Speaker 1: Hey, everybody, welcome to Game Best Mornings with Me Jeff Grub,
Speaker 1: your host from giant bomb dot com.
Speaker 2: Thank you for tuning in.
Speaker 1: In this episode, we're gonna be talking about new Nintendo
Speaker 1: hardware because I'll die if we don't have new Nintendo
Speaker 1: hardware rumors. I will just I'll suffocate on the show. Also,
Speaker 1: Resident Evil Requiem's latest reveals looking really good. It's gonna
Speaker 1: be a good one because we have Lex Luddy on
Speaker 1: the show. LEXI, how are you doing.
Speaker 3: Bob, other than my entire culture being diminished by one
Speaker 3: of this website's owners, I'm doing two.
Speaker 2: Two of the owners have done this now. Yeah, it's
Speaker 2: all five eventually.
Speaker 3: Yeah, you're really just whiffing your way through, you know,
Speaker 3: all the countries, all the owners. Yep, that's right, true,
Speaker 3: your true Americans. I'll give you that.
Speaker 1: Oh thank you. Oh that's the nicest thing anyone's ever
Speaker 1: said about us. Yeah, Mike uh did not know. Well,
Speaker 1: he mistook the Irish accents in Dragon Quest seven for
Speaker 1: English accents, which which.
Speaker 3: I can I can accept. I can accept being accent deaf.
Speaker 3: It's seeing a character named Patrick and seeing a character
Speaker 3: named Mayve and calling those the most British names possible,
Speaker 3: that's not.
Speaker 1: That's he said that.
Speaker 3: He said that a town called like bally Gohan or something,
Speaker 3: and him being like, yeah, that's a really British sounding town.
Speaker 1: What's Brittish about the name?
Speaker 2: Patrick?
Speaker 1: I can't think of a single thing. I don't know
Speaker 1: what you're talking about. Oh no, even something that Americans would.
Speaker 2: Be familiar with.
Speaker 1: Look, he's gonna hear this, and he's gonna get mad
Speaker 1: that I'm not defending him.
Speaker 2: Too fucking bad, Mike.
Speaker 1: Yeah, right next time. I don't know what to tell you, Bud. Yeah,
Speaker 1: glad you're on the show. Though I have a it's
Speaker 1: it's been a good week. No one to blame but
Speaker 1: myself for my state of mind. I just am not
Speaker 1: I mean, obviously it's the goddamn world, but I'm not
Speaker 1: sleeping real well, and I'm just I'm feeling it. It's Friday,
Speaker 1: lucky to have. We're gonna have a long weekend over here.
Speaker 1: I'm gonna take that. Although I say that, and there's
Speaker 1: so many things I tried to get done last weekend.
Speaker 1: I didn't finish someone to spend all week in doing that.
Speaker 1: But whatever that'll be, it's not neither here nor there.
Speaker 1: I just need to start getting my sleep schedule back
Speaker 1: on track and then I'll think I'll mostly be fine.
Speaker 1: But yeah, I'm glad you're here to help me get
Speaker 1: through this this episode.
Speaker 3: Speaking of sleep schedule, I mentioned this in a super
Speaker 3: shot to you the other Nie. I was at a
Speaker 3: Yakuza three preview event on Tuesday in London. Problem is
Speaker 3: I live for that Yakuza three preview event on Monday.
Speaker 1: Yeah, So I mean that is a very also a
Speaker 1: micro minatti thing to do. I gotta say, I think
Speaker 1: we could see why you're lashing out a little bit,
Speaker 1: all right, your embarrassed.
Speaker 3: I the thirteenth of January as the twelfth of January
Speaker 3: just misread it, totally fucking misread it alive there as
Speaker 3: they were setting up the event space in London, and
Speaker 3: the guy was like, are you a journalist? And I
Speaker 3: was like yeah, and he was like, that isn't on
Speaker 3: until tomorrow. I was like oh, and he's like you
Speaker 3: look pretty upset. Like I'm a little bit upset. He's like,
Speaker 3: do you want a cup of coffee? I was like, yeah,
Speaker 3: I could do a cup of coffee.
Speaker 1: And I spent that whole day surrounded by Patricks.
Speaker 3: It was off in fairness. Shout out to Sega Pire.
Speaker 3: They were very understanding and they were like, we'll get
Speaker 3: you a hotel for the night. And then yeah, I
Speaker 3: rebooked my flight, so I'm paying like the flight stuff myself,
Speaker 3: which is fine, but you know, it's my own idiocy.
Speaker 3: And that event itself went pretty well. I met a
Speaker 3: cat cold Chicken.
Speaker 1: Yeah, there's you. So you got to take a look
Speaker 1: at this game. You get to meet a cat named Chicken.
Speaker 1: Was the cat just like protecting the hotel the event?
Speaker 2: What was it doing?
Speaker 3: So the event was on in in like an indoor market,
Speaker 3: and the indoor market had they rented out like two
Speaker 3: stores there in the corner. One of them was a
Speaker 3: retro video game store and the other one was a
Speaker 3: ramen shop, and so they just cording that off from
Speaker 3: the rest of the market. And the people who owned
Speaker 3: the Ramen shop had a cash So the demo section
Speaker 3: was upstairs and the cat was just wandering around upstairs
Speaker 3: with us. Yeah, and the cat was very chill, sat
Speaker 3: next to me for almost the entire three hours of
Speaker 3: the event. It was very hard to actually bother playing
Speaker 3: the game. But yeah, it was a good event it
Speaker 3: was I. You can read my preview up now on
Speaker 3: gam of Guides. It's on my Blue Sky as well.
Speaker 3: That game's really frustrating already because in some ways it
Speaker 3: is everything I want from a Yakuza three remake. It
Speaker 3: fixes pretty much all of the major problems that I
Speaker 3: have with that game. But it was alluded to, I
Speaker 3: think it was yesterday or the day before that you
Speaker 3: talked about it on this show. And the recasting is
Speaker 3: really bad. It's really like naughty, right, Yes, So there's
Speaker 3: two bits of recasting. One of them is they recasted
Speaker 3: a kind of your main sidekick in this game who's
Speaker 3: kind of meant to be a country He's meant to
Speaker 3: be like a bit of a country bumpkin who's acting
Speaker 3: like a big Yakuza big shot. And the whole idea
Speaker 3: of his side character is that like he's a bit
Speaker 3: of a like loser, but you learn to love him
Speaker 3: because he does have a like a good harsh they've
Speaker 3: recast him and they've used the face of the guy
Speaker 3: that they recast him as. Originally, he was like an
Speaker 3: original design character wasn't based off of anyone's face, and
Speaker 3: he was meant to look like a bit of a dog.
Speaker 3: He was meant to look like a bit of a
Speaker 3: try hard poser. Now he is a like Hollywood pretty boy,
Speaker 3: he really is, and it just it's a weird choice.
Speaker 3: The other bit of recasting is one of the game's
Speaker 3: main villains is a guy called Go Hamazaki, and he
Speaker 3: is meant to be a brickshit acuse he is meant
Speaker 3: to be one of the most imposing physical figures in
Speaker 3: the Yakuza franchise. And again, he wasn't based off of
Speaker 3: real life person model wise, which allowed them to really
Speaker 3: make them look like a fucking brick shit house.
Speaker 2: Right.
Speaker 3: They've recast him with a real world actor and based
Speaker 3: it off of him, and now he kind of just
Speaker 3: looks like a seventy year old Japanese man, a sixty
Speaker 3: year old Japanese man. And the other problem is who
Speaker 3: they recast him as. And that's where it gets. Yeah,
Speaker 3: they were in twenty twenty two, this actor Kadagawa, I
Speaker 3: can't remember his first name now off the top of
Speaker 3: my head without looking at my article. A video came
Speaker 3: out of him basically sexually harassing a woman in a
Speaker 3: hostess club. Shortly after that, a newspaper spoke to the
Speaker 3: woman and obtained that video and released dish. They also
Speaker 3: spoke to a second hostess who claimed that similar things
Speaker 3: happened to her on the same night, but there we're
Speaker 3: not videos of that. His agency came out and basically
Speaker 3: acknowledged Ith and apologized. They only acknowledged and apologized to
Speaker 3: the woman who there was video recording of. The other
Speaker 3: woman never received an apology, and within four months he
Speaker 3: was back acting again on stage. And now he's back
Speaker 3: acting on screen and Orgig have chosen to cast him.
Speaker 3: I understand the argument of hey, it's hard to replace
Speaker 3: people in video games. But also in twenty nineteen, Judgment
Speaker 3: came out This is why Yeah, go ahead, and shortly
Speaker 3: after the INU I think it was a month after
Speaker 3: the release of Judgment in Japan. It came out in Japan.
