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Speaker 1: It's the Internet. You're busy, Let's do this. Welcome to

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the Game Mesticides podcast. This is the podcast where we

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decide everything about the world of games, so you never

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have to think for yourself. I'm your host Jeff Grubb

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and with me is Mike Minatti. In today's episode, I'm back.

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So it's Marvel baby.

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Speaker 2: Is that what that means? Fair enough?

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Speaker 1: PS five is seven hundred dollars more Xbox layoffs and

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a tier list of console redesigns, refreshes, slims, pros.

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Speaker 2: I put a bunch of shit in to a tear

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maker list. We'll do that here in a little bit.

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But first, Mike, how are you doing? I think okay.

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I was feeling rough. I think I'm feeling better today.

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So you know, we got the weekend ahead. I think

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I'm going to actually be able to relax a bit

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this weekend. So yeah, yeah, I think I'm good. I

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think I'm good. I'm excited for the weekend to play

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some video games and whatnot.

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Speaker 1: Yeah, I'm I'm looking forward to geting some some downtime,

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especially after having a big trip and all that stuff.

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Speaker 2: So yeah, looking forward to that as well.

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Speaker 1: Hoping, not hoping, I don't get the COVID rebound, although

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I hear it's it's pretty common, pretty common to get that.

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Speaker 2: So I rebound was way worse than just my normal

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COVID I think, I don't know. I was like, you know,

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laural COVID was like a cold. Then I was good

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for a couple of days, and then like all of

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a sudden, I just felt like absolutely hit by a truck.

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It was weird, but yeah, sorry to feel fine.

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Speaker 1: Yeah, Emmy started sneezing tonight, so no, I got. Yeah,

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I'm pretty sure she's probably getting at least a cold,

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but she could have COVID as well, at least for kids,

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I think they bounce back really quick, so hoping that well.

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Speaker 2: Watching one of the gimmicks run around with their little

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astroblock doll, it was very cute, but didn't make me

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laugh about that time, like what like three years ago,

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back when the consoles were launching or so, when you

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were labeled, I was like a very obvious sony hater

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in the pocket of Big Xbox, and just seeing your

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child walk around an astrobot doll made me laugh.

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Speaker 1: Yep, we are, We're a big astro house now. Everyone

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in this family loves astrobot me especially U.

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Speaker 2: Yeah, for sure, let's get into this. Thank you, Thank

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you everybody for joining us. Really appreciate it.

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Speaker 1: Give us a good rating wherever you are listening, hit

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that like button on YouTube please it helps people find

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the show. If you want to ask a question, you

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can do so by dropping a super chat during the

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program here on YouTube.

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Speaker 2: We'll get to all of those before we're done.

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Speaker 1: Thank you to Carlos Sayin who is Insane in the

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ring music on YouTube for the use of our theme songs.

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Thanks to one Up versus Cpu for our artwork. You

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could find more at one up versus cpu dot com.

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We are on Spotify, Apple Podcast and wherever pods are caught. Thanks,

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thank you to the mods, Thank you to Christian for producing.

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And you can get more from Mike and me and

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support us by going to patreon dot com slash game

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Mess that gets you access to our discord server, participation

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in Q and A sessions and our game club discussions,

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early access to new episodes of Game Mess, Jeopardy and Columbros,

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and of course all of our shows AD free friendly reminder.

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You can also become a supporter by becoming a YouTube

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member or Twitch subscriber, and also a note on the

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Q and A sessions. I think I'll do it not

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this week, but the weekend after next, because I'll be

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able to talk about like where I was on my

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trip then, and it might be fun to bring some

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of that stuff up in the Q and A. So

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we'll do that all right now that it's some huge,

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big thing, everybody, don't get your hope.

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Speaker 2: So okay, Mike, let's see big topics of the week.

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You want to get into it, Yeah, let's do it.

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Let's start. Hey, that PS five pro is seven hundred

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United States of America dollars as written here. I know

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what the hell? Who could have foreseen it coming? And

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I didn't believe. I'm sorry.

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Speaker 1: It doesn't come with a stand, It does not come

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with a disk drive, Blu ray drive, and it does

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it's I think Kristian right here or the love of

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a proud parent.

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Speaker 2: That's fair, that's true.

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Speaker 1: It has it does have an improved GPU, it has

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pisser technology, let's go. It has the PlayStation Soviet Socialist

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Republic technology. Very impressive that they were able to get

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that for this console. What was the other pillar?

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Speaker 2: What was that? That can't remember they said there's a something

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so no the pisser right, so right, Okay.

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Speaker 1: I think it's kind of funny that things went down

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mostly how we were talking about, like they would try

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to price this thing as much they can, and they

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would probably struggle to have a very succinct way of

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marketing this thing, even though I think they tried to

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be succinct with a nine minute video, two minutes of

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which we're talking about how awesome the PS five Vanilla is.

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So really seven minutes of trying to sell people on

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the PS five Pro, they tried to boil it down

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to be very succinct. It's just not as succinct as

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you just got a four K TV, buy our four

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K console. You've done bastards, And so yeah, I think

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they are kind of feeling it right now, and yet

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they're selling it for seven hundred dollars without a stand,

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without the disk drive.

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Speaker 2: The disk drive is already selling out.

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Speaker 1: Who knows how many of those things are in the

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supply chain, but I think the demand seems like it's

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going to be there, and at the end of the

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the end of the day, for as much as like

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I know, these companies talk about, hey, component prices are

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still so high.

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Speaker 2: Oh my god, we can't lower the price of these things.

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That's a lie. That's such a lie.

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Speaker 1: Maybe those prices are high, sure, maybe, but that's not

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why the price is what it is. The price is

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what the market can bear. Sony believes that seven hundred

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dollars is what people will pay for this. I think

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they're probably for the most part, right, what do you think?

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Speaker 2: You know, I think in that presentation they identified the

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problem or at least, you know, my problem with with

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mono console gaming, right, having to pick between two graphics modes, right,

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And they just talked about that straight up, and they

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kind of made seem like they're trying to bridge that

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gap there a little bit. Although obviously this isn't a

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perfect solution, but you know, they know some of the

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things that they were talking about, like, hey, here's here

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is you know, uh, performance modes with better fidelity or

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fidelity modes with better performances. I'm like, okay, And even

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seeing you know, uh, you know, John for Digital Foundry

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talking about Wow PlayStation or a Final Fantasy seven Reaper

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if really does look a lot better on this thing,

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I'm like, okay, but man, seven hundred bucks, right, and

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again the for the actual real benefits, and there's some

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inherent ones like games have to be designed with this

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and that list is just thirteen games or something right now.

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And then you know the disk drive thing, there is

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something about that that is just, man, it's pretty it's

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pretty wild that it's a premium well, because it's you know,

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the whole fingers like, well, this is a premium product,

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but you don't get a disk drive. I'm like, really,

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that doesn't feel very premium. And then like, you know,

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the the fucking you don't get the plastic stand even

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it's like, okay, now you're just committed to a bit

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or something. At this point. It's it's it's like there's

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a part and it's like, yeah, like, look, I would

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like a PlayStation five that runs games a bit better.

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I would like maybe some of my games look a

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bit sharper or run a bit smoother. But boy, that's

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a that's a big price, and you know, I am

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trying desperately figure out how this thing is going to do.

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I guess I just have to wait and see because

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usually yeah, like you know, new PlayStations do sell really well.

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Now I'm curious if this is finally pushing that limit, like, man,

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here's here's something with just you know, not not something

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very obvious or very easy to distill in a simple

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marketing pitch in terms of upgrade for a whole heck

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of a lot of money more mm hmm, it's uh, yeah,

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it's stranger.

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Speaker 1: I think you're right about the premium positioning of this

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thing and and not including some of those features that like,

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it's not even just premium. Same pro implies like this

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is what the professionals need, which of course has never

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really been what pro moniker.

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Speaker 2: Means on the system.

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Speaker 1: But yeah, it feels like some conniving and nickel and

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diming to really sell for an even higher price than

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seven hundred dollars, because I mean, how the drive is

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like eighty five dollars, right, eighty dollars something like that.

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It's it's in the it's like eighty dollars frond the

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PlayStation direct. So we're talking at seven hundred and eighty

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dollars before the stand, and the stand I think is

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thirty dollars in that range.

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Speaker 2: Maybe it's less than that, but.

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Speaker 1: Basically all in this console is eight hundred dollars, And

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so they the reason they didn't put this thing on

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the shelf with the desk drive, and the stand is

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they didn't want to have a big price. They didn't

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want the five ninety nine thing to happen. Again, I

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think that still happened to some degree. Obviously there was

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a huge backlash to this, but I think they were like,

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we'll put it seven hundred and then we'll let people

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who only the people who really want those things, which

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I think most people are gonna want to stand long term.

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I think people will be able to talk themselves out

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of it. But if you're already spending seven hundred dollars

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on a on a console, you just get the fucking

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thing that makes a stand up vertically. But yeah, they

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didn't want to have it be like seven hundred and

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then seven, you know, seven hundred ninety nine US dollars

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and just like because that really is a number, that

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is a lot, that feels like actually the line now,

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which I think for all of the back last year,

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I think they probably did still find the right side

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of the line. At seven hundred, six hundred ninety nine dollars.

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It's like, yeah, that's terrible.

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Speaker 2: This sucks. I can't believe we're here. But I think

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a lot of people.

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Speaker 1: The target audience for this thing is probably they're already

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justifying ways to make this make sense of their head.

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A lot of them talking about selling their current PS five, right.

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Speaker 2: Yeah, well though that drives me a little weird. People

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like me, what do you think about, Like Rey, we

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think about, well, if you sew your current PS five,

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it's it's not it's not as much. I'm like, guess

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if you sell things you currently own, then you yeah,

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things become more of a value. I guess, right, you know,

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they're the scaling is kind of wild in places like

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Canada in Europe right where you know, it gets really

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out of hand very fast. Yeah, so then it gets

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through again. Like I don't know, I guess this will

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probably still do fine whatever their expectations are for it.

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But I am curious because you know, we this is

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a we are living in a world where things when

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things do flop, they flop bad, right, Like just look

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at Concord a little bit ago, or even you know,

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in the Hollywood world border Lands. It's like when when

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people just signed that's a side that something in the

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entertainment world is not worth their money. They make that

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decision in a way.

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Speaker 1: Yes, it feels like that. It's like you are gonna

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pay for even suggesting this now. I mean, do you

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think that could happen here? Because I don't know if

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that happens here.

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Speaker 2: I'm like, I'm like reassessing a lot of things in

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video games. I wouldn't bet on it, Jeff, But there's

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like there's a part of me that's that worries. It's

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just it's a big price. I'm probably I'm probably off

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base there. It's probably not happy. It's not what I

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think is going to happen, but I'm you're right that

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they're at least flirting with that. Like this feels like

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it is. It's not trying to go the obvious. You

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can get away with six hundred dollars here.

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Speaker 1: I think everyone would have said there would have been

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some grumbling about six hundred, but everyone been like going

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shrew a little bit, because it's like they're not trying

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to get away with as much as possible. This feels

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like them trying to get away with as much as possible,

237
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which suggests that they're going to continue to do that

238
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if they don't really face any repercussions here, which means

239
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the next time around, Like, I don't think the PS

240
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six launches and anything less than like six fifty, it's

241
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probably gonna be seven hundred.

242
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Speaker 2: Why would they go back down from here? Because the

243
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PS four unless this is an absolute disaster at this price, right, right, exactly,

244
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everything you can't do engineer that won't cost seven hundred dollars, right.

245
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But you know, the other thing is just you know,

246
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this whole pitch is about how your older games are

247
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gonna rent better on it. The one new game that

248
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they talk about in this thing was Assassin's Creed Shadows.

249
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Even in their big, big new game, Astrobot isn't a

250
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part of this equation at all because it just already

251
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kind of looks at it already the game that it's

252
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supposed to be.

253
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Speaker 1: Yeah, that presentation, I don't think this is I think

254
00:11:49,759 --> 00:11:53,039
everyone tends to agree with this not great. It just

255
00:11:53,120 --> 00:11:56,000
didn't do a good job of making the argument. And

256
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I think a big, huge part of that is it's

257
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a tough argument to make. If there was a succeame

258
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thing they could have said, they would have said it.

259
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So instead they are forced to pretend that they are

260
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digital foundry, and surprise, they're not as good at digital

261
00:12:07,360 --> 00:12:10,480
foundry as showing this stuff off where it's like they're

262
00:12:10,519 --> 00:12:13,159
showing a tiny little segment of a screen. They're not

263
00:12:13,200 --> 00:12:15,279
even really blowing it up, which maybe they're worried about

264
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false advertising, I suppose, because like that's not what's really

265
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gonna look like on your screen.

266
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Speaker 2: I was watching the Million Dude react to this, and

267
00:12:22,159 --> 00:12:23,960
it was like that part where like they zoom in

268
00:12:24,000 --> 00:12:26,960
on like the text on some watchtower in the background

269
00:12:27,279 --> 00:12:28,879
of Last of Us Part two, and they're like, look

270
00:12:28,879 --> 00:12:30,879
how much clearer it is with the places of five

271
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pro and like Maxis almost started laughing, like wow, this

272
00:12:35,440 --> 00:12:38,360
is where we are now. The era of diminishing returns

273
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is more real than ever.

274
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Speaker 1: It's it's like yeah, And so you couple up a

275
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lackluster presentation, one that did feel a little bit meandering,

276
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a little bit looking for some ground to stand on trying.

277
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Speaker 2: I mean, god, I.

278
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Speaker 1: Care about ray tracing to a small degree, almost academically

279
00:12:57,440 --> 00:12:59,159
at this point more than anything else where. It's like,

280
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I think it's fun when I see developers using it

281
00:13:01,440 --> 00:13:03,759
in ways. It's like, Man, I like the idea of

282
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a computer doing the math to figure out how light

283
00:13:06,519 --> 00:13:08,159
bounces around a surface in real time.

284
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Speaker 2: That tickles me.

285
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Speaker 1: But I would never really bring that to these podcasts anymore,

286
00:13:12,919 --> 00:13:14,759
any podcast and like be like, hey, let's talk about

287
00:13:14,799 --> 00:13:17,559
retracing because no one cares. And for that to be

288
00:13:17,600 --> 00:13:19,320
one of their pillars, and for that to be one

289
00:13:19,320 --> 00:13:21,200
of their pillars in a handful of games, and it's like,

290
00:13:22,440 --> 00:13:25,279
you know, Hogwarts Legacy, the reflections are good. It's like

291
00:13:25,320 --> 00:13:28,639
man reflections and games already look really good, right the.

292
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Speaker 2: Astrogut doesn't have any rate tracing, and it's reflections look great.

293
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And by the way, Hogwarts running at thirty fps still

294
00:13:34,159 --> 00:13:35,840
on a PlayStation five pretty cool.

295
00:13:35,960 --> 00:13:38,600
Speaker 1: Yes, that which is you know, not anything they could

296
00:13:38,559 --> 00:13:40,080
do anything about because that game's just locked at thirty

297
00:13:40,080 --> 00:13:42,759
frames per second on the console. But it's like that's

298
00:13:42,799 --> 00:13:44,759
still the one thing you have to show off here.

299
00:13:44,879 --> 00:13:47,440
It just I think it shows the slim pickings. Now,

300
00:13:47,679 --> 00:13:49,240
you know, that's that's third party. A lot of their

301
00:13:49,240 --> 00:13:51,879
first party stuff did have some improvements where it is

302
00:13:52,000 --> 00:13:55,159
sixty and you know, high quality at the same time.

303
00:13:55,600 --> 00:13:59,440
But the problem is with a PlayStation game, those games

304
00:14:00,200 --> 00:14:04,080
already look amazing, just astonishing, even in performance mode, even

305
00:14:04,120 --> 00:14:07,000
on performance mode on the fucking PS four the last

306
00:14:07,000 --> 00:14:09,519
of US Part two looked better than just about any

307
00:14:09,559 --> 00:14:14,799
game ever made. The diminishing returns have already been there since,

308
00:14:14,840 --> 00:14:16,519
like the PS four for some of these games, in

309
00:14:16,600 --> 00:14:19,440
terms of Sony being able to get the power out

310
00:14:19,440 --> 00:14:22,279
of these consoles already. So again, it just makes the

311
00:14:22,279 --> 00:14:25,480
PS five pro argument that much more tougher to make.

312
00:14:26,480 --> 00:14:28,799
Speaker 2: Yeah, they can't just say four K like they did

313
00:14:28,840 --> 00:14:31,360
with the Placiation four pro, which again was at least

314
00:14:31,360 --> 00:14:34,000
a succinct argument, And you know, there just wasn't anything

315
00:14:34,039 --> 00:14:36,080
like that here. I mean, it would have been hilarious

316
00:14:36,120 --> 00:14:39,279
if they said the words eight K. Right. I'm still

317
00:14:39,320 --> 00:14:41,960
reeling from eight K being on the box of Placation

318
00:14:42,120 --> 00:14:44,759
five and they had to get rid of it, right right, yeah,

319
00:14:44,840 --> 00:14:47,399
because they were thinking about it like, well, we need something.

320
00:14:47,399 --> 00:14:50,279
We need a eight k's twice as much as four K.

321
00:14:50,320 --> 00:14:52,159
That's a simple message.

322
00:14:52,120 --> 00:14:55,080
Speaker 1: Right, yep, yeah right, And it's like they learned that

323
00:14:55,120 --> 00:14:57,360
people don't care about that. They also are like, the

324
00:14:57,360 --> 00:15:00,480
thing's not really outputting eight K. Now, Grant almost seven

325
00:15:00,519 --> 00:15:02,879
apparently is going to have an eight K mode. They say,

326
00:15:02,960 --> 00:15:07,480
that's seen it incredible, but that's you know, polyphony digital

327
00:15:07,519 --> 00:15:09,840
is that the developer there, they love that horseshit, they

328
00:15:09,879 --> 00:15:11,919
love resolution over there.

329
00:15:12,480 --> 00:15:14,720
Speaker 2: Whatever. But it's like going back to ray tracing.

330
00:15:14,919 --> 00:15:18,240
Speaker 1: I think this is a thing where it is difficult

331
00:15:18,360 --> 00:15:21,080
to get people to care and it really is maybe

332
00:15:21,159 --> 00:15:23,679
the one actual new thing that is happening with this

333
00:15:23,720 --> 00:15:25,480
because that you know, the rumor now is it's going

334
00:15:25,519 --> 00:15:27,360
to be our DNA four based. It might have some

335
00:15:27,399 --> 00:15:30,480
new am D technology that could be equivalent to the

336
00:15:31,559 --> 00:15:33,919
ray tracing engine that's inside of the Nvidia GPUs for

337
00:15:33,960 --> 00:15:36,159
a while now that has made in Vidio GPUs so

338
00:15:36,240 --> 00:15:38,480
much better at ray tracing than AMD for this whole generation.

339
00:15:39,799 --> 00:15:43,480
And it's like, OK, hey, that's that's great. But I

340
00:15:44,039 --> 00:15:46,000
think the boat has sailed on getting people to care

341
00:15:46,000 --> 00:15:48,080
about this and that's your one new thing. It just

342
00:15:48,080 --> 00:15:52,080
feels like the marketing has missed the messaging and what

343
00:15:52,200 --> 00:15:54,240
is accurate? Well, you're actually able to deliver here, and

344
00:15:54,279 --> 00:15:55,519
these things are just not going to be able to

345
00:15:55,519 --> 00:15:59,559
come together into a compelling argument. Now again we say

346
00:15:59,559 --> 00:16:01,320
all this, and I feel like this thing's probably going

347
00:16:01,360 --> 00:16:03,399
to sell to that same audience. It always shows up

348
00:16:03,399 --> 00:16:04,960
for this stuff, So I don't know how much it

349
00:16:05,000 --> 00:16:05,519
all matters.

350
00:16:06,399 --> 00:16:08,720
Speaker 2: Yeah, yeah, that's that's what I'm curious about. Uh, let

351
00:16:08,759 --> 00:16:10,200
me ask you a question that Sean and I talked

352
00:16:10,200 --> 00:16:12,279
about and leasser than a ten dollars while you're away,

353
00:16:12,960 --> 00:16:15,360
what do you think a switch to cost? Now you

354
00:16:15,360 --> 00:16:17,039
think the shade, this is what you thought it was

355
00:16:17,080 --> 00:16:19,519
going to cost, so you still have a price in mind.

356
00:16:19,559 --> 00:16:21,440
That was the price you had in mind last week.

357
00:16:21,759 --> 00:16:23,399
I am certain at this point that it will be

358
00:16:23,440 --> 00:16:25,519
no less than four hundred dollars. Yeah, that's for su Yeah,

359
00:16:25,519 --> 00:16:27,039
I don't think it's a there's no way it's a

360
00:16:27,120 --> 00:16:27,879
less than four hundred.

361
00:16:27,919 --> 00:16:30,240
Speaker 1: That's right, don't There's no way anymore that it's less

362
00:16:30,240 --> 00:16:31,799
than four hundred. And that's where I was kind of

363
00:16:31,799 --> 00:16:34,559
at before. So now like I was like thinking it

364
00:16:34,600 --> 00:16:37,000
probably would be four hundred, Now I'm like, that thing's

365
00:16:37,080 --> 00:16:41,240
probably going to be five hundred dollars at the very least.

366
00:16:41,279 --> 00:16:43,320
At the very least, it's four hundred dollars. And then

367
00:16:43,320 --> 00:16:46,399
then o lead comes a year later at five hundred

368
00:16:46,480 --> 00:16:49,440
pretty quickly, and I think they could do that, but

369
00:16:49,799 --> 00:16:51,960
they will. They will have a switch to on the

370
00:16:52,000 --> 00:16:54,519
shelves that costs five hundred dollars in some way within

371
00:16:54,559 --> 00:16:56,000
the first couple of years of that system.

372
00:16:56,200 --> 00:16:59,000
Speaker 2: Yeah, I think that's that's where're at now.

373
00:17:00,320 --> 00:17:02,159
Speaker 1: Part of that is Nintendo does see the way the

374
00:17:02,159 --> 00:17:04,759
wind is blowing as they want to make a profit

375
00:17:04,799 --> 00:17:06,400
on these devices. They want to make a lot of

376
00:17:06,440 --> 00:17:09,880
profit on these devices, and then I think they are

377
00:17:09,920 --> 00:17:11,839
also looking around of being like, man, we are kind

378
00:17:11,839 --> 00:17:14,279
of the only game in town for this kind of

379
00:17:14,359 --> 00:17:18,640
experience at home, this family video gaming console that delivers

380
00:17:18,640 --> 00:17:22,559
Mario Mario Party regularly and gives these families what they need.

381
00:17:23,559 --> 00:17:25,519
And we know that these people are now putting more

382
00:17:25,559 --> 00:17:28,240
money towards the budget for that sort of experience than

383
00:17:28,279 --> 00:17:29,200
they ever have before.

384
00:17:30,000 --> 00:17:32,759
Speaker 2: They might feel pretty comfortable with that. So I don't know.

385
00:17:32,839 --> 00:17:34,759
Speaker 1: I think it probably behooves them to have something that

386
00:17:34,880 --> 00:17:38,119
is three ninety nine ninety nine, because really, if you're

387
00:17:38,160 --> 00:17:39,599
going for the after those families, do you want to

388
00:17:39,599 --> 00:17:42,920
have some price sensitivity. And I don't think the hardware

389
00:17:42,960 --> 00:17:44,039
that they're going to use it's going to be the

390
00:17:44,039 --> 00:17:46,759
most expensive thing in the world. They are conservative on

391
00:17:46,799 --> 00:17:49,279
that stuff, and it sounds like they've had this thing

392
00:17:49,359 --> 00:17:51,119
and the works for a very long time now. They

393
00:17:51,160 --> 00:17:54,799
probably use something from Nvidia that is relatively you know,

394
00:17:54,839 --> 00:17:57,920
aging into growing in maturity in terms of how easy

395
00:17:57,960 --> 00:18:00,279
it is for video to produce it with its partner's

396
00:18:00,279 --> 00:18:04,559
probably at Sam Sung or TSMC. So yeah, I still

397
00:18:04,559 --> 00:18:06,319
think it's probably gonna end up being four hundred at

398
00:18:06,359 --> 00:18:09,480
the initial burst, but we'll see. I don't know where'd

399
00:18:09,519 --> 00:18:10,359
you land with that.

400
00:18:11,640 --> 00:18:16,160
Speaker 2: I mean, I definitely think four hundred is I'm still

401
00:18:16,160 --> 00:18:19,200
I guess being saying four hundred, But hey, I would

402
00:18:19,240 --> 00:18:21,920
not have guessed seven hundred on a PlayStation five pro right,

403
00:18:22,079 --> 00:18:24,960
I would have thought that'd be six hundred, six to fifty,

404
00:18:25,000 --> 00:18:27,519
probably six fifty. So what do I know now?

405
00:18:28,039 --> 00:18:31,039
Speaker 1: Yeah, I think all those times where it's like I

406
00:18:31,200 --> 00:18:33,400
was like, hey, it could be seven hundred, but it's

407
00:18:33,400 --> 00:18:36,240
probably gonna be six fifty, and it's I think, I

408
00:18:36,279 --> 00:18:38,960
think whenever we have these companies in a situation like that,

409
00:18:39,039 --> 00:18:41,240
maybe we should be leaning more towards that it could

410
00:18:41,240 --> 00:18:44,039
be so it's going to be man.

411
00:18:43,960 --> 00:18:46,960
Speaker 2: So, like, I don't know, it is just wild that

412
00:18:47,000 --> 00:18:48,799
we are so far removed from the world where like

413
00:18:48,920 --> 00:18:51,559
you know, forget about price cuts right, which used to

414
00:18:51,640 --> 00:18:54,799
be I think that happened at consoles very quickly, like

415
00:18:54,880 --> 00:18:57,559
crazy right to the point where they got super affordable

416
00:18:57,559 --> 00:19:00,160
and just it's the opposite. They just find ways to

417
00:19:00,200 --> 00:19:04,960
make the consoles more expensive. Now. It's it's it uh huh.

418
00:19:05,000 --> 00:19:06,599
You know, we don't mean a bit to go in

419
00:19:06,640 --> 00:19:09,359
this too long because it's been happening before, but uh,

420
00:19:09,720 --> 00:19:12,519
it's it definitely at least for me, pushes me more

421
00:19:12,519 --> 00:19:16,359
and more towards just investing more into my PC. Uh yeah,

422
00:19:16,519 --> 00:19:19,480
because it just it just seems smarter. We see again

423
00:19:19,519 --> 00:19:22,039
seven hundred bucks. Like I can make a big investment

424
00:19:22,119 --> 00:19:24,319
in my PC for seven hundred bucks. It's not we're

425
00:19:24,319 --> 00:19:27,160
not even talking about making like uh like like a

426
00:19:27,200 --> 00:19:29,200
little bit of a chip in there. This is like

427
00:19:29,240 --> 00:19:30,880
a whole thing I can do now.

428
00:19:31,319 --> 00:19:33,880
Speaker 1: And I get that's not for everybody, but like let's

429
00:19:33,920 --> 00:19:37,079
make it clear that that is Sony knows that, and

430
00:19:37,079 --> 00:19:39,119
they're taking that's what they're exploiting. Here is the people

431
00:19:39,119 --> 00:19:40,759
that are going like, well, I'm not going to build

432
00:19:40,759 --> 00:19:41,039
a PC.

433
00:19:41,160 --> 00:19:44,359
Speaker 2: That's not for me. So Sony's sitting around going all right, well,

434
00:19:44,400 --> 00:19:46,200
what are you gonna do When we're gonna sell ps

435
00:19:46,200 --> 00:19:47,759
five or seven hundred dollars? What are you gonna do?

436
00:19:47,880 --> 00:19:50,839
Speaker 1: Either you're gonna keep playing on PlayStation five you already have.

437
00:19:51,000 --> 00:19:53,000
We're fine with that, but we know you're not gonna

438
00:19:53,000 --> 00:19:55,039
go buy an Xbox and you already told us you're

439
00:19:55,079 --> 00:19:56,039
not gonna go build a PC.

440
00:19:56,839 --> 00:19:58,000
Speaker 2: So when you're when you.

441
00:19:58,000 --> 00:20:00,759
Speaker 1: Put us in a situation of telling us that you

442
00:20:01,240 --> 00:20:04,200
want a console, you want console gaming, and you want

443
00:20:04,240 --> 00:20:07,480
more power, like, we're going to price it as high

444
00:20:07,480 --> 00:20:09,440
as we possibly can get away with. And we know

445
00:20:09,480 --> 00:20:11,319
we're gonna be able to get away with more because

446
00:20:11,359 --> 00:20:12,839
you told us you're not going to go to the

447
00:20:12,880 --> 00:20:17,079
other real competition now being PC. So yeah, that's how

448
00:20:17,119 --> 00:20:18,799
we end up in this situation. Now again, I'm not

449
00:20:19,000 --> 00:20:20,839
telling people now that means you have to go buy PC.

450
00:20:21,119 --> 00:20:24,720
It's just I agree with you. As the price gets

451
00:20:24,799 --> 00:20:28,279
hiring consoles, I am more happy with my investment in PC.

452
00:20:28,839 --> 00:20:31,359
And then I also look at the way things are

453
00:20:31,359 --> 00:20:34,119
going with the disk drive not being included in the thing,

454
00:20:34,440 --> 00:20:37,359
and that's Sony signifying more and more that like the

455
00:20:37,400 --> 00:20:41,480
future is not you know, a you know, hard media,

456
00:20:41,880 --> 00:20:44,200
it is going to be digital. And while I'm someone

457
00:20:44,240 --> 00:20:47,240
who buys digital, I feel much more comfortable doing that

458
00:20:47,480 --> 00:20:49,119
on the open platform PC.

459
00:20:49,640 --> 00:20:52,359
Speaker 2: So right, it's just like some of the arguments like

460
00:20:52,400 --> 00:20:55,480
for consecuting which I used to hold onto very dear myself, right,

461
00:20:55,920 --> 00:20:57,559
Like you know, again the fact that you would have

462
00:20:57,559 --> 00:21:00,920
this physical library, well that's being emphasize in a lot

463
00:21:00,960 --> 00:21:03,880
of ways. And look, we already have this console, the

464
00:21:04,319 --> 00:21:07,880
big next placiation console doesn't have a disk drive mandatory.

465
00:21:07,920 --> 00:21:10,000
How just how much longer is it? So there just

466
00:21:10,279 --> 00:21:13,240
isn't one at all, so you don't have that anymore.

467
00:21:13,319 --> 00:21:14,839
And then again, like the other thing was like, well

468
00:21:14,839 --> 00:21:17,079
it's so much more affordable, right, it's just way cheaper

469
00:21:17,119 --> 00:21:18,759
than a PC. It's like, eh, how much cheaper is

470
00:21:18,799 --> 00:21:22,039
it anymore? So you know, the be the one main

471
00:21:22,079 --> 00:21:24,359
benefit still is just that ease of you stuff, right,

472
00:21:24,440 --> 00:21:25,920
that kind of pick up and play nature of it,

473
00:21:26,039 --> 00:21:27,559
And that is still there and I get why that's

474
00:21:27,839 --> 00:21:30,079
appealing to a lot of people, but I don't know

475
00:21:30,119 --> 00:21:32,000
if it's enough for me.

476
00:21:32,079 --> 00:21:36,279
Speaker 1: Also, also, like steam Deck has happened, and now that

477
00:21:36,400 --> 00:21:39,119
now steam Os being ready to go on PCs, maybe

478
00:21:39,599 --> 00:21:42,880
is going to force Microsoft to have to improve Windows

479
00:21:42,920 --> 00:21:46,119
for the for use on TVs and devices dedicated devices.

480
00:21:46,680 --> 00:21:48,279
Speaker 2: They're just gonna have to do that.

481
00:21:48,960 --> 00:21:52,279
Speaker 1: And so the world of using the PC on your

482
00:21:52,279 --> 00:21:54,079
television is only going to.

