Speaker 1: In the year twenty seven fourteen, a new squad of
Opera Davis was chosen by the College of Illusion. These
fools promptly went on to frustrate their DM at every opportunity. Today,
still working together because really who else would work with them?
They survive as adventurers of fortune. If you have a problem,
if no one else can help, and if you can
find them, maybe you can hire the Second Breakfast Club.
Speaker 2: Tony Kinney as Eddie.
Speaker 3: Falzoni, Jess Owen as a deer a Glow, Michael Cole
as Urag and.
Speaker 4: Jesse Wicks as Bill Crilliance.
Speaker 3: Nico Rodriguez as your DM.
Speaker 1: Welcome back to the continuing tales of a Fool's Quest.
Speaker 3: One last we left our heroes. Three of you are Walruses.
You escaped the prison of Alca Celts. You were not
nearly as helpful as what you had originally kind of
alluded to.
Speaker 4: Being with.
Speaker 3: Warden plutonium plutonium, and you couldn't get healed. But you
did find out from the medic there that there was
somebody named Cherry that was in Bideauve, and if you
went to Cherry, Cherry could help fix your bodies. So
you ate the poisoned apples. Turns out that luckily enough,
they turned you into walruses. Then you swam across the
lake and you got to Bedouve. Unfortunately, they're not like
at will shape shifts, so two of you are still
shape shifted. Percy and Eddie are still shape shifted for
a while. And then we've got Oo Rag, who stayed
with them, also shape shifted, but still has his superpowers
of having his meat cape choice l Shrag.
Speaker 4: Cape.
Speaker 3: Adeira's got cricket legs, a grasshopper legs, and Bill's got
an easy bake oven blocking his eyes from zapping all
the people. You're in Bideau, which is in.
Speaker 5: The middle of a festival.
Speaker 3: It sounds like they're having a barbecue day, barbecue fish day,
and all of the locals are having a good time,
and you've seen some evokers. As you walk into the
middle of the festival, there's live music, there's food, all
barbecue fish there is well, there's some boiled potatoes too,
if you'd like that. And then there's booze, lots of booze,
lots of meat everywhere, just meat.
Speaker 5: As far as the.
Speaker 3: Eye can see.
Speaker 5: People are going.
Speaker 3: You've you did hear that the shop for cherry was
into town here, and there's also a glass maker shop
in town here down in the market square where you
all have now up here, or not all of you,
Adira and Bill.
Speaker 2: Have up here. But you don't need the glass maker.
If Terry could fix your eyes.
Speaker 4: Yeah, but if I have the glassmaker, then I don't
need to have my eyes fixed.
Speaker 2: Then you're just like, yes, all right, Well.
Speaker 6: I can't think of any cool superhero that has a
meat cape.
Speaker 5: Mm hmm.
Speaker 4: That's why you have to be the first. You're a trailblazer.
Speaker 5: Flush.
Speaker 4: Sorry, I'm just I get here and gas lighting just
comes out. I can't help him. You look great.
Speaker 1: Maybe I could have a career as Captain ball.
Speaker 4: Sack yep.
Speaker 3: Here Cape Armstrong, you can stretch your cape to next week.
It's so stretch.
Speaker 4: Uh huh.
Speaker 2: Yeah.
Speaker 3: All right, So you are walking into the town, you
see the evokers, and what's your game plan.
Speaker 4: I'm gonna go to the glasses shop, okay, yeah, glasses.
Speaker 7: We want to go to the glass maker first.
Speaker 4: Yes, I would like to be able to see.
Speaker 7: Fine, we will make our way to the.
Speaker 4: Glassmaker with those legs. If you rub them together, does
it make music.
Speaker 8: I'm not going to find out in the middle of
all these people whether or not I make music, because
they might want me to perform, and that is not
my area of expertise.
Speaker 2: To just chirp whenever she.
Speaker 6: Walks like corduroys.
Speaker 4: But I mostly just wanted to get you play with
them so that I could play the cymbals along and
then let my try and figure out how to make
that happen.
Speaker 2: That tracks?
Speaker 3: All right, So into the glassmaker's house. Yeah, all right,
So you come into the glassmaker's house.
Speaker 5: You see a little old man sitting behind.
Speaker 3: He's got these giant magnifying glass glasses on. He's fixing them,
just a pair of eyeglasses. And your door dings as
you walk in the door, and he's.
