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Speaker 2: After all, we don't even know what happens if this
world ends. I mean, we could get up our lives back,
you know right.
Speaker 3: Where?
Speaker 2: Uh do we have to save the world? I mean
must we? I mean we don't know what happens. You know,
we could be we could be stopping ourselves from from
freeing us. Have we even thought about leaving this place
or if it's possible?
Speaker 1: Huh h.
Speaker 3: No, because I am I wouldn't say that too loudly.
Speaker 4: Though, Ball.
Speaker 2: I don't really have a volume, nob, I'm kind of
just a ball, which is kind of my point. You know,
like the entire time you've been here, we've been like, oh,
what isn't this great? You know, oh amazing? And I'm
sure you've had an amazing time. You know, you can
do all this stuff and you know, but I don't know.
This world's interesting, I suppose, if not at tired too
blue and tasteless. But but regardless that, I don't know.
I mean that I wouldn't say that in front of enders,
you know, because he's all he's all stuck in, and
it looks like you're stuck in too, you know, like
you have you have a grand or whatever. I mean,
I don't know. I think I think maybe we've kind
of we've let this place get to us. I think
because maybe perhaps moon Moon was here before and and
so maybe perhaps we will be all kind of like
just assumed we're trapped because she was for ten years.
But I just don't have any obligation to save this place,
even if I could, even if we were just going
to walk under a giant Viking heel, you know.
Speaker 3: But both there are people too, whether whether or not,
and I move a little closer to you, whether or
not they are created by someone in the fashion that
we originally think of with our history. Mm hmm, there's
still there's still people and ending all of this that's
still cruel, isn't it.
Speaker 2: I mean not for nothing, But do we even know
if they are people? I mean, I'm not people.
Speaker 3: Apparently the people that Moon killed look pretty real, didn't they.
Speaker 5: I suppose.
Speaker 2: Yeah, this day has great graphics, I guess if you
if you're spect right, But I don't know, because this
place doesn't feel massively real to me. I refuse. And
I had a life. I had people back home online,
I had things I had, I was moving things, I
was doing things. So I was shaking things in the
office on the old auction house with my merch and
and stuff. I had a life.
Speaker 4: I don't know.
Speaker 6: I just.
Speaker 2: I'm getting worked up, I think, But I'm just saying
I'm finding it hard to care. And for whatever reason
the end, it seems to care way too much, or
at least a lot, which is interesting. But I guess
it makes sense because this is all he knows is
because we kind of let him die kind of.
Speaker 1: Sort of.
Speaker 3: Or or.
Speaker 2: And the pseudopod extends, and it basically goes towards like
Iris's ear, and it's the pseudo part. In fact, it's
kind of like a mouth almost kind of thing. And
I say, and I whisper in her ear, and I go,
what if Anders is already gone. What if that's just
his NPC.
Speaker 3: I'll admit when on when we brought him back, it
did it did feel like we failed?
Speaker 2: I think we did fail. It's kind of like, you know,
we just missed the giant text that said you failed,
but but we failed.
Speaker 3: Maybe that's not so, maybe they're maybe we just have
to unlock that somehow.
Speaker 2: Again, how I mean, this guy is nothing like the
ends we had. He's nothing like our raid leader. You know,
he's just yeah, tendous whatever that means.
Speaker 3: You'd see kind of like my ears droop a little bit.
I I don't have the answer to that.
Speaker 2: I think there is an answer to that, to be honest,
I mean kind of. And that's the question. You know,
that's another thing that I don't get and it's kind
of been rilling me up. But how does that work?
The quest log? Who is giving us quests?
Speaker 1: Is it?
Speaker 4: Is it?
Speaker 2: The big bad guy? Is he?
Speaker 3: Is? He?
Speaker 2: Is he the one?
Speaker 3: What?
Speaker 2: How could this world be real when there's an interface
that tells us to save our friends? When was when? When?
When was conscience? When was my my conscience outsourced? It's
like work all over again.
Speaker 3: Well, oh, I mean there's also the possibility that we
haven't talked about, that maybe everything else was imaginary.
Speaker 2: What and and reality is seeing the world through gum
with a screen that tells me to go clean people's messes.
Speaker 4: I'm not saying that it's so.
Speaker 3: I'm saying that we should keep our thoughts open to
whatever possibility.
Speaker 1: I mean, hm hmm.
Speaker 3: I mean, I'm determined to believe what it is you
believe in that there was life before this.
Speaker 4: But I don't know. This place is messing with my head, I.
Speaker 2: Think honestly, I'm surprised you've kind of held together as
long as you have. You're not with your with your
and you found you know Nan? And is he your boyfriend?
Do you have any memories of a boyfriend?
Speaker 3: No, he's not my boyfriend.
Speaker 6: We just played together when we were kids.
Speaker 3: No, I don't have a boyfriend.
Speaker 2: What kind of game's elf friend? I don't know how
it works here.
Speaker 3: I did all sorts of things like pick flowers and
make peanut butter and jump ropes?
Speaker 2: Is that the Elvin version of dating? Because I don't
really know you.
Speaker 3: You know, well, we were children, I think.
Speaker 2: But you've been missing for about a year, right, Or is.
Speaker 4: It ten ten years.
Speaker 2: You're an elf, though, how does it work here? I
mean the thought el's like really old or they could
get old. Do you know how old you are?
Speaker 3: G I'm lore wise now. Before when I was making
my character, or when Jeane was making Iris, she was
a big lore head. Do we know about how the
aging works with regards to elves and regalia?
Speaker 1: You do, absolutely. The typical elf lives a lot longer
than a human U but not like a Tolkien elf.
You know, your grandmother is probably close to one hundred
and sixty one hundred and seventy, and she's really old
right now.
Speaker 3: So when would you say, like the equivalent of like
a twenty seven year old in the real world would
be to an elf in the game.
Speaker 1: It's difficult to compare because you're still mature, probably at
about the same rate. You just have a much longer
like midlife, gotcha, So probably about the same maturity wise,
But I think maybe amongst the Alvin community, you know,
you're still kind of a kid if you're under forty
or fifty.
Speaker 3: Right so she so i'd probably be around forty to
fifty then, like on the maybe a little bit also fifty,
I would say, I am.
Speaker 4: I think I'm.
Speaker 2: Fifty peanut butter. Huh ooh what crunchy or smooth?
Speaker 3: I mean you have to make batches of both, depending
on who you're with, right in case you have friends over.
We used to have big dinners all the time.
Speaker 4: In the village.
Speaker 6: Mm hm.
Speaker 3: And everyone loves peanut butter. I don't remember anyone here
being allergic to it. Actually, funnily enough.
Speaker 2: Hmm well, I guess in the world of magic, allergies
would kind of suck, wouldn't it. Imagine being allergic to
something mundane like peanuts. When you can cast fireballs.
Speaker 4: Everyone has to have a weakness, though.
Speaker 2: I cast rash hm hm. Anyway, when it ends, go.
Speaker 3: You went into that building, I think, and I point
towards where I think unders one.
Speaker 1: Why let's see enders roll me a D four slash
arm space. Yeah, okay, we'll say that this is uh
a shop that you walked into, and it's a peanut
butter shop.
Speaker 3: Okay, sorry, ah, yes, I remember very vividly. It is
the shop where UH they give all sorts of types
of peanut butter. There is honey, peanut butter, flour peanut butter.
They also have other types of nuts there too, But
their main thing.
Speaker 4: Is peanut butter.
Speaker 1: Yeah, the sign says nut butter, m nut.
Speaker 2: Buh.
Speaker 3: Yes, all sorts of nuts, walnuts, peanuts, pecans.
Speaker 2: Elf nuts are there.
Speaker 3: N Wait a minute, there might be other types of
nuts in this universe.
Speaker 2: Right, you know, like brazil nuts. Maybe they have ELFs.
Speaker 1: They definitely don't have exactly the same foods, like the
nuts are probably all weird. As you start to process
this information, uh ryslith, you start to you start to
draw some correlations to some of the types of peanuts
with you know, like earth earth nuts.
Speaker 3: Oh well, oh that's not what any of them are called.
Huh well, all of the nuts are different.
Speaker 2: Well, I guess you know again, brazil nuts would be
a weird thing, coolest thing in a place that has
no brazil.
Speaker 3: Right, well the circus. Sorry, that just that just threw
me through a loop.
Speaker 2: I can contemplate. Not so old day.
Speaker 3: I know, aren't nuts so interesting?
Speaker 2: They're salty, they call it sy're natural, they grow from
stuff kind of are they seeds? Maybe I don't really
know nuts.
Speaker 3: Well, now now that we've shared our enthusiasm for eating
nuts and tasting the variety of nuts, that there are
in the world. To answer your question, I do believe
that he left because he didn't like your answers.
Speaker 2: Do you think Greg came from a nut?
Speaker 4: He is a nutty guy.
Speaker 1: I did not come from a nut.
Speaker 2: Huh. What did you come from? Greg?
Speaker 5: Uh? Seed? Uh?
Speaker 2: Oh, seeds not nuts.
Speaker 1: Well, I don't know, but I definitely didn't.
Speaker 2: Did he tell you I'm sorry, but there was there
was a very very low hanging nut that I was
going to say, well, I refrained from saying, but Chat
said anyway. He didn't let my answer. I mean, I
didn't give him the full thing, but I thought if
I did, he'd probably killed me because he's got that
that cold, that cold like you know, frankness to him,
you know, upon unintended.
Speaker 3: Relack thereof mm hm, yes, I don't blame you for
not seeing that around him. He didn't like how noncommittal
the answers were.
Speaker 2: Well, I mean, ever since we failed to rescue him,
he's had a goal, you know, which is to kill Moon.
He's never once accepted that Moon is Moon. And you know,
he asked us before we were prepared to do what
we were supposed to, and I suppose I said yes,
because the quest is kind of ambiguous, and it still is.
So I'm prepared to go do this ambiguous quest and
do what I need to do. But as far as
I know, I'm doing it because the quest is vague.
I look at the quest, is it the same?
Speaker 1: Yeah?
Speaker 2: Mm hmmm.
Speaker 3: I mean at any rate, it's naturally what we would
do trying to handle this situation.
Speaker 2: It's our friend, right, our tank, you know, food, buddy
and stuff and probably real life things. I guess maybe
I suppose what's it?
Speaker 1: Bang?
Speaker 2: Oh? Well, Greg, we've been fighting kind of you know,
flue fee this entire time. You know, normally in a
fight you have someone going well, flue fee is a
really interesting turn because it could mean whatever you wanted
to me. And it's kind of like the word it's like,
you know, like a like bang or crash, a wallop,
you know, flue fey. It's kind of like and I
kind of like a make a sign way he've out
of my like pseudopod like you know, just wibbly wobbly bobbly,
you know, like no, that's why I asked, right, Well,
anyway to answer your question, a tank is someone who
goes in and they get all the attention of the
enemies while everybody else does their thing. You know, the
Moon was that she was our anchor and and and
you know Enders Enders was our tactician. You know, he
was our our good time guy. You know, he would
tell us what we needed to do, he'd make sure
we show up it on time. You know, he'd divvy
up the loot, you know, and all that. And we've
kind of.
Speaker 5: I feel like.
Speaker 2: I feel lost. And that's kind of why I refuse
to believe this place is real. Well, no offense, it's
real to me. I know that, Greg.
Speaker 1: Aren't you kind of a tank now?
Speaker 2: I mean I've always been the off tank, but Moon
was our tank tank.
Speaker 1: I miss Moon too, hmm. But just because we miss
her doesn't mean she's gone, right.
Speaker 2: Well, I mean that's exactly why I was saying, Greg,
you know, unless we know for sure, and I don't
even know, is it all that bad? She's a villain,
is what I'm saying.
Speaker 3: Was any of that in a language I understand?
Speaker 1: I think you probably just heard a lot of.
Speaker 3: Yeah like that.
Speaker 1: Mm hmm.
Speaker 2: And I say to Greg, I mean, you've been moons
buddy forever. I don't know how old you are, Gregor,
but you're like old, like an old tree, or you like,
you know, young, like a young shrub But regardless, you know,
if she asked to you, hey, Greg, do you want
to take over the world? That'd be a cool quest.
Would you say yes or no?
Speaker 1: I don't know. I guess, I guess if she didn't
mean any harm to the shrub let's I think about it.
