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Speaker 1: Sorry, I just choked on so much water.

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Speaker 2: That's it. That's it. That's the start of the show.

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Go go into it. Be it, bro we didn't get

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Come on, hey, everybody, this is the start.

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Speaker 1: Welcome back to the fire Escape cast. It is who

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the fuck knows what day it is, it's episode eighty seven.

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That water went straight into my lungs.

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Speaker 2: I think, oh man, it'd be funny if it was

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like anything but water.

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Speaker 1: No, it's just water. I have tea here too, but

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that'd be funny. That would have hurt because this is hot.

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Speaker 2: Oh yeah.

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Speaker 1: We were trying to get room silence for Jake. This

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is all. This is all really nitty gritty stuff. And

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then I just choked on water.

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Speaker 3: And then it's fun to watch you like knock in

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a second, go though. This must be how the Olympians

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feel when they are competing and there's no redo and.

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Speaker 1: You just to go. I mean, I'm like stevens Netterosic.

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If I walked up to the pommel horse, did one

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spin and then crouched punched it and then fell off, do.

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Speaker 3: You get you'd get bronze.

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Speaker 1: No, I just lose. I would fall off the pommel

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horse completely, Okay.

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Speaker 2: Is he the guy who's a wiener hit the bar

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on the way down?

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Speaker 1: But that's that's that.

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Speaker 2: He didn't like get like, didn't like ruin his wiener

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or anything. Right, Like he's okay, like we could laugh

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at it.

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Speaker 1: No, Yeah, I think those poles are pretty flexible, Okay,

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And so is the thing he's jumping over. There's got

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a lot of good stuff. We we've uh, we were

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not super excited for the Olympics, but then the day

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one we started watching him, we've been they've been on

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all the time in our apartment.

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Speaker 2: Feels like I've just seen the wiener guy.

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Speaker 1: That makes sense. You've probably seen the Turkish air pistol

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guy with his hand in his pocket. You've seen him.

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He there's that event where they're using like the air

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pistol on the target. But a lot of people have

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like this these crazy metal your solid squei apparatuses. He

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just like basically had a hand in his pocket and

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regular glasses and like kind of just nonchalantly walked up

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and got what silver I think, oh wow, to the Korean.

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Speaker 3: I think the girl who had all this stuff also

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looked really cool with all of her goggles and glasses

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and do dads. I love watching the Olympics. It makes me.

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It's the most patriotic I get every four years. I

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basically like only stew about the things I don't like

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about America, and then during the Olympics, I put on

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my American flag cap and root for the gymnastics team

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because they always do so good. And again they got

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the gold, so I was really proud of the girls.

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They just killed it.

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Speaker 2: Are we generally good at Olympics as a country.

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Speaker 3: It depends, but we're known for getting up there on

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the metal counters, so like they usually compare how many

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medals each country gets, and I think we were up there,

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although I don't actually know where we fared, but we

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were stuck it last time.

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Speaker 1: I looked no no, no, no no. That's because track and

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field hadn't started yet. We're well ahead of China. China

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has I think more golds. Let me, yes, We're almost

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like always really good at the Olympics. So China has

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twenty one gold medals, we have twenty, but we have

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seventy eight. Totally have fifty three. Wow, France is doing

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pretty well. They're at forty eight medals.

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Speaker 2: What do we suck at?

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Speaker 1: Well? It's the first time men's gymnastics as a team

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got medal since two thousand and four. Mary, you would

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probably know more than me something like that. We're generally

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really good at swimming. This is the first time ever

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in Olympics history that the four by four individual or

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four by four medley relay we did not get the gold.

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That's when they do four guys or four women, but

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in this case is the men. Each person on the

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team does a different stroke, and that's the first time

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we've lost it ever.

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Speaker 2: Yeah, okay, the Olympics. Is Michael Phelps still doing the

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swimming thing?

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Speaker 1: No, not for a while. Oh he was there, he commentates.

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He's like a big pundit now he uh he his

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coach at Arizona State is now coaching like the fastest

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swimmer in the world, who is French Land Marshaan and

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Michael Felt. He broke Michael Phelps record for forget what

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stroke it was, breast there's a lot of sexual terms

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in swimming. Yeah, breaststroke, that's about it.

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Speaker 2: Stroke stroke I meant and stroke are both yeah. Yeah. Uh.

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Speaker 1: Basketball has been fun to watch because it's a ton

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of players I usually hate because they're on the other

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teams that are on team with Steph Curry now and

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Steve curR is coaching. He's a Warrior's coach. It's fun.

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Speaker 2: They like all NBA players.

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Speaker 1: Yeah, and they're playing a lot of NBA players on

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other teams. But it's it's a pretty scary lineup. It's

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always scary, but it's like Lebron, Kevin Durant, Steph Curry,

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Devin Booker, Joel Embiid, Anthony Davis. It's a lot of

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good players.

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Speaker 2: If there was like a dude that was incredibly good

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at basketball but had no desire to play in the NBA,

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could he be on the team Technically with the NBA players.

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Speaker 1: I think, technically, yeah, there's nothing to stop because I

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don't I forget what year they started allowing NBA players.

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I think it was the Dream Team with Bird Jordan Johnson.

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Speaker 3: I like the idea of just getting one unbelievably tall person. Yeah,

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they're not really necessarily, but they stay really close to

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the net and then they put it in there.

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Speaker 1: There's a French player. He plays with the San Antonio

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Spurs in the NBA, but he plays for France and

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the Olympics. He's a center, he's seven to four.

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Speaker 2: Remember that Billy Crystal movie My Giant. Yeah, who was

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that guy? Was he a real basketball player? I'm gonna

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look him up. He was really tall. Georgia and mort

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Sean he was seven but seven he's still alive.

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Speaker 1: Wow?

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Speaker 2: Seven? Seven's insane?

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Speaker 1: You say. Photo of Shaq and Simone Biles standing next

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to each other from a few.

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Speaker 3: Us, Yes, that's shocking.

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Speaker 1: She's four to eight, oh geez. Yeah, and he's he's

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seven to one or seven feet tall or something.

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Speaker 3: She's like not even to his waist. It just looks

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like a.

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Speaker 1: Small child yea, and a huge adult man, which is

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what he is.

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Speaker 3: Which is what he is. That is accurate.

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Speaker 2: We've got a couple of those photos of Bonk and

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professional wrestlers like The Big Show and No Moas who

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are like seven foot plus and she's five foot.

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Speaker 1: It's always fun. It's like, how are we the same species?

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It's crazy?

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Speaker 3: How tall was Andre the Giant.

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Speaker 2: Shoot or work height?

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Speaker 3: What?

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Speaker 1: In real life?

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Speaker 2: You're normally spared this because he wrestling pan ratio is

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not cross on this podcast, so I don't poison this

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one with wrestling doc uh, he was built at seven

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foot four or he might have been build at seven

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to six. Wikipedia has him listed as a shoot seven

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to four, which is real. Shoot is real. Yeah, let's see.

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Speaker 1: That's how it all women yama is It's it's crazy,

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but yeah. The Olympics have been super fun to watch.

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Paris has been like killing it it all everything I'm

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reading and like, uh seeing everybody seems excited. The crowds

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are packed. Beach volleyball has been super fun to watch.

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Tennis was fun. Djokovic got his first Olympic gold. I

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don't know, we weren't looking forward to them, and all

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of a sudden they started. We're like, oh, yeah, this

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is really cool. When it's We're also coming off of

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the COVID Olympics where nobody was in the stand, so

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obviously no whay to go up. Well you can only

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go up from there. But it's still been super fun.

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Speaker 2: I've definitely seen more Mario and Sonic Olympics than real

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shoot Olympics. Yeah, it doesn't surprise me, but I think

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I think I would like it. I like competitions.

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Speaker 1: You know, there's some like fun stuff like there's break dancing, Oh,

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there's the table tennis is always just those are honestly

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the most impressive people at the entire Olympics. I don't

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understand how their brains work that quickly.

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Speaker 3: Skateboarding is fun to watch skateboards the Olympics, it is.

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They add them all the time, all the time. They'll

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be like, this is a new sport. Everyone's really stoked

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about it. What do you think? And then there's probably

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some kind of like secret elite process that we're not

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privy to, or they decide whether or not it's allowed

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in Still cool.

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Speaker 2: Yeah, I love competitions and I love the idea of

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like finding out like the objective best in the world

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at something, And it seems like that's what the whole

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point of the Olympics is.

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Speaker 3: That's why I feel like there should be more like

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best in the.

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Speaker 1: World for us to congratulate.

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Speaker 2: You know, I'm just realizing it as I talk it

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out in my head.

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Speaker 1: It's like, wow, you're getting there.

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Speaker 3: For Like, didn't they talk about sports?

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Speaker 2: Oh yeah, we talked about esports. I do remember that.

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Speaker 1: Yeah, yeah, yeah, we've talked about real sports too, But

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the sports on the Olympics. No, not yet, but there's

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it's been discussed. I'm sure. Actually, I'm not sure. I'm

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just saying that has it been Mary, you seem to

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think it has been.

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Speaker 3: Gold medal, Tetris finalist. I mean, I just think like,

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there's there's a world here where we can compete with

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who is best at Mario Party, and.

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Speaker 2: I bet it would be an event that Jeff Keeley

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owns and charges a lot of money for can broadcast.

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Speaker 3: No, I don't let them get his mits on that.

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Speaker 1: Hey, will guys welcome to No, that's JFK.

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Speaker 3: Hold on second, it's the same keep going.

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Speaker 1: Okay, guys, Hey, everybody, welcome to gaming's biggest night. No,

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it is not the Game Awards. It is the Olympics.

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For the first time ever, we are here. Also here

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my friend Hideo Kojima. That's all I've got. I think

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it was better the first time I ever tried it

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randomly covered in medals, and I'm.

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Speaker 2: Wearing it went all the The best game developer of gold, silver,

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and bronze A word.

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Speaker 1: Just keeps trying to give the gold today and I

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was like, I don't play overwatch.

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Speaker 2: Mike. You said something a second ago and then said

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you weren't actually sure of it, which reminded me You've

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got a little corrections I heard.

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Speaker 1: Yeah, apparently, what do you want to call it? Sparkling

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water hydrates you just as much. Which here's my question.

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Does that mean that if I had this cup filled

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to the brim with still and then the same exact

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size cup filled to the brim with sparkling drinking, each

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of those would hydrate me equally.

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Speaker 2: Yeah, if you just dumped a bunch of bubbles in there,

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it wouldn't suddenly make it not hydrate gas.

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Speaker 1: It takes up. It takes up. It's like that's going

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to change the volume.

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Speaker 3: Yeah, the volume. There we go.

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Speaker 1: So okay, So my question is how, and this is

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a genuine question because I don't fully understand it because

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the bubbles take up space.

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Speaker 2: I never thought of that.

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Speaker 1: So if you drank the same liquid volume of both,

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I can't. I don't understand how sparkling would hydrate you

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as much.

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Speaker 2: What if the bubble is like super What if the

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bubbles maybe.

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Speaker 3: It's that small it's like, yeah, maybe it's like an

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insequential amount of volume.

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Speaker 2: Or what if the bubbles have like a hydration multiplier,

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Like they take up a little bit of space, but

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they have a times two hydration factor.

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Speaker 1: I don't know maybe, but like I mean, I don't

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think that's the thing, but who knows that?

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Speaker 2: Yeah?

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Speaker 3: What if? What if it's not a bunch of little bubbles?

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What if it's one big bubble. You last episode for

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saying there was really wrong of me to call it

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the sphere?

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Speaker 2: I right, I remember talking about the orb or the sphere.

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I thought that was Mary's whole gimmick, though it was

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she came up with it.

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Speaker 1: I truly don't remember.

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Speaker 2: But I think the orb is Mary is doing also.

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Speaker 1: But people did support my claim that what do you

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want to call it? What's the water thing? You freak

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out about? Liquid death? Oh yeah, yeah, that has like

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non natural additives.

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Speaker 2: As a gave something in it.

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Speaker 1: A gave is natural, but it's also got.

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Speaker 3: Dan's like, listen, it's got chemicals. They saw a gove and.

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Speaker 2: That hang on, I'll look at me. Okay, carbon and

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water gave nectar, centric acid and natural flavors.

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Speaker 1: That's it, Okay, yeah, okay.

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Speaker 2: Yeah, and their iced tea has a small amount of

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natural caffeine from black Tea.

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Speaker 1: Okay, But I still will never take liquid advice from

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you because you drink prime.

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Speaker 2: I'm leaning more on liquid death. These days.

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Speaker 1: Liquid death is great. We went to we didn't on

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location project at a game studio in the summer and

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or sorry in the spring and they stock their fridges

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to the brim with liquid death. That was my first.

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Like we were at the studio for like a week,

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so I was just pounding them. Mango is awesome. We

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talked about me the best. Yeah, mega chan sounds great.

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I like, I like, is it just like mixed berry something.

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They're all puns grape berry something like that. Yeah, craefberry.

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But I okay for the people who wrote in that's

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my question is all things being equal, and I have

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two glasses filled to the brim. The's same size glass,

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same hold, the same volume. If one is sparkling water,

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one is still water. Would the still water not hydrate me? More?

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Are the bubbles that in like small that it doesn't

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make a difference, because that's vexing to me.

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Speaker 3: I have a coworker who strongly believes that the temperature

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of the water impacts how hydrating it is.

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Speaker 1: Now.

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Speaker 3: Their theory is that if you were to have you

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ever heard of like people who are like in a

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frozen tundra and they're eating snow for water, and it

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actually doesn't hydrate you because your body has to regulate

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the snow right, has to melt it in your tum

283
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tum turn it into water. And the amount of energy

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that it takes your body to melt the snow into

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water is more than the hydration you get from the snow.

286
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So eating snow doesn't replenish your hydration. It actually will

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make you more deep.

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Speaker 1: There's like survival books and stuff that I've read. Yeah,

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they put the snow in pots and stuff if they

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can make camp and boil it.

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Speaker 3: Correct, that's the max version. What my friend is saying

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is that you should always be drinking room temperature water

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if you get a cold drink.

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Speaker 1: Yeah, but we're not on the tundra. We're just sitting

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at desk writing about videos.

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Speaker 3: Know what we're talking about. We're talking about what hydrates

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you the most, and what hydrates you the most is

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room temperature liquid that your body doesn't have to alter.

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Speaker 1: Well, is this related to Apparently it was like, uh,

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it was debunked that the cub Scouts used to teach

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you if you are hot, overheated, like out in the wilderness,

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you drink something hot to cool you down because your

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body senses something hot going into you and then works

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to cool your entire body down. But then they debunked that.

305
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They're like, you know, you, guys, this is stupid.

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Speaker 2: The boy Scouts stupid.

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Speaker 1: I mean, thinking a lot of things right, but like

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they don't teach that anymore. I don't think. You know

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how often I you know, how seldom I talk about

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something without having all the evidence to back it up.

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Speaker 3: Are you a boy Scouts?

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Speaker 1: No, Jeff was not. Jeff grab was what what did

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he become an eagle Scout? Uh?

314
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Speaker 2: No, I think he just meant to boy scouts.

315
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Speaker 1: Oh that's like the blue Belt of boyscouts. So fun.

316
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Speaker 2: Yeah, just say his house for a weekend to make fire.

317
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I did. Yeah, it was awesome. I stayed in his basement,

318
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which is like kind of like my basement where it's

319
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just like nothing but like a game zone thing. It's

320
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just it's just game ship everywhere. And he had a

321
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pulled out couch and I just stayed down there and

322
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it was like a cool like it was like staying

323
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in a fun college apartment or something, and I had

324
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the floor to myself, he had a bathroom and everything.

325
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Manati came over, went to see wrestling. We went to bars.

326
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Went to a really great place called sixteen Bit in Cleveland,

327
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which is like a barcade, but you know, there's like

328
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a million barcades now, and they're all like kind of

329
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like the same kind of dingy ish. They all got

330
00:16:07,600 --> 00:16:09,639
kind of that same vibe. This had like a really

331
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kind of I don't know how to describe interior decoration stuff,

332
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but it was just like sharp. It was sharply put together.

333
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And they had all these bar games. They had Baci ball,

334
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They had this new one where I'd never seen before,

335
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where you throw these these circles at a circle on

336
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the wall and there's hooks on it. Does it sound familiar?

337
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Speaker 1: Is it on a string?

338
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Speaker 2: No, it's like a big ass dartboard. It's like the

339
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biggest dartboard you ever saw it, and you're throwing rubber

340
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hoops at it.

341
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Speaker 3: Ring Toss.

342
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Speaker 1: No, No, that's what the bottles right, that's.

343
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Speaker 2: A carnival game.

344
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Speaker 3: Yeah, you're describing.

345
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Speaker 2: Ring tom No, hang on, I'm let me google ring

346
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toss here hoops. No, No, this is no. This is

347
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on the wall. The big dartboard on the wall. Ring

348
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Toss looks to be on the ground.

349
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Speaker 1: Jake Dan was just hammered and he was on the

350
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floor trying to play that's what.

351
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Speaker 2: Are you tossing rings? But it's goddamn, I don't know

352
00:17:06,440 --> 00:17:07,000
what to google.

353
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Speaker 1: So I love video games, but if you put like

354
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yard games in my vicinity, I will go to those

355
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ten times out of it.

356
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Speaker 2: Oh yeah, and so we did all. We did the

357
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fake ring toss thing. We did watch the ball. They

358
00:17:20,240 --> 00:17:22,640
had duck pin bowling or it's the like short like

359
00:17:22,680 --> 00:17:25,359
bowling alley with the pins on the strings that go

360
00:17:25,440 --> 00:17:27,720
back in. It had this tiny little cage where you

361
00:17:27,720 --> 00:17:29,720
could like put your legs in and play soccer on

362
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like a tiny soccer field in a cage. But then

363
00:17:31,920 --> 00:17:34,079
it also had like a billion arcade games and all

364
00:17:34,119 --> 00:17:36,720
on free play and everything, and brewery stuff everywhere and

365
00:17:36,759 --> 00:17:39,079
like fun cocktails. That place was fucking great. I've been

366
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to a million barcages with that sixteen bit, and Cleveland

367
00:17:42,039 --> 00:17:43,200
was maybe the best I've ever been to.

368
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Speaker 3: What were you doing in Cleveland?

369
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Speaker 1: Uh?

370
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Speaker 2: SummerSlam? Wwe was there and it's like, well, you know,

371
00:17:48,519 --> 00:17:51,359
Manatti and Greb both lived near there, and not a

372
00:17:51,400 --> 00:17:53,640
lot of excuses to go to Cleveland. There's not really

373
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like game stuff out there, so it'sa liked, well, fuck,

374
00:17:55,839 --> 00:17:57,440
let's go to a wrestling thing with my friends. So

375
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I went after the weekend and it was just a blast,

376
00:17:59,599 --> 00:18:00,000
great time.

377
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Speaker 3: Did you go to the Rock and Roll Hall of Fame?

378
00:18:05,000 --> 00:18:05,319
Speaker 2: Did not?

379
00:18:05,720 --> 00:18:09,880
Speaker 3: No, we did number one claim to Fame.

380
00:18:10,279 --> 00:18:13,359
Speaker 2: We thought about it. We thought about it on one

381
00:18:13,400 --> 00:18:15,880
of those afternoons, but then we just watched Grub try

382
00:18:15,920 --> 00:18:19,279
to set an nes speed run record on Mario one,

383
00:18:19,680 --> 00:18:21,200
which is pretty much the same as the Rock and

384
00:18:21,240 --> 00:18:22,200
Roll Hall of Fame, right.

385
00:18:22,599 --> 00:18:24,440
Speaker 3: Yeah, the Olympics of rock and Roll.

386
00:18:24,880 --> 00:18:27,000
Speaker 2: Yeah, we literally were like sitting around and we had

387
00:18:27,000 --> 00:18:29,119
like several hours and it was like, should we go

388
00:18:29,119 --> 00:18:31,240
to the Rock and Roll Hall of Fame? Well, we

389
00:18:31,319 --> 00:18:34,119
have time before SummerSlam and it is right next door.

390
00:18:34,279 --> 00:18:36,079
But then we all just decided to sit around and

391
00:18:36,079 --> 00:18:38,519
watch Grub blay Mario, which was nice. It was very nice.

392
00:18:38,720 --> 00:18:40,119
Speaker 3: It is hard to justify it.

393
00:18:42,039 --> 00:18:43,640
Speaker 2: Nobody did much better than I did.

394
00:18:44,000 --> 00:18:46,599
Speaker 3: No, I've been to the Rock and Roll Hall of Fame.

395
00:18:47,160 --> 00:18:49,880
So I'm frying Columbus, which isn't too far away, and

396
00:18:49,920 --> 00:18:51,480
so we used to go to Cleveland for like a

397
00:18:51,519 --> 00:18:54,359
couple of things. Not often though, because there's not really

398
00:18:54,400 --> 00:18:57,640
a lot of good reasons to go to Cleveland, But

399
00:18:57,680 --> 00:19:01,640
I went once for a film festival and I remember

400
00:19:03,240 --> 00:19:05,240
doing rock and roll in Fame there.

401
00:19:06,680 --> 00:19:07,200
Speaker 1: Did you like it?

402
00:19:08,440 --> 00:19:10,200
Speaker 2: Yes, it was the coolest thing there.

403
00:19:12,000 --> 00:19:14,759
Speaker 3: I don't think I really was stoked about anything. But

404
00:19:14,799 --> 00:19:18,759
I was also probably like fifteen and not very wise

405
00:19:18,839 --> 00:19:19,880
to rock and roll then.

406
00:19:21,160 --> 00:19:23,880
Speaker 2: And my dad drove out there once just to go there,

407
00:19:23,880 --> 00:19:26,200
like from Kansas, and spent like two whole days at

408
00:19:26,240 --> 00:19:27,680
the Hall of Fame. Like he's the guy that like

409
00:19:27,720 --> 00:19:30,799
reads every plaque and just like takes his damn time

410
00:19:30,839 --> 00:19:32,640
at every museum. But he loved it.

411
00:19:32,640 --> 00:19:34,880
Speaker 3: It's a memorabilia place, right, So it's like if you

412
00:19:34,960 --> 00:19:38,200
want to see the scarf or like the boa that

413
00:19:38,279 --> 00:19:43,359
Jimmy Hendrix wore while he was at the Palooza, then

414
00:19:43,400 --> 00:19:47,559
that's the place that you go. But you know, you

415
00:19:47,640 --> 00:19:51,920
have to be really interested in artifacts from that era.

416
00:19:52,079 --> 00:19:54,160
Lots of guitars, lots of say they have like a

417
00:19:54,240 --> 00:19:57,799
hall of guitars, right, they do, and it does look nice.

418
00:19:58,000 --> 00:20:00,559
I just don't think I had the aware at the

419
00:20:00,599 --> 00:20:02,839
time that I went to a really appreciate it.

420
00:20:03,720 --> 00:20:07,319
Speaker 2: One thing I've learned is just boomer Cat nip argument

421
00:20:07,599 --> 00:20:11,319
is they love it when hip hop acts get inducted

422
00:20:11,359 --> 00:20:13,920
into the Rock and Roll Hall of Fame, Right, yeah,

423
00:20:13,960 --> 00:20:16,559
that is something a lot like. You know, I think

424
00:20:16,599 --> 00:20:18,640
like EM and M's in there, Run DMC, and you know,

425
00:20:18,720 --> 00:20:21,119
Doctor Dray and Snoop. I think I think they're in there.

426
00:20:21,160 --> 00:20:24,640
But it's just I've seen many sixty plus year old

427
00:20:24,720 --> 00:20:27,319
men talk about, well, you wouldn't put led Zeppelin in

428
00:20:27,319 --> 00:20:29,680
the wrap Hall of Fame, and it's like they put

429
00:20:29,680 --> 00:20:32,079
every classic rock band in. They're already. They need to

430
00:20:32,119 --> 00:20:36,119
stay open and keep doing. What do you expect? You know, Yes,

431
00:20:36,240 --> 00:20:37,480
they have a business to run.

432
00:20:37,880 --> 00:20:40,880
Speaker 1: I wonder if those people who got inducted in the

433
00:20:40,960 --> 00:20:43,079
Rock and Roll Hall of Fame actually cared or wanted

434
00:20:43,119 --> 00:20:45,079
to be because there's a hip hop It's in New York.

435
00:20:45,079 --> 00:20:46,880
It's much smaller, but there's like a hip hop Hall

436
00:20:46,920 --> 00:20:47,519
of Fame too.

437
00:20:48,000 --> 00:20:51,400
Speaker 2: Oh sure, yeah, I want to go back there because

438
00:20:51,400 --> 00:20:52,920
I really did have a great time, and I would

439
00:20:53,000 --> 00:20:54,240
go to the Rock and Roll Hall of Fame if

440
00:20:54,279 --> 00:20:57,359
I went back. But honestly, I was super impressed by Cleveland.

441
00:20:57,400 --> 00:20:59,559
It was just very much it was a Midwest city,

442
00:20:59,759 --> 00:21:03,880
and I've learned that I just between you know, Kansas City, Chicago, Minneapolis.

443
00:21:04,160 --> 00:21:06,759
There's just a certain vibe to a Midwest city that

444
00:21:06,839 --> 00:21:08,599
I like a lot. Like I don't like the rural

445
00:21:08,640 --> 00:21:10,720
parts of the Midwest as much, but you know, a

446
00:21:10,839 --> 00:21:13,799
mid sized Midwestern city is what I'm used to.

447
00:21:14,079 --> 00:21:16,319
Speaker 1: Well, you grew up in Kansas with like Kansas City

448
00:21:16,359 --> 00:21:19,640
and like right sort of there, like aspiring to it

449
00:21:19,680 --> 00:21:21,480
for a bit and then going to college and Lawrence

450
00:21:21,519 --> 00:21:23,279
and like, I think Kansas City being there the whole time.

451
00:21:23,319 --> 00:21:25,119
I think it's kind of that's how I felt about

452
00:21:25,680 --> 00:21:27,880
Syracuse being five hours from New York City. We were

453
00:21:27,880 --> 00:21:29,480
always kind of looking up to New York City.

454
00:21:29,799 --> 00:21:33,680
Speaker 2: So yeah, we just never it was we were always

455
00:21:33,720 --> 00:21:35,640
just in the We were suburban as hell. It was

456
00:21:35,720 --> 00:21:38,400
Johnson County, Kansas. It was just like that's where all

457
00:21:38,440 --> 00:21:41,799
the you know, suburban kids went to school basically. So yeah,

458
00:21:41,839 --> 00:21:43,480
what until that extra life trip I did a couple

459
00:21:43,519 --> 00:21:45,440
weeks ago where I was like actually staying downtown and

460
00:21:46,039 --> 00:21:48,599
Kansas City has like come pretty far since I left

461
00:21:48,640 --> 00:21:52,799
in nine But yeah, yeah, Midwest cities good stuff.

462
00:21:53,279 --> 00:21:55,880
Speaker 3: They're not bad. There's a whole bunch of them over there.

463
00:21:57,160 --> 00:22:00,160
I don't think I have too many family left in Ohio.

464
00:22:00,279 --> 00:22:02,720
But man, the next time you do a trip to

465
00:22:03,000 --> 00:22:05,599
the ye old Ohio, I might come with you. I

466
00:22:05,680 --> 00:22:07,680
like that kind of stuff. It's been a while since

467
00:22:07,680 --> 00:22:11,279
I've been in. Yeah, I got some I got some

468
00:22:11,400 --> 00:22:14,400
family still left in the Columbus area, which isn't really

469
00:22:14,440 --> 00:22:15,359
that far away at all.

470
00:22:16,559 --> 00:22:19,720
Speaker 2: Nice. Yeah, I uh who was Somebody was telling me that, like,

471
00:22:19,960 --> 00:22:22,720
oh yeah, in Cleveland, like the one big city in Ohio.

472
00:22:22,759 --> 00:22:24,640
And I was like, well, there's Cleveland, there's Columbus. There's

473
00:22:24,720 --> 00:22:26,680
a Cincinnati. Like I always thought of it as like

474
00:22:26,720 --> 00:22:30,119
the three sea cities. We're the big ones.

475
00:22:30,480 --> 00:22:30,960
Speaker 3: That's right.

476
00:22:31,079 --> 00:22:34,400
Speaker 1: I think that's true, Big Columbus. I've heard good things

477
00:22:34,400 --> 00:22:39,599
about people were like flocking there ten years ago before

478
00:22:39,640 --> 00:22:41,559
like Denver became the new hotspot. I don't know what

479
00:22:41,599 --> 00:22:43,599
it is now, but I know Columbus for a while

480
00:22:43,680 --> 00:22:46,359
was attracting a lot of like young professionals.

481
00:22:46,640 --> 00:22:49,480
Speaker 3: I heard that too, because the I think the house

482
00:22:49,559 --> 00:22:55,519
prices skyrocketed one one general span of years where they

483
00:22:55,519 --> 00:22:57,240
were just like our houses that used to be like

484
00:22:57,279 --> 00:22:59,559
one hundred and twenty five k for like a really

485
00:22:59,559 --> 00:23:01,480
decent house, or all of a sudden, like two hundred

486
00:23:01,480 --> 00:23:04,599
and fifty three hundred K, and it changed the vibe

487
00:23:04,680 --> 00:23:07,240
right because the same thing happened to Portland, which is like,

488
00:23:07,279 --> 00:23:09,240
Portland is really rad. But one of the things that

489
00:23:09,279 --> 00:23:11,519
made it so cool was that, you know, you could

490
00:23:11,519 --> 00:23:14,480
sell turnups on the street and totally functionally afford a

491
00:23:14,519 --> 00:23:17,200
house over here. And I just feel like that's so

492
00:23:17,319 --> 00:23:20,000
much harder now with all the people who have moved

493
00:23:20,039 --> 00:23:23,559
here that have raised the median house price, and you

494
00:23:23,640 --> 00:23:25,599
kind of lose your luster a little bit, You lose

495
00:23:25,640 --> 00:23:27,920
that value add that people love about you so much

496
00:23:27,960 --> 00:23:29,319
that it's weird and eclectic.

497
00:23:30,759 --> 00:23:32,519
Speaker 2: Yeah, I know that feeling, like when a city is

498
00:23:32,559 --> 00:23:35,079
really cool and you almost wanted like, hey, don't tell anyone, like,

499
00:23:35,279 --> 00:23:36,680
let's keep it this way. Let's you know, we don't

500
00:23:36,680 --> 00:23:38,319
want a bunch of people moving in here and ruining it.

501
00:23:38,400 --> 00:23:43,880
Speaker 3: Nose Normy's ruining it. Shut up, tell them it sucks. Yeah,

502
00:23:43,920 --> 00:23:44,960
you gotta find the secret.

503
00:23:45,519 --> 00:23:49,720
Speaker 1: Sucks it fucking it's the worst. I hate Hoboken's a shithole.

504
00:23:50,960 --> 00:23:52,079
Minneapolis sucks too.

505
00:23:52,240 --> 00:23:52,400
Speaker 2: Yeah.

506
00:23:53,440 --> 00:23:56,279
Speaker 1: Yeah, yeah, Portland is Portland is dick.

507
00:23:57,079 --> 00:23:58,839
Speaker 2: For dick city. What they should call it.

508
00:23:59,160 --> 00:24:05,640
Speaker 1: That is what they call were board Lynn. Yeah, but yeah, no,

509
00:24:05,799 --> 00:24:10,680
it's the Midwest. Is it's great? What else did I do?

510
00:24:10,759 --> 00:24:12,359
I feel like I did a lot. So let's say

511
00:24:12,440 --> 00:24:14,519
you I had barbecue, speaking of Kansas City, I had

512
00:24:14,559 --> 00:24:18,119
barbecue on Friday in Red Hook at Hometown Barbecue.

513
00:24:18,559 --> 00:24:22,359
Speaker 2: Oh yeah, yeah, that's where you yeah, the proposal right.

514
00:24:23,640 --> 00:24:26,920
Speaker 1: Yeah, the around No, I mean that's where the wedding was.

515
00:24:26,960 --> 00:24:28,799
The proposal was on Cape Cod but yes, that's where

516
00:24:28,799 --> 00:24:30,079
I like one of our first days was.

517
00:24:30,240 --> 00:24:31,920
Speaker 2: Right, first date, That's what it was. Yeah, I remember

518
00:24:31,960 --> 00:24:33,319
referencing it in the speech. Yeah.

519
00:24:33,400 --> 00:24:35,440
Speaker 1: Yeah, and I for all times sake, it was our

520
00:24:35,640 --> 00:24:38,160
it was our engage aversary, though we didn't really realize

521
00:24:38,240 --> 00:24:40,160
until we were on our way over. So I did

522
00:24:40,200 --> 00:24:43,640
the whole pretended to Bee. Frid was a phone bit class.

523
00:24:43,759 --> 00:24:46,079
She still loved it just as much. Nice, but that

524
00:24:46,200 --> 00:24:48,279
barbecue's good. If you're in New York and you're looking

525
00:24:48,359 --> 00:24:51,279
for they've got those places in Midtown and flat Iron

526
00:24:51,440 --> 00:24:53,079
like a hill country.

527
00:24:53,440 --> 00:24:54,920
Speaker 2: I like that place was something.

528
00:24:55,559 --> 00:24:58,720
Speaker 1: Those are fine. I will say, if you're like from

529
00:24:59,559 --> 00:25:04,599
the mid West, or you're from like the Carolinas or

530
00:25:04,720 --> 00:25:08,079
Texas and you're looking for I'm not gonna claim it's

531
00:25:09,160 --> 00:25:11,000
on par with any of those, but I mean it's

532
00:25:11,240 --> 00:25:15,039
it's good. It's uh Billy Derney who also owns this

533
00:25:15,079 --> 00:25:17,279
place called Red Hook Tavern, which I will say, hands

534
00:25:17,319 --> 00:25:19,160
down is the best burger in all of New York,

535
00:25:20,559 --> 00:25:23,440
at least the places I've eaten burgers. So, I mean,

536
00:25:23,599 --> 00:25:24,440
you know, great of salt.

537
00:25:24,680 --> 00:25:27,279
Speaker 2: I'm obviously partial to Kansas City barbecue, but like barbecue

538
00:25:27,279 --> 00:25:29,839
is kind of like pizza in that way where it's like, look, yeah,

539
00:25:30,039 --> 00:25:31,559
it's going to be pizza. It's going to be good,

540
00:25:31,759 --> 00:25:33,880
you know, barbecue saying, which pretty much anywhere is going

541
00:25:33,920 --> 00:25:35,799
to be good, and like there's gonna be better options

542
00:25:36,079 --> 00:25:37,880
if you want to get very particular, but like, ye,

543
00:25:38,240 --> 00:25:38,920
it's gonna be good.

