Speaker 1: Ispet Archives has adult language and violence and is not
Speaker 1: suitable for children. Listener discretion is advised. Ispet Archives is
Speaker 1: a Creative Typo entertainment production. If you enjoy this show,
Speaker 1: we invite you to support us on Patreon at www
Speaker 1: dot patreon dot com. Forward slash Creative Typo. All levels
Speaker 1: of membership include ad free listening and our binge. Here
Speaker 1: includes access to this complete season. Thank you for listening.
Speaker 2: Chapter twenty four, We All Fall Down.
Speaker 3: Emily raced down the hallway, her steps echoing as she
Speaker 3: hurried toward Amber's apartment. Behind her, Hastings kept pace, taking
Speaker 3: care not to pass her and spook Amber. The woman
Speaker 3: was frightened enough. The building had erupted into chaos with
Speaker 3: the Shifter rampaging through Contra agents. A fleeting thought crossed
Speaker 3: Emily's mind. Could the Shifter be on her side, protecting
Speaker 3: her rather than hunting her, or maybe it simply wanted
Speaker 3: to find her, like September and Hastings did. She quickly
Speaker 3: dismissed the notion, recalling the Violet encounter in Montana. There
Speaker 3: had to be another reason why the creature was targeting
Speaker 3: the contract. First September had momentarily split from their small
Speaker 3: grouping a detour with a promise to regroup at Amber's
Speaker 3: apartment soon. Emily trusted the guide's capabilities, but couldn't help
Speaker 3: worrying about his safety amidst such chaos. Her immediate concern, however,
Speaker 3: was catching Amber before she could reach her apartment. Panicked
Speaker 3: by the side of the shifter, Amber had dashed toward
Speaker 3: what she thought was safety. Normally, Amber would have been
Speaker 3: able to easily outrun Emily, but thankfully her friend's pace
Speaker 3: had been hindered by multiple stumbles, and she was moving
Speaker 3: more sluggish than usual. Emily wasn't sure if this was
Speaker 3: due to Amber's sheer terror or if there were other
Speaker 3: factors of play, but she was silently thankful for the
Speaker 3: slowed momentum because Amber was running directly toward danger. Hastings
Speaker 3: had informed Emily that Marcus had Detective Bullard were being
Speaker 3: held hostage by the Contra in Amber's apartment, a situation
Speaker 3: that would be rife with danger due to the Contra's
Speaker 3: notorious ruthlessness if Amber just burst in. As they neared
Speaker 3: the apartment, one final stumble from Amber allowed Emily to
Speaker 3: catch up. She reached out, grasping amber arm firmly and
Speaker 3: pressed her finger to her lips, signaling for silence from
Speaker 3: her Panic friend. With a cautious glance. Emily then reached
Speaker 3: for the apartment door handle.
Speaker 4: Amber.
Speaker 5: It's okay.
Speaker 4: I'm here, Emily, I'm here. You're okay, There, we are.
Speaker 6: Okay.
Speaker 7: That thing I know it was a monster, a real monster.
Speaker 4: I know it's gone for now.
Speaker 7: No, No, it's still in the building.
Speaker 4: Amber. I need you to listen to me. There might
Speaker 4: be dangerous people in your apartment, people that want to
Speaker 4: hurt us. So I need you to do something for me.
Speaker 1: What.
Speaker 4: I need you to stay right here and watch the
Speaker 4: hallway until I get back. Okay, Okay, Hastings and I
Speaker 4: are going to go in and look for Marcus and George.
Speaker 6: Emily, I suggest that we wait for here.
Speaker 4: Aren't waiting, Hastings. We're going in. Amber will watch for us,
Speaker 4: won't you? Amber? Yes, September seid he'd be here shortly. Right.
Speaker 6: Were paraphrasing, but essentially yes, he actually said that he
Speaker 6: would catch up with us.
Speaker 4: Good Amber. When September gets here, tell him that Hastings
Speaker 4: and I are inside. If it's safe, we'll come right
Speaker 4: back out to get you. If not, we'll get Marcus
Speaker 4: and George and we'll all get out of here.
Speaker 7: Okay, Okay, Hastings.
Speaker 4: Let's go.
Speaker 6: I do not see anyone inside.
Speaker 5: Trible, come here.
Speaker 7: Well's my baby, I've missed you.
Speaker 6: It looks as if your cat is doing well.
Speaker 4: Amber, come in here quick.
Speaker 8: Is it safe?
Speaker 4: I think so? Here take trouble.
