Speaker 1: You're listening to episode sixty nine of Game Spot after Dark.
Speaker 1: This week we chat about some nice things we're thankful
Speaker 1: for and discuss Assassin Screen, Valhalla, and more Demon souls. Hello,
Speaker 1: and welcome to episode sixty nine. Nice, nice, nice of
Speaker 1: Game Spot after Dark, your weekly video game podcast, Official
Speaker 1: game Pod. Gay, I can't talk. I don't know what
Speaker 1: I'm saying. I reversed the order in there somewhere, but anyway,
Speaker 1: it's episode sixty nine. We're going to talk about video
Speaker 1: games and only video games most likely.
Speaker 2: You know us may not know.
Speaker 1: But before we do any of that, Sean Luke, do
Speaker 1: you want to talk a little bit about Extra Life,
Speaker 1: because I've been talking about it for the past couple
Speaker 1: of weeks, but you are the show runner here and
Speaker 1: it's working a little differently this year, and it's already started, so.
Speaker 3: Yes, yes, yeah, Extra Life has already started. It was
Speaker 3: kicked off last Saturday by Michael Hyam, who did a
Speaker 3: twelve hour stream i'd say by himself, but actually I
Speaker 3: think Ben was in there for most of it with him,
Speaker 3: So shout out to Ben as well for being his
Speaker 3: cohort in that. And yeah, then that was followed up
Speaker 3: on Monday with Jake and Timore doing Demon Souls, and
Speaker 3: the idea is that we're just going to kind of
Speaker 3: do a couple of streams throughout the year with different
Speaker 3: members of the staff who want to participate. We're trying
Speaker 3: to get five thousand dollars is our goal this year.
Speaker 3: We're shortening it because it's been a rough year. You know,
Speaker 3: we we don't want to ask for too much of people,
Speaker 3: but you still think Extra Life is a good cause.
Speaker 3: It's worth giving to. Especially this year. Kids need some
Speaker 3: some some love and support. Hopefully these kids can get
Speaker 3: themselves a hot News five series X with this money.
Speaker 1: The Gamers ruined Christmas already.
Speaker 2: Viral tweet.
Speaker 1: The Gamers have The Gamers have destroyed yet another thing.
Speaker 3: You know what somebody said on Twitter that I thought
Speaker 3: was a great idea is if you're giving away, if
Speaker 3: you don't need like your PS four or your one X,
Speaker 3: donate it to to like a local children's hospital or
Speaker 3: something like that and give it to some kids that
Speaker 3: need it, because I think they try and have systems
Speaker 3: like that, but they're usually pretty outdated. So rather than
Speaker 3: like you know, try and sell it or just throw
Speaker 3: it away, like give it to some kids, give it
Speaker 3: to some kids that need it.
Speaker 4: There's way more kid appropriate games on existing consoles then
Speaker 4: on the PS five and Series X, because I feel
Speaker 4: like none of those kids are going to be playing
Speaker 4: Demon Souls. I don't think. I don't know. I got
Speaker 4: I got into M rated games really early, so yeah,
Speaker 4: maybe not.
Speaker 2: But also check if you're going to donate to a
Speaker 2: hospital that they accept it, and that, like, especially given COVID,
Speaker 2: you know that there's a suitable way of doing that.
Speaker 1: Well. Anyway, before we get into the topics of this week,
Speaker 1: we're going to talk about what we've been playing. Jean Luke,
Speaker 1: do you want to start with that? All right?
Speaker 3: Yeah, So I've been playing for the past three weeks.
Speaker 3: I've been playing Destiny to Beyond Light, the newest expansion.
Speaker 3: It dropped a smack dab in the middle of console
Speaker 3: launches same day as Series X, and I decided I'm
Speaker 3: going to spend my time not playing Demon Souls, not
Speaker 3: playing well, actually I have been playing Demon Souls, but
Speaker 3: I've been spending most of my time playing Destiny and
Speaker 3: it's really good. I like it a whole lot. It's
Speaker 3: it's not gonna blow anyone's socks off in terms of
Speaker 3: you know, like if if you're somebody who's like kind
Speaker 3: of fallen off Destiny or you know, hasn't interested you before,
Speaker 3: like nothing about it's gonna change all that much. But
Speaker 3: I think it's a really really good expansion, especially as
Speaker 3: someone who who has stuck with it it. There's some
Speaker 3: really good payoffs, Like if you're if you're like me
Speaker 3: and you're like into the lore, if you're a lore nerd,
Speaker 3: there's some really good stuff. They pay off a lot
Speaker 3: of plot threads they've been building up for years. I
Speaker 3: don't want to spoil it, I guess for like people
Speaker 3: who I feel like either you you don't care or
Speaker 3: you already know all this.
Speaker 2: There is no middle ground with There is.
Speaker 3: No middle ground. But they they pay off a character
Speaker 3: from Destiny one who showed up in the Vanilla campaign
Speaker 3: and then they like dropped completely and they brought them back,
Speaker 3: and yeah, like I feel like they've just gotten really
Speaker 3: a lot better at the storytelling, Like like the story
Speaker 3: some of Destiny's best story is always like in those
Speaker 3: like lore books, you have to read. So it's like,
Speaker 3: hope you like reading if you want to like get
Speaker 3: to the good stuff. And now now it's like they're
Speaker 3: finally figuring out that you can actually deliver that stuff
Speaker 3: in like cut scenes and dialogue, and I think they've
Speaker 3: they're finally striking a good balance where it feels like
Speaker 3: you can just play the game and actually get more
Speaker 3: more of the narrative without without having to read all
Speaker 3: the time, although there's still plenty of reading.
Speaker 1: How's the raid, because I know you've just finished that
Speaker 1: right last night?
Speaker 3: Yes, I mean it last night. It's fantastic. This is
Speaker 3: actually my first time ever doing a raid like right
Speaker 3: when it launched and doing it blind. I've always like
Speaker 3: gone in with people who like like like years after
Speaker 3: it's happened or months after, and they like explain it
Speaker 3: to me. And so this is the first time I've
Speaker 3: ever actually like gotten to have that like fresh rate experience.
Speaker 3: It's freaking awesome. Like there there is nothing more satisfying
Speaker 3: than like as a group like collectively like okay, like
Speaker 3: figuring out the little pieces like you're like, all right,
Speaker 3: this guy drops this thing and we need to you know,
Speaker 3: oh what happens if we put it over here, like oh,
Speaker 3: it activated this and then like you're kind of like
Speaker 3: puzzling it together and figuring it out. We did hit
Speaker 3: a roadblock, so the first the first night was we
Speaker 3: went for twelve hours and we got stuck on the
Speaker 3: second encounter, which is apparently the big encounter that everyone
Speaker 3: got stuck on. We figured out how to do it.
Speaker 3: It was just like the execution of it was really tough.
Speaker 3: I think we gave up at midnight when we literally
Speaker 3: got him down to one hit left. And then just
Speaker 3: like the boss basically like makes copies of themselves and
Speaker 3: you need to find like the right copy and if
Speaker 3: you shoot the wrong one, you instantly lose, and we wouldn't.
Speaker 3: And at the end, the boss like cycles through rapidly,
Speaker 3: so you're like, shoot that one, No, shoot that one,
Speaker 3: And then we couldn't find the last one because he
Speaker 3: was hiding behind like a pillar and we're like, oh,
Speaker 3: which one is it?
Speaker 4: Uh uh, I think it's.
Speaker 3: That one, And then like we lost and we had
Speaker 3: one sliver. Heartbreaking, but that was so when when you
Speaker 3: do it day one, they have a thing called contest
Speaker 3: Mode and where it like limits it gets everyone's power
Speaker 3: level so that everyone has like an equal shot to
Speaker 3: try and get world's first. So we did it yesterday,
Speaker 3: two days after and contest mode is off and we
Speaker 3: completely smoked that boss our first try, like no problem,
Speaker 3: which was super satisfying to do.
Speaker 1: And then and then get one of those jackets.
Speaker 3: Oh yeah, So the jacket, it's it's a midlely a
Speaker 3: cool jacket. You can get your gamer tag name on it.
Speaker 3: I won't do that if I get it, I'm definitely
Speaker 3: not doing that, although I think you can just put
Speaker 3: in whatever you want, so maybe, like I don't know,
Speaker 3: I could put my last name sixty nine.
Speaker 1: Yeah, I just.
