Speaker 1: It's the Internet. You're busy, Let's do this. Welcome to
the Game Mesticides podcast. This is the podcast where we
decide everything about the world of games, so you never
have to think for yourself. I'm your host Jeff Grubb
and with me is Mike Minatti. In today's episode, I'm back.
So it's Marvel baby.
Speaker 2: Is that what that means? Fair enough?
Speaker 1: PS five is seven hundred dollars more Xbox layoffs and
a tier list of console redesigns, refreshes, slims, pros.
Speaker 2: I put a bunch of shit in to a tear
maker list. We'll do that here in a little bit.
But first, Mike, how are you doing? I think okay.
I was feeling rough. I think I'm feeling better today.
So you know, we got the weekend ahead. I think
I'm going to actually be able to relax a bit
this weekend. So yeah, yeah, I think I'm good. I
think I'm good. I'm excited for the weekend to play
some video games and whatnot.
Speaker 1: Yeah, I'm I'm looking forward to geting some some downtime,
especially after having a big trip and all that stuff.
Speaker 2: So yeah, looking forward to that as well.
Speaker 1: Hoping, not hoping, I don't get the COVID rebound, although
I hear it's it's pretty common, pretty common to get that.
Speaker 2: So I rebound was way worse than just my normal
COVID I think, I don't know. I was like, you know,
laural COVID was like a cold. Then I was good
for a couple of days, and then like all of
a sudden, I just felt like absolutely hit by a truck.
It was weird, but yeah, sorry to feel fine.
Speaker 1: Yeah, Emmy started sneezing tonight, so no, I got. Yeah,
I'm pretty sure she's probably getting at least a cold,
but she could have COVID as well, at least for kids,
I think they bounce back really quick, so hoping that well.
Speaker 2: Watching one of the gimmicks run around with their little
astroblock doll, it was very cute, but didn't make me
laugh about that time, like what like three years ago,
back when the consoles were launching or so, when you
were labeled, I was like a very obvious sony hater
in the pocket of Big Xbox, and just seeing your
child walk around an astrobot doll made me laugh.
Speaker 1: Yep, we are, We're a big astro house now. Everyone
in this family loves astrobot me especially U.
Speaker 2: Yeah, for sure, let's get into this. Thank you, Thank
you everybody for joining us. Really appreciate it.
Speaker 1: Give us a good rating wherever you are listening, hit
that like button on YouTube please it helps people find
the show. If you want to ask a question, you
can do so by dropping a super chat during the
program here on YouTube.
Speaker 2: We'll get to all of those before we're done.
Speaker 1: Thank you to Carlos Sayin who is Insane in the
ring music on YouTube for the use of our theme songs.
Thanks to one Up versus Cpu for our artwork. You
could find more at one up versus cpu dot com.
We are on Spotify, Apple Podcast and wherever pods are caught. Thanks,
thank you to the mods, Thank you to Christian for producing.
And you can get more from Mike and me and
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You can also become a supporter by becoming a YouTube
member or Twitch subscriber, and also a note on the
Q and A sessions. I think I'll do it not
this week, but the weekend after next, because I'll be
able to talk about like where I was on my
trip then, and it might be fun to bring some
of that stuff up in the Q and A. So
we'll do that all right now that it's some huge,
big thing, everybody, don't get your hope.
Speaker 2: So okay, Mike, let's see big topics of the week.
You want to get into it, Yeah, let's do it.
Let's start. Hey, that PS five pro is seven hundred
United States of America dollars as written here. I know
what the hell? Who could have foreseen it coming? And
I didn't believe. I'm sorry.
Speaker 1: It doesn't come with a stand, It does not come
with a disk drive, Blu ray drive, and it does
it's I think Kristian right here or the love of
a proud parent.
Speaker 2: That's fair, that's true.
Speaker 1: It has it does have an improved GPU, it has
pisser technology, let's go. It has the PlayStation Soviet Socialist
Republic technology. Very impressive that they were able to get
that for this console. What was the other pillar?
Speaker 2: What was that? That can't remember they said there's a something
so no the pisser right, so right, Okay.
Speaker 1: I think it's kind of funny that things went down
mostly how we were talking about, like they would try
to price this thing as much they can, and they
would probably struggle to have a very succinct way of
marketing this thing, even though I think they tried to
be succinct with a nine minute video, two minutes of
which we're talking about how awesome the PS five Vanilla is.
So really seven minutes of trying to sell people on
the PS five Pro, they tried to boil it down
to be very succinct. It's just not as succinct as
you just got a four K TV, buy our four
K console. You've done bastards, And so yeah, I think
they are kind of feeling it right now, and yet
they're selling it for seven hundred dollars without a stand,
without the disk drive.
Speaker 2: The disk drive is already selling out.
Speaker 1: Who knows how many of those things are in the
supply chain, but I think the demand seems like it's
going to be there, and at the end of the
the end of the day, for as much as like
I know, these companies talk about, hey, component prices are
still so high.
Speaker 2: Oh my god, we can't lower the price of these things.
That's a lie. That's such a lie.
Speaker 1: Maybe those prices are high, sure, maybe, but that's not
why the price is what it is. The price is
what the market can bear. Sony believes that seven hundred
dollars is what people will pay for this. I think
they're probably for the most part, right, what do you think?
Speaker 2: You know, I think in that presentation they identified the
problem or at least, you know, my problem with with
mono console gaming, right, having to pick between two graphics modes, right,
And they just talked about that straight up, and they
kind of made seem like they're trying to bridge that
gap there a little bit. Although obviously this isn't a
perfect solution, but you know, they know some of the
things that they were talking about, like, hey, here's here
is you know, uh, performance modes with better fidelity or
fidelity modes with better performances. I'm like, okay, And even
seeing you know, uh, you know, John for Digital Foundry
talking about Wow PlayStation or a Final Fantasy seven Reaper
if really does look a lot better on this thing,
I'm like, okay, but man, seven hundred bucks, right, and
again the for the actual real benefits, and there's some
inherent ones like games have to be designed with this
and that list is just thirteen games or something right now.
And then you know the disk drive thing, there is
something about that that is just, man, it's pretty it's
pretty wild that it's a premium well, because it's you know,
the whole fingers like, well, this is a premium product,
but you don't get a disk drive. I'm like, really,
that doesn't feel very premium. And then like, you know,
the the fucking you don't get the plastic stand even
it's like, okay, now you're just committed to a bit
or something. At this point. It's it's it's like there's
a part and it's like, yeah, like, look, I would
like a PlayStation five that runs games a bit better.
I would like maybe some of my games look a
bit sharper or run a bit smoother. But boy, that's
a that's a big price, and you know, I am
trying desperately figure out how this thing is going to do.
I guess I just have to wait and see because
usually yeah, like you know, new PlayStations do sell really well.
Now I'm curious if this is finally pushing that limit, like, man,
here's here's something with just you know, not not something
very obvious or very easy to distill in a simple
marketing pitch in terms of upgrade for a whole heck
of a lot of money more mm hmm, it's uh, yeah,
it's stranger.
Speaker 1: I think you're right about the premium positioning of this
thing and and not including some of those features that like,
it's not even just premium. Same pro implies like this
is what the professionals need, which of course has never
really been what pro moniker.
Speaker 2: Means on the system.
Speaker 1: But yeah, it feels like some conniving and nickel and
diming to really sell for an even higher price than
seven hundred dollars, because I mean, how the drive is
like eighty five dollars, right, eighty dollars something like that.
It's it's in the it's like eighty dollars frond the
PlayStation direct. So we're talking at seven hundred and eighty
dollars before the stand, and the stand I think is
thirty dollars in that range.
Speaker 2: Maybe it's less than that, but.
Speaker 1: Basically all in this console is eight hundred dollars, And
so they the reason they didn't put this thing on
the shelf with the desk drive, and the stand is
they didn't want to have a big price. They didn't
want the five ninety nine thing to happen. Again, I
think that still happened to some degree. Obviously there was
a huge backlash to this, but I think they were like,
we'll put it seven hundred and then we'll let people
who only the people who really want those things, which
I think most people are gonna want to stand long term.
I think people will be able to talk themselves out
of it. But if you're already spending seven hundred dollars
on a on a console, you just get the fucking
thing that makes a stand up vertically. But yeah, they
didn't want to have it be like seven hundred and
then seven, you know, seven hundred ninety nine US dollars
and just like because that really is a number, that
is a lot, that feels like actually the line now,
which I think for all of the back last year,
I think they probably did still find the right side
of the line. At seven hundred, six hundred ninety nine dollars.
It's like, yeah, that's terrible.
Speaker 2: This sucks. I can't believe we're here. But I think
a lot of people.
Speaker 1: The target audience for this thing is probably they're already
justifying ways to make this make sense of their head.
A lot of them talking about selling their current PS five, right.
Speaker 2: Yeah, well though that drives me a little weird. People
like me, what do you think about, Like Rey, we
think about, well, if you sew your current PS five,
it's it's not it's not as much. I'm like, guess
if you sell things you currently own, then you yeah,
things become more of a value. I guess, right, you know,
they're the scaling is kind of wild in places like
Canada in Europe right where you know, it gets really
out of hand very fast. Yeah, so then it gets
through again. Like I don't know, I guess this will
probably still do fine whatever their expectations are for it.
But I am curious because you know, we this is
a we are living in a world where things when
things do flop, they flop bad, right, Like just look
at Concord a little bit ago, or even you know,
in the Hollywood world border Lands. It's like when when
people just signed that's a side that something in the
entertainment world is not worth their money. They make that
decision in a way.
Speaker 1: Yes, it feels like that. It's like you are gonna
pay for even suggesting this now. I mean, do you
think that could happen here? Because I don't know if
that happens here.
Speaker 2: I'm like, I'm like reassessing a lot of things in
video games. I wouldn't bet on it, Jeff, But there's
like there's a part of me that's that worries. It's
just it's a big price. I'm probably I'm probably off
base there. It's probably not happy. It's not what I
think is going to happen, but I'm you're right that
they're at least flirting with that. Like this feels like
it is. It's not trying to go the obvious. You
can get away with six hundred dollars here.
Speaker 1: I think everyone would have said there would have been
some grumbling about six hundred, but everyone been like going
shrew a little bit, because it's like they're not trying
to get away with as much as possible. This feels
like them trying to get away with as much as possible,
which suggests that they're going to continue to do that
if they don't really face any repercussions here, which means
the next time around, Like, I don't think the PS
six launches and anything less than like six fifty, it's
probably gonna be seven hundred.
Speaker 2: Why would they go back down from here? Because the
PS four unless this is an absolute disaster at this price, right, right, exactly,
everything you can't do engineer that won't cost seven hundred dollars, right.
But you know, the other thing is just you know,
this whole pitch is about how your older games are
gonna rent better on it. The one new game that
they talk about in this thing was Assassin's Creed Shadows.
Even in their big, big new game, Astrobot isn't a
part of this equation at all because it just already
kind of looks at it already the game that it's
supposed to be.
Speaker 1: Yeah, that presentation, I don't think this is I think
everyone tends to agree with this not great. It just
didn't do a good job of making the argument. And
I think a big, huge part of that is it's
a tough argument to make. If there was a succeame
thing they could have said, they would have said it.
So instead they are forced to pretend that they are
digital foundry, and surprise, they're not as good at digital
foundry as showing this stuff off where it's like they're
showing a tiny little segment of a screen. They're not
even really blowing it up, which maybe they're worried about
false advertising, I suppose, because like that's not what's really
gonna look like on your screen.
Speaker 2: I was watching the Million Dude react to this, and
it was like that part where like they zoom in
on like the text on some watchtower in the background
of Last of Us Part two, and they're like, look
how much clearer it is with the places of five
pro and like Maxis almost started laughing, like wow, this
is where we are now. The era of diminishing returns
is more real than ever.
Speaker 1: It's it's like yeah, And so you couple up a
lackluster presentation, one that did feel a little bit meandering,
a little bit looking for some ground to stand on trying.
Speaker 2: I mean, god, I.
Speaker 1: Care about ray tracing to a small degree, almost academically
at this point more than anything else where. It's like,
I think it's fun when I see developers using it
in ways. It's like, Man, I like the idea of
a computer doing the math to figure out how light
bounces around a surface in real time.
Speaker 2: That tickles me.
Speaker 1: But I would never really bring that to these podcasts anymore,
any podcast and like be like, hey, let's talk about
retracing because no one cares. And for that to be
one of their pillars, and for that to be one
of their pillars in a handful of games, and it's like,
you know, Hogwarts Legacy, the reflections are good. It's like
man reflections and games already look really good, right the.
Speaker 2: Astrogut doesn't have any rate tracing, and it's reflections look great.
And by the way, Hogwarts running at thirty fps still
on a PlayStation five pretty cool.
Speaker 1: Yes, that which is you know, not anything they could
do anything about because that game's just locked at thirty
frames per second on the console. But it's like that's
still the one thing you have to show off here.
It just I think it shows the slim pickings. Now,
you know, that's that's third party. A lot of their
first party stuff did have some improvements where it is
sixty and you know, high quality at the same time.
But the problem is with a PlayStation game, those games
already look amazing, just astonishing, even in performance mode, even
on performance mode on the fucking PS four the last
of US Part two looked better than just about any
game ever made. The diminishing returns have already been there since,
like the PS four for some of these games, in
terms of Sony being able to get the power out
of these consoles already. So again, it just makes the
PS five pro argument that much more tougher to make.
Speaker 2: Yeah, they can't just say four K like they did
with the Placiation four pro, which again was at least
a succinct argument, And you know, there just wasn't anything
like that here. I mean, it would have been hilarious
if they said the words eight K. Right. I'm still
reeling from eight K being on the box of Placation
five and they had to get rid of it, right right, yeah,
because they were thinking about it like, well, we need something.
We need a eight k's twice as much as four K.
That's a simple message.
Speaker 1: Right, yep, yeah right, And it's like they learned that
people don't care about that. They also are like, the
thing's not really outputting eight K. Now, Grant almost seven
apparently is going to have an eight K mode. They say,
that's seen it incredible, but that's you know, polyphony digital
is that the developer there, they love that horseshit, they
love resolution over there.
Speaker 2: Whatever. But it's like going back to ray tracing.
Speaker 1: I think this is a thing where it is difficult
to get people to care and it really is maybe
the one actual new thing that is happening with this
because that you know, the rumor now is it's going
to be our DNA four based. It might have some
new am D technology that could be equivalent to the
ray tracing engine that's inside of the Nvidia GPUs for
a while now that has made in Vidio GPUs so
much better at ray tracing than AMD for this whole generation.
And it's like, OK, hey, that's that's great. But I
think the boat has sailed on getting people to care
about this and that's your one new thing. It just
feels like the marketing has missed the messaging and what
is accurate? Well, you're actually able to deliver here, and
these things are just not going to be able to
come together into a compelling argument. Now again we say
all this, and I feel like this thing's probably going
to sell to that same audience. It always shows up
for this stuff, So I don't know how much it
all matters.
Speaker 2: Yeah, yeah, that's that's what I'm curious about. Uh, let
me ask you a question that Sean and I talked
about and leasser than a ten dollars while you're away,
what do you think a switch to cost? Now you
think the shade, this is what you thought it was
going to cost, so you still have a price in mind.
That was the price you had in mind last week.
I am certain at this point that it will be
no less than four hundred dollars. Yeah, that's for su Yeah,
I don't think it's a there's no way it's a
less than four hundred.