Speaker 3: First one of the actors was caught with possession of
Speaker 3: Yeah Yeah tacky, and he was caught with possession of cocaine.
Speaker 2: He was arrested and actually I was even caught with possession.
Speaker 1: I understand was like he had a positive drug test
Speaker 1: and they didn't find anything, so.
Speaker 3: They charged him with possession and testing cars and the
Speaker 3: ORGG basically said that for the Western release, which came
Speaker 3: out a couple of months later, they would be replacing
Speaker 3: him and it would no longer be his likeness. It
Speaker 3: would just be a random character facial likeness. And they
Speaker 3: also changed the voice actor, and then they patched the
Speaker 3: Japanese version later on to also remove the actor, and
Speaker 3: then subsequent like the PS five version, the PC version
Speaker 3: all don't have Pierre Taki's name. So I actually have
Speaker 3: a copy of the PS four version, the unpatched PS
Speaker 3: four version, that I picked up in Japan with this guy
Speaker 3: in Ish, because I thought it was an interesting novelty.
Speaker 3: So ORGG has been able to do this in the past.
Speaker 3: They also do it.
Speaker 1: Don't do it pagonist and do it for something that's
Speaker 1: just doesn't I mean, I know in Japan the culture
Speaker 1: around drug use is very severe and like this is
Speaker 1: what they do. Like when people get caught with drugs
Speaker 1: or using drugs, it's like, well, no, we're deleting you
Speaker 1: from society, okay, but keep that same energy for abuse.
Speaker 1: What are we talking about here?
Speaker 3: So the really frustrating thing about this is playing that demo.
Speaker 3: There is a whole side mission. One of the main
Speaker 3: side Substoris you know, the way that there's always kind
Speaker 3: of like a main side thing that you can do.
Speaker 3: In one of in zero it's like the cabaret club.
Speaker 3: In some of the other ones, it's you know, go
Speaker 3: kart racing or whatever. In this one it's, oh, you're
Speaker 3: helping out with a biker gang, and it's an all
Speaker 3: it's a women led biker gang. And the section that
Speaker 3: they showed us features basically the dad of the woman
Speaker 3: who runs the biker gang being to cure you, like, hey,
Speaker 3: take care of my daughter and you know, help her
Speaker 3: out with the biker gang. And here you kind of
Speaker 3: side steps the question. And then when he goes outside,
Speaker 3: the daughter is like, I want you to be the
Speaker 3: boss of the biker gang. And here you says, I
Speaker 3: don't want to be the boss. I want you to
Speaker 3: fight your own battles, but I'll support you. And it's
Speaker 3: a really good bit of a fighting. It's a really
Speaker 3: good bit of like actually acknowledging like, hey, this woman
Speaker 3: should empower herself and qu is trying to enable that.
Speaker 3: And it's fucking baffling and so at odds with what
Speaker 3: the studio is doing in real life, and it is
Speaker 3: so frustrating. It is so hard to like unequivocally recommend
Speaker 3: this game when those two casting decisions, like even without
Speaker 3: the questionableness nature to them, are just bad casting decisions.
Speaker 3: They're just not They don't improve the story, they take
Speaker 3: away from the story. And then when you factor in
Speaker 3: the actual like personalities involved, it feels so at odds
Speaker 3: with what the franchise wants to represent and tries to
Speaker 3: represent so often it's deeply frustrating as someone who really
Speaker 3: loves those games.
Speaker 1: Yeah, yeah, and it's uh and I certainly don't want
Speaker 1: to like make this from my point of view like
Speaker 1: a criticism of Japanese culture, but I just I uh.
Speaker 1: One of the things I respect so much about rgg's
Speaker 1: games is they do seem like they are considerate and
Speaker 1: capable of examining their culture and having some critical thinking
Speaker 1: about it, uh, in a way that.
Speaker 3: Like Pirate Yakuza in Hawaii has a whole sub story
Speaker 3: where basically you help out a woman who used to
Speaker 3: be a sex worker and she decides to become an
Speaker 3: author to write about like safe sex and working in
Speaker 3: the sex work industry and like how to do it
Speaker 3: more safely. Like that's a whole sub story in pirate
Speaker 3: Yakuza in uh in Hawaii, and so this just feels
Speaker 3: so at odds with that stuff.
Speaker 2: Right, And so yes, I'm chat writers versus executives. Yeah,
Speaker 2: you kind of. I kind of have to assume it's
Speaker 2: something along those lines. Either way.
Speaker 1: It's that this is a shame and and they should
Speaker 1: they should fix this.
Speaker 2: They should, they should get rid of this guy.
Speaker 3: And like I do know in the grand scheme, this
Speaker 3: is like a pretty small problem. There's other thing, like
Speaker 3: you have to consider a game on the whole, but
Speaker 3: also like hold that feet to the file on this stuff,
Speaker 3: like there's no reason not to as pressed, like we
Speaker 3: should like actually interrogate these decisions and call attention to
Speaker 3: them when they happen exactly.
Speaker 1: All right, thanks for that, Lex, I'm glad you were
Speaker 1: able to make that trip work.
Speaker 2: And I hope you get the sea chicken again one day.
Speaker 1: All right, let's explain ourselves for Giant Bomb Independent Games Media.
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Speaker 1: As far as this show goes most weekdays, IGF GREB
Speaker 1: will help piece your gaming life back together. That includes
Speaker 1: breaking news and maybe even some of our own original reporting.
Speaker 1: For all these topics, I'll get the input of a
Speaker 1: bona fide expert who will make me look smart. If
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Speaker 1: bomb dot com. You can also catch the show later
Speaker 1: with chapters and timestamps on YouTube. Hello YouTube, all right,
Speaker 1: we all love to get into four quick.
Speaker 3: Jump into souff. Just quick shout out to all the
Speaker 3: people at Inverse that have just lost their jobs.
Speaker 2: Oh really, that's terrible. Okay, I didn't see.
Speaker 3: Yeah, they're divesting from the gaming industry. So huge shout
Speaker 3: out to folks like Willowow and Hayes Madsen. There's some
Speaker 3: really great people over at Inverse. I've worked with a
Speaker 3: bunch of them before in the past, and they're all
Speaker 3: really nice. So if you see any of them out
Speaker 3: there on Blue Sky or whatever talking about being out
Speaker 3: of work, go follow them, Go sport them, go check
Speaker 3: out that work.
Speaker 2: Yep.
Speaker 1: The industry is better with them, So hopefully you can
Speaker 1: find a home for all these people. All right, let's
Speaker 1: get into it. A potential new Nintendo switch two model
Speaker 1: has been discovered. This is for my Nintendo News. A
Speaker 1: Blue Sky user has discovered what appears to be potentially
Speaker 1: a new Nintendo switch to model code on Nintendo's internal website.
Speaker 1: So there's like a code name for all these things,
Speaker 1: not even a cod name, it's like three code letters.
Speaker 1: For example, the original switch was HAC, the switch O
Speaker 1: led was h EG, the switch light was HGH, and
Speaker 1: then the switch to was b EE. This new one
Speaker 1: that is now referenced is OSM and it does seem
Speaker 1: to be an entirely new model of switch or switch
Speaker 1: to I should say what that means, though no one
Speaker 1: seems to be exactly sure, although the speculation right now
Speaker 1: everyone is immediately jump into oh, this is the switch
Speaker 1: to light, which I gotta say, LEXI, that sounds right
Speaker 1: to me. Because Nintendo knows what happened with the switch
Speaker 1: light last time, they probably are going to be able
Speaker 1: to get this next one ready quicker because they are
Speaker 1: preparing to do it, probably right out the gate they're like, well,
Speaker 1: we know when we want the switch to light, let's
Speaker 1: get it.
Speaker 2: Get it ready.
Speaker 1: And then also the switch to light can do some
Speaker 1: key things in terms of price reduction. Are cost reduction
Speaker 1: so that Nintendo can sell it at a lower price
Speaker 1: if they could get a switch to light out there.
Speaker 1: That serves a couple of purposes. For one, anytime that
Speaker 1: there is a Pokemon game that comes out that is
Speaker 1: exclusive the switch to you sort of match it up
Speaker 1: with this thing, and that's the thing that you can
Speaker 1: tell families to get for kids. And then the other
Speaker 1: key thing here that's going to be important very soon
Speaker 1: is Nintendo will eventually want to move on from the
Speaker 1: switch one, which has been there like, hey, if you
Speaker 1: can't afford to switch To, go get a Switch one.
