Speaker 1: Welcome back everyone to the Game Informer Show, a weekly
podcast covering the video game industry. Join us every Friday
for a discussion but the latest gaming news, reviews, and
exclusive reveals, alongside Game and Former staff and special guests
from around the industry. I'm one of your hosts today,
Alex van Aiken, and today I'm joined by Marcus Stewart.
Speaker 2: How you doing, Hey, I'm doing well. How are you.
Speaker 1: I'm hanging in there, Marcus. I'm feeling good. It's good
to be back. I've been traveling on a bunch of
work trips lately, and yeah, yeah, a lot a lot
of global travel.
Speaker 3: Happening at GI.
Speaker 1: But we're back. I did go to Magic Con in
Las Vegas. Magic the Gathering convention for those who think
it's actual magic. I'll get into that in a second.
But we're also joined by Charles Hart.
Speaker 3: Hey, Charles, Hello, I went to a real magic con.
Like I can cast spells.
Speaker 1: Now, that's cool. So you know, it's funny enough. Same here,
because the latest Magic the Gathering set is Secrets of
Strickxhaven and so it's a bunch of it's a bunch
of cards about like wizards and like it's a school
for here's a here's one of the cards I pulled
the quandrics proof.
Speaker 3: That's a D and D H they've crossed over. That's
like a D and D strick saving book. No one's
that's really overpowered.
Speaker 1: Yeah that makes sense. I mean both published by Wizards
the Coast.
Speaker 2: Now I have to ask, like, as someone that is
a magic the Gathering ignorant, is that any different than
I would imagine at least fifty percent of the existing
cards involve magic and wizards.
Speaker 3: It's a great question as someone who doesn't know there's
a lot of so Magic has planes walkers who are
kind of like magic has made up of a bunch
of different universes within itself or like world and there
are like planes walkers who come from those worlds, and
they're the ones who can walk between the realms essentially
the planes they're planes walkers, And so you'll see them
like crossover and like go into other places that they're
not normally at. And some of those places are like
sci fi.
Speaker 1: Like last year they had Edge of Eternities that's like
a very much like it was set in space and
it's like all these like it's like Star Wars kind
of you know, Gundam, but they do have like some
areas like Strixhaven is a place is a realm, like
it takes place in a realm. In magic, there's also
I mean, yeah, there's like witches and.
Speaker 3: It's like a school. It's a school. Yeah, it's a
school of magic.
Speaker 1: And there's there's all sorts of I wouldn't say it's
fifty percent magic and wizards. I would say, you know,
maybe you know, it is a a sub sect of magic.
Speaker 3: There's definitely was therds and such.
Speaker 1: But I mean there's there's like Bloomborough was like a
red Wall. It's like a red Wall style realm, or
like Secrets of Nim where like it's a bunch of
like mouses and.
Speaker 3: There are a lot of like warlocks and stuff.
Speaker 1: I don't know, Marcus, it's complicated.
Speaker 3: I wouldn't because.
Speaker 1: There's vampires, there's birds, there's dragons, There's there's so many
things the others.
Speaker 3: Yeah, empires, birds, dragons.
Speaker 2: Final fantasies and there. Now, I went to the target
the other day and I saw ninja turtles or in
the universe.
Speaker 1: Is beyond those are not within the universes of magic itself.
Speaker 3: The lore of Magic.
Speaker 2: Oh, I know that, but it kind of fits your
description of like there was there is in game loar
for Hey, we can jump to other dimensions and other places,
and this is our finally veiled excuse to bring in
another ip like Avatar. And I don't know eventually, I'm
waiting for him to just get the wrestling, like at
some point gonna.
Speaker 1: Come out and you won't see that in a lot
of those, like really wacky ones are like the Dwight
shout from the office. Those are type of secret layer.
Oh yeah, there's a Dwight shrewt secret layer set secretly
the office. It's five different cards of just him. He
didn't know that and very hold on, let me let me.
Speaker 2: Pull it up.
Speaker 3: Let me pull it up, Dwight.
Speaker 2: I was like, if there's an office like starter deck,
I would have already I would have paid so much
money for that. I would have learned magic to play
the office deck.
Speaker 3: Yeah, so they've got this podcast started about how we
we want to keep it quick and we've immediately.
Speaker 1: White Okay, really quick, I'll just read this and we'll
move on. So the secret Layer and the office collaboration
was just Dwight. There are seven cards. They're holographic well
secretly can do hollow or foil but whatever. And they
are usually like repri of already existing cards.
Speaker 3: They aren't like brand new cards.
Speaker 1: Like it's just like there's a Dwight altar of like
alter not not like prayer.
Speaker 2: It's like an existing effect but it's Dwight them yeah.
Speaker 1: Yeah, and it has the name of the original card underneath, right,
so you know that it's like what card it is.
But there's Dwight a lantern, there's Dwight shrut hay King,
there's Dwight's weapons stash, there's Dwight Assistant to the King. Uh,
there's Recyclops Eco Friendly, Recyclops, Nature's Revenge, Nature Vengeance, and
then Swords to Plowshares, which is just him on his
farm farming beats. But these are all like, you know,
variations of magic cards that exist with special Dwight treatment.
But yeah, it's very silly and we've gotten off the rails.
But uh, before we get into the show proper, I
do you just want to say, Hey, if you want
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to share the show with a friend, please. And so guys,
let's get into the show. Like I said, I went
to Magic Con Las Vegas and had a great time.
Speaker 3: One Jeff Cork.
Speaker 1: You know fans of Game and Formerabile remember a long
time Game of former editor Jeff Cork. He's doing pr
over there for Wizards these days, and he was there
so I.
Speaker 3: Got to hang out with him.
Speaker 1: But but yeah, we saw a lot of we saw
upcoming looks at the new Hobbit set coming out.
Speaker 3: The you were talking about.
Speaker 1: All the we were talking about all the realms of
magic earlier. There's a new one called Reality Fracture that's
coming later this year, where it's like it's kind of
like a what if set within magic, and so you know,
people who are typically fire wielders are now like ice
and like there's a lot of there's a lot of
lore what if fun stuff. And the cool thing about
that set is they're like, well, we want it to
make sense even if you don't know the lore of magic,
Like if this is your first set, you need to
know in order to understand the what if, you need
to know the original. So every pack in that set
is going to come with two versions of a character
or like a spell or something, or a place like
a land or something. And so you'll get the original
like what they're supposed to look like, and then another
card will will be there what if version, so you
kind of appreciate the difference, which I thought was cool.
