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<v Speaker 1>Hey, everybody, welcome to Game Best Mornings with Me Jeff Grub,

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<v Speaker 1>your host from giant bomb dot com.

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<v Speaker 2>Thank you for tuning in.

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<v Speaker 1>In this episode, we're gonna be talking about new Nintendo

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<v Speaker 1>hardware because I'll die if we don't have new Nintendo

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<v Speaker 1>hardware rumors. I will just I'll suffocate on the show. Also,

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<v Speaker 1>Resident Evil Requiem's latest reveals looking really good. It's gonna

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<v Speaker 1>be a good one because we have Lex Luddy on

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<v Speaker 1>the show. LEXI, how are you doing.

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<v Speaker 3>Bob, other than my entire culture being diminished by one

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<v Speaker 3>of this website's owners, I'm doing two.

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<v Speaker 2>Two of the owners have done this now. Yeah, it's

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<v Speaker 2>all five eventually.

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<v Speaker 3>Yeah, you're really just whiffing your way through, you know,

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<v Speaker 3>all the countries, all the owners. Yep, that's right, true,

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<v Speaker 3>your true Americans. I'll give you that.

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<v Speaker 1>Oh thank you. Oh that's the nicest thing anyone's ever

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<v Speaker 1>said about us. Yeah, Mike uh did not know. Well,

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<v Speaker 1>he mistook the Irish accents in Dragon Quest seven for

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<v Speaker 1>English accents, which which.

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<v Speaker 3>I can I can accept. I can accept being accent deaf.

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<v Speaker 3>It's seeing a character named Patrick and seeing a character

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<v Speaker 3>named Mayve and calling those the most British names possible,

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<v Speaker 3>that's not.

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<v Speaker 1>That's he said that.

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<v Speaker 3>He said that a town called like bally Gohan or something,

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<v Speaker 3>and him being like, yeah, that's a really British sounding town.

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<v Speaker 1>What's Brittish about the name?

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<v Speaker 2>Patrick?

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<v Speaker 1>I can't think of a single thing. I don't know

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<v Speaker 1>what you're talking about. Oh no, even something that Americans would.

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<v Speaker 2>Be familiar with.

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<v Speaker 1>Look, he's gonna hear this, and he's gonna get mad

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<v Speaker 1>that I'm not defending him.

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<v Speaker 2>Too fucking bad, Mike.

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<v Speaker 1>Yeah, right next time. I don't know what to tell you, Bud. Yeah,

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<v Speaker 1>glad you're on the show. Though I have a it's

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<v Speaker 1>it's been a good week. No one to blame but

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<v Speaker 1>myself for my state of mind. I just am not

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<v Speaker 1>I mean, obviously it's the goddamn world, but I'm not

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<v Speaker 1>sleeping real well, and I'm just I'm feeling it. It's Friday,

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<v Speaker 1>lucky to have. We're gonna have a long weekend over here.

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<v Speaker 1>I'm gonna take that. Although I say that, and there's

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<v Speaker 1>so many things I tried to get done last weekend.

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<v Speaker 1>I didn't finish someone to spend all week in doing that.

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<v Speaker 1>But whatever that'll be, it's not neither here nor there.

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<v Speaker 1>I just need to start getting my sleep schedule back

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<v Speaker 1>on track and then I'll think I'll mostly be fine.

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<v Speaker 1>But yeah, I'm glad you're here to help me get

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<v Speaker 1>through this this episode.

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<v Speaker 3>Speaking of sleep schedule, I mentioned this in a super

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<v Speaker 3>shot to you the other Nie. I was at a

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<v Speaker 3>Yakuza three preview event on Tuesday in London. Problem is

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<v Speaker 3>I live for that Yakuza three preview event on Monday.

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<v Speaker 1>Yeah, So I mean that is a very also a

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<v Speaker 1>micro minatti thing to do. I gotta say, I think

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<v Speaker 1>we could see why you're lashing out a little bit,

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<v Speaker 1>all right, your embarrassed.

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<v Speaker 3>I the thirteenth of January as the twelfth of January

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<v Speaker 3>just misread it, totally fucking misread it alive there as

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<v Speaker 3>they were setting up the event space in London, and

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<v Speaker 3>the guy was like, are you a journalist? And I

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<v Speaker 3>was like yeah, and he was like, that isn't on

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<v Speaker 3>until tomorrow. I was like oh, and he's like you

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<v Speaker 3>look pretty upset. Like I'm a little bit upset. He's like,

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<v Speaker 3>do you want a cup of coffee? I was like, yeah,

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<v Speaker 3>I could do a cup of coffee.

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<v Speaker 1>And I spent that whole day surrounded by Patricks.

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<v Speaker 3>It was off in fairness. Shout out to Sega Pire.

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<v Speaker 3>They were very understanding and they were like, we'll get

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<v Speaker 3>you a hotel for the night. And then yeah, I

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<v Speaker 3>rebooked my flight, so I'm paying like the flight stuff myself,

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<v Speaker 3>which is fine, but you know, it's my own idiocy.

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<v Speaker 3>And that event itself went pretty well. I met a

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<v Speaker 3>cat cold Chicken.

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<v Speaker 1>Yeah, there's you. So you got to take a look

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<v Speaker 1>at this game. You get to meet a cat named Chicken.

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<v Speaker 1>Was the cat just like protecting the hotel the event?

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<v Speaker 2>What was it doing?

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<v Speaker 3>So the event was on in in like an indoor market,

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<v Speaker 3>and the indoor market had they rented out like two

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<v Speaker 3>stores there in the corner. One of them was a

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<v Speaker 3>retro video game store and the other one was a

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<v Speaker 3>ramen shop, and so they just cording that off from

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<v Speaker 3>the rest of the market. And the people who owned

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<v Speaker 3>the Ramen shop had a cash So the demo section

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<v Speaker 3>was upstairs and the cat was just wandering around upstairs

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<v Speaker 3>with us. Yeah, and the cat was very chill, sat

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<v Speaker 3>next to me for almost the entire three hours of

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<v Speaker 3>the event. It was very hard to actually bother playing

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<v Speaker 3>the game. But yeah, it was a good event it

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<v Speaker 3>was I. You can read my preview up now on

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<v Speaker 3>gam of Guides. It's on my Blue Sky as well.

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<v Speaker 3>That game's really frustrating already because in some ways it

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<v Speaker 3>is everything I want from a Yakuza three remake. It

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<v Speaker 3>fixes pretty much all of the major problems that I

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<v Speaker 3>have with that game. But it was alluded to, I

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<v Speaker 3>think it was yesterday or the day before that you

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<v Speaker 3>talked about it on this show. And the recasting is

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<v Speaker 3>really bad. It's really like naughty, right, Yes, So there's

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<v Speaker 3>two bits of recasting. One of them is they recasted

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<v Speaker 3>a kind of your main sidekick in this game who's

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<v Speaker 3>kind of meant to be a country He's meant to

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<v Speaker 3>be like a bit of a country bumpkin who's acting

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<v Speaker 3>like a big Yakuza big shot. And the whole idea

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<v Speaker 3>of his side character is that like he's a bit

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<v Speaker 3>of a like loser, but you learn to love him

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<v Speaker 3>because he does have a like a good harsh they've

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<v Speaker 3>recast him and they've used the face of the guy

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<v Speaker 3>that they recast him as. Originally, he was like an

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<v Speaker 3>original design character wasn't based off of anyone's face, and

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<v Speaker 3>he was meant to look like a bit of a dog.

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<v Speaker 3>He was meant to look like a bit of a

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<v Speaker 3>try hard poser. Now he is a like Hollywood pretty boy,

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<v Speaker 3>he really is, and it just it's a weird choice.

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<v Speaker 3>The other bit of recasting is one of the game's

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<v Speaker 3>main villains is a guy called Go Hamazaki, and he

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<v Speaker 3>is meant to be a brickshit acuse he is meant

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<v Speaker 3>to be one of the most imposing physical figures in

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<v Speaker 3>the Yakuza franchise. And again, he wasn't based off of

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<v Speaker 3>real life person model wise, which allowed them to really

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<v Speaker 3>make them look like a fucking brick shit house.

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<v Speaker 2>Right.

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<v Speaker 3>They've recast him with a real world actor and based

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<v Speaker 3>it off of him, and now he kind of just

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<v Speaker 3>looks like a seventy year old Japanese man, a sixty

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<v Speaker 3>year old Japanese man. And the other problem is who

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<v Speaker 3>they recast him as. And that's where it gets. Yeah,

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<v Speaker 3>they were in twenty twenty two, this actor Kadagawa, I

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<v Speaker 3>can't remember his first name now off the top of

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<v Speaker 3>my head without looking at my article. A video came

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<v Speaker 3>out of him basically sexually harassing a woman in a

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<v Speaker 3>hostess club. Shortly after that, a newspaper spoke to the

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<v Speaker 3>woman and obtained that video and released dish. They also

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<v Speaker 3>spoke to a second hostess who claimed that similar things

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<v Speaker 3>happened to her on the same night, but there we're

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<v Speaker 3>not videos of that. His agency came out and basically

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<v Speaker 3>acknowledged Ith and apologized. They only acknowledged and apologized to

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<v Speaker 3>the woman who there was video recording of. The other

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<v Speaker 3>woman never received an apology, and within four months he

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<v Speaker 3>was back acting again on stage. And now he's back

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<v Speaker 3>acting on screen and Orgig have chosen to cast him.

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<v Speaker 3>I understand the argument of hey, it's hard to replace

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<v Speaker 3>people in video games. But also in twenty nineteen, Judgment

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<v Speaker 3>came out This is why Yeah, go ahead, and shortly

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<v Speaker 3>after the INU I think it was a month after

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<v Speaker 3>the release of Judgment in Japan. It came out in Japan.

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<v Speaker 3>First one of the actors was caught with possession of

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<v Speaker 3>Yeah Yeah tacky, and he was caught with possession of cocaine.

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<v Speaker 2>He was arrested and actually I was even caught with possession.

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<v Speaker 1>I understand was like he had a positive drug test

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<v Speaker 1>and they didn't find anything, so.

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<v Speaker 3>They charged him with possession and testing cars and the

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<v Speaker 3>ORGG basically said that for the Western release, which came

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<v Speaker 3>out a couple of months later, they would be replacing

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<v Speaker 3>him and it would no longer be his likeness. It

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<v Speaker 3>would just be a random character facial likeness. And they

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<v Speaker 3>also changed the voice actor, and then they patched the

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<v Speaker 3>Japanese version later on to also remove the actor, and

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<v Speaker 3>then subsequent like the PS five version, the PC version

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<v Speaker 3>all don't have Pierre Taki's name. So I actually have

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<v Speaker 3>a copy of the PS four version, the unpatched PS

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<v Speaker 3>four version, that I picked up in Japan with this guy

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<v Speaker 3>in Ish, because I thought it was an interesting novelty.

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<v Speaker 3>So ORGG has been able to do this in the past.

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<v Speaker 3>They also do it.

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<v Speaker 1>Don't do it pagonist and do it for something that's

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<v Speaker 1>just doesn't I mean, I know in Japan the culture

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<v Speaker 1>around drug use is very severe and like this is

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<v Speaker 1>what they do. Like when people get caught with drugs

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<v Speaker 1>or using drugs, it's like, well, no, we're deleting you

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<v Speaker 1>from society, okay, but keep that same energy for abuse.

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<v Speaker 1>What are we talking about here?

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<v Speaker 3>So the really frustrating thing about this is playing that demo.

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<v Speaker 3>There is a whole side mission. One of the main

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<v Speaker 3>side Substoris you know, the way that there's always kind

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<v Speaker 3>of like a main side thing that you can do.

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<v Speaker 3>In one of in zero it's like the cabaret club.

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<v Speaker 3>In some of the other ones, it's you know, go

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<v Speaker 3>kart racing or whatever. In this one it's, oh, you're

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<v Speaker 3>helping out with a biker gang, and it's an all

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<v Speaker 3>it's a women led biker gang. And the section that

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<v Speaker 3>they showed us features basically the dad of the woman

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<v Speaker 3>who runs the biker gang being to cure you, like, hey,

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<v Speaker 3>take care of my daughter and you know, help her

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<v Speaker 3>out with the biker gang. And here you kind of

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<v Speaker 3>side steps the question. And then when he goes outside,

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<v Speaker 3>the daughter is like, I want you to be the

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<v Speaker 3>boss of the biker gang. And here you says, I

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<v Speaker 3>don't want to be the boss. I want you to

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<v Speaker 3>fight your own battles, but I'll support you. And it's

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<v Speaker 3>a really good bit of a fighting. It's a really

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<v Speaker 3>good bit of like actually acknowledging like, hey, this woman

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<v Speaker 3>should empower herself and qu is trying to enable that.

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<v Speaker 3>And it's fucking baffling and so at odds with what

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<v Speaker 3>the studio is doing in real life, and it is

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<v Speaker 3>so frustrating. It is so hard to like unequivocally recommend

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<v Speaker 3>this game when those two casting decisions, like even without

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<v Speaker 3>the questionableness nature to them, are just bad casting decisions.

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<v Speaker 3>They're just not They don't improve the story, they take

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<v Speaker 3>away from the story. And then when you factor in

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<v Speaker 3>the actual like personalities involved, it feels so at odds

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<v Speaker 3>with what the franchise wants to represent and tries to

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<v Speaker 3>represent so often it's deeply frustrating as someone who really

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<v Speaker 3>loves those games.

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<v Speaker 1>Yeah, yeah, and it's uh and I certainly don't want

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<v Speaker 1>to like make this from my point of view like

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<v Speaker 1>a criticism of Japanese culture, but I just I uh.

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<v Speaker 1>One of the things I respect so much about rgg's

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<v Speaker 1>games is they do seem like they are considerate and

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<v Speaker 1>capable of examining their culture and having some critical thinking

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<v Speaker 1>about it, uh, in a way that.

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<v Speaker 3>Like Pirate Yakuza in Hawaii has a whole sub story

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<v Speaker 3>where basically you help out a woman who used to

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<v Speaker 3>be a sex worker and she decides to become an

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<v Speaker 3>author to write about like safe sex and working in

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<v Speaker 3>the sex work industry and like how to do it

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<v Speaker 3>more safely. Like that's a whole sub story in pirate

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<v Speaker 3>Yakuza in uh in Hawaii, and so this just feels

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<v Speaker 3>so at odds with that stuff.

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<v Speaker 2>Right, And so yes, I'm chat writers versus executives. Yeah,

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<v Speaker 2>you kind of. I kind of have to assume it's

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<v Speaker 2>something along those lines. Either way.

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<v Speaker 1>It's that this is a shame and and they should

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<v Speaker 1>they should fix this.

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<v Speaker 2>They should, they should get rid of this guy.