Speaker 1: And that's been kind of a fair proposition because there's
Speaker 1: been a ton of Switch one games. They have Switch
Speaker 1: one game's coming soon still, but they're gonna want to
Speaker 1: move on from that soon and having a more affordable
Speaker 1: switch To would help them kind of put that in.
Speaker 2: Their rear view mirror a little bit.
Speaker 1: Uh, I'm buying into this a little bit. I guess
Speaker 1: the question would be when does this happen? And there's
Speaker 1: no reason to assume just because it's popping on the
Speaker 1: web on the website that it's imminent, as in like
Speaker 1: the next three months or something like that. We are
Speaker 1: not even yet a year out from the release of
Speaker 1: the switch To.
Speaker 3: I if the big question is when it holiday, right
Speaker 3: they holiday? Yeah, I agree, they do, like a September release,
Speaker 3: get it like in in store shelves and like they'll
Speaker 3: know where their pricing situation is ash by then, and yeah,
Speaker 3: this makes all the sense in the world. I think
Speaker 3: it will be interesting to see if it's the same
Speaker 3: screen because there's been so much back and forth on
Speaker 3: the quality of the switch To, who's built in screen
Speaker 3: and more so the lack equality of that screen, and
Speaker 3: if you have a handheld only device, I think people
Speaker 3: are going to notice the problems with that screen a
Speaker 3: lot more. And yeah, I I wish that screen was better.
Speaker 3: Every time I take my switch and travel with me,
Speaker 3: I'm like, this is fine. But also, man, that old
Speaker 3: ed was nice. It was really nice. It was crisp.
Speaker 3: It was it was so crisp, and it looks so
Speaker 3: sharp and like there are certain games where you play
Speaker 3: them on the switch one and you're like, oh this
Speaker 3: this does look better and handheld moch like this, this
Speaker 3: is a better handheld experience in some ways. So yeah,
Speaker 3: it would be. It will be weird if it winds
Speaker 3: up having a different screen and it's like better than
Speaker 3: the premiere model screen. But yeah, I can I can
Speaker 3: see it happening. Yeah, what what do you think that
Speaker 3: they would have any reason to like hold on this
Speaker 3: for longer than holiday?
Speaker 1: I mean again, obviously the question marks around like components
Speaker 1: sourcing will be an issue, Like, yeah, this will be.
Speaker 1: They will try to reduce the costs on this thing,
Speaker 1: but that comes down to actually being able to get
Speaker 1: the components at a decent price, and it's like, you know,
Speaker 1: there's a reason like Valve stops selling the lowest version
Speaker 1: of the Steam Deck, right because, yeah, that was the
Speaker 1: cheapest one for them to manufacture, but it also had
Speaker 1: the slimmest margins, So they like selling the more expensive
Speaker 1: ones because that gives them more margins even as RAM
Speaker 1: goes up in price. So that's the one thing that
Speaker 1: I think could hold this up is Nintendo going if
Speaker 1: we launch it this year actually at the price we
Speaker 1: wanted to launch it at, we are going to be
Speaker 1: in a situation where we're actually losing money on this device,
Speaker 1: and we don't want to do that. But we also
Speaker 1: do not want to sell it for more than three dollars,
Speaker 1: you know, three fifty No, that's crazy. I switched to
Speaker 1: OLED has kind of has to be three hundred dollars,
Speaker 1: But I don't know.
Speaker 2: We'll see what Nintendo doing.
Speaker 1: So yeah, I think this comes out in the holiday,
Speaker 1: And I agree with your assessment about like the screen
Speaker 1: is going to be kind of a key point here.
Speaker 1: It's not going to be an O lead, you know,
Speaker 1: it's it'll probably be a smaller screen. So therefore they'll
Speaker 1: have to source a different model and that will give
Speaker 1: them the chance to fix some of the stuff, like
Speaker 1: the ghosting that I don't notice, but like when I'm
Speaker 1: playing and I don't, I'm not. I be honest, I've
Speaker 1: not tried to look into it because I know once
Speaker 1: I notice it, I won't be able to not notice it,
Speaker 1: and that'll drive me crazy. So for people who have
Speaker 1: noticed it, it is driving them crazy. Maybe this will
Speaker 1: be the kind of thing where it's like, Okay, yeah,
Speaker 1: it's still LCD. It's it's still maybe even from the
Speaker 1: same company or whatever, but it is an improved model
Speaker 1: or whatever, which is entirely possible. Really though, it's like, yeah,
Speaker 1: I really, I'm really happy with the switch to as
Speaker 1: it is. I remember very much enjoying the switch light
Speaker 1: when that launched, just because the switch one felt so
Speaker 1: flimsy in my hands, and the switch one being one
Speaker 1: or the switch one light being an all in one
Speaker 1: unit was.
Speaker 2: A big improvement to me.
Speaker 1: This time rout, it's like, that's a little bit less necessary,
Speaker 1: but maybe they'll have some other things in their pocket
Speaker 1: to make this thing feel extra cool. At the very least, though,
Speaker 1: they're they're gonna want something to sell to younger, younger players,
Speaker 1: and a light is the answer to that.
Speaker 3: For sure, as someone who only have a HODJ one
Speaker 3: active switch at a time does do Nintendo cross saves,
Speaker 3: how they when it comes to stuff like that with
Speaker 3: like having an account on two switches.
Speaker 1: Yes, so it's uh, it's not too bad if you're
Speaker 1: one person. If you've got a family, then it gets
Speaker 1: a little bit more complicated because then the virtual game
Speaker 1: key card situation gets a little bit frustrating.
Speaker 2: But I have bounced back.
Speaker 1: And forth between my switches using the virtual game cards
Speaker 1: and it's been not much of a problem. And the
Speaker 1: cloud saves as long as I think you have to
Speaker 1: have Nintendo Switch Online the subscription to get the full
Speaker 1: cloud save features. As long as you have that, it's
Speaker 1: been mostly seamlessly just downloads every time you start a
Speaker 1: game and you go and yeah, I've had no issues
Speaker 1: with that, so it's like that'll work for sure. But
Speaker 1: I think most people are probably gonna be in your
Speaker 1: situation where it's like that, this is my new active
Speaker 1: switch and after spending you know, five hundred dollars four
Speaker 1: fifty on the switch to already, I bet there will
Speaker 1: be quite a bit fewer people who are going to
Speaker 1: jump on a switch light as opposed to last generation
Speaker 1: where it's like I was upgrading. Every time they introduced
Speaker 1: a new thing, I was upgrading. Although I will probably
Speaker 1: do the same thing this time because I'm a SICO
Speaker 1: and a dummy.
Speaker 2: I guess.
Speaker 1: Okay, so we're all assuming, I think everyone in a chat,
Speaker 1: assuming you and I are assuming. Yes, this will be
Speaker 1: a switch light rather than O lead. They will do
Speaker 1: an O lead eventually though, right.
Speaker 3: They'll do an O lead down the road when people
Speaker 3: wouldn't be a ghast at the idea of buying another
Speaker 3: switch so so quickly that is, you know, functionally the
Speaker 3: exact same, just with an O LEED like this is
Speaker 3: for a different market. The switch OL EDGE in a
Speaker 3: lot of ways, is just it's a replacement console halfway
Speaker 3: through the generation to reset the price, so they'll hold
Speaker 3: on to it for I'm willing to bet the base
Speaker 3: model SWITCH will be here for at least another three
Speaker 3: years at least before we get an old.
Speaker 2: Yeah, it was quite a while before we got the OLED.
Speaker 1: We actually got the switch one revision first, the extended
Speaker 1: battery version.
Speaker 3: Cheme out the OL nineteen no I think twenty twenty.
Speaker 2: Twenty twenty nineteen, so yeah, yeah, oh, LED was.
Speaker 3: A bit before it came out with Metroid Primary Master.
Speaker 3: That was the first switch O led game. I remembering about.
Speaker 2: Yep, Sam and Nice and some other people are chat
Speaker 2: saying osam.
Speaker 1: Oled screen model maybe, but like Nintendo does like to
Speaker 1: be a little bit more cheeky with these code these codes.
Speaker 1: So all right, LEXI, the switch to is B E
Speaker 1: E so B, do you have a guess for why
Speaker 1: it That is the code name for the switch to.
Speaker 3: Uh, the switch to is full of bees.
Speaker 1: That's right, that's how it works. Wow, I didn't think
Speaker 1: you were gonna get it. Okay. So B in Japanese
Speaker 1: is hotchi, which is also the number eight, which this
Speaker 1: is the eighth Nintendo console. That's what people believe is
Speaker 1: actually happened. That's how it got its name. Uh yeah,
Speaker 1: So I don't know if oh let's switch model is something.