544
00:25:39,160 --> 00:25:41,039
Speaker 1: We've got to go to hometown next time you're it

545
00:25:41,160 --> 00:25:42,559
makes sense. It's kind of a trick to get to

546
00:25:42,599 --> 00:25:44,720
Red Hook, as you guys know. But like, uh, I'm

547
00:25:44,839 --> 00:25:46,759
curious what you think of it, because it's good barbecue.

548
00:25:46,799 --> 00:25:49,039
Speaker 2: We like it a lot nice. I'm not picky.

549
00:25:50,880 --> 00:25:52,640
Speaker 1: Joe's is really good when you mess it that one time,

550
00:25:53,400 --> 00:25:54,119
got a picky man.

551
00:25:54,839 --> 00:25:57,000
Speaker 3: I mean I don't think I don't look at you. Actually,

552
00:25:57,039 --> 00:25:58,720
I think you are very picky with your food. You're

553
00:25:58,759 --> 00:26:00,799
just not picky in terms of how high quality is.

554
00:26:00,880 --> 00:26:02,240
You're picking what you won't eat.

555
00:26:02,640 --> 00:26:04,640
Speaker 2: That's fair, Okay. I guess I am picky and that like,

556
00:26:04,680 --> 00:26:06,359
oh I don't want onions on this thing, or I

557
00:26:06,440 --> 00:26:10,119
won't have mustard or pickles or whatever. But likes to.

558
00:26:10,119 --> 00:26:14,160
Speaker 3: Be forty dollar uh slab of meat or if it's

559
00:26:14,200 --> 00:26:16,599
a three point fifty slab of rib.

560
00:26:16,960 --> 00:26:19,400
Speaker 2: I think I'm kind of like the way Mike is

561
00:26:19,559 --> 00:26:22,359
with like drinking, where it's like, yes, he likes very

562
00:26:22,480 --> 00:26:25,000
fine wines and very nice liquors and stuff like that

563
00:26:25,119 --> 00:26:28,599
and cocktails and stuff. But I've shotgunned but lights. With Mike,

564
00:26:28,640 --> 00:26:31,759
you know, he's not going to turn his nose atgun exactly. Yes, yeah,

565
00:26:31,839 --> 00:26:33,440
so he's like he's not going to be snobby about it.

566
00:26:33,480 --> 00:26:35,400
Like I feel like I'm the same way where it's like, look,

567
00:26:35,440 --> 00:26:37,440
we love going to something like oh James Beard Award

568
00:26:37,480 --> 00:26:39,880
winning restaurant and getting like a super nice meal and stuff,

569
00:26:39,880 --> 00:26:41,559
and I can I feel like I can really appreciate it.

570
00:26:41,920 --> 00:26:43,799
But also I can go to Arby's and I'm going

571
00:26:43,839 --> 00:26:45,160
to really enjoy that meal, you know.

572
00:26:45,440 --> 00:26:47,880
Speaker 1: Yeah, yeah, speaking of kind of a sharp left turn.

573
00:26:48,000 --> 00:26:49,880
But I taught you had a shotgun beer at a

574
00:26:49,920 --> 00:26:53,279
Halloween party when I was interning a Game Informer. Yes,

575
00:26:54,440 --> 00:26:57,000
which unfortunately I don't know if people saw the news,

576
00:26:57,079 --> 00:27:00,359
but game Stop finally pulled the plug, and know, it's

577
00:27:00,440 --> 00:27:03,359
kind of wondering when it would happen, and still absolutely

578
00:27:03,480 --> 00:27:06,400
sucks and a lot of super cool people lost their jobs.

579
00:27:06,480 --> 00:27:09,039
But yeah, that's where I met you, Dan, I met

580
00:27:09,119 --> 00:27:10,799
Tim Turry and met a lot of future friends. I

581
00:27:10,960 --> 00:27:14,000
literally have my current job because I met Matt Berts

582
00:27:14,079 --> 00:27:16,480
at Game of Former back when he yes managing editor

583
00:27:16,519 --> 00:27:18,359
there and I was a little twenty one year old.

584
00:27:18,759 --> 00:27:20,759
Speaker 2: So well, and look at everyone that was working there

585
00:27:20,799 --> 00:27:23,519
when you were there as an intern, and they have

586
00:27:23,720 --> 00:27:26,279
gone off to like pretty much everyone that was there

587
00:27:26,279 --> 00:27:29,000
when you were there left prior to game Stuff shutting

588
00:27:29,039 --> 00:27:31,920
it down and went out to Microsoft, went out to Sony,

589
00:27:32,000 --> 00:27:33,880
went out to like a million different places. They are

590
00:27:34,000 --> 00:27:37,960
all over, Yeah, they are all over the industry, and god,

591
00:27:38,359 --> 00:27:41,640
they really curated an incredible staff over the years. But

592
00:27:41,720 --> 00:27:46,119
before my time during after Man, that place was really

593
00:27:46,200 --> 00:27:47,839
really fantastic. And yeah, Mike, you know you and I

594
00:27:47,920 --> 00:27:50,480
have the personal history there, like without game informer. We

595
00:27:50,559 --> 00:27:52,680
don't meet. This podcast doesn't exist. I don't go to

596
00:27:52,759 --> 00:27:55,240
Giant Bomb, I don't meet Bianca. I don't you know.

597
00:27:56,039 --> 00:27:58,240
You know, Tim Terry was my best man at my wedding.

598
00:27:58,319 --> 00:28:00,359
You know, it's like like friendships at like the reason

599
00:28:00,400 --> 00:28:02,680
I moved back here. We're friends like Ben Hansen that

600
00:28:03,119 --> 00:28:06,519
you know, like it was. It was such a special place.

601
00:28:06,559 --> 00:28:08,920
It is the entire reason I do what I do

602
00:28:09,240 --> 00:28:10,799
and I've lived the life I live is because I

603
00:28:10,880 --> 00:28:14,559
subscribed when I was nine years old, so everyone knew

604
00:28:14,599 --> 00:28:16,720
this is how it ended, how it was going to end.

605
00:28:16,920 --> 00:28:19,519
You know. It was run by game stop game stops

606
00:28:19,599 --> 00:28:21,799
days remembered. I remember when I got hired in two

607
00:28:21,799 --> 00:28:24,119
thousand and nine. I remember thinking, like picture in that

608
00:28:24,160 --> 00:28:25,720
doomsday clock and being like, okay, we're a couple of

609
00:28:25,759 --> 00:28:27,440
minutes to midnight here. Hopefully I can get my shit

610
00:28:27,480 --> 00:28:29,920
in and get a resume, you know, enough time here

611
00:28:30,000 --> 00:28:31,680
to actually you know, like brag about working here and

612
00:28:31,720 --> 00:28:35,160
get a job. And it lasted way longer than anyone

613
00:28:35,200 --> 00:28:39,799
expected to. GameStop is still, in spite of itself, still around,

614
00:28:39,920 --> 00:28:43,640
but as they are circling the drain and have been

615
00:28:43,680 --> 00:28:46,920
for a long time they're taking cost cutting measures, and

616
00:28:47,279 --> 00:28:51,240
of course this shitty company that's always been shitty had

617
00:28:51,279 --> 00:28:53,000
to do it in the most kind of petty and

618
00:28:53,119 --> 00:28:56,759
needlessly cruel way, where it's just like, okay, no warning,

619
00:28:56,960 --> 00:28:59,000
you know, middle of making the next issue, let's just

620
00:28:59,039 --> 00:29:02,000
pull everyone into a meeting, let's nuke the let's do

621
00:29:02,039 --> 00:29:05,759
an AI written goodbye. Note that nobody on the staff

622
00:29:05,799 --> 00:29:09,480
signed off on let's nuke the website. So we've got

623
00:29:10,400 --> 00:29:13,480
so many years, so many like thankfully, well, you know,

624
00:29:13,799 --> 00:29:15,480
there are elements they haven't got too yet, but all

625
00:29:15,519 --> 00:29:18,480
the articles and everything are gone up the internet. Now, Yeah,

626
00:29:18,559 --> 00:29:23,079
nuke the Twitter account, locked the fucking doors to the office.

627
00:29:23,400 --> 00:29:26,960
So all that game preservation and history that are there

628
00:29:27,200 --> 00:29:28,880
that if anyone's ever seen videos of the vault and

629
00:29:28,920 --> 00:29:31,759
things like that, it's really the most incredible collection of

630
00:29:32,160 --> 00:29:35,720
game history I've ever seen in my life. That is God. Note,

631
00:29:35,759 --> 00:29:37,960
I mean you can probably assume what GameStop is going

632
00:29:38,000 --> 00:29:41,000
to do with it. And yeah, so I mean, look

633
00:29:41,039 --> 00:29:42,759
that's the negative stuff. We've known this is going to

634
00:29:42,759 --> 00:29:46,359
happen for a long time. But yeah, so many just

635
00:29:46,559 --> 00:29:48,960
industry legends have come through there. And then the staff

636
00:29:49,039 --> 00:29:51,119
that we're still you know, still there at the end

637
00:29:51,240 --> 00:29:54,839
and are now looking for jobs. You know, there's if

638
00:29:54,839 --> 00:29:57,000
you look at well, shit, no, they deleaded the Twitter ground.

639
00:29:57,000 --> 00:29:59,279
Look at look at Brian Shay's Twitter. Look at Kyle

640
00:29:59,359 --> 00:30:01,839
Hilliards Twitter, Look at Alex Van Aikins. You know, there

641
00:30:01,880 --> 00:30:03,160
are a lot of people that have posted the mask

642
00:30:03,200 --> 00:30:05,599
head of everyone, not just the writers and people that

643
00:30:05,680 --> 00:30:08,240
appeared on videos and podcasts, but also the layout people

644
00:30:08,319 --> 00:30:10,519
you know Lelay and Margaret you know, people that worked

645
00:30:10,519 --> 00:30:12,839
there for many, many years that are now looking for jobs.

646
00:30:14,440 --> 00:30:14,640
Speaker 1: Yeah.

647
00:30:14,880 --> 00:30:18,480
Speaker 2: It's man. I I I had a lot of thoughts

648
00:30:18,559 --> 00:30:20,400
this weekend. You know, I was sitting in grubs basement

649
00:30:20,400 --> 00:30:22,720
and I got a text from from someone that, uh,

650
00:30:22,880 --> 00:30:25,960
former editor and let me know, and it was like, well, shit,

651
00:30:26,480 --> 00:30:32,279
there it is. It happened, and yeah, yeah, I don't

652
00:30:32,279 --> 00:30:36,319
know what else there is to say. It was kind

653
00:30:36,319 --> 00:30:39,000
of that last bashion of the games media that I

654
00:30:39,039 --> 00:30:41,359
grew up with that made me want to go into

655
00:30:41,400 --> 00:30:44,240
this line of work. You know, they were the last

656
00:30:44,359 --> 00:30:50,559
US magazine. They Yeah, and you know what I'm I

657
00:30:50,759 --> 00:30:52,640
was glad that I was there during the pivot to

658
00:30:53,039 --> 00:30:55,279
you know, it was this old print media, you know,

659
00:30:55,480 --> 00:30:58,920
magazine that I was there, when you know, they start

660
00:30:58,960 --> 00:31:01,799
doing podcasts and streams and we got to do fun

661
00:31:01,839 --> 00:31:04,799
stuff like like replay and you know Hanson and Tim

662
00:31:05,039 --> 00:31:08,960
doing the podcast and it's I feel like, despite being like,

663
00:31:09,119 --> 00:31:11,599
you know, a dinosaur, some might say this old brand

664
00:31:11,640 --> 00:31:14,039
from nineteen ninety one, they stayed around and they stayed

665
00:31:14,079 --> 00:31:16,480
relevant and like we were staying with the staff, like

666
00:31:16,640 --> 00:31:18,920
you know, talk about some great names that have gone

667
00:31:18,920 --> 00:31:21,079
on to do great things, and I'm confident that the

668
00:31:21,119 --> 00:31:22,680
staff that were just laid off are all going to

669
00:31:22,720 --> 00:31:23,799
go do great things as well.

670
00:31:24,079 --> 00:31:28,759
Speaker 1: So yeah, yeah, yeah, they survive for so long. There

671
00:31:28,799 --> 00:31:31,640
are a lot of good sites that struggle to survive

672
00:31:31,759 --> 00:31:35,920
under good owners or at least like maybe not good owners,

673
00:31:35,960 --> 00:31:39,000
but like more benevolent than Game Stop, I think you

674
00:31:39,039 --> 00:31:44,000
could argue. So it's absolutely just a testament to their

675
00:31:44,079 --> 00:31:47,640
flexibility and versatility over a game informer throughout many years.

676
00:31:48,119 --> 00:31:50,200
Speaker 2: Yeah. I don't envy the staff that I had to

677
00:31:50,240 --> 00:31:52,319
work there in recent years because when I was there

678
00:31:52,440 --> 00:31:56,319
from nine to fourteen, the cool thing was we never

679
00:31:56,400 --> 00:31:58,240
had to fucking talk to Game Stop at least, like

680
00:31:58,279 --> 00:32:00,960
you know McNamara, I think with like all of the

681
00:32:01,640 --> 00:32:04,839
communication with you know, Grapevine, Texas, and he kind of

682
00:32:05,079 --> 00:32:07,279
shielded us from that, you know, we you know, GameStop

683
00:32:07,359 --> 00:32:09,440
never got involved and told us to change review score,

684
00:32:09,920 --> 00:32:11,440
said some edict about like, oh, we need to do

685
00:32:11,480 --> 00:32:13,799
a feature on this thing. We're trying to push. GameStop

686
00:32:14,079 --> 00:32:16,200
never fucking talked to us on the ground. We wrote

687
00:32:16,240 --> 00:32:18,079
whatever we wanted to, We made the magazine we wanted

688
00:32:18,119 --> 00:32:20,839
to make, and he shielded us from that stuff. And

689
00:32:20,960 --> 00:32:23,480
from my understanding, it's you know, in recent years, as

690
00:32:23,599 --> 00:32:28,759
GameStop has kind of spiraled downward, they did get more

691
00:32:28,799 --> 00:32:30,359
hands on in a bad way, and that's when he

692
00:32:30,440 --> 00:32:32,519
started seeing like there were a couple of rounds of

693
00:32:32,599 --> 00:32:35,640
like rough layoffs, so you know, people getting laid off

694
00:32:35,640 --> 00:32:37,119
when they're out of town on work trips and things

695
00:32:37,160 --> 00:32:40,079
like that. It's happened a couple of times now. So yeah,

696
00:32:40,079 --> 00:32:43,319
I don't envy having to work with with GameStop above them,

697
00:32:43,359 --> 00:32:47,119
because they have always been dumb as fuck as a company,

698
00:32:47,359 --> 00:32:52,400
like just petty, shitty, dumb, bad company. But at least

699
00:32:52,400 --> 00:32:54,440
when I was there, we didn't really have to see it,

700
00:32:54,599 --> 00:32:56,519
you know, unless we walked into it. So like they

701
00:32:56,599 --> 00:32:58,680
made bad fuck like you know, when I was there,

702
00:32:58,839 --> 00:33:00,599
it was obvious that downloading was going to be the

703
00:33:00,880 --> 00:33:03,119
future and everything, and so they were flailing around. They're like,

704
00:33:03,119 --> 00:33:04,960
we're gonna open up all these simply max stores and

705
00:33:05,000 --> 00:33:06,720
we're gonna do what we did with games where we

706
00:33:06,759 --> 00:33:09,279
can buy and sell used iPhones and iPads, and that

707
00:33:09,359 --> 00:33:11,279
didn't do shit. And then say, we bought, uh, we

708
00:33:11,440 --> 00:33:13,839
think flash games are the future. We uh, you know,

709
00:33:13,960 --> 00:33:16,480
we we bought Congregate. They're a flash game portal. We'll

710
00:33:16,480 --> 00:33:21,079
publish Hollow Night. No that didn't. I'm sorry. Yes, even

711
00:33:21,160 --> 00:33:22,279
in his game.

712
00:33:22,119 --> 00:33:24,720
Speaker 1: Stop or a game Informer Lament, he had to throw

713
00:33:24,759 --> 00:33:24,960
that in.

714
00:33:25,079 --> 00:33:28,279
Speaker 2: And even now that I like Hollow Night. Yeah, but no,

715
00:33:28,400 --> 00:33:31,279
it's just they flailed. They they they published an Insomniac

716
00:33:31,319 --> 00:33:32,680
game at one point. I don't know if you remember

717
00:33:32,799 --> 00:33:33,079
Song of.

718
00:33:33,119 --> 00:33:34,680
Speaker 1: The Deep remember that.

719
00:33:35,039 --> 00:33:37,839
Speaker 2: Yeah, they were clearly flailing. And then the fucking memes

720
00:33:37,880 --> 00:33:40,799
talk ship shit happened, and clearly no one knew how

721
00:33:40,880 --> 00:33:42,920
to turn that into anything of note that would help

722
00:33:42,960 --> 00:33:46,039
the company. It just, if anything, got their name in

723
00:33:46,519 --> 00:33:50,160
headlines for a little bit. But yeah, yeah, they they

724
00:33:50,240 --> 00:33:52,000
never figured it out. They're not going to figure it out,

725
00:33:52,119 --> 00:33:54,039
like the company will stay on a death spiral and

726
00:33:54,279 --> 00:33:57,079
selling some shitty funko pops and they're you know, reduced

727
00:33:57,079 --> 00:33:58,759
amount of brick and mortar stores is not going to

728
00:33:58,839 --> 00:34:01,759
turn the tide. So you know, fuck them, but uh.

729
00:34:02,039 --> 00:34:05,240
Speaker 3: Sober, But I think, like there's so much to be

730
00:34:05,440 --> 00:34:09,039
said for the impact they had on a whole generation

731
00:34:09,320 --> 00:34:14,840
of gamers and how we're enjoying now and the content

732
00:34:14,920 --> 00:34:19,000
that people like now is being created by the people

733
00:34:19,039 --> 00:34:23,119
who grew up a Game Informer. And I think back to,

734
00:34:23,280 --> 00:34:27,800
like tell God, like twelve years ago and I was

735
00:34:27,880 --> 00:34:31,880
getting started. One of my very first meetings was at

736
00:34:31,880 --> 00:34:34,719
a Game Informer, and I thought it was the greatest

737
00:34:34,920 --> 00:34:37,719
opportunity of my career was to be in a Game

738
00:34:37,800 --> 00:34:40,800
Informer and try and get coverage for one of the games.

739
00:34:40,840 --> 00:34:43,920
I was doing PR four back in the day, and

740
00:34:45,159 --> 00:34:47,800
just being in their hollowed walls was a huge deal,

741
00:34:48,599 --> 00:34:52,199
and how how honored I was and how much everybody

742
00:34:52,239 --> 00:34:55,599
there cared about every article and everything that they made.

743
00:34:56,199 --> 00:34:58,800
It was made with blood, sweat and tears and just

744
00:34:58,840 --> 00:35:03,400
an unbelievable amount of dedication and love. And yes, it

745
00:35:03,519 --> 00:35:05,039
is sad, and I do think a lot of those

746
00:35:05,079 --> 00:35:07,760
people will be able to find jobs because they're hardworking people,

747
00:35:07,800 --> 00:35:10,159
and I'm sure they will they will find something else.

748
00:35:10,199 --> 00:35:13,559
But I think it's a dark day that we have

749
00:35:13,719 --> 00:35:16,239
a lot of money in games media. There's still a

750
00:35:16,360 --> 00:35:18,320
lot to be done when it comes to like people

751
00:35:18,360 --> 00:35:20,480
who want to watch this content, they want to enjoy it,

752
00:35:21,440 --> 00:35:24,440
but a publication like that doesn't have its place anymore.

753
00:35:24,519 --> 00:35:25,760
So it's just a time and a place. And I

754
00:35:25,800 --> 00:35:29,639
think that's sad. But we will basically be the children

755
00:35:29,719 --> 00:35:31,199
of that content for a long time.

756
00:35:32,079 --> 00:35:34,559
Speaker 2: Yeah, And how long have we talked about how how

757
00:35:34,639 --> 00:35:36,599
much games media has changed with all the layoffs and

758
00:35:36,599 --> 00:35:38,440
stuff in the last five ten years. And you know,

759
00:35:38,480 --> 00:35:39,840
I used to always, you know, say like, oh, okay,

760
00:35:39,880 --> 00:35:41,400
how many places can you actually make a full time

761
00:35:41,440 --> 00:35:43,679
living doing games media, you know, like outside of the

762
00:35:43,719 --> 00:35:47,000
Patreon and individual streamer route. And I used to always say, Okay,

763
00:35:47,000 --> 00:35:49,840
there's yg in, there's GameSpot, there's a game Informat, there's Polygon,

764
00:35:49,880 --> 00:35:51,679
there's Katako, you know, and like now it's just less

765
00:35:51,719 --> 00:35:54,679
and less every day, it seems, you know. And you know,

766
00:35:54,800 --> 00:35:58,480
now there's just a few behemoths, and then there's some places,

767
00:35:58,679 --> 00:36:01,320
you know, just trying to to scrape on by and

768
00:36:01,440 --> 00:36:04,599
then everything else has kind of gone the Patreon, you know,

769
00:36:04,800 --> 00:36:07,360
individual streamer route and everything, and you know game and

770
00:36:07,400 --> 00:36:11,440
Former being the oldest of the old guard. Uh, just

771
00:36:11,519 --> 00:36:13,920
the most like legendary name in that space. Yeah, it's

772
00:36:14,000 --> 00:36:17,760
it's it's uh yeah, it's going to be a huge,

773
00:36:18,119 --> 00:36:20,280
huge void left behind. For sure.

774
00:36:20,440 --> 00:36:24,679
Speaker 3: I deserved it. There's sometimes like I'm just so they

775
00:36:24,760 --> 00:36:28,199
deserve to be here. They deserved to have that spot

776
00:36:28,559 --> 00:36:30,559
just because of the legacy, right, It's just like just

777
00:36:30,639 --> 00:36:34,079
leave them alone. Let them quietly have their little magazine

778
00:36:34,239 --> 00:36:37,960
that people don't read anymore, and enjoy their life because

779
00:36:37,960 --> 00:36:40,039
they've earned it. It's kind of like when you're like

780
00:36:40,159 --> 00:36:43,480
retired and you're like you don't want to do anything

781
00:36:43,480 --> 00:36:44,880
in your grumpy all the time, and they're like, whatever,

782
00:36:44,920 --> 00:36:47,199
he's earned it, leave them alone. That's how I feel

783
00:36:47,199 --> 00:36:47,599
about gaming.

784
00:36:47,639 --> 00:36:49,239
Speaker 2: Do whatever he wants. Yeah, they can do it.

785
00:36:49,320 --> 00:36:51,119
Speaker 3: He can do whatever he wants. You leave you leave

786
00:36:51,199 --> 00:36:57,480
him alone. Whereas like there's Giant Corpse now making massive

787
00:36:58,400 --> 00:37:01,639
purchases and pivots. That's suck and are fucking people over

788
00:37:02,079 --> 00:37:04,920
Like well, I know we don't usually talk about the news,

789
00:37:04,960 --> 00:37:08,199
but if we're talking about this, like Zif Davis buying

790
00:37:08,880 --> 00:37:12,599
Humble Games and then just shuddering. It is such horseshit.

791
00:37:13,559 --> 00:37:14,239
Speaker 2: And several.

792
00:37:15,679 --> 00:37:18,639
Speaker 1: A bunch of people a few months ago, and yeah, yeah,

793
00:37:19,320 --> 00:37:20,239
a handful.

794
00:37:21,360 --> 00:37:27,119
Speaker 3: Do They made extremely successful games. Unpacking is a very

795
00:37:27,199 --> 00:37:30,599
successful game. Most people know what Unpacking is because it

796
00:37:30,719 --> 00:37:34,039
was so popular, and you still fumbled it and you

797
00:37:34,199 --> 00:37:37,599
still shuddered it without anything for any of these people,

798
00:37:37,760 --> 00:37:40,960
this game publisher that you purchased, even though you work

799
00:37:41,039 --> 00:37:44,239
in media. Who was there for the purchase, Who was

800
00:37:44,320 --> 00:37:46,719
there for the fumbling of the actual business, Who was

801
00:37:46,760 --> 00:37:49,599
there for shuttering it and leaving all these people for nothing?

802
00:37:51,239 --> 00:37:55,159
It's just such it's just such bad decision that impacted

803
00:37:55,199 --> 00:37:57,920
so many good people's lives, not to mention all the

804
00:37:58,000 --> 00:38:00,519
incredible games that should have been coming out well that

805
00:38:00,639 --> 00:38:02,320
are now like a drift and we don't know all

806
00:38:02,400 --> 00:38:04,800
happened to them. Fucking zif.

807
00:38:05,679 --> 00:38:05,880
Speaker 1: Yeah.

808
00:38:05,920 --> 00:38:08,679
Speaker 2: And I mean you look at LinkedIn these days, if

809
00:38:08,679 --> 00:38:12,199
you're in the games industry, and every post is a

810
00:38:12,440 --> 00:38:14,480
I just lost my job, bungee, I just lost my

811
00:38:14,599 --> 00:38:17,159
job from Humble Games. I just like like every like.

812
00:38:17,800 --> 00:38:21,880
Speaker 3: I have two decades of experience, I have shipped fourteen titles.

813
00:38:21,840 --> 00:38:23,960
Speaker 2: And I applied for ten places in the last week

814
00:38:24,000 --> 00:38:26,079
and haven't heard back from many of them. And yeah, yeah,

815
00:38:26,480 --> 00:38:27,920
it's fucking rough.

816
00:38:28,519 --> 00:38:31,360
Speaker 3: The talent that we will lose from this type of

817
00:38:31,639 --> 00:38:35,559
situation is what should really scare everybody, because we all

818
00:38:36,559 --> 00:38:39,840
have the same north star, which is we love playing

819
00:38:40,079 --> 00:38:44,199
good games. And when you do not have consistent roles

820
00:38:44,320 --> 00:38:47,679
for people where they can provide for their families and

821
00:38:47,920 --> 00:38:50,760
grow in this industry, they will leave. They will go

822
00:38:50,960 --> 00:38:53,440
and work for the Chase Banks or wherever it is

823
00:38:53,840 --> 00:38:56,320
that doesn't lay them off every two fucking years after

824
00:38:56,400 --> 00:38:59,519
they work extremely hard to complete a project, and we

825
00:38:59,559 --> 00:39:02,519
will lose whose talent that make the games that we

826
00:39:02,679 --> 00:39:05,559
hold so dear and so like, in five to ten

827
00:39:05,679 --> 00:39:09,280
years we're playing some fucking garbage, cookie cutter game that

828
00:39:09,400 --> 00:39:12,079
Triple A is just pissed out. Again. We can all

829
00:39:12,239 --> 00:39:15,960
remember there was lots of opportunities for indies. This year,

830
00:39:16,119 --> 00:39:19,639
we're playing indie after indy, but we keep like shuttering

831
00:39:19,719 --> 00:39:22,320
these studios and harming really talented people.

832
00:39:24,800 --> 00:39:27,960
Speaker 2: Yeah, it's a bad landscape right now. It's it really

833
00:39:28,039 --> 00:39:30,039
is rough. I mean, I guess all we can do

834
00:39:30,159 --> 00:39:32,239
is celebrate the work of those that have been shut down,

835
00:39:32,280 --> 00:39:35,559
and I guess more in the projects in future, things

836
00:39:35,599 --> 00:39:36,719
that are that are not going to see the light

837
00:39:36,760 --> 00:39:40,119
of day, And I don't know how long that's sustainable,

838
00:39:40,239 --> 00:39:40,400
you know.

839
00:39:41,679 --> 00:39:45,000
Speaker 1: I remember my first Gisu it was Champions of the

840
00:39:45,079 --> 00:39:49,400
Norath Realms of EverQuest. Not a good game, and.

841
00:39:51,719 --> 00:39:53,360
Speaker 2: I've got almost the full run out there. Is that

842
00:39:53,440 --> 00:39:54,800
like an three issue or something.

843
00:39:54,960 --> 00:39:58,880
Speaker 1: Yeah, it was still like long before the redesign. Oh yeah,

844
00:39:59,000 --> 00:40:01,679
it was still school like so much text on the cover,

845
00:40:02,280 --> 00:40:03,599
half naked elf woman.

846
00:40:04,440 --> 00:40:07,079
Speaker 3: Uh, never forget, I didn't.

847
00:40:07,119 --> 00:40:09,320
Speaker 1: I mean I kept the magazine in my nightstand for

848
00:40:09,760 --> 00:40:12,880
years and years because I loved reading about Champions the Norath.

849
00:40:13,760 --> 00:40:17,360
That's the only reason why. But yeah, it was it

850
00:40:17,440 --> 00:40:20,519
was fun. I And that was like it was so

851
00:40:20,679 --> 00:40:25,039
weird too because from the time I like, it dawned

852
00:40:25,079 --> 00:40:28,960
on me. Oh right, I've been reading these people for

853
00:40:31,199 --> 00:40:34,480
nine years, some of these people, and it's only just

854
00:40:34,639 --> 00:40:37,000
now occurring to me that like they do this for

855
00:40:37,119 --> 00:40:39,519
a living, Like I guess I could try to do that.

856
00:40:39,760 --> 00:40:43,000
That's that was my weird Like it was twenty eleven,

857
00:40:43,079 --> 00:40:48,280
I remember, and I was like Arkham City was about

858
00:40:48,320 --> 00:40:50,440
to come out, and I asked just on a whim.

859
00:40:50,519 --> 00:40:53,000
I asked the local like free newspaper, not the school

860
00:40:53,079 --> 00:40:55,719
newspaper or the actual like paid newspaper. It was the

861
00:40:55,840 --> 00:40:58,280
Arkansas Free Weekly. I was like, hey, could I write?

862
00:40:58,679 --> 00:41:00,440
Do you need anybody to write a review? They're like, sure,

863
00:41:00,480 --> 00:41:03,400
we'll give you fifty bucks, which in college, like writing

864
00:41:03,480 --> 00:41:06,320
a video game review after when I had already played anyway,

865
00:41:07,079 --> 00:41:08,960
was crazy, So I was like sure. And then of

866
00:41:09,039 --> 00:41:12,760
course I modeled how I spoke about games, on how

867
00:41:14,280 --> 00:41:16,679
Dan Riiker had been talking about games, Tim Urry had

868
00:41:16,679 --> 00:41:18,400
been talking about games, you know, the people that at

869
00:41:18,400 --> 00:41:20,679
game Form I had been reading. And then from there

870
00:41:20,719 --> 00:41:25,559
I was just hooked. I was like, well, I guess

871
00:41:25,599 --> 00:41:27,760
I could transfer over to the journalism side of school.

872
00:41:27,800 --> 00:41:30,320
It's not gonna it's not gonna hurt. And then you know,

873
00:41:30,519 --> 00:41:32,840
got the internship and then from there now here we

874
00:41:32,920 --> 00:41:36,639
find ourselves and I'm on a I'm on the podcast

875
00:41:36,679 --> 00:41:38,519
with like two people I have always admired. So it's

876
00:41:38,679 --> 00:41:42,800
it's it sucks, and it's like, yeah, everything's gonna evolve

877
00:41:42,880 --> 00:41:46,239
and change. Like mainstream news is also not doing all

878
00:41:46,320 --> 00:41:49,639
that well in terms of like print and magazines.

879
00:41:49,159 --> 00:41:53,519
Speaker 2: Of prime time via the Hurst Entertainment everywhere has been

880
00:41:53,639 --> 00:41:56,840
fucked since the Internet started. Basically they still haven't figured

881
00:41:56,840 --> 00:41:57,320
it out.

882
00:41:57,440 --> 00:41:59,519
Speaker 1: Even people, but the people that are, you know, like

883
00:41:59,760 --> 00:42:03,119
working for that Internet machine or this is not every place.

884
00:42:03,159 --> 00:42:04,599
And I've worked to some great places that are doing

885
00:42:04,639 --> 00:42:05,280
some awesome stuff.

886
00:42:05,440 --> 00:42:05,559
Speaker 2: You know.

887
00:42:05,599 --> 00:42:08,199
Speaker 1: I love Polygon, I love game Spot, but it's still

888
00:42:08,360 --> 00:42:11,400
just like it's crazy to think, you know, back in

889
00:42:11,440 --> 00:42:13,719
the day getting that physical magazine. Game Former is still

890
00:42:13,760 --> 00:42:15,880
like the one I'm nostalgic for, so it is. It's

891
00:42:15,920 --> 00:42:18,320
crazy it's gone. And I watched so much fucking replay.

892
00:42:19,159 --> 00:42:21,159
I didn't listen to podcast as much, but I watched

893
00:42:21,159 --> 00:42:22,920
a lot of replay and that was like a weekly

894
00:42:23,199 --> 00:42:23,800
ritual for me.

895
00:42:24,199 --> 00:42:26,159
Speaker 2: I mean, that was one hundred percent where I cut

896
00:42:26,199 --> 00:42:28,280
my teeth as far as like being a personality and

897
00:42:28,519 --> 00:42:31,480
doing videos and playing games while talking to a microphone

898
00:42:31,599 --> 00:42:34,159
like that. That was incredible for me. You talked about

899
00:42:34,199 --> 00:42:35,880
when you first realized you could do it for a job,

900
00:42:35,920 --> 00:42:38,320
and that's one hundred percent my how I based my

901
00:42:38,440 --> 00:42:40,360
entire life was I was nine and I wanted to

902
00:42:40,400 --> 00:42:42,480
know the fatalities in Mortal Kombat. So I went in

903
00:42:42,559 --> 00:42:44,360
tech cameras, funkle Land or video like it must have

904
00:42:44,360 --> 00:42:46,119
been funk Land because it was exclusive to there, And

905
00:42:46,239 --> 00:42:48,000
I saw they had Mortal Kombat on the cover and

906
00:42:48,000 --> 00:42:49,880
I just got the Genesis one and it said like, oh,

907
00:42:49,920 --> 00:42:52,000
you know, fatalities codes or whatever, and so I bought it,

908
00:42:52,519 --> 00:42:54,440
opened up and like they had the about the editors

909
00:42:54,559 --> 00:42:56,880
section at the beginning, and you know, so it's like, oh,

910
00:42:56,920 --> 00:43:00,400
here's Andy mcmara, Here's Andy Reiner, and just with their pictures.