Speaker 7: Dov left behind, Yeah, but everybody's been really great, and
Rue's really fun to hang around with. And I don't know,
I mean, relationships change, right.
Speaker 2: I wouldn't.
Speaker 4: No.
Speaker 1: Maybe, Well, like with shrublets, once we're born, we just
kind of become part of a community. We don't have
parents the same way that you do. We have just
a community of other shrublets that look after us when
we're little. And I'm seven. Well, is that right? I
can't really count very well.
Speaker 2: M Well, I mean, so, I guess you've known Moon
forever then, right, or your forever?
Speaker 1: It's been a long time. I don't know. She said
that she was here for two years before we met.
Speaker 2: Mm hmm, Sorry, Irish, how manners? Sorry? Greg? I was
just talking to Greg about the weather, okay.
Speaker 1: Mm hmm.
Speaker 4: Pecule.
Speaker 3: You're given the serious line of a conversation we were
just having. I accept your answer.
Speaker 2: They wouldn't have meteorology, says, like, you know, a profession
if it wasn't a serious thing to do. Even if
they're always wrong.
Speaker 3: Well, at any rate, I do believe it is important
for us to continue our quest to be stronger and
to find out why Moon would do something like destroy
a tower something holding the rift back.
Speaker 2: Well, I mean, all we know so far about Rue's
I mean not Rue, sorry Moon Moon, So I say.
Speaker 4: Rue, I meant Moon as well.
Speaker 2: All we know about Moon is that, you know, she
got turned into a villain and she's doing villain things.
But we don't know why she's doing villain things, Dowey,
I mean she has the capacity to like turn things
into pasta right, like with a punch, Like she you
messed up a dragon with a punch.
Speaker 3: Oh, it all started with that injection that she received
from Dim across the liquefied umberstone.
Speaker 1: Did it not.
Speaker 2: She was doing crazy things before the injection. They'll remember
in the ice cave. You know, she she turned that
dragon into excrement without eating it.
Speaker 8: It was ridiculous, right, Maybe maybe something God exemplified amplified
by that injection.
Speaker 4: I don't know.
Speaker 2: I have no idea she did seem off.
Speaker 4: I mean like I noticed a few things.
Speaker 3: Were her smile, didn't meet her eyes, and things of
that nature.
Speaker 4: But I didn't I don't know, h.
Speaker 2: I don't want to think that Moon as we met
her is like how enders is now. I think that
Moon probably is still there, but kind of, I don't know.
I'm not sure. But what I'm what I'm sure about
is that like when Moon's really strong and we didn't
get a chance really to talk to her when she
turned the last time, I don't know if she's used
to being a villain now and so she can, you know,
I don't know will she monologue, will she let us
talk to her?
Speaker 5: I don't know.
Speaker 2: But but maybe she is there, Maybe we can reach her,
Maybe we can. I don't know. I'm grasping its straws.
Speaker 4: I want to agree with you. I simply do not know.
Speaker 3: What I do know is that that person we spent
time with and in that bar and Cinthara is beating
other people up and having fun.
Speaker 5: Hard cool.
Speaker 4: Also killed all of.
Speaker 3: You, squished two in front of my eyes without remorse, yes,
So I'm conflicted. I do not know, but I do
harbor doubt in my heart, and I do not want
it to be there. I wish to have faith, but
I think for now my faith lies and.
Speaker 4: And the ones of you that are here.
Speaker 2: Well, if it's any consolation, I don't have any plans
on being a villain, because you know, that'd be a
bit cliche, wouldn't it, turning into a villain, like, you know,
right in the middle of our adventure, wouldn't it? No
one would ever do that, right, It.
Speaker 3: Sounds like something from some sort of an animation.
Speaker 2: Or something, right, But for real, I'm just unsure. But
as for what Anders said, I don't know. No, we
have the power to do whatever. We're just kind of
marching to our doom. Moon destroyed us last time. I
have no She can topple towers apparently now, which is fun.
So one way or another is an exit, So I
guess that's why I yeah, sure, I'll go.
Speaker 4: Right.
Speaker 3: Well, I suppose this is something that we will have
to revisit a few times once we get more information.
But for now, if we even want to think of
confronting her in some sort of way, we do need
to continue with our plan. No, Sissia might have some
answers about the rift that perhaps other people didn't think of,
hopefully perhaps to unlocking more potential in each of us.
Speaker 2: I guess we'll have to see. I mean that that
the oldest people around, aren't they They are the stages.
Maybe they'll know, but hopefully we can get to them
and get information before I don't know, moon flushes the
whole world through the mailstream.
Speaker 3: You know, right, I'll take a glance towards Rue and
offer kind of a little bit of a sad smile,
and then look back to Bow and pat you on
the head, and I'll ruffle Gregg's feather his leaves.
Speaker 4: All right, let's go and retrieve vendors and.
Speaker 2: See you.
Speaker 4: He seems like a nutty kind of guy.
Speaker 5: And does.
Speaker 1: Find enders inside of nut butter. There's all different kinds
of peanut butter in here, and all the nuts are
like names that are probably even to you, a little
bit foreign. I don't imagine that you've got the same
kind of the same kind of nuts that you have
in Brahm. So you know it smells good. It smells
like peanut butter in here.
Speaker 5: I am looming over the Ordelle nut butter from the
tall Ordelle trees. As I have been told multiple times, bye,
the person here trying to sell me something while I'm
doing something.
Speaker 9: The Ordell nut butter is exceptionally sweet in comparison to
the In comparison to the Dale nut butter, the dale
nut butter is much saltier, and some say a bit bitter.
It's better for swell putting on some pastries or some.
Speaker 1: Different kinds of bread. I tend to like it in comparison.
Speaker 5: Okay, all right, give me old Dell butter. I'll take
it as well. Give it to the elderly before they well, yes,
i'll take one. How much is it?
Speaker 1: Ah? Yes, this will cost two Senate.
Speaker 5: Okay, the slide three es in it over with thout counting.
Speaker 1: Oh thank you. There's quite a commotion outside. Did you
hear anything about what was going on? I couldn't leave
the shop.
Speaker 5: Oh yes, one of the towers have apparently fell, and
the Maelstrom is encroaching on your land and probably will
take your people within an X. I don't know things
going the way they are a week or so.
Speaker 1: You can hear this, You can hear the shopkeeper blink,
you know.
Speaker 10: Like, yeah, I'm sorry, I am too, And I grabbed
the butter and I finished doing what I was doing
and slip the object back into my satchel.
Speaker 5: Yeah, turn back and look at him.
Speaker 1: You hear the door chimes as you see Bow and
Rislith entering, Rufe following behind with Greg.
Speaker 5: Oh yes, comrades.
Speaker 1: Meanwhile, in the background, the shopkeeper is having an existential crisis,
like slowly staring up at the ceiling.
Speaker 5: M oh well. Then I turned to the other two.
I'm bad raise walk up to him, and I'll not harshly.
I'll hand over the butter to Eryslith. I won't make
eye contact with Bow, and I'd be like, we must
go now where's real? Ah, there you are, come with us.
You should get back to your grandmother hug her and
I'll just bite my words back and wait for everyone
else to be ready to leave.
Speaker 2: Who hugs their granny?
Speaker 4: I I do. Why it's nice gesture of affection?
Speaker 2: Is that? What else do do? They hug their grannies a.
Speaker 3: Lot, don't mm hmm?
Speaker 4: I like my granny.
Speaker 2: I think, sorry that came from nowhere? And yes, question, yes,
say we do find moon. Do you do you have
a plan? Yes, what's the plan?
Speaker 5: The exhaust is on the brink of death. You please
her h where I Once we separate the villain from
the so called savior as an attempt to save whoever
you think she is still, then you will see that
if she does not exist, we eradicate the villain and
we save Regalia. Then you can go on whatever fantasies
you plan to do. I will return to my family,
serve Brahm as I was meant to do, and then
I have to figure out this melch from issue because
I feel that I am the only one that really
cares about what's going on around us outside of our
immediate group, because everyone is uninformed. So you're on a
tight schedule. You have to say goodbye to your loved
ones errously and then make our way to the queen immediately. Genosa,
you have to get there, find out some research quickly,
no sisia, no sisia, quickly, talk to the sages, get
information on the way there. We have to up our
power levels. You have to become more familiar with your summons.
And I look towards Bow and Rue and I have
nothing to say. I just look their way.
Speaker 1: You can all hear the muffled sound of a communication scroll.
Speaker 2: Coming from who Enders.
Speaker 5: Excuse me, I have to take this and I walk
away from the group.
Speaker 1: M I have sent to Enters a private message. I
didn't want to read this aloud. Depending on how this wanted.
Speaker 5: To go down, very well, I will respond with very well,
I will proceed, and I will walk back to the group.
Run a tight schedule.
Speaker 2: So I kind of like your plan, but i'd have
on one question. Do you remember what happened to you
the last time you encountered moon before you became.
Speaker 5: You, before I became me? Mean that held back, That
was emotions first instead of actions, right?
Speaker 2: Do you remember what happened to you so painfully?
Speaker 5: So? Yes, they were eradicated and deserved.
Speaker 1: I'm just they were.
Speaker 4: Our friend, Andrews.
Speaker 5: I apologize if it seems like the value of what
they did was heroic, but it was also stupid. They
shouldn't have put themselves in harm's way. It seems like
they had a knack for doing that. This time won't
be different. I do not want either of you experiencing
loss again. My intentions may seem rash, but you have
not seen the world around us, move as I have.
Their eyes were half open, some closed as I looked
war as well. But there is thriving people here that
have past, presents and futures. If the Maelstrom grows, they
lose it all. Whether you believe it's real or not,
I can tell you that everyone here you can reach
out and touch and feel they are real. I'm sorry
for the loss of your friend, but I am all
that you have left. So let's do with the time
that we have. You are all here before. Just don't remember,
choose or some of you choose not to remember, and
that's fine. But if you have a heart of any
sort of living thing, you understand that these people are
not at fault. We were laced hair or given these
extraordinary powers for a reason. You don't have to be
the hero. I will take that burden on, not for
pride or to be recognized or favor, but to do
for those that can't do for themselves. It's responsibility, as
harsh as it may seem, someone has to take it.
And if I have to be lashed at and so be.
Speaker 2: You didn't hear what I said at the nuts started you.
Speaker 5: I heard your answer, and that's before I walked in
that you need to tell me something else.
Speaker 2: I think what you're doing your hair is very nice. Yes,
just you said you wanted to exhaust the moon. I
just don't see how we can do that.
Speaker 5: Because we have the tools, they need to be strengthened.
We have a spiritist here who has immense power that
is latent. They noticed it in the fight with.
Speaker 10: I forget his name, the lie as Austin.
Speaker 2: Mm hmmm.
Speaker 5: The whole time we were fighting, they weren't angry. They
were enjoying it. Strange. They see potential. I have a
few things that I need to perfect, but I have
ways of exhausting, reflecting magic, taking from one and giving
to another. I need to understand it. I need to
speak to the Queen to get us passage. Sages will
know what to do. Hopefully, depending upon your actions, there
might be another course of actions to take place. I
have notified the coel Empress of everything, even your answers.
Those that are unsure cannot be trusted completely to be
able to handle a task such as this. Emotions get
in the way, and when emotions get in the way,
those get eradicated. As I said before, I don't want
that happening to you or for you to experience that again.
So hopefully on our journey you will change your mind
or make up your mind whatever side you go on.
My aim is not to kill Mood. My aim is
to say, Regalia, no matter what.
Speaker 3: I think, it's important to understand who we are up
against as well finding out more about what happened to Moon,
possibly any eyewitness accounts or anything like that. If we're
able to find some sort of a way to gather
that information, we might be able to figure out why
the whole thing with the tower even happened, or what
sort of level of power she's exuding at the moment.
Speaker 5: That is the plan. The ages should know. Emberstone has
an origin. You have to understand that and has core roots.
Fast we counter the Emberstone, We count and Moon. You
understand where I'm going with it?
Speaker 4: Right?
Speaker 2: Here's the plan stilled to go check out the tower nearby?
Or are we going now to the Saints?
Speaker 5: I believe that schedule husband sped up. If another tower
goes down and she is as fast as we see
you say she is, we don't have much time. We
must leave now for the Queen. Are your grandmothers?
Speaker 4: Yes?