Speaker 1: Maybe they would because maybe they're not always that cute,
Speaker 1: and maybe that's maybe B is something else. But uh yeah,
Speaker 1: I think that is what is happening here. All right, Yes, well,
Speaker 1: I mean your guest is not. It's also just true.
Speaker 1: It's just that it has nothing to do with the
Speaker 1: code name. That's the thing that's the only difference.
Speaker 3: That's just this sounds weird. It's actually just the bees.
Speaker 2: It's the bees.
Speaker 1: All right. Let's see a SEUs has stopped producing the
Speaker 1: in Vidia RTX fifty seventy TI and fifty sixty TI
Speaker 1: sixteen gigabyte model, saying they've reached end of life. This
Speaker 1: is from Igor Beneficick at ngadget, who says, did that
Speaker 1: get the name very wrong?
Speaker 3: No, no, I just have the thought of those end
Speaker 3: of life. But the thirty sixty isn't end of life.
Speaker 2: So that's yeah, that's the thing here.
Speaker 1: Let's I mean, Asis is basically just saying they're talking
Speaker 1: to the Australian YouTubers hardware unboxed.
Speaker 2: Who do you usually do good.
Speaker 1: Reporting, telling them, yeah, we're not making those anymore, and
Speaker 1: everyone's like, oh, it's in Nvidia not sending out the
Speaker 1: stuff for that anymore. And Vidia came back and said
Speaker 1: no we are, and Asus like yeah, yeah, no, this
Speaker 1: is us being like, we can't source sixteen gigabytes of
Speaker 1: RAM for either of these cards in any affordable way imaginable.
Speaker 1: We ain't making that shit anymore. So yeah, the thirty sixty,
Speaker 1: the eight with eight gigabytes is something that is apparently
Speaker 1: much more affordable. Surprisingly, Uh, and they're gonna so they're
Speaker 1: gonna kind of keep doing that instead. This is gonna
Speaker 1: be something I think we continue to see. It begs
Speaker 1: the question, what is the next like generation of cards.
Speaker 1: Look like they're just gonna be all eight gigabyte cards. Yeah,
Speaker 1: there's your fifty seven. That's rare right there from AUC.
Speaker 3: Yeah, from as that piece that I wrote for into
Speaker 3: the spine of like, hey, feels like I got in
Speaker 3: right at the end of the death of something building
Speaker 3: this PC boy, I feel like even more every single
Speaker 3: day feels weird. Yeah, that that was a real like
Speaker 3: honey like sweet spot card for me price wise, Like
Speaker 3: I definitely couldn't afford a fifty eighty and anything below
Speaker 3: that probably would have been a bit frustrating to work
Speaker 3: with in a few years for work stuff. So yeah,
Speaker 3: this sucks.
Speaker 2: It's this is this sucks.
Speaker 1: Yes, Uh, fifty seven ETI sixteen gigabytes of v RAM. Yeah,
Speaker 1: you'll be good. Uh. And that is the kind of
Speaker 1: the amount of RAM, the amount of power that most
Speaker 1: people are like, Yeah, that's gonna be It's gonna make
Speaker 1: you real comfortable in terms of gaming going forward.
Speaker 2: Now everyone's looking around like.
Speaker 1: Hey, can developers do anything to make sure that we
Speaker 1: can continue using a gigabytes of v RAM in a
Speaker 1: way that is less painful than it has than it
Speaker 1: has been getting recently. And this is just a sign
Speaker 1: of like things to yet to come, Like this is
Speaker 1: them cutting off these cards, So yeah, what is Nvidia
Speaker 1: going to replace them with?
Speaker 2: Not much?
Speaker 1: I mean they've already said they're cutting production on the
Speaker 1: cards that they're making this year, and that does not
Speaker 1: even include anything in like an eventual sixty series, which
Speaker 1: we're still far away from. Yeah, the solution is going
Speaker 1: to be give us the older cards with less RAM,
Speaker 1: and that's how they're going to solve this.
Speaker 3: I know people were really disappointed with the Steam machines
Speaker 3: and ounce specs, but suddenly that lower v AM seems
Speaker 3: like very for thash I'm thoughtful of, Like, hey, it's
Speaker 3: gonna be hard to get like more view am if
Speaker 3: we want to make these yep.
Speaker 1: Yeah, and like yeah, unused couss like, yeah, there's no
Speaker 1: way to make eight gigabytes of vie RAM work like
Speaker 1: it did six years ago.
Speaker 2: It's impossible. I think that's yeah.
Speaker 1: I think I think we're just gonna be in this
Speaker 1: spot where your games are just gonna run shitty, Like, Yeah,
Speaker 1: there's only so much developers can do to sort of
Speaker 1: optimize for older specs, but the toothpaste is out of
Speaker 1: the tube, and I don't fully understand how that works.
Speaker 1: But I'm bet developers are gonna get a lot of
Speaker 1: questions about this in the next couple of months, and
Speaker 1: I'm looking forward to hearing how every single studio sort
Speaker 1: of responds and says, look, yeah, we get it, but
Speaker 1: here's why that's not gonna work. Or we'll do our best,
Speaker 1: but here's why that's not gonna work. My expectation is
Speaker 1: the real place that we end up with all of
Speaker 1: this is just pain, just pain, and more more expensive
Speaker 1: products than ever before.
Speaker 3: Well, going back to the PlayStation one things where there's
Speaker 3: just no textures on anything, they just playing colored polygons.
Speaker 3: I'm playing a game at the moment that has a
Speaker 3: photo mode, and one of the photo mode options is
Speaker 3: just it takes away all of the games textures and
Speaker 3: just shows you the triangles and it looks fucking awesome.
Speaker 3: It's so cool. I love it.
Speaker 1: I yeah, I I do wonder like the Steam Deck
Speaker 1: did seem to like change things a little bit where
Speaker 1: it's like early on in the year, in the first
Speaker 1: couple of years of the Steam Deck, big new games
Speaker 1: didn't run well on it. And now, like my expectation is,
Speaker 1: I bet I can boot up this big new game
Speaker 1: and it'll you know, it's gonna look like shit, but
Speaker 1: it's gonna run. They're gonna at least have accounted for
Speaker 1: this device and make it like playable on here. And
Speaker 1: I hope the Steam Machine kind of accomplishes the same
Speaker 1: thing because if it does, then most people's computers right
Speaker 1: now should be good for the next few years and
Speaker 1: hopefully that'll skate us through everything. But that won't be
Speaker 1: a that won't be the case across the board, especially
Speaker 1: for every new big game. All right, let's take a break.
Speaker 1: When we come back, plenty of new headlines to get to.
Speaker 1: If you want to skip out on this ad break,
Speaker 1: we have premium versions of the show for video and
Speaker 1: audio that those do not have ADS, and you could
Speaker 1: skip out on this. In the meantime though, we will
Speaker 1: be right back. All right, it's Game Mess Mornings continuing
Speaker 1: along here. Jeff grub Lex Luddy. Let's get over to
Speaker 1: Resident Evil Requem. Requiem really does look like two different
Speaker 1: Resident Evil games mashed together. That's from Michael McWherter over
Speaker 1: at Polygon. There's some details here, like the creators buying
Speaker 1: the Resident Evil requem have stressed that the game is
Speaker 1: one part dread inducing survival horror, one part action horror.
Speaker 1: That that distinction was made even more clear in Capcom's
Speaker 1: latest Resident Evil showcase on Thursday. The game's dual protagonists
Speaker 1: not only played differently, they even save their games differently,
Speaker 1: as the iconic Resident Evil inc ribbon returns in Resident
Speaker 1: Evil Requiem. During the new Resident Evil Showcase, game director
Speaker 1: Koshi Nakanishi explained that heroin Grace Ashcrofts gameplay style is
Speaker 1: modeled after Resident Evil two and Resident Evil seven, which
Speaker 1: offered more traditional horror elements. Leons Kennedy's gameplay is more
Speaker 1: action oriented allah Resident Evil four. That makes Requiem an
Speaker 1: experience with an emotional range, unlike any other Resident.
Speaker 2: Evil game to date that Canichi.
Speaker 1: Said, now, I think they've tried this, like bouncing back
Speaker 1: and forth between stuff before that. My understanding is, are
Speaker 1: some some of that to six. I played five and
Speaker 1: kind of kind of was done. I think I played
Speaker 1: some six.
Speaker 3: I don't remember you should you need to play sex
Speaker 3: on this side. I've that game.