911
00:43:00,400 --> 00:43:04,039
So it's like, yeah, the Raging Gamer and yeah, the

912
00:43:04,280 --> 00:43:07,719
game Mombrade and stuff, neighborhood right, the game Dandy, Yeah,

913
00:43:07,760 --> 00:43:09,800
all that stuff. Yeah, And I'm just looking at these

914
00:43:09,840 --> 00:43:11,639
pictures of these dudes. I'm like, these are adults, and

915
00:43:11,760 --> 00:43:14,599
like this is theirs, their job. They're they're talking about

916
00:43:14,599 --> 00:43:16,800
Mortal Kombat, Like, are you fucking kidding me? So like

917
00:43:16,880 --> 00:43:19,079
at nine, I had that like, well, okay, I just

918
00:43:19,159 --> 00:43:22,280
need to move my entire life in this direction. So

919
00:43:22,400 --> 00:43:24,440
like it's so weird talking about like a brand, a

920
00:43:24,519 --> 00:43:27,199
company or whatever as being such a like important part

921
00:43:27,199 --> 00:43:30,320
of someone's life. But like literally, from the age of nine,

922
00:43:30,760 --> 00:43:34,039
Game Informer was like the biggest fucking thing, the biggest

923
00:43:34,079 --> 00:43:36,440
through line in my entire life. From like shooting that

924
00:43:36,440 --> 00:43:38,400
commercial for them when I was eighteen and meeting those

925
00:43:38,440 --> 00:43:40,360
guys for the first time. The first issue I'm in

926
00:43:40,599 --> 00:43:42,920
is the Jade Empire issue. There's a picture in GI

927
00:43:43,039 --> 00:43:45,639
Spy of somebody in a shark suit playing Aquaman for

928
00:43:45,719 --> 00:43:48,719
the Xbox. That was me at eighteen, shooting that commercial

929
00:43:48,800 --> 00:43:50,280
up there, and I put on a shark suit that

930
00:43:50,320 --> 00:43:52,079
I bought from all of America and I played Aquaman

931
00:43:52,159 --> 00:43:54,960
for the bit. And then years and years later, after

932
00:43:55,000 --> 00:43:57,000
bugging Andy at e three, all those years, you know,

933
00:43:57,079 --> 00:43:59,360
he takes a chance on men O nine worked there

934
00:43:59,400 --> 00:44:01,400
and like so that's it's crazy. Like I talked to Andy.

935
00:44:01,400 --> 00:44:03,360
I had a great I caught up with him at

936
00:44:03,400 --> 00:44:05,639
Summer Games Fest and in the right before I moved

937
00:44:05,679 --> 00:44:07,559
to Minnesota, I had like a forty five minute conversation

938
00:44:07,599 --> 00:44:09,199
with him about bikes because I wanted to get into

939
00:44:09,239 --> 00:44:11,400
biking around Minnesota. This is the guy that at nine

940
00:44:11,480 --> 00:44:13,920
years old, I saw his picture in a magazine and

941
00:44:14,000 --> 00:44:16,039
I thought, I want to do that. And here I

942
00:44:16,159 --> 00:44:19,559
am thirty years over, thirty years later, and we're just

943
00:44:19,639 --> 00:44:21,960
you know, I moved to Minnesota because of his magazine.

944
00:44:22,000 --> 00:44:23,639
Now I'm talking about bikes and hanging out with him

945
00:44:23,679 --> 00:44:25,599
Summer Games Fest, and it's just like, man, what a

946
00:44:25,679 --> 00:44:28,440
fuck just opening that magazine, that tiny little thing in

947
00:44:28,559 --> 00:44:31,480
nineteen I guess it was nineteen ninety three or nineteen

948
00:44:31,519 --> 00:44:34,719
ninety four. It started in nineteen ninety one, but anyway, Yeah,

949
00:44:35,039 --> 00:44:37,199
it's had more of an impact in my life than

950
00:44:38,719 --> 00:44:39,920
pretty much anything you know.

951
00:44:40,760 --> 00:44:42,719
Speaker 1: I started in nineteen ninety one as well. The magazine

952
00:44:42,760 --> 00:44:45,719
was as old as me. And I told you this

953
00:44:45,800 --> 00:44:49,000
story really quick before we move on. But have I

954
00:44:49,119 --> 00:44:51,800
told you where I was when I heard that I

955
00:44:51,880 --> 00:44:55,000
got the internship I applied for. I applied for the first,

956
00:44:55,320 --> 00:44:58,880
very first internship because that coincided. It could not have

957
00:44:58,960 --> 00:45:03,599
been more perfect, like uh, serendipitous timing. I decided I

958
00:45:03,719 --> 00:45:05,400
kind of wanted to do this, and then I wrote

959
00:45:05,440 --> 00:45:08,400
an Arkham City review, and then the next day Game

960
00:45:08,440 --> 00:45:11,239
Informer on the website said hey, we're doing an internship program.

961
00:45:11,679 --> 00:45:14,360
I was like, what the fuck? So I or I

962
00:45:14,440 --> 00:45:16,360
wasn't the next day, I'm exagger I was like several

963
00:45:16,440 --> 00:45:18,639
months later, but right around when I decided, I was like,

964
00:45:18,639 --> 00:45:20,960
I'm gonna apply for the summer one. I didn't get it.

965
00:45:21,199 --> 00:45:23,519
Matt Miller did respond saying, hey, I like your stuff.

966
00:45:23,599 --> 00:45:26,480
Keep applying. You know, I think local people got hired

967
00:45:26,519 --> 00:45:28,480
for that one, and you know they they moved in

968
00:45:28,559 --> 00:45:32,840
and then they started to expand it farther because people

969
00:45:32,880 --> 00:45:35,039
were willing to. This was an unpaid internship, mind you,

970
00:45:35,159 --> 00:45:40,199
Oh yeah they were. And uh, ironically, do you know

971
00:45:40,440 --> 00:45:42,440
where I was when I heard that I got the

972
00:45:42,519 --> 00:45:46,079
internship to Game Informer where it was inside a game stop,

973
00:45:48,679 --> 00:45:51,679
like I got. Matt Miller called me and asked me

974
00:45:51,719 --> 00:45:54,079
if I wanted to come. I was like in Syracuse,

975
00:45:54,159 --> 00:45:57,960
New York, or I was back on summer vacation from

976
00:45:58,119 --> 00:46:01,039
University of Arkansas. I was like yeah, and then it's

977
00:46:01,079 --> 00:46:02,599
like I'm not gonna make any money. I'm gonna somehow

978
00:46:02,639 --> 00:46:05,519
move to Minneapolis for three and a half months. And

979
00:46:06,159 --> 00:46:08,400
then I remember walking up to the counter like beaming,

980
00:46:08,880 --> 00:46:10,920
and I forgot what used game I bought. Because I

981
00:46:10,960 --> 00:46:12,480
got a game, I was like I got to commemorate it.

982
00:46:12,559 --> 00:46:14,920
And oddly enough, I don't remember the game, but I

983
00:46:15,000 --> 00:46:17,199
remember the guy who always worked there and he's like,

984
00:46:17,199 --> 00:46:18,559
what are you so happy about? And I was like,

985
00:46:18,760 --> 00:46:21,280
I just got an internship at Game Reformer. So he

986
00:46:21,440 --> 00:46:23,639
was like he was so fucking happy for me because

987
00:46:23,639 --> 00:46:24,760
I used to go in there all the time.

988
00:46:25,079 --> 00:46:25,840
Speaker 2: Oh man, that's all.

989
00:46:26,039 --> 00:46:28,440
Speaker 3: Yeah, well, really have such a dream. You're like the

990
00:46:28,559 --> 00:46:30,039
luckiest kid in the world.

991
00:46:30,440 --> 00:46:32,800
Speaker 2: Oh it's a Charlie and the Chocolate Factory. It's the

992
00:46:32,880 --> 00:46:36,599
Golden ticket. Yeah, it's you were there during the office days,

993
00:46:36,599 --> 00:46:39,039
you know, obviously way pre COVID and everything. That office

994
00:46:39,360 --> 00:46:43,119
was fucking incredible, which reminds me as of today that

995
00:46:43,159 --> 00:46:46,320
we're recording Ben Hansen over at Minmax just put up

996
00:46:46,320 --> 00:46:49,119
a video where it's just a ton of footage from

997
00:46:49,119 --> 00:46:52,960
the old office, but it's also earlier this year. We

998
00:46:53,039 --> 00:46:55,440
all kind of knew this was coming at some point,

999
00:46:55,639 --> 00:46:59,000
and so Hanson kind of organized a thing where him

1000
00:46:59,280 --> 00:47:02,039
me Alex been making and Leo Vader went to the

1001
00:47:02,360 --> 00:47:05,320
current office that no one's actually worked at. It's basically

1002
00:47:05,400 --> 00:47:07,880
just like a storage facility for like all the old

1003
00:47:08,039 --> 00:47:10,920
statues and games and stuff like that, which you know

1004
00:47:11,199 --> 00:47:13,079
that's again going to go to wherever the fuck game

1005
00:47:13,079 --> 00:47:15,280
Stop wants it to go to. But it's just this

1006
00:47:15,440 --> 00:47:18,000
really cool walk down memory lane of all these things

1007
00:47:18,079 --> 00:47:20,360
interspersed with a bunch of old footage from the office

1008
00:47:20,840 --> 00:47:24,079
and Hanson, God bless him and doing incredible work. Again,

1009
00:47:24,559 --> 00:47:26,079
he's going to do like I don't know if he

1010
00:47:26,079 --> 00:47:28,480
said a month or he's basically doing a giant celebration

1011
00:47:28,719 --> 00:47:31,880
of Game Informer's history. I mean, min max was founded

1012
00:47:32,199 --> 00:47:34,840
after that first big round of layoffs a Game Informer,

1013
00:47:34,920 --> 00:47:37,920
and so now you know, like tonight was the first step,

1014
00:47:38,079 --> 00:47:39,920
first video he put up. But I know he's planning

1015
00:47:39,960 --> 00:47:42,880
a bunch of stuff to kind of memorialize Game Informers.

1016
00:47:42,920 --> 00:47:44,519
So I know I talk about Hanson a lot and

1017
00:47:44,559 --> 00:47:46,519
min Max and all the great work he's doing over there,

1018
00:47:46,559 --> 00:47:48,679
But if you have any interest in this type of

1019
00:47:48,719 --> 00:47:50,800
thing we're talking about, Hanson is going to put together

1020
00:47:51,000 --> 00:47:54,159
a bunch of great stuff with a bunch of those alumni,

1021
00:47:54,639 --> 00:47:57,039
myself included. So definitely check out what he's doing at

1022
00:47:57,079 --> 00:47:57,440
min Max.

1023
00:47:59,239 --> 00:48:02,480
Speaker 1: Yeah, for sure. And Hanson, you know, is a friend

1024
00:48:02,519 --> 00:48:04,440
of fire Escape. It comes on the show, I'm sure

1025
00:48:04,880 --> 00:48:06,679
you know it won't be too long before he's submon

1026
00:48:06,719 --> 00:48:07,320
in for somebody.

1027
00:48:07,760 --> 00:48:10,800
Speaker 2: Yep, yep, Mary, when did you go there? I'm wondering

1028
00:48:10,800 --> 00:48:12,519
if I if there's any chance I was there.

1029
00:48:12,639 --> 00:48:14,920
Speaker 1: I might have an email hold on Oh wow, is

1030
00:48:15,000 --> 00:48:17,639
that game for Australia.

1031
00:48:19,880 --> 00:48:21,960
Speaker 2: Let's see all right, because yeah, we did have a

1032
00:48:22,039 --> 00:48:24,800
game in Former Australia. It was like virtually identical, but

1033
00:48:24,840 --> 00:48:26,920
they would like replace the Madden spread with like a

1034
00:48:27,440 --> 00:48:28,000
soccer thing.

1035
00:48:28,840 --> 00:48:33,400
Speaker 3: I think I was there twenty twelve.

1036
00:48:34,400 --> 00:48:35,960
Speaker 2: I would have been there in Minneapolis.

1037
00:48:39,880 --> 00:48:42,519
Speaker 3: I wonder. I don't think you were there.

1038
00:48:43,239 --> 00:48:47,400
Speaker 2: I was working there in twenty twelve. What game was it?

1039
00:48:48,800 --> 00:48:48,920
Speaker 1: Uh?

1040
00:48:49,840 --> 00:48:53,000
Speaker 3: It was Sorry, I'm like looking for the email again.

1041
00:48:54,840 --> 00:48:55,639
Speaker 2: Was it from mac namara?

1042
00:48:57,599 --> 00:49:00,599
Speaker 3: No, this was back when I worked at Zoo Games.

1043
00:49:01,559 --> 00:49:05,159
Remember the badso the Bad publisher. Oh sure, And we

1044
00:49:05,199 --> 00:49:06,679
had a couple of indie games that we were trying

1045
00:49:06,719 --> 00:49:07,440
to get coverage for.

1046
00:49:08,360 --> 00:49:08,559
Speaker 2: Huh.

1047
00:49:08,960 --> 00:49:11,039
Speaker 3: I don't think we didn't get anything, but we were trying,

1048
00:49:11,119 --> 00:49:12,559
you know what I mean. Like we were like knocking

1049
00:49:12,639 --> 00:49:15,079
on doors and being like, yeah, I like this, and

1050
00:49:15,159 --> 00:49:17,159
then people were like, no, we don't want to read

1051
00:49:17,199 --> 00:49:22,599
about Eminem's racing. So maybe you were like the one

1052
00:49:22,599 --> 00:49:23,559
who like didn't let me in.

1053
00:49:24,000 --> 00:49:26,360
Speaker 2: Probably yeah, I was the one who vetoed everything. Yeah.

1054
00:49:26,599 --> 00:49:28,760
Speaker 3: Yeah, you were like these games are bad and she

1055
00:49:29,039 --> 00:49:30,800
sucks and she can't come back here.

1056
00:49:30,880 --> 00:49:30,920
Speaker 1: No.

1057
00:49:31,039 --> 00:49:32,360
Speaker 2: I would have been like I like M and MS

1058
00:49:32,400 --> 00:49:36,199
I love branding, right, and I love cart racing. Yeah, yeah,

1059
00:49:36,320 --> 00:49:36,960
it's cool.

1060
00:49:36,960 --> 00:49:39,760
Speaker 3: Essentially with a crap I was peddling back then. But yeah,

1061
00:49:39,760 --> 00:49:42,440
I have like I have like a couple of emails

1062
00:49:42,480 --> 00:49:47,440
from that era from like various people that I tried

1063
00:49:47,480 --> 00:49:50,400
to keep in touch for it with. Yeah, just like

1064
00:49:50,480 --> 00:49:53,480
a yeah, I'm like reading one about the Yeah, the

1065
00:49:53,880 --> 00:49:59,599
Dust Force, a Game Informer has expressed interest twenty thirteen.

1066
00:49:59,760 --> 00:49:59,920
Speaker 1: Yeah.

1067
00:50:00,400 --> 00:50:04,360
Speaker 2: Yeah, I left in twenty fourteen, so oh my god. Weird.

1068
00:50:04,400 --> 00:50:06,840
Speaker 3: We might have been in the same circles. But yeah,

1069
00:50:06,880 --> 00:50:08,679
I don't remember meeting you. I feel like I would

1070
00:50:08,679 --> 00:50:09,280
have remembered that.

1071
00:50:09,880 --> 00:50:11,320
Speaker 2: Sure, I think I met you, and yeah, when I

1072
00:50:11,360 --> 00:50:12,599
went to CBS.

1073
00:50:12,360 --> 00:50:15,599
Speaker 3: But I mean I was a kind of a I

1074
00:50:15,639 --> 00:50:17,719
think what's important to remember is like during that time

1075
00:50:17,760 --> 00:50:20,719
as well, I was a pr person, so my name

1076
00:50:20,920 --> 00:50:24,320
had no weight or value. I was like, I am

1077
00:50:24,400 --> 00:50:27,159
here with a developer and I would love for you

1078
00:50:27,280 --> 00:50:29,639
to talk to them about their video game, and so

1079
00:50:29,800 --> 00:50:34,400
I was just getting things to you, so nobody really

1080
00:50:34,440 --> 00:50:35,000
knew who I was.

1081
00:50:35,280 --> 00:50:36,639
Speaker 2: That was kind of how it always went because it

1082
00:50:36,719 --> 00:50:39,199
was like, you know, Minneapolis is where Targeting Best Buy

1083
00:50:39,280 --> 00:50:41,920
are located, so it was always companies when like they

1084
00:50:41,960 --> 00:50:44,199
would bring in some developers, or they would have people

1085
00:50:44,239 --> 00:50:46,400
from the publisher doing their rounds at like Target and

1086
00:50:46,400 --> 00:50:48,119
Best Buy to figure out like how many units they

1087
00:50:48,119 --> 00:50:50,719
would buy or whatever, and then they would stop by

1088
00:50:50,760 --> 00:50:52,840
Game Informer to show off the game. It would always

1089
00:50:52,880 --> 00:50:55,480
be like one pr person, be like two developers, be

1090
00:50:55,519 --> 00:50:57,519
like the creative director and someone else, or they'd be

1091
00:50:57,599 --> 00:51:00,159
like vuying for a cover or something. It's like the

1092
00:51:00,159 --> 00:51:02,719
story about when Randy Pitchford made me and mcmahra play

1093
00:51:02,760 --> 00:51:04,840
through all of Duke Nukem Forever in a hotel room

1094
00:51:04,920 --> 00:51:06,760
once you know that's yeah, I'm trying to get the

1095
00:51:06,800 --> 00:51:09,639
cover for that, you know. So yeah, they would always

1096
00:51:09,639 --> 00:51:12,239
swing by and basically make their pitch, and Andy would

1097
00:51:12,239 --> 00:51:14,480
be the you know, the American Idol judge or whatever.

1098
00:51:14,679 --> 00:51:18,559
Speaker 3: So yeah, stressful, Yeah, I feel like those are really

1099
00:51:18,639 --> 00:51:22,880
wild times. Something that similar to your guys' big break

1100
00:51:23,239 --> 00:51:27,119
was my ability to go on this journey to go

1101
00:51:27,199 --> 00:51:29,079
to a couple places and pitch these games. And I

1102
00:51:29,119 --> 00:51:32,159
went to San Francisco as well to like pitch them

1103
00:51:32,239 --> 00:51:35,920
to IGN and game Spot, and I met people at

1104
00:51:36,000 --> 00:51:40,679
game Spot as this agency, and I was like, yes,

1105
00:51:40,800 --> 00:51:43,079
I really do love games, Like, let's keep in touch,

1106
00:51:43,119 --> 00:51:45,880
here's my card. Later on we keep in touch. In

1107
00:51:45,960 --> 00:51:48,679
years later, they're like, hey, we have a contractor position

1108
00:51:48,960 --> 00:51:51,440
possible at E three and I was like, I will

1109
00:51:51,519 --> 00:51:54,800
drop everything for this, and I did. But I met

1110
00:51:54,840 --> 00:52:00,239
them like four years earlier doing that pr run, So yeah,

1111
00:52:00,239 --> 00:52:01,800
I was like all connected. It's just likeok, a long

1112
00:52:01,880 --> 00:52:03,840
time for me to like get my foot in the door.

1113
00:52:04,559 --> 00:52:07,679
Speaker 2: Yeah, And it's just incredible, Like you know these places

1114
00:52:07,760 --> 00:52:10,440
that they just seems like, okay, first job in the

1115
00:52:10,480 --> 00:52:13,480
industry whatever. Then you think about just the sliding doors.

1116
00:52:13,880 --> 00:52:16,519
Why life is where? Oh, because I got this job

1117
00:52:16,599 --> 00:52:18,079
that was just oh you know, I was twenty three,

1118
00:52:18,199 --> 00:52:20,079
twenty four or whatever, got this job, and oh I

1119
00:52:20,159 --> 00:52:21,920
met this person, I met this person. I met this person,

1120
00:52:21,960 --> 00:52:24,639
and you just look at all the different ways that oh,

1121
00:52:24,880 --> 00:52:27,480
just my first job or whatever just affects your entire

1122
00:52:27,599 --> 00:52:32,159
life and social circle and career. It's a yeah. And

1123
00:52:32,800 --> 00:52:35,039
to me and then so many others, Game Informer was

1124
00:52:35,800 --> 00:52:36,880
just the absolute biggest.

1125
00:52:37,159 --> 00:52:41,360
Speaker 1: So I got my job at game Spot in in

1126
00:52:41,519 --> 00:52:45,639
part because the person who recommended me was dating someone

1127
00:52:45,800 --> 00:52:50,280
I met at the internship. Oh wow, it is just

1128
00:52:50,320 --> 00:52:53,599
another weird roundabout like yeah, whatever.

1129
00:52:53,480 --> 00:52:54,000
Speaker 3: Gets you there.

1130
00:52:55,159 --> 00:52:57,239
Speaker 2: I'll never forget. When I got the job offer. I

1131
00:52:57,360 --> 00:53:00,880
was working at the Garmin GPS tech support place in Kansas,

1132
00:53:01,159 --> 00:53:05,239
just call center, you know, and they were so look,

1133
00:53:05,400 --> 00:53:07,760
I love Game Informer. Game in Former never paid shit

1134
00:53:07,840 --> 00:53:09,440
while I was there or before. I don't know what

1135
00:53:09,519 --> 00:53:11,800
they're like more recently. But I was making thirty k

1136
00:53:12,039 --> 00:53:14,320
year at the call center. I was a college graduate,

1137
00:53:14,880 --> 00:53:17,679
and Game Informer offered me the job, and they did

1138
00:53:17,760 --> 00:53:21,519
tell me like, hey, heads up, it doesn't pay that much.

1139
00:53:21,559 --> 00:53:23,440
And again it's not like I don't put that on

1140
00:53:23,599 --> 00:53:25,679
the heads of Game Informer. I put that on Game Stop,

1141
00:53:25,800 --> 00:53:28,199
you know. And so it was like a one thousand

1142
00:53:28,280 --> 00:53:30,880
dollars a year pay cut. And I'm recalling my dad

1143
00:53:31,039 --> 00:53:32,719
so excited about, like, oh my god, I got my

1144
00:53:32,800 --> 00:53:34,280
dream job. This is it, this is it. I got

1145
00:53:34,320 --> 00:53:36,639
the offer. How much to pay? It was twenty nine

1146
00:53:37,079 --> 00:53:40,199
and how much McK now thirty. Well, again, don't don't

1147
00:53:40,239 --> 00:53:45,440
ever take a pay cut, And Dad, I understand that

1148
00:53:45,559 --> 00:53:48,679
in theory, but this is a very extreme circumstance for me.

1149
00:53:48,760 --> 00:53:51,960
It's literally my dream job I will take. I would

1150
00:53:52,000 --> 00:53:54,360
pay a thousand dollars a year to go work my

1151
00:53:54,480 --> 00:53:58,360
dream job and fucking review a portal two instead of

1152
00:53:58,480 --> 00:54:01,119
help this old lady acquire sat lights on her Newvie device.

1153
00:54:01,239 --> 00:54:05,320
Speaker 1: You know. Yeah. Plus at that point, I correct me

1154
00:54:05,320 --> 00:54:08,480
if I'm wrong, But did you think you'd ever even

1155
00:54:08,679 --> 00:54:10,119
like at that point, You're like, all right, this, I'm

1156
00:54:10,159 --> 00:54:11,199
going to be a game form of the rest of

1157
00:54:11,199 --> 00:54:12,519
my life. I'm going to try to be eic and

1158
00:54:12,519 --> 00:54:14,760
I'm not gonna You're not thinking about like that as

1159
00:54:14,800 --> 00:54:15,519
a stepping.

1160
00:54:15,280 --> 00:54:18,239
Speaker 2: Stone, No, absolutely not. I literally when I walked in there,

1161
00:54:18,440 --> 00:54:20,679
I remember thinking like, I want to take over this place.

1162
00:54:20,719 --> 00:54:22,639
I want to become editor in chief. I want this

1163
00:54:22,760 --> 00:54:25,159
to be my life's you know, I want this to

1164
00:54:25,199 --> 00:54:27,480
be the rest of my life. And I realized pretty

1165
00:54:27,559 --> 00:54:29,559
quick I got there, and like a few months in,

1166
00:54:29,920 --> 00:54:32,559
I remember going to Andy McNamara's fortieth birthday party and

1167
00:54:32,639 --> 00:54:35,000
thinking like, hang on, he's not really that. I don't

1168
00:54:35,000 --> 00:54:36,239
know he's retiring any times.

1169
00:54:36,559 --> 00:54:39,320
Speaker 1: Yeah, it's not like the president is seventy one.

1170
00:54:39,559 --> 00:54:42,360
Speaker 2: It's not like eighty year old dude.

1171
00:54:42,440 --> 00:54:46,320
Speaker 3: I was like, I gotta get this old guy out

1172
00:54:46,360 --> 00:54:48,320
of here. It's time for some new blood.

1173
00:54:49,239 --> 00:54:50,480
Speaker 2: He did leave, I would just have to wait a

1174
00:54:50,519 --> 00:54:53,079
little bit longer. But yes, I did go in there

1175
00:54:53,119 --> 00:54:55,679
thinking like, yes, I want this to be And no

1176
00:54:55,800 --> 00:54:57,440
way did I see it as like the stepping stone

1177
00:54:57,480 --> 00:54:59,719
type thing. It's like I'm moving. I fucking love the city,

1178
00:55:00,039 --> 00:55:03,800
loved everyone I worked with, I loved the work itself. Yeah,

1179
00:55:03,800 --> 00:55:05,760
I would have stay there forever if it had continued

1180
00:55:05,760 --> 00:55:08,599
to be a viable business, you know. Yeah, And even

1181
00:55:08,639 --> 00:55:10,599
like when I left in twenty fourteen, and it's like

1182
00:55:11,159 --> 00:55:13,840
I didn't know, Like obviously I loved Giant Bomb and everything,

1183
00:55:13,880 --> 00:55:16,960
but I had never listened to or read Giant Bomb.

1184
00:55:17,440 --> 00:55:18,760
It wasn't like Game and Form, where I spent my

1185
00:55:18,840 --> 00:55:21,559
whole life revereing this brand and everything. It was just

1186
00:55:21,719 --> 00:55:23,440
i'd gotten to know the Giant Bomb guys. I liked

1187
00:55:23,440 --> 00:55:25,480
those guys, and it seemed like they were more equipped

1188
00:55:25,840 --> 00:55:28,000
for kind of the future of games media where it's like, okay,

1189
00:55:28,000 --> 00:55:30,039
they're really big on podcasts and streaming and stuff like that.

1190
00:55:30,519 --> 00:55:32,840
I have more faith in that being a way forward

1191
00:55:32,920 --> 00:55:35,239
than as much as I fucking loved this brand and everything,

1192
00:55:35,880 --> 00:55:38,039
I had no faith in Game Stop even back then,

1193
00:55:38,480 --> 00:55:40,760
and I thought at some point the House of Cards

1194
00:55:40,840 --> 00:55:42,920
was going to fall down I didn't know would last

1195
00:55:43,000 --> 00:55:45,440
this long. But but yeah, that's the only reason I left.

1196
00:55:45,480 --> 00:55:47,679
It's just because I thought the reality of the business

1197
00:55:47,840 --> 00:55:50,719
was like not going to go in their favor, which yeah,

1198
00:55:51,800 --> 00:55:54,280
and to know detrimental, Like you know, they continued doing

1199
00:55:54,280 --> 00:55:56,880
great work until the very end, and it was it was.

1200
00:55:57,000 --> 00:55:59,199
It went down for the exact reasons everybody could have expected.

1201
00:56:00,559 --> 00:56:02,960
Speaker 1: Yeah, everybody listening, When you get the chance, pour one

1202
00:56:03,000 --> 00:56:06,360
out for Game Performer and say something good about them

1203
00:56:06,519 --> 00:56:12,280
on social media, et cetera, we will remember them for

1204
00:56:12,519 --> 00:56:14,679
a long time. And I have all my issues here

1205
00:56:14,719 --> 00:56:16,760
in the closet as well. It's my bust those out soon.

1206
00:56:16,840 --> 00:56:18,480
Speaker 2: And yep, I got almost a full run out there.

1207
00:56:18,559 --> 00:56:21,800
Speaker 3: Yeah, Godspeed Game Informer, you were a good one.

1208
00:56:22,280 --> 00:56:25,079
Speaker 2: We appreciate you, all.

1209
00:56:25,039 --> 00:56:29,400
Speaker 1: Right, Do you guys want to talk about happy Yeah? Sure,

1210
00:56:30,719 --> 00:56:32,039
Dan and Mary. You know how hard it is to

1211
00:56:32,079 --> 00:56:33,320
get me to shut up about wine.

1212
00:56:33,880 --> 00:56:37,679
Speaker 3: Oh you will not shut up about wine, that's true.

1213
00:56:38,039 --> 00:56:40,480
Speaker 1: Well, guess what firstly is here to help me out

1214
00:56:40,559 --> 00:56:44,119
even more Because it's getting toward the end of summer,

1215
00:56:44,159 --> 00:56:46,599
it's still super hot. But no matter what the occasion is,

1216
00:56:46,800 --> 00:56:49,000
I think there's always a good wine to fit it.

1217
00:56:49,199 --> 00:56:52,000
Whether it's bringing some cabiny front to your barbecue, whether

1218
00:56:52,079 --> 00:56:54,800
it's having a nice sauvignon blanc on a hot day,

1219
00:56:54,880 --> 00:56:57,159
something crisp. There's always something. And firstly, you can help

1220
00:56:57,199 --> 00:56:59,119
you out if you're new to wine or if you're

1221
00:56:59,119 --> 00:57:00,440
experience Dan tell them.

1222
00:57:00,360 --> 00:57:02,599
Speaker 2: How well, yeah, I know. Whenever I'm hosting my big

1223
00:57:02,679 --> 00:57:05,519
barbecues and my happy hours and my family dinners, I

1224
00:57:05,639 --> 00:57:08,239
off for First Leaves Fine Wine Upgrade and that gets

1225
00:57:08,280 --> 00:57:10,679
me a really special bottle that's sure to impress. Plus

1226
00:57:10,719 --> 00:57:12,519
find need a little help kicking out a wine that

1227
00:57:12,639 --> 00:57:15,280
everyone will love. I can get free advice from First

1228
00:57:15,360 --> 00:57:18,360
Leaves Wine Concierge. It's a foolproof way to know you're

1229
00:57:18,400 --> 00:57:20,920
getting the right wine for any in every occasion.

1230
00:57:22,239 --> 00:57:25,079
Speaker 3: So get wines to sip and share all summer long

1231
00:57:25,159 --> 00:57:28,239
with First Leaf. Go to try first leaf dot com

1232
00:57:28,400 --> 00:57:30,960
slash fire Escape to sign up and you'll get your

1233
00:57:31,039 --> 00:57:34,920
first six handpick bottles for just forty four ninety five.

1234
00:57:35,239 --> 00:57:40,000
That's try first Leaf dot com slash fire Escape. Try

1235
00:57:40,119 --> 00:57:42,880
first Leaf dot com slash fire Escape.

1236
00:57:43,519 --> 00:57:45,840
Speaker 1: All right, before we move on to new stuff, I

1237
00:57:45,920 --> 00:57:47,320
did play. Thank goodness you're here.

1238
00:57:47,760 --> 00:57:48,480
Speaker 2: Ah, let's hear it.

1239
00:57:49,119 --> 00:57:52,599
Speaker 1: I agree, it's very funny. Yeah, I think that it's

1240
00:57:52,679 --> 00:57:56,840
paced well. I beat it in like a sitting on

1241
00:57:56,920 --> 00:58:02,360
a Saturday morning, which is great. I there was a

1242
00:58:02,400 --> 00:58:08,960
few times I dan the sexual on double Entendre is everywhere.

1243
00:58:09,280 --> 00:58:13,719
Speaker 2: Look, okay, I'm willing to wave the flag that. Uh,

1244
00:58:14,039 --> 00:58:17,400
it's probably that I've forgot them versus because like every

1245
00:58:17,440 --> 00:58:19,719
time somebody brings something up, like what about the hot

1246
00:58:19,800 --> 00:58:22,000
dog hole, it's like, oh right, yeah, ro what about

1247
00:58:22,000 --> 00:58:24,679
the milk part? It's like, all right, yeah, it's I.

1248
00:58:24,719 --> 00:58:27,440
Speaker 1: Think you also skipped over a very important facet of

1249
00:58:27,480 --> 00:58:29,599
this game, which is that Matt Barry is a voice

1250
00:58:29,599 --> 00:58:31,440
actor in it. I don't like know who that is

1251
00:58:32,639 --> 00:58:35,000
from the IT crowd what we do in the Shadows.

1252
00:58:35,360 --> 00:58:39,239
He's last Cravensworth, he's the guy, he's the gardener. And

1253
00:58:39,360 --> 00:58:41,559
when you first meet him, he's got his back to

1254
00:58:41,639 --> 00:58:44,679
the camera and he's just like doing something furiously to

1255
00:58:44,760 --> 00:58:45,239
his crotch.

1256
00:58:45,400 --> 00:58:46,800
Speaker 2: Oh that I did not notice at all.

1257
00:58:46,920 --> 00:58:48,719
Speaker 1: And then he turns around and he's trying to fix

1258
00:58:48,800 --> 00:58:51,920
a hose and he's like, oh hi, and it's just classic.

1259
00:58:51,960 --> 00:58:54,639
Matt Berry is like something that clogged up the works.

1260
00:58:54,679 --> 00:58:56,599
See if you can get down there and squeeze something

1261
00:58:56,679 --> 00:58:59,440
out and then he puts it back in his pocket,

1262
00:59:00,440 --> 00:59:02,599
and then you go under the tunnels and down the

1263
00:59:02,639 --> 00:59:04,480
well in the w's.

1264
00:59:04,280 --> 00:59:07,960
Speaker 3: Your little lemon head. I love how like last episode,

1265
00:59:08,039 --> 00:59:10,199
Dan was like, oh, I didn't even think about that.

1266
00:59:10,320 --> 00:59:13,639
It was a little sexual and it's just like there's

1267
00:59:13,679 --> 00:59:15,880
something clogging up the pipe, so why don't she get

1268
00:59:15,920 --> 00:59:17,639
in there and see if you can squeeze it.

1269
00:59:17,719 --> 00:59:18,400
Speaker 1: Out for me?

1270
00:59:18,679 --> 00:59:20,400
Speaker 2: Let me just do you know what I mean?

