Speaker 1: Neonic for my adoptions.
Speaker 2: Has us.
Speaker 3: Well just in case. Welcome to Void Onika at D
and D podcast and I am your host, Tyler and
I am joined here with four other people who seem
to argue with each other a lot.
Speaker 2: Well, when you're friends with someone like Jacob, you kind.
Speaker 4: Of have.
Speaker 1: Distrust.
Speaker 5: It's a it's a response.
Speaker 2: And trust and trust. There's a lot of trouma there.
Speaker 6: Hello, I am Indigo playing the role of one of
these characters. And I've just got to say, me and
Bacon get along great. It's these other bitches that are fighting.
Speaker 1: It really do be? It really do be? Doo it
really do we do?
Speaker 2: Like that? Okay? Well, Hi, you know me, you love me,
and I'm Devin. What's popping? I'm not the DM right
now for this one hundredth episodes. It's part three and
I am not the problem. I'm the solution and the
amazing person behind everything. Hi, And today I'm playing the
plasmoid king Vex. Yes, and next up is the real.
Speaker 1: Problem because he said really full of himself instead of.
Speaker 2: Excuse you.
Speaker 4: And one day you're gonna say that excuse you and
Cody's just gonna get up and leave.
Speaker 5: No before I was so rudely interrupted. Hi, Yes, my
name is Jacob. I'm playing the hillbilly druid for Forgouy's name.
Speaker 3: Nor can we keep changing?
Speaker 1: You're not a hillbilly? That was the name, like nar
You're what's the Australian?
Speaker 4: No? No, you know he could be a bumpkin from Australia.
Speaker 1: Yeah, but they have a special name. I forget the name.
Give me a second.
Speaker 5: Well, he doesn't have an Australian accent.
Speaker 1: So, oh that's right, your name is just an Australian accent.
Speaker 2: Yeah, oh my.
Speaker 4: God, how do you pronounce that Australian?
Speaker 2: And, last, but not least.
Speaker 1: Uh, the actual problem. Hello, I'm playing, Well, who are you?
Uh Dakota h huh?
Speaker 2: Okay, there you go.
Speaker 1: Yeah, and I'm a BRACS.
Speaker 2: Yeah, and you are a problem and your listeners won't
know why he's a problem until much, much, much later.
Speaker 1: Well, I mean it would be really okay.
Speaker 2: Well, I mean you're you have you weren't that much
of a problem until the last time, last couple of
times we recorded, which they won't hear those episodes for
a couple of months.
Speaker 6: So basically he wasn't a problem until I came around.
I trying to say I enable your worst.
Speaker 2: Anyway. If you look at this Oh my God, you'll
see a link a link to a link tree that'll
take it to the other podcast of the Unonic Voids
family of podcast. Oh my God, Nimba, don't start, please,
baby girl. I don't need my three leg nemus Nemesis
goblin here, Okay. I love you, baby girl. I'm busy.
Come here.
Speaker 4: I'll pitch you.
Speaker 2: No, she just wants attention. She's being a little attention
to form right now. If you look at the description below,
you'll see a link to the link the other podcast
of the Avoid productions of podcasts, as well as the
YouTube channel. They'll probably a Blue Sky name in there.
Go follow us some Blue Sky because we're not I'm
not going to be on Twitter anymore because Twitter is
an assessed pool of bullshitty and tumfoolery, not only part
of that, So go follow us on there and as
far as other updates if I haven't said already in
the previous parts of this Christmas episode, first off, Married Christmas,
Happy Holidays. Whoop bug Watchers is going to come back
probably February March Vordoc has still going strong. Obviously, Spook
is going on a normal schedule, and some of the
other ones might be coming back sometimes at some point
during twenty twenty five. So thank you all for listening,
and I hope you enjoy part three of the one
hundredth episode and your aka your y'all's Christmas gift of
chaos and buffoonery. So enjoy. Where do we? Oh? Wait,
hand it over to the DM Tyler.
Speaker 3: All right, so where we last left off, we finished
up all the rooms and now we have one major
problem to deal with for progressing to the next floor.
And because James wasn't here last week, he was in
this restroom just hogging up the bed. So he gets
to Nisha. He gets to add a Soulstone that because
we've gotten all the soul Storm upgrades, he just hasn't
added one. Yes, let me list them off. The ones
that are available are Barbarian, Barred, Druid, Fighter, Monk, Paladin, Ranger,
warlock in Wizard. The other three are taking price.
Speaker 4: Can you hear me? Barbarian please?
Speaker 3: Oh, okay, I'm gonna add this that you have it, Okay,
it should be there. It's a Berserker barbarian.
Speaker 2: Not a berserker barbarian for a nome. No, No, I'm.
Speaker 3: Pretty sure reason no. All right, So now you're all
in this room. There's a threat outside you have get
to deal with.
Speaker 2: What will you do this snail?
Speaker 1: This was the last room?
Speaker 3: Well, yeah, you finished the last room. It was the
mannequin room where you kept messing up the stealth and
slide of hand rolls.
Speaker 1: Yes, they kept messing up. I did perfect.
Speaker 2: Oh okay, that's what you call it.
Speaker 1: Three NAT twenties. Three NAT twenties isn't perfect. I don't
know what the fucking tell you.
Speaker 3: It's you that's very good at distracting.
Speaker 2: That's fair.
Speaker 3: So what would you all like to do?
Speaker 1: Uh? Well, we're well rested.
Speaker 5: Did we take a share a long rest?
Speaker 1: We did a long rest?
Speaker 4: All right?
Speaker 3: Yeah, yep, And time outside has not passed.
Speaker 1: So I'm gonna test how much does if the time passes,
specifically after a certain time, I'm gonna close the door,
wait for the door, like, wait for three or four seconds,
and open the door and see if the slug is
progressed or does time only pass when the door's open.
Speaker 3: Let's just say time only passes when the room is unoccupied.
Speaker 7: Oh bitch.
Speaker 3: First, then again, time was kind of passing while Binus
was asleep. Yeah, and you guys were outside the room.
Speaker 5: Sorry ignore that.
Speaker 3: But it didn't really pass that much for him.
Speaker 1: We'll just pretend that.
Speaker 3: You're gonna have to face this snail eventually.
Speaker 2: Yeah, it's sure we are.
Speaker 1: Is the snail immediately hostile to us? Or is it.
Speaker 3: It is on its way to see you? But it
hasn't technically noticed you yet.
Speaker 1: Can I sneak out of the room and kind of
swing this way?
Speaker 3: You can?
Speaker 1: Okay? Before I do that, I'm gonna see if I
can sneak attack this snail and give us at least
their heads up.
Speaker 2: Well, doesn't one of one of us has a weapon
the help take care of the shell problem?
Speaker 3: Technically, Tube, you have things that you can use, I
think yeah, two people have. I think Jacob has the
shell breaker and Dakota has the magic Blast.
Speaker 1: Yes, shoe breaker or.
Speaker 3: The giants now and from the it that you got,
it was from the clowns.
Speaker 1: Yeah, you won't have it written down because it never
really got sent to us. It was just something that
we would use during the fighting.
Speaker 3: Yeah, yeah, but you don't know what those items, do see.
Speaker 1: Yes, we do have these items that are gonna help
for this fight. However, an extra bit of action before
the snail can actually react could be the make or
break before the actual fight happens, and I deal a
little bit more damage that way too.
Speaker 2: Yeah, you're a rogue, right, mm hm, gotcha. Well we
can sneak up on it.
Speaker 1: Damn it. That's not what I'm meant to do, but
they'll have to work.
Speaker 3: Oh, you want to stealthun it first?
Speaker 1: Yeah? Yeah, so I want to do. I kind of
want to like obviously make my way around, but we're
just wait here, wait for it to be in an
open spot. Yeah. Can I do that?
Speaker 3: As in just walk out and take a look at.
Speaker 1: It, well, I mean like sneak out and try to
roll like wait for it to come up sucking sneak Accurate.
Speaker 3: If you're trying to like walk out and hide behind
a corner, you could roll stealth.
Speaker 1: Okay.
Speaker 3: So really you just can't really use any of the
other rooms because they're empty.
Speaker 4: Mm hmm.
Speaker 1: Also, I'm not trying to be in that room. I'm
just trying to hug that walls close.
Speaker 5: Balls.
Speaker 3: Well m hm, oh I thought I click it actually,
let's see, I can't actually click as perception skill. Okay,
it has a passive perception of ten, so it does
notice you, but it's not really going to make any moves.
It just sees that you're there, but it doesn't know
what you're up to.
Speaker 2: Mm hmmm mm.
Speaker 3: So we could go ahead and roll initiative. Sure, yeah,
then we get the turn order thing? Where is it
turn order?
Speaker 2: All right?
Speaker 8: L right, my character is always in a spot where
like my character sheet?
Speaker 3: Do you mean to move your character too?
Speaker 5: I'm a moving a bit man.
Speaker 2: He's my number two. Oh sorry, my number is a six.
Speaker 5: I guess we're all out of the room now, right.
Speaker 3: James characters, there's there's so many people. Yeah, it's got
people listen to. Okay, I'll delete some of the extra
ones that are lower.
Speaker 2: Yeah, because I think mind it twice. But on my
but on my screen it only shows mine ones.
Speaker 3: Okay, So James is at top, and then Jacob and
then Takota.
Speaker 2: And yeah, right now, it's only it's only showing the
three of us. It's only showing three of us on there.
Speaker 1: I can I can redo my initiative role and then you.
Speaker 2: Can just you know, what you know what, Delete all
the initiative roles, delete them, all of them, and then
we'll over. Okay, we'll just start over that I don't
know houck thing.
Speaker 6: Oh yeah, we start over and you're at the top minus.
There's gonna be like a four.
Speaker 3: I'll make it higher than the snails because well he's slow.
Who has not rolled yet means Jacob jag all right,
you clear them? Yeah, there we go. Okay, now the
VEX doesn't have either of the items, so he could
just attect straight away if he wants to.
Speaker 2: Oh, oh straight up, that's what I wanna do. What
I'm gonna do, I'm gonna what does this do? How
far away? You do it? By touch?
Speaker 4: I don't.
Speaker 2: Uh sixty line within sixty feet.
Speaker 3: Measure? You're definitely arranged?
