Speaker 1: Hey, everybody, welcome to Games Mornings with Me Jeff Grubb,
your host from giant bomb dot com.
Speaker 2: Thank you for tuning in.
Speaker 1: In this episode, we're gonna be talking about another delay
for a big third party switch to Game and More.
It's gonna be a good one because we have Janatchoba
on the show.
Speaker 2: Jan, how are you doing?
Speaker 3: Happy Sandwich Wednesdays to those that celebrate. Get the bread out, everybody.
A sandwich Wednesday can be a PB and Jay, It
could be a ham. It could even be an ice
cream sandwich. If you're feeling a little fun.
Speaker 2: You got to be a hot dog. Get out leave. Okay, bye, everybody,
thanks for watching.
Speaker 3: Hot Dogs are a very special thing that we cannot shouldn't.
Speaker 2: I should not even be joking about such a thing.
Speaker 1: I recognize that. All right, Well, now you got me
ready for sandwich Wednesday. I'm already thinking about what sandwich
are gonna do? Like what is uh if someone says
sandwich and you have to do like association? Jan, what
is the thing that pops into your head first? Like
what is the er sandwich?
Speaker 3: I've been really wanting a mor to della sandwich. Okay, yeah, yeah, yeah, I.
Speaker 1: Think I'm at a point in my life where club
sandwiches are back to being like the sandwich almost like
a cartoony looking club sandwich.
Speaker 2: Yeah, you get another piece of bread in the middle there,
what's going on?
Speaker 3: I am offended? You know, cartoons have already given me
an unrealistic expectation, not only on several things, but particularly
quicksand yeah, uh huh floating through the sky when I
smell a nice pie exactly. I have never in my life,
and I've gone to gone sandwiches, multiple places, different varieties,
ever had a sandwich with a toothpick and an olive
on top.
Speaker 1: Okay, all right, but there's definitely places that have done that.
You know, they're usually gonna be like delis. I think
there's a deli in I think called a camera what's
called but it's in Columbus. It's a famous deli Katzingers,
I think, and they do that. I definitely have had
that in my sandwich there, and I felt very pleased,
very very good deli.
Speaker 2: Man sandwiches, I can't just go listen.
Speaker 1: I don't mind Subway and I don't even mind Jimmy John's,
but I do feel like I got to do a
real sandwich. Now, jan you got me, got me thinking,
got me thinking about sandwiches. All right, we should get
on with the show and explain ourselves and explain what
we do. We're Giant Bomb, we're Internet video game defaces.
We're out here on our own unless you go to
giant bomb dot com slash join and become a premium member.
The reasons you would do that is to support independent
games media, to ensure that we can keep doing this
and you can feel good about putting your money where
your mouth is and making sure that we keep getting
the kinds of coverage video games that we all want
to do and we all want to see. We appreciate
everyone who has come through so far and done exactly that.
It also gets you add free versions of our episodes.
It gets you a bunch of cool new premium shows
we've been working on. Portal Pals is getting started right now.
Nine Lives of Mister Mustapheles is hitting its stride, said
portal Piles.
Speaker 2: We did the Millionaire. This is the run. You guys
should go watch that.
Speaker 1: Lots of awesome stuff happening on the website if you
become a member, if you can't afford it, we get it,
absolutely get it right now I'm doing my taxes.
Speaker 2: I get it.
Speaker 1: Save your money, tell your friends about about us instead,
or hang out in chat be part of the community.
Speaker 2: We notice that as well. It makes us feel like
real good.
Speaker 1: It makes us feel like we're working towards something, and
that is the end goal, to have a cool community
on the Internet. As far as this show goes, most weekdays,
I Jeff Grubb, will help your people, will help piece
your gaming life back together. That includes breaking news and
maybe even some of our own original reporting. For all
these topics, I'll get the input of a bona fide
expert who will make me look smart. If you are
watching live on Twitch welcome. You can always listen to
the show later on podcast feeds by searching for a
Game Mess Mornings, or find the RSS feed on giant
bomb dot com. You can also catch the show later
with chapters and timestamps on YouTube.
Speaker 2: Hello YouTube.
Speaker 1: All right, we have a lot to get into, so
let's start the Morning Mess with people of note reviews.
Speaker 2: This is one we just did a quick looking X of.
Speaker 1: It looked pretty solid and a lot of reviews seem
to like it quite a bit. It's hovering between a
seventy nine and an eighty right now on Open Critic. Yes,
when I just kind of locked things out, look same
scores Crimson Desert right, So people love that. People love
this seventy nine right now. GameSpot gave it a seven
out of ten and said all said, even if we're
not seeing the members of Cadence's band blend their sound
together much in the story, we at least can see
it happening during combat. And while that combat drags a
bit in the last act of the game and messes
with your mind by not matching the tempo of the
quick time inputs to the background battle music. The turn
based system that's their rewards creativity and strategic thinking, and
then duals. Daniel Truck gave it an eight point five
out of ten said still, overall, it's a rock solid,
highly enjoyable experience, and I'd wholeheartedly recommend it to anyone
who likes good old fashioned turn based combat and musical references. Also,
if and when they release an official soundtrack, I will
play it on a loop until my speakers wear out,
especially the Irish battle music.
Speaker 2: That track is straight fire.
Speaker 1: Yeah, Jan, I know you guys came out of that
play session and being like, yeah, this is really something.
Speaker 3: Yeah, I walked away very pleased with it. Was I
already had a little bit of buzz going in, not
because of our dear friend that is a voice in
the game, but also the premise of having a musical
video game isn't something that's pursued a lot. We talked
about this in the Quick Look, but something that happens
a lot, at least in Hollywood lately is a musical
movie will be hidden under several trailers just because they're
scared of the perception of the general movie going populous,
balking at the concept of a musical, which.