1271
00:59:20,639 --> 00:59:23,400
Speaker 3: And Dan saw this is a nice little game for

1272
00:59:23,480 --> 00:59:24,079
the children.

1273
00:59:24,760 --> 00:59:27,400
Speaker 2: It's to show you the depths of how much things

1274
00:59:27,480 --> 00:59:31,320
go over my head. Literally an hour before we started recording,

1275
00:59:31,719 --> 00:59:33,960
I was making a microwave meal and I had a

1276
00:59:34,039 --> 00:59:36,840
plastic film over the top and I've had I've been

1277
00:59:36,920 --> 00:59:38,559
bit enough times where I go to grab it and

1278
00:59:38,639 --> 00:59:41,480
the steam burns my hands, and so I put a

1279
00:59:41,639 --> 00:59:44,559
fork in there to let the like lift the lid

1280
00:59:44,639 --> 00:59:47,280
and let some steam out. And as I was doing that,

1281
00:59:47,719 --> 00:59:50,880
literally a couple hours ago, I thought, oh, let off

1282
00:59:51,000 --> 00:59:54,039
some steam. Like I only knew it as the like

1283
00:59:54,199 --> 00:59:56,599
metaphor version, never as the like there would be a

1284
00:59:56,679 --> 00:59:59,320
real thing behind it, like, Oh, it's based on letting

1285
00:59:59,360 --> 01:00:01,800
steam out of something too, Like I just knew it

1286
01:00:01,920 --> 01:00:03,679
was like, oh, chill out, let off some steam. I

1287
01:00:03,800 --> 01:00:05,880
never thought about the actual steam related thing. Does that

1288
01:00:05,960 --> 01:00:06,360
make sense?

1289
01:00:06,639 --> 01:00:08,599
Speaker 1: Yes, but I think blow off and steam is from

1290
01:00:08,679 --> 01:00:11,559
like coal engines, not microwave dinners.

1291
01:00:11,960 --> 01:00:14,480
Speaker 2: Well, just I'm generally getting the steam out of something

1292
01:00:14,559 --> 01:00:15,320
in general.

1293
01:00:15,119 --> 01:00:16,800
Speaker 1: Right, Yeah, it's pent up energy.

1294
01:00:17,119 --> 01:00:19,000
Speaker 2: Yeah, yeah, I never thought about there would be a

1295
01:00:19,079 --> 01:00:20,760
literal connotation to it. I thought it was just like

1296
01:00:20,840 --> 01:00:23,800
a saying or something in Commando. Yeah, did you think.

1297
01:00:23,719 --> 01:00:26,159
Speaker 3: When somebody said they had to drain the lizard that

1298
01:00:26,239 --> 01:00:28,599
they were going into the bathroom and a lizard and

1299
01:00:29,119 --> 01:00:29,440
hurting it.

1300
01:00:29,719 --> 01:00:34,440
Speaker 2: No, I know that's a peepe thing. I get some

1301
01:00:34,639 --> 01:00:36,400
of it. I think that's just a lot of them

1302
01:00:36,440 --> 01:00:38,440
can fly over my head very easily. The one with

1303
01:00:38,559 --> 01:00:40,639
the hose and the whack and off that did not

1304
01:00:41,400 --> 01:00:43,599
some of them. I forgot that one. I definitely didn't

1305
01:00:43,599 --> 01:00:45,000
even register at all when I played it.

1306
01:00:46,480 --> 01:00:52,400
Speaker 1: But it's still it's super fun. I found myself getting

1307
01:00:52,480 --> 01:00:54,760
so caught up in the jokes that I often forgot

1308
01:00:54,840 --> 01:00:57,159
what my objective was supposed to be. Yeah, that's not

1309
01:00:57,360 --> 01:00:59,320
like it's not like an open world where you're going

1310
01:00:59,360 --> 01:01:01,119
left and right. But there's definitely the kind of that

1311
01:01:01,760 --> 01:01:04,639
item trading sequence vibe to most of the game. It's like,

1312
01:01:04,639 --> 01:01:09,480
all right, I gotta go unclog the the pipes or

1313
01:01:09,559 --> 01:01:12,960
the the what the hell's the word? Uh, what the

1314
01:01:13,039 --> 01:01:15,719
hell's the word? I'd worked in restaurants. It's the line,

1315
01:01:15,800 --> 01:01:18,280
the lines. I gotta go unclog the lines so the

1316
01:01:18,360 --> 01:01:22,119
bartender can pour a beer for the alcoholic locksmith, so

1317
01:01:22,280 --> 01:01:23,960
he can go open the shop, so I can get

1318
01:01:24,000 --> 01:01:26,360
butter to let this person out of the sewer grate.

1319
01:01:27,039 --> 01:01:30,280
And other times I got so caught up laughing hard

1320
01:01:30,639 --> 01:01:33,639
that I forgot what they told me, And the game

1321
01:01:33,719 --> 01:01:35,599
doesn't if you go talk to that character and they

1322
01:01:35,599 --> 01:01:37,440
don't really repeat what you're supposed to be doing. They

1323
01:01:37,519 --> 01:01:41,239
just say something like, gogeous day out, isn't it, Chap,

1324
01:01:41,599 --> 01:01:44,280
don't forget to like buston up if you go out?

1325
01:01:45,079 --> 01:01:47,199
Speaker 2: Yeah, And there's no quest log. There's like absolutely no

1326
01:01:47,320 --> 01:01:50,719
like UI or anything. But luckily, like all these spaces

1327
01:01:50,760 --> 01:01:53,519
are pretty small, and so you just got to walk

1328
01:01:53,559 --> 01:01:55,760
around and slap things for a while and you'll figure

1329
01:01:55,760 --> 01:01:58,199
out where you need to go and more often lap

1330
01:01:58,239 --> 01:02:00,679
a couple more things, just slap things. You'll see funny

1331
01:02:00,679 --> 01:02:02,480
stuff if you've been on your way to getting the thing.

1332
01:02:02,679 --> 01:02:06,599
Speaker 1: So yeah, those faces in this game are just funny

1333
01:02:06,639 --> 01:02:08,599
on their own. I remember one of the earliest things

1334
01:02:08,679 --> 01:02:10,960
they panned to you're the protagonists, and it's just.

1335
01:02:11,719 --> 01:02:15,400
Speaker 2: Yeah, and sometimes it takes up the whole screen. It's

1336
01:02:15,559 --> 01:02:18,440
just kind of timing on so much stuff in the framing,

1337
01:02:18,639 --> 01:02:20,599
like they understand comedy very well.

1338
01:02:21,039 --> 01:02:26,119
Speaker 1: Also, I love the fucking the actual like live action

1339
01:02:27,639 --> 01:02:29,559
quick recordings that are on loop for the pause menu

1340
01:02:29,679 --> 01:02:31,320
and the loading screens. What does it say in the

1341
01:02:31,360 --> 01:02:34,360
pause menu. It doesn't say quick to windows. It says

1342
01:02:34,400 --> 01:02:36,039
like I've had enough of this shit or something.

1343
01:02:36,239 --> 01:02:38,039
Speaker 2: Yeah, it's something very British.

1344
01:02:38,239 --> 01:02:42,400
Speaker 1: Yeah, yeah, it's no that came super fun absolute like

1345
01:02:42,679 --> 01:02:45,960
just quick one sitting gem that is just paced out

1346
01:02:46,039 --> 01:02:48,000
really well. You might get like lost a few times,

1347
01:02:48,039 --> 01:02:51,440
but there's so much there's so many jokes laden into

1348
01:02:51,480 --> 01:02:54,239
the environment that I never like got frustrated because there

1349
01:02:54,360 --> 01:02:58,039
was a little like a bit around every corner. But yeah,

1350
01:02:58,119 --> 01:03:01,880
it's it's it's not really a game where you're like, Okay,

1351
01:03:01,920 --> 01:03:03,440
I gotta go get this done and then I'll do

1352
01:03:03,519 --> 01:03:04,960
this it's more just you're kind of going with the

1353
01:03:05,000 --> 01:03:07,840
flow and being this like buffoon around town slapping.

1354
01:03:08,119 --> 01:03:10,559
Speaker 3: Like I never had any idea what I was supposed

1355
01:03:10,679 --> 01:03:14,280
to do. Like at no time was I like, ah, yes,

1356
01:03:14,440 --> 01:03:16,079
I need the key for the fence so that I

1357
01:03:16,239 --> 01:03:18,480
can get the dish. It's just like the whole time,

1358
01:03:18,519 --> 01:03:19,840
I'm like, I don't know, I'm gonna slap this guy,

1359
01:03:19,880 --> 01:03:21,840
I'm gonna slap this girl, and I'm gonna slap this

1360
01:03:21,960 --> 01:03:25,440
ham again because I gotta slap those hammy hams. I

1361
01:03:25,639 --> 01:03:29,840
was always like starting chaos. It was very controlled experiment.

1362
01:03:29,960 --> 01:03:32,559
I think, what's so great about this is like how

1363
01:03:32,719 --> 01:03:36,239
rare it is. How often are there games that are

1364
01:03:36,480 --> 01:03:41,559
just essentially little joke machines for three hours? Like never

1365
01:03:42,159 --> 01:03:44,960
games do all sorts of things. They're entertaining, they make

1366
01:03:45,000 --> 01:03:47,880
you think ems some of them are about your dexterity.

1367
01:03:48,199 --> 01:03:50,599
But how how rare is it that it's like this

1368
01:03:50,760 --> 01:03:53,360
is just to make you laugh, that's its only purpose.

1369
01:03:53,760 --> 01:03:55,000
It's stupid, just laugh.

1370
01:03:54,920 --> 01:03:58,039
Speaker 2: For three hours, And it's even rarer that it's successful

1371
01:03:58,199 --> 01:04:01,360
at that. Yeah, that's actually funny, you know. They when

1372
01:04:01,400 --> 01:04:03,000
you see a movie, there are certain movies where you

1373
01:04:03,039 --> 01:04:04,639
know you're checking your watch, and there are certain ones

1374
01:04:04,639 --> 01:04:06,039
where it just kind of flies by because you were

1375
01:04:06,079 --> 01:04:08,000
super invested in it. I feel like there is kind

1376
01:04:08,039 --> 01:04:09,760
of like an analog to that in games, where it's like,

1377
01:04:09,800 --> 01:04:11,760
even good games, it's like, all right, I gotta get

1378
01:04:11,800 --> 01:04:13,280
done this. This mission is a pain in the answer.

1379
01:04:13,320 --> 01:04:15,079
I got e have an escort mission here. Okay, this

1380
01:04:15,199 --> 01:04:16,880
thing here, I'm just kind of grinding the level up.

1381
01:04:17,039 --> 01:04:18,800
Just what you know, those things where it's the equivalent

1382
01:04:18,840 --> 01:04:22,400
of checking your watch. This one's three hours. At no

1383
01:04:22,639 --> 01:04:25,519
point was I like, Ugh, this quest sucks or I

1384
01:04:25,559 --> 01:04:27,480
need to move on past this. I was just enjoying

1385
01:04:27,519 --> 01:04:29,480
it for three hours and then it ended before any

1386
01:04:29,480 --> 01:04:31,880
of it got tired. It was just I have no

1387
01:04:31,960 --> 01:04:32,960
complaints about that game.

1388
01:04:33,519 --> 01:04:35,519
Speaker 1: Yeah, it's super good. God I played it.

1389
01:04:35,880 --> 01:04:40,239
Speaker 3: I'm glad we bullied you into finishing it. That's that

1390
01:04:40,400 --> 01:04:41,079
was super worth it.

1391
01:04:41,400 --> 01:04:43,400
Speaker 1: You bullowed me into playing it to begin with.

1392
01:04:43,800 --> 01:04:45,800
Speaker 3: Yes, that's right, I did, and I do it again.

1393
01:04:47,159 --> 01:04:50,320
Speaker 1: We kind of came away from last episode with some homework.

1394
01:04:52,199 --> 01:04:56,000
Dungeons of Hinterberg. I have played quite a bit of

1395
01:04:56,079 --> 01:04:59,239
that game, played a little bit of it very pleasantly

1396
01:04:59,280 --> 01:05:04,719
surprised by that those who don't know. Just generally speaking, structurally,

1397
01:05:04,840 --> 01:05:10,719
I guess it's a mix of Zelda and Persona and

1398
01:05:11,760 --> 01:05:18,599
there are some loot esque elements but not much. It's

1399
01:05:18,679 --> 01:05:20,480
kind of like Stardu Valley set up. You're just like

1400
01:05:20,559 --> 01:05:22,719
on Victory, you're getting away from your desk job and

1401
01:05:22,800 --> 01:05:25,639
you arrive in this it's an Austrian developer and it's

1402
01:05:25,639 --> 01:05:27,920
based in the Austrian Alps, and you arrive in the

1403
01:05:28,000 --> 01:05:30,719
town called Hinterberg, and I really appreciate this is a

1404
01:05:30,840 --> 01:05:33,199
very dewey intro. There's a quick cut scene when you're

1405
01:05:33,239 --> 01:05:35,039
in a taxi and then you get there and then

1406
01:05:35,880 --> 01:05:39,199
the briefest of exposition. It's like everybody thought it was

1407
01:05:39,239 --> 01:05:41,679
a hoax, then they thought it was a mass solution hallucination.

1408
01:05:41,840 --> 01:05:43,920
All we know is twenty five dungeons just landed in

1409
01:05:43,960 --> 01:05:46,440
this place and then monsters were everywhere. So people go

1410
01:05:46,599 --> 01:05:50,519
vacation in Hinterberg to like blow off steam and kill

1411
01:05:50,719 --> 01:05:54,639
monsters and explore dungeons. And the dungeons are puzzle heavy

1412
01:05:56,480 --> 01:06:02,360
with some rudimentary combat I think is probably the best

1413
01:06:02,360 --> 01:06:07,159
way to put it. But yeah, between dungeons you are

1414
01:06:07,199 --> 01:06:11,079
also doing persona stuff. Improving bonds with certain characters around town,

1415
01:06:12,159 --> 01:06:14,840
improving your own stats. You can just forego a dungeon

1416
01:06:14,960 --> 01:06:16,960
entirely on any given day and then go sit at

1417
01:06:17,000 --> 01:06:19,719
a picnic table for the afternoon and increase your relaxation

1418
01:06:19,920 --> 01:06:25,760
stat I like it a whole lot. It's I think,

1419
01:06:26,199 --> 01:06:29,840
I don't want to assume anything, but it's relatively lower budget,

1420
01:06:29,960 --> 01:06:32,639
I think shows compared to something a bit more polished.

1421
01:06:34,360 --> 01:06:37,280
The combat can be a bit stilted, but overall, the

1422
01:06:37,639 --> 01:06:41,239
overall loop of this game is really compelling. I'm having

1423
01:06:41,280 --> 01:06:43,079
a I thought I would just play a dungeon in

1424
01:06:43,239 --> 01:06:44,679
order to talk about it with you guys, and then

1425
01:06:44,679 --> 01:06:47,119
all of a sudden, like I'm on the sixth dungeon.

1426
01:06:47,199 --> 01:06:49,719
Speaker 2: Now, now let me ask a question here, because I

1427
01:06:49,960 --> 01:06:52,360
started that night of the tutorial dungeon, and yeah, you know,

1428
01:06:52,599 --> 01:06:55,639
the combat is fairly simple, but I did just start out,

1429
01:06:57,000 --> 01:06:58,760
and then I got back to the town, I got

1430
01:06:58,800 --> 01:07:01,360
the magic spell the wrecking ball thing, and I was like, oh,

1431
01:07:01,440 --> 01:07:04,159
that's that's kind of a fun unique item, and then

1432
01:07:04,199 --> 01:07:05,960
I started kind of talking to people. So I feel

1433
01:07:06,000 --> 01:07:07,719
like I saw just the beginning of that loop where

1434
01:07:07,719 --> 01:07:10,920
it's dungeon and then town stuff. Does it continue that

1435
01:07:11,000 --> 01:07:13,599
way where it's like dungeon and like is each gimmick

1436
01:07:13,840 --> 01:07:15,599
or each item is it tight, like, oh, this is

1437
01:07:15,599 --> 01:07:17,760
the wrecking ball dungeon and then this is the blank dungeon?

1438
01:07:18,079 --> 01:07:19,800
Or does it add like do you have that wrecking

1439
01:07:19,840 --> 01:07:20,480
ball the whole game?

1440
01:07:21,079 --> 01:07:23,960
Speaker 1: There's four there's four areas that you can go to,

1441
01:07:24,280 --> 01:07:27,599
so it's it's not an open world. It's segmented like

1442
01:07:27,639 --> 01:07:30,559
an old school Zelda, like an Ocarina whatever. There are

1443
01:07:30,679 --> 01:07:34,199
four biomes basically you can go to, not counting the town,

1444
01:07:34,440 --> 01:07:36,480
and in each of those, Mary correct me if I'm wrong,

1445
01:07:36,519 --> 01:07:40,239
you get a different duo of spells. Got yeah, okay,

1446
01:07:40,280 --> 01:07:43,599
the the ranged RB or R one and the L

1447
01:07:43,679 --> 01:07:47,280
one which yeah, at first, like there's some clear correlations

1448
01:07:47,360 --> 01:07:50,800
between like the bomb ability in Breath of the Wild

1449
01:07:50,880 --> 01:07:53,039
and how they have you use the wrecking ball which

1450
01:07:53,039 --> 01:07:56,880
you can explode remotely, Yeah, pressing it again, but no,

1451
01:07:57,039 --> 01:07:59,599
you get you get some wind powers in the second area.

1452
01:08:00,599 --> 01:08:03,239
I haven't gone. I just unlocked the third area because

1453
01:08:03,679 --> 01:08:06,920
in each area there are like seven dungeons apiece, and

1454
01:08:07,320 --> 01:08:09,599
you can repeat some if you want. I don't know

1455
01:08:09,679 --> 01:08:14,719
why you would thus far or something, but there's also

1456
01:08:14,840 --> 01:08:16,760
other mini objectives in the world. Again, there are those

1457
01:08:16,760 --> 01:08:18,439
places where you can upgrade your own stats. They are

1458
01:08:18,439 --> 01:08:20,279
a little side quests that pop up when these like

1459
01:08:20,399 --> 01:08:25,199
certain characters are like bring us monster parts, but no,

1460
01:08:25,439 --> 01:08:28,560
each each new biome kind of plays with the magic

1461
01:08:28,640 --> 01:08:30,359
spells you get in cool ways.

1462
01:08:31,880 --> 01:08:35,479
Speaker 2: And then when you're doing the kind of persona type

1463
01:08:35,479 --> 01:08:37,760
stuff or whatever, like, I'm willing to give it a

1464
01:08:37,800 --> 01:08:39,960
shot even if that type of stuff isn't normally my thing.

1465
01:08:41,119 --> 01:08:44,039
But if I don't like it, that stuff in between.

1466
01:08:44,960 --> 01:08:47,279
Is that skippable stuff or is that like critical?

1467
01:08:47,800 --> 01:08:52,079
Speaker 1: It's pretty critical because it's not like you're just upping

1468
01:08:52,159 --> 01:08:55,520
a number with a character. You're actually by spending more

1469
01:08:55,560 --> 01:08:57,840
time with the Blacksmith, you are unlocking a whole mechanic

1470
01:08:57,960 --> 01:08:59,039
by upgrading relationship.

1471
01:08:59,079 --> 01:08:59,960
Speaker 2: Oh okay, that was my question.

1472
01:09:00,279 --> 01:09:02,720
Speaker 1: Yeah, And I will say, as someone who I think

1473
01:09:02,720 --> 01:09:04,760
all three of us have pretty low patients for like

1474
01:09:04,960 --> 01:09:08,720
very extensive cut scenes and conversations. Mary, would you wouldn't you?

1475
01:09:08,760 --> 01:09:11,279
Would you agree that those conversations with characters are always

1476
01:09:11,359 --> 01:09:12,880
fairly brief, And then all of a sudden, you're like

1477
01:09:13,239 --> 01:09:15,680
you unlock sword charms, which can do some pretty cool

1478
01:09:15,720 --> 01:09:16,600
abilities and whatnot.

1479
01:09:16,960 --> 01:09:20,399
Speaker 3: Yeah, I mean I think they are their brief I

1480
01:09:20,520 --> 01:09:22,199
still found them too long. And then I did the

1481
01:09:22,560 --> 01:09:25,720
fast forward. So there's a button and it just zips

1482
01:09:25,880 --> 01:09:27,079
through all the conversation.

1483
01:09:27,359 --> 01:09:29,000
Speaker 1: You can skip everything in this game if you want to.

1484
01:09:29,119 --> 01:09:31,600
Speaker 3: Yeah, it's pretty nice because I don't. I don't actually

1485
01:09:31,640 --> 01:09:33,119
give a shit about any of the people in this town,

1486
01:09:33,159 --> 01:09:35,279
and they really want me to. There's I think four

1487
01:09:35,399 --> 01:09:41,319
things that you can increase based on your amusement, renown, relaxation,

1488
01:09:42,640 --> 01:09:46,000
Familiarity is the familiarity yeah, yeah, and so you're like

1489
01:09:46,159 --> 01:09:50,319
meeting people to boost these different things. I remember one night,

1490
01:09:50,439 --> 01:09:52,560
I was like, I'll just see a movie that we

1491
01:09:52,640 --> 01:09:54,520
don't have to talk to anybody, and then it like

1492
01:09:54,640 --> 01:09:56,760
made me watch the movie and learn from the movie,

1493
01:09:56,800 --> 01:09:58,359
and I was like no, and so I fast forwarded

1494
01:09:58,399 --> 01:10:01,239
through the movie and then I just got up and

1495
01:10:01,319 --> 01:10:04,880
then I talked to somebody else some other night and

1496
01:10:05,239 --> 01:10:07,479
I unlocked a perk, but I just fast forward through

1497
01:10:07,520 --> 01:10:11,319
every conversation and dialogue option because I don't care. Also,

1498
01:10:11,680 --> 01:10:15,119
I'm curious with my things. I just thought sometimes they

1499
01:10:15,239 --> 01:10:18,239
really portrayed people in a negative light.

1500
01:10:18,640 --> 01:10:19,479
Speaker 1: The right r.

1501
01:10:21,000 --> 01:10:25,239
Speaker 3: Like I was surprised that journalist is such an asshole,

1502
01:10:25,520 --> 01:10:28,359
and I just don't understand, like they want you to

1503
01:10:28,439 --> 01:10:30,279
be friends with these people and like kind of get

1504
01:10:30,319 --> 01:10:31,560
to know them. And a part of me was like,

1505
01:10:31,680 --> 01:10:33,680
is this gonna be a romance thing? Because it was

1506
01:10:33,760 --> 01:10:35,960
like odd the way they were setting us up to

1507
01:10:36,039 --> 01:10:38,039
like have a drink at a bar together. But he

1508
01:10:38,159 --> 01:10:41,399
just kept shitting on like the town and like the bar,

1509
01:10:41,640 --> 01:10:43,760
and he was just like it's bar. It's just a

1510
01:10:43,800 --> 01:10:46,880
little it's just a little like overdone for me, don't

1511
01:10:46,880 --> 01:10:49,359
you agree? And my options were like yes, like sucks

1512
01:10:49,399 --> 01:10:52,239
ass Like no, I actually like it, and you're you're

1513
01:10:52,359 --> 01:10:53,920
a piece of shit, and like the other one was

1514
01:10:53,960 --> 01:10:55,640
like say nothing, dot dot dot, and I was like,

1515
01:10:55,720 --> 01:10:57,880
I guess I'll say nothing because this is such a

1516
01:10:58,000 --> 01:11:00,520
weird place to put me in. I don't want to

1517
01:11:00,560 --> 01:11:02,720
talk to any of these people or interact with them.

1518
01:11:03,000 --> 01:11:06,279
The meat of this game is running around doing the dungeons.

1519
01:11:06,640 --> 01:11:10,239
I appreciate that this game tried to get you to

1520
01:11:10,319 --> 01:11:13,720
do other things, to explore a town, to grow lots

1521
01:11:13,760 --> 01:11:17,800
of different skill sets, to have two different uh, I

1522
01:11:17,800 --> 01:11:20,439
don't know, special skills per area. I think that's really

1523
01:11:20,479 --> 01:11:23,039
neat there's really good ideas in here. It just so

1524
01:11:23,279 --> 01:11:27,039
happens that the only thing that I personally find fun

1525
01:11:27,960 --> 01:11:30,279
is dungeon ing. That is like the only thing I

1526
01:11:30,359 --> 01:11:32,199
give a shit about. I don't care about anything else.

1527
01:11:32,239 --> 01:11:36,840
I tried, I'm not into it. I find the dungeons

1528
01:11:36,920 --> 01:11:38,359
are a lot like a Lara Croft.

1529
01:11:39,600 --> 01:11:42,279
Speaker 1: They are environmental pulleys and.

1530
01:11:44,239 --> 01:11:47,399
Speaker 3: And they're good. Sometimes I got stuck a couple of

1531
01:11:47,439 --> 01:11:48,960
times and I was like, what are you wanting me

1532
01:11:49,079 --> 01:11:49,239
to do?

1533
01:11:49,399 --> 01:11:49,560
Speaker 1: Here?

1534
01:11:49,680 --> 01:11:52,800
Speaker 3: There was this pulley system. If Mike, if you've done six,

1535
01:11:53,079 --> 01:11:54,800
we've probably done the same ones by now because I've

1536
01:11:54,800 --> 01:11:56,319
done all the easy ones and no, I'm on all

1537
01:11:56,399 --> 01:11:58,079
the hearts finished medium.

1538
01:11:59,560 --> 01:12:03,760
Speaker 1: Yeah, okay, basically the uh it was kind of the

1539
01:12:04,039 --> 01:12:07,119
first dungeon from Twilight Princess, very okay of it with

1540
01:12:07,199 --> 01:12:07,640
the monkeys.

1541
01:12:08,359 --> 01:12:10,760
Speaker 3: You can see the inspiration behind it. There's one that

1542
01:12:10,840 --> 01:12:13,640
I did in a cave system and it's a trolley

1543
01:12:13,800 --> 01:12:16,159
system and you can see the line you need to

1544
01:12:16,239 --> 01:12:18,960
pull the trolley. I got really stuck because I pulled

1545
01:12:18,960 --> 01:12:20,479
the trolley all the way. But then I didn't know

1546
01:12:20,479 --> 01:12:21,800
what else to do, And it turns out you had

1547
01:12:21,840 --> 01:12:24,159
to pull you know, you had to return the trolley

1548
01:12:24,239 --> 01:12:26,760
to the original position to keep going. I thought that

1549
01:12:26,920 --> 01:12:30,399
was really smart, and it reminded me of of environmental

1550
01:12:30,479 --> 01:12:32,319
puzzles I used to do in Tumorder. I could like

1551
01:12:32,439 --> 01:12:37,079
imagine Turmader graphics over this type of puzzle and all

1552
01:12:37,159 --> 01:12:38,800
of us eating it up and being like, oh, that

1553
01:12:38,920 --> 01:12:40,680
was really smart, like the way that you know she

1554
01:12:40,760 --> 01:12:46,119
did that. Ultimately, though, the combat was less than desirable

1555
01:12:46,239 --> 01:12:50,560
for me. I don't really genuinely enjoy the combat. The

1556
01:12:50,680 --> 01:12:54,399
puzzles is where it's at. It's fun going through the dungeons.

1557
01:12:54,680 --> 01:12:57,199
I wish that the combat was a little bit more

1558
01:12:57,319 --> 01:12:57,880
impact y.

1559
01:12:58,760 --> 01:13:00,640
Speaker 1: Yeah, it's not as crunchy as I would like, because

1560
01:13:00,800 --> 01:13:02,720
even when you get like you start to get cool

1561
01:13:04,199 --> 01:13:09,239
even outside of the because there's I agree wholeheartedly. I

1562
01:13:09,319 --> 01:13:11,640
actually think the persona stuff feels like an afterthought. I

1563
01:13:11,680 --> 01:13:14,399
think you could accomplish all the same stuff just by

1564
01:13:14,479 --> 01:13:16,399
treating it more like Monster Hunter, where it's like you're

1565
01:13:16,399 --> 01:13:19,600
back in town, you're buying potions, you're prepping, Oh hey quick,

1566
01:13:19,640 --> 01:13:21,439
before you do the next dungeon, you got to go

1567
01:13:21,520 --> 01:13:23,520
talk to her, and then you unlock a pretty important

1568
01:13:23,680 --> 01:13:27,079
upgrade mechanic. But then you start getting stuff like whirlwind

1569
01:13:27,119 --> 01:13:31,199
attacks and like Diablo Barbarian leaps, and I was like, okay,

1570
01:13:31,560 --> 01:13:33,720
this is fleshing out a little bit. The problem with

1571
01:13:33,760 --> 01:13:38,000
the combat is that it takes It's like the Tails

1572
01:13:38,079 --> 01:13:40,239
games Jake Decon, I'm talking about you guys played like

1573
01:13:40,319 --> 01:13:45,920
Tels of Vespiria or the combat brings up these like

1574
01:13:47,039 --> 01:13:49,920
arbitrary barriers around you and they don't go down again

1575
01:13:49,960 --> 01:13:51,520
until you fight all the enemies. It's like a little

1576
01:13:51,600 --> 01:13:54,680
like wave based thing. They all go fairly quick. I

1577
01:13:54,800 --> 01:13:57,840
think it's just interesting enough to like shake up the

1578
01:13:57,920 --> 01:14:01,560
pacing of some of these dungeons. But I also feel

1579
01:14:01,600 --> 01:14:04,159
as if the loot system is kind of tacked on,

1580
01:14:04,359 --> 01:14:08,319
and I don't think necessary I would have. I think

1581
01:14:08,399 --> 01:14:10,760
it's an easier sell to say, hey, this is Zelda

1582
01:14:10,800 --> 01:14:13,039
plus Persona plus some loot than to say, hey, we're

1583
01:14:13,079 --> 01:14:15,319
trying to do Zelda. How many people try to do Zelda.

1584
01:14:15,399 --> 01:14:18,439
But yeah, I think the puzzles are all so far

1585
01:14:18,560 --> 01:14:23,399
have been like good, bordering on great. I got stuck

1586
01:14:23,439 --> 01:14:26,039
in the same one as you, Mary, I don't. I

1587
01:14:26,119 --> 01:14:29,039
think sometimes these puzzles, ever, occasionally are difficult in a

1588
01:14:29,119 --> 01:14:34,479
bad way in that they they don't have the same

1589
01:14:34,720 --> 01:14:38,439
like skill with visual language that something like a Nintendo would,

1590
01:14:38,920 --> 01:14:40,920
where you could just see an item and kind of

1591
01:14:42,199 --> 01:14:44,439
figure out what you could do with it, whereas in

1592
01:14:44,520 --> 01:14:48,039
this game, it's like the dungeon leading up to that

1593
01:14:48,119 --> 01:14:50,239
one with the mind carts is very much about getting

1594
01:14:50,359 --> 01:14:52,960
around these locked doors to open them from the other side,

1595
01:14:53,039 --> 01:14:55,319
and then all of a sudden you come up on

1596
01:14:55,439 --> 01:14:56,680
one that are like, how the fuck do I get

1597
01:14:56,720 --> 01:14:58,520
past it? And I was like, Oh, they don't want

1598
01:14:58,560 --> 01:14:59,920
me to push this mine cart, they want me to

1599
01:15:00,159 --> 01:15:01,640
jump in it, and then all of a sudden it

1600
01:15:01,680 --> 01:15:04,279
automatically shoots through the door. How would I know that

1601
01:15:04,560 --> 01:15:07,000
if I? But what? I don't know?

1602
01:15:07,039 --> 01:15:11,239
Speaker 2: Once you get and should be more like Nintendo, Yeah, yeah,

1603
01:15:11,399 --> 01:15:12,640
just come on, what are you doing?

1604
01:15:14,640 --> 01:15:17,880
Speaker 1: That's not the last for sure, that's an unfair comparison,

1605
01:15:17,920 --> 01:15:20,479
but like there's something about the the art direction of

1606
01:15:20,479 --> 01:15:23,600
the game that I can't always parse what is important

1607
01:15:23,680 --> 01:15:26,560
to the environment and the puzzles and what's just environmental art,

1608
01:15:27,920 --> 01:15:32,800
because it is it's like that sable cell shaded hand

1609
01:15:32,920 --> 01:15:34,479
drawn kind of aesthetic.

1610
01:15:34,359 --> 01:15:38,640
Speaker 2: Line vaguely like jets at radio type kind of Yeah.

1611
01:15:39,720 --> 01:15:42,119
Speaker 1: No, it's absolutely unfair to compare it to Nintendo. It's

1612
01:15:42,159 --> 01:15:44,359
just like, while I'm doing all this, I'm like a

1613
01:15:44,560 --> 01:15:46,560
man now I want to play like Twilight Princess or something.

1614
01:15:46,600 --> 01:15:50,520
But I really do enjoy these dungeons. I I also

1615
01:15:50,560 --> 01:15:53,800
think it's a pretty like just fun setting to explore

1616
01:15:54,000 --> 01:15:56,560
the Austrian Alps, and like the biomes are pretty detailed

1617
01:15:56,560 --> 01:15:59,720
and cool and uh, there is there is some bloat

1618
01:16:00,159 --> 01:16:02,680
this game, but I'm still finding the overall loop to

1619
01:16:02,760 --> 01:16:05,159
be like, I want to go back and play it

1620
01:16:05,279 --> 01:16:06,119
more tonight.

1621
01:16:06,760 --> 01:16:09,359
Speaker 3: I agree, I'm not done with it. I don't think

1622
01:16:09,399 --> 01:16:11,239
it's perfect. I think we've talked a lot about the

1623
01:16:11,279 --> 01:16:13,920
things we don't love about it. I think the dungeons

1624
01:16:14,000 --> 01:16:15,920
is where it's at. I think it has a great

1625
01:16:16,000 --> 01:16:19,000
loop of like the day and night cycle. It's fun.

1626
01:16:19,239 --> 01:16:21,640
I enjoy going in it, and I will also continue

1627
01:16:21,680 --> 01:16:23,479
playing it. Like I think, I'm only eight hours in

1628
01:16:23,640 --> 01:16:25,319
and I want to play more. I would like to

1629
01:16:25,399 --> 01:16:26,720
continue eight hours.

1630
01:16:26,760 --> 01:16:28,119
Speaker 2: How many dungeons would you say that is?

1631
01:16:29,159 --> 01:16:29,479
Speaker 1: I don't know.