Speaker 2: Okay, cool bet lyddy titty, all right, we're gonna do
sacred Flame. It makes a DC eleven please for a
dexterity saving throw Wow, fuck me sideway. Okay, well that
kind of screws it. The target gains no benefit from
all right, so he doesn't lose any saying or sure yeah, yeah, yep, yeah,
he doesn't take anything.
Speaker 3: Goddamn well, I thought he would Oh he doesn't take
half damage.
Speaker 1: Nope, not from sacred families, all or nothing type of deal.
Speaker 4: Yep.
Speaker 3: Interesting, Well I'm fucked.
Speaker 2: Okay, Well that's that's all I'm gonna do.
Speaker 3: Now you must roll up deck Save.
Speaker 2: Uh uh uh uh what what was his legendary?
Speaker 1: It's when I made a reaction.
Speaker 2: Oh, go ahead, okay, I gotta make a dexteries. Oh no,
I want to die eighteen.
Speaker 3: Oh yep, that beats. Oh that's I'm trying to make
a snail trail. But it's I guess.
Speaker 2: It's at a weird angle.
Speaker 3: Yeah, I did not rotate it.
Speaker 2: Oh god, that thing is terrifying.
Speaker 1: It's just like ver.
Speaker 3: Yeah, let's just say I wouldn't touch that snail trail.
Speaker 2: But it don't give it away?
Speaker 4: What do you wait?
Speaker 1: Tell?
Speaker 3: Isn't it obvious?
Speaker 2: Now wait till someone crosses it. Don't give don't give
your secrets away.
Speaker 4: Bet you do the same thing?
Speaker 2: Shut up? Shot up.
Speaker 3: Well anyway, you passed the deck Save and it tries
to slither over you, but it misses, so you messed
on the way.
Speaker 2: That's right, A little big.
Speaker 1: Next up is Curtis turned All right, I'm just gonna
see how far I am from it. Okay, so I'm
just gonna like pop out a bit as I was
right here, I have thirty five chat thirty Yeah, so
I'll move here. I will use the item I have
on this snow.
Speaker 3: Okay, how far we are you from the snail?
Speaker 1: Fifty five?
Speaker 3: Okay, you've used the item. And because anti magic shell
is disabled, Oh my, so people don't have disadvantage on
their throws against it. Yeah, that's thing. They don't have
disadvantage anymore. And that leaves are you going to do
anything else?
Speaker 1: I have a bonus action, So let's see if I
have any cool bonus action things that can do. I
don't think so. So actually, oh my daggers won't come
back to me, would they. I don't have those special daggers.
Speaker 3: Actually, yeah, so does that?
Speaker 1: Oh no, I actually I can bonus action attack with
my psychic blades.
Speaker 3: Okay, what we can do?
Speaker 1: I will use my psychic blade and to one D
six stam which so I guess I was going to.
I'm just gonna this is what I'm doing.
Speaker 2: Psychic blades. Oh that's right, you're a soul soul life road.
Speaker 3: One D six plus ability modifire.
Speaker 1: Oh no, I think it's a main action. Never mind, No,
I have to use irregular action. So no, I will,
I will go back to.
Speaker 4: My no, no, no, you can use it as part of
your attack action. Okay, second blades.
Speaker 1: It's part of the attack action, a bonus action. Okay,
so I will just I don't is it just my regular.
Speaker 6: Okay, So the attack action is a main action. You
take the attack action. It's kind of like smiting. You know,
you can smite when you attack as a paladin. You
can sycking blade to the thw knife robe when you attack.
Speaker 1: Okay, well, then I will do bonus action I don't do.
Speaker 6: Yeah, you can bonus action hit with a second bite
if you want.
Speaker 1: So I'll just roll my dagger and see. Nope, I
do the five N one my god, so.
Speaker 4: Will two half five.
Speaker 1: I will go there and then use my second bonus
action to hide.
Speaker 3: Okay, So next first in line, and.
Speaker 1: I'll just roll my stealth seventeen. Next in line.
Speaker 2: Oh wow, bravo, brava.
Speaker 4: All right, so.
Speaker 5: I'm using my Sorcerer's soul stone. Uh yeah, sorcerers soul
star on and let me see, we're only level three?
Does does that give me anything.
Speaker 9: Yeah, yeah, okay, I don't have any of my ma
magic ship yet, I mean none of the stuff that
would use.
Speaker 1: Hm very chill up.
Speaker 3: Cuss, wow, fuck it.
Speaker 4: Kaya m.
Speaker 5: Okay, So I am going to hold on with me.
Speaker 1: All right, here we go.
Speaker 9: I'm gonna move just about here get get him in
a more direct line of say, and I am actually
going to cast chaos balt oh, I love one. Oh
we clicked on the well. I actually that's actually gonna
be a good thing, all right, simon the roll for
chaos bolts a bitch. W wait hold on, no, yeah,
I make a range spell time.
Speaker 3: Yeah, well that isn't high enough.
Speaker 1: Mm hmm.
Speaker 5: Okay, okay, alkay uh, that's all I can do.
Speaker 4: All right.
Speaker 3: I guess that brings us to bingus.
Speaker 4: H is any surprise? What bingus is gonna do? Rage?
Speaker 3: Yes, gentlemanly rage, gentlemanly rage, like in dignified rage.
Speaker 6: Yeah, like a gentle dignified just dignified disgust or outrage.
Speaker 1: With the dignity employees that spreams have that you did?
Speaker 4: I hate the thing?
Speaker 2: Fourteen no.
Speaker 3: Considered. Check out his shill is still intact.
Speaker 4: M okay.
Speaker 6: Oh, wait oh wait, wait, I'm gonna reckless. Oh okay, yeah,
I'm an attack record.
Speaker 3: Let me roll quick, so it'dvantage on mainly weapon rules
using string.
Speaker 6: Four it right, all right, I'm just gonna walk away.
Speaker 1: Over here.
Speaker 4: After retreat my todds. I've been foisted by them. I
passed my turn.
Speaker 3: Interesting, okay, because Vexu's closest well and this Flailstown is
a little stronger.
Speaker 2: Wow, my god, I'm about to die. I'm about to
get rickety wrecked. Okay, back do it? Oh shit? Okay,
fifteen hits, eleven misses, twenty four hits, eighteen hits, and
nineteen hits. So four or five of those hits?
Speaker 3: Okay, thank god, I'm like with the dice. I'm okay
one dy four.
Speaker 10: Plus three Okay, that's twelve nineteen five?
Speaker 11: Mm hmm, wow.
Speaker 1: Are you doing bit boy?
Speaker 2: Twenty five?
Speaker 1: Holy shit?
Speaker 2: Am I already down?
Speaker 4: Oh?
Speaker 3: No? Really?
Speaker 2: Am I already down? Hold?
Speaker 4: Uh?
Speaker 2: Let meet six plus six?
Speaker 1: Yeah, twenty plus seven.
Speaker 2: Yeah, I'm down. My HP is twenty four. So yeah,
I'm down. I'm down for the count.
Speaker 4: Yo. Okay, I'm minus.
Speaker 2: I'm negative one.
Speaker 3: You're down like you're not dead. So anyone who can
can still resuscitate you. He's also that's a croc of
ship and okay, he's gonna move closer than Jacob's character
r oh Nor.
Speaker 2: He really said he's gonna fuck us.
Speaker 3: Up, and that brings us back to, well, what can
you do in your down?
Speaker 2: Did I save.
Speaker 1: Fifteen?
Speaker 11: Yay?
Speaker 2: And I'm still down right?
Speaker 3: Bring back to Coach's character.
Speaker 1: God, so I'm gonna pop out again by fifteen feet,
h hillbilly. But you have an item that'll let you
damage the shell. Mine seemed to have take away its
magic protection. Why don't you try yours? And I'm gonna
sneak attack it and attack with advantage, I think, Well,
I mean, I guess I don't get advantage because I'd
be screaming, So I'll just regular attack.
Speaker 3: All right, Well that doesn't hit either, Hurtain does nothad.
Speaker 1: Well, then I will just go back here. And that's
what rogue does. Oh god, and doesn't even do that.
Speaker 2: Well, he doesn't even do that. Well, my god, these stats.
Speaker 6: Yeah, we don't have the stats to do anything other
than die.
Speaker 5: Yeah, right, so Jacob Europe, I ge't Oh my god,
he's right on something.
Speaker 2: Oh god, Yeah, he's about to give you five little smooches.
Speaker 5: Oh oh oh no, oh no no no, So.
Speaker 2: How well that worked out for me? It took me
down and when.
Speaker 1: They hit you should use your item?
Speaker 2: Yes, well oh yeah, oh how.
Speaker 1: Do I use it?
Speaker 3: You just use it as like a melee attack, or
rather you just say that you use it.
Speaker 5: Okay, I'm just gonna use it.
Speaker 3: Okay. It essentially looks like a mace, but it cracks
open its shell and it takes twenty five points of damage.
Speaker 2: Holy shit.
Speaker 3: Okay, it's ac also drops too little, much lower than
it was. That's good and because of this all you
will late Jacob have a secondary attack to hit it?
Speaker 5: Cool? Uh does it? Does it have to be like
another attack? Or can I hit it.
Speaker 3: Again with the the showbreaker only works once?
Speaker 5: Oh it's a one shot deal. Yeah okay, okay, let's see.
Speaker 7: Did you do?
Speaker 1: What do I want to do?
Speaker 12: Uh?
Speaker 5: You know what I'm gonna just do? It would be
basic today be cassall.
Speaker 2: Oh diy it hits awesome.
Speaker 5: So this is gonna be the damage roll and part
of the effect. So he's gonna take uh, he's gonna
take thirteen damage right off the bat but part of
this attack on the pull mm hmmm, he rolled the
same Let's see here, she's one of the D eight.
The number rolled on that die determines the attack damage
type that's shown below. Since I rolled in eight, it
took eight thunder damage. Okay, all right, it's a it's
a dirty twenty Oh.
Speaker 3: All right, so it took the thunder damage or lightning
damage rather anything else.
Speaker 5: That's uh, that's pretty much all I can do.
Speaker 13: I can move I could, yeah, I'm gonna try to like,
uh yeah, yeah, okay, what's my hold on?
Speaker 9: I'm sorry, what's my movement speed?
Speaker 4: I think?
Speaker 5: Oh it's thirty.
Speaker 3: Okay, that's would say like they should all be thirty
with some exceptions.
Speaker 13: Yeah, so that's fine. Yeah, fifteen one once foun I'm
getting it right here.