Speaker 3: Put sixty nine on it. But it is like one
Speaker 3: hundred and seventy bucks, and I'm like, oh, I have
Speaker 3: to I have till the end of the year to
Speaker 3: think about if I actually want to get it. Though
Speaker 3: they have some.
Speaker 4: Cool merch though I really want. They had this like
Speaker 4: spicy Ramen shirt. I really really want it. Oh, it
Speaker 4: was so cute.
Speaker 3: I think it is legitimately the coolest thing. Where like
Speaker 3: they do where if you by like beating challenges in
Speaker 3: the game, you get the opportunity to buy exclusive merch
Speaker 3: for that. So like every time you beat a seal
Speaker 3: for like each season, you can buy a little pin
Speaker 3: that like has the seal on it. But you can
Speaker 3: only do it if you, like, you know, unbeat that
Speaker 3: seal within a certain amount of time. And I think
Speaker 3: that's so cool like that that's a I don't know
Speaker 3: if other games do that, but that's a really neat
Speaker 3: way to like kind of like encourage your commuting and
Speaker 3: give them like something very tangible to shoot for if
Speaker 3: that's what they're interested in.
Speaker 2: You can tell how uh not attached to Destiny Am
Speaker 2: because when you said be a seal, I said cute
Speaker 2: because I thought it was an animal a seal, and
Speaker 2: then and then you kept talking. I was like, oh no,
Speaker 2: I was very wrong.
Speaker 1: Oh well, anyway with that, Cali, do you want to
Speaker 1: revisit your animal crossing minute? Your animal crossing corner? I
Speaker 1: forgot what we decided to call it.
Speaker 4: Yeah, whatever it's called, I'll talk about it. I took
Speaker 4: my first Animal Crossing break because of the console launch,
Speaker 4: so I hadn't played in over a week, and I
Speaker 4: was scared because in the I was scared.
Speaker 2: I haven't been on since like April.
Speaker 4: Well, I was really scared because in the past the
Speaker 4: villagers are like like really mean to you and like
Speaker 4: guilt you and stuff. Like in the older games, they
Speaker 4: like used to be like, if you did something to
Speaker 4: make them not like you, they'd be like, why are
Speaker 4: you so ugly? Oh so I know they wouldn't do
Speaker 4: that anymore, but I was still kind of nervous about
Speaker 4: being guilted. But like all the villagers were just like, Oh,
Speaker 4: it's so good to see you. I bet you got
Speaker 4: caught up in a good book. Oh god, I wish
Speaker 4: it was really busy. But I cleaned up my my
Speaker 4: weeds and then it was back on track, and I'm
Speaker 4: excited for Turkey Day because I need something to do
Speaker 4: with Hi Greg, with all of my pumpkins, And of
Speaker 4: course I tweeted about it incessantly, But the most important
Speaker 4: thing was the added storage because I had so much garbage,
Speaker 4: well not garbage, like stuff that I needed that couldn't
Speaker 4: fit in my house, and I would just put I
Speaker 4: just had a bunch of stuff on the ground. I
Speaker 4: had like a grave yard of items, just like a
Speaker 4: bunch of pumpkins littering my front yard of my house.
Speaker 4: And it was just a disaster. And I was like,
Speaker 4: how I'm going to decorate around this, I don't know.
Speaker 4: And then they were like it was like the light
Speaker 4: had broken through the clouds and shined upon me and
Speaker 4: the angels saying, and then I could put everything away
Speaker 4: and it was amazing. And I'm just having a great
Speaker 4: time with my clean, open spaces and trying to figure
Speaker 4: out how to fill them with actual decor again. And
Speaker 4: what else is?
Speaker 2: So what's new with Turkey Day and all the new
Speaker 2: update beyond storage that.
Speaker 4: Is, Oh, yeah, there's way more to it than in
Speaker 4: the storage. They added a bunch of hairstyles specifically like
Speaker 4: for like black players, which I think is really awesome.
Speaker 4: That's something that like people were asking about on Twitter,
Speaker 4: especially for a really long time, and it's interesting because
Speaker 4: you're seeing more of that. But I wasn't expecting that
Speaker 4: feedback to reach a Japanese company. Not that like a
Speaker 4: Japanese company is not capable of that, but I just
Speaker 4: think there's an extra language barrier to getting that feedback
Speaker 4: versus something like the SIMS where they've been incorporating more
Speaker 4: customization options for a wider range of skin tones. Yeah,
Speaker 4: and it's an intend.
Speaker 1: So doesn't listen to people if they don't want to.
Speaker 4: Yeah, And like animal crossing has made some strides in
Speaker 4: the past, Like you didn't get to pick your skin
Speaker 4: color before you just had to go outside and tan.
Speaker 4: So that was a really pleasant surprise. And so there
Speaker 4: were small things like that. They added some reactions. You
Speaker 4: can sit on the ground now, very big people are
Speaker 4: loving the sitting. I've seen a lot of very cute pictures. Yeah,
Speaker 4: lots of pictures of Uh. Did Andrew send you the
Speaker 4: picture of him sitting with all his dogs?
Speaker 1: Yes?
Speaker 4: Okay, yeah, he sent me just he was upset because
Speaker 4: his character sits wider than the dogs and he's like,
Speaker 4: why am I man spreading photo? So there's stuff like that,
Speaker 4: But the actual like big events are Turkey Day and
Speaker 4: Toy Day were added in this update. So Turkey Day
Speaker 4: is the Thanksgiving one obviously by the name, I'm not
Speaker 4: sure exactly how it works because I don't time travel.
Speaker 4: I just visit other people's islands for their time travel,
Speaker 4: So it's not like I'm above time travel. I just
Speaker 4: would lose track and not know what day it was anymore.
Speaker 4: It's involves cooking and there's a bunch of diys you
Speaker 4: can get. So there's some items like a gorgeous like
Speaker 4: Thanksgiving table and a Thanksgiving fireplace, and like a bunch
Speaker 4: of food items and stuff that you can diy and
Speaker 4: then Toy Day is where Jingle the Reindeer comes to
Speaker 4: your town and it's you deliver toys and stuff, and
Speaker 4: there's a ton of like toy themed items, like a
Speaker 4: dog plushy that like runs. I have a friend who
Speaker 4: made a like a dog sled like dogs pulling a
Speaker 4: sleigh kind of with the plushies because they're like running
Speaker 4: in place. It's really cute. There's like a t Rex.
Speaker 4: There's an RC helicopter that when you interact with it,
Speaker 4: it actually flies up into the air. So there's like
Speaker 4: a lot of like cold toy items that you can get,
Speaker 4: and then a bunch of new di Wis as well,
Speaker 4: so you know, it's just like more of the same
Speaker 4: kind of new seasonal event gives you new di Wise,
Speaker 4: new items, and a new activity to do that would
Speaker 4: have been in the game, but Nintendo just wanted you
Speaker 4: to experience his experience it in real time, so that's
Speaker 4: why they wait to put it in the game. And
Speaker 4: they also confirmed a January update. I'm hoping that one's Brewster.
Speaker 2: I'm hoping we get Brewster.
Speaker 4: We've been waiting for Brewster for a really long time
Speaker 4: and I'm hoping they add more design slots. That's my
Speaker 4: next wish. I never thought they would add more storage,
Speaker 4: so maybe I'll add more design slots and uh, and
Speaker 4: I'm just you know, I'm back at it. I've been decorating.
Speaker 4: I've been farming for di Wise, which means I stand
Speaker 4: on my beach for four hours a night while watching
Speaker 4: trash TV and I wait for the balloons to come,
Speaker 4: and then I get the di Wise and then whatever
Speaker 4: ones I already had I sent to Andrew in the
Speaker 4: mill because he didn't have any, and I felt bad.
Speaker 1: I also try to sound really boring. Island transfer thing
Speaker 1: that they added with this update, and it is a
Speaker 1: pain in the ass. That works because so I played
Speaker 1: on a regular switch because I was capturing a lot
Speaker 1: for videos, and I can't do that on my switchlight.
Speaker 1: So I just figured, oh, when I can, I'll just
Speaker 1: transfer it over.
Speaker 2: Now.
Speaker 1: Obviously you couldn't do that originally with Animal Crossing, and
Speaker 1: they said they were going to add a feature later
Speaker 1: which adds cloud saves and the ability to transfer islands.