483
00:21:54,079 --> 00:21:54,799
Speaker 2: Get better from here.

484
00:21:55,039 --> 00:21:56,799
Speaker 1: And if that's what what people's big hang up is,

485
00:21:56,839 --> 00:21:58,240
I think that you are going to You're in for

486
00:21:58,279 --> 00:21:59,960
a lot of good news coming up real soon.

487
00:21:59,839 --> 00:22:02,279
Speaker 2: And you already got some good news this week. Steam

488
00:22:02,319 --> 00:22:05,519
family sharing just blows the other shit out of the water.

489
00:22:05,640 --> 00:22:07,640
So if you have multiple people in your household playing

490
00:22:07,640 --> 00:22:10,000
on devices, you get a PC, you have a Steam deck,

491
00:22:10,599 --> 00:22:11,920
you want to like hand the Steam deck to a

492
00:22:11,960 --> 00:22:14,039
kids while you continue to continue to play your game

493
00:22:14,319 --> 00:22:16,519
on the PC at your desktop.

494
00:22:16,920 --> 00:22:18,799
Speaker 1: That's going to be easier than ever with the family

495
00:22:18,799 --> 00:22:22,400
sharing that Steam does. So it's their benefits, but again

496
00:22:22,440 --> 00:22:24,920
I guess it's not for everybody. And I we say

497
00:22:24,920 --> 00:22:27,079
all this, Mike, I'm I'm, I'm I know me. I'm

498
00:22:27,119 --> 00:22:29,079
probably get it up with a PS five pro, even

499
00:22:29,119 --> 00:22:33,599
though this is probably the PS five is probably up there.

500
00:22:33,599 --> 00:22:36,359
We honestly this in the Xbox series X up there

501
00:22:36,359 --> 00:22:37,920
with the console. So I spent the least amount of

502
00:22:37,920 --> 00:22:39,759
time in during the generation that they were active.

503
00:22:40,799 --> 00:22:42,240
Speaker 2: Yeah, I don't know, I really don't know, and I

504
00:22:42,240 --> 00:22:43,720
know so as I say that then a joke, I'm

505
00:22:43,720 --> 00:22:45,799
going to get one anyways, Like, look if there's you know,

506
00:22:46,000 --> 00:22:48,920
there's always chances like maybe I'll get one because of work,

507
00:22:49,000 --> 00:22:51,480
and of course that'll be fine, Right, that's a different

508
00:22:51,480 --> 00:22:54,240
conversation for sure. Yeah, but I don't know seve hundred dollars.

509
00:22:54,839 --> 00:22:56,599
And there's even some aspects of it again, like I

510
00:22:56,720 --> 00:23:00,359
love the idea of Found Fantasy seven Rebirth specifically looking back, right,

511
00:23:00,400 --> 00:23:03,279
that's the game I loved, and it was a game

512
00:23:03,319 --> 00:23:05,720
that had a pretty fuzzy performance mode. And I still

513
00:23:05,839 --> 00:23:08,079
had to have the performance mode because I care about

514
00:23:08,359 --> 00:23:10,079
frans per second that much more. But it was a

515
00:23:10,079 --> 00:23:12,160
pretty fuzzy performance mode. I would love for that to

516
00:23:12,200 --> 00:23:16,920
be sharper. I don't know if I seven hundred dollars

517
00:23:17,319 --> 00:23:21,799
I want that, right, We'll see, we'll see. I'm curious

518
00:23:21,799 --> 00:23:22,640
how it all goes down.

519
00:23:22,839 --> 00:23:24,680
Speaker 1: Yeah, and we did get a lot of super chats

520
00:23:24,720 --> 00:23:26,680
about this topic. So let's get through the rest of

521
00:23:26,720 --> 00:23:28,519
the news. Then we'll hit the super chats that talk

522
00:23:28,559 --> 00:23:30,319
about all this stuff. Looking forward to answering some of

523
00:23:30,359 --> 00:23:34,640
those from game File. Steven Tatillo doing the workout there

524
00:23:35,000 --> 00:23:37,240
first to report that Microsoft is laying off six hundred

525
00:23:37,240 --> 00:23:40,559
and fifty employees from its gaming division, mostly from at

526
00:23:40,599 --> 00:23:44,799
the Activision Blitzer to acquisition, excuse me, and then mostly

527
00:23:44,839 --> 00:23:48,319
from it seemed like management and publishing roles, not from like.

528
00:23:48,359 --> 00:23:49,319
Speaker 2: Game dev roles.

529
00:23:50,559 --> 00:23:53,519
Speaker 1: But that's on top of the nineteen hundred people that

530
00:23:53,559 --> 00:23:58,119
were cut earlier this year, So just Microsoft cutting basically,

531
00:23:58,720 --> 00:24:00,759
you know, two thousand and five people, two thousand and

532
00:24:00,759 --> 00:24:02,839
five hundred and fifty people or in that range.

533
00:24:04,039 --> 00:24:06,960
Speaker 2: Excuse me. It just continues to be a bloodbath. It is.

534
00:24:08,559 --> 00:24:10,759
Speaker 1: You know, what is Microsoft's explanation for this, Mike, It

535
00:24:10,920 --> 00:24:13,640
is the same thing as always, This helps them grow faster?

536
00:24:13,720 --> 00:24:15,920
Speaker 2: And how does it help them grow by paying fewer

537
00:24:15,920 --> 00:24:16,559
people money?

538
00:24:17,000 --> 00:24:20,680
Speaker 1: And I think I continues to be very grim that

539
00:24:20,680 --> 00:24:22,480
that's where we're at, that the growth is not coming

540
00:24:22,559 --> 00:24:24,759
from making new video games. It is coming from twenty

541
00:24:24,759 --> 00:24:28,000
people less. I don't think this is a good sign.

542
00:24:28,079 --> 00:24:30,079
Obviously it's not a good sign, but I feel like

543
00:24:31,000 --> 00:24:34,359
they keep talking about growth like it's our problem, or

544
00:24:34,400 --> 00:24:36,200
like it's the problem the people that they've hired and

545
00:24:36,359 --> 00:24:39,759
or the Activision Blistered hired before the acquisition. And I'm

546
00:24:39,799 --> 00:24:42,839
just getting kind of sick of that because we're I

547
00:24:42,880 --> 00:24:45,119
don't care about your growth. That has nothing to do

548
00:24:45,160 --> 00:24:48,079
with why I'm here. I'm here because you guys happen

549
00:24:48,119 --> 00:24:51,200
to make video games occasionally sometimes I care about them.

550
00:24:51,640 --> 00:24:53,480
Tell me when you're doing that, and if you're not

551
00:24:53,559 --> 00:24:57,160
doing that, anything choice that you're making is is happenstance.

552
00:24:57,240 --> 00:24:59,200
And when it's a big negative choice like this of

553
00:24:59,279 --> 00:25:01,599
laying off a bunch of people, it just makes you

554
00:25:01,680 --> 00:25:03,480
look cruel and incompetent.

555
00:25:03,599 --> 00:25:06,440
Speaker 2: And I don't know how else to view it. I mean,

556
00:25:06,480 --> 00:25:08,400
I thought the whole point of the acquisition, I thought

557
00:25:08,400 --> 00:25:10,599
you're supposed to get growth because you own call of duty. Now,

558
00:25:10,640 --> 00:25:12,720
like there must be growth there, and there has been

559
00:25:12,759 --> 00:25:15,960
growth there, so of course there. Yeah, it's just wild.

560
00:25:16,039 --> 00:25:18,160
It seems cruel. It just seems like the bleeding can't

561
00:25:18,200 --> 00:25:19,960
stop there, and there's almost a bit of like let's

562
00:25:19,960 --> 00:25:22,200
see if we can squeeze a few more through kind

563
00:25:22,240 --> 00:25:25,519
of nature to this that. Yeah, it feels distasteful, it

564
00:25:25,559 --> 00:25:29,359
feels bad. You know, they better be at the end

565
00:25:29,359 --> 00:25:32,000
of it over there, right, you know, I know it's

566
00:25:32,200 --> 00:25:34,759
the conversation has been a lot about PlayStation lately. It's

567
00:25:34,759 --> 00:25:38,359
been this weird whirlwind of Concord astro but I mean

568
00:25:39,759 --> 00:25:40,440
bunge of lay offs.

569
00:25:40,480 --> 00:25:43,799
Speaker 1: But right before that Yeah, yeah, it's been a lot,

570
00:25:43,839 --> 00:25:46,880
it's not it's a rocky road at both of these companies. Uh,

571
00:25:46,920 --> 00:25:49,039
and things are not going to settle down for really

572
00:25:49,039 --> 00:25:52,480
either side because there's no like one big answer. I

573
00:25:52,519 --> 00:25:56,039
think that's what's scary is these companies have big pokers

574
00:25:56,039 --> 00:25:59,359
in the fire. PS five pro, a bunch of games

575
00:25:59,359 --> 00:26:02,079
from first parties, so many studios that well will eventually

576
00:26:02,119 --> 00:26:04,599
start getting announced at some point Stay of Play later

577
00:26:04,680 --> 00:26:05,000
this month.

578
00:26:05,079 --> 00:26:06,880
Speaker 2: I don't know if any of that stuff's happening there.

579
00:26:06,880 --> 00:26:08,720
Speaker 1: In fact, I would bet it's mostly third party at

580
00:26:08,759 --> 00:26:10,720
that thing, and mostly third party talking about how their

581
00:26:10,759 --> 00:26:12,200
games are going to be better on PS five Pro.

582
00:26:12,680 --> 00:26:15,920
Who knows though, And then you know, Microsoft hays Indiana

583
00:26:16,000 --> 00:26:18,279
Jones coming out for Xbox PC and then later PS

584
00:26:18,359 --> 00:26:21,640
five Even if like Indiana Jones is some massive hit,

585
00:26:21,920 --> 00:26:24,640
like a massive hit, I don't know if that changes

586
00:26:24,880 --> 00:26:29,160
much of the calculus of how Microsoft us anything, because

587
00:26:29,200 --> 00:26:31,920
it's like there's still so much risk exposure at that company.

588
00:26:31,960 --> 00:26:35,319
That's That's where I'm gett kind of bummed about all this,

589
00:26:35,480 --> 00:26:37,359
is like it doesn't feel like even if the answers

590
00:26:37,400 --> 00:26:41,119
that they have are successful answers that it really makes

591
00:26:41,160 --> 00:26:43,039
things feel that much better in the industry overall.

592
00:26:43,559 --> 00:26:45,920
Speaker 2: Right, it was like there's so few releases and yet

593
00:26:45,960 --> 00:26:49,960
somehow the releases themselves feel inconsequential, like more so than

594
00:26:50,000 --> 00:26:53,279
ever in a weird way, Like, you know, help Bay

595
00:26:53,319 --> 00:26:55,599
came out and it did whatever it did, and it's like, well,

596
00:26:55,640 --> 00:26:57,720
was that good or bad? I don't know, I don't

597
00:26:57,759 --> 00:27:00,400
know what happened because of the hell Blade yep.

598
00:27:00,480 --> 00:27:06,279
Speaker 1: Definitely Also Bloomberg, Jason Schreyer reported that Anna Perna video

599
00:27:06,279 --> 00:27:10,279
Games team has resigned, leaving partners scrambling. Megan Ellison led

600
00:27:10,319 --> 00:27:14,279
firm Seese staffers quit after spinoff talks fail. So apparently

601
00:27:14,279 --> 00:27:17,680
it goes like this Anna Perna on the game side.

602
00:27:17,799 --> 00:27:21,079
You know, I think Anna Perna also mixed movies. I

603
00:27:21,119 --> 00:27:22,680
never like keep track of that stuff, but I think

604
00:27:22,680 --> 00:27:26,079
that's right. Anna Perna the video game side has published

605
00:27:26,079 --> 00:27:28,480
a lot of cool stuff. They like published the Outer Wilds,

606
00:27:28,559 --> 00:27:31,839
things like that. They have a team of like twenty

607
00:27:31,839 --> 00:27:34,400
five people that work on the publishing team gathering up

608
00:27:34,519 --> 00:27:36,160
new games to put out. There's a lot of big

609
00:27:36,200 --> 00:27:37,759
stuff that they are working on. In fact, they just

610
00:27:37,839 --> 00:27:41,039
had a deal with Remedy to publish or work on

611
00:27:41,200 --> 00:27:44,000
or fund or something maybe not published. I think Remedy

612
00:27:44,039 --> 00:27:46,759
is still going to publish Control too, but they're helping

613
00:27:46,799 --> 00:27:48,279
to fund that. And then they have a deal to

614
00:27:48,279 --> 00:27:50,799
help make the movies and television shows based on that.

615
00:27:50,799 --> 00:27:54,279
That all just happened. At the same time, the people

616
00:27:54,319 --> 00:27:58,960
at Anna Perna were having conversations to with Megan Ellison,

617
00:27:59,039 --> 00:28:02,039
daughter of Larry Ellison, who was the founder of Oracle Enterprises,

618
00:28:02,079 --> 00:28:06,720
the big tech conglomerate. Megan Ellison that was going to say, hey,

619
00:28:06,720 --> 00:28:08,400
we will spin you off. You guys will be in

620
00:28:08,480 --> 00:28:11,599
charge of yourself over on your own as your own company,

621
00:28:12,079 --> 00:28:14,839
and everyone was gonna stay around because of that. That

622
00:28:14,960 --> 00:28:19,440
fell through sounds like because of Megan Ellison, and that

623
00:28:19,519 --> 00:28:22,880
led to every single person who currently works in Annapurna

624
00:28:23,400 --> 00:28:25,400
to resign and leave the company. And they put out

625
00:28:25,440 --> 00:28:28,240
a joint message saying that's why and they're getting out

626
00:28:28,240 --> 00:28:29,759
of here and that this sucks. They didn't they didn't

627
00:28:29,759 --> 00:28:31,319
want to do this, but they feel like they have

628
00:28:31,440 --> 00:28:34,599
no choice. This is it's a wild thing, Mike, but

629
00:28:35,000 --> 00:28:36,079
it's hard to get a reading on it.

630
00:28:36,079 --> 00:28:38,519
Speaker 2: What do you think, Yeah, it's just, I mean, such

631
00:28:38,519 --> 00:28:42,000
a drastic measure. You have to wonder about the kind

632
00:28:42,000 --> 00:28:43,920
of drama that it led up to it, because it

633
00:28:43,960 --> 00:28:46,880
must have been some intense stuff. But as a sham,

634
00:28:46,960 --> 00:28:49,119
we got a lot of really good games from Annapurna

635
00:28:49,200 --> 00:28:52,640
Interactive in recent years. Lowerline Laser Eyes was this year.

636
00:28:52,920 --> 00:28:55,200
One of my favorites. Some last year was a Cocoon.

637
00:28:55,400 --> 00:28:59,880
Neon White was freaking Ana Purna geez, just a great hits.

638
00:29:00,079 --> 00:29:01,960
Yeah yeah, and there's like, you know, there's some stuff

639
00:29:02,000 --> 00:29:05,519
in the horizon, like one of the Solid Hill games, Townfall,

640
00:29:05,599 --> 00:29:09,640
was supposed to be with Perna. My understanding with the

641
00:29:09,720 --> 00:29:12,000
Remedy stuff is like that deal was more part of

642
00:29:12,119 --> 00:29:15,079
in a Purna proper and a Purna pictures and stuff.

643
00:29:15,640 --> 00:29:18,119
Speaker 1: That's fine, right because because the whole deal the whole

644
00:29:18,119 --> 00:29:20,480
time was Remedy is still going to self publish those games,

645
00:29:20,559 --> 00:29:21,599
which means they would have no.

646
00:29:21,640 --> 00:29:25,039
Speaker 2: Use for the game side. Okay, all right, that makes

647
00:29:25,359 --> 00:29:29,079
it's just pictures that I made. I see in chatting

648
00:29:29,119 --> 00:29:30,440
up people are saying, so Remedy is fine.

649
00:29:30,880 --> 00:29:34,079
Speaker 1: The Megan ellis in the same everyone else's working with

650
00:29:34,160 --> 00:29:36,000
us will also be fine. We intend to see these

651
00:29:36,000 --> 00:29:39,079
deals through, but with no one working there, I mean,

652
00:29:39,119 --> 00:29:39,519
what is that?

653
00:29:39,759 --> 00:29:43,319
Speaker 2: Yeah, what does it look like? So I don't know,

654
00:29:43,359 --> 00:29:45,880
maybe hopefully like the current deals all work out, but

655
00:29:45,880 --> 00:29:49,039
there's clearly no future to this thing. And it seemed

656
00:29:49,039 --> 00:29:51,440
like there was something special here that was benefiting a

657
00:29:51,480 --> 00:29:53,160
lot of people, and it kind of just went up

658
00:29:53,160 --> 00:29:55,599
and smoked for no reason, right, And it's like, what

659
00:29:55,759 --> 00:29:56,319
is a company?

660
00:29:56,359 --> 00:29:58,720
Speaker 1: It is the people who work there all Obviously, all

661
00:29:58,720 --> 00:30:01,480
those people were out there making deals, making relationships to

662
00:30:01,519 --> 00:30:02,920
get these deals done in the first place.

663
00:30:03,720 --> 00:30:05,559
Speaker 2: They're gonna be able to do that wherever they go.

664
00:30:06,279 --> 00:30:08,720
Speaker 1: Likely twenty five people all resigning at the same time

665
00:30:08,960 --> 00:30:10,799
could just start up a new thing, probably gonna be

666
00:30:10,799 --> 00:30:13,200
able to get funding from someone who maybe they prefer

667
00:30:13,279 --> 00:30:15,240
working with. Again, I don't know what it was like there,

668
00:30:15,319 --> 00:30:17,559
but I'm assuming they probably just didn't like working with

669
00:30:17,599 --> 00:30:19,119
Megan Ellison specifically.

670
00:30:19,240 --> 00:30:19,759
Speaker 2: That's what it.

671
00:30:19,799 --> 00:30:22,720
Speaker 1: Sounds like, and I wouldn't be surprised if that's the case.

672
00:30:23,079 --> 00:30:25,039
And so you take all that talent, you take all

673
00:30:25,039 --> 00:30:28,240
those relationships, you go get some funding somewhere, you could

674
00:30:28,240 --> 00:30:30,119
start up your own thing. Honestly, a lot of people

675
00:30:30,160 --> 00:30:32,079
probably ality well connected and are able to get that

676
00:30:32,079 --> 00:30:35,440
funding one way or another. Already, so yeah, we'll see

677
00:30:35,440 --> 00:30:40,279
how that spins out. But it's unfortunate and weird. And

678
00:30:40,319 --> 00:30:43,319
then let's see here, last thing, Unity did drop their

679
00:30:43,400 --> 00:30:45,319
run time fee, so they were gonna do that then

680
00:30:45,400 --> 00:30:47,920
where it was gonna be every time someone downloads a game,

681
00:30:48,079 --> 00:30:50,200
whether whether it's a free, free to play game or not,

682
00:30:50,519 --> 00:30:51,599
you got to give us money.

683
00:30:51,880 --> 00:30:54,400
Speaker 2: There's a huge backlash, massive backlash to that.

684
00:30:54,599 --> 00:30:56,839
Speaker 1: Now they announced today they are going back to the

685
00:30:56,880 --> 00:31:00,599
old way of doing things. Basically, it's like, let's see,

686
00:31:00,720 --> 00:31:04,079
there's a Unity Pro subscription, an eight percent subscription price

687
00:31:04,160 --> 00:31:07,519
to twenty two hundred dollars annually per seat. So basically,

688
00:31:07,519 --> 00:31:09,559
I think every time you have a a developer working

689
00:31:09,559 --> 00:31:10,240
on it, it goes.

690
00:31:10,119 --> 00:31:10,680
Speaker 2: Up a little bit.

691
00:31:11,079 --> 00:31:14,079
Speaker 1: Uh, But it's much more reasonable now. And they are

692
00:31:14,119 --> 00:31:16,079
like making all these changes as they're getting ready to

693
00:31:16,119 --> 00:31:18,799
launch Unity six. So it seems like they were just

694
00:31:18,799 --> 00:31:20,359
waiting for this to come along before they made a

695
00:31:20,359 --> 00:31:24,440
bunch of changes. I kind of kept track of this

696
00:31:24,480 --> 00:31:26,160
back when it was first happening, and I thought they

697
00:31:26,359 --> 00:31:28,400
had a completely backtrack, but apparently it's like they were

698
00:31:28,440 --> 00:31:30,680
just kind of yeah, told it.

699
00:31:30,880 --> 00:31:32,680
Speaker 2: Yeah, I thought they had already backed up, but I

700
00:31:32,680 --> 00:31:34,359
guess there's a pool back a little bit. I have

701
00:31:34,359 --> 00:31:36,279
no idea what they're ever thinking with that. It sounded

702
00:31:36,279 --> 00:31:39,200
insanely stupid, especially at a time where people were kind

703
00:31:39,200 --> 00:31:41,920
of feeling down on Unity anyway, So what the hell

704
00:31:41,960 --> 00:31:44,799
are you doing here? I don't know. I still don't

705
00:31:44,799 --> 00:31:46,720
feel great about the future of Unity. It doesn't really

706
00:31:46,720 --> 00:31:48,519
seem like they know what they're doing over there.

707
00:31:48,839 --> 00:31:51,279
Speaker 1: Yeah, I think, And that's definitely seems to be the case.

708
00:31:51,359 --> 00:31:53,559
Is that the company did go public, I believe, and

709
00:31:53,799 --> 00:31:57,039
it's been a rough ride for them ever since that Ipoh,

710
00:31:57,160 --> 00:31:59,720
all right, let's take a quick break. Lots of super

711
00:31:59,799 --> 00:32:01,559
cheat It's like I mentioned, have already come in. We

712
00:32:01,599 --> 00:32:07,839
will get to all those right after this, and we're back, Mike.

713
00:32:07,880 --> 00:32:09,640
We got a bunch of super chats. Let's get into those.

714
00:32:10,319 --> 00:32:12,480
Speaker 2: I wish my glasses were smaller and my muscles were bigger,

715
00:32:12,480 --> 00:32:14,279
so I felt more like Batista when I put them on.

716
00:32:14,599 --> 00:32:20,240
H very Batista coated. Oh that's a great beard. Ah,

717
00:32:20,319 --> 00:32:23,079
Jacob bent the glad hand the bone. Miss. I want

718
00:32:23,079 --> 00:32:25,720
to look more Batista coated. But thank you, Jacob.

719
00:32:26,039 --> 00:32:28,680
Speaker 1: I did I did get I hadn't for a long time,

720
00:32:28,680 --> 00:32:32,200
but I did get Aquaman at the at the pharmacy

721
00:32:32,200 --> 00:32:33,640
the other day. She said, you look like Aquaman and

722
00:32:33,680 --> 00:32:35,759
then I said maybe Aquaan was left out in the sun,

723
00:32:35,759 --> 00:32:37,480
which though was my go to joke, and she laughed

724
00:32:37,759 --> 00:32:38,680
very much on that.

725
00:32:39,039 --> 00:32:42,680
Speaker 2: Then that hurt my feelings so that hard. No, I'm

726
00:32:42,720 --> 00:32:46,920
allowed to think it's that's the you're to go, Oh no, no, no,

727
00:32:46,960 --> 00:32:48,880
you don't have to say that, but no, she just laughed.

728
00:32:49,119 --> 00:32:51,160
I got to catch myself because I like to be

729
00:32:51,240 --> 00:32:54,599
self deprecating, right like it's it's sometimes it becomes like

730
00:32:54,640 --> 00:32:56,640
invitation where people like, ah, I'll make fun of you

731
00:32:56,680 --> 00:32:58,559
too that I'm like, no, I don't know you do

732
00:32:58,720 --> 00:33:02,880
it job, I'm doing it so you won't, right like, No, No,

733
00:33:02,960 --> 00:33:05,839
I like I could say, I look like the bad

734
00:33:05,880 --> 00:33:08,000
guy from Toy Story two? Would you do it? It

735
00:33:08,839 --> 00:33:10,039
makes me depressed for a day.

736
00:33:10,119 --> 00:33:13,319
Speaker 1: Please, I can say, Jason Momoa, who's been microwave for

737
00:33:13,359 --> 00:33:14,079
thirty seconds?

738
00:33:14,079 --> 00:33:17,400
Speaker 2: That's what I But you please don't say that exactly. Uh,

739
00:33:17,839 --> 00:33:19,400
take a betch. Just keep up the great work and

740
00:33:19,440 --> 00:33:21,599
get well sued Mike. Thank you. I feel like I

741
00:33:21,599 --> 00:33:24,960
am feeling much better today. Even even last night I

742
00:33:24,960 --> 00:33:26,359
was just laying there with a headache. You know what,

743
00:33:26,400 --> 00:33:28,960
I think a big part of my problem was, and

744
00:33:29,200 --> 00:33:31,559
I'm probably gonna get yelled at based off current things

745
00:33:31,599 --> 00:33:36,079
I said. I think I was pretty dehydrated. Maybe I

746
00:33:36,119 --> 00:33:40,759
think I was not drinking water. Mike, Yeah, so water,

747
00:33:40,880 --> 00:33:46,640
shouldn't drink water. We're good. That would have it, Andy

748
00:33:46,759 --> 00:33:48,519
g there's third super Chi. I think he says the

749
00:33:48,519 --> 00:33:51,039
PlayStation five Pro is going to cost one thousand, three

750
00:33:51,079 --> 00:33:54,240
hundred and sixty dollars with the disc dribe. In Australia,

751
00:33:54,680 --> 00:33:57,759
the PS four Pro was only five hundred and sixty dollars.

752
00:33:58,039 --> 00:33:59,960
All I won is sixty fps. And I feel for

753
00:34:00,079 --> 00:34:02,119
the first time of twenty years that Sony is trying

754
00:34:02,400 --> 00:34:06,279
to rip me off. It is I mean, gosh, that

755
00:34:06,400 --> 00:34:06,880
is wild.

756
00:34:07,279 --> 00:34:11,599
Speaker 1: I mean, I think the reality is that the pricing

757
00:34:11,920 --> 00:34:13,960
is very much based on what they feel they can

758
00:34:14,000 --> 00:34:16,239
get away with, and that is always also then dictated

759
00:34:16,239 --> 00:34:18,840
by what they feel their competitors are doing. And I

760
00:34:18,960 --> 00:34:23,039
just don't think PlayStation feels any competition pressure anymore. And

761
00:34:23,440 --> 00:34:25,159
you know, we go back to we talked about this

762
00:34:25,199 --> 00:34:26,920
in a recent episode where it's like back when they

763
00:34:26,920 --> 00:34:29,559
were first going up against Nintendo and Sega, and they

764
00:34:29,559 --> 00:34:32,440
felt like they had to really undercut Sega hard. They

765
00:34:32,440 --> 00:34:35,360
were always cutting the price of that PlayStation one. That's

766
00:34:35,400 --> 00:34:37,599
the story from the beginning, and now they just don't

767
00:34:37,639 --> 00:34:39,480
feel they need to do that anymore. And that's the

768
00:34:39,519 --> 00:34:40,639
sad reality.

769
00:34:41,440 --> 00:34:42,679
Speaker 2: Do you think a lot of that is because we

770
00:34:42,719 --> 00:34:44,599
don't have a strong xbox right now? Do you think

771
00:34:44,599 --> 00:34:46,239
that's a big part of it. I think it's a

772
00:34:46,320 --> 00:34:48,320
huge part of it. Yeah. I think they are looking.

773
00:34:48,400 --> 00:34:49,639
I mean, that's huge part of it.

774
00:34:49,679 --> 00:34:52,480
Speaker 1: And I think they just realized they should not be

775
00:34:52,519 --> 00:34:54,480
thinking about what the other company is doing for a

776
00:34:54,559 --> 00:34:57,199
variety of reasons, but also because it's not a strong Xbox.

777
00:34:58,239 --> 00:35:01,119
Speaker 2: But Born PCTs Choiceway five super chat no message been.

778
00:35:01,159 --> 00:35:05,199
Thank you so much, blood Born Daily Beating or Lincoln

779
00:35:05,239 --> 00:35:07,880
member says, Jeff, did you try what a burger? I

780
00:35:07,920 --> 00:35:09,360
did try what a burger? And I thought it was

781
00:35:09,440 --> 00:35:10,639
very good, very tasty.

782
00:35:11,599 --> 00:35:13,559
Speaker 1: I was like kind of looking lost a little bit,

783
00:35:13,559 --> 00:35:15,800
and I was like trying to find the right ketchup

784
00:35:15,960 --> 00:35:17,320
and went over and the lady was like media like

785
00:35:17,360 --> 00:35:18,199
in her Texas.

786
00:35:17,880 --> 00:35:20,960
Speaker 2: Accent, Nope, get the spicy ketchup. It's right there. Oh,

787
00:35:21,239 --> 00:35:23,000
thank you so much. I was That's what I was

788
00:35:23,039 --> 00:35:25,360
looking for. That was very good.

789
00:35:25,719 --> 00:35:29,280
Speaker 1: I got a jalapeno cheeseburger that I thought was very

790
00:35:29,360 --> 00:35:29,880
very tasty.

791
00:35:29,920 --> 00:35:31,679
Speaker 2: So yeah, very I was pretty impressed by it.

792
00:35:31,719 --> 00:35:34,039
Speaker 1: I don't know if it's something that like I would

793
00:35:34,039 --> 00:35:36,519
always seek out, but it's definitely something I would want

794
00:35:36,519 --> 00:35:39,599
to try again. I have gotten back into Wendy's recently,

795
00:35:39,639 --> 00:35:41,079
and I think it's kind of up there with Wendy's.

796
00:35:41,960 --> 00:35:42,480
Speaker 2: It's a funny.

797
00:35:42,920 --> 00:35:45,519
Speaker 1: It's a funny sentence. Hey, I got back into Windy's recently.

798
00:35:45,559 --> 00:35:47,119
It's true that's where I am in my life.

799
00:35:47,199 --> 00:35:50,079
Speaker 2: But yesterday when I was feeling rough and after I

800
00:35:50,079 --> 00:35:51,639
got my blood work, just to make sure there wasn't

801
00:35:51,639 --> 00:35:54,639
anything really weird wrong, Like I was just craving a

802
00:35:54,719 --> 00:35:56,840
cheeseburger and I almost went to Wendy's and I went

803
00:35:56,880 --> 00:35:59,679
to five guys instead. I have getten it. I used

804
00:35:59,679 --> 00:36:02,199
to used to like when I was like thirteen right

805
00:36:02,239 --> 00:36:04,400
and I could just see anything. God, I loved Wendy's.

806
00:36:04,440 --> 00:36:08,599
Speaker 1: Wendy's thirteen in Ohio is like I think most meals

807
00:36:08,599 --> 00:36:09,800
are done at Wendy's for thirty.

808
00:36:09,920 --> 00:36:13,119
Speaker 2: Yeah, I think it's just prime Wendy's time Wendy's high school.

809
00:36:13,199 --> 00:36:15,360
Every day after high school, we would drive there, just

810
00:36:15,400 --> 00:36:17,880
like Arbi's. Wendy started in Ohio. We're a fast food

811
00:36:17,960 --> 00:36:20,039
capital of the world. We do. We do a lot

812
00:36:20,039 --> 00:36:22,480
of great stuff here, that's right. I'm very jous. I

813
00:36:22,480 --> 00:36:24,360
have not had what a Burger. One of my best

814
00:36:24,400 --> 00:36:26,239
friends from like high school, I still talked to all

815
00:36:26,239 --> 00:36:29,119
the time. I think he went to school at the

816
00:36:29,599 --> 00:36:32,199
University of Texas, so he loved what a Burger. It

817
00:36:32,239 --> 00:36:34,679
talks about it all the time still. So I did.

818
00:36:34,800 --> 00:36:35,920
To me, it sounds amazing.

