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Speaker 1: Hello everybody, Welcome back to the fire Escape Cast. It

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is episode one hundred and twenty nine. I'm your host

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as always, Mike Maharty, I'm back no more, Mike Manatti.

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Impostor bullshit. No, I sounded like it was a great episode. Dan,

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your your prank is the funniest thing I've ever heard,

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speaking of impostors, Yeah, so.

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Speaker 2: He's the biggest impostor of all time.

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Speaker 3: Walter Crunk is banned from the giant bomb subreddit.

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Speaker 1: Folks. Oh really yeah, do you you being a racist again? Yeah?

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Speaker 3: Yeah, that's my whole gimmick. Yeah, it's the crowdchraser.

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Speaker 2: People love it.

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Speaker 1: Yeah.

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Speaker 3: No, no, I just I just pulled a great five

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month joke, and I and Walter Crunk was punished for it.

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That's where typical reddit I say.

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Speaker 1: Uh, that reminds me of Yeah, I wasn't here last episode.

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I also have not talked to you guys about New

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Orleans yet, and I'm sure you talked about a last episode,

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so I won't like, uh not beat a dead horse.

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Speaker 3: Really, we didn't go like super deep into it. I

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mean also in terms of talking about it, like Mary,

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we kind of just walked around and drank and ate

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stuff for like a weekend.

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Speaker 4: So yeah, I'd love to tell you a really fascinating

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or amazing story. I would say the most interesting stories

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are Dan was very convinced that we should all ride

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the bull, and that did happen. Everybody got grenades and uh,

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Dan got us in line, and most people rode the bull. Dan,

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you have a really funny photo of you getting chucked

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around on that bull.

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Speaker 1: It's very funny.

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Speaker 3: I'm fucking terrible with that. I rode that bowl like

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every time I've been on Bourbon Street and fallen off

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in like three seconds every time. Also, hang grenads for

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the record, Oh, I can't believe got hand grenades in

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New Orleans. I'm sure you know. People say it's they're

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fucking terrible. We know, but it's like there are people there.

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It was the first time in New Orleans, and it's like, okay,

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this is the stupid thing. Yeah, we did one and

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they were terrible. They were terrible.

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Speaker 1: I don't hang out in Times Square anymore. But the

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first time I ever went to New York, it's like, okay, sure,

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let's do it.

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Speaker 3: Of course. Yeah, we had one walk down Bourbon Street

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and then it was like, all right, that's pretty We're

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good for the rest of the trip on that.

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Speaker 2: It's a rite of passage.

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Speaker 4: And I also think like they're funny for the pictures

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and stuff like that. And again, it's a walk around

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drinking town, so it's not a big deal to get one,

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have a couple SIPs of it, and if you don't

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love it, then you just get another drink and walk

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around with it. Like we had many drinks. A grenade

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was one of them. There was another drink that, oh,

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a hurricane. We got a hurricane as well. You have

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to get both of those.

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Speaker 3: We got the hurricane at Lafite's blacksmith shop, the old

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Pirate bar on Bourbon Street.

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Speaker 1: Ye, really like that.

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Speaker 3: I like that place. Slot well, that hurricane was fucking

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way too strong and not great. But then we went

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to Pat O'Brien's. Remember we found that dueling piano bar

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thing I.

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Speaker 2: Do like a dealing piano.

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Speaker 3: Yeah, yeah, and we got really.

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Speaker 1: Good hurricanes there is there can you have open containers

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in the streets just walk around?

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Speaker 4: I figure, Yeah, all of your drinks out and it's

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it's really refreshing. The only thing you had to think

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about because I was like Wow, this is so amazing.

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A lot of times a bar won't let you in

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with an empty drink because they are sorry with a

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full drink, because they want you to buy a drink

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in their bar, right, Like, that's how they make a living.

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So you can buy a drink at a bar and

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leave with the drink and walk around with the drink.

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But if you try and enter another bar, they'll make

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you down your drink before you can enter another bar.

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That's something I forgot and didn't anticipate.

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Speaker 3: But we we didn't protest having the down drinks there.

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Speaker 2: We're drinking a lot. It was like three days of

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drinking fairly excessively. I was wondering.

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Speaker 4: I suspected that your favorite bar was the Pirate Bar,

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just because it's old and interesting. But I was curious

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if you could think, like what your favorite experience was

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from those three days.

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Speaker 3: I mean, I like the I've always liked Lafeeds blacksmith

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Shop just because the history there and the way they

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keep it all I handle it and all that stuff.

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But it is on Bourbon Street. It gets a little overcrowded.

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Don't love the drinks necessarily, so I like to show

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everyone that place. But I never hang out more than

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like a drink there. As far as the favorite bar,

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I really love Molly's on the Market, the place we

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went to when we first got those mafflettas and we

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ate their placed with the frozen Irish coffee.

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Speaker 2: Yeah, frozen Irish coffee.

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Speaker 3: There's the dog bar. What was the guy's The guy

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just got a dog and he had had a funny name.

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Speaker 1: What was it?

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Speaker 3: Do you remember this? Uh?

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Speaker 2: No, I'm gonna be honest with you. My memory is

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hazy during that. I was probably browned out that entire time.

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Speaker 1: We went to. I was in Key West for my

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mother in law's we were celebrating her birthday. But we

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went down with like Amanda's family. They also have no

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rules against open containers, so I would like continually be

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leaving the house with like modello, and everybody's like, whoa,

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what are you doing? It's like eight no, eight no laws,

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dear baby, and I just slammed it on the way

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to the next bar. This is probably stupid story for

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you guys. Oh yeah, this is this is funny. Wait

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what is stupid? Oh?

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Speaker 3: Just because I always assume nothing bad is ever gonna happen,

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and so like I just do stuff that is probably

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objectively stupid. Remember one time I was leaving Giant Bomb

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East and I was with Austin Walker, and we're like

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walking out onto twenty eighth Street in New York City

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and I just had like, I can't remember it's a beer,

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a forty or something. I'm just like carrying, not in

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a bag or anything. Just obviously in Austin was like, dude,

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you can't fucking do that. Yeah, all right, fine, I guess.

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Speaker 2: Oh just start a law abiding citizen over here.

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Speaker 3: Yeah, I guess you could get in trouble for that.

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Speaker 1: I think it's it depends on where you are, because

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a obviously it's not illegal everywhere, but even the places

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where it is illegal, it also just depends on how

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much the cops care about it. Yeah.

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Speaker 3: It's like my thing is like, if you're not being

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on an asshole, I just maybe I'm dumb and I

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just think everything's gonna be fine. But if I'm running

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around yelling at people, sure, but.

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Speaker 1: It's like jaywalking. No one's ever gonna get in trouble

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for jaywalking in New York. But I it's also like

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I feel like college towns are very strict on the

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alcohol thing, because alcohol is a huge problem in college towns,

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where if you're in like a city of eight million people,

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I would like to think the cops have better things.

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Speaker 2: You're fish to fry.

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Speaker 4: I should be, But there's there's like an element of

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privilege in this as well, which is like I think

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sometimes we're like, it'll be fine because the likelihood that

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you're gonna get tased is low, right for sure?

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Speaker 3: I don't uh, I don't make a habit of that anymore.

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Speaker 1: Getting tased or having a forty on the street.

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Speaker 4: Both those days are over my tais and days are

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behind me.

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Speaker 2: What was your story, Mike, Yeah, so we were.

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Speaker 1: We were One of my favorite bars in Key West

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is called Schooner Wharf. It's unreal. It's right on the

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beach in the in the harbor, and then it's just

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like I don't even understand. It's held together by like

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seashells and old wood. It's kind of indoor outdoors, like

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people were smoking Cuban cigars at the bar and cigarettes

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and weed. But we got there and it's a low

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brow place, like I was not looking to get a

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fancy drink, but I had had beer like the night before,

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so I was like, okay, we're in like dakery capital

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of the world. So I asked for the bartender for

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a dakery. She's like, oh, like strawberry. I was like no,

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just like regular. She's like, okay, do you want it

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on the rocks? Like nop is fine, just you know,

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like white rum, lime juice, simple, Like I met simple

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as an.

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Speaker 2: Ingredient, easy drinking.

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Speaker 1: Yeah, it's it's a dacora. It's a classic drink. So

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what she gave to me was two shots of like

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Bacardi in a plastic cup with a splash of lime

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juice in it, like pulp and all. So that became

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like my joke, de facto drink for the fucking gross

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I don't know. I was like she like my assister

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in law jokingly was like, this isn't New York, Mike.

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I was like, I don't think it's Key West. The

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dakeries are everywhere. I don't know why she didn't know

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how to make one.

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Speaker 2: So I want to make a dakri.

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Speaker 4: Is like not even in Key West, Like bartenders should

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know how to make a dacrie, Like you know how

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to make a margarita, Like you know how to.

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Speaker 1: Make Amanda got a margarita.

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Speaker 3: Yeah.

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Speaker 1: Like again, I wasn't trying to do it as like

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a high brow thing. I don't consider dakerries like if

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I wasn't ordering Sassarak, Like, what is the dakri?

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Speaker 4: Like?

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Speaker 3: I have never really ordered? Are they always frozen?

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Speaker 1: No? The base DAKERI original was rum, simple syrup and

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lime juice.

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Speaker 3: Assumed it was tequila for some reason. Huh mean that's

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why I'm not Ga and Martini mixed up.

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Speaker 1: Oh those are very different.

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Speaker 2: But yes, I don't want to mix those bad boys up.

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Speaker 3: Those are I just don't order any of them because

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it confuses me, and it's just go with something.

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Speaker 1: I know. They're very very different vibes. But I went

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to Miller Light the rest of that night, like I

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didn't want to. I thought the bartender might have been

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fucking with me. But I was like, all right, whenever

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I learned my last I stick to some beer here.

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Speaker 4: When I went to Florida to visit my mom, she

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was staying at the Villages. I told you guys that

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she stayed in like that old people's disney. I asked

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for an aperol sprits.

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Speaker 2: No one knew what it was.

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Speaker 4: They asked the waiters all asked the bartenders, and the

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bartenders were like, we don't know what that is. And

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then all the old people that I was with, my

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mom's friends and family, they all were like, what's in

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aperol sprits?

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Speaker 2: And I was like, oh my god, you guys are

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all old.

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Speaker 4: Yeah, I just think it's generational and Aperall sprits is

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like such a such a common drink for millennials people

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our age. But yeah, no one had any idea. I

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don't even think they carried aparol. And I was like,

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I was so unprepared to look foolish ordering an apparol sprits.

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Speaker 1: But yeah, yeah, we went. There's a place in Brooklyn,

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the name will come to me. It's across from Ratagas,

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which is a beer garden. So we went into Ratagas.

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It's crazy, and then we went across the levee bar

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I think it's called Divey Place, right across the street,

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and we were sitting outside this was years ago, with

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like twelve people, including Amanda's cousin and his boyfriend at time,

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and one person ordered a spritz, so like everybody else

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got a sprits. Because it was the afternoon, it was

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super nice out and each time, we being eight or

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ten of us, forget how many there were, each progressive

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one we got we wanted. The person who had to

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order them was dreading it more and more because we

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had to walk into this dive bar to ask for

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ten aperol spritzes. So I was like, all right, I'll

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fucking do it. I'll go and I get in. I say,

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can we do ten more aperol sprits? So the bartender

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throws a rag at the wall, goes, what the fuck

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is it? An aperol sprits convention? Out there? The funniest

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thing ever quits their job. Yeah, Like I felt that.

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I was like, I could, I don't want to anymore.

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I was like, I can have I'll have a beer.

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I'm fine with that. But I think he was already

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batching like eight of them, what's another two? But yeah,

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it was. That was a line that has stuck with me.

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It was very funny. It was a very like Williamsburg

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thing to say.

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Speaker 3: Speaking of a line I heard yesterday, Me and Bonk

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went to a diner yesterday for brunch and we walk in.

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You know, we're waiting to get seated in the table

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in front of us, is like leaving and it's just

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two guys, like two middle aged Minnesota and dudes and

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all we both heard the exact same snippet of the conversation.

250
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The guy in front goes like, yeah, so he's got

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like a problem with his chromosomes and it can't produce sperm.

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And then the guy behind him goes, oh no, no,

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we both just died immediately, no saying that to each

254
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other for a while.

255
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Speaker 1: Like a Minnesota nice response, like oh no, you can't

256
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make no more Francis McDorman at the diner, But what

257
00:11:01,039 --> 00:11:05,799
the fuck? Yeah, No, it was qs was fun, Dan,

258
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I sent you the video. I didn't get my phone

259
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out in time to show the whole progression. But there

260
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was a guy driving around dressed as Rocky blaring the

261
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Rocky four soundtrack. And I know he was just playing

262
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the soundtrack because I saw him several times the night

263
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on different songs. And oh, sorry, crucial detail. This was

264
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on a giant motorcycle I should have mentioned, and he's

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just cruised around town playing it.

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Speaker 3: I feel like this is like a Nirvana the Band

267
00:11:27,639 --> 00:11:29,559
of the Show thing where that's me from like twenty

268
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years from now, the travel back in time looking for myself.

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Speaker 1: Well, the rumbar we went to right after, I looked

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up at the on top of the bar and they

271
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had the character from Gremlins that I saw you, Gizmo.

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Speaker 3: Yeah, I sent you that.

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Speaker 1: Jesus Christ, the Spirit of Dan is alive and well

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in Key West.

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Speaker 3: I got to go to Key West.

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Speaker 2: I I got to go to kes.

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Speaker 3: I don't know if I would. I've been to Florida

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a couple of times as a kid, to Disney World,

279
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and I hated it. And then I went several times

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with dotor E because wrestling was just in Orlando. Especially

281
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that time. I never got the best vibes from Florida,

282
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didn't really like so.

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Speaker 1: Key West is definitely different.

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Speaker 3: Uh, it's like it's like a party town, right, Yeah.

285
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Speaker 1: Spring break. We didn't know until we got there for

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a minim. We just wanted to go somewhere warm, like

287
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a small place walkable where we could just kind of

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hang out and enjoy the weather, relax after the wedding.

289
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This was what we did like France fully a year later,

290
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but this was our actual getaway when we were done

291
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planning the wedding, and uh, we didn't realize ahead of

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reputation for uh swingers. That's how we learned also that

293
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the an upside down pineapple in someone's house is a

294
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secret code that you're a swinger. I don't know, lift there, yes, yeah, yeah, yeah,

295
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I think there's like a.

296
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Speaker 4: There's that code is in if you go on cruises

297
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as well. So if you I think it's called pineapple hunt,

298
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you go to different doors and if you see an

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upside down pineapple on the door, because people like decorate

300
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their doors for like you know, Jim and Pam's fortieth

301
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and like.

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Speaker 1: You know, Jim blanking from the office.

303
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Speaker 2: I don't know, I just say, yeah names, but yeah,

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those are.

305
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Speaker 1: Like cruise names I would expect to see Jackie.

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Speaker 2: And Gleason celebrating their favorite moments.

307
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Speaker 4: Yeah, and uh, but if you see a sticker or

308
00:13:22,600 --> 00:13:24,919
a magnet of a pineapple and it's upside down, that

309
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means you can come and knock him.

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Speaker 1: What if? But what if you knock and they open

311
00:13:29,399 --> 00:13:32,919
it and they're really really unattractive gross down? Yeah, I

312
00:13:33,000 --> 00:13:33,279
don't know.

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Speaker 4: I mean that's like the risk that swingers take open

314
00:13:36,879 --> 00:13:42,080
the door and they're covered in like pineapples their whole body.

315
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Speaker 2: Then Dan's like slop it up.

316
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Speaker 1: You think you think that upside down pineapple is code

317
00:13:50,840 --> 00:13:56,279
for make me into a human. Nacho finally got a

318
00:13:56,360 --> 00:14:02,399
bib on Dan's the nacho in Happy Meal. They didn't

319
00:14:02,440 --> 00:14:05,919
have Happy Meal as Taco Bell. Yeah, us is fun.

320
00:14:06,120 --> 00:14:09,320
I what else did I do? It's been like three

321
00:14:09,360 --> 00:14:10,440
weeks since I talked to you guys.

322
00:14:12,320 --> 00:14:13,120
Speaker 2: It's too long.

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Speaker 3: Yeah, Manadi and Mary's show launch on Giant Bomb Portal Pals.

324
00:14:18,120 --> 00:14:20,360
People are loving that, so check that out. Giant Bump

325
00:14:20,399 --> 00:14:21,000
Premium show.

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00:14:21,120 --> 00:14:22,919
Speaker 1: Yeah, are you playing Portal two co op?

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00:14:24,039 --> 00:14:25,519
Speaker 2: Yeah? Well, we played it. It's done.

328
00:14:25,559 --> 00:14:27,480
Speaker 4: It's all in the can, which is kind of like

329
00:14:27,559 --> 00:14:31,480
the fun part of it is because we played it

330
00:14:31,840 --> 00:14:34,559
during like a busy three weeks and now we just

331
00:14:34,639 --> 00:14:38,039
get to enjoy people watch it over time, So that's

332
00:14:38,080 --> 00:14:40,159
been kind of nice to know. But it's all, it's

333
00:14:40,159 --> 00:14:42,639
all done. Who knows if we finished it.

334
00:14:43,360 --> 00:14:44,960
Speaker 1: What days is it end on?

335
00:14:45,960 --> 00:14:48,519
Speaker 3: It's every other week we're doing Monday's like the first

336
00:14:48,519 --> 00:14:50,720
one's free on YouTube and then it's a Giant Bomb

337
00:14:50,879 --> 00:14:52,200
premium show. Yeah.

338
00:14:52,600 --> 00:14:56,840
Speaker 1: I should mention Vinnie and my Warhammer camps are both done.

339
00:14:56,919 --> 00:15:00,759
Speaker 4: Yep, because we saw Vinnie at pas and We talked

340
00:15:00,759 --> 00:15:02,039
to him about it and he said he had such

341
00:15:02,039 --> 00:15:05,080
a great time, yeah, doing it with you, And it's

342
00:15:05,159 --> 00:15:08,200
kind of like it's maybe a bummer for it to

343
00:15:08,279 --> 00:15:11,279
have ended, right because it took so long. Yeah, playing

344
00:15:11,320 --> 00:15:13,879
that show for a really long time, you must know everything.

345
00:15:13,639 --> 00:15:14,240
Speaker 2: About each other.

346
00:15:14,600 --> 00:15:15,120
Speaker 3: We did well.

347
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Speaker 1: I mean, yeah, it was weird not having coffee with

348
00:15:17,120 --> 00:15:19,720
Vinnie last week because we were playing it over, like

349
00:15:19,799 --> 00:15:22,519
coffee in the morning before work started, because he's just

350
00:15:22,639 --> 00:15:24,759
a dad and up early, and I've been getting up

351
00:15:24,759 --> 00:15:26,559
earlier these days. Like it's actually probably better if we

352
00:15:26,600 --> 00:15:31,240
do mornings. Yeah. We it worked out where the good

353
00:15:31,320 --> 00:15:35,799
campaign on fire Escape had a pretty natural ending, like

354
00:15:36,240 --> 00:15:38,600
you always end up having beef with one other legendary

355
00:15:38,600 --> 00:15:40,679
lord that you're like, all right, that's my arch enemy.

356
00:15:40,799 --> 00:15:42,600
I don't care what the game is saying I should

357
00:15:42,600 --> 00:15:45,799
be doing to fuck them up the bad one and

358
00:15:46,000 --> 00:15:47,960
Vinnie and I also turned on each other and had

359
00:15:48,000 --> 00:15:50,320
a one v one battle at the end of both campaigns.

360
00:15:50,360 --> 00:15:51,960
But it's done on Nextlander. If you want to go

361
00:15:52,000 --> 00:15:54,360
watch the whole thing Mike and Vinnie destroy the world

362
00:15:54,600 --> 00:15:58,679
is all wrapped on Nextlander. If you're a patron, if

363
00:15:58,679 --> 00:16:00,759
you're not you should be same thing with fire Escape.

364
00:16:01,399 --> 00:16:04,000
Mike and Vinnie saved the world there. He beat me

365
00:16:04,159 --> 00:16:07,559
in that in that battle, oh he did. Yeah, and

366
00:16:07,639 --> 00:16:10,159
then his his high alf dragon army fucked me up.

367
00:16:11,879 --> 00:16:14,080
Speaker 3: He's the best. It was doing that panel with that

368
00:16:14,159 --> 00:16:16,679
and he's just yeah, yeah, yeah.

369
00:16:16,679 --> 00:16:18,480
Speaker 4: We did like a live blake the game that he

370
00:16:18,600 --> 00:16:21,919
played a wild such a strange game.

371
00:16:22,240 --> 00:16:26,639
Speaker 2: Uh, Mike, the mouse was a dragon.

372
00:16:27,120 --> 00:16:29,120
Speaker 3: There's a sword and then it was a dragon in

373
00:16:29,279 --> 00:16:31,840
the old like DOS game or something like that.

374
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Speaker 2: It was click adventure.

375
00:16:36,200 --> 00:16:38,080
Speaker 3: It was Will. It might have been Will Crosby or

376
00:16:38,159 --> 00:16:41,279
Video out of there, but yeah, it was super fun. Also,

377
00:16:41,360 --> 00:16:43,639
it's been interesting seeing the uh you know, part of

378
00:16:43,720 --> 00:16:45,600
the fun of the co op thing with Mike and

379
00:16:45,639 --> 00:16:48,279
marys just like, Okay, these are two very unique personalities

380
00:16:48,320 --> 00:16:50,840
to shove together and see how this report develops, and

381
00:16:51,039 --> 00:16:54,399
like seeing that also extend to packs East and uh, Mike,

382
00:16:54,480 --> 00:16:58,960
they they really terrified a very well dressed, fancy couple

383
00:16:58,960 --> 00:17:02,080
of ladies in a elevator. At one point we were

384
00:17:02,159 --> 00:17:05,799
leaving a restaurant and Mike and Mary were very very

385
00:17:05,960 --> 00:17:09,359
loudly singing the Chippendale's Rescue Raindeers song. Together nice and

386
00:17:09,440 --> 00:17:11,640
like dancing and like getting like super into it like this,

387
00:17:11,839 --> 00:17:13,200
like two beers or something.

388
00:17:13,039 --> 00:17:16,160
Speaker 2: I've not sometimes yeah, some cram.

389
00:17:17,039 --> 00:17:19,680
Speaker 3: Yeah yeah, just and the elevator door opened and they're

390
00:17:19,759 --> 00:17:22,880
just like burgeoning in yelling the song. And two very

391
00:17:22,960 --> 00:17:25,119
fancily dressed women were in there. I did not see them.

392
00:17:25,160 --> 00:17:28,319
Mike described them and said that they seemed very terrified

393
00:17:28,440 --> 00:17:29,839
and not into what was happening.

394
00:17:30,319 --> 00:17:33,799
Speaker 4: I think what's funny about our reactions is we're very

395
00:17:34,400 --> 00:17:38,720
different Manatti and I and I have a very brash personality,

396
00:17:38,920 --> 00:17:42,680
so if I'm embarrassed, my response was a very standard hi,

397
00:17:43,400 --> 00:17:46,680
and I just with full force, full happiness, full smile,

398
00:17:47,599 --> 00:17:52,319
said hello, and Manatti behind you went hello, so awkward

399
00:17:52,400 --> 00:17:55,640
and embarrassed and shy. It was just so funny to

400
00:17:55,720 --> 00:17:58,400
watch like the duo of people like figure out how

401
00:17:58,440 --> 00:18:01,839
to handle their anxiety and their shame.

402
00:18:02,240 --> 00:18:04,880
Speaker 2: Uh in the same way. But yeah, I was just

403
00:18:04,960 --> 00:18:09,000
a full way way different reaction to embarrassment.

404
00:18:09,319 --> 00:18:12,319
Speaker 1: I knew they shouldn't have come to Boston, the city

405
00:18:12,400 --> 00:18:15,759
of drunkards. That's my fancy woman.

406
00:18:17,000 --> 00:18:23,880
Speaker 3: Yeah, yeah, got violent again, Mary in my asshole? Oh

407
00:18:24,480 --> 00:18:25,039
really hard?

408
00:18:25,559 --> 00:18:29,279
Speaker 1: Oh that's how I my tailbone got partly messed up

409
00:18:29,279 --> 00:18:30,960
when I was young? Why did you do that?

410
00:18:31,559 --> 00:18:33,880
Speaker 2: From me kicking Mike as children?

411
00:18:34,000 --> 00:18:37,799
Speaker 4: And I went back in time, uh, you know, to

412
00:18:38,200 --> 00:18:39,960
kick you in the butt and make sure your tailbone

413
00:18:40,039 --> 00:18:43,079
was messed up, just like Nirvana the show.

414
00:18:43,160 --> 00:18:46,799
Speaker 1: Yes, why did you kick him in the buttle? Dan?

415
00:18:46,880 --> 00:18:48,039
Speaker 2: Why did I kick you in the buttle?

416
00:18:50,319 --> 00:18:53,000
Speaker 4: Dan surprised me by saying the name of someone I

417
00:18:53,119 --> 00:18:55,240
don't like and saying they were behind me. And when

418
00:18:55,240 --> 00:18:58,000
I spun around and they weren't there, he went and

419
00:18:58,160 --> 00:19:00,559
like tried to run away, and I instinctively kicked him

420
00:19:00,559 --> 00:19:01,440
in the buttthole.

421
00:19:03,000 --> 00:19:04,440
Speaker 2: Responsively like she shoved me.

422
00:19:04,720 --> 00:19:08,240
Speaker 3: She immediately shoved me, would spun me around and left

423
00:19:08,279 --> 00:19:11,920
my asshole vulnerable, and then field goal kicked directly into

424
00:19:11,960 --> 00:19:13,160
the Yeah.

425
00:19:13,119 --> 00:19:15,920
Speaker 1: I'm not gonna say names because I don't want Jake

426
00:19:15,960 --> 00:19:19,400
to have to bleep anything. Could I ostensibly guess who

427
00:19:19,440 --> 00:19:21,440
it was? Do you guys think I'd okay? I have

428
00:19:21,599 --> 00:19:23,119
like two people come to mind that it could have been.

429
00:19:23,559 --> 00:19:27,160
Speaker 4: Yeah, it was an interesting one because like Dan plays

430
00:19:27,200 --> 00:19:30,039
these little games. I don't know how you actually surprised me,

431
00:19:30,160 --> 00:19:32,319
but I think it's because we were talking about them maybe,

432
00:19:32,480 --> 00:19:35,720
And so like when Dan said they're behind you, they

433
00:19:35,799 --> 00:19:39,000
like heard you, I immediately panicked and for them to

434
00:19:39,079 --> 00:19:44,640
not be there. Then my fear turned to rage, red hot,

435
00:19:45,519 --> 00:19:47,799
boiling rage towards Dan.

436
00:19:48,559 --> 00:19:49,519
Speaker 2: But yeah, I was saying this like.