Speaker 5: Like someone in shod cimonian. Let me see what I
can do to help, y'all.
Speaker 4: Okay, do you do you have? Can you make glasses
that they would stop lasers?
Speaker 5: Certainly? How much coin do you have?
Speaker 7: Not much? Not much, because we have we have a little.
Speaker 4: How many How much is it.
Speaker 5: Well to make glasses just pretty cheap, but you know,
to get the rooms dash kind of expansive.
Speaker 4: Okay, well, okay, so we can get the We'll get
the ruby key bacup, flip open and shut.
Speaker 5: Certainly, I'll just put a little hands up there at
the top.
Speaker 4: Yeah, that's that's whatever. That's what I want.
Speaker 5: Do you want to need to shine with it? Maybe
some shash? No, maybe a squid?
Speaker 4: Nice? You just he struck me as a strong, silent
type and you're not. It's really.
Speaker 5: You need something to block out the sunshine.
Speaker 4: Right, sizah. Yeah, that's uh, that's how glasses work. Super
You got the nail on the head. There should have
been a carpenter. Where where's the ruby guy? Where do
I buy the rubies? Oh?
Speaker 5: You can get to rubies from here. I can get
him before.
Speaker 4: You're the ruby you're the ruby glasses guy.
Speaker 5: Well, I mean I've got my brother. He's the one
who get it for me. But he works here too.
Speaker 4: Does he talk the talk?
Speaker 5: I'll go, I'll go get his rubies and I'll be
right back.
Speaker 4: That would be the best thing you could.
Speaker 7: Do, certainly do Why are you always so rude to everyone?
Speaker 4: Because the time?
Speaker 7: Because where are your parents?
Speaker 4: He is a shopkeeper? He has less than me. My
parents in a mansion somewhere. I was born rich. Obviously,
I need to have a talk with them. So he
wanted to talk to you. They would you hear one
of the poores.
Speaker 3: You hear him thickering with his brother in the back.
And after a few minutes he comes out and he goes.
Speaker 5: Sorry about that. You heard some family dish gripping cheese.
But I got you to rubies that she needed.
Speaker 4: I appreciate that.
Speaker 8: How long is this process gonna take? I feel like
he's in a bit of a hurry.
Speaker 5: Oh sorry, here's gonna be one hundred gold per ruby,
and we're gonna need.
Speaker 4: Three of them, right, what's the third ruby for support?
I that's that's fine, that's fine, Darra. You have you
have the coins, right?
Speaker 9: Yeah?
Speaker 8: But I think one hundred per rubies a little steep,
especially since you just went and got them from back.
Speaker 7: You didn't have to go and like dig these up, or.
Speaker 8: You already had these readily available. I think you can
knock that down to ninety a ruby.
Speaker 5: Okay, well, hurt me, but you're not going to get
the flap on it then.
Speaker 7: Done.
Speaker 5: Just sure.
Speaker 3: He takes a hammer and just smashes the ruby right
in front of you. It slides the other one over
and smashes it. Slides the other one over and smashes it.
And then he starts taking out this creamy stuff and
starts mixing up with the rubies.
Speaker 5: The dishes. Paste super good, just super strong paste.
Speaker 7: We don't care how you do it. Just just do it.
He's kind of in a hurry.
Speaker 5: I'm working on it. Puts into a little mold. What
kind of color do you want your frames to be?
Speaker 4: Obviously gold?
Speaker 5: Randy Gray got just gold.
Speaker 4: It's obviously gold. Okay, boring, I will burn your whole
life to the ground if you ever questioned my fans again.
Speaker 7: Be nice, be nice.
Speaker 8: You need these, You need this gentleman to do this,
and I borded.
Speaker 7: You a good deal on these very swinky glasses. You're
about to get.
Speaker 4: Calm, thank you. So so you've got a good deal.
Speaker 8: Hold out your symbols and rub them. Well, you just
calm them, buck down. Rub It works for me if
you tried it, rubbing your symbols.
Speaker 6: You have to understand he's had several several days of
the way.
Speaker 9: You said, you said you've got a good deal. You
said you got where I come from. The more expensive
it is, the more I can brag about it. All
you've done is taken away by bragging rights and my.
Speaker 7: Hinge, where are your parents? I must send it to sugar.