Speaker 1: In order to do that, you have to download a
Speaker 1: separate island transfer app on both consoles that you want
Speaker 1: to transfer it to. And then you have to go
Speaker 1: through all of these settings, and it like has issues
Speaker 1: if two or if more than one user has a
Speaker 1: house on the island that you're trying to transfer to
Speaker 1: a different switch that doesn't have those same users, it's
Speaker 1: a pain. I don't get why I just can't upload
Speaker 1: my safe to the cloud and download it or just
Speaker 1: do like a simple save transfer like I would for
Speaker 1: any other game. I'm sure there's a reason why, but
Speaker 1: because you'd be able to.
Speaker 4: Duplicate items like crazy.
Speaker 1: Sure, but like Pokemon got around it right, like I
Speaker 1: was able to transfer my save and like that. They
Speaker 1: arguably they're probably more worried about people duplicating items in
Speaker 1: Pokemon or duplicating Pokemon than duplicating items and animal crossing.
Speaker 4: Yeah, it's like not actually a big deal. I don't
Speaker 4: know why they're so strict about it, But you did
Speaker 4: successfully get it to work.
Speaker 1: I did get it to work, and then I went
Speaker 1: to my island and fix some weeds and didn't talk
Speaker 1: to any villagers because I was afraid they'd be mad
Speaker 1: at me. They won't because it was their first time
Speaker 1: I turned it on since July.
Speaker 4: They're very nice. It's so much better than in the
Speaker 4: past where they'd be like, where have you been? And
Speaker 4: for anyone if this is your first Animal Crossing game.
Speaker 4: Back in my day, villagers used to just move out.
Speaker 4: They would just move out without telling you, and if
Speaker 4: you skipped a day you'd come back in your favorite
Speaker 4: villager would have been gone. And they don't do that anymore. So,
Speaker 4: so check your privilege is what I have to say
Speaker 4: say about that.
Speaker 1: I actually kind of missed in the villagers were a
Speaker 1: little bit meaner. I liked having some villagers that were
Speaker 1: just straight up dicks to you. Yeah.
Speaker 4: Have you seen the screenshots of like the GameCube Animal
Speaker 4: Crossing where they're like, get your ugly giant head out
Speaker 4: of my town? Like get Yeah, yeah, it's good.
Speaker 1: Anyway, Lucy, you've you've been playing Assassin's Creed Valhalla. Are
Speaker 1: you almost done with that game? I heard it's very long.
Speaker 2: No, I had to start over again.
Speaker 1: Oh no, yeah, I got I got that.
Speaker 2: Annoyed of it. So the tld O is I was
Speaker 2: playing Assassin's Cree Valhalla originally on Series X and because
Speaker 2: I did a lot of capture for our graphics comparisons
Speaker 2: working together with Jake and Mix on those, I used
Speaker 2: my save because it has cross platform saves thanks to
Speaker 2: us off Connect use that on PS five and I
Speaker 2: was capturing some stuff and I was capturing specifically for
Speaker 2: a tips video, and there was a bit that Jordan
Speaker 2: had written where he said, if you liked the ten
Speaker 2: beacons on Hadrian's Wall, not only just a great Lord
Speaker 2: of the Rings reference, you get a trophy. I did
Speaker 2: that and it didn't pop, and so I did it
Speaker 2: again because I thought, oh, maybe the beacons went out,
Speaker 2: didn't pop, And I did a story thing didn't pop,
Speaker 2: and I was like, tried it on Xbox, same stuff
Speaker 2: didn't pop, and so everything, and I was like, Okay, well,
Speaker 2: I know I don't need achievements and trophies to have
Speaker 2: fun with the game, but I like to use achievements
Speaker 2: and trophies as a way of looking back on things
Speaker 2: that I've done. And also, if I'm going to be
Speaker 2: spending one hundred and twenty hours or something in an RPG,
Speaker 2: I want to be able to look back. So what
Speaker 2: I did I did some testing, I leaded my local
Speaker 2: save from my PS five, I disconnected my account from
Speaker 2: Ubisoft Connect. A new level of bullshit is you can't
Speaker 2: play Assassin's Creed Valhalla while connected to the Internet without
Speaker 2: connecting to Ubisoft Connect, so I have to play the
Speaker 2: game completely offline. But shit's popping again. So we've got
Speaker 2: a work around. But I mainline the story and I'm
Speaker 2: actually back to where I was already because most of
Speaker 2: most of my playtime are on the original one. But
Speaker 2: the yeah, the most of the stuff I was doing
Speaker 2: with a capture so I could. I got back.
Speaker 1: It was fine.
Speaker 2: But honestly, like, I'm still really enjoying that game. And
Speaker 2: in terms of like differences between the two platforms, like
Speaker 2: the one thing I'll say is, first of all, just
Speaker 2: the screen tearing is the biggest issue that I've found.
Speaker 2: Like the screen tearing on Xbox is bad, Like.
Speaker 1: On serious x It's real bad. I didn't notice much.
Speaker 1: I noticed a little bit, but I didn't see a
Speaker 1: lot of it.
Speaker 3: Do you have a VRR TV, Jake, I have.
Speaker 1: I'm playing on a monitor one hundred and forty four.
Speaker 1: It hurts refresh rates, so maybe that's it.
Speaker 2: Yeah, my TV doesn't have VRR and I like went
Speaker 2: through all the settings and all that stuff, and so
Speaker 2: it's really bad on my TV, whereas on PS five
Speaker 2: it's not an issue. Thoughts on the game, though, like
Speaker 2: beyond what I've already said is that I'm really really
Speaker 2: enjoying it. It's a very like I like the main
Speaker 2: story because it's nice to see a period of time
Speaker 2: depicted that I've actually really learned about, and also it
Speaker 2: being set in the UK it's nice. But also just
Speaker 2: the side stuff is really fun, like just going around
Speaker 2: and collecting everything and mopping up areas. And I'm not
Speaker 2: stealthy this one because the game doesn't really encourage you
Speaker 2: to be a stealthy assassin, which is fine. I have
Speaker 2: started to do like backseat game development where I'm like, ah,
Speaker 2: but what if they changed all the the modern day pieces,
Speaker 2: like because right now you still have that late you
Speaker 2: still have Leila, you still have Rebecca and Sean, and
Speaker 2: like you have those bits where it pulls you out
Speaker 2: of the game, and it's like, I wish they would
Speaker 2: go back to what they tried to do with Black Flag,
Speaker 2: where you were an Absturbo employee and like you were
Speaker 2: reading through files and stuff because it was all it
Speaker 2: was all about you, which I really liked, like it
Speaker 2: was in first person. I think that would be way
Speaker 2: more interesting instead of Laila who's fine. I just don't
Speaker 2: care stop pulling me at the Animus game.
Speaker 1: Yeah, I feel like we didn't really talk about it
Speaker 1: much on this podcast because we couldn't when we first
Speaker 1: got it. All we could say was looked.
Speaker 2: Oh no, we could only we could only discuss our
Speaker 2: emotions after playing.
Speaker 1: Yeah, that's what it was. So we like talked about
Speaker 1: it for a couple of minutes and moved on and
Speaker 1: then we tell about the new consoles and didn't really
Speaker 1: talk more about Valhalla. But yeah, I played about thirty
Speaker 1: hours of it and really enjoyed it. But I don't
Speaker 1: know if I'm gonna have time to go back to it.
Speaker 2: That's the thing. Like I'm triple wielding Assassins Yakuza and
Speaker 2: Demon Souls, and I'm also like quietly just getting the
Speaker 2: platinum for Astrobot in the background.
Speaker 3: Ye, it's like it's so good, so good, and so like, I.
Speaker 2: Don't know, I'm kind of happy, just kind of bouncing
Speaker 2: between these games at the minute.
Speaker 1: Yeah, I've just been playing Demon Souls. I started up Astrobot,
Speaker 1: played a little bit of Astrobot, started up spider Man,
Speaker 1: played a little bit of Spider Man. But I was
Speaker 1: just like Nope, just demon souls. That's all I think about.
Speaker 1: I'm trying to platinum that one. Which is the platinum
Speaker 1: for that one? It depends how you look at it.
Speaker 1: You definitely can't do it in like one or you
Speaker 1: could probably do it in two playthroughs. Maybe No, I
Speaker 1: don't think you could do it and do play throughs
Speaker 1: because to get all the miracles, I think you need
Speaker 1: you need some souls that you have to use to
Speaker 1: get spells. So I think you have to do it
Speaker 1: a couple of times. That being said, like because it
Speaker 1: is a soul's game, once you know what you're doing,
Speaker 1: you can get through that game pretty quickly, especially if
Speaker 1: you just do it on co op. Like Tomorro and
Speaker 1: I for the Extra Life live stream last night, we
Speaker 1: were just playing co op and we burned through it,
Speaker 1: like we finished. We finished two and a half areas
Speaker 1: I think three areas about and like the three hours
Speaker 1: we played. So it's pretty easy to get through that.
