Speaker 1: This is an Unspoiled Network podcast. This is spoil Me
Speaker 1: covering Dungeon Crawler Carl Book seven, This Inevitable ruin chapters
Speaker 1: seventy three through seventy six. In these chapters, I get
Speaker 1: so scared for Carl and Donut here I should have like,
Speaker 1: there's just there's some things going on with Donut that
Speaker 1: we just have not had time to deal with yet,
Speaker 1: and I am starting to think that we may not
Speaker 1: get time until like way later or perhaps the next book.
Speaker 1: Not excited, Welcome to spoil Me. Welcome to the show everyone.
Speaker 1: I am Natasha. Thank you very much to Michael for
Speaker 1: commissioning this episode. Michael isn't here in the chat. There
Speaker 1: was actually nobody in the chat today except for his tea,
Speaker 1: who just showed up. So thank you, Hi, miss Tea.
Speaker 1: Glad to see you. But yeah, normally normally this chat
Speaker 1: has happened, and I guess everybody is just busy today
Speaker 1: with stuff. So y'all, there were some real moments in
Speaker 1: these three chapters that I like. It's not exactly there's
Speaker 1: a lot of like groundwork being laid for potentially shit
Speaker 1: going very very left later in a way that has
Speaker 1: me genuinely afraid, and I am aware that we've still
Speaker 1: got a bit of a ways to go on this book.
Speaker 1: Let's see where are we. We are eighty three percent done,
Speaker 1: so I think there's something like three more episodes of
Speaker 1: coverage book something like that, and I know that the
Speaker 1: questions that I have or the concerns that I have
Speaker 1: may not get dealt with by the end of this book.
Speaker 1: And I'm really like, I can understand why that might be,
Speaker 1: but I'm also mad about it. And I'm still very
Speaker 1: infuriated that this author is insisting on hiding why Carl
Speaker 1: doesn't want to open his Christmas gifts. This tease is agonizing,
Speaker 1: and I do not care for it. I am sure
Speaker 1: once it's revealed, it will be not even as excited
Speaker 1: as I am hoping it would be, if that makes sense. Like,
Speaker 1: I think that I imagine that it's building to something
Speaker 1: very significant and that it's actually going to be a
Speaker 1: much more like kind of personal thing, and it won't
Speaker 1: pack necessarily the punch that I'm hoping for, but I
Speaker 1: don't know. Maybe it will, I don't know. I don't know,
Speaker 1: So I'm just looking. Now we have three more episodes
Speaker 1: of coverage for this book. But then we have the
Speaker 1: start of a parade of horribles, which I'm so sorry
Speaker 1: if I spoiled myself, but I just saw that it
Speaker 1: says Samantha's Book seven recap through chapter three, and the
Speaker 1: fact that Samantha does the recap is delightful and I
Speaker 1: am really excited for that. So let's get back on
Speaker 1: track here. Chapter seventy three begins with an interesting entry
Speaker 1: from Carl in the cookbook. There's a dictionary sitting here
Speaker 1: in the main room of the guildhall. It's a large,
Speaker 1: old book. It's from the eighteen hundreds, which is a
Speaker 1: long time ago. Florin, of all people, had it in
Speaker 1: his inventory. There's a bullet hole right in the center
Speaker 1: of the book that goes almost all the way through.
Speaker 1: I keep meaning to ask him about it, like with
Speaker 1: everything that they're but like with everything, there just doesn't
Speaker 1: seem to be enough time. I just used the book
Speaker 1: to look up the official definition of atrocity an act
Speaker 1: of fiendish cruelty. It doesn't seem fair that definition, or
Speaker 1: perhaps the definition is correct, but the system calling donuts
Speaker 1: war crime, spell and atrocity is wrong, or maybe it's not.
Speaker 1: But the true act of fiendish cruelty was giving her
Speaker 1: that spell in the first place. The sheer difference in
Speaker 1: capacity between that and run littlgunter run is astonishing. I'm
Speaker 1: always afraid our plans won't go as planned, but this
Speaker 1: is one of the own time, the only time, and
Speaker 1: that I'm gonna summarize from here on out that like,
Speaker 1: he's kind of hoping that things don't go to plants
Speaker 1: so she won't have to use her spell because he
Speaker 1: doesn't know what it's going to do to her. And
Speaker 1: later on when we find out exactly what it is,
Speaker 1: it is pretty horrific and I can't imagine, like, so,
Speaker 1: you know, there's there's a h yeah, it's a I
Speaker 1: don't even know what to say about it. But we're
Speaker 1: not there yet anyway, so hopefully I'll figure it out
Speaker 1: by the time we get there. So we ended the
Speaker 1: last chapter with Lucy Mr saying you can't kill me
Speaker 1: unless you want all the children on earth to die.
Speaker 1: And when we come back to the present here Carl
Speaker 1: is calling after her what the fuck does that mean?
Speaker 1: And she's just walking away, but he, you know, he
Speaker 1: has her conscripted so he can give her orders to
Speaker 1: stop and he is about to talk to her when
Speaker 1: she is suddenly teleported away, and it turns out that
Speaker 1: it's going to be like an interview for losing her
Speaker 1: other dog, Like, you know, they have been kind of
Speaker 1: her hallmarks, so one having died is a big deal.
Speaker 1: Not having either left is a whole other shift. And
Speaker 1: this conversation between Zev and Carl, Zev says, sorry that
Speaker 1: the Asians are indicating they want an interview now the
Speaker 1: dog is dead, and Carl says, holy shit, what is
Speaker 1: going on with her? What did she mean by that
Speaker 1: with the kids and the eulogist, And she tells him
Speaker 1: outright here what the eulogist is, which I wasn't really expecting.