That's the word chagallo.
Speaker 3: I'm a grown man capable of living my life as
I see fit, and I certainly don't need someone telling
on me to my mother.
Speaker 8: You have been just plain roots, sir. I am so sorry.
How much longer do we next time?
Speaker 4: What's that dude's name?
Speaker 7: Subject you to this torture?
Speaker 5: Six more minutes?
Speaker 7: For six more minutes?
Speaker 1: Bill?
Speaker 7: Can you just behave for six minutes?
Speaker 4: Make this entire time, make some evoker.
Speaker 7: Friends so we can get through this damn city. I
don't know seconds he can't see.
Speaker 4: Let's go out to the festival.
Speaker 8: Do not go outside, Just stay there and be quiet. Okay,
I'm gonna stroke his cheek.
Speaker 7: With a mighty, mighty backhand.
Speaker 5: Just would you lack a shosh shower crowd houck?
Speaker 7: He would love one.
Speaker 4: I don't you look like.
Speaker 7: I am not so hungry.
Speaker 4: I will literally ship.
Speaker 5: He's got the appetite of a wall shine.
Speaker 4: I can't really sign because instead of having glasses, I
have a fucking a door.
Speaker 7: Next minutes and we're done. Oh, there we are. There's
your pretty little glasses. Do you feel about it?
Speaker 4: Works?
Speaker 5: Do work? Glasses work?
Speaker 4: I can see and I'm not lasering, all right, but.
Speaker 2: Everything's red, yes, and pasty.
Speaker 4: It's fine.
Speaker 2: And also it wasn't quite dry. But now that you've
put them on, it is. It's like the hat. You
can't take it off.
Speaker 4: Fine, it's also cursed.
Speaker 5: Showing up.
Speaker 4: I hey, thank you for your good work.
Speaker 7: See how much am he is? Now?
Speaker 4: I am going to go tell the invokers that you
and your brother are smugglers because I hate.
Speaker 5: You and I'm about bush smuggling. Shush fruit.
Speaker 7: I'm telling his parents. Don't worry about it.
Speaker 4: It's just.
Speaker 7: And we'll have a chat with you.
Speaker 4: Listen, you've done nothing wrong. I just find you to
be unbear.
Speaker 5: Later, goss, h hush to loega bio con.
Speaker 4: I'm gonna go outside and go to the cherry shut up,
all right, So.
Speaker 7: Can we go do my thing?
Speaker 8: Now?
Speaker 5: Did you eat your sausage and sauer kraut?
Speaker 4: Absolutely all right? Barbecue fish first, This is unacceptable food choices.
Speaker 5: So what where you guys? Are off to cherries?
Speaker 3: Cherry cherries, all right? So you go and you see
a big sign of Bobador says cherries chocolate tinctures. You
you go inside and give me a discerned reality roll.
Speaker 7: Damn it.
Speaker 4: I just gave myself an intelligence that money eight an eight.
Speaker 7: I got a NAT twelve NAT twelve. Yeah, okay, do
I need to roll that again.
Speaker 3: Let's see how much you find out an eight?
Speaker 2: Okay?
Speaker 3: All right, So you both walk in and Bill you
start looking around that. You know, with your new glasses
you can see again. You're trying to everything's got tint
of red to it, you know, but you're starting to
see some tinctures and stuff that are there.
Speaker 5: Most of them look.
Speaker 3: To be pretty basic healing potions, but they're kind of
you know, like antiitoxic potions, love potions, right, just a
little random potions that are there, but they all appear
to be kind of watered down. It looks like maybe
she's running low on resources and maybe splitting it up
a little bit. Adirra, you see the same thing, right.
You also see some stuff that you know is not
magical just from being around Eddie, you know, like a
lucky rabbit's foot that has no real properties to it.
Obviously they're just selling this stuff, right, so Cherry's not
maybe necessarily the most ethical of people.
Speaker 5: You also find.
Speaker 3: A piece of art, like a portrait of an old
looking man, just rough, humanoid looking dude, very decrepit looking,
and in the very corner written in Elvin you see
the name Magnus Devlin. And then after a few moments,
Cherry comes out.
Speaker 5: I'm just like, oh, hello, how may I help you?
Speaker 7: What's this?
Speaker 5: Oh, that, dearie is a picture?
Speaker 7: Oh?