Speaker 3: Okay, So that brings us back to James's character bingus.
Speaker 4: I'm gonna feel in my podcast real quick.
Speaker 6: I'm looking for do I have any salt on me?
Speaker 3: I did not think to include salt.
Speaker 4: Because we don't have any backpacks or rations or anything.
Speaker 3: Right, I was gonna incorporate something like that into this
one shot. I just didn't.
Speaker 4: Okay, I'm gonna i don't have it.
Speaker 6: I'm gonna step over the this.
Speaker 12: This puddle here, I'm gonna attack us now, Okay, go
for it, still raging, and I will attack recklessly.
Speaker 3: That hits. They both hit.
Speaker 4: It was just one attack. Ah.
Speaker 2: Remember to say your roles for the pod because the
listeners have no idea what the roles would be.
Speaker 6: Oh, I rolled an eighteen and a fifteen my attack
and for dablage.
Speaker 4: That is a solid. Oh I did it twice, My bad,
that's a solid. What the fuck did I goll?
Speaker 1: You rolled the eight eighteen? Do attack the four for damage?
Speaker 4: Oh? Okay? Cool?
Speaker 6: Plus two is my four slashing damage plus two rage damage.
Speaker 4: But potlalo six O think slashing it? Yeah?
Speaker 6: And that's all I got because I'm a barbarian and
that bonus actions are bullshit for me.
Speaker 3: Okay, So do you do anything else?
Speaker 4: No? I have nothing else to do.
Speaker 3: Okay, I guess this snails turn. He's going to turn
to you. Oh all right, so you skin deblating your shell,
and because you're within thirty feet, you're gonna have disadvantage
on attack. Rolls in any creature within the bright light
and is able to see the snail when this power
is activated, must exceed on a DC fifteen wisdom saving
throw or be stunned until the light ends.
Speaker 2: That's nice, that works, or sixteen, so he passes.
Speaker 4: That.
Speaker 3: Also, Oh, he's out arranged. Oh I guess it would
matter if you're down.
Speaker 2: I'm down.
Speaker 4: He also notes, I have a question.
Speaker 1: The attack is a scintillating shell wish mastered his shell.
Speaker 3: Well, he still technically has a show. It's just not
really affective his armor anymore.
Speaker 4: I see.
Speaker 1: Okay, that's fair. I'm good either way.
Speaker 3: So yeah, that ends his turn. He's not gonna move anywhere.
Speaker 2: Oh no, I got a two. That's one failure.
Speaker 3: No, so coda. You feel like finishing him off?
Speaker 1: Yeah, I'm gonna fucking save me. I'll just just multiple
throne dagger attacks.
Speaker 2: One, give you two, three, fourteen, twenty and a ten.
Speaker 3: How how would you feel if I said they all.
Speaker 7: Had thank you?
Speaker 1: That's what I would say, cover three, one three?
Speaker 3: How would you like to finish him off?
Speaker 1: I'm just he's in a step out around the corner
and just with his three daggers in his hand. Almost
ever since he first ever, since he came here for
the first time, this movement feeling almost natural, flinging all
four of the three of his daggers and sinking into
the fleshy flesh of the snail, flushy.
Speaker 3: Flesh, and then it deflats or however snails look like
when they die, Wow, shrivel up, it disolve, And so
you're finished with the encounter. Yeah, there's still so I
would watch your step.
Speaker 2: I'm still down.
Speaker 3: Oh yeah, backs are still on the ground.
Speaker 2: Does a puddle of ooze.
Speaker 3: Family character ooz mix us up with the slime.
Speaker 2: Ew bad pun?
Speaker 3: All right, So what's there I'm gonna do.
Speaker 1: I guess I'll make my way to the the booger,
and the booger resuscitate him.
Speaker 4: However we do, yes, DM, can you describe that process?
Speaker 3: Please ask a question? How how do you give CPR.
Speaker 2: Two as a robot give CPR to an ooze.
Speaker 1: I'm going to I'm going to like you're gonna see
like one of my digits, kind of like the very
distal failings of it kind of pop back. Really, you're
feeling like a very light like nine volt battery. I'm
just gonna stick it to you and discharge it.
Speaker 2: Oh my god, this is like tickle the beard. This
is this is this is gonna be one of the
books are Tickling the Beard and Ooze and a war Forge.
Speaker 3: Okay, what are you gonna do?
Speaker 1: I feel I feel like flubber. This is a little
a little give a little shot, a little start out.
Speaker 6: You we're gonna say, like a whisk comes out of
your hand and you just blend his ass back into
solid form.
Speaker 4: You just whip him until he's gone solid.
Speaker 2: It's not I have I have a thick.
Speaker 4: Piece until you have texture.
Speaker 3: Oh my god.
Speaker 2: Okay, well yeah you shocked and he comes back?
Speaker 3: You're like, wait do you come back?
Speaker 1: Does he come back?
Speaker 2: Do I come back?
Speaker 3: I was trying to find a skill to roll for it,
and I'm like, I don't see anything that fits medicine.
Speaker 4: I mean, yeah, just in medicine. But you can, uh
that's to heal him.
Speaker 6: You can stabilize as a as a bonus action, and
he just becomes stable.
Speaker 3: Oh yeah, stabilized one hit point. He's at him. He's
just not energetic.
Speaker 6: You don't need to see or even know who you're stabilizing.
As long as you know of a creature that is unconscious,
you can stabilize them.
Speaker 4: There's no specification for how close or far they need
to be.
Speaker 2: That's kind of cool.
Speaker 4: You can stabilize someone. Oh that person got stabbed across
the world. Oh yeah, I stabilize him.
Speaker 1: But I'm like, can I like take a quick nap?
Speaker 7: I don't die.
Speaker 3: No, No, the room is right there. You can just
use it if you need to.
Speaker 2: Yeah, he's slowly, just kind of like a puddle.
Speaker 1: You need to use a med kid and make a
medicine check and succeed against the D ten.
Speaker 2: Oh well, I guess I'm still down.
Speaker 6: Yeah, you gotta keep rolling death to your path and
get you get your ass back up.
Speaker 1: No, I'm sorry. You don't need the med kid. If
you have the med kit, you don't need to make
an ability check. But if you don't, you have to
make the ability check.
Speaker 4: If you were on a natural one, you just fail one
of his death saved or for him?
Speaker 3: What if I just did the cool thing, you'd be like,
he's up and at him, let him go to sleep.
Speaker 1: I failed.
Speaker 2: I failed all three. You know what that means, right? No,
I lose the cleric solestone.
Speaker 3: Do you really want to do that?
Speaker 2: I mean, it's only it's only fair. I failed. I
felt my death. I failed my death, my fail.
Speaker 1: Others can make the check to stabilize.
Speaker 3: I mean, I'll just you'll just watch empathetically like us
looks at him.
Speaker 6: I'm a barbarian. I'm a barbarian. My form of stabilization
is just to beat him until he gets up.
Speaker 1: I mean that is.
Speaker 4: Make the for coos of therapy, for therapy.
Speaker 1: All right, okay, pre cardio stuff is an actual medical procedure,
my god, and he succeeds.
Speaker 2: Okay, so I.
Speaker 4: Yeah, wait wait wait wait wait wait wait wait, but
but that in place he has a heart, he does not.
He has a nuclei. He is a conglomeration of lipids
and fast. There is no cardio.
Speaker 6: There is no cardio tissue in that fucking amgamation.
Speaker 14: The supreme new guy thump pumping his mitochondria mitochondria thump, Yeah,
get your powerhouse back back up and run dev.
Speaker 2: For the purpose of the game. Now, okay, cool, I
got I guess he's uh, he's back up. Get him
he's not. You can't understand the speech.
Speaker 6: He's like, it's like, oh my word, I think we've
broken him. Well, gentlemen, we tried someone. We tried, gentleman,
someone fetch him up.
Speaker 5: God saying I don't speak Jello.
Speaker 1: Actually, I gotta go to my original character sheet. See
what language. Oh, I don't know. We don't know languages
we speak. We only know we speak common.
Speaker 2: Yeah.
Speaker 3: Well, at this point you should have some remembrance of
your race. And actually, if you go up to the
next floor, you'll remember even more, can you.
Speaker 2: Well you better in our regular character sheets in there,
so you can tell us what we remember what we
don't remember.
Speaker 3: Yeah, because I kind of stuck them on the next levels, soilstones,
but it might be better if I just read them.
From this, you recall more details of your race and
can now benefit from stat boosts provided by that race.
And additionally, you call more of your personality as well
as your ideals.
Speaker 1: Oh bet, I'm gonna scoop up the booger. Yeah, and
I think I think it's just going to be smart
to take another rest. The booger needs a guys.
Speaker 3: So, Devin, did you seriously mean to break the solestone
or did you just could? I really don't know what happened.
Speaker 1: I succeeded James to stabilize.
Speaker 2: Yeah, let him die, because I mean, if we were
if I were to die, this wholestone would just break
and I can't use the clerical.
Speaker 3: Okay, So if you all want to rest, you're welcome
to we'll just kind of speed it up.
Speaker 1: Yeah.
Speaker 2: Also, could you I forgot my ideals and ship?
Speaker 3: Did you let us access to that?
Speaker 2: All right?
Speaker 1: Okay?
Speaker 2: For a level twenty character sheets?
Speaker 1: What the ideals?
Speaker 3: I don't remember all of those devons you said? Your ideals? Yeah,
infamy my name will be a malediction, a curse that
fulfills my will.
Speaker 2: Okay, yeah, okay, I think.
Speaker 3: Ah hah, the heck is supposed to be twenty it
said fourteen. It's weird anyway. Anyone else need a reminder
of some of their missing parts?
Speaker 4: No? I didn't even get to look at the character sheet.
Speaker 3: Ah yeah, Well let's see, since you're a rocknome, you
can still get those stat benefits from being a rocknome
that that applies now to your like basically you can
add that to any soulstone that you.
Speaker 6: Use, which is what wisdom and I think it was.
Speaker 4: Both things are useless for barbaria.
Speaker 3: So is everybody ready to get going?
Speaker 2: See?
Speaker 1: Yes?
Speaker 3: Yeah, okay, so that means you and as your time
has passed in there the slime has disappeared.
Speaker 1: Yay, sweet, I get a con of plus two an
ability of my choice.
