Speaker 1: Hey everybody, It's Tuesday, September twenty fourth, twenty twenty four.
Speaker 1: Welcome to the Giant BombCast, Episode eight five nine, powered
Speaker 1: by Enzi See. I'm your host, jan O'sholla powered by
Speaker 1: Lozenges joining me co captain of the ship. The hardest
Speaker 1: hard candy in game news. That's right, you keep him
Speaker 1: in your mouth. He's like an everlasting gobstopper. He's the
Speaker 1: job breaker and the headline breaker.
Speaker 2: Jeff Crep, I'm lost up. I am a rock hard
Speaker 2: candy over here. Absolutely, let's do this thing, so sweet,
Speaker 2: so hard.
Speaker 1: We got the man that is that is obsessed with textures.
Speaker 1: That's right, He's feeling everything, he's squeezing everything. He's he's
Speaker 1: put the squeeze on games media from games Beats, the
Speaker 1: bad boy of games media.
Speaker 3: Hi, Hi, I don't like one thing's gush in my mouth?
Speaker 1: All right, we we we We got the sweetest lad
Speaker 1: in on the team, the most innocent boy, our little
Speaker 1: cherub of the team, Turbo Shawn Sean McDowell.
Speaker 4: Yes, hi everybody, I'm the only one wearing my cute
Speaker 4: new shirt of trans Iicon Vivian Mike.
Speaker 1: Shirt.
Speaker 5: I love that character. That's a great character, one of
Speaker 5: the best Mario characters. Yeah, she's a come back and stuff.
Speaker 2: Are you reading from a script right now?
Speaker 5: Mike thousand your door? Before it was always cool too,
Speaker 5: but before Jeff.
Speaker 2: Told me to do that on podcasts. You gotta stop
Speaker 2: telling me to beat it on podcasts.
Speaker 1: Do you, guys ever worry that you don't know how
Speaker 1: to have conversations outside of podcasts, because sometimes I have that.
Speaker 2: I don't want to have conversations outside of podcasts. I've
Speaker 2: been paid so frequently to have conversations now that it's
Speaker 2: like these words are worth money.
Speaker 5: You should just I'm just waste anybody who comes up
Speaker 5: to you to talk exactly.
Speaker 2: Just hand me five dollars, guys, and then I'll have
Speaker 2: a conversation.
Speaker 4: We really need to get out more.
Speaker 2: Oh that's not happening.
Speaker 1: Well, I mean for these two. Well, no, my keys
Speaker 1: a little social butterfly life. I talked to people.
Speaker 5: I get a little over it sometimes too, though. It's
Speaker 5: like people I have, I thought their Manhattan moment sometimes
Speaker 5: like these people.
Speaker 1: Paint yourself blue? What do you mean these peoples? We
Speaker 1: don't operate fast enough for Mike. How's everyone doing? How's
Speaker 1: everyone good? Everyone get naked, paint themselves blue, have an
Speaker 1: existential crisis on the moon.
Speaker 5: God.
Speaker 1: Yeah.
Speaker 5: I went to the Cleveland Gaming Classic on Sunday and
Speaker 5: I bought some good gives. No Jeff left me to
Speaker 5: clean his house.
Speaker 2: Woh, it's steps leaving later this week and things have
Speaker 2: just kind of gotten hectic over here, and I'm like
Speaker 2: it's still not slowed down. And she thought I wasn't
Speaker 2: left yet, but it's like, oh, it's just a lot
Speaker 2: happening with you know, kids in school and stuff like that.
Speaker 2: But I'm like, I really wish I could have gone, Mike.
Speaker 2: Seems like you got quite a hall though, right, I got.
Speaker 5: A good haul and my my brothers still came and
Speaker 5: my nephews, so it was a menaughty boys. I wasn't for.
Speaker 5: The kids actually did a lot because there's like a
Speaker 5: there's a big free play arcade area, so they enjoyed that.
Speaker 5: They even had like some consoles set up, you know,
Speaker 5: the kids just like football. They were you would like this.
Speaker 5: They were really into Techmobile on the nes a lot
Speaker 5: of Techmobile and they had a bounce house set up,
Speaker 5: and there's like the local Ghostbusters chapter was there, and
Speaker 5: they had an ecto one and things like that. I
Speaker 5: think they were slightly less interested in watching me buying
Speaker 5: old video games.
Speaker 1: Weird.
Speaker 3: Yeah, I got some stuff I can shot real quick here.
Speaker 5: This was one of the big gets, this obscure Dreamcast
Speaker 5: game called egg huh rare Dreamcast game.
Speaker 3: Excited for that?
Speaker 2: Did you Did you get any jokes of like can
Speaker 2: I offer you an egg in these trying times?
Speaker 1: Oh?
Speaker 5: Yeah, I think I got it in chat when I
Speaker 5: showed it during my stream yesterday, Virtue or Virgitt Tennis Dreamcast?
Speaker 3: Did these Dinosaur for the PlayStation one?
Speaker 1: Why the hell not?
Speaker 4: Sorry for this?
Speaker 2: A VMU still in the box.
Speaker 3: For the Dreamcast?
Speaker 1: Really cool?
Speaker 2: Actually, I love that.
Speaker 3: This is not a big one death jam fight for
Speaker 3: New York.
Speaker 1: Yes?
Speaker 2: Is that Xbox one?
Speaker 1: Yeah?
Speaker 5: That's great.
Speaker 2: I didn't think we should play that soon anyhore.
Speaker 5: Sorry, Grant Turismo four and then the Bridge Racer five
Speaker 5: for a while, and then oh yeah, by the way, Jeff,
Speaker 5: you should really ask somebody about the future of Bridge Racer.
Speaker 5: See if you're kicking anything over there.
Speaker 3: And that's why Downhill Domination.
Speaker 1: From It.
Speaker 3: Was looking for this. Uh so excited to find that.
Speaker 2: You know what's weird about that game. I have very
Speaker 2: fond memories of it, even though I've never played it,
Speaker 2: because I watched you all play well on vacation. It's like,
Speaker 2: that's like a nice game with a nice time.
Speaker 1: I'm like, yeah, it seems cool.
Speaker 5: I haven't played it either, just watch jam play and
Speaker 5: we were all like, why does this game look amazing?
Speaker 5: So uh yeah, no, I've got it. So not a
Speaker 5: single GameCube game, like my game two collection is pretty
Speaker 5: much there. Now I think I need yore Mega micro
Speaker 5: games whatever, maybe a couple of other things, but like,
Speaker 5: I'm almost set there.
Speaker 1: Mike, you a big peripheral guy, Like like, it's not
Speaker 1: like an always yes, always no.
Speaker 5: It depends like Dreamcast had good stuff because I really
Speaker 5: liked the sambas as Jeff calls them.
Speaker 2: I was gonna be.
Speaker 5: Something in the fishing controller for Sega Pro Bass fishing whatever.
Speaker 2: Is fishing controller?
Speaker 1: Of course.
Speaker 5: Yeah, DJ Hero there's a game. I love my DJ Hero,
Speaker 5: but not like a I want to call myself a
Speaker 5: peripheral guy.
Speaker 1: I wonder if, like, uh, you know, once you complete
Speaker 1: a level of completion of your collection, if you were
Speaker 1: going to expand to peripherals as why.
Speaker 5: Maybe I already have a good amount of the Donkey
Speaker 5: kong U bongos. There they are?
Speaker 2: Ye, I got third party? Have that so close to you?
Speaker 4: Well, you mean a good amount.
Speaker 2: I found my uh we you like GameCube adapter thing
Speaker 2: that has the USB and I was going to plug
Speaker 2: into my computer so I could play the emulated Donkey
Speaker 2: Kong Jungle Beat with the third Party.
Speaker 5: Boys. I'm sick, I think I because I got two
Speaker 5: from back when me and my brothers would play Donkey Konga,
Speaker 5: and then somehow I got a third one. I may
Speaker 5: have like bought it like chief at some point when
Speaker 5: it was like old, but nobody cared about it yet
Speaker 5: and so something like that. Yeah, those are those are all.
Speaker 5: Any game that uses the bongos is a good game.
Speaker 4: But I will say I'm fascinated by this Dreamcast game
Speaker 4: I've never heard of.
Speaker 5: Right, Yeah, it's supposed to be good. It's an action
Speaker 5: adventure game. It looks interesting. I'll probably stream some egg
Speaker 5: here soon.
Speaker 4: I got some elemental gimmick gear or it looks like
Speaker 4: a just from screenshots. I know nothing about it. It looks
Speaker 4: like something a ToeJam and earl ish, but then you
Speaker 4: get into one on one like fighting game. Style fights.
Speaker 3: I'm gonna play some egg very soon.
Speaker 2: I'm mad because now every time I go with my
Speaker 2: fridge and I get hungry for eggs, I'm gonna say
Speaker 2: to myself, gonna have some elemental gimmick gears.
Speaker 1: Yeah.
Speaker 2: No one else in my life is gonna care. They're
Speaker 2: gonna think I'm losing it. They're gonna it's not gonna
Speaker 2: be funny. Yeah, okay, I'll text you all every time
Speaker 2: I think.
Speaker 1: It all right. I mean, Dan has been texting me
Speaker 1: non stop to come to Kyoto because I.
Speaker 2: Got's very funny because for one, you know, it's annoying him,
Speaker 2: like you know, he's like hesitant to open discords. He's like, shit,
Speaker 2: I'm gonna bother me. And we don't care. We just
Speaker 2: think it's funny. But every time Dan opens Discord, it
Speaker 2: sends him saying, Jan, you should come to Kyoto with
Speaker 2: a picture of Japanese buzzballs. And it's probably been like
Speaker 2: twenty times.
Speaker 4: Wait, it's like a perpetual loop. It does every time
Speaker 4: he opens disc.
Speaker 2: Every time every time he loads up Discord, it like.
Speaker 3: And the ethnicity, what are you talking about the.
Speaker 1: Fact that he's saying to come to Kyoto? And then
Speaker 1: it's like the price tags are in Japanese. But that
Speaker 1: did inspire me. Well, I was pre inspired. Can you
Speaker 1: believe I had a small little thing at at the
Speaker 1: apartment and no one wanted to partake in this biggie
Speaker 1: buzzball with me?
Speaker 5: Huh?
Speaker 4: But you still have the Hou's an truggle.
Speaker 2: It's way more Neon Green than I was even thinking,
Speaker 2: like I've seen him in person, but it surged like Neon.
Speaker 1: Well, here's the thing. This is the second one I
Speaker 1: bought Sean because that was the first one by myself.
Speaker 4: It's just a plastic by way, it's like a spray bottle.
Speaker 1: It's a yeah, okay for folks that are our audio listeners,
Speaker 1: this is what would you guys say, like the size
Speaker 1: of a small.
Speaker 2: Volleyba it's about it's like one and a half.
Speaker 1: Balls, yeah, one and a half bochie balls, And like
Speaker 1: it's gigantic. It's like a comical potion a man.
Speaker 4: And like Jan holding it right now, he looks like
Speaker 4: a cartoon villain holding a bomb.
Speaker 2: Yeah, the duck the duck pin bullying balls.
Speaker 1: It's that size right, the point of reference for so
Speaker 1: many people.
Speaker 4: I bought a capcom sign I'm probably Mikey.
Speaker 2: Can you get drunk off of that?
Speaker 5: Mike, Yes, off cap com is okay?
Speaker 2: Wait is that our buzzballs Hyphie related? No, they're not.
Speaker 1: Okay, but if they were Holy smokes, not only would
Speaker 1: I be supporting the Bay Area and women. Here's my pitch,
Speaker 1: Mike Uh, I'm gonna need you to co sign this
Speaker 1: with me.
Speaker 5: Oh, okay, we need to add more alcohol to Pixar Peer.
Speaker 5: The Pixar Peer there. We have a very good bar there.
Speaker 5: Buzzs l like your balls. Huh, Mikey, I mean that's good.
Speaker 6: I gonna love my buzz light your balls.
Speaker 5: I got I got drunk and picks up here because
Speaker 5: my friend's knuck in a bunch of gin and a
Speaker 5: sprite bottle. That was fun.
Speaker 2: Hell yeah, well that's not a code Grandma. What's that
Speaker 2: code of that's a cold code? Cool uncle. I still
Speaker 2: think I should mean a game called code Grandma. Okay,
Speaker 2: that was a really good idea.
Speaker 1: I'm gonna need an adult in the room to explain
Speaker 1: alcohol content.
Speaker 4: Yeah, pretty good.
Speaker 3: That's stronger than just about any beer.
Speaker 1: Yes, it's like a cocktail.
Speaker 4: It's a cocktail.
Speaker 1: Okay, Okay, so this is gonna do more than a
Speaker 1: white claw and break the law. Yes, significantly more than
Speaker 1: a white cloth.
Speaker 4: When when you get a mixed to drink jan it
Speaker 4: is one point five leaders of that.
Speaker 1: Okay, okay, see this, this is why I have you
Speaker 1: all around this. You know this is I just give
Speaker 1: off the vibe and facade of someone incredibly put together,
Speaker 1: but quickly we're seeing the facade is breaking apart.
Speaker 2: At the scene, I.
Speaker 4: Realized a lot of people don't know how this saga
Speaker 4: started because it happened during the Discord town hall, so
Speaker 4: some people may not know that. We had to keep
Speaker 4: in about alcohol like a BV APV whatever it.
Speaker 2: Is, alcohol by volume ye av Yeah.
Speaker 4: Don't pay attention to that. I just drink it.
Speaker 1: So you know, sure, fantastic, fantastic, fantastic boyos. Unless anyone
Speaker 1: has anything else to bring up.
Speaker 2: No, I don't think so.
Speaker 1: Uh.
Speaker 2: Just I am kind of mad that, like fall won't start,
Speaker 2: and it's put me in a real bad mood.
Speaker 3: The trees have turned a little bit, at least it's just.
Speaker 2: The colors, but yeah, it's just not cool enough. I
Speaker 2: was like trying to put out Halloween decorations and I
Speaker 2: was sweating and it made.
Speaker 1: Me real it was it was in shorts weather for
Speaker 1: us yesterdays. I was like, okay, that's.
Speaker 2: Because your weather becomes my web. So okay, hopefully that's
Speaker 2: going to happen. I do have a question. Actually I
Speaker 2: did get one of those twelve foot skeletons. It's the
Speaker 2: Jack skeleton one. Oh damn, it's right. It's like it's
Speaker 2: what got from the home Home depot whatever it was.
Speaker 2: When should I when you guys think I should put
Speaker 2: it out because I wanted to put it out already,
Speaker 2: like it's kind of early. What if it's like kind
Speaker 2: of gets worn down.
Speaker 5: Yeah, I've seen one out in the wild already, so
Speaker 5: like people are doing it, it won't be the crazy person.
Speaker 1: Yeah. The fact that they're already selling it grub enables
Speaker 1: you to just put he got it on sale, right.
Speaker 2: I bought it on here, thank you?
Speaker 1: Yes, Jerry. Yeah, Mike.
Speaker 4: Remember the skeleton is not inherently tied to Halloween, because
Speaker 4: you can be a weird person and just put any.
Speaker 2: Time right to approve of that. I think Patrick Kleppik
Speaker 2: has kept his twelve foot skeleton out a year round. Yeah,
Speaker 2: well I'm not that weird, but he I think he
Speaker 2: like dresses up like for all the seasons or something least,
Speaker 2: and that at least he said he would do that.
Speaker 2: But I'm not worried about that so much. I like,
Speaker 2: and I'm not worried about anything. It's Steph who's like,
Speaker 2: I don't want it to like get like blown over
Speaker 2: in the wind. Their storm's coming and stuff like that.
Speaker 2: I imagine, like I'm gonna have to anchor this thing
Speaker 2: down no matter what.
Speaker 5: And it sounds like she just doesn't want you to
Speaker 5: put it up quite yeah, so maybe give it a week.
Speaker 2: It was. It was, Yeah, she's definitely because you know,
Speaker 2: she's like, I've found this deal, Like she did all
Speaker 2: the work on that stuff, so she's just making sure
Speaker 2: to think it's taken.
Speaker 4: I think socially acceptable times to put up holiday decorations
Speaker 4: is like the month of so once again into October first.
Speaker 2: As soon as she leaves, all right, there we go.
Speaker 3: Are you going to keep him up like through Christmas time?
Speaker 3: Since you know Jackson it's appropriate.
Speaker 2: I am thinking I probably will. We will have to
Speaker 2: like it sand up a little different, but why not
Speaker 2: be fun? Yeah, exactly.
Speaker 1: I didn't know you were so big into the Christian faith, Greb.
Speaker 2: That's why listen. He is my savior.
Speaker 1: Oh.
Speaker 5: I did see that night before Christmas video game for
Speaker 5: PS two at the Cleveland game that has expensive It
Speaker 5: wasn't that expensive, but no manual. And I was like, no,
Speaker 5: it's okay.
Speaker 2: I'm just like, get like any tips for like securing
Speaker 2: the thing beyond, like the anchors they give like.
Speaker 3: Young priests and an old priest.
Speaker 2: Uh huh, okay something, Yeah, I got. I gotta sloped down.
Speaker 2: I remembering everything you said.
Speaker 3: Lo Now, I know that sounds like a weird word,
Speaker 3: but it's just cough drops.
Speaker 2: You can't put that in the cannon. Everybody else has
Speaker 2: to include the pre show in the in the audio version.
Speaker 3: All right, I'm gonna do a plot he's never heard
Speaker 3: of losages.
Speaker 1: Oh buddy, you don't want to do that.
Speaker 2: I trust me.
Speaker 1: I know I'm weird.
Speaker 3: If it turns out weird about this too, it's.
Speaker 1: Fine, Mike. We're gonna have chef reactions on the voicemail
Speaker 1: dump truck next week. Yeah, you're did you lose? Were
Speaker 1: you weirder than Dan that episode?
Speaker 2: There's no way I think that episode Dan was we
Speaker 2: So that's not it was.
Speaker 4: I thought was the fruit who put him over?
Speaker 5: That's weird because there's nothing that's the fruit. Thing is
Speaker 5: just oh, I don't like to eat fruit. Dan tried
Speaker 5: to cook eggshells into a good come on.
Speaker 7: Everyone knows that, Mike. Everyone knows that Dan's an idiot.
Speaker 7: We all are aware of this fact. But he grew
Speaker 7: as a human being and knows how to cook eggs,
Speaker 7: not much else.
Speaker 2: Gravity recently, oh man, he really did spell it lozenges?
Speaker 5: How do you spell?
Speaker 1: Instead?
Speaker 2: I think I remember it because Dan told more stories
Speaker 2: about his weirdness, and so I think chef reactions uh,
Speaker 2: and the Chat at that time voted for Dan. Then
Speaker 2: recently there's been a lot of like mikey issues, and
Speaker 2: Mike has been winning the weirder pool recently, and I
Speaker 2: think it's gonna go back and forth like Joker and
Speaker 2: Batman forever.
Speaker 4: So I think the difference is Dan admits many years
Speaker 4: on when he has done something incredibly stupid, and you're
Speaker 4: holding steadfast with your weirdness.
Speaker 5: I think I always admitted the lost. The loss is
Speaker 5: just what is throwing me because I really have just
Speaker 5: never heard that before, and I get look getting crushed
Speaker 5: at the pole. So clearly seventy four to eight. Just
Speaker 5: I just never called him anything but cough drops before,
Speaker 5: just never heard another term.
Speaker 4: You know what.
Speaker 1: That's fine, Yeah, that's completely You.
Speaker 2: Remember the first time in like fourth grade, were the
Speaker 2: kid that would always have the whole bag of cough drops,
Speaker 2: being like, you want a lozenge? And I'm like, and
Speaker 2: then you showed me the bag and it said lozenges
Speaker 2: on there, and I'm like, oh, okay, well that explains that.
Speaker 5: Other words people have said you need a lozenge and
Speaker 5: I've been like, what you want to cough drop? You
Speaker 5: out take that?
Speaker 4: Yeah?
Speaker 1: God, I'm trying to think of other names for things
Speaker 1: now to just surprise Mike with like words. I think
Speaker 1: it's hard to do.
Speaker 2: But it's hard to like find one because it's got
Speaker 2: like because you just didn't occur to you. And Mike.
Speaker 2: This is a weird one because I thought Mike would
Speaker 2: know laws and not just because a doctor dad, Like
Speaker 2: that's one everyone's.
Speaker 4: Heard, you know, it's right there?
Speaker 1: Yeah, all right, well you know this is a video
Speaker 1: game podcast, is it?
Speaker 3: Because it dislodged? Is like the mucus?
Speaker 2: Yeah, let's just say yeah, yeah, no, that's good. I
Speaker 2: like that.
Speaker 4: Yeah, I'm okay.
Speaker 1: Yeah, that was a very epic connection, just like Mike mikey,
Speaker 1: you and I are connected that you and I have
Speaker 1: been playing Epic Mickey.
Speaker 5: This is exactly the kind of game that needs to
Speaker 5: be remastered. Yes, you know, I Epic Mickey was first
Speaker 5: coming out for the Wii. In fact, my Wii is
Speaker 5: the one of my Epic Mickey stickers still.
Speaker 2: Yeah, yeah, is that the one you used to play.
Speaker 3: Alone in the dark?
Speaker 2: Right?
Speaker 5: Yeah?
Speaker 2: Incredible.
Speaker 1: You need a little totem to help you feel safe
Speaker 1: in the good.
Speaker 3: They also sold the nunchuck that was shaped like a paintbrush.
Speaker 5: What's wrong?
Speaker 2: I just actually hit the bleep button, upset, Jan And
Speaker 2: I'm sorry, Okay, I.
Speaker 5: Like, what does that sound like, Joe?
Speaker 1: What did I do?
Speaker 2: Chuck Nuns?
Speaker 3: That's not good for the Catholics.
Speaker 1: Hey, speaking about nuns, watch that Sidney Sweeney immaculate movie.
Speaker 5: Anyway, go on, But I really wanted to like love
Speaker 5: this game back when it was coming out, obviously, like
Speaker 5: Mickey Platformer by you know, super important game designer Warren Spector.
Speaker 5: There was a good amount of hype for it, and
Speaker 5: I played it and it was it was good. It
Speaker 5: just didn't blow me away. It didn't feel amazing. Big
Speaker 5: part of that is, uh, it was on the Wii only,
Speaker 5: which we all know is a bad console.
Speaker 1: I'm not gonna agree that it's a bad console. I
Speaker 1: think it is a bad console for some three D plays.
Speaker 4: It's a bad console that has good games on it.
Speaker 3: It has good games.
Speaker 5: It's I think it's a detrimental that this game, which
Speaker 5: was very much designed for the Wei, you take it
Speaker 5: off the Wii and it's just better. It's just better now.
Speaker 5: But you know, aside for like improving the controls and
Speaker 5: the camera, it does look a lot better.
Speaker 1: Right.
Speaker 3: It was an ugly game on the Wee back then.
Speaker 5: Part of that was some artistic decisions because the whole
Speaker 5: thing is supposed to be like it's kind of decaying
Speaker 5: paint worlds. There was a lot of like greens and
Speaker 5: everything was kind of like corroded, and it was like yeah, intentional,
Speaker 5: but especially on like the Wee, you know, blurry non
Speaker 5: HD stuff kind of chug it along there. It always
Speaker 5: kind of looked very ugly. So just having that NHD
Speaker 5: and having it look smoother, the game is a lot
Speaker 5: more vibrant. It's a lot easier to look at. But yeah,
Speaker 5: it's just you know, and I'm not super far into this.