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<v Speaker 3>And like I do know in the grand scheme, this

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<v Speaker 3>is like a pretty small problem. There's other thing, like

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<v Speaker 3>you have to consider a game on the whole, but

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<v Speaker 3>also like hold that feet to the file on this stuff,

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<v Speaker 3>like there's no reason not to as pressed, like we

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<v Speaker 3>should like actually interrogate these decisions and call attention to

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<v Speaker 3>them when they happen exactly.

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<v Speaker 1>All right, thanks for that, Lex, I'm glad you were

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<v Speaker 1>able to make that trip work.

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<v Speaker 2>And I hope you get the sea chicken again one day.

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<v Speaker 1>All right, let's explain ourselves for Giant Bomb Independent Games Media.

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<v Speaker 1>You could support independent games Media though yourself. We don't

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<v Speaker 1>need corporations.

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<v Speaker 2>We need you.

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<v Speaker 1>Go to giant bomb dot com, slash join, become a

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<v Speaker 1>premium member and support us and ensure we can continue

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<v Speaker 1>to keep doing what we've been doing. That's the number

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<v Speaker 1>one thing you're going to get out of this, the

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<v Speaker 1>assurance that this independent games media outlet will continue into

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<v Speaker 1>the future. You also get, hey, I've started doing Grubsnack's

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<v Speaker 1>premium that's available for you exclusively. There's some other stuff

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<v Speaker 1>popping up on the site as well, and there's a

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<v Speaker 1>few things in the works. Again, especially if you were

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<v Speaker 1>paying attention to the Bombaton. We have a lot of

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<v Speaker 1>stuff we have to deliver, and many of that stuff,

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<v Speaker 1>many of those things will show up first for premium users.

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<v Speaker 1>As far as this show goes most weekdays, IGF GREB

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<v Speaker 1>will help piece your gaming life back together. That includes

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<v Speaker 1>breaking news and maybe even some of our own original reporting.

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<v Speaker 1>For all these topics, I'll get the input of a

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<v Speaker 1>bona fide expert who will make me look smart. If

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<v Speaker 1>you were watching live on twitch, welcome. You can always

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<v Speaker 1>listen to the show later on podcast feeds by searching

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<v Speaker 1>for Games Mornings, or find the RSS feed on giant

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<v Speaker 1>bomb dot com. You can also catch the show later

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<v Speaker 1>with chapters and timestamps on YouTube. Hello YouTube, all right,

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<v Speaker 1>we all love to get into four quick.

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<v Speaker 3>Jump into souff. Just quick shout out to all the

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<v Speaker 3>people at Inverse that have just lost their jobs.

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<v Speaker 2>Oh really, that's terrible. Okay, I didn't see.

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<v Speaker 3>Yeah, they're divesting from the gaming industry. So huge shout

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<v Speaker 3>out to folks like Willowow and Hayes Madsen. There's some

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<v Speaker 3>really great people over at Inverse. I've worked with a

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<v Speaker 3>bunch of them before in the past, and they're all

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<v Speaker 3>really nice. So if you see any of them out

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<v Speaker 3>there on Blue Sky or whatever talking about being out

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<v Speaker 3>of work, go follow them, Go sport them, go check

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<v Speaker 3>out that work.

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<v Speaker 2>Yep.

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<v Speaker 1>The industry is better with them, So hopefully you can

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<v Speaker 1>find a home for all these people. All right, let's

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<v Speaker 1>get into it. A potential new Nintendo switch two model

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<v Speaker 1>has been discovered. This is for my Nintendo News. A

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<v Speaker 1>Blue Sky user has discovered what appears to be potentially

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<v Speaker 1>a new Nintendo switch to model code on Nintendo's internal website.

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<v Speaker 1>So there's like a code name for all these things,

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<v Speaker 1>not even a cod name, it's like three code letters.

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<v Speaker 1>For example, the original switch was HAC, the switch O

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<v Speaker 1>led was h EG, the switch light was HGH, and

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<v Speaker 1>then the switch to was b EE. This new one

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<v Speaker 1>that is now referenced is OSM and it does seem

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<v Speaker 1>to be an entirely new model of switch or switch

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<v Speaker 1>to I should say what that means, though no one

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<v Speaker 1>seems to be exactly sure, although the speculation right now

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<v Speaker 1>everyone is immediately jump into oh, this is the switch

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<v Speaker 1>to light, which I gotta say, LEXI, that sounds right

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<v Speaker 1>to me. Because Nintendo knows what happened with the switch

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<v Speaker 1>light last time, they probably are going to be able

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<v Speaker 1>to get this next one ready quicker because they are

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<v Speaker 1>preparing to do it, probably right out the gate they're like, well,

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<v Speaker 1>we know when we want the switch to light, let's

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<v Speaker 1>get it.

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<v Speaker 2>Get it ready.

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<v Speaker 1>And then also the switch to light can do some

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<v Speaker 1>key things in terms of price reduction. Are cost reduction

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<v Speaker 1>so that Nintendo can sell it at a lower price

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<v Speaker 1>if they could get a switch to light out there.

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<v Speaker 1>That serves a couple of purposes. For one, anytime that

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<v Speaker 1>there is a Pokemon game that comes out that is

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<v Speaker 1>exclusive the switch to you sort of match it up

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<v Speaker 1>with this thing, and that's the thing that you can

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<v Speaker 1>tell families to get for kids. And then the other

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<v Speaker 1>key thing here that's going to be important very soon

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<v Speaker 1>is Nintendo will eventually want to move on from the

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<v Speaker 1>switch one, which has been there like, hey, if you

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<v Speaker 1>can't afford to switch To, go get a Switch one.

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<v Speaker 1>And that's been kind of a fair proposition because there's

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<v Speaker 1>been a ton of Switch one games. They have Switch

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<v Speaker 1>one game's coming soon still, but they're gonna want to

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<v Speaker 1>move on from that soon and having a more affordable

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00:16:07.000 --> 00:16:10.039
<v Speaker 1>switch To would help them kind of put that in.

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<v Speaker 2>Their rear view mirror a little bit.

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<v Speaker 1>Uh, I'm buying into this a little bit. I guess

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<v Speaker 1>the question would be when does this happen? And there's

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<v Speaker 1>no reason to assume just because it's popping on the

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<v Speaker 1>web on the website that it's imminent, as in like

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<v Speaker 1>the next three months or something like that. We are

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<v Speaker 1>not even yet a year out from the release of

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<v Speaker 1>the switch To.

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<v Speaker 3>I if the big question is when it holiday, right

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<v Speaker 3>they holiday? Yeah, I agree, they do, like a September release,

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<v Speaker 3>get it like in in store shelves and like they'll

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<v Speaker 3>know where their pricing situation is ash by then, and yeah,

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<v Speaker 3>this makes all the sense in the world. I think

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<v Speaker 3>it will be interesting to see if it's the same

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<v Speaker 3>screen because there's been so much back and forth on

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<v Speaker 3>the quality of the switch To, who's built in screen

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<v Speaker 3>and more so the lack equality of that screen, and

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<v Speaker 3>if you have a handheld only device, I think people

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<v Speaker 3>are going to notice the problems with that screen a

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<v Speaker 3>lot more. And yeah, I I wish that screen was better.

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<v Speaker 3>Every time I take my switch and travel with me,

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<v Speaker 3>I'm like, this is fine. But also, man, that old

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<v Speaker 3>ed was nice. It was really nice. It was crisp.

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<v Speaker 3>It was it was so crisp, and it looks so

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<v Speaker 3>sharp and like there are certain games where you play

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<v Speaker 3>them on the switch one and you're like, oh this

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<v Speaker 3>this does look better and handheld moch like this, this

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00:17:39.920 --> 00:17:43.680
<v Speaker 3>is a better handheld experience in some ways. So yeah,

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<v Speaker 3>it would be. It will be weird if it winds

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<v Speaker 3>up having a different screen and it's like better than

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<v Speaker 3>the premiere model screen. But yeah, I can I can

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<v Speaker 3>see it happening. Yeah, what what do you think that

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<v Speaker 3>they would have any reason to like hold on this

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<v Speaker 3>for longer than holiday?

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<v Speaker 1>I mean again, obviously the question marks around like components

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<v Speaker 1>sourcing will be an issue, Like, yeah, this will be.

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<v Speaker 1>They will try to reduce the costs on this thing,

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<v Speaker 1>but that comes down to actually being able to get

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<v Speaker 1>the components at a decent price, and it's like, you know,

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<v Speaker 1>there's a reason like Valve stops selling the lowest version

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<v Speaker 1>of the Steam Deck, right because, yeah, that was the

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00:18:25.720 --> 00:18:27.720
<v Speaker 1>cheapest one for them to manufacture, but it also had

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<v Speaker 1>the slimmest margins, So they like selling the more expensive

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00:18:31.640 --> 00:18:34.039
<v Speaker 1>ones because that gives them more margins even as RAM

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<v Speaker 1>goes up in price. So that's the one thing that

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<v Speaker 1>I think could hold this up is Nintendo going if

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<v Speaker 1>we launch it this year actually at the price we

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<v Speaker 1>wanted to launch it at, we are going to be

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<v Speaker 1>in a situation where we're actually losing money on this device,

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<v Speaker 1>and we don't want to do that. But we also

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<v Speaker 1>do not want to sell it for more than three dollars,

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<v Speaker 1>you know, three fifty No, that's crazy. I switched to

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<v Speaker 1>OLED has kind of has to be three hundred dollars,

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<v Speaker 1>But I don't know.

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<v Speaker 2>We'll see what Nintendo doing.

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<v Speaker 1>So yeah, I think this comes out in the holiday,

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<v Speaker 1>And I agree with your assessment about like the screen

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<v Speaker 1>is going to be kind of a key point here.

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<v Speaker 1>It's not going to be an O lead, you know,

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<v Speaker 1>it's it'll probably be a smaller screen. So therefore they'll

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<v Speaker 1>have to source a different model and that will give

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<v Speaker 1>them the chance to fix some of the stuff, like

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<v Speaker 1>the ghosting that I don't notice, but like when I'm

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<v Speaker 1>playing and I don't, I'm not. I be honest, I've

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00:19:26.559 --> 00:19:28.640
<v Speaker 1>not tried to look into it because I know once

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00:19:28.680 --> 00:19:30.759
<v Speaker 1>I notice it, I won't be able to not notice it,

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00:19:30.759 --> 00:19:33.359
<v Speaker 1>and that'll drive me crazy. So for people who have

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00:19:33.480 --> 00:19:35.720
<v Speaker 1>noticed it, it is driving them crazy. Maybe this will

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<v Speaker 1>be the kind of thing where it's like, Okay, yeah,

387
00:19:37.440 --> 00:19:40.400
<v Speaker 1>it's still LCD. It's it's still maybe even from the

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00:19:40.440 --> 00:19:44.160
<v Speaker 1>same company or whatever, but it is an improved model

389
00:19:44.240 --> 00:19:49.279
<v Speaker 1>or whatever, which is entirely possible. Really though, it's like, yeah,

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00:19:48.799 --> 00:19:51.880
<v Speaker 1>I really, I'm really happy with the switch to as

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00:19:52.039 --> 00:19:55.680
<v Speaker 1>it is. I remember very much enjoying the switch light

392
00:19:55.720 --> 00:19:57.920
<v Speaker 1>when that launched, just because the switch one felt so

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00:19:58.039 --> 00:20:00.799
<v Speaker 1>flimsy in my hands, and the switch one being one

394
00:20:01.200 --> 00:20:03.799
<v Speaker 1>or the switch one light being an all in one

395
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<v Speaker 1>unit was.

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00:20:04.519 --> 00:20:05.440
<v Speaker 2>A big improvement to me.

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00:20:05.480 --> 00:20:07.759
<v Speaker 1>This time rout, it's like, that's a little bit less necessary,

398
00:20:07.759 --> 00:20:09.559
<v Speaker 1>but maybe they'll have some other things in their pocket

399
00:20:09.599 --> 00:20:12.599
<v Speaker 1>to make this thing feel extra cool. At the very least, though,

400
00:20:12.640 --> 00:20:16.920
<v Speaker 1>they're they're gonna want something to sell to younger, younger players,

401
00:20:17.359 --> 00:20:19.359
<v Speaker 1>and a light is the answer to that.

402
00:20:19.559 --> 00:20:23.440
<v Speaker 3>For sure, as someone who only have a HODJ one

403
00:20:23.720 --> 00:20:28.720
<v Speaker 3>active switch at a time does do Nintendo cross saves,

404
00:20:28.720 --> 00:20:30.799
<v Speaker 3>how they when it comes to stuff like that with

405
00:20:30.960 --> 00:20:32.960
<v Speaker 3>like having an account on two switches.

406
00:20:33.119 --> 00:20:36.640
<v Speaker 1>Yes, so it's uh, it's not too bad if you're

407
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<v Speaker 1>one person. If you've got a family, then it gets

408
00:20:39.279 --> 00:20:41.920
<v Speaker 1>a little bit more complicated because then the virtual game

409
00:20:42.000 --> 00:20:45.200
<v Speaker 1>key card situation gets a little bit frustrating.

410
00:20:45.279 --> 00:20:47.079
<v Speaker 2>But I have bounced back.

411
00:20:46.960 --> 00:20:49.720
<v Speaker 1>And forth between my switches using the virtual game cards

412
00:20:49.759 --> 00:20:51.759
<v Speaker 1>and it's been not much of a problem. And the

413
00:20:51.759 --> 00:20:53.200
<v Speaker 1>cloud saves as long as I think you have to

414
00:20:53.200 --> 00:20:57.000
<v Speaker 1>have Nintendo Switch Online the subscription to get the full

415
00:20:57.000 --> 00:20:59.640
<v Speaker 1>cloud save features. As long as you have that, it's

416
00:20:59.680 --> 00:21:02.400
<v Speaker 1>been mostly seamlessly just downloads every time you start a

417
00:21:02.400 --> 00:21:05.119
<v Speaker 1>game and you go and yeah, I've had no issues

418
00:21:05.119 --> 00:21:10.640
<v Speaker 1>with that, so it's like that'll work for sure. But

419
00:21:10.920 --> 00:21:13.279
<v Speaker 1>I think most people are probably gonna be in your

420
00:21:13.279 --> 00:21:15.240
<v Speaker 1>situation where it's like that, this is my new active

421
00:21:15.279 --> 00:21:20.359
<v Speaker 1>switch and after spending you know, five hundred dollars four

422
00:21:20.440 --> 00:21:24.000
<v Speaker 1>fifty on the switch to already, I bet there will

423
00:21:24.160 --> 00:21:26.920
<v Speaker 1>be quite a bit fewer people who are going to

424
00:21:27.000 --> 00:21:29.240
<v Speaker 1>jump on a switch light as opposed to last generation

425
00:21:29.279 --> 00:21:31.440
<v Speaker 1>where it's like I was upgrading. Every time they introduced

426
00:21:31.440 --> 00:21:34.480
<v Speaker 1>a new thing, I was upgrading. Although I will probably

427
00:21:34.519 --> 00:21:36.200
<v Speaker 1>do the same thing this time because I'm a SICO

428
00:21:36.319 --> 00:21:36.880
<v Speaker 1>and a dummy.