1632
01:16:29,560 --> 01:16:31,960
Speaker 3: I'm in an area three, okay, I.

1633
01:16:32,039 --> 01:16:35,079
Speaker 1: Just unlocked Area three, and it probably like a because

1634
01:16:35,119 --> 01:16:36,479
you can you can spend a lot of time staying

1635
01:16:36,479 --> 01:16:38,880
in one area and trying dungeons that are above your level. Again,

1636
01:16:38,960 --> 01:16:43,039
I saw that and stuff. I again, I think at

1637
01:16:43,079 --> 01:16:44,840
this point in the game, and I just unlocked a

1638
01:16:44,880 --> 01:16:48,119
third biome. Keep in mind, I have not anywhere near

1639
01:16:48,239 --> 01:16:51,439
completed the first two. They basically want you to unlock

1640
01:16:51,520 --> 01:16:53,680
all four and do the first two in each area

1641
01:16:53,680 --> 01:16:55,399
and then kind of go back and forth between them.

1642
01:16:55,439 --> 01:16:59,079
Once you up your character level, your gear, attack and

1643
01:16:59,159 --> 01:17:01,520
defense levels, I think or have a measure whether you're

1644
01:17:01,560 --> 01:17:03,920
ready for that dungeon. And I'm pretty that just only

1645
01:17:03,920 --> 01:17:04,960
applies to the combat.

1646
01:17:05,520 --> 01:17:08,239
Speaker 2: I am intrigued. Something I like about this from what

1647
01:17:08,319 --> 01:17:10,399
I hear is that like it's just twenty five dungeons

1648
01:17:10,520 --> 01:17:13,079
and then like I know, it's Zelda like in the dungeons,

1649
01:17:13,079 --> 01:17:15,199
but Zelda also had a bunch of stuff between. You know,

1650
01:17:15,279 --> 01:17:17,199
Zelda would have like, you know, six or seven dungeons,

1651
01:17:17,239 --> 01:17:18,920
and in between there's two hours where you got to

1652
01:17:18,960 --> 01:17:21,279
go play a song for some frogs or milk acaw

1653
01:17:21,399 --> 01:17:24,960
or something, you know exactly. Yeah, there's like a bunch

1654
01:17:25,000 --> 01:17:26,600
of shit, you which I love that shit some of

1655
01:17:26,600 --> 01:17:28,359
my favorite stuff. But like I also like the like

1656
01:17:28,760 --> 01:17:30,439
like Shadow of the Classes. I always loved that. It

1657
01:17:30,560 --> 01:17:33,399
was just like, here's just like fifteen boss fights and

1658
01:17:33,520 --> 01:17:35,079
it's just this is the boss fight game, you know,

1659
01:17:35,159 --> 01:17:36,399
And I like the idea of like, this is the

1660
01:17:36,479 --> 01:17:37,119
dungeon game.

1661
01:17:37,600 --> 01:17:40,079
Speaker 3: Uh, get in there, dungeon it up. That's what you

1662
01:17:40,199 --> 01:17:43,279
do the dungeons. My job is dungeon.

1663
01:17:44,159 --> 01:17:48,560
Speaker 1: Yeah, I'm actually curious because there is a difficulty called

1664
01:17:48,640 --> 01:17:52,960
vacation mode, and I'm curious about that because if that

1665
01:17:53,159 --> 01:17:55,399
removes the need to really worry about my item level

1666
01:17:55,520 --> 01:17:58,840
and difficult combat, I might go down to that because

1667
01:17:59,000 --> 01:18:02,000
these puzzles are definitely are intriguing me, because.

1668
01:18:01,880 --> 01:18:03,920
Speaker 2: Yeah, because that's not going to change the puzzle solutions,

1669
01:18:03,960 --> 01:18:05,760
it's just going to make it to the combat stuff.

1670
01:18:05,920 --> 01:18:07,760
If that's weak, that sounds that I'm assuming.

1671
01:18:07,800 --> 01:18:09,800
Speaker 1: I don't know for sure, but I'm gonna I kind

1672
01:18:09,840 --> 01:18:12,039
of want to check that out because so far, the

1673
01:18:12,159 --> 01:18:17,520
only difficulty Slider I can see is enemies, enemy health

1674
01:18:17,680 --> 01:18:21,439
and variety, et cetera. And the combat's not why I'm

1675
01:18:21,479 --> 01:18:24,039
going to this game, and it's not the draw. So yeah,

1676
01:18:24,079 --> 01:18:27,319
I'm curious about that. But yeah, this game has been

1677
01:18:27,319 --> 01:18:28,479
a very pleasant surprise for me.

1678
01:18:29,119 --> 01:18:31,720
Speaker 2: Nice I'll keep going with it. It does run pretty

1679
01:18:31,720 --> 01:18:33,600
well on Steam Deck and with all my flights and stuff.

1680
01:18:33,600 --> 01:18:36,720
That's when I've been playing that also. Zelda we talked

1681
01:18:36,720 --> 01:18:39,039
about a little bit here. Quick update. I have the

1682
01:18:39,119 --> 01:18:41,000
tri Force and win Waker. I'm about to go. I

1683
01:18:41,079 --> 01:18:43,199
forgot what the very end of that game is outside

1684
01:18:43,199 --> 01:18:44,880
of the game and fight. I think you go under

1685
01:18:45,039 --> 01:18:47,840
the castle and all that stuff. But again, that game,

1686
01:18:47,880 --> 01:18:51,000
I'm playing the HD version. It is God damn it.

1687
01:18:51,079 --> 01:18:53,399
It's so good. So yeah, almost done with it, and

1688
01:18:53,840 --> 01:18:56,319
just go play it if you haven't played it. It's fantastic.

1689
01:18:56,640 --> 01:18:59,800
Speaker 1: The last time I replayed it, I've never owned my

1690
01:18:59,840 --> 01:19:02,439
own and we you. And when I lived with Jake

1691
01:19:02,520 --> 01:19:04,600
Decker in San Francisco for a year and Tim Turry

1692
01:19:04,720 --> 01:19:10,479
and everybody, Jake and I both started Campaign or sorry

1693
01:19:11,279 --> 01:19:14,600
restarted Twilight Princess and Win Waker. He had never played

1694
01:19:15,479 --> 01:19:18,239
Twilight Princess before. I might be butchering this, sorry Jake,

1695
01:19:18,319 --> 01:19:20,760
but I believe he was playing Twilight Princess for the

1696
01:19:20,800 --> 01:19:24,319
first time. And then I was like kind of simultaneously

1697
01:19:24,399 --> 01:19:26,319
replaying Win Waker. I have not played. That would have

1698
01:19:26,319 --> 01:19:29,000
been two thousand and seventeen, so I got to replay.

1699
01:19:29,000 --> 01:19:30,560
It's coming up on it. I just want those both

1700
01:19:30,600 --> 01:19:32,760
on switch. I know there are ways to play them handheld,

1701
01:19:32,880 --> 01:19:33,159
but like.

1702
01:19:33,479 --> 01:19:35,359
Speaker 2: Yeah, I know, I wish it was on Twitch. I

1703
01:19:35,439 --> 01:19:37,079
was tired of waiting. I was just like, so I

1704
01:19:37,239 --> 01:19:39,439
got it working, you know, on a steam deck, and

1705
01:19:39,600 --> 01:19:40,920
it works really well.

1706
01:19:41,199 --> 01:19:42,920
Speaker 1: So yeah, I might have to pick your brain about

1707
01:19:42,920 --> 01:19:46,199
that because I'm I'm also losing losing patients.

1708
01:19:46,520 --> 01:19:53,119
Speaker 2: Yeah, yep, speaking of steam deck stuff. I boy, Steam

1709
01:19:53,399 --> 01:19:58,319
World Heist two is what I started that this afternoon,

1710
01:19:58,920 --> 01:20:01,399
and oh man, I don't know, did you guys play

1711
01:20:01,479 --> 01:20:02,600
the first SteamWorld tyst.

1712
01:20:03,560 --> 01:20:06,680
Speaker 1: I am a huge fan of all the SteamWorld games.

1713
01:20:06,720 --> 01:20:09,439
I remember I sold you on Quest. Yeah, yeah, a

1714
01:20:09,880 --> 01:20:11,479
different games like that.

1715
01:20:11,600 --> 01:20:13,760
Speaker 2: It's cool about SteamWorld is that it's all these different

1716
01:20:13,800 --> 01:20:15,800
genres and and some of them like I didn't love

1717
01:20:15,840 --> 01:20:19,319
the city Builder, but like I love dig I loved Heist.

1718
01:20:19,439 --> 01:20:21,560
I liked Quest a lot more than I expected to.

1719
01:20:22,640 --> 01:20:24,560
I just think what they're doing is such a cool

1720
01:20:24,600 --> 01:20:26,359
deal where it's like, Okay, we have this world in

1721
01:20:26,439 --> 01:20:28,640
this name, and then we're just trying all this different

1722
01:20:28,640 --> 01:20:30,399
shit and some of them get the sequels and some

1723
01:20:30,520 --> 01:20:33,199
of them are one offs, and just what a cool thing.

1724
01:20:33,359 --> 01:20:39,439
But I think this might be the top of what

1725
01:20:39,560 --> 01:20:43,319
they put out. Again, I just started this afternoon. I'm

1726
01:20:43,359 --> 01:20:45,359
like a couple hours in, but it's like there's so

1727
01:20:45,479 --> 01:20:48,520
much depth in the combat. It's it's a very tactical game.

1728
01:20:48,560 --> 01:20:50,439
It's not like a tiles based you know thing, but

1729
01:20:50,520 --> 01:20:52,800
it's it's if you haven't played the first one, it's

1730
01:20:53,000 --> 01:20:55,479
not side scrolling, but it's you know, the side perspective

1731
01:20:55,680 --> 01:20:58,399
two D. And it's turn based, so you know you'll

1732
01:20:58,479 --> 01:21:01,279
have two three people on your tea, enemies coming in.

1733
01:21:01,359 --> 01:21:03,600
A lot of environmental stuff, exploding barrels, stuff like that.

1734
01:21:03,720 --> 01:21:06,760
It's a lot of aiming your guns and like the

1735
01:21:06,800 --> 01:21:09,800
sniper rifle might have a line that you know, you

1736
01:21:09,840 --> 01:21:11,720
can see how it's gonna ricochet, so you can bounce

1737
01:21:11,760 --> 01:21:13,680
it off the ceiling and then the wall and then

1738
01:21:13,680 --> 01:21:16,439
into an exploding barrel. It'll kill two guys. Or this

1739
01:21:16,520 --> 01:21:18,039
guy is just like a melee guy, so he's got

1740
01:21:18,119 --> 01:21:20,159
to run around and get close and everything. But yeah,

1741
01:21:20,159 --> 01:21:22,479
it's turn based. Your team does your stuff, their team

1742
01:21:22,600 --> 01:21:25,680
does their stuff. But then in between the loop is

1743
01:21:26,159 --> 01:21:28,520
so cool. If like going back to the submarine and

1744
01:21:28,840 --> 01:21:31,039
I don't remember the in between stuff. As much in

1745
01:21:31,119 --> 01:21:33,039
the first heist, but this one has a full like

1746
01:21:33,119 --> 01:21:36,079
overworld and you're sailing around in a submarine and you're

1747
01:21:36,159 --> 01:21:38,640
getting upgrades to the sub you're getting guns on the side,

1748
01:21:38,680 --> 01:21:40,319
you're getting you know, armor plating and stuff like that,

1749
01:21:40,439 --> 01:21:42,079
and there's like pirates sailing around that you got to

1750
01:21:42,119 --> 01:21:44,039
take out and you can you know, plunder them for

1751
01:21:44,399 --> 01:21:47,039
resources and go sail up to a bar to end

1752
01:21:47,079 --> 01:21:49,079
your day and upgrade stuff and maybe recruit some new

1753
01:21:49,119 --> 01:21:52,479
members to your team. But it's got all these different systems.

1754
01:21:52,560 --> 01:21:54,800
It is a very deep game, but it is so

1755
01:21:55,039 --> 01:21:57,960
efficient and how it teaches you stuff, Like, you know,

1756
01:21:58,159 --> 01:22:00,000
we don't have a lot of patience for really time

1757
01:22:00,039 --> 01:22:02,520
hockey games. I also super don't have a lot of

1758
01:22:02,560 --> 01:22:05,720
patience for games that take fucking forever for tutorials, like,

1759
01:22:06,159 --> 01:22:08,399
for instance, like the Mario Luigi games. I fucking love those,

1760
01:22:08,640 --> 01:22:10,199
but some of those are just like I feel like

1761
01:22:10,279 --> 01:22:12,840
it's four hours of like let's take you into a battle,

1762
01:22:12,840 --> 01:22:14,720
and then some assholes like there's just a million speech

1763
01:22:14,760 --> 01:22:17,000
levels like now try this, now, try to time this thing.

1764
01:22:17,560 --> 01:22:19,359
This one like in the first hour and a half,

1765
01:22:19,600 --> 01:22:23,319
it teaches you a bunch of different systems very quickly.

1766
01:22:23,439 --> 01:22:25,479
It does not waste time. You can button through stuff

1767
01:22:25,479 --> 01:22:27,600
pretty quick, and it's just kind of laid out in

1768
01:22:27,640 --> 01:22:30,439
a way that's easy to grasp. It's not confusing at all.

1769
01:22:31,319 --> 01:22:33,079
And it's also fun from the start. It's not like

1770
01:22:33,159 --> 01:22:34,920
that first hour and a half is just learning, like

1771
01:22:35,319 --> 01:22:37,680
you are doing fun battles and stuff. It's just like

1772
01:22:38,119 --> 01:22:40,239
adding a layer and then you do that fight, adding

1773
01:22:40,239 --> 01:22:41,840
a layer. Okay, now to do some overworld stuff and

1774
01:22:41,920 --> 01:22:43,600
learn this. Now we're adding a layer, and now you've

1775
01:22:43,640 --> 01:22:46,680
got a third party member. And I've heard it's a

1776
01:22:46,720 --> 01:22:49,560
pretty big game. So the fact that I'm you know,

1777
01:22:49,800 --> 01:22:52,359
just starting out and it feels so good already and

1778
01:22:52,439 --> 01:22:54,920
it's great Steam Deck game. I haven't played the Switch

1779
01:22:54,960 --> 01:22:58,000
one yet. I would imagine it wouldn't be I can't

1780
01:22:58,000 --> 01:22:59,920
see why it would be, you know, poorly running on

1781
01:23:00,039 --> 01:23:02,560
Switch or anything. But I haven't tried it yet. But yeah,

1782
01:23:02,560 --> 01:23:06,359
I've got like two overseas flights this month, and I'm

1783
01:23:06,439 --> 01:23:09,560
just so excited to just sit back and play this

1784
01:23:09,680 --> 01:23:12,319
game for hours and hours. It is a blast so far.

1785
01:23:13,119 --> 01:23:15,840
Speaker 1: Yeah, the I adored that first one because I mean

1786
01:23:15,920 --> 01:23:19,680
the general pitch for the first one was you know,

1787
01:23:20,479 --> 01:23:25,159
sci fi kind of steampunk two dimensional x com, at

1788
01:23:25,239 --> 01:23:26,920
least for someone like me who you know swore by

1789
01:23:27,039 --> 01:23:30,840
x com. Yeah, it sounds like they added to what

1790
01:23:30,920 --> 01:23:34,119
you were saying, much more to that interstitial strategy layer

1791
01:23:34,239 --> 01:23:36,880
between the tactical battles, which is exciting. Plus it's also

1792
01:23:37,079 --> 01:23:42,199
not sci fi. It's more Pirates now right. Yeah, yeah, yeah,

1793
01:23:42,279 --> 01:23:46,119
yeah that's I can't wait. I saw like a lot

1794
01:23:46,159 --> 01:23:48,319
of reviews were super positive. I really want to play

1795
01:23:48,319 --> 01:23:49,800
this game. I love that first game. I think I

1796
01:23:49,840 --> 01:23:53,119
played through it twice in the harder difficulty the second time.

1797
01:23:53,560 --> 01:23:55,760
Speaker 2: Yeah, this seems like a Mike Maherty game for sure.

1798
01:23:55,840 --> 01:23:59,640
Speaker 1: They changed their name because it was motion. What the

1799
01:23:59,680 --> 01:24:00,399
hell was their name?

1800
01:24:00,760 --> 01:24:03,560
Speaker 2: Oh the studio. Yeah, they're like Thunderfold now right.

1801
01:24:03,720 --> 01:24:05,720
Speaker 1: Yeah, it's thunder Motion.

1802
01:24:05,840 --> 01:24:07,960
Speaker 2: Twin motion is that?

1803
01:24:09,119 --> 01:24:12,399
Speaker 1: No? Yeah, your image and form. But now they're Thunderful.

1804
01:24:12,479 --> 01:24:15,960
Speaker 2: Thunderfol is a better name. Yeah.

1805
01:24:16,039 --> 01:24:19,199
Speaker 1: I I remember when Quest came out, I was like,

1806
01:24:19,319 --> 01:24:23,840
because I like steam World Dig two. The new steam

1807
01:24:23,880 --> 01:24:26,920
World dig is that city build. Steamware steam World Build

1808
01:24:26,960 --> 01:24:29,199
is kind of dig meat city building.

1809
01:24:28,960 --> 01:24:30,680
Speaker 2: But Dig a lot didn't love build.

1810
01:24:31,119 --> 01:24:34,279
Speaker 1: Yeah, so it's good to see this do well because

1811
01:24:34,279 --> 01:24:36,640
I didn't love Build either, but god yeah, Quest was

1812
01:24:36,680 --> 01:24:39,800
great the fact that they could do a like Slay

1813
01:24:39,880 --> 01:24:44,640
the Spire basically but on this like adventure game structure.

1814
01:24:44,960 --> 01:24:49,319
There they nailed how many different genres at this point,

1815
01:24:49,399 --> 01:24:51,239
so it's great to see that that's still doing well.

1816
01:24:51,399 --> 01:24:53,840
Speaker 2: And I watched the like steam page trailer forard I

1817
01:24:53,920 --> 01:24:56,159
think this one specifically said it's from the makers of

1818
01:24:56,399 --> 01:24:58,960
steam World Heist and steam World Dig like, so I

1819
01:24:58,960 --> 01:25:01,039
don't know if it's like one team handles those and

1820
01:25:01,079 --> 01:25:02,760
the others through the others, but like if that's the case,

1821
01:25:02,800 --> 01:25:05,840
then like this team kills it. I mean, all their

1822
01:25:05,880 --> 01:25:08,279
stuff is really good, but like this is the top

1823
01:25:08,319 --> 01:25:08,560
for me.

1824
01:25:09,079 --> 01:25:12,319
Speaker 1: Yeah, I really really want to play that, especially all

1825
01:25:12,359 --> 01:25:16,399
the submarine upgrade stuff sounds kind of what was the

1826
01:25:16,439 --> 01:25:18,960
game where you're building up your ship and recruiting people

1827
01:25:19,039 --> 01:25:24,920
on islands like like two years ago, and there's like relationships. No,

1828
01:25:25,119 --> 01:25:27,039
but it's kind of like a ship that you're building up.

1829
01:25:27,560 --> 01:25:27,960
Speaker 2: Thieves.

1830
01:25:28,399 --> 01:25:31,720
Speaker 1: No, I remember we Assassin's Creed Black Flag that was

1831
01:25:31,720 --> 01:25:32,359
an indie game.

1832
01:25:32,920 --> 01:25:36,479
Speaker 2: Heart Drench, No, Dave the Diver.

1833
01:25:37,000 --> 01:25:40,319
Speaker 1: No, You're it's two dimensional. You're going your your character

1834
01:25:40,439 --> 01:25:43,920
is like a battleship, and you're going between islands and

1835
01:25:43,960 --> 01:25:46,720
you're recruiting people and getting supplies and building, like putting

1836
01:25:46,920 --> 01:25:51,000
your stacking like expedition. You're stacking lopside and stuff up

1837
01:25:51,079 --> 01:25:53,680
on your boat as you go between islands. You must

1838
01:25:53,720 --> 01:25:56,399
build a boat. There's listeners right now who want to

1839
01:25:56,840 --> 01:25:58,880
what are you talking about? Keeping you know, what the

1840
01:25:58,920 --> 01:25:59,439
hell is it called?

1841
01:25:59,520 --> 01:26:01,600
Speaker 2: You have to describing things until we understand what the

1842
01:26:01,640 --> 01:26:02,119
hell you're talking.

1843
01:26:02,159 --> 01:26:06,760
Speaker 1: I remember Alex a giant bomb told recommended I play

1844
01:26:06,800 --> 01:26:08,359
it on a beast cast and then I played it

1845
01:26:08,399 --> 01:26:11,520
and it was great. There's something like characters go to

1846
01:26:11,560 --> 01:26:15,159
Heaven at a certain point. What there's listeners right had

1847
01:26:15,199 --> 01:26:15,960
a weird dream.

1848
01:26:16,680 --> 01:26:20,319
Speaker 3: Oh wait, are you talking about the indie game Spiritfarer?

1849
01:26:20,760 --> 01:26:25,880
Speaker 1: Yes, I got it forgot there. That's gonna be that's

1850
01:26:25,920 --> 01:26:27,920
a bonus episode there and go to heaven.

1851
01:26:29,000 --> 01:26:32,119
Speaker 3: What are you talking about? I thought you were talking

1852
01:26:32,159 --> 01:26:35,279
about fighting people like on battle No. No, no, you

1853
01:26:35,359 --> 01:26:37,439
got to get some crew and drop some crew off.

1854
01:26:37,720 --> 01:26:43,479
Speaker 1: You're like making guards go to heaven. I did a

1855
01:26:43,680 --> 01:26:46,840
very that's a bonus episode where we just job. We

1856
01:26:46,960 --> 01:26:50,079
all just try to do the worst job possible. Describing

1857
01:26:50,159 --> 01:26:52,359
a game, like a game we sort of forgot, like

1858
01:26:52,479 --> 01:26:56,560
oh there's yeah there, Yeah, it was good, beautiful.

1859
01:26:56,640 --> 01:26:58,920
Speaker 3: It's one of the most beautiful games it's ever been constructed.

1860
01:26:58,960 --> 01:27:04,319
It's all about understanding loss and appreciating life and loved

1861
01:27:04,359 --> 01:27:06,439
ones as you know it. I mean, it's it's like

1862
01:27:06,640 --> 01:27:08,960
one of the number one games that will make you

1863
01:27:09,119 --> 01:27:11,640
cry and like really appreciate those in your life.

1864
01:27:11,680 --> 01:27:20,560
Speaker 4: It's yeah, oh it's Golden Bones. Okay, Flag change my life,

1865
01:27:21,119 --> 01:27:22,640
Sid Myers Pirates.

1866
01:27:22,640 --> 01:27:24,640
Speaker 3: That's how that's why I believe in God.

1867
01:27:26,600 --> 01:27:30,079
Speaker 1: Shadows of the Damn, that's how I lost faith.

1868
01:27:31,439 --> 01:27:34,159
Speaker 2: Yeah, so I'm sure I will touch base on this

1869
01:27:34,359 --> 01:27:37,880
again after these flights and stuff. But so far, so

1870
01:27:38,239 --> 01:27:40,079
very good. I would say, I gotta.

1871
01:27:39,880 --> 01:27:42,680
Speaker 1: Get me that game I got. I got to get

1872
01:27:42,760 --> 01:27:45,079
me that game that he says, I got to get

1873
01:27:45,199 --> 01:27:49,880
Steam World going. Yeah, that's that's encouraging because I was

1874
01:27:49,920 --> 01:27:53,880
really excited for that. Uh Mary, Oh, did both of

1875
01:27:53,880 --> 01:27:55,600
you play a Ranger or Mary?

1876
01:27:55,880 --> 01:27:57,560
Speaker 2: I briefly did Mary?

1877
01:27:57,800 --> 01:28:00,439
Speaker 1: Probably curious because that's how I list either, you know,

1878
01:28:00,560 --> 01:28:03,159
like I'm close to beating it. Oh, so what's good?

1879
01:28:03,800 --> 01:28:07,760
Speaker 3: I'm like ten hours in. I feel like I'm in

1880
01:28:07,880 --> 01:28:10,079
the final stretches, you know what I mean, Like where

1881
01:28:10,079 --> 01:28:13,640
you have like a my character has like built up

1882
01:28:13,640 --> 01:28:16,600
all these relationships, and now I'm saving my character as

1883
01:28:16,640 --> 01:28:18,720
a different character that I saved earlier, and I just

1884
01:28:19,439 --> 01:28:21,560
I feel like I'm I'm getting close. I think it's

1885
01:28:21,600 --> 01:28:28,159
really good, especially for light puzzle noodlers. So you get

1886
01:28:29,359 --> 01:28:31,359
the way I was describing it when I was streaming,

1887
01:28:31,479 --> 01:28:33,199
because I kept having new people come in and I

1888
01:28:33,199 --> 01:28:34,680
had to be like, you have to explain why this

1889
01:28:34,840 --> 01:28:36,600
is so hard because it looks easy. They put you

1890
01:28:36,640 --> 01:28:38,680
in a spot and you're like, I just have to

1891
01:28:38,760 --> 01:28:41,880
get this knife to this monster. That's so easy. We

1892
01:28:42,079 --> 01:28:44,239
makes it complicated is every time you go left or right,

1893
01:28:44,760 --> 01:28:49,319
you move the entire horizontal row, and every time you

1894
01:28:49,439 --> 01:28:53,159
go up and down, you move the entire column. And

1895
01:28:53,279 --> 01:28:57,680
so that's what makes this puzzle juice, because all of

1896
01:28:57,760 --> 01:29:01,319
a sudden, the items move if they're on your row

1897
01:29:01,479 --> 01:29:05,800
or column, and so you have to navigate accordingly, usually

1898
01:29:05,920 --> 01:29:09,319
by making tiny squares to move things around to the

1899
01:29:09,359 --> 01:29:10,760
position you want them and then.

1900
01:29:11,000 --> 01:29:14,199
Speaker 2: Loop around to loop around and get them in there.

1901
01:29:14,520 --> 01:29:17,880
Speaker 1: That reminds me heavily of something I mean, it reminds

1902
01:29:17,920 --> 01:29:20,479
me of those like slide games when you slide puzzles,

1903
01:29:20,520 --> 01:29:25,319
but there's a video game specific Yeah, it's probably like

1904
01:29:25,439 --> 01:29:28,399
Zelda dungeons that it's reminding me of. Kind it's sort

1905
01:29:28,439 --> 01:29:31,399
of like the ice blocks and the ice camera.

1906
01:29:31,520 --> 01:29:34,880
Speaker 3: Okay, but yeah, anyway, it evolves slightly, but it's the

1907
01:29:34,960 --> 01:29:37,399
same mechanic over and over and over again. Like they

1908
01:29:37,479 --> 01:29:39,960
don't mix it up too much. I also just want

1909
01:29:40,039 --> 01:29:44,319
to say it gives me Braid vibes because I believe

1910
01:29:45,359 --> 01:29:49,119
I'm gonna muck this up. But the art director or

1911
01:29:50,079 --> 01:29:52,319
whatever is the co founder of this studio, and you

1912
01:29:52,479 --> 01:29:56,600
can tell that the Braid people are in this. It's

1913
01:29:56,720 --> 01:29:59,479
just you know, Braid. Every character you were like, why

1914
01:29:59,520 --> 01:30:01,319
do you have such a big fucking weird head.

1915
01:30:01,560 --> 01:30:03,000
Speaker 2: Here's little guy, aren't you.

1916
01:30:03,159 --> 01:30:05,680
Speaker 3: This is the same ship every character. I'm like, what

1917
01:30:05,840 --> 01:30:07,239
the fuck is up with this guy's head?

1918
01:30:07,840 --> 01:30:10,039
Speaker 1: They've made every character you're here can do it. But

1919
01:30:10,119 --> 01:30:12,359
suddenly Jonathan Blow is involved and it sucks.

1920
01:30:12,760 --> 01:30:16,079
Speaker 3: It's just so pretentious. No, it's really good. It's I

1921
01:30:16,279 --> 01:30:18,960
just think it's an odd art style that's very distinctive,

1922
01:30:19,039 --> 01:30:22,199
so it's not pro nor con Some people like, fuck

1923
01:30:22,319 --> 01:30:24,000
up weird looking dookie characters.

1924
01:30:24,399 --> 01:30:27,800
Speaker 1: I'm just saying, oh God, I did.

1925
01:30:28,279 --> 01:30:30,199
Speaker 3: I'm not It's not for me, but I don't think

1926
01:30:30,199 --> 01:30:32,199
it's necessarily bad or poorly made.

1927
01:30:33,760 --> 01:30:38,039
Speaker 1: I'm god, this is such a derail. I'm trying to

1928
01:30:38,279 --> 01:30:41,840
decide whether I'm far enough removed from an interview I

1929
01:30:41,920 --> 01:30:49,640
did with Jonathan Blow to share it funny baby No

1930
01:30:50,039 --> 01:30:53,720
no no, no, no no no no? Uh ship am

1931
01:30:53,840 --> 01:30:56,800
I Well, I'll yeah, I'll tell a story and then

1932
01:30:56,800 --> 01:31:02,560
maybe all okay, So the Witness I had. They gave

1933
01:31:02,640 --> 01:31:06,439
that game out like two months before it came out, yes,

1934
01:31:06,600 --> 01:31:08,279
And Pete Brown's like, Mike, do you want to review

1935
01:31:08,319 --> 01:31:12,359
The Witness? Jonathan Blow? Like sure? And I love that game.

1936
01:31:13,159 --> 01:31:16,399
I think it's phenomenal. It's difficult, it's absolutely can be

1937
01:31:16,479 --> 01:31:19,680
pretentious in some places. But like a month before the

1938
01:31:19,720 --> 01:31:22,600
release date, pr asked if I wanted to interview him

1939
01:31:23,279 --> 01:31:27,199
to kind of supplement coverage around it after the review,

1940
01:31:29,600 --> 01:31:31,560
And I think he's got enough of a reputation for

1941
01:31:32,119 --> 01:31:34,039
he can kind of like you know, close his eyes

1942
01:31:34,079 --> 01:31:36,880
and say something and then like look down his nose

1943
01:31:37,039 --> 01:31:39,600
at someone as he's talking, and you know, like clearly

1944
01:31:39,680 --> 01:31:42,279
a smart dude. But I remember at one point in

1945
01:31:42,319 --> 01:31:45,159
the interview. It was a fifty minute interview five zero,

1946
01:31:45,399 --> 01:31:48,920
so it was lengthy at least for at that point,

1947
01:31:49,039 --> 01:31:52,159
and you know, playing the game. But I remember he

1948
01:31:52,319 --> 01:31:57,079
was just saying something that just I think the conversation

1949
01:31:57,159 --> 01:31:59,840
had gotten to a point where he stopped. Really he

1950
01:32:00,239 --> 01:32:03,520
was not grounded anymore, and so he was saying something

1951
01:32:03,560 --> 01:32:06,039
about the game and the philosophy behind it and how

1952
01:32:06,119 --> 01:32:08,359
he was kind of thinking about the flow of the

1953
01:32:08,399 --> 01:32:10,479
puzzles in your mind space as you're moving through the

1954
01:32:10,520 --> 01:32:13,279
witness and he leaned back like this in his chair,

1955
01:32:13,960 --> 01:32:17,159
and I noticed that not only were the buttons on

1956
01:32:17,239 --> 01:32:20,960
his button down shirt misaligned, but the entire button down

1957
01:32:21,079 --> 01:32:26,479
shirt was inside out. So somehow this guy could make

1958
01:32:26,560 --> 01:32:29,600
a game that was as genius I will say, the

1959
01:32:29,640 --> 01:32:33,159
Witnesses like borderline genius. Yeah, in many ways. However, he

1960
01:32:33,319 --> 01:32:35,560
somehow didn't notice that the collar on his button down

1961
01:32:35,600 --> 01:32:38,000
shirt was on the inside, and then he buttoned it

1962
01:32:38,159 --> 01:32:41,119
like almost completely, and I remember from there on out,

1963
01:32:41,159 --> 01:32:42,840
I was like, I need to not laugh during this

1964
01:32:42,960 --> 01:32:45,239
interview because he's saying a lot of stuff that I

1965
01:32:45,319 --> 01:32:49,439
need to like pay close attention to. And it was

1966
01:32:49,560 --> 01:32:51,680
just I told Pete Brown about that right after the interview,

1967
01:32:51,840 --> 01:32:53,760
and I was dude, I had to hold it together.

1968
01:32:54,079 --> 01:32:55,439
Oh I tried so hard.

1969
01:32:55,880 --> 01:32:57,680
Speaker 2: I thought you're gonna say he laaned back and then

1970
01:32:57,800 --> 01:33:01,399
like the rolling chair whenever, like on his asked.

1971
01:33:03,279 --> 01:33:06,239
Speaker 1: About that immediately, I would have mentioned that Indian the story.

1972
01:33:07,239 --> 01:33:09,039
I would have mentioned that in the review for The Witness.

1973
01:33:09,600 --> 01:33:13,439
Oh wow, No, I love The Witness, but he's not

1974
01:33:13,520 --> 01:33:14,439
attached to this at all.

1975
01:33:15,159 --> 01:33:17,279
Speaker 2: Jonathan Blower is not attached to a ranger.

1976
01:33:18,119 --> 01:33:19,960
Speaker 1: Gotcha? Are you sure? Have you looked at the credits

1977
01:33:20,000 --> 01:33:21,199
and made sure that none of the names are like

1978
01:33:21,239 --> 01:33:23,840
an anagram of his Mary?

1979
01:33:23,920 --> 01:33:26,319
Speaker 2: I played. I played a bit of it, and like,

1980
01:33:26,520 --> 01:33:28,920
I feel like the way I hear people talk about

1981
01:33:28,960 --> 01:33:30,680
this game is kind of how I felt about it,

1982
01:33:30,920 --> 01:33:34,800
where it's just like, yeah, it's good, it's good, puzzles, good,

1983
01:33:34,880 --> 01:33:37,479
think them. You know, it's like very clever stuff, but

1984
01:33:37,640 --> 01:33:41,479
like it sounds like you were obviously much further than me,

1985
01:33:41,800 --> 01:33:45,239
and it seems like you're saying it's kind of the

1986
01:33:45,359 --> 01:33:48,720
same stick for lack of a better term, it's just

1987
01:33:48,800 --> 01:33:51,000
kind of like, Okay, gotta move these tiles around, gotta

1988
01:33:51,000 --> 01:33:53,039
get that thing over here, I gotta get myself over there.

