Speaker 1: Hey everybody, it's Tuesday, June third.
Speaker 2: Twenty twenty five.
Speaker 1: Welcome to the Giant BombCast, Episode eight hundred and ninety three.
Speaker 1: I am your host, jan O Showa joining me as
Speaker 1: always today's co captain of the Ship and the bad
Speaker 1: boy of themes media like Manati, Oh gay.
Speaker 3: I'm the cow captain again. I forgot about that. I
Speaker 3: like it when Jeff's not.
Speaker 2: Here, that's right.
Speaker 1: Uh, mister Jeff Grubb is out on assignment, and that
Speaker 1: assignment is going to l a way too early.
Speaker 4: Uh.
Speaker 2: But that's okay, folks.
Speaker 1: We always have another Jeff in our pocket, and he's
Speaker 1: in our front pocket, right next to our hearts, ladies
Speaker 1: and gents, because he has no heart, so he's just
Speaker 1: trying to feel what it's like.
Speaker 5: Jeff Beckler, these are all facts. These are all facts.
Speaker 5: I regrettably do not have a can that I can
Speaker 5: also open the second we begin recording. I'm glad you
Speaker 5: can provide that interesting foley work, mister Riker. I'll let
Speaker 5: you introduce him though.
Speaker 2: Jef. He's a dan, a dancer.
Speaker 1: He's he's master of bananas and trampolines.
Speaker 2: That's right.
Speaker 1: He's bringing his own trampoline and kiddie pool to SGF campus.
Speaker 1: No one told us we can't, Dan Riker, I.
Speaker 2: Love trampoline so much.
Speaker 4: And when I was a kid, I was at my
Speaker 4: friend and m Jeski's house and we did the thing
Speaker 4: where we accidentally double bounced and I went flying. And
Speaker 4: this is back in the nineties where we didn't have
Speaker 4: all these weak kids protectors on the springs, and so
Speaker 4: it's just bear springs and my leg goes through and
Speaker 4: it's the metal springs sliced my calf from like ankle
Speaker 4: to knee. I'm bleeding profusely. I go in the house
Speaker 4: and I'm like, I need to be bandaged up. And
Speaker 4: Andy's older brothers like, oh, you know we need to
Speaker 4: do You need to put lemon juice on it. And
Speaker 4: so we grabbed lemon juice and poured it on there.
Speaker 4: And that was a prank. It hurt a lot worse.
Speaker 5: Well, you know, there's a lot of people out there
Speaker 5: who go and talk about you with this like, oh,
Speaker 5: he's the luckiest guy alive. Oh everything works out in
Speaker 5: his favor. You're just friend, You're just not listening. You're
Speaker 5: you're doing what we call selective hearing. Well because you're
Speaker 5: not allowing yourself to hear the dozens of times that
Speaker 5: this guy has become.
Speaker 2: Within a hair's worth of death. Okay, we're gonna die
Speaker 2: from lemon juice. You could have cut an artery. Who knows.
Speaker 2: It was very bloody.
Speaker 5: So I'm just saying everyone who's like me, I wish
Speaker 5: I could have the damn Look, well, you're gonna have
Speaker 5: a couple like piece of hardware installed in your body
Speaker 5: as a result.
Speaker 2: It's a good trade off. It's fine.
Speaker 4: I got distracted by the trampoline thing. I do want
Speaker 4: to point out that Mike did say cow captain.
Speaker 1: Earlier, a cow captain.
Speaker 2: He said he's a cow captain. Yes, what does that mean?
Speaker 4: If you checked the tape, No, he was trying to
Speaker 4: say co captain, but he said it weird and he
Speaker 4: said he was the cow captain.
Speaker 2: You know, I'm not saying it's a bad thing.
Speaker 1: Okay, Armies get on the line, because then we can
Speaker 1: deem Mike Manati the cow captain because of all the beef.
Speaker 5: There we go as a as a son of a
Speaker 5: cow captain. I can confirm it's.
Speaker 1: What do you guys say the cow captain is like?
Speaker 2: Is that a for cows.
Speaker 1: Yeah, but you look like a milkman though, Like, so
Speaker 1: you're in all white.
Speaker 4: Yeah, you have to like camouflage yourself as a cow
Speaker 4: so they'll accept you.
Speaker 3: I'd like so many milk products, but milk itself is
Speaker 3: still kind of weird.
Speaker 1: That's fine. I mean the cow captain, not milk captain.
Speaker 5: Yeah, you don't have to like drink milk constantly to
Speaker 5: prove your your your seniority.
Speaker 2: What do you considering milk products? If not milk?
Speaker 5: Don't just shut I've had it this week.
Speaker 1: Actually, I've never heard of invincible. I don't have kids.
Speaker 2: Okay, Pancake, you're the one. You are the one who's
Speaker 2: weird about the invincible thing.
Speaker 4: I just said I hadn't heard of a show I
Speaker 4: hadn't heard of, and you were the one who made
Speaker 4: of the thing, and.
Speaker 1: I haven't heard of it. Either hasn't heard of it too.
Speaker 2: I'm sorry.
Speaker 5: That's that's a really, that's what we call UH an
Speaker 5: almost invisible UH sample size number one and number two.
Speaker 5: Mike's upset because you said something to the effect of, like,
Speaker 5: how would I know about what invincible is? I don't
Speaker 5: have of children?
Speaker 2: Is I just Googledn't it looks like a kid's show?
Speaker 2: I don't know.
Speaker 5: Apparently I'm wrong all that, but it looked like a
Speaker 5: kid You're not for assuming it's a kid's thing. You're
Speaker 5: just very frustrating. No, I'm aware, and that's where that's
Speaker 5: where Mike's coming from.
Speaker 2: And that's why I allowed. I don't mind Dan being Dan.
Speaker 2: It's because dude will own up to it. Thank you,
Speaker 2: thank you.
Speaker 3: She's owning up to wrong, up to the kids show
Speaker 3: its wrongs, not owning up to it being I don't
Speaker 3: know they added that kind I just look.
Speaker 1: I know. I'm not even watched Invincible, and I have been.
Speaker 3: Exposed to it through a social like osmosis maybe a
Speaker 3: thousand times.
Speaker 2: But you follow different things in people than I do.
Speaker 4: This is not a fun would show before.
Speaker 3: People would have done the meme like the think thing
Speaker 3: or the look at the like look what they need
Speaker 3: to match our power.
Speaker 2: I have no idea what you're talking, Mike.
Speaker 5: I have no doubt. I have no doubt, And maybe
Speaker 5: this will provide some sort of relief to you, but
Speaker 5: I have no doubt in my mind that at some
Speaker 5: point Dan was exposed to Invincible memes or media in
Speaker 5: some way. I just didn't look mac God forgets a
Speaker 5: lot of stuff. We know this, we know this, Okay,
Speaker 5: that's all. He knew what The Walking Dead was and
Speaker 5: that's a very famous comic book, so you know he
Speaker 5: I'm sure he got he rubbed up against it.
Speaker 2: Do you ques?
Speaker 1: Do you know what The Boys is?
Speaker 2: Yes?
Speaker 4: Bonk has watched that and said it's good, and I
Speaker 4: trust her depending on stuff, and so it is on
Speaker 4: the very long list of stuff if I ever have
Speaker 4: time to watch a show I would like to.
Speaker 1: Watch interesting because like The Boys and Invincibles on the
Speaker 1: same streaming service and kind of it's another.
Speaker 5: Showy they they gravitate towards the same sort of thing.
Speaker 2: Yeah, oh okay, which is interesting.
Speaker 1: Going back to the cow captain thing, I have not
Speaker 1: been able to get ham time out of my head.
Speaker 5: Out of your cow captaincy.
Speaker 1: Yeah, like I was. I went to a ham store
Speaker 1: over the week. These are pigs. These are pigs, I know,
Speaker 1: I know, They're just they're animals. They're friends, right, they
Speaker 1: like when Noah brought them onto the Ark, it was
Speaker 1: like cows, all right, pigs next, right?
Speaker 2: So right, He's like Deli Gang, where are you at I.
Speaker 1: Ran into one member of the deli gang and it
Speaker 1: was almost a thing parenthesis positive. But I was at
Speaker 1: the ham Store and I was just laughing to myself
Speaker 1: and just whispering, Amn, time is.
Speaker 5: The Ham Store just a deli?
Speaker 1: Yeah, well it's like a honey bak, It's a honeybake ham,
Speaker 1: so like, oh, it's specifically ham Dan.
Speaker 2: Yes, sorry, were you done? Because I didn't want to interrupt. No.
Speaker 1: I just thought it was hilarious that there was a
Speaker 1: bunch of Hams and then like that, I like popping
Speaker 1: myself in public places and people thinking I'm slightly insane
Speaker 1: by just like whispering something like.
Speaker 4: Time out loud, Yes, okay, nice. Yeah. I went Mike
Speaker 4: to give me some credit here. She frustrated with me
Speaker 4: about pancakes and stuff. I want you to know, Mike,
Speaker 4: you don't even hear most of the things, Julia.
Speaker 2: I know I'm not posting about most things.
Speaker 4: This morning, this morning, literally forty minutes ago, I was
Speaker 4: going to eat some grapes, and I noticed that some
Speaker 4: of the grapes were like very bright and green and
Speaker 4: bulbous and good to go, and then some of them
Speaker 4: were like kind of withered and like yellow.
Speaker 2: Ee, you know.
Speaker 4: And I was like, Oh, some of these are good
Speaker 4: and some of these are bad. And I realized the
Speaker 4: ones that went bad were the ones that were individual,
Speaker 4: not on.
Speaker 2: The thing, off the vine. Well, that's the vine, that's
Speaker 2: the thing.
Speaker 4: And in my head, in my head, the dialogue that
Speaker 4: happened was like, Oh, the ones that aren't connected to
Speaker 4: the bundle are bad. And then I thought, Oh, that's
Speaker 4: probably vine. That's probably what grapevine is. Because I've heard
Speaker 4: the word grape vine. I never considered that's what that
Speaker 4: the bundle thing was. And in my head I saw
Speaker 4: that myself and didn't even tell anyone about it until now.
Speaker 4: So see, Mike, I am saving you from this happens
Speaker 4: many times a day and you hear about maybe one
Speaker 4: a week.
Speaker 2: You're gonna have to deal with it. We're co owners.
Speaker 1: I want to I want to sell my shares.
Speaker 5: Yeah, listener, listener, I have a couple ideas for content.
Speaker 2: Don't forget to like common and subscribe books please.
Speaker 5: I just feel like we need to start like it
Speaker 5: would be to me be a real chuckle, be a
Speaker 5: real real knee slapper if we went ahead and just
Speaker 5: sort of like in nothing more than one sentence, kind
Speaker 5: of just like you know, Mark these milestones, we're like, hey,
Speaker 5: June third, Dan discovers what a grape vine is, Like, just.
Speaker 2: Heard the word. I knew the heard.
Speaker 4: I've heard heard it through the grape vine a million times.
Speaker 4: I never thought about it being a shoot vine.
Speaker 5: I just think that is a good question.
Speaker 2: Chat.
Speaker 5: I'm going to get to that right now. But I
Speaker 5: do think it would be fun to have like a
Speaker 5: collective of three hundred and sixty five things that you
Speaker 5: learned in a year.
Speaker 1: A calendar, like a page a terror calendar.
Speaker 2: Yeah, that'd be sick like today, Dan on, Hey Dan,
Speaker 2: what's a raisin? That's a shriveled up grape.
Speaker 4: There we go, folks. Hey, Okay, I think you just
Speaker 4: put a bunch of grapes out in the sun. They're
Speaker 4: going to turn into raisins. Not wrong, takes time.
Speaker 2: It's fine. I'm I'm totally cool with you saying that.
Speaker 1: I was like, not horribly upsetting.
Speaker 5: That's fine, that's fine. I love I love it.
Speaker 1: I guess grapes are kind of berry related. But did
Speaker 1: you all know that blueberries have an obscene amount of
Speaker 1: pectin in them?
Speaker 2: Yes? What's that?
Speaker 1: Like natural jelly. So like, I tried making like a
Speaker 1: blueberry juice and I just blended an obscene amount of
Speaker 1: blueberries that ship solidified. It looked like one of those
Speaker 1: two b thingies from a rainforest cafe. Sure I know this, Yes, Mike.
Speaker 5: Blueberries are They're they're wild, huh.
Speaker 2: I like, I'm new to the blueberry scene. But then
Speaker 2: so much character.
Speaker 1: Then yeah, hey, are honeydew and canialopes the same thing,
Speaker 1: just in different fonts.
Speaker 5: Don't ask me, I'm not asking you. That was really
Speaker 5: directed tobaccolar. It is a canaloupa melon. I guess, so right, yeah,
Speaker 5: so yeah, so they're probably just cousins. I guess, Okay,
Speaker 5: they're there. They taste I think in a I think,
Speaker 5: in like a blind taste, you'd probably think they're closer
Speaker 5: in taste, and then maybe they they are. But I mean,
Speaker 5: I love both of those I celebrate both of those fruits.
Speaker 1: Okay, okay, I someone had in the chat had said,
Speaker 1: bring the deligang onto the dumb truck, and I will
Speaker 1: never do that for their safety and my own, because
Speaker 1: which when I ran into a member of the Deli
Speaker 1: gang shouts out to young keV he was like, yo, dog,
Speaker 1: you gotta make good. I'm like, what do I got
Speaker 1: to make good on? Do I owe you money?
Speaker 2: Young keV?
Speaker 1: He was like, nah, you're in the gang, so you
Speaker 1: gotta get yetted up. And I'm like, I don't have
Speaker 1: time to get tattooed right now, Young keV. And he
Speaker 1: goes like, hey, mark your days January. You gotta get
Speaker 1: yet when you come back. I'm like, all right, okay.
Speaker 5: Do you need Yeah, what do you need to get?
Speaker 5: I need to get Deli Gang tattooed onto me. We're
Speaker 5: on your knuckles.
Speaker 1: Well he young keV has it on like his.
Speaker 5: Ribs in like gothic font or like what.
Speaker 1: Like the tattoo font? Yeah, I guess the Gothic.
Speaker 4: Deli Gang and then have all of aj styles kids
Speaker 4: names underneath it.
Speaker 2: Okay, cool, cool, cool, cool cool? What's your favorite Deli meat?
Speaker 2: To your head?
Speaker 1: Oh god, I'm so basic.
Speaker 5: I just know I was asking.
Speaker 1: The question for the group.
Speaker 5: No, I mean I kind of get like your roast
Speaker 5: beef guy, right, like.
Speaker 1: Only sorry question chance question, This is turn jam.
Speaker 2: You know I like shoots counts right?
Speaker 5: Does hell?
Speaker 2: Yeah?
Speaker 1: Jed, are you are you like getting Italian on me.
Speaker 1: Hell yeah, I've been gained I've been given gifted Italian
Speaker 1: membership by one Jesse Vittelli.
Speaker 3: So okay, and I want revoked that I I approved that.
Speaker 3: It's so it's so messed up. How anti Italian food
Speaker 3: Jeff Grove is really yes, he hates He's like, he's
Speaker 3: like Pausas Ohio, which is the best food ever.
Speaker 1: There's so much Italian here.
Speaker 4: Yeah, but come on, Mike whoa No, Backler only counts
Speaker 4: East coastuff like the East Coast thing where all of
Speaker 4: the flyover states in the Midwest, The Midwest has good
Speaker 4: food and ship Italians here.
Speaker 2: I don't doubt food is edible.
Speaker 5: I'm perfectly confident that it is edible and you can
Speaker 5: actually you know, have calories there. It makes Yeah, what
Speaker 5: just what did happen?
Speaker 2: Okay? Uh?
Speaker 5: What I guess I'm trying to say is that young
Speaker 5: almost more Italian than Anadius.
Speaker 1: What I'm trying to say, Wow, Well, no, I learned
Speaker 1: something about Vitalian over the weekend that I'm not.
Speaker 2: Learned that he's Italian.
Speaker 1: Elmo, Actually, yeah, Elmo, it makes sense. Sesame Street, like
Speaker 1: is Sesame Street canonically in New York? It seems some
Speaker 1: do feel Brooklyn, Yeah, yeah, it's Italian. What is what
Speaker 1: is the the city of Burton Ernie their happy everyone
Speaker 1: happy pride.
Speaker 2: Yeah, they're in Philly, brotherly love and all that winky face?
Speaker 4: Uh Or do you think that, like like Kansas City
Speaker 4: barbecue is just like fine, Like.
Speaker 5: No, it's great. I've had I've had tons of barbecue
Speaker 5: in Texas and all that stuff. It's tremendous.
Speaker 4: Okay, okay, all right, so you agree that there there's
Speaker 4: food outside of the East Coast that is good.
Speaker 5: Yeah, it's a fun bit I like to do, and
Speaker 5: I think most people are in on the bit without
Speaker 5: a doubt. It's better here, like empirically better food. Yes, absolutely,
Speaker 5: the stuff that you.
Speaker 2: Care about, bagels or pizza or anything.
Speaker 5: Of course, however you just said bagels whatever, that's fine too.
Speaker 5: I don't know my brains is yeah, my brain just
Speaker 5: farted out and was just like I think he meant bagels.
Speaker 1: Yeah. I mean, I'm not going to eat a burrito
Speaker 1: anywhere else other than maybe Texas unless maybe perhaps I
Speaker 1: don't know anyway, video games, Oh, Arizona, Okay, fine, New Mexico.
Speaker 2: All right, I'm wrong, I'm wrong. I get it. I
Speaker 2: get it.
Speaker 5: Man.
Speaker 1: I had a really good breakfast Burrito New Mexico, and
Speaker 1: then I had to pick up an obscene amount of
Speaker 1: food for the TV show. And that's when I was like,
Speaker 1: still kind of new. So I didn't know how the
Speaker 1: company card worked, so I didn't leave a tip. But
Speaker 1: then it was it was like a small mom and
Speaker 1: pop joints, but so we pretty much gave them their
Speaker 1: sales for the day, so I thought it'd be fine.
Speaker 1: And then I get the receipt afterwards, and my boss
Speaker 1: at the time was like, Yo, how come there's one
Speaker 1: hundred dollars tip here on the charge? And I'm like, oh,
Speaker 1: they wrote their own tip in Oh no, not cool.
Speaker 1: Are they even allowed to do that? I guess they
Speaker 1: could just do things right. Yeah, I mean, anyway, it
Speaker 1: wasn't my money, so I don't care. Speaking about games,
Speaker 1: Jeff Grubb isn't here to talk about it, but big Chat.
Speaker 2: He's got some news in the chat. He's getting the
Speaker 2: switch cancers like flying in the chat. Switch getting canceled.
Speaker 3: Yeah, apparently like his charge isn't going through and doesn't
Speaker 3: know why from Walmart.
Speaker 1: And get that fixed.
Speaker 2: My one's going to do that too, because I use
Speaker 2: my corporate card and.