Speaker 5: Oh, I believe it's Magnus Devlin. It's an old folk
tale story from the Evocation Nation.
Speaker 7: Can you tell me the story?
Speaker 5: Yes?
Speaker 3: Maybe? Maybe I want you to make a roll for
this one, a Chrisma role. It's a role plus your.
Speaker 5: Christmas By yes, I mean depending on.
Speaker 4: Your role.
Speaker 5: An eight an e.
Speaker 3: Okay, so she'll tell you somebody she's gonna hold some back. Yes,
Magnus Devlin is an old folk tale from that the
parents used to tell their kids in the Evocation Nation
better be good, or old Magnus will come get you.
But I honestly subscribe to a group that believes that
Magnus may be real and that his name wasn't always
Magnus Devlin. We're not sure exactly what his name was.
We kind of differ, but we think he was from
the older age, maybe one of the first people. I
don't know, maybe someone gone evil, not sure, but we
believe he's still local to the Evocation Nation if you
know where to find him, and I think that I do.
Speaker 7: Oh yeah, what makes you think that?
Speaker 5: Well, I just think that someone as powerful as him
would have to take a presidence somewhere pretty inconspicuous, don't you.
Speaker 7: Think seems most plausible?
Speaker 5: Do you want to know where?
Speaker 7: I'd love to know where.
Speaker 5: Okay, for a low, low price of one d gold,
I'll tell you done.
Speaker 4: Oh how our ruby your goal for it?
Speaker 7: But cares about your stupid glasses Bill, He.
Speaker 4: Cares about your stupid folk tale you grasshopper.
Speaker 7: Oh yeah, Chip Chip.
Speaker 5: If you go into the Evocation Nation and you go
through the way of Hotesh, it takes you to the
to the western side of the Vocation Nation, out near
a town called ney Day. If you take that straight
east and you pass Shifty and go through the Yuquin
Desert past the House of Sand, you can go to
the place where you'll find a forest. In that forest
is Shalla's Tower. Now legends about ancient wizards obviously put
them in towers, right, like a wizard's towers. Right. I
think he's there.
Speaker 3: No one's been able to find it in a long time,
and those rumors have to come from somewhere.
Speaker 7: Why haven't you gone looking for him?
Speaker 3: Uh? Because I have to pay the bills. I'm a shopkeeper,
and what am I gonna do?
Speaker 6: Well?
Speaker 8: You seem to know where he is, Like, why wouldn't
you go and find out for yourself?
Speaker 5: Oh?
Speaker 7: Wouldn't it be like worth some major coin?
Speaker 3: I all, I still know where the Great Werewolf of
the Conjuration Nation is as well, But I'm not going
after that either. I'm not suicidal. What the Great Werewolf
of the Conjuration Nation? I thought it was just your
eyes that were broken?
Speaker 4: Two bitch sharp? Can you fix your legs?
Speaker 5: Oh? Let me see them?
Speaker 4: Also? How do you do a meat curtains? Meat?
Speaker 5: Wow?
Speaker 4: Wow?
Speaker 5: Well you gotta buy me a drink first.
Speaker 4: I will not. They're all watered down here anyway, geez
I med capes?
Speaker 7: Yeah right?
Speaker 4: I like how offriended we all are about that? After
spending fifteen minutes on the ballsack on.
Speaker 3: Oh, she goes over and she's like, may I and
starts to poke around your legs.
Speaker 7: I guess do what you must.
Speaker 3: Oh, I think I might have a tincture that it
can fix these.
Speaker 4: Uh?
Speaker 7: Can I have the full strength tinsture though?
Speaker 5: Yeah?
Speaker 4: Why not?
Speaker 5: It been the other way Now, I think that's a
great idea.
Speaker 3: Let's get you the fulls drink tincture double hinged.
Speaker 5: So we're gonna test this.
Speaker 3: Okay, So here it is, and there's a worm.
Speaker 5: In the bottom of it. You've got to drink the
whole tin sture and swallow the worm too.
Speaker 3: Tequila, it's clear shell, so hands you to lemon and
some salt.
Speaker 5: It helps if you put the lemon on your on
your hand and then sprinkle the salt on top of it.
Speaker 4: Licked, slam it, suck.
Speaker 7: It all right? Here we go down hatch.
Speaker 5: All right, So you slammed this back.