Speaker 5: I'm just a couple hours in, but you're already getting
Speaker 5: introduced to all the mechanics and the kind of big
Speaker 5: thing here is you have Thinner, which can delete certain areas.
Speaker 5: You have Paint, which can paint in certain areas and
Speaker 5: bring them back in. So that's like the kind of
Speaker 5: core gameplay mechanics. So you can con find secrets like that.
Speaker 5: You can create platforms or you'll like find gears and
Speaker 5: rotating platforms. You can kind of thin out the gear
Speaker 5: so that it stops in certain places, so you do
Speaker 5: some some things with that. It's also kind of tied
Speaker 5: into this simplified morality system that's in the game, or generally,
Speaker 5: Thinner is kind of more of the evil choice, and
Speaker 5: paint is usually the good choice. You can use Thinner
Speaker 5: to delete enemies, you can use the paint just to
Speaker 5: turn them into friends, and there's there's usually a lot
Speaker 5: of binary morality choices like that, they're not super deep
Speaker 5: or anything like that, And this is kind of more
Speaker 5: aspector of trying to bring a bit of that versus
Speaker 5: sim element.
Speaker 2: Yeah, yeah, where everything had the Renegade, Renegade, it was
Speaker 2: that exactly.
Speaker 5: That kind of stuff was everything was really inspired by
Speaker 5: kotetor Lightside, Dark Side.
Speaker 2: I'm imagining Renegade, Mickey, and it's just the biker game.
Speaker 5: I played Hell Ride to Hell Retribution but Mickey, Yeah,
Speaker 5: and just like Anger Angled Anger eyebrows, Yeah, and a
Speaker 5: curves a fun platform. I do enjoy like all the
Speaker 5: little you know, it's like, oh, you're in a place
Speaker 5: and there's a Dumbo ride, but it's real fucked up
Speaker 5: and it's kind of fun to see the fucked up
Speaker 5: Dumbo ride.
Speaker 1: You know.
Speaker 5: It still has some of its original problems, especially early on.
Speaker 5: There's a lot of like we're gonna stop and tell
Speaker 5: you what to do and explain a mechanic and I
Speaker 5: can't remember, but I'm hoping that slows down a bit.
Speaker 5: But it's a lot of side quest in the game.
Speaker 5: The side quest because again they're trying to rpg afy it.
Speaker 5: There's a lot of people like Mickey, I need you
Speaker 5: to do blah blah blah, and you gotta go do
Speaker 5: blah blah blah and you gotta talk to them again.
Speaker 5: That kind of thing.
Speaker 1: Yeah, I've really enjoyed the couple hours I've spent with
Speaker 1: it too. I think maybe Mike and I are around the
Speaker 1: same point. But I do remember in the original version
Speaker 1: kind of being thrown off by the pacing of the
Speaker 1: game of like we're gonna hold your hand, and hey,
Speaker 1: did we tell you? If you do bad stuff, it's bad,
Speaker 1: but if you do good stuff, it's really good. I
Speaker 1: checked this game out in a demo earlier this year,
Speaker 1: and the dev was very nervous about the reception and
Speaker 1: how the controls would translate, and thankfully they translate super well.
Speaker 1: They've added like a dash, right, Mike, I don't remember
Speaker 1: the dasha.
Speaker 3: I don't know. I want to because it dash feels
Speaker 3: very good here.
Speaker 5: Yeah, I'm not, it's been so long since I played
Speaker 5: the original, but I'm glad that thatashes here because it's
Speaker 5: one of those things I like when platforms have a
Speaker 5: weird mechanic. It's meant for one thing, like maybe dodging things,
Speaker 5: but you actually just use it to go faster. I
Speaker 5: think the back dash and Symphony of the Night is
Speaker 5: kind of a gold standard, or the long jump in
Speaker 5: Mario sixty four, so it's like, oh, I'm just gonna
Speaker 5: do the long jump everywhere I go kind of thing.
Speaker 3: See I'm like mashing that dash button.
Speaker 4: Uh, forgive me if you guys have addressed this, I
Speaker 4: missed it. What kind of platform me game is? Is
Speaker 4: it like a Mario or is it more of like
Speaker 4: a ratchet clank.
Speaker 5: It's it's both so like especially so before like you
Speaker 5: had your pointer and that's how like the we mote,
Speaker 5: and you would point and you would shoot the thinner
Speaker 5: of the paint. Here it is just a cursor in
Speaker 5: the center of your screen. You kind of move the
Speaker 5: camera around and that's how you aim things. So it's
Speaker 5: a little ratchet and clinky in that sense because you
Speaker 5: are aiming at shooting. But it's also very collective Thani
Speaker 5: and getting stuff right now, but also relatively Leney, it's
Speaker 5: not open.
Speaker 1: I would actually say it's a little bit like the
Speaker 1: single player levels in Splatoon. Sure, Oh okay, you mechanic
Speaker 1: and everything, right, there's like probably some Hitten collectibles to get,
Speaker 1: like around the corner or something.
Speaker 4: Gotcha, gotcha.
Speaker 1: I have a question.
Speaker 2: Would you guys say that it's a soulless devotion to
Speaker 2: the Disney it a problem?
Speaker 5: Oh yeah, yeah, for sure.
Speaker 1: Yeah, who's Mickey I've never heard of this character not
Speaker 1: as popular as Mario Rose.
Speaker 4: I know her.
Speaker 5: Is world renowned, especially to anybody over the age of
Speaker 5: forty five. They all can't stop talking about Rosalina. They
Speaker 5: don't know who many Mouse is though, don't bother.
Speaker 2: I'm sorry, was that, Mike, don't worry.
Speaker 3: About it, obscure character from olden times?
Speaker 2: So so like, has it gone from a game that
Speaker 2: was kind of middling to like, oh, this is pretty
Speaker 2: good now where it's like fully kind of turning into
Speaker 2: a good game.
Speaker 1: I think it's fully good. Like I didn't have any
Speaker 1: problems with the original game, other than having like feeling
Speaker 1: fatigue over waggling and pointing around people was always good.
Speaker 5: I think I think people got really excited for especially
Speaker 5: since before it is even announced, concept art leaked, and
Speaker 5: the concept art was even wilder than the final games.
Speaker 5: It was thing like it was like a half Terminator
Speaker 5: Monstro with a decaying spaceship Earth from Epcot on its back.
Speaker 3: It was like, oh, it's like looking real Wold and there's.
Speaker 5: Obviously some of that there, like with fucked up Dumbo,
Speaker 5: but it doesn't go quite as it tends.
Speaker 3: At the time, A big deal was the fact that
Speaker 3: Oswald Lucky.
Speaker 5: Rabbit is in the game, and that's Walt Disney's cartoon
Speaker 5: character that predated Mickey. He lost the rights for him too, Universal,
Speaker 5: and that's uh when his company made Mickey to replace him,
Speaker 5: and around like not too long before this is when
Speaker 5: they got Oswald back from Universal. It's some deal then
Speaker 5: involved like trading a sportscaster or something to them. I
Speaker 5: forget exactly what it was. So like, this was like
Speaker 5: the first time we had Oswald in an official Disney
Speaker 5: media again in a long time, so that was kind
Speaker 5: of exciting.
Speaker 1: Then, yeah, this created a lot of fervor for the
Speaker 1: Disney adult to a big Disney fan community in the parks,
Speaker 1: specifically Mike. I don't know if you remember, but like
Speaker 1: the Oswald Rabbit ears were selling like hotcakes.
Speaker 5: Oswald was everywhere. There was a California Adventure photo op
Speaker 5: with Oswald for a good while that I don't know
Speaker 5: why they got. Rid was always very popular and Oswald's
Speaker 5: shown up in some places. I think they'd even done
Speaker 5: a new cartoon here there. So yeah, also hangs around now.
Speaker 2: So Oswald's the reason Al Michaels stopped doing ABC Football
Speaker 2: and started doing NBC football.
Speaker 5: Is that I think that. Well, yeah, it was part
Speaker 5: of the dose. It was the part of the al
Speaker 5: Michaels trade. It was al Michaels for Oswald the lucky rat.
Speaker 2: Weird. Al Michael's is the best sportscaster of all time though,
Speaker 2: So that's that's worth it, Okay.
Speaker 1: Sure. The only thing that slightly puts me off, and
Speaker 1: this is just a carryover from the original game, is
Speaker 1: that the kind of factor in every single thing you
Speaker 1: do into your morality Mickey morality meter, So the mmm.
Speaker 2: The mmm mmmmm.
Speaker 1: So sometimes I'll occasionally accidentally use paint dinner on an
Speaker 1: enemy versus painting him to be friendly, and then like
Speaker 1: I'll see that meter like tick down. I'm like, oh shit,
Speaker 1: I'm evil now. I feel that I put one arm
Speaker 1: into the leather jacket and I don't know how they
Speaker 1: can necessarily balance that in a better way. But it
Speaker 1: is a solid platformer. The dash is a pretty good
Speaker 1: air dash.
Speaker 2: I can't I.
Speaker 1: Don't think I'll spend more time in it, but I
Speaker 1: do like that this has the secret two D levels
Speaker 1: where they'll play around with space, the space and like, oh,
Speaker 1: now you're back in a steamboat.
Speaker 2: Or whatever.
Speaker 5: Yeah, And I'm a sucker for a three D platform
Speaker 5: where you have like your your attack is also a
Speaker 5: little bit of a jump extender, basically like Astrobot. Right,
Speaker 5: So you have your spin attack right, very Mario Galaxy coated,
Speaker 5: but you could do a double jump. You double jump
Speaker 5: and let's spin attack. That often gives you just a
Speaker 5: little bit of extra juice to get somewhere, maybe even
Speaker 5: sequence break a little bit. Like there was one part
Speaker 5: where I was supposed to fix the fucked up Dumbo
Speaker 5: ride first, I can then fix the fucked up tea
Speaker 5: cups and I was able to just kind of actually
Speaker 5: get to the tea cups section before that, and the
Speaker 5: game was a little confused for a bit, but I
Speaker 5: felt good about myself.
Speaker 1: Speaking about Astrobot, Sean, I see that you have been
Speaker 1: playing some Astrobot.
Speaker 4: That's right, Jane. You might say I beat it. No, Yeah,
Speaker 4: I finished Astrobot sometime last week. I'll remember when. But
Speaker 4: you know, I was taking my sweet time with that
Speaker 4: there because I was one hundred percent of it as
Speaker 4: I was going, and because grubl and shut up about
Speaker 4: the ending and everything, and so I was constantly at
Speaker 4: risk of spoilers. I need to just get to that
Speaker 4: ending there and see what's happening. Yeah, part of So
Speaker 4: first of all, first of all, that ending is amazing.
Speaker 4: We still kind of want to do like a spoiler
Speaker 4: cast thing at some point, right, So, yeah, we will
Speaker 4: get into more details there. But I think what Nicky said,
Speaker 4: the the Avengers Assemble moment that happens there, that is
Speaker 4: real good. It's just really fun to see how that
Speaker 4: all comes together. And it wasn't the way I thought
Speaker 4: it would happen, and so that just made it even better.
Speaker 4: It was so cool.
Speaker 1: Yeah, Jam, what is it okay for folks that like
Speaker 1: aren't into don't know right about like the Avengers moment?
Speaker 4: Yes?
Speaker 1: Or what is another point of reference? Have you never
Speaker 1: seen Avengers?
Speaker 5: Dan?
Speaker 1: Oh? No, no, No, I'm the most Marvel mcu person around.
Speaker 1: I feel like definitely.
Speaker 4: I feel like the Avengers is the most common denominator
Speaker 4: on Earth right now.
Speaker 3: The final level of Elite beat agents.
Speaker 6: That's everyone goes yeah, yeah, everyone is.
Speaker 2: Original. That's like Continental Congress. It's like all these important
Speaker 2: people coming together and no one.
Speaker 1: Knows how government actually works. It's like the Forever Red.
Speaker 2: Episode and Power Rangers we're ten generations of Red Rangers
Speaker 2: get or the favor Red Starbursts there you go.
Speaker 5: Yeah, but it's like the Muppet Movie where all the Muppets,
Speaker 5: even the Sesame Street ones are there.
Speaker 1: It's like the end of Who Framed Roger Rabbit where
Speaker 1: everyone gets together.
Speaker 4: That's better. I'll give you that one. That's good.
Speaker 1: Okay.
Speaker 4: Anyways, Having finished Astrobot, I do think where I settled
Speaker 4: when we talked about the bomb cast, because I was
Speaker 4: I was only a couple of worlds in when we
Speaker 4: talked about on the review CA but later on on
Speaker 4: the BombCast, I think where I settled was with the difficulty.
Speaker 4: I just don't like the the lack of ramping up
Speaker 4: in difficulty. It's more the main core line through the
Speaker 4: game is extremely easy, and then they separated out the
Speaker 4: difficult levels that you can optionally choose to do. But
Speaker 4: I think Grub you were the one who was talking
Speaker 4: about this where your kids were having difficulty with the bosses. Yeah,
Speaker 4: and I noticed that, especially with the final main world boss,
Speaker 4: where I was thinking to myself, man, there's a lot
Speaker 4: of mechanics here that could see a kid getting tripped
Speaker 4: up on because it's it's not super clear what you
Speaker 4: need to do at any given point in time, and
Speaker 4: so I think my problem with the difficulty is that
Speaker 4: ends up feeling a little spiky. Where you have very
Speaker 4: easy platforming levels, then you get a boss where I
Speaker 4: can see that someone who's not as familiar with platformers,
Speaker 4: or you know, someone who's trying it for like the
Speaker 4: their first game. When Loose you got that interview with
Speaker 4: Team Asobe, they said, yeah, we made this so that
Speaker 4: could be someone's first game, and so I see that,
Speaker 4: you know, with the easy levels, but it feels odd
Speaker 4: to me that the bosses do have many more mechanics,
Speaker 4: the difficulty is a lot higher. I just feel like
Speaker 4: that natural progression really could have helped us smooth things
Speaker 4: over there and have like a pretty easy boss in
Speaker 4: the first world and then you know, a progressively more
Speaker 4: difficult one and then have the levels do the same,
Speaker 4: because I think the challenge levels, that's example of challenge
Speaker 4: levels are challenge levels, and I like them separate it
Speaker 4: out that way. But I think the secret levels are
Speaker 4: where the ladder half of worlds, and like the latter
Speaker 4: worlds themselves should be difficulty wise, there's a little more
Speaker 4: going on without it being the super difficult platform challenge.
Speaker 4: I just think they could have smoothed out that curve
Speaker 4: a little bit, and that's yeah, yeah, that's kind of
Speaker 4: my main complaint with the gamer. I felt a little
Speaker 4: bit of shame that I had some trouble with some
Speaker 4: of the boss fights, because, like you're right, Sewan, the
Speaker 4: ramp up to that in every other world was fairly easy,
Speaker 4: other than the separated challenge levels that sometimes specifically I
Speaker 4: think the fourth boss world where you have to deal
Speaker 4: with some of the time stopping mechanics, I was getting
Speaker 4: tripped out on. Yeah, then times stopping. That's a fun mechanic,
Speaker 4: but I could also see that being a little difficult
Speaker 4: to wrap your head around if you're not like the
Speaker 4: directly knowing what to do there.
Speaker 2: Watching the kids play it was They're like, I understand
Speaker 2: what this is immediately, and I understand how to use it.
Speaker 2: But the idea of like seeing these super fast starts
Speaker 2: coming and timing that jump and timing and timing the
Speaker 2: time stop for that that was like a bit much
Speaker 2: for them. They were like way overwhelm.
Speaker 4: Yeah, that seems like example of something again, the spikiness
Speaker 4: of like I see what you want me to do here,
Speaker 4: but maybe it was like a bit too much of
Speaker 4: a ramp up rather than that gradual increase.
Speaker 2: You know, game is very forgiving, very good checkpoints, so
Speaker 2: I think people like I think people will try to
Speaker 2: like butt their head through it. A couple of times.
Speaker 2: I have heard stories of like, oh, I tried it
Speaker 2: two times and I don't I don't like the way
Speaker 2: it feels to fail. I'm just gonna put it down.
Speaker 2: But my kids were like, no, I'm going to keep trying,
Speaker 2: to keep trying and then eventually start crying and call.
Speaker 1: For death can help.
Speaker 4: So that that's the other thing where this didn't really
Speaker 4: bother me, but it kind of annoyed me as someone
Speaker 4: who likes one hundred percent is the fact that's insta
Speaker 4: death for anything. Did start to bother me when I
Speaker 4: was trying to explore and try to collect well, collectibles
Speaker 4: and everything, because if you go really far out of
Speaker 4: your way and say, oh, is there something over there,
Speaker 4: and then you know an enemy hits you that you
Speaker 4: didn't see or you obviously if you fall off a platform,
Speaker 4: that makes sense for it to be into death, but
Speaker 4: even just you know, an enemy hitting you when you
Speaker 4: were expecting it's like, Oh, now you gotta go all
Speaker 4: the way back to the checkpoint. I feink that kind
Speaker 4: of discourages exploration a little bit, So I I think
Speaker 4: the Mario three hits is the better way to go.
Speaker 4: You know, other games have it where you'll have two
Speaker 4: hits or something. Even just two hits I think could
Speaker 4: have allevied that a little bit.
Speaker 2: Yeah, I think it mostly works here to the point
Speaker 2: where it's like, I get what you're saying, but I don't.
Speaker 2: I wouldn't necessarily change it for this game, but there
Speaker 2: are some pain points because of the one hit kills
Speaker 2: that I definitely know.
Speaker 4: I think even having it as an option, the lack
Speaker 4: of options that Alea's probably the problem here, where you
Speaker 4: could just have that as like you know, insta kill
Speaker 4: could be on the l like like have like four
Speaker 4: difficulty levels, and then insta kills like on the hard
Speaker 4: not the hardest, like on hard and the normal is
Speaker 4: like you know, two hits easy is like you can't
Speaker 4: die or something like that. I think just having a
Speaker 4: little more accessibility there even could smooth over if you
Speaker 4: don't want to have that more gradual progression.
Speaker 2: It definitely reminds me of the complaint that I've developed
Speaker 2: now after playing a lot more of it, and that
Speaker 2: is I want an option to turn off the edge
Speaker 2: protection where you are when your character runs up to
Speaker 2: the edge of a platform and you can't run off,
Speaker 2: the game just won't let you run off because it's like, hey, no,
Speaker 2: we're gonna stop you here and stop your moment because
Speaker 2: we're gonna save you from yourself. And while that probably
Speaker 2: should be the default because they want this to be
Speaker 2: some people's first game, and it's not usually a problem,
Speaker 2: when I was playing some of these challenge levels and
Speaker 2: I was trying to go as fast as possible just
Speaker 2: because that's how I was enjoying playing those, getting to
Speaker 2: the edge and having my characters momentum completely stop when
Speaker 2: I was trying to carry that momentum through the like
Speaker 2: the run off, Uh, very annoying feelings. So I'm like,
Speaker 2: please just let me turn that off, especially when we're
Speaker 2: gonna be doing these speed run levels that would be fantastic,
Speaker 2: but uh, I just had to get used to it.
Speaker 2: But I just no matter what, when it happened, it
Speaker 2: felt bad.
Speaker 4: Yeah, I know exactly what we're talking about happening to me.
Speaker 4: A couple of times that. Even one of the times
Speaker 4: where I did get hit by an enemy, I didn't
Speaker 4: want to. It's because like I got a weird stop
Speaker 4: short and then got hit by.
Speaker 2: Some Just yeah, that stop short is bad. No, go ahead, Mike.
Speaker 5: Do you think we're gonna hear about those speed run
Speaker 5: levels during the Estate of play later today?
Speaker 2: I hope.
Speaker 5: So.
Speaker 2: I think I think there's a chance. Yeah, I mean
Speaker 2: this is it's been a couple of weeks.
Speaker 5: Uh.
Speaker 2: I mean, if it's not now, it's just gonna be
Speaker 2: on its own somewhere.
Speaker 1: Why not put it in the state of play. I
Speaker 1: really think there's a good chance circle back to it.
Speaker 1: Please remind people to check out Astrobot if they haven't already. Sean,
Speaker 1: are you going to try and platinum it now that
Speaker 1: you beat it?
Speaker 4: Yeah? Because I did enjoy one hundred percent. I did
Speaker 4: kind of just want to see the ending so I
Speaker 4: could talk about a little and everything. But I was
Speaker 4: enjoying my time with a lot one hundred percent. I
Speaker 4: maybe it sound like I was really having some gripes there,
Speaker 4: but no, it, like I said in our review cast,
Speaker 4: they are nitpicks. As a platformer, is a fantastic platformer.
Speaker 4: I just wish some things were smooth over. And you know,
Speaker 4: even though this is technically the third Astrobot game, or
Speaker 4: like third and a half because they had a you know,
Speaker 4: the PS four tech demo as well, this is the
Speaker 4: first of this kind of game that they made where
Speaker 4: it's just a traditional standalone three D Mario platformer, full
Speaker 4: length and no gimmicks. And for that, it's incredible that
Speaker 4: he reached this quality on like the first effective time around.
Speaker 4: And so maybe we have like a Mario Galaxy situation
Speaker 4: where they just say, oh, we we could have you know,
Speaker 4: adjusted this, adjusted that, added more options here, and then
Speaker 4: you know, asked Forbot two is that incredible universal game
Speaker 4: that is just an all time legend. So that's why
Speaker 4: I'd like to see and I think they got a
Speaker 4: great start here.
Speaker 2: Can I check my trophies in the PlayStation app?
Speaker 3: Yeah you should be a can't do it on their site.
Speaker 4: I tried that one, all.
Speaker 2: Right, I have exactly one platinum and it is also
Speaker 2: as platinum as well. Yeah yeah, really super it just
Speaker 2: doesn't do anything I ever.
Speaker 1: Care about, like achievements score stuff like Super second.
Speaker 5: Like maybe year one, and it was like, oh, we're
Speaker 5: gonna go rent that Avatar Last Airbender game.
Speaker 3: You get a thousand plates away.
Speaker 1: We're bad.
Speaker 2: Actually it was it was never even that because I
Speaker 2: never cared about getting a thousand. It was just like
Speaker 2: there were a few games where it's like, oh, that's
Speaker 2: a cool achievement. I will try to do that one thing.
Speaker 2: Crack down crack Down one.
Speaker 4: Yeah, that's what it is for me where I don't
Speaker 4: don't care about achievements much because while I mustly playing
Speaker 4: PC and Steam, achievements don't mean anything. So when it
Speaker 4: comes to platinums, it's only games I really really love,
Speaker 4: like I think I had the Persona five Royal one
Speaker 4: because you get in one playthrough, or games that have
Speaker 4: like a good trophy list. I thought Spider Man one
Speaker 4: had a pretty good once. I there too, But otherwise, yeah,
Speaker 4: same as you guys, don't really care.
Speaker 2: Wonderful, wonderful.
Speaker 1: Uh, Mike Minatti, do you feel like you are any
Speaker 1: close to platinuming Dark Souls too?
Speaker 5: Oh, I'm close to. I'm kind of close to the
Speaker 5: end here. I got up right up to the end.
Speaker 5: And that's like when I was told it was a
Speaker 5: good time to do the DLCs and there's three deals,
Speaker 5: there's three d ocs and Dark Souls two, and they're.
Speaker 3: Kind of bullshit. They kind of it's kind of a lot.
Speaker 2: They're kind of checked in a couple of times while
Speaker 2: you were streaming it, and it seemed like you were
Speaker 2: in that this is bullshit mode.
