Speaker 1: I can feel it, the threads of reality unraveling, shifting
beneath my feet. But I'm not the only one who
senses it. There are others, powerful beings who seek to
unravel the very fabric of this world. They threaten not
only me, but also the power of my rule. Say,
you must be found, hunted down, and eliminated before you
bring more chaos to our realm. And I will not
rest until you are brought to justice. Your meddling must
stop for the sake of my god King's rule and
the order we have established.
Speaker 2: I will let it be known these mortals, these children
of chaos, will be my prey, and I will make
them face the fool wrath.
Speaker 3: Of the Loving Queen.
Speaker 4: Is everybody all right?
Speaker 5: Of course?
Speaker 3: Jet jed.
Speaker 6: Your football land as a companied also with a large,
heavy distorted as behind you, this large tree of side
A six stands with you. Audrianne sort of peers behind
the large foot of this rooted, the rooted, gnarled foot
of this tree. Yet but you look around and Jet
is nowhere to be found.
Speaker 4: Ersy Smith.
Speaker 5: Maybe it's like when I went through. I don't oh,
how long do we wait?
Speaker 7: Uh? I? I don't know. Let me see if I
can find one of the brothers maning they know as
U sh off ahead, I'm I'm gonna rush off and
see if I can find somebody to help.
Speaker 3: Yeah, when.
Speaker 5: Are you okay?
Speaker 6: Jet?
Speaker 5: What's gong?
Speaker 3: Huh? I?
Speaker 4: I I saw her.
Speaker 3: For you?
Speaker 8: What?
Speaker 3: Ah the queen?
Speaker 6: She was.
Speaker 9: Somewhere else?
Speaker 3: Not yet?
Speaker 5: What do you mean?
Speaker 3: I don't know.
Speaker 9: I don't know how we move. We shift when we
tell avert. But I I suppose maybe I was blown
into a editor, into her space.
Speaker 5: It wasn't the castle.
Speaker 9: Oh oh, it was different, vast.
Speaker 3: But tight.
Speaker 4: Holloh she was.
Speaker 9: I saw her face.
Speaker 5: Did she see you?
Speaker 3: I don't. I don't know. I don't think so. I
hope not all right?
Speaker 4: What was she doing anything? We can use.
Speaker 9: Talking and not loud to herself? I don't know. I
imagine it being like that. They're not used to intrusions.
Thinking might be the same as talking for somebody like that.
You know, it seems as if this God king is
meleepon I ah ah, I have such for the bricelet
that I had before that we had I had fashioned
for us so that she wasn't able to ah no
find us before to pierce into our memories? Do I
still have it? Because I am suddenly wrecked with a
new found fear.
Speaker 6: You do have it?
Speaker 9: Okay?
Speaker 3: When I was.
Speaker 6: Gone, I fell through your bag, jingling her familiar jingling.
You find the rattle of the beads as you hold
it up, and it's sort of you hope for it
to still be intact. The band is still intact, and
the beads are still on. It is still a bracelet.
It still fits.
Speaker 9: I quickly slipped away past our marries too.
Speaker 3: What's my memboy?
Speaker 9: When I was gone, when they had to my things
away from me? I don't know why I went then either.
She has power over the mind. You'll remember through dreams.
Speaker 5: Who could forget?
Speaker 9: I was tormented then too, horrific images. I I know
not how we can find our defeata. But she seems
to be dependent on Rothn, the god king, for some reason.
She needs him, it seems, and she is aware of
us acutely.
Speaker 5: Holy shit, she feeding on him.
Speaker 9: I no not what's manner of creature she is? Dungeon master?
Would I be able to make some sort of check?
Speaker 5: We do know, though, because I know, and I'm pretty
sure I told you guys that she was like the
this hat night hag.
Speaker 9: Okay, yeah, then your suspicions are correct. She is not
like any human being or creature. Okay, if I have
ever seen before in my life.
Speaker 5: Yeah, but do you remember when when we they mentioned
that he was had some sort of sickness or affliction
in that vision that we saw yet, do you remember?
Speaker 10: Yes?
Speaker 5: Yes, I wonder if she needs him. I wonder if
she's somehow feeling on him.
Speaker 9: That would explain so much, it really would. So we
prove it.
Speaker 5: And by killing him, do we do we wound her?
Speaker 7: I don't know if any of it matters.
Speaker 3: Either way.
Speaker 9: I suppose we will be severing it. I you know, Yeah,
mister Smith aims to send the god King out of
this plane. If her bond is still tied to him
and he is alive, maybe that might be better than
severing it and making her able to make a new one.
I know not how how magic works, but that is
the first thing that comes to mind.
Speaker 7: You actually bring up a good point here, I do. Yeah,
if we if we send the castle to another plane
of existence and they're together, their bond might still remain intact.
If we sever the bond, and separate them and then
send the castle off. That might be a better thing.
Speaker 3: I don't know.
Speaker 5: We don't even know how to separate the bond. If
it's separable, all of that is up to change.
Speaker 9: I know not how chron magic walks, at least for mine.
I know that creating a bond is a lot more
difficult than just breaking one, whether or not it would
be beneficial for us to break this bond before we
send them away, or to keep it intact. And so
she is not the wiser hour needs to form another
one is unable.
Speaker 7: To looking down at my armor when you bring up
that point.
Speaker 3: Look how we.
Speaker 6: Could everybody give me arcana checks.
Speaker 5: Are eighteen?
Speaker 3: I kinda mm hmm, and that's what I want.
Speaker 6: Ch with a natural twenty last, and now it's starting
out with a natural one. Okay?
Speaker 3: Is that good? Is complete?
Speaker 6: That is complete? Weird balanced in the world nineteen Vortua
in Smith good news. It wasn't a spell or anything,
so this doesn't have to do with This is more
of a like an arcan perception. It's more about feeling
the spell wind than it is any sort of danger.
So the natural one isn't a disgusting thing here but Smith,
you and Varsha interpret this how you will, or how
maybe you both communicate, or however it is. But when
this conversation is happening, you notice a breeze sort of
blow through the area, and as it does, there are
some objects where the you start to see the spell
wind sort of manifest as it does, and it usually
shows up is less sort of like this fuchia lavender
type bright quantum wind, but as it sort of makes
its way through the best way I could describe it
as where the perception of the image behind the breeze
is gone, almost as if the breeze was an alpha
masque for those who edit and stuff. So it's sort
of like that breeze is sort of erasing the image
of the structures in some of the architecture that is around.
You have not seen this happen before. That's what happens
as you're sort of mulling over these ideas, as you
sort of regain your composure through the arcane travel of
the of the teleportation circle, and as you land on
the marble, the large marble tile.
Speaker 4: That has been.
Speaker 6: Engraved with the Flaris Academy identification circle. Smith, you and
Barshall notice it's interesting.
Speaker 7: What is that breeze? I know kind of looks like
something trapped in the spell wind?
Speaker 6: Oh yes, I hear, I hear you.
Speaker 3: Smith.
Speaker 6: I think the opposite, as if something was trapped in
the like if you were seeing a breeze and then
an image behind it show up, it's the exact opposite.
So a breeze would be a racing whatever.
Speaker 5: Yeah, it's like a racing the world around us.
Speaker 6: Yeah, but it still goes, but it's still sort of
so it's not nothing. So it's the opposite of the
trapped theory, but just just for your just for the
player's vision going through it. But that's it's like an
anti wind, or like a mask of what's behind. You know,
if it was chromacketed green and it was a green wind,
it would disappear anyway, Go ahead.
Speaker 7: As your one detect the magic behind.
Speaker 5: Then yeah, I'll try.
Speaker 4: I'll do that with my natural one.
Speaker 9: I don't think I'll be able to do it, so
assist correct.
Speaker 6: Using detect magic. Let's take a look. Go ahead and
make me a spousey. That's interesting, I'll do it. I
don't have my dog.
Speaker 3: I made so many changes in mind.
Speaker 6: That's not that's an empty ice bag.
Speaker 5: Am I doing the arcana though?
Speaker 6: In my office, no, I will make the save and
if I roll it one then it'll count as a close.
But I rolled a nineteen. Okay. So your detect magic
we've seen before is a lot like plucking a strand
from the ground and then letting it go, much like
a chalk line on construction sites or things like that
where you pay, and then you would sort of use
the reverberation or maybe even the dust that the arcane
dust that would then flick off of that sort of
strand that you've pluck, and you would sort of detect
it that way and interpret the magic that way as
you lift a strand of this reality for a moment
and then pluck it and sort of listen to the reverberations,
and if any sort of tone was to echo back
to you, it does, and it does translate to you
that there's magic nearby. The magic, however, is hard to decipher.
I need to do some research, like google something, what
school of magic is dimensioned, or just I think you
have it right.
Speaker 7: I want to see conjuration fairly, sure it's conjuration.
Speaker 6: Okay, then it will be.
Speaker 5: Yes, it is.
Speaker 6: Yep comes back in a mixture of void and conjuration.
Speaker 5: Uh oh, what does well? It seems to be void
magic and maybe conjuration applies. Maybe we're My first thought
is that this place is degrading because this is a
pocket right.
Speaker 9: What what do you mean this place is de gredding?
Speaker 5: Uh? Yes, this place is somewhere and nowhere at the
same time. It's a pocket dimension almost it moves around.
Speaker 4: We just promised the tree that it was fertile ground.
Is that going to prove a problem with the light lines?
Speaker 5: I have no idea. I also don't even know if
I'm right.
Speaker 3: It just.
Speaker 5: Maybe we brought it with us.
Speaker 3: World.
Speaker 5: What a breeze when we traveled?
Speaker 4: What happens with the you know spell or whatever? The
magic runs dry? Well, I imagine that this well players
will move back to heart. Is that gonna be painful?
Speaker 7: I'm not really sure this is I've never I've never
done anything like this.
Speaker 9: Are you asking if you will appier or it will crash?
Speaker 3: Yeah?
Speaker 5: Yeah?
Speaker 9: Do we know who did this in the first place?
Who made this? Because I assume that they must be
maintenance involved. If we just allert the right people, they
might be able to come here and help to to
to to to fix it.
Speaker 4: Surely that as well.
Speaker 9: The teachers direct us.
Speaker 4: I mean, it's their problem. Anyway, we go enough to
deal with.
Speaker 3: Hello.
Speaker 6: Hello inside your mind is the familiar voice of matters
our tie.
Speaker 3: Yeah.