Speaker 1: She does eventually go, I probably shouldn't even be telling
Speaker 1: you all of this, but like you know, I'm glad
Speaker 1: we're kind of letting certain rules fall by the way
Speaker 1: aside because shit is popping off here. You know. Sorry,
Speaker 1: I just got distracted. The shaft of the ball was
Speaker 1: more rit that it then it had been before. It
Speaker 1: basically went from a flail to a mace. Oh my god,
Speaker 1: I hate it so much. Zev says, we're trying to
Speaker 1: figure out this Lucia thing. We thought we had a
Speaker 1: good handle on what was going on with her, but
Speaker 1: we were wrong. We'd assumed her getting inside was a
Speaker 1: glitch at the very beginning of the crawl, not an
Speaker 1: uncommon one. We wanted to correct it and kick her
Speaker 1: back out, but once she started earning they we gave
Speaker 1: her a few loot boxes to compensate and keep her safe,
Speaker 1: And now the AI won't let her leave. Administratively, it
Speaker 1: says it's unable to extract her. So I'm thinking that
Speaker 1: there is something that the people that Agatha was working
Speaker 1: with were willing to do when it came to the kids,
Speaker 1: and maybe they were somehow able to like fuck over
Speaker 1: the AI or override the system or some like. I
Speaker 1: am putting all this down to Agatha's allies because of
Speaker 1: the conversation that she had that mentioned the the Indian
Speaker 1: what was it an orphanage? I think I'm pretty sure
Speaker 1: that when it was referenced, she was talking about it
Speaker 1: with an ally and that what was going on there
Speaker 1: was happening with yet a different ally. So I'm pretty
Speaker 1: sure it's her team, but it may be the ones
Speaker 1: that are opposing them. That he had that conversation with
Speaker 1: what was his name, Ronnie, It may be them. I
Speaker 1: like the fact that they weren't going to let her
Speaker 1: come in, but then they did simply because she was
Speaker 1: making them money is so completely fucking on brand. Like
Speaker 1: the you guys we really love to talk a big
Speaker 1: game about how slavery isn't a thing anymore, and it's
Speaker 1: like such a complete lie, just in a basic sense
Speaker 1: in the United States with having those who are imprisoned
Speaker 1: perform labor, but also worldwide, child labor is still very
Speaker 1: much a thing and if companies can make money off it,
Speaker 1: they will simply turn a blind eye to it and
Speaker 1: let it happen. And that's, you know, very much with
Speaker 1: this is giving for me is like, well, we have
Speaker 1: rules against it, but like if it really makes us
Speaker 1: a lot of money, then fuck the rules. And he
Speaker 1: says something about like she says, all the children of
Speaker 1: earth are in danger. What did the dog have to
Speaker 1: do with it? And she says, it's complicated. It's not
Speaker 1: all the children, just the ones that tried to get
Speaker 1: into the dungeon, and it's only half of those, all
Speaker 1: the ones who were in a specific wing. They're on
Speaker 1: the surface in the kinder facility, at least physically. Like
Speaker 1: I said, we thought we knew what was happening. It's
Speaker 1: something that would have been corrected the moment she died
Speaker 1: or left. But we were wrong, Carl. So what happens
Speaker 1: if she dies? As of about five minutes ago, we
Speaker 1: thought the glitch would self correct and release everyone. That's
Speaker 1: what's supposed to happen. Now we don't know for certain.
Speaker 1: The eulogist is another name for the AI in the
Speaker 1: center system. We don't know how it's all connected for certain,
Speaker 1: but now we think if she goes, they all go
Speaker 1: and he asks how many and eventually she tells him
Speaker 1: about one hundred and twenty thousand, and he's like, you guys,
Speaker 1: almost let me fucking kill her. And she's like, yeah,
Speaker 1: we didn't know what was going on, and as soon
Speaker 1: as the dog died we got another piece of information.
Speaker 1: There's other stuff, but I don't have time to tell
Speaker 1: you about it, and none of this is gonna matter
Speaker 1: if you don't win right now, so you have got
Speaker 1: to fucking focus. So yeah, that is really really insane,
Speaker 1: and I have no idea what to think about it.
Speaker 1: And the fact that it was like the version of
Speaker 1: Lucia that is really mean and bloodthirsty. Would have gone
Speaker 1: away if the connection had still been there between her
Speaker 1: and the dog when he killed the dog, but now
Speaker 1: she's there permanently, Like, how does that even work? You know?
Speaker 1: I don't know. I don't know. So we then have Carl,
Speaker 1: who is aware that he's sort of wasting time, but
Speaker 1: he is not apologizing for it. Instead of like going
Speaker 1: and taking care of some shit he needs to take
Speaker 1: care of. He goes up into the tower to see Donut,
Speaker 1: and as he's on his way up there is the
Speaker 1: system message that Urrelo has been killed. His death has
Speaker 1: angered the gods. The heavens tremble with rage. The Scavenger's
Speaker 1: daughter has looked away, though her eyes remain open. The
Speaker 1: benefit from your Relo fades and we have a whole
Speaker 1: other thing with God benefits. Later we'll have our moment there.
Speaker 1: So let's see. As I ran, messages came in. Lena
Speaker 1: was back in the chat organizing with juice Box via Britney.
Speaker 1: Now we find out later Britney is possessed, but we
Speaker 1: don't exactly know what that means. So I feel like
Speaker 1: the possessed Axe is something that we have run across,
Speaker 1: like that's ringing a bell for me, but I don't
Speaker 1: remember details. So I'm concerned about the plan with Lena
Speaker 1: because it seems as if maybe we're not dealing who
Speaker 1: we're not dealing with who we think we are. Samantha
Speaker 1: was also in the chat, sobbing about the death of
Speaker 1: your Rilo. She'd managed to locate Louis, but he was
Speaker 1: in some sort of secure jail cell, so she was
Speaker 1: waiting for patrol to move away before she attempted to
Speaker 1: rescue him. By now it was clear that Warlord Fang
Speaker 1: was not in the Reaver castle and that it was
Speaker 1: a band, and except for their security system, which was
Speaker 1: a bunch of robots, if Fang wasn't in his castle,
Speaker 1: it was possible he too was in the ball, along
Speaker 1: with Epitome Tag, which eventually we do confirm. Then we
Speaker 1: get Warlord message. Agatha of the War Major Rebellion has
Speaker 1: been deemed to have abandoned her post. As such, she
Speaker 1: has been removed as Warlord. Warlord Akuma has been given
Speaker 1: full system access and named Soul Warlord. So Baroness Victory says,
Speaker 1: don't even ask, because I have no idea what that was,
Speaker 1: but I think it's really interesting that, Like, okay, so
Speaker 1: the system couldn't make Akuma a full on warlord and
Speaker 1: give a Kuma access to the controls, but apparently can
Speaker 1: after having Acuma be co warlord, remove his partner, and
Speaker 1: now he has access. So like, if Ferdinand died, does
Speaker 1: that mean that Juice Box would have full access? Does
Speaker 1: that work with her too? Now, because the whole point
Speaker 1: of having there be co warlords in those two cases
Speaker 1: was to bridge that gap between the NPC and dungeon Born,
Speaker 1: who aren't really meant to be participating as war lords
Speaker 1: in the first place. So my concern now is that
Speaker 1: if this is correct, perhaps Ferdinand will have a target
Speaker 1: on his back. I like Agatha apparently was able to
Speaker 1: have abandoned her post, so maybe Ferdinand can do that
Speaker 1: too if he really does not want to play this
Speaker 1: game anymore, which he clearly doesn't. But I don't know
Speaker 1: what kind of like d buffs and stuff he would
Speaker 1: suffer from something like that. It's different for Agatha because
Speaker 1: she has barely leveled at all. She's really not playing
Speaker 1: the game, so whatever happens to her, it's like a
Speaker 1: totally separate issue. But what could happen to Ferdinand because
Speaker 1: he is in a team. It may be something that
Speaker 1: affects the rest of his team, so you know that
Speaker 1: is of concern, and I don't know. I don't know
Speaker 1: man anyway, So he finally gets to the top of
Speaker 1: the tower and Donat is there, still in her gilly suit,
Speaker 1: and she is looking out the window, her face pressed
Speaker 1: against the invisible shield like it was glass. The camouflage
Speaker 1: suit was a strange contrast to her tiawa, which glowed
Speaker 1: like a lighthouse beacon, even though Donut had no weapon.