Speaker 3: Oh, if any mu's move out the next floor, I
can go ahead and swampy all over.
Speaker 1: Yeah.
Speaker 3: Why I'm trying to remember how this was done, Like
there was a way to like transfer between floors. There
we go, I mean between folders, and of course I
forgot copy paste your tokens?
Speaker 12: O th.
Speaker 4: Ship what.
Speaker 3: Okay? You should be able to see your tokens now.
Speaker 2: Okay?
Speaker 3: Then the bottom left?
Speaker 2: All right, now we're in well now one, two, three, four, five, six, seven?
Some eight rooms? Now seven? I was right the first time.
Speaker 3: Seven, or there's even that you know about.
Speaker 2: Seven that we know about, and then there's a one
at the very top, but we don't know about.
Speaker 3: It because you could go to any of the rooms
you want, even the hidden one. It just well, it's
just what you guys want to do.
Speaker 2: Do we want to split up and conquer the rooms
or do you want to go tackle the rooms together?
Speaker 3: I will allow you to investigate a room and then
determine over yourself, Like you can like peek in and
see what kind of puzzle is and if it seems
like it needs more people, then you can either commit
to it or be like, I want to smell them.
Speaker 2: That's fair.
Speaker 1: Do you want do we want to go?
Speaker 2: We want to explore the rooms by ourselves, or go
in pairs of two, or tackle each room together.
Speaker 1: If we go in pairs, I would like to go
with the.
Speaker 4: Note yes, I agree. I would also like to go
with the automaton.
Speaker 5: That we should just stick together.
Speaker 4: I agree.
Speaker 6: And the puddles calling us the hot mess you look
like a bowl of rotten oatmeal.
Speaker 4: Just a while ago, I would not talk.
Speaker 2: If the If the ooze can roll eyes, they would
you could?
Speaker 1: I mean it has you can roll You can make
eyes and then roll them.
Speaker 2: Yes, I'll make eyes and then roll them. Or I'll
just go over to the littlest guys that he has
and then I'll roll them.
Speaker 4: Ya now, now, no need to be childish.
Speaker 3: Oh in that case, every woldn't roll a D twenty.
Speaker 2: No, No, I rolled a fifteen and they could have
rolled a seven forty one is a D twenty nine
D one hundred.
Speaker 4: I know what I said.
Speaker 1: That's what you get. That's what you get it.
Speaker 3: What are we rolling? Basically? Just explore first?
Speaker 10: Yeah?
Speaker 4: All right?
Speaker 3: So because you're doing this in pairs up minor roles.
So Coden James adds up to thirteen and Devin Jacobs
adds up to twenty one, so they get to go first.
Speaker 2: All right, nar which scroom do you want to explore first?
Speaker 5: Okay?
Speaker 2: Oh, we're gonna explore this one the bottom right?
Speaker 3: Oh hang on? Oh I don't like that.
Speaker 4: No, that's.
Speaker 3: You can peek in. You can peek in if you want.
Speaker 2: Okay, I my eye comes out like a like a
little ooze. It kind of goes crack open the door
and kind of looks in. Oh shit it What the
fuck is that? That's running ahead?
Speaker 4: Dog?
Speaker 3: Where is the icon for let's just say he's sleepy?
Speaker 2: Oh?
Speaker 3: I think I think the first Harry Potter film.
Speaker 2: Oh, sers got it.
Speaker 3: There is not There is not a symbol for sleep.
Speaker 2: Uh great, okay, so he's just you could just say
he's we all know.
Speaker 3: Yeah, okay, yes, that's fair.
Speaker 4: Okay.
Speaker 2: Is he on top of? Is he on top of something?
Speaker 1: No?
Speaker 3: I don't make it a little more clear. Let's say
that he is he is in front of an area. Whoops,
didn't do that right, He's in front of an area.
If you can get there with stealth checks, then you passed.
Oh but if you wake him, well you can either
try to put him back to sleep or you have
to fight him. Oh all right, that stuff, And of
course you can always leave if you feel that it's
a little too much.
Speaker 4: Uh.
Speaker 2: I kind of look at Gnarr and I'm like, so,
what do you think?
Speaker 7: Well, I think we should.
Speaker 2: Leave, but we can sneak by them.
Speaker 5: Yeah, we can think here that stealthy.
Speaker 2: Hey, now, I know, you know, as an ooze, I
could flatten myself to make myself look like I'm not
even there, so like, actually, I don't know. Hell is
the dice looking at me today? Oh no, never mind,
I'm not even gonna do that. No, uh, absolutely not.
You're right, you're right. We need the rogue. I suck
my eye out of the door and I quietly close it.
Speaker 3: Okay. Yeah, if at least one person wants to not
do the puzzle, then you'll have to leave.
Speaker 2: Yeah. Yeah, there's no way you want to do it.
Speaker 3: Okay, back to the floor three. I'm still not use
this interface.
Speaker 2: We need the rug for that.
Speaker 3: Okay, so you know what's in that one. Now that
you guys have checked, it's over to James and coda,
which room would be you two? You want to check?
Speaker 1: Well, no, I hear them calling for me. And as
that said, I more of the remembering starts to happen,
and what was an originally kind of like nondescript human
body becomes a bit more thin and live and poor
rugue like as my stats start to align with my
roguelike profession that I once had.
Speaker 3: Uh huh yeah, yeah, I'm kind of curious that is
why you linked the picture of Maren and the.
Speaker 1: Chat because she's a fucking cutie best.
Speaker 3: I mean she is. It's just out of nowhere.
Speaker 1: I mean I was scrolling Facebook and I saw it happened.
I was like, well, that needs to be shown to
everybody and possibly needs to be my nude phones a
lot home screen period. Yeah, I'll I'll make my way over.
Speaker 3: There and be like, oh to that room?
Speaker 2: Yeah yeah, bottom right? Okay, Yeah, so there's a two
headed dogs sleeping front of something.
Speaker 1: WHOA that definitely does sound like something that would need
my expertise.
Speaker 3: Oh yeah, well do all four if you want to enter, Sure.
Speaker 2: You all get caught.
Speaker 3: I'm gonna get used to be unanimous.
Speaker 1: Yeah yeah, yes, okay.
Speaker 3: I'm gonna swamp this sober and.
Speaker 4: One.
Speaker 3: If you could do a nature check if you wanted
to identify what kind of dog it is, I think.
Speaker 2: Not nine, I know nothing.
Speaker 3: Yeah, it just looks like an old dog is bigger.
Speaker 5: Yeah, I'm gonna try it. Okay, animal right.
Speaker 3: No, nature check, nature like it's an animal right like obviously?
Speaker 5: Yeah yeah, right, okay.
Speaker 3: It's a little better you recognize it as a type
of death dog.
Speaker 1: So I have a question, I'm about my skills. It
says I have expertise? Has that already been set into
my thing? Or does that has?
Speaker 3: And I don't think it has. Like I think you
can still pick whichever profession or proficiency you want.
Speaker 1: A double perfect. My stealth checks are going to be
doubled awesome.
Speaker 3: Okay, okay, So those are.
Speaker 4: Three skills that you can get into expertise.
Speaker 1: For the moment right now, because it's one right now,
and it's.
Speaker 3: Just like at level three where you first get it.
But I think I at higher levels it would be
like a second one.
Speaker 4: Okay.
Speaker 3: So I'll let you move up to your maximum movement
speed and the new eral stealth.
Speaker 1: Okay, so I will uh, I will move there, though,
I would like to. I think it was this spot,
and then that'll be a D twenty plus eight, I.
Speaker 3: Guess, or just roll straight stuf.
Speaker 1: Oh well, I mean it's not going to have the
added plus four.
Speaker 3: Oh it doesn't add automatically.
Speaker 1: Okay, yeah, yeah it's bad, so I mean twelve.
Speaker 3: Oh that's not good. It briefly opens up its eye
to scancer around it because it hurt you, but it
hasn't knows anything yet. It's in a groggy state.
Speaker 1: Well, I'm a robot and I know no fear, and
I think you.
Speaker 3: Are you trying to move again?
Speaker 1: Yeah?
Speaker 3: Less, I guess I'll allowed, since you don't have to attack.
But you can also try and put it back to sleep.
Speaker 1: Oh, I mean I don't have oh way to make
it sleep. I'm gonna turn. Does anybody have a way
to make this thing sleep just a little deeper?
Speaker 2: It takes my head? No, but I give you bless
Wait no, sorry, never mind, I haven't just.
Speaker 4: Hold up my act.
Speaker 5: I could get blindness and deafness.
Speaker 3: Oh that could work, because it'd have a much hard
time hearing you.
Speaker 1: Please do the deafness cool.
Speaker 3: I was like rave a field that looks dank, Okay,
I was just blind or deaf and oh you had
to pick one. It's already got it's awake, like because
it heard Koda's character. It's half away so it's looking around,
but it doesn't really know anything yet. It's not completely sure.
Speaker 5: Okay, I'm gonna go ahead and definite.
Speaker 3: Okay, and he has to roll con safe oh.
Speaker 5: A pass, so that does not work?
Speaker 3: Fuck okay. It doesn't really notice that you tried to
do anything, so it doesn't react.
Speaker 4: Well, M.
Speaker 3: Does anyone else want to try anything? M?
Speaker 1: One second?
Speaker 3: Stealth has a group if you wanted to.
Speaker 1: Hell no, actually I could technically re roll my thing.
I forgot that I have the the thing that allows
me to re roll Stealth, not steal checks, but ability
checks or no, add something to it?
Speaker 4: Allay?
Speaker 5: If I am just gonna stand still, do I still
need to roll sell check?
Speaker 4: No?
Speaker 3: If you're only if you're moving, all.
Speaker 5: Right, I'm not gonna say right where I am.
Speaker 2: I'm getting over here over the twenty one. I should
be fine, I hope.
Speaker 3: All right, So y'all can start moving or move again
if you've already been moving and.
Speaker 1: I'm gonna move again to it?
Speaker 3: Okay, I will just.
Speaker 2: Way too.
Speaker 3: Okay, that passes. It doesn't notice anything, and it goes
back to sleep like I shut.
Speaker 1: Oh nice back one.
Speaker 3: So y'all made it, which is great.
Speaker 1: We're rather few more people. I'm gonna give you a five.
Five yep, reasonable.
Speaker 3: Two more people got to make it across.
Speaker 2: Two more people got make it across.
Speaker 3: Can you'll fit in that box?
