Speaker 1: Here's the Commander Who Go Podcast, Episode four fifty seven.
Speaker 1: I'm brand ome here with Ryan and we're gonna continue
Speaker 1: our adventures thro Dusk War by talking about some of
Speaker 1: the legendary survivors.
Speaker 2: Now our theme sal.
Speaker 1: Hey, Ryan, We're back for yet another whirlwind adventure. How
Speaker 1: you doing? We're back? What is going down? The whole
Speaker 1: ton is going down. We're gonna talk about some horror
Speaker 1: movie homies. That's pretty good tool. We got some stories
Speaker 1: to tell, some people to thanks, some things to bring
Speaker 1: people all the way up to speed on. Before we
Speaker 1: get to any of that, we have to thank our
Speaker 1: official business, Daddy's Fusion Gaming Online. They are your source
Speaker 1: for all your gaming needs and pile of bones brewing cold.
Speaker 1: They are the second coolest thing to come OUTO Regina
Speaker 1: and also the official beer sponsor for CCEO side Walk
Speaker 1: Slam Season two right here on YouTube.
Speaker 3: Oh and I do have a note in my show
Speaker 3: notes because there are notes here that say Sidewalk Slam
Speaker 3: Season two will commence. We have guests lined up. We
Speaker 3: just got to schedule a day that works for everybody,
Speaker 3: because one of the people works shift work, and sometimes
Speaker 3: it's days, sometimes it's nights. And it's got to work
Speaker 3: with producer Gary's packed full studio schedule. I can alliterate
Speaker 3: as well. So that big thanks to h producer Gary
Speaker 3: and the damn Studio studio, Yes, damn Network Network, Yeah
Speaker 3: for letting us be here being in the beautiful paper
Speaker 3: Boy studio.
Speaker 1: Did you ever call it the brick the brick? Yeah nope.
Speaker 1: Sam said that the other day, and I almost shat myself.
Speaker 1: I was laughing so hard.
Speaker 3: For those in the Land of the Free who don't
Speaker 3: have the brick, because I think it is a Canadian thing.
Speaker 1: The brick is only in Canadian, I think.
Speaker 2: So it's like a furniture store here.
Speaker 1: Yeah, it's like disposable furniture, like just fast fashion that
Speaker 1: you buy off a Shean or Timu or whatever. Yes,
Speaker 1: the Brick is that, but furniture and expensive.
Speaker 3: Oh I don't shop at the Brick because I have
Speaker 3: all the furniture that I need and it isn't disposable.
Speaker 1: I need a new coach, but I don't want to
Speaker 1: go there.
Speaker 3: Oh well, but hey, if the Brick wants to shill
Speaker 3: out some sponsorship money, we'll tell you to go to
Speaker 3: the Brick.
Speaker 1: No we won't.
Speaker 3: Yeah, Okay, well, you should go to Fusion Gaming Online
Speaker 3: dot com because that is actually a good place.
Speaker 1: Yes, it is.
Speaker 2: Just got me my Imskire iron beater. Used CEO Summer
Speaker 2: promo code, got a discount, got the got the showcase
Speaker 2: profile face one, that's the one you want, Yes, sir uh.
Speaker 3: Non foil because I want to paint it completely full
Speaker 3: art because he only has ninety eight lines of text
Speaker 3: and I want to every time have to look it
Speaker 3: up because I forget what it does.
Speaker 1: Ah.
Speaker 2: Yeah, so CEO Summer you can see it on the
Speaker 2: TV now if you're watching on YouTube, which should be
Speaker 2: Editor Joe hasn't had to exercise the if you, if you,
Speaker 2: which you should be graphic for a while.
Speaker 1: Yeah.
Speaker 2: Yeah, so big thanks to editor Joe as well.
Speaker 3: CEO some are gonna get you a discount if it's
Speaker 3: your first time, you're spending over one hundred Canadian dollars.
Speaker 2: That's like for US d you can use CEO Permo code.
Speaker 3: You're gonna get ten percent store credit kickback. Like I
Speaker 3: don't know if you're buying a box at dusk More
Speaker 3: or buying the full set of all four pre cons
Speaker 3: they have those at Fusion or play Mats dice, tokens, stickers,
Speaker 3: stickers is us.
Speaker 1: Yeah, board games, yeah, play MAT's D and D books.
Speaker 2: They got it all.
Speaker 1: Back issues, secret layers.
Speaker 2: Yeah, back issues. That's what we have because we're old.
Speaker 1: What Oh I understand, yeah, don't live. I thought I
Speaker 1: was still thinking about like comic books and oh description
Speaker 1: services from Yeah, I was, yeah, I understand.
Speaker 2: Yeah, Hey, we got a show for a couple more minutes.
Speaker 3: Uh, I mentioned stickers. We got some new ones. Commander
Speaker 3: coocoat dot com. You can get my ebook there if
Speaker 3: you're interested in learning how to do your own altered
Speaker 3: art cards or book a lesson or commission there that
Speaker 3: goes right to our email and we can see that.
Speaker 3: And oh, this one's my favorite because people are messaging
Speaker 3: me like left, right and center.
Speaker 2: CCEO Experience Calgary. Yeah, baby's coming up, she's coming up.
Speaker 3: We've labeled it a CEO experience because we're not going
Speaker 3: to Vegas, and we've got like, oh men, so many
Speaker 3: people already like hey, put my name down, put my
Speaker 3: name down, put my name down. You got to be
Speaker 3: a Patreon supporter over at patreon dot com. Slash CCO
Speaker 3: podcast to get in there. You get an invite you
Speaker 3: can get in on the planning. We've got a thread
Speaker 3: in our discord, which is another Patreon benefit and another
Speaker 3: Patreon benefit, knowing that you're gonna keep CEO like going
Speaker 3: chugging along, chugging along, because if it weren't for the patrons,
Speaker 3: the show would have died like a long time ago, right, Like,
Speaker 3: there's an expense for the show and some of the
Speaker 3: equipment and the time and the editing and the software
Speaker 3: that we that we lease every month that.
Speaker 1: Helps us do all the storage space, yeah.
Speaker 2: To do all the stuff.
Speaker 3: So if you want to support the show and get
Speaker 3: cool benefits like the discord and get your decks featured
Speaker 3: and the CCO experience.
Speaker 2: Even if you're not in the house.
Speaker 3: There's members of CECO Nation that are playing in like
Speaker 3: the main vent in Calgary or the CEDH tournament in
Speaker 3: Calgary that aren't staying in our house because.
Speaker 2: They're like studying up and trying too hard. Yeah, they're being.
Speaker 1: All sweaty about it.
Speaker 3: You still get some of the swag and get to
Speaker 3: come to whatever it is after parties and get in
Speaker 3: on all of the extra curriculars I call them.
Speaker 1: I hope that we get to stay in a big mansion.
Speaker 3: I have been looking at houses in like South Calgary.
Speaker 3: It's gonna have to be a big house.
Speaker 2: I wouldn't necessarily call it a mansion, but man, if
Speaker 2: enough people are interested and we gotta get a house
Speaker 2: that's got twenty bedrooms, man, I'll frick, I'll do it.
Speaker 1: I want to stay in another place that has a
Speaker 1: spider that's so big we name him.
Speaker 2: Yeah. That was the That was the Bellevue Seattle house. Yeah,
Speaker 2: base man, that was a cool house.
Speaker 3: It had like the wrap around deck like the bedroom
Speaker 3: that I was in, I could go out on the
Speaker 3: patio and the deck went all the way around the
Speaker 3: house to like the.
Speaker 1: Living room in the kitchen. Yeah. Cool place, super cool place.
Speaker 3: So if you want to be part of that kind
Speaker 3: of stuff, I think Producer Gary might even come.
Speaker 1: Maybe he'll take his old shitty car. We've got a
Speaker 1: bunch of really cool decks that were set and so
Speaker 1: we could even play.
Speaker 3: Yes, oh yeah, oh man, We've got so many deck
Speaker 3: submissions for Producer Gary to learn.
Speaker 2: Yeah.
Speaker 3: One of the probably gonna happen though, is we'll just
Speaker 3: make them go to Fusion Gaming and use CEO Perks
Speaker 3: promo code because it'll be his first time. Yeah, and
Speaker 3: he'll just buy a pre con no, I am in.
Speaker 3: We're talking about pre cons tomorrow on the on the
Speaker 3: Bonus episode. At least one of them is really good.
Speaker 1: Yeah, and it's.
Speaker 2: Gonna lead to some games that are like fucked.
Speaker 1: Yeah, I'm I said it on the pre SCIAW yesterday.
Speaker 1: I'm not not that they're bad. I'm not saying that
Speaker 1: they're bad. I'm just saying that I'm not intruing not
Speaker 1: feeling them. I'm not feeling them.
Speaker 2: Despite feeling the rest of the set.
Speaker 1: I do like this set aesthetic. I like a lot
Speaker 1: of the stuff. I didn't my brain didn't comprehend initially
Speaker 1: how few legendary creatures are in it. M I was
Speaker 1: thinking about it on the way over to the studio today.
Speaker 1: I like how that kind of feeds into the horror
Speaker 1: aesthetic of the show because the setup. Sorry, because when
Speaker 1: you've got all these legendary creatures and heroes and planes,
Speaker 1: walkers and demigods running around, well, why are they afraid
Speaker 1: of zombies and ghosts and stuff? They're not like look
Speaker 1: at Tivars, Like I fucking punch all these guys in
Speaker 1: the face because I have one dimension to my character
Speaker 1: and it's punching. I'm popular, and they're like, well, why
Speaker 1: is he afraid of anything? But all of the character,
Speaker 1: all the people in Duskmarnt are just regular people running
Speaker 1: around try and survive in this horrific environment where everything
Speaker 1: is trying to kill them. And it's just regular people
Speaker 1: running around, and that's something new. I like that.
Speaker 3: I'm a fan of it, like a nineties horror flick
Speaker 3: where some teenagers just get into some trouble that.