Speaker 1: The first thing I thought when I saw her was sniper.
Speaker 1: She looks like a sniper. And there is this moment
Speaker 1: of her kind of talking to herself as she is
Speaker 1: targeting people and just being very like serious and businesslike
Speaker 1: in a way that Carl says he has never heard
Speaker 1: from her before. And then when he calls out to
Speaker 1: her and she turns to him, only then did Doughnut
Speaker 1: look up and I could see her face. I tried
Speaker 1: not to react. I could see the hollowness to her eyes,
Speaker 1: as if they were trying to focus on something so
Speaker 1: far away she couldn't quite see it. It only been
Speaker 1: a few hours, but the change was stark. Hours of
Speaker 1: sitting up on high and raining death had taken a
Speaker 1: physical toll. She'd been level sixty five when she'd got
Speaker 1: up into the tower. She was now level seventy four.
Speaker 1: I held out my arms. There was a pause, one
Speaker 1: that took just a heartbreaking second, but she blinked, her
Speaker 1: eyes focused on me, and relief filled me. She let
Speaker 1: out a meow and jumped from her seat into my arms.
Speaker 1: She twisted, doing a barrel roll a few times in
Speaker 1: my grip, then moved to my shoulders, circling around my neck,
Speaker 1: just like she used to do when I'd come home
Speaker 1: from work. She pressed her head against mine, purring loudly.
Speaker 1: You guys, ugh, ugh, You know that it was a
Speaker 1: good thing he came up here. This is exactly the
Speaker 1: right thing to do in this moment. Like if he didn't,
Speaker 1: I don't know what. I feel like, something would have
Speaker 1: been permanently changed. As it is. It definitely there will
Speaker 1: still be a permanent change, but I feel like it
Speaker 1: would have been a lot more devastating. And him being
Speaker 1: there for her right now is like a bit of
Speaker 1: a game changer. And the fact that she is so affectionate,
Speaker 1: the way that she is, you know, She's not normally
Speaker 1: willing to be quite this vulnerable, and she really goes
Speaker 1: for it here. It's obvious that it means a lot
Speaker 1: to her, and she jumps down and thanks, thanks rend
Speaker 1: for saving Mongo's life. So there's so much to like
Speaker 1: keep track of from up in this tower. As soon
Speaker 1: as we got word from Brittany that those in the
Speaker 1: college were ready to make their move against the castle,
Speaker 1: we'd all jump into action again. The fact that Brittany
Speaker 1: is out here possessed has me like, I don't know
Speaker 1: who's possessing her. It's possible that it's not even a
Speaker 1: bad thing. Maybe the possession is by somebody who's like
Speaker 1: kind of helping or like weirdly on their side in
Speaker 1: some way or whatever, but I doubt it. It doesn't seem
Speaker 1: to be like the AI likes to do that sort
Speaker 1: of thing. So Carl tries to use his ring of
Speaker 1: divine suffering and mark somebody who's within the ball, but
Speaker 1: he can't quite like find anybody from the Reavers or
Speaker 1: the dream using the list of targets that he normally would,
Speaker 1: and he isn't sure why. But when he switches to ping,
Speaker 1: that does work. Epitome tag and Warlord Fang were both
Speaker 1: nearby both in the ball. To surprise, there were also
Speaker 1: a handful of Ciccathians and Orcs still alive also in
Speaker 1: the ball. These guys weren't affiliated, which was odd. There
Speaker 1: were a pair of Nagas as well, along with an
Speaker 1: operatic blog creature. What the hell where did they come from?
Speaker 1: That's a good question. I uh, I don't know if
Speaker 1: these are people who defected. If that, you know, because
Speaker 1: we did not yet have the rule that your team loses,
Speaker 1: you die automatically. So let's see, Donut says they're almost here?
Speaker 1: Who's almost here? And then Rosetta comes running in with
Speaker 1: milk and what's his face? Edgar the tortoise? And what
Speaker 1: is happening here is that they have to give Donah.
Speaker 1: They have to give Donut a tattoo. And you guys,
Speaker 1: I know that it's supposed to be like such a
Speaker 1: such a silly thing, but I also do like the
Speaker 1: way that the author treats it as like, yeah, it
Speaker 1: is silly, like haha, Donut, get over it. But also
Speaker 1: she just has had this line in the sand personally
Speaker 1: for such a long time that having to compromise on
Speaker 1: it is a big deal and she as she says
Speaker 1: to Carl later, I just really hoped that none of
Speaker 1: the scars were going to be on the outside, and
Speaker 1: he says, this isn't a scar, this is a badge
Speaker 1: of honor that you're choosing to do this to save people,
Speaker 1: and y'all it is crazy because by the time that
Speaker 1: she agrees to do this, you guys, it is Look,
Speaker 1: I'm gonna just I'm just gonna find the line, because yeah,
Speaker 1: here it is. Don't ask because Rosetta backed away, don't know,
Speaker 1: had a small round bald patch on a right flank,
Speaker 1: then why don't we do it that way? No time
Speaker 1: to experiment? Now hold still, and the fact that Rosetta's
Speaker 1: backing away should have warned me, wait, what are you drawing?
Speaker 1: You didn't say. His next words came out a little muffled,
Speaker 1: but I still heard it a dog. I lost it, guys.
Speaker 1: That was a great little twist. Right before he said it,
Speaker 1: I was like, don't say a dog, and then he did,
Speaker 1: and I was like, motherfucker, So I'm going to try
Speaker 1: and like we were going to go with Hamzo. But
Speaker 1: even with the synergy, Towers effect tied with the bonus
Speaker 1: from the war crime spell, it won't be a wide
Speaker 1: enough area, so we went with a dinner Bell variant
Speaker 1: from a cleric who fell defending the Fupa. It's a
Speaker 1: spell that came from him worshiping his deity. But it
Speaker 1: appears it's going to work. Edgar extracted it properly and
Speaker 1: with some ink tips from milk. We don't need the
Speaker 1: toraline to do what we need. It used to be
Speaker 1: called heel, but apparently the translation makes it sound like
Speaker 1: another spell, so this season it's called bijanbi and the
Speaker 1: she I donut nervously and then says it used to
Speaker 1: be called heel is a hint that I wasn't getting
Speaker 1: at all in the moment, but like now, obviously bijonbi
Speaker 1: is italicis as well, and I'm trying to highlight it
Speaker 1: to see if there's anything coming up for the not
Speaker 1: getting anything, because I'm wondering if that's like another language
Speaker 1: for heel or for dog or what. Hamza was a
Speaker 1: spell that stunned and summoned an enemy to your location.
