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Speaker 1: Hey, everybody, welcome to Game Mess Mornings with Me Jeff Grub,

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your host from GiantBomb dot com. Thank you for tuning in.

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In this episode, we're gonna be talking about how you

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don't just have to worry about high prices for consoles,

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you can also worry about how hard they're gonna be.

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Speaker 3: Fine to find.

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Speaker 1: Soon it's gonna be a good one because we have

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Janet Joe on the show.

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Speaker 3: Jan how are you doing?

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Speaker 2: Grub? As I was looking through the rundown today, I uh,

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I was stun lucked when I saw a story talking

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about Christmas this year.

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Speaker 3: Yeah, that's right.

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Speaker 1: It's it's that time to start kind of talking about

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the holiday season, right it is. We're gonna get to

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July fourth here, and then summer's gonna fly by, and

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then it's gonna be Halloween before you know it.

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Speaker 3: And that is basically that's the year. That's it.

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Speaker 1: It's all gonna all gonna be over it is. It

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is really, I mean I was saying it all the time.

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Now it's really flying by. It's just absolutely eva rating

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in my fingers.

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Speaker 2: It's zooming by. When I think about certain key events

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from last year and I think, oh, we're almost one

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year since then. That's crazy. Yep, it's it's wild. But yeah, man, Jen,

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I had a hell of a night last night trying

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to get this PSVR working.

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Speaker 3: It was.

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Speaker 1: Some of the posts, Yeah, it's there's a live a

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rant that I had to like write down of like

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all the things that went wrong, and that was only

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like half of it. Got to a point where it's

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like it connected to the internet and then I waited

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five minutes and it's like, well, I'm not gonna I'm

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just not gonna connect again. Why And then I turned

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the PS four off and walked away to go eat dinner.

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I came back and it had downloaded the thing and

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that you know. And that was after trying to sign

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in for thirty minutes because passwords aren't a thing anymore.

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We're on the pass keys and it's like I just

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changed devices recently, so trying to track that down was

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a nightmare. Oh again, that is just the tip of

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the iceberg with what went wrong with this thing.

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Speaker 3: It's all working now. I got it working.

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Speaker 1: So of course we'll do some Monster of the Deep

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for fifteen minutes or something like that, and then that'll

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be that.

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Speaker 3: That's that's the job, Jan, the job.

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Speaker 2: We set out when we make a special themed week

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just for us exactly. I think it's appalling that the

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rest of the industry is not wishing us a happy

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fishing week, right.

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Speaker 3: It is a failure. It is. It shows just how

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callous this industry can be.

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Speaker 2: You know, I understand our friends are kind of funny,

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are busy, but like our other.

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Speaker 3: People don't understand.

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Speaker 2: You're right, our other peers across the industry, like VGC.

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How come Jordan Midler hasn't ridden a skeet wishing Giant

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Bomb happy fishing Week.

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Speaker 1: Huh.

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Speaker 3: It's embarrassing for them.

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Speaker 2: Our friends and remap, you know, thankfully, I did hear

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the next lander guys confusingly read a chat message saying

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fishing week. So I'll take that.

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Speaker 3: Ye, that counts.

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Speaker 1: We take those, we claim those, yes are ours? Yeah,

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that's woke to me. All right, let's let's get into

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this show. Thank you for watching everybody. Hey, become a

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premium member. I'm just gonna look at you right in

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It makes a huge difference in how we can keep

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doing this thing, and we really appreciate it. I again

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noticing people signing up all the time, and when I noticed,

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it's like, thank you, thank you, thank you. It means

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the world. It means we can keep doing this. So

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thank you everybody who's signed up recently. Thank you to

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all the the people who've been there from the beginning.

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We appreciate it. And it gets you add pre versions

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of the shows. It's gonna get you premium exclusives. I'm

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gonna be working on a grub Snacks premium probably for Friday,

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so we'll get that going. And we talk about new

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plans all the time of new stuff that'll become and

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really exciting stuff in the works for sure. As far

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as this show goes most weekdays, Jeff Greb will help

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piece your gaming life back together. That includes breaking news

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and maybe even some of our own original reporting. For

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all these topics, I'll get the input of a bona

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fide expert who will make me look smart. If you

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are watching live on Twitch Welcome, you can always listen

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to the show later on podcast feeds by searching for

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game Mes Mornings, or find the RSS feed on giant

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bomb dot com. You can also catch the show later

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with chapters and timestamps on YouTube. Hello YouTube. All right,

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we have a lot to get into, so let's start

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the morning mess with. There may not be enough consoles

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of this Christmas to meet demand, a major retailer warns.

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This is from Chris Scullion at VGC. The release of

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Grand Theft Auto six may lead to a shortage of

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consoles at Christmas, a major retailer has worn. A senior

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games buyer for an unnamed retailer has told The Games

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Business that the combination of component shortages and price increases

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mean consoles have been in shorter supply than usual, and

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that while stock may be available during this relatively quiet period,

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the release of GTA six will likely lead to a

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situation where console stocks sell out. We've been informed that

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because of the ongoing issues around hardware component availability, we

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won't be we won't be getting the units we want

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ahead of GTA. The senior game gamer games buyer, speaking

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without his employer's permission, told the publication demand will likely

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outstrip during a outstrip supply during the year end period.

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He added the Game Business has contacted Sony and Microsoft

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for comment on the claims made, but notes that Xbox

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Chief strategy Officer Matthew Ball already told the publication earlier

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this month that supply levels were currently an issue. I

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could tell you definitely demand for our console exceeds the supply,

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Ball told him at the time. A couple yeah, A

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couple of things to think about, Jan Hare. First of all,

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this sucks.

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Speaker 2: This sucks.

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Speaker 1: Step forward here again, like after years of of like

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you know, especially the earliers, where these consoles were very

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hard to get, especially the PS five, but even the

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Xbox Series X for a long time there was hard

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to get. Yeah, and you get on the other side

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of that, and our reward for that, especially for the

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people who waited, was well, here's a more expensive version

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of these consoles several times over. So now that they

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are significantly more expensive, and not only is it going

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to be more expensive, it's gonna be hard to find,

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which is.

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Speaker 3: Likely gonna bring back scalpers.

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Speaker 1: Jan It's likely going to bring back higher prices on

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eBay for people who absolutely have.

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Speaker 3: To have Grand Theft Auto six.

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Speaker 2: This stinks, Yeah, grub I thought after we got over

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the initial scalpers hump and consoles were a little bit

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more available, things would be fine. And then I thought

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prices would go down just because we are very i'd say,

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late into this console generation at this point, Yeah, definitely,

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only to see none of those things be true, and

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for scalpers at the gates grub ready and fiending. And

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it's wild because at this point I would have assumed

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that everyone that would have wanted a PS five PS

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five Pro would have already gotten one by now. But

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I I guess I didn't realize that there would be

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a lot of people still waiting to upgrade for GTA six.

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And you know that that's probably outside of the core

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gaming audience that we talked to all the time, right,

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more so that casual, normal audience that will just that

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just wants to walk into a game stop or a

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big box retailer. It's still wild, though, cruff that this

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is even a thing, And also it's hilarious that this

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senior games buyer is defying the wishes of their boss

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to share this story.

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Speaker 3: To sound the sirens.

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Speaker 2: Yeah, sure, part of it does, I'm not gonna lie Grup.

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Part of it does feel a little fishy that the

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senior fish buyer, Yeah, a little fishing week. It's it's

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this is the week to do it. The senior games

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buyer that works at a big retailer is creating this

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story or feeding into a story about scarcity to drive

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people to buy stuff.

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Speaker 1: Now, yeah, I think that's the other side of this.

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Jan It's like, is this really gonna be be the case?

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Speaker 3: Now?

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Speaker 1: It's like it is very easy to believe with the

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component shortage, right, Like, yeah, Sony.

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Speaker 3: And Microsoft probably we're holding back.

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Speaker 1: On crazy investments in making a lot of consoles right

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in this quiet period, and now they might be behind

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the eight ball if GTA six hype really does go

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off the charts even more than they were expecting. The

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hard part to believe is that these two companies would

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not have been able to predict, you know, Microsoft and

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Sony would not have been able to predict that they

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need a lot of consoles to go along side Grand

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theft out of six so that they could see the

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maximum return, like they are going to miss out.

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Speaker 3: If they don't have enough consoles.

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Speaker 1: So yeah, are are like that may be beggars belief

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a little bit, and it's like okay, so wait, they're

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not going to do that or are you just saying

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that to drum up demand, And both could be almost.

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Speaker 3: Equally true here where it's like we don't really know.

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Speaker 1: He's just saying that these companies are trying to catch up,

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and maybe they still can. But either way, it's like

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this is this is a big moment, and there will

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be a lot of people trying to track this stuff down.

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I bet some people will run into some issues trying

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to get some hardware.

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Speaker 3: I don't think it's gonna be that bad, jam, I.

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Speaker 2: Don't think it's gonna be to the same level like

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around the PS five launch right grub, like where people

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are constantly refreshing and trying to find whatever.

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Speaker 3: Yes, I think you're right, like best Buy is.

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Speaker 2: Like selling them now they have them in stock, run

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and go get a PS five here. I don't think

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it's gonna be like that levels. It's a little hard

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for me to believe, just because I feel like I

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feel like console sales have probably slowed down a little

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bit because of the price increase that I feel like

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there must be and there has to be stock laying

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around also. I just I don't want this bedlam and

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I don't want scalpers to take over the market again

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just because of how is that? Yes, exactly, because how

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they were wreaking havoc across prices with the launch of

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the PS five initially and tried to do that with

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like the switch to and what they're trying to do

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with the steam controller.

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Speaker 1: Yes, yeah, exactly, and they're going to try even with

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the steam dick even though that's a lottery system. I'm

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sure those scalpers have found some way to have fifty

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entries into those lotteries or whatever.

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Speaker 3: Yeah.

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Speaker 1: From Reuter's Real quick. Apple also announced the price increases today.

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Prices going up on the iPad and MacBook. That MacBook Neo,

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which is basically just an iPhone and a laptop book case,

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went from five ninety nine to six ninety nine. So

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that's up one hundred dollars. It's a pretty significant increase.

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More than more, it's around fifteen percent, right, trying to

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do quick math there. Yeah, but everything's kind of going up.

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Like Apple hiked the price of the MacBook Air with

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five hundred and twelve gigabytes storage, rose from thirteen hundred

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or excuse me, from eleven hundred to thirteen hundred. The

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MacBook Pro with one terabyte of storage rose to two

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thousand dollars from seventeen hundred, and the iPad Air with

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one hundred and twenty eight gigabytes of storage rose from

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five ninety nine two seven fifty.

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Speaker 3: Yeah.

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Speaker 1: So and there's stock prices down and stuff like that.

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As these stories go blah blah blah, we know that

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the component shortage is not cooling off like if anything,

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it is spreading. And you know, it's like we talked

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about and maybe on a show last week jan about

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like oh like RAM prices, it's sort of just gone

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from one. This is the one time trickle down economics

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is real, like terrible things trickle down pretty well. The

241
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high bandwidth memory was the thing that Aidata centers wanted,

242
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but that's somehow rose cost on TV are six x

243
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and seven and then five and then four and now three,

244
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which is ancient. And we've been seeing the same thing

245
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happening over on the side of story rige side of

246
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things with SSDs, you know, me VME ssd s going

247
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up the price, and then SATA drives and now traditional

248
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hardware hard drives excuse me, have gone up in price

249
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astronomically like in the last week or so. It just

250
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keeps going up and up and up, and people who

251
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are trying to build their nasses are tearing their hair out.

252
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Speaker 3: It's spreading.

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Speaker 1: So you know, if you're one of these companies, you

254
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probably are trying to like find the right amount of

255
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gas on the pedal.

256
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Speaker 3: Right, how much.

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Speaker 1: Can we really be making enough of these things while

258
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also not getting out over our skis paying way too

259
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much money for consoles that might sit on the shelf,

260
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because that costs us way more now than it has

261
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ever cost before. That's a yeah, I could see the

262
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difficulty of navigating that. It sucks for here, and yeah,

263
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we're looking for the guy who did this, And of

264
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course it is the companies like Microsoft and really now

265
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Sony is right there trump trumpeting AI as much as

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any anyone else, so they all made the bed another

267
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line in it.

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Speaker 2: Yeah, I was thankful for the longest time that Sony

269
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PlayStation was kind of not talking about AI, and it

270
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was under my hopeful assumption that they were taking a

271
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bold stance on it, like no, no, we're not doing that,

272
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only to see that eventually trickle in the other factor

273
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in this equation when it comes to talking about how

274
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spending is gonna happen around the holidays up until that point.

275
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Who the hell knows what's going to happen from the

276
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end of June now to the holiday season.

277
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Speaker 3: We have an election between then, Yeah.