They also were saying, like, I think naturally a lot
of people are like, how the hell did you figure
that out? Logistically within a product that you have to
ship out, you know, but they wouldn't spill the beans,
but they said they will, they will soon. But yeah,
we got to look at the Marvel the upcoming Marvel
Superhero set. The actor for Vision came out on stage. Yeah,
yeah he was there, and.
Speaker 2: He was he a full vision garb.
Speaker 1: No, he looked very normal, but he did have a
vision the Mindstone and he put it into a gauntlet.
Speaker 3: Wow. Yeah, unlike Vision. Yeah, I would never do.
Speaker 2: Would would be pretty traumatic for him to relive that.
Speaker 1: Yeah, yeah, he didn't make a joke about that. But yeah,
Magic Cop was really fun. I played in a few
like really wacky ticketed events that were I played a
lot of everything I like wanted to play was like
Strict Saving, which is, like I said, the new Magic
School set, And yeah, it was just a ton of fun.
I pulled some great cards I'm excited to add to
my deck. And then I got home and they had
shipped me out some product of the new sequence of
Strick Saving set. So I opened those up and I
pulled some cards I'd been really wanting a lot of.
I'm building a dragon deck, and so I finally pulled
like several dragons I'd been wanting this is probably look
at this guy, PRIs MARII the inspiration very cool dragon.
I got Quandricks the Proof another dragon and they are like, uh,
they kind of represent the school, like the schools are
kind of named after them, after the dragons. So it's
been a good weekend. But I'm glad to be home.
But yeah, Magic hom was fun, had a lot of
good times. Saw John Carson, hung out with him a
bunch former game former editor and hung out in a
lot with the why Though folks, blessing Hi from kind
of Funny, and of course Tom Casswell from Game Spot.
Joseph Bradford. I don't know if you all have met him.
I met him during the Iceland trip for eve FanFest
last year. But it was and I see some familiar
faces and it was a good weekend.
Speaker 3: But uh, did you did you perform well when you
played Magic? And did you did you do honor by
the game of former names?
Speaker 1: I won all of my games that were like official beautiful. Yeah,
I did drop out with There was one event that
was like really wacky. It'd be far too complicated to
explain on this podcast, but it was supposed to be
like a three or four hour event and it was
turning into like a six hour event. So I won
my first game, and I was like, holy crap, it's
been three hours and we just finished one game. There's
supposed to be three more games, two more games. I'm
dropping out. So I dropped out of the competition. But
I had won some prize tickets and I went and
exchanged it for some packs.
Speaker 3: Cool. But yeah, it was a good time.
Speaker 1: But Charles, you went somewhere, and I want to hear
I did about where you went.
Speaker 3: You kind of talked about it last week. I kind
of did. So. I talked last week that I went
to play Lego Batman Legacy of the Dark Knight, which
I'm very excited about. I talked about all the goodies
I got in the film props and uh, all that, Marcus,
I didn't you weren't here, so you didn't see.
Speaker 2: I did listen to the episode.
Speaker 3: Okay, I have I have framed Lego Batman villain posters
now and I couldn't decide if they were cool or
kind of cringe.
Speaker 2: Wait, hold up the Joker one again. I mean that's
kind of close. I think it's cute, like it's I
think it's funny, Like, I think it's cooler than I mean.
I'm a huge Batman fans, so like a regular Joker
poster would be cool, But I think the lego version, like,
that's that's so specific. I think you said this last week,
like it's specific enough to be on the cooler end
of things, and I agree with that.
Speaker 3: Okay, good Marcus approved. Well, so I went and I
also got to play two hours of the game, and
I can talk about that now.
Speaker 1: Yeah, I'm so excited to hear about this. I can't
wait to play this thing.
Speaker 3: It's really exciting. I had. I had a great time
with it. I think that the headline for me going
into it was, uh, it's it's basically a lego Arkham game,
and people were really emphasizing the Arkham of it all.
It has like that kind of combat system. There's a
lot of a lot of those elements. Yeah, I think
the thing that stood out to me was how much
it was a lego game, Like there is a lot
of cool modernizations of it, but it's also extremely goofy.
There's a part where Batman starts dancing, uh and literally
says this is how Batman begins to dance and then
does a bunch of dance moves. Voice. Uh, it's not
it doesn't feel like any particular Batman. It's honestly not
the best because that is the Lega movie. It's a
high bar.
Speaker 1: And I was like, yeah, I kind of wish they'd
continue to have him voice him because he did such
a good game in the movie.
Speaker 2: I think it's a weird thing where like because I've
heard his performance, and I think they're trying to thread
the needle between goofy Batman and serious Batman and they
can't commit to one either way, and I think the
performers trying to kind of like cater to both sides.
I think if you get will Arnette, it has to
go full goofy Batman.
Speaker 3: Yeah, I don't want to do that.
Speaker 2: Yeah that's fair.
Speaker 3: Yeah. It's also he does so a thing also I
didn't I didn't fully understand about the game until I
played it, is that it is one linear Batman story
and they just kind of pick and choose what makes
the most sense from an existing Batman movie to fit
in that part of the journey. So it's like when
he starts out, he goes and he trains with the
League of shadows. That's all from Batman begins, and then
he comes back and he's hunting Carma and Falcone, but
Carmon and Falconi is also who he hunts early on
in The Batman twenty twenty two. So we get like
a transition and now everyone is the Batman in that
like character design and all that. And then later I
actually saw an example of like when chapter three starts,
we get like a montage scene where everyone basically like
changes their outfits to match what the next movie that's
coming up is. Yeah, so Batman changes into his Batman
and Robin thing. We see the flying Grayson's flipping around,
we see that two face who was he's woken up
in the hospital like in the dark Night. But then
he changes into like Batman Forever Garb and then we're
playing in Batman Forever and Batman and Robin as the
character Robin is introduced. So they tell it in one
arc if you hadn't seen a Batman movie, it would
it would make sense to you. Yeah, but it is
like often pulling and like remixing a bunch of stuff,
which I think is really cool and I'm really excited
to see how how they how they choose to introduce
some of the characters that maybe come up in like
multiple different forms.
Speaker 2: And it's never felt like jarring to you, because that
would be My only concern is just like cause it's
it's blending in so many different adaptations, Like it never
feels like thematically jarring at all.
Speaker 3: It's I don't think, so it surprisingly works because of
I don't know. It's it's often hard to unless there's
like a really strong set piece, like so the level
I play, the levels I played, I played in the
Iceberg Lounge, which is sort of the opening level, and
you plays Batman and Jim Gordon. Then I played as
Robin's introduction in the the Flying Grayson's in the Circus
and that's when two faces there. And then it did
boss Battle with Batman and Robin versus Poison Ivy, which
was like Batman Forever, and they got to do some
like open world stuff. So Batman and Robin the Poison
Ivy fight was like barely like it referenced some lines
from it, but it didn't like look like the scenes.