Speaker 1: It's Mike wants us to play through it co op
Speaker 1: and and yeah.
Speaker 3: It has one good campaign in it and it's the
Speaker 3: Leon campaign, and then it keeps going.
Speaker 2: Yes.
Speaker 1: So this this idea here of bouncing back and forth
Speaker 1: between scary stuff and action stuff, it can be I
Speaker 1: think it could be worrisome. I think this is a
Speaker 1: very different capcom that kind of knows what they're doing
Speaker 1: in a way that they did not before. And looking
Speaker 1: at this game, you know, confidence is the word I
Speaker 1: keep coming to. It's like, Oh, they seem really confident
Speaker 1: what they're doing here, and I think they want to
Speaker 1: have the action stuff where it's like, you know, being
Speaker 1: able to knock these zombies around and have them stumble back,
Speaker 1: or shoot them in the leg and have them stumble
Speaker 1: up against the wall, and then that creates this opportunity
Speaker 1: for doing these environmental attacks. That's that is like really
Speaker 1: exciting because it's like, Oh, what other systems do they
Speaker 1: have in here that will make that stuff even more
Speaker 1: like a dynamic We don't know, can't wait to see.
Speaker 1: But it's like that is very different than the scariest
Speaker 1: side of Resident Evil, which I think a lot of
Speaker 1: people would miss.
Speaker 2: So have both and use Leon S.
Speaker 1: Kennedy's action stuff as a release valve on the tension
Speaker 1: you're building up on the Grace Ashcroft side, And that's
Speaker 1: what it looks like it's going to accomplish. To me,
Speaker 1: I'm really hopeful that this game is going to really
Speaker 1: nail that.
Speaker 3: On a totally unrelated note, anyone else have like a
Speaker 3: weird urge to buy a Porsche suddenly?
Speaker 1: I'm I just I'm hungry for a portion of Hamilton
Speaker 1: wristwatch for some reason.
Speaker 2: Just Starvin.
Speaker 3: Yeah, just kind of feel like I feel like a
Speaker 3: need one.
Speaker 1: The masters of subliminal messaging, Capcom trying to convince us
Speaker 1: to buy products that they good for them, they video games.
Speaker 3: I really like that it's a Cayenne. I really like that.
Speaker 3: It's like, no, he doesn't drive like a sports car.
Speaker 3: He drives a four by four.
Speaker 2: He drives a Porsche Cayenne.
Speaker 1: Yep, big old honking weird thing for the biggest douchebags
Speaker 1: on the road. I bet we don't have a single
Speaker 1: Porsche guy and new driver in this audience. I don't
Speaker 1: the guy offended a single person there? Yeah, he looked
Speaker 1: really good, though, I am.
Speaker 3: I've played that game three times now on three different platforms,
Speaker 3: and I played PS five. I played on PC, which
Speaker 3: is when I went to an end video event in
Speaker 3: Games Calm and was in an old industrial building and
Speaker 3: the Capcom section was in the back, in like its
Speaker 3: mini cave, and it got so hot in there that
Speaker 3: my PC crashed, and there was someone from Capcom Pure
Speaker 3: very angrily sending emails on their phone being like it's
Speaker 3: too warm in here. And then I played it on
Speaker 3: Switch in Japan, and that Switch version is kind of
Speaker 3: fucking nuts that it looks as good as it does,
Speaker 3: really kind of wild, like experimented a little bit with
Speaker 3: like the lighting and the ray tray slighting. It's kind
Speaker 3: of wild that, like it looks as good as it
Speaker 3: does on a swear It's weird. It fuels illegal.
Speaker 1: Playing It's yes. The switch to is so surprising because
Speaker 1: it's like it's like Ampere hardware. It's like four generations
Speaker 1: old in video shit, it's not gonna be able to
Speaker 1: handle anything that's happening in games today. And it turns
Speaker 1: out in video just put in the extra star specifically
Speaker 1: for a rate racing and they're like, we just gonna
Speaker 1: make sure that this thing can handle the kind of
Speaker 1: light rate tracing that we're probably gonna throw at it,
Speaker 1: and yeah, they succeeded.
Speaker 2: So that's happened repeatedly.
Speaker 1: Now where there's the recent game that that us requires
Speaker 1: a lot of ray trac Yes.
Speaker 3: Yeah, ray tracing, And so did Sola's Outlaws.
Speaker 1: Yeah yes, in those games that like everyone's like, why
Speaker 1: does this run so well? And it's like, turns out, oh,
Speaker 1: the switch to is better at ray tracing than any
Speaker 1: of the other consoles right now, so surprise, surprise, it's
Speaker 1: handling it very well. Yes, we mentioned the two different
Speaker 1: ways of saving. Michael mcorterter brought that up in his
Speaker 1: story here. Grace and Leon won't just feel different in
Speaker 1: moment to moment gameplay, they'll also have different save styles.
Speaker 1: One of the game's difficulty options, called standard Parentheses, Classic
Speaker 1: requires Grace parentheses and only Grace to use limited supply
Speaker 1: of ink ribbons to save her progress at Typewriters. It's
Speaker 1: a big throwback to classic Resident Evil games and helps
Speaker 1: differentiate her from Leon in a big way. Leon will
Speaker 1: not require inc gribbins for him.
Speaker 2: To save I.
Speaker 1: Yeah again, just looks like they're having fun with this one,
Speaker 1: playing around with a lot of classic elements and then.
Speaker 2: And then just caused so many zombies.
Speaker 3: Wild Yeah, CACA has a wild Year like kicking off
Speaker 3: of this, then prag Matter and a pound leone Musha
Speaker 3: will be out before the end of the year. Like
Speaker 3: I've played all three of those, all three of those,
Speaker 3: I'm like, I want to play more of those.
Speaker 2: Mm hmmm, uh yeah.
Speaker 1: I want to just kind of see what's going to
Speaker 1: be possible in this game and then kind of see
Speaker 1: what Capcom has for the rest of the year.
Speaker 2: Absolutely, all right, let's keep going here.
Speaker 1: High Fi Rush has been rated for Switch again. This
Speaker 1: is from Ali Reynolds at Nintendo Life. High Fi Rush,
Speaker 1: the most GameCube esque title to launch in the last
Speaker 1: five years, has once again, I would say Dreamcast, but
Speaker 1: I get it in Nintendo Life, has once again been
Speaker 1: rated for the Switch by Peggy. Sounds familiar, It should,
Speaker 1: because this has happened before. Back in April twenty twenty four,
Speaker 1: when developer Tango game Works was still sitting under Microsoft,
Speaker 1: a Peggy rating for the game on Switch appeared, but sadly,
Speaker 1: nothing happened in Microsoft unceremoniously ditched Tango Game Works entirely
Speaker 1: later that year because it's a joke of a company.
Speaker 1: The company has since been acquired by publisher Crafting, and
Speaker 1: so this latest rating could actually result in a port
Speaker 1: coming and coming to Fruition. Indeed, the source over on
Speaker 1: Peggy list two separate entries, one underneath Zinimex Europe Limited
Speaker 1: but there's the list, and then the other one to
Speaker 1: hear is yeah Crafton, So yeah, there you go, Uh,
Speaker 1: this is this is probably it. This is the game's
Speaker 1: probably coming to Switch. Finally, it did seem like they
Speaker 1: just had it like ready for Switch and then didn't
Speaker 1: launch it. I wonder if that was like, it's not
Speaker 1: worth it because the performance is bad and we don't
Speaker 1: care about Tango Game Works. But now you know Crafton,
Speaker 1: who's a weird company in its own rights, a very
Speaker 1: weird company, but at the very least sounds like this
Speaker 1: game might be able to come out to the Nintendo platform.
Speaker 2: So should we be expecting it pretty soon?
Speaker 3: I think Michael Luis and Chad is saying that limited
Speaker 3: one had one of their listings say Switch, so I
Speaker 3: imagine it's like imminent announcement. I don't think it will
Speaker 3: be announced that Microsoft thing, but it will probably be
Speaker 3: Oh wait, of course I fucking won't be announced that
Speaker 3: the Microsoft in christ Yeah, but yeah, I've bet this
Speaker 3: gets announced pretty soon. There's always the swirling rumors of
Speaker 3: like February direx earlyer dires and so if there is
Speaker 3: one that would be like a shoe and show up
Speaker 3: that I will say, as much as I like like
Speaker 3: this in theory, I think trying to do like the
Speaker 3: QTEs with the switch buttons would break my brain. My
Speaker 3: brain is sure, yeah, like my primary like when I
Speaker 3: play video games, it goes PlayStation buttons, Xbox buttons, big
Speaker 3: gap Nintendo buttons, and I just like I can't switch
Speaker 3: between them quickly, so I would I would get very
Speaker 3: annoyed very quickly. The PC version of Hi Fi Rush
Speaker 3: actually has a cool feature where no matter what controller
Speaker 3: you're using, you can choose the button display, so you
Speaker 3: can be like I always want PlayStation.
