one minor thing

1573
01:06:32,159 --> 01:06:35,079
I'll say is is in the game, in any of

1574
01:06:35,119 --> 01:06:37,199
these games, it's split screen, right, so you have your

1575
01:06:37,239 --> 01:06:40,320
screen my screen at a certain point, depending on where

1576
01:06:40,360 --> 01:06:43,360
your characters are at, there's like a line that's that

1577
01:06:43,599 --> 01:06:46,760
moves on the sprea screen and it actually changes. So

1578
01:06:46,800 --> 01:06:49,360
if I'm in the north and let's say it's ice

1579
01:06:49,760 --> 01:06:51,440
and then I switch with you, all of a sudden,

1580
01:06:51,480 --> 01:06:53,760
it's like lava or something so like, and it's like

1581
01:06:53,920 --> 01:06:56,519
moving as you're going along. So there's just a bunch

1582
01:06:56,559 --> 01:07:00,320
of little things like that that get thrown at you

1583
01:07:00,519 --> 01:07:02,920
in like the final sequence of the game. And yeah,

1584
01:07:02,960 --> 01:07:04,800
they just they just knocked out of the park with

1585
01:07:04,800 --> 01:07:08,079
with just the combining of the different zones, whether it's

1586
01:07:08,079 --> 01:07:11,239
the sci fi universe the fantasy elements. Do you like

1587
01:07:11,239 --> 01:07:14,719
like the main like story of the characters, nothing like

1588
01:07:14,840 --> 01:07:18,039
too crazy. I was mostly in it for just like

1589
01:07:18,079 --> 01:07:21,079
the game mechanics and everything. But yeah, the worlds that

1590
01:07:21,079 --> 01:07:24,320
they made were were just fantastic and the Dragon world

1591
01:07:24,320 --> 01:07:27,440
definitely did not disappoint for us. We loved that whole sequence.

1592
01:07:27,599 --> 01:07:31,079
It definitely delivered. So highly highly recommend that game to

1593
01:07:31,079 --> 01:07:33,440
pretty much everyone. It's not a full price game, which

1594
01:07:33,480 --> 01:07:36,239
is part of me fantastic and I can't wait to

1595
01:07:36,239 --> 01:07:38,760
see the next title that they come out with. Yeah.

1596
01:07:38,760 --> 01:07:40,840
Speaker 1: I think they're gonna just keep crushing these co op

1597
01:07:40,880 --> 01:07:45,039
games until they don't sell anymore. And they're selling doing

1598
01:07:45,079 --> 01:07:48,000
really well so far. Yeah, quick quick story from this

1599
01:07:48,039 --> 01:07:49,800
game for me. So I was talking to Amber and

1600
01:07:49,880 --> 01:07:51,599
we were like, oh, let's play this game together. We

1601
01:07:51,639 --> 01:07:54,400
played a Way Out together. Didn't play Ticks Tape It

1602
01:07:54,440 --> 01:07:56,320
Takes Two for whatever reason. I don't know why we didn't,

1603
01:07:56,360 --> 01:07:58,280
but Anyway Way Out we had a great time playing

1604
01:07:58,320 --> 01:08:00,320
that together. So like, oh, let's do this. We're gonna

1605
01:08:00,320 --> 01:08:02,199
play last week and then both of us realized that

1606
01:08:02,559 --> 01:08:05,719
we have just garbage internet speeds, so it like we

1607
01:08:05,760 --> 01:08:09,480
both could not download the game in time. So exactly,

1608
01:08:09,719 --> 01:08:12,400
let's download over the weekend and we'll meet back Monday

1609
01:08:12,480 --> 01:08:16,039
night and we'll play some of this game there. It

1610
01:08:16,119 --> 01:08:19,399
took forever to get it to like work, because I'm

1611
01:08:19,399 --> 01:08:24,479
playing on Xbox and Weber's playing on Steam like PC. Right, man,

1612
01:08:24,560 --> 01:08:26,840
Like finding a way to like get us to connect

1613
01:08:26,920 --> 01:08:29,880
was such a mess, just like can't just send a

1614
01:08:29,960 --> 01:08:32,359
quick invite because you got to like add through EA

1615
01:08:33,359 --> 01:08:36,720
play so or EA whatever EA account whatever it was.