Speaker 1: But some of the some of the trophies are pretty fun,
Speaker 1: like it's beat this boss with these specific items, beat
Speaker 1: this boss a certain way. So I was having fun
Speaker 1: doing that. But man, we talked about a lot last week,
Speaker 1: but I really liked that game. It's good, it's fantastic.
Speaker 2: Did you guys see it was unmashable. There was an
Speaker 2: oartscle about I hate my PS five.
Speaker 4: It's a read.
Speaker 2: I'll tell you that. It's Yeah, it's interesting. But he
Speaker 2: was like, oh, and there's no games for the PS
Speaker 2: five and I was like, and then he said, oh,
Speaker 2: I guess there's Demon Souls and no disrespect to Blue Point.
Speaker 2: But I played this game in two thousand and nine.
Speaker 2: I was like, excuse me, please give it.
Speaker 1: To a kid for Christmas if you don't like it.
Speaker 3: Yeah, Like, I feel like there's compared to the PS four,
Speaker 3: there's a lot of games like yeah, Call of Duty,
Speaker 3: it's Black Ops, Cold War Over Ghosts as a long
Speaker 3: scan for PS four, like are you kidding? Superiod, come
Speaker 3: way Superior, and then it's like Assassin's Creed. You've got
Speaker 3: uh like Spider Man, you got bug snacks, like get
Speaker 3: out of here.
Speaker 2: But the songcle was very I will say absolutely, very
Speaker 2: mean spirited and very jaded. But yeah, the thing that
Speaker 2: got me was when they were like, oh, yeah, demon Souls.
Speaker 2: I played this in twousand nine. I was like, yeah,
Speaker 2: this game looked like that played like that and felt
Speaker 2: like that in two thousand and like still like obviously
Speaker 2: the core of the game is intact because it's you know,
Speaker 2: they've recreated it, but like, piss off with that.
Speaker 1: Yeah, I mean I've played I never played the original
Speaker 1: Demon Souls, but I've probably spent about forty five almost
Speaker 1: fifty hours and Demon Souls already, which is more than
Speaker 1: I've ever spent on probably a launch title for you know,
Speaker 1: any platform, which I think says a lot, even though
Speaker 1: it is a remake, but just the fact that, yeah,
Speaker 1: Breath of the Wild.
Speaker 2: That was I forget that was a lunch title.
Speaker 3: Yeah, geez, sorryin much longer.
Speaker 4: To undermine your point, but I had to say it.
Speaker 1: And I'll say it. I like Demon Souls a lot
Speaker 1: more than Breast of the Wild.
Speaker 4: Ex but not consider them comfortable.
Speaker 1: I mean no, but it wasn't.
Speaker 3: I'm having a lot more fun with it inspired by Zelda.
Speaker 3: For it's a demons either as Demon Souls or it
Speaker 3: was Dark Souls, it doesn't matter.
Speaker 1: I'm just I think it's well, actually it's probably both.
Speaker 1: Didn't game makers tool Kit do videos on these?
Speaker 3: I think you did, probably feel like you did.
Speaker 1: They're called boss keys and they're about they're about Bloodborne
Speaker 1: and stuff. So but anyway, that's what we've been playing.
Speaker 1: Let's move on to topics for the week. All right,
Speaker 1: and we are back with topics. First things first, there
Speaker 1: was another Cyberpunk Night City Wire episode five. I'm very
Speaker 1: excited for Cyberpunk, but I am tired of these Night
Speaker 1: City Wires. This wasn't This one was a really good
Speaker 1: one though.
Speaker 2: Yeah, I'm I'm in the same boat where I don't
Speaker 2: need to see any more of the game, and yet
Speaker 2: every time they put something up I watch it.
Speaker 1: I am.
Speaker 2: I am both scared and enticed and excited by the
Speaker 2: fact that new story of the dev saying that they
Speaker 2: were they played one hundred and seventy hours and had
Speaker 2: finished yet, because that kind of makes me feel better
Speaker 2: about watching all of the promo stuff because I'm like, oh,
Speaker 2: I'm not seeing everything, But then the other part of
Speaker 2: me is like, oh, am I going to finish that?
Speaker 4: Yeah, that new story gave me an anxiety.
Speaker 3: To I don't know, I always take that with a
Speaker 3: grain of salt, Like I think there was like a
Speaker 3: developer who said, like, you can spend five hundred hours
Speaker 3: and not do everything and Fallout four and it's like no,
Speaker 3: you can't, like or like you can, but like.
Speaker 1: You can walk around the mass, like, yeah, I can pick.
Speaker 3: Up duct tape for one hundred hours if I want.
Speaker 3: I guess, like.
Speaker 4: I haven't watched a single Night City Wire because if
Speaker 4: I'm planning on reviewing a game, I don't really participate
Speaker 4: in the preview cycle.
Speaker 3: What was this about count Reeves?
Speaker 1: So yeah, it was most about counter Reeves. There was
Speaker 1: some gameplay stuff in there too, but I think the
Speaker 1: thing that most people are probably excited and interested about
Speaker 1: from that was they had a lot of behind the
Speaker 1: scenes stuff with Reeves him doing mocap and whatnot, which
Speaker 1: which I thought was fun to watch. It was just
Speaker 1: cool seeing Keanu Reeves do his thing, and I'm excited
Speaker 1: to see how all that will translate in game. But yeah,
Speaker 1: kind of just to go off Lucy's point, like, I
Speaker 1: feel like we've seen more than enough of this game
Speaker 1: at this point, to be honest, When they first showed
Speaker 1: that forty five minutes at E three or whatever back
Speaker 1: in twenty seventeen or twenty eighteen, I was pretty much
Speaker 1: done then, Like I was like, I don't really need
Speaker 1: to see anything else. And I figured like maybe we'd
Speaker 1: see more at E three, but these these Night City
Speaker 1: Wires that are happening, you know, every couple of weeks,
Speaker 1: seem like a bit too much, at least for me.
Speaker 1: Maybe there's still some people kind of on the fence
Speaker 1: that need this stuff, but I'm I'm excited. I don't
Speaker 1: need it at this point.
Speaker 2: It's it's also it's kind of strange, I guess, because
Speaker 2: we've only ever seen this kind of coverage on games
Speaker 2: as a service rather than on a single play again. Yeah,
Speaker 2: so it's it's a strange one, but I do. I
Speaker 2: like them, and I like seeing the hype around it.
Speaker 2: I'm very excited for this game. I really hope it's
Speaker 2: very good.
Speaker 1: I think I'm more interested to see what they do
Speaker 1: with this Night City Wire thing for future updates, and
Speaker 1: especially the multiplayer. I think like when they add multiplayer,
Speaker 1: this format would work super well with that, because that's
Speaker 1: exactly what the hardcore fans are gonna want for a
Speaker 1: game that you know, supposedly from I don't know. Our
Speaker 1: best guess is that this is probably going to be
Speaker 1: a live service sort of style multiplayer that will update
Speaker 1: pretty regularly add new missions and whatnot. And I think
Speaker 1: that format is perfect for it, but for a retail game,
Speaker 1: that is, you know, you're just getting the entire game
Speaker 1: in one when it comes out like it seems like
Speaker 1: it's it's a little too much at this point. That
Speaker 1: being said, it's still still fun to watch.
Speaker 2: And there's still new stuff. I'm surprised that, like there
Speaker 2: is still new noteworthy stuff that they have to talk
Speaker 2: about in the preview cycle because it makes me excited
Speaker 2: for what is not being talked about.
Speaker 1: Yeah, I'm excited for the music, especially because there was
Speaker 1: that trailer I sent you, Lucy that had it had
Speaker 1: an artist that sounded a lot like Trent Reznis.
Speaker 2: I don't like Trent No, he sounds young. He sounds younger.
Speaker 2: Although I mean, obviously Nine Inch Nails have done a
Speaker 2: lot of music. Trent and Atticus have done a lot
Speaker 2: of music for games.
Speaker 1: Yeah, Black Ops too, right was that it? Yeah?
Speaker 4: Quake?
Speaker 3: Hey? Now Black Ops two was Avenged Sevenfold.
