WEBVTT

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<v Speaker 1>Hey, everybody, welcome to Game Mess Mornings with Me Jeff

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<v Speaker 1>Grab your host from giant bomb dot com. Hey, we're

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<v Speaker 1>a year old. Hi everybody, Thank you, thank you for

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<v Speaker 1>tuning in. In this episode, we're gonna be talking about

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<v Speaker 1>Xbox's biggest gaming leaking, biggest gaming leaking, biggest game leaking early.

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<v Speaker 1>It's gonna be a good one because we have Lexiletti

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<v Speaker 1>on the show. LEXI, how are you doing.

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<v Speaker 2>I am here, I'm celebrating. I'm in the festive spirit.

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<v Speaker 2>I'm wishing you happy anniversary, like, which is a normal

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<v Speaker 2>thing to do. Is Yeah, it's it's been a year.

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<v Speaker 2>Do you want to know where I was when I

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<v Speaker 2>found out that that Giant Bomb may not have been

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<v Speaker 2>a thing. I was about to sit down to watch

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<v Speaker 2>Thunderbolts in the cinema because.

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<v Speaker 3>Oh my god, really, yeah, it's been.

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<v Speaker 2>A rough week. I'm going to take an early day

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<v Speaker 2>off this Friday. I think it was a Friday. I

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<v Speaker 2>was like, I'm going to take an early like day off.

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<v Speaker 2>I'm going to go to the cinema, go for a

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<v Speaker 2>nice long walk out to the cinema. And I get

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<v Speaker 2>there and I sit down and I look at my

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<v Speaker 2>phone and I see a bunch of ominous messages on

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<v Speaker 2>Blue Sky, and I was like, well, I have time

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<v Speaker 2>to watch a movie for two hours and see what

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<v Speaker 2>is when I come out.

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<v Speaker 1>And then by the time you came out, we we

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<v Speaker 1>own giabomb. So yeah, we've we've been independent for a year. Everybody,

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<v Speaker 1>it's it's been fast, kind of NonStop and a lot

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<v Speaker 1>of really good ways.

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<v Speaker 3>It's been a good year. We got a cool little

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<v Speaker 3>video up.

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<v Speaker 1>Showing some of the like a sizzle reel from our

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<v Speaker 1>first year. We are going to be celebrating everything with

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<v Speaker 1>a big marathon stream. Mike's going to be playing through

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<v Speaker 1>Donkey Kong sixty four. He's starting that today and think, yeah,

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<v Speaker 1>go ahead.

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<v Speaker 2>I don't think he understands no, that game is not

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<v Speaker 2>like he's like, oh, yeah, she's a boring platform but like,

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<v Speaker 2>I don't think he under sounds that like it's a

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<v Speaker 2>grating platformer. It's an aggressively grating platformer. Like I watched

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<v Speaker 2>a lot of us. Yeah, yeah, I watched a lot

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<v Speaker 2>of that h bomber guy streaming it. But that man

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<v Speaker 2>doesn't break easy. It almost killed him.

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<v Speaker 1>No, those those beavers, they were bothering him. They were

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<v Speaker 1>definitely bothering him. Uh yeah, so that's my that's my

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<v Speaker 1>one thing. Everybody when when we ski, when we post

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<v Speaker 1>on social media that he is in Beaver bother, just show.

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<v Speaker 3>Up for that.

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<v Speaker 1>At least you're not gonna want to miss it. I

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<v Speaker 1>think there is a chance Mike one shots it, and

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<v Speaker 1>if he does, then we all we all have to give.

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<v Speaker 1>We have to we all have to subscribe to Giant Bomb.

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<v Speaker 2>If he doesn't one shot at We're gonna get a

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<v Speaker 2>lot of good sound bites of like saying things about.

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<v Speaker 1>Beavers, suggest non stop weird weird phrases about beavers.

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<v Speaker 3>It's gonna be special and amazing.

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<v Speaker 2>So Soundboard is going to be like totally overhauled with

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<v Speaker 2>just Mike beaver talk.

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<v Speaker 1>We will get the beaver bother Claxon's going everybody when

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<v Speaker 1>it happens. But yeah, the whole thing is going to

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<v Speaker 1>be starting today and I think basically it's a Sabbathan style.

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<v Speaker 1>So the more subs that we get, but you know,

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<v Speaker 1>we're doing this because it's the years up. We want

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<v Speaker 1>people to re up their subscription. We'll be transparent, like

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<v Speaker 1>we're trying to give you guys a fun reason to

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<v Speaker 1>come back and stay subscribed. This is the first fun reason,

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<v Speaker 1>so tune in for that. Support support us, support Mikey,

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<v Speaker 1>keep them going. Let's actually see him one hundred and

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<v Speaker 1>one percent this thing, and thanks to everybody who's just

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<v Speaker 1>been been there for us so far. You know what,

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<v Speaker 1>Let's get into things and explain ourselves. Yeah, we are

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<v Speaker 1>Giant Bomb. You could start that at support by going

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<v Speaker 1>to giant bomb dot com slash Join. Become a premium member,

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<v Speaker 1>gets you at free versions of our shows, gets you

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<v Speaker 1>premium access to shows that are only available and.

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<v Speaker 3>Exclusive to you.

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<v Speaker 1>If you are a subscriber, might get you some early access,

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<v Speaker 1>like hey, starting today or tomorrow in some cases, I'm sorry, yesterday.

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<v Speaker 1>In some cases, bully, the endurance run has begun. If

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<v Speaker 1>you are a premium member, you get a week early access.

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<v Speaker 1>It'll be going up for everybody next week. But why

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<v Speaker 1>not just go ahead and start watching right now. It

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<v Speaker 1>was a lot of fun. I hope people are enjoying it.

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<v Speaker 1>It's we're gonna be putting those up every weekday until

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<v Speaker 1>it's done. So tune in for that and then yeah,

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<v Speaker 1>that's GiantBomb dot com slash Show and become a premium member.

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<v Speaker 1>Thank you as far as this show goes most weekdays,

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<v Speaker 1>I Jeff Grubb will help Eeceier in gaming life back together.

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<v Speaker 1>That includes breaking news and maybe even some of our

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<v Speaker 1>own original reporting. For all these topics, I'll get the

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<v Speaker 1>input of a bona fide expert who will make me

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<v Speaker 1>look smart. If you were watching live on twitch welcome,

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<v Speaker 1>You can always listen to the show later on podcast

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<v Speaker 1>feeds by searching for Game Mess Mornings, or find the

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<v Speaker 1>RSS feed on giant bomb dot com. You can also

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<v Speaker 1>catch the show later with chapters and timestamps on YouTube.

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<v Speaker 3>Hello YouTube.

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<v Speaker 1>All right, we have a lot to get into, so

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<v Speaker 1>let's start the morning Mess with Directive eighty twenty. Reviews

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<v Speaker 1>are in seventy six On Open Critic, Let's see tech Raptors.

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<v Speaker 1>Andrew Stretch wrote seven point five out of ten ten

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<v Speaker 1>and said Directive eighty twenty does a lot correctly, but

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<v Speaker 1>tends to get in its own way instead of letting

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<v Speaker 1>the players sit in the uncomfortableness. The new turning point

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<v Speaker 1>system makes exploring new outcomes a breathe. Though Day one

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<v Speaker 1>gave it a seven out of ten, I believe this

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<v Speaker 1>was Jesse that wrote this. Director of eighty twenty is

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<v Speaker 1>a solid sci fi yarn let down by some early

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<v Speaker 1>snark filled writing. The plot is serviceable in showing you

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<v Speaker 1>some gorgeous locations full of people you may or may

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<v Speaker 1>not want to save and a bevy of monsters you'll

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<v Speaker 1>get bored hiding from. If you've enjoyed the studio's previous works,

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<v Speaker 1>then rest assured that director of eighty twenty may well

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<v Speaker 1>be worth checking out.

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<v Speaker 3>LEXI, I believe believe you played this right.

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<v Speaker 2>Yes, I reviewed this. My review is up on Game

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<v Speaker 2>of Guides right now. I gave it a seventy nine

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<v Speaker 2>out of one hundred. I like it quite a bit.

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<v Speaker 2>I think I think it's pretty obvious why they have

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<v Speaker 2>not been leaning into the dark Pictures stuff with this game.

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<v Speaker 2>This is a ark Pictures game, but is much more

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<v Speaker 2>in line with the size and i'd say the polish

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<v Speaker 2>of something like The Quarry or what's it again until Dawn,

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<v Speaker 2>of course. But yeah, I really really enjoyed this game.

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<v Speaker 2>It has one or two genuine surprising plot twists in

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<v Speaker 2>it that I thought were pulled off pretty well and

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<v Speaker 2>kind of play into the structure and the foremast of

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<v Speaker 2>these games in a way that I quite like. I

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<v Speaker 2>also quite like that the characters are one that they

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<v Speaker 2>just have more time to develop them in a way

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<v Speaker 2>that the usual dark pictures games just really don't. And

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<v Speaker 2>also all of them are like good at their jobs.

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<v Speaker 2>They're not dirt bad teenagers, which like you can have

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<v Speaker 2>endearing dirt bag teenagers. I think until Darn Mike, especially

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<v Speaker 2>in that game, is like really good the guy who

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<v Speaker 2>the jock who gets the shit beat out of them

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<v Speaker 2>without that game, but I think that all of these

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<v Speaker 2>people being quite competent and good at their jobs and

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<v Speaker 2>generally able to keep track of things and logic things

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<v Speaker 2>out is really refreshing for the like compared to the

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<v Speaker 2>usual more slashery victims in these games. It's much easier

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<v Speaker 2>to keep these people alive because they are able to

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<v Speaker 2>think through what they are doing. I also think the

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<v Speaker 2>turning points system is a much better way. That is

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<v Speaker 2>basically it in previous games. You could you'd see at

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<v Speaker 2>the end of the game all the decisions that you'd

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<v Speaker 2>made and how they kind of butterfly affected out on

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<v Speaker 2>what path you went down, And if you wanted to

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<v Speaker 2>go and see other decisions, you had to start from

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<v Speaker 2>the beginning of the game or load a chapter and

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<v Speaker 2>then continue from there. This allows you to rewind to

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<v Speaker 2>literally every single previous decision, no matter what is, whether

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<v Speaker 2>it's a dialogue choice or whether it is one of

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<v Speaker 2>the bigger like ranching points of the narrative. It allows

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<v Speaker 2>you to jump back to one of those and pick

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<v Speaker 2>something different. And as you look through the kind of

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<v Speaker 2>mind map of the game, which you know tells you

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<v Speaker 2>where you made your decisions and what they led to,

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<v Speaker 2>it also tells you what decision would let you get

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<v Speaker 2>the other outcome. So if you see one of the

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<v Speaker 2>characters dies in it because you know in a chapter,

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<v Speaker 2>and you pause it and then you see that there's

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<v Speaker 2>a version of events where they wouldn't have died, it

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<v Speaker 2>will tell you like, oh, back in chapter three, if

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<v Speaker 2>you had set this up, they would have been fined.

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<v Speaker 2>So you can rewind back to chapter three and just

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<v Speaker 2>start from there. And it's again, it doesn't totally relieve

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<v Speaker 2>the like fact that you do have to replay through

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<v Speaker 2>all of the section leading up to mash point then again,

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<v Speaker 2>but it allows you to at least know where to

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<v Speaker 2>start to make that decision and quickly jump back to it.

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<v Speaker 2>And it is like an almost instantaneous you just jump

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<v Speaker 2>straight back to that point. The game also introduced is

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<v Speaker 2>a collectible towards the end that does ties into the

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<v Speaker 2>rest of the Dark Pictures universe. Up until that point,

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<v Speaker 2>it's barely it's barely connected, and basically that's a reason

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<v Speaker 2>to continue exploring your save file and going looking in

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<v Speaker 2>different scenes again for more collectibles. And if you do that,

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<v Speaker 2>you'll unlock a thing. And there's a whole thing that

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<v Speaker 2>wasn't even in the game when we played it, but

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<v Speaker 2>they've said they will patch it in with the Day

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<v Speaker 2>one release. So yeah, I think this game stands alone

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<v Speaker 2>really well compared to the rest of the Dark Pictures games.

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<v Speaker 2>And I think that like even just the character one character, Surning,

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<v Speaker 2>is way more interesting than almost any other character their

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<v Speaker 2>version if you keep them alive long enough and you

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<v Speaker 2>hear some of the like stuff that he has to

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<v Speaker 2>deal with, And yeah, I quite like it. It's not perfect.

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<v Speaker 2>These games have a habit of feeling quite disconnected in

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<v Speaker 2>places because they do have to account for certain characters

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<v Speaker 2>not being alive or maybe you not learning so and

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<v Speaker 2>pieces of information, so sometimes they do just feel slightly disjointed,

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<v Speaker 2>but like, it's not the end of the world. And

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<v Speaker 2>also this game is designed to be replayed multiple times

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<v Speaker 2>so that you do get that whole soul you or

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<v Speaker 2>a bigger insight to what was really happening.

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<v Speaker 3>So yeah, I really like it excellent. Yeah.

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<v Speaker 1>You know, while you were talking there, I was kind

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<v Speaker 1>of glancing at some of the previous Open Critics scores

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<v Speaker 1>for the Dark Pictures games and other super massive games basically,

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<v Speaker 1>and this is just right in kind of the middle.

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<v Speaker 1>It's maybe on the higher end actually in terms of

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<v Speaker 1>just where the scores are coming in A seventy nine

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<v Speaker 1>for The Quarry, this is seventy six. A lot of

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<v Speaker 1>the Dark Dark Dark Pictures games. The other ones are

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<v Speaker 1>in that range or lower. And I think, you know,

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<v Speaker 1>as much as it's a cliche at this point, and

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<v Speaker 1>we do rightfully ridicule it, fans of the genre shall

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<v Speaker 1>rejoice here, right. I mean, like, if you know you

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<v Speaker 1>like these games, this is another one of those without

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<v Speaker 1>sort of anything that's going to necessarily push you away,

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<v Speaker 1>and maybe some neat features that might help you explore

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<v Speaker 1>the game, like the turning point system.

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<v Speaker 3>Right. That's my read on these reviews so far.

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<v Speaker 2>The degree to which they lean into, hey, this is

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<v Speaker 2>just the thing in space is kind of like, yeah,

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<v Speaker 2>we know that, Like you are literish in the horror genre,

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<v Speaker 2>and as the game progresses, it actually subverts some of

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<v Speaker 2>that stuff in a way that I thought was really

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<v Speaker 2>fun for a game that is so like it is

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<v Speaker 2>a way that the people who are playing this have

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<v Speaker 2>probably watched the thing and have probably watched Alien and

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<v Speaker 2>it does some clever twists on that stuff as the

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<v Speaker 2>game goes on, and it plays around with time and

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<v Speaker 2>some interesting ways that I really liked this game is like, yeah,

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<v Speaker 2>fans of the genre is one way to put it.