Speaker 6: Okay, Amber, you should stay by the door. Emily and
Speaker 6: I will investigate the bedroom and the bathroom.
Speaker 7: So I'll keep an eye out for September or the monster.
Speaker 4: Hold on, Hastings, what is it. I'm going to use
Speaker 4: the lines to check the rooms. It could be a
Speaker 4: trap and my Ispet. I'll tell us if anyone's in there.
Speaker 6: I would be wary of using your abilities here. If
Speaker 6: you cause an event, it could harm a lot of
Speaker 6: innocent people.
Speaker 4: Your abilities turning the lines on and off won't hurt anyone.
Speaker 4: I've been practicing more and more. It's not what causes
Speaker 4: the events.
Speaker 7: What are you talking about?
Speaker 6: Okay, Emily, I will trust your judgment.
Speaker 4: I'll tell you later, Amber. I need to focus.
Speaker 3: Emily closed her eyes, shutting out the chaos around her.
Speaker 3: She focused on her Ispet well, feeling the depths.
Speaker 5: Of its magic.
Speaker 3: The familiar sense of comfort and control was.
Speaker 5: There, but the well was different.
Speaker 3: Not the ispet magic, but the well itself had transform somehow.
Speaker 3: It was cold, freezing cold. It was as if her
Speaker 3: psyche had been plunged into an icy bath. She felt
Speaker 3: no pain or anxiety, but the warmth of the well
Speaker 3: had been replaced by a bitter cold that would have
Speaker 3: chilled her physical body.
Speaker 6: To the bone.
Speaker 3: She opened her eyes, the world rekindled with vibrant blue
Speaker 3: lines of energies sprawling in every direction, each tethered to
Speaker 3: her ispet well. She didn't manipulate them. Instead, she observed,
Speaker 3: gradually filtering them until only a dozen or so remained distinct.
Speaker 3: As her focus waned, she found herself inexplicably staring at
Speaker 3: Amber's gas stove. She had no idea how long she
Speaker 3: sat there, staring at the stove while sorting her threads
Speaker 3: of magic, but it was long enough to catch hastings attention.
Speaker 3: The chronicler watched her with one eyebrow raised and a
Speaker 3: half cocked smile. He would have questions, but he would
Speaker 3: have to wait until later. Her ispat stream showed her
Speaker 3: that there was someone in the bathroom, and Emily needed
Speaker 3: to know who. With a subtle gesture to Hastings, Emily
Speaker 3: signaled towards the bathroom door. Their silent communication was seamless.
Speaker 3: They both knew the stakes were high and the approach
Speaker 3: needed to be cautious. Emily entertained the idea of calling
Speaker 3: out to whomever was in the bathroom, considered the risk,
Speaker 3: then decided against it. If it was a hostage, they
Speaker 3: would likely be bound. If it was an agent, they
Speaker 3: would likely be armed. Calling out wouldn't benefit her in
Speaker 3: any way. With resolve, she took a deep breath, steeled
Speaker 3: her nerves, then quickly opened the door. Inside. A contra
Speaker 3: agent stood by the bathtub, weapon in hand, quickly unleashing
Speaker 3: a volley of bullets at Hastings. Emily's hiss had flared brilliantly,
Speaker 3: instinctively redirecting the bullets away. As the chronicler ducked behind
Speaker 3: the wall. Emily stood resolute, working her magic with practiced efficiency.
Speaker 3: The agent switched to a rifle at Emily, but was
Speaker 3: too slow. Emily pushed the magic thread that connected her
Speaker 3: to the target, forcefully propelling them backwards into the bathtub.
Speaker 3: But Emily didn't stop there. She drew upon as many
Speaker 3: blue lines as possible, forcefully pulling them toward the agent
Speaker 3: from the other room. Amber cried out, but Emily continued
Speaker 3: to push. The agent attempted to reposition, clutching at her rifle.
Speaker 3: Just as the bathroom's ceiling groaned and gave way, a
Speaker 3: bathtub full of water fell from above, crashing through the
Speaker 3: plastered ceiling, pinning the agent under a cascade of water
Speaker 3: and debris. The floor itself succumbed to the weight and
Speaker 3: collapsed as well, sending both bathtubs and the agent plummeting
Speaker 3: to the level below. Energy visibly around Emily, her anger
Speaker 3: palpable in the blue wisps emanating from her. She was
Speaker 3: sick and tired of people fucking with her, and at
Speaker 3: that very moment, she had the power to bring every
Speaker 3: one of these agents to their knees. She could take
Speaker 3: hold of every one of their blue lines and submit
Speaker 3: them all to her will. She could dominate, she could destroy.