Speaker 5: I heard Walmart you can change the payment processor on
Speaker 5: the target order. I heard I did hear a lot
Speaker 5: of people complaining about Walmart doing something last night where
Speaker 5: a lot of people were like offered twenty four hours
Speaker 5: to repurchase their switch.
Speaker 3: Teck on the ones who did have it canceled. But
Speaker 3: mine's looking great. I think mine's fine. Min's still arriving
Speaker 3: by June fifth, So that's all right. I'm doing okay fantastically.
Speaker 4: From Jeff Grubbs saying good job on Raisins, Thank you,
Speaker 4: grub Jeff Grubbs.
Speaker 2: My text, huh, what the fuck? Let me see was my?
Speaker 4: Mine still says estimated Wednesday, June eleventh, but I don't
Speaker 4: believe it at all.
Speaker 1: So all right, anyway, Jeff Grubb is hopping on over
Speaker 1: down to California, which is a big hop just like
Speaker 1: the game he played and Mike Manatti watched him. There's
Speaker 1: an unfinished on the website. Now go watch that at
Speaker 1: the same time as this. Okay, so don't click off
Speaker 1: of this, click both juice whatever, I'll go. We gotta
Speaker 1: But in the meantime, that game looked cute. Mike Manatti
Speaker 1: was it cute? It was cute?
Speaker 3: Yeah, check out that unfinished quick clokh. I like three
Speaker 3: D platformers a lot, and I am always happy to
Speaker 3: see more indies tackling the genre. We's gotten some good
Speaker 3: indie three D platforms, but we haven't had that right
Speaker 3: they call shovel night moment with them where we get
Speaker 3: one of these that's like, oh, this is actually just
Speaker 3: as good as the games it's inspired by, right, so,
Speaker 3: and it's like a tall order, like I want a
Speaker 3: three D platform but that's as good as Mario sixty
Speaker 3: four or you know, like Banjo Gazilli or stuff like that.
Speaker 3: You know, I'm not I don't know if this one
Speaker 3: is it, but it has that promise. It just looks
Speaker 3: like it's a ton of fun to play because it
Speaker 3: kind of has some Odyssey vibes with just the set.
Speaker 2: Of moves you acts.
Speaker 1: You have like the dive.
Speaker 3: You can even like grab onto walls, you can do
Speaker 3: wall running, so it's just like a lot of things
Speaker 3: you can do.
Speaker 1: So you kind of have.
Speaker 3: That three D platforming jazz that I like a lot,
Speaker 3: where you can kind of just figure out your own
Speaker 3: ways to get to places.
Speaker 4: You got some chameleon twist in there too. I played
Speaker 4: the demo this weekend, and there's the tongue and you
Speaker 4: can you can grapple and swing and it's got a
Speaker 4: beefy demo, the free demo. It's so you can get
Speaker 4: a lot of gameplay out of that. But yeah, Mike,
Speaker 4: I'm with you. It's it is. You know, I wanted
Speaker 4: to love of ukulele and stuff like that, but we
Speaker 4: haven't quite gotten there. Like you said, the shovel Time
Speaker 4: moments a great way to put it. Uh, this this
Speaker 4: does seem like a really, really good one of those.
Speaker 2: Yeah.
Speaker 1: I was going to bring up ukulele while you were
Speaker 1: talking about that, Mike, because I really wanted to enjoy
Speaker 1: ukulele more. I wanted to enjoy Pennies Big Breakaway more,
Speaker 1: but nothing was quiet Time papped into that feeling that
Speaker 1: that spoon Heaven moment.
Speaker 3: Just spoony tuned. Uh yeah, I think that that That's
Speaker 3: exactly right. God, it's so secuting twist, Dan, I was
Speaker 3: that was like one of my favorite rental games.
Speaker 2: Yeah, that is the rental game. Yeah, no one ever
Speaker 2: bought that game once.
Speaker 1: No, some people were rented it that they made a
Speaker 1: sequel and we rented that tip.
Speaker 2: Yes, yes, games.
Speaker 1: Yeah, I think the GBA is one of my favorite
Speaker 1: consoles or handhelds of all time because there were so
Speaker 1: many different two D platform platformers that like would just
Speaker 1: going for it.
Speaker 2: Y'all.
Speaker 1: Remember Blender Brothers. No, no, God, maybe this is because
Speaker 1: I'm a youth. I remember snow Brother Hell yeah brother. Yeah,
Speaker 1: Blunder Brothers was one of those like, hey, let's just
Speaker 1: take an animal with big ears and make them hop
Speaker 1: and bop around.
Speaker 2: Weird.
Speaker 1: Yeah, God, GBA great. I just wanted, okay, and never
Speaker 1: bring down a console when we go to these trips,
Speaker 1: but I might just load up the analog with a
Speaker 1: bunch of GBA stuff.
Speaker 2: That's a good system for that. Yes, it was very good.
Speaker 1: Uh, let's hop on to the next game.
Speaker 2: Mike Manatti.
Speaker 1: You streamed quite a lot of this last night on
Speaker 1: your own. Claire Obscure Expedition thirty three.
Speaker 3: Did a lot of that just the last few days,
Speaker 3: basically kind of the last third of the game, and
Speaker 3: I beat it last night the video game. Yes, I
Speaker 3: finished Claire Obscure. I wanted to make sure I did
Speaker 3: that kind of before SGF.
Speaker 1: You know.
Speaker 3: Also, it was the game I wanted to keep playing anyways,
Speaker 3: Like on Sunday alone, I think I played slash streamed
Speaker 3: it for eight hours straight. It's just, oh my god,
Speaker 3: difficult game for me to once I'm into it because
Speaker 3: it's just a ton of fun and there is a
Speaker 3: lot of optional stuff you can do right before the
Speaker 3: end of the game, and I was having a good
Speaker 3: time doing it. My My biggest complaint with the game
Speaker 3: in general is some kind of weird pacing, pacing or
Speaker 3: balance stuff. I suppose balance is the better way putting
Speaker 3: it like an act too, So there's three acts in
Speaker 3: Act two. At one point I went and did a
Speaker 3: side dungeon halfway through it, and that was fun. It
Speaker 3: was kind of this challenging side dungeon, but I got
Speaker 3: so powerful from doing that one side dungeon that the
Speaker 3: rest of Act two kind of became this breeze. And
Speaker 3: then like, I don't want to get spoilers, but like
Speaker 3: Act three, I won't, I won't, But like Act three,
Speaker 3: like it it opens up this way where you can
Speaker 3: do a lot of optional content, you know, necessarily, like
Speaker 3: you know it's optional, but you can like, oh, there's
Speaker 3: all these places I can go to now, And I
Speaker 3: was having fun doing that, but I kind of did
Speaker 3: so much of it that the final boss was practically
Speaker 3: a one shot for me, and just like you know,
Speaker 3: like that almost son was cool, like wow, I once
Speaker 3: shot the boss with like, oh, like the drama. Everything's
Speaker 3: like I kind of wanted this to feel like a
Speaker 3: real fight. And there's so much optional stuff that is
Speaker 3: much more challenging that and I'm glad that's there, but
Speaker 3: I like having that post game optional extra challenging stuff.
Speaker 3: I still feel like the final boss of a video
Speaker 3: game should be like in the top five.
Speaker 1: Of the hardest bosses.
Speaker 3: And again, like there's like a big golf between what
Speaker 3: I was able to do this final boss is some
Speaker 3: of the like optional stuff I was coming across or
Speaker 3: the same hit that one shot the final boss was
Speaker 3: like a tickle to them, So like that just.
Speaker 1: Seems a lilocer.
Speaker 3: Now you know, all of that aside, And my one
Speaker 3: tip is when you get to that part of the
Speaker 3: game where you can do a lot of optional stuff,
Speaker 3: maybe just go beat the game and then you can
Speaker 3: do that stuff, because I don't think it was super
Speaker 3: fun to be insanely overpowered for that.
Speaker 1: Maybe maybe for you you'll enjoy that. Yeah, I'm on
Speaker 1: the other side of the fence with that, Mike, because like,
Speaker 1: I find myself spending way too much time in jerrpgs
Speaker 1: grinding up to be overpowered. That I kind of like
Speaker 1: that it was an easier on ramped for that rather
Speaker 1: than spending like too many hours exploring the optional stuff
Speaker 1: because I generally just won't revisit in rpg specifically after
Speaker 1: I finish it, and it kind of helped with the
Speaker 1: pacing that also, God, Mike, real quick, how many hours
Speaker 1: did you clock in after you beat the game? About forty?
Speaker 3: Right about forty hours, which is like, no, oh god, no,
Speaker 3: that's for one of those that's so nice.
Speaker 5: That's yeah, well yeah, we'll unpack my shit in a
Speaker 5: minute least.
Speaker 2: Yeah.
Speaker 3: But I mean, I'm like gesstatic to have one of
Speaker 3: these games that was more like forty hours. I don't mind,
Speaker 3: like I don't mind eighty one hundred hour long RPGs.
Speaker 2: I get it.
Speaker 1: I'm shocked that it's become the default.
Speaker 2: Oh yeah.
Speaker 4: Honestly, my thought when you said forty was like, oh, okay,
Speaker 4: because I had already been curious to check this game out,
Speaker 4: and you're saying forty made me more like, Okay, maybe
Speaker 4: I could find time at some point and.
Speaker 3: I bet if I bet if you mainline it, which
Speaker 3: I almost in some ways recommend it, it's more like thirty.
Speaker 1: So okay, okay, yeah, yeah, yeah, yeah.
Speaker 3: So that part of the place the story is game
Speaker 3: is very good, and that's not normally the thing that,
Speaker 3: like I will spend a lot of time praising. I
Speaker 3: think that this story always remained interesting. It has a
Speaker 3: twists that feel earned. Even though like the stuff happening
Speaker 3: is often maybe like supernatural and weird, there's still a
Speaker 3: logic to it and it kind of makes sense. It
Speaker 3: doesn't over explain itself. It is primarily character and emotion driven.
Speaker 3: It doesn't really go for a lot of cheap moments
Speaker 3: that I think can often happen with these kind of games,
Speaker 3: especially today. You know, it's not like a lot of
Speaker 3: shock value kind of like let you to see that, right.
Speaker 3: Everything feels very earned. Everything feels very mature and adult
Speaker 3: like in a very kind of I don't know, like
Speaker 3: I just I feel like I don't want to say, oh,
Speaker 3: this is a.
Speaker 1: Real story kind of a thing.
Speaker 3: But you know, we do see a lot of video
Speaker 3: games there where like the story is kind of just,
Speaker 3: you know, go rescue this person, or this person killed
Speaker 3: your friend. Now go kill this person, and that's sort
Speaker 3: of the end of it. There's so much more going
Speaker 3: on here. I have so many thoughts as just being
Speaker 3: this name. We should we should do a spoiler cast,
Speaker 3: we should jan have you beaten?
Speaker 2: I mean, I'm act three, so I'm okay.
Speaker 3: So I was I was gonna specifically ask you, because yes,
Speaker 3: after SGF, I want to put to and once you
Speaker 3: finish the game, I want to put together spoiler cast
Speaker 3: because I think, uh, there's so much to unpack and
Speaker 3: to talk about, you know, like a lot of mechanics
Speaker 3: in the game itself and that stuff we've talked about.
Speaker 3: It still is so good, the way the battles work,
Speaker 3: how it does sort of depend on these dodges and
Speaker 3: parrying and kind of building up your party in this
Speaker 3: really smart way with the picto's and the arts and
Speaker 3: all this other stuff that you get. So gosh, it's
Speaker 3: just one of these games that I think I'm going
Speaker 3: to be thinking about for an incredibly long time. God,
Speaker 3: the music, the music is so good, and there's so
Speaker 3: much of it. It's like every fight I feel like
Speaker 3: it's a new track somehow, But how are they making
Speaker 3: so much music?
Speaker 2: There's music?
Speaker 3: Oh so I was. I'm just stunned by what they
Speaker 3: were able to accomplish here accordions.
Speaker 1: Turns out accordians slept on instrument.
Speaker 2: Yeah some twelve monkeys. Shit here, Well.
Speaker 1: He's a savant Backler. Please unpack your ship.
Speaker 5: I know everyone's thinking to themselves. They're driving in their car,
Speaker 5: they're commuting to work. They're like, fucking Backlar's playing Exhibition
Speaker 5: thirty three. Like this is not a Backlar video game, right,
Speaker 5: that's what you're all thinking.
Speaker 2: Yeah, I'm not driving, but yes everything else you're never driving.
Speaker 5: But certainly we we know, right, Like this is not
Speaker 5: my shit, right, Like what business do I have playing
Speaker 5: one of these?
Speaker 2: Right? Like?
Speaker 1: Pretty looking games? Is a pretty looking game.
Speaker 2: It's pretty as hell.
Speaker 6: Uh.
Speaker 5: I'm trying to think of like the last game that
Speaker 5: would even be tangentially associated in the same genre, right,
Speaker 5: Like what I don't even know, right paper Mario, Yeah,
Speaker 5: it kind of right, that is, like with the turn
Speaker 5: based sort of stuff and the parrying and timing and
Speaker 5: on that. You know, I don't claim to understand this game.
Speaker 5: I don't claim to like really also understand what I'm
Speaker 5: doing in it where I've I'm kind of just like
Speaker 5: I'm kind of just doing it and I'm progressing and
Speaker 5: I'm playing, and I'm doing stuff. Am I hyper focused
Speaker 5: on Like all the pictose and all of the lumina
Speaker 5: and the points and the flasks and all that stuff.
Speaker 5: I'm just I'm trying to make sense of all that
Speaker 5: and it's slowly but surely happening. I'm also like a
Speaker 5: lot of that is overshadowed just by like the sheer
Speaker 5: wonder that is that that comes out of me when
Speaker 5: I see these these creatures, these insane freaks that I
Speaker 5: meant to battle, and I am won over by the
Speaker 5: creativity and the design of these beasts that I just
Speaker 5: kind of don't care. I'm just like I'm fighting. I'm
Speaker 5: fighting a wagon. Find a wagon that's all four on
Speaker 5: its two things. I'm just trying to like do that
Speaker 5: and find and I guess this wagon's got weak shoulders,
Speaker 5: It's got weak's shoulder points and I'm gonna shoot that,
Speaker 5: you know. I understand, like obviously, like the action points
Speaker 5: right like or whatever, those are the ap things I understand,
Speaker 5: Like the basic sort of machinations of like of like,
Speaker 5: oh you you spend this, you know, I think the
Speaker 5: rock paper scissoring of like the ground, ice and fire
Speaker 5: stuff is just not It's I'm just you know, again,
Speaker 5: as someone who is not hyper fluent in this kind
Speaker 5: of style of games, it's it's not I haven't connected
Speaker 5: all those dots yet. I also have, you know, I've connected.
Speaker 5: There's just like a lot of you know, I understand,
Speaker 5: like with the pictos, and then there's like another level
Speaker 5: below those pictose of like and I understand everything as
Speaker 5: a level. I get all that. I've played a video
Speaker 5: game before. This isn't my first one, but it is
Speaker 5: the first one in a while where I'm like j
Speaker 5: rpging in a way that is just not my thing,
Speaker 5: but I love it. It's the thing I want to
Speaker 5: play constantly. I've just started to really scrape the surface
Speaker 5: of like the map and the overworld stuff. I think
Speaker 5: that's really interesting. I've never seen that before, where like
Speaker 5: you kind of have this like intermediary layer where like
Speaker 5: you're not on the ground, you're not in the map,
Speaker 5: but you're sort of like traversing land in the overworld thing.
Speaker 5: I think that is really interesting. I really dig that
Speaker 5: the story stuff. For me, where I'm at at about
Speaker 5: six seven hours now is like, you know, I find
Speaker 5: that interesting. I like the table setting that has been done.
Speaker 5: I think that's very unique. It is something very different,
Speaker 5: I'll say, right, and I think that goes a long way.
Speaker 5: But yeah, you know, I guess a part of me
Speaker 5: used to be like, oh fuck, am I playing this
Speaker 5: game wrong? You know, and I would have like harped
Speaker 5: on that for a while. But I don't think that's
Speaker 5: possible in thirty three here. I think you just kind
Speaker 5: of have to do it, especially if you're like me
Speaker 5: and you're like, well, I'm only going to really digest
Speaker 5: around sixty five to seventy percent of what I'm being
Speaker 5: told here, and I'm just gonna kind of keep going.
Speaker 5: I'm assuming I'm going to hit a wall at some point,
Speaker 5: maybe where I've like not specked out my team the
Speaker 5: right way or or an effective way, and maybe I'll
Speaker 5: need to like lower difficulty at some point. But right
Speaker 5: now I'm loving what I'm doing there. It is a
Speaker 5: pretty ass game.
Speaker 3: It's pretty I think what's great is, you know, I
Speaker 3: don't know if you will hit a wall because part
Speaker 3: of the reason why the game's overpowered is the game
Speaker 3: can be pretty generous with the amount of experience points
Speaker 3: you get, and there's multiple things you can be good
Speaker 3: at to help you at least beat the game. So
Speaker 3: maybe you're really good at kind of making a build
Speaker 3: with the pictos things like that. Maybe you're just very
Speaker 3: good at parrying and dodging.
Speaker 2: I mean, you've never I'm a good gamer.
Speaker 5: No one's pointing the finger at me, being like, oh,
Speaker 5: look at this guy. But yeah, no, I think you're right.
Speaker 5: I think I'm like I think just by doing the
Speaker 5: thing and awarding points and just making sure that I'm
Speaker 5: spinning all those plays, right, I do think like you
Speaker 5: can get to a place where like you've ignored a
Speaker 5: major component, like I was kind of ignoring the loomia
Speaker 5: stuff for a while, or lumina stuff where I was like, oh,
Speaker 5: I didn't realize these blue numbers need to be thrown
Speaker 5: into the pictose stuff, right, Like that's a whole other,
Speaker 5: a second or third layer below the surface where I
Speaker 5: was like, you know, a part of me is also
Speaker 5: like why do I need to curve about this? But
Speaker 5: you know it's it's I think I think for me,
Speaker 5: like seeing the net positive of all those under the
Speaker 5: hood machinations. I you know, I don't know if I've
Speaker 5: like really understood the gravity of those decisions and those
Speaker 5: point awardings and whatnot, but I'll get there, and I
Speaker 5: think I'm learning a lot as I play it, too,
Speaker 5: which has been uh uh definitely, you know, satisfying, you know,
Speaker 5: satisfying to kind of see happen.
Speaker 4: So, yeah, you mentioned like just the way the characters
Speaker 4: look and everything, and you know, this isn't typically my genre,
Speaker 4: but I can't tell you how many times I've like
Speaker 4: walked through the living room and seen Bianca playing it
Speaker 4: and just be like, what's going on with that?
Speaker 2: Dude?
Speaker 1: What's this?
Speaker 2: Like a weird little mini game? What's goes? This? A
Speaker 2: platforming mini games? It's like a weird little.