Speaker 1: People people people say, I won't go see musicals, and
then they'll go watch a musical and not even really
think about it.
Speaker 2: Like I like that once they're there, but they can't
know beforehand.
Speaker 3: Apparently, Yes, But I like that this game has not
shied away from the fact that it is a musical.
Musical rhythm based elements compose a lot of this game,
and it's just generally very charming. I I appreciate terrible
stupid puns, parentheses positive.
Speaker 1: Yeah, I'm the more I hear about it, the more
I'm like thinking about checking this out at least gonna
give it a shot.
Speaker 2: You think it would work on like a Steam deck,
because I know I think so. I think so, I'll
give it a shot. See see what I think? All right,
let's keep going here.
Speaker 1: James Bond is the latest major Switch to Port to
get delayed. This is from Ethan Cott Gotch at Kotaku.
Double seven First Light is Hitman Maker Io Interactive's upcoming
James Bond game. It was one of the major third
party games shown during the Nintendo Direct for the original
Switch to reveal, but it's no longer coming to the
platform day and date with the other console versions following
a last minute delay. Double seven First Light comes to
PlayStation five, Xbox Series X and s MPC on May
twenty seven, twenty twenty six, and Nintendo Switch to later
this summer. Io Interactive announced on Wednesday, We're excited to
see players discovering James Bond's reimagined origin story, and we
are looking forward to bringing you the best game experience
possible across to all platforms. The statement comes in response
to an online leek alleging the switch to Port had
been indefinitely delayed. Io Interactive didn't immediately respond to a
request for comment about why the Nintendo version won't be
ready on time. Later the summer might not sound like
too much longer for fans on switch To to have
to wait, but Double seven First Light isn't the first
game to go through porting issues. Borderlands four was supposed
to come to switch To last fall, but was also
delayed at last minute. After months of silence, Gearbox Entertainment
quietly acknowledged that the development of the port had been
indefinitely suspended, with no clear insight into why from Software's
Elden Ring.
Speaker 2: Another one of the.
Speaker 1: First ports revealed for switch To is still also mia.
A playable version appeared at Games Comp twenty twenty five
in rough shape, though more recent hands on impressions have
suggested that the open world RPG is finally running at
a better frame rate on Nintendo's next gen console. Jan
you you've got that right to touch that right?
Speaker 3: I got to check that out during GDC. It performed
completely fine. I was playing on handheld. My eyeballs are
weird where I can't quite tell if it's like a
full sixty sometimes definitely above forty at least.
Speaker 1: Yeah, it's I mean, I think that forty would be
fantastic because though it's a one twenty Z.
Speaker 3: Screen, I ran straight from the opening area where you
pop out of the church straight to Marget and that
whole time running on Torrent the Horse completely fine.
Speaker 1: Yeah, So, I mean there's been a mix of sort
of deliverables from these companies in terms of the quality
of their third party port to the switch To over
this last year, and yeah, there are some instances where
it is a gearbox not porting Borderlands on time and
then basically canceling it. And I could see how that happens,
because for as much as the switch To does seem
more capable to the point where we can get a
Resident Evil Requiem in a really in tip top shape,
a real great way to play that game, that's fantastic.
The game still was like not the number one best
seller on the switch To that month that it launched.
It was kind of down further on the chart where
it was, you know, a smash hit on every other platform.
Third party games are still in a questionable state of
desirability from that switch audience. That audience might have other
platforms where they're playing those games and they just don't
associate a good experience with third party Triple A releases.
Speaker 2: So I like, if you're looking.
Speaker 1: At the money, like how much longer is it going
to to get this running on switch To, is it
going to be worth it to get Borderlands for across
the finish line?
Speaker 2: Maybe not.
Speaker 1: I'm kind of hoping James Bond isn't In that case,
I think it stands a chance of doing a little
bit better just because it's fresh and new and there's
some James Bond loved for Nintendo fans.
Speaker 2: I think that's the case as well. Grub.
Speaker 3: I feel like Borderlance for, it's an older franchise at
this point, came out to like very mixed reviews upon
launch that I can't imagine it is something that switch
to owners are clamoring to be a part of. That
being said, I feel like Borderlance For or a Borderland
style game is something you can kind of like turn
your brain off and engage with and play casually on
the switch too. But like you said, I hope James
Bond it doesn't get too too delayed on the switch too,
because newer ip or new introduction to a newer James Bond,
and I think folks may resonate with that. I think
it's gonna be an up hill, a slow, uphill battle
for third parties to find footing on the switch too.
And I think the same thing with audience is to
be able to accept, like, oh no, this is a
viable place now to also pick up these third party
games on the switch to. And I hope Requiem and
eventually Pragmata are going to be good, Yeah, examples to
encourage folks to move forward.
Speaker 1: Yeah, I like you're right, Like there's a perception between
a game on a switch and a game elsewhere where.
It's like, look, I hear people say I had a
good experience playing Resident Evil Requiem on switch to, but
I know I'm not getting the full experience I could
be getting if I played it on one of those
slightly more powerful platforms. It's like, yeah, for sure, I
get that. I just don't feel like I missed out
on anything playing the game on switch to. Does that
move you? And I like for a lot of people,
it's like, yeah, no, I hear you. We're still talking
about seventy eighty dollars, and it's hard to be like, okay,
I'm gonna pay seventy to eighty dollars and recognize I'm
not getting the best possible experience I could be getting,
and just be happy I'm getting one that is, you know,
good enough or beyond maybe a little bit beyond good enough.
But it's just that conversation you have with yourself as difficult.
Speaker 3: Yeah, I feel if anything, this is a for people
that only have a switch to, may have hesitated to
get a PS five, or maybe they just wanted to
get a switch to for specific Nintendo releases haven't adopted
or really participated too much in this current console generation.