Speaker 2: They ought not to be in precisely.
Speaker 3: So that's like a trope which I wanted to ask
Speaker 3: you about both today and on tomorrow's pre con episode.
Speaker 3: This is okay, let's get into it because there's two
Speaker 3: things Uncle Brandon knows we talked about on the pre show.
Speaker 3: He knows two things. First thing, he knows how brandology,
Speaker 3: how to act and work with a huge wiener, And
Speaker 3: the second thing.
Speaker 1: Horror movies.
Speaker 2: Those are the two things I know about, especially terrible ones.
Speaker 1: Oh yeah, the worse the better. Yeah, okay.
Speaker 3: Oh one more thing. Oh, we forgot to do the
Speaker 3: giveaway on the pre show yesterday. Oh yeah, yes, for
Speaker 3: the Booster Pac game. We have a randomly selected Patreon
Speaker 3: winner to win a Cecio sticker pack, token pack or
Speaker 3: a booster pack.
Speaker 2: Got a frog in my throat?
Speaker 1: Stop eating my people? Yeah? Stop eating them? What's wrong
Speaker 1: with you?
Speaker 2: The paid And I remember this nickname? If this is
Speaker 2: Parker Stockwell, get at us commandic cook at at gmail
Speaker 2: dot com.
Speaker 1: You're the winner.
Speaker 2: Nickname Parker Coxmell. That is a that is a mighty
Speaker 2: nick one.
Speaker 1: I like that one.
Speaker 2: I like that one. Yeah, you're the winner.
Speaker 1: Of the Good Way, the good nickname game and also
Speaker 1: of the thing. So at the commandic cookout gmail dot com.
Speaker 1: Full name, full address with postaler zip code, Yes, sir,
Speaker 1: and we know who you are, So get at us
Speaker 1: or else. Yep.
Speaker 3: Okay, this is kind of like an overarching topic that
Speaker 3: I guess is like over top of all of Duskborn,
Speaker 3: the legends, the abilities, the pre cons, the cards in
Speaker 3: the set, overtop everything. Okay, do you recognize modern horror
Speaker 3: tropes that you would maybe find in movies and and
Speaker 3: I'm not talking about like vampires and werewolves like in
Speaker 3: in Astrade, like the classic horror tropes like Jacqueline Hyde
Speaker 3: and Frankenstein. And I'm not talking about cosmic horror like
Speaker 3: Lovecrafty and El Drozi. I'm not talking about that, although
Speaker 3: there is some of that also, there is some of
Speaker 3: that in here, yep, because we're kind of in a
Speaker 3: different dimension in this house or whatever. Right, Yeah, I
Speaker 3: guess watch Commander Munchies when that comes out. But do
Speaker 3: we see what we were expecting when they said or
Speaker 3: when they said things like modern horror, slasher flicks, chainsaw,
Speaker 3: leather Face. We got meat hook Masacre two. That's kind
Speaker 3: of leather facy. Do we see things like Buffalo Bill
Speaker 3: and Ghostface and Jason and Freddy Krueger.
Speaker 2: Are we getting that vibe?
Speaker 1: Yes? We are those all of those things that you
Speaker 1: said exist in this movie somewhere. There's like in this set, Yes,
Speaker 1: there's like four cards that reference Saw, not even including Saw.
Speaker 2: I forgot about Saw, right.
Speaker 1: There's lots of cards like do you want to play
Speaker 1: a game? There's the one where the two guys are
Speaker 1: like doing the tug of war over the great Big
Speaker 1: Buzzsaw trap and only one of them can walk out
Speaker 1: of the room alive. There's lots of those kinds of things.
Speaker 1: Annabel makes an appearance on two cards. There's the one
Speaker 1: that everybody thinks about in their head they're gonna talk
Speaker 1: about today. And then they have another card that's got
Speaker 1: like the real life Annabelle on it, which is really
Speaker 1: cool because she's not like this ornate, creepy doll like
Speaker 1: she is in the movies and the real the real
Speaker 1: life Annabelle that exists in the Warrens music, like, Museum
Speaker 1: of Horrors is like a shitty old raggedy an dolls, right,
Speaker 1: it probably it's not covered in in shit, but it
Speaker 1: is like this dirty old doll. Oh yeah, because it's
Speaker 1: just an old just haunted as shit. And there's an
Speaker 1: evil jack in the box called Attack in the Box,
Speaker 1: and I just I love that it's not an a
Speaker 1: legendary creature but Attack.
Speaker 3: Wait until we get like the Outdoorsman set and it'll
Speaker 3: be Tackle in the Box.
Speaker 2: It's like a fishing tackle box.
Speaker 1: And they've got a bunch of body horror in the thing,
Speaker 1: Like there's the the tools, the new batter skull, whatever
Speaker 1: the hell that thing's called, the surgery implements that.
Speaker 2: Are all like, yeah, we'll talk about that stuff.
Speaker 1: I think next week.
Speaker 3: When we took a look at all our favorite cards
Speaker 3: and stuff and we get those creepy like walker things
Speaker 3: that got those long legs and that can crawl on
Speaker 3: the roof and stuff.
Speaker 2: Okay, so Creepy Peeper is is that Creepy Peeper?
Speaker 1: That's a movie. That's a card? Oh, it's a card
Speaker 1: of the set. I guess, don't google that. I mean
Speaker 1: it is a card.
Speaker 2: There, it is. This is what this is leading to.
Speaker 3: Okay, is and I want to do this whenever we
Speaker 3: look at sets now because over the last few sets
Speaker 3: we've been taking a little bit closer looks at sets right,
Speaker 3: looking at pre cons, looking at legends, looking at everything right.
Speaker 1: Not just cards, but the set.
Speaker 3: And it's yeah, yeah, I think that that's how we
Speaker 3: can provide some value to the listeners in answering this
Speaker 3: question specifically, Okay, what does Dusk Mourn or any set
Speaker 3: provide the greater magic sphere or landscape? What is it
Speaker 3: giving us in terms of a bit interesting legends, new mechanics.
Speaker 3: I guess those are abilities the overall aesthetic, like is
Speaker 3: it opening a door to something new?
Speaker 1: Are we getting that I'm going to opening a door
Speaker 1: to something new?
Speaker 3: And the example I thought of is is like the
Speaker 3: really top down themed sets like Amanket is opening the
Speaker 3: door to this Egyptian world that we know exists in
Speaker 3: video games and in movies, and now we have it
Speaker 3: and in D and D. Now we have it in Magic.
Speaker 3: Therros did that with like the Greek pantheon and old.
Speaker 1: School classical Greek.
Speaker 2: Right, yeah, this is opening up modern style horror and slasher.
Speaker 1: Flicks now based on some of the stuff I've heard,
Speaker 1: I don't think people are actually that pumped about that. Oh,
Speaker 1: like when you're seeing baseball bats and the ghostbuster guns
Speaker 1: and a literal cheerleader running away from a zombie.
Speaker 3: You know, come on, come on, how could you not
Speaker 3: like it? But I can understand why people don't.
Speaker 1: I understand it is too modern, too real world like
Speaker 1: real life, like.
Speaker 3: When we went to Stranger Things and Walking Dead for
Speaker 3: a first couple, like Secret Layers right for the universes beyond.
Speaker 1: Where it's just people in real life? Yeah, who are
Speaker 1: people in? Right?
Speaker 3: It's Mac and I talked about that on Commander History
Speaker 3: that we went for like an hour just talking about that.
Speaker 1: I can get why people aren't behind it. I don't
Speaker 1: think it dilutes the game, but I I can see.
Speaker 3: Where people are coming from when they do that makes
Speaker 3: it feel not like fantasy.
Speaker 1: And the thing that I think Dusk Worn adds to
Speaker 1: the greater game myself is I think that this is
Speaker 1: WATSI kind of showing us that they are willing to
Speaker 1: not push Commander as hard as they have been.
Speaker 2: That's that's like, that's like meta.
Speaker 1: Because when you look at this set, there's not very
Speaker 1: many legends. Nope, there's one new deck archetype that you're
Speaker 1: going to see, which is Doors, which they just fully
Speaker 1: fleshed out and put into the.
Speaker 2: With a five colored door Commander.
Speaker 1: Right, like, we'll talk about it sounds so stupid, will
Speaker 1: the command door? It is stupid, and the deck isn't
Speaker 1: gonna be good, right, it's not. I didn't put that
Speaker 1: one together, And so I think, but there's there isn't
Speaker 1: a lot of there. There's some support for existing decks
Speaker 1: that there's a Miracles deck that they build, there's a
Speaker 1: whole bunch of graveyard stuff for those strategies. But I
Speaker 1: feel like a lot of the cards are more focused
Speaker 1: on the other constructed formats slash sealed event stuff, right
Speaker 1: m hm. And I think that that's kind of WATSA saying, hey,
Speaker 1: look like we're still willing to do this. You guys,
Speaker 1: and as long as this set sells well, which I
Speaker 1: happen to have spoken with some retailers abone, it is
Speaker 1: oh good.
Speaker 3: But despite everybody that I've seen online saying, you know what,
Speaker 3: that's not for me, I'm still moving.
Speaker 1: It's still moving based on the retailers that I've spoken to,
Speaker 1: and apparently the distributors didn't think that it was going
Speaker 1: to to the point that they were sending out extra
Speaker 1: bonus free product to anybody that box I did. I did, actually,
Speaker 1: so like in our local store, anybody who buys a box,
Speaker 1: the company sent our store two boxers boxes of Collector Boosters.
Speaker 1: Everybody that buys a box gets a collector booster along
Speaker 1: with the promo card.
Speaker 2: Well, even if you buy a collector box.