819
00:36:36,239 --> 00:36:37,679
Speaker 1: I did do On the way back, I was back

820
00:36:37,719 --> 00:36:40,119
at Houston, and I did go to Papasitos, which is

821
00:36:40,159 --> 00:36:44,039
the other restaurant people suggested, and that the Mexican restaurant,

822
00:36:44,079 --> 00:36:45,840
and that was very good. Although I think I was

823
00:36:45,880 --> 00:36:48,199
told to get the fijidas and I did a burrito instead.

824
00:36:47,880 --> 00:36:49,280
Speaker 2: And I'm like, I kind of regret. I wish I

825
00:36:49,280 --> 00:36:55,000
would have done the fichidas. I didn't get some the fajitas. Travels,

826
00:36:55,039 --> 00:36:57,079
I had a labor and Charlie had to get I

827
00:36:57,159 --> 00:36:59,400
had to chance to get some bo Jangles and that

828
00:36:59,519 --> 00:37:01,239
was fun. The one I've never had bo jingles, I

829
00:37:01,280 --> 00:37:03,840
definitely want to try that again pretty somewhere to pop eyes.

830
00:37:03,960 --> 00:37:07,280
Uh el Grog says, how does Mike feel knowing he

831
00:37:07,360 --> 00:37:09,920
is a better gamer, role model and person than Jeff

832
00:37:09,960 --> 00:37:12,920
and Dan for having oriole Coke zero on today, it

833
00:37:12,920 --> 00:37:15,360
feels good. I have to acknowledge it. I have to

834
00:37:15,559 --> 00:37:19,119
and my tribal chief you need to get one. I'm

835
00:37:19,159 --> 00:37:21,800
not over selling it. I was. I'm very impressed.

836
00:37:22,199 --> 00:37:24,039
Speaker 1: I want to be clear, Like before you had it,

837
00:37:24,360 --> 00:37:26,760
I was was talking to Steph and she brought it up.

838
00:37:26,800 --> 00:37:28,760
And she never cares about this gimmick shit. She's a

839
00:37:28,760 --> 00:37:31,079
grown woman, like she doesn't care about that sort of thing.

840
00:37:31,280 --> 00:37:33,039
But I guess her sister told her about it. It

841
00:37:33,079 --> 00:37:35,519
was good and my wife was like, hey, we should

842
00:37:35,519 --> 00:37:37,760
try it, And I'm like, okay, I guess, well, if

843
00:37:37,800 --> 00:37:39,639
you want to, we're definitely making this happen.

844
00:37:39,719 --> 00:37:42,000
Speaker 2: So you sound like you two are about to like

845
00:37:42,039 --> 00:37:47,639
try hims or something. I'm gonna bring it in the bed.

846
00:37:47,719 --> 00:37:51,880
Speaker 1: Yeah absolutely, but no, I'm just like very curious to

847
00:37:51,880 --> 00:37:52,559
see her reaction.

848
00:37:52,679 --> 00:37:54,360
Speaker 2: But I'm like, I bet it's gonna work on me.

849
00:37:54,360 --> 00:37:56,159
I'm gonna like it quite a bit. I tell you what,

850
00:37:56,400 --> 00:37:57,800
Like you know they make they do a lot of

851
00:37:57,840 --> 00:38:00,559
these gimmick cokes us Usually I either think they're fine

852
00:38:00,639 --> 00:38:02,880
l right straight up don't like them, like that spiced

853
00:38:02,920 --> 00:38:06,400
coke zero, big disappointment they were dropped, the base one,

854
00:38:06,480 --> 00:38:08,519
the Galaxy one. How do you think that one was not?

855
00:38:08,719 --> 00:38:11,719
I didn't like that one that much either, Like this

856
00:38:11,800 --> 00:38:16,199
one should maybe just be an ongoing flavor of coc

857
00:38:16,360 --> 00:38:21,880
Now it's fantastic. I'm a very big gu remember vanilla coke,

858
00:38:21,880 --> 00:38:23,519
which I think is probably still a thing, but no,

859
00:38:23,599 --> 00:38:25,519
coca is still a thing. It's like it's it's it

860
00:38:25,599 --> 00:38:29,519
is there. But it actually does have that kind of

861
00:38:29,559 --> 00:38:33,840
like Oreo cookie flavor too, And that's like the lingering

862
00:38:33,920 --> 00:38:37,039
taste on your mouth. Is that like? And it's really good.

863
00:38:37,199 --> 00:38:38,960
It's right good. I'm gonna try it.

864
00:38:39,719 --> 00:38:40,000
Speaker 3: Uh.

865
00:38:40,559 --> 00:38:43,239
Speaker 2: Gorgarth their first superstat, says Mike. I'm pretty sure you

866
00:38:43,280 --> 00:38:46,360
were my first match. Marves' is capcom too against the

867
00:38:46,400 --> 00:38:49,360
person in fifteen years. Thanks for picking the Japanese rum.

868
00:38:49,360 --> 00:38:52,559
Couldn't find my assist. Now, I did play somebody who

869
00:38:52,559 --> 00:38:54,480
was using the Japanese rum. I didn't pick it though,

870
00:38:54,559 --> 00:38:57,039
I don't know how it happened. But if you played

871
00:38:57,039 --> 00:38:59,199
me and it was my my my team. I don't

872
00:38:59,199 --> 00:39:00,719
know if you heard Jeff my team and Morris is

873
00:39:00,760 --> 00:39:03,239
Kalkma two Now is just every lady in the game

874
00:39:03,280 --> 00:39:06,559
who has a hat. The fem had talls. So that's

875
00:39:06,599 --> 00:39:08,960
really good, that's really well. Vicky came up with the

876
00:39:10,239 --> 00:39:13,079
decided that, so it was Yeah, so I have Joe, Valentine,

877
00:39:13,559 --> 00:39:16,320
Cammy and Ruby Hart so that's my team right now.

878
00:39:16,360 --> 00:39:19,239
But yeah, yeah, ladies, sure, yeah, the hat ladies. The

879
00:39:19,599 --> 00:39:21,400
fem had talls. That's exciting.

880
00:39:21,480 --> 00:39:23,960
Speaker 1: Okay, well, I will want to play that game so

881
00:39:23,960 --> 00:39:24,920
I'll see them in person.

882
00:39:25,159 --> 00:39:27,840
Speaker 2: It's funny if I if I did actually play Goredguard there,

883
00:39:27,840 --> 00:39:31,119
I will say so far, I want all my sets online.

884
00:39:31,119 --> 00:39:36,360
I feeling very happy, very competent in that game when

885
00:39:36,360 --> 00:39:38,800
I played, Yeah, I was. I was just like blindly

886
00:39:38,840 --> 00:39:40,760
pressing buttons and you seem to know what you were doing.

887
00:39:41,039 --> 00:39:43,880
Speaker 4: Magniet technically using a hat does that count?

888
00:39:44,440 --> 00:39:48,760
Speaker 2: No, ladies, I said, ladies, ladies, ladies and hats. So no,

889
00:39:48,880 --> 00:39:52,880
I'm Bison. No Magneto helmets is a little iff because Spiral,

890
00:39:52,920 --> 00:39:55,199
I think, where's a helmet or whatever? And I'm not

891
00:39:55,239 --> 00:39:59,199
I'm not playing a spiral. I'm sorry, no offense. Uh.

892
00:39:59,360 --> 00:40:01,880
Next one, here's Willow. David says, since I correctly diagnosed

893
00:40:01,880 --> 00:40:06,880
your guys COVID, I'll say Mike has parifhera aka vampire disease.

894
00:40:06,960 --> 00:40:09,280
Sail the sun and take an iron supplements. You don't

895
00:40:09,639 --> 00:40:12,639
steal it from people's blood. There's no cure. Okay, I'll

896
00:40:12,639 --> 00:40:14,679
just never go outside again. Thank you, Willow. Yeah, that

897
00:40:14,760 --> 00:40:17,679
sounds good to me already. X Kun of Effectus Placetation

898
00:40:17,840 --> 00:40:20,320
five pro huge win for new gen Xbox in twenty

899
00:40:20,320 --> 00:40:22,840
twenty six, new Xbox can be more powerful and hopefully

900
00:40:22,840 --> 00:40:26,000
six hundred dollars plus it will have Steam and PlayStation games.

901
00:40:26,039 --> 00:40:28,880
Please spatis Fi Pro in Canada is nine hundred and

902
00:40:28,920 --> 00:40:31,079
sixty dollars. That's too much for anyone to justify. What

903
00:40:31,119 --> 00:40:33,760
are what is the Xbox side of things there? Because

904
00:40:33,760 --> 00:40:36,079
they're not gonna have a pro model. But we also,

905
00:40:36,800 --> 00:40:40,159
you know, a Placetation six is maybe four years away.

906
00:40:40,239 --> 00:40:42,679
There's no way the next Xbox is four years away.

907
00:40:42,840 --> 00:40:44,800
I think, what does the place come in twenty twenty six?

908
00:40:44,880 --> 00:40:48,519
That sounds right, but it ain't gonna be six hundred dollars.

909
00:40:48,320 --> 00:40:51,280
Speaker 1: Like there's they've they've already built it up by saying

910
00:40:51,280 --> 00:40:53,559
this will be the biggest leap between consoles, which we

911
00:40:53,760 --> 00:40:55,199
just it's just no.

912
00:40:55,239 --> 00:40:57,800
Speaker 2: Way that's true. But whatever, that's a lie they're but

913
00:40:57,800 --> 00:41:00,039
they're gonna have to try to play to that. And

914
00:41:00,800 --> 00:41:01,840
I think it's boutique.

915
00:41:01,960 --> 00:41:04,000
Speaker 1: I think it's I think the thing is probably eight

916
00:41:04,119 --> 00:41:07,960
hundred dollars, and really it could be nine hundred, and

917
00:41:08,199 --> 00:41:09,880
what do we just say if it could be, it's

918
00:41:09,920 --> 00:41:12,079
going to be. So I think there's there's a world

919
00:41:12,079 --> 00:41:15,519
in which the next Xbox is mega boutique, mega powerful,

920
00:41:16,000 --> 00:41:17,920
and they just try to sell it to only the

921
00:41:17,960 --> 00:41:21,599
most hardcore Xbox fans who will pay just about anything.

922
00:41:21,840 --> 00:41:24,559
Speaker 2: I think it's nine hundred dollars. We'll see again, a

923
00:41:24,559 --> 00:41:27,719
lot of this is going to be sort of decided

924
00:41:27,760 --> 00:41:30,199
based off how well the Piece five pro does. I'm

925
00:41:30,199 --> 00:41:32,320
sure Microsoft is going to be paying very close attention

926
00:41:32,400 --> 00:41:32,840
to this thing.

927
00:41:32,960 --> 00:41:35,320
Speaker 1: Yeah, I just after this last generation that they will

928
00:41:35,360 --> 00:41:38,199
I think they're done undercutting their own prices, both these companies.

929
00:41:38,559 --> 00:41:41,920
Speaker 2: I am glad that these two are kind of out

930
00:41:41,960 --> 00:41:44,480
of sync with each other. Finally, though right out, yes,

931
00:41:44,679 --> 00:41:47,079
it's clearly was desperately needed.

932
00:41:47,119 --> 00:41:49,920
Speaker 1: It just didn't make it made everything so boring and

933
00:41:50,480 --> 00:41:52,679
safe and conservative, and we just they needed to like

934
00:41:52,840 --> 00:41:55,440
do their own thing and try to find ways to

935
00:41:55,519 --> 00:41:57,880
like get like hook shots in on the other one

936
00:41:57,960 --> 00:41:59,679
instead of just straight jabbing at one another.

937
00:41:59,719 --> 00:42:03,679
Speaker 2: It was boring. Bandana Bush says. The rumor is the

938
00:42:03,679 --> 00:42:06,760
PlayStation five Pro is going to have architecture that modern

939
00:42:07,000 --> 00:42:11,000
rDNA three a m d GPUs don't have. Have you

940
00:42:11,079 --> 00:42:13,400
all heard anything about that. I think that's what they

941
00:42:13,440 --> 00:42:16,159
mean by quote advance ray tracing end quote.

942
00:42:16,400 --> 00:42:17,599
Speaker 1: Yeah, I mean this is what we talked about a

943
00:42:17,599 --> 00:42:19,599
little bit. It's going to have our DNA four features,

944
00:42:19,599 --> 00:42:23,599
probably to power the ray tracing, which is stuff that's like, again,

945
00:42:23,639 --> 00:42:26,559
this is what Nvidia GPUs have, not the same exact thing.

946
00:42:26,559 --> 00:42:29,639
Obviously it'll be AMD's version of that, but Nvidia has,

947
00:42:30,199 --> 00:42:33,679
you know, the tensor cores whatever they're called, to power

948
00:42:33,679 --> 00:42:37,000
the ray tracing, and that is something AMD has not

949
00:42:37,039 --> 00:42:39,679
been able to match even in our DNA three. So

950
00:42:39,960 --> 00:42:42,079
that's probably going to be in the next generation of GPUs.

951
00:42:42,199 --> 00:42:45,159
It sounds like Sony has been asking for exactly that,

952
00:42:45,360 --> 00:42:47,559
and we'll be able to debut this stuff in the

953
00:42:47,599 --> 00:42:48,280
PS five Pro.

954
00:42:48,440 --> 00:42:51,480
Speaker 2: Now again, I just don't who cares about ray tracing?

955
00:42:51,480 --> 00:42:53,880
But I think, yeah, I think that's probably right. Jesse

956
00:42:54,000 --> 00:42:57,719
Sachin says in the grouper verse, Jeff is the postmaster

957
00:42:57,840 --> 00:43:00,920
at FedEx and Mike a doctor. Actually his parents proud

958
00:43:01,159 --> 00:43:03,559
you left getting behind, But you still host podcasts? What

959
00:43:03,639 --> 00:43:06,159
are they about? And what's the names? Uh? Do we

960
00:43:06,239 --> 00:43:10,360
have like a conspiracy theory podcast? Yeah? Probably because because

961
00:43:10,360 --> 00:43:12,239
we got to, like, we both have big important jobs,

962
00:43:12,280 --> 00:43:13,960
We're gonna let our hair down a little bit. We like,

963
00:43:14,119 --> 00:43:17,400
we definitely start off with Bigfoot, but what we do

964
00:43:17,519 --> 00:43:20,519
one episode about like a big political conspiracy and it

965
00:43:20,519 --> 00:43:22,320
does way better than everything else, and then we just

966
00:43:22,360 --> 00:43:23,960
immediately become grifters.

967
00:43:24,760 --> 00:43:25,000
Speaker 3: Yeah.

968
00:43:25,119 --> 00:43:27,960
Speaker 2: Yeah. I don't know how to react to people when

969
00:43:28,000 --> 00:43:30,320
they tell me they like conspiracy deers because I and

970
00:43:30,719 --> 00:43:33,239
I don't want to ask them this, but I don't know,

971
00:43:33,280 --> 00:43:35,079
it's like, oh, you mean, like you think that's like

972
00:43:35,159 --> 00:43:36,639
a fun thing even though you know it's not true,

973
00:43:36,719 --> 00:43:38,880
or do you you actually believe it? I was at

974
00:43:38,920 --> 00:43:41,840
a party and somebody's like, was there talking about Bigfoot?

975
00:43:41,880 --> 00:43:43,239
For I was like, oh, yeah, I love Bigfoot. I

976
00:43:43,280 --> 00:43:46,239
take someone all Bob and the parties like this, This

977
00:43:46,280 --> 00:43:48,480
is a motherfucker really believe in Bigfoot? Or is it

978
00:43:48,519 --> 00:43:49,199
just like fun?

979
00:43:49,639 --> 00:43:51,679
Speaker 1: I think you're right because I think people the reason

980
00:43:51,679 --> 00:43:53,880
people like say, oh I do it for fun is

981
00:43:53,920 --> 00:43:56,400
because they want to believe it, or they do believe it,

982
00:43:56,400 --> 00:43:57,559
and they know they can get away with it. They

983
00:43:57,559 --> 00:44:00,000
say it's just a joke. I think you're one hundred

984
00:44:00,039 --> 00:44:03,159
percent right about that. I only ever like it when

985
00:44:03,159 --> 00:44:06,199
it's I like watching a bunch of those flat earth

986
00:44:06,280 --> 00:44:08,559
conspiracy videos and then I like watching all the people

987
00:44:08,559 --> 00:44:10,400
that debunk it, because that's watching it.

988
00:44:10,559 --> 00:44:12,280
Speaker 2: Yeah. I hate watching exactly.

989
00:44:12,239 --> 00:44:15,360
Speaker 1: You're you're you're all cowing it or yeah, yeah, all right,

990
00:44:15,360 --> 00:44:17,199
and I'm like losing my mind and pulling my hair out.

991
00:44:17,239 --> 00:44:18,960
And then I'll watch a bunch of smart people debunk

992
00:44:18,960 --> 00:44:19,639
it and that's a good time.

993
00:44:19,760 --> 00:44:23,360
Speaker 2: Yeah. To be clear, I did not like easy I

994
00:44:23,360 --> 00:44:25,639
hate them. But yeah, our pockets will be called losing

995
00:44:25,639 --> 00:44:27,440
our mind. There we go. I like it. Yeah, perfect,

996
00:44:28,119 --> 00:44:31,960
Uh to be maybe we get really into politics to

997
00:44:32,000 --> 00:44:34,360
do that. And to be clear, what I remember telling

998
00:44:34,440 --> 00:44:36,280
Dan about that when I was hanging out with him

999
00:44:36,400 --> 00:44:38,639
was I thought, I told him, I'm surprised, how butch

1000
00:44:38,679 --> 00:44:44,480
you talk about politics. It realized that right talk about

1001
00:44:44,519 --> 00:44:47,920
politics more than anybody I know. That's not true.

1002
00:44:49,679 --> 00:44:51,679
Speaker 1: He I mean, he pays a ton of attention to

1003
00:44:51,719 --> 00:44:54,320
that stuff in like a cursory way where it's like

1004
00:44:54,320 --> 00:44:56,880
he does know what's going on and is ready to

1005
00:44:56,880 --> 00:44:57,760
talk about it all the time.

1006
00:44:57,840 --> 00:44:59,320
Speaker 2: But all I do is do it to is a

1007
00:44:59,320 --> 00:45:01,480
comble band that he around like Mike. Mike thinks I

1008
00:45:01,599 --> 00:45:03,920
no warm uposics And what he does isn't he an idiot?

1009
00:45:04,840 --> 00:45:08,920
Dance a bad dance using his bad memory against me.

1010
00:45:09,199 --> 00:45:13,280
Lately to meet the sea and this is fantastic, right,

1011
00:45:13,559 --> 00:45:16,320
he brought up like, oh, I finally met grumpy Mic

1012
00:45:16,400 --> 00:45:18,679
while we're traveling, But yeah, Dad, one of my crows

1013
00:45:18,760 --> 00:45:20,400
was flaring up the one day. And then when I

1014
00:45:20,440 --> 00:45:22,360
had COVID and you made me walk up a hill

1015
00:45:22,400 --> 00:45:25,519
for a mile. Yeah, like you heard that was grumpy Mic.

1016
00:45:25,559 --> 00:45:27,639
But it's like you had your excuses. You're so good

1017
00:45:27,719 --> 00:45:30,599
most of the times. So good.

1018
00:45:31,039 --> 00:45:31,119
Speaker 4: Uh.

1019
00:45:32,159 --> 00:45:34,599
Speaker 2: Anyways, let's talk shit about Dan. Dan was wild today

1020
00:45:34,599 --> 00:45:38,039
with some of the things he was asking. Yeah, well

1021
00:45:38,039 --> 00:45:40,400
I don't remember any of them, but yeah, I remember too.

1022
00:45:40,960 --> 00:45:46,840
May I remind you please? Number one, does metal conduct electricity?

1023
00:45:50,119 --> 00:45:59,000
Pretty wild? Is all beef cow? Yeah, he did say

1024
00:45:59,000 --> 00:45:59,559
those things.

1025
00:46:01,039 --> 00:46:03,280
Speaker 1: At this point, it's like it's so shocking that I

1026
00:46:03,440 --> 00:46:05,480
just have to kind of like immediately let it go

1027
00:46:05,519 --> 00:46:06,760
out in one ear and out the other.

1028
00:46:07,360 --> 00:46:10,400
Speaker 2: Uh. But it's like, yeah, of course, like what else

1029
00:46:10,440 --> 00:46:14,119
canucks like if you wanted to? When you put the

1030
00:46:14,119 --> 00:46:15,800
batteries in, what do you like? What do you think

1031
00:46:15,800 --> 00:46:22,840
the metals art battery? What are lights? What are light bulbs? Actually? Tom,

1032
00:46:22,880 --> 00:46:25,800
what is that tungsten? Doing you think tungsten?

1033
00:46:25,920 --> 00:46:26,039
Speaker 4: All?

1034
00:46:26,159 --> 00:46:30,960
Speaker 2: Right? I love you, Dan. Next up this from Chris Pratt,

1035
00:46:31,239 --> 00:46:33,360
who uh oh mikes my bad. We actually have one

1036
00:46:33,400 --> 00:46:36,800
from a postman Dan. Postman Dan, Is that right? Why

1037
00:46:36,800 --> 00:46:39,519
I feel like I'm missing something? Postman Dan says, Thursday

1038
00:46:40,000 --> 00:46:43,079
beef and cheddar injection. This is right? Is this? It

1039
00:46:43,119 --> 00:46:45,440
is this the event horizon of console gaming? It feels

1040
00:46:45,440 --> 00:46:49,480
like we're heading for a gaming black hole. Jeff, I've

1041
00:46:49,519 --> 00:46:53,320
been listening to an audiobook about the history of computers.

1042
00:46:53,360 --> 00:46:55,880
I'm learning a lot about computer science finally, right, right,

1043
00:46:56,079 --> 00:46:58,760
So I've learned. I'm learning about Moore's law and things

1044
00:46:58,800 --> 00:47:01,280
like that, and I feel it was like Moore's law

1045
00:47:01,360 --> 00:47:02,320
is not a thing. Anymore.

1046
00:47:02,400 --> 00:47:04,000
Speaker 4: Right, it's not a thing.

1047
00:47:05,199 --> 00:47:11,199
Speaker 2: It's well, it was a thing. What's not a law? Right, okay, law,

1048
00:47:11,360 --> 00:47:14,760
it's not like Newton's law of gravity. I understand that. Yeah, thanks.

1049
00:47:14,800 --> 00:47:16,760
Speaker 1: For a long time there did follow this principle of

1050
00:47:16,840 --> 00:47:19,400
they got twice as powerful and twice and half as

1051
00:47:19,920 --> 00:47:22,440
expensive at the same rate for a very long time.

1052
00:47:22,480 --> 00:47:23,840
Speaker 2: And it's definitely not a thing anymore.

1053
00:47:23,920 --> 00:47:28,239
Speaker 1: They will I think what's happening here is actually a

1054
00:47:28,239 --> 00:47:32,159
good sort of allegory for what will happen with consoles.

1055
00:47:32,440 --> 00:47:35,000
So what's going to happen with Moore's law is they

1056
00:47:35,039 --> 00:47:38,760
were just shrinking the size of the the die, and

1057
00:47:38,800 --> 00:47:40,880
they were shrinking the size of the lithograph that they

1058
00:47:40,880 --> 00:47:43,960
were using. So when they talk about like seven nanometers

1059
00:47:44,079 --> 00:47:46,880
versus five nanometers, that's just like basically how thick the

1060
00:47:46,960 --> 00:47:49,679
lines are on the printed circuit board, and the smaller

1061
00:47:49,719 --> 00:47:51,639
those lines are, the less heat they produce, so the

1062
00:47:51,639 --> 00:47:53,320
more efficient they are and the more powerful they can

1063
00:47:53,360 --> 00:47:56,199
be running the same instructions. And at the same time

1064
00:47:56,320 --> 00:47:58,840
they were actually able to make the instructions run better. Overall,

1065
00:47:58,880 --> 00:48:01,880
they were improving that that stuff whatever that is kind

1066
00:48:01,880 --> 00:48:04,639
of reached the physical limit. They kind of can't make

1067
00:48:04,679 --> 00:48:07,880
things that much smaller than three and animeters, two and animeters,

1068
00:48:07,920 --> 00:48:09,360
and every when they do it takes a lot longer

1069
00:48:09,360 --> 00:48:11,079
than it's taken in the past. So what they're gonna

1070
00:48:11,079 --> 00:48:13,880
do is they're going to find new ways to make

1071
00:48:13,920 --> 00:48:16,360
these things improve in terms of performance, but it's going

1072
00:48:16,440 --> 00:48:19,519
to require some more experimentation and thinking outside the box

1073
00:48:19,559 --> 00:48:21,480
instead of just doing the same thing they've always done.

1074
00:48:21,679 --> 00:48:23,800
And I think we just talked about we're glad that

1075
00:48:23,840 --> 00:48:26,039
Microsoft and PlayStation are out of sync and are now

1076
00:48:26,119 --> 00:48:28,199
trying things that are different for what they've always done.

1077
00:48:28,800 --> 00:48:31,480
So they will also kind of slowly find new ways

1078
00:48:31,599 --> 00:48:33,800
ways to build on top of the console experience, it

1079
00:48:34,039 --> 00:48:36,559
experience and keep it valid. If they don't, they're kind

1080
00:48:36,559 --> 00:48:38,840
of fucked. So they're gonna have to like that. And

1081
00:48:38,880 --> 00:48:40,639
that's the same thing for the power.

1082
00:48:40,400 --> 00:48:44,199
Speaker 2: Of the processors, Chris Pratt says. My friend Jim Ryan

1083
00:48:44,320 --> 00:48:47,599
said tupas would appear in eight K on PlayStation five Pro.

1084
00:48:48,039 --> 00:48:50,159
We've come a long way since the days of stomping

1085
00:48:50,239 --> 00:48:54,880
yupahs on an ARKADECRT. Yes, we have Chris Pratt, that's right,

1086
00:48:55,000 --> 00:49:02,320
that's beautiful thing. After a period period and then dot

1087
00:49:02,360 --> 00:49:09,920
dot dot every timepus thinking about those tupas. Connle Wood

1088
00:49:09,960 --> 00:49:13,519
says long Floppy Bird too was revealed to be crypto junk?

1089
00:49:13,679 --> 00:49:16,079
Is that doesn't seem too surprising. I don't know if

1090
00:49:16,079 --> 00:49:19,119
it's true, but it's the Flappy Bird revival of crypto thing.

1091
00:49:19,599 --> 00:49:21,679
Speaker 1: Getting bad vibes from it when people mentioned that it

1092
00:49:21,719 --> 00:49:26,039
was apparently acquired by some holding company and that's how

1093
00:49:26,079 --> 00:49:28,320
they they and then they took some other game and

1094
00:49:28,360 --> 00:49:31,559
made that Flappy Bird. So yeah, people in chat are saying, yes,

1095
00:49:31,880 --> 00:49:33,320
that doesn't seem too surprising.

1096
00:49:33,400 --> 00:49:35,719
Speaker 2: Holy shit, I'm glad. I never really cared to watch

1097
00:49:35,719 --> 00:49:37,079
my flat people, but I know he met a lot

1098
00:49:37,119 --> 00:49:40,079
to you, Jeff, I'm sorry, thank you. Floppy Bird does

1099
00:49:40,119 --> 00:49:40,639
mean a lot to me.

1100
00:49:40,679 --> 00:49:43,920
Speaker 1: I like that game a lot, But anytime a holding

1101
00:49:43,960 --> 00:49:45,840
company shows up like by, I'm like, oh those.

1102
00:49:45,719 --> 00:49:48,679
Speaker 2: Are crypto bros. This is Yeah, that not surprising at all.

1103
00:49:49,280 --> 00:49:51,960
Coddy Bishop says, have you ever watched the cinema Snob

1104
00:49:52,079 --> 00:49:55,400
on YouTube? I have not, Jeff not either, No, I

1105
00:49:55,480 --> 00:49:58,639
does not does not ring a bell. Speaking of cinemas,

1106
00:49:58,920 --> 00:50:03,800
did you see Beetlejuice Beetlejuice? Nah, it seemed mid to me.

1107
00:50:03,920 --> 00:50:07,239
So when you went and confirmed that, not too surprised.

1108
00:50:07,440 --> 00:50:09,519
Some people do like it, though, so maybe I'm just

1109
00:50:09,599 --> 00:50:12,639
you know, just way, way, way more.

1110
00:50:13,239 --> 00:50:15,679
Speaker 1: It's fine than I've heard people who like and even

1111
00:50:15,719 --> 00:50:17,360
the people who like it are like ten do agree.

1112
00:50:17,400 --> 00:50:19,119
Speaker 2: I almost want you to see it just to make sure,

1113
00:50:19,159 --> 00:50:21,440
like I'm not crazy, because there's just one scene in

1114
00:50:21,480 --> 00:50:25,239
the movie where, like they the script doesn't want Beetlejuice

1115
00:50:25,280 --> 00:50:27,519
to the next seed, and instead of like using like

1116
00:50:27,519 --> 00:50:30,159
the subplots going around, like the ex wife who wants

1117
00:50:30,199 --> 00:50:32,400
to kill him as a means to like get him

1118
00:50:32,440 --> 00:50:34,599
out of the scene, he just goes, I have to

1119
00:50:34,599 --> 00:50:39,039
go to the bathroom and like goes a different way

1120
00:50:39,119 --> 00:50:41,559
down the hallway than the other character. I'm like, what

1121
00:50:41,679 --> 00:50:44,679
that's It's crazy. And then when he reappears, he's like,

1122
00:50:44,800 --> 00:50:48,320
I have to find Lydia. I'm like, yeah, well you

1123
00:50:48,320 --> 00:50:50,480
you you're the one who left her. I don't know.

1124
00:50:50,519 --> 00:50:53,679
I was going crazy. This sounds pretty bad.

1125
00:50:53,880 --> 00:50:55,920
Speaker 4: Yeah. I was hearing good stuff about this moment until

1126
00:50:55,920 --> 00:50:58,320
Mike said, like always kind of man. And then after

1127
00:50:58,400 --> 00:51:00,800
he said that, I started seeing all they bought takes

1128
00:51:01,159 --> 00:51:03,400
like they said it's bad, and was like yo, damn,

1129
00:51:03,519 --> 00:51:05,079
maybe I should he loved it.

1130
00:51:05,199 --> 00:51:10,519
Speaker 2: He broke the damn Yeah yeah, uh yeah. Cinnamon Cinemas Now,

1131
00:51:10,559 --> 00:51:13,719
maybe I'll look that up. Connor Wood says, also Anna

1132
00:51:13,880 --> 00:51:17,039
Perna and Xbox jobs. Garbage news today, yeah, not great,

1133
00:51:17,079 --> 00:51:18,360
not great news day. Huh.

1134
00:51:18,480 --> 00:51:18,679
Speaker 4: Yeah.

1135
00:51:18,679 --> 00:51:21,639
Speaker 2: It's just a kind of a been that way the

1136
00:51:21,719 --> 00:51:23,719
roller coaster right where things are good and then things

1137
00:51:23,719 --> 00:51:26,840
are really bad again. Mikey O'Leary says, p S five

1138
00:51:26,880 --> 00:51:30,519
pro officially announced. You know what that means? Quackshot remake confirmed.

1139
00:51:30,920 --> 00:51:34,920
R let's Drake's got to stop dodging it. Nick says

1140
00:51:34,960 --> 00:51:38,039
In the Mushroom Kingdom, they're eating the goombas, these brothers

1141
00:51:38,079 --> 00:51:44,639
that came in, they're eating the Cooper. Uh it's pretty good. Yeah, yes, lost,

1142
00:51:44,880 --> 00:51:50,079
he lost his mind for sure, absolutely. Uh. James Downs says,

1143
00:51:50,280 --> 00:51:52,760
do you I'll tell you what that's that's not hopping

1144
00:51:52,800 --> 00:51:56,079
the whole Ohio being a mean state lately. Thing, by

1145
00:51:56,159 --> 00:51:59,519
the way, that's great. Uh. James Down says, do you

1146
00:51:59,519 --> 00:52:01,440
think even the PS six will have enough of a

1147
00:52:01,519 --> 00:52:03,800
jump at technology to make the upgrade from PS five

1148
00:52:03,880 --> 00:52:08,159
worth it? Will there be software to support it? I

1149
00:52:08,159 --> 00:52:08,519
don't know.