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<v Speaker 2>But I do think it's just it's engaging in a

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<v Speaker 2>way if you do like that stuff in a different

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<v Speaker 2>way if you do like that stuff. So that's that's

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<v Speaker 2>kind of why I was drawn to it, because I

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<v Speaker 2>do really like, you know, horror and horror movies and

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<v Speaker 2>shit like that.

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<v Speaker 1>Right, Yes, that makes sense as well, did do you?

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<v Speaker 1>I can't remember. Is this the one that also has

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<v Speaker 1>or maybe they've done this in recent games and carries

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<v Speaker 1>over here built in sort of multiplayer function where multiple

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<v Speaker 1>people can play at the same time and have input

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<v Speaker 1>on the choices.

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<v Speaker 2>So this one, as far as I can tell, the

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<v Speaker 2>multiplayer is much more in line with until Dawn, which

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<v Speaker 2>was kind of a past the controller thing.

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<v Speaker 3>Yeah.

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<v Speaker 2>In some of these games, it was like, oh, if

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<v Speaker 2>you split up, then one player online has control of

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<v Speaker 2>these characters and another player online has control of these characters.

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<v Speaker 2>And that is not here in this one. And I

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<v Speaker 2>think that actually serves the story better because they don't

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<v Speaker 2>feel as compelled to constantly separate characters for no good reason,

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<v Speaker 2>and it kind of just gives the game a more

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<v Speaker 2>naturalistic feel to it. For most of it. I think

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<v Speaker 2>that the multiplayer stuff is mostly just past the controller

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<v Speaker 2>kind of stuff.

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<v Speaker 3>Yep, makes sense.

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<v Speaker 1>Once again, that's directive eighty twenty. It is a seventy

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<v Speaker 1>six on Open critic LEXI seems to be pretty but pretty.

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<v Speaker 3>You seem like you liked it. When is it available to? Like?

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<v Speaker 3>What is it up now? Is it available to?

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<v Speaker 2>I think it's I think it's a few days. I

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<v Speaker 2>can check the release that. If you are unsure on

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<v Speaker 2>this game, I would recommend I bet the next Land

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<v Speaker 2>of Folks will play through this, watch the stream and

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<v Speaker 2>how the look as they like those games. Yeah, it

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<v Speaker 2>is out the twelfth, so it's out tomorrow.

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<v Speaker 1>I was listening to the Plan Rama over there on

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<v Speaker 1>the next Lander, which helps me plan the month as well,

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<v Speaker 1>So thanks for doing the work for me, guys. And

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<v Speaker 1>they were talking about it on there and they were

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<v Speaker 1>interested in the turning points system and stuff like that.

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<v Speaker 1>So yeah, I'll be watching them play as well. All right,

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<v Speaker 1>let's get to the next story. Yeah, the biggest Xbox

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<v Speaker 1>game kind of period at this point just leaked early.

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<v Speaker 1>Sports the Horizons has leaked online and they have cracked it,

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<v Speaker 1>so now you can play it early right now on PC.

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<v Speaker 1>This is from Chris Scullion at VGC. The PC version

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<v Speaker 1>of Forts of Horizon six appears to have been leaked

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<v Speaker 1>online ahead of its full release. The much anticipated sixth

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<v Speaker 1>game in the Forts of Horizon series is set for

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<v Speaker 1>general release on May nineteenth, with early access available from

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<v Speaker 1>May fifteenth, basically this Friday for people who buy the

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<v Speaker 1>premium Premium edition. However, as noted by numerous sources online,

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<v Speaker 1>including the Gaming Leaks and Rumors reddit page, the PC

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<v Speaker 1>version has been acquired, cracked, and made available for download

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<v Speaker 1>by pirates. Well, the main reason for the leak has

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<v Speaker 1>not been fulleged. Yeah, all right, touche well done. It's

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<v Speaker 1>not been fully and officially confirmed. The main reason that

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<v Speaker 1>is The leading theory is that the pre loaded version

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00:14:49.759 --> 00:14:52.039
<v Speaker 1>of the game was uploaded to Steam's back end on

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<v Speaker 1>Sunday by a developer, but was done so without any encryption.

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<v Speaker 1>This reportedly made it possible for certain individuals to download

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<v Speaker 1>the files and apply a crack to make the game playable.

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<v Speaker 1>That doesn't make a ton of sense to be like,

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<v Speaker 1>people could just go into Steam servers and find the

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<v Speaker 1>game if it's been uploaded, even if it's not been released.

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<v Speaker 1>It feels like multiple things must have failed here. VGC

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00:15:14.559 --> 00:15:17.159
<v Speaker 1>has been has seen the game available for download on

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00:15:17.320 --> 00:15:21.320
<v Speaker 1>certain websites, but it's not downloaded it and therefore cannot

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00:15:21.440 --> 00:15:24.360
<v Speaker 1>verify its validity. Although people are just playing it now.

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<v Speaker 1>People have been sharing stuff online.

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<v Speaker 3>So uh yeah, wow, this is god.

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<v Speaker 1>Xbox can't can't do any Like if there is a

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00:15:33.720 --> 00:15:35.320
<v Speaker 1>rake that could be stepped on.

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00:15:35.320 --> 00:15:36.759
<v Speaker 3>They'll find a fucking way.

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<v Speaker 2>You know, the phrase like couldn't catch a break if

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00:15:41.279 --> 00:15:44.039
<v Speaker 2>like for love nor money, like the idea of like

305
00:15:44.120 --> 00:15:46.279
<v Speaker 2>you no matter how much money, you couldn't catch But

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<v Speaker 2>Microsoft have infinite money and they literally can't catch a

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<v Speaker 2>break in a way that I find like pretty fucking

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<v Speaker 2>poetic these days.

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<v Speaker 1>Yes, right, exactly. It's like it's maybe karma. I don't know. Yeah,

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<v Speaker 1>so this is the game.

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<v Speaker 3>That just sells for them, does very well.

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00:16:04.799 --> 00:16:07.120
<v Speaker 1>This one feels like it is going to be a

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<v Speaker 1>monstrous hit, and so for this to happen and kind

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<v Speaker 1>of just it's going to take some of the wind

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00:16:12.840 --> 00:16:13.480
<v Speaker 1>out of the sales.

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<v Speaker 3>Obviously.

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<v Speaker 1>The Xbox version is going to probably still do just fine,

318
00:16:17.559 --> 00:16:20.279
<v Speaker 1>although it's on game Pass. Although that happened last time,

319
00:16:20.279 --> 00:16:22.080
<v Speaker 1>and when they had the early access thing, people still

320
00:16:22.080 --> 00:16:23.919
<v Speaker 1>paid a bunch of money on top of their game

321
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<v Speaker 1>Pass subs.

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00:16:24.720 --> 00:16:25.399
<v Speaker 3>To play it early.

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00:16:25.879 --> 00:16:27.759
<v Speaker 1>They'll still sell a lot of copies of this game,

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00:16:28.440 --> 00:16:29.960
<v Speaker 1>but this is the one that was supposed to be

325
00:16:30.039 --> 00:16:31.519
<v Speaker 1>like their big winner this year.

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00:16:31.679 --> 00:16:33.759
<v Speaker 3>And now I bet, I don't know.

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00:16:34.200 --> 00:16:37.080
<v Speaker 1>I kind of feel like just checking a pirate site

328
00:16:37.120 --> 00:16:39.840
<v Speaker 1>and seeing the number of seeds for this thing right now,

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00:16:40.039 --> 00:16:42.960
<v Speaker 1>I bet it's pretty high. I bet there's already one

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00:16:43.039 --> 00:16:46.080
<v Speaker 1>hundred thousand plus people seeding this thing. Yeah, I wouldn't

331
00:16:46.120 --> 00:16:46.639
<v Speaker 1>be surprised.

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<v Speaker 2>It is very funny that people who are pirating this

333
00:16:49.600 --> 00:16:51.879
<v Speaker 2>game can play it through Steam by adding it as

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00:16:51.919 --> 00:16:54.879
<v Speaker 2>a non Steam game. But I can't play it through

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00:16:54.919 --> 00:16:59.000
<v Speaker 2>Steam because I was given a Microsoft Store code, and

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00:16:59.200 --> 00:17:02.080
<v Speaker 2>Microsoft does and allow you to add their games to

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00:17:02.200 --> 00:17:06.680
<v Speaker 2>Steam if you I just want to use Steam input.

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00:17:06.839 --> 00:17:08.759
<v Speaker 2>I just want to take a screenshot with my control

339
00:17:08.799 --> 00:17:15.359
<v Speaker 2>of goddam it. Yeah, Sean also left you and Osha story.

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00:17:16.160 --> 00:17:16.680
<v Speaker 3>That's uh.

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00:17:16.720 --> 00:17:19.920
<v Speaker 1>The Forts files were uploaded to Steam without DRM. Yes,

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00:17:20.000 --> 00:17:22.680
<v Speaker 1>I did hear that of something that then I heard

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00:17:22.680 --> 00:17:26.960
<v Speaker 1>they only had Steam DRM, which Sean, you're in chat

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00:17:26.960 --> 00:17:29.400
<v Speaker 1>you could correct me is basically the same thing as

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00:17:29.400 --> 00:17:32.400
<v Speaker 1>no DRM at all. Is kind of how that works

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00:17:32.400 --> 00:17:36.240
<v Speaker 1>these days. But I don't know, like either way this

347
00:17:36.319 --> 00:17:39.599
<v Speaker 1>stuff is. This is a big, big mess up because

348
00:17:39.960 --> 00:17:43.079
<v Speaker 1>this game was going to sell a ton on Friday.

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<v Speaker 3>It probably still will.

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00:17:45.680 --> 00:17:48.920
<v Speaker 1>But Microsoft, coming off their most recent financial earndents, was like, hey,

351
00:17:48.920 --> 00:17:52.400
<v Speaker 1>our hardware is obviously not selling nobody wants that, but

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00:17:52.640 --> 00:17:55.720
<v Speaker 1>also our games are selling less than they were last year.

353
00:17:56.079 --> 00:17:58.079
<v Speaker 1>And then Forts Horizon six was supposed to come along

354
00:17:58.119 --> 00:18:00.759
<v Speaker 1>and change that fate again it probably still will. I

355
00:18:00.799 --> 00:18:03.279
<v Speaker 1>don't know what do you think this has a measurable

356
00:18:03.920 --> 00:18:05.119
<v Speaker 1>like detrimental effect.

357
00:18:05.960 --> 00:18:08.880
<v Speaker 2>I mean, these games sell really well on PC, but

358
00:18:09.000 --> 00:18:11.440
<v Speaker 2>they sell their best on consoles, like we do know that,

359
00:18:13.160 --> 00:18:17.799
<v Speaker 2>and so it's not been cracked on consoles. But yeah,

360
00:18:17.839 --> 00:18:20.799
<v Speaker 2>I think it's super interesting to see if this does

361
00:18:22.599 --> 00:18:26.640
<v Speaker 2>affect sentiment in any way. The Fort Sir Horizon games

362
00:18:26.680 --> 00:18:30.200
<v Speaker 2>are like so known quantities in some ways that in

363
00:18:30.279 --> 00:18:33.599
<v Speaker 2>some like reviews for this game are kind of just

364
00:18:33.799 --> 00:18:37.200
<v Speaker 2>gonna be like, yeah, it's Forts Horizon. You know, they

365
00:18:37.279 --> 00:18:40.279
<v Speaker 2>didn't wind up making a third person shoot a weird

366
00:18:40.359 --> 00:18:43.079
<v Speaker 2>but yeah, ultimately, people, what if.

367
00:18:42.960 --> 00:18:45.440
<v Speaker 1>The reviews are like, no, wait, this is actually Fable.

368
00:18:45.920 --> 00:18:47.640
<v Speaker 1>They actually just put Fable in here instead.

369
00:18:47.759 --> 00:18:50.200
<v Speaker 2>Yeah, they fucked it up and they uploaded fable to

370
00:18:50.279 --> 00:18:56.599
<v Speaker 2>see that. But yeah, like, I am curious to see

371
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<v Speaker 2>what the desire for this game for three years, you know,

372
00:19:01.359 --> 00:19:04.599
<v Speaker 2>if it like if that's what the proposition being presented

373
00:19:04.640 --> 00:19:08.359
<v Speaker 2>to people now is, because like, if this got cracked

374
00:19:08.480 --> 00:19:10.680
<v Speaker 2>a couple of days after launch, it wouldn't get as

375
00:19:10.680 --> 00:19:12.799
<v Speaker 2>many news, right ups. It's getting news right ups because

376
00:19:12.799 --> 00:19:16.599
<v Speaker 2>it's happened before launch. So that's the thing spreading the

377
00:19:16.599 --> 00:19:19.759
<v Speaker 2>information now is that this happened before launch. And I'm

378
00:19:19.839 --> 00:19:23.720
<v Speaker 2>curious if that drives people to be like, oh, there's

379
00:19:23.720 --> 00:19:26.480
<v Speaker 2>a way to play this game for three So yeah,

380
00:19:26.480 --> 00:19:27.319
<v Speaker 2>I'm curious.

381
00:19:27.799 --> 00:19:29.119
<v Speaker 3>Yeah, I don't even know. I don't even know what

382
00:19:29.119 --> 00:19:31.119
<v Speaker 3>pirates sites people go to anymore. I'd have to.

383
00:19:31.640 --> 00:19:33.559
<v Speaker 1>I'm like, I tried, I tried the Pirate Bay, and

384
00:19:33.799 --> 00:19:36.440
<v Speaker 1>at that that website is always like it's just real.

385
00:19:36.480 --> 00:19:37.200
<v Speaker 3>This is probably just.

386
00:19:37.119 --> 00:19:42.000
<v Speaker 1>The honey pot now yeah, and then, uh, I can't

387
00:19:42.400 --> 00:19:43.200
<v Speaker 1>Jane added it out here.

388
00:19:43.200 --> 00:19:45.559
<v Speaker 3>I can't believe he didn't read. Oopsie, yeah, my bad.

389
00:19:45.680 --> 00:19:47.759
<v Speaker 1>Uh Sean said the forts of files were uploaded to

390
00:19:47.759 --> 00:19:52.319
<v Speaker 1>Steam without DRM parentheses. Oopsie, there you go, my bad.

391
00:19:52.400 --> 00:19:54.160
<v Speaker 1>I apologize. What we're you gonna say?

392
00:19:54.240 --> 00:19:58.440
<v Speaker 2>Like, I feel like you haven't had to care about

393
00:19:59.640 --> 00:20:01.920
<v Speaker 2>getting games on the cheap ever since you got that

394
00:20:02.079 --> 00:20:02.880
<v Speaker 2>press account.

395
00:20:03.240 --> 00:20:05.400
<v Speaker 1>Yeah's place of differences? May yeah at this point, like

396
00:20:05.480 --> 00:20:06.680
<v Speaker 1>I'll just wait, yeah, exactly.