Speaker 1: Oh yeah, sure, yeah, okay, which.
Speaker 3: Is it's a nice thing, like why not do that?
Speaker 3: You you know you have the assets, just use it.
Speaker 3: Like if people prefer those buttons.
Speaker 1: I almost think it's like, don't even put any sort
Speaker 1: of labels on the buttons. Just show the four buttons
Speaker 1: and highlight the one that I should be pressing because
Speaker 1: and then it's like never a problem. But uh, I
Speaker 1: get it. It's it's something that has trip me up,
Speaker 1: for sure, but I'm much less. I'm more used to it.
Speaker 1: It's jumping between all these things because I've been doing
Speaker 1: it so much. Yeah, I direct is a good call.
Speaker 1: This could show up at the direct. I could see
Speaker 1: that when it does crafton who just loves them there
Speaker 1: that AI talks about how that's going to basically do
Speaker 1: all the jobs they have going forward? What are the
Speaker 1: chances that we get an AI trailer for Hi Fi Rush?
Speaker 2: And that's just depressing.
Speaker 3: Yeah, I knowing some of the people at that studio,
Speaker 3: I am like, I really hope you get to keep
Speaker 3: doing your own things. Uh huh. I have faith in
Speaker 3: you as creatives. I just hope that you have a
Speaker 3: long enough leash to be able to push back on
Speaker 3: this stuff, especially now that like Makami isn't there anymore.
Speaker 2: Yeah, yep, exactly.
Speaker 1: Amazon Games confirms MMO New World has a year left
Speaker 1: before it goes offline permanently. This is from Andy Robinson
Speaker 1: at VGC Amazon Games, MMO New World, a tournam has
Speaker 1: been pulled from storefronts and will shut down permanently in
Speaker 1: twelve months time, it's confirmed in a post clarifying the
Speaker 1: future of the game. Following the October announcement that Amazon
Speaker 1: is moving away from MMO development and ending service on
Speaker 1: New World, it's now been confirmed that the game will
Speaker 1: go offline permanently on January thirty first, twenty twenty seven.
Speaker 1: At the time of the publication, the game had already
Speaker 1: been pulled from Steam and the Xbox Store. Beginning July twentieth,
Speaker 1: twenty twenty six, players will no longer be able to
Speaker 1: purchase in game currency. Amazon said, Yeah, Amazon's foray into
Speaker 1: gaming has been bizarre.
Speaker 3: Like at least three MMOs back to back, like MMOs
Speaker 3: are in the future.
Speaker 1: It was, yes, weird, and I don't think anyone understood,
Speaker 1: like why do you think this is the way to
Speaker 1: do it? And the New World did kind of pop
Speaker 1: off there for a bit, as some of these games
Speaker 1: can do, But what is that?
Speaker 2: What does that mean?
Speaker 1: Because a couple years later it's it's not doing what
Speaker 1: it needs to do, and now you're shutting it down,
Speaker 1: and now it's just kind of like a bummer, like,
Speaker 1: oh yeah, another game people aren't going to be able
Speaker 1: to be able to be aren't going to be able
Speaker 1: to play anymore.
Speaker 3: I played a bit of New World at SGF twenty
Speaker 3: twenty four for the Eternum release on consoles, and I
Speaker 3: remember pretty much nothing about it other than the appointment
Speaker 3: was booked to me as a new Triple A game
Speaker 3: from Amazon, and I showed up and it was a
Speaker 3: PS five port of their MMO that had been out
Speaker 3: on PC for years. I was like, dude, they did
Speaker 3: give me a sixteen ounce Yeshi Metal Thermos cup.
Speaker 1: Okay that's reviews.
Speaker 2: Yeah.
Speaker 3: So I was like, Okay, this hour of my life
Speaker 3: was worth it just for that, because I've drank out
Speaker 3: of this like once a week for going on a
Speaker 3: year and a half now. But like, yeah, this whole
Speaker 3: endeavors seemed where I think the owner of the studios
Speaker 3: out there on Twitter like making cash offers deals to
Speaker 3: Amazon to buy the IP and so we'll see how
Speaker 3: that goes.
Speaker 1: I have I must say if I have New World,
Speaker 1: and I do have New World, okay, so I can
Speaker 1: play this still. Uh it should be my it should
Speaker 1: be my first MMO. I think that'd be fun. I
Speaker 1: think I would make Mike Minatti happy if I never
Speaker 1: played World of Warcraft and only ever play New World.
Speaker 3: It's a totally serviceable like action or PG in an
Speaker 3: MMO format. It's kind of one of those where they
Speaker 3: try to make it more souls like in its combat,
Speaker 3: but like it's it's fine, but yeah, it just I
Speaker 3: don't know. Amazon Games is such a fucking weird thing.
Speaker 3: I think, I said in the comments of Games Mornings yesterday,
Speaker 3: like Amazon really good at making TV shows based off
Speaker 3: of games. I can't make the video games for shit,
Speaker 3: but they're really good at basing the TV shows off
Speaker 3: of them.
Speaker 2: Apparently, Yep, I mean.
Speaker 1: And that's that's the story with all these big corporations
Speaker 1: trying to figure out how to make games.
Speaker 2: They're bad at it.
Speaker 1: They're bad at it. It's it's a tough business to
Speaker 1: figure out, especially if you are a big tech business.
Speaker 1: You could put twelve people on a product in a
Speaker 1: lot of other parts of the economy and suddenly you
Speaker 1: have a thing that's making you a billion dollars and
Speaker 1: to make a game you need thousands of people now,
Speaker 1: and they're like, wait, what the hell are you talking
Speaker 1: about that's now how this works. No, that's how games work.
Speaker 1: Are you still down and they go no, they freak
Speaker 1: out and they leave.
Speaker 2: Google did it.
Speaker 1: The Amazon's are kind of in the process of doing it.
Speaker 1: They have other games now right though. I guess they're
Speaker 1: doing the tomb Raiders stuff, but they're having someone else
Speaker 1: make that.
Speaker 2: So Yeah.
Speaker 3: It seems like the idea for games going forward is
Speaker 3: treating it like the movie studios, which is kind of
Speaker 3: treating you know, game studios as like Union for CRUs
Speaker 3: just being like, well, hiring a crew, they're going to
Speaker 3: do out and do their own thing, like or actual
Speaker 3: movie team is pretty small or actual game team is
Speaker 3: pretty small, but we hire studios to go out and
Speaker 3: do this work for us with or IP which could Wick. Yeah,
Speaker 3: good Wick.
Speaker 1: Let's see we've got this Amazona here. Julian Garrity, overseer
Speaker 1: of the Division departs Massive for Dice. John Hexit Games
Speaker 1: and Industry Dopiz has this here. But just last week
Speaker 1: Julian Garrity was like, Hey, the Division is going to
Speaker 1: be the Division three that I'm making. This is gonna
Speaker 1: be a big shit. This is gonna have a huge impact.
Speaker 1: It's gonna be Massive. And now he's gone and he's
Speaker 1: going over to Dice. It's time for me to hang
Speaker 1: up my bag, keeping the watch as I go on
Speaker 1: another grand adventure. The Division's future burns bright, and I
Speaker 1: can't wait for you to discover what the team has
Speaker 1: been working on. Ibisoff says, yeah, we're good. Over excuse me,
Speaker 1: we're good. He's moving on, But don't worry. Division three
Speaker 1: is going to be great. We'll see how much uvsoft
Speaker 1: has like cares about anything that's not Assassin's Creed in
Speaker 1: a couple of years. But yeah, they said, we are
Speaker 1: incredibly proud of everything Julian has contributed to Massive. We
Speaker 1: look forward to seeing how he continues to elevate our
Speaker 1: craft on a global stage.
Speaker 2: Blah blah blah.
Speaker 1: I he made Star Wars on we lost game I
Speaker 1: really like, I really liked the Division. Massive also made
Speaker 1: that Avatar game. I don't know how much he was
Speaker 1: involved with that.
Speaker 2: That was decent.
Speaker 1: It is not too surprising though, when a big you know,
Speaker 1: a senior developer though, gets a new job kind of moving.
Speaker 2: On somewhere somewhere else. That happens pretty frequently.
