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Speaker 1: It's the Internet. You're busy, Let's do this. Welcome to

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the Game has Deicides Podcast. This is the podcast where

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we decide everything about the world of video games so

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you never have to think for yourself.

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Speaker 2: I'm your host Jeff Grubb, and with me is Mike Manati.

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Speaker 1: In today's episode, Doom the Dark Ages Fucks Kojima World

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Tour is on. Switch to specs are out, and a

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mount rushmore of weapons.

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Speaker 2: Guns. You don't want to do weapons because you don't

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want to acknowledge the key blade. That's right.

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Speaker 1: I want to actively dissuade anyone from thinking about the

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key blade.

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Speaker 3: Precisely correct, Mike Manati, How are you doing?

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Speaker 2: Very good? Nintendo just announced a new Nintendo sixty four

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game from Rare on NSL. Do you guess what it is?

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Speaker 4: Is it?

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Speaker 3: I'm gonna say it's Diddy Kong Racing.

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Speaker 2: No, it is Killer Instinct Gold Actually, whoa, really that's why? Yeah? Okay,

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killers think gold and volable now that it's neat, Yeah,

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that's one that definitely be on there. I was never

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a big killer like old school killer Instinct.

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Speaker 4: Yeah.

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Speaker 1: I think the old Killer Instinct isn't very good. The

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new one was good, but the old one just wasn't great.

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Speaker 2: People. Do you like gold? I think, okay, play it,

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but yeah, let's give it a shot.

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Speaker 3: Do you think this means sixty four?

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Speaker 2: The heck? Where's the K sixty four? That's what I want?

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Speaker 3: Yeah, I don't know, like because we're pretty close to that.

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I mean, I guess.

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Speaker 1: Maybe two months out from Donkey Kong Bonanza, maybe they

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maybe they could still do it. Just feels strange. I

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don't know what were you gonna say?

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Speaker 2: Just that. I was even trying to play some blast

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Core on my switch last night, and for most games,

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the N sixty four one is the one where I'm like,

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I just kind of need that controller, man, I don't know, yeah,

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like the remapping here, like they're doing their best. I

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used to think the same thing when just trying to

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emulate in sixty four games. Honestly, I just need that controller.

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Speaker 1: I mean it's you know, as soon as you start

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getting any sort of non camera action on the sea buttons,

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it's like, oh, you definitely need the N sixty four

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controller because I hate the idea of pressing left on

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a right stick to do the left sea button, Like

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that's crazy.

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Speaker 3: I really find that discussing.

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Speaker 2: I mean, for Killer Seeing Gold, I imagine the sea

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buttons were used as just inputs for attacks. Yeah, I

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don't know. I will see how that all works out.

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But hey, that's okay. I have a sixty four controller

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around here somewhere. I could play it like that, but

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generally I played my switch in handheld mode as all, yep,

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how you doing.

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Speaker 1: Otherwise, John Bomb stuff is coming together. That's been keeping

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us busy.

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Speaker 2: We're kind of doing content, but it's a lot. Yeah,

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it's been good.

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Speaker 4: It's uh.

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Speaker 2: I recorded my first quick look of the new era

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that'll be going up tomorrow. Do that with jan so

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pephone that I'm like set up to do that now.

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So I think I can just start pumping those babies out.

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Yeah really, so that's exciting. You know, it's been busy.

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There's like some you know, stress whatever, but of figuring

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out some our game fest and the couch and all

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that stuff and just trying to find a place. So

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people are moving, uh, to be honest, other people are

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moving more than I am on that front, so I

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can't complain too much. Someone is moving Heaven and or Earth. Yeah, absolutely,

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we're trying to get that figured out so that we

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can't do that. But like you know, clock is ticking there,

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so nope, we're trying to get that figured out.

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Speaker 1: For people that didn't listen to last and then ten dogs.

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If you are someone who's joined game Mess recently or

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joined the Patreon for the time being, things aren't going

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to change very much. The biggest factor there is, uh,

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there are There's enough changing that I don't want to

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have to think about this changing quite you know, anytime soon.

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If we do make any sort of long term changes,

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he mess won't go away in any permanent way, like

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I'll always do something over here. But yeah, for now,

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I'm just happy to keep I'm happy to keep doing

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these podcasts with Mike in the evenings during the.

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Speaker 2: Week, and I think we can can rely on that.

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Speaker 3: At least through at least through the summer. If we

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changed anything, we'll let you know, but for now, just

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hang with us.

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Speaker 2: Yeah, Like I said, I think I'm feeling good about

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still doing this. I don't want people to think like, oh,

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it's gonna end the summer, but no, you know what, no, no, no, no,

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no busy.

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Speaker 1: But yeah, I just mean like any changes like, yeah,

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I like especially because we got that influx of supporters,

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so if there's anything that would change, it wouldn't be

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it would be more stuff. It would be like, hey,

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We're going to do even cooler things along with these

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things that we got going here.

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Speaker 2: Yeah, all right, thank you for joining us.

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Speaker 1: Give us a good rating wherever you were listening and

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hit that like button on YouTube. Please if you want

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to ask a question, you could drop a super during

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the show on YouTube. Thanks to Carlos Ayen who is

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Insane in the Rain music on YouTube for the use

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of our theme songs. Thanks to one up versus Cpu

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for our artwork you can get You could find more

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at one up versus cpu dot com. We are on Spotify, Apple,

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podcast and wherever pods are caught. Thank you to the mods,

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Thank you to Christian for producing. And you can get

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more from Mike and me and support us by going

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to Patreon dot com slash game mess That gets you

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access to our discord server, participate participation in Q and

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A sessions and our game club discussions, early access to

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new episodes of shows like Columbros, and of course all

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of our shows. AD free friendly reminder if you support

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any of us on Twitch that also gets see the

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same access. So if you ever see US stream in

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you got that prime sub, drop it and you can

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get all the same benefits. Just join the discord to

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make sure you can track all that stuff down. Uh

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all right, Yeah, let's get into the big topics of

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the week here with you know, Doom the Dark Ages

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does seem tube. Indeed, Fuck, it looks pretty cool. I

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watched I did that quick look with watched him play

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a bunch of it. I think it looks like it's

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a game for me I have. I still have not

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been able to make any time for it though you

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played a little bit, right.

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Speaker 2: I've been playing, yeah, a bit of it yesterday and today.

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I'm in the middle of the first dragon writing chapter.

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And that that shit's really cool. That's neat. I like

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that there's you know, it's not like there's really a

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ton of panther dragon vibes there, but there's enough of

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them that I like that. And I also love that,

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you know, at first it seems like, oh, it's like

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a corridor thing, and then now you're actually kind of

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flying around a large area and landing and doing stuff

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and chasing things around. But I just like having that

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in this other section where I was inside a giant

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robot mech thing walking around like, okay, having this stuff

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sort of break up the normal Doom stuff is pretty nice.

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I like to do Maternal in twenty sixteen a lot,

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but it is nice to have something besides just a

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random turret sequence to break things up a little bit, right, Yeah,

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I think you know.

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Speaker 1: Doom's way of doing that in twenty sixteen was here's

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like those throwback levels where you could like find teleport

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teleport rooms that would send you back to Doom the

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original Doom style graphics and still be with your polygonal gun.

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It was neat, but that was like, still, yeah, more

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Doom to break up the Doom here, it does feel

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like distinct in a really strong way, and it looked

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it looked like just kind of dumb fun in a

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lot of ways too. These other sequences and then you know,

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you do go back to the Doom with the you know,

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the shield and the Perry system, and it looks like

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I recognize this game, but it looks like it plays

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in a slightly different way that I find to be

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pretty cool.

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Speaker 2: I'm glad.

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Speaker 1: It's like, here's some big green projectiles that you know

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that you can parry, just go hit those They're gonna

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come at you a kind of a decent speed, but

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something where you could still react to it.

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Speaker 2: It all feels like it's here for.

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Speaker 1: You to have fun and to really engage with these

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systems and not feel overwhelmed in any real way.

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Speaker 2: Yeah, and I like that. It does feel different from

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you know, the last couple, especially Do Maternal, which I

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played not that long ago in the game mess Game Club.

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I like that they are deemphasizing the glory kills and

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it is more about these parries and these maneuvers that

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you have with the shield and the shield charge and

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all that stuff. Feels really cool. The weapons, off course,

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still feel fantastic. I think the upgrade system is a

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bit better here. There was just so much junkierre collecting

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the last one. So far it's mostly just collect gold

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use that to upgrade pretty much everything. There's like at

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least one other currency come across, but there are like

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six upgrade currencies in the last game. It kind of

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got obnoxious, honestly. Yeah, yeah, for sure. All right, some

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other stuff happening in the news.

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Speaker 1: I got worth pointing out it has an eighty six

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on open critics, so do.

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Speaker 2: Them pretty well? All right?

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Speaker 1: Nearly five years in PS five sales remain neckingneck with

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PS four. Yeah, it just seems like it's probably gonna

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fall behind now because the price is as high as ever.

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They're talking about raising the price, and same time, they've

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already sort of slipped in terms of keeping up with

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the pace because this most recent holiday season, oh I'm sorry,

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the most recent three month period, which would be the

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first three months of this year, the PS five didn't

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sell as much as the PS four did during that time.

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So it's like beginning to slip, and there's expectations the

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price could going even higher in the United States.

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Speaker 3: It's already gone higher just about everywhere else.

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Speaker 2: I don't know.

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Speaker 1: To me, Mike, it doesn't seem like these companies like

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Sony and Microsoft care all that much that they're not

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getting a ton of new people coming into buying these systems,

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or a ton of new people that they have never

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seen before. Like, we know the people who are out

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there who want this thing, we know they're willing to

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spend spend a certain amount on it, and those are

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the people who are also going to spend the most

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amount of money on our video games as well, which

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is where we really make our money. So they seem

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to just be catering that direction and leaving everyone else

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out of the party.

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Speaker 2: I don't know, what sense do you get? Yeah, I

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get that. I don't know my big take a. I'm

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actually surprised, honestly. The PS five has been keeping up

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with the PS four.

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Speaker 1: Yeah, it was behind for a while early on, and

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then as the pandemic was sort of come like things

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were coming out of there and it was it was

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less supply constrained, it caught up pretty fast. And there

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was that six month period where PlayStation made like a

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big proclamation for the number of PS fives it was

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going to sell, and so it like cut the price

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pretty aggressively for like a short period of time, and

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a lot of people jumped in then, and that seemed

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to kind of catch it up. And now it's just

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a million behind the PS fours. You're right, that's that

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alone up to this point, what is that around seventy

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five million PlayStation Yeah, seventy seven point eight million PlayStation

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five sold. That's you know, more than the three ds.

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You know, that's really really good. So, yeah, they're kind

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of already there with that audience.

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Speaker 2: Its PlayStation. I mean, they might be set up, Let's

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be honest, they're I mean they have been, but they're

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going to continue to be the de facto home console

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machine for quite a while now, now you know, is

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that going to continue to mean what it used to?

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I guess is the question here. And it's sort of

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up to them to keep that torch burning.

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Speaker 1: Yep, they did say that they were considering a price

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increasing in the United States. I mean, they're definitely going

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to do one. They did one everywhere else everywhere else.

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Since then, Microsoft has raised the price of the of

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the Xbox. Excuse me, how much do you think the

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PlayStation five goes up in price in the United States?

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Speaker 2: Oh God, I don't know. It's it's just wild to like.

245
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The Xbox price increase is still so wild to me.

246
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I can't actually believe it. In some ways, I just can't.

247
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I just can't believe they can get away with much

248
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of one. They already have the PlayStation five Pro at least,

249
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and that thing is, what's seven hundred dollars.

250
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Speaker 3: It's seven hundred or seven fifty, it's I think it's

251
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seven hundred.

252
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Speaker 2: I think it's seve hundred dollars, So what are we

253
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talking about? An eight hundred dollars PlayStation five pro to

254
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seven fifty with a disk drive? Is so that what

255
00:11:53,240 --> 00:11:54,600
I'm thinking of, that's probably what it is. Well, the

256
00:11:54,639 --> 00:11:57,679
disdrive is alway, yeah, but gosh, it's just hard to

257
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it's hard to imagine. There's part of me because they

258
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had been skins before about doing in the US because

259
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they know how upset people gets. Maybe they maybe they

260
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know that next gen's just a couple of years away,

261
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so maybe they want to just kind of bearing grant

262
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here a little bit with that.

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Speaker 4: I don't know.

264
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Speaker 2: Am I crazy for thinking it still might not happen? Yeah?

265
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Speaker 1: Yeah, I mean they raised it everywhere else, and this

266
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is the place with the crazy tariffs. Now, of course

267
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tariffs kind of on pause again this time with China

268
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not really there are still thirty percent tariffs, but that

269
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is like down drastically from the one hundred and forty

270
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five percent tariffs that were on China, which was just

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an absurd thing.

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Speaker 2: They might as well just be infinite at that point.

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Speaker 1: So I think that the right in this moment, PlayStation's like, well,

274
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we probably actually should act now or never, because what

275
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if these tariffs actually just go away completely and we

276
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never hear about them again.

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Speaker 3: We at that point, we won't have such a good excuse.

278
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Speaker 1: But yeah, I think they think they probably do this

279
00:13:00,200 --> 00:13:05,799
pretty soon, mostly because they can, because Microsoft's already done it.

280
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And you know that at a certain point, they're just

281
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leaving money on the table if they're like, why are

282
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we undercutting the price of our competitor when they are

283
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barely able to compete with us in the first place.

284
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Speaker 2: So I think at a long so I PlayStation five

285
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console like the slim right, that is five hundred dollars,

286
00:13:22,799 --> 00:13:25,399
And I'm like, gosh, it's a six hundred dollars PlayStation

287
00:13:25,559 --> 00:13:30,200
five base. Ah, oh that's what it's five years old.

288
00:13:30,240 --> 00:13:34,919
It's so old. Yeah, the thing is so old. Yeah,

289
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I don't know. That's rough. We're getting the mean price

290
00:13:37,480 --> 00:13:40,600
of the PlayStation three. The meme price of that thing

291
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are gonna get up to it. It's just it's well,

292
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and I get why it's probably gonna happen, And they're

293
00:13:46,360 --> 00:13:49,399
still a part of me that's like, I just can't.

294
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I just can't.

295
00:13:50,799 --> 00:13:52,360
Speaker 3: Is that the five hundred dollars one is the one

296
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that does come with a disk drive, right.

297
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Speaker 2: These things are not super specific on here anyea. Because

298
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there's there's an Astrobot bundle that's four fifty, I'm best

299
00:14:01,240 --> 00:14:02,840
on the PlayStation.

300
00:14:03,080 --> 00:14:05,639
Speaker 3: That's going to be the one with that that's probably drive.

301
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Speaker 1: Yeah, So if I were them and I was trying

302
00:14:08,639 --> 00:14:11,159
to get cute, I would just drop the one that

303
00:14:11,279 --> 00:14:13,080
has the disk drive in it and just raise the

304
00:14:13,080 --> 00:14:14,840
price of the digital one up to five hundred.

305
00:14:15,279 --> 00:14:19,639
Speaker 2: Yeah, so sorry, the digital one is for fifty in

306
00:14:19,240 --> 00:14:22,679
the one of the disk drive is five hundred, and

307
00:14:22,720 --> 00:14:25,240
then the Pro. I can't believe the Pro is two

308
00:14:25,399 --> 00:14:29,639
hundred dollars more. It's crazy, it's hard. It's already tw

309
00:14:29,679 --> 00:14:32,639
hundred dollars more. Jeff, that Pro is so expensive. Can

310
00:14:32,679 --> 00:14:34,519
they really raise the price on that thing?

311
00:14:34,559 --> 00:14:36,639
Speaker 1: I guess I know at a certain point, like what's

312
00:14:36,679 --> 00:14:39,159
the different difference between that and seven ninety nine.

313
00:14:40,840 --> 00:14:45,679
Speaker 2: Yeah, it's just already for the freaks who just have

314
00:14:45,759 --> 00:14:47,240
the money throw around at that kind of thing.

315
00:14:47,360 --> 00:14:49,480
Speaker 1: That's it's already too expensive for me. I have not

316
00:14:49,519 --> 00:14:50,480
bought a PS five.

317
00:14:50,320 --> 00:14:52,879
Speaker 2: Pro, so I have not either, And it's probably the

318
00:14:52,919 --> 00:14:57,720
first like console slish console like refresh, I usually get

319
00:14:57,759 --> 00:15:00,639
all the refreshes, even yeah, I was just like, no,

320
00:15:01,159 --> 00:15:02,000
absolutely not.

321
00:15:02,600 --> 00:15:05,240
Speaker 1: Yep, it's it's weird. So it's weird for me, it's

322
00:15:05,240 --> 00:15:06,480
probably normal for most people.

323
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Speaker 2: Astrobot Bundle does have a disc I don't know, why

324
00:15:08,759 --> 00:15:10,879
do you want to get this? The Astrobot Bundle is

325
00:15:10,919 --> 00:15:14,320
fifty dollars cheaper then the I guess it's not good.

326
00:15:14,360 --> 00:15:15,080
Maybe I don't know.

327
00:15:15,759 --> 00:15:17,480
Speaker 3: Maybe it's not a slim Maybe that's what it is.

328
00:15:17,600 --> 00:15:20,720
Speaker 2: Yeah, slim. I have no idea. It just comes with

329
00:15:20,799 --> 00:15:23,080
a game and normal one.

330
00:15:23,279 --> 00:15:26,399
Speaker 1: They do do aggressive pricing on PlayStation occasionally, like they

331
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will have discounts on some things every once in a while.

332
00:15:30,840 --> 00:15:34,039
All right, let's see here. I'm gonna let's not do

333
00:15:34,159 --> 00:15:36,480
that one. Uh did you see did you hear this?

334
00:15:36,639 --> 00:15:39,960
The Games Mornings today and how Kochama He says the

335
00:15:40,000 --> 00:15:41,679
one thing that's a real problem for him is that

336
00:15:41,759 --> 00:15:43,279
everyone likes death stranding too.

337
00:15:43,919 --> 00:15:47,159
Speaker 2: Yeah. Look I saw this and I saw how he's

338
00:15:47,200 --> 00:15:50,039
world to note. Nope, yeah, the world tour so people

339
00:15:50,039 --> 00:15:51,799
can tell U Grady is and now his no pad

340
00:15:52,039 --> 00:15:55,360
of ideas for his his U underlinks to make games

341
00:15:55,399 --> 00:15:57,840
about his ideas after he dies, because they probably don't

342
00:15:57,840 --> 00:16:02,759
have any ideas let's do you just please Jeff admit

343
00:16:02,840 --> 00:16:06,440
this guy sucks a little bit, a little.

344
00:16:06,200 --> 00:16:10,799
Speaker 1: Bit, yes, of course, I mean like of course, being like,

345
00:16:11,000 --> 00:16:13,679
oh man, that just really bothers me that my game

346
00:16:13,759 --> 00:16:17,320
is universally beloved by everyone who's played it, of course, Mike,

347
00:16:17,559 --> 00:16:21,039
but in a fun way that I enjoy, Like you're

348
00:16:21,039 --> 00:16:22,120
gonna suck suck like this.

349
00:16:22,360 --> 00:16:23,879
Speaker 2: Yeah. See, let's see what he would say if his

350
00:16:23,919 --> 00:16:25,720
game got a sixty percent Metacritic.

351
00:16:25,840 --> 00:16:28,879
Speaker 1: Yeah, I'd be real strow. What I bet he's like.

352
00:16:29,279 --> 00:16:31,200
He wants it to be divisive, is what he is.

353
00:16:31,200 --> 00:16:34,799
What he's trying to get at. I guess, all right, sure,

354
00:16:34,879 --> 00:16:35,320
that's fine.

355
00:16:35,399 --> 00:16:37,480
Speaker 2: I didn't don't remember hearing that we made metal gear

356
00:16:37,559 --> 00:16:42,559
solid and yeah, sure, yeah whatever. Look he's yeah, he's

357
00:16:42,559 --> 00:16:45,120
a he is. That guy's a little weird. I'm not

358
00:16:45,120 --> 00:16:47,600
trying to hold it super against them, but it's it's obnoxious.

359
00:16:47,639 --> 00:16:50,559
It's a little obnoxious. And I do think that his

360
00:16:51,279 --> 00:16:56,759
obnoxiousness has been increasing in the last several years or so.

361
00:16:56,879 --> 00:17:00,440
Speaker 1: I think it might be just like where out it's

362
00:17:00,480 --> 00:17:02,559
welcome a little bit faster, because I don't know how

363
00:17:02,639 --> 00:17:05,359
much it always has felt kind of this way, but

364
00:17:05,440 --> 00:17:07,359
it's like it is the same trick in some ways

365
00:17:07,359 --> 00:17:11,400
and it maybe gets a little bit grading. All right,

366
00:17:11,680 --> 00:17:13,519
I mean, hey, desth Trainting two is going to be

367
00:17:13,640 --> 00:17:18,960
in Los Angeles, Sydney, Tokyo, Paris, London's Soul, Taipei, Hong Kong, Shanghai, Riad,

368
00:17:19,200 --> 00:17:20,319
Sal Paolo and Luca.

369
00:17:20,319 --> 00:17:21,920
Speaker 3: If people want to go check it out. If you're

370
00:17:21,920 --> 00:17:23,519
in those cities, most or can't.

371
00:17:23,359 --> 00:17:27,279
Speaker 2: Go to a tour. Device of Art has world tours

372
00:17:27,319 --> 00:17:27,599
like this.

373
00:17:27,680 --> 00:17:30,400
Speaker 1: Jeff, that's right now, But that's he says, it's not

374
00:17:30,480 --> 00:17:31,759
that because everyone who's played it.

375
00:17:31,680 --> 00:17:33,519
Speaker 2: Loves it, So that's right. And he regrets it.

376
00:17:33,720 --> 00:17:34,759
Speaker 3: He regrets making it.

377
00:17:35,000 --> 00:17:35,880
Speaker 2: Yeah, it hurts him.

378
00:17:36,559 --> 00:17:39,799
Speaker 1: Uh s and Case CEO steps down after heavily marketed

379
00:17:39,839 --> 00:17:46,000
Fatal Fury City of the Wolves seemingly it's seemingly muted launch. Yeah,

380
00:17:46,359 --> 00:17:48,759
game just didn't seem to really catch on, and it

381
00:17:48,839 --> 00:17:51,000
had a big marketing campaign, so they did spend a

382
00:17:51,000 --> 00:17:52,599
lot of money trying to get in front of people.

383
00:17:52,839 --> 00:17:55,839
Speaker 2: What do you think happened here? Yeah, it's hard to say.

384
00:17:55,839 --> 00:17:57,599
I mean, part of it is just that Fatal Fury

385
00:17:57,599 --> 00:18:02,480
and S and K stuff in general is so hardcore, right,

386
00:18:03,519 --> 00:18:05,599
that brand has always been kind of for the hardcore games,

387
00:18:05,640 --> 00:18:09,400
even going back to the days of those arcade machines

388
00:18:09,519 --> 00:18:14,599
and you know them, so doing the pixelated, high detailed graphics,

389
00:18:14,599 --> 00:18:18,720
well after that was a thing. Fatal Fury was always

390
00:18:18,920 --> 00:18:21,319
kind of in the Shadow street Fighter but people love it,

391
00:18:22,119 --> 00:18:24,240
but they're just you know, how many of those fans

392
00:18:24,279 --> 00:18:26,119
are there, and how many of them were already served

393
00:18:26,200 --> 00:18:28,039
enough by just being able to play as Terry Ami

394
00:18:28,119 --> 00:18:32,599
and Street Fighter six, right, don't you know? For me personally,

395
00:18:32,880 --> 00:18:35,000
it was a lot of the whole well, what is

396
00:18:35,039 --> 00:18:39,759
this DJ doing in this game? Was Ronaldo in the game? Yeah?

397
00:18:39,920 --> 00:18:41,720
Like and you know, maybe a lot of people don't

398
00:18:41,720 --> 00:18:43,799
know about, don't care about, but again, like it these

399
00:18:43,839 --> 00:18:48,240
games are for a relatively savvy hardcore audience. Maybe that

400
00:18:48,279 --> 00:18:50,640
did turn on the people off For me, just there

401
00:18:50,759 --> 00:18:52,640
wasn't that much of an audience for it. And putting

402
00:18:52,640 --> 00:18:56,000
your logo in the WrestleMania Matt doesn't really mean anything.

403
00:18:56,000 --> 00:18:58,160
You could spend that money, and I know that they

404
00:18:58,200 --> 00:19:00,920
had money to spend there. I think maybe more the

405
00:19:00,920 --> 00:19:03,200
money should have gone in the game and we could

406
00:19:03,240 --> 00:19:04,839
have seen that because it's hard because you do a

407
00:19:04,839 --> 00:19:07,160
street Fighter sex, Street for Sex is just a prettier

408
00:19:07,160 --> 00:19:09,759
looking game than it. I know some people might prefer

409
00:19:09,839 --> 00:19:13,440
the art style and City of the Wolves here, but

410
00:19:13,519 --> 00:19:15,799
it's just a tough comparison. Street Fire Sex is not

411
00:19:15,839 --> 00:19:19,440
that old. It is still going and there's just enough

412
00:19:19,559 --> 00:19:22,960
kind of weird things here to throw people off.

413
00:19:23,319 --> 00:19:27,079
Speaker 4: My brother in christ Why is this DJ and fucking

414
00:19:27,279 --> 00:19:29,839
Christiano Ronaldo in the game and we don't even have

415
00:19:30,000 --> 00:19:34,640
like a pretty render of of it. Can and chan

416
00:19:34,799 --> 00:19:37,440
Lee there they're gonna be in this video game. The

417
00:19:37,480 --> 00:19:40,559
announced it when before the game came, like, right, what

418
00:19:40,960 --> 00:19:41,799
what's going on?

419
00:19:41,839 --> 00:19:44,359
Speaker 2: Why? It should have been a lot louder about that

420
00:19:44,440 --> 00:19:46,359
Street Fighter collaborations stuff.