Speaker 3: I have some materials I need to gather from there,
some books on symbols and urcane rituals and things of
that nature. But perhaps the Queen might know which of
the towers it is that went down. The temperess is,
if I recall, not too far from here, that's the capital, right,
it's not too too far from here.
Speaker 4: It's far, but.
Speaker 3: We'll still be able to investigate the tower that's nearby
if we need to.
Speaker 4: At some point.
Speaker 5: The Queen will be furious. Yes, Moon Unfortunately, as a
part of this group, which means we bear the responsibility
of what happened. He waltzing in the kingdom with this
representation and a bold whale, you will have to do
the talking. I don't know if you want advice or not,
but I would say you have to speak with conviction,
use that side of your summons to bolster your backbone
and speaking to someone of authority. And I don't mean
that you don't have the skill. I do mean that
you show more compassion and conviction at times. Right, I'm
showing to die in need of this problem to be fixed.
They win or over, just yet, I have faith in you.
Speaker 4: I look over to Anderson.
Speaker 3: It looks I give you a look that is both
appreciative but also kind of sad, because it was like
hearing my friend say that. Well, at any rate, temperance
is about seventy to eighty miles from here. I shall
go say my goodbyes and gather what I need in
order to proceed. I don't know if you wish to
join me to say goodbye to my grandmother. I'll probably
say goodbye to earlith on the way too.
Speaker 1: We need to.
Speaker 2: So boot doesn't just look like a flat color. I mean,
like if you see the yacht, there's like, you know,
bits of other like blue within him right now, but
he's like a small line during the conversation, like a
darker kind of element of bow kind of like leaves
him and makes essentially like a rectangle, like a six
foot by maybe two foot rectangle. Uh, And I just say, well,
I guess, step on, I guess I think maybe rue
jumps onto it.
Speaker 3: Are you a skateboard right now?
Speaker 2: Skateboard walk a later thing, yes.
Speaker 5: Before we go anywhere. And to say that I need
to go to Brahm.
Speaker 1: Is trying to do an Ali boo.
Speaker 5: Of course, yeah, think he speaks to its ages immediately
is someone that can help.
Speaker 2: Us how we get to Brahm. Isn't it all the
way in the northwest.
Speaker 4: We have an airship, but they.
Speaker 5: Haven't symbols as well, if the Queen will allow, okayed
are circumstances of well, the world dying made rolster her spirits.
Speaker 2: Right, fair, just because there's a giant, big old hole
in the world that's sucking everything in and I didn't
necessarily know if I wanted to air ship.
Speaker 3: It right now, teleportation might be the only way. Well,
I suppose once we get to Narsissia and we discuss things,
maybe we talking more in depth in which direction we
wish to go. Rom might be a good route, but
I imagine making stops in cat and perhaps Plataea might
be good as well. Right, that's kind of the thought
that we had before the roundabout.
Speaker 5: Yes, Roma, Plataea rounds us back near a tower.
Speaker 4: Leave right, that'll work. We can make that work.
Speaker 5: There may be the final girl ounds. If there's a tower,
there will be the Valkyrie m So we must train
fast within our travels.
Speaker 3: Great, all right, I step on bo to eural List
and then to Grandma, and we don't have to rpe
the earliest one.
Speaker 4: We can just go straight to Grandma.
Speaker 3: I'm just saying bye.
Speaker 2: It's no idea why the spirits are crying, but it's
it's like Bo is separate to this thing which came
out of him. That's just like basically a long blue plank.
It kind of like hugs this to the terrain. So
it's almost as if, like you know, how normally like
you know, missing textures like pink. It's blue, and when
you step on it as it moves, you're basically moving
like as fast as a horse galloping without having to walk.
And but isn't feeling very creative.
Speaker 1: So just just to be clear, it's, uh, it's just
about nighttime. Like, uh, you you've been you've been out
walking and doing things all day, so it's it's just
about nighttime. It's probably on the tail end of dusk.
But we'll assume that you kind of say your goodbyes
to Aerolith and head back to your grandmother's house. Uh. Now,
is this sort of skateboard contraption that you've created here?
Is it like an off road skateboard, like one with
big honkin wheels? Is a monster truck skateboard?
Speaker 2: No, it's just like a long flat slime.
Speaker 3: Like a hoverboard, like a hover slime.
Speaker 6: That's amazing.
Speaker 3: Okay, and also I want to just make notes since
I now kind of have a little bit of telepathy,
I'm gonna go ahead, and I'm actually going to take
the scroll back from Bow because I'm literally always with Bouh,
and I'm giving my communication scroll to Earless so i
can talk to my grandma and him.
Speaker 1: Okay, all right, just make note of that indeed, because
I will never remember that.
Speaker 3: I know, I know.
Speaker 2: Wait, you took a scroll from me.
Speaker 3: Yeah, we had a communication scroll between you and me,
So I'm taking the recipient end back because you and
I are like never separated at this whole like the
whole journey. Hopefully we don't get separated. But I also
have my telepathy where I can talk to you anyway
through navigating shadowing.
Speaker 1: I don't think, I mean, I don't think Bo is
carrying in it anyway. I think Bo. Yeah, I think
Bow was using you as a backpack.
Speaker 3: Well I told him to keep that, so hopefully.
Speaker 2: Not sure take it. I didn't eat it, maybe perfect,
thank you. Yeah, something got tiny like bit of erosion
on it.
Speaker 1: I guess it has the cool erosion though, you know,
like it's got the burnt edges of the you know,
it really sells it as a fantasy scroll.
Speaker 2: Mm hmm, it's even more fantasy than usual.
Speaker 3: But yeah, but then Grandma is we're.
Speaker 1: Going to stop out, So yeah, you approach, it's probably
nighttime by the time you get there, and uh, yeah,
like the forest feels a lot different as you're traveling
back there. It's it's for all intents and purposes, it
feels like a scary trip. Like the sounds are different.
You know, you don't hear the sounds of say, like
the insects really and like I feel like you probably
hear a lot less. You know, you hear your footsteps more,
you hear your you hear you know, the foliage moving,
and you hear that more than anything else. Like, yeah,
like the the the animals are significantly quieter. You know,
like you can maybe like hear hunting animals and stuff
in the distance, which can be kind of like I
don't know if you if you've ever had those kinds
of nights where you've really listened, but if you like
listen and you can sometimes hear animals hunting and stuff
in the forest, Like if you live near a forest,
or if you've been out in the forest camping or whatever,
you can sometimes hear them hunting and it's wild like.
You'll hear very strange sounds. You'll hear animals like screaming
and shit like in the forest, and I think think
it's just eerie walking there or slimeboarding there.
Speaker 2: Mm hmm, it's like frozene but gooey.
Speaker 1: And uh. You make you make your way there, you
can probably smell, uh, you could probably smell some smells
of like food, and you can definitely smell there, like
the fires going, so you can probably smell that like
wood burning smell happening. As you approach.
Speaker 4: Grandmother, I'll see as I kind of opened the door.
Speaker 1: Ah, is that you.
Speaker 4: Yes, Grandmother, it's it's me. I don't know if you've noticed.
Speaker 3: I'm sure that you have. The energy around here seems different.
Did anyone tell you about the rift?
Speaker 1: What about it? No, no one's told me anything. You're
the only one I've seen in the last day or so.
Speaker 3: Well, the rift has expanded. Apparently one of the towers
went down.
Speaker 1: Powers I am I'm unfamiliar. What do you mean towers?
Speaker 3: There are these giant towers with Emberstone in them that
have been controlling the spread of the rift.
Speaker 4: I believe.
Speaker 3: I think that's that's accurate. They're spread all around Regalia
and one of them has been destroyed.
Speaker 1: Oh what happened? Some sort of some sort of natural disaster.
Speaker 5: No?
Speaker 3: Remember how I told you the Savior Moon was our friend?
Speaker 1: Yes? And did you explained that she was not? Well?
Speaker 3: Well, what we've heard is that it was her.
Speaker 1: What do you mean she destroyed the tower?
Speaker 3: I I don't know for sure. That's why we need
to go and investigate. I am so sorry that it's
it's been such a short stay.
Speaker 1: I are you leaving?
Speaker 4: I have to grandmother?
Speaker 5: Yeah?
Speaker 1: How long? How are you saying? What do you mean?
Speaker 3: I'll move closer to her and I'll pit my hands
over her face. I love you so much?
Speaker 1: Uh, I love you? Who's well? Well, this is this nonsense.
You're not You're not leaving, grandmother?
Speaker 6: Oh?
Speaker 1: No, I you only just come back.
Speaker 4: I know, I know, I've.
Speaker 3: I've left to scroll with Eralith. He's gonna come and
visit you regularly, and if you want to talk to me,
you will have communication back and forth. Okay, I'll write
everything down for you.
Speaker 1: Is this he's I don't understand. Uh, she's trying to
what what? Well, m, why do you have to go?
Speaker 4: Grandmother?
Speaker 3: I I am one of two people in this world
who can bring someone back from the brink of death,
one of two. I didn't ask for this, none of
us did. But we're the only ones possibly capable of
getting to a point where we can take her on,
the only ones. We saw an entire army ravaged in
front of our eyes. People died.
Speaker 1: But but you said that she was very powerful and
that your friends were hurt badly. Well, how is it
going to be different?
Speaker 3: I don't know, Grandmamma, Oh you know, I forbid you.
Speaker 1: I forbid you from going.
Speaker 4: No, Grandmother.
Speaker 1: I may not be your mother, but I am your
your grandmother, and if your mother was here right now,
she would forbid you to go as well.
Speaker 3: Grandmother, I love you so much, and I promise you
that I will try with everything in my power to
come back to you. I do not want to leave you,
but there are certain things in life that are not fair.
And if I could have given this to anyone else,
I would have that. This is the power that I have,
and this is the power that they have. And I
know it's been ten years, but I came back.
Speaker 4: From that war.
Speaker 3: I can do it again. My friends are so strong
and there is so much potential in each and every
one of them that I know that they will do
anything to try to keep me safe. But the only
way that all of these people here in this place
that we love, that you stay safe, that youreless, that
the children of the village stay safe, is if we
do something. And you know more than anything that I
love this place. And I know that Mother probably would
have trying to forbid it, but she she's not here
right now, So I need you to please, please, Grandmother,
give me your blessing, because I don't want to watch
everyone die.
Speaker 4: I can't take it anymore.
Speaker 1: Tears are pouring down her face and she's kind of
like rocking with sobs, and you're so brave, You're too brave.
Speaker 3: I am so scared, Grandmother. But if I don't look
that fear in the face and push forward with my friends,
if they don't do the same, all of Regalia could
be doomed. And I don't want to die, but if
I do, I need it to be for this, for them,
for you, for something I believe in. Please give me
your blessing and I will walk out of here with
the strength to know that I can try to take
on anything.
Speaker 6: Yeah.
Speaker 1: She while you're having this conversation, she's sort of, you know,
grasping your hand tightly, and he says, I don't understand
everything that's happening. I don't understand why your friend is
doing this. But I know one thing is it's been
a long time since our family, since our family's legacy
was showcase in such a way. You are the future
of this family. You are a hero. I believe you
in the world will come to know your bravery like
I know it, and your friends here know it. I
believe in you.
Speaker 3: I break down in tears and I hug her.
Speaker 4: Thank you, Thank you, grandmother.
Speaker 1: If you're going to leave, take some food. He let
you go. She just kind of like she does that
thing where she's got to make sure everybody's loaded up.
Speaker 11: With shit quick and just give her the nuts. Are
you talking about the sleave has the butter?
Speaker 6: Oh?
Speaker 5: All right?
Speaker 2: Does that mean that we have a mission.
Speaker 1: Per mission? Yeah?
Speaker 2: Yeah, you said she couldn't go, right, So that's the job.
Speaker 1: Job.
Speaker 2: Job is a good unless you've changed your mind.
Speaker 1: I don't remember saying that. Are you putting words in
my mouth? She goes. She starts putting around, finding all
the food and stuff.
Speaker 3: Perhaps for this premium nut butter, grandmother, you will reconsider.
Speaker 5: Praamium s Ordell nuts. I'm the finest Ordell trees and
the fun I go on a whole randal ramble of
what the.
Speaker 1: Just reciting ses my.
Speaker 5: Memory finer than the deal trees nuts.