It's a good alternative and it's a good option to
be able to pick up those games. And I think
it is encouraging that you get something that is like
RI nine and with the caveat of like, this isn't
going to look amazing amazing, but I can still play it,
I can still engage with it.
Speaker 1: So like a year from now, we might be talking
about a switch to that had received within that last
twelve month period, games like a new Call of Duty
and the Dusk Bloods is coming, and maybe EA starts
coming through with some more support from its sports games
or whatever. In that situation, do you think like Nintendo
switch to third party support builds up momentum or is
it going to be the select few games here or
there that kind of maybe break through and that's it.
Speaker 3: I think it's going to build up momentum. I think
it's inevitable momentum because I think we're ultimately going to
see some slow down on the PS five on the
Xbox Y where the switch to audience I can only
see growing from.
Speaker 2: Here on out. Grub.
Speaker 3: Yeah, just because of the different first miscellaneous first party titles.
I've seen so many friends shell out to get a
switch to just for something like Pacopia, And I assume
there's going to be another one of those killer apps
to come out from Nintendo that folks just need to
have and if that's their only thing, but they still
want to continue playing other games. Those other games slowly
trickling over, I think are going to eventually have success.
Speaker 2: Yeah.
Speaker 1: I think dust Bloods continues to be the one where not,
you know, not really a third party game. I think
Nintendo's publishing at least in some regions whatever, but it's
from software.
Speaker 2: It means a lot.
Speaker 1: That game is going to be indicative of, like switch
to in a lot of ways, because it is it's exclusive,
but it's not. It's the like again, I don't associate
with like Nintendo traditionally. Let's see what audiences do with that.
But yeah, go ahead, what were you going to say?
Speaker 3: I think the sikos are going to show up, grub
I think so too.
Speaker 1: Yeah, yeah, I mean I think what is happening right now.
Someone was mentioning this on a less than Nintendug's last
night in one of our comments. They were saying, do
you feel like Nintendo is building up a first year
and a half of games that are a lot of
I will pick that up also once I eventually get
a switch to for Maria or Zelda, And it's like, yeah,
I mean, I think they've found themselves in this situation.
Speaker 2: They're trying to set that up.
Speaker 1: But I do think that they're like I've seen a
lot of people on subreddits for like from Software saying
a man, I am not going to get a switch
to this, and they're like this game is gonna fail
because no one's going to get a switch to for
Dust Bloods, which we just we know is not true,
but some people might feel that way. And I wonder
if you know, between games like Tomodacci Life and Pacopia,
these interesting games that like have taken off and have
a lot of viral success.
Speaker 2: If stuff like that becomes one more weight on.
Speaker 1: The side of all right, I guess I will get
a switch to for dust Bloods because it's not just
the dust Bloods.
Speaker 2: I'm getting some of these other games as well, and
I think it's I think that's possible.
Speaker 1: I think that could happen, and a lot of it
will come down to just how good is that game really.
It's using some secret sauce in terms of apparently the
name for dust Bloods in China is the exact same
name they used for Bloodborne.
Speaker 2: I don't like.
Speaker 1: I don't know if like people who probably know that
language much better can figure that out and tell me
for sure if that's true. But I've seen people saying
that it's like, Okay, they're really going for it.
Speaker 3: I feel like this is going to be the closest
uh from fans will get to another blood.
Speaker 2: Born anytime soon. Yeah.
Speaker 3: I mean when we saw the initial reveal trailer, I
think all of us were saying blood Born, Bloodborn, blood Born. Yeah,
So I think those fans will be pleased that this
is you know the closest taste of an updated Bloodborne
will get and I think it's I think it's inevitable
crub that it's going to hit you. You look at
the elder numbers.
Speaker 1: And I mean night Rain numbers, right, Like night Rain
was this weird other thing and it's huge, it crushed,
and this has the potential to be similar. I think,
like we don't know exactly how it's going to play.
I think people are speculating it could have some extraction elements,
and I know that's going to scare people away initially.
But night Rain was huge and it's kind of similar,
so I think they'll be able to figure out what.
Especially this is me at Zaki's next game. Yeah, that
alone is going to go a long way.
Speaker 3: Cat me on in the twitch chat saying if this
is blood Born night Rain, holy smoke, scrub, It's it's
right gonna be game over parentheses positive because all the
sickos will just be out in the full moon and
not roaming the streets of Yarnum perhaps, but a different
Gothic European city.
Speaker 2: Yeah.
Speaker 1: Well yeah, Narniam, Narniam, yeah, Narniam. All right, let's get
to this next story here, Absolum arrives on Nintendo Switch
to in a new physical version later this year from
Alex Hopley at Game Reactor. Technically, Absolum is already playable
on Nintendo Switch two thanks to it having a Switch
version you can buy on the e Shop. However, soon
it'll be getting a dedicated release for the next gen
Nintendo platform courtesy of silver Lining Interactive. As you can
see there's the video below. Absolum gets a new physical
addition on Nintendo Switch to and Q three this year,
which will cost forty five pounds or fifty euros. I
bet that will be around around forty five to fifty
bucks obviously, which is more than double the price of
the game on Steam right now. However, there are hopes
for some performance upgrades the Nintendo Switch version. Also, it
has been confirmed that it won't be a game key
card and instead will be offered as a full game
on the card.
Speaker 2: So yeah, hey, that's the main reason I included this.
Speaker 1: I thought people would want to know that, Jenn, I'm
just never going to go back to being a physical collector.
But you know, occasionally there are a couple of games
where I'm like, that was cool, kind of special to me.
I like that they're getting physical special editions later, and
this is one where I might pick this up just
to have it on the shelf.
Speaker 2: I thought Absolom was really awesome. Yeah, I'm in a.