1616
01:08:36,880 --> 01:08:39,439
But you can't accept or like add a friend through

1617
01:08:39,479 --> 01:08:42,039
EA through the game. So I Amber had to like

1618
01:08:42,079 --> 01:08:45,000
go download the EA app in order to accept my

1619
01:08:45,159 --> 01:08:47,720
friend request and then had to like close the game

1620
01:08:47,760 --> 01:08:50,039
and boot the game up each time required her to

1621
01:08:50,159 --> 01:08:54,039
like you know, do the initializing thing where you got

1622
01:08:54,039 --> 01:08:56,439
to like download the assets whatever. Her computer sucks, so

1623
01:08:56,720 --> 01:08:58,359
this is probably a part of why it took so long.

1624
01:08:58,680 --> 01:09:00,840
But all this thing took forever for the download was

1625
01:09:00,840 --> 01:09:03,119
taken forever, then like the boot up time took another

1626
01:09:03,199 --> 01:09:06,279
twenty thirty minutes after that, Okay, eventually, fine, we're friends

1627
01:09:06,279 --> 01:09:09,520
now on EA I can send the invite, send the invote.

1628
01:09:09,600 --> 01:09:12,159
We start the game the initial cutscene when they're like

1629
01:09:12,159 --> 01:09:13,920
going up the elevator and if you remember back to

1630
01:09:13,960 --> 01:09:15,319
the start of the game, they're going to the elevator.

1631
01:09:15,479 --> 01:09:17,720
She's like starts laughing Anie because she's playing on like

1632
01:09:17,720 --> 01:09:19,600
the Lowes settings, and she's like, oh, the jackets are

1633
01:09:19,640 --> 01:09:21,920
just glitching out, like they're flying like wings and doing

1634
01:09:21,960 --> 01:09:24,159
some crazy stuffing, like this is looking good for me

1635
01:09:24,199 --> 01:09:26,560
on my you know Xbox. Over here, everything's looking normal.

1636
01:09:26,760 --> 01:09:28,960
She's like, oh, this is crazy. And like a minute, like, oh,

1637
01:09:29,039 --> 01:09:31,039
my game is frozen. I can hear the game, but

1638
01:09:31,079 --> 01:09:34,199
like there's nothing moving. That's not a good sign. Oh

1639
01:09:34,600 --> 01:09:36,600
my audio dropped out. I can't hear the audio anymore.

1640
01:09:37,239 --> 01:09:39,560
Oh yeah, my game crash. And so you know, we

1641
01:09:39,640 --> 01:09:42,760
spent like two hours troubleshooting. This just not gonna run

1642
01:09:42,800 --> 01:09:44,880
on her PC and like this EA thing was such

1643
01:09:44,920 --> 01:09:47,960
a mess. So I requested a refund on Xbox. We'll

1644
01:09:47,960 --> 01:09:49,960
see if I can get that refund and get my

1645
01:09:49,960 --> 01:09:52,239
money back, because you know it's not gonna work at

1646
01:09:52,239 --> 01:09:54,119
this point in time, but definitely want to play this

1647
01:09:54,159 --> 01:09:56,159
game after hearing you and Jessica's been playing it too

1648
01:09:56,239 --> 01:09:58,159
and really enjoying it. So I want to get in

1649
01:09:58,159 --> 01:10:00,039
there and play it at some point, but my I

1650
01:10:00,199 --> 01:10:02,960
just have to wait for another day. But yeah, I

1651
01:10:02,960 --> 01:10:04,199
had a bit of a mess trying to get this

1652
01:10:04,199 --> 01:10:06,960
thing to run. Freaking e A man. I hate accounts.