397
00:20:06.759 --> 00:20:09.440
<v Speaker 2>Wonder if you were to calculate how much money you've

398
00:20:09.480 --> 00:20:13.119
<v Speaker 2>saved over the years.

399
00:20:13.680 --> 00:20:15.480
<v Speaker 1>I was, I was still telling somebody like I was

400
00:20:16.039 --> 00:20:17.839
<v Speaker 1>doing my taxes, and I'm like, man, I still spend

401
00:20:17.880 --> 00:20:19.359
<v Speaker 1>a lot of money on games because I you know,

402
00:20:19.359 --> 00:20:20.599
<v Speaker 1>I'll write it off of my taxes.

403
00:20:20.640 --> 00:20:24.279
<v Speaker 3>It's like this is still you know, four figures. But I.

404
00:20:26.400 --> 00:20:29.680
<v Speaker 2>Like, yeah, yeah, well, like all those copies of one

405
00:20:29.759 --> 00:20:30.920
<v Speaker 2>two switch again.

406
00:20:30.720 --> 00:20:32.920
<v Speaker 3>I mean that is exactly what it is. You got me.

407
00:20:33.440 --> 00:20:36.519
<v Speaker 1>Uh yeah, hey man, I'm playing Forts Horizon six everybody,

408
00:20:36.559 --> 00:20:39.519
<v Speaker 1>and yeah, hey, that game is going to be out soon.

409
00:20:39.559 --> 00:20:40.200
<v Speaker 3>We could talk about it.

410
00:20:40.240 --> 00:20:44.200
<v Speaker 1>More than several Xbox users managed to download. Here's a

411
00:20:44.200 --> 00:20:47.559
<v Speaker 1>different story, everybody, Lego Batman Legacy of the Dark Knight

412
00:20:47.720 --> 00:20:48.759
<v Speaker 1>ten days early.

413
00:20:48.880 --> 00:20:50.519
<v Speaker 3>This is from Jordan Miller at VGC.

414
00:20:51.039 --> 00:20:54.519
<v Speaker 1>Lego Batman Legacy of the Dark Knight briefly became playable

415
00:20:54.559 --> 00:20:57.119
<v Speaker 1>over the weekend, with a small group of Xbox players

416
00:20:57.119 --> 00:20:59.759
<v Speaker 1>reporting that they were able to download the game over

417
00:20:59.839 --> 00:21:03.160
<v Speaker 1>ten days before it's planned release. Legacy of the Dark

418
00:21:03.240 --> 00:21:05.799
<v Speaker 1>Knight is due for release on May twenty second. Over

419
00:21:05.839 --> 00:21:09.240
<v Speaker 1>the weekend, a player on the r slash Lego gaming

420
00:21:09.319 --> 00:21:12.480
<v Speaker 1>subreddit man There's a subreddit for everything, reported that after

421
00:21:12.519 --> 00:21:15.480
<v Speaker 1>pre ordering the game on Xbox, their console notified them

422
00:21:15.480 --> 00:21:18.640
<v Speaker 1>that it was ready to play. Typically, when attempting to

423
00:21:18.640 --> 00:21:21.839
<v Speaker 1>start a preloaded digital game, it will inform players that

424
00:21:21.880 --> 00:21:24.640
<v Speaker 1>they can't use the content until the release date. According

425
00:21:24.640 --> 00:21:27.319
<v Speaker 1>to the user, the game started as normal without the

426
00:21:27.440 --> 00:21:31.039
<v Speaker 1>usual block. The user uploaded several images to Reddit of

427
00:21:31.119 --> 00:21:32.599
<v Speaker 1>him playing the game's opening level to.

428
00:21:32.599 --> 00:21:33.559
<v Speaker 3>Verify the situation.

429
00:21:33.759 --> 00:21:36.680
<v Speaker 1>All right, LEXI I think I know what's happening here,

430
00:21:37.519 --> 00:21:41.920
<v Speaker 1>agentic AI? I think we have AI agents doing the

431
00:21:41.960 --> 00:21:44.839
<v Speaker 1>work of people who should be overseeing the uploading and

432
00:21:45.000 --> 00:21:47.920
<v Speaker 1>management of these games to make sure that all of

433
00:21:47.960 --> 00:21:50.359
<v Speaker 1>the eyes are dotted, the teas are crossed, and the

434
00:21:50.400 --> 00:21:51.640
<v Speaker 1>fucking DRM.

435
00:21:51.240 --> 00:21:54.640
<v Speaker 3>Works and it.

436
00:21:54.160 --> 00:21:57.160
<v Speaker 1>Missed something and there was no human to intervene and

437
00:21:57.240 --> 00:21:58.400
<v Speaker 1>see that that was happening.

438
00:21:59.519 --> 00:22:02.400
<v Speaker 3>That's working theory. What do you think? Yeah?

439
00:22:02.640 --> 00:22:06.079
<v Speaker 2>Like it. It is notable that this happened with an

440
00:22:06.240 --> 00:22:09.799
<v Speaker 2>Xbox published game on a third party platform and a

441
00:22:09.839 --> 00:22:14.319
<v Speaker 2>game being published on an Xbox plam Like there's there's

442
00:22:14.319 --> 00:22:17.759
<v Speaker 2>a common element in those two stories and they happened

443
00:22:18.119 --> 00:22:18.960
<v Speaker 2>hours apart.

444
00:22:19.279 --> 00:22:19.680
<v Speaker 3>Mm hmm.

445
00:22:21.720 --> 00:22:25.200
<v Speaker 2>And I would like to hear the discussions going on

446
00:22:25.319 --> 00:22:29.480
<v Speaker 2>inside of Microsoft right now, especially people who handle stuff

447
00:22:29.599 --> 00:22:32.960
<v Speaker 2>like you know, publishing and getting those store pages up,

448
00:22:33.039 --> 00:22:36.160
<v Speaker 2>and what their current workflow has looked like, and if

449
00:22:36.200 --> 00:22:40.160
<v Speaker 2>there's someone very annoyed in a Slack channel going fucking see,

450
00:22:40.359 --> 00:22:41.079
<v Speaker 2>I told.

451
00:22:40.839 --> 00:22:44.839
<v Speaker 1>You, uh this, this sort of thing has happened before.

452
00:22:44.960 --> 00:22:48.200
<v Speaker 1>It's worth pointing that out. This is not like some

453
00:22:48.400 --> 00:22:53.319
<v Speaker 1>incredibly rare thing. It's pretty rare still though. I think

454
00:22:53.400 --> 00:22:55.920
<v Speaker 1>it's just notable. As you pointed, out these things happened

455
00:22:55.920 --> 00:22:59.599
<v Speaker 1>back to back. It just and involving the same company

456
00:22:59.640 --> 00:23:02.880
<v Speaker 1>one where or the other. Yeah, this one is a

457
00:23:02.880 --> 00:23:04.759
<v Speaker 1>little bit I think easier for them to put the

458
00:23:04.759 --> 00:23:07.079
<v Speaker 1>toothpaste back in the tube a little bit here because

459
00:23:07.519 --> 00:23:09.720
<v Speaker 1>they can sort of just strip the rights of people

460
00:23:09.759 --> 00:23:12.519
<v Speaker 1>who were playing the game. Although if they hop off

461
00:23:12.559 --> 00:23:13.799
<v Speaker 1>line maybe they can keep playing.

462
00:23:13.920 --> 00:23:14.400
<v Speaker 3>I don't know.

463
00:23:15.079 --> 00:23:18.240
<v Speaker 2>It's certainly not a good look, you know, overall, Like

464
00:23:18.359 --> 00:23:21.160
<v Speaker 2>when you are trying to build a bit of excitement

465
00:23:21.200 --> 00:23:25.079
<v Speaker 2>about a potential next gen Xbox that will be an

466
00:23:25.119 --> 00:23:29.440
<v Speaker 2>open PC platform, which again, playing a game on the

467
00:23:29.640 --> 00:23:35.640
<v Speaker 2>Xbox PC native app recently has really like reminded me

468
00:23:36.160 --> 00:23:40.680
<v Speaker 2>how much Xbox gaming is not an open system on PC.

469
00:23:41.359 --> 00:23:44.880
<v Speaker 2>Like it's fucking bizarre. They still do not have a

470
00:23:45.000 --> 00:23:49.119
<v Speaker 2>Steam input equivalent, which means that like, for the most part,

471
00:23:49.160 --> 00:23:52.000
<v Speaker 2>if you launch a game through the Xbox PC app,

472
00:23:52.359 --> 00:23:55.359
<v Speaker 2>unless that game has native Jewel Sense support, you just

473
00:23:55.359 --> 00:23:58.039
<v Speaker 2>can't use a Jewel Sense controller or anything that isn't

474
00:23:58.200 --> 00:24:00.799
<v Speaker 2>x input, so a Steam controller as well, which is

475
00:24:00.920 --> 00:24:05.359
<v Speaker 2>like that's a problem. That's a big fucking problem on PC,

476
00:24:06.079 --> 00:24:09.039
<v Speaker 2>especially if you were trying to allure a bunch of

477
00:24:09.079 --> 00:24:13.039
<v Speaker 2>people who maybe bought a PS five last generation over

478
00:24:13.079 --> 00:24:16.200
<v Speaker 2>to the next Xbox console, which will supposedly also be

479
00:24:16.279 --> 00:24:19.880
<v Speaker 2>running the same Xbox PC app. Like they said, it's

480
00:24:20.119 --> 00:24:22.599
<v Speaker 2>it's just going to be a Windows machine ultimately, So

481
00:24:22.759 --> 00:24:26.440
<v Speaker 2>like you should probably have support for the controller that

482
00:24:26.480 --> 00:24:29.599
<v Speaker 2>those people own, especially if you're presenting it as an

483
00:24:29.599 --> 00:24:32.319
<v Speaker 2>open platform anyway, Xbox.

484
00:24:31.920 --> 00:24:34.200
<v Speaker 1>I mean, yeah, there's just a million things that they

485
00:24:34.240 --> 00:24:37.680
<v Speaker 1>need to improve across the board here. Yeah, and it

486
00:24:37.720 --> 00:24:39.920
<v Speaker 1>does it just like stuff like this just makes it

487
00:24:39.920 --> 00:24:42.759
<v Speaker 1>feel like, you know, it's all kind of a mess.

488
00:24:43.799 --> 00:24:46.519
<v Speaker 1>You know, maybe maybe all these things are unrelated. They

489
00:24:46.559 --> 00:24:49.079
<v Speaker 1>could be right, It's easy to like spot patterns where

490
00:24:49.119 --> 00:24:51.319
<v Speaker 1>none exist. But when I look at this, it makes

491
00:24:51.319 --> 00:24:54.240
<v Speaker 1>me feel like the house is not in order, let

492
00:24:54.279 --> 00:24:58.119
<v Speaker 1>alone them being in a position to make improvements to

493
00:24:58.160 --> 00:25:01.000
<v Speaker 1>the foundation. So that and they are launching a new

494
00:25:01.039 --> 00:25:02.880
<v Speaker 1>console that is supposed to work in a new way

495
00:25:02.920 --> 00:25:05.720
<v Speaker 1>that the previous counsole did not work. Uh, there they

496
00:25:05.759 --> 00:25:10.039
<v Speaker 1>have the wherewithal to address the problems and the unforeseen

497
00:25:10.160 --> 00:25:12.759
<v Speaker 1>issues that will pop up because of that. Like it's

498
00:25:12.839 --> 00:25:15.680
<v Speaker 1>I think the launch of the next Xbox is gonna

499
00:25:15.680 --> 00:25:19.359
<v Speaker 1>be messy because it already feels that way, and then

500
00:25:19.400 --> 00:25:21.720
<v Speaker 1>they're changing up the way things work to the point

501
00:25:21.720 --> 00:25:23.440
<v Speaker 1>where it's like, oh, they're not going to be able

502
00:25:23.440 --> 00:25:25.920
<v Speaker 1>to foresee the headaches that people are gonna have. They're

503
00:25:25.920 --> 00:25:27.440
<v Speaker 1>gonna have to put it out into the wild and

504
00:25:27.480 --> 00:25:30.119
<v Speaker 1>then sort of respond slowly. And that's where I just

505
00:25:30.119 --> 00:25:32.559
<v Speaker 1>don't have a lot of faith in Microsoft's ability to

506
00:25:32.880 --> 00:25:35.519
<v Speaker 1>follow up on that stuff, at least in a timely manner.

507
00:25:36.160 --> 00:25:40.039
<v Speaker 2>Did you see that? Apparently the internal like working project

508
00:25:40.119 --> 00:25:43.839
<v Speaker 2>name for improving Windows like that big like push for

509
00:25:44.039 --> 00:25:47.640
<v Speaker 2>We're gonna make Windows better is K two, as in

510
00:25:47.680 --> 00:25:48.440
<v Speaker 2>the mountain.

511
00:25:48.160 --> 00:25:49.559
<v Speaker 3>That the mountain kills everybody.

512
00:25:49.720 --> 00:25:53.400
<v Speaker 2>Yeah, that kills everybody that tries to climate cool. Sure,

513
00:25:54.200 --> 00:25:57.680
<v Speaker 2>real fucking dominicandictmond. The way you let yourself get to.

514
00:25:57.720 --> 00:26:00.200
<v Speaker 1>That, it's like you're just looking up at this thing.

515
00:26:00.359 --> 00:26:03.240
<v Speaker 1>I'm like, we'll try. It's gonna kill us, but we'll try.

516
00:26:04.319 --> 00:26:07.640
<v Speaker 1>Hell yeah, I love it. All right, Let's let's take

517
00:26:07.680 --> 00:26:09.640
<v Speaker 1>a quick break. When we come back. There's a little

518
00:26:09.680 --> 00:26:11.279
<v Speaker 1>bit more Microsoft news to touch on.

519
00:26:11.839 --> 00:26:12.599
<v Speaker 3>We'll do that.

520
00:26:12.839 --> 00:26:15.119
<v Speaker 1>If you want to skip out on these messages, you

521
00:26:15.160 --> 00:26:17.400
<v Speaker 1>can do so gimebomb dot com slush Join, become a

522
00:26:17.400 --> 00:26:27.200
<v Speaker 1>premium member. We will be right back. All right, we

523
00:26:27.359 --> 00:26:30.680
<v Speaker 1>are back everybody. It's Game Mess Mornings. Jeff Grubb. That's

524
00:26:30.720 --> 00:26:34.799
<v Speaker 1>Lexi Luddy. Gears of War E Day may be circling September.

525
00:26:34.839 --> 00:26:37.599
<v Speaker 1>This is from John Clark at Day one. A new

526
00:26:37.640 --> 00:26:39.880
<v Speaker 1>wrestling event may have given us a clue as to

527
00:26:39.960 --> 00:26:42.480
<v Speaker 1>where we can expect when we can expect to be

528
00:26:42.480 --> 00:26:45.720
<v Speaker 1>playing Gears for E Day. Excuse me as its sponsoring

529
00:26:45.880 --> 00:26:50.359
<v Speaker 1>WWE's Triple Mania this September. Announced on May ninth, Triple

530
00:26:50.400 --> 00:26:53.240
<v Speaker 1>Mania is set to take place between September eleventh through

531
00:26:53.359 --> 00:26:57.440
<v Speaker 1>to September thirteenth. What's more interesting for Gears fans is

532
00:26:57.440 --> 00:26:59.400
<v Speaker 1>who is sponsoring the event.