Speaker 8: Hell, yes, hello, so wonderful you've answered. It seems as
if we I'm looking through the scride glass and I've
noticed that there seems to be quite a contingent of
the sworn soldiers making their way toward Pendulum. Good news, though,
I was able to go ahead and start setting some
of the faculty to secure the and also destroy the
way in from Pendulum, so we will not be taking
any new students until they clear off of the area.
But the bad news is, don't go to Pendulum for
a bit, all right.
Speaker 4: I've actually got to know students for you, and we're
on the beach, so listen here, all right, very well,
just ten minutes will come up?
Speaker 2: Yes?
Speaker 6: Is that?
Speaker 5: Well, if you're closing the way in, then don't we
need to leave?
Speaker 7: Waits just going to Pendulum?
Speaker 3: Okay?
Speaker 9: Oh, I just realized out of character that we are
not in the academy. We're just in Pendulum.
Speaker 4: Is that correct?
Speaker 3: No?
Speaker 6: No, no, no, you are.
Speaker 7: You are in we went to Flaars.
Speaker 9: Okay, okay, because otherwise I was like, how are we
going to get a tree up that tower?
Speaker 6: We're on the beach now, ye're the yeah yeah, yeah, okay, okay,
you're on the on the beach. There is a large
marble tile that has the the waypoint your your way
point that you've unlocked as yeah matters are.
Speaker 8: Sort of says yes, I would be right there. Somebody
will be I think brother Sights is nearby. As well
as trying to look at some things. Maybe you will
run into We need to speak to you more than him.
Speaker 3: Right, very well, I will make my ownself a bit.
Speaker 4: I turned to everyone else. I need a bath because
I'm covered in blood.
Speaker 9: Yeah you are the second he says that. I reach
into my clook and my bag. I then realize I
don't have a hand, and so I operate one.
Speaker 3: And then I.
Speaker 9: Pull out my wooden frames, get the right regents, and
I create that bubble frame. And would you like a
bath to relax or would you like to walk through
this thing and just get cleaned up?
Speaker 4: Never really, but I suppose I walk through that for now. Okay,
I'll give it a filthy look because I hate my magic.
Speaker 6: Walk through this frame that's sort of it's almost like
someone holding up like like a stick door frame, but
instead of it being seen through, there's this opalescent film
on it, like a soap bubble. As you sort of
walk through, it sticks to you for a moment, it
pops and then behind you and as it does, so
does all of the As it's sort of and the
mist of that bubble would pop, so does all of
the blood off of you and the grime and grit.
As it pops and disappears with it behind that frame,
then it seems to grow another film over it again.
Speaker 4: Where's a smell?
Speaker 3: Lemons?
Speaker 4: Lemons and ozon I smell Lemons.
Speaker 9: I could change it if you would like. It's only
a small change to the ecles.
Speaker 4: I just need to be clean enough. What are we
gonna do with the Troy.
Speaker 3: Eager and nervous?
Speaker 6: It seems like I guess he's just sort of quietly
looking around.
Speaker 8: Uh.
Speaker 6: Leaves seem to be a bit low.
Speaker 7: So welcome to Flavors Academy. I'm not exactly sure where
the lay line is best here for you, but a
nice change of pace, A lot of sun.
Speaker 3: Yes, I've noticed that.
Speaker 6: Hey, big breath, big breath like motion as the leaves
sort of lived for a moment toward the light, and
I think you hear as sort of takes in the
energy from the area.
Speaker 3: Like this can race. What about you, Audrey?
Speaker 6: As he starts to then creak and bend over and
like bend toward Audrey, and she looks up and sort
of nods, still a bit worried about the area, and
seems a bit cautious, and she just sort of is still,
I think, holding on to a small branch as if
it was the hand of her mother or her father,
as if it was or as if it was like
a finger from sidey six I see. Then streams straightens
back out and uh sort of like looks around and
looks down at you all and takes in the scene.
Speaker 9: Okay, then could not that what you felt before? Just
be them? Yeah, breaking the way? Okay, Ah, all right,
I was keet for a second, me too. M hm, Well,
I think I am ready to continue with that, Johnny,
but maybe a short break just so I can make
sure I have all my reagents in order to go
back to the pantry, get some medical supplies, some break
some blades.
Speaker 3: Spreak.
Speaker 9: Ah, I need to sorry, I don't need to bore
you the specifics, but they just.
Speaker 5: Prep on a board yet.
Speaker 4: If I better get prepared, it's going to be the
big one. Maybe Lane can get patched up as well.
Speaker 7: Mm hm m hmm.
Speaker 6: It's echoing from underneath the mask as a exaggerated head nod,
and it sort of holds a stomach.
Speaker 7: It might be a good idea for us to get
a rest before we go.
Speaker 5: Yeah. Lane begins to take an actual bath.
Speaker 6: Laine begins to walk hopefully toward the right direction of
where Floris turns back and looks at you all like,
come on, but doesn't say anything.
Speaker 4: Oh, Duane, Yeah, I'm going to introduce you to my
friend Martha. It's gonna look after you while we all
go and have a bath and a little cap.
Speaker 7: All right, Okay, you're gonna like it here, Okay.
Speaker 4: Big magical place. Look at the sky.
Speaker 7: Actually we're gonna look over at Audrey Inne for a second,
and I'm gonna look over at Varsia. I'm gonna walk
over to uh Audrey inn.
Speaker 6: M h.
Speaker 3: Are we.
Speaker 7: Are we still scary.
Speaker 3: A little?
Speaker 7: You've probably seen a lot of bad things happen. A
lot of bad magic.
Speaker 4: I've done.
Speaker 7: I've done a lot of bad magic, but it's not
all bad. You you think this place is pretty?
Speaker 4: She nods.
Speaker 7: Do you ever wonder what it looks like from a
bird's eye view?
Speaker 6: She sort of shrugs and nods as well.
Speaker 7: Will you trust me for a minute?
Speaker 11: Looks up at side of six, side of six mm hmmm,
a large slow shrug from side of six, and sort
of looks back towards you and nods again.
Speaker 7: You can decide that you want to learn here. There's
a lot of good magic that you can learn to
stuff that well, stuff like this. I'm going to begin
to swirl my hands around in the circle in the air.
You can see spell wind begin to trickle in. And
then I do the same thing to my other hand,
and I say, Adrian, m hmm, hold on tight, Okay.
I just learned a new trick, and I'm going to
keep the circles moving. And as the circles begin to
grow larger, I begin to take the spell wind with
my fingertips and it begins to move around my legs.
Speaker 3: And like purple.
Speaker 7: White particles begin to emanate from my feet and I
grab Audrey inne and I begin to fly.
Speaker 6: Okay, go ahead and make me an archinda check just
for fun.
Speaker 7: It's a drop her into the water. She explodes, all right,
for running five?
Speaker 6: That is a plus ten, all right, sweet?
Speaker 3: Yeah.
Speaker 6: As you do just this, your hands start to swirl
and you start to operate the spell wind and you
begin to lift. Also begins to lift as well. There
is a moment where she cries out in excitement and nervousness.
I think also goes as he starts to see you
float and goes or dream you're flying as you start
to then float off and away, as she giggles as well.
She is still holding on to you very tightly.
Speaker 7: As where I'm not the best at this, I just
learned how to do it.
Speaker 12: It's okay.
Speaker 6: She's sort of now yelling unnecessarily, but it's probably almost
out of excitement. As you begin to float in through
the sky.
Speaker 7: You see those pillars there. Those are different places where
it able to learn and do all different kinds of things.
Speaker 4: Sold on.
Speaker 6: As they sort of float off and you all sort
of see the two of them float around. As Smith
gives Adrean the grand tour of the exterior of Flar's academy,
Jit and Tie and Varsha, what do you all do?
As a Sidy six is sort of watching eagerly, I
think as this happens as well, were welcome.
Speaker 4: On the beach and heading in.
Speaker 6: Yeah, I think as you make your way toward the beach,
up toward the beach, and with Lane sort of leading
the way as he is eager to get there, you
see out front towards stares, you see familiar brother Sikes
as brother Sykes is has his hands against the a
large cliff side or rock face maybe as the stairs
sort of wrap up and around this this central monolith
on the middle of the in the middle of the
water in this this picture here, and as he sort
of it seems like he's has his fingers spread wide
and is like feeling and pressing in various spots of
this cliff side just right next to the stairs. As
you approach, and he sort of doesn't pay you any
attention as he is continuing to do this, like he's
puzzled by something. I think he does turn though I
wouldn't have him turned, but he brought a tree with you,
so I think he does sort of hear that happen
and sort of slowly like there's this like a that
that that very deep rumble of his the feet the
footfalls of uh Sidy six. As Sidy six is approaching
through this beach, and this confused look starts to then
crop onto Brother Sykes's brother Sike sort of turns and
looks in the direction of you all and says.
Speaker 5: Hello, brother Sykes. It's good to uh, good to know
you're still here.
Speaker 8: Oh, yes, hello, Oh, it's good that you're here as well.
Speaker 3: What brings you back?
Speaker 6: He starts to then.
Speaker 3: Everything all right, yes, is everything done?
Speaker 12: No?
Speaker 3: Smith? With you? Smith Smith?
Speaker 6: I'm so excited that you're here, and he starts then
he's not.
Speaker 5: Oh, he is giving a tour to one of the
guests we brought. This is the other side of six.
This is brother Sykes.
Speaker 3: Hello, hm hmm what hello?
Speaker 4: As uh.
Speaker 6: Brother Sykes just sort of calls out to the large voice,
who am.
Speaker 3: I speaking to? A? Sorry?
Speaker 6: You do?
Speaker 3: Six? Oh? All right? Where did you get this?
Speaker 5: Guessed near nine news?
Speaker 3: You're nine news. That's great. What are they?
Speaker 9: I don't really know?
Speaker 6: On no sort of.
Speaker 5: Magical tree.
Speaker 8: Oh well, it's wonderful to have you here, I think
you may be a bit out of my uh mastery,
but if.
Speaker 3: Welcome, thank you. Is there any fertile ground that he
seemed sad?
Speaker 8: I'm I'm sure looking for a place to root.
Speaker 3: That makes sense?
Speaker 8: We all, I was wondering if there is a what.
Speaker 3: It was it was? I'm sure there is. I can't quite.
Speaker 7: You've attacked Pumpkinberry with existential crisis. It was very successful.
Speaker 3: Hanging there, but I'm sure there is. Could you jet
jet jet? Are you with? Are you all yet here?