421
00:19:47,000 --> 00:19:51,079
Speaker 4: It's a no brainer. Who the fuck was like Christiano? Now,

422
00:19:51,079 --> 00:19:54,119
even if he's the biggest if you see, you first

423
00:19:54,119 --> 00:19:56,839
need to sell it to the to the fighting game players,

424
00:19:56,920 --> 00:20:01,119
and you're not gonna sell it to them Christiano Ronaldo

425
00:20:01,279 --> 00:20:03,559
and cell them. We can with the other, but the

426
00:20:03,640 --> 00:20:06,759
other biggest fighting game in the their south right now,

427
00:20:06,799 --> 00:20:08,759
it's insane, It makes no sense.

428
00:20:10,279 --> 00:20:13,400
Speaker 2: The game play is good, Oh, it's just very it's

429
00:20:13,519 --> 00:20:15,880
very similar to Street Fighter Sex. It really it is,

430
00:20:15,960 --> 00:20:16,839
It really is in a.

431
00:20:16,799 --> 00:20:17,440
Speaker 4: Lot of ways.

432
00:20:17,559 --> 00:20:20,680
Speaker 2: Yeah, Well, you know, and like part of it is

433
00:20:20,680 --> 00:20:23,680
because Street Fighter has kind of been becoming a little

434
00:20:23,680 --> 00:20:26,119
bit more like Fatal Fear in some ways. Maybe you're

435
00:20:26,119 --> 00:20:28,119
a little bit more like in some ways. I don't know.

436
00:20:29,000 --> 00:20:33,000
Speaker 4: Yeah, there there is a there's a generalization. This is

437
00:20:33,279 --> 00:20:38,559
this every fighting game now has it became very homogeneous

438
00:20:39,079 --> 00:20:43,279
with the way the characters feel like they're trying to

439
00:20:43,279 --> 00:20:46,240
make it more welcome into the to the players. So

440
00:20:46,279 --> 00:20:51,599
there's standardizing all the older In older games, different characters

441
00:20:51,640 --> 00:20:54,720
will wake up at different timing or different characters like

442
00:20:54,839 --> 00:20:57,160
in different video games now and every video game is

443
00:20:57,200 --> 00:20:59,680
that everybody wakes up at the same time when you

444
00:20:59,799 --> 00:21:01,519
not them down. Every always have at the same time.

445
00:21:01,559 --> 00:21:05,079
Everybody has that one space like two supers and one

446
00:21:05,079 --> 00:21:07,799
in a couple of special Everything is time theized. So

447
00:21:07,920 --> 00:21:11,920
the games feel kind of samey a little bit. No,

448
00:21:12,119 --> 00:21:17,839
not a lot of games are specifics, but it's just that, yeah,

449
00:21:18,039 --> 00:21:23,200
and specifically there isn't k this stuff feels more like

450
00:21:23,240 --> 00:21:25,400
that because they were inspired at the beginning by a

451
00:21:25,440 --> 00:21:28,480
Street Fighter and vice versa, you know, so yeah, you

452
00:21:28,480 --> 00:21:29,880
can't feel that way now.

453
00:21:30,440 --> 00:21:33,400
Speaker 2: Parties like, I mean, what were their expectations here, right,

454
00:21:33,559 --> 00:21:37,720
Like they probably spent too much money marketing it, thinking

455
00:21:37,759 --> 00:21:39,559
that they could just brute force the game into a

456
00:21:39,640 --> 00:21:44,720
higher tier of popularity. Like what, what did the best

457
00:21:44,759 --> 00:21:46,720
selling Fatal Fury ever sell?

458
00:21:47,160 --> 00:21:47,240
Speaker 4: Right?

459
00:21:47,519 --> 00:21:52,000
Speaker 1: Yeah, the best selling like traditional fighting game, like even that,

460
00:21:52,119 --> 00:21:53,200
Like they were kind of I mean, I think they

461
00:21:53,200 --> 00:21:54,640
were thinking that could be the ceiling.

462
00:21:55,000 --> 00:21:56,920
Speaker 3: That's like, yeah, but you're not going to reach the

463
00:21:57,000 --> 00:21:57,759
ceiling with this.

464
00:21:57,960 --> 00:21:59,960
Speaker 2: I mean, I don't know. I mean, even Street Fighters sick.

465
00:22:00,000 --> 00:22:01,680
So it's not like that the game that has sold

466
00:22:02,000 --> 00:22:04,960
ten million copies, it's like sold up to it has

467
00:22:05,119 --> 00:22:08,640
sold five million copies, and that Street Fighter and they're

468
00:22:08,640 --> 00:22:10,880
the ones that are gonna sell better than anybody. So yeah,

469
00:22:10,960 --> 00:22:14,200
I don't know what expectations were. Mortal Combat it's a

470
00:22:14,240 --> 00:22:16,279
whole different thing, and we know what you know, the

471
00:22:16,319 --> 00:22:19,759
things that it has going for it, for sure, But yeah,

472
00:22:19,799 --> 00:22:21,240
so I don't know. It's a little bit of a

473
00:22:21,240 --> 00:22:23,079
bummer because I like the idea of more of these

474
00:22:23,799 --> 00:22:27,319
kind of old school fighting game franchises coming back.

475
00:22:28,079 --> 00:22:30,240
Speaker 1: They definitely don't need these big marketing campaigns though. They

476
00:22:30,279 --> 00:22:32,359
should just be focused on their audience.

477
00:22:33,079 --> 00:22:35,599
Speaker 2: That was silly and if they thought that the Ronaldo

478
00:22:35,680 --> 00:22:37,440
thing was going to like help them. I hope they

479
00:22:37,559 --> 00:22:39,720
maybe they see that that backfired. I don't know.

480
00:22:40,200 --> 00:22:41,759
Speaker 4: You know who? Do you know who is going to

481
00:22:41,799 --> 00:22:45,160
save the IFGC? The fighting game community is nanning by

482
00:22:45,200 --> 00:22:49,240
this game, maybe by eight and they has absolutely no money. No,

483
00:22:49,240 --> 00:22:51,000
no one's putting money on the game. This game is

484
00:22:51,000 --> 00:22:54,000
gonna save everybody loose like shit, but it has so

485
00:22:54,079 --> 00:22:56,160
much harder. I love it. It's coming up like a

486
00:22:57,640 --> 00:23:01,440
Hunter Hunter Nant Impact is coming in July, the sixteen

487
00:23:01,480 --> 00:23:03,759
of July. That game is gonna it has no money.

488
00:23:03,759 --> 00:23:05,599
Nobody put money on that game, but that game is

489
00:23:05,599 --> 00:23:07,799
going to be so good. I put my money on

490
00:23:07,799 --> 00:23:08,559
this hit. Let's go.

491
00:23:09,160 --> 00:23:11,039
Speaker 3: Hopefully they finished soon so they can get to work

492
00:23:11,039 --> 00:23:11,920
on Pickman five.

493
00:23:12,039 --> 00:23:17,359
Speaker 2: Please? All right? That's what eighteen did that do? All right?

494
00:23:17,359 --> 00:23:20,920
Speaker 1: Industry veteran Jade Raymond leaves the Sony owned Haven Studios.

495
00:23:20,960 --> 00:23:24,279
This happened a little bit ago. If you're trying to

496
00:23:24,319 --> 00:23:25,519
keep track Haven Studios.

497
00:23:25,559 --> 00:23:26,079
Speaker 2: What's that?

498
00:23:26,079 --> 00:23:29,279
Speaker 1: That is a newly acquired or relatively newly acquired studio

499
00:23:29,319 --> 00:23:33,839
by Sony PlayStation Studios that was working on fair games.

500
00:23:34,359 --> 00:23:35,920
Speaker 2: Do you remember what that is? Everybody?

501
00:23:35,960 --> 00:23:37,599
Speaker 3: Mike, do you remember what fair Game, and that.

502
00:23:37,640 --> 00:23:39,759
Speaker 2: Was that one that I was reminded of its existence

503
00:23:39,799 --> 00:23:43,480
when they canceled Concord and we were all like, oh no, yeah,

504
00:23:43,480 --> 00:23:46,039
this thing doesn't have much of a chance.

505
00:23:47,359 --> 00:23:50,359
Speaker 1: After Google pulled the plug on Stadia, former Ubisoft veteran

506
00:23:50,440 --> 00:23:52,480
Jade Raymond left the company and in twenty twenty one

507
00:23:52,519 --> 00:23:55,200
founded our own studio called Haven. She would develop a

508
00:23:55,240 --> 00:23:57,920
live service game called fair Fair Games for Sony, and

509
00:23:58,119 --> 00:23:59,559
just a year later, Sony.

510
00:23:59,240 --> 00:24:01,759
Speaker 3: Bought the developer. Yeah, they were like working.

511
00:24:01,519 --> 00:24:03,960
Speaker 1: With Sony for a while before Sony came in and

512
00:24:04,039 --> 00:24:08,480
like actually gave money to buy the entire studio, so

513
00:24:08,799 --> 00:24:11,839
they We've not seen much of Fair Games since, like

514
00:24:11,920 --> 00:24:14,200
a state state of play last year.

515
00:24:14,680 --> 00:24:16,240
Speaker 3: Maybe I can't keep track of it.

516
00:24:17,480 --> 00:24:20,480
Speaker 1: No explanation was given here about what is happening, but

517
00:24:20,559 --> 00:24:23,079
it's probably not because Raymond is so happy and everything

518
00:24:23,160 --> 00:24:27,279
is going well, says this story. There were some reports

519
00:24:27,559 --> 00:24:30,319
that you know, and how true this is, I don't know.

520
00:24:30,720 --> 00:24:34,240
This is not me like a corroborating anything here, that

521
00:24:34,440 --> 00:24:38,880
there were recent internal play tests of this game, and

522
00:24:39,440 --> 00:24:42,519
I mean, and now she's gone, So I think people

523
00:24:42,559 --> 00:24:44,799
are trying to draw a connection between those two things.

524
00:24:44,799 --> 00:24:46,319
And again we don't know if that first one is

525
00:24:46,359 --> 00:24:50,519
true or not. But okay, so maybe the game is

526
00:24:50,519 --> 00:24:52,880
not in a good state and Jade Raymond's like, well,

527
00:24:52,880 --> 00:24:55,559
I'm going to resign or something like that, or Sony's

528
00:24:55,599 --> 00:24:57,720
moving on because they want to try to rescue this game.

529
00:24:58,240 --> 00:25:02,079
I don't know, we're speculating. Maybe it's something else completely,

530
00:25:02,720 --> 00:25:06,079
I don't know, but I'll say this, Mike, it's a

531
00:25:06,119 --> 00:25:08,759
bummer because Jade Raymond is someone who worked at Ubisoft

532
00:25:08,799 --> 00:25:10,559
a long time ago and was like one of the

533
00:25:10,599 --> 00:25:14,079
faces of overseeing Assassin's Creed and turning that into kind

534
00:25:14,079 --> 00:25:17,680
of this juggernaut that it is. And then since then

535
00:25:17,759 --> 00:25:20,720
she has left and worked at a bunch of different

536
00:25:20,720 --> 00:25:23,519
places where she wasn't able to actually to actually ship

537
00:25:23,559 --> 00:25:25,519
a video game. And now it seems like the same

538
00:25:25,559 --> 00:25:27,279
thing is happening yet again. You know, she was at

539
00:25:27,359 --> 00:25:29,839
Google Stadia for years, a place that claimed it was

540
00:25:29,839 --> 00:25:32,519
gonna make video games, although we all knew better. But yeah,

541
00:25:32,519 --> 00:25:33,400
this this sucks for her.

542
00:25:33,799 --> 00:25:36,799
Speaker 2: I'm sad. Yeah, it seems rough, and you know, maybe

543
00:25:36,799 --> 00:25:39,680
there's a chance of just her work's mostly done on

544
00:25:39,720 --> 00:25:42,119
this thing, right, like you know, right, like what do

545
00:25:42,240 --> 00:25:44,599
they what mean, for a creative, how much more work

546
00:25:44,640 --> 00:25:46,160
can there be for the life service game at a

547
00:25:46,160 --> 00:25:48,440
certain point, maybe there's an iffinite amount of work if

548
00:25:48,440 --> 00:25:51,000
it's a life service game. I don't know, maybe she's

549
00:25:51,039 --> 00:25:53,680
had enough it or yeah, maybe just once again it's

550
00:25:53,720 --> 00:25:56,519
falling aparts. I mean our gut instincts when we look

551
00:25:56,519 --> 00:25:59,759
at fair games, is that what makes this different from

552
00:25:59,799 --> 00:26:02,680
con It's kind of hard to see. It's sometimes with

553
00:26:02,720 --> 00:26:04,960
live service games it feels like a flip of the coin,

554
00:26:05,359 --> 00:26:07,519
for sure, But we also all had a bad feeling

555
00:26:07,559 --> 00:26:09,519
as soon as we saw Concord, and then that ended

556
00:26:09,599 --> 00:26:12,920
up worse than we thought. I don't know. Part of

557
00:26:12,920 --> 00:26:14,359
me is like, they're still going to try to release

558
00:26:14,400 --> 00:26:17,680
fair games. You may as well see, but even that's expensive, right,

559
00:26:17,720 --> 00:26:20,319
I mean, think about we're talking about the marketing just

560
00:26:20,440 --> 00:26:23,960
sunk costs for Fatal Fury. I mean, they did all

561
00:26:24,000 --> 00:26:26,319
sorts of stuff for Concord. They had that secret level

562
00:26:26,319 --> 00:26:28,680
of episode about it and all this stuff and the

563
00:26:28,759 --> 00:26:32,000
expense of cg AF. Fair game does come out, jet,

564
00:26:32,039 --> 00:26:34,720
I bet it is somewhat quietly and then they'll sort

565
00:26:34,720 --> 00:26:38,039
of see if maybe it surprises them, But otherwise, you

566
00:26:38,119 --> 00:26:39,920
know that thing could never come out.

567
00:26:39,839 --> 00:26:42,759
Speaker 1: Right, like launching in some form of like an early

568
00:26:42,799 --> 00:26:45,960
access at like twenty bucks and then as you like

569
00:26:46,200 --> 00:26:48,240
improve it over time or something like that, and now

570
00:26:48,319 --> 00:26:50,480
here's the one point over release and it's thirty dollars.

571
00:26:50,319 --> 00:26:50,799
Speaker 2: Or something like that.

572
00:26:50,880 --> 00:26:51,480
Speaker 3: Yeah, I don't know.

573
00:26:53,240 --> 00:26:56,400
Speaker 1: Yeah, so that this game, the last we heard about

574
00:26:56,440 --> 00:26:58,880
it at all was a few months ago, in the

575
00:26:58,880 --> 00:27:01,279
wake of Concord and everything else happening. This game was

576
00:27:01,319 --> 00:27:04,160
delayed into twenty twenty six. Apparently it was supposed to

577
00:27:04,200 --> 00:27:06,680
come out this year, but now it's twenty twenty six.

578
00:27:07,839 --> 00:27:09,599
There's a chance we just never see it again, right,

579
00:27:09,680 --> 00:27:12,039
that's maybe even the most likely scenario.

580
00:27:12,200 --> 00:27:14,640
Speaker 2: Could go the way of the Hyaenas for sure. Yeah.

581
00:27:14,880 --> 00:27:19,119
Speaker 1: Yeah, How are you feeling about PlayStation sort of overall

582
00:27:19,240 --> 00:27:19,799
in the wake of.

583
00:27:19,759 --> 00:27:23,920
Speaker 2: This Oh gosh, I don't know. They went so hard

584
00:27:24,359 --> 00:27:26,920
on that live service thing and it looked good. They

585
00:27:26,960 --> 00:27:29,559
had hell Divers, but then you know, a bunch of

586
00:27:29,599 --> 00:27:33,000
stuff canceled, including the freaking Last of Us game, the

587
00:27:33,079 --> 00:27:39,880
Concord Disaster. Marathon wasn't for me when I played that alpha.

588
00:27:40,480 --> 00:27:42,440
What was your sense did you get the sense that

589
00:27:42,440 --> 00:27:45,640
there's excitement for marathon after people were checking that thing out.

590
00:27:46,119 --> 00:27:49,200
Speaker 1: No, no, I got the sense that people are like,

591
00:27:49,400 --> 00:27:50,640
I don't think this is for me.

592
00:27:50,880 --> 00:27:54,160
Speaker 2: And then Christian, what's your game? Arc greaders?

593
00:27:54,160 --> 00:27:56,480
Speaker 4: Out graders? Yeah, out graders came by and she just

594
00:27:56,599 --> 00:27:58,359
ate them, then lunch and destroy them.

595
00:27:58,400 --> 00:28:01,240
Speaker 1: And then the ARC Creators test came out and everyone

596
00:28:01,359 --> 00:28:02,119
was talking about that.

597
00:28:02,200 --> 00:28:02,839
Speaker 2: Who played that.

598
00:28:02,920 --> 00:28:05,480
Speaker 3: There was people who was like, this is real ship.

599
00:28:05,799 --> 00:28:10,720
Speaker 4: Yeah. People were felt when about the marathon, they felt

600
00:28:10,920 --> 00:28:14,039
cautially excited. They were like, yeah, there are some things

601
00:28:14,079 --> 00:28:14,960
here for the people.

602
00:28:14,759 --> 00:28:16,319
Speaker 2: That like it. Yes, there's something here.

603
00:28:16,400 --> 00:28:19,880
Speaker 4: Yeah. But the art reader was, we love this ship.

604
00:28:20,079 --> 00:28:24,759
This feels incredible. Like the reception was so much candid,

605
00:28:25,039 --> 00:28:29,720
so much exciting about it. So yeah, it totally still

606
00:28:29,799 --> 00:28:33,559
the construction shooter discoursed at the time for sure.

607
00:28:33,920 --> 00:28:40,000
Speaker 2: And now a bunchie's facing allegations of plagiarism of using

608
00:28:40,559 --> 00:28:42,839
work again. Just before.

609
00:28:42,960 --> 00:28:45,279
Speaker 4: By the way, I don't know what's going on over there,

610
00:28:45,319 --> 00:28:49,880
because it happened with the Destiny were some icons for abilities.

611
00:28:49,960 --> 00:28:52,640
They were also like lifting sum from somewhere else years ago.

612
00:28:53,240 --> 00:28:55,359
Speaker 2: Process they have an art team. I know they keep

613
00:28:55,400 --> 00:28:58,240
firing people, but they should still have like artists to

614
00:28:58,279 --> 00:29:01,559
make assets. I don't know, biz are Yep.

615
00:29:02,519 --> 00:29:04,160
Speaker 1: The one one one of the ways that it was

616
00:29:04,200 --> 00:29:08,640
confirmed that that art was stolen is the person who

617
00:29:08,680 --> 00:29:11,279
made the art joked on social media a couple of

618
00:29:11,319 --> 00:29:14,799
years ago that they snuck loss the reference to Loss

619
00:29:14,839 --> 00:29:19,599
the comic from Charlot Delete comic into one of their things,

620
00:29:19,640 --> 00:29:22,880
and that was found in Marathon on that piece of

621
00:29:22,920 --> 00:29:23,799
art that person made.

622
00:29:23,920 --> 00:29:27,200
Speaker 2: That was that pretty bad? Yep, that's pretty bad. So yeah,

623
00:29:27,240 --> 00:29:29,680
that's that's bad. I don't know, like I just I

624
00:29:29,680 --> 00:29:32,160
don't know if PlayStation has a good strategy right now.

625
00:29:32,200 --> 00:29:34,519
For the longest time it was well charted two did

626
00:29:34,519 --> 00:29:36,799
really well. Is just make a bunch of games like that,

627
00:29:37,519 --> 00:29:42,440
and then that became prohibitively expensive and slow. So then

628
00:29:42,480 --> 00:29:44,960
it became we got to find some life service hits.

629
00:29:45,319 --> 00:29:49,000
I don't think that's happening. So I don't know what

630
00:29:49,160 --> 00:29:53,640
else they can pivot to here. Yep, you know.

631
00:29:53,759 --> 00:29:56,160
Speaker 1: I think the good news is for people I saw

632
00:29:56,200 --> 00:29:58,359
when we started this topic, Mike, people say, hey, where

633
00:29:58,519 --> 00:29:59,519
where is PlayStation?

634
00:29:59,640 --> 00:30:00,480
Speaker 2: Where are are they?

635
00:30:01,440 --> 00:30:04,839
Speaker 1: I think the good news is they probably are mostly

636
00:30:04,960 --> 00:30:07,640
ready to reload from a lot of big studios over

637
00:30:07,680 --> 00:30:09,599
the next year or two like it will. It's not

638
00:30:09,640 --> 00:30:12,200
all gonna happen on one day, but over the next

639
00:30:12,240 --> 00:30:14,680
year or two of them having stay of plays and

640
00:30:14,720 --> 00:30:17,960
summer game fest uh, you know, appearances of whatever stripe

641
00:30:18,400 --> 00:30:21,039
or you know, a showcase if they have. If they

642
00:30:21,079 --> 00:30:24,160
actually go that route, I think they're gonna start like

643
00:30:24,319 --> 00:30:26,680
bringing in those major studios to tell people about their

644
00:30:26,680 --> 00:30:28,359
games that are coming out in the next couple of years,

645
00:30:28,359 --> 00:30:30,559
and then and interglact it can sort of hover over

646
00:30:30,640 --> 00:30:32,400
all of those and be that thing that's just a

647
00:30:32,440 --> 00:30:34,000
little bit further out and.

648
00:30:34,119 --> 00:30:39,039
Speaker 2: We have that we we you know, we have Wolverine. Okay,

649
00:30:39,200 --> 00:30:43,359
so there's stuff, yeah, and we know it's coming. But boy,

650
00:30:43,440 --> 00:30:45,359
you you you you kind of wish there was more

651
00:30:45,400 --> 00:30:48,960
of it. You know. I loved Astrobot. Boy, I loved

652
00:30:48,960 --> 00:30:50,480
getting tastes of that, and am I thinking now, I

653
00:30:50,559 --> 00:30:52,680
was like, yeah, yet anything else like that? You got

654
00:30:52,680 --> 00:30:55,039
more of that stuff back there, And it's kind of like,

655
00:30:55,440 --> 00:31:00,319
how about seven more years of the you know, each

656
00:31:00,480 --> 00:31:03,599
TV style games. Again, they're good, they are good, They're

657
00:31:03,759 --> 00:31:06,359
sometimes they're great really well, yeah, but I got tired

658
00:31:06,359 --> 00:31:08,079
of them a little bit for a reason. And maybe

659
00:31:08,079 --> 00:31:10,079
I'll be in the mood for them again too. I

660
00:31:10,200 --> 00:31:12,200
don't know, but it's not the thing that's going to

661
00:31:12,319 --> 00:31:14,640
super excite me probably.

662
00:31:14,680 --> 00:31:17,359
Speaker 1: Yep, all right, I think that's going to do it

663
00:31:17,440 --> 00:31:19,359
for the headlines, unless there's something else you wanted to

664
00:31:19,359 --> 00:31:20,960
talk about, Mike, But I'm sure we got some super

665
00:31:21,000 --> 00:31:21,559
chats people.

666
00:31:22,640 --> 00:31:25,200
Speaker 2: A lot of people are concerned. We didn't see children

667
00:31:25,279 --> 00:31:27,920
sink cold, but we talked about that in the very beginning.

668
00:31:28,319 --> 00:31:31,000
I caught that one. Yeah, thanks everybody. Yeah, rid race up.

669
00:31:31,400 --> 00:31:33,480
Some people were getting mixed up because Ridridge is sixty

670
00:31:33,519 --> 00:31:35,799
four is announced for Japan. We already had Ridrie. We

671
00:31:35,839 --> 00:31:38,160
have that, ye trust me. I know I played it,

672
00:31:38,240 --> 00:31:41,279
so we're good there. All right, all right, I had

673
00:31:41,279 --> 00:31:41,880
to sew it up.

674
00:31:41,799 --> 00:31:43,200
Speaker 4: But for a little bit, did you talk about the

675
00:31:43,279 --> 00:31:45,960
Nintendo switch to the text specs that?

676
00:31:47,039 --> 00:31:48,640
Speaker 2: Yeah, didn't bring it up. What do you want to

677
00:31:48,680 --> 00:31:50,000
talk about? I don't know.

678
00:31:50,079 --> 00:31:52,160
Speaker 4: I just saw him on the on the duck and

679
00:31:52,319 --> 00:31:55,680
rereading them a little bit, and they seemed pretty big.

680
00:31:55,799 --> 00:31:59,960
I don't people were kind of look warm after the thing,

681
00:32:00,240 --> 00:32:02,359
but they seem pretty good. Is it?

682
00:32:02,599 --> 00:32:06,519
Speaker 1: I mean, it's it's tough because you know people are

683
00:32:06,519 --> 00:32:09,960
reading this and then they're also seeing that the you

684
00:32:10,000 --> 00:32:13,839
know that Chinese YouTuber who got the board the motherboard

685
00:32:14,079 --> 00:32:16,480
and was like kind of scraping things down and getting

686
00:32:16,480 --> 00:32:17,039
the information.

687
00:32:17,079 --> 00:32:19,240
Speaker 2: It's like, look, this thing was it's like a.

688
00:32:19,240 --> 00:32:23,599
Speaker 1: Copyrighted in twenty twenty one or something like that, And

689
00:32:23,680 --> 00:32:25,200
so a lot of people are like, man, have they

690
00:32:25,200 --> 00:32:28,960
been sitting on the underlying tech here since twenty twenty one?

691
00:32:29,160 --> 00:32:31,119
Speaker 3: And probably it probably happened.

692
00:32:31,640 --> 00:32:34,200
Speaker 1: And so if people are like worried about that because

693
00:32:34,240 --> 00:32:35,920
it's like, oh, this is this gonna be another situation

694
00:32:35,960 --> 00:32:40,720
where Nintendo starts a generation with old mobile tech, it's like, well,

695
00:32:41,119 --> 00:32:43,119
it's not going to be exactly like the switch because

696
00:32:43,119 --> 00:32:45,880
this time around, they everyone involved knows it works, and

697
00:32:46,039 --> 00:32:48,960
video knows that if they put every piece of technology

698
00:32:49,000 --> 00:32:51,200
they possibly can into the switch too can act as

699
00:32:51,240 --> 00:32:55,359
like this foundational jumps like springboard for that stuff getting

700
00:32:55,359 --> 00:32:58,759
supported elsewhere, and they'll have like a long term reason

701
00:32:58,799 --> 00:33:02,079
to reinvest in these things. So I think that the

702
00:33:02,079 --> 00:33:03,799
switch to is going to be just fine in terms

703
00:33:03,839 --> 00:33:07,720
of its technical specifications, because a lot of it is

704
00:33:07,759 --> 00:33:08,480
what's not said.