1653
01:10:07,000 --> 01:10:09,880
I haven't a log into an account. I mean, you know,

1654
01:10:10,119 --> 01:10:11,680
for a cross play thing, I'll give it a bit

1655
01:10:11,720 --> 01:10:13,319
of a pass. And like, I don't blame HAGESL like

1656
01:10:13,399 --> 01:10:16,000
for this is like more EA annoying stuff, I think,

1657
01:10:16,039 --> 01:10:19,319
but you know that's just how it goes. But anyway,

1658
01:10:19,319 --> 01:10:20,680
what else have you been playing?

1659
01:10:21,319 --> 01:10:24,000
Speaker 2: Yeah, so yeah, we closed that chapter out and then

1660
01:10:24,199 --> 01:10:27,760
my recent obsession that I've just been I've been going

1661
01:10:27,800 --> 01:10:31,319
down the rabbit hole of dark souls one I talked

1662
01:10:31,880 --> 01:10:34,760
I told you on a previous side quest.

1663
01:10:34,760 --> 01:10:36,600
Speaker 1: I think I was like it was last year sometime.

1664
01:10:36,720 --> 01:10:39,119
Speaker 2: I think I was like just stumbling my way through

1665
01:10:39,119 --> 01:10:41,840
Blaketown and just hating my life and it was horrible,

1666
01:10:42,079 --> 01:10:44,479
as one does. Yeah, like I had confidence because I

1667
01:10:44,560 --> 01:10:46,159
rang the first bell and then I'm hitting out a

1668
01:10:46,159 --> 01:10:48,600
Blaketown and it was just horrible. So that's kind of

1669
01:10:48,600 --> 01:10:51,039
where I picked up the pieces. I don't even know why.

1670
01:10:51,319 --> 01:10:54,000
I think I just randomly saw something Dark Souls related.

1671
01:10:54,000 --> 01:10:56,399
I'm like, oh, let's jump back in there, and you know,

1672
01:10:56,560 --> 01:10:59,279
the complete A Soul's game for once in my life.

1673
01:10:59,359 --> 01:11:02,159
And I don't want to get ahead of myself, but

1674
01:11:02,239 --> 01:11:04,840
I think I'm on the cusp of completing my first

1675
01:11:04,960 --> 01:11:10,680
Souls whoa I am in deep in uh. I just

1676
01:11:10,720 --> 01:11:13,960
finished and Andrland have you played Dark Sols one?

1677
01:11:14,199 --> 01:11:16,560
Speaker 1: I've got to the Crystal Caves And then I said,

1678
01:11:16,680 --> 01:11:17,680
f this stupid game, and.

1679
01:11:17,720 --> 01:11:23,039
Speaker 2: Every okay, I was. I completed Ornstein and smog.

1680
01:11:22,880 --> 01:11:27,319
Speaker 1: Smoke what want? That's the Dragon s.

1681
01:11:26,960 --> 01:11:30,520
Speaker 2: Yeah, which I've been told is like arguably one of

1682
01:11:30,520 --> 01:11:35,000
the hardest battles, and I completed it in like I

1683
01:11:35,000 --> 01:11:36,800
don't know, I sound cocky now, but I complete it

1684
01:11:36,840 --> 01:11:40,520
in like three or four tries, which like, honest, that's

1685
01:11:40,640 --> 01:11:44,520
pretty okay juicy. And I feel like it's kind of

1686
01:11:44,520 --> 01:11:47,000
been like like the pattern of like a lot of

1687
01:11:47,000 --> 01:11:49,239
the bosses lately for me. I feel like I just

1688
01:11:49,399 --> 01:11:52,800
really really got into the flow of just get into

1689
01:11:52,920 --> 01:11:55,880
battle and just taking my time of like you know,

1690
01:11:56,079 --> 01:11:58,840
focusing on what their movements are. It might help that

1691
01:11:58,880 --> 01:12:01,119
it's like Dark Souls Ones it's like early in the

1692
01:12:01,119 --> 01:12:04,079
front software, you know before they make bosses that just