429
00:21:37.759 --> 00:21:38.119
<v Speaker 2>I guess.

430
00:21:38.160 --> 00:21:41.359
<v Speaker 1>Okay, so we're all assuming, I think everyone in a chat,

431
00:21:41.400 --> 00:21:43.759
<v Speaker 1>assuming you and I are assuming. Yes, this will be

432
00:21:43.839 --> 00:21:47.359
<v Speaker 1>a switch light rather than O lead. They will do

433
00:21:47.440 --> 00:21:49.240
<v Speaker 1>an O lead eventually though, right.

434
00:21:49.799 --> 00:21:52.160
<v Speaker 3>They'll do an O lead down the road when people

435
00:21:52.480 --> 00:21:55.359
<v Speaker 3>wouldn't be a ghast at the idea of buying another

436
00:21:55.440 --> 00:22:00.119
<v Speaker 3>switch so so quickly that is, you know, functionally the

437
00:22:00.160 --> 00:22:03.000
<v Speaker 3>exact same, just with an O LEED like this is

438
00:22:03.000 --> 00:22:05.839
<v Speaker 3>for a different market. The switch OL EDGE in a

439
00:22:05.880 --> 00:22:09.359
<v Speaker 3>lot of ways, is just it's a replacement console halfway

440
00:22:09.359 --> 00:22:13.440
<v Speaker 3>through the generation to reset the price, so they'll hold

441
00:22:13.480 --> 00:22:16.319
<v Speaker 3>on to it for I'm willing to bet the base

442
00:22:16.400 --> 00:22:18.440
<v Speaker 3>model SWITCH will be here for at least another three

443
00:22:18.519 --> 00:22:21.200
<v Speaker 3>years at least before we get an old.

444
00:22:22.039 --> 00:22:23.799
<v Speaker 2>Yeah, it was quite a while before we got the OLED.

445
00:22:23.799 --> 00:22:27.599
<v Speaker 1>We actually got the switch one revision first, the extended

446
00:22:27.599 --> 00:22:28.400
<v Speaker 1>battery version.

447
00:22:28.920 --> 00:22:33.519
<v Speaker 3>Cheme out the OL nineteen no I think twenty twenty.

448
00:22:33.920 --> 00:22:38.359
<v Speaker 2>Twenty twenty nineteen, so yeah, yeah, oh, LED was.

449
00:22:38.319 --> 00:22:41.920
<v Speaker 3>A bit before it came out with Metroid Primary Master.

450
00:22:42.000 --> 00:22:45.160
<v Speaker 3>That was the first switch O led game. I remembering about.

451
00:22:45.240 --> 00:22:47.160
<v Speaker 2>Yep, Sam and Nice and some other people are chat

452
00:22:47.160 --> 00:22:48.440
<v Speaker 2>saying osam.

453
00:22:47.960 --> 00:22:52.920
<v Speaker 1>Oled screen model maybe, but like Nintendo does like to

454
00:22:52.920 --> 00:22:55.799
<v Speaker 1>be a little bit more cheeky with these code these codes.

455
00:22:55.839 --> 00:23:00.119
<v Speaker 1>So all right, LEXI, the switch to is B E

456
00:23:00.119 --> 00:23:03.480
<v Speaker 1>E so B, do you have a guess for why

457
00:23:03.599 --> 00:23:05.519
<v Speaker 1>it That is the code name for the switch to.

458
00:23:07.559 --> 00:23:10.640
<v Speaker 3>Uh, the switch to is full of bees.

459
00:23:11.279 --> 00:23:13.200
<v Speaker 1>That's right, that's how it works. Wow, I didn't think

460
00:23:13.200 --> 00:23:18.000
<v Speaker 1>you were gonna get it. Okay. So B in Japanese

461
00:23:18.640 --> 00:23:24.480
<v Speaker 1>is hotchi, which is also the number eight, which this

462
00:23:24.680 --> 00:23:28.480
<v Speaker 1>is the eighth Nintendo console. That's what people believe is

463
00:23:28.599 --> 00:23:33.079
<v Speaker 1>actually happened. That's how it got its name. Uh yeah,

464
00:23:33.160 --> 00:23:35.559
<v Speaker 1>So I don't know if oh let's switch model is something.

465
00:23:35.599 --> 00:23:38.039
<v Speaker 1>Maybe they would because maybe they're not always that cute,

466
00:23:38.039 --> 00:23:40.920
<v Speaker 1>and maybe that's maybe B is something else. But uh yeah,

467
00:23:40.960 --> 00:23:45.640
<v Speaker 1>I think that is what is happening here. All right, Yes, well,

468
00:23:45.640 --> 00:23:47.599
<v Speaker 1>I mean your guest is not. It's also just true.

469
00:23:47.640 --> 00:23:49.079
<v Speaker 1>It's just that it has nothing to do with the

470
00:23:49.079 --> 00:23:51.319
<v Speaker 1>code name. That's the thing that's the only difference.

471
00:23:50.960 --> 00:23:54.160
<v Speaker 3>That's just this sounds weird. It's actually just the bees.

472
00:23:54.400 --> 00:23:55.160
<v Speaker 2>It's the bees.

473
00:23:56.319 --> 00:23:59.880
<v Speaker 1>All right. Let's see a SEUs has stopped producing the

474
00:24:00.039 --> 00:24:03.680
<v Speaker 1>in Vidia RTX fifty seventy TI and fifty sixty TI

475
00:24:03.839 --> 00:24:07.160
<v Speaker 1>sixteen gigabyte model, saying they've reached end of life. This

476
00:24:07.200 --> 00:24:13.279
<v Speaker 1>is from Igor Beneficick at ngadget, who says, did that

477
00:24:13.359 --> 00:24:14.480
<v Speaker 1>get the name very wrong?

478
00:24:15.200 --> 00:24:18.079
<v Speaker 3>No, no, I just have the thought of those end

479
00:24:18.119 --> 00:24:21.839
<v Speaker 3>of life. But the thirty sixty isn't end of life.

480
00:24:21.559 --> 00:24:23.279
<v Speaker 2>So that's yeah, that's the thing here.

481
00:24:23.680 --> 00:24:26.359
<v Speaker 1>Let's I mean, Asis is basically just saying they're talking

482
00:24:26.400 --> 00:24:30.359
<v Speaker 1>to the Australian YouTubers hardware unboxed.

483
00:24:29.839 --> 00:24:31.559
<v Speaker 2>Who do you usually do good.

484
00:24:31.359 --> 00:24:35.519
<v Speaker 1>Reporting, telling them, yeah, we're not making those anymore, and

485
00:24:35.559 --> 00:24:38.240
<v Speaker 1>everyone's like, oh, it's in Nvidia not sending out the

486
00:24:38.279 --> 00:24:40.599
<v Speaker 1>stuff for that anymore. And Vidia came back and said

487
00:24:40.680 --> 00:24:43.079
<v Speaker 1>no we are, and Asus like yeah, yeah, no, this

488
00:24:43.160 --> 00:24:46.799
<v Speaker 1>is us being like, we can't source sixteen gigabytes of

489
00:24:46.920 --> 00:24:50.880
<v Speaker 1>RAM for either of these cards in any affordable way imaginable.

490
00:24:51.240 --> 00:24:55.400
<v Speaker 1>We ain't making that shit anymore. So yeah, the thirty sixty,

491
00:24:56.279 --> 00:24:58.799
<v Speaker 1>the eight with eight gigabytes is something that is apparently

492
00:24:58.880 --> 00:25:02.920
<v Speaker 1>much more affordable. Surprisingly, Uh, and they're gonna so they're

493
00:25:02.920 --> 00:25:07.680
<v Speaker 1>gonna kind of keep doing that instead. This is gonna

494
00:25:07.680 --> 00:25:10.240
<v Speaker 1>be something I think we continue to see. It begs

495
00:25:10.240 --> 00:25:13.440
<v Speaker 1>the question, what is the next like generation of cards.

496
00:25:13.440 --> 00:25:15.759
<v Speaker 1>Look like they're just gonna be all eight gigabyte cards. Yeah,

497
00:25:15.759 --> 00:25:18.559
<v Speaker 1>there's your fifty seven. That's rare right there from AUC.

498
00:25:19.039 --> 00:25:22.599
<v Speaker 3>Yeah, from as that piece that I wrote for into

499
00:25:22.640 --> 00:25:27.359
<v Speaker 3>the spine of like, hey, feels like I got in

500
00:25:27.480 --> 00:25:30.000
<v Speaker 3>right at the end of the death of something building

501
00:25:30.039 --> 00:25:33.240
<v Speaker 3>this PC boy, I feel like even more every single

502
00:25:33.319 --> 00:25:39.599
<v Speaker 3>day feels weird. Yeah, that that was a real like

503
00:25:39.960 --> 00:25:43.759
<v Speaker 3>honey like sweet spot card for me price wise, Like

504
00:25:43.799 --> 00:25:47.960
<v Speaker 3>I definitely couldn't afford a fifty eighty and anything below

505
00:25:48.000 --> 00:25:50.359
<v Speaker 3>that probably would have been a bit frustrating to work

506
00:25:50.400 --> 00:25:54.839
<v Speaker 3>with in a few years for work stuff. So yeah,

507
00:25:55.200 --> 00:25:56.119
<v Speaker 3>this sucks.

508
00:25:56.559 --> 00:25:58.640
<v Speaker 2>It's this is this sucks.

509
00:25:58.720 --> 00:26:02.680
<v Speaker 1>Yes, Uh, fifty seven ETI sixteen gigabytes of v RAM. Yeah,

510
00:26:02.720 --> 00:26:05.839
<v Speaker 1>you'll be good. Uh. And that is the kind of

511
00:26:05.880 --> 00:26:08.200
<v Speaker 1>the amount of RAM, the amount of power that most

512
00:26:08.240 --> 00:26:10.680
<v Speaker 1>people are like, Yeah, that's gonna be It's gonna make

513
00:26:10.680 --> 00:26:12.839
<v Speaker 1>you real comfortable in terms of gaming going forward.

514
00:26:13.279 --> 00:26:14.680
<v Speaker 2>Now everyone's looking around like.

515
00:26:14.920 --> 00:26:17.119
<v Speaker 1>Hey, can developers do anything to make sure that we

516
00:26:17.119 --> 00:26:19.720
<v Speaker 1>can continue using a gigabytes of v RAM in a

517
00:26:19.759 --> 00:26:22.519
<v Speaker 1>way that is less painful than it has than it

518
00:26:22.559 --> 00:26:25.240
<v Speaker 1>has been getting recently. And this is just a sign

519
00:26:25.279 --> 00:26:27.480
<v Speaker 1>of like things to yet to come, Like this is

520
00:26:27.519 --> 00:26:31.920
<v Speaker 1>them cutting off these cards, So yeah, what is Nvidia

521
00:26:31.960 --> 00:26:33.079
<v Speaker 1>going to replace them with?

522
00:26:33.440 --> 00:26:33.920
<v Speaker 2>Not much?

523
00:26:33.960 --> 00:26:36.480
<v Speaker 1>I mean they've already said they're cutting production on the

524
00:26:36.519 --> 00:26:38.200
<v Speaker 1>cards that they're making this year, and that does not

525
00:26:38.240 --> 00:26:41.640
<v Speaker 1>even include anything in like an eventual sixty series, which

526
00:26:41.680 --> 00:26:46.200
<v Speaker 1>we're still far away from. Yeah, the solution is going

527
00:26:46.200 --> 00:26:48.839
<v Speaker 1>to be give us the older cards with less RAM,

528
00:26:49.079 --> 00:26:50.480
<v Speaker 1>and that's how they're going to solve this.

529
00:26:51.279 --> 00:26:54.319
<v Speaker 3>I know people were really disappointed with the Steam machines

530
00:26:54.440 --> 00:26:57.880
<v Speaker 3>and ounce specs, but suddenly that lower v AM seems

531
00:26:58.039 --> 00:27:02.960
<v Speaker 3>like very for thash I'm thoughtful of, Like, hey, it's

532
00:27:02.960 --> 00:27:05.279
<v Speaker 3>gonna be hard to get like more view am if

533
00:27:05.279 --> 00:27:07.240
<v Speaker 3>we want to make these yep.

534
00:27:07.400 --> 00:27:09.839
<v Speaker 1>Yeah, and like yeah, unused couss like, yeah, there's no

535
00:27:09.880 --> 00:27:12.119
<v Speaker 1>way to make eight gigabytes of vie RAM work like

536
00:27:12.160 --> 00:27:13.039
<v Speaker 1>it did six years ago.

537
00:27:13.079 --> 00:27:15.640
<v Speaker 2>It's impossible. I think that's yeah.

538
00:27:15.759 --> 00:27:17.680
<v Speaker 1>I think I think we're just gonna be in this

539
00:27:17.880 --> 00:27:20.880
<v Speaker 1>spot where your games are just gonna run shitty, Like, Yeah,

540
00:27:20.920 --> 00:27:23.720
<v Speaker 1>there's only so much developers can do to sort of

541
00:27:24.000 --> 00:27:27.839
<v Speaker 1>optimize for older specs, but the toothpaste is out of

542
00:27:27.839 --> 00:27:30.160
<v Speaker 1>the tube, and I don't fully understand how that works.

543
00:27:30.240 --> 00:27:33.559
<v Speaker 1>But I'm bet developers are gonna get a lot of

544
00:27:33.599 --> 00:27:36.599
<v Speaker 1>questions about this in the next couple of months, and

545
00:27:36.680 --> 00:27:39.480
<v Speaker 1>I'm looking forward to hearing how every single studio sort

546
00:27:39.480 --> 00:27:41.799
<v Speaker 1>of responds and says, look, yeah, we get it, but

547
00:27:42.279 --> 00:27:45.039
<v Speaker 1>here's why that's not gonna work. Or we'll do our best,

548
00:27:45.119 --> 00:27:48.559
<v Speaker 1>but here's why that's not gonna work. My expectation is

549
00:27:49.119 --> 00:27:51.559
<v Speaker 1>the real place that we end up with all of

550
00:27:51.559 --> 00:27:55.599
<v Speaker 1>this is just pain, just pain, and more more expensive

551
00:27:55.599 --> 00:27:56.640
<v Speaker 1>products than ever before.