All right?
Speaker 8: Yes, I'm sure you know of any fertile ground or
anything for the three person.
Speaker 9: I crammed my notes and stuff back into my backpack,
and yes, of course we will great people, Yes I will.
I will try to see if I can find someone
who can help you with beginning your learning process. It
is a student.
Speaker 6: It's a student, I suppose.
Speaker 3: Wonderful?
Speaker 5: Why not?
Speaker 3: Right? Very well, this is very weird. All right, good
to meet you.
Speaker 8: I do wish to speak with you all at some point.
And I don't know if you trust the tree, but
it is quite important.
Speaker 7: Oh, I don't know how fast we're going. Just just
just okay, just just.
Speaker 9: Hold on, try okay, I react, I cast for the.
Speaker 6: Okay, as you sort of both come in you you,
I think a you throw a hand into the air,
a bunch of feathers and down sort of uh falls
actually and bubbles excuse me, as they sort of make
their way uh and uh then latch onto both Smith
and Andreana as they are coming in a pretty good clip,
but then rush start to slow down and then gently land.
Speaker 7: Look at Jed and give him the thumbs up.
Speaker 9: I don't I put it back. Then I give him
an eye on thumbs up instead.
Speaker 8: As Sykes then looks towards you. Uh uh Smith Smith, good?
Good your here as well. I was worried, how is everything?
Speaker 3: Are we all know?
Speaker 8: We just said for the sat because I believe we
may be a good thing to do.
Speaker 7: He is all crazy. Imagine Adrian's hair.
Speaker 3: Is all poofed.
Speaker 7: Mmm uh yeah, I think it's uh well, not the best,
I guess. I look down at Audrienne.
Speaker 3: What is not the best? Uh well, uh we can.
Speaker 7: Talk about that in a minute, very well. Can we
get them sorted out?
Speaker 3: Yes we can. Yes, there's others. I've met the tree.
Speaker 7: Yeah, go ahead and introduce yourself.
Speaker 6: I'm Audrienne.
Speaker 8: Oh hello, you can call me, brother Sykes. I welcome,
thank you.
Speaker 6: The mousey shy Audreyenne still her hair a mess too.
She is sort of looks up at you Smith with
these bright eyes but also like these concerning eyes to word,
brother Sykes, as she does seem to trust you a
bit more and finds a little bit more comfort in
you as you make your way toward flaaris.
Speaker 7: Some place where you can sleep.
Speaker 13: As she nods in response, thirski, Uh, yeah water.
Speaker 7: Is there a lake or anything nearby?
Speaker 6: There's sea water nearby, but.
Speaker 8: Yeah no, there isn't not not that I've chartted. That
wouldn't be one.
Speaker 3: Just these these these stones here, and we could get
you something well you know here you know what open wide?
Speaker 6: Uh and then uh six and a a the bark
seems to split where a mouth would be.
Speaker 3: Uh.
Speaker 6: And then brother Sykes sort of throws his hands in
the air and just splashes somewhere onto uh side of
six some water nowhere near his mouth, but just splashes
off of the bark gallons thirty gallons of water as
as I think, then the brother sidy six.
Speaker 3: Thank you.
Speaker 6: As then these routes start to then move and then
plot and find their way into where the water had landed,
and then you start to see these smaller roots that
act sort of like toes. They would sort of dig
in into some of the loose wet ground, and you
could sense that side of six is drinking or enjoying
the moment, regretting characters names. Lane is, meanwhile, is sort
of just there with a hand on his ribs and
just sort of looking and waiting as sort of like
I think bats your shoulder tie not necessarily to get
your attention, but I think maybe a dwarf to get there,
like a dwarf's attention, as it's just sort of like
an aggressive pat on the shoulder as he sort of
points with his head like we should fucking go.
Speaker 4: Yeah, do you need some do you need some sort
of medical attention? By the way, no.
Speaker 3: I think I'm moved right. I just get cooked. Well, although.
Speaker 4: Because we're gonna go, like, I mean, that was nothing
compared to what I reckon we're going to face in
the Capitol.
Speaker 8: I could probably get a little bit of him, I
think it's probably I don't I could go for a bit.
Speaker 3: How much? What are you talking about? Because I could
go for a bit more, but I don't know if
I if I do this a bit, I'm feeling a tearing.
Speaker 8: Oh okay, I can't do that, all right, this is
maybe I should You're right, we should rest.
Speaker 3: I should rest. We should rest before we do anything.
Speaker 4: Yeah, I just don't want to blading out before we
go back, and I don't want to show up off
dead trying not to do that.
Speaker 3: Looks down and.
Speaker 6: Looks down at his side and sort of lifts up
a hand and there is a pooling of blood soaking
sort of through his Do.
Speaker 9: I notice, what's your passive reception?
Speaker 4: I was going to turn to Jet anyway and immediately
be like, sure, all right, we're going to put him
in a bed, and then maybe you can take a
look at him.
Speaker 9: He does not need to lie down unless he wants to.
It depends on how long we're staying here for. I
you can all.
Speaker 4: Have a quick rest and then I kind of look
down at the lane side and then back of Jet,
you know, and then maybe he never ten minutes with
his feet up.
Speaker 9: Sure, sure, of course. I just don't know what that
time frame is. I don't know how long we have
to wait for. I don't know what. You're lucky you
didn't see what I saw is what I'm saying. Sure, okay,
we'll wait adelong away.
Speaker 3: No no, no, no no no, I just okay.
Speaker 9: If anybody who needs any help before we go, please
follow me, and I shall do the best I can.
Speaker 5: I think Brother Sykes wanted to tell us all something first.
Speaker 9: Right, sure, sure, it really is no skin off my back. Literally,
I look at Lane.
Speaker 6: Lane sort of gives a snubby thumbs up, but the
brother Sykes goes, yes, I do wish to speak to
you all about something of grave importance, but.
Speaker 5: Can it wait till he's had some medical attention. Yes, yes,
we'll come and find you right before we leave.
Speaker 8: Yes, very well, yes, all right, you see, brother Sykes, you.
Speaker 3: Know the way back.
Speaker 6: It's just up the stairs. Brother Sikes is sort of
still going back to massaging this cliff side. Okay, and
then I think, as you're walking away, brother Sikes goes,
hold on, hold on, and then uh, where is the uh?
And he holds out his hands once again and uh
feels towards side of six and then starts to press
much like the prodding that he was doing at the
cliff side, but on side of six as well as
side of six sort of turns and looks at you all.
Speaker 3: Sorry, I'm just inspecting a bit of.
Speaker 8: There is something happening here and with the dimension is
having a bit of something wrong happen.
Speaker 6: England trying to figure it out as he tries to
subtly tell you that something's up about flaaris Us.
Speaker 5: Said they were trying to close the pathway away here.
Speaker 8: Yes, yes, yes that's not that's not it related to this.
I don't think it could be, but I'm not sure
if that would be. It doesn't make many mathematical sense.
And we could talk about it in a bit. Go
get if you your get yourself felt better and stuff
and things, and get a good watering and such and
and learn what you can, little one, wherever you may be.
Speaker 5: As you sure, brother, that seems pretty important.
Speaker 3: It is important.
Speaker 8: Yes, But if you need to or if you want
to stay stay back, we can chat.
Speaker 3: Yeah, just wonderful. Yes, all right, well we shall meet
you up there in a moment.
Speaker 6: As brother Sykes sort of waves you all off in
the best way he can, and as everyone makes their
way toward the residence halls to heal up or rest
or what have you, Brother Sykes a moment down by
the stairs with Varsha mentions.
Speaker 3: So we've.
Speaker 8: Noticing a increasing word an increasing a bit of temporal
displacement in a.
Speaker 3: Lot of the structures here.
Speaker 8: Have you noticed anything on your since on sinceure arrival,
have you noticed anything interesting?
Speaker 5: The spell wind came through, or it seemed like it
was the spell wind, but it was strange. It was
like erasing what's here. It's very strange.
Speaker 3: Yes, that's what I'm I'm also discovering as well.
Speaker 5: We've as traces avoid magic in it. It's like when
I when I cast the spell with the door to travel.
Speaker 9: Mmmm, it's like that.
Speaker 3: Mm hmm.
Speaker 8: Something is a miss.
Speaker 3: Matters.
Speaker 8: All thinks that it could be because of uh, it
could be discovery. Someone knows that they are in trying
to trying to recall this dimension, recall Flavori's academy maliciously.
Speaker 5: It is Jet still standing here?
Speaker 3: I don't know yet, No, okay, okay.
Speaker 5: Then I will recount to him what Jet told me
about right when we traveled here and where he saw
the Loving Queen in some sort of void dimension. Is
it possible that it's her?
Speaker 3: It could be very possible. There is.
Speaker 8: What I'm discovering about this has been happening for It's
been happening for several hours now.
Speaker 3: And from the way that I know of, how.
Speaker 8: Paris is said in this dimension, in this being fueled
by the arcane itself, It's like it is like a
flickering flame about to be snuffed out from your lantern
that may be running out of oil. It seems as
if it's not necessarily being blown out by some sort
of aggressive wind or an aggressor, but it seems as
if it is merely diminishing in its life. And I'm uncertain.
Speaker 3: Where well, you said you brought them from.
Speaker 8: Wait wait a minute, you said you brought side to six,
from where the tree is from nine news.
Speaker 5: Yes, from outside of nine news.
Speaker 3: Yes, outside of nine News.
Speaker 5: Yes, they were trying to take it. So the sworn,
Oh no, what have we done? Should we not have
brought it here?
Speaker 8: Oh no, I was saying, oh no about the sad Yes,
that is brutal, but bringing him here, I'm not uncertain
that you did what you could, and you should have,
I mean, to save otherwise they would have done.
Speaker 3: Brutal things to spilk in.
Speaker 8: And of course Flair is being, of course the safe haven.
This would be the best place for him, for them,
both of them outside of nine I've and Smith was successful.
Speaker 5: Yes, with the lay line and before like he was
rooted to it.
Speaker 8: Right, So this is what I think happened. Okay, maybe
theory of mine.
Speaker 3: Siety six, this tree, this tree.
Speaker 6: That can walk and talk and demands water.
Speaker 3: Uh and light, is was rooted to a lay line.
Speaker 8: Yes, and then you've brought him.
Speaker 5: Here hopefully also on a lay line.
Speaker 3: Yeah.
Speaker 8: Yeah, well yes it is on a lay line. But
I'm wondering, and will I have anything to do with
when did this happen? How long ago?