705
00:33:08,519 --> 00:33:10,359
Speaker 3: A lot of it is how is DLS that's going

706
00:33:10,440 --> 00:33:10,759
to work?

707
00:33:11,000 --> 00:33:13,640
Speaker 1: And how do some of these other bespoke components, like

708
00:33:13,920 --> 00:33:17,200
the dedicated decompression tool that will take a load off

709
00:33:17,240 --> 00:33:20,240
the CPU while it decompresses stuff at a very high rate.

710
00:33:20,480 --> 00:33:22,720
It's like, okay, yeah, that clearly is going to make

711
00:33:22,759 --> 00:33:26,680
a difference for this handheld system. So the proof's going

712
00:33:26,720 --> 00:33:28,039
to be in the games, and we're gonna get those

713
00:33:28,039 --> 00:33:29,839
here very soon, and we'll just kind of know and

714
00:33:29,920 --> 00:33:32,000
we'll have a good idea of how like viable this

715
00:33:32,000 --> 00:33:33,200
thing is going to be long term.

716
00:33:33,279 --> 00:33:36,400
Speaker 4: Yeah, to me, it's weird because we've already seen the games.

717
00:33:36,400 --> 00:33:39,480
In the games, look, they're looking pretty good. So I

718
00:33:39,480 --> 00:33:42,440
don't know if it's like, oh, there's an old chip.

719
00:33:42,839 --> 00:33:44,440
Speaker 2: It's kind of weird to already see if the games

720
00:33:44,440 --> 00:33:46,440
look good and then see the specs and be like, well,

721
00:33:46,440 --> 00:33:49,160
maybe the games will look bad. What do you mean, Yes,

722
00:33:49,839 --> 00:33:54,319
I don't know. Well whatever, I'm excited. All right, let's

723
00:33:54,319 --> 00:33:54,839
take a break.

724
00:33:54,880 --> 00:33:57,240
Speaker 1: We'll come right back and we'll do some super chats

725
00:33:57,240 --> 00:33:58,559
and then get into the rest of the show right

726
00:33:58,599 --> 00:34:05,839
after this. All right, here we are back into Game

727
00:34:05,920 --> 00:34:09,159
Mess Decides. Mike Minati, could you please read some super

728
00:34:09,239 --> 00:34:09,800
chats for me?

729
00:34:10,639 --> 00:34:13,320
Speaker 2: Yes, Woke Gopa, gool Boy, says, just finish and or

730
00:34:13,400 --> 00:34:15,440
and now my soul hurts people. Yeah, I don't think

731
00:34:15,440 --> 00:34:19,280
i've heard anything about from you yet about Yeah. I mean,

732
00:34:19,320 --> 00:34:20,559
it was just it was perfect.

733
00:34:20,599 --> 00:34:23,639
Speaker 3: They nailed it. It was way Yeah.

734
00:34:23,800 --> 00:34:25,760
Speaker 2: I was so worried that like you would hate season

735
00:34:25,760 --> 00:34:27,639
two or something, your favorite TV show would be ruined.

736
00:34:27,639 --> 00:34:30,280
So I'm glad you still really like it. Yeah, I

737
00:34:30,360 --> 00:34:34,559
kind of what's that? Yeah?

738
00:34:34,559 --> 00:34:36,639
Speaker 1: I think I think I will, yes, because there's like

739
00:34:37,559 --> 00:34:39,840
there's aspects of it where like you hear people discuss

740
00:34:40,280 --> 00:34:42,400
and right now I'm in the like the afterglow of

741
00:34:43,119 --> 00:34:45,239
kind of just like absorbing all the other stuff that

742
00:34:45,280 --> 00:34:48,840
people are talking about. I do really miss a more

743
00:34:48,840 --> 00:34:51,519
civilized age talking about it. But I completely respect the

744
00:34:51,519 --> 00:34:54,840
decisions that they made regarding the BDS movements boycott. So

745
00:34:54,880 --> 00:34:56,639
I'm like, hey, I get it, but a boy I

746
00:34:56,639 --> 00:34:58,599
would die to hear them talk about this stuff.

747
00:34:59,480 --> 00:35:02,079
Speaker 3: So yeah, I'm kind of enjoying that. And I'm probably

748
00:35:02,119 --> 00:35:03,199
gonna go rewatch.

749
00:35:02,880 --> 00:35:05,679
Speaker 1: Those last three episodes. It really just ended in such

750
00:35:05,679 --> 00:35:08,599
an amazing way. And then you know the three episodes

751
00:35:08,599 --> 00:35:12,400
before that, like it's not just me anymore. Everyone's out

752
00:35:12,400 --> 00:35:14,199
there saying this is the best Star Wars we've ever had.

753
00:35:14,280 --> 00:35:16,199
It really kind of crushed to the point where I

754
00:35:16,199 --> 00:35:18,119
think this will be have long term of roberations of

755
00:35:18,159 --> 00:35:20,400
people coming back to the show for forever now.

756
00:35:20,519 --> 00:35:24,559
Speaker 2: So just very happy, all right. Next up is from

757
00:35:24,639 --> 00:35:28,440
sign from Saskatchewan. One says bike club has altered my

758
00:35:28,519 --> 00:35:31,760
YouTube algorithm and shows me loads of terrible games, Like

759
00:35:31,880 --> 00:35:34,360
have you seen the Disney Europe only NYES games? They're

760
00:35:35,159 --> 00:35:39,559
sixteen bit dmakes what if he means eight bit? No,

761
00:35:39,639 --> 00:35:41,960
I have not. I've heard that there are these terrible

762
00:35:42,119 --> 00:35:45,239
Europe on the Disney games because usually the Disney games

763
00:35:45,239 --> 00:35:49,000
are either like good or fine. So I didn't because

764
00:35:49,039 --> 00:35:50,800
before I looked for bad ones just because I thought

765
00:35:50,840 --> 00:35:52,559
might be playing mcdan and I couldn't see him. So

766
00:35:52,840 --> 00:35:54,840
we'll have to look into these. Yeah.

767
00:35:54,960 --> 00:35:58,679
Speaker 1: I'm always curious about like long late support games that

768
00:35:58,719 --> 00:36:01,480
come out of nowhere, and sometimes they are adaptations of

769
00:36:01,480 --> 00:36:03,800
games that you mostly think of as sixteen bit games.

770
00:36:05,239 --> 00:36:07,960
Speaker 2: Uh. Next up is from Eli Miracle says first week

771
00:36:08,000 --> 00:36:13,639
of real employee Mike co owner Minati our co owners employees,

772
00:36:13,719 --> 00:36:16,360
I guess I'm still an employee. No, oh no, when

773
00:36:16,360 --> 00:36:20,320
you're not an employee. You are your boss, yeah, yeah,

774
00:36:20,360 --> 00:36:22,400
but I'm nobody's bosses. We're all co owners. We got

775
00:36:22,400 --> 00:36:26,440
to get some employees to push around. It's like almost

776
00:36:26,440 --> 00:36:28,519
like a cooperative model. So I guess from that side

777
00:36:28,519 --> 00:36:31,039
of things, maybe we are employees of our own you know,

778
00:36:31,079 --> 00:36:33,000
co op business or something like that. But whatever, it

779
00:36:33,000 --> 00:36:38,559
doesn't matter. Cooperative compadres. Uh back, it says completely unrelated

780
00:36:38,559 --> 00:36:40,880
to my last super chat Mike, who'd look better as

781
00:36:40,920 --> 00:36:46,840
Gaston Jeffer Dan YouTube channel Big Old World's video It's

782
00:36:46,880 --> 00:36:51,119
fun about boss Fight Big Old Words video. Excuse me you?

783
00:36:51,159 --> 00:36:53,800
There would be a much better guest on than Dan.

784
00:36:53,840 --> 00:36:54,280
I'm sorry.

785
00:36:54,320 --> 00:36:55,920
Speaker 1: I mean a lot of the power is in the

786
00:36:55,960 --> 00:36:58,159
hair of Ghistan, right, yeah, at least some of.

787
00:36:58,079 --> 00:37:02,039
Speaker 2: It, and just just almost almost everything except I think

788
00:37:02,039 --> 00:37:04,519
that I think Dan might have more chest hair than you.

789
00:37:04,719 --> 00:37:08,519
Speaker 3: Definitely, yes, that's good for guess. I'm smooth like a dolphin.

790
00:37:10,559 --> 00:37:14,719
Speaker 2: Brendon says, please rank these Nintendo Racing Slash Sport characters

791
00:37:14,760 --> 00:37:23,480
based on name only, uh Dion Blaster, Mimi Lea Moose, Gurley, Fatty, Roger, Buster,

792
00:37:24,400 --> 00:37:28,840
Octo Man, Lord Biber. I'm gonna say that Mimi le

793
00:37:28,920 --> 00:37:30,920
Moose is at the top and everyone else can go straight.

794
00:37:30,960 --> 00:37:33,840
Speaker 1: The hell uh, Deon Blaster is the one name I

795
00:37:33,880 --> 00:37:36,559
actually recognized, so I'll go with Deon Blaster.

796
00:37:36,880 --> 00:37:39,840
Speaker 2: And Deon b Where's jumping Jim Rivers?

797
00:37:39,840 --> 00:37:42,760
Speaker 1: That give us jumping Jim Rivers? We would really have

798
00:37:42,800 --> 00:37:44,760
popped for jumping Jim Rivers.

799
00:37:45,119 --> 00:37:49,000
Speaker 2: Simon's back, sayings Rascal, Mike looks like a deep bag,

800
00:37:49,119 --> 00:37:51,400
Vikings fan. I love how you go and buying it.

801
00:37:51,440 --> 00:37:53,480
Don't read the manual for first episode? Is it a

802
00:37:53,559 --> 00:37:58,039
rule one does nothing straight to say? Oh what, It's

803
00:37:58,119 --> 00:38:00,960
just it seemed like such a simple gave that I

804
00:38:01,039 --> 00:38:04,800
like refuse to believe I wasn't grasping something with the controls.

805
00:38:04,800 --> 00:38:08,000
I didn't think there'd be a break button in the platformer.

806
00:38:08,800 --> 00:38:11,239
Speaker 1: I now I'm like thinking about I think Bubbsy had

807
00:38:11,239 --> 00:38:14,440
a break button too. That's just a weird era of

808
00:38:14,559 --> 00:38:18,559
video games. Oh my god, everyone's gonna watch Blake Club

809
00:38:18,559 --> 00:38:20,800
if you haven't, though I know most people here probably have.

810
00:38:20,880 --> 00:38:24,320
Speaker 3: But Mike just did a great job of looking cool.

811
00:38:24,480 --> 00:38:25,599
Speaker 4: He looks so fucking cool.

812
00:38:25,639 --> 00:38:33,119
Speaker 2: Oh my god, see snack, that says Roscoto. So I

813
00:38:33,119 --> 00:38:39,320
don't know, Rascatto, Roscoto, help us It's proud when people

814
00:38:39,400 --> 00:38:41,960
do the d jokes because I know we're supposed to

815
00:38:42,000 --> 00:38:42,400
get them.

816
00:38:42,519 --> 00:38:51,400
Speaker 1: I Knowscoto, Oh, Christian fingering it out.

817
00:38:51,760 --> 00:38:54,480
Speaker 2: This isn't his first fucking language.

818
00:38:55,320 --> 00:38:58,800
Speaker 1: Le mean, listen, we are constantly insulted on this platform.

819
00:38:58,840 --> 00:39:01,679
Speaker 3: All right, I get it.

820
00:39:01,719 --> 00:39:05,880
Speaker 2: Rest code. Oh very good, good job, Christian job snacked that.

821
00:39:06,119 --> 00:39:09,519
Thank you night, Trauma says when I watched the pack stream,

822
00:39:09,599 --> 00:39:13,079
I cried unexpected manly tears into a plate of pulled

823
00:39:13,079 --> 00:39:16,039
pork and ribs when Jeff said, you all bought it.

824
00:39:16,119 --> 00:39:18,440
Ben a doer since almost a star, giant bomb, love

825
00:39:18,480 --> 00:39:20,960
the screw, thank you, thanking Trauma. It is, it is.

826
00:39:21,079 --> 00:39:22,559
It is always really nice to hear that from people

827
00:39:22,599 --> 00:39:26,159
who have been around since almost the beginning. Yeah, you know,

828
00:39:26,320 --> 00:39:28,599
there's there is a legacy there, and you know, when

829
00:39:28,639 --> 00:39:30,719
I was just contributing, like I felt that a little bit,

830
00:39:30,760 --> 00:39:32,679
but now it's like, oh, I kind of, you know,

831
00:39:33,320 --> 00:39:35,840
own part of this thing. That's all very important. So

832
00:39:36,440 --> 00:39:39,719
upholding that and making it still mean something to the

833
00:39:39,719 --> 00:39:42,320
people of us cared about it is important. Yeah. Yeah,

834
00:39:42,440 --> 00:39:47,079
kind of like doing right by the many many.

835
00:39:46,960 --> 00:39:50,079
Speaker 1: Hours worth of work that you know, years of work

836
00:39:50,199 --> 00:39:52,679
that the guys put in originally to build up Giant

837
00:39:52,679 --> 00:39:53,599
bomb up in the first place.

838
00:39:53,639 --> 00:39:55,000
Speaker 3: It's like, I just want to respect that and do

839
00:39:55,119 --> 00:39:56,480
right by it. So yeah, that's the plan.

840
00:39:57,519 --> 00:39:59,559
Speaker 2: Next to a screaming man, it says great first week

841
00:39:59,599 --> 00:40:03,639
of Indie GB content starring Bruh Hot Grub and so

842
00:40:03,800 --> 00:40:07,199
cool son of NATO employee, and that NATO thing is

843
00:40:07,199 --> 00:40:09,599
still went through me for the biggest Oh yeah, yeah,

844
00:40:09,599 --> 00:40:13,159
that's just like I just was like, here's a word cloud,

845
00:40:13,440 --> 00:40:15,119
go ahead and cross off the ones you are sure

846
00:40:15,119 --> 00:40:18,239
will not be in this game, NATO, what would have

847
00:40:18,239 --> 00:40:21,360
been like one of my first for sure. Let go

848
00:40:21,480 --> 00:40:25,440
my gir and says Mike, please say gurst men for me.

849
00:40:25,920 --> 00:40:29,320
They go perfect. Yeah, I figured it out. That s

850
00:40:29,360 --> 00:40:32,920
that I was getting roight up a little bit. Yeah,

851
00:40:33,119 --> 00:40:36,400
brad lynch Reno says, New Super Mario Brothers is nineteen

852
00:40:36,440 --> 00:40:39,159
years old. To know, it's almost as old now as

853
00:40:39,199 --> 00:40:42,360
Super Mario Brothers was no no time.

854
00:40:42,760 --> 00:40:45,480
Speaker 4: Absolutely, that sounds right.

855
00:40:45,519 --> 00:40:52,039
Speaker 2: I was looking at it looks pretty old. Oh yeah, sh.

856
00:40:51,800 --> 00:40:55,239
Speaker 1: New super Mario Brothers is someone who loves Mario Brothers games.

857
00:40:55,639 --> 00:40:57,760
New Super Mario Brothers is a bee, It's a b

858
00:40:57,920 --> 00:40:59,960
It's like a, yeah, that's all right, it's got set

859
00:41:00,239 --> 00:41:01,840
out of it's.

860
00:41:01,840 --> 00:41:03,880
Speaker 2: At the time, it was like so long since we

861
00:41:04,000 --> 00:41:07,039
got a new and so I forget a lot.

862
00:41:07,039 --> 00:41:09,079
Speaker 1: But even then I was like, that was I think

863
00:41:09,079 --> 00:41:10,199
at that time I would have said it was an

864
00:41:10,239 --> 00:41:10,800
eight out of ten.

865
00:41:10,960 --> 00:41:13,079
Speaker 4: I spend more time played in mini games than the

866
00:41:13,079 --> 00:41:13,840
game itself.

867
00:41:14,679 --> 00:41:18,480
Speaker 2: Sure, it's no Sonic Menia, it's no Mega Man nine

868
00:41:18,519 --> 00:41:21,119
even in terms of like no yeah two Dy revivals.

869
00:41:21,159 --> 00:41:24,159
Speaker 1: Definitely, And you know, it's also lower on the tier

870
00:41:24,159 --> 00:41:26,400
of new Super Mario Brothers games. There are some very

871
00:41:26,400 --> 00:41:29,079
good new Super Mario Brothers games, even though that series

872
00:41:29,159 --> 00:41:33,079
obviously quickly became sort of like you know, wrote in a.

873
00:41:33,039 --> 00:41:35,119
Speaker 2: Lot of ways. Yeah, pretty much everyone thinks We's the

874
00:41:35,119 --> 00:41:35,840
best one, right.

875
00:41:36,400 --> 00:41:40,000
Speaker 1: I think Jeremy Parrish put we you on number one

876
00:41:40,039 --> 00:41:42,400
on his list. I think the WI one is the best.

877
00:41:42,719 --> 00:41:44,840
Speaker 2: The Wei one was like just an HD then that

878
00:41:44,880 --> 00:41:46,559
would be pretty easy. I do, like, you know, the

879
00:41:46,599 --> 00:41:50,840
Wei one does look it looks crazy? Yeah, absolutely, Actually

880
00:41:50,840 --> 00:41:53,079
that's the first HD Mario game we ever had because

881
00:41:53,119 --> 00:41:55,159
it was a Wei launch game, isn't that. Yeah, that's

882
00:41:55,360 --> 00:41:58,360
that's very weird. Yes, and trail woof says, have you

883
00:41:58,360 --> 00:42:01,480
guys ever played Slay the Spire. I'm getting reobsessed with

884
00:42:01,519 --> 00:42:04,039
it and I'm dying for that sequel. Any chance EA

885
00:42:04,159 --> 00:42:08,960
starts Early Access? Oh, Early Access not Elettron to guards.

886
00:42:08,960 --> 00:42:12,519
Any chance Early Access starts for it soon? Gosh, I

887
00:42:12,519 --> 00:42:16,079
have not, and I'm been me. I've watched Bailey play

888
00:42:16,079 --> 00:42:17,920
it on her stream a bunch, so that's most of

889
00:42:17,920 --> 00:42:20,360
my exposure to it. It seems like something I would like.

890
00:42:20,760 --> 00:42:23,280
Speaker 1: I know, I kind of want to like force myself

891
00:42:23,280 --> 00:42:25,199
into a situation where I have to play it, But

892
00:42:25,239 --> 00:42:26,960
it's like we have so many things we want to

893
00:42:26,960 --> 00:42:29,119
make now at Giant Bomb. I'm not gonna like promise

894
00:42:29,280 --> 00:42:31,800
like a stream of that, but this is like this

895
00:42:32,079 --> 00:42:32,719
and what is it?

896
00:42:32,800 --> 00:42:33,440
Speaker 2: Monster Train?

897
00:42:34,079 --> 00:42:36,679
Speaker 1: People love those games and I definitely want to spend

898
00:42:36,719 --> 00:42:39,000
some time. You know, I've been meaning to get back

899
00:42:39,000 --> 00:42:41,239
to streaming on the weekends. Maybe I could pick something

900
00:42:41,320 --> 00:42:44,360
like this because I have always wanted to play Slay

901
00:42:44,400 --> 00:42:44,760
the Spire.

902
00:42:46,280 --> 00:42:48,559
Speaker 2: Jordan says, looking forward to you all setting up your

903
00:42:48,559 --> 00:42:51,239
switch tos on the couch at Nikki's Grandma's house during

904
00:42:51,320 --> 00:42:55,440
SGF or wherever you and uh, that is that something

905
00:42:55,440 --> 00:42:57,880
you're thinking about? Much like the switch to situation or

906
00:42:57,920 --> 00:42:59,360
are you too busy with everything else?

907
00:43:00,159 --> 00:43:02,400
Speaker 1: No, I'm definitely thinking about it. But it's like one

908
00:43:02,440 --> 00:43:05,519
of those things where it's I'm gonna want to just

909
00:43:05,519 --> 00:43:06,039
go all out.

910
00:43:06,039 --> 00:43:08,119
Speaker 2: When we're there in La, it's like, we're gonna be together.

911
00:43:08,679 --> 00:43:11,239
Speaker 1: We'll get GB at night figured out somehow someway I

912
00:43:11,280 --> 00:43:11,679
got to say.

913
00:43:11,719 --> 00:43:14,119
Speaker 2: It's like like earlier this evening, I'm like, man, I

914
00:43:14,159 --> 00:43:14,519
don't know.

915
00:43:14,559 --> 00:43:17,000
Speaker 1: And then you know, got some updates from the guys

916
00:43:17,000 --> 00:43:19,320
who were all working on this and say, okay, maybe

917
00:43:19,320 --> 00:43:21,480
we can still make that happen. Really looking forward to it,

918
00:43:21,519 --> 00:43:23,599
and then it's like okay, and then we can use

919
00:43:23,599 --> 00:43:26,039
some of those spaces to maybe record some stuff of

920
00:43:26,360 --> 00:43:28,320
the switch too. That would be really fun. But that's

921
00:43:28,320 --> 00:43:29,760
as far as I've thought about it. It's like, that

922
00:43:29,800 --> 00:43:31,920
would be cool if we could do that, you know.

923
00:43:31,840 --> 00:43:34,199
Speaker 2: How busy we are. Other people were like, maybe we

924
00:43:34,199 --> 00:43:36,920
can go to Disney at the end, and I was like, guys,

925
00:43:36,920 --> 00:43:39,480
I don't think we can go to Disney. Yeah. Yeah,

926
00:43:39,559 --> 00:43:40,760
that was quite a moment.

927
00:43:40,960 --> 00:43:42,559
Speaker 1: That was quite a moment where it's like we were

928
00:43:42,559 --> 00:43:44,599
taught about maybe not even at the end, we didn't

929
00:43:44,599 --> 00:43:46,719
fully understand the schedule that we were even talking about

930
00:43:46,800 --> 00:43:48,880
till you were like, guys, we can't go to Disney.

931
00:43:48,920 --> 00:43:52,599
Speaker 2: I'm like, you're right, Mike's right. I'll find another excuse

932
00:43:52,639 --> 00:43:54,320
for us to go to a theme park or something.

933
00:43:54,320 --> 00:43:56,400
I think Halloween Horneck is going to be fun this year.

934
00:43:56,400 --> 00:43:57,599
Speaker 3: Maybe I think that would be great.

935
00:43:57,599 --> 00:44:03,920
Speaker 2: All right? Cool? Next up is from uh l grug

936
00:44:04,360 --> 00:44:06,360
oh no El Sacy Sacy. This is just similar to

937
00:44:06,400 --> 00:44:08,880
the previous one, praying that the switches reach you in La.

938
00:44:08,960 --> 00:44:12,880
Mine's gonna be here. So I'm leaving kind of later

939
00:44:13,039 --> 00:44:14,880
on the fifth and might it's supposed to come in

940
00:44:14,920 --> 00:44:17,840
the morning. I am so concerned Jeff though that I

941
00:44:17,880 --> 00:44:20,000
am going to the Best Buy midnight launch with ag

942
00:44:20,079 --> 00:44:21,760
because he's picking his up and I'm I think I

943
00:44:21,840 --> 00:44:24,559
ordered a carry in case there. Anyways, they're gonna have some.

944
00:44:25,079 --> 00:44:27,719
If there's like one there, I will just buy one.

945
00:44:28,000 --> 00:44:31,280
Speaker 1: Then it looks I mean, we know because Aj said

946
00:44:31,280 --> 00:44:33,920
this is exactly what you would do, right, he knows.

947
00:44:34,119 --> 00:44:35,760
Speaker 2: And then like, look, if I have two switches, I'll

948
00:44:35,760 --> 00:44:37,800
find somebody who wants to buy a switch for costs.

949
00:44:37,840 --> 00:44:39,559
I'm not gonna like sell it for a profit. I'll

950
00:44:39,679 --> 00:44:42,000
know exactly I find something. I just want to really

951
00:44:42,079 --> 00:44:45,000
make sure I have my switch to before I leave

952
00:44:45,039 --> 00:44:45,480
for La.

953
00:44:46,400 --> 00:44:48,800
Speaker 1: Yeap, okay, I think, I Yeah, I think you're gonna

954
00:44:48,800 --> 00:44:51,599
be able to work it out. And then yeah, I

955
00:44:51,599 --> 00:44:53,119
think I'll just have to wait to them in LA

956
00:44:53,159 --> 00:44:56,559
to get mine, but it'll be there. I should be

957
00:44:56,599 --> 00:44:59,159
in LA by the time it arrives at Nicky's house,

958
00:44:59,320 --> 00:45:00,280
so I'm looking forward to it.

959
00:45:00,960 --> 00:45:03,039
Speaker 2: Al Greg says Man that Rascal game looked like it

960
00:45:03,159 --> 00:45:05,880
sucked immediately, like there wasn't a buffer time for it

961
00:45:05,920 --> 00:45:10,960
to get bad. It's just bad right from the jump. Pinche, Yeah,

962
00:45:11,000 --> 00:45:14,440
it's pretty rough. My My one hope, Jeff, is that

963
00:45:14,800 --> 00:45:17,840
I'm making good proggies and that I'm even further in

964
00:45:17,880 --> 00:45:19,800
the game than you guys would like to admit I am.

965
00:45:19,880 --> 00:45:21,480
That's my hope right now. But I don't know how

966
00:45:21,519 --> 00:45:22,199
many levels there.

967
00:45:22,159 --> 00:45:25,880
Speaker 1: Are, right, I would say, like, I think at your

968
00:45:25,920 --> 00:45:28,239
current pace, we're looking at three episodes.