Speaker 1: Collector box gets one, right, you get like an extra
Speaker 1: bone bonus box or whatever. And I mean it's a
Speaker 1: pack bonus box. Don't google that. But they're still like
Speaker 1: trying to encourage people to buy some sealed product. And
Speaker 1: I think that that's that's cool. But it also shows
Speaker 1: that maybe WATSI has a little bit less confidence going
Speaker 1: into this one because it's not so focused on Commander.
Speaker 1: But I think that that is a bonus where they're
Speaker 1: actually looking at the other formats and saying, hey, here's
Speaker 1: some shit for you guys.
Speaker 3: You know what, I know when we go to the
Speaker 3: bigger face to face games, like I'm going to face
Speaker 3: to face his Command Fest. Dusk Morn. Command Fest launch
Speaker 3: in Toronto this weekend. We're recording this episode at a
Speaker 3: different time so I can be on a plane. And
Speaker 3: I know that at least on Friday evening and Saturday
Speaker 3: all day there's never any trouble firing sealed and drafts
Speaker 3: for the set DuJour.
Speaker 2: But I'm gonna do a little bit of extra homework.
Speaker 3: I'm going to talk to some of the retail people
Speaker 3: and some of the events staff and say, hey, like,
Speaker 3: how is dusk Morn doing? Are people excited to play
Speaker 3: the set? And our people buying the product at a
Speaker 3: higher clip than they would buy any other product that's
Speaker 3: launching the same weekend as the Command Fest, And are
Speaker 3: people picking up dusk Morn singles that you guys have
Speaker 3: in your showcases. There's gonna be a bunch of retailers there,
Speaker 3: and we've been to enough of these shows that I
Speaker 3: kind of know all of the workers and owners of
Speaker 3: the retail locations.
Speaker 2: Fusion's gonna be there face to face.
Speaker 3: We're partner with both of those those entities, and they're
Speaker 3: two of the biggest in Canada.
Speaker 2: At least I know.
Speaker 3: Canada has got like ten percent of the population that
Speaker 3: like the Land of the Free has.
Speaker 1: The population of New York State.
Speaker 3: Yeah, exactly, but there's still thirty five million people here.
Speaker 3: And when you talk to some of the biggest retailers,
Speaker 3: you can get a good feel for it.
Speaker 1: So I'm super nervous that you're going to be around
Speaker 1: all those retailers, and I'm not because of reasons that.
Speaker 3: Make case I can find In case I can find
Speaker 3: a dark misprinted Griffin Canyon.
Speaker 1: It's gonna just ruin everything.
Speaker 2: Oh no, it'll it'll make my.
Speaker 1: Day unless I've already reached out to them to make sure.
Speaker 1: And you'll never know.
Speaker 2: Probably have so well, No, I know that you have,
Speaker 2: because you've told me.
Speaker 1: So.
Speaker 2: Dusk morn legends.
Speaker 1: Yeah, let's do some let's let's actually talk about some cards.
Speaker 2: Yeah, Now, before before we look.
Speaker 1: At any specific cards, there's one that I'm gonna take
Speaker 1: a stab at building and everybody, I think knows which
Speaker 1: one is. I know which one it is. Is there
Speaker 1: one that you're thinking, like, I know that you're still
Speaker 1: working on dink Smear, Metal Gorge or or whatever. Yes, yes,
Speaker 1: hundred years.
Speaker 2: Ago, but literally one set ago, one.
Speaker 1: Set and five releases ago. Yeah, do you is there
Speaker 1: anything in here that you're gonna like put on the
Speaker 1: back burner of you're gonna think about it and build one?
Speaker 2: I have some that I'm interested in the ninety nins.
Speaker 1: Oh yeah, lots of those.
Speaker 3: Yeah, yeah, And I guess that's what I usually ask
Speaker 3: either at the start of the end of these are
Speaker 3: are you going to build any? Are any going into
Speaker 3: your ninety nine? Which one do you think is going
Speaker 3: to be the most popular in our meta that we're
Speaker 3: going to see, not necessarily like which one's gonna be
Speaker 3: on dh reck the most or which one's the best
Speaker 3: c edh, but which one are we going to see?
Speaker 1: Necro Bloom?
Speaker 2: Necro Bloom now's a good one.
Speaker 3: Yeah, Okay, fifty total, but some of those are reprints
Speaker 3: twenty seven new, eight of which are from the precon
Speaker 3: So we're gonna look at like nineteen cards today, which
Speaker 3: is like the lowest mount since Frickin' ever.
Speaker 1: Oh yeah, two thousand and nine. Yeahb I have no
Speaker 1: frame of reference for that.
Speaker 2: I just we should also we should also keep an
Speaker 2: eye out for which ones are going to be like
Speaker 2: Nadu and just like Wreck the format that just totally
Speaker 2: fuck everything.
Speaker 1: Right now, there is one that I'm I'm looking at.
Speaker 1: I'm not I'm oh, it's so broken baar in it,
Speaker 1: but I think that, Oh yeah, let's just start with
Speaker 1: Let's start with Kona. Oh, that'll be our first one.
Speaker 3: Okay, first one, Conna Rescue Beastie. It's a four to
Speaker 3: three beast survivor for Green three.
Speaker 2: It's got survival.
Speaker 3: So at the beginning of your second main phase, if
Speaker 3: it's tapped because it attacked and lived or whatever, right,
Speaker 3: you you may put a permanent card from your hand
Speaker 3: onto the battlefield.
Speaker 2: Okay, you just get a free thing.
Speaker 1: That's pretty good. That's fine. Yeah, and I just on
Speaker 1: its face, I can see just doing busted stuff like
Speaker 1: that could represent a turn to Ulamang Kosilek Blight Steel
Speaker 1: Blight Steel Colossus. It's not always, not often.
Speaker 3: You ramp the shit out, you get turned four or sorry,
Speaker 3: turn two, you got four mana you play it. You
Speaker 3: have some way to tap it and immediately have a
Speaker 3: blight steel on the battlefield on turn two or three,
Speaker 3: ready to kill your opponent on turn three or four
Speaker 3: if it doesn't have haste. Yes, that's a pretty powerful guy. Now,
Speaker 3: I think it's kind of linear.
Speaker 1: Very linear. It's not exciting, it's not strong.
Speaker 3: It doesn't care about creature types like shirt goes in
Speaker 3: beast decks. But it's not going to lead a beast deck.
Speaker 2: No, Survivor decks are not a thing.
Speaker 1: Nope.
Speaker 3: I think this will be something that we see in
Speaker 3: the ninety nine as a way to cheat stuff in
Speaker 3: in green decks that care about cheating stuff in, like
Speaker 3: like Quicksilver Amulet, like Elvish Piper, like sneak attack.
Speaker 1: But this is different because it's not just creatures. Oh,
Speaker 1: it's a permanent crisis omniscience. This is more lands this
Speaker 1: you know what I mean. Like, there's all sorts of
Speaker 1: just really good stuff you can sneak in with this.
Speaker 2: This is dark steel forge and then shatter.
Speaker 3: Yeah, and all my stuff has indestructible this is this
Speaker 3: is stuff like that.
Speaker 1: This thing can do all sorts of really powerful stuff
Speaker 1: in the ninety nine is probably more effective, but as
Speaker 1: the leader of a deck, you could have some really
Speaker 1: really explosive turns based.
Speaker 2: On all Spineworm is another one, right.
Speaker 1: Rightly, if you build her with like a few vehicles
Speaker 1: or some equipments, maybe that like you tapper, right, like
Speaker 1: just easy ways to tapper really fast, so you can
Speaker 1: player tapper get a thing, and some of those things
Speaker 1: you could get are gonna it could be a lot
Speaker 1: to handle. And she costs four in a green deck,
Speaker 1: that's like two.
Speaker 2: That's like on turn two. Yeah right, yeah, Okay, that
Speaker 2: one didn't stick out to me.
Speaker 3: It sort of feels like Kodama of the West Tree,
Speaker 3: like whenever you put a permanent into play, you get
Speaker 3: another permanent, right, like that cost six?
Speaker 2: That costs six, but what's six in a green deck?
Speaker 1: Turn three two and a half?
Speaker 3: Doing that, like it's one turn slower than this, but
Speaker 3: you can kind of combo with it when you have
Speaker 3: stuff that bounces and replays, and right, yeah, maybe these
Speaker 3: just go in the same semic bullshit dot deck. Yeah,
Speaker 3: right back to when you when you when you say,
Speaker 3: oh well you can put omissions into play with this
Speaker 3: or something like like dream halls or something like what's
Speaker 3: what's the one mind over matter?
Speaker 1: Right?
Speaker 3: Those are just blue combo pieces that will go would
Speaker 3: love to be paired with a card like this, And
Speaker 3: then you're playing semic.
Speaker 2: Bullshit, which isn't a ConA deck. It's a semic bullshit.
Speaker 1: That's a semic bullshit debt. Is the ConA deck going
Speaker 1: to exist? Maybe not, But I can see this being
Speaker 1: a kill on site card virtually. Anytime it hits the table,
Speaker 1: it's probably fuck. Probably it's always gonna do something cool.
Speaker 3: ConA vehicle deck because you can tap it at instant
Speaker 3: speed and then just be like, oh yeah, it's tapped
Speaker 3: and it's freaking still alive. Yeah, okay, one that's not
Speaker 3: going to make a big impact. I don't want to
Speaker 3: spend a lot of time on this one. And ten
Speaker 3: Nak the.
Speaker 1: Thrice called Altanac. The thrice cald did I say it wrong? Yes,
Speaker 1: all Altanac. Sure.
Speaker 3: The thrice called it's a seven drop nine to nine insect.
Speaker 3: Beast does have a relevant creature type in insect, and
Speaker 3: there is an insect commander in this deck.
Speaker 2: Tramski.
Speaker 3: Because of course, when it becomes the target of speller
Speaker 3: ability opponent controls draw card.
Speaker 2: Opponent's control, well, they might kill it, So you draw card.
Speaker 1: If they're like gonna doom blade it or something I
Speaker 1: want it to be if it becomes a target of
Speaker 1: speller ability period, yes, but then it's a combo engine.