Speaker 1: That's right, don't There's no way anymore that it's less
than four hundred. And that's where I was kind of
at before. So now like I was like thinking it
probably would be four hundred, Now I'm like, that thing's
probably going to be five hundred dollars at the very least.
At the very least, it's four hundred dollars. And then
then o lead comes a year later at five hundred
pretty quickly, and I think they could do that, but
they will. They will have a switch to on the
shelves that costs five hundred dollars in some way within
the first couple of years of that system.
Speaker 2: Yeah, I think that's that's where're at now.
Speaker 1: Part of that is Nintendo does see the way the
wind is blowing as they want to make a profit
on these devices. They want to make a lot of
profit on these devices, and then I think they are
also looking around of being like, man, we are kind
of the only game in town for this kind of
experience at home, this family video gaming console that delivers
Mario Mario Party regularly and gives these families what they need.
And we know that these people are now putting more
money towards the budget for that sort of experience than
they ever have before.
Speaker 2: They might feel pretty comfortable with that. So I don't know.
Speaker 1: I think it probably behooves them to have something that
is three ninety nine ninety nine, because really, if you're
going for the after those families, do you want to
have some price sensitivity. And I don't think the hardware
that they're going to use it's going to be the
most expensive thing in the world. They are conservative on
that stuff, and it sounds like they've had this thing
and the works for a very long time now. They
probably use something from Nvidia that is relatively you know,
aging into growing in maturity in terms of how easy
it is for video to produce it with its partner's
probably at Sam Sung or TSMC. So yeah, I still
think it's probably gonna end up being four hundred at
the initial burst, but we'll see. I don't know where'd
you land with that.
Speaker 2: I mean, I definitely think four hundred is I'm still
I guess being saying four hundred, But hey, I would
not have guessed seven hundred on a PlayStation five pro right,
I would have thought that'd be six hundred, six to fifty,
probably six fifty. So what do I know now?
Speaker 1: Yeah, I think all those times where it's like I
was like, hey, it could be seven hundred, but it's
probably gonna be six fifty, and it's I think, I
think whenever we have these companies in a situation like that,
maybe we should be leaning more towards that it could
be so it's going to be man.
Speaker 2: So, like, I don't know, it is just wild that
we are so far removed from the world where like
you know, forget about price cuts right, which used to
be I think that happened at consoles very quickly, like
crazy right to the point where they got super affordable
and just it's the opposite. They just find ways to
make the consoles more expensive. Now. It's it's it uh huh.
You know, we don't mean a bit to go in
this too long because it's been happening before, but uh,
it's it definitely at least for me, pushes me more
and more towards just investing more into my PC. Uh yeah,
because it just it just seems smarter. We see again
seven hundred bucks. Like I can make a big investment
in my PC for seven hundred bucks. It's not we're
not even talking about making like uh like like a
little bit of a chip in there. This is like
a whole thing I can do now.
Speaker 1: And I get that's not for everybody, but like let's
make it clear that that is Sony knows that, and
they're taking that's what they're exploiting. Here is the people
that are going like, well, I'm not going to build
a PC.
Speaker 2: That's not for me. So Sony's sitting around going all right, well,
what are you gonna do When we're gonna sell ps
five or seven hundred dollars? What are you gonna do?
Speaker 1: Either you're gonna keep playing on PlayStation five you already have.
We're fine with that, but we know you're not gonna
go buy an Xbox and you already told us you're
not gonna go build a PC.
Speaker 2: So when you're when you.
Speaker 1: Put us in a situation of telling us that you
want a console, you want console gaming, and you want
more power, like, we're going to price it as high
as we possibly can get away with. And we know
we're gonna be able to get away with more because
you told us you're not going to go to the
other real competition now being PC. So yeah, that's how
we end up in this situation. Now again, I'm not
telling people now that means you have to go buy PC.
It's just I agree with you. As the price gets
hiring consoles, I am more happy with my investment in PC.
And then I also look at the way things are
going with the disk drive not being included in the thing,
and that's Sony signifying more and more that like the
future is not you know, a you know, hard media,
it is going to be digital. And while I'm someone
who buys digital, I feel much more comfortable doing that
on the open platform PC.
Speaker 2: So right, it's just like some of the arguments like
for consecuting which I used to hold onto very dear myself, right,
Like you know, again the fact that you would have
this physical library, well that's being emphasize in a lot
of ways. And look, we already have this console, the
big next placiation console doesn't have a disk drive mandatory.
How just how much longer is it? So there just
isn't one at all, so you don't have that anymore.
And then again, like the other thing was like, well
it's so much more affordable, right, it's just way cheaper
than a PC. It's like, eh, how much cheaper is
it anymore? So you know, the be the one main
benefit still is just that ease of you stuff, right,
that kind of pick up and play nature of it,
And that is still there and I get why that's
appealing to a lot of people, but I don't know
if it's enough for me.
Speaker 1: Also, also, like steam Deck has happened, and now that
now steam Os being ready to go on PCs, maybe
is going to force Microsoft to have to improve Windows
for the for use on TVs and devices dedicated devices.
Speaker 2: They're just gonna have to do that.
Speaker 1: And so the world of using the PC on your
television is only going to.
Speaker 2: Get better from here.
Speaker 1: And if that's what what people's big hang up is,
I think that you are going to You're in for
a lot of good news coming up real soon.
Speaker 2: And you already got some good news this week. Steam
family sharing just blows the other shit out of the water.
So if you have multiple people in your household playing
on devices, you get a PC, you have a Steam deck,
you want to like hand the Steam deck to a
kids while you continue to continue to play your game
on the PC at your desktop.
Speaker 1: That's going to be easier than ever with the family
sharing that Steam does. So it's their benefits, but again
I guess it's not for everybody. And I we say
all this, Mike, I'm I'm, I'm I know me. I'm
probably get it up with a PS five pro, even
though this is probably the PS five is probably up there.
We honestly this in the Xbox series X up there
with the console. So I spent the least amount of
time in during the generation that they were active.
Speaker 2: Yeah, I don't know, I really don't know, and I
know so as I say that then a joke, I'm
going to get one anyways, Like, look if there's you know,
there's always chances like maybe I'll get one because of work,
and of course that'll be fine, Right, that's a different
conversation for sure. Yeah, but I don't know seve hundred dollars.
And there's even some aspects of it again, like I
love the idea of Found Fantasy seven Rebirth specifically looking back, right,
that's the game I loved, and it was a game
that had a pretty fuzzy performance mode. And I still
had to have the performance mode because I care about
frans per second that much more. But it was a
pretty fuzzy performance mode. I would love for that to
be sharper. I don't know if I seven hundred dollars
I want that, right, We'll see, we'll see. I'm curious
how it all goes down.
Speaker 1: Yeah, and we did get a lot of super chats
about this topic. So let's get through the rest of
the news. Then we'll hit the super chats that talk
about all this stuff. Looking forward to answering some of
those from game File. Steven Tatillo doing the workout there
first to report that Microsoft is laying off six hundred
and fifty employees from its gaming division, mostly from at
the Activision Blitzer to acquisition, excuse me, and then mostly
from it seemed like management and publishing roles, not from like.
Speaker 2: Game dev roles.
Speaker 1: But that's on top of the nineteen hundred people that
were cut earlier this year, So just Microsoft cutting basically,
you know, two thousand and five people, two thousand and
five hundred and fifty people or in that range.
Speaker 2: Excuse me. It just continues to be a bloodbath. It is.
Speaker 1: You know, what is Microsoft's explanation for this, Mike, It
is the same thing as always, This helps them grow faster?
Speaker 2: And how does it help them grow by paying fewer
people money?
Speaker 1: And I think I continues to be very grim that
that's where we're at, that the growth is not coming
from making new video games. It is coming from twenty
people less. I don't think this is a good sign.
Obviously it's not a good sign, but I feel like
they keep talking about growth like it's our problem, or
like it's the problem the people that they've hired and
or the Activision Blistered hired before the acquisition. And I'm
just getting kind of sick of that because we're I
don't care about your growth. That has nothing to do
with why I'm here. I'm here because you guys happen
to make video games occasionally sometimes I care about them.
Tell me when you're doing that, and if you're not
doing that, anything choice that you're making is is happenstance.
And when it's a big negative choice like this of
laying off a bunch of people, it just makes you
look cruel and incompetent.
Speaker 2: And I don't know how else to view it. I mean,
I thought the whole point of the acquisition, I thought
you're supposed to get growth because you own call of duty. Now,
like there must be growth there, and there has been
growth there, so of course there. Yeah, it's just wild.
It seems cruel. It just seems like the bleeding can't
stop there, and there's almost a bit of like let's
see if we can squeeze a few more through kind
of nature to this that. Yeah, it feels distasteful, it
feels bad. You know, they better be at the end
of it over there, right, you know, I know it's
the conversation has been a lot about PlayStation lately. It's
been this weird whirlwind of Concord astro but I mean
bunge of lay offs.
Speaker 1: But right before that Yeah, yeah, it's been a lot,
it's not it's a rocky road at both of these companies. Uh,
and things are not going to settle down for really
either side because there's no like one big answer. I
think that's what's scary is these companies have big pokers
in the fire. PS five pro, a bunch of games
from first parties, so many studios that well will eventually
start getting announced at some point Stay of Play later
this month.
Speaker 2: I don't know if any of that stuff's happening there.
Speaker 1: In fact, I would bet it's mostly third party at
that thing, and mostly third party talking about how their
games are going to be better on PS five Pro.
Who knows though, And then you know, Microsoft hays Indiana
Jones coming out for Xbox PC and then later PS
five Even if like Indiana Jones is some massive hit,
like a massive hit, I don't know if that changes
much of the calculus of how Microsoft us anything, because
it's like there's still so much risk exposure at that company.
That's That's where I'm gett kind of bummed about all this,
is like it doesn't feel like even if the answers
that they have are successful answers that it really makes
things feel that much better in the industry overall.
Speaker 2: Right, it was like there's so few releases and yet
somehow the releases themselves feel inconsequential, like more so than
ever in a weird way, Like, you know, help Bay
came out and it did whatever it did, and it's like, well,
was that good or bad? I don't know, I don't
know what happened because of the hell Blade yep.
Speaker 1: Definitely Also Bloomberg, Jason Schreyer reported that Anna Perna video
Games team has resigned, leaving partners scrambling. Megan Ellison led
firm Seese staffers quit after spinoff talks fail. So apparently
it goes like this Anna Perna on the game side.
You know, I think Anna Perna also mixed movies. I
never like keep track of that stuff, but I think
that's right. Anna Perna the video game side has published
a lot of cool stuff. They like published the Outer Wilds,
things like that. They have a team of like twenty
five people that work on the publishing team gathering up
new games to put out. There's a lot of big
stuff that they are working on. In fact, they just
had a deal with Remedy to publish or work on
or fund or something maybe not published. I think Remedy
is still going to publish Control too, but they're helping
to fund that. And then they have a deal to
help make the movies and television shows based on that.
That all just happened. At the same time, the people
at Anna Perna were having conversations to with Megan Ellison,
daughter of Larry Ellison, who was the founder of Oracle Enterprises,
the big tech conglomerate. Megan Ellison that was going to say, hey,
we will spin you off. You guys will be in
charge of yourself over on your own as your own company,
and everyone was gonna stay around because of that. That
fell through sounds like because of Megan Ellison, and that
led to every single person who currently works in Annapurna
to resign and leave the company. And they put out
a joint message saying that's why and they're getting out
of here and that this sucks. They didn't they didn't
want to do this, but they feel like they have
no choice. This is it's a wild thing, Mike, but
it's hard to get a reading on it.
Speaker 2: What do you think, Yeah, it's just, I mean, such
a drastic measure. You have to wonder about the kind
of drama that it led up to it, because it
must have been some intense stuff. But as a sham,
we got a lot of really good games from Annapurna
Interactive in recent years. Lowerline Laser Eyes was this year.
One of my favorites. Some last year was a Cocoon.
Neon White was freaking Ana Purna geez, just a great hits.
Yeah yeah, and there's like, you know, there's some stuff
in the horizon, like one of the Solid Hill games, Townfall,
was supposed to be with Perna. My understanding with the
Remedy stuff is like that deal was more part of
in a Purna proper and a Purna pictures and stuff.
Speaker 1: That's fine, right because because the whole deal the whole
time was Remedy is still going to self publish those games,
which means they would have no.
Speaker 2: Use for the game side. Okay, all right, that makes
it's just pictures that I made. I see in chatting
up people are saying, so Remedy is fine.
Speaker 1: The Megan ellis in the same everyone else's working with
us will also be fine. We intend to see these
deals through, but with no one working there, I mean,
what is that?
Speaker 2: Yeah, what does it look like? So I don't know,
maybe hopefully like the current deals all work out, but
there's clearly no future to this thing. And it seemed
like there was something special here that was benefiting a
lot of people, and it kind of just went up
and smoked for no reason, right, And it's like, what
is a company?
Speaker 1: It is the people who work there all Obviously, all
those people were out there making deals, making relationships to
get these deals done in the first place.
Speaker 2: They're gonna be able to do that wherever they go.
Speaker 1: Likely twenty five people all resigning at the same time
could just start up a new thing, probably gonna be
able to get funding from someone who maybe they prefer
working with. Again, I don't know what it was like there,
but I'm assuming they probably just didn't like working with
Megan Ellison specifically.
Speaker 2: That's what it.
Speaker 1: Sounds like, and I wouldn't be surprised if that's the case.
And so you take all that talent, you take all
those relationships, you go get some funding somewhere, you could
start up your own thing. Honestly, a lot of people
probably ality well connected and are able to get that
funding one way or another. Already, so yeah, we'll see
how that spins out. But it's unfortunate and weird. And
then let's see here, last thing, Unity did drop their
run time fee, so they were gonna do that then
where it was gonna be every time someone downloads a game,
whether whether it's a free, free to play game or not,
you got to give us money.
Speaker 2: There's a huge backlash, massive backlash to that.
Speaker 1: Now they announced today they are going back to the
old way of doing things. Basically, it's like, let's see,
there's a Unity Pro subscription, an eight percent subscription price
to twenty two hundred dollars annually per seat. So basically,
I think every time you have a a developer working
on it, it goes.
Speaker 2: Up a little bit.
Speaker 1: Uh, But it's much more reasonable now. And they are
like making all these changes as they're getting ready to
launch Unity six. So it seems like they were just
waiting for this to come along before they made a
bunch of changes. I kind of kept track of this
back when it was first happening, and I thought they
had a completely backtrack, but apparently it's like they were
just kind of yeah, told it.
Speaker 2: Yeah, I thought they had already backed up, but I
guess there's a pool back a little bit. I have
no idea what they're ever thinking with that. It sounded
insanely stupid, especially at a time where people were kind
of feeling down on Unity anyway, So what the hell
are you doing here? I don't know. I still don't
feel great about the future of Unity. It doesn't really
seem like they know what they're doing over there.
Speaker 1: Yeah, I think, And that's definitely seems to be the case.
Is that the company did go public, I believe, and
it's been a rough ride for them ever since that Ipoh,
all right, let's take a quick break. Lots of super
cheat It's like I mentioned, have already come in. We
will get to all those right after this, and we're back, Mike.
We got a bunch of super chats. Let's get into those.
Speaker 2: I wish my glasses were smaller and my muscles were bigger,
so I felt more like Batista when I put them on.