437
00:19:50,400 --> 00:19:52,319
Speaker 4: The other day on my stream, which is like, I

438
00:19:52,440 --> 00:19:57,000
have this strange reaction with Dan because you do enrage me,

439
00:19:57,160 --> 00:19:59,319
and so sometimes that turns into a physical like I'm

440
00:19:59,359 --> 00:20:01,480
just so mad. I like I react and I and

441
00:20:01,519 --> 00:20:03,119
I kick you or I hit you or something. And

442
00:20:03,160 --> 00:20:06,519
then I immediately am like, you can't fucking hit people,

443
00:20:06,799 --> 00:20:09,920
and and so I feel guilty afterwards. Sure, but I

444
00:20:10,039 --> 00:20:12,480
did explain this story to several people, and I was

445
00:20:13,119 --> 00:20:16,640
absolved of guilt. Everyone told me that you deserved it,

446
00:20:16,880 --> 00:20:18,400
So that makes me feel a little better.

447
00:20:18,759 --> 00:20:20,400
Speaker 3: I mean, how much it is just you knowing that

448
00:20:20,559 --> 00:20:23,680
I will never fight back, obviously, so you're just getting

449
00:20:23,680 --> 00:20:27,920
free shots in here, you know, Yeah, I personality.

450
00:20:27,480 --> 00:20:30,079
Speaker 2: It's true. I don't think you you would fight back.

451
00:20:30,119 --> 00:20:30,640
Speaker 1: I think.

452
00:20:32,000 --> 00:20:35,680
Speaker 2: I think even if you could, I can't because.

453
00:20:37,960 --> 00:20:40,200
Speaker 1: We know even if you did, I still think Mary

454
00:20:40,240 --> 00:20:41,400
would liquefy you.

455
00:20:42,000 --> 00:20:44,799
Speaker 4: I just I think the instinct that I have is

456
00:20:44,839 --> 00:20:49,359
even if you were aggressive. I have a tendency to

457
00:20:49,519 --> 00:20:54,279
think that I can beat very powerful people if I'm

458
00:20:54,279 --> 00:20:55,079
angry enough so.

459
00:20:58,200 --> 00:20:58,839
Speaker 2: Get the best of me.

460
00:20:59,079 --> 00:21:02,200
Speaker 1: I thought that in my past and have been correct.

461
00:21:02,240 --> 00:21:04,920
I've also thought it and been very incorrect. So I've

462
00:21:04,960 --> 00:21:08,079
gotten humbled a few times. Like, oh wait, I'm five

463
00:21:08,279 --> 00:21:12,640
ten and I'm not the biggest person. I remember when

464
00:21:12,640 --> 00:21:14,319
you got carried out. You got carried out of that

465
00:21:14,359 --> 00:21:16,200
baseball bar in New York after starting that fight. I

466
00:21:16,240 --> 00:21:19,000
remember seeing that. Yeah, I didn't get carried out of

467
00:21:19,079 --> 00:21:20,160
a baseball.

468
00:21:19,799 --> 00:21:22,079
Speaker 3: Bar like a little baby while you have middle fingers

469
00:21:22,079 --> 00:21:22,440
in the air.

470
00:21:23,079 --> 00:21:25,400
Speaker 1: You're the one who started a ship. I know, but

471
00:21:25,559 --> 00:21:29,160
I was walking on of my whole Okay, this is.

472
00:21:30,279 --> 00:21:32,920
Speaker 2: You're not even touching the ground bicycle all.

473
00:21:32,960 --> 00:21:35,880
Speaker 3: Right, carrying him like a baby.

474
00:21:36,039 --> 00:21:42,960
Speaker 1: Yeah, yeah, no. Uh. Speaking of which, really quick go

475
00:21:43,160 --> 00:21:45,319
back to the mechanical bull. It's funny you guys mentioned

476
00:21:45,359 --> 00:21:47,720
that and we're talking about this because mechanical bull is

477
00:21:47,759 --> 00:21:50,720
always one of those things I'm watching and I'm seeing

478
00:21:50,759 --> 00:21:52,200
people do. I'm like, how the fuck are you that

479
00:21:52,359 --> 00:21:54,440
bad at it? It's not it's not hard, just like

480
00:21:54,599 --> 00:21:56,720
squeeze legs and rid like make sure you gotta lean

481
00:21:56,759 --> 00:21:58,000
for and then of course I get on and I

482
00:21:58,079 --> 00:21:59,680
get thrown in like eight seconds.

483
00:22:00,519 --> 00:22:03,599
Speaker 3: There's also the thing where it's like the operator is

484
00:22:03,720 --> 00:22:05,759
frequently they will do the thing like if a girl

485
00:22:05,839 --> 00:22:07,960
gets on in those by we're gonna keep this going

486
00:22:08,000 --> 00:22:09,680
for like two and a half minutes, and then some

487
00:22:10,039 --> 00:22:12,680
jackass forty year old gets on there and are prep

488
00:22:12,960 --> 00:22:14,640
just crank it all the way up.

489
00:22:14,799 --> 00:22:16,960
Speaker 1: Yeah, just to see rob handleery and like this guy's

490
00:22:16,960 --> 00:22:17,640
going through the roof.

491
00:22:18,599 --> 00:22:21,680
Speaker 2: Oh yeah, that's so funny. I I mean it was fun.

492
00:22:21,960 --> 00:22:23,519
Somebody was good? Who was good?

493
00:22:23,599 --> 00:22:23,759
Speaker 1: Dan?

494
00:22:24,400 --> 00:22:25,079
Speaker 3: What have been? Jake?

495
00:22:25,880 --> 00:22:28,400
Speaker 2: I think Jake stayed on for a decent amount of time.

496
00:22:28,839 --> 00:22:32,000
Speaker 4: And it was interesting because we'd all had a couple

497
00:22:32,079 --> 00:22:33,680
in us at that point, so you'd think that we

498
00:22:33,759 --> 00:22:36,079
would have fallen right off. It was like, I was like,

499
00:22:36,160 --> 00:22:39,359
I'm not getting on that. I was not dressed properly.

500
00:22:39,559 --> 00:22:41,519
If I had known that we were riding a bull,

501
00:22:41,559 --> 00:22:43,319
I would have worn shorts, but.

502
00:22:43,599 --> 00:22:44,079
Speaker 2: I did not.

503
00:22:44,519 --> 00:22:46,880
Speaker 3: I love the charade that like they make you sign

504
00:22:46,960 --> 00:22:49,359
this shit at bars and the mechanical bulls go make

505
00:22:49,400 --> 00:22:52,599
sure you're not under the influence, like you're on Bourbon Street.

506
00:22:52,839 --> 00:22:55,599
It is one in the morning and it's a mechanical

507
00:22:55,720 --> 00:22:57,000
bowl bucked.

508
00:22:56,759 --> 00:22:59,440
Speaker 2: Up out of their gorge. They're not making any proper decisions.

509
00:22:59,440 --> 00:23:01,839
Speaker 4: Even if they are signing it, they're signing it absolutely

510
00:23:02,240 --> 00:23:05,200
blasted drunk. And it says on the wall and if

511
00:23:05,240 --> 00:23:07,720
you saw it, like it has a rules sign and

512
00:23:07,799 --> 00:23:11,240
it says do not, under any circumstances ride the bull

513
00:23:11,319 --> 00:23:15,200
trunk and it's just like everyone is riding the bull drunk.

514
00:23:15,400 --> 00:23:18,000
Speaker 1: Yeah, it's their plausible deniability that they the same.

515
00:23:18,880 --> 00:23:21,680
Speaker 2: Don't get into this hot tub, don't use the sauna

516
00:23:21,920 --> 00:23:24,160
if you've been drinking, and it's like, that's the only

517
00:23:24,359 --> 00:23:25,559
time I used the sun.

518
00:23:26,079 --> 00:23:26,279
Speaker 4: Yeah.

519
00:23:26,599 --> 00:23:30,880
Speaker 1: It's also one of my appointments for my sleeve back

520
00:23:30,920 --> 00:23:33,480
in San Francisco. They say like, don't ever drink before

521
00:23:33,480 --> 00:23:36,160
a tattoo. I'm like, it's generally good advice because it

522
00:23:36,240 --> 00:23:39,559
can make you bleed more, among other things. But the

523
00:23:39,599 --> 00:23:41,680
tattoo artist is like, Okay, I'm gonna not gonna lie

524
00:23:41,720 --> 00:23:43,759
today is gonna suck. It was basically he was doing

525
00:23:43,799 --> 00:23:45,519
the edge of my peck, which is like where a

526
00:23:45,640 --> 00:23:48,640
nerve there's just a bundle of nerves there. He's like,

527
00:23:48,759 --> 00:23:50,480
it's gonna suck if you want to take a shot

528
00:23:50,480 --> 00:23:52,200
of whiskey or whatever. I'm not I won't judge you.

529
00:23:52,279 --> 00:23:54,839
So I did, and he was right. I I like

530
00:23:55,079 --> 00:23:57,720
that was one of the only times i've I was

531
00:23:57,759 --> 00:24:01,279
getting angry at him because he was stabbing the like

532
00:24:01,759 --> 00:24:04,000
a very sensitive place with a with a needle or

533
00:24:04,039 --> 00:24:05,000
a collection of needles.

534
00:24:05,240 --> 00:24:06,079
Speaker 3: Just punch him on the face.

535
00:24:06,319 --> 00:24:10,000
Speaker 1: Yeah, just like shit my pants while right next to

536
00:24:10,079 --> 00:24:10,359
his head.

537
00:24:10,880 --> 00:24:15,319
Speaker 4: I have no tattoos, and I feel though as though

538
00:24:16,599 --> 00:24:20,960
I have a good pain tolerance, but I'm afraid of

539
00:24:21,640 --> 00:24:22,240
the needling.

540
00:24:22,559 --> 00:24:25,440
Speaker 2: I just don't know about that one. That scares me

541
00:24:26,200 --> 00:24:28,960
constant for like, yeah, an hour.

542
00:24:29,400 --> 00:24:32,599
Speaker 1: It depends on the it depends. Oh this is this

543
00:24:32,880 --> 00:24:35,160
was It took a while, It took like over a year,

544
00:24:35,240 --> 00:24:37,279
but this was like a five hour, six hour appointment.

545
00:24:37,440 --> 00:24:39,319
But and he had to keep going back over. It's

546
00:24:39,359 --> 00:24:41,839
like pitch black in the part where he was doing it.

547
00:24:43,039 --> 00:24:44,640
It depends on the day though. Some days I'll go

548
00:24:44,680 --> 00:24:46,799
in like I legitimately fell asleep while he was shading

549
00:24:46,839 --> 00:24:49,000
in this part of my forearm, like the outside what

550
00:24:49,200 --> 00:24:55,319
is that like where my olna is. But other days

551
00:24:56,039 --> 00:24:58,519
it's it's just like a battle to get like make

552
00:24:58,559 --> 00:25:01,160
sure I'm breathing correctly and get through. Just like ten minutes,

553
00:25:03,200 --> 00:25:04,039
it's made the dentist.

554
00:25:04,079 --> 00:25:06,000
Speaker 3: I just had a crown done, and it's the first

555
00:25:06,000 --> 00:25:07,880
time IVE ever seen Like normally they do a crown

556
00:25:08,119 --> 00:25:09,720
and then they put a temporary on there and then

557
00:25:09,759 --> 00:25:11,480
like a week or two later they get the full

558
00:25:11,519 --> 00:25:13,839
one and they pop it on there. But this one

559
00:25:13,880 --> 00:25:16,440
they like print it basically in the place, and it's

560
00:25:16,480 --> 00:25:18,319
like a two hour wait. So it's like they did

561
00:25:18,359 --> 00:25:20,680
the thing. I'm all nitressed up to I'm all numb

562
00:25:20,680 --> 00:25:22,799
as shit and everything, and they finished and they make

563
00:25:22,839 --> 00:25:24,240
you wait for like an hour or two, and I'm

564
00:25:24,319 --> 00:25:26,200
just like playing Switch and it's just so hard to

565
00:25:26,279 --> 00:25:30,519
not like it's an exposed like core of the tooth,

566
00:25:30,680 --> 00:25:32,759
you know, it's not an exposed nerve. I mean, I'm

567
00:25:32,839 --> 00:25:35,640
numbs kind of still. It's wearing off over a couple hours,

568
00:25:35,759 --> 00:25:37,079
but it's so hard to not just kind of like

569
00:25:37,200 --> 00:25:38,720
tongue it a little bit, you know. And so I'm

570
00:25:38,720 --> 00:25:40,400
just sitting there playing Switch and I just got this

571
00:25:40,839 --> 00:25:42,519
tooths sitting there and it's like, oh man, it's a

572
00:25:42,640 --> 00:25:45,720
very uncomfortable experience, which it's like shit, still so I'm

573
00:25:45,720 --> 00:25:46,599
waiting for that to be done.

574
00:25:46,759 --> 00:25:47,279
Speaker 1: I don't know.

575
00:25:47,680 --> 00:25:49,640
Speaker 2: I hope you can get relief with that soon.

576
00:25:49,960 --> 00:25:52,559
Speaker 4: I think I told you guys this already, but I

577
00:25:52,640 --> 00:25:55,720
got I've always felt like I couldn't breathe very well

578
00:25:55,839 --> 00:25:57,480
out of one of my nose holes.

579
00:25:57,559 --> 00:25:59,599
Speaker 2: The right one was always giving me trouble, and so

580
00:25:59,640 --> 00:26:00,440
I find only.

581
00:26:00,359 --> 00:26:01,640
Speaker 4: Just went to a doctor and I was like, I

582
00:26:01,680 --> 00:26:04,319
think I have a deviated septum, Like we just correct it,

583
00:26:04,440 --> 00:26:07,000
and they were like, yep, no problem, but that is

584
00:26:07,039 --> 00:26:11,160
a fucked up process of like you ar sedated, it

585
00:26:11,319 --> 00:26:13,920
is technically a surgery. They get in there, they corrected

586
00:26:14,000 --> 00:26:16,519
my septum, they stuff you full of gauze.

587
00:26:16,759 --> 00:26:20,160
Speaker 2: I mean, you can't fucking do anything, and they tell

588
00:26:20,240 --> 00:26:22,519
you splints. The whole nine yards.

589
00:26:22,680 --> 00:26:26,960
Speaker 4: They're shoving sticks up there everything they can and they're like,

590
00:26:27,039 --> 00:26:30,759
don't fucking touch it. But it's like, I can't breathe

591
00:26:31,039 --> 00:26:34,319
and I can't touch this nose. And when he finally

592
00:26:34,480 --> 00:26:37,599
pulled it out, I mean, the amount of crap that

593
00:26:37,759 --> 00:26:41,559
came out of my head was so relieving. But obviously

594
00:26:41,640 --> 00:26:45,519
he was like, please don't touch it, it's still a wound.

595
00:26:45,640 --> 00:26:47,400
Speaker 2: And I was like, I got to touch it.

596
00:26:49,240 --> 00:26:51,000
Speaker 1: I swear to god, I almost came. It was the

597
00:26:51,079 --> 00:26:54,880
most relief I've ever felt for.

598
00:26:54,920 --> 00:26:57,640
Speaker 2: Me, really, like they put a vacuum in mind as well.

599
00:26:57,880 --> 00:27:02,559
Speaker 1: Yeah, the apologies to any listeners who might be about

600
00:27:02,599 --> 00:27:06,920
to get the surgery. They absolutely did not prepare me

601
00:27:07,000 --> 00:27:09,599
for how painful the recovery would be. I mean, it's

602
00:27:09,680 --> 00:27:12,640
the center of your face that they basically broke something

603
00:27:12,720 --> 00:27:14,880
to reset it, and it's trying to go back to

604
00:27:14,960 --> 00:27:17,880
the previous position, but the stints are keeping it from

605
00:27:17,960 --> 00:27:19,799
doing that, so it's healing. And I was like, oh,

606
00:27:19,880 --> 00:27:21,680
I guess I should have known this would hurt like

607
00:27:21,759 --> 00:27:23,920
a fuck ton after like laying on the couch for

608
00:27:23,960 --> 00:27:25,640
two I forget how many days I was just laid

609
00:27:25,720 --> 00:27:28,200
on the couch, but uh oh yeah it was rough.

610
00:27:28,480 --> 00:27:30,640
Speaker 3: That was probably the hardest week of my life was

611
00:27:30,759 --> 00:27:32,519
after I got my sign of surgery and that's when

612
00:27:32,519 --> 00:27:34,400
they did the DVAT to steptum. Two is because it's

613
00:27:34,400 --> 00:27:37,000
like my whole fucking face is just filled with blood

614
00:27:37,240 --> 00:27:39,079
and you can't breathe out of your nose, but you're

615
00:27:39,119 --> 00:27:41,319
not allowed to blow your nose, so you just feel

616
00:27:41,519 --> 00:27:44,200
all that blood like coagulating or whatever in your nose

617
00:27:44,400 --> 00:27:45,920
and all you want to do, like your brain is

618
00:27:46,000 --> 00:27:47,440
telling you, like, hey, when you feel like this, this

619
00:27:47,519 --> 00:27:48,920
is when you blow your nose. Then you feel better

620
00:27:49,759 --> 00:27:52,119
and you fucking can't anything. You lay down and it's

621
00:27:52,119 --> 00:27:54,799
all gargling. Oh man, I'd wake up and spit up

622
00:27:54,839 --> 00:27:57,759
this black mucus every fucking night for a week, and

623
00:27:58,000 --> 00:27:59,720
oh god, it's such so fucking bad.

624
00:28:00,079 --> 00:28:02,839
Speaker 4: I don't have any footage, and I'm glad I don't

625
00:28:02,839 --> 00:28:05,440
because it would have been absolutely diabolical.

626
00:28:05,480 --> 00:28:07,079
Speaker 2: It had been disgusting.

627
00:28:07,359 --> 00:28:11,720
Speaker 4: But I vividly remember you can't breathe when even when

628
00:28:11,759 --> 00:28:13,279
they take out your splints, like for a little bit,

629
00:28:13,400 --> 00:28:16,359
right like, it's still it's all there, but all this

630
00:28:16,519 --> 00:28:19,319
crap started gushing out, and he didn't have the vacuum ready.

631
00:28:20,319 --> 00:28:23,319
It was just coming out of my over my mouth

632
00:28:23,400 --> 00:28:26,359
right like this, all this mucus. I got to breathe

633
00:28:26,920 --> 00:28:29,519
at some point, so I had to open my mouth

634
00:28:30,240 --> 00:28:34,079
to breathe. But all this blood and snot is rushing

635
00:28:34,160 --> 00:28:36,920
down my face, vile, And as soon as he saw me,

636
00:28:36,960 --> 00:28:39,559
he went, oh, oh sorry, and like got his little

637
00:28:39,640 --> 00:28:41,519
vacuum and I was like, yeah, Bud, did you not

638
00:28:41,640 --> 00:28:44,720
think that I was gonna have ten pounds of snot

639
00:28:44,880 --> 00:28:45,359
ready to go.

640
00:28:46,000 --> 00:28:46,240
Speaker 1: It was.

641
00:28:47,039 --> 00:28:48,200
Speaker 2: It was all loaded.

642
00:28:48,799 --> 00:28:49,119
Speaker 1: I was.

643
00:28:49,519 --> 00:28:52,200
Speaker 4: I had more snot in me that I thought could

644
00:28:52,240 --> 00:28:56,680
be humanly possible for a person to hold in their head.

645
00:28:56,799 --> 00:28:58,039
Speaker 2: And it just kept coming out.

646
00:28:58,279 --> 00:29:00,720
Speaker 1: He pulls the stint out and then like other shit

647
00:29:00,839 --> 00:29:02,720
comes out too, like the car keys you lost when

648
00:29:02,759 --> 00:29:05,920
you were eighteen, your past kittles. Yeah, it was.

649
00:29:06,559 --> 00:29:08,920
Speaker 2: It was a really wild experience. I am grateful.

650
00:29:08,960 --> 00:29:11,400
Speaker 4: I was gonna ask you guys, like, there are these

651
00:29:11,480 --> 00:29:14,079
things you don't have to do them, right, These are electives.

652
00:29:14,359 --> 00:29:17,759
They are obviously very important to quality of life, but

653
00:29:17,839 --> 00:29:20,880
you don't have to do them. Me getting my deviated

654
00:29:20,920 --> 00:29:25,640
septum fixed was one of the highest quality of life

655
00:29:26,440 --> 00:29:28,960
changes I have ever had going to a doctor, and

656
00:29:29,000 --> 00:29:31,559
I'm so grateful. Is there like one that comes to

657
00:29:31,640 --> 00:29:34,000
mind for you where you're like, thank God, I asked

658
00:29:34,039 --> 00:29:36,279
for this because it was worth every It was worth it.

659
00:29:36,880 --> 00:29:41,119
Speaker 1: Like eight months ago, I want to say, uh, for

660
00:29:41,480 --> 00:29:45,359
like since I met Amanda, maybe she had been telling me,

661
00:29:45,440 --> 00:29:47,200
She's like, you should go to a gaesstro and torologist,

662
00:29:47,240 --> 00:29:51,640
Like I eat pretty healthy, Like all things considered, I'm

663
00:29:51,799 --> 00:29:54,680
consider myself pretty in decent shape, but a lot of

664
00:29:54,799 --> 00:29:56,480
random stuff I was eating. Like I thought it was

665
00:29:56,559 --> 00:29:59,960
just like food allergies or whatnot, just constant stomach issues

666
00:30:00,039 --> 00:30:04,480
after most meals. Not like it was just annoying enough

667
00:30:04,559 --> 00:30:06,559
to be a thing where I'd like, we'd be watching

668
00:30:06,599 --> 00:30:07,960
TV after dinner, I'd be like, well I got to

669
00:30:07,960 --> 00:30:09,839
go to the bathroom for a bit, but it wouldn't

670
00:30:09,880 --> 00:30:11,279
be bad enough where I was like, this is urgent.

671
00:30:11,359 --> 00:30:12,880
I need to fix it. So Mada's like, just go

672
00:30:13,000 --> 00:30:14,920
to a gastro and they looked. They said I had

673
00:30:15,640 --> 00:30:18,119
basically like my stomach never fully recovered from a bug

674
00:30:18,200 --> 00:30:20,359
I had like a year and a half ago. So

675
00:30:20,480 --> 00:30:23,680
it was just like the same bacteria that caused the

676
00:30:23,720 --> 00:30:28,000
stomach bug not fully left me. So like, what was it?

677
00:30:28,240 --> 00:30:30,880
I want to say, two weeks of antibiotics later, I

678
00:30:31,000 --> 00:30:34,240
was like, oh my god, I'm oh my stomach's normal again.

679
00:30:34,319 --> 00:30:35,680
It was I was like, oh, yeah, I should have

680
00:30:35,720 --> 00:30:36,440
done this a while ago.

681
00:30:36,759 --> 00:30:37,640
Speaker 2: I can't believe that.

682
00:30:37,799 --> 00:30:39,519
Speaker 4: I mean, I can't tell you how many times I've

683
00:30:39,559 --> 00:30:43,119
always been like I wonder if I'm just sensitive to something,

684
00:30:43,160 --> 00:30:44,559
but I ignore it because I don't want to be

685
00:30:44,759 --> 00:30:47,400
diagnosed with like having a serious issue.

686
00:30:47,480 --> 00:30:48,759
Speaker 2: So I'm like, ah, I'll just get awver.

687
00:30:48,839 --> 00:30:50,119
Speaker 1: Well, that's why I was thankful I went for this

688
00:30:50,160 --> 00:30:52,839
because it was like a temporary thing that they could eradicate.

689
00:30:52,920 --> 00:30:57,000
But like, I think it's normalized that, like adults just

690
00:30:57,720 --> 00:31:00,839
have stomach issues all the time, and or maybe I

691
00:31:01,000 --> 00:31:01,799
thought it was normal.

692
00:31:02,000 --> 00:31:03,039
Speaker 2: What did they give you?

693
00:31:03,680 --> 00:31:05,720
Speaker 1: Antibiotics? So I did a breath test. I went in

694
00:31:05,799 --> 00:31:09,319
one day to check for forgure what it's called. It's

695
00:31:09,319 --> 00:31:14,680
an acronym. Basically just a bacterial imbalance. So the antibiotics,

696
00:31:14,720 --> 00:31:17,799
over two weeks kill all the back I mean, there's

697
00:31:17,880 --> 00:31:19,839
doctors listening there. Probably it's not how it works, but

698
00:31:20,400 --> 00:31:23,759
generally speaking, antibiotics killed the bad stuff. They also killed

699
00:31:23,799 --> 00:31:26,319
all the probiotics. Yes, so they're just like drink a

700
00:31:26,319 --> 00:31:27,880
lot of kombucha, eat a lot of Greek yogurt for

701
00:31:27,920 --> 00:31:29,359
the next few weeks. Like, well, I already do that.

702
00:31:29,759 --> 00:31:32,559
So again I was like, there's no logical reason my

703
00:31:32,599 --> 00:31:35,519
stomach should be this bad. Like I occasionally will have

704
00:31:35,640 --> 00:31:38,559
a few drinks, but I food wise, I'm almost always

705
00:31:39,839 --> 00:31:41,480
at most there's like one day a week where I'm

706
00:31:41,519 --> 00:31:44,839
eating stuff that I would expect to mess my stomach up. Sure,

707
00:31:45,400 --> 00:31:47,119
so I was glad I did that. Deviated septum was

708
00:31:47,119 --> 00:31:49,240
also worth it, especially because I was playing like sports

709
00:31:49,279 --> 00:31:51,160
at the time so I could breathe through through nostrils. Finally,

710
00:31:51,200 --> 00:31:52,480
it was crazy, absolutely beautiful.

711
00:31:52,480 --> 00:31:53,240
Speaker 2: What about you, Dan.

712
00:31:54,720 --> 00:31:56,680
Speaker 3: Weird timing on this question because I was just thinking

713
00:31:56,680 --> 00:31:59,440
about something today that I did not know was a option,

714
00:31:59,839 --> 00:32:02,359
and I'm not thinking of doing it now, but I

715
00:32:02,440 --> 00:32:04,200
want to just float this by you too.

716
00:32:04,319 --> 00:32:06,480
Speaker 2: You haven't done it yet, OK No, I'm definitely.

717
00:32:06,200 --> 00:32:09,039
Speaker 3: Not, definitely not. It's going to sound crazy, all right,

718
00:32:09,079 --> 00:32:11,359
and something I'm gone if things get worse with my

719
00:32:11,440 --> 00:32:14,480
teeth that I think I would consider. So keep in mind,

720
00:32:14,759 --> 00:32:17,480
I have a cavalcade of dental issues, like oh wait,

721
00:32:17,519 --> 00:32:19,519
I got a bunch of feelings done that it turned

722
00:32:19,559 --> 00:32:21,559
out another dentist look at the x rays and they're like,

723
00:32:21,759 --> 00:32:23,880
oh that guy, didn't you get all the decayed right,

724
00:32:24,039 --> 00:32:25,720
And so we patch up like like all the decay

725
00:32:25,759 --> 00:32:27,519
like rotted from the inside and that's why like teeth

726
00:32:27,559 --> 00:32:29,440
were breaking and stuff like that. And I'm still having

727
00:32:29,440 --> 00:32:32,480
all these crown issues and pain. It's it's a nightmare.