Speaker 3: Yeah, you go green one, discard it from your hand,
Speaker 3: return a land card from your graveyard to the battlefield,
Speaker 3: tapped neat. I think you discard this and then you
Speaker 3: reanimate it and it's a nine to nine on the cheap, yes,
Speaker 3: and that makes it not your commander and probably in
Speaker 3: a Gulgari deck. I think that this card it's at uncommon.
Speaker 3: I think this is like a build around uncommon type
Speaker 3: card that you're gonna play in draft or sealed or something.
Speaker 1: And if there's a couple of cards that are with it, right, yeah,
Speaker 1: there's a couple of cards like find it and bin
Speaker 1: it for you.
Speaker 3: That's why it's a build around uncommon. This screams at
Speaker 3: seven Man of Screams. This is your sealed deck bomb.
Speaker 3: If you open this, you build around this one. And
Speaker 3: I don't think we're gonna see this in Commander specifically,
Speaker 3: because if you want a nine to nine, there's probably
Speaker 3: better ones. If you want seven drops, they're certainly better.
Speaker 3: Oh yeah, right, game winning ones.
Speaker 1: Right, you want to build. You want to play a
Speaker 1: seven drop commander, you might as well have one that's
Speaker 1: gonna win you the game. Yeah, if not right now
Speaker 1: with some inevitability. This is a nine to nine with trample. Yeah.
Speaker 3: Now it is a bug, so it might see bug
Speaker 3: deck play.
Speaker 2: Let's talk about a card that we are gonna see.
Speaker 1: Arabella abandoned Doll.
Speaker 2: Oh oh yeah, this is a pre con one.
Speaker 3: That's right, Arabella abandoned Doll, red white one three legendary
Speaker 3: artifact creature toy.
Speaker 1: Sure, why not?
Speaker 2: This is the Annabelle analog?
Speaker 1: Correct? What I did there? Yeah, very well done.
Speaker 3: When Arabella abandoned Annabelle Doll attacks, Holy fuck, it deals
Speaker 3: x damage to each your opponent and you gain x life,
Speaker 3: where x is the number of creatures you control with
Speaker 3: power to or less.
Speaker 1: I'm gonna put this in oh three sons glory.
Speaker 2: I want this in any Boros Tokens deck.
Speaker 3: Now if I can slap uh indestructible on this or
Speaker 3: put like like slag skin armor or whatever it is,
Speaker 3: like the plus zero plus six equipment on it to
Speaker 3: give it nine toughness and just attack with impunity either way, yep,
Speaker 3: And I just have a bunch of dumb ass tokens
Speaker 3: that I don't care about. Not only am I gonna
Speaker 3: be dealing double digits of damage every turn, my life
Speaker 3: total is gonna be one hundred, so I'm never gonna
Speaker 3: have to block.
Speaker 2: This card is good, and.
Speaker 1: It's a very good card. At two mana, that two
Speaker 1: mana and again it's a it's another Boros attacky ATTACKI Commander.
Speaker 1: I just like this one because it's referencing something I
Speaker 1: like in Annabelle. And it goes right into my O
Speaker 1: three Sons glory deck, which allows me to cut an
Speaker 1: another stack piece in order to put in another beat
Speaker 1: the shit out of you.
Speaker 2: Hey, I like that.
Speaker 3: This goes right into the Samurai double attack trigger guy
Speaker 3: that Smitty.
Speaker 2: Plays too, Remember the the Mardo guy.
Speaker 3: Yeah, double attacks with this, He's gonna gain double life
Speaker 3: and he's gonna deal double damage to each opponent.
Speaker 1: Sick.
Speaker 3: So not only does it act as like a two
Speaker 3: drop aggro Boros Tokens Commander, it also goes into the
Speaker 3: ninety nines and acts like a damage doubler in things
Speaker 3: that care about that. Never mind if you got freaking
Speaker 3: actual damage doublers in there, this card's gonna go crazy.
Speaker 1: And it's an uncommon, so it's gonna cost you no money,
Speaker 1: which is really cool. You can pick up a really
Speaker 1: cool card on the cheap. That's awesome.
Speaker 2: Does it have any special printings?
Speaker 1: No, uncommon, it will not, it will not. You're right.
Speaker 1: It'll have a foil and a nonfoil, and it's listed.
Speaker 1: We're looking at a site. It's forty one United States
Speaker 1: Sense and I think that's because uncommons on these sites
Speaker 1: cost forty one United States Sense.
Speaker 2: Yeah, it ain't gonna cost that much.
Speaker 1: That's just what it is. If you go to the story,
Speaker 1: you can get it for a quarter. I can almost
Speaker 1: guarantee it cool.
Speaker 2: Okay, command door, let's to the command door. Okay, oh,
Speaker 2: first one.
Speaker 3: We're gonna play in the ninety nine Annabella, Yes, first one, okay,
Speaker 3: command or this is Marina Vendrell Wooberg three five human
Speaker 3: Warlock relevant creature types if that matters. When it enters,
Speaker 3: reveal the top seven of your library. That's frickin' lots.
Speaker 3: Put all enchantment cards from among them into your hand,
Speaker 3: and the rest of the bottom in a random order.
Speaker 2: That's lots.
Speaker 3: That sounds like NIV miss it. Reveal ten and get
Speaker 3: all the gild colors.
Speaker 1: That sounds like that's literally Karth the Lion, reveal the
Speaker 1: top seven, get all the planes, walker cars.
Speaker 2: Yep.
Speaker 3: It sounds like the the what the frick is it?
Speaker 3: The winoda kind of sounds like that. Yeah, seven's frickin'
Speaker 3: lots man.
Speaker 1: Seven is a very big number. It's more than you
Speaker 1: thinks it will. Seven out of one hundred.
Speaker 2: But like seven's a lot that's a whole starting hand.
Speaker 1: Yeah, just okay.
Speaker 3: So also, well, tap lock or unlock a door of
Speaker 3: target room you control activate as a sorcery, so that
Speaker 3: unlocks the enchantments that we saw, Yes, and some care
Speaker 3: about when they get on. I think they all care
Speaker 3: about when you cast one, it's unlocked, right, Yes. And
Speaker 3: are there cards that care about when a door becomes unlocked?
Speaker 1: Yes, they're eerie. I think is the keyword ability in
Speaker 1: this set, where when you.
Speaker 3: Unlock a door you have an effect when enchantment ETBs
Speaker 3: or when you fully unlock a room all the doors in.
Speaker 1: A room yep. And then then there's a couple that
Speaker 1: what's the word I'm thinking of? Specifically, there's one that
Speaker 1: when you unlock the other side you have a turn
Speaker 1: of yogmoths will.
Speaker 3: Yes, yeah, so that that's a green one, right, you
Speaker 3: play lance from your graveyard or you can yog Moth's
Speaker 3: will for the turn.
Speaker 1: Yeah, and that's that's just for that turn. And then
Speaker 1: once you've done that, you have a fully unlocked room
Speaker 1: that lets you play lands from your graveyard. Oh fuck off.
Speaker 3: So you can lock that door and you can lock
Speaker 3: then unlock it again the next turn by paying its
Speaker 3: man of cost is how you unlock it? That's five
Speaker 3: to yog moths will every turn. Yep, yeah, I'm you
Speaker 3: could bounce it and then pay the three cost door
Speaker 3: side and then use this to unlock it and avoid
Speaker 3: the five man. And you just have to have a
Speaker 3: free way to like tap bounce an enchantment or something like.
Speaker 3: You could figure that out in a five color deck,
Speaker 3: couldn't you, absolute man, if you're not doing the door deck,
Speaker 3: which I think you could, and yog Moths Will, you know,
Speaker 3: straight to a guy's heart, my favorite card. You could
Speaker 3: just go five color Enchantress with this, and it's a
Speaker 3: frickin' draw seven.
Speaker 1: Like, yeah, that's good. It's a good card and it's
Speaker 1: not it's it's cool and it's focused in on a
Speaker 1: new mechanic from the set, but it's not pigeonholed into
Speaker 1: only doors. I like that. That's that's cool.
Speaker 3: I think that all of those things are accurate and good.
Speaker 1: I'm glad that they're they're making a I have color
Speaker 1: card that isn't just generically awesome, but isn't so pigeonholed
Speaker 1: that you'll never see it anywherever.
Speaker 2: But it is generically awesome because it says enchantment on it. Yeah, okay, well,
Speaker 2: talking about generically awesome. This next guy, this is the
Speaker 2: one that people were like going the most bonkers over
Speaker 2: because it combos the most different ways.
Speaker 3: Yeah, and we're talking about alliteration. This is Marvin Murderous mimic.
Speaker 1: He's a ventriloquist doll that was used to terrorize a
Speaker 1: person that liked it so much he came back to
Speaker 1: life again by himself to beat ass.
Speaker 2: Now is this like?
Speaker 1: Is this Chucky? Is this Goosebumps? Like?
Speaker 2: What is this?
Speaker 1: I get more of the goosebump guy? What's his name? Chippy?
Speaker 1: Do you remember the goose pump?
Speaker 2: I don't think it is. I don't think it Chippy Chucky, No,
Speaker 2: not Chucks.
Speaker 1: Chippy, whatever, his name is. I'm getting Night of the
Speaker 1: Living Doll from Marvin the Murderous Mimic myself.
Speaker 3: Okay, and man, his showcase art so cool, fricking cool
Speaker 3: because it's who do you think he's voting for?
Speaker 2: If you know slap slappy slappy yank you Yeah.
Speaker 3: You know, if you'd get the voting joke if you
Speaker 3: watched a pre show yesterday.
Speaker 1: Yes, so it's so it's like the puppet and then
Speaker 1: the hand that would have worked the puppet, but it's dead, right,
Speaker 1: it's a skeleton hand that's up in his It's fucking cool.
Speaker 2: Oh I didn't get that, yeah gros.