I also just watched some of these movies to like
refresh my memory, specifically Batman and Robin.
Speaker 2: Yeah, I think I heard you say last week you
had watched Batman Forever for the first time, which was fascinating.
Speaker 3: Yeah, and uh, Batman Forever is also like more or
less just from that one movie. But like my favorite scene.
I wrote about this in my preview, But it's like
Batman goes to confront Carmen and Falcone and he's being
served a drink by Selena Kyle, who's Catwoman, as if
she's in the Batman, but he's having a conversation with
the Red Hood as if it's the Joker having conversation
with the Bus in Batman nineteen eighty nine.
Speaker 2: Oh god, red Hood. Joke Joker red Hood, not Jason Todd.
Speaker 3: Right, correct, the Joker red Hood. So they're having conversation.
But then as he leaves, he says, this town deserves
a better class of criminal, which is a reference to
the Dark Night Right. And so if you know all
these things are happening, you can have kind of like
the galaxy brain, like, oh, they're doing this and this
and this are firing everywhere. Yeah, but if you don't
know the references, or you don't know all the references,
it's still like a perfectly coherent scene. It was just
one that stood out to me because it was like,
not a particularly pivotal moment, but I was surprised by
how much all of these different things have blended together.
Speaker 2: Yeah.
Speaker 3: Maybe the most surprising thing is they were in the
Iceberg lounge and the penguin did not appear. It's always
his place, it's named after he's a penguin, he's on icebergs.
Speaker 2: Yeah, it feels like the video game equivalent of like
a collage of like we're gonna cut out pieces of
like texts from different like newspapers and different books and
then string them together into a coherent sentence, even if
it's all technically derived from different places.
Speaker 3: Yes, yeah, it very much. It very much is like
someone is trying to remember. They're like, I saw a
Batman movie once and I think this is what happened,
and it's just all the Badman movies meld together. The
Arkham stuff. Though there's a good reason why people compare
to those games. It has a basically identical combat system.
It's a little bit simplified. It's not as intense or difficult,
but you can change the difficulty up to dark Night mode,
which gives you less health and introduces more like special enemies,
so it'll be more enemies and a higher percentage of
them will be like shield guys or gun guys or
sword guys that you have to like hit from behind
or dodge around or something like that. Cool, and then
the open world feels very Arkham Night like it is
just you're flying around Gotham City. They'll be random, like
random crimes on the street you can stop. I'm pretty
sure there are Riddler trophies. There's a bunch of other
side quests. There's a ton of like vehicles to collect,
so it's very much like a game. I'm excited to
see the story, and I also like, I want to
try one hundred percent this game when it comes out.
It gave me that fine of like I just want
to play this game forever.
Speaker 2: Yeah, yeah, Batman forever. Perhaps there you go, we did it, Charles. Yeah.
I watched the NGT that you did with Kyle, and
like immediately, like you said, seeing the open war and
you're just like, oh, this is this is Arkham Knight.
And it's exciting because I feel like and probably like
a lot of Batman fans, like I've been chasing the
Arkham High since Arkham Knight ended, and there's been like
like Gotham Knights didn't do it for me personally, and
then Suicide Squad did even less for me. Like it's
been a lot of just like I just want to
feel that again, and this feels like the closest we've
gotten to that since then, and so I'm hoping it's
the one that finally, you know, like like scratches that
itch that we've been feeling since what like twenty fifteen. Yeh,
twenty fifteen was Arka Night. It's been eleven years.
Speaker 3: Been years, geez, yeah, I've I remember every time I
say a memory, it makes everyone feel old. So I
just want to understand. I am not trying to make
you guys feel old, but I have a distinct memory
of being in eighth grade and on the school computers
watch one of the revealed trailers for Batman Arkham Knight
and being like, oh my gosh, this is going to
be the best game ever. See this still like a
year or two before it came out.
Speaker 2: I think when you get into when you start referencing
the twenty tens, it's like, well, I was already an adult
by then, so like it all flattens out. It's when
you when you treat the nineties like a period piece,
then yeah, then the dust like I become the Matt
Damon meme of him rapidly Asian.
Speaker 1: Yeah, there is a game that we're going to talk
about a little later that Charles referenced yesterday in the
morning meeting as a period piece, and it's historical fiction.
I think everyone died a little inside.
Speaker 3: Yeah, I mean even even Batman Forever. We were talking
about with Kyle and he was like, I saw that
movie twice in theaters and I was like, oh, that
came out five years before I was born, so you
were you were old enough to see it in the
theaters and I was my parents weren't married yet.
Speaker 2: It's like I had a similar memory where I saw
it in theaters too, as I had the Batmobile toy
from that movie and the awful Sega Genesis game that
is a piece of garbage that I played way too
much because it was the only bad game I had.
Speaker 3: Oh. The other thing I just wanted to say is
like it it's fun. I like the spirit of it.
It's very much a Lego game, so it is still
very silly. We do have like cooler the combats much better,
but there's still gonna be parts where you're like in
a room and you just have to smash all the
items made of Legos and then build some contraption that's
going to get you into the next room. There's still
lots of like light puzzle solving and stuff like that,
but there's all there's I think there's like just enough
complexity that it makes it a lot more like universal,
where I think a lot of Lego games, especially early
Lego games, are simple enough that it's like, once you're
like in you know, thirteen plus, I can see someone
being like, ah, this is like too simple for me
to actually enjoy.
Speaker 2: This.
Speaker 3: One has like you can upgrade all your gadgets to
do different cool things. There's like combat skill trees, There's
lots of collectibles and stuff and things to do. So
I think they've done a good job from what I played,
of making it very universal, which is cool. And if
you want to hear more of my thoughts and Kyle's
thoughts and me making Kyle feel old, we do have
an n GT up on YouTube channel right now that
will like show you some more specific game plan on Yeah.
Speaker 1: Yeah, well cool, Well I know Charles, you have something
else you wanted to cover Batman related?
Speaker 3: I do. So We've got another another episode of Everyone's
Everyone's Favorite show, and it's called GIANTA Know. There we go,
g I oughta know. We're back with our listeners.
Speaker 1: He did play a sound put a time stamp in
you want a time stamp in. He did play a
Discord soundboard theme song of g I know that I've
haven't heard before.
Speaker 2: You never have you never been part of.