1693
01:12:04,760 --> 01:12:07,840
make you want to just just bang your head to

1694
01:12:07,880 --> 01:12:10,520
a wall. It's just it's just that brutal. Like some

1695
01:12:10,600 --> 01:12:13,399
of them are like really like telepath like what they're

1696
01:12:13,439 --> 01:12:15,640
going to do, like you just know the three movements

1697
01:12:15,720 --> 01:12:18,239
or something that they're going to rotate in. So I

1698
01:12:18,279 --> 01:12:19,720
don't want to say Dark Soul is an easy game

1699
01:12:19,800 --> 01:12:21,600
or anything, but I just feel like now that I've

1700
01:12:21,760 --> 01:12:24,279
I've gotten you know, my ass handed to me millions

1701
01:12:24,359 --> 01:12:27,680
of times, now I'm like, oh, I can actually do this.

1702
01:12:27,720 --> 01:12:31,359
Now I'm getting confidence, and yeah, no, I've just been

1703
01:12:32,479 --> 01:12:35,199
leaning heavily on the great Sithe. I feel like I

1704
01:12:35,239 --> 01:12:38,000
feel like weapons with long reach, like a pole arm

1705
01:12:38,119 --> 01:12:39,960
or a halberd or something like that, that is very

1706
01:12:40,039 --> 01:12:44,680
much my type of like like gameplay in those Souls

1707
01:12:44,720 --> 01:12:47,159
like game. When I played a lot of Neo a

1708
01:12:47,199 --> 01:12:48,840
couple of years ago, that was what I was using,

1709
01:12:48,920 --> 01:12:52,319
was a spear, just a big reach weapon. I've gone

1710
01:12:52,319 --> 01:12:54,439
like back and forth of trying like a Dex build

1711
01:12:54,560 --> 01:12:57,439
or like just a heavy club where it just takes

1712
01:12:57,479 --> 01:12:59,319
forever to swing, but when you eventually hit it, you

1713
01:12:59,359 --> 01:13:02,359
just take them out No, just just yeah, the Halbirds

1714
01:13:02,399 --> 01:13:05,479
are a good mix of like big reach, big damage,

1715
01:13:05,479 --> 01:13:08,760
but they're also quicker, and yeah, it's it's made the

1716
01:13:08,840 --> 01:13:12,359
play through a lot more just a lot more palatable

1717
01:13:12,800 --> 01:13:15,199
and easy. And at the end of the day, it's

1718
01:13:15,239 --> 01:13:17,800
just like fun to use those move sets. The move

1719
01:13:17,800 --> 01:13:20,079
sets are really I mean, that's that's a big part

1720
01:13:20,079 --> 01:13:21,399
of the game is just finding a move set for

1721
01:13:21,439 --> 01:13:23,760
a weapon that you really can just I don't know,

1722
01:13:24,399 --> 01:13:29,439
align with well. And yeah, I am loving Dark Souls

1723
01:13:29,600 --> 01:13:31,760
so much, so so much. I've just been getting like

1724
01:13:31,880 --> 01:13:33,760
deep on like when I'm not playing it, I'm like

1725
01:13:33,800 --> 01:13:36,359
looking into the lore and stuff. And then because I've

1726
01:13:36,359 --> 01:13:38,119
never really done that before, and then of course the

1727
01:13:38,159 --> 01:13:41,680
game like just really do a good job at explaining anything,

1728
01:13:42,239 --> 01:13:44,000
so like if you really want to know what's going on,

1729
01:13:44,039 --> 01:13:45,960
you kind of do your own research or maybe you know,

1730
01:13:46,000 --> 01:13:47,600
I just wasn't paying attention to it enough on the

1731
01:13:47,600 --> 01:13:50,319
first go round, but for whatever reason, just diving into

1732
01:13:50,359 --> 01:13:51,720
the lore a little bit more, and man, what a

1733
01:13:52,159 --> 01:13:56,159
what a wild universe those those creators have made. And yeah,

1734
01:13:56,159 --> 01:13:58,000
I'm hoping this is just like a theme now I

1735
01:13:58,239 --> 01:14:01,239
can close Dark Souls one. Uh, that chapter. I have

1736
01:14:01,319 --> 01:14:03,680
Dark Souls three on the piece four, which everybody tells

1737
01:14:03,720 --> 01:14:07,800
me is like the best Souls game of course. Oh interesting,

1738
01:14:08,119 --> 01:14:09,039
big thing going for it.