Speaker 1: Yeah right, because he killed the guy that was doing
Speaker 1: the thing and now he's what's that man?
Speaker 2: That hand is up his butt?
Speaker 1: Yeah okay, Well it goes not up his butt, it
Speaker 1: goes into his back and then it oh go and
Speaker 1: then you work it.
Speaker 2: That could be up his butt. No kink shaming in
Speaker 2: the nation, not even if you're a puppet.
Speaker 1: What this card is, yes, sir? Is it two to
Speaker 1: two for two? It's already good colorless toy creature toy artifact,
Speaker 1: legitary creature artifact. Whatever the fun does matter. It has
Speaker 1: all activated abilities of all creatures that you control that
Speaker 1: don't have the same name as him.
Speaker 2: So all your creatures.
Speaker 1: Yes, okay, so this is what you do.
Speaker 3: You basically have any artifacts that tap for Manna and
Speaker 3: any artifacts that let you untap him, and cards with
Speaker 3: the ability that say untap get an effect, and you
Speaker 3: just do that like that's the deck. Right, You got
Speaker 3: your Thrand dynamos, You've got your no, it's creatures. Oh sure,
Speaker 3: I'll turn my Thrand dynamo into a creature. Sure, sure
Speaker 3: I'll give I'll put a mere welder in there and
Speaker 3: exile a thrand Aynamal with my mere welder. So I'm
Speaker 3: a mere welder is Marvin two, And Marvin has all
Speaker 3: of the freaking same abilities that the mere welder has
Speaker 3: because the mere welder does the same exact thing. You
Speaker 3: thought mere welder was broken.
Speaker 2: Fricking put this one in your command zone.
Speaker 1: I didn't think mere welder was that broken. Actually, no,
Speaker 1: it isn't. But it can be fair. It can't be yes, slow.
Speaker 3: Uh, this guy costs less, does more. A mirror mirror galvanizer.
Speaker 3: It's the one that taps for two. Nope, mirror, No.
Speaker 1: Mere galvanizer is the Lord I know the one. You know,
Speaker 1: it's the one that costs. It's the one that taps
Speaker 1: for two with a scrap basket gives you unlimited untapped.
Speaker 3: Pillopala untaps and Farmstead gleaner, the Scarecrow untaps, voltaic construct
Speaker 3: pay two to untap. You could pair it with plus
Speaker 3: one counters with and I got dh rec open now Cryptic, Trilobite,
Speaker 3: Triskellian walking, yeah, oh man, steal overseer, tap to put
Speaker 3: plus one counter on each artifactor you control. In short,
Speaker 3: palladium mirror, that's what it is.
Speaker 1: In short, this guy is necrodigus, but colorless.
Speaker 2: And in your command zone, so you don't have to
Speaker 2: play black and you can do all of the same
Speaker 2: things and more because it's in play.
Speaker 1: I think that he's he's like you say, he's cracked. He's,
Speaker 1: but I think he's held back a little bit by
Speaker 1: being a colorless card, so you don't have access to
Speaker 1: lots of the stuff that's just gonna dumpster your whole deck.
Speaker 1: And I think he's held back a little bit by
Speaker 1: the fact that he's another artifact combo deck that happens
Speaker 1: to have to rely on having a bunch of shit
Speaker 1: in play as opposed to just tinker with the machine.
Speaker 1: But overall, I think it's a really neat card.
Speaker 3: Yeah, and you're gonna know what it's trying to do
Speaker 3: as soon as you see it.
Speaker 1: Right.
Speaker 2: It's not a toy deck, No, it's an artifact combo deck.
Speaker 1: So just be aware and you could put it in
Speaker 1: something like a Cranco or something like. You know, when
Speaker 1: your commander just has a really cool activated ability, you
Speaker 1: can just throw throw Marvin in there and.
Speaker 2: It acts kind of like a panh Harmonicon Panharmonicon number six.
Speaker 1: It's Cranko, it's Silvalla, it's all those kind of cool
Speaker 1: Just tap your commander, do a thing, yep, and there is.
Speaker 2: So it acts as a two man, a kind of
Speaker 2: like ability doubler, just.
Speaker 1: A really neat utility card. I like him, and I
Speaker 1: really really like I didn't you're gonna sart this one.
Speaker 1: I do atility card.
Speaker 2: Put him in your goblin decks, everybody, Okay, Nashi Searcher
Speaker 2: of the Dark. I don't like this one.
Speaker 3: It's too too rat Ninja wizard, all relevant creature types,
Speaker 3: all creature types that other than wizards. Because I like
Speaker 3: playing the Mount of Blue wizards can pound sand menace
Speaker 3: whenever it deals combat damage to a player.
Speaker 2: I mail that many cards. That's pretty cool, Okay.
Speaker 3: I get to mail that many cards, and then you
Speaker 3: may put any number of legendary and or enchantment cards
Speaker 3: from among the milled cards into your hand. If no
Speaker 3: cards are put in your hand this way, you put
Speaker 3: one plus one on them.
Speaker 1: So I guess if you put them in.
Speaker 3: Your blue inclusive rat deck, that's fine. Sure, if you
Speaker 3: put them in your black inclusive enchanter's decks, that's fine.
Speaker 3: But he's only going to reveal the top two unless
Speaker 3: you pump them. I really like this guy with a
Speaker 3: little card called Hatred, and I pay like thirty life
Speaker 3: to give him plus thirty at instant speed. When he's
Speaker 3: not blocked, I reveal the top thirty and find like
Speaker 3: tutor for an enchantment combo piece.
Speaker 2: I really like that one.
Speaker 1: I don't know, man, that seems too utility for me.
Speaker 1: That seems like I don't think he is an exciting card.
Speaker 1: I think that he goes into the ninety nine of
Speaker 1: a deck and is just.
Speaker 2: There to.
Speaker 1: Do exactly what you just said, because that's the only
Speaker 1: thing this guy's probably ever gonna do because he wants
Speaker 1: to build. Are you have to get in with your
Speaker 1: little pitiful commander over and over and over again and
Speaker 1: then not do the value thing out of the bin
Speaker 1: so that you can make him bigger like that.
Speaker 3: I think he goes in the I think he goes
Speaker 3: as one of your thirteen creatures in your limited deck
Speaker 3: and you try to reveal doors with him to draw
Speaker 3: like a second card Perturn.
Speaker 2: Yeah, that's what you did. It is okay, we got there.
Speaker 3: Here's one that I think that you like. I do
Speaker 3: this is do Nico Light of Hope. And we've seen
Speaker 3: Nico before on a plane's walker who cares about shard
Speaker 3: tokens and we get that again. Okay, So Blue White
Speaker 3: two three four human wizard relevant creature types when he enters,
Speaker 3: create two shard tokens. Those are specifically enchantments, and they
Speaker 3: have two sacrifice scry one draw card neat. Those are
Speaker 3: actually good little tokens. Scry then draws good and also
Speaker 3: to tap exile target non legend creature you control, shards
Speaker 3: you control become copies of it until the beginning of
Speaker 3: your next end step, so you could do this at
Speaker 3: instant speed.
Speaker 1: Hey, that's right, okay, and.
Speaker 3: Then they stay that way for a long time, return
Speaker 3: it to the battlefield under its owner's control at the
Speaker 3: beginning of the next end step. Correct, So you get
Speaker 3: the creature back yep, but your shards become like they
Speaker 3: stay that Yeah. So this is like blink because he's
Speaker 3: got a blink ability there yep.
Speaker 2: And CLONEE and ETBs and ETBs.
Speaker 3: So like we've got the ETB blink deck and Azorius already,
Speaker 3: which which I know that you're not a fan of
Speaker 3: because they kind of all feel the same. They play
Speaker 3: ghostly flicker and efamorate and Brago or whatever his name is, right, Yeah,
Speaker 3: but this one lets you clone.
Speaker 1: I like this one.
Speaker 2: I think Uncle Brando might have an azorious clone deck.
Speaker 1: I would like to clone your things. Yes, then I
Speaker 1: will turn my shards into those things. Yes, And then
Speaker 1: I can make my clone go away and the clone
Speaker 1: comes back and then clone something else. I like this card.
Speaker 3: And with your effemerates and ghostly flickers and spells that
Speaker 3: copy things like that, you could flicker Nico a bunch
Speaker 3: of times to.
Speaker 2: Get more sharks, to get more sharks.
Speaker 3: Yeah, he's got some terrible underwear he's going to cost
Speaker 3: go like every week.
Speaker 1: Yeah. And for the record, the shard token looks really cool. Also,
Speaker 1: there it'll probably if you're watched on YouTube, it'll be one.
Speaker 1: There'll be one on the screen. I think they're really neat.
Speaker 1: I got one in a pack and it's it's foilly
Speaker 1: and it's cool. I like them.
Speaker 3: Okay, so this might be one that you if you
Speaker 3: took a part a clone deck that you had and
Speaker 3: you wanted to add white to it to get better
Speaker 3: removal and do the blink thing, you could do this.
Speaker 1: I would do it. If I'm going to build a
Speaker 1: blink deck, it's probably gonna be this one. I just
Speaker 1: have to find one of that card.
Speaker 2: There you go.
Speaker 1: It's a mythic.
Speaker 2: Hey, it doesn't feel mythic, but it doesn't know.
Speaker 1: It's probably good and limited, so they make it. Yeah.
Speaker 2: Yeah, sure, here's one that you're gonna build.
Speaker 1: Yeah, this is for me. This is me, This is it.
Speaker 1: Read it.
Speaker 2: Noorrian Swift survivalist, goddamn right now to one human coward
Speaker 2: for red Ye. Noorn Swift Survivalist can't block.
Speaker 1: Who cares? Who cares? Don't care?
Speaker 2: He didn't block anyways, that's right.
Speaker 3: Whenever a creature you controlled becomes blocked, you may exile it.
Speaker 3: You may play cards that were exiled this turn.