533
00:26:59.400 --> 00:27:00.960
<v Speaker 3>Which is Gear of War E Day.

534
00:27:01.680 --> 00:27:03.440
<v Speaker 1>While it's not a guarantee that the game will be

535
00:27:03.480 --> 00:27:06.039
<v Speaker 1>out and playable by that point, previous video game sponsors

536
00:27:06.279 --> 00:27:09.799
<v Speaker 1>sponsorships certainly have been timed to coincide with the release

537
00:27:09.839 --> 00:27:13.480
<v Speaker 1>of the product doing the sponsoring. We've only seen like

538
00:27:13.720 --> 00:27:17.640
<v Speaker 1>like Glover, just going back to Glover, Everything goes back

539
00:27:17.640 --> 00:27:20.839
<v Speaker 1>to Glover. We've only seen a very pretty, very pretty

540
00:27:20.839 --> 00:27:23.039
<v Speaker 1>announced trailer for Gears of War E Day. Thus far,

541
00:27:23.480 --> 00:27:26.000
<v Speaker 1>of course, it's gonna be the big sort of follow

542
00:27:26.079 --> 00:27:27.720
<v Speaker 1>up showcase to the Xbox.

543
00:27:27.440 --> 00:27:28.640
<v Speaker 3>Summer Gamefest Showcase.

544
00:27:29.039 --> 00:27:31.400
<v Speaker 1>So we're gonna get all the details at that point,

545
00:27:31.799 --> 00:27:36.720
<v Speaker 1>including I think everyone expects a firm release date every

546
00:27:36.759 --> 00:27:38.519
<v Speaker 1>game still. I mean, we talked about it with every

547
00:27:38.519 --> 00:27:41.200
<v Speaker 1>release state story, especially anything happening happening in the second

548
00:27:41.240 --> 00:27:43.759
<v Speaker 1>half of this year. Everything sort of is orbiting Grand

549
00:27:43.799 --> 00:27:48.000
<v Speaker 1>Theft Auto six. Uh, this game likely coming out before that.

550
00:27:48.480 --> 00:27:48.880
<v Speaker 3>Uh.

551
00:27:48.960 --> 00:27:51.799
<v Speaker 1>And yeah again, this is happening in September. This Uh,

552
00:27:51.880 --> 00:27:54.839
<v Speaker 1>this pay per view a premium live event. I guess

553
00:27:54.839 --> 00:27:58.920
<v Speaker 1>I should say so, Yeah, I think that sounds right

554
00:27:59.039 --> 00:27:59.279
<v Speaker 1>to me.

555
00:27:59.440 --> 00:28:00.200
<v Speaker 3>What do you think?

556
00:28:01.079 --> 00:28:04.799
<v Speaker 2>Yeah, between like being sponsored by a company on the

557
00:28:04.839 --> 00:28:10.119
<v Speaker 2>BDS boycott and also everything going on with WWE the vibes,

558
00:28:10.680 --> 00:28:14.519
<v Speaker 2>should you seem ipeccable for that event. I'm sure that

559
00:28:14.759 --> 00:28:18.599
<v Speaker 2>fucking the gingerbread Man will also show up and get

560
00:28:18.640 --> 00:28:21.200
<v Speaker 2>suplexed by Marcus Phoenix and everyone.

561
00:28:21.480 --> 00:28:24.720
<v Speaker 1>Losh, oh they have do they have Batista show up

562
00:28:24.759 --> 00:28:26.039
<v Speaker 1>and like gear or whatever?

563
00:28:26.160 --> 00:28:30.279
<v Speaker 3>Probably is extremely triple Mania. Just I have no idea

564
00:28:30.359 --> 00:28:31.920
<v Speaker 3>what this is to me.

565
00:28:31.960 --> 00:28:36.240
<v Speaker 1>It's smelt okay to Mexico, Yes, okay, hell yeah, so true.

566
00:28:36.319 --> 00:28:38.000
<v Speaker 1>I was like to me, it raked up being in

567
00:28:38.000 --> 00:28:41.839
<v Speaker 1>Saudi Arabia. But all right, okay, that's good. Yeah, Hey,

568
00:28:41.960 --> 00:28:45.559
<v Speaker 1>I'm mildly I'm not that excited about Gears of War.

569
00:28:45.640 --> 00:28:47.160
<v Speaker 3>That would be a lie. I just I've never been

570
00:28:47.200 --> 00:28:47.799
<v Speaker 3>a Gears guy.

571
00:28:48.079 --> 00:28:50.880
<v Speaker 1>Uh you know, E Day could win me over, but yeah,

572
00:28:50.880 --> 00:28:53.039
<v Speaker 1>I just I've never been two into Gears. I do

573
00:28:53.200 --> 00:28:56.359
<v Speaker 1>recognize it as being one of the bigger franchises for Microsoft,

574
00:28:56.359 --> 00:28:57.960
<v Speaker 1>and it's one of those ones that I'm sure they

575
00:28:57.960 --> 00:29:00.960
<v Speaker 1>want to get I'll say bat on Track, not that

576
00:29:01.000 --> 00:29:03.960
<v Speaker 1>it's like derailed or something, but I think they want

577
00:29:03.960 --> 00:29:06.319
<v Speaker 1>to make sure it's established for a strong future.

578
00:29:07.000 --> 00:29:09.480
<v Speaker 3>I feel like they could pull all of that off.

579
00:29:09.559 --> 00:29:12.759
<v Speaker 1>But it is definitely one of those games that I

580
00:29:12.799 --> 00:29:16.079
<v Speaker 1>associate with Xbox, which is they have a handful of

581
00:29:16.119 --> 00:29:19.480
<v Speaker 1>franchises that have really won over a certain audience that

582
00:29:19.640 --> 00:29:23.160
<v Speaker 1>was on Xbox, and they've done those over and over again,

583
00:29:24.400 --> 00:29:26.880
<v Speaker 1>and it's like, if you're not if you haven't bought

584
00:29:26.880 --> 00:29:29.279
<v Speaker 1>in yet, you probably aren't going to buy into the

585
00:29:29.319 --> 00:29:31.960
<v Speaker 1>next one. And then at the same time, it feels

586
00:29:32.039 --> 00:29:35.119
<v Speaker 1>like it's been shedding fans as people move on to

587
00:29:35.319 --> 00:29:39.240
<v Speaker 1>other franchises that have fresher ideas or whatever. Do you

588
00:29:39.279 --> 00:29:43.160
<v Speaker 1>think Gears of where E Day stands to reinvigorate the franchise,

589
00:29:43.200 --> 00:29:44.480
<v Speaker 1>reinvigorate Microsoft.

590
00:29:45.200 --> 00:29:47.960
<v Speaker 3>I don't know.

591
00:29:49.799 --> 00:29:54.839
<v Speaker 2>In twenty twenty six, twenty years going on twenty years

592
00:29:54.880 --> 00:29:57.880
<v Speaker 2>after the release of the First Years of War and

593
00:29:58.119 --> 00:30:03.839
<v Speaker 2>was still doing like Emergence Day was still okay.

594
00:30:04.160 --> 00:30:05.160
<v Speaker 3>Yeah, of course.

595
00:30:06.759 --> 00:30:10.720
<v Speaker 2>Ultimately, I just hope that Batista doesn't show up at

596
00:30:10.720 --> 00:30:13.160
<v Speaker 2>this event because he's too good for them exactly.

597
00:30:13.400 --> 00:30:16.960
<v Speaker 1>Yes, definitely, he's a good boy, a good sweet boy,

598
00:30:17.160 --> 00:30:20.039
<v Speaker 1>and we want to spare him. Although I'm sure they

599
00:30:20.079 --> 00:30:22.759
<v Speaker 1>will pay him because you have his history with Gears,

600
00:30:23.000 --> 00:30:24.559
<v Speaker 1>so who knows if he wants to get paid. I'm

601
00:30:24.559 --> 00:30:26.960
<v Speaker 1>not gonna blame him, but yes, he's too good for

602
00:30:27.000 --> 00:30:30.920
<v Speaker 1>them for sure. I Yeah, there's definitely just like the

603
00:30:31.440 --> 00:30:34.440
<v Speaker 1>follow up showcase at Summer Game Festival, Like I'm just

604
00:30:34.480 --> 00:30:37.440
<v Speaker 1>personally least excited about because it's like, you know, the

605
00:30:37.480 --> 00:30:38.200
<v Speaker 1>Starfield one.

606
00:30:38.200 --> 00:30:40.279
<v Speaker 3>I had some hope for what was the one last

607
00:30:40.319 --> 00:30:40.960
<v Speaker 3>year that they.

608
00:30:41.480 --> 00:30:42.759
<v Speaker 2>Do You remember what last year was?

609
00:30:43.119 --> 00:30:45.359
<v Speaker 3>They just they just hit me. It was called duty,

610
00:30:45.480 --> 00:30:45.920
<v Speaker 3>wasn't that.

611
00:30:45.960 --> 00:30:48.079
<v Speaker 2>One more thing was call a fucking Jude.

612
00:30:48.400 --> 00:30:53.440
<v Speaker 3>Yeah, man, I'm not turned out great. So yeah, I

613
00:30:53.440 --> 00:30:55.920
<v Speaker 3>mean it lived up to that hype. It earned. It

614
00:30:55.960 --> 00:30:58.039
<v Speaker 3>is what I would say, just like saving Private Ryan

615
00:30:58.119 --> 00:30:58.559
<v Speaker 3>earned this.

616
00:30:58.839 --> 00:31:02.440
<v Speaker 1>That's what call of duty did. Yeah, September, here's the

617
00:31:02.480 --> 00:31:05.640
<v Speaker 1>word e day. We'll find out more soon. God, we

618
00:31:05.680 --> 00:31:10.039
<v Speaker 1>are within a month of Summer game Fest really kicking off.

619
00:31:09.880 --> 00:31:11.640
<v Speaker 3>So yeah, look forward to that.

620
00:31:12.799 --> 00:31:16.480
<v Speaker 1>Investors still aren't happy even after Nintendo raised the price

621
00:31:16.519 --> 00:31:18.680
<v Speaker 1>of the switch to and God, pour one out for

622
00:31:18.720 --> 00:31:22.039
<v Speaker 1>the investors. This is from Chris Sculling at VGC. Nintendo

623
00:31:22.240 --> 00:31:24.200
<v Speaker 1>is raising the price of the switch to in Japan

624
00:31:24.240 --> 00:31:26.400
<v Speaker 1>on May twenty fifth, and the rest of the world

625
00:31:26.519 --> 00:31:30.079
<v Speaker 1>essentially on September first, with the US price moving to

626
00:31:30.200 --> 00:31:34.000
<v Speaker 1>five hundred dollars. For Akala, the president reportedly told investors

627
00:31:34.279 --> 00:31:38.480
<v Speaker 1>that the hikes do not fully cover Nintendo's cost increases,

628
00:31:38.759 --> 00:31:42.519
<v Speaker 1>and Reuter's reports Nintendo's share shares of fell about seven

629
00:31:42.559 --> 00:31:46.160
<v Speaker 1>percent in Tokyo as investors reacted to the price hike

630
00:31:46.359 --> 00:31:50.240
<v Speaker 1>and softer outlook. As reported by Reuters for Akawa explained

631
00:31:50.279 --> 00:31:52.359
<v Speaker 1>that Nintendo had come to the conclusion that a number

632
00:31:52.400 --> 00:31:55.319
<v Speaker 1>of changes in the market environment, including the rising cost

633
00:31:55.359 --> 00:31:58.599
<v Speaker 1>of memory, the weekend and rising crude oil prices, We're

634
00:31:58.599 --> 00:32:01.000
<v Speaker 1>going to remain for the medium to long term, and

635
00:32:01.000 --> 00:32:03.920
<v Speaker 1>that the price increases were made with this in mind.

636
00:32:04.240 --> 00:32:06.440
<v Speaker 1>For Rakawa also said that while the new console prices

637
00:32:06.440 --> 00:32:08.720
<v Speaker 1>may increase the barrier to purchase, he's hopeful that a

638
00:32:08.839 --> 00:32:11.880
<v Speaker 1>solid and growing lineup of Switch two games will and

639
00:32:12.079 --> 00:32:14.839
<v Speaker 1>will eventually encourage more players to buy a switch to

640
00:32:16.160 --> 00:32:18.319
<v Speaker 1>I mean, okay, we're just kind of like laying out

641
00:32:18.480 --> 00:32:20.720
<v Speaker 1>the stuff that we know to be true at this plant, LEXI.

642
00:32:20.960 --> 00:32:24.119
<v Speaker 1>Raising the price is going to make the outlook softer necessarily,

643
00:32:24.720 --> 00:32:26.319
<v Speaker 1>but they do feel like they have to raise the

644
00:32:26.359 --> 00:32:29.319
<v Speaker 1>price because all of those pressures he talked about, you know,

645
00:32:29.440 --> 00:32:31.920
<v Speaker 1>least of which being the most recent reason, which is

646
00:32:32.000 --> 00:32:35.480
<v Speaker 1>rising oil prices, which you know that you know that

647
00:32:35.480 --> 00:32:37.359
<v Speaker 1>that one's like, yeah, obviously it's gonna make it's gonna

648
00:32:37.359 --> 00:32:40.160
<v Speaker 1>cost more to ship things. Yeah, but those rising oil

649
00:32:40.200 --> 00:32:44.920
<v Speaker 1>prices also like increase the price of petrochemicals, which is plastics,

650
00:32:45.160 --> 00:32:47.799
<v Speaker 1>which is in every fucking thing as Billy, Bob Thornton,

651
00:32:47.839 --> 00:32:51.680
<v Speaker 1>Sen and Landman. So it's going to be like across

652
00:32:51.720 --> 00:32:54.039
<v Speaker 1>the board, they're going to find ways to raise the

653
00:32:54.079 --> 00:32:57.680
<v Speaker 1>price and components that all these companies use. So we

654
00:32:57.759 --> 00:33:00.640
<v Speaker 1>get that, Uh, I think the you know, it's not

655
00:33:00.720 --> 00:33:02.920
<v Speaker 1>that shocking that investors are seeing that and being like, hey,

656
00:33:03.079 --> 00:33:05.880
<v Speaker 1>we're spooked, because they're spooked by everything. But do you

657
00:33:05.880 --> 00:33:09.200
<v Speaker 1>think that this kind of encourages even more nickeling and

658
00:33:09.279 --> 00:33:12.319
<v Speaker 1>diming and future price increases, Like are we done? Or

659
00:33:12.359 --> 00:33:14.400
<v Speaker 1>are we going to keep seeing stuff float up in

660
00:33:14.480 --> 00:33:17.119
<v Speaker 1>terms of price from Nintendo and the rest of the

661
00:33:17.119 --> 00:33:18.039
<v Speaker 1>companies in the space.