728
00:32:32,559 --> 00:32:36,599
So it's just NonStop pain and problems and surgeries and money.

729
00:32:36,680 --> 00:32:39,240
I mean I've spent god, I don't know, twenty thirty

730
00:32:39,319 --> 00:32:42,200
plus thousand dollars out of pocket trying to get this

731
00:32:42,200 --> 00:32:44,400
shit fixed up, you know, and Visiline for year and

732
00:32:44,440 --> 00:32:46,359
a half. All this shit that I've done, and like

733
00:32:46,400 --> 00:32:50,720
nothing really works. So I've learned about something today. And

734
00:32:50,960 --> 00:32:54,559
you know how people go to Turkey for a medical tourism.

735
00:32:54,640 --> 00:32:57,599
They do it for no this is more extreme than Veneers.

736
00:32:57,960 --> 00:33:01,039
You know, like Turkey, your teeth hang on, so you know, Turkey,

737
00:33:01,160 --> 00:33:03,000
they'll do the medical tourism where you go and get

738
00:33:03,039 --> 00:33:08,000
the hair plugs and stuff. Apparently Tijuana is a hub

739
00:33:08,559 --> 00:33:12,960
for dental tourism where and I did look up some

740
00:33:13,000 --> 00:33:16,759
of these places and they are very highly reviewed and

741
00:33:16,839 --> 00:33:19,039
they apparently it's like state of the art and stuff.

742
00:33:19,039 --> 00:33:20,960
It's just right across the border, and it's just like

743
00:33:21,000 --> 00:33:23,359
to get outside of like the American healthcare system and

744
00:33:23,400 --> 00:33:25,480
all that bullshit and insurance and everything, and it's like,

745
00:33:25,599 --> 00:33:27,720
you know, eighty percent cheaper, you know, out of pocket.

746
00:33:27,799 --> 00:33:29,400
You can you know, get this whole thing done for

747
00:33:29,480 --> 00:33:32,920
like fifteen k, twenty k. And yes, they pull all

748
00:33:32,960 --> 00:33:36,160
your teeth out and they give you it's called all

749
00:33:36,240 --> 00:33:39,160
on four arches, so it's like it's basically like four

750
00:33:39,240 --> 00:33:42,160
implant holes on each upper and bottom. And they put

751
00:33:42,200 --> 00:33:45,160
like a whole set of teeth and they're like zirconia whatever.

752
00:33:45,200 --> 00:33:46,440
It's like whatever material it is.

753
00:33:46,559 --> 00:33:48,400
Speaker 2: So I love the idea that they're all made of

754
00:33:48,680 --> 00:33:51,000
fake diamonds. Cubic that one.

755
00:33:51,079 --> 00:33:53,279
Speaker 3: Yeah, but yeah, they pull all your teeth.

756
00:33:55,160 --> 00:33:56,960
Speaker 2: One diamond.

757
00:33:58,559 --> 00:34:01,000
Speaker 1: It's place. There's also with a fucking pickle.

758
00:34:02,880 --> 00:34:05,559
Speaker 3: It's cheap revieway, and you're like and.

759
00:34:05,640 --> 00:34:07,559
Speaker 2: You're like, ten out of ten, this was such a

760
00:34:07,640 --> 00:34:08,440
great experience.

761
00:34:08,800 --> 00:34:10,239
Speaker 1: They haven't gone to your head while you write the

762
00:34:10,320 --> 00:34:12,559
review that explains all the five stars they got.

763
00:34:12,840 --> 00:34:14,679
Speaker 2: I love my one diamond tooth.

764
00:34:15,079 --> 00:34:18,119
Speaker 1: They're like, what we didn't tell you before the operation

765
00:34:18,440 --> 00:34:21,960
is we put a remote detonated bomb in one of

766
00:34:22,039 --> 00:34:24,199
your teeth. If you give us a bad review, we're

767
00:34:24,199 --> 00:34:26,400
gonna press a button. Your head's gonna exp the snake

768
00:34:26,440 --> 00:34:27,400
eater tooth. Yeah.

769
00:34:27,519 --> 00:34:30,440
Speaker 3: Yeah. But they also have a place in Vegas called

770
00:34:30,440 --> 00:34:32,480
a Bionic Smile. I'm looking at it right now and

771
00:34:32,519 --> 00:34:35,920
it's four point nine average stars out of three hundred

772
00:34:35,920 --> 00:34:38,199
and eighty four. And like, I've read all these reviews

773
00:34:38,400 --> 00:34:42,360
and like it's like unbelievably unanimous, like this is incredible,

774
00:34:42,360 --> 00:34:45,039
and it's like twenty thousand in Vegas and they just

775
00:34:45,239 --> 00:34:47,519
like take something, Oh your fucking teeth. Yeah, and then

776
00:34:47,519 --> 00:34:50,239
it's like you just don't have roots, you don't have nerves,

777
00:34:50,280 --> 00:34:51,920
you don't have pain, you don't have like these things

778
00:34:51,960 --> 00:34:54,519
don't get cavities. They look good, Like there's a lot

779
00:34:54,559 --> 00:34:57,119
of pictures of these and everything. It's not like like weird,

780
00:34:57,159 --> 00:35:00,199
fake looking veneers or anything. So it's like I'm not

781
00:35:00,280 --> 00:35:02,480
considering it now, but it's like if I had another

782
00:35:02,599 --> 00:35:04,119
thing where it's like, oh, you need to get these

783
00:35:04,239 --> 00:35:06,800
four fucking crowns fixed up, and it's gonna cost you

784
00:35:06,920 --> 00:35:10,239
twenty thousand out of pocket anyway, Ah, I can know

785
00:35:10,320 --> 00:35:11,039
my teeth pulled down?

786
00:35:11,639 --> 00:35:14,119
Speaker 2: We have you thought about pulling out like all the

787
00:35:14,199 --> 00:35:16,639
ones that are pains in your butts and then just

788
00:35:16,760 --> 00:35:19,559
getting like a couple but keeping some of the real ones.

789
00:35:20,039 --> 00:35:21,519
Speaker 3: Yeah, I mean, like all my friend teeth haven't been

790
00:35:21,519 --> 00:35:24,480
in it's my molar. So like, I'm genuinely curious if

791
00:35:24,519 --> 00:35:27,719
anyone out there listening has had just done or yeah,

792
00:35:27,880 --> 00:35:30,320
or knows someone that has had this done. I'm genuinely

793
00:35:30,360 --> 00:35:33,679
curious because like just looking at all the reviews seems like,

794
00:35:33,920 --> 00:35:36,199
what's what's the problem here? Like said, I just do it.

795
00:35:36,960 --> 00:35:39,320
Speaker 4: I mean, I wonder one of the problems for me,

796
00:35:39,760 --> 00:35:43,000
I'm thinking out loud, like as your friend my Devil's

797
00:35:43,000 --> 00:35:46,400
Advocate is, is like if this is a custom job, right,

798
00:35:46,480 --> 00:35:48,480
like the Tijuana one where they drill in there and

799
00:35:48,559 --> 00:35:51,119
then they're like, we're going out of business.

800
00:35:51,360 --> 00:35:53,599
Speaker 2: Who fixes your fake teeth holes?

801
00:35:53,800 --> 00:35:56,280
Speaker 3: That is something I read is that like it it

802
00:35:56,320 --> 00:35:58,400
can be hard to find places back in the States

803
00:35:58,559 --> 00:36:01,000
that will like do work on stuff that they didn't do,

804
00:36:01,199 --> 00:36:02,519
you know, yeah, because they're.

805
00:36:02,400 --> 00:36:05,360
Speaker 4: Like, we didn't make those holes. Also, like these are

806
00:36:05,400 --> 00:36:08,480
made out of you know, some kind of driftwood. Sir,

807
00:36:09,199 --> 00:36:12,239
How do you what happens if you have problems with

808
00:36:12,360 --> 00:36:13,880
them in twenty years?

809
00:36:14,159 --> 00:36:16,559
Speaker 3: I mean, the all on four thing is a common thing,

810
00:36:16,679 --> 00:36:19,039
Like the all on four procedure is something that happens

811
00:36:19,159 --> 00:36:21,800
regularly in America, Like like my dentist does that. But

812
00:36:21,880 --> 00:36:24,880
it's like to be so maybe like sixty seventy thousand.

813
00:36:24,599 --> 00:36:28,199
Speaker 4: Dollars so that I can't believe how ridiculous it is

814
00:36:28,400 --> 00:36:32,400
to get like good dental coverage, not just in America

815
00:36:32,519 --> 00:36:37,239
but globally. Dental coverage is something that is like difficult

816
00:36:37,519 --> 00:36:40,679
to have, and when you do have it, it's very

817
00:36:40,880 --> 00:36:43,039
expensive because teeth are expensive and.

818
00:36:43,360 --> 00:36:47,960
Speaker 2: Getting in there is expensive. God, they always say the

819
00:36:48,039 --> 00:36:50,599
best thing to do is just take really good goddamn

820
00:36:50,719 --> 00:36:53,599
carry your teeth, because once you start having issues like that,

821
00:36:53,880 --> 00:36:55,400
you're right, like, there's not a lot you can do

822
00:36:55,519 --> 00:36:56,519
besides start pulling them.

823
00:36:56,880 --> 00:36:57,519
Speaker 3: Yep, yep.

824
00:36:57,719 --> 00:36:58,519
Speaker 1: So I don't know.

825
00:36:58,760 --> 00:37:01,800
Speaker 3: I got one implant, you know, recently, and that's great.

826
00:37:01,840 --> 00:37:03,840
I don't have any problems there. It's it's not real,

827
00:37:04,000 --> 00:37:06,960
you know, So I don't know. It's something a bionic smile.

828
00:37:07,000 --> 00:37:08,320
If you're listening and want to give me a free

829
00:37:08,320 --> 00:37:09,760
set of teeth and pull on my teeth out, I

830
00:37:09,760 --> 00:37:10,880
will plug you to the phone.

831
00:37:12,199 --> 00:37:14,199
Speaker 2: It's got like bionic written on us.

832
00:37:14,320 --> 00:37:17,400
Speaker 3: You're just like a permanent ad for nugget Casino.

833
00:37:18,000 --> 00:37:20,559
Speaker 2: You would do it. That's the craziest thing. You would

834
00:37:20,639 --> 00:37:22,719
get fucking diamond teeth.

835
00:37:22,800 --> 00:37:22,840
Speaker 1: No.

836
00:37:23,360 --> 00:37:26,039
Speaker 3: No, I would absolutely accept free teeth and then you

837
00:37:26,079 --> 00:37:27,760
plug the shit out of them on So if I

838
00:37:27,840 --> 00:37:29,519
got serious about it, I would reach out to them

839
00:37:29,639 --> 00:37:32,239
and and have a sales pitch. But I'll give it

840
00:37:32,239 --> 00:37:33,039
a few years and see this.

841
00:37:33,159 --> 00:37:35,559
Speaker 4: There's like some black mirror shit about that, where it's

842
00:37:35,599 --> 00:37:37,920
like there's like a little speaker in there that goes

843
00:37:37,960 --> 00:37:38,960
directly into your brain.

844
00:37:39,079 --> 00:37:41,840
Speaker 2: That's like, hey, it's been two days since you've you've

845
00:37:41,920 --> 00:37:42,519
marketed us.

846
00:37:42,800 --> 00:37:44,679
Speaker 3: Yeah, we're going to need to post an astagram story

847
00:37:44,760 --> 00:37:45,159
right now.

848
00:37:45,599 --> 00:37:47,840
Speaker 2: Or we're going to put a high pitched tone in

849
00:37:47,960 --> 00:37:49,599
your brain every ten seconds.

850
00:37:52,599 --> 00:37:53,199
Speaker 1: Yeah you should.

851
00:37:54,679 --> 00:37:58,519
Speaker 2: Yeah, like just a horrible, horrible such I don't like

852
00:37:59,000 --> 00:38:03,119
mouth stuff. This is obviously you know, this is it. Yeah,

853
00:38:04,039 --> 00:38:06,719
Mike loves it. He can't wait to go to the dentists.

854
00:38:07,119 --> 00:38:09,880
Speaker 4: He's like, get in there, and the dentist is like,

855
00:38:10,199 --> 00:38:12,559
stop opening your mouth. We're not even ready.

856
00:38:12,679 --> 00:38:17,760
Speaker 2: Yeh's your tongue away, you pervert? Are you getting X rays?

857
00:38:18,239 --> 00:38:22,239
Speaker 1: My dentists in uh In in Manhattan is funny because

858
00:38:22,920 --> 00:38:28,400
the exam rooms, like the rooms all are have Florida

859
00:38:28,480 --> 00:38:32,559
ceiling windows that open right onto the sidewalk and they're

860
00:38:32,679 --> 00:38:35,760
slightly tinted but not completely. So while I'm getting my

861
00:38:35,840 --> 00:38:38,039
teeth cleaned, I just make weird eye contact of people

862
00:38:38,119 --> 00:38:41,119
just walking by the dentist. It's super odd. And if

863
00:38:41,199 --> 00:38:44,559
it's nice, if it's like summer, they'll open the windows

864
00:38:44,599 --> 00:38:48,239
so you can just people have like you can hear

865
00:38:48,360 --> 00:38:49,800
clearly everything they're saying on the sidewalk.

866
00:38:49,800 --> 00:38:52,679
Speaker 3: It's very odd, nice office open air. They're just like

867
00:38:52,760 --> 00:38:54,119
throwing a marshmallow into your mouth.

868
00:38:54,320 --> 00:38:56,280
Speaker 1: Yeah at best.

869
00:38:57,920 --> 00:38:59,840
Speaker 3: Hey, I'm going to be in Vegas like next weekend

870
00:39:00,000 --> 00:39:01,199
to be able to skip what I was playing and

871
00:39:01,760 --> 00:39:03,639
just come back the big bloody mouth.

872
00:39:06,719 --> 00:39:09,800
Speaker 1: BBM. All right, do you want to talk about video games?

873
00:39:10,119 --> 00:39:10,360
Speaker 3: Sure?

874
00:39:10,960 --> 00:39:15,239
Speaker 1: Sure, all right? The official embargo is up Dan for

875
00:39:15,360 --> 00:39:18,079
Pragmata game you've been talking up to us in Discord.

876
00:39:18,840 --> 00:39:22,159
I purposely did not look anything up about it because

877
00:39:22,599 --> 00:39:26,400
I wanted to have questions for you. What is this game? Uh? Yeah.

878
00:39:26,599 --> 00:39:28,719
Speaker 3: I didn't watch any of the pre release stuff either,

879
00:39:28,880 --> 00:39:30,719
so I was not super aware. All I knew was

880
00:39:30,760 --> 00:39:33,599
that it was a new capcom IP and I was like, well,

881
00:39:33,679 --> 00:39:35,119
that's enough to get me in the door. I don't

882
00:39:35,159 --> 00:39:37,400
need to, you know, spoil anything for myself. So I

883
00:39:37,440 --> 00:39:40,880
went in fairly blind to it, and I guess I

884
00:39:40,920 --> 00:39:42,039
thought it was going to be more of this like

885
00:39:42,199 --> 00:39:45,360
lumbering sci fi, almost like a you know, Dead Space

886
00:39:45,440 --> 00:39:48,599
type of sci fi game because like the guy, the

887
00:39:48,679 --> 00:39:52,159
main dude you play as, is wearing this huge chunky suit.

888
00:39:52,199 --> 00:39:53,199
I don't know if you want to look up an

889
00:39:53,199 --> 00:39:54,719
image of it, but I assumed that it was not

890
00:39:54,800 --> 00:39:56,719
going to be a fast paced game. And then as

891
00:39:56,760 --> 00:39:58,760
soon as I take the controls, I'm like, oh shit,

892
00:39:58,880 --> 00:40:01,280
it's like you've got the jump with a hover, You've

893
00:40:01,280 --> 00:40:03,480
got these air dashes and stuff like that. It felt

894
00:40:03,559 --> 00:40:07,039
incredible and very fast right away. So instantly I was like, Okay,

895
00:40:07,079 --> 00:40:10,519
this this seems really good. So the gimmick is you

896
00:40:10,880 --> 00:40:13,719
go to the moon in the not so far future

897
00:40:13,920 --> 00:40:16,199
and it's it's really a cool setup where it's like

898
00:40:16,719 --> 00:40:18,559
it seems like they have set up a bunch of

899
00:40:18,679 --> 00:40:21,679
like like crazy three D printing on the moon that's

900
00:40:21,719 --> 00:40:24,679
run by AI, and they found this material called Luna

901
00:40:24,719 --> 00:40:27,079
Filament and they're just like printing stuff like crazy, Like

902
00:40:27,360 --> 00:40:29,400
these AI robots and stuff are are up.

903
00:40:30,039 --> 00:40:31,840
Speaker 2: Say you're not gonna spoil.

904
00:40:31,559 --> 00:40:33,199
Speaker 3: Too, this is not this is literally the setup of

905
00:40:33,199 --> 00:40:33,440
the game.

906
00:40:33,559 --> 00:40:35,519
Speaker 4: I just I don't want anyone to skip if they

907
00:40:35,719 --> 00:40:37,920
are worried about spoilers, So you're not going to spoil.

908
00:40:37,760 --> 00:40:40,079
Speaker 2: Any major just the setup.

909
00:40:40,119 --> 00:40:42,360
Speaker 1: The setup of the game, so go ahead.

910
00:40:42,639 --> 00:40:44,360
Speaker 3: So it's like it's on the moon. It's a bunch

911
00:40:44,400 --> 00:40:46,679
of like yeah, go ahead, oh oh, thank you man.

912
00:40:47,400 --> 00:40:51,360
Once it go ahead, Okay, So yeah, you're on the moon,

913
00:40:51,760 --> 00:40:55,719
and uh it's AI robots are up up there, just

914
00:40:55,800 --> 00:40:58,400
kind of like three D printing stuff and like essensibly

915
00:40:58,519 --> 00:41:00,320
to kind of make these like moon stations and things

916
00:41:00,400 --> 00:41:02,320
like that. But at some point it seems like they've

917
00:41:02,320 --> 00:41:06,760
started like trying to recreate Earth, so it's like fucked up.

918
00:41:06,800 --> 00:41:08,559
So it's like there's there's an area early on where

919
00:41:08,599 --> 00:41:11,159
it's like it's kind of times square and it just

920
00:41:11,199 --> 00:41:12,559
it's kind of fucked up though. Whe it's like there's

921
00:41:12,599 --> 00:41:15,360
just taxis on walls, and some taxis are like melting

922
00:41:15,400 --> 00:41:17,199
into the ground, and there's like three D printing material

923
00:41:17,320 --> 00:41:19,480
kind of like going up into the sky. Like everything

924
00:41:19,599 --> 00:41:22,840
just looks very surreal and weird, and it's awesome because

925
00:41:22,920 --> 00:41:24,920
like I was going around looking at all the billboards

926
00:41:24,960 --> 00:41:27,159
and like the advertisements and stuff in this fake time square,

927
00:41:27,519 --> 00:41:29,079
and it's like a lot of it looked like AI

928
00:41:29,239 --> 00:41:31,639
generated art, and I was thinking, like, I feel like

929
00:41:31,719 --> 00:41:33,000
capcom or at least like with the rest of the

930
00:41:33,000 --> 00:41:35,679
evil they were very anti AI, especially with the DLSS

931
00:41:35,719 --> 00:41:38,440
five stuff and everything, so it surprised me if Capcom

932
00:41:38,519 --> 00:41:40,360
did AI art, And then I found out I read

933
00:41:40,400 --> 00:41:43,079
like an interview, a pre release interview where they were

934
00:41:43,079 --> 00:41:46,719
saying like, no, it's it's human made intending to look

935
00:41:46,880 --> 00:41:50,000
like AI art. So it's human made AI slop. So

936
00:41:50,440 --> 00:41:52,800
that's a very interesting take on it. And so it's

937
00:41:52,840 --> 00:41:54,639
just like, yeah, imagine if AI just got kind of

938
00:41:54,719 --> 00:41:56,719
fucked up and it's trying to kind of like recreate

939
00:41:56,840 --> 00:41:58,800
Earth on the moon, but it's all fucked up looking

940
00:41:58,840 --> 00:42:02,239
and everything. So like, very interesting visual stuff going on

941
00:42:02,320 --> 00:42:04,679
in this game, very interesting scenarios. Like I just thought

942
00:42:04,719 --> 00:42:06,239
from the early screenshots it was all gonna be on

943
00:42:06,320 --> 00:42:08,880
these like sterile you know, like space stations and stuff.

944
00:42:09,280 --> 00:42:11,880
It's not there. There's some really cool variety in the

945
00:42:11,920 --> 00:42:12,400
areas here.

946
00:42:12,559 --> 00:42:15,559
Speaker 2: Tell me what you are doing? So it is what

947
00:42:15,639 --> 00:42:16,519
do you do there?

948
00:42:16,920 --> 00:42:19,119
Speaker 3: It is an action game. It is an action game.

949
00:42:19,159 --> 00:42:20,960
So you are there, you're a human, you got your

950
00:42:20,960 --> 00:42:23,639
big space suit, and you meet a little AI girl.

951
00:42:23,800 --> 00:42:25,639
She's like an android. Her name's Diana.

952
00:42:26,000 --> 00:42:28,960
Speaker 1: I've seen her in marketing have Yeah, the Game.

953
00:42:28,840 --> 00:42:32,039
Speaker 2: Awards released this like as a surprise, right, and my nuts,

954
00:42:32,159 --> 00:42:35,159
Like was this game Awards like World.

955
00:42:34,960 --> 00:42:37,320
Speaker 3: Premiere I think a while ago.

956
00:42:37,800 --> 00:42:40,320
Speaker 2: But maybe hadn't seen this much gameplay they.

957
00:42:40,320 --> 00:42:41,880
Speaker 3: Might have done like a yeah, I don't really remember

958
00:42:42,000 --> 00:42:43,760
where they showcased a lot of this, but yeah, she's

959
00:42:43,880 --> 00:42:46,519
a little girl android that's like on your shoulder.

960
00:42:46,239 --> 00:42:48,360
Speaker 1: Basically and huge jacket.

961
00:42:48,760 --> 00:42:50,559
Speaker 3: Yeah yeah, And I thought she was going to be

962
00:42:50,679 --> 00:42:53,360
like really fucking annoying because like early on again not

963
00:42:53,400 --> 00:42:56,760
a spoiler, your guys just kind of like talking to

964
00:42:56,800 --> 00:42:58,519
his friends and like, who you have kids? That fucking

965
00:42:58,559 --> 00:43:00,760
sucks and like then, so it was like, all right,

966
00:43:00,840 --> 00:43:03,360
I can see where the story is gonna go. I assumed, like, Okay,

967
00:43:03,400 --> 00:43:05,719
it's gonna be another one of these fucking games that's

968
00:43:05,719 --> 00:43:08,880
some goddamn game writer like had a kid and thinks

969
00:43:08,880 --> 00:43:10,679
he's the first person that's ever had a kid and

970
00:43:10,760 --> 00:43:12,719
thinks he's telling the first person to tell the story

971
00:43:12,719 --> 00:43:14,800
of like Wow, I became a dad and then it's

972
00:43:14,840 --> 00:43:16,679
like my life change and I cared for it, and

973
00:43:16,760 --> 00:43:20,039
it's like wow, God of War, Ragdrock and fucking every

974
00:43:20,119 --> 00:43:22,280
other fucking one of those games, Last of Us and

975
00:43:22,320 --> 00:43:24,880
all that shit. So I was like, this is gonna

976
00:43:24,880 --> 00:43:27,159
be lame, but it's actually it pulls it off pretty well.

977
00:43:27,159 --> 00:43:28,960
I haven't beaten it yet, I'm like nine hours in.

978
00:43:29,760 --> 00:43:33,800
But like Diana is actually she's a fun character because like,

979
00:43:33,840 --> 00:43:36,719
as an Android, she's trying to like she's curious about Earth.

980
00:43:36,760 --> 00:43:38,800
It seems like all these Ai on the Moon are

981
00:43:38,840 --> 00:43:41,039
like curious about herth. So, like the collectibles and stuff

982
00:43:41,039 --> 00:43:42,840
you get in the game for your hub area, you're

983
00:43:42,920 --> 00:43:45,920
kind of like recreating three D printing like Earth play

984
00:43:46,000 --> 00:43:48,159
places and stuff for kids, like here's a CRT and

985
00:43:48,239 --> 00:43:50,760
a slide and stuff like that. Uh, Mary raise her hand.

986
00:43:52,239 --> 00:43:55,679
Speaker 4: If she's AI android, why is she a kid? Because

987
00:43:55,679 --> 00:43:56,800
she doesn't need to grow up.

988
00:43:57,400 --> 00:43:59,400
Speaker 3: Now that's that goes into spoiler.

989
00:43:59,400 --> 00:44:02,280
Speaker 2: Story of stuff. Yes, I retract my question. I find

990
00:44:02,320 --> 00:44:05,159
that weird. I was confused by that, but oh sure.

991
00:44:05,039 --> 00:44:06,760
Speaker 3: Sure, Now there is a story reason that I won't

992
00:44:06,800 --> 00:44:09,000
go into for that. But so here's the thing. She's

993
00:44:09,000 --> 00:44:11,519
critical for the story but also the gameplay, and like

994
00:44:11,639 --> 00:44:13,599
this is the main kind of gimmick of the gameplay

995
00:44:13,639 --> 00:44:16,679
that I fucking love. So it's over the shoulder you

996
00:44:16,760 --> 00:44:18,280
are shooting. You get a bunch of different weapons that

997
00:44:18,320 --> 00:44:20,239
you can upgrade and stuff like imagine like that that's

998
00:44:20,320 --> 00:44:21,599
kind of like that space. You're getting a bunch of

999
00:44:21,599 --> 00:44:23,599
cool like sci fi weapons and stuff. You know, you're

1000
00:44:23,599 --> 00:44:26,800
getting holding missiles, you're getting like these photon beams and stuff.

1001
00:44:28,400 --> 00:44:30,559
But she's on your shoulder at all times. So let's

1002
00:44:30,559 --> 00:44:33,679
say everything you're fighting is like AI you know, robots

1003
00:44:33,719 --> 00:44:36,159
and stuff. So if you're aiming, so you're holding LT,

1004
00:44:36,559 --> 00:44:38,679
you can shoot with RT, you know, if you just

1005
00:44:38,719 --> 00:44:40,599
want to shoot them. But they're all pretty strong and

1006
00:44:40,599 --> 00:44:43,199
they're shielded and stuff like that. So every one of

1007
00:44:43,239 --> 00:44:45,679
these robots has an open status where you can like

1008
00:44:45,800 --> 00:44:48,519
open up all their panels and they're exposed, and you

1009
00:44:48,679 --> 00:44:51,039
do that by hacking them with the girls. So it

1010
00:44:51,119 --> 00:44:54,039
doesn't go into like a separate hacking mini game that

1011
00:44:54,239 --> 00:44:56,159
like it's not like pause the game go into the

1012
00:44:56,239 --> 00:44:58,920
hacking thing like BioShock when you're unlocking a door or something.