Speaker 2: Okay?
Speaker 3: I might make a little bigger just to accommodate more people.
Speaker 4: Yeah, yeah, we have to make it into the box.
Speaker 2: M yeahs like it?
Speaker 15: Oh god, it's deaf to it's deaf right.
Speaker 3: It did not death.
Speaker 2: Death, No, it passed, so it is not death.
Speaker 4: Oh well.
Speaker 2: You have to make us delth check yeah, oh no,
not the seven? Not the seven?
Speaker 1: Well ship, can you cast in something?
Speaker 3: If he was a pun range and you you move
while your stealth, so you can go ahead and move
however far you can go.
Speaker 4: Oh okay, let me see what my moop speed is.
Speaker 16: Let's see I can move thirty.
Speaker 15: Oh that does not help me at all. Oh well, shit,
there you go.
Speaker 3: Okay, so your moved as far as you can and
you did make some noise, so it does peak its
eyes open again, but it hasn't noticed anything. It's just
partly alert. So if someone fails another stealth check, it
might attack Jacob.
Speaker 2: I swear to God, you better, you better get a
good stealth role.
Speaker 5: I'm not moving. I'm just standing right here.
Speaker 1: We all have to go to the We have to
go to the box.
Speaker 3: At least three of you need to get there.
Speaker 5: Like you guys are waving to me like, come on,
come on.
Speaker 1: I'm just like, I'm.
Speaker 7: Just gonna stay right here.
Speaker 1: I'm just not gonna.
Speaker 2: Okay, I'm praying to every God.
Speaker 5: So Devin, eat your words. You better fucking it. You
better not fuck up.
Speaker 4: Man.
Speaker 2: I'm already in the box, so you better not fuck up.
We're just waiting on one of y'all that come in
the box now.
Speaker 17: Ah yeah, yo, I think I can leap that.
Speaker 1: Oh oh, leading to my arms.
Speaker 6: Yeah, I'm I'm just I'm just gonna leap it.
Speaker 3: How can you leap Barbarian? Uh yeah, oh yeah, you
can totally do that. Yeah that It might be allowed
unless you two can I know, soften his landing.
Speaker 6: Doesn't It doesn't matter if it's loud. There's three of
us in the square.
Speaker 4: We win.
Speaker 1: He's got a point.
Speaker 6: H why do I not have proficiency in athletics as
a barbarian?
Speaker 3: Wait a minute, it makes no sense. I shouldn't. That
should have been on the soilstone.
Speaker 4: And I'm all looking on the soolstone. Like my stats
are trash.
Speaker 3: I try to give them like base stats.
Speaker 4: They're not based stats. It is not based at m hmm. Okay,
uh leap.
Speaker 1: And I guess can I just slight a hand to
try to catch him?
Speaker 4: I wrote in nineteen, I'm good. Yeah, ain't no way.
I'm feeling to athletics.
Speaker 1: Check and then I'm gonna just add a D six
on top of that. Now with that three so I
rolled in eighteen.
Speaker 3: Well, either way, he made it into the box and
the sleeping dog did not detect any of you. So
y'all get to move on ahead to the next room. Yay,
well mainly to click a reward.
Speaker 2: Yay.
Speaker 1: Noise, Okay, now I gotta oh nor we made it
over here without you.
Speaker 5: Yeah, good, like in a hush like in a like
kind of like low hush whisper. Yeah, yeah, good for you.
I'm just gonna stay over here though far away from
the dog.
Speaker 3: All right, So y'all, three you go into the next
room to find yourselves in front of another chest.
Speaker 2: Not open it, cuckoo.
Speaker 3: All right, I gotta read off the office rewards. We
have a cadmium yellow, a parsley in a sunnglow colored gemstones.
Speaker 2: Uh, I'm gonna take the first one, first one, you.
Speaker 3: Said, Okay, cadmium yellow, which makes you have Oh? Actually,
do you want to equip it?
Speaker 2: Yes?
Speaker 3: Hang on, let me just find this all. You got
a palette of the crown.
Speaker 2: Ooh, A palette of the Crown, you said.
Speaker 3: And it's level six. Hell yeah, secret of.
Speaker 4: Oh.
Speaker 3: I don't think this one's aligned with anyone? Oh maybe ye,
I don't remember if I fucking put this character in.
Oh you sworn oath the Sorrows, that's who this paladin
is aligned with. Yeah, lovely, lovely, Okay. The other two
I might as well tell you what the soul stones
are for those. The parts of the colored one is
for a ranger, and the sun glow colored one is
for a rogue.
Speaker 1: I'm gonna take the rogue one if you're okay with that?
Oh no, please do, please do, and I will take
it equipped the rogue one.
Speaker 3: Okay, see swashbuckler rogue. Oh mm and for bingus, yours
is well the ranger that's left over, you can equip
it or you can just hold onto it.
Speaker 4: I'll hold on to it. Okay.
Speaker 1: So I get plus three to decks sexy as fuck
No two three, yeah, three, and then I get two
to Constitution.
Speaker 3: Well, since that was all of the war wards from
this room, the room fades away and it's empty. Yay,
So you're done with that place and you can leave.
Speaker 5: Okay, great job everyone, Yes, fellows, excellent work.
Speaker 4: Bully bully all around.
Speaker 2: Ow bow bow old Brianie.
Speaker 3: So there's definitely a few more rooms to explore.
Speaker 2: Thanks for.
Speaker 3: Hmm. That's a good point. Which room would you like
to check out next?
Speaker 2: Uh? Well, if we're going in the order of and Jacob,
if we're going two for two, you two and Jacob,
what room would you like to visit?
Speaker 6: Oh no, no, no, oh no, you two idiots got
to pick the last one.
Speaker 2: But then y'all chose to go into that room as well,
So shut up now.
Speaker 1: And failed I had to come in and save you.
Oh eat my yellow ass agreed.
Speaker 6: No need to be selfish now, Jelloman automaton, I believe
you were going to make those selection.
Speaker 1: Over the table really quickly. You haven't added the ability
scores either, correct the like the feats reibility yet.
Speaker 3: I haven't added any ability scores. I basically gave every
single one of them in their stats and then that
like a plus three to eight stat before. So some
of them sort off with like ten all SATs and
then thirteen and one or one of them has like
twelve in the stat and then one and another, And
after seeing the rules, I'm like, maybe I should have
made them higher.
Speaker 4: Yes, you very much should have.
Speaker 6: You should have just used this, honestly, dude, you should
have just used the standard array.
Speaker 4: It's for average characters. I e.
Speaker 3: What's the standard array.
Speaker 4: It's it's fifteen fourteen, thirteen, ten.
Speaker 6: Eight and six I believe. And it's basically like base
starting stats for level one characters. So if you don't
know how to build character, do you go off the
standard array and your character will have decent stats for
a for a beginning character.
Speaker 3: Oh okay, okay, I'll keep that for future builds.
Speaker 4: Yeah.
Speaker 6: Dev should have given you the player, given you access
to the player's handbook.
Speaker 3: I think I just haven't really looked at it.
Speaker 1: No, No, Devin, any room you want, I will just
choose the room directly you, Jason, Oh, this room.
Speaker 3: I think that this is like a preliminary puzzle for
another puzzle on the same floor. Okay, so this is
a good choice. You can do it alone, or you
can have some help.
Speaker 1: I will open the door. No after you here, my god,
throw and I will see you bumbling fools in but
a moment.
Speaker 3: Uh huh, So just coulda and change his characters?
Speaker 4: Ye?
Speaker 3: Okay, yell mean about to repast some characters? What was
I think with this color scheme? All right, so you
two find yourselves in a small room with a single NPC.
Speaker 6: I look over to the the automaton.
Speaker 4: Shall we be gentlemen? Or shall we anda this?
Speaker 6: And he like pops his collar up and gets the
ax ready, like we're on the street.
Speaker 2: Oh, my god, not the street.
Speaker 1: No, uh, I think I think a bit of persuasion,
kind of hurt.
Speaker 4: Wonderful.
Speaker 6: I do detest unnecessary violent.
Speaker 1: If the only thing that deems the violence unnecessary is
to whether your measures weren't met or the ends weren't met.
Now we'll go up to them, and I will introduce myself.
Speaker 6: I will follow suit and introduce myself after putting away
my weapon.
Speaker 3: Ah oh, I thought y'all were going to introduce yourselves.
Speaker 1: Oh I go played out.
Speaker 6: No no no no no no no.
Speaker 4: Before before you give us that ship. What does this
NPC look like? Who are we talking to?
Speaker 1: Yeah?
Speaker 3: Oh that's a good point. He looks like he's wearing
a bunch of old tattered cloth and some metal parts.
He kind of he kind of looks like a bum,
but he also like a vagrant wonderer and he has
a an unusual mask with beady orange eyes. I will
he also looks stressed out.
Speaker 1: I will speak to him in thieves cant uh. Yeah,
And I introduced myself as a member of the Fold. Hello,
I am a praxis. What has you so stressed or discomforted?
Speaker 4: Man?
Speaker 3: I just I just I just need some medicine, please.
I don't know how to make it, but there's a
there's a type of medicine you can make over there
on the right. It's a table with a bunch of
stuff and the ingredients of combaunts. Just put some stuff
together and just put some things together and make me
something please.
Speaker 1: As you and I will go and check out on
the table all.
Speaker 3: Right, I didn't really add a table, but imagination. Yes,
there is a table with four spots for ingredients and
a cupboard in front of you with eight drawers like
a little square drawers to carry things.
Speaker 1: I will start opening the drawers and expecting inspecting the ingredients.
Speaker 3: Okay, I'll help you roll nature checks. Okay. If you're
looking at the ingredients, then yes, that's funny. Okay. So
Coda looks at the first drawer and he recognizes the
ingredient is lavender.
Speaker 4: I cannot even see over the table.
Speaker 3: Oh, would you like some assistance?
Speaker 4: No, no, I will find a box.
Speaker 1: I will take out the ingredient. This one is lavender,
and I will put it back in the box and
then open the next one.
Speaker 3: Okay, And since you I was gonna sae, since you're
old twenty, I'll have you just have a free identification
for the next one. For the second box, is you
have you see peppermint?
Speaker 1: Okay?
Speaker 3: So I guess if you want to look at the
other ones.
Speaker 1: Okay, I will the next one rule the two.
