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Speaker 1: It's the Internet. You're busy, Let's do this. Welcome to

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the Game as Deicides Podcast. This is the podcast where

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we decide everything about the world of games, so you

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never have to think for yourself.

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Speaker 2: I'm your host Jeff Grubb and with me is Mike Manati.

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Speaker 1: In today's episode, Bond is back, Jack, Steam Deck, prices

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are jacked, and.

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Speaker 2: Mount rushmore of spies we wanted to happen. Mike refused.

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He said, no, what happened, That's not what happened now

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on my watch. Look, you can believe who you want.

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Speaker 3: Mike.

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Speaker 2: How you doing good? I don't know why. I think

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it's fun that I'm wearing red and you're wearing yellow.

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Very Donkey Kong coordinated. Okay, yeah, let's go. We're both

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very excited about d K sixty four coming to of

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course we are turns out.

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Speaker 1: So I don't know if I proposed this to Jan

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I think I don't know if I proposed it to you.

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Speaker 2: When is that on nso is it on now or

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is it next week? No, it's let's think it's during WEGF.

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It's like the fourth or something of June.

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Speaker 1: So when we get back on the UPF we'll play

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the multiplayer mode. Oh, it has multiplayer, right, it has

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a multiplayer so NSO can support that.

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Speaker 2: We will do the multiplayer mode.

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Speaker 1: Everybody, when we get back from SGF, remind me I'm

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looking forward to it, all right, Yes, so, uh, I

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bet it's gonna be a great time. I'm gonna have

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a lot of fun playing Donkey Kong with my friends

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the way it was meant to be played online multi player. Hey,

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we're uh this time next week we will be in

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Los Angeles, Mike and Sean, Right, that's right.

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Speaker 2: So yeah, programming, Nope, the game mess asides tomorrow next

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week because we will be traveling. It'll be before all

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the announcements really happen anyways. Uh for maybe the Sony one.

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But uh, that's all right. Well, we'll catch you all

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back we're here. We'll still doing the ten Dogs next Tuesday,

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do a little pre SGF show, get ready for thanks.

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But yep, yep, we'll be we'll be busy checking out

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some demos. You're you're gonna be hosting the Couch again,

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so yeah, all sorts of stuff. I can't believe. Yeah,

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it's that soon. It's a I mean, it was sneaking

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up for so long that somehow the the era of

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it being soon actually felt like it took forever. I'm

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a mostly relieved. We're almost there a point, you know,

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it's like things are you know, things are in place.

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I have my schedule filled out and I have appointments,

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so I'm good to go. I have it. I have

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it easier than you do, Jeff.

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Speaker 1: Yeah, I mean, look, I let you handle that, so

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then I could focus on the couch and then it's like, okay,

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well on Sunday, we'll be done with that. And once

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I'm on the other side of that, I'll be like, may, Mike,

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what do you have going on? Maybe I could tag

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along to some of those things like that. That's I'm like,

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I'm happy to do things that way.

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Speaker 2: It's fun stuff. So I'm sure you want to come up. Yeah, exactly.

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Speaker 1: And I'm looking forward to like new games just getting

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announced and being like, hey, can we go find a

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way to play that right now? So yeah, it's gonna

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be it's gonna be exciting.

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Speaker 2: I am.

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Speaker 1: I'm beginning to look forward to SGF now and uh

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really looking forward to GB at night everybody, So yeah,

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definitely tune.

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Speaker 2: In for that.

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Speaker 1: We'll be doing those Friday and Saturday, not this Friday

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and Saturday.

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Speaker 2: I'm gonna sneeze.

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Speaker 1: Excuse me, I think I'm getting not a cold, but

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like allergies or something. It's just sneezing. That's all it's

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happened so far.

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Speaker 4: Fun.

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Speaker 2: Remember when like I I didn't have I didn't get

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a cold, I was I just had like this weird

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chill for exactly like nineteen minutes. Yes, that was weird.

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That was weird.

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Speaker 1: Oh man, I hope these aren't ominous signs of us

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going to SGF and getting sick. Yeah, the end times,

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but yeah, that's Friday and Saturday starting at six pm

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Pacific time, and then that would be nine pm Eastern time.

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But yeah, let's talk about what we're doing over here.

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Thank you for joining us. Everybody. You can give us

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a good rating wherever you are listening, and if you

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do that helps people find the show. Sodas liking the

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program here on YouTube. If you want to ask a question,

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you can do so we'll answer them. Just drop a

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super chat during the show here on YouTube. We'll get

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to all of those before we are finished. Thanks to

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Carlouis Ayen, who is Insane in the Rain music on

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YouTube for the use of our theme songs. We are

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on Spotify, Apple podcast and wherever pods are caught. Thank

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you to the mods, thanks to Christian for producing. And

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you can get more from Mike and me and support

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us by going to Patreon dot com slash game mess

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That gets you access to our discord server, participation in

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Q and A sessions, and our game club discussions, early

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access to new episodes of shows like Columbros, and of

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course all of our shows ad free. That's Patreon dot

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com slash Game mess get a little bit of a

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discount if you do a yearly sub Shouts out to

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everybody who has been supporting us recently and has continued to.

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Speaker 2: Support us over the last year or so. We really

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really appreciate it.

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Speaker 1: Uh And yeah, with all that out of the way,

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let's go ahead and take a break before we get

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to the big topics of the week. We'll be right back,

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all right, Mike, I got some stories here to talk about,

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you ready, yes, sir, So let's let's actually start.

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Speaker 2: With this one.

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Speaker 1: That steam deck got a big price increase, big, like

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a really like a really big one.

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Speaker 2: Yeah.

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Speaker 1: So it's been it's been rough for a bunch of

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reasons economically speaking, But obviously this is mostly to do

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with memory and storage going up because of AI, but

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you know, oil prices aren't going to go down all

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these other factors. The five hundred and twelve gigabyte O

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lead model was five hundred and fifty. It is now

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seven hundred and ninety, basically eight hundred dollars. The one

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terabyte O lead model was six fifty. It is now

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nine to fifty three hundred dollars, a roughly forty five

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percent increase in price. Now people will point out that

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Gabe Nowle has a five hundred million dollar mega yacht,

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and that is I think a fair criticism. At the

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same time, I just would like point people to Akham's

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razor of like they want as many people to own

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a Steam deck as possible, because Valve continues to make

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their money from people who buy games on Steam and

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play games on Steam.

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Speaker 2: And it turns out we have the data.

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Speaker 1: I don't have like the numbers right in front of it,

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but we did see data early on people who buy

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Steam decks buy a lot of games. They buy a

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lot of games on Steam, So don't I just don't

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think they would do this because they're like, God, we

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got to get Gabe another yacht. It's probably like this

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is the only way that this whole hardware business makes sense. Now,

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I'm sure some of that is Valve is relatively new

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to this. I know they've done hardware for a minute now,

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but this is like the biggest hardware that they.

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Speaker 2: Have and they haven't done it at the scale before.

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Speaker 1: So maybe I'm not quite a surprise that they are

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getting hit a little bit harder than even some of

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these other companies because it's a steam deck. It's not

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a PlayStation five, right, It's not like some of these

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other things that have maybe even beef your hardware inside

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of them. Now, it's a little bit newer than those, sure,

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and it is miniaturized in a lot of ways. But

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it's almost a one thousand dollars It is way more expensive

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than a PS five or is it about the same

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price as at PS five pro? Now that's it's just

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ESI pros like nine hundred dollars right, right exactly. So

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it's this is just a sign of the times and

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how bad things really are. That's the only way I

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can kind of read it.

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Speaker 2: I guess, Like what I wonder is who is possibly

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buying steam decks anymore? Like at nine hundred and fifty

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dollars for the one terror byte, seven hundred and ninety

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for the five hundred and twelve gigabyte, these prices are

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so high. I'm sure they're still going to sell some,

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but like, don't prices have to fall off by like

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at least half you would think with such a huge increase,

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it's not the table for so many people the price

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is it? If sales fall off like that, is it

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gonna be worth them making this stuff anymore doing to

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sell it. Are they gonna just maybe pull back from

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hardware a bit? See if this stuff blows over, if

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there is some AI bubble, there's some political shifts, I

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don't know, things. Think we're stuck in this rut for

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at least a few more years here optimistically.

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Speaker 1: Yeah, yeah, Antonio Morales does point out like.

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Speaker 2: The yeah, they raised the price.

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Speaker 1: They brought back the steam Deck on the store for

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the first time in months in the United States, and

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it has sold out reday really really, gee, the demand

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is still there. That's the thing that all these companies,

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I think are trying to sort of grapple with it's

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you know, a part of that is for like the

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other consoles, or the consoles when they raise the price

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and they put a little gap between we're going to

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raise the price in a couple weeks or in Nintendo's case,

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a couple of months, and they are seeing people rush

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out to go get the system at the old price.

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Speaker 2: And like, yeah, that makes sense.

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Speaker 1: There's probably still a lot of unmet demand from people

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who are waiting for the price to go down, and

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now they're like, well, this is effectively the price cut.

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Now if I buy it at this price, I think

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I think we're seeing that. It's like, yeah, but even

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if if people had to like buy it at the

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higher price, it seems like a lot of people will

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do that.

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Speaker 2: Now, of course, you're right, there is going to be

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a drop off in sales. There just will be.

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Speaker 1: There will be fewer people willing to buy it at

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this price, especially because this is older hardware. And I think,

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what is to say for the Steam machine and the

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Steam frame, It says all of it's going to be

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too expensive for most.

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Speaker 2: I just I'm just kind of shocked that after all

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these years and then a price increase of three hundred dollars.

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There are people are like, now is when I really

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want to get into this whole steam deck thing. That

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just seems bizarre to me. I don't know, gosh, I

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mean that has a hardware, and I know that it

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still works really well for a lot of games. But

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you know, we're definitely reaching a bit of a limit there.

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There are competitors out there that are how much is the.

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Speaker 5: All eggs like?

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Speaker 1: Isn't I think it's pretty similar. I think it's that's

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pretty similar in price.

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Speaker 5: Isn't that machine like way more powerful than the same.

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Speaker 2: Legnif signific more powerful powerful?

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Speaker 5: Yes?

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Speaker 2: Yeah, so I don't know. I am shocked that it's

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still selling at that price, and I don't like that.

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Part of me is like what what what? I don't

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know what to even do with that information. I mean, right,

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it is worth worried that the price is going to

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go up even more, So get in now it gets

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before it gets even worse.

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Speaker 1: A scalping A scalpers Really, I don't know, I mean maybe,

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but I think it's it is worth pointing out, like

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someone said it here in a second, the K shaped economy,

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where like we are everyone is guilty and a lot of.

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Speaker 2: Economy economists do this.

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Speaker 1: They speak about the economy as like the average of

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like the average person out there, and then when you

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look at it from that perspective, it's like, this doesn't

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make any sense. But it's like, well, no, you know,

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everyone is feeling kind of crunched right now, but that's

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usually because money is flowing in one direction. And we

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see this in a lot of charts right now, the

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K shaped economy of there are people who are are

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doing worse than ever and they're trending downward, and the

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people who are at the top of the economy continue

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going upwards and they're making even more money and none

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of this is affecting them. And while that is a

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smaller piece of the like the sort of the cohorts

241
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out there, it's still enough people to sell up several

242
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tens of thousands of steam decks too.

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Speaker 2: So yeah, I.

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Speaker 1: Think it's just a matter of like, well, if those

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people are so wealthy, why won't they just go and

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buy the more expensive and better stuff. A part of

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it is like, yeah, luxury buyers is a big yes,

248
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that's one, yes, absolutely, but a lot of people are

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just like steam is the best, so anything that has

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to do with steam. I'm going to get that it

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does have name recognition at this point, Okay, really all

252
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this is just like how much longer is this going

253
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to be?

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Speaker 2: Insane? Like this?

255
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Speaker 1: And Mike, it feels like there is no light at

256
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the end of the tunnel. It is like every sort

257
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of indicator we had that things were coming under control

258
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went off the rails when the Iran War started up again.

259
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And it now inflation looks like it is going to

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not just come back, but come roaring back and maybe

261
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be like, based on historical trends, could be worse than.

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Speaker 2: It was just a lot like for the five year

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period we just dealt with.

264
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Speaker 1: And you know, that's that's inflation, which is just a

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reason to charge more for everything anyhow. That's before you

266
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get to maybe more tariff madness. That's that seems to

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always be on the table, regardless of what the Supreme

268
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Court says. And then yeah, there's oil prices, and then

269
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who knows like when this Ai bubble burst or what

270
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happens there it all is and even when it all does,

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if everything went like went belly up tomorrow, in terms

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of all of these problems, there's still sort of years

273
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of elasticity in the market of like, these things are

274
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gonna wobble for years before they really actually settle down.

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So that's what's gonna happen with oil prices. If oil

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prices like kind of got saying tomorrow, it's like we're

277
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still going to be paying a lot of the pump

278
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people are still going to be paying a lot to

279
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ship things for years and years now. So this hobby's

280
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gonna have to like start just changing things. It's just

281
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got have to change because the it's not gonna make

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sense for half a decade, Like is that what we're

283
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I don't know, man.

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Speaker 2: Yeah, I guess the really interesting part is going to

285
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be when the PlayStation six launches, what is that price?

286
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And if that is an eight hundred, nine hundred dollars console,

287
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how is that going to compare to the launch of

288
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the PlayStation five, which cuddainly seems like a really reasonable,

289
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uh affordable launch price when that thing came out. I

290
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just I just can't imagine we can have that kind

291
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of mainstream, mainstream penetration, as you said before, with nine,

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you know, I got I remember when six, five, nine

293
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nine was the biggest joke in the world. Penetration there.

294
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It is, thank you so much, pass Jeff right that.

295
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But you know, thats the Xbox. Even this other valve hardware,

296
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I don't know they're going to do with that.

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Speaker 1: Yeah, this other valve hardware just feels like a non

298
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starter at this point. Uh, the steam machine is going

299
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to be at this point at least twelve hundred dollars.

300
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It feels like.

301
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Speaker 2: That's not deliver on the dream on price out of

302
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it because like, not like I have a really needed

303
00:14:00,279 --> 00:14:02,159
a Steam sheet anways, but it's just like that's cool

304
00:14:02,200 --> 00:14:04,159
and interesting and new. I would want to at least,

305
00:14:04,159 --> 00:14:07,440
you know, try try that. There's certainly as a price

306
00:14:07,480 --> 00:14:10,519
where even a relatively high price I'd feel comfortable getting

307
00:14:10,519 --> 00:14:15,120
in on that. We're talking one thousand plus now, Absolutely not.

308
00:14:15,200 --> 00:14:17,679
I don't need that that The VR thing is just

309
00:14:18,080 --> 00:14:22,000
VR is already niche, They're not you know, there's not

310
00:14:22,080 --> 00:14:25,759
a lot of new exciting VR software anyways. That just

311
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seems like a hard prospect to sell a very expensive,

312
00:14:30,240 --> 00:14:34,320
brand new VR thing these days.

313
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Speaker 1: Right, And that's an Android device essentially, and it's like

314
00:14:37,000 --> 00:14:40,360
why not just take that the heart of that, maybe

315
00:14:40,399 --> 00:14:42,639
turn it into a more affordable handheld that is running

316
00:14:42,679 --> 00:14:46,279
Steam games on Android a Steam Deck light at that point,

317
00:14:46,799 --> 00:14:50,200
that would be awesome, but who knows. I think they

318
00:14:50,200 --> 00:14:52,399
are going to have a bad taste in their mouth

319
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for hardware after all this.

320
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Speaker 2: And at the same time, I think they kind of committed.

321
00:14:56,399 --> 00:14:58,840
Speaker 1: They've cracked the nut in a lot of ways, and

322
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they've put in a lot of they put a lot

323
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of processes in place to figure this stuff out. They

324
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are kind of a hardware company now, so it's it's

325
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really interesting they have to keep pushing forward, but it's

326
00:15:10,279 --> 00:15:12,360
I bet they regret coming into the point that they did.

327
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Speaker 2: Yeah, not great timing. This would have been a good

328
00:15:16,159 --> 00:15:18,440
time to have a half life three or something, right,

329
00:15:18,519 --> 00:15:20,799
This would be a good time to be a software company.

330
00:15:21,080 --> 00:15:23,679
You have all these people, you know who did get

331
00:15:24,720 --> 00:15:28,240
Steam decks and who have Steam in these huge libraries,

332
00:15:28,279 --> 00:15:32,919
like Steam is obviously the monopoly in terms of digital

333
00:15:32,960 --> 00:15:36,840
storefront on PC. And you know, they kind of in

334
00:15:36,879 --> 00:15:38,440
some ways they don't need to have to make software

335
00:15:38,440 --> 00:15:41,399
because they're getting money from everybody else's software, So they

336
00:15:41,440 --> 00:15:43,080
have that, and they have so much of that that

337
00:15:43,120 --> 00:15:45,039
they can't even afford to get banged around a little

338
00:15:45,039 --> 00:15:46,919
bit by all this hardware stuff here, They're going to

339
00:15:46,960 --> 00:15:49,759
be completely fine. Yeah, and yeah, that's right, Sean. I

340
00:15:50,159 --> 00:15:51,840
kept knowing that, like Android doesn't sound right.

341
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Speaker 1: Yeah, it's arm Linux, which is just kind of a

342
00:15:54,080 --> 00:15:57,240
similar sort of basis for Android. It will effectively be

343
00:15:57,320 --> 00:15:59,960
good for Android, but it Yeah, and what I said

344
00:16:00,039 --> 00:16:02,240
still stands. It would be like a small little handheld device,

345
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like a lot of Linux handhelds.

346
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Speaker 2: That would be great. I hope they do something like that.

347
00:16:07,080 --> 00:16:11,519
Speaker 1: We'll see, but yeah, that is big, big price increases.

348
00:16:11,600 --> 00:16:15,519
Yet another set of price increases continues to feel like

349
00:16:15,559 --> 00:16:19,840
we are not done with that yet. Donkey Kong sixty

350
00:16:19,840 --> 00:16:22,000
four got added to Switch Online Plus Expansion Pact.

351
00:16:22,039 --> 00:16:25,320
Speaker 2: Mike, I know that you are getting added. It's getting well, yes, yes,

352
00:16:25,360 --> 00:16:26,360
they're adding it. That's right.

353
00:16:26,600 --> 00:16:30,159
Speaker 1: It's coming to Switch Online on June fourth. You have

354
00:16:30,200 --> 00:16:32,360
to have the fifty dollars tier, which is the sixty

355
00:16:32,360 --> 00:16:36,799
four tier. But yeah, I looked at this. I'm like, go, man,

356
00:16:37,240 --> 00:16:39,080
that game. I remember that game from a week ago.

357
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Speaker 2: I do too. You know, I think there's gonna be

358
00:16:44,480 --> 00:16:46,639
a lot of people who are maybe interested in that game,

359
00:16:46,759 --> 00:16:50,960
or we're nostalgic about it, wondering how it holds up

360
00:16:51,000 --> 00:16:52,840
all that stuff. So I see quite a few people

361
00:16:53,240 --> 00:16:55,879
dipping in there. You know, that game, It is a

362
00:16:55,919 --> 00:16:58,399
game if you wanted to play for half an hour,

363
00:16:58,440 --> 00:17:01,039
bet each night, get a few bananas. You know, don't

364
00:17:01,039 --> 00:17:02,840
worry about one hund or one percent it because you're

365
00:17:02,879 --> 00:17:04,319
not as sick of but you know, get to that

366
00:17:04,400 --> 00:17:06,279
cool final boss fight. At least I only need like

367
00:17:06,279 --> 00:17:10,839
one hundred and one bananas or something for that. That's neat.

368
00:17:10,880 --> 00:17:13,480
Sixty fourmulation seems like it's pretty good these days. Actually,

369
00:17:13,480 --> 00:17:15,079
I know there's some problems early on, but I think

370
00:17:15,119 --> 00:17:17,720
that thing is in pretty the shape. I've actually been

371
00:17:17,720 --> 00:17:20,279
spending some more time with it and been having fun.

372
00:17:20,319 --> 00:17:23,599
I've been playing Sin and Punishment on there actually that game. Yeah,

373
00:17:23,640 --> 00:17:25,720
hell yeah, I never actually played for it. That's treasure.

374
00:17:26,079 --> 00:17:28,160
I know everyone says that game is amazing. That game's amazing,

375
00:17:28,240 --> 00:17:31,680
that cames super fun. That's good stuff there. So yeah,

376
00:17:31,799 --> 00:17:35,240
it's it's neat. You ever play the WI one? No,

377
00:17:35,359 --> 00:17:36,960
I have a copy of it behind me. I just

378
00:17:37,000 --> 00:17:39,880
have never got to it. I bet that's also great, yep,

379
00:17:39,960 --> 00:17:40,319
for sure.