Speaker 5: How long? Jim?
Speaker 8: Several hours?
Speaker 5: A couple hours?
Speaker 4: Maybe?
Speaker 8: All right, Well, I'm afraid what maybe is you did
the great thing by bringing him here to save a
wonderful spell. Can The only thing is, I'm not entirely
sure what has happened to the lay line for for
a U.
Speaker 3: A large creature like that too.
Speaker 5: Do you think we weaken?
Speaker 3: Actually, I think that's what happened exactly.
Speaker 8: I think the lay line may be a bit weaker.
Speaker 5: But in theory, if he roots to this lay line,
we should see a change.
Speaker 8: It's a possibility, so we.
Speaker 5: Should get you might be the best protection Floris has
ever had.
Speaker 3: Yes in theory is.
Speaker 8: We should get him rooted and comfortable as much as
he can be.
Speaker 5: All right, I have I think I can if you
can amplify something that I can do, I think it
might help. If it is malicious and somebody is trying
to get in, we can ward it a little bit.
Speaker 8: Have you heard about as matters are reached out to you?
I've been trying to.
Speaker 3: For a while.
Speaker 5: Yes, about closing the entrance? Yes, yes, yes, yes.
Speaker 8: Yes, wonderful.
Speaker 3: So you are a ward what?
Speaker 8: What?
Speaker 12: What?
Speaker 5: I have a spell called warding wind, which I think
just narratively is cool to be combating the void wind,
but it would need to be, you know, ritualistically bigger.
But it basically it deafens you and other creatures in
the area. It extinguishes unprotected flames in the area that
are torch size or smaller. It hedges out vapor gas
and fog that can be just burst by a strong wind.
The area is difficult terrain for creatures other than you,
and all attack rolls of ranged weapons have disadvantage if
the attacks pass in or out of the wind. So
I just think it might be fun to maybe, yes,
try to fuck around with that and see if we
can fight wind on wind.
Speaker 8: I guess yes, yes, well, we can discuss and see
if we can augment any ideas you have and any
sort of spells that we could.
Speaker 5: Maybe make a torch that someone can stand at the
entrance or something that does this.
Speaker 3: That is interesting.
Speaker 8: We could try our best. There's only one way that
I know how to make enchanted in items of magical
import and that is pretty grim. But you also have
Jet Subjet maybe able to do that, or smith or
something that's just in their brains work and they can.
They've come up with many contraptions that can utilize the
arcane winds. But as far as our safety and the students,
I think we should potentially get side to six in
the ground yep, and see if that.
Speaker 3: Will do it.
Speaker 8: Okay, thank you brother, Yes, of course, yes, let me know.
Speaker 3: Good to try to figure out.
Speaker 5: Anything else or rush to go do that.
Speaker 4: Then okay, you all are.
Speaker 6: Make your way into the residential areas. Lane pushes himself
right up onto one of the beds, and I assume
Jet takes care of him, heals him. How it may
be there's an open wound that he's been trying to
keep clos and hidden. He's been he's bounded a couple
of times so far. But I think moving down here
and also hopping up onto the bed, it opened up
a scab and there is fresh blood. But with an
easy remedy and a quick spell, you can heal him,
but a rest is needed. Siety six was left outside.
I don't know if you'd be able to make his
way inside the residence halls here, but I think that
is where he was left.
Speaker 9: Yes, I think he's too big for buildings, and he's
he's too busy being too a nice grove to make friends, Okay,
making a survival.
Speaker 5: I will help him try to find the spot when
I can talk to him.
Speaker 6: Yeah, I mean survival as you do, just so I
know how good of a groove it will great. Twenty
four is crossing as you do in a great place.
And that scene that we that we know happened very
well become of the twenty four. Siety six was able
to root and nestle his roots inside the ground here.
It's between two rocks on the other side, sort of
overlooking maybe on the left side here. If this was
the probably over in this area overlooking the waters of
flares academy. Every once in a while he'll sort of
turn and look, but then is still once again as
he usually is when he's rooted. After you take care
of now jumping back towards the present, after you take
care of Lane, I need you to make me in
our canna check.
Speaker 9: And I kina check okay, and they three.
Speaker 6: At this point you also see the the spell when
to sort of blow through the area, and as it
sort of passes over Lane, the figure of Lane, the
sort of that that sort of masking happens again where
the image behind it the things behind it, some of
the things behind actually all of the things behind so
including a lane, the bed, the wall, the stones. On
the outside, the water I think is still seen, but
it sort of blows through the area and all of
those things that would be in your eye line aren't
there as you see the water as it is outside
through that breeze for a moment, as once it blows away,
those images and those structural things the stones or the
cliff side, the stone wall, the bed and lane have
always sort of been there, but for a moment you
could see through all those things as the breeze went
through the area. Oh, vorse. At this point, you can
make your way in toward this scene. Smith, what are
you doing during this? I remember?
Speaker 3: Are you going to see? Yeah?
Speaker 7: I would have been going to see Matazar.
Speaker 3: Hey, Espacially, something is not right?
Speaker 5: Okay, what's going on?
Speaker 9: I don't know how to explain it other than I
was walking on lane and then it was as if
what was before me was not Yeah, but everything.
Speaker 3: Else was.
Speaker 5: Like a wind came and raised.
Speaker 3: Yes. Yes, just so. It wasn't like I blinked and
it was gone.
Speaker 9: It was more like it washed away and came back.
Speaker 5: Yeah, that's what Smith and I saw earlier.
Speaker 4: Oh.
Speaker 5: Brother Sykes has a theory that it's because we we
may have weakened the lay line by uprooting side six.
Oh and in theory it should be okay once he's
rooted again.
Speaker 9: Isn't side six like a parasites? No, they roots to
the lay line.
Speaker 5: That's what I sort of thought.
Speaker 9: Maybe a fluctuation.
Speaker 3: Caused it to such.
Speaker 9: I I don't know.
Speaker 4: It's not the empire as man is it working around
a pendulum trying to brag again a.
Speaker 9: Possibility as well. So much of this world that I
thought I knew so much about I don't anymore.
Speaker 5: It's also possible Side of six is a symbiotic relationship
rather than just a parasite, and we just didn't realize it.
Speaker 4: Com we getting a plug back into the ground or
what that is?
Speaker 9: What he is trying to do right now outside I
took him to a grove and he didn't it's worthy.
Shall we shall see? Cross your fingers for me, right.
Speaker 3: M hm?
Speaker 9: Otherwise I am not sure. But again, so much of
this world I don't understand anymore, That there could be
so much of Geoloon inside out on Earth makes no
sense to me. What is the line?
Speaker 1: Is?
Speaker 9: What is the moon?
Speaker 5: Mhm? Either way, I think we're running out of time.
Speaker 4: Okay, all right, let's let's get the tree sword and
then well Smith.
Speaker 5: Probably talking to the it's the Grandmaster. Everyone should rest.
Obviously we're in a hurry, but we're no good if
we're broken. Okay, but we shouldn't take too much longer.
Speaker 9: I will stay here until I need it, and I
just land on my ass and I'm going to grab
my books and grab my kits and just walk on
my potions and things for the journey I had.
Speaker 5: I just realized, I think I need my sword repaired.
Speaker 9: Oh yeah, that is a job for Smith. I think
it is in the name. I'm not sure if I
am able to repair things like that.
Speaker 5: Your sort is magical, yes, yeah, So does that mean
it wasn't broken.
Speaker 9: I think it was not broken, but its damage was
reduced as.
Speaker 5: Our Yeah, okay, yeah, I'll talk to Smith. Okay, all right,
see you guys in a few hours.
Speaker 3: Okay, I see you in a bit.
Speaker 6: As we change scenes over toward the doors outside the
quarters of matters Our's office, Smith, you're there, Oh, there
you are as a Mattis are was craning over and
looking into the skry glass and they look toward you.
They have a jeweler's eye. It looks like in their
eye socket or in their being held by their eyes
their eyelids and their eyebrows or whatever that is. They're
reflecting their eye to do that. They take it out
and they rested on that. That's that that's thin bar
with the like the y holder where it would fit
the or would fit the jeweler's eye, and sort of
turns and looks towards you and says, ah, yes, good,
I was just about to send for you.
Speaker 3: I'm here, Yes, so you are, did I tell you? Yeah? Good? Ah?
Speaker 8: They seem to be right outside of Flars. I'm sorry, Pendulum,
they aren't. All of this hub about brother Sikes and
Flaress is getting me a bit worried. So so Flaress
on my mind, Pendulum. The outskirts there seems to be.
Speaker 3: I would.
Speaker 8: I tried to account as best I could with the
scry glasses. Seemed to be fifty and several Griffins. But okay,
you aren't. They've spent several hours outside and haven't advanced
into Pendulum at all, as if something is keeping them there.
Speaker 7: Well, you broke that, you broke the connection from yes, yes,
but have you.
Speaker 8: Spoke to the Sykes yet.
Speaker 3: Briefly? Yes?
Speaker 8: Well, brother Sikes trying to figure out a reason why
this we may be here, having some fluctuations of the yes,
so you know.
Speaker 7: I'm going to take out the tears of Jeluon. Oh wow,
all right, these can be very helpful in restoring your
where'd you get these?
Speaker 3: Just from? These are from the lay line? You knew, well, yes,
I've got the scry glass.
Speaker 7: No, I mean you knew that the lay line contained
the tiers of Jeloon.
Speaker 3: Well, it's a theory, you see.
Speaker 7: Well, it's no longer a theory.
Speaker 4: That is sideer six.
Speaker 3: Has Uh.
Speaker 7: Well, I don't even really know where to begin.
Speaker 4: Side of six.
Speaker 12: Is this one of the people creatures that we brought here?
Speaker 3: Uh?
Speaker 7: They have a connection with nine news.
Speaker 3: They are a.
Speaker 7: Well tree person.
Speaker 3: Yes, as I saw.
Speaker 7: Anyway, Side of six was able to bring me down
into hearth, far down below the surface, into what I
believe is the actual lay line itself. Caverns littered with
tears of geloon, more than you have ever seen.
Speaker 8: Must have been left from the sundering.
Speaker 7: That was what I expected.
Speaker 3: Yeah, but that is brilliant.
Speaker 8: And and and this stray person brought you back with.
Speaker 7: These well, yeah, I went down there and I harvested them,
and I figured we might be able to use them
for an anchor for a.