1150
00:52:08,760 --> 00:52:12,920
Speaker 1: I feel like these next two to four years, however

1151
00:52:12,960 --> 00:52:14,639
long it takes to get a PS six will probably

1152
00:52:14,679 --> 00:52:15,320
be closer.

1153
00:52:15,039 --> 00:52:15,719
Speaker 2: To four than two.

1154
00:52:16,159 --> 00:52:18,840
Speaker 1: Is about figuring out a lot of the problems that

1155
00:52:18,880 --> 00:52:20,320
they will need to figure out to make a PS

1156
00:52:20,400 --> 00:52:23,239
six make sense. And I have some faith that that

1157
00:52:23,280 --> 00:52:25,719
will happen, just because there's so much money at stake.

1158
00:52:27,320 --> 00:52:29,599
So yeah, I think they'll be able to get a

1159
00:52:29,639 --> 00:52:32,800
powerful console, sell it for a relatively reasonable price. What

1160
00:52:32,840 --> 00:52:35,119
will be reasonable then will be seven hundred dollars though,

1161
00:52:36,320 --> 00:52:38,800
and then whether or not will there be software. I

1162
00:52:38,800 --> 00:52:40,280
think I think a lot of developers are going to

1163
00:52:40,320 --> 00:52:42,000
be figuring that stuff out. I think they mostly have,

1164
00:52:42,159 --> 00:52:43,920
and now we're going to see the fruits of them

1165
00:52:44,039 --> 00:52:45,840
sort of experimenting and be like, here's how we're going

1166
00:52:45,920 --> 00:52:47,840
to make games make sense. And I think we'll start

1167
00:52:47,880 --> 00:52:50,320
to really see that land in about three to four years.

1168
00:52:51,239 --> 00:52:53,920
Speaker 2: El Gregg says, actual question for once, but there is

1169
00:52:54,039 --> 00:52:57,800
no shot that GTA six, Muster Underworlds or even Dragon

1170
00:52:57,920 --> 00:53:00,280
Zongba two will be sixty FS on the PlayStation five

1171
00:53:00,360 --> 00:53:01,119
pro Right.

1172
00:53:02,920 --> 00:53:04,800
Speaker 1: It's hard for me to just go off the top

1173
00:53:04,800 --> 00:53:06,360
of my head, but I mean, I think.

1174
00:53:06,239 --> 00:53:10,400
Speaker 2: Monster Hunter Wild's probably I don't think any Capcom games

1175
00:53:10,400 --> 00:53:13,400
were in that initial list, right, there's no Dragons dog Whether,

1176
00:53:13,440 --> 00:53:17,679
there was no like Resident Evil for uh or you know,

1177
00:53:17,760 --> 00:53:18,199
anything like that.

1178
00:53:18,880 --> 00:53:21,679
Speaker 1: Dragon's Dogma two, My guess I'm trying to remember. I

1179
00:53:21,719 --> 00:53:24,599
thought that was pretty CPU bound, that they were trying

1180
00:53:24,599 --> 00:53:26,960
to like simulate so much across the world there, And

1181
00:53:27,000 --> 00:53:29,559
of course GPUs aren getting better at simulation. They are,

1182
00:53:29,920 --> 00:53:32,480
but I don't think these games, these developers are actually

1183
00:53:32,760 --> 00:53:34,719
taking advantage of that for these games. And I don't

1184
00:53:34,760 --> 00:53:36,639
know how to reach for the Moon Engine works in

1185
00:53:36,719 --> 00:53:39,400
regards to that. So yeah, I think Dragon's Dogma two

1186
00:53:39,400 --> 00:53:41,079
will probably continue to be thirty. Maybe it gets like

1187
00:53:41,079 --> 00:53:44,079
a forty five frames per second mode, which I wouldn't hate.

1188
00:53:44,199 --> 00:53:48,159
GTA six, I'm not like ready to confirm. Oh, that's

1189
00:53:48,159 --> 00:53:50,679
definitely only gonna be thirty frames per second. Maybe some

1190
00:53:50,840 --> 00:53:54,480
miracle happens. But with GTA, has any GTA since three

1191
00:53:54,599 --> 00:53:57,000
launched it higher than thirty frames per second on console?

1192
00:53:57,880 --> 00:54:00,119
It was like GT three even sixty frames.

1193
00:54:01,079 --> 00:54:03,840
Speaker 3: Was unlocked, but it ran around thirty.

1194
00:54:03,840 --> 00:54:05,719
Speaker 2: Okay, right, it was it went up and down. They

1195
00:54:05,800 --> 00:54:06,280
might do that.

1196
00:54:06,320 --> 00:54:08,159
Speaker 1: They might unlock it and say, hey, just use your

1197
00:54:08,239 --> 00:54:10,599
VRR to get like a smoother experience. I don't know,

1198
00:54:11,719 --> 00:54:13,519
I'm gonna it's probably be closer to thirty than the

1199
00:54:13,559 --> 00:54:14,119
sixty though.

1200
00:54:14,679 --> 00:54:16,960
Speaker 2: Edgar Marina says about to hit ten thousand matches on

1201
00:54:17,000 --> 00:54:19,280
street Fighter six, send help. Hey, you know you need

1202
00:54:19,280 --> 00:54:23,199
to jump on that Marvels Capcom Fighting game collection things

1203
00:54:23,440 --> 00:54:25,800
with me. Yeah that I throwed down a Marvel.

1204
00:54:25,480 --> 00:54:28,039
Speaker 4: Baby only ten thousand, Edgar, what's going on?

1205
00:54:28,079 --> 00:54:28,320
Speaker 2: Buddy?

1206
00:54:28,360 --> 00:54:30,800
Speaker 4: You need you need to put this number up. Come on, Bobby,

1207
00:54:30,920 --> 00:54:33,000
I was gonna I think I have like twenty or

1208
00:54:33,079 --> 00:54:33,599
something like that.

1209
00:54:34,559 --> 00:54:36,880
Speaker 3: I want to play some shouts to Egger. That's all

1210
00:54:37,119 --> 00:54:40,000
the people I met at EVO. Ten thousand.

1211
00:54:40,559 --> 00:54:43,760
Speaker 4: Hell yeah, good needs help getting this number up. Let's go, baby.

1212
00:54:44,119 --> 00:54:48,159
Speaker 2: Yeah, I do want to play some more street Fighter

1213
00:54:48,199 --> 00:54:51,320
six once Terry comes out, for sure. Uh. Brito says

1214
00:54:51,360 --> 00:54:53,559
SteamOS is great, but I found the base deck is

1215
00:54:53,599 --> 00:54:58,199
not super optimized for TV hookup. Who Microsoft aavetctera? Do

1216
00:54:58,280 --> 00:55:01,400
you think might be the first to the stationary PC?

1217
00:55:01,679 --> 00:55:04,519
Is TV Space? Sorry if I misinterpreted your comments. I

1218
00:55:04,559 --> 00:55:07,519
got here. That's that's that's basically kind of what I

1219
00:55:08,719 --> 00:55:11,079
already made a jump for that Mark at one time, right,

1220
00:55:11,119 --> 00:55:11,599
they made a.

1221
00:55:11,559 --> 00:55:14,719
Speaker 1: Play there, right, I think uh a little early maybe

1222
00:55:14,800 --> 00:55:18,480
a little early kind of misreading the market at that time. Also,

1223
00:55:18,559 --> 00:55:22,000
I think people were rightful, rightfully skeptical of like a

1224
00:55:22,239 --> 00:55:25,360
steam big picture mode at that moment. That's it's really improved.

1225
00:55:25,400 --> 00:55:27,119
I think if you take the steam Os experience now

1226
00:55:27,199 --> 00:55:29,679
put it on stuff. I don't know who necessarily first

1227
00:55:29,719 --> 00:55:31,239
shaker w a bet right now, it does feel like

1228
00:55:31,239 --> 00:55:34,639
it is probably gonna be steam Os, and they'll probably

1229
00:55:34,639 --> 00:55:36,559
just partner up with like a SEUs or something one

1230
00:55:36,599 --> 00:55:40,800
of these small tiny PC manufacturers had that that actually

1231
00:55:40,840 --> 00:55:43,760
launch with steam Os, and that could be very cool

1232
00:55:43,760 --> 00:55:46,880
at this moment, but I think that Microsoft will have

1233
00:55:46,960 --> 00:55:47,559
to respond.

1234
00:55:47,880 --> 00:55:50,119
Speaker 2: You know, I'm learning about in my computer book right now.

1235
00:55:50,280 --> 00:55:51,960
I would love to hear it actually about how about

1236
00:55:51,960 --> 00:55:54,280
how about how z Rocks was the one who funded

1237
00:55:54,320 --> 00:55:57,000
a lot of the major developments of the of the

1238
00:55:57,039 --> 00:56:00,320
Internet and personal computers and then like didn't gooies yeap,

1239
00:56:01,199 --> 00:56:03,159
like didn't like know how to actually make anybody or

1240
00:56:03,199 --> 00:56:04,079
sell any of it.

1241
00:56:04,239 --> 00:56:06,800
Speaker 1: Have you have you ever seen Pirates of Silicon Valley? No,

1242
00:56:07,519 --> 00:56:09,639
you're reading this right now, you should go. Honestly, I

1243
00:56:09,679 --> 00:56:12,480
don't know where it might just be on YouTube. That's

1244
00:56:12,599 --> 00:56:16,360
about Steve Jobs and uh and Bill Gates and about

1245
00:56:16,360 --> 00:56:17,639
how they basically.

1246
00:56:17,360 --> 00:56:19,920
Speaker 2: Like, there's a whole speech at the end. We both

1247
00:56:19,960 --> 00:56:22,320
have these rich neighbors called Xerox, and we went into

1248
00:56:22,320 --> 00:56:24,199
their house and stole their ship. And you want to

1249
00:56:24,199 --> 00:56:26,000
say I stole from you? We both stole from Xerox.

1250
00:56:26,159 --> 00:56:28,079
You know, great movie. It really may have seen the

1251
00:56:28,199 --> 00:56:30,000
end of that's a TV movie, right. I may seem

1252
00:56:30,639 --> 00:56:33,320
when it like first came out. I remember because I

1253
00:56:33,360 --> 00:56:35,840
remember because it wasn't it a sticking point that Steve

1254
00:56:35,920 --> 00:56:39,199
Jobs were trying to say, you stole the mouse from us? Yes,

1255
00:56:39,400 --> 00:56:40,639
and he's like, what are you talking?

1256
00:56:40,639 --> 00:56:42,679
Speaker 1: You know, we both stole it from Xerox, you fucking

1257
00:56:42,679 --> 00:56:45,079
crazy person. And not to be fair, he definitely stole

1258
00:56:45,119 --> 00:56:45,800
a lot from Mac.

1259
00:56:45,920 --> 00:56:51,800
Speaker 2: But I love imagining this alternate reality where Xerox is

1260
00:56:52,039 --> 00:56:54,800
the computer company and it could have been it should

1261
00:56:54,800 --> 00:56:57,159
have been a bear, right, all the research a lot

1262
00:56:57,199 --> 00:56:57,400
of you.

1263
00:56:57,840 --> 00:57:00,880
Speaker 1: Absolutely, yes, Sark, I love about that stuff. What is

1264
00:57:00,880 --> 00:57:01,760
the what is this book?

1265
00:57:02,440 --> 00:57:06,000
Speaker 2: Uh, it's called The Dream Machine. It's it's it's it's

1266
00:57:06,079 --> 00:57:10,440
largely from link Lighter's perspective or leak lick lighter. Right,

1267
00:57:10,599 --> 00:57:13,320
that guy, the guy who like first was like detailing

1268
00:57:13,320 --> 00:57:16,000
what the internet would be. Oh okay, sure his name

1269
00:57:16,039 --> 00:57:18,760
is a bunch of letters than lick lighter. Yeah, okay,

1270
00:57:18,760 --> 00:57:19,840
all right, Like.

1271
00:57:21,559 --> 00:57:23,960
Speaker 4: You should listen to the behind the bustar episodes on

1272
00:57:24,440 --> 00:57:27,079
sip jobs. It's really good. They really go in detail

1273
00:57:27,079 --> 00:57:29,719
of how he managed that company. It's pretty good.

1274
00:57:30,239 --> 00:57:34,400
Speaker 2: J c R lick lighter excuse me, okay, JCR lick lighter. Okay. Yeah.

1275
00:57:34,480 --> 00:57:38,519
The guy who, uh, symbiosis was his memo that detailed

1276
00:57:38,559 --> 00:57:41,639
what personal computers and what would become the Internet could

1277
00:57:41,679 --> 00:57:47,000
possibly be. And yeah, uh. Next up is from Antonio

1278
00:57:47,000 --> 00:57:49,280
Morales link at member for twenty months. Think. He says,

1279
00:57:49,320 --> 00:57:51,320
now that time has passed, I can finally admit this.

1280
00:57:51,480 --> 00:57:54,639
Dan was right. Kirby is not a good speed running game.

1281
00:57:54,920 --> 00:57:57,159
How was that Dan's position? Dan was, it's not a

1282
00:57:57,199 --> 00:58:01,920
good video game. Wow. But it was his attempts to

1283
00:58:01,920 --> 00:58:04,880
try to speed run it in the TENRIBLD Championships that

1284
00:58:04,960 --> 00:58:08,880
really set him off against like double tapping to run them. Yeah.

1285
00:58:09,079 --> 00:58:11,360
Speaker 1: I kind of got into the I kind of gotten

1286
00:58:11,400 --> 00:58:13,400
to Kirby with that stuff, but I get it.

1287
00:58:13,400 --> 00:58:17,719
Speaker 2: It's an acquiry taste. Alian Miracle says, what's this about

1288
00:58:17,800 --> 00:58:20,039
squirrel Girls? And look, I don't have to elaborate on

1289
00:58:20,119 --> 00:58:24,000
everything I say. Matt Rare Monkey says, how many people

1290
00:58:24,239 --> 00:58:25,679
is just the fuck up?

1291
00:58:25,760 --> 00:58:28,760
Speaker 3: Hang on, how many years have you given me ship

1292
00:58:28,840 --> 00:58:31,480
for my fox thing? And now you're on squirrel Girls

1293
00:58:31,480 --> 00:58:31,920
and you think.

1294
00:58:31,840 --> 00:58:37,199
Speaker 2: You don't like squirrel Girls? To be clear, God, I

1295
00:58:37,199 --> 00:58:42,480
don't talk. I don't like them too much. Matt Rare

1296
00:58:42,519 --> 00:58:45,239
Munkey says, how many people did you squirrel girl? No

1297
00:58:45,440 --> 00:58:49,119
gadgets a rat? Okay, there were squirrels in that show

1298
00:58:49,559 --> 00:58:52,320
in that one episode. I'm just asking questions. No's she's

1299
00:58:52,360 --> 00:58:54,440
a mouse or probably more of a mouse than a rat.

1300
00:58:54,440 --> 00:58:58,280
She's a mouse. Matt Rare Munkey says, how many people

1301
00:58:58,440 --> 00:59:01,320
is justin one going to make refund Marble cap.

1302
00:59:01,199 --> 00:59:04,199
Speaker 4: Come my god, oh my god, this motherfucker. You can't

1303
00:59:04,239 --> 00:59:07,320
in Marvel's Captain and in dis Collection, you can't assign

1304
00:59:07,599 --> 00:59:10,800
like shortcuts for the supers. So he's playing sang GiB

1305
00:59:11,119 --> 00:59:14,000
So he was fucking level three motherfuckers out of the blue,

1306
00:59:14,079 --> 00:59:16,639
out of nowhere. Because if you had to do the motion,

1307
00:59:16,760 --> 00:59:18,760
you can see a comment, or you had to Champagne.

1308
00:59:18,920 --> 00:59:21,000
Now he's doing She's like, because of Marvel, you move

1309
00:59:21,119 --> 00:59:23,840
like a thousand miles per hour. He was like running

1310
00:59:23,880 --> 00:59:26,599
and SHOs level three motherfuckers left and right all night.

1311
00:59:26,639 --> 00:59:27,480
He was crazy.

1312
00:59:27,519 --> 00:59:30,360
Speaker 2: I thought, on ranked mode, you couldn't do that super

1313
00:59:30,400 --> 00:59:32,320
shortcut thing at least, but who knows, maybe he's messing

1314
00:59:32,320 --> 00:59:33,079
around on log.

1315
00:59:34,159 --> 00:59:36,440
Speaker 4: He was first cooking people. He's crazy.

1316
00:59:36,599 --> 00:59:39,880
Speaker 2: They're the like the ceiling is very high. Marvelsus's cap

1317
00:59:39,960 --> 00:59:41,519
on too, And I was worried about that, just jumping

1318
00:59:41,519 --> 00:59:43,679
into a random online matches because like you know, you

1319
00:59:43,719 --> 00:59:46,519
can't do things like infinites and and and whatnot. But

1320
00:59:47,559 --> 00:59:49,480
so at least so far, I haven't like had a

1321
00:59:49,519 --> 00:59:52,280
bathroom like you know, just want to throw my computer away,

1322
00:59:52,320 --> 00:59:54,519
which is the things that happens in other fighting games.

1323
00:59:54,519 --> 00:59:57,360
Speaker 4: Today, I got one Infinite today down on somebody and

1324
00:59:57,599 --> 00:59:59,519
doesn't I can't get anymore.

1325
00:59:59,599 --> 01:00:01,199
Speaker 2: Is it the iron Man one or something else?

1326
01:00:01,320 --> 01:00:01,559
Speaker 4: Yeah?

1327
01:00:01,719 --> 01:00:01,880
Speaker 3: I do.

1328
01:00:02,119 --> 01:00:03,800
Speaker 4: I use war Machine, but for some reason, I could

1329
01:00:03,800 --> 01:00:06,079
it get it in war Machine done, so I like, oh, well,

1330
01:00:06,119 --> 01:00:08,280
I'm gonna play on fucking I know Ironment it's better,

1331
01:00:08,320 --> 01:00:10,079
but I kind of play as war Machine anyways, because

1332
01:00:10,079 --> 01:00:12,519
I like his bark when he does Proton Canon more.

1333
01:00:13,840 --> 01:00:14,960
Speaker 2: It's my Sunday's best.

1334
01:00:15,239 --> 01:00:19,000
Speaker 4: Yes, yeah, yes, so right, yeah, this is fucking war

1335
01:00:19,079 --> 01:00:19,920
Machine rules.

1336
01:00:20,719 --> 01:00:23,880
Speaker 2: And next up is Jay Reunpurdo says, Jeff, How can

1337
01:00:23,920 --> 01:00:26,599
you say Xbox isn't strong when they're about to overtake

1338
01:00:26,760 --> 01:00:30,360
PlayStation revenue? Both could do better, but Xbox just needs

1339
01:00:30,519 --> 01:00:33,000
to release games. Yeah, I mean, I.

1340
01:00:33,239 --> 01:00:35,480
Speaker 1: Think it was the point of comparison that we're making.

1341
01:00:35,559 --> 01:00:38,800
Is that why is PlayStation feels so much like they

1342
01:00:38,840 --> 01:00:41,400
can get away with this price. It's because they don't

1343
01:00:41,400 --> 01:00:44,519
feel much competition from Xbox in hardly in terms of

1344
01:00:44,599 --> 01:00:48,119
selling consoles and console sales. Right, yes, if there was,

1345
01:00:48,639 --> 01:00:51,320
I think it's the It's the thing the sentence I said,

1346
01:00:51,639 --> 01:00:53,519
we're gonna set this at seven hundred dollars is PS

1347
01:00:53,559 --> 01:00:55,440
five pro and what are you gonna do? We don't

1348
01:00:55,440 --> 01:00:56,840
think you're gonna go buy an Xbox and we know

1349
01:00:56,880 --> 01:00:59,039
you're not gonna go buy a PC? And is that

1350
01:00:59,639 --> 01:01:01,480
not how they feel? Is there a reason they shouldn't

1351
01:01:01,480 --> 01:01:01,960
feel that way?

1352
01:01:02,159 --> 01:01:04,039
Speaker 2: I don't. I don't see the argument why they shouldn't

1353
01:01:04,039 --> 01:01:04,440
feel that way.

1354
01:01:04,480 --> 01:01:06,159
Speaker 1: I think they write they're right to feel that way,

1355
01:01:06,480 --> 01:01:08,400
and so they're gonna get away with it because Xbox

1356
01:01:08,480 --> 01:01:11,639
is not strong in that particular way. Now, maybe is

1357
01:01:11,800 --> 01:01:15,440
Xbox stronger for setting up for some new future of

1358
01:01:15,480 --> 01:01:18,039
what video games look like? That that feels like a

1359
01:01:18,039 --> 01:01:21,079
post console future. Maybe I think that's yet to be seen,

1360
01:01:21,159 --> 01:01:24,519
but maybe they are. And having Call of Duty obviously

1361
01:01:24,559 --> 01:01:26,920
helps with that. I mean, if we're talking about the

1362
01:01:26,920 --> 01:01:30,000
long term future fifty years from now, maybe Microsoft is

1363
01:01:30,000 --> 01:01:31,880
in a better position. But right now for setting the

1364
01:01:31,880 --> 01:01:34,199
price of a console, clearly PlayStations in a better position.

1365
01:01:34,760 --> 01:01:38,440
Speaker 2: Concord the plant says, might switch joycon stick stopped working again.

1366
01:01:38,480 --> 01:01:41,360
Well that's fun. Sorry to hear about that. Yeah, that's ugh,

1367
01:01:41,400 --> 01:01:43,599
I'm sorry. Yeah that boy Jerras is why does Star

1368
01:01:43,599 --> 01:01:46,480
Wars Outlaws take like ten plus hours to get interesting?

1369
01:01:46,519 --> 01:01:48,599
It's a problem with airy ubisal game and it makes

1370
01:01:48,599 --> 01:01:52,519
me worried for Assasus Creech Shadows you. Yeah, we're playing Outlaws?

1371
01:01:52,639 --> 01:01:53,800
Is it a slow start again?

1372
01:01:54,079 --> 01:01:58,360
Speaker 1: It's scattered start? Is I think how I would describe it,

1373
01:01:58,400 --> 01:02:00,960
Where it's just you feel like there's probably some interesting

1374
01:02:00,960 --> 01:02:02,760
stuff over here, and then the game sort of like

1375
01:02:02,800 --> 01:02:04,880
just sends you in a bunch of different directions at first,

1376
01:02:05,280 --> 01:02:07,719
and then once you start getting your ship and you're traveling,

1377
01:02:07,800 --> 01:02:10,400
you run into like fucking Lando Calrissian and you can

1378
01:02:10,440 --> 01:02:11,920
go to tattoo In and do some cool stuff on

1379
01:02:11,960 --> 01:02:13,719
with Jaba. Even though it's tatooing, we've seen it a

1380
01:02:13,760 --> 01:02:16,320
million times, but there is more interesting stuff on there.

1381
01:02:16,639 --> 01:02:18,719
Speaker 2: It is definitely a game that gets better the more

1382
01:02:18,760 --> 01:02:19,280
you play.

1383
01:02:19,519 --> 01:02:21,360
Speaker 1: I liked it enough it's at the start, but like

1384
01:02:21,360 --> 01:02:23,760
the more I played, I'm like, yeah, they maybe should

1385
01:02:23,760 --> 01:02:26,360
have given you some of these blaster abilities quicker at

1386
01:02:26,360 --> 01:02:26,719
the start.

1387
01:02:27,480 --> 01:02:29,880
Speaker 2: You see they're like patching some of the early stealth

1388
01:02:29,920 --> 01:02:31,960
missions that make them a bit more forgiving. Apparently that

1389
01:02:32,000 --> 01:02:33,239
was a bit of a pain point with people.

1390
01:02:33,360 --> 01:02:36,239
Speaker 1: I think that's the right move because I think some

1391
01:02:36,280 --> 01:02:38,280
of the later stealth missions that I've done post ten

1392
01:02:38,320 --> 01:02:40,760
hours into the game is have been very interesting. A

1393
01:02:40,800 --> 01:02:42,360
lot of a big part of that is they're just

1394
01:02:42,360 --> 01:02:44,599
more interesting levels in terms of their design, and then

1395
01:02:44,599 --> 01:02:47,119
they're also more interesting in their setting because I'm like

1396
01:02:47,159 --> 01:02:50,639
going into imperial facilities and that's just cool to see

1397
01:02:50,679 --> 01:02:54,039
and seeing all the different stormtroopers and stuff like that. Yeah,

1398
01:02:54,079 --> 01:02:56,119
a game that definitely gets better, and if they could

1399
01:02:57,079 --> 01:02:58,320
expedite that process of.

1400
01:02:58,280 --> 01:03:00,400
Speaker 2: It getting better, that the game would better for all.

1401
01:03:00,960 --> 01:03:03,239
And Jedi Moss says, a wild thing about the PlayStation

1402
01:03:03,320 --> 01:03:06,440
five Pro video is a big marketing beat is improvements

1403
01:03:06,480 --> 01:03:09,599
to PS four games. Jets don't matter, No games are

1404
01:03:09,679 --> 01:03:14,400
left behind anymore. Yeah. Yeah, there's like like sixty games

1405
01:03:14,440 --> 01:03:14,960
or something like that.

1406
01:03:14,960 --> 01:03:17,239
Speaker 1: They say, we'll just be improved day one. It doesn't

1407
01:03:17,239 --> 01:03:18,719
feel like a huge list. Maybe it's more than that,

1408
01:03:18,760 --> 01:03:20,480
maybe it's a bunch more, but I thought that was

1409
01:03:20,480 --> 01:03:23,880
the number I heard. Yeah, the people will want to

1410
01:03:23,920 --> 01:03:26,360
see that. It's just not some magic bullet that's gonna

1411
01:03:26,360 --> 01:03:28,159
get people what they really want, which is Bloodborne at

1412
01:03:28,159 --> 01:03:29,119
sixty frames per second.

1413
01:03:29,280 --> 01:03:32,440
Speaker 2: So right, all right, that's it for supersets right now.

1414
01:03:32,440 --> 01:03:34,199
If you all want to send in anymore, we will

1415
01:03:34,199 --> 01:03:36,400
read them before the end of the show. But Jeff

1416
01:03:36,440 --> 01:03:36,920
back to you.

1417
01:03:37,400 --> 01:03:37,800
Speaker 3: All right.

1418
01:03:38,119 --> 01:03:39,960
Speaker 1: What we're gonna do is take another quick break while

1419
01:03:40,000 --> 01:03:42,320
I get set up for our tier list. We're gonna

1420
01:03:42,320 --> 01:03:46,320
do a tier list of mid gen refreshes and upgrades

1421
01:03:46,320 --> 01:03:48,480
and slim models and all that stuff.

1422
01:03:48,559 --> 01:03:54,639
Speaker 2: Right after this. All right, we're back.

1423
01:03:55,159 --> 01:03:57,960
Speaker 1: It's a game mess asides, I'm your house Jeff Grubb,

1424
01:03:58,000 --> 01:04:00,320
there's Mike Minatti Stell. We are going to do a

1425
01:04:00,360 --> 01:04:03,000
tier list. So I made a little thing a tear maker.

1426
01:04:03,159 --> 01:04:04,599
They have a bun that has a bunch of the

1427
01:04:04,679 --> 01:04:10,199
console refreshes. Whether those are slims, top loaders, pros, whatever,

1428
01:04:10,480 --> 01:04:13,440
they're all on here, sps, They're all represented in one

1429
01:04:13,440 --> 01:04:14,920
way or the other for the most part. Maybe I

1430
01:04:14,960 --> 01:04:18,119
forgot something. I don't think I really did, though, but

1431
01:04:18,199 --> 01:04:21,039
if I did, we'll cross that bridge. But Mike, I

1432
01:04:21,119 --> 01:04:22,639
want to ask you, what do you think is the

1433
01:04:22,639 --> 01:04:25,159
best criteria we should use here, because I'm thinking maybe

1434
01:04:25,159 --> 01:04:26,960
we should just go based on vibes.

1435
01:04:27,519 --> 01:04:29,199
Speaker 2: Yeah, I mean there are so many things that it

1436
01:04:29,280 --> 01:04:33,039
is a lot of a I think vibe, the new

1437
01:04:33,239 --> 01:04:37,239
you know, appearance, maybe maybe a price, if there were

1438
01:04:37,320 --> 01:04:40,360
any actual improvements to the hardware, stuff like that, because yeah,

1439
01:04:40,400 --> 01:04:42,639
there's a lot of things there. Yeah, I think there's

1440
01:04:42,679 --> 01:04:43,320
a lot of things.

1441
01:04:43,360 --> 01:04:46,079
Speaker 1: And I think these consoles get by, especially like once

1442
01:04:46,079 --> 01:04:49,760
they're such known quantities on how much people are excited

1443
01:04:49,760 --> 01:04:51,239
by them, and there's a bunch of reasons they might

1444
01:04:51,239 --> 01:04:52,079
be excited about it.

1445
01:04:53,239 --> 01:04:55,199
Speaker 2: All right, Oh sorry, my heartburn's really hit me. I'm

1446
01:04:55,199 --> 01:04:56,400
just sicking. All right, there we go.

1447
01:04:57,199 --> 01:05:00,840
Speaker 1: Okay, let's just kind of go in the general order

1448
01:05:00,880 --> 01:05:03,320
I have here, although I put the NES top loader.

1449
01:05:03,400 --> 01:05:04,880
Speaker 2: Yeah, let's just do that one first. That one feels

1450
01:05:04,920 --> 01:05:07,440
like an early good example. All right, Mike, we had

1451
01:05:07,480 --> 01:05:10,239
the NES, then we got the NES top loader. How

1452
01:05:10,280 --> 01:05:12,159
do you feel about that one? What tier do you

1453
01:05:12,159 --> 01:05:12,960
want to put in here?

1454
01:05:13,000 --> 01:05:15,320
Speaker 1: We have S, A, B, C, and D and I

1455
01:05:15,320 --> 01:05:17,199
could add tiers or remove them as needed.

1456
01:05:17,440 --> 01:05:20,440
Speaker 2: Probably enough, Tiars toplader is pretty good. I mean the

1457
01:05:20,440 --> 01:05:22,920
best thing about the top loader is that it just worked.

1458
01:05:22,920 --> 01:05:23,840
Beat It just worked.

1459
01:05:23,920 --> 01:05:28,079
Speaker 1: Yes, you'll toast there right Forever I thought it was

1460
01:05:28,119 --> 01:05:30,360
the games, It's like, oh no, it was the NES

1461
01:05:30,480 --> 01:05:33,000
that was the problem, and the top loader just fixed

1462
01:05:33,039 --> 01:05:34,800
all those issues. So every game I had that I

1463
01:05:34,880 --> 01:05:37,760
was blowing into or whatever or cleaning with those alcohol

1464
01:05:37,800 --> 01:05:40,280
swabs just worked when I put them in the top loader,

1465
01:05:40,440 --> 01:05:41,760
and that was very exciting to see.

1466
01:05:41,800 --> 01:05:43,760
Speaker 2: Also, I kind of like the way it lookshi. The

1467
01:05:43,760 --> 01:05:47,199
way it looks it's almost so small. It's like, oh wow,

1468
01:05:47,280 --> 01:05:49,400
this thing almost feels kind of like it felt more

1469
01:05:49,440 --> 01:05:51,840
like a toy than ever. Yeah, it always was a toy,

1470
01:05:51,880 --> 01:05:53,880
but that was also kind of the neat you know

1471
01:05:53,920 --> 01:05:55,719
thing of it, and we talked about Moore's law. Here

1472
01:05:55,800 --> 01:05:58,199
was a point where the revision of a console would

1473
01:05:58,199 --> 01:06:01,719
be significantly small at this point because it was just

1474
01:06:02,159 --> 01:06:06,239
so much easier to make smaller versions of these things. Granted,

1475
01:06:06,239 --> 01:06:08,400
at this point, you know, this is a revision of

1476
01:06:08,440 --> 01:06:10,760
hardware that dated back to like eighty four.