1013
00:44:59,320 --> 00:45:01,480
What it does is like you can do it live.

1014
00:45:01,719 --> 00:45:04,440
So there's like a grid and there's certain nodes and

1015
00:45:04,480 --> 00:45:06,119
stuff that will like weaken them, and then if you

1016
00:45:06,119 --> 00:45:07,519
get to the end, it opens up all their stuff.

1017
00:45:07,559 --> 00:45:09,119
There's no do you want to go through, Like there's

1018
00:45:09,119 --> 00:45:10,639
all sorts of upgrades and stuff can do this, but

1019
00:45:11,079 --> 00:45:14,239
you were doing this minigame, this puzzle, this grid live

1020
00:45:14,599 --> 00:45:18,960
while Yeah, so I can be charging my sniper shot

1021
00:45:19,039 --> 00:45:21,480
type thing while I'm doing the minim because the minigame

1022
00:45:21,559 --> 00:45:23,400
is done with the face buttons, so it's like updown,

1023
00:45:23,480 --> 00:45:29,199
left right, so it's actually all very natural divers it's similar. Yeah, yeah,

1024
00:45:29,199 --> 00:45:31,199
it's similar to that, so like you can be aiming

1025
00:45:31,280 --> 00:45:34,000
and shooting and stuff while you are also hacking, and

1026
00:45:34,079 --> 00:45:36,320
it's just super fun. And like the gimmick does not

1027
00:45:36,360 --> 00:45:37,880
get old, and they do a lot to add to it.

1028
00:45:38,199 --> 00:45:39,840
I was kind of worried early on, like, Okay, this

1029
00:45:39,960 --> 00:45:41,920
is really awesome to start with, is this going to

1030
00:45:41,960 --> 00:45:44,599
get old? The enemy variety keeps up the whole time.

1031
00:45:44,800 --> 00:45:48,039
The level of upgrades you get throughout the game is awesome,

1032
00:45:48,320 --> 00:45:50,599
and even like the minigame, the hacking thing evolves as

1033
00:45:50,679 --> 00:45:52,079
you go fun.

1034
00:45:52,400 --> 00:45:55,159
Speaker 4: I will say, like awesome compared to like, just because

1035
00:45:55,199 --> 00:45:57,840
I was saying that the updown, left right when you're

1036
00:45:57,960 --> 00:46:00,360
running from an enemy and hell divers and like I

1037
00:46:00,519 --> 00:46:02,719
need to call down health so bad and you're like

1038
00:46:02,840 --> 00:46:05,400
up right right, right, left, down right, it's very fun

1039
00:46:05,559 --> 00:46:09,239
to when you get it wrong. It's irritating, but it's

1040
00:46:09,320 --> 00:46:12,719
not the worst. It's like a challenge that you can

1041
00:46:12,800 --> 00:46:15,719
mentally handle. Is it memorization of No.

1042
00:46:16,320 --> 00:46:18,360
Speaker 3: You see you're looking You're looking at the grid, so

1043
00:46:18,440 --> 00:46:19,840
it's like you will see the grid.

1044
00:46:19,960 --> 00:46:22,159
Speaker 4: You're seeing like a visual puzzle, and you know you

1045
00:46:22,239 --> 00:46:24,159
have to like hit us a variety of updown, left

1046
00:46:24,239 --> 00:46:24,960
rights to get there.

1047
00:46:25,400 --> 00:46:28,159
Speaker 3: Yeah, exactly. It's almost like a maze, but like, and

1048
00:46:28,360 --> 00:46:31,400
the more powerful enemies have bigger grids, so it can

1049
00:46:31,480 --> 00:46:33,480
take longer to get to the thing. You need to

1050
00:46:33,559 --> 00:46:35,400
open them up. But then there's weapons and stuff you

1051
00:46:35,400 --> 00:46:36,679
get where. It's like if you shoot them with these

1052
00:46:36,719 --> 00:46:39,679
sticky bombs, it shrinks the puzzle, so it makes it

1053
00:46:39,760 --> 00:46:42,079
easier to get there, or you can get things that

1054
00:46:42,119 --> 00:46:45,639
will eliminate the like the obstacle panels and stuff on

1055
00:46:45,719 --> 00:46:49,119
the thing. So it's man, it's it's a critical part

1056
00:46:49,159 --> 00:46:51,280
of the action. Like you probably could technically go in

1057
00:46:51,400 --> 00:46:53,840
and shoot everything force it. Yeah, probably could.

1058
00:46:54,320 --> 00:46:56,719
Speaker 2: I don't want a puzzle. I just want to shoot stuff.

1059
00:46:56,880 --> 00:46:59,480
Speaker 3: Like you think you could get through it, You probably could.

1060
00:46:59,639 --> 00:47:00,960
I can't to imagine many people.

1061
00:47:00,800 --> 00:47:02,159
Speaker 2: Do watching this minigame.

1062
00:47:02,320 --> 00:47:05,159
Speaker 3: I just yeah, they are they're all very strong, so

1063
00:47:05,239 --> 00:47:07,639
it would you'd be very stupid to go through without hacking.

1064
00:47:07,760 --> 00:47:09,760
Speaker 1: Basically, yeah, yeah, it sounds awesome.

1065
00:47:10,320 --> 00:47:11,719
Speaker 3: Yeah, and then like just going back to the hub

1066
00:47:11,760 --> 00:47:13,320
world and so there's this thing called the Shelter and

1067
00:47:13,400 --> 00:47:15,320
that's where it keeps kind of expanding and stuff as

1068
00:47:15,360 --> 00:47:18,159
you unlock stuff really fun kind of training missions like

1069
00:47:18,239 --> 00:47:21,199
VR simulator challenges and stuff like it. They're so fun

1070
00:47:21,239 --> 00:47:23,039
that I'm going through and getting perfect on every single

1071
00:47:23,079 --> 00:47:26,519
one of them. Like, this game it's fucking awesome. Like

1072
00:47:26,559 --> 00:47:28,599
when it started, I was thinking, like, this is like

1073
00:47:28,760 --> 00:47:31,280
a solid eight out of ten action game, and as

1074
00:47:31,360 --> 00:47:32,639
the hours went on, I was like, oh, wait, no,

1075
00:47:32,760 --> 00:47:35,559
this is actually like this is a really fucking good game.

1076
00:47:35,559 --> 00:47:37,519
And it just made me think how on fire Capcom

1077
00:47:37,639 --> 00:47:38,039
is right now?

1078
00:47:38,239 --> 00:47:39,519
Speaker 2: Like how many hours are you in?

1079
00:47:40,320 --> 00:47:42,519
Speaker 3: Nine hours? And it feels like it's kind of starting

1080
00:47:42,599 --> 00:47:44,719
to wrap up or get to the end of some

1081
00:47:44,800 --> 00:47:47,039
story stuff, So I'm guessing this is about the length

1082
00:47:47,079 --> 00:47:47,519
of requim.

1083
00:47:48,280 --> 00:47:52,639
Speaker 4: Wow, they've nailed the perfect game length. There's like something

1084
00:47:52,719 --> 00:47:56,400
about ten twelve hours that.

1085
00:47:56,559 --> 00:48:00,280
Speaker 2: Feels really good for a video game to feel like

1086
00:48:00,280 --> 00:48:02,599
you can genuinely see growth in the characters and in

1087
00:48:02,639 --> 00:48:06,639
the game design, but it's not yeah, taxing on the player.

1088
00:48:06,800 --> 00:48:07,360
That's lovely.

1089
00:48:07,719 --> 00:48:09,679
Speaker 3: It's been my whole weekend is playing this game, and

1090
00:48:09,800 --> 00:48:11,920
it's just like I've I've liked it more and more

1091
00:48:11,920 --> 00:48:14,320
of the more I played it, Like it's it's really fantastic.

1092
00:48:14,360 --> 00:48:14,920
Speaker 1: Who is Hugh?

1093
00:48:16,480 --> 00:48:18,760
Speaker 3: You is your dork? You're just You're just a guy.

1094
00:48:19,039 --> 00:48:21,719
Speaker 2: And it's oh yeah, who hates children?

1095
00:48:22,079 --> 00:48:23,639
Speaker 3: Yeah, Like you go up there with a crew to

1096
00:48:23,760 --> 00:48:25,639
start the game, and like you're to kind of see

1097
00:48:25,639 --> 00:48:27,400
how things are going on the moon and you've got.

1098
00:48:27,480 --> 00:48:28,440
Speaker 2: A dead spased situation.

1099
00:48:30,000 --> 00:48:32,039
Speaker 3: Yeah, it's like, yeah, you're going up like, yeah, how

1100
00:48:32,159 --> 00:48:34,159
is the three D printing situation on the moon going?

1101
00:48:34,199 --> 00:48:35,039
And you go up the bros?

1102
00:48:35,119 --> 00:48:37,559
Speaker 2: We all hate kids? Am I right? Hope nothing bad

1103
00:48:37,679 --> 00:48:40,360
is up there? Anyway, Let's go clean up the moon.

1104
00:48:40,679 --> 00:48:42,239
Speaker 3: No, you get the other guy. It's like, No, kids

1105
00:48:42,280 --> 00:48:45,639
are the best thing that ever happened to me. It's like, okay, great, great, great,

1106
00:48:46,159 --> 00:48:48,800
any check your button. Yeah. I was fully expecting to

1107
00:48:48,960 --> 00:48:51,559
hate Diana and and that, Like I was. I was

1108
00:48:51,599 --> 00:48:53,440
fully expecting to come on hear and me like I

1109
00:48:53,480 --> 00:48:55,480
love the action, but this kid's so fucking annoying, but

1110
00:48:55,960 --> 00:48:57,840
she is a critical part of the game, Like you

1111
00:48:57,920 --> 00:49:00,360
know that she is the gimmick gameplay wise, and she's

1112
00:49:00,400 --> 00:49:02,639
critical of the story and everything. I like the setting.

1113
00:49:02,840 --> 00:49:06,039
I'm liking the story. It's nothing like super deep or anything,

1114
00:49:06,079 --> 00:49:08,639
like don't expect this like Metal Year Solid two level

1115
00:49:08,719 --> 00:49:12,239
deep dive into AI philosophy or anything. It's just it's

1116
00:49:12,320 --> 00:49:13,880
a fun AI gone awry.

1117
00:49:14,480 --> 00:49:16,840
Speaker 2: It's a visual it's like nice visually.

1118
00:49:17,039 --> 00:49:19,719
Speaker 4: When I was looking at the trailer of this, like

1119
00:49:19,840 --> 00:49:24,679
little kid clinging to your back that's constantly doing things.

1120
00:49:24,760 --> 00:49:27,280
Speaker 2: I didn't think that optically that would work. It would

1121
00:49:27,280 --> 00:49:28,440
feel like messy.

1122
00:49:28,320 --> 00:49:31,559
Speaker 4: Or there's just too much going on on the screen.

1123
00:49:31,679 --> 00:49:36,079
But I think it like looks cool to me. This

1124
00:49:36,280 --> 00:49:38,800
is a risk to say, Like what if there was

1125
00:49:38,880 --> 00:49:41,239
like this dude in space but there's a little girl

1126
00:49:41,440 --> 00:49:45,559
on their back, I feel like, bro, Like I don't know,

1127
00:49:46,559 --> 00:49:54,000
But if it's working, not just thematically optically gameplay.

1128
00:49:53,719 --> 00:49:57,599
Speaker 2: Wise, that's quite a success to take such a risk

1129
00:49:57,760 --> 00:49:59,719
like that and have it pay off. So good on

1130
00:49:59,840 --> 00:50:02,719
that for for even trying that and getting away with it.

1131
00:50:03,159 --> 00:50:05,159
Speaker 3: Yeah, Like I mean, I wouldn't expect the deepest dialogue

1132
00:50:05,199 --> 00:50:07,119
or anything it's a lot of like what is love

1133
00:50:07,400 --> 00:50:09,519
on Earth? You know, it's like that old Will's when

1134
00:50:09,519 --> 00:50:11,360
who you like of someone who's like it's just a

1135
00:50:11,440 --> 00:50:12,880
lot of back and forth like oh, yeah, we got

1136
00:50:12,920 --> 00:50:14,960
beaches on Earth and they're beautiful, and like, oh, tell

1137
00:50:15,000 --> 00:50:18,599
me about the beach and I want to you know, yeah.

1138
00:50:21,320 --> 00:50:26,440
Speaker 5: Yeah, I assume that's what she sounds like, Papa, Yeah,

1139
00:50:28,920 --> 00:50:33,119
sounds sick noise, No, not in that game.

1140
00:50:34,079 --> 00:50:35,400
Speaker 1: How does one fill someone up?

1141
00:50:38,320 --> 00:50:40,320
Speaker 3: I am gonna I'm gonna try to get you guys codes,

1142
00:50:40,400 --> 00:50:42,199
and you guys got to try this. I think you

1143
00:50:42,280 --> 00:50:44,840
guys like this. I think this is one that will

1144
00:50:44,840 --> 00:50:47,000
come up during Game of the Year discussions. This is

1145
00:50:47,039 --> 00:50:49,559
a really fun surprise for me. Like I can't tell

1146
00:50:49,559 --> 00:50:52,199
you how many times I've just like finished a sequence

1147
00:50:52,239 --> 00:50:53,760
in the game. Like, man, this is just a fun

1148
00:50:53,840 --> 00:50:55,880
ass video game. It's fantastic.

1149
00:50:56,000 --> 00:50:59,480
Speaker 1: Yeah, looking forward to that. Speaking of fun video games,

1150
00:51:00,400 --> 00:51:02,480
this was a while ago. Mary, you recommend Creature Kitchen.

1151
00:51:02,599 --> 00:51:06,280
I played that and it was real.

1152
00:51:06,480 --> 00:51:07,159
Speaker 2: What did you think?

1153
00:51:07,719 --> 00:51:12,039
Speaker 1: It was great? H I love the pacing, the structure

1154
00:51:12,079 --> 00:51:14,119
of it, Like, it's very nice. Like at Thirst, I

1155
00:51:14,119 --> 00:51:15,840
thought it would just be a lot of busy work cooking,

1156
00:51:15,920 --> 00:51:18,000
but they've actually like it's it's kind of funny, like

1157
00:51:18,079 --> 00:51:20,239
to like how the oven works. It's just like another

1158
00:51:20,320 --> 00:51:22,639
dimension that food comes out when you put like full

1159
00:51:22,719 --> 00:51:24,360
boxes of ingredients in.

1160
00:51:24,719 --> 00:51:27,199
Speaker 3: It makes cooking makes sense to me. Yeah, yeah, exactly.

1161
00:51:27,599 --> 00:51:31,199
Speaker 2: Yeah, macaroni and cheese is like chop up, chop up one.

1162
00:51:31,119 --> 00:51:34,719
Speaker 3: Cheese cheese spots.

1163
00:51:34,880 --> 00:51:38,440
Speaker 1: Yeah, yes, that's right. It's also such a weird. They

1164
00:51:38,519 --> 00:51:41,840
straddle the line between horror and like cozy game really well,

1165
00:51:42,480 --> 00:51:44,760
Like I don't want to spoil anythings if people haven't

1166
00:51:44,760 --> 00:51:46,679
played this. I think it took me two hours on

1167
00:51:46,760 --> 00:51:50,159
a Sunday. I beat this game. It had like an

1168
00:51:50,440 --> 00:51:53,639
outer wild vibe to some of the puzzle solving, but

1169
00:51:53,800 --> 00:51:56,199
then some of the characters, I mean, the whole paris

1170
00:51:56,280 --> 00:52:03,039
is like your pants fucking crazy guy just sit at

1171
00:52:03,079 --> 00:52:05,039
the table and like put a plate in front of him.

1172
00:52:05,039 --> 00:52:06,679
It's like, I don't fucking know what you want at first,

1173
00:52:06,840 --> 00:52:09,920
but it's yeah, just based on the prevace, obviously, people

1174
00:52:09,960 --> 00:52:12,119
know you're taking your like moving into this cabin to

1175
00:52:12,159 --> 00:52:14,159
take care of all the creatures that go there, some

1176
00:52:14,320 --> 00:52:18,920
of them when they pop up like for the first time. Scar. Yeah, Yeah,

1177
00:52:19,599 --> 00:52:21,519
but it's really good. Yeah. Like I said, the puzzle solving,

1178
00:52:21,599 --> 00:52:25,559
I love the like the walking simulator aspects, like just

1179
00:52:25,639 --> 00:52:28,320
exploring that space is super nice. And then it could

1180
00:52:28,320 --> 00:52:32,079
be pretty funny too, between pants and some of the puzzles, Uh, Jake,

1181
00:52:32,519 --> 00:52:35,440
I think is the one in the box in the bedroom.

1182
00:52:35,960 --> 00:52:40,800
Speaker 4: Yeah, that I screamed the first time I realized, Jake.

1183
00:52:40,960 --> 00:52:43,599
And so you do want to be careful with spoilers

1184
00:52:43,599 --> 00:52:44,280
because I think that's what.

1185
00:52:44,519 --> 00:52:45,400
Speaker 5: Some of the joy is.

1186
00:52:45,559 --> 00:52:49,360
Speaker 4: But you're right, it straddles the line between am I

1187
00:52:49,519 --> 00:52:53,000
scared or am I comfortable a couple of times.

1188
00:52:53,320 --> 00:52:53,880
Speaker 2: In a good way.

1189
00:52:54,360 --> 00:52:56,920
Speaker 1: The increase in the difficulty of the puzzles was good,

1190
00:52:57,039 --> 00:52:59,199
like well paced as well. It was never super tough,

1191
00:52:59,280 --> 00:53:00,920
but towards the end and there were some I definitely

1192
00:53:00,920 --> 00:53:02,880
had to rack my brain and figure things out. It's

1193
00:53:02,920 --> 00:53:06,840
it's all like environmental puzzles kind of. And then yeah,

1194
00:53:06,880 --> 00:53:08,840
you're basically trying to figure out, as Mary said a

1195
00:53:08,880 --> 00:53:10,599
few episodes ago, you're trying to figure out what each

1196
00:53:10,639 --> 00:53:14,719
of these creatures, what their preferred meal is. You're also

1197
00:53:14,760 --> 00:53:17,480
there's like photography aspects when you first Yeah, captions like

1198
00:53:17,519 --> 00:53:19,719
Pokemon snap gives you info of them once you get

1199
00:53:19,760 --> 00:53:20,280
the photo.

1200
00:53:20,639 --> 00:53:22,559
Speaker 3: I fucking got a Polaroid camera and that's like the

1201
00:53:22,599 --> 00:53:24,519
main thing you're taking pictures with. And like the first

1202
00:53:24,559 --> 00:53:26,039
time I try to take a picture, I'm like, Hi, know,

1203
00:53:26,079 --> 00:53:28,239
there's a fucking raccoon underneath this porch. And I go

1204
00:53:28,320 --> 00:53:30,079
down to the side. There's a hole and then there's

1205
00:53:30,079 --> 00:53:31,840
a porch, and I go to take a picture and

1206
00:53:31,840 --> 00:53:33,920
I hit the wrong button and I hit the throw

1207
00:53:34,000 --> 00:53:37,039
button and I threw my camera underneath the porch and

1208
00:53:37,159 --> 00:53:37,880
you can't get out of there.

1209
00:53:38,119 --> 00:53:40,960
Speaker 1: Yeah. Fuck. The Lost and Found box is a really

1210
00:53:41,039 --> 00:53:43,599
nice touch to give you back that. I don't think

1211
00:53:43,639 --> 00:53:46,320
I lost anything else. I don't know.

1212
00:53:46,559 --> 00:53:48,639
Speaker 3: It's a very funny game. It's a yeah, yeah, it's

1213
00:53:48,719 --> 00:53:50,079
very unique one. Mary. I'm glad you brought that to

1214
00:53:50,119 --> 00:53:50,480
our attention.

1215
00:53:50,760 --> 00:53:51,360
Speaker 1: I liked that a lot.

1216
00:53:51,679 --> 00:53:52,719
Speaker 2: What a fun surprise.

1217
00:53:52,920 --> 00:53:52,960
Speaker 1: You.

1218
00:53:54,280 --> 00:53:59,960
Speaker 4: Sometimes searching on Steam's uh page, I just go like, hey,

1219
00:54:00,199 --> 00:54:02,400
what's a new game, And usually if it's under a

1220
00:54:02,440 --> 00:54:04,880
certain price point, I'm like, ill, I'll give that a

1221
00:54:04,920 --> 00:54:06,719
whirl without too much thought.

1222
00:54:07,159 --> 00:54:10,239
Speaker 1: Yeah. Nice. When it pays off fac how much this was,

1223
00:54:10,360 --> 00:54:11,079
it's gonna tell me.

1224
00:54:11,480 --> 00:54:12,719
Speaker 2: I'm going to guess twenty bucks.

1225
00:54:14,400 --> 00:54:17,840
Speaker 1: That was eight dollars right now, it's go buy it.

1226
00:54:18,000 --> 00:54:21,840
That is nothing that is well worth worth two to

1227
00:54:21,960 --> 00:54:26,440
three hours every penny. So like just cutting bread is

1228
00:54:26,519 --> 00:54:28,039
really satisfying in that game too.

1229
00:54:30,159 --> 00:54:34,039
Speaker 2: Were you okay with flipping an egg? I struggled eggs?

1230
00:54:34,519 --> 00:54:35,960
Speaker 1: I had. It took me a while to get down.

1231
00:54:36,000 --> 00:54:38,760
After a while, I was like a pro, but I burnt.

1232
00:54:38,960 --> 00:54:41,679
Like eighty of them say like super off.

1233
00:54:41,840 --> 00:54:44,039
Speaker 4: Yeah, you like dejectedly have to take it to the

1234
00:54:44,079 --> 00:54:46,880
trash can and throw it away. So did you ever

1235
00:54:46,960 --> 00:54:49,199
take out you could take stuff out of the fridge. Yeah,

1236
00:54:49,880 --> 00:54:52,360
Sometimes when you're opening the fridge, the thing you want

1237
00:54:52,440 --> 00:54:54,079
isn't in there, so you just shut the fridge and

1238
00:54:54,239 --> 00:54:56,800
open it again until you finally get the steak.

1239
00:54:57,320 --> 00:54:57,519
Speaker 1: Yeah.

1240
00:54:57,559 --> 00:54:59,480
Speaker 3: Yeah, sometimes you'll open it into like four steaks and

1241
00:54:59,559 --> 00:55:01,199
an egg in the new closing the opened up and

1242
00:55:01,199 --> 00:55:02,360
it's like, oh, here's just a bunch of milk.

1243
00:55:02,880 --> 00:55:03,079
Speaker 2: Yeah.

1244
00:55:03,360 --> 00:55:05,920
Speaker 1: I like the design of the pantry is great too.

1245
00:55:05,920 --> 00:55:08,079
It's an endless hallway and then you turn around on

1246
00:55:08,119 --> 00:55:09,559
the door is actually not that far away from you.

1247
00:55:10,119 --> 00:55:11,719
Speaker 3: Yeah, it's a really really cool game.

1248
00:55:11,840 --> 00:55:13,400
Speaker 1: Yeah, Yeah, I'm glad.

1249
00:55:13,280 --> 00:55:14,760
Speaker 2: You liked it. I'm glad you played it.

1250
00:55:14,920 --> 00:55:19,639
Speaker 4: I I'm yes, I still recommend that game, and I

1251
00:55:19,719 --> 00:55:21,599
think it's also really nice for all ages.

1252
00:55:21,679 --> 00:55:24,800
Speaker 2: But I think I would play that with my niece.

1253
00:55:25,079 --> 00:55:27,960
Speaker 4: I'm gonna probably very likely to go see my niece

1254
00:55:28,039 --> 00:55:31,159
for the fourth of July this year, and I'm planning

1255
00:55:31,199 --> 00:55:33,360
on bringing my Steam deck and giving her this game.

1256
00:55:33,440 --> 00:55:35,639
Speaker 2: Like this is the type of game that we all

1257
00:55:35,719 --> 00:55:38,400
play it and enjoy it. But I think twelve.

1258
00:55:38,239 --> 00:55:39,920
Speaker 4: Thirteen year old kid would get a kick out of

1259
00:55:39,960 --> 00:55:42,599
this too, Like it's yeah, it's Scales.

1260
00:55:42,719 --> 00:55:45,159
Speaker 1: Creatr Kitchen, phenomenal game.

1261
00:55:45,960 --> 00:55:47,440
Speaker 2: I'm glad. That makes me so happy.

1262
00:55:48,800 --> 00:55:49,920
Speaker 1: What's darwin Paradox?

1263
00:55:50,360 --> 00:55:53,119
Speaker 4: Okay, so it's fun that you were talking about, like

1264
00:55:54,239 --> 00:55:56,400
games that are a bit of like a risk seeing

1265
00:55:56,440 --> 00:55:58,679
if you want to test them out. That's what Darwin's

1266
00:55:58,679 --> 00:56:02,000
Paradox was for me. It was Friday night, Friday night,

1267
00:56:02,400 --> 00:56:04,519
and I was like, what am I doing? I like

1268
00:56:04,599 --> 00:56:06,440
to go to a bar and play a game on

1269
00:56:07,599 --> 00:56:10,719
my Steam deck on a Friday night. I looked this

1270
00:56:10,920 --> 00:56:13,800
up on Steam's.

1271
00:56:14,119 --> 00:56:16,000
Speaker 2: New page for you.

1272
00:56:17,320 --> 00:56:23,159
Speaker 4: Darwin's Paradox is a game about an octopus that is

1273
00:56:23,320 --> 00:56:26,639
going through an adventure. They were in the sea with

1274
00:56:26,760 --> 00:56:29,719
their girlfriend, but then they both kind of got sucked

1275
00:56:29,760 --> 00:56:34,039
into this factory that makes food, and you are going

1276
00:56:34,199 --> 00:56:38,920
through the factory to try and find her. It is

1277
00:56:38,960 --> 00:56:43,239
a platform or adventure. I don't know the dev z

1278
00:56:44,440 --> 00:56:48,039
DT studio, but it's published by Konami, which I thought

1279
00:56:48,559 --> 00:56:54,159
surprised me. I didn't know what to expect of this game,

1280
00:56:55,440 --> 00:57:01,239
but I have really enjoyed some quite smart puzzle design.

1281
00:57:02,280 --> 00:57:05,679
Because you are you have all these fun octopus skills.