Speaker 8: Very vercisely Yes, we can, you can, We don't. Yes,
this is something that can be done. I am quite impressed.
Speaker 7: Don't be impressed until it works very well.
Speaker 8: I am worried. And this is why Pendulum, yes, is
closed off, and I made sure of it. The only
thing is we have several swaths have sworn just outside
our gates, as if it were, and if the dimension collapses,
Flaris is to collapse, Flaris being of course the entire
space itself.
Speaker 3: We would then.
Speaker 8: Reappear back in the material play.
Speaker 7: Sounds like you better get ready.
Speaker 8: Yes, we would either be fighting many and maybe this
tree person is I haven't haven't fought in.
Speaker 7: I don't know.
Speaker 8: Yes, yes.
Speaker 3: There was.
Speaker 7: I don't know how much you scried. But sideer six
was used by the Sworn.
Speaker 3: They used.
Speaker 7: The other way I can piece this together. Side of
six were used as some kind of filter for lay
line energy and natural tree person this I don't know,
and some kind of magic that was used. They harnessed
their sap and uh one of the Sworn was forced
to drink it and they transform their body. I imagine
the nearest that I can.
Speaker 4: Tell that.
Speaker 7: Side of six has been rooted so long in this location,
this tree person that they are in fact infused as
much as lay line the lay line's energy, and it
might be some sort of conduit.
Speaker 3: Or exactly my fault conduit.
Speaker 8: It's a perfect way to phrase it.
Speaker 7: Yeah, so they're here now, and I think that the
rest of the group was going to find a place
for Sight of six to the root. And if the
lay line energy is still moved through Flaeris, then well
it should be a pretty powerful condo wood.
Speaker 8: Yes in theory, let's hope it works.
Speaker 3: So my I worry.
Speaker 8: If if Flaris is to collapse, we will then appear
just off the shore of Pendulum.
Speaker 7: So if finally you had a school full of very powerful,
talented people that could use magic at your disposal. Yes, look,
I know you didn't want to use this place as
an army. I understand. And yes, there's a lot of
people in the world that don't want to be forced
into combat or fighting or anything like it. I've forced
them into it myself sometimes just it just happens. So
just get your shit ready.
Speaker 3: We will.
Speaker 8: Last resort that would be Yes, of course I will
defend the students and what I need to end of
course Flaiis and for all it is in the spell
can of course, for all of Hearth and all of
the Spine. Of course, as a last resort, I will
do that. But I still feel like we have an
opportunity to still move these tears into where they need
to be.
Speaker 7: Right, Yeah, if we're still going ahead with the plan
that we have in place, good, good.
Speaker 3: I thought we were all right, wonderful. What do you
need for me to do that?
Speaker 7: Well, you can only need a lot of reagents and materials,
very will.
Speaker 3: We have several.
Speaker 8: We have an entire floor and wing for all of
the materials you could want. You could talk to a Snazzle.
They they there are no no.
Speaker 7: Okay, now all right, look.
Speaker 3: Where you could sign out for the master.
Speaker 7: The book that we found detailed how flavors originally came
to be here mm hmm. It's some sort of plane
shift spell or teleportation spell. A lot of this stuff
seems to have a lot of similarities and as based
and conjuration magic. So I think we're gonna need similar
reagency and materials to do it's the same thing. So
I'm going to cross reference that information with what we
have now, and I'll come up with a list and
get it to you. You get it to the people
then you know need to get it. I don't remember
any of these people snazzled. Fine, we will.
Speaker 3: Beg about it.
Speaker 7: It's something we say in this morning. Never mind.
Speaker 8: Yes, So write me a list of things you need
and we will get it to you, and you will
head toward Evervail. Whenever I will have your back and
I will be watching from the skry glass if you
need anything. And I also have access to.
Speaker 6: This stone sort of points over towards the rock that
is on the coaster near the skry glass, and it's
the two way stones that I think TI has the
other one and you'd recognize it as those communications stones
that that jet made.
Speaker 7: I'm sorry he gave me one of them.
Speaker 6: He gave he gave the group one of them, and
then Tie gave one toy.
Speaker 7: I'm sorry, I just missed that part. You said. You
said he was using one.
Speaker 6: Now, yeah, he was using one to talk to to
talk to the Tie. So TI has one rock, he
has the other, and that's how he's been.
Speaker 3: So he's just like, oh, I've hed.
Speaker 6: Then he just gestures towards the and reminds you if.
Speaker 8: You need him, all right, I has the other stone.
Speaker 3: All right.
Speaker 7: Well, regardless, there's still a lot of work to do.
I got to, of course, going all.
Speaker 8: Right, I will think of a way and I'll give
you designs as well as I guess.
Speaker 7: Uh the two people that we brought here side of
six and the little girl named Audrey, uh right, we
don't know what happened to her. Parents, yet we didn't
have time to go investigate nine years.
Speaker 3: Oh, they're fine, they're fine. I scry.
Speaker 8: I was when I was scrying and saw you go
down into the lay line and come back.
Speaker 3: You were also, they're fine. Everyone's fine. No, nine user
is fine.
Speaker 8: Now you're all talking about whether or not nine users
going to get seized or anything. But no. The lucky
for us is the sworn and the battalions walked right
by nine use and right pendulum. So they're fine. Sure
is there something we should.
Speaker 3: Ah?
Speaker 7: Yeah, let me just kind of kidnap their daughter.
Speaker 3: Oh, I'll send someone. I'll yeah, that's a good idea.
Speaker 8: I'll go myself. How's that probably best? If the headmaster
makes their way and try to that's probably less stress
for you. I'll go ahead, figure it out. I'll take
care of it. Don't worry, pop over and pop right back.
What could go wrong?
Speaker 7: Okay, Ah, we'll get to it.
Speaker 3: We will.
Speaker 6: Give me that list as you sort of make your
way out, referring to the reagents nazis.
Speaker 8: If you see nasal before I do it.
Speaker 7: Want me to cover up if I have to use
the lavatory.
Speaker 6: Ah. As you all begin to make your rests for
the evening and prepare. What does that look like, Ty,
Let's start with you as well. See you, it's.
Speaker 4: Respond to walkers. It's still on here. It looks like that. Yeah.
I think I'm in the same room as Jed. I
think I'm seeing with Lane and there's probably like a
little table in there and I've just got my feet
up on that and I'm just chained smoking. I didn't
really take any damage. I didn't get injured, so it's
just like catching my breath type stuff and just psyching.
Speaker 6: Myself up being bored in flares again. Yeah, just classic.
Speaker 4: Yeah, Yeah, there's just much to to do without Smith,
So I think it's just kind of sitting around waiting
for Smith. I don't think I'm like sleeping or anything
like that. So yeah, just sort.
Speaker 6: Of laying back, throwing a dagger in the air and
catching it.
Speaker 4: And throwing the returning daggers just like going sticking into
the door and then coming back.
Speaker 6: Yeah exactly, or you're throwing into the ceiling it's stick.
Speaker 4: Yeah, and then it just comes back to throw it again.
Speaker 3: Yeah.
Speaker 4: I think that's it. I don't think there's really anything
yeah going on, really not really okay, anything to prepare for.
Not got any particularly strong thoughts, just more of that
kind of itching to to get on with the job.
Speaker 8: When this job is over.
Speaker 6: And I don't know if I'm talking to Tie or
if I'm talking to Brad right now, but when this
job for Tie and this quest and adventure for Brad,
what do you think, ty Will? What do you think
is in the future for Tie? He knows and thinks
he's about to die. Oh I don't think he.
Speaker 4: I think he thinks none of us are really going
to come back from this, because this is just extreme
what we're going to do, and we're going to it's
going to be five of us against you know, everyone,
And even if we were successful, if we're successful in
pulling off this this job and we you know, teleport
the god king or the queen to another realm and it,
you know, and it is a success and it gets
rid of them, their forces aren't just going to go. Well,
I guess that's that They're going to keep fighting. So
we're probably going to have to fight our way back out,
and we're probably gonna have to deal with a lot
of unrest. So the odds of us getting in there
fighting all the way into what would presumably be the
castle or under the castle. Successfully pulling this off and
then getting back out of ever veil, I think are
extremely low. If this was possible, TI would have done
it years ago and gone into the bedroom and tried
to kill the king in his sleep or something. So
I think just deep down he's kind of expect.
Speaker 6: Seeing a tragedy.
Speaker 4: Yeah, it's more of a focus on getting it done.
It's absolutely imperative that we get it done because they
might not get another chance to do something like this.
Speaker 6: It's sort of always what you were raised and grown
to do. You're like, we the entent that is, or
we fight so the next generation can thrive, and that
is sort of you've always It seems like Tie has
always had that sort of mindset where it's like if
I if I die fighting, I know that the person
behind me will live.
Speaker 4: So it really it is just that, And I don't
think Tie is really able to think beyond that. I
don't think that's in his his mindset to be able
to sure before a job, at least. I think at
other times he does think a lot about the future
and what might come different generations, ideas and things. But
when it's this kind of pre job agitation to get
it done. It's just let as long as we complete
our goal, it doesn't matter if I live or die,
you know, lose my hands, it's just go. So it's
just that I think he's just focused. But there is
probably some like it's the knife and the fijiing and yeah,
pre job agitation, Jed, what about you?
Speaker 6: What is what is this pre what's going through your
mind during this?
Speaker 8: It's like The Night Before.
Speaker 6: I don't know if there's a if you've played that,
there's a table I think it's the table top game
called The Night Before, and it's it's like there's a
big battle the next day or a big worm it's
called I think it's called a storm anyway, and you
go around the table and talk about your character before
the what's their what their thoughts are before the battle
or whatever this end times is. And I feel like
that's sort of what's happening here. What's what's going on
in Jet's mind before this? Okay, as if tomorrow morning,
not saying that's what's gonna happen, but it's like this
tension here is like as if tomorrow morning you're going
to battle, you know what would be the night before battle.
Speaker 9: For jet I am trying to think practically, yeah, because
if I think any other way, I won't be able
to think at all. I am walking on all my
reagents and making sure everything is ready and fit for
purpose the way it's supposed to be, the way it's
supposed to be, how it's supposed to be.
Speaker 3: Ah.
Speaker 9: I've been working on a whole bunch of different things
at once, a lot of things theoretical, hypothetical, And I
think you if anybody is watching jetoos in the corner
mending his own business, he's on his knees around a
bunch of ramshackle quickly set up chemical apparatuses. I've got
all my test tubes, vils, and flasks, a small little
blue flame buns on one side. Violet is flying around
in a circle, almost as if I was thinking.