Speaker 3: If you haven't been on this is the two or
three oh of Ia. No, yeah, this is my this
is my show that I made up. It's just a
trivia game. We're gonna go. We're gonna do some trivia
for Lego Batman. Specifically, I was gonna do Batman trivia,
but I was like, yeah, that's not really fair. So
we're a new trivia of the Lego Batman games. You
guys are going to be competing and we'll see who
comes out on top. Okay, you guys.
Speaker 2: I just want to note that Charles is wearing a
green shirt, so he's basically the Riddler right now.
Speaker 3: That is crucially a blue shirt, Marcus, It's definitely blue.
Speaker 2: It looks green on my screen like a like a,
you either need to.
Speaker 1: Calibrate your screen or your eyes. This is like has
Verry blue.
Speaker 3: Pretty close to Alex's.
Speaker 2: Alex's and alex denim looks more blue than that shirt.
Speaker 1: They are the same color, my friends.
Speaker 2: This is the first question.
Speaker 3: Actually, riddle me this not including Legacy the Dark Knight
and excluding mobile games, in how many games is Lego
Batman a playable character? And this is multiple choice. We've
got A three, B, four, C, five or D seven.
One more time, the question of not including Legacy of
the Dark Knight and excluding mobile games, in how many
video games is Lego Batman a playable character? Mark the
answers three, four, five or seven.
Speaker 2: I just buzzed myself and as a Ben Hanson's host,
thing is what I wait say it was? Which one
was B?
Speaker 3: There's three, four, five or seven? I was gonna go five,
I'm gonna go seven. I'm gonna go seven. Final answers, Yes,
Alex is correct. Seven instances of playable Lego Batman. This
is Lego Batman one, two, three, the Lego Movie Game
one and two, Lego Dimensions, and Lego DCS. I couldn't
remember which other games he appeared in but I knew
he appeared and other Lego games.
Speaker 2: I forgot they did games based on the Lego movies.
Speaker 3: Yeah, without those, it would be five, you'd be correct.
The Lego Batman game A question two? Where don't meet
this again? The Lego Batman game center around a suit
swapping mechanic. Which of the following suits was available in
Lego Batman one. We've got the demolition suit, the power suit,
the speed suit, and the magic suit. Again, that is
the demolition suit, the power suit, the speed suit, and
the magic suit.
Speaker 2: Marcus, Marcus, which one of these was available?
Speaker 3: Which one is is available?
Speaker 2: I'm gonna say the power suit.
Speaker 1: Okay, Strategically, I'm also going to go for the power suit.
Speaker 3: I don't like great answers. Final final answer, You're both
unfortunately incorrect. The power suit is available in Lego Batman two,
but in Lego Batman one it is the demo I was.
Speaker 1: Gonna say that was gonna be my guest Dan.
Speaker 3: They upgraded the demolition suit to the power suit, so
it gave Batman super strength and you could still do bombs.
Speaker 2: I'm gonna let the viewers know in case I in
case my performance does not improve. I have never played
a Lego Batman game, so this is all new to me.
Speaker 3: Yeah, I was like, I don't played one of them. Okay,
uh three Lego Batman one was inconsistent with how often
each suit was used, which if Batman's suits was only
required in a single level, so suit only appears to
be required one time. Got the Arctic suit, the heat
protection suit, the Sonic suit, or the glide suit.
Speaker 1: I'll be a better I'm not gonna just pick Marcus's
answer every time to win. I'll be a better sports player. So, Alex,
I'm gonna go the Frozen suit, Arctic suit.
Speaker 2: Yeah, I'm gonna go the So I'm trying to think
of like his villains of like Arctic. You might use
that against mister Freeze. I feel like you could maybe
use that in ping. Maybe maybe in those games the
iceberg lounge is actually sub zero temperatures. He needs to know.
I'm gonna go Sonar. I feel like you would use
Sonar maybe against Man bat And then that's about it.
Speaker 3: Maybe this is d the Sonics suit is what that's called.
Speaker 2: Yeah, assuming I have no idea how it actually functions
in the gates, I could be well off I'm just
gonna go say, sonar.
Speaker 3: Uh. The answer was be the heat protection suit. It
appears for like literally one puzzle and then you switch
out of it and you never turn into well. But
the games advertised as Badman having five different suits.
Speaker 2: I thought it was gonna be like, oh, it is
a fighting firefly and that's how he counters them.
Speaker 1: So I do have a question, what what What are
the typical scores at the end of this game for people?
Speaker 3: This is a harder one, specifically you like the past
ones we did. It was based on like the Game Awards,
This is the history of game Awards. I did one
based on like Game Reforms. Ten out of ten scores. Yeah,
this is one that I do remember listening to.
Speaker 2: This is definitely the hardest you've ever done, because we
have maybe maybe someone.
Speaker 3: Might have played Lego Batman and no uh question four.
Each story arc and Logo bobmin one is led by
a different primary villain name each of them. You'll get
a point for each one.
Speaker 2: Okay, Marcus, there's three.
Speaker 3: Three chapters and each one has a different primary.
Speaker 2: I need to get a pen and write this down
in one game or throughout the series.
Speaker 3: Lego Batman one has like three yeah, three chunks of
five levels each, and they're each led by like a
big bat.
Speaker 2: Okay, can I start rattling mine off?
Speaker 3: Go for it.
Speaker 2: I'm gonna say the Joker, I'm gonna say two face,
and I'm gonna say h it's like it's it's probably
some like real basic be answers. If it's only it's
the first ones that are gonna hit, like the big ones.
I'm trying to dee who the third would be. I'm
torn between two villains. Mmm, you know, I'm gonna say,
who would I say? I said Joker, two face Penguin.
Speaker 3: Okay, hmmm, Alex, what are your pulls?
Speaker 1: My first one is gonna be Riddler, okay. My second
one he's going to be Joker, and my third one
is going to be mister Freeze.
Speaker 2: Interesting.
Speaker 3: Interesting, you went Riddler, Joker, mister Freeze, and Marcus went Joker,
two face Penguin. Yeah, okay, you each get two points.
Oh the three are it is the Joke, The first
one is the Riddler, the second one is the Penguin,
third one is the Joker.
Speaker 2: I was torn on Riddler and Catwoman at one point.
Speaker 3: Oh sure, I think uh I just also have kind
of like a sidekick. So it's like Riddler and two
Face weirdly Penguin and Catwoman and then Joker and Harley Quinn.
Speaker 2: Yeah, two Joker and two Faces at that moment together.
That's funny.
Speaker 1: I was just like, you can't. I mean, like, the
Riddler is such like a when you're making a game,
I feel like he could just be a you can
make so many levels that are just like, oh, and
it's the Riddler.