278
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Speaker 2: We have an election until then. But also gas prices,

279
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grocery prices. At the end of the day, video game consoles.

280
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Video games are hobbyist activities that people don't need to

281
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live on a day to day basis, and a lot

282
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of people will have been shifting their priorities of things

283
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that they do need, like, you know, you will need

284
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a computer if you're a student or at your going

285
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to work or something like that. Yes, and you need groceries.

286
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You need to put food on families, So I could

287
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see that also being a factor in this overall equation

288
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on console availability, console sales moving forward.

289
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Speaker 1: Yeah, there are just some you no, negotiable pressure points

290
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in people's lives. Food, shelter and the stuff, and that

291
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stuff is not you know, groceries are not going down

292
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to price, Homes are not going down in prices. You know,

293
00:14:33,759 --> 00:14:37,240
we had some legislation passed here about addressing that that's

294
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gonna take years to make a difference. And even then

295
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it might just catch up to like baseline, so that

296
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prices stopped going up and they'll just sort of level

297
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out at a place where it's still unaffordable for most people.

298
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So kind of when we start talking about prices going

299
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up on consoles, that's such such a luxury.

300
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Speaker 3: Item at this point.

301
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Speaker 1: You know, there was a time when maybe affordable computing

302
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was so affordable that that you could put it in

303
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this thing of like that is a reasonable hobby to

304
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engage in, whether it's console or PC, And now that

305
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is it is clearly shipped shipped out of that lane

306
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and into luxury goods, and it's, uh, we'll see how

307
00:15:14,919 --> 00:15:17,720
that like shakes out as like normal people are gonna

308
00:15:17,720 --> 00:15:20,320
want to play Grand Theft Auto six. Uh, those are

309
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going to be immovable object and unstoppable unstoppable force meeting

310
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each other, and we're gonna have to kind of witness

311
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how that all shakes out.

312
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Speaker 2: And Greb, this is also we're not talking about how

313
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desperate people are over wages as well, right, I mean,

314
00:15:35,159 --> 00:15:38,360
we're gonna talk soon about people getting laid off, and

315
00:15:38,759 --> 00:15:41,480
yes that affects people in the tech industry, video game

316
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development industry, but people like in some blue collar jobs

317
00:15:45,279 --> 00:15:48,120
as well, are just like feeling the effects of the

318
00:15:48,200 --> 00:15:53,799
economy just slowly closing its hands around everyone's necks. Like, Yeah,

319
00:15:53,919 --> 00:15:55,679
there was a recent news story in the Bay Area

320
00:15:55,840 --> 00:15:59,320
of a school, like a summer camp getting all of

321
00:15:59,320 --> 00:16:05,440
their MacBook stolen because who knows that delicious ram, that

322
00:16:05,519 --> 00:16:08,200
delicious ram. Someone need wanted to try and make a

323
00:16:08,279 --> 00:16:12,279
quick buck off of selling kids computers or computers. There

324
00:16:12,320 --> 00:16:16,200
were four kids for the summer in a program. People

325
00:16:16,240 --> 00:16:21,519
are desperate. People are getting a little bit wacky out there.

326
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Speaker 3: Yep. Yeah.

327
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Speaker 1: Trump cancels signing a bipartisan housing bill until his Save

328
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America actors passed.

329
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Speaker 2: Go houl in the fucking pool, you idiot, holding.

330
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Speaker 1: The most popular legislation that was actually bipartisan for like

331
00:16:33,399 --> 00:16:35,759
the first time in thirty years or something like that.

332
00:16:36,159 --> 00:16:39,919
Hostage so that you could steal an election. Just cool,

333
00:16:39,960 --> 00:16:44,080
cool stuff that we have happening over here constantly. All right, Well,

334
00:16:44,080 --> 00:16:46,200
that's not gonna help him in the election, which will happen.

335
00:16:46,240 --> 00:16:49,039
I think, you know, fun thing to say, I think

336
00:16:49,080 --> 00:16:53,080
the election will happen. Jan Bungee announces layoffs as it

337
00:16:53,120 --> 00:16:57,559
acknowledges destiny to fell short of expectations. Which is it's

338
00:16:57,559 --> 00:16:59,639
just weird to say that at this point, but this

339
00:16:59,679 --> 00:17:02,279
is from Sculling at VGC. Bunge has announced that it

340
00:17:02,320 --> 00:17:05,839
will be making further layoffs. The Destiny to studio made

341
00:17:05,880 --> 00:17:09,319
the announcement and a statement on Twitter, essentially confirming previous

342
00:17:09,359 --> 00:17:13,200
reports that the studio was planning a significant number of layoffs.

343
00:17:13,680 --> 00:17:16,640
With great sadness, we are announcing a reduction in force

344
00:17:16,720 --> 00:17:20,839
as we reorganize Bungie. The statement reads, as the leaders

345
00:17:20,880 --> 00:17:24,680
of Bungie past and present, we recognize Destiny two fell

346
00:17:24,720 --> 00:17:29,240
short of expectations these past several years, following our final

347
00:17:29,279 --> 00:17:32,480
content update to Destiny two, and with our future projects

348
00:17:32,519 --> 00:17:36,720
still in early incubation, we unfortunately could not continue operating

349
00:17:36,759 --> 00:17:39,400
at our previous size. We know this decision was a

350
00:17:39,440 --> 00:17:42,759
profound impact on the people have affected their families, friends,

351
00:17:42,759 --> 00:17:46,240
and teammates. While those changes are necessary to best position

352
00:17:46,319 --> 00:17:49,000
the studio now and for the future, that does not

353
00:17:49,079 --> 00:17:51,279
lessen the difficulty of this moment or the impact it

354
00:17:51,279 --> 00:17:54,240
has had on those affected. Later, we will share more

355
00:17:54,279 --> 00:17:57,000
about the future with you all, but today is not

356
00:17:57,160 --> 00:18:00,799
that day. Okay, Yeah, see that right, Save that stuff

357
00:18:00,799 --> 00:18:03,599
for another time. You're right, and not this day. All

358
00:18:03,680 --> 00:18:07,240
this other stuff is such bullshit at this point, Jan,

359
00:18:07,359 --> 00:18:09,839
It's like, yeah, we know this affects the families. We

360
00:18:09,920 --> 00:18:11,599
know this is really bad for the people who were

361
00:18:11,680 --> 00:18:14,839
laying laying off. U don't just say it, show it, Like,

362
00:18:14,880 --> 00:18:18,240
what are you doing to sort of make you know,

363
00:18:18,680 --> 00:18:21,119
to make like to get to a point where it's

364
00:18:21,200 --> 00:18:24,319
clear that you understand and you are taking maybe pay

365
00:18:24,319 --> 00:18:28,119
cuts at the executive level. There are shakeups on the

366
00:18:28,200 --> 00:18:32,279
executive level, changes are being made up there. That's you know,

367
00:18:32,480 --> 00:18:35,079
we know whose decisions these were, and it was not

368
00:18:35,279 --> 00:18:37,359
the people who are being laid off. They just did

369
00:18:37,400 --> 00:18:39,880
all the work to make the value in the first place,

370
00:18:40,400 --> 00:18:42,680
and then you now are cutting them miyd.

371
00:18:42,720 --> 00:18:44,079
Speaker 3: You know, it's a story as all as time.

372
00:18:44,079 --> 00:18:46,160
Speaker 1: At this point, We've been through these layoff stories a

373
00:18:46,200 --> 00:18:49,160
million times now, Jan, and it's always this. For the

374
00:18:49,200 --> 00:18:51,839
most part, this one just feels like, God, you could

375
00:18:51,839 --> 00:18:55,200
have seen this coming a mile away. Destiny to was

376
00:18:55,440 --> 00:18:58,079
successful if you could have gotten your hands around things

377
00:18:58,160 --> 00:19:01,160
in a more manageable way early early on, and you

378
00:19:01,319 --> 00:19:04,559
just kind of kept pushing and pushing. And the owners

379
00:19:04,680 --> 00:19:09,359
of Bungee when they were being acquired by Sony clearly

380
00:19:09,480 --> 00:19:11,839
just put on a dog and pony show, smoke and

381
00:19:11,920 --> 00:19:14,920
mirrors and made it seem like things were going so

382
00:19:15,000 --> 00:19:18,000
much better than they actually were. So they got their

383
00:19:18,119 --> 00:19:21,759
huge payday, got to you know, either keep their jobs

384
00:19:21,839 --> 00:19:24,319
or get out of Dodge either way with all that money.

385
00:19:25,160 --> 00:19:27,880
And then the now the workers are paying for that

386
00:19:27,920 --> 00:19:30,039
magic trick, and it's like that seems to be what

387
00:19:30,079 --> 00:19:30,720
has happened here.

388
00:19:31,079 --> 00:19:35,359
Speaker 2: Yeah, uh grub, I never understand why in any of

389
00:19:35,400 --> 00:19:38,440
these layoffs that come out. Uh also that it's it's

390
00:19:39,240 --> 00:19:43,039
it gets so mad when I will see random key

391
00:19:43,160 --> 00:19:47,839
art of whatever geometric shapes and then a block of

392
00:19:47,920 --> 00:19:53,359
texts saying how sorry a CEO or management is, when really,

393
00:19:53,519 --> 00:19:58,079
I management should be held accountable, when these like bosses

394
00:19:58,119 --> 00:20:00,200
at the top should be held accountable because they're the

395
00:20:00,200 --> 00:20:02,640
ones calling the shots that put them in this spot.

396
00:20:04,319 --> 00:20:08,759
It completely discounting how big Destiny Too is and was,

397
00:20:09,079 --> 00:20:13,319
and then continuing to put focus into Marathon, which I

398
00:20:13,400 --> 00:20:16,599
understand is a good game and has like has developed

399
00:20:16,599 --> 00:20:23,000
like a loyal audience, but also you are are are

400
00:20:23,160 --> 00:20:27,079
playing with people's livelihoods at this point and getting rid

401
00:20:27,119 --> 00:20:30,759
of all these talented people for what how are you

402
00:20:30,799 --> 00:20:33,960
going to then support marathon moving forward or try and

403
00:20:34,039 --> 00:20:38,599
scale up Marathon moving forward. Right, it doesn't make sense

404
00:20:38,640 --> 00:20:41,240
because the people that are are are making these games,

405
00:20:43,119 --> 00:20:45,759
they're the ones that are more important than the person

406
00:20:45,880 --> 00:20:49,599
at the top that is like ready to perhaps maybe

407
00:20:49,680 --> 00:20:53,720
even go into Chad GBT or Claude and ask for

408
00:20:54,039 --> 00:20:56,599
what is the most PC way in a heart wrenching

409
00:20:56,640 --> 00:20:58,759
way to announce that we have to lay off people,

410
00:20:59,119 --> 00:21:02,319
rather than taking like a physical human stance on this.

411
00:21:03,119 --> 00:21:05,279
Speaker 3: I mean, you know if they even do that.

412
00:21:05,319 --> 00:21:09,240
Speaker 1: Pee Parsons was like so detached from anything he might

413
00:21:09,279 --> 00:21:11,200
not have been going to AI unless it was to

414
00:21:11,279 --> 00:21:13,759
ask about how can I buy twenty five more cars

415
00:21:14,160 --> 00:21:17,400
or whatever, which is like a real number of cars

416
00:21:17,400 --> 00:21:19,559
he bought over a two year period for something like

417
00:21:19,640 --> 00:21:22,359
several million dollars. It's like that's what he was spending

418
00:21:22,359 --> 00:21:26,119
his time doing. And in the meantime, the people making

419
00:21:26,119 --> 00:21:28,680
the games were kind of just doing their best to

420
00:21:28,720 --> 00:21:30,680
get that game into as good of a position as

421
00:21:30,680 --> 00:21:35,440
it could and it's fell short of expectations. What were

422
00:21:35,519 --> 00:21:37,440
the expectations for testin two?

423
00:21:37,480 --> 00:21:38,079
Speaker 3: And I get it.

424
00:21:38,440 --> 00:21:39,920
Speaker 1: I talk about I say it all the time. Jan

425
00:21:40,440 --> 00:21:43,160
The expectations are based on how much it costs to

426
00:21:43,200 --> 00:21:46,359
run a company. This one just seems like something got

427
00:21:46,519 --> 00:21:49,279
detached from reality in a real way where it's like,

428
00:21:50,039 --> 00:21:52,200
if you have your studio set up in such a

429
00:21:52,240 --> 00:21:55,759
way where the performance of Destiny Too is not enough,

430
00:21:56,200 --> 00:21:58,759
that is not on the performance of the game. It

431
00:21:59,000 --> 00:22:01,480
is clearly on the people who set up the studio.