552
00:27:57.240 --> 00:28:01.039
<v Speaker 3>Well, going back to the PlayStation one things where there's

553
00:28:01.160 --> 00:28:05.720
<v Speaker 3>just no textures on anything, they just playing colored polygons.

554
00:28:06.680 --> 00:28:08.359
<v Speaker 3>I'm playing a game at the moment that has a

555
00:28:08.359 --> 00:28:11.079
<v Speaker 3>photo mode, and one of the photo mode options is

556
00:28:11.240 --> 00:28:14.720
<v Speaker 3>just it takes away all of the games textures and

557
00:28:14.799 --> 00:28:18.440
<v Speaker 3>just shows you the triangles and it looks fucking awesome.

558
00:28:18.799 --> 00:28:21.240
<v Speaker 3>It's so cool. I love it.

559
00:28:22.039 --> 00:28:25.720
<v Speaker 1>I yeah, I I do wonder like the Steam Deck

560
00:28:25.759 --> 00:28:27.759
<v Speaker 1>did seem to like change things a little bit where

561
00:28:27.759 --> 00:28:29.079
<v Speaker 1>it's like early on in the year, in the first

562
00:28:29.119 --> 00:28:31.519
<v Speaker 1>couple of years of the Steam Deck, big new games

563
00:28:31.559 --> 00:28:34.680
<v Speaker 1>didn't run well on it. And now, like my expectation is,

564
00:28:34.759 --> 00:28:36.880
<v Speaker 1>I bet I can boot up this big new game

565
00:28:37.039 --> 00:28:39.640
<v Speaker 1>and it'll you know, it's gonna look like shit, but

566
00:28:39.759 --> 00:28:42.519
<v Speaker 1>it's gonna run. They're gonna at least have accounted for

567
00:28:42.599 --> 00:28:46.079
<v Speaker 1>this device and make it like playable on here. And

568
00:28:46.119 --> 00:28:48.720
<v Speaker 1>I hope the Steam Machine kind of accomplishes the same

569
00:28:48.799 --> 00:28:52.279
<v Speaker 1>thing because if it does, then most people's computers right

570
00:28:52.319 --> 00:28:55.119
<v Speaker 1>now should be good for the next few years and

571
00:28:55.160 --> 00:28:57.799
<v Speaker 1>hopefully that'll skate us through everything. But that won't be

572
00:28:57.799 --> 00:28:59.640
<v Speaker 1>a that won't be the case across the board, especially

573
00:28:59.680 --> 00:29:03.440
<v Speaker 1>for every new big game. All right, let's take a break.

574
00:29:04.160 --> 00:29:06.680
<v Speaker 1>When we come back, plenty of new headlines to get to.

575
00:29:07.119 --> 00:29:09.480
<v Speaker 1>If you want to skip out on this ad break,

576
00:29:09.960 --> 00:29:13.240
<v Speaker 1>we have premium versions of the show for video and

577
00:29:13.359 --> 00:29:16.000
<v Speaker 1>audio that those do not have ADS, and you could

578
00:29:16.039 --> 00:29:18.440
<v Speaker 1>skip out on this. In the meantime though, we will

579
00:29:18.440 --> 00:29:23.240
<v Speaker 1>be right back. All right, it's Game Mess Mornings continuing

580
00:29:23.279 --> 00:29:26.400
<v Speaker 1>along here. Jeff grub Lex Luddy. Let's get over to

581
00:29:26.559 --> 00:29:30.240
<v Speaker 1>Resident Evil Requem. Requiem really does look like two different

582
00:29:30.240 --> 00:29:32.960
<v Speaker 1>Resident Evil games mashed together. That's from Michael McWherter over

583
00:29:33.000 --> 00:29:36.680
<v Speaker 1>at Polygon. There's some details here, like the creators buying

584
00:29:36.680 --> 00:29:38.519
<v Speaker 1>the Resident Evil requem have stressed that the game is

585
00:29:38.519 --> 00:29:42.079
<v Speaker 1>one part dread inducing survival horror, one part action horror.

586
00:29:42.160 --> 00:29:44.720
<v Speaker 1>That that distinction was made even more clear in Capcom's

587
00:29:44.799 --> 00:29:48.519
<v Speaker 1>latest Resident Evil showcase on Thursday. The game's dual protagonists

588
00:29:48.519 --> 00:29:51.319
<v Speaker 1>not only played differently, they even save their games differently,

589
00:29:51.319 --> 00:29:55.400
<v Speaker 1>as the iconic Resident Evil inc ribbon returns in Resident

590
00:29:55.440 --> 00:29:58.799
<v Speaker 1>Evil Requiem. During the new Resident Evil Showcase, game director

591
00:29:58.839 --> 00:30:03.039
<v Speaker 1>Koshi Nakanishi explained that heroin Grace Ashcrofts gameplay style is

592
00:30:03.119 --> 00:30:06.759
<v Speaker 1>modeled after Resident Evil two and Resident Evil seven, which

593
00:30:06.799 --> 00:30:10.920
<v Speaker 1>offered more traditional horror elements. Leons Kennedy's gameplay is more

594
00:30:10.960 --> 00:30:15.079
<v Speaker 1>action oriented allah Resident Evil four. That makes Requiem an

595
00:30:15.079 --> 00:30:18.519
<v Speaker 1>experience with an emotional range, unlike any other Resident.

596
00:30:18.160 --> 00:30:20.519
<v Speaker 2>Evil game to date that Canichi.

597
00:30:20.119 --> 00:30:23.799
<v Speaker 1>Said, now, I think they've tried this, like bouncing back

598
00:30:23.839 --> 00:30:27.000
<v Speaker 1>and forth between stuff before that. My understanding is, are

599
00:30:27.039 --> 00:30:28.880
<v Speaker 1>some some of that to six. I played five and

600
00:30:28.920 --> 00:30:30.359
<v Speaker 1>kind of kind of was done. I think I played

601
00:30:30.400 --> 00:30:30.799
<v Speaker 1>some six.

602
00:30:30.839 --> 00:30:33.440
<v Speaker 3>I don't remember you should you need to play sex

603
00:30:33.519 --> 00:30:35.559
<v Speaker 3>on this side. I've that game.

604
00:30:35.839 --> 00:30:38.880
<v Speaker 1>It's Mike wants us to play through it co op

605
00:30:38.920 --> 00:30:39.839
<v Speaker 1>and and yeah.

606
00:30:39.880 --> 00:30:42.599
<v Speaker 3>It has one good campaign in it and it's the

607
00:30:42.680 --> 00:30:45.279
<v Speaker 3>Leon campaign, and then it keeps going.

608
00:30:45.960 --> 00:30:46.160
<v Speaker 2>Yes.

609
00:30:46.279 --> 00:30:49.480
<v Speaker 1>So this this idea here of bouncing back and forth

610
00:30:49.519 --> 00:30:53.160
<v Speaker 1>between scary stuff and action stuff, it can be I

611
00:30:53.160 --> 00:30:55.480
<v Speaker 1>think it could be worrisome. I think this is a

612
00:30:55.559 --> 00:30:58.559
<v Speaker 1>very different capcom that kind of knows what they're doing

613
00:30:58.599 --> 00:31:01.200
<v Speaker 1>in a way that they did not before. And looking

614
00:31:01.240 --> 00:31:03.759
<v Speaker 1>at this game, you know, confidence is the word I

615
00:31:03.839 --> 00:31:05.799
<v Speaker 1>keep coming to. It's like, Oh, they seem really confident

616
00:31:05.920 --> 00:31:08.480
<v Speaker 1>what they're doing here, and I think they want to

617
00:31:08.519 --> 00:31:11.759
<v Speaker 1>have the action stuff where it's like, you know, being

618
00:31:11.759 --> 00:31:15.200
<v Speaker 1>able to knock these zombies around and have them stumble back,

619
00:31:15.440 --> 00:31:17.039
<v Speaker 1>or shoot them in the leg and have them stumble

620
00:31:17.079 --> 00:31:19.599
<v Speaker 1>up against the wall, and then that creates this opportunity

621
00:31:19.640 --> 00:31:24.200
<v Speaker 1>for doing these environmental attacks. That's that is like really

622
00:31:24.200 --> 00:31:26.240
<v Speaker 1>exciting because it's like, Oh, what other systems do they

623
00:31:26.319 --> 00:31:28.359
<v Speaker 1>have in here that will make that stuff even more

624
00:31:28.480 --> 00:31:31.279
<v Speaker 1>like a dynamic We don't know, can't wait to see.

625
00:31:31.440 --> 00:31:35.000
<v Speaker 1>But it's like that is very different than the scariest

626
00:31:35.039 --> 00:31:37.279
<v Speaker 1>side of Resident Evil, which I think a lot of

627
00:31:37.279 --> 00:31:38.160
<v Speaker 1>people would miss.

628
00:31:38.519 --> 00:31:40.960
<v Speaker 2>So have both and use Leon S.

629
00:31:41.039 --> 00:31:44.920
<v Speaker 1>Kennedy's action stuff as a release valve on the tension

630
00:31:44.920 --> 00:31:47.640
<v Speaker 1>you're building up on the Grace Ashcroft side, And that's

631
00:31:47.640 --> 00:31:49.279
<v Speaker 1>what it looks like it's going to accomplish. To me,

632
00:31:49.920 --> 00:31:51.799
<v Speaker 1>I'm really hopeful that this game is going to really

633
00:31:51.839 --> 00:31:52.200
<v Speaker 1>nail that.

634
00:31:52.920 --> 00:31:56.680
<v Speaker 3>On a totally unrelated note, anyone else have like a

635
00:31:56.720 --> 00:31:58.720
<v Speaker 3>weird urge to buy a Porsche suddenly?

636
00:31:59.200 --> 00:32:01.559
<v Speaker 1>I'm I just I'm hungry for a portion of Hamilton

637
00:32:02.599 --> 00:32:03.920
<v Speaker 1>wristwatch for some reason.

638
00:32:03.960 --> 00:32:04.440
<v Speaker 2>Just Starvin.

639
00:32:05.200 --> 00:32:08.039
<v Speaker 3>Yeah, just kind of feel like I feel like a

640
00:32:08.200 --> 00:32:09.079
<v Speaker 3>need one.

641
00:32:08.960 --> 00:32:12.799
<v Speaker 1>The masters of subliminal messaging, Capcom trying to convince us

642
00:32:12.839 --> 00:32:18.160
<v Speaker 1>to buy products that they good for them, they video games.

643
00:32:18.799 --> 00:32:21.680
<v Speaker 3>I really like that it's a Cayenne. I really like that.

644
00:32:21.759 --> 00:32:24.720
<v Speaker 3>It's like, no, he doesn't drive like a sports car.

645
00:32:25.039 --> 00:32:26.519
<v Speaker 3>He drives a four by four.

646
00:32:27.000 --> 00:32:28.319
<v Speaker 2>He drives a Porsche Cayenne.

647
00:32:28.440 --> 00:32:32.319
<v Speaker 1>Yep, big old honking weird thing for the biggest douchebags

648
00:32:32.319 --> 00:32:35.000
<v Speaker 1>on the road. I bet we don't have a single

649
00:32:35.000 --> 00:32:37.400
<v Speaker 1>Porsche guy and new driver in this audience. I don't

650
00:32:37.400 --> 00:32:41.200
<v Speaker 1>the guy offended a single person there? Yeah, he looked

651
00:32:41.240 --> 00:32:43.039
<v Speaker 1>really good, though, I am.

652
00:32:43.799 --> 00:32:49.559
<v Speaker 3>I've played that game three times now on three different platforms,

653
00:32:48.599 --> 00:32:54.000
<v Speaker 3>and I played PS five. I played on PC, which

654
00:32:54.039 --> 00:32:56.480
<v Speaker 3>is when I went to an end video event in

655
00:32:56.559 --> 00:32:59.759
<v Speaker 3>Games Calm and was in an old industrial building and

656
00:32:59.839 --> 00:33:02.960
<v Speaker 3>the Capcom section was in the back, in like its

657
00:33:03.160 --> 00:33:06.319
<v Speaker 3>mini cave, and it got so hot in there that

658
00:33:06.400 --> 00:33:11.720
<v Speaker 3>my PC crashed, and there was someone from Capcom Pure

659
00:33:11.839 --> 00:33:14.440
<v Speaker 3>very angrily sending emails on their phone being like it's

660
00:33:14.440 --> 00:33:19.599
<v Speaker 3>too warm in here. And then I played it on

661
00:33:19.680 --> 00:33:23.279
<v Speaker 3>Switch in Japan, and that Switch version is kind of

662
00:33:23.319 --> 00:33:25.640
<v Speaker 3>fucking nuts that it looks as good as it does,

663
00:33:27.240 --> 00:33:30.480
<v Speaker 3>really kind of wild, like experimented a little bit with

664
00:33:30.599 --> 00:33:33.400
<v Speaker 3>like the lighting and the ray tray slighting. It's kind

665
00:33:33.400 --> 00:33:35.240
<v Speaker 3>of wild that, like it looks as good as it

666
00:33:35.279 --> 00:33:39.119
<v Speaker 3>does on a swear It's weird. It fuels illegal.

667
00:33:38.720 --> 00:33:42.720
<v Speaker 1>Playing It's yes. The switch to is so surprising because

668
00:33:42.759 --> 00:33:46.799
<v Speaker 1>it's like it's like Ampere hardware. It's like four generations

669
00:33:46.799 --> 00:33:48.599
<v Speaker 1>old in video shit, it's not gonna be able to

670
00:33:48.640 --> 00:33:50.640
<v Speaker 1>handle anything that's happening in games today. And it turns

671
00:33:50.720 --> 00:33:54.079
<v Speaker 1>out in video just put in the extra star specifically

672
00:33:54.119 --> 00:33:55.960
<v Speaker 1>for a rate racing and they're like, we just gonna

673
00:33:55.960 --> 00:33:57.400
<v Speaker 1>make sure that this thing can handle the kind of

674
00:33:57.480 --> 00:33:59.720
<v Speaker 1>light rate tracing that we're probably gonna throw at it,

675
00:33:59.759 --> 00:34:01.200
<v Speaker 1>and yeah, they succeeded.

676
00:34:01.240 --> 00:34:03.079
<v Speaker 2>So that's happened repeatedly.

677
00:34:03.119 --> 00:34:07.559
<v Speaker 1>Now where there's the recent game that that us requires

678
00:34:07.599 --> 00:34:10.559
<v Speaker 1>a lot of ray trac Yes.

679
00:34:10.440 --> 00:34:14.000
<v Speaker 3>Yeah, ray tracing, And so did Sola's Outlaws.