Speaker 1: Oh that sounds delicious. I'll set some aside for you
all as you leave, I'll.
Speaker 3: Put it on the counter and begin gathering up the
books and things that I need. I'm looking into basically
like the uh, my family has kind of passed down
books having to do with magical symbols and arcanism and
all of this other stuff. So I'm scrounging through my
grandmother's little library of books that have been passed down
on the face family and thought my mother might have
left and etcetera.
Speaker 4: And I'll be taking those with me.
Speaker 5: Okay, as you're doing that, I'll walk up behind you
and say, I asked, ones, do you have your answer? Now?
Speaker 4: I wiped my eye. I'm sorry to go to what.
Speaker 5: Well? All of this. You see it posserved, do you not?
Speaker 4: Yes?
Speaker 5: I took my head conviction and your answer. It is
the thing that well satisfied the ones asking. Let me
put it this way, Can I count on you to
do what needs to be done?
Speaker 4: Yes, but I imagine we'll have to.
Speaker 5: There's always a choice. Just lightens the burden on me.
Speaker 3: I I choose to try to protect as many people
as I can, and if that means that one person
has to die for it, then.
Speaker 4: I am with you on that.
Speaker 5: It's not to destroy, it is to preserve. I may
not have the calmness and emotional bonds and guarantee at
the other side of whoever you knew has, but there
is still a heart beating somewhere near, and it beats
for the people of Regalia. You are included. You are
a person of Regalia. Those two, as much as they
don't want to admit it, are as well.
Speaker 3: Just I know that you are firm in your beliefs,
but just try to be the tiniest bit more gentle
with Rue. I know that her answer was not what
you wanted to hear, but I know that she'll choose
the right thing in the end. She's a good person.
Speaker 5: Good people. Good people don't survive all the time. I
won't let that answers that are shaky without the foundation
back trust, I undertake tie.
Speaker 3: That was her best friend, though, enders I understand that
it is different for you. All I'm asking is to
just be patient with her.
Speaker 4: That's all.
Speaker 5: I will do this for you. But that friend did
kill her. No without I thought, without friendship and mind,
I will not allow it to happen again.
Speaker 4: You are united in that, then.
Speaker 5: That's good events. The other two my words are lost
on the wind. I'll help you pack up stuff, and
I think reach stark areas as I whispered to you
of magic to find what I need. Once Icho, there's
no going back and trippy. This is more take things
than gift. There's a price for all magic. I'll stand
up and I'll play a hand on your shoulder. Until
then there may be morecon them out there, spirits be
damn they have a great spiritualist on their hands. Before
having told I try to lift the book.
Speaker 3: Oh, yes, that tome is quite large. Sorry, yes, just
pop it in the inventory.
Speaker 4: Just conk and I eat it into the ether.
Speaker 3: That is my inventory.
Speaker 5: May not in the know walks awards her grandmother and
help her with whatever she's doing.
Speaker 1: Sure, yeah, you gather a bunch of stuff. Uh, your
grandmother prepares like she like empties out her food stores
and like, you know, gives you there's like fifteen bags
of like the it's like Elvish tupperware, you know, like
it's just filled with it's like leftovers, and like you know,
there's spices and herbs and oh every god, like everything's
dried up, you know, like she's just been preparing this,
you know, and she wait, wait, don't we must have
include We must include the dried we must include the
dried whistle leaf. And if you don't, you won't be
able to seas in your soups properly.
Speaker 4: Oh, thank you, grandmother.
Speaker 3: And seeing her kind of empty everything out, I'm kind
of locking the whole kitchen like, so I'm going to
use Navigator just to kind of poke into irlit's head
really quick. You really, I'm so sorry for this invasion
of privacy, but my grandmother just invaded or just eradicated
everything in her kitchen. So if you could perhaps just
make sure she has food in the coming days, that
would be really great. Thank you so much, I'm so
sorry to put so much burden on you.
Speaker 1: Is this imaginary? Rislith again, I love this dream.
Speaker 12: Oh no, it's not imaginary. I'm not going to read
too much into what it is you have just said.
But among my other abilities, this is one of them.
I can communicate with you so long as you wear
about a day's travel from me.
Speaker 1: There's silence for way too long. It's just like a
solid thirty seconds of silence. Yes, of course I can
do that.
Speaker 6: So wait, what was that about a dream?
Speaker 1: I'm sorry, our connection is.
Speaker 5: Up?
Speaker 2: I held in dial tone.
Speaker 6: I didn't know that there was a limitation on this power.
Speaker 5: Are you speaking out loud when you're having these conversations?
Speaker 3: No, it's all mental. But I think you'd see me
kind of like moving my mouth a little bit like
that forehead, just like tapping tapping my chin, like hmm.
Speaker 5: That's a good thing.
Speaker 1: So your grandmother has many things just kind of prepared
for you, and it's tons of shit. It's like somebody
that brings way too much for a very short trip.
Or if you have the relatives that go absolutely insane
whenever any sort of family event happens, and they make
eight hundred pounds of food my family does. It's that.
I mean, it's just a pile of stuff. It's like
too much to carry.
Speaker 3: Oh, too much.
Speaker 1: I take that to everything.
Speaker 5: She's like white.
Speaker 2: It's like heavy sweat from.
Speaker 1: Her brow, like.
Speaker 5: That's butter fa.
Speaker 2: You figure out the kitchen sink.
Speaker 6: I can't remove that, grandmother.
Speaker 3: We don't need all all of this.
Speaker 1: You'll take it. You'll need it. If you're going to
save the world, you need to make sure you have
your vitamins, and you need to make sure that you're
eating properly. If you're not, if you're not passing bowels, well,
then your entire mood will be awful.
Speaker 3: It's true. I hate it when my bowels do not
empty correctly.
Speaker 4: Thank you, grandmother.
Speaker 1: She's nodding sagely.
Speaker 4: Hmmm.
Speaker 3: Just give her a kiss on the head.
Speaker 6: Wait, I'm sorry. I want the fuck you about to say.
Speaker 2: I opened up like Kirby and take up the food
into my dventury. Not I haven't eaten it, eating it,
but it's there now. Okay, enjoy your poop talk. I'll
be outside and.
Speaker 8: Just went out.
Speaker 3: I'm going to give my grandmother a big kiss on
her cute wrinkley forehead by grandmother.
Speaker 1: O goodbye, see you soon, yes, not another ten years.
Speaker 4: I'll see you seen a grandmother.
Speaker 1: I love you. Be safe as it can be.
Speaker 4: I love you too.
Speaker 1: Take care of your friends. You see the good people.
I am a little wary of well rue so.
Speaker 3: Well that makes sense. She caused a lot of havoc
in her home. But I promise you she is a
good person. She just has very I.
Speaker 1: Think she was responsible for the oh, the chaos that happened.
Speaker 4: She was she was, Yes, I knew it, because yes
she was.
Speaker 3: But in her defense, it's in her nature.
Speaker 5: She is.
Speaker 3: Well, she's just a chaotic person. There's a lot of
fire and a lot of energy in there that she
needs to get out. And I am so sorry for
not having her run a couple of miles beforehand.
Speaker 1: Well make sure she runs, and she needs to just
like you.
Speaker 3: Yes, yes, indeed, I took a decent amount of books
with me as well. So if you end up needing
anything or you need me to look anything up for you,
just just let eurrlists know and ear a list will
send me a message and I can send that back
to you both. And be safe and don't give him
too much of a hard time.
Speaker 1: I will complaining, and well he's still young, he's got
no right to complain.
Speaker 2: Come on, Iris, are you snogging your corn or something?
Speaker 1: No?
Speaker 3: No, what a snogging? I love your grandmother? Bye, and
I run out the door.
Speaker 5: Ially, I mean, I don't mean that anyway.
Speaker 6: We have to do you mean it.
Speaker 4: It's fine.
Speaker 3: I understand. I took quite a while. I'm very bad
at goodbyes.
Speaker 2: Okay, I'm in the interest of training and practice. Like
enders said, Uh, think of a thing, a thing to ride,
a rideable thing, a.
Speaker 6: Boat.
Speaker 2: Sure, and I kind of morph into a boat with
four legs. Ah, they have really well defined knees.
Speaker 5: Okay, I will how much I'm going.
Speaker 1: To walk every time? Every time bow transforms. Now, I
hear like a squishy transformer's noise. It's like except it's not.
It's like, and you are on your way back to
the airship. I'm gonna say it's less than a mile.
You make it back without any issues. Again that the
forest is just that eerily silent sort of sounds. You know,
you're significantly less it's like ninety percent quieter than it
was when you got here. And yeah, as you arrive
to the airship. You find it kind of exactly the same.
There's just a thick coating of pollen on everything, but
it looks intact. It looks fine.
Speaker 5: All right, Ready, Greg, I'll just plan out the map
and point to the different areas. And we're not I mean,
obviously we're not gonna fly directly to the Queen. We
probably have to go to a border control of some
sort of you know whatever they.
Speaker 3: Have, yes, whatever sort of entryway into tempers.
Speaker 5: Yeah, so you want to make sure we follow the
regulations of whatever we need to h Okay, and I'll
show Greg.
Speaker 1: Absolutely. You begin to communicate to Greg and yeah, I
mean Greg, Greg will start like chatting. By the way,
as soon as you start doing this, and he's pointing
to like various spots on the on the map. I
don't know if BO is nearby, but uh, I'll be enough. Yeah.
Greg is basically saying, yeah, I've been to Uh, I've
been there before. It's well, they airships do get there,
but they don't like a lot of noise and stuff,
so we just have to kind of do what we
did here. And they have a skydock just outside of
the city and it'll probably be good if we stop
there and don't actually stop in the city.
Speaker 2: All right. I can also fly us down, but you
know I can only carry like two people.
Speaker 5: It's fine. I'll find a way now.
Speaker 2: Okay, really don't to ride boat you, even if he's
three x faster than walking according to the rules.
Speaker 5: Is that a whole thing about?
Speaker 1: First?
Speaker 2: I a slime that saved his life.
Speaker 1: So I imagine Greg will start to get things started up
with the the engines and whatnot after you give him
some instructions. Rue is already in the pilot's seat, making
noises and like she's sitting inside of a like one
of those plastic kitty cars, like turning the stick and
one and yeah, she's just getting ready while while Greg
is getting the the engines started up, and shortly thereafter
we can start to see things turn on and Greg
probably pipes up. All right, here we go.
Speaker 5: Places everyone.
Speaker 2: We had places I can stop. Ready your your poop deck.
Speaker 3: We're talking about poop a lot today.
Speaker 2: Yes, and nuts and bowels and flushing, you know.
Speaker 3: Ready enders, Ready enders, I say, with the blunder in
my hand, I'm tossing food in there to make something
for Greg.
Speaker 5: Okay, I'll distract Greg from that, and the will be
on our way.
Speaker 1: Well, the kitchen's not in the same area, but I
imagine it's probably a horrific noise, the same kind of noise. Yeah,
and the airship takes off.
Speaker 5: Into the sky.
Speaker 1: M Meanwhile in a very different place, a much colder place,
and waking up, we find Moon kind of in a
horrible sleeping position. Moon, you are what feel you are
extremely cold. First of all, you just now realize that
you are. You've kind of made like a little nest
in the snow here as around you you can see
beautiful mountains and a vista in in view you also
see a city sitting upon a bla and it looks
a bit like this. As this frozen vista and fog
kind of rolls past, daylight, Moon has smacked you in
the face. You realize that you were in the snow
on the ground as you have must have you must
have passed out or something.
Speaker 3: Moon.
Speaker 1: You're just kind of in the snow on the stone.
It looks like you're kind of not quite at the
top of a mountain, but kind of you know, maybe uh,
like one hundred feet up or so from sea level
from where you are.
Speaker 6: Huh is that the only thing out here.
Speaker 1: Oh No, there is a city that you can see
that looks quite fancy down below in the valley.
Speaker 6: Oh, I exhale. I can start to see my breath,
and it's so cold that as I exhale, it's like
the the humidity catches and starts to become little crystals
in the air. And I trudge forward in the snow,
sort of leaving deep footprints because there's a lot of snow,
so I'm having to pick up my feet pretty high. Oh,
that is so bright.
Speaker 1: City down in the valley looks significantly more advanced than
a lot of the rest of Regalia that you've seen.