380
00:17:41,599 --> 00:17:43,839
Speaker 1: Yeah, So yeah, the D sixty formulator when even when

381
00:17:43,839 --> 00:17:46,119
they do have issues, they tend to fix it pretty quickly,

382
00:17:46,240 --> 00:17:48,640
like they do care about that stuff. So that's always

383
00:17:48,680 --> 00:17:52,039
nice to see. All right, let's see here Marathon is

384
00:17:52,079 --> 00:17:53,759
going free to play. They're gonna be like a free

385
00:17:53,759 --> 00:17:57,640
to play week for that game, mostly, Mike, this is

386
00:17:57,680 --> 00:18:00,000
just a conversation about, like, you know, this is one

387
00:18:00,079 --> 00:18:02,799
marketing tactic. They probably have a bunch more lined up.

388
00:18:03,279 --> 00:18:04,799
This is gonna be lined up with a new season

389
00:18:04,880 --> 00:18:07,920
launching U which will be like a good time for

390
00:18:07,920 --> 00:18:10,079
a lot of people to come in. Anyhow, it will

391
00:18:10,119 --> 00:18:13,039
probably reactivate people who were who had played and put

392
00:18:13,079 --> 00:18:15,279
it aside. Well, now here's a recent come back because

393
00:18:15,279 --> 00:18:16,960
it's new content, and there will be a bunch of

394
00:18:17,039 --> 00:18:19,240
free to play nubes in there that you can kill.

395
00:18:19,359 --> 00:18:20,319
Speaker 2: That sounds like fun.

396
00:18:20,759 --> 00:18:23,599
Speaker 1: So this is a story of them sort of building

397
00:18:23,680 --> 00:18:26,799
up the future of Marathon. Can they get it to

398
00:18:26,920 --> 00:18:28,839
a point where it needs to be? I mean, I

399
00:18:29,160 --> 00:18:31,279
think they maybe can, but it's gonna be it's gonna

400
00:18:31,319 --> 00:18:34,799
require patients from everyone involved, including Sony, Right.

401
00:18:35,039 --> 00:18:37,319
Speaker 2: Yeah, I mean you know free weekly that that's a

402
00:18:37,319 --> 00:18:40,400
good start, I suppose, and you'll convert some of those

403
00:18:40,400 --> 00:18:44,079
into paying members. It's it's not gonna solve all of

404
00:18:44,079 --> 00:18:45,920
that gives problems. You know, I don't really know what

405
00:18:45,960 --> 00:18:48,400
if anything can happened or suddenly that gave doubles its

406
00:18:48,480 --> 00:18:51,200
player base or something. It's a slow and steady march.

407
00:18:51,279 --> 00:18:54,599
Speaker 1: I think it's I was telling Jan today on GMMs,

408
00:18:54,599 --> 00:18:57,640
so maybe something akin to what happened with the Warframe,

409
00:18:58,000 --> 00:18:58,880
where it's like every.

410
00:18:58,720 --> 00:19:00,960
Speaker 2: Time they put out a new season, sticking war Frame.

411
00:19:01,039 --> 00:19:03,440
Speaker 1: Yeah, yeah, it has more players than ever before, and

412
00:19:03,480 --> 00:19:06,279
it's like, yeah, I think Marathon can do that because

413
00:19:06,319 --> 00:19:08,359
it seems to have the juice for people who love it.

414
00:19:08,599 --> 00:19:10,160
Speaker 2: I mean, the other like big thing is if they

415
00:19:10,279 --> 00:19:12,559
really add some new mode, if they somehow do have

416
00:19:12,720 --> 00:19:15,000
some kind of seam deathmatch mode, or if they insure

417
00:19:15,160 --> 00:19:17,559
some kind of battle Royal thing. And that's a tall order,

418
00:19:18,319 --> 00:19:21,279
but kind of it's Fortnite moment. I suppose right at

419
00:19:21,319 --> 00:19:23,400
the new mode that good.

420
00:19:23,599 --> 00:19:27,440
Speaker 6: They add in a Ppe mo now on the new season. Yeah,

421
00:19:28,279 --> 00:19:34,359
people want to fight other players, which is all right.

422
00:19:34,400 --> 00:19:38,200
The other struction should have the same mode that I

423
00:19:38,200 --> 00:19:40,279
don't think if they're gonna make that the main mode,

424
00:19:40,680 --> 00:19:43,119
and I don't think they're gonna ever do like a

425
00:19:43,200 --> 00:19:45,880
like a dead match stuff for this stuff.

426
00:19:46,079 --> 00:19:46,839
Speaker 5: I don't see that.

427
00:19:47,799 --> 00:19:49,799
Speaker 2: Why not? I get, I mean, I agree, but a

428
00:19:49,799 --> 00:19:52,440
part of me is like, why not? Like what has it?

429
00:19:52,480 --> 00:19:53,240
Speaker 5: And it's horrible?

430
00:19:53,319 --> 00:19:57,880
Speaker 6: Nobody likes it, Like like you don't play these games

431
00:19:57,920 --> 00:20:00,880
for like there's people who never should add like a

432
00:20:00,880 --> 00:20:01,680
gun in that game.

433
00:20:01,759 --> 00:20:04,680
Speaker 2: It does be there's gotta be some kind of relative,

434
00:20:04,680 --> 00:20:07,200
relatively large swath of people who would be more excited

435
00:20:07,200 --> 00:20:10,640
about a new bungeee deathmatch game, right, and that will

436
00:20:10,640 --> 00:20:11,400
get them exed.

437
00:20:11,599 --> 00:20:14,680
Speaker 6: On Destiny and they abandoned it. So like you know

438
00:20:14,720 --> 00:20:16,880
what you play in Destiny PvP.

439
00:20:17,920 --> 00:20:20,240
Speaker 2: Right, that was kind of fun sometimes, but you know

440
00:20:20,359 --> 00:20:22,960
that game, Yeah that they had kind of weird balance

441
00:20:23,000 --> 00:20:28,079
issues with that. Yeah, maybe not. I don't know, we'll see.

442
00:20:28,200 --> 00:20:29,880
Speaker 1: I mean, I think they're gonna try a bunch of

443
00:20:29,880 --> 00:20:31,359
stuff for that game over the years.

444
00:20:32,039 --> 00:20:34,440
Speaker 2: But right now it is PVEE.

445
00:20:34,640 --> 00:20:38,759
Speaker 1: After this free to play week happens, which let's see,

446
00:20:38,759 --> 00:20:41,960
I think that's happening June second, because yeah, that's June's second, right,

447
00:20:41,960 --> 00:20:43,480
because that's when the new season launches.

448
00:20:43,920 --> 00:20:45,039
Speaker 2: It'll run through June ninth.

449
00:20:45,079 --> 00:20:47,799
Speaker 1: Game is still forty dollars, so maybe, yeah, maybe they'll

450
00:20:47,799 --> 00:20:50,359
get some growth coming out of this and I just

451
00:20:50,400 --> 00:20:52,720
think they excuse me, They just the momentum. They just

452
00:20:52,720 --> 00:20:54,880
need to keep seeing the numbers going up, and then

453
00:20:54,960 --> 00:20:59,359
everyone involved will probably have much higher morale. If it

454
00:20:59,359 --> 00:21:02,240
starts to Wayne and has like this death spiral feel

455
00:21:02,279 --> 00:21:05,519
about it, that'll be rough to watch, but hopefully they

456
00:21:05,519 --> 00:21:08,759
are able to figure this out. Okay, that does it

457
00:21:08,759 --> 00:21:11,319
for the big stories. Let's go ahead and take a break.

458
00:21:11,319 --> 00:21:13,279
We'll talk about what you all want to talk about

459
00:21:13,279 --> 00:21:18,519
when we hit the super chats right after this. All right,

460
00:21:18,559 --> 00:21:20,359
we're back, Let's hit those superchats.

461
00:21:20,400 --> 00:21:27,559
Speaker 2: Mike. Walter Krunk says, space A seems to be a

462
00:21:27,559 --> 00:21:30,359
bit much for Dan right now. I really think if

463
00:21:30,400 --> 00:21:32,359
you guys were real friends, you let him use say

464
00:21:32,400 --> 00:21:34,640
state food for thought.

465
00:21:34,839 --> 00:21:38,440
Speaker 5: For thought, Walter, he's a long he's being here for years.

466
00:21:38,519 --> 00:21:42,039
Speaker 2: I remember that that's one of our longtime listeners. Walter

467
00:21:42,480 --> 00:21:46,079
should that it's Walter Crunk sixty nine shouts out to

468
00:21:46,119 --> 00:21:48,599
Walter Crunk sixty yea forever.

469
00:21:49,519 --> 00:21:51,960
Speaker 1: If this is not Dan, someone putting food for thought

470
00:21:51,960 --> 00:21:54,920
at the end is like an Internet type post is

471
00:21:55,200 --> 00:21:56,279
very much Dan's style.

472
00:21:56,400 --> 00:22:01,119
Speaker 2: So kudos, Uh passo Hawk says Jeff. Please watch the

473
00:22:01,160 --> 00:22:03,839
last fifteen seconds of Mike's launch. Look at Double seven.

474
00:22:04,359 --> 00:22:09,279
You'll know when you see it. I have no idea

475
00:22:10,359 --> 00:22:12,400
what the show. Did you show your James Bond on

476
00:22:12,480 --> 00:22:16,880
camera or something? What happens? Maybe you're Double O agents.

477
00:22:17,240 --> 00:22:19,000
I feel like that's was a joke. People said they

478
00:22:19,000 --> 00:22:20,960
were going to say I did, but yeah, yes, Look,

479
00:22:21,160 --> 00:22:23,200
yesterday was it was all day for me. We got

480
00:22:23,240 --> 00:22:26,359
up early for that dragquest thing, which we haven't we

481
00:22:26,400 --> 00:22:28,400
have talked to you yet, but maybe they'll come up

482
00:22:28,400 --> 00:22:30,559
in super chats and we'll find us about to talk

483
00:22:30,599 --> 00:22:33,200
about it. Started that and then I did the James

484
00:22:33,200 --> 00:22:35,079
Bond to like midnight. So it was a long day

485
00:22:35,119 --> 00:22:37,799
for Mikey's. It's a bit of a blur right now. Well,

486
00:22:37,839 --> 00:22:41,160
I will watch it, uh Missouri. Matt says, thank you

487
00:22:41,200 --> 00:22:43,200
for the content, Jeff and Mike. I have not watched

488
00:22:43,240 --> 00:22:45,279
the Double seven launch, look as I want to preserve

489
00:22:45,319 --> 00:22:47,039
the experience for when I play the game this weekend.

490
00:22:47,119 --> 00:22:50,160
I will enjoy your content later. Yeah, sure thing, Matt,

491
00:22:50,200 --> 00:22:52,240
I totally understand that. Of course.

492
00:22:52,400 --> 00:22:54,680
Speaker 5: No, when you do you now we hate you.

493
00:22:55,720 --> 00:22:57,680
Speaker 2: It's fine, it's fine.

494
00:22:57,960 --> 00:23:00,039
Speaker 1: That's yeah, I get it that you know that the

495
00:23:00,119 --> 00:23:01,680
parts that he played was all kind of like the

496
00:23:01,680 --> 00:23:04,759
setup stuff. So if you're not quite as sensitive to

497
00:23:04,759 --> 00:23:06,480
that as mad is, I think it's a completely fine

498
00:23:06,519 --> 00:23:08,200
watch if you're still going to plan to play the game.

499
00:23:08,240 --> 00:23:09,759
But if you want to have it all for yourself,

500
00:23:09,799 --> 00:23:11,759
there's a lot of cool things to experience, for sure.

501
00:23:13,799 --> 00:23:16,279
Speaker 2: Let's here, no bud sex, says Mike. If you tried

502
00:23:16,319 --> 00:23:19,160
the two controller dualstick controls and gold and I yet No,

503
00:23:19,240 --> 00:23:21,279
I haven't. I haven't tried that yet. I don't know.

504
00:23:21,319 --> 00:23:24,000
That's pretty weird. Have like I must have a second

505
00:23:24,039 --> 00:23:27,079
sec four control somewhere. I don't know. Sounds gimmickey.

506
00:23:27,160 --> 00:23:29,480
Speaker 1: You can use an eight bid controller in one hand.

507
00:23:30,200 --> 00:23:31,400
Got to get the adapter for it.

508
00:23:31,440 --> 00:23:36,599
Speaker 2: But yeah, yeah, fine, honestly, the controls actually feel fine, Like, yeah,

509
00:23:36,640 --> 00:23:40,279
that's not my issue with the game whatsoever. Outer Heaven

510
00:23:40,359 --> 00:23:45,519
says it's the freaking Bond wait wrong franchise. No, we

511
00:23:45,559 --> 00:23:47,759
had a Batman too. It's been a yeah, yees, it's

512
00:23:47,799 --> 00:23:49,119
been a good couple of years there for like these

513
00:23:49,160 --> 00:23:51,839
kind of like we should we should almost do the

514
00:23:51,880 --> 00:23:55,839
mount rushmore of video game go kus sometimes, actually that's

515
00:23:55,880 --> 00:23:59,000
a good one. Batman, James Bond probably good I don't

516
00:23:59,039 --> 00:24:01,359
know if Indy's had more Missus than hits.

517
00:24:01,400 --> 00:24:03,240
Speaker 1: Maybe yeah, I mean it could be in the conversation,

518
00:24:03,319 --> 00:24:06,799
but probably uh yeah, not Superman, no.

519
00:24:07,279 --> 00:24:11,119
Speaker 2: Is it is Goku. Goku has a good shot, and

520
00:24:11,400 --> 00:24:15,720
Spider Man for sure. I would say, okay, all right,

521
00:24:15,920 --> 00:24:19,559
we can just remember this one. Naten Derek says, I

522
00:24:19,559 --> 00:24:21,480
thought I saw an image about this the other day

523
00:24:21,519 --> 00:24:23,279
and I can't figure it out. Now. What are the

524
00:24:23,400 --> 00:24:25,480
days and times that tune in for GB at night

525
00:24:26,119 --> 00:24:27,960
excited to watch? Yeah?

526
00:24:28,039 --> 00:24:30,720
Speaker 1: Yeah, I mentioned it earlier, but I'll repeat it. So

527
00:24:30,839 --> 00:24:35,000
Friday and Saturday, June fifth and June sixth, six pm

528
00:24:35,079 --> 00:24:38,519
Pacific time, nine pm Eastern is when we'll get started,

529
00:24:38,839 --> 00:24:42,119
and we'll be going for like six hours. So just

530
00:24:42,200 --> 00:24:44,359
kind of start watching. Put us on the TV, or

531
00:24:44,400 --> 00:24:47,680
on your phone or on your laptop, your computer, whatever, Just.

532
00:24:47,640 --> 00:24:48,440
Speaker 2: Hang out with us all night.

533
00:24:48,440 --> 00:24:49,759
Speaker 1: We're gonna have a bunch of cool people on to

534
00:24:49,759 --> 00:24:51,240
talk about a bunch of cool stuff.

535
00:24:52,400 --> 00:24:55,279
Speaker 2: All right. Next up here is Ali Merricole, who says,

536
00:24:55,400 --> 00:24:57,440
have you all read the interview with a former Sega

537
00:24:57,480 --> 00:25:01,119
product manager shitting on Eugen Naka oniest goddamn thing I've

538
00:25:01,119 --> 00:25:01,680
read this week?

539
00:25:01,799 --> 00:25:04,279
Speaker 1: No, but that sounds pretty funny. Yeah, someone tagged me

540
00:25:04,319 --> 00:25:05,680
in that on Blue Sky. I want to read it.

541
00:25:07,079 --> 00:25:10,680
Speaker 2: Uh, James Pie says, does Yacht Club have media jail?

542
00:25:10,839 --> 00:25:15,119
Where's my key safe? I don't think so. I mean

543
00:25:15,279 --> 00:25:17,960
it's where. It's like, you know, it's it's a small

544
00:25:17,960 --> 00:25:19,799
team and I have met alone four and they're super

545
00:25:19,880 --> 00:25:21,640
nice and I've loved show I it's on a lot.

546
00:25:21,680 --> 00:25:23,599
It's just part of me like, oh god, now they

547
00:25:23,599 --> 00:25:25,519
think of me as the guy who gave their game

548
00:25:25,599 --> 00:25:28,400
the worst review, and maybe that's all I'm ever gonna

549
00:25:28,440 --> 00:25:30,759
be to them, and that sucks and that's a bummer.

550
00:25:31,119 --> 00:25:34,319
Did the open critic go up? Yeah? I think.

551
00:25:36,799 --> 00:25:39,480
Speaker 5: Yeah, thank god, so.

552
00:25:39,400 --> 00:25:43,119
Speaker 2: Your score is even worse now it's a lot of

553
00:25:43,160 --> 00:25:46,039
reviews have come out since like that initial drop. Yes,

554
00:25:46,480 --> 00:25:51,119
so nothing else below and eight but me, no, nothing crazy. Yeah,

555
00:25:51,279 --> 00:25:52,599
I need to really play this game.

556
00:25:52,599 --> 00:25:54,359
Speaker 1: I've played a couple of hours and I was like,

557
00:25:54,480 --> 00:25:55,839
I kind of feel pretty similar to Mike.

558
00:25:55,839 --> 00:25:57,759
Speaker 2: Now that's not enough to form that opinion. I got

559
00:25:57,759 --> 00:26:01,799
to play more. Yeah, I feel I can't feeling like

560
00:26:01,839 --> 00:26:06,400
a little crazy, but uh, it's like, Okay, I thought

561
00:26:06,440 --> 00:26:08,519
I was gonna be on the lower end for sure. Yeah,

562
00:26:08,519 --> 00:26:09,839
I was doing the review. I didn't think you'd be

563
00:26:09,839 --> 00:26:12,000
the only one below eight. That's that's crazy to me.

564
00:26:12,119 --> 00:26:14,119
I think i'd be the only below eight, right, Yeah,

565
00:26:14,160 --> 00:26:16,880
like the only one at a seven. Kind of just

566
00:26:16,920 --> 00:26:20,519
on this island by myself. And that's fine. Like, you know, again,

567
00:26:20,599 --> 00:26:23,519
I'm I'm happy. That's when people are loving the game.

568
00:26:24,799 --> 00:26:27,960
A ninety three. That's like, I'm not saying it doesn't

569
00:26:28,000 --> 00:26:29,880
deserve this. I'm just saying that we're talking about one

570
00:26:29,880 --> 00:26:32,720
of the best games ever territory. If you have over

571
00:26:32,759 --> 00:26:35,880
fifty reviews in the average is a ninety three, that's huge.

572
00:26:35,920 --> 00:26:38,440
So I'm really curious once people start playing this game,

573
00:26:38,559 --> 00:26:42,160
I like really feel realize I'm crazy and I miss here.

574
00:26:42,279 --> 00:26:44,119
Speaker 1: I know you're not like the only one. Well, and

575
00:26:44,160 --> 00:26:48,119
I know like Dan felt pretty similar. Jake Steinberg just

576
00:26:48,119 --> 00:26:49,920
posted something where he's like, hey, yeah, I have a

577
00:26:50,480 --> 00:26:52,440
dissenting opinion. I had the hard time finding the fun Now.

578
00:26:52,440 --> 00:26:54,119
I don't think he scored his review, so it's just

579
00:26:54,160 --> 00:26:54,680
not on here.

580
00:26:55,160 --> 00:26:58,160
Speaker 2: Yeah, yeah, so I know who knows. I'm you know,

581
00:26:58,400 --> 00:27:00,559
I'll be curious when it comes up tomorrow, see if

582
00:27:00,559 --> 00:27:02,759
anybody has the issues I do talk about more.

583
00:27:02,759 --> 00:27:06,319
Speaker 6: This slow motherfuckers, old slow motherfuckers can keep up with

584
00:27:06,319 --> 00:27:06,920
the video game.

585
00:27:07,279 --> 00:27:09,359
Speaker 2: Shake my hand and that's it. That's my issue. Yeah,

586
00:27:09,400 --> 00:27:11,799
I'm slowly bad. Everyone knows this about me, and who

587
00:27:11,880 --> 00:27:17,400
thinks that, uh except as fire har says, which one

588
00:27:17,440 --> 00:27:20,839
of you two gets to date the green eminem? Was

589
00:27:20,880 --> 00:27:23,480
there another? There's another girl? Eminem'? Trying to think if

590
00:27:23,519 --> 00:27:26,799
I like that one more? Right, like the coffee eminem

591
00:27:26,920 --> 00:27:27,319
or something?

592
00:27:27,559 --> 00:27:27,880
Speaker 7: Right?

593
00:27:27,960 --> 00:27:31,079
Speaker 2: Yes, she's yeah, I like her. She seems like she

594
00:27:31,279 --> 00:27:36,640
like likes me less oh tore right.

595
00:27:37,240 --> 00:27:39,640
Speaker 1: Yeah, she would step on you, for sure. They both

596
00:27:39,640 --> 00:27:42,640
would step on you though. So yeah green but green,

597
00:27:42,759 --> 00:27:44,359
Yeah yeah, stand office.