Speaker 2: I feel like he's a supporting Maybe it's because the
Arkham use of him, because he's even in the comics.
In the show, he's like a notoriously tough character to
write because you have to come up with riddles for him.
So it's like it's hard to like, instead of dedicating
a whole chapter him to keep him as like a
side villain where you just can put some little challenges,
instead of being like, we have to come up with
a elaborate mystery around him. I guess yeah.
Speaker 1: I imagine the Lego games though, like can kind of
like cheat a lot of that stuff under the guys
of somebody.
Speaker 3: Lego. Lego Batman one was pre Dialogue and Lego games,
so he had no real backstory. It was just kind
of and I forgot about that.
Speaker 2: He's like Panto Mining was the first Lego Star Wars game.
Speaker 3: Also like that, Yeah, it was up until a long.
Batman two was actually the first Lego game to have voicing,
and that was in That would have been a good question. Oh,
it's it's one of the questions. It's actually the two
questions from now well about it's about that. Well, let's
let's go. I want to forever on this number five.
Mister Freeze is super overpowered in Lego Batman one. Which
of these abilities does he not have? Got super strength,
immunity to poison, underwater breathing, and freeze gun does he
not have?
Speaker 2: Trying to think of the silly Lego version and not
the actual canonical comic version.
Speaker 1: Alex chiming in, Uh, what was d freeze gun?
Speaker 3: Oh? It was super strength, immunity to poison, underwater breathing,
and freeze gun.
Speaker 1: I'm gonna say immunity to drowning because.
Speaker 3: The underwater breathing is the answer.
Speaker 2: Okay, community to drowning.
Speaker 3: I can't you can't breathe. It's just a drowning can't
kill you. So it's kind of a state of sustaine
the whole time. I just can't die.
Speaker 2: That's terrified. He has a terrible life anyway. Yeah, I
was actually leaning towards underwater breathing too. Yeah, I'll say
that too.
Speaker 3: You both are correct. He cannot be water. He is
immune to poison and has super strength.
Speaker 2: Though.
Speaker 3: How did the.
Speaker 1: Poison mechanic work? Was there a mechanic?
Speaker 3: Like what There's like pools of acid on the ground
and certain characters can walk across them without being harmed,
like the Joker, mister Freeze maybe Harley Quinn.
Speaker 2: Yeah what mister Freeze makes sense. He's like in a
full like has Matt suit basically?
Speaker 3: Yeah? So yeah, yeah yeah uh. Question six. Lego Batman
two was the first Lego game to have original voice acting.
Who did they cast to play Batman? A? Will Arnett, B.
Matt Mercer, C Troy Baker or D Nolan North.
Speaker 2: Marcus d oh.
Speaker 3: Alex Alex says Nolan North Marcus, what do you say?
Speaker 2: I'm gonna say Matt Mercer.
Speaker 3: Matt Mercer. Final answers Yes, Yes, as always it was
Troy Baker, really dam Troy Baker. He played Lego Batman
and then he wanted to play the Joker in Oh no,
he also played Batman in Arkham Origins.
Speaker 2: No, no, no, no, he's played he played Joker.
Speaker 3: Okay, yeah, no, only nore.
Speaker 1: Than been done voice acting for games for so long,
and I was just like, oh yeah, and I'm sure,
I'm sure it's him.
Speaker 3: Part of the reason I like doing these quiz is
because I like coming up with correct sounding wrong answer.
Speaker 1: Yes, yeah, that was one of them.
Speaker 3: All right, this is my favorite question Number seven, Tim Drake.
This is Robin's alter ego is playable as a civilian
in only two of three Lego Batman games. Which game
is he excluded from? A Lego Batman one because it
didn't have playable secret identities, b Lego Batman two because
Robin in this game was actually Dick Grayson Grayson sorry,
or see Lego Batman three because Robin isn't in this game, so.
Speaker 2: He's not specifically he's not playable as a civilian or
he's just like not present in the game whatsoever.
Speaker 3: And Lego Batman three, the questions he says it would
be like and three because there's no Robin and Lego
Batman three.
Speaker 2: I'm just sorry, Sorry, I might be misunderstanding though.
Speaker 3: So the Lego Batman three to to choose C, you're
saying he wasn't in Lego Batman three because Robin wasn't
in that game. That would be agreeing with that question premise.
If you're choosing the other one, you're saying Robin is
in Lego Batman three.
Speaker 2: Yeah, Okay, I'm gonna say I'm gonna say one A
I I I believe he is in the third game.
So I'm gonna say A were it's they just didn't
have side characters.
Speaker 3: They didn't have secret identities or secret I'm gonna go
with that one. Hmm. I'm gonna go B, which was.
Speaker 1: Yeah, well he was, but it was it was Grayson.
Speaker 3: Yeah, that's what. That's what the question was. Final answers, Yeah.
Speaker 2: Away, hold on it. B does some kind of a
feeling I could see. No, I'm gonna stick to my guns. Okay,
go down with the ship.
Speaker 3: Alex is correct. That's four two. So it's a weird,
a weird thing. In that game, when you select Robin's
alter ego, it is listed as Dick Grayson instead of
Tim Drake, even though it's Tim Drake and Lego Batman
one and Lego Batman three. I believe that at some
point the developers came out and said, yeah, that was
a mistake. He should have been Tim Drake. It's supposed
to be the same character, but for whatever reason, it's
swapped out like.
Speaker 2: It should have always been Tim Drake.
Speaker 3: Yeah, all right, I'm gonna skip two of my questions
about Lego Batman three because I don't think you guys
will have any idea what they are.
Speaker 1: Because we get end here if you want you know, well,
and well, I've got one.
Speaker 3: I'll do my closer question. So, which of the following
Batman villains appear in every mainline Lego Batman game but
was excluded from DC Supervillains. So this is a villain
that was in Lego Batman one, two, and three, but
for some reason was not in Lego DC Supervillains. Okay,
you've got Killer Moth Hush, Solomon Grundy or Mad Hatter.
Speaker 2: Hush is a wild villain for kids. To what I'm
just gonna say.
Speaker 3: All of these characters do appear in at least one
Lego Batman game.
Speaker 2: Okay, so, but this particular one was in all three
but not the villains one. Okay, you said, hush, Killer Moth.
What are the other ones?
Speaker 3: Solomon Grundy and Mad Hatter.
Speaker 2: And Mad Hatter?
Speaker 4: Hmm?
Speaker 2: In all three?
Speaker 3: The real question is here, who do you think was
in Lego Batman one?
Speaker 2: That's what I'm thinking.
Speaker 3: That one had fewer fewer villains than the other ones.