Speaker 2: I don't know if Avenge No. I think I think
Speaker 2: Trent Natikus did the score and Avenged Sevenfold because they
Speaker 2: were in the credits.
Speaker 1: At the end Googles.
Speaker 2: But yeah, they did do Quake because they did on
Speaker 2: the Store on the nine and Snail Store. Recently they
Speaker 2: released a vinyl of Quake and they had the thing
Speaker 2: they were like, oh, actually we have this collection of
Speaker 2: essays and stuff about working on the game, but a.
Speaker 3: Certain publisher that's really cool.
Speaker 2: A certain publisher won't less, so I don't release it.
Speaker 1: Is it is the Black Ops two main theme. I
Speaker 1: don't know if they did the whole score for that game,
Speaker 1: but they definitely did some Black Ops two songs, which
Speaker 1: you know. But anyway, this is episode sixty nine, and
Speaker 1: we wanted to celebrate the sixty ninth episode with nice,
Speaker 1: very nice segment. Lucy, do you want to go with
Speaker 1: the plan?
Speaker 2: Well, so when we were talking about it this morning,
Speaker 2: obviously the theme of this episode is nice, so I
Speaker 2: thought it might be nice try not to do Beach Boys,
Speaker 2: to like, I don't know, talk about some nice things
Speaker 2: that have actually happened this year, And in keeping with
Speaker 2: the fact that it's Thanksgiving in America or it will
Speaker 2: have been by the time this episode goes up, it
Speaker 2: might be nice to talk about things, to be excited for,
Speaker 2: things you're thankful for in this the fucking worst year
Speaker 2: of all time. So I don't know, I thought, you know,
Speaker 2: this stuff to be thankful for for sure, like health,
Speaker 2: friends still, you know, having video games as an escape
Speaker 2: during these crazy times. So yeah, I don't know who
Speaker 2: wants to go first.
Speaker 1: I guess I will start. I think the first thing
Speaker 1: that comes to my mind is that twenty twenty, we
Speaker 1: created the game Spot discord. More specifically, Joan Nuke created
Speaker 1: the game Spot Discord, and that has been a beacon
Speaker 1: of positivity and it has been very nice to kind
Speaker 1: of bring the community together a little bit to More's
Speaker 1: mentioned it before on the podcast, but it's kind of
Speaker 1: hard to see that community with the stuff that GameSpot
Speaker 1: produces because so many people on the internet come in
Speaker 1: and just talk shit and complain that usually the nicer
Speaker 1: stuff and the more positive people kind of get buried,
Speaker 1: which is something we don't want to happen a lot
Speaker 1: of times with the Internet, it's just impossible. So the
Speaker 1: discord has kind of become a sort of bastion of
Speaker 1: positivity with a lot of great people there talking about games,
Speaker 1: talking about how they stay in shape, how they're how
Speaker 1: they're keeping it together during these these times, and honestly
Speaker 1: it's been great, Like I check it every day and
Speaker 1: multiple times a day, and I'm very happy we were
Speaker 1: able to finally get something like that done because I
Speaker 1: think it's it's it's it's it's very nice.
Speaker 2: I'm trying to think. I like, there's a lot of
Speaker 2: stuff that I'm thankful for. I'm thankful for, or at
Speaker 2: least already something that I think is really nice, and
Speaker 2: I think it's highlighted by not to pimp the game
Speaker 2: spot much. But like Chris Morris did a video about
Speaker 2: accessibility in video games this week, and I think it
Speaker 2: was it was really really good in HITD interview with
Speaker 2: Steve Saylor and just talking about how accessibility is finally
Speaker 2: been taking so been taking, is finally being taken so
Speaker 2: much more seriously by game developers and public and seeing
Speaker 2: like Steve mentioned something that I didn't even realize, which
Speaker 2: was like the original Assassin's Creed didn't even have subtitles.
Speaker 3: Yeah, that's wild.
Speaker 2: And now, like I remember reading something about subtitles. For example,
Speaker 2: Ubisoft puts them on by default and they discovered that
Speaker 2: like ninety something percent of players just leave them on.
Speaker 2: Like so even though subtitles are something like an accessibility tool,
Speaker 2: it's like used by everyone and so there's a really
Speaker 2: good interview from Rod Ferguson a while ago that sounds
Speaker 2: weird because it was our interview, but he just ran
Speaker 2: with the thing. But like he talked about accessibility and
Speaker 2: how it's being handled in Microsoft and their kind of
Speaker 2: mantra is it's like you build these tools and then
Speaker 2: you expand them to the entire audience and like even
Speaker 2: people who don't think they need them or like, it
Speaker 2: just helps out everyone. And so I am thankful for
Speaker 2: like more people being able to play games who previously couldn't,
Speaker 2: Like whether it's by accessibility tools within games, controllers like
Speaker 2: the accessibility controller, or you know, just being able to
Speaker 2: use the voice reader and stuff on console. It's really
Speaker 2: cool and it's like something that's been a very big
Speaker 2: conversation point this year, I think, like accessibility. Like Steven
Speaker 2: Spond and Alana did the Accessibility Awards as well, which
Speaker 2: is really cool to see and see it don't get
Speaker 2: a platform like that.
Speaker 1: Especially with Last of Us two, right, Yeah, just had
Speaker 1: like the most comprehensive suite of accessibility options that we've
Speaker 1: probably ever seen in a video game. Yeah, and it
Speaker 1: just set like an incredible standard that I hope you
Speaker 1: know other developers will at least follow it, at least
Speaker 1: to the best of their ability, because I imagine doing
Speaker 1: some of that stuff requires a lot of forethought and
Speaker 1: a lot of money.
Speaker 2: Yeah, well, I mean Microsoft have an internal team. So
Speaker 2: Microsoft have an internal team, and so like, given that
Speaker 2: they've now bought a lot of develop us this past
Speaker 2: couple of years, I think when you say it cost,
Speaker 2: I assume like now that some core teams have that tech,
Speaker 2: they'll just it'll be easier to share that knowledge with others.
Speaker 1: Yeah, it's even better, John Luke Kelly.
Speaker 4: I because of the pandemic, I've been spending a lot
Speaker 4: of I've just been I basically moved back in with
Speaker 4: my parents, but I get to spend a lot of
Speaker 4: time with my family, and I'm very lucky to be
Speaker 4: able to do that, because I know not everyone has that.
Speaker 1: The luxury of.
Speaker 4: Being able to spend time with people right now. So
Speaker 4: I'm very grateful for that. And I'm especially grateful for
Speaker 4: being able to spend time with my dog because she
Speaker 4: is old and has a bunch of stuff for wrong
Speaker 4: inside her body.
Speaker 1: So I mean she.
Speaker 4: Seems fine, but yeah, you never know. So that's been
Speaker 4: a highlight of my year for sure.
Speaker 3: I think my highlight would be my current apartment, because
Speaker 3: I was living in a like really cramped one studio
Speaker 3: apartment with my girlfriend for three years and we kind
Speaker 3: of like very spurred the moment, like jumped on this
Speaker 3: new place thanks to Chastity actually, who recommended the place
Speaker 3: for us, so internally grateful for her, and we moved
Speaker 3: in like right before the pandemic, and oh boy, I
Speaker 3: would have not wanted to live in that apartment trying
Speaker 3: to work from home, stuck in there next to a hospital.
Speaker 3: It would have just been an absolute nightmare. So yeah,
Speaker 3: I'm just feeling very thankful, I guess for my current situation.
Speaker 3: You know, I feel like we're all very lucky that
Speaker 3: we have a job that lets us work from home
Speaker 3: do what we can do, and you know, it's it's
Speaker 3: a privileged thing. But it's like I'm also I'm thankful
Speaker 3: for new video game consoles. Like, honestly, like it's been
Speaker 3: it's been a lot of work, Like we've been I
Speaker 3: feel like, you know, really working our working our asses
Speaker 3: off here a game spot to like make cool videos
Speaker 3: for you guys. But also like it has been really
Speaker 3: nice to just like have like a new thing that
Speaker 3: I can like distract myself with, especially with the timing
Speaker 3: of it coming out, you know, with the with the
Speaker 3: election and all. It was like, oh cool, I can
Speaker 3: just ignore all that. Yeah, turn on this PS. Five.
Speaker 2: So those loading times, less time to doom scroll.
Speaker 3: Yes exactly. Yeah. No, Like I honestly I am spending
Speaker 3: less time on Twitter because I don't have to wait
Speaker 3: for loading screens anymore. It's kind of amazing.