Speaker 4: Yeah, there's like a one rebouncing back and forth, like
Speaker 4: look like a like you're on a raft and stuff
Speaker 4: like that. This is a this seems like a weird
Speaker 4: game in a way that I appreciated. Yeah, everything I
Speaker 4: hear about the combat and everything, it's like, okay, that is.
Speaker 4: The times I've been able to get into RPGs have
Speaker 4: been paper Mario Mario Luigi. That action based stuff during
Speaker 4: the fights, and it's like I've been intrigued every time
Speaker 4: I've walked through the living room.
Speaker 2: So it's got to think of my dress style.
Speaker 1: Man, is just it's got the g Yeah, it's pretty swaggy.
Speaker 1: It's like it's dripping in swag goo.
Speaker 2: Yeah.
Speaker 1: I think this game further proves my personal feeling of
Speaker 1: I think I am. I think I'm done with high
Speaker 1: schoolers and a JRPG. I think I just want grown
Speaker 1: ass adults.
Speaker 4: And I know maybe that's part of why I wasn't
Speaker 4: immediately turned off too. It's like these just seem like
Speaker 4: adults on a quest.
Speaker 1: Yeah, and like you know, there's the rumors of the
Speaker 1: PERSONA four you make and I'm totally gonna play that.
Speaker 1: PERSONA six is gonna come out and I'm totally gonna
Speaker 1: play that. But like, I think I have been able
Speaker 1: to kind of like attach myself to these characters more,
Speaker 1: maybe because they are adults and there's like one party
Speaker 1: member that's like almost an adult and in a different
Speaker 1: way than like I don't metaphor the ages of everyone
Speaker 1: was like up and down, but like, dang, with like
Speaker 1: these people, I feel their pain and maybe it's also
Speaker 1: because I am thirty three right now that I'm.
Speaker 2: Like, I could die right now. I mean I could.
Speaker 1: I think that all the time, but like specifically with
Speaker 1: this game. Also, my one gripe is that I just
Speaker 1: wish the main dude didn't look like Robert Pattinson Maybes.
Speaker 5: Yeah, oh, Gustave, Yeah, yeah, he's got He's got that
Speaker 5: generic ass like flowy hair guy look going on.
Speaker 1: Like I wish I could do that hair, but my
Speaker 1: head is the wrong shape for it.
Speaker 2: Yeah, yeah, I wish I could do it.
Speaker 5: Air brother, I'm preaching in the choir here, friend, I
Speaker 5: think you know with the story. You know, obviously this
Speaker 5: game starts out a certain way, and then about an
Speaker 5: hour later you're like, well, okay, we are off the reservation, folks.
Speaker 5: We are in you know, bizarro world. The beach scene, right,
Speaker 5: I'm not going to get further into it, like is
Speaker 5: so intense and crazy. And the fact that that, like
Speaker 5: when you start playing everything is like way calmer. I
Speaker 5: found a bit jarring, Like I don't understand why that
Speaker 5: front loaded scene. Obviously I I absorbed the impact of
Speaker 5: what that was, but that also made me believe that
Speaker 5: like this whole thing was going to be like that,
Speaker 5: where like we are constantly on the edge of death
Speaker 5: at any given moment, and then things kind of get
Speaker 5: like real pretty and I'm like, oh, all right, well
Speaker 5: this is a pretty ass games. So I don't know,
Speaker 5: I found that to be a bit jarring, but you know,
Speaker 5: still like it.
Speaker 2: Of course, he.
Speaker 1: Has a little bit of that.
Speaker 3: A lot of games I seem to struggle with that juxtaposition,
Speaker 3: and you know, like there are those silly elements in
Speaker 3: the game, and I like that breaking it up. Yeah
Speaker 3: it's not there's say it's like everything is horrible and bad,
Speaker 3: We're all gonna die. Now, look at this goober. Yeah,
Speaker 3: let's laugh a little bit, yea, and by tennis with him.
Speaker 5: Yeah weird. That stuff was weird. Hey.
Speaker 2: I also wish this game ran better on a Steam deck.
Speaker 1: If it did, I think I would have completed it
Speaker 1: like weeks ago. All right, you know, mister Backlar, I
Speaker 1: think I got another game that may be up your alley.
Speaker 1: I've been checking out Lush Foil Photography. Sim I'm not
Speaker 1: one for a lot of these sims. I'm sorry for
Speaker 1: our truck and train enthusiasts out there. This is one
Speaker 1: of those games where you just walk. It's like a
Speaker 1: Pokemon Snap if you took out all the Pokemon and
Speaker 1: the rails, so it's just a photography game. Finally, you
Speaker 1: go to different locality, explore around for a bit, and
Speaker 1: it's just just real nice, nice to zen out, snap
Speaker 1: some picks. You know, you can get all the manual
Speaker 1: controls that you would want, adjust your ISO, your exposure,
Speaker 1: depth of field, you're boke and all that jazz. You
Speaker 1: also get a little drone so if you are you
Speaker 1: want to get a specific angle and snap a specific pick,
Speaker 1: that way, you can go ahead and do that. There's
Speaker 1: a small couple discoverable things to get to other places
Speaker 1: in the map, but it's really calm, gentle game to
Speaker 1: just zone out in and just take some picks. Also,
Speaker 1: like I don't think this is hyperbole, but I was
Speaker 1: gonna say, I don't think I'll ever see those those
Speaker 1: shrine gates in Japan.
Speaker 5: You don't think so? Well, I probably would, but because
Speaker 5: of tourism, they're going to be super packed.
Speaker 1: So it's kind of nice to just experience it in
Speaker 1: a in an empty way where I can take my time,
Speaker 1: I could take the photos. There was a game that
Speaker 1: came out a couple of years ago. It was made
Speaker 1: by like a DP. There was also a sim like
Speaker 1: this where you could simulate it kind of like a
Speaker 1: plan out like a shoot, where you could put in
Speaker 1: specific lights, like I need an astro one by one
Speaker 1: and I'm gonna put it here, and then I'm gonna
Speaker 1: see where like the spread is, and then you can
Speaker 1: kind of plan out where your camera shots would be.
Speaker 1: I forget the name of the game. Of anyone remembers it,
Speaker 1: please drop it in chat. But like, I wouldn't mind
Speaker 1: more games like this, you know, kinda it doesn't have
Speaker 1: to be full like Steam Maker type of things, but
Speaker 1: just like, oh, I kind of want to recreate a
Speaker 1: shot or maybe plan out a visit somewhere, Like I
Speaker 1: do enjoy the aspects of the modern Assassin's Creed games
Speaker 1: where you kind of can play tourists somewhere and that
Speaker 1: is nice to do in lush foil photography sim Dan Ryker, Yes,
Speaker 1: you wrote some things on a game called Hell is Us.
Speaker 4: Yeah, I went to Montreal and played three hours of
Speaker 4: this game. Uh, and it was long enough ago to
Speaker 4: where it was before we were independent, So really stretching
Speaker 4: my memory here because I wrote my article for the
Speaker 4: last place and then my notes were gone. So I'm
Speaker 4: gonna go off what I remember here?
Speaker 2: Is it the demo?
Speaker 5: Have you have you compared in Control?
Speaker 2: I haven't played the demo, No, you did, be I
Speaker 2: did the demo.
Speaker 5: Is you you go to like the farm family, Yeah,
Speaker 5: and then you like get into a cave and you
Speaker 5: and you you fight the people with holes for faces.
Speaker 2: There's a lot of guys with holes for faces.
Speaker 4: Yeah, they look and the sound design and everything is
Speaker 4: just the big gimmick here is it's like there's not
Speaker 4: any handholding and as far as I could see in
Speaker 4: the options, you couldn't even change it, Like you could
Speaker 4: change combat difficulty, perry windows, stuff like that, but like
Speaker 4: no way points are mapp no way points, no quest log,
Speaker 4: no arrows pointing you towards anything.
Speaker 2: Yeah, no map at all. And it's like, well, yeah,
Speaker 2: I'm sorry.
Speaker 5: I know you're the guy who played this, and you're
Speaker 5: the big fancy game reviewer here, and I'm totally stepping
Speaker 5: I do.
Speaker 2: Go by big fancy game reviewer.
Speaker 5: Yeah, I'm stepping on your toes here a little bit,
Speaker 5: step I do.
Speaker 2: I do believe there's toes.
Speaker 5: Yeah, I know that's cross there's a PDA right where
Speaker 5: like you can look at a data pad thing that right,
Speaker 5: which I found pretty helpful because that is the closest
Speaker 5: thing you're going to get to like do this next.
Speaker 4: Yeah, So it's basically like you know, like one of
Speaker 4: those you know, red yarn you know chalk pushpen forward things,
Speaker 4: the corkboard things. Yeah, where it's like you go and
Speaker 4: you're just trying to you're basically going into your home
Speaker 4: country and trying to find out what happened to your
Speaker 4: hometown and your your family and things.
Speaker 2: Like that, and just through talking to people.
Speaker 4: There's like tons of NPCs you can talk to, and
Speaker 4: it's really smart the way they set of that board.
Speaker 4: It's like on the left side are questions you can
Speaker 4: ask about, like quest specific about your family, about the hometown,
Speaker 4: stuff like that. But then pretty much everyone you talk
Speaker 4: to on the right also has just like general lore
Speaker 4: stuff about the world, the civil war that's going on,
Speaker 4: these different factions and stuff. So it very much behooves
Speaker 4: you to talk to everyone you meet. You'll find like
Speaker 4: a little girl in an addict that's hiding. You'll find
Speaker 4: a priest that's about to be hung, you know, and
Speaker 4: it's just you ask them all these questions and it
Speaker 4: does kind of flesh out what's going on in this
Speaker 4: world and influence where you want to go next. And
Speaker 4: there's just a bunch of cool mysteries and stuff. There's
Speaker 4: just like in the middle of this field there's this big
Speaker 4: amorphous blob event horizon looking thing.
Speaker 2: It's like that looks fucked up. Don't know what that is.
Speaker 4: And like, just through talking to people and getting some
Speaker 4: context clues and stuff, you'll kind of learn some things.
Speaker 4: And I was just really intrigued by the confidence in like, no,
Speaker 4: this is how you're gonna play this game. We're not
Speaker 4: going to hold your hand like I like that. That
Speaker 4: does seem to be the big hook of this and
Speaker 4: I haven't played anything that goes that hard into it.
Speaker 2: You know, it wasn't what I was expecting.
Speaker 1: Dan is more like a Soul's or like an action
Speaker 1: adventure type of game.
Speaker 2: Like Cry.
Speaker 5: Yeah, it's definitely a soul it's neither.
Speaker 4: I would say, it's definitely not on the difficulty level
Speaker 4: of a of a Soul's game. I wouldn't say there's
Speaker 4: you know, Perry's and things like that. But it's also
Speaker 4: not super flashy stylish action stuff like a Devil May
Speaker 4: Cry or Bayonetta or anything. It's kind of its own thing,
Speaker 4: it is. It's more deliberate than a in terms of deliberateness.
Speaker 4: It's between I guess the two things we're talking about here,
Speaker 4: a Devil maycryer from game, you know, but yeah, tonally
Speaker 4: just yeah, the music, the design, the enemy design. It's
Speaker 4: just this like oppressive weirdness around you at all times,
Speaker 4: and like you just kind of feel intentionally lost when
Speaker 4: you play this game. And I thought that was really cool,
Speaker 4: Like all the hints and stuff. You'll get some like
Speaker 4: diegetic stuff where it's like wind chimes and trees that
Speaker 4: you're following or markings that you're looking for on on
Speaker 4: the environment, and uh, you know, there are there are
Speaker 4: games where you could do this type of stuff where
Speaker 4: it's like, you know, Red Dead Redemption too. You could
Speaker 4: turn off the HUD and stuff and just go off
Speaker 4: of like what NPCs are barking out and road signs
Speaker 4: and things. But this one is like, no, this is
Speaker 4: this is what the game is.
Speaker 2: So that's awesome.
Speaker 5: It just feels like just different enough, right, Like it's
Speaker 5: just strange enough, just different enough. I want you know,
Speaker 5: obviously it's tough to really understand what the no map
Speaker 5: and waypoint what the real kind of implications of that are.
Speaker 5: But and I can't tell the if like the open
Speaker 5: worldness of it all I had, like it does feel
Speaker 5: open world in a way, but but maybe that's more
Speaker 5: of an illusion than actual like what you're meant to do.
Speaker 4: It could be kind of more that open zone type
Speaker 4: thing where it's, yeah, we know where we want to.
Speaker 4: But on the map that I saw on the yeah, right,
Speaker 4: I was like, I saw a map, but what am
Speaker 4: I talking about? It's you will get handwritten stuff, so
Speaker 4: you will get like, oh, the character gave me this
Speaker 4: piece of paper with an arrow drawn on it.
Speaker 2: You know. It's like, yeah, because I did remember seeing
Speaker 2: a map.
Speaker 5: You have a compass, right, Like that's kind of like
Speaker 5: because people do say like.
Speaker 2: Yeah, yeah, yeah.
Speaker 5: I think it's like it's got a little bit of
Speaker 5: like annihilation in there too.
Speaker 2: A little bit. I asked them about that while I
Speaker 2: was there.
Speaker 4: I was like, I'm getting like a real annihilation vibe
Speaker 4: out of this, and they're like, that was one of
Speaker 4: our main.
Speaker 5: Yeah, there's some shimmer shit and what is it. It's like
Speaker 5: late nineties. It takes place in right, like alternate history.
Speaker 2: Very alternately.
Speaker 4: It takes place in like a fictional country that had
Speaker 4: this like civil war going on.
Speaker 2: But yeah, it's weird, you know, I just think it's
Speaker 2: rat I think it's just different enough.
Speaker 5: Like to me, I didn't really know what to expect.
Speaker 5: I was going in on vibes only right, because that's
Speaker 5: why I thought it was a very much a me game,
Speaker 5: because it was like I thought it was more survival
Speaker 5: horror kind of thing, but it's it's kind of not
Speaker 5: I wouldn't call it that, and yeah, I'm into it.
Speaker 5: I was actually pleasantly surprised that it was not the
Speaker 5: thing I assumed it was, but the thing it actually
Speaker 5: is I find kind of intriguing and uh, definitely worth
Speaker 5: digging more into for sure.
Speaker 2: Yeah.
Speaker 4: I went in pretty blind, having just seen like the
Speaker 4: trailers and stuff, and then like once you know, they
Speaker 4: gave us a presentation before about all this, like you know,
Speaker 4: no handholding. Was intrigued, and then as I played it,
Speaker 4: I was like, oh, Okay, this has suddenly become something
Speaker 4: I'm looking forward to this year.
Speaker 1: Mike Manatti, if this will entice you, the whole enemies
Speaker 1: or the enemies with the holes in their heads. They
Speaker 1: look like nobody's from Kingdom Hearts.
Speaker 2: Wow. Yeah, yeah, more of a.
Speaker 1: Fourth kind of guy actually, or unversed even but okay, okay, yeah,
Speaker 1: thanks Dan, this is on my radar. Now this looks
Speaker 1: sick al right, Gang, a little bit light on the
Speaker 1: games because of things going on, Dan, can you say, oh,
Speaker 1: I can't.
Speaker 2: Say that's I checked today.
Speaker 4: Yes, So I'm going to be pretty light on new
Speaker 4: stuff for a while because I got des Stranding two
Speaker 4: and I played like five hours of it last night,
Speaker 4: and I'm going to keep going.
Speaker 2: That's a big game. I already know that.
Speaker 4: So I just got to get through that thirty hours
Speaker 4: I played in Japan, then I can get to the
Speaker 4: new stuff and then I can talk about it on
Speaker 4: June twenty third. So yeah, between SGF switch and des
Speaker 4: Stranding two, that's probably going to take up like most
Speaker 4: of my time this month.
Speaker 2: All right, Well, game we can talk about.
Speaker 1: We played on the second half of VPF against kind
Speaker 1: of Funny is Elden Ring Night Rain, Mike Manatti, You
Speaker 1: and I teamed up for Jeff Grubb to take on
Speaker 1: the Fools of the World and Elden Ring and also
Speaker 1: the clowns over there kind of funny. They felt so
Speaker 1: threatened by us, Mike that they needed to bring on
Speaker 1: a ringer to take on us. True that being said,
Speaker 1: the score is now one to one Monaco, two to us,
Speaker 1: Elden Ring to them. We'll settle this in maybe like
Speaker 1: a dodgeball game. So I want to smash then I
Speaker 1: can win, Okay, Mike. I wound up digging this game
Speaker 1: a lot. I actually played more over the weekend.
Speaker 3: Oh, how did you? Because I played a bit more too.
Speaker 3: I played with my brothers for a bit, which is nice.
Speaker 3: So there's three of us minnaughtis so that works out
Speaker 3: pretty well.
Speaker 2: Scene.
Speaker 3: I had fun playing with you and Jeff. I have
Speaker 3: fun playing with them. There's still things about this game
Speaker 3: I find kind of weird. Yeah, but and I also
Speaker 3: have no desire to play it with Randos. I know
Speaker 3: there was a patch that came out I think maybe
Speaker 3: even yesterday, that tried to make the solo experience a
Speaker 3: bit better, a bit more balanced. There's still nothing for duos,
Speaker 3: but there's things here I like, I don't know, Jan like, like,
Speaker 3: who were you playing with Randos this weekend or other friends?
Speaker 2: Yep?
Speaker 1: I was playing with complete randos because all of my
Speaker 1: friends that did pick up Night Rain are on the
Speaker 1: PS five and no cross play. This is a game
Speaker 1: that really needs cross play.
Speaker 2: Yeah, that's rough.
Speaker 1: Uh, Mike, we should talk about how this isn't quite
Speaker 1: an Elden Ring. It's kind of like a fortniteification.
Speaker 3: It's like it it's so many things that's Fortnite's Monster
Speaker 3: hunter ish. Yeah, it's kind of a roguelike because it
Speaker 3: is run base and you're kind of getting random stuff,
Speaker 3: but you're also playing as these kind of character classes.
Speaker 3: So that's part of the thing is that it's so
Speaker 3: many things kind of jam it's one and some of
Speaker 3: it just doesn't ness necessarily jive with the ways I want.
Speaker 1: To be playing.
Speaker 2: Maybe a Soul is like like the.
Speaker 3: Eleanor Ring stuff with the circle and you're always moving.
Speaker 3: It's kind of a go go, go go go thing. Yeah,
Speaker 3: where it's usually a Soul's like, it's kind of like
Speaker 3: methodical before you fight a boss, really take your time
Speaker 3: and think about your build and things like that. And oh,
Speaker 3: the inventory is kind of numbersome, but it's okay. You
Speaker 3: can take your time right now when you're in a fight.
Speaker 3: Maybe a tectic and here it's just like we got
Speaker 3: to run the circle is coming, which is just a
Speaker 3: wild thing to say, and a sole is like.