Speaker 5: Yeah, there's you know, each of them have three bosses,
Speaker 5: and the bosses are hard. That's fine, it's the levels
Speaker 5: are also pretty difficult, and it keeps doing that thing
Speaker 5: that I can play about this game where it's like,
Speaker 5: here's like a bunch of difficult enemy type. Here's like
Speaker 5: four of them deal with that, like is not even
Speaker 5: really meant for that. So that's fun. But I ventered
Speaker 5: what people are calling the worst area maybe any Soul's game.
Speaker 5: It's this just kind of barren snowfield with a few
Speaker 5: visual markers hope guide you. But half the time there's
Speaker 5: a snowstorm, so you can't see anything but pure white.
Speaker 5: And sometimes in the snowstorm, a horsey will come and
Speaker 5: charge at you, and the horsey is very strong and
Speaker 5: has a lot of health. The fans affectionately call this
Speaker 5: place horse fuck Valley. Oh yeah, yeah, those horses they
Speaker 5: just go at it with you, and it is awful.
Speaker 1: And what's a different kind of charging.
Speaker 2: I see, all right, well, so.
Speaker 5: These horses are you know, they're pret they're relatively tough enemies,
Speaker 5: and there's just a point where it's like, fight two
Speaker 5: of them now at the same time, and again, like
Speaker 5: that's so much harder. That's more than twice as hard
Speaker 5: video game, because sometimes they're just in a mood where
Speaker 5: they're just you know, their patterns are perfectly aligned where
Speaker 5: you don't have a single moment to get a hit
Speaker 5: in or to heal yourself or anything like that. At
Speaker 5: want point, there were three of them and I basically
Speaker 5: just stopped. It was like, Wow, nothing I can do
Speaker 5: about this. And then after all of that, there's no bonfire.
Speaker 5: It's just like, now go fight the boss, I guess.
Speaker 5: And then the boss is just the first boss from
Speaker 5: the DLC, except after you fight him for like a minute,
Speaker 5: a second one shows up.
Speaker 3: And I was just like, oh, I'm getting real freaking
Speaker 3: over it. I was getting kind of over it.
Speaker 5: I was even like finally using NPC summons just for
Speaker 5: this area because people were like, oh, they they meant
Speaker 5: for it to be played that way. I'm like okay,
Speaker 5: and like they weren't that much of a help, but
Speaker 5: at least like that was the first time I got
Speaker 5: to the boss even was doing that. It was the
Speaker 5: first time in playing Dark Souls one Duskless two I think,
Speaker 5: where I encountered a boss during a stream and.
Speaker 3: I was just like, I'm not doing this right now.
Speaker 3: I guess that's not true.
Speaker 5: There's that Chariot boss from earlier in the game, which
Speaker 5: was just basically a fun puzzle boss, but at the
Speaker 5: time I just wanted to do something else because again,
Speaker 5: the mob there was annoying. I tell you, that's like
Speaker 5: the that's the roughest thing about going back to these
Speaker 5: games is just the runbacks, right, Like outon Ring is
Speaker 5: just like we're just gonna put a bonfire or stake
Speaker 5: America over the boss, right because like, if a boss
Speaker 5: is hard and frustrating, as long as when I die,
Speaker 5: I can go fight the boss again, it's fine. But
Speaker 5: dying and then knowing that I'm gonna have to go
Speaker 5: and deal with like ten more horse fuckers and a
Speaker 5: snowy field that I can't see anything in half of
Speaker 5: the time. Every time that I die, it does it
Speaker 5: begins to wear on you a bit. I'm still enjoying
Speaker 5: Dark Souls too. I think it's a good video game.
Speaker 5: I understand why it has the reputation has as being
Speaker 5: the kind of most bullshitty one.
Speaker 1: I'm sorry, Mike. I just imagine you and your Arby's
Speaker 1: hat just like sighing as you walk.
Speaker 2: In the wild Minnesota, like with the snow coming down.
Speaker 2: And I'm defending horses.
Speaker 5: Have electric attacks, by the way, I don't know why.
Speaker 3: Yeah, they're electric horses.
Speaker 1: I don't know how I came across this game, and
Speaker 1: I'm not one hundred percent sure how to talk about this.
Speaker 1: I deferred to the Giant Bomb Brain Trust yesterday afternoon
Speaker 1: to uh, perhaps workshop some visual novel dumb show names,
Speaker 1: because I kind of want to play this support. I
Speaker 1: don't know if this is good idea. G I don't
Speaker 1: know if this is the port kay, I don't know
Speaker 1: if this is one of those. So again, I don't
Speaker 1: know how this came across my recommended UH. I have
Speaker 1: checked out Class of nine The Flip Side, and this
Speaker 1: is apparently the conclusion to a trilogy of the House
Speaker 1: of Nine series, where it is a fully voice acted
Speaker 1: visual novel, and the first game touts that it is
Speaker 1: the anti visual novel where instead of playing as like
Speaker 1: a nameless dude that you never see, you play as
Speaker 1: the as the cool girls in the scenarios. And let
Speaker 1: me just read this stem description for Class of O
Speaker 1: nine The Flip Side, the final chapter of the Class
Speaker 1: of O nine visual novel series, this time from a
Speaker 1: different perspective. Joy Nicole's best friend Jeca, as you help
Speaker 1: her navigate the pitfalls of postgrad life. See what two
Speaker 1: thousand and nine was truly like in this fully voice
Speaker 1: interactive sitcom. And I guess if you're framing it as
Speaker 1: an odd interactive sitcom, it kind of works that way.
Speaker 1: I think the Baby's handful of visual novels that I've
Speaker 1: played through are kind of more. I guess the ramp
Speaker 1: up is easier before you get to the weird stuff.
Speaker 1: And this is just like, nope, here's here's this hodgepodge
Speaker 1: of the year two thousand and nine, an anime all
Speaker 1: in your face.
Speaker 5: Just one screenshot is just an actual real life picture
Speaker 5: of a house.
Speaker 1: Yeah.
Speaker 2: Also, what is this Steam review that says the feet side, Well,
Speaker 2: I haven't gone to the feet side yet. I did
Speaker 2: a control f in the Steam reviews and feet has
Speaker 2: come up multiple times.
Speaker 4: That was the first thing you went to.
Speaker 2: Huh, well, I saw feet side of my guy. Gotta
Speaker 2: see what's going on here?
Speaker 1: Okay. Yeah. Also, as I understand content warnings all over
Speaker 1: the place for this whole series of games, because as
Speaker 1: they do get a little bit crass, they do kind
Speaker 1: of handle very serious subject matter. You can see that
Speaker 1: from the besides the feet stuff in the Steam reviews,
Speaker 1: there's some familial drama happening. Yeah.
Speaker 4: Also the UI this game is two different BUNSI impress,
Speaker 4: one of which is a sidekick cell phone, yeah, the
Speaker 4: other being a pill bottle.
Speaker 3: Yeah.
Speaker 1: This is one of those games where maybe we won't
Speaker 1: play it on the site and we'll just talk about
Speaker 1: it on a podcast, but it's it's interest.
Speaker 4: Okay, I heard now now that you like. Now that
Speaker 4: I looked at the rest of the series on Steam,
Speaker 4: this has been like inm I recommended on Steam because
Speaker 4: I do like visual novels and that type of you're.
Speaker 1: Just as broken as I am, sewan As why well yeah,
Speaker 1: exactly no.
Speaker 4: But you know, I played so much like Donkan Rampa
Speaker 4: and stuff like that Ace Attorney that eventually you get
Speaker 4: recommended this stuff. I was like, what the hell is this? Game,
Speaker 4: but you played.
Speaker 1: Dopey Dopey Literature Club. I did one time, Yeah, four
Speaker 1: or five years ago, and then all these games won't
Speaker 1: stop getting recommended to you.
Speaker 4: I think that was like eight years ago or so. No,
Speaker 4: it was not eight years No, No, it was seven
Speaker 4: years ago. It came out because I was working at
Speaker 4: Best Spy the year that The Switch came out, and
Speaker 4: I remember listening to an IgM podcast where Miranda Sanchez
Speaker 4: talked about Yeah, seventeen.
Speaker 5: I wonder why so like this one, this last game
Speaker 5: of trilogy, is mixting reviews, whereas the first one is
Speaker 5: overwhelmingly positive.
Speaker 2: Yeah, that was the protagonist Switch. I was looking at
Speaker 2: the reviews and they're just like, the right one is good.
Speaker 5: Yeah, second one is also rolling positive. I guess I
Speaker 5: wonder what the big Classic on ninth fans would would
Speaker 5: say about.
Speaker 4: Visual novel fans are often extremely critical, though, so I
Speaker 4: don't know, you kind of do have to take reviews
Speaker 4: with a grain of salt a little bit.
Speaker 3: The first game here as a screenshot of a of
Speaker 3: a dude, and he's just a big guy wearing an
Speaker 3: Xbox sixty headset in an og Xbox shirt.
Speaker 1: So that's incredible fantastic, fantastic.
Speaker 2: Okay, some of these reviews are bumming me out positive ones.
Speaker 2: Oh I'm not gonna read the review. It really bummed
Speaker 2: me out, but it's from a reviewer. I think this
Speaker 2: one of the characters sucking Jecca's feet is the name
Speaker 2: of the person reviewing the game. So, oh my god,
Speaker 2: I'm just gonna close this now.
Speaker 1: Yeah. If you're a little sensitive to to stuff, uh,
Speaker 1: maybe the series is not for you at all. Yeah.
Speaker 2: I mean there's definitely like a lot of stuff in
Speaker 2: visual novels as a genre, and this stuff is touching
Speaker 2: on This game seems like it's touching on a lot
Speaker 2: of that. Yeah. Yeah, God.
Speaker 1: There was a food one like the kind of got
Speaker 1: messed up real quick that we played on a upf once.
Speaker 1: I forget what that one was called or a different one. No,
Speaker 1: Battle Chef Brigade was just like a that was a
Speaker 1: good game. Okay, No, this food game was good too,
Speaker 1: just got.
Speaker 2: Weird really quick. But that's all visual?
Speaker 1: Was it?
Speaker 2: Honey Pop?
Speaker 1: No? It was not Honey Pop.
Speaker 3: That's a match three? How dare you?
Speaker 5: It's not a visual novel anyway? Sean.
Speaker 1: You have been checking out a game called Bloodless.
Speaker 4: Yeah, this is the one that I forced Jeff to
Speaker 4: play on UPFD, so I did talk about it back
Speaker 4: when the demo came out for Steam Next Fest, and
Speaker 4: I have only played through the demo area here in
Speaker 4: the Fall game, so I don't have a lot to
Speaker 4: add to that, so I'll keep it brief because I
Speaker 4: I unless I miss something, your demo progress does not
Speaker 4: transfer unfortunately, even though it's the same stuff. But yeah,
Speaker 4: Bloveless is you play as a samurai who is revisiting
Speaker 4: her home world or home world homeland, and she feels
Speaker 4: regret for how much violence she has caused as a samurai,
Speaker 4: so now she has gone nonviolent. She uses her arm
Speaker 4: guards to parry attacks and tries to non lethally take
Speaker 4: down her opponents. And it it really stuck out to
Speaker 4: me because of the visual style I describe as a
Speaker 4: Neo Geo pocket color style game. Extremely specific, definitely, but yeah,
Speaker 4: it's very monochrome, either black and white or just you know,
Speaker 4: like black and a single color with splashes of colors throughout,
Speaker 4: you know, like a character like on the Neo Geo
Speaker 4: Pocket Color a character will be in black and white,
Speaker 4: but if their color is red, like all of their
Speaker 4: accessories will be red stuff like that. It looks very cool,
Speaker 4: very very just a vibes game you play at the
Speaker 4: end of the day or something. Because it is Samurai.
Speaker 4: It is even though you are playing someone without a sword,
Speaker 4: you are in Samurai fights, so his slow pace is deliberate.
Speaker 4: You wait for, like you know, the enemy to shine
Speaker 4: and then you like parry their attack. Because the gameplay
Speaker 4: is it's a dash you know. It's a top down
Speaker 4: two D game, so it's kind of hyper light drifter
Speaker 4: a little bit where you dash, but you're dashing into
Speaker 4: the enemy to parry the sword and like not get away.
Speaker 4: And so like I was playing it on steam Deck
Speaker 4: last night, just laying in bed before I fell asleep,
Speaker 4: and it was just you know, calm music with little,
Speaker 4: you know, little moments of action scattered throughout. It is
Speaker 4: a little story driven, so it's a little you know, again,
Speaker 4: slower pace good for that handheld gameplay, but it has
Speaker 4: moments that really ramp up, you know, Like we ended
Speaker 4: upf where she goes all this way, the main character
Speaker 4: to the village that she's trying to reach, and she
Speaker 4: non lethally takes on everyone. She gains the respect of
Speaker 4: all the bandits and everything, and they're like, you know what, yeah,
Speaker 4: like we can team up. And then a Samurai comes
Speaker 4: in and just decapitates the dude, like and she just
Speaker 4: like breaks down in tears. This green turns red and
Speaker 4: she kind of like starts having a moment there where
Speaker 4: she's like, oh god, this is why, you know, this
Speaker 4: is why I want to get away from all this.
Speaker 4: This is horrible. And so it's that kind of like
Speaker 4: really classic Samurai influenced that game. It's really I think
Speaker 4: it's really special. I feel like nobody's talking about it,
Speaker 4: but it looks cool. I think it feels good to play.
Speaker 4: I kind of just want to put spotlight on it.
Speaker 4: I guess I would ask Jeff I maybe not the
Speaker 4: best environment for it when we were yammering in you
Speaker 4: here about carmel, apple and panadas and stuff, but which.
Speaker 2: That's my ideals. I want to play my games.
Speaker 1: Yeah.
Speaker 2: Once I got the hang of some of the stuff,
Speaker 2: it was like if I felt very cool, which I
Speaker 2: think is what the game's going for. I thought that
Speaker 2: the the parry or the you know, the counter window
Speaker 2: was kind of the generous on the generous side, which
Speaker 2: is kind of what I would want for again, like
Speaker 2: this that is trying to make you feel cool. I
Speaker 2: thought that was pretty good. Then once I started mixing
Speaker 2: in some of the like you know, Dodge then Perry
Speaker 2: then or you know, the encounter, it was like, Okay,
Speaker 2: I could see myself getting into the flow or something
Speaker 2: like this, and I did really like the style.
Speaker 4: Yeah, you do get more moves eventually. Again, I've only
Speaker 4: a couple hours in, so I don't know how much
Speaker 4: you get, but you get They call it like the
Speaker 4: like the key strike, where basically basically you punch a dude,
Speaker 4: but you know, with like a little blast of energy instead,
Speaker 4: So they do give you more tools to work with.
Speaker 4: I'm curious to see how many more you get, because
Speaker 4: again it's just all about non lethally taking down your
Speaker 4: opponents in a samurai fight, which I think is a
Speaker 4: really cool concept.
Speaker 2: Yep, lovely Lovely John steam Deck.
Speaker 4: Fantastic against steam Deck.
Speaker 2: Yeah cool, Sean.
Speaker 1: You also put a game here on the list, and
Speaker 1: you didn't even write down.
Speaker 2: The name of the game.
Speaker 1: But I've felt the same amount of hesitation about bringing
Speaker 1: this up, talking about it, asking about it, or even
Speaker 1: playing it. So I'm curious to hear what you think
Speaker 1: Sean of.
Speaker 4: Oh god, we're saying the name. Okay.
Speaker 3: I think it's all good.
Speaker 2: Because the dame broke then, you know, like the publicly
Speaker 2: announced the game, so yes.
Speaker 4: It's everywhere now people are streaming everything. So I think
Speaker 4: we talk about Deadlock and you know what all that
Speaker 4: haul baloo. Deadlock's fine, just fine.
Speaker 2: I enjoyed what I played of it. I've not felt
Speaker 2: like huge or urged to go back. We stream it.
Speaker 1: We should, we should.
Speaker 2: Yeah, I think there's something there, but it's definitely like that.
Speaker 2: I enjoyed it way more than Concord. I think if
Speaker 2: like you were to say, hey, Jeff, it's your decision,
Speaker 2: do you want to play like Marvel Rivals or Deadlock?
Speaker 2: I think in my head I'm like, hmm, I maybe
Speaker 2: am still more interested in Deadlock. I know I would
Speaker 2: have more fun playing Marvel Rivals.
Speaker 5: Marbles announced Silock is coming so right, although I don't
Speaker 5: like the character is fucked up character. I don't know
Speaker 5: anything about her except that she's strong and Marvel versus
Speaker 5: Capcom too, and that maybe a month.
Speaker 2: Played her in a movie. Yes, she made fun of
Speaker 2: my hair and then she went to go player she
Speaker 2: didn't really make fun.
Speaker 4: So Jeff, you grouped and like Hero shooters together in
Speaker 4: your brain, then.
Speaker 2: Right, I mean, I just I think these are the
Speaker 2: game the new games on the market. Is what kind
Speaker 2: of what I was doing here? Deadlock clearly is heroes
Speaker 2: in a shooter. It's a mobile. It's a mobile.
Speaker 4: Because my friend, my friend was doing the same thing
Speaker 4: last night we were playing. We're like, yeah, this is
Speaker 4: this is all right, but he was like, I would
Speaker 4: rather play Overwatch. I'm like, okay, interesting that you kept
Speaker 4: going to Hero Shooter whereas I look at and I
Speaker 4: immediately see mobia because it is if anyone hasn't seen
Speaker 4: it or whatever you just heard about people talking about it,
Speaker 4: it is just a mobile. But instead of playing from
Speaker 4: a top down perspective and you're clicking on the map,
Speaker 4: you are playing a third person shooter. So we're very
Speaker 4: smite in that way.
Speaker 5: We got Hero Shooters because of mobis it's just like,
Speaker 5: let's just take that part where you have these like
Speaker 5: bespoke characters and you have cool downs and you have ultimates. Right,
Speaker 5: but yeah, this one is strictly a mobile in terms
Speaker 5: of like the bases and the lanes and the shops
Speaker 5: and the towers, and like part of it is does
Speaker 5: just come down to, well, that's the genre, and maybe
Speaker 5: I don't love that genre. I do not like time
Speaker 5: to go shopping, even though this game does the thing
Speaker 5: where it makes it kind of painless. You could just
Speaker 5: find the community favorite like shopping list and automatically buy things,
Speaker 5: like well, at least I could do that.
Speaker 3: But then part of me is like, well, why do
Speaker 3: I even have to do this?
Speaker 5: Then? Can this just be a natural part of my progression?
Speaker 5: I guess you know the real sickos like having all
Speaker 5: that choice.
Speaker 4: Well, fine, because the bill does matter if you're trying
Speaker 4: to counter your opponents exactly. Yeah, right, it's.
Speaker 2: Just like but that's the that's the mobile side of like, well,
Speaker 2: you're playing this enough to understand what everyone is doing
Speaker 2: all the time, and that is hundreds, if not thousands
Speaker 2: of hours to really get that. Yeah, when is the
Speaker 2: last time you fired up DODA two? No, I've never
Speaker 2: been a do to two guy, but I'll do anything
Speaker 2: for this website CHAML.
Speaker 5: It's been like seven eight years and it was not
Speaker 5: a good time. Like, like, god, DODA two is way
Speaker 5: too much and I'm like I could play any game.
Speaker 5: I played Doda two and I'm just like, I feel
Speaker 5: like the dunce cap wearing kid and an old cartoon.
Speaker 3: I feel bad Sean playing like Sean.
Speaker 2: You guys should go back and watch the It must
Speaker 2: have been a upf for Dan went in to play
Speaker 2: DODA two and was like purposely being like all right,
Speaker 2: I'm gonna build my basis like like pretend like he
Speaker 2: was playing at RTS, and I think all the people
Speaker 2: who's playing with on his team got very mad.
Speaker 4: People get mad.
Speaker 2: It's a huge chunk of your day playing one max.
Speaker 5: They have this dead block is that you got Sorry, sorry,
Speaker 5: I gotta say it's one thing is that these games
Speaker 5: you freaking know you're gonna lose after like the first
Speaker 5: like five minutes or ten minutes of times, and you're
Speaker 5: just stuck there for another forty minutes of your life
Speaker 5: because that's how long a match takes.
Speaker 4: Well, no, you surrender.
Speaker 3: Sometimes sometimes you're not allowed to surrender.
Speaker 4: It depends on the game.
Speaker 5: It's like, I don't have surrender.
Speaker 4: I think League is twenty and then other ones have
Speaker 4: shortened it to ten. I will say I have never
Speaker 4: liked the valve look of a lot of these characters,
Speaker 4: like the their take on cartoony characters, which is what
Speaker 4: Deadlock has character wise, but it's nothing, you know, really
Speaker 4: hit with me. I say, I don't like these character
Speaker 4: designs very much. Ironically, what me and my friends ended
Speaker 4: up doing, we were like, I want to go back
Speaker 4: and play some Smite, and so for the rest of
Speaker 4: the eating for the next two hours.
Speaker 2: We Smite too is almost out right yeah, it's.
Speaker 4: And there's mixed things about that, and I kind of
Speaker 4: want to check it out. But we played so much
Speaker 4: Smite because this is what Jeff Mike I tried telling
Speaker 4: you guys forever ago. Smite plays like Star Wars Bowl
Speaker 4: Front two classic the way like you have a slight
Speaker 4: like lock on shooting kind of stuff like that. Weird,
Speaker 4: but it's in a moba. It feels so good to play.
Speaker 4: And so also, yeah, we only like long games, so
Speaker 4: me and my friends hopped into joust in Smite instead,
Speaker 4: which is just three lanes, faster paced, you get more gold,
Speaker 4: you get more experience matches over in like ten to
Speaker 4: fifteen minutes, and we had a blast playing that all
Speaker 4: night long. Because they also have the very cartoony art
Speaker 4: style and all the characters and stuff.
Speaker 2: They've had Jesus in that game yet or not? No
Speaker 2: avatars in that game?
Speaker 1: Right?
Speaker 4: Yeah? Coors in that game there you go. Yeah, and
Speaker 4: Ruby from the hit show Ruby.
Speaker 1: Oh r w B.
Speaker 2: Why yes, Ruby Rose Ruby.
Speaker 4: Yeah. But that Locke it's I want to check out.
Speaker 4: Because all the MOBA fans on the timeline we're talking about,
Speaker 4: they're like, oh, yeah, this is it. This is the
Speaker 4: next one I played online. Eh. Sorry.
Speaker 1: When I was having lunch with Ben Pack, this was
Speaker 1: the one game he told me he's been playing it.
Speaker 1: I think it's because this crosses, this satisfies both big
Speaker 1: games that Ben has really gotten into.
Speaker 2: Word is that Overwatch. It is like a Doda.
Speaker 1: I ask everyone if the last time they checked out
Speaker 1: Doda too, because perhaps maybe one Monday we play a
Speaker 1: Moba together.
Speaker 3: And I would so much rather play a League of
Speaker 3: Legends and even a Doda to.
Speaker 1: So I can't play League Legends because I will actually
Speaker 1: get two talks.
Speaker 4: Say let's just play.
Speaker 2: Let's play Heroes of the Storm. It's still active.
Speaker 3: Anything Here's storm was actually fun?
Speaker 5: It was good.
Speaker 1: Okay, Okay, we played that.
Speaker 2: Lord of the Rings Moba that like, what's can anyone
Speaker 2: think of the name of that Heroes of Guardians, Guardians
Speaker 2: of Middle because they all had to have they all
Speaker 2: had to have acronyms like Doda Guardians of the Gome
Speaker 2: Gome gome rolls.