Probably close to what you saw when you were in Cryptia,
but different. It's a different sort of technology. It looks
more futuristic than maybe Earth's technology. The place is surrounded
by what appears to be this red, pinkish sort of hue.
The walls around the city are embedded with various bits
of this reddish pink glow. You can see there are
several towers around the city, one central rising up above
the rest of the buildings in the city. A sort
of like white, pinkish kind of glow seems to be
emanating from it and the other towers around this area.
There are roads, there are vehicles moving about, there are people.
This isn't a gigantic city. It's not nearly as big
as craven More craven Stone rather, but what you do
see is impressive, and you realize you haven't been to
this city before.
Speaker 6: Huh.
Speaker 1: But I think pretty much right away you realize that
you are in it, Tessa, Oh, it's been a while
since you've been here, maybe a couple of years.
Speaker 6: I slowly make my way into the town square area
where it might look really busy.
Speaker 1: Well, once you approach the city itself, you can see
like there are walls and things and this kind of
hum that is emanating from the border. As you get close.
It's that it's that feeling of like standing your static electricity.
You know, you can feel your your hair kind of
like poofing out a little bit. You can feel like
hairs on the back of your neck and your arms
and your hands. It's kind of standing straight up.
Speaker 6: Huh. I make my bay closer. Is there a gate
or anything I need to pass through?
Speaker 1: So there's no there's no like gate. The walls just
kind of like form around these kind of like highways
that are entering this place, and you can see there's
signs and things that are up. They're not exactly the
same as like street signs, say, like in the United States.
They're a little bit different. They're probably like I imagine,
they're probably hung like on a post, and they're more
like vertical, and they have various languages on them. And
you can see these languages and you kind of like
inherently understand what they say. There's one that says veterans
from as Gore please head this way adventuring. The Adventuring
Guild is, you know, and they have like directions for
the Adventuring Guild. If you're looking for a place to stay,
we have many We have many hotels in town. Please
find one that is most acceptable to you.
Speaker 6: I like that hotel option. Is it pointing in any
sort of direction.
Speaker 1: Yeah, there'll be some arrows and whatnot. You can see
there's other signs in town as well. Huh.
Speaker 6: I have a look around. Are there people?
Speaker 1: Oh? Yeah, there's there's walking around. I think the the
kind of look of most of the people here, there's
a lot of like Asian features. I think there's a
lot of like skin is a bit paler, and you
can you tell immediately, like the technology looks different than
you saw on Cryptia. The technology that's about here is
again it's it's more futuristic than we have on Earth
at this time. If you had, if you had to
like make a comparison, I would imagine it's probably like
looking fifty years into the future almost something like that.
Whatever kind of visuals that creates for you. There's the
aesthetic here is kind of clean, and you can see
that there are there's lots of like, uh, it's it's
very clean, it's very organized, and it's very like it
looks it looks high tech. It looks impressive.
Speaker 6: H I shuffle along.
Speaker 1: There's a bunch of people. There's a bunch of people around,
you know, they're just kind of going about their day.
Speaker 6: All right, Well, I'm not going to try and look
in conspicuous. I'm just going to walk along, but definitely
looking for that hotel. So I think that's where I'm
going to follow that sign hotel. I guess I'm kind
of sleepy, m so I start trudging along that way. Okay, sure,
still pretty.
Speaker 1: Old to begin to look for a hotel. Whatnot. It
doesn't take you too long. You can see that there's
a few buildings that kind of look taller, or you
can see I mean people are. People are walking around,
they're talking and stuff. They seem very friendly. I mean
everybody's just kind of, you know, like they're acknowledging each
other's presence, like as they walk past them. A few
people nod to you and smile, Hi, Hello, good day.
Speaker 6: It's a welcome change. And I'm thinking this it's a
welcome change from a lot of different places lately. Huhh.
And I scan the crowd.
Speaker 1: Yeah, no, year is undead, doesn't appear so okay, great,
great if you want to take it a.
Speaker 6: Little weird, because I've just stopped like mid you looking
around like yeaheah.
Speaker 1: If you want to start like really being obnoxious about
how investigative of your being, you can do that and
that'll be a role mhmm.
Speaker 6: Well yes, actually, because I think in my mental it
would be very much like, is anybody here going to
try and and and jump me? Is anybody trying to
start a scene? So I guess my next I'd want
to do like an insight check, I.
Speaker 1: Guess, but insight and insight and you're just trying to
get the vibe.
Speaker 6: Yeah, like okay, yes, okay, is that just been a
open check? Okay, that's just an eighty Yeah.
Speaker 1: I mean, I mean just the surface stuff that you
imagine is like, yeah, people are seeing this just seems
like a city and people genuinely seem kind of nice here.
Speaker 6: Okay. I keep walking along, and it's it's like that
if we're going to animate this, Everybody's just like hello, hello,
and Moon's like hi, Hi, like jumpy at everything.
Speaker 1: Absolutely, yeah, they people are it's mostly like nods are
doing you know a lot of those you're doing.
Speaker 11: Yeah.
Speaker 6: I'm trudging along and I feel pretty good. I don't
feel like, uh, you know, hungry, but definitely like al right.
Speaker 1: Maybe maybe is definitely grumbling.
Speaker 6: Oh is it okay? So I have an appetite?
Speaker 1: Uh huh?
Speaker 6: Do I smell any food? Oh?
Speaker 1: Yeah, absolutely, there's definitely like various kinds of U. I
imagine there's probably like, uh, a lot of fish vendors
that are about.
Speaker 6: I don't even know if I got my meal beforehand.
I'm pretty sure I just went and started decing dudes
in the street. Ye, so I didn't get a meal
you did not eat. I haven't eaten and that that
was like, oh oh, I am hungry, and I start
like kind of following my nose. Hotel has been put
on hold until until further notice. And there's like this
general like it smells like oranges. I go that, I
go that way.
Speaker 1: Okay, you begin to follow your nose, and yeah, you
begin to pick up on I mean there's some street
food type places about the you can see that there's like, uh,
there's just you know, like pepeople selling fish and veggies
and fruit and stuff, and various stands that are about.
They look way different though they're not like it's not
like the equivalent of like going downtown or something and
seeing you know, like stalls like you would normally see
in our time. There's a different kind of setup. What
you will see is like robotic like hearts and things
like scooting past you, and like you know, there's you know,
like the robot food delivery type things that are starting
to crop up now. It's a little bit like that.
You see like you know, you see people's robots like
scooting pass and you see you know there's probably people
like loading stuff up, and you know there's there's screens
and stuff where you can put orders in. As you
go past, oh man.
Speaker 6: And I'm just looking around looking at all the different
stigns and stuff, and I hear a sizzle, and all
of a sudden, it's like, what's frying? What's his life?
And I follow the sizzle as well as as well
as the smell.
Speaker 1: Yeah, this one. As you approach, there's a food stall. Again,
they're like high tech. They they they're super clean, and
you can see that there's not it doesn't appear like
there's a lot of interaction with customers. There's people like
waiting in line to put in orders and stuff. I
think you can see people have like a few handheld devices,
like they're not quite phones, but they're probably something similar
to like phones that they have. And a few people
are like putting in devices and you can see them
like putting them in receptacles and stuff like that, and
you'll see like orders showing up on screens and there's
like a queue for them. But the place that you've
gone onto, uh is uh tightened fish, tightened fish, heightened fish. Again,
it's in big like a titan, a big fish.
Speaker 6: And I look down, whoa, that's a big.
Speaker 1: Fish, and they appear to have various kinds of fish dishes.
If you if you know, like a sausage roll, like
the the Brad's always trying to sell me on you
know Gregs sausage rolls. Is like, if you come to
the UK, I have to have a Greg sausage row.
It's it's don this. They have like some kind of
fish pastry fried thing that's going on. They have just
various kinds of fried fish. But there. Yeah, they've got
a lot of information about like titan fish and like
it's it's very nutritious and like it has all these
different nutrients and stuff listed on there.
Speaker 6: And I I I trying to make eye contact with
the cook the vendor. Excuse me, you.
Speaker 5: Just have to put your order in over there?
Speaker 6: Yes, of course, how do I? Uh? And I look
around and I look for a tablet or the same
kind of device that everybody else.
Speaker 1: Seems to you from.
Speaker 6: Uh oh, yes, I just came from Ascor.
Speaker 1: We have this problem all the time. It's it's fine.
So you queue up in line over here and then
you you take one of those devices you push the
picture for what you want, okay, and we have magic
that tells a little man inside of this box what
you want, and then this little man comes and speaks
to me and I give you the order.
Speaker 6: Okay, about how long does that take?
Speaker 1: Well, it depends the queue. It has a time around it.
You should see there any points and you see it's
like there's like a five minute wait.
Speaker 6: Sure, got it. Oh, thanks for the thanks for the advice.
And I sort of start looking at it and.
Speaker 1: We're happy to have you here, and it Tessa.
Speaker 6: Thank you, happy to be.
Speaker 1: Here, smiles and like gets back to work, you know, like, Okay,
I gotta work. Shut the fucking go do the thing
like a yeah, oh jeez.
Speaker 6: And I'm sort of like idly trying to figure out
how to work this thing, like just just want food,
I'll give I'll give food.
Speaker 1: Really, they make it like really simple. It's like they've
got pictures and you just push the picture for the
thing that you want, uh, and.
Speaker 6: It I think it's I don't know if it has
another language on it, but there's a picture and it's
like this this fried basket of something and it's it's
got like little steaming like vapor marks on it, and
it looks like it's accompanied by some kind.
Speaker 1: Of like just like it's just a video of the thing.
Like it's just like yeah, like you know, you hover
your finger over it and then it like you know,
the video plays, you know. It just it's it's like
it's a static picture. You hover your finger over it
and then the video plays.
Speaker 6: I kind of look at it for like a few
seconds like wow, and I press it.
Speaker 1: Yep, you push it or I hover over it, you
push it, and you see like you see the order
pop up on the bigger screen like just off to
the side of the stall.
Speaker 6: Oh, and I look at it kind of like that's.
Speaker 1: My order, and it just it shows like one times
and then has the picture.
Speaker 6: I put the device back, I put it down where
I got it, clap my hands together. Oh wait, I
haven't paid. How do I pay? I didn't tell me
how to pay. I put the device down and go
shuffle back in kind of just wait to be called out.
Speaker 1: Yeah. I mean you can see people going through the process,
so you see like you can see people just kind
of like waiting for the food. They're just chatting and stuff.
And as people are going up, you can see that
they they are saying their order number. Then they are
presented with the price, and then they're just paying the
senate and then they leave with their order.
Speaker 6: Okay, do I have an order number?
Speaker 1: Yeah? You saw, it would probably been like five or six.
Speaker 6: Okay, got that in mind, and I just sort of
took them my thumb, look around, try to act natural.
Speaker 1: Oh yeah, this is this is such a wild experience.
And again you've been to a Tesla before. You would
have been to Cormax, which is the capital of a Tessa,
which is significantly bigger than this. It Tessa doesn't have
like really villages per se. It has three really like uh,
it's just three bigger cities. This is the smallest, and
I think you have that information, you know, like Echo
Shade was one of these, one of the three cities
in a Tessa, and it's it's the smallest of this
of the three. People usually come here. Uh, this is
like where people from as Gore will usually come and
begin their adventures. So there's a bunch of adventure in
guilds and stuff here and you're seeing lots of like
you're seeing lots of like helpful inform nation all over
the place about like you know, so you want to
slay a kaiju well, it's not as easy as you think,
you know, stuff like that. You'll see little ads and
stuff all about and and you see a lot of
that kind of thing. You're gonna see like a lot
of a lot of information about like kaijus, and you
see like there's like five or six different pictures of kaiju.
There's like anatomy of a kaiju, and you know it's
got like you know, it'll it'll have like a little
cartoony kaijus, you know, like doing various like anime poses
and shiit on on these on these like advertisements, and
you'll see like a bunch of like comic like uh
warriors from as Gore, and you'll see people from a
Tessa like banding together and like you know like fighting
them in uh in stylized ways.
Speaker 6: Huh. I just kind of chalked a very excitable yeah, yeah, okay,
because that's how you take down a kaiju, right, yeah,
huh I kind of crossed my arms.
Speaker 1: There's also like a lot of different kinds of music
and stuff playing in various places. You can see like
they have like a very h lots of people are
enjoying like music and stuff around here. Make me an
insight and insight open check as well, please M.