Speaker 3: Very similar boat Grub where I think, at least with
video games, I'm past the point where I want to
engage in physical media just because of you know, my
Lobster's to buttery, my steak is too juicy. But like,
we just are inundated with so many games that I
just I could not possibly fathom having all of them
on a shelf. Ye same, And at this point, if
I'm going to if a game really speaks to me
or affects me, probably just go buy some art from
from the game or or some other piece of media.
Speaker 2: Yeah, for sure.
Speaker 3: But for folks out there where you know, this is
still a big issue, this is a big thing. I'm
happy to see a specifically an indie studio recognizing that
there is a need for the actual game on the
cart yep.
Speaker 1: I mean every time that this happens, I think there's
an army of switch to physical game collectors who activate
and like all right, yeah, we are supporting this game
because it's game on card, and we want to show
that that is the motivating factor for us and then
and they're going to get an awesome game out of
it as well, because.
Speaker 2: This it just it absolutely rules that game.
Speaker 3: You should you were you were free from the Chains
of Titter.
Speaker 2: Now, yeah, I can just go play that on my own.
Speaker 3: That being said, if and when I eventually move a grub,
I am thinking about what if I become a Blu
ray Siko.
Speaker 1: I mean that I get right, I mean building a
movie collection on a wall.
Speaker 2: I don't know, I get but that.
Speaker 1: Server, yeah, exactly, And that's what I do every time
I have that conversation with myself, I just go back
and spruce up the plex server. All right, Chains of
Titter dot MP three, everybody look out for it coming soon.
Let's let's take a break. Plenty of more headlines to
get into. We'll do that after this these ad messages.
If you want to skip out on the ads, you
should do so. Go to GiantBomb dot com slash join
become a premium member. There you can get ad free
versions of the audio and video program. In the meantime, however,
we will be right back. All right, we are back
with Game mess Mornings. That's Jana Choa. I'm Jeff Grubb.
We're getting back into the headlines here. With Assassin's Creed
Black Flag remake reveal seemingly set for April sixteenth, Insider
Gaming is reporting that Ubisoft is preparing to reveal Assassin's
Creed Black Flag remake, which is officially titled Assassin's Creed
Black Flag RECNCD, next week, on Thursday, the sixteenth of April.
This has not yet been confirmed by Ubisoft themselves, but
Insider Gaming is pretty certain that that's when the unveiling.
Speaker 2: Is scheduled to happen.
Speaker 1: The site says that the announcement has been planned for
April sixteenth for some time, and that the game is
scheduled to release in the fiscal year of twenty twenty
seven Q two, which is anywhere from June to August
of this year. So yeah, keep that in mind, that's
this year still. Yeah, Okay, We've been waiting for this
one for a long time. It always feels like, yeah,
that's about to come out, and then something crazy happens,
or hebu Soft cancels a bunch of games, delays all
their other games. Has one of a numerous one hundred
person layoffs, one right after the other. It's like, well,
can they even release another game over there? At you
be soft obviously falling apart at the seams. This one
has always been like, isn't it done? Is it coming
all right?
Speaker 2: Yeah?
Speaker 1: I will still probably be interested to see what this
looks like, because I get why these companies all want
to do these. They it feels like free money at
a certain point, and the industry has shown that companies
that go back to their back catalog spruce these games
up can make a lot of money. I just this
game is not that old, right, I mean, I guess
it's getting old now, but it was from twenty thirteen.
Speaker 2: I want to say, Grub, that's old now. That's old now,
it's thirteen years ago.
Speaker 1: But it's just it's like, if they released this game today,
it wouldn't look that different than what it looked like
back then.
Speaker 2: Is oh, I'm sure. So it's just I want to
see what they're doing with it, one hundred percent.
Speaker 3: That being said too, though, Grub, I don't know why,
but I've kind of been in the mood to just
run around roofs and assassin and throw assassinate folks and
just like throw powders and poisoned darts and whatnot. Yep,
So I think there may be a slight hankering and
maybe I'm hankering for games where I can just kind
of turn my brain off, and I most fondly remember
that with the Assassin's Creed games, at least the earlier
side of them. This is also probably this is going
to hurt to say, Grub, but this is someone's childhood franchise.
Speaker 2: Yeah, yeah, for sure.
Speaker 1: I mean the kids who were playing this when they
were like twelve, they're now running around, Yeah, they're they're
in their mid twenties now. Yeah, they could be in
this audience right this second.
Speaker 2: Yes, terrifying.
Speaker 3: It's terrifying. So I think them wanting an updated version
of the game would do well. And Grub, you said it,
it's free money, right. We've seen the success of the
Uncharted remake remasters, especially the Last of Us is out there,
and I feel like, in a similar vein, Assassin's Creed
is kind of that, like it has become a dad
game in my head, yeah, where it's like, okay, like
just throw the popcorn on, let's just go assassinate pools
and and just play a game.
Speaker 2: Ass game. Yep.
Speaker 1: It's it's the thing where they started introducing tourism modes
to these games, where instead of just playing the game,
you get to explore the setting and there's like extra
details about the world and maybe even like some like
voiceover narrative of the developers explain it, explaining like the
architecture or something like that. It's like, oh, yeah, that
that is a huge part of like the reason people
come to these games. It is too for this escapism
and to see these things that they can only see
in a game. So yeah, that's that's that's cool, and
I think that they can make that work. But I
wonder if they're like, oh no, Assassin's Creed was once,
like someone in chat pointed it out, there were gamers
who were like, all I play are FIFA and Assassin's Creed.
Every year, I get the new FIFA, I get the
new Assassin's Creed. It was one of those games, and
I don't I don't know if Assassin's Creed ever ever
returns to that sort of prominence, but they can make
it like feel more important and matter more if they
give it some love.
Speaker 2: Similar to what Capcom's done threasent.
Speaker 3: Evil, Right, Yeah, but I also echo your worries and
sentiment grub that can you be soft just ship this?