Speaker 1: And as far as I remember, we talked about this
Speaker 1: while we were playing it. But when I just jumped
Speaker 1: in for the first time after the tutorial boss, you
Speaker 1: don't really explain the circle mechanic, I believe, and I
Speaker 1: was just caught in the circle and I kept dying.
Speaker 1: I was so confused. Also, when you match into I
Speaker 1: guess a run with Raindos or with whoever, you keep
Speaker 1: getting reds until you die. All three of you die
Speaker 1: at like the boss at the end of the night
Speaker 1: or the end of the day, and so until you
Speaker 1: get to the where the circle is closing, you can
Speaker 1: go on throughout the map to take on a bunch
Speaker 1: of mini bosses, go out for loot and stuff. I
Speaker 1: think we settled into a pretty good rhythm when we
Speaker 1: were playing at Mike, did you how is how is
Speaker 1: playing with your brothers?
Speaker 3: It is funny because you kind of like you kind
Speaker 3: of learned the ideal way to go about things, and
Speaker 3: people are already talking about that.
Speaker 1: Like one thing I've sort of heard is like on.
Speaker 3: Night one really uh, focus on getting extra charges for
Speaker 3: your flask and do things, you know, and that kind
Speaker 3: of thing. And hey, there go to the mines because
Speaker 3: that's where you can get the somber smithingstones. The smithing
Speaker 3: stones you can make your weapons stronger. Maybe Night two
Speaker 3: is when you're really worried about fighting as many of
Speaker 3: the kind of mini bosses as you can so that
Speaker 3: you know then for day three you're you're ready for
Speaker 3: that big boss. So it's funny because you have all
Speaker 3: these choices with the character classes, and I like that,
Speaker 3: even unlocked some more of them, but it almost feels
Speaker 3: like maybe it's surprisingly rigid and the best way to
Speaker 3: go about things. Maybe that's an illusion right now, there
Speaker 3: doesn't seem to be as much of that kind of
Speaker 3: classic from soft souls like Jazz in there to me.
Speaker 1: Yeah, my experience from playing with Rando's is a little
Speaker 1: bit up and down. Generally, at least one party member
Speaker 1: will know the flow of the game, and then the
Speaker 1: other third person will kind of be weighing us down
Speaker 1: a bit because they just keep going off in their
Speaker 1: own direction because they think.
Speaker 2: It's like super duper open. Right.
Speaker 1: Communication in the game is a little light. I kind
Speaker 1: of wish there was more modern quality of life stuff
Speaker 1: like pinging being easier than just like having to open
Speaker 1: up your map and then circle around your map.
Speaker 2: Yeah. I have oddly been really enjoying.
Speaker 1: It, and I could. I finished Elder Ring, but I
Speaker 1: bounced off of it in major way where I just
Speaker 1: didn't want to revisit it. I think here because you're
Speaker 1: locked into classes and it's kind of like a.
Speaker 2: No one, no one get mad at me here. This
Speaker 2: kind of reminds me of Turbo Mode and Doda. Oh
Speaker 2: my god.
Speaker 1: Now I'm not saying that I've been playing Doda, all right,
Speaker 1: I'm clean, everyone, all right.
Speaker 3: I'd rather you spoke more cigarettes than played the same
Speaker 3: same I don't cigarettes than dodat it into.
Speaker 5: The okay, go to ruin my life and destroyed my marriage.
Speaker 1: Where I do like that the only thing I have
Speaker 1: to worry about is just having enough souls and ruins
Speaker 1: and stuff stuff to level up and just visit the
Speaker 1: bonfire and get going. I also enjoy that you just
Speaker 1: got to walk by the bonfire and then you just
Speaker 1: get boosted up in your glasks refill and everything.
Speaker 2: I just don't know how.
Speaker 1: How much legs this game has after the initial boom.
Speaker 3: Yeah, and like even you know, just just from what
Speaker 3: I'm presented with, there's kind of like what eight of
Speaker 3: these bosses that you kind of have to go through,
Speaker 3: and even then, like the bosses are different, but what
Speaker 3: you're doing is maybe kind of similar. So I do wonder,
Speaker 3: like once I, once you know, finish shit, how much
Speaker 3: more is there? Maybe you know they can keep adding more.
Speaker 3: I guess this is a live service game, so we'll see.
Speaker 3: One thing that's neat. There's this kind of codex in
Speaker 3: your main hall or whatever, and you sort of unlock
Speaker 3: these like more traditional one on one fights for each
Speaker 3: of the classes where you just actually go and fight
Speaker 3: bosses as as those dudes, and suddenly is much more
Speaker 3: like a traditional Soul is Like there. I think that's
Speaker 3: a neat addition. I'd be happy to check out more
Speaker 3: of those.
Speaker 1: Yeah, I'm curious to see if from is going to
Speaker 1: expand this world or maybe what they could do with
Speaker 1: a night rate and two down the line. That being said,
Speaker 1: I would enjoy playing this game more with you and grub. Yeah,
Speaker 1: I definitely want to check out some more of it.
Speaker 3: I don't I doubt it's going to be something I
Speaker 3: get super into I think it's a neat experiment. I
Speaker 3: think even you know, I think there's a rush of
Speaker 3: concerning maybe negativity around it at the immediate launch. I
Speaker 3: think more people are coming around to it and then
Speaker 3: are finding the fun with it and kind of accepting
Speaker 3: it for what it is. And it seems like from
Speaker 3: Software is addressing some of those complaints quickly. I do
Speaker 3: want to try it solo now and see if that
Speaker 3: feels viable, because part of it is, especially with run
Speaker 3: based games, a run based game, I'm like, I want
Speaker 3: to go and do a run right now.
Speaker 1: Well, the only way I.
Speaker 3: Enjoy playing this game is with my brothers, who have
Speaker 3: families and whatnot, our friends who also have jobs and
Speaker 3: are busy. It's kind of hard to like be like, hey,
Speaker 3: let's go do a run right now. I want that
Speaker 3: to be spontaneous. It's something I can just do, but
Speaker 3: not to do with randos in a game where deciding
Speaker 3: where we go is a very important thing. So we're
Speaker 3: all just around nervous to make the first move, like
Speaker 3: a bunch of middle school dance kids, right It's it's awkward.
Speaker 1: Sadie Hawkins dance, you know, the dance scene and heavyweights,
Speaker 1: and then you got counselor to make a move.
Speaker 2: Smoothie always comes back the editing technique.
Speaker 1: Your queen would be proud, Mike, is there a way
Speaker 1: to end end to run without wiping at the very No?
Speaker 3: So I hate that because like like when you die
Speaker 3: to a mini boss, you lose a level, and that's
Speaker 3: often enough to cook you.
Speaker 1: It's like, well, that's losing a whole level. We're done.
Speaker 3: We're cooked here, and you want to just end the
Speaker 3: run and get whatever rewards you should. But as far
Speaker 3: as I can tell, maybe I'm missing something that you
Speaker 3: could just leave, but you don't get like the rewards
Speaker 3: if you you know, and you get some runes or whatever,
Speaker 3: and you want those, so you have to wait to
Speaker 3: at least you fight one of the night big bosses,
Speaker 3: and when people die to that, then you actually die
Speaker 3: and feel because otherwise you just keep responding and losing
Speaker 3: levels and everything.
Speaker 1: Yeah, it's an interesting loop. I feel like the Monster
Speaker 1: Hunter crowd would get into it, and sometimes they don't
Speaker 1: see the Monster Hunter crowd necessarily crossing over to the
Speaker 1: Soul's like gang.
Speaker 3: Okay, so chat, let's clarify it. And I was wondering
Speaker 3: about this because you drop when you die, you drop
Speaker 3: your runs, and I just assume those were the ruins
Speaker 3: you're carry with you. Apparently that has the level you lost. Also,
Speaker 3: Oh so I guess you can just get back in.
Speaker 1: This may be done. See, man, this is kind of
Speaker 1: the classic. I like that from software doesn't have to
Speaker 1: explain everything to me and these games, but sometimes I'm like, oh,
Speaker 1: I didn't know that, and I wish I did.
Speaker 2: So there you go.
Speaker 1: Yeah, I never saw the ruins that I lost when
Speaker 1: I whenever I would die.
Speaker 3: Yeah, they're on the map, just like in normal elder rings.
Speaker 3: So they are there, they are they are doing it's like.
Speaker 3: And I also get why you would make it difficult
Speaker 3: for people to leave if you people are playing with
Speaker 3: Rando's right.
Speaker 1: You don't want people just rage quitting and then everybody
Speaker 1: else is screw it. So I do get it. Yes, Aja,
Speaker 1: you were right about this. I was wrong. He was
Speaker 1: screaming was he said this was how it worked. When
Speaker 1: I was playing, my.
Speaker 3: Brothers and me and my other brother ganked up on
Speaker 3: him and told him he was a stupid idiot.
Speaker 1: And of course it doesn't work that way. It turns
Speaker 1: out it works that way, So my bad on that one. Ah,
Speaker 1: so they can get absorbed by enemies like in Blood Born,
Speaker 1: I see, Okay.
Speaker 3: I also got mad at him because we died on
Speaker 3: the Final Boss and I was like, oh, that's my
Speaker 3: fault everybody I died to eight times.
Speaker 1: He's like, yeah, it was your fault. I was like,
Speaker 1: you're supposed to say how it's your fault too. You're
Speaker 1: not supposed to agree, supposed to take equal blame. It's
Speaker 1: bad de corum. Well with that, we're gonna let Mikey
Speaker 1: cool off. That does it for games Talk. We're gonna
Speaker 1: go take a quick bricky break and we will be
Speaker 1: back with the news right after this and maybe merch.
Speaker 1: I wish I had a record scratch because really we're
Speaker 1: not doing the news. Yeah, we're talking merch. Was merch
Speaker 1: Master Mikey on Tuesdays WI.
Speaker 2: Song Wow incredible.
Speaker 1: Yes. Uh.
Speaker 3: We got new merch on the Giant Bomb store, the
Speaker 3: Giant Bomb in Porium. This is the first wave of
Speaker 3: merch since we have gone independent. So I am pretty
Speaker 3: excited about this. I hope people do check out store
Speaker 3: dot Giant Bomb dot com. We've got four new shirts
Speaker 3: and a totes you can get the Spoon Heaven shirts,
Speaker 3: which you know is that game we all hope is
Speaker 3: going to come out.
Speaker 1: Maybe it comes up very soon, maybe.
Speaker 3: It gets announced that SGF Spoon Heaven, that's the only
Speaker 3: name for this game. You all know what I'm talking about.
Speaker 3: So get your Spoon Heaven shirts right now, so you're
Speaker 3: prepared for the big shadow drop that's definitely happening very soon.
Speaker 1: There's there's the smallest possibility, right Team Cherry, that's.
Speaker 2: Who made uh yeah Heaven.
Speaker 3: So apparently the Steam data based like just got updated.
Speaker 3: Just don't think for that game, etter there's like more
Speaker 3: than a small possibility. Still, let's not let's not get
Speaker 3: our hopes.
Speaker 1: But what I'm getting at is that like they could
Speaker 1: sneak in a little spoon in the game, right I'll
Speaker 1: tell you what if? Do you think what are the
Speaker 1: odds that anybody there knows about Spoon Heavy Because I would.
Speaker 2: Love it, as somebody does.
Speaker 3: If somebody snuck in a spoon Heavid reference to Holiday
Speaker 3: Silk sog, it would actually be the greatest thing that's
Speaker 3: ever happened to me.
Speaker 2: Mike, That's the greatest thing that's ever happened to you.
Speaker 3: Well, one time I put on a hat and a
Speaker 3: wig and I looks really cool and you can look
Speaker 3: cool too. You can't get your own, uh Rascal Mitch,
Speaker 3: He's gonna look so cool shirt on the Giant bomb
Speaker 3: store and all sorts of kind of fun bright colors.
Speaker 1: You can get black, of course, but I think this
Speaker 1: one looks good and.
Speaker 3: The classic Rascal royal purple pretty pretty fetching in the option.
Speaker 2: Okay, we've created the monster.
Speaker 3: With Now this is good stuff here. I'm so happy
Speaker 3: that we all bought this bomb together. You could celebrate
Speaker 3: that moment with the we bought up bomb shirts. I
Speaker 3: should mention, by the way, that those last two pieces
Speaker 3: there featured art by Nick Toilet, so thank you so
Speaker 3: much Nick Way for that. And we bought a bomb
Speaker 3: from Jaum. This is awesome art of us in Peanuts style,
Speaker 3: Charlie Brown esque celebrating the independence of gayant bomb. It's
Speaker 3: a good, good, good stuff here. We got Lucha Deer
Speaker 3: along for the ride as well. I think this one
Speaker 3: is very cute. I think this one looks nice in
Speaker 3: the lighter colors. I like the soft cream here personally,
Speaker 3: but yeah, plenty of good options for that one.
Speaker 2: Merch Master merchan Master, can I can I ask you
Speaker 2: you for a segue?
Speaker 1: Sure, Mike, I wish I could carry all of these
Speaker 1: shirts that I want to buy from store to giant
Speaker 1: bomb dot com.
Speaker 2: What could I do?
Speaker 3: You know what, Jan, I'm tired of your problems. I
Speaker 3: am tired of earth these people. I'm tired of being
Speaker 3: caught in the tangle of their lives. That's what Rascal
Speaker 3: Mitch said when he's had enough of playing bad video
Speaker 3: games that had to isolate himself on Mars, a mot
Speaker 3: bit that you can now carry around with you forever.
Speaker 3: Thanks to the Mitch on Mars telt bag. Thank you
Speaker 3: so much to Marsley Lunsford for this awesome art inspired
Speaker 3: by The Watchman.
Speaker 2: Is it the moon? Wasn't it? Mars? It's Pink doctor.
Speaker 2: This is an original thing.
Speaker 1: This isn't an illusion or reference to anything.
Speaker 2: My misteak scare me?
Speaker 1: You scared me Chan's help. That's right, it's Mars. I
Speaker 1: was worried. Look who peak it is the mood at
Speaker 1: Pink Brother.
Speaker 5: I mean, certainly.
Speaker 1: Seconds what I was gonna say something that could be
Speaker 1: Probably I thought it was.
Speaker 2: I thought it was fucking I thought it was on
Speaker 2: the moon.
Speaker 1: Too close to Earth. It's too close. Well, you could
Speaker 1: still get caught at the tangle of people's Yeah, it was.
Speaker 5: Like the mood is way too close for me to
Speaker 5: deal with my problem.
Speaker 3: You could get this topek in pink, which kind of
Speaker 3: matches the color of the planet, or a black which
Speaker 3: matches the empty void of space. So yeah, both both
Speaker 3: options theres are pretty good. And then last, but certainly
Speaker 3: not least, Finally, I can't I can't believe it. Go ahead,
Speaker 3: jan No, I just said, finally, Oh sorry, mister uh,
Speaker 3: we finally have a Blike club shirt, our first Blake
Speaker 3: club shirt, featuring awesome art by jerum Uh. It's got
Speaker 3: just about all the Blike club characters on here. No
Speaker 3: Rascal Mitch, but that's why he has a separate shirt.
Speaker 3: It's kind of a Brady.
Speaker 5: Style he's like, but that's why he has his own.
Speaker 2: Multiple other pieces of dedicated merch.
Speaker 1: I've worked here for almost eight years, and I think
Speaker 1: this is the first time I'm on a shirt. Look,
Speaker 1: you guys kept saying that we should do the Merch
Speaker 1: Master bike shirt and this shirt. I had to be like, guys,
Speaker 1: I'm on too many shirts already. I had to be like,
Speaker 1: there's too many like shirts. I think I have more
Speaker 1: photos of you on my computer and phone than I
Speaker 1: do some family members.
Speaker 2: Yeah, I may have.
Speaker 1: More shirts now with your face than a new bands
Speaker 1: I like.
Speaker 2: And you two at home can.
Speaker 1: Do that store dout Giant Bob dot com.
Speaker 3: I mean this shirt alone has what one, two, three,
Speaker 3: four five pictures of my face on it, along with
Speaker 3: all of the versions of Dan and Grub that you've
Speaker 3: come to know and love, like Danic Backgrub, super Dad.
Speaker 3: All the stars are here in the bike Club Lighty
Speaker 3: Bunch shirt. So yes, please check that out. Remember all
Speaker 3: this stuff is supporting us directly. Now this Birchan dies.
Speaker 3: I know it's a bit shirt heavy this first drop.
Speaker 3: Try to get some more things in there soon. Maybe
Speaker 3: no more mugs. I'm tirely these mugs. They've been causing
Speaker 3: me nothing but problems since I've become in charge of
Speaker 3: the store. They break, they run out of them, they
Speaker 3: can't sell them, and then orders get out up and
Speaker 3: I gotta deal with it.
Speaker 1: I want ship that won't break.
Speaker 5: What Yeah, yeah, mugs do rule though.
Speaker 1: You don't have mugs already. Put coffee in a solo cup.
Speaker 1: What do you need a mug for No.
Speaker 2: You cannot so it'll melt people.
Speaker 5: You actually, then, god, you actually cannot do that in
Speaker 5: a dixie cup.
Speaker 2: The jat is all saying they want mugs. Yeah, mugs.
Speaker 2: Money on the table, brother, all right, I'll tell you what.
Speaker 1: Sales or final on mugs grags. I don't want to hear.
Speaker 2: But Mike actually all kidding.
Speaker 5: So we should get new, really good quality mugs, like
Speaker 5: better than the ones that we had recently. So so
Speaker 5: let's called I think that's called your next project.
Speaker 2: Yeah, I'm checking my notes here.
Speaker 1: I'm putty by fucking face on it? Can you do
Speaker 1: the thing where it's like your face is on the
Speaker 1: bottom of the mug though everything else plan? And then
Speaker 1: I bet I can't absolutely cannot do that.
Speaker 5: I don't know if you get print down there, I
Speaker 5: don't know.
Speaker 3: We'll take we'll take a look for that, but I
Speaker 3: doubt I'm not allowed to do that. So yes, buy
Speaker 3: a shirt, everybody, and while you're at it, I have
Speaker 3: the shirts way, Yes, me too. That makes I am excited.
Speaker 3: Thank you so much all these artists for for contributing
Speaker 3: such amazing pieces. It's been a ton of fun. All right,
Speaker 3: Jenda shows back to you. Well, give it back to me.
Speaker 3: We're going to do a pass and play here tossing
Speaker 3: the ball back to you for news. Let's roll the
Speaker 3: music again.
Speaker 1: Look at me, I'm the news man. Crub can go
Speaker 1: to hell.
Speaker 2: Yeah it's called Los Angeles. Yeah. I was gonna say
Speaker 2: he's there.
Speaker 3: I think he's actually heading the Disneyland right now. So
Speaker 3: I'm very very jealous and upset. Sorry, Oh, this is
Speaker 3: a great time to have like the green tea go
Speaker 3: down the wrong hole. And I'm just feeling like very
Speaker 3: coughing right now at the moment.
Speaker 5: Wait, did you say you're feeling very coughing.
Speaker 1: Well, I used to say not him.