Speaker 2: But these are all just sort of like it's like
they're not necessarily the A tier Batman villains or the
most extreme right. They're all like the next tier down
of like if you are a real Batman fan, like hardcore, that's.
Speaker 3: Even even C tier for some of these.
Speaker 2: Yeah, yeah, Matt Hatter might be CE tier. Yeah, Solomon
Rooney is weird because he's exclusively a Batman villain.
Speaker 1: But yes, Alex, I am going to go.
Speaker 3: Mad Hatter, Mad Hatter.
Speaker 2: So Mad Hatter isn't all three but not the villain game.
Speaker 3: That's what Alex thinks. They cut him from decently. Can
I change sure?
Speaker 1: Killer Moth Okay, hmm, Killer Massa get answered to.
Speaker 2: I'm like stuck on hush for some reason. He's gonna say,
I's gonna say hush, hush. He's like more of a
closer Batman villain than Killer Moth and Solomon Grande. But
I'm just gonna again stick to my guns and go
down with the ship and say hush yeah.
Speaker 1: Final answers, Uh, the answer was Killer Moth.
Speaker 3: Alex gets it again weirdly in Lego Batman one, two, three, Alex,
are you making noise?
Speaker 2: There?
Speaker 3: Is it?
Speaker 1: Just no just silence, silent, silent victory.
Speaker 2: He's screaming like a bat like we can't perceive the.
Speaker 3: Yeah, Killer Moth. Weirdly, he gets his own level in
Lego Batman one, he's in two, he's in three, and
then he's not in Lego Batman The DC Supervilles. Hush
is introduced in Lego Batman two. Interestingly, I don't know
whether or not he comes back in other ones, but
he stood out as like a weird character to just
add in that game. And then Mad Hatter is the
closest second answer because he was in all three, wasn't
in four You're Sorry, wasn't in DC super Villains, but
then was added as DLC later.
Speaker 2: I should have known Killer Moll just because, like maybe
it's because of the time, like I think of him
and teen Titans as like a record villain, like the
episode where he makes Robin take his was his daughter
to prom or whatever it was.
Speaker 3: Do you remember something like that?
Speaker 1: Yeah, yeah, Wow, feels good to win my first g
I outa.
Speaker 3: Now there you go, and once again that was ge
I odda know gerfect.
Speaker 1: Well, uh, let's take a quick break and we're gonna
come back and talk all about mixtape and if we
have time, meet mouse p I for hire. I almost
aid PI mouse for hire. Anyways, we'll be right back
right after this. This week's episode of the Game Informer
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and welcome back everyone to the Game Informer show. Guys,
let's get into our mixtape review. Charles, you headed that
up for us, of course. Mixtape is the uh what
Johnny Graviton and his team right their new game? Correct,
Gavatron Gravitron. Sorry, it's all it all sounds like a transformer.
Speaker 3: So yeah.
Speaker 1: Yeah, I've listened to him and interviews in the past.
He's really entertaining guy, and I love to hear him
talk about game design. Yeah, so I'm excited to hear
him talk about Mixtape. Yeah that was I did actually
not hear him talk about Mixtape here you talk about Mixtape,
a game that he's gonna make.
Speaker 3: I did interview him for the Soul Frame issue. Yeah,
that's like one of my favorite interviews I've done. He
was very, very entertaining a lot of character. Yeah, yeah,
totally Mixtape rocks. I gave it a nine out of ten.
I love it so much. It's uh easily in like
my top three games of this year so far. Wow,
I don't know, it's just it just scratches a very
particular itch for me. That is like just one of
my favorite kinds of games, and I haven't gotten to
play something like this in a while. So what is Mixtape? Yeah,
Mixtape is a it is a coming of age like
narrative driven game, and it is the gameplay is essentially
it's a pretty light on gameplay, but when you are playing,
you are essentially participating in what are like playable music videos.
So you'll the game opens with you guys skating down
a hill and you're just doing skating, but it's kind
of synced up to the music. The characters are like
clapping in time with the music. Cool. Later, you might
be driving down the coastline and there's fireworks and press
buttons to make the fireworks go off as you like
conduct them. There is a part where you're just making slushies.
There's a part where you're in like a photo booth.
There's a part where you're throwing toilet paper at the
principal's house. It's a lot of like very simple things
just kind of make you a more active participant in
what's otherwise like a very passive experience, which is cool
and I it's also all it's called mixtape because it's
all set to a playlist that the main character, Stacy Rockford, makes,
and you're basically playing through what is her last day
with her friends in her town, right before she leaves
after graduating high school to go pursue her dreams to
become a music supervisor. That's cool and it's very it's
very whimsical, but it's also very earnest and it's a
game that is like, uh, does a thing that I
really like in coming of age movies where it's like
as as adults or as people that are not in
their specific situations, you kind of have an awareness of like, well,
things will work out, like things will be fine. You know,
this stuff do seems like a really big deal, but
it's not that big of a deal. But for them
it is like they're at a point in their life
where's like, no, this is the biggest deal. This is
essentially like they kind of reference it once or twice,
but to me, it's kind of like this is the
last day that their friendship is alive because it will
die when Stacy Rockford leaves town.
Speaker 2: They reference it constantly, kind of like as you're you're
hanging out with them, and then every now and then
one of them because you have two other friends, and
they'll almost like somewhat passive aggressively or just like slightly
mentioned like yeah, it'd be great if we could do this,
but you're leaving us.
Speaker 3: Yeah, Marcus. You've also played how far did you get?
Speaker 2: I not like like far far, Like it's only like roughly.
I think you told me like about three hours or
so to get through it, So I'm still like within
the first hour. Like the last thing I did was
which I had heard people play this during SGF last year,
Like I did the shopping cart sequence, okay, and I
think I'm on the next sequence after that. So it's
like hanging out in Stacy's room with her two friends
and they're sort of like reminiscing about just like I
seem like the previous school year and all the hyjenks
they got into as they're, like you said, sort of
confronting the reality that their dynamic is about to change,
potentially forever. As Stacey is getting ready to head to
New York to chase this dream of hers.
Speaker 3: Yeah. Yeah. The one that's particularly mad about it is
her friend Cassandra.
Speaker 2: Yeah's, and that's kind of passive aggressive about it.
Speaker 3: Yes. Part of the reason is because they had a
plan to they they live in like northern California, and
she's going to school in southern California, and so they've
had a plan like all through high school that they're
going to do a road trip from northern California down
to southern California, and Stacy's leaving before they can do that.