680
00:34:14.199 --> 00:34:16.079
<v Speaker 1>Yeah yes, in those games that like everyone's like, why

681
00:34:16.079 --> 00:34:17.719
<v Speaker 1>does this run so well? And it's like, turns out, oh,

682
00:34:17.800 --> 00:34:21.400
<v Speaker 1>the switch to is better at ray tracing than any

683
00:34:21.400 --> 00:34:24.519
<v Speaker 1>of the other consoles right now, so surprise, surprise, it's

684
00:34:24.559 --> 00:34:28.000
<v Speaker 1>handling it very well. Yes, we mentioned the two different

685
00:34:28.000 --> 00:34:29.960
<v Speaker 1>ways of saving. Michael mcorterter brought that up in his

686
00:34:30.039 --> 00:34:32.199
<v Speaker 1>story here. Grace and Leon won't just feel different in

687
00:34:32.239 --> 00:34:35.199
<v Speaker 1>moment to moment gameplay, they'll also have different save styles.

688
00:34:35.519 --> 00:34:39.000
<v Speaker 1>One of the game's difficulty options, called standard Parentheses, Classic

689
00:34:39.280 --> 00:34:43.400
<v Speaker 1>requires Grace parentheses and only Grace to use limited supply

690
00:34:43.559 --> 00:34:46.639
<v Speaker 1>of ink ribbons to save her progress at Typewriters. It's

691
00:34:46.679 --> 00:34:49.880
<v Speaker 1>a big throwback to classic Resident Evil games and helps

692
00:34:49.920 --> 00:34:52.760
<v Speaker 1>differentiate her from Leon in a big way. Leon will

693
00:34:52.800 --> 00:34:55.000
<v Speaker 1>not require inc gribbins for him.

694
00:34:54.880 --> 00:34:55.719
<v Speaker 2>To save I.

695
00:34:56.320 --> 00:34:58.320
<v Speaker 1>Yeah again, just looks like they're having fun with this one,

696
00:34:59.119 --> 00:35:02.800
<v Speaker 1>playing around with a lot of classic elements and then.

697
00:35:03.199 --> 00:35:04.880
<v Speaker 2>And then just caused so many zombies.

698
00:35:04.880 --> 00:35:07.960
<v Speaker 3>Wild Yeah, CACA has a wild Year like kicking off

699
00:35:08.000 --> 00:35:11.079
<v Speaker 3>of this, then prag Matter and a pound leone Musha

700
00:35:11.119 --> 00:35:12.559
<v Speaker 3>will be out before the end of the year. Like

701
00:35:13.039 --> 00:35:14.800
<v Speaker 3>I've played all three of those, all three of those,

702
00:35:14.840 --> 00:35:16.199
<v Speaker 3>I'm like, I want to play more of those.

703
00:35:16.679 --> 00:35:18.079
<v Speaker 2>Mm hmmm, uh yeah.

704
00:35:18.280 --> 00:35:19.840
<v Speaker 1>I want to just kind of see what's going to

705
00:35:19.840 --> 00:35:21.559
<v Speaker 1>be possible in this game and then kind of see

706
00:35:21.559 --> 00:35:22.960
<v Speaker 1>what Capcom has for the rest of the year.

707
00:35:23.000 --> 00:35:25.079
<v Speaker 2>Absolutely, all right, let's keep going here.

708
00:35:25.119 --> 00:35:27.840
<v Speaker 1>High Fi Rush has been rated for Switch again. This

709
00:35:27.920 --> 00:35:30.679
<v Speaker 1>is from Ali Reynolds at Nintendo Life. High Fi Rush,

710
00:35:30.719 --> 00:35:32.840
<v Speaker 1>the most GameCube esque title to launch in the last

711
00:35:32.840 --> 00:35:35.159
<v Speaker 1>five years, has once again, I would say Dreamcast, but

712
00:35:35.280 --> 00:35:37.440
<v Speaker 1>I get it in Nintendo Life, has once again been

713
00:35:37.519 --> 00:35:40.159
<v Speaker 1>rated for the Switch by Peggy. Sounds familiar, It should,

714
00:35:40.199 --> 00:35:43.119
<v Speaker 1>because this has happened before. Back in April twenty twenty four,

715
00:35:43.119 --> 00:35:46.320
<v Speaker 1>when developer Tango game Works was still sitting under Microsoft,

716
00:35:46.360 --> 00:35:49.320
<v Speaker 1>a Peggy rating for the game on Switch appeared, but sadly,

717
00:35:49.400 --> 00:35:53.880
<v Speaker 1>nothing happened in Microsoft unceremoniously ditched Tango Game Works entirely

718
00:35:54.199 --> 00:35:56.320
<v Speaker 1>later that year because it's a joke of a company.

719
00:35:56.519 --> 00:35:59.559
<v Speaker 1>The company has since been acquired by publisher Crafting, and

720
00:35:59.639 --> 00:36:02.360
<v Speaker 1>so this latest rating could actually result in a port

721
00:36:02.400 --> 00:36:05.320
<v Speaker 1>coming and coming to Fruition. Indeed, the source over on

722
00:36:05.400 --> 00:36:09.159
<v Speaker 1>Peggy list two separate entries, one underneath Zinimex Europe Limited

723
00:36:09.199 --> 00:36:11.440
<v Speaker 1>but there's the list, and then the other one to

724
00:36:11.480 --> 00:36:15.320
<v Speaker 1>hear is yeah Crafton, So yeah, there you go, Uh,

725
00:36:15.480 --> 00:36:17.360
<v Speaker 1>this is this is probably it. This is the game's

726
00:36:17.360 --> 00:36:20.360
<v Speaker 1>probably coming to Switch. Finally, it did seem like they

727
00:36:20.519 --> 00:36:23.159
<v Speaker 1>just had it like ready for Switch and then didn't

728
00:36:23.239 --> 00:36:25.400
<v Speaker 1>launch it. I wonder if that was like, it's not

729
00:36:25.400 --> 00:36:27.119
<v Speaker 1>worth it because the performance is bad and we don't

730
00:36:27.159 --> 00:36:30.960
<v Speaker 1>care about Tango Game Works. But now you know Crafton,

731
00:36:31.000 --> 00:36:34.199
<v Speaker 1>who's a weird company in its own rights, a very

732
00:36:34.199 --> 00:36:36.519
<v Speaker 1>weird company, but at the very least sounds like this

733
00:36:36.599 --> 00:36:38.639
<v Speaker 1>game might be able to come out to the Nintendo platform.

734
00:36:38.719 --> 00:36:40.280
<v Speaker 2>So should we be expecting it pretty soon?

735
00:36:41.320 --> 00:36:44.119
<v Speaker 3>I think Michael Luis and Chad is saying that limited

736
00:36:44.159 --> 00:36:47.079
<v Speaker 3>one had one of their listings say Switch, so I

737
00:36:47.079 --> 00:36:51.320
<v Speaker 3>imagine it's like imminent announcement. I don't think it will

738
00:36:51.360 --> 00:36:53.960
<v Speaker 3>be announced that Microsoft thing, but it will probably be

739
00:36:54.079 --> 00:36:55.880
<v Speaker 3>Oh wait, of course I fucking won't be announced that

740
00:36:55.920 --> 00:37:00.280
<v Speaker 3>the Microsoft in christ Yeah, but yeah, I've bet this

741
00:37:00.320 --> 00:37:05.400
<v Speaker 3>gets announced pretty soon. There's always the swirling rumors of

742
00:37:05.480 --> 00:37:10.840
<v Speaker 3>like February direx earlyer dires and so if there is

743
00:37:10.920 --> 00:37:12.960
<v Speaker 3>one that would be like a shoe and show up

744
00:37:12.960 --> 00:37:17.440
<v Speaker 3>that I will say, as much as I like like

745
00:37:17.519 --> 00:37:20.599
<v Speaker 3>this in theory, I think trying to do like the

746
00:37:20.840 --> 00:37:23.960
<v Speaker 3>QTEs with the switch buttons would break my brain. My

747
00:37:24.039 --> 00:37:28.400
<v Speaker 3>brain is sure, yeah, like my primary like when I

748
00:37:28.400 --> 00:37:33.559
<v Speaker 3>play video games, it goes PlayStation buttons, Xbox buttons, big

749
00:37:33.639 --> 00:37:37.639
<v Speaker 3>gap Nintendo buttons, and I just like I can't switch

750
00:37:37.719 --> 00:37:41.079
<v Speaker 3>between them quickly, so I would I would get very

751
00:37:41.119 --> 00:37:43.599
<v Speaker 3>annoyed very quickly. The PC version of Hi Fi Rush

752
00:37:43.639 --> 00:37:46.840
<v Speaker 3>actually has a cool feature where no matter what controller

753
00:37:46.880 --> 00:37:49.880
<v Speaker 3>you're using, you can choose the button display, so you

754
00:37:49.880 --> 00:37:51.880
<v Speaker 3>can be like I always want PlayStation.

755
00:37:51.480 --> 00:37:54.039
<v Speaker 1>Oh yeah, sure, yeah, okay, which.

756
00:37:53.800 --> 00:37:55.760
<v Speaker 3>Is it's a nice thing, like why not do that?

757
00:37:55.800 --> 00:37:57.559
<v Speaker 3>You you know you have the assets, just use it.

758
00:37:57.559 --> 00:37:59.760
<v Speaker 3>Like if people prefer those buttons.

759
00:37:59.440 --> 00:38:02.039
<v Speaker 1>I almost think it's like, don't even put any sort

760
00:38:02.039 --> 00:38:04.320
<v Speaker 1>of labels on the buttons. Just show the four buttons

761
00:38:04.320 --> 00:38:06.360
<v Speaker 1>and highlight the one that I should be pressing because

762
00:38:06.360 --> 00:38:08.880
<v Speaker 1>and then it's like never a problem. But uh, I

763
00:38:08.960 --> 00:38:11.880
<v Speaker 1>get it. It's it's something that has trip me up,

764
00:38:11.960 --> 00:38:14.519
<v Speaker 1>for sure, but I'm much less. I'm more used to it.

765
00:38:14.760 --> 00:38:17.320
<v Speaker 1>It's jumping between all these things because I've been doing

766
00:38:17.360 --> 00:38:21.480
<v Speaker 1>it so much. Yeah, I direct is a good call.

767
00:38:21.559 --> 00:38:23.119
<v Speaker 1>This could show up at the direct. I could see

768
00:38:23.159 --> 00:38:27.519
<v Speaker 1>that when it does crafton who just loves them there

769
00:38:27.559 --> 00:38:30.599
<v Speaker 1>that AI talks about how that's going to basically do

770
00:38:30.719 --> 00:38:33.400
<v Speaker 1>all the jobs they have going forward? What are the

771
00:38:33.480 --> 00:38:36.239
<v Speaker 1>chances that we get an AI trailer for Hi Fi Rush?

772
00:38:36.440 --> 00:38:37.679
<v Speaker 2>And that's just depressing.

773
00:38:39.320 --> 00:38:42.239
<v Speaker 3>Yeah, I knowing some of the people at that studio,

774
00:38:42.480 --> 00:38:45.920
<v Speaker 3>I am like, I really hope you get to keep

775
00:38:45.960 --> 00:38:49.800
<v Speaker 3>doing your own things. Uh huh. I have faith in

776
00:38:49.880 --> 00:38:51.760
<v Speaker 3>you as creatives. I just hope that you have a

777
00:38:51.800 --> 00:38:53.519
<v Speaker 3>long enough leash to be able to push back on

778
00:38:53.559 --> 00:38:57.320
<v Speaker 3>this stuff, especially now that like Makami isn't there anymore.

779
00:38:58.480 --> 00:39:00.280
<v Speaker 2>Yeah, yep, exactly.

780
00:39:00.760 --> 00:39:04.400
<v Speaker 1>Amazon Games confirms MMO New World has a year left

781
00:39:04.440 --> 00:39:07.239
<v Speaker 1>before it goes offline permanently. This is from Andy Robinson

782
00:39:07.239 --> 00:39:12.119
<v Speaker 1>at VGC Amazon Games, MMO New World, a tournam has

783
00:39:12.199 --> 00:39:14.760
<v Speaker 1>been pulled from storefronts and will shut down permanently in

784
00:39:14.800 --> 00:39:17.559
<v Speaker 1>twelve months time, it's confirmed in a post clarifying the

785
00:39:17.559 --> 00:39:20.360
<v Speaker 1>future of the game. Following the October announcement that Amazon

786
00:39:20.440 --> 00:39:23.760
<v Speaker 1>is moving away from MMO development and ending service on

787
00:39:23.840 --> 00:39:25.800
<v Speaker 1>New World, it's now been confirmed that the game will

788
00:39:25.800 --> 00:39:29.719
<v Speaker 1>go offline permanently on January thirty first, twenty twenty seven.

789
00:39:30.119 --> 00:39:31.960
<v Speaker 1>At the time of the publication, the game had already

790
00:39:31.960 --> 00:39:35.400
<v Speaker 1>been pulled from Steam and the Xbox Store. Beginning July twentieth,

791
00:39:35.440 --> 00:39:37.320
<v Speaker 1>twenty twenty six, players will no longer be able to

792
00:39:37.360 --> 00:39:44.599
<v Speaker 1>purchase in game currency. Amazon said, Yeah, Amazon's foray into

793
00:39:44.599 --> 00:39:48.639
<v Speaker 1>gaming has been bizarre.

794
00:39:47.559 --> 00:39:51.599
<v Speaker 3>Like at least three MMOs back to back, like MMOs

795
00:39:51.599 --> 00:39:52.320
<v Speaker 3>are in the future.

796
00:39:52.760 --> 00:39:55.679
<v Speaker 1>It was, yes, weird, and I don't think anyone understood,

797
00:39:55.679 --> 00:39:57.079
<v Speaker 1>like why do you think this is the way to

798
00:39:57.119 --> 00:39:58.679
<v Speaker 1>do it? And the New World did kind of pop

799
00:39:58.719 --> 00:40:00.960
<v Speaker 1>off there for a bit, as some of these games

800
00:40:01.000 --> 00:40:02.079
<v Speaker 1>can do, But what is that?

801
00:40:02.360 --> 00:40:03.079
<v Speaker 2>What does that mean?

802
00:40:03.320 --> 00:40:05.440
<v Speaker 1>Because a couple years later it's it's not doing what

803
00:40:05.480 --> 00:40:07.119
<v Speaker 1>it needs to do, and now you're shutting it down,

804
00:40:07.719 --> 00:40:09.800
<v Speaker 1>and now it's just kind of like a bummer, like,

805
00:40:09.880 --> 00:40:11.760
<v Speaker 1>oh yeah, another game people aren't going to be able

806
00:40:11.760 --> 00:40:13.039
<v Speaker 1>to be able to be aren't going to be able

807
00:40:13.039 --> 00:40:13.719
<v Speaker 1>to play anymore.