432
00:22:02,119 --> 00:22:07,519
Something has gone incredibly wrong, something has broken at a

433
00:22:07,559 --> 00:22:12,160
fundamental level. And to just get to say that out loud,

434
00:22:12,319 --> 00:22:14,799
to put that in writing, that that game fell short

435
00:22:14,799 --> 00:22:17,960
of expectations and then what we need to do now

436
00:22:18,039 --> 00:22:19,359
is get rid of a bunch of people while we

437
00:22:19,400 --> 00:22:20,480
figure out what's next.

438
00:22:21,519 --> 00:22:24,519
Speaker 3: Feels like, Oh, Bungee's dead. This is it.

439
00:22:24,759 --> 00:22:26,480
Speaker 1: The people that are left there that are going to

440
00:22:26,519 --> 00:22:29,960
be in charge are completely brain dead, and the people

441
00:22:30,000 --> 00:22:32,279
trying to make Marathon a thing are Their morale is

442
00:22:32,319 --> 00:22:34,079
going to be in the toilet. People are going to

443
00:22:34,119 --> 00:22:35,079
start looking for a way out.

444
00:22:35,359 --> 00:22:39,400
Speaker 2: Yeah yeah, And I know that the folks that are

445
00:22:39,400 --> 00:22:42,759
in that specific position grub are their backs are against

446
00:22:42,759 --> 00:22:46,119
the wall. Because it seems like an insurmomountable tasks to

447
00:22:46,160 --> 00:22:49,720
move anywhere in the industry at this point, because there

448
00:22:49,720 --> 00:22:52,480
are so many people looking for a job. But at

449
00:22:52,480 --> 00:22:57,200
that point, of course, whatever subsequent product is going to

450
00:22:57,240 --> 00:23:01,400
suffer because not only have you reduce the size of

451
00:23:01,519 --> 00:23:06,200
your team, morale is low in whoever you are going

452
00:23:06,240 --> 00:23:09,440
to try and exploit next in hire next, because you're

453
00:23:09,480 --> 00:23:12,839
gonna pay them chump change compared to all the people

454
00:23:12,920 --> 00:23:16,920
you laid off. Their foundational knowledge of whatever tools you're

455
00:23:17,000 --> 00:23:19,839
using isn't gonna be up to par as the talent

456
00:23:19,960 --> 00:23:22,839
you let go. And then you're gonna continue to blame

457
00:23:23,680 --> 00:23:29,880
the performance of the game sales wise on the devs

458
00:23:30,039 --> 00:23:33,680
and the audience rather than taking the blame yourselves.

459
00:23:34,920 --> 00:23:37,200
Speaker 1: Win Bungie. Okay, let me ask you, what do you

460
00:23:37,240 --> 00:23:41,960
think is more likely that in five years bunch of

461
00:23:42,039 --> 00:23:45,759
returns with some sort of sad new game that is

462
00:23:45,799 --> 00:23:50,119
like maybe licensed or something like that, or they or

463
00:23:50,279 --> 00:23:53,880
Sony kind of just says, let's just take our losses here,

464
00:23:54,000 --> 00:23:55,200
or would that be too embarrassing.

465
00:23:56,599 --> 00:24:02,599
Speaker 2: I could definitely see the latter happening more grub of

466
00:24:02,920 --> 00:24:08,480
Sony cutting their losses rather than Bungee having some rallying

467
00:24:09,400 --> 00:24:13,920
game that that quote unquote brings them back, right. I

468
00:24:14,240 --> 00:24:18,799
could see with how Sony has been okay, closing a

469
00:24:18,799 --> 00:24:22,119
studio like Blue Point in Japan's studios in the past,

470
00:24:22,240 --> 00:24:28,599
which felt like pillars for for for them or institutions

471
00:24:28,720 --> 00:24:32,680
within the industry as a whole. I could see a future, unfortunately,

472
00:24:32,880 --> 00:24:35,359
where they decide to close Bungie.

473
00:24:36,119 --> 00:24:38,759
Speaker 1: Destiny three is just not the cards, Like that's the thing,

474
00:24:38,920 --> 00:24:43,119
like that, it is way too expensive the amount of

475
00:24:43,160 --> 00:24:45,880
money they asked to make that, And it's like even

476
00:24:45,920 --> 00:24:48,920
if they cut that in half, it's still too expensive,

477
00:24:49,160 --> 00:24:51,279
Like cutting in a half would still make it one

478
00:24:51,279 --> 00:24:53,960
of the most expensive games ever made. Like that, Like

479
00:24:53,960 --> 00:24:56,559
that the budget that they proposed in the first place.

480
00:24:57,039 --> 00:25:00,400
So then to me, that just says there's no way

481
00:25:00,440 --> 00:25:05,279
that game happens under anyone who's currently making any decisions

482
00:25:05,279 --> 00:25:07,400
at either Sony or Bungie. They'd have to sort of

483
00:25:07,400 --> 00:25:09,039
come back in a different way and like be like

484
00:25:09,720 --> 00:25:13,720
Marathon is Marathon, Bungie is a scrappy studio. Maybe they

485
00:25:13,839 --> 00:25:16,039
do some stuff in early access, like that's we're talking

486
00:25:16,119 --> 00:25:16,759
ten years from now.

487
00:25:16,839 --> 00:25:18,079
Speaker 3: That's a very different company.

488
00:25:19,119 --> 00:25:23,079
Speaker 1: So like if if Destiny three is not on the table, god,

489
00:25:23,119 --> 00:25:24,640
I don't know, was it you there was like they

490
00:25:24,640 --> 00:25:26,799
should just go make the next Halo. They should like

491
00:25:27,000 --> 00:25:29,960
partner up with Microsoft and do that, because it's like, man, I.

492
00:25:31,160 --> 00:25:38,400
Speaker 2: May have been me, but I would think that'd be hilarious. Yeah, Greb,

493
00:25:38,480 --> 00:25:41,599
I feel very bad for the folks that are are

494
00:25:41,640 --> 00:25:45,480
getting let go from Bungee, not because of anything that

495
00:25:45,519 --> 00:25:46,960
they themselves did, right.

496
00:25:47,119 --> 00:25:50,359
Speaker 1: Yeah, yeah, Warframe is such like an interestingly, it's like,

497
00:25:50,559 --> 00:25:53,279
how does Warframe figure it out? And it's obviously they

498
00:25:53,359 --> 00:25:56,599
just kind of grew up, you know, blew up at

499
00:25:56,640 --> 00:25:59,440
the right size, like commensurate with the like what was

500
00:25:59,440 --> 00:26:02,160
happening the game. And you know, it's not like the

501
00:26:02,200 --> 00:26:05,000
people making that game are in some cheap place. They're

502
00:26:05,000 --> 00:26:07,920
in the Toronto area, which is very expensive in a

503
00:26:07,920 --> 00:26:10,920
lot of its own ways, and Canada has higher costs

504
00:26:10,920 --> 00:26:14,200
of living in a lot of ways. And yet they've

505
00:26:14,279 --> 00:26:15,960
been able to make that make sense and they're making

506
00:26:15,960 --> 00:26:17,920
a new game and stuff, and who knows, maybe that

507
00:26:18,000 --> 00:26:20,200
maybe the party does wrap up soon for that, but

508
00:26:20,279 --> 00:26:22,519
it does just doesn't seem like it. It doesn't seems

509
00:26:22,519 --> 00:26:23,359
like they figured it out.

510
00:26:23,839 --> 00:26:26,160
Speaker 2: I think part of it, Grub. It feels like that

511
00:26:27,279 --> 00:26:33,079
studio is a studio that actually feels human. And yeah,

512
00:26:33,160 --> 00:26:35,880
they they listen to our audience, they take that into account.

513
00:26:35,960 --> 00:26:39,920
And that they're not making drastic moves to exploit their

514
00:26:39,960 --> 00:26:45,880
existing audience. And yeah, like ten OCN is huge and

515
00:26:46,000 --> 00:26:50,880
like a like a quiet behemoth, and anytime that Warframe

516
00:26:50,960 --> 00:26:53,680
pops up at like a pax or anything and has

517
00:26:53,720 --> 00:27:01,279
their very suggestive statue that they bring around, that audience

518
00:27:01,480 --> 00:27:06,400
like shows up in droves like this last past East,

519
00:27:06,559 --> 00:27:09,680
I believe, like Warframe was having a panel and it

520
00:27:09,720 --> 00:27:12,319
wasn't until like in the evening, but there were people

521
00:27:12,599 --> 00:27:16,440
lining up in the morning so they could get a spot.

522
00:27:16,519 --> 00:27:20,640
And I think, of course, like it probably like the

523
00:27:20,680 --> 00:27:23,640
first couple people in line probably got something that you

524
00:27:23,640 --> 00:27:26,039
could carry over into the game. But still that's like

525
00:27:26,079 --> 00:27:31,279
that dedicated audience that is showing up obscenely early for Warframe.

526
00:27:32,279 --> 00:27:36,079
Speaker 3: Yep. And and you know Destiny has all of that.

527
00:27:36,759 --> 00:27:40,039
Speaker 1: But yeah, yeah, they just and clearly things really fell

528
00:27:40,079 --> 00:27:43,359
apart under Sony after the after selling it. And I'm

529
00:27:43,359 --> 00:27:46,799
not saying that's it's Sony's fault. I think Bungie and

530
00:27:46,839 --> 00:27:48,440
Sony have a lot of blame to go around, but

531
00:27:48,480 --> 00:27:50,240
I would put most of it at the leadership of

532
00:27:50,279 --> 00:27:54,319
Bungee totally. So that means it was starting even beforehand

533
00:27:54,319 --> 00:27:57,119
when they were independent, and it's like they just couldn't

534
00:27:57,480 --> 00:28:00,279
they Their their choice was let's sell out here and

535
00:28:00,400 --> 00:28:03,000
get our payday and leave the mess to someone else

536
00:28:03,400 --> 00:28:06,039
instead of being responsible in the first place. And that

537
00:28:06,119 --> 00:28:09,440
might be the big difference between what's happened between Destiny

538
00:28:09,519 --> 00:28:10,160
and Warframe.

539
00:28:10,400 --> 00:28:13,279
Speaker 2: Grub quick quick question for you, and I guess also

540
00:28:13,319 --> 00:28:15,799
the folks at home. I know that Destiny two is

541
00:28:15,960 --> 00:28:19,440
one of those games like a Red Dead Redemption two

542
00:28:19,480 --> 00:28:22,559
where it's kind of someone's forever game, or it can

543
00:28:22,640 --> 00:28:26,720
be someone's forever game. Where does that audience go to now, Like,

544
00:28:26,839 --> 00:28:28,839
where where do they get it over to? Because I

545
00:28:28,880 --> 00:28:33,000
don't necessarily see all those people going over to Marathon,

546
00:28:34,839 --> 00:28:37,799
and you know, Warframe may not be their cup of

547
00:28:37,839 --> 00:28:40,839
tea or their favorite flavor of games. So I'm curious

548
00:28:40,920 --> 00:28:44,240
where that audience shifts to if they shift to anywhere.

549
00:28:45,400 --> 00:28:48,319
Speaker 1: Yeah, I think it's gonna they're gonna kind of be nomads, right,

550
00:28:48,480 --> 00:28:50,559
They're gonna be I think they're gonna be sort of

551
00:28:50,759 --> 00:28:54,480
out to see for a while. And there will be

552
00:28:54,559 --> 00:28:56,920
some game that does come along in the next three

553
00:28:56,960 --> 00:28:59,480
issh years that it's like, hey, we have some new

554
00:28:59,559 --> 00:29:04,079
ideas for online multiplayer you know gaming where it's like

555
00:29:04,119 --> 00:29:06,720
your PvE stuff, it's some PvP in there as well.

556
00:29:08,720 --> 00:29:10,839
Check it out, and I think that will it will

557
00:29:10,960 --> 00:29:12,960
rape a lot of the rewards. I think Warframe is

558
00:29:13,000 --> 00:29:16,160
actually probably gonna capture some of these people like that,

559
00:29:16,279 --> 00:29:18,400
people that the good vibes over there kind of always exist.

560
00:29:18,440 --> 00:29:21,000
Maybe people just show up for Soul or Soul Frame

561
00:29:21,039 --> 00:29:23,400
is that what it's called. Yeah, uh, something like that.

562
00:29:23,480 --> 00:29:25,920
But yeah, I think most of them will be no mads.

563
00:29:26,039 --> 00:29:29,119
They'll try out Marathon. If Marathon doesn't grab them, then yes,

564
00:29:29,160 --> 00:29:30,720
they'll kind of just be waiting in the wings for

565
00:29:30,759 --> 00:29:33,079
something to bring them back, or you know, they'll they'll

566
00:29:33,119 --> 00:29:35,640
move on, they'll get a different hobby, like that's that's

567
00:29:35,640 --> 00:29:37,359
what normal people do, and that's what most of the

568
00:29:37,359 --> 00:29:38,480
people we're talking about are.