H very Batista coated. Oh that's a great beard. Ah,
Jacob bent the glad hand the bone. Miss. I want
to look more Batista coated. But thank you, Jacob.
Speaker 1: I did I did get I hadn't for a long time,
but I did get Aquaman at the at the pharmacy
the other day. She said, you look like Aquaman and
then I said maybe Aquaan was left out in the sun,
which though was my go to joke, and she laughed
very much on that.
Speaker 2: Then that hurt my feelings so that hard. No, I'm
allowed to think it's that's the you're to go, Oh no, no, no,
you don't have to say that, but no, she just laughed.
I got to catch myself because I like to be
self deprecating, right like it's it's sometimes it becomes like
invitation where people like, ah, I'll make fun of you
too that I'm like, no, I don't know you do
it job, I'm doing it so you won't, right like, No, No,
I like I could say, I look like the bad
guy from Toy Story two? Would you do it? It
makes me depressed for a day.
Speaker 1: Please, I can say, Jason Momoa, who's been microwave for
thirty seconds?
Speaker 2: That's what I But you please don't say that exactly. Uh,
take a betch. Just keep up the great work and
get well sued Mike. Thank you. I feel like I
am feeling much better today. Even even last night I
was just laying there with a headache. You know what,
I think a big part of my problem was, and
I'm probably gonna get yelled at based off current things
I said. I think I was pretty dehydrated. Maybe I
think I was not drinking water. Mike, Yeah, so water,
shouldn't drink water. We're good. That would have it, Andy
g there's third super Chi. I think he says the
PlayStation five Pro is going to cost one thousand, three
hundred and sixty dollars with the disc dribe. In Australia,
the PS four Pro was only five hundred and sixty dollars.
All I won is sixty fps. And I feel for
the first time of twenty years that Sony is trying
to rip me off. It is I mean, gosh, that
is wild.
Speaker 1: I mean, I think the reality is that the pricing
is very much based on what they feel they can
get away with, and that is always also then dictated
by what they feel their competitors are doing. And I
just don't think PlayStation feels any competition pressure anymore. And
you know, we go back to we talked about this
in a recent episode where it's like back when they
were first going up against Nintendo and Sega, and they
felt like they had to really undercut Sega hard. They
were always cutting the price of that PlayStation one. That's
the story from the beginning, and now they just don't
feel they need to do that anymore. And that's the
sad reality.
Speaker 2: Do you think a lot of that is because we
don't have a strong xbox right now? Do you think
that's a big part of it. I think it's a
huge part of it. Yeah. I think they are looking.
I mean, that's huge part of it.
Speaker 1: And I think they just realized they should not be
thinking about what the other company is doing for a
variety of reasons, but also because it's not a strong Xbox.
Speaker 2: But Born PCTs Choiceway five super chat no message been.
Thank you so much, blood Born Daily Beating or Lincoln
member says, Jeff, did you try what a burger? I
did try what a burger? And I thought it was
very good, very tasty.
Speaker 1: I was like kind of looking lost a little bit,
and I was like trying to find the right ketchup
and went over and the lady was like media like
in her Texas.
Speaker 2: Accent, Nope, get the spicy ketchup. It's right there. Oh,
thank you so much. I was That's what I was
looking for. That was very good.
Speaker 1: I got a jalapeno cheeseburger that I thought was very
very tasty.
Speaker 2: So yeah, very I was pretty impressed by it.
Speaker 1: I don't know if it's something that like I would
always seek out, but it's definitely something I would want
to try again. I have gotten back into Wendy's recently,
and I think it's kind of up there with Wendy's.
Speaker 2: It's a funny.
Speaker 1: It's a funny sentence. Hey, I got back into Windy's recently.
It's true that's where I am in my life.
Speaker 2: But yesterday when I was feeling rough and after I
got my blood work, just to make sure there wasn't
anything really weird wrong, Like I was just craving a
cheeseburger and I almost went to Wendy's and I went
to five guys instead. I have getten it. I used
to used to like when I was like thirteen right
and I could just see anything. God, I loved Wendy's.
Speaker 1: Wendy's thirteen in Ohio is like I think most meals
are done at Wendy's for thirty.
Speaker 2: Yeah, I think it's just prime Wendy's time Wendy's high school.
Every day after high school, we would drive there, just
like Arbi's. Wendy started in Ohio. We're a fast food
capital of the world. We do. We do a lot
of great stuff here, that's right. I'm very jous. I
have not had what a Burger. One of my best
friends from like high school, I still talked to all
the time. I think he went to school at the
University of Texas, so he loved what a Burger. It
talks about it all the time still. So I did.
To me, it sounds amazing.
Speaker 1: I did do On the way back, I was back
at Houston, and I did go to Papasitos, which is
the other restaurant people suggested, and that the Mexican restaurant,
and that was very good. Although I think I was
told to get the fijidas and I did a burrito instead.
Speaker 2: And I'm like, I kind of regret. I wish I
would have done the fichidas. I didn't get some the fajitas. Travels,
I had a labor and Charlie had to get I
had to chance to get some bo Jangles and that
was fun. The one I've never had bo jingles, I
definitely want to try that again pretty somewhere to pop eyes.
Uh el Grog says, how does Mike feel knowing he
is a better gamer, role model and person than Jeff
and Dan for having oriole Coke zero on today, it
feels good. I have to acknowledge it. I have to
and my tribal chief you need to get one. I'm
not over selling it. I was. I'm very impressed.
Speaker 1: I want to be clear, Like before you had it,
I was was talking to Steph and she brought it up.
And she never cares about this gimmick shit. She's a
grown woman, like she doesn't care about that sort of thing.
But I guess her sister told her about it. It
was good and my wife was like, hey, we should
try it, And I'm like, okay, I guess, well, if
you want to, we're definitely making this happen.
Speaker 2: So you sound like you two are about to like
try hims or something. I'm gonna bring it in the bed.
Speaker 1: Yeah absolutely, but no, I'm just like very curious to
see her reaction.
Speaker 2: But I'm like, I bet it's gonna work on me.
I'm gonna like it quite a bit. I tell you what,
Like you know they make they do a lot of
these gimmick cokes us Usually I either think they're fine
l right straight up don't like them, like that spiced
coke zero, big disappointment they were dropped, the base one,
the Galaxy one. How do you think that one was not?
I didn't like that one that much either, Like this
one should maybe just be an ongoing flavor of coc
Now it's fantastic. I'm a very big gu remember vanilla coke,
which I think is probably still a thing, but no,
coca is still a thing. It's like it's it's it
is there. But it actually does have that kind of
like Oreo cookie flavor too, And that's like the lingering
taste on your mouth. Is that like? And it's really good.
It's right good. I'm gonna try it.
Speaker 3: Uh.
Speaker 2: Gorgarth their first superstat, says Mike. I'm pretty sure you
were my first match. Marves' is capcom too against the
person in fifteen years. Thanks for picking the Japanese rum.
Couldn't find my assist. Now, I did play somebody who
was using the Japanese rum. I didn't pick it though,
I don't know how it happened. But if you played
me and it was my my my team. I don't
know if you heard Jeff my team and Morris is
Kalkma two Now is just every lady in the game
who has a hat. The fem had talls. So that's
really good, that's really well. Vicky came up with the
decided that, so it was Yeah, so I have Joe, Valentine,
Cammy and Ruby Hart so that's my team right now.
But yeah, yeah, ladies, sure, yeah, the hat ladies. The
fem had talls. That's exciting.
Speaker 1: Okay, well, I will want to play that game so
I'll see them in person.
Speaker 2: It's funny if I if I did actually play Goredguard there,
I will say so far, I want all my sets online.
I feeling very happy, very competent in that game when
I played, Yeah, I was. I was just like blindly
pressing buttons and you seem to know what you were doing.
Speaker 4: Magniet technically using a hat does that count?
Speaker 2: No, ladies, I said, ladies, ladies, ladies and hats. So no,
I'm Bison. No Magneto helmets is a little iff because Spiral,
I think, where's a helmet or whatever? And I'm not
I'm not playing a spiral. I'm sorry, no offense. Uh.
Next one, here's Willow. David says, since I correctly diagnosed
your guys COVID, I'll say Mike has parifhera aka vampire disease.
Sail the sun and take an iron supplements. You don't
steal it from people's blood. There's no cure. Okay, I'll
just never go outside again. Thank you, Willow. Yeah, that
sounds good to me already. X Kun of Effectus Placetation
five pro huge win for new gen Xbox in twenty
twenty six, new Xbox can be more powerful and hopefully
six hundred dollars plus it will have Steam and PlayStation games.
Please spatis Fi Pro in Canada is nine hundred and
sixty dollars. That's too much for anyone to justify. What
are what is the Xbox side of things there? Because
they're not gonna have a pro model. But we also,
you know, a Placetation six is maybe four years away.
There's no way the next Xbox is four years away.
I think, what does the place come in twenty twenty six?
That sounds right, but it ain't gonna be six hundred dollars.
Speaker 1: Like there's they've they've already built it up by saying
this will be the biggest leap between consoles, which we
just it's just no.
Speaker 2: Way that's true. But whatever, that's a lie they're but
they're gonna have to try to play to that. And
I think it's boutique.
Speaker 1: I think it's I think the thing is probably eight
hundred dollars, and really it could be nine hundred, and
what do we just say if it could be, it's
going to be. So I think there's there's a world
in which the next Xbox is mega boutique, mega powerful,
and they just try to sell it to only the
most hardcore Xbox fans who will pay just about anything.
Speaker 2: I think it's nine hundred dollars. We'll see again, a
lot of this is going to be sort of decided
based off how well the Piece five pro does. I'm
sure Microsoft is going to be paying very close attention
to this thing.
Speaker 1: Yeah, I just after this last generation that they will
I think they're done undercutting their own prices, both these companies.
Speaker 2: I am glad that these two are kind of out
of sync with each other. Finally, though right out, yes,
it's clearly was desperately needed.
Speaker 1: It just didn't make it made everything so boring and
safe and conservative, and we just they needed to like
do their own thing and try to find ways to
like get like hook shots in on the other one
instead of just straight jabbing at one another.
Speaker 2: It was boring. Bandana Bush says. The rumor is the
PlayStation five Pro is going to have architecture that modern
rDNA three a m d GPUs don't have. Have you
all heard anything about that. I think that's what they
mean by quote advance ray tracing end quote.
Speaker 1: Yeah, I mean this is what we talked about a
little bit. It's going to have our DNA four features,
probably to power the ray tracing, which is stuff that's like, again,
this is what Nvidia GPUs have, not the same exact thing.
Obviously it'll be AMD's version of that, but Nvidia has,
you know, the tensor cores whatever they're called, to power
the ray tracing, and that is something AMD has not
been able to match even in our DNA three. So
that's probably going to be in the next generation of GPUs.
It sounds like Sony has been asking for exactly that,
and we'll be able to debut this stuff in the
PS five Pro.
Speaker 2: Now again, I just don't who cares about ray tracing?
But I think, yeah, I think that's probably right. Jesse
Sachin says in the grouper verse, Jeff is the postmaster
at FedEx and Mike a doctor. Actually his parents proud
you left getting behind, But you still host podcasts? What
are they about? And what's the names? Uh? Do we
have like a conspiracy theory podcast? Yeah? Probably because because
we got to, like, we both have big important jobs,
We're gonna let our hair down a little bit. We like,
we definitely start off with Bigfoot, but what we do
one episode about like a big political conspiracy and it
does way better than everything else, and then we just
immediately become grifters.
Speaker 3: Yeah.
Speaker 2: Yeah. I don't know how to react to people when
they tell me they like conspiracy deers because I and
I don't want to ask them this, but I don't know,
it's like, oh, you mean, like you think that's like
a fun thing even though you know it's not true,
or do you you actually believe it? I was at
a party and somebody's like, was there talking about Bigfoot?
For I was like, oh, yeah, I love Bigfoot. I
take someone all Bob and the parties like this, This
is a motherfucker really believe in Bigfoot? Or is it
just like fun?
Speaker 1: I think you're right because I think people the reason
people like say, oh I do it for fun is
because they want to believe it, or they do believe it,
and they know they can get away with it. They
say it's just a joke. I think you're one hundred
percent right about that. I only ever like it when
it's I like watching a bunch of those flat earth
conspiracy videos and then I like watching all the people
that debunk it, because that's watching it.
Speaker 2: Yeah. I hate watching exactly.
Speaker 1: You're you're you're all cowing it or yeah, yeah, all right,
and I'm like losing my mind and pulling my hair out.
And then I'll watch a bunch of smart people debunk
it and that's a good time.
Speaker 2: Yeah. To be clear, I did not like easy I
hate them. But yeah, our pockets will be called losing
our mind. There we go. I like it. Yeah, perfect,
Uh to be maybe we get really into politics to
do that. And to be clear, what I remember telling
Dan about that when I was hanging out with him
was I thought, I told him, I'm surprised, how butch
you talk about politics. It realized that right talk about
politics more than anybody I know. That's not true.
Speaker 1: He I mean, he pays a ton of attention to
that stuff in like a cursory way where it's like
he does know what's going on and is ready to
talk about it all the time.
Speaker 2: But all I do is do it to is a
comble band that he around like Mike. Mike thinks I
no warm uposics And what he does isn't he an idiot?
Dance a bad dance using his bad memory against me.
Lately to meet the sea and this is fantastic, right,
he brought up like, oh, I finally met grumpy Mic
while we're traveling, But yeah, Dad, one of my crows
was flaring up the one day. And then when I
had COVID and you made me walk up a hill
for a mile. Yeah, like you heard that was grumpy Mic.
But it's like you had your excuses. You're so good
most of the times. So good.
Speaker 4: Uh.
Speaker 2: Anyways, let's talk shit about Dan. Dan was wild today
with some of the things he was asking. Yeah, well
I don't remember any of them, but yeah, I remember too.
May I remind you please? Number one, does metal conduct electricity?
Pretty wild? Is all beef cow? Yeah, he did say
those things.
Speaker 1: At this point, it's like it's so shocking that I
just have to kind of like immediately let it go
out in one ear and out the other.
Speaker 2: Uh. But it's like, yeah, of course, like what else
canucks like if you wanted to? When you put the
batteries in, what do you like? What do you think
the metals art battery? What are lights? What are light bulbs? Actually? Tom,
what is that tungsten? Doing you think tungsten?
Speaker 4: All?
Speaker 2: Right? I love you, Dan. Next up this from Chris Pratt,
who uh oh mikes my bad. We actually have one
from a postman Dan. Postman Dan, Is that right? Why
I feel like I'm missing something? Postman Dan says, Thursday
beef and cheddar injection. This is right? Is this? It
is this the event horizon of console gaming? It feels
like we're heading for a gaming black hole. Jeff, I've
been listening to an audiobook about the history of computers.
I'm learning a lot about computer science finally, right, right,
So I've learned. I'm learning about Moore's law and things
like that, and I feel it was like Moore's law
is not a thing. Anymore.
Speaker 4: Right, it's not a thing.
Speaker 2: It's well, it was a thing. What's not a law? Right, okay, law,
it's not like Newton's law of gravity. I understand that. Yeah, thanks.
Speaker 1: For a long time there did follow this principle of
they got twice as powerful and twice and half as
expensive at the same rate for a very long time.
Speaker 2: And it's definitely not a thing anymore.
Speaker 1: They will I think what's happening here is actually a
good sort of allegory for what will happen with consoles.