808
00:40:14.320 --> 00:40:16.719
<v Speaker 3>I played a bit of New World at SGF twenty

809
00:40:16.760 --> 00:40:22.519
<v Speaker 3>twenty four for the Eternum release on consoles, and I

810
00:40:22.599 --> 00:40:25.480
<v Speaker 3>remember pretty much nothing about it other than the appointment

811
00:40:25.519 --> 00:40:28.239
<v Speaker 3>was booked to me as a new Triple A game

812
00:40:28.280 --> 00:40:30.079
<v Speaker 3>from Amazon, and I showed up and it was a

813
00:40:30.119 --> 00:40:32.320
<v Speaker 3>PS five port of their MMO that had been out

814
00:40:32.320 --> 00:40:38.039
<v Speaker 3>on PC for years. I was like, dude, they did

815
00:40:38.079 --> 00:40:42.800
<v Speaker 3>give me a sixteen ounce Yeshi Metal Thermos cup.

816
00:40:43.159 --> 00:40:44.320
<v Speaker 1>Okay that's reviews.

817
00:40:44.679 --> 00:40:44.880
<v Speaker 2>Yeah.

818
00:40:44.920 --> 00:40:46.639
<v Speaker 3>So I was like, Okay, this hour of my life

819
00:40:46.760 --> 00:40:48.440
<v Speaker 3>was worth it just for that, because I've drank out

820
00:40:48.440 --> 00:40:51.199
<v Speaker 3>of this like once a week for going on a

821
00:40:51.280 --> 00:40:55.400
<v Speaker 3>year and a half now. But like, yeah, this whole

822
00:40:55.480 --> 00:40:58.480
<v Speaker 3>endeavors seemed where I think the owner of the studios

823
00:40:58.519 --> 00:41:02.239
<v Speaker 3>out there on Twitter like making cash offers deals to

824
00:41:02.280 --> 00:41:05.679
<v Speaker 3>Amazon to buy the IP and so we'll see how

825
00:41:05.719 --> 00:41:06.159
<v Speaker 3>that goes.

826
00:41:07.400 --> 00:41:08.719
<v Speaker 1>I have I must say if I have New World,

827
00:41:08.719 --> 00:41:10.480
<v Speaker 1>and I do have New World, okay, so I can

828
00:41:10.559 --> 00:41:14.079
<v Speaker 1>play this still. Uh it should be my it should

829
00:41:14.079 --> 00:41:15.840
<v Speaker 1>be my first MMO. I think that'd be fun. I

830
00:41:15.880 --> 00:41:17.639
<v Speaker 1>think I would make Mike Minatti happy if I never

831
00:41:17.679 --> 00:41:20.239
<v Speaker 1>played World of Warcraft and only ever play New World.

832
00:41:20.480 --> 00:41:23.920
<v Speaker 3>It's a totally serviceable like action or PG in an

833
00:41:24.039 --> 00:41:26.400
<v Speaker 3>MMO format. It's kind of one of those where they

834
00:41:26.400 --> 00:41:28.800
<v Speaker 3>try to make it more souls like in its combat,

835
00:41:28.800 --> 00:41:32.280
<v Speaker 3>but like it's it's fine, but yeah, it just I

836
00:41:32.280 --> 00:41:35.159
<v Speaker 3>don't know. Amazon Games is such a fucking weird thing.

837
00:41:35.199 --> 00:41:37.960
<v Speaker 3>I think, I said in the comments of Games Mornings yesterday,

838
00:41:38.280 --> 00:41:41.320
<v Speaker 3>like Amazon really good at making TV shows based off

839
00:41:41.320 --> 00:41:43.320
<v Speaker 3>of games. I can't make the video games for shit,

840
00:41:43.519 --> 00:41:45.599
<v Speaker 3>but they're really good at basing the TV shows off

841
00:41:45.599 --> 00:41:45.840
<v Speaker 3>of them.

842
00:41:45.840 --> 00:41:47.400
<v Speaker 2>Apparently, Yep, I mean.

843
00:41:47.480 --> 00:41:50.119
<v Speaker 1>And that's that's the story with all these big corporations

844
00:41:50.159 --> 00:41:51.400
<v Speaker 1>trying to figure out how to make games.

845
00:41:51.440 --> 00:41:52.119
<v Speaker 2>They're bad at it.

846
00:41:52.239 --> 00:41:54.360
<v Speaker 1>They're bad at it. It's it's a tough business to

847
00:41:54.559 --> 00:42:00.199
<v Speaker 1>figure out, especially if you are a big tech business.

848
00:42:00.239 --> 00:42:03.280
<v Speaker 1>You could put twelve people on a product in a

849
00:42:03.320 --> 00:42:07.559
<v Speaker 1>lot of other parts of the economy and suddenly you

850
00:42:07.599 --> 00:42:09.960
<v Speaker 1>have a thing that's making you a billion dollars and

851
00:42:10.079 --> 00:42:14.159
<v Speaker 1>to make a game you need thousands of people now,

852
00:42:14.800 --> 00:42:16.960
<v Speaker 1>and they're like, wait, what the hell are you talking

853
00:42:16.960 --> 00:42:19.280
<v Speaker 1>about that's now how this works. No, that's how games work.

854
00:42:20.159 --> 00:42:22.880
<v Speaker 1>Are you still down and they go no, they freak

855
00:42:22.960 --> 00:42:23.679
<v Speaker 1>out and they leave.

856
00:42:24.199 --> 00:42:24.840
<v Speaker 2>Google did it.

857
00:42:25.320 --> 00:42:27.920
<v Speaker 1>The Amazon's are kind of in the process of doing it.

858
00:42:28.119 --> 00:42:30.639
<v Speaker 1>They have other games now right though. I guess they're

859
00:42:30.679 --> 00:42:32.760
<v Speaker 1>doing the tomb Raiders stuff, but they're having someone else

860
00:42:33.159 --> 00:42:33.559
<v Speaker 1>make that.

861
00:42:33.760 --> 00:42:34.320
<v Speaker 2>So Yeah.

862
00:42:35.119 --> 00:42:39.920
<v Speaker 3>It seems like the idea for games going forward is

863
00:42:40.000 --> 00:42:43.480
<v Speaker 3>treating it like the movie studios, which is kind of

864
00:42:43.519 --> 00:42:48.800
<v Speaker 3>treating you know, game studios as like Union for CRUs

865
00:42:48.840 --> 00:42:50.639
<v Speaker 3>just being like, well, hiring a crew, they're going to

866
00:42:50.679 --> 00:42:52.480
<v Speaker 3>do out and do their own thing, like or actual

867
00:42:52.559 --> 00:42:55.039
<v Speaker 3>movie team is pretty small or actual game team is

868
00:42:55.079 --> 00:42:57.440
<v Speaker 3>pretty small, but we hire studios to go out and

869
00:42:57.480 --> 00:43:01.039
<v Speaker 3>do this work for us with or IP which could Wick. Yeah,

870
00:43:01.199 --> 00:43:01.599
<v Speaker 3>good Wick.

871
00:43:03.159 --> 00:43:06.159
<v Speaker 1>Let's see we've got this Amazona here. Julian Garrity, overseer

872
00:43:06.199 --> 00:43:09.519
<v Speaker 1>of the Division departs Massive for Dice. John Hexit Games

873
00:43:09.519 --> 00:43:13.360
<v Speaker 1>and Industry Dopiz has this here. But just last week

874
00:43:14.079 --> 00:43:16.599
<v Speaker 1>Julian Garrity was like, Hey, the Division is going to

875
00:43:16.639 --> 00:43:19.760
<v Speaker 1>be the Division three that I'm making. This is gonna

876
00:43:19.760 --> 00:43:22.679
<v Speaker 1>be a big shit. This is gonna have a huge impact.

877
00:43:22.719 --> 00:43:25.880
<v Speaker 1>It's gonna be Massive. And now he's gone and he's

878
00:43:25.920 --> 00:43:27.880
<v Speaker 1>going over to Dice. It's time for me to hang

879
00:43:27.960 --> 00:43:30.599
<v Speaker 1>up my bag, keeping the watch as I go on

880
00:43:30.679 --> 00:43:34.119
<v Speaker 1>another grand adventure. The Division's future burns bright, and I

881
00:43:34.159 --> 00:43:36.000
<v Speaker 1>can't wait for you to discover what the team has

882
00:43:36.039 --> 00:43:39.280
<v Speaker 1>been working on. Ibisoff says, yeah, we're good. Over excuse me,

883
00:43:39.360 --> 00:43:41.960
<v Speaker 1>we're good. He's moving on, But don't worry. Division three

884
00:43:42.000 --> 00:43:43.920
<v Speaker 1>is going to be great. We'll see how much uvsoft

885
00:43:43.960 --> 00:43:46.920
<v Speaker 1>has like cares about anything that's not Assassin's Creed in

886
00:43:46.960 --> 00:43:49.960
<v Speaker 1>a couple of years. But yeah, they said, we are

887
00:43:50.000 --> 00:43:53.599
<v Speaker 1>incredibly proud of everything Julian has contributed to Massive. We

888
00:43:53.639 --> 00:43:55.679
<v Speaker 1>look forward to seeing how he continues to elevate our

889
00:43:55.719 --> 00:43:56.840
<v Speaker 1>craft on a global stage.

890
00:43:57.000 --> 00:43:58.000
<v Speaker 2>Blah blah blah.

891
00:43:58.119 --> 00:44:00.840
<v Speaker 1>I he made Star Wars on we lost game I

892
00:44:00.880 --> 00:44:05.360
<v Speaker 1>really like, I really liked the Division. Massive also made

893
00:44:05.400 --> 00:44:06.960
<v Speaker 1>that Avatar game. I don't know how much he was

894
00:44:07.000 --> 00:44:07.639
<v Speaker 1>involved with that.

895
00:44:07.639 --> 00:44:08.320
<v Speaker 2>That was decent.

896
00:44:10.079 --> 00:44:13.400
<v Speaker 1>It is not too surprising though, when a big you know,

897
00:44:13.519 --> 00:44:15.840
<v Speaker 1>a senior developer though, gets a new job kind of moving.

898
00:44:15.679 --> 00:44:18.039
<v Speaker 2>On somewhere somewhere else. That happens pretty frequently.

899
00:44:18.599 --> 00:44:21.400
<v Speaker 1>And if you are going to move around, I suppose

900
00:44:22.199 --> 00:44:27.119
<v Speaker 1>going from the unknown of the husk of Ubisoft, this

901
00:44:27.199 --> 00:44:30.239
<v Speaker 1>is the Dead, like a zombie version of Ubisoft anything

902
00:44:30.280 --> 00:44:32.760
<v Speaker 1>that is not Assassin's Great Far Cry in Ghost Recon.

903
00:44:33.920 --> 00:44:37.599
<v Speaker 1>Why not go to EA that has a promising future.

904
00:44:37.920 --> 00:44:38.599
<v Speaker 1>I don't know.

905
00:44:39.000 --> 00:44:42.800
<v Speaker 3>Yeah, I guess, like, like Battlefield six is a hot

906
00:44:42.800 --> 00:44:45.480
<v Speaker 3>commodity right now, like it is continuing to do quite

907
00:44:45.480 --> 00:44:47.400
<v Speaker 3>well for them, and it seems like a lot of

908
00:44:47.440 --> 00:44:51.119
<v Speaker 3>the groundwork has been done by that team and Vin Sampella.

909
00:44:52.639 --> 00:44:57.199
<v Speaker 3>But yeah, I think it's it's weird because he was

910
00:44:57.280 --> 00:45:00.800
<v Speaker 3>out there less than three weeks ago harken up the

911
00:45:00.920 --> 00:45:03.159
<v Speaker 3>Division three kind of being like, yeah, it's gonna be

912
00:45:03.199 --> 00:45:05.000
<v Speaker 3>the biggest game yet, it's going to be you know,

913
00:45:05.119 --> 00:45:07.840
<v Speaker 3>like the vibe of one but the scope of two

914
00:45:07.960 --> 00:45:10.280
<v Speaker 3>and things like that, And he was really getting out

915
00:45:10.280 --> 00:45:14.320
<v Speaker 3>there promising the world on that. So there's obvious reasons

916
00:45:14.320 --> 00:45:17.719
<v Speaker 3>why this would have come together pretty short notice when

917
00:45:18.039 --> 00:45:20.519
<v Speaker 3>you consider where he's going in the position he's taking up.

918
00:45:21.800 --> 00:45:24.119
<v Speaker 3>But it's also kind of weird that he is leaving

919
00:45:24.599 --> 00:45:27.360
<v Speaker 3>this thing at what seems like a pretty crucial time

920
00:45:27.519 --> 00:45:31.199
<v Speaker 3>for the Division are Massive and Massive just had layoffs

921
00:45:31.239 --> 00:45:33.840
<v Speaker 3>as well, Like it's kind of seems like a time

922
00:45:33.880 --> 00:45:38.159
<v Speaker 3>where you would want someone backing down the hatches and

923
00:45:37.599 --> 00:45:41.440
<v Speaker 3>holding the gates to make sure that things go smoothly

924
00:45:41.440 --> 00:45:43.480
<v Speaker 3>for the next while. So yeah, I'm a bit worried

925
00:45:43.519 --> 00:45:44.519
<v Speaker 3>for Massive in that sense.

926
00:45:45.239 --> 00:45:47.920
<v Speaker 1>Yeah, I think you know, Massive is one that's just

927
00:45:47.960 --> 00:45:52.599
<v Speaker 1>like it'll come down to the Division three. But you know,

928
00:45:52.639 --> 00:45:55.320
<v Speaker 1>those last two games, Star Wars Outlast didn't perform and

929
00:45:55.360 --> 00:45:56.480
<v Speaker 1>Avatar didn't perform.

930
00:45:56.880 --> 00:45:58.840
<v Speaker 2>Even if they've had some like bumps in.

931
00:45:58.800 --> 00:46:01.280
<v Speaker 1>Player numbers recently, it's like, no, they kind of have

932
00:46:01.280 --> 00:46:02.960
<v Speaker 1>to hit out of the gate to justify all the

933
00:46:03.000 --> 00:46:06.199
<v Speaker 1>money that you put into them. Uh So, yeah, like

934
00:46:06.320 --> 00:46:10.960
<v Speaker 1>they laid people off, as you said, and the focuses elsewhere.

935
00:46:11.559 --> 00:46:13.039
<v Speaker 2>You know, they're two different ubisofts.