1739
01:14:09,439 --> 01:14:12,760
Speaker 1: Okay, so you have you done anything after Anna Arlondo?

1740
01:14:15,239 --> 01:14:16,960
Speaker 2: I know, I'm I'm heading.

1741
01:14:17,720 --> 01:14:20,079
Speaker 1: I think you have a lot of the game left?

1742
01:14:20,319 --> 01:14:21,399
Speaker 2: Is Oh really? Okay?

1743
01:14:21,439 --> 01:14:25,600
Speaker 1: What I saying? That's where I feel like you're you're

1744
01:14:25,600 --> 01:14:28,079
thinking of your cruising into the end game here, think

1745
01:14:28,159 --> 01:14:29,560
you have like a lot more new.

1746
01:14:29,520 --> 01:14:32,079
Speaker 2: Okay, okay, Well, then I'll report back and then see

1747
01:14:32,079 --> 01:14:33,319
if I actually.

1748
01:14:33,000 --> 01:14:35,880
Speaker 1: Have you been to those dreaded Crystal Caves yet?

1749
01:14:36,319 --> 01:14:36,520
Speaker 2: No?

1750
01:14:36,640 --> 01:14:38,760
Speaker 1: I okay, we'll see if you're stronger than me. But

1751
01:14:38,880 --> 01:14:41,880
I was some of the worst video gaming I've ever

1752
01:14:41,960 --> 01:14:42,960
experienced in my life?

1753
01:14:43,159 --> 01:14:43,279
Speaker 2: Was it?

1754
01:14:43,399 --> 01:14:47,479
Speaker 1: Crystal Caves? Worse than Blake Town? Way worse than Blaketown

1755
01:14:47,520 --> 01:14:47,680
for me?

1756
01:14:47,720 --> 01:14:48,479
Speaker 2: And Blatown?

1757
01:14:49,119 --> 01:14:50,199
Speaker 1: Yeah, what's your figure out?

1758
01:14:50,239 --> 01:14:52,039
Speaker 2: Blake toown? It's not even that bad. Actually, it's not

1759
01:14:52,199 --> 01:14:54,800
like going from where you are at the start to

1760
01:14:54,960 --> 01:14:58,159
that the game, like these Souls games do such a

1761
01:14:58,159 --> 01:15:02,319
great job at just you get better, you get better,

1762
01:15:02,399 --> 01:15:04,479
you complete what you're at and you're like, oh my gosh,

1763
01:15:04,600 --> 01:15:06,520
I can do this now. And then it throws you

1764
01:15:06,600 --> 01:15:09,039
like a ten, like a ten times multiplier on the

1765
01:15:09,039 --> 01:15:11,880
difficulty scale, whether it's just multiple enemies you have to fight,

1766
01:15:12,239 --> 01:15:15,159
you can't see anything, there's poison types or like enemies

1767
01:15:15,159 --> 01:15:17,560
are resistant to to your main weapon. Even using the

1768
01:15:17,560 --> 01:15:19,760
whole game with whatever it is, they just they just

1769
01:15:19,760 --> 01:15:22,199
do such a good job at humbling you. And hm,

1770
01:15:22,479 --> 01:15:24,000
I just got a little a little bit humbled. I

1771
01:15:24,000 --> 01:15:25,199
thought I was a little bit further.

1772
01:15:25,000 --> 01:15:27,399
Speaker 1: Than I could be wrong. I've not beat the game,

1773
01:15:27,520 --> 01:15:31,159
but yeah, we will, we will see. I'm very excited

1774
01:15:31,159 --> 01:15:31,439
to hear.