Are they capable of this? Because we heard about the
Prince of Persia Sands of Time remake until the sand
ran out for that game, yes, and it felt like
or it seemed like it was very close to the
finish line. Now, all things considered, there were a couple
of things that u Besoft was not happy with, But
for that game to get that far and then for
several other projects to be canceled by Ubisoft, the worry
is there that can they do this?
Speaker 2: Yep? I uh, their future is so uncertain.
Speaker 1: It does feel like there's more collapse waiting to happen
there before they figure it out. So yeah, this this
game's not gonna change their fate in any way.
Speaker 2: So I just hope it comes out.
Speaker 1: It's good people who who worked on it can secure
their futures and do a lot of this kind of
work into the future. If a bunch of Assassin's Creed
remakes have to happen so that a bunch of people
could stay employed, I will take that and I'll be
happy about.
Speaker 2: It all right.
Speaker 1: Next up, leaker claims Nintendo is looking to pitch a
Luigi's Mansion movie. This is from my Nintendo News. A
leaker with an intermittent track record, special Nick He's pretty
good about Nintendo these days, has said that he's heard
that Nintendo is looking to pitch an animated movie based
on the beloved Luigi's Mansion franchise. The company would presumably
employ the talents of Illumination, who are behind the Super
Mario Brothers movie, in the Super Mario Galaxy movie. I mean, Jane,
everything's on the table at this point, right, because after
that second movie crushed, they have to be like, Okay,
that worked again. Now we can really start to Expand
we've already heard rumors that they're working on a Donkey
Kong movie. They got to be looking at what else
they could be doing. Obviously, I think they want to
stay pretty close to that Mario core because that is
what's proven.
Speaker 2: And there's almost certainly.
Speaker 1: A Luigi's Mansion game coming up soon, right, So all
these things line up to the point where Nintendo's like,
we should have that movie.
Speaker 3: One hundred percent grub and I feel like Illuminations like
hit record is actually pretty high outside of the Mario stuff.
If they're just we're just looking at Minion's Secret Life
of Pets.
Speaker 2: I forget what several billion dollar movies. Yes, one hundred
percent that.
Speaker 3: Uh. The Mario stuff just feels like a victory lap
for them where they can like, oh, we could kind
of just do whatever with these guys and it'll sell gangbusters.
But that being said, I would love a Luigi's Mansion movie.
I would love more Charlie Day and things.
Speaker 2: Yep.
Speaker 1: I uh, yes, exactly. They have They have a cast
that's kind of nailing it. Like, especially when it comes
to Charlie Day, I think he's great as Luigi, and
I think, yeah, they've they I don't know. I think
they could do a Luigi's Matchion movie and actually make
it just a better movie than the Mario movies have been.
Because the Mario movies have to so much, they have
like so many reference references. They want to make Luig's
Mansion can do that, but it can scale it all
down and focus on Luigi in a fun, you know,
spooky house trying to find Mario.
Speaker 2: I would welcome that also, Greb.
Speaker 3: This would mean that we wouldn't have to worry about
Chris Pratt in the movie because he's not he probably
wouldn't be there.
Speaker 2: Yeah, he got, he got captured, and we just don't
have to hear from him at all that yes, you got.
We could hear Charlie Day doing his Mario, which is
what I want.
Speaker 3: I think it's interesting watching the press tour for this
movie and how it is how siloed off Chris Pratt
is from the rest of the cast, because they are
continuing to push and I still haven't seen the movie. Uh,
they're pushing Annie Taylor Joy very hard, of course, Jack
Black very hard, of course, but also Donald Glover and
kind of smoothing Chris Pratt aside, despite being the star
and the titular character of the movie.
Speaker 2: Yeah, it's.
Speaker 1: A lot of times you could just tell that when
he's talking, he's like, right, isn't there this thing in
the movie he doesn't.
Speaker 2: Really know, and he's kind of waiting for Jack Black.
Speaker 1: Who will know, or like Anya Taylor Joy who also
seems to know, and obviously Britty Larson who definitely knows.
He's kind of waiting for them to take over his
thought so that he could be like, I think this
is in there. Can you guys help me out? Is
what every answer to his questions feels like. It's yeah,
it's very fun.
Speaker 3: It's such an interesting cast when I think about a
grub and this is thinking about the movie way too much, right,
where you have people that seem like people in like
Charlie Day, Donald Glover, Jack Black, Keegan Michael Key or
Keegan Michael what's his last name?
Speaker 2: Keegan Michael Key is right? Okay, yes, and.
Speaker 3: Like obstensibly normal people throwing Benny Safti for good measure.
And then you have like someone that has become a robot,
like Chris Pratt.
Speaker 1: Yep, I mean yeah, I Chris Pratt's like, man, I
don't think it gets why people don't like him. And
it's like I would leave the Jesus stuff at home, homie,
That's that's what we need.
Speaker 2: Yeah.
Speaker 1: I still enjoy all a lot of those interviews because
it is like obviously, like Brie Larson is having the
time of her life.
Speaker 2: Brie Larson also a normal person.
Speaker 1: Yes, she's super normal, and she's like seems so happy
to have like escaped the YouTube reactionary video hell that
she was in for so long, where now even those
people are like, it's awful because they're not going at her,
but they're taking credit for her being better. And it's like,
I still want to beat the shit out of you dudes.
But at the very least, yes, I'm sure she'll take
this because they're leaving her alone. And it's like, God,
thank God, Yes, she's having a great time. That is infectious.
I really enjoy her interviews so far for this movie.
All right, let's see here from the next story. Uh yeah,
maybe Link shouldn't talk in the Zelda movie, says Majora's
mask creator.
Speaker 2: This is from Jen Glennon at Polygon.