Speaker 1: Yeah, so that's red ETBs. And here's why I like it,
Speaker 1: because if I can fill my deck up with enough
Speaker 1: red et B stuff and then attack you with them,
Speaker 1: it's going to give you, as my opponent, a very
Speaker 1: difficult decision tree to make. Oh man, do I block
Speaker 1: that coxslide extortionist that has a quietest spike on it?
Speaker 1: Or do I block it and he gets to do
Speaker 1: coxslide extortionist again?
Speaker 3: Dude, this is this is one of the ones that
Speaker 3: I actually looked into to say, what can we do
Speaker 3: with this?
Speaker 1: And because there's there's way more stuff than you think about,
Speaker 1: Like it's not just dockside and Siege Gang Commander and
Speaker 1: flame Tongue cavou. When all these guys are there's lots
Speaker 1: of stuff that when they come into play, yes, they
Speaker 1: do neat shit.
Speaker 2: And because you're casting it, you would maybe be encouraged
Speaker 2: with something like braid of fire and things that build
Speaker 2: man out turnover turn, things like.
Speaker 3: NEB that gives you mana equal to damage delt. You
Speaker 3: could do rituals, You could do things like okay, invasion
Speaker 3: plans where it says each creature has to be blocked,
Speaker 3: and we get to choose how blocks are declared. So
Speaker 3: your creatures get blocked, they automatically exile. And then if
Speaker 3: they're one and two drops with ETBs like destroy an
Speaker 3: artifact or get treasure or whatever, you just freaking cast
Speaker 3: them again. And Dockside lets you just immediately cast them
Speaker 3: all again.
Speaker 2: And in the last couple.
Speaker 3: Of years we've gotten in red actually a few things
Speaker 3: that say when you cast this from anywhere other than
Speaker 3: your hand, yeah, or in my cascade deck wild Magic Sorcerer,
Speaker 3: the first spell you cast from exile like where Norn puts,
Speaker 3: it gains cascade, So you're actually doubling up and getting
Speaker 3: like crazy value because cascade is ridiculous and should have
Speaker 3: never existed. Right, So this card is is like Man
Speaker 3: super super good. And you know what the funniest thing
Speaker 3: about this Neuron card is is it cares about everybody
Speaker 3: else et being not nouran.
Speaker 1: Yeah, but the exact opposite of what my neurin deck
Speaker 1: that I have now does.
Speaker 2: But you could put all the same cards with it,
Speaker 2: like Perferos and Impact Travers and all the double ETB
Speaker 2: and double trigger stuff. I'm not going to do that
Speaker 2: that you already played.
Speaker 1: But I could, but you're not going to. But I
Speaker 1: could and I would. Yeah, and I'm gonna put nor
Speaker 1: in regular in there too. Oh yeah, oh yeah.
Speaker 3: Oh you get like like a double He phases himself
Speaker 3: out and he just freaking cast him.
Speaker 1: Yeah. I suppose is the only costs one manner?
Speaker 2: Yeah, yeah, I want Okay, so that's cool, and you're
Speaker 2: gonna buld.
Speaker 1: I'm gonna I'm gonna bild Nore in the norm the Survivalist.
Speaker 1: I think it's gonna be cool. If you have any
Speaker 1: suggestions or tech, let me know, because I will try
Speaker 1: and include, because I think that's gonna be a lot
Speaker 1: of fun, be a cool deck.
Speaker 2: Rip spawn Hunter rip Spawn Hunter is Ripspawn White Green
Speaker 2: two four to four human survival survivor with survival. At
Speaker 2: the beginning of your second main phase, if it's tapped
Speaker 2: and not dead, you look at the top X of
Speaker 2: your library or ex's power so probably four and put
Speaker 2: any number of creatures and or vehicle cards from among
Speaker 2: them into your hand rest in the bottom random order.
Speaker 1: I'm gonna tell you who this actually is, Okay, Marty
Speaker 1: McFly and that's why he cares about vehicles. Marty McFly
Speaker 1: from Back to the Future, and I know that's look
Speaker 1: at him, look at his faith.
Speaker 2: That's who's supposed to be.
Speaker 1: That's definitely Marty McFly. He's wearing the future jacket that
Speaker 1: like resizes itself, and he gives a shit about vehicles
Speaker 1: when there's no vehicles in this set. This is obviously
Speaker 1: a fallen through Back to the Future crossover. There were
Speaker 1: trying to do, isn't this a girl? Can Marty McFly
Speaker 1: up be a girl? I suppose they're trying to say nothing. Yeah, oh,
Speaker 1: but that's what that is.
Speaker 3: Is this supposed to be maybe like a ghost hunter.
Speaker 3: What's this gun that they have? I don't is that
Speaker 3: a ghost shooting gun?
Speaker 1: It's a camera.
Speaker 3: I think this goes into ninety nine of vehicle decks.
Speaker 3: I don't think. Okay, vehicles and white go hand in hand, right.
Speaker 3: They got the pilots and stuff that you can play
Speaker 3: in vehicle decks that can crew up. Yep, this lets
Speaker 3: you do green white, so you can add vehicles like
Speaker 3: a seekerst chariot and a bunch of like man of
Speaker 3: production and token producers.
Speaker 1: So this is like sure and when the DeLorean comes out,
Speaker 1: we have somebody to drive it.
Speaker 3: Oh back to the future, Secret Layer, when we just
Speaker 3: got Ghostbusters.
Speaker 2: Who are you gonna call Marty McFly the Jolly balloon Man?
Speaker 1: Who is this? Whoy is the clown? Okay, that's what
Speaker 1: I was asking. We all float here.
Speaker 2: Did you notice that that balloons he's blown up our
Speaker 2: people's heads?
Speaker 1: Yes, that is fantastic. I like that card lots. I'm
Speaker 1: not sure what I'm gonna do with this yet, but
Speaker 1: I'm gonna play this card. I'm gonna play I don't
Speaker 1: know where and I don't know for what, but I'm
Speaker 1: playing this. I like this.
Speaker 3: I have a very short sighted and kind of like
Speaker 3: precise take at as to where this goes in White exists, Okay, okay,
Speaker 3: so things like fell at our Guardian village, bell Ringer, etb.
Speaker 3: They untap something, right, Okay, those.
Speaker 2: Combo with kiki Jeeki, right you following me? So far
Speaker 2: one's white, one's red, Kiki Jeeki mono red. So you
Speaker 2: can't play fell at our Guardian in your Kiki Jeeki deck, right?
Speaker 2: You can only do zealous Conscripts, which could also go
Speaker 2: in this deck because read yes, Jolly balloon man manecost white,
Speaker 2: red one. He's your Kiki geek deck thing.
Speaker 1: Okay, so he's fixed Kiki jiki sort of sort of.
Speaker 3: He's one four and he's got haste. Yeah, he got
Speaker 3: freaking haste for three. You go one tap, create a
Speaker 3: token that's a copy of another target creature you control.
Speaker 3: It's a one to one red balloon creature in addition
Speaker 3: to it's other colors and types and has flying and haste,
Speaker 3: and then you sacrifice it at the beginning of the
Speaker 3: next end step. Activate only as a sorcery. So who cares,
Speaker 3: as long as you can find a way to make
Speaker 3: one mana like I don't know when a creature comes
Speaker 3: into play with something like mana echoes.
Speaker 2: Sure, this guy acts as a.
Speaker 3: Kiki jeeky in the command zone where you can also
Speaker 3: play Kiki combo in red or white. That's what this does. Yes,
Speaker 3: it does, and that's very superficial. But I think mostly
Speaker 3: that's what we're gonna see this guy doing.
Speaker 1: I think you're or you're gonna get like kind of
Speaker 1: what we're talking about with Nor and it's like a
Speaker 1: boros etb do stuff deck.
Speaker 3: Yeah, Okay, you know, you know, you know you might
Speaker 3: see a lot is Yeah, I play Jolly balloon Man,
Speaker 3: but there's no Kiki jiki in it. R Yeah, like
Speaker 3: that might be what you hear. I'm just trying to do, like,
Speaker 3: instead of a Zorious blink, I'm trying to do Boros blink.
Speaker 1: I'm trying to do the Babe Boros blink down. Is
Speaker 1: it a Boros beat down? Yeah?
Speaker 2: What's the Borough's dink down?
Speaker 1: Deck? That's what I want to know. Oh, three Sons Glory?
Speaker 2: Whose dink is down?
Speaker 1: And is it getting stomped? Yes? Okay, yes, okay, okay.
Speaker 2: Speaking of is this dink?
Speaker 1: Is this yours? Is this the one? Are you pumped?
Speaker 2: I wish this card had read in it?
Speaker 1: Is this a good card?
Speaker 2: This is the mind Skinner?
Speaker 1: Let me read this one?
Speaker 2: This is the four Skinner.
Speaker 1: Legendary Enchantment creature Nightmare ten one for Blue Blue Blue.
Speaker 2: You know I like ten power.
Speaker 1: Creatures can't be blocked If a source you control deal
Speaker 1: damage to a player. Each opponent mills that many cards,
Speaker 1: and you prevent the damage, prevent the damages. Opponent knows
Speaker 1: that many.
Speaker 2: Cards, so I it can't be blocked. I hit you,
Speaker 2: you don't lose life but you mil ten.
Speaker 1: Cards correct, and so do your other two opponents.
Speaker 3: I immediately like looked like three popcns stacked on top
Speaker 3: of each other.
Speaker 1: When I saw this card now, and I.
Speaker 2: Was like, man, this would be so good in a
Speaker 2: boro or in my my brew BAC beat Down Boys. Right,
Speaker 2: this is the card, right, break and the boys Brewvak.
Speaker 1: And the Beatdown Boys.
Speaker 2: They all got leather jackets like spikes on the shoulders,
Speaker 2: they got ys on the back, I rolled up cigarette
Speaker 2: packs in their sleeves. Sure, And then I thought, man,
Speaker 2: if I could play this in a deck that had red,
Speaker 2: so I could play cards that say damage can't be prevented.