1477
01:06:10,679 --> 01:06:12,880
Speaker 1: And pan with a fama coom right, and it was

1478
01:06:12,920 --> 01:06:14,880
based on a processor that had been around for a

1479
01:06:15,079 --> 01:06:16,360
very long time at that point.

1480
01:06:16,440 --> 01:06:19,360
Speaker 2: So yeah, you have the new controls with it that

1481
01:06:19,400 --> 01:06:21,320
are a bit more comfortable, though you know, I still

1482
01:06:21,360 --> 01:06:23,679
have more nostalgia for the hard edges of the original

1483
01:06:23,800 --> 01:06:26,960
endance control. I like that power switching it. I was

1484
01:06:27,000 --> 01:06:31,480
felt satisfying, that big red switch, the throw up and down.

1485
01:06:31,639 --> 01:06:34,440
I mean, I feel like it's probably at least an

1486
01:06:34,480 --> 01:06:35,280
a right.

1487
01:06:35,840 --> 01:06:38,559
Speaker 1: Yeah, I was thinking maybe a BEE, just because it

1488
01:06:38,639 --> 01:06:41,760
came so late, or at least it felt it came

1489
01:06:41,800 --> 01:06:44,159
so late that it was like there weren't a lot

1490
01:06:44,159 --> 01:06:46,480
of people out there getting these things, and I think

1491
01:06:46,519 --> 01:06:47,840
a lot of people didn't feel the need for it,

1492
01:06:47,840 --> 01:06:50,119
even though obviously would have solved the problem. I kind

1493
01:06:50,119 --> 01:06:51,280
of lean toward B but I don't know if you

1494
01:06:51,280 --> 01:06:52,599
want to put in a we could we could start

1495
01:06:52,599 --> 01:06:54,719
off strong. And I think it's an day for now,

1496
01:06:54,920 --> 01:06:56,760
and okay, that's so I.

1497
01:06:56,760 --> 01:06:59,480
Speaker 2: Feel good about it. I think that's fine. Okay. The

1498
01:06:59,519 --> 01:07:02,719
Atari Links generation two. I didn't know there was more

1499
01:07:02,760 --> 01:07:04,119
than one Atarry Links. Jeff.

1500
01:07:04,280 --> 01:07:07,039
Speaker 1: Yeah, and I think kind of just by a you know,

1501
01:07:07,320 --> 01:07:09,760
sort of default, maybe the thing can go pretty low.

1502
01:07:09,960 --> 01:07:10,599
Speaker 2: I don't hate it.

1503
01:07:10,599 --> 01:07:12,480
Speaker 1: I mean when I look at that it's I think

1504
01:07:12,480 --> 01:07:14,440
it was just like skinnier maybe or maybe they had

1505
01:07:14,440 --> 01:07:15,280
a better screen on it.

1506
01:07:15,320 --> 01:07:17,119
Speaker 2: But I don't know much about this thing. I'm shot

1507
01:07:17,159 --> 01:07:20,079
that the Links lasted long enough to get a revision. Yeah,

1508
01:07:20,199 --> 01:07:21,039
it was definitely.

1509
01:07:21,119 --> 01:07:22,360
Speaker 1: I think it was like one where it's like I

1510
01:07:22,400 --> 01:07:24,760
think there was some serious problems with the first generation

1511
01:07:24,840 --> 01:07:26,360
or something like that, and they just kind of made

1512
01:07:26,400 --> 01:07:27,760
into somewhat better.

1513
01:07:27,800 --> 01:07:29,079
Speaker 2: But I don't know.

1514
01:07:29,320 --> 01:07:30,719
Speaker 1: We can either put it one of these tiers or

1515
01:07:30,719 --> 01:07:32,679
you can just like make a dumper tier and just

1516
01:07:32,719 --> 01:07:33,199
like dump it.

1517
01:07:33,119 --> 01:07:36,000
Speaker 2: Off like a dumper tier. Let's dump it, okay, all right,

1518
01:07:36,079 --> 01:07:41,679
let me do that, get dumped and add a robe truck. Yes,

1519
01:07:41,719 --> 01:07:44,639
And then I got Dan didn't like the word dump truck.

1520
01:07:44,800 --> 01:07:46,760
Is he associates dumps with shit too much?

1521
01:07:46,840 --> 01:07:48,920
Speaker 1: So yeah, I was like, all right, Dan, I get it,

1522
01:07:48,920 --> 01:07:50,280
but just be a little bit more creative with your

1523
01:07:50,280 --> 01:07:51,800
thinking here, get on.

1524
01:07:51,800 --> 01:07:55,239
Speaker 2: Get on board with the new Lingo bud Okay, the

1525
01:07:55,320 --> 01:08:00,800
Turbo Graphics sixteen Mini, the Mini. Isn't that a mini console?

1526
01:08:00,880 --> 01:08:01,960
Or is that a revision?

1527
01:08:03,000 --> 01:08:04,760
Speaker 1: Always that that might be a mini console. I did

1528
01:08:04,800 --> 01:08:05,960
just kind of take this from the thing. You can

1529
01:08:06,000 --> 01:08:08,000
double check though, because I was just kind of I'm like,

1530
01:08:08,400 --> 01:08:10,320
I saw that, like, did they make a smaller one

1531
01:08:10,360 --> 01:08:10,840
called the Mini?

1532
01:08:10,960 --> 01:08:12,800
Speaker 2: That might be the just a mini, that's just a

1533
01:08:12,840 --> 01:08:14,800
retro console. So I'll just dump that in the dump

1534
01:08:14,920 --> 01:08:21,159
then I'll get rid of that. The game Boy pocket ooh, oh,

1535
01:08:21,279 --> 01:08:25,279
the game Boy pocket. That's some good stuff because the

1536
01:08:25,319 --> 01:08:29,039
original game Boy was hefty, it was really big, and

1537
01:08:29,079 --> 01:08:32,319
it did have that kind of awkward green yellow tint

1538
01:08:32,439 --> 01:08:37,479
to it. This thing was just the ideal form of

1539
01:08:37,520 --> 01:08:40,760
the game Boy's what Plato was talking about, right, There's

1540
01:08:40,800 --> 01:08:42,880
like the ideal form of a chair, and all of

1541
01:08:42,880 --> 01:08:44,880
the chairs in the real world are just bad copies

1542
01:08:44,920 --> 01:08:48,119
of it. This was the ideal original game Boy and

1543
01:08:48,159 --> 01:08:51,279
it was glorious. Uh, it was sleeking, sexy like it

1544
01:08:51,319 --> 01:08:53,039
was like and it was like when the first time

1545
01:08:53,079 --> 01:08:55,359
the Tendo had really accomplished that with one of these devices.

1546
01:08:55,399 --> 01:08:56,960
They would I think they'd do it a bunch more,

1547
01:08:57,319 --> 01:08:59,359
but it was like they made it.

1548
01:08:59,319 --> 01:09:02,079
Speaker 1: Feel so attractive, and especially in the marketing, which I

1549
01:09:02,079 --> 01:09:04,840
thought was very very good, just slipping in the and

1550
01:09:05,159 --> 01:09:06,239
pocket and stuff.

1551
01:09:06,319 --> 01:09:08,960
Speaker 2: Yeah, this is a cool looking device. I'm an s

1552
01:09:09,000 --> 01:09:11,960
TRE for me. Uh yeah, I think we could do

1553
01:09:12,079 --> 01:09:13,640
s here, but I think we might, Like there just

1554
01:09:13,720 --> 01:09:16,279
might be some that might are definitely clearly better, and

1555
01:09:16,279 --> 01:09:17,800
maybe we could just put them ahead of this, but

1556
01:09:18,079 --> 01:09:18,560
maybe there.

1557
01:09:18,520 --> 01:09:20,079
Speaker 1: Is like a god teer we could put above this

1558
01:09:20,199 --> 01:09:22,680
or something like that. But s tier feels right for

1559
01:09:22,720 --> 01:09:25,800
the game Boy pocket. It's a really cool device. Well

1560
01:09:25,800 --> 01:09:28,119
then what about the Super nes generation too?

1561
01:09:30,279 --> 01:09:33,760
Speaker 2: Gosh to me, it's just an uglier s ne S.

1562
01:09:33,920 --> 01:09:36,359
I'd be honest, even if I don't necessarily know if

1563
01:09:36,359 --> 01:09:38,520
I think it's ugly, but I think it's very pedestrian

1564
01:09:38,720 --> 01:09:42,680
and it's just so blair to look at. Yeah, it's

1565
01:09:42,760 --> 01:09:45,399
really simple. It's just I don't know, like the original

1566
01:09:45,479 --> 01:09:48,960
sn S, something about that design really works with me.

1567
01:09:49,119 --> 01:09:52,000
The colors and the edges and the lines and this

1568
01:09:52,199 --> 01:09:55,880
is this is just this. I don't know, it's boring.

1569
01:09:56,000 --> 01:09:56,880
It's kind of boring.

1570
01:09:57,479 --> 01:09:59,760
Speaker 1: Yeah, uh, boring, I think it's the right way to

1571
01:09:59,760 --> 01:10:02,159
put it. Does boring get you C or D though?

1572
01:10:02,960 --> 01:10:05,359
Speaker 2: Uh? Probably just C. It's not offensive.

1573
01:10:05,680 --> 01:10:07,479
Speaker 1: I think that's where I'm at too. It's like it

1574
01:10:07,520 --> 01:10:10,960
feels very much like just the mediocre. Uh, you turned

1575
01:10:11,000 --> 01:10:12,560
in your homework, so you're gonna get a grade, and

1576
01:10:12,560 --> 01:10:13,119
you're gonna.

1577
01:10:12,920 --> 01:10:16,359
Speaker 2: Get a C. All right, then the Genesis Generation two

1578
01:10:17,680 --> 01:10:21,720
generous Genesis two is actually pretty good. I think I

1579
01:10:21,800 --> 01:10:26,840
might ultimately prefer the way the original looks, but I

1580
01:10:26,880 --> 01:10:29,680
don't hate the way the Generation two looks at all.

1581
01:10:29,720 --> 01:10:31,680
And it was a more I think it was a

1582
01:10:31,680 --> 01:10:36,479
more slightly more reliable machine im this one. Yeah yeah,

1583
01:10:36,640 --> 01:10:38,640
I think like games actually sound a little bit different

1584
01:10:38,640 --> 01:10:39,680
on it. I can't remember if it was right.

1585
01:10:39,680 --> 01:10:42,680
Speaker 1: There's definitly definitely one of these has a different sound processor,

1586
01:10:42,800 --> 01:10:47,000
sound chip whatever they call it. That definitely happened. But

1587
01:10:47,079 --> 01:10:49,000
I don't know if it's like bad or is it

1588
01:10:49,079 --> 01:10:50,680
just a matter of taste. I think it's kind of

1589
01:10:50,680 --> 01:10:51,960
how it comes down for some of these.

1590
01:10:52,159 --> 01:10:54,560
Speaker 2: Yeah, yeah, yeah, So I mean, I like this one.

1591
01:10:54,560 --> 01:10:56,600
I don't love it, but I think the Genesis two

1592
01:10:56,640 --> 01:11:00,560
is a head gun jack. No, it doesn't have a

1593
01:11:00,600 --> 01:11:03,600
headphone jack. It goes in the dump. Then no, be

1594
01:11:03,720 --> 01:11:03,920
a B.

1595
01:11:04,600 --> 01:11:07,359
Speaker 1: I think this one is our first B and I

1596
01:11:08,119 --> 01:11:10,199
think it's very good. I like the Genesis two quite

1597
01:11:10,199 --> 01:11:14,319
a lot. The Genesis Gin three, though, was this kind

1598
01:11:14,359 --> 01:11:14,960
of junkie.

1599
01:11:15,399 --> 01:11:21,319
Speaker 2: This thing looks like garbage. To look that fucking three

1600
01:11:22,399 --> 01:11:24,720
on it looks so stupid.

1601
01:11:25,119 --> 01:11:29,600
Speaker 1: It's like, so yeah, it's a It's kind of embarrassing

1602
01:11:29,600 --> 01:11:31,479
and try hard. I like trying to make it matter

1603
01:11:31,520 --> 01:11:33,479
by putting the number on there to be like Gin three.

1604
01:11:33,600 --> 01:11:36,760
Speaker 2: It's just it's no good. I hate the way the

1605
01:11:36,840 --> 01:11:37,960
gen three looks.

1606
01:11:38,279 --> 01:11:40,039
Speaker 1: Right and okay, yeah, and I thought that, yeah, the

1607
01:11:40,079 --> 01:11:42,720
Majestico General Genesis three, Yeah, is this Like, wasn't this

1608
01:11:42,840 --> 01:11:45,359
made by someone else other than Sega, Like they like

1609
01:11:45,399 --> 01:11:47,640
outsourceds or something like that. Again, I'm trying to place

1610
01:11:47,720 --> 01:11:50,039
my history. I just remember this thing being considered to

1611
01:11:50,039 --> 01:11:51,199
be junk. For the most part.

1612
01:11:51,880 --> 01:11:55,920
Speaker 2: I hate looking at it. It's I said, we put

1613
01:11:55,920 --> 01:11:56,640
it in d then.

1614
01:11:57,520 --> 01:11:59,159
Speaker 4: Like Asilium.

1615
01:12:00,119 --> 01:12:02,760
Speaker 2: Sold these in the US, they sold these here. It

1616
01:12:02,800 --> 01:12:04,800
was definitely, Like I think Christian might be awesome. I

1617
01:12:04,840 --> 01:12:07,880
think it was sold there first in South America or

1618
01:12:07,920 --> 01:12:10,119
like it was a bigger market there, but we dig in.

1619
01:12:10,159 --> 01:12:12,399
Oh my god, Jeff is right. It was basically a

1620
01:12:12,399 --> 01:12:14,800
clone console that they like outsourced, even though it was

1621
01:12:15,119 --> 01:12:25,520
Brazil's fault. Like always the Game Boy Color, Fuck you

1622
01:12:25,760 --> 01:12:28,159
what is that doing on here? Okay, okay, I want

1623
01:12:28,159 --> 01:12:30,960
to really ask you, Well, everything else we just talked about,

1624
01:12:31,239 --> 01:12:33,800
you really think the Game Boy Color is like all

1625
01:12:33,840 --> 01:12:36,560
these other things we just talked about. Look, it is

1626
01:12:36,640 --> 01:12:39,439
clearly not just like the rest of these. It is

1627
01:12:39,560 --> 01:12:39,880
it is.

1628
01:12:40,000 --> 01:12:42,800
Speaker 1: I think it's still a revision, it's but it's it

1629
01:12:42,840 --> 01:12:45,399
goes beyond just being a revision. I think it is

1630
01:12:45,399 --> 01:12:47,840
the thing that formed Nintendo that going forward that they

1631
01:12:47,880 --> 01:12:50,640
don't need to do such hard revisions in the future.

1632
01:12:50,680 --> 01:12:54,199
They can just make smaller improvements. But this, you know,

1633
01:12:54,239 --> 01:12:56,000
the game Boy was begging for color, so that made

1634
01:12:56,000 --> 01:12:58,520
it made it feel like a new console. We don't

1635
01:12:58,600 --> 01:13:00,560
have to actually put it on this list. I won't

1636
01:13:00,560 --> 01:13:02,079
even put it in the dumper, all right, I can

1637
01:13:02,119 --> 01:13:07,199
kind of just okay that that's fine. It's not just

1638
01:13:07,239 --> 01:13:09,560
like the rest of these. I think that's fair. But

1639
01:13:09,760 --> 01:13:11,560
I think I do have the PS four pro on here,

1640
01:13:11,600 --> 01:13:13,560
and I think that would be that would be a revision, right,

1641
01:13:13,600 --> 01:13:18,039
That's right, that's the generary forress sure. All right, the

1642
01:13:18,199 --> 01:13:21,239
PlayStation one O in E or the jin two of

1643
01:13:21,279 --> 01:13:23,600
the PlayStation I love this thing.

1644
01:13:24,119 --> 01:13:26,319
Speaker 2: I I don't love it like some people do, but

1645
01:13:26,359 --> 01:13:27,640
I do like it. I mean what I really do

1646
01:13:27,760 --> 01:13:29,680
like it. But it has a screen on it. The

1647
01:13:29,680 --> 01:13:33,520
screens that's made. What I mostly like about it is

1648
01:13:33,560 --> 01:13:36,439
that it was like, you know, the Topplers kind of

1649
01:13:36,439 --> 01:13:38,119
this too. It's like, hey, like we made the thing

1650
01:13:38,199 --> 01:13:41,720
smaller and more affordable, like more so than the other ones.

1651
01:13:41,760 --> 01:13:44,199
I associate this thing with, like like, wow, the playsation

1652
01:13:44,319 --> 01:13:45,840
one is a great deal. Right now. You can get

1653
01:13:45,880 --> 01:13:51,159
a PS one spelled out an E for very cheap

1654
01:13:51,199 --> 01:13:53,880
and it has this amazing library now on a lot

1655
01:13:53,880 --> 01:13:57,520
of those games are pretty inexpensive, and it's a very

1656
01:13:57,560 --> 01:14:00,880
sturdy piece of hardware. So yeah, I definitely like the

1657
01:14:00,880 --> 01:14:01,479
PS one.

1658
01:14:01,880 --> 01:14:04,079
Speaker 1: I think all those things you said are are like

1659
01:14:04,239 --> 01:14:06,960
huge bonuses and pluses. Get the fact, you know, ninety

1660
01:14:07,039 --> 01:14:09,279
nine dollars, like the fact that was so affordable, and

1661
01:14:09,319 --> 01:14:11,760
then I think it's like, there's two kinds of revisions, right,

1662
01:14:11,800 --> 01:14:13,880
there's the ones that like make it look sleek and sexy,

1663
01:14:13,960 --> 01:14:15,560
or they're the ones that make it look even cuter.

1664
01:14:15,960 --> 01:14:18,319
And this is the best. This is the best cute

1665
01:14:18,319 --> 01:14:21,479
revision that's ever happened. I think it's I think it's

1666
01:14:21,520 --> 01:14:24,039
adorable to look at. It's so soft and round and

1667
01:14:24,159 --> 01:14:26,319
looks so friendly, and then you do put the screen

1668
01:14:26,359 --> 01:14:26,760
on it, and.

1669
01:14:26,680 --> 01:14:28,720
Speaker 2: Then it kind of becomes sleek and sexy. It's such

1670
01:14:28,720 --> 01:14:31,000
a cool little technical piece. And I don't know this

1671
01:14:31,119 --> 01:14:33,159
is I have this. I still it's one of the

1672
01:14:33,199 --> 01:14:34,600
consoles I have in this room right over there. I

1673
01:14:34,600 --> 01:14:36,479
love looking at it still. I want to put it

1674
01:14:36,479 --> 01:14:39,479
in nes Mike, okay, you know. And I also like

1675
01:14:39,520 --> 01:14:44,199
how it's still is clearly a PlayStation one ye, all

1676
01:14:44,279 --> 01:14:46,560
the same design language. Yes, go for it.

1677
01:14:46,680 --> 01:14:51,079
Speaker 1: And it's just a cutie. The three d oh Gen two.

1678
01:14:52,279 --> 01:14:57,479
Speaker 2: A man, they tried, They did try. We don't want

1679
01:14:57,479 --> 01:14:59,000
to send the dumper. If we don't if the dump,

1680
01:14:59,000 --> 01:15:00,439
if we don't care, we to throw it the dump.

1681
01:15:01,039 --> 01:15:02,880
I might not care because I never had I had

1682
01:15:02,880 --> 01:15:04,199
a three d O. I didn't have a three d

1683
01:15:04,279 --> 01:15:07,000
O Gen two three yo was weird because multiple people

1684
01:15:07,039 --> 01:15:09,439
made three d os, Like to me, when I think

1685
01:15:09,479 --> 01:15:13,760
of the three do I think of the Panasonico. And

1686
01:15:13,800 --> 01:15:15,399
then there was a bunch of other weird things that

1687
01:15:15,439 --> 01:15:16,880
I'm like, I'm not really sure what the hell was

1688
01:15:16,920 --> 01:15:19,319
going on over there with that. That sounds it sounds

1689
01:15:19,359 --> 01:15:21,079
like the dump. Sounds like the Dump.

1690
01:15:21,119 --> 01:15:23,720
Speaker 1: Then, because I kind of I agree with all that, Uh,

1691
01:15:23,760 --> 01:15:26,239
the Game Boy, Let's do the Game Boy Advance.

1692
01:15:26,000 --> 01:15:34,159
Speaker 2: SP the SP. That's because that is, Oh, is there

1693
01:15:34,199 --> 01:15:35,840
a new tier for the SP.

1694
01:15:36,079 --> 01:15:38,479
Speaker 1: I think there's a new tier for the SP and

1695
01:15:38,560 --> 01:15:41,560
I think we just call it SP SP. I think

1696
01:15:42,520 --> 01:15:45,640
tier because holy shit, the Game Boy Advance Advanced SP

1697
01:15:45,840 --> 01:15:49,079
is like everything we talked about with the Pocket like

1698
01:15:49,159 --> 01:15:52,319
turned up to one hundred. It was it was such

1699
01:15:52,319 --> 01:15:55,800
a needed feature with the back light or whatever, the

1700
01:15:55,840 --> 01:15:56,439
front light, whatever.

1701
01:15:56,439 --> 01:15:59,239
Speaker 2: It was the fact that it's a clamshell, so it.

1702
01:15:59,239 --> 01:16:01,840
Speaker 1: Felt like it it protected itself and that felt like

1703
01:16:01,880 --> 01:16:04,600
such a new innovation. And then the marketing was so

1704
01:16:04,800 --> 01:16:06,960
good and made it feel like such a cool and

1705
01:16:07,039 --> 01:16:09,960
must have thing and it just made games that were

1706
01:16:10,000 --> 01:16:10,760
great better.

1707
01:16:11,199 --> 01:16:14,239
Speaker 2: It's such a good device. Yeah, it it you know,

1708
01:16:14,439 --> 01:16:16,640
like all these other ones. It's like, oh, you know, yeah,

1709
01:16:16,680 --> 01:16:18,039
I like the PS one, but I still want an

1710
01:16:18,079 --> 01:16:20,840
original PlayStation one, even the original game Boy. There's still

1711
01:16:20,880 --> 01:16:23,880
something to that. Even though the pocket's better, I don't

1712
01:16:24,319 --> 01:16:27,159
I never need to hold an original game Boy Advance

1713
01:16:27,279 --> 01:16:29,880
ever again. Once the SP came out, I just don't

1714
01:16:29,880 --> 01:16:31,800
even want to think about it. SP's perfect. Yeah.

1715
01:16:31,800 --> 01:16:33,600
Speaker 1: I think at the time when I was like, you know,

1716
01:16:33,720 --> 01:16:35,720
this is nostalgic and all that stuff whatever. But the

1717
01:16:35,760 --> 01:16:37,960
time that I think I was happiest with gaming was

1718
01:16:38,000 --> 01:16:39,880
just having a Game Boy Advanced SP in my pocket

1719
01:16:39,920 --> 01:16:43,279
for four or five straight years and loving every second

1720
01:16:43,279 --> 01:16:43,439
of that.

1721
01:16:43,720 --> 01:16:46,720
Speaker 2: Is it was the most device comfortable, pocket constolet we

1722
01:16:46,760 --> 01:16:47,920
ever had. It was great for that.

1723
01:16:48,000 --> 01:16:52,840
Speaker 1: I holding one fixes me, is how I feel about it. It

1724
01:16:52,920 --> 01:16:56,359
just makes me feel better, all right. Game Boy Micro.

1725
01:16:58,199 --> 01:17:02,079
Speaker 2: Unnecessary, Yeah, kind of cute. It's like it's always more

1726
01:17:02,119 --> 01:17:05,479
collectible than a serious piece of gaming hardware. To me,

1727
01:17:05,520 --> 01:17:07,439
it's kind of like a c Yeah.

1728
01:17:07,520 --> 01:17:10,399
Speaker 1: I think it's like one of these ones where it's

1729
01:17:10,600 --> 01:17:12,800
at the end of the generation, right you just you're

1730
01:17:12,800 --> 01:17:15,359
you're gonna do something strange, go for it.

1731
01:17:16,319 --> 01:17:18,359
Speaker 2: I liked the idea of people.

1732
01:17:18,079 --> 01:17:20,359
Speaker 1: Like wearing it on necklaces and just having their game,

1733
01:17:20,439 --> 01:17:22,399
their Pokemon games with them everywhere they went.

1734
01:17:22,760 --> 01:17:25,039
Speaker 2: That's fun, But I don't know if that does much

1735
01:17:25,079 --> 01:17:26,600
more than a c I think you're right on the

1736
01:17:26,640 --> 01:17:28,560
money on that one, especially again when the SP is

1737
01:17:28,600 --> 01:17:31,720
already so small and affordable. Anyways, I just you know,

1738
01:17:32,359 --> 01:17:34,640
it think's cute, especially when they may like special addition

1739
01:17:34,720 --> 01:17:37,079
ones like this one looks like a Famicom or whatever. Okay,

1740
01:17:37,239 --> 01:17:39,439
that's neat, but eah, there's not much of a point

1741
01:17:39,439 --> 01:17:42,359
to it. Uh yeah. God that d S came out

1742
01:17:42,359 --> 01:17:44,520
two years after the Game Boy Advanced SP Is that right,

1743
01:17:44,640 --> 01:17:45,680
Jesus timeline?

1744
01:17:45,840 --> 01:17:49,760
Speaker 1: So it was a different time, so different all right.

1745
01:17:49,840 --> 01:17:53,079
The PlayStation two Slim the GIN two. I like this

1746
01:17:53,079 --> 01:17:53,560
one a lot.

1747
01:17:54,119 --> 01:17:55,640
Speaker 2: I don't like it as much as the PS one.

1748
01:17:56,880 --> 01:17:59,199
I agree with you. I didn't like it. I don't.

1749
01:18:00,279 --> 01:18:02,520
It felt cheaper to me in a way, And maybe

1750
01:18:02,560 --> 01:18:05,279
it's because I really didn't like the opening disc train

1751
01:18:05,359 --> 01:18:07,560
set of the sliding disk drive. I know, maybe that

1752
01:18:07,640 --> 01:18:10,920
seems stupid, but the sliding disk drive felt really nice

1753
01:18:10,920 --> 01:18:13,199
to me, and just opening up that tray, it always

1754
01:18:13,319 --> 01:18:16,359
it felt very flimsy that tray, like it was gonna

1755
01:18:16,399 --> 01:18:17,720
snap off at any moment.

1756
01:18:18,159 --> 01:18:21,319
Speaker 1: Yeah, I think it probably, like a lot of times

1757
01:18:21,319 --> 01:18:24,199
with these revisions, they are doing this to make things cheaper,

1758
01:18:24,239 --> 01:18:26,439
for sure, and so that probably does come through in that.

1759
01:18:27,000 --> 01:18:29,199
Speaker 2: But when I look at it, I like looking at it.

1760
01:18:29,239 --> 01:18:31,199
I think it's a good looking I'm not saying it's bad.

1761
01:18:31,279 --> 01:18:32,680
I'm saying it's an A maybe not.

1762
01:18:32,720 --> 01:18:34,800
Speaker 1: I think it's a right when you said it's not,

1763
01:18:34,920 --> 01:18:36,479
because the PS one, I think that's right. I think

1764
01:18:36,520 --> 01:18:38,239
this is our other a right right next to it. Well,

1765
01:18:38,399 --> 01:18:39,920
I think I'll put in front of the top loader

1766
01:18:39,920 --> 01:18:41,680
because I think it's better than the top loader.

1767
01:18:42,119 --> 01:18:45,000
Speaker 2: But not Yeah, I think this is right. And I

1768
01:18:45,000 --> 01:18:47,520
think with PS one and S this in a that

1769
01:18:47,560 --> 01:18:48,279
feels good to me.

1770
01:18:49,079 --> 01:18:55,359
Speaker 1: Okay, the Xbox three sixty s, the Gen two, the

1771
01:18:55,399 --> 01:18:59,279
one that kind of like like sharpened this suckingd Remember

1772
01:18:59,560 --> 01:19:01,560
the Xbox you had the sort of the suck in,

1773
01:19:01,640 --> 01:19:03,319
and this is I had like a sharper suck in.

1774
01:19:04,159 --> 01:19:06,600
Speaker 2: It's kind of it's kind of hard because it's a

1775
01:19:06,840 --> 01:19:10,079
definitely a much more reliable console right right, and like

1776
01:19:10,159 --> 01:19:13,399
I associate with it with you know, more hard dized space,

1777
01:19:13,399 --> 01:19:18,039
which was definitely needed at the time. I don't. I

1778
01:19:18,039 --> 01:19:19,399
don't hate the way it looks, but I don't I

1779
01:19:19,439 --> 01:19:21,960
think it looks worse than an og Xbox three sixty.

1780
01:19:22,760 --> 01:19:25,359
Speaker 1: You know, uh, let's yeah, let's it's it's it's not

1781
01:19:25,520 --> 01:19:27,600
sane as much like the original Xbox three six.

1782
01:19:27,640 --> 01:19:30,159
Speaker 2: You just felt bold in some ways that this feels like, yeah,

1783
01:19:30,159 --> 01:19:32,840
this feels like a consumer electronics device. It feels yeah.

1784
01:19:32,840 --> 01:19:34,920
But it'll say for I also associate it with like,

1785
01:19:35,439 --> 01:19:38,000
you know, they just slowly made the UI for the

1786
01:19:38,079 --> 01:19:40,399
xbous th sixty more generic and less interesting as time

1787
01:19:40,439 --> 01:19:41,680
went on, And I kind of assure you.

1788
01:19:41,800 --> 01:19:43,880
Speaker 1: I think that we're talking about vibes, so I think

1789
01:19:43,880 --> 01:19:45,920
you can hang it on that. I think that's fair.

1790
01:19:46,399 --> 01:19:48,760
Speaker 2: To me. This is like, this is in B. I

1791
01:19:48,760 --> 01:19:50,800
think it's a B because it's better than the sn

1792
01:19:50,840 --> 01:19:52,520
E s Gen two. I think it's better than this

1793
01:19:52,680 --> 01:19:54,880
for sure. Absolutely, yes, it absolutely I think B is

1794
01:19:54,920 --> 01:19:57,079
the right place. Yeah. I think calling it the equivalent

1795
01:19:57,079 --> 01:19:59,039
of the Genesis Mark two or whatever it seems right

1796
01:19:59,079 --> 01:20:03,000
to me. I think exactly right. The Xbox three sixty E,

1797
01:20:03,279 --> 01:20:06,640
the Gen three one, which I thought maybe one of

1798
01:20:06,680 --> 01:20:07,600
the better Gen.

1799
01:20:07,439 --> 01:20:10,600
Speaker 1: Threes we've ever seen. I like this one a lot.

1800
01:20:10,720 --> 01:20:11,840
Did you ever have one of these?

1801
01:20:13,159 --> 01:20:14,800
Speaker 2: I can't remember if I had one of these, Like

1802
01:20:14,880 --> 01:20:16,319
this is the one? Like now, this is why I

1803
01:20:16,399 --> 01:20:19,000
associate with the Cannet right in some weird right.

1804
01:20:19,239 --> 01:20:20,960
Speaker 1: And to be fair, I think the and I'm talking

1805
01:20:20,960 --> 01:20:25,600
about esthetics wise, I think the reliabilities actually dip down

1806
01:20:25,640 --> 01:20:28,039
compared to the Gen two because they kind of were

1807
01:20:28,039 --> 01:20:30,600
trying to make things cheaper again. So I think these

1808
01:20:30,600 --> 01:20:33,119
ones I had like distrafts that broke. And I say

1809
01:20:33,119 --> 01:20:34,760
that because I had one that had a distract that broke,

1810
01:20:36,000 --> 01:20:37,199
and that was when I was trying to play Ride

1811
01:20:37,199 --> 01:20:37,880
to Hell Retribution.