Speaker 3: She didn't even charge you for it because mostly she's
curious what it's gonna do.
Speaker 4: She has paid her one hundred dollars for nothing yet.
Speaker 3: So we need two D six from you on a twelve.
It does cure you, Oh.
Speaker 7: Good, she so we only have to be perfect.
Speaker 4: What about the other eleven numbers? Ten numbers? Yes, we're
working through this together.
Speaker 7: It's a process A two.
Speaker 8: The NAT took, I gotta do that again, don't I.
Speaker 3: No, it's critical. It's not gonna get any worse.
Speaker 4: She said, no, no, no, I'm doing it. Don't worry.
Speaker 3: Your body temperature begins to lower and lower and lower,
until your body temperature is so low you can't turn
in fire. You can't go fire. You can't blame mine.
Speaker 7: I can't glow.
Speaker 5: You can't glow.
Speaker 8: No more glowing. Okay, so that's bullshit. Are my legs fixed?
Speaker 4: No? No, no, you're just chilly.
Speaker 5: She's like, oh my goodness, your skin is turning blue.
I don't think it did what you wanted.
Speaker 7: No, my legs are still backwards.
Speaker 3: Tries pulling on one of your legs. She's like, yanking
it toward her.
Speaker 5: Come move, damn you. Okay, so I'm not going to
charge you.
Speaker 7: Yeah, yeah, I it's like.
Speaker 5: I, okay, I'm gonna tell you where my master is,
the one who can actually do this stuff, the one
who sells me this, the real potions. Yeah.
Speaker 8: I knew there was something up with you.
Speaker 5: You're not gonna like it a whole lot.
Speaker 7: Though, I don't like you a whole lot.
Speaker 4: So oh now who's rude, Calm down, rob a symbol
or whatever.
Speaker 8: So heat, I'm gonna take that symbol and throw it
like a goddamn frisbee.
Speaker 4: Oh, I have to throw simples. You want one great chigal.
Speaker 5: He's a he's a bit of a hermit and he
lives up in the rest in this peaks. You can
definitely get there and he'll make you a whole again.
And here I'm gonna give you this. This is my
seal on a letter and he'll be able to fix
this for you and just say that I'm messed it
up a little bit, just a little bit, and uh,
he'll take care of you. His name is Baron Yon
kai Chausen.
Speaker 7: Right, you want to spell that, so.
Speaker 3: It's a Baron one word y O N for Yon
another word and then.
Speaker 5: Kai k A I C h A U S E N. Yeah.
Speaker 2: It's nice, greatless stories, guys.
Speaker 7: And where where is he? He's okay? How long will
it take me to get there?
Speaker 5: Oh?
Speaker 7: And is my temperature gonna still drop? Do you know?
Speaker 5: I don't know how long that's gonna go for It
might take you several days to get there.
Speaker 7: Like I said, he's.
Speaker 5: A Hermit's about to die.
Speaker 7: What is this spitch's name?
Speaker 5: Cherry Cherry cherry.
Speaker 8: Ooh girl, I'm gonna tell you in all kinds of
nuts set.
Speaker 4: You on fire.
Speaker 5: That does not sound enjoyable.
Speaker 7: Yeah, well neither does not be enable to glow. You
have no idea anyway? Which direction?
Speaker 3: Here she shows you on the map, the Resonance Peaks
are pretty much like northwest of you. So on the
map you're infide, which is on like aomar. If you
go north, it takes you right up to the very
bottom of the Resonance Peaks, and then you probably have
to go into the Resonance Peaks a little bit to
find the hermit that lives there. Straight east of you
is the way of Hotesh, which is the way that
they had mentioned being able to go and sneak into
the evocation nation.
Speaker 8: All right, so Bill, you're good now, right, we need
to go meet back up with the Walverses and fix
these fucking legs.
Speaker 4: I was gonna say, did we want to try and
get a potion for a rag?
Speaker 7: But no, not her shit.
Speaker 4: And yeah, I'm down to leave. I want to grab
some barbecue fish on the way.
Speaker 3: Yeah, you don't have any more travel Russians either, and
you don't have your wagons.
Speaker 4: Yeah, we should stop get some food to take with us,
and then maybe a wagon.
Speaker 8: Yeah yeah, let's collect the others and then get all
of our ship.
Speaker 3: Yeah, let's go get them, which means you don't have
your place of power.