662
00:33:18.720 --> 00:33:21.279
<v Speaker 2>I think like the infuriating thing about this is like

663
00:33:21.599 --> 00:33:25.720
<v Speaker 2>investors being like, you didn't raise the price enough because

664
00:33:26.920 --> 00:33:29.839
<v Speaker 2>you know the price of RAM and the price of

665
00:33:30.119 --> 00:33:32.960
<v Speaker 2>oil is going up, and looking around and being like,

666
00:33:33.240 --> 00:33:36.400
<v Speaker 2>whose fucking fault is it that all the money has

667
00:33:36.440 --> 00:33:39.680
<v Speaker 2>gone into AI? So now RAM costs a shitload of

668
00:33:39.920 --> 00:33:43.480
<v Speaker 2>like who who could have? Who's to bla? We're all

669
00:33:43.519 --> 00:33:44.839
<v Speaker 2>looking for the guy who did this?

670
00:33:46.000 --> 00:33:46.440
<v Speaker 3>Uh huh?

671
00:33:46.480 --> 00:33:51.759
<v Speaker 2>And so I don't know, like I desperately hope in

672
00:33:51.799 --> 00:33:56.559
<v Speaker 2>the next like ten months, we start hearing stories of

673
00:33:56.680 --> 00:34:02.720
<v Speaker 2>these data centers not being built because they like it

674
00:34:02.839 --> 00:34:06.200
<v Speaker 2>turns out that the reports of them being unrealistic and

675
00:34:06.240 --> 00:34:10.239
<v Speaker 2>the schedules for them being unrealistic were on point. And

676
00:34:10.840 --> 00:34:13.440
<v Speaker 2>as soon as we start getting a couple like, hey,

677
00:34:13.480 --> 00:34:15.280
<v Speaker 2>these data centers aren't coming together in the way that

678
00:34:15.320 --> 00:34:18.679
<v Speaker 2>we thought they would. You know, maybe maybe the world

679
00:34:18.719 --> 00:34:21.760
<v Speaker 2>will get better from there, but until that point, like

680
00:34:21.840 --> 00:34:23.880
<v Speaker 2>things are gonna keep going up. They're just gonna keep

681
00:34:23.920 --> 00:34:27.320
<v Speaker 2>going up because there's nothing to break the pattern. Like

682
00:34:27.440 --> 00:34:30.800
<v Speaker 2>their show's shit not gonna suddenly broke a piece and

683
00:34:30.840 --> 00:34:34.039
<v Speaker 2>the straight off hoo moves will be open for all

684
00:34:34.079 --> 00:34:36.320
<v Speaker 2>to go through again. So that's not gonna bring down

685
00:34:36.320 --> 00:34:39.800
<v Speaker 2>prices anytime soon. And the AI bubble isn't gonna pop

686
00:34:39.880 --> 00:34:44.239
<v Speaker 2>unless it like actively gets popped by something. It will

687
00:34:44.280 --> 00:34:47.599
<v Speaker 2>just keep on going on inertia, and even some would

688
00:34:47.639 --> 00:34:51.559
<v Speaker 2>say it should have popped several times before now based

689
00:34:51.599 --> 00:34:54.639
<v Speaker 2>off of the saying things we've learned and the sheer

690
00:34:54.679 --> 00:34:57.599
<v Speaker 2>inertia of like, well, it's gotta be the next big thing.

691
00:34:57.719 --> 00:35:01.239
<v Speaker 1>It's it's there's so much inertia because there's there are

692
00:35:01.320 --> 00:35:03.239
<v Speaker 1>multiple factors, right, there's it's got to be the next

693
00:35:03.239 --> 00:35:08.559
<v Speaker 1>big thing. So there's this huge fomo among massive investment

694
00:35:08.920 --> 00:35:11.559
<v Speaker 1>firms that do make it like that the analyze risk

695
00:35:11.960 --> 00:35:14.079
<v Speaker 1>and make those big choices about how to spend all

696
00:35:14.119 --> 00:35:17.599
<v Speaker 1>their trillions of dollars. Yes that they have that fomo.

697
00:35:17.719 --> 00:35:20.639
<v Speaker 1>And then there's the fomo of the retail investor who

698
00:35:20.719 --> 00:35:23.840
<v Speaker 1>is actually does move the needle these days because people

699
00:35:23.880 --> 00:35:27.280
<v Speaker 1>they like felt burned by every time the economy was

700
00:35:27.280 --> 00:35:29.880
<v Speaker 1>doing something and they got left behind. And it's like

701
00:35:29.920 --> 00:35:33.000
<v Speaker 1>that that actually continues to prop the stuff up. The

702
00:35:33.000 --> 00:35:37.920
<v Speaker 1>biggest thing is just like index funds, the retirement funds

703
00:35:37.960 --> 00:35:40.079
<v Speaker 1>that just put all their money into these things that

704
00:35:40.800 --> 00:35:43.679
<v Speaker 1>you know, sixty percent of the money in the stock

705
00:35:44.280 --> 00:35:46.559
<v Speaker 1>in the you know, in the wall on Wall Street

706
00:35:46.639 --> 00:35:50.519
<v Speaker 1>right now is just people putting money into retirement accounts

707
00:35:50.559 --> 00:35:52.679
<v Speaker 1>and then that stuff getting put into index funds. So

708
00:35:52.760 --> 00:35:55.280
<v Speaker 1>the money just keeps flowing in sort of no matter what,

709
00:35:55.960 --> 00:35:58.000
<v Speaker 1>and that is continuing to prop all this stuff up.

710
00:35:58.000 --> 00:36:00.199
<v Speaker 1>So everyone could just keep saying, look, it's every one

711
00:36:00.199 --> 00:36:02.480
<v Speaker 1>still believes in this. So everyone kind of looks at

712
00:36:02.480 --> 00:36:04.159
<v Speaker 1>each other. It's like, all right, I'm not going to

713
00:36:04.199 --> 00:36:06.239
<v Speaker 1>miss out on it. And the god damn, you know

714
00:36:06.239 --> 00:36:08.159
<v Speaker 1>it just hit a new high? Did the Japanese stock

715
00:36:08.159 --> 00:36:10.800
<v Speaker 1>market just hit a new high? It continues to just

716
00:36:10.840 --> 00:36:14.119
<v Speaker 1>go and go, and at the same time, pocket is.

717
00:36:14.119 --> 00:36:17.360
<v Speaker 2>Like hitting new highs, but like everything's more expensive for me.

718
00:36:17.519 --> 00:36:20.679
<v Speaker 3>That everything everything's more expensive, and it's.

719
00:36:20.559 --> 00:36:23.079
<v Speaker 2>Like I posted this on Blue Sky the other day.

720
00:36:24.320 --> 00:36:26.559
<v Speaker 2>When was the last time you felt like you got

721
00:36:26.599 --> 00:36:30.719
<v Speaker 2>a good deal at retail? Not like someone did you?

722
00:36:30.719 --> 00:36:34.079
<v Speaker 2>You know, we're friends, and I'll give you this for

723
00:36:34.199 --> 00:36:36.480
<v Speaker 2>like a bit off, or like you know, going to

724
00:36:36.519 --> 00:36:38.800
<v Speaker 2>a mom and pop shop and you know the people there,

725
00:36:38.960 --> 00:36:42.119
<v Speaker 2>but like you went to a big name retailer and

726
00:36:42.239 --> 00:36:44.199
<v Speaker 2>there was a deal on the shelf and you went,

727
00:36:44.559 --> 00:36:48.000
<v Speaker 2>that's a steal. Like you there was a sale online

728
00:36:48.000 --> 00:36:50.039
<v Speaker 2>and you were like, this is this is good value?

729
00:36:50.039 --> 00:36:52.400
<v Speaker 2>I feel good about this. Like when was the last

730
00:36:52.440 --> 00:36:55.320
<v Speaker 2>time you felt satisfied coming away from buying something?

731
00:36:55.760 --> 00:36:55.920
<v Speaker 3>Right?

732
00:36:56.000 --> 00:36:59.039
<v Speaker 1>I think like fast food restaurants have begun flirting with

733
00:36:59.119 --> 00:37:02.119
<v Speaker 1>the the value meal again and stuff like that, and

734
00:37:02.159 --> 00:37:05.519
<v Speaker 1>even those feel temporary, like they're like one week they'll

735
00:37:05.519 --> 00:37:07.039
<v Speaker 1>be there and the next week it'll be gone because

736
00:37:07.039 --> 00:37:09.880
<v Speaker 1>I like, I think they are afraid to give that

737
00:37:10.119 --> 00:37:13.880
<v Speaker 1>value back to like make like to reacclimate the consumer

738
00:37:13.960 --> 00:37:16.880
<v Speaker 1>to the feeling of getting away with something they have

739
00:37:17.360 --> 00:37:19.519
<v Speaker 1>you know, mistreated us for so long. Now they're like, hey,

740
00:37:19.519 --> 00:37:21.840
<v Speaker 1>this is the new normal, and no one wants to

741
00:37:21.840 --> 00:37:24.480
<v Speaker 1>be the first one to sort of break that. So yeah,

742
00:37:24.719 --> 00:37:27.320
<v Speaker 1>I mean you also mentioned it though we might be

743
00:37:27.599 --> 00:37:29.960
<v Speaker 1>at peak data center at some point here where just

744
00:37:30.000 --> 00:37:33.119
<v Speaker 1>the cost to build one does not justify the value

745
00:37:33.159 --> 00:37:34.679
<v Speaker 1>you're going to get out of it, Like it could

746
00:37:34.760 --> 00:37:37.280
<v Speaker 1>be zero, like it could zero out, zero out. Where

747
00:37:37.280 --> 00:37:39.440
<v Speaker 1>it's like, by the time this thing's actually built, it's

748
00:37:39.480 --> 00:37:41.840
<v Speaker 1>a little bit outdated, and by the time it reaches

749
00:37:41.880 --> 00:37:45.079
<v Speaker 1>its full capacity of like what it's producing, it's one

750
00:37:45.719 --> 00:37:48.119
<v Speaker 1>outdated and now we should already scrap this for the

751
00:37:48.159 --> 00:37:52.559
<v Speaker 1>next data center that is obviously unsustainable. And it feels

752
00:37:52.559 --> 00:37:54.800
<v Speaker 1>like we might already be there at the same time

753
00:37:55.000 --> 00:37:58.480
<v Speaker 1>at the same time, like it's like it's not going anywhere.

754
00:37:58.519 --> 00:38:00.159
<v Speaker 3>AI. Uh.

755
00:38:00.199 --> 00:38:02.159
<v Speaker 1>Like the thing I always try to remind people about

756
00:38:02.239 --> 00:38:05.360
<v Speaker 1>is you know, there's that three prong thing of is

757
00:38:05.360 --> 00:38:07.679
<v Speaker 1>it good or I can do a better, I can

758
00:38:07.719 --> 00:38:09.760
<v Speaker 1>do it faster, I could do it cheaper, and AI

759
00:38:09.880 --> 00:38:13.239
<v Speaker 1>does it faster and cheaper, it's worse. Everybody's right to

760
00:38:13.239 --> 00:38:16.719
<v Speaker 1>say it's worse. But if it's faster and cheaper, most

761
00:38:17.000 --> 00:38:19.159
<v Speaker 1>most of the companies making these decisions will not care.

762
00:38:19.480 --> 00:38:22.400
<v Speaker 1>They will find some way to justify the lower quality.

763
00:38:22.679 --> 00:38:25.239
<v Speaker 1>And that's been true throughout free markets from the beginning

764
00:38:25.320 --> 00:38:27.039
<v Speaker 1>of time. So it's just not going anywhere.

765
00:38:27.679 --> 00:38:29.719
<v Speaker 2>Yeah, I need to do a little bit more digging around.

766
00:38:29.800 --> 00:38:34.719
<v Speaker 2>Like I actually know people in the engineering space who

767
00:38:34.800 --> 00:38:39.039
<v Speaker 2>get contracted out to design these things, and I just

768
00:38:39.119 --> 00:38:41.159
<v Speaker 2>kind of want to check in with them and be like, Hey,

769
00:38:41.760 --> 00:38:45.000
<v Speaker 2>how are you feeling about fulfilling all these projects? Because

770
00:38:45.000 --> 00:38:47.760
<v Speaker 2>they're big product they're fucking massive projects, and like, of

771
00:38:47.800 --> 00:38:50.199
<v Speaker 2>course they're taking them because they're big money deals, but

772
00:38:50.360 --> 00:38:53.159
<v Speaker 2>like a lot of them, at least the vibe I

773
00:38:53.199 --> 00:38:57.079
<v Speaker 2>got was like, yeah, like actually getting these done the

774
00:38:57.159 --> 00:39:00.199
<v Speaker 2>days that by time that they addue to be done,

775
00:39:00.880 --> 00:39:05.400
<v Speaker 2>that doesn't sound like a doable thing because they're complicated builds.

776
00:39:05.440 --> 00:39:09.320
<v Speaker 2>They're extremely complicated builds. So yeah, I'm curious, and.

777
00:39:09.280 --> 00:39:11.880
<v Speaker 1>They got they have to uh pay the premium prices

778
00:39:11.880 --> 00:39:14.559
<v Speaker 1>for all those things, like for the like for all

779
00:39:14.639 --> 00:39:18.639
<v Speaker 1>the talk of RAM and storage going up in price,

780
00:39:18.719 --> 00:39:20.800
<v Speaker 1>the reason that is happening is because the people building

781
00:39:20.880 --> 00:39:24.119
<v Speaker 1>data centers are outbidding the rest of the market by

782
00:39:24.159 --> 00:39:27.039
<v Speaker 1>extreme amounts, and so if you want to be in

783
00:39:27.039 --> 00:39:29.079
<v Speaker 1>that space, you've got to continue outbidding the people who

784
00:39:29.119 --> 00:39:32.800
<v Speaker 1>are already outbidding everyone else in the space. So they'll

785
00:39:32.880 --> 00:39:35.679
<v Speaker 1>never get like a discount on building that stuff. If anything,

786
00:39:35.719 --> 00:39:38.239
<v Speaker 1>it's just going to keep going up in price, making

787
00:39:38.280 --> 00:39:39.519
<v Speaker 1>it even more unsustainable.

788
00:39:40.000 --> 00:39:44.880
<v Speaker 2>Genuine question, what do you think the founder's addition for

789
00:39:44.960 --> 00:39:48.360
<v Speaker 2>the next n video like sixty ninety will be? Because

790
00:39:48.400 --> 00:39:51.280
<v Speaker 2>I'm betting three and a half grand, and then the

791
00:39:51.320 --> 00:39:56.679
<v Speaker 2>retail versions, the like licensed ones will be six seven plus.