Speaker 1: Basically, the the the uh Immamurah who worked on Majora's
mask has been I did an interview and was just like, yeah,
the moment leak speaks. I can't help but worry a
little that the Zelda magic everyone has been nurturing and
their hearts might vanish into thin air. Now that the
Super Mario Galaxy movie has been out for a few days.
How do Yeah, this is someone else asking a question,
but they put it in quotes.
Speaker 2: Okay.
Speaker 1: I think that if the magic of Zelda is so
fragile that the second link speaks, it vanishes.
Speaker 2: What are we even doing here?
Speaker 1: I think these characters are strong enough that Link can
talk and things won't fall apart at the seams.
Speaker 2: Jen, what do you think.
Speaker 3: I think it's completely fine and reasonable for this character
to talk in a movie.
Speaker 1: Yeah, I just I get like these people who've worked
on Zelda like have like strong opinions about Oh of course.
Speaker 2: Uh, but I guess I did always.
Speaker 1: Assume, just assume like that's me a moto and it's like, no,
I think everyone at Nintendo or a lot of people
in Nintendo actually feel.
Speaker 2: That way as well. But yeah, he's got he's got
to talk in the movie. And it can't.
Speaker 1: It can't be like going into this thinking that might
ruin the character. It's like, that's not much of a
character if that's the concern.
Speaker 2: I I just don't know.
Speaker 3: There's gonna be so many people that will not be
happy grub either way, no matter the decision, right.
Speaker 1: Right, you know, if it's if it's a good performance
and you know, the story is interesting and the people
care about the character, I think most people will get.
On the other side of it, we will have a
lot of opinions and debate about it up until that
moment where we know the movie is actually good or not,
because we're gonna hear it in trailers and man, that
for that first is Zelda trailer. Excuse me, it's going
to be like, it's gonna have it's gonna say a
lot like what kind of tone does it have?
Speaker 2: Does it look good? Yeah? Are these characters sounding right?
Speaker 1: There's gonna be a lot of points of contention that
people can argue about on the internet. It's probably gonna
be pretty miserable, But I still I think they could
pull it off as long as they just treat it
with care. But they're gonna have to convince people through
actual effort.
Speaker 3: I recently, for folks at home, watched for the first
time Princess Mononoke.
Speaker 2: Greb. They should just do that if we're.
Speaker 1: Being on it, obviously, yes, obviously, just just do that.
You already ripped it off for the game, just do
it for the movie as well. Absolutely, Man, that's I
remember we went to rent a movie at Blockbuster with
me and all my friends and the clerk there was
just like, you should get this. It's it's the Star
Wars of anime, and we picked it up and saw
the quote on the box as the Star Wars of anime,
and it's like, Okay, well this guy might not know
what he's talking about, but this, I mean, I don't know,
this red Elk thing looks pretty dope.
Speaker 2: And we took it home and it was just like, Oh,
this is my entire life from now on, Princess monon. Okay,
it's just so good. Yeah.
Speaker 3: I just want to roam around with a bunch of
bores trying to save forest spirits, grub.
Speaker 2: That's all I want. That's that's my weekends. Maybe that's it.
Speaker 1: Yeah, I'm looking forward to that first trailer. We should
get it pretty soon, right Jan the first trailer for
this movie.
Speaker 2: I would assume.
Speaker 3: But I feel like the Mario at least movies have
inadvertently conditioned people to expect like a happy, fun time
with Nintendo movies, and this is definitely not going to
match that tone of a Mario movie, and I hope
it doesn't, right, Yeah, Yeah, for sure, I feel like
this isn't gonna be one that families are clamoring to
go see.
Speaker 1: Yes, I think that they're still going to be concerned with,
like capturing that audience that showed up for the Mario movies,
So I hope that does.
Speaker 2: They don't work backward from that.
Speaker 1: Just make the best the Zelda movie you possibly can
and let the chips fall where they may, because I
think if you do that right, you might not necessarily
get the family audience that showed up for Mario, but
you could get the family and like friend group audiences
that show up for big fantasy movies like Lord of
the Rings, and that could be big in its own way.
Speaker 2: Yeah.
Speaker 3: If they can somehow capture the magic that the Lord
of the Rings fans are into, then I think they
could find some success. Even the Game of Thrones audience
right if looking for that kind of fantasy style media.
Speaker 2: Yep, I will see.
Speaker 1: I mean I continue to walk around every day like
saying to myself, there's no way that movie is going
to be good.
Speaker 2: It's going to be another bad video game movie. But
I hope they figure it out. I would really be
excited about that, all right.
Speaker 1: Sony Pictures Entertainment to layoff hundreds in reorganization across TV
film in corporate. This is related to video games. It
kind of talks about their shifting priorities. This is from
Jennifer Moss at Variety Sony Pictures Entertainment is restructuring its
operations with plans for hundreds of layoffs across its film,
TV and corporate divisions. Sources tell Variety. The layoffs, which
are expected to result in a few hundred eliminations out
of the twelve thousand employees that work for the organization globally,
are now underway and expected to continue you into the
coming months. Among the notable changes there, there's leadership changes.
But they also go on to say that this is
not part of a cost cutting effort. It's targeted st strategic,
and they're shifting their investments away from like game shows
and other old style linear television programs to anime and
video game adaptations and stuff like that. They like talk
about brand adaptations and stuff, but the obvious point of
emphasis there is they're making a lot more video game
movies instead, And so they're like, we're taking the money
we are paying for these people over here, and we're
going to hire more people to work on this stuff
over there. I mean, it's hard to argue at a
certain point with it's a shifting landscape. YEA, certainly, I
can imagine maybe making game shows isn't like as big
of a business as it once was. Although man to
figure that out because people still love game shows. But anime,
I get that's their core business right now. Video game
adaptations have been working for a lot of people. There's
every reason for Sony to be like, we own these things,
we should be making more of those.
Speaker 2: How do you read all this, Jane?