Speaker 1: I don't know what that's in reference to either. Dinner
Speaker 1: Bell was similar, but worked in a wide range over
Speaker 1: multiple enemies at once. And you could designate a location.
Speaker 1: It didn't stun them. I didn't know exactly what Bijambie did,
Speaker 1: but it was clearly something that dragged enemies toward you.
Speaker 1: And we're keeping the second spell war of wall of fire.
Speaker 1: That's right with them both amplified. It should separate the
Speaker 1: enemies all out and drop them into a ring of fire.
Speaker 1: Fleshers are fire resistant, but symbiotes aren't, so if any
Speaker 1: enemies resist, they should be pounced upon by the fleshers,
Speaker 1: turned into symbiotes and then killed. That's the finisher. Since
Speaker 1: war crime keeps them alive, it'll kill the enemy and
Speaker 1: any potential baby warm ages. And if any survive that
Speaker 1: there won't be many. Oh, I said, and then upon
Speaker 1: picturing what was about to happen, oh oh fuck, a
Speaker 1: sense of revulsion washed over me. I'm unclear if there
Speaker 1: is something more with this that like, because what's described
Speaker 1: here seems pretty awful, but it also doesn't seem that
Speaker 1: much more awful than what's already been going going on
Speaker 1: with the fleshers. I don't know. I'm kind of like,
Speaker 1: I feel like I'm missing something here. And he says,
Speaker 1: all we need to do is find and kill Tag
Speaker 1: and Fang and their soldiers drop dead, and she says, yes,
Speaker 1: but if we don't do this, they won't get separated out,
Speaker 1: and Fang is especially difficult to locate. He's worse than
Speaker 1: a changeling. This will keep our comrades the safest when
Speaker 1: we break the ball. If we don't do this, we
Speaker 1: will lose hundreds, if not thousands. So this is when
Speaker 1: we finally get war crimes definition, which it was definitely
Speaker 1: mentioned to us that this was a whole thing, but
Speaker 1: we didn't have the AI's description of it yet, which
Speaker 1: is interesting here because there's a part of it at
Speaker 1: the end that Carl says he thinks is only visible
Speaker 1: to him and nobody else. As this spell is unable
Speaker 1: to be properly trained, it will start at level five
Speaker 1: and will increase by five each time it's cast. It
Speaker 1: is a atrocity type, a line of sight beam extending
Speaker 1: from castor's eyes that shoots in a narrow cone. Area
Speaker 1: of effect, seed description, duration, seed description cost one man
Speaker 1: a point. Cool down can only be cast once per
Speaker 1: floor and can only be cast on the Scolopendra levels,
Speaker 1: meaning three, six, nine, twelve, fifteen, and eighteen. It can
Speaker 1: only be cast a total of three times, which that's
Speaker 1: interesting that it's like got a limit on it like that.
Speaker 1: At level five, the casting of war Crime requires you
Speaker 1: to choose two spells in your arsenal. It will then
Speaker 1: combine these two spells in a creative way. The spells
Speaker 1: will always do what they're supposed to do, but it
Speaker 1: may happen in a fun, exciting and unpredictable manner. Intention matters,
Speaker 1: and for this spell, we respect that. Just know it's
Speaker 1: going to be awesome and something that most governments would
Speaker 1: consider unconscionable. At level ten, you'll be able to combine
Speaker 1: three spells. At fifteen, you will combine four. The chosen
Speaker 1: spells must be at least level eight. Their strength beyond
Speaker 1: that will not be taken into consideration. Don't worry, it'll
Speaker 1: live up to the spells name. I'll make sure of that.
Speaker 1: That's not ominous at all. Uh. Once you cast this,
Speaker 1: your health will be knocked down to one percent. You
Speaker 1: will lose access to the two spells for the remainder
Speaker 1: of the floor, which is a big fucking deal. But
Speaker 1: you will now be able to optionally chain those same
Speaker 1: two spells together and cast them simultaneously for the price
Speaker 1: of just one on later floors. H that's a pretty
Speaker 1: good deal. To be real, all spells added to the
Speaker 1: mix during further castings will be able to mix and
Speaker 1: match with one another, either all or in part. And finally, warning,
Speaker 1: no matter what happens to your targets physically, this spell
Speaker 1: can't kill anyone directly. No matter what happens to them,
Speaker 1: they will not die from this spell. They will want
Speaker 1: to die, they won't. Even if the chosen spell results
Speaker 1: in them being chopped into piece, is liquefied and spewed
Speaker 1: across the playing field into multiple puddles. They will not die.
Speaker 1: You should probably have a finisher on hand to that's
Speaker 1: your intention. As far as I'm concerned, I think it'll
Speaker 1: be funnier if you leave them alive. But you do
Speaker 1: you so, And normally I don't read the whole AI
Speaker 1: description guys, but I think it's important here, so I'm
Speaker 1: going to go ahead with it. What happens when you
Speaker 1: actually cast this. Let's give an example from the one
Speaker 1: and only time the spell has ever been used in
Speaker 1: Dungeon Crawler world. The operatic warlord who casts this decided
Speaker 1: to combine two spells on a group of charging soldiers
Speaker 1: from the Manted team Fireball and paralysis. He not very creative,
Speaker 1: but it worked. He was parked atop a circle of
Speaker 1: power at the time, and the spell cast in a
Speaker 1: wide arc, hitting approximately two hundred mercenaries from the Mantids
Speaker 1: at once. There was only one true mantis in the bunch,
Speaker 1: and she noped out of the game altogether by ejecting
Speaker 1: approximately ten seconds after getting hit. The victims were paralyzed permanently.
Speaker 1: They were set on fire permanently. They were each blown
Speaker 1: off in an arc away from the caster, where they
Speaker 1: didn't stop until they hit something. For some of those
Speaker 1: poor mercenaries, that was very, very far. They remained there,
Speaker 1: paralyzed and on fire and undying for the remainder of
Speaker 1: the floor. The caster of the spell received an experience
Speaker 1: point update for every hour or so of their suffering.