598
00:27:44,440 --> 00:27:47,279
Speaker 2: Yeah, it's not like a tomboyish eminem. I know a

599
00:27:47,319 --> 00:27:51,400
lot about the personalities of these eminems. I like the

600
00:27:51,400 --> 00:27:53,880
nervous one. Used to be the Crunch then like a

601
00:27:53,880 --> 00:27:56,160
red crunch. It was Pretzel. He's like the pretzel eminem.

602
00:27:56,200 --> 00:28:01,039
I like him? Yeah, yeah, Next up is The Great Goblin?

603
00:28:01,559 --> 00:28:04,039
Is there any series you try to only buy on

604
00:28:04,039 --> 00:28:06,920
one platform to meet Castlevania Mega Man just feel the

605
00:28:06,960 --> 00:28:15,599
most comfortable on Nintendo platforms. There's certainly ones I associate,

606
00:28:15,680 --> 00:28:18,200
like when Tony Hawk Eve when those are coming up

607
00:28:18,240 --> 00:28:20,480
for everything. Even though even at a time when I

608
00:28:20,599 --> 00:28:22,839
was buying most of my games on Xbox, I was like,

609
00:28:23,319 --> 00:28:25,720
I think I need to play Tony Hawk on PlayStation.

610
00:28:26,559 --> 00:28:29,720
I feel like that a bit with Final Fantasy as well,

611
00:28:30,319 --> 00:28:32,240
but like you know, like FM Fantasy stuff starts getting

612
00:28:32,279 --> 00:28:34,599
poorted to the switch and like the switcherson are just

613
00:28:34,640 --> 00:28:36,640
as good as it's the Pixel remasters or something like,

614
00:28:36,720 --> 00:28:39,279
I'll play it on there, but whatever.

615
00:28:39,720 --> 00:28:42,039
Speaker 1: Yeah, Tony I could be the one that might occur

616
00:28:42,079 --> 00:28:44,240
to me, but that I've purchased in so many places,

617
00:28:44,240 --> 00:28:46,440
so not even really that, so probably not.

618
00:28:48,960 --> 00:28:52,240
Speaker 2: Next one here is Symbiosis is half If half Way

619
00:28:52,240 --> 00:28:55,200
three happens, at least we can bet will be optimized

620
00:28:55,200 --> 00:28:58,519
for Steam Deck level hardware. I mean it would have

621
00:28:58,599 --> 00:28:59,480
to be, right.

622
00:28:59,759 --> 00:29:02,079
Speaker 1: Yeah, I would assume, so, I mean, I think it's

623
00:29:03,319 --> 00:29:04,920
I think they were going to try to do it

624
00:29:04,960 --> 00:29:07,559
with the launch of the Steam Machine. Who knows, but

625
00:29:07,640 --> 00:29:09,960
I mean, and so maybe it's more optimized for that

626
00:29:10,000 --> 00:29:11,599
than the Steam Deck, but I would still assume it

627
00:29:11,599 --> 00:29:12,799
would run well in the Steam Deck.

628
00:29:14,799 --> 00:29:19,359
Speaker 2: Next up is from Phil Oxford Tuna, who says I'm

629
00:29:19,440 --> 00:29:22,559
days away from my second child I recall Grub saying

630
00:29:22,559 --> 00:29:24,720
it's im possibly hard to play with two kids in

631
00:29:24,759 --> 00:29:27,000
one but you were just joking, right.

632
00:29:27,200 --> 00:29:31,799
Speaker 1: I mean it's relatively speaking, Like, with one kid, it's

633
00:29:31,839 --> 00:29:34,599
extremely easy to play games. They're just a lump and

634
00:29:34,640 --> 00:29:36,680
they just lay there and you could just like put

635
00:29:36,680 --> 00:29:38,640
them right there, and then then you're like spending time

636
00:29:38,640 --> 00:29:40,400
with them and they feel safe and secure and you're

637
00:29:40,400 --> 00:29:43,000
doing your job, and then you could just use your

638
00:29:43,039 --> 00:29:44,680
hands to play a game while they're sort of cradled

639
00:29:44,680 --> 00:29:46,839
in your arms, and you could do that a lot,

640
00:29:46,960 --> 00:29:49,599
like a lot, a lot. It's really easy to play

641
00:29:49,640 --> 00:29:52,599
games with one kid. With two kids, all that's out

642
00:29:52,599 --> 00:29:54,480
the window because it's just like you never know when

643
00:29:54,480 --> 00:29:56,000
one's going to need one thing and the other kid's

644
00:29:56,039 --> 00:29:57,920
going to need something. There's no way to sink that

645
00:29:57,960 --> 00:30:00,880
stuff up, so it is much more difficult. You'll probably

646
00:30:01,000 --> 00:30:03,640
still be able to find time, but yeah, it's it's

647
00:30:03,720 --> 00:30:05,640
just not the way it is when you have one kid.

648
00:30:07,880 --> 00:30:14,039
Speaker 2: Large Mario says, eight escape four Please are you making it? Yeah? Right, yeah,

649
00:30:14,039 --> 00:30:17,759
it'd be nice, uh I hope, So thanks Large Mario.

650
00:30:17,799 --> 00:30:19,720
We've been out, we've all been asking for that. How

651
00:30:19,720 --> 00:30:21,640
many has there just be because there's I know it's

652
00:30:21,640 --> 00:30:24,680
three numbered eight escapes. Three is the PS two one?

653
00:30:24,680 --> 00:30:27,559
There there was probably a PSP one. I'm sure there

654
00:30:27,559 --> 00:30:29,200
was a p I'm pretty sure there's a PSP one.

655
00:30:29,720 --> 00:30:31,319
There wasn't an eight escape for I guess.

656
00:30:31,440 --> 00:30:33,079
Speaker 1: I mean, you know, it's that kind of thing where

657
00:30:33,720 --> 00:30:36,680
you know, you get like that Spiral game is probably

658
00:30:36,680 --> 00:30:38,799
gonna be spiral for right the toys for Bob's making,

659
00:30:38,839 --> 00:30:40,640
like they'll just like forget all the one because they

660
00:30:40,759 --> 00:30:41,759
like they can crash fo.

661
00:30:42,000 --> 00:30:44,200
Speaker 2: Yeah, yeah, yeah, yeah, yeah for sure, yes that yeah,

662
00:30:44,440 --> 00:30:46,519
they should just call it Spiral four. I mean I

663
00:30:46,599 --> 00:30:48,359
kind of popped and I was like crash Bandicoot four,

664
00:30:48,880 --> 00:30:51,079
Like hell yeah, I was begging Man nine when they

665
00:30:51,079 --> 00:30:53,799
did that, School did Sonic four. They didn't ruined it

666
00:30:53,839 --> 00:30:56,960
for a bit. We got yeah, Tony Oks Preskater five right,

667
00:30:57,319 --> 00:31:02,200
oh god. Alex Uh says Indie Quests ended a moment

668
00:31:02,240 --> 00:31:04,759
ago and the future of indie game seems bright. In particular,

669
00:31:05,519 --> 00:31:07,960
the remake of the end of the greatest RPG of

670
00:31:08,000 --> 00:31:11,240
all time was definitely eye catching. I have heard about this, yes,

671
00:31:11,480 --> 00:31:14,720
me too. Is there like a demo for this or something?

672
00:31:14,799 --> 00:31:16,440
Speaker 1: Or is this just people are kind of talking about,

673
00:31:16,680 --> 00:31:18,640
like what they're seeing here the remake of the end

674
00:31:18,640 --> 00:31:22,000
of the greatest RPG of all time? What like, is

675
00:31:22,039 --> 00:31:25,039
this like one of the situations where when Tenacious D

676
00:31:25,279 --> 00:31:27,839
did the the to the greatest song in the World

677
00:31:27,880 --> 00:31:30,079
and it's obviously like Stairway to Heaven? Is this like

678
00:31:30,160 --> 00:31:32,000
obviously like Chrono trigger or something.

679
00:31:32,359 --> 00:31:35,039
Speaker 2: This game's out already, Like this game came out today? Yes,

680
00:31:35,480 --> 00:31:41,759
oh wow, okay, yeah, it's cheap, soy that is today now,

681
00:31:42,519 --> 00:31:45,279
So maybe I can check this thing out then and

682
00:31:46,240 --> 00:31:48,759
speak to it soon. See what's going on here with that,

683
00:31:49,000 --> 00:31:53,759
because yeah, I'm interested neat idea. Yeah, I'm getting in

684
00:31:53,839 --> 00:31:57,680
it right now. Cool. The one freemancis speaking of James Bond.

685
00:31:57,880 --> 00:32:00,319
I look nothing like my siblings, and my mother always

686
00:32:00,359 --> 00:32:04,039
insisted that Pierce Brosnan is my biological father. Please give

687
00:32:04,519 --> 00:32:10,880
Denise a huge shadowt Hello, Denise, Denise, You're sorry. This

688
00:32:10,920 --> 00:32:13,720
guy looks like Pierce Brosnan. Apparently. I think he's doing fine.

689
00:32:13,759 --> 00:32:16,720
Speaker 5: Then he's a piece of ship. That's what.

690
00:32:18,240 --> 00:32:26,640
Speaker 2: He's like. He's a Hollywood actor from the nineties. It's

691
00:32:26,680 --> 00:32:27,240
not nice.

692
00:32:27,640 --> 00:32:29,960
Speaker 1: I saw him do an interview once where someone like

693
00:32:30,000 --> 00:32:32,359
mentioned that he was from the same small like northern

694
00:32:32,640 --> 00:32:35,440
British town or whatever, and he like cried, and I'm like, oh,

695
00:32:35,519 --> 00:32:42,519
this guy seems sweet. So I'm going to defend Christian.

696
00:32:42,559 --> 00:32:46,559
Speaker 2: I'm not believing you. He's also like very loyal to

697
00:32:46,640 --> 00:32:48,640
like his wife, right and all that stuff. I don't know.

698
00:32:48,759 --> 00:32:51,759
I'm on his side. You're not to hang out with him, Christian.

699
00:32:51,839 --> 00:32:56,519
It's fine, right, we're canceling Christian. Now. Yeah, we're talking

700
00:32:56,519 --> 00:33:02,079
about uh, eat your vegetas, says Thoughts. On Persona six

701
00:33:02,160 --> 00:33:06,920
leaks Green Jeff Green. There's been that's funny, says Green.

702
00:33:06,960 --> 00:33:10,359
Jeff makes you think of Jeff Green. I didn't see

703
00:33:10,359 --> 00:33:12,039
these leaks. I hadn't heard anything. The fact that I

704
00:33:12,039 --> 00:33:14,240
haven't heard anything this we think that these leaks aren't true,

705
00:33:14,319 --> 00:33:14,839
But I don't know.

706
00:33:15,319 --> 00:33:17,680
Speaker 1: Yep, they have been like broken containment, right, and they

707
00:33:17,720 --> 00:33:18,880
should if they're just thin.

708
00:33:19,319 --> 00:33:22,279
Speaker 2: Are they going to talk about Persona six before Persona

709
00:33:22,319 --> 00:33:25,799
four revival even comes out? They barely have been talking

710
00:33:25,799 --> 00:33:30,839
about that Persona six character designs or leaked. I mean

711
00:33:30,880 --> 00:33:33,880
these eh, so this could be like design dogs stuff.

712
00:33:33,880 --> 00:33:37,160
This stuff could be very easily faked. So I don't know.

713
00:33:37,240 --> 00:33:39,440
It's hard to tell. Uh, these I mean they look

714
00:33:39,519 --> 00:33:42,960
kind of like persona characters, that's for sure. And then

715
00:33:43,319 --> 00:33:47,079
Banjo Kazooi sixty four says it's wad house. Sony escapes

716
00:33:47,119 --> 00:33:51,000
blame for mismanaging Bungeee, Microsoft pooled this the Internet would burn.

717
00:33:51,480 --> 00:33:54,720
Destiny is an absolute gold mine being completely wasted right now,

718
00:33:54,799 --> 00:33:57,200
sending good vibes to all that would be fair for

719
00:33:57,240 --> 00:34:02,440
a long time. They gave Bungee a lot of leeway, right, Yeah,

720
00:34:02,680 --> 00:34:04,000
like that was the whole part of the deal.

721
00:34:04,119 --> 00:34:06,119
Speaker 1: So they had a ton of leeway, and they were

722
00:34:06,119 --> 00:34:08,480
going to be their own company and and Sony owned it,

723
00:34:08,559 --> 00:34:10,800
not not PlayStation, so the games are going to go

724
00:34:10,800 --> 00:34:13,079
out everywhere and a lot of that stuff's still true,

725
00:34:13,079 --> 00:34:14,960
but not the management anymore.

726
00:34:15,800 --> 00:34:16,000
Speaker 2: Yeah.

727
00:34:16,159 --> 00:34:19,280
Speaker 1: Look, my understanding was always that that Destiny or that

728
00:34:19,400 --> 00:34:23,360
Bungee leadership was pretty messed up, like they were kind

729
00:34:23,360 --> 00:34:27,440
of a real mess. And I think, you know, I'm

730
00:34:28,280 --> 00:34:31,679
allegedly they really did a lot of work to make

731
00:34:31,719 --> 00:34:36,280
themselves look as valuable as possible, when maybe that wasn't

732
00:34:36,440 --> 00:34:39,440
as I don't want to be like they were defrauding anyone,

733
00:34:39,440 --> 00:34:41,159
because I don't know if it's that, but they were

734
00:34:41,280 --> 00:34:43,199
very good at making them presenting themselves in the best

735
00:34:43,239 --> 00:34:46,679
light possible. And I think it became pretty clear pretty

736
00:34:46,880 --> 00:34:50,000
pretty soon after all that that Sony was, you know,

737
00:34:50,039 --> 00:34:52,719
sold a bill of goods like they were. They are like, Okay,

738
00:34:52,760 --> 00:34:54,280
this thing is not going to just be the money

739
00:34:54,280 --> 00:34:56,599
printing factory we thought it was. We're gonna have to

740
00:34:56,599 --> 00:34:59,320
do some work here, and that at that point once

741
00:34:59,320 --> 00:35:02,679
Sony started managing, which which did happen, absolutely that was

742
00:35:02,719 --> 00:35:04,920
part of this. We can blame Sony as well, but

743
00:35:05,639 --> 00:35:07,800
I think there is enough evidence here that the Bungee

744
00:35:07,920 --> 00:35:11,400
leadership is sort of the true culprit early on and

745
00:35:11,480 --> 00:35:14,880
through a huge part of this that this sort of position,

746
00:35:14,920 --> 00:35:16,079
this take seems fair to me.

747
00:35:16,119 --> 00:35:21,639
Speaker 2: Still interesting. Alrighty, and that's it for the super chats

748
00:35:21,679 --> 00:35:23,280
right now. Thank you so much. Everyone. You still want

749
00:35:23,320 --> 00:35:25,400
to send in a super chat, we will read it

750
00:35:25,480 --> 00:35:26,920
before the end of the show.

751
00:35:27,000 --> 00:35:31,679
Speaker 1: Thank you, Thanks everybody. We appreciate it. All right, let's

752
00:35:31,719 --> 00:35:34,880
see here. Let's go ahead and take another break. Now

753
00:35:34,880 --> 00:35:38,159
it's time to come back and do our mount rushmore

754
00:35:38,239 --> 00:35:39,679
of video game spies.

755
00:35:39,760 --> 00:35:42,960
Speaker 2: We'll be right back, all right.

756
00:35:43,320 --> 00:35:45,800
Speaker 1: Let's see here, Mike, We're gonna do a mount Rushmore

757
00:35:45,840 --> 00:35:50,599
of video game spies. I've got the sheet right here

758
00:35:50,639 --> 00:35:51,599
ready to go.

759
00:35:51,880 --> 00:35:53,800
Speaker 2: In fact, let me get that like that, Oh that's

760
00:35:53,800 --> 00:35:56,239
the wrong thing. All right, let's do this.

761
00:35:56,519 --> 00:36:00,679
Speaker 1: Okay, So Mike mount Rushmore video game spies, no Goku correct?

762
00:36:01,800 --> 00:36:03,800
Speaker 2: No, I think I don't know. I think you could

763
00:36:03,800 --> 00:36:05,760
do maybe maybe this one you should allow a go

764
00:36:06,039 --> 00:36:07,239
some go. That's kind of yeah.

765
00:36:07,280 --> 00:36:08,880
Speaker 1: I was like, we got to really say right up

766
00:36:08,920 --> 00:36:11,119
top whether or not James Bond's got a chance because

767
00:36:11,639 --> 00:36:13,880
kind of a very important video game spy.

768
00:36:15,400 --> 00:36:17,960
Speaker 2: Yeah exactly, I mean, you talk about video game spies.

769
00:36:18,159 --> 00:36:19,880
Maybe still the first one I am going to think of.

770
00:36:20,079 --> 00:36:24,039
Speaker 1: Actually, uh okay, well I'm I'm gonna write him over

771
00:36:24,039 --> 00:36:28,840
here for now, and then let's go with the non

772
00:36:28,880 --> 00:36:30,119
gokus from here on out.

773
00:36:30,119 --> 00:36:32,119
Speaker 2: And if there's other go kus that appeared that, you know,

774
00:36:32,159 --> 00:36:32,639
we could.

775
00:36:32,440 --> 00:36:36,920
Speaker 1: Discuss them, Like I'm gonna start with with Sam Fisher,

776
00:36:38,239 --> 00:36:41,639
I right, yeah, yeah, that is very much a video

777
00:36:41,679 --> 00:36:45,039
game spy. That's his whole deal. He sneaks through the shadows.

778
00:36:46,400 --> 00:36:50,440
He like, yeah, it's a stealth game espionage stuff inspired

779
00:36:50,440 --> 00:36:54,280
by I guess another spy game that we should probably mention. Uh,

780
00:36:54,360 --> 00:36:56,480
but yeah, I'm putting Sam Fisher here first.

781
00:36:57,880 --> 00:37:02,159
Speaker 2: Yeah, yeah, Sam Fisher absolutely, Uh, he's got he's got

782
00:37:02,320 --> 00:37:05,400
iconic green lights, the same ones, not like iconic headlights.

783
00:37:05,800 --> 00:37:06,519
I don't know, I don't think.

784
00:37:06,559 --> 00:37:08,679
Speaker 1: So they're and they're like, you know, it's night vision, right,

785
00:37:08,760 --> 00:37:10,760
so they're very very spy coded.

786
00:37:11,119 --> 00:37:13,119
Speaker 2: Yeah, yeah, exactly. I like that about him a lot.

787
00:37:14,719 --> 00:37:17,199
Uh you got anyone? Yeah, I guess I'll say Joanna

788
00:37:17,280 --> 00:37:21,639
Dark right, yeah, yeah, absolutely, think of Yeah, that's a

789
00:37:21,639 --> 00:37:26,000
cool character. We're not getting that new game. I think

790
00:37:26,039 --> 00:37:29,280
that could have been pretty cool. But even every time

791
00:37:29,280 --> 00:37:31,679
the like the like redesign monitors, she looks cool. Like,

792
00:37:31,840 --> 00:37:33,199
you know, if that's three six games, say what you

793
00:37:33,199 --> 00:37:35,079
will about it. I think Joanna Dark looks cool in that.

794
00:37:35,119 --> 00:37:38,039
I thought her redesigned in that canceled game. Also, it's cool.

795
00:37:38,199 --> 00:37:41,320
That's great in the original. Don't want to I still

796
00:37:41,360 --> 00:37:44,119
do want to check out Perfect Dark finally again, uh

797
00:37:44,239 --> 00:37:46,840
when I finished up Golden Eye here, But yeah, yeah,

798
00:37:46,960 --> 00:37:51,320
Joanna Dark cool, cool name too, Joanna Dark neat yep.

799
00:37:51,559 --> 00:37:53,840
Speaker 1: I definitely like the N sixty four to one best,

800
00:37:53,920 --> 00:37:57,360
but she is she's finding the Perfect Dark zero or whatever.

801
00:37:58,480 --> 00:37:59,280
Speaker 2: All right, The other one.

802
00:37:59,320 --> 00:38:03,880
Speaker 1: Then solid Snake, who I know is wears a lot

803
00:38:03,880 --> 00:38:05,719
of hats, but I would still count him as a

804
00:38:05,760 --> 00:38:06,679
spy as Yes, but.

805
00:38:06,840 --> 00:38:12,280
Speaker 2: I was wondering, like a spy or just like an infiltrator, like.

806
00:38:13,199 --> 00:38:17,039
Speaker 1: If you're infiltrating in a sneaky way, that's that's spy work.

807
00:38:18,440 --> 00:38:22,360
Speaker 2: It's adjacent. I do wonder if like his shaky ground

808
00:38:22,360 --> 00:38:24,480
as like I don't know you told me, like what's

809
00:38:24,519 --> 00:38:26,440
so with Snake? I don't know if spy is like

810
00:38:26,480 --> 00:38:29,000
the word that's gonna come out, whereas you're like, you know,

811
00:38:29,199 --> 00:38:31,960
who's what's you in the dark a spy? What's Yeah? No,

812
00:38:32,039 --> 00:38:33,360
I I get what you're saying.