Speaker 3: She could feel Hastings hand on her elbow.
Speaker 6: Emily, are you okay?
Speaker 1: Uh?
Speaker 4: Yeah, I'm okay.
Speaker 6: We should go.
Speaker 5: Yeah.
Speaker 4: What about Marcus and Bullard?
Speaker 6: We will try to find them, but they're not here.
Speaker 4: Should should we wait?
Speaker 1: No?
Speaker 6: Emily the apartment is filling up with gas gas. When
Speaker 6: you redirected the bullets, they hit the same target, the
Speaker 6: stove that you were staring at before we checked the bathroom.
Speaker 4: Oh yeah, the stove.
Speaker 6: It took six shots and is now leaking gas. So
Speaker 6: we need to leave now.
Speaker 4: Okay, Amber, I'm okay.
Speaker 7: I still have trouble. Something pulled me to the ground.
Speaker 4: Emily, we have to go.
Speaker 9: Emily, Hello, September Hastings. Is everyone all right?
Speaker 6: Physically? I believe we are all intact?
Speaker 4: Where were you?
Speaker 9: I got us a rifle.
Speaker 3: Detective George Bullard cautiously peeked out into the hall, his
Speaker 3: eyes scanning for any trace of the shifter. Assured it
Speaker 3: was clear, he quickly ducked back into the cramped supply cubby.
Speaker 3: The tiny space was already packed with both maintenance supplies
Speaker 3: and his two companions, making it uncomfortably tight. His partner,
Speaker 3: Detective Mariano Davis, had endured several hours of being drugged
Speaker 3: and bound. Though he showed no signs of severe injury,
Speaker 3: he was busy exhausted, the drugs lingering effects clouding his senses. Marcus,
Speaker 3: who also shared the cramped space, bore the marks of
Speaker 3: his recent encounters with the Shifter, a creature Bullard had
Speaker 3: once dismissed as a figment of Marcus in Emily's imagination,
Speaker 3: yet had proven to be all too real. The zip
Speaker 3: ties still loosely hung around the kid's wrists, but his
Speaker 3: hands were no longer bound together. After taking stock of
Speaker 3: their condition, Bullard judged neither of his companions were in
Speaker 3: any state to fight their way out. He would have
Speaker 3: to be clever about their escape.
Speaker 5: How are you too, holding up?
Speaker 2: I'm fine, peachy.
Speaker 10: How are the stairwells?
Speaker 8: The elevators are clear, but they won't respond when I
Speaker 8: press the button. I assume the assholes haven't held somewhere downstairs.
Speaker 10: And the stairs themselves.
Speaker 8: Stairs are guarded, not only peaked, but looks like they're
Speaker 8: holding the fourth floor Christ.
Speaker 10: With the elevators out there trying to bottle neck us
Speaker 10: into the stairs.
Speaker 5: Yeah, it's a good tactic.
Speaker 2: Okay, can we go.
Speaker 5: Up about it? They probably have people up top too.
Speaker 10: And even if we got to the roof where we
Speaker 10: go from.
Speaker 8: There, they can't hold those positions forever. This place is
Speaker 8: full of people. Someone's bound to have called the police.
Speaker 8: We just need to sit tight.
Speaker 2: And what about the shifter.
Speaker 8: I haven't seen it. I've heard any screams in the
Speaker 8: last few minutes. Maybe it's gone all right.
Speaker 10: What was that thing?
Speaker 8: I don't know, some kind of mutant creature.
Speaker 2: No, the creature is a shifter. It can take up
Speaker 2: a bunch of different forms, and it's really very strong.
Speaker 2: It's really hard to kill. Two Emily dropped a motel
Speaker 2: on it and it still came back.
Speaker 10: Oh damn, Okay, I see you see Davis.
Speaker 5: You already knew what that creature was, didn't you, Emily. Fuck.
Speaker 5: Emily's out there.
Speaker 10: It sounds like it came from that way.
Speaker 8: Yeah, from back the way we came. She's probably at
Speaker 8: Amber's apartment. I told that girl to stay in the
Speaker 8: damn car.
Speaker 6: George.
Speaker 5: Yeah, what the fuck is wrong with this one?
Speaker 1: Uh?
Speaker 6: Oh?
Speaker 2: His eyes are blue?
Speaker 10: Completely blue?