969
00:45:28,280 --> 00:45:29,440
Speaker 2: That's what I think. But it's hard.

970
00:45:29,599 --> 00:45:32,079
Speaker 1: It's hard to tell because who knows what an episode

971
00:45:32,119 --> 00:45:34,440
could do, you know, or what a level could do

972
00:45:34,519 --> 00:45:35,280
from one to the.

973
00:45:35,239 --> 00:45:37,519
Speaker 2: Next, right, And I don't have lives anymore, so, like

974
00:45:37,559 --> 00:45:39,599
I gotta start being these levels in one go now,

975
00:45:39,639 --> 00:45:43,400
which is super exciting. What did you think of my

976
00:45:43,559 --> 00:45:44,719
idea for a Dan's game?

977
00:45:44,760 --> 00:45:48,960
Speaker 1: By the way, I think that that's probably right. I

978
00:45:49,000 --> 00:45:49,880
think I want to do that.

979
00:45:50,760 --> 00:45:52,840
Speaker 2: We don't always do it just based off the name.

980
00:45:53,000 --> 00:45:57,440
Possibility is the opposite with Rascal, but might right. The

981
00:45:57,599 --> 00:45:59,159
name was the last consideration.

982
00:45:59,440 --> 00:46:02,840
Speaker 1: I mean, the first consideration is will they look funny

983
00:46:03,000 --> 00:46:06,159
dressed up this way? Usually, but sometimes it's like now

984
00:46:06,159 --> 00:46:08,360
that this person's just got to play this game.

985
00:46:09,079 --> 00:46:12,000
Speaker 2: It's gonna be good, all right. Next up is from

986
00:46:12,039 --> 00:46:14,280
looking with my girk in is people in Xbox? Is

987
00:46:14,320 --> 00:46:16,960
people related to pip Boy?

988
00:46:17,639 --> 00:46:17,719
Speaker 4: No?

989
00:46:17,840 --> 00:46:20,079
Speaker 1: I think it's just a coincidence. The pit pit Boy

990
00:46:20,159 --> 00:46:24,519
is completely different species. I got to explain Pipo Pepo

991
00:46:24,679 --> 00:46:27,800
excuse me on the Aftermath podcast because someone wrote in

992
00:46:27,880 --> 00:46:29,159
there and asked about Pepo.

993
00:46:30,360 --> 00:46:33,519
Speaker 3: So yeah, I always always happy to represent Pepo and

994
00:46:33,639 --> 00:46:34,079
I go by.

995
00:46:34,039 --> 00:46:35,519
Speaker 2: We I didn't get to watch I was doing that

996
00:46:35,599 --> 00:46:36,079
quick look.

997
00:46:36,079 --> 00:46:37,559
Speaker 1: I think, yeah, no, it was, it was. It was

998
00:46:37,599 --> 00:46:39,199
really good. It was so great to hang out with

999
00:46:39,199 --> 00:46:42,079
those guys. You know, they are doing an independent games

1000
00:46:42,119 --> 00:46:44,679
media website, you know, and they do the podcast as well,

1001
00:46:44,679 --> 00:46:47,280
but their main stuff is writing content on the internet,

1002
00:46:47,320 --> 00:46:49,039
and I just think that's awesome that they're able to

1003
00:46:49,039 --> 00:46:49,639
make that work.

1004
00:46:50,760 --> 00:46:53,280
Speaker 2: I think I'm going to be on Acts of the

1005
00:46:53,320 --> 00:46:55,199
Blood Gods, so I'm going to be doing a little

1006
00:46:55,440 --> 00:46:59,320
guesting and promoting my stuff here soon, so I'm looking

1007
00:46:59,400 --> 00:47:02,960
forward to that at Sterling, Jones says, I'm a long

1008
00:47:03,000 --> 00:47:05,519
time casual listener and I just subbed a giant on

1009
00:47:05,639 --> 00:47:07,480
for the first time ever. So happy we've got the

1010
00:47:07,480 --> 00:47:10,239
best possible ending out of this fiasco, and incredibly proud

1011
00:47:10,320 --> 00:47:13,519
of you all for pulling it off. Thank you, Thank

1012
00:47:13,559 --> 00:47:16,960
you so much everybody for the support. Like it's been Uh,

1013
00:47:17,000 --> 00:47:19,440
it's been good, right, it's making us feel good. We

1014
00:47:19,480 --> 00:47:21,599
do appreciate it. We have noa you know, I see

1015
00:47:21,639 --> 00:47:23,760
numbers that don't necessarily know what they mean, but I

1016
00:47:23,800 --> 00:47:26,760
know that I'm happy, Like it's it looks like people

1017
00:47:26,760 --> 00:47:28,760
have really showed up and we appreciate it.

1018
00:47:29,239 --> 00:47:32,880
Speaker 1: Yeah, it's we're definitely at a point where it's like, Okay,

1019
00:47:33,239 --> 00:47:35,280
we could see how things are going going to come

1020
00:47:35,280 --> 00:47:38,639
together as we start like getting everything routed too the

1021
00:47:38,679 --> 00:47:41,840
right bank and stuff like that, and uh, I'm just

1022
00:47:41,960 --> 00:47:43,920
excited that this can turn into a business and we

1023
00:47:43,920 --> 00:47:45,000
can keep Giant Bomb going.

1024
00:47:45,079 --> 00:47:50,320
Speaker 2: It's cool. Next up is from SAS Squatching. He says,

1025
00:47:50,360 --> 00:47:55,239
Rest and peace, Joe Don Baker forever Mitchell. Yeah, yep, yep,

1026
00:47:55,239 --> 00:47:56,039
rest in peace to a.

1027
00:47:56,000 --> 00:47:59,360
Speaker 1: Real Yeah, Joe Don Baker's you know, Mystery Science Theater

1028
00:47:59,400 --> 00:48:02,559
three thousands favorite son, but also just like an actor

1029
00:48:02,559 --> 00:48:05,159
that I genuinely enjoyed. He was in a couple of

1030
00:48:05,199 --> 00:48:07,239
James Bond movies and I always like to see him there.

1031
00:48:07,360 --> 00:48:11,280
Speaker 2: Yeah, yeah, he was in Golden I Yeah, right, Okay,

1032
00:48:11,320 --> 00:48:13,400
what would I have known from from a Mystery Science

1033
00:48:13,440 --> 00:48:13,960
Theater thing?

1034
00:48:14,480 --> 00:48:18,559
Speaker 1: So Mitchell is the big one, but he's got He's

1035
00:48:18,559 --> 00:48:19,719
got a few others as well.

1036
00:48:20,519 --> 00:48:22,559
Speaker 2: Have I seen Mitchell? I maybe I didn't see that one.

1037
00:48:22,639 --> 00:48:26,320
What the hell? It's a classic. Next up is so

1038
00:48:26,440 --> 00:48:29,599
Dot the gamers says, congratulations boys, Jeff, do you have

1039
00:48:29,679 --> 00:48:32,119
an updated on the PlayStation event you report on? And

1040
00:48:32,159 --> 00:48:34,880
what are the chances we see Wolverine, Red Nine or

1041
00:48:34,920 --> 00:48:36,920
iron Man? Yeah?

1042
00:48:36,960 --> 00:48:41,639
Speaker 1: It's you know those other games. I'm I'm I'm not sure.

1043
00:48:42,079 --> 00:48:44,320
I haven't really been asking around about any of them.

1044
00:48:45,159 --> 00:48:47,760
But as far as the PlayStation event. No, I don't

1045
00:48:47,800 --> 00:48:49,599
have an update, and I've been too busy to ask.

1046
00:48:50,639 --> 00:48:52,239
I am kind of at the point where it's like,

1047
00:48:52,280 --> 00:48:54,960
if something's happening, it's probably gonna find its.

1048
00:48:54,800 --> 00:48:58,239
Speaker 2: Way to me. So I'm being a little patient. Yeah,

1049
00:48:58,280 --> 00:49:00,440
what are you thinking? That's just embarrassing. It took me

1050
00:49:00,480 --> 00:49:05,239
to realize Red nine is Resident Evil nine probably, right, man. Yeah,

1051
00:49:05,519 --> 00:49:09,280
I mean I hope we see Residentvial nine or whatever

1052
00:49:09,440 --> 00:49:12,519
the next rem Resident Evil game, either a placeation thing

1053
00:49:12,719 --> 00:49:14,280
or at Summer game fest. I hope like at some

1054
00:49:14,280 --> 00:49:19,159
point this summer we see that. I think that's very likely. Yeah,

1055
00:49:19,280 --> 00:49:21,480
losty and says Grub Any chance for us to invest

1056
00:49:21,559 --> 00:49:24,199
into Giant Bum? Why are you asking just him? I'm

1057
00:49:24,199 --> 00:49:26,639
as much shit owner actually right now, he's much more

1058
00:49:26,679 --> 00:49:31,719
of a noted than Yes, theoretically, I mean, you know what,

1059
00:49:32,559 --> 00:49:35,079
you know, I don't think either us foresee a lot

1060
00:49:35,119 --> 00:49:38,320
of profits in that sense. If we had that much profits,

1061
00:49:38,360 --> 00:49:41,880
we would just want to hire people, I suppose, right.

1062
00:49:42,159 --> 00:49:46,039
Speaker 1: Yeah, I mean you know we will be we'd be

1063
00:49:46,079 --> 00:49:48,400
willing to talk to investors to hear him out and

1064
00:49:48,559 --> 00:49:52,199
what they're looking for and things like that. But it's

1065
00:49:52,239 --> 00:49:54,920
like that's not been our plan right now. Our plan

1066
00:49:54,960 --> 00:49:56,920
is to turn it into a business that makes money

1067
00:49:57,280 --> 00:50:01,400
on its own. And then you know, we're not looking

1068
00:50:01,440 --> 00:50:03,719
for an exit strategy, right, We're not. This is not

1069
00:50:03,920 --> 00:50:05,760
us like building up the business so we can sell

1070
00:50:05,800 --> 00:50:07,719
it off. Again, we're building up the business so it

1071
00:50:07,719 --> 00:50:09,760
could be something that makes us money so we could

1072
00:50:09,800 --> 00:50:12,719
survive in the long term and Giant Bomb can be healthy.

1073
00:50:13,239 --> 00:50:15,519
Speaker 2: So yeah, we'd be willing to hear anything.

1074
00:50:15,599 --> 00:50:18,800
Speaker 1: But otherwise you we'll give you ways to put your

1075
00:50:18,800 --> 00:50:21,719
money into the business and support us in different ways

1076
00:50:21,760 --> 00:50:22,360
for sure.

1077
00:50:22,679 --> 00:50:25,519
Speaker 2: Right right, But we're not sharing our profit STAMU, which

1078
00:50:25,599 --> 00:50:28,119
again I expect there to be very little of mm hm.

1079
00:50:28,679 --> 00:50:31,320
Mikey O'Leary says, as a Bostonian, I'm a purist, but

1080
00:50:31,400 --> 00:50:34,239
I'm now converted. It makes absolutely zero sense at all.

1081
00:50:34,760 --> 00:50:38,119
How good that salted caramel lobster role at the Omni is.

1082
00:50:38,320 --> 00:50:41,000
I had a few people taking like go there at

1083
00:50:41,039 --> 00:50:43,960
taking pictures and showing me. I loved that people were

1084
00:50:44,000 --> 00:50:46,599
going to this restaurant getting that thing. Were you guys

1085
00:50:46,639 --> 00:50:49,440
at the Omni again? Did you get that partake in

1086
00:50:49,559 --> 00:50:50,199
that thing? Again?

1087
00:50:51,119 --> 00:50:53,440
Speaker 1: So some of us were at the Omni, I was

1088
00:50:53,679 --> 00:50:56,199
at the Seaport Hotel, which is just like a two

1089
00:50:56,239 --> 00:50:59,519
minute walk down the sidewalk there, right next to right

1090
00:50:59,519 --> 00:50:59,920
next door.

1091
00:51:00,559 --> 00:51:02,599
Speaker 2: Uh, but we were in uh we were.

1092
00:51:02,599 --> 00:51:05,880
Speaker 1: In a back of our's room and Stacy's like, I'm

1093
00:51:05,920 --> 00:51:08,719
downstairs at dinner. Do you want do you want me

1094
00:51:08,760 --> 00:51:10,039
to order for you guys? You guys come down and

1095
00:51:10,039 --> 00:51:11,480
have dinner. And I was like, I looked at back,

1096
00:51:11,519 --> 00:51:14,039
I'm like lobster rolls. And he's like, yeah, that's where

1097
00:51:14,079 --> 00:51:16,480
she's at, Like please, lobster rolls. Please, And she had

1098
00:51:16,480 --> 00:51:18,440
to like order like four for us and all this stuff.

1099
00:51:18,480 --> 00:51:19,000
Speaker 2: Yeah, it was.

1100
00:51:19,679 --> 00:51:20,559
Speaker 3: It was very good.

1101
00:51:20,679 --> 00:51:22,239
Speaker 1: I was that's the first time I had it because

1102
00:51:22,239 --> 00:51:23,480
I didn't order it last year. I think I had

1103
00:51:23,480 --> 00:51:27,280
the fish tacos or something, which were good. This was crazy, It's.

1104
00:51:27,119 --> 00:51:29,480
Speaker 2: Like, what how is it this good?

1105
00:51:29,639 --> 00:51:29,880
Speaker 4: Yeah?

1106
00:51:30,039 --> 00:51:32,960
Speaker 2: So good. Everett, if you're in Boston and the by

1107
00:51:33,000 --> 00:51:36,119
the Convention Center, go the Omni, get that salted caramel

1108
00:51:36,199 --> 00:51:38,800
lobster roll. Oh that's the ticket. Oh that's right.

1109
00:51:38,880 --> 00:51:40,800
Speaker 1: Jan Jan For a minute there did not have a

1110
00:51:40,800 --> 00:51:43,280
hotel at all. They like did not book work for him.

1111
00:51:43,559 --> 00:51:48,199
Speaker 2: Yeah. Oops, yep, that's okay. You can just sleep with Jeff,

1112
00:51:48,239 --> 00:51:50,000
like I did that one time. Exactly.

1113
00:51:50,079 --> 00:51:51,920
Speaker 3: I did have I did actually have another queen bed

1114
00:51:51,920 --> 00:51:52,880
in my room, so yeah.

1115
00:51:52,679 --> 00:51:55,599
Speaker 2: You could have easy peasy. We might have to start

1116
00:51:55,639 --> 00:51:57,159
getting used to that. We had to book our own

1117
00:51:57,199 --> 00:52:01,480
rooms up Tony nuts and says Bungeie, bringing back Marathon

1118
00:52:01,559 --> 00:52:04,800
as an extraction shooter is a case of incredibly fumbling

1119
00:52:04,800 --> 00:52:07,320
the bag. But there's ever a franchise begging for a

1120
00:52:07,360 --> 00:52:09,679
Doom twenty sixteen style reboot, this was it. Yeah. I

1121
00:52:09,679 --> 00:52:12,960
do remember when they were showing that trailer. I was like, oh,

1122
00:52:13,039 --> 00:52:15,079
this is how they can make another Halos. They're just

1123
00:52:15,119 --> 00:52:19,039
gonna bring back Marathon and then they said extraction shooter. Yeah,

1124
00:52:19,039 --> 00:52:21,280
and I was like, oh, And you know, at the time,

1125
00:52:21,320 --> 00:52:23,599
I at least got it, And now it's it seems

1126
00:52:23,599 --> 00:52:25,760
like they're already kind of missing the window there, and

1127
00:52:25,840 --> 00:52:29,239
now I once again don't get it. I don't know. Yeah,

1128
00:52:29,320 --> 00:52:30,880
I'm ahead.

1129
00:52:31,239 --> 00:52:34,519
Speaker 4: They're too deep into the life service oh yeah stuff.

1130
00:52:34,599 --> 00:52:37,199
So oh sure, that's kind of the sauce now, so

1131
00:52:37,920 --> 00:52:39,920
they do they It's kind of funny, you guys. I

1132
00:52:39,960 --> 00:52:41,559
feel like the best part of their games are the

1133
00:52:41,719 --> 00:52:45,760
single player campaign, so it's kind of weird, you know.

1134
00:52:46,679 --> 00:52:46,920
Speaker 2: Yep.

1135
00:52:47,000 --> 00:52:50,800
Speaker 1: I think that they were just like, hey, the next

1136
00:52:50,800 --> 00:52:52,800
game really does also have to be live service, it

1137
00:52:52,840 --> 00:52:53,360
really has.

1138
00:52:53,239 --> 00:52:55,360
Speaker 3: To make enough money on its own.

1139
00:52:55,199 --> 00:52:58,159
Speaker 1: To pay for all of this whatever Bungeie is, and

1140
00:52:58,320 --> 00:53:01,320
so they just they necessarily couldn't make a single player game,

1141
00:53:01,360 --> 00:53:03,559
which stinks because I think they would make an awesome

1142
00:53:03,559 --> 00:53:04,559
one these days.

1143
00:53:04,840 --> 00:53:10,039
Speaker 2: Yep. Next up is from tg I f Bramalgia, who

1144
00:53:10,119 --> 00:53:12,519
says I was on a work trip and missed the

1145
00:53:12,559 --> 00:53:17,000
amazing news. Congrats Pennett's thank you so much, TGIF appreciate it.

1146
00:53:17,119 --> 00:53:19,199
Speaker 3: Thank you so much, mister fibromyalgia.

1147
00:53:20,719 --> 00:53:27,800
Speaker 2: Rad Gohs Marenescu Renescue says, any update, if if it

1148
00:53:27,800 --> 00:53:29,639
will be a place to showcase. So I stay to play,

1149
00:53:29,719 --> 00:53:31,400
keep up, keep up the good work.

1150
00:53:31,559 --> 00:53:33,400
Speaker 3: I will, you know what, I'll ask tonight.

1151
00:53:33,440 --> 00:53:36,480
Speaker 1: All right, no promises, because you know, I can't force

1152
00:53:36,480 --> 00:53:39,000
people to tell me anything, but I'll ask.

1153
00:53:39,039 --> 00:53:40,599
Speaker 3: I'll ask tonight and maybe have.

1154
00:53:40,599 --> 00:53:43,360
Speaker 2: Something for game lest mornings in the morning and put

1155
00:53:43,440 --> 00:53:46,920
video here, says practice soul Cawber two. Dan is going

1156
00:53:46,960 --> 00:53:50,280
to challenge you. I don't want to practice. We'll just

1157
00:53:50,039 --> 00:53:52,360
well we'll go into it with you know, day one

1158
00:53:52,599 --> 00:53:57,320
the same level of readiness there. I played soa cobra

1159
00:53:57,400 --> 00:53:59,000
one with him when I visited him the one time,

1160
00:53:59,039 --> 00:54:01,239
and he did be me more, but I held my

1161
00:54:01,280 --> 00:54:04,800
own Okay. He seemed to be surprised how well I did.

1162
00:54:04,880 --> 00:54:07,239
I think he mostly dominates people at it and I

1163
00:54:07,320 --> 00:54:11,119
didn't really Okay, So and so I played more Soul

1164
00:54:11,159 --> 00:54:13,079
Cowver too than I did once. Maybe I'll do better,

1165
00:54:13,079 --> 00:54:14,840
Maybe I'll played a lot more one than two. But

1166
00:54:14,880 --> 00:54:18,320
I played some too, I think. He says, I fuck

1167
00:54:18,400 --> 00:54:20,679
with Jeff smooth like a dolphin grub.

1168
00:54:20,719 --> 00:54:23,280
Speaker 3: Thank you or or or or or or or.

1169
00:54:25,840 --> 00:54:30,199
Speaker 2: For it what I said.

1170
00:54:30,599 --> 00:54:34,440
Speaker 1: Yeah, it's definitely more of a yeah.

1171
00:54:34,480 --> 00:54:36,599
Speaker 2: Alex w P says heading to work, but just wanted

1172
00:54:36,599 --> 00:54:38,320
to say love you guys, Love you too, Alex, thank

1173
00:54:38,360 --> 00:54:42,039
you so much. Good day at work. Chris Pratt says, hurt,

1174
00:54:42,079 --> 00:54:44,119
Mike looks cool. So I took a look, and wow,

1175
00:54:44,519 --> 00:54:48,679
Mike Son, he's so cool. The motor is going to

1176
00:54:48,719 --> 00:54:51,960
become obsessed with you. Now watch out. No No, Chase

1177
00:54:52,079 --> 00:54:56,079
Kennedy says, Packers, Bears, Lions, Brown's Bengals suck goal.

1178
00:54:57,199 --> 00:55:00,440
Speaker 3: All right, we'll have fun with that. Vikings fan Joe.

1179
00:55:00,320 --> 00:55:02,320
Speaker 2: Beezer says, is this the Lion's year? What do you

1180
00:55:02,360 --> 00:55:03,719
think of the schedule? Grub?

1181
00:55:04,719 --> 00:55:07,760
Speaker 1: I think the schedule is it's fine, manageable. Uh you know,

1182
00:55:07,880 --> 00:55:09,639
if that schedules too much for the Lions, they don't

1183
00:55:09,679 --> 00:55:10,800
deserve to win, that's for sure.

1184
00:55:11,079 --> 00:55:14,639
Speaker 2: So uh yeah, I feel good about it. Beezer says

1185
00:55:14,719 --> 00:55:19,960
content idea, as Mr Mario, You're welcome. I feel like today,

1186
00:55:20,000 --> 00:55:23,800
by showing Dan's weird, Blood's not, we did the opposite

1187
00:55:23,840 --> 00:55:24,599
of as Mr.

1188
00:55:25,039 --> 00:55:29,360
Speaker 1: Yeah, we did uh yeah, repulsive theater, like like if

1189
00:55:29,400 --> 00:55:31,480
you see it, you actually have to look away and

1190
00:55:31,599 --> 00:55:35,199
leave the video and repeal your subscription to Giant Bombs.

1191
00:55:35,199 --> 00:55:38,800
Speaker 2: So just great work. Maybe people something nice. I don't know.

1192
00:55:39,920 --> 00:55:44,840
That's an episode without Dan? Is it? Bailey gonna be

1193
00:55:44,840 --> 00:55:46,920
on next week? We can? I think? So yeah, there

1194
00:55:46,960 --> 00:55:49,719
we go. We'll put Dan on the bench after show.

1195
00:55:49,840 --> 00:55:55,159
Everybody not Blood ecto coolest that's currently playing Skyrim and

1196
00:55:55,280 --> 00:55:58,039
maybe wonder how many Bethesa games you guys have beaten?

1197
00:55:58,519 --> 00:56:10,920
The main Fallout four, follow three, Well four, Fall three, Oblivion, Skyrim, Starfield, Oh, Starfield, Yeah,

1198
00:56:11,119 --> 00:56:14,079
seventy six does not not. Seventy six of New Vegas

1199
00:56:14,079 --> 00:56:16,559
does not count. I'm not beating Tomorrow once, so I say, yeah,

1200
00:56:16,599 --> 00:56:18,880
I think those five may three excited.

1201
00:56:18,920 --> 00:56:21,119
Speaker 1: I don't I have not beat the main questions Skyrim

1202
00:56:21,239 --> 00:56:23,559
or Oblivion, because why would I do that.

1203
00:56:23,559 --> 00:56:25,639
Speaker 2: That's not that's not how that game plays. Yeah, well

1204
00:56:25,639 --> 00:56:28,480
it's not very hard at least I went and that. Yeah. Yeah,

1205
00:56:28,559 --> 00:56:30,840
but it's like yeah, I'm just like mah, definitely not

1206
00:56:30,880 --> 00:56:34,119
the most exciting thing to do. Yeah, those games, it's Starfield.

1207
00:56:34,159 --> 00:56:36,480
I mean, I don't know. There wasn't too much of

1208
00:56:36,559 --> 00:56:40,239
do sides to make quest Sometimes it felt like even

1209
00:56:40,239 --> 00:56:44,360
though it was okay. Next up is ep idiot Box

1210
00:56:44,400 --> 00:56:46,960
share this on the discord. But the baby penguin hatch

1211
00:56:47,000 --> 00:56:49,360
at the beginning of the pack stream. I need suggestions

1212
00:56:49,360 --> 00:56:52,000
for the two other eggs that will hatch soon. I

1213
00:56:52,119 --> 00:56:54,599
suggested giving them all like Blake Club names. So if

1214
00:56:54,599 --> 00:56:56,679
we have Tolkoto, maybe the one could be Grub and

1215
00:56:56,719 --> 00:57:02,840
the other one can be I don't know. Damn, this

1216
00:57:02,960 --> 00:57:04,960
is crabs Tokoto and that's Dan.

1217
00:57:05,599 --> 00:57:06,360
Speaker 4: That's Dan.

1218
00:57:08,840 --> 00:57:13,000
Speaker 2: Isn't this penguin? I want to see this penguin? Yeah, oh,

1219
00:57:13,039 --> 00:57:15,280
people would be a good penguin named though, Oh ship,

1220
00:57:15,280 --> 00:57:19,159
that's true. People's great. Yeah, go go with Pipo for me. Yeah,

1221
00:57:19,199 --> 00:57:21,440
I like that. Okay, there you go. Pepo's pretty good.

1222
00:57:22,639 --> 00:57:25,599
Big fresh thraty seven says, seems like Nintendo just revealed

1223
00:57:25,599 --> 00:57:27,840
that Captain to will have online co op et effort

1224
00:57:27,840 --> 00:57:31,119
switch to do it together. You're weirdo. Did that game

1225
00:57:31,920 --> 00:57:33,480
always have offline co op?

1226
00:57:34,320 --> 00:57:37,760
Speaker 1: I think there was some sort of cooperative multiplayer thing

1227
00:57:37,880 --> 00:57:41,440
in there. But if this is true, if this is

1228
00:57:41,679 --> 00:57:44,360
if this is happening, I promise that we'll play it.

1229
00:57:44,559 --> 00:57:46,800
Speaker 2: I promise, yeah, we'll call it will be a giant

1230
00:57:46,800 --> 00:57:53,880
bump feature called Captain Chodes. Very good, Mike, thank you.