Speaker 6: Eleven.
Speaker 1: Okay, I'm gonna say you also recognize the fact that
some of the city is clearly powered by member stemm.
Speaker 6: M.
Speaker 1: It appears like they are using a bunch of different
kinds of technology. But these towers that seem to be
around dound the city with these sort of rejections emanating
from them, appear to be at least powered by Amberstone,
but there are it does appear there's different kinds of
power sources as well. You see I think, like I
think probably you see, like, uh, I imagine there's lots
of like there's lots of screens and things that you're
looking at, you know, and that power has got to
come from some place. Not quite sure what that would be,
but there is definitely some Emberstone technology here.
Speaker 6: Okay. I look around, I look at all the different screens. Huh.
Place is definitely alive. That's something.
Speaker 1: And I mean people are driving like vehicles and stuff around.
I mean you saw that that kind of thing Crypty
as well. But yeah, it appears that you can't really
like they're obviously not making like combustion engine sounds as
as they're moving about there it's kind of making like
kind of sounds as far as like flying cars and things.
There's probably a few vehicles that are flying about, but
I think most are probably on the ground.
Speaker 6: Well, my first plan has to get some food. Then
my next plane is to get a map, and then
my next plan is to get a plan, because I
feel like all I've been doing is going from city
to city to city to city and just so casually
destroying things. Oh huh, let's me and I've got my Yes,
I come over and I've got my tablet night. I
put it down right here.
Speaker 1: Yes, that will be seven zenny, Hang on.
Speaker 6: A second, I've got it here, and I counted out
two three change clatters on the table. All right, should
be it? Thank you? And I take the basket of
the titan fish thing.
Speaker 1: Yeah, yeah, it does. I imagine it probably looks like,
you know, like it's kind of like fish and chips
that kind of equivalent. Yeah, it's huge, like they're huge
pieces of fish and chips. Ohow.
Speaker 6: And I take it over to like this I guess
table area where you can kind of stand around, and
I place it. I just look at it, like again,
beautiful thing.
Speaker 1: This place is extremely accessible I feel like, you know what,
this place is kind of like in my head. I
think this probably if you've ever seen like Star Trek
the Next Generation, like when they go to Earth or
when they show like utopian socialist utopia Earth, it looks
like like that. Like everything's really clean. They have lots
of accessible things. Yeah, there's just like places that go
sit down and it's it's beautiful. I mean there's beautiful.
It's snow, I mean it's cold, snowy, snowy, beautiful vistas
around you, you know. Uh so there's not a lot
of greenery, but there's a beautiful lake, you know, and
it's it's very very pleasant.
Speaker 6: Oh. I find a I find a little spot to sit.
It's kind of like this nook next to what I
can only presume holds flowers in a warmer environment. But
there's this like pottery next to me. And I sort
of sit back and have my fish, and I'm staring
at it a little bit longer, place it down, take
the whole thing, and I just essentially go to town
on this fish.
Speaker 1: Oh man, it is I mean, it hits the spot moon,
it hits the spot. It's so good.
Speaker 6: Does it come with any sauce. Yeah, of course, but
probably sauce. Yeah.
Speaker 1: I imagine you probably had like a choice when you,
you know, did your order of like what kind of
sauce you wanted. So they probably had something like sweet.
They probably had something spicy, and you had to pick.
Speaker 6: Spicy lime something. I don't even know. I'm just I
just keep dipping in the this little tub, and as
people are walking by it, they probably would just see
somebody like, oh yeah, oh my gosh, oh this is
so it's the best meal I've had ever.
Speaker 1: There's a few looks like people are sharing some looks
as they walk past. But then there's like a few kids,
like giggling and stuff like that. You can also see
from your position here moon breaking through the clouds. It's
kind of red, sort of storm. It looks very far away,
but I think you recognize, like you can see the
mailstrom from here.
Speaker 6: Huh.
Speaker 1: It's pretty fucking far away, but for some reason it's
kind of clear for you.
Speaker 6: I finished my fish, I grabbed my napkin. Now stand up,
thank you, hi, yelled at the vendor.
Speaker 1: Yeah. They just kind of like wave all right, next
order order up.
Speaker 6: I start looking for the hotel signs again, and this
time I'm also on the hunt, on the lookout for
any any sort of map, not just not just of
a Tessa, but of the general region because I'm pretty lost.
Speaker 1: Still, yeah, very accessible. You do not have to make
a role for this. This is probably just going to
take you a few minutes to find. They have maps
of Echo Shade, just like brochures that are typically around.
But if you're looking for something like a world map
or something, uh, you probably have to look a little
bit harder. I imagine it takes you like a little bit
of time to find this, and uh, maybe ten minutes
or so of looking.
Speaker 6: And yeah, they're head into a couple inns, like maybe
like you know, one of those like swinging things that
goes around. It's got like the postcards on it, like gift.
Speaker 1: Shop and a little shitty wire racks.
Speaker 6: Yeah, there's like a bunch of names where it's like
pick your name here, and it's like a bunch of
fantasy names, you know, but it's like no recognizable names,
like like it's ship in a gift shop, you see that.
It's yeah, it's like like hog gross and and bumpkin
and like okay, yeah, none of those names none of
those are my names. Okay, all right, and I leave
and I start looking and I think eventually I come
upon something that looks like, oh, big map.
Speaker 1: Yeah, this map, this would probably be Again it's it's
a lot more like futuristic. So it's it's pictures and
pushing buttons and stuff. Just it's like vending machines.
Speaker 6: A lot of that kind of physical map.
Speaker 1: There is, but like to select what you want. It
feels like it's it's I think it's more vending machine
kind of okay situations.
Speaker 6: I go up and there's like a push a button.
Speaker 1: Yeah, there's probably a map I imagine for five's in it.
Speaker 6: Oh my god, jingle out five more senate.
Speaker 1: It's a general it's like a general world map.
Speaker 6: Oh yeah, unfold it.
Speaker 1: It's kind of like an atlas.
Speaker 6: Yeah, all right, I think I know where I am,
I know where I need to be. No, I fulled
up the map. I keep walking, and now I'm back
outside and it's cold again. Maybe maybe maybe a coat,
maybe a code. I sure keep ending up in cold areas.
Mm hmm. Now I'm also scanning not only for a
hotel or an inn, but maybe some kind of clothing shop.
Some kind of wardrobe.
Speaker 1: Absolutely. Yeah, so there's yeah, there is uh falls. Uh
I think you would you know, would be Quartermaster Fall.
And there's like signs about the fall collection f A h.
Speaker 6: L Quartermaster Fall collection. Huh is this over a storefront?
Speaker 1: Yeah, it would be Quartermaster Falls. It looks like a
Banana Republic.
Speaker 6: I slowly pushed the door in.
Speaker 1: Yep music immediately, you know, bombards you as you as
you enter.
Speaker 6: I am extremely disheveled from everybody else in this clothing
store right now. Prop probably looks pretty rough, mm hmm. Okay, okay,
b coat.
Speaker 1: Yeah, there's a few people in here. There's lots of
like winter clothing around.
Speaker 6: Okay, anything that looks free for sure?
Speaker 1: Yeah for sure. That's the name of the Lion.
Speaker 6: Sure specifically, Okay, I'm looking for something. It looks oversized, right,
like perhaps like a like bear bear skin.
Speaker 1: Well, yeah, it's uh so they have like sun bear
which is kind of like orange and yellow in colors.
But yeah, it looks it's like really warm. It actually
radiates some warm like if you put your hand near it, it
feels warmer near near the clothing.
Speaker 6: Oh oh, what else do they have?
Speaker 1: Yeah, I mean they've got sort of typical kind of jackets.
The fur stuff, like, they've got different kind of I imagine,
different kinds of furs. So they would have probably like
white Howler fur, which is it's just kind of like
white and maybe a hit touch of blue in it.
They have gray Howler furs, gray Howler sunbear furs, white
Howler furs. Those are the ones that you would be
seeing common here.
Speaker 6: I'll take the sunbear fur. At least that seems warm
and I pull it off of a rack.
Speaker 1: Oh yeah, the fur is probably pretty coarse, but it's
definitely warm.
Speaker 6: Okay, Right, I look around for any sort of under
anyway I can purchase this.
Speaker 1: Yeah. Sure. So there's like I imagine there's just kind
of like these different stands are up throughout the store,
and you can see there's some kind of like uh there,
it looks like, uh, it's like a self checkout. It's
reminiscent of like a self checkout kind of thing. There's
definitely like people working in here. They're kind of going
about their business. You can see a few people like
chatting here and there, like somebody asking for some advice
like does this color go with my shoes? And you
know there there's there's employees that are working here, but
they they appear to like have you check yourself out?
Speaker 6: Okay, I run it under this scanner, sing yeah.
Speaker 1: Immediately recognizes what's going on. You don't even have to
like put it, oh like underneath a scanner. You just
put bring it nearby and you see like another screen
that kind of like pops up like the item that
you just grabbed. Have you ever gone to like uh,
you know, like if you use your credit card with
the chip in it, like if you just hover it
near some of those credit card machines, some of them
are really sensitive. Like if I go to Chipotle, I
can have it in my wallet in my pocket and
it will pick up my other cards. Sometimes I have
to like be really careful and like hold the card
out ahead of time to do it. Geez, this is
on that side where it's okay.
Speaker 6: It knows oh, and it like makes a beat before
I even start to hold it up. Huh did I do?
Did I do it? And I kind of recoil at
it because I'm scared of what I don't know? How
do I pay?
Speaker 4: Do I pay?
Speaker 6: How does it know?
Speaker 1: And I put on the yeah, there's like a clear
sign like inserts in it here. Well, oh, there's like
big arrows and they're like flashing and moving.
Speaker 6: Thanks, just a giant the onside moon pay here. I
answered the coins like, oh.
Speaker 1: Grumble Jack said it earlier that moon is basically a
boomer here. This is definitely it's like trying to explain
to Grandma how to use a computer. Just what it
feels like.
Speaker 6: Okay, all right, uh great, And then I throw the
the fur around me and hug it tighter, like.
Speaker 1: Oh, it's so warm.
Speaker 6: It's like being next to like it's being next to
a heater, or or pulling out a blanket out of
a dryer, like a fresh, fresh blanket. It's like, oh wow,
And I kind of I walk out.
Speaker 1: Thank you for your purchase.
Speaker 6: Well, you are welcome, thank you. I walk outside feeling
so much warmer, hmm, hosty.
Speaker 1: There you can see like people from as Gore just
kind of like having a more extreme reaction than you, Like, fuck.
Speaker 5: They have fish I er before.
Speaker 1: Yeah, they're just kind of like wandering around. They've got
sauce on their face, they've got you know, they look
like tourists. They've got like shitty caps on and like
I went to a Tessa and all I got was
this lousy T shirt.
Speaker 2: T shirts.
Speaker 1: You know.
Speaker 6: That's great.
Speaker 1: Number one Kaiju killer. You know that.
Speaker 6: Get ears if they have ears. Okay, I've covered in
my my fur and my son bears feeling nice warm,
Let's go trudging.
Speaker 1: Okay. And this would have been like fifties in it.
Speaker 6: Okay, I don't even remember how much I actually have.
It's all bows anyway. I still am reminded of that
every time I spend money, just thinking somewhere, somewhere out there,
bow is just wondering where it all went.
Speaker 1: Let's see you had so you had three hundred.
Speaker 6: Spent like a good sixties seventy I think.
Speaker 1: Okay, sounds good. Okay, that someplace.
Speaker 6: Yes, I caught it running. I know I am. Also
I'm often running. I'm looking for a hotel now that
I've got some food in me. Got a nice new cape.
Speaker 1: M Yeah, it's not hard to find a hotel. Probably
takes you a couple of minutes. Signs are like everywhere.
It's very very helpful all around town. There's definitely like
like groups of badasses walking around too. You know, it's
like these people from Asgre, you know, those veterans that
you met, you know, when you're in Spelark. Like, there's
people from Asgor walking around and there's stuff like mind
your manners, you know, like happy like happy little slogans
that are around town, and the people from Asgor are like,
what the fuck is this? Definitely rough around the edges,
there's people that are just kind of like walking around,
but everybody seems kind of like, you know, totally chill,
like like how do they fight the monsters here? You know,
like shit like that, Like they're just kind of walking
around bewildered. But there are as well people from a
Tessa that are wearing some pretty like high tech not
like I would I would equate it with like Iron
Man ship walking around. There's guards that are walking around
with like powered armor.