1282
00:57:06,119 --> 00:57:09,079
You're sticky obviously as an octopus, so a lot of

1283
00:57:09,119 --> 00:57:11,679
the skills are being able to like crawl on the

1284
00:57:11,800 --> 00:57:15,079
falls and on the ceiling to avoid capture. There is

1285
00:57:15,199 --> 00:57:18,840
some like metal gear esque like hey, don't get caught.

1286
00:57:19,159 --> 00:57:21,519
You know there if if you get in their laser beams,

1287
00:57:21,519 --> 00:57:23,119
they're gonna zap you and kill you, so you have

1288
00:57:23,199 --> 00:57:23,679
to hide.

1289
00:57:24,840 --> 00:57:30,840
Speaker 3: You can your DLC for this as well. No way, Yeah,

1290
00:57:30,840 --> 00:57:32,840
because I remember they did a trailer during the game

1291
00:57:32,880 --> 00:57:34,559
wards or something like that, and it was like they

1292
00:57:34,599 --> 00:57:37,840
were doing metal gear like sound effects. What is this?

1293
00:57:39,280 --> 00:57:41,400
Speaker 4: Yeah, it kind of felt metal gear a couple of

1294
00:57:41,440 --> 00:57:44,239
times where you're avoiding being in the light. You this

1295
00:57:44,440 --> 00:57:46,199
is not something you can brute force, you have to

1296
00:57:46,280 --> 00:57:49,400
be sneaky in some of these areas to get through them.

1297
00:57:50,039 --> 00:57:53,159
Speaker 2: But as an octopus, one of your skills is camouflage,

1298
00:57:53,360 --> 00:57:55,639
so it's really it's really kind of cute to be

1299
00:57:55,800 --> 00:57:58,880
like you're scuttling around on like all your little tentacles

1300
00:57:59,199 --> 00:58:02,400
and then if you see them coming, you just become

1301
00:58:02,480 --> 00:58:05,119
the color of the dirt and they don't see you

1302
00:58:05,280 --> 00:58:08,000
and then you scuttle. I found it. I find this

1303
00:58:08,199 --> 00:58:12,199
entire experience very cute. Is it's actually quite adorable.

1304
00:58:12,239 --> 00:58:16,199
Speaker 4: You can ink, so you shoot ink to maybe knock

1305
00:58:16,280 --> 00:58:21,840
down cans or to cover a camera that's gonna see you,

1306
00:58:22,000 --> 00:58:23,599
and you need to be able to get through that space.

1307
00:58:24,159 --> 00:58:28,119
These puzzles are not hard, but they are the kind

1308
00:58:28,159 --> 00:58:31,000
of puzzles where they'll surprise you and shock you, and

1309
00:58:31,079 --> 00:58:33,519
you will die a couple times in order to figure

1310
00:58:33,559 --> 00:58:36,079
out what it's encouraging you to do. I die a

1311
00:58:36,199 --> 00:58:39,760
lot in this game, but you'll figure it out if

1312
00:58:39,760 --> 00:58:43,880
you just dink around enough in there. My few criticisms

1313
00:58:44,000 --> 00:58:48,960
is I found the saves sometimes not forgiving, and so

1314
00:58:49,079 --> 00:58:51,719
you would get ninety percent through an area and you'll

1315
00:58:51,760 --> 00:58:52,519
die at the very.

1316
00:58:52,519 --> 00:58:55,039
Speaker 2: End, and they need to do the whole damn area again.

1317
00:58:54,880 --> 00:58:59,039
Speaker 4: With all the fans jumping and dodging and weaving just

1318
00:58:59,119 --> 00:59:01,719
to get to the same area again and probably die

1319
00:59:02,800 --> 00:59:06,440
again and do it again. It's a small criticism. Some

1320
00:59:06,599 --> 00:59:11,039
of the puzzles I found maybe a little simple in

1321
00:59:11,119 --> 00:59:13,320
the sense that you're just going through the motions to

1322
00:59:13,400 --> 00:59:14,159
get through them.

1323
00:59:14,960 --> 00:59:16,599
Speaker 2: To some people, especially if.

1324
00:59:16,480 --> 00:59:21,280
Speaker 4: It's a platformer, that's cathartic and like calming, because you're like,

1325
00:59:21,360 --> 00:59:23,239
I just need to get through it. I know exactly

1326
00:59:23,280 --> 00:59:25,039
what this game wants me to do. I just need

1327
00:59:25,119 --> 00:59:26,760
to go through the motions and get it done.

1328
00:59:27,760 --> 00:59:31,159
Speaker 2: I'm really liking it. I think it's absolutely adorable. It's short.

1329
00:59:31,360 --> 00:59:33,360
I will tell you that it's a short game, so

1330
00:59:34,239 --> 00:59:34,920
you can burn through it.

1331
00:59:35,480 --> 00:59:38,039
Speaker 3: It's a twenty five dollars from looking at the Steam

1332
00:59:38,079 --> 00:59:40,320
page now. And I think it's the demo. It's called

1333
00:59:40,400 --> 00:59:45,440
Darwin's Paradox Tactical Octopus Action, which that is just very direct.

1334
00:59:45,760 --> 00:59:47,760
The metal Gear. Yeah, he's got the snake head band,

1335
00:59:47,840 --> 00:59:49,840
so yeah, maybe that's just the demo that's like metal

1336
00:59:49,880 --> 00:59:52,199
Gear branded. But that's kind of a wild thing.

1337
00:59:52,320 --> 00:59:54,199
Speaker 1: A tribute from an octopus to a snake.

1338
00:59:55,039 --> 00:59:56,480
Speaker 2: Oh, that's funny.

1339
00:59:57,199 --> 01:00:01,239
Speaker 4: I've never played Metal Gear, so I don't even think

1340
01:00:01,559 --> 01:00:04,159
outside of the gameplay that I understand about Metal Gear.

1341
01:00:04,239 --> 01:00:06,199
I didn't pick up how much of this is probably

1342
01:00:06,239 --> 01:00:10,400
inspired by Metal Gear, but I understand the old like

1343
01:00:10,559 --> 01:00:13,760
don't get caught by this laser or by this light

1344
01:00:14,039 --> 01:00:16,239
or by these people that are doing the rounds. I

1345
01:00:16,360 --> 01:00:20,719
understand that enough to like have gotten through it. It's

1346
01:00:20,960 --> 01:00:25,519
very charming. I think it's very sweet. Some people might

1347
01:00:25,679 --> 01:00:27,679
take issue with the fact that this is probably a

1348
01:00:27,760 --> 01:00:30,079
five and a half hour game for twenty five bucks.

1349
01:00:31,119 --> 01:00:34,440
Speaker 2: My response to that is, you know.

1350
01:00:35,719 --> 01:00:38,159
Speaker 4: People will pay sixty dollars for a game that's twelve

1351
01:00:38,239 --> 01:00:39,320
hours that's really good.

1352
01:00:39,599 --> 01:00:41,679
Speaker 1: This is, you know, half right.

1353
01:00:41,719 --> 01:00:44,079
Speaker 4: It's twenty five bucks for five and a half hours.

1354
01:00:44,119 --> 01:00:47,519
So I don't think it's bad. I don't think that's

1355
01:00:47,800 --> 01:00:50,760
a bad cost hour exchange. But to some people that

1356
01:00:50,920 --> 01:00:53,239
might not feel like enough for twenty five bucks.

1357
01:00:54,360 --> 01:00:56,039
Speaker 3: God, Mary, I don't know if I've ever thought of this,

1358
01:00:56,159 --> 01:00:58,760
but you mentioned not having played Metal Gear. I have

1359
01:00:58,960 --> 01:01:01,280
to wonder what would she think of Metal Gear.

1360
01:01:03,679 --> 01:01:07,559
Speaker 1: I don't think you'd like it. No, the story. I

1361
01:01:07,679 --> 01:01:10,320
think the story, I think you could take her leave,

1362
01:01:10,400 --> 01:01:11,000
But I think.

1363
01:01:12,679 --> 01:01:14,679
Speaker 3: You mean the greatest story I've ever told. You think

1364
01:01:14,760 --> 01:01:15,639
she could take or leave?

1365
01:01:16,159 --> 01:01:16,400
Speaker 1: Yeah?

1366
01:01:17,719 --> 01:01:18,719
Speaker 2: I love this response.

1367
01:01:19,119 --> 01:01:22,679
Speaker 1: Yeah, I think you would get annoyed with the like

1368
01:01:22,920 --> 01:01:26,039
controls Mary honestly, Like depends of what version of the

1369
01:01:26,079 --> 01:01:28,719
games you're playing. But like I love the series, not

1370
01:01:28,800 --> 01:01:31,159
as much as I said that I love Malar Salid.

1371
01:01:31,199 --> 01:01:35,320
I think you would get frustrated with the obstacles between

1372
01:01:35,360 --> 01:01:36,840
what you want to do and how you have to

1373
01:01:36,880 --> 01:01:37,079
do it.

1374
01:01:37,679 --> 01:01:41,039
Speaker 3: The CQC stuff. People struggle with that sometimes. Yeah, but

1375
01:01:41,159 --> 01:01:42,960
it is I'm not kidding at all. It is the

1376
01:01:43,000 --> 01:01:44,000
greatest story ever told.

1377
01:01:44,599 --> 01:01:49,000
Speaker 4: I Okay, what do you think about Darwin's Paradox? Like,

1378
01:01:49,079 --> 01:01:51,960
does that sound something appealing to you because it's kind

1379
01:01:52,039 --> 01:01:53,159
of metal Gear.

1380
01:01:53,119 --> 01:01:55,679
Speaker 3: Esque or no, Well, I'm curious about the game on

1381
01:01:55,760 --> 01:01:58,800
its own. Merits the sneaky type stuff. Like the thing is,

1382
01:01:58,920 --> 01:02:01,480
I hate stealth games. I hate being sneaking in games,

1383
01:02:02,760 --> 01:02:04,760
but go ahead. Well yeah, it's just I'm terrible at

1384
01:02:04,760 --> 01:02:07,400
fucking stealth. So it's like I love metal Gear despite

1385
01:02:07,559 --> 01:02:09,599
the stealth, you know, like you can do cool stuff

1386
01:02:09,639 --> 01:02:11,000
that I suck at it and I'm not patient, So

1387
01:02:11,039 --> 01:02:13,320
it's like I just wind up killing everyone. So but

1388
01:02:13,400 --> 01:02:15,440
this just sounds like an interesting game. Even if there's

1389
01:02:15,480 --> 01:02:17,840
no Metal Gear Association at all, I'd be curious to

1390
01:02:17,880 --> 01:02:18,159
try this.

1391
01:02:18,719 --> 01:02:21,159
Speaker 2: Yeah, I think it's worth a test.

1392
01:02:21,320 --> 01:02:23,800
Speaker 1: I was. There's a demo. Yeah, we talked about you

1393
01:02:23,840 --> 01:02:24,840
could play the demo.

1394
01:02:25,239 --> 01:02:28,559
Speaker 4: There is a demo, And I think for as high

1395
01:02:28,719 --> 01:02:31,360
quality of this game, I will also caveat that for

1396
01:02:31,440 --> 01:02:33,840
the Steam deck, it chugged a little bit, which I

1397
01:02:33,920 --> 01:02:37,679
didn't love. The graphics are really nice. It's a good

1398
01:02:37,760 --> 01:02:41,519
looking game. This looks like for a platform er. I

1399
01:02:41,599 --> 01:02:45,360
think it looks very high quality. But it didn't play

1400
01:02:45,400 --> 01:02:47,559
perfectly on a on a Steam deck for me, but

1401
01:02:47,639 --> 01:02:50,599
it was forgivable. It's playable, is what I will say.

1402
01:02:51,760 --> 01:02:53,840
So I didn't I was able to like get through

1403
01:02:53,920 --> 01:02:57,960
it without without too much issue. I was kind of

1404
01:02:58,039 --> 01:03:02,239
surprised with how not I haven't really heard anyone talking

1405
01:03:02,280 --> 01:03:03,960
about it, but it feels like it's a really well

1406
01:03:04,039 --> 01:03:07,559
made game and it's just so cute and fun. I

1407
01:03:07,679 --> 01:03:10,760
was kind of like, I hope more people discover this

1408
01:03:10,920 --> 01:03:13,679
because it's cute and it's doing a great job at

1409
01:03:13,800 --> 01:03:16,960
just being a delightful little platformer that'll make you laugh.

1410
01:03:16,960 --> 01:03:21,199
I think it's more platformer than puzzle, and I think

1411
01:03:21,239 --> 01:03:23,679
it's more puzzle than stealth.

1412
01:03:23,880 --> 01:03:26,559
Speaker 2: With that all, I think predominantly what I was doing

1413
01:03:26,719 --> 01:03:28,639
was platformer stuff.

1414
01:03:29,480 --> 01:03:31,599
Speaker 3: I do like the Konami is just doing weird stuff,

1415
01:03:31,599 --> 01:03:35,159
like they're doing right by Silent Hill and Meddle Year lately,

1416
01:03:35,480 --> 01:03:37,559
but they're also doing like Delivered all Costs last year

1417
01:03:38,000 --> 01:03:41,000
Darwin's Paradox now, like they're trying like weird little experiments again,

1418
01:03:41,000 --> 01:03:43,320
which is like, all right, let's Konami's kind of coming

1419
01:03:43,360 --> 01:03:44,000
back in a way.

1420
01:03:43,840 --> 01:03:45,880
Speaker 1: That I really like. Yeah. Another big win is they're

1421
01:03:45,880 --> 01:03:47,760
also like paying a lot of attention to sweak it

1422
01:03:47,800 --> 01:03:49,719
In and the remakes and the new one, So like

1423
01:03:49,880 --> 01:03:53,000
that's I think also a good move on their part

1424
01:03:53,039 --> 01:03:55,840
because people have been asking for those for fucking decades.

1425
01:03:56,079 --> 01:03:58,400
Speaker 3: I was about to say that the sweek adin' I'm

1426
01:03:58,519 --> 01:03:58,880
happy to.

1427
01:03:59,079 --> 01:04:01,000
Speaker 1: Sweak it in Tuesday's favorite game of all time.

1428
01:04:01,280 --> 01:04:03,639
Speaker 3: I think I would, wouldn't I like sweaking, isn't it

1429
01:04:03,679 --> 01:04:04,760
like a tactics type thing?

1430
01:04:05,360 --> 01:04:05,519
Speaker 5: Uh?

1431
01:04:08,159 --> 01:04:12,480
Speaker 1: Yeah, let's say it's turn based tactics, but you're also

1432
01:04:12,559 --> 01:04:14,760
like building up your castle and like there's I forget

1433
01:04:14,800 --> 01:04:17,000
how many characters you can recruit, A hundred or something.

1434
01:04:17,519 --> 01:04:19,800
Speaker 3: I have been intrigued by it when I've heard about it,

1435
01:04:19,880 --> 01:04:21,559
but yeah, I wonder when I'd never have time to

1436
01:04:21,760 --> 01:04:23,480
go to it. I know they remastered it for US

1437
01:04:23,480 --> 01:04:26,360
Switch not too long ago anyway. Yeah, Canami's back. It's great.

1438
01:04:27,199 --> 01:04:30,840
Speaker 4: Yeah, I'm very impressed, and I hope more people, especially

1439
01:04:30,840 --> 01:04:35,440
if they like platformers, puzzly platformers and they have some patients.

1440
01:04:35,519 --> 01:04:36,239
Speaker 2: It's not perfect.

1441
01:04:36,360 --> 01:04:38,880
Speaker 4: Some of the puzzles are like a little silly or

1442
01:04:38,960 --> 01:04:41,079
like not that interesting. But it was like generally, I

1443
01:04:41,239 --> 01:04:43,320
was like, I like it, so I think it's I

1444
01:04:43,360 --> 01:04:44,280
think it's worth picking up.

1445
01:04:44,840 --> 01:04:46,719
Speaker 1: Nice Dan, what's Glifica?

1446
01:04:48,239 --> 01:04:49,800
Speaker 3: I was this is the type of game that I

1447
01:04:49,920 --> 01:04:53,119
was sold on just by the two word description, which

1448
01:04:53,239 --> 01:04:55,320
was it was like maybe three words. Was like typing

1449
01:04:55,599 --> 01:04:58,480
Rogue Light Survival or something, and like anytime a game's

1450
01:04:58,519 --> 01:05:03,159
core gameplay mechanic is typing, I'm interested hyper Dead.

1451
01:05:03,480 --> 01:05:04,840
Speaker 1: I just saw a friend of mine pop up on

1452
01:05:05,280 --> 01:05:07,320
my Steam of saying they're playing this. I didn't put

1453
01:05:07,320 --> 01:05:07,840
it together.

1454
01:05:07,639 --> 01:05:10,719
Speaker 3: That oh weird. Interesting. Yeah, it's because I love typing

1455
01:05:10,800 --> 01:05:13,400
the Dead anything where it's like you're competing by typing.

1456
01:05:13,440 --> 01:05:16,239
Because I type, I'm pretty good at typing, and so

1457
01:05:16,400 --> 01:05:17,719
like this is a thing where it's like you were

1458
01:05:17,800 --> 01:05:19,079
just kind of like the dot at the center of

1459
01:05:19,119 --> 01:05:19,440
the screen.

1460
01:05:19,559 --> 01:05:20,199
Speaker 1: Maybe you look at it.

1461
01:05:21,360 --> 01:05:23,960
Speaker 3: Yeah, honestly I loved those type of like typing games

1462
01:05:24,119 --> 01:05:27,519
back in school. And look up how it looks. It's

1463
01:05:27,599 --> 01:05:29,199
very minimalist. It's like you're kind of like a dot

1464
01:05:29,239 --> 01:05:33,199
and the center. Yes, I thought that too, Yes, very

1465
01:05:33,239 --> 01:05:35,000
sound shapes, So like different shapes and stuff are coming

1466
01:05:35,039 --> 01:05:37,039
in and like let's say it's a circle with two

1467
01:05:37,119 --> 01:05:40,159
circles around it. That's like shields basically, And if it's

1468
01:05:40,199 --> 01:05:42,239
just a dot, it's probably will die immediately when you

1469
01:05:42,320 --> 01:05:45,119
type the word. So there's different difficulty. Like you know,

1470
01:05:45,199 --> 01:05:48,400
some things will shoot projectiles, and each projectile will have

1471
01:05:48,440 --> 01:05:49,559
a word over it and you have to type it

1472
01:05:49,559 --> 01:05:51,519
to destroy it. So it's like, fuck, I better kill

1473
01:05:51,559 --> 01:05:53,280
the ship otherwise I have to keep typing words every

1474
01:05:53,320 --> 01:05:56,239
time there's a projectile. But there's also the roguelide elements,

1475
01:05:56,400 --> 01:05:59,880
like as you are leveling up, you are picking which

1476
01:06:00,280 --> 01:06:02,000
like okay, here's your three options here. Do you want

1477
01:06:02,039 --> 01:06:04,559
to like give a plus fifteen percent to your heat

1478
01:06:04,559 --> 01:06:06,360
and electric weapons, or do you want to get this

1479
01:06:06,559 --> 01:06:09,239
new buzzsaw item, or do you want to get this turret?

1480
01:06:09,800 --> 01:06:11,880
Or it's like these tesla mines things like that. So

1481
01:06:13,000 --> 01:06:16,039
it is really cool, like putting a build together for

1482
01:06:16,239 --> 01:06:18,360
a game where you are just typing to keep words

1483
01:06:18,360 --> 01:06:19,639
from getting to the center of the screen.

1484
01:06:19,760 --> 01:06:23,960
Speaker 1: Oh I see, so like completing words starting with glyphs

1485
01:06:24,039 --> 01:06:27,000
jk L or M deploys a spinning sawblet. Okay, yeah,

1486
01:06:27,239 --> 01:06:28,840
it's like there's certain activations.

1487
01:06:29,440 --> 01:06:31,079
Speaker 3: Yeah, or like if you get a turret, it's just

1488
01:06:31,199 --> 01:06:34,440
like it's indicated by a circle around your dot and

1489
01:06:34,519 --> 01:06:36,840
anything that gets in there. It's almost like tower defense

1490
01:06:36,840 --> 01:06:38,639
that starts shooting at it. But then you can also

1491
01:06:38,760 --> 01:06:40,440
level that up by getting kills with it. So it's

1492
01:06:40,440 --> 01:06:41,880
like now I can expand the range at this, I

1493
01:06:42,159 --> 01:06:45,599
expand the fire rate of my turret. Really really cool,

1494
01:06:45,599 --> 01:06:48,320
so really clever bosses and stuff like that, where it's like, okay,

1495
01:06:48,360 --> 01:06:52,400
here's two bosses floating around and like at any point

1496
01:06:52,719 --> 01:06:55,719
they can heal each other to the maximum of the

1497
01:06:55,840 --> 01:06:57,920
most healthy one, So you have to like kind of

1498
01:06:58,000 --> 01:07:00,400
ping pong back and forth to keep them both, you know,

1499
01:07:00,480 --> 01:07:02,880
because otherwise the healthiest one will heal the other to

1500
01:07:02,960 --> 01:07:06,639
that level. Really clever stuff like that. You know, here's

1501
01:07:06,639 --> 01:07:09,079
a boss that like has a radius that will scramble

1502
01:07:09,159 --> 01:07:10,920
all of the words in that radius and make it

1503
01:07:10,960 --> 01:07:11,519
hard to spell.

1504
01:07:12,039 --> 01:07:12,159
Speaker 1: Uh.

1505
01:07:12,440 --> 01:07:15,760
Speaker 3: So it's it's really really enjoyable. It's got like a

1506
01:07:15,800 --> 01:07:18,079
trials based mode that has like levels with boss fights

1507
01:07:18,119 --> 01:07:18,440
and stuff.

1508
01:07:18,599 --> 01:07:21,039
Speaker 2: And this didn't come out this year.

1509
01:07:22,199 --> 01:07:22,599
Speaker 3: It didn't.

1510
01:07:24,880 --> 01:07:26,119
Speaker 1: It's early access.

1511
01:07:26,920 --> 01:07:28,320
Speaker 3: Yeah, yeah, I think I just saw it on like

1512
01:07:28,400 --> 01:07:29,280
an early access thing.

1513
01:07:29,519 --> 01:07:31,920
Speaker 1: It has released date in twenty twenty four October, but

1514
01:07:32,039 --> 01:07:33,480
maybe it's just been a long early.

1515
01:07:33,400 --> 01:07:34,320
Speaker 2: That's why I'm confused.

1516
01:07:34,440 --> 01:07:37,480
Speaker 4: Okay, it says release date twenty twenty four, so I

1517
01:07:37,559 --> 01:07:39,239
was just curious, like what made you play there?

1518
01:07:39,320 --> 01:07:40,880
Speaker 1: Or I wonder if that's when they put the demo

1519
01:07:41,039 --> 01:07:42,400
up that might have been.

1520
01:07:43,760 --> 01:07:45,039
Speaker 3: Maybe it's a thing like it just went up in

1521
01:07:45,159 --> 01:07:47,519
like actual early access. I don't know. I really don't

1522
01:07:47,519 --> 01:07:50,719
remember how it came across. Yeah, I don't know, but

1523
01:07:51,159 --> 01:07:52,159
I'm really really enjoying it.

1524
01:07:52,559 --> 01:07:53,000
Speaker 2: That's cool.

1525
01:07:53,280 --> 01:07:55,199
Speaker 1: I want to play it. A bunch of good games

1526
01:07:55,199 --> 01:07:58,960
I want to play yeah episode speaking of Mary if

1527
01:07:59,000 --> 01:08:00,960
I don't want to play Ben Blocks by Henry Done

1528
01:08:01,000 --> 01:08:02,119
talk and we fucking pissed.

1529
01:08:02,360 --> 01:08:05,400
Speaker 3: Oh cheez um, I'm kidding.

1530
01:08:07,880 --> 01:08:10,760
Speaker 2: This one's a harder cell. This is a puzzle game.

1531
01:08:12,039 --> 01:08:14,159
Speaker 4: This came out in January and I just didn't I

1532
01:08:14,320 --> 01:08:15,840
just finally got around to it.

1533
01:08:16,640 --> 01:08:20,960
Speaker 2: Very simple concept. You have some rice and some sushi

1534
01:08:21,359 --> 01:08:22,439
and you need to be able to put it in

1535
01:08:22,479 --> 01:08:23,199
a bento box.

1536
01:08:23,319 --> 01:08:26,640
Speaker 4: But the way the bento works is it requires you

1537
01:08:26,840 --> 01:08:31,079
to place the perfect amount in the box, and you

1538
01:08:31,640 --> 01:08:33,720
it only gives you so many slices. It gives you

1539
01:08:33,840 --> 01:08:36,079
like a little knife to say, how many cuts did

1540
01:08:36,119 --> 01:08:39,079
you do? You get stars if you do it exactly

1541
01:08:39,159 --> 01:08:41,199
in the amount of cuts, the lowest amount of cuts

1542
01:08:41,279 --> 01:08:44,640
that it wants. You can also get past it if

1543
01:08:44,720 --> 01:08:46,159
you do it in more cuts.

1544
01:08:46,600 --> 01:08:49,880
Speaker 2: But ultimately the goal is do it in the limited

1545
01:08:49,880 --> 01:08:52,880
amount of cuts that it's asking for, so it will

1546
01:08:52,920 --> 01:08:58,159
give you a unique shape. Imagine like a sushi that

1547
01:08:58,600 --> 01:08:58,880
is like.

1548
01:09:00,520 --> 01:09:03,159
Speaker 4: A I don't know, a square, but then it has

1549
01:09:03,239 --> 01:09:06,520
like a weird line coming out at the end, and

1550
01:09:06,600 --> 01:09:09,279
the bento box is also a weird shape. You have

1551
01:09:09,359 --> 01:09:11,640
to figure out, Okay, how do I cut it exactly

1552
01:09:11,760 --> 01:09:15,279
right so that it'll fit in this Bento box without

1553
01:09:15,520 --> 01:09:18,000
doing more cuts than it's giving me. And then it

1554
01:09:18,119 --> 01:09:22,640
adds complexity pretty quickly. At first, I was like, this

1555
01:09:22,760 --> 01:09:27,159
puzzle's too easy for Mary, I'm bored. There's a lot,

1556
01:09:27,479 --> 01:09:29,800
and it's teaching you a lot. Eventually, it allows you

1557
01:09:29,920 --> 01:09:34,359
to start rotating the sushi. That adds some complexity. It

1558
01:09:34,479 --> 01:09:38,439
also says, hey, in this bento, I'm requiring the piece

1559
01:09:38,479 --> 01:09:41,199
of fish to go in the lower left, and I'm

1560
01:09:41,239 --> 01:09:44,000
requiring the piece the egg to go in the upper right.

1561
01:09:44,319 --> 01:09:46,760
And so now you have to like make sure you're

1562
01:09:46,880 --> 01:09:50,000
organizing your sushi in the right shape and the right

1563
01:09:50,960 --> 01:09:54,520
angle to get into the right space. Sometimes your cuts

1564
01:09:54,560 --> 01:09:57,319
have to be angled perfectly. Where you'll have two different

1565
01:09:57,359 --> 01:09:59,319
pieces of sushi, maybe you have to overlap them so

1566
01:09:59,359 --> 01:10:01,880
that when one cut you get them both in the

1567
01:10:01,960 --> 01:10:07,640
perfect shape. It gets complicated pretty quickly. I would say,

1568
01:10:08,000 --> 01:10:11,720
I'm I'm gonna say I'm an area seven.