Speaker 3: So you look at the third one and you don't
recognize what it.
Speaker 1: Is, I will pull it out. I am struggling on
this one. My training has failed me. Do you recognize it?
Speaker 12: Hm?
Speaker 4: Hmmm? What am I looking at?
Speaker 3: It's an ingredient and you can rule nature to see
if you identify it, or you can be like, ah,
fuck do I know?
Speaker 1: Uh?
Speaker 3: Okay, ah, you recognize this is sage?
Speaker 4: Ah and my lad, and good lad? What did you
say the other ingredient was?
Speaker 1: The other two were pepperminted lavender.
Speaker 6: Oh my, what a horrible tea you could brew with
that little water.
Speaker 1: Well, we have one more, one worse cupboard, and I
will open that one as well.
Speaker 3: Okay, So the fourth cupboard, you open it up and
you find chema mill.
Speaker 6: Hmmm, my boy, this seems like everything you need to
make quite a disgusting cup of tea or a rather
good one.
Speaker 1: And we have to we have to make you a
health potion from it.
Speaker 3: No, no, no, no, man, it's not you don't drink it.
You need to make it into a fine powder. And
also be sure to check that box in the far right.
And he points to a box in the far right.
Speaker 1: Oh think I will open that box as well.
Speaker 3: You open the box, roll an orcana, check our conor. Okay,
you recognize them as magic crystals that have small cantrips
stored inside of them already. They are a slu different colors,
and they represent each element that is usable, such as
acid or cold, or fire or lightning. I could give
you a full list if you don't want. Okay, So
there's one for thunder, acid, cold, fire, force, lightning, necrotic, poisoned,
shri kick, and radiant.
Speaker 1: So basically just all the magic types.
Speaker 3: Yes, okay.
Speaker 1: And are these kinships supposed to help us grind these
to powder?
Speaker 3: Think of them as more as an enchantment for the mixture. Okay,
But you have a pestle and mortar nearby, so you
can use that to grind things up.
Speaker 1: Uh okay, Well, then I will attempt to do I
have any instructions as to what needs to be ground
up where, any kind of notes or it.
Speaker 3: Is actually a trial of elimination. And you've only discovered
the magic stuff in the first four ingredients that are
possibly used.
Speaker 1: There was eight cupboards, right, yep?
Speaker 3: Eight covers?
Speaker 1: All right? Well, then I will just start opening more.
Speaker 3: Okay, you open the fifth one and I'll have you
oh yeah, you don't know what this is.
Speaker 1: I'll pull it out and it to the no.
Speaker 4: Nature.
Speaker 3: Yeah, you recognize it is some kind of berry, but
you're not sure what kind is?
Speaker 4: There a lot of them.
Speaker 3: There's a handful to work with, and I want to
eat one.
Speaker 2: Mm hmm.
Speaker 3: Okay, I would say, would your character know a lot
about the taste of berries?
Speaker 4: He's a nomena, and he's a nomen a gentleman.
Speaker 6: Yes, get many a verry tard in his day and
poison berries on accident.
Speaker 3: He knows that these are gojiberries.
Speaker 4: Ah, so I do mention that, oh, these are goljie berries.
My boy, quite strange to find them here.
Speaker 1: And I'm gonna just start noting these down because there
is a lot one second sickie thicky notes.
Speaker 3: Not Now, let's see if I can copy past them
without giving away the answer.
Speaker 1: There we go. So you said lavender.
Speaker 3: You've discovered lavender, peppermint, sage, camera meal, and goji berry so.
Speaker 4: Far, ok.
Speaker 1: Okay, I will open up the next one.
Speaker 3: All right, Oh okay, you recognized these as crushed walnuts.
Speaker 1: Right, and the next one.
Speaker 3: And these look like honey crystals, and then the last
one you don't recognize.
Speaker 1: Sorry for the listeners. So I will pull out the
ingredients and show the nun.
Speaker 4: Well that's for the last one, all right.
Speaker 3: Yeah, he recognizes that these are cacao nibs.
Speaker 1: Okay, anything else that we should know about.
Speaker 3: All you know is that you have four places to
put four ingredients in, then a bunch of magic crystals.
You can use only one at a time to combine
all four of them, and whenever you have a combination,
it'll create a powder and you can give that to
the NBC and he will test it.
Speaker 1: Well mm hmm, what is of feeling? Are you feeling hot? Cold?
Like you're burning?
Speaker 3: I feel like I got a major fucking headache, man, Okay,
just try anything.
Speaker 1: Then I will use the chemra meal, sage, berries and
honey with the uh I hang on, I'm gonna mark
with this. Let's say one one one, I said, camera meal, honey, sage,
and the berries, right, yeah, sure, And then I'll use
the radiant magic.
Speaker 3: Okay, so you cambine them. Any makes a bright and
shiny powder, that radiance that radiates like the sun. Do
you take it over to the NPCN yes, Okay. He
looks at it and he's like, no, no, that this doesn't
smell right to The ingredients are right? Maybe those berries
is right, but the other ingredients aren't right at all.
But that magic, that magic is definitely right.
Speaker 1: Okay, I do apologize my friend. I will do better
next time.
Speaker 3: All right, So you know that goji berries are definitely
an ingredient. You don't know for sure about one of
them being correct, but you definitely know that. Did you
say sage and camma meal?
Speaker 1: Uh? Yes, sage camera meal, yes, and honey and honey.
Speaker 3: Yeah. You get the sense that sage and cammer mill
are definitely not right. But he's not sure about the
honey crystals, meaning you could use it again or you
could mark it out.
Speaker 1: Well, then we will say that camra meal was a nogos.
So weld this erace that the sage was a no
go and the radiant magic was definitely it.
Speaker 3: Yes, he liked that.
Speaker 1: Okay, cool. Well, I have figured out that at least
the radiant magic and the berries are what we need,
the honeys and maybe.
Speaker 4: Perhaps some crushed walnuts.
Speaker 1: Okay, so instead of the sage, we'll do the crushed walnuts.
Speaker 4: Who left.
Speaker 3: Devin h he looks like a disconnectin uh oh, but
Craig is the recording, so we can continue.
Speaker 1: Let's do the crushed walnuts and peppermint and keeping the
rest of the same.
Speaker 3: Okay, So you keep the coachi berries and you're keeping
those honey crystals into yeah, and you're trying to cross
walnuts and peppermint.
Speaker 1: Yeah.
Speaker 3: Okay. So you're also using radio magic yep. Okay. So
you show that to him and he's like, okay, this,
this feels This feels better. The honey crystals and peppermint.
That's definitely a those are definitely good. That's crushed walnuts. No,
that that's that's too rich.
Speaker 1: Then this last one shall be my friend. Oh, we
got to I'll go back to the nome. So we
have two to one. We have two left, the counts
and the lavender. Everything else seems to be correct.
Speaker 4: I will let you carry peppermint mm hmm. Perhaps. And
you said the walnuts were too rich.
Speaker 1: Yes, yeah, probably the lavender, I agree. I will light
rich quite fatty white. We will mix the lavender in
and then bring it to our front.
Speaker 4: Okay.
Speaker 3: So you're mixing in lavender, peppermint, gogie, honey and radiant yes.
Speaker 1: Okay.
Speaker 3: So you have what looks to be a brightly yellow
colored powder. Do you bring it to him.
Speaker 1: Yes.
Speaker 3: He takes a look at it. He's like, wait a minute, wait,
hang on, this this is what this might be it?
And then he takes a pipe out of his coat
and he puts the powder in his pipe and then
he lights it.
Speaker 1: Nice.
Speaker 3: Oh, oh, that is definitely a gray mix. You too
want to try this?
Speaker 1: I would, but unfortunately the poisons wouldn't affect me.
Speaker 4: And I'll pass. My boy, I'm much too old.
Speaker 3: A dude yourself. Hey, take this before you go, and
he hands you a book.
Speaker 1: I will take the book.
Speaker 3: He said, I used to burn logs back in my day.
You gotta use certain fires, you gotta use certain logs
with certain purposes. And if you burn the wrong log
bash it could happen.
Speaker 4: You know what I mean?
Speaker 1: I do? Can I hand him the rest of the
powder or did we already give him all of it?
Speaker 3: He gave him all of it. He was just gonna
share it.
Speaker 1: Then I write down the ingredients and hand it to
him on a piece of paper. Now you'll never be
without this, my friend.
Speaker 3: Oh that's a mighty conness you've done for me. Why
don't you go in the room back there and claim
another prize.
Speaker 1: And I will do just the thing that's again holding
the door open for the us.
Speaker 3: Then I follow, and as you go into the room,
the NPC fades away as well as the rest of
the room, and now you're just left with the stressor chest.
Speaker 1: I'll open the treasure chest.
Speaker 3: Wait a minute, I'm missing some rewards. Shoot there, Well,
this is.
Speaker 16: But I have.
Speaker 1: I haven't I no, never mind, we're supposed to keep
that for ourselves. That's an insight.
Speaker 3: Yeah, I guess I could just give you any soul stones,
or you can upgrade the one that you have, but
that might require like adding new abilities, improving certain stats,
like which sounds of most appealing.
Speaker 1: If I could improve my decks and charisma if you're happy?
Speaker 6: Okay, yes, I'd also like to actually get a decent
strength score and a and a con score.
Speaker 3: Okay, all right, how about this. You can get plus
five stats, but you can distribute them anyway you like.
Speaker 6: Oh, come and put them all in strength, fair enough,
not twenty in strength?
Speaker 1: Now, so do we is that a constant or is
that just for this?
Speaker 3: You can keep that forever?
Speaker 1: Okay? And will that plus five be specifically into the
stats they are? Now? Where could I if we go
into a new solestone, switch them as needed.
Speaker 3: You know what, that's a great idea. You could switch
them as.
Speaker 1: Needed, all beautiful.
Speaker 3: This is my fault for not including souls stones in
this I only thought of the book, like, I gotta
give them something, and you know what, they need better stats.
So here's some better stats. And also it's only you
two because the other two didn't enter the room.
Speaker 4: I suck it, nerds. Okay, I've changed my stats.
Speaker 1: Plus two.
Speaker 3: Cod alright, so yell to leave the room and enter
back to the main floor.
Speaker 6: So if my strength is all maxed out now, I
just fill my my three piece stood out more. Mh,
I'm so ripped. Even my monocle has muscles.
Speaker 1: You're so muscle. Your muscles have muscles, and your eyeballs fla.