Speaker 3: Or goam or just one word that's short anyways, like Smite.
Speaker 2: We could let's do that and then let's let's play
Speaker 2: that that quick Battle Archies that came out recently. I
Speaker 2: can't sure. Yeah, uh yeah, I think it went to
Speaker 2: like early beta. That would be a fun because those
Speaker 2: are like ten minute matches at max and uh, we
Speaker 2: haven't really played that. Okay, here's thank you do.
Speaker 1: Here's what we do. We do that, well, we'll have
Speaker 1: a Toxic Toxic. We'll have Toxic Week, all right, and
Speaker 1: once we get to the tea's we'll have Toxic Week.
Speaker 1: So we'll play uh, we'll play counter Strike, we'll play
Speaker 1: valorin for the first time. We'll have Mobile Monday, we'll
Speaker 1: do Smite Sundays. That's right, we're working seven days that week.
Speaker 1: We're doing the full week this time. And then I'll
Speaker 1: play Legal Legends at night after I have like a couple.
Speaker 2: Of Biggie buzzballs.
Speaker 4: Yeah, there you go, flip and chairs right, we gotta
Speaker 4: play Pokemon Unite, dude.
Speaker 1: Yeah, we got enough people, That's true. Cram Gang, Rise Up.
Speaker 1: Kramerant was really broken when that game first came out.
Speaker 1: Things are broken, A lot of things are broken. Yeah,
Speaker 1: I have a checked out Pokemon unit. In a hot minute,
Speaker 1: I I'd love to circle back to that. Let's do that,
Speaker 1: all right before we get to the game of the.
Speaker 2: Wait, greb is that it's it's separate. It is separate. Okay, yeah,
Speaker 2: you would do it now, Uh, but carew Baker. I
Speaker 2: mean you could say Baker, they would it would pronounce
Speaker 2: like that. You gotta do the L and R soun
Speaker 2: at the same time. But yeah, Baker, it's goiman like.
Speaker 4: This is correct? Yeah, I mean I don't know spiritual
Speaker 4: successor or something like.
Speaker 2: Uh, it's it's good. Feel who did what they do recently?
Speaker 2: They did one of the Nintendo games recently and I'm
Speaker 2: not gonna be able to place.
Speaker 4: It, but I believe is good.
Speaker 2: They definitely I think they've done Yoshi in the past
Speaker 2: for sure. Yes, I'll get Bakru is a a Tanuki
Speaker 2: and he has so he has shape shifting powers and
Speaker 2: that's the main mechanic here. The other main mechanic is
Speaker 2: your attacks are the drumsticks, you know, like the title drumsticks,
Speaker 2: it's you can hit yeah, Prince Speach showtime. That's it.
Speaker 2: You can hit L one to use your left drumstick.
Speaker 2: You hit R one to do your right drumstick. You
Speaker 2: hit him fast and a beat he goes and that
Speaker 2: automatically turns into a combo. You do both at the
Speaker 2: same time. You do a heavier hit, you hold down
Speaker 2: both at the same time. You could do a big
Speaker 2: slam on the ground, which can make stuff like pop
Speaker 2: out of the ground. It looks really sharp, like just
Speaker 2: a really good maybe Sega style three D platformer like
Speaker 2: the Drink Cast Beyond where it's just a really good look,
Speaker 2: very colorful, very nice. One of my favorite parts of
Speaker 2: the game is that there's this these collectibles called trivia,
Speaker 2: and they're not like trivia about the game. They're just
Speaker 2: trivia about Japan as a country. Fun on the one
Speaker 2: I remembered is like I remember this because of you.
Speaker 1: Jen is.
Speaker 2: June first is International milk Day. October first is International
Speaker 2: coffee Day. So Japan made August first, the day in
Speaker 2: between coffee with milk Day.
Speaker 1: They called coffee that's when that's when Sean and I
Speaker 1: do the cyclops and.
Speaker 2: Like the game's just like telling me this. I'm like, well,
Speaker 2: that's pretty cool. And that was like just one of
Speaker 2: the collectibles I got. I'm really enjoying it.
Speaker 1: There is a.
Speaker 2: Mechanic where as you could transform into other things, like
Speaker 2: he has his human form, which is sort of the default,
Speaker 2: and that's when you're using the drumsticks. Quickly you'll add
Speaker 2: other stuff like a mini little guy form that is
Speaker 2: less powerful, can't really attack, but you can run into
Speaker 2: small little crevices, and then you could kind of do
Speaker 2: the Yoshi style hover jump to get over larger gaps
Speaker 2: because you you weigh less, even though that's not how
Speaker 2: gravity works, but in this game does. You just kind
Speaker 2: of hit the spam the A button as you're going
Speaker 2: over these things and you can hover over and it
Speaker 2: feels good. But your meter is depleting anytime you're in
Speaker 2: one of these transformations, but everything you kill gives you
Speaker 2: the power up to rebuild that meter. It's just it's good.
Speaker 2: I'm just I'm just having a good time with it,
Speaker 2: and I think it looks fun is a huge part
Speaker 2: of it. It just looks so enticing, and then everything
Speaker 2: you're doing really kind of plays into that.
Speaker 4: Looking at the Steam screenshots, you can tell that this
Speaker 4: is a good feel because this looks like a Nintendo game,
Speaker 4: Like this.
Speaker 2: Looks very Nintendo, very Splatoon.
Speaker 4: Or something like that, like you know, the the simple graphically,
Speaker 4: but having that distinct cel shaded art style. It looks great.
Speaker 2: It feels like a team that has worked with Nintendo
Speaker 2: producers and now it has a certain level of expectations
Speaker 2: that they place on themselves, right in terms of delivering
Speaker 2: a game that like just feels alive and jumping. Yeah,
Speaker 2: I'm just sort of at home in a game like this,
Speaker 2: So it was like I was kind of I'm in
Speaker 2: a weird spot right now where I'm not nothing's super
Speaker 2: looking with me, and I think it's just like I'm
Speaker 2: stressed out becase STEP's leaving and I'm busy over here,
Speaker 2: and it's like hard to like sit down play a game.
Speaker 2: So I was looking for something that gave me that
Speaker 2: good feel. And boy.
Speaker 1: Did they not originally call this a mystical Ninja game.
Speaker 1: I swear they did.
Speaker 2: I mean a direct or something. I think they you know,
Speaker 2: the direct they might have mentioned like hey, from people
Speaker 2: that worked on the Mystical Ninja. See, it's very it's
Speaker 2: very linked to Goiman.
Speaker 1: Yeah, blue hair and all going on.
Speaker 2: For people that don't remember, I don't know, like he
Speaker 2: were originally or a chan it's from. If you remember
Speaker 2: the N sixty four goim On games, there's mister Super Ninja.
Speaker 2: They have Mystical Ninja. They were kind of the other
Speaker 2: other three D platformers that people thought were pretty good.
Speaker 2: Lovely Lovely.
Speaker 1: Before we get to the game of the week, just
Speaker 1: as some couple of things I'd like to share with
Speaker 1: you friends here. I got to visit Digital Eclips yesterday
Speaker 1: interviewed Dan Amrick, writer for Mighty morphin Power Rangers Readers rewind.
Speaker 1: Interview is going to go up on the site soon enough, folks.
Speaker 1: We got some exclusies to.
Speaker 3: Blow journalism Jan journalism jam.
Speaker 2: That's right.
Speaker 1: That uh that one that one time a college professor
Speaker 1: destroyed my confidence in my writing.
Speaker 2: We're undoing that.
Speaker 1: Yeah. And also boys, yes, I got to see the
Speaker 1: PS five pro thirtieth interview. You get me one? You
Speaker 1: get me one?
Speaker 2: Did you get me one? That's just so hot?
Speaker 1: Yeah, it's such a good Mike and I dropped that
Speaker 1: so hot.
Speaker 2: That's so hot, and it was I was like, oh,
Speaker 2: oh man, I'm not a collector.
Speaker 1: I don't want to buy.
Speaker 2: However much is this gonna be? But I really want it.
Speaker 2: The good news is is that they're doing this color
Speaker 2: scheme and a whole bunch of things. So if you
Speaker 2: just want a controller, you're gonna have that option.
Speaker 3: I have so many controllers.
Speaker 2: Okay, all right, but if you, let's say this is
Speaker 2: gonna be your second PS five, maybe just get a
Speaker 2: digital edition one. And that's we've already seen the price.
Speaker 1: It's probably.
Speaker 5: They say them another one. Yeah, both have been sent
Speaker 5: to me. But I have a slim or whatever they
Speaker 5: call it. Sent me a slim. It's like my streaming
Speaker 5: one now. And that's the thing is like, I buy,
Speaker 5: but they might offer to send me a PlayStation five Pro,
Speaker 5: but they're not going to offer to send me this
Speaker 5: gray PlayStation Anniversary one. It's just kind of what I want.
Speaker 2: There's only twelve thousand and three hundred probably not that's
Speaker 2: so that's what not nearly enough.
Speaker 5: That's going to be a scalpers world there. Gosh, like
Speaker 5: I get limited, but make more than that, make a hundredth.
Speaker 1: Like the the twelve thousand is supposed to be like
Speaker 1: the original date of the PlayStation.
Speaker 5: I believe that just make enough of them to make
Speaker 5: more money instead.
Speaker 4: Of one hundred and twenty, because these are guaranteed to
Speaker 4: sell out. Yeah, whereas if it was a huge, huge
Speaker 4: number of them, they may have backstock of them.
Speaker 1: Thanks to Chiocky on steam Deck, I have purged the
Speaker 1: desire to pick up a PlayStation portal, although there's one
Speaker 1: of those as well, until I saw the thirtieth anniversary
Speaker 1: PlayStation Portal.
Speaker 2: It looks really good. It looks so hot.
Speaker 1: Adding hunu, adding the colors back to those face buttons
Speaker 1: would do it for me. God.
Speaker 2: Yeah, So it really does translate to seeing it in person,
Speaker 2: Jan is what you're saying.
Speaker 1: One hundred percent, And that's what I think hurts the most.
Speaker 1: And because it wasn't just the nostalgia of that original
Speaker 1: shade of gray. It was seeing it exactly as it
Speaker 1: was in my head of seeing like a PS one
Speaker 1: or a PSX for the first time, like, oh.
Speaker 2: No, that's there gray. Oh man, look at this thing.
Speaker 1: Yeah, I want to put this in my pocket right now,
Speaker 1: but I'm not wearing my cargo shorts anyway. Let's get
Speaker 1: to the game of the week, which is actually a
Speaker 1: bunch of games UFO fifty. Y'all play this on UPF
Speaker 1: last week a portion of it, and.
Speaker 2: This is GREB.
Speaker 1: Would you like to say that this is a collection
Speaker 1: of games and there's just kind of some other jazz
Speaker 1: going on. Yeah.
Speaker 2: Yeah, So UFO fifty from Derek You and friends. Derek
Speaker 2: you did Spelunky. They announced this a long time ago.
Speaker 2: It took a long time to get completed, and it's
Speaker 2: pretty clear why now playing it. It is a collection
Speaker 2: of fifty nes style games or any S level games,
Speaker 2: I guess you would say. And the UFO fifty refers
Speaker 2: to a fictional console called the UFO. I believe that
Speaker 2: they that they kind of built into this world and
Speaker 2: all these games are supposed to represent a timeline of
Speaker 2: games released for that thing, starting with rudimentary games and
Speaker 2: then getting to stuff that's a little bit more complicated,
Speaker 2: and then getting the sequels of some of those games.
Speaker 2: They're in factors, like some that have multiple sequels, so
Speaker 2: like you get to like Campanella three, for example, and
Speaker 2: these things get more complicated as you as you play,
Speaker 2: So they developed like a fictional timeline and that seems
Speaker 2: to be where a lot of the not necessarily effort,
Speaker 2: but like where a lot of the elongating of the
Speaker 2: timeline of releasing the game came from.
Speaker 1: I am.
Speaker 2: I think I'm playing it and maybe not a necessarily
Speaker 2: a weird way. I bet a lot of other people
Speaker 2: are doing this, but I'm kind of feel a little
Speaker 2: bit of a compulsion to complete each game, like see
Speaker 2: credits before moving on to the next, and I'm trying
Speaker 2: to break that a little bit, but it's I'm still
Speaker 2: like very much I want to play a lot of
Speaker 2: this to see if I can get credits, because I
Speaker 2: would just I want to see the cartridge turn gold.
Speaker 2: Because there's a five by ten grid or something like that,
Speaker 2: or ten by five grid where there's ten games and
Speaker 2: then like each one is gray until you play it,
Speaker 2: and then it turns like a light color or colorful,
Speaker 2: and then if you beat the game, the cartridge itself
Speaker 2: turns gold. And then if you do like apparently if
Speaker 2: you get everything or you've reached a certain level, it
Speaker 2: turns red. And I'm like, oh, I just want to
Speaker 2: start by getting the gold cartridges. That makes me feel good.
Speaker 2: And I did that with Barbuda Barbuda the first one,
Speaker 2: which is very rudimentary, very esoteric in how it works,
Speaker 2: your characters, very slow and chunky, and it's it doesn't
Speaker 2: feel great to play, and I eventually kind of fell
Speaker 2: in love with it because it's like, oh, it is
Speaker 2: cool to eventually be like I'm lost, I'm I'm lost.
Speaker 2: I should just try this. Oh wait, is that is
Speaker 2: that stuff not moving? Wait? What's going on here? And
Speaker 2: then you jump in there and you survive and you
Speaker 2: feel not even necessarily clever, but you feel such a
Speaker 2: sense of relief because you're like, oh, I figure out
Speaker 2: this puzzle and now I can move on. And figuring
Speaker 2: out each one of those things was a pretty fun
Speaker 2: process and now it's like, oh, I've committed some of
Speaker 2: so much of this to memory. That Barbuda being this
Speaker 2: like relatively short game, it's like I could do a
Speaker 2: run in like five minutes now, and that's pretty cool.
Speaker 1: My favorite thing about games that will replicate like an
Speaker 1: NES style game is how much more detail that they
Speaker 1: add to it because of modern technology. One of the
Speaker 1: games I enjoyed a lot of is Kick Club, and
Speaker 1: like the kid you play has a little pompadour that
Speaker 1: as you finish a level. It kind of like wiggles
Speaker 1: around as you finish a level as he's being transported
Speaker 1: to the next screen, and that's kind of you are
Speaker 1: a child kicking a soccer ball around and use the
Speaker 1: soccer ball to defeat the enemies. I'm approaching this game
Speaker 1: completely different than GREB, where I'm just checking each game
Speaker 1: out and if I bounce off of it, I'll bounce
Speaker 1: off of and check out another one. Hotfoot is like
Speaker 1: a this is gonna be near not near impossible, but
Speaker 1: we'll probably just talk about a couple of these games
Speaker 1: in UFO fifty. But Hotfoot is a bean bag dodgeball
Speaker 1: game where you choose a team of two and for
Speaker 1: the most part, these games are like two button games,
Speaker 1: right where there's like an action and then a jump
Speaker 1: or whatever usually, and your button to switch between your
Speaker 1: two players also is the button to pick up stuff.
Speaker 1: So I was kind of getting tripped up where I
Speaker 1: would pick up a bean bag but also accidentally switch
Speaker 1: to my person CPU person, and then you're charging up
Speaker 1: your bean bag to throw at the other team, and
Speaker 1: there's like all this other crap being thrown on screen,
Speaker 1: and it's very overwhelming, but it makes me really want
Speaker 1: to play dodgeball shoot dodgeball.
Speaker 2: Bashido ball.
Speaker 1: Bashido Ball is like a wind Jammers, like where you
Speaker 1: were playing as a samurai.
Speaker 2: It has versus. It does have versus. We should probably
Speaker 2: check that out out.
Speaker 1: Yeah, it's really good too, because there's parts of wind
Speaker 1: Jammers where I'm just really terrible at it. But because
Speaker 1: this treats it more like just pong where you're hitting
Speaker 1: the ball back and forth, it translates a little bit better.
Speaker 2: All the different.
Speaker 1: Characters have specific abilities, and ah god, I just it
Speaker 1: has a really good dash.
Speaker 2: I love a good dash.
Speaker 5: Yeah you brought that up in Emcmickey Big Dash guy.
Speaker 5: Also win Janners.
Speaker 4: Yeah yeah, yeah, okay, okay, we'll play some Dolph at
Speaker 4: the beach together next time we see each other.
Speaker 5: Guys have a complain about UFO fifty.
Speaker 3: Why is it not Switch?
Speaker 1: Is it not? It's not.
Speaker 5: I just assumed it was, Like I'm gonna go get that.
Speaker 5: Everyone's talking about it. It is not on Switch. I
Speaker 5: think it's only on PC right now, and that bummed
Speaker 5: me up.
Speaker 4: Weird game development is hard.
Speaker 2: Yeah, yeah, lazy lazy game devs.
Speaker 5: By the way, Yeah, it says before look I don't
Speaker 5: try to help us think it's great on seed deck.
Speaker 5: I would have guessed this game was good on Steam Deck.
Speaker 5: I don't know if I need yeah, but I know,
Speaker 5: but I just like playing things on switch.
Speaker 2: You know, are you are you playing at Mike?
Speaker 1: No? I switch?
Speaker 5: So I did it.
Speaker 2: Sorry, Okay, I did like spend a lot of time
Speaker 2: and bug Hunter the second game a sort of puzzle.
Speaker 1: Yeah.
Speaker 2: It's a puzzle strategy game where you you kind of
Speaker 2: get cards and you can swap out the cards if
Speaker 2: you get enough of these on screen power pellets. But
Speaker 2: those power pellets you can also shoot with your gun,
Speaker 2: which is one of the cards you have, and that'll
Speaker 2: make them explode and they explode in a three by
Speaker 2: three grid, and if that hits another one of those
Speaker 2: power pellets, it'll cause a chain reaction and it'll blow
Speaker 2: up all the enemies in there. I've gotten pretty far
Speaker 2: into that, but I haven't been able to beat that.
Speaker 2: I think you've got to get to level twenty five,
Speaker 2: and I've gotten to like fifteen or sixteen. It is
Speaker 2: like it's about management where you got to like stay
Speaker 2: on top of the power curve. Because they're each round,
Speaker 2: more things will spawn onto the screen, but you got
Speaker 2: to deal with anything that you didn't clear out last time,
Speaker 2: and those things often like level up, so it takes
Speaker 2: multiple hits to get rid of them, or they turn
Speaker 2: into eggs, and if those eggs hatch, the entire screen
Speaker 2: gets filled with bugs and you automatically lose. It's clever,
Speaker 2: it's well just behind and I'm I think it's like
Speaker 2: all these games have enough going on that if you
Speaker 2: give them time, it's actually easy to sort of be like, oh,
Speaker 2: I like this this is there's they really they cooked here?
Speaker 4: Oh yeah, there's some full length games in here.
Speaker 2: Oh yeah, there's there's at least one Metroid Vane. I
Speaker 2: guess there's there's JRPG.
Speaker 4: Like I've been playing as well, and I just started,
Speaker 4: so I'm only through a few of them. I'm kind
Speaker 4: of doing what Jan did, where just going in order
Speaker 4: if a game strikes me, I spent some time with it,
Speaker 4: and uh so I got through the first five or so.
Speaker 2: It is.
Speaker 4: And it's interesting because some of these are like kind
Speaker 4: of intentionally bad games, but it's because they are trying
Speaker 4: to portray the history of eight big games through their
Speaker 4: own original games. Like that first game. Yeah, Barbuda is like,
Speaker 4: it's kind of a bad game, but that's the point.
Speaker 2: To reflect that you could like you could be like,
Speaker 2: oh I I love that game because you like didn't
Speaker 2: have anything else, and if you sort of put yourself
Speaker 2: in that mindset, you can have the same thing.
Speaker 4: It feels very faithful. It's certainly interesting. The one by
Speaker 4: way it's the l X is the fictional system itself.
Speaker 4: I don't know how UFO plays into, okay, but the
Speaker 4: one that I stopped at and just kept playing and
Speaker 4: playing was a Mortal m O R t O L,
Speaker 4: which apparently there's two of them in here.
Speaker 2: I've heard mortal too, like the Confederacy of Nilpis.
Speaker 4: Hall, where the entire premise of it is that, yeah,
Speaker 4: you are like this fleet of people or something, and
Speaker 4: you are protecting the mortal. You're trying to clear a
Speaker 4: path for them or something, and so what you do
Speaker 4: is it's it's a two D side scroller, and in
Speaker 4: the upper left end corner is your little airplane and
Speaker 4: dudes drop out of the airplane. And when your dude
Speaker 4: hits the ground, you can do one of three things.
Speaker 4: You can either uh, it's the Ritual of Blank like
Speaker 4: was the ritual of stone where you turn to like
Speaker 4: what Tanukisu Mario, you know, you just turn to a block,
Speaker 4: there's a ritual bomb where like your bomber man like
Speaker 4: blow up to like clear the way. And then I
Speaker 4: forget what this one's called. By ritual of arrow, I think,
Speaker 4: where do you just like Superman's forward until they their
Speaker 4: head sticks into the dart dart and then you use
Speaker 4: them as a platform for the next guy. It's hilarious.
Speaker 2: It's very comical, and it's also very like smart as
Speaker 2: a postle game, where it's like it's broken up into
Speaker 2: levels and if so, if you clear the first level,
Speaker 2: you'll have however many lives you have left, and if so,
Speaker 2: if you did really well on the first level, and now,
Speaker 2: like I was able to like clear it, you start
Speaker 2: with twenty lives. I was able to finish it with
Speaker 2: twenty one lives because there's pickups along the way, and
Speaker 2: so now I start the World too with twenty one lives,
Speaker 2: and I'm replaying World Too a couple times because I'm like,
Speaker 2: I'm actually losing some and I lost a lot the
Speaker 2: first time, so I was down to like ten lives.
Speaker 2: I'm like that or like eleven and it's like that's
Speaker 2: not enough. I need to go back redo it become
Speaker 2: more efficient so I can set up a news save
Speaker 2: for World three where I have at least near twenty
Speaker 2: lives and it's like, okay, so I'm gonna I'm gonna
Speaker 2: try to improve my efficiency playing this level and try
Speaker 2: to apply what I've learned. Like a good puzzle game.
Speaker 4: Yeah, it's just a puzzle platformer that has resource management elements.
Speaker 4: As a card game player, as a TCG player, I
Speaker 4: love that, and so it's just really hitting with me.
Speaker 5: Likes it like the Pokemon card game for game Boy,
Speaker 5: or it's exactly Geo Pocket.
Speaker 4: It's exactly like that. Yo, that's great. He's not listening
Speaker 4: to where I said to.
Speaker 3: But I was looking at this thing.
Speaker 1: I'm sorry, look at Sean while he's talking.
Speaker 4: Jesus. Anyways, the point is it's very good. And yeah,
Speaker 4: it's just like Jeff said on game That's Morn exists today.
Speaker 4: Mortal could have been just his own little Steam game,
Speaker 4: you know, for like six bucks or whatever. So the
Speaker 4: fact that's one of the fifty in here is I'm
Speaker 4: promising for some of the other ones that are really
Speaker 4: going to stand out.
Speaker 1: I I've gotten really attached to House Party. I don't
Speaker 1: know if you all have checked that one out yet.
Speaker 2: I'm not, but I've heard a lot of a lot
Speaker 2: of people are talking about that one.
Speaker 1: You were you were managing. I also love that most.
Speaker 1: My assumption is most of these games have zero tutorial The.