1569
01:10:12,119 --> 01:10:14,800
Speaker 2: I don't know how many areas they are, but.

1570
01:10:14,880 --> 01:10:18,520
Speaker 4: It is getting so difficult now that I can spend

1571
01:10:18,720 --> 01:10:23,159
ten minutes on one puzzle just turning everything around, cutting

1572
01:10:23,159 --> 01:10:25,079
it one hundred different times, seeing if I can make

1573
01:10:25,119 --> 01:10:29,119
it fit, and then trying again. This is for sheer

1574
01:10:29,800 --> 01:10:34,159
puzzle freaks. This is not for someone who likes just

1575
01:10:34,239 --> 01:10:37,520
a casual, easy puzzler. To me, I was like, all right,

1576
01:10:37,560 --> 01:10:41,880
you're really starting to like not irritate me, but it

1577
01:10:42,039 --> 01:10:44,239
was scratching my brain in a way where I needed

1578
01:10:44,279 --> 01:10:47,319
a break and I needed to play something else because

1579
01:10:47,319 --> 01:10:49,439
it was so complicated and it was getting so hard.

1580
01:10:49,560 --> 01:10:52,079
I needed a minute to come back to it. I

1581
01:10:52,159 --> 01:10:54,319
have not been able to finish this game at this point.

1582
01:10:55,119 --> 01:10:56,880
I think I will come back to it, but I

1583
01:10:56,920 --> 01:10:57,720
will also say.

1584
01:10:57,640 --> 01:10:59,840
Speaker 2: Like, this game just isn't for everyone.

1585
01:11:00,119 --> 01:11:05,359
Speaker 4: But what a fun, simple puzzler that builds quite heavily

1586
01:11:05,760 --> 01:11:08,039
to get you to make the perfect bento. I could

1587
01:11:08,039 --> 01:11:09,680
see you wanting to play it on like a casual

1588
01:11:10,640 --> 01:11:12,199
night where you just want to like have a nice

1589
01:11:12,319 --> 01:11:14,119
drink and casually play.

1590
01:11:14,039 --> 01:11:16,479
Speaker 2: A puzzle game. But damn, it gets tough as it

1591
01:11:16,520 --> 01:11:17,800
gets on. Is it gets going on?

1592
01:11:19,199 --> 01:11:22,439
Speaker 1: Is it like it looks like kind of Resumeal four

1593
01:11:22,479 --> 01:11:26,119
inventory management, Yeah, but mixed with like a little to

1594
01:11:26,159 --> 01:11:29,279
the left kind of I think that's more challenging.

1595
01:11:29,880 --> 01:11:30,119
Speaker 2: Yeah.

1596
01:11:30,439 --> 01:11:33,359
Speaker 4: I was surprised with how challenging it got, especially considering

1597
01:11:33,680 --> 01:11:35,960
areas one through three I almost thought were like a

1598
01:11:36,079 --> 01:11:38,119
joke they were so easy, and then areas like four

1599
01:11:38,239 --> 01:11:41,520
through five I was like, oh, okay, now you're really

1600
01:11:41,560 --> 01:11:42,199
starting to push me.

1601
01:11:42,279 --> 01:11:43,960
Speaker 2: And then six and seven I was like, fuck you, Like,

1602
01:11:44,039 --> 01:11:46,199
no one can do this, this is too hard.

1603
01:11:47,279 --> 01:11:50,840
Speaker 4: Yeah, it's simple, and it's exactly I can't. I can't

1604
01:11:50,920 --> 01:11:53,760
make it more simple sounding. You put bento, you put

1605
01:11:53,800 --> 01:11:58,399
sushi in the bento box. But they these ways in

1606
01:11:58,479 --> 01:12:01,880
which they make you put everything in a very specific rotation,

1607
01:12:02,159 --> 01:12:04,720
in a specific order, in a specific space, with only

1608
01:12:04,880 --> 01:12:08,439
giving you sometimes one cut. You have to do a

1609
01:12:08,479 --> 01:12:10,239
lot of trial and error to get through it. I

1610
01:12:10,279 --> 01:12:13,479
think there's a specific brain, there's a type of person

1611
01:12:13,720 --> 01:12:16,560
out there that is like I live for this shit,

1612
01:12:17,039 --> 01:12:17,800
and I love.

1613
01:12:17,760 --> 01:12:20,960
Speaker 2: Puzzles like this. This is not my favorite puzzler, but

1614
01:12:21,039 --> 01:12:23,199
I understand it and I respect the hell out of it,

1615
01:12:23,319 --> 01:12:26,000
if that makes sense. I have enjoyed this. I don't

1616
01:12:26,079 --> 01:12:27,359
know if I am going to finish it. I don't

1617
01:12:27,359 --> 01:12:30,399
think it will bring me joy to finish this, but

1618
01:12:30,479 --> 01:12:32,000
I have liked the time that I had with it.

1619
01:12:32,399 --> 01:12:35,119
Speaker 1: Did you guys ever play Door Romantic? Yeah?

1620
01:12:35,239 --> 01:12:37,159
Speaker 3: I was always curious about it. I love that I

1621
01:12:37,159 --> 01:12:38,279
remember you speaking highly of it.

1622
01:12:38,439 --> 01:12:40,600
Speaker 1: Yeah, Yeah, I love the game. Amanda loves it, and

1623
01:12:40,880 --> 01:12:43,079
today A ton of games, but it's showing up as

1624
01:12:43,159 --> 01:12:45,560
similar to games you played. When I'm on Vento Blocks

1625
01:12:45,640 --> 01:12:46,119
door page.

1626
01:12:46,319 --> 01:12:49,680
Speaker 4: It feels cozy, right, It's got that like cozy visual style.

1627
01:12:50,439 --> 01:12:53,960
I think people, especially not that you would like RPG

1628
01:12:54,119 --> 01:12:55,760
this and be like I'm a sushi shift. It just

1629
01:12:55,880 --> 01:12:57,520
kind of gives you the vibe of like, oh yeah,

1630
01:12:57,520 --> 01:12:59,159
I gotta cut this sushi up and put it in

1631
01:12:59,199 --> 01:13:01,640
the bento box to get ready for lunch. It's got

1632
01:13:01,720 --> 01:13:05,880
a really simple, elegant style that I think will be

1633
01:13:05,960 --> 01:13:09,640
easy on the eyes. My concern and I think amand

1634
01:13:09,640 --> 01:13:11,279
as smart as a whip, so I think she'll be fine.

1635
01:13:11,479 --> 01:13:13,640
But it got to a point for me where I

1636
01:13:13,760 --> 01:13:16,000
was like, this puzzle is too puzzly for my brain.

1637
01:13:16,239 --> 01:13:21,359
I stopped enjoying it because it was so complicated and

1638
01:13:21,439 --> 01:13:24,000
I was doing so many different turns and cuts and

1639
01:13:24,079 --> 01:13:25,439
trial and errors to get through it.

1640
01:13:25,600 --> 01:13:29,319
Speaker 2: Towards the end, I had had enough. But up until

1641
01:13:29,399 --> 01:13:30,439
that point, I really liked it.

1642
01:13:31,279 --> 01:13:34,960
Speaker 1: Okay, cool, a bunch of good games. Do you guys

1643
01:13:34,960 --> 01:13:35,880
want to talk about emails?

1644
01:13:36,279 --> 01:13:36,520
Speaker 3: Sure?

1645
01:13:36,720 --> 01:13:40,119
Speaker 1: Oh yeah, okay? As usual. You can ride into fire

1646
01:13:40,239 --> 01:13:42,439
Escape Cast at gmail dot com to get some questions

1647
01:13:42,520 --> 01:13:45,600
in for the third section of every episode where we

1648
01:13:45,960 --> 01:13:50,520
do reader mailbags. That's fire Escape Cast at gmail dot com. Mary,

1649
01:13:50,600 --> 01:13:52,800
do you want to do this? First one from prolific

1650
01:13:54,000 --> 01:13:55,239
emailer Wes.

1651
01:13:56,159 --> 01:14:02,479
Speaker 2: Yes sub nerds, what's your favorite bottle episode of TV?

1652
01:14:03,199 --> 01:14:04,720
Thanks West from Baltimore.

1653
01:14:05,960 --> 01:14:10,000
Speaker 1: I also this reminded me. I wanted to ask quickly

1654
01:14:10,039 --> 01:14:11,479
where you are in Sopranos, Dan.

1655
01:14:11,800 --> 01:14:14,119
Speaker 3: I was actually gonna bring that up as my bottle episode.

1656
01:14:14,159 --> 01:14:16,239
I just watched a couple episodes ago, the one where

1657
01:14:16,239 --> 01:14:18,680
they go to Italy. Oh nice, Yeah, done to go

1658
01:14:18,720 --> 01:14:20,359
into specifics or anything, but like that's the one where

1659
01:14:20,359 --> 01:14:23,119
they go to get ferio and stuff, and I'm just

1660
01:14:23,199 --> 01:14:24,600
kind of getting the no furio back.

1661
01:14:24,479 --> 01:14:27,600
Speaker 1: In the States now, Oh my god, furios fucking guys

1662
01:14:27,680 --> 01:14:31,239
a lot. Yeah, yep, it's fucking amazing. Yeah, has he gotten?

1663
01:14:31,359 --> 01:14:32,560
Has he gotten hilarious yet?

1664
01:14:32,640 --> 01:14:32,680
Speaker 4: Like?

1665
01:14:32,800 --> 01:14:34,159
Speaker 1: Are you laughing at what he says.

1666
01:14:36,119 --> 01:14:36,840
Speaker 2: A little of that?

1667
01:14:37,119 --> 01:14:40,159
Speaker 3: And also horrified and terrified? Yeah?

1668
01:14:40,239 --> 01:14:41,560
Speaker 1: So fucking game?

1669
01:14:42,000 --> 01:14:43,399
Speaker 2: Am I the only person who doesn't know what a

1670
01:14:43,439 --> 01:14:44,319
bottle episode is?

1671
01:14:44,399 --> 01:14:45,479
Speaker 1: I just have to look it up.

1672
01:14:45,600 --> 01:14:48,720
Speaker 4: I feel like I've never heard that term before. Can

1673
01:14:48,800 --> 01:14:51,399
you explain it for Can you explain it for everyone?

1674
01:14:51,479 --> 01:14:53,640
Else who doesn't know. I know, but I'd like our

1675
01:14:53,840 --> 01:14:54,479
listeners to know.

1676
01:14:54,720 --> 01:14:56,640
Speaker 1: I assumed you guys talked about in the last episode.

1677
01:14:56,640 --> 01:14:57,359
That's why West asked.

1678
01:14:57,439 --> 01:15:01,119
Speaker 2: But it is generally we talked about him without knowing

1679
01:15:01,159 --> 01:15:01,560
what it is.

1680
01:15:03,039 --> 01:15:05,680
Speaker 1: It's an episode of TV where like the main plot

1681
01:15:05,880 --> 01:15:08,840
and momentum is kind of halted and it becomes almost

1682
01:15:08,880 --> 01:15:11,600
its own self contained story. Sometimes it's a flashback episode.

1683
01:15:11,680 --> 01:15:15,079
Sometimes it's like, oh, they leave Jersey and go to

1684
01:15:15,159 --> 01:15:16,399
Italy for a bit, or like.

1685
01:15:16,880 --> 01:15:19,079
Speaker 3: The one I the one I always think of is

1686
01:15:19,239 --> 01:15:20,279
married to the watch breaking bad.

1687
01:15:20,840 --> 01:15:22,840
Speaker 2: Yeah, you're gonna talk about the fly, aren't you.

1688
01:15:23,119 --> 01:15:23,880
Speaker 3: That's that's the one.

1689
01:15:23,880 --> 01:15:24,560
Speaker 2: I knew it.

1690
01:15:24,640 --> 01:15:26,720
Speaker 4: Yeah, because everyone talks about I've never actually heard the

1691
01:15:26,800 --> 01:15:29,600
term bottle, but everyone talks about that episode because the

1692
01:15:29,760 --> 01:15:31,800
entire episode, he just tries to kill a fly, and

1693
01:15:31,840 --> 01:15:33,720
a lot of people don't like that episode.

1694
01:15:33,520 --> 01:15:34,840
Speaker 3: And because it was right in the middle. I remember

1695
01:15:34,920 --> 01:15:36,479
like watching a Week to Week at the time, and

1696
01:15:36,560 --> 01:15:38,279
it was in the middle of like some serious shit

1697
01:15:38,359 --> 01:15:39,960
going on in the main story, and it's like, oh,

1698
01:15:40,000 --> 01:15:41,279
I can't wait to see what happens, and then it's

1699
01:15:41,319 --> 01:15:43,119
just the fly thing. So like I didn't love it

1700
01:15:43,239 --> 01:15:44,960
back then and then like looking back at it now,

1701
01:15:44,960 --> 01:15:46,199
I think that's kind of a funny.

1702
01:15:45,960 --> 01:15:47,239
Speaker 1: Thing, is it? Yeah?

1703
01:15:47,399 --> 01:15:49,479
Speaker 4: Is it the mean to do what it did in

1704
01:15:49,720 --> 01:15:52,720
Breaking Bad where it's like, I don't know, it's just

1705
01:15:52,840 --> 01:15:54,640
going to restrict you intentionally.

1706
01:15:55,119 --> 01:15:56,640
Speaker 2: What's the point of it? Why?

1707
01:15:56,920 --> 01:16:01,239
Speaker 1: Yeah? Sometimes, like I don't know where the phrase came from.

1708
01:16:01,279 --> 01:16:04,680
I'd have to look that up. But like sometimes I know,

1709
01:16:04,880 --> 01:16:07,479
back in the day, like for sitcoms, they used to

1710
01:16:07,680 --> 01:16:10,399
use them like to fill an episode slot when they

1711
01:16:10,479 --> 01:16:14,520
didn't have the plot, like the script plan for it.

1712
01:16:16,520 --> 01:16:18,960
But like the Pine Barrens and Sopranos is also I

1713
01:16:18,960 --> 01:16:22,199
would consider a bottle episode often, I know, like again

1714
01:16:22,319 --> 01:16:24,840
being loosely defined, I know, often they do take place

1715
01:16:25,760 --> 01:16:28,640
in like one specific place that's apart from where the

1716
01:16:28,720 --> 01:16:34,199
main show usually happens. But the famous one is like recently,

1717
01:16:34,479 --> 01:16:37,039
what was There's that book Tomorrow and Tomorrow and Tomorrow,

1718
01:16:37,079 --> 01:16:41,000
which is about two game developers who it's like is

1719
01:16:41,119 --> 01:16:44,600
fraught romance. A lot of people say that the author

1720
01:16:44,880 --> 01:16:48,560
watched that episode of Mythic Quest where there's a flashback

1721
01:16:48,600 --> 01:16:53,960
episode where the two founders of this MMO company meet

1722
01:16:54,079 --> 01:16:57,199
and then leave each other like it's like a romance,

1723
01:16:57,399 --> 01:17:00,800
and people like that episode a lot, so yeah, sometimes

1724
01:17:00,840 --> 01:17:04,199
it's a it's a flashback. But like in mad Men,

1725
01:17:04,279 --> 01:17:07,560
I guess you can consider the Suitcase a bottle episode

1726
01:17:07,560 --> 01:17:10,760
because it's just kind of Don and Peggy's squaring off

1727
01:17:10,840 --> 01:17:12,600
in his office for most of the episode.

1728
01:17:12,880 --> 01:17:15,199
Speaker 3: I see some people saying the Chinese restaurant from Seinfeld.

1729
01:17:15,520 --> 01:17:18,399
Speaker 1: Yeah, yeah, yeah, Yeah, that's a classic example too. So

1730
01:17:18,439 --> 01:17:21,479
I think one location is helps like more of like

1731
01:17:21,560 --> 01:17:23,880
a screen stage play. Almost.

1732
01:17:24,359 --> 01:17:26,000
Speaker 3: There is another Breaking Bad one where they're just like

1733
01:17:26,279 --> 01:17:28,119
stuck in the r V in the desert, like that

1734
01:17:28,199 --> 01:17:28,840
whole episode.

1735
01:17:29,640 --> 01:17:35,279
Speaker 1: Yeah, the one in Breaking Bad, I remember, Yeah, mad

1736
01:17:35,359 --> 01:17:39,239
Man has the Suitcase. Mad Men also has no Mad's

1737
01:17:39,279 --> 01:17:41,239
No mad Land, the one where they can go to

1738
01:17:41,359 --> 01:17:44,079
He goes to California and then just leave the convention

1739
01:17:44,199 --> 01:17:48,560
and goes on the road in Palm Springs with these people. Yeah,

1740
01:17:48,600 --> 01:17:50,640
I don't know. I'd probably say my favorite one is

1741
01:17:53,439 --> 01:17:56,319
I like the Pine Barrens quite a bit in the

1742
01:17:56,399 --> 01:17:58,520
Sopranos I can't Wait.

1743
01:17:58,920 --> 01:18:03,279
Speaker 3: I sent me an Instagram clip of Sopranos in Mario's

1744
01:18:03,319 --> 01:18:05,479
sixty four and I was watching it with Bank and

1745
01:18:05,520 --> 01:18:07,279
Bunks like, well, this is spoilers. You gotta close this.

1746
01:18:07,399 --> 01:18:07,800
What's going on?

1747
01:18:08,199 --> 01:18:08,399
Speaker 1: Wait?

1748
01:18:08,479 --> 01:18:10,920
Speaker 3: Really there's they start talking about a horse or something.

1749
01:18:11,000 --> 01:18:11,560
She's like close this.

1750
01:18:12,159 --> 01:18:15,800
Speaker 1: Yeah, oh the painting, yes, yeah, yeah, I didn't think

1751
01:18:15,800 --> 01:18:16,119
about that.

1752
01:18:17,479 --> 01:18:18,960
Speaker 3: I really know what was going on.

1753
01:18:19,039 --> 01:18:20,520
Speaker 1: But I don't think the joke even works if you

1754
01:18:20,560 --> 01:18:22,640
haven't seen that episode anyway, So I don't know. Okay, yeah,

1755
01:18:23,960 --> 01:18:26,359
now Pine barn is probably my favorite one. Damn what

1756
01:18:26,560 --> 01:18:28,079
you you said? Which one is?

1757
01:18:28,800 --> 01:18:30,239
Speaker 3: What the fuck did I say? I forget what I said?

1758
01:18:30,279 --> 01:18:30,760
Fly one?

1759
01:18:30,880 --> 01:18:31,000
Speaker 1: Oh?

1760
01:18:31,079 --> 01:18:33,600
Speaker 3: That I like the Italy one, the Sopranos. Yeah, it's

1761
01:18:33,640 --> 01:18:35,119
not like a hard you know, because they're going back

1762
01:18:35,159 --> 01:18:36,920
and seeing what Carmela and people are doing. But like

1763
01:18:37,479 --> 01:18:39,000
it's like the Italy episode.

1764
01:18:39,039 --> 01:18:41,960
Speaker 1: You know, I'm sure Chrissy uh fell even more in

1765
01:18:42,039 --> 01:18:44,680
your estimation. He's like, I'm going to see that fucking volcano.

1766
01:18:44,840 --> 01:18:46,479
The moment we get out of the hotel.

1767
01:18:46,279 --> 01:18:48,680
Speaker 3: Room, who just does Heroin and tries to get laid. Yeah,

1768
01:18:49,520 --> 01:18:51,479
I was an acting class, this fucking dope.

1769
01:18:51,840 --> 01:18:52,079
Speaker 1: Yeah.

1770
01:18:53,119 --> 01:18:54,680
Speaker 3: The gentleman caller, He's like, I don't why is he

1771
01:18:54,760 --> 01:18:55,640
trying to have sex with this girl?

1772
01:18:55,720 --> 01:18:58,720
Speaker 1: She's just figured Yeah, oh my god, he's such a

1773
01:18:58,880 --> 01:19:02,479
fucking dipshit person married. Any others come to.

1774
01:19:02,520 --> 01:19:05,119
Speaker 4: Mind for you, I'm gonna I'm gonna ask if like

1775
01:19:05,199 --> 01:19:11,399
a compilation show, yeah, because I was thinking one of

1776
01:19:11,479 --> 01:19:14,760
my favorite episodes of Simpsons is twenty two short stories

1777
01:19:14,760 --> 01:19:18,079
about Simpsons and there's nothing that happens as a result

1778
01:19:18,159 --> 01:19:18,319
of that.

1779
01:19:18,920 --> 01:19:21,199
Speaker 3: Yeah, and like maybe that's a lifercus. Simpsons isn't like

1780
01:19:21,239 --> 01:19:23,880
a sequential, like serialized thing, but it's like I do

1781
01:19:24,560 --> 01:19:26,199
when it kind of breaks from the format, like one

1782
01:19:26,239 --> 01:19:28,640
hundred and twenty eight episode Spectacular, Like I like that

1783
01:19:28,800 --> 01:19:30,720
one too. That one's fun too because it's like all

1784
01:19:30,800 --> 01:19:33,000
fake shit. They're saying, like, oh, the cash register says

1785
01:19:33,079 --> 01:19:35,920
nra forever one of the yeah right wing jokes Matt

1786
01:19:35,960 --> 01:19:36,800
Groening puts in there.

1787
01:19:37,399 --> 01:19:40,039
Speaker 4: That's a really funny thing because you know, Matt Groening

1788
01:19:40,199 --> 01:19:42,119
was like, God damn it, you guys.

1789
01:19:42,199 --> 01:19:43,079
Speaker 2: That kisses me off.

1790
01:19:43,399 --> 01:19:46,399
Speaker 4: The twenty two short films about Springfield is like has

1791
01:19:46,439 --> 01:19:50,199
a lot of iconic lines for me, like is there

1792
01:19:50,319 --> 01:19:53,239
something funny about me and my audiomobile?

1793
01:19:53,640 --> 01:19:53,840
Speaker 1: Wait?

1794
01:19:54,279 --> 01:19:57,560
Speaker 2: Yeah, wait no them kisses.

1795
01:19:58,960 --> 01:20:02,199
Speaker 4: I think it's a real, really funny standoff episode that's

1796
01:20:02,399 --> 01:20:05,800
very different than the show. It's like something in the

1797
01:20:05,880 --> 01:20:08,279
writer's cracked and they said, we're just gonna make a

1798
01:20:08,319 --> 01:20:10,760
bunch of crap that has nothing to do with anything.

1799
01:20:10,880 --> 01:20:13,479
You're gonna see characters that you never see, like Kleatius,

1800
01:20:14,239 --> 01:20:16,640
the slack jawed yokel, and we're just gonna let you

1801
01:20:17,039 --> 01:20:20,279
enjoy them for two minutes and then move on.

1802
01:20:20,359 --> 01:20:25,039
Speaker 3: To parody with Wigham. There treos of horror, like that's

1803
01:20:25,079 --> 01:20:27,319
a fun thing where it's like, here's it exists outside

1804
01:20:27,359 --> 01:20:28,840
of you know, like none of this matters. People are

1805
01:20:28,840 --> 01:20:30,960
going to die and stuff and it's it's not cor yet.

1806
01:20:30,800 --> 01:20:34,760
Speaker 2: They kill Yeah, they kill the characters because it's not real,

1807
01:20:35,159 --> 01:20:36,800
so you're allowed to kill Homer.

1808
01:20:37,560 --> 01:20:38,680
Speaker 3: This is pretty good, isn't it.

1809
01:20:40,239 --> 01:20:40,479
Speaker 1: Yeah?

1810
01:20:41,359 --> 01:20:44,920
Speaker 2: Mine is this little indie gem called season two through

1811
01:20:45,199 --> 01:20:46,439
nine of the Simpsons.

1812
01:20:46,560 --> 01:20:48,600
Speaker 3: Oh yeah, yeah, yeah, yeah.

1813
01:20:50,159 --> 01:20:53,079
Speaker 4: That's what I thought of when I first became aware

1814
01:20:53,119 --> 01:20:54,439
of what a bottle episode was.

1815
01:20:55,640 --> 01:20:59,239
Speaker 1: All right, thank you Wes the educational segment Dan, you

1816
01:20:59,239 --> 01:21:03,399
want to read this one? From Darien, also a frequent emailer.

1817
01:21:03,920 --> 01:21:07,319
Speaker 3: Yes, hey, homies, I think Outriders is better than Destiny.

1818
01:21:07,600 --> 01:21:11,159
Fractured Space a pre Starfield NASA punk mobile that died

1819
01:21:11,399 --> 01:21:13,439
What are you saying that died in the early access

1820
01:21:13,680 --> 01:21:16,079
remains the only game in the genre I ever enjoyed.

1821
01:21:16,359 --> 01:21:18,720
It's me the man who liked Lawbreakers. What the fuck

1822
01:21:18,800 --> 01:21:22,239
is this guy talking about? Are there any other also

1823
01:21:22,439 --> 01:21:26,399
rans or abject failures you guys prefer to industry heavyweights.

1824
01:21:26,520 --> 01:21:29,079
That's Darren from Toronto Warhawk for PS three.

1825
01:21:29,640 --> 01:21:32,359
Speaker 1: I was Mary when you were going to get a drink.

1826
01:21:32,399 --> 01:21:35,119
I was just talking to Dan saying that the Pragmata

1827
01:21:35,279 --> 01:21:37,359
character looks like he kind of came out of Anthem,

1828
01:21:37,479 --> 01:21:41,600
that bioor mech game. I liked that game. That literally

1829
01:21:41,760 --> 01:21:46,760
Anthem literally failed, like shut down. Wow. Granted I played

1830
01:21:46,840 --> 01:21:48,279
like five hours of it, and then I was like,

1831
01:21:48,319 --> 01:21:49,840
all right, I've seen it, but I remember liking it

1832
01:21:49,960 --> 01:21:51,159
quite a bit bad.

1833
01:21:51,760 --> 01:21:54,800
Speaker 3: Yeah, you fly around? That was fun for second Yeah.

1834
01:21:54,880 --> 01:21:55,079
Speaker 1: Yeah.

1835
01:21:56,159 --> 01:21:58,479
Speaker 3: Warrock PS three is a fucking incredible one of the

1836
01:21:58,560 --> 01:22:01,600
best console multiple online games I've ever played. I fucking

1837
01:22:01,720 --> 01:22:02,359
loved Warrock.

1838
01:22:03,640 --> 01:22:05,279
Speaker 1: Why do I That sounds very familiar?