Speaker 4: That's the fix we all needed in our lives.
Speaker 3: I think less time on Twitter, that's what I'm thankful for.
Speaker 1: Yeah. Anyway, with that, let's head on over to listener
Speaker 1: questions and are back. Remember you can email us at
Speaker 1: after Dark Podcast at GameSpot dot com, or you can
Speaker 1: join our discord and there is a channel and there
Speaker 1: where you can ask whatever questions you like, within reason,
Speaker 1: of course, and I will look at them, add them
Speaker 1: to the doc and maybe we'll get to them during
Speaker 1: an episode. And today we've got three. The first one
Speaker 1: comes from Daniel Moreno, Sean Luke, do you want to
Speaker 1: read this one?
Speaker 4: Yes?
Speaker 3: Daniel asks what video game award category would you create
Speaker 3: that is both unconventional and particular to your personality? Slash interests.
Speaker 1: All right, we cannot mention the cabaret club this section.
Speaker 1: I know everyone's thinking I'd make a cabaret club a word,
Speaker 1: but we can't do that this week. We've done it
Speaker 1: to any episodes.
Speaker 3: The best Jackhu's a Mini game award.
Speaker 4: Nice, nice job finding a loophol John Luke.
Speaker 3: Although actually so I love like weird award categories, like
Speaker 3: I'm all about like you know, like really diving into
Speaker 3: like various specific stuff. So I actually would like totally
Speaker 3: do like a best like game within a game like
Speaker 3: mini game type category. But the one I thought of
Speaker 3: was best late title card. I love me a good
Speaker 3: late title card.
Speaker 2: Assassin's Creed Valhalla will take that for you.
Speaker 3: It's like eight hours in Yeah, oh met me, Yeah
Speaker 3: I remember, I remember like Assassin's Cared three, bad game,
Speaker 3: great late title card, Assassin's Creed two, great late title card,
Speaker 3: X Men Origins, Wolverine, terrible game, amazing late title card.
Speaker 3: Like I am all about a good late title card.
Speaker 3: It just like gets you.
Speaker 4: I love how.
Speaker 1: Specific that is.
Speaker 4: I love everything about that.
Speaker 1: I feel it. Though I know where you're coming from.
Speaker 3: I like that too, just because you hype like the
Speaker 3: Doom Doom Doom twenty sixteen, when it's like you go
Speaker 3: through that first level and then like you get in
Speaker 3: the elevator and then like the music starts swelling up
Speaker 3: and he like cocks the shotgun like to the beat
Speaker 3: of the music, and then the title hits and you're like,
Speaker 3: fuck yeah, I'm ready to play some doom. Goddamn it.
Speaker 2: Pray twenty sixteen also a very good title card. Slightly late,
Speaker 2: not very late, but very good implementation.
Speaker 1: Isn't Red Dead Redemption Two's kind of late as well?
Speaker 3: Oh oh, red Dead one?
Speaker 1: Got it?
Speaker 3: Red Dead one, so Red Dead technically is too late.
Speaker 3: Has two title cards, has the one at the beginning
Speaker 3: of the game, but they throw in the title card
Speaker 3: at the very end of the game, after the credits. Oh,
Speaker 3: at the very very end, And I'm like, dah, like
Speaker 3: that's I love that the latest of the latest of
Speaker 3: title cards.
Speaker 4: I've never noticed this in my life. I don't even know.
Speaker 4: I mean, I know what you're talking about now, but
Speaker 4: when you said late title card, I was.
Speaker 2: Like, huh, now, this is all I'm gonna.
Speaker 4: I feel like I'm missing out. This sounds so exciting
Speaker 4: and fun, like you're really selling it.
Speaker 1: I think for me, the reason why I think of it,
Speaker 1: I don't know if I can. I don't know if
Speaker 1: John Luke feels the same. But was editing short films
Speaker 1: in college and whatnot, because you'd always try to come
Speaker 1: up with clever places to put the title card, and
Speaker 1: I'd always put it late because it's like, oh, it's
Speaker 1: cooler earth, Like, it's just a scene happens, title card
Speaker 1: shows up, and then you like go onto the next scene.
Speaker 1: So that's why I think of it.
Speaker 4: My Niche Award category would be best Localization.
Speaker 1: That's a good one. I feel like localization doesn't get
Speaker 1: enough attention or credit as it does as is, because
Speaker 1: it seems tough to do.
Speaker 4: It's one of those things that, like you wouldn't notice
Speaker 4: it if it was really good, unless you were the
Speaker 4: kind of person who notices language quirks, Like like playing
Speaker 4: PERSONA five Royal, every character goes for real like every
Speaker 4: five seconds. Oh yeah, And I originally wanted to play
Speaker 4: it in Japanese like practice, but I was hearing for
Speaker 4: real and I was like, oh, I know the exact
Speaker 4: Japanese phrase that they translated this from, and I just
Speaker 4: I've hyper fixated on it, like every time they say it,
Speaker 4: I'm like, I just I think about that, and I
Speaker 4: think about, like, oh, you know, seriously, might have been
Speaker 4: more natural? Sound like I just I can't. And then
Speaker 4: I'm like, sorry, we have I have to check the
Speaker 4: log because I didn't process any of the last like
Speaker 4: five dialogue boxes because I was thinking about how I
Speaker 4: would have, you know, just mixed it up with like
Speaker 4: are you serious?
Speaker 3: I like never noticed that, but now that you say that,
Speaker 3: I can absolutely hear.
Speaker 4: Reugi's like, yeah, I'm sorry to point it out. It's
Speaker 4: not like a criticism or anything. It's just I can
Speaker 4: I can tell where it came from. So I'm thinking
Speaker 4: or like the one that everybody made fun of at
Speaker 4: the very beginning of the game is when you say
Speaker 4: like please take care of me to so Giro, and
Speaker 4: it's like, I know, there's just how would I if
Speaker 4: I was presented with that, because I know what they
Speaker 4: are saying in Japanese, how would I have made that
Speaker 4: sound more natural in English? So I think about that
Speaker 4: kind of thing a lot, And like Jake was telling
Speaker 4: me about a pet peeve of his with the Witcher,
Speaker 4: and then I was like, I went on this whole
Speaker 4: I really I should go back to college and get
Speaker 4: a degree in linguistics, like get really into it. So
Speaker 4: that would be my category would be like this one sounds.
Speaker 3: So natural, good job.
Speaker 1: I think mine for an award would be best use.
Speaker 1: This is a newer one, best use of the dual
Speaker 1: sense because after playing some games with the dual sense,
Speaker 1: I'm excited to see what developers do. And yeah, and
Speaker 1: I think, just have an award highlight.
Speaker 2: Assassin's Creed bad, Call of Duty good.
Speaker 3: I was so disappointed. I was like the four version.
Speaker 3: When they upgraded, I was really excited, and then they
Speaker 3: didn't do anything.
Speaker 2: Overwatch is really good?
Speaker 1: Really, what do they do in Overwatch?
Speaker 2: They just they've just like all of the all the
Speaker 2: abilities like feel like really good. Esp Like I've been
Speaker 2: playing a lot of Mercy recently and having her healing beam,
Speaker 2: like there's a constant feedback failing beam, and which is
Speaker 2: really good.
Speaker 1: In terms of the watch too, though not I don't
Speaker 1: do this, Jacob.
Speaker 2: In terms of a category that I would like, I
Speaker 2: would like punny achievement and trophy titles.
Speaker 1: That's good.
Speaker 4: What are some highlights?
Speaker 2: God, I don't even know, but sometimes I just read one.
Speaker 2: I just really appreciate the joke.
Speaker 4: Yeah, it's hard to think the top of your head.
Speaker 4: But there are so many, like really good ones where
Speaker 4: you're like or like, you know that gift of like
Speaker 4: the guy reading sensible chuckle magazine.
Speaker 2: Oh yeah, yeah, yeah, because it zero. I did it
Speaker 2: for the trophy.
Speaker 1: Oh yeah, that's that's a good one.
Speaker 3: Yeah. Oh there was a there was one recently. Oh man,
Speaker 3: there was one.
Speaker 4: Bot ones were pretty cute.
Speaker 3: There was one that was really really good. It's gonna
Speaker 3: bother me.
Speaker 1: Uh in Demon Souls. I just got a trophy called
Speaker 1: Time for Rolling, which is a good name.