792
00:39:57.239 --> 00:39:59.880
<v Speaker 1>Yes, yes, that's that sounds right to me. Yeah, it's

793
00:40:00.199 --> 00:40:04.360
<v Speaker 1>three thy five hundred for the reference version. Yeah, that's

794
00:40:04.440 --> 00:40:06.800
<v Speaker 1>probably what we're talking about. And even then it could

795
00:40:06.840 --> 00:40:09.960
<v Speaker 1>be three thousand, eight hundred, three thousand, nine hundred, getting

796
00:40:09.960 --> 00:40:11.480
<v Speaker 1>close to four thousand dollars.

797
00:40:12.519 --> 00:40:14.400
<v Speaker 3>All right, let's keep going here.

798
00:40:14.480 --> 00:40:17.840
<v Speaker 1>Shift Up is taking Stellar Blade two away from Sony

799
00:40:17.840 --> 00:40:19.679
<v Speaker 1>Publishing and away shift off.

800
00:40:19.800 --> 00:40:21.039
<v Speaker 3>Shift Up says the.

801
00:40:21.000 --> 00:40:24.199
<v Speaker 1>Next Stellar Blade game will be self published instead of

802
00:40:24.199 --> 00:40:26.920
<v Speaker 1>published by Sony, with a company saying it wants to

803
00:40:26.920 --> 00:40:30.760
<v Speaker 1>reach a broad global audience from day one. It also

804
00:40:30.800 --> 00:40:34.280
<v Speaker 1>says it is actively exploring further platform expansion for the

805
00:40:34.320 --> 00:40:39.760
<v Speaker 1>original game. They mentioned that Stellar Blades like SQL development

806
00:40:39.960 --> 00:40:42.800
<v Speaker 1>is going along smoothly and it's they said it's on

807
00:40:42.960 --> 00:40:46.679
<v Speaker 1>track to meet their targeted quality standards, hooray. And then

808
00:40:46.679 --> 00:40:48.840
<v Speaker 1>they said this all about, Hey, we're going to publish

809
00:40:48.880 --> 00:40:50.679
<v Speaker 1>it ourselves, and one of the reasons we're doing that

810
00:40:50.840 --> 00:40:53.280
<v Speaker 1>is we just want to make sure that game is everywhere. Now,

811
00:40:53.320 --> 00:40:56.800
<v Speaker 1>they did not say what everywhere entailed which platforms are

812
00:40:56.800 --> 00:40:59.079
<v Speaker 1>really even a timeline, but I think we could safely

813
00:40:59.119 --> 00:41:02.320
<v Speaker 1>assume they just want to have it out on PlayStation,

814
00:41:02.480 --> 00:41:05.280
<v Speaker 1>PC and Xbox and at this point probably switched to

815
00:41:05.480 --> 00:41:06.079
<v Speaker 1>at launch.

816
00:41:07.719 --> 00:41:07.880
<v Speaker 3>This.

817
00:41:08.199 --> 00:41:09.639
<v Speaker 1>You know, this is the sort of thing we have

818
00:41:09.760 --> 00:41:13.840
<v Speaker 1>seen happen before Lexi, where a public developer succeeds and

819
00:41:13.840 --> 00:41:15.960
<v Speaker 1>then they want to take over publishing because it gives

820
00:41:16.000 --> 00:41:18.320
<v Speaker 1>them more control, and then they want to like have

821
00:41:18.400 --> 00:41:21.280
<v Speaker 1>that those skills of publishing a game, because many of

822
00:41:21.280 --> 00:41:23.719
<v Speaker 1>them want to then go publish other people's games. There's

823
00:41:23.719 --> 00:41:26.559
<v Speaker 1>money still in the in then their hills, and they

824
00:41:26.599 --> 00:41:28.639
<v Speaker 1>got to sort of start somewhere, and that would be

825
00:41:28.679 --> 00:41:29.760
<v Speaker 1>starting with your own game.

826
00:41:30.280 --> 00:41:32.760
<v Speaker 3>How do you how do you read all this? Yeah?

827
00:41:32.760 --> 00:41:37.280
<v Speaker 2>This is definitely one of the more reviewed Sony published

828
00:41:37.320 --> 00:41:41.599
<v Speaker 2>games on Steam, Like it has more reviews than Horizon

829
00:41:41.599 --> 00:41:46.840
<v Speaker 2>Forbidden West, So as a bid of a demarcation line,

830
00:41:47.320 --> 00:41:50.760
<v Speaker 2>it probably did pretty well on Steam. And if the

831
00:41:51.320 --> 00:41:54.559
<v Speaker 2>ongoing thought is that Sony aren't going to bring first

832
00:41:54.599 --> 00:41:57.920
<v Speaker 2>party stuff to seem anymore, they're probably like, well, we

833
00:41:57.960 --> 00:42:01.199
<v Speaker 2>would so like to put things up on Steam because

834
00:42:01.199 --> 00:42:01.920
<v Speaker 2>without having to make.

835
00:42:01.840 --> 00:42:04.079
<v Speaker 1>Sense deal with you to like to make that like

836
00:42:04.119 --> 00:42:06.000
<v Speaker 1>to have a carve out or whatever, because that's just

837
00:42:06.000 --> 00:42:06.519
<v Speaker 1>a headache.

838
00:42:07.079 --> 00:42:09.800
<v Speaker 2>Yeah, because we have like a pretty active community there

839
00:42:10.199 --> 00:42:15.360
<v Speaker 2>and things like that. Man Lego Horizon Adventure has three

840
00:42:15.440 --> 00:42:17.719
<v Speaker 2>hundred and eighty two reviews on Steam.

841
00:42:18.159 --> 00:42:20.559
<v Speaker 3>Oh really, that's rough.

842
00:42:22.239 --> 00:42:24.960
<v Speaker 2>Who thought bringing that to seem and not the Demon

843
00:42:25.039 --> 00:42:31.000
<v Speaker 2>Soul's remake was the move? Yeah, what a fascinating decision

844
00:42:31.079 --> 00:42:31.559
<v Speaker 2>that was.

845
00:42:31.840 --> 00:42:33.960
<v Speaker 3>I don't know who it was, but I think his

846
00:42:34.039 --> 00:42:36.199
<v Speaker 3>name might rhyme with Truman choultste.

847
00:42:36.800 --> 00:42:40.280
<v Speaker 2>You're right, and so yeah, the other part of the

848
00:42:40.320 --> 00:42:41.880
<v Speaker 2>story that I don't think is in there is that

849
00:42:41.920 --> 00:42:44.800
<v Speaker 2>they also said that they will be continuing to publish

850
00:42:45.079 --> 00:42:48.639
<v Speaker 2>Shinji mccami's game, and that's like all going well and

851
00:42:48.679 --> 00:42:53.360
<v Speaker 2>stuff like that. So yeah, like, ultimately, I'm happy that

852
00:42:53.400 --> 00:42:57.519
<v Speaker 2>there's another active publisher in the scene, and they certainly

853
00:42:57.639 --> 00:43:00.000
<v Speaker 2>seem a lot more stable than some of the China

854
00:43:00.079 --> 00:43:03.639
<v Speaker 2>Ease publishers that were coming in around twenty twenty. Of

855
00:43:03.880 --> 00:43:06.960
<v Speaker 2>we've seen what's happened with nets like Ganga Dragon might

856
00:43:07.000 --> 00:43:10.119
<v Speaker 2>never release. I'm almost kind of surprised that Momeo was

857
00:43:10.119 --> 00:43:13.079
<v Speaker 2>a dead man got out the door. Yeah, and you

858
00:43:13.079 --> 00:43:18.199
<v Speaker 2>know if Celeblade for as much as it wasn't for me,

859
00:43:18.400 --> 00:43:21.000
<v Speaker 2>Like the combat just seemed way too slow for how

860
00:43:21.079 --> 00:43:24.440
<v Speaker 2>much it leaned into the stylish vibe and things like that,

861
00:43:24.519 --> 00:43:28.360
<v Speaker 2>and it story just seemed pretty dull. I those people

862
00:43:28.480 --> 00:43:32.239
<v Speaker 2>when they talk about the game, they at least talk about, Hey,

863
00:43:32.320 --> 00:43:36.119
<v Speaker 2>we like making games, and we specifically went from making

864
00:43:36.159 --> 00:43:38.920
<v Speaker 2>a mobile game too. We wanted to make something that

865
00:43:39.000 --> 00:43:43.960
<v Speaker 2>released on a console because that felt important to us. Yeah, yeah,

866
00:43:44.000 --> 00:43:47.880
<v Speaker 2>we like console games, so like I have more faith

867
00:43:47.920 --> 00:43:50.920
<v Speaker 2>in them as a publisher than I do a lot

868
00:43:50.960 --> 00:43:55.119
<v Speaker 2>of other publishing companies, which I whatever's fucking heart. So

869
00:43:55.239 --> 00:43:58.119
<v Speaker 2>you know, they're at least saying the right thing. And

870
00:43:58.239 --> 00:44:01.360
<v Speaker 2>we'll see how that game actually goes on taking it

871
00:44:01.400 --> 00:44:05.360
<v Speaker 2>away from Sony, Like same thing kind of is you

872
00:44:05.480 --> 00:44:08.480
<v Speaker 2>expect will happen with It's the evenless of what happened

873
00:44:08.480 --> 00:44:11.280
<v Speaker 2>with Death Striddling, where I went in house for the

874
00:44:11.320 --> 00:44:16.079
<v Speaker 2>PC publishing for Sony. And I'm curious if now could

875
00:44:16.119 --> 00:44:19.360
<v Speaker 2>YOUBA Productions is looking at taking that and doing you know,

876
00:44:19.400 --> 00:44:21.360
<v Speaker 2>if they were to do a death striming three would

877
00:44:21.360 --> 00:44:22.960
<v Speaker 2>they still be like we want this on PC.

878
00:44:23.639 --> 00:44:24.920
<v Speaker 3>I'm curious me too.

879
00:44:25.559 --> 00:44:27.800
<v Speaker 1>All right, let's get through the rest of these stories

880
00:44:27.840 --> 00:44:31.639
<v Speaker 1>here relatively quickly. PS five is drifting behind PS fourged

881
00:44:31.639 --> 00:44:33.519
<v Speaker 1>a little bit more clean up. From the most recent

882
00:44:33.599 --> 00:44:36.960
<v Speaker 1>Sony earnings report, PS five lifetime sales are at ninety

883
00:44:36.960 --> 00:44:41.320
<v Speaker 1>three point seven million. That's really really good, but it's

884
00:44:41.360 --> 00:44:44.280
<v Speaker 1>notable that only one point five million PS fives were

885
00:44:44.320 --> 00:44:48.000
<v Speaker 1>sold in the last fiscal quarter, which ended March thirty. First,

886
00:44:48.800 --> 00:44:52.199
<v Speaker 1>that puts the PS five slightly behind the PS four

887
00:44:52.239 --> 00:44:56.639
<v Speaker 1>when you align the launches. Still, that was true coming

888
00:44:56.679 --> 00:45:00.280
<v Speaker 1>out of the pandemic because the pandemic the supply strained

889
00:45:00.280 --> 00:45:03.519
<v Speaker 1>almost that entire time, and the expectation was Alexi. I

890
00:45:03.519 --> 00:45:06.000
<v Speaker 1>remember having this conversation, I think maybe on the show

891
00:45:06.280 --> 00:45:09.199
<v Speaker 1>maybe with you, is that the PS five would then

892
00:45:09.480 --> 00:45:12.719
<v Speaker 1>slowly kind of crawl back above the PS four as

893
00:45:12.840 --> 00:45:16.800
<v Speaker 1>the supply began to meet demand. And so well, that's

894
00:45:16.840 --> 00:45:20.039
<v Speaker 1>not quite happening, and I think we can chalk that up.

895
00:45:20.800 --> 00:45:21.800
<v Speaker 2>Is no longer the problem.

896
00:45:22.000 --> 00:45:24.920
<v Speaker 1>You know, increased prices are the problem, right, Yes, one

897
00:45:25.000 --> 00:45:29.159
<v Speaker 1>problem replaced the other. And then you know, it's also

898
00:45:29.199 --> 00:45:32.800
<v Speaker 1>worth pointing that these these sales figures one point five

899
00:45:32.840 --> 00:45:37.400
<v Speaker 1>million PlayStation fives were before the price increase, Right, We're

900
00:45:37.400 --> 00:45:39.599
<v Speaker 1>going to see a bump because of the price increase.

901
00:45:39.719 --> 00:45:41.920
<v Speaker 1>Right when that happened, there was a little gap a

902
00:45:41.920 --> 00:45:44.119
<v Speaker 1>couple of days, and people rushed out to get PS

903
00:45:44.159 --> 00:45:47.039
<v Speaker 1>five's and especially PS five pros in that moment. So

904
00:45:47.039 --> 00:45:49.079
<v Speaker 1>we're going to see a bump. But then as things

905
00:45:49.119 --> 00:45:52.119
<v Speaker 1>normalize for the new price, it's like the expectation should

906
00:45:52.159 --> 00:45:55.960
<v Speaker 1>be that the one point five million that sold last

907
00:45:56.000 --> 00:46:00.320
<v Speaker 1>quarter when the price was lower, like the the you know,

908
00:46:00.360 --> 00:46:02.519
<v Speaker 1>the the chart though, should just kind of like begin

909
00:46:02.559 --> 00:46:05.719
<v Speaker 1>to level off a little bit more actually, and then yeah,

910
00:46:05.719 --> 00:46:07.880
<v Speaker 1>if you take out the bumpet's gonna get, you're probably

911
00:46:07.880 --> 00:46:10.280
<v Speaker 1>gonna see less than one point five million sold in

912
00:46:10.320 --> 00:46:14.320
<v Speaker 1>the next quarter. That is gotta be worrisome until obviously

913
00:46:14.559 --> 00:46:16.480
<v Speaker 1>Grand Theft Auto six comes along and.

914
00:46:16.559 --> 00:46:18.679
<v Speaker 3>At that point they might not have enough PS fives.

915
00:46:18.800 --> 00:46:22.840
<v Speaker 2>What do you think so that this really fucked with

916
00:46:22.920 --> 00:46:28.480
<v Speaker 2>my brain? Don cheetle in shot. So we're in year

917
00:46:28.559 --> 00:46:31.920
<v Speaker 2>six of the PS five. How much is the PS

918
00:46:31.960 --> 00:46:34.159
<v Speaker 2>five again right now off the top of the.

919
00:46:34.119 --> 00:46:38.239
<v Speaker 3>Dome seven dollars, it's just seven hundred dollars.

920
00:46:38.920 --> 00:46:43.360
<v Speaker 2>Yeah, the PS four was on sale for two hundred dollars.

921
00:46:43.400 --> 00:46:46.320
<v Speaker 2>By year six, the bundles that you could guess.

922
00:46:47.039 --> 00:46:50.559
<v Speaker 3>One of those numbers is much bigger. Yeah, significally bigger.

923
00:46:52.119 --> 00:46:53.239
<v Speaker 2>Man, that's wild.