Speaker 2: You get like the.
Speaker 4: Controls you can press was x on each one before
Speaker 4: you go into it to get like the most basic
Speaker 4: of quote unquote manuals explaining.
Speaker 2: And like a little bit of the history about maybe
Speaker 2: who developed it. But I think that's all that's all work.
Speaker 1: House Party is a party management game, and it is
Speaker 1: it's neat because you start with you get the layout
Speaker 1: of a house, but you only get four or five
Speaker 1: house tiles, and those tiles correspond to the amount. It's
Speaker 1: not because it's a tile game that I like it.
Speaker 1: It's because of the house party game, and I love
Speaker 1: house parties. And the number of tiles that you have
Speaker 1: in your house correspond to the number of guests you
Speaker 1: can invite over, so you can have a You initially
Speaker 1: start with a party of like three or four people,
Speaker 1: and each individual guest that you invite to your party
Speaker 1: either adds money to your party as to your popularity,
Speaker 1: and I forget what the third meter is. But also
Speaker 1: some of these different guests in your roll the decks,
Speaker 1: because you have a roster of people that you have
Speaker 1: available to invite. Some of them are trouble, but some
Speaker 1: of the other party guests will counter our counter effects
Speaker 1: to the trouble. So if you have a very troublesome
Speaker 1: party goer, if you have a dog, the dog takes
Speaker 1: care of the trouble. Or you can invite a cop
Speaker 1: over and that cop will kick someone out.
Speaker 2: Uh no, no, no, we don't. I did not pick the cops.
Speaker 2: I don't let them in.
Speaker 1: Just never let them in, you know, I'll let in
Speaker 1: the trouble.
Speaker 3: I have an important correction, jan Oh yes, please do Mike.
Speaker 3: This game is called party House, not House.
Speaker 4: Party House. Party Steam is something oh different.
Speaker 2: Oh yeah, that's the game where you can whip it
Speaker 2: out and you don't want that.
Speaker 4: Oh you are you play that one, Jeff.
Speaker 2: I didn't until I could. Until I was like, oh,
Speaker 2: you could just whip it out and that's a mechanic.
Speaker 2: I'm like, this is creepy, and.
Speaker 1: Uh, thank you for the correction. Party House, I got
Speaker 1: you don't worry. Thanks thanks Bud. Thanks uh it's it's neat.
Speaker 1: I didn't understand what the hell was going on and
Speaker 1: then like you see the meters go up and like, oh,
Speaker 1: I can buy more tiles in my own house.
Speaker 2: Cool?
Speaker 1: Is it?
Speaker 3: Is it a tiny Tower like or whatever that was?
Speaker 1: It kind of reminds me of a Tiny Tower or
Speaker 1: whatever that game was.
Speaker 2: Maybe it was.
Speaker 6: Tower Tiny Tower or whatever that game was, probably what.
Speaker 1: It was called.
Speaker 5: I think it was Tower Tiny.
Speaker 2: Yeah.
Speaker 1: God, I can't wait for the BCR stream where we
Speaker 1: rank all fifty.
Speaker 5: I really really like because I you know, I have
Speaker 5: been kind of like trying to look at these games
Speaker 5: as you say them, which is sorry shot again if
Speaker 5: I didn't spot game.
Speaker 3: But god, it all looks really fun, and I'm maybe
Speaker 3: I'm not going to wait for a Switch releases.
Speaker 5: I don't know when that is. Maybe I'm going to
Speaker 5: jump on this sooner than that.
Speaker 2: Any of you have either of you played Gulfaria yet.
Speaker 2: I was about to check it out, Okay, me too.
Speaker 2: I'm like that's the one. I'm like, might be the
Speaker 2: most me one because it looks like a Kirby's Dream
Speaker 2: Course adventure game, which is maybe the greatest combination of
Speaker 2: words I've ever heard, and it's apparently it's one of
Speaker 2: the Derek you games, which, uh, you know, I think
Speaker 2: he kind of nails these things. Yeah, so it is
Speaker 2: like your you're it's a golf game where he plays
Speaker 2: the ball and you can uh you know, do a
Speaker 2: regular shot. You could do kind of the air shot
Speaker 2: like Kirby's Dream course. But it also is like calculating
Speaker 2: physics in real time, so as you move your shot,
Speaker 2: like if let's say there's a slanted piece of ground,
Speaker 2: it'll show you how the ball is gonna curve. And
Speaker 2: it just looks really really well done. So I want
Speaker 2: to play that one, but I'm like, I think once
Speaker 2: I start that, I'm not going to play anything else,
Speaker 2: so I kind of keep putting it off.
Speaker 3: Yeah, is there anything that's like a bubble bubble like
Speaker 3: in here?
Speaker 8: Probably yeah, probably my bobble Like like I probably I
Speaker 8: have played like maybe ten of the games, so Flow
Speaker 8: Campanella is one I did try because I was curious
Speaker 8: because that one has Campadella two and three and that's
Speaker 8: like a little.
Speaker 2: Lunar Lander kind of game where you can move through
Speaker 2: narrow corridors. Well, there's like usually each level gives you
Speaker 2: options where it's like here is a wider corridor but
Speaker 2: maybe with an enemy, or here's a very narrow corridor
Speaker 2: but it's clear, So what do you want to do?
Speaker 2: And I'm like, i want to like challenge myself, So
Speaker 2: I'm going through these narrow corridors and it's it's pretty
Speaker 2: well done. I'm like very curious to see how they're
Speaker 2: gonna build on this with two and three, and some
Speaker 2: of these sequels are like the first one is and
Speaker 2: these are the shoot Developers was developed by one team
Speaker 2: and then someone else made a sequel to it. I
Speaker 2: also kind of want to see how that works for
Speaker 2: some of these things. It's just it's interesting on multiple levels.
Speaker 2: UFO fifty And of course we're talking on the very
Speaker 2: like uh, the surface level, like hey, what it's like
Speaker 2: to play these games. I have no idea what that
Speaker 2: terminal does yet, where there's an able you can put
Speaker 2: in the game Genie style couns, and even I think
Speaker 2: it's showing you like bits of ram uh like sort
Speaker 2: of on the side where it's like what if you adjusted,
Speaker 2: like what is in this this little segment here? I
Speaker 2: don't know how that works?
Speaker 4: Oh right, you think this is a mew You think
Speaker 4: we do? You think we have UFO fifty one.
Speaker 2: I think I think we probably do have at least
Speaker 2: UFO fifty one. Yes, I think there's hitting games. There's
Speaker 2: probably more to it than we're we're even realizing. So
Speaker 2: I think I'm excited about that stuff. Although very frequently
Speaker 2: stuff like that in games I get excited about and
Speaker 2: it's like I think I'm just gonna go see what
Speaker 2: other people have done instead of doing it myself. But
Speaker 2: right now I have the bug, and I'm like, well,
Speaker 2: I'll give it a shot. I'll see if I could
Speaker 2: discover some of these things.
Speaker 1: Okay, okay, okay, what if it's frog fractions, you know.
Speaker 2: That would be fantastic, and frug fractions is so good.
Speaker 1: Beautiful, beautiful, beautiful, beautiful. That is a whole bevy of
Speaker 1: video games.
Speaker 2: One less thing as a record, No, just I gotta
Speaker 2: give people the pointers, tips and tricks. That Pilot magazine
Speaker 2: is closed, Well it's it's a Pilot Tips and Tricks
Speaker 2: to dot Com goes to Giant Bomb. The Pilot Quest
Speaker 2: game is an idol game, so you probably want to
Speaker 2: start it earlier. So just go start that one now
Speaker 2: get it going and you can kind of I think
Speaker 2: maybe even idle stuff some in the background. I just
Speaker 2: kind of started it myself.
Speaker 5: But yeah, okay, all right, the.
Speaker 2: Simpsons tap out like exactly exactly.
Speaker 1: Thank you boys. That is it for video games. Look
Speaker 1: forward to BCR this week for conversations on.
Speaker 2: Some other stuff that's been a barged.
Speaker 1: That. Thank you Mike for that. The embargo bumper, We're
Speaker 1: going to use that moving forward, folks, get ready for
Speaker 1: video game news right after this.
Speaker 2: Quick, Bricky Brad, don't go anywhere.
Speaker 1: That's right, keep keep your butt down unless you got
Speaker 1: to go somewhere with your butt.
Speaker 2: This is the news with Jeff News out everybody. Let's
Speaker 2: get into some news. Let's let's start here. We did
Speaker 2: talk about a little bit, but PlayStation announced the thirtieth
Speaker 2: Excuse Me Anniversary collection, including Gray PS five and PS
Speaker 2: five Pro. I will add that we did get some
Speaker 2: details about the pricing. As we mentioned, THEPS five Pro
Speaker 2: won't be limited to twelve thousand, three hundred. We don't
Speaker 2: know what the price of that will be, but some
Speaker 2: of the other numbers have begun to leak. Bill Bilkoon
Speaker 2: over at deal Labs was able to see that the
Speaker 2: PS five Pro thirtieth Anniversary Edition digital one, which is
Speaker 2: just a non pro non pro exactly, and the exact
Speaker 2: same thing that is already on shelves for four hundred
Speaker 2: and fifty. That'll be five hundred for the for the
Speaker 2: thirtieth anniversary edition. The controller, for example, which is now
Speaker 2: sells for seventy five after a recent five dollars price increase,
Speaker 2: will be eighty dollars. So they're adding just a little
Speaker 2: bit on top for some of these things. Now, if
Speaker 2: that gives you hope for the PS five Pro thirtieth
Speaker 2: anniversary edition, don't do that, because that's gonna come of
Speaker 2: a dual Sense edge. Yes, it'll have and it seems
Speaker 2: to have everything in there. We are probably talking at
Speaker 2: least one thousand dollars for that.
Speaker 1: So is it bad that I'm thinking about maybe getting
Speaker 1: the dual sense edge or the dual sense just so
Speaker 1: it can get that funny, funky USB chord.
Speaker 2: No, Because that USB chord, so if people don't know, like,
Speaker 2: there's a little clamp you can put on the USB
Speaker 2: chord that makes it look like a PS one style
Speaker 2: controller that you plug into the PS one. Except for
Speaker 2: now you're plugging it into USBC. So it's kind of
Speaker 2: kind of stupid in a good way.
Speaker 1: Yeah, I really like that.
Speaker 4: It looks that you're pluging PS one controller into a PlayStation.
Speaker 4: It's really really cute.
Speaker 2: It's a lot of fun. Yes, yeah, this was This
Speaker 2: was the kind of necessarily come out of nowhere. I
Speaker 2: think there were like rumors they might do something for this.
Speaker 2: Pre Orders do start. Let's see in about two days
Speaker 2: from this recording, So on Thursday gonna be a blood
Speaker 2: bath for the PS five pro for sure.
Speaker 1: Let's get a group one. Yeah, Sisterhood of the Traveling
Speaker 1: Pants this, you know.
Speaker 2: I would love that. Yes, I'm gonna try and give
Speaker 2: me one of these because I'm gonna get in line.
Speaker 4: Even after saying I don't want to spend seven hundred
Speaker 4: dollars on console, I will spend one thousand dollars on
Speaker 4: console that I can use for work, and then we'll
Speaker 4: be worth like five thousand dollars.
Speaker 3: So it's a pretty easy, yeah for you.
Speaker 4: Yeah, yeah, just for me because I don't have a
Speaker 4: PS five and it would be useful to have one.
Speaker 4: Stuff borrowing my friends, wiping in, then putting my stuff
Speaker 4: on there and wiping a game. When I get back,
Speaker 4: you know.
Speaker 5: Yep, it's Oreo cook zero still hits by the way,
Speaker 5: Oh my god, it's good stuff.
Speaker 1: So I've heard I got to do the can over
Speaker 1: the bottle, right.
Speaker 5: I don't know.
Speaker 3: I thought they both taste good so far.
Speaker 5: I did laugh because you know Nikki, who I love dearly,
Speaker 5: like they did the video like Dan, I'm like, let
Speaker 5: me straight, like through the Coke zero Oreo in the
Speaker 5: trash and I was like, well, do you like coke zero?
Speaker 5: And they were like, no, guess guess what it primarily is.
Speaker 4: Yeah, I wonder, I wonder what's up with that? Well,
Speaker 4: what could be?
Speaker 5: So that's my new canon is like all the people
Speaker 5: who come at me like, oh, it doesn't taste good,
Speaker 5: I think they just don't like Coke zero because it
Speaker 5: is only a Coke zero, so they're not a Coke
Speaker 5: zero fan. You're used to normal coke, then maybe it
Speaker 5: throws you off. I am very used to Coke zero
Speaker 5: and is like my favorite drink.
Speaker 2: You can't replicate the taste of Oreo with a real sugar,
Speaker 2: That's impossible.
Speaker 3: That'd be disgusting.
Speaker 2: Yeah, can go ahead. Unrelated to anything. I'm sorry.
Speaker 3: I love how dare you interrupt the show with the random.
Speaker 2: I host the show. I could do whatever that hell
Speaker 2: I want.
Speaker 1: I hate the number of times we've collectively all gone
Speaker 1: down to Los Angeles now because I developed the taste.
Speaker 1: I'm sorry, Sean Sooner or I swear to God, I've
Speaker 1: developed a taste for the aspartade I've I used to
Speaker 1: really like Coke zero, but now I think I just
Speaker 1: like DC.
Speaker 2: You like coke? Yes, it's funny.
Speaker 4: I went.
Speaker 1: I went to the Fandom office to see if I
Speaker 1: had any belongings there the San Francisco on. We're moving offices, folks,
Speaker 1: don't worry, nothing bad is happening. And I know as
Speaker 1: soon as I say that, people are just gonna assume
Speaker 1: so whatever. Uh. I went there to just pick up
Speaker 1: some miscellaneous office supplies that I could perhaps use if
Speaker 1: I had any belongings, if I could steal a dragon,
Speaker 1: rock the dragon. And then I went to go raid
Speaker 1: the kitchen and all the dcs were gone. We just
Speaker 1: had full coke and full PEPSI there, Oh that's undrinkable. Yeah,
Speaker 1: that's wait.
Speaker 2: Cocero does still use aspartain, but it uses something else
Speaker 2: in addition to that, where coke does does seem to.
Speaker 4: Just use zero is superlose?
Speaker 2: Well, you know, hey, this was the Google AI, so
Speaker 2: you're probably right. I thought it was.
Speaker 5: I thought there was still aspertain here, but I actually no,
Speaker 5: I'll check.
Speaker 3: Hey what we're moving office? Were you guys are moving offices.
Speaker 3: We're not gonna look over Loabrea tarpits anymore?
Speaker 1: No, no, no, no, San Francisco office. That's that's a different.
Speaker 5: Am I talking about. You're right, the LA office. That
Speaker 5: makes more sense because that's where the Lobrea tar pits are.
Speaker 5: There's that, Yeah, that makes me. There's that.
Speaker 2: He's just looking at the coke listening to me.
Speaker 5: I listen, that's where the Lobrea tarpets are. I got
Speaker 5: the wrong city. I know it's all California to me.
Speaker 2: Okay, PlayStation State of Play.
Speaker 3: Return Supers and Supercoast there you go.
Speaker 2: Uh yeah, they're gonna have a PlayStation State of Play
Speaker 2: later today. They're gonna cover over twenty games. It'll last
Speaker 2: over thirty minutes, let's see. The show will feature news
Speaker 2: and updates on more than twenty upcoming PS five and
Speaker 2: PSVR two games from from various studios. I don't know
Speaker 2: if that's actually true. We'll see. Yeah, the things to
Speaker 2: expect that Lego Horizon's game still not out. Oh, a
Speaker 2: bunch of marathons come out next year. Maybe there's the
Speaker 2: rumored Horizon here Don remaster will get that in a second,
Speaker 2: and other games. I don't know, where are you guys
Speaker 2: expectations level at for a PlayStation stadium.
Speaker 5: Well, like the Stuffy said, maybe more remasters. Maybe that
Speaker 5: day's gone one, and maybe I say have to, they
Speaker 5: don't have to. But we know so little about what's
Speaker 5: happening with PlayStation beyond this year that it would be
Speaker 5: nice if they announced least one big triple A game
Speaker 5: that's coming out in twenty twenty five. It could be
Speaker 5: something from Sucker something, Oh, bring it back, Last Jumping Flash,
Speaker 5: Mister Mosquito.
Speaker 3: All the stars.
Speaker 2: Are Ai Phil Hartman voice. Everyone will love that, everyone will.
Speaker 3: Be a big fan of that will be very respectfully done. Yeah,
Speaker 3: it'll be great.
Speaker 2: I do.
Speaker 5: I hope there's at least one good one last thing.
Speaker 5: But again, I think remasters is the ore the day.
Speaker 5: It looks like that legacy of Kine one and two
Speaker 5: remaster collection is already leaked on like some store somewhere
Speaker 5: and we've already that also already leaked that Comic Con
Speaker 5: before this, so we're probably gonna hear about that at least,
Speaker 5: you know, state of place you know becomes people centers
Speaker 5: for get this, and even I kind of like always
Speaker 5: get my expectations too high for what they are. They
Speaker 5: are generally kind of low key. They don't have the
Speaker 5: biggest announcements, and that's a lot of partner stuff and
Speaker 5: a lot of stuff we already know about.
Speaker 3: I think what what's.
Speaker 5: Weird about is that we haven't had a PlayStation showcase
Speaker 5: in a good while. It was one last year, right
Speaker 5: last year May, and we know so little again about
Speaker 5: twenty twenty five September. You know, maybe maybe Xbox announce
Speaker 5: a lot of stuff tutorly, but it is nice to
Speaker 5: kind of know, like, well, we got you know, Fable,
Speaker 5: we got Perfect.
Speaker 3: Doctor Tarkings coming. Yeah, we know what it's going to be.
Speaker 2: It used to do that, like that was their thing,
Speaker 2: like twenty fifteen, twenty sixteen. I hear's stuff coming three
Speaker 2: four years.
Speaker 5: And I want I get to do that. But presumably
Speaker 5: there are some games coming out next year that you
Speaker 5: can announce now at least because if not this is
Speaker 5: already you know, kind of a quiet year for PlayStation
Speaker 5: I you know, enjoyed it quite a bit because.
Speaker 2: They don't want Ghost of Tution mean to get drowned
Speaker 2: out by fair games. Mike, Come on, I understand.
Speaker 5: That, I mean, right, But like Ghost of Shushimid two,
Speaker 5: you would think that's a twenty twenty five game, I
Speaker 5: would assume, so why not announce it?
Speaker 1: Chance?
Speaker 5: But if that's not the twenty twenty five games, something
Speaker 5: has to be the twenty twenty five game, and I
Speaker 5: would like to know what it is.
Speaker 4: Ye.
Speaker 1: What if their twenty twenty five game is not one
Speaker 1: of their games and they're just hoping people associate GTA
Speaker 1: six with.
Speaker 2: A PS five, Well, they definitely are doing that. They're
Speaker 2: definitely going to try to pull because I mean PS
Speaker 2: five Pro will be the best way to play that
Speaker 2: because it's not going to be on PC when it launches, right,
Speaker 2: so their well positioned to take advantage of that. Let
Speaker 2: me ask you all some quick questions, yes or nos?
Speaker 2: What if you want to elaborate feel free? Will we
Speaker 2: get a date for Metal Gear Solid Delta. I think
Speaker 2: we're going to get twenty twenty four. Still, I'm hoping
Speaker 2: so because I just picked up and fan or no
Speaker 2: I didn't. No, no, Dan counterpicked it, and I need
Speaker 2: him to. I need him to uh uh lose points on.
Speaker 3: That it does well, why did Dan counterpick it?
Speaker 2: I'm I'm hoping he doesn't have like inside information the
Speaker 2: game in person.
Speaker 1: Yeah, go to an event, this is preview was pretty good.
Speaker 2: Yeah, exactly. To be fair, he doesn't. There's not a
Speaker 2: lot of options left on counterpicking because most of the counterpicks.
Speaker 1: Have been really and he was he like, oh the.
Speaker 2: Like the final date for that is in a couple
Speaker 2: of days.
Speaker 3: This is how I win.
Speaker 1: Though. He comes out right really well.
Speaker 4: Yeah, Dan's bowe.
Speaker 2: Yeah exactly. We're so back right, That's why I'm back.
Speaker 2: You and I are back in it. If if it
Speaker 2: comes out so totally counts me out.
Speaker 1: I have four major releases yet to come out this year,
Speaker 1: So me and.
Speaker 2: Mike, You're back in it back Okay, Final Fantasy Tactics
Speaker 2: th Reema to remake.
Speaker 1: I don't play with my heart like Jeff, it's not
Speaker 1: gonna happen.
Speaker 2: It's not gonna be.
Speaker 3: It's gonna happen, but maybe not this year.
Speaker 1: Maybe that's what I thin it's not gonna happen to
Speaker 1: do so, By the way, I still think Medal years
Speaker 1: next year.
Speaker 4: I just.
Speaker 2: It doesn't seem like a weird thing to say that
Speaker 2: at this point because we don't have a date and
Speaker 2: it is almost October exact.
Speaker 1: Do we have a date for Silent Hill too?
Speaker 2: People are playing that, aren't they? Like online people are
Speaker 2: playing it. I think it's out soon, like early October there.
Speaker 4: I remember seeing that story that's console on PS five
Speaker 4: for some mixplicable reasons for.
Speaker 3: A year, you know, like, we're probably gonna see that here.
Speaker 5: We're probably gonna get a reminder and trailer that's like
Speaker 5: the constuff we're gonna see.
Speaker 2: Final Fantasy nine remake.
Speaker 5: No, no, not yet.
Speaker 2: I guarantee it's there just to mess of you guys.
Speaker 5: Don't don't get me excited. Look, if you want to
Speaker 5: see me have a pop off, I kind of do. Yeah, yeah,
Speaker 5: that would be exciting, but uh, I don't know. Uh.
Speaker 5: I still just have a hard time imagine what that is.
Speaker 5: I'm gonna be so excited for it, but it's just
Speaker 5: not real until it's real, you know.
Speaker 2: To me, it's it's gonna be right in line with
Speaker 2: the Crisis Core game, right that they did with the
Speaker 2: because they updated all the assets for that.
Speaker 5: I think they I think they have to do more
Speaker 5: a PSP game. This is a PlayStation one game. You
Speaker 5: kind of just can't replace character models.
Speaker 4: Yeah, I think we're in agreement that it's gonna be
Speaker 4: a persona three reload situation, right reload.
Speaker 5: Yeah, that's it's going to like mimic the years a
Speaker 5: game in a lot of ways just dividuals. Right, and
Speaker 5: if it's been like twenty years as you played it,
Speaker 5: you could check yourself even to thinking it's a one
Speaker 5: to one that's gonna basically be a new game.
Speaker 1: Yeah.
Speaker 2: Last question, Resident Evil nine, do we get like the
Speaker 2: first teaser of that?
Speaker 5: That's just so that's a big game, and like normally
Speaker 5: I would not expect it at a state of play,
Speaker 5: but again, like I think we everybody wants us to
Speaker 5: be a state of play plus, right, that's what we
Speaker 5: all want to be fair.
Speaker 2: The September state of plays traditionally are lesser than the
Speaker 2: ones earlier than the year.
Speaker 3: Yeah, gosh, I would love to.
Speaker 5: It's been a surprisingly amount of times as we heard
Speaker 5: about the next like what the next resue would is
Speaker 5: remake or otherwise.
Speaker 4: Yeah, I think that's most likely to be the big
Speaker 4: thing here. Honestly, I just think it feels like it's time.