Speaker 3: While I'm thinking.
Speaker 9: They're the gear that's moving as I'm thinking, as I'm
looking at all my things. Every now and then you
see from a few of the alembics, you'll see like
a bubble come and inflate and then just pop. Maybe
perhaps if anybody is paying attention, they might see one
time a bubble emanates from one of the shallower vials,
and as it does, you see two more bubbles appear
on top of it, and then another larger bubble on
the front, and then as it just continues to grow
and grow until it pops with up and then just disappears.
Speaker 3: It startles me.
Speaker 9: I maybe cause a bit of a it's the people
look at me. I go ah, sorry, and I go
back to it, and I just I'm just working on
all different parameters for what might happen in the future
of of the events to transport will transpire it tomorrow.
Mm hmm, that is what I'm doing, Chris for thoughts, Uh,
My work keeps my head empty. I don't need to
think about what's happening. I do not need to think
about that a loving queen, or the way she looked
at me, not seeing me, but me seeing her and
every permutation of her and everything that she's trying to
do with this, with with with the plane, with us,
and just like that, I'm back at it. I'm working
and I'm just it's almost as if you see my
eyes dart around for a bit, they shake, as if
maybe perhaps I'm experiencing an earthquake that only I myself
can perceive, and then I'm back focusing and dotting again
at my at my apparatusis, and I'm back at it again,
and that is all that is going on here.
Speaker 6: Yeah. I also imagine, and this is probably just player
talking to the GM here, that you and that Jet
and Smith are both probably working on whatever these anchors are,
whatever these whatever item, whatever artifact that you would both
need to fashion or also with some of the faculty
here to create these these anchors, either you have four
of them, putting them in, I think there was talks
of putting them in and cardinal directions or maybe anti
cardinal directions for the to surround this castle. To then
utilize a whole bunch of this is hard, probably hard
for Jet now I'm thinking about it, because this is
a lot of magic that Jet is now learning about.
Speaker 3: This is like out of.
Speaker 9: Your helem, it seems like right entirely this is mostly Smith's.
Speaker 6: Yeah, yeah, when it comes to reality and ge alone
and in reality and tech, it's probably out of your element.
But you have a very good alchemic and potion and
mixture and uh a type of magic. So yeah, like
you have this earth style art fishing, and so yeah,
this may be probably hard to all right, you know,
I just I wanted to figure out how that was
going to be done. Yeah, so je probably has.
Speaker 9: My school of magic is one of the oldest in
the world. It is very set in its ways and
very rigid and quite frankly, anything else that is around,
anything else that I perceive, anything else that you know,
is of the void of this The void is devoid
of my magic.
Speaker 3: Yeah.
Speaker 9: So looking at my hand once more, as it emin
is from my wrist, I look at its applexed.
Speaker 6: Yeah, and it says magic you don't understand, but it's
part of you.
Speaker 3: It is a part of me, it is.
Speaker 10: I.
Speaker 9: I will help wherever I can, however I can. But
what I can do is not I'm not a sorcerer.
I don't create magic out of a whim. I create
out of a perceived knowledge of what is around me.
And perhaps one day that might change one day and
might be able to understand or perceive what this void is,
even though it is now intrinsically part of me.
Speaker 6: Mm hmm.
Speaker 9: Until then, I will only be able to help as
and when I am asked.
Speaker 3: I am not. I cannot be proactive.
Speaker 6: It's so stressful, Okay, thank you, Jed and varsha if
if if this was the night before battle, which is
sort of is, but that's the energy, right, what do
you think she'd be doing during this? And this is
going to of course count as our mechanical long rest,
but long rest.
Speaker 5: I also didn't take any damage covered in blood and
guts and all of that, but so I saw brains. Yeah.
I'm taking a bath, which I've done before, to kind
of study my mind, and I'm thinking about how important
this is, I guess, and if I made the right
decision in being strong willed, maybe even a bit too
proud to ask for help from whatever these gods were
that were offering me power. And there's probably a little
bit of doubt creeping in while I think about that.
I just I know I want to be strong enough,
and I think I think about what it means to
earn your rest and how I've been waiting for that
kind of ever since I became sworn, and how I've
kind of been ready to die and I don't feel
that way anymore. I would very much like to survive
this battle, and I think that's a weird feeling for me.
Speaker 6: Yeah, so much to prove too, Yeah, it comes to
and uprising and also trying to take out and trying
to utilize such a landmark of power, a pillar of
like a better word, power to make a statement as well.
Speaker 5: Yeah, it's the strangest thing because it's not that traditional.
I probably think about that a little bit too, being
robbed of the ability to you know, behead the god
king or the love and Queen, because that's not our plan,
you know, we don't get this epic fight with them.
But in a way, it's it's the only way to
win because we've you know, they've tried everything else before,
They've been doing it for years and years, and this
is what I've been saying all along, is that there's
there has to be another way, and there has to
be a way to hit it with, you know, either
propaganda or statement. It's like those powerful statements that Yeah,
and I think, but I do. I am still human
and I still have the desire for like bloodlust and revenge,
especially after seeing what happened to Jet and how scared
he is of this, of the Queen and everything. So
I think I do feel quite a bit of discomfort
and jealousy, maybe even a little bit at the idea
that if Smith pulls this off, then I don't get
to do that. I don't get to have that moment
of because it's very personal for me to be able
to kill the god King. Yes, a lot of it
is for all of the Spelcan, but a lot of
it is for me, and so I you've already.
Speaker 6: Given a lot to the Spellcan you want to have
something for you?
Speaker 5: Yeah?
Speaker 6: Yeah, yeah, that's totally understandable. Okay, physically and literally? What
is she doing?
Speaker 3: Now?
Speaker 6: We know what she's sort of feeling, but what do
you think she's doing during this time?
Speaker 5: Probably just the probably relaxing in the bath.
Speaker 6: Uh right, Yeah you said that.
Speaker 5: You know, meditating, Yeah, probably just kind of I think
everybody else is feeling, you know, like fidgeting and feeling
a little bit of anxiety. But I think I think
the only anxiety I'm feeling is at the idea that
I want to live. I want to yeah, live, and
that's very strange for me. I go into most battles
ready to just give everything and then if you know,
if I die, I die that I think I would
very much like to be on a farm with Tie
and see how that goes, and see if that's something
that we can do.
Speaker 6: When do you think when do you think that change
happened in your headstrong RUSSI into battle recklessness or what
it was before to now being I want to try
to romantization of living through it. When do you think
that that changed. Was there a specific point or is
this a moment now where she's realizing that moment.
Speaker 5: Now where Yeah, I think she realizes it now, Yeah,
for sure. Cool. And I think I would probably try
to recall when the moment was that it changed, because
I feel like in battle, I've still been the same.
I've still done the same things out of habit. I've
still you know, just used my entire spell list or
you know, like whatever as quickly as I can. But
now I as I'm thinking about how I will go
into this battle, I realized I am having thoughts like, well,
maybe I should, maybe I shouldn't, should shouldn't do this,
or I should do you know, like hang back, or
I should And I think that's a little bit confusing
and surprising. And then there's also the little bit of
anxiety of will that make me fail because so far
I've succeeded because I don't care and I'm willing to,
you know, give my life away. So now is this
going to cause me to let everybody down type thing?
So yeah, it's but it's there's not as much anxiety
as I think we saw with Tie and Jet where
they're fidgeting a lot. I think it's just calm laying
in the bath soaking until their wrinkles.
Speaker 6: Yeah, Tie, well, Tie is not anxious. Tie is just
on the surface.
Speaker 3: Tie.
Speaker 6: You probably know that he is. But Die looks to
be bored as they're throwing the dagger into the ceiling.
But you probably you can read Tie. We all know
that I can read Tie more than I think Tie
also knows that he can read Tie. But uh, yeah,
that is that is That is good information. Thank you
and Smith. What are you doing like physically and literally here?
And also what's going through your mind? If if as
if this is the night before battle, it's probably your
long rest, last long rest before battle.
Speaker 4: But what what goes on?
Speaker 7: I imagine that there is a shirtless mythematic blacksmithing montage
that's going on.
Speaker 6: Okay, all right, sort of the and it's just the
mythematics there for no reason. Yeah, yeah, okay, correct, just the.
Speaker 7: Unrelated just the uh, the rhythmic sound of hammer and
tongs and anvil, and the rhythm helps me focus. Yeah,
it is something that I've experienced many times. I am
not nervous. I know this well is feeling. Instead, what
I feel is conflicted, and I don't know how to feel.
On the one hand, I have this opportunity to prove
that I'm a different person, but I don't know if
I am. I think I'm trying to be and I
think that even though I don't know this Smith Varsha
talking about as she feels almost jealous of the situation.
From Smith's perspective, from my perspective, I'm seeing this as
something that I don't want her to experience. What I've
gone through, how many people I've killed, how many voices
I still hear. This feels almost like a way to
bypass that. And I don't know if that was my
entire motivation behind it or not, but it's definitely something
I'm thinking about. I'm wondering if I did this for
Varsia for myself, and I don't know.
Speaker 6: Do you think there are anything anyone else that you're
probably doing this for or do you think there are
the only two options either Smith or Farsha.
Speaker 3: Are you doing this for.
Speaker 7: That's a good question, tied and yet have become important
to me. But I don't know if I'm doing it
for them. I just kind of know that it has
to be done. And whenever I've gone into battle, whenever
I've done what I've done, it's been logical and cold
and efficient. I think this is efficient, but it's definitely
not cold. This is a law. More than I've ever
really thought about the consequences of my actions. It's different.
I don't think there's any doubt there though, no what
has to be done, but I'm questioning the motivations more
than anything.
Speaker 3: Mmm.
Speaker 6: I love that. So we have probably an evening of
Smith creating and designing and making these anchors, which I
would like to know what they look like. But as
does it.
Speaker 7: Replace the to fix the weapons and stuff that have
been right?
Speaker 6: Yeah, exactly, you were also, I mean, that's a quick,
easy mending spell because you have access to that, but
if you did not have access to that, it would
probably take all night to repair them. But as well
as like, yeah, you're designed, you spend the night doing this,
but in the surface, you know what needs to be done,
but you don't know the motivation to you, not necessarily,
you can't put your thumb on the motivation of why
of who is it is it? Who am I doing
this for? What am I doing this for? I know
it needs to be done, though, and that's really cool
to sort of ponder and have that thought about, because
I also have that same thought when I'm doing my
myth my mythematic montages. I'm also going why am I
doing this?