924
00:46:53.960 --> 00:46:57.880
<v Speaker 3>Yep, it's uh, it is. Yeah, it's a rough comparison.

925
00:46:58.519 --> 00:47:03.039
<v Speaker 1>Every single person who buys games knows that's how it

926
00:47:03.159 --> 00:47:05.920
<v Speaker 1>used to be. Like, everyone knows people pay attention to

927
00:47:05.920 --> 00:47:08.239
<v Speaker 1>this sort of thing, and so when they see the

928
00:47:08.280 --> 00:47:11.320
<v Speaker 1>price at this point and they've been waiting because a

929
00:47:11.320 --> 00:47:14.480
<v Speaker 1>lot of people like to wait on the sideline come

930
00:47:14.519 --> 00:47:17.199
<v Speaker 1>in much later, that's like this time around, they are

931
00:47:17.400 --> 00:47:20.199
<v Speaker 1>just in absolute agony here, trying to sort of be like,

932
00:47:20.239 --> 00:47:22.639
<v Speaker 1>oh man, I can't believe that I got screwed over

933
00:47:22.719 --> 00:47:25.880
<v Speaker 1>the most by waiting. And so those people aren't going

934
00:47:25.960 --> 00:47:28.960
<v Speaker 1>to begin talking themselves out of making these purchases now.

935
00:47:29.119 --> 00:47:29.440
<v Speaker 3>Again.

936
00:47:29.559 --> 00:47:32.559
<v Speaker 1>The hope is, and it's probably correct, the grand Theft

937
00:47:32.559 --> 00:47:35.159
<v Speaker 1>Auto six resets all that and the people who are

938
00:47:35.159 --> 00:47:39.280
<v Speaker 1>waiting can't help themselves anymore, and that is probably gonna

939
00:47:39.280 --> 00:47:40.880
<v Speaker 1>be the way it goes down. But it's like, man,

940
00:47:40.880 --> 00:47:44.239
<v Speaker 1>if they didn't have that, it would be rough going

941
00:47:44.519 --> 00:47:45.800
<v Speaker 1>in console land right now.

942
00:47:47.519 --> 00:47:54.679
<v Speaker 2>Yeah, man, anyway gamers to raid.

943
00:47:56.480 --> 00:47:59.440
<v Speaker 1>Yeah, the gamers are activating everybody. They're gonna raid EA

944
00:47:59.519 --> 00:48:03.039
<v Speaker 1>headquarters raid quote unquote to protest the fifty five billion

945
00:48:03.039 --> 00:48:05.480
<v Speaker 1>dollars sale to Saudi Arabia's Public.

946
00:48:05.199 --> 00:48:07.239
<v Speaker 3>Investment Fund, or PIFF as it's known.

947
00:48:08.079 --> 00:48:11.519
<v Speaker 1>The Players Alliance, which is sort of what it sounds like,

948
00:48:11.599 --> 00:48:14.480
<v Speaker 1>is organizing this event, scheduled for May eleventh at one

949
00:48:14.519 --> 00:48:17.719
<v Speaker 1>pm Eastern, and has provided further details on its purpose.

950
00:48:18.119 --> 00:48:22.280
<v Speaker 1>Gamers are planning to show up to protest at EAS headquarters.

951
00:48:23.119 --> 00:48:25.679
<v Speaker 1>This will basically they're going to go there and just

952
00:48:25.679 --> 00:48:28.199
<v Speaker 1>make their voice heard. I think this is a little

953
00:48:28.239 --> 00:48:31.159
<v Speaker 1>bit better than just some of our other options because

954
00:48:31.199 --> 00:48:33.000
<v Speaker 1>this is the kind of thing that can get headlines,

955
00:48:33.039 --> 00:48:38.679
<v Speaker 1>It can draw political attention. Politicians like to know that

956
00:48:38.719 --> 00:48:43.199
<v Speaker 1>there is a political capital behind something before they throw

957
00:48:43.239 --> 00:48:46.639
<v Speaker 1>their weight into it. And you know, as unfortunate as

958
00:48:46.639 --> 00:48:48.679
<v Speaker 1>it is that we have to sort of rely on

959
00:48:49.000 --> 00:48:52.519
<v Speaker 1>feckless politicians, this is the situation where it's like, yeah,

960
00:48:52.679 --> 00:48:55.039
<v Speaker 1>get them to show up and put pressure on anyone

961
00:48:55.039 --> 00:48:57.079
<v Speaker 1>that might be able to break up this deal. At

962
00:48:57.159 --> 00:48:59.800
<v Speaker 1>least gum up the works a little bit, create some

963
00:49:00.079 --> 00:49:03.239
<v Speaker 1>friction so that it costs these companies more to even

964
00:49:03.239 --> 00:49:05.920
<v Speaker 1>get this deal across the finish line, so that they

965
00:49:06.000 --> 00:49:08.000
<v Speaker 1>are a little bit more hesitant in the future even

966
00:49:08.039 --> 00:49:10.480
<v Speaker 1>if we can't stop this one. Now, it does feel

967
00:49:10.519 --> 00:49:14.280
<v Speaker 1>unlikely this is going to stop because what's that Jared

968
00:49:14.360 --> 00:49:17.199
<v Speaker 1>Kushner still involved in the deal, and as the last

969
00:49:17.239 --> 00:49:20.199
<v Speaker 1>I checked, he's still related to the president. So it

970
00:49:20.320 --> 00:49:22.800
<v Speaker 1>just feels like there's almost no chance this doesn't happen.

971
00:49:23.199 --> 00:49:27.119
<v Speaker 1>But it's worth showing that there is turmoil and angst

972
00:49:27.159 --> 00:49:29.760
<v Speaker 1>about this sort of thing, and that it is manifesting

973
00:49:30.239 --> 00:49:33.480
<v Speaker 1>not in social media posts, not in people saying I'm

974
00:49:33.480 --> 00:49:35.280
<v Speaker 1>just going to vote with my wallet and walk away,

975
00:49:35.559 --> 00:49:37.719
<v Speaker 1>because that's so easy for people to ignore at these

976
00:49:37.760 --> 00:49:40.400
<v Speaker 1>companies because there's always someone with more money, like Saudia

977
00:49:40.440 --> 00:49:43.880
<v Speaker 1>fucking Arabia, and so when people show up and make

978
00:49:43.880 --> 00:49:47.280
<v Speaker 1>their voices heard, that still gets attention. So this might

979
00:49:47.360 --> 00:49:49.079
<v Speaker 1>not do anything, but I think it's the right thing

980
00:49:49.119 --> 00:49:49.400
<v Speaker 1>to do.

981
00:49:49.639 --> 00:49:50.320
<v Speaker 3>How do you read it?

982
00:49:50.360 --> 00:49:55.360
<v Speaker 2>I do really wonder if that fifty five billion dollars

983
00:49:55.519 --> 00:49:58.079
<v Speaker 2>is looking a lot more valuable to the Saudi government

984
00:49:58.199 --> 00:50:01.760
<v Speaker 2>now than it was when this deal was first announced,

985
00:50:02.320 --> 00:50:06.119
<v Speaker 2>and especially with ongoing rumors of like, hey, maybe there's

986
00:50:06.159 --> 00:50:08.760
<v Speaker 2>there's not as much left in the tanks as the

987
00:50:08.920 --> 00:50:16.639
<v Speaker 2>Lennon you know, this this being a piff and this

988
00:50:16.760 --> 00:50:21.000
<v Speaker 2>being like something ostensibly controlled by the Crown Prince, Like

989
00:50:21.119 --> 00:50:24.320
<v Speaker 2>they do have a shipload of money, But I wonder

990
00:50:24.400 --> 00:50:26.760
<v Speaker 2>if they look at EA and they go, maybe this

991
00:50:26.800 --> 00:50:29.239
<v Speaker 2>isn't the moneyball deal that we thought it was at

992
00:50:29.239 --> 00:50:32.159
<v Speaker 2>one point when you look at the corent stage EA

993
00:50:32.280 --> 00:50:35.599
<v Speaker 2>and how current EA games tend to hish like I'm

994
00:50:35.599 --> 00:50:39.039
<v Speaker 2>sure Madam I Fifer still do their ridiculous numbers, but

995
00:50:39.079 --> 00:50:40.719
<v Speaker 2>the other stuff I'm curious.

996
00:50:40.400 --> 00:50:43.079
<v Speaker 3>About same all right.

997
00:50:43.679 --> 00:50:47.000
<v Speaker 1>New European alternative to an Unreal Slash Unity is being

998
00:50:47.000 --> 00:50:51.880
<v Speaker 1>built by Gorilla Slash Epic veteran Arjen Bruce is a

999
00:50:51.880 --> 00:50:55.559
<v Speaker 1>Gorilla co founder and former Unreal Engine product leader at EPIC,

1000
00:50:55.960 --> 00:50:58.920
<v Speaker 1>and he's building the Immense Engine, which he is pitching

1001
00:50:59.000 --> 00:51:03.159
<v Speaker 1>as a europe host An engine that is compliant with European.

1002
00:51:02.760 --> 00:51:04.599
<v Speaker 3>Rules and guidelines.

1003
00:51:05.239 --> 00:51:08.960
<v Speaker 1>Sounds like the air Bus of game engines, which I

1004
00:51:09.039 --> 00:51:11.239
<v Speaker 1>think is that for me is someone who likes airplanes

1005
00:51:11.239 --> 00:51:12.840
<v Speaker 1>and like, that's a fun thing to think about. And

1006
00:51:12.880 --> 00:51:15.440
<v Speaker 1>then you keep reading and he's like, and it's just

1007
00:51:15.480 --> 00:51:18.519
<v Speaker 1>gotta be full integration of AI like across the board.

1008
00:51:19.239 --> 00:51:22.920
<v Speaker 2>Also like no fucking idea what he means by it

1009
00:51:23.000 --> 00:51:26.480
<v Speaker 2>being like compliant with EU guidelines with those two other

1010
00:51:26.559 --> 00:51:32.119
<v Speaker 2>engines are fully operational and like the offices in fucking

1011
00:51:32.159 --> 00:51:35.400
<v Speaker 2>Europe both of those companies, Like what what the fuck

1012
00:51:35.400 --> 00:51:36.320
<v Speaker 2>are you talking about?

1013
00:51:36.360 --> 00:51:36.519
<v Speaker 3>Man?

1014
00:51:37.000 --> 00:51:39.480
<v Speaker 1>It just means that, like when you spend the money

1015
00:51:39.480 --> 00:51:41.079
<v Speaker 1>on it, it goes to someone in.

1016
00:51:40.960 --> 00:51:43.800
<v Speaker 3>Europe, which you know, people like that kind of thing.

1017
00:51:44.519 --> 00:51:46.039
<v Speaker 1>Yeah, right, it's the kind of it is the kind

1018
00:51:46.079 --> 00:51:48.679
<v Speaker 1>of thing that like does happen in Boeing versus versus Airbus,

1019
00:51:49.079 --> 00:51:51.599
<v Speaker 1>where it's like air Bus as a European alternative. A

1020
00:51:51.599 --> 00:51:54.039
<v Speaker 1>lot of European airlines are like, we're much happier to

1021
00:51:54.039 --> 00:51:56.280
<v Speaker 1>do that. It doesn't hurt that their planes are just

1022
00:51:56.320 --> 00:51:59.880
<v Speaker 1>better as well, but you know, more competition in this

1023
00:52:00.039 --> 00:52:03.039
<v Speaker 1>space is welcome. I think that would be nice as well.

1024
00:52:03.360 --> 00:52:05.079
<v Speaker 1>At a certain point though, it's like I thought like

1025
00:52:05.199 --> 00:52:09.320
<v Speaker 1>cry Tech was the European unreal and it's like, okay,

1026
00:52:09.360 --> 00:52:11.840
<v Speaker 1>but no one really uses cry Tech in that way anymore.

1027
00:52:13.320 --> 00:52:16.039
<v Speaker 1>He just says the AI thing is like I people,

1028
00:52:16.280 --> 00:52:18.320
<v Speaker 1>like all other engines were made for people to click

1029
00:52:18.360 --> 00:52:21.679
<v Speaker 1>in chop Town, boxes with mouse, with mices with mice,

1030
00:52:21.760 --> 00:52:24.079
<v Speaker 1>and we want you to like just go and talk

1031
00:52:24.119 --> 00:52:24.960
<v Speaker 1>to the thing and tell it.

1032
00:52:24.920 --> 00:52:29.599
<v Speaker 3>What you want. So okay, all right, good luck with that.

1033
00:52:30.400 --> 00:52:33.440
<v Speaker 1>Star Wars zero Company gets AGE rating from agencies around

1034
00:52:33.480 --> 00:52:37.960
<v Speaker 1>the world, including the ESRB. This typically happens when a

1035
00:52:38.000 --> 00:52:41.360
<v Speaker 1>game is relatively close to release or especially like to

1036
00:52:41.360 --> 00:52:44.519
<v Speaker 1>get a release date. This game has neither. It has

1037
00:52:44.639 --> 00:52:46.800
<v Speaker 1>not been released, and it doesn't have a release date

1038
00:52:46.880 --> 00:52:50.159
<v Speaker 1>exactly yet other than the broad twenty twenty six release window.

1039
00:52:51.159 --> 00:52:52.800
<v Speaker 1>This makes it feel like we're going to see this

1040
00:52:52.840 --> 00:52:54.719
<v Speaker 1>at Summer Game Fest and it gets released not too

1041
00:52:54.760 --> 00:52:55.280
<v Speaker 1>long after that.

1042
00:52:55.360 --> 00:52:55.840
<v Speaker 3>What do you think?

1043
00:52:57.159 --> 00:53:00.079
<v Speaker 2>Yeah, this is a game I'm quietly looking forward to.

1044
00:53:00.239 --> 00:53:06.840
<v Speaker 2>It looks that that team I really likes. Yeah, I

1045
00:53:06.960 --> 00:53:09.400
<v Speaker 2>really like Marvel Midnight Suns, and this gives me big

1046
00:53:09.440 --> 00:53:14.159
<v Speaker 2>Marvel Midnight Suns vibes. And yeah, I hope it comes

1047
00:53:14.159 --> 00:53:16.960
<v Speaker 2>together and I hope it is as interesting as it looks.

1048
00:53:18.000 --> 00:53:20.039
<v Speaker 2>I will check it out. If it's coming out soon.

1049
00:53:20.920 --> 00:53:23.159
<v Speaker 2>It could be a really good year for sa Wars

1050
00:53:23.239 --> 00:53:24.159
<v Speaker 2>video games.

1051
00:53:24.559 --> 00:53:26.960
<v Speaker 3>Yes, yeah, you're right, it really could be. You know.

1052
00:53:27.039 --> 00:53:29.280
<v Speaker 1>The early reports on this one have been very positive.