1812
01:20:37,920 --> 01:20:39,600
Speaker 2: So maybe that's because it's years later, but whatever.

1813
01:20:42,000 --> 01:20:44,560
Speaker 1: This is probably also just B, but maybe that the

1814
01:20:44,600 --> 01:20:46,239
head of B is kind of what I'm thinking.

1815
01:20:47,439 --> 01:20:49,640
Speaker 2: And I think I like the second version more than

1816
01:20:49,680 --> 01:20:52,680
this one either. If you're like, okay, all right, it's close, though,

1817
01:20:52,840 --> 01:20:54,079
you could do what you want to do, well.

1818
01:20:54,319 --> 01:20:56,119
Speaker 1: Let's just put it in B. Then I'm fine with that.

1819
01:20:56,159 --> 01:20:57,960
I think, right next to each other. I think that's

1820
01:20:57,960 --> 01:20:59,920
fair because I'm saying the top of B, I think

1821
01:21:00,039 --> 01:21:00,640
we can keep it in BE.

1822
01:21:00,800 --> 01:21:04,760
Speaker 2: I'm fine with that. Fine, all right, let's see here

1823
01:21:04,800 --> 01:21:06,720
next up the D s Light.

1824
01:21:08,520 --> 01:21:11,840
Speaker 4: Oh sorry, you have one?

1825
01:21:11,920 --> 01:21:13,319
Speaker 2: Do you have one that I forgot? Please let me know.

1826
01:21:13,399 --> 01:21:16,760
Speaker 4: You had the three sixty Arcade Edition remember that one?

1827
01:21:16,800 --> 01:21:20,880
Speaker 2: Well yeah, but that's that's a launch console, right, wasn't

1828
01:21:20,920 --> 01:21:22,560
it edition?

1829
01:21:22,720 --> 01:21:25,119
Speaker 4: No, it's a different well.

1830
01:21:25,079 --> 01:21:25,760
Speaker 2: It's a different skew.

1831
01:21:25,840 --> 01:21:27,199
Speaker 3: But I thought that was the launch There was a

1832
01:21:27,239 --> 01:21:28,199
different configuration.

1833
01:21:28,439 --> 01:21:30,720
Speaker 1: It's a different configuration of the launch console that we're

1834
01:21:30,760 --> 01:21:33,439
not doing those. It's the launch just has slightly different

1835
01:21:33,479 --> 01:21:35,000
because like there will be like you know, there's the

1836
01:21:35,039 --> 01:21:37,760
we U and then the we without the storage and stuff.

1837
01:21:37,960 --> 01:21:39,079
Speaker 3: Yeah, perfect comparison.

1838
01:21:39,159 --> 01:21:43,479
Speaker 2: Yeah yeah, okay, So D s Light how many how

1839
01:21:43,560 --> 01:21:45,399
many other d s's are there? Because I know there's

1840
01:21:45,399 --> 01:21:46,279
a lot of them, Like.

1841
01:21:46,520 --> 01:21:49,479
Speaker 1: Like, there's so many fucking DS's about how many did? Well,

1842
01:21:49,520 --> 01:21:52,680
there's actually more three DS's, right, there's d s L

1843
01:21:52,840 --> 01:21:54,479
d s I x L d s I. We're gonna

1844
01:21:54,479 --> 01:21:55,039
do all those.

1845
01:21:54,960 --> 01:21:58,720
Speaker 2: Back to back because it's like it all once. If

1846
01:21:58,720 --> 01:22:01,520
you want, no, no, we can get to it. But

1847
01:22:01,600 --> 01:22:04,199
I mean, look, this is definitely again, much better than

1848
01:22:04,239 --> 01:22:06,840
the base DS. I don't I didn't hate the DS

1849
01:22:06,920 --> 01:22:10,479
fat like some people did. Right, it's not as much

1850
01:22:11,800 --> 01:22:14,359
is so much better it's a lot better. It's a

1851
01:22:14,479 --> 01:22:18,479
lot better again dumb, like I think. I listen, Yeah,

1852
01:22:18,560 --> 01:22:19,840
the DS looks dumb.

1853
01:22:20,119 --> 01:22:24,760
Speaker 1: It does, and the DS light looks cool, and it

1854
01:22:24,840 --> 01:22:27,159
doesn't look as cool as an SP It doesn't go

1855
01:22:27,239 --> 01:22:27,960
on the SP tire.

1856
01:22:28,000 --> 01:22:30,760
Speaker 2: I don't know if anything else does. Probably not, but

1857
01:22:31,399 --> 01:22:33,239
I get I think it says an argument for the

1858
01:22:33,359 --> 01:22:33,720
S tier.

1859
01:22:34,159 --> 01:22:36,760
Speaker 1: It's certainly it's certainly s t okay, all right, well

1860
01:22:36,840 --> 01:22:39,000
let's just pop it up there. Yes, like god, I

1861
01:22:39,039 --> 01:22:40,239
love that thing good.

1862
01:22:41,239 --> 01:22:44,439
Speaker 2: Now. The d s I, which I don't. I think

1863
01:22:44,479 --> 01:22:45,680
I got a d s I XL. I don't think

1864
01:22:45,720 --> 01:22:47,960
I ever got a d s I. I had a

1865
01:22:48,039 --> 01:22:49,239
d s I and I liked my d s I

1866
01:22:49,319 --> 01:22:52,760
a lot. I mean, you know, it was pretty It's

1867
01:22:52,800 --> 01:22:55,720
pretty similar to a d S light except the camera

1868
01:22:55,920 --> 01:22:58,079
was the big thing. Right now, I'm trying to remember

1869
01:22:58,359 --> 01:22:59,920
what the hell do we actually do with that cam

1870
01:23:00,439 --> 01:23:01,319
on a d s I.

1871
01:23:01,640 --> 01:23:03,600
Speaker 1: I don't know people kids would take pictures. I guess

1872
01:23:03,720 --> 01:23:05,640
I think I did. It have kind of like a

1873
01:23:05,800 --> 01:23:08,960
Matt finish to It's like outer shell.

1874
01:23:09,560 --> 01:23:11,399
Speaker 4: Yeah, I like that's pretty cool.

1875
01:23:11,680 --> 01:23:14,680
Speaker 2: It was. Oh did this one lost? The Game Boy

1876
01:23:14,680 --> 01:23:18,920
Advanced Cartridge that's rough for me, because that's probably why

1877
01:23:18,960 --> 01:23:19,520
I didn't get one.

1878
01:23:20,279 --> 01:23:23,319
Speaker 4: Yeah, that's I had to go back to the light

1879
01:23:23,560 --> 01:23:26,279
to play the Guitar Hero game. I had this one,

1880
01:23:26,319 --> 01:23:26,800
and I had to.

1881
01:23:26,960 --> 01:23:28,880
Speaker 1: Like, oh right, yeah, yeah, because then you have to

1882
01:23:28,920 --> 01:23:33,439
plug it in the GBA cartoon. So I don't hate

1883
01:23:33,439 --> 01:23:34,800
the d SI, but I kind of feel like it's

1884
01:23:34,840 --> 01:23:35,000
a B.

1885
01:23:35,680 --> 01:23:38,000
Speaker 2: It's probably maybe a B. It almost felt like it

1886
01:23:38,119 --> 01:23:39,520
was a bit like, hey, I think you guys already

1887
01:23:39,560 --> 01:23:43,199
got it with the ds light, but here's the eye anyway, Sure, and.

1888
01:23:43,199 --> 01:23:44,600
Speaker 1: I think it's a B because it's I think I

1889
01:23:44,640 --> 01:23:46,960
would then put the d S I x L into Eggs.

1890
01:23:47,039 --> 01:23:48,520
I think that was even better. But I don't know

1891
01:23:48,800 --> 01:23:49,199
what do you think?

1892
01:23:49,319 --> 01:23:50,920
Speaker 2: I mean at that point, it was like, hey, it's bigger.

1893
01:23:50,960 --> 01:23:54,960
I guess uh yeah, that's the fourth iteration. I mean,

1894
01:23:55,159 --> 01:23:57,439
is there anything to that aside from it just it

1895
01:23:57,640 --> 01:24:00,680
was bigger at that point? Did have better screens or something?

1896
01:24:00,760 --> 01:24:05,399
Speaker 3: Actually, yes, every single DSIXL has IPS screens, so mods

1897
01:24:05,439 --> 01:24:07,680
that people do nowadays for the retro consoles. It had

1898
01:24:07,680 --> 01:24:10,119
those out of the box. It still looks incredible, right.

1899
01:24:10,960 --> 01:24:13,840
Speaker 1: It's like the DSIXL is the thing where people talk about, Hey,

1900
01:24:13,880 --> 01:24:15,600
what's the best way to play a DSi games? Just

1901
01:24:15,640 --> 01:24:21,159
get a dsixl They're cheap and they're awesome. Yeah, the

1902
01:24:21,279 --> 01:24:23,760
we many Now, this is not a mini console. This

1903
01:24:23,880 --> 01:24:26,199
is a Canadian console which made the same thing. I

1904
01:24:26,239 --> 01:24:29,640
don't know, uh, you know, I never had one of these.

1905
01:24:29,720 --> 01:24:31,880
I don't hate the way it looks, though. I like

1906
01:24:32,000 --> 01:24:32,720
that it's read.

1907
01:24:32,880 --> 01:24:35,039
Speaker 2: What was like the Big Sacrist is like no Wi

1908
01:24:35,159 --> 01:24:39,199
Fi chip or something. It did have internet or something.

1909
01:24:39,239 --> 01:24:43,279
Speaker 3: I think, no Wi Fi, no output other than component

1910
01:24:43,479 --> 01:24:48,399
video right, functionality whatsoever. It's oh, no game I think

1911
01:24:48,520 --> 01:24:50,399
maybe even no SD card support.

1912
01:24:50,880 --> 01:24:53,119
Speaker 2: It's weird because the Wii is already it was like

1913
01:24:53,279 --> 01:24:55,680
at start a budget console that time.

1914
01:24:55,760 --> 01:24:57,920
Speaker 1: Why they didn't release it in the United States or

1915
01:24:58,560 --> 01:25:00,359
it maybe released it somewhere else, I might it was

1916
01:25:00,359 --> 01:25:01,359
always just cand This was.

1917
01:25:01,359 --> 01:25:03,039
Speaker 4: For people like living in the middle of the mountain

1918
01:25:03,119 --> 01:25:04,960
that people that write a move for work and that

1919
01:25:05,039 --> 01:25:05,960
type of shit, isn't.

1920
01:25:05,800 --> 01:25:09,640
Speaker 2: It that's just a Canadians. I think it's kind of

1921
01:25:09,760 --> 01:25:11,560
I think it's probably just a d I mean, I

1922
01:25:13,079 --> 01:25:15,760
I don't it looks That's all I can say, right exactly.

1923
01:25:16,039 --> 01:25:18,920
Speaker 1: I think it's kind of cute, but I don't know.

1924
01:25:18,920 --> 01:25:21,239
I think let's just put in D that's that's that's

1925
01:25:21,279 --> 01:25:26,399
probably right. Okay, the PlayStation three GIN two. I guess

1926
01:25:26,439 --> 01:25:29,800
this is like the This is not the Slim. I

1927
01:25:29,840 --> 01:25:31,920
guess it's I it's it's slimmer. But I don't remember

1928
01:25:31,920 --> 01:25:35,159
if anyone colloquially colloquially this is not just Slim.

1929
01:25:35,600 --> 01:25:37,640
Speaker 4: No, because they did a Slim for the police station.

1930
01:25:37,800 --> 01:25:40,439
Speaker 2: Yeah, there is a Gen three coming up, but we'll

1931
01:25:40,439 --> 01:25:43,239
talk about that. And that's clearly I don't remember anybody

1932
01:25:43,319 --> 01:25:45,000
calling this it's just the one that got rid of

1933
01:25:45,039 --> 01:25:48,680
the backwards compatibility, because that sucks that well, didn't weren't there.

1934
01:25:49,199 --> 01:25:50,960
Speaker 1: There was the two launch models, and one didn't have

1935
01:25:51,000 --> 01:25:54,600
the backward compatibility, right, So that was there from the start.

1936
01:25:55,680 --> 01:25:58,920
Speaker 3: Yeah, you guys are talking about three now, Yeah, three

1937
01:26:00,079 --> 01:26:02,560
p S three got rid of backwards compatibility within the

1938
01:26:02,600 --> 01:26:04,640
first two years. So there are PS three fats that

1939
01:26:04,760 --> 01:26:08,119
do not have backwards compatability. It was gone before the Slim.

1940
01:26:08,880 --> 01:26:10,479
Speaker 2: Okay, so is that what this is?

1941
01:26:10,640 --> 01:26:12,880
Speaker 3: Okay, we don't see it on screen, Amemore, Jeff, but

1942
01:26:13,000 --> 01:26:15,000
it's the one with like the silver trim in the front. Yes,

1943
01:26:15,039 --> 01:26:15,600
that's the PS three.

1944
01:26:15,760 --> 01:26:16,640
Speaker 2: Yea, that's that's what it is.

1945
01:26:17,279 --> 01:26:19,600
Speaker 3: That one was fantastic because it was like half the

1946
01:26:19,640 --> 01:26:20,840
size of the original PS three.

1947
01:26:21,359 --> 01:26:22,079
Speaker 4: I love this ship.

1948
01:26:22,560 --> 01:26:24,760
Speaker 1: Okay, okay, so then okay, here the here are the two.

1949
01:26:25,279 --> 01:26:27,319
Here's the gent two GENT three. I know it's kind

1950
01:26:27,359 --> 01:26:27,720
of small.

1951
01:26:29,199 --> 01:26:31,640
Speaker 3: The Super Slim was the like the one with the

1952
01:26:31,760 --> 01:26:33,800
sliding panel on the front for the disc trade.

1953
01:26:34,560 --> 01:26:36,880
Speaker 2: This this one right here is much smaller. Yeh.

1954
01:26:36,920 --> 01:26:39,840
Speaker 1: So this was like the original Slim. Yes, this is

1955
01:26:39,880 --> 01:26:41,840
the problem what people think when they think of the Slim. Yes,

1956
01:26:42,159 --> 01:26:43,920
that's the one that people like, is the Yeah, this

1957
01:26:44,000 --> 01:26:45,840
is good. Yeah, it's good.

1958
01:26:46,000 --> 01:26:48,880
Speaker 2: I mean, you know, we had already lost backward compatibility

1959
01:26:48,880 --> 01:26:51,199
by this point. Wasn't this thing's fault? Right?

1960
01:26:52,520 --> 01:26:52,680
Speaker 3: You know?

1961
01:26:53,920 --> 01:26:57,199
Speaker 2: Yeah, this thing is good. It's probably what most people

1962
01:26:57,319 --> 01:26:59,560
use for PS three these days, because a lot of

1963
01:26:59,600 --> 01:27:02,760
the ones did kind of start failing. Yeah, the George

1964
01:27:02,760 --> 01:27:06,079
Foreman grow Yes, yeah, you know, I never hated that, George.

1965
01:27:06,199 --> 01:27:08,920
You know me, I'm a sicko for going to go

1966
01:27:09,079 --> 01:27:12,560
for it. Uh, this is probably more palatable for a

1967
01:27:12,640 --> 01:27:13,159
lot of seep.

1968
01:27:13,239 --> 01:27:16,319
Speaker 1: This is definitely in that that a wheelhouse of making

1969
01:27:16,359 --> 01:27:19,279
it look more like a modern consumer electronic device, and

1970
01:27:19,520 --> 01:27:21,119
I think they did a good job of that, so

1971
01:27:21,640 --> 01:27:22,399
I lean towards B.

1972
01:27:22,640 --> 01:27:24,319
Speaker 2: But I don't know. I'm wild geah to be. It's

1973
01:27:24,359 --> 01:27:26,079
like right there with that three sixty revision.

1974
01:27:26,319 --> 01:27:28,600
Speaker 1: Honestly, Yeah, I think it's kind of like a d

1975
01:27:28,720 --> 01:27:30,800
s I as well. Yeah, all right, then there is

1976
01:27:30,960 --> 01:27:33,560
this one, the PlayStation three Super Slim.

1977
01:27:33,880 --> 01:27:34,560
Speaker 4: But that sh.

1978
01:27:35,960 --> 01:27:40,079
Speaker 2: Yeah, yeah yeah that that sliding tray feels terrible in

1979
01:27:40,159 --> 01:27:40,359
this thing.

1980
01:27:40,439 --> 01:27:43,520
Speaker 1: I that this is like I realized gin threes are

1981
01:27:43,560 --> 01:27:46,520
always really cheap, and this is like, yeah, really cheap again.

1982
01:27:46,560 --> 01:27:48,560
Speaker 2: It felt unncessarily. The slim model kind of got you

1983
01:27:48,640 --> 01:27:51,600
there already, So this is this is maybe D for me.

1984
01:27:51,880 --> 01:27:53,920
Don't forget the DUP isn't the worst tier everyone. The

1985
01:27:53,960 --> 01:27:56,119
DOP is just we don't know what to do with it, right,

1986
01:27:56,279 --> 01:27:58,520
So D is our worst tier. I could make a

1987
01:27:58,720 --> 01:28:00,600
new tier below D if we want to make an aff. No,

1988
01:28:00,680 --> 01:28:02,960
I already can't you already barely have the thing fitting

1989
01:28:03,000 --> 01:28:06,520
in the window? D fair enough? All right, Uh let's

1990
01:28:06,520 --> 01:28:08,119
see here the PSP go.

1991
01:28:09,640 --> 01:28:12,840
Speaker 4: Fuck. Yeah, I'm the only one who depends disconsole all around.

1992
01:28:13,359 --> 01:28:15,720
Speaker 2: No, I didn't put all the other like Vita variations

1993
01:28:15,760 --> 01:28:17,680
in here. I guess I could do that, but I mean, no,

1994
01:28:17,800 --> 01:28:19,920
that's fine. I mean, I know there's like the one

1995
01:28:19,920 --> 01:28:23,079
of the better old screen, but right, any more than

1996
01:28:23,119 --> 01:28:26,640
that to consider it a major revision. People love this thing.

1997
01:28:27,039 --> 01:28:30,560
I I was never much of a PSP guy in general,

1998
01:28:30,600 --> 01:28:32,560
I have to ma'am. I was not a PSP guy.

1999
01:28:32,560 --> 01:28:34,239
I kind of want to like go back and play

2000
01:28:34,279 --> 01:28:36,840
all the hits still. But I do like the form factor,

2001
01:28:36,880 --> 01:28:38,840
and I think I do like the sliding nature of it.

2002
01:28:38,920 --> 01:28:40,920
I think that's neat. I remember at that time because

2003
01:28:40,960 --> 01:28:42,600
this thing was all was this thing all digital and

2004
01:28:42,720 --> 01:28:44,359
wasn't that kind of controversial at the time. Yes, it

2005
01:28:44,439 --> 01:28:44,920
was all digital.

2006
01:28:44,960 --> 01:28:47,640
Speaker 1: There was no physical media for this, uh this which

2007
01:28:47,760 --> 01:28:50,399
you know, the PSP famously had the Universal Media disc.

2008
01:28:50,520 --> 01:28:53,039
Speaker 2: I think that's what UMD stands for. I do like

2009
01:28:53,079 --> 01:28:55,159
the way this thing looks. I think it might I

2010
01:28:55,239 --> 01:28:56,760
think certainly at least to be and I could see

2011
01:28:56,760 --> 01:29:00,279
it being in a pretty easily. I yeah, I I

2012
01:29:00,319 --> 01:29:02,920
always liked the idea of a sliding system because I

2013
01:29:02,920 --> 01:29:06,000
always was a sidekick freak, and this didn't slide like

2014
01:29:06,000 --> 01:29:07,600
a sidekick. But it's still slid and I like that.

2015
01:29:09,520 --> 01:29:12,000
I don't know. I think let's just put it in B.

2016
01:29:12,359 --> 01:29:14,479
It does feel probably like a B. Really you're not

2017
01:29:14,560 --> 01:29:18,199
feeling A for it? All right? Listen, you said B

2018
01:29:18,319 --> 01:29:20,720
and I said B, and then I said, but maybe

2019
01:29:20,760 --> 01:29:22,880
in A. I don't know. I want to hear. Why

2020
01:29:23,000 --> 01:29:25,439
is it bing? Not A? Because I'm just not too

2021
01:29:25,560 --> 01:29:26,840
moved by it when I look at it.

2022
01:29:26,920 --> 01:29:31,239
Speaker 1: But I tell you I don't moved, Mike. When I

2023
01:29:31,279 --> 01:29:33,439
think about the slide, I get moved. So I'm fine

2024
01:29:33,479 --> 01:29:34,560
with that. I'm not against it.

2025
01:29:34,720 --> 01:29:36,279
Speaker 2: I just I don't know. I think i'd like the

2026
01:29:36,319 --> 01:29:39,760
way though you were looks better. It's ambitious, it went

2027
01:29:39,880 --> 01:29:45,760
for it, and it was a statement for sure, all right, Mike,

2028
01:29:46,000 --> 01:29:46,319
he won.

2029
01:29:46,600 --> 01:29:47,760
Speaker 4: Let's go, Mike.

2030
01:29:47,920 --> 01:29:48,000
Speaker 2: Uh.

2031
01:29:48,680 --> 01:29:51,520
Speaker 1: The Xbox one S, which is the jintu of the

2032
01:29:51,640 --> 01:29:54,399
Xbox One, that white one that had you know, a

2033
01:29:54,479 --> 01:29:55,199
slightly better.

2034
01:29:55,119 --> 01:30:01,760
Speaker 2: CPU, right right right? I mean, listen, this is ten

2035
01:30:01,840 --> 01:30:04,680
thousand times better than the VCR. Yeah.

2036
01:30:05,279 --> 01:30:07,039
Speaker 1: I think I've really grown to like kind of find

2037
01:30:07,039 --> 01:30:12,119
the VCR disgusting. It felt like a Gen three from

2038
01:30:12,159 --> 01:30:14,920
the start, like it felt janky and busted and broken.

2039
01:30:15,079 --> 01:30:17,079
Speaker 2: And I mean it looks like an Xbox three sixty

2040
01:30:17,159 --> 01:30:18,720
Gen three, which I guess makes sense. It was the

2041
01:30:18,800 --> 01:30:20,359
last Xbox three sixty.

2042
01:30:21,720 --> 01:30:23,560
Speaker 1: Oh yeah, this says the four K Blu Ray Drive.

2043
01:30:24,439 --> 01:30:28,199
I just this is like, you know, obviously there's a

2044
01:30:28,319 --> 01:30:30,319
factor of where do you start where do you end up?

2045
01:30:30,399 --> 01:30:32,239
Like that, Like this is such a big gap that

2046
01:30:32,279 --> 01:30:34,359
that's helping it here. But also I think in general,

2047
01:30:34,560 --> 01:30:37,039
this is a pretty good looking console that worked in

2048
01:30:37,079 --> 01:30:39,600
the way that people wanted it to work and kind

2049
01:30:39,640 --> 01:30:40,880
of did exactly what it was supposed to do.

2050
01:30:41,359 --> 01:30:44,720
Speaker 2: A day to me, you know, I guess BBCP. But

2051
01:30:44,720 --> 01:30:46,640
if you want to go a I can do that. Yeah,

2052
01:30:46,960 --> 01:30:49,880
I think I'm gonna let's go with a what do

2053
01:30:49,960 --> 01:30:54,159
A for it? The Xbox one X So this is

2054
01:30:54,239 --> 01:30:57,000
the pro model Okay, so this is a yeah, so

2055
01:30:57,680 --> 01:31:00,840
this is like maybe our first real I guess maybe

2056
01:31:00,880 --> 01:31:02,840
our first, but pretty close our first big pro model

2057
01:31:02,880 --> 01:31:07,680
thing DSi kind of close there. This thing was an

2058
01:31:07,760 --> 01:31:11,920
upgrade for sure, right, yes, it absolutely was, and in

2059
01:31:12,399 --> 01:31:14,600
ways maybe a bigger upgrade than even We'll see what

2060
01:31:14,680 --> 01:31:16,000
the PlayStation four Pro.

2061
01:31:17,640 --> 01:31:20,840
Speaker 1: Huh, I mean it took a generation that kind of was.

2062
01:31:21,000 --> 01:31:22,840
I mean, both this and the PS four Bro Pro

2063
01:31:23,039 --> 01:31:25,039
did that some uh, I think we have the pro

2064
01:31:25,319 --> 01:31:28,720
right there. Yes, they kind of take a generation that

2065
01:31:29,680 --> 01:31:32,079
ended up much stronger than these consoles these console makers

2066
01:31:32,119 --> 01:31:35,000
thought they would be, uh and and made those consoles

2067
01:31:35,079 --> 01:31:37,920
be what they everyone thought they could be from the start,

2068
01:31:38,039 --> 01:31:39,520
like kind of what they imagined they were going to be,

2069
01:31:39,600 --> 01:31:44,439
And I think it should get credit for that. I

2070
01:31:44,479 --> 01:31:48,319
don't know, Yeah, playing games on the Xbox one X

2071
01:31:48,479 --> 01:31:49,920
was probably one of the best ways to be playing

2072
01:31:49,960 --> 01:31:52,840
games at that generation, So I don't know, it could

2073
01:31:52,840 --> 01:31:53,800
probably go up pretty high.

2074
01:31:53,800 --> 01:31:55,800
Speaker 2: I don't know, what do you think, I think it? Yeah,

2075
01:31:55,840 --> 01:31:58,680
I mean it's certainly, I mean, certainly at least be

2076
01:31:58,760 --> 01:32:02,039
it certainly probably at least in a honestly, I don't

2077
01:32:02,039 --> 01:32:04,279
feel per d there's like a part of me that

2078
01:32:04,359 --> 01:32:07,239
like almost maybe resents the cycle it has put us

2079
01:32:07,319 --> 01:32:09,640
in this place before pro to want to put it

2080
01:32:09,720 --> 01:32:12,000
in an s like I don't know if I'd necessarily

2081
01:32:12,279 --> 01:32:14,359
thought that this whole thing is a good idea, this

2082
01:32:15,279 --> 01:32:18,359
kind of big, big gen refresh instead of maybe like hey,

2083
01:32:18,439 --> 01:32:21,359
maybe why don't we just do the gen slightly faster

2084
01:32:21,439 --> 01:32:23,720
than we would have if we didn't have one of these, right, like.

2085
01:32:23,880 --> 01:32:26,239
Speaker 1: This gen and the PS four Pro and the Xbox

2086
01:32:26,279 --> 01:32:28,840
one X still had hard drives, right, They didn't have SSDs.

2087
01:32:29,239 --> 01:32:31,159
Speaker 2: It was just hard drives. So yeah, yeah, that was

2088
01:32:31,239 --> 01:32:34,079
exciting thing. With five you could have like you could

2089
01:32:34,119 --> 01:32:36,119
have put in SSD and now I know that's the CPUs.

2090
01:32:36,159 --> 01:32:38,039
Speaker 1: Probably wouldn't be able to take huge advantage of it,

2091
01:32:38,560 --> 01:32:41,600
but I don't know, and something anything to make that stuff.

2092
01:32:41,359 --> 01:32:43,600
Speaker 2: Go a little bit faster was pretty rough. And part

2093
01:32:43,640 --> 01:32:45,399
of my thing too is like I remember, at least

2094
01:32:45,520 --> 01:32:48,000
the pitch for the Xbox one X was very much

2095
01:32:48,359 --> 01:32:51,159
four K K four K, four K, and I rolled

2096
01:32:51,239 --> 01:32:53,279
my eyes at that a bit. Yeah, for sure. And

2097
01:32:53,359 --> 01:32:56,199
it's like it was definitely like the fake four K.

2098
01:32:56,359 --> 01:32:57,960
Speaker 1: It's like outputting at four K, and then a lot

2099
01:32:58,000 --> 01:33:00,079
of the games were running at like eighteen hundred p

2100
01:33:00,199 --> 01:33:00,920
at best or whatever.

2101
01:33:02,399 --> 01:33:02,640
Speaker 2: Yeah.

2102
01:33:02,840 --> 01:33:05,840
Speaker 1: I think we put it in a because I think

2103
01:33:05,880 --> 01:33:08,279
it's it's it accomplished everything it needed to do as

2104
01:33:08,319 --> 01:33:10,079
a revision. I just don't know if it gets into

2105
01:33:10,199 --> 01:33:12,520
s because I don't get I think you're right about

2106
01:33:12,560 --> 01:33:14,199
like the whole generation sort of drags it down a

2107
01:33:14,239 --> 01:33:20,319
little bit. Okay, let's see here, uh they but let's

2108
01:33:20,319 --> 01:33:23,399
do the PlayStation for Slim first.

2109
01:33:23,479 --> 01:33:26,760
Speaker 2: Oh, the Slim, the PlayStation for I kind of like,

2110
01:33:26,920 --> 01:33:29,079
I kind of forget that there was a PlayStation four.

2111
01:33:30,039 --> 01:33:32,439
I like the way it looks a lot, you know,

2112
01:33:32,560 --> 01:33:35,680
very much a PlayStation four but smaller, and I kind

2113
01:33:35,720 --> 01:33:40,159
of like that again, just like the softer edges again, Yeah, yeah,

2114
01:33:40,199 --> 01:33:43,680
you're right, it looks fine. Yeah, I do like the

2115
01:33:43,800 --> 01:33:48,960
rounded edges. Yeah, for sure, it almost looks. It almost looks.

2116
01:33:48,960 --> 01:33:50,359
I don't mean this in a bad way, like what

2117
01:33:50,520 --> 01:33:55,279
AI would have guessed a PlayStation for Slim would look like. Right, Yes,

2118
01:33:55,399 --> 01:33:58,960
I see that for sure. I think it's like a B.

2119
01:33:59,479 --> 01:34:03,840
It's a B. It's fine. Yeah, it is a little

2120
01:34:03,840 --> 01:34:06,119
weird because we again, we do have a pro. Yeah,

2121
01:34:06,279 --> 01:34:08,319
and we do a pro so PS four Pro.

2122
01:34:08,560 --> 01:34:10,640
Speaker 4: What's up, Christian, Oh, it looks like an ice cream

2123
01:34:10,760 --> 01:34:12,000
sandwich the Slim.

2124
01:34:12,159 --> 01:34:15,720
Speaker 2: Yeah, yeah. PS four Pro, which is the triple decker.

2125
01:34:16,840 --> 01:34:18,960
It does look it does It is just like, let's

2126
01:34:19,039 --> 01:34:21,039
just you know how we have those kind of slabs

2127
01:34:21,079 --> 01:34:22,479
on it. What if you just do a third one

2128
01:34:24,000 --> 01:34:26,079
relates exactly what it is? Yeah, yeah, I don't. I

2129
01:34:26,119 --> 01:34:29,319
don't really like the way it looks, but otherwise i'd

2130
01:34:29,439 --> 01:34:31,800
pretty similar to Xbox one X so though not quite

2131
01:34:31,840 --> 01:34:35,319
as powerful as an Xbox one X, right, yeah, yeah,

2132
01:34:35,359 --> 01:34:38,399
but I think it accomplished all the same stuff in

2133
01:34:38,439 --> 01:34:40,079
the end. Yeah, for the most part.

2134
01:34:40,199 --> 01:34:42,159
Speaker 1: Like I get, yeah, the Xbox one X definitely ran

2135
01:34:42,239 --> 01:34:45,239
games better when you compare them, but in order, like

2136
01:34:46,279 --> 01:34:48,079
when it came to making people feel good about the.