Speaker 1: I don't know, I feel like with TGS later, TGS
Speaker 1: is this week, isn't it it's this weekend?
Speaker 4: Well that's my thought, is like something can be announced
Speaker 4: here and be on the show floor at TGS.
Speaker 2: Right, Yeah, that's why, like that's straining two probably does
Speaker 2: show back up in this thing, right. So yeah, Okay,
Speaker 2: so we did mention this Horizon zero down remastered. The
Speaker 2: reason we think that's going to be there is it
Speaker 2: was just rated by the es R. Yeah, so that
Speaker 2: seems very likely that that did bring up some other
Speaker 2: stuff where someone mentioned to me that there's any even
Speaker 2: more disappointing remaster, and then Jordan Midler was like, yeah,
Speaker 2: I heard that Today is Gone and that's what I've
Speaker 2: heard as well. So both of those could if they
Speaker 2: do both of those, they should pair them up where
Speaker 2: it's like, not like we'll release him as a two
Speaker 2: pack or something like that, but be like, and Sony's
Speaker 2: doing some the remasters for people who want to see
Speaker 2: these games back, and that's Horizon zero done and Days
Speaker 2: Gone don't treat them both like big special announcements.
Speaker 5: You know those names rhyme. You could maybe the announcement
Speaker 5: could be like a little song or a rap. Okay,
Speaker 5: that's the Horizon zoo down. Guess what would also bring
Speaker 5: it back days gone, like.
Speaker 2: Legacy of m back the fuck up?
Speaker 4: Hold on, I want to talk about Horizon Wait why because.
Speaker 2: It's I know, I get it.
Speaker 1: Okay, yeah, wait.
Speaker 4: No, regardless of the quality of the game, I want
Speaker 4: to talk about the weirdness. Do we know how this
Speaker 4: is going to release in any way?
Speaker 3: It's going to be a box, it's going to be
Speaker 3: a Bucks sixty seventy dollars.
Speaker 1: No?
Speaker 4: Not not. What do you think do we know for
Speaker 4: a fact anything about this from the.
Speaker 1: No.
Speaker 4: No, That's why I'm saying. That's what I'm saying. No
Speaker 4: information is is there is this possibly just a Spider
Speaker 4: Man remastered situation where they just replace the original?
Speaker 1: No? Bet, I mean because the rumor, the rumor is
Speaker 1: just they're updating the models and the cleaning up the graphics.
Speaker 4: That's what they did with Spider Man.
Speaker 3: That's also what they did with Last of Us.
Speaker 2: Nor remind me, remind me how Spider Man got.
Speaker 4: Spider Man was what it was a pre order bonus
Speaker 4: for Miles Morales.
Speaker 2: Was it where they it was a concluding that if
Speaker 2: you well, I think if you bought the upgraded version,
Speaker 2: you would get both right right.
Speaker 4: It was like deluxe edition of Miles Morales, which is
Speaker 4: how they made Miles Morales a seventy dollars product. Was
Speaker 4: you get Spider Man Remastered, and eventually Spider Man Remastered
Speaker 4: just replaced Spider Man. And that's like what PC has
Speaker 4: They just have Spider Man Remastered. I'm wondering if Horizon
Speaker 4: zero Down Remastered just replaces Horizon zero Down on storefronts
Speaker 4: and then so you know, if someone's buying it for
Speaker 4: the first time, that's how they refresh the MSRP to
Speaker 4: seventy dollars. But if you already have it, maybe it's
Speaker 4: a ten dollars upgrade, or maybe it's a free.
Speaker 2: Up That seems likely impossible.
Speaker 4: So that's why I think, like again, regardless of how
Speaker 4: you feel on the game, I think that's what makes
Speaker 4: it not such a crazy proposition.
Speaker 2: Yeah, I mean, and we get it. They probably started this,
Speaker 2: uh in between projects, and they started this definitely when
Speaker 2: they were thinking that the TV show would be ready.
Speaker 2: I like, again, I always say I'm bad at reporting
Speaker 2: on TV and movies. I don't understand that world. But
Speaker 2: what I hear is it's troubled. I don't know if
Speaker 2: that means anything, but you know, that's the TV show.
Speaker 2: So yeah, I could see why they thought this was
Speaker 2: maybe a good idea, better idea, I don't know it.
Speaker 2: They get to sell it for more money going forward.
Speaker 2: That is a good thing for them. That's kind of
Speaker 2: all they care. Yeah. Uh, Days Gone is maybe even
Speaker 2: it is even stranger.
Speaker 5: But I mean I always think that, you know, and
Speaker 5: like the people that the Day's gund Defenders are weird.
Speaker 5: That game did so about a copy somehow, so I
Speaker 5: don't know, but I mean, so like seven million or something.
Speaker 2: It's more than Bloodborne. It is more than.
Speaker 4: Blosse because Horison popped off with the casual audience. That's
Speaker 4: sold really well. But yeah, no, you're right, seven point
Speaker 4: three two millions.
Speaker 1: So people love freaks. Yeah, I don't know, faking, right,
Speaker 1: I think that's freaking. I think if they announced Days
Speaker 1: Gone today a remaster, we have to do Days Sean, Yeah,
Speaker 1: we have to.
Speaker 2: There's no law.
Speaker 1: Darn.
Speaker 4: It really sucks I don't have a PS five, you know,
Speaker 4: I just can't even play that game.
Speaker 5: It's just to play the PS four version.
Speaker 4: They have a PS four kind of a console player.
Speaker 2: Definitely, they'll be on PC as well, right, yeah, but
Speaker 2: this version will probably come out on PC at the
Speaker 2: same time. Maybe Legacy of Kane Soul Reaver one and
Speaker 2: two Remastered leaks via ps N. Legacy of Kane Soul
Speaker 2: Reaver one and two Remastered has appeared on the PlayStation Network.
Speaker 2: The page for the game mentioned on a statute during
Speaker 2: San Diego Comic Con if people remember that story has
Speaker 2: officially now gone live early. The bundles include both Legacy
Speaker 2: of Kane Souleriaver and Legacy of Kane Soul River two.
Speaker 1: Uh.
Speaker 2: Where you play is cl who's like that main cool
Speaker 2: looking vampire vampire dude. He doesn't have a bottom jaw, right,
Speaker 2: It's like it's got virtual jaw. He's all top an
Speaker 2: ascot or whatever, all top top loader.
Speaker 5: That's cool. I bet I bet like that two rated
Speaker 5: team it did? Those are you masters probably just like
Speaker 5: went straight to this. I don't know if it's them,
Speaker 5: we'll find out, but yeah, these games are have a
Speaker 5: great reputation. I've been meaning to play them for a while,
Speaker 5: so this will make that very easy.
Speaker 2: Yeah, I gotta go back to a blood Omen legacy
Speaker 2: of Cane play some Silicon Knights get.
Speaker 5: Some It's like a diabolo like, right, it's like a
Speaker 5: top down gen RPG. It's it's a little weird because
Speaker 5: you know, I don't know about you. I never heard
Speaker 5: people talk about Sorry for Two nearly as much as
Speaker 5: the first one, let alone some of the like there's
Speaker 5: a couple other sequels like Defiance or whatever.
Speaker 4: It's weird names.
Speaker 5: And again, you never hear people there's even a legacy
Speaker 5: of k blood Omen two. Right, and yeah, people you
Speaker 5: think about that.
Speaker 2: You said blood Omens a diabolo like it's a too
Speaker 2: human like please come on.
Speaker 1: Part and more? Right, Right, Raziel is so hot topic
Speaker 1: coded that I feel like if they just wanted to
Speaker 1: bring him back, it would do numbers.
Speaker 2: It does feel like that side of the vampire scene
Speaker 2: is not being served. Did you watch that Centers trailer,
Speaker 2: the Michael Biewordan Vampire movie. That stuff looks great. I
Speaker 2: know that interview with the vampire is very popular. Right now.
Speaker 2: They need someone who's more like, uh not like sci fi,
Speaker 2: but like it just got more going on as a vampire.
Speaker 2: So I think Raziel could fit into a more rizz
Speaker 2: with the vampire.
Speaker 4: Yeah.
Speaker 2: Yeah, something he's got, that's.
Speaker 3: What it is.
Speaker 1: Uh.
Speaker 2: Nintendo of the Pokemon Company are suing Power World developer
Speaker 2: Pocket Pair. Uh. This has kind of been everywhere, but
Speaker 2: we'll recap it. They are suing them for patent infringement.
Speaker 5: Uh.
Speaker 2: And they I still don't think we know exactly what
Speaker 2: patent it is up.
Speaker 4: It's the legends archyist catching style, which.
Speaker 2: Was throwing a ball to capture some thing. They did
Speaker 2: patent that in yeah, which we have twenty sixteen, twenty
Speaker 2: seventeen or something like that around then, so that patent
Speaker 2: would still be going patents the last twenty years and
Speaker 2: then they expire. And this is them. They're really going
Speaker 2: hard after this. In fact, they are doing a thing
Speaker 2: that they've done in the past with other law suits
Speaker 2: where they are updating their patents and adding sub patents
Speaker 2: to strengthen their case, something apparently you're allowed to do
Speaker 2: in Japan. And every time they've done that and they
Speaker 2: sued someone, I haven't done it in a while. And
Speaker 2: the case where they do this is not coming to mind.
Speaker 2: I'm sorry, but when they've done this in the past,
Speaker 2: apparently they've always won because they've been able to strengthen
Speaker 2: their case so much through these sub patents.
Speaker 5: Wait, what, why are you allowed to change your patent
Speaker 5: after the pack to make it look like somebody copy
Speaker 5: your patent more?
Speaker 2: Yeah, it's weird. It's like I think they're adding like
Speaker 2: more details to help people understand what the patent is.
Speaker 2: But this is definitely Nintendo taking advantage of that to
Speaker 2: bully another company with a lawsuit. Now I say bully
Speaker 2: because if you're mad at them for infringing on your copyright,
Speaker 2: sue them for copyright infringement. They're not doing that. Clearly,
Speaker 2: I agree that those monsters look a lot like Pokemon,
Speaker 2: And while that doesn't bother me, it like, yeah, they're
Speaker 2: doing that, and if you want to say that's copyright infringement,
Speaker 2: go ahead. But they're not doing that because they know
Speaker 2: that that would be a very hard case to win. Meanwhile,
Speaker 2: this patent case something that they in Japan. It seems
Speaker 2: like they might have a pretty good case, although of
Speaker 2: course I am no expert on patent law, especially in Japan.
Speaker 2: There's a chance they could still settle. Of course, we'll
Speaker 2: see how it goes. But a Pocket pair did say
Speaker 2: that they promised to fight against this, so we'll see how.
Speaker 4: This whole situation kind of just buzs me out because
Speaker 4: when I first saw that the laws it was happening,
Speaker 4: I was kind of winced a little bit. I didn't
Speaker 4: like read it yet. I was like, all right, but
Speaker 4: if it's about the character designs, like look, regardless of
Speaker 4: how you feel about like Big Corporo and all that,
Speaker 4: artists are having their designs copied like there.
Speaker 2: Yeah, that does think. Yeah, it's not even stolen. Yeah,
Speaker 2: and it's not.
Speaker 4: Even like, oh, we have a Wulu on Pokemon and
Speaker 4: then you know they they made a sheep, a ball
Speaker 4: shaped sheep. No, it's down to the fact that they
Speaker 4: like you can look at some of these pals and
Speaker 4: it's like, oh, that's literally Agron's legs. You just three
Speaker 4: D modeled the exact same thing down to the ornamentation.
Speaker 4: That's not cool and that I thought I assumed would
Speaker 4: be what they were going after. Is that copyright in
Speaker 4: French if.
Speaker 2: You want to have that conversation in court. I think
Speaker 2: that it's Nintendo's and the Pokemon Company's right to do so,
Speaker 2: but they're yeah.
Speaker 4: Like people are kind of propping up like what they
Speaker 4: did as like oh yeah, because you know, screw this
Speaker 4: giant corporation. But no human beings who want to make
Speaker 4: something cool are having their art traced over and that's
Speaker 4: just not not okay. And so I was like, Okay, look,
Speaker 4: it sucks that it has to go to court, but
Speaker 4: if that sets a precedent to protect the artist involved
Speaker 4: in here, I was like silver lining at least. What
Speaker 4: sucks is that it is copy or pant trolling that
Speaker 4: they are.
Speaker 2: Going and patrolling.
Speaker 4: Yeah, they're just trying to force their pass, which that
Speaker 4: sucks because that's a lose lose situation for everyone involved
Speaker 4: because that is them's trying to stomp out the competition.
Speaker 4: If they win, we can't have like Pokemon likes on
Speaker 4: Steam or whatever. There's a lot of you know, these
Speaker 4: indie teams who are trying their best with stuff like
Speaker 4: tem Tem and Cassette Beasts, that is, you know, them
Speaker 4: trying their best to come up with the original idea,
Speaker 4: that is like you know, this the Pokemon concept and everything.
Speaker 4: They're trying really hard, and so if they can't have
Speaker 4: that competition anymore. That sucks verybody. But at the same time,
Speaker 4: you know, if Pocket Pair wins, is the you know
Speaker 4: them with their copying stuff and everything, and.
Speaker 2: That Pocket Pair poked the bear, poke the bear.
Speaker 4: And now maybe we're going to get even more of that,
Speaker 4: and that sucks to I just think this entire situation
Speaker 4: has become crappy and I just can't.
Speaker 2: See if I was if I was worked with Pocket Pair,
Speaker 2: if I was a consultant or lawyer, I would have
Speaker 2: been like, hey, you need to change this more. Because
Speaker 2: Nintendo's lawyers. There's a lot of them, and they get
Speaker 2: really well paid, and they like to do their work,
Speaker 2: and they're gonna they'll come for you. And then this
Speaker 2: is the kind of thing where it's like Nintendo might
Speaker 2: want to send an example now is all that fair? Again?
Speaker 2: I I just I don't care all that much, but
Speaker 2: the patent trolling does very much bother me. Yeah, yeah,
Speaker 2: because we don't we don't need patents for game mechanics.
Speaker 2: It is the kind of thing where it's just gonna
Speaker 2: hold everyone back. If you have an idea, just make
Speaker 2: it better than everyone else who also has that idea.
Speaker 4: That's been the theme of like how I have been
Speaker 4: thinking of games this year all the way back to
Speaker 4: when we were talking about Prince of Persia earlier in
Speaker 4: the year, which Matt's wild I think that was this year,
Speaker 4: but were I was talking about, Yeah, if someone just
Speaker 4: gets something right, like the idea does, just take it
Speaker 4: because it's just you know, it's it's a mechanic that
Speaker 4: someone solved, and so yeah, just take these metro vena
Speaker 4: concepts that someone else solved, and that's how we get innovation,
Speaker 4: and that's how games develop. And yeah, going against that
Speaker 4: is just again bad for everyone.
Speaker 1: Yep. I Also the more I thought about this case,
Speaker 1: I worry about like the miscellaneous things that the Pokemon
Speaker 1: Company and Nintendo's been just like waiting to also try
Speaker 1: and take down. Like the thing that I do on
Speaker 1: the side occasionally is I love Pokemon Showdown, which is
Speaker 1: like a battle simulator site that you can play on
Speaker 1: a browser, and a lot of VGC players use it
Speaker 1: to like test out teams and just because it's it's
Speaker 1: still stupid hard to breed Pokemon in the actual games,
Speaker 1: And I worry like, all right, Pokemon, say they take
Speaker 1: down Power World, what else are they going to try
Speaker 1: and take down around them.
Speaker 4: That is something well interesting because I know for a
Speaker 4: fact from hearing stuff that the Pokemon company are national,
Speaker 4: you know, governing our the Western stuff. They are well
Speaker 4: aware of Pokemon showdown and they have to be Yeah, yeah,
Speaker 4: they are. They they are well aware, and they just
Speaker 4: choose not to do anything about it because it's not
Speaker 4: being monetized, or at least not in any significant way
Speaker 4: that I know of, like it, I don't know. I
Speaker 4: don't think they have a Patreon even or anything, but no,
Speaker 4: it's just like this free thing that fans about that
Speaker 4: they're like, fine, whatever, that's that's okay. It's always the
Speaker 4: second you start monetizing something that infringes on their stuff
Speaker 4: is when they get they have to get involved. Like uh,
Speaker 4: there's a digital gaming video that came out recently talking
Speaker 4: about shut down Pokemon rom hacks, and the connecting thread
Speaker 4: with all the major ones I got shut down was
Speaker 4: almost always those rom hackers opened a Patreon to explicitly
Speaker 4: support development of the romacker. They're like, well, no, now
Speaker 4: you're making money on our thing. You can't do that.
Speaker 1: So yep, you think power World is going to have
Speaker 1: an Avengers moment in the courtroom and then like tem.
Speaker 2: Again on your left pie.
Speaker 4: I'm curious how some of these indie developers feel about
Speaker 4: Pocket Pair, because like CEO is like an AI bro
Speaker 4: who's like talking about generating Pokemon on his Twitter and like, oh,
Speaker 4: what's the best way to make a new game just
Speaker 4: copy what is successful right now? It's like, I'm not
Speaker 4: sure how they feel about that guy. At least I bet.
Speaker 2: I bet people responsible for Digimon see themselves as we
Speaker 2: did a lot more work than they did or something.
Speaker 5: They made their own thing. So yeah, yeah, did youmant
Speaker 5: season Want still a banger? By the way, sorry of course, yeah.
Speaker 2: Uh Grezo. Zelda Echoes Wisdom started out as a dungeon
Speaker 2: creation game. I just put this in here to say
Speaker 2: I told you so. I called that when Yeah, I
Speaker 2: was like, yeah, like that, I bet they were just
Speaker 2: going to make a Zelda Maker and then they're like, actually,
Speaker 2: it's more fun to play this as an immersive sim
Speaker 2: or something like that. But I knew. I was like, yeah,
Speaker 2: they were making a Zelda Maker, and I was kind
Speaker 2: of playing. I'm like, hey, maybe this should just be something.
Speaker 2: They would just make this a real Zelda game instead,
Speaker 2: and like, hey, good idea.
Speaker 5: That was the Links Awakening remake where they first or
Speaker 5: they had like the tile dungeon.
Speaker 2: Had, the tile based Dungeon Maker, right, and it seemed
Speaker 2: like they were going to expand on that soon. And
Speaker 2: that's clearly what they ended up doing because this is Grezo,
Speaker 2: the team that made Links Awakening a the remaster remake,
Speaker 2: and so that was easy to connect the dots there.
Speaker 2: It would be like they were working on that idea.
Speaker 2: All these things feel very similar to like how you
Speaker 2: would play stuff, Like if you imagine Super Mario Maker,
Speaker 2: now translate that to Zelda, it would be like, here
Speaker 2: is an item from the world, copy it, paste it down,
Speaker 2: and that's just how the game plays. So uh, any
Speaker 2: sort of longing still for a Zelda Maker, you guys, I.
Speaker 3: Mean it would be it'd be fine.
Speaker 5: I and I was ever bitten by the Mario Maker
Speaker 5: bug quite as much as you were, Jeff, But you know,
Speaker 5: I like it fine, But I would definitely take an
Speaker 5: actual bespoke, new like two D Mario game over Mario Maker.
Speaker 5: And that would definitely take a new, bespoke, top down
Speaker 5: Zelda game over a Dungeon Maker, I think.
Speaker 1: So.
Speaker 5: I'm glad they pivoted here.
Speaker 4: Yeah, I think Mario Maker taught us that the reason
Speaker 4: Nintendo's games are so good is because people don't know
Speaker 4: how I'm making Mario level.
Speaker 2: Yeah, I think Mario Maker pretty good at it. That
Speaker 2: is a different type of game. I think Mario Maker
Speaker 2: two did five million copies and that that just seems
Speaker 2: like the ceiling for that kind of game. He's gone
Speaker 2: levels right exactly, which is a little bit shameful, but
Speaker 2: U so Zelda Maker was gonna do not as well
Speaker 2: as that. That kind of proably made it pretty easy
Speaker 2: for them to decide against it. Speaking of Nintendo, it
Speaker 2: submitted a mysterious new wireless device to the FCC, the
Speaker 2: American Regulation for New Electronics. Nintendo recently submitted a mysterious
Speaker 2: wireless device, model number CLO zero zero one to the FCC.
Speaker 2: This device is not the anticipated switch to console. It
Speaker 2: is entirely new product line. The diagram shows the outline
Speaker 2: of where the FCC label will be displayed on a
Speaker 2: squarish footprint with routed off corners, which is, you know,
Speaker 2: this is just something that might refer to no actual
Speaker 2: shape of a real object. They just need to do
Speaker 2: that for the FCC. The device is surprisingly light on
Speaker 2: wireless technology, lacking five gigaherts or six gigahertz Wi Fi
Speaker 2: and Bluetooth, but it does have a two point four
Speaker 2: gigahertz Wi Fi radio and a twenty four gigahertz millimeter
Speaker 2: wave sensor. The twenty four gigaherts millimeter wave sensor is
Speaker 2: a particular interest as it could be a radar sensor
Speaker 2: to track movement. Guesses as to what the device could
Speaker 2: be include a new gesture and gesture control interface, as
Speaker 2: an upgraded doc for a device at Super Nintendo World
Speaker 2: theme parks, or even a return of the Quality of
Speaker 2: Life sleep tracking initiative.
Speaker 4: It's a lot. It's an Apple watch.
Speaker 2: It was right, and and uh, millimeter wave like sort
Speaker 2: of wireless like I don't know if it's lied ar
Speaker 2: or whatever. That stuff would be the kind of thing
Speaker 2: you would put into a watch, yeah, tracking movement of
Speaker 2: like arms in your body and have it be a
Speaker 2: health thing. You don't know.
Speaker 1: Who has to give me money for being right?
Speaker 2: But I'll give you twenty bucks next time.
Speaker 1: No, no, no, it's not as sweet if you give
Speaker 1: it to me. Grub right, I'll draw a.
Speaker 2: Picture of a Miamoto over Andrew Jackson so one of
Speaker 2: the same, right, Yeah, yeah, exactly. Yes, had a lot
Speaker 2: of similar policies to Andrew Jackson.
Speaker 1: Andrew Jackson loved hanging out caves and collecting bugs as
Speaker 1: a kid.
Speaker 5: Yeah.
Speaker 2: Yeah, twenty four gig herts is a big gigaherts. That'd
Speaker 2: be very so if people don't know though, like the
Speaker 2: bigger or like the more frequent the waves. So that's
Speaker 2: twenty four gigaherts twenty four thousand times per second. The
Speaker 2: the less deep it can penetrate, so it would be
Speaker 2: very poor for something like Wi Fi. And instead it
Speaker 2: is like it's going to stop, like the first time
Speaker 2: with any other I know, I was trying. I was
Speaker 2: trying to avoid it.
Speaker 4: Podcast tonight.
Speaker 2: Yeah, it is like, oh boy, I don't know. I
Speaker 2: even explained this. As soon as it hits like a
Speaker 2: body or something that don't stop, so would be able
Speaker 2: to sense things very close to it. What they do
Speaker 2: with that, I don't know.
Speaker 3: Is this just to make sure we like, don't play ROMs.
Speaker 3: It can just be watching.
Speaker 2: I'll be fine with that.
Speaker 3: If it's a watch, damn it allowed intended to police you.
Speaker 2: It's a watch.
Speaker 3: The Minority Report, the Wenority Report, I don't know.