1989
01:33:53,319 --> 01:33:55,159
I gotta, you know, move this sword to that guy

1990
01:33:55,239 --> 01:33:57,119
so I can move like and I was kind of

1991
01:33:57,199 --> 01:33:59,600
tiring of that after like an hour, and I was

1992
01:33:59,680 --> 01:34:02,079
kind of like, okay, and let's just like introduces something

1993
01:34:02,239 --> 01:34:04,680
new to the equation soon. I don't know if I

1994
01:34:04,760 --> 01:34:05,840
feel the pole to keep going.

1995
01:34:06,439 --> 01:34:08,960
Speaker 3: Yeah, I can see how a lot of people will

1996
01:34:08,960 --> 01:34:12,880
feel that. And I will say this speaks to me

1997
01:34:13,479 --> 01:34:15,880
because when I'm doing one of my favorite things in

1998
01:34:15,920 --> 01:34:19,840
the whole world, which is watching TV kind of mindlessly

1999
01:34:20,000 --> 01:34:26,479
and playing a video game casually, I like simple puzzles

2000
01:34:26,560 --> 01:34:28,920
that I don't have to pay attention to. And I

2001
01:34:29,000 --> 01:34:33,920
think this is that it is not super difficult. It's

2002
01:34:34,000 --> 01:34:36,920
not super complex. I did get stuck a couple times,

2003
01:34:37,000 --> 01:34:40,479
but you you just move shit around until you figure

2004
01:34:40,520 --> 01:34:43,000
it out. You know, have you guys we've all played

2005
01:34:43,000 --> 01:34:47,560
one of those games where it's it's nine squares and

2006
01:34:47,720 --> 01:34:48,680
one of them is empty.

2007
01:34:49,079 --> 01:34:51,000
Speaker 2: I've been able to do this picture.

2008
01:34:51,199 --> 01:34:52,920
Speaker 1: And you just to move things out of that.

2009
01:34:54,319 --> 01:34:57,880
Speaker 3: Yes, okay, well those are stupid and they you there's

2010
01:34:57,920 --> 01:35:01,079
no strategy, like maybe sure, but these aren't Rubik's cubes.

2011
01:35:01,359 --> 01:35:05,159
You just move things around until it solves itself. And

2012
01:35:05,279 --> 01:35:07,560
that's what this game is. If you really don't want

2013
01:35:07,600 --> 01:35:10,279
to think about it, just keep moving around, just cleep

2014
01:35:10,520 --> 01:35:15,119
sliding around, and you'll figure it out. You can ham

2015
01:35:15,279 --> 01:35:18,000
fist your way through this game. In fact, there is

2016
01:35:18,119 --> 01:35:21,239
a slide puzzle in this game if you keep playing

2017
01:35:21,359 --> 01:35:23,840
at some point. And what pisses me off about it

2018
01:35:23,960 --> 01:35:25,880
is that they kind of made it seem like an award,

2019
01:35:26,560 --> 01:35:29,479
like or like a reward. I just completed this huge

2020
01:35:29,520 --> 01:35:31,479
puzzle and I get to the top and they're like,

2021
01:35:31,560 --> 01:35:33,520
you did it. I'm so proud of you, and they

2022
01:35:33,560 --> 01:35:34,960
gave me the slide puzzle, and I.

2023
01:35:35,000 --> 01:35:35,840
Speaker 2: Was like, what the fuck.

2024
01:35:36,199 --> 01:35:38,239
Speaker 3: I don't want to do this. I don't care for

2025
01:35:38,319 --> 01:35:40,920
slide puzzles personally. I think a ranger is like a

2026
01:35:41,000 --> 01:35:45,079
different thing, and I think it just scratches an itch

2027
01:35:45,159 --> 01:35:47,239
for me. But I don't think it's for everybody. But

2028
01:35:47,319 --> 01:35:52,079
I think it's simple and it functions well. Oh the

2029
01:35:52,439 --> 01:35:55,840
characters names. Let's forget about how weird they look. Can

2030
01:35:55,880 --> 01:35:57,560
I tell you some of these character names? Hold on,

2031
01:35:57,640 --> 01:36:02,359
let me see if I can. Fine, dude, the character

2032
01:36:03,159 --> 01:36:08,359
names are so Weirdlanathan.

2033
01:36:06,520 --> 01:36:11,479
Speaker 1: Joe Arrange, Nathan Lebau, what.

2034
01:36:11,600 --> 01:36:14,199
Speaker 3: The fuck is this game? And also the game name

2035
01:36:14,319 --> 01:36:16,399
is really long. It's not just called a ranger.

2036
01:36:16,479 --> 01:36:18,640
Speaker 2: Oh is it like a ranger like a slide puzzle

2037
01:36:18,680 --> 01:36:21,720
adventure or something puzzling adventures.

2038
01:36:23,399 --> 01:36:27,279
Speaker 3: You don't need it. I'm trying to.

2039
01:36:30,119 --> 01:36:30,880
Speaker 1: Escort service.

2040
01:36:31,479 --> 01:36:33,640
Speaker 2: Yes, I'm curious.

2041
01:36:35,359 --> 01:36:38,399
Speaker 3: God damn it, I'm not keep laughing making I thought

2042
01:36:38,439 --> 01:36:40,960
there's an article that's about all the names. But the

2043
01:36:41,079 --> 01:36:45,560
names are like, you know, Zimbooble Bob and they'll just

2044
01:36:45,800 --> 01:36:47,840
they'll tell me, like two characters fall in love and

2045
01:36:48,039 --> 01:36:50,479
run off to get married, and they keep saying their

2046
01:36:50,600 --> 01:36:52,880
stupid names, and I keeping like, I cannot take this

2047
01:36:53,000 --> 01:36:56,119
seriously that two Star Clock Cross lovers ran away and

2048
01:36:56,199 --> 01:36:59,560
are now missing and presumed dead because their names are

2049
01:36:59,680 --> 01:37:05,399
like Ziffer Oligoss and Booble Dobbe and I can't. I

2050
01:37:05,560 --> 01:37:07,279
just like, I am not worried about them.

2051
01:37:07,760 --> 01:37:10,920
Speaker 2: God, you just reminded me. My sister Kayla, who's probably

2052
01:37:10,920 --> 01:37:13,520
listening right now, is playing through Middle Gear Solid the

2053
01:37:13,600 --> 01:37:15,680
series for the first time on her Twitch, which that

2054
01:37:15,960 --> 01:37:18,520
has been fascinating to watch. I've been watching all her

2055
01:37:18,560 --> 01:37:21,640
VODs and everything. She was trying to name Zanzibar Land

2056
01:37:21,800 --> 01:37:23,520
she was trying to say, like, oh, yeah, so he

2057
01:37:23,760 --> 01:37:26,199
met a snake in gray Fox knew each other from it.

2058
01:37:26,279 --> 01:37:28,960
She was trying to say zanzibar Land and she said,

2059
01:37:29,479 --> 01:37:35,119
zin zinnaty. That's incredible.

2060
01:37:37,039 --> 01:37:37,199
Speaker 1: Yeah.

2061
01:37:37,279 --> 01:37:39,560
Speaker 2: Check out team Kayla on twitch. That has been very

2062
01:37:39,600 --> 01:37:43,119
fun to watch. Yes, But yeah, Mary, I don't know.

2063
01:37:43,279 --> 01:37:44,560
I don't know if I'm to keep going. I feel

2064
01:37:44,600 --> 01:37:46,119
like there's a lot of games I've been playing lately

2065
01:37:46,159 --> 01:37:48,079
where it's like, Okay, I get what they're doing here.

2066
01:37:48,279 --> 01:37:50,560
I played an hour or two of them not really

2067
01:37:50,600 --> 01:37:53,039
getting hooked yet. I throw Heinterberg in there, I throw

2068
01:37:53,079 --> 01:37:54,720
a ranger in there, A ranger.

2069
01:37:55,039 --> 01:37:55,239
Speaker 1: Yeah.

2070
01:37:55,319 --> 01:37:59,079
Speaker 2: It's just like it reminded me of like a dumber

2071
01:37:59,159 --> 01:38:01,279
Baba is you? Does that make any sense? I mean

2072
01:38:01,319 --> 01:38:03,479
Boba's you was the whole like logic and words is

2073
01:38:03,560 --> 01:38:06,319
very different, but like the moving things around, you know,

2074
01:38:06,439 --> 01:38:08,199
kind of reminded me of how you're just moving things

2075
01:38:08,199 --> 01:38:10,279
around here, and there are a lot of clever things here.

2076
01:38:10,479 --> 01:38:12,560
I had the moments where I just beat my head

2077
01:38:12,560 --> 01:38:14,000
against something for a while and then figured it out.

2078
01:38:14,279 --> 01:38:16,680
But then I had moments where like I had that aha,

2079
01:38:16,880 --> 01:38:18,920
you know, like Eureka moment and felt pretty smart for

2080
01:38:18,960 --> 01:38:21,039
a second. But I don't know. I just feel like

2081
01:38:21,119 --> 01:38:25,000
other games have done it better. Like I'm not feeling

2082
01:38:25,159 --> 01:38:26,920
the itch to keep going right now when there is

2083
01:38:27,000 --> 01:38:28,760
like a lot of other stuff I'm trying out.

2084
01:38:29,159 --> 01:38:30,760
Speaker 3: I don't think I can justify it. I think what

2085
01:38:30,840 --> 01:38:32,760
I'm saying is is I think it's a really nice,

2086
01:38:32,920 --> 01:38:36,600
like couch game that I think was good for me.

2087
01:38:36,840 --> 01:38:38,680
I don't think it's gonna be for everyone, and I

2088
01:38:38,720 --> 01:38:41,279
don't think it gets harder, although I will say they

2089
01:38:41,399 --> 01:38:44,279
just unlocked a new concept of the very what I

2090
01:38:44,399 --> 01:38:46,920
assume is the very end of the game, which is neat.

2091
01:38:46,960 --> 01:38:48,439
I wish they introduced it earlier.

2092
01:38:48,800 --> 01:38:53,000
Speaker 2: The rocket lutter, Yes, you can finally.

2093
01:38:52,800 --> 01:38:57,520
Speaker 3: Kill so the idea like remember how you can like

2094
01:38:57,640 --> 01:39:02,960
slide horizontally and vertically. So uh, if the row is broken,

2095
01:39:04,119 --> 01:39:06,560
then you're you only complete one. They've given me this

2096
01:39:06,880 --> 01:39:08,439
machine that completes the row.

2097
01:39:09,199 --> 01:39:10,560
Speaker 2: Okay, huh.

2098
01:39:11,119 --> 01:39:12,640
Speaker 3: I don't know if that makes sense, but it means

2099
01:39:12,680 --> 01:39:15,960
that now I can I can travel a lot further

2100
01:39:16,079 --> 01:39:18,439
than I did before, and it makes the puzzles a

2101
01:39:18,479 --> 01:39:21,039
lot more complex, and I feel like they should have

2102
01:39:21,119 --> 01:39:23,840
introduced it right away, so.

2103
01:39:25,560 --> 01:39:28,279
Speaker 2: Yeah, there's something there. There's some there, and like you said,

2104
01:39:28,319 --> 01:39:30,600
like there's always value to a game that's like good

2105
01:39:30,680 --> 01:39:32,720
on Switch or steam Deck, and you can just like

2106
01:39:32,800 --> 01:39:34,319
there's not a lot of like cut scenes that you

2107
01:39:34,479 --> 01:39:36,079
have to pay attention to, and you can just play

2108
01:39:36,079 --> 01:39:38,479
while you're watching something else, Like those are real bad

2109
01:39:38,520 --> 01:39:38,880
about it.

2110
01:39:39,520 --> 01:39:41,800
Speaker 3: I just don't think I agree with you. Like if

2111
01:39:41,840 --> 01:39:43,920
I got really wicked stuck on a puzz I'd just

2112
01:39:43,960 --> 01:39:46,520
be like, blow it's over. Like I wouldn't. I'm gonna

2113
01:39:46,560 --> 01:39:49,479
fight to finish this. But sure, I think the other

2114
01:39:49,640 --> 01:39:53,600
day I was playing, Oh my gosh, I was watching

2115
01:39:53,760 --> 01:40:00,319
that shark under in Paris, Shark in Paris? What oh, Harris?

2116
01:40:01,399 --> 01:40:04,239
And then there's a shark in this in this scene.

2117
01:40:04,560 --> 01:40:05,920
Speaker 1: Documentary What.

2118
01:40:07,680 --> 01:40:09,760
Speaker 2: Are you waiting? Is this a television show? Is this

2119
01:40:09,840 --> 01:40:10,119
something that?

2120
01:40:12,039 --> 01:40:16,800
Speaker 1: Okay, yes, it's a documentary about like an actual around

2121
01:40:17,079 --> 01:40:17,760
And then they and.

2122
01:40:17,800 --> 01:40:24,960
Speaker 3: Then a bunch of swimmers are swimming a competition, swimming

2123
01:40:25,079 --> 01:40:25,439
with all.

2124
01:40:25,439 --> 01:40:36,359
Speaker 2: The sharks, the Daisy Ridley one right? Is it good?

2125
01:40:37,560 --> 01:40:40,439
Speaker 1: No? Why are you talking about it?

2126
01:40:41,039 --> 01:40:43,119
Speaker 3: Because that's what I was watching. I was watching when

2127
01:40:43,119 --> 01:40:47,479
I was playing Arranger, and I I could have played

2128
01:40:47,479 --> 01:40:51,520
a different game. I could have played more Dungeons of

2129
01:40:51,640 --> 01:40:56,600
Hinterberg or anything, and I played more Arranger because I

2130
01:40:56,680 --> 01:40:59,960
was like, this game is simple that that was my point.

2131
01:41:00,119 --> 01:41:01,399
I don't know why I brought up the Shark.

2132
01:41:05,039 --> 01:41:09,319
Speaker 1: Dan. Yes, you played Kunitsugami Path of the Goddess. Is

2133
01:41:09,399 --> 01:41:11,840
this the one that's sort of pickman esque over the Lord?

2134
01:41:11,880 --> 01:41:14,039
Speaker 2: I could see it. Yeah, yeah, because you get all

2135
01:41:14,079 --> 01:41:15,880
these villagers, you give them rolls and stuff, and you

2136
01:41:15,960 --> 01:41:18,199
kind of like order them around a map to do things.

2137
01:41:18,239 --> 01:41:20,199
So it's like, all right, you guys, go attack over here.

2138
01:41:20,640 --> 01:41:23,159
You are more defensive and you're gonna protect the lady here.

2139
01:41:24,199 --> 01:41:25,920
And it's kind of a wave based thing, so it's

2140
01:41:25,960 --> 01:41:28,600
like during the day you're kind of you're going around,

2141
01:41:28,600 --> 01:41:30,720
you're trying to purify all of this stuff, which like

2142
01:41:30,880 --> 01:41:33,079
dudes fall out of these evil plants and they become

2143
01:41:33,079 --> 01:41:36,359
your villagers, and so it's like resource management during the

2144
01:41:36,439 --> 01:41:38,479
day as you're trying to get this lady from point

2145
01:41:38,520 --> 01:41:41,359
A to point B, and then at night all these

2146
01:41:41,399 --> 01:41:43,039
demons come out and then you got to take your

2147
01:41:43,079 --> 01:41:45,920
villagers like okay, you're the woodcutter, so you're the melee dudes.

2148
01:41:45,960 --> 01:41:49,000
They go up and attack and then like you're the aesthetic,

2149
01:41:49,039 --> 01:41:50,880
you're the guy who slows everything down, and so we'll

2150
01:41:50,880 --> 01:41:52,720
put you in front of the lady so it'll slow

2151
01:41:52,760 --> 01:41:54,319
down all the demons so the woodcutters can get you.

2152
01:41:54,359 --> 01:41:56,800
And you're the archers, so I'm gonna place you up high.

2153
01:41:56,920 --> 01:42:00,560
And there's just so many little mechanic and stuff like

2154
01:42:00,560 --> 01:42:02,720
that where it's like there's night levels where you have

2155
01:42:02,840 --> 01:42:04,880
to light lanterns and you can only attack things in

2156
01:42:05,359 --> 01:42:06,960
the light, so you got to make sure all the

2157
01:42:07,079 --> 01:42:09,560
lanterns are lit before the demons come. And so it's

2158
01:42:09,560 --> 01:42:11,439
a lot of trial and I don't want to say

2159
01:42:11,439 --> 01:42:13,079
trial and error, it's a lot of like, Okay, I

2160
01:42:13,159 --> 01:42:15,840
failed this mission because I didn't realize there were going

2161
01:42:15,880 --> 01:42:17,640
to be this many flying enemies. So next time, I'm

2162
01:42:17,640 --> 01:42:21,840
going to turn more villagers into archers. And it's you know,

2163
01:42:21,960 --> 01:42:23,960
some good upgrade stuff in between. The loop is really

2164
01:42:24,000 --> 01:42:26,399
good because like you'll beat a level and that turns

2165
01:42:26,439 --> 01:42:29,079
into a base, and then you repair the base. So

2166
01:42:29,239 --> 01:42:32,560
like in between the combat things, you are going in

2167
01:42:32,600 --> 01:42:34,920
and you're assigning your villagers like okay, rebuild this thing,

2168
01:42:35,039 --> 01:42:37,560
do this. I'm leveling up my archer's here I'm using

2169
01:42:37,600 --> 01:42:41,520
these resources to level up, you know, different aspects of

2170
01:42:41,600 --> 01:42:44,479
the base and characters, and then you go into the

2171
01:42:44,640 --> 01:42:46,640
like I need to purify this area and in fight

2172
01:42:46,720 --> 01:42:49,079
all these enemies. So it is a weird mix of

2173
01:42:49,199 --> 01:42:53,479
like tower defense and like light RTS and then your

2174
01:42:53,640 --> 01:42:55,800
character it selvy like you have you know, X and

2175
01:42:55,960 --> 01:42:59,079
Y attacks like you would any you know, like Devil

2176
01:42:59,119 --> 01:43:01,239
may Cry type game or something, which I think I

2177
01:43:01,359 --> 01:43:03,039
thought this was going to be like a Devil May

2178
01:43:03,119 --> 01:43:06,199
Cry Bayonetta type game from the trailers. Yeah, and as

2179
01:43:06,279 --> 01:43:08,920
much as I love those games, I think I'm liking

2180
01:43:09,039 --> 01:43:10,920
this more than I expected to, just because it is

2181
01:43:11,680 --> 01:43:15,600
like wholly unique. It is I've not really played anything

2182
01:43:15,640 --> 01:43:18,039
like it. I could see the Pickman comparisons for sure,

2183
01:43:18,600 --> 01:43:21,760
but I don't know, like the light RTS tower defense

2184
01:43:21,800 --> 01:43:25,520
stuff is working for me. It's got some weird sorry ahead,

2185
01:43:28,640 --> 01:43:34,760
Oh yes, there are boss fights that like have weird

2186
01:43:34,800 --> 01:43:37,840
difficulty spikes. So it's like, Okay, this is pretty early

2187
01:43:37,880 --> 01:43:40,000
in the game for this giant centipede boss to be

2188
01:43:40,199 --> 01:43:42,760
like very specific with what I have to do to

2189
01:43:43,079 --> 01:43:44,960
beat it, and it's it's not really clear how I'm

2190
01:43:45,079 --> 01:43:49,359
damaging it. So it's it's kind of hard, but ultimately

2191
01:43:49,399 --> 01:43:51,800
I've liked it a lot. I think I'm gonna keep

2192
01:43:51,800 --> 01:43:53,479
going with it. I'm liking it more the more I

2193
01:43:53,600 --> 01:43:55,880
play it, and the more I kind of see the

2194
01:43:55,960 --> 01:43:58,680
loop and level up my characters. But it's it's a

2195
01:43:58,720 --> 01:44:01,520
really weird thing. So i'd say check out like a

2196
01:44:01,600 --> 01:44:05,119
trailer or just see, like watch one mission on YouTube

2197
01:44:05,159 --> 01:44:07,239
and see if it strikes your fancy because it's not

2198
01:44:07,319 --> 01:44:11,640
what I expected. I don't know. I'm not sure I'm

2199
01:44:11,640 --> 01:44:14,760
playing on Steam okay, which it's also if you are

2200
01:44:14,800 --> 01:44:18,439
playing on Steam Deck, it won't run great if you

2201
01:44:18,560 --> 01:44:21,600
just load it up, but switch it to thirty frames

2202
01:44:21,640 --> 01:44:25,319
a second, bring the refress rate down to thirty and

2203
01:44:25,720 --> 01:44:27,880
yeah yeah, change the end game step to thirty and

2204
01:44:28,119 --> 01:44:30,199
a couple other tweaks and it runs much better. So

2205
01:44:30,840 --> 01:44:32,239
but yeah, it's been it's been a fun one.

2206
01:44:34,279 --> 01:44:35,720
Speaker 1: I'm looking at game pass for August.

2207
01:44:36,680 --> 01:44:40,079
Speaker 3: Yeah, yeah, okay, I don't know why I assume that.

2208
01:44:40,199 --> 01:44:42,279
Speaker 1: Crash Bandicoot Insane Trilogy.

2209
01:44:42,520 --> 01:44:43,399
Speaker 3: It seems pretty good.

2210
01:44:43,920 --> 01:44:45,760
Speaker 1: Boor Keeper, that's a good game.

2211
01:44:45,800 --> 01:44:49,720
Speaker 2: Actually actually started Crash four on the plane. Oh I

2212
01:44:49,800 --> 01:44:51,479
need I'm goving to play more of that. Crash four.

2213
01:44:51,520 --> 01:44:52,920
I played like two levels of it, and its seem

2214
01:44:52,960 --> 01:44:53,359
pretty good.

2215
01:44:53,520 --> 01:44:55,319
Speaker 3: I got a New York trip coming, so I'm gonna

2216
01:44:55,359 --> 01:44:56,760
need some good games as well.

2217
01:44:58,560 --> 01:45:01,600
Speaker 1: I played it. Actually, the Dan talking about Kunitsu Gami

2218
01:45:01,600 --> 01:45:04,239
reminds me. Have you played Pickman four? No?

2219
01:45:05,279 --> 01:45:08,640
Speaker 2: Not a Nintendo guy, really, but I thought you played

2220
01:45:08,640 --> 01:45:09,319
the first three?

2221
01:45:10,800 --> 01:45:10,840
Speaker 1: No.

2222
01:45:10,960 --> 01:45:12,479
Speaker 2: I try to stay away from Nintendo, so I don't

2223
01:45:12,479 --> 01:45:12,840
have a switch.

2224
01:45:13,600 --> 01:45:15,319
Speaker 1: Have you played? Okay, I take it by your tone

2225
01:45:15,359 --> 01:45:16,279
you played Pigman four.

2226
01:45:17,880 --> 01:45:21,119
Speaker 2: I get you're doing. You're doing a joking version of

2227
01:45:21,279 --> 01:45:25,199
the my actual brain thing. Okay, I see, yes, yes,

2228
01:45:25,279 --> 01:45:25,880
I understand it.

2229
01:45:26,079 --> 01:45:27,960
Speaker 1: Just bringing up old wounds from our argument at the

2230
01:45:28,039 --> 01:45:29,399
end of the Game of the Year last year.

2231
01:45:29,680 --> 01:45:31,760
Speaker 2: Oh oh, I thought you were making fun of me,

2232
01:45:31,880 --> 01:45:33,199
not knowing you like Total War.

2233
01:45:33,479 --> 01:45:37,119
Speaker 1: It was a combination. Oh wow, speaking of wow jokes,

2234
01:45:37,279 --> 01:45:41,359
that's also a transition. What a pro I God, I'm

2235
01:45:41,439 --> 01:45:43,520
so good at this. I'm getting really good at hosting.

2236
01:45:43,760 --> 01:45:49,119
It just took eighty seven fucking episodes. I won't harpen's

2237
01:45:49,159 --> 01:45:50,600
too long. I know you guys tune out when I

2238
01:45:50,640 --> 01:45:52,960
talk about Total War. No, no, no, But for the people,

2239
01:45:52,960 --> 01:45:55,319
but for the people listening who are interested any four

2240
01:45:55,479 --> 01:45:58,680
x people. Total War Faraoh when it released last year

2241
01:45:58,880 --> 01:46:04,239
kind of it kind of fizzled out right away. It

2242
01:46:05,239 --> 01:46:08,319
was seen as not being super content rich. There were

2243
01:46:08,560 --> 01:46:11,920
just generally after the Warhammer trilogy, there wasn't like dragons

2244
01:46:11,960 --> 01:46:14,640
flying around and demons punching each other in the face

2245
01:46:14,680 --> 01:46:17,640
on the front line. So I think that combined with

2246
01:46:17,680 --> 01:46:20,520
the fact that people saw it as basically a saga title,

2247
01:46:20,560 --> 01:46:23,920
which is like the small one offs, they wrote it off. However,

2248
01:46:24,680 --> 01:46:29,560
Creative Assembly just released Dynasties, which is this huge free

2249
01:46:29,680 --> 01:46:34,960
update that's basically makes the world massive. It's now like

2250
01:46:35,199 --> 01:46:38,880
basically Total War Bronze Age in all but name. So

2251
01:46:38,960 --> 01:46:41,760
you have like Agamemnon in Myceni and Troy and you

2252
01:46:41,840 --> 01:46:46,079
can recreate their war, and then you have Mesopotamia and Egypt,

2253
01:46:46,159 --> 01:46:49,199
so it's basically everything around the Mediterranean right before the

2254
01:46:49,239 --> 01:46:52,039
collapse of the Bronze Age. They've added some really cool

2255
01:46:52,079 --> 01:46:54,960
stuff if you like Total War three Kingdoms. I actually

2256
01:46:55,000 --> 01:46:57,239
find myself doing much more on any given turn in

2257
01:46:57,359 --> 01:47:00,880
Dynasties than in Warhammer. I'm actually doing all the court

2258
01:47:01,000 --> 01:47:05,000
intrigue and gossip and rumors and plots you can assign

2259
01:47:05,119 --> 01:47:08,840
airs if like Agamemnon dies, this personal takeover the throne

2260
01:47:09,880 --> 01:47:11,920
kind of not quite as not nearly as deep as

2261
01:47:12,000 --> 01:47:15,359
Crusader Kings, but you know, same vein. There's just a

2262
01:47:15,439 --> 01:47:17,119
lot going on in this game. And if you're someone

2263
01:47:17,159 --> 01:47:19,880
who enjoys four X games where it's not just completely

2264
01:47:20,000 --> 01:47:23,920
combat focus, although that's a huge focus here, try out Dynasties.

2265
01:47:23,960 --> 01:47:26,560
If you own Pharaoh already and kind of wrote it

2266
01:47:26,640 --> 01:47:28,439
off and just kind of got bored with it, which

2267
01:47:28,520 --> 01:47:30,880
I did as well. They've also just added a bunch

2268
01:47:30,920 --> 01:47:34,159
of updates. It's huge now. It's basically the Immortal Empires

2269
01:47:34,520 --> 01:47:40,479
of Pharaoh. It's a massive map and I've I'm playing

2270
01:47:40,520 --> 01:47:44,520
as Agamemnon and Mental House and it's just it's one

2271
01:47:44,560 --> 01:47:47,399
of the better Total War historical titles. Now if you

2272
01:47:47,479 --> 01:47:48,880
wrote it off last year and you were hoping it

2273
01:47:48,920 --> 01:47:53,760
would be bigger, it's huge now. I've played a bunch

2274
01:47:53,760 --> 01:47:56,680
of it over the weekend and it it has be

2275
01:47:56,720 --> 01:47:58,720
hooked for sure as far as Total War. It's pulled

2276
01:47:58,720 --> 01:48:00,680
me away from Warhammer as far as Reggie games go,

2277
01:48:00,760 --> 01:48:06,560
which is saying something, but yeah, that's Total War. It's

2278
01:48:06,640 --> 01:48:08,439
just it shows up as a separate game in my

2279
01:48:08,479 --> 01:48:12,239
Steam library now, like you have to launch Total war Dynasties,

2280
01:48:12,359 --> 01:48:17,640
not just Total Warfare. Oh it's weird, Dan, I think

2281
01:48:17,680 --> 01:48:18,159
you had another.

2282
01:48:18,760 --> 01:48:21,479
Speaker 2: I had a couple of kind of brief ones I

2283
01:48:21,560 --> 01:48:24,359
played at Tay. I'm sure I'm saying that right off

2284
01:48:24,399 --> 01:48:25,399
of Mary's recommendation.

2285
01:48:25,960 --> 01:48:26,119
Speaker 1: Uh.

2286
01:48:26,520 --> 01:48:30,880
Speaker 2: Mary, you made the comparison to Powerwash Simulator, which I

2287
01:48:31,159 --> 01:48:34,359
think is very apt, and I fucking love Powerwash Simulator.

2288
01:48:35,000 --> 01:48:38,119
One thing I really like about this is that, as

2289
01:48:38,199 --> 01:48:40,640
much as I love Powerwash, there's always that part of

2290
01:48:40,640 --> 01:48:42,880
the end where it's just like, okay, I'm at ninety

2291
01:48:42,960 --> 01:48:43,680
nine percent.

2292
01:48:43,600 --> 01:48:45,439
Speaker 3: Were's some final thing.

2293
01:48:47,600 --> 01:48:51,520
Speaker 2: I'm pad like, where's the fucking tire wad? It's going

2294
01:48:51,560 --> 01:48:53,119
to pop up at some point, but like that's not

2295
01:48:53,279 --> 01:48:55,319
fun for anyone. As much as I love that game,

2296
01:48:55,960 --> 01:48:59,119
this one is pretty generous and loose with like, all right,

2297
01:48:59,159 --> 01:49:01,439
there's a tree, I'm gonna like drag my paint thing

2298
01:49:01,560 --> 01:49:02,520
over it, and like you.

2299
01:49:02,560 --> 01:49:04,239
Speaker 3: Give me moderately most of it.

2300
01:49:04,359 --> 01:49:04,800
Speaker 1: It's just like.

2301
01:49:04,840 --> 01:49:07,479
Speaker 2: Boore, I went over the trunk a little bit, I

2302
01:49:07,520 --> 01:49:10,920
got some leaves, Okay, boom, it's done. It's it's fantastic. Yeah,

2303
01:49:11,159 --> 01:49:13,399
And it's like it's got that same feeling where it's

2304
01:49:13,399 --> 01:49:15,119
like you know in Powerwaise should go into It's like, well,

2305
01:49:15,199 --> 01:49:17,239
that van's fucking filthy. I'm gonna clean the shit out

2306
01:49:17,239 --> 01:49:19,760
of that. Like this is like you walk into a

2307
01:49:19,840 --> 01:49:21,840
new area and it's like, oh, it's all black and white.

2308
01:49:21,840 --> 01:49:23,960
I'm gonna paint the shit out of this place white.

2309
01:49:24,479 --> 01:49:26,319
Speaker 3: I can't wait to get in there.

2310
01:49:28,279 --> 01:49:31,159
Speaker 2: It's going on the soundboard way too white.

2311
01:49:31,720 --> 01:49:35,079
Speaker 3: Oh man, I'm gonna paint the ship out of this place.

2312
01:49:35,199 --> 01:49:37,039
What is this a fucking bakery?

2313
01:49:37,600 --> 01:49:41,039
Speaker 2: Oh oh, there's all this little ship I get to paint.

2314
01:49:41,079 --> 01:49:41,920
This is gonna be awesome.

2315
01:49:42,079 --> 01:49:44,119
Speaker 3: Oh my god, I'm I get the floor.

2316
01:49:45,159 --> 01:49:47,239
Speaker 2: You don't have to like it's not like oh I

2317
01:49:47,319 --> 01:49:49,159
need to pick green from my thing. I need to

2318
01:49:49,199 --> 01:49:49,359
do this.

2319
01:49:49,560 --> 01:49:50,239
Speaker 1: You just go in there.

2320
01:49:50,279 --> 01:49:52,640
Speaker 2: You're just holding in RT and just look, you're just

2321
01:49:53,039 --> 01:49:53,960
spraying everywhere.

2322
01:49:54,279 --> 01:49:55,880
Speaker 1: It's just all color hose.

2323
01:49:56,439 --> 01:50:03,079
Speaker 2: Yes, it's very sad. It's oh we got some Sparrow's boom.

2324
01:50:02,840 --> 01:50:07,159
Speaker 3: There you go, boom, No problem girl, the Hulu.

2325
01:50:11,279 --> 01:50:14,720
Speaker 2: It's such a simple dumb thing to bring that much pleasure.

2326
01:50:14,760 --> 01:50:16,520
But like, seriously, every time I walk into an area,

2327
01:50:16,520 --> 01:50:18,319
I'm like, oh, let's go here we go, Like it's

2328
01:50:18,800 --> 01:50:21,399
it's very very nice, and I've played it on a plane.

2329
01:50:21,520 --> 01:50:25,000
It's good for that. I haven't done enough to really

2330
01:50:25,359 --> 01:50:27,760
know the full like loop yet. I did some Stuffhe's like, Okay,

2331
01:50:27,800 --> 01:50:29,119
I made a painting and then I go to the

2332
01:50:29,159 --> 01:50:31,119
cafe and I'm putting up for auction and stuff like that.

2333
01:50:31,680 --> 01:50:35,479
So yeah, I'm still early on. But like out of

2334
01:50:35,479 --> 01:50:37,439
the ones, I've tried a bunch of games in the

2335
01:50:37,600 --> 01:50:40,560
last two weeks and like kind of been like ify

2336
01:50:40,640 --> 01:50:42,720
on them, like you know, the Hinterberg's Derangers things like that.

2337
01:50:43,119 --> 01:50:45,159
This is one where I'm like, Okay, this is going

2338
01:50:45,239 --> 01:50:46,840
like this is going to be in that home screen

2339
01:50:46,880 --> 01:50:48,239
of the steam deck for the next flight. You know,

2340
01:50:48,239 --> 01:50:49,399
I'm definitely gonna come back to this.

2341
01:50:50,439 --> 01:50:54,159
Speaker 3: I think it's worth having in your in your docket,

2342
01:50:54,479 --> 01:50:57,840
right because there's several things that it scratches in my brain,

2343
01:50:57,920 --> 01:51:02,399
which is like also cow usual watching TV. Just need

2344
01:51:02,520 --> 01:51:05,399
something like passively. You do not have to think about this.