So what's going to happen with Moore's law is they
were just shrinking the size of the the die, and
they were shrinking the size of the lithograph that they
were using. So when they talk about like seven nanometers
versus five nanometers, that's just like basically how thick the
lines are on the printed circuit board, and the smaller
those lines are, the less heat they produce, so the
more efficient they are and the more powerful they can
be running the same instructions. And at the same time
they were actually able to make the instructions run better. Overall,
they were improving that that stuff whatever that is kind
of reached the physical limit. They kind of can't make
things that much smaller than three and animeters, two and animeters,
and every when they do it takes a lot longer
than it's taken in the past. So what they're gonna
do is they're going to find new ways to make
these things improve in terms of performance, but it's going
to require some more experimentation and thinking outside the box
instead of just doing the same thing they've always done.
And I think we just talked about we're glad that
Microsoft and PlayStation are out of sync and are now
trying things that are different for what they've always done.
So they will also kind of slowly find new ways
ways to build on top of the console experience, it
experience and keep it valid. If they don't, they're kind
of fucked. So they're gonna have to like that. And
that's the same thing for the power.
Speaker 2: Of the processors, Chris Pratt says. My friend Jim Ryan
said tupas would appear in eight K on PlayStation five Pro.
We've come a long way since the days of stomping
yupahs on an ARKADECRT. Yes, we have Chris Pratt, that's right,
that's beautiful thing. After a period period and then dot
dot dot every timepus thinking about those tupas. Connle Wood
says long Floppy Bird too was revealed to be crypto junk?
Is that doesn't seem too surprising. I don't know if
it's true, but it's the Flappy Bird revival of crypto thing.
Speaker 1: Getting bad vibes from it when people mentioned that it
was apparently acquired by some holding company and that's how
they they and then they took some other game and
made that Flappy Bird. So yeah, people in chat are saying, yes,
that doesn't seem too surprising.
Speaker 2: Holy shit, I'm glad. I never really cared to watch
my flat people, but I know he met a lot
to you, Jeff, I'm sorry, thank you. Floppy Bird does
mean a lot to me.
Speaker 1: I like that game a lot, But anytime a holding
company shows up like by, I'm like, oh those.
Speaker 2: Are crypto bros. This is Yeah, that not surprising at all.
Coddy Bishop says, have you ever watched the cinema Snob
on YouTube? I have not, Jeff not either, No, I
does not does not ring a bell. Speaking of cinemas,
did you see Beetlejuice Beetlejuice? Nah, it seemed mid to me.
So when you went and confirmed that, not too surprised.
Some people do like it, though, so maybe I'm just
you know, just way, way, way more.
Speaker 1: It's fine than I've heard people who like and even
the people who like it are like ten do agree.
Speaker 2: I almost want you to see it just to make sure,
like I'm not crazy, because there's just one scene in
the movie where, like they the script doesn't want Beetlejuice
to the next seed, and instead of like using like
the subplots going around, like the ex wife who wants
to kill him as a means to like get him
out of the scene, he just goes, I have to
go to the bathroom and like goes a different way
down the hallway than the other character. I'm like, what
that's It's crazy. And then when he reappears, he's like,
I have to find Lydia. I'm like, yeah, well you
you you're the one who left her. I don't know.
I was going crazy. This sounds pretty bad.
Speaker 4: Yeah. I was hearing good stuff about this moment until
Mike said, like always kind of man. And then after
he said that, I started seeing all they bought takes
like they said it's bad, and was like yo, damn,
maybe I should he loved it.
Speaker 2: He broke the damn Yeah yeah, uh yeah. Cinnamon Cinemas Now,
maybe I'll look that up. Connor Wood says, also Anna
Perna and Xbox jobs. Garbage news today, yeah, not great,
not great news day. Huh.
Speaker 4: Yeah.
Speaker 2: It's just a kind of a been that way the
roller coaster right where things are good and then things
are really bad again. Mikey O'Leary says, p S five
pro officially announced. You know what that means? Quackshot remake confirmed.
R let's Drake's got to stop dodging it. Nick says
In the Mushroom Kingdom, they're eating the goombas, these brothers
that came in, they're eating the Cooper. Uh it's pretty good. Yeah, yes, lost,
he lost his mind for sure, absolutely. Uh. James Downs says,
do you I'll tell you what that's that's not hopping
the whole Ohio being a mean state lately. Thing, by
the way, that's great. Uh. James Down says, do you
think even the PS six will have enough of a
jump at technology to make the upgrade from PS five
worth it? Will there be software to support it? I
don't know.
Speaker 1: I feel like these next two to four years, however
long it takes to get a PS six will probably
be closer.
Speaker 2: To four than two.
Speaker 1: Is about figuring out a lot of the problems that
they will need to figure out to make a PS
six make sense. And I have some faith that that
will happen, just because there's so much money at stake.
So yeah, I think they'll be able to get a
powerful console, sell it for a relatively reasonable price. What
will be reasonable then will be seven hundred dollars though,
and then whether or not will there be software. I
think I think a lot of developers are going to
be figuring that stuff out. I think they mostly have,
and now we're going to see the fruits of them
sort of experimenting and be like, here's how we're going
to make games make sense. And I think we'll start
to really see that land in about three to four years.
Speaker 2: El Gregg says, actual question for once, but there is
no shot that GTA six, Muster Underworlds or even Dragon
Zongba two will be sixty FS on the PlayStation five
pro Right.
Speaker 1: It's hard for me to just go off the top
of my head, but I mean, I think.
Speaker 2: Monster Hunter Wild's probably I don't think any Capcom games
were in that initial list, right, there's no Dragons dog Whether,
there was no like Resident Evil for uh or you know,
anything like that.
Speaker 1: Dragon's Dogma two, My guess I'm trying to remember. I
thought that was pretty CPU bound, that they were trying
to like simulate so much across the world there, And
of course GPUs aren getting better at simulation. They are,
but I don't think these games, these developers are actually
taking advantage of that for these games. And I don't
know how to reach for the Moon Engine works in
regards to that. So yeah, I think Dragon's Dogma two
will probably continue to be thirty. Maybe it gets like
a forty five frames per second mode, which I wouldn't hate.
GTA six, I'm not like ready to confirm. Oh, that's
definitely only gonna be thirty frames per second. Maybe some
miracle happens. But with GTA, has any GTA since three
launched it higher than thirty frames per second on console?
It was like GT three even sixty frames.
Speaker 3: Was unlocked, but it ran around thirty.
Speaker 2: Okay, right, it was it went up and down. They
might do that.
Speaker 1: They might unlock it and say, hey, just use your
VRR to get like a smoother experience. I don't know,
I'm gonna it's probably be closer to thirty than the
sixty though.
Speaker 2: Edgar Marina says about to hit ten thousand matches on
street Fighter six, send help. Hey, you know you need
to jump on that Marvels Capcom Fighting game collection things
with me. Yeah that I throwed down a Marvel.
Speaker 4: Baby only ten thousand, Edgar, what's going on?
Speaker 2: Buddy?
Speaker 4: You need you need to put this number up. Come on, Bobby,
I was gonna I think I have like twenty or
something like that.
Speaker 3: I want to play some shouts to Egger. That's all
the people I met at EVO. Ten thousand.
Speaker 4: Hell yeah, good needs help getting this number up. Let's go, baby.
Speaker 2: Yeah, I do want to play some more street Fighter
six once Terry comes out, for sure. Uh. Brito says
SteamOS is great, but I found the base deck is
not super optimized for TV hookup. Who Microsoft aavetctera? Do
you think might be the first to the stationary PC?
Is TV Space? Sorry if I misinterpreted your comments. I
got here. That's that's that's basically kind of what I
already made a jump for that Mark at one time, right,
they made a.
Speaker 1: Play there, right, I think uh a little early maybe
a little early kind of misreading the market at that time. Also,
I think people were rightful, rightfully skeptical of like a
steam big picture mode at that moment. That's it's really improved.
I think if you take the steam Os experience now
put it on stuff. I don't know who necessarily first
shaker w a bet right now, it does feel like
it is probably gonna be steam Os, and they'll probably
just partner up with like a SEUs or something one
of these small tiny PC manufacturers had that that actually
launch with steam Os, and that could be very cool
at this moment, but I think that Microsoft will have
to respond.
Speaker 2: You know, I'm learning about in my computer book right now.
I would love to hear it actually about how about
how about how z Rocks was the one who funded
a lot of the major developments of the of the
Internet and personal computers and then like didn't gooies yeap,
like didn't like know how to actually make anybody or
sell any of it.
Speaker 1: Have you have you ever seen Pirates of Silicon Valley? No,
you're reading this right now, you should go. Honestly, I
don't know where it might just be on YouTube. That's
about Steve Jobs and uh and Bill Gates and about
how they basically.
Speaker 2: Like, there's a whole speech at the end. We both
have these rich neighbors called Xerox, and we went into
their house and stole their ship. And you want to
say I stole from you? We both stole from Xerox.
You know, great movie. It really may have seen the
end of that's a TV movie, right. I may seem
when it like first came out. I remember because I
remember because it wasn't it a sticking point that Steve
Jobs were trying to say, you stole the mouse from us? Yes,
and he's like, what are you talking?
Speaker 1: You know, we both stole it from Xerox, you fucking
crazy person. And not to be fair, he definitely stole
a lot from Mac.
Speaker 2: But I love imagining this alternate reality where Xerox is
the computer company and it could have been it should
have been a bear, right, all the research a lot
of you.
Speaker 1: Absolutely, yes, Sark, I love about that stuff. What is
the what is this book?
Speaker 2: Uh, it's called The Dream Machine. It's it's it's it's
largely from link Lighter's perspective or leak lick lighter. Right,
that guy, the guy who like first was like detailing
what the internet would be. Oh okay, sure his name
is a bunch of letters than lick lighter. Yeah, okay,
all right, Like.
Speaker 4: You should listen to the behind the bustar episodes on
sip jobs. It's really good. They really go in detail
of how he managed that company. It's pretty good.
Speaker 2: J c R lick lighter excuse me, okay, JCR lick lighter. Okay. Yeah.
The guy who, uh, symbiosis was his memo that detailed
what personal computers and what would become the Internet could
possibly be. And yeah, uh. Next up is from Antonio
Morales link at member for twenty months. Think. He says,
now that time has passed, I can finally admit this.
Dan was right. Kirby is not a good speed running game.
How was that Dan's position? Dan was, it's not a
good video game. Wow. But it was his attempts to
try to speed run it in the TENRIBLD Championships that
really set him off against like double tapping to run them. Yeah.
Speaker 1: I kind of got into the I kind of gotten
to Kirby with that stuff, but I get it.
Speaker 2: It's an acquiry taste. Alian Miracle says, what's this about
squirrel Girls? And look, I don't have to elaborate on
everything I say. Matt Rare Monkey says, how many people
is just the fuck up?
Speaker 3: Hang on, how many years have you given me ship
for my fox thing? And now you're on squirrel Girls
and you think.
Speaker 2: You don't like squirrel Girls? To be clear, God, I
don't talk. I don't like them too much. Matt Rare
Munkey says, how many people did you squirrel girl? No
gadgets a rat? Okay, there were squirrels in that show
in that one episode. I'm just asking questions. No's she's
a mouse or probably more of a mouse than a rat.
She's a mouse. Matt Rare Munkey says, how many people
is justin one going to make refund Marble cap.
Speaker 4: Come my god, oh my god, this motherfucker. You can't
in Marvel's Captain and in dis Collection, you can't assign
like shortcuts for the supers. So he's playing sang GiB
So he was fucking level three motherfuckers out of the blue,
out of nowhere. Because if you had to do the motion,
you can see a comment, or you had to Champagne.
Now he's doing She's like, because of Marvel, you move
like a thousand miles per hour. He was like running
and SHOs level three motherfuckers left and right all night.
He was crazy.
Speaker 2: I thought, on ranked mode, you couldn't do that super
shortcut thing at least, but who knows, maybe he's messing
around on log.
Speaker 4: He was first cooking people. He's crazy.
Speaker 2: They're the like the ceiling is very high. Marvelsus's cap
on too, And I was worried about that, just jumping
into a random online matches because like you know, you
can't do things like infinites and and and whatnot. But
so at least so far, I haven't like had a
bathroom like you know, just want to throw my computer away,
which is the things that happens in other fighting games.
Speaker 4: Today, I got one Infinite today down on somebody and
doesn't I can't get anymore.
Speaker 2: Is it the iron Man one or something else?
Speaker 4: Yeah?
Speaker 3: I do.
Speaker 4: I use war Machine, but for some reason, I could
it get it in war Machine done, so I like, oh, well,
I'm gonna play on fucking I know Ironment it's better,
but I kind of play as war Machine anyways, because
I like his bark when he does Proton Canon more.
Speaker 2: It's my Sunday's best.
Speaker 4: Yes, yeah, yes, so right, yeah, this is fucking war
Machine rules.
Speaker 2: And next up is Jay Reunpurdo says, Jeff, How can
you say Xbox isn't strong when they're about to overtake
PlayStation revenue? Both could do better, but Xbox just needs
to release games. Yeah, I mean, I.
Speaker 1: Think it was the point of comparison that we're making.
Is that why is PlayStation feels so much like they
can get away with this price. It's because they don't
feel much competition from Xbox in hardly in terms of
selling consoles and console sales. Right, yes, if there was,
I think it's the It's the thing the sentence I said,
we're gonna set this at seven hundred dollars is PS
five pro and what are you gonna do? We don't
think you're gonna go buy an Xbox and we know
you're not gonna go buy a PC? And is that
not how they feel? Is there a reason they shouldn't
feel that way?
Speaker 2: I don't. I don't see the argument why they shouldn't
feel that way.
Speaker 1: I think they write they're right to feel that way,
and so they're gonna get away with it because Xbox
is not strong in that particular way. Now, maybe is
Xbox stronger for setting up for some new future of
what video games look like? That that feels like a
post console future. Maybe I think that's yet to be seen,
but maybe they are. And having Call of Duty obviously
helps with that. I mean, if we're talking about the
long term future fifty years from now, maybe Microsoft is
in a better position. But right now for setting the
price of a console, clearly PlayStations in a better position.
Speaker 2: Concord the plant says, might switch joycon stick stopped working again.
Well that's fun. Sorry to hear about that. Yeah, that's ugh,
I'm sorry. Yeah that boy Jerras is why does Star
Wars Outlaws take like ten plus hours to get interesting?
It's a problem with airy ubisal game and it makes
me worried for Assasus Creech Shadows you. Yeah, we're playing Outlaws?
Is it a slow start again?
Speaker 1: It's scattered start? Is I think how I would describe it,
Where it's just you feel like there's probably some interesting
stuff over here, and then the game sort of like
just sends you in a bunch of different directions at first,
and then once you start getting your ship and you're traveling,
you run into like fucking Lando Calrissian and you can
go to tattoo In and do some cool stuff on
with Jaba. Even though it's tatooing, we've seen it a
million times, but there is more interesting stuff on there.
Speaker 2: It is definitely a game that gets better the more
you play.
Speaker 1: I liked it enough it's at the start, but like
the more I played, I'm like, yeah, they maybe should
have given you some of these blaster abilities quicker at
the start.
Speaker 2: You see they're like patching some of the early stealth
missions that make them a bit more forgiving. Apparently that
was a bit of a pain point with people.