1839
01:22:05,399 --> 01:22:07,520
Speaker 3: It came with the bluetooth head said, and you could

1840
01:22:07,640 --> 01:22:10,359
it was first party Sony. There was a PS one

1841
01:22:10,439 --> 01:22:11,960
Warhawk game, but it was a single player game. This

1842
01:22:12,079 --> 01:22:14,079
one is like you'd be a dude and you can

1843
01:22:14,159 --> 01:22:17,039
hop into like a basically a vertical takeoff and landing ship,

1844
01:22:17,680 --> 01:22:19,439
or you can get into tanks and stuff like that,

1845
01:22:19,720 --> 01:22:21,640
and it was like a I can't remember it was

1846
01:22:21,680 --> 01:22:23,239
Catture the Flag or it kind of had its own

1847
01:22:23,279 --> 01:22:24,600
mode or whatever, but it was just one of those

1848
01:22:24,600 --> 01:22:25,840
games where you can hop in and out of all

1849
01:22:25,880 --> 01:22:29,279
these different vehicles, kind of like Battlefield style. But I

1850
01:22:29,439 --> 01:22:32,159
just it was like it was Star Fox meets Battlefield means.

1851
01:22:32,359 --> 01:22:34,359
I just I thought it was. I put so much

1852
01:22:34,399 --> 01:22:37,680
time into it, probably like top three, top five, most

1853
01:22:37,720 --> 01:22:40,159
time I've ever put into an online multiple that's so cool.

1854
01:22:40,399 --> 01:22:46,199
Speaker 1: I loved it looking character model, yeah yeah, I don't

1855
01:22:46,199 --> 01:22:49,359
know why. The screenshots briefly reminded me of Mercenaries. Holy

1856
01:22:49,399 --> 01:22:49,800
fuck that game.

1857
01:22:49,880 --> 01:22:51,640
Speaker 3: I could see it. I could see it. Yeah yeah.

1858
01:22:53,279 --> 01:22:56,359
Speaker 1: Trying to think of any other, like, yeah, I think

1859
01:22:56,359 --> 01:22:59,840
Anthem's mine. I mean, I don't, I don't, I don't know.

1860
01:23:00,039 --> 01:23:01,880
I go to bad for it, but I like it

1861
01:23:01,960 --> 01:23:02,359
quite a bit.

1862
01:23:03,960 --> 01:23:06,680
Speaker 4: I'm struggling to think of one that was considered like

1863
01:23:06,800 --> 01:23:10,840
a failure. I maybe that word is like to agro

1864
01:23:11,039 --> 01:23:13,119
for me. It's like there are games that I think are.

1865
01:23:14,640 --> 01:23:16,000
Speaker 2: Not as appreciated.

1866
01:23:16,119 --> 01:23:17,720
Speaker 1: Yeah, yeah, I think he means like any that just

1867
01:23:17,880 --> 01:23:20,479
literally commercially flopped and then they didn't make a sequel

1868
01:23:20,520 --> 01:23:26,920
because it just bombed that you liked anthem literally shut down.

1869
01:23:28,479 --> 01:23:30,439
I'm gonna say I like Marathon more than a lot

1870
01:23:30,479 --> 01:23:32,199
of people are. But actually that people are liking that.

1871
01:23:32,439 --> 01:23:34,800
Speaker 3: I think people like it. Yeah, yeah, it is cool.

1872
01:23:35,199 --> 01:23:38,359
Speaker 1: Yeah, needs more content, but we can come back to it,

1873
01:23:38,439 --> 01:23:39,079
Mary if I.

1874
01:23:39,199 --> 01:23:41,800
Speaker 2: Have to think, yeah, I'm like struggling all the ones

1875
01:23:41,840 --> 01:23:43,760
that I have. I'm like, I think they were okay.

1876
01:23:44,239 --> 01:23:46,439
Speaker 4: Ultimately, what's hard as well for indie games is like

1877
01:23:46,520 --> 01:23:49,279
what's considered like successful for an indie game is like

1878
01:23:49,399 --> 01:23:51,279
we squeaked it out and we can.

1879
01:23:51,239 --> 01:23:55,439
Speaker 2: Make another game. Like I don't think they're like huge successes,

1880
01:23:55,600 --> 01:23:57,960
but they are. They did what they meant to do.

1881
01:23:58,359 --> 01:24:01,720
Speaker 1: He's also asking like Outriders is better than Destiny. I

1882
01:24:01,760 --> 01:24:04,560
think you're saying, like, compared to like the benchmark tent

1883
01:24:04,640 --> 01:24:06,920
pole in the genre, what is one? Yeah, like a

1884
01:24:07,039 --> 01:24:08,159
like a more of an underdog.

1885
01:24:08,560 --> 01:24:11,079
Speaker 2: It's a really good question. I have to think to

1886
01:24:11,119 --> 01:24:12,720
think a little a little bit more.

1887
01:24:13,119 --> 01:24:15,640
Speaker 1: Well, thank you, Darien. I'm gonna read this one from

1888
01:24:15,760 --> 01:24:18,640
Brad How's the party? Mike Maharty, You indicated that you

1889
01:24:18,760 --> 01:24:22,479
tend to play slayest fire and it's ill impatiently, but

1890
01:24:22,560 --> 01:24:25,199
your love of turtling in RTS games is well documented,

1891
01:24:25,319 --> 01:24:27,359
very true. Which do you think is the outlier? Do

1892
01:24:27,399 --> 01:24:30,760
you tend to play more offensively or defensively across games

1893
01:24:30,800 --> 01:24:33,000
in general? I'll answer that before I get to the

1894
01:24:33,079 --> 01:24:36,479
second part. Defensively for sure, even in like like a

1895
01:24:36,520 --> 01:24:39,319
shooter like Battlefield six, Like my favorite battlefields are the

1896
01:24:39,359 --> 01:24:41,840
ones where you have defensive options when you take a

1897
01:24:41,920 --> 01:24:44,199
point and you can actually like build fortification. A battlefield

1898
01:24:44,279 --> 01:24:47,199
one or five five had fortifications if my reserved, but

1899
01:24:47,720 --> 01:24:51,640
you could utually like play defensively block down a point

1900
01:24:52,039 --> 01:24:54,279
and like actually contribute to the match instead of just

1901
01:24:54,319 --> 01:24:57,560
like running from capture point to capture point. Strategy games,

1902
01:24:57,600 --> 01:25:02,000
I'm definitely way more defensive. I always like the factions

1903
01:25:02,039 --> 01:25:05,399
and strategy games where I they are like the it's

1904
01:25:05,399 --> 01:25:08,560
always the bad guys in RTS games that are the

1905
01:25:08,640 --> 01:25:13,479
offensive like throw throw shit like Soviets during World War Two.

1906
01:25:14,560 --> 01:25:17,840
Yeah yeah, and then the good guys like the Allies

1907
01:25:17,880 --> 01:25:22,600
have way more defensive options and I'm thinking Reddular two specifically.

1908
01:25:22,119 --> 01:25:24,119
Speaker 3: Even the gis you know, the thing was like turtling

1909
01:25:24,199 --> 01:25:25,199
up and yeah.

1910
01:25:25,399 --> 01:25:28,920
Speaker 1: God all right. And then second part is for all

1911
01:25:28,960 --> 01:25:31,319
three of us. Are there certain kinds of games that

1912
01:25:31,399 --> 01:25:33,720
bring out certain play styles? Can you think of genres

1913
01:25:33,720 --> 01:25:37,159
where you play differently individual games within a genre they've

1914
01:25:37,159 --> 01:25:39,359
caused you to think about things differently. Bloodborne seems like

1915
01:25:39,399 --> 01:25:41,039
a good recent example for Dan, but I think he

1916
01:25:41,159 --> 01:25:44,800
means Securo. Yeah, definitely love you guys, Brad in Arizona.

1917
01:25:45,119 --> 01:25:47,680
Securo did it for me absolutely literally just tying it

1918
01:25:47,760 --> 01:25:50,039
into what I was just saying. In action games, I

1919
01:25:50,159 --> 01:25:53,000
also play defensively if I've given the option and kind

1920
01:25:53,039 --> 01:25:57,279
of like block, dodge and wait for the opening. Whereas Securo,

1921
01:25:57,359 --> 01:25:59,760
you literally need to be making contact in order to

1922
01:26:00,079 --> 01:26:02,520
like that game is just about pushing you out of

1923
01:26:02,520 --> 01:26:05,039
your comfort zone and in the uncertainty.

1924
01:26:05,159 --> 01:26:07,119
Speaker 3: Yeah yeah, like in your own stuff, it's just like

1925
01:26:07,479 --> 01:26:09,279
you want to like sit back and dodge because he's

1926
01:26:09,279 --> 01:26:10,840
throwing so much shit at you, and you learn to like,

1927
01:26:10,840 --> 01:26:12,600
I need to get up in this guy's ass and

1928
01:26:12,800 --> 01:26:14,920
stay there if I want to stand a chance, and

1929
01:26:15,039 --> 01:26:16,880
like you really have to, h what are you laughing

1930
01:26:16,920 --> 01:26:17,720
at just.

1931
01:26:17,760 --> 01:26:26,479
Speaker 1: The phrasing is funny as I was. It was, and

1932
01:26:26,560 --> 01:26:31,479
he shoved it up his ass. This little ninja shoved

1933
01:26:31,680 --> 01:26:36,920
the sword up his ass. Yeah, slay the spire too.

1934
01:26:36,960 --> 01:26:39,279
I've still been playing that game. I maintained that that

1935
01:26:39,399 --> 01:26:41,359
game is does a really good job of getting me

1936
01:26:41,520 --> 01:26:44,760
a Monster Train two as well. I think it's the

1937
01:26:44,840 --> 01:26:46,760
deck builders that are doing it for me lately that

1938
01:26:46,840 --> 01:26:49,199
are like, all right, let's try a different play style,

1939
01:26:49,239 --> 01:26:51,680
and they're well designed enough that it's actually like carrying

1940
01:26:51,720 --> 01:26:53,800
me through and feels legitimate.

1941
01:26:54,319 --> 01:26:57,159
Speaker 3: Man, mine's like any kind of like arcade sports type

1942
01:26:57,199 --> 01:26:59,239
thing like I think of like Rocket League. I've never

1943
01:26:59,279 --> 01:27:02,359
played defense for a second in any game like that.

1944
01:27:02,479 --> 01:27:04,439
I am just I am going for the glory. I

1945
01:27:04,520 --> 01:27:06,640
am going for the score. I'm going for the highlight reel.

1946
01:27:06,960 --> 01:27:09,119
And if I have other people on my team, sorry,

1947
01:27:09,199 --> 01:27:10,920
somebody's got to watch the goal because I'm fucking not

1948
01:27:11,079 --> 01:27:12,439
doing it. It doesn't matter if you put my car

1949
01:27:12,479 --> 01:27:14,079
in front of the goal. I'm fucking boosting out of

1950
01:27:14,079 --> 01:27:15,319
there the second the bell.

1951
01:27:15,760 --> 01:27:16,600
Speaker 2: Terrible team player.

1952
01:27:16,680 --> 01:27:19,199
Speaker 3: Oh, I trust me. I never want a joint bomb.

1953
01:27:19,319 --> 01:27:21,039
Let me know. Last time we played Rocket League. Yeah,

1954
01:27:21,039 --> 01:27:23,319
but I'm not fucking guarding that goal. That sounds boring

1955
01:27:23,399 --> 01:27:23,840
as fuck.

1956
01:27:24,159 --> 01:27:27,279
Speaker 1: I would pays so much money to watch you play

1957
01:27:27,439 --> 01:27:28,920
on Andy Bauman's team.

1958
01:27:30,239 --> 01:27:32,159
Speaker 2: He got so angry.

1959
01:27:32,479 --> 01:27:37,640
Speaker 4: Notorious Andy Bauman, notorious editor at game Spot. In case

1960
01:27:37,680 --> 01:27:42,159
anyone remembers Danny's the point. Andy always edited the point

1961
01:27:42,359 --> 01:27:46,520
and so like he he's a great editor, but notoriously

1962
01:27:46,920 --> 01:27:50,359
angry Rocket League player and would grief the shit out

1963
01:27:50,359 --> 01:27:52,199
of you if you caused him to lose again.

1964
01:27:52,239 --> 01:27:54,159
Speaker 3: He would look back at the goal expecting to see me,

1965
01:27:54,239 --> 01:27:55,560
and then he would just see me in the air

1966
01:27:55,680 --> 01:27:58,800
doing flips and said, wait, read just absolutely nowhere near

1967
01:27:58,880 --> 01:27:59,119
the goal.

1968
01:27:59,319 --> 01:28:01,199
Speaker 2: He would be so my, they're that fun.

1969
01:28:01,239 --> 01:28:03,600
Speaker 3: I'm not here to guard new Defense zero.

1970
01:28:04,399 --> 01:28:06,279
Speaker 2: It's a part of the game, not for me.

1971
01:28:07,000 --> 01:28:07,359
Speaker 3: Something else.

1972
01:28:07,520 --> 01:28:11,119
Speaker 1: Problem Hell Divers two I think gets me out of

1973
01:28:11,159 --> 01:28:12,920
my comfort zone, often in a really good way. I

1974
01:28:12,960 --> 01:28:15,479
haven't played Heller's Hell Divers too since like second week

1975
01:28:16,359 --> 01:28:19,279
being live, But yeah, Verry, similar to your points, like,

1976
01:28:19,520 --> 01:28:22,800
I feel like these stratagems. They use the stratagems really

1977
01:28:22,840 --> 01:28:27,840
cleverly in a way that I'm not just oh, it's

1978
01:28:27,840 --> 01:28:29,479
a third person shooter. I'm just gonna shoot and I'm

1979
01:28:29,479 --> 01:28:33,000
gonna stick to one strategy the whole time. Like you

1980
01:28:33,079 --> 01:28:35,680
really do need to be using your the wide array

1981
01:28:35,720 --> 01:28:37,159
of stratagems if you want to succeed in some of

1982
01:28:37,199 --> 01:28:38,000
those harder missions.

1983
01:28:38,359 --> 01:28:40,560
Speaker 4: It's fun to do that in a in a group

1984
01:28:40,640 --> 01:28:45,000
dynamic as well. And you know, adding a puzzle element

1985
01:28:45,079 --> 01:28:47,479
when you were being swarmed by bugs and being like,

1986
01:28:48,039 --> 01:28:50,960
we need to call for AMMO, somebody's got to help me.

1987
01:28:51,359 --> 01:28:52,920
Speaker 2: Also, two of us are dead and I need you

1988
01:28:52,960 --> 01:28:53,760
to call us back down.

1989
01:28:54,239 --> 01:28:57,359
Speaker 4: That is fun and it's really fun to be able

1990
01:28:57,399 --> 01:29:01,479
to like switch your brain from puzzles to shooting to teamwork.

1991
01:29:01,560 --> 01:29:04,720
Speaker 2: And it's also funny. What a what a fucking fantastic one?

1992
01:29:06,479 --> 01:29:07,720
I asked in the break.

1993
01:29:07,760 --> 01:29:09,319
Speaker 4: I was like, Mike, I forgot the name of this game,

1994
01:29:09,399 --> 01:29:13,319
but one for me was I always really struggled with

1995
01:29:13,680 --> 01:29:17,880
turn based strategy games because I find them like kind

1996
01:29:17,920 --> 01:29:22,880
of exhausting and I struggle to get into them. And

1997
01:29:23,079 --> 01:29:26,439
into the Breach tickled my brain in a way where

1998
01:29:26,479 --> 01:29:29,840
I was like, m m oh, I get it. Yeah,

1999
01:29:30,680 --> 01:29:34,199
see now I know why Mike likes this so much.

2000
01:29:34,399 --> 01:29:37,960
It was the first game that truly hit me that

2001
01:29:38,079 --> 01:29:40,039
I understood why you like these games.

2002
01:29:40,359 --> 01:29:42,800
Speaker 1: Yeah, I mean sometimes it just takes one design tweak

2003
01:29:42,880 --> 01:29:44,800
or innovation. In that game, you could see what all

2004
01:29:44,840 --> 01:29:46,880
of the enemies are about to do, and you're countering

2005
01:29:46,920 --> 01:29:49,479
it or trying to counter in it. Best. Also, yeah,

2006
01:29:49,520 --> 01:29:52,079
you're you're bouncing back and forth between defending the cities

2007
01:29:52,159 --> 01:29:54,760
and your own mechs is that game is still amazing,

2008
01:29:55,159 --> 01:29:59,680
similar to FTL, their previous game. Actually, maybe I.

2009
01:29:59,680 --> 01:30:01,800
Speaker 2: Should go back to FTL. That one lost me.

2010
01:30:02,319 --> 01:30:05,239
Speaker 4: I think there's something about losing a game after putting

2011
01:30:05,760 --> 01:30:10,520
forty five minutes into defending pisses me off because and

2012
01:30:10,600 --> 01:30:12,560
which is weird because I like Rogueldes, so I don't

2013
01:30:12,640 --> 01:30:15,199
mind losing my character build and being like, well seleve

2014
01:30:15,439 --> 01:30:19,079
like I'll do again. There's something about a turn based

2015
01:30:19,079 --> 01:30:20,800
strategy where I'm like, well I did all that for

2016
01:30:20,960 --> 01:30:23,640
fucking nothing and the city's dead, Like why do I

2017
01:30:23,760 --> 01:30:24,079
play this?

2018
01:30:24,199 --> 01:30:27,439
Speaker 2: I get despondent and I want to quit into the breach.

2019
01:30:28,119 --> 01:30:33,720
Didn't feel so desperate when I died and I lost everything.

2020
01:30:34,239 --> 01:30:37,000
I felt compelled to try again. There was something in

2021
01:30:37,079 --> 01:30:39,640
the design that allowed me to say, it's not a

2022
01:30:39,720 --> 01:30:43,000
big deal if you lose you just go again. I'm

2023
01:30:43,119 --> 01:30:45,520
trying to think of what they did to what kind of.

2024
01:30:45,560 --> 01:30:47,800
Speaker 4: Like spice or secret sauce they put in there that

2025
01:30:47,880 --> 01:30:49,840
made me feel like I could just play it again

2026
01:30:49,960 --> 01:30:51,800
without I don't know, getting.

2027
01:30:51,640 --> 01:30:53,720
Speaker 3: Upset, I mean would be I feel with that game

2028
01:30:53,800 --> 01:30:56,239
it was one where I truly felt like I knew

2029
01:30:56,319 --> 01:30:59,000
exactly what was going to happen after I ended my turn,

2030
01:30:59,159 --> 01:31:02,000
where it's like it was small enough, like both the

2031
01:31:02,079 --> 01:31:05,439
map and like the unit count, where it felt like

2032
01:31:06,159 --> 01:31:07,840
you had a very clear picture of what was going

2033
01:31:07,920 --> 01:31:10,159
to happen next. Where it's like bigger maps, you know,

2034
01:31:10,279 --> 01:31:12,239
more units and things like that, there's things you might

2035
01:31:12,279 --> 01:31:13,880
forget about. But if it's just like three and three

2036
01:31:14,039 --> 01:31:16,279
on a small map, I knew exactly like, well, I

2037
01:31:16,319 --> 01:31:17,640
can't have my guy here because then they're going to

2038
01:31:17,680 --> 01:31:19,520
attack the building or this guy's gonna out here. But

2039
01:31:19,760 --> 01:31:21,880
because you could see what their moves were going to

2040
01:31:21,920 --> 01:31:25,079
be in next, and I felt like in control, you know.

2041
01:31:25,600 --> 01:31:28,079
Speaker 1: You're also unlocking new mechs at a fairly steady clip.

2042
01:31:28,600 --> 01:31:30,199
I forget how many there are in the game.

2043
01:31:30,119 --> 01:31:33,359
Speaker 4: Now, But maybe you try again with a different build,

2044
01:31:33,439 --> 01:31:35,600
and it felt like you could change it there was

2045
01:31:35,640 --> 01:31:39,680
something in that game, some secret dust that they put

2046
01:31:39,720 --> 01:31:40,159
in that game.

2047
01:31:40,199 --> 01:31:42,960
Speaker 2: Because I never like those games. It's they're not for me.

2048
01:31:43,199 --> 01:31:45,920
I believe it in my core that I just can't

2049
01:31:45,960 --> 01:31:47,800
get into them. And then into the breach, I was like,

2050
01:31:48,079 --> 01:31:49,039
all right, I'm in.

2051
01:31:49,239 --> 01:31:51,479
Speaker 1: It's great. Its awesome if you do go back to FTL,

2052
01:31:51,560 --> 01:31:53,760
which it's a very stressful game. Still, they have a

2053
01:31:53,920 --> 01:31:58,159
really really good iOS version like on iPad or your

2054
01:31:58,199 --> 01:32:02,479
phone whatever what have you that that and uh, this

2055
01:32:02,640 --> 01:32:05,800
is completely random tangent. Uh what's the subway game where

2056
01:32:05,800 --> 01:32:08,479
you're building a subway line with like using the Milton

2057
01:32:08,640 --> 01:32:09,319
Glacier map.

2058
01:32:09,840 --> 01:32:12,479
Speaker 2: Oh it won like the indie the IGF.

2059
01:32:12,800 --> 01:32:18,520
Speaker 1: Yeah, Between that and FTL, it's like, those are two

2060
01:32:18,720 --> 01:32:21,119
very very solid plane games just to have on your

2061
01:32:21,159 --> 01:32:22,479
phone in case that your Steam deck.

2062
01:32:22,520 --> 01:32:24,920
Speaker 2: Diveni Metro was fun. I remember getting into that.

2063
01:32:25,039 --> 01:32:27,239
Speaker 4: That Also again, when you die, you're like whatever, like,

2064
01:32:27,720 --> 01:32:29,680
there's something about that for me. I have a short

2065
01:32:29,720 --> 01:32:31,600
fuse if I die a lot, I'm like, I don't

2066
01:32:32,439 --> 01:32:35,560
want to feel bad today. But those games, they don't

2067
01:32:35,680 --> 01:32:40,640
hurt my psyche when I lose. You guys, I thought

2068
01:32:40,680 --> 01:32:42,520
of the best example.

2069
01:32:42,279 --> 01:32:42,600
Speaker 1: For me.

2070
01:32:44,359 --> 01:32:47,079
Speaker 2: For the first question, unless you want to finish.

2071
01:32:46,920 --> 01:32:51,000
Speaker 1: This question, No, I'm done. So what is the the

2072
01:32:51,520 --> 01:32:53,600
also ran or abject failure that you prefer to the

2073
01:32:54,159 --> 01:32:55,600
genre heavyweight.

2074
01:32:57,119 --> 01:33:04,880
Speaker 2: Evolve? This asymmetrical for the one was absolutely annihilated critically

2075
01:33:05,479 --> 01:33:08,960
and gamers were like really mean to it as well.

2076
01:33:09,159 --> 01:33:12,119
Speaker 4: I will admit it had a very aggressive price structure

2077
01:33:12,239 --> 01:33:15,920
and I can't forgive I can't excuse that part where

2078
01:33:15,920 --> 01:33:17,920
I think I think you could only play a certain

2079
01:33:18,199 --> 01:33:24,000
amount of guys and monsters unless you spent like one

2080
01:33:24,079 --> 01:33:25,079
hundred and twenty dollars.

2081
01:33:25,159 --> 01:33:27,119
Speaker 2: That's pretty brutal. So I'm not going to get into

2082
01:33:27,159 --> 01:33:30,439
that part of it. But this game was the first

2083
01:33:30,800 --> 01:33:36,000
Mega Triple A launch that was arguing that asymmetrical competitive

2084
01:33:36,640 --> 01:33:40,079
game design was where it was at. It was genuinely

2085
01:33:40,600 --> 01:33:43,840
thrilling as a monster to try and evolve as fast

2086
01:33:43,880 --> 01:33:45,159
as possible and then.

2087
01:33:45,239 --> 01:33:48,479
Speaker 4: Rip these people to shreds. To shreds, you say, And

2088
01:33:48,640 --> 01:33:52,800
as a person a teammate, you had very different designs

2089
01:33:52,920 --> 01:33:57,239
as a trapper or as the tank, which I think

2090
01:33:57,640 --> 01:34:02,319
really paved the way for Dead by Daylight and all

2091
01:34:02,439 --> 01:34:06,359
of these asymmetrical games that everybody loves. Now you all

2092
01:34:06,399 --> 01:34:10,199
fucking love these games now, Evolve really put in the

2093
01:34:10,279 --> 01:34:12,439
work to do this first, and I know they made

2094
01:34:12,479 --> 01:34:15,399
a lot of mistakes, but I loved that game and

2095
01:34:15,479 --> 01:34:18,000
I was genuinely upset when they when they shut it down.

2096
01:34:18,119 --> 01:34:20,079
Speaker 3: Yeah, it was ahead of its time. I remember when

2097
01:34:20,119 --> 01:34:21,920
they were pitching it to us a game in format

2098
01:34:21,960 --> 01:34:24,119
because they wanted to get a cover story and like

2099
01:34:24,279 --> 01:34:27,199
them explaining the concept of asymmetrical multiplayer and stuff. It

2100
01:34:27,279 --> 01:34:28,760
was like such a novel thing. It was like, yeah,

2101
01:34:28,760 --> 01:34:30,520
super ahead of its time. I think the issue was,

2102
01:34:30,520 --> 01:34:33,000
like I don't remember the reviews being like super duper negative.

2103
01:34:33,000 --> 01:34:34,560
I remember they were just very middle of the road.

2104
01:34:34,800 --> 01:34:36,760
I think the issue was it just that is a

2105
01:34:36,800 --> 01:34:40,119
game that you have to have a regular audience playing online,

2106
01:34:40,479 --> 01:34:43,239
and it did not find that audience, and it died

2107
01:34:43,359 --> 01:34:44,279
quick directly. Yeah.

2108
01:34:44,279 --> 01:34:48,319
Speaker 1: I also, yeah, I also looking back, like we've for

2109
01:34:48,479 --> 01:34:50,520
work when we're doing like genre now Sees or like

2110
01:34:50,520 --> 01:34:54,840
a landscape analyses. It's I think that game also came

2111
01:34:54,920 --> 01:34:58,079
out at a time before developers truly understood how to

2112
01:34:58,119 --> 01:35:01,119
make a compelling live service roadmap. Remember, people would Evolve

2113
01:35:01,159 --> 01:35:03,079
were like, there's only four monsters right now, so it

2114
01:35:03,119 --> 01:35:05,800
gets I don't know the exact number. I think it

2115
01:35:05,920 --> 01:35:08,720
just also straight up had a content problem, like a

2116
01:35:08,840 --> 01:35:12,199
mount that that couldn't sustain, and I just don't think

2117
01:35:12,199 --> 01:35:14,840
people fully knew. I mean, not everybody can be bench

2118
01:35:14,880 --> 01:35:19,439
an impact like that. I don't those mijo. The way

2119
01:35:19,479 --> 01:35:23,399
that they turn out content is just insane. But I

2120
01:35:23,520 --> 01:35:25,720
still think like Evolved needed to be a bit more

2121
01:35:27,199 --> 01:35:29,680
because that was Eternal Rock right after Left for Dead,

2122
01:35:29,720 --> 01:35:31,600
and Left for Dead kind of had asynchronous with the

2123
01:35:31,680 --> 01:35:32,600
zombie that multise.