2137
01:34:48,119 --> 01:34:50,359
Speaker 2: Generation, I think it had the exact same effect on

2138
01:34:50,439 --> 01:34:53,399
PlayStation players. Is it one tier below just because it's

2139
01:34:53,520 --> 01:34:56,800
uglier and it's like not probably? Maybe it's a B

2140
01:34:56,920 --> 01:34:58,640
instead of an A. It's a it's a B instead

2141
01:34:58,680 --> 01:35:01,600
of an A. All right, how many two D or

2142
01:35:01,640 --> 01:35:03,720
how many three dss do you think we have? Well,

2143
01:35:03,800 --> 01:35:06,520
let's see, there would have to be the there's the

2144
01:35:06,600 --> 01:35:10,079
two DS, the two D SXL, the new three DS,

2145
01:35:10,319 --> 01:35:12,479
the three D, the new three D SXL, and the

2146
01:35:12,560 --> 01:35:13,399
three DSXL.

2147
01:35:13,520 --> 01:35:16,319
Speaker 1: Right, that is correct, that's the five models we will

2148
01:35:16,359 --> 01:35:21,239
be considering. Shit, let's start with the three DS XL.

2149
01:35:24,520 --> 01:35:27,800
Speaker 2: The three D SXL come with a second analog nub

2150
01:35:28,560 --> 01:35:31,199
on it. I think that's I think, isn't that the

2151
01:35:31,319 --> 01:35:34,319
new that's the new three DS? Yeah that's that. No, no, no,

2152
01:35:34,439 --> 01:35:37,680
this this thing has the little nub already. Oh yeah, oh,

2153
01:35:37,720 --> 01:35:40,439
you're right. Just the new does okay, Yes, you're right. Then,

2154
01:35:41,720 --> 01:35:44,319
well then I don't really care for it too much.

2155
01:35:44,399 --> 01:35:46,199
Is just bigger. I guess it's nice that it's bigger,

2156
01:35:46,279 --> 01:35:48,319
but considering what would come, maybe they could have just

2157
01:35:48,399 --> 01:35:49,840
held off for a little. Yeah.

2158
01:35:50,760 --> 01:35:53,920
Speaker 1: I definitely was like into the three DSXL and and

2159
01:35:54,119 --> 01:35:56,039
was like whenever they had have a special version of it,

2160
01:35:56,159 --> 01:35:57,680
I would be like, man, I think I want to

2161
01:35:57,760 --> 01:35:59,560
upgrade to that, even it was never an upgrade.

2162
01:36:01,079 --> 01:36:03,840
Speaker 2: I don't know. Maybe it's just a B. It might

2163
01:36:03,920 --> 01:36:08,239
just be a B all right. Uh the two DS

2164
01:36:08,399 --> 01:36:12,199
the slab, I don't look. I think the twods was

2165
01:36:12,279 --> 01:36:15,600
market wise a very smart decision to get a cheap

2166
01:36:15,640 --> 01:36:17,039
one into the hands of a lot of kids I

2167
01:36:17,079 --> 01:36:19,000
wanted to play Pokemon. I hate it. I hate the

2168
01:36:19,039 --> 01:36:20,760
way it looks. I hate the way it looks, I

2169
01:36:20,760 --> 01:36:22,840
hate the way it feels. I do not like it.

2170
01:36:24,399 --> 01:36:27,239
So it's a smart business decision, but I don't like it.

2171
01:36:28,199 --> 01:36:30,399
Speaker 3: See you guys ever own a two D S.

2172
01:36:32,079 --> 01:36:33,640
Speaker 2: One. I've held on plenty of times.

2173
01:36:33,760 --> 01:36:35,439
Speaker 3: I had one for a brief period. It gave me

2174
01:36:35,520 --> 01:36:37,520
twenty different kinds of hand pains. Put that in the

2175
01:36:37,640 --> 01:36:38,159
lowest series.

2176
01:36:38,960 --> 01:36:40,960
Speaker 2: It hurt my friend Sean put it in the D.

2177
01:36:41,520 --> 01:36:44,640
That's right, worse dual sense dammit, yeah, D. Don't you

2178
01:36:44,800 --> 01:36:49,520
dare hurt Sean? Uh okay, let's do the two DSXL.

2179
01:36:49,600 --> 01:36:51,960
Then it's great. It's bigger.

2180
01:36:52,880 --> 01:36:56,920
Speaker 1: Also, the two DSXL is actually clamshell, and it's like,

2181
01:36:57,000 --> 01:36:57,920
oh it was got it.

2182
01:36:58,279 --> 01:37:01,279
Speaker 2: That's it's like basically a really good three DS, just

2183
01:37:01,319 --> 01:37:05,159
without three D. Oh you're right, yeah, okay, it looks

2184
01:37:05,279 --> 01:37:08,560
it's just significantly better because of that. I guess I'm

2185
01:37:08,600 --> 01:37:10,359
still like, look, I guess if you are like the

2186
01:37:10,720 --> 01:37:12,479
three D, I'm still kind of like, what's the point?

2187
01:37:12,680 --> 01:37:15,039
Come on, live a little, have a little three D

2188
01:37:15,159 --> 01:37:18,159
as a treat and it has the other analog and

2189
01:37:18,239 --> 01:37:20,279
up yet it's definitely look, it's at least a C,

2190
01:37:20,720 --> 01:37:23,199
at least if the normal TWDS is a D.

2191
01:37:23,800 --> 01:37:27,359
Speaker 1: Yeah, yeah, all right, you're right, let's put it in C,

2192
01:37:27,880 --> 01:37:29,279
because I'm like, what am I gonna argue for? I

2193
01:37:29,479 --> 01:37:31,039
get that, it's like, it feels good, but I would

2194
01:37:31,079 --> 01:37:33,399
just rather have a three DSXL or new three DSXL.

2195
01:37:33,520 --> 01:37:35,239
Speaker 2: Specifically, speaking of which, where's that go?

2196
01:37:36,239 --> 01:37:40,640
Speaker 1: Three SX new New three D SXL the New three DS?

2197
01:37:40,960 --> 01:37:42,760
Did that ever come out in the United States?

2198
01:37:43,520 --> 01:37:45,319
Speaker 2: But do we just have an XL? Is what you're asking?

2199
01:37:45,399 --> 01:37:49,279
Speaker 3: We had the small one only on Black Friday one

2200
01:37:49,399 --> 01:37:49,840
year jo.

2201
01:37:50,000 --> 01:37:51,920
Speaker 2: Okay, holy shit? Is that real?

2202
01:37:52,319 --> 01:37:55,000
Speaker 3: Canada had it more regularly as part of an animal

2203
01:37:55,039 --> 01:37:57,439
crossing bundle. But yes, I had one of these because

2204
01:37:57,439 --> 01:37:59,319
I had to go to Walmart on Black Friday. I

2205
01:37:59,359 --> 01:37:59,600
get it.

2206
01:38:00,000 --> 01:38:01,439
Speaker 1: Okay, Well, then I want to consider because I love

2207
01:38:01,479 --> 01:38:03,199
the face plates on this study. I love the way

2208
01:38:03,800 --> 01:38:05,199
I love the way the New three DS looks.

2209
01:38:05,439 --> 01:38:07,600
Speaker 2: Let's do that one first. Then New three DS, not XL.

2210
01:38:09,960 --> 01:38:13,119
That's cost I'll leave it to you then, because I don't.

2211
01:38:13,319 --> 01:38:14,640
To me, it's just a smaller news.

2212
01:38:14,640 --> 01:38:17,399
Speaker 3: This is also the one with the Super Family comstyle buns.

2213
01:38:17,760 --> 01:38:22,159
Speaker 1: Yeah, I really like it. I think I want to

2214
01:38:22,159 --> 01:38:25,800
put it in a yes, because I love the face plates.

2215
01:38:26,159 --> 01:38:29,199
I yeah, but Sean, you had one. I don't help

2216
01:38:29,279 --> 01:38:31,600
us out here because I only ever like played around

2217
01:38:31,640 --> 01:38:32,359
with it a couple of times.

2218
01:38:32,439 --> 01:38:35,199
Speaker 3: I would put it on like the low end of

2219
01:38:35,359 --> 01:38:38,239
a it's like less iconic, but it is a really

2220
01:38:38,479 --> 01:38:39,520
really nice system.

2221
01:38:39,880 --> 01:38:40,159
Speaker 2: Okay.

2222
01:38:40,439 --> 01:38:42,600
Speaker 1: Then the New three DSXL, which was the one that

2223
01:38:42,640 --> 01:38:44,359
we most people would have in the United States.

2224
01:38:44,560 --> 01:38:47,199
Speaker 2: I love my new three DSXL. I love it, right,

2225
01:38:47,279 --> 01:38:48,640
I still think about all the time. It's got to

2226
01:38:48,680 --> 01:38:50,840
be an S for me. Okay, I love it. Yeah,

2227
01:38:50,920 --> 01:38:52,439
let's do it. I think it's the most comfortable of

2228
01:38:52,520 --> 01:38:56,600
all the xls that we kind of got from Nintendo, right.

2229
01:38:56,680 --> 01:38:58,840
I think it does kind of still, you know, I

2230
01:38:58,920 --> 01:39:02,000
think it sort of feels a bit more premium. It's

2231
01:39:02,039 --> 01:39:04,680
got all the buttons and analog nubbies that I need.

2232
01:39:04,960 --> 01:39:07,479
We have some great variance. I still have that Adora's

2233
01:39:07,560 --> 01:39:09,880
mask one, right, Like that's uh, that's my go to

2234
01:39:10,359 --> 01:39:13,600
when I think of this console. Yeah, I mean it's

2235
01:39:13,640 --> 01:39:15,119
kind of the last one we got out of these, right,

2236
01:39:15,319 --> 01:39:18,600
the game Boy line. Essentially, this kind of feels like

2237
01:39:18,640 --> 01:39:20,159
the culmination of it.

2238
01:39:20,439 --> 01:39:22,600
Speaker 1: Argent put it at the top of s like ahead

2239
01:39:22,640 --> 01:39:26,439
of Game Boy Pocket and PS one and sure, why not?

2240
01:39:26,840 --> 01:39:27,159
Speaker 3: Why not?

2241
01:39:27,880 --> 01:39:30,800
Speaker 2: Maybe? Yes, like goes right behind it. Then all right

2242
01:39:31,159 --> 01:39:38,439
the switch light. That's where we're at now. It's kind

2243
01:39:38,479 --> 01:39:40,159
of like the TDS with me, but not as bad.

2244
01:39:40,399 --> 01:39:45,000
I get it. It has very little appeal to me personally.

2245
01:39:45,039 --> 01:39:47,039
I think you probably like it a bit more. I

2246
01:39:47,199 --> 01:39:49,399
I like it quite a bit. The big part of

2247
01:39:49,439 --> 01:39:52,920
it is it all being one body, so there are

2248
01:39:53,000 --> 01:39:55,600
no joy cons that can come off, but that also

2249
01:39:55,640 --> 01:39:59,920
makes it feel more sturdy and more comfortable. I like

2250
01:40:00,159 --> 01:40:01,600
a lot. I think I want to put it in B.

2251
01:40:02,359 --> 01:40:04,399
You could put it in B. I, yeah, it does

2252
01:40:04,520 --> 01:40:07,439
nothing for me. All right, Well, then do we want

2253
01:40:07,479 --> 01:40:11,279
to consider the switch o led Yeah, because yeah, that's

2254
01:40:11,520 --> 01:40:14,079
you know, kind of what we got basically in terms

2255
01:40:14,079 --> 01:40:16,800
of a premium switch. Uh, I think it was.

2256
01:40:16,880 --> 01:40:19,680
Speaker 1: I think it's it's definitely the successor to the Game

2257
01:40:19,720 --> 01:40:20,680
Boy color lineage.

2258
01:40:20,680 --> 01:40:25,720
Speaker 2: I agree, Mic, Yeah, Oh my god, it's funny because

2259
01:40:25,760 --> 01:40:28,880
like I love that OLED screen and otherwise I think

2260
01:40:28,920 --> 01:40:30,680
it's disappointed that this is kind of all we ever

2261
01:40:30,760 --> 01:40:33,479
got in terms of like improvements to a base switch.

2262
01:40:33,840 --> 01:40:36,720
Speaker 1: There was a pretty serious improvement to battery life, which

2263
01:40:36,840 --> 01:40:39,680
was important because you know, this is this is how

2264
01:40:39,720 --> 01:40:41,720
handheld's win. At this point, it was like two to

2265
01:40:41,800 --> 01:40:43,479
five hours is what the range we were in after

2266
01:40:43,560 --> 01:40:45,560
the Game Boy was you know, thirty hours or whatever

2267
01:40:45,560 --> 01:40:49,720
the fuck it was. But getting like, you know, an

2268
01:40:49,800 --> 01:40:51,680
extra hour and a half out of one of these

2269
01:40:51,680 --> 01:40:53,479
systems was pretty impressive at the time.

2270
01:40:53,640 --> 01:40:57,600
Speaker 2: So I feel pretty good. Kickstands better. Yeah, kickstand is better.

2271
01:40:57,680 --> 01:41:02,359
Jeff Backlar again praises it. Should we put it in C? No,

2272
01:41:02,520 --> 01:41:04,760
it's better than C for sure? All right? All right,

2273
01:41:05,000 --> 01:41:08,159
well cool, I really like the Olds. So what do

2274
01:41:08,239 --> 01:41:11,880
you think? Do you think of B or A? Then? Um,

2275
01:41:13,199 --> 01:41:16,039
maybe b's find it, But I could, I could. I

2276
01:41:16,720 --> 01:41:18,439
think I could almost be persuaded. I just I guess

2277
01:41:18,479 --> 01:41:20,279
I just wish it did a little bit something else,

2278
01:41:20,279 --> 01:41:21,560
a little bit more juice on it.

2279
01:41:22,079 --> 01:41:22,800
Speaker 4: Yeah, I kind of.

2280
01:41:22,840 --> 01:41:25,159
Speaker 1: But it's like if the new three D S XLSS

2281
01:41:25,760 --> 01:41:28,720
and then the new three DS and PSP go are A.

2282
01:41:29,039 --> 01:41:31,600
Speaker 2: I think the switch Old's definitely A. We could put it. Okay,

2283
01:41:31,800 --> 01:41:34,199
let's do that. But that sounds right, all right? Uh?

2284
01:41:34,319 --> 01:41:36,039
Speaker 1: And then there is the PS five pro here, but

2285
01:41:36,119 --> 01:41:37,319
we don't have one of those, so we could just

2286
01:41:37,399 --> 01:41:38,520
not now yeah, who knows?

2287
01:41:39,000 --> 01:41:42,359
Speaker 2: Who knows? All right? Uh, Mike, uh, I will read

2288
01:41:42,439 --> 01:41:42,800
this off.

2289
01:41:42,840 --> 01:41:45,119
Speaker 1: Here's here are results, uh in the dump because we

2290
01:41:45,119 --> 01:41:46,880
didn't know what to do with them. The Atari links

2291
01:41:46,920 --> 01:41:49,800
Gen two, the turbographics sixteen mini, which isn't even the

2292
01:41:49,840 --> 01:41:51,359
things that's why it's in the dump. And then uh,

2293
01:41:51,399 --> 01:41:53,720
it's you know, just a modern mini console from twenty

2294
01:41:53,760 --> 01:41:56,399
twenty apparently h and then the three d O companies.

2295
01:41:56,560 --> 01:41:58,960
Speaker 2: Uh, the three d oh Gen two. Yeah, we don't

2296
01:41:59,119 --> 01:42:01,039
we know, I'm fucking that thing, all right.

2297
01:42:01,119 --> 01:42:04,840
Speaker 1: So then in D tier the Sega Genesis Gen three,

2298
01:42:05,399 --> 01:42:07,880
the we many Both those things feel exactly the same

2299
01:42:07,960 --> 01:42:12,239
to me, so the s the PlayStation three Gen three

2300
01:42:12,439 --> 01:42:15,359
also very similar. And then the two DS, which we

2301
01:42:15,479 --> 01:42:18,960
just don't like looking at or holding because of Sean's hands.

2302
01:42:19,359 --> 01:42:23,720
The C tier the Super Nintendo Gen two, the game

2303
01:42:23,760 --> 01:42:27,680
Boy Micro, and the two DSXL. It's the Nintendo category there.

2304
01:42:28,640 --> 01:42:33,840
B tier is Genesis Generation two, the Xbox three sixty S,

2305
01:42:34,159 --> 01:42:37,199
the Xbox three sixty E, the D s I, the

2306
01:42:37,279 --> 01:42:41,560
PlayStation three Gen two, the Slim, the PlayStation four Slim,

2307
01:42:41,880 --> 01:42:45,520
the PlayStation four Pro, the three DSXL and switch Light.

2308
01:42:46,119 --> 01:42:50,279
A tier is PlayStation two Slim, the top Loader, n E,

2309
01:42:50,479 --> 01:42:54,399
s d s I XL, PSP, GO, Xbox one, S,

2310
01:42:54,800 --> 01:42:58,520
Xbox one X, New three DS, and the switch O lead.

2311
01:42:59,279 --> 01:43:02,239
The S tier is New three DSXL, the DS Light,

2312
01:43:02,399 --> 01:43:03,439
game Boy Pocket, and.

2313
01:43:03,520 --> 01:43:06,439
Speaker 2: The PlayStation one the Slim model for that generation.

2314
01:43:06,920 --> 01:43:11,640
Speaker 1: Then alone in the SP's here the game Boy advance Spy.

2315
01:43:11,680 --> 01:43:14,079
Speaker 2: It sounds great to me that like that looks brogiy ye.

2316
01:43:14,159 --> 01:43:15,960
So no changes or anything. You feel pretty good about it.

2317
01:43:16,479 --> 01:43:17,319
I feel good about it.

2318
01:43:17,760 --> 01:43:20,479
Speaker 1: All right, I've downloaded the image. Let's go post this

2319
01:43:20,600 --> 01:43:23,640
to Twitter and see what the kids have to say

2320
01:43:23,720 --> 01:43:25,640
about it right there.

2321
01:43:26,000 --> 01:43:28,319
Speaker 2: In the meantime, let's take one more break. We'll be

2322
01:43:28,399 --> 01:43:34,520
back after this. Talk about what we've been playing. And

2323
01:43:34,720 --> 01:43:39,800
we're back, Mike, what have you been playing? Ah? Cut

2324
01:43:39,840 --> 01:43:43,720
amount of stuff? You know, I'm organ on that platinum

2325
01:43:43,800 --> 01:43:47,319
for Astrobot. That's something I definitely want to get done

2326
01:43:47,439 --> 01:43:47,640
by it.

2327
01:43:48,520 --> 01:43:50,479
Speaker 1: Like where are you at generally on that? You're just

2328
01:43:50,560 --> 01:43:53,079
like the credits have rolled and now you're cleaning things up.

2329
01:43:53,119 --> 01:43:55,600
Speaker 2: Oh yeah, yeah, roll credits a while go. I've got

2330
01:43:56,359 --> 01:43:58,960
I think World's one, two, three, and maybe even four.

2331
01:44:00,119 --> 01:44:02,840
It so like well on my way, like I have

2332
01:44:02,960 --> 01:44:05,560
like two hundred and eighty something bots, and then just

2333
01:44:05,640 --> 01:44:07,039
got to clear up the puzzle pause. I think I've

2334
01:44:07,079 --> 01:44:10,560
unlocked all the uh, you know, secret exits, so that's

2335
01:44:10,600 --> 01:44:13,600
not a concern anymore. So it's a matter of that.

2336
01:44:13,760 --> 01:44:15,960
And then like you know, there's some things like hidden Trophy,

2337
01:44:16,079 --> 01:44:17,600
and I know it seems like a lot of that

2338
01:44:17,600 --> 01:44:19,760
stuff is relatively simple. Things you do at the home

2339
01:44:19,840 --> 01:44:21,720
base and you go hit one of the guest spots.

2340
01:44:22,119 --> 01:44:24,600
So that's fine. So hopefully there's not like too much

2341
01:44:24,920 --> 01:44:26,760
there that I have to like go digging around in

2342
01:44:26,800 --> 01:44:29,680
a world for. But yeah, it's like, you know, I'm

2343
01:44:29,720 --> 01:44:33,199
not usually super compelled to get platinums, but for one thing.

2344
01:44:34,279 --> 01:44:35,840
One of the germs I do, like the one hundred

2345
01:44:35,840 --> 01:44:38,039
percent in general is three D platformers. Like the last

2346
01:44:38,079 --> 01:44:40,399
time I really went on my way to one hundred

2347
01:44:40,399 --> 01:44:44,239
percent a game in general was probably Mario Odyssey. Right, yeah,

2348
01:44:44,359 --> 01:44:46,920
it's going well there, so just you know, I'm happy

2349
01:44:47,039 --> 01:44:50,079
to do that with h with this game. And uh

2350
01:44:50,640 --> 01:44:52,199
it's like, you know, at the certain points, like I

2351
01:44:52,640 --> 01:44:54,880
think this game deserves my platinum, I don't know what

2352
01:44:55,119 --> 01:44:57,600
what that means, but it's like I felt the same way,

2353
01:44:57,720 --> 01:45:02,439
you know, Yeah, so yeah we'll do that. But you've

2354
01:45:02,520 --> 01:45:04,199
done that already, so you're kind of in like a

2355
01:45:04,239 --> 01:45:06,720
holding powder waiting for those speed run levels now, huh

2356
01:45:07,119 --> 01:45:07,600
a little bit.

2357
01:45:07,640 --> 01:45:09,560
Speaker 1: But you know, the kids are playing, and just like

2358
01:45:09,640 --> 01:45:12,199
they've been doing with Astro's play room for years now,

2359
01:45:12,720 --> 01:45:14,399
they say, hey, can you help me with this, and

2360
01:45:14,439 --> 01:45:17,520
then suddenly I find myself playing Astro again and being like, oh,

2361
01:45:17,600 --> 01:45:19,479
this is fantastic. What a great way to keep playing

2362
01:45:19,520 --> 01:45:21,720
the game, just popping in here and there helping the

2363
01:45:21,800 --> 01:45:24,319
kids out with something that's just slightly too frustrating for them.

2364
01:45:24,920 --> 01:45:27,520
They're getting better, like they're doing levels, so I'm like, oh, this,

2365
01:45:27,640 --> 01:45:28,920
this is gonna be too hard for them. They're gonna

2366
01:45:28,920 --> 01:45:30,680
need my help, and I'll get busy and I'll be

2367
01:45:30,760 --> 01:45:33,520
like I'm taking off the trash, I'm doing the laundry,

2368
01:45:33,560 --> 01:45:35,680
the dishes. Guys, I can't just stop everything go play

2369
01:45:35,720 --> 01:45:37,960
the game for you. And then I come back down

2370
01:45:37,960 --> 01:45:38,960
to check on I'm like, all right, what do you

2371
01:45:38,960 --> 01:45:40,199
need help with the I'm like, oh no, we got

2372
01:45:40,279 --> 01:45:40,640
past that.

2373
01:45:40,840 --> 01:45:42,520
Speaker 2: So they're getting better at.

2374
01:45:42,439 --> 01:45:44,199
Speaker 1: It, but it's still I'm happy when they ask for

2375
01:45:44,279 --> 01:45:46,279
help because then I get to play more Astro and

2376
01:45:46,520 --> 01:45:49,560
I'm really enjoying that. But yes, when the speed run

2377
01:45:49,680 --> 01:45:52,119
levels come out, it's going to get messy over here.

2378
01:45:53,880 --> 01:45:55,399
I'm curious about how they're.

2379
01:45:55,239 --> 01:45:56,159
Speaker 2: Planning to roll those out.

2380
01:45:56,199 --> 01:45:57,760
Speaker 1: If it really is going to be like just five

2381
01:45:57,840 --> 01:45:59,920
speed run levels, like the early reporting set of the

2382
01:46:00,000 --> 01:46:01,520
there's going to be a lot more than that, because

2383
01:46:01,520 --> 01:46:02,960
there's a lot of levels that could be speed run

2384
01:46:03,000 --> 01:46:04,720
levels based on what we played so right, And I.

2385
01:46:04,760 --> 01:46:06,840
Speaker 2: Mean, I'm curious, like, is it just like you're taking

2386
01:46:06,880 --> 01:46:09,279
these levels. Is it something new that we're getting. I'm

2387
01:46:09,319 --> 01:46:12,920
not sure, but excited to see what it is. Sorry

2388
01:46:13,000 --> 01:46:15,159
for that. A lot of my switch nighttime gaming has

2389
01:46:15,279 --> 01:46:18,520
been that Castlevania Dominus collection, and I'm now sort of

2390
01:46:18,600 --> 01:46:21,119
halfway through Order of Eclesia, so I really kind of

2391
01:46:21,239 --> 01:46:24,319
just been rolling through all of that just having a

2392
01:46:24,399 --> 01:46:27,079
good time. In Order of Clasia is interesting because it's

2393
01:46:27,159 --> 01:46:29,560
the one that, yeah, it's like it's almost it's a

2394
01:46:29,600 --> 01:46:31,359
lot more linear, at least at first. There's like a

2395
01:46:31,479 --> 01:46:34,000
level select and you know spoilers. I know, at the

2396
01:46:34,119 --> 01:46:36,359
end you do go into a castle. When it comes

2397
01:46:36,600 --> 01:46:38,640
becomes a bit more traditional, but you know, like I

2398
01:46:38,720 --> 01:46:42,079
don't mind this right now. Again, especially in the context

2399
01:46:42,199 --> 01:46:44,479
of the collection, even back then when you were gaining

2400
01:46:44,520 --> 01:46:47,079
things every once a year, it's like, oh, yeah, this

2401
01:46:47,239 --> 01:46:49,000
is you know, they're switching it up a little bit.

2402
01:46:49,039 --> 01:46:51,199
It almost feels like a little bit more like an

2403
01:46:51,239 --> 01:46:54,359
older like the more linear Castlevanias. But honestly, the game

2404
01:46:54,399 --> 01:46:58,159
plan everything is still very much in that Ega Vena style,

2405
01:46:59,000 --> 01:47:00,680
and I like that soul syste. I like that you

2406
01:47:00,720 --> 01:47:02,840
can assign them to X and Y and kind of

2407
01:47:02,920 --> 01:47:05,560
combo things. There's a lot more spells and whatnot that

2408
01:47:05,760 --> 01:47:09,199
you can use there. The art style is better than

2409
01:47:09,279 --> 01:47:12,279
that bad anime style the other two ones had before it.

2410
01:47:12,880 --> 01:47:15,680
So yeah, just I'm just really happy playing a ton

2411
01:47:15,760 --> 01:47:18,720
of Castlevania. So so glad that we got this collection

2412
01:47:18,880 --> 01:47:20,800
and now we have all six of those games just

2413
01:47:20,960 --> 01:47:23,640
easily accessible on the switch. Is just just a really

2414
01:47:23,720 --> 01:47:25,039
really nice thing. Yep.

2415
01:47:25,319 --> 01:47:27,920
Speaker 1: I continue to be impressed by that collection, for sure.

2416
01:47:27,960 --> 01:47:30,560
It's one that I've spent a little bit of time

2417
01:47:30,600 --> 01:47:33,239
with while I was traveling. But the other thing I

2418
01:47:33,279 --> 01:47:35,279
played while I was traveling is Space Marine too. I

2419
01:47:35,359 --> 01:47:36,520
got that working on the steam deck and.

2420
01:47:37,119 --> 01:47:41,000
Speaker 4: Yeah, brother, do you kill heretics for for the Emperor God?

2421
01:47:41,439 --> 01:47:44,000
Speaker 2: I'm killing some heretics for my Emperor God. Yeah.

2422
01:47:44,079 --> 01:47:47,039
Speaker 1: He kept me alive and turned me into an ultramarine

2423
01:47:47,079 --> 01:47:48,960
and now my shoulders stay ultra on it, and that's

2424
01:47:48,960 --> 01:47:49,439
pretty cool.

2425
01:47:50,720 --> 01:47:52,039
Speaker 4: Excuse me get a ride?

2426
01:47:52,640 --> 01:47:53,319
Speaker 2: Well, sorry, what is it?

2427
01:47:53,840 --> 01:47:54,920
Speaker 4: Pri Marius Marine?

2428
01:47:55,000 --> 01:47:58,520
Speaker 2: You went through the Rameris Marine? That's right, Yeah, I

2429
01:47:59,199 --> 01:48:03,840
love this game's bowl shit, all the you know, the God.

2430
01:48:03,640 --> 01:48:05,800
Speaker 1: Emperor and all that stuff, and these guys that just

2431
01:48:05,880 --> 01:48:12,199
are hyper dogmatic in their super military you know, space, Catholicism, religion.

2432
01:48:12,359 --> 01:48:15,039
Speaker 2: It's a good time. And then you go out, you

2433
01:48:15,399 --> 01:48:18,560
fight a bunch of of things that obviously are taken

2434
01:48:18,600 --> 01:48:20,520
from like the The World Wars. The engine.

2435
01:48:20,560 --> 01:48:22,680
Speaker 1: I saw what people mean of, like how the Tyrannids

2436
01:48:22,720 --> 01:48:24,760
are climbing on top of one another to get up walls.

2437
01:48:25,039 --> 01:48:27,079
It's like all that just looks like that the trailer

2438
01:48:27,119 --> 01:48:29,520
for that movie The World Wars with Brad Pitt. And

2439
01:48:29,600 --> 01:48:31,840
now I'm just shooting these guys and shooting them with

2440
01:48:31,840 --> 01:48:33,640
the grenades and kind of taking out the foundation and

2441
01:48:33,680 --> 01:48:36,840
watching them fall down. It's a cool technology, and it

2442
01:48:36,920 --> 01:48:38,640
just it makes you feel like you're always under this

2443
01:48:38,960 --> 01:48:43,079
huge barrage of an assault. And then you know when

2444
01:48:43,079 --> 01:48:45,119
they get up close and you take out your big

2445
01:48:45,319 --> 01:48:48,399
chainsaw sword and start chopping them up and they blow

2446
01:48:48,439 --> 01:48:50,640
apart in but bloody mess. It's just a fun time.

2447
01:48:50,720 --> 01:48:53,079
It's it's kind of like one of the ways I

2448
01:48:53,119 --> 01:48:55,000
always like games to be, which is just like silly,

2449
01:48:55,079 --> 01:48:55,680
gory fun.

2450
01:48:55,840 --> 01:48:58,600
Speaker 2: And this this nails that stuff. We're gonna be doing

2451
01:48:58,600 --> 01:49:03,000
the multiplayer tomorrow on Eyebombs, so looking forward to that. Uh,

2452
01:49:03,279 --> 01:49:04,960
and then anything else.

2453
01:49:06,439 --> 01:49:09,279
Speaker 1: I kind of like couldn't get Outlaws working great on

2454
01:49:09,479 --> 01:49:11,199
the steam deck, so I haven't had a chance to

2455
01:49:11,279 --> 01:49:14,279
keep playing that Star Wars Outlaws. But now I'm back home,

2456
01:49:14,640 --> 01:49:16,920
I got that updated. Apparently it's running even better now,

2457
01:49:17,039 --> 01:49:18,600
so I'm gonna spend some more time with that here

2458
01:49:18,640 --> 01:49:21,399
pretty soon. The problem is, it's like there are more

2459
01:49:21,520 --> 01:49:23,119
like this Eldas out in a couple of weeks. There

2460
01:49:23,119 --> 01:49:24,560
are a bunch of games like coming. I don't want

2461
01:49:24,600 --> 01:49:26,119
to be playing. Plucky Squire is going to be here

2462
01:49:26,159 --> 01:49:28,199
before we know it. So it's like it's getting hard

2463
01:49:28,239 --> 01:49:30,600
to keep on top of the backlog while also keeping

2464
01:49:30,680 --> 01:49:32,560
up on games that I'm like, oh, this stuff I

2465
01:49:32,560 --> 01:49:35,439
could be talking about on the BombCast. So yeah, it's

2466
01:49:35,520 --> 01:49:37,880
it's getting out of hand again. But I'm gonna keep

2467
01:49:37,880 --> 01:49:39,560
playing Space Marine too, cause I don't think it's too long,

2468
01:49:39,640 --> 01:49:40,439
right Christian, you beat it?

2469
01:49:40,960 --> 01:49:43,640
Speaker 4: Yeah, yeah, yeah, it's not too long.

2470
01:49:43,680 --> 01:49:45,640
Speaker 2: It's like seven or eight hours.