Speaker 1: I think that's the right move because I think some
of the later stealth missions that I've done post ten
hours into the game is have been very interesting. A
lot of a big part of that is they're just
more interesting levels in terms of their design, and then
they're also more interesting in their setting because I'm like
going into imperial facilities and that's just cool to see
and seeing all the different stormtroopers and stuff like that. Yeah,
a game that definitely gets better, and if they could
expedite that process of.
Speaker 2: It getting better, that the game would better for all.
And Jedi Moss says, a wild thing about the PlayStation
five Pro video is a big marketing beat is improvements
to PS four games. Jets don't matter, No games are
left behind anymore. Yeah. Yeah, there's like like sixty games
or something like that.
Speaker 1: They say, we'll just be improved day one. It doesn't
feel like a huge list. Maybe it's more than that,
maybe it's a bunch more, but I thought that was
the number I heard. Yeah, the people will want to
see that. It's just not some magic bullet that's gonna
get people what they really want, which is Bloodborne at
sixty frames per second.
Speaker 2: So right, all right, that's it for supersets right now.
If you all want to send in anymore, we will
read them before the end of the show. But Jeff
back to you.
Speaker 3: All right.
Speaker 1: What we're gonna do is take another quick break while
I get set up for our tier list. We're gonna
do a tier list of mid gen refreshes and upgrades
and slim models and all that stuff.
Speaker 2: Right after this. All right, we're back.
Speaker 1: It's a game mess asides, I'm your house Jeff Grubb,
there's Mike Minatti Stell. We are going to do a
tier list. So I made a little thing a tear maker.
They have a bun that has a bunch of the
console refreshes. Whether those are slims, top loaders, pros, whatever,
they're all on here, sps, They're all represented in one
way or the other for the most part. Maybe I
forgot something. I don't think I really did, though, but
if I did, we'll cross that bridge. But Mike, I
want to ask you, what do you think is the
best criteria we should use here, because I'm thinking maybe
we should just go based on vibes.
Speaker 2: Yeah, I mean there are so many things that it
is a lot of a I think vibe, the new
you know, appearance, maybe maybe a price, if there were
any actual improvements to the hardware, stuff like that, because yeah,
there's a lot of things there. Yeah, I think there's
a lot of things.
Speaker 1: And I think these consoles get by, especially like once
they're such known quantities on how much people are excited
by them, and there's a bunch of reasons they might
be excited about it.
Speaker 2: All right, Oh sorry, my heartburn's really hit me. I'm
just sicking. All right, there we go.
Speaker 1: Okay, let's just kind of go in the general order
I have here, although I put the NES top loader.
Speaker 2: Yeah, let's just do that one first. That one feels
like an early good example. All right, Mike, we had
the NES, then we got the NES top loader. How
do you feel about that one? What tier do you
want to put in here?
Speaker 1: We have S, A, B, C, and D and I
could add tiers or remove them as needed.
Speaker 2: Probably enough, Tiars toplader is pretty good. I mean the
best thing about the top loader is that it just worked.
Beat It just worked.
Speaker 1: Yes, you'll toast there right Forever I thought it was
the games, It's like, oh no, it was the NES
that was the problem, and the top loader just fixed
all those issues. So every game I had that I
was blowing into or whatever or cleaning with those alcohol
swabs just worked when I put them in the top loader,
and that was very exciting to see.
Speaker 2: Also, I kind of like the way it lookshi. The
way it looks it's almost so small. It's like, oh wow,
this thing almost feels kind of like it felt more
like a toy than ever. Yeah, it always was a toy,
but that was also kind of the neat you know
thing of it, and we talked about Moore's law. Here
was a point where the revision of a console would
be significantly small at this point because it was just
so much easier to make smaller versions of these things. Granted,
at this point, you know, this is a revision of
hardware that dated back to like eighty four.
Speaker 1: And pan with a fama coom right, and it was
based on a processor that had been around for a
very long time at that point.
Speaker 2: So yeah, you have the new controls with it that
are a bit more comfortable, though you know, I still
have more nostalgia for the hard edges of the original
endance control. I like that power switching it. I was
felt satisfying, that big red switch, the throw up and down.
I mean, I feel like it's probably at least an
a right.
Speaker 1: Yeah, I was thinking maybe a BEE, just because it
came so late, or at least it felt it came
so late that it was like there weren't a lot
of people out there getting these things, and I think
a lot of people didn't feel the need for it,
even though obviously would have solved the problem. I kind
of lean toward B but I don't know if you
want to put in a we could we could start
off strong. And I think it's an day for now,
and okay, that's so I.
Speaker 2: Feel good about it. I think that's fine. Okay. The
Atari Links generation two. I didn't know there was more
than one Atarry Links. Jeff.
Speaker 1: Yeah, and I think kind of just by a you know,
sort of default, maybe the thing can go pretty low.
Speaker 2: I don't hate it.
Speaker 1: I mean when I look at that it's I think
it was just like skinnier maybe or maybe they had
a better screen on it.
Speaker 2: But I don't know much about this thing. I'm shot
that the Links lasted long enough to get a revision. Yeah,
it was definitely.
Speaker 1: I think it was like one where it's like I
think there was some serious problems with the first generation
or something like that, and they just kind of made
into somewhat better.
Speaker 2: But I don't know.
Speaker 1: We can either put it one of these tiers or
you can just like make a dumper tier and just
like dump it.
Speaker 2: Off like a dumper tier. Let's dump it, okay, all right,
let me do that, get dumped and add a robe truck. Yes,
And then I got Dan didn't like the word dump truck.
Is he associates dumps with shit too much?
Speaker 1: So yeah, I was like, all right, Dan, I get it,
but just be a little bit more creative with your
thinking here, get on.
Speaker 2: Get on board with the new Lingo bud Okay, the
Turbo Graphics sixteen Mini, the Mini. Isn't that a mini console?
Or is that a revision?
Speaker 1: Always that that might be a mini console. I did
just kind of take this from the thing. You can
double check though, because I was just kind of I'm like,
I saw that, like, did they make a smaller one
called the Mini?
Speaker 2: That might be the just a mini, that's just a
retro console. So I'll just dump that in the dump
then I'll get rid of that. The game Boy pocket ooh, oh,
the game Boy pocket. That's some good stuff because the
original game Boy was hefty, it was really big, and
it did have that kind of awkward green yellow tint
to it. This thing was just the ideal form of
the game Boy's what Plato was talking about, right, There's
like the ideal form of a chair, and all of
the chairs in the real world are just bad copies
of it. This was the ideal original game Boy and
it was glorious. Uh, it was sleeking, sexy like it
was like and it was like when the first time
the Tendo had really accomplished that with one of these devices.
They would I think they'd do it a bunch more,
but it was like they made it.
Speaker 1: Feel so attractive, and especially in the marketing, which I
thought was very very good, just slipping in the and
pocket and stuff.
Speaker 2: Yeah, this is a cool looking device. I'm an s
TRE for me. Uh yeah, I think we could do
s here, but I think we might, Like there just
might be some that might are definitely clearly better, and
maybe we could just put them ahead of this, but
maybe there.
Speaker 1: Is like a god teer we could put above this
or something like that. But s tier feels right for
the game Boy pocket. It's a really cool device. Well
then what about the Super nes generation too?
Speaker 2: Gosh to me, it's just an uglier s ne S.
I'd be honest, even if I don't necessarily know if
I think it's ugly, but I think it's very pedestrian
and it's just so blair to look at. Yeah, it's
really simple. It's just I don't know, like the original
sn S, something about that design really works with me.
The colors and the edges and the lines and this
is this is just this. I don't know, it's boring.
It's kind of boring.
Speaker 1: Yeah, uh, boring, I think it's the right way to
put it. Does boring get you C or D though?
Speaker 2: Uh? Probably just C. It's not offensive.
Speaker 1: I think that's where I'm at too. It's like it
feels very much like just the mediocre. Uh, you turned
in your homework, so you're gonna get a grade, and
you're gonna.
Speaker 2: Get a C. All right, then the Genesis Generation two
generous Genesis two is actually pretty good. I think I
might ultimately prefer the way the original looks, but I
don't hate the way the Generation two looks at all.
And it was a more I think it was a
more slightly more reliable machine im this one. Yeah yeah,
I think like games actually sound a little bit different
on it. I can't remember if it was right.
Speaker 1: There's definitly definitely one of these has a different sound processor,
sound chip whatever they call it. That definitely happened. But
I don't know if it's like bad or is it
just a matter of taste. I think it's kind of
how it comes down for some of these.
Speaker 2: Yeah, yeah, yeah, So I mean, I like this one.
I don't love it, but I think the Genesis two
is a head gun jack. No, it doesn't have a
headphone jack. It goes in the dump. Then no, be
a B.
Speaker 1: I think this one is our first B and I
think it's very good. I like the Genesis two quite
a lot. The Genesis Gin three, though, was this kind
of junkie.
Speaker 2: This thing looks like garbage. To look that fucking three
on it looks so stupid.
Speaker 1: It's like, so yeah, it's a It's kind of embarrassing
and try hard. I like trying to make it matter
by putting the number on there to be like Gin three.
Speaker 2: It's just it's no good. I hate the way the
gen three looks.
Speaker 1: Right and okay, yeah, and I thought that, yeah, the
Majestico General Genesis three, Yeah, is this Like, wasn't this
made by someone else other than Sega, Like they like
outsourceds or something like that. Again, I'm trying to place
my history. I just remember this thing being considered to
be junk. For the most part.
Speaker 2: I hate looking at it. It's I said, we put
it in d then.
Speaker 4: Like Asilium.
Speaker 2: Sold these in the US, they sold these here. It
was definitely, Like I think Christian might be awesome. I
think it was sold there first in South America or
like it was a bigger market there, but we dig in.
Oh my god, Jeff is right. It was basically a
clone console that they like outsourced, even though it was
Brazil's fault. Like always the Game Boy Color, Fuck you
what is that doing on here? Okay, okay, I want
to really ask you, Well, everything else we just talked about,
you really think the Game Boy Color is like all
these other things we just talked about. Look, it is
clearly not just like the rest of these. It is
it is.
Speaker 1: I think it's still a revision, it's but it's it
goes beyond just being a revision. I think it is
the thing that formed Nintendo that going forward that they
don't need to do such hard revisions in the future.
They can just make smaller improvements. But this, you know,
the game Boy was begging for color, so that made
it made it feel like a new console. We don't
have to actually put it on this list. I won't
even put it in the dumper, all right, I can
kind of just okay that that's fine. It's not just
like the rest of these. I think that's fair. But
I think I do have the PS four pro on here,
and I think that would be that would be a revision, right,
That's right, that's the generary forress sure. All right, the
PlayStation one O in E or the jin two of
the PlayStation I love this thing.
Speaker 2: I I don't love it like some people do, but
I do like it. I mean what I really do
like it. But it has a screen on it. The
screens that's made. What I mostly like about it is
that it was like, you know, the Topplers kind of
this too. It's like, hey, like we made the thing
smaller and more affordable, like more so than the other ones.
I associate this thing with, like like, wow, the playsation
one is a great deal. Right now. You can get
a PS one spelled out an E for very cheap
and it has this amazing library now on a lot
of those games are pretty inexpensive, and it's a very
sturdy piece of hardware. So yeah, I definitely like the
PS one.
Speaker 1: I think all those things you said are are like
huge bonuses and pluses. Get the fact, you know, ninety
nine dollars, like the fact that was so affordable, and
then I think it's like, there's two kinds of revisions, right,
there's the ones that like make it look sleek and sexy,
or they're the ones that make it look even cuter.
And this is the best. This is the best cute
revision that's ever happened. I think it's I think it's
adorable to look at. It's so soft and round and
looks so friendly, and then you do put the screen
on it, and.
Speaker 2: Then it kind of becomes sleek and sexy. It's such
a cool little technical piece. And I don't know this
is I have this. I still it's one of the
consoles I have in this room right over there. I
love looking at it still. I want to put it
in nes Mike, okay, you know. And I also like
how it's still is clearly a PlayStation one ye, all
the same design language. Yes, go for it.
Speaker 1: And it's just a cutie. The three d oh Gen two.
Speaker 2: A man, they tried, They did try. We don't want
to send the dumper. If we don't if the dump,
if we don't care, we to throw it the dump.
I might not care because I never had I had
a three d O. I didn't have a three d
O Gen two three yo was weird because multiple people
made three d os, Like to me, when I think
of the three do I think of the Panasonico. And
then there was a bunch of other weird things that
I'm like, I'm not really sure what the hell was
going on over there with that. That sounds it sounds
like the dump. Sounds like the Dump.
Speaker 1: Then, because I kind of I agree with all that, Uh,
the Game Boy, Let's do the Game Boy Advance.
Speaker 2: SP the SP. That's because that is, Oh, is there
a new tier for the SP.
Speaker 1: I think there's a new tier for the SP and
I think we just call it SP SP. I think
tier because holy shit, the Game Boy Advance Advanced SP
is like everything we talked about with the Pocket like
turned up to one hundred. It was it was such
a needed feature with the back light or whatever, the
front light, whatever.
Speaker 2: It was the fact that it's a clamshell, so it.
Speaker 1: Felt like it it protected itself and that felt like
such a new innovation. And then the marketing was so
good and made it feel like such a cool and
must have thing and it just made games that were
great better.
Speaker 2: It's such a good device. Yeah, it it you know,
like all these other ones. It's like, oh, you know, yeah,
I like the PS one, but I still want an
original PlayStation one, even the original game Boy. There's still
something to that. Even though the pocket's better, I don't
I never need to hold an original game Boy Advance
ever again. Once the SP came out, I just don't
even want to think about it. SP's perfect. Yeah.
Speaker 1: I think at the time when I was like, you know,
this is nostalgic and all that stuff whatever. But the
time that I think I was happiest with gaming was
just having a Game Boy Advanced SP in my pocket
for four or five straight years and loving every second
of that.
Speaker 2: Is it was the most device comfortable, pocket constolet we
ever had. It was great for that.
Speaker 1: I holding one fixes me, is how I feel about it. It
just makes me feel better, all right. Game Boy Micro.
Speaker 2: Unnecessary, Yeah, kind of cute. It's like it's always more
collectible than a serious piece of gaming hardware. To me,
it's kind of like a c Yeah.
Speaker 1: I think it's like one of these ones where it's
at the end of the generation, right you just you're
you're gonna do something strange, go for it.
Speaker 2: I liked the idea of people.
Speaker 1: Like wearing it on necklaces and just having their game,
their Pokemon games with them everywhere they went.
Speaker 2: That's fun, But I don't know if that does much
more than a c I think you're right on the
money on that one, especially again when the SP is
already so small and affordable. Anyways, I just you know,
it think's cute, especially when they may like special addition
ones like this one looks like a Famicom or whatever. Okay,
that's neat, but eah, there's not much of a point
to it. Uh yeah. God that d S came out
two years after the Game Boy Advanced SP Is that right,
Jesus timeline?
Speaker 1: So it was a different time, so different all right.
The PlayStation two Slim the GIN two. I like this
one a lot.
Speaker 2: I don't like it as much as the PS one.
I agree with you. I didn't like it. I don't.
It felt cheaper to me in a way, And maybe
it's because I really didn't like the opening disc train
set of the sliding disk drive. I know, maybe that
seems stupid, but the sliding disk drive felt really nice
to me, and just opening up that tray, it always
it felt very flimsy that tray, like it was gonna
snap off at any moment.