569
00:29:39,000 --> 00:29:42,240
Speaker 2: Yeah, that's that's the crazy part and unfortunate part of

570
00:29:42,440 --> 00:29:44,839
because I've seen a bunch of friends online that spent

571
00:29:45,359 --> 00:29:48,559
so much time in Destiny too, kind of just reckoning

572
00:29:48,640 --> 00:29:51,720
with the fact that it's it's going to go away,

573
00:29:52,160 --> 00:29:55,559
and that, yeah, they don't that there is no next

574
00:29:55,599 --> 00:29:58,640
place for like their Destiny to group to move move

575
00:29:58,720 --> 00:29:59,400
to after this.

576
00:30:00,079 --> 00:30:02,119
Speaker 1: Yeah, I just like, you know, I've talked about it

577
00:30:02,160 --> 00:30:04,319
before thousands of hours in Call of Duty and then

578
00:30:04,319 --> 00:30:07,079
in titan Fall, and when I was done with that genre,

579
00:30:07,200 --> 00:30:09,039
I was just kind of done, you know, fuck fish,

580
00:30:09,119 --> 00:30:11,279
that that thing from adaptation, right, I was done with

581
00:30:11,319 --> 00:30:14,640
the ocean. Fuck fish. I'm moving on. Happy fishing week. Uh,

582
00:30:14,680 --> 00:30:18,319
And I like it's yeah, just kind of fuck first

583
00:30:18,319 --> 00:30:20,119
person shooters. I don't need that stuff anymore.

584
00:30:20,160 --> 00:30:20,480
Speaker 3: I'm good.

585
00:30:20,519 --> 00:30:22,119
Speaker 1: I had my field. That was a point in my life,

586
00:30:22,160 --> 00:30:24,559
and I've moved on to other things. And that was other.

587
00:30:24,720 --> 00:30:27,559
It was other video games, but not other multiplayer online

588
00:30:27,759 --> 00:30:28,920
competitive video games.

589
00:30:29,039 --> 00:30:30,880
Speaker 3: So yeah, I think that's gonna happen to a lot

590
00:30:30,920 --> 00:30:31,720
of players.

591
00:30:32,559 --> 00:30:32,680
Speaker 2: Uh.

592
00:30:32,759 --> 00:30:35,119
Speaker 1: Okay, let's take a break. When we come back, there's

593
00:30:35,119 --> 00:30:36,160
plenty more to get into.

594
00:30:36,480 --> 00:30:36,640
Speaker 2: Uh.

595
00:30:36,640 --> 00:30:38,960
Speaker 1: We're gonna see what that idiot Tim Sweeney is talking

596
00:30:39,000 --> 00:30:42,039
about this time. After these messages, if you want to

597
00:30:42,039 --> 00:30:44,000
skip out on these, Giant bomb dot com slash join

598
00:30:44,079 --> 00:30:46,119
premium members, get ad free versions of the shows. There,

599
00:30:46,200 --> 00:30:54,720
We'll be right back. It's Game mess Mornings. I'm Jeff Grubb,

600
00:30:54,759 --> 00:30:58,079
that's Jan Ochoa. We are gonna continue on here with

601
00:30:58,160 --> 00:31:02,039
the next story. Compulsion Games developers are now looking for

602
00:31:02,119 --> 00:31:06,599
work as Xbox studio closures loom. This is from Insider Gaming.

603
00:31:07,440 --> 00:31:10,440
Basically the story here as though Jen that people are

604
00:31:10,480 --> 00:31:13,720
noticing on LinkedIn that a lot of the developers at

605
00:31:13,759 --> 00:31:17,599
Compulsion Games are not waiting for the ACTS to drop,

606
00:31:17,680 --> 00:31:20,920
or maybe the ACTS has dropped in secret, like not

607
00:31:20,960 --> 00:31:23,240
public I shouldn't say a secret, not publicly and we

608
00:31:23,279 --> 00:31:25,480
don't know about it and they do. But either way,

609
00:31:25,680 --> 00:31:27,880
a lot of them have announced they are looking for

610
00:31:27,960 --> 00:31:30,759
work because they are no longer going to be at Compulsion.

611
00:31:31,960 --> 00:31:35,279
This feels like, yeah, okay, things we keep hearing like this,

612
00:31:35,440 --> 00:31:37,359
something like this is going to happen. I think we're

613
00:31:37,400 --> 00:31:41,440
expecting pretty significant layoffs from Xbox, especially after their fiscal

614
00:31:41,519 --> 00:31:45,799
year ends at the end of this month. And in

615
00:31:45,839 --> 00:31:47,599
the meantime, what we've heard is a lot of these

616
00:31:47,599 --> 00:31:51,079
studios are in negotiations with the leadership at Xbox and

617
00:31:51,200 --> 00:31:55,039
Microsoft about like what could happen, finding ways to save

618
00:31:55,079 --> 00:31:57,880
the studios, maybe some major layoffs and kind of starting

619
00:31:57,920 --> 00:32:00,920
the studio back up, something small that seems unlikely. The

620
00:32:01,000 --> 00:32:03,759
more likely scenario is closure and something in between would

621
00:32:03,799 --> 00:32:07,920
be finding a buyer external to Microsoft but through Microsoft,

622
00:32:08,000 --> 00:32:09,480
so that they still kind of get a cut, which

623
00:32:09,559 --> 00:32:12,279
feels like it's going to be an impediment to that happening.

624
00:32:12,680 --> 00:32:14,319
In the meantime, if you're someone who works at these

625
00:32:14,319 --> 00:32:17,720
studios and and you can kind of get you know,

626
00:32:17,759 --> 00:32:19,279
you put your you lick your finger, put it in

627
00:32:19,279 --> 00:32:22,119
the wind. Jan You're like, Oh, I'm at Compulsion and

628
00:32:22,200 --> 00:32:25,279
I don't feel like things are going well with these negotiations.

629
00:32:25,680 --> 00:32:27,799
It's time to just like, not I go. I can

630
00:32:27,839 --> 00:32:30,319
only control what I can control. Let me go find something.

631
00:32:30,720 --> 00:32:31,880
Speaker 3: Feels like that's what this.

632
00:32:32,039 --> 00:32:35,680
Speaker 2: Is, Yeah, Greb, this it feels similar to the thought

633
00:32:35,759 --> 00:32:38,920
you brought up with the last story about Bungeee, where

634
00:32:40,000 --> 00:32:42,640
the the dev's ad Compulsion games see the writing on

635
00:32:42,680 --> 00:32:47,319
the wall and are looking to get out before things

636
00:32:47,359 --> 00:32:51,799
get potentially worse or or or to get ahead of it.

637
00:32:52,680 --> 00:32:54,240
Probably right.

638
00:32:54,799 --> 00:32:56,440
Speaker 1: I mean, you know, the earlier you get out on

639
00:32:56,480 --> 00:32:58,000
the market, the better it's going to Because if you're

640
00:32:58,000 --> 00:33:01,440
expecting big layofs that Microsoft, there's suddenly going to be

641
00:33:01,440 --> 00:33:04,400
a lot of people like you know, demand for your

642
00:33:04,559 --> 00:33:07,160
job might be pretty low because there's you know, it's

643
00:33:07,559 --> 00:33:10,960
oversaturating supply or so the opposite, you know, supply will

644
00:33:10,960 --> 00:33:15,519
oversaturate the demand pretty quickly, So yeah, getting out there

645
00:33:15,519 --> 00:33:18,559
a little bit earlier could make a difference. It's shitty

646
00:33:18,599 --> 00:33:20,759
again that people have to think about their lives that way.

647
00:33:21,279 --> 00:33:23,759
How do I fit into a supply and demand market?

648
00:33:24,400 --> 00:33:27,200
Treating yourself as a commodity. But that is what capitalism

649
00:33:27,240 --> 00:33:31,319
does to us all the time, constantly, and like you

650
00:33:31,599 --> 00:33:35,079
kind of sort of objectify yourself, and that is it's

651
00:33:35,599 --> 00:33:39,480
very harrowing to witness and to see this and you know,

652
00:33:39,640 --> 00:33:43,359
continue to think, like man, the sort of dance that

653
00:33:43,400 --> 00:33:46,880
Microsoft puts on when they're talking to the public versus what.

654
00:33:46,759 --> 00:33:48,079
Speaker 3: It's like behind the scenes.

655
00:33:49,000 --> 00:33:53,240
Speaker 1: It's such a stark and grim difference that it's continue

656
00:33:53,279 --> 00:33:55,480
to be in a situation where I just can't feel

657
00:33:55,480 --> 00:33:58,640
anything but sick to my stomach about Xbox in this moment.

658
00:33:59,079 --> 00:34:02,720
Speaker 2: Yeah, Greb one hundred percent with you. Uh And I

659
00:34:03,440 --> 00:34:07,680
really really hate to see uh Sony PlayStation go and

660
00:34:07,799 --> 00:34:13,239
have a similar sentiment with that I have for Xbox

661
00:34:13,360 --> 00:34:16,119
right now. I'm hoping they don't get to that point.

662
00:34:17,079 --> 00:34:21,519
But anytime a big company starts talking about AI gives

663
00:34:21,559 --> 00:34:22,960
me the he b gbis.

664
00:34:23,280 --> 00:34:25,239
Speaker 1: Because because we know, like that's we say we Jamie

665
00:34:25,239 --> 00:34:26,800
talk about a constantly on the show and like what

666
00:34:26,920 --> 00:34:30,039
we're like the understanding there is no matter what they're saying,

667
00:34:30,079 --> 00:34:32,000
we know the real thing is, yes, we get to

668
00:34:32,000 --> 00:34:32,559
cut jobs.

669
00:34:32,599 --> 00:34:35,199
Speaker 3: We know that what it always is one of the time.

670
00:34:35,360 --> 00:34:38,199
Speaker 2: Yeah, Like and like this this is extending past the

671
00:34:38,239 --> 00:34:40,400
games industry as well at this point, Like, yeah, A

672
00:34:40,559 --> 00:34:43,719
twenty four announcing they're partnering with Google and making a

673
00:34:43,719 --> 00:34:46,400
massive investment in AI. I'm like, all right, cool, I

674
00:34:46,480 --> 00:34:49,440
like y'all's films, not gonna go anymore that.

675
00:34:49,679 --> 00:34:50,719
Speaker 3: Yeah, it's just what I like.

676
00:34:51,039 --> 00:34:53,679
Speaker 1: Again, it's like, because it's a it bums me out

677
00:34:53,719 --> 00:34:55,880
regardless of anything else. Like I want to go spend

678
00:34:55,960 --> 00:34:58,119
time in a movie theater thinking about cool stuff and

679
00:34:58,159 --> 00:35:00,679
having a good time. And if I'm thinking about A

680
00:35:00,800 --> 00:35:04,159
twenty four now it is gross. Yeah, I just don't

681
00:35:04,199 --> 00:35:06,440
want to put myself in that environment, let alone the

682
00:35:06,440 --> 00:35:08,920
next step of like just thinking about the very basics

683
00:35:08,920 --> 00:35:10,519
of what it means for people's jobs.

684
00:35:10,719 --> 00:35:12,760
Speaker 3: And when I think about that, it's even worse.

685
00:35:13,000 --> 00:35:18,159
Speaker 1: So Yeah, I think that when we look at something

686
00:35:18,199 --> 00:35:22,719
like Compulsion Games, it does feel like Microsoft is maybe

687
00:35:22,760 --> 00:35:25,239
doing these negotiations in a little bit of bad faith.

688
00:35:25,519 --> 00:35:27,519
Speaker 3: I would love to be proven wrong. They might be

689
00:35:27,519 --> 00:35:27,800
doing it.

690
00:35:27,880 --> 00:35:29,400
Speaker 1: Just try to have like a little bit of a

691
00:35:29,559 --> 00:35:32,559
well we tried, sort of pr moment when this is

692
00:35:32,599 --> 00:35:37,480
all said and done, and their appetite for actually insurance,

693
00:35:37,480 --> 00:35:38,960
Like because again, they could just do the toys for

694
00:35:39,079 --> 00:35:41,119
Bob thing, They could suck it up, they could let

695
00:35:41,159 --> 00:35:42,480
all these studios go independent.

696
00:35:42,559 --> 00:35:44,719
Speaker 3: If that's of course, it takes two to tango.

697
00:35:45,039 --> 00:35:47,039
Speaker 1: Does anyone at Compulsion Games sort of want to take

698
00:35:47,199 --> 00:35:49,159
on the risk of running that studio?

699
00:35:49,679 --> 00:35:52,239
Speaker 3: I guess I don't know, but at the.

700
00:35:52,199 --> 00:35:54,639
Speaker 1: Very least, letting them find their own partner to partner

701
00:35:54,639 --> 00:35:57,039
with would be better than Microsoft getting in the way there.