Speaker 1: And if you are going to move around, I suppose
Speaker 1: going from the unknown of the husk of Ubisoft, this
Speaker 1: is the Dead, like a zombie version of Ubisoft anything
Speaker 1: that is not Assassin's Great Far Cry in Ghost Recon.
Speaker 1: Why not go to EA that has a promising future.
Speaker 1: I don't know.
Speaker 3: Yeah, I guess, like, like Battlefield six is a hot
Speaker 3: commodity right now, like it is continuing to do quite
Speaker 3: well for them, and it seems like a lot of
Speaker 3: the groundwork has been done by that team and Vin Sampella.
Speaker 3: But yeah, I think it's it's weird because he was
Speaker 3: out there less than three weeks ago harken up the
Speaker 3: Division three kind of being like, yeah, it's gonna be
Speaker 3: the biggest game yet, it's going to be you know,
Speaker 3: like the vibe of one but the scope of two
Speaker 3: and things like that, And he was really getting out
Speaker 3: there promising the world on that. So there's obvious reasons
Speaker 3: why this would have come together pretty short notice when
Speaker 3: you consider where he's going in the position he's taking up.
Speaker 3: But it's also kind of weird that he is leaving
Speaker 3: this thing at what seems like a pretty crucial time
Speaker 3: for the Division are Massive and Massive just had layoffs
Speaker 3: as well, Like it's kind of seems like a time
Speaker 3: where you would want someone backing down the hatches and
Speaker 3: holding the gates to make sure that things go smoothly
Speaker 3: for the next while. So yeah, I'm a bit worried
Speaker 3: for Massive in that sense.
Speaker 1: Yeah, I think you know, Massive is one that's just
Speaker 1: like it'll come down to the Division three. But you know,
Speaker 1: those last two games, Star Wars Outlast didn't perform and
Speaker 1: Avatar didn't perform.
Speaker 2: Even if they've had some like bumps in.
Speaker 1: Player numbers recently, it's like, no, they kind of have
Speaker 1: to hit out of the gate to justify all the
Speaker 1: money that you put into them. Uh So, yeah, like
Speaker 1: they laid people off, as you said, and the focuses elsewhere.
Speaker 2: You know, they're two different ubisofts.
Speaker 1: Now, obviously you get the one over there, ten Cent,
Speaker 1: but again this is the one that no one really
Speaker 1: knows what the future of this side of your soft
Speaker 1: really looks like. And so I yeah, I don't I
Speaker 1: don't blame them, I just I do wonder It's like, okay,
Speaker 1: are you bringing sort of the connected multiplayer and then
Speaker 1: and then kind of campaign.
Speaker 2: Stuff over to battlefield?
Speaker 1: Is that what you're going to be doing or are
Speaker 1: you just going to be making sure that the multiplayer
Speaker 1: Battlefield six game is as good as it possibly can be,
Speaker 1: that that both the both sides of that equation.
Speaker 2: For Battlefield seem like they need that attention.
Speaker 1: Although he did just make a Star Wars game, maybe
Speaker 1: he's going to make Battlefront three.
Speaker 3: Yeap, oh yeah, totally, totally. But in some ways he
Speaker 3: is probably a good fit because like Division, very big
Speaker 3: head count on those games, and Battlefield is now like
Speaker 3: three or four students.
Speaker 1: Sprawling. Good point, you a sprawling group of developers. That's
Speaker 1: a really good point.
Speaker 3: But yeah, good luck on all right.
Speaker 1: Uh Sony wiped over one thousand shovel weear games off
Speaker 1: the PlayStation Store without warning, all from a single developer.
Speaker 1: This is from Connor maccarr at Eurogamer. Over one thousand
Speaker 1: games from a single developer have been removed. The developer
Speaker 1: in question was the game the game t Hi Games
Speaker 1: all Right, I guess, which, prior to the wipe yesterday,
Speaker 1: was the fourth highest ranked developer on the PlayStation Storm
Speaker 1: in terms of quantity. According to Rob Thanatos, who first
Speaker 1: spoted to change, all of the games released games have
Speaker 1: been totally removed from the store, the only exception being
Speaker 1: trophies tied to these titles, which remain present to those
Speaker 1: who unlocked them. So shouts out to those Sikos out
Speaker 1: there that were buying these two dollars freak Match three
Speaker 1: games like The Jumping Soda and The Jumping Taco Turbo
Speaker 1: forgetting your trophies and getting while the getting was good.
Speaker 3: Well, you could just say, Greg Miller, it's Greg Miller.
Speaker 1: You you fucking sick out? Yeah, hey, I get it,
Speaker 1: I get it. I always lean towards just don't buy
Speaker 1: these games if you don't like him. But having your
Speaker 1: store clogged up is frustrating. And Sony's allowed to decide
Speaker 1: what's in their store. So no, no, The only the
Speaker 1: only coupy I think shouldn't be allowed to decide what's
Speaker 1: in their store is Valve because they're basically a monopoly
Speaker 1: in my eyes, so they should be able to let
Speaker 1: everyone in because I don't want them picking winners and losers.
Speaker 1: But Sony, sure, why not.
Speaker 2: Cut this out? But also it's like, what was this?
Speaker 1: I used the PlayStation and I never really noticed this stuff.
Speaker 1: I guess that's anecdotal, but still it's like, I don't
Speaker 1: just ignore it, move on, buy the games, you want
Speaker 1: to buy instead. Was this really hurt anybody outlives another?
Speaker 2: That's right, he's making art, all right.
Speaker 3: Yes, I'm in love with your dead Grandma. Free Online
Speaker 3: Battle Loyal is out.
Speaker 1: Now, beautiful. Yeah, it clogs up the recent tabs. Yeah,
Speaker 1: I don't know. I've always seen people kind of you know, recently, though,
Speaker 1: I haven't seen people complaining about this much. It was
Speaker 1: something maybe a little bit more a couple of years ago.
Speaker 1: I always say, hey, just improve the discoverability on your store.
Speaker 1: That's maybe a better use of your time. But the
Speaker 1: thing you do that pretty quickly my getting rid of
Speaker 1: a thousand crappy games, So I get it.
Speaker 2: Yeah.
Speaker 3: The thing that I really wish PlayStation would do is
Speaker 3: add like a developer page, because they still don't have that,
Speaker 3: And that's just like a very easy discoverability thing of
Speaker 3: like I want to see other Devolver games and it
Speaker 3: just makes it a lot easier to sort through stuff.
Speaker 3: But yeah, that feels like something that like Nintendo has
Speaker 3: that and PlayStation doesn't, and it feels like it would
Speaker 3: help a lot.
Speaker 2: Yep. Nintendo stories are messed though, too.
Speaker 1: Oh god. Yeah, yeah, and again, like I just ignore
Speaker 1: it for the most part. Nintendo makes it a little
Speaker 1: bit more difficult to ignore because they just their discoverability
Speaker 1: is nothing.
Speaker 2: They're really bad at it.
Speaker 1: Uh okay, let's see you last things.
Speaker 2: Excuse me. Saya is gearing up for Sonics thirty fifth anniversary.
Speaker 2: What should we do? How should we prepare? How do
Speaker 2: we protect ourselves?
Speaker 3: Eh? I don't want to go to any more Sonic potties,
Speaker 3: not after the Saga one I went to in Japan
Speaker 3: with the Poledounces and Shadow the Hedgehog.
Speaker 1: I wish I won the same.
Speaker 3: Yeah, I wish I was joking about that.
Speaker 1: All right, Yeah, we'll do We'll do chili dogs and
Speaker 1: Sonic teenies everybody, and that's how we'll celebrate.
Speaker 2: They'll probably have some stuff to announce this year.
Speaker 1: We'll see twenty twenty six marks the Sonic the Hedgehogs
Speaker 1: thirty fifth anniversary, a thrilling milestone for one of the
Speaker 1: most legendary gaming and entertainment icons for over three decades.
Speaker 1: Blah blah blah. They're they're saying he's old. He's an
Speaker 1: old dude. Uh, But those movies make a lot of money,
Speaker 1: and they're gonna want to keep making games and stuff
Speaker 1: to keep it relevant, so we'll see how they celebrate it.
Speaker 1: All right, let's see here poll question from yesterday. I
Speaker 1: have my results over here, but I'm going to refreshed
Speaker 1: to see what the latest stuff is. Are you going
Speaker 1: back to your Animal Crossing island in New Horizons? Nine
Speaker 1: percent said no, I'm starting a new island, Eighteen percent
Speaker 1: said yes, I am just going back to my old island.