1053
00:53:29.480 --> 00:53:31.679
<v Speaker 1>So and as a reminder. It's yeah, it's the single

1054
00:53:31.679 --> 00:53:35.239
<v Speaker 1>player turn based tactics game from bit Reactor in collaboration

1055
00:53:35.360 --> 00:53:39.679
<v Speaker 1>with Respawn and EA, and it's coming to PC, PlayStation five,

1056
00:53:39.840 --> 00:53:42.320
<v Speaker 1>Xbox Series X and S. Maybe they'll announce the switch

1057
00:53:42.360 --> 00:53:45.239
<v Speaker 1>to version as well, and then finally tell me about you like,

1058
00:53:45.320 --> 00:53:48.360
<v Speaker 1>might be selling switch Two systems of players are on

1059
00:53:48.400 --> 00:53:51.599
<v Speaker 1>switch To and Nintendo confirmed it's sold three point eight

1060
00:53:51.719 --> 00:53:55.039
<v Speaker 1>million copies, So that's that's impressive stuff.

1061
00:53:55.199 --> 00:53:57.960
<v Speaker 2>That's interesting because does it even have like a nature

1062
00:53:57.960 --> 00:54:00.800
<v Speaker 2>of switch to? Does it do anything if you play

1063
00:54:00.840 --> 00:54:03.199
<v Speaker 2>it on a switch to like at all? Does it

1064
00:54:03.239 --> 00:54:05.639
<v Speaker 2>still output a ten adp? Uh?

1065
00:54:05.800 --> 00:54:07.440
<v Speaker 1>You know, it's I mean, I think it's just a

1066
00:54:07.559 --> 00:54:09.760
<v Speaker 1>typical It might put it might not put it ten adp,

1067
00:54:10.079 --> 00:54:12.760
<v Speaker 1>It might do that, but it's wild okay might like

1068
00:54:12.800 --> 00:54:15.719
<v Speaker 1>it's very very limited in terms of any sort of

1069
00:54:15.880 --> 00:54:18.360
<v Speaker 1>advantages because you have the switch to. It is not

1070
00:54:18.400 --> 00:54:21.840
<v Speaker 1>a switch to version for sure, and uh, like, you know,

1071
00:54:21.920 --> 00:54:24.559
<v Speaker 1>it doesn't even recognize that a mice might be involved

1072
00:54:25.000 --> 00:54:26.800
<v Speaker 1>or you know whatever, a mouse might be involved.

1073
00:54:26.840 --> 00:54:29.320
<v Speaker 2>That seems like a game that would be the easiest

1074
00:54:29.320 --> 00:54:33.280
<v Speaker 2>switch to conversion in the world. It's literally just let

1075
00:54:33.320 --> 00:54:35.480
<v Speaker 2>it run at four K when docked. That's all you

1076
00:54:35.559 --> 00:54:36.440
<v Speaker 2>gotta change.

1077
00:54:36.760 --> 00:54:38.440
<v Speaker 3>Yeah, it'll happen. Uh.

1078
00:54:38.920 --> 00:54:42.320
<v Speaker 1>It's the kind of thing where they will let this

1079
00:54:42.360 --> 00:54:44.800
<v Speaker 1>thing sort of run its course as a switch one game,

1080
00:54:44.960 --> 00:54:47.920
<v Speaker 1>and as they are getting ready for content updates, which

1081
00:54:47.960 --> 00:54:50.960
<v Speaker 1>this game surely has coming, they will also prepare a

1082
00:54:50.960 --> 00:54:54.840
<v Speaker 1>switch to version. Yes, I said a mice. My brain

1083
00:54:54.880 --> 00:54:56.920
<v Speaker 1>was still trying to get that word to work in sentences,

1084
00:54:56.920 --> 00:54:59.239
<v Speaker 1>and then I could kept breaking. All right, that does

1085
00:54:59.280 --> 00:55:01.559
<v Speaker 1>it for the headlines, everybody. Let's go ahead and start

1086
00:55:01.559 --> 00:55:04.880
<v Speaker 1>wrapping up the show. No poll question from last Friday,

1087
00:55:04.920 --> 00:55:07.719
<v Speaker 1>because that we did the Bomb twelve instead. That most

1088
00:55:07.719 --> 00:55:10.320
<v Speaker 1>recent Bob twelve is up on giant bomb dot com

1089
00:55:10.400 --> 00:55:10.719
<v Speaker 1>right now.

1090
00:55:10.719 --> 00:55:11.960
<v Speaker 3>If you scroll down a little.

1091
00:55:11.719 --> 00:55:14.039
<v Speaker 1>Bit, you could see the games that people were really

1092
00:55:14.079 --> 00:55:16.000
<v Speaker 1>playing last week, and then on the left hand side

1093
00:55:16.039 --> 00:55:19.000
<v Speaker 1>there there's the vote here button. Click that it will

1094
00:55:19.000 --> 00:55:20.960
<v Speaker 1>take you to the Google form where you could submit

1095
00:55:21.079 --> 00:55:24.679
<v Speaker 1>your game for consideration for the Bomb twelve. We will

1096
00:55:24.719 --> 00:55:27.639
<v Speaker 1>wrap up this week with another one of those, but

1097
00:55:27.719 --> 00:55:29.679
<v Speaker 1>that means we do have a new poll question for

1098
00:55:29.840 --> 00:55:32.079
<v Speaker 1>Wednesday's show. We'll get to that here in a second

1099
00:55:32.159 --> 00:55:34.519
<v Speaker 1>before we do, LEXI, why don't you tell people where

1100
00:55:34.519 --> 00:55:36.079
<v Speaker 1>they can find you on the internet, what you have

1101
00:55:36.159 --> 00:55:37.760
<v Speaker 1>going on and all that good stuff.

1102
00:55:38.960 --> 00:55:41.480
<v Speaker 2>Yeah, you can find me on blue Sky at lexload

1103
00:55:41.559 --> 00:55:45.400
<v Speaker 2>dot xyz. You can check out my review of Directive

1104
00:55:45.400 --> 00:55:47.599
<v Speaker 2>eighty twenty on Game of Guys. You can also check

1105
00:55:47.639 --> 00:55:51.360
<v Speaker 2>out my review of Seros. I'll be reviewing another game

1106
00:55:51.400 --> 00:55:55.559
<v Speaker 2>that's coming up soon. And yeah, go check out stop Menu.

1107
00:55:55.639 --> 00:55:57.519
<v Speaker 2>It's a website for people trying to bug into games

1108
00:55:57.559 --> 00:56:01.639
<v Speaker 2>media and the games industry. Do good stuff there. You

1109
00:56:01.639 --> 00:56:04.519
<v Speaker 2>can support us on Patreon, patreon dot com, slash stomp

1110
00:56:04.559 --> 00:56:04.719
<v Speaker 2>and you.

1111
00:56:05.679 --> 00:56:08.079
<v Speaker 1>That is something I wanted to mention real quick everybody,

1112
00:56:08.719 --> 00:56:11.199
<v Speaker 1>if you are already supporting us too, as much as

1113
00:56:11.199 --> 00:56:14.599
<v Speaker 1>you want to go support someone else as well, and

1114
00:56:14.639 --> 00:56:16.840
<v Speaker 1>if you you know, if you have to make a decision,

1115
00:56:16.840 --> 00:56:18.960
<v Speaker 1>don't feel like you have to support us. If you

1116
00:56:19.039 --> 00:56:20.639
<v Speaker 1>have been supporting us and you only have one that

1117
00:56:20.639 --> 00:56:23.039
<v Speaker 1>you could support, I get it. Take turns, spread the

1118
00:56:23.079 --> 00:56:25.199
<v Speaker 1>love around. Let's make sure that I was for the

1119
00:56:25.239 --> 00:56:27.159
<v Speaker 1>money more than glub. We all know this, That's what

1120
00:56:27.159 --> 00:56:29.440
<v Speaker 1>I'm trying to say here. So yeah, let's get out

1121
00:56:29.480 --> 00:56:31.159
<v Speaker 1>there and just make sure we're supporting people that we like.

1122
00:56:31.320 --> 00:56:34.400
<v Speaker 1>And thank you everyone who does support us. But yeah,

1123
00:56:34.480 --> 00:56:36.760
<v Speaker 1>let's let's spread the love out there to everyone working

1124
00:56:36.800 --> 00:56:39.360
<v Speaker 1>in this space. It's more vibrant and better when there's

1125
00:56:39.400 --> 00:56:41.440
<v Speaker 1>more people, and right now it feels like that's only

1126
00:56:41.480 --> 00:56:43.960
<v Speaker 1>possible if we're all putting our money where our mouth is.

1127
00:56:44.000 --> 00:56:48.119
<v Speaker 1>So my I don't know twenty or so patreons that

1128
00:56:48.159 --> 00:56:48.719
<v Speaker 1>I support.

1129
00:56:49.239 --> 00:56:51.320
<v Speaker 3>I'll grow that a few more. Let's let's keep it going.

1130
00:56:51.920 --> 00:56:56.199
<v Speaker 1>Uh okay, let's see here new poll question? Which of

1131
00:56:56.280 --> 00:56:58.679
<v Speaker 1>the nope, that's the old pole question. Let's go, hey, Lexie,

1132
00:56:58.719 --> 00:57:02.559
<v Speaker 1>let's come up with a new pole question. Should do

1133
00:57:02.599 --> 00:57:06.079
<v Speaker 1>with something about Forts Horizon direct of eighty twenty.

1134
00:57:08.000 --> 00:57:08.599
<v Speaker 3>Let's do this.

1135
00:57:09.880 --> 00:57:15.239
<v Speaker 1>Are you going to get forts Horizon six at the ultimate.

1136
00:57:14.920 --> 00:57:16.760
<v Speaker 3>Price so like to get it early?

1137
00:57:17.400 --> 00:57:19.679
<v Speaker 1>Are you going to do the early unlock for Forts

1138
00:57:19.679 --> 00:57:22.159
<v Speaker 1>Horizon six at and then we'll come up with we'll

1139
00:57:22.159 --> 00:57:22.960
<v Speaker 1>find out whatever.

1140
00:57:22.719 --> 00:57:23.960
<v Speaker 3>That price is, yes or no.

1141
00:57:24.400 --> 00:57:27.079
<v Speaker 1>I'm curious to see how much of this audience like

1142
00:57:27.159 --> 00:57:29.519
<v Speaker 1>does that sort of thing, like spends the extra money

1143
00:57:29.519 --> 00:57:32.360
<v Speaker 1>to play early. I bet it's not nobody, but I

1144
00:57:32.360 --> 00:57:35.280
<v Speaker 1>bet it's not as many as as we would expect.

1145
00:57:35.320 --> 00:57:36.639
<v Speaker 1>Turns out it doesn't need to be a lot to

1146
00:57:36.760 --> 00:57:39.679
<v Speaker 1>justify to these companies. All right, we'll get that pull

1147
00:57:39.760 --> 00:57:42.719
<v Speaker 1>question and get the results on Wednesday's episode of Game

1148
00:57:42.719 --> 00:57:45.679
<v Speaker 1>Mess Mornings here on Giant Bombs. Speaking of Giant Bomb,

1149
00:57:46.039 --> 00:57:49.280
<v Speaker 1>there's a bunch of stuff happening most recently though store

1150
00:57:49.320 --> 00:57:52.519
<v Speaker 1>dot Giant bomb dot com. Everybody, if you go there,

1151
00:57:52.599 --> 00:57:55.760
<v Speaker 1>there are new items up on the store as part

1152
00:57:55.800 --> 00:57:56.800
<v Speaker 1>of our anniversary.

1153
00:57:57.679 --> 00:58:00.480
<v Speaker 3>It looks really cool. It's like a lot of stuff.

1154
00:58:00.480 --> 00:58:02.719
<v Speaker 1>We had some great work done to get a couple

1155
00:58:02.719 --> 00:58:05.639
<v Speaker 1>of new logos, some new there's a new racing shirt

1156
00:58:05.679 --> 00:58:08.000
<v Speaker 1>that's got like a bunch of different Giant Bomb logo

1157
00:58:08.079 --> 00:58:10.599
<v Speaker 1>designs on there, as if we were a racing team.

1158
00:58:11.039 --> 00:58:13.639
<v Speaker 1>It's good stuff. Go ahead and make some purchases. That

1159
00:58:13.719 --> 00:58:16.000
<v Speaker 1>helps support the website. It also just makes you look

1160
00:58:16.079 --> 00:58:20.400
<v Speaker 1>fucking fly. So make that happen. And then, of course,

1161
00:58:20.559 --> 00:58:23.880
<v Speaker 1>like I said, Mike's gonna begin playing Donkey Kong sixty

1162
00:58:23.920 --> 00:58:25.239
<v Speaker 1>four today.

1163
00:58:25.440 --> 00:58:26.559
<v Speaker 3>It is part of a marathon.

1164
00:58:26.599 --> 00:58:28.599
<v Speaker 1>He's gonna get to one hundred and one percent as

1165
00:58:28.639 --> 00:58:32.199
<v Speaker 1>long as we get the support that we need. Really

1166
00:58:32.360 --> 00:58:34.559
<v Speaker 1>looking forward to seeing that all happen. I'll be hanging

1167
00:58:34.559 --> 00:58:36.559
<v Speaker 1>out with him for for chunks of it for sure.

1168
00:58:37.119 --> 00:58:37.599
<v Speaker 3>Uh yeah.

1169
00:58:37.639 --> 00:58:40.360
<v Speaker 1>Tune in for that, and then we'll have regularly scheduled

1170
00:58:40.360 --> 00:58:43.280
<v Speaker 1>stuff happening sort of alongside that. I'm pretty sure the

1171
00:58:43.320 --> 00:58:46.519
<v Speaker 1>plan is for him to play during the BombCast. We'll

1172
00:58:46.559 --> 00:58:49.000
<v Speaker 1>all be having a regular BombCast and he will still

1173
00:58:49.000 --> 00:58:50.559
<v Speaker 1>have to play Donkey Kong sixty four.

1174
00:58:50.639 --> 00:58:51.679
<v Speaker 3>So see what that's all like.

1175
00:58:52.119 --> 00:58:55.280
<v Speaker 2>It's a real root endurance. It is.

1176
00:58:58.719 --> 00:58:59.199
<v Speaker 3>All right.

1177
00:58:59.400 --> 00:59:01.159
<v Speaker 1>With all that out of the way, Lexi, thank you

1178
00:59:01.199 --> 00:59:02.679
<v Speaker 1>so much for hanging out with me today and talking

1179
00:59:02.679 --> 00:59:03.480
<v Speaker 1>about video games.

1180
00:59:03.519 --> 00:59:05.559
<v Speaker 3>I really appreciate it anytime.

1181
00:59:05.639 --> 00:59:07.079
<v Speaker 2>Happy anniversary to you all.

1182
00:59:07.559 --> 00:59:10.199
<v Speaker 1>Thank you all for watching and listening. You are the

1183
00:59:10.239 --> 00:59:12.920
<v Speaker 1>best audience in gaming. Until next time, have a good one,

1184
00:59:13.199 --> 00:59:20.599
<v Speaker 1>take care of yourself and goodbye.