2471
01:49:46,079 --> 01:49:48,680
Speaker 4: Seven yeah, see seven eight hours? If you like she's

2472
01:49:48,800 --> 01:49:52,439
cook She was like, because again I was playing on

2473
01:49:52,640 --> 01:49:55,439
like the heart the difficulty like an idiot for a

2474
01:49:55,520 --> 01:49:58,079
long for the longest time, and I kept dying, so

2475
01:49:58,239 --> 01:50:00,680
it took me longer. But I feel like seven hours,

2476
01:50:00,840 --> 01:50:02,479
eight hours, like that.

2477
01:50:02,560 --> 01:50:04,680
Speaker 1: Sounds that sounds just right to me. That feels like something.

2478
01:50:04,720 --> 01:50:07,239
I'm like, I got this started, I'm a couple hours in.

2479
01:50:07,439 --> 01:50:09,720
I might as well just see it through, even if, like,

2480
01:50:09,960 --> 01:50:11,800
even if it does get kind of repetitive. Maybe at

2481
01:50:11,840 --> 01:50:13,640
some point, I'm like, that's not gonna bother me if

2482
01:50:13,680 --> 01:50:16,960
it's only seven hours. So yeah, enjoying that game quite

2483
01:50:16,960 --> 01:50:20,720
a bit. Beyond that, though there was some you know,

2484
01:50:20,800 --> 01:50:22,159
new stuff will be coming out soon. Be able to

2485
01:50:22,159 --> 01:50:23,600
talk about some stuff soon. I'll be able to talk

2486
01:50:23,600 --> 01:50:25,159
about what I was doing on my trip soon, things

2487
01:50:25,279 --> 01:50:28,479
like that, Mike. Anything else from you is that.

2488
01:50:28,520 --> 01:50:32,000
Speaker 2: Mars capcom collection, which has been mostly just MVC two

2489
01:50:32,720 --> 01:50:35,159
played through like some Marque for funzies. Is working on

2490
01:50:35,239 --> 01:50:38,439
my you know all girls who wear Hats team the

2491
01:50:38,520 --> 01:50:42,079
fem Hataals, like I said earlier, was doing some online

2492
01:50:42,239 --> 01:50:44,399
matches which felt very good. All right, So it is

2493
01:50:44,479 --> 01:50:48,319
just deat to have net code MVC two, But I'm

2494
01:50:48,399 --> 01:50:51,000
excited to play through some of the other games on there,

2495
01:50:51,119 --> 01:50:53,640
especially like you know Children of the Atom x Men

2496
01:50:53,760 --> 01:50:57,439
versus story for even Marvelus Capcom one, which is very

2497
01:50:57,520 --> 01:50:59,680
much its own vibe. It was another Dreamcast game that

2498
01:50:59,720 --> 01:51:01,439
I did play a lot of, and it was why

2499
01:51:01,479 --> 01:51:04,000
I was so excited for Mars's Capcom two back when

2500
01:51:04,039 --> 01:51:06,760
it was God uh, for some reason, that makes me

2501
01:51:06,800 --> 01:51:10,159
feel older than almost anything else. Remembering waiting for Marvus

2502
01:51:10,319 --> 01:51:12,560
Capcom two to come out, it was like games. I

2503
01:51:12,640 --> 01:51:15,840
remember way before that being like, oh wow, I can't

2504
01:51:15,880 --> 01:51:17,279
wait to talker at a time comes out. But some

2505
01:51:17,359 --> 01:51:21,880
reason thinking about uh, pre ordering Marvelus Capcom two and

2506
01:51:21,960 --> 01:51:24,079
then I'm not honoring my pre order because I was

2507
01:51:24,079 --> 01:51:25,479
the only one to pre ordered it, so they just

2508
01:51:25,520 --> 01:51:30,520
didn't order the game. That's what That's what makes me feel. Yeah,

2509
01:51:30,560 --> 01:51:32,760
I was very mad because it's like, you know, time

2510
01:51:32,840 --> 01:51:35,359
is going so fast and slow during that time in

2511
01:51:35,439 --> 01:51:37,479
some ways. And then that is like, you know what

2512
01:51:37,720 --> 01:51:39,600
what year was that, like two thousand? It was like

2513
01:51:39,640 --> 01:51:41,119
two thousand. I think that's the thing too, is like

2514
01:51:41,560 --> 01:51:44,199
like the whole like being there for that whole cycle

2515
01:51:44,399 --> 01:51:47,359
of nobody cared and like the game and when the

2516
01:51:47,399 --> 01:51:49,319
kay came out, people like weren't necessarily that hot in

2517
01:51:49,399 --> 01:51:52,680
it to it becoming this monolith in the fighting game

2518
01:51:52,760 --> 01:51:55,920
community and this beloved, transcendent thing that it is in

2519
01:51:56,000 --> 01:52:00,439
the whole life of a game like that. Yeah, that right, exactly. Yeah, yeah,

2520
01:52:00,520 --> 01:52:02,720
in a nice way though on something like sure, yeah,

2521
01:52:03,039 --> 01:52:05,119
you know it's it's it's fun. It's nice to be

2522
01:52:05,279 --> 01:52:07,119
around for these things. Yeah, it's nice to have witnessed

2523
01:52:07,159 --> 01:52:10,479
this the gaming history for sure. All right then, Mike,

2524
01:52:10,760 --> 01:52:12,560
super chests. Let's let's get out here. So what do

2525
01:52:12,640 --> 01:52:14,560
we Yeah? Yeah, yeah, a few more super chests here

2526
01:52:14,640 --> 01:52:18,560
from Simon from Saskatchewan says, new member to your content.

2527
01:52:18,880 --> 01:52:20,920
But I've listened for free for so long I thought

2528
01:52:20,920 --> 01:52:23,159
I should find contribute. I was look forward to your stuff.

2529
01:52:23,319 --> 01:52:25,079
Jeff got me to Giant b I. I'm very grateful.

2530
01:52:25,279 --> 01:52:27,760
Thanks a lot. This is the first super chet for Simon. Simon,

2531
01:52:27,840 --> 01:52:30,640
thank thank you a lot. That's very appreciating. Yeah, I

2532
01:52:30,640 --> 01:52:34,319
definitely appreciate that absolutely. Mikey Oleari says, anytime the game

2533
01:52:34,359 --> 01:52:36,680
Boy Pocket comes up, I must mention that I won

2534
01:52:36,800 --> 01:52:40,479
mind the green game Boy pocket opening a bottle of Surge.

2535
01:52:40,600 --> 01:52:43,199
That's incredible. I hope you still have that one. That rules.

2536
01:52:43,439 --> 01:52:47,800
It's the Surge game Boy pocket. Jacob Bench says two

2537
01:52:47,840 --> 01:52:50,359
ds XL might be one of the best looking devices.

2538
01:52:50,439 --> 01:52:52,119
That was one of you know, people seem to agree

2539
01:52:52,159 --> 01:52:53,600
with us for the most part. Some people thought we

2540
01:52:53,680 --> 01:52:55,800
were maybe harsh on the two DSXL or I was

2541
01:52:55,880 --> 01:52:56,760
harsh on it anyway.

2542
01:52:56,800 --> 01:52:59,800
Speaker 1: Yeah, I mean, I just I don't have much love

2543
01:52:59,840 --> 01:53:03,119
for I do remember that My biggest memory of the

2544
01:53:03,159 --> 01:53:06,560
two DSXL is from this past summer game fest. A

2545
01:53:07,720 --> 01:53:10,520
unhinged Greg Miller was going to pick up a two

2546
01:53:10,560 --> 01:53:12,520
DSXL that just happened to be sitting in front of

2547
01:53:12,560 --> 01:53:14,720
him and was gonna throw it across the room. And

2548
01:53:14,800 --> 01:53:16,319
I had to tell them that this is an important

2549
01:53:16,359 --> 01:53:18,920
two DSXL that was just in like a video that

2550
01:53:19,039 --> 01:53:20,640
someone that I can't remember where they were at, but

2551
01:53:20,720 --> 01:53:22,960
they just had a video about the street passing in

2552
01:53:23,079 --> 01:53:24,640
twenty twenty four and they just put it up and

2553
01:53:24,680 --> 01:53:25,880
it did really well for them, and I'm like.

2554
01:53:25,880 --> 01:53:28,600
Speaker 2: I watched that video. That's that two DSXL right there,

2555
01:53:28,960 --> 01:53:30,880
and Greg Miller was going to destroy it live in

2556
01:53:30,920 --> 01:53:32,880
front of an audience, and pow, he was just gonna

2557
01:53:32,920 --> 01:53:36,560
throw the It's not he threw a copy of WWF

2558
01:53:36,640 --> 01:53:39,439
fucking whatever it was. He already had destroyed that at

2559
01:53:39,439 --> 01:53:41,600
that point, he was just looking for more things to destroy.

2560
01:53:41,720 --> 01:53:43,399
Speaker 1: He threw that and they threw it on the ground

2561
01:53:43,399 --> 01:53:45,000
and spiked and went right past the head of the

2562
01:53:45,039 --> 01:53:46,720
producer and almost took his head off.

2563
01:53:46,800 --> 01:53:49,359
Speaker 4: So oh, next year, when you when you have it,

2564
01:53:49,399 --> 01:53:51,560
next year you have you have to have like an

2565
01:53:51,600 --> 01:53:55,079
extra place so he can destroy. I will watch that

2566
01:53:55,199 --> 01:53:55,920
shit all the time.

2567
01:53:55,960 --> 01:53:58,439
Speaker 1: I'll have a rage room for him to go in.

2568
01:54:00,199 --> 01:54:03,359
You could destroy whatever he wants. I do remember though,

2569
01:54:03,520 --> 01:54:05,000
when I look down at the two D sex out

2570
01:54:05,039 --> 01:54:08,279
thinking that's a good looking device. So I don't know

2571
01:54:08,359 --> 01:54:09,880
that that's the best I could do for you. Ever,

2572
01:54:10,079 --> 01:54:11,800
it's a big I provement on the two DS, the

2573
01:54:11,920 --> 01:54:14,680
normal two DS. I'll give it that, which massive, yes.

2574
01:54:15,199 --> 01:54:18,199
Speaker 2: Ol Grugg says, that's between three Grand Festival goes hard.

2575
01:54:18,319 --> 01:54:20,439
I know this event's happening. I don't know very much

2576
01:54:20,479 --> 01:54:20,800
about it.

2577
01:54:21,640 --> 01:54:23,800
Speaker 1: Yeah, I kind of want to check back in on

2578
01:54:23,840 --> 01:54:25,399
spoletoon and I bet I could convince we had.

2579
01:54:25,359 --> 01:54:27,720
Speaker 2: To play that roguelike mode that they added that apparently

2580
01:54:27,840 --> 01:54:29,199
is fun. I definitely need to do that.

2581
01:54:29,399 --> 01:54:31,760
Speaker 3: Yeah, Octa expansion in two as well.

2582
01:54:32,520 --> 01:54:34,800
Speaker 2: I will, I will, I will, and Ali Merkle says,

2583
01:54:34,840 --> 01:54:38,760
hear me out the Sega Nomad the original switch. I

2584
01:54:38,840 --> 01:54:41,319
did have a Sega Nomad, and that thing did rule.

2585
01:54:41,399 --> 01:54:42,640
Speaker 1: It was just I guess I could have put it

2586
01:54:42,680 --> 01:54:44,079
on the list. I just when I looked at him, like,

2587
01:54:44,119 --> 01:54:46,079
it's different to me, it's a different thing. Yeah, that's

2588
01:54:46,119 --> 01:54:47,840
kind of what my gut reaction there.

2589
01:54:47,920 --> 01:54:49,600
Speaker 2: So I don't know. I wouldn't have included it, but

2590
01:54:49,640 --> 01:54:51,680
I did. I did like it. It was you know,

2591
01:54:51,720 --> 01:54:54,000
it was very novel at that point. You just have

2592
01:54:54,119 --> 01:54:58,760
an official portable Sega Genesis and then Dan the Brats

2593
01:54:58,840 --> 01:55:01,600
is long time be fan. There's about three minutes of

2594
01:55:01,640 --> 01:55:03,119
the tour you have to do on your own and

2595
01:55:03,199 --> 01:55:04,880
Space Marine before you can play multiplayer.

2596
01:55:05,079 --> 01:55:08,800
Speaker 1: Just in case you don't know, is that separate from

2597
01:55:09,600 --> 01:55:11,760
like I'm playing the single player. That's the tutorial right.

2598
01:55:12,159 --> 01:55:12,800
Speaker 4: For a single play.

2599
01:55:12,880 --> 01:55:13,920
Speaker 2: Yeah, because because they.

2600
01:55:13,880 --> 01:55:15,399
Speaker 1: Gave me the two other guys, and I assumed those

2601
01:55:15,439 --> 01:55:17,760
were the guys that could be the online dudes, because yeah,

2602
01:55:18,119 --> 01:55:18,880
all the invite stuff.

2603
01:55:18,920 --> 01:55:21,800
Speaker 4: Therefore, there's another mode where you get like it's like

2604
01:55:21,920 --> 01:55:25,640
strikes in Destiny where you have like to pick like

2605
01:55:25,760 --> 01:55:28,560
a class, but that doesn't have a tutorial. But you

2606
01:55:28,600 --> 01:55:31,159
can't play online it has matchmaking and everything.

2607
01:55:31,800 --> 01:55:34,159
Speaker 2: All right, well, well I'll make sure that Jan and

2608
01:55:34,720 --> 01:55:35,600
Dan know about that for me.

2609
01:55:36,039 --> 01:55:38,119
Speaker 3: Let them know. And also you can skip that tutorial.

2610
01:55:38,159 --> 01:55:39,680
I don't know if that's why they added later.

2611
01:55:39,840 --> 01:55:42,600
Speaker 2: But yeah, you just okay, oh yeah cool, thanks for

2612
01:55:42,640 --> 01:55:46,079
helping all that shit. Sean appreciate it, all right, cool boys,

2613
01:55:46,119 --> 01:55:48,520
I think we're good. Right, that's it. Thank you. Everybody

2614
01:55:48,560 --> 01:55:52,000
appreciate it. Oh, I hit both, but I have both.

2615
01:55:54,039 --> 01:55:58,319
Let's again run it back. We've got to fix the

2616
01:55:58,399 --> 01:56:01,920
twods ex sels placement. We're so sorry everybody. You're right

2617
01:56:01,960 --> 01:56:03,439
to show and delete everything.

2618
01:56:04,039 --> 01:56:06,840
Speaker 1: Uh like, Manati, how are you doing what? We'll find

2619
01:56:06,880 --> 01:56:08,800
you on the internet? One more super chat hit it.

2620
01:56:09,680 --> 01:56:11,239
Speaker 2: I don't see it. Chat said there was, but I

2621
01:56:11,279 --> 01:56:14,520
don't see it. Maybe I think you got it. I

2622
01:56:14,560 --> 01:56:16,039
don't see it. I think we're good. I think I

2623
01:56:16,479 --> 01:56:18,960
think yeah, we're fine. What'd you say to me? I

2624
01:56:19,000 --> 01:56:19,279
don't know.

2625
01:56:19,319 --> 01:56:21,000
Speaker 1: I think I was starting to introduced, to introduce the

2626
01:56:21,039 --> 01:56:25,840
show again, because then you got a new nineties guess

2627
01:56:25,880 --> 01:56:27,039
you coming out in like the next week or so.

2628
01:56:27,159 --> 01:56:30,159
Speaker 2: You guys got to zero point five here soon check

2629
01:56:30,199 --> 01:56:32,600
out Blike Club, though, I went back into the lonely

2630
01:56:32,680 --> 01:56:34,199
of dark minds. That was terrible.

2631
01:56:34,800 --> 01:56:37,600
Speaker 1: That was quite an adventure today. There was several times

2632
01:56:37,640 --> 01:56:39,800
where I'm like, he's just never gonna figure this out?

2633
01:56:39,840 --> 01:56:42,159
Speaker 2: What is this game? And then you do get past everything.

2634
01:56:42,239 --> 01:56:45,520
You make proggies, but it's painful progies. It is completely

2635
01:56:45,560 --> 01:56:47,760
different than anything we have done on Bike Club before.

2636
01:56:47,880 --> 01:56:50,680
That's for sure. It is its own special. Hell uh,

2637
01:56:51,159 --> 01:56:53,720
it's a great time. Everyone should definitely watch it, like

2638
01:56:53,800 --> 01:56:55,399
a lot of people did watch it. That first episode

2639
01:56:55,399 --> 01:56:57,479
did really well. Yeah, thank you everybody?

2640
01:56:58,239 --> 01:56:58,479
Speaker 5: Did you?

2641
01:56:59,479 --> 01:57:01,159
Speaker 2: Did you forget docks yourself on this episode?

2642
01:57:01,159 --> 01:57:01,279
Speaker 3: Though?

2643
01:57:01,279 --> 01:57:01,960
Speaker 2: Should we go back to.

2644
01:57:03,439 --> 01:57:04,640
Speaker 4: Right right now?

2645
01:57:05,600 --> 01:57:06,000
Speaker 3: Do it? Oh?

2646
01:57:06,079 --> 01:57:08,720
Speaker 2: Yeah, there's no there's another super chat from Symbiosis. Mike

2647
01:57:09,359 --> 01:57:14,359
Sibiosa says, one more chat very much. Hell yeah, uh

2648
01:57:15,159 --> 01:57:18,359
the name of flick Lighter's paper about computers there you go.

2649
01:57:19,479 --> 01:57:22,079
Speaker 4: Yeah, Oh, I'll tell you a lot more thing column

2650
01:57:22,239 --> 01:57:23,119
Columbus soon.

2651
01:57:24,000 --> 01:57:27,399
Speaker 1: Yeah, happen soon time next week. Yeah, it's been hard

2652
01:57:27,439 --> 01:57:29,199
to do all. I've been traveling and stuff, but that's

2653
01:57:29,720 --> 01:57:31,319
everything traveling and.

2654
01:57:31,520 --> 01:57:34,399
Speaker 2: Yeah, and I did push back the game miss game

2655
01:57:34,439 --> 01:57:37,520
quot discussion today just because I'm not feeling one last weekend,

2656
01:57:37,720 --> 01:57:39,439
having so much else to do today. But we'll get

2657
01:57:39,479 --> 01:57:40,119
back on that soon.

2658
01:57:40,560 --> 01:57:42,960
Speaker 1: We'll get back on schedule with a lot of things, everybody,

2659
01:57:43,039 --> 01:57:45,239
but thanks for sticking with us. We appreciate every time

2660
01:57:45,279 --> 01:57:46,800
everyone tunes in, even when one of us is in

2661
01:57:46,920 --> 01:57:49,359
here or both of us aren't here or whatever, it

2662
01:57:49,479 --> 01:57:51,560
means a lot nice. We love doing these shows still,

2663
01:57:51,680 --> 01:57:55,560
so thanks everybody. I'm trying to think last thing, no, no,

2664
01:57:55,680 --> 01:57:56,159
last thing.

2665
01:57:56,359 --> 01:57:57,800
Speaker 2: Have a good one, Take take care of for stuff,

2666
01:57:57,800 --> 01:57:58,560
and goodbye bye.

2667
01:57:58,680 --> 01:58:29,239
Speaker 5: Mike Sean by Forever fatass white crob Astro Chief comes.

2668
01:58:30,600 --> 01:58:34,520
Speaker 2: Oh classic. Yeah, most people are beating it right now.

2669
01:58:36,359 --> 01:58:41,119
They are going to come for Zelda rck.

2670
01:58:41,199 --> 01:58:44,239
Speaker 4: I forgot to put floppy barl It's coming back. My bad.

2671
01:58:45,079 --> 01:58:46,600
Speaker 2: There's a there's a super chat about it.

2672
01:58:48,640 --> 01:58:52,159
Speaker 4: This Unity thing reminds me like they're taking away the

2673
01:58:52,399 --> 01:58:54,880
made with Unity splash cream. They made it. They're gonna

2674
01:58:54,920 --> 01:58:58,239
make it optional if you for Unity for Unit six.

2675
01:58:58,279 --> 01:59:00,640
So it's like remember all those memes like oh maybe

2676
01:59:00,640 --> 01:59:03,279
with uned to somebody didn't pay for the thing. Now

2677
01:59:03,319 --> 01:59:05,039
that's it's gonna be out of the window.

2678
01:59:05,119 --> 01:59:07,199
Speaker 1: Unreal does something similar unless you put it on like

2679
01:59:07,239 --> 01:59:08,920
the Epic Store. If you put it on the Epic Store,

2680
01:59:08,960 --> 01:59:10,439
then you don't have to pay the money to get

2681
01:59:10,479 --> 01:59:10,720
rid of that.

2682
01:59:10,840 --> 01:59:16,640
Speaker 2: Or Sean's handle is under my videos right now.

2683
01:59:16,760 --> 01:59:19,600
Speaker 4: Yes, for it's been there for I don't know, like

2684
01:59:19,680 --> 01:59:20,159
two months.

2685
01:59:20,159 --> 01:59:26,159
Speaker 2: I don't know what really. Yeah, yeah, I'll get rid

2686
01:59:26,159 --> 01:59:32,840
of that real quick, go to I think so right here,

2687
01:59:33,600 --> 01:59:35,399
there we go. Okay, let's bring it back.

2688
01:59:35,520 --> 01:59:37,560
Speaker 4: Let's use go out everybody fuck unity.

2689
01:59:39,119 --> 01:59:44,479
Speaker 2: Light punch medium punch, medium punch, which is punch twice.

2690
01:59:46,319 --> 01:59:46,760
Speaker 4: Hout you.

2691
01:59:47,680 --> 01:59:51,119
Speaker 2: I love that, no problem? Do you think.

2692
01:59:52,319 --> 01:59:54,319
Speaker 4: I'm a I'm a mazed. Mike doesn't know that.

2693
01:59:54,720 --> 01:59:55,600
Speaker 3: It's like the.

2694
01:59:57,079 --> 02:00:00,760
Speaker 4: He's like D video D E n B see video Like.

2695
02:00:01,039 --> 02:00:03,479
Speaker 3: Did you did you listen to the BombCast now, Christian?

2696
02:00:03,880 --> 02:00:04,560
Speaker 4: No, I didn't.

2697
02:00:04,680 --> 02:00:10,279
Speaker 3: I didn't, Okay, I Tam. Tam convinced him to bring

2698
02:00:10,359 --> 02:00:13,720
it up while we were in the episode. Mike just

2699
02:00:13,800 --> 02:00:16,479
kept a straight facing like this is an interesting video.

2700
02:00:16,840 --> 02:00:17,680
Speaker 2: Oh my god.

2701
02:00:18,279 --> 02:00:20,520
Speaker 3: He clearly heard what he needed to hear.

2702
02:00:20,640 --> 02:00:26,880
Speaker 4: It was really good like bunch medium, like I have

2703
02:00:27,039 --> 02:00:31,119
a bunch. It's a good infinite it's a you see

2704
02:00:31,159 --> 02:00:32,000
his infinite.

2705
02:00:33,600 --> 02:00:36,279
Speaker 3: Do you see say Jam's new tournament that was rating

2706
02:00:36,319 --> 02:00:41,760
his discord Christian, No, what I miss? Well? I think

2707
02:00:41,760 --> 02:00:44,000
it's like community run, but it's like under his banner

2708
02:00:44,119 --> 02:00:52,199
the the Burrito Bowl spot. Yeah, good stuff a location.

2709
02:00:53,800 --> 02:00:55,520
Good guy, good guy, good guy.

2710
02:00:56,800 --> 02:00:58,840
Speaker 2: I think I see this enough in chat you want to,

2711
02:00:59,119 --> 02:01:00,840
I can maybe make a little bit bigger and just

2712
02:01:00,920 --> 02:01:02,239
have this other stuff off of the right cut off

2713
02:01:02,439 --> 02:01:02,880
the letter.

2714
02:01:03,279 --> 02:01:04,000
Speaker 3: That's what matters.

2715
02:01:04,279 --> 02:01:10,359
Speaker 2: Okay, cool. Yeah we can add an f.

2716
02:01:12,800 --> 02:01:15,600
Speaker 4: Some people some people put on their submissions.

2717
02:01:16,000 --> 02:01:20,479
Speaker 3: Yeah yeah, yeah, add a robe a little bit to accommodate.

2718
02:01:20,560 --> 02:01:22,560
Speaker 2: But yeah, yeah, I'll be able to do that.

2719
02:01:22,640 --> 02:01:25,840
Speaker 4: Let's just see how how it puts out whatever. Whenever

2720
02:01:25,920 --> 02:01:28,680
you move something into the Rose is gonna adjust it

2721
02:01:28,760 --> 02:01:29,359
to the size.

2722
02:01:29,600 --> 02:01:34,359
Speaker 2: Don't worry about it, all right, right right? Okay? And

2723
02:01:34,479 --> 02:01:37,920
I think I got most of the consoles. I might

2724
02:01:38,000 --> 02:01:38,960
have missed something here or there.

2725
02:01:39,399 --> 02:01:43,039
Speaker 3: Oh we cannot up this is this is a pre

2726
02:01:43,159 --> 02:01:44,359
made one, right, you didn't make it.

2727
02:01:44,439 --> 02:01:46,479
Speaker 1: Digit I did make this because I could not find

2728
02:01:46,720 --> 02:01:48,079
that I did not. I could not find one that

2729
02:01:48,479 --> 02:01:50,640
was what I needed. So I took one that had

2730
02:01:50,720 --> 02:01:53,039
a bunch of these pictures. I went to inspect Element

2731
02:01:53,479 --> 02:01:56,039
so I could actually download the fucking pictures because tear

2732
02:01:56,119 --> 02:01:58,279
makers like we got to protect these go to hell.

2733
02:01:59,000 --> 02:02:01,439
So I inspect the elements a bunch, and the one

2734
02:02:01,439 --> 02:02:04,199
I had did not have the ney S top loader,

2735
02:02:04,319 --> 02:02:05,840
so I'm like, already this is not great.

2736
02:02:05,880 --> 02:02:07,600
Speaker 2: But then they had a bunch. They had a bunch

2737
02:02:07,680 --> 02:02:09,079
of the rest, so I think we're pretty good for

2738
02:02:09,079 --> 02:02:09,359
the rest.

2739
02:02:09,359 --> 02:02:12,199
Speaker 3: And then I put the PS five, pro PS two

2740
02:02:12,279 --> 02:02:14,159
slim and the sp you'll cover, like.

2741
02:02:15,880 --> 02:02:21,199
Speaker 1: Yes, yeah, for sure, yes, God, yeah, there's there's there's

2742
02:02:21,199 --> 02:02:21,960
a lot of ones in here.

2743
02:02:23,239 --> 02:02:23,479
Speaker 2: Why not.

2744
02:02:24,279 --> 02:02:26,199
Speaker 4: It's not like they're protecting the thing. I think is

2745
02:02:26,399 --> 02:02:28,039
probably whatever code are run.

2746
02:02:28,039 --> 02:02:30,880
Speaker 2: And sure sure to make it to make it interactable. Yeah,

2747
02:02:30,920 --> 02:02:32,439
and that you're probably right. I don't know. I bet

2748
02:02:32,479 --> 02:02:34,279
they can make it interactable and still let me write,

2749
02:02:34,319 --> 02:02:37,640
click and download. But whatever, inspect element ain't. Ain't that

2750
02:02:38,000 --> 02:02:40,119
hard to do. It's like one extra step.

2751
02:02:40,279 --> 02:02:43,359
Speaker 4: Do you know that you can't just go to applications

2752
02:02:43,600 --> 02:02:46,039
on the thing and see that all the images on

2753
02:02:46,119 --> 02:02:46,479
the site.

2754
02:02:48,239 --> 02:02:50,079
Speaker 2: Uh No, I didn't know that. How do I do that?

2755
02:02:50,399 --> 02:02:51,520
Speaker 4: I'll tell you?

2756
02:02:52,560 --> 02:02:53,159
Speaker 2: Okay, cool?

2757
02:02:53,239 --> 02:02:56,920
Speaker 1: Yeah, I mean just you know, the saying inspect elements

2758
02:02:57,319 --> 02:03:00,000
and then just click right here and then it actually

2759
02:03:00,439 --> 02:03:01,880
if you click yeah yeah.

2760
02:03:01,760 --> 02:03:04,760
Speaker 4: Yeah, yeah, but if you go to like the bar

2761
02:03:04,920 --> 02:03:10,000
about on top and go to applications, you can go

2762
02:03:10,119 --> 02:03:13,000
to the thing to the to the list and lest

2763
02:03:13,119 --> 02:03:16,079
you all the images that are on the page. Cool

2764
02:03:18,880 --> 02:03:26,000
and all right, different, All right, listen, okay, okay, wait,

2765
02:03:26,039 --> 02:03:27,640
do you have the thread up? Also?

2766
02:03:28,880 --> 02:03:33,479
Speaker 2: Uh, double check, I'll send you the link if you

2767
02:03:34,640 --> 02:03:37,479
I got it right there, podcast, So.

2768
02:03:37,520 --> 02:03:41,960
Speaker 4: You can't just switch it outrum.

2769
02:03:46,800 --> 02:03:51,439
Speaker 2: I'll just have to Okay, let's do this and Wenna

2770
02:03:51,439 --> 02:03:51,960
bring it back in.

2771
02:03:53,680 --> 02:03:56,000
Speaker 4: All right, Sorry, we need to check the thread, but

2772
02:03:56,159 --> 02:03:58,960
we're going too long, so we had to skip.

2773
02:04:00,680 --> 02:04:03,000
Speaker 1: We're honestly people, we hadn't done a tier list in

2774
02:04:03,119 --> 02:04:05,800
quite some time, if ever, I can't remember, I don't remember.

2775
02:04:08,039 --> 02:04:09,920
Speaker 2: Yeah, so we just didn't know how it was going

2776
02:04:10,000 --> 02:04:10,119
to go.

2777
02:04:10,199 --> 02:04:11,920
Speaker 1: So today when we were talking about it, we're like,

2778
02:04:12,000 --> 02:04:14,319
should we take podcast producers submissions?

2779
02:04:14,359 --> 02:04:15,920
Speaker 2: I think a lot of people ended up saying the

2780
02:04:16,159 --> 02:04:18,039
top ones that we picked anyhow, anyhow.

2781
02:04:17,960 --> 02:04:20,439
Speaker 3: Yeah, and it pretty much lined up with what you

2782
02:04:20,520 --> 02:04:20,960
guys said.

2783
02:04:21,319 --> 02:04:24,000
Speaker 2: Okay, so yeah, we appreciate that always everybody.

2784
02:04:23,720 --> 02:04:26,159
Speaker 3: Except thinking that you're crazy for on the PS two

2785
02:04:26,199 --> 02:04:26,920
Slim and nest here.

2786
02:04:27,520 --> 02:04:29,960
Speaker 2: Okay, fair enough, that was my that was me. You

2787
02:04:29,960 --> 02:04:32,079
can put that one on me, I guess all right.

2788
02:04:32,239 --> 02:04:36,079
Let's see here, let's do this silver one. Put it

2789
02:04:36,159 --> 02:04:39,239
on me and my love of retractable disk drives.

2790
02:04:41,880 --> 02:04:45,119
Speaker 3: I'll give you that. But it's impressive that the disk

2791
02:04:45,239 --> 02:04:50,479
drive is most of the console. Yeah, like the like

2792
02:04:50,560 --> 02:04:53,760
you've ever seen a PS two Slim trim down. No,

2793
02:04:54,439 --> 02:04:56,479
people remove the disk drive and you can make the

2794
02:04:56,520 --> 02:04:58,720
PS two Slim like half the size that the Slim

2795
02:04:58,840 --> 02:04:59,239
even is.

2796
02:04:59,319 --> 02:05:00,359
Speaker 2: It's double.

2797
02:05:00,680 --> 02:05:01,560
Speaker 3: Yeah, it's so cool.

2798
02:05:02,000 --> 02:05:04,840
Speaker 2: Alright, let's uh, let's get back, let's go