Speaker 2: Multiple sources dispute Concords four hundred million dollar budget. That
Speaker 2: was one of the things that popped off last week
Speaker 2: that the game as part of it's a failure and
Speaker 2: as part of the director's stepping down, and we don't
Speaker 2: know the fate of the game going forward, but the
Speaker 2: director stepped down recently. Reports are hey, Sony thought this
Speaker 2: was going to be a Star Wars level success, and
Speaker 2: that it costs four hundred million dollars. That number is
Speaker 2: probably way way more than what it actually cost to
Speaker 2: make the game itself. That's not to say hundreds of
Speaker 2: million dollars aren't tied up in many of the decision
Speaker 2: decisions related to this game and the studio, because the
Speaker 2: studio was part of a group of studios that got
Speaker 2: a big investment of like two hundred and fifty million dollars,
Speaker 2: and then Sony acquired it, and then they spent a
Speaker 2: lot more money making it. So somewhere along the line,
Speaker 2: lots of money has been around this game, but the
Speaker 2: amount of money that actually went to the people making
Speaker 2: Concord probably was around fifty to two hundred million dollars.
Speaker 2: Either way, A big, big, sort of fine this company's
Speaker 2: go to pay to take the game offline and not
Speaker 2: make any money from it. Uh so, yeah, a huge
Speaker 2: failure regardless before in a million dollars. Not quite realistic.
Speaker 2: No game has a budget that big so far, eight
Speaker 2: years a long.
Speaker 4: Time expensive that was debunked, wasn't it.
Speaker 2: I think eight years is maybe a little bit of
Speaker 2: a misnomber. I bet there were people like beginning to
Speaker 2: think about it eight years.
Speaker 3: Playing over Watch and beginning to think you should make
Speaker 3: one of these.
Speaker 4: Sure, what I heard was that, yeah, the actual dead
Speaker 4: time was more like four years.
Speaker 2: Yeah, right when it actually started in years would just
Speaker 2: be kind of wild, even with everything else going on. Yep,
Speaker 2: eight years is a big number. Two. Sega unveils new
Speaker 2: like a Dragon game pirate Yakuza in Hawaii. I love this, Yeah, Sega,
Speaker 2: and you gotta go to ku close enough, It's okay.
Speaker 2: I have announced like a Dragon pirate Yahkuza in Hawaii
Speaker 2: and action adventure game starring Goro Moduma. The game will
Speaker 2: release on February twenty eighth to twenty twenty five for
Speaker 2: various platforms. Heard it's about one and a half times
Speaker 2: the size of the Man who Lost his Name. The
Speaker 2: Man who Erased his name. Yes, so a man another
Speaker 2: one of these that is it's exciting, it looks really fun.
Speaker 2: It is it's Maduma in Hawaii with a couple other
Speaker 2: extra islands, including one that is mad Atlanta or something
Speaker 2: like that. Atlantis could go on.
Speaker 4: On two very different things there.
Speaker 2: I was like, either way out of doubt. Yeah, like
Speaker 2: a crazy Atlantis like gambling like debauchery zone in the ocean,
Speaker 2: and that looks like a lot of fun. But yeah,
Speaker 2: I'm I'm ready for this in a way that like
Speaker 2: I was not ready for the Man who Erased his
Speaker 2: name or anything else before playing.
Speaker 5: Impressed up many games they released. It seems like, yeah,
Speaker 5: just very recently we had man raised his name. There's
Speaker 5: that one that took place like in more like Feudal Japan, right,
Speaker 5: not too long it was like a remake, so yeah,
Speaker 5: that not that long ago. And then eight of Infinite
Speaker 5: Wealth and now this, Like I think you're very smart
Speaker 5: about maybe you know, reusing certain things, but not at
Speaker 5: a point where it feels tiring, at a point where
Speaker 5: it's like, oh cool, we get more of this thing.
Speaker 5: I was just impressed of how like sorry through constant support. Yeah,
Speaker 5: because like a Dragon is this franchise that like seemed
Speaker 5: kind of small and now just is very important as
Speaker 5: kind of a something of a something of a cornerstone
Speaker 5: right now, right.
Speaker 1: Grubb, would you have been as excited for this if
Speaker 1: you if Infinite Wealth didn't click with you as much
Speaker 1: as it did?
Speaker 2: No, no, no way. I'm definitely down for this because, uh,
Speaker 2: for as much as I liked Infinite Wealth and I
Speaker 2: did see some of these characters, Gorol Machum has always
Speaker 2: been one that's like that guy seems cool, but I've
Speaker 2: not played a ton of games where I've interacted with him,
Speaker 2: so it's like, well, now I'm going to get a
Speaker 2: whole game of him just doing his thing. Although apparently
Speaker 2: he has amnesia as a pirate, but whatever, I'm still
Speaker 2: like the character looks crassic.
Speaker 3: It is it more the turn based style or more
Speaker 3: of the beat them up style?
Speaker 2: It's action style. Yeah, it's not not turn based at all.
Speaker 2: It doesn't seem like.
Speaker 5: I sees to be what they go for with these
Speaker 5: spinoffs on yeah.
Speaker 2: Right, and I think they want to keep both things alive.
Speaker 2: So it's like, and the turnbas is working really well
Speaker 2: now for the main series, so they can do other
Speaker 2: things with these spinoffs. Yeah, just they have a real
Speaker 2: handle on how they make games, and clearly that is
Speaker 2: they They've said this in interviews. I know they talked
Speaker 2: to Gene Park about this. But like, we don't get
Speaker 2: why so many game other developers reboot everything with every
Speaker 2: game we treat, we treat. We're gonna treat Hawaii like
Speaker 2: a movie set and we're gonna reuse it for our
Speaker 2: next several games. And it's just a really good.
Speaker 4: Companies not just also have you know, a mainline that's
Speaker 4: turn based and then they spin offs over here be
Speaker 4: action based.
Speaker 1: I don't know why more people don't do that, Sean,
Speaker 1: that's silly talk.
Speaker 2: Yeah, the kids won't like it. They don't like turn based.
Speaker 5: Yeah, we gotta, we gotta make our thing like an
Speaker 5: action game. Is good to track all sorts of new players.
Speaker 5: It's really exciting. Meanwhile, most popular action video game of
Speaker 5: recent time is Out and Ring, and then and then
Speaker 5: the the other most popular game reason where it was
Speaker 5: Balder's Gate three.
Speaker 2: So turn base, turn based doing just fine.
Speaker 5: Turn based and complicated action RPGs doing great.
Speaker 4: They okay, okay. Addressing the offen in the room, Square
Speaker 4: Enix had one Action hit on their hands with fifteen
Speaker 4: that were just like everything needs to be this now,
Speaker 4: It's like, no, it's.
Speaker 1: Okay, excuse me, not just fifteen a certain fun uh trilogy.
Speaker 1: That's not just a trilogy, remember me. No, it's a
Speaker 1: it's a males from a video game series.
Speaker 3: You know, some people are some people are I see
Speaker 3: are hoping for a Foul Fantasy thirteen trilogy remaster.
Speaker 2: I've seen that.
Speaker 5: I think they're just trying to janifest that. I wouldn't
Speaker 5: hate that, though, that would.
Speaker 2: Probably get reassessed in a much more happen eventually.
Speaker 4: Yeah, I don't know if will they market it?
Speaker 1: Will they market it as Lightning Can Strike thrice?
Speaker 5: Yes, yeah, the check.
Speaker 4: I would want to see them remake fifteen into Versus
Speaker 4: thirteen before seeing like remastered.
Speaker 5: It seems like a lot of like what was going
Speaker 5: to be Versus thirteen is maybe going to Kingdom Hearts
Speaker 5: for it's.
Speaker 4: So fun weird, that's funny. I just think they could
Speaker 4: have done.
Speaker 5: Yeah, there you go the money please?
Speaker 2: What's in verses thirteen? What fifteen turned into?
Speaker 4: So you see knockers in the city, like fighting a
Speaker 4: bunch of guards and it looks kind of like Devilment
Speaker 4: Cry and stuff that turned into fifteen eventually, where they
Speaker 4: turned into like the Open World and stuff.
Speaker 3: I'm kind of with you. To me, I'm like, well,
Speaker 3: what is in fifteen? Just what versus thirteen?
Speaker 1: It is?
Speaker 5: Apparently like that early version of versus thirteen was so
Speaker 5: different people are still.
Speaker 4: People got very acted to the trailer and the idea
Speaker 4: of like an urban final fantasy kind of right.
Speaker 2: Yeah that sucks good over that?
Speaker 4: Uh, what's something Jeff likes? We need to shit on something? Yeah?
Speaker 3: How about what if mud Runners suddenly you you play.
Speaker 4: As I'm just gonna be hazing you on every stream
Speaker 4: next week during.
Speaker 2: Like mud Runners? That means more for me as an
Speaker 2: anime girl instead. Okay, well listen, put wi Fus in
Speaker 2: mud Runners. Yeah, maybe guys would.
Speaker 1: Play I'm all in now.
Speaker 2: After Dead Rising capcom asks players if they want more
Speaker 2: deluxe remasters.
Speaker 1: No, no, definitely.
Speaker 2: Not, like, yeah, of course we do. Yeah please.
Speaker 5: It seems like, uh, I haven't played it yet. I'm
Speaker 5: winning for October. People seem very happy with this rematter.
Speaker 2: I played the preview and it was really well done.
Speaker 3: So yeah, stream has seemed very into it.
Speaker 4: It's not a remaster. This is a remake, it's an
Speaker 4: engine now like this is again the same game again
Speaker 4: but just completely overhauled. This is more effort that I
Speaker 4: think they're giving credit for.
Speaker 2: It's a very least a big boy remaster.
Speaker 5: I wonder what else though, Like, do you think people
Speaker 5: would still be excited about Lost Planet? Which is also well.
Speaker 2: That's gonna because like if we're talking about uh Dead Rising,
Speaker 2: we are maybe talk about the three sixty era.
Speaker 3: Yes, yeah, which is a weird era for Capcom because
Speaker 3: they did have.
Speaker 4: Some hits.
Speaker 2: Replayed Bionic Commando. But I don't think they're gonna do it.
Speaker 3: Yeah, it's like like that or Dark Void.
Speaker 1: I don't really.
Speaker 2: I think they're gonna know, definitely Void sadly Dalist Dark
Speaker 2: Void recently, I think they're pretty recently.
Speaker 5: Listen, I had to go and buy it.
Speaker 1: Like the original DMC trilogy. Again, DMC will get it.
Speaker 2: It's remasters, I think.
Speaker 4: Yeah, a lot of people are disagree with this, but
Speaker 4: I think d m C one getting a remake, or
Speaker 4: even if it is a deluxe remaster like this where
Speaker 4: you add stuff to it, I think that'd be cool
Speaker 4: because DMC one very clearly being that resident Evil game
Speaker 4: is supposed to be, I think is inconsistent with where
Speaker 4: even just two end up going from there.
Speaker 5: I mean, we know what everybody wants, at least what
Speaker 5: they're allowdest about is Dino crisis. So maybe you should
Speaker 5: just go ahead and do that.
Speaker 1: Beautiful Joe Joe.
Speaker 3: Piano three collection.
Speaker 5: Dude, they did, Yeah, Magmu leedges like, don't want remakes.
Speaker 5: Remaster collection is completely fine. Those games already look and sound.
Speaker 5: Gore just was sure one had a remaster not too long.
Speaker 5: That was the only one. Yep, that was the only
Speaker 5: one out of that series. Sura's Wrath. There's the three
Speaker 5: sixty one there you go anything with that. That's just
Speaker 5: a movie.
Speaker 3: Sure's wrath, man, I thought of that one in a
Speaker 3: hot moment.
Speaker 5: I love comedy, oh commy, Yeah, but this isn't Okomi already,
Speaker 5: Like there's an HD O commy.
Speaker 3: I don't know what else you need to do to
Speaker 3: a comedy.
Speaker 1: Know, maybe make the ink more inky at like four
Speaker 1: k internally on like the p S three or however
Speaker 1: that end up working out.
Speaker 4: That game is wild.
Speaker 5: Beautiful Joe would be a pretty easy slam Doug. Yeah,
Speaker 5: have two games there. You can put Red hot rumb
Speaker 5: or whatever in there, like the already looked pretty good.
Speaker 4: You just Remaster never talked about utful Joe like he
Speaker 4: was in Marvel three, and that's like all he's.
Speaker 5: Ever Gotto versus Yeah, I bet we I bet they
Speaker 5: bring back beautiful Joe for remasters. I don't think they
Speaker 5: make new ones or any thing like that.
Speaker 2: Dead Rising was the actually was the best one to
Speaker 2: do first though.
Speaker 5: Yeah, they can also just do Dead Rising two and
Speaker 5: that's easy enough. Think people still like the two. I
Speaker 5: like three. I think Dead Rising three is a very
Speaker 5: underrated launch game that was a good Xbox One launch game.
Speaker 5: I know by four everyone was over it.
Speaker 2: Yeah, but I think generally people like three.
Speaker 4: I don't think any of those games are like bad,
Speaker 4: it's just people got.
Speaker 5: Yeah, people are just I don't know why, but people
Speaker 5: seem down on floor for whatever reason.
Speaker 2: I personally kind of don't need much more than Dead
Speaker 2: Rising one, but I get it for people. That's where
Speaker 2: I was stuck with the series. Is Cristiano Ronaldo coming
Speaker 2: to Fatal Fury?
Speaker 4: Tell me, man, what's going on here?
Speaker 2: Question mark? He tweeted something exciting in the making and
Speaker 2: let me click on this link and see what he's
Speaker 2: and then it says there's a video that starts with
Speaker 2: S and K, what the hell yeah, hashtag Fatal Fury,
Speaker 2: Cristiano Ronaldo and Fatal Fury.
Speaker 1: I know.
Speaker 4: Yeah for the audio listeners who can't watch this video
Speaker 4: right now, it's just a video of a soccer field
Speaker 4: that zooms in on like you know, the tunnel they
Speaker 4: walk out of at the end is a door, a
Speaker 4: metal door. It's as Fatal Fury on it as the
Speaker 4: logo on it, and just like someone's breaking in the
Speaker 4: door down and you don't see who it is, like.
Speaker 2: Picking a soccer ball at it right.
Speaker 4: Well, that's all I'm wondering, Like what is he gonna
Speaker 4: be a character? Is he gonna be a skin for
Speaker 4: someone else?
Speaker 5: Like?
Speaker 4: What the hell is going on here?
Speaker 5: He'd be ware if he's a character. I guess it
Speaker 5: could happen. I mean, incredible, what all that Sonny money
Speaker 5: can do for you? Huh uh? But Terry out today?
Speaker 5: Terry is out today.
Speaker 1: That's right.
Speaker 2: It's I was likeah, check that out?
Speaker 1: Cool?
Speaker 2: All right, let me so last check, make sure to
Speaker 2: miss any thing. I think We're all good, jan the
Speaker 2: show is back over to you. News is done. News
Speaker 2: is done, and so is this segment.
Speaker 1: We're going to hit you back with some emails right
Speaker 1: after this brick and break. These are the emails the
Speaker 1: show emails. BombCast at giant bomb dot com is the
Speaker 1: email address to send your emails to. You can send
Speaker 1: an email about virtually any and everything. You got a
Speaker 1: fun little quiz you want to send her away? You
Speaker 1: got a grievance. Uh, someone treats us like their personal
Speaker 1: Twitter feeds, so they just send every single update about
Speaker 1: their lives to the BombCast email address. I read any
Speaker 1: and everything. Uh, so please send them our way. What
Speaker 1: if you got a complaint, You want to guess someone up? Yeah,
Speaker 1: you just want to say type the word fixs to me,
Speaker 1: then just just do it. Uh, send all your fixs
Speaker 1: to BombCast at giant bomb dot com. Yes, that's right,
Speaker 1: I said. I see all the feed picks you send
Speaker 1: and I I'm that's all we're gonna say about that.
Speaker 1: First email comes from Jerry in Wisconsin Bombers. Last week
Speaker 1: on the podcast, the interim crew was talking about as
Speaker 1: about having a Day's Gone character in it. They then
Speaker 1: had to have chat remind them of said character's name St.
Speaker 1: John as if they forgot Saint John existed. They also
Speaker 1: made fun of the man's name. What are you gonna
Speaker 1: do to remedy this Saint John erasure. I could forgive Turbo,
Speaker 1: Shawn and Nikki for not knowing about him, as they
Speaker 1: were likely children when the game came out, but Tam
Speaker 1: and Mitch should have known better than to forget the premiere.
Speaker 2: PS four Massive.
Speaker 4: Forgot the premiere. I had to point out, Yeah.
Speaker 1: I don't want to throw the term fakeass gamers around,
Speaker 1: but at the minimum, some more reverence towards a system
Speaker 1: seller like Days Gone should be appreciated next time. Follow
Speaker 1: up question, what does Sony Green like first Day's Gone
Speaker 1: two or a new ape?
Speaker 2: Escape Gone two? Are Days Gone three?
Speaker 5: I look, I tuned out A Day's Gone right after
Speaker 5: that first trailer, like I had already never liked zombie stuff,
Speaker 5: and Days Gone was like, so.
Speaker 2: I hate to see a man love his wife and
Speaker 2: riding or like he rides his hog or whatever, so
Speaker 2: I do.
Speaker 5: God, Yeah, it's just like the deal, especially like when
Speaker 5: Sony already had Last of Us as a zombie thing.
Speaker 5: It's like, here's more zombies and I was just like, Wow,
Speaker 5: I could not care less about this, So I never
Speaker 5: I couldn't pay attention to a second of Days Goss.
Speaker 5: So I think I played one demo at one thing
Speaker 5: one time, and it wasn't very interesting. Look, maybe I'll
Speaker 5: give it another shot again.
Speaker 3: I don't know.
Speaker 5: The guy being a weird jerk kind of throws me
Speaker 5: off at all too though, to be.
Speaker 2: Honest, sure is weird.
Speaker 4: Yeah, sure he is weird. I've never played it obviously,
Speaker 4: But like, is this game not problematic? Like I just
Speaker 4: can't see the universe where like this isn't just a
Speaker 4: real jerk, weird guy doing weird things, like.
Speaker 2: I bet it is pretty like tame On all that.
Speaker 2: I bet it's just like it's just a zombie game.
Speaker 5: I think it's probably just it's still a PlayStation four
Speaker 5: games like published by Sody.
Speaker 4: It's probably pretty so much.
Speaker 1: Yeah, yeah, it's no Darryl Dixon, that's for sure.
Speaker 5: And ape Escape before Days Gone two, oh of course, yeah, God,
Speaker 5: like come on we allowed to talk about that at
Speaker 5: least by now.
Speaker 4: You we stream that. Yeah?
Speaker 3: Yeah, like come on, that ape Escape level and as
Speaker 3: about was so freaking fun.
Speaker 5: I'm dying. Even if it's like I mean, that's a
Speaker 5: series that would be great for like that crash spiral
Speaker 5: style remake situation. It's make them prettier because they're already fun.
Speaker 5: You don't have to do a whole lot there. I
Speaker 5: love that.
Speaker 1: Hit me too. Jerry in Wisconsin ends their email with
Speaker 1: hashtag freakers, hashtag ride my hog, hashtag deep.
Speaker 5: That's the other thing too, all the all the you know,
Speaker 5: it's one thing with these other franchises that refuse to
Speaker 5: call things zombies. These are the most zombiees looking zombies ever,
Speaker 5: and they're like they're freakers. God, God no, I could
Speaker 5: just never hear the word freaker and not get violently angry.
Speaker 8: Uh.
Speaker 1: Next email comes from Dylan from uh div not dib
Speaker 1: dib with some indie RECs Hey BombCast crew. It's been
Speaker 1: an incredible year for games, especially indie games. I've been
Speaker 1: having a ton of fun trying a bunch of indies
Speaker 1: this year and have some true gems that have been
Speaker 1: overlooked in my opinion. I want to offer some recommendations
Speaker 1: for members of the crew that I think you should
Speaker 1: check out before the end.
Speaker 2: Of the year.
Speaker 1: Jan I think you'd really enjoy Shogun Showdown. This came
Speaker 1: out recently and it's a unique spin on Rogue Light tactics.
Speaker 1: It reminds me of Into the Breach, but it's more
Speaker 1: simplified on a two D plane. Despite the simplification, the
Speaker 1: combat has a ton of depth to it. Okay, Dan,
Speaker 1: as a fan of Warriorware, you should check out fish Like.
Speaker 1: It's only five dollars on Steam and it really captures
Speaker 1: the micro game fund of Warriorware. Grub nine Souls is
Speaker 1: a phenomenal mess Vedia with securo inspired combat.
Speaker 2: Oh, I didn't know that. I don't think I need
Speaker 2: to say anymore here. I know I need to play it.
Speaker 2: I know.
Speaker 1: Backlar Fallen Aces is a crime noir FPS that is
Speaker 1: a throwback in the style of some ninety shooters. It
Speaker 1: has some really cool style.
Speaker 4: I think has played Fallen Aces.
Speaker 2: I don't know. I don't think something.
Speaker 4: I think he talked about I've played it.
Speaker 1: Yeah, I talked about it.
Speaker 5: Yeah.
Speaker 1: Minati Yellow Taxi goes vroom these three feet platforms with
Speaker 1: a retro style.
Speaker 4: It is fine.
Speaker 5: That might sounds like a game for babies what they're
Speaker 5: talking about. Yeah, yeah, I know.
Speaker 4: I'm just saying that. I have so a fire escape
Speaker 4: where Mary's trying to have this very like deep emotional conversation.
Speaker 4: Dan's like, screw that. I want to talk about Yellow
Speaker 4: Taxi Goes Room.
Speaker 1: You were a taxi that drives around the stage doing platforming.
Speaker 1: It's really stylish and the soundtrack goes horrider than you'd expect.
Speaker 5: I think Jeff played this on it. You hear something
Speaker 5: and I've looked at him like, hey, that looks great.
Speaker 5: I would love to play that. So you're right, I
Speaker 5: definitely do. Before down here.
Speaker 4: I play one too. It's very good.
Speaker 1: I think any of you would like these games, really,
Speaker 1: but these are ones I thought might fit your specific taste.
Speaker 1: Some honorable mentions I think are worth checking out as well,
Speaker 1: Anger Foot One, Bitten, bt N Bosses.
Speaker 3: Yeah, hey look at this.
Speaker 5: This game, Yellow Taxios Room is forty percent off on
Speaker 5: Steam with tump Bucks. I will buy it right now
Speaker 5: because somebody I don't know on the internet told me to.
Speaker 2: Thanks Dyl Mike.
Speaker 4: It's very like Saturn and PS one coded.
Speaker 1: Hell yeah, uh go Mecha ball click olding. I am
Speaker 1: your beast. Enjoy gaming. Dylan from candle Knel Canal Fulton, a.
Speaker 2: Small pool inspired physics puzzler where you combine balls with
Speaker 2: similar size to create even bigger ones. I am getting
Speaker 2: this now.
Speaker 5: Apparently already own this game. Actually I don't need to
Speaker 5: buy it.
Speaker 1: Thank you.
Speaker 4: All right, that's the one where Jeff asked for a
Speaker 4: code on Twitter and you wrote his coattails to get code.
Speaker 5: Oh play this video game, all right?
Speaker 2: Go Mecha ball is because I like it. Okay, it's
Speaker 2: on game pass. I think pinball style physics missed with
Speaker 2: mixed with an arsenal devastating weapons.
Speaker 1: It's like a devastating isometric haites.
Speaker 2: Like if oh yeah, look at this.