Speaker 2: Wait is it Astro's play room to me? I'm looking
Speaker 2: up Oh the no, no, no, no, it is a
Speaker 2: good one. Jason as well, wipe out. I mean there
Speaker 2: will there will obviously, like PlayStation puns, but like when
Speaker 2: you get the platinum, it's cold, you've only done everything.
Speaker 2: I really like it's like this passive aggressive.
Speaker 4: I like when you said Jason, my first thought was Jason,
Speaker 4: I remember Jason. So yeah, it took me a second.
Speaker 1: Well, next question here is from Carbon. Actually these two
Speaker 1: questions are kind of similar. Well actually no, probably not,
Speaker 1: because I bet we won't be relaxing and chilling over
Speaker 1: Thanksgiving break. Considering we have to submit our Game of
Speaker 1: the Year list soon and I'm sure a lot of
Speaker 1: us haven't played some of the games, and we're going
Speaker 1: to do that over Thanksgiving. So we're gonna start with
Speaker 1: Carbon first, which is what is your favorite game to
Speaker 1: relax and chill too?
Speaker 2: Well, threes, Oh that's a good one, Layton. Games like
Speaker 2: puzzle games. I like Sudoku, I like Pitcross, but I
Speaker 2: got the Professor Layton on Switch. Well, Catriel Laighton on Switch.
Speaker 2: That's a very big chill game for me.
Speaker 4: Professor Layton is also just like it gives me Holiday
Speaker 4: break vibes for some slaxing. Did you ever play Speaking
Speaker 4: of Pitcross, did you ever play Murder by Numbers?
Speaker 2: No? No yet, I keep meaning too. Is it on sale?
Speaker 1: It?
Speaker 4: I don't know, I mean probably we're approaching Black Friday.
Speaker 4: But it came out like right or I got the
Speaker 4: game like right before I got Animal Crossing, and I
Speaker 4: had to pivot to Animal Crossing for the review, and
Speaker 4: I really want to go back to that because Pitcross,
Speaker 4: like puzzle games like that are so relaxing to me,
Speaker 4: Like I will just like lie in bed and play
Speaker 4: a puzzle game like that.
Speaker 2: Me too, And that's that's my big thing that I'm
Speaker 2: going to do this weekend is just like get a
Speaker 2: blind kit, just play a bunch of games and that's
Speaker 2: that's good, and eat a lot and drink too, because
Speaker 2: I took Monday off.
Speaker 1: So who for me? I was gonna say Tutris effects.
Speaker 1: Maybe not like the harder levels and Tetris effect because
Speaker 1: some of those are stressful and I'm not really good
Speaker 1: at Tetris, But some of the slower ones and with
Speaker 1: the music and vibe and everything, that's a good game too,
Speaker 1: relax and chill too. I don't know if it's one
Speaker 1: of those games where I'd like t are on a
Speaker 1: podcast and listen to a podcast with me, because you
Speaker 1: kind of want to be in the moment I feel
Speaker 1: like when you But yeah, I I enjoy playing that
Speaker 1: quite a bit when I don't really know what else
Speaker 1: to play and I'm just looking to kill some time.
Speaker 2: I think like good podcast games, a big open world
Speaker 2: stuff where you just have to go and collect shit.
Speaker 2: That good podcast games. I can see what's off doing
Speaker 2: that with Ahalla sean Uck, what.
Speaker 1: Do you got?
Speaker 3: Mine's probably I don't know, like destiny is something because
Speaker 3: I just like, you turn your brain off and you're
Speaker 3: just like, I'm gonna go grinding some bounties and shoot
Speaker 3: some people and put on a podcast or whatever. Also,
Speaker 3: animal crossing. Animal Crossing has been a really good one
Speaker 3: this year for me.
Speaker 4: I thought about saying animal crossing, and then I realized
Speaker 4: that I get like way palmmed about what I'm doing.
Speaker 4: I'm not actually relaxed.
Speaker 1: All right. So kind of on the back of that,
Speaker 1: Jacob McCourt asks what are y'all planning on doing over
Speaker 1: the Thanksgiving break? I imagine for most of us it will
Speaker 1: be playing lots of games, because, like I said, we
Speaker 1: have to send in our top ten games soon for
Speaker 1: Game of the Year deliberations, and usually Thanksgiving break kind
Speaker 1: of turns into a few days where we try to
Speaker 1: play rest as many games as possible.
Speaker 4: Yeah, it is like the mad dash of like all year,
Speaker 4: You're like, I have plenty of time. I'll just play whatever,
Speaker 4: I'll do whatever, I'll rewatch Avatar, the Last Airbender, and
Speaker 4: it'll be fine. And then like Thanksgiving is like I
Speaker 4: never played Paradise Killer.
Speaker 2: You should Killer, so it's so good. I'm really hoping
Speaker 2: that more folks play it.
Speaker 4: Yeah, and for for context, if you don't know how
Speaker 4: our Game of the Year deliberations work, there's basically some
Speaker 4: magical formula where we base our deliberations around submissions from
Speaker 4: the entire team, kind of like in the aggregate, to
Speaker 4: help narrow down the initial conversation. There is math involved.
Speaker 4: I'm not sure who does the math. It might be
Speaker 4: a spreadsheet that does the math. It is spreadsheet, Yeah,
Speaker 4: but we have to we submit like a ranked list,
Speaker 4: and then there are awarded points in the background before
Speaker 4: we start the meeting. Because it would suck to go
Speaker 4: into a meeting and be like, so, everybody, what games
Speaker 4: do you think are good? And then we'd all be
Speaker 4: shouting out different things and it would be a mess that.
Speaker 1: We don't different things. Yeah, and it's a mess as but.
Speaker 4: Yeah, I had a meeting today that was like how
Speaker 4: should we do this? Over zoom and I was like,
Speaker 4: I we.
Speaker 3: Don't appear this year, And I feel like he was
Speaker 3: that was a really good mediator.
Speaker 2: Yeah, just like cutting people off if they were going
Speaker 2: not in a bad way, but like yeah, keeping everyone
Speaker 2: on track and be like, no, that's not relevant to
Speaker 2: the discussion. What happens, keep it back on track.
Speaker 4: Yeah. So so for me, my answer is definitely, like,
Speaker 4: my priority is to play Hades.
Speaker 1: Yes, it's all.
Speaker 4: We're playing Hades, and then Paradise Killer is another one
Speaker 4: I want to play. There are a lot of games that, like,
Speaker 4: I still want to play, but like, I don't feel
Speaker 4: I need to play them before deliberations because they're like,
Speaker 4: like I feel like there are plenty of people who
Speaker 4: can talk about final fantasies, even remake. I don't need to, Like,
Speaker 4: I don't need to add on to that. They've got
Speaker 4: that cupboard. I'd rather play some stuff that like I'm
Speaker 4: personally really interested in that I also think could be
Speaker 4: a contender for our list. So then I can like
Speaker 4: have a more thorough list for my self. So yeah,
Speaker 4: and then you know, eating food with my family gonna
Speaker 4: be doing that as well. My dad got two pumpkin pies.
Speaker 4: Hell yeah, I love pumpkin pie. And I looked at
Speaker 4: the first pie my mom got and I was like, oh,
Speaker 4: I don't know if that's enough pie. And my dad
Speaker 4: went to the grocery store today because my mom forgot potatoes,
Speaker 4: and he got another pumpkin pie. And I was like well,
Speaker 4: goods that we're covered. I don't have to feel guilty
Speaker 4: about eating this pie. There's like one for me.
Speaker 1: I think my what I'll probably be doing is trying
Speaker 1: to get the platinum and Demon Souls. I should be
Speaker 1: playing other stuff, but I want to get the platinum.
Speaker 1: I want to get the platinum before Cyberpunk comes out,
Speaker 1: and I feel like the best chance to do that
Speaker 1: would be over the break because if my calculations are correct,
Speaker 1: I think I'm at least going to have to do
Speaker 1: one more run through that game, which could take a bit.
Speaker 1: So those are my plans. And then yeah, eating food
Speaker 1: with family, eating.
Speaker 2: Food with my roommates and they were roommates now. And
Speaker 2: then I've got calls planned with my family this weekend.
Speaker 2: Actually don't talk to them every weekend, but given that
Speaker 2: it's a holiday and I've got a few days off,
Speaker 2: go and do that, play games. I want to catch
Speaker 2: up with the undoing. Oh also, it's the Bakeoff finale.
Speaker 2: But we're mad at Bake Office. It's been ridiculous, not happy.