Speaker 2: It's all back in Vegan.
Speaker 7: Well, we can't split the party, not that far.
Speaker 4: All right, let's go back and get them.
Speaker 5: Is that what you want to do?
Speaker 3: Go back to Figan, No, go back, go back to Okay, okay, cool,
all right, the Paul wrists.
Speaker 7: We'll go collect them. Rawle ass Ie.
Speaker 3: Our heroes will return after these messages. Hey there it's
Nako again. If you'd like to skip the ads next time,
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go with. Check out the link at www dot afools
quest dot com. And now that the commercials are out
of the way, it's time to dive back into the foolishness.
All right, So you go back and do you just
hang out till Eddie pops back into place.
Speaker 7: Yeah, we'll fill them in with Bill's rudeness.
Speaker 3: So Percy pops first because he was only two hours out,
and then you have to wait like another five hours
for Eddy.
Speaker 4: To fill them in on my rude is like you
were up light hmm. You told that woman you were
gonna tire in knots.
Speaker 2: Yeah, she had a reason.
Speaker 7: So did I fuck me up?
Speaker 2: No?
Speaker 7: You were just rude for no reason.
Speaker 4: That's not true. I've had a bad day.
Speaker 7: Did I run you into anything on the way?
Speaker 8: Your trip was quite pleasant to get there, like, So,
I don't know why you're.
Speaker 4: I don't anyway, I had this. I had to ride
wal Rag for several hours with an oven on my
head and then walk around with a leash on me,
and that was pleasant.
Speaker 10: You're not even pruney like like walrist Wragg's cape anymore.
Speaker 4: And I don't have my hats, that's scuse.
Speaker 5: You gave it to Warden.
Speaker 4: You know, not that hat, my other hats, the wagon
of hats, my wardrobe.
Speaker 7: Wardrobe wagon. So we're at a crosshoads here.
Speaker 8: Either a deer cannot go into a fucking rage, which
is really gonna suck if we get into any kind
of battle situations.
Speaker 7: Just saying, or you can go back to fig In
and get your stupid fucking wagon. A deer votes let's
get a rage on.
Speaker 4: M Yeah, I just want to leave this nation.
Speaker 10: We're gonna have to go back through Figuring to get
back to the Fama granted Grove or wherever we're a
new city. That's where we're supposed to take it right
back to new city.
Speaker 5: If you want a too, youn four take it to
the for saken city.
Speaker 10: We'll have to go back that way. Anyway, we'll pick
up the wagons on the way back. It's it's a
little more important to get these two attended to. I
think if you're fine with those classes.
Speaker 4: I am. But we do need food, yes, properably. Transportation, yes, yeah,
I don't want to walk.
Speaker 2: You're here in town before we head to the mountains.
Speaker 7: To the Sermi's house.
Speaker 8: I mean I could jump, but like you guys, want
to be able to keep up.
Speaker 10: Bill, you're the most personal. Why don't you go see
if I'm getting this transportation? Well, I am going to
study my spells a little bit to see what I can.
Speaker 3: All right, all right, shopping, all right, so you're gonna
go shopping.
Speaker 5: It's nighttime.
Speaker 3: Now, so you guys waited, yeah, five hours sitting by
the docks.
Speaker 7: Fishing with what's the space? Not the other one though, right?
Speaker 5: That was his name, what's his face?
Speaker 7: And his uh, his friend was not the other one.
Speaker 3: The other guy his friend who's so yeah, you head
back into town. Man. There are people there selling hot pockets,
so you can definitely restock on hot pockets.
Speaker 4: Okay, I will do that, and then I need to
find someone selling somewhere I can obtain like a horsing
cart or something.
Speaker 7: Okay, So I sent you with three hundred golds. Will
make it work, so you.
Speaker 3: Can buy travel supplies that last you ten days for
you know, one gold per person for the hot pockets.
So for a day's worth of hot rations, so fifty
fifty yeah, fifty hot pockets, forty forty because doesn't need
too So forty gold gets you ten days worth of rations.
And to get a horse or a mule and a cart.
There is a group there, but you notice that there
are a handful of sober evokers around that. Okay, as
you approach.
Speaker 4: So I'm gonna approach the people who are around that thing,
and just oh there, what is this horse? And cart
being used.
Speaker 5: For another guardsman.