2345
01:51:05,560 --> 01:51:09,359
This is a very casual experience. It's very fun. The

2346
01:51:09,479 --> 01:51:13,600
creativity is quite deep. I was amazed with how much

2347
01:51:13,960 --> 01:51:16,359
my paintings are probably very different than you. I actually

2348
01:51:16,840 --> 01:51:19,520
I would love could you send me some of your paintings,

2349
01:51:19,600 --> 01:51:21,760
like to screenshot them or like your first.

2350
01:51:21,560 --> 01:51:23,760
Speaker 2: One, because I can once i'm doing them, because like

2351
01:51:23,920 --> 01:51:26,039
I am early on. So mine was just like I'm

2352
01:51:26,079 --> 01:51:29,800
following the instructions. I'm like, there's a bird, like, okay,

2353
01:51:30,000 --> 01:51:33,079
I flip the bird, I resize it. There's another bird, Okay,

2354
01:51:33,079 --> 01:51:35,239
I paint in the background. Here you go, sell it well,

2355
01:51:35,439 --> 01:51:39,079
minimalist are well. Once I get a little further in,

2356
01:51:39,159 --> 01:51:40,000
then maybe I'll send you some.

2357
01:51:40,640 --> 01:51:43,000
Speaker 3: I'd like to see what dan art looks like compared

2358
01:51:43,039 --> 01:51:45,359
to my art. I have had a lot of fun

2359
01:51:45,439 --> 01:51:48,439
with it. You'll also get when you talk to people,

2360
01:51:48,520 --> 01:51:52,560
they will give you requests for paintings, and so someone

2361
01:51:52,600 --> 01:51:55,279
will be like, I would really love it if you

2362
01:51:55,399 --> 01:51:59,479
could have a bug and a bird and a cat

2363
01:51:59,760 --> 01:52:01,920
to show like a little bit of the food chain

2364
01:52:02,000 --> 01:52:02,720
type situation.

2365
01:52:02,960 --> 01:52:03,239
Speaker 2: Okay.

2366
01:52:03,319 --> 01:52:05,119
Speaker 3: And then I went harder and was like and here's

2367
01:52:05,159 --> 01:52:07,560
a person and here's like you know, like it's just

2368
01:52:07,600 --> 01:52:09,960
like we eat them and they eat them and it's

2369
01:52:09,960 --> 01:52:11,920
all circle. And like I was like going crazy with

2370
01:52:12,000 --> 01:52:15,840
like the con conceptualizing what my art was going to

2371
01:52:15,960 --> 01:52:18,479
be and mean, and then it's just like a bunch

2372
01:52:18,520 --> 01:52:20,479
of stamps, but I really enjoyed doing it.

2373
01:52:20,800 --> 01:52:22,479
Speaker 2: I love things like that where it's like, you know,

2374
01:52:22,600 --> 01:52:25,680
the game isn't recognizing what you're doing, it's not appreciating

2375
01:52:25,760 --> 01:52:27,399
what you're doing, but like it's just fun for you

2376
01:52:27,560 --> 01:52:29,039
to be like, Oh, I wonder how far I can

2377
01:52:29,119 --> 01:52:31,159
take this concept for your own enjoyment.

2378
01:52:31,640 --> 01:52:34,520
Speaker 3: I've made some real piles in that game as well,

2379
01:52:34,720 --> 01:52:37,199
just to see if it did lower the cost, And

2380
01:52:37,319 --> 01:52:39,479
every time I would hang up my art, they'd be like, oh,

2381
01:52:39,880 --> 01:52:41,359
this is going to go quick, and I'm like, you,

2382
01:52:41,640 --> 01:52:46,319
stupid bitch, go ahead, buy it. It's all brown. I

2383
01:52:46,479 --> 01:52:49,159
didn't even put anything on there, but go for it.

2384
01:52:50,479 --> 01:52:54,199
Speaker 2: But yeah, good recommendation any e. The Powerwash it's a

2385
01:52:54,319 --> 01:52:58,119
very different style of game than Powerwash, but the same

2386
01:52:58,199 --> 01:52:59,039
type of satisfaction.

2387
01:52:59,159 --> 01:53:02,600
Speaker 1: So far from when I played, there's an abundance of

2388
01:53:03,079 --> 01:53:08,880
like games lately, small games, double a sized stuff floweth over.

2389
01:53:09,399 --> 01:53:11,359
Speaker 2: Yeah, I just for the second time didn't even mention like,

2390
01:53:11,399 --> 01:53:13,600
I'm still playing a ton of ANYS World Championship. I'm

2391
01:53:13,680 --> 01:53:15,520
playing retro stuff a lot. You know. It's just like

2392
01:53:15,600 --> 01:53:17,399
there's a lot of stuff, but I feel like I've

2393
01:53:17,439 --> 01:53:20,119
been waiting for that one that like, I'm really like, okay,

2394
01:53:20,239 --> 01:53:21,560
I'm going all the way on this one. You know,

2395
01:53:21,600 --> 01:53:23,760
I know Astrobot's coming in like a month. That's definitely

2396
01:53:23,800 --> 01:53:26,279
going to be one I think for now, I think

2397
01:53:26,359 --> 01:53:28,600
Heist is that one that like got it toaks In,

2398
01:53:29,359 --> 01:53:30,760
and I hope that kind of keeps me going for

2399
01:53:31,119 --> 01:53:32,239
you know, at least a couple of weeks while I'm

2400
01:53:32,239 --> 01:53:32,960
waiting for Astrobot.

2401
01:53:34,720 --> 01:53:37,960
Speaker 1: All Right, you guys want to do emails? Sure, Okay.

2402
01:53:38,000 --> 01:53:40,359
As usual, you can run into firescape cast at gmail

2403
01:53:40,439 --> 01:53:45,560
dot com with questions, comments, concerns. Send in your questions.

2404
01:53:45,800 --> 01:53:47,880
I've been getting a bunch, but we can always have

2405
01:53:48,000 --> 01:53:52,479
some more to keep the tank full. Dan, do you

2406
01:53:52,560 --> 01:53:55,520
want to read this first one that was basically addressed

2407
01:53:55,520 --> 01:53:58,319
to you from uh Andrew.

2408
01:53:58,359 --> 01:54:03,439
Speaker 2: From yesxus hell y'all. Stray elderly jack Russell terrier followed

2409
01:54:03,479 --> 01:54:05,600
me home in twenty nineteen. It has been with me since.

2410
01:54:06,000 --> 01:54:08,640
I named him Humphrey because he likes to hump. His

2411
01:54:08,800 --> 01:54:11,760
favorite targets are human body parts, including my wife's neck,

2412
01:54:12,199 --> 01:54:16,000
my other dog, Toner, blankets, and absolutely nothing. He likes

2413
01:54:16,039 --> 01:54:18,359
to hump the air. Just thought Dan would get a

2414
01:54:18,399 --> 01:54:21,279
kick out of that. Oh and another thing. Shortly after

2415
01:54:21,319 --> 01:54:23,960
I took him in, he was diagnosed with pulmonary hyphpertension

2416
01:54:24,000 --> 01:54:27,319
and put on, of all things, Viagra. I had a small,

2417
01:54:27,720 --> 01:54:31,760
elderly horny dog running around with biagra pumping through his veins.

2418
01:54:32,159 --> 01:54:34,720
As a wise Dan once said, dogs are awesome.

2419
01:54:35,159 --> 01:54:36,119
Speaker 3: Dogs are awesome.

2420
01:54:36,479 --> 01:54:40,439
Speaker 2: Yeah, dogs living a life good for him.

2421
01:54:41,079 --> 01:54:45,319
Speaker 3: Andrew from San Antonio, Texas. First of all, thank you

2422
01:54:45,479 --> 01:54:50,720
for rescuing an elderly Jack Russell Terrier. That's very cool

2423
01:54:50,800 --> 01:54:55,399
of you. Rescuing older dogs is very rad and dogs

2424
01:54:55,439 --> 01:54:55,880
are awesome.

2425
01:54:56,640 --> 01:54:59,600
Speaker 2: They really are. Just every single day, just seeing Razor

2426
01:54:59,600 --> 01:55:01,479
and Gizmu, I'm just doing something weird and cute and

2427
01:55:01,680 --> 01:55:03,800
just like, God, damn it, I'm so glad you live here.

2428
01:55:04,319 --> 01:55:04,560
Speaker 1: Dude.

2429
01:55:04,800 --> 01:55:07,720
Speaker 3: Simon is becoming such a piece of shit in his

2430
01:55:07,840 --> 01:55:11,479
old age. Today we have a hole in our fence

2431
01:55:11,680 --> 01:55:15,479
and today I opened the back door to let him out.

2432
01:55:15,600 --> 01:55:19,239
He has a very you know, strong system. It's I

2433
01:55:19,319 --> 01:55:21,359
eat breakfast and then I go out and shit and

2434
01:55:21,479 --> 01:55:23,520
then I'm ready to start my day. And he's very

2435
01:55:23,600 --> 01:55:25,800
regular and I know it. I know at the back

2436
01:55:25,840 --> 01:55:29,000
of my hand, and so I let him out. He

2437
01:55:29,199 --> 01:55:32,800
sniffs around. He heads towards the fence, which we both

2438
01:55:32,920 --> 01:55:35,359
know he's not allowed to go through, and I said hey,

2439
01:55:36,119 --> 01:55:38,840
and he looked right at me. And then he walks

2440
01:55:38,840 --> 01:55:41,920
towards the hole and I said hey. He looks right

2441
01:55:42,000 --> 01:55:45,760
at me, very clearly understood that I said hey, no,

2442
01:55:46,840 --> 01:55:48,640
and he went right through that hole and he's shit

2443
01:55:48,680 --> 01:55:49,479
in our neighbor's yard.

2444
01:55:51,640 --> 01:55:53,359
Speaker 2: I love the moments where you can tell your dog

2445
01:55:53,560 --> 01:55:55,479
is like, no, I am choosing to not give a

2446
01:55:55,479 --> 01:55:56,680
shit about what you're saying right now.

2447
01:55:57,000 --> 01:55:59,319
Speaker 1: Yeah, you can see them like decide that they don't

2448
01:55:59,399 --> 01:56:00,680
care for that brief moment.

2449
01:56:00,800 --> 01:56:02,600
Speaker 2: Yeah, there's no consequence here, I'm just gonna do it.

2450
01:56:02,760 --> 01:56:05,399
Speaker 1: Yeah, that's a cat thing very much. So that's funny.

2451
01:56:05,479 --> 01:56:07,520
It's funny when dogs do it because dogs are so

2452
01:56:07,640 --> 01:56:11,520
much more like uh, apparently cats. And I don't know

2453
01:56:11,800 --> 01:56:13,880
any of this for a fact, but supposedly I was

2454
01:56:13,920 --> 01:56:17,359
seeing that cats don't feel guilt. That's why they're very

2455
01:56:17,439 --> 01:56:20,720
hard to say, like when they do something wrong, you

2456
01:56:20,800 --> 01:56:25,640
can't then like shame them because they feel no shame. Yeah,

2457
01:56:25,680 --> 01:56:27,640
it's like they don't feel guilt. They don't attach what

2458
01:56:27,760 --> 01:56:29,399
they just did to what you're saying to them, whereas

2459
01:56:29,479 --> 01:56:32,079
dogs people seen like dogs put their ears down and

2460
01:56:32,159 --> 01:56:34,119
then like look down at the ground. They feel shame.

2461
01:56:34,199 --> 01:56:34,520
For sure.

2462
01:56:34,680 --> 01:56:36,279
Speaker 2: You could tell even if you don't yell at them.

2463
01:56:36,319 --> 01:56:38,199
It's like every once in a while, like the dogs

2464
01:56:38,239 --> 01:56:40,640
are our dogs are usually really well trained with stuff,

2465
01:56:40,880 --> 01:56:43,279
but like we'll like see Gizmo AND's like, why are

2466
01:56:43,399 --> 01:56:46,439
you behind that chair that I've never seen you behind?

2467
01:56:46,600 --> 01:56:49,000
And you were like ducking your head down, and it's like, oh,

2468
01:56:49,119 --> 01:56:51,039
you fucking did something. And then you'll like walk into

2469
01:56:51,079 --> 01:56:53,000
a room and he's tipped over a trash can and

2470
01:56:53,039 --> 01:56:55,159
there's shit everywhere. It's like, oh, okay, shit on the

2471
01:56:55,159 --> 01:56:55,800
floor or something.

2472
01:56:57,359 --> 01:57:01,560
Speaker 3: This one not only did he shit while looking at

2473
01:57:01,640 --> 01:57:05,119
me knowing that he wasn't allowed to be over there. Afterwards,

2474
01:57:05,520 --> 01:57:09,840
he walked up their stairs to their back patio and

2475
01:57:10,760 --> 01:57:13,600
there's a privacy thing, so I couldn't see what he

2476
01:57:13,680 --> 01:57:15,680
was doing, and I was calling his name and he

2477
01:57:15,800 --> 01:57:20,119
wouldn't come over. And there's no way into my neighbor's yard.

2478
01:57:20,279 --> 01:57:22,760
Their fence does not have an owl, so and the

2479
01:57:22,840 --> 01:57:24,680
hole was too small for me to get through. Plus

2480
01:57:24,720 --> 01:57:26,800
there was shit on the ground, so I had to

2481
01:57:26,960 --> 01:57:28,640
go this is like eight in the morning. I had

2482
01:57:28,640 --> 01:57:30,880
to go to my neighbor's house, knock on their front

2483
01:57:30,960 --> 01:57:34,680
door and be like, Hi, I'm sorry, my dog is

2484
01:57:34,840 --> 01:57:36,840
in your backyard. He also pooped, and I had to

2485
01:57:36,960 --> 01:57:39,720
go into their house in the very beginning of the morning.

2486
01:57:39,760 --> 01:57:42,680
Everyone's getting ready. They have a kid who's like in school,

2487
01:57:43,000 --> 01:57:45,239
and everyone's like getting their backpacks on, and I'm going

2488
01:57:45,359 --> 01:57:48,680
into the backyard and picking up my stupid dog and

2489
01:57:49,359 --> 01:57:51,600
leaving and being like, I'm so sorry. And I's like

2490
01:57:51,720 --> 01:57:53,319
put like a piece of wood in front of the hole.

2491
01:57:53,359 --> 01:57:56,239
He's such an idiot. Anyway, I love dogs, Yeah, they're

2492
01:57:56,239 --> 01:57:56,600
the best.

2493
01:57:57,239 --> 01:57:59,800
Speaker 1: This is Daisy, like literally right now as we speak.

2494
01:58:00,159 --> 01:58:02,279
Can you see that she's drinking out of like her

2495
01:58:02,319 --> 01:58:06,039
face halfway in a glass? That? Yeah, our tongue is

2496
01:58:06,159 --> 01:58:11,680
very long. All right, Well, thank you and Andrew. Uh Mary,

2497
01:58:11,720 --> 01:58:13,119
do you want to read this one from our friend

2498
01:58:13,159 --> 01:58:14,319
Wes who writes in often.

2499
01:58:14,680 --> 01:58:18,439
Speaker 3: Sure, Hey, what's a TV show movie that you swear by?

2500
01:58:18,600 --> 01:58:20,319
But it seems like you're the only person that has

2501
01:58:20,359 --> 01:58:22,800
ever watched it. There was a TV show on Amazon

2502
01:58:22,920 --> 01:58:25,279
years ago called red Oaks. It was set in a

2503
01:58:25,319 --> 01:58:27,199
country club in New Jersey in the eighties. It was

2504
01:58:27,239 --> 01:58:29,600
about kids in their late teens early twenties who worked

2505
01:58:29,640 --> 01:58:33,039
over there this summer. The adults were played by Gina Gershon,

2506
01:58:33,720 --> 01:58:37,880
Jennifer ray Gray, Richard Kind, and Paul Riser. It wasn't

2507
01:58:37,920 --> 01:58:40,720
life changing, but it was really enjoyable. Thanks Wes from Baltimore.

2508
01:58:40,800 --> 01:58:41,159
Thanks Wes.

2509
01:58:43,600 --> 01:58:46,119
Speaker 2: I have one that I've never heard anyone talk about ever.

2510
01:58:46,279 --> 01:58:48,600
It was from like the mid two thousands on Comedy Central.

2511
01:58:49,000 --> 01:58:51,680
It was called dog Bites Man, and it was kind

2512
01:58:51,680 --> 01:58:54,520
of that you know, does that sound familiar.

2513
01:58:54,960 --> 01:58:56,159
Speaker 3: I I'm going to look it up.

2514
01:58:56,279 --> 01:58:57,319
Speaker 1: I know what this is.

2515
01:58:58,039 --> 01:58:59,520
Speaker 2: So it was like, you know how like you know,

2516
01:58:59,640 --> 01:59:02,199
Ali and Borat and like that style of just like, okay,

2517
01:59:02,319 --> 01:59:05,359
we're presenting ourselves as like this actual interviewer or whatever,

2518
01:59:05,479 --> 01:59:07,800
like with people that don't know that it's like for

2519
01:59:07,880 --> 01:59:09,520
a comedy show. It was that, but they were like

2520
01:59:09,560 --> 01:59:12,720
a local news team. And it was Zach Galapanakis, like

2521
01:59:12,840 --> 01:59:15,199
I think before he was super is way you know,

2522
01:59:15,279 --> 01:59:17,479
several years pre Hangover and stuff like that, so he

2523
01:59:17,560 --> 01:59:19,119
was just kind of like a comic at that point.

2524
01:59:19,720 --> 01:59:22,279
Matt Walash that was on a UCB and Daily Show

2525
01:59:22,319 --> 01:59:25,159
and stuff. So yeah, it was like this foursome basically

2526
01:59:25,279 --> 01:59:27,640
of like a fake local news team that would go

2527
01:59:27,800 --> 01:59:30,199
to like spring break and stuff, and it's just a

2528
01:59:30,239 --> 01:59:32,840
bunch of people assuming that they're like, oh, here's the

2529
01:59:32,920 --> 01:59:34,920
local news is here, and they're just getting a bunch

2530
01:59:34,960 --> 01:59:37,600
of interviews. But they were all like, you know, really

2531
01:59:37,640 --> 01:59:41,520
good improv actors, and I just remember being super fucking funny. Yeah,

2532
01:59:41,840 --> 01:59:44,239
and no one ever talked about it. I don't even

2533
01:59:44,279 --> 01:59:45,840
know if it's still funny. I don't know if there's

2534
01:59:45,840 --> 01:59:48,079
anywhere you can watch it. I just remember thinking it

2535
01:59:48,199 --> 01:59:49,479
was funny as hell in college.

2536
01:59:51,000 --> 01:59:53,319
Speaker 3: That's so funny because one of the things you showed

2537
01:59:53,319 --> 01:59:56,399
me when I went over to your house was that YouTuber.

2538
01:59:56,039 --> 01:59:58,880
Speaker 2: Who's basically like a the Channel five stuff.

2539
01:59:59,479 --> 02:00:04,199
Speaker 3: Yeah, interviews people who are like really drunk all the time,

2540
02:00:04,399 --> 02:00:06,199
and that's not too far off.

2541
02:00:07,119 --> 02:00:07,880
Speaker 2: I guess it's similar.

2542
02:00:08,000 --> 02:00:08,199
Speaker 1: Yeah.

2543
02:00:08,239 --> 02:00:10,479
Speaker 2: He was definitely posing as like he called himself Channel

2544
02:00:10,560 --> 02:00:13,399
five because it just sounded generic enough, and he was

2545
02:00:13,439 --> 02:00:15,079
just kind of playing the straight man and just letting

2546
02:00:15,159 --> 02:00:18,119
people in the parking lot of a fish concert or

2547
02:00:18,159 --> 02:00:20,720
something like, Okay, the comedy is coming from what these

2548
02:00:20,760 --> 02:00:23,239
insane people are saying and doing, So yeah, I guess

2549
02:00:24,800 --> 02:00:27,000
this is on Comedy Central dog Bites, Dog Bites Man.

2550
02:00:27,119 --> 02:00:30,880
Speaker 3: Yeah, classic Comedy Central fodder.

2551
02:00:31,520 --> 02:00:32,239
Speaker 2: I loved it.

2552
02:00:32,399 --> 02:00:38,359
Speaker 1: Yeah, I have two Neither of them are comedies, but

2553
02:00:39,800 --> 02:00:42,199
first one. And I know now that i'm I was

2554
02:00:42,239 --> 02:00:44,079
definitely not the only person to watch this, But I

2555
02:00:44,159 --> 02:00:49,520
remember for years I would always be telling my friends

2556
02:00:49,560 --> 02:00:51,720
who were into Star Wars, like, you gotta watch Gendy

2557
02:00:51,800 --> 02:00:57,000
Tarkowski's Clone Wars animated series. Not mind you, the Clone Wars.

2558
02:00:57,039 --> 02:01:01,439
I think most people associate now the long running series.

2559
02:01:01,600 --> 02:01:06,319
This was a short mini series on Cartoon Network. In

2560
02:01:08,479 --> 02:01:12,680
year was this, I was fairly young, It was two

2561
02:01:12,680 --> 02:01:16,600
thousand and three to two thousand and five, and Gandy

2562
02:01:16,680 --> 02:01:25,319
Tarkowski did Samurai Jack Dexter's Laboratory, Symbionic Titan, Primal, Unicorn Warriors, Eternal.

2563
02:01:25,359 --> 02:01:30,159
So like some pretty like top tier underappreciated animated action

2564
02:01:30,439 --> 02:01:35,279
stuff or like some comedy, but like just really good animation,

2565
02:01:35,520 --> 02:01:38,199
and that's when like my first time seeing some like

2566
02:01:38,399 --> 02:01:41,680
Arctroopers from Star Wars. It was just an incredibly well

2567
02:01:41,760 --> 02:01:45,640
choreographed animated mini series about Star Wars. And it took

2568
02:01:45,680 --> 02:01:47,640
me forever to really piece it together that it was

2569
02:01:47,840 --> 02:01:50,119
the same Gandy Tarkowski who had done those other shows.

2570
02:01:50,199 --> 02:01:54,760
Because then, of course, like a more civilized age, the

2571
02:01:54,840 --> 02:01:57,399
podcast that Austin Walker and other people do, they talked

2572
02:01:57,399 --> 02:01:58,720
about it, so I was like, oh, okay, so I'm

2573
02:01:58,760 --> 02:02:00,680
not the only one who remembers that, of course, but

2574
02:02:00,840 --> 02:02:03,439
I remember for a while I would just talk to

2575
02:02:03,520 --> 02:02:05,199
friends who like Star Wars, like did you ever watch

2576
02:02:05,239 --> 02:02:08,800
that weird like three season thing on Cartoon Network And

2577
02:02:08,960 --> 02:02:12,119
these episodes were like six minutes apiece or something weird.

2578
02:02:12,199 --> 02:02:14,359
It was great. You can watch them online now easily

2579
02:02:14,439 --> 02:02:17,960
on YouTube. They're well worth like a lunch break or something.

2580
02:02:18,920 --> 02:02:22,279
And then my other one. I got to look up

2581
02:02:22,279 --> 02:02:24,680
when this was, but I remember being very excited for it.

2582
02:02:24,920 --> 02:02:28,600
It was a show called The Black Donale's. Does that

2583
02:02:28,760 --> 02:02:29,479
ring a bell at all?

2584
02:02:30,640 --> 02:02:31,479
Speaker 3: What's the genre?

2585
02:02:32,760 --> 02:02:36,640
Speaker 1: Basically it was following the hype around The Departed and

2586
02:02:36,680 --> 02:02:39,319
they were trying to make a TV show that was similar.

2587
02:02:39,880 --> 02:02:42,920
It was one season, got discontinued in two thousand and seven,

2588
02:02:43,760 --> 02:02:50,520
and if you're looking at the cast, you will notice,

2589
02:02:51,359 --> 02:02:53,159
like I don't know, google The Black Donali's you could

2590
02:02:53,159 --> 02:02:55,279
see the red and black like Olivia Wilde was in it.

2591
02:02:55,880 --> 02:02:59,680
It's basically, these four brothers in Boston takeover like the

2592
02:03:00,000 --> 02:03:04,319
Irish Mob, and one of them is played by a

2593
02:03:04,439 --> 02:03:08,399
grown up Smalls from Samlot, which is very funny to me.

2594
02:03:08,520 --> 02:03:10,920
But I remember being so excited for that show because

2595
02:03:10,960 --> 02:03:13,399
I was this like Irish Catholic kid growing up, had

2596
02:03:13,479 --> 02:03:19,600
just seen The Departed, was amped, you know, fucking Boondock

2597
02:03:19,640 --> 02:03:22,520
Saints was still in my blood. So I was ready

2598
02:03:22,560 --> 02:03:25,079
for the Black Farmlies. And they discontinued after one season.

2599
02:03:25,520 --> 02:03:27,239
I don't know if I don't remember whether I liked

2600
02:03:27,239 --> 02:03:28,680
it or not, but I remember it was just like

2601
02:03:28,800 --> 02:03:29,680
short lived.

2602
02:03:34,199 --> 02:03:38,039
Speaker 3: Some from my childhood that I actually do. Think people

2603
02:03:38,199 --> 02:03:39,920
know what these are, but I don't give a shit.

2604
02:03:40,600 --> 02:03:43,479
These are like my favorites when I was young. Garfield

2605
02:03:43,560 --> 02:03:48,760
and Friends Ultimate Cartoon. Joy watch it again. It's still good.

2606
02:03:48,920 --> 02:03:51,760
Speaker 2: It still holds up with the US Acres stuff, with

2607
02:03:51,920 --> 02:03:55,119
the farm and the eggs are Yeah.

2608
02:03:55,600 --> 02:03:57,560
Speaker 3: I never cared for the farm as much as I

2609
02:03:57,760 --> 02:04:00,880
liked the Garfield bits, but I the egg yeah, of

2610
02:04:00,920 --> 02:04:05,560
course they were. But just the Odie and normal. You

2611
02:04:05,680 --> 02:04:09,000
can't have you heard of this guy, This Garfield guy, he's.

2612
02:04:08,920 --> 02:04:13,880
Speaker 2: Hilarious me or whatever. But like Garfield, like genuinely, like

2613
02:04:14,319 --> 02:04:16,279
liked the comic as a kid and like had the book.

2614
02:04:16,319 --> 02:04:18,800
Its like Garfield, Parside, and Calvin and Hobbes were the

2615
02:04:18,840 --> 02:04:20,600
ones I had so good.

2616
02:04:20,560 --> 02:04:23,720
Speaker 1: Calvin Hobbs still what like to this day, I reread

2617
02:04:23,760 --> 02:04:24,840
them every once in a while when I go back

2618
02:04:24,840 --> 02:04:26,640
to my parents or I have several of them here

2619
02:04:27,600 --> 02:04:31,319
still to this day. Some of the most like like

2620
02:04:32,199 --> 02:04:35,359
what's the word I'm looking for? Just insightful storytelling even

2621
02:04:35,359 --> 02:04:37,680
though it's about a kid an imaginary friend. They like

2622
02:04:38,199 --> 02:04:42,800
Bill Waters or Bill Watterson just completely understands like what

2623
02:04:42,920 --> 02:04:44,359
it's like to be a kid. But I also a

2624
02:04:44,439 --> 02:04:46,760
father and stuff. Not that I'm a dad, but an adult.

2625
02:04:46,840 --> 02:04:51,880
Speaker 3: We'll say, I feel like I'm cheating because I don't

2626
02:04:51,880 --> 02:04:54,520
think these are hidden or unknown. They're just like really

2627
02:04:54,680 --> 02:04:55,079
good things.

2628
02:04:55,159 --> 02:04:55,560
Speaker 2: I like that.

2629
02:04:55,640 --> 02:05:00,960
Speaker 3: I don't see people talk about anymore Batman beyond Batman,

2630
02:05:01,079 --> 02:05:02,800
but he's in the future and he's a kid now,

2631
02:05:03,000 --> 02:05:06,000
so like Batman's old and now, the new Batman is

2632
02:05:06,039 --> 02:05:08,479
like a young kid that he's training, and it's kind

2633
02:05:08,520 --> 02:05:10,279
of like set in a futuristic Gotham.

2634
02:05:10,880 --> 02:05:12,720
Speaker 2: Huh so cartoon.

2635
02:05:13,680 --> 02:05:18,000
Speaker 3: Yes, this was definitely like in the cartoon series World

2636
02:05:18,520 --> 02:05:21,399
that I watched on the television. I was obsessed with

2637
02:05:21,479 --> 02:05:23,920
this show. I think it's phenomenal. I don't really feel

2638
02:05:23,960 --> 02:05:25,800
like anyone talks about it. I don't know if anybody

2639
02:05:25,880 --> 02:05:28,199
watches it, because no one ever really brings it up anymore.

2640
02:05:28,399 --> 02:05:30,720
But I think it was the most brilliant interpretation of

2641
02:05:30,880 --> 02:05:32,760
Batman that I had seen in a really long time.

2642
02:05:33,159 --> 02:05:37,000
Because like Bruce is old, and he's got like a

2643
02:05:37,119 --> 02:05:39,439
computer system, and he's just like teaching this youngling like

2644
02:05:39,520 --> 02:05:40,079
how to do it.

2645
02:05:40,760 --> 02:05:40,920
Speaker 2: Huh.

2646
02:05:41,680 --> 02:05:45,640
Speaker 3: It's neat indifferent nice. I don't think he's looking unknown,

2647
02:05:45,760 --> 02:05:46,439
but I think it's good.

2648
02:05:47,680 --> 02:05:50,840
Speaker 1: I was just looking for Bill Watterson's new book that

2649
02:05:50,920 --> 02:05:52,720
he did his first in like twenty years.

2650
02:05:53,680 --> 02:05:54,079
Speaker 2: I have it.

2651
02:05:54,119 --> 02:05:56,199
Speaker 1: It's called The Mysteries. I thought I was on this bookshelf.

2652
02:05:56,399 --> 02:05:58,279
Speaker 2: That's an actual book, like a comic thing.

2653
02:05:58,720 --> 02:06:02,760
Speaker 1: Uh, it's an illus traded book. It's very hard to describe.

2654
02:06:02,880 --> 02:06:05,000
Just look up The Mysteries Bill Watterson. It came out

2655
02:06:05,079 --> 02:06:12,640
last year. It is weird. It's like creepy photographs and

2656
02:06:12,800 --> 02:06:18,159
then he's writing like really archaic poetry to it. I

2657
02:06:19,039 --> 02:06:21,760
really can't explain it. If it's nothing like Kevin Hobbs.

2658
02:06:21,760 --> 02:06:24,000
If you had not told me it was Bill Waters,

2659
02:06:24,079 --> 02:06:25,560
if his name was not on the cover, I would

2660
02:06:25,600 --> 02:06:28,520
never know it's him. But right as usual, Thank you, Wes,

2661
02:06:28,800 --> 02:06:29,119
I love you.

2662
02:06:29,199 --> 02:06:32,359
Speaker 2: There are one more quick one. It's the Onion had

2663
02:06:32,399 --> 02:06:34,800
a very brief period, like a decade ago when they

2664
02:06:34,800 --> 02:06:37,079
wanted to do scripted stuff and they did a series

2665
02:06:37,119 --> 02:06:39,399
called Sex House and you watch this.

2666
02:06:40,479 --> 02:06:42,079
Speaker 1: We talked about that a game spot a lot.

2667
02:06:42,399 --> 02:06:44,640
Speaker 2: Yes, you can watch the whole thing in like an hour.

2668
02:06:44,880 --> 02:06:47,640
There's like I'm looking at it now, ten episodes and

2669
02:06:47,680 --> 02:06:50,159
they're all like seven minutes long, So just sit down

2670
02:06:50,239 --> 02:06:52,479
and watch the entire Sex House playlist. It's just a

2671
02:06:52,560 --> 02:06:56,000
parody of like it's actually still these shows exist, even

2672
02:06:56,039 --> 02:06:57,720
more so now where it's like we put all these

2673
02:06:57,720 --> 02:07:00,239
people together and they're gonna fuck, but it's like there

2674
02:07:00,279 --> 02:07:02,880
are all these like massive oversights, like they just put

2675
02:07:02,960 --> 02:07:05,039
like one gay guy in the house and he's like

2676
02:07:05,119 --> 02:07:07,520
this is a massive oversight on the producer's part, like

2677
02:07:08,119 --> 02:07:10,439
what am I doing here? And then there's one older

2678
02:07:10,520 --> 02:07:13,800
married guy that won a Tombstone pizza contest like Peter.

2679
02:07:15,039 --> 02:07:18,760
Then there's a virgin. It's just like the food situation

2680
02:07:18,960 --> 02:07:21,119
is terrible. The house is like he did all fucked up.

2681
02:07:21,279 --> 02:07:23,840
It just turns into this like very surreal, weird thing

2682
02:07:24,039 --> 02:07:26,840
very quickly. But I think it's sex house. Yes, sex

2683
02:07:26,880 --> 02:07:31,039
house lot. Yeah, welcome to sex House. Yeah, welcome to

2684
02:07:31,159 --> 02:07:35,239
sex House. It's incredible. Yes, I love.

2685
02:07:35,359 --> 02:07:37,479
Speaker 1: I love when before they cut to the guy, the

2686
02:07:37,520 --> 02:07:39,680
gay guy, saying like this is a huge oversight. You

2687
02:07:39,720 --> 02:07:41,279
can see him like slowly in.

2688
02:07:41,800 --> 02:07:43,600
Speaker 2: The role, like ting in the room.

2689
02:07:43,800 --> 02:07:47,000
Speaker 1: He's like kind of feeling the people out. He's like, ah, so,

2690
02:07:48,079 --> 02:07:49,600
who do you have your eyes on? And all of

2691
02:07:49,680 --> 02:07:51,520
them said someone of the opposite sex, and that's it.

2692
02:07:51,640 --> 02:07:54,239
And he's like, okay, there's six people in the house.

2693
02:07:54,359 --> 02:07:56,159
Speaker 2: One of them is an old married guy. They're all

2694
02:07:56,199 --> 02:07:58,479
clearly stressed. He's like, what the fuck are you thinking?

2695
02:07:58,680 --> 02:08:02,159
Speaker 1: Yeah, I got it. Holds up if I remember, right,

2696
02:08:02,479 --> 02:08:05,039
Whenever you get like two hours, watch sex House and

2697
02:08:05,439 --> 02:08:07,039
the Clone Wars by Gandy Tarkouse.

2698
02:08:07,159 --> 02:08:08,319
Speaker 2: They're basically the same show.