702
00:35:57,679 --> 00:36:01,159
Speaker 2: Yeah, and it just feels skuy grub to hear that

703
00:36:02,280 --> 00:36:05,880
Microsoft no longer has interest in Compulsion Games and still

704
00:36:05,920 --> 00:36:10,320
wants to get whatever cut they can before they get

705
00:36:10,440 --> 00:36:13,519
rid of Compulsion Games. Also, you know, South of Midnight

706
00:36:13,599 --> 00:36:16,119
is a game that I would still really really like

707
00:36:16,199 --> 00:36:20,000
to play, but because of the BDS boycotts, it's just

708
00:36:20,000 --> 00:36:21,079
something I won't check out.

709
00:36:22,320 --> 00:36:22,519
Speaker 3: Yep.

710
00:36:22,800 --> 00:36:25,760
Speaker 1: I started it up and was just like, yeah, like,

711
00:36:26,079 --> 00:36:27,440
you know, don't need a lot of excuses not to

712
00:36:27,480 --> 00:36:29,039
keep playing. I was like, I was kind of feeling

713
00:36:29,039 --> 00:36:30,679
it but not enough to be like, I'm gonna see

714
00:36:30,679 --> 00:36:33,000
this through while still not feeling great about Xbox in

715
00:36:33,039 --> 00:36:37,400
that moment. Tim Sweeney says only hope for new games

716
00:36:37,519 --> 00:36:40,639
is to connect economies of other games, and I wonder

717
00:36:40,679 --> 00:36:42,840
who he thinks will be in the middle of those transactions.

718
00:36:43,480 --> 00:36:46,280
This is from Nicole Carpenter at game developer Epic Games.

719
00:36:46,360 --> 00:36:46,679
Speaker 3: CEO.

720
00:36:46,760 --> 00:36:49,400
Speaker 1: Tim Sweeney wants video game companies to connect their respective

721
00:36:49,440 --> 00:36:52,840
games virtual economies. It's the only hope for new games

722
00:36:52,840 --> 00:36:55,920
to succeed, he said in an interview with IGN. The

723
00:36:56,000 --> 00:36:57,760
only way that we can hope for new games coming

724
00:36:57,800 --> 00:37:00,239
into the market to be able to succeed when there's

725
00:37:00,400 --> 00:37:04,440
so much Metcalf's Law at place and so many captive audiences.

726
00:37:04,480 --> 00:37:07,280
In the really big games, you know, Fortnite, Rodblocks, PUBG

727
00:37:07,400 --> 00:37:10,440
Mobile and a few other really huge ones, it's got

728
00:37:10,480 --> 00:37:12,719
to be that those games get momentum by connecting to

729
00:37:12,719 --> 00:37:14,559
the economies in other games.

730
00:37:14,719 --> 00:37:15,480
Speaker 3: Sweeney said.

731
00:37:15,920 --> 00:37:18,360
Speaker 1: I think that can really reinvigorate the market if people

732
00:37:18,360 --> 00:37:21,920
are constantly looking to new games and sources of new

733
00:37:22,079 --> 00:37:24,880
as sources of new items that they can earn everywhere

734
00:37:24,880 --> 00:37:27,440
and be able to really easily move together with their friends.

735
00:37:28,400 --> 00:37:30,800
So okay, let's explain this. People are like, oh, is

736
00:37:30,800 --> 00:37:33,320
this the NFTs thing coming back? Not really, it's the

737
00:37:33,360 --> 00:37:36,079
metaverse thing that was like always side by side with

738
00:37:36,159 --> 00:37:38,800
NFTs and everyone always knew was like, wait, isn't that

739
00:37:38,880 --> 00:37:41,679
just like Steam Marketplace? But you guys get to control

740
00:37:41,679 --> 00:37:44,199
more of it, and it's like, yeah, that's what that is.

741
00:37:44,239 --> 00:37:48,519
And obviously, the way he imagines this will work is

742
00:37:48,639 --> 00:37:51,679
all of these games are on the Unreal engine, and

743
00:37:51,719 --> 00:37:54,760
then when you go to take one thing from another game,

744
00:37:55,199 --> 00:37:57,840
well that you're excited about that, and that means more

745
00:37:57,880 --> 00:38:00,239
stuff will be put in these games, maybe more these gives.

746
00:38:00,199 --> 00:38:03,480
We have user generated content, and all of that stuff

747
00:38:03,480 --> 00:38:07,119
could be provided with a back end services platform provided

748
00:38:07,159 --> 00:38:11,480
by Epic and Unreal, which would have percentages taken, you know,

749
00:38:11,559 --> 00:38:14,400
small percentages here and there. But if it's all happening

750
00:38:14,400 --> 00:38:17,400
and Unreal again that's what he's pitching here, then he

751
00:38:17,440 --> 00:38:21,559
gets to make more money. And he also doesn't have

752
00:38:21,599 --> 00:38:23,639
to make more stuff to make more money. He could

753
00:38:23,679 --> 00:38:26,559
just make the tools and let other people do the work.

754
00:38:26,960 --> 00:38:30,159
And that is you know rent, you know, rentiers, people

755
00:38:30,159 --> 00:38:32,960
who take rent, people who stand in the way, the middleman,

756
00:38:33,559 --> 00:38:36,719
the true person who makes the market go around. Jan uh,

757
00:38:37,559 --> 00:38:39,880
fuck off this. This dude needs to shut up so

758
00:38:40,039 --> 00:38:42,480
much more than he does. He almost never shuts up.

759
00:38:42,559 --> 00:38:45,480
And the thing is he should probably always shut up.

760
00:38:46,280 --> 00:38:51,039
What a dork, Grub, He's terrible. I hate him. I'm

761
00:38:51,079 --> 00:38:54,679
sorry that's my journalistic take here. I hate this guy.

762
00:38:55,039 --> 00:38:58,679
Speaker 2: Yeah, I'm not advocating for bullying, but but I mean.

763
00:38:58,719 --> 00:39:00,599
Speaker 1: You can't get him because's gonna cimb up that tree

764
00:39:00,599 --> 00:39:02,639
outside of epic or whatever he did in that one video.

765
00:39:03,239 --> 00:39:07,079
Speaker 2: Great, it's good. Good for him to be that mobile. Yeah, great,

766
00:39:07,280 --> 00:39:10,519
good for you, Tim. Yeah, Grub, I don't have much

767
00:39:10,599 --> 00:39:12,639
to say because I'm just stuck with like my head

768
00:39:12,639 --> 00:39:16,840
in my hands of like shot up, like this isn't

769
00:39:16,840 --> 00:39:21,760
what any This type of talk isn't what anyone that

770
00:39:21,880 --> 00:39:25,239
is actually playing in consuming games wants to hear, and

771
00:39:25,239 --> 00:39:31,480
and like yeah, this is also just continues and solidifies

772
00:39:31,519 --> 00:39:34,119
for me, Grub, that I pretty much other than our

773
00:39:34,159 --> 00:39:38,159
own CEO, trust any and other than our own c suite,

774
00:39:38,199 --> 00:39:43,440
trust most c suites across the board, because there is

775
00:39:44,000 --> 00:39:47,840
zero interest in taking risks or taking any creative moves

776
00:39:48,119 --> 00:39:50,000
to try and like get a new audience or make

777
00:39:50,039 --> 00:39:52,840
something fun, new and exciting. It is all just motivated

778
00:39:52,840 --> 00:39:58,599
by dollar signs and how to continue to exploit the players,

779
00:39:59,039 --> 00:40:02,920
the parents out there and their wallets. It's like, it's

780
00:40:02,920 --> 00:40:06,480
crazy that I feel like a year or however long ago, Greb,

781
00:40:06,679 --> 00:40:10,760
we're talking about Epic and their dark patterns with how

782
00:40:10,760 --> 00:40:16,239
they operate and wind up exploiting younger gamers in.

783
00:40:16,239 --> 00:40:17,880
Speaker 3: All gamers, but especially younger gamers.

784
00:40:17,960 --> 00:40:21,400
Speaker 2: Yeah, all gamers, but especially younger gamers into buying more things.

785
00:40:21,639 --> 00:40:25,519
And this just feels like another way of Hey, they're

786
00:40:25,559 --> 00:40:27,920
not dark patterns anymore, this is just how we operate.

787
00:40:28,760 --> 00:40:29,000
Speaker 3: Yeah.

788
00:40:29,159 --> 00:40:31,760
Speaker 1: And it's like the kind of thing where if Valve

789
00:40:31,880 --> 00:40:34,000
was doing this with Steam, which they could easily, right,

790
00:40:34,000 --> 00:40:36,159
they already have the Steam marketplace. They don't have the

791
00:40:36,519 --> 00:40:39,920
interoperability of like the idea of, you know, the promise

792
00:40:39,960 --> 00:40:42,920
of the interoperability of if everything's on unreal that thing

793
00:40:42,920 --> 00:40:46,320
and over there will just work over there, which no,

794
00:40:47,199 --> 00:40:49,719
there's no way it's gonna be that simple. Developers are

795
00:40:49,719 --> 00:40:51,800
still gonna have to do work on every item and

796
00:40:51,920 --> 00:40:55,400
from every other game, and it just like in ninety nine,

797
00:40:56,199 --> 00:40:58,440
a huge percentage of the time it probably won't work

798
00:40:58,599 --> 00:41:01,079
exactly the way you want it to unless the developers

799
00:41:01,119 --> 00:41:04,280
give it that love. So what I mean, unless it's

800
00:41:04,400 --> 00:41:07,679
just a skin, just a skin, maybe that works, but then,

801
00:41:07,760 --> 00:41:09,880
like the rigging is gonna be different in every game.

802
00:41:10,280 --> 00:41:13,239
I just don't believe this concept that it's gonna just work,

803
00:41:13,519 --> 00:41:17,039
even with like their magic of we'll have Claude do it. No,

804
00:41:17,360 --> 00:41:19,719
it's gonna look shitty and people are not gonna feel

805
00:41:19,719 --> 00:41:21,239
good about it, and it's gonna be a joke and

806
00:41:21,239 --> 00:41:23,639
it'll be over there. So it's like it's gonna require

807
00:41:23,679 --> 00:41:26,360
effort from the developers, just like it would if someone

808
00:41:26,400 --> 00:41:28,199
like Valve did it, where it's like, hey, we could

809
00:41:28,199 --> 00:41:29,920
do it the Steam marketplace, where if you buy an

810
00:41:29,920 --> 00:41:32,679
item for one game, well if the developer does the work,

811
00:41:32,880 --> 00:41:35,079
so that's in the other game, you just get it.

812
00:41:35,199 --> 00:41:37,880
Like that's effectively the same thing. And if Valve was

813
00:41:37,920 --> 00:41:41,559
doing it, Tim Sweeney would be shitting his pants publicly.

814
00:41:41,800 --> 00:41:44,199
He would be going to the town square and scream

815
00:41:44,280 --> 00:41:48,639
shitting his pants, and like it's so nakedly obvious that

816
00:41:48,679 --> 00:41:50,639
he would be doing that, that like the fact that

817
00:41:50,679 --> 00:41:52,559
he's out there being like, but it's good when I

818
00:41:52,719 --> 00:41:54,000
do it is a joke.

819
00:41:54,960 --> 00:41:57,719
Speaker 2: Yeah, I really want to see that though. I want

820
00:41:57,719 --> 00:41:58,320
to see him.

821
00:42:00,119 --> 00:42:00,320
Speaker 3: Work.

822
00:42:00,320 --> 00:42:02,280
Speaker 1: Gabe, Come on, man, let's let's let's make some fun

823
00:42:02,320 --> 00:42:09,159
stuff happening please Yeah, I uh yeah, man, I unreal

824
00:42:09,280 --> 00:42:12,679
feels like it's going to break here soon. Like someone's

825
00:42:12,719 --> 00:42:14,840
gonna be like, hey, we actually don't need this engine,

826
00:42:15,239 --> 00:42:18,239
and someone's gonna have there's gonna be more open source

827
00:42:18,280 --> 00:42:21,280
options in like five to ten years that people would

828
00:42:21,280 --> 00:42:22,039
just be like, let's.

829
00:42:21,920 --> 00:42:22,760
Speaker 3: Go in this direction.

830
00:42:23,320 --> 00:42:26,599
Speaker 1: Like, especially if AI is like this thing right with AI,

831
00:42:26,719 --> 00:42:30,000
couldn't you just tell it to eventually make an open

832
00:42:30,039 --> 00:42:32,599
source engine that everyone can just use, Like what would

833
00:42:32,599 --> 00:42:34,480
stop it? It's gonna be this magic thing that could

834
00:42:34,519 --> 00:42:37,599
do anything. Why wouldn't that be possible? And then, once again,

835
00:42:37,639 --> 00:42:40,320
as always, we owned with these conversations about AI. If

836
00:42:40,320 --> 00:42:43,159
it's as powerful as your claiming big company, why do

837
00:42:43,239 --> 00:42:43,800
we need you?