Speaker 3: You're still wearing your evokers, another guardsman.
Speaker 2: Yeah.
Speaker 3: Yeah, Well, we're not letting anybody purchase anything unless they're
you know, one of us.
Speaker 4: Well, yeah, obviously I I do need a horse and cart.
I'm on my orders from from Brennan Fleece right now,
the whole horse and cart. Yeah, I'm gonna need a
horse and cart for some transportation, preferably something a sturdy one.
Speaker 1: Yeah.
Speaker 4: We have to be able to. You have to go
up the mountain.
Speaker 5: I'll let you know. We do have to.
Speaker 3: We are under strict orders to make sure that we
pay for everything that we take from the town. But
leadership has given us a seventy five discount off everything.
So that's what would have been one hundred gold for
this is now twenty five.
Speaker 4: That seems reasonable.
Speaker 3: The vendors there behind him, but he's not saying anything.
You're just talking one on the soldiers.
Speaker 4: Yeah, so it's a twenty five gold for a horse
and cart. Try to think it's one going to be enough.
Maybe I'll take.
Speaker 3: Two, Yank, he's vendor guy. You have two of these yo?
Speaker 5: All right?
Speaker 4: Yeah, we do too, All right, we'll do too.
Speaker 2: Buy one get one.
Speaker 4: We'll do too. Yeah, I'll I can part with fifty
go old. I can definitely make that happen.
Speaker 3: Oh yeah, we've got to support the new cities that
we run.
Speaker 4: Right obviously, Yeah, the economy. I mean to be fair
that they should just be thankful we're here.
Speaker 3: Yeah, completely agree.
Speaker 4: You see how they're living out here. They're eating they're
eating barbecue fish bizarre, right, it's unacceptable.
Speaker 3: Lot don't even see her their food, right, like, yeah,
that's evocation nation, does it right?
Speaker 4: Correct? Yes? Everything everything nice and charred, just cooked with fireballs,
all right. Yeah, so I hand over the golden all right.
Well I appreciate that, but I have to get on
with it, you know how, Brennan, and he's not a
patient patient person.
Speaker 3: Where you're headed to, we.
Speaker 4: Got to go up in the mountains and honestly just
look for some uh some stuff that I we'll find.
But there's no convincing them of that.
Speaker 3: So, oh well, you're the first group of people i've
heard going north. We haven't really sent anyone north into
the mountains.
Speaker 4: Yeah, they heard tell that maybe there might be a
hideaway there with something, you know, secrecy, but something of
some value to the evocation nation. It seems very far
fetched to me, but you know, they tell me to march.
I asked, how far are.
Speaker 5: They sending any mages with you?
Speaker 3: Are they just sending soldiers?
Speaker 4: Oh no, there's a mage with us.
Speaker 5: Oh that's good.
Speaker 3: Sounds like bullshit, sending you guys out with little mage.
Speaker 4: Yeah, no, we got the one. He's uh, he's a
mage for sure.
Speaker 3: Oh not one of the healers.
Speaker 4: Yeah, if that's what you want to call it.
Speaker 5: Oh, well, good luck, my man. Stay stay tough out there.
Speaker 4: I'd be able to fix a stub toe. I appreciate
it taking stuff. It feels a little salty time.
Speaker 2: It's been wet for two weeks.
Speaker 4: I've done. It's the chaping. This was just we tried
to get along with it, all right. If there's one
thing I know about how to get along with soldiers,
it's that you do it by bitching about other soldiers
who are higher than you and the command. Let's that's
that's the whole thing, all right. So I get Yeah,
so I've got the rations, and then I've got the
carts and horses, and I'm gonna head back, okay. And
so I spend a total of ninety gold or three
hundred for ol of deer.
Speaker 7: Enoughs Nope, I collect the change.
Speaker 4: You're done there, I can get receipt.
Speaker 7: You got a receipt.
Speaker 4: I did not get a receipt.
Speaker 3: Oh all right, so you go get the rest of
the crew.
Speaker 4: Yeah, I've got to take it all back to the
to the now.
Speaker 7: It's like three am.
Speaker 5: What were the rest of you doing during that time?
Speaker 7: Kicking rocks, kipping stone.
Speaker 3: Fishing, re preparing spelling stories?
Speaker 4: He was going.
Speaker 10: He left over, still making the noise sometimes not out.