Speaker 3: I used to say I feel very coffee because you know,
Speaker 3: I'm coughing, and people are like, what do you mean
Speaker 3: you feel like coffee?
Speaker 1: I'm like, no, I'm just I have the essence of coffee.
Speaker 1: If we make a new mug, I should be on it. Yes, yeah, Mike,
Speaker 1: then you can, you can design it, you can sign,
Speaker 1: you can refund the people like my mug broke.
Speaker 5: Wait, Mike, the way you're talking about it is as
Speaker 5: if people don't deserve refunds.
Speaker 2: If the mug breaks. You're talking about it like you're like,
Speaker 2: they should.
Speaker 5: They should just have gorilla glue.
Speaker 2: Pieces ship back together and we sell gorilla glue on
Speaker 2: the store.
Speaker 6: I mean we could, we could, sure if fucking I
Speaker 6: don't know what to tell you, right, Okay, okay, hold on,
Speaker 6: somebody sent me a coffee with jan design for a mug.
Speaker 2: One more pitch. Okay, there we go, there we go.
Speaker 1: I think Dan and I were talking about this, but
Speaker 1: I think we should sell a shirt. It says b
Speaker 1: Danza and then an arrow pointing you this way, and
Speaker 1: then another one saying but Janza arrow pointing pretty good.
Speaker 2: That is a shirt for two people.
Speaker 5: It's only only available in yellow, and the text is blue.
Speaker 5: And that's it. The blue for one and red for
Speaker 5: the other.
Speaker 2: Very good.
Speaker 1: It's just so many good ideas, you know.
Speaker 5: I think, so the mugs we have to pre order.
Speaker 5: I don't think we could.
Speaker 1: You're kidding me. That's that's because the store. Here's the problem.
Speaker 5: Oh my god, Mike, you cannot. You are not allowed
Speaker 5: to be upset in the seventy two hours in which
Speaker 5: you've taken ownership of this part of the business. I'm
Speaker 5: people like myself and other people who've had to fucking
Speaker 5: deal with this for years.
Speaker 1: So out of those things that you actually buy inventory
Speaker 1: for that the store doesn't know. For a while, we
Speaker 1: had forty four orders go out with that mug on
Speaker 1: May tenth that we had no mugs for. All these
Speaker 1: orders are held up and I'm fixing it. I got it.
Speaker 5: It's greaty. I yes, systems not perfect. Okay, we know this,
Speaker 5: we know this in charge of we know it's a problem.
Speaker 5: Just crashing out over most you are crashing.
Speaker 2: Over merch customer service. I've never seen a mug crash
Speaker 2: out like this before.
Speaker 5: It was like, goddamn, am I glad to have a
Speaker 5: debut on the BombCast? Listen to me?
Speaker 2: Okay, yeah, it's problems, problem, mistakes are made. I say
Speaker 2: that Freeze a lot in that of these days.
Speaker 1: I'm enjoying this new aspect of my job.
Speaker 5: I really no, but like, we'll get it to a
Speaker 5: good place, and I'm excited to have you lead it
Speaker 5: up because it's awesome. It's just awesome that you're dealing with.
Speaker 5: I think it's it's fun for all of us to
Speaker 5: watch you do this and for the audience to watch
Speaker 5: you do this.
Speaker 2: Uh, to realize.
Speaker 3: I threw myself at this, largely out of guilt because
Speaker 3: they're in all the SGF planning. I was just like,
Speaker 3: I am not very helpful. It's only things that had happen.
Speaker 3: I'm just sitting here like this help happened.
Speaker 5: This had to happen, regardless, this, this was always your fate.
Speaker 5: You just didn't realize that.
Speaker 1: Yeah, that's right, that's right. But here we are, and
Speaker 1: it's good. We got merch, go buy, and if you
Speaker 1: have problems, please reach out to me.
Speaker 3: I will fix them. But I love to hear from you.
Speaker 3: I got some fucking news. Who's ready for it?
Speaker 4: Only looking for the podcast segment, the Merch minute with Mitch.
Speaker 2: There are so there are probably so many small business
Speaker 2: owners out there who are listening to.
Speaker 5: You, and they are rolling their eyes back into their skull.
Speaker 1: Incredible.
Speaker 3: But as soon as I go like a real job,
Speaker 3: the complaints of start culling.
Speaker 5: It's it's just tremendous in a way I was not expecting.
Speaker 2: There is some.
Speaker 1: Person working in a warehouse right now listening to the
Speaker 1: show that just threw his box of mugs on the ground, saying,
Speaker 1: God damn it. Amen, Mike, that's that little handle that
Speaker 1: is just not a strong the whole refund waiting to happen.
Speaker 1: It's just wigh the break off.
Speaker 3: It's just not very strong connecting there. It's just not
Speaker 3: designed well. The whole mug situation was a mistake, ye.
Speaker 1: Us, the whole mug situation, Mike, the whole mug situation
Speaker 1: like as as like a design, just the concept of mugs.
Speaker 2: It's a flawed design, isn't it. Folks.
Speaker 5: We've never really taken a step back and appreciated how
Speaker 5: flawed that design is.
Speaker 2: I mean, I mean, how are you supposed to grab it?
Speaker 1: It's just a giant like potential, your point of failure,
Speaker 1: this handle.
Speaker 5: The I still have my beast cast mug, which is
Speaker 5: like which can hold sixty four hounds, is of hot liquid.
Speaker 1: Never use that for I think I hate it once
Speaker 1: apparently because people have been asking me specifically about this
Speaker 1: mythical giant beast cast mug. People don't.
Speaker 2: Yeah, yeah, people liked.
Speaker 3: That and they want one of those back. I have
Speaker 3: to see if if I can make that happen.
Speaker 5: What those won't break? The boxes? The problem that the box,
Speaker 5: I mean.
Speaker 3: The skulls you attack with it will break. But yeah,
Speaker 3: the mug will be fine self defense.
Speaker 5: It's a self defense mug. That's how we promoted it.
Speaker 3: The Switch To is coming up very similar, just a
Speaker 3: couple of days away from the release of it, so
Speaker 3: those reviews should be dropping any moment now right. Well, no,
Speaker 3: actually there are no switch To reviews from Andy Robinson VGC.
Speaker 3: It's official. For the first time more than twenty years,
Speaker 3: there will be no pre release previews for new Nintendo console.
Speaker 3: According to a company spokesperson, Nintendo cided not the sense
Speaker 3: switch to review units to press ahead of launch because
Speaker 3: important features and updates will only be available via a
Speaker 3: system update on the day of the console's official release
Speaker 3: on June fifth. It did not say what these updates
Speaker 3: entail or explain why the media wasn't offered the opportunity
Speaker 3: to review its launch games like Mario Kart World and
Speaker 3: Switch To Welcome Tour at in person events instead, like
Speaker 3: if they with previous console launches such as the we
Speaker 3: neither did. Explain by critics can't be trusted to cover
Speaker 3: products with knowledge that additional functional would be patched later,
Speaker 3: as they've frequently used to. This is weird, in some
Speaker 3: ways not super surprising. I think Nintendo has been looking
Speaker 3: for opportunities to kind of cut out traditional media in
Speaker 3: terms of getting messages out there with its products. That's
Speaker 3: a big part of that Nintendo today app right, It's
Speaker 3: like we're gonna tell people about us to you don't
Speaker 3: have to have weird journalists middle men. I don't know
Speaker 3: how at like those sell.
Speaker 4: And Nintendo jail is a little cramped right now with
Speaker 4: all these other guys, Like.
Speaker 1: You can use your mug to rattle on the bars and.
Speaker 5: C and that ship won't break. Listen. As long as
Speaker 5: I've been in this business, you know, when I was
Speaker 5: at Senate, we had very as cushy as a relationship
Speaker 5: with Nintendo as you could possibly ask for. I mean,
Speaker 5: they they were very accommodating.
Speaker 2: However, I'd be lying if I said that this entire time,
Speaker 2: it was always like it always felt like.
Speaker 5: They were just always like do we have to like
Speaker 5: do we do we have.
Speaker 2: To play with them?
Speaker 5: And then when I say them, I don't mean seen it.
Speaker 5: I mean like media press in general, And I always
Speaker 5: felt like they kind of like were sort of forced
Speaker 5: to kind of play ball in a way that they
Speaker 5: never really wanted to.
Speaker 4: I always them great, Like I was at Lawrence dot Com,
Speaker 4: and I remember they sent me the Wei and every
Speaker 4: single launch game like three weeks early.
Speaker 5: Of course, that's like I said, I've seen it. It
Speaker 5: was gross how over the top they would accommodate it.
Speaker 5: But I still think there was this sort of air
Speaker 5: of like, we don't need to be doing this, We're
Speaker 5: kind of just doing this.
Speaker 3: I know what you mean, beck Lar, And I think
Speaker 3: that Nintendo, if they can, they would do everything on
Speaker 3: their own. Yes, they've been much more open to working
Speaker 3: with other people, but I think it kind of kills
Speaker 3: them that they have to partner with Universal on theme
Speaker 3: parks and movies and that they just can't do all
Speaker 3: of that stuff in house. And like, yeah, I think
Speaker 3: they hate that they have to trust journalists or the
Speaker 3: people with the messaging behind these things. They're very sensitive
Speaker 3: about it. Eyewitnessed it firsthand when I accidentally said how
Speaker 3: many catch shines were in Super Mario three D World
Speaker 3: Bowser's Fury, and have been kind of like on a
Speaker 3: shit list ever since then, even then, Like I still
Speaker 3: get opportunities to get codes once they launch, blah blah blah.
Speaker 3: But yeah, I think it's strange, like, you know, there
Speaker 3: aren't going to be any reviews. However, Mario Kart World,
Speaker 3: when that game watches, we're just gonna have to wait
Speaker 3: for everybody to play it and then figure it out.
Speaker 2: It's weird.
Speaker 4: Yeah, it's I mean, I guess one hand, it's like,
Speaker 4: I'm glad that there's not like a Breath of the
Speaker 4: Wild type situation, because that would be such a more
Speaker 4: pressing Like Mario Kart, I think everyone's gonna get what
Speaker 4: that game is right away. Yeah, it's a really good
Speaker 4: Mario Kart, Whereas like with Breath the Wild, it was
Speaker 4: huge to have a few weeks to play it before
Speaker 4: it came out, versus we got in a Nintendo jail
Speaker 4: and then Tears of the Kingdom I got on release day
Speaker 4: and it's like, man, how the fuck are you gonna,
Speaker 4: you know, review a game that's like one hundred plus
Speaker 4: hours long and you've got it when everyone else did, Like,
Speaker 4: what's the point at that point?
Speaker 2: You know?
Speaker 5: See, I'm not surprised about the switch to I what
Speaker 5: I'm thinking about now is.
Speaker 2: Like, we're not gonna get a fucking Donkey Kong ahead
Speaker 2: of time?
Speaker 1: No?
Speaker 5: Is that what that means too?
Speaker 1: I don't.
Speaker 4: I think they're doing this for the hard work. I
Speaker 4: Nintendo always gave code pre release. You know, I'm saying,
Speaker 4: I bet media will get Donkey Kong early. We won't
Speaker 4: as long as we're Nintendo.
Speaker 5: Well well yeah no, yeah, but yeah, that's what I'm asking.
Speaker 2: Am I asking?
Speaker 5: Is this just because it's attached to the hardware.
Speaker 3: I think that was acial case because of the hardware,
Speaker 3: And I bet they like are still very electrially. We
Speaker 3: don't want this this stuff out there. They're gonna leak
Speaker 3: it or people blah blah blah. I bet they won't
Speaker 3: be quite as precious when it comes to just sending
Speaker 3: out codes for Donkey kongin.
Speaker 5: Yeah, which we we understand that.
Speaker 2: Yeah, yep, alright.
Speaker 3: Next up here is uh hey, State to Play is happening,
Speaker 3: so you confirmed State of Play places sho case four
Speaker 3: tomorrow will last forty plus minutes. This from Wesley yan
Speaker 3: Pool at IGN and a Placetation blog post. Sunny Interactive
Speaker 3: Entertainment Content Communications manager Tim Turry said fans will get
Speaker 3: news and updates on must play games coming to PS
Speaker 3: five to It continued. The show highlights a selection of
Speaker 3: great games from creators across the globe.
Speaker 2: Classic is there a trusted source of album.
Speaker 3: The forty plus a bit of show begins on June
Speaker 3: fourth at two pm Pacific, five pm Eastern.
Speaker 1: Everybody, who's one?
Speaker 3: When we were going to get one of these, it's
Speaker 3: a little surprising that it's happening right now, right before
Speaker 3: SGF they get nothing going on. You could have given
Speaker 3: us a bit more of a heads up about this,
Speaker 3: but uh, there you go. It's always worth mentioning. State
Speaker 3: of plays are not PlayStation showcases. They're often smaller events,
Speaker 3: but they can have some exciting things. And we haven't
Speaker 3: heard from PlayStation in a while, so I think there
Speaker 3: are some expectations here.
Speaker 4: State of play PlayStation showcase is usually the smaller. Well
Speaker 4: what is the big one called?
Speaker 1: Wait second show? State of play places? Get you play second?
Speaker 2: Oh my god, they're conflating everything.
Speaker 3: It's called state of play places. Okay, maybe it is
Speaker 3: a very big one, then ship.
Speaker 2: Well we're gonna talk over it regardless.
Speaker 1: Talking over it forty Okay, Well then maybe it's huge.
Speaker 1: I don't know.
Speaker 3: They're definitely gonna talk about Uh, they're definitely going to
Speaker 3: talk about ghost of You'll tay, you'll tie excuse me,
Speaker 3: that's coming out soon.
Speaker 1: And there's some things we haven't heard about a while,
Speaker 1: like Wolverine. That's right, we're going to see anything with Yeah.
Speaker 5: Maybe you keep that to yourself if you're a fantasy
Speaker 5: critic holder of Okay, but they.
Speaker 3: Gotta, you know, maybe we'll see more of heretic not thing.
Speaker 3: They got to announce some things here though, I think, right.
Speaker 1: Uh is Housemark making another game? I mean the probably
Speaker 1: oh okay, right right.
Speaker 5: But this isn't gonna be the place where we hear
Speaker 5: more about that, I don't think.
Speaker 1: I mean, yesterday during game mass mornings, Grub was talking
Speaker 1: about R nine.
Speaker 2: Is this pa talking about that?
Speaker 3: Residentyone nine rumors have started up again, and I think
Speaker 3: everybody is sort of thinking.
Speaker 1: Hey, it's time. We've been getting those at a pretty
Speaker 1: steady clip for a while now.
Speaker 3: So yeah, it's not even here maybe at s yet,
Speaker 3: but honestly, probably at Sony's thing, we do see Resident Evil,
Speaker 3: and I'm very interested to see what that looks like.
Speaker 3: Rumors have been saying that it's going to be a
Speaker 3: bit more open world, like Capcom kind of had an
Speaker 3: unofficial trilogy of open world games, and it's Ari Engine with.
Speaker 1: Not deaf stranding too.
Speaker 3: The Dragon's Dogma two, then we had Mustard Hunter Wilde
Speaker 3: and then this Resident Evil. So I want to see
Speaker 3: what that looks like. I think that's both exciting and
Speaker 3: also a little concerning because I don't know, you know,
Speaker 3: it's it's new, it's different. I'm glad they're going to
Speaker 3: take a chance, but I hope they don't mean I
Speaker 3: hope it runs well because some of those open world
Speaker 3: Ari Engine games have not always looked amazing.
Speaker 5: M I am fully vertical for R E nine.
Speaker 2: Why it's all I kind of like those are the
Speaker 2: games I just.
Speaker 5: Kind of really just care about, like if we're being
Speaker 5: if we're just mask offing right now, like that's that's it.
Speaker 5: And I guess now I'm a JRPG person as well,
Speaker 5: so I've expanded my horizons a little bit. Good for you,
Speaker 5: thank you, But yeah I wanted spooky.
Speaker 2: I want my survival horror fix itched scratched every three
Speaker 2: years or so.
Speaker 5: Thank you for thank you for debuting R E nine tomorrow.
Speaker 2: Thank you.
Speaker 4: By the next pomcast, I think we will be talking
Speaker 4: about Resent Evil nine based on.
Speaker 3: So now you're all now you are kidding my hopes.
Speaker 3: I was trying to be like, maybe you won't happen.
Speaker 3: That's okay. But like the last few years, I've really
Speaker 3: fallen in love with Resident Evil in a way I have.
Speaker 2: Oh yeah, you just heard about it? Is that what happened?
Speaker 1: We'll happen.
Speaker 3: I used to be a little bit of a whimpy
Speaker 3: see and I've kind of gotten over that a bit
Speaker 3: and this whole Resident Evil world here.
Speaker 5: So wait, yeah, you're pretty You're such a badass. Now
Speaker 5: watch out, folks. We got our regular horror badass over here.
Speaker 1: I like Solent Silent Hill two.
Speaker 2: A lot last year.
Speaker 5: Hell yeah, hell yeah.
Speaker 1: A horror that's stuff.
Speaker 2: That stuff.
Speaker 1: But that Reside Before remake is like one of my
Speaker 1: favorite games ever. I freaking I.
Speaker 5: Love That's really brave of you to say that, I
Speaker 5: think because it's scary. It's super scary, and like really
Speaker 5: a lot of dissenting voices in that opinion for sure.
Speaker 2: Polarizing.
Speaker 5: Yeah yeah, okay, hold hold I love that. For Mikey,
Speaker 5: I love it. I'm just he's an emirated boy now,
Speaker 5: Mike manati.
Speaker 1: And rated m for Mike, be careful, that's going to
Speaker 1: become a mug tomorrow. Break you would like it, just
Speaker 1: you know.
Speaker 5: I was looking through the support mails, and the first
Speaker 5: thing Micro.
Speaker 2: Is like, what do you mean it's broken? You could
Speaker 2: still hold.
Speaker 3: It and you just can't miss anymore, right, Like, it
Speaker 3: still holds liquid, it's not broken.
Speaker 1: Insured with you like crushing a mug in your hands.
Speaker 2: Yeah, mit the bane of his existence? Wait, so can
Speaker 2: we wait, Let's bring it back for a second here,
Speaker 2: h R E R E e.
Speaker 5: Because that was village, right, yes, that was village people.
Speaker 5: That was like a half step towards open world right more.
Speaker 4: Opens on a wheel center hub and then it's like, okay,
Speaker 4: the four like kind of maze.
Speaker 1: Oh, exactly like Disney.
Speaker 5: When when the relevant analogy is made, you will get points.
Speaker 5: And that was kind of perfect. Resident Evil Village Eighth
Speaker 5: Village is basically Disneyland disney World in Florida, where like,
Speaker 5: what's in the center is it Epco? No?
Speaker 3: No, So it's more like even Disneyland is in the
Speaker 3: center is the castle, and then from it the supposed
Speaker 3: to go.
Speaker 2: To fantasy Land.