2699
02:08:08,680 --> 02:08:12,279
Speaker 1: Yeah, all right, thank you, Wes. All right, I'll read

2700
02:08:12,319 --> 02:08:15,479
this one from Jeff high Fire Gang. I'm very behind

2701
02:08:15,479 --> 02:08:17,119
and catching up on your podcast, and I'm currently on

2702
02:08:17,199 --> 02:08:19,880
episode seventy one, where Mary discussed at length how great

2703
02:08:19,920 --> 02:08:21,960
the thing is and said that there's no way of

2704
02:08:22,000 --> 02:08:23,560
telling who was infected at the end of the movie.

2705
02:08:24,079 --> 02:08:25,960
In two thousand and two, a video game sequel came

2706
02:08:25,960 --> 02:08:29,119
out that reveals that mcretty and Child's were not infected.

2707
02:08:29,319 --> 02:08:31,680
Child's dies off screen between the events of the movie

2708
02:08:31,720 --> 02:08:33,359
and the game, and the player character teams up with

2709
02:08:33,399 --> 02:08:34,880
mccretty at the end of the game to fight the

2710
02:08:34,920 --> 02:08:39,399
final boss. What. I don't think that game is technically cannon, but.

2711
02:08:39,640 --> 02:08:41,720
Speaker 2: It might be like one of those Aliens Colonial Marines

2712
02:08:41,760 --> 02:08:43,680
thing where they marketed it as like, oh, it's this

2713
02:08:43,840 --> 02:08:46,279
is totally can but then it comes down man, not

2714
02:08:46,399 --> 02:08:47,000
really you know.

2715
02:08:47,520 --> 02:08:51,279
Speaker 1: Yeah, but bonus question, and this is super related to

2716
02:08:51,359 --> 02:08:53,920
everything I just read. How many pigeons do you think

2717
02:08:53,960 --> 02:08:56,439
you could reasonably hold on your person without the aid

2718
02:08:56,520 --> 02:08:57,560
of boxes or bags?

2719
02:08:59,560 --> 02:09:04,399
Speaker 2: Fuh six? How like like it's like, you know, when

2720
02:09:04,399 --> 02:09:06,119
you're carrying a bunch of stuff, like one in each

2721
02:09:06,279 --> 02:09:09,880
hand and then two I'm gonna say eight. I think

2722
02:09:09,920 --> 02:09:12,880
I could do three under each like four arm pinch

2723
02:09:13,000 --> 02:09:13,560
to the chest.

2724
02:09:13,680 --> 02:09:18,000
Speaker 1: You know, I think you underestimate how wiley any birds are,

2725
02:09:18,079 --> 02:09:19,119
but especially pigeons.

2726
02:09:19,600 --> 02:09:21,960
Speaker 2: I assume they were like sedated or something No.

2727
02:09:22,479 --> 02:09:25,199
Speaker 1: I I mean, if you sedate any animal, you could

2728
02:09:25,239 --> 02:09:25,960
carry many of them.

2729
02:09:27,159 --> 02:09:29,159
Speaker 2: So it's not just form factor, it's wiliness.

2730
02:09:29,279 --> 02:09:33,199
Speaker 1: Is factory pigeons specifically, Now you got to hold them.

2731
02:09:34,439 --> 02:09:36,680
Speaker 2: I assume it's like somebody opens up a like a

2732
02:09:36,960 --> 02:09:38,720
crate and it's like here they are, grab them.

2733
02:09:39,159 --> 02:09:42,079
Speaker 1: You've got to You've got to carry them a city

2734
02:09:42,159 --> 02:09:43,359
block without them escaping.

2735
02:09:43,640 --> 02:09:46,560
Speaker 2: Well, here's the thing. There's trained pigeons. I've seen trained pigeons,

2736
02:09:46,600 --> 02:09:49,000
like the stuff that Mike Tyson does, and like if

2737
02:09:49,159 --> 02:09:51,640
let's say they're pigeons that are trained to be pretty

2738
02:09:51,680 --> 02:09:54,119
docile and they like being held. I think eight.

2739
02:09:54,600 --> 02:09:56,079
Speaker 1: I think he would have I think Jeff would have

2740
02:09:56,079 --> 02:09:59,119
specified that, let's these are just city street bird pigeons.

2741
02:09:59,159 --> 02:10:01,720
And yes, let's assume you don't have to chase them

2742
02:10:01,760 --> 02:10:05,520
down and catch them. Once you're holding them, though, how

2743
02:10:05,600 --> 02:10:07,359
long could you hold? How many could you hold out

2744
02:10:07,359 --> 02:10:09,000
to from for a city block?

2745
02:10:09,479 --> 02:10:10,239
Speaker 2: Nine? Wait?

2746
02:10:11,960 --> 02:10:14,119
Speaker 1: I think you guys have Yeah, how is that won?

2747
02:10:14,199 --> 02:10:16,159
That amount in the middle hand in the mouth.

2748
02:10:16,079 --> 02:10:19,920
Speaker 3: Three in each hand. Here's my sample pigeons.

2749
02:10:20,199 --> 02:10:21,159
Speaker 2: Those are tiny pigeons.

2750
02:10:22,800 --> 02:10:25,319
Speaker 3: You we never discussed whether or not they were baby pigeons,

2751
02:10:25,920 --> 02:10:31,800
three baby pigeons in each hand, and then two underneath

2752
02:10:31,840 --> 02:10:32,560
my arm pits.

2753
02:10:34,039 --> 02:10:37,640
Speaker 2: I'm going more armpits and less like just one good

2754
02:10:37,720 --> 02:10:39,439
grip on, one good pigeon in each.

2755
02:10:39,279 --> 02:10:41,119
Speaker 3: Hand, and then one between my thighs.

2756
02:10:42,359 --> 02:10:44,800
Speaker 2: So you're just doing it like a shimmy walk. Yeah,

2757
02:10:45,439 --> 02:10:47,159
if you're getting your thighs involved, at least you can

2758
02:10:47,199 --> 02:10:50,000
get more than one. Thighs are like femers are long walk.

2759
02:10:50,680 --> 02:10:52,479
Once you walk, you can just go down to the knee,

2760
02:10:52,760 --> 02:10:55,000
just go from crotch to knee filled with pigeons and

2761
02:10:55,119 --> 02:10:56,039
then just shimmy walk.

2762
02:10:57,119 --> 02:10:59,199
Speaker 3: I'm talking about you even't thought about this at.

2763
02:10:59,159 --> 02:11:01,760
Speaker 2: All, No, I'm picturing this like that. It's pretty clear.

2764
02:11:01,960 --> 02:11:04,600
Like if you're already using this space, if you're already

2765
02:11:04,680 --> 02:11:06,560
using your femers to hold one pigeon, you can hold

2766
02:11:06,560 --> 02:11:07,159
three pigeons.

2767
02:11:07,439 --> 02:11:10,399
Speaker 3: No, because once you start shimming, they're gonna wiggle there

2768
02:11:10,439 --> 02:11:10,840
out of there.

2769
02:11:10,920 --> 02:11:13,439
Speaker 2: They're gonna be like, but one of them will say,

2770
02:11:13,520 --> 02:11:15,000
but you.

2771
02:11:15,119 --> 02:11:17,079
Speaker 3: Can you use your can you like stuff them in

2772
02:11:17,119 --> 02:11:18,119
your underwear and your bra.

2773
02:11:19,640 --> 02:11:24,399
Speaker 2: Umm, Mike, Mike, just lift the room. So I don't know.

2774
02:11:24,399 --> 02:11:27,000
I think he's the officiator here. Have do you even

2775
02:11:27,079 --> 02:11:28,560
do that, then it's like twenty five.

2776
02:11:30,000 --> 02:11:31,279
Speaker 3: Get so many in there.

2777
02:11:31,520 --> 02:11:34,960
Speaker 2: That's this is that's a controller. We've got the Patreon.

2778
02:11:35,560 --> 02:11:40,000
We have numerous stuffed animals and a Xbox controller inside

2779
02:11:40,039 --> 02:11:40,359
your shirt.

2780
02:11:40,439 --> 02:11:42,760
Speaker 3: Now it's everything I need and there's all your.

2781
02:11:42,720 --> 02:11:44,880
Speaker 2: Pigeon size accessor easiest.

2782
02:11:45,479 --> 02:11:51,000
Speaker 3: I could absolutely do. I think so eight, no, question nine,

2783
02:11:51,399 --> 02:11:53,119
questionably because I have to walk.

2784
02:11:54,800 --> 02:11:59,079
Speaker 2: I think six to eight confidently. What is Mike doing

2785
02:12:01,199 --> 02:12:03,239
since we started talking about this, he just put his

2786
02:12:03,319 --> 02:12:05,399
head set down? This is unprecedented. What does he have?

2787
02:12:05,720 --> 02:12:06,399
He has a book?

2788
02:12:07,479 --> 02:12:07,880
Speaker 1: He has?

2789
02:12:09,039 --> 02:12:10,479
Speaker 2: He hasn't answered the question either.

2790
02:12:10,840 --> 02:12:13,159
Speaker 1: Sorry, my cat just found a big bug and I

2791
02:12:13,199 --> 02:12:14,319
had to kill it and clean it up.

2792
02:12:15,319 --> 02:12:17,680
Speaker 3: Okay, I thought he was getting evidence.

2793
02:12:18,159 --> 02:12:20,439
Speaker 2: I was like, are you grabbing pigeons? What are you doing?

2794
02:12:20,920 --> 02:12:21,199
Speaker 1: Blake?

2795
02:12:21,960 --> 02:12:25,319
Speaker 3: My technique is sure felt as long as I get

2796
02:12:25,359 --> 02:12:29,960
their heads in my hand, I can squeeze three pigeon heads.

2797
02:12:30,359 --> 02:12:32,359
Speaker 2: But I think if you do that, I think they

2798
02:12:32,439 --> 02:12:34,439
were using their little beaks and biting you a lot.

2799
02:12:35,960 --> 02:12:36,800
Speaker 1: Sorry, that was a big one.

2800
02:12:38,680 --> 02:12:41,479
Speaker 2: Don't kill them, No, No, I can't co sign on that.

2801
02:12:42,960 --> 02:12:43,159
Speaker 1: Live.

2802
02:12:43,239 --> 02:12:45,000
Speaker 2: They have to be alive when you reach the destiny.

2803
02:12:44,760 --> 02:12:47,119
Speaker 3: It's not in the question. Jeff didn't say they had

2804
02:12:47,199 --> 02:12:50,159
to be alive. Think about many dead pigeons I could hold.

2805
02:12:50,520 --> 02:12:54,319
Speaker 2: Mike implied, right, Uh.

2806
02:12:54,600 --> 02:12:58,039
Speaker 1: Let's just I don't disagree with the fact that you

2807
02:12:58,079 --> 02:12:59,640
could hold a lot of dead pigeons. Let's say for

2808
02:12:59,720 --> 02:13:03,119
the sake of the argument, they're alive and adult and sated.

2809
02:13:04,399 --> 02:13:07,319
I I don't think I think I can hold one

2810
02:13:07,600 --> 02:13:11,760
live pigeon before guys nine, because I want to be

2811
02:13:11,840 --> 02:13:19,359
better than Are there not pigeons in Portland or Minneapolis Portland?

2812
02:13:19,560 --> 02:13:22,279
I don't think you see enough pigeons to understand how

2813
02:13:22,359 --> 02:13:25,520
wiley and served like. Those things are survivors. They will escape,

2814
02:13:25,600 --> 02:13:29,119
they're birds, and they'll flap, and they'll frolic. Well, not frolic,

2815
02:13:29,199 --> 02:13:31,760
that's happy one pigeon.

2816
02:13:32,079 --> 02:13:33,880
Speaker 2: I think they're trained for the use purposes.

2817
02:13:36,800 --> 02:13:39,159
Speaker 1: You said nine. You think you can hold nine pigeons

2818
02:13:40,239 --> 02:13:41,239
concerned in each.

2819
02:13:41,159 --> 02:13:46,399
Speaker 3: Hand, one in each armpit, that's eight, and then one

2820
02:13:46,479 --> 02:13:47,319
between my legs.

2821
02:13:49,880 --> 02:13:55,239
Speaker 1: I you're gonna zenda on the top of pigeon. I

2822
02:13:55,359 --> 02:13:57,279
don't think he said you can kill them.

2823
02:13:57,640 --> 02:13:59,640
Speaker 3: I'm not gonna kill it. I'm just gonna screw it.

2824
02:14:00,119 --> 02:14:02,359
Speaker 2: That might be the stupidest thing I've heard on this podcast,

2825
02:14:02,439 --> 02:14:03,960
and that's saying something.

2826
02:14:05,239 --> 02:14:14,600
Speaker 1: And yet I'm strangely horny. Still, I genuinely think I

2827
02:14:14,640 --> 02:14:18,359
can hold one max maybe two, one under each arm,

2828
02:14:18,439 --> 02:14:19,319
like really, squeeze it.

2829
02:14:19,439 --> 02:14:22,520
Speaker 3: I'll never be in the Olympics. No, that attitude. Have

2830
02:14:22,640 --> 02:14:25,720
you seen cre pigeons minimum? Have you seen creed one

2831
02:14:26,199 --> 02:14:29,640
guys are all losers minimum minimum?

2832
02:14:30,000 --> 02:14:36,000
Speaker 1: You're the Simone Biles of pigeon killing holding squeezing. Imagine

2833
02:14:36,039 --> 02:14:38,520
if they just added that as a fifth event to

2834
02:14:38,600 --> 02:14:43,920
the all around gymnastics, Like Simone preps to hold, it's

2835
02:14:43,960 --> 02:14:46,399
never been done before, your sixteen pigeons.

2836
02:14:46,880 --> 02:14:50,560
Speaker 2: Yeah, you can't kill any otherwise you could be cute

2837
02:14:50,840 --> 02:14:52,000
doing the floor routine.

2838
02:14:53,000 --> 02:14:56,479
Speaker 1: Simone Biles doing her floor routine like vaulting twelve point

2839
02:14:56,520 --> 02:14:58,840
seven feet in the air, and it just help they fly.

2840
02:14:59,079 --> 02:15:02,319
They don't fly things coming out of her arms. Yeah,

2841
02:15:02,600 --> 02:15:04,960
there's clearly a bunch of birds under her singlet.

2842
02:15:07,199 --> 02:15:13,800
Speaker 3: Those are a budgie smuggler. The tops of pigeon holding.

2843
02:15:17,039 --> 02:15:19,520
I want to be the Stephen Tommel horse guy.

2844
02:15:21,000 --> 02:15:25,680
Speaker 1: Any of us can hold more than three tops, I'll

2845
02:15:25,720 --> 02:15:26,760
say three is my max.

2846
02:15:26,880 --> 02:15:28,600
Speaker 2: Well, if we ever do like a pack panel or something.

2847
02:15:28,680 --> 02:15:31,159
Let's make this be the whole thing. Yeah.

2848
02:15:31,560 --> 02:15:34,439
Speaker 1: Yeah, like, who's like bring pigeons?

2849
02:15:34,680 --> 02:15:37,000
Speaker 2: Yeah, like for an hour, I was just trying to

2850
02:15:37,319 --> 02:15:38,520
carry pigeons.

2851
02:15:39,800 --> 02:15:41,439
Speaker 1: Hold on to it throughout the entire panel.

2852
02:15:42,039 --> 02:15:43,239
Speaker 3: Oh, I still had one in here.

2853
02:15:44,840 --> 02:15:49,399
Speaker 2: See it's so easy. Yeah.

2854
02:15:51,319 --> 02:15:53,600
Speaker 3: I had a pigeon on me this whole time. You

2855
02:15:53,680 --> 02:15:54,479
guys didn't even know.

2856
02:15:54,880 --> 02:15:57,520
Speaker 2: If you've produced one right now, that would be incredible,

2857
02:15:57,600 --> 02:15:58,720
A live one out of your shoes.

2858
02:15:59,079 --> 02:16:00,479
Speaker 1: I would ship my pants purpose.

2859
02:16:00,680 --> 02:16:03,760
Speaker 2: That would be in the greatest moment in podcast history.

2860
02:16:04,800 --> 02:16:09,439
Speaker 1: I actually this is I had to pick up a

2861
02:16:09,560 --> 02:16:12,199
dead pigeon that had flown into one of our windows

2862
02:16:12,239 --> 02:16:18,319
like two years ago. And it makes sense they're birds,

2863
02:16:18,560 --> 02:16:21,359
but I it's crazy how light they are for how

2864
02:16:21,399 --> 02:16:28,119
big they are. Really, they're light, They're just they're very fluofy, feathery. Yeah,

2865
02:16:29,239 --> 02:16:33,559
but aerodynamic. M Yeah, I don't know. I really don't

2866
02:16:33,559 --> 02:16:35,479
think I could hold more than three pigeons, and three

2867
02:16:35,600 --> 02:16:36,040
is pushing it.

2868
02:16:37,120 --> 02:16:39,399
Speaker 2: Oh, some people are just more ambitious than others.

2869
02:16:40,520 --> 02:16:44,120
Speaker 1: Without boxes or bags, without the aid of boxes or bags.

2870
02:16:44,639 --> 02:16:46,680
Did just say some people are more ambitious than others.

2871
02:16:46,799 --> 02:16:47,399
Speaker 2: That's what I said.

2872
02:16:49,520 --> 02:16:53,520
Speaker 3: I can hold so many more pigeons than any man.

2873
02:16:53,879 --> 02:16:54,840
Speaker 2: We believe in ourselves.

2874
02:16:56,360 --> 02:16:58,840
Speaker 3: Yes quick, limitting yourself all.

2875
02:16:58,799 --> 02:17:03,479
Speaker 1: Right, fair enough that you jeff uh yes, as usually

2876
02:17:03,520 --> 02:17:04,879
you could write the fire skill never be on the

2877
02:17:04,920 --> 02:17:06,959
p Yeah gmail dot com.

2878
02:17:08,200 --> 02:17:09,840
Speaker 2: His dick's gonna get caught on the pole volt.

2879
02:17:10,280 --> 02:17:12,399
Speaker 1: Oh dude, my dick's gonna get caught him a lot.

2880
02:17:14,680 --> 02:17:16,799
Speaker 3: He's gonna get to three of his dick gets in.

2881
02:17:16,879 --> 02:17:17,399
Speaker 1: The way.

2882
02:17:21,799 --> 02:17:24,319
Speaker 2: In the like Olympics tree eyes because pigeons bit his

2883
02:17:24,399 --> 02:17:24,959
dick too much.

2884
02:17:27,719 --> 02:17:29,399
Speaker 1: Yeah. The way they talk about Soony Lee and her

2885
02:17:29,440 --> 02:17:31,639
kidney diseases that she bounced back from. They're like, he

2886
02:17:31,719 --> 02:17:34,559
had a horrifying accident when twelve pigeons flew directly as

2887
02:17:34,600 --> 02:17:38,120
crotch and pecked it apart. It's just it's just jumbalaya

2888
02:17:38,200 --> 02:17:39,799
down there now. But he still has to do the

2889
02:17:39,840 --> 02:17:40,440
pommel horse.

2890
02:17:40,680 --> 02:17:43,879
Speaker 2: One of them flew up his ass. We're doing a

2891
02:17:44,000 --> 02:17:44,879
different sport.

2892
02:17:46,719 --> 02:17:48,920
Speaker 1: There's a pigeon up his there's a pigeon up his

2893
02:17:49,040 --> 02:17:51,840
ass right now, but he still needs to do the

2894
02:17:51,920 --> 02:17:56,520
triple jump. What if that's Noah Lyle's secret is he

2895
02:17:56,600 --> 02:17:57,799
puts a bird up his butt.

2896
02:17:57,719 --> 02:18:00,319
Speaker 2: Before the pigeon, the full life pigeon, and that's why

2897
02:18:00,360 --> 02:18:05,920
he's running so fast, Yeah, streaking out. Yeah, I would

2898
02:18:06,000 --> 02:18:07,799
run really fast if there's a pigeon in my ass.

2899
02:18:08,200 --> 02:18:11,120
Speaker 1: Yeah, that'd be just anything to like try to outpace it.

2900
02:18:11,239 --> 02:18:12,879
What if it's flying in the same direction that you're

2901
02:18:12,920 --> 02:18:13,959
running in from inside you?

2902
02:18:14,239 --> 02:18:16,559
Speaker 2: Is that what's going on? When Mario gets the raccoon tail,

2903
02:18:17,239 --> 02:18:18,959
is the rest of the raccoon inside him and that's

2904
02:18:18,959 --> 02:18:20,239
why you can run and play.

2905
02:18:20,520 --> 02:18:23,000
Speaker 1: Oh the tanuki, I don't Yeah, I think so. I

2906
02:18:23,040 --> 02:18:24,399
think he just transforms into it.

2907
02:18:24,639 --> 02:18:26,559
Speaker 2: Oh okay, okay, that makes more sense.

2908
02:18:29,120 --> 02:18:33,799
Speaker 1: Well that was our episode. Thanks for joining everybody. It was.

2909
02:18:34,639 --> 02:18:38,040
That's been a fun one. Dan. I think you may

2910
02:18:38,120 --> 02:18:39,280
be out next episode.

2911
02:18:39,840 --> 02:18:43,440
Speaker 2: I believe so. I've got Yeah, I'm going to be

2912
02:18:43,559 --> 02:18:45,719
across the pond a couple of times, and I think

2913
02:18:45,799 --> 02:18:47,360
that's going to get in the way of me being on.

2914
02:18:47,680 --> 02:18:51,680
But I have faith in you two and finding someone fantastic.

2915
02:18:51,600 --> 02:18:52,559
Speaker 1: Have funny games come.

2916
02:18:52,920 --> 02:18:53,239
Speaker 2: Thank you?

2917
02:18:53,479 --> 02:18:54,040
Speaker 1: It's your first.

2918
02:18:54,600 --> 02:18:56,040
Speaker 2: Yeah, somebody I say.

2919
02:18:55,920 --> 02:18:57,559
Speaker 1: That like I've done numerous, I've only done one. It

2920
02:18:57,680 --> 02:19:01,520
was fun one. The only one is the So here's

2921
02:19:01,559 --> 02:19:04,639
what you think it for some reason. I think maybe

2922
02:19:04,639 --> 02:19:06,360
it's just the way the convention hall is laid out.

2923
02:19:06,399 --> 02:19:09,120
It felt like more people than eat than old school

2924
02:19:09,159 --> 02:19:09,479
E three.

2925
02:19:09,639 --> 02:19:11,399
Speaker 2: Oh that's what I've heard. I've heard it's like easily

2926
02:19:11,479 --> 02:19:12,639
the most like populous one.

2927
02:19:13,079 --> 02:19:16,639
Speaker 1: It's E three, but for Europe, so jesus, there's a

2928
02:19:16,639 --> 02:19:17,760
lot of people going to Cotton.

2929
02:19:18,639 --> 02:19:21,120
Speaker 2: Yeah yeah, but.

2930
02:19:23,040 --> 02:19:25,680
Speaker 1: Do you know, do you know which side of the

2931
02:19:25,799 --> 02:19:26,680
river you're staying on?

2932
02:19:26,959 --> 02:19:27,399
Speaker 2: I don't know.

2933
02:19:27,600 --> 02:19:31,520
Speaker 1: Shit, Okay, I'm assuming you'll thaying on the the actual

2934
02:19:31,559 --> 02:19:36,159
convention side. No, no, no, the other side, because the

2935
02:19:36,440 --> 02:19:38,319
side with the convention center is a bit quieter. But

2936
02:19:38,399 --> 02:19:39,719
if you stay on the other side, that's where all

2937
02:19:39,760 --> 02:19:42,040
the different town squares are where people hang out, and

2938
02:19:42,120 --> 02:19:44,040
it's a lot of it's a very German town. There's

2939
02:19:44,079 --> 02:19:45,399
like a lot of people hanging out in these like

2940
02:19:45,479 --> 02:19:49,440
Copplestone squares. Restaurants all have seating right in the courtyards.

2941
02:19:50,799 --> 02:19:55,200
Assuming people told you get a meat tray. They just

2942
02:19:55,239 --> 02:19:57,600
bring out these big wooden planks with every kind of

2943
02:19:57,680 --> 02:19:59,920
salted meat you could think of, and then they give

2944
02:20:00,159 --> 02:20:02,840
get coolsh. That's the cologne.

2945
02:20:03,000 --> 02:20:04,879
Speaker 2: I literally just drank it colsh. Yeah.

2946
02:20:05,040 --> 02:20:07,600
Speaker 1: Yeah, yeah, I'm sure you've had colsh before, But that's

2947
02:20:07,639 --> 02:20:10,840
like Cologne food is great like for one night and

2948
02:20:10,920 --> 02:20:13,479
then I it kills me. It's like I can't do

2949
02:20:13,600 --> 02:20:14,959
it another night, but it's really good.

2950
02:20:15,079 --> 02:20:17,000
Speaker 2: It's me in Japan where it's just like, Okay, I'm

2951
02:20:17,000 --> 02:20:18,920
gonna be very adventurous for a few days and I

2952
02:20:19,040 --> 02:20:20,799
need some fucking McDonald's or something. You know.

2953
02:20:20,959 --> 02:20:23,399
Speaker 1: Oh I mean I yeah, I just mean like Cologne

2954
02:20:23,399 --> 02:20:25,000
has a lot of really good restaurants that are not

2955
02:20:25,319 --> 02:20:27,760
just like straight salted meat and kolsh, but you need

2956
02:20:27,840 --> 02:20:29,479
to do that at least one night, because that's definitely

2957
02:20:29,600 --> 02:20:30,680
the what it's known for.

2958
02:20:30,920 --> 02:20:32,879
Speaker 2: I'll be open minded and I'm going with I'll know

2959
02:20:32,920 --> 02:20:34,000
a bunch of people that have been there at a

2960
02:20:34,040 --> 02:20:35,600
ballion times, so it should be good.

2961
02:20:36,239 --> 02:20:39,600
Speaker 1: And then also I'm sure like Tam or Lucy will

2962
02:20:39,600 --> 02:20:41,920
steer you toward get some like curry brought.

2963
02:20:42,559 --> 02:20:46,280
Speaker 2: I've already heard some recommendations. Yes, absolutely, I think, yeah,

2964
02:20:46,360 --> 02:20:47,520
Lucy's got some stuff in mind.

2965
02:20:47,879 --> 02:20:49,840
Speaker 1: The one I went to was like right outside the

2966
02:20:49,879 --> 02:20:52,360
convention center. I'm sure they know it better and uh,

2967
02:20:52,760 --> 02:20:55,639
but yeah, it's that that's like what I look forward

2968
02:20:55,680 --> 02:20:58,719
to when I think about German food is curry brought nice.

2969
02:20:58,840 --> 02:21:01,600
Speaker 2: Yeah, it's like pretzels and beer and meat and stuff.

2970
02:21:01,639 --> 02:21:03,920
It sounds like it's gonna agree with my palette pretty well.

2971
02:21:04,000 --> 02:21:05,600
And cheese really good beer.

2972
02:21:05,840 --> 02:21:07,639
Speaker 1: Yeah for sure. I mean even if you don't get like,

2973
02:21:07,719 --> 02:21:09,959
get like a half of Eisner, get like like a

2974
02:21:10,079 --> 02:21:12,840
restore Pilsner or something, a lot of good pillsners.

2975
02:21:13,159 --> 02:21:15,079
Speaker 2: Yeah, that's I had a sculpture earlier. Now I'm having

2976
02:21:15,120 --> 02:21:17,360
a pills So yeah, I like it.

2977
02:21:18,600 --> 02:21:23,799
Speaker 1: It'll be fun. Okay, Well, what else do you have

2978
02:21:23,959 --> 02:21:25,239
going on me?

2979
02:21:25,559 --> 02:21:29,159
Speaker 2: I am on giant bomb dot com about to wrap

2980
02:21:29,360 --> 02:21:31,280
up Blake. Actually, if you're listening to this, we might

2981
02:21:31,319 --> 02:21:33,360
be done with that Katana, depending on how Greb does

2982
02:21:33,440 --> 02:21:36,399
on this one. And we have selected Mike Manaate's next

2983
02:21:36,520 --> 02:21:39,159
Blake club game, and Greb and I watched a lot

2984
02:21:39,200 --> 02:21:42,719
of videos of it in Cleveland, and we are optimistic

2985
02:21:43,000 --> 02:21:45,280
that he's it's going to be a bad time for him.

2986
02:21:45,280 --> 02:21:46,760
Speaker 1: It's not public yet what it is.

2987
02:21:46,920 --> 02:21:49,079
Speaker 2: No, it's not public. It'll be public when the first

2988
02:21:49,120 --> 02:21:51,319
episode goes live and he will find out at the

2989
02:21:51,360 --> 02:21:54,040
same time as the audience. And uh, I think it's

2990
02:21:54,079 --> 02:21:57,120
going to be a good one. So yeah, try try

2991
02:21:57,159 --> 02:22:00,959
and bomb look up Blake Club, BombCast, uh, personal Twitch

2992
02:22:00,959 --> 02:22:03,200
stuff and everything. I hope after all this travel I

2993
02:22:03,239 --> 02:22:05,799
can get back to it. But uh yeah, damn record

2994
02:22:05,799 --> 02:22:06,280
on Instagram.

2995
02:22:07,239 --> 02:22:08,120
Speaker 1: Mary, what do you have going on?

2996
02:22:08,799 --> 02:22:10,120
Speaker 3: I'm going to New York to see you.

2997
02:22:12,040 --> 02:22:14,520
Speaker 1: Hung out once this episode goes up. But that we'll

2998
02:22:14,520 --> 02:22:16,479
I'll see you in what two days? Three days?

2999
02:22:16,559 --> 02:22:19,799
Speaker 3: Yeah, going to New York to talk about DJs on Twitch,

3000
02:22:19,840 --> 02:22:24,600
which is pretty fun, see some live djaying, and then uh,

3001
02:22:26,399 --> 02:22:28,879
probably just the usual. I think I'm I'm just hanging

3002
02:22:28,879 --> 02:22:32,200
out for a little bit. Uh, so I'll uh, I'll

3003
02:22:32,239 --> 02:22:34,520
just be streaming on Twitch every Monday.

3004
02:22:35,479 --> 02:22:39,079
Speaker 1: Sweet. And also you can go to as usual fire

3005
02:22:39,120 --> 02:22:44,000
skate merch dot com to get some sick fucking frags

3006
02:22:45,559 --> 02:22:48,879
and some threads. Get some fire escape rags, some fire

3007
02:22:49,000 --> 02:22:54,520
escape Yeah, wear that stuff so when we see you

3008
02:22:54,559 --> 02:22:57,040
in public, we can identify you. It's the only way

3009
02:22:57,079 --> 02:22:59,360
we know a threat did not mean it to sound

3010
02:22:59,399 --> 02:22:59,760
like a threat.

3011
02:23:00,159 --> 02:23:01,760
Speaker 2: Quigh five you if you have is about the author

3012
02:23:01,840 --> 02:23:02,440
on your back.

3013
02:23:02,760 --> 02:23:05,120
Speaker 1: Oh I won't. I'll jump off whatever subway I'm on.

3014
02:23:07,239 --> 02:23:09,799
And also if you are not yet a patron and

3015
02:23:09,879 --> 02:23:12,600
you want either the ad free episodes or the video versions.

3016
02:23:13,360 --> 02:23:15,840
You can go to firescape pass dot com, or just

3017
02:23:15,920 --> 02:23:19,559
go to Patreon look for us and subscribe, or just

3018
02:23:19,559 --> 02:23:21,040
if you want to treat like a tip jar because

3019
02:23:21,040 --> 02:23:23,559
you appreciate what we do, all of those very appreciated

3020
02:23:23,600 --> 02:23:25,959
the patrons or what you know, like what truly you know,

3021
02:23:26,079 --> 02:23:28,639
keep us going and allow us to do the extremely

3022
02:23:28,680 --> 02:23:32,120
fun end of the year awards every year, among other things,

3023
02:23:32,280 --> 02:23:34,879
and bonus videos and whatnot, which we're always formulating. Just

3024
02:23:35,079 --> 02:23:36,600
finding time for them, you know, it is the key.

3025
02:23:37,280 --> 02:23:39,760
But we've got some ideas coming up. So if you're

3026
02:23:39,799 --> 02:23:44,079
not yet a patron, go sign up and that's our episode, so.

3027
02:23:44,360 --> 02:23:46,120
Speaker 3: Video versions where it's at. You can see all the

3028
02:23:46,200 --> 02:23:47,719
pigeons that are in our shirts.

3029
02:23:51,959 --> 02:23:53,760
Speaker 1: Now now she's like investigating. I don't know if you

3030
02:23:53,760 --> 02:23:56,760
could see. There's like I had like books and video

3031
02:23:56,840 --> 02:23:59,600
game stuff on this bottom shelf and a big bug

3032
02:23:59,680 --> 02:24:00,239
crawled out.

3033
02:24:00,680 --> 02:24:01,920
Speaker 2: What kind house centipede?

3034
02:24:02,280 --> 02:24:05,239
Speaker 1: It was a small cockroach. Yeah, we get like three

3035
02:24:05,399 --> 02:24:08,719
cockroaches a year, I'd say maybe like two, and this

3036
02:24:08,920 --> 02:24:10,840
was one. So this is about the second one this

3037
02:24:10,920 --> 02:24:12,760
year and it's August. So that's a pretty good track record.

3038
02:24:12,959 --> 02:24:14,680
But it was small, so I got it before it

3039
02:24:14,760 --> 02:24:15,079
got big.

3040
02:24:15,600 --> 02:24:15,840
Speaker 2: Nice.

3041
02:24:17,159 --> 02:24:23,200
Speaker 1: Yeah, we'll be back in two weeks on August twenty sixth,

3042
02:24:24,040 --> 02:24:26,840
Mary and I will, I'm sure have found a good

3043
02:24:26,879 --> 02:24:30,079
replacement for Dan. While you are gallivanting across Europe, which

3044
02:24:30,120 --> 02:24:32,479
you always do, might still be drinking wine.

3045
02:24:32,639 --> 02:24:36,600
Speaker 2: I'm bringing my wine twocase, please do.

3046
02:24:37,399 --> 02:24:40,600
Speaker 1: Bring back some of those electric mosal reslings.

3047
02:24:41,360 --> 02:24:45,479
Speaker 2: Does liquid death mcwine in Europe highly doubted? Oh damn it.

3048
02:24:46,639 --> 02:24:52,639
Speaker 1: But I'm wrong about liquids often, except especially one. Anyway,

3049
02:24:52,639 --> 02:24:54,799
thank you everybody for joining. We'll be back in two weeks.

3050
02:24:55,440 --> 02:25:01,440
We'll see you then, right Cop