Speaker 2: Oh yeah, there's the one aftermath card that says damage
Speaker 2: can't be prevented and double all damage. I attack you
Speaker 2: with this.
Speaker 3: It can't be blocked and it can't be prevented. Take
Speaker 3: twenty mil twenty.
Speaker 2: That's what I want to do.
Speaker 1: But it's blue.
Speaker 2: But it's blue in it side. I don't know what
Speaker 2: to do now. Bonus points. It is an enchantment as well, sure,
Speaker 2: so you could maybe find it in the ninety nine
Speaker 2: of Enchanters style decks. Ah, man, it's each opponent instead
Speaker 2: of each player. I don't think it checks enough boxes
Speaker 2: for me to build it, but it might check enough
Speaker 2: boxes to be in the BLUEVEC and the beat Down.
Speaker 1: Boys gang, sure, and it.
Speaker 3: Certainly checks the boxes to go into an is it
Speaker 3: mill deck where you can play all of the spells
Speaker 3: that mill as you do yep, with all of the.
Speaker 2: Spells that copy like Reverberate and fork.
Speaker 3: And as you do, and all the damage doublers that
Speaker 3: care specifically about mind Skinner.
Speaker 2: So that might be the deck.
Speaker 1: Neat I think that it's on its surface, like to
Speaker 1: build this as a commander, it kind of forces you
Speaker 1: to do Mono Blue Agro where you have to get
Speaker 1: in there for damage. Instead of trying to kill everybody
Speaker 1: from forty, you're trying to kill them from ninety three,
Speaker 1: which is just a stupid idea.
Speaker 2: Fuck yeah, man magic on hard mode, right, Mono.
Speaker 1: Blue beat Down, Mono Blue Agro ninety three health.
Speaker 3: That sounds like a that sounds like a fricking commander
Speaker 3: cookout down. Somebody send that in Mono Blue beat Down.
Speaker 3: And we've done Mono Blue freaking Doomsday. We can do
Speaker 3: Mono Blue beat Down with the boys.
Speaker 1: We can do that. That's you know what you're right
Speaker 1: now that I've said it out loud.
Speaker 3: Get some artifact love in there. Get some colossal hammer
Speaker 3: on this guy he hits you for twenty Fuck that.
Speaker 1: No, No, we're gonna beat down with dudes the way
Speaker 1: Garfield intended.
Speaker 3: Blue lightning bolt. Fricking mind bomb. Yeah yeah, instead of
Speaker 3: take three for one or whatever it is, I'm gonna
Speaker 3: mind bomb you over and over.
Speaker 1: Yes, that's cool because this a little bombshell opening up
Speaker 1: with a Braiths falling out of it. I love that card.
Speaker 1: That's a good one.
Speaker 2: Send it in.
Speaker 3: I'm willing to feature this deck and build it. This
Speaker 3: guy he checks so many of the boxes. He has
Speaker 3: ten power and his man of cost is freaking three. Yeah,
Speaker 3: this dumb ass idiot has one toughness.
Speaker 1: As if playing mail.
Speaker 3: Isn't hard enough, I'm gonna make my commander freaking cost
Speaker 3: five and then nine and then eleven and seven.
Speaker 2: Because he has one toughness. He checks all the boxes
Speaker 2: for me.
Speaker 3: But I don't really have a place for him because
Speaker 3: my brew Bac isn't the beatdown boys anymore.
Speaker 1: It's like a CEH deck.
Speaker 3: Oops, Jesus Christ, the swarm reaver man. We got lots
Speaker 3: to do here swarm reaver. Ah, this is a scarecrow,
Speaker 3: but it cares about insects, and like, what are we
Speaker 3: supposed to do with this?
Speaker 1: Here's a card. Here's something that I don't like on
Speaker 1: a card. I'm gonna I'm just gonna go ahead and
Speaker 1: say this, because we're gonna talk about this a lot
Speaker 1: tomorrow and over the next A couple of cards here.
Speaker 1: I think Delirium is stupid. I don't like it because
Speaker 1: it relies on you, like playing instance in sorceryes. Sure,
Speaker 1: which is fine, you're gonna do yeah, but like your
Speaker 1: stuff has to die or you have to mill it yourself.
Speaker 1: It's so many hoops to jump through just to make
Speaker 1: your card do what it's supposed to do, and a
Speaker 1: lot of them don't have effects that I would say
Speaker 1: are good enough to warrant having to jump through hoops.
Speaker 1: A bug lord that gives death touch, I already have that,
Speaker 1: and I don't have to mill myself. I don't have
Speaker 1: to have my creatures and this die like I don't.
Speaker 1: I don't like him.
Speaker 3: I got another hot take tell him ish. The Wandering
Speaker 3: Rescuer is a standard card and I'm not even going
Speaker 3: to talk about it.
Speaker 1: I am. Yeah. I was gonna say, like, can you
Speaker 1: just jump over that one? Okay, we're gonna do it.
Speaker 1: Let's just so swarm weavery I think is the Wandering Rescuers. Eh,
Speaker 1: Toby Beastie befriender. We talked about him a little bit yesterday. Yeah,
Speaker 1: as far as esthetics go, he's a one one for
Speaker 1: white two.
Speaker 2: Is this Sully and Boo for monsters?
Speaker 1: Inc? Uh? Who this is? I don't think Socus Sully
Speaker 1: was also a monster. I I actually thought for a
Speaker 1: while that this was Tetsuo for Makira.
Speaker 3: I also think the New Kids movie if like if
Speaker 3: Imaginary Friends. I think also that, but that isn't a
Speaker 3: horror movie. I don't know what this is supposed to be.
Speaker 1: There's lots of movies where kids have like demon friends
Speaker 1: that hang out with them, like that's a that's a
Speaker 1: trophy thing. There's like a TV series. I think that's
Speaker 1: about that. I think I mean kind of Beetlejuice. I
Speaker 1: guess if you wanted to go that way or was
Speaker 1: the one that I had in my head as I
Speaker 1: was saying that it's gone, I'm sorry, it's gone death note.
Speaker 3: Sure, Toby, Uh, this is gonna go in your white
Speaker 3: inclusive token decks, because as long as you control four
Speaker 3: or more creature tokens creature token, you control have flying.
Speaker 1: And keep in mind the token that he makes not legendary.
Speaker 1: So if you can blank this, dude, oh, you're gonna
Speaker 1: make four four tokens that just have to attack with
Speaker 1: each other. You could put it in that sharp deck
Speaker 1: that we talked about. You can exile that. You could
Speaker 1: turn right and now you got your shards are four fours,
Speaker 1: and then Toby comes back in makes another four to four.
Speaker 1: Now your four fours all fly in you right.
Speaker 2: Yeah, I didn't think of that.
Speaker 3: I thought about having like some bigger tokens three threes,
Speaker 3: four fours, and when you give them flying and make
Speaker 3: them like not able to be blocked, it's like ooh
Speaker 3: before like I've got fifteen power on the table and
Speaker 3: you're at twelve. I guess I'll give them all flying
Speaker 3: and now you die. Like I thought this might be
Speaker 3: a finisher. I didn't even think about blinking it.
Speaker 2: So that's good.
Speaker 1: It's it's a cool card. Again. I don't think it's
Speaker 1: gonna make the most exciting commander to act. No, this
Speaker 1: is a ninety nine er, but in the ninety nine
Speaker 1: I think it's gonna do lots of good stuff. Also
Speaker 1: want to our.
Speaker 2: Next card right ninety nine again is in the ninety
Speaker 2: nine er.
Speaker 1: It's tay Var the pommeler. We all know how I
Speaker 1: feel about him on a personal level. And he's a Zuri.
Speaker 2: He's a very renegade.
Speaker 1: Itself instead of his friends, because he's a piece of shit.
Speaker 3: He's a Zuri renegade leader. He's Comala fister, He's creter
Speaker 3: hoofed behemoth, and he goes in your elf ball deck.
Speaker 3: He literally does the same thing as all those cards
Speaker 3: for roughly the same manna elevation. H is he better
Speaker 3: than as Zouri. He regenerates himself. He only he only
Speaker 3: costs three though he gives you instead of overrun, he
Speaker 3: gives you overwhelming stampede, which could be better, especially because
Speaker 3: he's got three power himself. But essentially he's similar enough
Speaker 3: to be under the same umbrella. And if you want
Speaker 3: redundancy at that effect, which you probably do in your
Speaker 3: elf ball deck, especially if you're in a meta that
Speaker 3: doesn't like to run tutors, and probably it's going to
Speaker 3: be in your black green elf ball deck. And if
Speaker 3: you're not running vampireic and demonic tutor in those decks.
Speaker 3: You want a third or fourth or fifth or sixth
Speaker 3: version of pay, you know, five or nine manna to
Speaker 3: give my guys plus ten plus ten and win the game.
Speaker 3: I think that's the evaluation. I don't think that this
Speaker 3: guy is going to be the guy that replaces any
Speaker 3: current Elf commander.
Speaker 1: No, so this guy's a ninety nine er correct. Let's
Speaker 1: talk about valgav I've tried to say this name is
Speaker 1: so many Valgavath, terror eater. He is the house, he
Speaker 1: is the plane.
Speaker 2: He's bringing the house.
Speaker 1: He's a nine to nine for nine black black black
Speaker 1: six elder demon. Is he one of the Liliana's demon things?
Speaker 1: I don't know, doesn't matter, flying lifelink wards sacrifice three
Speaker 1: non land permanence. So the odds are unless somebody sweeps
Speaker 1: him up in a wrath of God, he's gonna hang
Speaker 1: around forever once you're resolved. This card is so good
Speaker 1: if a card would go into your opponent's graveyard from anywhere.
Speaker 2: I believe opponent's graveyard fromnywhere.
Speaker 1: Anywhere you exile it instead.