Speaker 2: Of his mouth.
Speaker 6: And I went to the festival and got some barbecue
fish for Percy.
Speaker 5: Percy loves the barbecue fish.
Speaker 3: I mean this is like a staple growing up right, yeah,
on this lake, So that makes sense.
Speaker 6: I've never tried it, Like, does I want to try it?
Speaker 5: Do you eat it? It's like really spicy and sweet.
Speaker 3: It's got like honey in it, but it's also like
a really spicy barbecue sauce, spicy fish.
Speaker 4: Rock on. Yeah. I think I'll just.
Speaker 6: Go through the rest of our our town time as
just regular reg and I'll take the meat cape and
like tie it around my waist like a like a shirt.
Speaker 3: Okay, Percy stays out on the docks for the most part.
He doesn't go with you guys, because he doesn't want
to get noticed.
Speaker 6: Well, that's why I figured i'd go in and grab
some back down bring it back. Yeah, when they come back.
Speaker 2: There's plenty here, guys. I'm an.
Speaker 7: I need some of the fish too.
Speaker 10: The transportations, all kinds of cards, rations for ten days.
Speaker 2: You got to watch the little bones though.
Speaker 7: Let's hit the road in the middle of the night.
Speaker 2: Yeah, yeah, I think that's the best.
Speaker 10: Just down to count of you know, your legs and
your eggs falls flesh cape.
Speaker 6: I don't think rest is gonna hurt us my new
hairy leather sash rubber knickers.
Speaker 2: Mate, I want to draw too much attention. Mm hmm.
Speaker 7: Okay, I'm not driving. I'm sleeping. My legs hurt.
Speaker 10: Yeah, yeah, you stay in the back you too, probably
I'll drive, Okay, I'll do the other car.
Speaker 5: Yeah, person, he doesn't want to be out.
Speaker 2: See.
Speaker 4: Yeah, let's let's once out of the side of town.
I could just use my wayser eyes to like the way.
Speaker 6: All right, you go first, fucking rude Alph.
Speaker 3: We head north, all right, So you head north and
into the mountains.
Speaker 4: Yep mm hmm, perilous journey.
Speaker 3: Now we're gonna do a round travel event.
Speaker 2: Oh that's D twenty right.
Speaker 3: D twenty fourteen.
Speaker 5: Fourteen not it.
Speaker 4: Seven, not four, not it ten, not it.
Speaker 3: No random you guys either get like two or three
and one or not at all.
Speaker 2: We don't need anymore. Yep. Well the poison apples were down.
Speaker 3: Okay, so you all travel.
Speaker 5: And you have been. You've had this.
Speaker 3: Chemical X in your system now for twenty four hours,
and I want everyone to make a constitution safe.
Speaker 2: Wait I didn't get a chemical acts.
Speaker 3: Yeah you didn't. You did not not you, Eddie, sorry
everyone else. Percy didn't either. Got any further and eight ten, ten,
try to.
Speaker 8: Take notes and roll at the same time, sorright.
Speaker 3: Twelve twelve Okay, so ten and twelve nothing you guys,
your systems, your constitution is just real hot, just fighting it.
Speaker 5: You. You're doing totally fine. Bill.
Speaker 3: You start to feel sicker and sicker as the night
goes on, and you take two points of damage diarrhea
damage diarrhea damage.
Speaker 4: Yay, dysentery, And here's a good place to take a break.
Ending the episode on ya dysentery.
Speaker 8: You're driving the wagon, shitting yourself all over the place.
Speaker 7: You're blazing a trail.
Speaker 4: All right, somehow I'm still more comfortable than I've been
in days.
Speaker 3: That might be the name of this episode, so yay.
Speaker 6: At least be one of your options.
Speaker 2: I feel like.
Speaker 4: I feel like once we get to these episodes, it's
gonna be uh, these ones are gonna be some of
the easier ones to find me.
Speaker 2: Yeah.
Speaker 4: Yeah, sometimes you get one. It's tough, but I feel
like I spent a lot of material.
Speaker 7: We packed a lot of episodes.
Speaker 6: That's a great name.
Speaker 1: This concludes this episode of a fools Quest, and join
us next time for more fun and daring adventure. Thank
you for listening, and don't forget to like, subscribe, review,
and comment on your favorite platform to listen to a
fools Quest.