1231
00:57:55,360 --> 00:58:00,199
Carlos is funny, Yeah, funny guy, That's why I on

1232
00:58:00,280 --> 00:58:06,000
a funny website. Captain Lopez says, I'm traveling the Honduras

1233
00:58:06,039 --> 00:58:08,960
and don't know any of the currency, no idea how

1234
00:58:09,000 --> 00:58:12,440
much I'm donating. Long can we look forward to the

1235
00:58:12,480 --> 00:58:16,840
gipum couch at SGF. I need that we're working on it.

1236
00:58:16,840 --> 00:58:19,800
It's working okay at the moment, right yeah, yeah, it's

1237
00:58:19,800 --> 00:58:20,719
looking okay at the moment.

1238
00:58:20,760 --> 00:58:25,719
Speaker 1: It's yeah, it seems like like right now we've been

1239
00:58:25,760 --> 00:58:27,559
budgeting it out and it's like I think we can

1240
00:58:27,599 --> 00:58:29,840
make it make sense. It's just a matter of lining

1241
00:58:29,960 --> 00:58:33,559
everything up, and you know, cause it's it's two weeks out. Basically,

1242
00:58:34,039 --> 00:58:36,639
it's two weeks away. So we're gonna need equipment, We're

1243
00:58:36,639 --> 00:58:38,880
gonna need maybe need a little bit of help with

1244
00:58:38,960 --> 00:58:41,800
audio and stuff like that. We're gonna need the the

1245
00:58:41,960 --> 00:58:44,000
venue to understand what we're trying to do. So when

1246
00:58:44,000 --> 00:58:46,920
we need an internet access and we need a hardline,

1247
00:58:47,159 --> 00:58:49,920
they're able to provide that. So it's there's a lot

1248
00:58:49,960 --> 00:58:52,159
of logistics that go into it. But we are working

1249
00:58:52,199 --> 00:58:56,039
on it and I've begun reaching out to people to

1250
00:58:56,079 --> 00:59:00,480
schedule the couch. So yeah, I have my hopes up,

1251
00:59:00,519 --> 00:59:01,920
and I think you can get your hopes up to.

1252
00:59:03,480 --> 00:59:07,559
Speaker 2: Andrew thirteen, says caines Win. I assume it's about the Hurricanes.

1253
00:59:07,360 --> 00:59:10,239
Speaker 1: Yes, and this is definitely the team that I have

1254
00:59:10,760 --> 00:59:14,159
picked to win it because their defense is just insane.

1255
00:59:14,280 --> 00:59:17,440
Speaker 2: So not surprised. But it's been a close series. Oh no,

1256
00:59:17,480 --> 00:59:18,480
it's that the Cavs blew it.

1257
00:59:18,559 --> 00:59:18,800
Speaker 4: Boy.

1258
00:59:18,840 --> 00:59:21,400
Speaker 2: I watched the end of Game two of that series

1259
00:59:21,480 --> 00:59:23,679
and it was pathetic how they threw that away.

1260
00:59:23,719 --> 00:59:26,119
Speaker 3: I do right then it was done. It was kind

1261
00:59:26,119 --> 00:59:27,199
of a rough series.

1262
00:59:27,320 --> 00:59:29,960
Speaker 2: Yeah, yep, yeah, but that first sers went so well.

1263
00:59:30,599 --> 00:59:34,239
Oh well, when we're playoff basketball for Mikey Guardians are

1264
00:59:34,239 --> 00:59:38,559
still doing all right though, so that's good. Next time jobs, Yeah,

1265
00:59:38,679 --> 00:59:41,519
Joe Beezer says episode four hundred of Game Mes Decides

1266
00:59:41,599 --> 00:59:45,199
is a week before SGF and switched to launch. Yeah,

1267
00:59:45,440 --> 00:59:47,360
you know, we'll try to think of something special. Don't

1268
00:59:47,360 --> 00:59:51,159
expect anything crazy one. We're very busy too. Out of

1269
00:59:51,199 --> 00:59:54,360
all the one hundred milestones, four hundred is just not

1270
00:59:54,440 --> 00:59:57,599
that exciting. For is an ugly number, right. Nobody likes

1271
00:59:57,639 --> 01:00:00,239
the number four. It's it's not a great number. Three

1272
01:00:00,320 --> 01:00:03,039
is more track. The number five is a better number.

1273
01:00:04,239 --> 01:00:09,360
But three looks like a butt. That's good. That's good

1274
01:00:09,679 --> 01:00:14,280
for foremost like a crooked arrowhead. I don't know, depending

1275
01:00:14,280 --> 01:00:16,960
on how you draw it. It sucks. I hate the

1276
01:00:17,039 --> 01:00:20,039
number four. You heard it here, everybody. We're not doing

1277
01:00:20,960 --> 01:00:25,199
well with God. I love this CA's guy for Gods.

1278
01:00:26,000 --> 01:00:28,639
It's not related to the way he writes to Day

1279
01:00:28,719 --> 01:00:32,719
at all, which is again, are Jeff the food?

1280
01:00:33,239 --> 01:00:33,360
Speaker 4: Uh?

1281
01:00:33,559 --> 01:00:37,920
Speaker 2: But says shout out to Ken Burns. Yeah, Skip Bird's okay,

1282
01:00:38,360 --> 01:00:40,519
die did he? Uh?

1283
01:00:40,599 --> 01:00:42,760
Speaker 1: Yeah, so you're saying that because we've got a super

1284
01:00:42,800 --> 01:00:45,320
chat that says shout out to ken Burns, and that's weird.

1285
01:00:45,400 --> 01:00:48,599
Unless he died, I'm with you. I think I don't. Yeah,

1286
01:00:48,840 --> 01:00:49,760
I don't think he died.

1287
01:00:50,159 --> 01:00:51,480
Speaker 2: I think he's okay, just making sure.

1288
01:00:51,719 --> 01:00:55,360
Speaker 1: I like, you know, I like, maybe guys is just

1289
01:00:55,400 --> 01:00:57,360
watching a good documentary right now.

1290
01:00:57,559 --> 01:00:59,599
Speaker 2: Yeah, how much how much Ken Burns have you watch?

1291
01:00:59,599 --> 01:01:02,119
Because I think I've watched five?

1292
01:01:02,519 --> 01:01:04,039
Speaker 4: Was the one with the fives?

1293
01:01:04,800 --> 01:01:09,320
Speaker 2: Forgot the fives? Oh? The Central Park I guess that

1294
01:01:10,039 --> 01:01:12,719
I've seen is Thomas Jefferson. I did see his newer

1295
01:01:12,800 --> 01:01:16,000
Benjamin Franklin one I meant to. But baseball is great

1296
01:01:16,039 --> 01:01:21,119
to watch that great Civil War, the wars great. Uh.

1297
01:01:21,159 --> 01:01:24,400
Speaker 1: There was an old one he did about the Brooklyn

1298
01:01:24,440 --> 01:01:27,719
Bridge and how it got and I like, I've sought

1299
01:01:27,760 --> 01:01:29,679
that one out a couple of times because it's like,

1300
01:01:30,159 --> 01:01:33,199
it's really harrowing story because it's we have to go

1301
01:01:33,239 --> 01:01:36,519
to the bottom of this river and build pressurized like

1302
01:01:36,639 --> 01:01:38,599
cabins for people to be in, and people would get

1303
01:01:38,679 --> 01:01:41,800
terrible bins and lots of people died making up like

1304
01:01:41,840 --> 01:01:44,880
just to make the fucking Brooklyn Bridge. So yeah, I've

1305
01:01:44,920 --> 01:01:46,679
watched quite a bit of ken Burns, but not as

1306
01:01:46,760 --> 01:01:47,840
much as I want to.

1307
01:01:47,960 --> 01:01:50,480
Speaker 2: I want to watch way more of it. Oh, yes,

1308
01:01:50,719 --> 01:01:56,199
shot out to ken Burns. Indeed, Nick says, here's two

1309
01:01:56,280 --> 01:02:00,159
dollar for the lockdown license fee. Genus, thank you, thank

1310
01:02:00,199 --> 01:02:04,480
you quick get ken Burns for the smell dump truck.

1311
01:02:05,119 --> 01:02:07,199
Speaker 1: I think so we can probably hook that up. Yeah,

1312
01:02:07,280 --> 01:02:12,840
I think that's my number one number this episode. I

1313
01:02:12,840 --> 01:02:13,519
think yeah.

1314
01:02:13,639 --> 01:02:15,760
Speaker 2: Yeah, we were toe Dad to not show any of

1315
01:02:15,800 --> 01:02:21,400
his spot blood to that tape. Deadly Virus Eva says, yes,

1316
01:02:21,599 --> 01:02:23,880
up to gbpremium. Let's go. Thank you so much, Deadly.

1317
01:02:23,960 --> 01:02:27,719
Thank you so much everybody for the support. You don't

1318
01:02:27,760 --> 01:02:29,360
have to, but if you want to, it is at

1319
01:02:29,400 --> 01:02:33,159
Giant bomb dot com slash to join what's gonna grease

1320
01:02:33,440 --> 01:02:35,920
all of the wheels at Giant Bomb now, So thank

1321
01:02:35,960 --> 01:02:39,519
you so much. Some people did also ask about ways

1322
01:02:39,519 --> 01:02:42,880
to give more, which is completely not necessary, but we

1323
01:02:42,880 --> 01:02:47,440
did set up a cofi account ko dash Fi dot

1324
01:02:47,480 --> 01:02:52,119
com slash Giant Bomb Kofi if case anybody wanted to

1325
01:02:52,199 --> 01:02:54,880
for whatever reason give more than that ten dollars a

1326
01:02:54,880 --> 01:02:57,559
month or whatever a year. Again not necessary, but some

1327
01:02:57,559 --> 01:03:00,440
people were asking, so we set that up. Everything is

1328
01:03:00,519 --> 01:03:05,000
super appreciate everybody, thank you. Uh chow. Roberto says, can't

1329
01:03:05,000 --> 01:03:08,000
wait for the next bike club. Mike's gonna look so cool.

1330
01:03:08,199 --> 01:03:10,519
I could. Yeah, I've gotta look so cool again, Jeff,

1331
01:03:10,519 --> 01:03:12,039
I do like the gun. I've got to have the

1332
01:03:12,159 --> 01:03:15,119
cool toy down prop. It gives you something to do, right,

1333
01:03:15,159 --> 01:03:19,719
It's always good to have a prop. Yes, exactly, Uh ten,

1334
01:03:19,800 --> 01:03:22,480
Derek says. Recently, Nick de Hate mentioned that Project double

1335
01:03:22,639 --> 01:03:25,760
seven and or the tomb Raider reboot and Orf among

1336
01:03:25,840 --> 01:03:28,760
Us two will appear at Summer Gamefest. Which of the

1337
01:03:28,760 --> 01:03:31,559
three do you think is most likely? In which is

1338
01:03:31,800 --> 01:03:36,880
the least? I mean, we sall. Surprisingly we saw the

1339
01:03:36,920 --> 01:03:39,760
tiniest bit of Double oh seven at the Switch to Thing,

1340
01:03:39,800 --> 01:03:43,360
which shocked me, but not much of it, right, God,

1341
01:03:43,360 --> 01:03:46,000
Wolf among Us two has Summer Gamefest written all over it,

1342
01:03:46,039 --> 01:03:46,480
doesn't it.

1343
01:03:46,800 --> 01:03:49,440
Speaker 1: Yeah, Wolf among Us two probably is the most likely,

1344
01:03:49,519 --> 01:03:51,119
But then I do think it is Double O seven.

1345
01:03:51,159 --> 01:03:52,639
Speaker 3: And then way down on the list is that tomb

1346
01:03:52,719 --> 01:03:53,320
Raider reboot.

1347
01:03:53,360 --> 01:03:56,760
Speaker 2: Didn't didn't didn't we hear that it was canceled? Maybe

1348
01:03:56,880 --> 01:03:59,480
maybe that was a rumor. Oh no, I don't. I

1349
01:03:59,519 --> 01:04:04,039
don't remember anything about tomb Raider being canceled. There's a lot

1350
01:04:04,000 --> 01:04:07,639
of stuff and going on those studios. But maybe they

1351
01:04:07,639 --> 01:04:08,039
canceled them.

1352
01:04:08,079 --> 01:04:11,199
Speaker 3: Maybe they canceled the movie.

1353
01:04:11,599 --> 01:04:13,719
Speaker 1: It was a show or something. Oh, the Netflix stuff

1354
01:04:13,760 --> 01:04:14,960
was canceled. That's what I was thinking about.

1355
01:04:14,960 --> 01:04:15,519
Speaker 5: In that show.

1356
01:04:17,000 --> 01:04:18,760
Speaker 2: They had that one season of that animated show. I

1357
01:04:18,760 --> 01:04:19,800
don't think people liked it.

1358
01:04:20,239 --> 01:04:24,239
Speaker 1: Sure, that sounds right, okay, fair enough. But I'm curious

1359
01:04:24,239 --> 01:04:25,280
what they do with the reboots.

1360
01:04:25,320 --> 01:04:28,159
Speaker 2: I liked the the last reboot fine, but it was

1361
01:04:28,239 --> 01:04:31,400
a bit you know, it took itself very seriously, and

1362
01:04:31,400 --> 01:04:33,199
I would like to be a bit more fun.

1363
01:04:33,320 --> 01:04:35,280
Speaker 3: Yeah, give me, give me a t Rex again.

1364
01:04:35,480 --> 01:04:39,320
Speaker 2: Give me a t Rex. Gwen the Hunter says, if

1365
01:04:39,360 --> 01:04:43,920
you could make Dicapolote dial game? Did I say that right, Jeff,

1366
01:04:43,960 --> 01:04:47,119
I'm so scared. Oh thank god.

1367
01:04:47,239 --> 01:04:49,679
Speaker 1: If you can make a tenst me not the Spanish speaker,

1368
01:04:54,079 --> 01:04:56,400
you can make a Disapolote style game about a moment

1369
01:04:56,440 --> 01:04:58,239
your childhood, what would it be?

1370
01:04:58,440 --> 01:05:01,880
Speaker 2: I do something about going to Yosem many nests? Uh

1371
01:05:02,119 --> 01:05:08,960
was magical? Gosh, that's cool. God, just say it. Oh no, well, actually,

1372
01:05:09,000 --> 01:05:10,440
you know you say that a game about going to

1373
01:05:10,480 --> 01:05:11,880
Disney as a kid would be pretty sweet.

1374
01:05:12,000 --> 01:05:12,800
Speaker 3: It'd be pretty cool.

1375
01:05:12,920 --> 01:05:16,559
Speaker 2: Yeah, that'd be pretty cool. Actually, I just something about

1376
01:05:16,920 --> 01:05:18,360
you know, but you know, I think when you were

1377
01:05:18,440 --> 01:05:21,000
kids like this too. But you guys just wander the neighborhood,

1378
01:05:21,239 --> 01:05:24,119
just weaving in and out of friends back yards in

1379
01:05:24,159 --> 01:05:26,480
their house. Is just kind of coming going and coming

1380
01:05:26,519 --> 01:05:27,960
as we Please tell me.

1381
01:05:28,119 --> 01:05:30,079
Speaker 3: There was there was a creek at the end of

1382
01:05:30,079 --> 01:05:30,519
my street.

1383
01:05:30,800 --> 01:05:31,800
Speaker 2: Uh it was there was a hill.

1384
01:05:31,800 --> 01:05:33,960
Speaker 1: Would go down there, go past the houses down there

1385
01:05:34,000 --> 01:05:36,599
that they never cared, just went down to the creek

1386
01:05:36,920 --> 01:05:39,599
and we'd spend all day in there. Uh yeah, yeah,

1387
01:05:39,639 --> 01:05:41,760
that would It would be something along that probably just

1388
01:05:41,840 --> 01:05:45,719
like being on the street where I lived and doing

1389
01:05:45,760 --> 01:05:48,119
that weaving between houses and and kind of hanging out

1390
01:05:48,159 --> 01:05:49,760
with friends and going, you know, to one house for

1391
01:05:49,800 --> 01:05:51,920
a slumber party, then the next one, then going.

1392
01:05:51,719 --> 01:05:55,400
Speaker 2: Back to the basement. Uh that or a summer camp uh.

1393
01:05:55,400 --> 01:05:57,599
Speaker 1: You know, boy Scott, sum which I would we'd sleep

1394
01:05:57,639 --> 01:06:00,000
away intense for two weeks at a time, something along

1395
01:06:00,119 --> 01:06:00,639
those lines.

1396
01:06:00,639 --> 01:06:02,840
Speaker 2: That that would be neat. I didn't sa our camp

1397
01:06:02,840 --> 01:06:04,440
for a week. I didn't love it. It was okay,

1398
01:06:04,679 --> 01:06:06,239
it was not necessarily for me.

1399
01:06:06,960 --> 01:06:10,599
Speaker 1: It was always nice for me to have to feel

1400
01:06:10,880 --> 01:06:13,760
like autonomous and be like, oh, I'm on my own.

1401
01:06:13,880 --> 01:06:15,559
I could decide what I do with my day a

1402
01:06:15,599 --> 01:06:18,800
little bit more. And that was a very freeing feeling

1403
01:06:18,840 --> 01:06:19,119
for me.

1404
01:06:20,480 --> 01:06:22,440
Speaker 2: Uh Man, my summer I can't I phel It was

1405
01:06:22,559 --> 01:06:24,920
very structure. They constantly were telling us what to do.

1406
01:06:25,079 --> 01:06:27,440
Speaker 1: Go hear, do that, and our boy Scot summer camp

1407
01:06:27,480 --> 01:06:29,480
was just like a little bit more like, yeah, here's

1408
01:06:29,519 --> 01:06:31,320
some marribage stuff you can go do, but the rest

1409
01:06:31,320 --> 01:06:32,480
of the day is I kind of up to you,

1410
01:06:32,519 --> 01:06:35,599
like build fire, go, set up a game, play a

1411
01:06:35,719 --> 01:06:37,440
thing where it's like everyone in the summer Camp is

1412
01:06:37,440 --> 01:06:39,559
going to have a massive capture of the flag game

1413
01:06:39,920 --> 01:06:40,559
stuff like that.

1414
01:06:40,679 --> 01:06:41,320
Speaker 3: Yeah, it was good.

1415
01:06:41,920 --> 01:06:45,519
Speaker 2: Mike Fitzgerald says, I bet Dan could pronounce Kofi lu

1416
01:06:45,599 --> 01:06:49,880
lay low. I get that. That's funny. Yep, very good. Then.

1417
01:06:49,960 --> 01:06:52,079
Kilo Thor says, I've been a listener Giant Bump for

1418
01:06:52,159 --> 01:06:56,199
years twenty sixteen, but listening again when Jeff Grubb joined

1419
01:06:56,199 --> 01:07:00,519
the Grow became a supremium sub excuse me, when Giant

1420
01:07:00,559 --> 01:07:04,719
Bond became independent. Proud of you guys. Thank you so much, Killethoria,

1421
01:07:04,719 --> 01:07:05,599
I really appreciate that.

1422
01:07:06,079 --> 01:07:08,320
Speaker 3: Yep, thank you so much good looking out.

1423
01:07:09,239 --> 01:07:11,760
Speaker 2: And that's it for now. We're caught up at the moment.

1424
01:07:12,039 --> 01:07:13,679
Thank you so much everybody for all the supertest. If

1425
01:07:13,719 --> 01:07:15,559
you want to send anymore, we will read them before

1426
01:07:15,639 --> 01:07:16,960
the end of the show. Thank you.

1427
01:07:17,800 --> 01:07:20,000
Speaker 1: All Right, we're gonna take a break. When we come back,

1428
01:07:20,039 --> 01:07:21,800
we're gonna play our game. We're gonna do the Mount

1429
01:07:21,880 --> 01:07:26,159
Rushmore of Video Game Guns. Talk about that right after this.

1430
01:07:26,280 --> 01:07:31,079
Then we'll talk about what we've been playing. All right,

1431
01:07:31,159 --> 01:07:33,960
we're back. There were zero issues during that break. That's

1432
01:07:33,960 --> 01:07:36,599
the coolest thing about it. And instead me and Mike

1433
01:07:36,719 --> 01:07:38,920
Andadi are going to do the Mount Rushmore of Guns.

1434
01:07:39,039 --> 01:07:40,199
Speaker 2: Mike, what are we doing here?

1435
01:07:41,199 --> 01:07:41,320
Speaker 4: Uh?

1436
01:07:41,599 --> 01:07:45,559
Speaker 2: Well, Dune the Dark Ages came out. It has some

1437
01:07:45,840 --> 01:07:49,840
neat weapons. So you know about Rushmore of video game

1438
01:07:50,480 --> 01:07:52,400
Will you please write video game guns. I am very

1439
01:07:52,480 --> 01:07:56,360
uncomfortable with Mount Rushmore of Guns. No, no, not what

1440
01:07:56,400 --> 01:07:59,159
you said back at the discord. You insisted.

1441
01:08:00,280 --> 01:08:02,639
Speaker 4: Number one the collection because he.

1442
01:08:04,920 --> 01:08:08,199
Speaker 3: Of course, of course you know what, he put the

1443
01:08:08,199 --> 01:08:09,039
P ninety on there.

1444
01:08:09,519 --> 01:08:10,760
Speaker 2: He's bold. All right, good for you.

1445
01:08:10,960 --> 01:08:15,239
Speaker 4: Guy, Yeah, yeah, yeah, yeah. Number four is the knife missile.

1446
01:08:17,720 --> 01:08:22,680
Speaker 1: All right, Mike, Video game Guns, Mount Rushmore. Where do

1447
01:08:22,800 --> 01:08:24,960
we start.

1448
01:08:24,399 --> 01:08:27,119
Speaker 2: Well, I'm thinking of Doom so, I mean, BFG is

1449
01:08:27,159 --> 01:08:30,600
still the most famous doom gun, right, yeah, BFG nine thousand?

1450
01:08:32,279 --> 01:08:35,319
Does it have multiple different numbers? I just we just

1451
01:08:35,359 --> 01:08:36,479
do it.

1452
01:08:36,520 --> 01:08:38,800
Speaker 4: Is it the nine thousand the big cannon that he

1453
01:08:38,840 --> 01:08:41,319
gets shoot up from?

1454
01:08:41,760 --> 01:08:45,479
Speaker 2: Uh? I think maybe it's that's good enough.

1455
01:08:45,600 --> 01:08:47,319
Speaker 3: I think it's BFG nine thousand, But I'm just gonna

1456
01:08:47,319 --> 01:08:47,840
say BFG.

1457
01:08:48,800 --> 01:08:52,159
Speaker 2: Yeah. The versions found the Dealings are called BHT nine thousand. Oh,

1458
01:08:52,239 --> 01:08:53,920
and then those in Quake are the BFG ten k.

1459
01:08:54,000 --> 01:08:58,199
Yeah you could say nine thousand, yeah, BT nine thousands correct. Yeah,

1460
01:08:58,239 --> 01:08:59,640
I don't know. I feel like a lot of these

1461
01:08:59,680 --> 01:09:02,640
games would always have like the one super weapon right

1462
01:09:02,760 --> 01:09:06,319
inspired by this, But it's such a great name. I

1463
01:09:06,359 --> 01:09:09,319
hated to think about the Rock bringing the BFG on

1464
01:09:09,479 --> 01:09:11,800
what like Conan or some other talk show at one

1465
01:09:11,800 --> 01:09:17,640
point when he was in that movie. It's it's pretty iconic. YEP.

1466
01:09:17,720 --> 01:09:19,840
Speaker 1: I agree, I mean definitely, as soon as we said

1467
01:09:19,880 --> 01:09:22,279
on this, I'm like, well, obviously the BFG nine thousand

1468
01:09:22,439 --> 01:09:24,159
will be the first one that we talked about. Here

1469
01:09:24,199 --> 01:09:28,000
we are, you know, I don't even know how like

1470
01:09:28,319 --> 01:09:32,319
fun I find the BFG, but it doesn't matter, right,

1471
01:09:32,359 --> 01:09:35,119
that's not the point. It's just you want to have

1472
01:09:35,159 --> 01:09:37,439
something so powerful it makes the rest of the game

1473
01:09:37,600 --> 01:09:38,960
stupid and like romas.

1474
01:09:38,800 --> 01:09:43,239
Speaker 2: Jefferson is not fun, but he's on rushmore exactly parties.

1475
01:09:43,600 --> 01:09:45,520
Speaker 1: Yeah, bro, it's just very like corners you and you

1476
01:09:45,520 --> 01:09:49,239
won't stop talking. He's a huge coke head, all right.

1477
01:09:49,399 --> 01:09:52,479
So for me, the second thing that came to mind

1478
01:09:52,880 --> 01:09:58,000
was the cerebral bore from uh tur Rock which one

1479
01:09:58,039 --> 01:10:03,359
is the TROC two? I think si ebral Yeah, borer.

1480
01:10:02,680 --> 01:10:04,800
Speaker 2: I think is how you say it. It's a real

1481
01:10:07,000 --> 01:10:08,720
I don't know. I would not have remembered the name

1482
01:10:08,760 --> 01:10:10,960
of this thing, jeff that's a strike against it for me.

1483
01:10:11,479 --> 01:10:13,560
Speaker 1: Okay, fair enough, but that just means you were out

1484
01:10:13,600 --> 01:10:16,279
of touch with the most importants and video games. I mean,

1485
01:10:16,279 --> 01:10:20,000
it says a BFG knockoff kind of the thing, right, No, no, no, so,

1486
01:10:20,399 --> 01:10:24,319
uh the cerebral borer can track your brain waves, Mike,

1487
01:10:24,359 --> 01:10:27,560
and that's important because it shoots out a homing drill

1488
01:10:28,119 --> 01:10:30,119
bit that like will fly through the air and it

1489
01:10:30,199 --> 01:10:32,079
kind of does. It goes all crazy and then it'll

1490
01:10:32,079 --> 01:10:33,800
fly all the way around the room and then it

1491
01:10:33,880 --> 01:10:36,920
just snaps into your enemy's skull and then drills a

1492
01:10:36,960 --> 01:10:39,800
hole in there, and then once it's in there, it explodes.