813
00:38:33,400 --> 00:38:36,039
Speaker 1: I think that that is worth considering as we as

814
00:38:36,039 --> 00:38:37,400
we like finalize this stuff.

815
00:38:37,400 --> 00:38:40,039
Speaker 2: But I'm he's definitely up for consideration. Yeah, I think

816
00:38:40,039 --> 00:38:41,960
you're right. Yeah, I think you're right. Yeah, that's fine.

817
00:38:42,199 --> 00:38:45,480
Speaker 6: Assassin spies because a lot of Asian forty seven.

818
00:38:46,360 --> 00:38:47,760
Speaker 1: Yeah, I was, I was going to say Agri in

819
00:38:47,800 --> 00:38:50,400
forty seven. I think he's he's spying on people constantly

820
00:38:50,440 --> 00:38:50,840
if he.

821
00:38:50,880 --> 00:38:57,320
Speaker 2: Infiltrates things constantly, wears the sguises, Yes, literally spies on people. Yeah,

822
00:38:57,400 --> 00:38:59,679
it's works. Like again, it's like the first time to

823
00:38:59,679 --> 00:39:02,320
think of is hit Man, right though it's a lot

824
00:39:02,360 --> 00:39:05,159
of spy work involved in what he's up to, right.

825
00:39:05,000 --> 00:39:08,079
Speaker 1: And it's uh, you know, I think you know, spy

826
00:39:08,360 --> 00:39:10,719
is like a profession, right, and some of these people

827
00:39:10,800 --> 00:39:13,320
that's not their number one profession. But I think we're

828
00:39:13,360 --> 00:39:15,119
gonna have to open it up a little bit to

829
00:39:15,199 --> 00:39:17,679
include people who do spying as part of their job.

830
00:39:19,000 --> 00:39:20,960
Speaker 2: Age of forty seven. I was definitely someone I would

831
00:39:20,960 --> 00:39:21,400
have mentioned.

832
00:39:22,880 --> 00:39:30,800
Speaker 1: All right, Gabe Logan, do that again from siphon filtering?

833
00:39:30,920 --> 00:39:35,119
Speaker 2: You know what Fox siphon filter what you me yore.

834
00:39:35,000 --> 00:39:46,320
Speaker 7: Whatever, Yoker Games, I like gave Logan he's dumb.

835
00:39:47,559 --> 00:39:49,199
Speaker 2: By the way, I'm mad that, like you just let

836
00:39:49,280 --> 00:39:51,679
Christian take my turn this last week.

837
00:39:51,760 --> 00:39:53,960
Speaker 1: I just thought you the way that you agreed sounded

838
00:39:54,039 --> 00:39:56,760
like that was like, hey, sounds like you didn't.

839
00:39:56,519 --> 00:40:00,320
Speaker 6: Have anything, Mike, I have another one eight one go

840
00:40:00,360 --> 00:40:03,480
ahead for q man aa one.

841
00:40:03,599 --> 00:40:05,960
Speaker 2: Oh god. The terrorists. I think she's more of a

842
00:40:06,039 --> 00:40:08,599
terrorist than a spy in a way. All the like,

843
00:40:08,840 --> 00:40:11,400
from a perspective, all of these characters are terrorists. She's

844
00:40:11,400 --> 00:40:13,719
definitely a spy though, for sure. Yeah, that's pretty pretty

845
00:40:13,719 --> 00:40:15,719
good pool. All right, A long there you all right? Mike?

846
00:40:15,760 --> 00:40:17,360
You do you want to turn? You want two turns?

847
00:40:17,760 --> 00:40:17,920
Speaker 6: No?

848
00:40:18,000 --> 00:40:19,800
Speaker 2: I just want my one turn, I want to say.

849
00:40:19,880 --> 00:40:22,960
Kate Archer from No One Lives Forever. Yeah, it's a

850
00:40:22,960 --> 00:40:26,320
good one. Yeah, man, it's it's insane. We can't play

851
00:40:26,360 --> 00:40:29,000
these games more easily, both of them, because I haven't

852
00:40:29,039 --> 00:40:31,679
really played them. I really would like to. But god,

853
00:40:31,679 --> 00:40:33,840
that's like the worst era of PC games to try

854
00:40:33,840 --> 00:40:36,079
to get working more is the early two thousand ones,

855
00:40:37,360 --> 00:40:39,239
right where you can't just depend on good old doss

856
00:40:39,320 --> 00:40:42,119
box or something. But they're also just like not going

857
00:40:42,159 --> 00:40:45,039
to automatically run on your computer. Be luck with that.

858
00:40:46,039 --> 00:40:48,000
Speaker 1: Yeah, then I mean I write that continues to be

859
00:40:48,360 --> 00:40:50,679
Night Dives number one game that they want to do.

860
00:40:50,760 --> 00:40:52,559
Speaker 2: I think I think I just said that. It's just

861
00:40:52,599 --> 00:40:56,400
like some a lot of confusion or difficulties around the

862
00:40:56,440 --> 00:41:00,800
licensing of it, but really cool character design. Those games

863
00:41:00,800 --> 00:41:03,800
in general just have like that really cool retro vibe

864
00:41:04,000 --> 00:41:07,159
to them. Super neat stuff. Kate Archer.

865
00:41:07,679 --> 00:41:09,800
Speaker 1: Okay, So I see Christian. I wonder if he's thinking

866
00:41:09,800 --> 00:41:14,719
the same thing I am. Are thieves Spies. Christian said, Uh,

867
00:41:14,840 --> 00:41:16,920
this one might be a bit too much. Like he

868
00:41:16,960 --> 00:41:20,760
definitely does infiltrate and sneak around, and his name is

869
00:41:20,800 --> 00:41:21,440
Sly Cooper.

870
00:41:21,559 --> 00:41:24,239
Speaker 2: I don't think it counts as a spy. He's more

871
00:41:24,239 --> 00:41:26,719
of a thief, right, He's definitely a thief. He is

872
00:41:26,760 --> 00:41:30,559
a noble thief, noble ye, right, gentleman or whatever. I

873
00:41:30,639 --> 00:41:32,280
just don't It's like right on the other side of

874
00:41:32,280 --> 00:41:33,639
the line. I'm like, yo, he's doing a lot of

875
00:41:33,639 --> 00:41:36,119
the things that these other characters are doing. It's not

876
00:41:36,280 --> 00:41:41,199
spying though, yeah, not necessarily. So, Yeah, I think I

877
00:41:41,199 --> 00:41:45,239
would not think of him as a spy. Yeah, what

878
00:41:45,320 --> 00:41:46,639
is the what is the name of the character from

879
00:41:46,719 --> 00:41:50,039
Spy Hunter? I don't think, Oh.

880
00:41:49,880 --> 00:41:54,159
Speaker 1: God, the mister spy Hunter. Yeah, doctor spy Hunter. Yeah,

881
00:41:54,960 --> 00:41:57,440
I'm I'm at the end of my list here. I

882
00:41:57,440 --> 00:41:58,880
guess we could check the community real quickly.

883
00:41:59,679 --> 00:42:01,679
Speaker 2: Did we put James Bond on that we did? Did

884
00:42:01,880 --> 00:42:02,519
we did?

885
00:42:02,599 --> 00:42:02,800
Speaker 4: Yeah?

886
00:42:02,800 --> 00:42:04,280
Speaker 2: I think yeah, that's right. Let's go see if the

887
00:42:04,280 --> 00:42:08,119
community says, then all right, let's see. Oh that's a

888
00:42:08,119 --> 00:42:11,519
good one. Oh my gosh, a miracle, says Rouge the

889
00:42:11,559 --> 00:42:15,599
bat that's oh, is a spy huh. She's also maybe

890
00:42:15,599 --> 00:42:17,960
an operative, like she might actually just work for this

891
00:42:19,199 --> 00:42:22,639
Ye I am something right. Oh my god, that sounds familiar.

892
00:42:24,360 --> 00:42:30,440
Speaker 6: Yeah, the government means nobody joys the Gormans in South America.

893
00:42:31,000 --> 00:42:31,760
Speaker 5: She's crazy.

894
00:42:32,519 --> 00:42:33,400
Speaker 2: It's really weird.

895
00:42:33,599 --> 00:42:35,239
Speaker 4: I think she was her gun at some point.

896
00:42:35,559 --> 00:42:37,400
Speaker 2: Yeah, that's her gun. You were good.

897
00:42:37,960 --> 00:42:40,719
Speaker 1: Tommy Pencil says, totally spies, totally party.

898
00:42:41,280 --> 00:42:42,719
Speaker 2: Mm hmmm. Uh.

899
00:42:43,280 --> 00:42:46,360
Speaker 1: First ax Aventure says, is that Cade's Kate Smith. Cade

900
00:42:46,400 --> 00:42:48,480
Smith sith.

901
00:42:48,599 --> 00:42:51,920
Speaker 2: Okay, I don't know. I don't care about this fucking character. Wow,

902
00:42:52,039 --> 00:42:55,800
that's rude. Everyone's like, all right, he hate Kay Smith. I'm like, okay,

903
00:42:55,880 --> 00:42:58,159
now you have me doing it, Kate. I can't even

904
00:42:58,199 --> 00:42:59,960
say they right. I was like this guy, I don't know.

905
00:43:00,199 --> 00:43:04,639
He's fine. He's like I don't know, I don't know.

906
00:43:04,800 --> 00:43:07,559
Spy is the word. He's definitely an infiltrator and he's

907
00:43:07,599 --> 00:43:11,719
a deceiver for sure. I guess he's a spy. He's

908
00:43:11,760 --> 00:43:12,599
kind of a double agent.

909
00:43:13,119 --> 00:43:16,119
Speaker 1: Always been clothing and says uh and or of course. Uh,

910
00:43:16,119 --> 00:43:19,280
but we're doing video game spies, uh and slaying Hey,

911
00:43:19,480 --> 00:43:23,440
we're including including James Bond. We have to include Austin Powers.

912
00:43:23,559 --> 00:43:26,400
Speaker 2: Yeah, it's a shame. We we don't have an Austin Powers,

913
00:43:26,440 --> 00:43:28,679
I said, uh during the launch look, it would be

914
00:43:28,679 --> 00:43:32,320
incredible if IOI, like next game was just they got

915
00:43:32,360 --> 00:43:34,840
the awesome Powers license and made Mike that's such a

916
00:43:34,840 --> 00:43:37,000
good idea in the same exact engine as this new

917
00:43:37,079 --> 00:43:40,000
James Bond game. Just made it exact game, except it's

918
00:43:40,039 --> 00:43:42,920
just Austin Power. It's just softars. It's just funny now right, Like,

919
00:43:43,320 --> 00:43:45,559
it'd be incredible. I would love that.

920
00:43:46,079 --> 00:43:48,920
Speaker 1: Villain Max says, I guess the spy from Eye Toy

921
00:43:49,039 --> 00:43:51,679
Operations spy be the ultimate secret agent.

922
00:43:52,199 --> 00:43:54,239
Speaker 2: I think I'll say no to that one. Uh.

923
00:43:54,480 --> 00:43:58,760
Speaker 1: Mitchie Pooh's got the spy Kid from Spy Kid been

924
00:43:59,280 --> 00:44:02,159
Ben's Oop Eyes in six says uh.

925
00:44:02,519 --> 00:44:04,039
Speaker 2: Paul Walker from Fast.

926
00:44:03,800 --> 00:44:09,440
Speaker 1: And Furious, this is the one I want.

927
00:44:10,719 --> 00:44:12,920
Speaker 2: Spy. Here's the one that I saw in Child's Like,

928
00:44:12,920 --> 00:44:15,639
oh yeah, this this one for sure. Yes, the spy

929
00:44:16,239 --> 00:44:20,800
from Team Fortress too. Yeah, yeah, fantastic uh quote design.

930
00:44:21,599 --> 00:44:25,159
Uh you know, I liked his animated short a lot

931
00:44:25,239 --> 00:44:27,880
at the time. Maybe my favorite one of those that

932
00:44:28,000 --> 00:44:30,760
or the Sniper. The Sniper one was pretty funny, like

933
00:44:30,800 --> 00:44:32,559
when he has like the stupid masco on if he's

934
00:44:32,599 --> 00:44:34,639
on your team, so you still know what he's disguised

935
00:44:34,679 --> 00:44:39,400
as good stuff. Helped me out here low anime.

936
00:44:41,000 --> 00:44:43,159
Speaker 5: That slowly from spy family.

937
00:44:43,239 --> 00:44:46,440
Speaker 6: I beloved, okay that you don't want people to hit

938
00:44:46,559 --> 00:44:49,800
you for continuing evo.

939
00:44:49,920 --> 00:44:53,280
Speaker 2: Janis just has a poster for the Patriot Act? Is

940
00:44:53,320 --> 00:44:55,679
that a game? I don't know. No, I think it's

941
00:44:55,679 --> 00:45:00,000
just a Patriot Act. Jeph what I wonder what you think? Yeah?

942
00:45:00,000 --> 00:45:02,639
Would I be mad at Christian or or or our

943
00:45:02,679 --> 00:45:06,480
community for putting so many just actual spies and spy

944
00:45:06,639 --> 00:45:07,199
I will.

945
00:45:06,960 --> 00:45:08,960
Speaker 1: Take a little bit of the philm I think this

946
00:45:09,039 --> 00:45:12,360
is a Christian problem. Yes, I think this is I

947
00:45:13,280 --> 00:45:15,199
to me, it was very natural to say video game

948
00:45:15,239 --> 00:45:17,719
spies because I knew people were gonna so and Christians.

949
00:45:17,719 --> 00:45:20,840
Speaker 2: I think Christian knows he should have known better. So, Christian,

950
00:45:20,880 --> 00:45:22,840
can you believe Jeff's throwing you under the bus?

951
00:45:23,599 --> 00:45:27,920
Speaker 6: I never Hey, when I'm rolling on, brother, you know

952
00:45:27,920 --> 00:45:31,440
known that this motherfuckers wouldn't wouldn't like think and be like,

953
00:45:31,440 --> 00:45:33,639
oh they're talking about video game in the video game podcast.

954
00:45:34,000 --> 00:45:37,440
Speaker 3: So crucially they did think. They thought about exactly what

955
00:45:37,480 --> 00:45:39,360
you wrote, Christian.

956
00:45:39,480 --> 00:45:41,800
Speaker 1: What we could have done here is blame Mike for

957
00:45:41,880 --> 00:45:44,199
not letting us do the hat. Remember, it's all comes

958
00:45:44,199 --> 00:45:44,639
back to that.

959
00:45:45,199 --> 00:45:46,800
Speaker 5: We thought about the hat and he was like, no,

960
00:45:47,000 --> 00:45:47,719
we're not gonna do it.

961
00:45:48,480 --> 00:45:52,159
Speaker 2: I said it was baby, we should do the video

962
00:45:52,239 --> 00:45:55,639
spies and you both said, hey, yes, I don't recall.

963
00:45:56,280 --> 00:46:00,440
I do not recollect any of that. Hey, let's just

964
00:46:00,480 --> 00:46:02,679
do the had things that you guys did last week

965
00:46:02,719 --> 00:46:04,679
when I wasn't here or whatever that was.

966
00:46:04,920 --> 00:46:10,199
Speaker 1: That's written in stone. You cannot touch them. Screaming Madden

967
00:46:10,280 --> 00:46:12,000
says QB spy from Madden.

968
00:46:13,280 --> 00:46:16,000
Speaker 2: I see those Browns players there. Okay, yeah, he's trying

969
00:46:16,039 --> 00:46:18,960
to win you over. Uh Jamie h Christmas Eve does say.

970
00:46:19,039 --> 00:46:25,199
Kate Archer sees digital firefly says spy tech. What is that?

971
00:46:25,599 --> 00:46:27,280
I don't know? Long ring down a little more. I

972
00:46:27,320 --> 00:46:29,199
can't see it. Oh yeah, sorry, there you go. You

973
00:46:29,239 --> 00:46:30,679
should able to see it. Now. This is like a

974
00:46:30,719 --> 00:46:33,480
board game. Interesting, Oh this is the toy at the time.

975
00:46:33,480 --> 00:46:34,880
I remember, Yeah, I think.

976
00:46:36,280 --> 00:46:38,840
Speaker 1: Input name here? Has this guy from one of the gears.

977
00:46:38,840 --> 00:46:41,239
I've not played Revolver as a lot. Maybe A heard

978
00:46:41,239 --> 00:46:41,559
of him.

979
00:46:41,920 --> 00:46:43,760
Speaker 2: I mean, yeah, he doesn't look like that when I

980
00:46:43,800 --> 00:46:46,480
when I know him, Like you still never really played

981
00:46:46,519 --> 00:46:47,480
Mogar Solid three.

982
00:46:47,679 --> 00:46:49,840
Speaker 1: No, not really, no, I'm going to but yeah, I

983
00:46:49,920 --> 00:46:54,800
played one and five. Fire Hair says gets enter the

984
00:46:54,840 --> 00:46:59,000
Get Gos. He's dressed up like James Bond. There, that's true,

985
00:46:59,239 --> 00:47:03,199
all right, all right down yeah right x.

986
00:47:06,599 --> 00:47:10,599
Speaker 2: Big Tony says Spy Fox from the Cereal Oh, by

987
00:47:10,760 --> 00:47:13,599
Fox in dry Cereal. Yes, by Fox. That's a good

988
00:47:13,719 --> 00:47:17,480
cool Actually I like that. That's Spy Fox. Joy Z

989
00:47:17,920 --> 00:47:19,719
has uh what is his name?

990
00:47:20,639 --> 00:47:20,840
Speaker 3: Really?

991
00:47:21,239 --> 00:47:24,159
Speaker 1: Yeah, Christopher Lee who was just an actual spy and

992
00:47:24,719 --> 00:47:26,880
has actually stabbed people.

993
00:47:27,719 --> 00:47:29,480
Speaker 2: Yes, I love it.

994
00:47:30,840 --> 00:47:32,480
Speaker 1: I love that story of him, like being on the

995
00:47:32,480 --> 00:47:35,159
set there, like are you gonna stab him? This person's

996
00:47:35,199 --> 00:47:37,079
gonna scream. He's like, that's not what happens when someone

997
00:47:37,079 --> 00:47:37,679
gets stabbed.

998
00:47:38,000 --> 00:47:40,719
Speaker 2: He was getting stabbed, right, Yeah, I know exactly how

999
00:47:40,800 --> 00:47:44,760
to react when I get stabbed. So oh fuck okay.

1000
00:47:45,559 --> 00:47:49,559
Speaker 1: Terioki Blue says Spy versus Spy and its just.

1001
00:47:49,480 --> 00:47:51,119
Speaker 2: Like me living a bubble. But I felt like that

1002
00:47:51,239 --> 00:47:53,480
Spy Versus Spy game for n E S was actually

1003
00:47:53,480 --> 00:47:56,039
a big deal. Lots of people had that game and

1004
00:47:56,199 --> 00:47:56,519
liked it.

1005
00:47:56,760 --> 00:47:58,960
Speaker 1: I think it was like it was up there as

1006
00:47:59,000 --> 00:48:01,719
one of the cousin games that like you would come across.

1007
00:48:01,360 --> 00:48:04,960
Speaker 2: That kind of fast. Jason is just like it's surprising

1008
00:48:05,159 --> 00:48:09,800
mainstream penetration again, although that's a that's a that's.

1009
00:48:09,840 --> 00:48:13,119
Speaker 1: Mad right right, it's a comic strip, right yeah yeah,

1010
00:48:13,800 --> 00:48:18,519
uh Ninten Derek does say solid snake, Matt says Kate

1011
00:48:18,800 --> 00:48:21,400
Archer g Nitra says mister Bean or no, wait, this

1012
00:48:21,480 --> 00:48:23,159
is the the other movie he did where he had.

1013
00:48:23,559 --> 00:48:26,280
Speaker 2: Right, god shit, Now, what's what's that one called? I

1014
00:48:26,480 --> 00:48:32,079
saw the first one back? Yeah, Johnny English, Yeah, I love.

1015
00:48:31,960 --> 00:48:36,480
Speaker 1: Mister Bean, though, mister Bean's great. Adam Asleep, says Joanna Dark.

1016
00:48:36,800 --> 00:48:39,559
What webOS says Barbie secret agent?

1017
00:48:40,239 --> 00:48:40,400
Speaker 2: Uh?

1018
00:48:40,960 --> 00:48:44,880
Speaker 1: Samone samone nice, says Laura Croft when she's kind of

1019
00:48:44,920 --> 00:48:46,039
dressed up for spine.

1020
00:48:47,320 --> 00:48:49,440
Speaker 2: Yeah, I just I don't I don't know if I

1021
00:48:49,480 --> 00:48:51,480
can never think of her as a spy. It's like

1022
00:48:51,559 --> 00:48:53,840
the eighth thing she's done.

1023
00:48:53,800 --> 00:48:58,079
Speaker 1: Right, Like Indiana Jones does some spine like in his adventures. Right,

1024
00:48:58,119 --> 00:49:00,920
he's not a spy, like that's not No, that's too far,

1025
00:49:01,800 --> 00:49:04,199
James pond from Jad and Camp.