So they've been playing for years. Yeah, and Stacy's like, actually,
I have to go follow my dreams. And Cassandra's like
fully not not over it even a little bit. Slater,
the other character, Van Slater, is a lot more chill,
a lot more go with the flow, and they'll have
like different approaches to like their lives. Where Stacy is
like free to like decide and pick her dreams. She's like, yeah,
I'm just gonna go for it. I'm gonna go where
the playlist takes me into the future. Cassandra, you'll you'll
see that she has her life confined a little bit
more by her stricter parents. She's kind of fighting against
this destiny other people have given, whereas Slater is just
kind of like go with the flow. He's like, yeah,
I'll just stay here forever. I like this town. I'm
gonna rent till I die. That's what he what he says.
Speaker 2: Yeah, just like a really.
Speaker 3: Really nice dynamic, really good vibe of a game. The characters,
I just went through them all, but they were like
written very very well uh, and yeah, I really really
liked it.
Speaker 2: Yeah, it's the dialogue. I think it's great, and the
performances are really strong. Also just the it's worth noting
just the the animation is very much in the sort
of like Spider Verse, sort of like stop motion style
that I think really works for this game. Uh Like,
like I think it just looks nice and general like
it's not and and you know, it looks the best
when you are playing through the sort of musical vignettes,
because it gets so like it starts like grounded and
then very quickly becomes a lot more dream like and
surreal as it kind of matches sort of like the
tempo of the song that's playing, and it just becomes
a lot more fantastical in a way that because I
don't think you mentioned this, Charles, but it's worth noting
that this is the team that made the Artful Escape
Beethoven and Dinosaur like so like so there's a lot
of that DNA of just taking music and sort of
presenting it in if very like Grandy Oisse way, like
this game does that. Yeah, extremely well, from like the
vignettes I've played so far.
Speaker 3: Yeah, and I think also it's worth clarifying two things. One,
it's it's a licensed soundtrack, so this is like real
songs that you might know, you might have heard of before.
It's artists like Devo, Smashing Pumpkins, Iggy Pop. I think
there might be a song from The Cure in there somewhere.
But it's all this sort of like seventies, eighties, nineties
sort of vibe that says.
Speaker 2: All the bands that you grew up with Charles.
Speaker 3: Right, all the bands that are disbanded for is Born.
And the other thing I do want to clarify, it's
not a rhythm game. So this is not a game
where you're like you're necessarily doing things in time to
the music. The music is very much like the background
that scores the vibe of what's going on.
Speaker 2: It's like you can if you want to, Like there's
this when you're in the car listening to a song
and you can hit buttons to make them head bang.
But you're not being prompt in to like you have
to head bang to the beat. You're you can freely
if you want to sink it to the beat, or
make up your own beat, or make them do it offbeat.
It's up to you.
Speaker 3: I I played it with my field. I've played that
section several times. I like played it Summer game Fest,
I did a demo when I wrote the feature, I
did the review and then so I played that sequence
several times. And then my fiancee, Alyssa, I was showing
her the game and she played that sequence and when
I played it, I would head bang in time, so
it would be.
Speaker 4: Like Turner, no no no, no, no no no, and
Alyssa would be like Turner like it was. It didn't
I can't even do it how she did it, but
she just thought it was really funny that they would
just go like, yeah, and you shook it for audio.
Speaker 3: Listeners, I'm just shaking my head frantically randomly, but yeah.
I Also the last thing on A Calla is that
Stacey Rockford main character. I think is especially well written,
and it's very much a thing of the concept of
a mixtape game. I think is an interesting enough premise
of just someone makes a playlist and they listen to
it and that's how the day goes about. Shurely, what
takes this game to the next level for me is
that Stacy is defined as a person that needs this
playlist like she is a person that was like what
kind of person would structure their last day together, score
the whole thing and feel very strongly about existing in
that structure and having kind of always a direction for
what your emotions to be and how do they feel
when maybe things don't go to plan and the baddess
gets changed, or just elements like that where it's a
thing that it could have been a very simple, straightforward,
backseat sort of thing. Yeah, and instead they very much
wove her character into like the fabric of the game
in a way that I think makes this game I
really succeed.
Speaker 2: I think it's a cool way to also be introduced
to maybe a bunch of songs or bands that maybe
you're not familiar with, like whether if you didn't grow
up during that time or you just you just weren't
exposed to it because of how much of a of
a music nerd that Stacy is, Like the way that
she introduces each track as like like, hey, this means
a lot to me, but also I can tell you
exactly like this is the name of the song, this
is the name of his band, I can tell you
the year it came out, Like She's skyrocketed towards like
she's the best video game character of the year for
me now because she had like a line of dialogue
with Cassandra where she gushes over moving Pictures by Rush,
which is a top ten album for me. And I'm
just like, Stacy, you know ball Okay, all right, all right, Stacey.
Speaker 3: My I wanna we do a dork of the Year
as one of our awards Game of Former at the
end of year. I do want to nominate Slater for
Dork of the Year. There's a there's a line where
Stacy's like, if you guys had powers, what do you
think if I had a power, what do you think
it'd be? And they were like, I don't know, referencing
movies no one's ever seen. What do you think Slater's
power would be? And so it was like noodles, They're
like what he's like, noodles, I exceed my time and
that's like the whole thing you get. And I'm just like,
I love him. He's so dumb good.
Speaker 2: Speaking of Van Slater like it we talked about this
amongst ourselves, but like it's crazy how much he just
looks like a fellow editor, Wesley LeBlanc, Like it is
really tripping me up this game because this all I
see is Wesley, Like I can imagine, like this was
Wesley as a teenager. This is him right here. Yeah,
I just want I need to talk to him, just like,
does any of his characterization fit what you were at
the same age at all?
Speaker 3: That's a great question for Wes. I don't see no overlap,
you know, yeah, Like, yeah, Wes is kind of chill
and uh just around for a good time. He definitely
has more going on in his head than I feel
like Slavey does at any given moment.
Speaker 2: Well, we're talking about eighteen, like roughly said, that's true.
Speaker 1: When I go to Japan with Wes for work trips,
I'm like, what do you want to eat? He's like, middles,
I see my time.
Speaker 3: Classic West Line.
Speaker 1: Yeah yeah, well cool, that is mixtape. I can't wait
to play it. We'll have a hopefully a video review
going up soon. It's been busy, so we didn't We
didn't have it up quite at embargo, but we're working
on it behind the scenes. If you're wanting to see
some additional gameplay and like a formal review, of course,
you can go and you can go and read Charles's
review but if you want to wait and watch the
video review that should be going up sometime soon, maybe
up by the time you're listening to this. Actually, I
do also.