Speaker 5: Wow.
Speaker 6: Yeah, oh I look at the powered armor.
Speaker 1: Nice. Yeah, you can see them. Uh, they're generally they
seem like pretty helpful, I guess, uh, you know, at
various locations around around the city. But the armor is impressive.
It's clean, it's you know, it looks like it could
take a good hit. And what you can tell it
looks like they are it doesn't have that kind of
like Fallout style. I think it'd probably be closer to like,
you know, the the the Iron Man aesthetic. Yeah, it's sleeker,
it's it's not super bulky or anything, but it does
appear like, you know, they're they're they're loaded for bear,
like if something, if shit goes down.
Speaker 6: M well, shit has gone down every single place I've
visited so far, so I'm just going to keep that
in mind. I walk up to a screen that says
check in.
Speaker 1: Yeah, it would be something like that if you had
to h if you had insigned the hotel, there's probably
just like a check in area. It's very straightforward and
kind of simple.
Speaker 6: I walk up to the screen and kind of like
wave and then it's like blink hello, and like a
bunch of different languages, Oh, check check in, check in?
Well your name name? Oh uh? And I hype.
Speaker 1: Out Jan input hello Jan, Well, how many nights will
you be staying with us?
Speaker 6: How many rights will I be staying? How meny?
Speaker 5: Nice?
Speaker 6: Do I need two nights please?
Speaker 1: Two nights? That will be fifties in it?
Speaker 6: Okay? And I once again get out this this handful
of what looks like change, you know, in this totally
digital world, and I just sort of like clang it
on this uh this like deposit area and kind of
watch it fall in.
Speaker 1: Thank you for your payment. Well, ready your room. It
should be ready in fifteen minutes.
Speaker 6: Great, thank you.
Speaker 1: I say welcome, thank you for staying with the red
hammer in.
Speaker 6: My thumbs up and kind of walk away. I look
at a seating area that looks kind of cozy and
go and sit down on what looks like a couch.
Speaker 1: Yeah, I mean it's that that normal hotel lobby kind
of look. They put all those big comfy couches in there, right.
Speaker 6: Maybe a fireplace in there somehow. I do all my
thumbs a bit.
Speaker 1: There's brochures and shit everywhere. There's lots of screens that
have all this helpful information on it.
Speaker 6: Is there anything that would be displaying the news?
Speaker 1: Make an insight? Insight, this is going to be a
role check. Difficulty will be ten.
Speaker 6: Okay, it's a seven failure.
Speaker 1: Uh if there is nothing in sight?
Speaker 6: M okay. I am nervous just thinking of how much
longer it's gonna take before things start to catch up here.
I know I'm far from the mailstroom, but I don't
know how far I am from the Maelstrom and I
kind of vacillate all these different thoughts in my head.
And I'm sitting there just completely silent, snuggled up in
my warm sun bear coat.
Speaker 1: Mm hmm, it's nice and warm. There's a few people
that like sit down, you know, probably nearby. Oh hello,
good morning, good morning. Okay, so I'm thinking later we
can maybe check out one of those hikes. Yes, but
what about the kaiju. Oh, don't worry. The magical, the
technology and the magic that they have in the walls
of the city keep the kaiju at bay. But what
if a kaiju actually attacks the city? Well, they tried,
They poke in prod sometimes, but they're sent away. It's
usually not that big of a deal. Not that big
of a deal. There's big as mountains, yes, yes, but
again people here on a Tessa are used to it.
If there is a kaiju that does poke and prod,
they will usually send the adventure and guild out and
either drive it away or try to kill it. I
don't understand why people live here. Look around, there's beautiful.
Do you mean?
Speaker 5: Well?
Speaker 1: There are threats everywhere here, darling. If if I had
to choose a place to move, to I could be here.
Look how beautiful the view is. It's incredible. There's monsters everywhere,
there's less of them here, I think because of the Kaiju.
Plus you have well some very experienced adventures that move
through this place.
Speaker 2: I guess.
Speaker 1: Oh sorry if we're being too chatty.
Speaker 6: Oh no, don't don't mind me. It's tired after a
long day, No worries.
Speaker 1: Uh long day, the day has just started.
Speaker 6: Been up all night, one of those one of those
crazy night jobs. Just trying to get some rest here traveling.
What about you two? Are you from Tessa or around
the area.
Speaker 1: Oh, no, well we are. We're kind of all over
the place. Our family or merchants, Yes, the are. Our
business takes us from Brahm to Politeia. Uh well, we
even have some business that we do in as Gore
and of course the Tessa. I personally I love eccocheted.
This is a wonderful city. It's much quieter than Coremax.
Speaker 6: Hm, I would agree with you there. Yeah, a lot
of it is very new to me as well. I'm
one of those old fashioned people that still does things
with pen and paper, not necessarily on screen.
Speaker 1: So yes, well, the world is a very varied place
we have. It's well, it can be scary, but it's
I love it. I love traveling. It's exactly the job
for me.
Speaker 6: Good. I'm glad it's suiting you. And just take care
of yourselves out there? Are you talking? There are monsters
everywhere and at this it's like a scene that's like
we flip to Moon's face but it's just like and
completely devoid of color and like just really sad and awful.
But you're seeing this smile right now. That's like, just
be careful out there.
Speaker 1: Yes, we will try. Where are you from?
Speaker 6: Oh, I'm actually from Cocah, long way from home.
Speaker 1: Yes, I've never been. Is it nice?
Speaker 6: It is very nice. Yes. If you like airships, air travel, oh,
it's the best you can get. The views absolutely incredible.
And I will say, what we might lack for in culture,
we make up for in hospitality. I've never been a
place where I felt safer and like the people who
were there were truly there to fight for me and
keep me safe.
Speaker 1: Do you mind if I ask you.
Speaker 5: Do?
Speaker 1: Do you have any family? In storm? Watch? What's what's?
We've only heard a few things, but is everything all
right there?
Speaker 6: At first, I draw a blank, and do I know
anything about storm Watch?
Speaker 1: You can make insight and insight. I'm gonna make this
difficulty eight.
Speaker 6: Okay, insight inspt it's a nine success.
Speaker 1: Yeah. So storm Watch is on the coast of Cooga.
It is one of the primary research facilities for the
storm Vale Rift and it's on the western coast of Koga.
Speaker 6: Well, I can't say I have visited and in some
time has there been a recent development there.
Speaker 1: They like, look at each other for a second. You
don't have any friends or loved ones there, do you?
Speaker 6: No, not as far as I'm aware. Unfortunately, I've been
out on business, so I haven't been paying much attention
to the news.
Speaker 1: Well it's only recent, but it appears that the rifts
has caused some damage to a few places. But Stormwatch
was I hit pretty hard. It's expanded from what they
can tell. It's been on the news a lot.
Speaker 6: I see, and storm Watch was one of the places affected. Yes,
well that's very sad.
Speaker 1: Yes, I don't know many of the details. But what
I think my husband is saying is that, well, it
wasn't destroyed what we understand it was, Well, lots of
strange things happened there.
Speaker 5: Like there was word that.
Speaker 1: The well, the many of the towers were moved, moved,
and some of the people were changed toward the deaths two.
Speaker 6: How how do you mean changed?
Speaker 1: Uh, I don't know exactly, but they there was news
that they were they were changed into something else like objects.
Speaker 6: Well, that's terrifying. I and I'm processing this as I'm
wondering what it is that the Maelstrom actually does when
it gets larger. No, I haven't been recently, but now
that sounds horrible. Maybe it's a good time to go
back and be a part of the fight that I
grew up with.
Speaker 1: Well, I don't think the whole city was wiped out,
but a good portion of it was changed by the Rift.
Speaker 5: There was.
Speaker 1: Some other places I think I heard clatter Point was
changed as well.
Speaker 6: And at as I raise my eyebrows, clatter Point, my
clatter Point. Why anything, really?
Speaker 1: But rift has expanded. It's reached clatter Point.
Speaker 6: Now I know it's expanded. Listen, you don't have to
relay all of this for me. You're just out here
enjoying your travel. And I don't want to bring the
mood down or anything. But who knows. I'm on business
here for a little longer, but thank you for sharing
this with me. Just keep yourself safe, of.
Speaker 1: Course, uh you as well, don't worry. I'm sure. I'm
sure were the people of your your people of Koga
and Sinhauris and the middle Offax, and I'm sure everyone
has a plan here in a Tessa as well. Who knows,
maybe the Savior will come and save us all again.
Speaker 6: Wouldn't that be nice? And then like the scene cuts
to me eating mushrooms in the cave. Mm hmm, yeah,
I who knows hopefully. But until then, just keep yourselves
warm and all that.
Speaker 1: You too. I like your jacket. Thank you for the
sun Bear.
Speaker 6: Sun Bear just got it today from Quartermaster Fall. Pretty
popping place in there is my first time.
Speaker 1: Oh yes, I haven't been, but we'll go check it
out maybe today you should?
Speaker 6: You should? They have was it fouler? They have? They
have some fur there that's definitely unique.
Speaker 1: I have a look. Should we get going? I think
our friends are ready. They are okay, have a nice
day talking with you.
Speaker 6: And I kind of retreat further into my nice my
son bear when I start to get a little sleepy
because it's nice and warm.
Speaker 1: Yeah, we're just kind of walk by, go about their business.
Speaker 6: Is my room and called?
Speaker 1: Yet didn't say that you were going to get a call.
They just said it was going to be about fifteen minutes.
They would have given you like a key. I've just
been like one of those plastic key card things and.
Speaker 6: Look at it. Does it have the room number on it? Huh? Okay,
it's time to act like I know what I'm doing.
I stand up and I head towards really anything that
looks like it's a deeper part of the hotel or
some kind of elevator. Okay, I wave the key card
in front of it, hoping that it does something.
Speaker 1: M I stepped into the red hammer in thank you,
You're welcome.
Speaker 6: And it's oddly quiet in there, the doors closed. I'm
perched up against like this bar on the back, and
you know, I look up and there's a mirror. I'm like, oh,
can I say out loud? Oh? I look really rough,
don't I?
Speaker 1: You definitely look like you've seen better days? You can
you desperately need a shower, like it's you're covered in blood.
You're covered in like a bunch of filth. It's a
good thing you bought that jacket because otherwise most of
that would have been significantly more visible.
Speaker 6: Yeah, I wait for the door to open. H whoa, Oh,
this is just like a corridor.
Speaker 1: There's a view when you get out of the elevator though.
You can see there's windows like opposite the elevator, and
they have like a just like a little a little
lobby for the floor.
Speaker 6: Huh. Cool.
Speaker 1: You can see like mountain view, just a little bit
of the it's just a little bit of the rest.
Speaker 6: Wow, this place really is beautiful. Now, glad I got
two nights. I make my way to what number is it?
Speaker 1: Make one up?
Speaker 6: Four ten?
Speaker 1: Hilarious. I was imagining four oh eight in my head.
Speaker 6: That's weird. That's weird. So I head down to for
for for four one hundred, this way, this way, this way,
this way, and it's really it's quiet up here. You
can hear my footsteps and I'm kind of clanging around.
You can hear like my shield clanging into the sword,
and it's just like you could like a bunch of
pots and pans. But oh, it feels nice and toasty,
and I head words.
Speaker 1: I think at the end of the hall you could
probably see somebody that's clearly from as gore with like
a like an ice bucket and there, and it looks
like they're drinking from it. Ah, that's Water's good.
Speaker 6: Glad they're getting refreshed.
Speaker 1: They see you, they like see you in the distance.
It's just mine.
Speaker 6: Understood that trying to take your water.
Speaker 1: The clomp off into their room.
Speaker 6: I passed them by here chattering as the door closes,
and then I think I make my way too. For
four ten parten. This is it. I wave the key
card door.
Speaker 1: You hear like a click, and the door opens a
little bit, you know, like it like when the lot
is unleased. There's like a little like you know, like
the door just kind of like opens up. You just
barely have to push it to open.
Speaker 6: It doesn't even creek, it just opens.