1026
00:49:04,639 --> 00:49:06,639
Speaker 2: I mean, of course, I'm surprised it took this long.

1027
00:49:06,920 --> 00:49:09,800
Speaker 1: Yeah, we'll get him on there, dat boy, Jerry says,

1028
00:49:09,880 --> 00:49:11,519
Iron Bull, who is the goat?

1029
00:49:11,719 --> 00:49:15,360
Speaker 2: And that's from Dragon Dragon Age Man, I played Dragon

1030
00:49:15,400 --> 00:49:19,920
AH three. I remember Iron Bowl, I don't remember associate

1031
00:49:20,000 --> 00:49:22,039
him with spy work at all. And I bet this

1032
00:49:22,159 --> 00:49:24,079
is right, but I just don't remember man.

1033
00:49:24,679 --> 00:49:28,039
Speaker 1: Oh Man the cat, says Michael Thornton from Matt Rory's

1034
00:49:28,079 --> 00:49:28,960
Alpha Protocol.

1035
00:49:29,039 --> 00:49:32,519
Speaker 2: Oh right, took us off at the Alpha protocol. Damn,

1036
00:49:32,320 --> 00:49:35,840
I get this. I consider myself. I don't think I

1037
00:49:35,840 --> 00:49:38,840
could consider like I've played through this game. I gotta

1038
00:49:38,880 --> 00:49:40,679
be out of that are a weird thing with it?

1039
00:49:40,880 --> 00:49:44,559
Maybe I mean actual Alpha protocol played through, don't weird

1040
00:49:45,159 --> 00:49:46,199
we've played. I don't know.

1041
00:49:46,199 --> 00:49:47,960
Speaker 1: I feel like I've played enough of it, but right,

1042
00:49:47,960 --> 00:49:49,480
I guess I wouldn't go around to saying that I've

1043
00:49:49,480 --> 00:49:50,719
played that much.

1044
00:49:51,400 --> 00:49:53,119
Speaker 2: Bully. I'm like, I played through Boy because me and

1045
00:49:53,159 --> 00:49:54,679
you're like, well, we were there the entire time we

1046
00:49:54,719 --> 00:49:59,119
passiccatrol around. The Alpha protocol thing was an interesting experiment, yes,

1047
00:49:59,639 --> 00:50:02,639
uh all right? And then the final one here from

1048
00:50:02,800 --> 00:50:03,679
Dan Reikert.

1049
00:50:03,920 --> 00:50:09,440
Speaker 1: He says, scud is that Scuddo the disposable assassin. God,

1050
00:50:09,719 --> 00:50:13,239
I never played this game and impressive scud Pool Dan

1051
00:50:13,440 --> 00:50:17,039
I have to say, geez, I haven't thought about Scud

1052
00:50:17,639 --> 00:50:21,559
in a long time. Deze uh man, I love this

1053
00:50:21,679 --> 00:50:23,400
cover art man that there was a time that the

1054
00:50:23,480 --> 00:50:24,599
games just looked like that.

1055
00:50:25,679 --> 00:50:28,639
Speaker 2: This is all right, it's kind of it's is it

1056
00:50:28,719 --> 00:50:31,559
right to call Scutt a vector man like? And it's

1057
00:50:31,639 --> 00:50:33,639
kind of a lot of things. There's a lot going

1058
00:50:33,639 --> 00:50:34,159
on with Scud.

1059
00:50:35,639 --> 00:50:38,480
Speaker 1: The disposable assassin to me suggests that like it's okay

1060
00:50:38,480 --> 00:50:41,079
if you die or something like that, or or maybe

1061
00:50:41,079 --> 00:50:42,800
he like breaks apart and can come back together.

1062
00:50:42,840 --> 00:50:44,920
Speaker 2: But I don't know. I really have no frame of references.

1063
00:50:45,119 --> 00:50:46,960
It looks like the Neverhood guy, but don't think there's

1064
00:50:46,960 --> 00:50:49,880
a relation. Oh yeah, it does look like that on

1065
00:50:49,920 --> 00:50:55,840
the cover. At least is getting a goku. We are

1066
00:50:55,840 --> 00:50:58,760
allowing gokuzo in this one, but the no goku is

1067
00:50:58,760 --> 00:51:01,360
not is the no go coup rule is not universal?

1068
00:51:01,400 --> 00:51:02,039
Everybody right?

1069
00:51:02,119 --> 00:51:02,280
Speaker 6: Yeah?

1070
00:51:02,360 --> 00:51:03,800
Speaker 1: Yeah, Well that's where we call it out when we

1071
00:51:03,840 --> 00:51:07,480
need it. Okay, we do say video games spies, but

1072
00:51:07,480 --> 00:51:10,320
we're we're being clear here, Like James Bond is so

1073
00:51:10,320 --> 00:51:12,920
important video games, that's why we had to do it here.

1074
00:51:13,400 --> 00:51:17,800
Our shortlist James Bond, Sam Fisher Joanna Dark Solid Snake

1075
00:51:18,280 --> 00:51:24,199
Agent forty seven, Gabe Logan, Ada Wong the Terrorist, Kate Archer,

1076
00:51:24,480 --> 00:51:28,559
Rouge the Bat also kind of a terrorist spy from

1077
00:51:28,599 --> 00:51:30,559
Team Fortress too, Gex and Scud.

1078
00:51:31,079 --> 00:51:35,280
Speaker 2: Don't forget James Pond. Go a little bit, James Pond

1079
00:51:35,360 --> 00:51:36,719
five Fox, Yeah.

1080
00:51:36,639 --> 00:51:38,440
Speaker 5: Go a little bit up on the sheet, this a

1081
00:51:38,440 --> 00:51:38,840
little bit.

1082
00:51:39,000 --> 00:51:40,880
Speaker 2: Yeah, yeah, yep, yep, I'll fix it now, I had

1083
00:51:40,920 --> 00:51:44,440
to do it. There we go, There we go. There

1084
00:51:44,440 --> 00:51:47,760
it is all right, okay.

1085
00:51:48,480 --> 00:51:51,440
Speaker 1: Uh, James Bond is gonna move over.

1086
00:51:52,079 --> 00:51:54,559
Speaker 2: Yeah. I think he gets on there, especially uh you

1087
00:51:54,559 --> 00:51:56,719
know gol and I so important, had that good run

1088
00:51:56,760 --> 00:51:59,039
in that game cub Era and now is another amazing

1089
00:51:59,039 --> 00:51:59,480
game out.

1090
00:52:00,960 --> 00:52:03,119
Speaker 1: I mean, and he kind of has more games than

1091
00:52:03,199 --> 00:52:04,239
just about anyone.

1092
00:52:03,960 --> 00:52:09,280
Speaker 2: Else on this list. Yeah yeah, yeah, for sure. Maybe

1093
00:52:09,360 --> 00:52:11,679
Rouge the batspinning just about as many at this point.

1094
00:52:11,719 --> 00:52:16,639
They're not for games, just as speaking rules. Yeah, okay,

1095
00:52:16,800 --> 00:52:19,199
what else are we doing here, Mike? Yeah, it's interesting.

1096
00:52:19,199 --> 00:52:23,840
I'm trying to think word desk. It's because there's there

1097
00:52:23,880 --> 00:52:26,440
are some that are like huge characters. I'm like, how

1098
00:52:26,480 --> 00:52:29,400
spyy are them? Dan? Let me ask you, Dan, because

1099
00:52:29,400 --> 00:52:32,000
you're in chat. Do you think of Solid Snake as

1100
00:52:32,000 --> 00:52:35,199
a spy. I'm curious what you Metal.

1101
00:52:35,119 --> 00:52:37,840
Speaker 1: Clear Eye would I would put Solid Snake on on

1102
00:52:37,880 --> 00:52:38,679
the Yeah.

1103
00:52:38,920 --> 00:52:41,079
Speaker 5: To me, he'd be doing spy and ship all the time.

1104
00:52:41,320 --> 00:52:43,519
Speaker 2: I know it's weird. I know he'd be doing spy ship,

1105
00:52:44,000 --> 00:52:47,280
but I'm like, just like, I don't know, I don't

1106
00:52:47,320 --> 00:52:49,559
have to think of him as a spy for something.

1107
00:52:50,119 --> 00:52:55,039
Speaker 6: He literally uses like a mask to pass us.

1108
00:52:56,400 --> 00:52:58,119
Speaker 1: I mean, I think he's like a spy for hire.

1109
00:52:58,400 --> 00:53:00,719
And yeah, I mean yeah, I think.

1110
00:53:00,599 --> 00:53:03,760
Speaker 3: That's the fact that he's not really in social situations

1111
00:53:03,800 --> 00:53:07,280
doing like you know, like James Bond tries to infiltrate

1112
00:53:07,280 --> 00:53:09,199
it by like smooth talking people in.

1113
00:53:09,159 --> 00:53:10,639
Speaker 2: The social deception and stuff.

1114
00:53:10,719 --> 00:53:14,039
Speaker 3: Yeah, that's paramouse thinking of Yeah, and Snake just like

1115
00:53:14,639 --> 00:53:17,480
goes in and tries to take people out, you know,

1116
00:53:17,599 --> 00:53:20,039
and in the actual like warehouses and stuff like that.

1117
00:53:20,079 --> 00:53:21,599
Speaker 4: So I think it is a little different.

1118
00:53:22,519 --> 00:53:25,159
Speaker 1: It's different, but yeah, I mean it is like right,

1119
00:53:25,559 --> 00:53:26,719
tactical espionage.

1120
00:53:26,800 --> 00:53:28,719
Speaker 2: Yeah, I guess that's right. Yeah, go ahead, puts all

1121
00:53:28,760 --> 00:53:29,119
Snake in.

1122
00:53:29,119 --> 00:53:31,719
Speaker 6: There's a little more of a spy.

1123
00:53:31,800 --> 00:53:32,639
Speaker 5: But they both are.

1124
00:53:33,280 --> 00:53:37,800
Speaker 1: They both are, so, I I mean, to me, Sam

1125
00:53:37,800 --> 00:53:40,199
Fisher does go on here. He's like the next most

1126
00:53:40,360 --> 00:53:44,400
spy after James Bond. But there's a lot we do

1127
00:53:44,400 --> 00:53:47,239
have a lot of names over here, and Jill in

1128
00:53:47,280 --> 00:53:49,280
the Darkest one that does come to mind as well.

1129
00:53:50,159 --> 00:53:52,079
Uh to me, it's like it probably is just both

1130
00:53:52,079 --> 00:53:53,639
of those who we call it a day, But I'm

1131
00:53:53,679 --> 00:53:54,800
open to some of these other ones.

1132
00:53:55,119 --> 00:53:57,360
Speaker 2: There's three that I really like right now. It is

1133
00:53:57,400 --> 00:53:59,960
Sam Fisher joining a Dark and Spy from Team Fortress too.

1134
00:54:00,480 --> 00:54:02,679
Speaker 1: Oh yes, okay, yeah, if that one does feel like

1135
00:54:02,679 --> 00:54:05,679
it probably should be on here. Okay, well, then let's

1136
00:54:05,880 --> 00:54:08,079
let's make it between Joanna Dark and Sam Fisher.

1137
00:54:08,119 --> 00:54:14,480
Speaker 2: Which one goes on? Like hmm, you know what, we

1138
00:54:14,559 --> 00:54:16,960
could just institute the no Goku's role and then we

1139
00:54:17,000 --> 00:54:18,400
can put both of them in and get rid of

1140
00:54:18,480 --> 00:54:21,440
James Bond. Sure do you feel good about that? I'm

1141
00:54:21,480 --> 00:54:23,960
fine with that. I mean, Joyna Dark use is kind

1142
00:54:23,960 --> 00:54:27,440
of let's just turn James Bond into an original video

1143
00:54:27,440 --> 00:54:30,519
game character. I think it's a woman now, you know. Yeah,

1144
00:54:30,519 --> 00:54:33,320
they would you do join a Dark and James Bond?

1145
00:54:35,840 --> 00:54:35,920
Speaker 5: No?

1146
00:54:36,199 --> 00:54:37,760
Speaker 2: God, I maybe not.

1147
00:54:37,800 --> 00:54:39,360
Speaker 1: And at this point when you said spy from Team

1148
00:54:39,400 --> 00:54:42,039
Fortress two, I would probably go Sam Fisher and spy

1149
00:54:42,239 --> 00:54:44,920
and leave Joanna Dark off if we're keeping James Bond.

1150
00:54:46,760 --> 00:54:49,119
Speaker 2: I think I'd rather have Joyna Dark than James Bond,

1151
00:54:49,280 --> 00:54:52,280
just because again, original video game character, all right, I wish,

1152
00:54:52,360 --> 00:54:54,960
I wish No One Lives Server was more popular so

1153
00:54:55,000 --> 00:54:57,039
I could put Kate Archer on there. But look, even

1154
00:54:57,079 --> 00:54:59,199
I had to admit I didn't know her name off

1155
00:54:59,239 --> 00:55:01,000
the top of my head. I had to google it.

1156
00:55:01,119 --> 00:55:05,760
I was like, what's the know on this forever girl? Okay?

1157
00:55:05,840 --> 00:55:09,280
Then spy from Team Fortress too, all.

1158
00:55:09,280 --> 00:55:11,159
Speaker 1: Right, so that means we would be leaving off James

1159
00:55:11,159 --> 00:55:13,679
Bond Agent forty seven, who I do think like, just

1160
00:55:13,719 --> 00:55:15,360
because so much more a hitman than a.

1161
00:55:15,320 --> 00:55:20,519
Speaker 2: Spy doesn't quite make it. Gabe Logan. Mike Noddy despises

1162
00:55:20,599 --> 00:55:24,079
Gabe Logans. We just can't come on that guy. Ada long.

1163
00:55:24,280 --> 00:55:27,559
Speaker 1: No Kate Archer for reasons, Mike said, Rouge the bat

1164
00:55:27,599 --> 00:55:28,639
gex skyt.

1165
00:55:28,559 --> 00:55:30,840
Speaker 2: James Ponds up Spy Fox. Yeah, we know what we

1166
00:55:30,840 --> 00:55:33,840
were doing there. Okay, so is this our mount rushmore? Mike?

1167
00:55:37,360 --> 00:55:37,880
Speaker 3: I mean.

1168
00:55:39,719 --> 00:55:42,880
Speaker 2: It's like part of look, leaving Adaf feels bad, ad

1169
00:55:42,920 --> 00:55:46,000
of not getting on Sean. I'm sorry, Wow, you know

1170
00:55:46,039 --> 00:55:47,119
you hated it as much.

1171
00:55:47,280 --> 00:55:49,360
Speaker 4: What are you hesitating on that? Because I thought she

1172
00:55:49,400 --> 00:55:51,079
was the obvious one you think she's.

1173
00:55:51,280 --> 00:55:54,280
Speaker 1: I mean, I look, she's very much a spy, but

1174
00:55:54,400 --> 00:55:57,840
I don't she doesn't rank with these other characters, like.

1175
00:55:57,840 --> 00:56:00,880
Speaker 2: She's like like a main character in her series, right,

1176
00:56:01,199 --> 00:56:02,679
She's just not Mount Rushmore Worthy.

1177
00:56:02,760 --> 00:56:06,800
Speaker 1: Like she's like, she's very emblematic of the concept, but

1178
00:56:06,920 --> 00:56:11,000
she's not emblematic like on a known level. I'm like,

1179
00:56:11,000 --> 00:56:12,800
I'm struggling to say what, like exactly what I'm trying

1180
00:56:12,840 --> 00:56:15,760
to get across here, But she's just not like standing

1181
00:56:15,760 --> 00:56:19,719
on her own enough Solid Stink Sam Fisher joying a

1182
00:56:19,800 --> 00:56:22,639
dark spy, like these are all characters that, like, yeah,

1183
00:56:22,679 --> 00:56:24,119
would just be on a Mount Rushmore to me.

1184
00:56:26,000 --> 00:56:29,480
Speaker 2: All right, Mike, we locking it in. I kind of

1185
00:56:29,480 --> 00:56:31,280
want to put James Bond in for Solid Snake, but

1186
00:56:31,320 --> 00:56:32,880
I don't know why. I don't know why. I'm still

1187
00:56:32,920 --> 00:56:36,119
even though like every argument I heard is right about

1188
00:56:36,159 --> 00:56:38,920
taking about Solid Sache being a spy.

1189
00:56:38,679 --> 00:56:40,719
Speaker 3: I don't know how in chat would you say that

1190
00:56:40,800 --> 00:56:43,400
Seal Team six as spies because that's what that's what

1191
00:56:43,440 --> 00:56:50,079
Solid Snake does. Yeah, I mean, like operative secret agent

1192
00:56:50,280 --> 00:56:54,480
is I don't know. There's words here that feel I

1193
00:56:54,519 --> 00:56:56,239
feel like Sawa Snake and the spies. You guys are

1194
00:56:56,239 --> 00:56:58,199
making a decision. I'm just offering input on what you

1195
00:56:58,239 --> 00:56:59,079
guys just said.

1196
00:56:59,400 --> 00:57:02,119
Speaker 1: Yeah, yeah, right right. He is a COVID agent. I

1197
00:57:02,159 --> 00:57:04,880
gues I see that. That's a good point. I think

1198
00:57:04,880 --> 00:57:07,599
that he does. I think he's enough of a spot

1199
00:57:07,639 --> 00:57:09,760
that I would still include him. But I'm like, I'm

1200
00:57:09,760 --> 00:57:12,679
being swayed, like we could take him off for James Bond.

1201
00:57:12,760 --> 00:57:14,920
Speaker 2: Like, I'm kind of okay with it. I guess it's

1202
00:57:14,920 --> 00:57:16,280
just let me play it this way, Jeff, do you

1203
00:57:16,280 --> 00:57:18,119
want do you want to know Goku this or do

1204
00:57:18,159 --> 00:57:20,159
you want to allow Gokus in this? I think that's

1205
00:57:20,199 --> 00:57:20,840
the real thing.

1206
00:57:21,199 --> 00:57:23,400
Speaker 1: I kind of got back on the side of let's

1207
00:57:23,400 --> 00:57:27,480
allow Gokus. So I'm okay with James Bond being on there,

1208
00:57:27,559 --> 00:57:30,800
and it kind of feels like we should have James

1209
00:57:30,800 --> 00:57:31,639
Bond on here.

1210
00:57:32,360 --> 00:57:36,039
Speaker 2: Oh yeah, wait, we have Cad Smith. Smith.

1211
00:57:38,039 --> 00:57:40,679
Speaker 1: That sounds like a quarterback, a backup quarterback for the

1212
00:57:40,719 --> 00:57:43,320
Arizona Cardinals. Oh you know Kate Smith. Yeah, I have

1213
00:57:43,360 --> 00:57:49,000
him my fantasy team. All right, let's get rid of

1214
00:57:49,000 --> 00:57:50,519
solids and they can put James Bond on there.

1215
00:57:51,360 --> 00:57:53,840
Speaker 2: Okay, just do it, just do it.

1216
00:57:55,320 --> 00:58:00,360
Speaker 1: Yeah, I think it was like Mount Rushmore of secret agents.

1217
00:58:00,880 --> 00:58:04,599
Like then it's clearly the list that we have now,

1218
00:58:04,719 --> 00:58:07,000
and Solid Snake wouldn't be on there because Solid Snake

1219
00:58:07,079 --> 00:58:08,679
is not a same I guess that's maybe.

1220
00:58:08,480 --> 00:58:10,800
Speaker 2: My thing is that when I think spy, I am

1221
00:58:10,880 --> 00:58:14,920
thinking very much of the secret agent variety of spy. Yeah, yeah,

1222
00:58:15,000 --> 00:58:17,719
I think so. I'm think I'm thinking about the James

1223
00:58:17,719 --> 00:58:20,559
bond archetype a bit, right, and which all of these

1224
00:58:20,559 --> 00:58:24,599
feder exs have. Maybe Sam Fisher not, but still all right,

1225
00:58:24,719 --> 00:58:26,400
Now some people are saying, why are we doing Sam

1226
00:58:26,440 --> 00:58:28,000
Fisher instead of Solid Snake.

1227
00:58:28,679 --> 00:58:31,679
Speaker 1: Because Sam Fisher clearly is clearly a spy, like in

1228
00:58:31,760 --> 00:58:33,960
terms of like that all he's doing is trying to

1229
00:58:33,960 --> 00:58:37,639
get secret information for the government like that. Like I

1230
00:58:37,679 --> 00:58:40,599
get that, like Solid Solid Snake is very similar, but

1231
00:58:41,199 --> 00:58:42,719
I mean, no, it's Sam Fisher.