Speaker 2: That's lay line of black Void, Lay line of the void.
Speaker 1: Then during your turns, you can cast any cards exiled
Speaker 1: with him by paying life instead of its manocost.
Speaker 2: So that's bulls. This card's good.
Speaker 1: Yeah, this is a good card.
Speaker 2: Cost nine mana, I can get past that, though.
Speaker 1: You can definitely just put it into your bind and
Speaker 1: then reanimate it. Then it costs one.
Speaker 2: Manna I will and you take nine. But he gots
Speaker 2: lifely but.
Speaker 1: Costs one.
Speaker 2: Uh yeah, So I can get this guy on turn
Speaker 2: two and fuck you. I can.
Speaker 1: I can.
Speaker 3: Tutor them in black, I can play the big black
Speaker 3: mana package. I can exile your stuff, which is already powerful.
Speaker 3: People are playing lay lines right and I can play
Speaker 3: your stuff. I can, Oh, man, this card. This guy
Speaker 3: fucks he's.
Speaker 1: Very very good. He's there's a card in Dungeons and
Speaker 1: Dragons that had like a just a a con contortion.
Speaker 1: You have to like be a contortionist to squeeze yourself
Speaker 1: through all the hoops that he demanded for you to
Speaker 1: do this exact thing, except this one. Also that you
Speaker 1: play the spells for essentially free.
Speaker 3: This guy's going in Demon decks. This guy going to
Speaker 3: Liliana decks. This guy's going in shadow Born Apostles decks. Yeah,
Speaker 3: this guy's going in big black decks. This guy's going
Speaker 3: in elder decks.
Speaker 2: We've got lots of those.
Speaker 1: Now, it goes in every deck that cares about playing
Speaker 1: your opponent's stuff instead of yours. Yeah right, this is
Speaker 1: a really good card and appropriately costed to not be
Speaker 1: super broken. But we'll find a way of breaking it.
Speaker 2: Oh yeah, yeah, black finds a way. That's what it does.
Speaker 1: That's it. That's a cool card though. I like that one.
Speaker 2: Okay, let's shift gears Victor Valgevoth's senshal Man.
Speaker 1: This card sucks. It can fuck What is this?
Speaker 3: What is the point of this card? Whenever an enchantment
Speaker 3: you control enters or whenever you fully unlock a room,
Speaker 3: surveil too. If it's the first time, this ability resolves.
Speaker 3: If it's the second time you opponent discards a card
Speaker 3: each opponent. Now, if it's the third time, get.
Speaker 2: A creature from a graveyard onto the battlefield.
Speaker 1: How when am I gonna unlock three doors?
Speaker 2: When am I gonna get re enchantments? Like maybe, Okay,
Speaker 2: it's got white in it.
Speaker 3: If I replenish, if I'm if I'm going out and
Speaker 3: spending one hundred dollars on a replenish just to make
Speaker 3: this guy maybe good serviceable after I mill myself.
Speaker 2: So what the fuck is this card?
Speaker 1: Because you're not gonna rely on your own creatures. You
Speaker 1: can't really rely on having a bunch of enchantments come
Speaker 1: into play because you can't even play the lady that
Speaker 1: makes the shark tokens because she's blue, right, Like, this
Speaker 1: guy sucks. This guy sucks. Cam Let's move on to
Speaker 1: the you know what, these last two suck too. We
Speaker 1: did it again. We're ending on cards that s no no.
Speaker 2: I like Winter mya zanthropic.
Speaker 1: Guidance, misanthropic guy. Like for your fellow humans, that's like
Speaker 1: a It's like being taciturn you just you don't like people.
Speaker 3: I like this one. This is junnd and one for
Speaker 3: a human warlock Ward two. At the beginning of your upkeep,
Speaker 3: each player draws two.
Speaker 2: So we've seen that before on font of Meto's kind
Speaker 2: of sort of So we've got that and it's got
Speaker 2: delar I am your favorite.
Speaker 1: As long as there are four or more card.
Speaker 3: Types among cards in your graveyard, each opponent's maximum hand
Speaker 3: size is equal to seven minus the number of those cards.
Speaker 3: So it's going to count card types in your graveyard.
Speaker 3: Sound familiar. We just did the DESA Tarmagwif deck on
Speaker 3: that and I think this goes in that deck. And
Speaker 3: I think that you could do the commander swap with
Speaker 3: the DESA makes Tarmagwif tokens, and this because it cares
Speaker 3: about card types in your graveyard. And if you want
Speaker 3: to play aggro and be on the offensive, make tarmagwives.
Speaker 3: If you want to do the gun thing and get
Speaker 3: value and make your opponents discard and keep their hands
Speaker 3: full and empty at the same time, you switch to
Speaker 3: this commander, And I think that gives decks kind of
Speaker 3: another dynamic. And I love when people play those kinds
Speaker 3: of decks where oh I want this today and I'm
Speaker 3: gonna swap the command. I like those commander swap decks.
Speaker 1: I'm just picturing the arguments they're gonna happen. Happen around
Speaker 1: casual tables, around this and reliquary tower. Yes, your hand
Speaker 1: size is reduced by four, yeah, but I don't have
Speaker 1: a I have an unlimited hand size. Well, when did
Speaker 1: you play that land? When did I play with? Oh
Speaker 1: my god?
Speaker 2: How does that work?
Speaker 1: Which everyone comes in second matters huh yeah, really yeah,
Speaker 1: are you sure? Yep? I guess. Let us know in
Speaker 1: the comments. Is that how that works? Yep, that seems
Speaker 1: too easy. I know, I know, I know, zimonal questioning, man,
Speaker 1: fuck this card, Fuck this card, man. And here's why.
Speaker 1: Here's why. I mean. I'm gonna look like a dope
Speaker 1: right now, but I don't care. I don't care. I'm
Speaker 1: gonna bring Gary down with me. Hey, Gary, what's a
Speaker 1: prime number? If it didn't come through on the microphone,
Speaker 1: he said, optimism, which is also correct, which is also correct.
Speaker 1: But here's the thing. When I asked Sam, hey, what's
Speaker 1: a prime number? Off the top of her head, she
Speaker 1: didn't know.
Speaker 3: It's a number that's only divisible by one in itself
Speaker 3: to give you the answer of one.
Speaker 1: Yes, that is what a prime number is. Oh, now
Speaker 1: you know. So what are all the prime numbers? Without
Speaker 1: looking at the card?
Speaker 3: One, three, seven, eleven, what are all the prime numbers
Speaker 3: up to? Mathematicians don't know what all the prime numbers are.
Speaker 1: Up to, Like a reasonable number of prime.
Speaker 2: Number numbers that we would see in a magic game.
Speaker 3: Yeah, okay, hold on, without without without looking, get the
Speaker 3: card at the beginning of your no, no, I'm going to
Speaker 3: read it at the beginning of your ENDTEP. If a
Speaker 3: land entered the battlefleet under your control, this turn, you
Speaker 3: create a zero zero with a prime number of plus
Speaker 3: one plus one counters on it, right.
Speaker 1: Yeah, that's legendary.
Speaker 3: Two three, seven, eleven, seventeen, I don't fucking know, twenty seven,
Speaker 3: bust out the Calgary one own baby oh nineteen seventeen, thirteen,
Speaker 3: twenty three, twenty nine, and thirty one oh twenty seven
Speaker 3: is divisible by three or nine?
Speaker 1: Yeah, sure, yeah, yeah, And you don't need to go
Speaker 1: up past that because.
Speaker 2: Yeah, you're probably not gonna have more than thirty one lands.
Speaker 1: Yeah though I might you could, but probably not. This one.
Speaker 3: We're gonna see it in SIMI bullshit, and it's gonna
Speaker 3: be the bullshittiest deck.
Speaker 1: Oh, it's gonna be so fucking stupid. And here's the
Speaker 1: thing you're gonna play. If you play it too early
Speaker 1: as a commander, you're gonna get it too too that
Speaker 1: nobody's ever gonna block ever, because then you can't get
Speaker 1: the other one. I guess you can. You just kill it.
Speaker 1: But it's stupid. This is a stupid card and I
Speaker 1: hate it. It requires you to know, Like I'm not
Speaker 1: gonna say high end math stuff, but like you have
Speaker 1: to be able to like do math in your head.
Speaker 1: How many fucking lands do I have? I hate stuff
Speaker 1: like that. Oh man, I do not like that.
Speaker 3: Okay, not well, zimone can fuck off for stay because
Speaker 3: we have an episode to do tomorrow and you can
Speaker 3: tune back in right here on I guess whatever platform
Speaker 3: you listen on, YouTube or podcast.
Speaker 2: Big thanks to editor Joe for putting up with us.
Speaker 3: Big thanks to Fusion Gaming online dot com.
Speaker 2: If you want to pick up any of the.
Speaker 3: Cards we talked about today, c CEO Summer Promo code
Speaker 3: is gonna get you a discount CEO perks if it's
Speaker 3: your first time, you're spending over one hundred Canadian dollars
Speaker 3: and both of those let Fusion know that their partnership
Speaker 3: with CEO is a good one, and then you're a
Speaker 3: good person for using the code.
Speaker 1: We gotta fly in here. I'm gonna name it.
Speaker 3: Zimone, zomone, the prime number fly Okay, any final thought
Speaker 3: of the day?
Speaker 2: Final nor in you're building Norton.
Speaker 1: I'm gonna build, Nor are you gonna you got anything?
Speaker 1: Send me?
Speaker 3: Send me a mind Skinner deck I wanna, I wanna
Speaker 3: explore that Commander in.
Speaker 1: Depth, Mind Skinner, Big Beat. Send them along. That's what
Speaker 1: we're kind of asking for. If you have deck list,
Speaker 1: keep in coming. We're gonna review and we're gonna talk
Speaker 1: about some of them, not tomorrow, but maybe on a
Speaker 1: future episode of Commander Cookout podcast. In are things