1775
01:15:31,920 --> 01:15:35,159
Speaker 2: Yeah, definitely update you because I I'm feast, and I'm

1776
01:15:35,159 --> 01:15:36,960
feast right now. I'm just I can't wait to get

1777
01:15:37,000 --> 01:15:37,479
back into it.

1778
01:15:38,159 --> 01:15:40,439
Speaker 1: Yeah, and there I don't think there's anything coming out

1779
01:15:40,520 --> 01:15:43,000
soon that you're like picking up new wise, so maybe

1780
01:15:43,000 --> 01:15:45,800
you're just gonna be chipping away that backlog and yeah,

1781
01:15:45,920 --> 01:15:47,439
finishing these games you've been working on.

1782
01:15:48,079 --> 01:15:49,840
Speaker 2: Yeah, the the one that was kind of in the

1783
01:15:49,840 --> 01:15:53,119
Crossair is just des straining too. That's in June or

1784
01:15:53,239 --> 01:15:57,199
July of the yep, that's kind of the only thing

1785
01:15:57,199 --> 01:15:59,159
in the Crossairs right now. So yeah, it's a good

1786
01:15:59,199 --> 01:16:02,199
time to do because there's many things on my backlog

1787
01:16:02,239 --> 01:16:03,039
that I've not finished.

1788
01:16:03,359 --> 01:16:06,159
Speaker 1: Mm hmm, yeah cool. I'm excited to hear how that

1789
01:16:06,239 --> 01:16:10,079
journey goes and maybe maybe you getting through Crystal Casel

1790
01:16:10,119 --> 01:16:12,159
and maybe and give me some tips, and then I'll

1791
01:16:12,199 --> 01:16:14,600
be inspired to go back. And I'm sure my save

1792
01:16:14,720 --> 01:16:17,880
is still there, so I could probably jump back in

1793
01:16:18,199 --> 01:16:21,880
try and beat it. But uh, goddamn, that game's frustrating.

1794
01:16:21,920 --> 01:16:26,159
Speaker 2: Had time, but still it's amazing. It's beautiful in and

1795
01:16:26,159 --> 01:16:27,840
of itself, even though it's terrible, and.

1796
01:16:28,399 --> 01:16:31,239
Speaker 1: The world design level design insanely good.

1797
01:16:31,439 --> 01:16:34,520
Speaker 2: Yeah, ridiculously with a kick doesn't have a dedicated kick button,

1798
01:16:34,760 --> 01:16:37,720
but you know it's like forward R one I think

1799
01:16:37,840 --> 01:16:41,159
is the kick. Yeah, it's kind of a button.

1800
01:16:41,760 --> 01:16:45,359
Speaker 1: Yeah. Yeah, I kick a lot.

1801
01:16:45,399 --> 01:16:46,279
Speaker 2: I abuse the kick.

1802
01:16:46,359 --> 01:16:49,119
Speaker 1: It's nice. I love that for you. Me too. In

1803
01:16:49,159 --> 01:16:51,079
any game that gives me a kick, I will abuse

1804
01:16:51,119 --> 01:16:53,439
the heck out of it. Kurdl, this is a fun time.

1805
01:16:53,479 --> 01:16:55,520
Thank you for joining me. As I said, next, next

1806
01:16:55,520 --> 01:16:58,520
week's episode is actually going to be this week's second episode.

1807
01:16:58,560 --> 01:17:02,159
We're going to cover the Nintendo Switch to Direct. Hopefully

1808
01:17:02,159 --> 01:17:04,399
there's some exciting news in there. We're gonna have a

1809
01:17:04,399 --> 01:17:05,720
whole new console to be talking about in just a

1810
01:17:05,760 --> 01:17:08,640
few days, so that'll be very exciting. Thank you everyone

1811
01:17:08,640 --> 01:17:10,600
for listening, and we will see you then.

1812
01:17:10,880 --> 01:17:12,479
Speaker 2: Goodbye bye,