1232
00:58:42,920 --> 00:58:45,199
Speaker 2: I like it. I think we're good. Yeah, we're good

1233
00:58:45,800 --> 00:58:48,000
to reading the time the case. My listeners are now

1234
00:58:48,000 --> 00:58:51,719
confused because they might be YEA, let's see here there

1235
00:58:51,760 --> 00:58:53,199
you go, all right, go ahead and read that mic

1236
00:58:53,559 --> 00:58:57,679
The Mount Rushmore video game spies James Bond, Sam Fisher,

1237
00:58:57,760 --> 00:59:01,960
Joyana Dark and the Spy from t Fortress. Too well done.

1238
00:59:01,960 --> 00:59:03,320
All right, that is our list.

1239
00:59:03,360 --> 00:59:06,119
Speaker 1: We'll get this posted for everybody, or at least a

1240
00:59:06,159 --> 00:59:08,960
teaser posted on social media see get yell at me there.

1241
00:59:09,800 --> 00:59:12,800
Thank you everybody for your input. Good work, Mike. Let's

1242
00:59:12,800 --> 00:59:15,000
go ahead and take another break. When we come back,

1243
00:59:15,079 --> 00:59:17,039
we will talk about what we've been playing.

1244
00:59:16,840 --> 00:59:22,960
Speaker 2: Right after this. All right, we are back, Mike. I

1245
00:59:23,039 --> 00:59:27,000
want to know what you've been playing. Gosh. I quite

1246
00:59:27,039 --> 00:59:31,039
a bit of things. Two big new releases here with

1247
00:59:31,079 --> 00:59:35,400
Mina The Holler and James Bond Double seven First Light.

1248
00:59:35,400 --> 00:59:38,360
Which one would you like to talk about first? Jeff, Yeah,

1249
00:59:38,719 --> 00:59:41,679
let's talk about James Bond. Yeah, because I did a

1250
00:59:41,760 --> 00:59:44,320
launch of yesterday, which means I played through the first

1251
00:59:44,719 --> 00:59:50,079
four hours of that game, a really enjoyable first four hours.

1252
00:59:50,119 --> 00:59:51,960
Like the game is doing the origin story thing, which

1253
00:59:52,000 --> 00:59:56,320
is sometimes poison for pacing, especially in a video game,

1254
00:59:56,599 --> 00:59:59,119
but they kept it interesting and even when it became

1255
00:59:59,159 --> 01:00:02,760
a tutorial that was really fun. They kind of have

1256
01:00:02,800 --> 01:00:05,079
a training montage thing. People have been talking about this

1257
01:00:05,559 --> 01:00:07,320
and that's cool. It's like one of the few times

1258
01:00:07,360 --> 01:00:11,320
that video game gameplay has been edited like a movie,

1259
01:00:11,639 --> 01:00:15,320
right yep, So that that was actually a super fun sequence,

1260
01:00:15,360 --> 01:00:17,880
And then like shortly after that, you get thrown into

1261
01:00:17,960 --> 01:00:21,880
the levels that feel like hit Man right, where like, oh,

1262
01:00:21,920 --> 01:00:23,559
I'm just I'm in this club and there's all these

1263
01:00:23,559 --> 01:00:25,920
people and there's all these kind of different leads, like

1264
01:00:26,000 --> 01:00:28,559
you have like the one objective get to this place

1265
01:00:28,840 --> 01:00:32,679
that's like you know, VIP's only whatever, figure out how

1266
01:00:32,679 --> 01:00:35,239
you're gonna do that. There's multiple different ways you can't

1267
01:00:35,239 --> 01:00:38,599
accomplish that goal, So that was cool. Then like the

1268
01:00:38,639 --> 01:00:41,079
next like the next really big level, you're at this

1269
01:00:41,239 --> 01:00:44,199
like a giant this fancy hotel is a chess tournament,

1270
01:00:44,559 --> 01:00:47,719
and there's like kind of all these again objectives similar

1271
01:00:47,800 --> 01:00:50,679
to that, and it feels very hit manny. But then

1272
01:00:50,920 --> 01:00:53,599
that situation escalates to a point where suddenly it's a

1273
01:00:53,599 --> 01:00:56,239
bit more on charity and it's like, oh, now like

1274
01:00:56,280 --> 01:00:59,440
his guns are out and there's set pieces. So it's

1275
01:00:59,480 --> 01:01:02,360
just been a really enjoyable flow to the game so far.

1276
01:01:02,880 --> 01:01:04,840
Speaker 1: Yeah, and I think they do a really good job

1277
01:01:04,880 --> 01:01:07,320
of being like we are going to take the parts

1278
01:01:07,320 --> 01:01:10,719
of Hitman Network and we're not going to like like

1279
01:01:10,880 --> 01:01:13,719
overdo it. It's not going to escape the boundaries of

1280
01:01:13,760 --> 01:01:16,840
what we're trying to accomplish here. So if you are

1281
01:01:16,880 --> 01:01:20,440
trying to be sneaky and sneak around and do stealth

1282
01:01:20,519 --> 01:01:23,639
as an option as you would in Hitman, and it breaks, well.

1283
01:01:23,480 --> 01:01:25,039
Speaker 2: The whole level is not going to fall apart.

1284
01:01:25,119 --> 01:01:28,320
Speaker 1: It's not going to like completely escalate to the point

1285
01:01:28,320 --> 01:01:30,840
where now you have to fight every guard in the building.

1286
01:01:31,239 --> 01:01:33,199
They're going to contain it and be like, you know,

1287
01:01:33,239 --> 01:01:35,079
the four or five guards that are nearest are all

1288
01:01:35,119 --> 01:01:36,719
going to confight you. You beat them up, and when

1289
01:01:36,719 --> 01:01:39,719
it's done, the situation is contained and you can kind

1290
01:01:39,719 --> 01:01:41,880
of walk away from it and continue doing your thing.

1291
01:01:42,199 --> 01:01:44,519
It's like, oh yeah, they are just very focused on

1292
01:01:44,639 --> 01:01:48,800
keeping the pace up, keeping things like light and breezy,

1293
01:01:48,920 --> 01:01:50,719
and then just make sure that you feel like you

1294
01:01:50,760 --> 01:01:53,559
are moving ahead and making progress and feeling cool while

1295
01:01:53,559 --> 01:01:57,079
you're doing it. I'm continue to just be impressed by

1296
01:01:57,079 --> 01:01:59,280
this game. I'm much later into the game at this point,

1297
01:01:59,719 --> 01:02:02,039
and uh yeah, I want to be playing it every night.

1298
01:02:02,599 --> 01:02:05,039
Speaker 2: It's unlike a hit Man when you get into these

1299
01:02:05,119 --> 01:02:07,199
like situations are like, oh, like, fight your way out

1300
01:02:07,199 --> 01:02:10,159
of it. The melee combat is very good and also like,

1301
01:02:10,960 --> 01:02:13,440
unless you're really overwhelmed, you can You're probably gonna be

1302
01:02:13,480 --> 01:02:15,800
able to take on those fights, beat people up, and

1303
01:02:15,960 --> 01:02:18,559
kind of contain that situation a way that maybe is like,

1304
01:02:19,119 --> 01:02:20,920
you know, it's almost like silly, what do you mean

1305
01:02:20,960 --> 01:02:23,320
this situation is contained? But it's a it's a James

1306
01:02:23,320 --> 01:02:25,760
Bond video game. Of course, you beat up the bad guys.

1307
01:02:25,800 --> 01:02:28,119
It's contained, keep right, and then you walk.

1308
01:02:27,920 --> 01:02:30,760
Speaker 1: Out of the hallway and leave five bodies behind and whatever,

1309
01:02:30,920 --> 01:02:32,079
Like it's not that big a deal.

1310
01:02:32,119 --> 01:02:35,960
Speaker 2: It's like, yeah, it's it's really well done.

1311
01:02:36,159 --> 01:02:38,559
Speaker 1: It just kind of in terms of every choice they make,

1312
01:02:38,599 --> 01:02:40,719
it feels like the one to keep the pace up

1313
01:02:40,760 --> 01:02:44,400
and keep the action moving and making you feeling feeling cool.

1314
01:02:45,239 --> 01:02:46,840
Speaker 2: I'm I'm kind of uh.

1315
01:02:47,679 --> 01:02:51,519
Speaker 1: I think like the driving sequences like they feel good enough,

1316
01:02:51,800 --> 01:02:53,880
and they uh think, you know, maybe they're not as

1317
01:02:53,880 --> 01:02:56,079
good as like the big driving set pieces for like

1318
01:02:56,119 --> 01:02:59,079
an Uncharted four, but they're not that far off. They're

1319
01:02:59,119 --> 01:03:01,599
like they're definitely are imitating that in a way where

1320
01:03:01,599 --> 01:03:03,400
it's like, oh, I didn't know that they were going

1321
01:03:03,440 --> 01:03:05,039
to be able to pull that off. I thought that

1322
01:03:05,079 --> 01:03:07,000
they would try to like just make they would sort

1323
01:03:07,000 --> 01:03:08,679
of slap something in there because you have to have

1324
01:03:08,760 --> 01:03:12,199
driving and chases in a James Bond game. But it's like,

1325
01:03:12,239 --> 01:03:14,440
oh no, they kind of just made all of this

1326
01:03:14,679 --> 01:03:17,000
work and it's it's kind of that's maybe the most

1327
01:03:17,000 --> 01:03:19,559
impressive thing is every new thing that they are trying

1328
01:03:20,000 --> 01:03:22,880
that wasn't in hit Man is pretty fun. And then

1329
01:03:22,920 --> 01:03:25,400
all the hit Man stuff gets improved or sort of

1330
01:03:26,000 --> 01:03:28,280
shaved down to its component parts to make sure it's

1331
01:03:28,320 --> 01:03:30,239
the funnest way possible. And you mentioned that combat. The

1332
01:03:30,280 --> 01:03:33,480
combat's really good, like in terms of just feeling like

1333
01:03:33,519 --> 01:03:36,639
you're making big, impactful hits in the Yeah. That was

1334
01:03:36,639 --> 01:03:38,800
one thing about hit Man is it had an incredible

1335
01:03:39,039 --> 01:03:45,320
environmental physics, like like if you ever ran the sort

1336
01:03:45,320 --> 01:03:49,159
of performance tool for Hitman three, they would they would

1337
01:03:49,239 --> 01:03:51,159
kind of be like, hey, we're gonna have bullets hit,

1338
01:03:51,320 --> 01:03:53,159
like all these bookshelves and things were just going to

1339
01:03:53,239 --> 01:03:55,400
be exploding everywhere. And you never saw that because the

1340
01:03:55,400 --> 01:03:57,239
way you play Hitman is you never want to be

1341
01:03:57,280 --> 01:04:00,159
in that situation where all hell is breaking loose. They

1342
01:04:00,199 --> 01:04:02,320
did a great job sort of modeling all that stuff,

1343
01:04:02,320 --> 01:04:04,760
and now in this game they can let that stuff

1344
01:04:04,800 --> 01:04:07,199
really shine and like that bathroom fight sequence I watched

1345
01:04:07,199 --> 01:04:09,480
you play last night where it's like, oh, the urinals

1346
01:04:09,480 --> 01:04:13,280
are exploding and the physics pieces are just kind of

1347
01:04:13,400 --> 01:04:15,679
spraying all across the floor in a really realistic and

1348
01:04:15,760 --> 01:04:18,679
satisfying way. It's like, yeah, they have these tools and

1349
01:04:18,719 --> 01:04:20,920
sort of turn them all up and tune them to

1350
01:04:21,000 --> 01:04:22,599
be the best versions of themselves.

1351
01:04:23,320 --> 01:04:26,559
Speaker 2: Yeah. Just a really good video game. Yeah, and I

1352
01:04:26,639 --> 01:04:30,079
really like these versions of these characters, right, Like, you know,

1353
01:04:30,159 --> 01:04:32,840
this is a good James Bond. He's young and a

1354
01:04:32,840 --> 01:04:37,199
bit brash, but still very likable. I really like Q

1355
01:04:37,440 --> 01:04:39,440
and the whole Q Lab. Really just like to be

1356
01:04:39,480 --> 01:04:42,400
in there, see everybody working on these ridiculous gadgets. We

1357
01:04:42,400 --> 01:04:44,400
have a great money penny, and you know, some other

1358
01:04:44,519 --> 01:04:47,840
more original characters. So it's just been a likable test

1359
01:04:47,960 --> 01:04:50,199
so far. You know, the story has been like intriguing

1360
01:04:50,239 --> 01:04:55,599
in the way that you want a spy thriller to be. Yeah.

1361
01:04:55,239 --> 01:04:58,519
Speaker 1: I also like seeing the occasional like oh, that's just

1362
01:04:58,559 --> 01:05:00,679
a famous person or famous act we're in here, and

1363
01:05:00,880 --> 01:05:02,360
like that's a lot of stuff you would see in

1364
01:05:02,400 --> 01:05:05,480
Hitman and their uh, there are missions that they would

1365
01:05:05,480 --> 01:05:07,119
add n SDL see and say, oh, Yeah, they know

1366
01:05:07,119 --> 01:05:08,559
how to do that stuff too, and they're really making

1367
01:05:08,559 --> 01:05:08,880
it work.

1368
01:05:08,920 --> 01:05:11,840
Speaker 2: Now. I'm wondering how many quote unquote famous people have

1369
01:05:12,360 --> 01:05:14,519
I been confronted with that I just don't recognize. And

1370
01:05:14,800 --> 01:05:16,039
they were.

1371
01:05:16,000 --> 01:05:18,880
Speaker 1: Famous, Yeah, you know soul Jack sept the guy and

1372
01:05:18,920 --> 01:05:21,000
I was like, oh, yeah, then Mike just walk past him.

1373
01:05:21,039 --> 01:05:23,400
Speaker 2: Yeah what's that? Yeah, he's a YouTuber.

1374
01:05:23,519 --> 01:05:25,719
Speaker 1: He's the one that is He's the one that's going

1375
01:05:25,719 --> 01:05:27,960
to make the blood Born animated movie.

1376
01:05:28,159 --> 01:05:31,719
Speaker 2: Oh okay, I did have heard that name. Okay, that guy? Okay, wait,

1377
01:05:31,760 --> 01:05:33,760
who is he? He was?

1378
01:05:33,960 --> 01:05:35,920
Speaker 1: He was at the coach check in the in the

1379
01:05:35,920 --> 01:05:39,360
the the club when you had to go talk to me, Yes,

1380
01:05:39,480 --> 01:05:40,639
just cam and you went to go talk to the

1381
01:05:40,679 --> 01:05:42,239
coach check guy and he gave you like one like

1382
01:05:42,239 --> 01:05:43,400
a key or something like that.

1383
01:05:43,480 --> 01:05:45,719
Speaker 2: Yeah. Yeah, the guy who stamped me or someone else?

1384
01:05:45,760 --> 01:05:47,320
Yeah I think maybe, yeah, maybe the guy who stamped

1385
01:05:47,320 --> 01:05:50,920
he's the stamper. Okay, just a stamper, yes, exactly, all right?

1386
01:05:50,960 --> 01:05:54,000
And what else were you playing? Mina Mina the Hollow

1387
01:05:54,039 --> 01:05:57,119
or reviewed this one, played through it, mest around the

1388
01:05:57,159 --> 01:05:59,719
new game plus even and you know, I did enjoy

1389
01:05:59,800 --> 01:06:02,559
the game, I get but I and I had a

1390
01:06:02,559 --> 01:06:07,760
lot of frustrations with it and kind of qualms I suppose,

1391
01:06:08,360 --> 01:06:12,159
and uh, just these kind of moments where the combat

1392
01:06:12,280 --> 01:06:15,440
wants me to do like blood Borne Dark Souls things

1393
01:06:15,920 --> 01:06:20,719
with a Lynx Awakening move set, you know, and sometimes

1394
01:06:20,719 --> 01:06:24,880
that just never really felt amazing, feel stiff to me.

1395
01:06:24,920 --> 01:06:25,719
As I'm playing Mike.

1396
01:06:25,719 --> 01:06:28,920
Speaker 1: I'm pretty early on still, but I definitely have been like, oh,

1397
01:06:28,960 --> 01:06:30,400
I wonder what they're gonna do to sort of open

1398
01:06:30,400 --> 01:06:32,280
this up so I can feel more confident. Now I'm

1399
01:06:32,280 --> 01:06:35,880
like worried, like, oh, they probably just won't, right, I mean,

1400
01:06:35,880 --> 01:06:37,760
you get upgrades and you up I'm sure you do things.

1401
01:06:37,760 --> 01:06:39,320
Oh yeah, but I mean I thought about that. That

1402
01:06:39,360 --> 01:06:40,519
four way movement.

1403
01:06:40,440 --> 01:06:43,519
Speaker 2: Is yeah, yeah, it's probably movement. You know, enemies are

1404
01:06:43,559 --> 01:06:47,039
very aggressive. You don't have a dodge roll. You have

1405
01:06:47,079 --> 01:06:49,599
to jump in the burrow, but you know, when you're jumping,

1406
01:06:49,639 --> 01:06:51,599
a lot of texts still hit you. And also you

1407
01:06:51,719 --> 01:06:54,679
jump and then burrow. So it's not just reacting, it's

1408
01:06:54,679 --> 01:06:58,599
sometimes anticipating or really learning those move sets where you're like,

1409
01:06:58,599 --> 01:07:02,760
you know, you know, like the frame and then the enemies.

1410
01:07:02,519 --> 01:07:04,159
Speaker 5: Are very deliberate with their moves.

1411
01:07:04,480 --> 01:07:08,800
Speaker 6: They they swing real, like they anticipate their their attacks

1412
01:07:09,360 --> 01:07:11,079
real well, not gonna, I'm gonna.

1413
01:07:11,360 --> 01:07:11,679
Speaker 5: I'm not.

1414
01:07:11,880 --> 01:07:13,519
Speaker 6: I'm not saying, oh it was killing's like a joke

1415
01:07:13,599 --> 01:07:15,440
I was joking in child, but it is.

1416
01:07:15,719 --> 01:07:16,079
Speaker 4: I don't know.

1417
01:07:16,119 --> 01:07:19,000
Speaker 6: I think I think you will start bubbing with the

1418
01:07:19,000 --> 01:07:23,519
game once you get like the timing better, like you know.

1419
01:07:23,800 --> 01:07:25,599
Speaker 1: But I think that what I'm what I'm hearing from

1420
01:07:25,599 --> 01:07:28,480
Mike is what I'm feeling, which is, yeah, no, I'll

1421
01:07:28,559 --> 01:07:31,360
learn this timing. But I just don't know if that

1422
01:07:31,519 --> 01:07:33,400
is super if that feels great to me.

1423
01:07:34,480 --> 01:07:36,880
Speaker 2: It's not like just like like earlier on the game,

1424
01:07:36,880 --> 01:07:38,440
there was a lot of flying enemies and it's like,

1425
01:07:38,440 --> 01:07:40,400
all right, now I gotta jump in attack, and because

1426
01:07:40,440 --> 01:07:42,159
I have this, because I have the whip weapon, it

1427
01:07:42,159 --> 01:07:43,719
takes a bit to go out. By the time my

1428
01:07:43,719 --> 01:07:46,480
whip even extends, the flying enemy has flown somewhere else.

1429
01:07:46,480 --> 01:07:48,400
I feel like I'm just kind of jumping around swinging

1430
01:07:48,440 --> 01:07:50,679
my whip like an idiot at moments, like.

1431
01:07:50,639 --> 01:07:52,440
Speaker 6: I jump and attack at the same time, and the

1432
01:07:52,480 --> 01:07:53,840
whip like goes up with you.

1433
01:07:54,880 --> 01:07:57,119
Speaker 5: That's what I did with the flying.

1434
01:07:58,400 --> 01:08:01,719
Speaker 2: But uh yeah, and then and I don't know, just

1435
01:08:01,719 --> 01:08:04,800
like getting early on, the enemies just seem so tough.

1436
01:08:04,800 --> 01:08:07,000
And again, I think people know I don't mind hard games.

1437
01:08:07,039 --> 01:08:09,719
I like card games a lot, but enemies were so

1438
01:08:09,760 --> 01:08:11,039
beaty the point where I was like, I don't I

1439
01:08:11,039 --> 01:08:12,559
don't think I'm in the right place. I don't think

1440
01:08:12,559 --> 01:08:14,960
I'm supposed to be in this location yet, so I

1441
01:08:14,960 --> 01:08:16,720
would like spend time. I spent a lot of time

1442
01:08:16,800 --> 01:08:18,760
grinding in this game, more than I more than I

1443
01:08:18,800 --> 01:08:20,479
did in even a Dark Soul, just so I kind

1444
01:08:20,520 --> 01:08:22,840
of felt like I was at the place where I

1445
01:08:22,840 --> 01:08:25,119
felt like I was doing the damage I should be doing,

1446
01:08:25,479 --> 01:08:29,000
even against bosses, instead of like learning the dance, which

1447
01:08:29,039 --> 01:08:31,600
is normally a process I enjoyed doing. I just kind

1448
01:08:31,600 --> 01:08:33,439
of found builds where I can kind of just tank

1449
01:08:33,479 --> 01:08:35,920
a lot of damage and sort of stand my ground

1450
01:08:36,000 --> 01:08:38,399
and attack really quickly and sort of brute force bosses.