Speaker 5: Yeah? I see that. Marcus snap out of him?
Speaker 6: What is this?
Speaker 5: I don't know.
Speaker 10: Hey, Marcus, kid, come on, we got Marcus.
Speaker 5: Don't do this.
Speaker 10: What the fuck are we supposed to do with him?
Speaker 7: Carry him?
Speaker 9: Kid?
Speaker 5: I need you to wake the fuck up.
Speaker 2: We need to get out of here now.
Speaker 3: September ushered Emily Hastings and Amber out of apartment five
Speaker 3: eighteen and into the hallway, his gaze briefly settling on Amber,
Speaker 3: who was carefully cradling Emily's cat triple. Despite Amber's apparent distrust,
Speaker 3: her actions spoke of her deep loyalty to Emily. September
Speaker 3: considered that once they safely escaped the apartment complex, he
Speaker 3: would extend an imitation to Amber and possibly Sam to
Speaker 3: join their team, but first he needed to get him
Speaker 3: out of the building in one piece. He picked up
Speaker 3: the pace, leading them swiftly down the hall toward the exit.
Speaker 3: Just as they were about to reach the quarter intersection,
Speaker 3: Detective Bullard unexpectedly burst from around the corner, nearly causing
Speaker 3: a collision.
Speaker 5: Detective, it's good to see you, September.
Speaker 4: Marcus. Are you okay?
Speaker 2: Yeah, I'm fine. We've got to get out.
Speaker 8: Of here, agreed, But all the exits are currently blocked.
Speaker 8: We could find someplace to hunker down until the cavalry arrives.
Speaker 9: Hiding's no good. We need to run.
Speaker 10: It sounds like the contra barricading the fourth floor. I'm
Speaker 10: with Bullard. I say we find an empty apartment and
Speaker 10: wait it out.
Speaker 2: No, no, we cannot wait it out.
Speaker 6: It is likely that the contra have regrouped on the
Speaker 6: fourth floor due to the presence of the shifter. I
Speaker 6: doubt they will stay there if they believe it is left,
Speaker 6: and it is unlikely that the shifter left.
Speaker 7: The thing is still here.
Speaker 6: It is like that the shifter.
Speaker 9: Hastings, I've got this right. If the fourth floor is blocked,
Speaker 9: then let's leave from this floor amber. Where's the nearest
Speaker 9: fire escape?
Speaker 7: I don't I don't know.
Speaker 6: It is recommended that an individual learns the emergency escape
Speaker 6: route shortly after moving into a new location. Hastings, Sorry, there's.
Speaker 7: A there's a map on the wall down there.
Speaker 5: Let's go.
Speaker 2: Hey, Emily, I had a vision.
Speaker 4: I had a feeling that would happen.
Speaker 10: Really, why I may have placed six.
Speaker 4: Bullets into a gas stove?
Speaker 2: A gas stove? I thought apartments were supposed to have electric.
Speaker 4: Now, and that's your takeaway from that statement, I guess not.
Speaker 4: Did your dream have anything to do with fire?
Speaker 9: Okay, it looks like the fire escape is there on
Speaker 9: the map, so we can access it through that door.
Speaker 9: Follow me.
Speaker 2: No, no fire in the vision, but you do turn
Speaker 2: the entire building into a blender.
Speaker 4: I turn it into a blender. Yeah, do you know
Speaker 4: what it means. No, I'm sorry, it's okay.
Speaker 2: I thought I was getting better at figuring these visions out,
Speaker 2: but I guess not.
Speaker 4: Marcus, it's fine. Let's just get out of here, George.
Speaker 10: When I was being held by the contra, I overheard
Speaker 10: some of their radio communications.
Speaker 5: Okay, they said.
Speaker 10: They would have snipers on the roofs. I don't know
Speaker 10: how many, but at least a couple.
Speaker 5: Shit, so the outside fire escape might be a bad idea.
Speaker 9: Don't worry about the snipers. Hastings and I can handle them.
Speaker 5: Handle them.
Speaker 9: Yeah. Hastings has the eye and I have the rifle.
Speaker 9: We will be fine.
Speaker 8: I'm not comfortable with you discharging a firearm in my city.
Speaker 8: In fact, i'm not comfortable with you having a gun
Speaker 8: at all. Maybe you should give.
Speaker 10: That to me, George, it's fine. If anyone can take
Speaker 10: down a human sniper, it's those two.
Speaker 5: A human sniper, Davis, what do you know?