Speaker 2: And I know Paul Hollywood says it's based on a
Speaker 2: week to week performance and previous weeks don't count. Well,
Speaker 2: that's bullshit poll and you know it is, Laura. It's
Speaker 2: been in the bottom for so long. I haven't caught up.
Speaker 4: But I watch a lot of competition shows, and I hooreheartedly, horror,
Speaker 4: wholeheartedly agree.
Speaker 1: That good we got a name for this week.
Speaker 4: I agree that basing it just off of the one
Speaker 4: week's performance is just absolutely unfair. That happens on Holiday
Speaker 4: Baking Championship, which is subpar compared to Great British Bakeoff.
Speaker 4: But I've been watching a lot of like Holiday my Mom,
Speaker 4: and I've been watching a holiday crafting show.
Speaker 2: Oh you've seen that one on Netflix with Mister Christmas.
Speaker 3: No.
Speaker 4: I think now I'm changing my Thanksgiving plans. But I
Speaker 4: really just it's very annoying.
Speaker 2: I miss Mary Berry me too.
Speaker 1: Prue.
Speaker 2: I started off, sorry, it's just gone into bakeoff minute.
Speaker 2: It's been gone for the last couple of weeks.
Speaker 1: We're back.
Speaker 2: I gave Prue a good shot, but Mary is the Queen.
Speaker 2: Mary is the og Also Prue her voice, her mouth
Speaker 2: always sounds claggy when she's just had something to eat,
Speaker 2: like she needs a sip of water. And I have
Speaker 2: I have, I have me sophonia, and it just makes
Speaker 2: me uncomfortable.
Speaker 4: It's not a nice sound. Claggy, it's a good word.
Speaker 2: Claggy is a fund Yeah, it really paints a picture.
Speaker 4: It sure does.
Speaker 2: That's why I like it.
Speaker 4: It's like almost on Amunopia, is what I like about it.
Speaker 1: John Luke, what are your plans?
Speaker 4: Uh?
Speaker 3: I'll probably play. I think I need to play more
Speaker 3: yaku It's already on my list. It's just now how
Speaker 3: high will it go? I need to play more to
Speaker 3: determine that, because that could change the entire course of
Speaker 3: of you know, discussions.
Speaker 2: Look, I feel I feel there's a good contingent of crime.
Speaker 2: I feel like you're all the crime boys I saw.
Speaker 3: I saw a couple of crime gangs in one of
Speaker 3: the slick channels the other day. Being like I put
Speaker 3: Yakuza in my list, I'm like, yes, you.
Speaker 4: Were like retribution.
Speaker 3: Finally this is all what was it? Twenty seventeen, Yeah,
Speaker 3: twenty seventeen.
Speaker 4: Yakuza has not has had a How do I put this?
Speaker 4: It's just, you know, it gets it gets shifted sometimes.
Speaker 3: I think, yeah, now now's the time. There's never been
Speaker 3: a better time for Yakuza. So then so there's that,
Speaker 3: and then honestly, I think we're gonna start putting up
Speaker 3: Christmas decorations. Georgia is wild about Christmas, and because we
Speaker 3: aren't visiting my family this year, we're like we have
Speaker 3: to go hard on the Christmas decoration. So we're already
Speaker 3: about to fake tree. And she wanted to put up
Speaker 3: like right away, and I was like, you're and get
Speaker 3: sick of it. Don't do that, And so I told
Speaker 3: her after Thanksgiving, so she is like the second thing
Speaker 3: that tree up, We're going full Christmas mode.
Speaker 4: I think decorating for Christmas is like a really adult
Speaker 4: thing to do, Like it it gives your place a
Speaker 4: sense of permanence because I feel like in my life,
Speaker 4: I like haven't decorated for Christmas because I was leaving
Speaker 4: the place I was living to go somewhere else, or
Speaker 4: my parents were doing the decorating. I haven't like lived
Speaker 4: in a place where I was going to stay there
Speaker 4: for Christmas and do the decorating myself. So that is
Speaker 4: the most adult thing I've ever heard of. Yeah, yeah,
Speaker 4: I've been proud of you guys.
Speaker 3: It'll be our first time fully decorating because it also,
Speaker 3: like I mean, you know, I mentioned earlier our previous
Speaker 3: apartment like I think we like got like a really small,
Speaker 3: dinky tree, but it's like you couldn't decorate in that apartment,
Speaker 3: Like you added the tree and you're like, okay, well
Speaker 3: now we have to kind of around the tree around it,
Speaker 3: you know, so we get into the kitchen, we can
Speaker 3: actually like put a tree somewhere and put things under it.
Speaker 3: Very exciting.
Speaker 1: Well, anyway, that's been episode sixty nine. Nice, nice of games,
Speaker 1: fun after Dark. Thank you all so much for listening,
Speaker 1: and thank you guys for joining me this week. Before
Speaker 1: we go, Lucy, what are you working on and where
Speaker 1: can people find you? Well?
Speaker 2: You, Phil and I had a chat about shagging in Cyberpunk.
Speaker 4: So did you say it like that?
Speaker 2: No?
Speaker 4: I didn't think I would go fuck off?
Speaker 2: I did, but it's fine. I interrupted, Fine, I started,
Speaker 2: I started talking, and then I was like should I
Speaker 2: I'm just gonna it's a video on Sunday after So
Speaker 2: we did know that that kind of undermines the entire video.
Speaker 2: So last week John Luke, myself, and Phil did a
Speaker 2: video about Phil's sixteen hour hands on with Cyberpunk, and
Speaker 2: then Jake, Phil and I did a video about what
Speaker 2: sex and relationships are like in cyberpunk, so not only
Speaker 2: like romantic entanglements, but also just like your relationship with
Speaker 2: Johnny Silhand, which is like, I didn't realize how much
Speaker 2: of an important by that game that really is and
Speaker 2: how you interact with him, And honestly very excited at
Speaker 2: the prospect of Keanu Reeves just being around all the time,
Speaker 2: all the time, and so that should be up by
Speaker 2: the time this podcast goes out. And I'm on Twitter
Speaker 2: at Lucy James Games probably complaining about the Assassin's Creed
Speaker 2: cross saves.
Speaker 1: Kelly, how are you.
Speaker 4: I'm on Twitter at Inky jojico I, NKO, I d
Speaker 4: O j I KKL. If you've been listening to the podcast,
Speaker 4: you probably know how to develop by now. I you know,
Speaker 4: I talk about animal crossing mostly it's the safest It's
Speaker 4: the safest topic for me talk about on Twitter, So
Speaker 4: that's what I stick to. And you know, I most
Speaker 4: of my job is editing and planning and doing stuff,
Speaker 4: so always working, but not always publishing things. But I
Speaker 4: did review Call of Day. That final review is up
Speaker 4: now if you haven't read it. I'm really happy with
Speaker 4: my zombies analysis in particular, which I think that was
Speaker 4: the thing I was most like the biggest question mark
Speaker 4: for me, so I'm actually I can say like, I'm
Speaker 4: actually really proud of that one. It's very good, which
Speaker 4: is I don't often feel that way when I publish things,
Speaker 4: and I'm like, oh God, time to die. So yeah,
Speaker 4: feeling good.
Speaker 1: John Luke, how about you.
Speaker 3: I can find me at John Lake Sypeke and I
Speaker 3: am cutting the video review for Phil's review for Destiny
Speaker 3: to be on Light that should be already up by
Speaker 3: the time.
Speaker 1: This is up.
Speaker 3: And yeah, that was kind of it. Trying to try
Speaker 3: to keep it light this week week, not not trying
Speaker 3: to do too much if I can help it.
Speaker 1: Yeah. Same, i'ven't done a whole lot this week. I've
Speaker 1: been just planning for things coming down the line, yea exactly.
Speaker 1: But before we end, I do want to give a
Speaker 1: shout out to Grand Ninja trainer Dan, who damned me
Speaker 1: on Twitter this morning because he said that I found
Speaker 1: the podcast early last month and I've been catching up
Speaker 1: and loving all the podcasts. I finished episode thirty nine earlier.
Speaker 1: The dude listened to almost forty episodes of this podcast
Speaker 1: in like a couple of weeks, So that's crazy A
Speaker 1: and B. Also, he probably won't get to this episode
Speaker 1: for quite a while, but when he does.
Speaker 4: A nice shoutout, in a nice shout.
Speaker 1: Out, but anyway, you can find me at Jacob Deck
Speaker 1: and with that we will see you next week.
Speaker 2: Happy Thanksgiving. For today nice, I'm British, still to return
Speaker 2: to