Speaker 3: Your monocle is made of tempered glass.
Speaker 2: Okay, uh, nar, which which room you want to go into?
Speaker 5: Okay? So which from rooms have already been cleared?
Speaker 2: The bottom two?
Speaker 5: The bottom two? Yeah, okay, I'm gonna just ruin everyone's
day and just we're just gonna go straight for this one.
Speaker 2: Oh straight for the middle middle room.
Speaker 3: I might hang on, I gotta be right back for
this one.
Speaker 1: Oh ship oh God, not again.
Speaker 5: Lulan was a troublemaker from the start.
Speaker 2: Oh, you're gonna be actu puncturists. Well, you're great, great, great.
Your great granddaughter's to be a cross dress up.
Speaker 5: Don't look at me. She gets it from your side
of the family.
Speaker 1: You know what, I'll put one into strength, because why not.
Speaker 6: I put everything in the strength. And I'm finally at
a plus in my strength.
Speaker 4: Very happy.
Speaker 1: So I think I've been keeping track of my racial
bonuses and uh, all the bit pluses I've got. Mm hmm,
I've got I've got a pretty I've got a pretty decent,
decent score going.
Speaker 4: It's weird.
Speaker 6: I have plenty of strength, a smidgeon of dexterty, and
I'm now wise enough to know you don't put tomatoes
and a fruit.
Speaker 3: Salad m unless you're making this. Also, Oh, I hate you.
Speaker 4: I've seen it. I hate you so much.
Speaker 1: That I'm so proud you brought it up, because every
single one of those are fruit, bell, pepper fruit, the ptillos,
fruit onions aren't fruit. Onions are roots.
Speaker 4: They're tubers technically right, No, no, they're just roots. Right.
Speaker 1: Technically, There is no true definition of vegetable. It's everything
on the plant that isn't a fruit.
Speaker 2: Mum interesting mm hmmmmmmmm. Excuse me, I beg your finest, pardon.
Speaker 3: Vegetable, your finest part.
Speaker 2: That's insulting.
Speaker 4: Okay, how how explain the hurt?
Speaker 2: I'm not a potato.
Speaker 4: I never I said. That's what I said. You're never
you're you will never be a vegetable.
Speaker 2: Oh you're calling me, you're calling me your fruit? You fucking.
Speaker 4: Long enough? Wow?
Speaker 5: Wow?
Speaker 2: Are we dead yet?
Speaker 1: Whoops? Ignore that. Didn't mean to click that. So is
it just.
Speaker 3: Devin and James coming into the room.
Speaker 4: I'm not going in that room.
Speaker 2: Den and Jacob?
Speaker 3: Oh my bad Jacob chose the room.
Speaker 2: So yeah, it looks like, well, how fucked are we?
Speaker 3: It's not that you're fuck it's just it might be hard.
Speaker 1: Have fun storming the casle.
Speaker 6: I'm the king of the caple and you're a dirty vessel.
Speaker 4: That's the Well, technically, that's the nice way to say it.
Speaker 3: Oh everyone wasn't I didn't mean to have everybody?
Speaker 4: Okay?
Speaker 1: Fuck?
Speaker 4: Is that? What is that?
Speaker 3: You're currently in a room and across from you is
a security guard.
Speaker 4: Oh we were talking like a mall cop. Or like
liked the old security guard.
Speaker 3: Like think the combine from Half Life two.
Speaker 4: Oh shit, oh god, oh god, Okay.
Speaker 5: Where's that crossbow with the superheated arrow boat?
Speaker 4: Where's my crowbar?
Speaker 3: You need the zero gravity gun that can toss people endlessly.
Speaker 5: Now that that crossbow was where it was at, man
like you put on a you load of bolts into it,
immediately superheats and you shoot it.
Speaker 4: Bam.
Speaker 5: Oh god, that that crossbow was lit.
Speaker 4: Nail a motherfucker to the wall.
Speaker 5: Mm hmm.
Speaker 3: All right, so you just see the security guard. He
looks very still. What would you two let to do?
Speaker 2: Uh he uh? VEX would waddle water closer to him,
any any kind of just like, hey, hi uh oh uh,
I do not have.
Speaker 3: If you've got no clearance, you're not getting.
Speaker 2: In what but we're supposed to be here?
Speaker 3: Mhm. He looks at your He looks at this list
for He pulls out a list that has people's faces
and names, but you can't see it from your angle
of course. No, no, you're not on the list. Get
that out of here.
Speaker 2: How do you not know if I'm on the list.
That's rude.
Speaker 3: You don't look like you're on the list.
Speaker 2: Doesn't mean I'm not on the list. You haven't any
even I seen my name.
Speaker 3: Oh god, I don't need your name. I just need
a face, even though technically he does need a name.
Speaker 5: This dude's giving black night vibes.
Speaker 2: Does this face? Is his face? Fine? He goes to those.
Speaker 4: So all the way.
Speaker 2: Shut up, James, Well that's just rude.
Speaker 3: I'm gonna have for Jacob roll perception. Oh me, Yes,
you know there's a door behind you that could lead
out of this room, but not completely out. The door
looks different.
Speaker 4: Huh.
Speaker 5: Well, Devon is having his little bitch fit. I'm gonna
go back here and open the door.
Speaker 3: Wow, okay, you open the door.
Speaker 2: Wow, misrespectful.
Speaker 1: Well, Devon is busy failing yet another route.
Speaker 2: This is why, this is why you're I know one
loves you.
Speaker 4: My mom doesn't fucking love you.
Speaker 1: The puppy doesn't love you either.
Speaker 6: Ah that's me, that's.
Speaker 1: Me, But it's true, it is true. Unfortunately I do apologize.
Speaker 2: Wow.
Speaker 3: So Nar goes into this extra room and I'll have
him roll. Actually, he won't rule anything he sees. There
are two tables. One has a kit on it.
Speaker 1: But wait a minute, mm hmm a baby fox.
Speaker 3: No no, no, no, no, no no.
Speaker 1: That's disappointed.
Speaker 3: That's except there's one table that has a kit and
the other one has another kit. Would you like to
see what these kids are?
Speaker 5: Yes?
Speaker 3: Okay, he checks one of the tables and he sees
it is a disguised kit. Oh oh, and the one
and you piece together, the one on the other table
is a forgery kit.
Speaker 1: Oh hmm, sounds like another rogue room. What can't the
rogue do, right, James.
Speaker 6: Mm hm oh, be useful in combat?
Speaker 1: You know that is very true. I did spend most
of that other one hiding behind the ball and then
kill stealing the entire thing.
Speaker 4: Yeah. Check.
Speaker 6: I've never seen I've never seen a rogue be like
hugely impactful in combat. I've seen them like come and clutch.
But that's because all the resources were exhausted.
Speaker 1: And they came out of the fucking the top rope
with a one hundred and seventy six damaged triple dagger
sneak attack.
Speaker 4: Yeah.
Speaker 5: So, anyway, there's a table with a forgery kit and
a disguised kid.
Speaker 3: Yes, And on the room on the wall on the
other side of the room is not only the door
to leave this entire encounter, but also a bunch of photos.
Speaker 2: Of people, and the person that could change their form
to look humanoid is not in the room.
Speaker 4: Drew.
Speaker 3: Vex does have that advantage. He can turn himself to
look into any look like anyone, but have to make
himself a disguised kit I mean sorry, a disguise, and
you both have to make id badges like the one
the guard has.
Speaker 5: Okay, uh so, by any chance, is there anybody like
anybody on the pick on the wall, the pictures on
the wall that look kind of like a half work?
Speaker 4: Yes?
Speaker 5: Oh are they easy? Like, what would you say.
Speaker 3: With the help of a disguised kid, Yes, you can
pass for them.
Speaker 10: Oh okay, however you don't really know what the badges
look like because you were too far away.
Speaker 3: Vex, however, could roll perception and get a closer look.
Speaker 5: Okay, I'm gonna go back into this previous room and
I'm just be like, I'm just gonna go up to
Vex grab him, yo, And I'm like, you know what,
We're sorry, you know, we're so sorry. You're absolutely right. Well,
well we'll just go and I just pull him to
the other room.
Speaker 2: What that was rude? I was handling it.
Speaker 5: You were, yes, you were handling it and you were failing.
And I'm sorry for that. But it's okay now because
but it's but that's okay now because we have bees
and I guess you're and I gestured to the to
the tables and the walls.
Speaker 2: He waddles over to the pictures, and of course he's
like he's like three foot taller on a good day.
When he's when he's a little oozed, he kind of
just looks like a kid looking up at a display case.
What race?
Speaker 1: What?
Speaker 2: What do the people? What do the pictures look like?
Give me a description.
Speaker 3: They all look pretty important in terms of their attire,
but they also are of various different races, namely humanoid races,
so you can disguise yourself as any kind of them.
Speaker 2: Moth.
Speaker 3: I didn't think I had to describe this far, but okay,
one looks like a TOBACSI. One looks like a half elf,
another one looks like a half k They all look
like their security detail or researchers, so they have like
long lab coats or I suppose the dand equivalent to
looking like a researcher or a scholar.
Speaker 2: Okay, okay, cool, cool, cool cool. Fact is like hand
on hip. They usually looking like a flubber reject. Huh,
and he changed his form to look like a half elf.
It takes a few tries because it looks he gets
Maybe he gets the nose wrong one time, maybe the
ears are too big, maybe the head's too small, But
eventually he will get he'll take on the form of
one of the half elves.
Speaker 1: Gold.
Speaker 3: Oh yeah, there was a mirror in the room, so
you can confirm your appearance. But yeah, you have to
you have to look down perfectly.
Speaker 2: Okay, cool, what about you? It looks over to nor.
Speaker 5: Yeah, well there's only one person. I look kinda sort of.
Speaker 2: Like that halfwork.
Speaker 5: Mm hmmm. We just need to We just need his credentials.
Speaker 2: Uh huh. I see, so I didn't get a good
look at the badge, so pulled me away before I could.
Speaker 5: Oh, we need the badge of the security guard.
Speaker 2: Well don't. Well you said that we make We need
to make the credentials, right.
Speaker 3: Yeah, there's a disguy skit and a forgery kit. So
the disguy seems easy enough, but you do have to
forge credentials.