Speaker 9: He's right, Detective Hastings on, HI are fairly well versed
Speaker 9: in sniper tactics.
Speaker 8: Why does it feel like I'm the only person here
Speaker 8: that doesn't have a fucking clue what's happening?
Speaker 7: Seriously, Detective you and me both.
Speaker 4: We're here, So what's the plan?
Speaker 9: You all are going to stand over to the side,
Speaker 9: away from the door. Snipers typically have high caliber rounds,
Speaker 9: and while the round shouldn't easily penetrate the brick building,
Speaker 9: there is no reason to take risks.
Speaker 7: Well, that's reassuring.
Speaker 9: I will open the door, Hastings will peek outside, and
Speaker 9: we will get an idea of where the snipers are hiding.
Speaker 5: Is there anything I can do to help keep.
Speaker 9: An eye out for the shifter if they show up?
Speaker 9: This could get real ugly?
Speaker 6: Are you ready?
Speaker 9: Almost?
Speaker 6: George?
Speaker 10: He dismissed you with straight finesse.
Speaker 8: Yeah, I see that is not wrong, though I.
Speaker 10: Know it doesn't even sound condescending when he does it.
Speaker 8: Yeah, he has a way of disarming people.
Speaker 5: I want to dislike the guy.
Speaker 10: It's hard, though, get it.
Speaker 9: Speak for yourself, all right, Hastings, I'm ready. Just a
Speaker 9: quick peek and go.
Speaker 6: Okay, I did not see any snipers.
Speaker 5: What of course you didn't?
Speaker 8: You looked outside for like two seconds.
Speaker 9: That's all he needs.
Speaker 6: I did not see any snipers, but there are two
Speaker 6: locations where they could potentially be hiding that would be
Speaker 6: a high risk to us.
Speaker 9: Okay, so that's a bit of a wrinkle in our plan,
Speaker 9: a wrinkle house.
Speaker 6: So might I suggest Romania eighteen eighty nine.
Speaker 9: That could work, but you wouldn't be able to be bait.
Speaker 6: I don't think we have time to argue over.
Speaker 9: This, Hastings. I need your eyes. If you first and
Speaker 9: something happens, I won't be able to help you, and
Speaker 9: my chances for saving everyone greatly diminish.
Speaker 10: Hey, would you like to share with the rest of
Speaker 10: the class what you're planning?
Speaker 5: Guys?
Speaker 6: Sorry?
Speaker 9: Yes, Hastings didn't confirm any snipers, meaning he didn't actually
Speaker 9: see them. What he did see was two places where
Speaker 9: a sniper could hide that would give them a good
Speaker 9: shot at us while we go down the stairs.
Speaker 10: Okay, I already gathered that.
Speaker 9: The original plan was that I would hop out and
Speaker 9: eliminate the sniper before they could take a shot at
Speaker 9: one of us. I am fast enough to get one
Speaker 9: if I have a general idea of where they are,
Speaker 9: but I'm not fast enough for two.
Speaker 4: Is there anything I can do to help?
Speaker 9: I'd prefer if it wasn't you, but this is what
Speaker 9: I need. Someone has to go out ahead of me.
Speaker 9: I will follow right behind and eliminate any snipers that
Speaker 9: may be in the area.
Speaker 7: You want to use someone as a human and shield.
Speaker 9: I don't want to, but this would give me the
Speaker 9: best opportunity to remove any snipers if they are there.
Speaker 9: I would like to remind you there's a chance there
Speaker 9: are no snipers at all, or there might be only
Speaker 9: one sniper that I have to contend with. If that's
Speaker 9: the case, then there will be almost no risk to
Speaker 9: the person out of me.
Speaker 7: That's a pretty big gamble with someone's life.
Speaker 4: Maybe I could use the ISPET lines to find the snipers.
Speaker 6: Emily, would you be able to determine which lines connect
Speaker 6: to a sniper and which connects to the residents in
Speaker 6: the neighboring building.
Speaker 4: I don't know. I don't think so. There are a
Speaker 4: lot of people over there.
Speaker 9: Then we're back to my original plan.
Speaker 7: Or you can go outside and risk getting shot.
Speaker 5: I'll do it.
Speaker 7: What No, we have three perfectly good criminals here. Make
Speaker 7: one of them do it.
Speaker 8: I said I'd do it. I'm the peacekeeper here. It's
Speaker 8: my job to keep you all safe.
Speaker 9: Thank you, Detective.
Speaker 8: Yeah, yeah, just make sure you don't miss I will.