Speaker 3: What? What? Does?
Speaker 4: What?
Speaker 6: Do the anchors look like? You've got these large crystals
about like a foot foot and a half of large
Geoloon crystals. They sort of look like solstones from Skyrim,
if that helps picture anyone picture them. They are crystals
from the Sundering, which was back when the moon of
Geoloon crashed into and split the planet in half, and
then for some divine intervention the word divine intervention, the
planet was put back together and is now in that
that is now polar locked, always the south, always pacing
facing towards the Sun, and now the moon of Gealloon
revolves around orbits around heart. But because of that destruction
and that cataclysm, the sundering, it has left crystals shorn
into the surface. And also now we know in deep
with underneath the caverns of Hearth as well. And every
once in a while, I think the tail of geoloone
that is still a fractured mess that still sort of
falls into still falls into the orbit or the pole
of Hearth and creating some more sometimes. But you were
lucky enough to find a cavern with four large worth
a fortune each one of these crystals. They can be
used for various things, mostly in at least in the Sworn,
it's used for magitech to help power your suit or
to help power other things as well. You also met
someone along the way named Celray who in Blue Falls
who had devised a way to utilize and the spell
wind to charge them and to help utilize a lot
of that tech knowlogy of these geollun tech to help
sustain a constant portal deep within the spire of Blue Falls,
creating a fountain out of a out of a mountain
pretty much. But what do you do and what does
your design of these anchors look like?
Speaker 7: It's a combination of various metals and using the tears
geloon as sort of gems along the metal, almost like
they're inserted into slots into various pieces of metal. The
anchors themselves are sort of spike like shape, piton esque, yeah,
that they can be hammered into various locations, and the
gems are part of the of the the shaft of
the spike interwoven through there with different combinations of metals
steel and iron as well as copper to help channel
the various energies from the gems. So there's some intricate
gem work that's sort of been done, and there is
a lot of metal work that's done here.
Speaker 6: And now you've made a canon that Damascus metal holds
and conducts geotech geolun tech better than any other metals.
That's pretty cool. But yeah, so you've got like these
these pitons and maybe these focal points of these crystals
that would need to be hammered in. And then I
would assume, because I also am trying to figure out
for plotting maybe an event or something later, how this
would work. So I'm assuming that there's probably a focal
point as well as a bit of magic and maybe
even like this ethereal laser that is shot between one
to another. Therefore you can create this barrier or this
perimeter around something but yeah, I think that is and
is where we will leave you as you sort of
rest for the evening. Thank you. It gives me something
to think about and percolate on when it comes to
the anchors. But you all spend your evening as you do,
preparing for war, whether or not that may be what happens,
but it is the next morning, as you all make
your way out into the shore, or at least out
of the residence hall, making your way toward the teleportation circle,
my question is what you do and which circle are
you going to?
Speaker 3: Perfect again, in case we.
Speaker 4: Forget, I think we're all slow mo walking towards the
teleportation Yeah, exactly.
Speaker 7: Yeah, we need we need laying badass walking.
Speaker 4: We need the background credit steam in the background. The
tree is rooting itself into the ground. The creatures are
flying past the thing, and we walk. The five of
us are slow walking towards the teleportation circle. And then
spin my sword around once or twice and then scattered it.
Speaker 6: Uh huh. And then and then spell and music kicks
on as you're getting ready for it. So as you,
as the no can't get this image of you, I'll
just badass walking towards.
Speaker 4: The I wasn't kidding, that's exactly. Yeah.
Speaker 6: The thing that the just Varses castor whatever would decelerate
on everybody.
Speaker 4: Actually sees this. Technically, we're all just walking along.
Speaker 7: Happened would be entering photo mode.
Speaker 3: He answers, photo mode exactly, That's that's what happened.
Speaker 6: Yeah, So my mind real question is where where you
go to the tall persion circle? But which one are
you going to? You have access to Dead Grove, which
is outside the city if you wanted to do another
sneak in, or you have access if you wanted to
And I should probably actually use this music to the
Throne Room. Well, the Throne Room, it's inside the castle.
Speaker 5: I know what I want.
Speaker 4: I want to do the Throne Room. But it makes
sense that we sneak Yeah, it's just annoying. I want
to buy frost into the fucking Throne Room and throwing
knives at people.
Speaker 6: But yeah, and I don't know it'd be done too.
I mean, it's really up to you if you wanted
to have that, if you wanted to have that Darth
Vader end of rogue one where everybody's running away from.
Speaker 4: But that's a plan that you can do that it's not.
But I mean you do need to chuge them directly.
Speaker 6: Right, I mean you can engage them tie as the
DM here. You can engage in directly while going to
where you want to be. Or do you want to
sneak in? I mean it's do you want to raise
the alarms or do you want to sneak in?
Speaker 4: Killed for this teleportation circle knowledge a year ago, just
before I met the party to just teleporty in an
hour ago.
Speaker 6: Yeah, you've mentioned it many times. You're like, we should
just go in there and killing.
Speaker 4: Yeah, but now I think the plan is to head
under the castle and the But.
Speaker 5: I'm just just saying we could maybe be there is
to go under.
Speaker 4: To stop it stop thirteen years old. This is real,
This is real life. Grow plan is to go it's
a dragon because we can use the dead grove.
Speaker 5: Can we please go into the thron room and kill
some people?
Speaker 4: All right? Yeah?
Speaker 10: While while Smith is while Smith, while Smith is scratching
in the the dead grove one mm hmmm, diying Jet
are like Scooby Doo behind him rewriting it.
Speaker 6: Yeah, okay, but you have it like on your hand.
The circle that is the one that.
Speaker 8: You've to find the right Okay, yeah, so you it's yeah,
I don't think it's gonna be the throne room, but
it'll be definitely in the castle somewhere.
Speaker 6: But that's totally something we can do.
Speaker 9: That is the case.
Speaker 3: I have a plan once we get there.
Speaker 5: See perfect. How do you feel about it, Whack Smith does?
Speaker 6: Does Wag feel about because Smith may not know if
they're secretly like Smith's like, all right, let's go, guys,
and then you're in the castle. And then and then
Tie and Jet are like trying to like get rid
of the ink from their hands because they're like Smith.
Speaker 7: Smith wants to go to Dead Grove for.
Speaker 3: Sure, of course.
Speaker 5: Yeah, okay, okay, okay, we should probably be smart and
go to Dead Grove.
Speaker 3: What does Whack want to do?
Speaker 14: Ah?
Speaker 7: I want to be.
Speaker 15: Use all of my knowledgy hasn't made anything in my path,
but I'm not going to do that.
Speaker 7: Ye all right, I am.
Speaker 6: We know what Smith wants.
Speaker 7: Yeah, we know.
Speaker 16: Not even asking, I'm setting things up.
Speaker 7: Yeah, that was the plan.
Speaker 6: You've got us.
Speaker 16: Anybody is talking it, looking in not doing anything else.
Speaker 5: Having a power fantasy at the particular moment. Yes, then
I will head to Dead grove.
Speaker 6: Okay, so you you all gather around for oh for
some of you what you would think one last leap
into uh, into the enemy territory. You start to look,
and some of you recognize the familiar etchings of.
Speaker 3: Dead grove.
Speaker 6: Behind you, across the water, there is a tree blooming,
and that tree is Siety six. Nearby, I think, just
a short distance away is Audreenne sort of watching as
you all make your way towards the circle, and as
if it has always been. I need you all just
make an arc canna check as you travel through these
two planes Florus Academy and also the material plane where
spine where the spine is?
Speaker 14: Oh my going.
Speaker 4: All the time? Well the natural wand dude, we're going
to her room.
Speaker 3: Until I fucking.
Speaker 7: Knew it was going to happen. As soon as I
saw you do the natural, I knew it.
Speaker 6: You want to know why? Do you want to know why?
It's because you because I have one never mind, I
was gonna get into a really really weird quantum physic
metaphysical theory here, but I wasn't going to do all right,
So you made as jumplanes into the one that you
thought was gonna happen, which was this one, so and
we all accepted it subconsciously as we see you a
critical failure and a critical success. They can cancel each
other out, oh, because we've been playing Star Wars and
that's how it works.
Speaker 4: But also.
Speaker 6: But also that's fucking dope.
Speaker 7: I set it ahead before I did the role.
Speaker 3: I love that this is what was around.
Speaker 6: And then like, or if you want, if you all
have any offers of something cool that could happen here,
I'm down for it. But also could we could.
Speaker 4: Just cancel it, you know, like as I think.
Speaker 6: Or something does happen, and then Smith.
Speaker 5: Saves, which, yeah, I think that I think it should.
Speaker 4: Be that it's one of those moments where we're all
fucking flying through the by frost right, thank you, And
as we're going through, clearly Ties about to get fucking
yeted out of the fucking wormhole, and Smith grabs him.
Speaker 9: Whether this is wall of Rainbow Road, and then yeah.
Speaker 4: Whether this is like a spiritual thing or whether this
is a physical thing.
Speaker 5: Oh my god, can it please be physical? Because then
it goes all the way back to episode one where
you guys were like hating each other.
Speaker 4: Please, we're all flying through this thing. Hates magic, and
he carries that energy straight into this thing. And Smith
embraces it for the first time, embraces his spell, his
friendship and his spellcanness and spellcan and and the and
that energy is what allows him to keep tire within
the whatever it's called, you know, the wormhole, the by
frost or whatever.
Speaker 6: Yeah, Tie, you were about to pop out in the
throne room. You wanted to, And I think maybe that's
what I was thinking, Yeah, when you were thinking, And
and also maybe your thoughts as well as Varsha's.
Speaker 3: Vengeance right that she's.
Speaker 6: Been sort of marinating on over the evening, probably rooted
inside of your psyche. And when you went through.
Speaker 4: You do I mean, Smith, do one of those like
in the movies, you know when they grab yeah, and
even though and we do one of those like gruff
man nods to each other.
Speaker 6: And exactly but never acknowledged.
Speaker 7: Just like when we shook It's just like when we
shook hands. I want to shake his hand when in
the beginning, well, when we shook hands after what happened
with Varsia, Oh yeah, it.
Speaker 4: Was on the right. Yeah, in the beginning, we hate
each other and then we get into a mutual understanding
of each other, and then we came to an actual
liking of each other.