838
00:42:44,119 --> 00:42:45,920
Speaker 3: What do you actually provide here?

839
00:42:46,440 --> 00:42:50,480
Speaker 2: Yeah? Uh greble Like that is the other elephant in

840
00:42:50,519 --> 00:42:53,559
the room that I feel like none of these big

841
00:42:53,599 --> 00:42:56,920
bosses want to admit. Is that all right? If the

842
00:42:56,920 --> 00:42:59,880
tools are as powerful as you're saying, and we can

843
00:43:00,079 --> 00:43:02,400
and actually go for it and invest in it and

844
00:43:02,440 --> 00:43:06,239
like spend her time using learning it and we don't

845
00:43:06,360 --> 00:43:06,960
need you.

846
00:43:07,840 --> 00:43:08,119
Speaker 3: Yeah.

847
00:43:09,199 --> 00:43:11,440
Speaker 1: Yeah, and unless unless it's not as magic as you claim,

848
00:43:11,440 --> 00:43:13,599
which certainly seems like it's often the case.

849
00:43:14,119 --> 00:43:17,480
Speaker 2: Yeah yeah, Like there. I don't know how it is

850
00:43:17,519 --> 00:43:21,039
in other metropolitan areas, but grab like when I am

851
00:43:21,119 --> 00:43:24,400
like driving down the freeway or taking public transportation, there

852
00:43:24,440 --> 00:43:27,719
are every every single billboard is for some type of

853
00:43:27,760 --> 00:43:33,800
AI component in a company. It's fucking gross. I wish

854
00:43:33,840 --> 00:43:36,960
I saw an injury lawyer that looked like Dan Reichert

855
00:43:37,039 --> 00:43:39,480
instead and that I could say, like, looks like Dan,

856
00:43:40,360 --> 00:43:43,760
they will make them pay everybody. Yeah, And then at

857
00:43:43,760 --> 00:43:47,719
this point, I don't know what these AI companies, who

858
00:43:47,719 --> 00:43:50,599
are you marketing to? Are you marketing towards each other?

859
00:43:50,920 --> 00:43:53,079
What are you even advertising? At this point, I.

860
00:43:53,079 --> 00:43:55,599
Speaker 1: Think it's just like they're just marketing the stock, right,

861
00:43:55,599 --> 00:43:57,880
They're marketing the I p O. Like that's that's what

862
00:43:57,920 --> 00:43:59,599
it all is. That's why they're all. They're all racing

863
00:43:59,599 --> 00:44:00,599
towards these IPOs.

864
00:44:00,800 --> 00:44:05,880
Speaker 2: Like I see several billboards grub of just like some

865
00:44:06,079 --> 00:44:10,440
generic scene at home or like a couple sitting somewhere,

866
00:44:10,760 --> 00:44:13,360
and then just on the lower or lower corner, I'll

867
00:44:13,440 --> 00:44:16,199
just say chat GBT, Like what the fuck does that mean?

868
00:44:16,280 --> 00:44:17,599
Speaker 3: What do you talk? What are you talking about? What

869
00:44:17,639 --> 00:44:21,159
does that need? This wasn't possible until chat SHBT happened.

870
00:44:21,519 --> 00:44:24,039
Speaker 2: So, like you know, when we talk about these stories

871
00:44:24,039 --> 00:44:27,159
of like Tim Sweeney being like an absolute dufus, like

872
00:44:29,199 --> 00:44:34,239
I don't believe in the tools because of how these

873
00:44:34,239 --> 00:44:39,400
people are positioning it, just because like the general sentiment

874
00:44:39,440 --> 00:44:43,679
you mentioned grub then why do we need you over here? Tim?

875
00:44:44,119 --> 00:44:46,360
Speaker 1: And it's so because like we see both sides of it,

876
00:44:46,400 --> 00:44:49,920
Like you see the uh, the Excel spreadsheet stuff, and

877
00:44:49,960 --> 00:44:52,039
like like you watch someone like show a clip of

878
00:44:52,079 --> 00:44:54,400
like here's what I can do with the AI and say, oh, okay, wow,

879
00:44:54,480 --> 00:44:57,559
that that just worked weird uh, And then someone tries

880
00:44:57,599 --> 00:45:00,159
to make any sort of video thing and it's like,

881
00:45:00,239 --> 00:45:06,119
this is the most awkward, weird vegetable vegetables in a

882
00:45:06,159 --> 00:45:09,239
conversation with one another that doesn't sound anything like real people,

883
00:45:09,679 --> 00:45:11,559
and yet millions of people are watching it because taste

884
00:45:11,639 --> 00:45:12,880
is just in the gutter these days.

885
00:45:13,639 --> 00:45:15,719
Speaker 3: But it's like, yeah, that that looks terrible.

886
00:45:15,760 --> 00:45:19,639
Speaker 1: That can never really be a thing long term, but yeah,

887
00:45:20,400 --> 00:45:21,360
which way it's going to break?

888
00:45:21,360 --> 00:45:21,480
Speaker 3: To me?

889
00:45:21,559 --> 00:45:22,920
Speaker 1: It still feels like it's going to break somewhere in

890
00:45:22,960 --> 00:45:24,760
the middle where it's it's not as magical, so it

891
00:45:24,920 --> 00:45:27,239
just will lose its luster so fast, and these companies

892
00:45:27,239 --> 00:45:28,960
will have to pay for it. But they know that

893
00:45:29,440 --> 00:45:31,800
it's just about a couple of these companies get getting

894
00:45:31,840 --> 00:45:36,599
IPOs and getting rich. Right now, all right, Sony is

895
00:45:36,639 --> 00:45:41,440
intentionally losing money on the Japan only PS five short version.

896
00:45:41,480 --> 00:45:45,480
Here is Hideki Hideaki Nishino, who's the CEO of SIE,

897
00:45:46,679 --> 00:45:49,159
said that the fifty five thousand dollars excuse me, fifty

898
00:45:49,159 --> 00:45:53,119
five thousand yen Japan only PS five digital edition is

899
00:45:53,239 --> 00:45:57,039
losing money. It's discounting, but it is a strategic investment.

900
00:45:57,119 --> 00:45:59,480
Sony created the region locked model partly because the weak

901
00:45:59,599 --> 00:46:04,360
yen was encouraging overseas consumers to import Japanese consoles. Restricting

902
00:46:04,360 --> 00:46:07,039
it to Japanese accounts allowed Sony to subsidize the price

903
00:46:07,039 --> 00:46:10,719
without creating an international grade market bargain with a lot

904
00:46:11,079 --> 00:46:16,559
of just speculative selling in other places, arbitrage and stuff. Yeah,

905
00:46:16,639 --> 00:46:20,519
I hear just hearing them say this out loud, that

906
00:46:20,199 --> 00:46:22,800
they that they consider this important because they have a

907
00:46:22,800 --> 00:46:28,119
strategic investment priority in Japan. Makes me wondering to say, Okay,

908
00:46:28,199 --> 00:46:30,119
what does that look like? What is the next step?

909
00:46:30,159 --> 00:46:33,519
You're like, you want people buying PlayStations in Japan. Are

910
00:46:33,559 --> 00:46:36,239
you going to refocus on that market something that you

911
00:46:36,360 --> 00:46:40,280
seem to pull away from ten yearsish ago? A little

912
00:46:40,280 --> 00:46:43,440
bit more than that maybe, And like the whole idea

913
00:46:43,480 --> 00:46:46,760
back then was we want to have global hits. Well

914
00:46:46,760 --> 00:46:48,280
now it feels like if you start that at home

915
00:46:48,320 --> 00:46:51,639
in Japan, those games most of the time turn into

916
00:46:51,639 --> 00:46:52,400
global hits.

917
00:46:53,119 --> 00:46:54,239
Speaker 3: Can we expect that is.

918
00:46:54,159 --> 00:46:57,199
Speaker 1: There some chance of returning to an era where Japan

919
00:46:57,280 --> 00:47:00,440
Studio was a going concern? Could you sort of re

920
00:47:01,199 --> 00:47:03,559
you know, or bring that back in some way? I'm

921
00:47:03,599 --> 00:47:05,639
getting hopeful, jam, but maybe I shouldn't be.

922
00:47:06,199 --> 00:47:11,840
Speaker 2: I just don't know, crub Like, this is just my

923
00:47:11,880 --> 00:47:15,679
assumption here. I just don't assume that the Japanese audience

924
00:47:15,800 --> 00:47:21,280
is at all interested in a lot of like marathon

925
00:47:21,480 --> 00:47:24,679
or games as the service stuff. I say that, and

926
00:47:24,760 --> 00:47:28,280
I know that mobile gaming is gigantic in Japan.

927
00:47:29,920 --> 00:47:31,239
Speaker 3: I just still very popular.

928
00:47:31,400 --> 00:47:33,280
Speaker 2: It's still very popular. I just don't know how you

929
00:47:33,360 --> 00:47:38,400
capture that audience or even even Playkate to them.

930
00:47:38,480 --> 00:47:39,800
Speaker 3: I mean, maybe it is that handheld.

931
00:47:39,800 --> 00:47:43,519
Speaker 1: Maybe maybe it's the handheld like the PS six handheld, right,

932
00:47:43,599 --> 00:47:45,920
like you invest in it now so that people can

933
00:47:46,039 --> 00:47:48,920
get some games in their library library, and then suddenly,

934
00:47:49,599 --> 00:47:52,320
now there's a p S six handheld that is the

935
00:47:52,360 --> 00:47:56,519
PlayStation equivalent of a switch or switch to, and that

936
00:47:56,639 --> 00:47:58,599
is something that fits in better with the Japanese way

937
00:47:58,639 --> 00:47:59,400
of playing games.

938
00:47:59,599 --> 00:48:02,559
Speaker 2: I don't know, uh, Grub, here's the thing. I know

939
00:48:02,599 --> 00:48:05,599
that we were just pooh poohing on Sony and PlayStation

940
00:48:05,719 --> 00:48:09,800
and stuff earlier in this episode. Y'all can make this good, y'all,

941
00:48:09,880 --> 00:48:12,400
y'all can get me on your side. Everyone knows what

942
00:48:12,440 --> 00:48:16,320
I'm about to present here, uh with this PS six handheld,

943
00:48:16,360 --> 00:48:20,719
your y'all are proposing what if you uh and you know,

944
00:48:20,760 --> 00:48:22,960
grub Grub is having a lot of fun with a

945
00:48:23,039 --> 00:48:25,159
VMU right now right? It's fun? True?

946
00:48:25,239 --> 00:48:26,440
Speaker 3: Yeah? Absolutely?

947
00:48:26,679 --> 00:48:29,039
Speaker 2: What if you had a watch component to it? Huh?

948
00:48:29,599 --> 00:48:31,280
Speaker 3: If you just had to watch Sony? When if you

949
00:48:31,320 --> 00:48:32,559
had a PlayStation watch?

950
00:48:32,840 --> 00:48:35,159
Speaker 2: Yeah? Right, what have you had? What if it looked

951
00:48:35,199 --> 00:48:37,360
like a little PS one with a small disc tray

952
00:48:37,360 --> 00:48:38,199
that you could open up?

953
00:48:38,880 --> 00:48:40,639
Speaker 3: Well, shit, that rules jam Okay.

954
00:48:40,639 --> 00:48:42,159
Speaker 1: I was gonna say, like when you say these things,

955
00:48:42,159 --> 00:48:43,480
do you have an idea of like what they look like?

956
00:48:43,519 --> 00:48:44,559
Speaker 3: And you clearly already do.

957
00:48:45,039 --> 00:48:48,320
Speaker 2: I have several ideas, grub are.

958
00:48:48,159 --> 00:48:50,599
Speaker 3: All of them form or any of them function?

959
00:48:51,800 --> 00:48:52,400
Speaker 2: What's function?

960
00:48:54,360 --> 00:48:58,519
Speaker 1: Moving on merit I PV Vault Breaker mode coming in July.

961
00:48:58,639 --> 00:49:02,519
This is from Jim Hargraves at the sixth Axis Marathon

962
00:49:02,599 --> 00:49:05,440
Season two. Bungee has announced that its Extraction shooter will

963
00:49:05,440 --> 00:49:08,639
be getting a new PV mode and that is coming

964
00:49:08,840 --> 00:49:09,440
in July.

965
00:49:10,559 --> 00:49:10,840
Speaker 3: Again.