Speaker 5: He's right, I'm you're right, you're right, you're right, it
Speaker 5: makes sense, you're right, Yes.
Speaker 1: Yeah, kild it. Friend of the show Jason Schreier skeating
Speaker 1: out something very vague about Jason Tryer liking Final Fantasy
Speaker 1: Tactics and saying that's one of the greatest games ever made.
Speaker 3: Okay, wait a second, things about this, so Fapacity Tactics
Speaker 3: we've been hearing maybe a leak if that is coming forever,
Speaker 3: but also Final Fantasy nine is something troy fifth anniversary,
Speaker 3: and they keep updating that website. They added a bunch
Speaker 3: of new character art recently. So there are two potential
Speaker 3: Final Fantasy remakes we could hear about here, and I
Speaker 3: think we I think like I'd go vertical for both
Speaker 3: of them. Nine, I'd go super vertical.
Speaker 1: Four.
Speaker 3: I think a lot of you would go super vertical
Speaker 3: for Tactics. I hope you get both of them because
Speaker 3: I really want to play it. And they don't really
Speaker 3: have anything Found Fantasy on the docket at the moment,
Speaker 3: so it is kind of time to announce some stuff
Speaker 3: here while we're waiting for remake part three of some.
Speaker 2: Miikey mike Final Fantasy nine Tactics.
Speaker 1: How's I'll go with it? I'm sure? Why not?
Speaker 2: Right?
Speaker 3: And there be a little vv on a tile give me,
Speaker 3: give me tile vv And hey, haven't heard from Kingdom
Speaker 3: Heart's four In a little bit they showed those screenshots
Speaker 3: because they canceled that mobile game as kind of a gimbie.
Speaker 1: But maybe that pops up here too.
Speaker 3: I don't know, all right, so we'll be we'll be
Speaker 3: a reacting to that, those of us who aren't in
Speaker 3: LA anyways. And again that is tomorrow, June fourth, two
Speaker 3: pm Pacific.
Speaker 1: This state of play.
Speaker 5: Nothing going on, perfect timing.
Speaker 1: Yeah right, thanks for the heads up.
Speaker 3: It's not the only uh show that's been a noun
Speaker 3: because Hitman developer io Interactive is going to show uf
Speaker 3: it's new James Bond game, Double seven First Light, at
Speaker 3: a special showcase this week from Demi Williams at tech
Speaker 3: Radar to celebrate twenty five years of the Hitman franchise.
Speaker 3: A Hitman and foun Fhacy nine are about the same
Speaker 3: bay too interesting. The first IOI showcase will air online
Speaker 3: and in person on June sixth at six pm Pacific,
Speaker 3: provide new details for iois franchises, including Hitman, Minds I
Speaker 3: can't forget about Minds I, and Double seven First Like
Speaker 3: that is that James Bond game that has a name now,
Speaker 3: So that's that's nice. The event will be live stream
Speaker 3: from Los Angeles on Iois, Twitch, YouTube, and TikTok channels
Speaker 3: feature exclusive trailers, announcements, gameplay demos, and the live Q
Speaker 3: and A with key figures from io Interactive, Build a
Speaker 3: Rocket Boy, and more. The studio has also confirmed that
Speaker 3: it will showcase it's proprietory game engine, Glacier, alongside announcements
Speaker 3: regarding upcoming content for Hitman Broad Assassination and collaborations within
Speaker 3: the Hitman franchise. I think it's exciting that it seems
Speaker 3: like we're going to be getting new content for Hitman
Speaker 3: World Assassination. That could just mean, you know, like more targets.
Speaker 3: We know that the switch to version has that Mario
Speaker 3: and Luigi stuff in it. Pardon me, is like, oh,
Speaker 3: are we gonna get a new map because that would
Speaker 3: freaking rule?
Speaker 2: Yeah, I'm want more Hitman stuff. It's not good. This
Speaker 2: is Alheimer.
Speaker 4: The Hitman World of Assassination thing. Is that launch for
Speaker 4: for switch To?
Speaker 1: Yes? I think it is. So that's a long.
Speaker 3: Yeah, it's like the one third party game I want
Speaker 3: the most, I think, because I mean I played that
Speaker 3: game a ton and still just having that on a
Speaker 3: on a switch To running pretty well would be fantastic.
Speaker 3: So you know, maybe they're just talking about the stuffcoming
Speaker 3: that version, but I'm hoping that we, uh we do
Speaker 3: get a new map here. They added that one Pirate
Speaker 3: theme map maybe a couple of years ago, a little
Speaker 3: bit after the fact, and that was pretty cool. So
Speaker 3: I don't think they're going to be doing a new
Speaker 3: Hitman soon. And honestly, I almost if they've updated that
Speaker 3: game a lot with new maps, that would almost be enough,
Speaker 3: because I think the formula that they have there.
Speaker 1: Is pretty much perfect. I think IOI doing this presentation
Speaker 1: during SGF is the perfect time to launch a map
Speaker 1: at a video game.
Speaker 2: Oh my god, convince.
Speaker 1: So good. I would love it. I would love it.
Speaker 1: Who would the target be? Be careful?
Speaker 2: Probably shouldn't say, but it would be hilarious.
Speaker 1: Where if one of the things you got to blend
Speaker 1: in with is Agent forty seven is now giving a
Speaker 1: keynote speech during like a presentation.
Speaker 3: I remember remember that picture of the PlayStation booth worker
Speaker 3: and the Xbox boothworker and they kind of look like
Speaker 3: star Cross lovers.
Speaker 1: I want not to figure into it prominentally, like.
Speaker 3: They're they're like gossiping, and like that's how you pick
Speaker 3: up key info about your Target. If you overear then yeah, yeah, yeah,
Speaker 3: but yeah also first Light, that's the name of that
Speaker 3: Bond game we've this has been announced the There was
Speaker 3: a bit more of an extratise on the Nintendo Direct
Speaker 3: about the Switch too, because it's coming to that so
Speaker 3: we'll finally get a look at this game. We still
Speaker 3: really don't know much about it. If it's going to
Speaker 3: be a lot like Hitman, if it's gonna be a
Speaker 3: bit more shootery, I'm not super sure. I don't even
Speaker 3: know what perspective it's going to be in. But I'm
Speaker 3: excited to get a look. There's a big legacy of
Speaker 3: James Bond video games out there. Oh right, then. Pokemon
Speaker 3: Scarlet and Violet Switch two patches out now, as Nintendo reveals.
Speaker 3: The first footage of the upgrade is from George Middler
Speaker 3: at VGC ptenders released new footage of Pokemon Scarlet and
Speaker 3: running on Nintendo Switch to The patch for the game,
Speaker 3: which upgrades the game's visuals and performance, is available to
Speaker 3: download now. Scarlet and Vite was released in twenty twenty
Speaker 3: two on Nintendo Switch. The game was met with criticism
Speaker 3: from fans due to performance issues, including frame rate problems,
Speaker 3: low level detail and frequent bugs. Scarlet and Violent and
Speaker 3: this alsohich will rent sixty phrase per second at a
Speaker 3: high resolution. The consoles launch is Thursday, June fifth. The
Speaker 3: next game in the series, Pokemon legendszy A. We're released
Speaker 3: on Nintendo Switch and switched to on October sixteenth. I
Speaker 3: have been a big fan of Pokemon in the past.
Speaker 3: Scarlet and Violet looked so bad that it was something
Speaker 3: of a breaking point for me. It was the first
Speaker 3: mainline Pokemon game I just could not finish. I was
Speaker 3: so distraught by how terrible it looks. Look at this,
Speaker 3: you know, like the detail isn't great, but sixty phrase
Speaker 3: per second goes such a long way with me. I
Speaker 3: can play this game now.
Speaker 1: It Yeah, I think this was my one of my
Speaker 1: breaking points as well. I think I remember for Scarlet
Speaker 1: and Violet, I loaded it up at like when it
Speaker 1: launched at midnight and did a quick look live solo dolo,
Speaker 1: and then I remember backlaar Uh and Dibb Beckel are
Speaker 1: telling me that him and did watch it afterwards, and
Speaker 1: I think during that quick look, I said, guys, i
Speaker 1: think I'm done with Pokemon, And I remember dib telling
Speaker 1: his father, you know I'm sad for Jan, but I don't.
Speaker 2: Think he's done yet. So thanks to Dip for holding
Speaker 2: on to that hope for me. Why ears I keep
Speaker 2: telling him that, yeah, we're back.
Speaker 3: It's worth knowing that this isn't one of those upgrades
Speaker 3: you have to buy. This is just a patch, so
Speaker 3: you know you just played this on your switch to
Speaker 3: and it will be running better. I mean, this game,
Speaker 3: like that frame rate was maybe in the teens sometimes single.
Speaker 1: It ran like hot garbage on the switch one. It
Speaker 1: was shocking, So.
Speaker 3: It was kind of weird seeing Breath of the Wild
Speaker 3: running at sixty frames per second those videos. Seeing this
Speaker 3: game running at sixty frames per second is it's almost
Speaker 3: uplifting in a way, So I'm excited about that. I
Speaker 3: definitely think I am going to go back and at
Speaker 3: least try to play through that main story. It'll be
Speaker 3: a little weird because I don't want to restart because
Speaker 3: I remember the beginning being pretty long and boring, So
Speaker 3: I guess I'll just jump back in and figure out, Okay.
Speaker 1: Who was in my party?
Speaker 3: Oh, it's that guy who looks like a motorcycle who
Speaker 3: doesn't actually move his wheels like a motorcycle.
Speaker 1: Right. I hate him, but that's okay. We'll have fun.
Speaker 3: People can Fly shuts down two games and prepares for layoffs.
Speaker 3: So from Dean Takashi games Beat. Sebastian well Walgowski, Sorry
Speaker 3: about that, CEO of Polish game studio People can Fly,
Speaker 3: announced that the company is suspended development of two games,
Speaker 3: Project Gemini and Project by Frost. As a result, he
Speaker 3: said the company has had to significantly regroup as a
Speaker 3: studio and scale downs teams. People can Fly has been
Speaker 3: plagued by cancelation of layoffs recently, though it is still
Speaker 3: working on Gears of War E Day for Microsoft with
Speaker 3: the Coalition. The company said the Gemini suspension is due
Speaker 3: to the publisher, which is Square Enix Agreement, are failing
Speaker 3: to present the company with a draft of the subsequent
Speaker 3: content writer to the publishing agreement covering the terms of
Speaker 3: conditions of further milestones of Gemini, and the lack of
Speaker 3: communication from the publisher as to its willingness to continue
Speaker 3: or terminate Gemini. It sounds like Square Enix ghosted them.
Speaker 2: Yeah, yeah, which.
Speaker 1: Is strange, strange thing for them to do. Then By
Speaker 1: Frost was kind of a suspended, sort of due to
Speaker 1: the suspension of Gemini and analysis of the company's cash flow.
Speaker 3: Boy, this is rough. People Can Fly has done some
Speaker 3: good stuff before Bulletstorm. I think we all look back
Speaker 3: fondly too. And they have worked on Gears of War
Speaker 3: a lot, and like I said, they are working on
Speaker 3: E Daisy.
Speaker 1: Think that would be a good thing for them. But boy,
Speaker 1: it is rough out there. I don't understand Square Enix
Speaker 1: at all. Over the last couple of years. It feels
Speaker 1: like they're the type of person to ghost you but
Speaker 1: still talk shit about you behind your back. Based off
Speaker 1: of communications and how they've been treating other partners.
Speaker 3: It is kind of going at their strategy though, because
Speaker 3: they used to work with a lot more partners, right,
Speaker 3: especially Western studios, and they've really retreated from that. I mean,
Speaker 3: you know, they used to you know, own like Idaus
Speaker 3: Montreal and stuff like that, right, and they sold that
Speaker 3: off forever ago. So subset is not shocking, but it
Speaker 3: really is leaving People can Fly out to dry. And
Speaker 3: unfortunately for People can Fly, it's not that era We're
Speaker 3: saying Xbox is going out there and buying up a
Speaker 3: lot of studios or things like that. This is a
Speaker 3: pretty tough situation and a tough time for them to
Speaker 3: be in it. I hope they can whether the storm.
Speaker 3: I hope that maybe Microsoft will have more work for
Speaker 3: them to do. Hopefully there's a ton of other Gears
Speaker 3: of Where projects or something else that they can work on.
Speaker 3: Speaking of bad news things again, canceled, EA cancels the
Speaker 3: Black Panther game, closes Cliffhanger Games. It's from Rebecca Valentine
Speaker 3: at IGN Electronic Arts is canceling it's playing Black Panther
Speaker 3: game and shutting down developer Cliffhanger Games. Igen has learned
Speaker 3: an email sent the staff from EA Entertainment President Laura Meil.
Speaker 3: Meil says that these changes, alongside other recent cancelation layoffs,
Speaker 3: are being done to sharpen our focus and put our
Speaker 3: creative energy behind the most significant growth opportunities. Little was
Speaker 3: shown of Black Panthers, so Fartin's announcement twy twenty three
Speaker 3: tho we know from a joblessying it was to be
Speaker 3: a single player action adventure upworld game. Black Panther has
Speaker 3: being developed by the newly formed now close Cliffinger Games,
Speaker 3: which was former toy towy three, with some former developers
Speaker 3: of Middle Earth Shadow of mor Door. This is pretty shocking.
Speaker 2: EA.
Speaker 1: It seems like they're canceling more games than they announced
Speaker 1: these days. It seems like an IP that's right for
Speaker 1: this sort of thing, and yet we've been seeing kind
Speaker 1: of a retreat from making these IP type games. Ubisoft
Speaker 1: recently did an Avatar game and a Star Wars game,
Speaker 1: and neither of those seemed like they did super well.
Speaker 1: EA does have its Jedi series, and they are making
Speaker 1: a new Tactics video game based on Star Wars over there.
Speaker 1: At respond they still have an Iron Man game and
Speaker 1: supposedly another superhero game that we don't know about in developments.
Speaker 1: We'll see how those do.
Speaker 4: Yeah, Either, knowing nothing about Black Panther, reading the description
Speaker 4: of the game sounded like, Man, I want to play that. That
Speaker 4: sounds great, Like I've loved superhero games in the past,
Speaker 4: even though I'm not like a superhero movie guy. And
Speaker 4: the fact that they're gonna use like the Nemesis system
Speaker 4: stuff and everything like it sounded really cool and like yeah,
Speaker 4: and probably would have told the shit done.
Speaker 3: Right, you would think Black Panther is still very popular,
Speaker 3: and there is there's another Black Panther game. One that's
Speaker 3: set during World War Two with Captain America, and that's
Speaker 3: the one that Amy Henning's making over at sky Dance or.
Speaker 1: I can't remember.
Speaker 3: They even a Rise of Hydra or something like that,
Speaker 3: but it's just like, you know, more akin to what
Speaker 3: people are used to from the movies, that kind of
Speaker 3: Black Panther, and I think that would have resonated quite
Speaker 3: a bit people and its supposedly what they were working
Speaker 3: on looked cool, but EA was somewhat upset about the
Speaker 3: kind of lack of progress or the fact that they
Speaker 3: were still in a beta phase after years of development
Speaker 3: and work on it. I don't know, it seems like
Speaker 3: they lost patience.
Speaker 2: Was was Black Panther?
Speaker 4: Ryan Coogler yep, Okay, I'm finally saying Centers tonight. So exciting,
Speaker 4: very excited for that. I've heard good times.
Speaker 2: Yeah, I don't know.
Speaker 1: I feel like the Black Panther ips is still very valuable,
Speaker 1: even though we've had a like kind of decline an
Speaker 1: interest with the MCU and then Marvel Video Games kind
Speaker 1: of being up and down. But people absolutely adore the
Speaker 1: Spider Man games. If this Black Panther game could have
Speaker 1: been fun to run around in, this could have occupied
Speaker 1: that same spot. A lot of folks like how Wakanda
Speaker 1: looks in the movies, and you could do a lot
Speaker 1: with afro Futurism as like a very underrepresented setting in
Speaker 1: video games in general. So it could have been really
Speaker 1: neat to look at. It's a bummer that EA just
Speaker 1: doesn't want to make games anymore.
Speaker 3: Yeah, and the parallels here are kind of are kind
Speaker 3: of strange because Warner Brothers canceled Wonder Woman in February
Speaker 3: this year and then shut down Model It Productions. This
Speaker 3: studio was kind of, you know, built off of some
Speaker 3: monolist staff. It's like we just have had that entire
Speaker 3: kind of legacy and trajectory for games wiped out this year.
Speaker 1: It's a bummer for sure.
Speaker 2: Yeah.
Speaker 3: All right, though, that's it for the news, Jen, I'm
Speaker 3: handing the show back over to you.
Speaker 1: All right. We're going to take a quick bricky break
Speaker 1: and we will be back with some of your emails
Speaker 1: and super chats if they've been sent in, check in
Speaker 1: right after this. These are the emails or the show emails.
Speaker 1: Pomcast Giant bomb dot com is the email addressed to
Speaker 1: send your emails too. You can write in about any
Speaker 1: and everything. You want to avoid an awkward social interaction
Speaker 1: at your kids's pee wee soccer league, then by all means,
Speaker 1: send us an email. You're waiting in line, send us
Speaker 1: an email. Send us an email about any and everything.
Speaker 1: You got a fun quiz some trivia. I would love
Speaker 1: to read it if we have time on the show,
Speaker 1: and we got time for these emails. Mat from Boston
Speaker 1: writes in Hey, their Bomb Crew. The upcoming re release
Speaker 1: of Dogma has me wondering if anyone is just an
Speaker 1: average fan of Kevin Smith in my experience, either love
Speaker 1: him or hate him. Glad to have you guys still around,
Speaker 1: Matt from Boston, I.
Speaker 2: Always have from the beginning.
Speaker 5: Man, another cool and brave take.
Speaker 2: Oh you're mister, I hate everything.
Speaker 1: I want to know what Backlar thinks about Kevin.
Speaker 5: So I'm like contractually obligated to like him because of
Speaker 5: the New Jersey stuff. I mean, like Clerks is a
Speaker 5: good movie, Like like Mall Rats is good, Like those
Speaker 5: are good movies.
Speaker 1: I had a big Kevin Smith.
Speaker 2: Yeah, like I.
Speaker 5: Think when Yeah, I'm obviously in like the Blast Radius.
Speaker 5: I think Dogma's really good too, Do you know? I
Speaker 5: like more of his stuff? Than I don't. I think
Speaker 5: there's definitely stinkers there. I mean, chasing Amy, I really like, uh,
Speaker 5: you know, I just a lot, but a lot of
Speaker 5: that suff It was like formative that I grew up
Speaker 5: kind of watching. And I do think Clerks was like
Speaker 5: a bit of the spice that was like, oh wow,
Speaker 5: you could just like do this. There's like a way
Speaker 5: you know that you kind of just like make a thing,
Speaker 5: which I thought was fun. You know it's yeah, you
Speaker 5: know there's a hockey connection there too. Of course, sure,
Speaker 5: I don't. I've never Dan's the only one I know
Speaker 5: as of right now who's told me to my face
Speaker 5: that they hate Kevin Smith.