1493
01:10:40,239 --> 01:10:43,359
Speaker 2: Yeah, you got a troubled teenage life, didn't you.

1494
01:10:43,359 --> 01:10:45,439
Speaker 1: You should see like the all my journals where I

1495
01:10:45,439 --> 01:10:46,720
wrote down all my evil thoughts.

1496
01:10:46,800 --> 01:10:48,359
Speaker 2: Yeah, I get it, Yeah I thoughts.

1497
01:10:49,000 --> 01:10:50,920
Speaker 4: Okay, uh yeah, cool, cool.

1498
01:10:51,039 --> 01:10:56,039
Speaker 2: I'm gonna go with the gravity gun from Half Life two. Yeah,

1499
01:10:56,119 --> 01:10:58,960
fair enough. That's pretty good too, the opposite of the

1500
01:10:58,960 --> 01:11:02,880
BG incorrect, doubly fun to use. So fun. And then

1501
01:11:02,920 --> 01:11:05,960
at the end of the game, when it gets powered up,

1502
01:11:06,000 --> 01:11:08,279
it could pick up people. You can throw the people

1503
01:11:08,680 --> 01:11:11,479
and to the other people. That's that's a good time.

1504
01:11:12,359 --> 01:11:16,239
Speaker 1: Yeah, right, And it's it's like it almost like unlocked

1505
01:11:16,239 --> 01:11:19,039
an entire new idea for a lot of developers of

1506
01:11:19,079 --> 01:11:21,880
how character or how players should be interacting with the world,

1507
01:11:21,960 --> 01:11:25,800
which is uh maybe it's definitely the most influential gun.

1508
01:11:26,079 --> 01:11:30,199
I think uh probably should uh make its way onto

1509
01:11:30,199 --> 01:11:31,159
this list because of that.

1510
01:11:32,560 --> 01:11:34,680
Speaker 2: All right, let's see here gun.

1511
01:11:35,039 --> 01:11:37,560
Speaker 1: I mean, god, you said that, and it's almost like

1512
01:11:37,680 --> 01:11:40,239
I could put the portal gun on there right after that.

1513
01:11:40,239 --> 01:11:42,960
Speaker 2: Right, but why not? It's also very good, you know,

1514
01:11:43,039 --> 01:11:44,039
let's talk about it at least.

1515
01:11:44,119 --> 01:11:48,399
Speaker 1: Yeah, the portal gun is Yeah, it's very good. It's

1516
01:11:48,560 --> 01:11:51,199
it's also really like it's design obviously it's part of

1517
01:11:51,239 --> 01:11:56,560
that whole aperture science aesthetic. But yeah, yeah, they made

1518
01:11:56,600 --> 01:12:01,279
shooting those like those teleport you know holes, the portals

1519
01:12:01,720 --> 01:12:02,039
it made.

1520
01:12:02,039 --> 01:12:04,560
Speaker 2: They made it feel really good too. I just id

1521
01:12:04,600 --> 01:12:07,239
like to thing about it. It does like it's the

1522
01:12:07,279 --> 01:12:09,520
most if Steve Jobs designed a gun, it would look

1523
01:12:09,560 --> 01:12:12,840
like the Portal gun, right right, Yes, absolutely, yeah, it's

1524
01:12:12,880 --> 01:12:15,760
very aesthetically pleasing in an upsetting kind of a very

1525
01:12:15,800 --> 01:12:19,439
sterile kind of way. It's very interesting just looking at it.

1526
01:12:21,119 --> 01:12:23,880
The Lancer from Gears of War. They put a chainsaw

1527
01:12:23,920 --> 01:12:25,239
on that gun. That's cool.

1528
01:12:25,680 --> 01:12:29,199
Speaker 1: Yep, that that is still cool, right because I think

1529
01:12:29,239 --> 01:12:29,800
it's cool.

1530
01:12:30,279 --> 01:12:32,840
Speaker 2: It's very fun when you go and you chainsaw people.

1531
01:12:32,920 --> 01:12:36,000
The act of reloads are great. It just sounds good.

1532
01:12:36,760 --> 01:12:37,119
Mm hmm.

1533
01:12:38,720 --> 01:12:41,439
Speaker 1: Yeah, I mean, yes, they got all of the movement

1534
01:12:41,520 --> 01:12:44,439
of like or the sounds in the movement of that thing, right,

1535
01:12:44,520 --> 01:12:48,000
so it always feels super impactful. Mostly I do think

1536
01:12:48,039 --> 01:12:50,399
about using the chainsaw part of it, but it's fun

1537
01:12:50,399 --> 01:12:51,079
to shoot as well.

1538
01:12:51,119 --> 01:12:51,520
Speaker 3: Of course.

1539
01:12:53,239 --> 01:12:56,079
Speaker 1: I'm you know, back to doom, you know, BFG nine

1540
01:12:56,079 --> 01:12:59,079
thousands one. One thing, the super Shotgun is really the

1541
01:12:59,119 --> 01:13:01,880
most fun gun in that game, and it's still like

1542
01:13:02,000 --> 01:13:04,920
it's still the shotgun against all like that all other

1543
01:13:04,960 --> 01:13:07,960
shotguns are judged against. I think that's super fair because

1544
01:13:07,960 --> 01:13:09,880
it really does hold up in how much fun it

1545
01:13:09,920 --> 01:13:10,479
is to use.

1546
01:13:11,399 --> 01:13:13,560
Speaker 2: It's like the name super Shotgun says it all. Is

1547
01:13:13,560 --> 01:13:16,680
there what you need to know? It there exactly. The

1548
01:13:16,720 --> 01:13:20,600
plasma cutter from Dead Space, that thing is cool. I

1549
01:13:20,640 --> 01:13:23,960
love that it's like actually supposed to be a tool, right,

1550
01:13:24,000 --> 01:13:27,960
and then he gets repurposed as a weapon just so satisfying.

1551
01:13:27,960 --> 01:13:30,119
Every time you change it from the horizontal to make

1552
01:13:30,159 --> 01:13:33,840
it go vertical. It can go vertical. That's great. It's

1553
01:13:33,880 --> 01:13:36,680
so satisfying shooting off all of the limbs and stuff.

1554
01:13:36,880 --> 01:13:40,319
What that thing? I'm a sure plasma cutter mark yep.

1555
01:13:41,079 --> 01:13:43,439
Speaker 1: And I'm like, I'm so glad they built the whole

1556
01:13:43,479 --> 01:13:46,439
game mostly around using that. That was because it's like,

1557
01:13:46,479 --> 01:13:48,960
this is so good. This is your game's gravity gun.

1558
01:13:49,479 --> 01:13:51,039
In a lot of ways, I'm glad that it was,

1559
01:13:51,079 --> 01:13:53,359
like they didn't try to take you away from it

1560
01:13:53,399 --> 01:13:54,000
for too long.

1561
01:13:54,399 --> 01:13:57,119
Speaker 2: I almost like sometimes I wish it was the only

1562
01:13:57,119 --> 01:13:58,880
gun in the game because you do get other ones

1563
01:13:59,199 --> 01:14:01,000
and it is you know, like, oh you got to,

1564
01:14:01,039 --> 01:14:02,520
you know, use the other one because you'll run out

1565
01:14:02,520 --> 01:14:04,600
of AMA for this thing. Sometimes I'm like, she was

1566
01:14:04,640 --> 01:14:06,880
almost just this. It's the most fun one to use.

1567
01:14:07,000 --> 01:14:09,680
Speaker 3: It's the most fun one to use. Yep, exactly for.

1568
01:14:09,720 --> 01:14:12,640
Speaker 4: The people that's a given suggestion. In child we're not

1569
01:14:12,760 --> 01:14:16,640
using like real guns from like Call of Duty and

1570
01:14:16,640 --> 01:14:17,359
that kind of stuff.

1571
01:14:18,239 --> 01:14:20,279
Speaker 1: I mean, listen, I think the P ninety is pretty cool,

1572
01:14:20,279 --> 01:14:21,640
but it's not gonna hang on this list.

1573
01:14:22,199 --> 01:14:24,720
Speaker 4: I just wanted to do about video games kind of

1574
01:14:24,960 --> 01:14:26,520
no real guns for a real four reeal, you know

1575
01:14:26,560 --> 01:14:26,920
what I mean?

1576
01:14:27,640 --> 01:14:30,880
Speaker 2: Yeah, I agree, you're so not American Christian.

1577
01:14:33,680 --> 01:14:36,000
Speaker 4: Out of all three, I'm pretty sure I'm the one

1578
01:14:36,000 --> 01:14:37,199
who likes guns.

1579
01:14:37,000 --> 01:14:41,239
Speaker 2: For you, but I hate gun Yeah, I'm cool.

1580
01:14:42,319 --> 01:14:44,359
Speaker 1: Okay, this one is the closest to a real gun though.

1581
01:14:44,399 --> 01:14:49,319
Chat So maybe you'll like this the Red nine. Oh

1582
01:14:49,680 --> 01:14:51,720
you think that's a good one. I'm like wanting to see, how,

1583
01:14:51,800 --> 01:14:53,600
like what your temperature is on this because I love

1584
01:14:53,640 --> 01:14:56,760
the Red nine handgun from Resident Evil four.

1585
01:14:57,359 --> 01:15:00,439
Speaker 2: Yeah, I do like it. I like, if you had

1586
01:15:00,520 --> 01:15:03,000
told me to remember the event I wouldn't necessarily I

1587
01:15:03,039 --> 01:15:05,920
am swapping between guns so frequently in those games, I'm

1588
01:15:05,920 --> 01:15:08,760
not necessarily getting that kind of a deep attachment to

1589
01:15:08,880 --> 01:15:11,000
one of them, but it is. It is very good.

1590
01:15:11,520 --> 01:15:13,159
Speaker 1: I think Red nine is the one where I just

1591
01:15:13,239 --> 01:15:15,600
that's the one I always end up like sort of

1592
01:15:15,680 --> 01:15:17,920
using the most and upgrading as much as I can,

1593
01:15:17,960 --> 01:15:19,680
and that's the one I don't swap in once I

1594
01:15:19,760 --> 01:15:20,359
upgraded it.

1595
01:15:21,319 --> 01:15:25,119
Speaker 3: Yeah, I love the Red nine, all right? Yeah, anything else, Mike.

1596
01:15:26,680 --> 01:15:28,279
Speaker 2: Is this a gun or is this a power up?

1597
01:15:28,319 --> 01:15:30,000
The spreader from Contra.

1598
01:15:30,560 --> 01:15:32,840
Speaker 3: That's a gun. Yeah, you're getting different guns.

1599
01:15:32,960 --> 01:15:36,840
Speaker 2: Yeah, yeah, the spreader, the Spreader. I think that maybe's

1600
01:15:36,840 --> 01:15:38,359
a little cute. I'll tell you what I probably should

1601
01:15:38,399 --> 01:15:40,319
have said. I'm just gonna taken the return here, because

1602
01:15:40,520 --> 01:15:43,319
when you said Red nine, you're taking pistols. I mean

1603
01:15:43,520 --> 01:15:49,319
the Halo one pistol is still that pistol, right right? Yeah?

1604
01:15:49,319 --> 01:15:51,239
That or the Golden Gun. I guess the Golden Gun

1605
01:15:51,279 --> 01:15:54,039
from Golden and I perhaps, but the Halo one pistol.

1606
01:15:54,520 --> 01:15:56,600
I'm not even like a big Halo person, but that

1607
01:15:56,680 --> 01:15:58,880
was a good pistol. Once again, I can almost just

1608
01:15:58,880 --> 01:16:00,560
play the whole game with that thing.

1609
01:16:01,279 --> 01:16:07,680
Speaker 1: Yep, uh you know Needler uh from Halo? Is that

1610
01:16:07,720 --> 01:16:10,039
gonna hang here? I think pistols way better than that.

1611
01:16:10,640 --> 01:16:13,960
Speaker 2: Kneeler looks cool and in some games the kneeler's fun

1612
01:16:14,079 --> 01:16:17,640
to use. Yes, it's. Yeah, it's got a very bespoked design,

1613
01:16:17,680 --> 01:16:19,680
but like the pistol is just so you know, it

1614
01:16:19,680 --> 01:16:21,199
was overpowered. That's why it was fun.

1615
01:16:22,760 --> 01:16:23,079
Speaker 4: I like.

1616
01:16:23,199 --> 01:16:27,840
Speaker 1: I do like the fat Man from a Fallout, mostly

1617
01:16:27,880 --> 01:16:31,119
because mostly because a lot of times the nuke is

1618
01:16:31,159 --> 01:16:33,960
like in there separate from the rest of the geometry.

1619
01:16:34,000 --> 01:16:35,520
So if you like get in a situation where you

1620
01:16:35,600 --> 01:16:39,159
like aim it down, the nuke can fall out and

1621
01:16:39,279 --> 01:16:41,600
explode and blow you up, and that's that's a.

1622
01:16:41,520 --> 01:16:44,760
Speaker 2: Lot of fun. I do like that. Okay, I like

1623
01:16:44,960 --> 01:16:51,000
that fat Boy. We're doing pretty good here, Yeah, I

1624
01:16:51,000 --> 01:16:55,600
think we're pretty close. Is there anything from from Quake?

1625
01:16:55,640 --> 01:16:57,479
You would do? The rocket launcher?

1626
01:16:57,560 --> 01:16:59,920
Speaker 3: I would do I would do the rail gun right.

1627
01:16:59,760 --> 01:17:03,560
Speaker 2: From I went to the from a Real Tournament? Right? Yeah?

1628
01:17:04,279 --> 01:17:07,760
Speaker 1: Isn't there one in Why do I think the real

1629
01:17:07,760 --> 01:17:09,720
gun is associated with Unreal Tournament?

1630
01:17:09,800 --> 01:17:11,560
Speaker 2: Is that right? Now? They didn't they have? They have

1631
01:17:11,600 --> 01:17:16,079
like a nail gun. There's a nail gun quake, Yes, okay,

1632
01:17:16,279 --> 01:17:18,359
is that what I'm thinking of? Then? Yes, the one

1633
01:17:18,359 --> 01:17:20,720
that shoots the metal really fast. I like that. That's

1634
01:17:20,760 --> 01:17:22,079
the nail gun. That's the nail gun.

1635
01:17:22,199 --> 01:17:26,640
Speaker 3: Okay, yes, but yeah, but I don't know. I mean,

1636
01:17:26,640 --> 01:17:27,439
there's a lot of good guns.

1637
01:17:27,439 --> 01:17:30,239
Speaker 2: It's pretty tough. That's pretty tough. It's pretty tough.

1638
01:17:31,439 --> 01:17:35,760
Speaker 1: That the skull chunk gun from Doom the Dark Ages.

1639
01:17:36,039 --> 01:17:38,920
That looks really cool where it's just like you put

1640
01:17:38,920 --> 01:17:41,680
a skull in there. He keeps real dolls and it

1641
01:17:41,760 --> 01:17:44,000
just chips away at it and just shoots out those chips.

1642
01:17:44,079 --> 01:17:46,680
Speaker 2: Is like very hot, and yeah, that's a neat thing.

1643
01:17:47,680 --> 01:17:51,920
Can we consider squalls gun blade from foun Fantasy eight?

1644
01:17:52,079 --> 01:17:54,960
It's a gun and a sword, you tell me? Can

1645
01:17:54,960 --> 01:17:57,640
we consider it? Actually no, because it's actually not as

1646
01:17:57,720 --> 01:18:00,439
much of a gun as you think. You pull the trigger,

1647
01:18:00,800 --> 01:18:03,159
it's not the shoot projectiles. It actually just makes the

1648
01:18:03,239 --> 01:18:06,560
sword stronger. Can't get a gun is a stretch?

1649
01:18:07,560 --> 01:18:11,399
Speaker 4: The Yeah, lightning sword is more of a gun than

1650
01:18:11,479 --> 01:18:16,119
the sword gun than they have. Her actually turns into

1651
01:18:16,199 --> 01:18:17,800
a gun and she shooested it.

1652
01:18:17,880 --> 01:18:20,640
Speaker 2: So yeah, it would do much better and best swords

1653
01:18:20,680 --> 01:18:23,399
for sure. For sure, Oh yeah, it would hold its

1654
01:18:23,399 --> 01:18:27,439
own there without a doubt. I think we're pretty good here.

1655
01:18:27,479 --> 01:18:30,159
Speaker 1: But I'm like, I'm seeing chat still going off anything

1656
01:18:30,159 --> 01:18:32,000
else from you, Mike, I don't know.

1657
01:18:32,159 --> 01:18:34,640
Speaker 2: You know, there's like Sniper for from two, which just classic. Yeah,

1658
01:18:34,720 --> 01:18:37,119
the heavy machine gun, Peve just two. Plenty of other

1659
01:18:37,199 --> 01:18:41,479
good guns for sure, but I think we have the

1660
01:18:41,560 --> 01:18:44,880
four in here. Like some people are saying percenta three evoker.

1661
01:18:44,920 --> 01:18:46,520
I think that's cute. I don't know if it's really

1662
01:18:46,520 --> 01:18:49,199
gonna make it ratcha quake has a bunch of good guns,

1663
01:18:49,239 --> 01:18:52,199
but I don't know what the one would be right

1664
01:18:52,520 --> 01:18:56,239
from that, So so I don't know. You know, there's

1665
01:18:56,239 --> 01:18:57,840
a lot there's a lot of people have like iconic

1666
01:18:57,920 --> 01:19:02,720
pistols like Bonetta has hers, Dante has something in Ivory

1667
01:19:02,800 --> 01:19:06,439
right and Ivory. Yeah, those are neat, those are neat.

1668
01:19:07,119 --> 01:19:08,680
Keep saying the laptop gun.

1669
01:19:10,560 --> 01:19:12,359
Speaker 3: From Perfect Dark?

1670
01:19:12,880 --> 01:19:15,000
Speaker 2: Is that from Perfect Dark? I think yeah, or I

1671
01:19:15,000 --> 01:19:18,800
don't know, and then uh, you know, Mega Buster. I

1672
01:19:18,840 --> 01:19:20,840
don't it's a gun I guess for Mega Man, but

1673
01:19:20,880 --> 01:19:22,880
I don't really think of it as like a lot

1674
01:19:22,880 --> 01:19:28,239
of people also saying Barrett's arm, Yeah, what about the Megabuster?

1675
01:19:28,399 --> 01:19:30,279
Or whatever. That's what I was saying. Yeah, I don't know,

1676
01:19:30,960 --> 01:19:35,479
you're okay, yeah, gun, he's too sweet of a boy

1677
01:19:35,479 --> 01:19:36,920
to have a gun. That's just that's just.

1678
01:19:36,920 --> 01:19:38,960
Speaker 4: A control service weapon.

1679
01:19:39,520 --> 01:19:45,760
Speaker 2: There you go, I think you said from Control? Yeah good? Yeah,

1680
01:19:45,880 --> 01:19:48,720
do we want to consider the Golden Gun from Golden Eye,

1681
01:19:49,000 --> 01:19:51,680
So sure, I'll put those too. And then when we

1682
01:19:51,680 --> 01:19:54,359
start figuring it out, what's it's called service weapon?

1683
01:19:55,960 --> 01:19:56,279
Speaker 4: Correct?

1684
01:19:56,479 --> 01:19:59,640
Speaker 2: So the service weapon. I was thinking about control just

1685
01:19:59,640 --> 01:20:01,760
like shopping today. I need to finally go back and

1686
01:20:01,880 --> 01:20:03,560
play through that. It's good.

1687
01:20:03,840 --> 01:20:07,159
Speaker 4: I'm really excited about that lift for that, like they're

1688
01:20:07,239 --> 01:20:10,800
making a little good previews are coming up from that.

1689
01:20:11,920 --> 01:20:13,640
Speaker 2: Okay, here's what we have.

1690
01:20:14,399 --> 01:20:19,760
Speaker 1: The BFG nine thousand, Cerebral Borer, gravity Gun, Portal Gun, Lancer,

1691
01:20:19,880 --> 01:20:24,920
super Shotgun, Plasma Cutter, Red nine Spreader from Contra, Pistol

1692
01:20:24,960 --> 01:20:26,600
from Halo Combat, A vult.

1693
01:20:26,479 --> 01:20:28,960
Speaker 2: I Wanted to Stay Championship Edition, fat.

1694
01:20:28,680 --> 01:20:32,319
Speaker 1: Boy from Fallout three, Slash four Squalls gun Blade actually no,

1695
01:20:33,079 --> 01:20:36,800
Golden a gun from Goldeneyed Double O seven, and service

1696
01:20:36,840 --> 01:20:37,960
weapon from Control.

1697
01:20:38,920 --> 01:20:43,640
Speaker 2: Okay, is there anything that's a lock for you? God,

1698
01:20:43,720 --> 01:20:44,640
let's see here.

1699
01:20:45,239 --> 01:20:49,399
Speaker 1: I mean probably the gravity gun, and honestly, maybe the

1700
01:20:49,520 --> 01:20:50,479
super Shotgun.

1701
01:20:50,800 --> 01:20:52,319
Speaker 3: Maybe that's not a lock, but it's close.

1702
01:20:52,680 --> 01:20:54,439
Speaker 2: I think gravity gun is absolutely a lock. And I

1703
01:20:54,439 --> 01:20:56,479
don't know if we can have gravity gun and portal gun.

1704
01:20:56,520 --> 01:20:58,920
There's only four spots here, No we can't.

1705
01:20:59,079 --> 01:21:01,560
Speaker 3: I think gravity gun sort of kind of covers it anyhow.

1706
01:21:02,199 --> 01:21:04,479
Speaker 2: See, I mean, I get what you're saying about super

1707
01:21:04,479 --> 01:21:07,760
Shotgun over the BFG. It's definitely more fun. The BFG

1708
01:21:07,880 --> 01:21:12,680
is the BFG. It's more. Okay, you'r iconic that that

1709
01:21:12,880 --> 01:21:15,880
argument works on me. We can put it on. You're

1710
01:21:15,920 --> 01:21:18,479
you're right, you know what, You're right. It's probably BEFG.

1711
01:21:19,159 --> 01:21:22,760
Speaker 1: I think I think, uh, super Shotgun, Best Guns. That's

1712
01:21:22,920 --> 01:21:25,520
that's the list that that's different, and that's different. We're

1713
01:21:25,520 --> 01:21:27,119
doing the Mount Rushmore video game guns.

1714
01:21:27,199 --> 01:21:30,520
Speaker 2: Yep. Now, hey, okay, where do we go from. Halo

1715
01:21:30,600 --> 01:21:32,279
Pistol is probably also on the best Guns, but it

1716
01:21:32,279 --> 01:21:34,920
could be on the Mount Rushmore that Halo picks. So

1717
01:21:35,760 --> 01:21:38,279
I think that I think it's definitely at least should

1718
01:21:38,319 --> 01:21:39,680
be considered pretty strong.

1719
01:21:39,560 --> 01:21:40,840
Speaker 3: Out here, all right.

1720
01:21:42,439 --> 01:21:45,359
Speaker 1: I mean, I I'm almost like, I think the Lancer

1721
01:21:45,439 --> 01:21:46,199
might go up there.

1722
01:21:47,640 --> 01:21:51,039
Speaker 2: Answers pretty good. I like that it's very iconic. Yeah,

1723
01:21:51,119 --> 01:21:53,319
it's very iconic. I like Plasma Cutter a lot. It

1724
01:21:53,399 --> 01:21:57,560
just might not be quite as iconic as the Lancer. Yeah,

1725
01:21:57,800 --> 01:22:02,520
I mean it's definitely a Roosevelt. It's gonna make it.

1726
01:22:04,039 --> 01:22:04,760
Let's see.

1727
01:22:04,920 --> 01:22:08,720
Speaker 1: I think I like Spreader from Contra fat boy. I

1728
01:22:08,760 --> 01:22:12,960
think it's pretty fun. I don't know, let's see, I'm

1729
01:22:13,000 --> 01:22:15,039
gonna move Lancer over there as well, just to.

1730
01:22:15,119 --> 01:22:19,199
Speaker 2: Con over there. It's like, I don't think Red nine

1731
01:22:19,239 --> 01:22:24,479
is gonna quite hang it's no cerebral bar, probably not

1732
01:22:24,520 --> 01:22:25,520
gonna quite make it.

1733
01:22:25,880 --> 01:22:28,359
Speaker 1: No, I love the cerebral bar, but no, it's it's

1734
01:22:28,359 --> 01:22:29,399
definitely of its time.

1735
01:22:30,199 --> 01:22:30,600
Speaker 5: Mm hmm.

1736
01:22:31,399 --> 01:22:35,760
Speaker 2: There's a part of me that's like, maybe gravity, Gun, BFG, Halo,

1737
01:22:35,840 --> 01:22:38,880
Pistol and Lancer is just it that's pretty good. Yeah,

1738
01:22:39,039 --> 01:22:43,560
it probably is. Yeah, it probably is.

1739
01:22:43,560 --> 01:22:46,000
Speaker 1: If someone in Chad just said Spreader as an inspired

1740
01:22:46,000 --> 01:22:48,039
first fourth choice or whatever, and I'm like, yeah, I'd

1741
01:22:48,079 --> 01:22:50,840
like to see Spreader Contra on the list, but I

1742
01:22:50,840 --> 01:22:52,119
don't know what i'd knock off.

1743
01:22:52,880 --> 01:22:57,319
Speaker 2: You know, having a big moment right now right No, Yeah.

1744
01:22:57,279 --> 01:23:01,119
Speaker 1: I mean there's definitely something foundational about a gun that

1745
01:23:01,399 --> 01:23:04,039
shoots a spread shot. And there was stuff that did

1746
01:23:04,159 --> 01:23:06,800
that did that probably before Contra. This is definitely where

1747
01:23:06,920 --> 01:23:09,279
like I I mean, where I think it begins.

1748
01:23:09,119 --> 01:23:10,880
Speaker 2: Right, Like I think we were talking about in Doom

1749
01:23:10,960 --> 01:23:19,479
Dark Ages is basically the Spreader brad GUNN Yeah, I

1750
01:23:19,520 --> 01:23:20,600
think this is probably it.