Speaker 1: So I just really two things. One, they were blown
Speaker 1: off in an arc away from the caster where they
Speaker 1: didn't stop until they hit something. Now, I know that
Speaker 1: the spell doesn't directly kill anybody, but the being thrown
Speaker 1: off when it's fireball and paralysis, I'm not sure if
Speaker 1: like hitting something really hard after gaining momentum could kill you,
Speaker 1: because that's like kind of out, but like, I don't
Speaker 1: know if the arcing away is part of the effective fireball.
Speaker 1: It seems like that doesn't kill you. But it's unclear
Speaker 1: to me exactly what from fireball and paralysis would have
Speaker 1: caused them to get like basically blown away like a
Speaker 1: dandelion fluff. Incidentally, the wooss of an AI in charge
Speaker 1: of that season decided to put the on fire NPC
Speaker 1: mercenaries out of their misery once the floor finally collapsed
Speaker 1: about two weeks later. Two two weeks and the AI
Speaker 1: is like, that's some bit shit, just let it ride.
Speaker 1: What are you doing putting them out of their misery?
Speaker 1: You shouldn't do that. It's a combo of just like
Speaker 1: the absolute hideous horror of that pain and how it
Speaker 1: would just you would be insane by then, it would
Speaker 1: have driven you mad. But also how much leveling up
Speaker 1: did the fucking dodo cast it get? Like one It says,
Speaker 1: uh that you get one point for every minute that
Speaker 1: they are suffering, but it doesn't specifically say we're like
Speaker 1: an experience point is just a general thing, right, it's
Speaker 1: not going towards the spell. It's not going towards so
Speaker 1: like those add up towards a an overall leveling up.
Speaker 1: So how much did that person level up for those
Speaker 1: two weeks? That's fucking bonkers. And the fact that they
Speaker 1: were blown so far away means that even had this
Speaker 1: person intended to kill them, maybe they were unreachable at
Speaker 1: that point and so it was beyond their control putting
Speaker 1: them out of their misery. You know. Additional fun fact,
Speaker 1: the operatic who casts the spell supposedly had to go
Speaker 1: for an identity reset after the crawl and was reabsorbed
Speaker 1: part of his essence eventually formed into four tense leadership unit.
Speaker 1: I'd like to think that's why he has a twitch
Speaker 1: to him. Collective minds should really have learned by now
Speaker 1: how to peel off their own impurities. Otherwise you're just
Speaker 1: wallowing and used bathwater, if you know what I'm saying.
Speaker 1: The whole last part of the description didn't appear for
Speaker 1: anyone other than myself as far as I could tell,
Speaker 1: but it gave me a terrible foreboding feeling about the spell.
Speaker 1: And when he says the last part, I'm assuming that
Speaker 1: he means, so what happens when you actually cast this?
Speaker 1: Let me give an example, but it may be just
Speaker 1: additional fun fact. I'm not sure which Carl is referring to.
Speaker 1: So Lena says, I think her properates is fighting the conscription,
Speaker 1: so we really need to do this now, And we
Speaker 1: have the moment of Dona still protesting against getting the
Speaker 1: tattoo and Lena being like, he is fighting me. I'm
Speaker 1: trying to get him to stand still, but we really
Speaker 1: need to fucking do this, And so she gets the tattoo.
Speaker 1: Uh he tries to have her put it in the
Speaker 1: spot where like a tramp stamp would be, and she
Speaker 1: is outraged. And then I just received two very rude achievements.
Speaker 1: One called me a trader and another gave me something
Speaker 1: called a stolen catalytic converter as a prize. I don't
Speaker 1: know what the trader is. If it's just like the
Speaker 1: fact that she was refusing to get a tattoo and
Speaker 1: then she caved, or if it's the fact that she's
Speaker 1: got the Society for the Eradication of Cocker Spaniels and
Speaker 1: then got a dog tattoo, or what's going on. But
Speaker 1: the spell is only a level two and it gives
Speaker 1: me the option to worship him. Now he's in the
Speaker 1: court of Neck a bit, so I can worship Odette
Speaker 1: now too. And Milk comes forward and she does this
Speaker 1: like words of power thing over it that will bring
Speaker 1: it up to level eight. Evidently this is something that
Speaker 1: is like part of a lesser known, lesser used magic
Speaker 1: that Milk, you know, with her the guild that she
Speaker 1: has been in being so underused, it really seems that
Speaker 1: there is a lot we weren't aware of that could
Speaker 1: be done with written spells. And I'm curious why her
Speaker 1: guild is hidden the way that it is, and if
Speaker 1: that's on purpose, because the manipulations using those spells are
Speaker 1: kind of op and so they need to make it
Speaker 1: as difficult for folks to access them as possible or what.
Speaker 1: But let's say I'm trying to find the spot where, yeah,
Speaker 1: here it is. She says. There's more magic systems than
Speaker 1: you can imagine. Even with just ink and calligraphy and maps,
Speaker 1: there are dozens of different methods. It is dangerous though,
Speaker 1: attempting to learn too much. There's a lot the right
Speaker 1: kind of ink can do. But overturn for the urns
Speaker 1: I've learned the danger of using recipes. I don't quite
Speaker 1: understand inks and letters that shine the brightest, burn out
Speaker 1: the fastest. I had a book once and I wrote
Speaker 1: several of my recipes in it, but later I switched
Speaker 1: to a different type of ink. It was an attempt
Speaker 1: to share my knowledge with a wider group, and it
Speaker 1: wasn't until recently did I learn all I wrote after
Speaker 1: I had changed methods faded and disappeared. Some of my
Speaker 1: best recipes were lost, and it wasn't until they were
Speaker 1: needed the most did I learn they were gone. It
Speaker 1: is my fault I didn't write them properly, but sometimes
Speaker 1: it takes a failure or two to learn how to
Speaker 1: properly prepare a meal. My people, we have a saying,
Speaker 1: no single recipe is a feast in itself, meaning there's
Speaker 1: always another way. And Donuts says, what the heck is
Speaker 1: she talking about? Is she hitting on you? I honestly
Speaker 1: wasn't sure either exactly what she was saying, but it
Speaker 1: clearly had something to do with the cookbook. And she
Speaker 1: gives him a wine skin full of stay fast ink,
Speaker 1: enough ink for several chonky books. This shit stains, so
Speaker 1: be careful. Nothing will ever make it fade, not even
Speaker 1: distance or time or the death of a star, and
Speaker 1: then she gives him the Adept's fountain pen, the most
Speaker 1: basic of all implements. How much grief, how much suffering
Speaker 1: has been caused by one of these things? Yet how
Speaker 1: much joy that whole? Saying the pen is mightier than
Speaker 1: the sword is one of the few human world metaphors
Speaker 1: I believe to be universally true, especially since swords are
Speaker 1: terrible barbaric weapons. This is the most versatile item anyone
Speaker 1: can own. What will you do with it? Write a
Speaker 1: book that changes everything, come up with a new, titillating
Speaker 1: take on hukaw fiction, don't look that up? Or will
Speaker 1: you literally stab someone in the neck with it? Again,
Speaker 1: It's really up to you. And this is when she
Speaker 1: brings up the Book of Voodoo. Anything he writes in
Speaker 1: it will be given to everybody who already has the book.