Speaker 1: Yeah, I think it probably, like a lot of times
with these revisions, they are doing this to make things cheaper,
for sure, and so that probably does come through in that.
Speaker 2: But when I look at it, I like looking at it.
I think it's a good looking I'm not saying it's bad.
I'm saying it's an A maybe not.
Speaker 1: I think it's a right when you said it's not,
because the PS one, I think that's right. I think
this is our other a right right next to it. Well,
I think I'll put in front of the top loader
because I think it's better than the top loader.
Speaker 2: But not Yeah, I think this is right. And I
think with PS one and S this in a that
feels good to me.
Speaker 1: Okay, the Xbox three sixty s, the Gen two, the
one that kind of like like sharpened this suckingd Remember
the Xbox you had the sort of the suck in,
and this is I had like a sharper suck in.
Speaker 2: It's kind of it's kind of hard because it's a
definitely a much more reliable console right right, and like
I associate with it with you know, more hard dized space,
which was definitely needed at the time. I don't. I
don't hate the way it looks, but I don't I
think it looks worse than an og Xbox three sixty.
Speaker 1: You know, uh, let's yeah, let's it's it's it's not
sane as much like the original Xbox three six.
Speaker 2: You just felt bold in some ways that this feels like, yeah,
this feels like a consumer electronics device. It feels yeah.
But it'll say for I also associate it with like,
you know, they just slowly made the UI for the
xbous th sixty more generic and less interesting as time
went on, And I kind of assure you.
Speaker 1: I think that we're talking about vibes, so I think
you can hang it on that. I think that's fair.
Speaker 2: To me. This is like, this is in B. I
think it's a B because it's better than the sn
E s Gen two. I think it's better than this
for sure. Absolutely, yes, it absolutely I think B is
the right place. Yeah. I think calling it the equivalent
of the Genesis Mark two or whatever it seems right
to me. I think exactly right. The Xbox three sixty E,
the Gen three one, which I thought maybe one of
the better Gen.
Speaker 1: Threes we've ever seen. I like this one a lot.
Did you ever have one of these?
Speaker 2: I can't remember if I had one of these, Like
this is the one? Like now, this is why I
associate with the Cannet right in some weird right.
Speaker 1: And to be fair, I think the and I'm talking
about esthetics wise, I think the reliabilities actually dip down
compared to the Gen two because they kind of were
trying to make things cheaper again. So I think these
ones I had like distrafts that broke. And I say
that because I had one that had a distract that broke,
and that was when I was trying to play Ride
to Hell Retribution.
Speaker 2: So maybe that's because it's years later, but whatever.
Speaker 1: This is probably also just B, but maybe that the
head of B is kind of what I'm thinking.
Speaker 2: And I think I like the second version more than
this one either. If you're like, okay, all right, it's close, though,
you could do what you want to do, well.
Speaker 1: Let's just put it in B. Then I'm fine with that.
I think, right next to each other. I think that's
fair because I'm saying the top of B, I think
we can keep it in BE.
Speaker 2: I'm fine with that. Fine, all right, let's see here
next up the D s Light.
Speaker 4: Oh sorry, you have one?
Speaker 2: Do you have one that I forgot? Please let me know.
Speaker 4: You had the three sixty Arcade Edition remember that one?
Speaker 2: Well yeah, but that's that's a launch console, right, wasn't
it edition?
Speaker 4: No, it's a different well.
Speaker 2: It's a different skew.
Speaker 3: But I thought that was the launch There was a
different configuration.
Speaker 1: It's a different configuration of the launch console that we're
not doing those. It's the launch just has slightly different
because like there will be like you know, there's the
we U and then the we without the storage and stuff.
Speaker 3: Yeah, perfect comparison.
Speaker 2: Yeah yeah, okay, So D s Light how many how
many other d s's are there? Because I know there's
a lot of them, Like.
Speaker 1: Like, there's so many fucking DS's about how many did? Well,
there's actually more three DS's, right, there's d s L
d s I x L d s I. We're gonna
do all those.
Speaker 2: Back to back because it's like it all once. If
you want, no, no, we can get to it. But
I mean, look, this is definitely again, much better than
the base DS. I don't I didn't hate the DS
fat like some people did. Right, it's not as much
is so much better it's a lot better. It's a
lot better again dumb, like I think. I listen, Yeah,
the DS looks dumb.
Speaker 1: It does, and the DS light looks cool, and it
doesn't look as cool as an SP It doesn't go
on the SP tire.
Speaker 2: I don't know if anything else does. Probably not, but
I get I think it says an argument for the
S tier.
Speaker 1: It's certainly it's certainly s t okay, all right, well
let's just pop it up there. Yes, like god, I
love that thing good.
Speaker 2: Now. The d s I, which I don't. I think
I got a d s I XL. I don't think
I ever got a d s I. I had a
d s I and I liked my d s I
a lot. I mean, you know, it was pretty It's
pretty similar to a d S light except the camera
was the big thing. Right now, I'm trying to remember
what the hell do we actually do with that cam
on a d s I.
Speaker 1: I don't know people kids would take pictures. I guess
I think I did. It have kind of like a
Matt finish to It's like outer shell.
Speaker 4: Yeah, I like that's pretty cool.
Speaker 2: It was. Oh did this one lost? The Game Boy
Advanced Cartridge that's rough for me, because that's probably why
I didn't get one.
Speaker 4: Yeah, that's I had to go back to the light
to play the Guitar Hero game. I had this one,
and I had to.
Speaker 1: Like, oh right, yeah, yeah, because then you have to
plug it in the GBA cartoon. So I don't hate
the d SI, but I kind of feel like it's
a B.
Speaker 2: It's probably maybe a B. It almost felt like it
was a bit like, hey, I think you guys already
got it with the ds light, but here's the eye anyway, Sure, and.
Speaker 1: I think it's a B because it's I think I
would then put the d S I x L into Eggs.
I think that was even better. But I don't know
what do you think?
Speaker 2: I mean at that point, it was like, hey, it's bigger.
I guess uh yeah, that's the fourth iteration. I mean,
is there anything to that aside from it just it
was bigger at that point? Did have better screens or something?
Speaker 3: Actually, yes, every single DSIXL has IPS screens, so mods
that people do nowadays for the retro consoles. It had
those out of the box. It still looks incredible, right.
Speaker 1: It's like the DSIXL is the thing where people talk about, Hey,
what's the best way to play a DSi games? Just
get a dsixl They're cheap and they're awesome. Yeah, the
we many Now, this is not a mini console. This
is a Canadian console which made the same thing. I
don't know, uh, you know, I never had one of these.
I don't hate the way it looks, though. I like
that it's read.
Speaker 2: What was like the Big Sacrist is like no Wi
Fi chip or something. It did have internet or something.
Speaker 3: I think, no Wi Fi, no output other than component
video right, functionality whatsoever. It's oh, no game I think
maybe even no SD card support.
Speaker 2: It's weird because the Wii is already it was like
at start a budget console that time.
Speaker 1: Why they didn't release it in the United States or
it maybe released it somewhere else, I might it was
always just cand This was.
Speaker 4: For people like living in the middle of the mountain
that people that write a move for work and that
type of shit, isn't.
Speaker 2: It that's just a Canadians. I think it's kind of
I think it's probably just a d I mean, I
I don't it looks That's all I can say, right exactly.
Speaker 1: I think it's kind of cute, but I don't know.
I think let's just put in D that's that's that's
probably right. Okay, the PlayStation three GIN two. I guess
this is like the This is not the Slim. I
guess it's I it's it's slimmer. But I don't remember
if anyone colloquially colloquially this is not just Slim.
Speaker 4: No, because they did a Slim for the police station.
Speaker 2: Yeah, there is a Gen three coming up, but we'll
talk about that. And that's clearly I don't remember anybody
calling this it's just the one that got rid of
the backwards compatibility, because that sucks that well, didn't weren't there.
Speaker 1: There was the two launch models, and one didn't have
the backward compatibility, right, So that was there from the start.
Speaker 3: Yeah, you guys are talking about three now, Yeah, three
p S three got rid of backwards compatibility within the
first two years. So there are PS three fats that
do not have backwards compatability. It was gone before the Slim.
Speaker 2: Okay, so is that what this is?
Speaker 3: Okay, we don't see it on screen, Amemore, Jeff, but
it's the one with like the silver trim in the front. Yes,
that's the PS three.
Speaker 2: Yea, that's that's what it is.
Speaker 3: That one was fantastic because it was like half the
size of the original PS three.
Speaker 4: I love this ship.
Speaker 1: Okay, okay, so then okay, here the here are the two.
Here's the gent two GENT three. I know it's kind
of small.
Speaker 3: The Super Slim was the like the one with the
sliding panel on the front for the disc trade.
Speaker 2: This this one right here is much smaller. Yeh.
Speaker 1: So this was like the original Slim. Yes, this is
the problem what people think when they think of the Slim. Yes,
that's the one that people like, is the Yeah, this
is good. Yeah, it's good.
Speaker 2: I mean, you know, we had already lost backward compatibility
by this point. Wasn't this thing's fault? Right?
Speaker 3: You know?
Speaker 2: Yeah, this thing is good. It's probably what most people
use for PS three these days, because a lot of
the ones did kind of start failing. Yeah, the George
Foreman grow Yes, yeah, you know, I never hated that, George.
You know me, I'm a sicko for going to go
for it. Uh, this is probably more palatable for a
lot of seep.
Speaker 1: This is definitely in that that a wheelhouse of making
it look more like a modern consumer electronic device, and
I think they did a good job of that, so
I lean towards B.
Speaker 2: But I don't know. I'm wild geah to be. It's
like right there with that three sixty revision.
Speaker 1: Honestly, Yeah, I think it's kind of like a d
s I as well. Yeah, all right, then there is
this one, the PlayStation three Super Slim.
Speaker 4: But that sh.
Speaker 2: Yeah, yeah yeah that that sliding tray feels terrible in
this thing.
Speaker 1: I that this is like I realized gin threes are
always really cheap, and this is like, yeah, really cheap again.
Speaker 2: It felt unncessarily. The slim model kind of got you
there already, So this is this is maybe D for me.
Don't forget the DUP isn't the worst tier everyone. The
DOP is just we don't know what to do with it, right,
So D is our worst tier. I could make a
new tier below D if we want to make an aff. No,
I already can't you already barely have the thing fitting
in the window? D fair enough? All right, Uh let's
see here the PSP go.
Speaker 4: Fuck. Yeah, I'm the only one who depends disconsole all around.
Speaker 2: No, I didn't put all the other like Vita variations
in here. I guess I could do that, but I mean, no,
that's fine. I mean, I know there's like the one
of the better old screen, but right, any more than
that to consider it a major revision. People love this thing.
I I was never much of a PSP guy in general,
I have to ma'am. I was not a PSP guy.
I kind of want to like go back and play
all the hits still. But I do like the form factor,
and I think I do like the sliding nature of it.
I think that's neat. I remember at that time because
this thing was all was this thing all digital and
wasn't that kind of controversial at the time. Yes, it
was all digital.
Speaker 1: There was no physical media for this, uh this which
you know, the PSP famously had the Universal Media disc.
Speaker 2: I think that's what UMD stands for. I do like
the way this thing looks. I think it might I
think certainly at least to be and I could see
it being in a pretty easily. I yeah, I I
always liked the idea of a sliding system because I
always was a sidekick freak, and this didn't slide like
a sidekick. But it's still slid and I like that.
I don't know. I think let's just put it in B.
It does feel probably like a B. Really you're not
feeling A for it? All right? Listen, you said B
and I said B, and then I said, but maybe
in A. I don't know. I want to hear. Why
is it bing? Not A? Because I'm just not too
moved by it when I look at it.
Speaker 1: But I tell you I don't moved, Mike. When I
think about the slide, I get moved. So I'm fine
with that. I'm not against it.
Speaker 2: I just I don't know. I think i'd like the
way though you were looks better. It's ambitious, it went
for it, and it was a statement for sure, all right, Mike,
he won.
Speaker 4: Let's go, Mike.
Speaker 2: Uh.
Speaker 1: The Xbox one S, which is the jintu of the
Xbox One, that white one that had you know, a
slightly better.
Speaker 2: CPU, right right right? I mean, listen, this is ten
thousand times better than the VCR. Yeah.
Speaker 1: I think I've really grown to like kind of find
the VCR disgusting. It felt like a Gen three from
the start, like it felt janky and busted and broken.
Speaker 2: And I mean it looks like an Xbox three sixty
Gen three, which I guess makes sense. It was the
last Xbox three sixty.
Speaker 1: Oh yeah, this says the four K Blu Ray Drive.
I just this is like, you know, obviously there's a
factor of where do you start where do you end up?
Like that, Like this is such a big gap that
that's helping it here. But also I think in general,
this is a pretty good looking console that worked in
the way that people wanted it to work and kind
of did exactly what it was supposed to do.
Speaker 2: A day to me, you know, I guess BBCP. But
if you want to go a I can do that. Yeah,
I think I'm gonna let's go with a what do
A for it? The Xbox one X So this is
the pro model Okay, so this is a yeah, so
this is like maybe our first real I guess maybe
our first, but pretty close our first big pro model
thing DSi kind of close there. This thing was an
upgrade for sure, right, yes, it absolutely was, and in
ways maybe a bigger upgrade than even We'll see what
the PlayStation four Pro.
Speaker 1: Huh, I mean it took a generation that kind of was.
I mean, both this and the PS four Bro Pro
did that some uh, I think we have the pro
right there. Yes, they kind of take a generation that
ended up much stronger than these consoles these console makers
thought they would be, uh and and made those consoles
be what they everyone thought they could be from the start,
like kind of what they imagined they were going to be,
And I think it should get credit for that. I
don't know, Yeah, playing games on the Xbox one X
was probably one of the best ways to be playing
games at that generation, So I don't know, it could
probably go up pretty high.
Speaker 2: I don't know, what do you think, I think it? Yeah,
I mean it's certainly, I mean, certainly at least be
it certainly probably at least in a honestly, I don't
feel per d there's like a part of me that
like almost maybe resents the cycle it has put us
in this place before pro to want to put it
in an s like I don't know if I'd necessarily
thought that this whole thing is a good idea, this
kind of big, big gen refresh instead of maybe like hey,
maybe why don't we just do the gen slightly faster
than we would have if we didn't have one of these, right, like.
Speaker 1: This gen and the PS four Pro and the Xbox
one X still had hard drives, right, They didn't have SSDs.
Speaker 2: It was just hard drives. So yeah, yeah, that was
exciting thing. With five you could have like you could
have put in SSD and now I know that's the CPUs.
Speaker 1: Probably wouldn't be able to take huge advantage of it,
but I don't know, and something anything to make that stuff.
Speaker 2: Go a little bit faster was pretty rough. And part
of my thing too is like I remember, at least
the pitch for the Xbox one X was very much
four K K four K, four K, and I rolled
my eyes at that a bit. Yeah, for sure. And
it's like it was definitely like the fake four K.
Speaker 1: It's like outputting at four K, and then a lot
of the games were running at like eighteen hundred p
at best or whatever.
Speaker 2: Yeah.
Speaker 1: I think we put it in a because I think
it's it's it accomplished everything it needed to do as
a revision. I just don't know if it gets into
s because I don't get I think you're right about
like the whole generation sort of drags it down a
little bit. Okay, let's see here, uh they but let's
do the PlayStation for Slim first.