Speaker 3: Want to call out it is I'm pulling up the
price right now, oh Steam, but it is. It is not.
It's not an expensive game. It's only like three hours long.
So it's a thing that if you set aside like
a Saturday afternoon, if you definitely play the whole thing through. Cool.
It's seventeen ninety nine on Steam, right. Oh wow, Oh
that's great. So it's a shorter game and more condensed experience,
which is always that's always a thing I prefer, yeah,
to be focused and good.
Speaker 1: Yeah, well, Marcus, really really quick, I wanted to hear
your thoughts on mouse Pi for Hire. We haven't talked
about on the podcast yet. We of course did a review,
video review and all that, but I wanted to hear
what you thought of the game really really quick, five
minutes or less, because then I have to go and
take Wilson, my cat, to get his haircut.
Speaker 3: Willson.
Speaker 2: Yes, yeah, mouse Pi for Higher. I guess I should
preface I'm still playing through it. I'm only a couple
hours in But I was excited about this game since
it was announced Scott years ago, someone that likes cartoons,
old tiny cartoons and shooters. I like it so far.
It's not like knocking my socks off. But as I
was playing, I was like, this is like a good
comfort food game for me, because it's like tapping its
a two very different types of nostalgia for me, Like
one the sort of boomer shooter angle, because this is
very much inspired by like nineties doom or like shooters
of that ilk Like you're you know, you're firing from
the hip, there's no a Yeah, you're walking into just
little rooms and just guys are pouring out of closets
and you're just shooting your heads off with a bunch
of really cartoony guns, and you're like, this is just
good old, good old fashioned fun. And the other angle
is just like, hey, it looks like a nineteen thirties
black and white cartoon, which Charles I believe, you know
I was alive for during that era.
Speaker 3: Uh yeah, I don't know. Yeah, that's nineteen hundreds nonsense.
Speaker 2: I was born in the nineteen hundreds. That is not incorrect.
Speaker 3: It's so last century.
Speaker 1: Yeah, yeah, Marcus was around for the dust Bowl.
Speaker 2: Still still cleaning my ears from that.
Speaker 3: But yeah, just like this was playing Doom and then
tuning the radio in too hear FDR's latest Address of
the Nation.
Speaker 2: Yeah yeah, this is like now gradually becoming more and
more ageous towards me.
Speaker 3: He's not even that all, but yeah, so like, I.
Speaker 2: It's cool to see, Like that's one of the reasons
why I love Cuphead, right, Like Cuphead took that and
and ran with it, and this is probably like like
my favorite example of someone adapting that old style sense Cuphead. Uh,
just seeing like the way enemies die, and also just
like how it's the juxtaposition of like how hyper violent
it actually is, but it's very much in the lens
of like how violent cartoons were back then. It's like
maybe slightly more violent than some of the more most
violent examples of those cartoons, because you're like showering rooms
and bloods, but then at the same time you're like
blowing your heads off and you're just like whoa, they
just like react for a while or like slate exactly,
or you're like inflating their heads and their eyeballs become
all big like a tex Avery character. It's like that
stuff is really fun. The probably the thing that I'm
a little maybe not disappointing. I don't think I expected
much from this element of the game, but I wish
it was still a little bit more of it is
the actual detective side, because the idea of these games
that you're playing as a private detective who is kind
of like in this noir mystery, like it starts with
the disappearance of this magician that he's friends with, and
sort of like gradually, as any good detective story does,
it sort of expands into a grander conspiracy. But like
you're exploring these levels and as you're murdering every villainous
mice that you run across, you're collecting clues and you
bring them back to your apartment in between these missions
and are sort of putting them on sort of like
you know, like a flow chart board.
Speaker 1: Sure, and I.
Speaker 2: Wish there was a little bit more agency there, like
because you're just kind of pacting the evidence that you
find and then but it automatically sort of matches up
the evidence like like like you have no there's no
deduction needed on your side. So I kind of wish
it lived up to that part of the the game's
title a little bit more. I'm not saying it needed
to be like the root trees are dead or anything
like that, but I was kind of maybe like I
was thinking like something in the Vein of the Mind
palette and Alan Wake two would have been good where
that's that's streamline, but you're still having to figure out
where things go on your own. I think that would
have been like the right balance for this game instead
of having be automated. So that's kind of, like I said,
that's probably my my biggest sort of like let down
at the game by I said, I still have like
plenty of game left to go, but I'm enjoying it
so far. Like it's it's it's like I said, it's
just like good comfort food, just like like a really
competently made an enjoyable shooter with like a killer presentation
on top and the voice acting strong and the music
and stuff. Like it's just like I said, it's like
playing through like an old cartoon, which is you know
that it's the idea, but it's like the presentation really
helps scary because like I just like looking at it.
Thing in that game that's very fair to go to
a level. Yeah, just seeing how these characters are animated
and stuff. So yeah, I'm liking it so far. I'm
gonna I'm definitely gonna see it through D again for sure.
Speaker 3: Cool.
Speaker 1: Yeah, it seems like that kind of like visual novelty
can really carry, especially a shorter, single player kind of
shooter campaign.
Speaker 2: Yeah, because I think it's like twelve hours.
Speaker 3: I think from what I've heard, Oh that's longer than
I thought it was.
Speaker 2: Yeah, that's what I'm hearing. I don't know how if
that's like a completionist run, but I'm here like probably
between ten and twelve hours.
Speaker 3: Nice.
Speaker 2: I think Charles's looking up on how long it.
Speaker 1: Go?
Speaker 3: Charles go, Yeah, twelve hours? How long to beat?
Speaker 2: Wow?
Speaker 3: Okay, well that's gonna do it.
Speaker 1: For the Game Informer show this week, Thank you everybody
out there for tuning in again. Thank you to a
lot of Tech for sponsoring this episode. If you want
to support the show, please head over to GameInformer dot
com slash subscribe and pick up a copy of Game Informer.
We'll pick up a subscription that will get you ten
copies to Game Informer, or you can find us on
newsstands around the world, and of course in the Amsterdam airport,
and now that we have founded there, every airport I've
been going to, I've been going to the magazine store
and I'm like, is it here? We got to add
it to the list. But yeah, thanks for being here, everybody.
Next week's going to be another great episode. But yeah,
I really enjoyed this, guys, Marcus, Charles, thank you for
joining me. Of course, if you want to follow these
guys here, follow Charles at Chuck Duck three six five.
You can follow Marcus at Marcus Stewart seven on Blue Sky,
and you can find me on social media at it's
Van Aiken. And while you're there, follow Game and Former
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Speaker 3: I go up all the time. All right, we'll see
you next week, everybody. Goodbye,