Speaker 3: Just because they own all those does and are going
to start focusing on those doesn't mean that they will
be good.
Speaker 2: Unfortunately.
Speaker 1: Yeah, I'm Morbi. I just expect Morbius across the board
from Sony at this point.
Speaker 2: Exactly.
Speaker 3: You look at how they have mishandled owning the Spider
Man ip and you get something like, gosh, Morbius, what
was the Dakota Johnson one? Madam dam Web, Madam Web,
Madam Web. Yeah, being a hot Garbo. And I have
a very soft spot for Tom Holland in my heart.
I think he's a great actor. I'm excited to see
him in the new Christopher Nolan flick. But the Uncharted
movie did not serve him well at all. No, I
don't think it's served anyone well if we're being honest.
Speaker 1: Yeah, they haven't really figured those God, you're right, The
Untriity movie is kind of the poster child of this. It's, uh,
that movie underperformed what it could have done if it
was really well made, and uh, no one.
Speaker 2: Talks about it. It just doesn't have a legacy.
Speaker 3: Yeah, and the worst part grub It feels like that
was like a home game for them and they screwed
the pooch because this is uncharted. Is like they're one
of their tenth pole franchises, or at least was for
the PlayStation, right, and to screw the movie a little
bit of a bummer. I can't imagine producing game shows
is that costly, especially once you have everything set.
Speaker 2: That's the whole idea of them.
Speaker 1: Yeah, it's that they're they're really cheap to make and
stuff like that, and like they're just like talking about
they have There was like a game show group that
was making original game shows and then they also I
think own game show network and they're kind of combining
those things.
Speaker 2: So it's like a lot of that stuff.
Speaker 1: So like, oh, maybe there was already some redundancy or whatever,
but still it's like a yeah, you're you're peeling away
from that stuff, and I would instead, can't you just
make that stuff make sense for the modern era. There's
got to be a way to like make game shows
for social but they're used to getting big paydays from
TV contracts, and those TV contracts are obviously drying up
for traditional game shows.
Speaker 3: Fair enough.
Speaker 2: I did catch.
Speaker 3: American Idol on a hospital TV this week, and I
was just staring at it, just surprised at, like, Okay, wait,
that's still Ryan Seacrest. Why you know, is the actor
from Hanging with Mister Cooper here?
Speaker 2: Really? I don't know what he was doing. The TV
was on mute, and oh, I know what it is.
I have the answer.
Speaker 1: Yes, they were doing nineties icons week or something. I
saw a commercial for this. There was like there might
have been an actor from Designing Women on this show.
Even there was a whole bunch of like nineties TV
stars and it was like nineties superstars and it was
all like the second or third build actor from a
ninety sitcom.
Speaker 3: It was great because like one of the aunts from
the Sabrina the Teenage Witch sitcom is there.
Speaker 2: That's yeah, she's flashing in my head the air from
Teenage Witch. That's thank you, Crip. I'm here for you, brother,
I got you on TV watching needs.
Speaker 3: But you know, I'm sad to see a bunch of
folks lose their job, especially in production, because production is
just similar to the games industry, just so up and
down and volatile. And I think when people have like
steady income and steady gigs and are comfortable, they can
and they then have the leeway and the runway to
tell stories or make weird stuff.
Speaker 2: Yep, you know, And I said, why not figure out
like social and stuff like that.
Speaker 1: A big part of this shift also is apparently doing
more stuff on YouTube, So maybe that game show stuff
does sort of re emerge there. Man, game shows I
think would do awesome on YouTube if they could really
make that format makes sense.
Speaker 3: Sony here, Hey, you know you're listening right now. Just
give Giant bomb the back and damn you got this,
Dan Reicher a gigantic blank check and uh to just
make a bunch of game shows. Will will be will
collectively be your mister beast. We are mister beast, and
then we will will rain in a new golden renaissance
era of game shows.
Speaker 2: It'll be beautiful, It'll be be a utopia. Everybody.
Speaker 3: Imagine Mike Minatti hosting a game show, and then he's
giving a little bit of playful guff to the contestants.
Speaker 2: Oh yeah, Oh, he's just kind of a little cranky
at the contestant.
Speaker 3: Yeah, it's like, you know, when they get something wrong,
it's like, Wow, that's not actually.
Speaker 2: What it is. You know. Imagine Bomberman wasn't a Saturn.
Speaker 3: Bomberman me hosting a family feud adjacent thing, and I'm
going down the list of the family members and I'm
just giving everyone a little smooch.
Speaker 1: Oh yeah, you're gonna be our problematic host and sweet,
oh man, sweet, It's just like the seventies game shows
all over again.
Speaker 2: When Jan's on the show.
Speaker 1: Everybody, Uh, all right, let's keep Let's hit these last
two stories. Take two Interactive reportedly lays off AI team
yay from Sophie mcafoy Games Industry dop is. Take two
Interactive is reportedly eliminate eliminated its entire AI team as
part of restructuring. The Company's former head of AI, Luke Dickens,
shared on LinkedIn that his time with the parent company
of Rockstar and Zinga had had ended. We've been developing
cutting edge technology to support game development now for seven years,
wrote Dicken. These folks know how to match innovation and
novel problem solving approaches with strong product design shops. It's
creat some systems that empower people throughout the development workflow.
Former senior director of AI development Jason Leon added over
the past six years, first leading Zinga's game services division
in Central Tech, then leading you know, blah blah blah, basically,
they're they're moving on from these positions because it sounds
like Take two is no longer interested in this sort
of development. They're like, hey, we don't want to have
an AI team anymore. Straus Zelnick has been a little
bit out there talking down AI. I think a big
part of that is he sees how excitement for AI
eroodes excitement for Take two stock because investors are stupid
and like, hey, well, obviously we don't need Take two
in Rockstar anymore to make the grand theft out of sixes.