2124
01:35:32,680 --> 01:35:36,159
Speaker 2: That is true, Yeah, I should probably I really appreciate.

2125
01:35:35,880 --> 01:35:39,439
Speaker 1: Brain like that studio. To your point, I think like

2126
01:35:39,840 --> 01:35:41,880
definitely paved the way for Dead by Daylight comes to mind,

2127
01:35:42,000 --> 01:35:45,039
is like the one that really puk off and.

2128
01:35:45,039 --> 01:35:48,399
Speaker 4: I do like Dead for debt Dead by Daylight, So

2129
01:35:48,439 --> 01:35:51,079
I'm not like that's not nearly as good as this,

2130
01:35:51,279 --> 01:35:51,520
I think.

2131
01:35:52,159 --> 01:35:53,119
Speaker 2: I think this game.

2132
01:35:54,720 --> 01:35:57,319
Speaker 1: Got a lot of flats walked so Dead by Daily

2133
01:35:57,439 --> 01:35:57,840
could run.

2134
01:35:58,359 --> 01:36:00,399
Speaker 2: Ye got the props?

2135
01:36:00,960 --> 01:36:03,000
Speaker 1: Was it packs or GDC? I played Dead by Daylight.

2136
01:36:03,319 --> 01:36:04,880
Mary we left the demo, were like that was kind

2137
01:36:04,880 --> 01:36:07,000
of fucking cool, wasn't there. Yeah, that game seems awesome.

2138
01:36:07,079 --> 01:36:08,560
It was jankie as shit at the demo.

2139
01:36:08,359 --> 01:36:09,760
Speaker 2: Though, I was like it was JANKI.

2140
01:36:09,920 --> 01:36:11,399
Speaker 4: It had a couple of things going for it, though,

2141
01:36:11,520 --> 01:36:13,640
I think it came out at a more technically advanced

2142
01:36:13,680 --> 01:36:15,399
time where more people were like, I can give this

2143
01:36:15,520 --> 01:36:15,880
a shot.

2144
01:36:16,000 --> 01:36:17,640
Speaker 2: It was easier to learn, like it was.

2145
01:36:18,119 --> 01:36:21,000
Speaker 4: Evolved was difficult, and every every player you had to

2146
01:36:21,039 --> 01:36:22,720
be like, you have to practice this like six times

2147
01:36:22,760 --> 01:36:23,520
in order to be good at it.

2148
01:36:23,840 --> 01:36:24,119
Speaker 2: You can.

2149
01:36:24,439 --> 01:36:26,720
Speaker 4: You can figure out Dead by Daylight in an hour.

2150
01:36:26,920 --> 01:36:30,720
You can fucking figure it out. Two the deals that

2151
01:36:30,800 --> 01:36:34,399
they signed to get like Jason Vorhee and you know,

2152
01:36:34,760 --> 01:36:38,239
like all of these iconic villains and get them in

2153
01:36:38,279 --> 01:36:38,560
the game.

2154
01:36:39,199 --> 01:36:40,439
Speaker 2: Brilliant, brilliant.

2155
01:36:40,479 --> 01:36:43,159
Speaker 4: Whoever is the guy who like inks their deals to

2156
01:36:43,279 --> 01:36:45,640
make sure that you could play as the Stranger Things

2157
01:36:46,800 --> 01:36:49,279
freaks Aid whatever his fucking name is, I really don't care.

2158
01:36:50,399 --> 01:36:53,319
Speaker 2: That is why that game blew up the way it did.

2159
01:36:53,600 --> 01:36:55,760
I just want to say, for the record, Evolved was sick.

2160
01:36:56,239 --> 01:36:58,800
Speaker 1: This just reminded me when we were playing Dead by

2161
01:36:58,880 --> 01:37:02,479
Daylight at GDC. I don't know there was another GDC

2162
01:37:02,680 --> 01:37:05,880
or E three where Rob Handlery and I played. Did

2163
01:37:05,880 --> 01:37:07,920
you guys, ever, I don't think this does not seem

2164
01:37:08,000 --> 01:37:11,239
like either of your kind of game but Dreadnought by Jaeger,

2165
01:37:11,800 --> 01:37:14,760
the developer who did uh specops the line, I know

2166
01:37:14,920 --> 01:37:16,359
a Dreadnought, you know what it is?

2167
01:37:16,760 --> 01:37:18,000
Speaker 3: It was, I remember there were pitching.

2168
01:37:18,840 --> 01:37:21,479
Speaker 1: Yeah, we played the demo and did it come out?

2169
01:37:22,239 --> 01:37:22,439
Speaker 3: Yeah?

2170
01:37:22,560 --> 01:37:27,800
Speaker 1: Released October fourteenth, twenty eighteen. General gist of it is

2171
01:37:28,159 --> 01:37:33,399
it's space combat, but you are controlling like like large ships,

2172
01:37:33,760 --> 01:37:36,239
so like the movement is like similar to the Expanse,

2173
01:37:36,439 --> 01:37:40,800
like you need to really consider, like like a boat,

2174
01:37:40,880 --> 01:37:42,760
you need to think like a few steps ahead to

2175
01:37:42,760 --> 01:37:45,960
where you need to move. But like you're also shooting.

2176
01:37:46,159 --> 01:37:49,720
Like the controller had different inputs for different weapons on

2177
01:37:49,760 --> 01:37:52,079
the ship, so it's almost like a third person shooter

2178
01:37:52,199 --> 01:37:54,760
as well. That game was awesome. I don't know whatever

2179
01:37:54,840 --> 01:37:57,880
happened to it. There might have been some I don't know.

2180
01:37:57,920 --> 01:37:59,520
I just remember playing that with Rob and I was like,

2181
01:37:59,560 --> 01:38:02,000
this game is more. People are not talking about it,

2182
01:38:02,039 --> 01:38:02,600
but it's.

2183
01:38:02,439 --> 01:38:05,159
Speaker 2: A bummer when it happens. Right Like I I was

2184
01:38:05,319 --> 01:38:09,439
scouring through my library of games and it's actually funny

2185
01:38:10,000 --> 01:38:11,199
because the game got shut down.

2186
01:38:11,239 --> 01:38:13,479
Speaker 4: I don't think you can play. You can't really find

2187
01:38:13,560 --> 01:38:17,279
much about Evolve anymore. But I came across an indie

2188
01:38:17,319 --> 01:38:20,279
game called Crawl. Did you guys ever played Crawl? This

2189
01:38:20,399 --> 01:38:22,279
game came out in twenty fourteen.

2190
01:38:22,359 --> 01:38:26,000
Speaker 1: Are you a baby? You are? No?

2191
01:38:26,399 --> 01:38:29,720
Speaker 4: It's I think maybe it's like to be a dungeon crawler. Oh,

2192
01:38:30,439 --> 01:38:34,720
it's also an asymmetrical game. But it's but it's an

2193
01:38:34,760 --> 01:38:35,239
indie game.

2194
01:38:35,880 --> 01:38:39,279
Speaker 1: Instinck. Oh, it's got like a oh why am I

2195
01:38:39,359 --> 01:38:44,479
blanking on the night? The night? Platformer games that like

2196
01:38:44,560 --> 01:38:47,560
Tinori loves shovel n Yes, oh like shovel graphics kind

2197
01:38:47,600 --> 01:38:48,600
of a little bit.

2198
01:38:49,159 --> 01:38:51,840
Speaker 2: It's got that eight bit vibe to it. Anyway, it

2199
01:38:51,960 --> 01:38:54,239
was also doing asymmetrical and I was like, man, that

2200
01:38:54,319 --> 01:38:57,199
game was so sick. Evolve like came out of my

2201
01:38:57,439 --> 01:39:01,279
brain when I started thinking about the best asymmetrical games

2202
01:39:01,279 --> 01:39:02,039
I've ever played.

2203
01:39:02,159 --> 01:39:04,479
Speaker 1: I remember Chris Waters was always champing. He was trying

2204
01:39:04,520 --> 01:39:06,800
to champion Waters and.

2205
01:39:06,960 --> 01:39:09,760
Speaker 4: He was right and noble and good. I really I'm

2206
01:39:09,800 --> 01:39:11,159
a big Chris Waters defender.

2207
01:39:12,560 --> 01:39:14,479
Speaker 1: Does he need defenders? Doesn't everybody love him?

2208
01:39:14,760 --> 01:39:16,079
Speaker 2: Everybody loves Chris Waters.

2209
01:39:16,479 --> 01:39:22,159
Speaker 1: So he's a shitty person. I know. Sorry, then want

2210
01:39:22,159 --> 01:39:24,399
to see he was pure as the driven.

2211
01:39:25,800 --> 01:39:27,319
Speaker 2: Everybody likes Chris Waters.

2212
01:39:28,079 --> 01:39:30,880
Speaker 1: When we left your when we left when we all

2213
01:39:30,920 --> 01:39:34,319
went to Washington Slash, Oregon last year, and Amanda and

2214
01:39:34,359 --> 01:39:39,720
I shared an Uber from the Spa resort back to

2215
01:39:39,800 --> 01:39:42,279
the airport. Mind you, we were all up late drinking

2216
01:39:42,319 --> 01:39:46,760
the night before, so it was not He is the

2217
01:39:46,840 --> 01:39:50,119
only person who could make that drive bearable. Like I'm saying,

2218
01:39:50,159 --> 01:39:51,920
if Amanda and I had to share with someone, I

2219
01:39:52,000 --> 01:39:53,560
was glad it was Chris Waters because he was just

2220
01:39:54,199 --> 01:39:56,760
still pleasant even hung over at like five in the morning.

2221
01:39:57,039 --> 01:39:59,199
Driving through Columbia Gorge, my.

2222
01:39:59,319 --> 01:40:02,079
Speaker 2: Head, it was like, basically, all adults, this is a

2223
01:40:02,159 --> 01:40:04,159
very adult function. No babies.

2224
01:40:04,600 --> 01:40:08,640
Speaker 4: But my sister brought my niece, who at the time

2225
01:40:08,680 --> 01:40:10,880
I think was eleven. That's a tough age, right, Like

2226
01:40:10,960 --> 01:40:13,760
they're they're like trying to fit in and be cool.

2227
01:40:14,840 --> 01:40:18,520
Chris Waters was so goddamn good to her. He made

2228
01:40:18,520 --> 01:40:23,640
her feel like a million bucks. She sung Eminem's like song,

2229
01:40:23,960 --> 01:40:27,439
she rapped the entire Eminems and he danced to it

2230
01:40:27,520 --> 01:40:29,600
and hyped her up like he was in the back round, being.

2231
01:40:29,560 --> 01:40:32,720
Speaker 2: Like yop yop, like the whole time, What did dude?

2232
01:40:33,000 --> 01:40:36,439
Speaker 1: What did Yeah? That's you're starting tomatoes.

2233
01:40:36,039 --> 01:40:37,560
Speaker 2: Better, you suck.

2234
01:40:38,720 --> 01:40:41,479
Speaker 4: He's just that kind of person I think that makes

2235
01:40:41,560 --> 01:40:44,239
everybody feel really good.

2236
01:40:44,520 --> 01:40:46,199
Speaker 2: He is one of the best people I've ever met.

2237
01:40:46,239 --> 01:40:48,680
Speaker 4: He kind of i'd compare, you know, like, you really

2238
01:40:48,720 --> 01:40:50,319
cannot find someone who doesn't like Vinnie.

2239
01:40:50,880 --> 01:40:53,439
Speaker 2: Yes, that's how I feel about Chris Waters. You can't

2240
01:40:53,479 --> 01:40:54,760
find someone who's like but Chris.

2241
01:40:55,640 --> 01:40:58,479
Speaker 1: It's not upfront with Chris though. It's like we all

2242
01:40:58,560 --> 01:40:58,720
know that.

2243
01:40:58,840 --> 01:41:01,199
Speaker 3: Oh yeah, like you know, there's the real Vinnie that.

2244
01:41:03,119 --> 01:41:07,880
Speaker 1: Yeah, any Vinny Vinnie's gonna have ellen degenerous kind of record.

2245
01:41:08,640 --> 01:41:10,439
Speaker 3: I'm kind of shocked that didn't back in the day.

2246
01:41:10,800 --> 01:41:12,159
He was a minute.

2247
01:41:12,319 --> 01:41:15,479
Speaker 1: Yeah people. Do you see they did the celebrit the

2248
01:41:15,600 --> 01:41:18,399
Roast on Comedy Central and they had to cut during No,

2249
01:41:18,560 --> 01:41:21,199
it's actually I was going to a not funny place

2250
01:41:21,279 --> 01:41:32,039
with that anyway, Thank you, Darien and Wes and Brad. Uh.

2251
01:41:32,359 --> 01:41:35,159
That's our episode, episode one or almost the one thirty.

2252
01:41:35,720 --> 01:41:35,880
Speaker 3: Uh.

2253
01:41:36,239 --> 01:41:38,479
Speaker 1: We will be back in a couple of weeks. You

2254
01:41:38,560 --> 01:41:44,119
can get merch at fire Escape merch dot com. I

2255
01:41:44,199 --> 01:41:46,560
never check these after I say it, so they could

2256
01:41:46,600 --> 01:41:49,520
be going anywhere. You can go to our Patreon if

2257
01:41:49,520 --> 01:41:51,479
you want to get ad free episodes or video versions,

2258
01:41:51,680 --> 01:41:53,159
or just treat it like a tip draft. You appreciate

2259
01:41:53,159 --> 01:41:55,800
what we do, Dan, What do you have going on.

2260
01:41:56,159 --> 01:41:59,520
Speaker 3: In the meantime Giant Bomb check it out. Plenty of

2261
01:41:59,560 --> 01:42:02,319
fun stuff going on there, including the aforementioned Portal Pals

2262
01:42:02,439 --> 01:42:04,520
with Mary and Mike that is premium outside of the

2263
01:42:04,560 --> 01:42:07,520
first episode. Also, I just check fire skimmers dot com

2264
01:42:07,600 --> 01:42:09,199
and I this site cannot be.

2265
01:42:09,239 --> 01:42:13,279
Speaker 1: Reached really deep try deep dish pussy.

2266
01:42:13,640 --> 01:42:19,520
Speaker 3: Oh okay, that might be Patreon, right, yeah, okay, yeah

2267
01:42:19,520 --> 01:42:20,319
I can. I'll renew it.

2268
01:42:20,880 --> 01:42:21,760
Speaker 1: Mary, what do you have going on?

2269
01:42:22,680 --> 01:42:23,680
Speaker 2: A couple of things? I'm busy.

2270
01:42:23,800 --> 01:42:27,079
Speaker 4: Yeah, So Portal Pals is a really fun show with

2271
01:42:27,159 --> 01:42:30,840
Mike Manati that's on Giant Bomb. I'm live on Twitch

2272
01:42:31,000 --> 01:42:34,000
every Monday. In the next few weeks, I do go

2273
01:42:34,159 --> 01:42:37,079
live on Twitch's main channel. It's not always for fun,

2274
01:42:37,880 --> 01:42:41,439
but in the next week I'll be going to It's

2275
01:42:41,479 --> 01:42:43,600
not always fun in the sense that it's like work, right,

2276
01:42:43,680 --> 01:42:45,319
Like it's like work updates that I don't think would

2277
01:42:45,319 --> 01:42:49,479
be very fun. But we'll be going to Memphis for

2278
01:42:49,640 --> 01:42:53,039
Saint Jude, and that is a wonderful experience because it's

2279
01:42:53,079 --> 01:42:54,479
all the streamers raising money for.

2280
01:42:54,479 --> 01:42:56,600
Speaker 2: The kids, which I absolutely love.

2281
01:42:56,680 --> 01:42:58,600
Speaker 4: It's such a delight so I do encourage you to

2282
01:42:59,039 --> 01:43:01,319
watch that and follow along as a bunch of streamers

2283
01:43:01,399 --> 01:43:06,520
raise money for Saint Jude. Finally, Instagram, I it was easter.

2284
01:43:07,159 --> 01:43:10,479
I put a bunch of alcohol in eggs and we

2285
01:43:10,600 --> 01:43:13,279
hit them in the yard and a bunch of girls

2286
01:43:13,279 --> 01:43:15,439
and I ran around getting boozy eggs.

2287
01:43:16,079 --> 01:43:18,399
Speaker 2: I put all that crap on Instagram. It's very fun.

2288
01:43:18,520 --> 01:43:21,039
That's more like slice of life behind the scenes stuff.

2289
01:43:21,239 --> 01:43:22,319
Speaker 1: So using.

2290
01:43:23,960 --> 01:43:26,479
Speaker 4: I did use my meta glasses. I love that, you know,

2291
01:43:26,600 --> 01:43:29,880
and I'm using my meta glasses. Your mic changed significantly

2292
01:43:30,319 --> 01:43:32,239
just now. Did your cat touch something?

2293
01:43:32,680 --> 01:43:35,359
Speaker 1: Probably okay, at least we're at the end of the episode.

2294
01:43:35,359 --> 01:43:38,680
I don't know what. Well, sorry if I sound shitty

2295
01:43:38,720 --> 01:43:41,319
for as I take us out, sounds fine now maybe

2296
01:43:41,640 --> 01:43:45,439
like the cat she she booped it. Yeah, I'm over

2297
01:43:45,880 --> 01:43:48,479
doing my consulting thing for the day job. Playing a

2298
01:43:48,560 --> 01:43:50,239
lot of games. I feel bad. I don't always bring

2299
01:43:50,239 --> 01:43:54,279
a ton of ammunition here, but like, eventually the games

2300
01:43:54,560 --> 01:43:56,560
come out and then I could talk about them without

2301
01:43:56,600 --> 01:43:58,239
mentioning I played them like a year ago or something

2302
01:43:58,279 --> 01:43:59,840
like that. But I am still playing a lot of games.

2303
01:44:00,000 --> 01:44:01,279
Despite what you might think.

2304
01:44:01,479 --> 01:44:03,199
Speaker 3: I'm gonna get you guys Pragmata and I want to

2305
01:44:03,199 --> 01:44:04,479
hear your thoughts next time.

2306
01:44:05,800 --> 01:44:06,439
Speaker 2: I'd like to play.

2307
01:44:06,520 --> 01:44:11,640
Speaker 1: Yeah, yeah, and then, uh, I am just doing wine stuff,

2308
01:44:11,680 --> 01:44:14,520
studying a ton most of my free time. Got a

2309
01:44:14,560 --> 01:44:16,359
test in early May, and then I got five more

2310
01:44:16,399 --> 01:44:19,600
after that over the next couple of years. Yeah, yeah,

2311
01:44:19,640 --> 01:44:21,560
I figured you were talking. You were saying, you think

2312
01:44:21,640 --> 01:44:24,239
I know, I'm more into wine than minates into Disney.

2313
01:44:24,600 --> 01:44:26,000
You said that a few episodes ago.

2314
01:44:26,479 --> 01:44:28,479
Speaker 2: That does sound possible.

2315
01:44:28,640 --> 01:44:29,279
Speaker 1: I could.

2316
01:44:29,399 --> 01:44:33,399
Speaker 4: You're dedicating your life to wine almost in Minate's.

2317
01:44:33,560 --> 01:44:36,760
Speaker 1: Genuine question, where would you where in your point of view,

2318
01:44:37,520 --> 01:44:41,880
how would you compare my wine knowledge to like your

2319
01:44:42,159 --> 01:44:43,159
video game knowledge?

2320
01:44:44,319 --> 01:44:47,039
Speaker 3: Maybe that's about some I think you are more into

2321
01:44:47,199 --> 01:44:49,920
wine than I am into wrestling, if that helps, okay,

2322
01:44:50,000 --> 01:44:52,119
put anything, and yeah, because like I barely ever bring

2323
01:44:52,239 --> 01:44:53,359
up wrestling, you know, because you.

2324
01:44:53,479 --> 01:44:55,880
Speaker 1: You have one of the most encyclopedic like breadths of

2325
01:44:56,000 --> 01:44:58,680
knowledge about video games of anybody I know. Yeah. But

2326
01:44:58,840 --> 01:45:01,079
the thing is, like the the thing that's different with

2327
01:45:01,159 --> 01:45:03,560
the wine stuff is I'm actually like studying a lot

2328
01:45:03,600 --> 01:45:06,479
about how it's made and farmed and whatnot, which I

2329
01:45:06,560 --> 01:45:09,239
don't think we have that. I don't think any of it. Well, now, Mary,

2330
01:45:09,319 --> 01:45:12,000
you you probably have better understanding than Dan and I

2331
01:45:12,159 --> 01:45:14,520
do about making games.

2332
01:45:14,760 --> 01:45:16,119
Speaker 3: Like Dan, we've covered, I don't know.

2333
01:45:18,359 --> 01:45:20,399
Speaker 1: That's why, like with the wine stuff, is I'm actually

2334
01:45:20,520 --> 01:45:22,359
like starting there, which is helpful.

2335
01:45:23,479 --> 01:45:26,279
Speaker 4: It's not that I only have like a couple of credits,

2336
01:45:26,319 --> 01:45:29,319
and it's not from doing anything super important. But I

2337
01:45:30,199 --> 01:45:32,920
was fortunate that my very first job in games was

2338
01:45:33,000 --> 01:45:36,920
working for a publisher, and I saw firsthand how many

2339
01:45:37,239 --> 01:45:41,399
game designs we funded, how many got really close to production,

2340
01:45:42,000 --> 01:45:43,560
and how many actually were shipped.

2341
01:45:43,600 --> 01:45:46,239
Speaker 2: And it is fucking insane. And that's why I'm always

2342
01:45:46,399 --> 01:45:48,359
so so much of an advocate that every game is

2343
01:45:48,399 --> 01:45:52,159
a miracle, because I saw so many games come and

2344
01:45:52,239 --> 01:45:54,520
go that never saw the light of day. It didn't

2345
01:45:54,560 --> 01:45:56,199
matter if they were good, it didn't matter if they

2346
01:45:56,239 --> 01:45:59,159
had a brilliant idea. Games are fucking hard, and I

2347
01:45:59,600 --> 01:46:02,640
watch it them crash and burn. Was always really tough

2348
01:46:02,920 --> 01:46:03,199
for me.

2349
01:46:04,000 --> 01:46:05,840
Speaker 4: But yeah, I'm also in a game dev house, since

2350
01:46:05,880 --> 01:46:07,960
every once in a while I'll just be hanging out.

2351
01:46:08,039 --> 01:46:10,279
Maybe i'll be shooting this podcast with you guys, or

2352
01:46:10,399 --> 01:46:13,039
on a work meeting, and you'll hear in my mic

2353
01:46:13,159 --> 01:46:15,760
someone's screaming about how many berries someone should be holding,

2354
01:46:15,840 --> 01:46:18,439
and like how how any berries is normal for character

2355
01:46:18,520 --> 01:46:20,640
to hold them? Like, oh, game design is actively occurring

2356
01:46:20,840 --> 01:46:21,399
in this house.

2357
01:46:21,920 --> 01:46:22,319
Speaker 1: Mm hmm.

2358
01:46:22,720 --> 01:46:25,079
Speaker 2: Yeah, and it's a scream see if it's a yelling

2359
01:46:25,159 --> 01:46:27,279
match often. Yeah, I don't know.

2360
01:46:27,319 --> 01:46:29,760
Speaker 1: It's crazy that any video game gets made. We see

2361
01:46:29,800 --> 01:46:32,800
around for the day job. But like, I have a

2362
01:46:33,079 --> 01:46:36,640
much much much better understanding of like production gates and

2363
01:46:36,720 --> 01:46:39,560
timelines than I used to as a journalist. But it's

2364
01:46:39,600 --> 01:46:42,880
not like they're asking my help to code anything. Yeah,

2365
01:46:43,159 --> 01:46:45,800
please don't. I just say that if anybody is looking

2366
01:46:45,840 --> 01:46:47,239
for coding consulting.

2367
01:46:46,960 --> 01:46:49,199
Speaker 2: I'm not your It's a tough way. It's a tough world,

2368
01:46:50,880 --> 01:46:51,359
do you.

2369
01:46:51,960 --> 01:46:54,880
Speaker 3: Yeah, Like you with wine is closer to Ben Hansen

2370
01:46:55,239 --> 01:46:58,760
with video games. Okay, because my history of video games

2371
01:46:58,800 --> 01:47:00,960
and knowledge and everything is like historic, and I can

2372
01:47:01,000 --> 01:47:03,159
talk about the games themselves. I don't know anything about

2373
01:47:03,159 --> 01:47:05,800
development or you know that type staff. Hanson goes super

2374
01:47:05,880 --> 01:47:08,720
deep on how games are made and who makes them

2375
01:47:08,760 --> 01:47:10,600
and things like that. So I'd say that is more

2376
01:47:10,640 --> 01:47:12,920
of the analogy. Is you with wine Hanson with games?

2377
01:47:13,079 --> 01:47:13,239
Speaker 1: You know?

2378
01:47:13,359 --> 01:47:13,560
Speaker 3: Yeah?

2379
01:47:13,600 --> 01:47:15,560
Speaker 1: Gotcha? Well, either way, I'm doing a lot of that,

2380
01:47:17,039 --> 01:47:19,920
but yeah, we'll be back in two weeks, Episode one thirty.

2381
01:47:20,239 --> 01:47:23,279
Thanks for anybody who had their Monday morning commute for

2382
01:47:23,399 --> 01:47:25,159
this episode and had to wait a few more hours.

2383
01:47:25,199 --> 01:47:27,279
We wanted to make sure we could talk about Dan.

2384
01:47:27,319 --> 01:47:28,960
Want to make sure he can talk about Pragmata because

2385
01:47:29,279 --> 01:47:30,439
that game sounds awesome. Hopefully.

2386
01:47:30,479 --> 01:47:32,680
Speaker 2: He also just likes to delay episodes just because he

2387
01:47:33,720 --> 01:47:34,079
got to be.

2388
01:47:34,079 --> 01:47:36,319
Speaker 3: A little stinker. You know, every avenue I can.

2389
01:47:36,600 --> 01:47:39,960
Speaker 1: Yeah, West didn't get to hear us on his morning commute.

2390
01:47:39,800 --> 01:47:43,359
Speaker 4: So people tried to ban his user names Reddit. I've

2391
01:47:43,359 --> 01:47:45,920
been trying to get him banned from giant Bomb for years.

2392
01:47:48,199 --> 01:47:50,039
Speaker 3: There, I'm pretty firmly embedded at this point.

2393
01:47:50,079 --> 01:47:51,279
Speaker 2: I think we'll see.

2394
01:47:52,720 --> 01:47:56,319
Speaker 1: All right, we'll see everybody in two weeks, Dan, Mary

2395
01:47:56,479 --> 01:47:58,760
see you. I don't know when, but.

2396
01:47:59,039 --> 01:48:02,159
Speaker 2: We'll figure hear that out, all right.

2397
01:48:03,560 --> 01:48:03,800
Speaker 1: Yeah,