Speaker 4: I mean, Dogma made me laugh a couple of times.
Speaker 4: Mal Rats is probably the one that bugged me the least.
Speaker 4: Mal Rats had stuff that I enjoyed, but like just
Speaker 4: the whole like he annoys me just whenever ever, whenever
Speaker 4: I see him talk. And also Clerks, like I heard
Speaker 4: people rave about that and then I saw it in
Speaker 4: high school and I was like, this is fucking stupid,
Speaker 4: Like I.
Speaker 5: Hate that is the least surprising sentence I've ever heard.
Speaker 1: I that's a silly Dan's on a bit of an
Speaker 1: island there.
Speaker 4: I feel like it's very just like like the people
Speaker 4: that like, you know, internet meme, humor and like I
Speaker 4: can't have cheeseburger stuff back in the day.
Speaker 2: It's like it's ironic.
Speaker 5: Cool, you're gonna hat the mark there, but you're.
Speaker 1: Gonna hate this. But I feel like Jan slom Bums
Speaker 1: Shrik's back is kind of mcgruber adjacent.
Speaker 5: No, you're like, I'm not saying you're allowed to have
Speaker 5: this bad opinion. I'm not saying like you're not allowed
Speaker 5: to have it. I think it's fine. I just think,
Speaker 5: you know, I think you know, a lot of Kevin
Speaker 5: Smith's self predates Internet culture kind of stuff, which.
Speaker 3: I I mean, it was formulative for that right in
Speaker 3: the nineties, setting a lot of that up, and even
Speaker 3: in the early two thousands with Jance busherk backs and
Speaker 3: like it definitely got the bit got tired and I
Speaker 3: definitely fell off. And I think it is definitely it's
Speaker 3: kind of targeted for twenty somethings.
Speaker 1: A lot of that stuff from that period.
Speaker 3: So you know, when I go back to it now,
Speaker 3: I don't get what I used to get out of
Speaker 3: all of that.
Speaker 1: But I don't know. I used to enjoy watching those movies.
Speaker 5: Dan, I also think you need to update your go
Speaker 5: to internet meme call out.
Speaker 4: I think you know I was using ones because that
Speaker 4: was like more time appropriate.
Speaker 5: Think you might be dating yourself. I think you sill
Speaker 5: start saying the more contemporary Star Wars kid. I think
Speaker 5: that I was dating it.
Speaker 2: With old Kevin Smith movies.
Speaker 1: Dan, you should start saying Rothel Copter again, Let's bring
Speaker 1: it back, Let's bring it back.
Speaker 2: You know what's funny?
Speaker 5: Like I feel like I say all the time, what
Speaker 5: the fuck is the Internet?
Speaker 2: All the time?
Speaker 5: As a as a Kevin Smith thing.
Speaker 1: That short lived Clerk's cartoon show is actually pretty funny.
Speaker 2: Yeah.
Speaker 3: The second episode was a clips show with only clips
Speaker 3: from the first episode.
Speaker 1: I liked that.
Speaker 2: I remember.
Speaker 1: I think I was still in like middle school when
Speaker 1: Dogma came out and we had to do a presentation
Speaker 1: because I went to a private school and I used
Speaker 1: like the Buddy Jesus image night and my teacher was.
Speaker 2: Furious with me.
Speaker 1: She did not like that Jesus looked like a nice
Speaker 1: human being to party with. She just wanted to see
Speaker 1: him cruised. Yeah.
Speaker 4: I worked at the theater in Kansas when I came
Speaker 4: out and we had protesters, and we're being like, you know,
Speaker 4: fourteen fifteen work in the box office and having to
Speaker 4: deal with like a bunch of angry, screaming church people,
Speaker 4: and the boy sounds right, Yeah.
Speaker 5: Chances he's like, so I crossed that picking line and
Speaker 5: marched right with him.
Speaker 3: I will say that cop Out by camp Smith is
Speaker 3: one of the worst movies I've seen.
Speaker 5: Yeah, Like, he definitely went through a lot of bullshit
Speaker 5: for sure.
Speaker 3: Not the worst, which is now freaking Love on a
Speaker 3: Leash that Dan forced me to watch this weekend, which
Speaker 3: is so far and above, so easily the worst movie
Speaker 3: I tell the.
Speaker 1: People I've ever seen.
Speaker 3: Tell the people why so much, so much worse than
Speaker 3: fucking Nubes if you can believe it. I was just
Speaker 3: stunned by.
Speaker 4: The whole movies on YouTube on a eleven ied twice
Speaker 4: in the last week.
Speaker 1: Horrified it is a better word. I was horrified by
Speaker 1: what was happening.
Speaker 2: Tell Jan whyatt's bad? Jane wins to why it's bad. No,
Speaker 2: I'm saying, why did you watch it?
Speaker 3: Because somebody because they did the charity card. Dan was like,
Speaker 3: if somebody done the five hundred dollars to a charity
Speaker 3: I will you watch? It was like, well, of course,
Speaker 3: I guess I will, yes, And it was like very late.
Speaker 3: I had to get up to go to a charity
Speaker 3: walk the next day and I had to sit there
Speaker 3: and watch this awful movie that doesn't have music or
Speaker 3: decent ad r or the lead.
Speaker 4: Actor, the voice of the dog was paid in a
Speaker 4: cantelope and homemade one tons.
Speaker 1: Yeah, I tell you what. They still over paid for him.
Speaker 2: It was rough.
Speaker 5: I want to circle back on the on the Kevin
Speaker 5: Smith thing with Dan. First, Dan, do you think that
Speaker 5: can you at least say that, like the world is is,
Speaker 5: it's it's better to have Kevin Smith than than to
Speaker 5: not have it.
Speaker 2: It might be a nice guy to people. I don't know.
Speaker 5: I'm talking about Mark is mark on on on filmmaking.
Speaker 3: It was important for indy films, and that's what I'm
Speaker 3: getting at.
Speaker 5: And as someone who just went independent, I just feel
Speaker 5: like there's enough of a crossover where you can be like,
Speaker 5: you know what, it's a good thing someone like that exists,
Speaker 5: Like it's okay.
Speaker 4: I just don't like his stuff and so no, he's
Speaker 4: not made my life any better.
Speaker 5: Again, it's not about you. It's about and I only
Speaker 5: know me.
Speaker 2: That's all my brain knows.
Speaker 5: There you go, folks, the mask is off.
Speaker 4: Well like that, but like, how could I like, I
Speaker 4: have not seen anything that he has done that has
Speaker 4: made my life.
Speaker 3: We're telling you like he helped he helped us rest
Speaker 3: indie films and a scholar he school supposed.
Speaker 5: Yeah you're supposed to be. You're so useless, You're so fucking.
Speaker 1: Useless, pancakes.
Speaker 4: I don't know anything about his influence on independent like
Speaker 4: independent movies existed.
Speaker 5: Before clerks, Right of course they did, But what was
Speaker 5: the point? What you understand? Like in the nineties, he
Speaker 5: absorbed a lot of that and I think kind of
Speaker 5: handled it in a pretty respectful way, in an admirable way. Okay,
Speaker 5: well look there you have it, folks.
Speaker 2: It email.
Speaker 1: You know what, Zach and Miry make a porn Now
Speaker 1: that was an okay movie.
Speaker 3: Fine, that guy shits all over the weather guy, or
Speaker 3: though the girl shits on that guy, remember after the
Speaker 3: anal scene.
Speaker 5: And then yes, thank you for bringing that scene up.
Speaker 1: I was just talking about the movie as a whole,
Speaker 1: not the specific scene, Mike, But thanks for jogging that.
Speaker 2: In my brain.
Speaker 1: That happened in that movie. Sign It from Saskatchewan has
Speaker 1: been known to send along some trivia and they continue
Speaker 1: with caffeine coffee, Hello, BombCast. Caffeine doesn't actually dehydrate you.
Speaker 1: If someone was dying of thirst and all you had
Speaker 1: was coffee, it would dehydrate them more. Caffeine is a diuretic, though.
Speaker 1: A diuretic is something that makes you need to pee more.
Speaker 1: Some people are more affected by it, though, and you
Speaker 1: need to take and to take more pee breaks, you'd
Speaker 1: have to drink an immense amount of coffee for to
Speaker 1: dehydrate you, like way more than even Jaan drinks. Watermelon
Speaker 1: is a stronger diuretic then coffee. Weirdly, thanks for all
Speaker 1: that is weird from Saskatchewan.
Speaker 2: I never would have guessed that that watermelon is more
Speaker 2: of a so is diuretic only urination. It's you would
Speaker 2: assume it's number two as well. Right, Coffee makes me
Speaker 2: ship crazy, but it doesn't make me.
Speaker 4: I don't think about peeing with coffee, you know, Yeah, well, yeah,
Speaker 4: I want.
Speaker 1: The word diuretic makes me think of diarrhea, so, of course,
Speaker 1: property here.
Speaker 2: It sounds like there's not a connection. I think it's
Speaker 2: only for Pepe. It definitely makes me ship.
Speaker 1: Do you think it's like putting enough pressure on like
Speaker 1: the peepee that it's like, oh, I gotta squeeze out
Speaker 1: the other stuff too.
Speaker 2: I mean that's a pretty big leap. I don't know. Yeah, well,
Speaker 2: we're talking about it in like a you just relatively
Speaker 2: safe to converse. You know, eat spaghetti, Mike. People say
Speaker 2: it's only fluid. Huh.
Speaker 1: Okay, don't tempt me spaghetti. Okay, let's keep reading emails,
Speaker 1: all right. This one comes from Gabe in Detroit Giant Bomb. First,
Speaker 1: congratulations on independence. I'm so happy for all of you.
Speaker 2: Okay.
Speaker 1: I'm gonna preface this by saying I am a nerd.
Speaker 1: I paint Minni's, play Warhammer and a ton of board games,
Speaker 1: collect transformers, read comics weekly, and obviously play a lot.
Speaker 2: Of video games.
Speaker 5: Vinnie, is this you?
Speaker 1: I sent my wife a text from work saying Friday
Speaker 1: night is Summer Game Fest presentation and I'm gonna watch it,
Speaker 1: just the heads up. I come home and get into
Speaker 1: the house and she says, that's video game stage stuff. Yeah,
Speaker 1: I ask, it's the nerdiest thing you do. I laughed
Speaker 1: a lot.
Speaker 2: I don't know.
Speaker 1: I don't think it's that nerdy. What has the crew
Speaker 1: been told is the nerdest thing they do? That has
Speaker 1: been a surprise to all of you. Enjoy the weekend
Speaker 1: in La Gabe, Detroit, Michigan.
Speaker 5: Oh god, I'm surprised that is the thing that was
Speaker 5: labeled as the most nerdost.
Speaker 2: I don't.
Speaker 3: If somebody is like not used to the this world.
Speaker 3: The idea that we watched, just like some dude show
Speaker 3: us a bunch of trailers.
Speaker 5: Talking about painting minis hard for Like the oscars are
Speaker 5: accepted as like a normal thing, right, and like that
Speaker 5: is also we.
Speaker 3: Know for a lot of people, like that barrier between
Speaker 3: movies and video games is still a giant.
Speaker 4: Golf and SGF it is different too, because like you know,
Speaker 4: when I explained to non gamers what I'm doing in
Speaker 4: LA for the Game Awards, you know, I can say, like, oh,
Speaker 4: it's like the Oscars, but for video games. For SGF,
Speaker 4: it's different. It's like, you know, it's a press conference.
Speaker 5: It's uh, but most people know of E three, and
Speaker 5: I just say this replaced E three.
Speaker 2: But I'm not talking about people that don't know. I know,
Speaker 2: I know, I'm saying E three has like transcended the Norman.
Speaker 3: But it's been gone and not important long enough that
Speaker 3: I think the normies don't know about E three anymore.
Speaker 2: It's a trade shows. Yeah, that's fine.
Speaker 3: It's something unique about our industries. So I can understand
Speaker 3: somebody being a little bit like, not weird at but
Speaker 3: little confused.
Speaker 2: But the nerdiest thing.
Speaker 3: Oh oh god, I have no like, I've done so
Speaker 3: much nerdy ship my entire life. I don't know if
Speaker 3: there's anything that I did that shocked people I got.
Speaker 4: I got a lot of shit a few Christmases ago
Speaker 4: because I was when I was collecting a mebo is
Speaker 4: pretty heavy and one of the only ones that didn't
Speaker 4: have was like a daisy one or a peach one
Speaker 4: or something. And I definitely got a lot of shit
Speaker 4: about like, oh d Dame's gotta play with the little dolls,
Speaker 4: you know like that?
Speaker 5: Yeah, I don't think is that nerdy or were they
Speaker 5: saying that was something else? Probably it was nerdy. Event
Speaker 5: Diagram was very close all the above the above. I've
Speaker 5: been accused of being a nerd, but not for like
Speaker 5: I guess your normal nerd things like video games are comics,
Speaker 5: like yeah, oh, Jan's a Jean's pervert or like a
Speaker 5: car Nerd stuff like that. Yeah, I've definitely got my stuff.
Speaker 5: But I think the thing that most people was when
Speaker 5: I show them my like all the Marvel cards I have,
Speaker 5: oh cards for me to stuff, is where people are
Speaker 5: like they start to moon walk out of my office.
Speaker 2: Yeah.
Speaker 1: Whenever when I was like big into the Pokemon tcg app,
Speaker 1: I noticed people would give me funny looks while I
Speaker 1: was waiting in places.
Speaker 2: Like, oh, look at this card perve. Right.
Speaker 4: Uh, I'm sure if I went into like CRT, like
Speaker 4: a retro tank type, you know, like deep retro stuff
Speaker 4: and emulation stuff, I'm sure people would call it that.
Speaker 4: But like, I don't know if if I'm talking to
Speaker 4: someone who's not into video games, I'm not going to
Speaker 4: be going into like retro tank stuff, you know.
Speaker 1: No, Right, I guess I got Okay. Now, would nerding
Speaker 1: out be equivalent to marking out and wrestling?
Speaker 4: No, because marking out is a like it's an exclamation ah,
Speaker 4: you know, it's like no, I could say see that
Speaker 4: in like speed running, like oh you you know if
Speaker 4: you it's there's a hype.
Speaker 2: Factor to marking out, you know. Yeah, I think.
Speaker 1: I got the most stuff when I bought Cuba of
Speaker 1: war dollars. Oh yeah, sorry, you can you put that
Speaker 1: on a chain and wear it to the SGF please?
Speaker 2: Yeah?
Speaker 1: Oh, like I had to get it like grated first
Speaker 1: and like in its case then put.
Speaker 2: It could merge.
Speaker 1: I think that. I think the five people at Atlas
Speaker 1: or whoever make Cuba bore might have a problem with then.
Speaker 2: I don't know.
Speaker 5: There is a like a product now at like sports
Speaker 5: games where like they sell the big chain link necklace
Speaker 5: with like the team logo in a in a plastic
Speaker 5: sort of thing. So we can make this happen.
Speaker 2: All right.
Speaker 1: A couple more emails here Moose from Springsteen Moose Springsteen from.
Speaker 2: The name Boston, good name, good name. Hey dudes, how
Speaker 2: many things have you done? Five hundred times? Have you done?
Speaker 2: Five hundred things? Five hundred times? Love you? Moose Springsteen
Speaker 2: from Boston.
Speaker 1: Woking up over five hundred times.
Speaker 2: I would hope so.
Speaker 5: I way more than five hundred people.
Speaker 1: Over five hundred times. I put socks on over five hundred.
Speaker 5: Yes, five hundred times.
Speaker 1: Yeah, you've done five hundred times.
Speaker 2: Me Let me read the PS.
Speaker 1: Here's question in case anyone tries to be too pedantic, Mike,
Speaker 1: somethings you some things need to be combined. You can't
Speaker 1: say you've done five hundred steps with your left foot
Speaker 1: and five hundred steps with your right foot.
Speaker 2: That's just five hundred steps, all.
Speaker 5: Right, So then maybe we're discounting the waking up, aren't we.
Speaker 2: And the socks?
Speaker 4: Yes, yeah, I mean pressed every individual button on every
Speaker 4: controller for every console.
Speaker 2: I think that's part of the pedantic argument.
Speaker 1: Okay, okay, like an activity right, like we're seeking out
Speaker 1: and going out.
Speaker 2: You should have been more more specific.
Speaker 3: I just like, again, what's the weirdest thing you've done
Speaker 3: five hundred times? I think is a good way of
Speaker 3: thinking about it. That's what I'm trying to imagine right now.
Speaker 2: Hmmm.
Speaker 4: Yeah, I've definitely squished McDonald's French fries five hundred, five
Speaker 4: hundred individual French fries. I've probably done five thousand, Like
Speaker 4: when I was a kid, and that's the only way
Speaker 4: I would eat French fries.
Speaker 2: Squish them. Yeah.
Speaker 4: You take a fry, it's like yay long, and then
Speaker 4: you fold it over and you squeeze it, and you
Speaker 4: fold it over again, you squeeze it and you do
Speaker 4: it until you can't do it anymore. And I used
Speaker 4: to think of like unlocked flavor.
Speaker 5: Okay, probably normally that would be insane, but we're gonna move.
Speaker 1: I probably sung the Mike Minaughti song five hundred times.
Speaker 1: I've probably photoshopped everyone's face is here over five hundred times. Yeah, yeah,
Speaker 1: that's true.
Speaker 2: All right.
Speaker 1: Moving on last two emails of the show. This one
Speaker 1: comes from Ryan in Belfast, Northern Ireland Bomb Squad. Jan
Speaker 1: hasn't played O G Doom? What this has to be?
Speaker 1: A series on the site Our sweet beautiful millennial King
Speaker 1: takes on the boomiest of boomer shooters, the tech the
Speaker 1: your text of the genre, Heaven's own Jan jerom ooh
Speaker 1: tua verse is the Hordes of Hell. Also, can I
Speaker 1: suggest the condition Minatti said he's been playing these games
Speaker 1: and quick saving his way through them. Jan should have
Speaker 1: this facility, but he's only allowed to save when someone
Speaker 1: else tells him to. That'll be fun, Love y'all, here's
Speaker 1: the independence shame the world so screwed. Love yours, Ryan
Speaker 1: and Belfast, Northern Ireland BILFST.
Speaker 5: That's dope. I think it's a good idea. I would
Speaker 5: really like to watch you play Doom very cool.
Speaker 2: I'd love to play Doom. I think it would.
Speaker 1: It would blow my mind that I can't aim up.
Speaker 5: Well, it just sort of happens.
Speaker 2: Yeah, you'll get used to it.
Speaker 5: Okay, Yeah, that's that's the easiest thing to get over.
Speaker 2: I think. I know.
Speaker 1: I'd be scared of hell though, you know. Yes, my
Speaker 1: Catholic upbringing, I don't know if I can handle this.