Speaker 1: Best of luck to you. And I am agonized over
Speaker 1: the fact that we still have not figured out exactly
Speaker 1: what the deal is with that book, because obviously the
Speaker 1: ai is meaning for something to happen, And I'm wondering
Speaker 1: if it's possible to like make the ink into a
Speaker 1: tattoo for everyone so that all people get access to
Speaker 1: the same spell. I don't know how that would work.
Speaker 1: I don't feel like this ink seems like it would
Speaker 1: do that, because it seems like that's a whole separate thing. Ah,
Speaker 1: I don't know. I don't know. So they take off
Speaker 1: and we just have Donut, rend Mango and the adjutants
Speaker 1: with Karl in the tower. And this is when I
Speaker 1: hope Jamal and Brittany and all the others were ready
Speaker 1: for what happened next. They remained in the college and
Speaker 1: were about to take part in the raid of the
Speaker 1: Castle of Larroccos. Donut's job was to use her war
Speaker 1: crime spell to finish off the remaining members of the
Speaker 1: Reaver and Dream Army. Lena was in her tower and
Speaker 1: would clean up any who survived. She would also direct
Speaker 1: her properties to occupy the Goddess Heiress, who was likely
Speaker 1: under control of the war Mages, which that's something that
Speaker 1: we deal with quite shortly. So they are about to
Speaker 1: leave the tower and then they spot Lena's chains appearing
Speaker 1: outside that start whipping back and forth, and Doughnut unexpectedly says,
Speaker 1: she said, it was my fault that Lee June is dead.
Speaker 1: That is such a hateful thing to say. That sucks,
Speaker 1: and like, I don't remember exactly what went down, so
Speaker 1: I think I'll probably go back and try and find
Speaker 1: that spot. I can't even say whether I would agree
Speaker 1: with her or not, because it's like possible that something
Speaker 1: Donut did got fucked up. But Donut herself says, she's
Speaker 1: not wrong. I've made a lot of mistakes already. Today
Speaker 1: she will be okay. He was her brother. She's taking
Speaker 1: it much better than I would if I thought someone
Speaker 1: else was responsible for hurting you or Mango, And I
Speaker 1: honestly think that it's not as I think she's just
Speaker 1: biding her time. I don't think she's taking it well.
Speaker 1: I think that she's you know what I'm saying. And
Speaker 1: this is why when if they when they start to
Speaker 1: try and leave the tower and she realizes that they're
Speaker 1: still stuck there, I had a moment of thinking it
Speaker 1: was Lena doing that to them somehow, that something with
Speaker 1: the chains unexpectedly could have an effect that Donut didn't
Speaker 1: realize when she agreed to do this plan, and I
Speaker 1: really thought, like, oh shit, this is Lena handling it.
Speaker 1: And I am so relieved that that's not what it is,
Speaker 1: even though what it is is still pretty fucking bad. Eventually,
Speaker 1: they are still able to get out of there because
Speaker 1: the ban on teleportations lifted. But for now they have
Speaker 1: a little chat here about who has died and that
Speaker 1: Sledgie is going to be sad that Beamo is gone,
Speaker 1: and let's see, he's going to be upset, but he's
Speaker 1: going to blame himself for not being there. Nobody has
Speaker 1: said anything about it, but they're all screaming, Carl. Can't
Speaker 1: you hear them? I don't. I hope they don't remember
Speaker 1: their time in there. I hope they're not all mad
Speaker 1: at me. If something goes wrong and we lose everybody,
Speaker 1: it'll be my fault. How can I go on? After that?
Speaker 1: And he tries to be like, whoever put us in here,
Speaker 1: it's their fault, not your fault. And it's all very
Speaker 1: well and good to say that, but it's another thing
Speaker 1: to really believe that in your gut, you know. So
Speaker 1: she says there's something else I should tell you now
Speaker 1: that it's too late to do anything about it. Katcha
Speaker 1: and I have a plan, assuming we get through this
Speaker 1: next part. You can't tell Batista because he's going to
Speaker 1: be mad, Kocha told me not to tell you, because
Speaker 1: she says, you'll caral it up. I love that this
Speaker 1: is now a phrase, and she messages him, I got
Speaker 1: a benefactor box when you weren't looking. And before she
Speaker 1: can continue, Lena says, go, I am dying. I am dying.
Speaker 1: I really really want to know. Let's see, I'm trying
Speaker 1: to find here it is. Brittany says. The water around
Speaker 1: the castle has been turned to acid, will break open
Speaker 1: the drain in ten seconds. I am not sure if
Speaker 1: Brittany is already possessed at this point. Actually, like I
Speaker 1: should mention that when it's mentioned later that she's possessed.
Speaker 1: It's unclear how long that's been a thing. We didn't
Speaker 1: expect the powerful warm ages in the water of the
Speaker 1: castle to be killed by it suddenly turning to acid,
Speaker 1: but it would hopefully take them by surprise. The final
Speaker 1: remaining dwarf and digger, which had been tasked with stopping
Speaker 1: the lava, had been reclaimed and moved back under Laraccos,
Speaker 1: where it would punch a hole in the ground to
Speaker 1: drain the acid. If the machine survived that, it would
Speaker 1: move to aid the incursion on the castle. So this
Speaker 1: is when we find out the net is still in effect,
Speaker 1: and we find out that this is a second thing
Speaker 1: that is in place, like to trigger after the first
Speaker 1: net times out, which Luciumar did not mention, and when
Speaker 1: Carl told her to remove the net and she said
Speaker 1: that it was a scroll, she was telling the truth.
Speaker 1: But she didn't mention the second one, either on purpose
Speaker 1: or because she forgot about it, or it couldn't be undone.
Speaker 1: I don't know, but yeah, Victory says, this is classic Luciamar.
Speaker 1: And I will say earlier, when Donut says, oh, hey,
Speaker 1: the net spell dissipated, I just got a notification. I
Speaker 1: will confess that I was surprised that it was that easy.