Speaker 2: Oh, the Slim, the PlayStation for I kind of like,
I kind of forget that there was a PlayStation four.
I like the way it looks a lot, you know,
very much a PlayStation four but smaller, and I kind
of like that again, just like the softer edges again, Yeah, yeah,
you're right, it looks fine. Yeah, I do like the
rounded edges. Yeah, for sure, it almost looks. It almost looks.
I don't mean this in a bad way, like what
AI would have guessed a PlayStation for Slim would look like. Right, Yes,
I see that for sure. I think it's like a B.
It's a B. It's fine. Yeah, it is a little
weird because we again, we do have a pro. Yeah,
and we do a pro so PS four Pro.
Speaker 4: What's up, Christian, Oh, it looks like an ice cream
sandwich the Slim.
Speaker 2: Yeah, yeah. PS four Pro, which is the triple decker.
It does look it does It is just like, let's
just you know how we have those kind of slabs
on it. What if you just do a third one
relates exactly what it is? Yeah, yeah, I don't. I
don't really like the way it looks, but otherwise i'd
pretty similar to Xbox one X so though not quite
as powerful as an Xbox one X, right, yeah, yeah,
but I think it accomplished all the same stuff in
the end. Yeah, for the most part.
Speaker 1: Like I get, yeah, the Xbox one X definitely ran
games better when you compare them, but in order, like
when it came to making people feel good about the.
Speaker 2: Generation, I think it had the exact same effect on
PlayStation players. Is it one tier below just because it's
uglier and it's like not probably? Maybe it's a B
instead of an A. It's a it's a B instead
of an A. All right, how many two D or
how many three dss do you think we have? Well,
let's see, there would have to be the there's the
two DS, the two D SXL, the new three DS,
the three D, the new three D SXL, and the
three DSXL.
Speaker 1: Right, that is correct, that's the five models we will
be considering. Shit, let's start with the three DS XL.
Speaker 2: The three D SXL come with a second analog nub
on it. I think that's I think, isn't that the
new that's the new three DS? Yeah that's that. No, no, no,
this this thing has the little nub already. Oh yeah, oh,
you're right. Just the new does okay, Yes, you're right. Then,
well then I don't really care for it too much.
Is just bigger. I guess it's nice that it's bigger,
but considering what would come, maybe they could have just
held off for a little. Yeah.
Speaker 1: I definitely was like into the three DSXL and and
was like whenever they had have a special version of it,
I would be like, man, I think I want to
upgrade to that, even it was never an upgrade.
Speaker 2: I don't know. Maybe it's just a B. It might
just be a B all right. Uh the two DS
the slab, I don't look. I think the twods was
market wise a very smart decision to get a cheap
one into the hands of a lot of kids I
wanted to play Pokemon. I hate it. I hate the
way it looks. I hate the way it looks, I
hate the way it feels. I do not like it.
So it's a smart business decision, but I don't like it.
Speaker 3: See you guys ever own a two D S.
Speaker 2: One. I've held on plenty of times.
Speaker 3: I had one for a brief period. It gave me
twenty different kinds of hand pains. Put that in the
lowest series.
Speaker 2: It hurt my friend Sean put it in the D.
That's right, worse dual sense dammit, yeah, D. Don't you
dare hurt Sean? Uh okay, let's do the two DSXL.
Then it's great. It's bigger.
Speaker 1: Also, the two DSXL is actually clamshell, and it's like,
oh it was got it.
Speaker 2: That's it's like basically a really good three DS, just
without three D. Oh you're right, yeah, okay, it looks
it's just significantly better because of that. I guess I'm
still like, look, I guess if you are like the
three D, I'm still kind of like, what's the point?
Come on, live a little, have a little three D
as a treat and it has the other analog and
up yet it's definitely look, it's at least a C,
at least if the normal TWDS is a D.
Speaker 1: Yeah, yeah, all right, you're right, let's put it in C,
because I'm like, what am I gonna argue for? I
get that, it's like, it feels good, but I would
just rather have a three DSXL or new three DSXL.
Speaker 2: Specifically, speaking of which, where's that go?
Speaker 1: Three SX new New three D SXL the New three DS?
Did that ever come out in the United States?
Speaker 2: But do we just have an XL? Is what you're asking?
Speaker 3: We had the small one only on Black Friday one
year jo.
Speaker 2: Okay, holy shit? Is that real?
Speaker 3: Canada had it more regularly as part of an animal
crossing bundle. But yes, I had one of these because
I had to go to Walmart on Black Friday. I
get it.
Speaker 1: Okay, Well, then I want to consider because I love
the face plates on this study. I love the way
I love the way the New three DS looks.
Speaker 2: Let's do that one first. Then New three DS, not XL.
That's cost I'll leave it to you then, because I don't.
To me, it's just a smaller news.
Speaker 3: This is also the one with the Super Family comstyle buns.
Speaker 1: Yeah, I really like it. I think I want to
put it in a yes, because I love the face plates.
I yeah, but Sean, you had one. I don't help
us out here because I only ever like played around
with it a couple of times.
Speaker 3: I would put it on like the low end of
a it's like less iconic, but it is a really
really nice system.
Speaker 2: Okay.
Speaker 1: Then the New three DSXL, which was the one that
we most people would have in the United States.
Speaker 2: I love my new three DSXL. I love it, right,
I still think about all the time. It's got to
be an S for me. Okay, I love it. Yeah,
let's do it. I think it's the most comfortable of
all the xls that we kind of got from Nintendo, right.
I think it does kind of still, you know, I
think it sort of feels a bit more premium. It's
got all the buttons and analog nubbies that I need.
We have some great variance. I still have that Adora's
mask one, right, Like that's uh, that's my go to
when I think of this console. Yeah, I mean it's
kind of the last one we got out of these, right,
the game Boy line. Essentially, this kind of feels like
the culmination of it.
Speaker 1: Argent put it at the top of s like ahead
of Game Boy Pocket and PS one and sure, why not?
Speaker 3: Why not?
Speaker 2: Maybe? Yes, like goes right behind it. Then all right
the switch light. That's where we're at now. It's kind
of like the TDS with me, but not as bad.
I get it. It has very little appeal to me personally.
I think you probably like it a bit more. I
I like it quite a bit. The big part of
it is it all being one body, so there are
no joy cons that can come off, but that also
makes it feel more sturdy and more comfortable. I like
a lot. I think I want to put it in B.
You could put it in B. I, yeah, it does
nothing for me. All right, Well, then do we want
to consider the switch o led Yeah, because yeah, that's
you know, kind of what we got basically in terms
of a premium switch. Uh, I think it was.
Speaker 1: I think it's it's definitely the successor to the Game
Boy color lineage.
Speaker 2: I agree, Mic, Yeah, Oh my god, it's funny because
like I love that OLED screen and otherwise I think
it's disappointed that this is kind of all we ever
got in terms of like improvements to a base switch.
Speaker 1: There was a pretty serious improvement to battery life, which
was important because you know, this is this is how
handheld's win. At this point, it was like two to
five hours is what the range we were in after
the Game Boy was you know, thirty hours or whatever
the fuck it was. But getting like, you know, an
extra hour and a half out of one of these
systems was pretty impressive at the time.
Speaker 2: So I feel pretty good. Kickstands better. Yeah, kickstand is better.
Jeff Backlar again praises it. Should we put it in C? No,
it's better than C for sure? All right? All right,
well cool, I really like the Olds. So what do
you think? Do you think of B or A? Then? Um,
maybe b's find it, But I could, I could. I
think I could almost be persuaded. I just I guess
I just wish it did a little bit something else,
a little bit more juice on it.
Speaker 4: Yeah, I kind of.
Speaker 1: But it's like if the new three D S XLSS
and then the new three DS and PSP go are A.
Speaker 2: I think the switch Old's definitely A. We could put it. Okay,
let's do that. But that sounds right, all right? Uh?
Speaker 1: And then there is the PS five pro here, but
we don't have one of those, so we could just
not now yeah, who knows?
Speaker 2: Who knows? All right? Uh, Mike, uh, I will read
this off.
Speaker 1: Here's here are results, uh in the dump because we
didn't know what to do with them. The Atari links
Gen two, the turbographics sixteen mini, which isn't even the
things that's why it's in the dump. And then uh,
it's you know, just a modern mini console from twenty
twenty apparently h and then the three d O companies.
Speaker 2: Uh, the three d oh Gen two. Yeah, we don't
we know, I'm fucking that thing, all right.
Speaker 1: So then in D tier the Sega Genesis Gen three,
the we many Both those things feel exactly the same
to me, so the s the PlayStation three Gen three
also very similar. And then the two DS, which we
just don't like looking at or holding because of Sean's hands.
The C tier the Super Nintendo Gen two, the game
Boy Micro, and the two DSXL. It's the Nintendo category there.
B tier is Genesis Generation two, the Xbox three sixty S,
the Xbox three sixty E, the D s I, the
PlayStation three Gen two, the Slim, the PlayStation four Slim,
the PlayStation four Pro, the three DSXL and switch Light.
A tier is PlayStation two Slim, the top Loader, n E,
s d s I XL, PSP, GO, Xbox one, S,
Xbox one X, New three DS, and the switch O lead.
The S tier is New three DSXL, the DS Light,
game Boy Pocket, and.
Speaker 2: The PlayStation one the Slim model for that generation.
Speaker 1: Then alone in the SP's here the game Boy advance Spy.
Speaker 2: It sounds great to me that like that looks brogiy ye.
So no changes or anything. You feel pretty good about it.
I feel good about it.
Speaker 1: All right, I've downloaded the image. Let's go post this
to Twitter and see what the kids have to say
about it right there.
Speaker 2: In the meantime, let's take one more break. We'll be
back after this. Talk about what we've been playing. And
we're back, Mike, what have you been playing? Ah? Cut
amount of stuff? You know, I'm organ on that platinum
for Astrobot. That's something I definitely want to get done
by it.
Speaker 1: Like where are you at generally on that? You're just
like the credits have rolled and now you're cleaning things up.
Speaker 2: Oh yeah, yeah, roll credits a while go. I've got
I think World's one, two, three, and maybe even four.
It so like well on my way, like I have
like two hundred and eighty something bots, and then just
got to clear up the puzzle pause. I think I've
unlocked all the uh, you know, secret exits, so that's
not a concern anymore. So it's a matter of that.
And then like you know, there's some things like hidden Trophy,
and I know it seems like a lot of that
stuff is relatively simple. Things you do at the home
base and you go hit one of the guest spots.
So that's fine. So hopefully there's not like too much
there that I have to like go digging around in
a world for. But yeah, it's like, you know, I'm
not usually super compelled to get platinums, but for one thing.
One of the germs I do, like the one hundred
percent in general is three D platformers. Like the last
time I really went on my way to one hundred
percent a game in general was probably Mario Odyssey. Right, yeah,
it's going well there, so just you know, I'm happy
to do that with h with this game. And uh
it's like, you know, at the certain points, like I
think this game deserves my platinum, I don't know what
what that means, but it's like I felt the same way,
you know, Yeah, so yeah we'll do that. But you've
done that already, so you're kind of in like a
holding powder waiting for those speed run levels now, huh
a little bit.
Speaker 1: But you know, the kids are playing, and just like
they've been doing with Astro's play room for years now,
they say, hey, can you help me with this, and
then suddenly I find myself playing Astro again and being like, oh,
this is fantastic. What a great way to keep playing
the game, just popping in here and there helping the
kids out with something that's just slightly too frustrating for them.
They're getting better, like they're doing levels, so I'm like, oh, this,
this is gonna be too hard for them. They're gonna
need my help, and I'll get busy and I'll be
like I'm taking off the trash, I'm doing the laundry,
the dishes. Guys, I can't just stop everything go play
the game for you. And then I come back down
to check on I'm like, all right, what do you
need help with the I'm like, oh no, we got
past that.
Speaker 2: So they're getting better at.
Speaker 1: It, but it's still I'm happy when they ask for
help because then I get to play more Astro and
I'm really enjoying that. But yes, when the speed run
levels come out, it's going to get messy over here.
I'm curious about how they're.
Speaker 2: Planning to roll those out.
Speaker 1: If it really is going to be like just five
speed run levels, like the early reporting set of the
there's going to be a lot more than that, because
there's a lot of levels that could be speed run
levels based on what we played so right, And I.
Speaker 2: Mean, I'm curious, like, is it just like you're taking
these levels. Is it something new that we're getting. I'm
not sure, but excited to see what it is. Sorry
for that. A lot of my switch nighttime gaming has
been that Castlevania Dominus collection, and I'm now sort of
halfway through Order of Eclesia, so I really kind of
just been rolling through all of that just having a
good time. In Order of Clasia is interesting because it's
the one that, yeah, it's like it's almost it's a
lot more linear, at least at first. There's like a
level select and you know spoilers. I know, at the
end you do go into a castle. When it comes
becomes a bit more traditional, but you know, like I
don't mind this right now. Again, especially in the context
of the collection, even back then when you were gaining
things every once a year, it's like, oh, yeah, this
is you know, they're switching it up a little bit.
It almost feels like a little bit more like an
older like the more linear Castlevanias. But honestly, the game
plan everything is still very much in that Ega Vena style,
and I like that soul syste. I like that you
can assign them to X and Y and kind of
combo things. There's a lot more spells and whatnot that
you can use there. The art style is better than
that bad anime style the other two ones had before it.
So yeah, just I'm just really happy playing a ton
of Castlevania. So so glad that we got this collection
and now we have all six of those games just
easily accessible on the switch. Is just just a really
really nice thing. Yep.
Speaker 1: I continue to be impressed by that collection, for sure.
It's one that I've spent a little bit of time
with while I was traveling. But the other thing I
played while I was traveling is Space Marine too. I
got that working on the steam deck and.
Speaker 4: Yeah, brother, do you kill heretics for for the Emperor God?
Speaker 2: I'm killing some heretics for my Emperor God. Yeah.
Speaker 1: He kept me alive and turned me into an ultramarine
and now my shoulders stay ultra on it, and that's
pretty cool.
Speaker 4: Excuse me get a ride?
Speaker 2: Well, sorry, what is it?
Speaker 4: Pri Marius Marine?
Speaker 2: You went through the Rameris Marine? That's right, Yeah, I
love this game's bowl shit, all the you know, the God.
Speaker 1: Emperor and all that stuff, and these guys that just
are hyper dogmatic in their super military you know, space, Catholicism, religion.
Speaker 2: It's a good time. And then you go out, you
fight a bunch of of things that obviously are taken
from like the The World Wars. The engine.
Speaker 1: I saw what people mean of, like how the Tyrannids
are climbing on top of one another to get up walls.
It's like all that just looks like that the trailer
for that movie The World Wars with Brad Pitt. And
now I'm just shooting these guys and shooting them with
the grenades and kind of taking out the foundation and
watching them fall down. It's a cool technology, and it
just it makes you feel like you're always under this
huge barrage of an assault. And then you know when
they get up close and you take out your big
chainsaw sword and start chopping them up and they blow
apart in but bloody mess. It's just a fun time.
It's it's kind of like one of the ways I
always like games to be, which is just like silly,
gory fun.
Speaker 2: And this this nails that stuff. We're gonna be doing
the multiplayer tomorrow on Eyebombs, so looking forward to that. Uh,
and then anything else.