Speaker 6: So what happens is, yeah, you you start you all
through this. The world starts to melt in this interesting way,
as I think the reality starts to bubble and distort
as it always sort of has. As you sink into
this plane or travel, whichever that may mean to you,
and you are all sort of traveling together and whatever
you may interpret that as one of you, the one
whoever is interpreted as Tie begins to then veer off
or go ahead. You all seem to slow down and
to find a place, and then it's really good. And
then we do have that moment where this image of
Smith and Tie Tie, you are blinded by vengeance as
you travel through the by frost uh and through the
planar travel here as you feel a tugging on your
psyche and you sort of look back, and then you
and Smith share this. This is a gruff Man nod.
Speaker 5: As you stand what like sports people feel when they're
like they're not involved, but they're like, yeah, right now.
Speaker 6: As sports sports. This is the sports of D and D.
Thank you. I'll take it. As you and that's got
to be a compliment.
Speaker 3: Let me, I can't wait.
Speaker 6: Tell my dad, so as your favorite sports team go, yeah.
Speaker 3: That's right.
Speaker 6: Hey, guess what, Dad, I just did a sports like show.
You're proud of me anyway, so the you uh no,
let me you know what he said through you great
talk dad. As you grab out and there is this
firm handshake and a pullback and you are brought into
dead Grove. Unfortunately, something does happen as you land in
dead grove, A clattering at your feet. Every one of
your feets, every one of your feet, sees every one
of your your your little your little tozies, each.
Speaker 3: One of you.
Speaker 6: That clamber uh to a stand in dead grove?
Speaker 4: Before you tell us? Can I say? I get flung
out and I'm like rolling across the ground. And I
don't know if you're about to have us rolling is
or whatever, but I want to stop pro you want
to say as you and I get like whipped out
of this thing, and I think that I launch across
the grass. I think is the sword rolls over on
my hip.
Speaker 6: Mm hmm. What I think happens is, yeah, as you
you all sort of gracefully come out and I think
there's a moment where I think you all gracefully land,
but Smith, you have like this heat where you're like
throwing Tie in, like trying to aggressively place him in
this moment, but it may happen too fast, so I
think Tie you tumble and roll in. Smith you do
this like heave thing as you're like, as you physically
grabbed him to throw him here into a dead grove.
Tie you rum you roll from onto this marble slab
or this old stone grout slab, off into the into
the saw to mud this about an inch or so
of probably moss or that like wet ground cover plant,
probably moss, maybe as you as you stain some of
your clothes and get some streaks of mud as well.
But everybody else you land gracefully, but there's still that
sort of that fine clatter that happens.
Speaker 3: Jet.
Speaker 6: You look down at your feet and you see and
you grab for your wrist and you one it's you
grab your iron wrist where the bracelets were, and they
are scattered across the ground, and you start to look
at everyone else's and everyone sort of raises their hand
in response, and all of the bracelets that you have
had and those items to shield your mind and location
from the Loving Queen are now scattered and shattered across
the ground.
Speaker 3: Can I do something or howe hm?
Speaker 6: You can do it next week's time?
Speaker 14: Okay, such a feelings?
Speaker 6: Have audio?
Speaker 3: Hey, and we are live with you? Stop that?
Speaker 5: Do we have audio?
Speaker 6: We're good, we have audio. I think I've been running
every today everything off of my phone today, so not everything,
but I've been running my stream my phone.
Speaker 3: I've been stream phone.
Speaker 7: Ring a pretty good show for a phone show.
Speaker 3: Thank you. He phoned it in today.
Speaker 6: I've phoned it in today, Thank you very much, thank you.
And I don't have that uh huh, thank you. But yeah,
that was a sixty two of spell Wind. We are
and so now you've both made it to Dead Grove
and you're gonna sneak in next week and we're to
see how that all goes. I'm very excited. Also, your
bracelets are broken, so ha.
Speaker 4: Ha, are we gonna sneak as well? Go into the
throne room?
Speaker 6: Might as well we could have. But I mean it's
really up to all of you how you want to
do that. But next week is going to be a
pretty big episode. I don't know how long how many
episodes' going to be? But we are near the end.
Speaker 3: Uh so just know that.
Speaker 6: Going into it. I want to say it's probably gonna
be the penultimate episode, but that also could be next
week double finale.
Speaker 4: We yeah, it may be yeah, next week, Okay, installs
next week and.
Speaker 6: Yeah restart full restart, Yeah.
Speaker 4: Well the channel on Sunday.
Speaker 6: Yeah, yeah, that's right, getting a gearing us up for
next season. But yeah, so that will we'll see. I
don't think it's going to be next week because I
got some cool things planned. Yeah, but no chance, no chance. Okay, good,
but yeah, anyway, so we're we're on the we're on
the ending here. I'm excited. Also, speaking of endings, my
Patreon game on Mondays is that they're in their last
epic fight right now, like the Big Boss Battle, and
it's sweet. I don't know how many episodes that's going.
Speaker 4: To be chopping at the same time as this.
Speaker 6: Yes, I think it is. Yeah, it is chronologically happening
at the same time. They are in a place right
now called Islac. That is the top of the map.
There's a skull at the top of the map and
that's Islac, and it's a giant settlement that hates dragons,
and they're they're trying to settle some scores and figure
out what's going on. Blah blah blah. And they're all
right now trying to fight their boss on a big
mechanical dragon that's slowly being set on fire by another dragon.
Speaker 3: Writer.
Speaker 6: Anyway, it's great. Check it out.
Speaker 5: Awesome. Can they listen to it?
Speaker 6: You can listen to it. I should make a thing,
but you should. I definitely you can follow it. I
should probably make a podcast, but you should look at
You should come and watch it on Mondays on my
channel twitch dot tv slash chords.
Speaker 3: See.
Speaker 6: Look, I did the I did my chat out first
this time, and now I can leave the chat the
chat and you can watch my face.
Speaker 3: All right.
Speaker 6: Bye, that's it, and Brad, you can do yours now
ha ha.
Speaker 4: Yeah it's me Brad. I am an incredibly diverse, funny,
attractive variety streamer here on Twitch. You can see me
at twitched on TV forward Slash tried to straight fasil
all the hit Man three and it was played it
today for the first time. Very fun, silly chaos. So
that's what I'm going to be playing for a little
while on my stream, if you're into that kind of thing.
And on Sundays I finished it, Yes, yesterday or the
day before. Yeah, did you just power through the main quest?
I literally looked every main character and only found out
what I had done at the end of the game
when Chat told me. But it was enjoyable to play.
And yeah, now we're on hit Man, which is I'm
being a little more tankedful. And yeah, on Sundays, I
run a show here on table Stow called Star Wars
Rise of the Apprentice that's about space and this week
they boosted a ship, so we're going to be doing
a bunch of ships stuff that I definitely understand in.
Speaker 6: The role, which we are totally ready for.
Speaker 4: I barely understand how to do anything in this yet.
And then now we have to all learn chip stuff,
and I think I'm ready. So I will say it
depends on how many mental breakdowns I have between now
and then.
Speaker 10: Who knows these days and honestly, in this economy.
Speaker 4: Who knows at this point could literally be roll a
day twenty And that's how many it will be. And
that's my that's my shout out, not Maya, this is
my shout out, you're going to do it for me?
Speaker 5: What's happening?
Speaker 6: I was going to make it really confusing.
Speaker 7: My I literally said it was myers.
Speaker 9: Hello, my name is Maya, and I was yet today
I have a voice actor and stream my heir on
twitch TV. I do a lot of how would you say?
I can't even think of the words to call my
China because I'm not good at it.
Speaker 3: So if you're looking.
Speaker 9: For a very diverse, entertaining channel that has video games and.
Speaker 5: News, Star Citizen role play.
Speaker 9: If you're looking for gaming news, Stasitizen and road play,
and just check my channel out, please, I beg you.
I need the money.
Speaker 6: That's great now laughing out of genuine and there let
me go. And that's the that's the face where everybody gets.
Speaker 3: And wha can I go?
Speaker 5: Next way?
Speaker 15: Yeah?
Speaker 5: Thank you? Sorry, my brain is just Please go watch
King Makers the finales next week and I GM and
thaysby how is it?
Speaker 7: And please go follow Pumpkinberry on Twitch where she is
currently playing un Metal on Metal and it's so good.
Brad is in that game?
Speaker 4: Yeah, I'm in that game.
Speaker 15: Mm hmm.
Speaker 4: Yeah.
Speaker 16: That's the face that Brad just made when he asked
the question. Uh game, I'm Mike Stephen. I played Smith
for you today. Thank you so much everybody for watching.
Make sure you go support Cord by heading out over
to patreon dot com slash spell Wind. Uh in this
wonderful world that he's put together, please go check that out.
I run a show called Ashes of Ariador that's tomorrow
at four pm Eastern. PB and Meyer both on that
and fuck Brad and.
Speaker 4: We're going on in wow wow.
Speaker 16: Uh yeah, that's tomorrow four pm Eastern. Thank you so
much as always for watching. And uh yeah, we run
in another shill show at the beginning of April, so
that'll be coming up soon. But please make sure you
go support all these wonderful people. Please go do that
and make sure that Meyer doesn't die. So all right,
you know, go throw u up as away. Thank you
so much.
Speaker 14: Bye.
Speaker 6: All right everyone, thank you so much for being here.
Thanks for hanging out.
Speaker 3: I'm Core.
Speaker 6: I'm moving into the shout out because it's when I
usually do and I'm the once one who's got to
touch the production stuff. So thanks everybody for being here.
It's been great. Follow me on Twitch dot tv slash Cord.
I do forging stuff and projects. And like prop making
and stuff now and it's awesome. We're doing Rugo's lightsaber
this month and next month. I think I'm still gonna
work on that sword that I need to make for
a for sound design. It's got like a wacky, weird
bend in it so it makes shing noises. So I'm
gonna be forging that next month. But we're gonna be
wrapping up exactly. We're gonna be wrapping up Rugo's lightsaber
and his armor on my channel, so come check on
that out. I'm gonna get started on that tomorrow or
I get working back on that tomorrow. See you all then,
be well, take care of yourselves. Follow me on patreon
dot com slash spell Wind, where you can all all,
every single one of you can come and join and
play games with me in the spell and World. Love
you all.
Speaker 3: Bye.
Speaker 6: That's it. That's it. We're leaving.
Speaker 3: We're out.
Speaker 6: I think we're leaving. We're going now. Yeah m