936
00:46:13.079 --> 00:46:15.000
<v Speaker 1>Now, obviously you get the one over there, ten Cent,

937
00:46:15.079 --> 00:46:17.440
<v Speaker 1>but again this is the one that no one really

938
00:46:17.480 --> 00:46:19.639
<v Speaker 1>knows what the future of this side of your soft

939
00:46:19.760 --> 00:46:22.280
<v Speaker 1>really looks like. And so I yeah, I don't I

940
00:46:22.280 --> 00:46:25.599
<v Speaker 1>don't blame them, I just I do wonder It's like, okay,

941
00:46:25.639 --> 00:46:29.639
<v Speaker 1>are you bringing sort of the connected multiplayer and then

942
00:46:30.199 --> 00:46:32.119
<v Speaker 1>and then kind of campaign.

943
00:46:31.800 --> 00:46:33.159
<v Speaker 2>Stuff over to battlefield?

944
00:46:33.239 --> 00:46:34.960
<v Speaker 1>Is that what you're going to be doing or are

945
00:46:34.960 --> 00:46:36.599
<v Speaker 1>you just going to be making sure that the multiplayer

946
00:46:36.599 --> 00:46:38.800
<v Speaker 1>Battlefield six game is as good as it possibly can be,

947
00:46:39.440 --> 00:46:41.800
<v Speaker 1>that that both the both sides of that equation.

948
00:46:41.480 --> 00:46:43.480
<v Speaker 2>For Battlefield seem like they need that attention.

949
00:46:44.159 --> 00:46:45.639
<v Speaker 1>Although he did just make a Star Wars game, maybe

950
00:46:45.639 --> 00:46:47.119
<v Speaker 1>he's going to make Battlefront three.

951
00:46:47.760 --> 00:46:51.320
<v Speaker 3>Yeap, oh yeah, totally, totally. But in some ways he

952
00:46:51.440 --> 00:46:54.760
<v Speaker 3>is probably a good fit because like Division, very big

953
00:46:54.800 --> 00:46:59.159
<v Speaker 3>head count on those games, and Battlefield is now like

954
00:46:59.199 --> 00:47:00.280
<v Speaker 3>three or four students.

955
00:47:01.119 --> 00:47:06.079
<v Speaker 1>Sprawling. Good point, you a sprawling group of developers. That's

956
00:47:06.119 --> 00:47:06.800
<v Speaker 1>a really good point.

957
00:47:08.079 --> 00:47:10.599
<v Speaker 3>But yeah, good luck on all right.

958
00:47:10.920 --> 00:47:13.320
<v Speaker 1>Uh Sony wiped over one thousand shovel weear games off

959
00:47:13.360 --> 00:47:16.239
<v Speaker 1>the PlayStation Store without warning, all from a single developer.

960
00:47:16.519 --> 00:47:19.280
<v Speaker 1>This is from Connor maccarr at Eurogamer. Over one thousand

961
00:47:19.360 --> 00:47:22.320
<v Speaker 1>games from a single developer have been removed. The developer

962
00:47:22.360 --> 00:47:26.079
<v Speaker 1>in question was the game the game t Hi Games

963
00:47:26.159 --> 00:47:28.800
<v Speaker 1>all Right, I guess, which, prior to the wipe yesterday,

964
00:47:28.920 --> 00:47:31.679
<v Speaker 1>was the fourth highest ranked developer on the PlayStation Storm

965
00:47:31.760 --> 00:47:36.119
<v Speaker 1>in terms of quantity. According to Rob Thanatos, who first

966
00:47:36.119 --> 00:47:39.760
<v Speaker 1>spoted to change, all of the games released games have

967
00:47:40.039 --> 00:47:42.760
<v Speaker 1>been totally removed from the store, the only exception being

968
00:47:42.800 --> 00:47:45.719
<v Speaker 1>trophies tied to these titles, which remain present to those

969
00:47:45.719 --> 00:47:48.639
<v Speaker 1>who unlocked them. So shouts out to those Sikos out

970
00:47:48.679 --> 00:47:51.800
<v Speaker 1>there that were buying these two dollars freak Match three

971
00:47:52.039 --> 00:47:55.760
<v Speaker 1>games like The Jumping Soda and The Jumping Taco Turbo

972
00:47:56.400 --> 00:48:00.000
<v Speaker 1>forgetting your trophies and getting while the getting was good.

973
00:48:00.280 --> 00:48:03.519
<v Speaker 3>Well, you could just say, Greg Miller, it's Greg Miller.

974
00:48:04.119 --> 00:48:07.920
<v Speaker 1>You you fucking sick out? Yeah, hey, I get it,

975
00:48:08.039 --> 00:48:12.880
<v Speaker 1>I get it. I always lean towards just don't buy

976
00:48:12.920 --> 00:48:15.039
<v Speaker 1>these games if you don't like him. But having your

977
00:48:15.119 --> 00:48:18.760
<v Speaker 1>store clogged up is frustrating. And Sony's allowed to decide

978
00:48:18.760 --> 00:48:20.760
<v Speaker 1>what's in their store. So no, no, The only the

979
00:48:20.800 --> 00:48:22.679
<v Speaker 1>only coupy I think shouldn't be allowed to decide what's

980
00:48:22.719 --> 00:48:25.679
<v Speaker 1>in their store is Valve because they're basically a monopoly

981
00:48:25.719 --> 00:48:27.320
<v Speaker 1>in my eyes, so they should be able to let

982
00:48:27.360 --> 00:48:29.599
<v Speaker 1>everyone in because I don't want them picking winners and losers.

983
00:48:29.679 --> 00:48:32.199
<v Speaker 1>But Sony, sure, why not.

984
00:48:33.239 --> 00:48:35.519
<v Speaker 2>Cut this out? But also it's like, what was this?

985
00:48:36.119 --> 00:48:39.079
<v Speaker 1>I used the PlayStation and I never really noticed this stuff.

986
00:48:40.159 --> 00:48:43.639
<v Speaker 1>I guess that's anecdotal, but still it's like, I don't

987
00:48:43.679 --> 00:48:45.559
<v Speaker 1>just ignore it, move on, buy the games, you want

988
00:48:45.559 --> 00:48:49.480
<v Speaker 1>to buy instead. Was this really hurt anybody outlives another?

989
00:48:50.840 --> 00:48:54.400
<v Speaker 2>That's right, he's making art, all right.

990
00:48:54.960 --> 00:48:57.239
<v Speaker 3>Yes, I'm in love with your dead Grandma. Free Online

991
00:48:57.239 --> 00:48:59.039
<v Speaker 3>Battle Loyal is out.

992
00:48:58.960 --> 00:49:04.960
<v Speaker 1>Now, beautiful. Yeah, it clogs up the recent tabs. Yeah,

993
00:49:05.079 --> 00:49:07.679
<v Speaker 1>I don't know. I've always seen people kind of you know, recently, though,

994
00:49:07.719 --> 00:49:11.480
<v Speaker 1>I haven't seen people complaining about this much. It was

995
00:49:11.519 --> 00:49:13.480
<v Speaker 1>something maybe a little bit more a couple of years ago.

996
00:49:14.039 --> 00:49:17.079
<v Speaker 1>I always say, hey, just improve the discoverability on your store.

997
00:49:17.119 --> 00:49:19.719
<v Speaker 1>That's maybe a better use of your time. But the

998
00:49:19.840 --> 00:49:21.480
<v Speaker 1>thing you do that pretty quickly my getting rid of

999
00:49:21.519 --> 00:49:23.480
<v Speaker 1>a thousand crappy games, So I get it.

1000
00:49:23.639 --> 00:49:24.519
<v Speaker 2>Yeah.

1001
00:49:24.599 --> 00:49:29.400
<v Speaker 3>The thing that I really wish PlayStation would do is

1002
00:49:29.599 --> 00:49:32.719
<v Speaker 3>add like a developer page, because they still don't have that,

1003
00:49:33.239 --> 00:49:36.000
<v Speaker 3>And that's just like a very easy discoverability thing of

1004
00:49:36.079 --> 00:49:38.800
<v Speaker 3>like I want to see other Devolver games and it

1005
00:49:38.880 --> 00:49:41.280
<v Speaker 3>just makes it a lot easier to sort through stuff.

1006
00:49:42.599 --> 00:49:46.239
<v Speaker 3>But yeah, that feels like something that like Nintendo has

1007
00:49:46.280 --> 00:49:49.679
<v Speaker 3>that and PlayStation doesn't, and it feels like it would

1008
00:49:49.679 --> 00:49:50.119
<v Speaker 3>help a lot.

1009
00:49:50.639 --> 00:49:52.800
<v Speaker 2>Yep. Nintendo stories are messed though, too.

1010
00:49:53.559 --> 00:49:57.039
<v Speaker 1>Oh god. Yeah, yeah, and again, like I just ignore

1011
00:49:57.039 --> 00:49:58.840
<v Speaker 1>it for the most part. Nintendo makes it a little

1012
00:49:58.840 --> 00:50:01.960
<v Speaker 1>bit more difficult to ignore because they just their discoverability

1013
00:50:02.239 --> 00:50:03.039
<v Speaker 1>is nothing.

1014
00:50:03.119 --> 00:50:04.440
<v Speaker 2>They're really bad at it.

1015
00:50:05.320 --> 00:50:07.519
<v Speaker 1>Uh okay, let's see you last things.

1016
00:50:07.800 --> 00:50:10.639
<v Speaker 2>Excuse me. Saya is gearing up for Sonics thirty fifth anniversary.

1017
00:50:11.360 --> 00:50:13.159
<v Speaker 2>What should we do? How should we prepare? How do

1018
00:50:13.159 --> 00:50:14.079
<v Speaker 2>we protect ourselves?

1019
00:50:15.199 --> 00:50:18.119
<v Speaker 3>Eh? I don't want to go to any more Sonic potties,

1020
00:50:18.159 --> 00:50:20.079
<v Speaker 3>not after the Saga one I went to in Japan

1021
00:50:20.599 --> 00:50:23.519
<v Speaker 3>with the Poledounces and Shadow the Hedgehog.

1022
00:50:24.440 --> 00:50:25.719
<v Speaker 1>I wish I won the same.

1023
00:50:26.159 --> 00:50:28.519
<v Speaker 3>Yeah, I wish I was joking about that.

1024
00:50:29.960 --> 00:50:32.119
<v Speaker 1>All right, Yeah, we'll do We'll do chili dogs and

1025
00:50:32.199 --> 00:50:34.400
<v Speaker 1>Sonic teenies everybody, and that's how we'll celebrate.

1026
00:50:35.199 --> 00:50:37.840
<v Speaker 2>They'll probably have some stuff to announce this year.

1027
00:50:37.880 --> 00:50:41.039
<v Speaker 1>We'll see twenty twenty six marks the Sonic the Hedgehogs

1028
00:50:41.039 --> 00:50:44.719
<v Speaker 1>thirty fifth anniversary, a thrilling milestone for one of the

1029
00:50:44.760 --> 00:50:48.599
<v Speaker 1>most legendary gaming and entertainment icons for over three decades.

1030
00:50:48.719 --> 00:50:51.280
<v Speaker 1>Blah blah blah. They're they're saying he's old. He's an

1031
00:50:51.280 --> 00:50:54.000
<v Speaker 1>old dude. Uh, But those movies make a lot of money,

1032
00:50:54.079 --> 00:50:55.920
<v Speaker 1>and they're gonna want to keep making games and stuff

1033
00:50:55.920 --> 00:50:58.039
<v Speaker 1>to keep it relevant, so we'll see how they celebrate it.

1034
00:50:58.559 --> 00:51:02.679
<v Speaker 1>All right, let's see here poll question from yesterday. I

1035
00:51:02.760 --> 00:51:06.000
<v Speaker 1>have my results over here, but I'm going to refreshed

1036
00:51:06.000 --> 00:51:08.000
<v Speaker 1>to see what the latest stuff is. Are you going

1037
00:51:08.000 --> 00:51:12.320
<v Speaker 1>back to your Animal Crossing island in New Horizons? Nine

1038
00:51:12.360 --> 00:51:16.119
<v Speaker 1>percent said no, I'm starting a new island, Eighteen percent

1039
00:51:16.199 --> 00:51:18.519
<v Speaker 1>said yes, I am just going back to my old island.

1040
00:51:18.559 --> 00:51:21.039
<v Speaker 1>Twenty six percent, though, said no, I'm waiting for the

1041
00:51:21.079 --> 00:51:23.480
<v Speaker 1>next game, so not even going to play it again,

1042
00:51:23.920 --> 00:51:25.280
<v Speaker 1>and then forty seven percent.

1043
00:51:25.039 --> 00:51:26.639
<v Speaker 2>Said no, I don't play Animal Crossing.

1044
00:51:26.679 --> 00:51:29.400
<v Speaker 1>So a fair number of people, though, gonna just jump

1045
00:51:29.480 --> 00:51:31.159
<v Speaker 1>back in and play it one way or the other.

1046
00:51:32.880 --> 00:51:35.079
<v Speaker 1>And that's you know, if you kind of that's about

1047
00:51:35.079 --> 00:51:35.679
<v Speaker 1>a quarter.

1048
00:51:35.480 --> 00:51:37.000
<v Speaker 2>Of respond it's a little bit more than that.

1049
00:51:37.440 --> 00:51:39.639
<v Speaker 1>And if you take into account how much that game sold,

1050
00:51:40.000 --> 00:51:43.039
<v Speaker 1>I bet that d'ls is gonna do just fine for Nintendo.

1051
00:51:44.159 --> 00:51:46.239
<v Speaker 1>I man, I just kind of was wishing. I wish

1052
00:51:46.280 --> 00:51:48.760
<v Speaker 1>we would get a new Animal Crossing sooner rather than later. Though,

1053
00:51:49.679 --> 00:51:52.480
<v Speaker 1>uh yeah, when our people are feeling I've not touched it.

1054
00:51:52.519 --> 00:51:55.440
<v Speaker 2>Samone Nison Chat says found it real boring. We'll see

1055
00:51:55.440 --> 00:51:58.400
<v Speaker 2>what people say, Okay, that's out of the way.

1056
00:51:58.960 --> 00:52:01.800
<v Speaker 1>No new poll question because it's Friday, so it's time

1057
00:52:01.840 --> 00:52:03.679
<v Speaker 1>to do the Bomb twelve. We'll get that here in

1058
00:52:03.719 --> 00:52:05.920
<v Speaker 1>a second. Before we do that, though, Lexi, why don't

1059
00:52:05.920 --> 00:52:07.599
<v Speaker 1>you tell people where they can find you on the

1060
00:52:07.639 --> 00:52:10.760
<v Speaker 1>internet what you have going on all of that good stuff.