Speaker 1: It's a different layout than I imagine you're expecting from
a typical like hotel room. I imagine that it's it's
not as cramped they give you like this looks like
a suite. The beds are covered in furs and the
the bed I should say bed. You would have gotten one,
there's Yeah, it's more of a I think it's more
of like a circular kind of shape. So it's a different.
Yeah it does. The room is big and it's sort
of a circular kind of shape. It's not a typical
hotel layout it would look it looks almost like you
know those like uh, retreat type places that have like
you know, like it'll crop up on your feet or something.
It's like, yeah, yeah, would you love to go here
or here or here? You know, it's one of those.
Speaker 6: Okay, okay, well this is legit, huh. And I take
a look around and take off the sunbaar coat and
lay it on the couch, and I go over and
look at the window. Sure, went out there.
Speaker 1: I mean it's it's a mountain side view. Actually, I'll
tell you what, roll me a D two. Okay, see
IF's the mountain side or lakeside mountain side?
Speaker 6: Cool? Wow. I just stand there for a second looking
at the mountains.
Speaker 1: It's just a gentle snow outside. Well, it's like.
Speaker 6: Different from Cryptia somehow. It even looks warmer here, even
though it's probably the same temperature. Doesn't make sense. Is
there any kind of like a like heating apparatus in
the in the room?
Speaker 1: Nothing that you can see.
Speaker 6: No, it's comfortable or anything.
Speaker 1: It's comfortable. Candles no, no candles.
Speaker 6: Okay, how about a tub.
Speaker 1: So if you start looking for like a restroom, yeah,
you find one. Again, it's not the typical kind of
like hotel layout. You know every hotel room you walk into,
it's like bathroom is on your left, like right there,
like as soon as you walk in. It's not that
you walk in and it's just it's more homey like
it's you know, like, hey, there's a coat rack and
like you can you know, uh, you know, the place
to put your shoes and you know, you know, like
take off your armor and stuff like that. And there's
like a weapon rack that's here, and like yeah, and
there's start hanging.
Speaker 6: Up my weapons.
Speaker 1: Yeah wow, Yeah, yeah, there there is. There is a bathroom.
It's again, it's just kind of laid out differently. And
I imagine you know there I get constant memes from
Brad with cuckchair and tiktoks, but there's no cockchair bathroom
situation here. Yeah. This is uh, this is just like, yeah,
it looks just like a pleasant kind of bathroom. There's
a yes, Meyer, it's a thing. It exists. Horrific, it's
just weird stuff. You'll be able to see into the
bathroom from the bed, you know, like this wild stuff,
but no in this one, this is you know, this
is private. They'll you know, it's it's I imagine that
it's probably like it's not like you know, like a
tiled experience. There's probably like I imagine, like like there's
stone here. You know, they use like stone for the
countertops and stuff like.
Speaker 6: That, maybe like a like a spa element instead of tile,
like wood and stone. Cool. Cool? Ih. I go back
to hang up my my sun bear coat because I
noticed that they have racks for everything, So I'm going
to hang up everything. I hang up my cape and
I basically like.
Speaker 1: I imagine you probably like see yourself in the mirror
at some point moon and there's bruises, there's blood, there's
you know, wear and tear. There's real where happening here?
Speaker 6: Gruff. Well, I uh, basically I start to draw a
bath or run a shower or whatever. And if it's
a bathtub, is it a bathtub or is it like
a so.
Speaker 1: I imagine working with you, I imagine it's probably like
a circular kind of tub, right, But there's no evidence
of like a shower or anything. Like you don't see
like a you know, like a like a like a
shower or a faucet. There's no faucet in this tub.
It's just a circular It almost looks like a teacup
ride or something at you know, a theme park.
Speaker 6: Okay, well, judging from how kind of like has treated
me so far, I'm going to assume that this is automatic.
So I basically d clothes like that Bruce Almighty scene
where he just like all his clothes are off in
just like one go, and I just sort of step
into the middle of the tub, like okay, ture.
Speaker 1: Not as you step into the tub, uh, the there's
like essentially the inner part of the tub starts to
come alive. You see. There's kind of like menus and
stuff that like light up in pictures that kind of
light up and you can see. There's like one that
kind of looks like a waterfall. There's one that just
kind of looks like somebody relaxing in a in a sauna.
There's one that looks like somebody is having a bubble bath.
There's one that looks.
Speaker 6: Like I immediately press the bubble bath, oh yeah, or
like I wave over that like bubbles.
Speaker 1: Yeah, as you push that, you can see like, uh,
there's three different options for like temperature, and you can
see like somebody that's like that looks you see like
a lobster, you know, like a shellfish getting cooked. You
see like, you know, like somebody that looks like really content,
and then you see one that looks like cold. Like
if you want like a cold plunge, I go for
the lobster.
Speaker 6: Lobster hot.
Speaker 2: Okay.
Speaker 1: The bottom of the tub begins to fill up, so
like you feel it like slowly, and it starts to
like increase in temperature. You feel it on your feet,
like your feet start to get wet, and like you
don't know where the water's coming from. It doesn't look
like there's any obvious drains or you know, like faucets
or anything. It just starts to fill up.
Speaker 6: That's amazing.
Speaker 1: Yeah. Yeah. And then like you can see like some
some sort of like bath bomb kind of liquids starts
to like fill into the tub. You see bubbles start
to accumulate.
Speaker 6: Does it smell like anything?
Speaker 1: Uh so, I imagine it does. It probably smells like
I think I think it's kind of a mostly a
neutral kind of scent. It's it's not perfume, perfume. Yeah,
it's more like like fresh like rain water or like yeah,
like spring water or something like that. It's a very
like it's very relaxed, sort of small. It's not overpowering.
Speaker 6: Okay, is there anywhere to like sit, like I'm imagining
kind of like a built in sort of like stone
seat maybe in this pub.
Speaker 1: Yeah, so there would be like a menu option for
like different seating options. Otherwise, like you can just like
sit in the fucking hemisphere that this tub is.
Speaker 6: Oh maybe just that. Yeah, that's a good plan. Just
floating in this in this tub, and as it begins
to like fill up, I feel like I can slowly
start to.
Speaker 1: Just bob m and the bubbles start to get like crazy.
Speaker 6: Like my hair starts like floating from the tubs. So
all you see is like after a while, I just
sort of like when I just go into the water, it's.
Speaker 1: Hot, like it's hot, like this is yeah, this is.
Speaker 6: A good And then I immediately pop out like oh.
Speaker 1: That's this is this is very warm. This is like
just it's probably just barely tolerable. Like if you're a
guy and you try to get into it, you're getting roasted.
This might be like women only able to get out
of this this kind of bad.
Speaker 6: I've been there for like a solid minute and a
half two minutes, and that you could just see like
sweat starting to pour down my face.
Speaker 1: Like as we all know, women are like part suns,
like they have stars inside of them.
Speaker 6: Very much, very much. I mean, I I don't know
the last guy I kneho had hot flash, so I'm
just not sol I haven't ever had them, but I
know a women have night.
Speaker 1: So it's every single girlfriend I've ever had. The water
the heat of the water is so scalding hot. I'm
just like, how do you survive?
Speaker 6: I love a scalding shower, dude, so so I'm very
much like that if it's hot hot, like what is
how spicy showers?
Speaker 1: Only?
Speaker 6: So I'm kind of like I've in there like beads
of sweat. Okay, Okay, I feel I feel clean enough
and I start to get out. It's like that, ah,
you know when you get out of a really like
hot hot tub or something like dry myself off, computer, computer, Hello,
how may I help you? At this? I jump because
I didn't actually expect anybody to anything to dry myself.
Speaker 1: With there's like a panel that.
Speaker 6: Just oh and I wave over the comfy robe looking thing.
Speaker 1: It is, in fact the comfy robe. Oh wow.
Speaker 6: And I'm I'm assuming like something comes out from like
the wall and there's just a rope just chilling in there.
Speaker 1: It's just a recess thing like a panel just kind
of slides.
Speaker 6: Okay, oh wow, thank you, you're welcome. And I go
over to the robe. Oh and it's fluffy. It's actually
like this massive hangar for a big old robe. Like wow,
made this big, bigger, big, big big people. Okay, and
I throw it on high it up.
Speaker 1: You're you're like almost seven feet tall, right.
Speaker 6: Well that's what I'm saying. It's big, like it's but
it's like one of these like big old hangars. Really
Jesus is like a blanket. But it feels great and
it is perfect for me. It's like perfectly my size.
So I have have it on, like okay, okay, wow,
this is good. It's like we're in a blanket and
I myself in like a I guess a reflection if
there's a mirror somewhere. I'm really worried about my hair.
It's tangled up at this point. It's it's so messy,
there's no.
Speaker 1: Probably you can probably hear the tub entering like cleaning
cycle behind you because you have left a ring around.
Speaker 6: It's just it's just complete, like.
Speaker 1: Sounds like a dishwasher itself.
Speaker 6: Yeah. Lord, uh So I I get out, I put
on my robe. I am feeling good. Yeah, I've got dewey,
a little sweaty.
Speaker 1: Your health and mind points have been restored.
Speaker 6: Oh hell yeah that's amazing. Who after a full, a
good day of destroying things, this is what this is
what you deserve. So yeah, having had a full robe experience,
and I'm I'm kind of standing there like okay, what now?
What was my plan? Because I'm suddenly very sleepy, and
I'm like, oh, right, the map? And I take out
the map. I'm back in the like I guess, circular
area looking for some kind of surface for this map
that I can just lay it out on, like real
like movie cinema style with like oh okay, I lay
it out on a table that looks closer to the window,
so I kind of have this nice view of the
mountain while I check it out.
Speaker 1: Yeah, I mean it's not even like noon yet, you know,
like it's still it's still kind of it's probably like
ten eleven am something like that.
Speaker 6: Okay, And I have a sit and I look at
the map computer.
Speaker 1: How can I help you today?
Speaker 6: Do you have a name?
Speaker 1: I do not?
Speaker 6: Okay, Well I was curious and I look at the map. Well,
how long does it take to get from it Tessa
to Coca?
Speaker 1: That depends on your transport?
Speaker 6: What is the most readily available transport in in Echo Shade?
Speaker 1: There are airships that typically leave Echo Shade once per day.
Speaker 6: Once per day. Do you have the exact time of that?
Speaker 1: Yes, departure departure time is three pm?
Speaker 6: Three pm? Is that every day?
Speaker 1: Some days vary?
Speaker 6: Okay?
Speaker 1: Would you like a full schedule?
Speaker 6: Yes? Please?
Speaker 1: You hear something like you hear something like sounds like
a piece of paper has just gone through like a
vending machine. So you just hear the sound of the
paper hitting a metal.
Speaker 6: Like, oh, thank you.
Speaker 1: You are welcome. Is that all you need?
Speaker 6: And perhaps some water?
Speaker 1: Water is readily available mountains spring water or mineral water?
Speaker 6: Could I get the mountain spring water? Please?
Speaker 5: Yes?
Speaker 1: I will indicate with lights where you can pick that up.
You see, there's just like a flashing light on one
of the walls.
Speaker 6: Oh wow, I head over too to to get the
brochure or I guess the schedule that that popped out of.
Speaker 1: The small first panel, the index card.
Speaker 6: Okay, oh nice schedule. Water and I go over to
the Oh, how does it look?
Speaker 1: So it would be a glass that just got like
filled up with the spring water. Looks like water. It's
fucking awesome.
Speaker 6: Wow, that is crisp. I know exactly what the guy
meant in the hallway now.
Speaker 5: Mhm.
Speaker 1: It's just relaxed, refreshed like here like tastes, you know.
It's it's almost like a little sweet water.
Speaker 6: Sugar of the earth, the nectar of the earth, as
it were. I stand there in my robe with this
icy cool glass of water, hair still wet from the bath,
maybe a little bubbles in there still, and I just
look out at the mountain from here.
Speaker 1: Oh yeah, yeah, you can see a bit of the rift, and.
Speaker 6: It's also at that and I look at the rift.
Speaker 1: It's also at that point where it looks like where
the mountain moves a little bit, and then you realize
that that's not part of the mountain.
Speaker 6: That is.
Speaker 1: Definitely a kaiju and it looks like it's headed towards
the city.
Speaker 6: Name it gave me.
Speaker 1: Hello, this is Wax Stephen from table Story. If you
like this podcast, please make sure to rate and review it.
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