1451
01:08:38,439 --> 01:08:40,079
So there's a lot of I was getting a lot

1452
01:08:40,119 --> 01:08:41,800
of bosses done in one try. And it was with

1453
01:08:41,840 --> 01:08:44,039
this kind of brute force bill what I suppose i'll

1454
01:08:44,079 --> 01:08:45,479
call it. You can make a lot of bills in

1455
01:08:45,520 --> 01:08:47,199
the game that it is cool to me. It was

1456
01:08:47,239 --> 01:08:49,680
a bit of a bumber that the effective one was

1457
01:08:49,840 --> 01:08:52,399
that and really. It was affecting until the final boss,

1458
01:08:52,439 --> 01:08:54,399
which was definitely my favorite boss in that one. I

1459
01:08:54,439 --> 01:08:57,039
was definitely I know, the dance was making a bit

1460
01:08:57,119 --> 01:09:00,640
more sense for me at that point. But yeah, I

1461
01:09:00,680 --> 01:09:02,520
mean there is a lot to like. The game does

1462
01:09:02,720 --> 01:09:07,279
look great. Yacht Club is fantastic with those retro style visuals,

1463
01:09:07,319 --> 01:09:09,439
for sure, and the sound also very good. And anybody's

1464
01:09:09,439 --> 01:09:12,000
played Show Knight knows how good they are with that

1465
01:09:12,079 --> 01:09:18,720
kind of eight bit style music, right, Yeah, yeah, yeah,

1466
01:09:18,800 --> 01:09:21,039
great character signs. I don't know how much I love

1467
01:09:21,079 --> 01:09:23,279
like the flow of the world, which is not against

1468
01:09:23,359 --> 01:09:26,720
not Zelda. It's not really overworld. It's kind of a

1469
01:09:26,760 --> 01:09:29,079
connected world where more you have like the hub town

1470
01:09:29,279 --> 01:09:32,359
and from it jet the kind of six main zones

1471
01:09:32,560 --> 01:09:34,399
or so that you're going to, and each zone is

1472
01:09:34,439 --> 01:09:37,199
really the level, and it's rote to like a linear

1473
01:09:37,279 --> 01:09:39,800
process of going from the start of a zone to

1474
01:09:39,800 --> 01:09:41,800
an endi zone with a lot of side pass and

1475
01:09:42,199 --> 01:09:45,159
kind of hidden things there and there. That that's fine enough, right,

1476
01:09:45,199 --> 01:09:47,359
but even then something's like, well, how where does this

1477
01:09:47,399 --> 01:09:48,960
don't even start? How do I get to it? The

1478
01:09:48,960 --> 01:09:51,720
game doesn't really have an in game map system, which

1479
01:09:52,439 --> 01:09:55,720
I'm not sure what that would have hurt necessarily, just

1480
01:09:55,720 --> 01:09:57,439
to kind of hope and grind yourself a bit better,

1481
01:09:57,520 --> 01:10:00,159
especially that first half where it's a bit overwhelming and

1482
01:10:00,199 --> 01:10:04,000
half that's okay. But yeah, I guess, you know, even

1483
01:10:04,000 --> 01:10:06,079
when it is, you know, sometimes it does all sing

1484
01:10:06,119 --> 01:10:07,800
and it all feels really good, especially because of that

1485
01:10:07,800 --> 01:10:11,720
burrowing mechanic and the platfor right, that's the best aspect

1486
01:10:11,720 --> 01:10:14,039
of the game is all the platforming that you do.

1487
01:10:14,079 --> 01:10:16,760
And it's funny because like you never think about platforming,

1488
01:10:16,800 --> 01:10:19,520
and those top down Zelda games really only a few

1489
01:10:19,520 --> 01:10:22,520
of them even had a jump button, but here the

1490
01:10:22,520 --> 01:10:25,119
way you jump into the ground burrow and you jump

1491
01:10:25,199 --> 01:10:27,079
out of it, and then they have some fun twists

1492
01:10:27,159 --> 01:10:29,439
on that, like the world where there's ice, you kind

1493
01:10:29,439 --> 01:10:31,720
of burrow under the ice but not through it, so

1494
01:10:31,760 --> 01:10:34,640
you get to be pretty deliberate. There's levels where there's

1495
01:10:34,640 --> 01:10:38,000
wind or bouncy pads, things like that. But I was

1496
01:10:38,079 --> 01:10:40,960
enjoying the platforming challenge of it quite a bit. I

1497
01:10:40,960 --> 01:10:44,720
guess it's the combat kind of the enemy encounters and

1498
01:10:44,760 --> 01:10:49,279
the world design maybe not quite so much. Yep, I'm

1499
01:10:49,319 --> 01:10:50,479
gonna play more of it.

1500
01:10:51,079 --> 01:10:52,680
Speaker 1: There's been a lot of other games to play while

1501
01:10:52,680 --> 01:10:54,439
I was kind of letting you handle that review. So

1502
01:10:54,520 --> 01:10:56,920
it's like, okay, I'll get around to it. But I

1503
01:10:57,319 --> 01:10:59,479
don't know, like I'm early on. I'm just like, yeah,

1504
01:10:59,479 --> 01:11:01,840
this is pretty good, but I there's other things I'd

1505
01:11:01,920 --> 01:11:03,520
rather be playing. I think I need to push through

1506
01:11:03,560 --> 01:11:05,279
and try to see more of it. Hopefully I get

1507
01:11:05,279 --> 01:11:06,279
to a point where I love it the way it

1508
01:11:06,319 --> 01:11:07,680
seems to everyone else does.

1509
01:11:07,840 --> 01:11:13,439
Speaker 2: So yeah, literally everyone right, Yeah, I know, very yeah,

1510
01:11:13,439 --> 01:11:15,840
I'm very curious when when more people I mean you,

1511
01:11:15,920 --> 01:11:18,439
because there was a demo and honestly, like when you

1512
01:11:18,479 --> 01:11:21,039
are that lowest score, you know, like, oh boy, this

1513
01:11:21,119 --> 01:11:22,359
is gonna be a rough day for me. And I

1514
01:11:22,439 --> 01:11:26,399
joked about it, honestly, No, I one't really was upset. Honestly,

1515
01:11:26,399 --> 01:11:28,479
you've got more flak because it's get We gave it

1516
01:11:28,520 --> 01:11:31,680
a half star still from some I don't know, we

1517
01:11:31,840 --> 01:11:34,079
kind of legacy giant on for a while when they

1518
01:11:34,079 --> 01:11:35,640
were mad about that, I thought they were joking. Some

1519
01:11:35,640 --> 01:11:39,640
people actually get are upset about that apparently, which I'm like, look, guys,

1520
01:11:39,640 --> 01:11:41,279
I don't know what to tell you. I think it's

1521
01:11:41,319 --> 01:11:43,920
it's it's worse than a four and better than a three.

1522
01:11:44,000 --> 01:11:46,560
So what am I gonna do? Right, What am I

1523
01:11:46,680 --> 01:11:50,680
gonna do about that? Yeah? So but no, again, we

1524
01:11:50,680 --> 01:11:52,960
don't work for IgA. People are some still have more

1525
01:11:53,359 --> 01:11:56,159
upset about IGN for giving it a ten, because now

1526
01:11:56,199 --> 01:11:58,279
that's the narrative. First of we were in Magus, IG

1527
01:11:58,520 --> 01:12:00,680
was giving games that they like low score. Now they're

1528
01:12:00,680 --> 01:12:04,680
giving too many games ten. Apparently, if I worked at IGN,

1529
01:12:04,720 --> 01:12:06,920
I think I would have ripped my ears out long again. Yeah,

1530
01:12:06,960 --> 01:12:08,920
I just would never like, yeah, I would never look

1531
01:12:08,960 --> 01:12:10,640
at the internet because it's just where ripped my ears

1532
01:12:10,640 --> 01:12:12,560
out of frustration. Goallege's the eyeballs out, So I can't

1533
01:12:12,600 --> 01:12:16,079
acidentally look at any kind of screen ever again. But

1534
01:12:16,159 --> 01:12:18,079
I mean, you know, there's been demos this game, and

1535
01:12:18,199 --> 01:12:20,239
I kind of avoided the demos it's my first time

1536
01:12:20,279 --> 01:12:22,079
playing it. But you know, I've had people say they

1537
01:12:22,680 --> 01:12:25,039
kind of agree with what I'm saying just based off

1538
01:12:25,079 --> 01:12:27,079
what they played from a demo version of the game.

1539
01:12:27,199 --> 01:12:29,640
So yeah, you know, I think a lot of people

1540
01:12:29,640 --> 01:12:31,960
are certainly going to agree with those majority of the

1541
01:12:31,960 --> 01:12:33,279
reviews and love it. But just kind of like with

1542
01:12:33,399 --> 01:12:35,880
a Soilk song, where you know, for me and a

1543
01:12:35,960 --> 01:12:37,600
lot of other reviewers, that's one of the greatest games

1544
01:12:37,600 --> 01:12:39,399
of all time. But you hear constantly from people that

1545
01:12:39,560 --> 01:12:42,439
just don't jive with it, And you know, I didn't

1546
01:12:42,479 --> 01:12:44,039
drive with this one a whole time. It's a bummer

1547
01:12:44,079 --> 01:12:45,439
to me. I was, I was looking forward to it.

1548
01:12:45,680 --> 01:12:48,560
It seemed like something that would be my kind of game.

1549
01:12:49,000 --> 01:12:50,560
Just it just ended up not being.

1550
01:12:50,640 --> 01:12:56,079
Speaker 1: So the game is out tomorrow on on Steam and

1551
01:12:56,439 --> 01:12:58,520
I guess all the other platforms as well, right, Yeah,

1552
01:12:58,520 --> 01:13:00,279
I think it's coming out to everything. So yeah, out

1553
01:13:00,279 --> 01:13:03,479
tomorrow for everything. Uh, we talked about that, We talked

1554
01:13:03,520 --> 01:13:07,199
about Double O seven, First Light, any other games, Mike.

1555
01:13:08,680 --> 01:13:10,199
Speaker 2: I mean, you know, I've been working through Sports of

1556
01:13:10,279 --> 01:13:12,239
Horizons still and having a really good time, getting pretty

1557
01:13:12,279 --> 01:13:15,800
close to Quaal, you know, getting that gold wrist band,

1558
01:13:15,840 --> 01:13:17,520
which I think is kind of the end so and

1559
01:13:17,600 --> 01:13:20,279
so of the campaign, or at least of seeing credits

1560
01:13:20,319 --> 01:13:22,239
in that game, which is something I want to do.

1561
01:13:23,439 --> 01:13:26,359
But yeah, just been absolutely loving that one still. It's

1562
01:13:26,359 --> 01:13:29,279
an amazing time. Yes, and punishments in the punishment really good.

1563
01:13:29,319 --> 01:13:31,399
Maybe I'll try to finish that up and talk more

1564
01:13:31,399 --> 01:13:34,279
about it on ten Dogs hell Hell, yeah, looking forward

1565
01:13:34,319 --> 01:13:34,439
to it.

1566
01:13:35,359 --> 01:13:37,840
Speaker 1: Yeah, I've mostly been James Bond that's what I've been playing,

1567
01:13:37,920 --> 01:13:40,119
so nothing else from me. Were you gonna say something?

1568
01:13:40,199 --> 01:13:42,920
Speaker 6: Christian oh ingried came out three, five or six. She's

1569
01:13:42,960 --> 01:13:46,319
fun more than more than that. I could get a

1570
01:13:46,359 --> 01:13:48,680
little bit technical about her. She's a sowner with a

1571
01:13:48,760 --> 01:13:52,359
sad sat play. So she can like like knock you

1572
01:13:52,439 --> 01:13:55,520
down and like throw a fireball and shomp from one

1573
01:13:55,560 --> 01:13:56,159
side to the other.

1574
01:13:56,399 --> 01:13:58,640
Speaker 5: Like that's the mix. That's that's the thing that she does.

1575
01:13:58,840 --> 01:14:02,239
The thing I kind of me. She's one of these characters.

1576
01:14:02,479 --> 01:14:04,279
Speaker 2: She has a down.

1577
01:14:04,840 --> 01:14:07,439
Speaker 6: She has a crouching medium kick into drive rush, which

1578
01:14:07,520 --> 01:14:10,359
is like the entire like the entire original roster is

1579
01:14:10,439 --> 01:14:13,399
that except for some in some of the oldc characters

1580
01:14:13,640 --> 01:14:15,960
she has this. So it turns out it turns the

1581
01:14:16,000 --> 01:14:19,640
game into like when you when you're in neutral, when

1582
01:14:19,680 --> 01:14:24,199
you're like pressing buttons, walking back is super strong because

1583
01:14:24,239 --> 01:14:27,199
you create if you create space against this character, it's

1584
01:14:27,239 --> 01:14:29,920
really hard because they issues the crouching median kick into

1585
01:14:29,960 --> 01:14:31,760
the driver rush where they cancel the thing and they

1586
01:14:31,800 --> 01:14:34,479
should like and you should just kill you.

1587
01:14:34,560 --> 01:14:35,039
Speaker 5: They'll kill you.

1588
01:14:35,239 --> 01:14:37,960
Speaker 6: So it kind of it gets by really annoying to me.

1589
01:14:38,439 --> 01:14:41,560
So it's it has that problem, but all that issues

1590
01:14:41,880 --> 01:14:45,359
really fun character. Really, it looks awesome. She's I thought

1591
01:14:45,399 --> 01:14:46,319
we're I was saying this.

1592
01:14:46,640 --> 01:14:49,479
Speaker 5: During the I was playing early to the extreaming and

1593
01:14:49,560 --> 01:14:51,319
it's like, I thought, we're fighting this. This is a

1594
01:14:51,399 --> 01:14:53,439
fighting game. It's called street Fighter, but this this girl,

1595
01:14:53,560 --> 01:14:54,880
she's shooting lasers.

1596
01:14:55,119 --> 01:14:57,720
Speaker 6: The super is like she turns into a giant and

1597
01:14:57,760 --> 01:15:01,199
then like compress you into a I got the black

1598
01:15:01,239 --> 01:15:02,399
hole and blows you up.

1599
01:15:02,479 --> 01:15:04,279
Speaker 2: It's like, what the hell is going on in this

1600
01:15:04,399 --> 01:15:05,239
video game anymore?

1601
01:15:05,479 --> 01:15:09,239
Speaker 5: It's crazy. So yeah, it's fun.

1602
01:15:09,560 --> 01:15:09,840
Speaker 4: That's it.

1603
01:15:10,279 --> 01:15:14,159
Speaker 3: So present her presentation the game is really fun. Like

1604
01:15:14,279 --> 01:15:16,640
that's the fun part about Ingri is that they made her.

1605
01:15:17,279 --> 01:15:19,000
They took her from me a throwaway character in the

1606
01:15:19,039 --> 01:15:21,680
two thousands, so now she's the god of the street

1607
01:15:21,680 --> 01:15:25,239
Fighter universe and she's all powerful. So she constantly breaks

1608
01:15:25,279 --> 01:15:27,319
the fourth wall, kind of like Deadpool and Marvel Through.

1609
01:15:27,319 --> 01:15:29,199
Speaker 2: Okay, like in her in her.

1610
01:15:29,239 --> 01:15:32,359
Speaker 3: Arcade mode, like her cut scenes, anytimes she cracks a joke,

1611
01:15:32,439 --> 01:15:35,239
it has a laugh track, or like when you lose

1612
01:15:35,279 --> 01:15:38,399
in Arcade mode, when you hit continue, she grabs the

1613
01:15:38,439 --> 01:15:41,000
continued sign and tosses it aside and says, okay, let's

1614
01:15:41,000 --> 01:15:43,760
go oh okay, yeah, they pull an effort into this.

1615
01:15:44,399 --> 01:15:46,760
It's really cool when you're a k for a little bit.

1616
01:15:46,840 --> 01:15:48,479
She looks at the camera and say, like press the

1617
01:15:48,479 --> 01:15:50,760
bottom so I couldn't move with this that type of stuff.

1618
01:15:50,880 --> 01:15:53,720
Speaker 2: Yes, pretty Yeah, how do you how do you feel

1619
01:15:53,720 --> 01:15:56,359
about uh for being like the last character to become

1620
01:15:56,439 --> 01:15:59,079
part of world tour? He was like, they're kind of

1621
01:15:59,119 --> 01:16:01,159
wind out. That makes sense to me, Yeah, I mean

1622
01:16:03,720 --> 01:16:04,640
I like that ship.

1623
01:16:04,680 --> 01:16:06,720
Speaker 5: It's so boring. I don't give why people I don't

1624
01:16:06,720 --> 01:16:07,079
get why.

1625
01:16:07,680 --> 01:16:12,039
Speaker 6: I do get why they think that's the biggest I

1626
01:16:12,159 --> 01:16:14,520
get what cat Con likes it because it is part

1627
01:16:14,520 --> 01:16:16,279
of the single player and like they want more like

1628
01:16:16,640 --> 01:16:18,760
people to play the game in the single player mode,

1629
01:16:19,199 --> 01:16:21,520
so like the more they have content for that, they're

1630
01:16:21,560 --> 01:16:22,439
more they're going to sell.

1631
01:16:22,319 --> 01:16:23,359
Speaker 5: The game for those people.

1632
01:16:23,880 --> 01:16:27,520
Speaker 6: But I really don't don't care about that, or like

1633
01:16:27,960 --> 01:16:31,920
they keep they keep releasing like clothing and schemes for

1634
01:16:32,079 --> 01:16:35,479
the avatars and stuff, like why what do they make

1635
01:16:35,600 --> 01:16:38,239
skins for the characters that everybody else plays?

1636
01:16:39,039 --> 01:16:43,159
Speaker 2: But yeah, we do, we do all thin. Season three

1637
01:16:43,239 --> 01:16:46,399
is getting or season or whatever the next season is

1638
01:16:46,399 --> 01:16:48,640
getting announced that SGF right, Yeah.

1639
01:16:48,680 --> 01:16:52,359
Speaker 3: Yeah, I think so yes, yeah, way, But also, like

1640
01:16:52,760 --> 01:16:54,520
I was watching Max's stream last night, I think he

1641
01:16:54,600 --> 01:16:57,000
brought something interesting of like maybe the break with the

1642
01:16:57,000 --> 01:16:58,439
world to our most because they're going to do a

1643
01:16:58,520 --> 01:17:00,760
break in how they do character for next you know,

1644
01:17:00,920 --> 01:17:03,640
two seasons or whatever the game might get what if

1645
01:17:04,279 --> 01:17:06,119
What if it's because they are doing like a super

1646
01:17:06,159 --> 01:17:09,039
straight fire sex and they're just changing the way something's

1647
01:17:09,520 --> 01:17:12,119
made that gets announced. I think that's a possibility too.

1648
01:17:12,199 --> 01:17:12,600
Speaker 2: Yeah it is.

1649
01:17:13,039 --> 01:17:15,159
Speaker 6: I was thinking like next one because like I don't

1650
01:17:15,159 --> 01:17:16,760
know if it's too fast, like the game is just

1651
01:17:16,880 --> 01:17:19,119
too perfect for them to break it, you know, to

1652
01:17:19,319 --> 01:17:21,720
like make a new a new version for like for

1653
01:17:21,880 --> 01:17:24,840
their vision of what the game is. The game is perfect.

1654
01:17:24,880 --> 01:17:29,159
That's why every patch every year, like nothing can change.

1655
01:17:29,159 --> 01:17:32,000
It's like the same like in past, in past fighting,

1656
01:17:32,399 --> 01:17:34,800
like in three five to five, like the year the

1657
01:17:34,920 --> 01:17:37,960
year where the last DLC character drop, and like or

1658
01:17:38,000 --> 01:17:41,239
the new DLC like season drop. It was like a

1659
01:17:41,399 --> 01:17:44,119
huge deal because like the game changes a lot, like

1660
01:17:44,199 --> 01:17:46,840
the characters change a lot, Like even some characters like

1661
01:17:46,920 --> 01:17:49,600
get new moves and stuff. This game hasn't happened, like

1662
01:17:49,680 --> 01:17:52,560
it never happened, So I don't know it's too the

1663
01:17:52,640 --> 01:17:54,800
game is just too good and it's doing too well

1664
01:17:54,840 --> 01:17:57,319
for them to like do a new live version of it.

1665
01:17:57,399 --> 01:17:59,199
But he could totally be done for sure.

1666
01:18:00,159 --> 01:18:00,520
Speaker 7: M hmm.

1667
01:18:01,560 --> 01:18:04,199
Speaker 1: All right, well, uh, well, look forward to see what

1668
01:18:04,239 --> 01:18:06,359
it gets announced, Mike, let's do some super chats.