Speaker 2: We're gonna be able to do that without them, And
obviously that's insane.
Speaker 1: But I think every time that these big companies embrace AI,
that's what investors here. So I think he's trying to
be a little bit more standoffish and at the same
time He's also mentioned in the past that they are
looking at using jin Ai in other ways and and
AI tools, especially for development. So I don't know if
he's really done with it, but this is definitely them
being like, we're not embracing this. Do you think that
this is something we're going to see more of? More
of these companies be like, hey, we tested this stuff
out and it wasn't It wasn't all we dreamed it
to be.
Speaker 2: I hope, So I hope so grub.
Speaker 3: This is slightly heartening to see, But then you'll see
like another gigantic media behemoth out there, like Disney still
doubling down on you on using ai and continuing to
invest in that. I hope it's more of an instance
where Square gets into NFTs five years too late and
that they realize like, oh, sorry, that was a waste
of time and money.
Speaker 2: We fucked up. And I hope that is the case.
Speaker 3: But interesting to see take two just take this stance
and just say like, hey, we're done with this, yep,
absolutely all right.
Speaker 1: And then let's see Tomadacci life living the dream. It
may have leaked online, so if you're worried about like
a lot of those scenes are best if you experiencing
me for yourself the first time. So people are trying
to avoid spoilers. They might be out there people. Apparently
we're finding copies just at Target, so it broke street
thing that way.
Speaker 3: Okay, so I thought it's more nefarious ways other than
just good old target breaking street day just.
Speaker 1: Showed up on a shelf and Target and someone bought
like ten copies or something like that.
Speaker 2: It looks like neat, So yeah, have fun.
Speaker 1: And then finally, Happy Trails, Happy new adventures to Rebecca Valentine,
who says she is leaving IGN, but she's not going far.
Speaker 2: She has a new gig.
Speaker 1: She's not announced it yet, though I will be watching
with great anticipation.
Speaker 3: Rebecca Valentine is one of my favorite people in this industry.
Speaker 1: Same, she's great, she's nice, and yeah, like I said,
happy trails and on your future endeavors all that stuff.
IGN will be poorer without you, but hopefully they can
continue a pretty hot streak of hiring awesome people like yourself. Yes,
all right, that does it for the headlines. Jan Let's
go ahead and get onto the poll question from monday.
Speaker 2: I have the results over here. Let me go ahead
and refresh real quick.
Speaker 1: All right, So I wanted you guys to grade the
Mario Galaxy movie. If you saw the Super Mario Galaxy movie,
grade it. You know, their options were A, B, C,
D or lower, and most people thirty eight percent gave
it a B. Then the next most popular answer was
twenty eight percent for C, than twenty two percent for
D or lower, and twelve percent for A. So, you know,
as I was expecting, kind of grades spread all across
the spectrum here, but most people are like B, I'm
pretty happy with it. That's and then you know, a
little bit more in, a little bit more in C
after that. But yeah, I think that's completely fair and
not too surprising.
Speaker 3: Jan Yeah, and I the GB audience is a very specific,
skewed audience that you know, I feel like our audience
is very much into watching movies and also very much
not into watching movies. Yeah, so seeing this B grade,
I feel like this kind of echoes the general public sentiment.
Speaker 2: Of like, yeah, that was good, it was good. Yeah,
I'm sorry.
Speaker 1: They did what it needed to do exactly. All right,
that's the last poll question. We have a new poll question.
I'm gonna I'm trying to figure out how to phrase this, like,
do you wait to see if an indie game gets
a physical version before purchasing it digitally?
Speaker 2: Maybe I's just just say more likely, Yeah, are you
more likely to Yeah?
Speaker 1: Are you more likely to get an indie game if
you know it has a physical version coming?
Speaker 2: Or something like that.
Speaker 1: We'll figure out the exact wording. Basically, we're just trying
to see if physical moves the needle for you when
it comes to these smaller indie games. Yeah, we'll get
that question posted on YouTube dot com slash at Giant Bomb.
If you go to the post tabs, you'll be able
to find it there. Go ahead and get the we'll
get the results. Talk about it on Game This Morning's
here on Giant Bomb tomorrow. Speaking of Giant Bomb jam,
we should have let's see, it's it's Wednesday.
Speaker 2: It's time.
Speaker 3: It's like Wednesday. That's right, it's blight time. Blink and
you'll miss it. Baby, Dan Reich's not all We're shipping
him back to space. Forget the Artemis two crew that
also had a lovely little clip talking about naghbing a
portion of the moon. Uh, folks, go check out the
Carrol Clstronauts rule.
Speaker 2: Yeah, it's good stuff.
Speaker 3: As for us are great. I thought for a second,
why the fuck are we doing this? But you know what,
astronauts are cool, yes, and inspiring. But after this, Greb,
we're gonna need a little bit of a switch off time.
Sean and I have dusted off. The gym is not
completely open. Seawan and I will be checking Pokemon Champions,
the VGC competitive Pokemon game. I haven't fired it up
at all. I'm looking to go in super fresh and
explore the offerings of it. Maybe we'll get the chance
to build a team. We'll go it enter some battles.
We shall see.
Speaker 1: I'm excited to watch that and plenty more happening on
Giant Bond for the rest of the week. Everybody all
that out of the way, though, I think what we
got to do now is wrap up the show. Jan
thank you so much for hanging out with me today
and talking about video games.
Speaker 2: Man, I really appreciate it.
Speaker 3: Happy Sandwich Wednesdays.
Speaker 1: Happy Sandwich Wednesday to everybody who celebrates, Happy Sandwich Wins
Day to everyone who doesn't. It's a good day one
way or the other. Thank you all for watching. We
really appreciate it. You're the best audience in gaming. Until
next time, have a good one, take care of yourself
and goodbye.