1751
01:23:20,760 --> 01:23:25,399
Speaker 1: So gravity gun BFG nine thousand pistol from Halo Combat

1752
01:23:25,399 --> 01:23:27,359
evolved in Lancer from Years of War.

1753
01:23:28,159 --> 01:23:32,720
Speaker 2: Yeah, I'm thinking I don't know. More people set about

1754
01:23:32,800 --> 01:23:35,239
super shotgun being cut out, maybe we do just put

1755
01:23:35,279 --> 01:23:39,199
it instead of BFG. I mean, I don't think it's wrong.

1756
01:23:39,239 --> 01:23:39,800
I could.

1757
01:23:41,680 --> 01:23:44,920
Speaker 3: I mean I could find either way personally.

1758
01:23:45,840 --> 01:23:51,680
Speaker 1: But okay, I think for people who like who play Doom,

1759
01:23:52,079 --> 01:23:56,880
the super shotgun is this thing of reverence, and then

1760
01:23:57,039 --> 01:24:00,279
I think for the wider audience, the thing they think

1761
01:24:00,279 --> 01:24:02,960
of is probably the BFG before even the super shotgun.

1762
01:24:03,680 --> 01:24:07,960
But I think, I don't know, a super shotgun maybe

1763
01:24:08,199 --> 01:24:10,840
could even be a George Washington on this list.

1764
01:24:12,039 --> 01:24:16,279
Speaker 2: Yeah, I don't know. Yeah, I think I think it

1765
01:24:16,319 --> 01:24:18,039
is BFG because people are like the people would just

1766
01:24:18,119 --> 01:24:20,520
keep saying I like the super shotgun more, and I'm like, yes,

1767
01:24:20,560 --> 01:24:20,920
I know.

1768
01:24:21,119 --> 01:24:24,960
Speaker 1: Yeah, yeah it too, right? Is it more iconic? I

1769
01:24:25,000 --> 01:24:26,439
don't think it's more iconic.

1770
01:24:26,560 --> 01:24:29,319
Speaker 4: Actually, no, they put they put the BFG on that movie.

1771
01:24:29,520 --> 01:24:31,880
They didn't put the super shot gun a rocket.

1772
01:24:31,520 --> 01:24:34,880
Speaker 2: It right, people are some people are yelling about retch

1773
01:24:34,880 --> 01:24:36,359
of click, but they just keep like they're almost beening

1774
01:24:36,439 --> 01:24:38,560
my point. They just say, what about Roch and Clink.

1775
01:24:39,000 --> 01:24:41,119
I'm like, well, what gun? They don't tell me what gun.

1776
01:24:41,560 --> 01:24:42,920
There's a bunch of good guns in there.

1777
01:24:42,760 --> 01:24:44,640
Speaker 3: But which there's almost too many guns to kind of

1778
01:24:44,720 --> 01:24:45,920
sort of cancel.

1779
01:24:45,680 --> 01:24:51,039
Speaker 2: Each other out right, right, So, and look, I would

1780
01:24:51,079 --> 01:24:52,479
love to get Plasta cutter and I would love to

1781
01:24:52,479 --> 01:24:54,039
get Spreader in, but like, what would I get rid

1782
01:24:54,079 --> 01:24:55,159
of out of these? Exactly?

1783
01:24:56,239 --> 01:24:57,720
Speaker 1: It's really hard to get rid of any of these,

1784
01:24:58,520 --> 01:25:04,359
probably it, Mike, Yeah, I think that's right, all right,

1785
01:25:04,560 --> 01:25:06,000
moving that they're moving.

1786
01:25:06,239 --> 01:25:08,159
Speaker 2: I love it because even when I said, like, name

1787
01:25:08,199 --> 01:25:10,439
a gun for Rech and Klink, It's like there's so

1788
01:25:10,439 --> 01:25:12,000
many good guns that, like I've heard, I've seen like

1789
01:25:12,000 --> 01:25:14,279
three or four different ones show up in chat. Yeah,

1790
01:25:14,319 --> 01:25:16,399
the disco gun, the sheep gun, the Rhino, they're all

1791
01:25:16,520 --> 01:25:20,399
very good. Okay, I'm gonna capture this honey gun from warm.

1792
01:25:20,439 --> 01:25:22,520
So if it was best grenades, the Holy Hand grenade

1793
01:25:22,560 --> 01:25:25,199
would be in there for sure. Those best grenades. Someday

1794
01:25:25,199 --> 01:25:26,159
we'll do best grenades.

1795
01:25:26,600 --> 01:25:32,239
Speaker 1: Absolutely right, fantastic, let me go here, there we go,

1796
01:25:32,560 --> 01:25:36,159
all right, I am gonna post this the Blue Sky.

1797
01:25:36,319 --> 01:25:38,359
Speaker 2: We're gonna take one more break, will come back. Just

1798
01:25:38,640 --> 01:25:40,960
the case for audio listeners. That report of video game

1799
01:25:41,000 --> 01:25:44,159
guns is the gravity gun from Afflic two, the BFG

1800
01:25:44,279 --> 01:25:47,880
Night thousand from Doom, the pistol from Halo uh, and

1801
01:25:47,920 --> 01:25:50,439
then the lancer from gearso war. Yeah, somebody says this chat.

1802
01:25:50,680 --> 01:25:53,479
Microsoft does own three out of these four actually now,

1803
01:25:53,560 --> 01:25:57,199
so that's interesting. They love guns over there, absolutely all right.

1804
01:25:57,520 --> 01:25:59,239
Speaker 1: Like I said, we'll be back right after this, and

1805
01:25:59,279 --> 01:26:01,079
we'll talk about what we've been playing, will clean up

1806
01:26:01,079 --> 01:26:03,079
any super chets we've missed, and then we're gonna get

1807
01:26:03,079 --> 01:26:03,359
out of here.

1808
01:26:03,359 --> 01:26:10,520
Speaker 2: Thanks everybody. All right, we're back. Mike. What have you

1809
01:26:10,560 --> 01:26:14,159
been playing? It was Doomed the Dark Ages. I am

1810
01:26:14,399 --> 01:26:17,279
enjoying that quite a bit. I will say, like not

1811
01:26:17,359 --> 01:26:19,920
that the game is super story heavy. I'm a little

1812
01:26:19,920 --> 01:26:22,359
surprised how many cut scenes there are. It's like one

1813
01:26:22,399 --> 01:26:25,520
of the beginning and start of every level, and I'm like,

1814
01:26:26,039 --> 01:26:30,079
I don't really care. They keep showing me this guy

1815
01:26:30,279 --> 01:26:32,199
who's a king and he doesn't wear a shirt and

1816
01:26:32,760 --> 01:26:34,640
they show me him a lot. I don't know why

1817
01:26:34,680 --> 01:26:38,000
he matters well I should care, but yeah, yeah, and

1818
01:26:38,039 --> 01:26:40,840
I'm like, all right, that's fine, just let me go

1819
01:26:41,000 --> 01:26:44,279
shoot the do one or Doom twenty sixteen was still

1820
01:26:44,359 --> 01:26:47,039
the best with that stuff. Yes, by far.

1821
01:26:47,720 --> 01:26:49,880
Speaker 1: I mean it was very much like someone is trying

1822
01:26:49,880 --> 01:26:52,399
to tell Doom Guy what to do and he just

1823
01:26:52,479 --> 01:26:55,960
punches the TV or whatever in the conversation and it's like, yeah,

1824
01:26:56,039 --> 01:26:56,680
that's that's.

1825
01:26:56,560 --> 01:27:00,199
Speaker 2: What I want, right, So you know, who cares? You know,

1826
01:27:00,239 --> 01:27:01,840
there's some other stuff that's clicking up the pace you

1827
01:27:01,840 --> 01:27:04,760
don't have, like you had that ship and Doom Maternal

1828
01:27:04,880 --> 01:27:07,079
kind of between missions, and I don't think too many

1829
01:27:07,079 --> 01:27:09,800
people really cared for that, so I'm glad they don't

1830
01:27:09,840 --> 01:27:12,279
do that. It's just like a mission select screen, just

1831
01:27:12,279 --> 01:27:13,880
go do the next thing. So that's nice.

1832
01:27:14,159 --> 01:27:17,079
Speaker 1: Said I called that Doom Guy's office Doomslayer's office, and

1833
01:27:17,079 --> 01:27:20,159
people thought that was very an absurd way of describing.

1834
01:27:19,680 --> 01:27:22,239
Speaker 2: That, But it's funny. It's up to me. It's just like, yeah,

1835
01:27:22,279 --> 01:27:24,199
it's his office. Does he like put like collectibles there

1836
01:27:24,239 --> 01:27:27,039
or whatever? I don't know it is. I suppose kind

1837
01:27:27,079 --> 01:27:30,359
of an office. Yeah you're not, You're not wrong, excuse me.

1838
01:27:31,520 --> 01:27:33,800
But now I'm enjoying a lot, excited to get back

1839
01:27:33,840 --> 01:27:36,840
to it. But I haven't started clariub Scure yet again

1840
01:27:36,880 --> 01:27:40,439
since getting back from my vacation. I'm bad about that sometimes,

1841
01:27:40,640 --> 01:27:42,720
or whatever game I'm playing before I go on vacation

1842
01:27:42,880 --> 01:27:45,159
remains unfinished. I do not want that to happen with

1843
01:27:45,199 --> 01:27:47,479
clarip Scare. It's gonna make sure I get back to that.

1844
01:27:48,159 --> 01:27:52,600
This weekend. I mentioned beating Hydrobotics me Bean Machine, so

1845
01:27:52,640 --> 01:27:55,399
then I went and uh, I played Kirby's Avalanche last night,

1846
01:27:55,680 --> 01:27:58,279
because why the heck not. It's one of the mores

1847
01:27:58,359 --> 01:28:01,760
to pop. That's also a good game. It's nearly identical

1848
01:28:02,079 --> 01:28:04,520
the tyd Robotics mean being Machine, and yet I like

1849
01:28:04,560 --> 01:28:08,159
Doctor Robotics mean Bean Machine more. I could see that. Yeah,

1850
01:28:08,159 --> 01:28:11,479
but everybody gets a pu Yo pu yoh of course, yeah, yeah,

1851
01:28:11,479 --> 01:28:13,800
everybody get trbographics probably have one. It's probably just called

1852
01:28:13,840 --> 01:28:16,880
Pua PuO for all. Yeah. Probably it's probably a PC

1853
01:28:17,039 --> 01:28:20,359
Engine exclusive something like that. But how about you, Jeff,

1854
01:28:20,399 --> 01:28:21,079
what you've been playing?

1855
01:28:21,479 --> 01:28:26,600
Speaker 1: Yeah, road craft and stuff, like that it's not a

1856
01:28:26,600 --> 01:28:29,199
ton of time, and I've talked about that on BombCast

1857
01:28:29,279 --> 01:28:32,279
a little bit, so yeah, I've been kind of just

1858
01:28:32,359 --> 01:28:35,159
trying to make some time for other stuff. I'm near

1859
01:28:35,399 --> 01:28:37,159
the end of Despilote. It's kind of what I played

1860
01:28:37,159 --> 01:28:39,199
before bed, so I'm like playing it in like thirty

1861
01:28:39,239 --> 01:28:42,359
minute chunks. It's not a long game, but that's still

1862
01:28:42,560 --> 01:28:44,800
very affecting. I'm really really enjoying.

1863
01:28:44,479 --> 01:28:48,359
Speaker 2: That, still getting the hankering to play a lot of

1864
01:28:48,359 --> 01:28:49,000
different stuff.

1865
01:28:49,079 --> 01:28:51,000
Speaker 1: I'm like, I would like to play maybe some GTA

1866
01:28:51,119 --> 01:28:53,880
five because of all the GTA six stuff.

1867
01:28:54,600 --> 01:28:56,079
Speaker 2: I'm like, I don't know what I'm gonna do with that.

1868
01:28:56,920 --> 01:29:00,760
Speaker 1: But in the meantime, it's like I really keep coming

1869
01:29:00,800 --> 01:29:03,079
back to this computer to play something, and then it

1870
01:29:03,239 --> 01:29:06,159
just keeps being funky in weird ways like tonight with

1871
01:29:06,199 --> 01:29:10,279
the obs crashes and games running way worse than it should,

1872
01:29:10,560 --> 01:29:13,399
and it's like hard to like calm down and just

1873
01:29:13,439 --> 01:29:15,880
like play a game when it feels like something's broken.

1874
01:29:16,000 --> 01:29:17,960
So I need to get that fixed so I can

1875
01:29:18,039 --> 01:29:20,000
just get back to playing games like normal, because it's

1876
01:29:20,000 --> 01:29:22,239
been a real pain in the ass. And the worst

1877
01:29:22,239 --> 01:29:24,279
part is it's like, yeah, worst part, it's like, you know,

1878
01:29:24,319 --> 01:29:26,399
we got this computers from in zxt and it's not

1879
01:29:26,439 --> 01:29:28,760
their fault, and until stuff is falling apart, but it's like,

1880
01:29:29,000 --> 01:29:31,520
I gotta go take this PC apart that I wasn't

1881
01:29:31,520 --> 01:29:33,560
ever supposed to think about, and here we are me

1882
01:29:33,640 --> 01:29:34,640
fixing it once again.

1883
01:29:35,000 --> 01:29:36,439
Speaker 3: So yeah, it's just kind of a shame.

1884
01:29:37,880 --> 01:29:41,039
Speaker 2: Yeah. I played a little bit of Bionic Bay as well.

1885
01:29:41,560 --> 01:29:44,760
Speaker 1: That's the kind of platformer limbo sort of thing that

1886
01:29:44,840 --> 01:29:47,560
Dan was talking about. It feels really good. It's got

1887
01:29:47,560 --> 01:29:49,880
this really nice sort of weighty physics to it, and

1888
01:29:49,880 --> 01:29:53,119
you have your character can do this great thing where

1889
01:29:53,119 --> 01:29:55,399
it's like you're trying to do a long jump, so

1890
01:29:55,439 --> 01:29:58,159
you kind of dive roll into the long jump and

1891
01:29:58,199 --> 01:30:01,239
then you jump, and then you do another air dive

1892
01:30:01,319 --> 01:30:04,439
an air dash basically, and you can just go these

1893
01:30:04,520 --> 01:30:05,680
really long distances.

1894
01:30:05,720 --> 01:30:07,399
Speaker 3: It just has this really great feel to it.

1895
01:30:08,000 --> 01:30:11,159
Speaker 1: So I'm not someone who has played Munch Limbo or

1896
01:30:11,199 --> 01:30:13,920
any of those other games, but this one caught me

1897
01:30:13,960 --> 01:30:17,119
immediately because the physics of the of the platform and

1898
01:30:17,199 --> 01:30:19,199
just feels so cool. So yeah, I think this is

1899
01:30:19,199 --> 01:30:21,439
one that I'm gonna stick with on Steam Deck because

1900
01:30:21,439 --> 01:30:23,479
it's one of the few things that has come out

1901
01:30:23,520 --> 01:30:26,279
recently that runs on there and isn't doesn't have any issues,

1902
01:30:26,319 --> 01:30:27,159
and that's been nice.

1903
01:30:28,359 --> 01:30:30,319
Speaker 2: Yeah, I probably should check that one out. It looks good.

1904
01:30:30,800 --> 01:30:32,960
I did forget to mention I have been playing that

1905
01:30:33,000 --> 01:30:36,479
Capcom Fighting collection too, and I can talk about that

1906
01:30:36,600 --> 01:30:38,279
and I could say too, that is what the quick

1907
01:30:38,319 --> 01:30:41,479
look is going to be tomorrow. Everybody. Jan hung out

1908
01:30:41,479 --> 01:30:44,560
with me while I showed him that. Uh, I was

1909
01:30:44,640 --> 01:30:47,880
very excited for that, and it seems great. It seems fantastic.

1910
01:30:48,720 --> 01:30:50,800
It's really good. This is one of those things where

1911
01:30:51,000 --> 01:30:52,520
you know, sometimes I'm like, I don't know, maybe like

1912
01:30:52,600 --> 01:30:54,319
the real fighting ame freaks are going to find some

1913
01:30:54,359 --> 01:30:57,800
problems about that. I can't tell. But it just seems

1914
01:30:57,840 --> 01:30:59,720
like it's got all those games, and it's got a

1915
01:30:59,720 --> 01:31:02,520
ton of them. You have like Capcom Forces S and

1916
01:31:02,600 --> 01:31:06,399
K two, like really being an anchor for this very

1917
01:31:06,439 --> 01:31:09,880
hardcore two D finging experience thing at Powerstone two, as

1918
01:31:09,880 --> 01:31:14,359
this other anchor for this this really fun multiplayer play

1919
01:31:14,399 --> 01:31:17,760
with friends thing, and then all these neat curiosities and

1920
01:31:17,840 --> 01:31:21,359
things I wasn't super familiar with, like Project Justice and

1921
01:31:23,079 --> 01:31:26,119
not the sequel to Star Gladiator, that's Plasma Sword, right,

1922
01:31:26,199 --> 01:31:28,760
the the weird sequel to that weird game that they

1923
01:31:28,800 --> 01:31:30,479
made that was going to be a Star Wars game,

1924
01:31:30,520 --> 01:31:33,319
but then they lost the license that thing, so that

1925
01:31:33,439 --> 01:31:35,960
being on there. Even have Capcom Fighting Evolution, which is

1926
01:31:36,000 --> 01:31:38,000
a bad game, and I'm glad they put it on

1927
01:31:38,039 --> 01:31:41,199
there too. Yeah, I put everything preserve the bad games

1928
01:31:41,279 --> 01:31:41,800
as well.

1929
01:31:42,239 --> 01:31:42,800
Speaker 4: That's neat.

1930
01:31:43,159 --> 01:31:45,920
Speaker 2: I know there's that new that's like a different version

1931
01:31:45,920 --> 01:31:49,239
of Street Fighter Alpha three Street Alpha three Upper Christian.

1932
01:31:49,279 --> 01:31:51,439
I know you've been really enjoying that, right, Oh yeah,

1933
01:31:51,520 --> 01:31:51,960
I love that.

1934
01:31:52,079 --> 01:31:54,079
Speaker 4: I love that version. I never played the all perversion

1935
01:31:54,079 --> 01:31:56,239
Offala Tree. I have probably regular offal Tree I love

1936
01:31:56,319 --> 01:31:59,319
when I was a kid. So this version has a

1937
01:31:59,359 --> 01:32:04,600
bunch of you characters, a bunch of secret characters that

1938
01:32:04,680 --> 01:32:07,600
they made him choose selectable, like I think Evil real,

1939
01:32:07,760 --> 01:32:11,159
and like I think a Kuma is also there. Usually

1940
01:32:11,159 --> 01:32:14,119
it has all those characters and on top of the gameplay,

1941
01:32:14,239 --> 01:32:16,880
which is just us. I love Alpha three. I'm a mistake,

1942
01:32:16,920 --> 01:32:19,479
but it's I feel like the rule for fighting game

1943
01:32:19,680 --> 01:32:21,760
is the first fighting game you play out there, okay,

1944
01:32:21,840 --> 01:32:25,279
becomes like your personality. So Alpha three became a personality,

1945
01:32:25,520 --> 01:32:27,920
and this this collection has that. The other collection has

1946
01:32:27,960 --> 01:32:29,800
pregular OUTPHA three and I love it to play a lot.

1947
01:32:30,039 --> 01:32:32,119
But this version, with all the characters and all the

1948
01:32:32,199 --> 01:32:34,720
stuff that has going on, it just it's perfect for me.

1949
01:32:34,840 --> 01:32:36,159
So I love I love that version.

1950
01:32:36,279 --> 01:32:39,840
Speaker 2: Yeah, yeah, so it's great, Like, and I can see

1951
01:32:39,920 --> 01:32:42,199
myself playing a lot of Cat Rumbers is ess o

1952
01:32:42,239 --> 01:32:44,239
kid too. I love that game and it just still

1953
01:32:44,640 --> 01:32:48,239
looks and sounds so freaking good here. So having that

1954
01:32:48,279 --> 01:32:52,079
with net code and just easily playable, that's super exciting

1955
01:32:52,119 --> 01:32:56,119
to me. And you know, we're talking about Fatal Fury earlier,

1956
01:32:56,199 --> 01:32:58,119
and you know I was, I like that game, okay,

1957
01:32:58,159 --> 01:33:00,880
but I'm already like, no, I'd rather play Cat versus

1958
01:33:01,520 --> 01:33:04,159
I have that again. Going to be fair, I kind

1959
01:33:04,159 --> 01:33:05,680
of did that even with Street Fighter six. Once I

1960
01:33:05,680 --> 01:33:08,159
got Marvrus's gonna come to Bright I'm like, oh, yeah,

1961
01:33:08,239 --> 01:33:12,680
these games, these games rules so exactly. Yeah, really really

1962
01:33:12,680 --> 01:33:15,439
happy to have those. It's cool because Capcom has basically

1963
01:33:15,479 --> 01:33:18,680
just given us all its fighting games and collections recently.

1964
01:33:18,720 --> 01:33:21,880
It's a little weird that we have like the sequels

1965
01:33:21,920 --> 01:33:24,800
to Rival Schools and Start Gladier, but not Rival School

1966
01:33:24,840 --> 01:33:28,239
and Start Gladiator yet and there's some other things missing,

1967
01:33:28,279 --> 01:33:31,359
like the street Fighter ex games haven't been anywhere, right

1968
01:33:31,520 --> 01:33:34,840
or you know, like right, maybe a little strange because

1969
01:33:34,840 --> 01:33:36,560
they feel strange, but they have fans.

1970
01:33:37,159 --> 01:33:39,439
Speaker 1: Oh yeah, yeah, just because like the development of them

1971
01:33:39,560 --> 01:33:41,760
was you know, not that capital was.

1972
01:33:42,640 --> 01:33:46,760
Speaker 4: Yeah, and some of those are in the City Year

1973
01:33:46,239 --> 01:33:50,640
Anniversary Street Fighter collection whatever they did a couple of

1974
01:33:50,720 --> 01:33:51,319
years ago.

1975
01:33:51,960 --> 01:33:54,880
Speaker 2: That it wasn't the X games are in there, no.

1976
01:33:55,319 --> 01:33:59,000
Speaker 4: You no X. Well there were some versions that weren't

1977
01:33:59,079 --> 01:34:02,000
like available on that thing. So I think the thing

1978
01:34:02,199 --> 01:34:06,479
that the X games have never been re released, well

1979
01:34:06,600 --> 01:34:07,199
version did they?

1980
01:34:07,520 --> 01:34:09,359
Speaker 1: Because I was I was playing that Street Fighter thirtieth

1981
01:34:09,359 --> 01:34:10,760
Anniversary collection the other day.

1982
01:34:10,800 --> 01:34:13,359
Speaker 2: There's e X in there and I remember seeing the X.

1983
01:34:14,239 --> 01:34:17,800
Speaker 5: But Capcom recar cool they've done crossover stuff recently, so

1984
01:34:18,199 --> 01:34:19,119
like that could happen.

1985
01:34:21,439 --> 01:34:24,560
Speaker 1: I will return And am I gonna like Street Fighter

1986
01:34:24,560 --> 01:34:26,760
Alpha three? Like uh, someone who like just really likes

1987
01:34:26,760 --> 01:34:27,920
Street Fighter three a lot?

1988
01:34:28,079 --> 01:34:29,880
Speaker 2: Is it is gonna be like if you like your

1989
01:34:30,119 --> 01:34:32,039
three a lot, you're gonna like cap co versus Key

1990
01:34:32,039 --> 01:34:32,560
two a lot.

1991
01:34:32,840 --> 01:34:34,680
Speaker 1: That's what you said, Yeah, that's what you were telling me.

1992
01:34:34,720 --> 01:34:36,239
I'm like, okay, yeah, I definitely want to check that

1993
01:34:36,239 --> 01:34:36,640
out then.

1994
01:34:36,560 --> 01:34:38,960
Speaker 2: Because it's basically just that, you know, you pick multiple

1995
01:34:39,000 --> 01:34:41,199
characters on your team, but it's not a tag fighter

1996
01:34:41,600 --> 01:34:45,000
in that officers capcom set. You're not like swapping people

1997
01:34:45,039 --> 01:34:48,239
in and doing supers with each other. It's more grounded,

1998
01:34:48,680 --> 01:34:52,319
you know. It has the whole isms thing where you

1999
01:34:52,359 --> 01:34:55,680
pick a kind of you kind of picked the mechanics

2000
01:34:55,680 --> 01:34:57,960
that you want in the start. Do you play it

2001
01:34:58,079 --> 01:35:00,279
so it works a bit more like street Fighter out uh,

2002
01:35:00,760 --> 01:35:04,039
or so that it works a bit more like you know,

2003
01:35:04,159 --> 01:35:06,199
King of Fighters or so that it kind of works

2004
01:35:06,279 --> 01:35:08,760
like Street Fighters three and you have the Perry system

2005
01:35:08,760 --> 01:35:09,399
and stuff like that.

2006
01:35:09,479 --> 01:35:15,079
Speaker 4: So yeah, yeah, yeah grooves, that's its grooves in alphah. Yeah,

2007
01:35:15,800 --> 01:35:18,199
but it's more than that you picked like if you

2008
01:35:18,239 --> 01:35:20,279
have a role or if you if you wake up

2009
01:35:20,600 --> 01:35:23,359
in a way like it changes a lot how the

2010
01:35:23,479 --> 01:35:24,159
game plays.

2011
01:35:24,199 --> 01:35:27,479
Speaker 2: So yeah, yeah, it's just just tons of plus it

2012
01:35:27,520 --> 01:35:29,960
as Mochi from Final Fight too, and she is rad

2013
01:35:30,079 --> 01:35:32,000
so it's really cool roster in that game.

2014
01:35:33,960 --> 01:35:37,600
Speaker 1: From on Blue Sky I posted the results of our

2015
01:35:37,640 --> 01:35:42,359
Mount Rushmore and user super Shotgun dop Blue sky Dot

2016
01:35:42,439 --> 01:35:47,279
Social says we are Insane posted the gift of Everyone

2017
01:35:47,279 --> 01:35:50,600
from naked gun slapping their foreheads and the bugs bunny

2018
01:35:51,319 --> 01:35:57,680
no image. So the super Shotgun himself not happy with us, right.