Speaker 5: Okay, Okay, I see, I see. I feel like I've
Speaker 5: seen this. Looks pretty cool.
Speaker 2: A twin sticks shooter hades. Okay, that's that's my stuff.
Speaker 3: Many Shoot Adventures still a very good game from this year,
Speaker 3: by the way.
Speaker 1: Absolutely yeah, yeah, good year for games.
Speaker 2: Turns out with that, Owen.
Speaker 1: Owen writes in so the Giant Bomb crew and friends
Speaker 1: fall into the morphing grid with a specific console game controller.
Speaker 1: As a result, that controller is now a morpher with
Speaker 1: signature weapons and zword based on games from from this console.
Speaker 1: It's morphin time. What console are you shouting out? What
Speaker 1: color ranger are you? What would your zord look like?
Speaker 1: And what would be some weapons you regularly call upon
Speaker 1: as an example doesn't have to be red An e s.
Speaker 1: Red Ranger who uses Mario's Fireflower and Zelda's Master sword,
Speaker 1: the Zord in the shape of Rob the Robot. I
Speaker 1: went from White Bear Lake, Minnesota.
Speaker 3: Atomic Purple game Cube, a.
Speaker 2: Cute DS and the stylust comes out as a sword,
Speaker 2: and I could summon the elite beat agents. Who can
Speaker 2: they be my zord?
Speaker 1: Yeah, White Ranger p S one Classic, and then I
Speaker 1: have a shield and it's the flip up lid of the.
Speaker 2: PS one flip up lid.
Speaker 4: Yeah, I can't shut up about that pink PS two,
Speaker 4: So you know what, I'll just grab that one and
Speaker 4: my eye toy turns into something somehow.
Speaker 2: Orbital laser can I would use my bongos to.
Speaker 5: Pad upon us to victory. One doty Cock jungle beat
Speaker 5: us to victory.
Speaker 1: I don't I don't like any of that. I'm going
Speaker 1: to read the next email now. The next one is
Speaker 1: about ads, and I am in no well, I'm in
Speaker 1: some control of the ads you hear on the podcast.
Speaker 1: Sometimes I've been getting ads for things in Ireland when
Speaker 1: I listen to the BombCast. I live in the US
Speaker 1: East Coast and have no connection with Ireland. I just
Speaker 1: want to say thank you, and I hope it doesn't change,
Speaker 1: because these as sounds so much more pleasant than the
Speaker 1: normal US ads.
Speaker 4: I guess, yeah, that happens wires.
Speaker 2: Yeah.
Speaker 1: Yeah.
Speaker 2: I occasionally would listen to a podcast and the algorithm
Speaker 2: and be like, we know you speak Spanish, and I'm like,
Speaker 2: I do not. I don't know what you think I'm
Speaker 2: going to do with these ads. I don't understand a
Speaker 2: single thing that's being said. Uh, but yeah, keep giving
Speaker 2: me fifteen Spanish ads per podcast.
Speaker 4: Yeah, I guess we can shed some light on that.
Speaker 4: When you listen to a podcast on almost any service,
Speaker 4: you we have zero control over what ads you get.
Speaker 2: We just we could choose to eliminate some categories of
Speaker 2: ads like political ads, broadcagor yeah, people can still line
Speaker 2: say this is not a political add still sneak in there.
Speaker 4: So generally speaking, we just say these are wherey ad
Speaker 4: breaks are, these are, this is roughly how many the
Speaker 4: person should get here, and then the service just does
Speaker 4: their things.
Speaker 2: So yeah, yeah, as you download it, it algorithmically inserts
Speaker 2: it at that moment.
Speaker 4: Exactly, just splices them in we don't do anything about this,
Speaker 4: so uh, you know, if you get some weird ass,
Speaker 4: sorry we didn't do that.
Speaker 1: And last email of the show. And I appreciate everyone
Speaker 1: that writes a lovely email in to BombCast a giant
Speaker 1: bomb dot com is email address. I appreciate and I
Speaker 1: read everything. This email comes from Kellen Hello Bombers. On
Speaker 1: a previous episode, Cam believed that Bloody Roar likely had
Speaker 1: a huge impact, if not being the start of the
Speaker 1: furry culture. And I find it's interesting that Mike Minati
Speaker 1: sat silently when he is fully aware of the fall
Speaker 1: films existing way before the late nineties Bloody Roar, that
Speaker 1: only sold four hundred thousand copies was released, robin Hood,
Speaker 1: Beauty and the Beast, The Lion King, Jungle Book, a
Speaker 1: goofy movie, and many others.
Speaker 2: Are we saying Disney fully responsible for course?
Speaker 3: Who do you think had the market cornered morphic animals?
Speaker 4: Jeff, you are wildly attracted to Nala from The Lion King.
Speaker 4: We all know that.
Speaker 2: Wildly attractive. I just noticed some things, is all. I
Speaker 2: noticed what them?
Speaker 1: I mean?
Speaker 4: Maybe my best joke of all time is when I
Speaker 4: ask you, Jeff, is Nalla the reason you insist on
Speaker 4: getting fucked by the lions every year.
Speaker 3: Definitely something I wasn't about to correct my best friend Tam.
Speaker 5: I gotta stay on his good time. I every think
Speaker 5: I would definitely say Robinhood and probably Gadget from Rescue
Speaker 5: Rangers are probably much stronger cornerstones at the start of
Speaker 5: furry culture. Then you're just playing.
Speaker 1: I would put it up the tailspin tail spins up
Speaker 1: there because of a certain comband.
Speaker 5: Yeah, I know, and you're wrong.
Speaker 3: I think Gadget probably just having this conversation.
Speaker 2: Podcast now, Yeah, Lo the Bunny, it is the it's
Speaker 2: the one Warner Brothers.
Speaker 3: Sally So.
Speaker 4: It's uh, it's Crystal and star Fox, that's Rugs, the Bat,
Speaker 4: the Mountains, more furry characters.
Speaker 1: No, no, no, And then it's it's Sonic and it's
Speaker 1: Bugs Bunny when he dresses up as an opera character, that.
Speaker 5: Opera classic.
Speaker 1: The ven diagram between Disney, Perverse and Furies is very
Speaker 1: likely mostly the same circle. Just some non apple food
Speaker 1: for thought. I appreciate that. I appreciate that. Does it
Speaker 1: for emails this week, gentlemen, what do we learned today?
Speaker 1: He learned about egg and that every gimmick gun. I
Speaker 1: don't remember what egg actually fort every gimmick.
Speaker 2: Gotta get them all, that's right, don't sue us Pokemon.
Speaker 1: We also learned about third party bongos and the dangers
Speaker 1: of keeping them around. We learned that patterns eventually expire,
Speaker 1: but you can add a bunch of shit to them
Speaker 1: in Japan. And speaking about Japan, we learned that August
Speaker 1: first is coffee and Milk Day, to go ahead and celebrate, folks.
Speaker 1: We also learned that Nintendo loves to litigate. And that's
Speaker 1: about it of what we learned today. Because I forgot
Speaker 1: to keep writing things down every day. What do we
Speaker 1: what we got going on the rest of this week?
Speaker 1: It was gonna be a funky week, but I'm not
Speaker 1: going to where I'm going, so I think it'll be
Speaker 1: mostly normal. No club tomorrow because Dan is still traveling.
Speaker 2: But when he gets back, we're gonna try to do
Speaker 2: it this week. Off, Okay, talk to Dan about He's
Speaker 2: pretty insistent on Oh, I get what you're doing here?
Speaker 2: Now we're doing on Friday.
Speaker 3: You see, he's annoyed with me.
Speaker 2: He really wants to do it, and why don't you?
Speaker 2: And then I'm like, oh, yeah, I know.
Speaker 1: Game mess Mornings popping off for the rest of the week.
Speaker 2: Grub Yes, yeah, game as Mornings back tomorrow, then Thursday
Speaker 2: and Friday. I want to play frost Punk two on
Speaker 2: the website.
Speaker 1: Do too.
Speaker 2: I downloaded that game and it was very big. Yes,
Speaker 2: so let's make we'll make some hay out of that. Well,
Speaker 2: I think we kind of vaguely planned to do another
Speaker 2: sort of catch up grab bag stream. We'll probably do
Speaker 2: that maybe on Thursday or something like that. Well, we'll
Speaker 2: slot all this stuff in here, but now the chance
Speaker 2: stick around, we'll be able to figure this out more
Speaker 2: solidly today and tomorrow.
Speaker 1: Let y'all know. And also, if you're listening live or
Speaker 1: you're listening to the archive before the state of play
Speaker 1: has happened, we are talking over that today, so so
Speaker 1: stay tuned. We'll be reacting and gabbing.
Speaker 5: And lacking a voicemail.
Speaker 1: Dumb Truck is also happening on Thursday, and folks, get
Speaker 1: your hard hats ready. Get the jackhammers out, baby, get
Speaker 1: the clippers out, because next week is.
Speaker 2: Infrastructure Week here at giant bomb dot com.
Speaker 1: We're also gonna have a We're also gonna have a
Speaker 1: very special guest I believe next week on the Giant BombCast. Uh,
Speaker 1: not quite infrastructure related, but I guess you know what
Speaker 1: everything is in We can ask.
Speaker 2: Him about like the supply chain and stuff like that.
Speaker 4: He probably knows a lot about infrastructure. What's he like
Speaker 4: making a book? You know, stuff like that more than
Speaker 4: Dan does.
Speaker 2: Who needs it defined for him? Every single time we
Speaker 2: say infrastructure a week. So that'll be fun.
Speaker 1: And we'll reveal who that guest is next Tuesday.
Speaker 5: Oh, it's a surprise.
Speaker 2: It's a surprise, dumb.
Speaker 5: I come on, I don't know anti surprise. Everything in
Speaker 5: my family's a surprise. It's like we're gonna take them
Speaker 5: on the different birthday. It's a surprise. Like, why is
Speaker 5: it gonna be a surprise. Let's tell her taking her
Speaker 5: to dinner.
Speaker 1: Mike Benatti, Yes, folks find you on Laternet.
Speaker 2: Don't find him.
Speaker 5: Every Jesus surprised and it's always annoying. Oh my name
Speaker 5: is Mike Manati. You can find me a game speech
Speaker 5: dot com on on Twitter and Twitch as Tolkoto.
Speaker 3: Playing a lot of souls games lately. Gonna be doing
Speaker 3: some uh my stuff.
Speaker 5: You're soon playing some spooky games soon for following like
Speaker 5: Resident Evil three remake for the game mess Game Club,
Speaker 5: probably some Dino Crisis and uh some Yeah, I definitely
Speaker 5: want to play that Dead Rising remiss absolutely.
Speaker 2: Sean, Do you want to focus or also surprised? Nobody's happy?
Speaker 2: Were surprised.
Speaker 4: Yeah, they can find me Twitter dot com at Turbo
Speaker 4: Shawn Underscore s h A w N and you find
Speaker 4: me here just doing stuff every day, Sean.
Speaker 2: What if you played TCG card Shop simulator on the Oh, yeah.
Speaker 6: I looked at that stuff, was playing that. It looks
Speaker 6: I think I'll play it and you can tell me
Speaker 6: what I'm doing what you can play them?
Speaker 4: Aside? It looks like just another sim I don't know.
Speaker 5: Sure, Yeah?
Speaker 1: Are you sure?
Speaker 4: You play it?
Speaker 3: All boxes and plushies?
Speaker 4: Yeah, me and Jane'll talk over it.
Speaker 1: There you go, Yeah, there we go.
Speaker 2: Just watched the.
Speaker 1: Very he got very It was on a first day
Speaker 1: basis and had nicknames for all his customers, really tucking
Speaker 1: out the process of.
Speaker 3: What was selling.
Speaker 5: What was it selling? It was fantastic.
Speaker 2: Yeah, that's right.
Speaker 1: We're just gonna react over kind of funny videos.
Speaker 3: That's his personal stream.
Speaker 2: Oh even better, there we go.
Speaker 1: He's gonna watch his butts. Jeff Grubb, do you want
Speaker 1: folks to find you on the internet.
Speaker 2: I don't know.
Speaker 1: I don't know.
Speaker 2: Good me and Michael could do last than attend tonight
Speaker 2: watch that nine pm Eastern.
Speaker 1: That's right, folks, and hey, you know I love you.
Speaker 1: Thanks for thanks for the patience of all the miscellaneous
Speaker 1: things going on in and around the website. I like
Speaker 1: to say, we'll resum to schedule. I can't say words
Speaker 1: because that's the lord wave penetrate answering out, tape up.
Speaker 1: That's right. I hit the buzz ball too soon in
Speaker 1: the day. We're gonna see you next week for another
Speaker 1: wrong song. Let's go next week's podcast, see you then.
Speaker 1: I've been Jared, he's been Jeff, he's been Mike, he's
Speaker 1: been Turbo Sean.
Speaker 2: You've been beautiful.
Speaker 1: I love you. Lozenges are cough drops.
Speaker 2: That's another thing we learned.
Speaker 1: Big calls, Margaritaville, lency and remake galaty. Let's go.
Speaker 2: Did I take my medicine today? I don't remember.
Speaker 1: She's I don't have the stuff. Holy smokes, I've had.
Speaker 1: Mental mento is a fun feeling that it unlocks in
Speaker 1: all of you and me.
Speaker 4: Shoot, shoot, rocket is a game, scout.
Speaker 2: Everything is fine.
Speaker 4: Here's my dog.
Speaker 2: That was your birthday over the weekend.
Speaker 1: I love you.
Speaker 2: I don't know what I s god.
Speaker 9: Bait in a black Now lozengessenge, Mike Manatti starting with
Speaker 9: you first.
Speaker 2: They don't want you to cause a scene.
Speaker 5: It happen.
Speaker 1: What is the uh most amount of lozenges you think
Speaker 1: you have eaten in a day?
Speaker 2: Uh of what lozenges?
Speaker 3: Well, I don't know what that is, sir.
Speaker 2: Cough drops.
Speaker 3: Cost drops?
Speaker 1: Oh I'm sure.
Speaker 2: Wait, your father is a dog does guy?
Speaker 4: Guys? Are you new here?
Speaker 2: Come on now, it's not though.
Speaker 5: I eat cough drops and like I know how cough drops. Yeah,
Speaker 5: I've had cough drops. Wasn't ozenges longe lozenges?
Speaker 3: Is that like the medical term or a brand.
Speaker 5: It's not a brand, it's the generic. Yeah, lozenges. Never,
Speaker 5: I never heard that word before. I'm sure on a
Speaker 5: bad day I could. I could probably go through a
Speaker 5: dozen of them, maybe more.
Speaker 4: Just as a snack.
Speaker 1: We just started.
Speaker 2: We haven't started yet at.
Speaker 5: A lot lot lozenges. I'm just trying to say what
Speaker 5: I was worried it was a fruit. I was like,
Speaker 5: come on, you know it's like, what a variety of
Speaker 5: orange is this? I know better than to ask you
Speaker 5: a fruit question, Mikey No, uh wow, okay, I can't recover.
Speaker 5: I can't do this earlier you started with me. No,
Speaker 5: I know better now, Jeff Grub in your time as
Speaker 5: a sandwich artis what was the most ordered cheese?
Speaker 2: Uh, let's see when it was that subway? Was it provolone?
Speaker 2: I want to say it was provolone that was probably
Speaker 2: the most ordered cheese.
Speaker 6: Uh.
Speaker 2: The at Jimmy John's. I think we only had provolone.
Speaker 2: So uh yeah, Well you can put on at the end.
Speaker 2: You could put like shredded cheddar on at the end.
Speaker 1: Right.
Speaker 5: Subway style just goes with a sub sandwich.
Speaker 1: Yeah, you put it on your.
Speaker 5: Meat ball, you can put it on your deli. It's fine.
Speaker 2: I when I got done working at the sandwich place,
Speaker 2: it was like, well, if I'm going like a sandwich
Speaker 2: in my head, I'm like, well I should get some Provolo.
Speaker 1: It's kind of what what I.
Speaker 2: Ended up doing.
Speaker 1: Fantastic, fantastic and last but never released, certainly not least turbo.
Speaker 1: Shawn Sean McDowell, Hello, walk me through your subway order.
Speaker 4: Yeah, back in the days of the five dollars foot along,
Speaker 4: I would get the meatball sub because yeah, they they
Speaker 4: ended that. What I think it was as I was
Speaker 4: in college is when they were starting to wind that down.
Speaker 4: Let me tell you, meaning full long meatball sub for
Speaker 4: five bucks. That's college food right there.
Speaker 1: Yeah.
Speaker 4: Other otherwise I'm pretty basic. I just get like the
Speaker 4: ham hamd problem, you know.
Speaker 2: Ham pros. What are are we throwing any vegetables on there?
Speaker 4: It depends on what I'm in the mood for that day,
Speaker 4: you know, sometimes like some green pepper for a little
Speaker 4: extra cronch or something, some spinach instead of the lettuce.
Speaker 2: Spinach instead is the correct move.
Speaker 4: Usually, yeah, Usually I just get like what their default is,
Speaker 4: you know, just like hamd problem, mayo and lettuce, just
Speaker 4: you know, nice basic subs.
Speaker 3: Soft things shouldn't be crunchy.
Speaker 4: That well is correct because that's an oxymoron.
Speaker 5: Right, But like peppers are soft, but they're crunchy when
Speaker 5: you bite them, and they're delicious.
Speaker 2: Peppers are great, banana pepper's hallopeno, jalapenos on pretty much
Speaker 2: any sandwich I can get.
Speaker 4: I'll meet Mike like halfway here. I think most veggies
Speaker 4: don't have enough flavor to be worth it.
Speaker 2: But I mean, like he's right about like iceberg lettuce,
Speaker 2: right like that that the iceberg lettuce doesn't make up
Speaker 2: for the other things he's doing.
Speaker 4: See that reaction right there, that is insane. I do
Speaker 4: put put iceberg lassif just when I want crunch and
Speaker 4: I don't want like filler.
Speaker 1: That's that. Yeah, like fredos are right there, Mike.
Speaker 2: Can I tell you what I had for dinner last night?
Speaker 1: Please? Chan? I just had half ahead of I had
Speaker 1: a quarter head of cabbage, and I.
Speaker 3: Was there had to be zero nutrients involved with that.
Speaker 2: I'd be a four of cabbage. And then it really
Speaker 2: doesn't know es work, does he?
Speaker 5: I know how fruit and veggies work, but there's not
Speaker 5: that much nutrients and cabbage.
Speaker 1: I have so much fiber inside of me and vitamins.
Speaker 2: Apparently the Great love fiber.
Speaker 1: For reason.
Speaker 5: Fiber's bad for me. If I was just an irritant
Speaker 5: for your bowels, that's why it helps you go number two,
Speaker 5: and it's bad. My bow is already very irritated.
Speaker 1: Well all right, uh, I can't tell this is a
Speaker 1: call in the show.
Speaker 5: All right, I've pulled up my audio records I guess
Speaker 5: maybe cabbage is fine. Sorry, just because I don't just
Speaker 5: because I'm weird food.
Speaker 1: So you can bully me.
Speaker 4: Yes, it does.
Speaker 1: That's exactly what it means.
Speaker 6: Longes Oh no, okay, Jesus, he's already lost it.
Speaker 1: Okay, I'm gonna before I hit record pull up time
Speaker 1: dot is. I'm gonna be right back now. I don't
Speaker 1: go get a cough drop.
Speaker 5: That sounds like something like a mechanic would say, like
Speaker 5: they passed me the lozenges, I gotta I gotta rotate
Speaker 5: the muffler.
Speaker 1: Yeah, it's that.
Speaker 2: It's something that like just anyone says when they need
Speaker 2: a cough drop.
Speaker 3: Why do they say cough drop? That's that's fewer syllables.
Speaker 2: Yeah, but listen, I don't I don't have a good
Speaker 2: answer to that, and frankly I probably do. Just say
Speaker 2: cough drop.
Speaker 4: It's the same syllables, laws and drops.
Speaker 1: Cough.
Speaker 4: Well, you're saying the plural.
Speaker 2: I guess, well, cough drops versus lost enge's okay, there's
Speaker 2: a little advantage.
Speaker 1: There, Yes, for when you're a maniac, just cough drops.
Speaker 1: To cause controversy this early into the plant and let
Speaker 1: the three of us alone, what do you expect? Hey,
Speaker 1: quick question that I don't want recorded. Uh, but what
Speaker 1: other use is there for poppers other than you know,
Speaker 1: lifestyle conversation?
Speaker 3: What's a popper? What do you mean in this context?
Speaker 1: Like and cream cheese? Like? No, not not that kind
Speaker 1: of popping like a pill, getting closer.
Speaker 2: Poppers like the little gas. I guess people snort?
Speaker 1: Is it a gas?
Speaker 2: I actually don't know that part. Your butthole not crop?
Speaker 1: Okay, buttles?
Speaker 2: Wow, I didn't know that Mike was against that kind.
Speaker 1: Mike was so hate.
Speaker 2: It's used primarily for people doing butt stuff. Yes, okay, okay,
Speaker 2: that's it. I recorded my side of the conversation.
Speaker 1: I'm recording now, Hi, Sean, what I'm about talking about
Speaker 1: popping my butt?
Speaker 2: Because you said it was a crime to be gay?
Speaker 3: Yeah, I thought it was a drug. And you do
Speaker 3: not have to be gay to enjoy butt stuff.
Speaker 2: That's fair, okay, fair enough. But you're yes, you're just
Speaker 2: against sodomy.
Speaker 1: There you go.
Speaker 3: What I have more progressive than anyone here. I don't
Speaker 3: know about that one.
Speaker 2: Let's not have the woke Olympics, guys.
Speaker 3: I was not recording that.
Speaker 1: I did watch you five seven one last night.
Speaker 2: And they're like uh uh bel Pexan's like, I don't
Speaker 2: think you're ready to be a submarine captain. Matthew mcconne,
Speaker 2: I'm like, yeah, Texans shouldn't be submarine captains. That's right.
Speaker 1: Yeah, okay, I'm sure. I just bit into my cough
Speaker 1: drop and it's just gushed inside. I'm not going to
Speaker 1: keep talking. Yeh wait, fifty five zero zero.
Speaker 3: It's like an apple, it just gusted. Oh shit, I'm
Speaker 3: not ready. Fifty five ready.
Speaker 2: A harrowing time, that is.
Speaker 1: I just imagine like Mike skidding around the corners.
Speaker 2: Into the like on the floor.
Speaker 1: Yeah.
Speaker 2: So wait, Jeane, are you saying it? You're with Mike
Speaker 2: Manatti on the gushers type thing gushing in the mouth, Like.
Speaker 1: No, I just I thought there would be more structured
Speaker 1: as a cough drop, that there'd be resistance to me
Speaker 1: biting down, but there was not a soft drop. Yeah.
Speaker 3: That's not good. You don't want you want to you
Speaker 3: don't want to soft drop? Those are kind of dross.
Speaker 1: Wow.
Speaker 2: Wow, what do I do now?
Speaker 1: I'm not I'm not siying because of anything you said.
Speaker 1: I'm sighing because you should start the show. All right,
Speaker 1: Are we good? We're starting we again.
Speaker 5: Man.
Speaker 1: Yeah, that's all right. I'm gonna flip the YouTube swit.
Speaker 1: Hey YouTube, here's a little treat. If you get this,
Speaker 1: I'm gonna start recording the video. Sometimes I think this
Speaker 1: should just be part of the YouTube vod as well,
Speaker 1: but anyway, this is a special treat. Yeah, I digress,
Speaker 1: all right, Uh fainted black