1669
01:18:08,079 --> 01:18:11,279
Speaker 2: Yes, uh, Boffam says, tips for reheating fried chicken. I

1670
01:18:11,279 --> 01:18:13,239
assume this is why you're talking about the air fryer

1671
01:18:13,359 --> 01:18:16,159
during the break, So there you go. It's their fright

1672
01:18:16,239 --> 01:18:18,239
the thing. I you know what my tip is, don't

1673
01:18:18,279 --> 01:18:20,840
reheat it. I think cold fried chicken is delicious, but

1674
01:18:21,159 --> 01:18:24,199
I agree for everyone. There's a lot of things I'll

1675
01:18:24,239 --> 01:18:26,640
just eat cold from the fridge. I don't bother reheating,

1676
01:18:26,680 --> 01:18:27,800
and I like it find that way a bit and

1677
01:18:27,880 --> 01:18:29,079
think it weird some people out.

1678
01:18:29,680 --> 01:18:32,119
Speaker 5: You know what, Pizza, I like it cold, either cool

1679
01:18:32,279 --> 01:18:36,920
or like scorchy hot. I don't want none of that. Yeah,

1680
01:18:36,960 --> 01:18:38,000
that's not that's not.

1681
01:18:40,159 --> 01:18:42,760
Speaker 2: Ferguson says, Jeff, I know you hate episode nine rightfully,

1682
01:18:42,840 --> 01:18:45,439
but are you an Episode eight defender like me? Also?

1683
01:18:45,600 --> 01:18:47,920
I'm like II Fergson, No, he hates episode eight. He

1684
01:18:48,520 --> 01:18:51,720
he really hates its emphasis on woke women is what

1685
01:18:51,840 --> 01:18:53,720
he keeps screaming about I Believe.

1686
01:18:54,640 --> 01:18:55,920
Speaker 5: Eight Episode eight.

1687
01:18:55,960 --> 01:18:57,800
Speaker 6: I didn't like episode eight, and then Chef talked me

1688
01:18:57,840 --> 01:18:58,119
into it.

1689
01:18:58,239 --> 01:19:00,359
Speaker 5: It was like, actually, you're right, he's a really good movie.

1690
01:19:01,000 --> 01:19:03,079
Speaker 1: Ah yeah, I love I love episode for me, like

1691
01:19:03,239 --> 01:19:04,880
it did the thing that I was kind of asking

1692
01:19:04,960 --> 01:19:08,119
from Star Wars, which is, uh, hey, Luke's family kind

1693
01:19:08,159 --> 01:19:10,720
of seems like a problem. Maybe he should feel bad

1694
01:19:10,760 --> 01:19:12,800
about that and like be then deal with that and

1695
01:19:12,880 --> 01:19:15,680
confront it and uh and yeah he does and uh

1696
01:19:15,760 --> 01:19:17,800
and then he does a cool thing. He pulls himself

1697
01:19:17,800 --> 01:19:20,560
through the galaxy so hard he kills himself. It's yeah,

1698
01:19:20,800 --> 01:19:21,880
it's a it's a great movie.

1699
01:19:21,960 --> 01:19:23,520
Speaker 2: It's awesome. It gets better every time I watch it.

1700
01:19:24,960 --> 01:19:27,079
Let's see her now. JD campses, you need to add

1701
01:19:27,119 --> 01:19:30,000
Bill Belichick to the list. I can't remember what list.

1702
01:19:30,039 --> 01:19:32,800
I assume it's a bad list, the spy list, right,

1703
01:19:32,880 --> 01:19:36,800
because he is Spygate. Yeah, oh yeah, I got it.

1704
01:19:36,920 --> 01:19:42,239
That's funny. Jedi mass how many giant bombs will uh

1705
01:19:44,039 --> 01:19:47,000
for four take? How many gigabytes? God, I'm fucked up?

1706
01:19:47,119 --> 01:19:49,520
How many gigabytes will Modern War four take? On the

1707
01:19:49,600 --> 01:19:52,399
switch to all two hundred and fifty six gigabytes. Yeah,

1708
01:19:52,479 --> 01:19:55,239
somehow they announced the Dude calld today. We kind of forgot.

1709
01:19:56,119 --> 01:19:58,640
I mean we knew it was coming.

1710
01:19:58,640 --> 01:20:00,560
Speaker 1: It's modern war for four, it's coming to switch to

1711
01:20:00,720 --> 01:20:02,319
it's not gonna be in the last Yen consoles, and

1712
01:20:02,399 --> 01:20:05,399
they're dropping war Zone from the last gen consoles as well.

1713
01:20:05,640 --> 01:20:10,399
Speaker 2: Oops, that is that stylized for inde indicative of something

1714
01:20:10,479 --> 01:20:17,680
on that lego? You think? I don't care Korean? Yes,

1715
01:20:17,840 --> 01:20:20,920
it does take place in the Korean Yes, okay, So

1716
01:20:21,079 --> 01:20:22,439
did you guys not watch that trailer?

1717
01:20:22,760 --> 01:20:22,800
Speaker 4: No?

1718
01:20:23,520 --> 01:20:25,000
Speaker 2: I put it on kind of in the background while

1719
01:20:25,000 --> 01:20:26,239
I was getting ready for stuff this morning.

1720
01:20:26,520 --> 01:20:30,279
Speaker 3: Oh exiing right for that story, Like, all you need

1721
01:20:30,359 --> 01:20:33,000
to know is like two things. One And there's a

1722
01:20:33,119 --> 01:20:36,680
scene early on where I believe US troops walk into

1723
01:20:36,840 --> 01:20:39,279
a convenience store while of the guys looks up at

1724
01:20:39,319 --> 01:20:41,840
the screen and sees a guy in a uniform standing

1725
01:20:41,880 --> 01:20:42,399
at podium.

1726
01:20:42,439 --> 01:20:44,199
Speaker 4: He says, is that a J pop star?

1727
01:20:44,920 --> 01:20:48,479
Speaker 3: And the presumably Korean guy is unit says no, that's

1728
01:20:48,560 --> 01:20:52,840
the next Supreme Leader, and the white guy says, oh wow,

1729
01:20:52,960 --> 01:20:54,840
he looks even younger than I do. And I'm like,

1730
01:20:54,960 --> 01:21:00,920
oh no, no, no exciting, And then at the end,

1731
01:21:01,199 --> 01:21:06,920
Captain Price and Ghosts have a knife fight where yeah,

1732
01:21:07,000 --> 01:21:10,920
Ghosts says you've broken two many rules and uh, Price says,

1733
01:21:11,279 --> 01:21:13,279
at the time for rules is over or something like that.

1734
01:21:13,359 --> 01:21:16,319
Speaker 4: I'm like, wait, do you mean you mean war crimes?

1735
01:21:18,520 --> 01:21:19,000
War crimes?

1736
01:21:20,279 --> 01:21:22,920
Speaker 5: In my head, they're always kissing and they're bare naked.

1737
01:21:24,159 --> 01:21:26,359
Speaker 2: I mean they could still do that at the end

1738
01:21:26,399 --> 01:21:28,159
of the knife fight. Come on, man, that is not

1739
01:21:28,720 --> 01:21:29,600
But the.

1740
01:21:29,640 --> 01:21:33,680
Speaker 3: Point is I think this story might be handling some

1741
01:21:33,880 --> 01:21:38,000
sensitive topics, not as sensitively as they've been.

1742
01:21:40,479 --> 01:21:45,560
Speaker 6: With so sensitive they will never change down like an asshole, Like, okay,

1743
01:21:45,600 --> 01:21:48,039
I'm handling it gently, but yeah, they always Okay.

1744
01:21:48,119 --> 01:21:51,560
Speaker 3: I'm worried that this one's gonna suck even more, like

1745
01:21:52,560 --> 01:21:53,720
really cross the moderns.

1746
01:21:54,199 --> 01:21:56,840
Speaker 2: So reboot Modern Warfare has made it to four, but

1747
01:21:56,920 --> 01:22:00,199
there was only three of the original Modern Warfare series, right,

1748
01:22:01,039 --> 01:22:03,039
it's not confusing at all, this.

1749
01:22:03,399 --> 01:22:07,239
Speaker 5: Sequel to the old Mother Warfare. Yeah, that has nothing

1750
01:22:07,279 --> 01:22:09,560
to do with the remakes. It will be pretty funny.

1751
01:22:10,960 --> 01:22:15,479
Speaker 2: Them. Zuba Mafu says, Mike, have you played the best goal?

1752
01:22:15,520 --> 01:22:18,720
And I sequel Timesplitters two? No, I really disliked Timesplaitters

1753
01:22:18,760 --> 01:22:20,640
one back when it came out. So I never tried

1754
01:22:20,680 --> 01:22:23,600
two or the third one. Yeah, I should. I know

1755
01:22:23,800 --> 01:22:26,479
people really like them, and I bet I would enjoy them.

1756
01:22:26,479 --> 01:22:28,239
I think I have them on GameCube at some point

1757
01:22:28,239 --> 01:22:33,439
I'll get to them. Uh X process Tactical Espionage Action. Yeah, yeah,

1758
01:22:33,520 --> 01:22:37,399
that's true. That's true. I recognize Zombie Port says can't

1759
01:22:37,399 --> 01:22:39,560
wait for this. You have couches, especially as Mike agreed

1760
01:22:39,600 --> 01:22:42,279
to play Donkey Con sixty four and Picture and Picture

1761
01:22:42,359 --> 01:22:46,800
during both segments. He bo Yeah, yeah, we exciting stuff

1762
01:22:46,960 --> 01:22:50,279
there you go. Hey, did you see they announced the

1763
01:22:50,720 --> 01:22:54,079
Dragon Quest twelve restarted development? Yeah?

1764
01:22:54,199 --> 01:22:54,760
Speaker 6: I don't know.

1765
01:22:54,840 --> 01:22:56,960
Speaker 2: Have I talked to you about that? Mike? Uh, I

1766
01:22:57,000 --> 01:22:58,880
don't think so. How are you feeling about that? May

1767
01:22:58,960 --> 01:23:01,319
characters on me? We talked about it on the talk

1768
01:23:01,399 --> 01:23:03,920
over of the talkover right right, Yes, okay, that's right.

1769
01:23:04,000 --> 01:23:06,640
Speaker 1: I completely forgot that we had the conversation during that,

1770
01:23:07,640 --> 01:23:10,239
but like, I don't know, it was still like restarting

1771
01:23:10,279 --> 01:23:11,520
the development like that is.

1772
01:23:12,600 --> 01:23:16,159
Speaker 2: I don't know. I'm also not super surprised necessarily it

1773
01:23:16,239 --> 01:23:19,159
was so radio sound for so long. Sure, I know

1774
01:23:19,560 --> 01:23:21,720
some people are like maybe excited about the fact that,

1775
01:23:21,840 --> 01:23:24,159
like we're gonna make it darker and maybe change the combat.

1776
01:23:24,760 --> 01:23:27,600
I'm in the camp of, eh, there's one series that

1777
01:23:27,600 --> 01:23:29,600
maybe should stick to traditions a bit and can have

1778
01:23:29,680 --> 01:23:32,600
all the spinoffs at once, for sure, But like we're

1779
01:23:32,600 --> 01:23:36,000
gonna call something dragon Quest twelve I think should maybe

1780
01:23:36,359 --> 01:23:39,439
look and play like a dragon Quest game a lot.

1781
01:23:39,600 --> 01:23:43,359
So I'm kind of happy with them rebooting it.

1782
01:23:43,439 --> 01:23:43,640
Speaker 4: Fine.

1783
01:23:43,760 --> 01:23:45,199
Speaker 2: I know it's going to be a longer wait. Like

1784
01:23:45,560 --> 01:23:47,199
I see a lot of the drag Quiest fans are

1785
01:23:47,239 --> 01:23:49,039
mostly upset because it's like, oh, this is gonna be

1786
01:23:49,159 --> 01:23:51,479
forever forever and already took so long. I'm like, yeah,

1787
01:23:51,640 --> 01:23:55,640
I know, but yeah, I'm dying. I think this is

1788
01:23:55,680 --> 01:23:56,920
probably better than the alternative.

1789
01:23:57,279 --> 01:23:58,760
Speaker 1: I don't think they were going to go in the

1790
01:23:58,800 --> 01:24:01,640
right direction with the darker I think people whatever else

1791
01:24:01,640 --> 01:24:03,119
they were to do, the comp yeah, I think it

1792
01:24:03,159 --> 01:24:05,239
was it was the wrong choice. It probably seemed like

1793
01:24:05,279 --> 01:24:07,560
a right choice at one point. Even then it was

1794
01:24:07,600 --> 01:24:09,239
probably I think they could have asked me, and I've

1795
01:24:09,279 --> 01:24:10,920
been like, guys, I don't play these games very often.

1796
01:24:11,279 --> 01:24:12,479
Speaker 2: No, this is wrong.

1797
01:24:12,840 --> 01:24:15,079
Speaker 1: Just stick to what you do and do that better

1798
01:24:15,119 --> 01:24:18,039
than ever. That's what people really want. But that's what

1799
01:24:18,039 --> 01:24:19,000
they're doing now, I.

1800
01:24:19,079 --> 01:24:21,319
Speaker 5: Just care, are just scared it's gonna happen?

1801
01:24:21,359 --> 01:24:24,600
Speaker 6: The same with like you know, Final Fantasy kind of

1802
01:24:25,319 --> 01:24:28,479
it's weird, now, are you scared of that is gonna be?

1803
01:24:30,079 --> 01:24:32,399
Speaker 2: I mean, it's just you know, I think I think

1804
01:24:32,439 --> 01:24:35,199
they would have done the experiment and it may be

1805
01:24:35,840 --> 01:24:37,640
like the best causing I was like a fomp for sixteen,

1806
01:24:37,680 --> 01:24:39,960
a game that, like some people like, it didn't reach

1807
01:24:40,079 --> 01:24:42,399
the massive new audience like they hoped it would. It

1808
01:24:42,479 --> 01:24:45,680
clearly isn't the path forward for this series. So you know,

1809
01:24:45,760 --> 01:24:48,199
it's just kind of this one diversion. I suppose then

1810
01:24:48,239 --> 01:24:50,159
we're gonna have to go back to figuring out what

1811
01:24:50,279 --> 01:24:52,760
the series is again. There's a dragon Quest. It's like,

1812
01:24:52,840 --> 01:24:54,640
I think you guys know what this series is, and

1813
01:24:54,720 --> 01:24:57,520
I think people are generally fine with that, and you're

1814
01:24:57,560 --> 01:24:59,720
not gonna. I don't think you're ever going to somehow

1815
01:25:00,920 --> 01:25:03,960
expand the audience or dragon Quest by changing its DNA

1816
01:25:04,119 --> 01:25:06,600
a lot. Maybe you're gonna you can like promote it

1817
01:25:06,680 --> 01:25:09,279
better people who do enjoy these games. We know there's

1818
01:25:09,279 --> 01:25:12,600
an audience for him, but you can't make dragon Quest

1819
01:25:12,760 --> 01:25:16,760
change for somebody else. Yep, I think there's another super

1820
01:25:16,840 --> 01:25:22,640
chat Mike, uh these pitches love Sosa highly recommend the

1821
01:25:22,720 --> 01:25:27,640
Pablo Tori Harambe episode. Yeah, I love Pablo Tori, a

1822
01:25:27,760 --> 01:25:29,520
great sports reporter.

1823
01:25:29,800 --> 01:25:32,279
Speaker 1: He's got a really excellent podcast now that kind of

1824
01:25:32,279 --> 01:25:35,239
branches out into politics and popular culture.

1825
01:25:35,760 --> 01:25:38,399
Speaker 2: I've heard good things about this episode. I guess he did.

1826
01:25:38,439 --> 01:25:39,720
He do original.

1827
01:25:39,359 --> 01:25:43,079
Speaker 1: Reporting and got like new facts about Harambe. I think

1828
01:25:43,119 --> 01:25:44,399
that's what I heard. And I was like, is this

1829
01:25:44,479 --> 01:25:44,840
a joke?

1830
01:25:45,279 --> 01:25:48,880
Speaker 2: It doesn't seem like it so weird. Okay, Harambe Lord

1831
01:25:48,960 --> 01:25:52,920
just dropped. Okay, we've got new Harambe. Everybody. All right,

1832
01:25:53,479 --> 01:25:57,680
let's start wrapping up. Mike. I wish you should tell

1833
01:25:57,920 --> 01:25:59,439
people where to find you what we got there.

1834
01:25:59,560 --> 01:25:59,720
Speaker 3: Yeah.

1835
01:26:00,359 --> 01:26:03,720
Speaker 2: Hey, the last episode of Portal Pals is out everybody,

1836
01:26:03,840 --> 01:26:07,439
and Giant on Premium, as is now our finale of

1837
01:26:07,560 --> 01:26:10,560
Mary met mcdonci. So a couple of those premium series

1838
01:26:10,600 --> 01:26:12,640
have come to come to a conclusion, which means you

1839
01:26:12,640 --> 01:26:14,840
can now watch all of them if you've missed them.

1840
01:26:15,680 --> 01:26:18,319
And we also have the Endurance run going on right

1841
01:26:18,560 --> 01:26:21,800
now that's available to everybody, although premium members are getting

1842
01:26:21,920 --> 01:26:27,439
a week early peek at that one. But yeah, just

1843
01:26:27,800 --> 01:26:30,039
you know, get ready to watch us at SGF next week.

1844
01:26:30,119 --> 01:26:35,000
Speaker 1: Everyone, Yep, looking forward to it. You know, we're always

1845
01:26:35,399 --> 01:26:38,039
covering stuff over there at Giant Bomb. We'll keep talking

1846
01:26:38,039 --> 01:26:40,159
about new games over here. We will have Last So

1847
01:26:40,239 --> 01:26:42,560
Than Ten Dogs on Tuesday, and then the next day

1848
01:26:42,600 --> 01:26:45,880
we're all Then Mike and Sean are all leaving for

1849
01:26:46,079 --> 01:26:49,279
LA the next day we'll be We'll tell you guys

1850
01:26:49,479 --> 01:26:51,000
what's going on when we're there. We'll kind of have

1851
01:26:51,079 --> 01:26:53,079
updates in various places social media.

1852
01:26:53,239 --> 01:26:53,800
Speaker 2: Check in on that.

1853
01:26:53,960 --> 01:26:55,880
Speaker 1: But uh, if you want to hang out with us

1854
01:26:55,920 --> 01:26:58,359
for the talkovers and like watch that stuff, like we'll

1855
01:26:58,359 --> 01:27:01,960
be doing the Day to Play on Tuesday, we'll be

1856
01:27:02,079 --> 01:27:06,880
doing SGF like the Jeff Keeleyes thing. On Friday, We'll

1857
01:27:06,920 --> 01:27:10,760
be doing the Xbox talkover on Sunday, and then we'll

1858
01:27:10,800 --> 01:27:13,159
figure out a way to do if Nintendo has a

1859
01:27:13,279 --> 01:27:15,479
direct that following week, we'll find a way to do that.

1860
01:27:15,600 --> 01:27:17,319
Although there's a chance some of us will be traveling,

1861
01:27:17,359 --> 01:27:19,880
so it might be a reduced staff and maybe maybe

1862
01:27:19,920 --> 01:27:22,239
I'll have a picture and picture of some other people

1863
01:27:22,359 --> 01:27:24,520
that won't actually be talking. We'll just we'll do it

1864
01:27:24,600 --> 01:27:27,319
in a way that is good for your ears and enjoyment.

1865
01:27:27,399 --> 01:27:30,239
But yeah, all that's gonna be happening. I'm looking forward

1866
01:27:30,239 --> 01:27:32,079
to it a great deal now. I think there's gotta

1867
01:27:32,079 --> 01:27:34,600
be some awesome games announced. I think that, like, for

1868
01:27:34,720 --> 01:27:37,640
as much as this is a grim era for this industry,

1869
01:27:37,680 --> 01:27:40,680
in a lot of ways, the people making the games

1870
01:27:40,720 --> 01:27:43,279
seem like they know what they're doing, and I'm looking

1871
01:27:43,319 --> 01:27:45,359
forward to to playing a bunch of them and seeing

1872
01:27:45,359 --> 01:27:46,359
them all at at SGF.

1873
01:27:46,720 --> 01:27:49,119
Speaker 2: Oh yeah, for sure, still plenty of good games out there.

1874
01:27:50,399 --> 01:27:53,960
You know that part hasn't been entirely ruined yet. Yeah.

1875
01:27:54,039 --> 01:27:57,479
Speaker 1: Yeah, we'll give them time, I guess. Oh yeah, catch

1876
01:27:57,560 --> 01:27:59,560
up on our Bully Endurance run over there, Jive Bomb

1877
01:27:59,600 --> 01:28:01,760
as well. Buddy, it's been great, all right, catch you

1878
01:28:01,800 --> 01:28:02,199
next time.

1879
01:28:02,640 --> 01:28:28,680
Speaker 2: Bye bye. I think I'm gonna play Make Warrior five. Okay,

1880
01:28:30,000 --> 01:28:33,840
let me get a hotel. Yeah, okay, I would have

1881
01:28:33,880 --> 01:28:38,640
shot the clown. I stand by that. Yeah, I need

1882
01:28:38,680 --> 01:28:41,720
to skeet kind of too.