Speaker 1: I was sort of like, Luciamar is a tricky bitch
Speaker 1: and seems to love redundancy. I am surprised. It really
Speaker 1: is just one scroll and that's all, and it just,
Speaker 1: you know, so when another thing happens here, I was like, okay,
Speaker 1: here it is because we just she's very fucking sharp,
Speaker 1: and I didn't see that she would just do this
Speaker 1: one thing. It would be too unreliable. And this is
Speaker 1: when Victory says, I think it's power siphon that she's
Speaker 1: using in order to keep these like charged up, and
Speaker 1: Victory says it's more than clever, it's genius. I would
Speaker 1: never have thought of that. It'll go away when the
Speaker 1: other towers stop shooting or when she turns it off.
Speaker 1: So I'm wondering if there's somebody else in there with
Speaker 1: a different cookbook or some other like resource, you know.
Speaker 1: The luciumar that's the vicious person that we keep seeing
Speaker 1: on the surface is obviously separate from the kids that
Speaker 1: pop up here and there. But I am not sure
Speaker 1: if that is a regular human being that got pulled
Speaker 1: into the dungeon or if it's somebody who's like on
Speaker 1: a mission, you know, because we have a thought already,
Speaker 1: so God knows that can happen. I'm really really curious
Speaker 1: what the fuck is going on there. I mean, I'm
Speaker 1: not sure when we're gonna find out either, Like how
Speaker 1: long will it take for the whole thing to eventually
Speaker 1: be revealed. I don't remember how many books this series
Speaker 1: is meant to be in total? Is it nine? Parade
Speaker 1: of Horribles is eight, so is there meant to be
Speaker 1: just like one more or has it not been determined yet?
Speaker 1: So let's see. So it's not gonna go away until
Speaker 1: Lucie gets back. She's in our army now. I ordered
Speaker 1: her to turn it all off. This is bullshit, and
Speaker 1: Victory is like, I get what you're about, but like, technically, yeah,
Speaker 1: this is within the rules. So let's see here it is.
Speaker 1: I was wondering how she powered all of them. I
Speaker 1: can see the power flowing from the towers. It's flowing
Speaker 1: to a spot on the ground down there. I knew
Speaker 1: this mode on the glasses wasn't useless. I should have
Speaker 1: used this instead of the heat mode when I was
Speaker 1: looking for the generator. And she sees the spot and
Speaker 1: she hits it with a magic missile, but nothing happens.
Speaker 1: And so he gets in touch with Dong and tries
Speaker 1: to get him to go and grab the trap. But
Speaker 1: eventually things turn a corner and Carl is just like, okay,
Speaker 1: everybody who's on the ground in Lorocos needs to get
Speaker 1: or in wait, are they in Lorocos right now? They
Speaker 1: are right, they need to get the fuck out of here.
Speaker 1: And I love Dong being like, okay, but do you
Speaker 1: want me to get the trap or not? And Carl's
Speaker 1: just like, no, just run, So she says Carl, he
Speaker 1: says cast war Crime, but don't pick fire, pick something else.
Speaker 1: We need the nest to stay intact, and she winds
Speaker 1: up choosing magic Paw. Is that the name of it?
Speaker 1: And I can't remember the name of the other one,
Speaker 1: So she casts, and then we get four system messages
Speaker 1: she's committed a third atrocity has received a new class.
Speaker 1: Will now be referred to as the oak Fell, which
Speaker 1: is in reference to the anklet she's wearing. I'm pretty
Speaker 1: sure the oak Fell has been named Champion of Nekebit,
Speaker 1: which is Odette's god right. And this is when we
Speaker 1: have this amazing Gavenger's daughter has opened her eyes. You
Speaker 1: are now in range of the feral god Mietus. Your
Speaker 1: dick will fall off if you get an erection you
Speaker 1: are in range of airis random effect. As Eiris is
Speaker 1: the goddess of chaos, this effect will change each time
Speaker 1: you are in her presence temporary effect. One current god
Speaker 1: effect will be permanent. And then we just get a
Speaker 1: spinner which eventually does land on Level fifteen Pied Piper,
Speaker 1: but it fucks with him for a second by landing
Speaker 1: on the dick will fall off for just an extra
Speaker 1: moment to really make him sweat, and he is so relieved.
Speaker 1: Oh my god, can you imagine. So that effect of
Speaker 1: like your dick will fall off if you get an
Speaker 1: erection is still very much in place, but it is
Speaker 1: it is not permanent at least. So here's Aris. And
Speaker 1: he had thought she was going to be under control
Speaker 1: of the war made, but no, indeed apparently not. And
Speaker 1: she says, by by the all tree, was that exhilarating?
Speaker 1: I haven't had that much fun since the initial purge,
Speaker 1: and now I'm free. This is going to be delicious.
Speaker 1: This deity has lost her sponsor and can no longer
Speaker 1: be sponsored this season. This deity isn't vulnerable on this floor.
Speaker 1: This deity has been summoned by battlefield conditions. And we
Speaker 1: would get we get a description of her that boils
Speaker 1: down to if she were mortal and human, she'd be
Speaker 1: called a wine aunt who just loves to stir up
Speaker 1: trouble and gossip and get drunk and fuck around. And
Speaker 1: everybody likes her because she's beautiful and funny, even though
Speaker 1: she kind of sucks, and she throws great parties, so
Speaker 1: people are willing to forgive a lot. One of her
Speaker 1: abilities is being all knowing. She knows everybody's business, which
Speaker 1: makes her a dangerous foe and an even more dangerous friend.
Speaker 1: If she gives you information, it's probably true, and it's
Speaker 1: probably something that's going to get you into trouble for knowing.
Speaker 1: While she's able to lie, she rarely does why bother
Speaker 1: when the truth is often so much worse, which I
Speaker 1: do like that line that reminds me of Dustin Hoffman
Speaker 1: as Hook, when he's accused of lying and he says,
Speaker 1: lie me never. The truth is far too much fun.
Speaker 1: So she reaches out and tells him, don't die. I
Speaker 1: know you worship embres, but we'll figure out a way
Speaker 1: to change that. I can make you a champion. Of
Speaker 1: course you have to kill Tarana's embrass and helic but
Speaker 1: I'll help you. And he's a pair of starting to
Speaker 1: get turned on because she's like seductive, and so to
Speaker 1: help him in quotes, she breaks his pinky finger to
Speaker 1: ruin that effect that she's having. While awful helpful, I
Speaker 1: must admit, And then she says, I wish you weren't
Speaker 1: already married? What the fuck does that mean? What is that?
Speaker 1: I'm like trying to think what could possibly be? And
Speaker 1: like when could that have happened without Carl knowing, or
Speaker 1: if there's like something that he signed without realizing it
Speaker 1: or what like. I can't I can't imagine. I have
Speaker 1: no idea. Is it possible that b married him and
Speaker 1: he didn't know, because that seems like the most underhanded
Speaker 1: type shit that she would be very down for, you know. Mm.