966
00:49:10,880 --> 00:49:13,000
Speaker 1: They they're trying a lot of things with Marathon. The

967
00:49:13,000 --> 00:49:15,159
thing is they're trying them pretty quickly. Like you know,

968
00:49:15,199 --> 00:49:18,199
they have that free week a few weeks back, and

969
00:49:18,239 --> 00:49:23,159
now already they have an experimental PV mode. As a reminder,

970
00:49:23,400 --> 00:49:26,400
Marathon is very much a PvP experience. It's about going

971
00:49:26,400 --> 00:49:30,119
into that world trying to you know, PvP vvps. So

972
00:49:30,199 --> 00:49:31,639
like obviously you go in the world, try to get

973
00:49:31,639 --> 00:49:34,960
loot from the world and the environment, and then you

974
00:49:35,039 --> 00:49:36,960
might face off against other players who want to get

975
00:49:36,960 --> 00:49:38,000
that stuff from you.

976
00:49:38,920 --> 00:49:41,079
Speaker 3: That is the heart of that genre.

977
00:49:41,639 --> 00:49:43,599
Speaker 1: Now people are like some people are like, actually, I

978
00:49:43,639 --> 00:49:45,440
love all the aesthetics here in the art here, and

979
00:49:45,480 --> 00:49:48,559
I want to experience the content, but this is too stressful,

980
00:49:48,559 --> 00:49:50,559
and I feel like when I lose my progress because

981
00:49:50,559 --> 00:49:52,320
of other people, I just want.

982
00:49:52,199 --> 00:49:53,880
Speaker 3: To stop playing the game that happened.

983
00:49:53,920 --> 00:49:55,800
Speaker 1: This happened with C of Thieves, a game that has

984
00:49:55,840 --> 00:49:58,199
like much lower stakes because it's not like you're upgrading.

985
00:49:58,280 --> 00:50:01,840
It's the extraction element of cf TH's was just like

986
00:50:01,920 --> 00:50:04,599
a loop to give you something to do without really

987
00:50:04,639 --> 00:50:07,599
being like you're building towards something. And even that sort

988
00:50:07,639 --> 00:50:09,920
of was like too much for people, and they're like, yeah,

989
00:50:09,920 --> 00:50:13,920
eventually we got a PvE mode, and so Marathon trying that.

990
00:50:14,239 --> 00:50:16,239
Speaker 3: I don't It doesn't feel like it's going to change.

991
00:50:16,039 --> 00:50:18,480
Speaker 1: Its fortune, but it will at least be interesting to

992
00:50:18,519 --> 00:50:21,079
see if it like registers with a new audience.

993
00:50:21,440 --> 00:50:23,199
Speaker 2: I wonder if they're gonna try and plan to do

994
00:50:23,239 --> 00:50:25,519
another free weekend with a scrub, because then I could

995
00:50:25,599 --> 00:50:32,719
easily see people that were off put by EVPVPVVBBB nature

996
00:50:32,840 --> 00:50:36,760
of the game being off putting. Like Marathon. I really

997
00:50:36,800 --> 00:50:39,239
like the look of the game. I think it looks

998
00:50:39,280 --> 00:50:43,199
amazing great fonts, maybe Fonts of the Year in twenty

999
00:50:43,239 --> 00:50:46,440
twenty six for Game of the Year this year, but

1000
00:50:46,719 --> 00:50:50,480
the nature of how having to deal with other people

1001
00:50:51,320 --> 00:50:54,760
in that PvP nature is I don't want to say

1002
00:50:54,760 --> 00:50:56,360
off putting to me, but it just adds a layer

1003
00:50:56,400 --> 00:50:58,719
of stress that I don't want induced into my day.

1004
00:50:59,639 --> 00:51:03,719
If I could just go in and grab some fight

1005
00:51:03,800 --> 00:51:07,000
some enemies, perhaps play with a couple of friends, like

1006
00:51:07,039 --> 00:51:09,920
that seems more of a good time rather than having

1007
00:51:09,920 --> 00:51:12,960
to have some harring adventure anytime I boot up the game.

1008
00:51:14,039 --> 00:51:17,639
Speaker 1: Yep, I'm uh yeah, definitely curious to like to try it.

1009
00:51:18,039 --> 00:51:19,679
For me, like the idea of like getting into a

1010
00:51:19,679 --> 00:51:24,119
PVPVE world and the chance of like making friends with

1011
00:51:24,119 --> 00:51:26,159
a stranger or something like that, I still find that

1012
00:51:26,280 --> 00:51:28,800
very appealing. And yet I'm not playing marathon all that much.

1013
00:51:28,880 --> 00:51:31,000
So maybe this is the thing that like, actually I

1014
00:51:31,039 --> 00:51:33,119
do want this, and I want something that's lower stakes,

1015
00:51:33,159 --> 00:51:34,840
which I'm definitely at that point in my life a

1016
00:51:34,880 --> 00:51:35,519
little bit.

1017
00:51:35,599 --> 00:51:38,000
Speaker 2: And like the lower stakes thing cannot be understated grub

1018
00:51:38,039 --> 00:51:41,360
because like I will boot up a game of Marvel

1019
00:51:41,480 --> 00:51:44,519
Rivals like every other day just because I can pop in,

1020
00:51:45,480 --> 00:51:49,360
and like the time commitment is low, investment is low,

1021
00:51:49,400 --> 00:51:51,519
so I can just pop in and have a good time.

1022
00:51:51,719 --> 00:51:56,079
And most of the time it's just solo dolo versus marathon,

1023
00:51:56,119 --> 00:51:58,760
which feels like a whole endeavor to pop into to

1024
00:51:59,039 --> 00:52:01,039
just try and like a extract and get a couple

1025
00:52:01,000 --> 00:52:03,360
of goods and look at some neat fonts.

1026
00:52:05,159 --> 00:52:08,519
Speaker 1: GTA six disc version will reportedly be coming in December.

1027
00:52:08,559 --> 00:52:10,920
Insider claims this is from Chris going at VGC the

1028
00:52:10,960 --> 00:52:12,639
idea of like not even waiting a little bit longer.

1029
00:52:12,719 --> 00:52:14,639
So it makes it so obvious they're just doing this

1030
00:52:14,639 --> 00:52:18,480
to avoid resale and leaks at the beginning, although I

1031
00:52:18,519 --> 00:52:21,119
don't know, yeah they care about leaks. They really just

1032
00:52:21,320 --> 00:52:25,360
want to, you know, squelch the used market. According to

1033
00:52:25,360 --> 00:52:30,800
Polish site Ppe dot pl, whose insider garage dearI was

1034
00:52:30,960 --> 00:52:33,480
previously responsible for the initial claims that GT six would

1035
00:52:33,519 --> 00:52:36,280
not have a physical version on release day in order

1036
00:52:36,320 --> 00:52:39,400
to prevent leaks, has now confirmed that or at least

1037
00:52:39,400 --> 00:52:42,840
claimed that the game will get a physical version in December.

1038
00:52:43,360 --> 00:52:45,159
I think if they're going to do that, my original

1039
00:52:45,159 --> 00:52:47,519
thing idea was like next year we'll get the ultimate

1040
00:52:47,599 --> 00:52:51,320
version only on disc at one hundred dollars. Maybe they

1041
00:52:51,360 --> 00:52:53,440
still do that, jam, but if it's coming that quickly,

1042
00:52:53,440 --> 00:52:55,039
to me, that just makes it sound like, oh, they

1043
00:52:55,039 --> 00:52:58,000
want to have the eighty dollars version on store shelves

1044
00:52:58,599 --> 00:53:00,400
before the end of the year, maybe not sure, not

1045
00:53:00,519 --> 00:53:02,599
by Black Friday, but by the end of the year. Well,

1046
00:53:02,880 --> 00:53:06,800
they could still do it for gift giving season. Yeah,

1047
00:53:07,039 --> 00:53:10,000
and you know obvious they're going to have a case

1048
00:53:10,039 --> 00:53:12,760
with a code in it on shelves, but some people

1049
00:53:12,800 --> 00:53:13,480
will hold off.

1050
00:53:15,320 --> 00:53:17,000
Speaker 3: Do you think that sounds right? It sounds I mean,

1051
00:53:17,000 --> 00:53:18,320
it sounds weird to me.

1052
00:53:18,880 --> 00:53:23,119
Speaker 2: Yeah, I mean the timing of it. Of course, it's

1053
00:53:23,159 --> 00:53:26,119
going to be ready in December because after that initial

1054
00:53:26,119 --> 00:53:29,480
boom of people grub that don't care or just want

1055
00:53:29,519 --> 00:53:31,760
to play it as soon as possible, even if they

1056
00:53:31,760 --> 00:53:36,320
don't have like the means to quickly download a game,

1057
00:53:36,880 --> 00:53:41,039
they're gonna go do that. And then December time people

1058
00:53:41,079 --> 00:53:44,320
are looking for gifts to give and they'll see GTA

1059
00:53:44,400 --> 00:53:45,800
six on shelves.

1060
00:53:46,159 --> 00:53:49,320
Speaker 1: Yep, Valve releases Steam os, so anyone can make a

1061
00:53:49,320 --> 00:53:52,159
Steam Machine now basically this is part of that Steam

1062
00:53:52,159 --> 00:53:52,960
Machine release.

1063
00:53:53,760 --> 00:53:55,119
Speaker 3: I think you're gonna need an a m.

1064
00:53:55,199 --> 00:53:57,760
Speaker 1: D GPU, yes, so for now you will have to

1065
00:53:57,800 --> 00:54:01,360
be using an AMD graphics card. As Valve continues to

1066
00:54:01,400 --> 00:54:04,119
work on NVIDIAs for support for an official release in

1067
00:54:04,159 --> 00:54:07,920
twenty twenty seven. I got some older parts laying around,

1068
00:54:07,960 --> 00:54:11,039
jan I might build a steam machine cool. I think

1069
00:54:11,039 --> 00:54:12,280
we'll do a stream of that. I'm going to talk

1070
00:54:12,280 --> 00:54:15,840
to Sean about it. We'll hang out, but maybe him

1071
00:54:15,840 --> 00:54:17,960
and I can answer some questions about what this is

1072
00:54:18,079 --> 00:54:19,920
like while I focus on the building.

1073
00:54:21,119 --> 00:54:22,320
Speaker 3: You'll get that going here pretty soon.

1074
00:54:22,360 --> 00:54:24,960
Speaker 2: You should get back lark to three D print a case.

1075
00:54:25,400 --> 00:54:29,280
Speaker 3: Perfect, all right, yeah, and then get a semi a keyboard. Cool.

1076
00:54:29,440 --> 00:54:34,320
Speaker 1: So that's that's neat Man. Linux as a gaming platform

1077
00:54:34,360 --> 00:54:37,880
growing and growing would be a very welcome development. Just

1078
00:54:38,039 --> 00:54:40,960
leave anything that's not open source behind that would be

1079
00:54:41,159 --> 00:54:41,920
very nice.

1080
00:54:41,800 --> 00:54:43,000
Speaker 3: Yea, all right, A.

1081
00:54:42,960 --> 00:54:45,880
Speaker 1: Couple of things today. That Capcom Spotlight thing is going

1082
00:54:45,920 --> 00:54:48,519
to be happening at five pm Eastern, roughly thirty minutes

1083
00:54:48,599 --> 00:54:51,039
as usual. This is just expect this to be updates

1084
00:54:51,079 --> 00:54:55,480
on well known quantities or entities. I should say this

1085
00:54:55,679 --> 00:54:59,559
is going to be Dragon's Dogma two, Yeah, Dark Orisen

1086
00:54:59,599 --> 00:55:03,199
Monster under Stories three, Twisted Reflection, and Annie Musha Way

1087
00:55:03,280 --> 00:55:07,239
of the Sword. Capcom has not advertised things like Resident

1088
00:55:07,239 --> 00:55:11,639
Evil Veronica or the recently announced street Fighter six. For this,

1089
00:55:12,840 --> 00:55:17,280
the street Fighter six material like the updates there today

1090
00:55:17,360 --> 00:55:20,880
major releases. Star Fox is out, Federal Live six, Last

1091
00:55:20,960 --> 00:55:23,679
Round is out. Citizens Sleeper one and two are hitting

1092
00:55:23,679 --> 00:55:28,119
the Switch to Arcade Archives are Arcade Archives two tecan

1093
00:55:28,559 --> 00:55:30,719
so the arcade version of tech In is hitting PS five,

1094
00:55:30,840 --> 00:55:34,000
Xbox Series X and S and Switch to a Bussiness

1095
00:55:34,000 --> 00:55:35,599
that game we played a while back, Chan that's now

1096
00:55:35,679 --> 00:55:39,039
hitting consoles PS five and Xbox Series, and the Gecko

1097
00:55:39,039 --> 00:55:41,880
Gods is hitting Switch to I saw people to Yeah,

1098
00:55:42,400 --> 00:55:47,000
the Getso God. And then tomorrow EVO begins. They have

1099
00:55:47,039 --> 00:55:50,440
twelve tournaments going on. It's scheduled to begin in Las

1100
00:55:50,559 --> 00:55:53,559
Vegas and arc System Works. It's teased that they will

1101
00:55:53,559 --> 00:55:58,119
have newly announced Blaze Blue Central Fiction JLC Fighter revealed.