Speaker 1: Twenty six percent, though, said no, I'm waiting for the
Speaker 1: next game, so not even going to play it again,
Speaker 1: and then forty seven percent.
Speaker 2: Said no, I don't play Animal Crossing.
Speaker 1: So a fair number of people, though, gonna just jump
Speaker 1: back in and play it one way or the other.
Speaker 1: And that's you know, if you kind of that's about
Speaker 1: a quarter.
Speaker 2: Of respond it's a little bit more than that.
Speaker 1: And if you take into account how much that game sold,
Speaker 1: I bet that d'ls is gonna do just fine for Nintendo.
Speaker 1: I man, I just kind of was wishing. I wish
Speaker 1: we would get a new Animal Crossing sooner rather than later. Though,
Speaker 1: uh yeah, when our people are feeling I've not touched it.
Speaker 2: Samone Nison Chat says found it real boring. We'll see
Speaker 2: what people say, Okay, that's out of the way.
Speaker 1: No new poll question because it's Friday, so it's time
Speaker 1: to do the Bomb twelve. We'll get that here in
Speaker 1: a second. Before we do that, though, Lexi, why don't
Speaker 1: you tell people where they can find you on the
Speaker 1: internet what you have going on all of that good stuff.
Speaker 3: Yeah, so I have that preview of Yakuzawami three up
Speaker 3: now on gamer guides dot com. You can also check
Speaker 3: out I'm gonna have some reviews going up there over
Speaker 3: the course of the rest of this year. I'm helping
Speaker 3: them out kind of expand their reviews and previews section
Speaker 3: as they try to grow and diversify that siche. You
Speaker 3: can check out start menu the website I want for
Speaker 3: people trying to break into the video games media industry.
Speaker 3: We had our Winter Spectacular going on. We still have
Speaker 3: a few pieces coming in. Loads of really cool pieces
Speaker 3: went up this year. Go check out some of those
Speaker 3: and the Giant Bomb guest lists. I me and Marino
Speaker 3: edited like sixty of those and those are all live now.
Speaker 3: The may or may not be one or two more
Speaker 3: trickling in depending on how things go. And yeah, I'm
Speaker 3: super proud all the work we did on those and
Speaker 3: they look great on the side, so shout outs to Chuck,
Speaker 3: so go eat some of those as well.
Speaker 2: Excellent. Yeah, you can go read those on Giant Bombs.
Speaker 1: Speaking of Giant Bomb, we're gonna be doing unprofessional Fridays
Speaker 1: later today where we're gonna do that five player team
Speaker 1: mode in Fortnite. We're gonna go check in on Fortnite
Speaker 1: the South Park stuff.
Speaker 2: Is that live?
Speaker 1: I guess we're gonna do Southbark stuff because we're millennials
Speaker 1: since the law, I think we have to.
Speaker 2: And then other stuff's happening.
Speaker 1: But behind the scenes, and we're getting stuff ready for debuting,
Speaker 1: you know, later later this month or next month.
Speaker 2: We'll let you guys know. It's gonna be a busy
Speaker 2: day over here.
Speaker 1: But yeah, check out giant bomb dot com for all
Speaker 1: of it and more. All right, let's see, I think
Speaker 1: it's time for the Bomb twelve. That's right, everybody. These
Speaker 1: are the twelve games that really matter to people who
Speaker 1: are really playing video games. We get your responses, we
Speaker 1: tabulate you can you always submit your game by going
Speaker 1: to Giant Bomb. You can find the vote here thing
Speaker 1: right next to the Bomb twelve on the home page
Speaker 1: in the meantime, here are the results for January sixteenth,
Speaker 1: starting with number twelve.
Speaker 2: You did it, Bud, Mike Manatti, You did.
Speaker 1: It two point Museum. Number twelve on the Bomb twelve.
Speaker 1: That's a big accomplishment for that game, and people, I
Speaker 1: think we're saying, yeah, I know, right, obviously he's rigged
Speaker 1: things over here. But yeah, obviously that was happening because
Speaker 1: he pushed it so hard during Game of the Year
Speaker 1: and people listened to that and they wanted to check
Speaker 1: it out, and they're in the community, and they.
Speaker 2: Dropped it on the Bomb twelve.
Speaker 1: Number eleven Claire Obscure Expedition thirty three, which has just
Speaker 1: been hovering up and down this chart at the entire
Speaker 1: time we've been doing it. Number ten Ghost of Vota.
Speaker 1: Number nine Fire Emblem, Path of Radiance, the latest addition
Speaker 1: to the Nintendo Switch on Lines GameCube library.
Speaker 2: This is a classic.
Speaker 1: I think a lot of people were happy to finally
Speaker 1: see this because if you wanted to play it, and
Speaker 1: you wanted to do so and on the up and.
Speaker 2: Up, game is very expensive. Number eight Ring Night Rain.
Speaker 1: Which I think got an update recently, and that's kind
Speaker 1: of that's send.
Speaker 2: People back to it.
Speaker 1: Number seven high Tail. What is high Tail? Is this
Speaker 1: the Minecraft like?
Speaker 3: Yeah, it's the Minecraft ORPG like thing.
Speaker 2: Yeah.
Speaker 3: I have no idea other than you have to buy
Speaker 3: it through their website and it's been in development since
Speaker 3: twenty fifteen.
Speaker 1: Okay, both those things are like, all right, yeah, Minecraft,
Speaker 1: that sounds about right. Okay, I'm gonna check out high Tail.
Speaker 1: Number six second Tory. I keep playing this.
Speaker 3: And it's a good game.
Speaker 2: It's really good, but I just need to.
Speaker 3: Again on PC because I got a view code for
Speaker 3: it on PlayStation and then I built this PC and
Speaker 3: I was like, I want to keep playing this.
Speaker 2: Yes, hell yeah.
Speaker 1: Number five is Final Fantasy Tactics the Evilyes Chronicles. Number
Speaker 1: four is Arc Raiders. I means number three is Big Hops.
Speaker 1: That's a great platformer from Chris Wade and his team
Speaker 1: over there. That's hey, that's a real good game. We
Speaker 1: got a review up on the site if you want
Speaker 1: to know more about it. It's Three Plants Former where
Speaker 1: replays a little frog. He's got great movement.
Speaker 2: Number two Kingdom Come Deliverance too. Big week for that.
Speaker 1: That seems like one of those games a lot of
Speaker 1: people coming out of twenty twenty five are going, oh,
Speaker 1: that's in my backlog.
Speaker 2: I meant to try that. I should go give it
Speaker 2: a chance, and.
Speaker 1: Then number one continually and for like the last month
Speaker 1: or so, hades two.
Speaker 2: This is the one that everyone just can't put down.
Speaker 1: I'll know that your print for dropped off the list,
Speaker 1: so it was in the top three last week, was
Speaker 1: not kind of nowhere to be seen this time.
Speaker 2: The good news is.
Speaker 3: It did really well for you and fantasy critics, so
Speaker 3: that it balance.
Speaker 2: It crushed, that's right.
Speaker 1: And and my mess of a guess where I had
Speaker 1: to guess what it's Metacritic was going to be or
Speaker 1: its open critic was going to be three months before
Speaker 1: it came out.
Speaker 3: You really nailed down that one.
Speaker 2: I believed I was.
Speaker 1: I trusted in retro and Nintendo and in love, and
Speaker 1: I said, ninety six, that's it, and it didn't.
Speaker 3: Do nothing gets ninety six.
Speaker 2: I know.
Speaker 1: I just wanted to have a world where I could
Speaker 1: believe that magic can still happen.
Speaker 3: All right, video games stopped getting that when the became
Speaker 3: more than ten websites.
Speaker 1: You know, someone pointed out, like, there's a lot of
Speaker 1: websites that do the five star scale now and it's
Speaker 1: like that drags things down.
Speaker 2: Yeah.
Speaker 1: Absolutely all right, So there you go. There's the Bomb twelve.
Speaker 1: We'll have a new one next Friday. I'll update things
Speaker 1: today so the link on the website on giant bomb
Speaker 1: dot com will be the new form so that you
Speaker 1: could submit your game for the next Bomb twelve. We'll
Speaker 1: tabulate it again, come back with those results on Friday.
Speaker 1: Until then, though, let's see here. Lexi, thank you so
Speaker 1: much for hanging out with me today and talking about
Speaker 1: video games.
Speaker 2: I really appreciate it.
Speaker 3: Yeah, anytime, globe, any any time.
Speaker 1: And thank you all for watching and listening. You are
Speaker 1: the best audience in gaming. Until next time, have a
Speaker 1: good one, take care of yourself and goodbye.