Speaker 1: And then she says, the war made just traded the
Speaker 1: gate of the pharaoh gods with a merchant named Paka,
Speaker 1: and at the midnight market, Paca has the gate in
Speaker 1: her stomach. Give it back to that insane Skyfowel who
Speaker 1: built the antenna under your castle, and maybe you can
Speaker 1: actually win this thing. Also, Brittany picked that axe off
Speaker 1: the ground and is now possessed. She disappeared with a crack,
Speaker 1: and yeah, I'm dying because the axe it's really ringing
Speaker 1: a bell and I just cannot remember what the fuck
Speaker 1: uh ms Teas in the chat says looked it up.
Speaker 1: Three years ago. There was a Rennick comment saying Matt
Speaker 1: said he's aiming for ten Okay, all right, so possibly
Speaker 1: two more after a parade. So this u you know,
Speaker 1: is all taking place while the ball of people is
Speaker 1: breaking apart. So when he looks outside. Here it is uh.
Speaker 1: I couldn't see from this location, but below it all
Speaker 1: all our allies were now falling deeper into larroccos. Just
Speaker 1: below where the ball had stopped should be a wide
Speaker 1: area spell called bounce House that was going to catch
Speaker 1: them all, giving them a moment to recover while they
Speaker 1: received instructions. At the same moment, the NPCs and our
Speaker 1: remaining troops would be storming the castle, which was now
Speaker 1: drained of acid. And I couldn't tell what the second
Speaker 1: spell Doughnut picked was. As for right now, all the
Speaker 1: enemies were frozen, moving inexorably upward as they were pulled
Speaker 1: in our direction as the towers fired mercilessly at them.
Speaker 1: And he asks her what the second spell was, but
Speaker 1: she can't answer because she is frozen as this is happening,
Speaker 1: and her health is lowering. Astral Paw. Her two spells
Speaker 1: were the Bingjabi spell and astral Paw, and this turns
Speaker 1: out to be why Lena is making this huge grid
Speaker 1: out of all of these chains. Music started to blast
Speaker 1: across the world on its own. I recognized the song
Speaker 1: because it was one of Monno Browse Sam's favorites. The
Speaker 1: song was break Stuff by Limp Biscuit. And this is
Speaker 1: when Carl says, other in Chantytown, not Loracos, right right right,
Speaker 1: He says, if you're on the ground in chantytown, fucking run.
Speaker 1: And what basically is done here is the equivalent of
Speaker 1: one of those like dicing machines that you buy so
Speaker 1: that you don't have to chop your vegetables manually, where
Speaker 1: you get a grid work of blades and you put
Speaker 1: your piece of onion or potato and then push down
Speaker 1: on the lever and shove it through. Except it's like
Speaker 1: a million times because she has to press down with
Speaker 1: the paw repeatedly, and it is horrifying, Oh my god.
Speaker 1: And she has to do the thing with her paw herself,
Speaker 1: because what he had intended was to carry her off
Speaker 1: so that what she said into motion, she wouldn't actually
Speaker 1: have to watch happen. But that's not how this works.
Speaker 1: She has to stay U. I can feel them, Carl
Speaker 1: Donut said, I can feel them under my paw. She
Speaker 1: trembled in my arms. I'm here, I said. The paw
Speaker 1: in the air quivered within the soldiers trapped continued to scream.
Speaker 1: She moved her eyes and she swiped downward with three
Speaker 1: quick baps. Her movement was mirrored outside the slam Slam slam.
Speaker 1: The world rocked as the massive ethereal Cat's paw clutching
Speaker 1: onto thousands and thousands of enemy soldiers and an enormous
Speaker 1: god Penis slammed into the ground, pushing through the lattice
Speaker 1: pattern of chains, and the chains broke. But as they broke,
Speaker 1: Lena grew more. With each slam. The survivors who remained
Speaker 1: stuck to the paw were slammed down again and again,
Speaker 1: and each time they pushed through chains, they were cut
Speaker 1: to pieces. She did it dozens of times. She did
Speaker 1: it until the screaming stopped, and like, reminder, these people
Speaker 1: aren't dead. This did not kill them. So that's the part.
Speaker 1: Because for a moment, when Carl stops and like vomits
Speaker 1: off the tower, I was like, you have seen such
Speaker 1: horrific shit. I know that this is gonna be like
Speaker 1: way bigger than you know. But then when I remembered, oh,
Speaker 1: they're all like technically alive, I was just like Jesus, fuck, yeah,
Speaker 1: if they were dead it would be bad enough, but
Speaker 1: them actually technically being alive, Like, you know what, guys,
Speaker 1: I'm saying this, but now I'm realizing that maybe Leonana
Speaker 1: has changed to make it so that that's not true.
Speaker 1: The summon spell and the astral paw itself couldn't kill them,
Speaker 1: but perhaps the chains, being outside of the spell can
Speaker 1: be what kills them. Maybe they aren't still alive, maybe
Speaker 1: not even so, it's such an enormous number of people
Speaker 1: killed in such a gruesome way that I genuinely can't
Speaker 1: even pick in my head like I tried to, you know,
Speaker 1: and because she's got thousands of people pressed against her paw, thousands,
Speaker 1: like I can't even you know, I cannot summon an
Speaker 1: image in my head that feels adequate to that. Mss
Speaker 1: T says, if they were alive when Karl was smushed
Speaker 1: while alive, he felt all the pain. It's grotesque. Yeah,
Speaker 1: that's the question, is like, are they technically still alive
Speaker 1: or not. I don't know if the addition of Lena's
Speaker 1: chains kind of circumvents that and makes it so that
Speaker 1: they have been killed. But yeah, so that's the end
Speaker 1: of the chapter, and it is it is really awful,
Speaker 1: and Carl being so worried about the long term effects
Speaker 1: this may have on her that is very understandable and
Speaker 1: I can't imagine. I really can't. It's also like this
Speaker 1: massive victory, which is something that's like really hard to
Speaker 1: say at the same time because of how hideous this is,
Speaker 1: but like this killed thousands of soldiers. Her plan worked,
Speaker 1: and it's exactly what Karl was saying, which is that
Speaker 1: sometimes I wish our plans wouldn't work, or would that
Speaker 1: we didn't actually have to do them the way we
Speaker 1: planned anyway. So I gotta wrap this one up, but
Speaker 1: thank you guys again so much for hanging out with me.
Speaker 1: I appreciate you all. Thank you to John for no
Speaker 1: sorry John commissions the expanse. Thank you to Michael for
Speaker 1: commissioning this episode. And wasn't able to be here today,
Speaker 1: mischie budd, but hopefully you'll be able to listen to
Speaker 1: this later. Until next time to the Loom, motherfuckers. That
Speaker 1: was an unspoiled network