Speaker 1: I kind of like couldn't get Outlaws working great on
the steam deck, so I haven't had a chance to
keep playing that Star Wars Outlaws. But now I'm back home,
I got that updated. Apparently it's running even better now,
so I'm gonna spend some more time with that here
pretty soon. The problem is, it's like there are more
like this Eldas out in a couple of weeks. There
are a bunch of games like coming. I don't want
to be playing. Plucky Squire is going to be here
before we know it. So it's like it's getting hard
to keep on top of the backlog while also keeping
up on games that I'm like, oh, this stuff I
could be talking about on the BombCast. So yeah, it's
it's getting out of hand again. But I'm gonna keep
playing Space Marine too, cause I don't think it's too long,
right Christian, you beat it?
Speaker 4: Yeah, yeah, yeah, it's not too long.
Speaker 2: It's like seven or eight hours.
Speaker 4: Seven yeah, see seven eight hours? If you like she's
cook She was like, because again I was playing on
like the heart the difficulty like an idiot for a
long for the longest time, and I kept dying, so
it took me longer. But I feel like seven hours,
eight hours, like that.
Speaker 1: Sounds that sounds just right to me. That feels like something.
I'm like, I got this started, I'm a couple hours in.
I might as well just see it through, even if, like,
even if it does get kind of repetitive. Maybe at
some point, I'm like, that's not gonna bother me if
it's only seven hours. So yeah, enjoying that game quite
a bit. Beyond that, though there was some you know,
new stuff will be coming out soon. Be able to
talk about some stuff soon. I'll be able to talk
about what I was doing on my trip soon, things
like that, Mike. Anything else from you is that.
Speaker 2: Mars capcom collection, which has been mostly just MVC two
played through like some Marque for funzies. Is working on
my you know all girls who wear Hats team the
fem Hataals, like I said earlier, was doing some online
matches which felt very good. All right, So it is
just deat to have net code MVC two, But I'm
excited to play through some of the other games on there,
especially like you know Children of the Atom x Men
versus story for even Marvelus Capcom one, which is very
much its own vibe. It was another Dreamcast game that
I did play a lot of, and it was why
I was so excited for Mars's Capcom two back when
it was God uh, for some reason, that makes me
feel older than almost anything else. Remembering waiting for Marvus
Capcom two to come out, it was like games. I
remember way before that being like, oh wow, I can't
wait to talker at a time comes out. But some
reason thinking about uh, pre ordering Marvelus Capcom two and
then I'm not honoring my pre order because I was
the only one to pre ordered it, so they just
didn't order the game. That's what That's what makes me feel. Yeah,
I was very mad because it's like, you know, time
is going so fast and slow during that time in
some ways. And then that is like, you know what
what year was that, like two thousand? It was like
two thousand. I think that's the thing too, is like
like the whole like being there for that whole cycle
of nobody cared and like the game and when the
kay came out, people like weren't necessarily that hot in
it to it becoming this monolith in the fighting game
community and this beloved, transcendent thing that it is in
the whole life of a game like that. Yeah, that right, exactly. Yeah, yeah,
in a nice way though on something like sure, yeah,
you know it's it's it's fun. It's nice to be
around for these things. Yeah, it's nice to have witnessed
this the gaming history for sure. All right then, Mike,
super chests. Let's let's get out here. So what do
we Yeah? Yeah, yeah, a few more super chests here
from Simon from Saskatchewan says, new member to your content.
But I've listened for free for so long I thought
I should find contribute. I was look forward to your stuff.
Jeff got me to Giant b I. I'm very grateful.
Thanks a lot. This is the first super chet for Simon. Simon,
thank thank you a lot. That's very appreciating. Yeah, I
definitely appreciate that absolutely. Mikey Oleari says, anytime the game
Boy Pocket comes up, I must mention that I won
mind the green game Boy pocket opening a bottle of Surge.
That's incredible. I hope you still have that one. That rules.
It's the Surge game Boy pocket. Jacob Bench says two
ds XL might be one of the best looking devices.
That was one of you know, people seem to agree
with us for the most part. Some people thought we
were maybe harsh on the two DSXL or I was
harsh on it anyway.
Speaker 1: Yeah, I mean, I just I don't have much love
for I do remember that My biggest memory of the
two DSXL is from this past summer game fest. A
unhinged Greg Miller was going to pick up a two
DSXL that just happened to be sitting in front of
him and was gonna throw it across the room. And
I had to tell them that this is an important
two DSXL that was just in like a video that
someone that I can't remember where they were at, but
they just had a video about the street passing in
twenty twenty four and they just put it up and
it did really well for them, and I'm like.
Speaker 2: I watched that video. That's that two DSXL right there,
and Greg Miller was going to destroy it live in
front of an audience, and pow, he was just gonna
throw the It's not he threw a copy of WWF
fucking whatever it was. He already had destroyed that at
that point, he was just looking for more things to destroy.
Speaker 1: He threw that and they threw it on the ground
and spiked and went right past the head of the
producer and almost took his head off.
Speaker 4: So oh, next year, when you when you have it,
next year you have you have to have like an
extra place so he can destroy. I will watch that
shit all the time.
Speaker 1: I'll have a rage room for him to go in.
You could destroy whatever he wants. I do remember though,
when I look down at the two D sex out
thinking that's a good looking device. So I don't know
that that's the best I could do for you. Ever,
it's a big I provement on the two DS, the
normal two DS. I'll give it that, which massive, yes.
Speaker 2: Ol Grugg says, that's between three Grand Festival goes hard.
I know this event's happening. I don't know very much
about it.
Speaker 1: Yeah, I kind of want to check back in on
spoletoon and I bet I could convince we had.
Speaker 2: To play that roguelike mode that they added that apparently
is fun. I definitely need to do that.
Speaker 3: Yeah, Octa expansion in two as well.
Speaker 2: I will, I will, I will, and Ali Merkle says,
hear me out the Sega Nomad the original switch. I
did have a Sega Nomad, and that thing did rule.
Speaker 1: It was just I guess I could have put it
on the list. I just when I looked at him, like,
it's different to me, it's a different thing. Yeah, that's
kind of what my gut reaction there.
Speaker 2: So I don't know. I wouldn't have included it, but
I did. I did like it. It was you know,
it was very novel at that point. You just have
an official portable Sega Genesis and then Dan the Brats
is long time be fan. There's about three minutes of
the tour you have to do on your own and
Space Marine before you can play multiplayer.
Speaker 1: Just in case you don't know, is that separate from
like I'm playing the single player. That's the tutorial right.
Speaker 4: For a single play.
Speaker 2: Yeah, because because they.
Speaker 1: Gave me the two other guys, and I assumed those
were the guys that could be the online dudes, because yeah,
all the invite stuff.
Speaker 4: Therefore, there's another mode where you get like it's like
strikes in Destiny where you have like to pick like
a class, but that doesn't have a tutorial. But you
can't play online it has matchmaking and everything.
Speaker 2: All right, well, well I'll make sure that Jan and
Dan know about that for me.
Speaker 3: Let them know. And also you can skip that tutorial.
I don't know if that's why they added later.
Speaker 2: But yeah, you just okay, oh yeah cool, thanks for
helping all that shit. Sean appreciate it, all right, cool boys,
I think we're good. Right, that's it. Thank you. Everybody
appreciate it. Oh, I hit both, but I have both.
Let's again run it back. We've got to fix the
twods ex sels placement. We're so sorry everybody. You're right
to show and delete everything.
Speaker 1: Uh like, Manati, how are you doing what? We'll find
you on the internet? One more super chat hit it.
Speaker 2: I don't see it. Chat said there was, but I
don't see it. Maybe I think you got it. I
don't see it. I think we're good. I think I
think yeah, we're fine. What'd you say to me? I
don't know.
Speaker 1: I think I was starting to introduced, to introduce the
show again, because then you got a new nineties guess
you coming out in like the next week or so.
Speaker 2: You guys got to zero point five here soon check
out Blike Club, though, I went back into the lonely
of dark minds. That was terrible.
Speaker 1: That was quite an adventure today. There was several times
where I'm like, he's just never gonna figure this out?
Speaker 2: What is this game? And then you do get past everything.
You make proggies, but it's painful progies. It is completely
different than anything we have done on Bike Club before.
That's for sure. It is its own special. Hell uh,
it's a great time. Everyone should definitely watch it, like
a lot of people did watch it. That first episode
did really well. Yeah, thank you everybody?
Speaker 5: Did you?
Speaker 2: Did you forget docks yourself on this episode?
Speaker 3: Though?
Speaker 2: Should we go back to.
Speaker 4: Right right now?
Speaker 3: Do it? Oh?
Speaker 2: Yeah, there's no there's another super chat from Symbiosis. Mike
Sibiosa says, one more chat very much. Hell yeah, uh
the name of flick Lighter's paper about computers there you go.
Speaker 4: Yeah, Oh, I'll tell you a lot more thing column
Columbus soon.
Speaker 1: Yeah, happen soon time next week. Yeah, it's been hard
to do all. I've been traveling and stuff, but that's
everything traveling and.
Speaker 2: Yeah, and I did push back the game miss game
quot discussion today just because I'm not feeling one last weekend,
having so much else to do today. But we'll get
back on that soon.
Speaker 1: We'll get back on schedule with a lot of things, everybody,
but thanks for sticking with us. We appreciate every time
everyone tunes in, even when one of us is in
here or both of us aren't here or whatever, it
means a lot nice. We love doing these shows still,
so thanks everybody. I'm trying to think last thing, no, no,
last thing.
Speaker 2: Have a good one, Take take care of for stuff,
and goodbye bye.
Speaker 5: Mike Sean by Forever fatass white crob Astro Chief comes.
Speaker 2: Oh classic. Yeah, most people are beating it right now.
They are going to come for Zelda rck.
Speaker 4: I forgot to put floppy barl It's coming back. My bad.
Speaker 2: There's a there's a super chat about it.
Speaker 4: This Unity thing reminds me like they're taking away the
made with Unity splash cream. They made it. They're gonna
make it optional if you for Unity for Unit six.
So it's like remember all those memes like oh maybe
with uned to somebody didn't pay for the thing. Now
that's it's gonna be out of the window.
Speaker 1: Unreal does something similar unless you put it on like
the Epic Store. If you put it on the Epic Store,
then you don't have to pay the money to get
rid of that.
Speaker 2: Or Sean's handle is under my videos right now.
Speaker 4: Yes, for it's been there for I don't know, like
two months.
Speaker 2: I don't know what really. Yeah, yeah, I'll get rid
of that real quick, go to I think so right here,
there we go. Okay, let's bring it back.
Speaker 4: Let's use go out everybody fuck unity.
Speaker 2: Light punch medium punch, medium punch, which is punch twice.
Speaker 4: Hout you.
Speaker 2: I love that, no problem? Do you think.
Speaker 4: I'm a I'm a mazed. Mike doesn't know that.
Speaker 3: It's like the.
Speaker 4: He's like D video D E n B see video Like.
Speaker 3: Did you did you listen to the BombCast now, Christian?
Speaker 4: No, I didn't.
Speaker 3: I didn't, Okay, I Tam. Tam convinced him to bring
it up while we were in the episode. Mike just
kept a straight facing like this is an interesting video.
Speaker 2: Oh my god.
Speaker 3: He clearly heard what he needed to hear.
Speaker 4: It was really good like bunch medium, like I have
a bunch. It's a good infinite it's a you see
his infinite.
Speaker 3: Do you see say Jam's new tournament that was rating
his discord Christian, No, what I miss? Well? I think
it's like community run, but it's like under his banner
the the Burrito Bowl spot. Yeah, good stuff a location.
Good guy, good guy, good guy.
Speaker 2: I think I see this enough in chat you want to,
I can maybe make a little bit bigger and just
have this other stuff off of the right cut off
the letter.
Speaker 3: That's what matters.
Speaker 2: Okay, cool. Yeah we can add an f.
Speaker 4: Some people some people put on their submissions.
Speaker 3: Yeah yeah, yeah, add a robe a little bit to accommodate.
Speaker 2: But yeah, yeah, I'll be able to do that.
Speaker 4: Let's just see how how it puts out whatever. Whenever
you move something into the Rose is gonna adjust it
to the size.
Speaker 2: Don't worry about it, all right, right right? Okay? And
I think I got most of the consoles. I might
have missed something here or there.
Speaker 3: Oh we cannot up this is this is a pre
made one, right, you didn't make it.
Speaker 1: Digit I did make this because I could not find
that I did not. I could not find one that
was what I needed. So I took one that had
a bunch of these pictures. I went to inspect Element
so I could actually download the fucking pictures because tear
makers like we got to protect these go to hell.
So I inspect the elements a bunch, and the one
I had did not have the ney S top loader,
so I'm like, already this is not great.
Speaker 2: But then they had a bunch. They had a bunch
of the rest, so I think we're pretty good for
the rest.
Speaker 3: And then I put the PS five, pro PS two
slim and the sp you'll cover, like.
Speaker 1: Yes, yeah, for sure, yes, God, yeah, there's there's there's
a lot of ones in here.
Speaker 2: Why not.
Speaker 4: It's not like they're protecting the thing. I think is
probably whatever code are run.
Speaker 2: And sure sure to make it to make it interactable. Yeah,
and that you're probably right. I don't know. I bet
they can make it interactable and still let me write,
click and download. But whatever, inspect element ain't. Ain't that
hard to do. It's like one extra step.
Speaker 4: Do you know that you can't just go to applications
on the thing and see that all the images on
the site.
Speaker 2: Uh No, I didn't know that. How do I do that?
Speaker 4: I'll tell you?
Speaker 2: Okay, cool?
Speaker 1: Yeah, I mean just you know, the saying inspect elements
and then just click right here and then it actually
if you click yeah yeah.
Speaker 4: Yeah, yeah, but if you go to like the bar
about on top and go to applications, you can go
to the thing to the to the list and lest
you all the images that are on the page. Cool
and all right, different, All right, listen, okay, okay, wait,
do you have the thread up? Also?
Speaker 2: Uh, double check, I'll send you the link if you
I got it right there, podcast, So.
Speaker 4: You can't just switch it outrum.
Speaker 2: I'll just have to Okay, let's do this and Wenna
bring it back in.
Speaker 4: All right, Sorry, we need to check the thread, but
we're going too long, so we had to skip.
Speaker 1: We're honestly people, we hadn't done a tier list in
quite some time, if ever, I can't remember, I don't remember.
Speaker 2: Yeah, so we just didn't know how it was going
to go.
Speaker 1: So today when we were talking about it, we're like,
should we take podcast producers submissions?
Speaker 2: I think a lot of people ended up saying the
top ones that we picked anyhow, anyhow.
Speaker 3: Yeah, and it pretty much lined up with what you
guys said.
Speaker 2: Okay, so yeah, we appreciate that always everybody.
Speaker 3: Except thinking that you're crazy for on the PS two
Slim and nest here.
Speaker 2: Okay, fair enough, that was my that was me. You
can put that one on me, I guess all right.
Let's see here, let's do this silver one. Put it
on me and my love of retractable disk drives.
Speaker 3: I'll give you that. But it's impressive that the disk
drive is most of the console. Yeah, like the like
you've ever seen a PS two Slim trim down. No,
people remove the disk drive and you can make the
PS two Slim like half the size that the Slim
even is.
Speaker 2: It's double.
Speaker 3: Yeah, it's so cool.
Speaker 2: Alright, let's uh, let's get back, let's go