Speaker 2: If they have to forge credentials. They have to look
like the like the identification that the guard has. Yes,
says Sinar, don't worry, I got them, walks out, starts
walking over to the guard. He's like, yes, hello, soh
And he gets right up to the guard and he's
like patting his chest and it's like, oh shit, I
forgot my ID. And he is going to take a
look at the identification on the guard see exception. Okay,
now do I too?
Speaker 3: He pushes you back. Don't touch me, no idea, no intrigue.
Speaker 2: Well, you know I have plenty of IDs, Like, can
you show me what the I D looks like so
I can go back and look for.
Speaker 1: Mission.
Speaker 2: I know, but I need to know what the ID
looks like. That's money.
Speaker 3: He's not gonna tell you, obviously, Devin.
Speaker 6: That is the worst excuse I've ever heard of mine.
That is the most Chinese guy trying to sneak into
a facility excuse I've ever heard.
Speaker 2: Shut up.
Speaker 1: It's like, hey, I don't know what your social security
should look like? Can I see it really quickly?
Speaker 4: No? No?
Speaker 6: No, that's like, hey, how many threes is your social
security number?
Speaker 4: Having it? How many ones? How many fours? How many
all nine numbers?
Speaker 2: No buddy said he was smart.
Speaker 4: It's like hud oh wait, oh, then why does he
act like I know it all? He's always being sacty,
giving us a lick.
Speaker 2: Someone's fucking got too.
Speaker 1: I mean one of us here only took three tries
to make crack cocaine? How many tries taken?
Speaker 4: Oh? God?
Speaker 3: Should I give it a name like that droug a name?
Speaker 2: Yes, yes, it's because I wanted to be in the
market of Avatira.
Speaker 1: We could call it spice.
Speaker 3: I was gonna I was gonna call it sunshine.
Speaker 1: You know, I like that.
Speaker 3: You make it with a radiant.
Speaker 4: Matchic sunshine in a back Essentially, is you know that
song that Oh I'm sorry that song is about meth? Right?
Speaker 2: Oh my god?
Speaker 3: Is it? It sounded like it was about a drug.
I just hadn't thought about that song since high school.
Speaker 4: I heard to hear folks talker thinks about math think a.
Speaker 3: Lot of things, especially when people bring it up.
Speaker 2: So I didn't get a good look at the i DS.
So we're fucked. Okay, we can try to kill the guard.
Speaker 3: I definitely don't recommend that.
Speaker 2: Of course, and I'll walk back in well you give
it a shock, leans against leans against the wall.
Speaker 5: All right, I got this, Neil.
Speaker 2: We just get a good look at the I D.
So we can make it.
Speaker 3: And you can rule deception.
Speaker 5: Hey man, quick question, and I guess this.
Speaker 2: Ship blindness and deafness.
Speaker 5: I'm gonna blind him.
Speaker 3: Oh that's interesting, except he's wearing a gas mask. Unless,
of course, this thing can go through clothing.
Speaker 1: They can't, can't.
Speaker 3: What see you then? Range making cons you're standing through?
And what does the specify the limitation? So I guess
it could work. But I didn't make a spell shoet
for this guy, so I'll have to do it straight
D twenty wow.
Speaker 5: Twenty Okay, and that's where I'm ending my That's where
that's That's just gonna be my cue to leave. I'm done, goodbye,
have a good night, guys.
Speaker 7: Thank god, that bullshit right.
Speaker 3: There could have maybe rolled deception. Yeah, maybe you can
sneak something like hey, quick question, you try to fly?
Speaker 1: Maybe, Uh, it's time to call in the road. Hit
the road. Oh no, not hit the road, your goof
the rogue.
Speaker 7: Oh no, huh.
Speaker 5: Yeah, I'm just gonna do something stupid. I'm gonna roll
for a deception, and I'm just gonna point up towards
the ceilia and say, what's that.
Speaker 2: Seventeen?
Speaker 3: Okay, it works briefly, but he does quickly come back down,
but you do get a glimpse at what the security
badge looks like.
Speaker 4: Yeah.
Speaker 5: So when he looks up like how like huh, I
like just like reach up like kind of till his
badge towards me, get squint out of a bit, and
then let it go. As soon as he looks back.
Speaker 4: Down, bunk the ship out of him. While he's up
the way, he's a way.
Speaker 3: Too, he like, don't touch me.
Speaker 4: On hand, my pia.
Speaker 3: Okay, so now you know what.
Speaker 5: I'm sorry, bro, that's all I need to know. And
then just walk away.
Speaker 3: All right. So you know what his badge looks like,
so you can make a forgery.
Speaker 1: Yay, that's making.
Speaker 3: Not necessarily the right forgery, but something. Oh well, I
mean I could drag his pulls a lot if I
want to get very.
Speaker 1: Involved, could make them suffer.
Speaker 3: Okay, So has Nar put on a disguise or has
he still looked like himself?
Speaker 5: So wait, I'm sorry, what was the question.
Speaker 3: Has Nar put on a disguise at it at all
during this time or has he still been just looking
like himself.
Speaker 5: Like when he went to like ask the yes, yes,
yes he did.
Speaker 3: Okay, I just want to make sure like you were
in the skies or not. But both of you are
in skies. You just don't have ideas. Yeah, so let's
see if you can make a good forgery.
Speaker 5: I'm going to attempt it.
Speaker 3: Roll deception. Okay, Okay, that's great. Devin rulled in nineteen Jacob,
they're bowls at thirteen.
Speaker 4: Okay.
Speaker 3: So Defin's version looks a lot more convincing, and it
seems like the colors are right, the photo is right,
the lamination is perfect, there's nothing out of place. Jacobs
looks somewhat a little unprofessional, but it still seems passable.
Speaker 4: It looks like a Chuck E Cheese employee, I D card.
Speaker 3: It looks like one of these licenses that feels like paper.
Speaker 4: It says, mclen on it.
Speaker 2: Let's go up there, let's get it.
Speaker 1: Aggressive. They have laminations your point.
Speaker 3: Yeah, in the D and D universe they have laminations.
Speaker 2: And avatira anything.
Speaker 3: I mean, yeah, I'm not too worried about technological limitations. Okay,
now what will VEX do that.
Speaker 1: It's gonna walk up.
Speaker 2: He's like, he puts out he puts out his I D. Sorry,
I found it. Finally, my apologies.
Speaker 3: He looks at the I D in your face and
he looks at his clipboard, and then he goes name.
Speaker 6: Ha ha, like where were where does the proper response
to this?
Speaker 4: He said he didn't need a name, he needed a face.
Speaker 2: Yeah, yeah, exactly. That was like, I thought you just
needed a face in my name? Is that what you
told me?
Speaker 3: He just looks at the clipboard and your badge and
your face look fine going through.
Speaker 1: Thank you.
Speaker 2: I'll make sure to tell your manager to give you
a raise.
Speaker 3: VEX is allowed through that leaves an R.
Speaker 2: Come on, do it again.
Speaker 5: Okay, let's get this over.
Speaker 4: I hate.
Speaker 5: I want you to know that.
Speaker 2: Who me?
Speaker 4: Yes?
Speaker 1: You all?
Speaker 4: This is gay on gay hate?
Speaker 11: Right?
Speaker 1: Does this make it a hate tuna?
Speaker 4: It's like, can I want to be racist? Yes? Yes
they can?
Speaker 1: Yes again?
Speaker 5: And now this is more of a completion of the process.
Speaker 3: Okay, yeah, what are you doing?
Speaker 5: I'm gonna ahead and give him my credentials.
Speaker 3: Okay, so you approach with your half w disguise as
one of the supposed employees, and you have your badge
as best as it looks. And he looks closely at
the badge and he squints his eyes.
Speaker 4: Wait wait, wait, wait, how do we know he squints
his eyes.
Speaker 3: Oh no, I've fucked up as a narrator. Are you
just imagine it? Like, oh, I might get busted. He
looks all suspicious at my stuff.
Speaker 1: Like he's just spending an extra second too long staring
at your idea.
Speaker 5: And you're like, I'm pretty sure this.
Speaker 4: Out.
Speaker 1: Maybe I shouldn't have used where the paper is the paper.
Speaker 6: Maybe I shouldn't have said, Maybe I shouldn't have sassinym
so much.
Speaker 3: He he looks at his clipboard and your face and
the I D and he is convinced it looks clear
going through. Thank you, com and you're both through to
the other side, to whatever secret project they're working on.
Inside in this extra room is.
Speaker 11: A glass case, okay, a glass case that contains a
key item in the form of an icy cold vial.
Speaker 2: While you said, take said icy cold vial.
Speaker 3: Okay, it is something called frigid mist rigid.
Speaker 6: Its that sounds like a really unpopular like carbonated beverage.
Speaker 1: I was it, say like a gatorade flavor.
Speaker 3: It's like it's like a very stale lemon lime like
carbonated gatorade. Yes, sorry, but yeah it says can only
be opened in a certain place. And again, because of
personal over site, you two get plus five to any
chosen stats on any on your character yeay, hey.
Speaker 4: Damn, we should have gone with them. We would have
had a plus ten.
Speaker 1: Right Oh my god?
Speaker 5: Oh wait, hold on, hold up, I didn't quite hear that.
Can you say that again?
Speaker 3: Plus five to any of your chosen set well, not
necessarily plus five to one stat but five points to
distribute to any stats you want geez Unlike. Yes, it's
like anytime you change your soulston and you can add
those stats back, and.
Speaker 1: Also from of the previous stats that you've had from
the Dexterity things and shipped from.
Speaker 3: The Yeah, I tried to make a note of that
on your amnesia character sheets, so it would be like a, hey,
you remember you have this thing, and that's where it is,
that's where it shouldn't be there if it's not. And
of course, in Jacob's case, because you want to triathlon,
plus five hit points a but yeah, this room is
considered solved, so Yell can leave.
Speaker 5: Yay, you shall do so.
Speaker 3: In the main room, the main floor.
Speaker 2: Now I'm gonna have to say this is the episode
all right now wait what o'clock? Yeah, we're gonna have
to end it today a little earlier because I have
to get ready for work tomorrow.
Speaker 5: Same year, I went for a run before I got
on this game and isolated six shower.
Speaker 2: Okay, oh, while we before we end, thank you all
for listening today's episode on part three of the one
hundredth episode. Literally go on to the new episode because
it'd be already right there. So thank you all for listening,
and catch on in like two seconds.
Speaker 3: Bye bye, goodbye,