2019
01:35:57,800 --> 01:36:00,680
Speaker 4: I wonder what he said agenda is, Yeah.

2020
01:36:00,680 --> 01:36:04,279
Speaker 2: Me too. It's impossible to steep through the veil here, Yeah,

2021
01:36:04,520 --> 01:36:09,239
it's impossible to anything else. Mike, No, I'm excited to

2022
01:36:09,279 --> 01:36:10,359
play some more. I think we're going to play some

2023
01:36:10,399 --> 01:36:12,960
power Stone two on UPF tomorrow. Actually a giant bump.

2024
01:36:13,159 --> 01:36:14,600
Speaker 1: Yeah, we might play some of the other games, but

2025
01:36:14,640 --> 01:36:15,920
a lot, a lot of power Stone is kind of

2026
01:36:15,920 --> 01:36:16,239
what I'm.

2027
01:36:16,119 --> 01:36:18,159
Speaker 2: Power too is just it's such a fun time. It's

2028
01:36:18,159 --> 01:36:21,239
such a good for player game. So many of these

2029
01:36:21,279 --> 01:36:23,840
games are Even though these are all arcade versions of

2030
01:36:23,840 --> 01:36:26,439
these games, a lot of these games had Dreamcast Sports,

2031
01:36:26,479 --> 01:36:29,119
so there's a very big Dreamcast vibe to this collection

2032
01:36:29,319 --> 01:36:30,960
and I just love that.

2033
01:36:31,600 --> 01:36:34,640
Speaker 1: Yep, for sure, I'm looking forward to spending some time

2034
01:36:34,640 --> 01:36:38,000
with this. Tomorrow, we'll do that on UPF everybody. Of course,

2035
01:36:38,039 --> 01:36:40,159
the quick Look will go live as well, so lots

2036
01:36:40,239 --> 01:36:42,199
of coverage of CAFCUM Fighting collection too.

2037
01:36:42,720 --> 01:36:44,720
Speaker 3: Shout out to mikey for leading the charge on that

2038
01:36:45,640 --> 01:36:46,079
to make.

2039
01:36:45,920 --> 01:36:47,399
Speaker 2: Sure it happened. And it was good because I just

2040
01:36:47,439 --> 01:36:49,279
wanted to get set up to do these quick looks, so,

2041
01:36:49,479 --> 01:36:52,479
uh yeah, you know it's even you know, even before

2042
01:36:52,600 --> 01:36:54,760
all this, Jeff, it was like something I always fantasy

2043
01:36:54,760 --> 01:36:57,399
books for myself. If I ever got involved, I would

2044
01:36:57,399 --> 01:36:58,880
be like, I would try to talk to them into

2045
01:36:58,880 --> 01:37:01,000
bringing quick looks back. Think that they're neat and I

2046
01:37:01,000 --> 01:37:03,279
think they'd be fun to do. So I'm ready. I mean,

2047
01:37:03,399 --> 01:37:05,239
I'm excited to do more quick looks. I think they're

2048
01:37:05,359 --> 01:37:06,720
they're a good time me.

2049
01:37:06,720 --> 01:37:09,439
Speaker 1: Too, And I'll the Roadcraft quick look ready here in

2050
01:37:09,479 --> 01:37:10,560
the next week or so.

2051
01:37:11,960 --> 01:37:13,880
Speaker 3: I'm enjoying that game quite a bit.

2052
01:37:14,560 --> 01:37:18,560
Speaker 1: Okay, let's see here, I think, Mike, we should probably

2053
01:37:18,560 --> 01:37:20,079
just catch up on the super chats and.

2054
01:37:20,039 --> 01:37:21,840
Speaker 2: Then wrap up the show there anymore?

2055
01:37:22,600 --> 01:37:23,680
Speaker 3: There was two more?

2056
01:37:24,119 --> 01:37:29,800
Speaker 2: Yeah, CJ said, I think so too. CJ says, star

2057
01:37:29,920 --> 01:37:32,239
Sis and launch an end game a ship today for

2058
01:37:32,840 --> 01:37:35,319
nineteen hundred dollars and made a million dollars and lessen

2059
01:37:35,359 --> 01:37:38,039
a minute. I'm in the wrong business. We all are,

2060
01:37:39,079 --> 01:37:39,760
we all are.

2061
01:37:39,760 --> 01:37:44,239
Speaker 1: So Wait, that's like they sold a thousand. Wait, how

2062
01:37:44,279 --> 01:37:45,840
many do you have to sell to get to a million.

2063
01:37:47,039 --> 01:37:50,800
Speaker 2: Let's let's say it's twenty thousand or I mean two

2064
01:37:50,800 --> 01:37:53,359
thousand instead, Yeah, okay.

2065
01:37:53,119 --> 01:37:56,600
Speaker 1: It's two thousand. Even if it's like one thousand, would

2066
01:37:56,600 --> 01:37:58,840
that be ten thousand? They'd have to sell a five

2067
01:37:58,880 --> 01:38:01,159
thousand okay, yeah, thank you or thank you Jason Bonelli

2068
01:38:01,239 --> 01:38:01,960
bath Heart.

2069
01:38:02,520 --> 01:38:06,359
Speaker 3: Yeah, five thousand These sold instantly.

2070
01:38:06,920 --> 01:38:10,800
Speaker 1: How engaged are these people that there's five thousand people

2071
01:38:10,840 --> 01:38:12,880
that can drop nineteen hundred dollars.

2072
01:38:13,000 --> 01:38:15,640
Speaker 2: It's just weird that, like, these people are still really

2073
01:38:15,720 --> 01:38:19,840
excited about Star Citizen. It must really be scratching an

2074
01:38:19,880 --> 01:38:25,399
itch for a very small but cash fluid group of people.

2075
01:38:25,920 --> 01:38:30,159
Speaker 4: I know, I know, I know, freaks of this nature,

2076
01:38:30,439 --> 01:38:34,960
and they just like walking around the place. And I'm like, okay,

2077
01:38:35,000 --> 01:38:40,239
but I don't think it's nineteen hundred bucks worth walking

2078
01:38:40,239 --> 01:38:42,960
around this shit. So I don't know what's going on.

2079
01:38:42,880 --> 01:38:45,159
Speaker 2: Diet all the EVO freaks go to Star Citizen? Are

2080
01:38:45,199 --> 01:38:47,840
they still just in EVO or in jail? Now?

2081
01:38:48,079 --> 01:38:48,880
Speaker 4: What do you evil?

2082
01:38:49,079 --> 01:38:49,359
Speaker 2: Even?

2083
01:38:49,399 --> 01:38:52,600
Speaker 4: I mean Evil nine Eve, not Evo Evo?

2084
01:38:53,880 --> 01:38:54,359
Speaker 2: No Evil?

2085
01:38:54,720 --> 01:38:55,760
Speaker 4: You're huge?

2086
01:38:55,800 --> 01:38:56,119
Speaker 5: Still?

2087
01:38:57,000 --> 01:39:02,880
Speaker 2: Maybe I'm like huge? Still? Well? What EVE is for? Yeah? People?

2088
01:39:03,319 --> 01:39:07,439
The ship out of ev Yes, I mean I reference

2089
01:39:07,560 --> 01:39:10,520
even the gamer wrap, that's how old it is. Sure

2090
01:39:10,800 --> 01:39:12,439
a lot of these games are old though. Hey yeah

2091
01:39:12,520 --> 01:39:13,680
Roadblocks two thousand.

2092
01:39:13,399 --> 01:39:17,000
Speaker 4: And six, Mario Ross is nineteen years old and then

2093
01:39:17,079 --> 01:39:17,319
killed me.

2094
01:39:17,520 --> 01:39:21,279
Speaker 2: Yeah there you go, I score, says hey all John here.

2095
01:39:21,359 --> 01:39:24,880
I love the super Scoper and Zapper from Splatoon. Yeah,

2096
01:39:24,920 --> 01:39:26,880
super Scope is in like the Menacer and like a

2097
01:39:26,920 --> 01:39:28,640
little bit of a different category there.

2098
01:39:28,520 --> 01:39:31,239
Speaker 3: And the super Scope is a gun in uh Splatoon.

2099
01:39:31,640 --> 01:39:33,760
Speaker 2: Well then they're cheating. They're cheating in a good way.

2100
01:39:33,880 --> 01:39:36,680
I'm pretty sure that when I think about Splatoon, though,

2101
01:39:36,680 --> 01:39:38,319
the most iconic weapon of me is just like the

2102
01:39:38,399 --> 01:39:42,439
giant paint roller that you just kind of run over, right.

2103
01:39:43,000 --> 01:39:45,000
Speaker 1: I like the end zapper as well, but it's uh,

2104
01:39:45,119 --> 01:39:47,399
you're right, there's some other guns that were just better

2105
01:39:47,399 --> 01:39:47,800
to use.

2106
01:39:48,279 --> 01:39:51,359
Speaker 2: Man s Platoon's fun. Shooting the guns in Splatoon feels

2107
01:39:51,439 --> 01:39:54,720
really good, kind of like you go for a Splatoon again, honestly. Yeah.

2108
01:39:54,760 --> 01:39:58,000
Speaker 1: Yeah, maybe we challenge someone else to it and do

2109
01:39:58,039 --> 01:39:59,239
a couple of matches for Yeah.

2110
01:40:00,119 --> 01:40:02,359
Speaker 2: They made that roguelike mode for suppletoon three and I

2111
01:40:02,399 --> 01:40:03,359
just never played it, Like.

2112
01:40:03,359 --> 01:40:06,600
Speaker 1: Yeah, cool, okay, yep, Now we have a good excuse

2113
01:40:06,720 --> 01:40:08,239
to just play whatever we want.

2114
01:40:08,399 --> 01:40:10,840
Speaker 2: So yeah, nothing can stop us.

2115
01:40:10,880 --> 01:40:12,880
Speaker 1: Now I should know every time I say that I

2116
01:40:12,880 --> 01:40:14,920
should just write the ideas down and then one day

2117
01:40:14,960 --> 01:40:16,920
I can, just like one day a week, even do

2118
01:40:16,960 --> 01:40:18,680
a stream where it's like, people just vote from this

2119
01:40:18,760 --> 01:40:20,159
list of shit I said I wanted to do.

2120
01:40:20,800 --> 01:40:22,600
Speaker 3: Force me to play it. I would love that. Now

2121
01:40:22,640 --> 01:40:23,520
I might start doing that.

2122
01:40:24,039 --> 01:40:26,239
Speaker 1: All right, any other super chats, Mike, I think we

2123
01:40:26,279 --> 01:40:29,359
are caught up now, all right, fantastic in that case,

2124
01:40:30,199 --> 01:40:32,039
hit this one.

2125
01:40:32,560 --> 01:40:37,399
Speaker 4: Just reminder to people that tomorrow community event RIPO Community Night.

2126
01:40:37,920 --> 01:40:41,279
It's happening Friday, May sixteenth, So fire Ahead will be

2127
01:40:41,840 --> 01:40:44,520
giving one copy of the game to someone who wants

2128
01:40:44,560 --> 01:40:46,640
to join the night, So keep that in mind. If

2129
01:40:46,640 --> 01:40:48,000
you don't have the game you want to play, there's

2130
01:40:48,239 --> 01:40:51,319
one copy there the fire heres can it's giving away

2131
01:40:52,039 --> 01:40:55,600
so we will wait. Oh my god, I can't do English,

2132
01:40:55,640 --> 01:40:56,479
please Jeff.

2133
01:40:57,039 --> 01:40:59,079
Speaker 1: That's all right, Yeah, no, just get in the discord.

2134
01:40:59,119 --> 01:41:01,159
All the details will be there. It's Repo. It's a

2135
01:41:01,319 --> 01:41:04,000
really fun game. I wanted to play more of it myself,

2136
01:41:04,079 --> 01:41:06,239
so might try to, might try to join, will depend

2137
01:41:06,279 --> 01:41:09,279
on how dead I am from this week, all right,

2138
01:41:09,439 --> 01:41:11,199
Mike Minati. Tell people where they can find you on

2139
01:41:11,199 --> 01:41:11,760
the internet.

2140
01:41:12,279 --> 01:41:15,920
Speaker 2: Yeah. Uh, giant Bomb dot com. It's the website of

2141
01:41:15,960 --> 01:41:18,239
our video games and I somehow own a part of

2142
01:41:18,279 --> 01:41:21,640
it now. Uh so there's that game's beat dot com.

2143
01:41:21,760 --> 01:41:25,840
I'm still managing editor over there as well. We're gonna

2144
01:41:25,840 --> 01:41:29,840
record a new nineties Disney I believe this Sunday trip report.

2145
01:41:30,199 --> 01:41:31,720
So if you haven't heard me talking too much about

2146
01:41:31,720 --> 01:41:34,760
the trip yet, all of those details from my like

2147
01:41:34,920 --> 01:41:38,560
eight days in Disney and going back to Epic Universe

2148
01:41:39,000 --> 01:41:43,800
will be in there. So yep, plenty going on a

2149
01:41:43,800 --> 01:41:46,439
guys think should be on Ax of the Blood God.

2150
01:41:46,960 --> 01:41:50,840
Speaker 1: Oh fantastic here so yeah, yeah, awesome that thanks to

2151
01:41:50,840 --> 01:41:53,239
everybody who supported us on Patreon dot com slash game

2152
01:41:53,239 --> 01:41:56,720
mess uh uh. You know, like I said, plans to

2153
01:41:56,760 --> 01:42:00,000
be figured out like how to expand here here pretty soon,

2154
01:42:00,039 --> 01:42:01,520
and I was saying by the end of summer. There

2155
01:42:01,560 --> 01:42:04,279
is some stuff that could happen before then. But you know,

2156
01:42:04,680 --> 01:42:06,439
like I said, think of like what mid Max does.

2157
01:42:06,640 --> 01:42:09,039
A chance to bring in some other people and do

2158
01:42:09,119 --> 01:42:12,039
some fun stuff on the evenings, things like that that

2159
01:42:12,079 --> 01:42:14,840
would be completely separate from Giant Bomb anyhow, So.

2160
01:42:15,199 --> 01:42:18,000
Speaker 2: Some cool creators that we could maybe work with in

2161
01:42:18,039 --> 01:42:19,319
some like one off ways.

2162
01:42:19,359 --> 01:42:21,119
Speaker 1: Going forward, I would like to do some more of that,

2163
01:42:21,279 --> 01:42:23,199
but it's gonna be a minute before I could figure

2164
01:42:23,199 --> 01:42:25,439
all that out. In the meantime, I appreciate the sport

2165
01:42:25,479 --> 01:42:27,960
as always. Thank you everybody. Yeah, and we'll be over

2166
01:42:27,960 --> 01:42:30,199
on Giant Bomb doing stuff and we'll be back on

2167
01:42:30,239 --> 01:42:34,680
Tuesday with last of then ten Dogs and yeah.

2168
01:42:34,520 --> 01:42:36,720
Speaker 2: And I'm gonna tune into nineties distey. I can't wait.

2169
01:42:36,880 --> 01:42:38,840
Speaker 1: All right, everybody, thanks for listening. Until next time, have

2170
01:42:38,880 --> 01:42:39,840
a good one, take care.

2171
01:42:39,680 --> 01:42:58,640
Speaker 2: Of yourself, and goodbye. Master Chief comes. They are going

2172
01:42:58,640 --> 01:43:14,560
to come for Zelda, other classes, my Dixie wrecked, mainstream penetration,

2173
01:43:15,600 --> 01:43:16,439
all the start.

2174
01:43:19,359 --> 01:43:22,840
Speaker 4: Break, break break, hashtag nted up. Brother, we are an

2175
01:43:22,880 --> 01:43:25,520
impact lets bro, I'm telling you that game is going

2176
01:43:25,560 --> 01:43:26,520
to break the world.

2177
01:43:27,520 --> 01:43:28,000
Speaker 2: I believe you.

2178
01:43:28,239 --> 01:43:31,319
Speaker 4: It's funny because some of the content creators are like

2179
01:43:32,399 --> 01:43:36,399
there were then if it gets no marketing money, so

2180
01:43:36,600 --> 01:43:38,560
it's kind of funny for them to talk about that

2181
01:43:38,680 --> 01:43:41,399
game when he got known. He has no marketing money

2182
01:43:41,399 --> 01:43:45,880
at all, and Sinkay put every every penny on on Garrol.

2183
01:43:46,199 --> 01:43:48,239
Speaker 1: So that's gonna be how it goes for sure. Yeah,

2184
01:43:48,720 --> 01:43:51,680
you just like I'm ready to bring it back in.

2185
01:43:53,159 --> 01:43:56,000
Speaker 4: No, I should to people choose to watch the gameplay

2186
01:43:56,000 --> 01:43:58,239
the release of that game, which looks insane. It is

2187
01:43:58,239 --> 01:44:01,199
from the people that it's not eighteen exactly, it's people

2188
01:44:01,279 --> 01:44:05,479
from it. I think this is a yeah, but it

2189
01:44:05,560 --> 01:44:08,840
looks fucking insane. I totally recommend people to check that out.

2190
01:44:09,119 --> 01:44:11,920
It looks them as so I'm pretty excited for myself.

2191
01:44:12,600 --> 01:44:15,479
Speaker 2: All right, all right, uh yeah, I'll bring us back.

2192
01:44:15,359 --> 01:44:19,840
Speaker 4: In Breaker through everybody.

2193
01:44:20,680 --> 01:44:21,880
Speaker 2: I'm gon bathroom.

2194
01:44:22,159 --> 01:44:25,920
Speaker 4: I'm gonna change the server because I'm having connectedty problems.

2195
01:44:25,960 --> 01:44:33,600
But because right again, I can't see your camera and

2196
01:44:33,640 --> 01:44:46,079
it's annoyed. I don't hear Jeff. Now uh oh u

2197
01:44:49,359 --> 01:44:53,880
one second? One second? You kill Jeff? What do you do?

2198
01:44:54,239 --> 01:44:57,960
I don't know. Can you hear us?

2199
01:45:01,640 --> 01:45:02,319
Speaker 2: Can you hear me?

2200
01:45:02,720 --> 01:45:08,039
Speaker 4: To Roshan, I didn't hear you? Yeah? Why can't you

2201
01:45:08,039 --> 01:45:09,560
hear me? Yeah? I can't hear you?

2202
01:45:10,560 --> 01:45:16,239
Speaker 5: Okay, I think like his discord failed to transition. If

2203
01:45:16,279 --> 01:45:18,279
you change servers, let.

2204
01:45:18,199 --> 01:45:20,239
Speaker 4: Me change back to the other service. Let's see if

2205
01:45:20,239 --> 01:45:22,319
that have to fix it. This is gonna be in

2206
01:45:22,399 --> 01:45:25,560
the and the recording is going to be really funny.

2207
01:45:25,800 --> 01:45:26,520
Speaker 5: This is perfect.

2208
01:45:28,800 --> 01:45:33,399
Speaker 4: So how about now let's see no.

2209
01:45:33,960 --> 01:45:35,039
Speaker 5: I think he's still gone.

2210
01:45:36,239 --> 01:45:51,960
Speaker 4: Can you hear us? O? Nay to the call he's

2211
01:45:52,039 --> 01:45:54,439
talking to all you listen and if you if you

2212
01:45:54,479 --> 01:45:56,199
want to hear the other side of this. This is

2213
01:45:56,239 --> 01:45:59,479
like a like a like I choose your own adventure?

2214
01:46:02,560 --> 01:46:03,439
Speaker 5: Are you alive? Jeff?

2215
01:46:03,840 --> 01:46:04,720
Speaker 4: Are you alive? Jeff?

2216
01:46:05,199 --> 01:46:05,319
Speaker 2: Oh?

2217
01:46:05,439 --> 01:46:15,520
Speaker 4: Did I broke everything? Funck my life? I was having

2218
01:46:15,880 --> 01:46:25,720
trouble hearing him. That's why I changed the server. Oh,

2219
01:46:25,840 --> 01:46:28,079
this is like a choose your own adventure type deal.

2220
01:46:31,760 --> 01:46:39,000
Oh the stream? Oh did his computer crash? Oh? No crash?

2221
01:46:39,279 --> 01:46:51,319
Oh thank god it happened on the break. Uh, all right,

2222
01:46:51,880 --> 01:46:55,039
good show. We do here. We didn't bro with cookiing

2223
01:46:55,119 --> 01:46:56,920
with this show, like I don't know what people are saying.

2224
01:46:56,920 --> 01:47:00,520
This is also what can you says the first time

2225
01:47:00,560 --> 01:47:02,920
we made a podcast, so people can't complain in the

2226
01:47:03,079 --> 01:47:11,159
first podcast. Every time, every single time, all right show,

2227
01:47:11,359 --> 01:47:18,399
somebody put oh this is the this isn't my fucker

2228
01:47:18,439 --> 01:47:19,319
that ol bump?

2229
01:47:19,439 --> 01:47:29,000
Speaker 5: Now that this is my chance there they need someone

2230
01:47:29,039 --> 01:47:30,159
who can run ops.

2231
01:47:32,439 --> 01:47:35,760
Speaker 4: Oh it's fuck, it's fucking thing. Let's see. Oh oh

2232
01:47:35,960 --> 01:47:46,079
oh oh oh he's joining the deaf Deaf Deaf?

2233
01:47:47,439 --> 01:47:55,359
Speaker 2: Are you alive? Oh? Man funny.

2234
01:47:56,239 --> 01:47:57,399
Speaker 5: Gotta refresh YouTube.

2235
01:48:01,960 --> 01:48:09,560
Speaker 4: Come on, Jeff, I believe in you. Oh no, he

2236
01:48:09,720 --> 01:48:13,119
can't conn into What is this? What is going on?

2237
01:48:16,399 --> 01:48:17,840
What did you change the star back?

2238
01:48:18,359 --> 01:48:18,520
Speaker 2: Yeah?

2239
01:48:18,560 --> 01:48:23,840
Speaker 4: I changed a bag? Yeah, okay, what do we go for?

2240
01:48:24,119 --> 01:48:25,119
Be P friends?

2241
01:48:25,680 --> 01:48:34,800
Speaker 5: Mhm uh, I don't well, he's joining the call.

2242
01:48:35,920 --> 01:48:41,359
Speaker 2: There we go, he's hell, I'm back.

2243
01:48:41,760 --> 01:48:43,199
Speaker 4: There we go, and you camera works.

2244
01:48:43,279 --> 01:48:44,600
Speaker 2: Let's go something.

2245
01:48:48,199 --> 01:48:50,479
Speaker 4: Nothing changed. Everything was good.

2246
01:48:50,640 --> 01:48:56,720
Speaker 2: It happened that whole time. But yeah, that's crazy. Okay,

2247
01:48:56,960 --> 01:48:57,720
nothing happened.

2248
01:48:57,760 --> 01:49:02,000
Speaker 4: Shut up like a good going good.

2249
01:49:02,800 --> 01:49:05,359
Speaker 2: They can't hear. They don't hear people. Maybe yeah, they

2250
01:49:05,359 --> 01:49:06,239
hear him. Now, don't worry.

2251
01:49:06,239 --> 01:49:08,239
Speaker 4: I just yeah, I don't know what you're talking about.

2252
01:49:08,319 --> 01:49:12,800
I don't know what about. Nothing happened. Maybe I just

2253
01:49:12,840 --> 01:49:17,560
see nothing's happened. We were just having a conversation about

2254
01:49:17,600 --> 01:49:19,479
how good we are making podcasts.

2255
01:49:19,720 --> 01:49:27,880
Speaker 5: Yea, mm hmmm, Christ, we're talking about how good that

2256
01:49:28,079 --> 01:49:29,199
impact looks without.

2257
01:49:29,000 --> 01:49:35,239
Speaker 4: You impa hashtag let's fucking aiding can do no wrong.

2258
01:49:35,800 --> 01:49:39,039
They can't. Let's fucking go.

2259
01:49:42,119 --> 01:49:43,039
Speaker 2: Bling bling bling.

2260
01:49:44,920 --> 01:49:49,399
Speaker 4: Brosky was right, Broski? Was they trying to steal his crown?

2261
01:49:49,520 --> 01:49:53,880
He's the kingdom? An impact he reads the manga. That's

2262
01:49:53,880 --> 01:49:57,640
a real fun over there. Oh j I'm trying to

2263
01:49:57,640 --> 01:50:01,119
steal his thunder. Yeah, it was messed up station on diaphone.

2264
01:50:01,119 --> 01:50:05,039
They don't even know what's going on. This messed up diaphone.

2265
01:50:05,920 --> 01:50:09,279
Bad man's been placed. That man's seen ship. I trust

2266
01:50:09,319 --> 01:50:13,880
that he's been on the trenches. He's he's yeah, he's

2267
01:50:13,880 --> 01:50:15,840
been a war with the B two or some such,

2268
01:50:15,880 --> 01:50:18,680
so he knows that that man plays a dual sense,

2269
01:50:18,680 --> 01:50:24,640
you know, he's an animate de generate. Oh yeah, I'm

2270
01:50:24,720 --> 01:50:26,159
so happy. Nothing happened in that.

2271
01:50:26,399 --> 01:50:28,680
Speaker 2: And that's the best part about it is nothing happened.

2272
01:50:29,359 --> 01:50:37,800
Speaker 4: All right. We're not gonna put the UP. Goddamn it.

2273
01:50:39,279 --> 01:50:41,520
The OP is a bad gun. It's a bad weapon.

2274
01:50:43,239 --> 01:50:43,960
Speaker 2: Let's here.

2275
01:50:45,359 --> 01:50:48,680
Speaker 4: It's not true. I just but I don't like. I'm

2276
01:50:48,720 --> 01:50:51,359
not for an oper. The UP is the best gun

2277
01:50:51,399 --> 01:50:52,000
ever made.

2278
01:50:54,840 --> 01:50:57,960
Speaker 2: Okay, I am. I'm ready to get back into it.

2279
01:50:58,039 --> 01:51:02,239
Let me try to do this and hopefully nothing breaks. Okay,

2280
01:51:02,279 --> 01:51:06,119
you guys, ready, yeah, ready, m hm