1061
00:52:11.599 --> 00:52:15.280
<v Speaker 3>Yeah, so I have that preview of Yakuzawami three up

1062
00:52:15.280 --> 00:52:19.800
<v Speaker 3>now on gamer guides dot com. You can also check

1063
00:52:19.880 --> 00:52:22.119
<v Speaker 3>out I'm gonna have some reviews going up there over

1064
00:52:22.119 --> 00:52:23.599
<v Speaker 3>the course of the rest of this year. I'm helping

1065
00:52:23.639 --> 00:52:27.480
<v Speaker 3>them out kind of expand their reviews and previews section

1066
00:52:28.119 --> 00:52:32.280
<v Speaker 3>as they try to grow and diversify that siche. You

1067
00:52:32.280 --> 00:52:34.159
<v Speaker 3>can check out start menu the website I want for

1068
00:52:34.159 --> 00:52:39.079
<v Speaker 3>people trying to break into the video games media industry.

1069
00:52:39.159 --> 00:52:41.599
<v Speaker 3>We had our Winter Spectacular going on. We still have

1070
00:52:41.639 --> 00:52:45.000
<v Speaker 3>a few pieces coming in. Loads of really cool pieces

1071
00:52:45.039 --> 00:52:46.920
<v Speaker 3>went up this year. Go check out some of those

1072
00:52:47.400 --> 00:52:51.840
<v Speaker 3>and the Giant Bomb guest lists. I me and Marino

1073
00:52:52.159 --> 00:52:55.360
<v Speaker 3>edited like sixty of those and those are all live now.

1074
00:52:55.960 --> 00:52:57.920
<v Speaker 3>The may or may not be one or two more

1075
00:52:57.920 --> 00:53:02.280
<v Speaker 3>trickling in depending on how things go. And yeah, I'm

1076
00:53:02.320 --> 00:53:03.880
<v Speaker 3>super proud all the work we did on those and

1077
00:53:03.920 --> 00:53:06.280
<v Speaker 3>they look great on the side, so shout outs to Chuck,

1078
00:53:06.840 --> 00:53:08.119
<v Speaker 3>so go eat some of those as well.

1079
00:53:09.400 --> 00:53:12.079
<v Speaker 2>Excellent. Yeah, you can go read those on Giant Bombs.

1080
00:53:12.079 --> 00:53:16.679
<v Speaker 1>Speaking of Giant Bomb, we're gonna be doing unprofessional Fridays

1081
00:53:16.760 --> 00:53:19.960
<v Speaker 1>later today where we're gonna do that five player team

1082
00:53:20.039 --> 00:53:22.760
<v Speaker 1>mode in Fortnite. We're gonna go check in on Fortnite

1083
00:53:23.400 --> 00:53:24.280
<v Speaker 1>the South Park stuff.

1084
00:53:24.320 --> 00:53:24.719
<v Speaker 2>Is that live?

1085
00:53:24.760 --> 00:53:26.800
<v Speaker 1>I guess we're gonna do Southbark stuff because we're millennials

1086
00:53:26.800 --> 00:53:28.480
<v Speaker 1>since the law, I think we have to.

1087
00:53:29.719 --> 00:53:31.280
<v Speaker 2>And then other stuff's happening.

1088
00:53:31.320 --> 00:53:35.199
<v Speaker 1>But behind the scenes, and we're getting stuff ready for debuting,

1089
00:53:35.480 --> 00:53:37.559
<v Speaker 1>you know, later later this month or next month.

1090
00:53:37.559 --> 00:53:39.480
<v Speaker 2>We'll let you guys know. It's gonna be a busy

1091
00:53:39.559 --> 00:53:40.440
<v Speaker 2>day over here.

1092
00:53:41.039 --> 00:53:43.320
<v Speaker 1>But yeah, check out giant bomb dot com for all

1093
00:53:43.360 --> 00:53:47.320
<v Speaker 1>of it and more. All right, let's see, I think

1094
00:53:47.320 --> 00:53:51.039
<v Speaker 1>it's time for the Bomb twelve. That's right, everybody. These

1095
00:53:51.039 --> 00:53:53.199
<v Speaker 1>are the twelve games that really matter to people who

1096
00:53:53.239 --> 00:53:57.400
<v Speaker 1>are really playing video games. We get your responses, we

1097
00:53:57.480 --> 00:54:00.199
<v Speaker 1>tabulate you can you always submit your game by going

1098
00:54:00.239 --> 00:54:02.599
<v Speaker 1>to Giant Bomb. You can find the vote here thing

1099
00:54:02.679 --> 00:54:05.199
<v Speaker 1>right next to the Bomb twelve on the home page

1100
00:54:05.679 --> 00:54:09.000
<v Speaker 1>in the meantime, here are the results for January sixteenth,

1101
00:54:09.320 --> 00:54:10.480
<v Speaker 1>starting with number twelve.

1102
00:54:11.239 --> 00:54:14.440
<v Speaker 2>You did it, Bud, Mike Manatti, You did.

1103
00:54:14.239 --> 00:54:18.280
<v Speaker 1>It two point Museum. Number twelve on the Bomb twelve.

1104
00:54:18.320 --> 00:54:22.039
<v Speaker 1>That's a big accomplishment for that game, and people, I

1105
00:54:22.079 --> 00:54:25.400
<v Speaker 1>think we're saying, yeah, I know, right, obviously he's rigged

1106
00:54:25.400 --> 00:54:28.960
<v Speaker 1>things over here. But yeah, obviously that was happening because

1107
00:54:28.960 --> 00:54:30.519
<v Speaker 1>he pushed it so hard during Game of the Year

1108
00:54:30.519 --> 00:54:32.199
<v Speaker 1>and people listened to that and they wanted to check

1109
00:54:32.239 --> 00:54:33.679
<v Speaker 1>it out, and they're in the community, and they.

1110
00:54:33.679 --> 00:54:34.719
<v Speaker 2>Dropped it on the Bomb twelve.

1111
00:54:34.840 --> 00:54:38.199
<v Speaker 1>Number eleven Claire Obscure Expedition thirty three, which has just

1112
00:54:38.280 --> 00:54:41.159
<v Speaker 1>been hovering up and down this chart at the entire

1113
00:54:41.199 --> 00:54:43.360
<v Speaker 1>time we've been doing it. Number ten Ghost of Vota.

1114
00:54:43.960 --> 00:54:47.239
<v Speaker 1>Number nine Fire Emblem, Path of Radiance, the latest addition

1115
00:54:47.280 --> 00:54:50.119
<v Speaker 1>to the Nintendo Switch on Lines GameCube library.

1116
00:54:50.679 --> 00:54:51.440
<v Speaker 2>This is a classic.

1117
00:54:51.519 --> 00:54:52.920
<v Speaker 1>I think a lot of people were happy to finally

1118
00:54:52.920 --> 00:54:54.719
<v Speaker 1>see this because if you wanted to play it, and

1119
00:54:54.760 --> 00:54:57.000
<v Speaker 1>you wanted to do so and on the up and.

1120
00:54:56.960 --> 00:55:00.880
<v Speaker 2>Up, game is very expensive. Number eight Ring Night Rain.

1121
00:55:00.800 --> 00:55:03.239
<v Speaker 1>Which I think got an update recently, and that's kind

1122
00:55:03.239 --> 00:55:04.559
<v Speaker 1>of that's send.

1123
00:55:04.360 --> 00:55:04.960
<v Speaker 2>People back to it.

1124
00:55:05.119 --> 00:55:08.400
<v Speaker 1>Number seven high Tail. What is high Tail? Is this

1125
00:55:08.480 --> 00:55:09.599
<v Speaker 1>the Minecraft like?

1126
00:55:09.880 --> 00:55:12.880
<v Speaker 3>Yeah, it's the Minecraft ORPG like thing.

1127
00:55:14.079 --> 00:55:14.440
<v Speaker 2>Yeah.

1128
00:55:14.840 --> 00:55:17.039
<v Speaker 3>I have no idea other than you have to buy

1129
00:55:17.039 --> 00:55:19.199
<v Speaker 3>it through their website and it's been in development since

1130
00:55:19.199 --> 00:55:19.880
<v Speaker 3>twenty fifteen.

1131
00:55:20.320 --> 00:55:23.239
<v Speaker 1>Okay, both those things are like, all right, yeah, Minecraft,

1132
00:55:23.400 --> 00:55:25.840
<v Speaker 1>that sounds about right. Okay, I'm gonna check out high Tail.

1133
00:55:26.480 --> 00:55:30.039
<v Speaker 1>Number six second Tory. I keep playing this.

1134
00:55:30.519 --> 00:55:31.840
<v Speaker 3>And it's a good game.

1135
00:55:32.280 --> 00:55:34.119
<v Speaker 2>It's really good, but I just need to.

1136
00:55:34.079 --> 00:55:37.559
<v Speaker 3>Again on PC because I got a view code for

1137
00:55:37.679 --> 00:55:40.559
<v Speaker 3>it on PlayStation and then I built this PC and

1138
00:55:40.559 --> 00:55:41.840
<v Speaker 3>I was like, I want to keep playing this.

1139
00:55:42.119 --> 00:55:42.840
<v Speaker 2>Yes, hell yeah.

1140
00:55:42.920 --> 00:55:45.920
<v Speaker 1>Number five is Final Fantasy Tactics the Evilyes Chronicles. Number

1141
00:55:45.920 --> 00:55:50.119
<v Speaker 1>four is Arc Raiders. I means number three is Big Hops.

1142
00:55:50.719 --> 00:55:53.840
<v Speaker 1>That's a great platformer from Chris Wade and his team

1143
00:55:53.840 --> 00:55:57.000
<v Speaker 1>over there. That's hey, that's a real good game. We

1144
00:55:57.079 --> 00:55:58.559
<v Speaker 1>got a review up on the site if you want

1145
00:55:58.599 --> 00:56:00.400
<v Speaker 1>to know more about it. It's Three Plants Former where

1146
00:56:00.360 --> 00:56:02.199
<v Speaker 1>replays a little frog. He's got great movement.

1147
00:56:02.440 --> 00:56:05.159
<v Speaker 2>Number two Kingdom Come Deliverance too. Big week for that.

1148
00:56:05.159 --> 00:56:07.119
<v Speaker 1>That seems like one of those games a lot of

1149
00:56:07.119 --> 00:56:09.559
<v Speaker 1>people coming out of twenty twenty five are going, oh,

1150
00:56:09.559 --> 00:56:10.440
<v Speaker 1>that's in my backlog.

1151
00:56:10.480 --> 00:56:12.679
<v Speaker 2>I meant to try that. I should go give it

1152
00:56:12.719 --> 00:56:13.559
<v Speaker 2>a chance, and.

1153
00:56:13.519 --> 00:56:16.920
<v Speaker 1>Then number one continually and for like the last month

1154
00:56:17.039 --> 00:56:18.199
<v Speaker 1>or so, hades two.

1155
00:56:18.960 --> 00:56:20.920
<v Speaker 2>This is the one that everyone just can't put down.

1156
00:56:21.280 --> 00:56:23.639
<v Speaker 1>I'll know that your print for dropped off the list,

1157
00:56:23.960 --> 00:56:26.000
<v Speaker 1>so it was in the top three last week, was

1158
00:56:26.039 --> 00:56:27.840
<v Speaker 1>not kind of nowhere to be seen this time.

1159
00:56:27.960 --> 00:56:28.760
<v Speaker 2>The good news is.

1160
00:56:28.719 --> 00:56:30.599
<v Speaker 3>It did really well for you and fantasy critics, so

1161
00:56:30.639 --> 00:56:31.400
<v Speaker 3>that it balance.

1162
00:56:31.159 --> 00:56:32.400
<v Speaker 2>It crushed, that's right.

1163
00:56:32.480 --> 00:56:34.280
<v Speaker 1>And and my mess of a guess where I had

1164
00:56:34.320 --> 00:56:36.960
<v Speaker 1>to guess what it's Metacritic was going to be or

1165
00:56:37.000 --> 00:56:38.840
<v Speaker 1>its open critic was going to be three months before

1166
00:56:38.840 --> 00:56:39.360
<v Speaker 1>it came out.

1167
00:56:39.679 --> 00:56:41.199
<v Speaker 3>You really nailed down that one.

1168
00:56:41.480 --> 00:56:43.440
<v Speaker 2>I believed I was.

1169
00:56:44.000 --> 00:56:47.000
<v Speaker 1>I trusted in retro and Nintendo and in love, and

1170
00:56:47.079 --> 00:56:51.719
<v Speaker 1>I said, ninety six, that's it, and it didn't.

1171
00:56:51.559 --> 00:56:53.440
<v Speaker 3>Do nothing gets ninety six.

1172
00:56:53.880 --> 00:56:54.079
<v Speaker 2>I know.

1173
00:56:54.159 --> 00:56:57.039
<v Speaker 1>I just wanted to have a world where I could

1174
00:56:57.079 --> 00:56:58.920
<v Speaker 1>believe that magic can still happen.

1175
00:56:59.480 --> 00:57:03.119
<v Speaker 3>All right, video games stopped getting that when the became

1176
00:57:03.199 --> 00:57:04.559
<v Speaker 3>more than ten websites.

1177
00:57:04.960 --> 00:57:08.039
<v Speaker 1>You know, someone pointed out, like, there's a lot of

1178
00:57:08.079 --> 00:57:10.400
<v Speaker 1>websites that do the five star scale now and it's

1179
00:57:10.480 --> 00:57:11.559
<v Speaker 1>like that drags things down.

1180
00:57:12.039 --> 00:57:12.679
<v Speaker 2>Yeah.

1181
00:57:12.679 --> 00:57:17.639
<v Speaker 1>Absolutely all right, So there you go. There's the Bomb twelve.

1182
00:57:18.159 --> 00:57:21.920
<v Speaker 1>We'll have a new one next Friday. I'll update things

1183
00:57:21.920 --> 00:57:24.559
<v Speaker 1>today so the link on the website on giant bomb

1184
00:57:24.639 --> 00:57:27.079
<v Speaker 1>dot com will be the new form so that you

1185
00:57:27.119 --> 00:57:29.840
<v Speaker 1>could submit your game for the next Bomb twelve. We'll

1186
00:57:30.039 --> 00:57:33.000
<v Speaker 1>tabulate it again, come back with those results on Friday.

1187
00:57:33.559 --> 00:57:36.360
<v Speaker 1>Until then, though, let's see here. Lexi, thank you so

1188
00:57:36.440 --> 00:57:37.880
<v Speaker 1>much for hanging out with me today and talking about

1189
00:57:37.920 --> 00:57:38.440
<v Speaker 1>video games.

1190
00:57:38.440 --> 00:57:39.440
<v Speaker 2>I really appreciate it.

1191
00:57:41.000 --> 00:57:43.199
<v Speaker 3>Yeah, anytime, globe, any any time.

1192
00:57:43.480 --> 00:57:45.559
<v Speaker 1>And thank you all for watching and listening. You are

1193
00:57:45.599 --> 00:57:48.199
<v Speaker 1>the best audience in gaming. Until next time, have a

1194
00:57:48.199 --> 00:57:56.280
<v Speaker 1>good one, take care of yourself and goodbye.