Speaker 4: Do my best, Detective Bullard, Yeah, thank you, and be careful.
Speaker 3: Emily listened as Hastings described the two locations he considered
Speaker 3: most likely to house snipers. She flared her ispet lines
Speaker 3: to life twice since suggesting it to the others, but
Speaker 3: Hastings was right, there were too many people to determine
Speaker 3: who could be a sniper or not. The group arranged
Speaker 3: themselves in a makeshift line for their escape, with Bullard
Speaker 3: in the lead, followed closely by September. Hastings would assist
Speaker 3: Davis down the fire escape, with Amber and Triple just behind.
Speaker 3: Emily and Marcus would bring up the rear. The hallway
Speaker 3: was ominously silent as Emily scanned for any sign of
Speaker 3: the shifter. The usual sounds of an apartment complex and
Speaker 3: the sounds that had just terrifyingly filled it were absent.
Speaker 3: No curious onlookers, no shifters, heavy steps, only the unsettling quiet.
Speaker 3: The memory of Marcus's disturbing vision flashed through her mind,
Speaker 3: the imagery of a colossal blender blade ripping through the
Speaker 3: center of the apartment complex, tearing walls, ceilings, and floors
Speaker 3: into splinters. The thought made her slightly nauseous. Could she
Speaker 3: really do that much destruction? Could she stop it. Hastings
Speaker 3: cautiously opened the door to the outside without hesitation. Bullard
Speaker 3: drew his handgun and charged through the escape exit. He
Speaker 3: didn't stop to look for snipers, but instead ducked his
Speaker 3: head and rushed down the metal grated steps. September followed,
Speaker 3: pausing only to fire a single shot at one of
Speaker 3: the suspected sniper spots before scanning for a target of
Speaker 3: the second. The sharp crack of a rifle set everyone
Speaker 3: on edge. Emily, Amber and Marcus instinctively covered their ears,
Speaker 3: the echo reverberating painfully in the tight space. After several
Speaker 3: tense moments, Hastings deemed they were clear and to move
Speaker 3: is what they did. September alternated between aiding Hastings with
Speaker 3: Davis when scanning the rooftop, his rifle at the ready.
Speaker 3: Amber clung to treble as she followed the others onto
Speaker 3: the fire escape. When it was Emily's turn to exit,
Speaker 3: she hesitated at the threshold, plagued by doubts. What if
Speaker 3: she was taking the ispet event with them, What if
Speaker 3: she was about to get away from the apartment and
Speaker 3: kill even more people, including her friends? What did a
Speaker 3: giant fucking blend her even mean. She looked after Amber,
Speaker 3: who was already moving down to the third floor, and
Speaker 3: then looked back to Marcus. He hadn't pushed her towards
Speaker 3: the stairs, nor had he attempted to move past her.
Speaker 3: He only watched her with a pained expression. Emily realized
Speaker 3: that Marcus had assumed the ispet event had begun, but
Speaker 3: it didn't. She brushed her confusion to the back of
Speaker 3: her mind.
Speaker 6: Just as she.
Speaker 3: Resolved to step out, the building trembled violently from explosions
Speaker 3: somewhere below. Emily lost her footing, tumbling onto the metal
Speaker 3: grate of the stairwell. She looked down to see her
Speaker 3: friends stumbling and struggling to keep their balance. The metal
Speaker 3: framework groaned ominously as she felt the world lurch to
Speaker 3: one side. Two hands grabbed her by the waist and
Speaker 3: yanked her back into the hallway. Marcus pulled her to
Speaker 3: safety just as the fire escape collapsed, sending the enormous
Speaker 3: steel staircase crashing five stories to the ground below. Emily
Speaker 3: Swanson is voiced by Tisha Zang. Hastings is voiced by
Speaker 3: Adam Culbertson September is voiced by Richard Collins. Detective Bullard
Speaker 3: is voiced by Tony Kinney. Detective Mariano Davis is voiced
Speaker 3: by Glenn Michael Saxton. Marcus Baker is voiced by Nico Rodriguez.
Speaker 3: Amber Lang is voiced by Narri Quack and narrated by
Speaker 3: Michael cole fet Archives was written by Nico Rodriguez in
Speaker 3: collaboration with Tisha zang Epet. Archives is a Creative TYPEO
Speaker 3: Entertainment production. Find out more about our show at www
Speaker 3: dot creative typo dot com.
Speaker 2: A very special thank you to our executive producers from Patreon,
Speaker 2: Nick Mead and Patrick t Arsenal