1102
00:55:58,000 --> 00:55:58,760
Speaker 3: Or something like that.

1103
00:55:58,840 --> 00:56:01,039
Speaker 2: I haven't heard as much heat on the street or

1104
00:56:01,079 --> 00:56:03,360
excitement for this EVO. I wonder why, Greb.

1105
00:56:03,920 --> 00:56:04,280
Speaker 3: It's hard.

1106
00:56:04,280 --> 00:56:06,840
Speaker 1: It's hard to put any sort of blame on anyone

1107
00:56:06,880 --> 00:56:09,800
except for Saudio Arabia. All right, that does it for

1108
00:56:09,880 --> 00:56:13,519
the headlines. Let's get to the poll question from yesterday.

1109
00:56:13,559 --> 00:56:16,400
I have the results right over here. Are you going

1110
00:56:16,400 --> 00:56:18,800
to pre order Grand Theft Auto six?

1111
00:56:18,880 --> 00:56:21,079
Speaker 3: Yes? Or no? Hell no?

1112
00:56:21,280 --> 00:56:24,599
Speaker 1: What are you talking about? Pre order eighty two? Percent

1113
00:56:24,639 --> 00:56:26,719
said what the hell are you talking about? Eighteen percent

1114
00:56:26,760 --> 00:56:29,599
said yes, still quite a big number, especially for this audience,

1115
00:56:29,639 --> 00:56:31,400
which which I would consider pretty savvy.

1116
00:56:31,480 --> 00:56:37,119
Speaker 2: Jan Yeah. Yeah. Also just pre ordering, Why pre ordering?

1117
00:56:37,159 --> 00:56:37,880
Speaker 3: Why? Yeah?

1118
00:56:37,920 --> 00:56:40,840
Speaker 1: It doesn't Yeah, but I mean people get excited, like

1119
00:56:40,920 --> 00:56:43,079
if you know you're gonna get this and you know

1120
00:56:43,960 --> 00:56:47,079
you could start preloading it a week early and just

1121
00:56:47,119 --> 00:56:48,800
have it ready to go that like that day and

1122
00:56:48,840 --> 00:56:50,320
you took took time off work.

1123
00:56:50,639 --> 00:56:53,320
Speaker 3: There's those people exist, and I mean I.

1124
00:56:53,079 --> 00:56:55,880
Speaker 1: Understand it to a certain degree, but it's just like, yeah,

1125
00:56:55,920 --> 00:56:58,039
I don't know, pre ordering feels bad these days.

1126
00:56:58,239 --> 00:57:00,960
Speaker 2: I mean, GTA six was the talk of the town

1127
00:57:01,159 --> 00:57:03,400
at the gym yesterday, and you know, most of the

1128
00:57:03,440 --> 00:57:07,079
people out of the gym aren't necessarily like tuned in

1129
00:57:07,519 --> 00:57:11,559
and cool and hot as our audience is, despite what

1130
00:57:11,599 --> 00:57:17,159
Jeff Beckler thinks of their appearance. But having to tell

1131
00:57:17,199 --> 00:57:20,679
them and be the person that goes, I'm actually the

1132
00:57:20,719 --> 00:57:23,119
eighty dollars version doesn't have a disc. You're gonna have

1133
00:57:23,159 --> 00:57:25,440
to download it. And also the one hundred dollars version

1134
00:57:25,639 --> 00:57:27,440
is going to get you access to stores, and know

1135
00:57:27,559 --> 00:57:30,840
the eighty dollar version you won't eventually get access to those,

1136
00:57:30,960 --> 00:57:32,519
So I guess if you really want to play it,

1137
00:57:32,559 --> 00:57:33,960
you have to get the one hundred dollar version. I

1138
00:57:33,960 --> 00:57:36,159
don't control the prices. I don't actually make games.

1139
00:57:37,719 --> 00:57:41,159
Speaker 1: And it's very funny to see this as the ultimate edition,

1140
00:57:41,239 --> 00:57:44,559
being like, yeah, there's five stores you can't access, and

1141
00:57:44,800 --> 00:57:46,559
be like, what are you gonna do for the PC

1142
00:57:46,719 --> 00:57:49,880
ultimate version where people are just gonna be able to

1143
00:57:49,920 --> 00:57:52,440
get around that with cheat engine or whatever else or

1144
00:57:53,320 --> 00:57:56,519
mods that will just open those things up. That's that's

1145
00:57:56,519 --> 00:57:58,559
pretty dumb. Can you come up with something more creative?

1146
00:57:58,599 --> 00:58:00,760
Speaker 3: And I dount no, you know what?

1147
00:58:01,280 --> 00:58:02,920
Speaker 1: But I think it's a bad sign for Grand Theft

1148
00:58:02,920 --> 00:58:06,039
Auto six that this is their ultimate edition. It feels antiquated,

1149
00:58:06,519 --> 00:58:10,039
feels behind the times, and is that indicative of.

1150
00:58:10,000 --> 00:58:12,039
Speaker 3: What we can expect from from Grand Theft Auto six?

1151
00:58:12,079 --> 00:58:12,519
I hope not.

1152
00:58:12,679 --> 00:58:15,880
Speaker 1: It's a big game that I want to enjoy, Yeah,

1153
00:58:15,880 --> 00:58:18,320
but I don't know, not feeling too confident about it.

1154
00:58:18,519 --> 00:58:21,039
Speaker 2: Also like I don't know, like you had all this time,

1155
00:58:21,119 --> 00:58:26,039
y'all Make it cool, make it hot, give me a

1156
00:58:26,159 --> 00:58:28,960
gold chain with it if you're gonna make me pay

1157
00:58:29,039 --> 00:58:29,719
that much.

1158
00:58:30,679 --> 00:58:33,519
Speaker 3: Something cool, Yeah, like a watch.

1159
00:58:35,400 --> 00:58:37,280
Speaker 2: I think it's funny. That the top comment on this

1160
00:58:37,360 --> 00:58:41,480
pole grub And I'm just reading here, all right, folks,

1161
00:58:41,800 --> 00:58:44,760
people listening at home. I'm not advocating for things. I'm

1162
00:58:45,199 --> 00:58:48,920
free supporting the facts. This person says, I don't think

1163
00:58:48,960 --> 00:58:52,519
there's a pre order button on QB Torrent, at least

1164
00:58:52,519 --> 00:58:54,320
I haven't found one.

1165
00:58:54,559 --> 00:58:58,079
Speaker 3: Keep looking, Let's there somewhere. All right, fantastic.

1166
00:58:58,119 --> 00:59:00,719
Speaker 1: That does it for the pole question from yesterday, we

1167
00:59:00,760 --> 00:59:02,880
have a new poll question. Are you planning to buy

1168
00:59:02,960 --> 00:59:05,320
a console by the end of twenty twenty six?

1169
00:59:05,559 --> 00:59:05,760
Speaker 2: Yes?

1170
00:59:06,440 --> 00:59:10,039
Speaker 1: No, as I guess any console should count. Maybe even

1171
00:59:10,079 --> 00:59:12,320
throw a Steam Machine in there. I guess that would count.

1172
00:59:12,360 --> 00:59:14,719
But maybe I'm kind of just wondering about the Xbox

1173
00:59:14,760 --> 00:59:17,440
and PlayStation going into grand theft thought of six. But

1174
00:59:17,480 --> 00:59:19,880
you answer this how you want to, We'll get the results.

1175
00:59:19,920 --> 00:59:22,119
Talk about it on tomorrow's show. Here on Giant Bombs,

1176
00:59:22,159 --> 00:59:26,199
speaking a giant bomb. In a few minutes, Jan Monsters

1177
00:59:26,199 --> 00:59:28,400
of the Deep, I'm gonna be going into the VR.

1178
00:59:28,559 --> 00:59:30,840
I'm gonna be going inside of my PS four and

1179
00:59:30,880 --> 00:59:34,920
swimming around for those fishing fantasy monsters in the virtual

1180
00:59:34,960 --> 00:59:36,000
reality Greb.

1181
00:59:36,400 --> 00:59:41,119
Speaker 2: I might have to go produce some things I can handle.

1182
00:59:41,159 --> 00:59:44,000
This okay, all right, if you're sure you know, if

1183
00:59:44,000 --> 00:59:47,280
you need a life rope, I don't know nautical terms.

1184
00:59:48,519 --> 00:59:50,519
I can jump in and try and save you, but

1185
00:59:50,679 --> 00:59:51,719
who knows.

1186
00:59:52,000 --> 00:59:54,199
Speaker 1: Now, we'll handle it over here. I'll get it going

1187
00:59:54,199 --> 00:59:55,199
here soon everybody.

1188
00:59:55,559 --> 00:59:58,000
Speaker 3: And then we have voicemail dump Truck with Abby Russell today.

1189
00:59:58,159 --> 01:00:03,039
Speaker 2: Woo Abby. Abby is the best. She's my favorite person.

1190
01:00:04,679 --> 01:00:07,719
Also made to say that I know she did it.

1191
01:00:08,199 --> 01:00:12,840
Uh grub. Later today, you, me and Chuck are going

1192
01:00:12,920 --> 01:00:15,519
to be joining our dear friend Bailey Myers and a

1193
01:00:15,559 --> 01:00:18,760
Good Time Society for Role for Pride, a charity stream

1194
01:00:19,280 --> 01:00:22,119
for the trans Wellness Center that will be popping off

1195
01:00:22,159 --> 01:00:25,719
at two pm Pacific time. I think we're just gonna

1196
01:00:25,719 --> 01:00:30,079
be playing jackbox with Bailey. So fun times, great cause

1197
01:00:31,159 --> 01:00:33,400
at the end of Pride month and earth dang.

1198
01:00:34,000 --> 01:00:37,519
Speaker 1: Hell yeah, looking forward to that as well. Busy day,

1199
01:00:37,599 --> 01:00:39,960
let's hang out, everybody, so stick around.

1200
01:00:40,599 --> 01:00:41,400
Speaker 3: Let's see here.

1201
01:00:41,480 --> 01:00:44,840
Speaker 1: Tomorrow we're gonna be doing some upf web fishing things

1202
01:00:44,880 --> 01:00:47,480
like that, So more fun stuff on the site tomorrow

1203
01:00:47,559 --> 01:00:50,679
as well. Oh, Umagari. I should be able to finish

1204
01:00:50,760 --> 01:00:54,079
Umagari tomorrow. I'm well, I'm at the very end of

1205
01:00:54,079 --> 01:00:56,719
that game, so well, we will have completed a fishing

1206
01:00:56,760 --> 01:00:57,840
game on Fishing Week.

1207
01:00:57,920 --> 01:01:01,639
Speaker 3: That gave us scary it's scary, Jan, what the It's

1208
01:01:01,679 --> 01:01:05,320
scary and weird and there was a man in a

1209
01:01:05,519 --> 01:01:08,000
washing machine and it was But.

1210
01:01:08,880 --> 01:01:11,400
Speaker 2: I half expect by the time you finish this game,

1211
01:01:11,960 --> 01:01:13,719
a key truck will wind up in the ocean.

1212
01:01:14,480 --> 01:01:17,199
Speaker 1: I think that's there's a high likelihood that that's the case,

1213
01:01:17,199 --> 01:01:20,440
because like those k trucks are just in those asset

1214
01:01:20,519 --> 01:01:22,920
stores and stuff like that, And it definitely feels like

1215
01:01:22,920 --> 01:01:26,360
one of those games like parentheses positive, Like, I've really

1216
01:01:26,440 --> 01:01:28,000
been enjoying my time in that game, and it's been

1217
01:01:28,000 --> 01:01:30,239
fun hanging out with chat. So tune in tomorrow nine

1218
01:01:30,280 --> 01:01:32,920
am Easter and everybody should be able to finish that game.

1219
01:01:32,960 --> 01:01:36,039
It's a spirit weird Japanese spear fishing game that is

1220
01:01:36,079 --> 01:01:39,920
actually very scary. All right, Jan, thank you so much

1221
01:01:39,960 --> 01:01:41,800
for hanging out with me today and talking about video games.

1222
01:01:41,800 --> 01:01:43,000
Speaker 3: Man, I really appreciate it.

1223
01:01:43,039 --> 01:01:44,639
Speaker 2: It's the only way to start a Thursday grip.

1224
01:01:45,480 --> 01:01:48,199
Speaker 1: Thank you all for watching and listening. You are the

1225
01:01:48,199 --> 01:01:51,039
best audience in gaming. Until next time, have a good one,

1226
01:01:51,400 --> 01:01:55,360
Take care of yourself and goodbye,