Speaker 5: Guys, you just keep a cup of holy water to
Speaker 5: your side.
Speaker 2: You'll be fine.
Speaker 1: That's why I got in that uh container right there,
Speaker 1: just holy water. I still want the Koetur plays through
Speaker 1: from jan the most. I'm gonna be honest.
Speaker 2: Let's do both at the same time.
Speaker 1: Oh wow, that's crazyol, Give.
Speaker 2: What you wish for, folks.
Speaker 5: Got played a little game called Eternal Darkness, and you're weak.
Speaker 1: I played that game right around the same time as you.
Speaker 1: I had a great time.
Speaker 2: Uh wait, you did.
Speaker 5: That's a that's weird.
Speaker 2: You just did it. You did?
Speaker 1: Yeah. I think I was just playing it because I
Speaker 1: was I was.
Speaker 3: I had gotten a new HDMI converter for my GameCube
Speaker 3: or something, so I was just playing a lot of
Speaker 3: GameCubes right when I started streaming too, So I think
Speaker 3: I just streamed through Eternal Darkness. I was like, I
Speaker 3: think this game is a little clunky, but I think
Speaker 3: it's so fun. And then you did your play through,
Speaker 3: and now you also had Dan and Jeff being fucos
Speaker 3: with you the entire time, which I think was maybe
Speaker 3: impacting your enjoyment a little bit.
Speaker 5: Maybe maybe that's why I like can't even look at
Speaker 5: the game logo anymore, or like even like like I bet,
Speaker 5: but I do think if I played it with a
Speaker 5: GameCube controller on the game Cube, it would it would
Speaker 5: probably be a better experience.
Speaker 3: Shoot hardware. Yeah, that was I mean, it's it's a
Speaker 3: weird game. The spell system and there is just pretty wild.
Speaker 3: But there's still a lot about that game that I
Speaker 3: find the whole jumping between different time periods and.
Speaker 5: The Yeah, of course I don't think it makes me weak,
Speaker 5: but we can we can unpack that now.
Speaker 1: I say, you're right, and I apologize.
Speaker 2: Let's let's just bottle up inside.
Speaker 5: Deep history of me being mean to you, right and
Speaker 5: totally justifiable. I Uh, there were a couple of parts
Speaker 5: where we're playing that game where I was just like,
Speaker 5: I can't believe I did this.
Speaker 2: I can't believe I like went through this at one point.
Speaker 4: I also don't like dive into retro stuff as much
Speaker 4: as maybe some of us do, and like, I guess
Speaker 4: it's less surprising when like Mike or I go back
Speaker 4: to a PS two era game or game.
Speaker 2: We do that stuff all the time.
Speaker 5: Yeah, right, there was there was one scene. There were
Speaker 5: a couple of maybe one or two scenes where like
Speaker 5: the next object or like the next task in which
Speaker 5: you are meant to do is so just nonsense, like
Speaker 5: just nonsense, and you're like, what, like when did I
Speaker 5: how did I do this?
Speaker 3: I think we I think back then we also probably
Speaker 3: just looked it up. I mean, game facts was still.
Speaker 1: A thing, they were still strategy guides.
Speaker 4: Mike, I feel like we're especially insulated now from that
Speaker 4: feeling of thinking old games are bad, because now we're
Speaker 4: playing old games that are notoriously bad.
Speaker 2: So alone in the dark compared with you.
Speaker 4: Know, eternal Darkness would be Eternal darkness would be exactly tolerance.
Speaker 3: There was somebody on the reddit was like, ah, I'm
Speaker 3: playing Rascal and like, you know, it's not good game.
Speaker 3: I don't think it's I don't think the controls are
Speaker 3: as bad as they said, I was like, I'm just
Speaker 3: gonna let this one go.
Speaker 2: Yeah, the Grub got that the worst.
Speaker 3: O Grub hasn't the worst because there are still all
Speaker 3: these people like that Kitan is not that bad and
Speaker 3: they're probably playing it.
Speaker 1: They have to be playing a patch version, because there's
Speaker 1: no way anybody could play what I saw Jeff play
Speaker 1: and be like this is pretty good.
Speaker 2: Yeah.
Speaker 1: I feel Grub since he's in the same state as
Speaker 1: me right now. I just feel him brimming with anger presence. Yeah,
Speaker 1: just just hearing that thought that Daikatana may be okay
Speaker 1: and Pete better not be angry. He's in fucking Disneyland
Speaker 1: right now. Really, yes, yes.
Speaker 2: All right.
Speaker 1: Last email of the show comes from Jocko. Hi, Gian
Speaker 1: Bomb Crew. I'm Jocko, all time listener, her first time emailer.
Speaker 1: I think I've been listening since I don't know one,
Speaker 1: but I remember everyone was hype for the impending release
Speaker 1: of Undead Redemption, so must have been way back. Anyway,
Speaker 1: listening to last week's episode and the discussion about uncle names,
Speaker 1: and I had to chime in with a cute story
Speaker 1: that will follow me for the rest of my life.
Speaker 1: I assume my baby niece just turned one, and she
Speaker 1: got a favorite toy. She's got a favorite toy doll.
Speaker 1: It's one of those old kind of dolls that have
Speaker 1: a stuffed body, but the hands, feet, big bald head
Speaker 1: are all made of hard plastic. Anyway, that's her baby,
Speaker 1: and baby's the only word she's really has down pat
Speaker 1: A few weeks back, while visiting her, I took off
Speaker 1: my hat. I'm bald parentheses hell yeah, but always wearing
Speaker 1: a baseball cap. I think this is the first time
Speaker 1: she's seen me without my hat on. So she takes
Speaker 1: one look at my big bald head, makes a pretty
Speaker 1: smart logical leap, points at me with a big smile,
Speaker 1: and exclaims, baby, Now, I'm uncle baby. Do any of
Speaker 1: you have nicknames from younger siblings, nieces, nephews, kids, et
Speaker 1: cetera that have stuck. Thanks Jocko, uncle baby Billy.
Speaker 2: I love it. That's awesome.
Speaker 3: My my brothers, the son of my closer friends, they
Speaker 3: still call me Mike Zors just because I explained what
Speaker 3: leads speak to them was back when that was actually
Speaker 3: a thing.
Speaker 2: And if that is the nerdiest thing you've.
Speaker 1: Ever done that there's a lot of people still kind
Speaker 1: of somewhat affectionately, but jokingly call me Mike Zors. Wow,
Speaker 1: some like older people to like their parents, call me
Speaker 1: Mike Zors.
Speaker 5: And that is just the number five, right, is that
Speaker 5: how they were?
Speaker 3: No, it's the I think the only thing that's the
Speaker 3: O is a zero. Otherwise relatively normal, like like the
Speaker 3: hack Sores.
Speaker 1: We would say the hack sores.
Speaker 5: And yeah, let's dig up that ship.
Speaker 1: Yeah, yeah, that's good.
Speaker 2: Goods fring it back, laughing, I'm laughing.
Speaker 5: Yeah, let's let's create a franchise of themed bars around
Speaker 5: that concept.
Speaker 2: That would be fun. Let's do that, all right?
Speaker 1: That about does it for emails this week? Anyone a
Speaker 1: fun uncle?
Speaker 2: A funcle? I am?
Speaker 4: Now I went from not being an uncle to having
Speaker 4: like four nieces and nephews.
Speaker 1: Yeah, I have a funkal sticker on my desk right now?
Speaker 2: Is it?
Speaker 1: Am I still considered an uncle like a shoot uncle.
Speaker 1: If like my cousin has a child an uncle. That
Speaker 1: depends how close yard of the kid. Yeah, a kid
Speaker 1: once a week, maybe like once twice a month.
Speaker 2: That's uncle. That's uncle, Jeff, that's good. That's you know.
Speaker 5: I don't have any I don't have any like uncle nicknames.
Speaker 5: It's just like deeply troubling Uncle Jeff and stuff like that.
Speaker 2: Deeply Trouble Jeff.
Speaker 5: Yeah, it's just like the qualifier before the uncle Jeff part.
Speaker 5: At least there's a term of endearment at the conclusion
Speaker 5: of it, but it's always prefaced with something where it's like, ah,
Speaker 5: maybe you don't we don't call him on his birthday
Speaker 5: kind of thing.
Speaker 2: Okay, oh oh yeah.
Speaker 1: All right, Well something more uplifting because it was in
Speaker 1: the super chats, Mike Manatty, would you do me the
Speaker 1: kind favor of going through the YouTube superchats? Sure thing,
Speaker 1: We've got a few here from Eli Miracle switch to
Speaker 1: time to switch to Grub getting blown up about a
Speaker 1: state of play man again.
Speaker 3: He's in Disneyland, so you should be going vertical constantly
Speaker 3: at this moment.
Speaker 1: Yeah, Jeff been talking about this for a while. It
Speaker 1: turns out once again he was right. So here it is.
Speaker 1: We'll see what happens there. Big frush story sentences, Are
Speaker 1: there any reveals this week that would make you shed
Speaker 1: a tear or two?
Speaker 2: Ps?
Speaker 3: Do something with Sunderfolk? Okay, a Sunderfolk. If that Mount
Speaker 3: Facy nine remake is real, that could get me somewhat
Speaker 3: emotionally vertical. We'll see, yeah, tactics. If that drops either
Speaker 3: War of the Lions or Advance.
Speaker 2: Oh, I'd get very excited about Resident Evil. Yeah, that'd
Speaker 2: be the same.
Speaker 1: I may lose. I may do a cartwheel. If we
Speaker 1: see Kingdom Hearts four this weekend.
Speaker 2: Now we'll need you.
Speaker 3: Yeah, depends on what worlds we see, Like if we
Speaker 3: see more normy level ship like we kind of had
Speaker 3: in three. But give me something real surprising, give me
Speaker 3: that Rocketsier level, give me that Treasure Planet world Atlanta,
Speaker 3: then I'll freak out.
Speaker 1: Fuck yeah, michae let's do a fucking Treasure Planet level level.
Speaker 1: What's a great gonza summon? Oh, we're not gonna get
Speaker 1: them up. It's world fucking better. Uh, come up, it's
Speaker 1: Christmas Carol World where it's it's screwed as your party member.
Speaker 2: Well as hold Michael Caine.
Speaker 1: Here, here we go, Michael's fantasy book, this bad boy.
Speaker 2: All right.
Speaker 1: The last Kingdom Hearts game I played was the Rhythm game, right,
Speaker 1: Memory of Melody or Melody of Memory. No, but he
Speaker 1: knows one of those over three six two? What we
Speaker 1: do here? We have a world and we embrace the
Speaker 1: beautiful world of d coms, and we have a high
Speaker 1: school musical world.
Speaker 2: That's pretty cool.
Speaker 1: Why the hell not? I think I want to hear
Speaker 1: Donald Duck do bet on it? You want? You want
Speaker 1: a basketball mini game there?
Speaker 2: Fuck yeah, I do. I want to hear miss piggydew cups.
Speaker 1: That's pitch perfect. That's pitch perfect.
Speaker 2: But I would also like the difference.
Speaker 1: Guys, I don't think Disney was involved in that one.
Speaker 5: Okay.
Speaker 3: Oh grug says, make a hat with Backler's head on
Speaker 3: it so you can wear his head on his head.
Speaker 3: Dan needs a classic Royal rumble poster. But every wrestler
Speaker 3: has his face. Okay, but where am I in add
Speaker 3: in these merchant ideas?
Speaker 2: Where would my face when Pucci isn't in the scene,
Speaker 2: the other character should be.
Speaker 3: As I wore my itchy, scratching and puschy shirt yesterday. Shit,
Speaker 3: it's ship then, Ricky beasts. I've been watching Jeff Backler
Speaker 3: podcasting for nearly twenty years. Is I love you guys
Speaker 3: at pepo.
Speaker 5: Nice twenty years?
Speaker 2: Jesus Christ. Okay, I need to sit down. You are well.
Speaker 2: Luckily that was.
Speaker 3: Easy, Oh Scott one from dat White, Jerry, Mike, I
Speaker 3: need to know what you've listened to more the wind
Speaker 3: Bags forking up for Mitch song or the Mike minnaughty song.
Speaker 1: Alex, God, that's well rough. The wind Bag song that
Speaker 1: was your ringtone, wasn't it?
Speaker 2: Or your alarm?
Speaker 1: No, that's funny idea. I never did that.
Speaker 3: No, the Alex ben Yellow song would be played at
Speaker 3: me all the time. But I would watch that fork
Speaker 3: it up for bitch thing quite a lot, play a lot. God,
Speaker 3: I don't want to Alex.
Speaker 2: Two musical geniuses. But the wind Bag, Oh my god,
Speaker 2: Yeah he's still doing it. Yeah, I still doing it.
Speaker 2: The wind Bag's great.
Speaker 3: Once we get settled here again, we can we can
Speaker 3: talk to wind Bag again, missing.
Speaker 1: His breakfast thing which is still still haunts my Mentionedaris
Speaker 1: all right, Mikey is at it looks like that's it.
Speaker 1: Thank you everybody, all right, folks, thank you for your
Speaker 1: support once again, BombCast Giant bomb dot com. Send your
Speaker 1: emails in. We appreciate every single email as well as
Speaker 1: every single YouTube. Super chat kisses on the mouth for that, folks.
Speaker 1: This is gonna be a fun, fun, fun, if not
Speaker 1: hectic week. Tomorrow we will be talking over the state
Speaker 1: of play. Maybe a three man band for that, Jimmy
Speaker 1: jam We'll see if we can dig up any other friends.
Speaker 1: I want to sit down with us because this is
Speaker 1: Summer Game fift week. It's Jeff Keeley's summer birthday. Jeff
Speaker 1: Grubb is already in Los Angeles. Dan Reikert, you're flying
Speaker 1: down to Sunny SoCal tomorrow. There we go Thursday. No
Speaker 1: dump truck this week because we're gonna be getting things sorted,
Speaker 1: still gonna be traveling. I believe that's when the rest
Speaker 1: of the crew heads down, except Mike Manati, who's gonna
Speaker 1: stay where he's at for his switch to. But then
Speaker 1: anybody else even actually getting a switch to anymore.
Speaker 2: I didn't try.
Speaker 5: Mine's gonna come on.
Speaker 2: I'm gone. I bet.
Speaker 1: To la so I'm not sharing no one, no one better.
Speaker 1: Can I look at your switch too, because I want
Speaker 1: to play my card.
Speaker 2: We will all play fun games on my switch too.
Speaker 2: I wonder. Yeah, you guys seem to think there's gonna
Speaker 2: be plenty of downtime. I don't understand.
Speaker 1: This is the first major console launch and years back.
Speaker 2: Alar you know for next week?
Speaker 5: Yeah, next week?
Speaker 1: Uh, you could probably charge your phone at a trader Sam's,
Speaker 1: Jeff Grubb. And then Fridays when it all starts, baby,
Speaker 1: because we're talking over the uh Summer Game Fest presentation
Speaker 1: as well as Night one of Giant Bomb at Night. Saturday,
Speaker 1: we're gonna have night two. We're only doing two nights
Speaker 1: this week Giant Bomb at Night. We got a lot
Speaker 1: of fun special guests planned. Shouts out to Jeff Grubb
Speaker 1: for coordinating the couch segments. Shut us out to everyone
Speaker 1: here for all the planning and hard work we've been
Speaker 1: doing for Summer Gamefest and preparation for that. I'm still
Speaker 1: terribly nervous about how it's gonna look, but we'll get there, baby.
Speaker 1: H Sunday, I forgot to add this on the schedule,
Speaker 1: but we will also be talking over the Microsoft presentation.
Speaker 1: I believe that is two pm in the afternoon, I
Speaker 1: want to say, And then God, yeah, look forward to
Speaker 1: a bunch of fun stuff coming out of SGF. We're
Speaker 1: working our darnedest to make sure you get a bunch
Speaker 1: of content in your eyeballs and your ear holes and
Speaker 1: your heart folks, anything else.
Speaker 5: Popping off this something is ten am Pacific, never mind
Speaker 5: ten am, Yes, Store dot giant bomp dot com.
Speaker 1: Head over there. We've got a bunch of new shirts
Speaker 1: and a lovely tote bag to put all your shirts
Speaker 1: in when you're going laundry or you're going grocery shopping.
Speaker 1: It is my dream to be a farmer's market battie.
Speaker 1: So I'm gonna get this tote and then do that.
Speaker 1: I'm gonna put all my like locally grown organic veggies
Speaker 1: in there. I'm gonna get my like carrot tops, put
Speaker 1: them in there, some fresh blueberries put him in there,
Speaker 1: and you too, can be a farmer's market battie wherever
Speaker 1: you're at with this uh what is it called again, Mike.
Speaker 2: Tote bag brother, Come on, med Jarrs.
Speaker 1: Look at him. He's that character from the hit PlayStation
Speaker 1: one for a game.
Speaker 3: Rascal in the pose of Doctor Manhattan from the hit
Speaker 3: comic book and movie and a TV show maybe people watch.
Speaker 1: I don't know if it was popular or not. Were
Speaker 1: you talking about the toe bag? I had spaced out.
Speaker 2: Yes, I was talking about the tote bag.
Speaker 1: Okay, that's good. Then everyone should buy the toe bag.
Speaker 1: It comes in pink or black. I kind of like
Speaker 1: the pink. It reminds me of that scene in The
Speaker 1: rug Rats where Tommy Pickles was getting weed off the bottle.
Speaker 1: Then he had a nightmare and all the bottles were
Speaker 1: stuck in this kind of weird sandy pink stuff, and
Speaker 1: then a giant sippy cup attacked him and he was scared.
Speaker 1: But then a bigger bottle Supero came and killed the
Speaker 1: sippy cup murdered him by shoving him into a valley.
Speaker 1: And then the big cup was like, you can drink me, Tommy,
Speaker 1: You're not too big for me, and Tommy Pickle said bottle,
Speaker 1: and it was fine. Oh, now we should totally have
Speaker 1: the five of us drawn as the rug Rats.
Speaker 5: Pickles Chucky's got too much hair.
Speaker 1: Hair.
Speaker 5: Yeah, no one knows, so there's no way to check this.
Speaker 1: All right, gig, we'll probably have a bobcast for you
Speaker 1: next week, next Tuesday as well, after we come back
Speaker 1: from Los Angeles. Stay tuned, folks, love all the love
Speaker 1: and all the support giant bomb dot com slash joint.
Speaker 1: Become a premium member, get an ad free experience, and
Speaker 1: you know what helps out. You got some of us
Speaker 1: got some extra dollar re use, send them to Coffee
Speaker 1: dot com slash Giant Bomb I forget what the actual
Speaker 1: earl is, but it's fine. He's been Dad, he's been Jeff.
Speaker 1: Jeff is over and Disneyland.
Speaker 2: And he's been Mike, and I've been Jin.
Speaker 1: We'll see you next week for another episode, possibly of
Speaker 1: the Giant BombCast.
Speaker 2: Until then, good bye,